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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Metang_(Pok%C3%A9mon)&amp;diff=1086190</id>
		<title>Metang (Pokémon)</title>
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		<updated>2010-05-22T18:42:31Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Beldum | next=Metagross | prevnum=374 | nextnum=376 | type=steel | type2=psychic}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Metang |&lt;br /&gt;
jname=メタング |&lt;br /&gt;
tmname=Metang |&lt;br /&gt;
image=375Metang.png |&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=375 |&lt;br /&gt;
hdex=191 |&lt;br /&gt;
fbrow=191 |&lt;br /&gt;
obrow=225 |&lt;br /&gt;
opbrow=168 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Steel |&lt;br /&gt;
type2=Psychic |&lt;br /&gt;
species=Iron Claw |&lt;br /&gt;
height-ftin=3&#039;11&amp;quot; |&lt;br /&gt;
height-m=1.2 |&lt;br /&gt;
weight-lbs=446.4 |&lt;br /&gt;
weight-kg=202.5 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Clear Body |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Mineral |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=40|&lt;br /&gt;
evde=2|&lt;br /&gt;
expyield=153 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255|&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=04 |&lt;br /&gt;
pokefordex=metang |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Metang&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;メタング&#039;&#039;&#039; &#039;&#039;Metang&#039;&#039;) is a dual-type {{2t|Steel|Psychic}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Beldum}} starting at [[level]] 20, and evolves into {{p|Metagross}} starting at level 45. &lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Metang is a robotic lifeform that has a disc-shaped body with a pair of appendages that resemble Beldum. It has two red eyes and a pointy nose.  Even though Metang and its evolved forms are mechanical creatures, they still have emotions, the need to eat and a way of reproducing.  Metang has been said to be related to {{p|Magneton}} due to the fact that both of them are partially Steel-type that create electromagnetic waves to float in the air, and probably due to the fact that they evolve in a similar fashion, it takes two Beldum to evolve into a Metang and two Metang to evolve into a Metagross. When not levitating, it stands on its appendages, similar to its evolution. It may use its appendages like boosters to gain speed.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
This Pokémon is genderless.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Metang&#039;s body is magnetised, and it uses magnetism to move, communicate, and control its attacks. It is said to be related to Magneton, but Metang&#039;s magnetism focuses on {{type2|Psychic}} moves instead of {{type2|Electric}} moves. Metang is capable of two rare {{type2|Steel}} moves, {{m|Bullet Punch}} and {{m|Meteor Mash}}. It can also use some Psychic-type moves such as {{m|Psychic}} and {{m|Zen Headbutt}}. Metang has a few {{t|Rock}}-type moves at its disposal, such as {{m|Rock Tomb}} and {{m|Rock Slide}}. A couple of anomalies in Metang&#039;s movepool include {{m|Grass Knot}} and {{m|Sludge Bomb}}. Metang can also learn {{m|Hyper Beam}}, despite being second in a 3-tiered evolution line.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Metang turns its arms to the rear for traveling at high speed, at over 60 miles per hour.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Roughterrain.gif|right|frame|{{DL|List of Pokémon by habitat|Rough-terrain Pokémon}}]]&lt;br /&gt;
Metang tend to live in areas with rough terrain, but they are even harder to find than Beldum (which are already very rare).&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Morrison_metang.jpg|thumb|right|[[Morrison&#039;s Metang]]]]&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Morrison]]&#039;s Beldum evolved into {{TP|Morrison|Metang}} during the [[Hoenn League]] in &#039;&#039;[[AG126|Saved by the Beldum]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP057|Bibarel Gnaws Best!]]&#039;&#039;, the head engineer owns a Metang.&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP110|Steeling Peace of Mind!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Several Metang appeared in &#039;&#039;[[DP129|Pillars of Friendship]]&#039;&#039; under the ownership of [[J&#039;s henchmen]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG126|Metang|Ash&#039;s Pokédex|Metang, the Iron Claw Pokémon. Metang is the evolved form of Beldum. Its highly developed intellect and strong megnetic force allow it to create powerful psychic energy.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Steven Stone]] owns several Metang. He uses a specific one however, to help him locate and dig up rare stones in various caves.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Metang (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=steel&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=When two {{p|Beldum}} fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.&lt;br /&gt;
|sapphiredex=When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.&lt;br /&gt;
|emeralddex=The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour.&lt;br /&gt;
|firereddex=It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won&#039;t leave a scratch.&lt;br /&gt;
|leafgreendex=It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won&#039;t leave a scratch.&lt;br /&gt;
|diamonddex=It is formed by two Beldum joining together. Its steel body won&#039;t be scratched if it collides with a jet.&lt;br /&gt;
|pearldex=It is formed by two Beldum joining together. Its steel body won&#039;t be scratched if it collides with a jet.&lt;br /&gt;
|platinumdex=It is formed by two Beldum joining together. Its steel body won&#039;t be scratched if it collides with a jet.&lt;br /&gt;
|heartgolddex=When two {{p|Beldum}} fuse together, a magnetic nervous system places their brains in union.&lt;br /&gt;
|soulsilverdex=When two {{p|Beldum}} fuse together, a magnetic nervous system places their brains in union.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability |&lt;br /&gt;
gen=3 |&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
rsarea=[[Evolution|Evolve]] {{p|Beldum}} |&lt;br /&gt;
earea=[[Evolution|Evolve]] {{p|Beldum}} |&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Beldum}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Beldum}} |&lt;br /&gt;
hgssarea=[[Evolution|Evolve]] {{p|Beldum}} |&lt;br /&gt;
palarea=Mountain |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|pinballrs=Evolve from {{p|Beldum}}&lt;br /&gt;
|trozei=[[Huge Storage 5]]&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Frosty Grotto]] (1F-4F)&amp;lt;br&amp;gt;[[Wish Cave]] (62F-64F)&amp;lt;br&amp;gt;[[Solar Cave]] (8F-12F)&amp;lt;br&amp;gt;[[Joyous Tower]] (56F-61F)&lt;br /&gt;
|md2=[[Sky Stairway]] (1F-49F)&lt;br /&gt;
|ranger=[[Go-Rock Squad Base]]&lt;br /&gt;
|ranger3=[[Oblivia Ruins]]&amp;lt;br&amp;gt;[[Lightning Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
HP=      60 |&lt;br /&gt;
Attack=  75 |&lt;br /&gt;
Defense=100 |&lt;br /&gt;
SpAtk=   55 |&lt;br /&gt;
SpDef=   80 |&lt;br /&gt;
Speed=   50 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=steel|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=    0 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  25 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=   50 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{movelist|Steel|Psychic|4|3|Metang}}&lt;br /&gt;
{{mlentry4|Start|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Take Down|Normal|Physical|90|85|20|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Confusion|Psychic|Special|50|100|25|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Metal Claw|Steel|Physical|50|95|35|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|20|Confusion|Psychic|Special|50|100|25|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|20|Metal Claw|Steel|Physical|50|95|35|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|24|Scary Face|Normal|Status|&amp;amp;mdash;|90|10|Tough|2}}&lt;br /&gt;
{{mlentry4|28|Pursuit|Dark|Physical|40|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|32|Bullet Punch|Steel|Physical|40|100|30|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|36|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|40|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Tough|2}}&lt;br /&gt;
{{mlentry4|44|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|48|Meteor Mash|Steel|Physical|100|85|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|52|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|56|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{movelist/note|4|steel|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|Steel|Psychic|4|3|Metang}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM69]]|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM74]]|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM91]]|Flash Cannon|Steel|Special|80|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|steel|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|steel|psychic|4b|3|Metang}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Iron Head|Steel|Physical|80|100|15|Tough|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Magnet Rise|Electric|Status|—|—|10|Cute|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Trick|Psychic|Status|—|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|steel|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{movelistspecial|steel|psychic|4|3|Metang}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2005#Festa Metang|Festa]] and [[List of Nintendo event Pokémon in 2005#Rocks Metang|Rocks]] Events|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{movelist/note|4|steel|psychic}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
ndex=375 |&lt;br /&gt;
pinballrs=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=-19 |&lt;br /&gt;
area=Magnetic Quarry |&lt;br /&gt;
P1=I control magnetism to float. |&lt;br /&gt;
P2=Umm... My health is down by half. |&lt;br /&gt;
P3=I&#039;m run-down... My magnetism grows fainter... |&lt;br /&gt;
PL=Leveled up! My magnetism is amplified! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Steel |&lt;br /&gt;
assist=Psychic |&lt;br /&gt;
field=Tackle |&lt;br /&gt;
fieldpower=2 |&lt;br /&gt;
loop=8 |&lt;br /&gt;
MinEXP=62 |&lt;br /&gt;
MaxEXP=82 |&lt;br /&gt;
browser=Metang charges with its rugged body. It can break a hard obstacle. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5 |&lt;br /&gt;
iq=E |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Steel |&lt;br /&gt;
assist3=Steel |&lt;br /&gt;
field3=Crush |&lt;br /&gt;
field3power=2 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=374&lt;br /&gt;
|name1=Beldum&lt;br /&gt;
|type1-1=Steel&lt;br /&gt;
|type2-1=Psychic&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=20&lt;br /&gt;
|sprite2=375&lt;br /&gt;
|name2=Metang&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Psychic&lt;br /&gt;
|evotype2=Level&lt;br /&gt;
|level2=45&lt;br /&gt;
|sprite3=376&lt;br /&gt;
|name3=Metagross&lt;br /&gt;
|type1-3=Steel&lt;br /&gt;
|type2-3=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=steel|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=375|&lt;br /&gt;
name=Metang|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although it is said that Metang is made up of two Beldum, there is no visible evidence of this. In the only anime episode to date showing a Beldum evolution, &#039;&#039;[[AG126|Saved by the Beldum]]&#039;&#039;, when [[Morrison]]&#039;s Beldum evolves into Metang, it &amp;quot;creates&amp;quot; another Beldum and newly developed main body to evolve, instead of fusing with another Beldum. Likewise, if a Metang evolution is shown, it is highly unlikely it would involve two Metang evolving together. This is similar to the games.&lt;br /&gt;
*Metang&#039;s number in the [[List of Pokémon by Hoenn Pokédex number|Hoenn Pokédex]] and the [[List of Pokémon by Fiore Browser number|Fiore Browser]] is the same: 191. This makes it one of thirteen Pokémon (only five evolution families) to have the same numbers in more than one [[Pokédex]]-like listing.&lt;br /&gt;
*In the earlier sprites, it has a small &amp;quot;dent&amp;quot; in his head. It does not show it the later sprites.&lt;br /&gt;
*Metang is the only first-stage [[pseudo-legendary]] pokémon that can&#039;t be caught in the wild in any generation.&lt;br /&gt;
===Origin===&lt;br /&gt;
Metang has the features of two Beldum merged together, along with a flying saucer-like rim with spikes jutting out. It is also similar to a {{wp|crab}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Metang&#039;s name may be a combination of &#039;&#039;metal&#039;&#039; and the onomatopoeic sound of metal, &#039;&#039;tang&#039;&#039;. Metang&#039;s name is also an anagram of &#039;&#039;{{wp|magnet}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Metang&lt;br /&gt;
*[[List of French Pokémon names|French]]: Metang&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 메탕구 &#039;&#039;Metanggu&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Morrison&#039;s Metang]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Beldum | next=Metagross | prevnum=374 | nextnum=376 | type=steel | type2=psychic}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Metang]]&lt;br /&gt;
[[es:Metang]]&lt;br /&gt;
[[fr:Métang]]&lt;br /&gt;
[[ja:メタング]]&lt;br /&gt;
[[pl:Metang]]&lt;br /&gt;
[[pt:Metang (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bug-Catching_Contest&amp;diff=1059290</id>
		<title>Bug-Catching Contest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bug-Catching_Contest&amp;diff=1059290"/>
		<updated>2010-04-20T13:32:59Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Prizes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bug Catching Contest HGSS.png|frame|Bug-Catching Contest judging in Generation IV]]&lt;br /&gt;
The &#039;&#039;&#039;Bug-Catching Contest&#039;&#039;&#039; is a competition held every [[Days of the week|Tuesday, Thursday, and Saturday]] in [[Johto]]&#039;s [[National Park]]. The Bug-Catching Contest is introduced in {{3v2|Gold|Silver|Crystal}}, and makes a return in {{game|HeartGold and SoulSilver|s}}. &lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Ruling===&lt;br /&gt;
There is no entry fee for the Bug-Catching Contest. Anyone may enter once per day, every [[Days of the week|Tuesday, Thursday, and Saturday]].&lt;br /&gt;
&lt;br /&gt;
To compete, Trainers must {{pkmn2|caught|catch}} the single best {{type2|Bug}} [[Pokémon]] they can find. To do this, Trainers are given twenty {{DL|Poké Ball|Generation II Poké Balls|Sport Ball}}s, which are similar to Safari Balls, and allowed use of a single Pokémon of their party. The rest of a Trainer&#039;s Pokémon and any items they may have remain with the contest officials until the competition is over.&lt;br /&gt;
&lt;br /&gt;
Any Pokémon caught will be recorded in the [[Pokédex]], but only one Pokémon can be kept to judge. The Pokémon that is judged may be kept after the competition.&lt;br /&gt;
&lt;br /&gt;
The competition ends when all the Sport Balls are used, the trainer [[black out|whites out]], the trainer leaves the way they came, or 20 minutes have passed. After that, the judging will occur, where Trainers are scored on their skills of capturing rare and exclusive Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Pokémon available===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{catchableheader}}&lt;br /&gt;
{{catchentry2|010|Caterpie|yes|yes|yes|Grass|7-18|20%}}&lt;br /&gt;
{{catchentry2|011|Metapod|yes|yes|yes|Grass|9-18|10%}}&lt;br /&gt;
{{catchentry2|012|Butterfree|yes|yes|yes|Grass|12-15|5%}}&lt;br /&gt;
{{catchentry2|013|Weedle|yes|yes|yes|Grass|7-18|20%}}&lt;br /&gt;
{{catchentry2|014|Kakuna|yes|yes|yes|Grass|9-18|10%}}&lt;br /&gt;
{{catchentry2|015|Beedrill|yes|yes|yes|Grass|12-15|5%}}&lt;br /&gt;
{{catchentry2|046|Paras|yes|yes|yes|Grass|10-17|10%}}&lt;br /&gt;
{{catchentry2|048|Venonat|yes|yes|yes|Grass|10-16|10%}}&lt;br /&gt;
{{catchentry2|123|Scyther|yes|yes|yes|Grass|13-14|5%}}&lt;br /&gt;
{{catchentry2|127|Pinsir|yes|yes|yes|Grass|13-14|5%}}&lt;br /&gt;
{{catchablefooter}}&lt;br /&gt;
&lt;br /&gt;
* Except for Caterpie, Metapod and Paras in {{game3|Gold and Silver|Gold|s}}, and Weedle and Kakuna in {{game3|Gold and Silver|Silver|s}}, none of the above Pokémon are seen in the National Park outside the Bug-Catching Contest. In {{game|Crystal}}, however, only Scyther and Pinsir are not available in the wild outside of the contest.&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
=====Always=====&lt;br /&gt;
{{catchableheader|land|2}}&lt;br /&gt;
{{catchentryhs|010|Caterpie|yes|yes|Grass|7-31|20%}}&lt;br /&gt;
{{catchentryhs|011|Metapod|yes|yes|Grass|9-18|10%}}&lt;br /&gt;
{{catchentryhs|012|Butterfree|yes|yes|Grass|12-15|5%}}&lt;br /&gt;
{{catchentryhs|013|Weedle|yes|yes|Grass|7-31|20%}}&lt;br /&gt;
{{catchentryhs|014|Kakuna|yes|yes|Grass|9-18|10%}}&lt;br /&gt;
{{catchentryhs|015|Beedrill|yes|yes|Grass|12-15|5%}}&lt;br /&gt;
{{catchentryhs|046|Paras|yes|yes|Grass|10-17|10%}}&lt;br /&gt;
{{catchentryhs|048|Venonat|yes|yes|Grass|10-16|10%}}&lt;br /&gt;
{{catchentryhs|123|Scyther|yes|yes|Grass|13-28|5%}}&lt;br /&gt;
{{catchentryhs|127|Pinsir|yes|yes|Grass|13-14|5%}}&lt;br /&gt;
{{catchablefooter|land|2}}&lt;br /&gt;
&lt;br /&gt;
=====Post-[[National Pokédex]] (Thursdays and Saturdays only)=====&lt;br /&gt;
{{catchableheader|land|2}}&lt;br /&gt;
{{catchentryhs|123|Scyther|yes|yes|Grass|28|5%}}&lt;br /&gt;
{{catchentryhs|127|Pinsir|yes|yes|Grass|28|5%}}&lt;br /&gt;
{{catchentryhs|265|Wurmple|yes|yes|Grass|24-36|20%}}&lt;br /&gt;
{{catchentryhs|266|Silcoon|yes|yes|Grass|25-32|10%{{dotw|Th}}}}&lt;br /&gt;
{{catchentryhs|267|Beautifly|yes|yes|Grass|25-32|5%{{dotw|Sa}}}}&lt;br /&gt;
{{catchentryhs|268|Cascoon|yes|yes|Grass|25-32|10%{{dotw|Sa}}}}&lt;br /&gt;
{{catchentryhs|269|Dustox|yes|yes|Grass|25-32|5%{{dotw|Th}}}}&lt;br /&gt;
{{catchentryhs|290|Nincada|yes|yes|Grass|26-36|20%}}&lt;br /&gt;
{{catchentryhs|313|Volbeat|yes|yes|Grass|26-36|10%{{dotw|Th}}}}&lt;br /&gt;
{{catchentryhs|314|Illumise|yes|yes|Grass|26-36|10%{{dotw|Sa}}|}}&lt;br /&gt;
{{catchentryhs|401|Kricketot|yes|yes|Grass|27-30|10%}}&lt;br /&gt;
{{catchentryhs|402|Kricketune|yes|yes|Grass|27-30|10%}}&lt;br /&gt;
{{catchentryhs|415|Combee|yes|yes|Grass|27-34|5%}}&lt;br /&gt;
{{catchablefooter|land|2}}&lt;br /&gt;
&lt;br /&gt;
===Scoring===&lt;br /&gt;
The two primary factors that determine the score in the contest are the sum of the Pokémon&#039;s [[stats]], which can be estimated by its [[rarity]] and its [[level]], and the amount of damage it sustained in the capture attempt. The higher the Pokémon&#039;s remaining hit points at time of capture, the higher the score. Other factors, even {{shiny2|shininess}}, do not significantly affect the outcome.&lt;br /&gt;
&lt;br /&gt;
===Competitors===&lt;br /&gt;
These are the competitors found in every contest:&lt;br /&gt;
*[[Ace Trainer|CoolTrainer]] Nick&lt;br /&gt;
*[[PokéFan]] William&lt;br /&gt;
*[[Youngster]] Samuel&lt;br /&gt;
*[[Camper]] Barry&lt;br /&gt;
*[[Bug Catcher]] Ed&lt;br /&gt;
*[[Bug Catcher]] Benny&lt;br /&gt;
&lt;br /&gt;
===Prizes===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{bug color}}; -moz-border-radius: 10px; border: 5px solid #{{bug color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color dark}}; -moz-border-radius-topleft: 5px;&amp;quot; | {{color2|{{bug color light}}|Version|Version}} &lt;br /&gt;
| style=&amp;quot;background:#{{Gold color light}}&amp;quot; | &#039;&#039;&#039;{{color2|{{Gold color dark}}|Pokémon Gold Version|Gold}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color light}}&amp;quot; | &#039;&#039;&#039;{{color2|{{Silver color dark}}|Pokémon Silver Version|Silver}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{Crystal color light}}&amp;quot; | &#039;&#039;&#039;{{color2|{{Crystal color dark}}|Pokémon Crystal Version|Crystal}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{HeartGold color light}}&amp;quot; | &#039;&#039;&#039;{{color2|{{HeartGold color dark}}|Pokémon HeartGold Version|HeartGold}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{SoulSilver color light}}&amp;quot; | &#039;&#039;&#039;{{color2|{{SoulSilver color dark}}|Pokémon SoulSilver Version|SoulSilver}}&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | &amp;lt;span style=&amp;quot;color:#{{Gold color dark}}&amp;quot;&amp;gt;1st Place&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Gold color}}&amp;quot; | [[Image:Bag Sun Stone Sprite.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Gold color dark}}|Evolutionary Stone#Sun Stone|Sun Stone}}&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Gold color}}&amp;quot; | [[Image:Bag Sun Stone Sprite.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Gold color dark}}|Evolutionary Stone#Sun Stone|Sun Stone}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#{{Gold color dark}}&amp;quot;&amp;gt;(pre-National Dex)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Gold color}}&amp;quot; | [[Image:Bag Fire Stone Sprite.png]][[Image:Bag Water Stone Sprite.png]][[Image:Bag Thunderstone Sprite.png]][[Image:Bag Leaf Stone Sprite.png]][[Image:Bag Moon Stone Sprite.png]]&amp;lt;br&amp;gt;[[Image:Bag Sun Stone Sprite.png]][[Image:Bag Shiny Stone Sprite.png]][[Image:Bag Dusk Stone Sprite.png]][[Image:Bag Dawn Stone Sprite.png]][[Image:Bag Oval Stone Sprite.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Gold color dark}}|Evolutionary Stone}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#{{Gold color dark}}&amp;quot;&amp;gt;(random; post-National Dex)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | &amp;lt;span style=&amp;quot;color:#{{Silver color dark}}&amp;quot;&amp;gt;2nd Place&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#{{Silver color}}&amp;quot; | [[Image:Bag Everstone Sprite.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Silver color dark}}|Evolutionary Stone#Everstone|Everstone}}&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{bronze color}}&amp;quot; | {{color|{{Bronze color dark}}|3rd Place}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bronze color}}&amp;quot; | &#039;&#039;&#039;{{color2|{{Bronze color dark}}|Berries (Generation II)#Gold Berry|Gold Berry}}&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{bronze color}}&amp;quot; | [[Image:Bag Sitrus Berry Sprite.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Bronze color dark}}|Sitrus Berry}}&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{Bug color dark}}&amp;quot; | &amp;lt;span style=&amp;quot;color:#{{Bug color}}&amp;quot;&amp;gt;Consolation&amp;lt;br&amp;gt;Prize&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bug color dark}}&amp;quot; | &#039;&#039;&#039;{{color2|{{bug color}}|Berries (Generation II)#Berry|Berry}}&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{bug color dark}}&amp;quot; | [[Image:Bag Shed Shell Sprite.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{bug color}}|In-battle effect item#Shed Shell|Shed Shell}}&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In &#039;&#039;[[EP161|The Bug Stops Here]]&#039;&#039;, {{Ash}} and {{an|Casey}} competed in the Bug-Catching Contest. During the competition, Casey caught a {{p|Weedle}}, and her {{TP|Casey|Chikorita|Meganium}} evolved into a {{p|Bayleef}}. Ash won the competition with a {{TP|Casey|Beedrill}}, earning himself a {{evostone|Sun Stone}}. After the competition, he gave the Beedrill to Casey since she loves Pokémon with yellow and black stripes.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[http://www.psypokes.com/forums/viewtopic.php?f=34&amp;amp;t=21891 Psypoke] Pokémon Catch Rates&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon competitions]]&lt;br /&gt;
[[Category:Pokémon Gold and Silver]]&lt;br /&gt;
[[Category:Pokémon Crystal]]&lt;br /&gt;
[[Category:Pokémon HeartGold and SoulSilver]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Concours de capture d&#039;insecte]]&lt;br /&gt;
[[ja:むしとりたいかい]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fire_(type)&amp;diff=1058405</id>
		<title>Fire (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fire_(type)&amp;diff=1058405"/>
		<updated>2010-04-19T02:41:54Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|Fire}}&lt;br /&gt;
{{TypeNotice|Fire|ほのお[炎]|Honō}}&lt;br /&gt;
Notable trainers that specialize in Fire-type Pokémon include [[Blaine]] of [[Cinnabar Island]], [[Flannery]] of [[Lavaridge Town]], and {{EF|Flint}} of the [[Sinnoh]] [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fire|&lt;br /&gt;
HP=64 |&lt;br /&gt;
Attack=81 |&lt;br /&gt;
Defense=64 |&lt;br /&gt;
SpAtk=86 |&lt;br /&gt;
SpDef=72 |&lt;br /&gt;
Speed=72 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fire|&lt;br /&gt;
HP=79.24 |&lt;br /&gt;
Attack=97.82 |&lt;br /&gt;
Defense=82.00 |&lt;br /&gt;
SpAtk=102.82 |&lt;br /&gt;
SpDef=88.29 |&lt;br /&gt;
Speed=79.29 }}&lt;br /&gt;
&amp;lt;!--out of 17--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fire&lt;br /&gt;
|weakto1=Ground&lt;br /&gt;
|weakto2=Rock&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Grass&lt;br /&gt;
|weaken3=Ice&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Rock&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onwards===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fire&lt;br /&gt;
|weakto1=Ground&lt;br /&gt;
|weakto2=Rock&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|resist4=Ice&lt;br /&gt;
|resist5=Steel&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Grass&lt;br /&gt;
|weaken3=Ice&lt;br /&gt;
|weaken4=Steel&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Rock&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Fire type has its pros and cons defensively. Ground, Rock, and Water moves are all very common, while most of the Fire-type&#039;s resistances are of little use. Fire-type Pokémon will not survive too long in battle; they must deal damage quickly in order to earn their slot on a team. This reflects the nature of fire being a glass cannon; a very destructive force yet at the same time being very fragile. However, not only does Fire have 5 resistances, but its also immune to the Burn condition making Pokémon of this type key physical sweepers. Also, most Fire types can at least learn {{m|SolarBeam}} to counter all three of the type&#039;s weaknesses.&lt;br /&gt;
&lt;br /&gt;
Offensively, Fire is very useful. The ability to deal [[super effective]] damage to Steel-type Pokémon is very useful for Pokémon that specialize in [[physical moves]], as many Steel-type Pokémon typically have high {{stat|Defense}} but a low {{stat|Special Defense}} and would have little trouble with any physical moves thrown at them. Also Fire moves are generally powerful, with half of its damaging moves having 100 or more for power and 11 out of 16 having 80 or more.&lt;br /&gt;
&lt;br /&gt;
Quantity-wise, Fire-types are rare, with only 17 fully evolved Pokémon among the total amount of 33, of which there are four [[legendary Pokémon|legendaries]] and four [[starter Pokémon]]. Technically, this means that only nine Fire-type Pokémon are easily available. This makes sense as most forms of fire are extremely rare in nature. Fire-types are much rarer in colder regions than in warmer ones, as proven with [[Hoenn]] and [[Sinnoh]]&#039;s Pokédex listings, which have the most and the least Fire-types, respectively, if not counting the Johto Pokédex (which counted all ten Fire-type evolution families that were known at the time). Fire types often have below average defense stats, but high speed and attack stats, making them lethal damaging Pokémon.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Fire-type moves typically become [[Beauty Contest|Beauty]] moves, but some may be [[Tough Contest|Tough]] or [[Smart Contest|Smart]] moves.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pure Fire-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color light}}; -moz-border-radius: 1em; border: 5px solid #{{fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fire color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|004&lt;br /&gt;
|{{MS|004|Charmander (Pokémon)}}&lt;br /&gt;
|{{p|Charmander}}&lt;br /&gt;
|-&lt;br /&gt;
|005&lt;br /&gt;
|{{MS|005|Charmeleon (Pokémon)}}&lt;br /&gt;
|{{p|Charmeleon}}&lt;br /&gt;
|-&lt;br /&gt;
|037&lt;br /&gt;
|{{MS|037|Vulpix (Pokémon)}}&lt;br /&gt;
|{{p|Vulpix}}&lt;br /&gt;
|-&lt;br /&gt;
|038&lt;br /&gt;
|{{MS|038|Ninetales (Pokémon)}}&lt;br /&gt;
|{{p|Ninetales}}&lt;br /&gt;
|-&lt;br /&gt;
|058&lt;br /&gt;
|{{MS|058|Growlithe (Pokémon)}}&lt;br /&gt;
|{{p|Growlithe}}&lt;br /&gt;
|-&lt;br /&gt;
|059&lt;br /&gt;
|{{MS|059|Arcanine (Pokémon)}}&lt;br /&gt;
|{{p|Arcanine}}&lt;br /&gt;
|-&lt;br /&gt;
|077&lt;br /&gt;
|{{MS|077|Ponyta (Pokémon)}}&lt;br /&gt;
|{{p|Ponyta}}&lt;br /&gt;
|-&lt;br /&gt;
|078&lt;br /&gt;
|{{MS|078|Rapidash (Pokémon)}}&lt;br /&gt;
|{{p|Rapidash}}&lt;br /&gt;
|-&lt;br /&gt;
|126&lt;br /&gt;
|{{MS|126|Magmar (Pokémon)}}&lt;br /&gt;
|{{p|Magmar}}&lt;br /&gt;
|-&lt;br /&gt;
|136&lt;br /&gt;
|{{MS|136|Flareon (Pokémon)}}&lt;br /&gt;
|{{p|Flareon}}&lt;br /&gt;
|-&lt;br /&gt;
|155&lt;br /&gt;
|{{MS|155|Cyndaquil (Pokémon)}}&lt;br /&gt;
|{{p|Cyndaquil}}&lt;br /&gt;
|-&lt;br /&gt;
|156&lt;br /&gt;
|{{MS|156|Quilava (Pokémon)}}&lt;br /&gt;
|{{p|Quilava}}&lt;br /&gt;
|-&lt;br /&gt;
|157&lt;br /&gt;
|{{MS|157|Typhlosion (Pokémon)}}&lt;br /&gt;
|{{p|Typhlosion}}&lt;br /&gt;
|-&lt;br /&gt;
|218&lt;br /&gt;
|{{MS|218|Slugma (Pokémon)}}&lt;br /&gt;
|{{p|Slugma}}&lt;br /&gt;
|-&lt;br /&gt;
|240&lt;br /&gt;
|{{MS|240|Magby (Pokémon)}}&lt;br /&gt;
|{{p|Magby}}&lt;br /&gt;
|-&lt;br /&gt;
|244&lt;br /&gt;
|{{MS|244|Entei (Pokémon)}}&lt;br /&gt;
|{{p|Entei}}&lt;br /&gt;
|-&lt;br /&gt;
|255&lt;br /&gt;
|{{MS|255|Torchic (Pokémon)}}&lt;br /&gt;
|{{p|Torchic}}&lt;br /&gt;
|-&lt;br /&gt;
|324&lt;br /&gt;
|{{MS|324|Torkoal (Pokémon)}}&lt;br /&gt;
|{{p|Torkoal}}&lt;br /&gt;
|-&lt;br /&gt;
|390&lt;br /&gt;
|{{MS|390|Chimchar (Pokémon)}}&lt;br /&gt;
|{{p|Chimchar}}&lt;br /&gt;
|-&lt;br /&gt;
|467&lt;br /&gt;
|{{MS|467|Magmortar (Pokémon)}}&lt;br /&gt;
|{{p|Magmortar}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Fire-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Fire-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color light}}; -moz-border-radius: 1em; border: 5px solid #{{fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fire color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|006&lt;br /&gt;
|{{MS|006|Charizard (Pokémon)}}&lt;br /&gt;
|{{p|Charizard}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|146&lt;br /&gt;
|{{MS|146|Moltres (Pokémon)}}&lt;br /&gt;
|{{p|Moltres}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|219&lt;br /&gt;
|{{MS|219|Magcargo (Pokémon)}}&lt;br /&gt;
|{{p|Magcargo}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|250&lt;br /&gt;
|{{MS|250|Ho-Oh (Pokémon)}}&lt;br /&gt;
|{{p|Ho-Oh}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|256&lt;br /&gt;
|{{MS|256|Combusken (Pokémon)}}&lt;br /&gt;
|{{p|Combusken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|257&lt;br /&gt;
|{{MS|257|Blaziken (Pokémon)}}&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|322&lt;br /&gt;
|{{MS|322|Numel (Pokémon)}}&lt;br /&gt;
|{{p|Numel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|323&lt;br /&gt;
|{{MS|323|Camerupt (Pokémon)}}&lt;br /&gt;
|{{p|Camerupt}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|391&lt;br /&gt;
|{{MS|391|Monferno (Pokémon)}}&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|392&lt;br /&gt;
|{{MS|392|Infernape (Pokémon)}}&lt;br /&gt;
|{{p|Infernape}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|485&lt;br /&gt;
|{{MS|485|Heatran (Pokémon)}}&lt;br /&gt;
|{{p|Heatran}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Fire-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color light}}; -moz-border-radius: 1em; border: 5px solid #{{fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fire color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MS|228|Houndour (Pokémon)}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MS|229|Houndoom (Pokémon)}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{fire color}}; -moz-border-radius: 1em; border: 5px solid #{{fire color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fire color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blast Burn}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 150&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user must rest on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blaze Kick}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio. Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ember}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Eruption}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 150&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The less HP the user has, the weaker this move&#039;s power.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Blast}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Fang}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent and cause {{status|Flinch|flinching}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Punch}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Spin}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks for two to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flame Wheel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flamethrower}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flare Blitz}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User takes 1/3 recoil damage. Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Heat Wave}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Lava Plume}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Everyone else&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magma Storm}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks for two to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Overheat}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 140&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers user&#039;s {{stat|Special Attack}} by two stages.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sacred Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 50% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{fire color}}; -moz-border-radius: 1em; border: 5px solid #{{fire color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fire color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sunny Day}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Causes [[Weather conditions#Intense sunlight|sunlight]] to intensify for five turns{{tt|*|Eight if user is holding a Heat Rock}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Will-O-Wisp}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Inflicts a {{status|Burn|burn}}.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Fifteen of the eighteen Fire-type moves are Beauty moves in Contests. The only three that aren&#039;t Beauty moves were newly introduced in [[Generation IV]], meaning that in [[Generation III]], all Fire-type moves were Beauty moves.&lt;br /&gt;
* It is interesting to note that in the Hoenn region games, Fire-type moves could be used [[underwater]] and Fire-types like {{p|Charmander}} were able to battle underwater, even though its Pokédex entries point out that it will die if its flame goes out.&lt;br /&gt;
* The three types that Fire is weak to (Ground, Rock, and Water) all share a weakness to {{type2|Grass}} attacks.&lt;br /&gt;
* {{p|Torkoal}} is the only non-legendary Fire-type not related by evolution to another Pokémon.&lt;br /&gt;
* All Fire-type Pokémon have yellow, orange, or red color somewhere on their body.&lt;br /&gt;
** {{p|Houndour}} and {{p|Houndoom}} are the only two Fire-types that are not categorized by the Pokédex as [[List of Pokémon by color#Red|Red]], [[List of Pokémon by color#Yellow|Yellow]], or [[List of Pokémon by color#Brown|Brown]] (both being categorized as [[List of Pokémon by color#Black|Black]]).&lt;br /&gt;
* Every Fire-type starter family has at least one member whose name begins with a C.&lt;br /&gt;
** This means that every generation so far has introduced a Fire-type whose name begins with a C.&lt;br /&gt;
* Of all [[status move]]s, the second least common type among them is the Fire-type, tied with {{t|Fighting}}- and {{type2|Steel}}s.&lt;br /&gt;
* {{game|Diamond and Pearl|s}} have been criticized for the severe lack of Fire-types in the Sinnoh Pokédex (the {{p|Chimchar}} and {{p|Ponyta}} lines being the only ones), which became apparent when {{EF|Flint}}&#039;s team only had two Fire-types (the final forms of those two lines). This was fixed in Platinum with the expansion of the Sinnoh Pokédex to include the {{p|Houndour}}, {{p|Magmar}}, and {{p|Eevee}} families.&lt;br /&gt;
* {{p|Vulpix}} and {{p|Ninetales}} are the only Fire-type Pokémon whose [[List of Pokémon by gender ratio|gender ratio]] makes males rarer than females.&lt;br /&gt;
* {{p|Houndour}} and {{p|Houndoom}} are the only Pokémon with Fire as a secondary type.&lt;br /&gt;
* In the main Pokémon games since [[Generation III]], the Fire-type has been represented by the color orange.  However, in most other Pokémon media, the Fire-type has been associated with the color red, including the [[Pokémon Trading Card Game]], [[Pokémon Stadium]], and [[Pokémon Mystery Dungeon]].  Ironically, one [[Generation III]] game is titled [[Pokémon FireRed and LeafGreen|Pokémon FireRed]], despite being represented by the color orange in the in-game universe.  Also, many orange-colored Pokémon (especially Fire-types) are placed in the [[List of Pokémon by color#Red|Red]] color category, as no orange category exists.&lt;br /&gt;
** Also, the [[Cool Contest|Cool]] attribute uses a similar shade of orange that represents the Fire-type, despite being described as red in-text.  Strangely, no Fire-type moves are Cool moves.&lt;br /&gt;
* As of [[Generation IV]], every Fire-type Pokémon is weak against Water. All other types have at least one Pokémon with a secondary type that nullifies each of their weaknesses (such as {{p|Cradily}}, a {{type2|Grass}}, having its type&#039;s {{t|Flying}} weakness nullified by its secondary {{type2|Rock}}, and {{p|Abomasnow}}, also a Grass-type, having Grass&#039;s {{t|Ice}} weakness nullified by being an Ice-type itself). For a Fire-type Pokémon to &#039;&#039;not&#039;&#039; be weak to Water-type moves, it would have to either be paired with Grass, {{t|Dragon}}, or Water itself, or have either the ability {{a|Water Absorb}} or {{a|Dry Skin}}.&lt;br /&gt;
* With 5 resistances, the Fire-type has the second most resistances of all types, falling 6 short of the Steel-type&#039;s 11 resistances.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Czech: &#039;&#039;&#039;Ohnivý&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Vuur&#039;&#039;&#039;&lt;br /&gt;
* Finnish: &#039;&#039;&#039;Tuli&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Feu&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Feuer&#039;&#039;&#039;&lt;br /&gt;
* Hebrew: &#039;&#039;&#039;אש&#039;&#039;&#039; &#039;&#039;aes&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Fuoco&#039;&#039;&#039;&lt;br /&gt;
* Japanese: &#039;&#039;&#039;ほのお&#039;&#039;&#039; (炎) &#039;&#039;honō&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;불꽃&#039;&#039;&#039; &#039;&#039;bulkkot&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Ognisty&#039;&#039;&#039;&lt;br /&gt;
* Portuguese (Brazilian): &#039;&#039;&#039;Fogo&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Fuego&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Feuer (Typ)]]&lt;br /&gt;
[[es:Tipo Fuego]]&lt;br /&gt;
[[fr:Feu]]&lt;br /&gt;
[[ja:ほのお]]&lt;br /&gt;
[[pl:Typ ognisty]]&lt;br /&gt;
[[pt:Tipo Fogo]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fire_(type)&amp;diff=1058401</id>
		<title>Fire (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fire_(type)&amp;diff=1058401"/>
		<updated>2010-04-19T02:39:11Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|Fire}}&lt;br /&gt;
{{TypeNotice|Fire|ほのお[炎]|Honō}}&lt;br /&gt;
Notable trainers that specialize in Fire-type Pokémon include [[Blaine]] of [[Cinnabar Island]], [[Flannery]] of [[Lavaridge Town]], and {{EF|Flint}} of the [[Sinnoh]] [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fire|&lt;br /&gt;
HP=64 |&lt;br /&gt;
Attack=81 |&lt;br /&gt;
Defense=64 |&lt;br /&gt;
SpAtk=86 |&lt;br /&gt;
SpDef=72 |&lt;br /&gt;
Speed=72 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fire|&lt;br /&gt;
HP=79.24 |&lt;br /&gt;
Attack=97.82 |&lt;br /&gt;
Defense=82.00 |&lt;br /&gt;
SpAtk=102.82 |&lt;br /&gt;
SpDef=88.29 |&lt;br /&gt;
Speed=79.29 }}&lt;br /&gt;
&amp;lt;!--out of 17--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fire&lt;br /&gt;
|weakto1=Ground&lt;br /&gt;
|weakto2=Rock&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Grass&lt;br /&gt;
|weaken3=Ice&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Rock&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onwards===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fire&lt;br /&gt;
|weakto1=Ground&lt;br /&gt;
|weakto2=Rock&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|resist4=Ice&lt;br /&gt;
|resist5=Steel&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Grass&lt;br /&gt;
|weaken3=Ice&lt;br /&gt;
|weaken4=Steel&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Rock&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Fire type has its pros and cons defensively. Ground, Rock, and Water moves are all very common, while most of the Fire-type&#039;s resistances are of little use. Fire-type Pokémon will not survive too long in battle; they must deal damage quickly in order to earn their slot on a team. This reflects the nature of fire being a glass cannon; a very destructive force yet at the same time being very fragile. However, not only does Fire have 5 resistances, but its also immune to the Burn condition making Pokémon of this type key physical sweepers. Also, most Fire types can at least learn {{m|SolarBeam}} to counter all three of the type&#039;s weaknesses.&lt;br /&gt;
&lt;br /&gt;
Offensively, Fire is very useful. The ability to deal [[super effective]] damage to Steel-type Pokémon is very useful for Pokémon that specialize in [[physical moves]], as many Steel-type Pokémon typically have high {{stat|Defense}} but a low {{stat|Special Defense}} and would have little trouble with any physical moves thrown at them. Also Fire moves are generally powerful, with half of its damaging moves having 100 or more for power and 11 out of 16 having 80 or more.&lt;br /&gt;
&lt;br /&gt;
Quantity-wise, Fire-types are rare, with only 17 fully evolved Pokémon among the total amount of 33, of which there are four [[legendary Pokémon|legendaries]] and four [[starter Pokémon]]. Technically, this means that only nine Fire-type Pokémon are easily available. This makes sense as most forms of fire are extremely rare in nature. Fire-types are much rarer in colder regions than in warmer ones, as proven with [[Hoenn]] and [[Sinnoh]]&#039;s Pokédex listings, which have the most and the least Fire-types, respectively, if not counting the Johto Pokédex (which counted all ten Fire-type evolution families that were known at the time). Fire types often have below average defense stats, but high speed and attack stats, making them lethal damaging Pokémon.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Fire-type moves typically become [[Beauty Contest|Beauty]] moves, but some may be [[Tough Contest|Tough]] or [[Smart Contest|Smart]] moves.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pure Fire-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color light}}; -moz-border-radius: 1em; border: 5px solid #{{fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fire color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|004&lt;br /&gt;
|{{MS|004|Charmander (Pokémon)}}&lt;br /&gt;
|{{p|Charmander}}&lt;br /&gt;
|-&lt;br /&gt;
|005&lt;br /&gt;
|{{MS|005|Charmeleon (Pokémon)}}&lt;br /&gt;
|{{p|Charmeleon}}&lt;br /&gt;
|-&lt;br /&gt;
|037&lt;br /&gt;
|{{MS|037|Vulpix (Pokémon)}}&lt;br /&gt;
|{{p|Vulpix}}&lt;br /&gt;
|-&lt;br /&gt;
|038&lt;br /&gt;
|{{MS|038|Ninetales (Pokémon)}}&lt;br /&gt;
|{{p|Ninetales}}&lt;br /&gt;
|-&lt;br /&gt;
|058&lt;br /&gt;
|{{MS|058|Growlithe (Pokémon)}}&lt;br /&gt;
|{{p|Growlithe}}&lt;br /&gt;
|-&lt;br /&gt;
|059&lt;br /&gt;
|{{MS|059|Arcanine (Pokémon)}}&lt;br /&gt;
|{{p|Arcanine}}&lt;br /&gt;
|-&lt;br /&gt;
|077&lt;br /&gt;
|{{MS|077|Ponyta (Pokémon)}}&lt;br /&gt;
|{{p|Ponyta}}&lt;br /&gt;
|-&lt;br /&gt;
|078&lt;br /&gt;
|{{MS|078|Rapidash (Pokémon)}}&lt;br /&gt;
|{{p|Rapidash}}&lt;br /&gt;
|-&lt;br /&gt;
|126&lt;br /&gt;
|{{MS|126|Magmar (Pokémon)}}&lt;br /&gt;
|{{p|Magmar}}&lt;br /&gt;
|-&lt;br /&gt;
|136&lt;br /&gt;
|{{MS|136|Flareon (Pokémon)}}&lt;br /&gt;
|{{p|Flareon}}&lt;br /&gt;
|-&lt;br /&gt;
|155&lt;br /&gt;
|{{MS|155|Cyndaquil (Pokémon)}}&lt;br /&gt;
|{{p|Cyndaquil}}&lt;br /&gt;
|-&lt;br /&gt;
|156&lt;br /&gt;
|{{MS|156|Quilava (Pokémon)}}&lt;br /&gt;
|{{p|Quilava}}&lt;br /&gt;
|-&lt;br /&gt;
|157&lt;br /&gt;
|{{MS|157|Typhlosion (Pokémon)}}&lt;br /&gt;
|{{p|Typhlosion}}&lt;br /&gt;
|-&lt;br /&gt;
|218&lt;br /&gt;
|{{MS|218|Slugma (Pokémon)}}&lt;br /&gt;
|{{p|Slugma}}&lt;br /&gt;
|-&lt;br /&gt;
|240&lt;br /&gt;
|{{MS|240|Magby (Pokémon)}}&lt;br /&gt;
|{{p|Magby}}&lt;br /&gt;
|-&lt;br /&gt;
|244&lt;br /&gt;
|{{MS|244|Entei (Pokémon)}}&lt;br /&gt;
|{{p|Entei}}&lt;br /&gt;
|-&lt;br /&gt;
|255&lt;br /&gt;
|{{MS|255|Torchic (Pokémon)}}&lt;br /&gt;
|{{p|Torchic}}&lt;br /&gt;
|-&lt;br /&gt;
|324&lt;br /&gt;
|{{MS|324|Torkoal (Pokémon)}}&lt;br /&gt;
|{{p|Torkoal}}&lt;br /&gt;
|-&lt;br /&gt;
|390&lt;br /&gt;
|{{MS|390|Chimchar (Pokémon)}}&lt;br /&gt;
|{{p|Chimchar}}&lt;br /&gt;
|-&lt;br /&gt;
|467&lt;br /&gt;
|{{MS|467|Magmortar (Pokémon)}}&lt;br /&gt;
|{{p|Magmortar}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Fire-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Fire-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color light}}; -moz-border-radius: 1em; border: 5px solid #{{fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fire color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|006&lt;br /&gt;
|{{MS|006|Charizard (Pokémon)}}&lt;br /&gt;
|{{p|Charizard}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|146&lt;br /&gt;
|{{MS|146|Moltres (Pokémon)}}&lt;br /&gt;
|{{p|Moltres}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|219&lt;br /&gt;
|{{MS|219|Magcargo (Pokémon)}}&lt;br /&gt;
|{{p|Magcargo}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|250&lt;br /&gt;
|{{MS|250|Ho-Oh (Pokémon)}}&lt;br /&gt;
|{{p|Ho-Oh}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|256&lt;br /&gt;
|{{MS|256|Combusken (Pokémon)}}&lt;br /&gt;
|{{p|Combusken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|257&lt;br /&gt;
|{{MS|257|Blaziken (Pokémon)}}&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|322&lt;br /&gt;
|{{MS|322|Numel (Pokémon)}}&lt;br /&gt;
|{{p|Numel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|323&lt;br /&gt;
|{{MS|323|Camerupt (Pokémon)}}&lt;br /&gt;
|{{p|Camerupt}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|391&lt;br /&gt;
|{{MS|391|Monferno (Pokémon)}}&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|392&lt;br /&gt;
|{{MS|392|Infernape (Pokémon)}}&lt;br /&gt;
|{{p|Infernape}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|485&lt;br /&gt;
|{{MS|485|Heatran (Pokémon)}}&lt;br /&gt;
|{{p|Heatran}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Fire-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color light}}; -moz-border-radius: 1em; border: 5px solid #{{fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fire color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MS|228|Houndour (Pokémon)}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MS|229|Houndoom (Pokémon)}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{fire color}}; -moz-border-radius: 1em; border: 5px solid #{{fire color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fire color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blast Burn}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 150&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user must rest on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blaze Kick}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio. Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ember}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Eruption}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 150&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The less HP the user has, the weaker this move&#039;s power.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Blast}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Fang}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent and cause {{status|Flinch|flinching}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Punch}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Spin}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks for two to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flame Wheel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flamethrower}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flare Blitz}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User takes 1/3 recoil damage. Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Heat Wave}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Lava Plume}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Everyone else&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magma Storm}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks for two to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Overheat}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 140&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers user&#039;s {{stat|Special Attack}} by two stages.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sacred Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 50% chance of {{status|Burn|burning}} the opponent.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{fire color}}; -moz-border-radius: 1em; border: 5px solid #{{fire color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fire color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sunny Day}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Causes [[Weather conditions#Intense sunlight|sunlight]] to intensify for five turns{{tt|*|Eight if user is holding a Heat Rock}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Will-O-Wisp}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Inflicts a {{status|Burn|burn}}.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Fifteen of the eighteen Fire-type moves are Beauty moves in Contests. The only three that aren&#039;t Beauty moves were newly introduced in [[Generation IV]], meaning that in [[Generation III]], all Fire-type moves were Beauty moves.&lt;br /&gt;
* It is interesting to note that in the Hoenn region games, Fire-type moves could be used [[underwater]] and Fire-types like {{p|Charmander}} were able to battle underwater, even though its Pokédex entries point out that it will die if its flame goes out.&lt;br /&gt;
* The three types that Fire is weak to (Ground, Rock, and Water) all share a weakness to {{type2|Grass}} attacks.&lt;br /&gt;
* {{p|Torkoal}} is the only non-legendary Fire-type not related by evolution to another Pokémon.&lt;br /&gt;
* All Fire-type Pokémon have yellow, orange, or red color somewhere on their body.&lt;br /&gt;
** {{p|Houndour}} and {{p|Houndoom}} are the only two Fire-types that are not categorized by the Pokédex as [[List of Pokémon by color#Red|Red]], [[List of Pokémon by color#Yellow|Yellow]], or [[List of Pokémon by color#Brown|Brown]] (both being categorized as [[List of Pokémon by color#Black|Black]]).&lt;br /&gt;
* Every Fire-type starter family has at least one member whose name begins with a C.&lt;br /&gt;
** This means that every generation so far has introduced a Fire-type whose name begins with a C.&lt;br /&gt;
* Of all [[status move]]s, the second least common type among them is the Fire-type, tied with {{t|Fighting}}- and {{type2|Steel}}s.&lt;br /&gt;
* {{game|Diamond and Pearl|s}} have been criticized for the severe lack of Fire-types in the Sinnoh Pokédex (the {{p|Chimchar}} and {{p|Ponyta}} lines being the only ones), which became apparent when {{EF|Flint}}&#039;s team only had two Fire-types (the final forms of those two lines). This was fixed in Platinum with the expansion of the Sinnoh Pokédex to include the {{p|Houndour}}, {{p|Magmar}}, and {{p|Eevee}} families.&lt;br /&gt;
* {{p|Vulpix}} and {{p|Ninetales}} are the only Fire-type Pokémon whose [[List of Pokémon by gender ratio|gender ratio]] makes males rarer than females.&lt;br /&gt;
* {{p|Houndour}} and {{p|Houndoom}} are the only Pokémon with Fire as a secondary type.&lt;br /&gt;
* In the main Pokémon games since [[Generation III]], the Fire-type has been represented by the color orange.  However, in most other Pokémon media, the Fire-type has been associated with the color red, including the [[Pokémon Trading Card Game]], [[Pokémon Stadium]], and [[Pokémon Mystery Dungeon]].  Ironically, one [[Generation III]] game is titled [[Pokémon FireRed and LeafGreen|Pokémon FireRed]], despite being represented by the color orange in the in-game universe.  Also, many orange-colored Pokémon (especially Fire-types) are placed in the [[List of Pokémon by color#Red|Red]] color category, as no orange category exists.&lt;br /&gt;
** Also, the [[Cool Contest|Cool]] attribute uses a similar shade of orange that represents the Fire-type, despite being described as red in-text.  Strangely, no Fire-type moves are Cool moves.&lt;br /&gt;
* As of [[Generation IV]], every Fire-type Pokémon is weak against Water. All other types have at least one Pokémon with a secondary type that nullifies each of their weaknesses (such as {{p|Cradily}}, a {{type2|Grass}}, having its type&#039;s {{t|Flying}} weakness nullified by its secondary {{type2|Rock}}, and {{p|Abomasnow}}, also a Grass-type, having Grass&#039;s {{t|Ice}} weakness nullified by being an Ice-type itself). For a Fire-type Pokémon to &#039;&#039;not&#039;&#039; be weak to Water-type moves, it would have to either be paired with Grass, {{t|Dragon}}, or Water itself, or have the ability {{a|Water Absorb}}.&lt;br /&gt;
* With 5 resistances, the Fire-type has the second most resistances of all types, falling 6 short of the Steel-type&#039;s 11 resistances.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Czech: &#039;&#039;&#039;Ohnivý&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Vuur&#039;&#039;&#039;&lt;br /&gt;
* Finnish: &#039;&#039;&#039;Tuli&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Feu&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Feuer&#039;&#039;&#039;&lt;br /&gt;
* Hebrew: &#039;&#039;&#039;אש&#039;&#039;&#039; &#039;&#039;aes&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Fuoco&#039;&#039;&#039;&lt;br /&gt;
* Japanese: &#039;&#039;&#039;ほのお&#039;&#039;&#039; (炎) &#039;&#039;honō&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;불꽃&#039;&#039;&#039; &#039;&#039;bulkkot&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Ognisty&#039;&#039;&#039;&lt;br /&gt;
* Portuguese (Brazilian): &#039;&#039;&#039;Fogo&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Fuego&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Feuer (Typ)]]&lt;br /&gt;
[[es:Tipo Fuego]]&lt;br /&gt;
[[fr:Feu]]&lt;br /&gt;
[[ja:ほのお]]&lt;br /&gt;
[[pl:Typ ognisty]]&lt;br /&gt;
[[pt:Tipo Fogo]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_breeding&amp;diff=1058209</id>
		<title>Pokémon breeding</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_breeding&amp;diff=1058209"/>
		<updated>2010-04-18T22:50:07Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* How to breed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Pokémon breeding&#039;&#039;&#039; is a method of making a new [[Pokémon]] by producing and hatching an {{pkmn|egg}}. In the {{pkmn|anime}}, it also refers to Pokémon grooming and caretaking.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===How to breed===&lt;br /&gt;
Pokémon can be bred by leaving two compatible Pokémon at the [[Pokémon Daycare]] in [[Generation II]] and beyond, located on {{rt|34}} in [[Johto]], {{rt|117}} in [[Hoenn]], {{OBP|Four Island|town}} in the [[Sevii Islands]], and [[Solaceon Town]] in [[Sinnoh]]. Two Pokémon are compatible if they are of the same species, or share at least one [[Egg Group]], and are of opposite genders (see below); alternatively, breeding is usually still possible as long as one of them is {{p|Ditto}}, even if the other parent is genderless. [[Legendary Pokémon]] (excluding {{p|Phione}} and {{p|Manaphy}}), [[baby Pokémon]], {{p|Unown}}, {{p|Nidorina}} and {{p|Nidoqueen}} cannot breed whatsoever. Pokémon with gender unknown (besides the aforementioned legendaries) can only breed with Ditto.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====Breeding compatibility====&lt;br /&gt;
insert chart here showing what the old man says, why, and what&#039;s the corresponding egg rate, in each generation&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Breeding Rate&amp;lt;ref&amp;gt;http://www.legendarypokemon.net/breeding&amp;lt;/ref&amp;gt;=====&lt;br /&gt;
* &#039;&#039;&#039;Same species, different ID numbers&#039;&#039;&#039;&lt;br /&gt;
The chance of getting an egg is 69.3% (has a value of 70).&lt;br /&gt;
The old man in the Daycare will say: &amp;quot;The two seem to get along very well.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Same species, same ID numbers&#039;&#039;&#039;&lt;br /&gt;
The chance of getting an egg is 49.5% (has a value of 50).&lt;br /&gt;
The old man in the Daycare will say: &amp;quot;The two seem to get along.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Different species, different ID numbers&#039;&#039;&#039;&lt;br /&gt;
The chance of getting an egg is 49.5% (has a value of 50).&lt;br /&gt;
The old man in the Daycare will say: &amp;quot;The two seem to get along.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Different species, same ID numbers&#039;&#039;&#039;&lt;br /&gt;
The chance of getting an egg is 19.8% (has a value of 20).&lt;br /&gt;
The old man in the Daycare will say: &amp;quot;The two don&#039;t seem to like each other.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Different egg groups, same genders or No egg group&#039;&#039;&#039;&lt;br /&gt;
The Pokémon are incompatible and therefore will not make an egg.&lt;br /&gt;
The old man in the Daycare will say: &amp;quot;The two prefer to play with other Pokémon than each other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Receiving the egg====&lt;br /&gt;
When there are two compatible Pokémon in the Daycare, for every 256 steps that the player takes, the game will decide whether or not the old man has found an egg, with chances depending on the exact compatibility of the two Pokémon. If there was an egg produced, the old man will be outside ([[Generation II]]), out of line with the fence ([[Generation III]]), or facing the road ([[Generation IV]]). The man will hand the player an {{pkmn|egg}} if he or she replies to his question with &amp;quot;Yes&amp;quot; and has an empty slot in the party, and permanently keep the egg if the player responds &amp;quot;No&amp;quot;. If the player selects &amp;quot;Yes&amp;quot; but does not have a spare slot, the man will keep it until the player returns and offer it again. Otherwise, there is no way to refuse the egg and receive it later.&lt;br /&gt;
&lt;br /&gt;
====What will hatch====&lt;br /&gt;
After walking around for a while, the egg will hatch into a [[level]] 5 ([[Generation II]] and {{Gen|III}}) or level 1 ([[Generation IV]]) Pokémon of the bottom of the female&#039;s evolutionary chain (or the non-Ditto parent).&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFF6DE; -moz-border-radius: 10px; border: 5px solid #9CCD83&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#D5CDA4; -moz-border-radius-topleft: 5px&amp;quot; colspan=&amp;quot;2&amp;quot; | Parents&lt;br /&gt;
! style=&amp;quot;background:#D5CDA4; -moz-border-radius-topright: 5px;&amp;quot; | Offspring&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#D5CDA4&amp;quot; colspan=&amp;quot;3&amp;quot; | Ditto breeding&lt;br /&gt;
|- align=center style=&amp;quot;background:#83B46A&amp;quot;&lt;br /&gt;
| [[Image:474.png]]&lt;br /&gt;
| [[Image:132.png]]&lt;br /&gt;
| [[Image:137.png]]&lt;br /&gt;
|- align=center style=&amp;quot;background:#9CCD83&amp;quot;&lt;br /&gt;
| {{pcolor|Porygon-Z|000}}&lt;br /&gt;
| {{pcolor|Ditto|000}}&lt;br /&gt;
| {{pcolor|Porygon|000}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#D5CDA4&amp;quot; colspan=&amp;quot;3&amp;quot; | Same species breeding&lt;br /&gt;
|- align=center style=&amp;quot;background:#83B46A&amp;quot;&lt;br /&gt;
| [[Image:471.png]]&lt;br /&gt;
| [[Image:471.png]]&lt;br /&gt;
| [[Image:133.png]]&lt;br /&gt;
|- align=center style=&amp;quot;background:#9CCD83&amp;quot;&lt;br /&gt;
| {{pcolor|Glaceon|000}}{{color|0070f8|♂}}&lt;br /&gt;
| {{pcolor|Glaceon|000}}{{color|e82010|♀}}&lt;br /&gt;
| {{pcolor|Eevee|000}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#D5CDA4&amp;quot; colspan=&amp;quot;3&amp;quot; | Same {{color2|000|evolution}} family breeding&lt;br /&gt;
|- align=center style=&amp;quot;background:#83B46A&amp;quot;&lt;br /&gt;
| [[Image:466.png]]&lt;br /&gt;
| [[Image:125.png]]&lt;br /&gt;
| [[Image:239.png]]&lt;br /&gt;
|- align=center style=&amp;quot;background:#9CCD83&amp;quot;&lt;br /&gt;
| {{pcolor|Electivire|000}}{{color|0070f8|♂}}&lt;br /&gt;
| {{pcolor|Electabuzz|000}}{{color|e82010|♀}}&lt;br /&gt;
| {{pcolor|Elekid|000}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#D5CDA4&amp;quot; colspan=&amp;quot;3&amp;quot; | Same {{color2|000|Egg group}} breeding&lt;br /&gt;
|- align=center style=&amp;quot;background:#83B46A&amp;quot;&lt;br /&gt;
| [[Image:398.png]]&lt;br /&gt;
| [[Image:468.png]]&lt;br /&gt;
| [[Image:175.png]]&lt;br /&gt;
|- align=center style=&amp;quot;background:#9CCD83&amp;quot;&lt;br /&gt;
| {{pcolor|Staraptor|000}}{{color|0070f8|♂}}&lt;br /&gt;
| {{pcolor|Togekiss|000}}{{color|e82010|♀}}&lt;br /&gt;
| {{pcolor|Togepi|000}}&lt;br /&gt;
|-align=center&lt;br /&gt;
! style=&amp;quot;background:#D5CDA4&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;No eggs&#039;&#039; egg group breeding&lt;br /&gt;
|-align=center style=&amp;quot;background:#83B46A&amp;quot;&lt;br /&gt;
| [[Image:485.png]]&lt;br /&gt;
| [[Image:485.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;sc&amp;gt;None&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- align=center &lt;br /&gt;
| style=&amp;quot;background:#9CCD83; -moz-border-radius-bottomleft: 5px&amp;quot; | {{pcolor|Heatran|000}}{{color|0070f8|♂}}&lt;br /&gt;
| style=&amp;quot;background:#9CCD83&amp;quot; | {{pcolor|Heatran|000}}{{color|e82010|♀}}&lt;br /&gt;
| style=&amp;quot;background:#9CCD83; -moz-border-radius-bottomright: 5px&amp;quot; | &#039;&#039;&#039;&amp;lt;sc&amp;gt;None&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, there are two pairs of Pokémon species where the male and female are treated as different Pokémon. In these cases, an egg produced by the female species may hatch into either the male or female variant; however, breeding the male species with Ditto will &#039;&#039;not&#039;&#039; produce the female counterpart. The pairs are the following:&lt;br /&gt;
&lt;br /&gt;
*{{p|Nidoran♀}} and {{p|Nidoran♂}}&lt;br /&gt;
*{{p|Illumise}} and {{p|Volbeat}}&lt;br /&gt;
&lt;br /&gt;
There are also some Pokémon which will produce variable eggs. The Pokémon that is in these eggs will depend on whether or not the parents [[held item|held]] a certain type of [[incense]] while breeding.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{grass color dark}}; -moz-border-radius: 10px; border: 5px solid #{{grass color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topleft: 5px&amp;quot; colspan=&amp;quot;2&amp;quot; | Parents&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topright: 5px;&amp;quot; | Offspring&lt;br /&gt;
|- align=center &lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; -moz-border-radius-bottomleft: 5px&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:315.png]]&amp;lt;br&amp;gt;{{pcolor|Roselia|{{grass color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:407.png]]&amp;lt;br&amp;gt;{{pcolor|Roserade|{{grass color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | [[File:Bag Rose Incense Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{grass color dark}}|Incense#Rose Incense|Rose Incense}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | [[Image:406.png]]&amp;lt;br&amp;gt;{{pcolor|Budew|{{grass color dark}}}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | No Hold Item&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Image:315.png]]&amp;lt;br&amp;gt;{{pcolor|Roselia|{{grass color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{water color dark}}; -moz-border-radius: 10px; border: 5px solid #{{water color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topleft: 5px&amp;quot; colspan=&amp;quot;2&amp;quot; | Parents&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topright: 5px;&amp;quot; | Offspring&lt;br /&gt;
|- align=center &lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; -moz-border-radius-bottomleft: 5px&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:183.png]]&amp;lt;br&amp;gt;{{pcolor|Marill|{{water color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:184.png]]&amp;lt;br&amp;gt;{{pcolor|Azumarill|{{water color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | [[File:Bag Sea Incense Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Incense#Sea Incense|Sea Incense}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | [[Image:298.png]]&amp;lt;br&amp;gt;{{pcolor|Azurill|{{water color dark}}}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | No Hold Item&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Image:183.png]]&amp;lt;br&amp;gt;{{pcolor|Marill|{{water color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{normal color dark}}; -moz-border-radius: 10px; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-topleft: 5px&amp;quot; colspan=&amp;quot;2&amp;quot; | Parents&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-topright: 5px;&amp;quot; | Offspring&lt;br /&gt;
|- align=center &lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; -moz-border-radius-bottomleft: 5px&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:113.png]]&amp;lt;br&amp;gt;{{pcolor|Chansey|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:242.png]]&amp;lt;br&amp;gt;{{pcolor|Blissey|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | [[File:Bag Luck Incense Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{normal color dark}}|Incense#Luck Incense|Luck Incense}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | [[Image:440.png]]&amp;lt;br&amp;gt;{{pcolor|Happiny|{{normal color dark}}}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | No Hold Item&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Image:113.png]]&amp;lt;br&amp;gt;{{pcolor|Chansey|{{normal color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{psychic color dark}}; -moz-border-radius: 10px; border: 5px solid #{{psychic color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Parents&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}; -moz-border-radius-topright: 5px;&amp;quot; | Offspring&lt;br /&gt;
|- align=center &lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomleft: 5px&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:202.png]]&amp;lt;br&amp;gt;{{pcolor|Wobbuffet|{{psychic color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | [[File:Bag Lax Incense Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{psychic color dark}}|Incense#Lax Incense|Lax Incense}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | [[Image:360.png]]&amp;lt;br&amp;gt;{{pcolor|Wynaut|{{psychic color dark}}}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | No Hold Item&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Image:202.png]]&amp;lt;br&amp;gt;{{pcolor|Wobbuffet|{{psychic color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{psychic color dark}}; -moz-border-radius: 10px; border: 5px solid #{{psychic color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Parents&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}; -moz-border-radius-topright: 5px;&amp;quot; | Offspring&lt;br /&gt;
|- align=center &lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomleft: 5px&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:358.png]]&amp;lt;br&amp;gt;{{pcolor|Chimecho|{{psychic color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | [[File:Bag Pure Incense Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{psychic color dark}}|Incense#Pure Incense|Pure Incense}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | [[Image:433.png]]&amp;lt;br&amp;gt;{{pcolor|Chingling|{{psychic color dark}}}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | No Hold Item&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Image:358.png]]&amp;lt;br&amp;gt;{{pcolor|Chimecho|{{psychic color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{rock color dark}}; -moz-border-radius: 10px; border: 5px solid #{{rock color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Parents&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topright: 5px;&amp;quot; | Offspring&lt;br /&gt;
|- align=center &lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; -moz-border-radius-bottomleft: 5px&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:185.png]]&amp;lt;br&amp;gt;{{pcolor|Sudowoodo|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | [[File:Bag Rock Incense Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{rock color dark}}|Incense#Rock Incense|Rock Incense}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | [[Image:438.png]]&amp;lt;br&amp;gt;{{pcolor|Bonsly|{{rock color dark}}}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | No Hold Item&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Image:185.png]]&amp;lt;br&amp;gt;{{pcolor|Sudowoodo|{{rock color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{psychic color dark}}; -moz-border-radius: 10px; border: 5px solid #{{psychic color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Parents&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}; -moz-border-radius-topright: 5px;&amp;quot; | Offspring&lt;br /&gt;
|- align=center &lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomleft: 5px&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:122.png]]&amp;lt;br&amp;gt;{{pcolor|Mr. Mime|{{psychic color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | [[File:Bag Odd Incense Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{psychic color dark}}|Incense#Odd Incense|Odd Incense}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | [[Image:439.png]]&amp;lt;br&amp;gt;{{pcolor|Mime Jr.|{{psychic color dark}}}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | No Hold Item&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Image:122.png]]&amp;lt;br&amp;gt;{{pcolor|Mr. Mime|{{psychic color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{water color dark}}; -moz-border-radius: 10px; border: 5px solid #{{water color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Parents&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topright: 5px;&amp;quot; | Offspring&lt;br /&gt;
|- align=center &lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; -moz-border-radius-bottomleft: 5px&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:226.png]]&amp;lt;br&amp;gt;{{pcolor|Mantine|{{water color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | [[File:Bag Wave Incense Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Incense#Wave Incense|Wave Incense}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | [[Image:458.png]]&amp;lt;br&amp;gt;{{pcolor|Mantyke|{{water color dark}}}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | No Hold Item&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Image:226.png]]&amp;lt;br&amp;gt;{{pcolor|Mantine|{{water color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{normal color dark}}; -moz-border-radius: 10px; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Parents&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-topright: 5px;&amp;quot; | Offspring&lt;br /&gt;
|- align=center &lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; -moz-border-radius-bottomleft: 5px&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:143.png]]&amp;lt;br&amp;gt;{{pcolor|Snorlax|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | [[File:Bag Full Incense Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{tower color dark}}|Incense#Full Incense|Full Incense}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | [[Image:446.png]]&amp;lt;br&amp;gt;{{pcolor|Munchlax|{{normal color dark}}}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | No Hold Item&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Image:143.png]]&amp;lt;br&amp;gt;{{pcolor|Snorlax|{{normal color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{p|Wobbuffet}} and {{p|Azumarill}}/{{p|Marill}} baby forms were introduced in [[Generation III]].&lt;br /&gt;
{{p|Chimecho}}, {{p|Sudowoodo}}, {{p|Mr. Mime}}, {{p|Chansey}}/{{p|Blissey}}, {{p|Snorlax}}, and {{p|Mantine}} baby forms were introduced in [[Generation IV]]. Each evolution-chain requires a specific attached incense to breed the baby form.&lt;br /&gt;
&lt;br /&gt;
===Hatching eggs===&lt;br /&gt;
The time it takes for eggs to hatch depends on the species. {{p|Magikarp}} is the fastest hatching Pokémon. Some baby fairies, such as {{p|Cleffa}}, {{p|Pichu}} and {{p|Igglybuff}} hatch quickly as well. Besides these, most Pokémon take considerable time to hatch. Rare and powerful Pokémon, like {{p|Dratini}}, {{p|Bagon}}, {{p|Beldum}}, {{p|Larvitar}}, {{p|Gible}}, {{p|Aerodactyl}}, {{p|Snorlax}}, {{p|Spiritomb}}, {{p|Chansey}} and {{p|Eevee}}, among others, take a long time to hatch. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Time&amp;quot; is actually determined in steps. For example, a {{p|Gligar}} egg takes 6364 steps to hatch. Therefore, riding a [[bike]] would reduce the egg&#039;s actual hatching time by traveling quickly. {{game2|Ruby|Sapphire|Emerald}} allow players to use the Mach Bike, which is twice as fast as the Acro Bike. {{game|FireRed and LeafGreen|s}} give players a harder time hatching their eggs, however, for there is no &amp;quot;Mach Bike&amp;quot; available. Additionally, in Pokémon Emerald, if any Pokémon with {{a|Flame Body}} or {{a|Magma Armor}} is in the [[party]], it reduces the hatching time by half: A Gligar egg would take only 3282 steps if a {{p|Slugma}} is in the party. This feature became standard in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
===Passing moves down===&lt;br /&gt;
The [[moves]] obtained by a Pokémon when hatching are as follows:&lt;br /&gt;
*The Pokémon will start with any moves that it would learn as a &amp;quot;Start&amp;quot; move in its learnset (In [[Generation II]] and [[Generation III]], they learned all moves that are level 5 and below in their learnset.).&lt;br /&gt;
*The Pokémon will start with any moves that it would learn by leveling up only if both parents know the move.&lt;br /&gt;
*The Pokémon will start with any [[TM]] or [[HM]] moves (and starting in {{v2|Crystal}}, [[move tutor]] moves) that the father knows and the baby can also learn by machine.&lt;br /&gt;
*The Pokémon will start with any [[Egg moves]] that the baby can learn and the father knows.&lt;br /&gt;
The moves will take precedence in the order listed, and if there are more than four moves to learn, the moves will start being overwritten much like when leveling up at the Pokémon Daycare.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}} (and subsequently [[Generation IV]]), there is a specific method to produce a {{p|Pichu}} that knows the move {{m|Volt Tackle}}: When breeding a {{p|Pikachu}} or {{p|Raichu}} holding a {{DL|Stat-enhancing item|Light Ball}}, the offspring Pichu will know the move Volt Tackle. It should be noted that the parent need not know the move itself, and is not required to be of any specific gender; however, a male Pikachu or Raichu has to breed either with a female counterpart or with Ditto so that the offspring is, in fact, a Pichu.&lt;br /&gt;
&lt;br /&gt;
===Inheriting stats===&lt;br /&gt;
A Pokémon&#039;s [[Individual values]] are also passed down. This is determined differently between [[Generation II]] and [[Generation III]] games.&lt;br /&gt;
&lt;br /&gt;
====Generation II====&lt;br /&gt;
In Generation II games, the baby inherits its stats from the parent of the opposite gender, unless one parent is Ditto, and in that case it inherits the stats from Ditto. The Defense IV (Individual Value) is passed, and also either the Special IV or the Special IV plus or minus 8 (plus for values in the 0-7 range; minus for values in the 8-15 range); the Special IV has a 50% chance of remaining the same. Attack and Speed IVs are determined entirely at random, whereas HP is determined by the IVs of the other four stats, using the same formula for wild Pokémon. The probability of a Pokémon inheriting &#039;&#039;all&#039;&#039; of its opposite-gender parent&#039;s IVs is therefore 1/512.  &lt;br /&gt;
&lt;br /&gt;
When determining if two Pokémon are compatible, their egg group is only one criterion. For Pokémon of the same egg group, if the Defense IVs are the same, and either the Special IVs are the same or 8 off, they are incompatible. This is due to the high likelihood of a family relation, hence the inability to breed.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
In {{game3|Ruby and Sapphire|Pokémon Ruby, Sapphire|s}}, {{v2|FireRed and LeafGreen|s}}, exactly three of the baby&#039;s IVs are inherited from either parent (which is to say that one parent can contribute a number of IVs that ranges from 0 to 3, and its mate will contribute the remaining number of IVs from other stats). The other three are determined at random, in such a way that it is &#039;&#039;possible&#039;&#039; that more of the offspring&#039;s IVs will coincide with those of its parents.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, the process is similar but more complicated. First, a random IV is passed from one of the parents to the baby. Afterwards, a random IV of any stat other than HP, is inherited from either parent to the baby. If this IV is from the same stat as the first IV (not necessarily the same IV value, depending on whether or not the same parent passed it on), it will override it. Finally, another random IV of any stat other than HP and Defense, is passed from one of the parents to the baby. This IV will override any of the previous two if it is from the same stat. The remaining stats (a number ranging from 3 to 5) are determined at random, again with the possibility of one or more IVs coinciding with those of the parents. &lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
Inheriting IVs in {{game|Diamond and Pearl|s}} is determined in the same way as in {{game|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|HeartGold|SoulSilver}} a new mechanic was added to breeding, in which the [[EV-enhancing item|EV Items]] can pass on the corresponding IV of the parent Pokémon to the baby. For example, if a parent is holding the Power Anklet, the {{DL|Stat|Speed}} IV would be passed on.&lt;br /&gt;
&lt;br /&gt;
===Inheriting Natures===&lt;br /&gt;
Another change introduced in Emerald is the ability to inherit [[Natures|Nature]], which also influences stats. If the mother (or Ditto) is holding an {{evostone|Everstone}}, the baby has a 50% chance of inheriting that Pokémon&#039;s Nature. When breeding a female Pokémon with Ditto, it is Ditto whose Nature has the increased 50% chance of being inherited in case it holds Everstone.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]] inheriting Nature was changed a little. Whichever Pokémon is holding an {{evostone|Everstone}} will pass down its nature, regardless of gender, or whether it is breeding with a ditto. &amp;lt;ref&amp;gt;[http://www.pokecommunity.com/showthread.php?p=5667076 EVerstone breeding working on males] - Pokécommunity forums&amp;lt;/ref&amp;gt;. Another minor change is that the passing on of natures via an Everstone will not work if the pokémon are from different real world countries (e.g. Argentina and Spain).&lt;br /&gt;
&lt;br /&gt;
===Breeding for Shininess===&lt;br /&gt;
====Generation II====&lt;br /&gt;
In [[Generation II]] a player can breed for &amp;quot;[[shiny_Pokémon|shininess]]&amp;quot; due to the method Generation II games used for calculating whether a Pokémon is shiny or not, an egg hatched from an alternate colored Pokémon in has a 1/64 chance of being alternately colored itself. This does not apply with later games, however.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
In [[Generation III]] a breed pokémon has the same chance as being shiny as any met in the wild. There is no known method to change this.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
Breeding in {{game|Diamond and Pearl|s}} for shininess is unchanged from Generation III (i.e. impossible to change the chance from the default 1/8000 (roughly)).&lt;br /&gt;
&lt;br /&gt;
In {{2v2|HeartGold|SoulSilver}} however, a new mechanic was added to breeding, there is an increased chance (1/2000 as opposed to 1/8000 (roughly)) of hatching a [[shiny Pokémon]] when both parents are from different games. This is due to [[Masuda method|special coding written into the game]] by director [[Junichi Masuda]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In the {{pkmn|anime}}, Pokémon breeding refers to an entire line of work practiced by [[Pokémon Breeder]]s, such as {{an|Brock}}. So far, the anime has shown and discussed little about the literal breeding of Pokémon to produce eggs, but it is assumed this is part of a Pokémon Breeder&#039;s work. It has been shown that {{pkmn|professor}}s get their [[starter Pokémon]] from breeders who specifically raise and breed them, like [[Old Man Swampy]] from &#039;&#039;[[AG025|A Mudkip Mission]]&#039;&#039;. There are also a few farm-like facilities that produce [[Pokémon egg]]s of various species. {{Ash}} received his [[Ash&#039;s Phanpy|egg]] from such a location, as did {{an|May}} and her [[May&#039;s Eevee|egg]].&lt;br /&gt;
&lt;br /&gt;
Pokémon breeding in the anime focuses heavily on raising healthy Pokémon and keeping them in top condition by grooming them well and feeding them nutritious {{pkmn|food}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Some aspects and contradictions of breeding in the games have spawned debate and confusion. Pokémon which breed differently depending on whether or not they hold an [[incense]] item, are particularly debated. Most fans perceive the necessity of the Incense items as a mere excuse for the fact that the [[baby Pokémon]] could not be previously obtained. Perhaps also surprisingly, these baby Pokémon have different egg move lists than those of their evolved forms. &lt;br /&gt;
*Some unusual pairings of Pokémon can be found within the egg groups, such as {{p|Seviper}} and {{p|Zangoose}} (which are even said to be mortal enemies), and the most famous pairing: [[HSOWA|Skitty and Wailord]]. This has led fans to view Pokémon breeding as being quite different from real-life mating. Indeed, the characters in the game make special mention of the fact that no one has seen Pokémon breed.   &lt;br /&gt;
*One particularly unusual oddity is that {{p|Nidorina}} and {{p|Nidoqueen}} cannot breed, despite the fact that their {{p|Nidoran♀|pre-evolution}} and male counterparts can.&lt;br /&gt;
*Although there is no known way for [[legendary Pokémon]] to be bred, there is evidence that it can occur somehow, since {{pkmn|egg}}s with {{p|Articuno}}, {{p|Zapdos}} and {{p|Moltres}} can be hatched in [[Pokémon Snap]] and a baby {{p|Lugia}} has been seen in the {{pkmn|anime}}. Likewise, {{p|Manaphy}} can be hatched from a special egg from {{ga|Pokémon Ranger}} in {{game|Diamond and Pearl|s}}. Furthermore, Manaphy is the only legendary Pokémon who can breed with a {{p|Ditto}}. However, the offspring will always be {{p|Phione}}, who doesn&#039;t evolve into Manaphy.&lt;br /&gt;
*When a Pokémon hatches from an egg during both [[Generation II]] and [[Generation III]], it is at [[level]] 5; however, Pokémon can be found in the [[route]]s around the {{player}}&#039;s hometown that are leveled lower than this, down to level 2. This oddity has been addressed in [[Generation IV]], where all hatched Pokémon started at level 1.&lt;br /&gt;
*No negative effects occur from inbreeding Pokémon in [[Generation III]] and [[Generation IV]], despite this being impossible in [[Generation II]] due to data storage methods regarding the [[personality value]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.smogon.com/ingame/guides/breeding_guide_part1 Smogon&#039;s detailed guide on breeding and egg-hatching]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{training}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Reproduction]]&lt;br /&gt;
[[ja:遺伝]]&lt;br /&gt;
[[pl:Hodowla]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ground_(type)&amp;diff=1053746</id>
		<title>Ground (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ground_(type)&amp;diff=1053746"/>
		<updated>2010-04-13T06:26:04Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Non-damaging moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|ground}}&lt;br /&gt;
{{TypeNotice|Ground|じめん[地面]|Jimen}}&lt;br /&gt;
So far, there are only two notable Ground-type specialist {{pkmn|Trainer}}s: [[Giovanni]] of [[Viridian City]] and [[Bertha]] of the [[Sinnoh]] [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=ground|&lt;br /&gt;
HP=66 |&lt;br /&gt;
Attack=81 |&lt;br /&gt;
Defense=86 |&lt;br /&gt;
SpAtk=53 |&lt;br /&gt;
SpDef=58 |&lt;br /&gt;
Speed=54 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=ground|&lt;br /&gt;
HP=86.22 |&lt;br /&gt;
Attack=100.87 |&lt;br /&gt;
Defense=102.30 |&lt;br /&gt;
SpAtk=69.57 |&lt;br /&gt;
SpDef=75.87 |&lt;br /&gt;
Speed=63.96 }}&lt;br /&gt;
&amp;lt;!--out of 23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Ground&lt;br /&gt;
|weakto1=Ice&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Poison&lt;br /&gt;
|resist2=Rock&lt;br /&gt;
|weaken1=Electric&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Poison&lt;br /&gt;
|weaken4=Rock&lt;br /&gt;
|weaken5=Steel&lt;br /&gt;
|resisted1=Bug&lt;br /&gt;
|resisted2=Grass&lt;br /&gt;
|noeffect1=Flying&lt;br /&gt;
|unaffected1=Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Defensively, the Ground-type is somewhat risky. It is weak to Water, Grass and Ice, which are key attacking types. It resists Poison, a rare offensive type, and Rock. It is, however, immune to the Electric-type, posing a great advantage due to the minority of Pokémon resisting Electric-type moves that are not Electric-types themselves, and the lack of a ¼ resistance to Electric even by [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
Offensively, the Ground-type is one of the three most important attacking types, together with Ice and Fighting. It is the only type super-effective against Electric, and is super-effective against five types in total; only the Fighting-type is as powerful as this. It is also super-effective against the best defensive type, Steel. Grass- and Bug-types do resist Ground, but many of them lose their Ground resistance due to being part Poison. The greatest disadvantage of the Ground-type is that it does not affect the very common Flying-type at all, or Pokémon with {{a|Levitate}}.&lt;br /&gt;
&lt;br /&gt;
The Ground-type combines very well with the Ice-type, as Ice covers Grass and Flying, while Ground covers Rock, Steel, and Fire. Ground and Rock also work very well together; Rock covers Ice and Flying while Ground covers Steel; as of Generation IV, only {{p|Claydol}}, {{p|Flygon}}, {{p|Bronzong}} with Levitate, {{p|Breloom}} and {{p|Torterra}} resist both Rock and Ground. Most Ground-type Pokémon are able to learn Rock-type moves, possibly for that very purpose.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Ground-type moves typically become [[Tough Contest|Tough]] moves. No Ground-type moves are [[Beauty Contest|Beauty]] moves, while they can be the other three types.&lt;br /&gt;
&lt;br /&gt;
In total, there are 48 Pokémon with the Ground-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pure Ground-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color light}}; -moz-border-radius: 1em; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|027&lt;br /&gt;
|{{MS|027|Sandshrew (Pokémon)}}&lt;br /&gt;
|{{p|Sandshrew}}&lt;br /&gt;
|-&lt;br /&gt;
|028&lt;br /&gt;
|{{MS|028|Sandslash (Pokémon)}}&lt;br /&gt;
|{{p|Sandslash}}&lt;br /&gt;
|-&lt;br /&gt;
|050&lt;br /&gt;
|{{MS|050|Diglett (Pokémon)}}&lt;br /&gt;
|{{p|Diglett}}&lt;br /&gt;
|-&lt;br /&gt;
|051&lt;br /&gt;
|{{MS|051|Dugtrio (Pokémon)}}&lt;br /&gt;
|{{p|Dugtrio}}&lt;br /&gt;
|-&lt;br /&gt;
|104&lt;br /&gt;
|{{MS|104|Cubone (Pokémon)}}&lt;br /&gt;
|{{p|Cubone}}&lt;br /&gt;
|-&lt;br /&gt;
|105&lt;br /&gt;
|{{MS|105|Marowak (Pokémon)}}&lt;br /&gt;
|{{p|Marowak}}&lt;br /&gt;
|-&lt;br /&gt;
|231&lt;br /&gt;
|{{MS|231|Phanpy (Pokémon)}}&lt;br /&gt;
|{{p|Phanpy}}&lt;br /&gt;
|-&lt;br /&gt;
|232&lt;br /&gt;
|{{MS|232|Donphan (Pokémon)}}&lt;br /&gt;
|{{p|Donphan}}&lt;br /&gt;
|-&lt;br /&gt;
|328&lt;br /&gt;
|{{MS|328|Trapinch (Pokémon)}}&lt;br /&gt;
|{{p|Trapinch}}&lt;br /&gt;
|-&lt;br /&gt;
|383&lt;br /&gt;
|{{MS|383|Groudon (Pokémon)}}&lt;br /&gt;
|{{p|Groudon}}&lt;br /&gt;
|-&lt;br /&gt;
|449&lt;br /&gt;
|{{MS|449|Hippopotas (Pokémon)}}&lt;br /&gt;
|{{p|Hippopotas}}&lt;br /&gt;
|-&lt;br /&gt;
|450&lt;br /&gt;
|{{MS|450|Hippowdon (Pokémon)}}&lt;br /&gt;
|{{p|Hippowdon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Ground-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Ground-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color light}}; -moz-border-radius: 1em; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|111&lt;br /&gt;
|{{MS|111|Rhyhorn (Pokémon)}}&lt;br /&gt;
|{{p|Rhyhorn}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|112&lt;br /&gt;
|{{MS|112|Rhydon (Pokémon)}}&lt;br /&gt;
|{{p|Rhydon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|207&lt;br /&gt;
|{{MS|207|Gligar (Pokémon)}}&lt;br /&gt;
|{{p|Gligar}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|329&lt;br /&gt;
|{{MS|329|Vibrava (Pokémon)}}&lt;br /&gt;
|{{p|Vibrava}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|330&lt;br /&gt;
|{{MS|330|Flygon (Pokémon)}}&lt;br /&gt;
|{{p|Flygon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|343&lt;br /&gt;
|{{MS|343|Baltoy (Pokémon)}}&lt;br /&gt;
|{{p|Baltoy}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|344&lt;br /&gt;
|{{MS|344|Claydol (Pokémon)}}&lt;br /&gt;
|{{p|Claydol}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|464&lt;br /&gt;
|{{MS|464|Rhyperior (Pokémon)}}&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|472&lt;br /&gt;
|{{MS|472|Gliscor (Pokémon)}}&lt;br /&gt;
|{{p|Gliscor}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Ground-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color light}}; -moz-border-radius: 1em; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|031&lt;br /&gt;
|{{MS|031|Nidoqueen (Pokémon)}}&lt;br /&gt;
|{{p|Nidoqueen}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|034&lt;br /&gt;
|{{MS|034|Nidoking (Pokémon)}}&lt;br /&gt;
|{{p|Nidoking}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|074&lt;br /&gt;
|{{MS|074|Geodude (Pokémon)}}&lt;br /&gt;
|{{p|Geodude}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|075&lt;br /&gt;
|{{MS|075|Graveler (Pokémon)}}&lt;br /&gt;
|{{p|Graveler}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|076&lt;br /&gt;
|{{MS|076|Golem (Pokémon)}}&lt;br /&gt;
|{{p|Golem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|{{MS|095|Onix (Pokémon)}}&lt;br /&gt;
|{{p|Onix}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|194&lt;br /&gt;
|{{MS|194|Wooper (Pokémon)}}&lt;br /&gt;
|{{p|Wooper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|195&lt;br /&gt;
|{{MS|195|Quagsire (Pokémon)}}&lt;br /&gt;
|{{p|Quagsire}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|208&lt;br /&gt;
|{{MS|208|Steelix (Pokémon)}}&lt;br /&gt;
|{{p|Steelix}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|220&lt;br /&gt;
|{{MS|220|Swinub (Pokémon)}}&lt;br /&gt;
|{{p|Swinub}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|221&lt;br /&gt;
|{{MS|221|Piloswine (Pokémon)}}&lt;br /&gt;
|{{p|Piloswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|246&lt;br /&gt;
|{{MS|246|Larvitar (Pokémon)}}&lt;br /&gt;
|{{p|Larvitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|247&lt;br /&gt;
|{{MS|247|Pupitar (Pokémon)}}&lt;br /&gt;
|{{p|Pupitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|259&lt;br /&gt;
|{{MS|259|Marshtomp (Pokémon)}}&lt;br /&gt;
|{{p|Marshtomp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|260&lt;br /&gt;
|{{MS|260|Swampert (Pokémon)}}&lt;br /&gt;
|{{p|Swampert}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|290&lt;br /&gt;
|{{MS|290|Nincada (Pokémon)}}&lt;br /&gt;
|{{p|Nincada}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|322&lt;br /&gt;
|{{MS|322|Numel (Pokémon)}}&lt;br /&gt;
|{{p|Numel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|323&lt;br /&gt;
|{{MS|323|Camerupt (Pokémon)}}&lt;br /&gt;
|{{p|Camerupt}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|339&lt;br /&gt;
|{{MS|339|Barboach (Pokémon)}}&lt;br /&gt;
|{{p|Barboach}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|340&lt;br /&gt;
|{{MS|340|Whiscash (Pokémon)}}&lt;br /&gt;
|{{p|Whiscash}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|389&lt;br /&gt;
|{{MS|389|Torterra (Pokémon)}}&lt;br /&gt;
|{{p|Torterra}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|{{MS|413G|Wormadam (Pokémon)}}&lt;br /&gt;
|{{p|Wormadam}}{{tt|*|Sandy Cloak}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|423&lt;br /&gt;
|{{MS|423|Gastrodon (Pokémon)}}&lt;br /&gt;
|{{p|Gastrodon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|443&lt;br /&gt;
|{{MS|443|Gible (Pokémon)}}&lt;br /&gt;
|{{p|Gible}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|444&lt;br /&gt;
|{{MS|444|Gabite (Pokémon)}}&lt;br /&gt;
|{{p|Gabite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|445&lt;br /&gt;
|{{MS|445|Garchomp (Pokémon)}}&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|473&lt;br /&gt;
|{{MS|473|Mamoswine (Pokémon)}}&lt;br /&gt;
|{{p|Mamoswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{ground color}}; -moz-border-radius: 1em; border: 5px solid #{{ground color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{ground color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! width=&amp;quot;70pt&amp;quot; | Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bone Club}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of causing the target to {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bone Rush}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bonemerang}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Hits twice.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dig}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | In battle: User digs the first turn, then strikes the next turn.&amp;lt;br&amp;gt;Out of battle: Used to escape tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Earth Power}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has 10% chance to lower the target&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Earthquake}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All others&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fissure}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Target faints.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magnitude}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All others&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Damage chosen randomly.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud Bomb}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has 30% chance to lower the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud Shot}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the target&#039;s {{stat|Speed}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud-Slap}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sand Tomb}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks for two to five turns.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{ground color}}; -moz-border-radius: 1em; border: 5px solid #{{ground color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{ground color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! width=&amp;quot;70pt&amp;quot; | Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud Sport}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Weakens {{type2|Electric}} moves.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sand-Attack}}{{tt|*|Normal-type in Generation I}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers opponent&#039;s {{stat|accuracy}} by 1 level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spikes}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lays spikes{{tt|*|Three layers max.}} that damage opponents who switch into battle{{tt|*|Damage depends on how many layers of spikes were laid. Does not affect Flying-types or Pokémon with Levitate}}.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The {{type2|Electric}} is the only type not neutral to Ground that has not been combined with the Ground-type yet.&lt;br /&gt;
* Along with the {{type2|Fighting}}, Ground-type moves are super-effective against the most types: five.&lt;br /&gt;
* Each generation has introduced at least one Ground-type Pokémon whose name begins with the letter G.&lt;br /&gt;
* Although Ground-type Pokémon are immune to Electric-type attacks, the ability {{a|Static}} still affects them.&lt;br /&gt;
* In the anime, Ground-type Pokémon may only be immune to Electric moves from Electric-type Pokémon and not to any other types of electric shocks, as seen in &#039;&#039;[[Mewtwo Returns]]&#039;&#039; when multiple Ground-types were hurt by [[Domino]]&#039;s tulip. &lt;br /&gt;
* All types that resist the {{type2|Flying}} are weak to Ground, and vice versa.&lt;br /&gt;
* Even though it only cannot affect Flying-types and Pokémon with Levitate, more Pokémon are unaffected by Ground-type moves than Pokémon which are immune to any other type, due to the sheer number of Pokémon with the two conditions.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Grond&#039;&#039;&#039;&lt;br /&gt;
* Finnish: &#039;&#039;&#039;Maa&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Sol&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Boden&#039;&#039;&#039;&lt;br /&gt;
* Hebrew: &#039;&#039;&#039;אדמה&#039;&#039;&#039; &#039;&#039;adama&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Terra&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;땅&#039;&#039;&#039; &#039;&#039;ttang&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Ziemny&#039;&#039;&#039;&lt;br /&gt;
* Portuguese (Brazilian): &#039;&#039;&#039;Solo&#039;&#039;&#039; &#039;&#039;Ground&#039;&#039; / &#039;&#039;&#039;Terra&#039;&#039;&#039; &#039;&#039;earth&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Tierra&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Boden (Typ)]]&lt;br /&gt;
[[es:Tipo Tierra]]&lt;br /&gt;
[[fr:Sol]]&lt;br /&gt;
[[ja:じめん]]&lt;br /&gt;
[[pt:Tipo Ground]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Red_and_Blue_Versions&amp;diff=1052136</id>
		<title>Pokémon Red and Blue Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Red_and_Blue_Versions&amp;diff=1052136"/>
		<updated>2010-04-11T03:47:40Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the international releases. For the original Japanese releases, see [[Pokémon Red and Green Versions]] and [[Pokémon Blue Version (Japanese)]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{Infobox_game |&lt;br /&gt;
  name = Pokémon Red and Blue Versions |&lt;br /&gt;
  boxart = [[image:Pokemon_red_box.jpg|200px]][[image:Pokemon_blue_box.jpg|200px]] |&lt;br /&gt;
  caption = &amp;lt;small&amp;gt;Pokémon Red and Blue&#039;s boxart, [[version mascot|depicting]] {{p|Charizard}} and {{p|Blastoise}} respectively.&amp;lt;/small&amp;gt; |&lt;br /&gt;
  category = RPG |&lt;br /&gt;
  players = 2 players simultaneous |&lt;br /&gt;
  release_date_ja = February 27, 1996{{tt|*|Red and Green}}&amp;lt;br&amp;gt;October 10, 1996{{tt|*|Blue}} |&lt;br /&gt;
  release_date_au = November 1, 1998 |&lt;br /&gt;
  release_date_eu = October 5, 1999 |&lt;br /&gt;
  release_date_na = September 30, 1998 |&lt;br /&gt;
  release_date_kr = N/A |&lt;br /&gt;
  publisher = [[Nintendo]] |&lt;br /&gt;
  developer = [[Game Freak]] |&lt;br /&gt;
  esrb = E for Everyone|&lt;br /&gt;
  website_en = [http://www.pokemon.com/us/games/videogame-pokemontm-red-version-and-pokemontm-blue-version/ Pokémon.com page] |&lt;br /&gt;
  website_ja = |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{StrategyWiki|Pokémon Red and Blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon Red Version&#039;&#039;&#039; and &#039;&#039;&#039;Pokémon Blue Version&#039;&#039;&#039; were the first [[Pokémon games]] to see release outside of Japan, becoming available in North America on September 30th 1998 &amp;lt;ref&amp;gt;[http://gameboy.ign.com/objects/009/009846.html IGN Pokemon Red Version]&amp;lt;/ref&amp;gt;, and thus being the first Pokémon media to hit the international market. The pair closely followed after their release of the [[Pokémon anime]], which began airing September 8th 1998 &amp;lt;ref&amp;gt;[http://www.animenewsnetwork.com/encyclopedia/anime.php?id=270&amp;amp;page=25 Anime News Network - (Pokemon TV)]&amp;lt;/ref&amp;gt;, and within a year, Pokémon was well-known as a popular Nintendo franchise, with a third version, {{game|Yellow}}, on the way.&lt;br /&gt;
&lt;br /&gt;
Unlike later [[generation]]s, Red and Blue were not the same as they were in their Japanese releases. Japan had gotten their first pair of Pokémon games as {{2v2|Red|Green}}, which in all aspects were the same as Red and Blue with the exception of sprite design. When preparing the games for their English release, it was decided that Red and Green would be merged with Japan&#039;s already-released third version, {{v2|Blue| (Japanese)}}, for its improved graphics and sound.&lt;br /&gt;
&lt;br /&gt;
Despite being released towards the end of [[Game Boy|its console&#039;s]] lifespan, it quickly became the best-selling non-bundled game released for the Game Boy.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Illustrating the original [[version|Pokémon gameplay concepts]], players begin their game in [[Pallet Town]], a small town in the [[Kanto]] region, on the same day as their former best friend and now {{ga|Blue|rival}}. [[Professor Oak]] calls the player to his laboratory, and allows the player to choose from [[starter Pokémon]]: the {{type2|Grass}} {{p|Bulbasaur}}, {{type2|Fire}} {{p|Charmander}}, or the {{type2|Water}} {{p|Squirtle}}. After the rival has jealously chosen the starter that weakens the player&#039;s choice and had a preliminary battle, the player leaves for his journey across the region, challenging [[Gym Leaders]] and other {{pkmn|Trainer}}s on their way to the ultimate goal: the [[Pokémon League]] at the [[Indigo Plateau]].&lt;br /&gt;
&lt;br /&gt;
Along the way, the player will meet up with his rival several times, and have multiple run-ins with the insidious [[Team Rocket]], a criminal group that seeks to use Pokémon for their own gain. The player will ultimately find out that the boss of this evil group, [[Giovanni]], is actually the final Gym Leader in the game.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;quot;You&#039;ve finally been granted your [[Pokémon Trainer]]&#039;s license. Now, it&#039;s time to head out to become the world&#039;s greatest Pokémon Trainer. It&#039;s going to take all you&#039;ve got to collect {{cat|Generation I Pokémon|150 Pokémon}} in this enormous world. Catch and train monsters like the shockingly-cute {{p|Pikachu}}. Face off against {{p|Blastoise}}&#039;s torrential water cannons. Stand strong when facing {{p|Pidgeot}}&#039;s stormy {{m|Gust}}. [[Trade]] with friends and watch your Pokémon evolve. Important—no single Pokémon can win at all. Can you develop the ultimate Pokémon strategy to defeat the eight [[Gym Leader]]s and become the greatest [[Pokémon Master]] of all time?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Like in Red and Green, players may [[trade]] Pokémon between two cartridges using a [[Game Boy]] [[link cable]]. To take full advantage of this feature, several Pokémon are exclusive to each game of the pair, making it required that a person trade with others in order to complete their [[Pokédex]]. The link cable also makes possible battles with another player, allowing one to pit his or her Pokémon against new challenges.&lt;br /&gt;
&lt;br /&gt;
Trades between Pokémon games in different languages are impossible in this generation, and will always result in corruption if attempted. This is due to the fact that the games cannot automatically translate the Pokémon data, since there is not enough room on either cartridge for all of the text in so many languages (a feature that would [[Generation IV|later become possible]]).&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Gyms===&lt;br /&gt;
Players are introduced to the first eight Pokémon Gyms, each with their own type affiliation, of the series, led by [[Brock]] ({{t|Rock}}), [[Misty]] ({{t|Water}}), [[Lt. Surge]] ({{t|Electric}}), [[Erika]] ({{t|Grass}}), [[Koga]] ({{t|Poison}}), [[Sabrina]] ({{t|Psychic}}), [[Blaine]] ({{t|Fire}}) and [[Giovanni]] ({{t|Ground}}).&lt;br /&gt;
&lt;br /&gt;
===Elite Four===&lt;br /&gt;
The [[Elite Four]] of Kanto are a step above the rest, all located at the [[Indigo Plateau]] and ready to take on all challengers. In order, they are [[Lorelei]] ({{t|Ice}}), [[Bruno]] ({{t|Fighting}}), [[Agatha]] ({{t|Ghost}}) and [[Lance]] ({{t|Dragon}}). The final battle a Trainer has is against the [[Champion]], {{ga|Blue|their rival}}, who has Pokémon of mixed types.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Each game contains pre-recorded data on 151 different species of Pokémon, including {{p|Mew}}, a Pokémon unavailable to players of either game under normal conditions. Despite this, not all Pokémon are available to the player, regardless of version; trades must occur between players in order to complete their Pokédex without the use of cheats or glitches. Mew is the only Pokémon in these games that &#039;&#039;must&#039;&#039; be acquired through attending either a Nintendo sponsored event, [[Mew glitch|a glitch]], or [[cheating]].&lt;br /&gt;
&lt;br /&gt;
==[[Version-exclusive Pokémon|Version exclusives]]==&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of [[Generation I]] which has that Pokémon available.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{red color}}; -moz-border-radius: 1em; border: 5px solid #{{red color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Red&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{red color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|043|Oddish|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|044|Gloom|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|045|Vileplume|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{blue color}}; -moz-border-radius: 1em; border: 5px solid #{{blue color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Blue&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{blue color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|069|Bellsprout|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|070|Weepinbell|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|071|Victreebel|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Red and Blue can [[trade]] with all games from Generations {{gen|I}} and {{gen|II}}, provided the language is the same. While link battles are not possible directly between Red and Blue and the Generation II games, a player may challenge a Generation II game using [[Pokémon Stadium 2]].&lt;br /&gt;
&lt;br /&gt;
Pokémon Red and Blue are completely incompatible with Generations {{gen|III}} and {{gen|IV}}.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The games received positive reviews from the press, receiving a perfect 10/10 &amp;quot;Masterful&amp;quot; rating from IGN.&amp;lt;ref&amp;gt;[http://gameboy.ign.com/objects/016/016708.html IGN: Pokemon Blue Version (Pokemon Blue)] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt;  The games received an average score of about 89% on GameRankings&amp;lt;ref&amp;gt;[http://www.gamerankings.com/htmlpages2/367023.asp Pokemon Red Version for Game Boy - GameRankings] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt;, the second highest on the site for a [[main series]] Pokémon game, and the 3rd best score for a [[Game Boy]] title.&amp;lt;ref&amp;gt;[http://www.gamerankings.com/browse.html?site=gameboy Reviews and News Articles - GameRankings] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt; &amp;lt;!--This link shows that Red and Blue have different scores, but both round up to 89%.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Criticism===&lt;br /&gt;
[[File:Koffing Comparison.png|thumb|right|{{p|Koffing}}&#039;s Red and Blue sprite &#039;&#039;(left)&#039;&#039; paired with its HeartGold and SoulSilver sprite &#039;&#039;(right)&#039;&#039;. Note that the skull and crossbones of the sprite on the left are not placed correctly.]]&lt;br /&gt;
While bringing Pokémon to international fame and continuing the legacy of the Japanese Red and Green, Pokémon Red and Blue have been met with much criticism, especially compared to more recent releases in the series. Aside from the number of [[glitch]]es present in the games, many Pokémon look very little like their appearance in the {{pkmn|anime}}, which premiered nearly simultaneous with the games&#039; North American release, or later games, which improved on several other aspects as well as the graphics.&lt;br /&gt;
&lt;br /&gt;
The two games are also notorious for their several drastic glitches, among them the fabled [[Missingno.]], [[Glitch City]], and the [[Mew glitch]]. Despite this, the glitches are arguably minimal points of criticism due to the reward value that comes from their activation, such as the multiplication of a player&#039;s sixth item that happens when Missingno. is encountered.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*On the box art of Red and Blue, at the bottom states &amp;quot;Link with (Red or Blue) version to catch all 150 monsters&amp;quot;. This is one of the rare occasions where the Japanese name &amp;quot;Pocket Monsters&amp;quot; is referenced.  &lt;br /&gt;
*These two titles along with {{V2|Yellow}} are the only titles to have their mascot&#039;s artwork changed from their Japanese counterparts.&lt;br /&gt;
*The blurb on the back of the games&#039; boxes state that 139 different Pokémon can be obtained in the game without trading. This, however, includes all Pokémon that the player chooses (i.e. both the {{p|Omanyte}} and {{p|Kabuto}} families are counted). Therefore, the true total of different Pokémon obtainable in one adventure (without trading) is 124 (125 if [[Mew (Pokémon)|Mew]] is obtained with the [[Mew glitch]].&lt;br /&gt;
*The font used in this game was later used in {{smw|Wario Land 3}}, with the exception of numerals and punctuation marks.&lt;br /&gt;
&lt;br /&gt;
===In other languages===&lt;br /&gt;
{{langtable|color={{red color}}|bordercolor={{blue color light}}&lt;br /&gt;
|fr=Pokémon Version Rouge et Version Bleu&lt;br /&gt;
|de=Pokémon - Rot Edition und Blaue Edition&lt;br /&gt;
|it=Pokémon Versione Rossa e Versione Blu&lt;br /&gt;
|es=Pokémon Edición Roja y Edición Azul}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main series}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Game Boy games]]&lt;br /&gt;
[[Category:Pokémon Red and Blue|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Rot und Blau]]&lt;br /&gt;
[[es:Pokémon Rojo y Azul]]&lt;br /&gt;
[[fr:Pokémon Rouge et Bleu]]&lt;br /&gt;
[[pt:Pokémon Red e Blue]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Red_and_Blue_Versions&amp;diff=1052131</id>
		<title>Pokémon Red and Blue Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Red_and_Blue_Versions&amp;diff=1052131"/>
		<updated>2010-04-11T03:45:39Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the international releases. For the original Japanese releases, see [[Pokémon Red and Green Versions]] and [[Pokémon Blue Version (Japanese)]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{Infobox_game |&lt;br /&gt;
  name = Pokémon Red and Blue Versions |&lt;br /&gt;
  boxart = [[image:Pokemon_red_box.jpg|200px]][[image:Pokemon_blue_box.jpg|200px]] |&lt;br /&gt;
  caption = &amp;lt;small&amp;gt;Pokémon Red and Blue&#039;s boxart, [[version mascot|depicting]] {{p|Charizard}} and {{p|Blastoise}} respectively.&amp;lt;/small&amp;gt; |&lt;br /&gt;
  category = RPG |&lt;br /&gt;
  players = 2 players simultaneous |&lt;br /&gt;
  release_date_ja = February 27, 1996{{tt|*|Red and Green}}&amp;lt;br&amp;gt;October 10, 1996{{tt|*|Blue}} |&lt;br /&gt;
  release_date_au = November 1, 1998 |&lt;br /&gt;
  release_date_eu = October 5, 1999 |&lt;br /&gt;
  release_date_na = September 30, 1998 |&lt;br /&gt;
  release_date_kr = N/A |&lt;br /&gt;
  publisher = [[Nintendo]] |&lt;br /&gt;
  developer = [[Game Freak]] |&lt;br /&gt;
  esrb = E for Everyone|&lt;br /&gt;
  website_en = [http://www.pokemon.com/us/games/videogame-pokemontm-red-version-and-pokemontm-blue-version/ Pokémon.com page] |&lt;br /&gt;
  website_ja = |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{StrategyWiki|Pokémon Red and Blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon Red Version&#039;&#039;&#039; and &#039;&#039;&#039;Pokémon Blue Version&#039;&#039;&#039; were the first [[Pokémon games]] to see release outside of Japan, becoming available in North America on September 30th 1998 &amp;lt;ref&amp;gt;[http://gameboy.ign.com/objects/009/009846.html IGN Pokemon Red Version]&amp;lt;/ref&amp;gt;, and thus being the first Pokémon media to hit the international market. The pair closely followed after their release of the [[Pokémon anime]], which began airing September 8th 1998 &amp;lt;ref&amp;gt;[http://www.animenewsnetwork.com/encyclopedia/anime.php?id=270&amp;amp;page=25 Anime News Network - (Pokemon TV)]&amp;lt;/ref&amp;gt;, and within a year, Pokémon was well-known as a popular Nintendo franchise, with a third version, {{game|Yellow}}, on the way.&lt;br /&gt;
&lt;br /&gt;
Unlike later [[generation]]s, Red and Blue were not the same as they were in their Japanese releases. Japan had gotten their first pair of Pokémon games as {{2v2|Red|Green}}, which in all aspects were the same as Red and Blue with the exception of sprite design. When preparing the games for their English release, it was decided that Red and Green would be merged with Japan&#039;s already-released third version, {{v2|Blue| (Japanese)}}, for its improved graphics and sound.&lt;br /&gt;
&lt;br /&gt;
Despite being released towards the end of [[Game Boy|its console&#039;s]] lifespan, it quickly became the best-selling non-bundled game released for the Game Boy.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Illustrating the original [[version|Pokémon gameplay concepts]], players begin their game in [[Pallet Town]], a small town in the [[Kanto]] region, on the same day as their former best friend and now {{ga|Blue|rival}}. [[Professor Oak]] calls the player to his laboratory, and allows the player to choose from [[starter Pokémon]]: the {{type2|Grass}} {{p|Bulbasaur}}, {{type2|Fire}} {{p|Charmander}}, or the {{type2|Water}} {{p|Squirtle}}. After the rival has jealously chosen the starter that weakens the player&#039;s choice and had a preliminary battle, the player leaves for his journey across the region, challenging [[Gym Leaders]] and other {{pkmn|Trainer}}s on their way to the ultimate goal: the [[Pokémon League]] at the [[Indigo Plateau]].&lt;br /&gt;
&lt;br /&gt;
Along the way, the player will meet up with his rival several times, and have multiple run-ins with the insidious [[Team Rocket]], a criminal group that seeks to use Pokémon for their own gain. The player will ultimately find out that the boss of this evil group, [[Giovanni]], is actually the final Gym Leader in the game.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;quot;You&#039;ve finally been granted your [[Pokémon Trainer]]&#039;s license. Now, it&#039;s time to head out to become the world&#039;s greatest Pokémon Trainer. It&#039;s going to take all you&#039;ve got to collect {{cat|Generation I Pokémon|150 Pokémon}} in this enormous world. Catch and train monsters like the shockingly-cute {{p|Pikachu}}. Face off against {{p|Blastoise}}&#039;s torrential water cannons. Stand strong when facing {{p|Pidgeot}}&#039;s stormy {{m|Gust}}. [[Trade]] with friends and watch your Pokémon evolve. Important—no single Pokémon can win at all. Can you develop the ultimate Pokémon strategy to defeat the eight [[Gym Leader]]s and become the greatest [[Pokémon Master]] of all time?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Like in Red and Green, players may [[trade]] Pokémon between two cartridges using a [[Game Boy]] [[link cable]]. To take full advantage of this feature, several Pokémon are exclusive to each game of the pair, making it required that a person trade with others in order to complete their [[Pokédex]]. The link cable also makes possible battles with another player, allowing one to pit his or her Pokémon against new challenges.&lt;br /&gt;
&lt;br /&gt;
Trades between Pokémon games in different languages are impossible in this generation, and will always result in corruption if attempted. This is due to the fact that the games cannot automatically translate the Pokémon data, since there is not enough room on either cartridge for all of the text in so many languages (a feature that would [[Generation IV|later become possible]]).&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Gyms===&lt;br /&gt;
Players are introduced to the first eight Pokémon Gyms, each with their own type affiliation, of the series, led by [[Brock]] ({{t|Rock}}), [[Misty]] ({{t|Water}}), [[Lt. Surge]] ({{t|Electric}}), [[Erika]] ({{t|Grass}}), [[Koga]] ({{t|Poison}}), [[Sabrina]] ({{t|Psychic}}), [[Blaine]] ({{t|Fire}}) and [[Giovanni]] ({{t|Ground}}).&lt;br /&gt;
&lt;br /&gt;
===Elite Four===&lt;br /&gt;
The [[Elite Four]] of Kanto are a step above the rest, all located at the [[Indigo Plateau]] and ready to take on all challengers. In order, they are [[Lorelei]] ({{t|Ice}}), [[Bruno]] ({{t|Fighting}}), [[Agatha]] ({{t|Ghost}}) and [[Lance]] ({{t|Dragon}}). The final battle a Trainer has is against the [[Champion]], {{ga|Blue|their rival}}, who has Pokémon of mixed types.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Each game contains pre-recorded data on 151 different species of Pokémon, including {{p|Mew}}, a Pokémon unavailable to players of either game under normal conditions. Despite this, not all Pokémon are available to the player, regardless of version; trades must occur between players in order to complete their Pokédex without the use of cheats or glitches. Mew is the only Pokémon in these games that &#039;&#039;must&#039;&#039; be acquired through attending either a Nintendo sponsored event, [[Mew glitch|a glitch]], or [[cheating]].&lt;br /&gt;
&lt;br /&gt;
==[[Version-exclusive Pokémon|Version exclusives]]==&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of [[Generation I]] which has that Pokémon available.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{red color}}; -moz-border-radius: 1em; border: 5px solid #{{red color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Red&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{red color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|043|Oddish|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|044|Gloom|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|045|Vileplume|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{blue color}}; -moz-border-radius: 1em; border: 5px solid #{{blue color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Blue&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{blue color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|069|Bellsprout|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|070|Weepinbell|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|071|Victreebel|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Red and Blue can [[trade]] with all games from Generations {{gen|I}} and {{gen|II}}, provided the language is the same. While link battles are not possible directly between Red and Blue and the Generation II games, a player may challenge a Generation II game using [[Pokémon Stadium 2]].&lt;br /&gt;
&lt;br /&gt;
Pokémon Red and Blue are completely incompatible with Generations {{gen|III}} and {{gen|IV}}.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The games received positive reviews from the press, receiving a perfect 10/10 &amp;quot;Masterful&amp;quot; rating from IGN.&amp;lt;ref&amp;gt;[http://gameboy.ign.com/objects/016/016708.html IGN: Pokemon Blue Version (Pokemon Blue)] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt;  The games received an average score of about 89% on GameRankings&amp;lt;ref&amp;gt;[http://www.gamerankings.com/htmlpages2/367023.asp Pokemon Red Version for Game Boy - GameRankings] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt;, the second highest on the site for a [[main series]] Pokémon game, and the 3rd best score for a [[Game Boy]] title.&amp;lt;ref&amp;gt;[http://www.gamerankings.com/browse.html?site=gameboy Reviews and News Articles - GameRankings] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt; &amp;lt;!--This link shows that Red and Blue have different scores, but both round up to 89%.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Criticism===&lt;br /&gt;
[[File:Koffing Comparison.png|thumb|right|{{p|Koffing}}&#039;s Red and Blue sprite &#039;&#039;(left)&#039;&#039; paired with its HeartGold and SoulSilver sprite &#039;&#039;(right)&#039;&#039;. Note that the skull and crossbones of the sprite on the left are not placed correctly.]]&lt;br /&gt;
While bringing Pokémon to international fame and continuing the legacy of the Japanese Red and Green, Pokémon Red and Blue have been met with much criticism, especially compared to more recent releases in the series. Aside from the number of [[glitch]]es present in the games, many Pokémon look very little like their appearance in the {{pkmn|anime}}, which premiered nearly simultaneous with the games&#039; North American release, or later games, which improved on several other aspects as well as the graphics.&lt;br /&gt;
&lt;br /&gt;
The two games are also notorious for their several drastic glitches, among them the fabled [[Missingno.]], [[Glitch City]], and the [[Mew glitch]]. Despite this, the glitches are arguably minimal points of criticism due to the reward value that comes from their activation, such as the multiplication of a player&#039;s sixth item that happens when Missingno. is encountered.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*On the box art of Red and Blue, at the bottom states &amp;quot;Link with (Red or Blue) version to catch all 150 monsters&amp;quot;. This is one of the rare occasions where the Japanese name &amp;quot;Pocket Monsters&amp;quot; is referenced.  &lt;br /&gt;
*These two titles along with {{V2|Yellow}} are the only titles to have their mascot&#039;s artwork changed from their Japanese counterparts.&lt;br /&gt;
*The blurb on the back of the games&#039; boxes state that 139 different Pokémon can be obtained in the game without trading. This, however, includes all Pokémon that the player chooses (i.e. both the {{p|Omanyte}} and {{p|Kabuto}} families are counted). Therefore, the true total of different Pokémon obtainable in one adventure (without trading) is 124 (125 if [[Mew(Pokémon)|Mew]] is obtained with the [[Mew glitch]].&lt;br /&gt;
*The font used in this game was later used in {{smw|Wario Land 3}}, with the exception of numerals and punctuation marks.&lt;br /&gt;
&lt;br /&gt;
===In other languages===&lt;br /&gt;
{{langtable|color={{red color}}|bordercolor={{blue color light}}&lt;br /&gt;
|fr=Pokémon Version Rouge et Version Bleu&lt;br /&gt;
|de=Pokémon - Rot Edition und Blaue Edition&lt;br /&gt;
|it=Pokémon Versione Rossa e Versione Blu&lt;br /&gt;
|es=Pokémon Edición Roja y Edición Azul}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main series}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Game Boy games]]&lt;br /&gt;
[[Category:Pokémon Red and Blue|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Rot und Blau]]&lt;br /&gt;
[[es:Pokémon Rojo y Azul]]&lt;br /&gt;
[[fr:Pokémon Rouge et Bleu]]&lt;br /&gt;
[[pt:Pokémon Red e Blue]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_with_unique_type_combinations&amp;diff=978814</id>
		<title>List of Pokémon with unique type combinations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_with_unique_type_combinations&amp;diff=978814"/>
		<updated>2010-01-07T22:07:21Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Families */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many Pokémon have two types, rather than just one, and due to the complex nature in which types can be arranged, possible combinations number at 153. While many of these combinations are actually quite common (sometimes even more so than Pokémon of single types), there are several Pokémon which have type combinations unique to either their species or their evolutionary family. These unique Pokémon are listed below.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Normal|{{normal color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{normal color dark}}; -moz-border-radius: 10px; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{normal color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{color|{{normal color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{normal color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 203&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:203.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Girafarig|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 400&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:400.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Bibarel|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; |{{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{water color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Fighting|{{fighting color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fighting color dark}}; -moz-border-radius: 10px; border: 5px solid #{{fighting color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{fighting color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{color|{{fighting color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{fighting color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 448&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:448.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Lucario|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Poison|{{poison color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
None.&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{poison color dark}}; -moz-border-radius: 10px; border: 5px solid #{{poison color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{poison color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{poison color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 031&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:031.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Nidoqueen|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 034&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:034.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Nidoking|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 041&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:041.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Zubat|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 042&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:042.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Golbat|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 169&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:169.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Crobat|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 453&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:453.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Croagunk|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 454&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:454.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Toxicroak|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Ground|{{ground color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
None.&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ground color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ground color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot; | {{color|{{ground color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ground color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 207&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:207.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gligar|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 472&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:472.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gliscor|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 343&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:343.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Baltoy|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 344&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:344.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Claydol|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Rock|{{rock color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{rock color dark}}; -moz-border-radius: 10px; border: 5px solid #{{rock color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{rock color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color|{{rock color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{rock color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 142&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:142.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Aerodactyl|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 248&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:248.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Tyranitar|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{dark color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{rock color dark}}; -moz-border-radius: 10px; border: 5px solid #{{rock color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{rock color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color|{{rock color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{rock color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 345&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:345.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lileep|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 346&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:346.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Cradily|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{grass color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Bug|{{bug color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{bug color dark}}; -moz-border-radius: 10px; border: 5px solid #{{bug color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{bug color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{bug color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 214&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:214.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Heracross|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 283&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:283.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Surskit|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{water color}}&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 292&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:292.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Shedinja|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; |{{typecolor|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ghost color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Ghost|{{ghost color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ghost color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ghost color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ghost color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{color|{{ghost color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ghost color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 487&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:487O.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Giratina|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{dragon color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ghost color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ghost color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ghost color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{color|{{ghost color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ghost color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 092&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:092.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gastly|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 093&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:093.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Haunter|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 094&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:094.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gengar|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 425&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:425.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Drifloon|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 426&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:426.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Drifblim|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Steel|{{steel color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{steel color dark}}; -moz-border-radius: 10px; border: 5px solid #{{steel color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{steel color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{color|{{steel color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{steel color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 208&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:208.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Steelix|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 227&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:227.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Skarmory|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 483&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:483.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Dialga|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{dragon color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Grass|{{grass color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{grass color dark}}; -moz-border-radius: 10px; border: 5px solid #{{grass color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{grass color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{grass color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 286&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:286.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Breloom|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 389&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:389.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Torterra|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{grass color dark}}; -moz-border-radius: 10px; border: 5px solid #{{grass color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{grass color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{grass color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 459&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:459.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Snover|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 460&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:460.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Abomasnow|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Fire|{{fire color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color dark}}; -moz-border-radius: 10px; border: 5px solid #{{fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{fire color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{color|{{fire color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{fire color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 219&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:219.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Magcargo|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 485&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:485.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Heatran|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color dark}}; -moz-border-radius: 10px; border: 5px solid #{{fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{fire color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{color|{{fire color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{fire color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 322&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:322.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Numel|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 323&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:323.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Camerupt|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Water|{{water color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{water color dark}}; -moz-border-radius: 10px; border: 5px solid #{{water color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{water color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | {{color|{{water color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{water color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 062&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:062.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Poliwrath|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 395&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:395.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Empoleon|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{water color dark}}; -moz-border-radius: 10px; border: 5px solid #{{water color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{water color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | {{color|{{water color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{water color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 170&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:170.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Chinchou|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 171&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:171.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lanturn|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 270&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:270.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lotad|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{Grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 271&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:271.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lombre|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{Grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 272&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:272.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Ludicolo|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{Grass color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Electric|{{electric color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}}; -moz-border-radius: 10px; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{electric color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{color|{{electric color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{electric color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 145&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:145.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Zapdos|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 479&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:479.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Rotom|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ghost color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}}; -moz-border-radius: 10px; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{electric color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{color|{{electric color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{electric color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 081&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:081.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Magnemite|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 082&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:082.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Magneton|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 462&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:462.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Magnezone|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Ice|{{ice color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ice color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ice color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | {{color|{{ice color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ice color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 478&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:478.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Froslass|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ghost color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ice color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ice color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | {{color|{{ice color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ice color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 238&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:238.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Smoochum|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 124&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:124.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Jynx|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 220&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:220.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Swinub|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 221&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:221.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Piloswine|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 473&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:473.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Mamoswine|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Dragon|{{dragon color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color dark}}; -moz-border-radius: 10px; border: 5px solid #{{dragon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{dragon color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}&amp;quot; | {{color|{{dragon color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{dragon color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 380&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:380.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Latias|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 381&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:381.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Latios|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; |{{typecolor|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Dark|{{dark color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
None.&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color dark}}; -moz-border-radius: 10px; border: 5px solid #{{dark color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{dark color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{color|{{dark color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{dark color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 198&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:198.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Murkrow|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 430&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:430.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Honchkrow|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 215&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:215.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Sneasel|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 461&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:461.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Weavile|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 228&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:228.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Houndour|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 229&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:229.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Houndoom|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; |{{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fire color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There are 21 different species of Pokémon who do not have the same type combination as another.&lt;br /&gt;
*All [[Electric (type)#Half Electric-type Pokémon|dual-typed Electric-type Pokémon]] have unique type combinations.&lt;br /&gt;
*The {{type2|Flying}} and {{type2|Psychic}} are the only types in which the Pokémon &#039;&#039;primarily&#039;&#039; don&#039;t have unique type combinations, though a Pokémon who has Flying as their primary type has yet to exist.&lt;br /&gt;
&lt;br /&gt;
[[Category: Lists]]&lt;br /&gt;
[[Category: Elemental types|* 4]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_with_unique_type_combinations&amp;diff=978811</id>
		<title>List of Pokémon with unique type combinations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_with_unique_type_combinations&amp;diff=978811"/>
		<updated>2010-01-07T22:05:53Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Single Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many Pokémon have two types, rather than just one, and due to the complex nature in which types can be arranged, possible combinations number at 153. While many of these combinations are actually quite common (sometimes even more so than Pokémon of single types), there are several Pokémon which have type combinations unique to either their species or their evolutionary family. These unique Pokémon are listed below.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Normal|{{normal color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{normal color dark}}; -moz-border-radius: 10px; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{normal color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{color|{{normal color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{normal color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 203&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:203.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Girafarig|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 400&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:400.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Bibarel|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; |{{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{water color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Fighting|{{fighting color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fighting color dark}}; -moz-border-radius: 10px; border: 5px solid #{{fighting color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{fighting color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{color|{{fighting color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{fighting color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 448&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:448.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Lucario|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Poison|{{poison color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
None.&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{poison color dark}}; -moz-border-radius: 10px; border: 5px solid #{{poison color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{poison color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{poison color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 031&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:031.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Nidoqueen|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 034&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:034.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Nidoking|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 041&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:041.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Zubat|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 042&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:042.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Golbat|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 169&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:169.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Crobat|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 453&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:453.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Croagunk|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 454&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:454.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Toxicroak|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Ground|{{ground color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
None.&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ground color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ground color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot; | {{color|{{ground color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ground color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 207&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:207.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gligar|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 472&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:472.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gliscor|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 343&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:343.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Baltoy|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 344&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:344.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Claydol|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Rock|{{rock color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{rock color dark}}; -moz-border-radius: 10px; border: 5px solid #{{rock color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{rock color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color|{{rock color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{rock color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 142&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:142.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Aerodactyl|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 248&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:248.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Tyranitar|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{dark color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{rock color dark}}; -moz-border-radius: 10px; border: 5px solid #{{rock color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{rock color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color|{{rock color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{rock color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 345&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:345.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lileep|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 346&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:346.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Cradily|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{grass color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 347&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:347.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Anorith|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{bug color}}&amp;quot; |{{typecolor|Bug}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 346&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:348.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Armaldo|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{bug color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Bug}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Bug|{{bug color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{bug color dark}}; -moz-border-radius: 10px; border: 5px solid #{{bug color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{bug color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{bug color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 214&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:214.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Heracross|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 283&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:283.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Surskit|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{water color}}&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 292&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:292.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Shedinja|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; |{{typecolor|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ghost color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Ghost|{{ghost color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ghost color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ghost color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ghost color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{color|{{ghost color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ghost color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 487&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:487O.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Giratina|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{dragon color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ghost color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ghost color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ghost color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{color|{{ghost color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ghost color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 092&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:092.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gastly|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 093&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:093.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Haunter|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 094&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:094.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gengar|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 425&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:425.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Drifloon|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 426&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:426.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Drifblim|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Steel|{{steel color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{steel color dark}}; -moz-border-radius: 10px; border: 5px solid #{{steel color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{steel color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{color|{{steel color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{steel color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 208&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:208.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Steelix|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 227&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:227.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Skarmory|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 483&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:483.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Dialga|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{dragon color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Grass|{{grass color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{grass color dark}}; -moz-border-radius: 10px; border: 5px solid #{{grass color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{grass color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{grass color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 286&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:286.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Breloom|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 389&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:389.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Torterra|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{grass color dark}}; -moz-border-radius: 10px; border: 5px solid #{{grass color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{grass color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{grass color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 459&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:459.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Snover|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 460&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:460.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Abomasnow|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Fire|{{fire color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color dark}}; -moz-border-radius: 10px; border: 5px solid #{{fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{fire color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{color|{{fire color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{fire color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 219&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:219.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Magcargo|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 485&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:485.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Heatran|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color dark}}; -moz-border-radius: 10px; border: 5px solid #{{fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{fire color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{color|{{fire color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{fire color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 322&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:322.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Numel|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 323&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:323.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Camerupt|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Water|{{water color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{water color dark}}; -moz-border-radius: 10px; border: 5px solid #{{water color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{water color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | {{color|{{water color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{water color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 062&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:062.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Poliwrath|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 395&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:395.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Empoleon|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{water color dark}}; -moz-border-radius: 10px; border: 5px solid #{{water color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{water color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | {{color|{{water color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{water color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 170&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:170.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Chinchou|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 171&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:171.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lanturn|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 270&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:270.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lotad|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{Grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 271&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:271.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lombre|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{Grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 272&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:272.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Ludicolo|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{Grass color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Electric|{{electric color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}}; -moz-border-radius: 10px; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{electric color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{color|{{electric color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{electric color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 145&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:145.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Zapdos|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 479&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:479.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Rotom|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ghost color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}}; -moz-border-radius: 10px; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{electric color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{color|{{electric color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{electric color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 081&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:081.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Magnemite|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 082&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:082.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Magneton|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 462&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:462.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Magnezone|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Ice|{{ice color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ice color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ice color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | {{color|{{ice color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ice color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 478&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:478.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Froslass|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ghost color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ice color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ice color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | {{color|{{ice color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ice color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 238&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:238.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Smoochum|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 124&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:124.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Jynx|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 220&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:220.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Swinub|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 221&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:221.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Piloswine|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 473&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:473.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Mamoswine|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Dragon|{{dragon color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color dark}}; -moz-border-radius: 10px; border: 5px solid #{{dragon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{dragon color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}&amp;quot; | {{color|{{dragon color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{dragon color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 380&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:380.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Latias|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 381&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:381.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Latios|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; |{{typecolor|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Dark|{{dark color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
None.&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color dark}}; -moz-border-radius: 10px; border: 5px solid #{{dark color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{dark color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{color|{{dark color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{dark color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 198&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:198.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Murkrow|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 430&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:430.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Honchkrow|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 215&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:215.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Sneasel|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 461&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:461.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Weavile|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 228&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:228.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Houndour|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 229&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:229.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Houndoom|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; |{{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fire color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There are 21 different species of Pokémon who do not have the same type combination as another.&lt;br /&gt;
*All [[Electric (type)#Half Electric-type Pokémon|dual-typed Electric-type Pokémon]] have unique type combinations.&lt;br /&gt;
*The {{type2|Flying}} and {{type2|Psychic}} are the only types in which the Pokémon &#039;&#039;primarily&#039;&#039; don&#039;t have unique type combinations, though a Pokémon who has Flying as their primary type has yet to exist.&lt;br /&gt;
&lt;br /&gt;
[[Category: Lists]]&lt;br /&gt;
[[Category: Elemental types|* 4]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_with_unique_type_combinations&amp;diff=978810</id>
		<title>List of Pokémon with unique type combinations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_with_unique_type_combinations&amp;diff=978810"/>
		<updated>2010-01-07T22:03:33Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Single Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many Pokémon have two types, rather than just one, and due to the complex nature in which types can be arranged, possible combinations number at 153. While many of these combinations are actually quite common (sometimes even more so than Pokémon of single types), there are several Pokémon which have type combinations unique to either their species or their evolutionary family. These unique Pokémon are listed below.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Normal|{{normal color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{normal color dark}}; -moz-border-radius: 10px; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{normal color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{color|{{normal color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{normal color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 203&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:203.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Girafarig|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 400&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:400.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Bibarel|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; |{{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{water color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Fighting|{{fighting color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fighting color dark}}; -moz-border-radius: 10px; border: 5px solid #{{fighting color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{fighting color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{color|{{fighting color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{fighting color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 448&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:448.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Lucario|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Poison|{{poison color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
None.&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{poison color dark}}; -moz-border-radius: 10px; border: 5px solid #{{poison color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{poison color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{poison color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 031&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:031.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Nidoqueen|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 034&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:034.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Nidoking|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 041&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:041.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Zubat|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 042&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:042.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Golbat|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 169&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:169.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Crobat|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 453&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:453.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Croagunk|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 454&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:454.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Toxicroak|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Ground|{{ground color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
None.&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ground color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ground color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot; | {{color|{{ground color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ground color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 207&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:207.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gligar|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 472&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:472.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gliscor|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 343&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:343.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Baltoy|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 344&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:344.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Claydol|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Rock|{{rock color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{rock color dark}}; -moz-border-radius: 10px; border: 5px solid #{{rock color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{rock color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color|{{rock color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{rock color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 142&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:142.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Aerodactyl|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 248&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:248.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Tyranitar|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{dark color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{rock color dark}}; -moz-border-radius: 10px; border: 5px solid #{{rock color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{rock color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color|{{rock color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{rock color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 345&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:345.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lileep|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 346&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:346.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Cradily|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{grass color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 347&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:347.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Anorith|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{bug color}}&amp;quot; |{{typecolor|Bug}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 346&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:348.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Armaldo|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{bug color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Bug}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Bug|{{bug color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{bug color dark}}; -moz-border-radius: 10px; border: 5px solid #{{bug color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{bug color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{bug color dark}}|Elemental type|Types}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{Rock color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 214&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:214.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Heracross|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 283&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:283.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Surskit|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{water color}}&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 292&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:292.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Shedinja|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; |{{typecolor|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ghost color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Ghost|{{ghost color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ghost color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ghost color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ghost color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{color|{{ghost color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ghost color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 487&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:487O.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Giratina|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{dragon color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ghost color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ghost color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ghost color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{color|{{ghost color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ghost color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 092&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:092.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gastly|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 093&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:093.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Haunter|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 094&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:094.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Gengar|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{poison color}}&amp;quot; |{{typecolor|Poison}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 425&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:425.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Drifloon|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 426&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:426.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Drifblim|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Steel|{{steel color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{steel color dark}}; -moz-border-radius: 10px; border: 5px solid #{{steel color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{steel color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{color|{{steel color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{steel color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 208&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:208.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Steelix|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 227&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:227.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Skarmory|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 483&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:483.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Dialga|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{dragon color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Grass|{{grass color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{grass color dark}}; -moz-border-radius: 10px; border: 5px solid #{{grass color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{grass color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{grass color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 286&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:286.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Breloom|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 389&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:389.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Torterra|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{grass color dark}}; -moz-border-radius: 10px; border: 5px solid #{{grass color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{grass color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{grass color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 459&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:459.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Snover|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 460&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:460.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Abomasnow|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Fire|{{fire color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color dark}}; -moz-border-radius: 10px; border: 5px solid #{{fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{fire color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{color|{{fire color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{fire color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 219&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:219.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Magcargo|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{rock color}}&amp;quot; |{{typecolor|Rock}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 485&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:485.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Heatran|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fire color dark}}; -moz-border-radius: 10px; border: 5px solid #{{fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{fire color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{color|{{fire color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{fire color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 322&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:322.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Numel|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 323&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:323.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Camerupt|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Water|{{water color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{water color dark}}; -moz-border-radius: 10px; border: 5px solid #{{water color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{water color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | {{color|{{water color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{water color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 062&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:062.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Poliwrath|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; |{{typecolor|Fighting}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 395&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:395.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Empoleon|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{water color dark}}; -moz-border-radius: 10px; border: 5px solid #{{water color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{water color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | {{color|{{water color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{water color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 170&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:170.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Chinchou|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 171&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:171.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lanturn|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 270&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:270.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lotad|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{Grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 271&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:271.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lombre|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{Grass color}}&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 272&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:272.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Ludicolo|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; |{{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{Grass color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Electric|{{electric color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}}; -moz-border-radius: 10px; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{electric color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{color|{{electric color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{electric color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 145&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:145.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Zapdos|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 479&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:479.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Rotom|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ghost color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}}; -moz-border-radius: 10px; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{electric color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{color|{{electric color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{electric color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 081&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:081.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Magnemite|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 082&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:082.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Magneton|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 462&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:462.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Magnezone|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; |{{typecolor|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{steel color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Ice|{{ice color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ice color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ice color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | {{color|{{ice color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ice color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 478&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:478.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Froslass|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ghost color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ice color dark}}; -moz-border-radius: 10px; border: 5px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{ice color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | {{color|{{ice color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{ice color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 238&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:238.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Smoochum|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 124&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:124.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Jynx|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 220&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:220.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Swinub|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 221&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:221.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Piloswine|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 473&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:473.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Mamoswine|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ground color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Dragon|{{dragon color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color dark}}; -moz-border-radius: 10px; border: 5px solid #{{dragon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{dragon color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}&amp;quot; | {{color|{{dragon color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{dragon color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 380&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:380.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Latias|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 381&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:381.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Latios|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; |{{typecolor|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Families===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=={{tcolor|Dark|{{dark color}}}}==&lt;br /&gt;
===Single Pokémon===&lt;br /&gt;
None.&lt;br /&gt;
===Families===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color dark}}; -moz-border-radius: 10px; border: 5px solid #{{dark color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{dark color dark}}|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{color|{{dark color dark}}|Name}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|{{dark color dark}}|Elemental type|Types}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 198&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:198.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Murkrow|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 430&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:430.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Honchkrow|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; |{{typecolor|Flying}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 215&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:215.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Sneasel|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 461&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:461.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Weavile|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; |{{typecolor|Ice}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 228&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:228.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{pcolor|Houndour|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | 229&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | [[Image:229.png]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{pcolor|Houndoom|1b45c1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; |{{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{fire color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |{{typecolor|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There are 21 different species of Pokémon who do not have the same type combination as another.&lt;br /&gt;
*All [[Electric (type)#Half Electric-type Pokémon|dual-typed Electric-type Pokémon]] have unique type combinations.&lt;br /&gt;
*The {{type2|Flying}} and {{type2|Psychic}} are the only types in which the Pokémon &#039;&#039;primarily&#039;&#039; don&#039;t have unique type combinations, though a Pokémon who has Flying as their primary type has yet to exist.&lt;br /&gt;
&lt;br /&gt;
[[Category: Lists]]&lt;br /&gt;
[[Category: Elemental types|* 4]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Peck_(move)&amp;diff=911910</id>
		<title>Peck (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Peck_(move)&amp;diff=911910"/>
		<updated>2009-10-27T04:49:47Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=64 |&lt;br /&gt;
name=Peck |&lt;br /&gt;
jname=つつく |&lt;br /&gt;
jtrans=Peck |&lt;br /&gt;
desc=The foe is jabbed with a sharply pointed beak or horn. |&lt;br /&gt;
gameimage=PeckDPPt.png |&lt;br /&gt;
type=Flying |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=35 |&lt;br /&gt;
maxpp=56 |&lt;br /&gt;
power=35 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=No effect. |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=4 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=A highly appealing move. |&lt;br /&gt;
appealsc=3 |&lt;br /&gt;
scdesc=A basic performance using a move known by the Pokémon. |&lt;br /&gt;
pokefordex=peck |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any| &lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Peck&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;つつく&#039;&#039;&#039; &#039;&#039;Peck&#039;&#039;) is a damage-dealing {{type2|Flying}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Peck inflicts damage and has no secondary effect.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Peck Anime.jpg|{{TP|Winona|Swellow}} using &#039;&#039;&#039;Peck&#039;&#039;&#039; on {{AP|Swellow}}&lt;br /&gt;
Image:Piplup Peck Dawn.jpg|{{TP|Dawn|Piplup}} using &#039;&#039;&#039;Peck&#039;&#039;&#039; on {{an|Dawn}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;{{p|Spearow}}&#039;&#039;&#039;. Spearow pecks the opponent several times.&lt;br /&gt;
* Used by a {{pkmn2|wild}} {{p|Spearow}} in &#039;&#039;[[EP001|Pokémon! I Choose You!]]&#039;&#039; &#039;&#039;&#039;Debut.&#039;&#039;&#039;&lt;br /&gt;
* Used by multiple {{pkmn2|wild}} {{p|Spearow}} in &#039;&#039;[[EP131|Fighting Flyer with Fire]]&#039;&#039;.&lt;br /&gt;
* Used by multiple {{pkmn2|wild}} {{p|Spearow}} in [[DP140]].&lt;br /&gt;
&#039;&#039;&#039;{{p|Hoothoot}}&#039;&#039;&#039;. Hoothoot pecks the opponent several times.&lt;br /&gt;
* Used by [[Hagatha]]&#039;s {{p|Hoothoot}} in &#039;&#039;[[EP121|Illusion Confusion]]&#039;&#039;.&lt;br /&gt;
* Used by [[Falkner]]&#039;s {{p|Hoothoot}} in &#039;&#039;[[EP131|Fighting Flyer with Fire]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Farfetch&#039;d}}&#039;&#039;&#039;. Farfetch&#039;d pecks the opponent with its beak.&lt;br /&gt;
* Used by [[Sylvester]]&#039;s {{p|Farfetch&#039;d}} in &#039;&#039;[[EP145|A Farfetch&#039;d Tale]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Pidgey}}&#039;&#039;&#039;. Pidgey pecks the opponent with its beak.&lt;br /&gt;
* Used by [[Trixie]]&#039;s {{p|Pidgey}} in &#039;&#039;[[EP153|Love, Totodile Style]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Noctowl}}&#039;&#039;&#039;. Noctowl pecks the opponent repeatedly.&lt;br /&gt;
* Used by [[Ash Ketchum]]&#039;s [[Ash&#039;s Noctowl|Noctowl]] from &#039;&#039;[[EP154|Fowl Play!]]&#039;&#039; to Present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Murkrow}}&#039;&#039;&#039;. Murkrow pecks the opponent several times.&lt;br /&gt;
* Used by a group of [[wild]] {{p|Murkrow}} in &#039;&#039;[[EP184|All the Glitters!]]&#039;&#039;.&lt;br /&gt;
* Used by {{jo|Lily}}&#039;s {{p|Murkrow}} in &#039;&#039;[[EP241|Hocus Pokémon]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Natu}}&#039;&#039;&#039;. Natu pecks the opponent several times.&lt;br /&gt;
* Used by [[Mackenzie]]&#039;s {{p|Natu|Naughty}} in &#039;&#039;[[EP201|Doin&#039; What Comes Natu-rally]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Torchic}}&#039;&#039;&#039;. Torchic pecks the opponent several times.&lt;br /&gt;
* Used by {{TP|May|May&#039;s Torchic|Blaziken}} from &#039;&#039;[[AG002|A Ruin with a View]]&#039;&#039; to &#039;&#039;[[AG077|A Fan with a Plan]]&#039;&#039;. &lt;br /&gt;
&#039;&#039;&#039;{{p|Taillow}}&#039;&#039;&#039;. Taillow pecks the opponent repeatedly.&lt;br /&gt;
* Used by [[Ash Ketchum]]&#039;s [[Ash&#039;s Taillow|Taillow]] from &#039;&#039;[[AG005|In the Knicker of Time!]]&#039;&#039; to &#039;&#039;[[AG080|That&#039;s Just Swellow]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Xatu}}&#039;&#039;&#039;. Xatu pecks the opponent several times.&lt;br /&gt;
* Used by {{ho|Calista}}&#039;s {{p|Xatu}} in &#039;&#039;[[AG076|Me, Myself and Time]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Combusken}}&#039;&#039;&#039;. Combusken jumps and pecks the opponent only once.&lt;br /&gt;
* Used by {{TP|May|May&#039;s Combusken|Blaziken}} from &#039;&#039;[[AG082|A Shroomish Skirmish]]&#039;&#039; to ???.&lt;br /&gt;
&#039;&#039;&#039;{{p|Swellow}}&#039;&#039;&#039;. Swellow pecks the foe quickly.&lt;br /&gt;
* Used by [[Winona]]&#039;s {{p|Swellow}} in &#039;&#039;[[AG085|Sky High Gym Battle!]]&#039;&#039; in its battle against [[Ash&#039;s Swellow]].&lt;br /&gt;
&#039;&#039;&#039;{{p|Altaria}}&#039;&#039;&#039;. Altaria pecks the foe quickly.&lt;br /&gt;
* Used by [[Winona]]&#039;s {{p|Altaria}} in &#039;&#039;[[AG085|Sky High Gym Battle!]]&#039;&#039; in its battle against [[Ash&#039;s Grovyle]].&lt;br /&gt;
&#039;&#039;&#039;{{p|Piplup}}&#039;&#039;&#039;. Piplup&#039;s beak starts to glow and it pecks the opponent multiple times.&lt;br /&gt;
* Used by [[Dawn&#039;s Piplup]] from &#039;&#039;[[DP001|Following a Maiden&#039;s Voyage!]]&#039;&#039; to the present.&lt;br /&gt;
* Used by [[Tyler]]&#039;s Pippy in &#039;&#039;[[DP080|The Thief That Keeps on Thieving!]]&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;{{p|Chatot}}&#039;&#039;&#039;. Chatot pecks the foe quickly.&lt;br /&gt;
* Used by {{ka|Ada}}&#039;s {{p|Chatot}} in &#039;&#039;[[AG184|Strategy Tomorrow - Comedy Tonight!]]&#039;&#039;.&lt;br /&gt;
* Used by [[Officer Jenny]]&#039;s [[Chatot (Pokémon)|&amp;quot;Buddy&amp;quot;]] in &#039;&#039;[[DP115|Stealing the Conversation!]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Staravia}}&#039;&#039;&#039;. Staravia pecks the opponent.&lt;br /&gt;
* Used by [[Ash&#039;s Staravia]] in [[DP100|Aiding the Enemy!]].&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Generation I===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Flying}}&lt;br /&gt;
{{Moveentry|021|Spearow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|022|Fearow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|083|Farfetch&#039;d|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|084|Doduo|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|085|Dodrio|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|118|Goldeen|1|Water||--}}&lt;br /&gt;
{{Moveentry|119|Seaking|1|Water||--}}&lt;br /&gt;
{{Moveentry|144|Articuno|2|Ice|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|146|Moltres|2|Fire|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Flying}}&lt;br /&gt;
{{Moveentry|021|Spearow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|022|Fearow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|083|Farfetch&#039;d|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|084|Doduo|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|085|Dodrio|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|118|Goldeen|1|Water||--}}&lt;br /&gt;
{{Moveentry|119|Seaking|1|Water||--}}&lt;br /&gt;
{{Moveentry|145|Zapdos|2|Electric|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|163|Hoothoot|2|Normal|Flying|11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying|--&amp;lt;br&amp;gt;11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|177|Natu|2|Psychic|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|178|Xatu|2|Psychic|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|198|Murkrow|2|Dark|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|227|Skarmory|2|Steel|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Flying}}&lt;br /&gt;
{{Moveentry|086|Seel|1|Water||{{p|Farfetch&#039;d}}}}&lt;br /&gt;
{{Moveentry|175|Togepi|1|Normal||{{p|Spearow}}, {{p|Fearow}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Hoothoot}}, {{p|Noctowl}}&amp;lt;br&amp;gt;{{p|Natu}}, {{p|Xatu}}&amp;lt;br&amp;gt;{{p|Murkrow}}&amp;lt;br&amp;gt;{{p|Skarmory}}|&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Flying}}&lt;br /&gt;
{{Moveentry|021|Spearow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|022|Fearow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||--}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||--}}&lt;br /&gt;
{{Moveentry|034|Nidoking|2|Poison|Ground|--}}&lt;br /&gt;
{{Moveentry|083|Farfetch&#039;d|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|084|Doduo|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|085|Dodrio|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|118|Goldeen|1|Water||--}}&lt;br /&gt;
{{Moveentry|119|Seaking|1|Water||--}}&lt;br /&gt;
{{Moveentry|145|Zapdos|2|Electric|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|163|Hoothoot|2|Normal|Flying|11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying|--&amp;lt;br&amp;gt;11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|177|Natu|2|Psychic|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|178|Xatu|2|Psychic|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|198|Murkrow|2|Dark|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|227|Skarmory|2|Steel|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|255|Torchic|1|Fire||16}}&lt;br /&gt;
{{Moveentry|256|Combusken|2|Fire|Fighting|17}}&lt;br /&gt;
{{Moveentry|257|Blaziken|2|Fire|Fighting|17}}&lt;br /&gt;
{{Moveentry|276|Taillow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|277|Swellow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|333|Swablu|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|334|Altaria|2|Dragon|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By breeding====&lt;br /&gt;
{{Breedlist|Flying}}&lt;br /&gt;
{{Moveentry|175|Togepi|1|Normal||{{p|Spearow}}, {{p|Fearow}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Hoothoot}}, {{p|Noctowl}}&amp;lt;br&amp;gt;{{p|Natu}}, {{p|Xatu}}&amp;lt;br&amp;gt;{{p|Murkrow}}&amp;lt;br&amp;gt;{{p|Skarmory}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Swablu}}, {{p|Altaria}}|&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Flying}}&lt;br /&gt;
{{Moveentry|021|Spearow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|022|Fearow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||--}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||--}}&lt;br /&gt;
{{Moveentry|034|Nidoking|2|Poison|Ground|--}}&lt;br /&gt;
{{Moveentry|083|Farfetch&#039;d|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|084|Doduo|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|085|Dodrio|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|118|Goldeen|1|Water||--}}&lt;br /&gt;
{{Moveentry|119|Seaking|1|Water||--}}&lt;br /&gt;
{{Moveentry|145|Zapdos|2|Electric|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|163|Hoothoot|2|Normal|Flying|13|&#039;&#039;&#039;||DP}}&lt;br /&gt;
{{Moveentry|163|Hoothoot|2|Normal|Flying|9|&#039;&#039;&#039;||PtHGSS}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying|13|&#039;&#039;&#039;||DP}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying|9|&#039;&#039;&#039;||PtHGSS}}&lt;br /&gt;
{{Moveentry|177|Natu|2|Psychic|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|178|Xatu|2|Psychic|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|198|Murkrow|2|Dark|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|221|Piloswine|2|Ice|Ground|--}}&lt;br /&gt;
{{Moveentry|227|Skarmory|2|Steel|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|255|Torchic|1|Fire||16}}&lt;br /&gt;
{{Moveentry|256|Combusken|2|Fire|Fighting|17}}&lt;br /&gt;
{{Moveentry|257|Blaziken|2|Fire|Fighting|17}}&lt;br /&gt;
{{Moveentry|276|Taillow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|277|Swellow|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|333|Swablu|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|334|Altaria|2|Dragon|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|393|Piplup|1|Water||15}}&lt;br /&gt;
{{Moveentry|394|Prinplup|1|Water||15}}&lt;br /&gt;
{{Moveentry|395|Empoleon|2|Water|Steel|15}}&lt;br /&gt;
{{Moveentry|441|Chatot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|473|Mamoswine|2|Ice|Ground|--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By breeding====&lt;br /&gt;
{{Breedlist|Flying}}&lt;br /&gt;
{{Moveentry|175|Togepi|1|Normal||{{p|Spearow}}, {{p|Fearow}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Hoothoot}}, {{p|Noctowl}}&amp;lt;br&amp;gt;{{p|Natu}}, {{p|Xatu}}&amp;lt;br&amp;gt;{{p|Murkrow}}&amp;lt;br&amp;gt;{{p|Skarmory}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Swablu}}, {{p|Altaria}}&amp;lt;br&amp;gt;{{p|Chatot}}|&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Even though it was introduced in [[Generation I]], it was used only [[EP001|once]] in the [[anime]]&#039;s [[Pokémon: Indigo League|first Kanto arc]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Picotazo&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Picpic&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Schnabel&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Beccata&#039;&#039;&#039;&lt;br /&gt;
* Brazilian and European Portuguese: &#039;&#039;&#039;Bicada&#039;&#039;&#039;&lt;br /&gt;
* Hindi: &#039;&#039;&#039;Chonch Maro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Tackle}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Schnabel]]&lt;br /&gt;
[[fr:Picpic]]&lt;br /&gt;
[[ja:つつく]]&lt;br /&gt;
[[pt:Peck]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tackle_(move)&amp;diff=911909</id>
		<title>Tackle (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tackle_(move)&amp;diff=911909"/>
		<updated>2009-10-27T04:49:18Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|move Tackle|the field move|Field Move}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=33 |&lt;br /&gt;
name=Tackle |&lt;br /&gt;
jname=たいあたり |&lt;br /&gt;
jtrans=Body Blow |&lt;br /&gt;
desc=A physical attack in which the user charges and slams into the foe with its whole body. |&lt;br /&gt;
gameimage=Tackle.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=35 |&lt;br /&gt;
maxpp=56 |&lt;br /&gt;
power=35 |&lt;br /&gt;
accuracy=95 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=4 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=A highly appealing move. |&lt;br /&gt;
appealsc=3 |&lt;br /&gt;
scdesc=A basic performance using a move known by the Pokémon. |&lt;br /&gt;
pokefordex=tackle |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Tackle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;たいあたり&#039;&#039;&#039; &#039;&#039;Body Blow&#039;&#039;) is a damage-dealing {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Tackle deals damage and has no secondary effect.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||--}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||--}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||--}}&lt;br /&gt;
{{Moveentry|010|Caterpie|1|Bug||--}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||--}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||--}}&lt;br /&gt;
{{Moveentry|031|Nidoqueen|2|Poison|Ground|--}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||--}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||--}}&lt;br /&gt;
{{Moveentry|034|Nidoking|2|Poison|Ground|--}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|075|Graveler|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|076|Golem|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|081|Magnemite|1|Electric||--}}&lt;br /&gt;
{{Moveentry|082|Magneton|1|Electric||--}}&lt;br /&gt;
{{Moveentry|090|Shellder|1|Water||--}}&lt;br /&gt;
{{Moveentry|091|Cloyster|2|Water|Ice|--}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|100|Voltorb|1|Electric||--}}&lt;br /&gt;
{{Moveentry|101|Electrode|1|Electric||--}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|120|Staryu|1|Water||--}}&lt;br /&gt;
{{Moveentry|121|Starmie|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|129|Magikarp|1|Water||15}}&lt;br /&gt;
{{Moveentry|130|Gyarados|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||--}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||--}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||--}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||--}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||--}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||--}}&lt;br /&gt;
{{Moveentry|010|Caterpie|1|Bug||--}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|018|Pidgeot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||--}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||--}}&lt;br /&gt;
{{Moveentry|031|Nidoqueen|2|Poison|Ground|--}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||--}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||--}}&lt;br /&gt;
{{Moveentry|034|Nidoking|2|Poison|Ground|--}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|075|Graveler|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|076|Golem|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||--}}&lt;br /&gt;
{{Moveentry|078|Rapidash|1|Fire||--}}&lt;br /&gt;
{{Moveentry|079|Slowpoke|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|080|Slowbro|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|081|Magnemite|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|090|Shellder|1|Water||--}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|100|Voltorb|1|Electric||--}}&lt;br /&gt;
{{Moveentry|101|Electrode|1|Electric||--}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|120|Staryu|1|Water||--}}&lt;br /&gt;
{{Moveentry|121|Starmie|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|129|Magikarp|1|Water||15}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||--}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||--}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||--}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||--}}&lt;br /&gt;
{{Moveentry|153|Bayleef|1|Grass||--}}&lt;br /&gt;
{{Moveentry|154|Meganium|1|Grass||--}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||--}}&lt;br /&gt;
{{Moveentry|156|Quilava|1|Fire||--}}&lt;br /&gt;
{{Moveentry|157|Typhlosion|1|Fire||--}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|163|Hoothoot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|165|Ledyba|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|166|Ledian|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||--}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||--}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||--}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||--}}&lt;br /&gt;
{{Moveentry|184|Azumarill|1|Water||--}}&lt;br /&gt;
{{Moveentry|187|Hoppip|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|196|Espeon|1|Psychic||--}}&lt;br /&gt;
{{Moveentry|197|Umbreon|1|Dark||--}}&lt;br /&gt;
{{Moveentry|199|Slowking|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|203|Girafarig|2|Normal|Psychic|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||--}}&lt;br /&gt;
{{Moveentry|205|Forretress|2|Bug|Steel|--}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|--}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|210|Granbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|--}}&lt;br /&gt;
{{Moveentry|214|Heracross|2|Bug|Fighting|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|--}}&lt;br /&gt;
{{Moveentry|222|Corsola|2|Water|Rock|--}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||--}}&lt;br /&gt;
{{Moveentry|233|Porygon2|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|236|Tyrogue|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|241|Miltank|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||--}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||--}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||--}}&lt;br /&gt;
{{Moveentry|010|Caterpie|1|Bug||--}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|018|Pidgeot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|075|Graveler|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|076|Golem|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||--|||RSE}}&lt;br /&gt;
{{Moveentry|078|Rapidash|1|Fire||--|||RSE}}&lt;br /&gt;
{{Moveentry|079|Slowpoke|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|080|Slowbro|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|081|Magnemite|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|090|Shellder|1|Water||--}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|100|Voltorb|1|Electric||--}}&lt;br /&gt;
{{Moveentry|101|Electrode|1|Electric||--}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|120|Staryu|1|Water||--}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|129|Magikarp|1|Water||15}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||--}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||--}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||--}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||--}}&lt;br /&gt;
{{Moveentry|153|Bayleef|1|Grass||--}}&lt;br /&gt;
{{Moveentry|154|Meganium|1|Grass||--}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||--}}&lt;br /&gt;
{{Moveentry|156|Quilava|1|Fire||--}}&lt;br /&gt;
{{Moveentry|157|Typhlosion|1|Fire||--}}&lt;br /&gt;
{{Moveentry|163|Hoothoot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|165|Ledyba|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|166|Ledian|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||--}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||--}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||--}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||--}}&lt;br /&gt;
{{Moveentry|184|Azumarill|1|Water||--}}&lt;br /&gt;
{{Moveentry|187|Hoppip|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|196|Espeon|1|Psychic||--}}&lt;br /&gt;
{{Moveentry|197|Umbreon|1|Dark||--}}&lt;br /&gt;
{{Moveentry|199|Slowking|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|203|Girafarig|2|Normal|Psychic|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||--}}&lt;br /&gt;
{{Moveentry|205|Forretress|2|Bug|Steel|--}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|--}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|210|Granbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|--}}&lt;br /&gt;
{{Moveentry|214|Heracross|2|Bug|Fighting|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|--}}&lt;br /&gt;
{{Moveentry|222|Corsola|2|Water|Rock|--}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||--}}&lt;br /&gt;
{{Moveentry|233|Porygon2|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|236|Tyrogue|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|241|Miltank|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|258|Mudkip|1|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|259|Marshtomp|2|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|260|Swampert|2|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|261|Poochyena|1|Dark||--}}&lt;br /&gt;
{{Moveentry|262|Mightyena|1|Dark||--}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|264|Linoone|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|265|Wurmple|1|Bug||--}}&lt;br /&gt;
{{Moveentry|285|Shroomish|1|Grass||4}}&lt;br /&gt;
{{Moveentry|286|Breloom|2|Grass|Fighting|--}}&lt;br /&gt;
{{Moveentry|286|Breloom|2|Grass|Fighting|4}}&lt;br /&gt;
{{Moveentry|296|Makuhita|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|297|Hariyama|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|299|Nosepass|1|Rock||--}}&lt;br /&gt;
{{Moveentry|300|Skitty|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|304|Aron|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|305|Lairon|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|306|Aggron|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|309|Electrike|1|Electric||--}}&lt;br /&gt;
{{Moveentry|310|Manectric|1|Electric||--}}&lt;br /&gt;
{{Moveentry|313|Volbeat|1|Bug||--}}&lt;br /&gt;
{{Moveentry|314|Illumise|1|Bug||--}}&lt;br /&gt;
{{Moveentry|322|Numel|2|Fire|Ground|--}}&lt;br /&gt;
{{Moveentry|323|Camerupt|2|Fire|Ground|--}}&lt;br /&gt;
{{Moveentry|327|Spinda|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|337|Lunatone|2|Rock|Psychic|--}}&lt;br /&gt;
{{Moveentry|338|Solrock|2|Rock|Psychic|--}}&lt;br /&gt;
{{Moveentry|349|Feebas|1|Water||15}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Normal||--|&#039;&#039;|Sun}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Normal||--|&#039;&#039;|Rain}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Normal||--|&#039;&#039;|Hail}}&lt;br /&gt;
{{Moveentry|369|Relicanth|2|Water|Rock|--}}&lt;br /&gt;
{{Moveentry|370|Luvdisc|1|Water||--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||--}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||--}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||--}}&lt;br /&gt;
{{Moveentry|010|Caterpie|1|Bug||--}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|018|Pidgeot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|075|Graveler|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|076|Golem|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||--}}&lt;br /&gt;
{{Moveentry|079|Slowpoke|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|080|Slowbro|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|081|Magnemite|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|090|Shellder|1|Water||--}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|100|Voltorb|1|Electric||5}}&lt;br /&gt;
{{Moveentry|101|Electrode|1|Electric||--}}&lt;br /&gt;
{{Moveentry|101|Electrode|1|Electric||5}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|120|Staryu|1|Water||--}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|129|Magikarp|1|Water||15}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||--}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||--}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||--}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||--}}&lt;br /&gt;
{{Moveentry|153|Bayleef|1|Grass||--}}&lt;br /&gt;
{{Moveentry|154|Meganium|1|Grass||--}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||--}}&lt;br /&gt;
{{Moveentry|156|Quilava|1|Fire||--}}&lt;br /&gt;
{{Moveentry|157|Typhlosion|1|Fire||--}}&lt;br /&gt;
{{Moveentry|163|Hoothoot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|165|Ledyba|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|166|Ledian|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||--}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||--}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||--}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||--}}&lt;br /&gt;
{{Moveentry|184|Azumarill|1|Water||--}}&lt;br /&gt;
{{Moveentry|187|Hoppip|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|196|Espeon|1|Psychic||--}}&lt;br /&gt;
{{Moveentry|197|Umbreon|1|Dark||--}}&lt;br /&gt;
{{Moveentry|199|Slowking|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|203|Girafarig|2|Normal|Psychic|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||--}}&lt;br /&gt;
{{Moveentry|205|Forretress|2|Bug|Steel|--}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|--}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|210|Granbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|--}}&lt;br /&gt;
{{Moveentry|214|Heracross|2|Bug|Fighting|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|--}}&lt;br /&gt;
{{Moveentry|222|Corsola|2|Water|Rock|--}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||--}}&lt;br /&gt;
{{Moveentry|233|Porygon2|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|236|Tyrogue|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|241|Miltank|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|258|Mudkip|1|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|259|Marshtomp|2|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|260|Swampert|2|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|261|Poochyena|1|Dark||--}}&lt;br /&gt;
{{Moveentry|262|Mightyena|1|Dark||--}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|264|Linoone|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|265|Wurmple|1|Bug||--}}&lt;br /&gt;
{{Moveentry|285|Shroomish|1|Grass||5}}&lt;br /&gt;
{{Moveentry|286|Breloom|2|Grass|Fighting|--}}&lt;br /&gt;
{{Moveentry|286|Breloom|2|Grass|Fighting|5}}&lt;br /&gt;
{{Moveentry|296|Makuhita|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|297|Hariyama|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|299|Nosepass|1|Rock||--}}&lt;br /&gt;
{{Moveentry|300|Skitty|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|304|Aron|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|305|Lairon|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|306|Aggron|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|309|Electrike|1|Electric||--}}&lt;br /&gt;
{{Moveentry|310|Manectric|1|Electric||--}}&lt;br /&gt;
{{Moveentry|313|Volbeat|1|Bug||--}}&lt;br /&gt;
{{Moveentry|314|Illumise|1|Bug||--}}&lt;br /&gt;
{{Moveentry|322|Numel|2|Fire|Ground|--}}&lt;br /&gt;
{{Moveentry|323|Camerupt|2|Fire|Ground|--}}&lt;br /&gt;
{{Moveentry|327|Spinda|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|337|Lunatone|2|Rock|Psychic|--}}&lt;br /&gt;
{{Moveentry|338|Solrock|2|Rock|Psychic|--}}&lt;br /&gt;
{{Moveentry|349|Feebas|1|Water||15}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Fire||--|&#039;&#039;|Sun}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Water||--|&#039;&#039;|Rain}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Ice||--|&#039;&#039;|Hail}}&lt;br /&gt;
{{Moveentry|369|Relicanth|2|Water|Rock|--}}&lt;br /&gt;
{{Moveentry|370|Luvdisc|1|Water||--}}&lt;br /&gt;
{{Moveentry|387|Turtwig|1|Grass||--}}&lt;br /&gt;
{{Moveentry|388|Grotle|1|Grass||--}}&lt;br /&gt;
{{Moveentry|389|Torterra|2|Grass|Ground|--}}&lt;br /&gt;
{{Moveentry|394|Prinplup|1|Water||--}}&lt;br /&gt;
{{Moveentry|395|Empoleon|2|Water|Steel|--}}&lt;br /&gt;
{{Moveentry|396|Starly|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|397|Staravia|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|398|Staraptor|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|399|Bidoof|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|400|Bibarel|2|Normal|Water|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|403|Shinx|1|Electric||--}}&lt;br /&gt;
{{Moveentry|404|Luxio|1|Electric||--}}&lt;br /&gt;
{{Moveentry|405|Luxray|1|Electric||--}}&lt;br /&gt;
{{Moveentry|410|Shieldon|2|Rock|Steel|--}}&lt;br /&gt;
{{Moveentry|411|Bastiodon|2|Rock|Steel|--}}&lt;br /&gt;
{{Moveentry|412|Burmy|1|Bug||10}}&lt;br /&gt;
{{Moveentry|412|Burmy|1|Bug||10||Sandy}}&lt;br /&gt;
{{Moveentry|412|Burmy|1|Bug||10||Trash}}&lt;br /&gt;
{{Moveentry|413|Wormadam|2|Bug|Grass|--}}&lt;br /&gt;
{{Moveentry|413|Wormadam|2|Bug|Ground|--||Sandy}}&lt;br /&gt;
{{Moveentry|413|Wormadam|2|Bug|Steel|--||Trash}}&lt;br /&gt;
{{Moveentry|414|Mothim|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|420|Cherubi|1|Grass||--}}&lt;br /&gt;
{{Moveentry|421|Cherrim|1|Grass||--}}&lt;br /&gt;
{{Moveentry|436|Bronzor|2|Steel|Psychic|--}}&lt;br /&gt;
{{Moveentry|437|Bronzong|2|Steel|Psychic|--}}&lt;br /&gt;
{{Moveentry|443|Gible|2|Dragon|Ground|--}}&lt;br /&gt;
{{Moveentry|444|Gabite|2|Dragon|Ground|--}}&lt;br /&gt;
{{Moveentry|445|Garchomp|2|Dragon|Ground|--}}&lt;br /&gt;
{{Moveentry|446|Munchlax|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|449|Hippopotas|1|Ground||--}}&lt;br /&gt;
{{Moveentry|450|Hippowdon|1|Ground||--}}&lt;br /&gt;
{{Moveentry|458|Mantyke|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|462|Magnezone|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|469|Yanmega|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|470|Leafeon|1|Grass||--}}&lt;br /&gt;
{{Moveentry|471|Glaceon|1|Ice||--}}&lt;br /&gt;
{{Moveentry|474|Porygon-Z|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|476|Probopass|2|Rock|Steel|--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The user launches itself at the opponent, hitting it with a full-body attack.|image1=Burmy tackle.jpg|image1p=Burmy using Tackle on Chansey|image2=Venusaur Heracross Tackle.png|image2p=Venusaur and Heracross using Tackle on each other|image3=AG160 155.jpeg|image3p=Munchlax using Tackle}}&lt;br /&gt;
{{movep|type=normal|ms=095|pkmn=Onix|method=Onix charges at the opponent and then tackles it.}}&lt;br /&gt;
{{movemid|type=normal|user=Onix (Pokémon)|user1=Unknown Trainer&#039;s Onix|startcode=EP001|startname=Pokémon - I Choose You!|note=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Onix|startcode=EP005|startname=Showdown in Pewter City|endcode=AG177|endname=Grating Spaces!}}&lt;br /&gt;
{{movemid|type=normal|user=Janina|user1=Janina&#039;s Onix|startcode=EP208|startname=Nerves of Steelix!}}&lt;br /&gt;
{{movep|type=normal|ms=010|pkmn=Caterpie|method=Caterpie tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Caterpie|startcode=EP003|startname=Ash Catches a Pokémon!}}&lt;br /&gt;
{{movemid|type=normal|user=Bucky|user1=Bucky&#039;s Caterpie|startcode=EP191|startname=The Dunsparce Deception}}&lt;br /&gt;
{{movep|type=normal|ms=012|pkmn=Butterfree|method=Butterfree tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Butterfree|startcode=EP007|startname=The Water Flowers of Cerulean City|endcode=EP021|endname=Bye Bye Butterfree}}&lt;br /&gt;
{{movep|type=normal|ms=120|pkmn=Staryu|method=Staryu spins around and tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Starmie|startcode=EP086|startname=Pikachu Re-Volts|endcode=Present}}&lt;br /&gt;
{{movemid|type=normal|user=Marina (Orange Islands)|user1=Marina&#039;s Starmie|startcode=EP091|startname=Bye Bye Psyduck}}&lt;br /&gt;
{{movep|type=normal|ms=001|pkmn=Bulbasaur|method=Bulbasaur tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Bulbasaur|startcode=EP011|startname=Bulbasaur and the Hidden Village|endcode=Present}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak|user1=Professor Oak&#039;s Bulbasaur|startcode=AG071|startname=A Six Pack Attack!}}&lt;br /&gt;
{{movemid|type=normal|user=May&#039;s Bulbasaur|startcode=AG073|startname=Grass Hysteria}}&lt;br /&gt;
{{movep|type=normal|ms=076|pkmn=Golem|method=Golem pulls its arms, legs, and head into its shell, and rolls at a fast speed towards the opponent, or just tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Chopper|user1=Chopper&#039;s Golem|startcode=EP036|startname=The Bridge Bike Gang}}&lt;br /&gt;
{{movemid|type=normal|user=Giovanni|user1=Giovanni&#039;s Golem|startcode=EP063|startname=The Battle of the Badge}}&lt;br /&gt;
{{movemid|type=normal|user=Goneff|user1=Goneff&#039;s Golem|startcode=EP192|startname=The Wayward Wobbuffet}}&lt;br /&gt;
{{movemid|type=normal|user=Golem (Pokémon)|user1=Unknown Trainer&#039;s Golem|startcode=DP141}}&lt;br /&gt;
{{movep|type=normal|ms=074|pkmn=Geodude|method=Geodude tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Geodude|startcode=EP050|startname=Who Gets to Keep Togepi?|endcode=Present}}&lt;br /&gt;
{{movep|type=normal|ms=110|pkmn=Weezing|method=Weezing floats down and tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor&#039;s Weezing|startcode=EP056|startname=The Ultimate Test}}&lt;br /&gt;
{{movemid|type=normal|user=James&#039;s Weezing|startcode=EP031|startname=Dig Those Diglett|endcode=AG006|endname=A Poached Ego!}}&lt;br /&gt;
{{movep|type=normal|ms=128|pkmn=Tauros|method=Tauros tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Tauros (Pokémon)|user1=Unknown Trainer&#039;s Tauros|startcode=EP099|startname=The Madarin Island Miss Match}}&lt;br /&gt;
{{movep|type=normal|ms=048|pkmn=Venonat|method=Venonat tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Tracey&#039;s Venonat|startcode=EP106|startname=Pokémon Water War|endcode=Present}}&lt;br /&gt;
{{movemid|type=normal|user=Aya|user1=Aya&#039;s Venonat|startcode=EP176|startname=Ariados, Amigos}}&lt;br /&gt;
{{movep|type=normal|ms=152|pkmn=Chikorita|method=Chikorita tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Chikorita|startcode=EP114|startname=Gettin&#039; the Bugs Out|endcode=EP199|endname=Current Events}}&lt;br /&gt;
{{movemid|type=normal|user=Casey&#039;s Chikorita|startcode=EP118|startname=The Double Trouble Header|endcode=161|endname=The Bug Stops Here}}&lt;br /&gt;
{{movep|type=normal|ms=019|pkmn=Rattata|method=Rattata tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Casey (anime)|user1=Casey&#039;s Rattata|startcode=EP118|startname=The Double Trouble Header}}&lt;br /&gt;
{{movep|type=normal|ms=214|pkmn=Heracross|method=Heracross tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Heracross|startcode=EP120|startname=Roll On, Pokémon|endcode=Present}}&lt;br /&gt;
{{movep|type=normal|ms=232|pkmn=Donphan|method=Donphan rolls into a ball and tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rochelle|user1=Rochelle&#039;s Donphan|startcode=EP120|startname=Roll On, Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=209|pkmn=Snubbull|method=Snubbull tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Madame Muchmoney&#039;s Snubbull|startcode=EP124|startname=Snubbull Snobbery|endcode=EP175|endname=The Trouble with Snubbull}}&lt;br /&gt;
{{movep|type=normal|ms=165|pkmn=Ledyba|method=Ledyba dives down and tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Arielle|user1=Arielle&#039;s Ledyba|startcode=EP128|startname=The Whistle Stop}}&lt;br /&gt;
{{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot flies into the air and dives down at the opponent at a top speed.}}&lt;br /&gt;
{{movemid|type=normal|user=Falkner|user1=Falkner&#039;s Hoothoot|startcode=EP131|startname=Fighting Flyer with Fire}}&lt;br /&gt;
{{movep|type=normal|ms=155|pkmn=Cyndaquil|method=Cyndaquil tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Cyndaquil|startcode=EP141|startname=Good &#039;Quil Hunting|endcode=Present}}&lt;br /&gt;
{{movemid|type=normal|user=Dawn&#039;s Cyndaquil|startcode=DP144}}&lt;br /&gt;
{{movep|type=normal|ms=011|pkmn=Metapod|method=Metapod jumps up and tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Bugsy|user1=Bugsy&#039;s Metapod|startcode=EP144|startname=Gettin&#039; the Bugs Out}}&lt;br /&gt;
{{movep|type=normal|ms=226|pkmn=Mantine|method=Mantine tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Molly Hale|user1=Molly Hale&#039;s Mantine|startname=Spell of the Unown}}&lt;br /&gt;
{{movemid|type=normal|user=Mantine (Pokémon)|user1=A Wild Mantine|startcode=EP214|startname=Mantine Overboard!}}&lt;br /&gt;
{{movemid|type=normal|user=Dorian|user1=Dorian&#039;s Mantine|startcode=EP256|startname=Just Add Water}}&lt;br /&gt;
{{movep|type=normal|ms=197|pkmn=Umbreon|method=Umbreon tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Umbreon|startcode=EP171|startname=Power Play|endcode=Present}}&lt;br /&gt;
{{movep|type=normal|ms=210|pkmn=Granbull|method=Granbull tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Madame Muchmoney&#039;s Granbull|startcode=EP175|startname=The Trouble with Snubbull}}&lt;br /&gt;
{{movep|type=normal|ms=193|pkmn=Yanma|method=Yanma tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Zachary Evans|user1=Zachary Evans&#039;s Yanma|startcode=EP177|startname=Wings &#039;N&#039; Things}}&lt;br /&gt;
{{movep|type=normal|ms=188|pkmn=Skiploom|method=Skiploom tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ephraim|user1=Ephraim&#039;s Skiploom|startcode=EP178|startname=The Grass Route}}&lt;br /&gt;
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl flies down and tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Noctowl|startcode=EP181|startname=A Ghost of a Chance|endcode=Present}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=Eevee tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Sakura&#039;s Eevee|startcode=EP183|startname=Trouble&#039;s Brewing|endcode=EP226|endname=Espeon, Not Included}}&lt;br /&gt;
{{movemid|type=normal|user=May&#039;s Eevee|startcode=AG167|startname=What I Did For Love!}}&lt;br /&gt;
{{movep|type=normal|ms=134|pkmn=Vaporeon|method=Vaporeon tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Kimono Girl|user1=Sumomo&#039;s Vaporeon|startcode=EP183|startname=Trouble&#039;s Brewing}}&lt;br /&gt;
{{movep|type=normal|ms=075|pkmn=Graveler|method=Graveler floats through the air and tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rory|user1=Rory&#039;s Graveler|startcode=EP188|startname=Spring Fever}}&lt;br /&gt;
{{movep|type=normal|ms=220|pkmn=Swinub|method=Swinub tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rory|user1=Rory&#039;s Swinub|startcode=EP188|startname=Spring Fever}}&lt;br /&gt;
{{movemid|type=normal|user=Leona|user1=Leona&#039;s Swinub|startcode=DP063|startname=Hot Springing a Leak!}}&lt;br /&gt;
{{movep|type=normal|ms=153|pkmn=Bayleef|method=Bayleef tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Bayleef|startcode=EP200|startname=Turning Over a New Bayleef|endcode=Present}}&lt;br /&gt;
{{movep|type=normal|ms=183|pkmn=Marill|method=Marill tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Pietra|user1=Pietra&#039;s Marill|startcode=EP204|startname=Right On, Rhydon!}}&lt;br /&gt;
{{movemid|type=normal|user=Lulu (Sinnoh)|user1=Lulu&#039;s Marill|startcode=DP137}}&lt;br /&gt;
{{movep|type=normal|ms=222|pkmn=Corsola|method=Corsola tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Elm|user1=Professor Elm&#039;s Corsola|startcode=EP210|startname=Around the Whirlpool}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Corsola|startcode=EP213|startname=A Corsola Caper!|endcode=Present}}&lt;br /&gt;
{{movep|type=normal|ms=189|pkmn=Jumpluff|method=Jumpluff floats over and tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Jumpluff (Pokémon)|user1=A Wild Jumpluff|startcode=EP225|startname=Bulbasaur... the Ambassador!}}&lt;br /&gt;
{{movep|type=normal|ms=231|pkmn=Phanpy|method=Phanpy tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Phanpy|startcode=EP230|startname=Hatching a Plan|endcode=AG154|endname=Reversing the Charges}}&lt;br /&gt;
{{movep|type=normal|ms=236|pkmn=Tyrogue|method=Tyrogue tackles the opponent with its head.}}&lt;br /&gt;
{{movemid|type=normal|user=Kiyo|user1=Kiyo&#039;s Tyrogue|startcode=EP233|startname=A Tyrogue Full of Trouble}}&lt;br /&gt;
{{movep|type=normal|ms=136|pkmn=Flareon|method=Flareon tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Egan|user1=Egan&#039;s Flareon|startcode=EP240|startname=Some Like it Hot}}&lt;br /&gt;
{{movemid|type=normal|user=Savannah|user1=Savannah&#039;s Flareon|startcode=AG078|startname=Cruisin&#039; for a Losin&#039;}}&lt;br /&gt;
{{movep|type=normal|ms=003|pkmn=Venusaur|method=Venusaur tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Battle Park (Johto)|user1=A Venusaur James borrowed from the Battle Park|startcode=EP248|startname=One Trick Phony!}}&lt;br /&gt;
{{movemid|type=normal|user=Spenser&#039;s Venusaur|startcode=AG164|startname=Ka Boom with a View!}}&lt;br /&gt;
{{movep|type=normal|ms=211|pkmn=Qwilfish|method=Qwilfish tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Dorian|user1=Dorian&#039;s Qwilfish|startcode=EP256|startname=Just Add Water}}&lt;br /&gt;
{{movep|type=normal|ms=154|pkmn=Meganium|method=Meganium tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Casey&#039;s Meganium|startcode=EP261|startname=Here&#039;s Lookin&#039; at you, Elekid|endcode=Present}}&lt;br /&gt;
{{movep|type=normal|ms=196|pkmn=Espeon|method=Espeon charges at the opponent and then tackles it.}}&lt;br /&gt;
{{movemid|type=normal|user=Sakura&#039;s Espeon|startcode=H005|startname=The Blue Badge of Courage!}}&lt;br /&gt;
{{movep|type=normal|ms=300|pkmn=Skitty|method=Skitty tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=May&#039;s Skitty|startcode=AG059|startname=I Feel Skitty!}}&lt;br /&gt;
{{movep|type=normal|ms=007|pkmn=Squirtle|method=Squirtle tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak|user1=Professor Oak&#039;s Squirtle|startcode=AG071|startname=A Six Pack Attack!}}&lt;br /&gt;
{{movep|type=normal|ms=258|pkmn=Mudkip|method=Mudkip tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Birch|user1=Professor Birch&#039;s Mudkip|startcode=AG071|startname=A Six Pack Attack!}}&lt;br /&gt;
{{movep|type=normal|ms=338|pkmn=Solrock|method=Solrock tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Tate and Liza|user1=Tate&#039;s Solrock|startcode=AG099|startname=It&#039;s Still Rocket Roll to Me!}}&lt;br /&gt;
{{movep|type=normal|ms=337|pkmn=Lunatone|method=Lunatone tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Tate and Liza|user1=Liza&#039;s Lunatone|startcode=AG099|startname=It&#039;s Still Rocket Roll to Me!}}&lt;br /&gt;
{{movep|type=normal|ms=267|pkmn=Beautifly|method=Beautifly charges at the opponent and then tackles it.}}&lt;br /&gt;
{{movemid|type=normal|user=May&#039;s Beautifly|startcode=AG115|startname=Mean With Envy}}&lt;br /&gt;
{{movep|type=normal|ms=370|pkmn=Luvdisc|method=Luvdisc tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Caserin|startcode=H016|startname=Luvdisc is a Many Splendored Thing}}&lt;br /&gt;
{{movep|type=normal|ms=387|pkmn=Turtwig|method=Turtwig charges at the opponent and then tackles it.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Turtwig|startcode=DP005|startname=Getting Twiggy With It!}}&lt;br /&gt;
{{movemid|type=normal|user=Gardenia&#039;s Turtwig|startcode=DP031|startname=The Grass-Type is Always Greener!}}&lt;br /&gt;
{{movep|type=normal|ms=129|pkmn=Magikarp|method=Magikarp tackles the opponen.}}&lt;br /&gt;
{{movemid|type=normal|user=Oralie|user1=Oralie&#039;s Magikarp|startcode=DP021|startname=Ya Wanna See an Evolution!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=Burmy charges at the opponent and then tackles it.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=241|pkmn=Miltank|method=Miltank charges at the opponent and then tackles it.}}&lt;br /&gt;
{{movemid|type=normal|user=Autumn|user1=Autumn&#039;s Miltank|startcode=DP062|startname=Tanks for the Memories!}}&lt;br /&gt;
{{movep|type=normal|ms=398|pkmn=Staraptor|method=Staraptor tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Barry|user1=Barry&#039;s Staraptor|startcode=DP101|startname=Barry&#039;s Busting Out All Over!}}&lt;br /&gt;
{{movep|type=normal|ms=306|pkmn=Aggron|method=Aggron tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Aggron (Pokémon)|user1=A Wild Aggron|startcode=DP119|startname=Trials and Adulations!}}&lt;br /&gt;
{{movep|type=normal|ms=420|pkmn=Cherubi|method=Cherubi tackles the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Marilyn|user1=Marilyn&#039;s Cherubi|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax tackles the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Snorlax (Pokémon)|user1=Unknown Trainer&#039;s Snorlax|startcode=DP141}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* German: &#039;&#039;&#039;Tackle&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Charge&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Placaje&#039;&#039;&#039;&lt;br /&gt;
* Latin American Spanish (anime): &#039;&#039;&#039;Embestida&#039;&#039;&#039; , &#039;&#039;&#039;Tacleada&#039;&#039;&#039; in the later series.&lt;br /&gt;
* Italian: &#039;&#039;&#039;Azione&#039;&#039;&#039;&lt;br /&gt;
* Norwegian: &#039;&#039;&#039;Takling&#039;&#039;&#039;&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Investida&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Tackle}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Tackle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tackle]]&lt;br /&gt;
[[es:Placaje]]&lt;br /&gt;
[[fr:Charge]]&lt;br /&gt;
[[ja:たいあたり]]&lt;br /&gt;
[[pt:Tackle]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=911907</id>
		<title>Move variations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=911907"/>
		<updated>2009-10-27T04:39:28Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Insert new variations in alphabetical order--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move variations&#039;&#039;&#039; are moves that are identical to each other in terms of damage, PP, and accuracy, but have different [[elemental types]], [[damage category|damage categories]], or secondary effects.  Below are the various move archetypes and the moves that fall into their categories.  &lt;br /&gt;
&lt;br /&gt;
Move archetypes are listed in alphabetical order.  Within each archetype table, moves are listed by generation. Within each generation, moves are listed alphabetically.&lt;br /&gt;
&lt;br /&gt;
==Elemental fangs==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 65 power, 95% accuracy, may cause non-volatile status and/or make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Fang}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Fang}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Elemental punches==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 75 power, 100% accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|ThunderPunch}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[One-hit knockout moves]]==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, damage equals foe&#039;s current HP, 30% accuracy, will not affect an opponent whose level is greater than the user&#039;s level&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fissure}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Guillotine}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Drill}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sheer Cold}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Acid Armor==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20, 30 or 40 PP, raises one of the user&#039;s stats by two stages&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stat raised&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid Armor}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Defense}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Agility}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Speed}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Amnesia}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Sp. Defense}}{{tt|*|Formerly Special in Generation I}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrier}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Defense}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Attack}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Defense}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Defense}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Glow}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Sp. Attack}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acupressure}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| Random&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nasty Plot}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Sp. Attack}}&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Polish}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Speed}}&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Aeroblast==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 100 Power, 95% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aeroblast}}{{tt|*|Lugia&#039;s signature move}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}} &lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spacial Rend}}{{tt|*|Palkia&#039;s signature move}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of AncientPower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 60 Power, 100% Accuracy, may raise all of user&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|AncientPower}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II-III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Aurora Beam==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 PP, 65 power, 100% accuracy, may have a special effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;27%&amp;quot; | Special effect&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| Lowers Attack&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|BubbleBeam}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| Lowers Speed&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| Inflicts Confusion&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| Inflicts Poison&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generations II and III}}&lt;br /&gt;
| Inflicts Paralysis&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Barrage==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 15 Power, 85% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrage}}{{tt|*|The Exeggcute line&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|DoubleSlap}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Attack}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Blizzard==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, 120 power, 70% accuracy, may have secondary effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}{{tt|*|90% accuracy in Gen I; in 2v2, hits both opponents}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder}}{{tt|*|Can hit foes using Fly and Bounce for twice the damage}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bone Rush==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 25 Power, 80% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bulk Up==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 or 20 PP, raises two of the user&#039;s stats by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stats raised&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack and Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| Sp. Attack and Sp. Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cosmic Power}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Dance}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack and Speed&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stockpile}}{{tt|*|Effect is lost if Swallow or Spit Up is used}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| III{{tt|*|Stat-raising effect did not come until Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Defend Order}}{{tt|*|One of Vespiquen&#039;s three signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bug Bite==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 60 Power, 100% Accuracy, gains effect of target&#039;s held Berry&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bullet Seed==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 10 Power, 100% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Counter==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, --- Power, 100% accuracy, Goes last and counters the move used by the foe at twice the power&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Cross Chop==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 100 Power, 80% accuracy, Has a high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maximum Power: 110 --&amp;gt;&lt;br /&gt;
==Variations of Crush Grip==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, varying Power, 100% Accuracy, greater damage on target with more HP&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Grip}}{{tt|*|Regigigas&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wring Out}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Defense Curl==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 40 PP, increases user&#039;s defense by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Defense Curl}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Withdraw}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Detect==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, goes first and protects user from all attacks during turn, success rate halves after each consecutive use&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Detect}}{{tt|*|In Generation IV, Mind Reader, Lock-On, and No Guard give moves, except OHKO moves, (100-Accuracy)% to hit through Detect or Protect. Thunder and Blizzard have 30% chance to hit in rain and hail respectively}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Protect}}{{tt|*|In Generation IV, Mind Reader, Lock-On, and No Guard give moves, except OHKO moves, (100-Accuracy)% to hit through Detect or Protect. Thunder and Blizzard have 30% chance to hit in rain and hail respectively}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Dig==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 80{{tt|*|Dig has 100 power in Generation I, and 60 power in Generations II and III}} power, 100% accuracy, two-turn move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Discharge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 100% Accuracy, hits everyone else, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lava Plume}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Double-Edge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 120 Power, 100% Accuracy, recoil damage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Tackle}}{{tt|*|The Pichu line&#039;s signature move}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flare Blitz}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wood Hammer}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Earthquake==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 100 Power, 100% Accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Judgment}}{{tt|*|Arceus&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}{{tt|*|Changes type depending on held Plate}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Ember==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 25 or 30 PP, 40 Power, 100% Accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|ThunderShock}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Eruption==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 150 Power, 100% Accuracy, lesser damage from less healthy user&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Fire Blast==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 120 Power, 85% Accuracy, may have secondary effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Flare}}{{tt|*|Shaymin&#039;s signature move}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Fire Spin==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 15 Power, 70% Accuracy, traps&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flail==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, varying Power, 100% Accuracy, greater damage from less healthy user&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flail}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flamethrower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 or 10 PP, 95 power, 100% accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flash==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 or 15 PP, 100% accuracy, lowers the target&#039;s accuracy one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash}}{{tt|*|accuracy was 70% in Generations I-III}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|SmokeScreen}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Foresight==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 40 PP, Removes a type immunity and negates target&#039;s evasiveness&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Foresight}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Miracle Eye}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Frustration==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 100% accuracy, power depends on Pokémon&#039;s happiness&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Giga Drain==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 5 or 10 PP, 60 Power, 100% accuracy, user restores health equal to half the damage inflicted on the opponent.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 10{{tt|*|Formerly 5 in Generations II-III}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 5&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Glare==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 75 accuracy, paralyzes the target.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Glare}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stun Spore}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Heal Bell==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, heals status problems of user&#039;s [[party]]&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heal Bell}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aromatherapy}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Healing Wish==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP; user faints, but fully heals the Pokémon taking its place&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Healing Wish}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lunar Dance}}{{tt|*|Cresselia&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Hyper Beam==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 150 Power, 90% Accuracy, user must rest turn after use&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar of Time}}{{tt|*|Dialga&#039;s signature move}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Wrecker}}{{tt|*|Rhyperior&#039;s signature move}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Hyper Fang==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 90% Accuracy, may make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical &lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Icy Wind==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 55 Power, 95% Accuracy, 100% chance of lowering Target&#039;s Speed.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Ingrain==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, Restores 1/6 of max HP each turn.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ingrain}}{{tt|*|User cannot switch out}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Ring}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Leaf Blade==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 90 Power, 100% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Attack Order}}{{tt|*|One of Vespiquen&#039;s three signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Leer==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, lowers target&#039;s Defense by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leer}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Whip}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maximum Power: 120 --&amp;gt;&lt;br /&gt;
==Variations of Low Kick==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, varying Power, 100% Accuracy, greater damage on heavier target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III{{tt|*|Introduced in generation I with 50 power and a 20% chance of making the defending Pokémon flinch}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Luster Purge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 70 Power, 100% Accuracy, lowers target&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Luster Purge}}{{tt|*|Latios&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mist Ball}}{{tt|*|Latias&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mean Look==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; | 5 or 10 PP; prevents foe from escaping or switching out&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mean Look}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spider Web}}{{tt|*|The Spinarak line&#039;s signature move}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Block}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Megahorn==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 120 Power, 85% Accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mirror Move==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, Copies the last move used by the foe&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Move}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Moonlight==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, Heals variant amount of HP, depending on the weather&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Moonlight}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Morning Sun}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Synthesis}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mud Sport==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, raises resistance to a certain type of move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Sport}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Sport}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Octazooka==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 65 Power, 85% Accuracy, may lower opponent&#039;s accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Octazooka}}{{tt|*|Octillery&#039;s signature move}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Shot}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Overheat==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 140 Power, 90% Accuracy, lowers user&#039;s Special Attack sharply&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Petal Dance==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 or 15 PP, 90 Power, 100% Accuracy, lasts 2-3 turns, user becomes confused&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}{{tt|*|70 Power in Generations I-III}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 20&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;*{{m|Outrage}} formerly had 90 power, but was changed to 120 power in Generation IV and is therefore no longer included.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Pound==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 35 PP, 40 Power, 100% Accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gust}}&lt;br /&gt;
| {{t|Flying}}{{tt|*|Formerly Normal in Generation I}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Psychic==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 90 Power, 100% Accuracy, may lower opponent&#039;s Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earth Power}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Quick Attack==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 40 Power, 100% Accuracy, attacks first&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mach Punch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Rain Dance==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, changes in-battle weather conditions&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Razor Leaf==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 25 PP, 55 Power, 95% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Recover==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, Heals Half Max. HP.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Recover}}{{tt|*|20 PP in Gen I-III}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Softboiled}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Milk Drink}}{{tt|*|Miltank&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slack Off}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heal Order}}{{tt|*|One of Vespiquen&#039;s signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roost}}{{tt|*|Removes user&#039;s Flying type until the end of that turn}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Revenge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 60 Power, 100% Accuracy, negative priority; power doubles if user takes damage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Revenge}}{{tt|*|Formerly normal priority move in Generation III}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Roar==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 100% Accuracy, goes last and switches target for another party member&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar}}{{tt|*|No effect on targets with Suction Cups, Soundproof, or have used Ingrain}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlwind}}{{tt|*|No effect on targets with Suction Cups, or have used Ingrain}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Rollout==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 30 Power, 90% Accuracy, damage doubles each turn it hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}{{tt|*|The Spheal line&#039;s signature move}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Screech==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 40 PP, 85% accuracy, lowers one of the target&#039;s stats by two stages, is a sound move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stat Lowered&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Sound}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
| Special Defense&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Shadow Ball==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 or 15 PP, 80 Power, 100% Accuracy, may lower opponent&#039;s Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 15&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crunch}}{{tt|*|Lowers Defense stat in Generation IV}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 10&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 10&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sing==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 PP, 55% accuracy, puts the opponent to sleep, is a sound move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sing}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|GrassWhistle}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Skill Swap==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 PP, switches some sort of statistic with opponent&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;    &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Statistics switched&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Skill Swap}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| [[Ability|Abilities]]&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Swap}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Changes to Attack and Special Attack&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Guard Swap}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Changes to Defense and Special Defense&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heart Swap}}{{tt|*|Manaphy&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Changes to any stats&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Slash==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 or 15 PP, 70 Power, 100% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Poison}}{{tt|*|May also poison target}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sleep Powder==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 75 accuracy, causes non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sleep Powder}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sludge Bomb==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 90 power, 100% accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Bomb}}{{tt|*|May also poison}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Voice}}{{tt|*|Hits both opponents in double battles}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of SmellingSalt==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 PP, 60 Power, 100% Accuracy, double damage on target with non-volatile status, cures non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Ailment&lt;br /&gt;
|-&lt;br /&gt;
| {{m|SmellingSalt}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
| {{status|Paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
| {{status|Sleep}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Spikes==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, sets up an entry hazard on the opponent&#039;s side of the battle field&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spikes}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stealth Rock}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Toxic Spikes}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Strength==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 100% accuracy, no added effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Superpower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 5 PP, 120 Power, 100% Accuracy, lowers user&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stats Lowered&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
| Def and Atk&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
| Def and Sp. Def&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Swift==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 60 Power, bypasses accuracy check&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Faint Attack}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Tackle==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 35 PP, 35 Power, 95% accuracy, no added effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Peck}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Trick==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, --- Power, ---% accuracy, Switches user&#039;s held item with foe&#039;s held item&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Trick}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Switcheroo}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Waterfall==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 or 30 PP, 80 Power, 100% Accuracy, may make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 30&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kabutops_(Pok%C3%A9mon)&amp;diff=810361</id>
		<title>Kabutops (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kabutops_(Pok%C3%A9mon)&amp;diff=810361"/>
		<updated>2009-07-18T03:56:45Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Kabuto | next=Aerodactyl|type=rock|type2=water| prevnum=140| nextnum=142}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Kabutops |&lt;br /&gt;
jname=カブトプス |&lt;br /&gt;
tmname=Kabutops |&lt;br /&gt;
image=141Kabutops.png |&lt;br /&gt;
size=150 |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;kuh-&#039;&#039;buu&#039;&#039;-tops&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=141 |&lt;br /&gt;
jdex=223 |&lt;br /&gt;
hdex=296 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Rock |&lt;br /&gt;
type2=Water |&lt;br /&gt;
species=Shellfish |&lt;br /&gt;
height-ftin=4&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.3 |&lt;br /&gt;
weight-lbs=89.3 |&lt;br /&gt;
weight-kg=40.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Swift Swim |&lt;br /&gt;
ability2=Battle Armor |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Water 1 |&lt;br /&gt;
egggroup2=Water 3 |&lt;br /&gt;
eggcycles=30|&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=199 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=31|&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=kabutops |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Kabutops&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;カブトプス&#039;&#039;&#039; &#039;&#039;Kabutops&#039;&#039;) is a dual-type {{2t|Rock|Water}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Kabuto}} starting at [[level]] 40.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Kabutops is a fossil Pokémon no longer found in the wild, and must be evolved from a {{p|Kabuto}} resurrected from a [[Dome and Helix Fossils|Dome Fossil]].&lt;br /&gt;
&lt;br /&gt;
===Physiology===&lt;br /&gt;
{{p|Kabuto}}&#039;s four insect-like legs have vanished and two long feet stand in their place. Two long sharp claws (or sickles) extend from Kabutops&#039;s exoskeleton and several plates close the opening that used to be there. There are six hard spikes going down from the back of its neck, three on each side that lead down towards the beginning of its tail. Its head is covered in a rock hard, semicircular shape armor. A tail protrudes from its back, bearing the same color as approximately seventy-five percent of its body. Its gills have also begun to change to make it land compatible.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Kabutops&#039;s sleek body enables it to swim faster by tucking in its limbs, folding up its claw-like sickles and wiggling.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Kabutops is a fierce prehistoric predator. Adaptations in its body permit it to lead a more terrestrial lifestyle than its predecessors. It is also very adaptive as shown when its prey started living on land so Kabutops adapted to living on land as well.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Sea.gif|right|frame|[[List of Pokémon by habitat#Sea Pokémon|Sea Pokémon]]]]&lt;br /&gt;
The exact habitat of Kabuto is unknown, but so far [[Dome and Helix Fossils|Dome Fossil]]s are only found in the [[Kanto]] and [[Sinnoh]] regions. But other facts would leave one to believe that Kabutops and Kabuto may have lived in the sea and in caves, although Kabutops could walk ashore on its newly developed legs.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Kabutops cuts open prey with its claws, then sucks up the spilled bodily fluids. In ancient times it hunted underwater for its prey.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Kabutops anime.png|right|thumb|Kabutops in the anime]]&lt;br /&gt;
Kabutops first seems to appear in &#039;&#039;[[EP017|Island of the Giant Pokémon]]&#039;&#039; on a theme park island populated with giant mechanical Pokémon.&lt;br /&gt;
&lt;br /&gt;
Kabutops&#039;s first true appearance in &#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039;. It was one of the fossil Pokémon that was awakened by a dynamite explosion in [[Grandpa Canyon]].&lt;br /&gt;
&lt;br /&gt;
Kabutops also appeared in &#039;&#039;[[Pokémon Heroes]]&#039;&#039;. Oakley used ancient DNA to resurrect a Kabutops and an {{p|Aerodactyl}} to chase after {{Ash}} and {{p|Latias}}. In the English dub, they were once used by an evil [[Pokémon Trainer]] to torment the civilians of [[Alto Mare]], but were drowned when a {{p|Latios}} brought water to the city.&lt;br /&gt;
&lt;br /&gt;
[[Dr. Yung]] uses a Mirage Kabutops in [[The Mastermind of Mirage Pokémon]].&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP108|Dealing With Defensive Types!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP046|Omanyte, Omastar, Kabuto, and Kabutops|Ash&#039;s Pokédex|{{p|Omanyte}} and {{p|Omastar}}, {{p|Kabuto}} and Kabutops. It is believed these Pokémon became extinct tens of thousands of years ago. The details of their behavior are shrouded in mystery. Though some have speculated that they may still exist, none of these Pokémon have ever been seen alive.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Original|Kanto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Special===&lt;br /&gt;
In {{PSV|13}}, [[Brock]] possesses a Kabutops in his team. He explains that he met Kabutops at the Pewter Museum when [[Pewter City]] was invaded during the [[Elite Four]] saga, and has since then become a powerful fighter employing ancient attacks.&lt;br /&gt;
&lt;br /&gt;
===In the TCG===&lt;br /&gt;
{{main|Kabutops (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon 2}}: Kabutops and two {{p|Omastar}} are the bosses in [[Brine Cave]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=rock&lt;br /&gt;
|type2=water&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Its sleek shape is perfect for swimming. It {{m|slash}}es prey with its claws and drains the body fluids.&lt;br /&gt;
|yellowdex=A slim and fast swimmer. It slices its prey with its sharp sickles and drinks the body fluids.&lt;br /&gt;
|stadiumdex=Swims very quickly. It tears at its foe with sickle-like forelegs and drains the foe&#039;s body fluids entirely.&lt;br /&gt;
|golddex=In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.&lt;br /&gt;
|silverdex=With sharp claws, this ferocious, ancient Pokémon rips apart prey and sucks their body fluids.&lt;br /&gt;
|crystaldex=It was able to swim quickly through the water by compactly folding up its razor-sharp sickles.&lt;br /&gt;
|stadium2dex=In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.&lt;br /&gt;
|rubydex=Kabutops swam underwater to hunt for its prey in ancient times. The Pokémon was apparently evolving from being a water-dweller to living on land as evident from the beginnings of change in its gills and legs&lt;br /&gt;
|sapphiredex=Kabutops swam underwater to hunt for its prey in ancient times. The Pokémon was apparently evolving from being a water-dweller to living on land as evident from the beginnings of change in its gills and legs&lt;br /&gt;
|emeralddex=Kabutops once swam underwater to hunt for prey. It was apparently evolving from being a water dweller to living on land as evident from changes in its gills and legs.&lt;br /&gt;
|firereddex=It swims freely through water. It catches prey with its scythe-like arms and drains the victim&#039;s fluids.&lt;br /&gt;
|leafgreendex=Its sleek shape is perfect for swimming. It slashes prey with its claws and drains their fluids.&lt;br /&gt;
|diamonddex=It is thought that this Pokémon came onto land because its prey adapted to life on land.&lt;br /&gt;
|pearldex=It is thought that this Pokémon came onto land because its prey adapted to life on land.&lt;br /&gt;
|platinumdex=It is thought that this Pokémon came onto land because its prey adapted to life on land.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=rock |&lt;br /&gt;
type2=water|&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolve]] {{p|Kabuto}} |&lt;br /&gt;
yarea=[[Evolve]] {{p|Kabuto}} |&lt;br /&gt;
gen2ex=rby|&lt;br /&gt;
gsarea=[[Time Capsule]] |&lt;br /&gt;
carea=[[Time Capsule]] |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgarea=[[Evolve]] {{p|Kabuto}} |&lt;br /&gt;
dparea=[[Evolve]] {{p|Kabuto}} |&lt;br /&gt;
ptarea=[[Evolve]] {{p|Kabuto}} |&lt;br /&gt;
palarea=Sea |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=rock&lt;br /&gt;
|type2=water&lt;br /&gt;
|trozei=Secret Storage 10&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Kabuto}}&lt;br /&gt;
|md2=[[Marine Resort]] (B1-B19)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=60 |&lt;br /&gt;
Attack=115 |&lt;br /&gt;
Defense=105 |&lt;br /&gt;
SpAtk=65 |&lt;br /&gt;
SpDef=70 |&lt;br /&gt;
Special=70 |&lt;br /&gt;
Speed=80 |&lt;br /&gt;
type=Rock |&lt;br /&gt;
type2=Water }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=rock |&lt;br /&gt;
type2=water |&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     25 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   400 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Kabuto}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|rock|water|4|1|Kabutops}}&lt;br /&gt;
{{mlentry4|Start|Feint|Normal|Physical|50|100|10|Beauty|0|||Pt}}&lt;br /&gt;
{{mlentry4|Start|Scratch|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Tough|2}}&lt;br /&gt;
{{mlentry4|Start|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2|||Pt}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|11|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|16|Mud Shot|Ground|Special|55|95|15|Tough|2}}&lt;br /&gt;
{{mlentry4|21|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|26|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|31|Aqua Jet|Water|Physical|40|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|36|Mega Drain|Grass|Special|40|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|40|Slash|Normal|Physical|70|100|20|Cool|3}}&lt;br /&gt;
{{mlentry4|45|Metal Sound|Steel|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{mlentry4|54|AncientPower|Rock|Special|60|100|5|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|63|Wring Out|Normal|Special|&amp;amp;mdash;|100|5|Smart|0}}&lt;br /&gt;
{{mlentry4|72|Night Slash|Dark|Physical|70|100|15|Beauty|3}}&lt;br /&gt;
{{movelist/note|4|rock|water}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|rock|water|4|1|Kabutops}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM69]]|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM81]]|X-Scissor|Bug|Physical|80|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2}}&lt;br /&gt;
{{movelist/note|4|rock|water}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|rock|water|4|1|Kabutops}}&lt;br /&gt;
{{mlentry4|{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Shellder}}, {{p|Cloyster}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{p|Octillery}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}|Aurora Beam|Ice|Special|65|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}&amp;lt;br&amp;gt;{{p|Tentacool}}, {{p|Tentacruel}}&amp;lt;br&amp;gt;{{p|Krabby}}, {{p|Kingler}}&amp;lt;br&amp;gt;{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Corsola}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{p|Octillery}}&amp;lt;br&amp;gt;{{p|Mantine}}&amp;lt;br&amp;gt;{{p|Surskit}}, {{p|Masquerain}}&amp;lt;br&amp;gt;{{p|Corphish}}, {{p|Crawdaunt}}&amp;lt;br&amp;gt;{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}|BubbleBeam|Water|Special|65|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Mantine}}&amp;lt;br&amp;gt;{{p|Lileep}}, {{p|Cradily}}|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Krabby}}, {{p|Kingler}}|Dig|Ground|Physical|80|100|10|Smart|1|*}}&lt;br /&gt;
{{mlentry4|{{p|Krabby}}, {{p|Kingler}}&amp;lt;br&amp;gt;{{p|Feebas}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Seel}}, {{p|Dewgong}}|Icy Wind|Ice|Special|55|95|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Corphish}}, {{p|Crawdaunt}}&amp;lt;br&amp;gt;{{p|Skorupi}}, {{p|Drapion}}|Knock Off|Dark|Physical|20|100|20|Smart|3}}&lt;br /&gt;
{{mlentry4|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}&amp;lt;br&amp;gt;{{p|Krabby}}, {{p|Kingler}}&amp;lt;br&amp;gt;{{p|Omanyte}}, {{p|Omastar}}&amp;lt;br&amp;gt;{{p|Kabuto}}, {{p|Kabutops}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Marshtomp}}, {{p|Swampert}}|Mud Shot|Ground|Special|55|95|15|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}|Rapid Spin|Normal|Physical|20|100|40|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Tentacool}}, {{p|Tentacruel}}&amp;lt;br&amp;gt;{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}&amp;lt;br&amp;gt;{{p|Huntail}}|Screech|Normal|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{eggmoves/note|4|rock|water}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|rock|water|4|1|Kabutops}}&lt;br /&gt;
{{mtentry4|AncientPower|Rock|Special|60|100|5|Tough|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Dive|Water|Physical|80|100|10|Beauty|1||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Earth Power|Ground|Special|90|100|10|Smart|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes}}&lt;br /&gt;
{{mtentry4|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Rock Slide|Rock|Physical|75|90|10|Tough|3||&#039;&#039;&#039;|yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2||&#039;&#039;&#039;|no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Superpower|Fighting|Physical|120|100|5|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{tutor/note|4|rock|water}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=rock |&lt;br /&gt;
ndex=141 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Deep-Sea Floor |&lt;br /&gt;
P1= I&#039;m thirsty... Find me some prey! |&lt;br /&gt;
P2= Aww... My health is cut in half so soon? |&lt;br /&gt;
P3= I fear the worst... I can&#039;t begin to wave my scythes... |&lt;br /&gt;
PL= There! I leveled! My scythes gained sharper edges! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5% |&lt;br /&gt;
iq=E |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|140|Kabuto|2|Rock|Water|[[Level|Level 40]]|141|Kabutops|2|Rock|Water|}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=rock|&lt;br /&gt;
type2=water|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=141|&lt;br /&gt;
name=Kabutops|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Fossil_Kabutops.png|thumb|right|Kabutops Fossil on display in the [[Pewter Museum of Science]]]]&lt;br /&gt;
[[Image:000K.png|thumb|right|Kabutops Fossil from [[Generation I]]]]&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Lantis,&amp;quot; from the word &amp;quot;{{wp|Atlantis}},&amp;quot; was the prototype name for Kabutops.&lt;br /&gt;
* In [[Generation I]], Kabutops had a large diamond shaped plate on its back that was replaced in [[Generation II]] by a horn-like extension of its head.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Similarly to how {{p|Kabuto}} is based on {{wp|horseshoe crab}}s, it resembles {{wp|eurypterid}}s, prehistoric arthropods which hunted in seas and rivers and are believed to have been related to modern horseshoe crabs. The large head is also identical to the cephlon in trilobites and the spines down the back resemble thoracic sections in trilobites, though the scythes and predatory nature much more closely resemble eurypterids.&lt;br /&gt;
 &lt;br /&gt;
====Name origin====&lt;br /&gt;
The &#039;&#039;kabuto&#039;&#039; in Kabutops&#039;s name could be derived from 兜 &#039;&#039;kabuto&#039;&#039;, helmet, referring to its shape and rock-like properties. Its head has a resemblance to a 兜蟹 &#039;&#039;kabutogani&#039;&#039;, {{wp|horseshoe crab}}. &#039;&#039;Tops&#039;&#039; might mean that it is the &amp;quot;the top&amp;quot; in its evolutionary line. It could also be a reference to the extinct creature {{wp|triceratops}}, {{wp|ceratopsidae}} in general or {{wp|triops}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Kabutops&lt;br /&gt;
*[[List of French Pokémon names|French]]: Kabutops&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 투구푸스 &#039;&#039;Tugupuseu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Kabuto | next=Aerodactyl|type=rock|type2=water| prevnum=140| nextnum=142}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Fossil Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kabutops]]&lt;br /&gt;
[[fr:Kabutops]]&lt;br /&gt;
[[ja:カブトプス]]&lt;br /&gt;
[[pl:Kabutops]]&lt;br /&gt;
[[pt:Kabutops (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kabutops_(Pok%C3%A9mon)&amp;diff=810360</id>
		<title>Kabutops (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kabutops_(Pok%C3%A9mon)&amp;diff=810360"/>
		<updated>2009-07-18T03:55:11Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Kabuto | next=Aerodactyl|type=rock|type2=water| prevnum=140| nextnum=142}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Kabutops |&lt;br /&gt;
jname=カブトプス |&lt;br /&gt;
tmname=Kabutops |&lt;br /&gt;
image=141Kabutops.png |&lt;br /&gt;
size=150 |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;kuh-&#039;&#039;buu&#039;&#039;-tops&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=141 |&lt;br /&gt;
jdex=223 |&lt;br /&gt;
hdex=296 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Rock |&lt;br /&gt;
type2=Water |&lt;br /&gt;
species=Shellfish |&lt;br /&gt;
height-ftin=4&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.3 |&lt;br /&gt;
weight-lbs=89.3 |&lt;br /&gt;
weight-kg=40.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Swift Swim |&lt;br /&gt;
ability2=Battle Armor |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Water 1 |&lt;br /&gt;
egggroup2=Water 3 |&lt;br /&gt;
eggcycles=30|&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=199 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=31|&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=kabutops |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Kabutops&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;カブトプス&#039;&#039;&#039; &#039;&#039;Kabutops&#039;&#039;) is a dual-type {{2t|Rock|Water}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Kabuto}} starting at [[level]] 40.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Kabutops is a fossil Pokémon no longer found in the wild, and must be evolved from a {{p|Kabuto}} resurrected from a [[Dome and Helix Fossils|Dome Fossil]].&lt;br /&gt;
&lt;br /&gt;
===Physiology===&lt;br /&gt;
{{p|Kabuto}}&#039;s four insect-like legs have vanished and two long feet stand in their place. Two long sharp claws (or sickles) extend from Kabutops&#039;s exoskeleton and several plates close the opening that used to be there. There are six hard spikes going down from the back of its neck, three on each side that lead down towards the beginning of its tail. Its head is covered in a rock hard, semicircular shape armor. A tail protrudes from its back, bearing the same color as approximately seventy-five percent of its body. Its gills have also begun to change to make it land compatible.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Kabutops&#039;s sleek body enables it to swim faster by tucking in its limbs, folding up its claw-like sickles and wiggling.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Kabutops is a fierce prehistoric predator. Adaptations in its body permit it to lead a more terrestrial lifestyle than its predecessors. It is also very adaptive as shown when its prey started living on land so Kabutops adapted to living on land as well.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Sea.gif|right|frame|[[List of Pokémon by habitat#Sea Pokémon|Sea Pokémon]]]]&lt;br /&gt;
The exact habitat of Kabuto is unknown, but so far [[Dome and Helix Fossils|Dome Fossil]]s are only found in the [[Kanto]] and [[Sinnoh]] regions. But other facts would leave one to believe that Kabutops and Kabuto may have lived in the sea and in caves, although Kabutops could walk ashore on its newly developed legs.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Kabutops cuts open prey with its claws, then sucks up the spilled bodily fluids. In ancient times it hunted underwater for its prey.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Kabutops anime.png|right|thumb|Kabutops in the anime]]&lt;br /&gt;
Kabutops first seems to appear in &#039;&#039;[[EP017|Island of the Giant Pokémon]]&#039;&#039; on a theme park island populated with giant mechanical Pokémon.&lt;br /&gt;
&lt;br /&gt;
Kabutops&#039;s first true appearance in &#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039;. It was one of the fossil Pokémon that was awakened by a dynamite explosion in [[Grandpa Canyon]].&lt;br /&gt;
&lt;br /&gt;
Kabutops also appeared in &#039;&#039;[[Pokémon Heroes]]&#039;&#039;. Oakley used ancient DNA to resurrect a Kabutops and an {{p|Aerodactyl}} to chase after {{Ash}} and {{p|Latias}}. In the English dub, they were once used by an evil [[Pokémon Trainer]] to torment the civilians of [[Alto Mare]], but were drowned when a {{p|Latios}} brought water to the city.&lt;br /&gt;
&lt;br /&gt;
[[Dr. Yung]] uses a Mirage Kabutops in [[The Mastermind of Mirage Pokémon]].&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP108|Dealing With Defensive Types!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP046|Omanyte, Omastar, Kabuto, and Kabutops|Ash&#039;s Pokédex|{{p|Omanyte}} and {{p|Omastar}}, {{p|Kabuto}} and Kabutops. It is believed these Pokémon became extinct tens of thousands of years ago. The details of their behavior are shrouded in mystery. Though some have speculated that they may still exist, none of these Pokémon have ever been seen alive.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Original|Kanto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Special===&lt;br /&gt;
In {{PSV|13}}, [[Brock]] possesses a Kabutops in his team. He explains that he met Kabutops at the Pewter Museum when [[Pewter City]] was invaded during the [[Elite Four]] saga, and has since then become a powerful fighter employing ancient attacks.&lt;br /&gt;
&lt;br /&gt;
===In the TCG===&lt;br /&gt;
{{main|Kabutops (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon 2}}: Kabutops and two {{p|Omastar}} are the bosses in [[Brine Cave]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=rock&lt;br /&gt;
|type2=water&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Its sleek shape is perfect for swimming. It {{m|slash}}es prey with its claws and drains the body fluids.&lt;br /&gt;
|yellowdex=A slim and fast swimmer. It slices its prey with its sharp sickles and drinks the body fluids.&lt;br /&gt;
|stadiumdex=Swims very quickly. It tears at its foe with sickle-like forelegs and drains the foe&#039;s body fluids entirely.&lt;br /&gt;
|golddex=In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.&lt;br /&gt;
|silverdex=With sharp claws, this ferocious, ancient Pokémon rips apart prey and sucks their body fluids.&lt;br /&gt;
|crystaldex=It was able to swim quickly through the water by compactly folding up its razor-sharp sickles.&lt;br /&gt;
|stadium2dex=In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.&lt;br /&gt;
|rubydex=Kabutops swam underwater to hunt for its prey in ancient times. The Pokémon was apparently evolving from being a water-dweller to living on land as evident from the beginnings of change in its gills and legs&lt;br /&gt;
|sapphiredex=Kabutops swam underwater to hunt for its prey in ancient times. The Pokémon was apparently evolving from being a water-dweller to living on land as evident from the beginnings of change in its gills and legs&lt;br /&gt;
|emeralddex=Kabutops once swam underwater to hunt for prey. It was apparently evolving from being a water dweller to living on land as evident from changes in its gills and legs.&lt;br /&gt;
|firereddex=It swims freely through water. It catches prey with its scythe-like arms and drains the victim&#039;s fluids.&lt;br /&gt;
|leafgreendex=Its sleek shape is perfect for swimming. It slashes prey with its claws and drains their fluids.&lt;br /&gt;
|diamonddex=It is thought that this Pokémon came onto land because its prey adapted to life on land.&lt;br /&gt;
|pearldex=It is thought that this Pokémon came onto land because its prey adapted to life on land.&lt;br /&gt;
|platinumdex=It is thought that this Pokémon came onto land because its prey adapted to life on land.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=rock |&lt;br /&gt;
type2=water|&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolve]] {{p|Kabuto}} |&lt;br /&gt;
yarea=[[Evolve]] {{p|Kabuto}} |&lt;br /&gt;
gen2ex=rby|&lt;br /&gt;
gsarea=[[Time Capsule]] |&lt;br /&gt;
carea=[[Time Capsule]] |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgarea=[[Evolve]] {{p|Kabuto}} |&lt;br /&gt;
dparea=[[Evolve]] {{p|Kabuto}} |&lt;br /&gt;
ptarea=[[Evolve]] {{p|Kabuto}} |&lt;br /&gt;
palarea=Sea |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=rock&lt;br /&gt;
|type2=water&lt;br /&gt;
|trozei=Secret Storage 10&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Kabuto}}&lt;br /&gt;
|md2=[[Marine Resort]] (B1-B19)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=60 |&lt;br /&gt;
Attack=115 |&lt;br /&gt;
Defense=105 |&lt;br /&gt;
SpAtk=65 |&lt;br /&gt;
SpDef=70 |&lt;br /&gt;
Special=70 |&lt;br /&gt;
Speed=80 |&lt;br /&gt;
type=Rock |&lt;br /&gt;
type2=Water }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=rock |&lt;br /&gt;
type2=water |&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     25 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   400 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Kabuto}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|rock|water|4|1|Kabutops}}&lt;br /&gt;
{{mlentry4|Start|Feint|Normal|Physical|50|100|10|Beauty|0|||Pt}}&lt;br /&gt;
{{mlentry4|Start|Scratch|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Tough|2}}&lt;br /&gt;
{{mlentry4|Start|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2|||Pt}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|11|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|16|Mud Shot|Ground|Special|55|95|15|Tough|2}}&lt;br /&gt;
{{mlentry4|21|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|26|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|31|Aqua Jet|Water|Physical|40|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|36|Mega Drain|Grass|Special|40|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|40|Slash|Normal|Physical|70|100|20|Cool|3}}&lt;br /&gt;
{{mlentry4|45|Metal Sound|Steel|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{mlentry4|54|AncientPower|Rock|Special|60|100|5|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|63|Wring Out|Normal|Special|&amp;amp;mdash;|100|5|Smart|0}}&lt;br /&gt;
{{mlentry4|72|Night Slash|Dark|Physical|70|100|15|Beauty|3}}&lt;br /&gt;
{{movelist/note|4|rock|water}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|rock|water|4|1|Kabutops}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM69]]|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM81]]|X-Scissor|Bug|Physical|80|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2}}&lt;br /&gt;
{{movelist/note|4|rock|water}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|rock|water|4|1|Kabutops}}&lt;br /&gt;
{{mlentry4|{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Shellder}}, {{p|Cloyster}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{p|Octillery}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}|Aurora Beam|Ice|Special|65|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}&amp;lt;br&amp;gt;{{p|Tentacool}}, {{p|Tentacruel}}&amp;lt;br&amp;gt;{{p|Krabby}}, {{p|Kingler}}&amp;lt;br&amp;gt;{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Corsola}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{p|Octillery}}&amp;lt;br&amp;gt;{{p|Mantine}}&amp;lt;br&amp;gt;{{p|Surskit}}, {{p|Masquerain}}&amp;lt;br&amp;gt;{{p|Corphish}}, {{p|Crawdaunt}}&amp;lt;br&amp;gt;{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}|BubbleBeam|Water|Special|65|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Mantine}}&amp;lt;br&amp;gt;{{p|Lileep}}, {{p|Cradily}}|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Krabby}}, {{p|Kingler}}|Dig|Ground|Physical|80|100|10|Smart|1|*}}&lt;br /&gt;
{{mlentry4|{{p|Krabby}}, {{p|Kingler}}&amp;lt;br&amp;gt;{{p|Feebas}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Seel}}, {{p|Dewgong}}|Icy Wind|Ice|Special|55|95|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Corphish}}, {{p|Crawdaunt}}&amp;lt;br&amp;gt;{{p|Skorupi}}, {{p|Drapion}}|Knock Off|Dark|Physical|20|100|20|Smart|3}}&lt;br /&gt;
{{mlentry4|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}&amp;lt;br&amp;gt;{{p|Krabby}}, {{p|Kingler}}&amp;lt;br&amp;gt;{{p|Omanyte}}, {{p|Omastar}}&amp;lt;br&amp;gt;{{p|Kabuto}}, {{p|Kabutops}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Marshtomp}}, {{p|Swampert}}|Mud Shot|Ground|Special|55|95|15|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}|Rapid Spin|Normal|Physical|20|100|40|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Tentacool}}, {{p|Tentacruel}}&amp;lt;br&amp;gt;{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}&amp;lt;br&amp;gt;{{p|Huntail}}|Screech|Normal|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{eggmoves/note|4|rock|water}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|rock|water|4|1|Kabutops}}&lt;br /&gt;
{{mtentry4|AncientPower|Rock|Special|60|100|5|Tough|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Dive|Water|Physical|80|100|10|Beauty|1||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Earth Power|Ground|Special|90|100|10|Smart|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes}}&lt;br /&gt;
{{mtentry4|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Rock Slide|Rock|Physical|75|90|10|Tough|3||&#039;&#039;&#039;|yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2||&#039;&#039;&#039;|no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Superpower|Fighting|Physical|120|100|5|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{tutor/note|4|rock|water}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=rock |&lt;br /&gt;
ndex=141 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Deep-Sea Floor |&lt;br /&gt;
P1= I&#039;m thirsty... Find me some prey! |&lt;br /&gt;
P2= Aww... My health is cut in half so soon? |&lt;br /&gt;
P3= I fear the worst... I can&#039;t begin to wave my scythes... |&lt;br /&gt;
PL= There! I leveled! My scythes gained sharper edges! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5% |&lt;br /&gt;
iq=E |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|140|Kabuto|2|Rock|Water|[[Level|Level 40]]|141|Kabutops|2|Rock|Water|}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=rock|&lt;br /&gt;
type2=water|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=141|&lt;br /&gt;
name=Kabutops|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Fossil_Kabutops.png|thumb|right|Kabutops Fossil on display in the [[Pewter Museum of Science]]]]&lt;br /&gt;
[[Image:000K.png|thumb|right|Kabutops Fossil from [[Generation I]]]]&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Lantis,&amp;quot; from the word &amp;quot;{{wp|Atlantis}},&amp;quot; was the prototype name for Kabutops.&lt;br /&gt;
* In [[Generation I]], Kabutops had a large diamond shaped plate on its back that was replaced in [[Generation II]] by a horn-like extension of its head.&lt;br /&gt;
* Kabutops is the only fully-evolved {{t|Rock}}-type Pokémon that can&#039;t learn {{m|Earthquake}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Similarly to how {{p|Kabuto}} is based on {{wp|horseshoe crab}}s, it resembles {{wp|eurypterid}}s, prehistoric arthropods which hunted in seas and rivers and are believed to have been related to modern horseshoe crabs. The large head is also identical to the cephlon in trilobites and the spines down the back resemble thoracic sections in trilobites, though the scythes and predatory nature much more closely resemble eurypterids.&lt;br /&gt;
 &lt;br /&gt;
====Name origin====&lt;br /&gt;
The &#039;&#039;kabuto&#039;&#039; in Kabutops&#039;s name could be derived from 兜 &#039;&#039;kabuto&#039;&#039;, helmet, referring to its shape and rock-like properties. Its head has a resemblance to a 兜蟹 &#039;&#039;kabutogani&#039;&#039;, {{wp|horseshoe crab}}. &#039;&#039;Tops&#039;&#039; might mean that it is the &amp;quot;the top&amp;quot; in its evolutionary line. It could also be a reference to the extinct creature {{wp|triceratops}}, {{wp|ceratopsidae}} in general or {{wp|triops}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Kabutops&lt;br /&gt;
*[[List of French Pokémon names|French]]: Kabutops&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 투구푸스 &#039;&#039;Tugupuseu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Kabuto | next=Aerodactyl|type=rock|type2=water| prevnum=140| nextnum=142}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Fossil Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kabutops]]&lt;br /&gt;
[[fr:Kabutops]]&lt;br /&gt;
[[ja:カブトプス]]&lt;br /&gt;
[[pl:Kabutops]]&lt;br /&gt;
[[pt:Kabutops (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template:Acid&amp;diff=809636</id>
		<title>Template:Acid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template:Acid&amp;diff=809636"/>
		<updated>2009-07-16T19:54:02Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move variations|Variations]] on the move {{m|Ember}}&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{m|Ember}} | {{m|ThunderShock}} | {{m|Powder Snow}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Move navigation templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template:Acid&amp;diff=809633</id>
		<title>Template:Acid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template:Acid&amp;diff=809633"/>
		<updated>2009-07-16T19:53:35Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move variations|Variations]] on the move {{m|Ember}}&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{m|Ember}} | {{m|Thundershock}} | {{m|Powder Snow}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Move navigation templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thunder_Shock_(move)&amp;diff=809632</id>
		<title>Thunder Shock (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thunder_Shock_(move)&amp;diff=809632"/>
		<updated>2009-07-16T19:52:40Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=84 |&lt;br /&gt;
name=ThunderShock |&lt;br /&gt;
jname=でんきショック |&lt;br /&gt;
jtrans=Electric Shock |&lt;br /&gt;
desc=A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. |&lt;br /&gt;
gameimage=ThunderShock.PNG |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=30 |&lt;br /&gt;
maxpp=48 |&lt;br /&gt;
power=40 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=4 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=A highly appealing move. |&lt;br /&gt;
appealsc=3 |&lt;br /&gt;
scdesc=A basic performance using a move known by the Pokémon. |&lt;br /&gt;
pokefordex=thundershock |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;ThunderShock&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;でんきショック&#039;&#039;&#039; &#039;&#039;Electric Shock&#039;&#039;) is a damage-dealing {{type2|Electric}} move introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
ThunderShock inflicts damage and has a 9.8% chance of {{status|Paralysis|paralyzing}} the target. ThunderShock cannot paralyze a target that has a {{m|Substitute}} or already has a major status ailment. &lt;br /&gt;
&lt;br /&gt;
===Generation II onwards===&lt;br /&gt;
The effects of ThunderShock continue into this generation, however, it has a 10% chance of paralyzing the target.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Electric}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|026|Raichu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|081|Magnemite|1|Electric||25|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|082|Magneton|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|082|Magneton|1|Electric||25|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|125|Electabuzz|1|Electric||34|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||31|&#039;&#039;&#039;||RGB}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||16|&#039;&#039;&#039;||Y}}&lt;br /&gt;
{{Moveentry|145|Zapdos|2|Electric|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Electric}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|026|Raichu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|081|Magnemite|2|Electric|Steel|6|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|6|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|145|Zapdos|2|Electric|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|172|Pichu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|243|Raikou|1|Electric||11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Electric}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|026|Raichu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|081|Magnemite|2|Electric|Steel|6|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|6|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|145|Zapdos|2|Electric|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|172|Pichu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|243|Raikou|1|Electric||11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Electric}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|026|Raichu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|081|Magnemite|2|Electric|Steel|6|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|6|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|125|Electabuzz|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|125|Electabuzz|1|Electric||7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||15|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|145|Zapdos|2|Electric|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|172|Pichu|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|239|Elekid|1|Electric||7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|243|Raikou|1|Electric||8|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|462|Magnezone|2|Electric|Steel|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|462|Magnezone|2|Electric|Steel|6|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|466|Electivire|1|Electric||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|466|Electivire|1|Electric||7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|--|&#039;&#039;&#039;|Heat}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|--|&#039;&#039;&#039;|Wash}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|--|&#039;&#039;&#039;|Frost}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|--|&#039;&#039;&#039;|Fan}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|--|&#039;&#039;&#039;|Mow}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====Special move====&lt;br /&gt;
{{Learnlistspecial|Electric}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|{{game|Platinum}}&amp;lt;br&amp;gt;(having no other moves)|&#039;&#039;&#039;|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=electric|gen=The opponent is hit by a bolt of lightning from the the user.|image1=EP005 026.jpg|image1p=Pikachu|image2=EP003 022.jpg|image2p=Hit by ThunderShock}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method= Pikachu lights up and then releases a lighting bolt. The visual effect varies, from being a ball of electricity to an electrical wave.}}&lt;br /&gt;
{{movemid|type=electric|user=Ash&#039;s Pikachu|startcode=EP001|startname=Pokémon - I Choose You!|endname=Present|note=Debut}}&lt;br /&gt;
{{movemid|type=electric|user=Sparky|user1=Ritchie&#039;s Sparky|startcode=EP080|startname=Friends To the End|endname=Present}}&lt;br /&gt;
{{movemid|type=electric|user=Ditto|user1=Drake&#039;s Ditto in the form of Pikachu|startcode=EP111|startname=Hello, Pummelo!|endcode=EP111|endname=Hello, Pummelo!}}&lt;br /&gt;
{{movep|type=electric|ms=026|pkmn=Raichu|method= Raichu lights up and then releases a lightning bolt.}}&lt;br /&gt;
{{movemid|type=electric|user=Lt. Surge|user1=Lt. Surge&#039;s Raichu|startcode=EP014|startname=Electric Shock Showdown|endcode=EP014|endname=Electric Shock Showdown}}&lt;br /&gt;
{{movemid|type=electric|user=Katrina|user1=Katrina&#039;s Raichu|startcode=EP069|startname=Lights, Camera, Quack-tion!|endcode=EP069|endname=Lights, Camera, Quack-tion!}}&lt;br /&gt;
{{movemid|type=electric|user=Kay|user1=Kay&#039;s Raichu|startcode=EP090|startname=Stage Fight!|endcode=EP090|endname=Stage Fight!}}&lt;br /&gt;
{{movep|type=electric|ms=081|pkmn=Magnemite|method= Magnemite glows a bright yellow, and sparks are released from its body.}}&lt;br /&gt;
{{movemid|type=electric|user=Magnemite (Pokémon)|user1=Wild Magnemite|startcode=EP030|startname=Sparks Fly for Magnemite|endcode=EP030|endname=Sparks Fly for Magnemite}}&lt;br /&gt;
{{movemid|type=electric|user=Magnemite|user1=Ethan&#039;s Magnemite|startcode=EP101|startname=Get Along, Little Pokémon|endcode=EP101|endname=Get Along, Little Pokémon}}&lt;br /&gt;
{{movep|type=electric|ms=125|pkmn=Electabuzz|method= Electabuzz fires electricity from the ends of its antennae}}&lt;br /&gt;
{{movemid|type=electric|user=Electabuzz|user1=Drake&#039;s Electabuzz|startcode=EP112|startname=Enter the Dragonite|endcode=EP112|endname=Enter the Dragonite}}&lt;br /&gt;
{{movep|type=electric|ms=181|pkmn=Ampharos|method= Same as Above.}}&lt;br /&gt;
{{movemid|type=electric|user=Watt|user1=Watt&#039;s Ampharos|startcode=AG059|startname=Manetric Charge|endcode=AG059|endname=Manetric Charge}}&lt;br /&gt;
{{movep|type=electric|ms=180|pkmn=Flaaffy|method= Same as Above.}}&lt;br /&gt;
{{movemid|type=electric|user=Sullivan|user1=Sullivan&#039;s Hannah|startcode=AG075|startname=Whiscash and Ash|endcode=AG075|endname=Whiscash and Ash}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No [[Generation III]] Pokémon can learn ThunderShock.&lt;br /&gt;
* No non-{{type|Electric}} Pokémon can learn ThunderShock.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Eclair&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Donnerschock&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Tuonoshock&#039;&#039;&#039;&lt;br /&gt;
* Norwegian: &#039;&#039;&#039;Tordensjokk&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Impactrueno&#039;&#039;&#039; (&#039;&#039;&#039;Attacktrueno&#039;&#039;&#039; In the Latin American Dub)&lt;br /&gt;
&lt;br /&gt;
{{Ember}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Donnerschock]]&lt;br /&gt;
[[ja:でんきショック]]&lt;br /&gt;
[[pt:ThunderShock]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sharpedo_(Pok%C3%A9mon)&amp;diff=809618</id>
		<title>Sharpedo (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sharpedo_(Pok%C3%A9mon)&amp;diff=809618"/>
		<updated>2009-07-16T19:33:26Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Game locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Carvanha | next=Wailmer | prevnum=318 | nextnum=320 | type=water | type2=dark}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Sharpedo |&lt;br /&gt;
jname=サメハダー |&lt;br /&gt;
tmname=Samehader |&lt;br /&gt;
image=319Sharpedo.png|size=130|&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;shar-&#039;&#039;pi&#039;&#039;-doh&amp;lt;/sc&amp;gt;|&lt;br /&gt;
ndex=319 |&lt;br /&gt;
hdex=098 |&lt;br /&gt;
fdex=118 |&lt;br /&gt;
adex=096 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2=Dark |&lt;br /&gt;
species=Brutal |&lt;br /&gt;
height-ftin=5&#039;11&amp;quot; |&lt;br /&gt;
height-m=1.8 |&lt;br /&gt;
weight-lbs=195.8 |&lt;br /&gt;
weight-kg=88.8 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Rough Skin |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Water 2 |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evat=2|&lt;br /&gt;
expyield=175 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=60 |&lt;br /&gt;
body=03 |&lt;br /&gt;
pokefordex=sharpedo |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Sharpedo&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;サメハダー&#039;&#039;&#039; &#039;&#039;Samehader&#039;&#039;) is a dual-type {{2t|Water|Dark}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Carvanha}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Sharpedo&#039;s body is {{wp|torpedo}} shaped, much like the head and trunk section of a real shark. Its body is covered in tiny, sharp {{wp|denticle}}s which create hydrodynamic advantages by reducing turbulence when swimming, as well as cause damage to foes to that attack it with physical moves. However, it can only hope to survive moves it resists, and even they are going to be ripping holes into it. Sharpedo is colored blue with a white underbelly. The yellow star emblem it had as a Carvanha has migrated to its snout. Another star emblem is on its rear. Sharpedo has a tall {{wp|dorsal fin}} with two notches cut into it, with a {{wp|Fish anatomy#Fins|pelvic fin}} directly opposite it, and the two pectoral fins arranged so that they resemble the fins on the back of a torpedo. Sharpedo also has two gill slits directly behind each eye.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Sharpedo&#039;s abilities are a modified, stronger version of Carvanha&#039;s. Sharpedo can now use {{m|Poison Jab}}, {{m|Slash}}, {{m|Night Slash}} and {{m|Earthquake}}.&lt;br /&gt;
&lt;br /&gt;
Since Sharpedo is a fully evolved Pokémon, it can use {{m|Hyper Beam}} and {{m|Giga Impact}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Sharpedo is a generally dreaded and distrusted Pokémon. Sharpedo moves through the sea by swimming at speeds of up to 120 km/h (75 mph) by forcing water out of its rear. Despite its vigor, Sharpedo has relatively low stamina, and is unable to swim great distances. Its teeth are strong enough to bite through metal, and they grow back rapidly if they snap off. Sharpedo is driven by an unruly, caustic urge to attack and destroy anything that enters its domain. As a result of its temperament and its armament, just one Sharpedo can effectively tear apart an oil tanker.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Sea.gif|right|frame|[[List of Pokémon by habitat#Sea Pokémon|Sea Pokémon]]]]&lt;br /&gt;
Sharpedo live in the upper regions of the oceans.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
Just like Carvanha, Sharpedo are predatory Pokémon that will prey upon any creature they can sink their teeth into.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Sharpedo anime.png|thumb|right|Sharpedo in the anime]]&lt;br /&gt;
Sharpedo debuted in &#039;&#039;[[EP274|Hoenn Alone!]]&#039;&#039;, but it was only a cameo appearance.&lt;br /&gt;
&lt;br /&gt;
Sharpedo&#039;s first major appearance was in &#039;&#039;[[AG019|Sharpedo Attack!]]&#039;&#039;. A pod of Sharpedo attacked {{Ash}} and co, plus [[Mr. Briney]], while they were at an uncharted, crescent-shaped island. They gained the pod&#039;s trust when [[Brock]] healed their leader&#039;s injury when it came across [[Team Rocket]].&lt;br /&gt;
&lt;br /&gt;
A group of Sharpedo were used by Pokémon Hunter [[J]]&#039;s [[J&#039;s henchmen|henchmen]] to attack Ash and co, along with [[Kellyn]], in &#039;&#039;[[DP071|Pokémon Ranger and the Kidnapped Riolu! Part One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{an|Dawn}} can be seen riding on a Sharpedo in &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Sharpedo (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: Hitting the ball into Sharpedo&#039;s mouth will activate Catch &#039;Em Mode on the [[Ruby Field]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=water&lt;br /&gt;
|type2=dark&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Nicknamed &amp;quot;the bully of the sea,&amp;quot; Sharpedo is widely feared. Its cruel fangs grow back immediately if they snap off. Just one of these Pokémon can thoroughly tear apart a {{wp|Oil tanker|supertanker}}.&lt;br /&gt;
|sapphiredex=Sharpedo can swim at speeds of up to 75 mph by jetting seawater out of its backside. This Pokémon&#039;s drawback is its inability to swim long distances.&lt;br /&gt;
|emeralddex=The vicious and sly gangster of the sea. Its skin is specially textured to minimize drag in water. Its speed tops out at over 75 miles per hour.&lt;br /&gt;
|firereddex=The ruffian of the seas, it has fangs that {{M|crunch}} through iron. It swims by jetting water from its rear.&lt;br /&gt;
|leafgreendex=The ruffian of the seas, it has fangs that {{M|crunch}} through iron. It swims by jetting water from its rear.&lt;br /&gt;
|diamonddex=Its fangs rip through sheet iron. It swims at 75 mph and is known as &amp;quot;The Bully of the Sea.&amp;quot;&lt;br /&gt;
|pearldex=Its fangs rip through sheet iron. It swims at 75 mph and is known as &amp;quot;The Bully of the Sea.&amp;quot;&lt;br /&gt;
|platinumdex=Its fangs rip through sheet iron. It swims at 75 mph and is known as &amp;quot;The Bully of the Sea.&amp;quot;&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=water |&lt;br /&gt;
type2=dark |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
rsrarity=Common |&lt;br /&gt;
rsarea=[[Route]]s {{rtn|103}}, {{rtn|118}}, {{rtn|122}}, {{rtn|124}}, {{rtn|125}}, {{rtn|126}}, {{rtn|127}}, {{rtn|129}}, {{rtn|130}}, {{rtn|131}}, {{rtn|132}}, {{rtn|133}}, and {{rtn|134}}, [[Mossdeep City]], [[Pacifidlog Town]] (Super Rod) |&lt;br /&gt;
erarity=Common |&lt;br /&gt;
earea=[[Route]]s {{rtn|103}}, {{rtn|118}}, {{rtn|122}}, {{rtn|124}}, {{rtn|125}}, {{rtn|126}}, {{rtn|127}}, {{rtn|129}}, {{rtn|130}}, {{rtn|131}}, {{rtn|132}}, {{rtn|133}}, and {{rtn|134}}, [[Mossdeep City]], [[Pacifidlog Town]] (Super Rod) |&lt;br /&gt;
xdarea=[[Evolution|Evolve]] {{p|Carvanha}} |&lt;br /&gt;
dprarity=Rare |&lt;br /&gt;
dparea=[[Route]]s {{rtn|213}} and {{rtn|222}} (Super Rod) |&lt;br /&gt;
ptrarity=Rare |&lt;br /&gt;
ptarea=[[Route]]s {{rtn|213}} and {{rtn|222}} (Super Rod) |&lt;br /&gt;
palarea=Sea |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
{{SidegameAvail &lt;br /&gt;
|type=water&lt;br /&gt;
|type2=dark&lt;br /&gt;
|pinballrs=Evolve from {{p|Carvanha}}&lt;br /&gt;
|trozei=Endless Level 55&amp;lt;br&amp;gt;Endless Level 71&amp;lt;br&amp;gt;Forever Level 5&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Carvanha}}&lt;br /&gt;
|ranger=[[Safra Sea]]&lt;br /&gt;
|md2[[Miracle Sea]] (B1-B18)&amp;lt;br&amp;gt;[[Deep Miracle Sea]] (B1-B4)&lt;br /&gt;
|ranger2=[[Puel Sea]]&amp;lt;br&amp;gt;[[Sea of Wailord]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=water|&lt;br /&gt;
type2=dark|&lt;br /&gt;
HP=70 |&lt;br /&gt;
Attack=120 |&lt;br /&gt;
Defense=40 |&lt;br /&gt;
SpAtk=95 |&lt;br /&gt;
SpDef=40 |&lt;br /&gt;
Speed=95 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
type2=dark|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   50 |&lt;br /&gt;
Steel=   50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    50 |&lt;br /&gt;
Water=   50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic=   0 |&lt;br /&gt;
Ice=     50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    50 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
dark=yes|&lt;br /&gt;
newpsychic=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{movelist|water|dark|4|3|Sharpedo}}&lt;br /&gt;
{{mlentry4|Start|Feint|Normal|Physical|50|100|10|Beauty|0|||Pt}}&lt;br /&gt;
{{mlentry4|Start|Bite|Dark|Physical|60|100|25|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Rage|Normal|Physical|20|100|20|Cool|0}}&lt;br /&gt;
{{mlentry4|Start|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|0}}&lt;br /&gt;
{{mlentry4|6|Rage|Normal|Physical|20|100|20|Cool|0}}&lt;br /&gt;
{{mlentry4|8|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|0}}&lt;br /&gt;
{{mlentry4|11|Scary Face|Normal|Status|&amp;amp;mdash;|90|10|Tough|2}}&lt;br /&gt;
{{mlentry4|16|Ice Fang|Ice|Physical|65|95|15|Cool|3}}&lt;br /&gt;
{{mlentry4|18|Screech|Normal|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{mlentry4|21|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|26|Assurance|Dark|Physical|50|100|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|28|Crunch|Dark|Physical|80|100|15|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|30|Slash|Normal|Physical|70|100|10|Cool|3}}&lt;br /&gt;
{{mlentry4|34|Aqua Jet|Water|Physical|40|100|30|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|40|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|45|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|50|Skull Bash|Normal|Physical|100|100|15|Tough|1}}&lt;br /&gt;
{{mlentry4|56|Night Slash|Dark|Physical|70|100|15|Beauty|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|water|dark}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|water|dark|4|3|Carvanha}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|water|dark}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|water|dark|4|3|Sharpedo}}&lt;br /&gt;
{{mlentry4|{{p|Relicanth}}|AncientPower|Rock|Special|60|100|5|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Relicanth}}|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Chinchou}}, {{p|Lanturn}}&amp;lt;br&amp;gt;{{p|Qwilfish}}&amp;lt;br&amp;gt;{{p|Wailmer}}, {{p|Wailord}}&amp;lt;br&amp;gt; {{p|Relicanth}}|Hydro Pump|Water|Special|120|80|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Gyarados}}|Thrash|Normal|Physical|90|100|20|Tough|2}}&lt;br /&gt;
{{eggmoves/note|4|water|dark}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|water|dark|4b|3a|Sharpedo}}&lt;br /&gt;
{{mtentry4|AncientPower|Rock|Special|60|100|5|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Bounce|Flying|Physical|85|85|5|Cute|1|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Dive|Water|Physical|80|100|10|Beauty|1||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Spite|Ghost|Status|&amp;amp;mdash;|100|10|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Uproar|Normal|Special|50|100|10|Cute|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2|||no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|water|dark}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=water |&lt;br /&gt;
ndex=319 |&lt;br /&gt;
PinRSevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Treasure Sea |&lt;br /&gt;
P1= My fangs can rip apart iron! |&lt;br /&gt;
P2= Darn... Only half my HP&#039;s left... |&lt;br /&gt;
P3= It&#039;s hopeless. Even my prized fangs are broken... |&lt;br /&gt;
PL= My level went up! My fangs grew sharper, too! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Water |&lt;br /&gt;
typeA= Dark |&lt;br /&gt;
field= None |&lt;br /&gt;
fieldpower= 0 |&lt;br /&gt;
loop=11 |&lt;br /&gt;
MinEXP=N/A |&lt;br /&gt;
MaxEXP=N/A |&lt;br /&gt;
browser= Sharpedo swims with only its dorsal fin showing. It charges when it spots prey. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12% |&lt;br /&gt;
iq=G |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Water |&lt;br /&gt;
typeA2= Water |&lt;br /&gt;
field2= Crush |&lt;br /&gt;
field2power= 4 |&lt;br /&gt;
browser2= It swims around at wicked speed.  It attacks by biting and ramming. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|318|Carvanha|2|Water|Dark|[[Level|Level 30]]|319|Sharpedo|2|Water|Dark}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=water|&lt;br /&gt;
type2=dark|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=319|&lt;br /&gt;
name=Sharpedo|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*On April Fool&#039;s Day, 2002, Mizuado, a {{2t|Steel|Water}} hammerhead shark Pokémon was &amp;quot;revealed&amp;quot;, but it turned out to be a [[Fake Pokémon|fake]]. This Pokémon was also sometimes called Samehadaa, which is similar to Sharpedo&#039;s Japanese name.&lt;br /&gt;
*Sharpedo could not learn any {{type2|Water}} moves by leveling up in [[Generation III]], and in [[Generation IV]], it only learns {{m|Aqua Jet}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Sharpedo is based on a {{wp|shark}} with the body of a {{wp|torpedo}}. It also looks like a shark that has been cut in half. It&#039;s general body shape is also similar to an {{wp|Ocean Sunfish}}. Both fish are known for their sandpaper-like skin.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Sharpedo&#039;s name is a combination of the words &#039;&#039;shark&#039;&#039; and &#039;&#039;torpedo&#039;&#039;. The first part of its name may also be derived from &#039;&#039;sharp&#039;&#039;, referencing its fins and Rough Skin ability. &#039;&#039;Samehader&#039;&#039; may be a corruption of 鮫肌 &#039;&#039;samehada&#039;&#039;, fishskin, perhaps referring to its {{a|Rough Skin}} ability. In addition, its name may be a combination of 鮫 &#039;&#039;same&#039;&#039;, shark, and 肌荒れ &#039;&#039;hada-are&#039;&#039;, rough skin. Samehada may also reference a creature from Japanese mythology of the same name. Samehada, in the myth, was the partner to the three-tailed demon shark Isonade.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Tohaido - A combination of &#039;&#039;Torpedo&#039;&#039; and &#039;&#039;Hai&#039;&#039; (shark).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Sharpedo&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 샤크니아 &#039;&#039;Sharkunia&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Carvanha | next=Wailmer | prevnum=318 | nextnum=320 | type=water | type2=dark}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Tohaido]]&lt;br /&gt;
[[fr:Sharpedo]]&lt;br /&gt;
[[ja:サメハダー]]&lt;br /&gt;
[[pt:Sharpedo (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Luxio_(Pok%C3%A9mon)&amp;diff=806848</id>
		<title>Luxio (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Luxio_(Pok%C3%A9mon)&amp;diff=806848"/>
		<updated>2009-07-12T20:41:06Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=electric | prevnum=403 | nextnum=405 | prev=Shinx | next=Luxray }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Luxio |&lt;br /&gt;
jname=ルクシオ |&lt;br /&gt;
tmname=Luxio |&lt;br /&gt;
image=Art-Rukushio.png |&lt;br /&gt;
caption=Artwork from Diamond/Pearl |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;luhk-siyo&amp;lt;/sc&amp;gt;|&lt;br /&gt;
ndex=404 |&lt;br /&gt;
sdex=018 |&lt;br /&gt;
adex=050 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Spark |&lt;br /&gt;
height-ftin=2&#039;11&amp;quot; |&lt;br /&gt;
height-m=0.9 |&lt;br /&gt;
weight-lbs=67.2 |&lt;br /&gt;
weight-kg=30.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Rivalry |&lt;br /&gt;
ability2=Intimidate |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=117 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=127|&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=120 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex= |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Luxio&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ルクシオ&#039;&#039;&#039; &#039;&#039;Luxio&#039;&#039;) is an {{type2|Electric}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Shinx}} starting at [[level]] 15, and evolves into {{p|Luxray}} starting at level 30. &lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Luxio is sometimes referred to as looking like a young lion. It has a black mane around its face, unlike its pre-evolution, {{p|Shinx}}. It also has two yellow rings around each of its front legs, whereas Shinx only has one around each. &lt;br /&gt;
====Gender differences====&lt;br /&gt;
The tufts of hair in a male Luxio&#039;s mane are longer than those of the female. Similar to Shinx, the portions of blue on a Luxio&#039;s hind legs are longer for females.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Luxio communicate among each other using {{wp|Electroreception|electrical pulses from their claws}}.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
In the wild, Shinx, Luxio, and Luxray generally hunt for food. Evidence of this is plainly given in Luxray&#039;s Pokédex entry: &amp;quot;It has eyes that can see through anything... it can spot prey hidden behind solid objects.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Luxio.png|Luxio and {{Ash}}|210px|thumb]]&lt;br /&gt;
Luxio appeared in the movie &#039;&#039;[[The Rise of Darkrai]]&#039;&#039;. It was among the Pokémon in the garden. Luxio seemed to be shy, as it hesitated before it ran to Ash and his friends&#039; Pokémon. It participated in the short-lived massive fight.&lt;br /&gt;
&lt;br /&gt;
It also made a brief cameo at the beginning of &#039;&#039;[[Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP109|Leading a Stray!]]&#039;&#039;, a Luxio helped a {{p|Wailmer}} that was trapped in the sewers and the {{p|Wailmer}} made it back into the ocean safely and also it evolved into a {{p|Wailord}}.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP109|Luxio|Ash&#039;s Pokédex|Luxio, the Spark Pokémon. By touching friends with its front paws, Luxio is able to communicate through the {{m|Spark|sparks}} it emits.}} &lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{Special|Platinum}} was attacked by a pack of Shinx and Luxio.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Luxio (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon 2}}: [[Luxray and the Luxio Tribe (Mystery Dungeon 2 clan)|Luxray and the Luxio Tribe]] are the bosses of [[Amp Plains]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=electric&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=Its claws loose electricity with enough amperage to cause fainting. They live in small groups.&lt;br /&gt;
|pearldex=It rests its forelegs on others to communicate with rhythmic electric pulses from its claws.&lt;br /&gt;
|platinumdex=Strong electricity courses through the tips of its sharp claws. A light scratch causes fainting in foes. &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=electric |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=Uncommon |&lt;br /&gt;
dparea=[[Fuego Ironworks]] |&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
ptarea={{rt|222}} |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Electric&lt;br /&gt;
|md2=[[Far Amp Plains]] (5F-9F)&lt;br /&gt;
|ranger2=[[Vien Forest]]&amp;lt;br&amp;gt;[[Cargo Ship]]&amp;lt;br&amp;gt;[[Oil Field Hideout]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=electric|&lt;br /&gt;
HP=60 |&lt;br /&gt;
Attack=85 |&lt;br /&gt;
Defense=49 |&lt;br /&gt;
SpAtk=60 |&lt;br /&gt;
SpDef=49 |&lt;br /&gt;
Speed=60 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  50 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Luxio}}&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{movelist|electric|electric|4|4|Luxio}}&lt;br /&gt;
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|5|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|9|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|13|Bite|Dark|Physical|60|100|25|Tough|3|||DP}}&lt;br /&gt;
{{mlentry4|13|Spark|Electric|Physical|65|100|20|Cool|2||&#039;&#039;&#039;|Pt}}&lt;br /&gt;
{{mlentry4|18|Spark|Electric|Physical|65|100|20|Cool|2||&#039;&#039;&#039;|DP}}&lt;br /&gt;
{{mlentry4|18|Bite|Dark|Physical|60|100|25|Tough|3|||Pt}}&lt;br /&gt;
{{mlentry4|23|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|28|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|33|Crunch|Dark|Physical|80|100|15|Tough|2|||DP}}&lt;br /&gt;
{{mlentry4|33|Thunder Fang|Electric|Physical|65|95|15|Smart|3||&#039;&#039;&#039;|Pt}}&lt;br /&gt;
{{mlentry4|38|Thunder Fang|Electric|Physical|65|95|15|Smart|3||&#039;&#039;&#039;|DP}}&lt;br /&gt;
{{mlentry4|38|Crunch|Dark|Physical|80|100|15|Tough|2|||Pt}}&lt;br /&gt;
{{mlentry4|43|Scary Face|Normal|Status|&amp;amp;mdash;|90|10|Tough|2}}&lt;br /&gt;
{{mlentry4|48|Discharge|Electric|Special|80|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|electric|electric|4|4|Luxio}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|electric|electric|4|4|Luxio}}&lt;br /&gt;
{{mlentry4|{{p|Arbok}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Flareon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Donphan}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Hippowdon}}|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Numel}}, {{p|Camerupt}}|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|{{p|Arbok}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}&amp;lt;br&amp;gt;{{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Hippowdon}}&amp;lt;br&amp;gt;{{p|Glaceon}}|Ice Fang|Ice|Physical|65|95|15|Cool|3}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Tauros}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;{{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}&amp;lt;br&amp;gt;{{p|Girafarig}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Numel}}, {{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Take Down|Normal|Physical|90|85|20|Tough|3}}&lt;br /&gt;
{{eggmoves/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|electric|electric|4a|4|Luxio}}&lt;br /&gt;
{{mtentry4a|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes}}&lt;br /&gt;
{{mtentry4a|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|||no|yes}}&lt;br /&gt;
{{mtentry4a|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes}}&lt;br /&gt;
{{mtentry4a|Snore|Normal|Special|40|100|15|Cute|3|||no|yes}}&lt;br /&gt;
{{mtentry4a|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes}}&lt;br /&gt;
{{tutor/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=electric |&lt;br /&gt;
ndex=404 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5% |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Electric |&lt;br /&gt;
typeA2= Electric |&lt;br /&gt;
field2= Electrify |&lt;br /&gt;
field2power= 2 |&lt;br /&gt;
browser2= It spits blobs of electricity and discharges electric bolts from its body. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/2|403|Shinx|1|Electric||[[Level|Level 15]]|404|Luxio|1|Electric||[[Level|Level 30]]|405|Luxray|1|Electric}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=electric|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=404|&lt;br /&gt;
name=Luxio|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The pose of Luxio&#039;s Platinum sprite is reminiscent of the {{wp|Great Sphinx}} in {{wp|Egypt}}.&lt;br /&gt;
* For some reason, Luxio cannot learn {{m|Signal Beam}} while both it&#039;s {{p|Shinx|pre-evolution}} and {{p|Luxray|evolution}} can.&lt;br /&gt;
===Origin===&lt;br /&gt;
Luxio is based on an adolescent {{wp|lion}}.&lt;br /&gt;
====Name origin====&lt;br /&gt;
The name &amp;quot;Luxio&amp;quot; comes from the Latin &#039;&#039;{{wp|lux}}&#039;&#039;, which means light, and a corruption of &#039;&#039;leo&#039;&#039;, which means lion.  Also, the {{wp|Karnak}} temple complex in &#039;&#039;&#039;Lux&#039;&#039;&#039;or, Egypt has a famous avenue of sphinxes.  If Luxio&#039;s name is derived from the origin of its pre-evolution {{p|Shinx}}, then both its name and {{p|Luxray}}&#039;s name may take root in this temple.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Luxio&lt;br /&gt;
*[[List of French Pokémon names|French]]: Luxio&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 럭시오 &#039;&#039;Luxio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Luxray and the Luxio Tribe (Mystery Dungeon 2 clan)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=electric | prevnum=403 | nextnum=405 | prev=Shinx | next=Luxray }}&lt;br /&gt;
&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Luxio]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Luxio]]&lt;br /&gt;
[[ja:ルクシオ]]&lt;br /&gt;
[[pt:Luxio (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Slowbro_(Pok%C3%A9mon)&amp;diff=803411</id>
		<title>Slowbro (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Slowbro_(Pok%C3%A9mon)&amp;diff=803411"/>
		<updated>2009-07-06T19:43:38Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Game locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=water | type2=psychic | prevnum=079 | nextnum=081 | prev=Slowpoke | next=Magnemite }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Slowbro |&lt;br /&gt;
jname=ヤドラン |&lt;br /&gt;
tmname=Yadoran |&lt;br /&gt;
image=080Slowbro.png |&lt;br /&gt;
size=150 |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;slow&#039;&#039;-bro&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=080 |&lt;br /&gt;
jdex=081 |&lt;br /&gt;
hdex=256 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2=Psychic |&lt;br /&gt;
species=Hermit Crab |&lt;br /&gt;
height-ftin=5&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.6 |&lt;br /&gt;
weight-lbs=173.1 |&lt;br /&gt;
weight-kg=78.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Oblivious |&lt;br /&gt;
ability2=Own Tempo |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
egggroup2=Water 1 |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evde=2 |&lt;br /&gt;
expyield=164 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Pink |&lt;br /&gt;
catchrate=75 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=slowbro |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Slowbro&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヤドラン&#039;&#039;&#039; &#039;&#039;Yadoran&#039;&#039;) is a dual-type {{2t|Water|Psychic}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Slowpoke}} starting at [[level]] 37.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Slowbro are physically slightly different Slowpoke, with a {{p|Shellder}} latched to its tail on a symbiotic, almost parasitic relationship with the Slowbro. The extra weight on its tail turned the Slowpoke bipedal. As a result of carrying this burden, its special abilities were developed greatly. Through the symbiotic relationship, the latched Shellder grows in a spiral shell instead of a bivalve. If for any reason it loses its Shellder, it will result in the Slowbro returning to its former Slowpoke self. &lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Since it cannot fish anymore, it now has to catch prey. It is therefore, slightly faster than an ordinary Slowpoke, and is significantly more powerful.  The most notable changes in Slowbro&#039;s movepool is the addition of physical fighting moves, such as {{m|Brick Break}}, {{m|Ice Punch}} and {{m|Seismic Toss}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Used to dozing off at shorelines and lakesides waiting for fish to bite the tip of its tail, the extra burden of a {{p|Shellder}} turned this Pokémon fisher into a hunter, against its own will.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Watersedge.gif|right|frame|[[List of Pokémon by habitat#Water&#039;s-edge Pokémon|Water&#039;s-edge Pokémon]]]]&lt;br /&gt;
Slowbro tend to live near ponds, lakes and seashores.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==In the anime==&lt;br /&gt;
&lt;br /&gt;
[[Image:Slowbro Anime.png|left|thumb|A Slowbro in the anime]]&lt;br /&gt;
[[Image:EP066shot.jpg|thumb|right|A Slowpoke with a {{TP|Jessie|Shellder}} on its tail that didn&#039;t evolve yet]]&lt;br /&gt;
&lt;br /&gt;
A Slowpoke that {{Ash}}&#039;s missing Pokémon asked for help evolved at the end of &#039;&#039;[[EP017|Island of the Giant Pokémon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Professor Westwood V]] had a Slowbro that evolved from a Slowpoke in &#039;&#039;[[EP066|The Evolution Solution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Lorelei|Prima]] used a Slowbro to help {{Ash}} get his {{AP|Charizard}} under control in &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Several Slowpoke evolve to Slowbro in &#039;&#039;[[EP260|A Crowning Achievement]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Slowbro has appeared in &#039;&#039;[[AG179|May, We Hardly Drew&#039;d Ya!]]&#039;&#039;, under the ownership of [[Solidad]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP244|Slowbro|Ash&#039;s Pokédex|Slowbro, the Hermit Crab Pokémon. Slowbro are able to use powerful {{t|Psychic}} [[Move|attacks]] but generally prefers to avoid conflict.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Original|Johto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Lorelei]] uses a Slowbro as part of her team in [[Pokémon Special]]. With the {{p|Shellder}} clamped onto its tail, Lorelei explains that her Slowbro has sharpened senses and is capable of looking in all directions, thanks to the extra pair of eyes, allowing it to discover {{Special|Blue}}&#039;s ploy using {{p|Horsea}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Slowbro (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=water&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=The {{P|Shellder}} that latches onto {{P|Slowpoke}}&#039;s tail is said to feed on the host&#039;s leftover scraps.&lt;br /&gt;
|yellowdex=Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again.&lt;br /&gt;
|stadiumdex=If its tail is bitten by a {{P|Shellder}}, {{P|Slowpoke}} evolves into Slowbro. The {{P|Shellder}} seems to like its crunchy tail.&lt;br /&gt;
|golddex=If the tail-biting {{P|Shellder}} is thrown off in a harsh battle, it reverts to being an ordinary {{P|Slowpoke}}.&lt;br /&gt;
|silverdex=Naturally dull to begin with, it lost its ability to feel pain due to Shellder&#039;s seeping poison.&lt;br /&gt;
|crystaldex=An attached {{P|Shellder}} won&#039;t let go because of the tasty flavor that oozes out of its tail.&lt;br /&gt;
|stadium2dex=If the tail-biting {{P|Shellder}} is thrown off in a harsh battle, it reverts to being an ordinary {{P|Slowpoke}}.&lt;br /&gt;
|rubydex=Slowbro&#039;s tail has a {{P|Shellder}} firmly attached with a bite. As a result, the tail can&#039;t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead.&lt;br /&gt;
|sapphiredex=Slowbro&#039;s tail has a Shellder firmly attached with a bite. As a result, the tail can&#039;t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead.&lt;br /&gt;
|emeralddex=Its tail has a {{P|Shellder}} firmly attached with a bite. As a result, the tail can&#039;t be used for fishing anymore. This forces it to reluctantly swim and catch prey.&lt;br /&gt;
|firereddex=When a {{P|Slowpoke}} went hunting in the sea, its tail was bitten by a {{P|Shellder}}. That made it evolve into Slowbro.&lt;br /&gt;
|leafgreendex=The {{P|Shellder}} that latches onto {{P|Slowpoke}}&#039;s tail is said to feed on the host&#039;s leftover scraps.&lt;br /&gt;
|diamonddex=Though usually dim witted, it seems to become inspired if the {{P|Shellder}} on its tail bites down.&lt;br /&gt;
|pearldex=Though usually dim witted, it seems to become inspired if the {{P|Shellder}} on its tail bites down.&lt;br /&gt;
|platinumdex=Though usually dim witted, it seems to become inspired if the {{P|Shellder}} on its tail bites down.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Water |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Rare |&lt;br /&gt;
rbarea=[[Celadon City]], [[Kanto Safari Zone|Safari Zone]], [[Seafoam Islands]], and {{rt|10}} |&lt;br /&gt;
yrarity=Rare |&lt;br /&gt;
yarea=[[Route]]s {{rtn|12}} and {{rtn|13}}, and [[Seafoam Islands]] |&lt;br /&gt;
gsrarity=Rare |&lt;br /&gt;
gsarea=[[Slowpoke Well]] |&lt;br /&gt;
crarity=Rare |&lt;br /&gt;
carea=[[Slowpoke Well]] |&lt;br /&gt;
gen3ex=frlg |&lt;br /&gt;
frlgrarity=Rare |&lt;br /&gt;
frlgarea=[[Two Island (town)|Two Island]], [[Three Island (town)|Three Island]], [[Seafoam Islands]] and [[Cerulean Cave]] |&lt;br /&gt;
frlgex=leafgreen |&lt;br /&gt;
gen4ex=pearl |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Slowpoke}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Slowpoke}} |&lt;br /&gt;
palarea=Pond |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=water&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|snap=[[Pokémon Island River|River]]&lt;br /&gt;
|trozei=Secret Storage 18&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Slowpoke}}&lt;br /&gt;
|md2=[[Surrounded Sea]] (B1-B20)&amp;lt;br&amp;gt;[[Miracle Sea]] (B1-B18)&amp;lt;br&amp;gt;[[Deep Miracle Sea]] (B1-B4)&amp;lt;br&amp;gt;[[Marine Resort]] (B1-B19)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{water color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | {{3v2|Gold|Silver|Crystal}}&lt;br /&gt;
| [[King&#039;s Rock]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | [[Gold Leaf]] ([[Time Capsule|trade]] from [[Generation I]])&lt;br /&gt;
|-&lt;br /&gt;
| {{3v2|Ruby|Sapphire|Emerald}}&lt;br /&gt;
| [[King&#039;s Rock]] (5%)&lt;br /&gt;
|-&lt;br /&gt;
| {{3v2|Diamond|Pearl|Platinum}}&lt;br /&gt;
| [[King&#039;s Rock]] (5%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=95 |&lt;br /&gt;
Attack=75 |&lt;br /&gt;
Defense=110 |&lt;br /&gt;
SpAtk=100 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Special=80 |&lt;br /&gt;
Speed=30 |&lt;br /&gt;
type=Water |&lt;br /&gt;
type2=Psychic }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1psychic=yes|&lt;br /&gt;
oldghost=0}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Slowpoke}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|water|psychic|4|1|Slowbro}}&lt;br /&gt;
{{mlentry4|Start|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|6|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|11|Water Gun|Water|Special|40|100|25|Cute|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|15|Confusion|Psychic|Special|50|100|25|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|20|Disable|Normal|Status|&amp;amp;mdash;|80|20|Smart|2}}&lt;br /&gt;
{{mlentry4|25|Headbutt|Normal|Physical|70|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|29|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|34|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|37|Withdraw|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2}}&lt;br /&gt;
{{mlentry4|41|Slack Off|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|47|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|54|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|61|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2|}}&lt;br /&gt;
{{mlentry4|67|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|}}&lt;br /&gt;
{{movelist/note|3|water|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|water|Psychic|4|1|Slowbro}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM60]]|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|water|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|water|psychic|4|1|Slowbro}}&lt;br /&gt;
{{mlentry4|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Bastiodon}}|Block|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}|Belly Drum|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Delibird}}|Future Sight|Psychic|Special|80|90|15|Smart|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Lickitung}}, {{p|Lickilicky}}|Me First|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Shellos}}, {{p|Gastrodon}}|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Milotic}}|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|{{p|Lickitung}}, {{p|Lickilicky}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Tropius}}|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}|Snore|Normal|Special|40|100|15|Cute|3}}&lt;br /&gt;
{{mlentry4|{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}&amp;lt;br&amp;gt;{{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{eggmoves/note|4|water|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|water|psychic|4|1|Slowbro}}&lt;br /&gt;
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Dive|Water|Physical|80|100|10|Beauty|1||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|DynamicPunch|Fighting|Physical|100|50|5|Cool|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes}}&lt;br /&gt;
{{mtentry4|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mega Punch|Normal|Physical|80|85|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Nightmare|Ghost|Status|&amp;amp;mdash;|100|15|Smart|2|||no|no|yes|no|no}}&lt;br /&gt;
{{mtentry4|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Trick|Psychic|Status|—|100|10|Smart|0|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|water|psychic}}&lt;br /&gt;
&lt;br /&gt;
====[[TCG]]-only Moves====&lt;br /&gt;
*{{m|Psybeam}} {{ic|Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=water |&lt;br /&gt;
ndex=080 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Bountiful Sea |&lt;br /&gt;
P1= ......? ......? |&lt;br /&gt;
P2= ......? ......! ......? ......! |&lt;br /&gt;
P3= ......! ......! ......! ......! |&lt;br /&gt;
PL= ...!! ...!! Leveled!! Up!! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12% |&lt;br /&gt;
iq=B |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|079|Slowpoke|2|Water|Psychic|[[Level|Level 37]]|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=water|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=080|&lt;br /&gt;
name=Slowbro|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite it being a commonly known and accepted fact that {{p|Shellder}} triggers the evolution, mentioned in most of its Pokédex entries, Slowbro&#039;s evolution from Slowpoke has nothing to do with Shellder in the games, unlike the evolution of {{p|Mantyke}}.&lt;br /&gt;
* Slowbro&#039;s Pokédex entries imply that if the Shellder is removed, it will revert to its Slowpoke form. It is never mentioned what happens to the Shellder afterwards.&lt;br /&gt;
*Many Pokémon are noted to evolve by two or more Pokémon combining, such as {{p|Metang}} being formed by two {{p|Beldum}}. However, the {{pkmn|anime}} does not show this and simply spawns the second Pokémon out of nowhere: an example is Morrison&#039;s Beldum, which simply evolved into Metang without the need of joining to another Beldum. The evolution of Slowpoke into Slowbro is the only time that evolution by two Pokémon physically merging is shown.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Slowbro&#039;s shell and lifestyle are somewhat similar to hermit crabs. Slowbro&#039;s appearance may also be based on a {{wp|pygmy hippopotamus}}.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Slowbro&#039;s name is a combination of &#039;&#039;slow&#039;&#039; and &#039;&#039;bro&#039;&#039;, short for &#039;&#039;brother&#039;&#039;. It may just be used in a general sense, in the same way someone would say &amp;quot;hey, brother!&amp;quot; It could also refer to the brotherly relationship shared by the combined form of {{p|Slowpoke}} and {{p|Shellder}}, or to the fact that it is somewhat based on a &#039;&#039;&#039;hermit&#039;&#039;&#039; crab, as seen on its Pokédex species.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Yadoran&#039;&#039; may be taken to mean 宿らん, to not lodge/dwell. It is also possible that the &#039;&#039;yado&#039;&#039; comes from 宿借り &#039;&#039;yadokari&#039;&#039;, {{wp|hermit crab}}, or 宿主 &#039;&#039;yadonushi&#039;&#039;, (parasitic) host. Also, 鈍感 &#039;&#039;donkan&#039;&#039; means thickheaded or solid, and 鈍 &#039;&#039;don&#039;&#039; means slow, dull, or stupid.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Lahmus - From &#039;&#039;lahm&#039;&#039; (slow) and &#039;&#039;Muschel&#039;&#039; (shell or clam).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Flagadoss - From &#039;&#039;flagada&#039;&#039; (soft, weak) and &#039;&#039;molosse&#039;&#039; (big dog).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 야도란 &#039;&#039;Yadoran&#039;&#039;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Hong Kong)]]: 大呆獸  - Literally &amp;quot;big slow-witted creature&amp;quot; (as opposed to Slowpoke being little slow-witted creature).&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=water | type2=psychic | prevnum=079 | nextnum=081 | prev=Slowpoke | next=Magnemite }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Lahmus]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Flagadoss]]&lt;br /&gt;
[[ja:ヤドラン]]&lt;br /&gt;
[[pt:Slowbro (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Slowking_(Pok%C3%A9mon)&amp;diff=803408</id>
		<title>Slowking (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Slowking_(Pok%C3%A9mon)&amp;diff=803408"/>
		<updated>2009-07-06T19:39:43Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Game locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=water | type2=psychic | prevnum=198 | nextnum=200 | prev=Murkrow | next=Misdreavus }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Slowking |&lt;br /&gt;
jname=ヤドキング |&lt;br /&gt;
tmname=Yadoking |&lt;br /&gt;
image=199Slowking.png|size=130|&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;slow&#039;&#039;-&#039;&#039;king&#039;&#039;&amp;lt;/sc&amp;gt;|&lt;br /&gt;
ndex=199 |&lt;br /&gt;
jdex=082 |&lt;br /&gt;
hdex=344 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2=Psychic |&lt;br /&gt;
species=Royal |&lt;br /&gt;
height-ftin=6&#039;07&amp;quot; |&lt;br /&gt;
height-m=2.0 |&lt;br /&gt;
weight-lbs=175.3 |&lt;br /&gt;
weight-kg=79.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Oblivious |&lt;br /&gt;
ability2=Own Tempo |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
egggroup2=Water 1 |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsd=3 |&lt;br /&gt;
expyield=164 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Pink |&lt;br /&gt;
catchrate=70 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=slowking |&lt;br /&gt;
generation=2 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Slowking&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヤドキング&#039;&#039;&#039; &#039;&#039;Yadoking&#039;&#039;) is a dual-type {{2t|Water|Psychic}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Slowpoke}} via [[Trade#Pokémon which evolve when traded|trade]] with a [[Evolution-inducing held item#King&#039;s Rock|King&#039;s Rock]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Slowking are regular Slowpoke who suffered a peculiar event. The [[King&#039;s Rock]] they rarely hold attracts {{P|Shellder}}, and gets bitten on its head instead of its tail. The poison that some Shellder secretes reached Slowpoke&#039;s brain, turning it extremely intelligent.&lt;br /&gt;
&lt;br /&gt;
In appearance, Slowking looks much like a bipedal Slowpoke with its Shellder resembling a crown. There is a small red gem on the upper part of this &amp;quot;crown&amp;quot;. Slowking also somehow gains a red and white ruff around its neck to increase its &amp;quot;regalness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Slowking possess an amazing intelligence, to the point that it can match human, also it can understand and speak the human language. They can plan situations with effective results.&lt;br /&gt;
&lt;br /&gt;
Slowking has a weaker Defense stat than Slowbro&#039;s as a trade-off to having strong Special Defense.  Slowking can use {{m|Nasty Plot}} and the rarely seen {{m|Trump Card}} attack while being unable to learn {{m|Slack Off}} and {{M|Amnesia}} on its own (those two moves would have to come from the Slowpoke it evolved from).&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Because Slowking is much more intelligent than {{p|Slowpoke}} or {{p|Slowbro}}, wild Slowking must lead colonies of wild Slowpoke and Slowbro in times of crisis.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Watersedge.gif|right|frame|[[List of Pokémon by habitat#Water&#039;s-edge Pokémon|Water&#039;s-edge Pokémon]]]]&lt;br /&gt;
Slowking lives with the [[Slowpoke]]s and [[Slowbro]]s to their paradise to lead them.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{Bad picture|section}}&lt;br /&gt;
[[Image:Slowking Sleeping.JPG|right|thumb|Slowking in the anime]]&lt;br /&gt;
Slowking first appeared in &#039;&#039;[[The Power of One]]&#039;&#039;. He gave {{Ash}} advice on where to find the orbs. This same Slowking made another appearance in a special episode called &#039;&#039;[[Slowking&#039;s Day]]&#039;&#039; that showed what he does on a daily basis.&lt;br /&gt;
&lt;br /&gt;
A group of Slowpoke were trying to reach a [[King&#039;s Rock]] to evolve to Slowking in &#039;&#039;[[EP260|A Crowning Achievement]]&#039;&#039;. One finally succeeded at the end.&lt;br /&gt;
&lt;br /&gt;
A Slowking appeared in {{AP|Larvitar}} and {{p|Unown}}&#039;s vision in the episode &#039;&#039;[[EP263|Address Unown]]&#039;&#039;. As all the Pokémon in this vision were seen recently, it is possibly the same one that appeared three episodes beforehand.&lt;br /&gt;
&lt;br /&gt;
A Slowking belonging to [[Conway]] appeared in &#039;&#039;[[DP050|Tag! We&#039;re It...!]]&#039;&#039;. It reappeared in &#039;&#039;[[DP089|Up Close and Personable!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP050|Slowking|Dawn&#039;s Pokédex|Slowking, the Royal Pokémon. It has tremendous intelligence and intuition, no matter what the situation, {{a|Own Tempo|it stays calm and collected}}.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Special===&lt;br /&gt;
A hint of Slowking&#039;s existence first appeared in {{PSV|7}}, while [[Lorelei]] was musing on {{p|Slowbro}}&#039;s enhanced abilities after it had been bitten by {{p|Shellder}}. She remarked that {{p|Slowpoke}} would likely have improved abilities if it was bitten on its head.&lt;br /&gt;
&lt;br /&gt;
However, Slowking&#039;s proper debut was in {{PSV|13}}, under the ownership of [[Chermaine]]. It was able to use its {{m|Snore}} attack to show that it could attack even when asleep.&lt;br /&gt;
&lt;br /&gt;
Slowking appeared once more under the ownership of Lorelei in {{PSV|23}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Slowking (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=water&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|gen=2&lt;br /&gt;
|golddex=It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.&lt;br /&gt;
|silverdex=When its head was bitten, toxins entered {{p|Slowpoke}}&#039;s head and unlocked an extraordinary power.&lt;br /&gt;
|crystaldex=Every time it {{m|yawn}}s, {{p|Shellder}} injects more poison into it. The poison makes it more intelligent.&lt;br /&gt;
|rubydex=Slowking undertakes research every day in an effort to solve the mysteries of the world. However, this Pokémon apparently forgets everything it has learned if the {{p|Shellder}} on its head comes off.&lt;br /&gt;
|sapphiredex=Slowking undertakes research every day in an effort to solve the mysteries of the world. However, this Pokémon apparently forgets everything it has learned if the {{p|Shellder}} on its head comes off.&lt;br /&gt;
|emeralddex=It undertakes research every day to solve the mysteries of the world. However, it apparently forgets everything if the {{P|Shellder}} on its head comes off.&lt;br /&gt;
|firereddex=When its head was bitten, toxins entered {{p|Slowpoke}}&#039;s head and unlocked an extraordinary power.&lt;br /&gt;
|leafgreendex=It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.&lt;br /&gt;
|stadium2dex=It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.&lt;br /&gt;
|diamonddex=Being bitten by {{p|Shellder}} gave it intelligence comparable to that of award-winning scientists.&lt;br /&gt;
|pearldex=Being bitten by {{p|Shellder}} gave it intelligence comparable to that of award-winning scientists.&lt;br /&gt;
|platinumdex=Being bitten by {{p|Shellder}} gave it intelligence comparable to that of award-winning scientists.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability |&lt;br /&gt;
gen=2 |&lt;br /&gt;
type=water |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
gsarea=[[Evolution|Evolve]] {{p|Slowpoke}} |&lt;br /&gt;
carea=[[Evolution|Evolve]] {{p|Slowpoke}} |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgarea=[[Evolution|Evolve]] {{p|Slowpoke}} |&lt;br /&gt;
gen4ex=pearl |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Slowpoke}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Slowpoke}} |&lt;br /&gt;
palarea=Pond |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=water&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|trozei=Endless Level 66&amp;lt;br&amp;gt;Forever Level 16&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Slowpoke}}&lt;br /&gt;
|md2=[[Surrounded Sea]] (B1-B20)&amp;lt;br&amp;gt;[[Miracle Sea]] (B1-B18)&amp;lt;br&amp;gt;[[Deep Miracle Sea]] (B1-B4)&amp;lt;br&amp;gt;[[Bottomless Sea]] (B1-B49)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=water|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
HP=95 |&lt;br /&gt;
Attack=75 |&lt;br /&gt;
Defense=80 |&lt;br /&gt;
SpAtk=100 |&lt;br /&gt;
SpDef=110 |&lt;br /&gt;
Speed=30 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{evolved learnset intro|Slowking}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|water|psychic|4|2|Slowking}}&lt;br /&gt;
{{mlentry4|Start|Power Gem|Rock|Special|70|100|20|Beauty|3|||Pt}}&lt;br /&gt;
{{mlentry4|Start|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|Start|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{mlentry4|6|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|11|Water Gun|Water|Special|40|100|25|Cute|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|15|Confusion|Psychic|Special|50|100|25|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|20|Disable|Normal|Status|&amp;amp;mdash;|80|20|Smart|2}}&lt;br /&gt;
{{mlentry4|25|Headbutt|Normal|Physical|70|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|29|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|34|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|39|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|43|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|48|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|53|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|57|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{movelist/note|3|water|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|water|Psychic|4|2|Slowking}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM60]]|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|water|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|water|psychic|4|2|Slowking}}&lt;br /&gt;
{{mlentry4|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Bastiodon}}|Block|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}|Belly Drum|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Delibird}}|Future Sight|Psychic|Special|80|90|15|Smart|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Lickitung}}, {{p|Lickilicky}}|Me First|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Shellos}}, {{p|Gastrodon}}|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Milotic}}|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|{{p|Lickitung}}, {{p|Lickilicky}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Tropius}}|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}|Snore|Normal|Special|40|100|15|Cute|3}}&lt;br /&gt;
{{mlentry4|{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}&amp;lt;br&amp;gt;{{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{eggmoves/note|4|water|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|water|psychic|4|2|Slowking}}&lt;br /&gt;
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Dive|Water|Physical|80|100|10|Beauty|1||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;|yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|DynamicPunch|Fighting|Physical|100|50|5|Cool|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes}}&lt;br /&gt;
{{mtentry4|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mega Punch|Normal|Physical|80|85|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Trick|Psychic|Status|—|100|10|Smart|0|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|water|psychic}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=water |&lt;br /&gt;
ndex=199 |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Bountiful Sea |&lt;br /&gt;
P1= Empty your mind of anxiety, and solutions will come to you. |&lt;br /&gt;
P2= Please, be careful. My health has been reduced to half. |&lt;br /&gt;
P3= I am weary... The weight of my head forces me down... |&lt;br /&gt;
PL= Ah, yes, yes. My level appears to have risen. |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12% |&lt;br /&gt;
iq=B |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|079|Slowpoke|2|Water|Psychic|[[Trade]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;holding [[King&#039;s Rock]]&amp;lt;/small&amp;gt;|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=water|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
gen=2|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=199|&lt;br /&gt;
name=Slowking|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the anime, Slowking is one of the few Pokémon who [[Talking Pokémon|talks]] like a human without telepathy. &lt;br /&gt;
*It is said if the Shellder on Slowking&#039;s head is removed it will forget everything it has learned. This may mean that, like {{p|Slowbro}}, it will devolve into {{p|Slowpoke}}.&lt;br /&gt;
*To date, Slowking is the only Pokémon with a [[catch rate]] of 70.&lt;br /&gt;
*In the TCG, Slowking&#039;s {{TCG|Southern Islands}} card is the only card depicting a Pokémon introduced after [[Generation I]] to have a square evolution box, in Japan only. In English, the Southern Islands collection used the Neo-era designs, which, like all later card layouts, feature a circular evolution box.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
While Slowking is based on a royal king, it also vaguely resembles a pygmy hippopotamus and has traits of a hermit crab.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Slowking&#039;s name is a combination of &#039;&#039;slow&#039;&#039; and &#039;&#039;king&#039;&#039;. Its Japanese name is a combination of 宿主 &#039;&#039;yadonushi&#039;&#039;, (parasitic) host, and English &#039;&#039;king&#039;&#039;. The &#039;&#039;yado&#039;&#039; part of Slowking&#039;s Japanese name may also refer to 宿借り &#039;&#039;yadokari&#039;&#039;, {{wp|hermit crab}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Laschoking - From &#039;&#039;lasch&#039;&#039; (lame or lackadaisical) and &#039;&#039;king&#039;&#039;.&lt;br /&gt;
*[[List of French Pokémon names|French]]: Roigada - From &#039;&#039;roi&#039;&#039; (king) and &#039;&#039;flagada&#039;&#039; (lacking vigor).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 야도킹 &#039;&#039;Yadoking&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=water | type2=psychic | prevnum=198 | nextnum=200 | prev=Murkrow | next=Misdreavus }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Laschoking]]&lt;br /&gt;
[[pl:Slowking]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Roigada]]&lt;br /&gt;
[[ja:ヤドキング]]&lt;br /&gt;
[[pt:Slowking (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Motor_Drive_(Ability)&amp;diff=795573</id>
		<title>Motor Drive (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Motor_Drive_(Ability)&amp;diff=795573"/>
		<updated>2009-06-26T21:02:21Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Motor Drive&lt;br /&gt;
|jname=でんきエンジン&lt;br /&gt;
|tmname=Electric Engine&lt;br /&gt;
|gen=4&lt;br /&gt;
|text3=&lt;br /&gt;
|text4=Raises Speed if hit by an Electric-type move.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Motor Drive&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;でんきエンジン&#039;&#039;&#039; &#039;&#039;Electric Engine&#039;&#039;) is an [[ability]] introduced in [[Generation IV]]. Only one [[Pokémon]] has this ability.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Motor Drive neutralizes the damage and effects of {{type2|Electric}} [[move]]s and increases the speed of the Pokémon hit by the move. Each time a Pokémon with this ability is hit by an Electric-type move, its speed increases by one stage. &lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Motor Drive has no effect outside of battle. &lt;br /&gt;
&lt;br /&gt;
==Pokémon with Motor Drive==&lt;br /&gt;
===Single ability===&lt;br /&gt;
{{Abilitylist1}}&lt;br /&gt;
{{Abilityentry1|466|Electivire|1|Electric|}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
===Dual ability===&lt;br /&gt;
No known Pokémon have Motor Drive as one of their two abilities.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* {{a|Volt Absorb}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Stat raising abilities]]&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
&lt;br /&gt;
[[de:Starthilfe]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Motorisé]]&lt;br /&gt;
[[ja:でんきエンジン]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Volt_Absorb_(Ability)&amp;diff=795571</id>
		<title>Volt Absorb (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Volt_Absorb_(Ability)&amp;diff=795571"/>
		<updated>2009-06-26T21:00:04Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Volt Absorb&lt;br /&gt;
|jname=ちくでん&lt;br /&gt;
|tmname=Electricity Storage&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Turns electricity into HP.&lt;br /&gt;
|text4=Restores HP if hit by an Electric-type move.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Volt Absorb&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ちくでん&#039;&#039;&#039; &#039;&#039;Electricity Storage&#039;&#039;) is an [[ability]] introduced in [[Generation III]]. Three [[Pokémon]] have this ability, all of which are {{type2|Electric}}. &lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Volt Absorb heals one quarter of the user&#039;s maximum HP when hit with an {{type2|Electric}} attack. Therefore, the user does not take damage from Electric-type moves.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Volt Absorb has no effect outside of battle. &lt;br /&gt;
&lt;br /&gt;
==Pokémon with Volt Absorb==&lt;br /&gt;
===Single ability===&lt;br /&gt;
{{Abilitylist1}}&lt;br /&gt;
{{Abilityentry1|135|Jolteon|1|Electric|}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
===Dual ability===&lt;br /&gt;
{{Abilitylist2}}&lt;br /&gt;
{{Abilityentry2|170|Chinchou|2|Water|Electric|Illuminate}}&lt;br /&gt;
{{Abilityentry2|171|Lanturn|2|Water|Electric|Illuminate}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{a|Dry Skin}}&lt;br /&gt;
* {{a|Water Absorb}}&lt;br /&gt;
* {{a|Motor Drive}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
[[Category:Abilities which restore HP]]&lt;br /&gt;
&lt;br /&gt;
[[de:Voltabsorber]]&lt;br /&gt;
[[fr:Absorb Volt]]&lt;br /&gt;
[[ja:ちくでん]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Exeggutor_(Pok%C3%A9mon)&amp;diff=795526</id>
		<title>Exeggutor (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Exeggutor_(Pok%C3%A9mon)&amp;diff=795526"/>
		<updated>2009-06-26T18:41:32Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Game locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=grass | type2=psychic | prevnum=102 | nextnum=104 | prev=Exeggcute | next=Cubone }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Exeggutor |&lt;br /&gt;
jname=ナッシー |&lt;br /&gt;
tmname=Nassy |&lt;br /&gt;
image=103Exeggutor.png|size=130|&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;eggs-&#039;&#039;egg&#039;&#039;-you-tor&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=103 |&lt;br /&gt;
jdex=105 |&lt;br /&gt;
hdex=271 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
type2=Psychic |&lt;br /&gt;
species=Coconut |&lt;br /&gt;
height-ftin=6&#039;07&amp;quot; |&lt;br /&gt;
height-m=2.0 |&lt;br /&gt;
weight-lbs=264.6 |&lt;br /&gt;
weight-kg=120.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Chlorophyll |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Plant |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsa=2 |&lt;br /&gt;
expyield=212 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Yellow |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=07 |&lt;br /&gt;
pokefordex=exeggutor |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Exeggutor&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ナッシー&#039;&#039;&#039; &#039;&#039;Nassy&#039;&#039;) is a dual-type {{2t|Grass|Psychic}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Exeggcute}} via {{evostone|Leaf Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Exeggutor is a tall, brown Pokémon that resembles a coconut tree. It has thick legs with two-toed feet. Exeggutor has three to six round, light-yellow heads that are supposed to be coconuts.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Exeggutor, and its pre-evolved form, {{p|Exeggcute}}, are the [[Signature move|only known Pokémon]] that learn {{m|Barrage}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Each head thinks independently of the others. Because of this, it makes a lot of noise as each head speaks its mind.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|right|frame|[[List of Pokémon by habitat#Forest Pokémon|Forest Pokémon]]]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
&#039;&#039;Main article: [[Pokémon food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:MarchoftheExeggutorSquad.gif|thumb|right|A group of Exeggutor]]&lt;br /&gt;
This &amp;quot;Walking Tropical Rain Forest&amp;quot; first appeared in &#039;&#039;[[EP043|The March of the Exeggutor Squad]]&#039;&#039;. Ash was hypnotized by [[Melvin]]&#039;s Exeggcute and was forced to capture several Exeggutor for Melvin. Unfortunately, all of the Exeggutor used {{m|Hypnosis}} on each other and they went on a rampage.&lt;br /&gt;
&lt;br /&gt;
Ash battled an Exeggutor in his first battle in the [[Indigo League]] in &#039;&#039;[[EP075|Round One - Begin]]&#039;&#039;. Despite the type disadvantage and the lack of experience, [[Ash&#039;s Kingler|Ash&#039;s Krabby]] defeated [[Mandi]]&#039;s Exeggutor, evolving into Kingler in the process.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP103|Misty Meets Her Match]]&#039;&#039;, [[Rudy]] used an Exeggutor against [[Ash&#039;s Bulbasaur]]. Bulbasaur managed to defeat it, but it also saved the Coconut Tree Pokémon from falling down a cliff.&lt;br /&gt;
&lt;br /&gt;
An Exeggutor appeared in &#039;&#039;[[DP078|Pruning a Passel of Pals!]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP043|Exeggutor|Ash&#039;s Pokédex|Exeggutor, a Coconut Pokémon. Also known as the walking tropical rain forest. Each coconut has a distinct face and its own character. Its special attack is Hypnosis.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Original|Kanto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Exeggutor makes several appearances in [[Pokémon Special]], one of the most predominant ones being in a rampage due to the [[Cerise Island]] {{pkmn|battle}}.&lt;br /&gt;
&lt;br /&gt;
In {{PSV|9}}, Exeggutor is one of the Pokémon {{Special|Green}} captures outside the [[Viridian Gym]]. It is seen again in {{PSV|13}} as a part of his squad in the [[Gym Leader]] faceoff, and again as a defender of Viridian Gym in {{PSV|24}}.&lt;br /&gt;
&lt;br /&gt;
Prior to {{PSV|23}}, [[Bill]]&#039;s {{p|Exeggcute}} has evolved into Exeggutor. It was seen in [[Icefall Cave]] being targeted at by Green, testing out the [[Vs Seeker]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Exeggutor (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Legend has it that on rare occasions, one of its heads will drop off and continue on as an {{p|Exeggcute}}.&lt;br /&gt;
|yellowdex=Its cries are very noisy. This is because each of the three heads thinks about whatever it likes.&lt;br /&gt;
|stadiumdex=Each of the fruits is an independently-thinking head. It is said that if one drops off, it becomes an {{p|Exeggcute}}.&lt;br /&gt;
|golddex=Its three heads think independently. However, they are friendly and never appear to squabble.&lt;br /&gt;
|silverdex=If a head drops off, it emits a telepathic call in search of others to form an {{P|Exeggcute}} cluster.&lt;br /&gt;
|crystaldex=Living in a good environment makes it grow lots of heads. A head that drops off becomes an {{P|Exeggcute}}.&lt;br /&gt;
|stadium2dex=Its three heads think independently. However, they are friendly and never appear to squabble.&lt;br /&gt;
|rubydex=Exeggutor originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight. It is said that when the heads fall off, they group together to form {{p|Exeggcute}}.&lt;br /&gt;
|sapphiredex=Exeggutor originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight. It is said that when the heads fall off, they group together to form {{p|Exeggcute}}.&lt;br /&gt;
|emeralddex=Originally from the tropics, Exeggutor&#039;s heads grow larger from exposure to strong sunlight. It is said that when the heads fall, they group to form an {{p|Exeggcute}}.&lt;br /&gt;
|firereddex=It is called &amp;quot;The Walking Tropical Rainforest.&amp;quot; Each of the nuts has a face and will of its own.&lt;br /&gt;
|leafgreendex=Legend has it that on rare occasions, one of its heads will drop off and continue on as an {{p|Exeggcute}}.&lt;br /&gt;
|diamonddex=It is called &amp;quot;The Walking Jungle.&amp;quot; If a head grows too big, it falls off and becomes an {{P|Exeggcute}}.&lt;br /&gt;
|pearldex=It is called &amp;quot;The Walking Jungle.&amp;quot; If a head grows too big, it falls off and becomes an {{P|Exeggcute}}.&lt;br /&gt;
|platinumdex=It is called &amp;quot;The Walking Jungle.&amp;quot; If a head grows too big, it falls off and becomes an {{P|Exeggcute}}.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Grass |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolve]] {{p|Exeggcute}} |&lt;br /&gt;
yarea=[[Evolve]] {{p|Exeggcute}} |&lt;br /&gt;
gsarea=[[Evolve]] {{p|Exeggcute}} |&lt;br /&gt;
carea=[[Evolve]] {{p|Exeggcute}} |&lt;br /&gt;
gen3ex=frlg |&lt;br /&gt;
frlgarea=[[Evolve]] {{p|Exeggcute}} |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Citadark Isle]] ([[Shadow Pokémon|Shadow]]) |&lt;br /&gt;
dparea=[[Evolve]] {{p|Exeggcute}} |&lt;br /&gt;
ptarea=[[Evolve]] {{p|Exeggcute}} |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|channel=[[Cobalt Coast]]&lt;br /&gt;
|trozei=Endless Level 52&amp;lt;br&amp;gt;Endless Level 66&amp;lt;br&amp;gt;Forever Level 2&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Exeggcute}}&lt;br /&gt;
|md2=[[Apple Woods]] (4F-12F)&amp;lt;br&amp;gt;[[Happy Outlook]] (B1-B19)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=95 |&lt;br /&gt;
Attack=95 |&lt;br /&gt;
Defense=85 |&lt;br /&gt;
SpAtk=125 |&lt;br /&gt;
SpDef=65 |&lt;br /&gt;
Special=125 |&lt;br /&gt;
Speed=55 |&lt;br /&gt;
type=Grass |&lt;br /&gt;
type2=Psychic }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     400 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1psychic=yes|&lt;br /&gt;
oldghost=0}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{evolved learnset intro|Exeggutor}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|grass|psychic|4|1|Exeggutor}}&lt;br /&gt;
{{mlentry4|Start|Seed Bomb|Grass|Physical|80|100|15|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Barrage|Normal|Physical|15|85|20|Tough|2||}}&lt;br /&gt;
{{mlentry4|Start|Confusion|Psychic|Special|50|100|25|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20|Smart|2}}&lt;br /&gt;
{{mlentry4|Start|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|17|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|27|Egg Bomb|Normal|Physical|100|75|10|Tough|3}}&lt;br /&gt;
{{mlentry4|37|Wood Hammer|Grass|Physical|120|100|15|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|47|Leaf Storm|Grass|Special|140|90|5|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|grass|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|grass|Psychic|4|1|Exeggutor}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{movelist/note|4|grass|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|grass|psychic|4|1|Exeggutor}}&lt;br /&gt;
{{mlentry4|{{p|Tangela}}, {{p|Tangrowth}}|AncientPower|Rock|Special|60|100|5|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Carnivine}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}|Ingrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Victreebel}}&amp;lt;br&amp;gt;{{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Bellossom}}&amp;lt;br&amp;gt;{{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Tropius}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}|Leaf Storm|Grass|Special|140|90|5|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Oddish}}, {{p|Gloom}}, {{p|Vileplume}}, {{p|Bellossom}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Lucky Chant|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Oddish}}, {{p|Gloom}}, {{p|Vileplume}}, {{p|Bellossom}}|Moonlight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|{{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}&amp;lt;br&amp;gt;{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}|Nature Power |Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|*}}&lt;br /&gt;
{{mlentry4|{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}} , {{p|Meganium}}|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}} , {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0}}&lt;br /&gt;
{{eggmoves/note|4|grass|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|grass|psychic|4|1|Exeggutor}}&lt;br /&gt;
{{mtentry4|AncientPower|Rock|Special|60|100|5|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Explosion|Normal|Physical|250|100|5|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Nightmare|Ghost|Status|&amp;amp;mdash;|100|15|Smart|2|||no|no|yes|no|no}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Seed Bomb|Grass|Physical|80|100|15|Smart|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Selfdestruct|Normal|Physical|200|100|5|Beauty|0|||no|no|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|grass|psychic}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|103|46|Shadow End|Shadow Hold|Shadow Shed|Shadow Storm|Refresh|Normal|Psychic|Psychic|Hypnosis|Psychic|AncientPower|Rock|xd|grass|psychic}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=grass |&lt;br /&gt;
ndex=103 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Jungle |&lt;br /&gt;
P1= Let&#039;s go get &#039;em! I agree! I agree, too! |&lt;br /&gt;
P2= Only half the HP is left! It&#039;s half! It&#039;s half! |&lt;br /&gt;
P3= I can&#039;t anymore! Neither can I! Nor me! |&lt;br /&gt;
PL= Leveled up! Leveled up! Leveled up! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5% |&lt;br /&gt;
iq=B |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|102|Exeggcute|2|Grass|Psychic|[[Leaf Stone]]|103|Exeggutor|2|Grass|Psychic|}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=grass|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=103|&lt;br /&gt;
name=Exeggutor|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Exeggutor is one of the five Pokémon with seven weaknesses, the others being {{p|Exeggcute|its pre-evolution}}, {{p|Snover}} and {{p|Abomasnow}}, and the [[Legendary Pokémon|legendary]] {{p|Celebi}}.&lt;br /&gt;
* Exeggutor&#039;s {{game3|Gold and Silver|Gold|s}} sprite is a recolor of {{v2|Yellow}} sprite.  &lt;br /&gt;
* Up until [[Generation IV]], Exeggutor&#039;s back sprites had at least one head clearly visible.&lt;br /&gt;
* While [[Melvin]]&#039;s Exeggutor waves goodbye to Ash and his friends at the end of &#039;&#039;[[EP043|The March of the Exeggutor Squad]]&#039;&#039;, additional heads can be seen in the back; this has, to date, appeared in no other media.&lt;br /&gt;
* Two of {{Ash}}&#039;s Pokémon in the anime have evolved after fighting and defeating Exeggutor. [[Ash&#039;s Charmander]] evolved into {{p|Charmeleon}} after defeating several Exeggutor, with some help from [[Melvin]]&#039;s fire power. Later on, [[Ash&#039;s Krabby]] evolved into Kingler after defeating [[Mandi]]&#039;s Exeggutor in the first round of the [[Indigo Plateau Conference]].&lt;br /&gt;
*Exeggutor and {{p|Roserade}} are tied for the highest {{stat|Special Attack}} stat of all {{type2|Grass}} Pokémon.&lt;br /&gt;
*Exeggutor is [[Tsunekaz Ishihara]]&#039;s favorite Pokémon, because he used it all throughout the debugging and testing of {{game|Red and Green|s}}.&lt;br /&gt;
* Exeggutor&#039;s Silver sprite is the only one in which it does not appear to be standing while having one foot in the air; instead, it is sitting. Its artwork for FireRed and LeafGreen also depicts it sitting down, though it is standing in the games&#039; sprites, as well as its sprites in later games.&lt;br /&gt;
===Origin===&lt;br /&gt;
It appears to be based on a {{wp|coconut}} tree, or possibly the Japanese monster {{wp|Jinmenju}}, a tree that grows human heads (that are always smiling).&lt;br /&gt;
====Name origin====&lt;br /&gt;
Exeggutor&#039;s name is a combination of &#039;&#039;egg&#039;&#039; and &#039;&#039;executor&#039;&#039;. The Japanese name is derived from the words ココナッツ &#039;&#039;kokonattsu&#039;&#039; (coconuts) and 椰子 &#039;&#039;yashi&#039;&#039; (palm tree.)&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Kokowei - A combination of &#039;&#039;Kokos&#039;&#039; (coconut) and the name of its {{p|Exeggcute|pre-evolution}}, an old term &#039;&#039;O wei&#039;&#039; (good grief).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Noadkoko - A corruption of &#039;&#039;noix de coco&#039;&#039; (coconut).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 나시 &#039;&#039;Nasi&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=grass | type2=psychic | prevnum=102 | nextnum=104 | prev=Exeggcute | next=Cubone }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Kokowei]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Noadkoko]]&lt;br /&gt;
[[ja:ナッシー]]&lt;br /&gt;
[[pt:Exeggutor (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Seaking_(Pok%C3%A9mon)&amp;diff=793745</id>
		<title>Seaking (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Seaking_(Pok%C3%A9mon)&amp;diff=793745"/>
		<updated>2009-06-24T00:48:11Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Game locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Goldeen | next=Staryu|type=water|| prevnum=118| nextnum=120}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Seaking |&lt;br /&gt;
jname=アズマオウ |&lt;br /&gt;
tmname=Azumao |&lt;br /&gt;
image=119Seaking.png|size=130|&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;see&#039;&#039;-king&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=119 |&lt;br /&gt;
jdex=079 |&lt;br /&gt;
hdex=051 |&lt;br /&gt;
fdex=111 |&lt;br /&gt;
sdex=079 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Goldfish | &lt;br /&gt;
height-ftin=4&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.3 |&lt;br /&gt;
weight-lbs=86.0 |&lt;br /&gt;
weight-kg=39.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Swift Swim |&lt;br /&gt;
ability2=Water Veil |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Water 2 |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=170 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=60 |&lt;br /&gt;
body=03 |&lt;br /&gt;
pokefordex=seaking |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Seaking&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アズマオウ&#039;&#039;&#039; &#039;&#039;Azumao&#039;&#039;) is a {{type2|Water}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Goldeen}} starting at [[level]] 33.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Seaking resembles a {{wp|koi}} or {{wp|goldfish}}, as it is a big orange colored fish with white and black markings. It also has a horn on its head, two big dark eyes, and pink lips with two small, sharp fangs.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
A female has a smaller horn.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Seaking is a very powerful swimmer, being able to swim up the riviers current and even up waterfalls. It also uses it&#039;s powerful horn to bore holes in solid rock to keep their eggs safe.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
In autumn, Seaking travel up river to lay eggs and raise young.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Watersedge.gif|right|frame|[[List of Pokémon by habitat#Water&#039;s-edge Pokémon|Water&#039;s-edge Pokémon]]]]&lt;br /&gt;
Seaking are common in bodies of water.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
&#039;&#039;Main article: [[Pokémon food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:TheGreatEightFate.jpg|thumb|right|Seaking in the anime]]&lt;br /&gt;
{{Ash}}, [[Misty]], and [[Professor Oak]] have owned Seaking in the past, though Ash and Misty released theirs only a short time after capturing it, due to the rules of the competition. It should be noted that Professor Oak&#039;s Seaking was invented by the [[dub]].&lt;br /&gt;
&lt;br /&gt;
[[Juan]] also owns a Seaking, which was used in a [[Gym]] battle against Ash in &#039;&#039;[[AG110|The Great Eight Fate!]]&#039;&#039;. Juan&#039;s Seaking was able to block {{t|electric}} attacks with {{m|Horn Drill}} and send them back at its opponent.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Seaking (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=water&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.&lt;br /&gt;
|yellowdex=It is the male&#039;s job to make a nest by carving out boulders in a stream using the horn on its head.&lt;br /&gt;
|stadiumdex=In the autumn, they travel up rivers to spawn. In other seasons, they make and live in their own nests.&lt;br /&gt;
|golddex=During spawning season, Seaking gather from all over, coloring the rivers a brilliant red.&lt;br /&gt;
|silverdex=Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.&lt;br /&gt;
|crystaldex=When autumn comes, the males patrol the area around their nests in order to protect their offspring.&lt;br /&gt;
|stadium2dex=During spawning season, Seaking gather from all over, coloring the rivers a brilliant red.&lt;br /&gt;
|rubydex=In the autumn, Seaking males can be seen performing courtship dances in riverbeds to woo females. During this season, this Pokémon&#039;s body coloration is at its most beautiful.&lt;br /&gt;
|sapphiredex=Seaking is very protective of its eggs. The male and female will take turns patrolling around their nest and eggs. The guarding of eggs by these Pokémon goes on for over a month.&lt;br /&gt;
|emeralddex=It punches holes in boulders on stream-beds. This is a clever innovation that prevents its eggs from being attacked or washed away by the current.&lt;br /&gt;
|firereddex=The horn on its head is sharp like a {{m|Horn Drill|drill}}. It bores a hole in a boulder to make its nest.&lt;br /&gt;
|leafgreendex=In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.&lt;br /&gt;
|diamonddex=It makes its nest by hollowing out boulders in streams with its horn. It defends its eggs with its life.&lt;br /&gt;
|pearldex=To protect its family, it will fight with its drill-sharp horn. It lives in hollowed rocks in streams.&lt;br /&gt;
|platinumdex=In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Water |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Rare |&lt;br /&gt;
rbarea={{rt|23}}, [[Fuchsia City]], [[Cerulean Cave]] |&lt;br /&gt;
yrarity=Rare |&lt;br /&gt;
yarea={{rt|23}}, [[Cerulean City]], [[Cerulean Cave]] |&lt;br /&gt;
gsrarity=Common |&lt;br /&gt;
gsarea=[[Route]]s {{rtn|4}}, {{rtn|9}}, {{rtn|10}}, {{rtn|24}}, {{rtn|25}}, and {{rtn|42}}, [[Dark Cave]], [[Mt. Silver|Silver Cave]], [[Mt. Mortar]], [[Union Cave]], [[Tohjo Falls]], [[Cerulean City]], [[Slowpoke Well]] |&lt;br /&gt;
crarity=Common |&lt;br /&gt;
carea=[[Route]]s {{rtn|4}}, {{rtn|9}}, {{rtn|10}}, {{rtn|24}}, {{rtn|25}}, and {{rtn|42}}, [[Dark Cave]], [[Mt. Silver|Silver Cave]], [[Mt. Mortar]], [[Union Cave]], [[Tohjo Falls]], [[Cerulean City]], [[Slowpoke Well]] |&lt;br /&gt;
rsrarity=Rare |&lt;br /&gt;
rsarea=[[Hoenn Safari Zone|Safari Zone]] (Mach Bike Area)|&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea=[[Hoenn Safari Zone|Safari Zone]] (Mach Bike Area)|&lt;br /&gt;
frlgrarity=Rare |&lt;br /&gt;
frlgarea=[[Three Island (town)|Three Island]], [[Kanto Safari Zone|Safari Zone]], [[Fuchsia City]] |&lt;br /&gt;
dprarity=Uncommon |&lt;br /&gt;
dparea=[[Route]]s {{rtn|203}}, {{rtn|204}}, {{rtn|209}}, {{rtn|212}}, and {{rtn|214}}, [[Lake Acuity]], [[Lake Verity]], [[Twinleaf Town]], [[Lake Valor]], [[Resort Area]], [[Sendoff Spring]] ([[Super Rod]]) |&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
ptarea=[[Route]]s {{rtn|203}}, {{rtn|204}}, {{rtn|209}}, {{rtn|212}}, and {{rtn|214}}, [[Lake Acuity]], [[Lake Verity]], [[Twinleaf Town]], [[Lake Valor]], and [[Sendoff Spring]] ([[Good Rod]]) |&lt;br /&gt;
palarea=Pond |&lt;br /&gt;
}}&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=water&lt;br /&gt;
|pinballrs=Evolve from {{p|Goldeen}}&lt;br /&gt;
|trozei=Secret Storage 14&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Goldeen}}&lt;br /&gt;
|ranger=[[Safra Sea]]&lt;br /&gt;
|md2=[[End Lake]] (B1-B24)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{water color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
| {{3v2|Gold|Silver|Crystal}}&lt;br /&gt;
| [[Silver Leaf]] ([[Time Capsule|trade]] from [[Generation I]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=80 |&lt;br /&gt;
Attack=92 |&lt;br /&gt;
Defense=65 |&lt;br /&gt;
SpAtk=65 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Special=80 |&lt;br /&gt;
Speed=68 |&lt;br /&gt;
type=Water }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{evolved learnset intro|Seaking}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|water|water|4|1|Seaking}}&lt;br /&gt;
{{mlentry4|Start|Poison Jab|Poison|Physical|80|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|Start|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|Smart|2}}&lt;br /&gt;
{{mlentry4|7|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|Smart|2}}&lt;br /&gt;
{{mlentry4|11|Horn Attack|Normal|Physical|65|100|25|Cool|3}}&lt;br /&gt;
{{mlentry4|17|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|21|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|27|Aqua Ring|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|31|Fury Attack|Normal|Physical|15|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|40|Waterfall|Water|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|47|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|56|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|63|Megahorn|Bug|Physical|120|85|10|Cool|2}}&lt;br /&gt;
{{movelist/note|3|water}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|water|water|4|1|Seaking}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|water}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|water|water|4|1|Seaking}}&lt;br /&gt;
{{mlentry4|{{p|Qwilfish}}&amp;lt;br&amp;gt;{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Barboach}}, {{p|Whiscash}}|Aqua Tail|Water|Physical|90|90|10|Cute|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Qwilfish}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{p|Octillery}}|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Qwilfish}}&amp;lt;br&amp;gt;{{p|Chinchou}}, {{p|Lanturn}}&amp;lt;br&amp;gt;{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Wailmer}}, {{p|Wailord}}|Hydro Pump|Water|Special|120|80|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Barboach}}, {{p|Whiscash}}|Mud-Slap|Ground|Special|20|100|10|Cute|3}}&lt;br /&gt;
{{mlentry4|{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Barboach}}, {{p|Whiscash}}|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Wailmer}}, {{p|Wailord}}|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|*}}&lt;br /&gt;
{{mlentry4|{{p|Remoraid}}, {{p|Octillery}}|Psybeam|Psychic|Special|65|100|20|Beauty|2}}&lt;br /&gt;
{{eggmoves/note|4|water}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|water|water|4|1|Seaking}}&lt;br /&gt;
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Bounce|Flying|Physical|85|85|5|Cute|1|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Dive|Water|Physical|80|100|10|Beauty|1||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes|}}&lt;br /&gt;
{{mtentry4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes|}}&lt;br /&gt;
{{tutor/note|4|water}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=water |&lt;br /&gt;
ndex=119 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
PinRSevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Rub-a-Dub River |&lt;br /&gt;
P1= This horn is for digging out a nest. |&lt;br /&gt;
P2= Watch out. They&#039;ve cut my HP down to half. |&lt;br /&gt;
P3= It&#039;s looking grim... I can barely swim... |&lt;br /&gt;
PL= OK! There, I&#039;ve leveled up! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Water |&lt;br /&gt;
typeA= Water |&lt;br /&gt;
fieldpower= 0 |&lt;br /&gt;
field= None |&lt;br /&gt;
loop=2 |&lt;br /&gt;
MinEXP=N/A |&lt;br /&gt;
MaxEXP=N/A |&lt;br /&gt;
browser= Your only chance to capture Seaking is when it jumps out of the water. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-4.5% |&lt;br /&gt;
iq=A |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|118|Goldeen|1|Water||[[Level|Level 33]]|119|Seaking|1|Water}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=water|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=119|&lt;br /&gt;
name=Seaking|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Seaking&#039;s prototype name was &amp;quot;{{wp|Neptune}}&amp;quot;, named after the god of the sea in Roman mythology.&lt;br /&gt;
*Seaking is the subject of a meme on the *chan sites: &amp;quot;F*** YEAH SEAKING.&amp;quot;  This meme centers around Seaking destroying things.&lt;br /&gt;
*Seaking and Goldeen are the only Pokémon that can learn {{m|Waterfall}} through leveling up. This makes it one of few Pokémon released to be able to learn an HM move by level-up.&lt;br /&gt;
*Despite being called &#039;&#039;&#039;Sea&#039;&#039;&#039;king, it is found in fresh water, like real life {{wp|goldfish}}.&lt;br /&gt;
**In the [[Pal Park]], it is found in the Pond Area.&lt;br /&gt;
* Seakings&#039;s number in the [[sdex|Sinnoh Dex]] and the [[jdex|Johto Dex]] is the same: 079. This makes it and its evolution family one of only five families of Pokémon (comprising thirteen Pokémon altogether) to have the same numbers in more than one [[Pokédex]]-like listing.&lt;br /&gt;
*In the anime, Seaking is the only Pokémon that both Ash and Misty have owned. &lt;br /&gt;
**Ironically, both Seaking were caught and released in a single episode.&lt;br /&gt;
*Seaking bears an odd resemblance to the &#039;&#039;Looney Toon&#039;&#039; version of Peter Lorre, with the black marks on its head and under its eyes, its large, round eyes, oversized lips, and two-teethed overbite.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It seems to be based on a species of {{wp|goldfish}} known as Azuma Nishiki (東錦). The horn part may be based on Matsya, an avatar that the hindu god {{wp|Vishnu}} assumed, which is sometimes depicted as a fish with a horn.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Seaking&#039;s name is simply a combination of &#039;&#039;sea&#039;&#039; and &#039;&#039;king&#039;&#039; (seeking?). Its Japanese name may be based on 小豆鱒 &#039;&#039;azukimasu&#039;&#039;, {{wp|rock cod}} and 魔王 &#039;&#039;ma-ō&#039;&#039;, devil king. Interestingly enough, its Japanese name may also be taken to literally mean 東王 &#039;&#039;azuma-ō&#039;&#039;, East king.  Furthermore, an アズマニシキ &#039;&#039;azumanishiki&#039;&#039; is a kind of goldfish. Likely the name is meant to compliment Goldeen&#039;s &amp;quot;queenliness&amp;quot; with a combination of the Azuma Nishiki (東錦) goldfish and the Japanese word for king, &#039;&#039;ou&#039;&#039; (王).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* [[List of German Pokémon names|German]]: Golking&lt;br /&gt;
* [[List of French Pokémon names|French]]: Poissoroy - From &#039;&#039;poisson&#039;&#039; (fish). &#039;&#039;Roy&#039;&#039; could be a mispelling of &#039;&#039;roi&#039;&#039; (king).&lt;br /&gt;
* [[List of Korean Pokémon names|Korean]]: 왕콘치 &#039;&#039;Wangkonchi&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Goldeen | next=Staryu|type=water|| prevnum=118| nextnum=120}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that learn HM moves by level-up]]&lt;br /&gt;
&lt;br /&gt;
[[de:Golking]]&lt;br /&gt;
[[fr:Poissoroy]]&lt;br /&gt;
[[ja:アズマオウ]]&lt;br /&gt;
[[pt:Seaking (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Goldeen_(Pok%C3%A9mon)&amp;diff=793741</id>
		<title>Goldeen (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Goldeen_(Pok%C3%A9mon)&amp;diff=793741"/>
		<updated>2009-06-24T00:44:21Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Game locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Seadra | next=Seaking|type=water|| prevnum=117| nextnum=119}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Goldeen |&lt;br /&gt;
jname=トサキント |&lt;br /&gt;
tmname=Tosakinto |&lt;br /&gt;
image=118Goldeen.png |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;goal&#039;&#039;-deen&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=118 |&lt;br /&gt;
jdex=078 |&lt;br /&gt;
hdex=050 |&lt;br /&gt;
fdex=110 |&lt;br /&gt;
sdex=078 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Goldfish |&lt;br /&gt;
height-ftin=2′00″ |&lt;br /&gt;
height-m=0.6 |&lt;br /&gt;
weight-lbs=33.1 |&lt;br /&gt;
weight-kg=15.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Swift Swim |&lt;br /&gt;
ability2=Water Veil |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Water 2 |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evat=1 |&lt;br /&gt;
expyield=111 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=225 |&lt;br /&gt;
body=03 |&lt;br /&gt;
pokefordex=goldeen |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Goldeen&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;トサキント&#039;&#039;&#039; &#039;&#039;Tosakinto&#039;&#039;) is a {{type2|Water}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Seaking}} starting at [[level]] 33.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Goldeen is a white fish Pokémon with orange markings on its tail, fins and along the top of its body. Goldeen&#039;s tail fin is admired by many for its beauty as it billows very much like a ballroom dress. Goldeen has a large horn on its forehead.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
A female has a smaller horn.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Goldeen&#039;s large and dangerous horn is its main weapon. Although not known as an aggressive Pokémon, people swimming in waters that Goldeen are known to inhabit should be wary of being rammed.&lt;br /&gt;
===Behavior===&lt;br /&gt;
Goldeen can be seen swimming upstream in large schools during the breeding season of Spring. Goldeen swims at a steady speed of five knots. Goldeen love to frolic and dance in bodies of water and dislike being kept in captivity. A Goldeen in an aquarium will use its powerful horn to smash its way to freedom.&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Watersedge.gif|right|frame|[[List of Pokémon by habitat#Water&#039;s-edge Pokémon|Water&#039;s-edge Pokémon]]]]&lt;br /&gt;
Goldeen are a very common sight in any water body.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
&#039;&#039;Main article: [[Pokémon food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Misty_goldeen.jpg|right|thumb|{{TP|Misty|Goldeen}} in the anime]]&lt;br /&gt;
[[Misty&#039;s Goldeen]] first appeared in &#039;&#039;[[EP002|Pokémon Emergency!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another Goldeen appeared in &#039;&#039;[[EP012|Here Comes the Squirtle Squad]]&#039;&#039;.  [[Ash&#039;s Squirtle|A Squirtle]] knocked {{AP|Pikachu}} into a lake which angered the Goldeen. It proceeded to attack Pikachu with a {{m|Horn Attack}} which severely injured it.&lt;br /&gt;
&lt;br /&gt;
[[Juan]] has a Goldeen that appeared in &#039;&#039;[[AG110|The Great Eight Fate!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Goldeen appeared in &#039;&#039;[[DP089|Up Close and Personable!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Goldeen (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros.]]===&lt;br /&gt;
When released from a [[Poké Ball]], Goldeen will use {{m|Splash}}, having no effect on the battle.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
When released from a [[Poké Ball]], Goldeen will use {{m|Splash}}, having no effect on the battle.&lt;br /&gt;
&lt;br /&gt;
Goldeen is also a Pokéfloat. It will appear from the bottom of the screen but quickly drop down to the bottom again, K.O.ing any character it hits.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
These Water-types are often referred to as &amp;quot;water dancers,&amp;quot; as their elegant fins make them incredible agile underwater. They can even travel upstream in rapids at a speed of five knots; of course, they&#039;re not quite as nimble on dry land. Goldeen&#039;s {{M|Horn Drill}} is so strong that it can KO an enemy with one strike if it connects.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
Goldeen will sometimes be found in a Poké Ball and will use {{m|Splash}} when released. It still does nothing to affect the battle. On the official blog, Masahiro Sakurai commented that Goldeen appearing at the most critical of times is in keeping with {{wp|Murphy&#039;s Law}}. [http://www.smashbros.com/en_uk/items/mball/mball01.html]&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=water&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Its tail fin billows like an elegant ballroom dress, giving it the nickname of the Water Queen.&lt;br /&gt;
|yellowdex=When it is time for them to lay eggs, they can be seen swimming up rivers and falls in large groups.&lt;br /&gt;
|stadiumdex=Its beautiful tail fin billows and flutters like an elegant dress. Swims at a speed of five knots.&lt;br /&gt;
|golddex=Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.&lt;br /&gt;
|silverdex=A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots.&lt;br /&gt;
|crystaldex=During spawning season, they swim gracefully in the water, searching for their perfect mate.&lt;br /&gt;
|stadium2dex=Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.&lt;br /&gt;
|rubydex=Goldeen is a very beautiful Pokémon with fins that billow elegantly in water. However, don&#039;t let your guard down around this Pokémon - it could ram you powerfully with its {{m|Horn Attack|horn}}.&lt;br /&gt;
|sapphiredex=Goldeen loves swimming wild and free in rivers and ponds. If one of these Pokémon is placed in an aquarium, it will shatter even the thickest glass with one ram of its horn and make its escape. &lt;br /&gt;
|emeralddex=In the springtime, schools of Goldeen can be seen swimming up falls and rivers. It metes out staggering damage with its single {{m|Horn Attack|horn}}.&lt;br /&gt;
|firereddex=Its dorsal and pectoral fins are strongly developed like muscles. It can swim at a speed of five knots.&lt;br /&gt;
|leafgreendex=Its tail fin billows like an elegant ballroom dress, giving it the nickname of &amp;quot;The Water Queen&amp;quot;.&lt;br /&gt;
|diamonddex=It swims elegantly by flittering its tail fin as if it were a dress. It has the look of a queen.&lt;br /&gt;
|pearldex=It swims at a steady 5 knots. If it senses danger, it will strike back with its sharp horn.&lt;br /&gt;
|platinumdex=Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Water |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Common |&lt;br /&gt;
rbarea=[[Pallet Town]], [[Route]]s {{rtn|4}}, {{rtn|12}}, {{rtn|13}}, {{rtn|17}}, {{rtn|18}}, {{rtn|19}}, {{rtn|20}}, {{rtn|21}}, {{rtn|22}}, {{rtn|24}}, and {{rtn|25}}, [[Cerulean City]], [[Fuschia City]], [[Seafoam Islands]], and [[Cinnabar Island]] |&lt;br /&gt;
yrarity= |&lt;br /&gt;
yarea=[[Route]]s {{rtn|2}} and {{rtn|6}}, [[Cerulean City]], [[Celadon City]], [[Cerulean Cave]] |&lt;br /&gt;
gsrarity=Common |&lt;br /&gt;
gsarea=[[Route]]s {{rtn|4}}, {{rtn|9}} and {{rtn|42}} |&lt;br /&gt;
crarity=Common |&lt;br /&gt;
carea=[[Route]]s {{rtn|4}}, {{rtn|9}} and {{rtn|42}} |&lt;br /&gt;
rsrarity=Common |&lt;br /&gt;
rsarea=[[Route]]s {{rtn|102}}, {{rtn|111}}, {{rtn|114}}, {{rtn|117}}, and {{rtn|120}}, [[Petalburg City]], {{ho|Victory Road}}, [[Meteor Falls]], [[Hoenn Safari Zone|Safari Zone]] |&lt;br /&gt;
erarity=Common |&lt;br /&gt;
earea=[[Route]] {{rtn|102}}, {{rtn|111}}, {{rtn|114}}, {{rtn|117}}, {{rtn|120}}, [[Meteor Falls]], [[Hoenn Safari Zone|Safari Zone]], and {{ho|Victory Road}} |&lt;br /&gt;
frlgrarity=Common |&lt;br /&gt;
frlgarea=[[Viridian City]], [[Cerulean Cave]], [[Two Island (town)|Two Island]], [[Three Island (town)|Three Island]], [[Four Island (town)|Four Island]], [[Six Island (town)|Six Island]], and [[Kanto Safari Zone|Safari Zone]] |&lt;br /&gt;
dprarity=Uncommon |&lt;br /&gt;
dparea=[[Route]]s {{rtn|203}}, {{rtn|204}}, {{rtn|209}}, {{rtn|212}}, {{rtn|214}}, [[Lake Acuity]], [[Lake Verity]], [[Twinleaf Town]], [[Lake Valor]], and [[Sendoff Spring]] ([[Good Rod]]) |&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
ptarea=[[Route]]s {{rtn|203}}, {{rtn|204}}, {{rtn|209}}, {{rtn|212}}, {{rtn|214}}, [[Lake Acuity]], [[Lake Verity]], [[Twinleaf Town]], [[Lake Valor]], and [[Sendoff Spring]] ([[Good Rod]]) |&lt;br /&gt;
palarea=Pond |&lt;br /&gt;
}}&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=water&lt;br /&gt;
|snap=[[Pokémon Island Valley|Valley]]&lt;br /&gt;
|channel=[[Cobalt Coast|Secret Cove]]&lt;br /&gt;
|pinballrs=Lake (Sapphire Field)&lt;br /&gt;
|trozei=Phobos Submarine&amp;lt;br&amp;gt;Endless Level 13&amp;lt;br&amp;gt;Forever Level 13&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Waterfall Pond]] (1F-5F)&lt;br /&gt;
|ranger=[[Safra Sea]]&lt;br /&gt;
|md2=[[End Lake]] (B1-B24)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{water color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
| {{3v2|Gold|Silver|Crystal}}&lt;br /&gt;
| [[TM33]] ({{m|Ice Punch}})&amp;lt;br&amp;gt;([[Time Capsule|trade]] from [[Generation I]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=45 |&lt;br /&gt;
Attack=67 |&lt;br /&gt;
Defense=60 |&lt;br /&gt;
SpAtk=35 |&lt;br /&gt;
SpDef=50 |&lt;br /&gt;
Special=50 |&lt;br /&gt;
Speed=63 |&lt;br /&gt;
type=Water }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Goldeen}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|water|water|4|1|Goldeen}}&lt;br /&gt;
{{mlentry4|Start|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{mlentry4|7|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|Smart|2}}&lt;br /&gt;
{{mlentry4|11|Horn Attack|Normal|Physical|65|100|25|Cool|3}}&lt;br /&gt;
{{mlentry4|17|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|21|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|27|Aqua Ring|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|31|Fury Attack|Normal|Physical|15|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|37|Waterfall|Water|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|41|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|47|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|51|Megahorn|Bug|Physical|120|85|10|Cool|2}}&lt;br /&gt;
{{movelist/note|3|water}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|water|water|4|1|Goldeen}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|water}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|water|water|4|1|Goldeen}}&lt;br /&gt;
{{mlentry4|{{p|Qwilfish}}&amp;lt;br&amp;gt;{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Barboach}}, {{p|Whiscash}}|Aqua Tail|Water|Physical|90|90|10|Cute|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Qwilfish}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{p|Octillery}}|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Qwilfish}}&amp;lt;br&amp;gt;{{p|Chinchou}}, {{p|Lanturn}}&amp;lt;br&amp;gt;{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Wailmer}}, {{p|Wailord}}|Hydro Pump|Water|Special|120|80|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Barboach}}, {{p|Whiscash}}|Mud-Slap|Ground|Special|20|100|10|Cute|3}}&lt;br /&gt;
{{mlentry4|{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Barboach}}, {{p|Whiscash}}|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Wailmer}}, {{p|Wailord}}|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|*}}&lt;br /&gt;
{{mlentry4|{{p|Remoraid}}, {{p|Octillery}}|Psybeam|Psychic|Special|65|100|20|Beauty|2}}&lt;br /&gt;
{{eggmoves/note|4|water}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|water|water|4|1|Goldeen}}&lt;br /&gt;
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Bounce|Flying|Physical|85|85|5|Cute|1|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Dive|Water|Physical|80|100|10|Beauty|1||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes|}}&lt;br /&gt;
{{mtentry4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes|}}&lt;br /&gt;
{{tutor/note|4|water}}&lt;br /&gt;
&lt;br /&gt;
====[[TCG|TCG]]-only Moves====&lt;br /&gt;
*{{m|Splash}} {{ic|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=water |&lt;br /&gt;
ndex=118 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
PinRScatch=yes |&lt;br /&gt;
HC=C |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=11.9% |&lt;br /&gt;
area=Rub-a-Dub River |&lt;br /&gt;
P1= Does this frilly outfit suit me? |&lt;br /&gt;
P2= Oh, no, I have only half my HP left... |&lt;br /&gt;
P3= I&#039;m nearly finished... There&#039;s no power left. Help me... |&lt;br /&gt;
PL= Leveled up! My gorgeous looks also leveled up! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Water |&lt;br /&gt;
typeA= Water |&lt;br /&gt;
fieldpower= 0 |&lt;br /&gt;
field= None |&lt;br /&gt;
loop=1 |&lt;br /&gt;
MinEXP=N/A |&lt;br /&gt;
MaxEXP=N/A |&lt;br /&gt;
browser= Goldeen can&#039;t be captured while it&#039;s in the water. Target it when it leaps out! |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2% |&lt;br /&gt;
iq=A |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|118|Goldeen|1|Water||[[Level|Level 33]]|119|Seaking|1|Water}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=water|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=118|&lt;br /&gt;
name=Goldeen|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Goldeen was originally going to be called &amp;quot;Gold&#039;&#039;y&#039;&#039;&amp;quot;.&lt;br /&gt;
* Goldeen, as well as Seaking, has been in all regional [[Pokédex]]es.&lt;br /&gt;
* Goldeen&#039;s number in the [[sdex|Sinnoh Dex]] and the [[jdex|Johto Dex]] is the same: 78. This makes it and its evolution family one of only five families of Pokémon (comprising twelve Pokémon altogether) to have the same numbers in more than one [[Pokédex]]-like listing.&lt;br /&gt;
* Goldeen and Seaking are the only two Pokémon that can learn {{m|Waterfall}} through [[level]] up.&lt;br /&gt;
* Goldeen has the same in-game cry as {{p|Caterpie}}.&lt;br /&gt;
* In [[Generation II]], Goldeen&#039;s sprite was pink. This was later fixed in [[Generation III]].&lt;br /&gt;
===Origin===&lt;br /&gt;
It seems to be based on a {{wp|goldfish}}. The horn part may be based on Matsya, an avatar that the hindu god {{wp|Vishnu}} assumed, which is sometimes depicted as a fish with a horn.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Goldeen&#039;s name may be a combination of &#039;&#039;goldfish&#039;&#039; and &#039;&#039;queen&#039;&#039;.  Its Japanese name stems from とさきん &#039;&#039;tosakin&#039;&#039;, a kind of goldfish.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Goldini&lt;br /&gt;
*[[List of French Pokémon names|French]]: Poissirène - From &#039;&#039;poisson&#039;&#039; (fish) and &#039;&#039;sirène&#039;&#039; ({{wp|siren}}).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 콘치 &#039;&#039;Konchi&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Misty&#039;s Goldeen]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNext | prev=Seadra | next=Seaking|type=water|| prevnum=117| nextnum=119}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that learn HM moves by level-up]]&lt;br /&gt;
&lt;br /&gt;
[[de:Goldini]]&lt;br /&gt;
[[fr:Poissirène]]&lt;br /&gt;
[[ja:トサキント]]&lt;br /&gt;
[[pt:Goldeen (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Slakoth_(Pok%C3%A9mon)&amp;diff=792163</id>
		<title>Slakoth (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Slakoth_(Pok%C3%A9mon)&amp;diff=792163"/>
		<updated>2009-06-21T18:55:41Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Breloom | next=Vigoroth | prevnum=286 | nextnum=288 | type=normal}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Slakoth |&lt;br /&gt;
jname=ナマケロ |&lt;br /&gt;
tmname=Namakero |&lt;br /&gt;
image=287Slakoth.png |&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=287 |&lt;br /&gt;
hdex=036 |&lt;br /&gt;
fdex=162 |&lt;br /&gt;
adex=032 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Slacker |&lt;br /&gt;
height-ftin=2&#039;07&amp;quot; |&lt;br /&gt;
height-m=0.8 |&lt;br /&gt;
weight-lbs=52.9 |&lt;br /&gt;
weight-kg=24.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Truant |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=15 |&lt;br /&gt;
evhp=1 |&lt;br /&gt;
expyield=83 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=255 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=slakoth |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Slakoth&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ナマケロ&#039;&#039;&#039; &#039;&#039;Namakero&#039;&#039;) is a {{type2|Normal}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Vigoroth}} starting at [[level]] 18, who evolves into {{p|Slaking}} starting at [[level]] 36.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Slakoth are brown mammalian Pokémon with shaggy coarse fur and brown stripes on its back. It has long arms with sharp claws which it uses to hang from trees. It is extremely slow. It resembles a sloth.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Slakoth&#039;s heartbeat is unique as it only beats once a minute, and it can sleep for 20+ hours a day. Slakoth also has the unique ability of making those whom see it {{m|Yawn|sleepy}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Slakoth will spend its whole life in the same tree. However, Slakoth are known for being good swimmers, traveling far during floods to reach a new tree. A potential predator will often find that Slakoth isn&#039;t as easy to catch as they may think. If it senses danger, Slakoth will dig into its branch with its sharp claws and lock its muscles into place, making it almost impossible to pry off, even for the strongest carnivores.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|right|frame|[[List of Pokémon by habitat#Forest Pokémon|Forest Pokémon]]]]&lt;br /&gt;
Slakoth are often found living in forests.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Slakoth&#039;s daily diet usually consists of all of three leaves.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Slakoth anime.jpg|thumb|210px|A group of Slakoth in the anime]]&lt;br /&gt;
Slakoth first appeared in [[Max]]&#039;s flashback in &#039;&#039;[[AG034|Having a Wailord of a Time]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Norman]]&#039;s Slakoth appeared in &#039;&#039;[[AG069|Love, Petalburg Style]]&#039;&#039; and also in &#039;&#039;[[AG070|Balance of Power]]&#039;&#039; where it battled [[Ash&#039;s Pikachu]] and [[Ash&#039;s Torkoal]]. It proved to be a strong battler against {{AP|Pikachu}} with its powerful {{m|Blizzard}} attack but it lost to {{AP|Torkoal}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG088|The Garden of Eatin&#039;]]&#039;&#039;, there were many Slakoth who lived in the Slakoth Banana Garden. A {{p|Snorlax}} was eating all the bananas in the garden and no one was able to stop it untill one of the Slakoths in the garden evolved into {{p|Vigoroth}} and defeated it.&lt;br /&gt;
&lt;br /&gt;
A Slakoth appeared in &#039;&#039;[[DP088|Camping It Up!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Slakoth (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{ga|Pokémon Ranger}}: [[Go-Rock Quads|Clyde]] uses a Slakoth to back up his {{p|Slaking}}.&lt;br /&gt;
* [[Pokémon Mystery Dungeon 2]]: Slakoth and {{p|Slowpoke}} are the members of Team Slacker, the zero-motivation exploration team.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=normal&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Slakoth {{a|Truant|lolls around}} for over twenty hours every day. Because it moves so little, it does not need much food. This Pokémon&#039;s sole daily meal consists of just three leaves.&lt;br /&gt;
|sapphiredex=Slakoth&#039;s heart beats just once a minute. Whatever happens, it is content to {{m|Slack Off|loaf around}} motionless. It is rare to see this Pokémon in motion.&lt;br /&gt;
|emeralddex=It {{m|Rest|sleeps}} virtually all day and night long. It doesn&#039;t change its nest its entire life, but it sometimes travels great distances by swimming in rivers.&lt;br /&gt;
|firereddex=It sleeps for 20 hours every day. {{m|Yawn|Making drowsy}} those that see it is one of its abilities.&lt;br /&gt;
|leafgreendex=It sleeps for 20 hours every day. {{m|Yawn|Making drowsy}} those that see it is one of its abilities.&lt;br /&gt;
|diamonddex=It spends nearly all its time in a day sprawled out. Just seeing it makes one drowsy.&lt;br /&gt;
|pearldex=It spends nearly all its time in a day sprawled out. Just seeing it makes one drowsy.&lt;br /&gt;
|platinumdex=It spends nearly all its time in a day sprawled out. Just seeing it makes one drowsy.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=normal |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse |&lt;br /&gt;
rsrarity=Rare |&lt;br /&gt;
rsarea=[[Petalburg Woods]] |&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea=[[Petalburg Woods]] |&lt;br /&gt;
dprarity=Swarm |&lt;br /&gt;
dparea=[[Eterna Forest]] |&lt;br /&gt;
ptrarity=[[Swarms|Swarm]] |&lt;br /&gt;
ptarea=[[Eterna Forest]] |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
{{SidegameAvail &lt;br /&gt;
|type=normal&lt;br /&gt;
|pinballrs=Forest&lt;br /&gt;
|trozei=Huge Storage 3&amp;lt;br&amp;gt;Endless Level 50&amp;lt;br&amp;gt;Forever Level 9&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Sinister Woods]] (10F-12F)&amp;lt;br&amp;gt;[[Joyous Tower]] (18F-20F)&lt;br /&gt;
|ranger=[[Olive Jungle]]&lt;br /&gt;
|md2=[[Crevice Cave]] (B1-B10)&amp;lt;br&amp;gt;[[Lower Crevice Cave]] (B1-B4)&amp;lt;br&amp;gt;[[Mt. Avalanche]] (B1-B19)&lt;br /&gt;
|ranger2=[[Ranger School]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=normal |&lt;br /&gt;
HP=     60 |&lt;br /&gt;
Attack= 60 |&lt;br /&gt;
Defense=60 |&lt;br /&gt;
SpAtk=  35 |&lt;br /&gt;
SpDef=  35 |&lt;br /&gt;
Speed=  30 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{Learnset intro|Slakoth}}&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{movelist|normal|normal|4|3|Slakoth}}&lt;br /&gt;
{{mlentry4|Start|Scratch|Normal|Physical|40|100|35|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{mlentry4|7|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|13|Slack Off|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|19|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|25|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|31|Covet|Normal|Physical|40|100|40|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|37|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2}}&lt;br /&gt;
{{mlentry4|43|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|normal|normal|4|3|Slakoth}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM08]]|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM65]]|Shadow Claw|Ghost|Physical|70|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|normal|normal|4|3|Slakoth}}&lt;br /&gt;
{{mlentry4|{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}&amp;lt;br&amp;gt;{{p|Purugly}}|Body Slam|Normal|Physical|85|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Zangoose}}|Crush Claw|Normal|Physical|75|95|15|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Torkoal}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Slaking}}|Hammer Arm|Fighting|Physical|100|90|10|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Stunky}}, {{p|Skuntank}}&amp;lt;br&amp;gt;{{p|Weavile}}|Night Slash|Dark|Physical|70|100|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Tauros}}&amp;lt;br&amp;gt;{{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}|Pursuit|Dark|Physical|40|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Linoone}}&amp;lt;br&amp;gt;{{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Kecleon}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Stunky}}, {{p|Skuntank}}|Slash|Normal|Physical|70|100|20|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}&amp;lt;br&amp;gt;{{p|Spoink}}, {{p|Grumpig}}|Snore|Normal|Special|40|100|15|Cute|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{eggmoves/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|normal|normal|4b|3a|Slakoth}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|DynamicPunch|Fighting|Physical|100|50|5|Cool|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Gunk Shot|Poison|Physical|120|70|5|Cool|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2||&#039;&#039;&#039;|yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mega Punch|Normal|Physical|80|85|20|Tough|2||&#039;&#039;&#039;|yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Rock Slide|Rock|Physical|75|90|10|Tough|3|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3||&#039;&#039;&#039;|no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sucker Punch|Dark|Physical|80|100|5|Smart|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=normal |&lt;br /&gt;
ndex=287 |&lt;br /&gt;
PinRScatch=yes |&lt;br /&gt;
HC=C |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=11.3% |&lt;br /&gt;
area=Energetic Forest |&lt;br /&gt;
P1=Duhhhh... I&#039;m not just loafing... Duhhh... |&lt;br /&gt;
P2=Huhhh? My HP is down by half? |&lt;br /&gt;
P3=Duhhh... I&#039;m tired... I can&#039;t move anymore... |&lt;br /&gt;
PL=Did I level up? But I&#039;m still... Duhhh... |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Normal |&lt;br /&gt;
Assist=no |&lt;br /&gt;
field= Cut |&lt;br /&gt;
fieldpower= 1 |&lt;br /&gt;
loop=6 |&lt;br /&gt;
MinEXP=30 |&lt;br /&gt;
MaxEXP=40 |&lt;br /&gt;
browser=Like the name suggests, Slakoth is slow. However, its claws can&#039;t be overlooked. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2% |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2=Normal |&lt;br /&gt;
typeA2=Normal |&lt;br /&gt;
field2=Cut |&lt;br /&gt;
field2power=1 |&lt;br /&gt;
browser2=It hardly ever does anything. It may try a cutting slash on occasion. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/2|287|Slakoth|1|Normal||[[Level|Level 18]]|288|Vigoroth|1|Normal||[[Level|Level 36]]|289|Slaking|1|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=normal|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=287|&lt;br /&gt;
name=Slakoth|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Slakoth is one of fourteen Pokémon that one could collect [[Meister|foreign Pokédex entries]] for in {{game|Diamond and Pearl|s}}.&lt;br /&gt;
*Slakoth&#039;s [[Generation III]] sprites are almost identical to it&#039;s [[Generation IV]] sprites.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It appears to have been based on sloths.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Slakoth&#039;s name is a combination of &#039;&#039;slack&#039;&#039;, meaning to be lazy, and &#039;&#039;{{wp|sloth}}&#039;&#039;. Its Japanese name is based on 樹懶 &#039;&#039;namakemono&#039;&#039;, sloth. It is also a play on the slang phrase &amp;quot;to slack off&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Bummelz&lt;br /&gt;
*[[List of French Pokémon names|French]]: Parecool - From &#039;&#039;paresseux&#039;&#039; (sloth) and &#039;&#039;cool&#039;&#039;.&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 게을로 &#039;&#039;Ge&#039;eullo&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Breloom | next=Vigoroth | prevnum=286 | nextnum=288 | type=normal}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Bummelz]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Parecool]]&lt;br /&gt;
[[ja:ナマケロ]]&lt;br /&gt;
[[pt:Slakoth (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cloyster_(Pok%C3%A9mon)&amp;diff=791858</id>
		<title>Cloyster (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cloyster_(Pok%C3%A9mon)&amp;diff=791858"/>
		<updated>2009-06-21T07:49:30Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Game locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=water | type2=ice | prevnum=090 | nextnum=092 | prev=Shellder | next=Gastly }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Cloyster |&lt;br /&gt;
jname=パルシェン |&lt;br /&gt;
tmname=Parshen |&lt;br /&gt;
image=091Cloyster.png |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;cloy&#039;&#039;-stir&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=091 |&lt;br /&gt;
jdex=170 |&lt;br /&gt;
hdex=261 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2=Ice |&lt;br /&gt;
species=Bivalve |&lt;br /&gt;
height-ftin=4&#039;11&amp;quot; |&lt;br /&gt;
height-m=1.5 |&lt;br /&gt;
weight-lbs=292.1 |&lt;br /&gt;
weight-kg=132.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Shell Armor |&lt;br /&gt;
ability2=Skill Link |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Water 3 |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evde=2 |&lt;br /&gt;
expyield=203 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Purple |&lt;br /&gt;
catchrate=60 |&lt;br /&gt;
body=01 |&lt;br /&gt;
pokefordex=cloyster |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Cloyster&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;パルシェン&#039;&#039;&#039; &#039;&#039;Parshen&#039;&#039;) is a dual-type {{2t|Water|Ice}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Shellder}} via {{evostone|Water Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Cloyster has a spiky shell, which is used to protect its soft insides from foes. Its &amp;quot;head&amp;quot; and face resemble a black pearl.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Cloyster has strong defenses and moderate offenses, both thanks to its sturdy shell.  It fights by clamping its shell tightly shut while launching spikes from its shell to strike opponents.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Cloyster is a clever and sneaky Pokémon, viciously rushing at prey shooting with spikes. It fights roughly because of the hostile nature of its habitat and the protection of its shell, allowing it to withstand physical blows easily.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Cloyster lives deep under the sea, usually on the seabed or amongst coral and rocks.&lt;br /&gt;
[[Image:Sea.gif|right|frame|[[List of Pokémon by habitat#Sea Pokémon|Sea Pokémon]]]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Lorelei&#039;s Cloyster.png|thumb|right|Cloyster in the anime]]&lt;br /&gt;
[[Misty]] battled against a Cloyster in &#039;&#039;[[EP036|The Bridge Bike Gang]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Giovanni]]&#039;s Cloyster first appeared in &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Ash}} also battled one during the [[Indigo League]] in &#039;&#039;[[EP076|Fire and Ice]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Cloyster appeared in &#039;&#039;[[EP083|Poké Ball Peril]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Mateo]] owned a Cloyster in &#039;&#039;[[EP087|The Crystal Onix]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Lorelei]] used a {{TP|Lorelei|Cloyster}} against Ash in &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Butch]] used a Cloyster during his and [[Cassidy]]&#039;s attempt to capture {{p|Moltres}} in &#039;&#039;[[H018|The Search for the Legend]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Cloyster appeared in &#039;&#039;[[DP077|Staging a Heroes Welcome]]&#039;&#039; under the ownership of {{si|Kyle}}.&lt;br /&gt;
&lt;br /&gt;
A Cloyster made a cameo in &#039;&#039;[[Pokémon Ranger and the Temple of the Sea]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP036|Cloyster|Ash&#039;s Pokédex|Cloyster, a Bivalve Pokémon. Its shell is incredibly strong and resistant to a bomb. Its shell only opens when it attacks.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Original|Kanto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Cloyster&#039;s most predominant appearance is under [[Lorelei]], during the [[Elite Four]] saga of [[Pokémon Special]]. It kept the voodoo dolls of {{Special|Blue}} and [[Sabrina]] safely out of reach while Lorelei {{pkmn|battle}}d them.&lt;br /&gt;
&lt;br /&gt;
Cloyster reappeared again in Lorelei&#039;s attempt to defend [[Quest Island|Seven Island]]. It is then remarked that Cloyster is the strongest fighter Lorelei has in her arsenal.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Cloyster (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=ice&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=When attacked, it {{m|Spike Cannon|launches its horns}} in quick volleys. Its innards have never been seen.&lt;br /&gt;
|yellowdex=For protection, it uses its harder-than-diamonds shell. It also shoots spikes from the shell.&lt;br /&gt;
|golddex=Once it slams its shell shut, it is impossible to open, even by those with superior strength.&lt;br /&gt;
|silverdex=Cloyster that live in seas with harsh tidal currents grow large, sharp spikes on their shells.&lt;br /&gt;
|crystaldex=Even a missile can&#039;t break the spikes it uses to stab opponents. They&#039;re even harder than its shell.&lt;br /&gt;
|stadium2dex=Once it slams its shell shut, it is impossible to open, even by those with superior strength.&lt;br /&gt;
|rubydex=Cloyster is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear. This Pokémon shoots spikes from its shell using the same system.&lt;br /&gt;
|sapphiredex=Cloyster is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear. This Pokémon shoots spikes from its shell using the same system.&lt;br /&gt;
|emeralddex=It swims in the sea by swallowing water, then jetting it out toward the rear. The Cloyster shoots spikes from its shell using the same system.&lt;br /&gt;
|firereddex=Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking.&lt;br /&gt;
|leafgreendex=When attacked, it launches its horns in quick volleys. Its innards have never been seen.&lt;br /&gt;
|stadiumdex=Its shell is so hard, it can even withstand a bomb. No one has ever seen what is inside its shell.&lt;br /&gt;
|diamonddex=It fights by keeping its shell tightly shut for protection and by shooting {{M|spikes}} to repel foes.&lt;br /&gt;
|pearldex=It fights by keeping its shell tightly shut for protection and by shooting {{M|spikes}} to repel foes.&lt;br /&gt;
|platinumdex=It fights by keeping its shell tightly shut for protection and by shooting {{M|spikes}} to repel foes.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Water |&lt;br /&gt;
type2=ice |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolve]] {{p|Shellder}} |&lt;br /&gt;
yarea=[[Evolve]] {{p|Shellder}} |&lt;br /&gt;
gsarea=[[Evolve]] {{p|Shellder}} |&lt;br /&gt;
carea=[[Evolve]] {{p|Shellder}} |&lt;br /&gt;
gen3ex=frlg |&lt;br /&gt;
frlgarea=[[Evolve]] {{p|Shellder}} |&lt;br /&gt;
frlgex=firered |&lt;br /&gt;
xdarea=[[Evolve]] {{p|Shellder}} |&lt;br /&gt;
dparea=[[Evolve]] {{p|Shellder}} |&lt;br /&gt;
ptarea=[[Evolve]] {{p|Shellder}} |&lt;br /&gt;
palarea=Sea |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=water&lt;br /&gt;
|type2=ice&lt;br /&gt;
|snap=River&lt;br /&gt;
|channel=[[Cobalt Coast|Secret Cove]]&lt;br /&gt;
|trozei=Endless Level 10&amp;lt;br&amp;gt;Endless Level 29&amp;lt;br&amp;gt;Forever Level 59&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Shellder}}&lt;br /&gt;
|md2=[[Miracle Sea]] (B1-B18)&amp;lt;br&amp;gt;[[Deep Miracle Sea]] (B1-B4)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{water color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | {{3v2|Gold|Silver|Crystal}}&lt;br /&gt;
| [[Pearl]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Pearl]] (8%)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | {{3v2|Ruby|Sapphire|Emerald}}&amp;lt;br&amp;gt;{{2v2|FireRed|LeafGreen}}&amp;lt;br&amp;gt;{{3v2|Diamond|Pearl|Platinum}}&lt;br /&gt;
| [[Pearl]] (50%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Pearl]] (5%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=50 |&lt;br /&gt;
Attack=95 |&lt;br /&gt;
Defense=180 |&lt;br /&gt;
SpAtk=85 |&lt;br /&gt;
SpDef=45 |&lt;br /&gt;
Special=85 |&lt;br /&gt;
Speed=70 |&lt;br /&gt;
type=Water |&lt;br /&gt;
type2=Ice }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
type2=ice|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      25 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{evolved learnset intro|Cloyster}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|water|ice|4|1|Cloyster}}&lt;br /&gt;
{{mlentry4|Start|Toxic Spikes|Poison|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|Start|Withdraw|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|Smart|2}}&lt;br /&gt;
{{mlentry4|Start|Aurora Beam|Ice|Special|65|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|28|Spikes|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|40|Spike Cannon|Normal|Physical|20|100|15|Cool|2}}&lt;br /&gt;
{{movelist/note|3|water|ice}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|water|ice|4|1|Cloyster}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|water|ice}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|water|ice|4|1|Cloyster}}&lt;br /&gt;
{{mlentry4|{{p|Tentacool}}, {{p|Tentacruel}}|Barrier|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Tentacool}}, {{p|Tentacruel}}&amp;lt;br&amp;gt;{{p|Krabby}}, {{p|Kingler}}&amp;lt;br&amp;gt;{{p|Corsola}}&amp;lt;br&amp;gt;{{p|Corphish}}, {{p|Crawdaunt}}|BubbleBeam|Water|Special|65|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Shellder}}, {{p|Cloyster}}|Icicle Spear|Ice|Physical|10|100|30|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Krabby}}, {{p|Kingler}}&amp;lt;br&amp;gt;{{p|Omanyte}}, {{p|Omastar}}&amp;lt;br&amp;gt;{{p|Kabuto}}, {{p|Kabutops}}|Mud Shot|Ground|Special|55|95|15|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Tentacool}}, {{p|Tentacruel}}&amp;lt;br&amp;gt;{{p|Kabuto}}, {{p|Kabutops}}&amp;lt;br&amp;gt;{{p|Anorith}}, {{p|Armaldo}}|Rapid Spin|Normal|Physical|20|100|40|Cool|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Tentacool}}, {{p|Tentacruel}}&amp;lt;br&amp;gt;|Screech|Normal|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Shellder}}, {{p|Cloyster}}|Take Down|Normal|Physical|90|85|20|Tough|3|*}}&lt;br /&gt;
{{eggmoves/note|4|water|ice}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|water|ice|4|1|Cloyster}}&lt;br /&gt;
{{mtentry4|Dive|Water|Physical|80|100|10|Beauty|1||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Explosion|Normal|Physical|250|100|5|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2||&#039;&#039;&#039;|no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Selfdestruct|Normal|Physical|200|100|5|Beauty|0|||no|no|yes|no|no}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|water|ice}}&lt;br /&gt;
&lt;br /&gt;
====[[TCG]]-only Moves====&lt;br /&gt;
*{{m|Lick}} {{ic|Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=water |&lt;br /&gt;
ndex=091 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Bountiful Sea |&lt;br /&gt;
P1= My shell can&#039;t be broken no matter what attack is thrown! |&lt;br /&gt;
P2= Trouble... My health is half gone. |&lt;br /&gt;
P3= It&#039;s all over... Even my shell is cracking... |&lt;br /&gt;
PL= My level went up! Hit me with any weapon! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-4.5% |&lt;br /&gt;
iq=E |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|090|Shellder|1|Water||[[Water Stone]]|091|Cloyster|2|Water|Ice}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=water|&lt;br /&gt;
type2=ice|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=091|&lt;br /&gt;
name=Cloyster|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In Cloyster&#039;s {{2v2|Red|Blue}} sprites, the shell opens up and down, unlike its later sprites which have the shell going left to right. Also, its horn is missing, although the place where the horn normally is is clearly visible on the left (or Cloyster&#039;s right); since the bottom part is normal except that it is on the right, it seems as if the head inside has merely rotated, rather than the body being the wrong way around.&lt;br /&gt;
*Cloyster&#039;s core was changed from black to purple in [[Generation IV]].&lt;br /&gt;
*Despite its Stadium Dex entry mentioning that it can survive a bomb, it cannot have the ability {{a|Damp}}, and even then, it can still be affected by {{m|Selfdestruct}} and {{m|Explosion}}&lt;br /&gt;
===Origin===&lt;br /&gt;
It appears to be based off of a {{wp|bivalve}} with a black pearl as its head.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Cloyster&#039;s name may be a combination of &#039;&#039;cloister&#039;&#039;, to seclude or shelter oneself, and {{wp|oyster}}.  It could also be a combination of &#039;&#039;{{wp|clam}}&#039;&#039; and &#039;&#039;oyster&#039;&#039;. Its Japanese name may be a combination of パール &#039;&#039;{{wp|pearl}}&#039;&#039; and シェル &#039;&#039;shell&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Austos - From &#039;&#039;Auster&#039;&#039; (oyster).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Crustabri - From &#039;&#039;crustacé&#039;&#039; (crustacean) and &#039;&#039;abri&#039;&#039; (shelter).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 파르셀 &#039;&#039;Pareusel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=water | type2=ice | prevnum=090 | nextnum=092 | prev=Shellder | next=Gastly }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
[[de:Austos]]&lt;br /&gt;
[[fr:Crustabri]]&lt;br /&gt;
[[ja:パルシェン]]&lt;br /&gt;
[[pt:Cloyster (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Victreebel_(Pok%C3%A9mon)&amp;diff=790705</id>
		<title>Victreebel (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Victreebel_(Pok%C3%A9mon)&amp;diff=790705"/>
		<updated>2009-06-19T19:51:41Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Game locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=grass | type2=poison | prevnum=070 | nextnum=072 | prev=Weepinbell | next=Tentacool }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Victreebel |&lt;br /&gt;
jname=ウツボット |&lt;br /&gt;
tmname=Utsubot |&lt;br /&gt;
image=071Victreebel.png |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;vick-&#039;&#039;tree&#039;&#039;-&#039;&#039;bell&#039;&#039;&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=071 |&lt;br /&gt;
jdex=066 |&lt;br /&gt;
hdex=252 |&lt;br /&gt;
fdex=006 |&lt;br /&gt;
adex=242 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
type2=Poison |&lt;br /&gt;
species=Flycatcher |&lt;br /&gt;
height-ftin=5&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.7 |&lt;br /&gt;
weight-lbs=34.2 |&lt;br /&gt;
weight-kg=15.5 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Chlorophyll |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Plant |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20|&lt;br /&gt;
evat=3|&lt;br /&gt;
expyield=191 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=127|&lt;br /&gt;
color=Green |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=05 |&lt;br /&gt;
pokefordex=victreebel |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Victreebel&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ウツボット&#039;&#039;&#039; &#039;&#039;Utsubot&#039;&#039;) is a dual-type {{2t|Grass|Poison}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Weepinbell}} via {{stone|Leaf Stone}}. It is the final form of {{p|Bellsprout}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Victreebel has the same shape as {{P|Weepinbell}}, only upside-down. There are four sharp teeth in Victreebel&#039;s mouth. Victreebel has a leaf covering its mouth that has a long, brown vine with a yellow tip growing out of it.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Victreebel lures prey into its mouth with {{m|Sweet Scent|sweet-smelling scents}}, then clamps down, trapping it.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
They can be found in small groups and are highly territorial. At the depths of the most dangerous jungles Victreebel live in huge colonies, and few Pokémon enter their territory and live to tell the tale. Victreebel horde food, usually small birds and rodents, and collect {{evostone|Leaf Stone}}s to perform [[evolution]] rituals at night to help Weepinbell become more Victreebel.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|right|frame|[[List of Pokémon by habitat#Forest Pokémon|Forest Pokémon]]]]&lt;br /&gt;
Victreebel live in forests, as well as tropical jungles and swamps where the ground is rich in nutrients. They can also occasionally be found in caves, near sources of underground water.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
&#039;&#039;Main article: [[Pokémon food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It uses an incredibly sweet-smelling honey to attract bugs, and sometimes larger prey, ranging from small rodents to creatures almost as large as themselves. The prey is then swallowed whole and is slowly digested by powerful acids strong enough to melt steel.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:James_victreebel.jpg|thumb|right|James and his Victreebel]]&lt;br /&gt;
[[James]] had two separate {{TP|James|Victreebel}}, both of which evolved from a Weepinbell. When the [[James&#039;s second Victreebel|second Weepinbell]] evolved, both Victreebel fell in love with each other and ran away from James, never to return.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
In [[PS022|round 22]] of the [[Pokémon Special]], {{Special|Red}} was kidnapped by a Victreebel into a hidden Victreebel colony in the [[Safari Zone]], where Victreebel wanted to use Red as food for its youngsters. Red managed to escape and caught Victreebel. &lt;br /&gt;
&lt;br /&gt;
{{Special|Crystal}} from [[Pokémon Special]] manages to catch a Victreebel in her quest to fill the [[Pokédex]]. During the fight, [[Professor Elm|Elm]]&#039;s {{p|Chikorita}} comes looking for Crystal, prompting Victreebel to sneakily use Chikorita as a living shield to defend itself from {{p|Arcanine}}&#039;s {{type2|Fire}} attacks.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Victreebel (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=poison&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Said to live in huge colonies deep in jungles, although no one has ever returned from there.&lt;br /&gt;
|yellowdex=Lures prey with the sweet aroma of honey. Swallowed whole, the prey is melted in a day, bones and all.&lt;br /&gt;
|stadiumdex=Attracts prey with sweet-smelling honey. Its prey include bugs, naturally, and even large animals on occasion.&lt;br /&gt;
|golddex={{M|Acid}} that has dissolved many prey becomes sweeter, making it even more effective at attracting prey.&lt;br /&gt;
|silverdex=This horrifying plant Pokémon attracts prey with aromatic honey, then melts them in its mouth.&lt;br /&gt;
|crystaldex=Once ingested into this Pokémon&#039;s body, even the hardest object will melt into nothing.&lt;br /&gt;
|stadium2dex={{M|Acid}} that has dissolved many prey becomes sweeter, making it even more effective at attracting prey.&lt;br /&gt;
|rubydex=Victreebel has a long vine that extends from its head. This vine is waved and flicked about as if it were an animal to attract prey. When an unsuspecting prey draws near, this Pokémon swallows it whole.&lt;br /&gt;
|sapphiredex=Victreebel has a long vine that extends from its head. This vine is waved and flicked about as if it were an animal to attract prey. When an unsuspecting prey draws near, this Pokémon swallows it whole.&lt;br /&gt;
|emeralddex=The long vine extending from its head is waved about as if it were a living thing to attract prey. When an unsuspecting victim approaches, it is swallowed whole.&lt;br /&gt;
|firereddex=Lures prey into its mouth with a honeylike aroma. The helpless prey is melted with a dissolving fluid.&lt;br /&gt;
|leafgreendex=Said to live in huge colonies deep in jungles, although no one has ever returned from there.&lt;br /&gt;
|diamonddex=It pools in its mouth a fluid with a honeylike scent, which is really an acid that dissolves anything.&lt;br /&gt;
|pearldex=It pools in its mouth a fluid with a honeylike scent, which is really an acid that dissolves anything.&lt;br /&gt;
|platinumdex=It pools in its mouth a fluid with a honeylike scent, which is really an acid that dissolves anything.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Grass |&lt;br /&gt;
type2=Poison |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolve]] {{p|Weepinbell}} |&lt;br /&gt;
gen1ex=blue|&lt;br /&gt;
yarea=[[Evolve]] {{p|Weepinbell}} |&lt;br /&gt;
gsarea=[[Evolve]] {{p|Weepinbell}} |&lt;br /&gt;
carea=[[Evolve]] {{p|Weepinbell}} |&lt;br /&gt;
gen3ex=frlg |&lt;br /&gt;
frlgarea=[[Evolve]] {{p|Weepinbell}} |&lt;br /&gt;
frlgex=leafgreen|&lt;br /&gt;
xdarea=[[Evolve]] {{p|Weepinbell}} |&lt;br /&gt;
dparea=[[Evolve]] {{p|Weepinbell}} |&lt;br /&gt;
ptarea=[[Evolve]] {{p|Weepinbell}} |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=poison&lt;br /&gt;
|snap=[[Pokémon Island Cave|Cave]]&lt;br /&gt;
|trozei=Endless Level 14&amp;lt;br&amp;gt;Forever Level 63&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Weepinbell}}&lt;br /&gt;
|ranger=[[Lyra Forest]]&lt;br /&gt;
|md2=Evolve from {{p|Weepinbell}}&lt;br /&gt;
|ranger2=[[Hippowdon Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=80 |&lt;br /&gt;
Attack=105 |&lt;br /&gt;
Defense=65 |&lt;br /&gt;
SpAtk=100 |&lt;br /&gt;
SpDef=60 |&lt;br /&gt;
Special=100 |&lt;br /&gt;
Speed=70 |&lt;br /&gt;
type=Grass |&lt;br /&gt;
type2=Poison }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Grass|&lt;br /&gt;
type2=Poison|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=50 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   50 |&lt;br /&gt;
Grass=   25 |&lt;br /&gt;
Electric=50 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1poison=yes|&lt;br /&gt;
oldgrass=¼|&lt;br /&gt;
oldbug=4|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{evolved learnset intro|Victreebel}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|grass|poison|4|1|Victreebel}}&lt;br /&gt;
{{mlentry4|Start|Stockpile|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|0}}&lt;br /&gt;
{{mlentry4|Start|Swallow|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|Start|Spit Up|Normal|Special|&amp;amp;mdash;|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|Start|Vine Whip|Grass|Physical|35|100|15|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Sweet Scent|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Razor Leaf|Grass|Physical|55|95|25|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Sleep Powder|Grass|Status|&amp;amp;mdash;|75|15|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Leaf Storm|Grass|Special|140|90|5|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|47|Leaf Blade|Grass|Physical|90|100|15|Cool|2||&#039;&#039;&#039;|Pt}}&lt;br /&gt;
{{movelist/note|4|grass|poison}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|grass|poison|4|1|Victreebel}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{movelist/note|4|grass|poison}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|grass|poison|4|1|Victreebel}}&lt;br /&gt;
{{mlentry4|{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1|*}}&lt;br /&gt;
{{mlentry4|{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Carnivine}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}|Ingrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Paras}}, {{p|Parasect}}|Leech Life|Bug|Physical|20|100|15|Smart|1|}}&lt;br /&gt;
{{mlentry4|{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Tropius}}|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Paras}}, {{p|Parasect}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Tangela}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Bellossom}}&amp;lt;br&amp;gt; {{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}&amp;lt;br&amp;gt;{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Shroomish}}, {{p|Breloom}}&amp;lt;br&amp;gt;{{p|Roselia}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Tropius}}&amp;lt;br&amp;gt;{{p|Tangrowth}}|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0|*}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}} , {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Tangela}}, {{p|Tangrowth}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Shroomish}}, {{p|Breloom}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|Beauty|2}}&lt;br /&gt;
{{eggmoves/note|3|grass|poison}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|grass|poison|4|1|Victreebel}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Gastro Acid|Poison|Status|&amp;amp;mdash;|100|10|Beauty|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Seed Bomb|Grass|Physical|80|100|15|Smart|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sucker Punch|Dark|Physical|80|100|5|Smart|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0|||no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|grass|poison}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=grass |&lt;br /&gt;
ndex=071 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Jungle |&lt;br /&gt;
P1= Nothing gets out of my mouth alive! |&lt;br /&gt;
P2= Listen, my HP&#039;s half gone. |&lt;br /&gt;
P3= I&#039;m wilting... My own {{M|acid}} is consuming me... |&lt;br /&gt;
PL= Yes, yes, I&#039;ve leveled up! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Grass |&lt;br /&gt;
typeA= Poison |&lt;br /&gt;
fieldpower= 0 |&lt;br /&gt;
field= None |&lt;br /&gt;
loop=7 |&lt;br /&gt;
MinEXP=62 |&lt;br /&gt;
MaxEXP=96 |&lt;br /&gt;
browser= Victreebel sloshes poison from its big mouth. Beware of the puddled poison! |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12% |&lt;br /&gt;
iq=G |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Grass |&lt;br /&gt;
typeA2= Grass |&lt;br /&gt;
field2= Cut |&lt;br /&gt;
field2power= 2 |&lt;br /&gt;
browser2= It shoots leaves and slops poison around to attack. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/2|069|Bellsprout|2|Grass|Poison|[[Level|Level 21]]|070|Weepinbell|2|Grass|Poison|[[Leaf Stone]]|071|Victreebel|2|Grass|Poison}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=grass|&lt;br /&gt;
type2=poison|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=071|&lt;br /&gt;
name=Victreebel|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Because the game only allows for ten characters to make up a Pokémon&#039;s name, Victreebel&#039;s name only has one L. This problem also affects {{p|Feraligatr}}.&lt;br /&gt;
* Its green spots do not appear on its [[Generation II]] and {{gen|III}} backsprites.&lt;br /&gt;
* In its {{game2|Red|Green|Blue| (Japanese)}} sprites, Victreebel had dozens of smaller dots on its body. This seems to have been dropped for fewer, larger dots.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Victreebel and its pre-evolutions may be based upon carnivorous {{wp|pitcher plant}}s.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Victreebel&#039;s name seems to be be a combination of &#039;&#039;bell&#039;&#039;, referring to its bell-like shape, and &#039;&#039;victory&#039;&#039;. The two E&#039;s in its name could also come from the word &#039;&#039;tree&#039;&#039;.  Its Japanese name is based on 靫葛 &#039;&#039;utsubokazura&#039;&#039;, or &amp;quot;pitcher plant&amp;quot;. It may also contain the Japanese 壷 &#039;&#039;tsubo&#039;&#039;, meaning jar, or ポット, &#039;&#039;pot&#039;&#039;, referring to its shape.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Sarzenia - Inspired by &#039;&#039;{{wp|Sarracenia}}&#039;&#039;, a major genus of North American pitcher plants. Interestingly, Victreebel much more closely resembles a South-East-Asian &#039;&#039;{{wp|Nepenthes}}&#039;&#039; pitcher plant, making this name somewhat of a misnomer.&lt;br /&gt;
*[[List of French Pokémon names|French]]: Empiflor - May come from &#039;&#039;Empereur&#039;&#039; (emperor), but it is much more like the verb &#039;&#039;empifrer&#039;&#039; (to eat with excess) and {{wp|flora}}.&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 우츠보트 &#039;&#039;Ucheuboteu&#039;&#039;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan and Hong Kong)]]: 大食花 - Literally &amp;quot;big appetite flower&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[James&#039;s Victreebel]]&lt;br /&gt;
* [[James&#039;s second Victreebel]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=grass | type2=poison | prevnum=070 | nextnum=072 | prev=Weepinbell | next=Tentacool }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Sarzenia]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Empiflor]]&lt;br /&gt;
[[ja:ウツボット]]&lt;br /&gt;
[[pt:Victreebel (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nature&amp;diff=790696</id>
		<title>Nature</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nature&amp;diff=790696"/>
		<updated>2009-06-19T19:38:35Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Battle Style */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Natures&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;せいかく&#039;&#039;&#039; &#039;&#039;Personality&#039;&#039;) are the Pokémon analogue of personalities. They were introduced in the [[Generation III]] games and remain a game mechanic in [[Generation IV]]. Each Pokémon in these games has one of 25 natures, as listed and described in the table below. &lt;br /&gt;
&lt;br /&gt;
A Pokémon&#039;s nature usually affects the growth rate of two of its stats, ultimately increasing one of its [[stats]] by 10% and decreasing another of its stats by 10%. Five of the possible natures, however, have no effect on the Pokémon&#039;s stat growth. (Note that despite these relationships to a Pokémon&#039;s development, natures do not affect [[experience]] or [[Individual values|DVs]].) Natures also determine the Pokémon&#039;s favorite flavor of food and which flavor it dislikes. The exception is again the five previously mentioned &amp;quot;neutral&amp;quot; natures, which cause a Pokémon to not like or dislike any flavor. &lt;br /&gt;
&lt;br /&gt;
From {{v2|Emerald}} onwards, a {{p|Ditto}} or a female Pokémon that holds an {{evostone|Everstone}} has a 50% chance of passing its nature to its offspring when at the Pokémon daycare, but only if both Pokémon and the trainer all come from a game in the same country. Also from Emerald onwards, if the Pokémon with the [[ability]] [[Synchronize]] is leading the [[party]],  there is a 50% chance of encountering a wild Pokémon with the same nature. Synchronize does not have this effect on stationary [[legendaries]] on Emerald, however it works on all Pokémon in every game released since.&lt;br /&gt;
&lt;br /&gt;
Natures also dictate the manner in which Pokémon battle by themselves at the [[Battle Palace]], different natures make the Pokémon use different methods of attacks and change tactics when they are low on health. Also, the five non-increasing/decreasing natures have different battle styles at the Battle Palace. A man in a house closest to the [[Sunyshore City]] Heritage Site asks to see [[Pokémon]] with different natures (Naive, Serious, and Quirky), and will give the [[player character|player]] three [[Pokétch]] applications.&lt;br /&gt;
&lt;br /&gt;
There is a different nature for every possible combination of stat increase and decrease; the five &amp;quot;neutral&amp;quot; natures are technically natures that increase and decrease the same stat. &lt;br /&gt;
&lt;br /&gt;
The following table lists each nature and its effect on a Pokémon. It may be rearranged by clicking the boxes next to each column&#039;s heading.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #a0a0c4; -moz-border-radius: 10px; border: 5px solid #bbbbe8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #ccf; -moz-border-radius-topleft: 5px;&amp;quot; | Nature&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Increased stat&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Decreased stat&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Favorite flavor&lt;br /&gt;
! style=&amp;quot;background: #ccf; -moz-border-radius-topright: 5px;&amp;quot; | Disliked flavor&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Lonely&lt;br /&gt;
| さみしがり&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Brave&lt;br /&gt;
| ゆうかん&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Adamant&lt;br /&gt;
| いじっぱり&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Naughty&lt;br /&gt;
| やんちゃ&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Bold&lt;br /&gt;
| ずぶとい&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Relaxed&lt;br /&gt;
| のんき&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Impish&lt;br /&gt;
| わんぱく&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Lax&lt;br /&gt;
| のうてんき&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Timid&lt;br /&gt;
| おくびょう&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Hasty&lt;br /&gt;
| せっかち&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Jolly&lt;br /&gt;
| ようき&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Naive&lt;br /&gt;
| むじゃき&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Modest&lt;br /&gt;
| ひかえめ&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Mild&lt;br /&gt;
| おっとり&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Quiet&lt;br /&gt;
| れいせい&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Rash&lt;br /&gt;
| うっかりや&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Calm&lt;br /&gt;
| おだやか&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Gentle&lt;br /&gt;
| おとなしい&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Sassy&lt;br /&gt;
| なまいき&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Careful&lt;br /&gt;
| しんちょう&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Bashful&lt;br /&gt;
| てれや&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Docile&lt;br /&gt;
| すなお&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Hardy&lt;br /&gt;
| がんばりや&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Quirky&lt;br /&gt;
| きまぐれ&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Serious&lt;br /&gt;
| まじめ&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Battle Style==&lt;br /&gt;
Depending on a Pokémon&#039;s nature, its battle style changes in the [[Battle Palace]] or the [[Battle Tent]] of [[Verdanturf Town]]. Though this does not affect its battling outside of those areas.&lt;br /&gt;
&lt;br /&gt;
All attacks are grouped into three categories: Attack, Defense, and Support.  The following is the list of attacks per category:&lt;br /&gt;
* &#039;&#039;&#039;Attack&#039;&#039;&#039;: Any attack not listed under Defense or Support.&lt;br /&gt;
* &#039;&#039;&#039;Defense&#039;&#039;&#039;: All moves targeting itself, as well as {{m|Bide}}.  These include {{m|Acid Armor}}, {{m|Agility}}, {{m|Amnesia}}, {{m|Aromatherapy}}, {{m|Barrier}}, {{m|Baton Pass}}, {{m|Belly Drum}}, {{m|Bide}}, {{m|Bulk Up}}, {{m|Calm Mind}}, {{m|Camouflage}}, {{m|Charge}}, {{m|Conversion 2}}, {{m|Conversion}}, {{m|Cosmic Power}}, {{m|Defense Curl}}, {{m|Destiny Bond}}, {{m|Detect}}, {{m|Double Team}}, {{m|Dragon Dance}}, {{m|Endure}}, {{m|Focus Energy}}, {{m|Follow Me}}, {{m|Growth}}, {{m|Grudge}}, {{m|Hail}}, {{m|Harden}}, {{m|Haze}}, {{m|Heal Bell}}, {{m|Helping Hand}}, {{m|Howl}}, {{m|Imprison}}, {{m|Ingrain}}, {{m|Iron Defense}}, {{m|Light Screen}}, {{m|Meditate}}, {{m|Milk Drink}}, {{m|Minimize}}, {{m|Mist}}, {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Mud Sport}}, {{m|Perish Song}}, {{m|Protect}}, {{m|Rain Dance}}, {{m|Recover}}, {{m|Recycle}}, {{m|Reflect}}, {{m|Refresh}}, {{m|Rest}}, {{m|Safeguard}}, {{m|Sandstorm}}, {{m|Sharpen}}, {{m|Slack Off}}, {{m|Softboiled}}, {{m|Splash}}, {{m|Stockpile}}, {{m|Substitute}}, {{m|Sunny Day}}, {{m|Swallow}}, {{m|Swords Dance}}, {{m|Synthesis}}, {{m|Tail Glow}}, {{m|Teleport}}, {{m|Water Sport}}, {{m|Wish}}, and {{m|Withdraw}}.&lt;br /&gt;
* &#039;&#039;&#039;Support&#039;&#039;&#039;: All moves that do not deal damage and are not categorized under Defense, as well as {{m|Counter}} and {{m|Mirror Coat}}.  These include {{m|Assist}}, {{m|Attract}}, {{m|Block}}, {{m|Charm}}, {{m|Confuse Ray}}, {{m|Cotton Spore}}, {{m|Counter}}, {{m|Curse}}, {{m|Disable}}, {{m|Encore}}, {{m|Fake Tears}}, {{m|FeatherDance}}, {{m|Flash}}, {{m|Flatter}}, {{m|Foresight}}, {{m|Glare}}, {{m|GrassWhistle}}, {{m|Growl}}, {{m|Hypnosis}}, {{m|Kinesis}}, {{m|Leech Seed}}, {{m|Leer}}, {{m|Lock-on}}, {{m|Lovely Kiss}}, {{m|Magic Coat}}, {{m|Mean Look}}, {{m|Memento}}, {{m|Metal Sound}}, {{m|Metronome}}, {{m|Mimic}}, {{m|Mind Reader}}, {{m|Mirror Coat}}, {{m|Mirror Move}}, {{m|Nature Power}}, {{m|Nightmare}}, {{m|Odor Sleuth}}, {{m|Pain Split}}, {{m|Poison Gas}}, {{m|Poisonpowder}}, {{m|Psych Up}}, {{m|Roar}}, {{m|Role Play}}, {{m|Sand-Attack}}, {{m|Scary Face}}, {{m|Screech}}, {{m|Sing}}, {{m|Sketch}}, {{m|Skill Swap}}, {{m|Sleep Powder}}, {{m|Sleep Talk}}, {{m|Smokescreen}}, {{m|Snatch}}, {{m|Spider Web}}, {{m|Spikes}}, {{m|Spite}}, {{m|Spore}}, {{m|String Shot}}, {{m|Stun Spore}}, {{m|Supersonic}}, {{m|Swagger}}, {{m|Sweet Kiss}}, {{m|Sweet Scent}}, {{m|Tail Whip}}, {{m|Taunt}}, {{m|Teeter Dance}}, {{m|Thunder Wave}}, {{m|Tickle}}, {{m|Torment}}, {{m|Toxic}}, {{m|Transform}}, {{m|Trick}}, {{m|Whirlwind}}, {{m|Will-O-Wisp}}, and {{m|Yawn}}.&lt;br /&gt;
&lt;br /&gt;
All natures have a set ratio of Attack, Defense, and Support moves; these change when the Pokémon&#039;s HP falls below 50%.  This represents the likelihood a particular category of attack is chosen.  During battle, a random attack from the Pokémon&#039;s moveset in the selected category is chosen; if no such attack exists, the Pokémon will &amp;quot;appear incapable of using its power&amp;quot;, and will skip its turn.&lt;br /&gt;
&lt;br /&gt;
The following table lists each nature and its move type preferences; it may be rearranged by clicking the boxes next to each column&#039;s heading.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #a0a0c4; -moz-border-radius: 10px; border: 5px solid #bbbbe8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #ccf; -moz-border-radius-topleft: 5px;&amp;quot; | Nature&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Support&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Attack (&amp;lt;50%)&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Defense (&amp;lt;50%)&lt;br /&gt;
! style=&amp;quot;background: #ccf; -moz-border-radius-topright: 5px;&amp;quot; | Support (&amp;lt;50%)&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Lonely&lt;br /&gt;
| 20% || 25% || 55%&lt;br /&gt;
| 84% || 8% || 8%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Brave&lt;br /&gt;
| 70% || 15% || 15%&lt;br /&gt;
| 32% || 60% || 8%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Adamant&lt;br /&gt;
| 38% || 31% || 31%&lt;br /&gt;
| 70% || 15% || 15%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Naughty&lt;br /&gt;
| 20% || 70% || 10%&lt;br /&gt;
| 70% || 22% || 8%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Bold&lt;br /&gt;
| 30% || 20% || 50%&lt;br /&gt;
| 32% || 58% || 10%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Relaxed&lt;br /&gt;
| 25% || 15% || 60%&lt;br /&gt;
| 75% || 15% || 10%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Impish&lt;br /&gt;
| 69% || 6% || 25%&lt;br /&gt;
| 28% || 55% || 17%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Lax&lt;br /&gt;
| 35% || 10% || 55%&lt;br /&gt;
| 29% || 6% || 65%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Timid&lt;br /&gt;
| 62% || 10% || 28%&lt;br /&gt;
| 30% || 20% || 50%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hasty&lt;br /&gt;
| 58% || 37% || 5%&lt;br /&gt;
| 88% || 6% || 6%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Jolly&lt;br /&gt;
| 35% || 5% || 60%&lt;br /&gt;
| 35% || 60% || 5%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Naive&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Modest&lt;br /&gt;
| 35% || 45% || 20%&lt;br /&gt;
| 34% || 60% || 6%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Mild&lt;br /&gt;
| 44% || 50% || 6%&lt;br /&gt;
| 34% || 6% || 60%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Quiet&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Rash&lt;br /&gt;
| 30% || 13% || 57%&lt;br /&gt;
| 27% || 6% || 67%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Calm&lt;br /&gt;
| 40% || 50% || 10%&lt;br /&gt;
| 25% || 62% || 13%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Gentle&lt;br /&gt;
| 18% || 70% || 12%&lt;br /&gt;
| 90% || 5% || 5%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Sassy&lt;br /&gt;
| 88% || 6% || 6%&lt;br /&gt;
| 22% || 20% || 58%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Careful&lt;br /&gt;
| 42% || 50% || 8%&lt;br /&gt;
| 42% || 5% || 53%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Bashful&lt;br /&gt;
| 30% || 58% || 12%&lt;br /&gt;
| 30% || 58% || 12%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Docile&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hardy&lt;br /&gt;
| 61% || 7% || 32%&lt;br /&gt;
| 61% || 7% || 32%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Quirky&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Serious&lt;br /&gt;
| 34% || 11% || 55%&lt;br /&gt;
| 29% || 11% || 60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Nature]]&lt;br /&gt;
[[ja:せいかく]]&lt;br /&gt;
[[pt:Personalidade Pokémon]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nature&amp;diff=790695</id>
		<title>Nature</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nature&amp;diff=790695"/>
		<updated>2009-06-19T19:37:31Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Battle Style */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Natures&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;せいかく&#039;&#039;&#039; &#039;&#039;Personality&#039;&#039;) are the Pokémon analogue of personalities. They were introduced in the [[Generation III]] games and remain a game mechanic in [[Generation IV]]. Each Pokémon in these games has one of 25 natures, as listed and described in the table below. &lt;br /&gt;
&lt;br /&gt;
A Pokémon&#039;s nature usually affects the growth rate of two of its stats, ultimately increasing one of its [[stats]] by 10% and decreasing another of its stats by 10%. Five of the possible natures, however, have no effect on the Pokémon&#039;s stat growth. (Note that despite these relationships to a Pokémon&#039;s development, natures do not affect [[experience]] or [[Individual values|DVs]].) Natures also determine the Pokémon&#039;s favorite flavor of food and which flavor it dislikes. The exception is again the five previously mentioned &amp;quot;neutral&amp;quot; natures, which cause a Pokémon to not like or dislike any flavor. &lt;br /&gt;
&lt;br /&gt;
From {{v2|Emerald}} onwards, a {{p|Ditto}} or a female Pokémon that holds an {{evostone|Everstone}} has a 50% chance of passing its nature to its offspring when at the Pokémon daycare, but only if both Pokémon and the trainer all come from a game in the same country. Also from Emerald onwards, if the Pokémon with the [[ability]] [[Synchronize]] is leading the [[party]],  there is a 50% chance of encountering a wild Pokémon with the same nature. Synchronize does not have this effect on stationary [[legendaries]] on Emerald, however it works on all Pokémon in every game released since.&lt;br /&gt;
&lt;br /&gt;
Natures also dictate the manner in which Pokémon battle by themselves at the [[Battle Palace]], different natures make the Pokémon use different methods of attacks and change tactics when they are low on health. Also, the five non-increasing/decreasing natures have different battle styles at the Battle Palace. A man in a house closest to the [[Sunyshore City]] Heritage Site asks to see [[Pokémon]] with different natures (Naive, Serious, and Quirky), and will give the [[player character|player]] three [[Pokétch]] applications.&lt;br /&gt;
&lt;br /&gt;
There is a different nature for every possible combination of stat increase and decrease; the five &amp;quot;neutral&amp;quot; natures are technically natures that increase and decrease the same stat. &lt;br /&gt;
&lt;br /&gt;
The following table lists each nature and its effect on a Pokémon. It may be rearranged by clicking the boxes next to each column&#039;s heading.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #a0a0c4; -moz-border-radius: 10px; border: 5px solid #bbbbe8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #ccf; -moz-border-radius-topleft: 5px;&amp;quot; | Nature&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Increased stat&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Decreased stat&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Favorite flavor&lt;br /&gt;
! style=&amp;quot;background: #ccf; -moz-border-radius-topright: 5px;&amp;quot; | Disliked flavor&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Lonely&lt;br /&gt;
| さみしがり&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Brave&lt;br /&gt;
| ゆうかん&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Adamant&lt;br /&gt;
| いじっぱり&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Naughty&lt;br /&gt;
| やんちゃ&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Bold&lt;br /&gt;
| ずぶとい&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Relaxed&lt;br /&gt;
| のんき&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Impish&lt;br /&gt;
| わんぱく&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Lax&lt;br /&gt;
| のうてんき&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Timid&lt;br /&gt;
| おくびょう&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Hasty&lt;br /&gt;
| せっかち&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Jolly&lt;br /&gt;
| ようき&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Naive&lt;br /&gt;
| むじゃき&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Modest&lt;br /&gt;
| ひかえめ&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Mild&lt;br /&gt;
| おっとり&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Quiet&lt;br /&gt;
| れいせい&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Rash&lt;br /&gt;
| うっかりや&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Calm&lt;br /&gt;
| おだやか&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background: #{{cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Gentle&lt;br /&gt;
| おとなしい&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background: #{{tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Sassy&lt;br /&gt;
| なまいき&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Careful&lt;br /&gt;
| しんちょう&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Bashful&lt;br /&gt;
| てれや&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Docile&lt;br /&gt;
| すなお&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Hardy&lt;br /&gt;
| がんばりや&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Quirky&lt;br /&gt;
| きまぐれ&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! Serious&lt;br /&gt;
| まじめ&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Battle Style==&lt;br /&gt;
Depending on a Pokémon&#039;s nature, its battle style changes in the [[Battle Palace]] or the [[Battle Tent]] of [[Verdanturf Town]]. Though this does not affect its battling outside of those areas.&lt;br /&gt;
&lt;br /&gt;
All attacks are grouped into three categories: Attack, Defense, and Support.  The following is the list of attacks per category:&lt;br /&gt;
* &#039;&#039;&#039;Attack&#039;&#039;&#039;: Any attack not listed under Defense or Support.&lt;br /&gt;
* &#039;&#039;&#039;Defense&#039;&#039;&#039;: All moves targeting itself, as well as {{m|Bide}}.  These include {{m|Acid Armor}}, {{m|Agility}}, {{m|Amnesia}}, {{m|Aromatherapy}}, {{m|Barrier}}, {{m|Baton Pass}}, {{m|Belly Drum}}, {{m|Bide}}, {{m|Bulk Up}}, {{m|Calm Mind}}, {{m|Camouflage}}, {{m|Charge}}, {{m|Conversion 2}}, {{m|Conversion}}, {{m|Cosmic Power}}, {{m|Defense Curl}}, {{m|Destiny Bond}}, {{m|Detect}}, {{m|Double Team}}, {{m|Dragon Dance}}, {{m|Endure}}, {{m|Focus Energy}}, {{m|Follow Me}}, {{m|Growth}}, {{m|Grudge}}, {{m|Hail}}, {{m|Harden}}, {{m|Haze}}, {{m|Heal Bell}}, {{m|Helping Hand}}, {{m|Howl}}, {{m|Imprison}}, {{m|Ingrain}}, {{m|Iron Defense}}, {{m|Light Screen}}, {{m|Meditate}}, {{m|Milk Drink}}, {{m|Minimize}}, {{m|Mist}}, {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Mud Sport}}, {{m|Perish Song}}, {{m|Protect}}, {{m|Rain Dance}}, {{m|Recover}}, {{m|Recycle}}, {{m|Reflect}}, {{m|Refresh}}, {{m|Rest}}, {{m|Safeguard}}, {{m|Sandstorm}}, {{m|Sharpen}}, {{m|Slack Off}}, {{m|Softboiled}}, {{m|Splash}}, {{m|Stockpile}}, {{m|Substitute}}, {{m|Sunny Day}}, {{m|Swallow}}, {{m|Swords Dance}}, {{m|Synthesis}}, {{m|Tail Glow}}, {{m|Teleport}}, {{m|Water Sport}}, {{m|Wish}}, and {{m|Withdraw}}.&lt;br /&gt;
* &#039;&#039;&#039;Support&#039;&#039;&#039;: All moves that do not deal damage and are not categorized under Defense, as well as {{m|Counter}} and {{m|Mirror Coat}}.  These include {{m|Assist}}, {{m|Attract}}, {{m|Block}}, {{m|Charm}}, {{m|Confuse Ray}}, {{m|Cotton Spore}}, {{m|Counter}}, {{m|Curse}}, {{m|Disable}}, {{m|Encore}}, {{m|Fake Tears}}, {{m|FeatherDance}}, {{m|Flash}}, {{m|Flatter}}, {{m|Foresight}}, {{m|Glare}}, {{m|GrassWhistle}}, {{m|Growl}}, {{m|Hypnosis}}, {{m|Kinesis}}, {{m|Leech Seed}}, {{m|Leer}}, {{m|Lock-on}}, {{m|Lovely Kiss}}, {{m|Magic Coat}}, {{m|Mean Look}}, {{m|Memento}}, {m|Metal Sound}}, {{m|Metronome}}, {{m|Mimic}}, {{m|Mind Reader}}, {{m|Mirror Coat}}, {{m|Mirror Move}}, {{m|Nature Power}}, {{m|Nightmare}}, {{m|Odor Sleuth}}, {{m|Pain Split}}, {{m|Poison Gas}}, {{m|Poisonpowder}}, {{m|Psych Up}}, {{m|Roar}}, {{m|Role Play}}, {{m|Sand-Attack}}, {{m|Scary Face}}, {{m|Screech}}, {{m|Sing}}, {{m|Sketch}}, {{m|Skill Swap}}, {{m|Sleep Powder}}, {{m|Sleep Talk}}, {{m|Smokescreen}}, {{m|Snatch}}, {{m|Spider Web}}, {{m|Spikes}}, {{m|Spite}}, {{m|Spore}}, {{m|String Shot}}, {{m|Stun Spore}}, {{m|Supersonic}}, {{m|Swagger}}, {{m|Sweet Kiss}}, {{m|Sweet Scent}}, {{m|Tail Whip}}, {{m|Taunt}}, {{m|Teeter Dance}}, {{m|Thunder Wave}}, {{m|Tickle}}, {{m|Torment}}, {{m|Toxic}}, {{m|Transform}}, {{m|Trick}}, {{m|Whirlwind}}, {{m|Will-O-Wisp}}, and {{m|Yawn}}.&lt;br /&gt;
&lt;br /&gt;
All natures have a set ratio of Attack, Defense, and Support moves; these change when the Pokémon&#039;s HP falls below 50%.  This represents the likelihood a particular category of attack is chosen.  During battle, a random attack from the Pokémon&#039;s moveset in the selected category is chosen; if no such attack exists, the Pokémon will &amp;quot;appear incapable of using its power&amp;quot;, and will skip its turn.&lt;br /&gt;
&lt;br /&gt;
The following table lists each nature and its move type preferences; it may be rearranged by clicking the boxes next to each column&#039;s heading.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #a0a0c4; -moz-border-radius: 10px; border: 5px solid #bbbbe8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #ccf; -moz-border-radius-topleft: 5px;&amp;quot; | Nature&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Support&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Attack (&amp;lt;50%)&lt;br /&gt;
! style=&amp;quot;background: #ccf&amp;quot; | Defense (&amp;lt;50%)&lt;br /&gt;
! style=&amp;quot;background: #ccf; -moz-border-radius-topright: 5px;&amp;quot; | Support (&amp;lt;50%)&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Lonely&lt;br /&gt;
| 20% || 25% || 55%&lt;br /&gt;
| 84% || 8% || 8%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Brave&lt;br /&gt;
| 70% || 15% || 15%&lt;br /&gt;
| 32% || 60% || 8%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Adamant&lt;br /&gt;
| 38% || 31% || 31%&lt;br /&gt;
| 70% || 15% || 15%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Naughty&lt;br /&gt;
| 20% || 70% || 10%&lt;br /&gt;
| 70% || 22% || 8%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Bold&lt;br /&gt;
| 30% || 20% || 50%&lt;br /&gt;
| 32% || 58% || 10%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Relaxed&lt;br /&gt;
| 25% || 15% || 60%&lt;br /&gt;
| 75% || 15% || 10%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Impish&lt;br /&gt;
| 69% || 6% || 25%&lt;br /&gt;
| 28% || 55% || 17%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Lax&lt;br /&gt;
| 35% || 10% || 55%&lt;br /&gt;
| 29% || 6% || 65%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Timid&lt;br /&gt;
| 62% || 10% || 28%&lt;br /&gt;
| 30% || 20% || 50%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hasty&lt;br /&gt;
| 58% || 37% || 5%&lt;br /&gt;
| 88% || 6% || 6%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Jolly&lt;br /&gt;
| 35% || 5% || 60%&lt;br /&gt;
| 35% || 60% || 5%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Naive&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Modest&lt;br /&gt;
| 35% || 45% || 20%&lt;br /&gt;
| 34% || 60% || 6%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Mild&lt;br /&gt;
| 44% || 50% || 6%&lt;br /&gt;
| 34% || 6% || 60%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Quiet&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Rash&lt;br /&gt;
| 30% || 13% || 57%&lt;br /&gt;
| 27% || 6% || 67%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Calm&lt;br /&gt;
| 40% || 50% || 10%&lt;br /&gt;
| 25% || 62% || 13%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Gentle&lt;br /&gt;
| 18% || 70% || 12%&lt;br /&gt;
| 90% || 5% || 5%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Sassy&lt;br /&gt;
| 88% || 6% || 6%&lt;br /&gt;
| 22% || 20% || 58%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Careful&lt;br /&gt;
| 42% || 50% || 8%&lt;br /&gt;
| 42% || 5% || 53%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Bashful&lt;br /&gt;
| 30% || 58% || 12%&lt;br /&gt;
| 30% || 58% || 12%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Docile&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hardy&lt;br /&gt;
| 61% || 7% || 32%&lt;br /&gt;
| 61% || 7% || 32%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Quirky&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
| 56% || 22% || 22%&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Serious&lt;br /&gt;
| 34% || 11% || 55%&lt;br /&gt;
| 29% || 11% || 60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Nature]]&lt;br /&gt;
[[ja:せいかく]]&lt;br /&gt;
[[pt:Personalidade Pokémon]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=789598</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=789598"/>
		<updated>2009-06-18T03:01:42Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Stat modifiers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; redirects here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}.  For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG| EX Holon Phantoms}}.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;, short for &#039;&#039;&#039;statistics&#039;&#039;&#039;, determine certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. More specifically, stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
====Hit Points====&lt;br /&gt;
&#039;&#039;&#039;Hit Points&#039;&#039;&#039;, or &#039;&#039;&#039;HP&#039;&#039;&#039; for short, determine how much damage a Pokémon can receive before [[fainting]]. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest HP stat among all the Pokémon in the game with a whopping 255 Base HP. The  average HP Stat is 72 of all Pokémon, and the average for all fully evolved Pokémon is 81.&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[physical move]]. {{p|Deoxys}} in its Attack Forme currently holds the honor of having the highest Attack stat among all the Pokémon, with a very respective 180.  {{p|Rampardos}} currently has the highest Attack stat of all non-legendary Pokémon with 165. The average Attack Stat is 75 for all Pokémon, and the average for all fully evolved Pokémon is 90.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
The &#039;&#039;&#039;Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a physical move. {{P|Shuckle}} currently holds the highest Defense stat among all the Pokémon in the game with 230. The average Defense Stat is 72 for all Pokémon, and the average for all fully evolved Pokémon is 86.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special&#039;&#039;&#039; stat determines how much damage a Pokémon both receives and deals in regards to [[special move]]s. The Special stat was divided into Special Attack and Special Defense in terms of [[base stats]] in [[Generation II]], and further divided in terms of [[IV]]s and [[EV]]s in [[Generation III]]. {{p|Mewtwo}} had the highest Special stat among all the Pokémon in the generation in which the stat existed.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[special move]]. {{p|Deoxys}}, when it is in Attack Forme, currently holds the highest Special Attack stat among all the Pokémon with 180. {{p|Porygon-Z}} and {{p|Alakazam}} are currently tied with having the highest Special Attack stat of all non-legendary Pokémon with 135. The average Special Attack Stat is 70 for all Pokémon, and the average for all fully evolved Pokémon is 85.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a special move. Shuckle also holds the  highest Special Defense stat among all the Pokémon with 230. The average Special Defense Stat is 71 for all Pokémon, and the average for all fully evolved Pokémon is 86.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
The &#039;&#039;&#039;Speed&#039;&#039;&#039; stat determines how quickly a Pokémon can act in battle. Pokémon with higher speed will make a [[move]] before ones with lower speed under normal conditions. {{p|Deoxys}} in its Speed Forme currently holds the honor of having the highest Speed among all the Pokémon with 180. {{p|Ninjask}} currently has the highest Speed of all non-legendary Pokémon with 160. The average Speed Stat is 67 for all Pokémon, and the average for all fully evolved Pokémon is 80.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;Evasion&#039;&#039;&#039; stat determines the percent chance that an opponent&#039;s move will miss. The initial value at the start of any battle is 0%. If the stat is decreased below 0% with a move such as [[Sweet Scent]], then the opposing Pokémon has a better chance of connecting its move. If the stat is increased above 0% with a move such as [[Double Team (move)|Double Team]], the opposing Pokémon will have a harder time connecting its moves.&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;Accuracy&#039;&#039;&#039; stat determines the percent chance an attacker&#039;s move will hit.  The initial value at the start of any battle is 100%. Along with Accuracy-raising moves, in {{Pokémon XD}} the player can also raise a Pokémon&#039;s Accuracy by using the call action. &amp;lt;!--Multiplied by the move&#039;s accuracy?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stats===&lt;br /&gt;
A Pokémon&#039;s [[base stats]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stats in each, while the HP stat will be 10 more than the Pokémon&#039;s level plus double the base stat (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring nature), stats will increase by 1/50 the base stat value, and 1/100 combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
The stat is rounded down if the result is a decimal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP stat&#039;&#039;&#039; = &amp;lt;font color=&amp;quot;#009900&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;(&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;&#039;(&#039;&#039;&#039;&amp;lt;/font&amp;gt;IV + 2 * Base + &amp;lt;font color=&amp;quot;#FFCC00&amp;quot;&amp;gt;(&amp;lt;/font&amp;gt;EV/4&amp;lt;font color=&amp;quot;#FFCC00&amp;quot;&amp;gt;)&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;&#039;)&#039;&#039;&#039;&amp;lt;/font&amp;gt; * Level/100&amp;lt;font color=&amp;quot;#009900&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt; + 10 + Level&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other stats&#039;&#039;&#039; = &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;[&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#009900&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;(&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;&#039;(&#039;&#039;&#039;&amp;lt;/font&amp;gt;IV + 2 * Base + &amp;lt;font color=&amp;quot;#FFCC00&amp;quot;&amp;gt;(&amp;lt;/font&amp;gt;EV/4&amp;lt;font color=&amp;quot;#FFCC00&amp;quot;&amp;gt;)&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;&#039;)&#039;&#039;&#039;&amp;lt;/font&amp;gt; * Level/100&amp;lt;font color=&amp;quot;#009900&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt; + 5&amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;]&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt; * Nature&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from in {{p|Shedinja}}&#039;s HP, which is always 1, the lowest a stat can ever possibly be is 4.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See also: [[Damage#Damage formula|Damage calculation]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
Some [[move]]s and [[Ability|abilities]] can change stats during battle, raising them and lowering them as part of the effect. Some [[items]] are made that will also do this.&lt;br /&gt;
&lt;br /&gt;
In-battle stat modifers multiply specific stats by a certain amount, meaning that a higher starting stat will have a bigger change. For each stat, there are six stages of increase, and six stages of decrease. The stages are cumulative: adding a stage of increase, and then a stage of decrease, results in no net change to the stat. The six stages of increase are x1.5, x2.0, x2.5, x3.0, x3.5, and x4.0. The six stages of decrease are 2/3, 1/2, 2/5, 1/3, 2/7, and 1/4.&lt;br /&gt;
&lt;br /&gt;
Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], during a {{m|Sandstorm}}, all {{t|Rock}} Pokémon gain 50% Special Defense, which does not work with stages.&lt;br /&gt;
&lt;br /&gt;
All stat modifiers listed below, except the [[vitamin]]s and the [[berry|berries]] under &#039;&#039;Reducers&#039;&#039;, will increase the corresponding stats only for the battle that they are used in.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #999; -moz-border-radius: 10px; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; -moz-border-radius-topleft: 5px;&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; -moz-border-radius-topright: 5px;&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot;&lt;br /&gt;
! {{color2|000|Vitamin}}&lt;br /&gt;
! {{color2|000|Move|Moves}}&lt;br /&gt;
! {{color2|000|Ability|Abilities}}&lt;br /&gt;
! {{color2|000|Item|Items}}&lt;br /&gt;
! {{color2|000|Move|Moves}}&lt;br /&gt;
! {{color2|000|Ability|Abilities}}&lt;br /&gt;
! {{color2|000|Item|Items}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stat#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Vitamin#Protein|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{mcolor|Acupressure|{{attack color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Belly Drum|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Howl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meditate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Claw|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meteor Mash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Sharpen|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swagger|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swords Dance|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{acolor|Anger Point|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Download|{{attack color dark}}}}**&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Guts|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Huge Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Hustle|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Liechi Berry}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Thick Club}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|X Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{mcolor|Aurora Beam|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charm|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|FeatherDance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{acolor|Intimidate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Kelpsy Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stat#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Vitamin#Iron|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{mcolor|Acid Armor|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acupressure|{{defense color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Barrier|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defense Curl|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Harden|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Defense|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Skull Bash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Steel Wing|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{acolor|Marvel Scale|{{defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Ganlon Berry}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Metal Powder}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|X Defend}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{mcolor|Crunch|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crush Claw|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Tail|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leer|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Screech|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Whip|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color|{{defense color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Qualot Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stat#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Vitamin#Calcium|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{mcolor|Acupressure|{{special attack color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge Beam|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flatter|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Nasty Plot|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Glow|{{special attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{acolor|Download|{{special attack color dark}}}}**&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Minus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Plus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Solar Power|{{special attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special attack color dark}}|DeepSeaTooth}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Petaya Berry}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|X Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{mcolor|Captivate|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Draco Meteor|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leaf Storm|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mist Ball|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Overheat|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psycho Boost|{{special attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color|{{special attack color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special attack color dark}}|Hondew Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special Defense color}}&amp;quot; | {{color2|{{special Defense color dark}}|Stat#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Vitamin#Zinc|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{mcolor|Acupressure|{{special defense color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|Amnesia|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{special defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color|{{special defense color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special defense color dark}}|Apicot Berry}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|DeepSeaScale}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|X Sp. Def}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{mcolor|Acid|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bug Buzz|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Earth Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Energy Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fake Tears|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flash Cannon|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Focus Blast|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Luster Purge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Sound|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Seed Flare|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shadow Ball|{{special defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color|{{special defense color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color|{{special defense color dark}}|Grepa Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stat#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Vitamin#Carbos|Carbos}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{mcolor|Acupressure|{{speed color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|Agility|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Polish|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{acolor|Chlorophyll|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Motor Drive|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Quick Feet|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Speed Boost|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Steadfast|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Swift Swim|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Unburden|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Quick Powder}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Salac Berry}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|X Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{mcolor|Bubble|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|BubbleBeam|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Constrict|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Spore|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hammer Arm|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Icy Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mud Shot|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Tomb|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Scary Face|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|String Shot|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{acolor|Slow Start|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Stall|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Tamato Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stat#Evasion|Evasion}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{mcolor|Acupressure|542b77}}*&amp;lt;br&amp;gt;{{mcolor|Double Team|542b77}}&amp;lt;br&amp;gt;{{mcolor|Minimize|542b77}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{acolor|Sand Veil|542b77}}&amp;lt;br&amp;gt;{{acolor|Snow Cloak|542b77}}&amp;lt;br&amp;gt;{{acolor|Tangled Feet|542b77}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{mcolor|Defog|542b77}}&amp;lt;br&amp;gt;{{mcolor|Sweet Scent|542b77}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#58f8f6&amp;quot; | {{color2|2a6f6e|Stat#Accuracy|Accuracy}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{mcolor|Acupressure|2a6f6e}}*&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{acolor|Compoundeyes|2a6f6e}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color2|2a6f6e|X Accuracy}}&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; | {{mcolor|Flash|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Kinesis|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mirror Shot|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud Bomb|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud-Slap|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Muddy Water|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Octazooka|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Sand-Attack|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|SmokeScreen|2a6f6e}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{acolor|Hustle|2a6f6e}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccc; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px;&amp;quot; | &amp;lt;small&amp;gt;*Acupressure greatly boosts a random stat.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;**Download raises the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;***The [[Starf Berry]] raises a random stat when eaten.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Future editors, please add more stat-raising and lowering moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[fr:Statistiques]]&lt;br /&gt;
[[ja:ステータス]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Charizard_(Pok%C3%A9mon)&amp;diff=789516</id>
		<title>Charizard (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Charizard_(Pok%C3%A9mon)&amp;diff=789516"/>
		<updated>2009-06-18T00:19:33Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=fire | type2=flying | prevnum=005 | nextnum=007 | prev=Charmeleon | next=Squirtle }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Charizard |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;char&#039;&#039;-i-zard&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
jname=リザードン |&lt;br /&gt;
tmname=Lizardon|&lt;br /&gt;
image=006Charizard.png |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
ndex=006 |&lt;br /&gt;
jdex=231 |&lt;br /&gt;
hdex=208 |&lt;br /&gt;
fdex=142 |&lt;br /&gt;
adex=139 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
species=Flame |&lt;br /&gt;
height-ftin=5&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.7 |&lt;br /&gt;
weight-lbs=199.5 |&lt;br /&gt;
weight-kg=90.5 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Blaze |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
egggroup2=Dragon |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsa=3 |&lt;br /&gt;
expyield=209 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=charizard |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Charizard&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;リザードン&#039;&#039;&#039; &#039;&#039;Lizardon&#039;&#039;) is a dual-type {{2t|Fire|Flying}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Charmeleon}} starting at [[level]] 36. It is the final form of {{p|Charmander}}. &lt;br /&gt;
&lt;br /&gt;
Charizard is the [[version mascot]] of [[Pokémon Red and Blue Versions|Pokémon Red]] and [[Pokémon FireRed and LeafGreen Versions|FireRed]] Versions. It also makes an appearance on the {{ga|Pokémon Ranger}}, {{en|Pokémon Stadium}}, [[Pokémon Mystery Dungeon 1|Pokémon Mystery Dungeon: Red Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Sky]] boxarts.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Unlike its pre-evolutions, it has powerful wings that can allow it to {{m|fly}} at blinding speeds, although the faster it flies, the more strain is put on the Pokémon, and it must rest for a good while after doing so. It is also more vulnerable to attacks the more outspread its wings are, so its newfound flying ability should be treated with as much care as a {{type2|Flying}} Pokémon. It has a considerably higher defense than its pre-evolutions, though as noted before caution should be used about its wings, which have little defense. Its physical strength now matches the strength of its {{type2|Fire}} attacks, and it can withstand mid-high altitude pressure, allowing it to fly above mountains, and can even withstand the high pressure and extreme heat of volcanoes. Charizard is a very {{t|dragon}}-like Pokémon. Like its previous forms, it has a long tail with a fire burning at the tip. The front of its two wings is blue, while the back is orange like the most of its body. Although hardly visible, Charizard&#039;s iris is light blue in color. Its belly is cream-colored.   &lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
As a {{type2|Fire}} {{pkmn2|starter}}, Charizard has the ability to learn {{m|Blast Burn}}. &lt;br /&gt;
&lt;br /&gt;
Because of the wings it has grown upon evolution, Charizard is now able to {{m|fly}} and can use many other {{type2|Flying}} abilities. As its pre-evolutions could, it can use {{type2|Fire}} moves. It also has access to {{type2|Dragon}} moves, such as {{m|Dragon Claw}} and {{m|DragonBreath}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Generally, a Charizard will be competitive. It loves to battle and spend a great amount of time training or looking for opponents. Its competitive spirit is also noteworthy, since it will never spit flames at a weaker foe unless provoked or commanded. When it gets very angered, the flames on its tail become a blueish-white color. It spits fire that is hot enough to melt boulders. It is known to have unintentionally caused massive forest fires with its tail-flame. The more experienced a Charizard, the more intense its tail flame and breath are.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Mountain.gif|right|frame|{{DL|List of Pokémon by habitat|Mountain Pokémon}}]]&lt;br /&gt;
Charizard is mercifully rare in the wild; however, there is [[Charicific Valley|a valley]] somewhere in [[Johto]] wherein many Charizard reside. Charizard also inhabit craggy mountains and active volcanoes.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Ash&#039;s Charizard furious.jpg|thumb|right|210px|[[Ash&#039;s Charizard]]]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Ash&#039;s Charizard]]====&lt;br /&gt;
[[Ash Ketchum]] has a {{AP|Charizard}} that he obtained as a Charmander in &#039;&#039;[[EP011|Charmander the Stray Pokémon]]&#039;&#039;. It evolved into Charmeleon in  &#039;&#039;[[EP043|March of the Exeggutor Squad]]&#039;&#039; and quickly evolved again into Charizard in &#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039;. From the time of its becoming Charmeleon to the [[Orange Islands]] episode &#039;&#039;[[EP105|Charizard Chills]]&#039;&#039;, Charizard refused to obey Ash. After &#039;&#039;Charizard Chills&#039;&#039;, however, it became one of Ash&#039;s strongest Pokémon, perhaps even stronger than {{AP|Pikachu}}. Ash left Charizard in the [[Charicific Valley]] with {{jo|Liza}} in &#039;&#039;[[EP134|Charizard&#039;s Burning Ambition]]&#039;&#039;. It has returned to visit and battle for him on several occasions since then, however.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
[[Image:JnJCharizardAggron.jpg|thumb|right|210px|[[Jessie]] and [[James]] with their {{TP|Jessie|Charizard}} and {{TP|James|Aggron}}]]&lt;br /&gt;
Charizard first appeared in &#039;&#039;[[EP017|Island of the Giant Pokémon]]&#039;&#039;, however it was a fake mechanical robot.&lt;br /&gt;
&lt;br /&gt;
When [[James]] was in the Pokémon League Entrance Exam in &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;, he used a Charizard that he eventually tried to steal.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[H017|Those Darn Electabuzz]]&#039;&#039;, {{an|Casey}} had to help Corey Demario and his Charizard named Don get their fighting spirit back so that Corey could start pitching for The Electabuzz Baseball Team.&lt;br /&gt;
&lt;br /&gt;
[[Clark]] used a Charizard and {{p|Quilava}} against [[Ash&#039;s Grovyle]] and {{AP|Glalie}} in &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;. Clark&#039;s Charizard defeated Ash&#039;s Grovyle and lost to Ash&#039;s Glalie.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG177|Grating Spaces]]&#039;&#039;, {{OBP|Delibird|Team Rocket}} gave [[Jessie]] and [[James]] a Charizard and an {{p|Aggron}}, with Jessie getting {{TP|Jessie|Charizard}} and James getting {{TP|James|Aggron}}. However, Delibird took the two Pokémon away at the end of the episode as the Charizard and Aggron were meant for [[Cassidy]] and [[Butch]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Charizard was used by Team Rocket in a battle against [[Ash&#039;s Totodile]] as part of an elaborate plan to capture Pikachu in &#039;&#039;[[EP248|One Trick Phony!]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
A trainer used a Charizard in the {{to|Verdanturf}} [[Pokémon Contest]] in &#039;&#039;[[AG051|Come What May]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
In [[Pokémon Special]], one of {{Special|Green}}&#039;s main Pokémon is [[Green&#039;s Charizard|a Charizard]], evolved from his {{p|Charmander}}. [[Dome Ace Tucker|Tucker]] also has a Charizard in the {{ho|Battle Frontier}} storyline.&lt;br /&gt;
&lt;br /&gt;
In [[Electric Tale of Pikachu]], [[Ritchie]] has [[Zippo|a Charizard]], which he pitted against Ash&#039;s Charizard in their battle in the [[Indigo League]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Battle Frontier]], [[Rald]], the main character&#039;s mentor has a Charizard.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Zensho]], {{OBP|Satoshi|Zensho}} has a Charizard that was originally a Charmander he received from Professor Oak.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Charizard (TCG)}}&lt;br /&gt;
Charizard&#039;s [[Charizard (Base Set 4)|first-released TCG card]], which as part of the {{TCG|Base Set}}, was widely regarded at the height of popularity of Pokémon as the best card ever. This was because of its powerful attack, Fire Spin, and useful Pokémon Power, Energy Burn, which allowed it to convert any Energy attached to it to {{TCG|Fire}} Energy. {{m|Fire Spin}} needed four Fire Energy and could deal 100 damage, knocking out the majority of Pokémon cards. Individual Charizard cards were sold up to as much as $150. This Charizard card was reprinted in [[Wizards of the Coast]]&#039;s {{TCG|Base Set 2}} and {{TCG|Legendary Collection}} sets, and rereleased in the {{TCG|Stormfront}} expansion.&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Charizard figure has been released.&lt;br /&gt;
* {{TFG|Next Quest}}: {{TFG ID|Next Quest|Charizard|1}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[Image:Charizard Rock Smash.jpg|right|thumb|[[Red (game)|Pokémon Trainer]] commanding Charizard to use {{m|Rock Smash}} in [[Super Smash Bros. Brawl]].]]&lt;br /&gt;
===[[Super Smash Bros.]]/[[Super Smash Bros. Melee|Melee]]/[[Super Smash Bros. Brawl|Brawl]]===&lt;br /&gt;
Charizard makes an appearance as a Pokémon released randomly from a [[Poké Ball]]. When summoned, Charizard will utilize {{m|Flamethrower}} alternating between the left and right.  In Melee, the flames have more of a downward angle.&lt;br /&gt;
&lt;br /&gt;
Charizard is a playable Pokémon used by {{ga|Red|Pokémon Trainer}} in the third game in the series, Brawl. It can use {{m|Flamethrower}} and {{m|Rock Smash}}. It also uses {{m|Fly}} and has the ability to glide. Charizard is a Heavyweight and attacks with various physical attacks. It uses {{m|Fire Blast}} in Pokémon Trainer&#039;s Final Smash, {{DL|Final Smash|Triple Finish}}.&lt;br /&gt;
&lt;br /&gt;
====Melee trophy information====&lt;br /&gt;
It&#039;s hard to believe, but this massive Flame Pokémon evolves from the tiny Charmander.  Not only can it fly at heights of over 4,500 feet, but its flaming breath is hot enough to reduce almost anything to ashes in seconds.  The flames at the end of a Charizard&#039;s tail are said to be a fairly accurate barometer of its power.&lt;br /&gt;
&lt;br /&gt;
====Brawl trophy information====&lt;br /&gt;
A Flame Pokémon. Its fiery breath is hot enough to burn up rocks, and its wings let it fly up to 4,600 feet into the air. It&#039;s a proud Pokémon that will never use its flame breath on an opponent weaker than itself. The flame on its tail is a barometer of how much vitality it has remaining. Its signature move, Flamethrower, is a reliable technique.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon 1|Pokémon Mystery Dungeon]]: Charizard is a member of [[Team A.C.T.]]&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|type2=flying&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=It spits fire that is hot enough to melt boulders. Known to cause forest fires unintentionally.&lt;br /&gt;
|yellowdex=When expelling a blast of super hot fire, the red flame at the tip of its tail burns more intensely.&lt;br /&gt;
|golddex=If Charizard becomes furious, the flame at the tip of its tail flares up in a whitish-blue color.&lt;br /&gt;
|silverdex=Breathing intense, hot {{m|Flamethrower|flames}}, it can melt almost anything. Its breath inflicts terrible pain on enemies.&lt;br /&gt;
|crystaldex=It uses its wings to {{m|fly}} high. The temperature of its fire increases as it gains experience in battle.&lt;br /&gt;
|rubydex=Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.&lt;br /&gt;
|sapphiredex=Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.&lt;br /&gt;
|emeralddex=A Charizard flies about in search of strong opponents. It breathes intense flames that can melt any material. However, it will never torch a weaker foe.&lt;br /&gt;
|firereddex=Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.&lt;br /&gt;
|leafgreendex=It spits fire that is hot enough to melt boulders. It may cause forest fires by blowing flames.&lt;br /&gt;
|stadiumdex=Its fiery breath reaches incredible temperatures. It can quickly melt glaciers weighing 10,000 tons.&lt;br /&gt;
|stadium2dex=If Charizard becomes furious, the flame at the tip of its tail flares up in a whitish-blue color.&lt;br /&gt;
|diamonddex=It is said that Charizard&#039;s fire burns hotter if it has experienced harsh battles.&lt;br /&gt;
|pearldex=It is said that Charizard&#039;s fire burns hotter if it has experienced harsh battles.&lt;br /&gt;
|platinumdex=It is said that Charizard&#039;s fire burns hotter if it has experienced harsh battles.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=fire |&lt;br /&gt;
type2=flying |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolve]] {{p|Charmeleon}} |&lt;br /&gt;
yarea=[[Evolve]] {{p|Charmeleon}} |&lt;br /&gt;
gen2ex=rby|&lt;br /&gt;
gen3ex=frlg |&lt;br /&gt;
frlgarea=[[Evolve]] {{p|Charmeleon}} |&lt;br /&gt;
dparea=[[Pal Park]] |&lt;br /&gt;
ptarea=[[Pal Park]] |&lt;br /&gt;
gen4ex=pal |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=fire&lt;br /&gt;
|type2=flying&lt;br /&gt;
|snap=[[Pokémon Island Volcano|Volcano]]&lt;br /&gt;
|trozei=Endless Level 23&amp;lt;br&amp;gt;Forever Level 72&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Charmeleon}}&lt;br /&gt;
|ranger=[[Jungle Relic]] (during mission)&amp;lt;br&amp;gt;[[Sekra Mountain Range]] (during mission)&lt;br /&gt;
|md2=[[Spacial Rift]] (B1-B15)&amp;lt;br&amp;gt;[[Deep Spacial Rift]] (B1-B9)&amp;lt;br&amp;gt;[[Dark Crater Pit]] (B6-B14)&lt;br /&gt;
|ranger2=[[Volcano Cave]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     78 |&lt;br /&gt;
Attack= 84 |&lt;br /&gt;
Defense=78 |&lt;br /&gt;
SpAtk= 109 |&lt;br /&gt;
SpDef=  85 |&lt;br /&gt;
Special=85 |&lt;br /&gt;
Speed= 100 |&lt;br /&gt;
type=Fire |&lt;br /&gt;
type2=Flying }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=fire|&lt;br /&gt;
type2=flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    400 |&lt;br /&gt;
Bug=      25 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1fire=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=2|&lt;br /&gt;
oldice=2}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{Learnset intro|Charizard}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|fire|flying|4|1|Charizard}}&lt;br /&gt;
{{mlentry4|Start|Air Slash|Flying|Special|75|95|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Dragon Claw|Dragon|Physical|80|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Shadow Claw|Ghost|Physical|70|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Scratch|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Ember|Fire|Special|40|100|25|Beauty|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|SmokeScreen|Normal|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|7|Ember|Fire|Special|40|100|25|Beauty|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|10|SmokeScreen|Normal|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|17|Dragon Rage|Dragon|Special|&amp;amp;mdash;|100|10|Cool|3}}&lt;br /&gt;
{{mlentry4|21|Scary Face|Normal|Status|&amp;amp;mdash;|90|10|Tough|2}}&lt;br /&gt;
{{mlentry4|28|Fire Fang|Fire|Physical|65|95|15|Beauty|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|32|Slash|Normal|Physical|70|100|20|Cool|3}}&lt;br /&gt;
{{mlentry4|36|Wing Attack|Flying|Physical|60|100|35|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|42|Flamethrower|Fire|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|49|Fire Spin|Fire|Special|15|70|15|Beauty|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|59|Heat Wave|Fire|Special|100|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|66|Flare Blitz|Fire|Physical|120|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|fire|flying}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|fire|flying|4|1|Charizard}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM02]]|Dragon Claw|Dragon|Physical|80|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM47]]|Steel Wing|Steel|Physical|70|90|25|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM50]]|Overheat|Fire|Special|140|90|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM51]]|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Status|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM59]]|Dragon Pulse|Dragon|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM65]]|Shadow Claw|Ghost|Physical|70|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM02]]|Fly|Flying|Physical|90|95|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|fire|flying}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|fire|flying|4|1|Charizard}}&lt;br /&gt;
{{mlentry4|{{p|Cranidos}}, {{p|Rampardos}}&amp;lt;br&amp;gt;{{p|Shieldon}}, {{p|Bastiodon}}|AncientPower|Rock|Special|60|100|5|Tough|1}}&lt;br /&gt;
{{mlentry4|{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}|Beat Up|Dark|Physical|10|100|10|Smart|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Snorlax}}|Belly Drum|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}&amp;lt;br&amp;gt;{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Bagon}}, {{p|Shelgon}}, {{p|Salamence}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}|Bite|Dark|Physical|60|100|25|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Arbok}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}&amp;lt;br&amp;gt;{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&amp;lt;br&amp;gt;{{p|Exploud}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Bagon}}, {{p|Shelgon}}, {{p|Salamence}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}&amp;lt;br&amp;gt;{{p|Garchomp}}|Crunch|Dark|Physical|80|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}&amp;lt;br&amp;gt;{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&amp;lt;br&amp;gt;{{p|Altaria}}|Dragon Dance|Dragon|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&amp;lt;br&amp;gt;{{p|Gible}}, {{p|Gabite}}, {{p|Garchomp}}|Dragon Rush|Dragon|Physical|100|75|10|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Charizard}}|Flare Blitz|Fire|Physical|120|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Cubone}}, {{p|Marowak}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0|*}}&lt;br /&gt;
{{eggmoves/note|4|fire|flying}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|fire|flying|4|1|Charizard}}&lt;br /&gt;
{{mtentry4|Air Cutter|Flying|Special|55|95|25|Cool|3||&#039;&#039;&#039;|no|no|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Blast Burn|Fire|Special|150|90|5|Beauty|2||&#039;&#039;&#039;|yes|no|no|yes|yes|}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Counter|Fighting|Status|&amp;amp;mdash;|100|20|Tough|2|||yes|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2|||no|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|DynamicPunch|Fighting|Physical|100|50|5|Cool|2|||no|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Fire Punch|Fire|Physical|75|100|15|Beauty|2||&#039;&#039;&#039;|no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Heat Wave|Fire|Special|100|90|10|Beauty|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2|||yes|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Mega Punch|Normal|Physical|80|85|20|Tough|2|||yes|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Ominous Wind|Ghost|Special|60|100|5|Smart|0|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Outrage|Dragon|Physical|120|100|15|Cool|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Rock Slide|Rock|Physical|75|90|10|Tough|3|||yes|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no|}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0|||yes|yes|no|no|no|}}&lt;br /&gt;
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Twister|Dragon|Special|40|100|20|Cool|3|||no|no|no|no|yes|}}&lt;br /&gt;
{{tutor/note|4|fire|flying}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
In Pokémon Mystery Dungeon, Charizard will learn Blast Burn at level 99 if it has at least 333 [[IQ]] points. If this requirement is not met until after reaching level 99, Blast Burn will still be available at the Move Relearner.&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=fire |&lt;br /&gt;
ndex=006 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
type=fire |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Mt. Cleft |&lt;br /&gt;
P1=Leave it to me! I&#039;ll raze everything! |&lt;br /&gt;
P2=My body&#039;s cooling down. My health is down to half. |&lt;br /&gt;
P3=I can&#039;t... There&#039;s no power left in my flame... |&lt;br /&gt;
PL=I leveled up! My flame is burning even hotter now! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG=Fire |&lt;br /&gt;
typeA=Fire |&lt;br /&gt;
fieldpower=3 |&lt;br /&gt;
field=Burn |&lt;br /&gt;
loop=11 |&lt;br /&gt;
browser=Charizard breathes super-hot flames that melt ice and incinerate even steel. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12% |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2=Fire |&lt;br /&gt;
typeA2=Fire |&lt;br /&gt;
field2=Burn |&lt;br /&gt;
field2power=4 |&lt;br /&gt;
browser2=It spits blobs of fire. It also lets loose expanding rings of fire to attack. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/2|004|Charmander|1|Fire||[[Level|Level 16]]|005|Charmeleon|1|Fire||[[Level|Level 36]]|006|Charizard|2|Fire|Flying|}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=fire|&lt;br /&gt;
type2=flying|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=006|&lt;br /&gt;
name=Charizard|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Charizard is the only evolution of a [[starter Pokémon]] that can learn {{m|Fly}} through [[HM02]]. However, it was unable to do so in {{v2|Red and Blue|s}}. This was changed starting with {{v2|Yellow}}, making it possible to still get a Charizard with Fly in the original games by trading one from a later version.&lt;br /&gt;
* Charizard has a cry that is completely identical to that of a {{p|Rhyhorn}}.&lt;br /&gt;
* Charizard has the same base stats as {{p|Typhlosion}}.&lt;br /&gt;
* Charizard is the only non-legendary Pokémon that is a dual-type {{2t|Fire|Flying}} Pokémon. The other known Pokémon with this combination are both legendary — {{p|Moltres}} and {{p|Ho-Oh}}.&lt;br /&gt;
** Charizard, {{p|Moltres}}, and {{p|Ho-oh}} are the only {{type2|Fire}} Pokémon who have a weakness to {{t|Electric}} attacks.&lt;br /&gt;
* Charizard shares the same [[species]] name as {{p|Charmeleon}}, {{p|Flareon}}, {{p|Moltres}}, and {{p|Infernape}}. They are all known as Flame Pokémon.&lt;br /&gt;
* Charizard is not a {{t|Dragon}}, but is used by [[Lance]], a {{pkmn|Trainer}} of Dragon-type Pokémon, probably due to its {{egg|Dragon}}-like appearance.&lt;br /&gt;
* Charizard is the only non {{type2|Dragon}} to learn {{m|Dragon Claw}} via level-up.&lt;br /&gt;
* Charizard holds the distinction of being the first Pokémon to appear in the Japanese version of the [[Pokémon anime]]; it is the first one to appear in the original opening credits.  However, outside Japan, this honor belongs to {{p|Mewtwo}}.&lt;br /&gt;
* Charizard is the first Pokémon in [[National Pokédex]] order to have a double weakness — {{t|Rock}}. However, it wasn&#039;t originally, as in [[Generation I]], the {{type2|Bug}} was super-effective against the {{type2|Poison}}, making {{p|Bulbasaur}} the original first Pokémon with a double weakness. &lt;br /&gt;
** Charizard is also the first Pokémon [[National Pokédex]] order to have a immunity — {{t|Ground}}.&lt;br /&gt;
* Charizard is one of the few Pokémon to have major color differences in {{shiny2}} sprites between generations.&lt;br /&gt;
* In the anime, the inside of Charizard&#039;s wings are colored green, while in the games, they are colored blue.&lt;br /&gt;
* In [[Super Smash Bros. Brawl]], Charizard is the only Pokémon forced to use a move not learned through level-up in the [[Pokémon Trainer]]&#039;s Final Smash. It also holds the most machine moves out of all of the Pokémon in the [[Super Smash Bros.]] series.&lt;br /&gt;
** Charizard is also the only Pokémon in the [[Super Smash Bros.]] that transitioned from a [[Poké Ball]] Pokémon to a playable character.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Charizard resembles the {{wp|European dragon}}, certainly one of many forms told and rendered in legends. Although it is a {{type2|Fire}} Pokémon, it can learn an [[#By leveling up|array]] of {{type2|Dragon}} moves such as {{m|Dragon Rage}} and {{m|Dragon Claw}}. Charizard&#039;s prominence as a dragon without being of the {{type2|Dragon}} is further reinforced in the video game {{ga|Pokémon Ranger}}, where one makes a cameo as one of four prominently featured {{wp|classical element|patron elemental}} dragon Pokémon.&lt;br /&gt;
&lt;br /&gt;
The other three Pokémon sharing this distinguishing trait are legitimate Dragon-type Pokémon; {{p|Salamence}}, {{p|Kingdra}}, and {{p|Flygon}}. The patronage of these four dragons is inspired from the four {{wp|classical element}}s; {{wp|Air (classical element)|Air}}, {{wp|Water (classical element)|Water}}, {{wp|Earth (classical element)|Earth}}, and {{wp|Fire (classical element)|Fire}}, with Charizard being the representative of Fire.&lt;br /&gt;
&lt;br /&gt;
It shares some evolutionary traits with Charmeleon in its distinctive horns; also a distinct trait in some dragons.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Charizard&#039;s name is a portmanteau of the words &#039;&#039;char&#039;&#039;, to burn, and &#039;&#039;lizard&#039;&#039;. &#039;&#039;Lizardon&#039;&#039;, on the other hand, is a combination of &#039;&#039;lizard&#039;&#039; and &#039;&#039;don&#039;&#039;, which is a suffix commonly used in {{wp|dinosaur}} names.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* [[List of German Pokémon names|German]]: Glurak - Comes from &#039;&#039;Glut&#039;&#039; (ember, also the German translation for the {{m|Ember|move of the same name}}) and &#039;&#039;Drache&#039;&#039; (dragon).&lt;br /&gt;
* [[List of French Pokémon names|French]]: Dracaufeu - Effectively translates as &#039;&#039;Fire Dragon&#039;&#039;.&lt;br /&gt;
* [[List of Korean Pokémon names|Korean]]: 리자몽  &#039;&#039;Rijamong&#039;&#039; (Lizamon)&lt;br /&gt;
* [[List of Chinese Pokémon names|Chinese (Taiwan and Hong Kong)]]: 噴火龍 Pēn Hǔo Lóng - &amp;quot;Fire spurting dragon&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ash&#039;s Charizard]]&lt;br /&gt;
* [[Charla]]&lt;br /&gt;
* [[Jessie&#039;s Charizard]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://demyx.net/chari/ Flamethrower], the fanlisting for Charizard&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=fire | type2=flying | prevnum=005 | nextnum=007 | prev=Charmeleon | next=Squirtle }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Version mascots]]&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glurak]]&lt;br /&gt;
[[fr:Dracaufeu]]&lt;br /&gt;
[[ja:リザードン]]&lt;br /&gt;
[[pl:Charizard]]&lt;br /&gt;
[[pt:Charizard (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fling_(move)&amp;diff=789482</id>
		<title>Fling (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fling_(move)&amp;diff=789482"/>
		<updated>2009-06-17T22:38:37Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad image}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=374 |&lt;br /&gt;
name=Fling |&lt;br /&gt;
jname=なげつける |&lt;br /&gt;
jtrans=Throw |&lt;br /&gt;
desc=The user flings its held item at the foe to attack. Its power and effects depend on the item. |&lt;br /&gt;
gameimage=Fling.PNG |&lt;br /&gt;
type=Dark |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=IV |&lt;br /&gt;
bdesc= |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Points +3 if points was lowest in that turn |&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon gets the lowest score. |&lt;br /&gt;
pokefordex=fling |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=56 |&lt;br /&gt;
na=no |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Fling&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;なげつける&#039;&#039;&#039; &#039;&#039;Throw&#039;&#039;) is a {{type2|Dark}} move introduced in [[Generation IV]]. Its power varies depending on the item flung.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
The power of Fling is determined by the held item.  The move will fail if the user has no held item, or if the item is not one listed below.  After using Fling, the item disappears--this can be problematic if Fling throws an item that can only be obtained once.  &lt;br /&gt;
&lt;br /&gt;
The power of Fling is calculated as:&lt;br /&gt;
&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |Power&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
|All [[Berry|Berries]], All [[Incense|Incenses]], All [[Scarf|Scarves]], [[BrightPowder]], [[White Herb]], [[Soothe Bell]], [[Mental Herb]], [[Choice Band]], [[SilverPowder]], [[Focus Band]], [[Leftovers]], [[Soft Sand]], [[Silk Scarf]], [[Metal Powder]],  [[Wide Lens]], [[Muscle Band]], [[Wise Glasses]], [[Expert Belt]], [[Power Herb]], [[Quick Powder]], [[Focus Sash]], [[Zoom Lens]], [[Lagging Tail]], [[Destiny Knot]], [[Smooth Rock]], [[Shed Shell]], [[Big Root]], [[Choice Specs]], [[Reaper Cloth]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |30&lt;br /&gt;
|All [[Status ailment healing item|Medicines]], All [[Herbal medicine|Herbal Medicines]], All [[Drink|Drinks]], All [[Ether|Ethers and Elixirs]], All [[Repel|Repels]], All [[Vitamin|Vitamins]], All [[Shard| Shards]], All [[Mulch|Mulches]], All [[Battle item|Battle items]], All [[Flute|Flutes]], [[Revive]], [[Max Revive]], [[Lava Cookie]], [[Sacred Ash]],  [[Old Gateau]], [[Poké Doll]], [[Fluffy Tail]], [[Shoal Salt]], [[Shoal Shell]], [[Escape Rope]], [[Sun Stone]], [[Moon Stone]], [[Fire Stone]], [[Thunderstone]], [[Water Stone]], [[Leaf Stone]], [[Everstone]], [[Valuable item#Tinymushroom and Big Mushroom|Tinymushroom]], [[Valuable item#Tinymushroom and Big Mushroom|Big Mushroom]], [[Valuable item#Pearl and Big Pearl|Pearl]], [[Valuable item#Pearl and Big Pearl|Big Pearl]], [[Valuable item#Stardust and Star Piece|Stardust]], [[Valuable item#Stardust and Star Piece|Star Piece]], [[Nugget]], [[Heart Scale]], [[Honey]], [[Exp. Share]], [[King&#039;s Rock]], [[Amulet Coin]], [[Cleanse Tag]], [[Soul Dew]], [[DeepSeaScale]], [[Lucky Egg]], [[Scope Lens]], [[Metal Coat]], [[Dragon Scale]], [[Light Ball]], [[Smoke Ball]], [[Miracle Seed]], [[BlackGlasses]], [[Type-enhancing item#Black Belt|Black Belt]], [[Magnet]], [[Mystic Water]], [[NeverMeltIce]], [[Spell Tag]], [[TwistedSpoon]], [[Charcoal]], [[Up-Grade]], [[Shell Bell]], [[Light Clay]], [[Life Orb]], [[Toxic Orb]], [[Flame Orb]], [[In-battle effect item#Metronome|Metronome]], [[Black Sludge]], [[Razor Fang]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Lucky Punch]], [[Icy Rock]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |50&lt;br /&gt;
|[[Sharp Beak]], [[Dubious Disc]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |60&lt;br /&gt;
|[[Adamant Orb]], [[Lustrous Orb]], [[Macho Brace]], [[Stat-enhancing item#Stick|Stick]], [[Heat Rock]], [[Damp Rock]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |70&lt;br /&gt;
|[[Poison Barb]], [[Dragon Fang]], [[Power Bracer]], [[Power Belt]], [[Power Lens]], [[Power Band]], [[Power Anklet]], [[Power Weight]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |80&lt;br /&gt;
|[[Shiny Stone]], [[Dusk Stone]], [[Dawn Stone]], [[Oval Stone]], [[Odd Keystone]], [[Quick Claw]], [[Sticky Barb]], [[Protector]], [[Electirizer]], [[Magmarizer]], [[Razor Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |90&lt;br /&gt;
|All [[Plate|Plates]], [[DeepSeaTooth]], [[Thick Club]], [[Grip Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |100&lt;br /&gt;
|All [[Fossil|Fossils]], [[Rare Bone]], [[Hard Stone]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |130&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the user hits its opponent with a berry, the effect of the berry will be activated. Additionally, some items will cause other effects when used with Fling:&lt;br /&gt;
&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |Item&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Flame Orb]]&lt;br /&gt;
|Causes a {{status|Burn}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[King&#039;s Rock]]&lt;br /&gt;
|Causes the target to {{status|Flinch}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Light Ball]]&lt;br /&gt;
|{{status|Paralysis|Paralyzes}} the target&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Mental Herb]]&lt;br /&gt;
|Cures {{status|Attract|Infatuation}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Poison Barb]]&lt;br /&gt;
|{{status|Poison|Poisons}} the target&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Razor Fang]]&lt;br /&gt;
|Causes the target to {{status|Flinch}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[Toxic Orb]]&lt;br /&gt;
|{{status|Poison|Badly poisons}} the target&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |[[White Herb]]&lt;br /&gt;
|Fixes stat loss on the target&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Dark}}&lt;br /&gt;
{{Moveentry|057|Primeape|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|088|Grimer|1|Poison||28}}&lt;br /&gt;
{{Moveentry|089|Muk|1|Poison||28}}&lt;br /&gt;
{{Moveentry|104|Cubone|1|Ground||33}}&lt;br /&gt;
{{Moveentry|105|Marowak|1|Ground||37}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||27}}&lt;br /&gt;
{{Moveentry|190|Aipom|1|Normal||36}}&lt;br /&gt;
{{Moveentry|216|Teddiursa|1|Normal||57}}&lt;br /&gt;
{{Moveentry|242|Blissey|1|Normal||27}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||45}}&lt;br /&gt;
{{Moveentry|264|Linoone|1|Normal||59}}&lt;br /&gt;
{{Moveentry|279|Pelipper|2|Water|Flying|43}}&lt;br /&gt;
{{Moveentry|289|Slaking|1|Normal||49}}&lt;br /&gt;
{{Moveentry|424|Ambipom|1|Normal||36}}&lt;br /&gt;
{{Moveentry|446|Munchlax|1|Normal||36}}&lt;br /&gt;
{{Moveentry|461|Weavile|2|Dark|Ice|38|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM56]]====&lt;br /&gt;
{{Learnlist/TM|Dark}}&lt;br /&gt;
{{Moveentrytm|004|Charmander||Fire}}&lt;br /&gt;
{{Moveentrytm|005|Charmeleon||Fire}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle||Water}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle||Water}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise||Water}}&lt;br /&gt;
{{Moveentrytm|025|Pikachu||Electric}}&lt;br /&gt;
{{Moveentrytm|026|Raichu||Electric}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew||Ground}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash||Ground}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy||Normal}}&lt;br /&gt;
{{Moveentrytm|036|Clefable||Normal}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff||Normal}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff||Normal}}&lt;br /&gt;
{{Moveentrytm|044|Gloom|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|045|Vileplume|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck||Water}}&lt;br /&gt;
{{Moveentrytm|055|Golduck||Water}}&lt;br /&gt;
{{Moveentrytm|056|Mankey||Fighting}}&lt;br /&gt;
{{Moveentrytm|057|Primeape||Fighting}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl||Water}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting}}&lt;br /&gt;
{{Moveentrytm|063|Abra||Psychic}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra||Psychic}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam||Psychic}}&lt;br /&gt;
{{Moveentrytm|066|Machop||Fighting}}&lt;br /&gt;
{{Moveentrytm|067|Machoke||Fighting}}&lt;br /&gt;
{{Moveentrytm|068|Machamp||Fighting}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|086|Seel||Water}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice}}&lt;br /&gt;
{{Moveentrytm|088|Grimer||Poison}}&lt;br /&gt;
{{Moveentrytm|089|Muk||Poison}}&lt;br /&gt;
{{Moveentrytm|093|Haunter|2|Ghost|Poison}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee||Psychic}}&lt;br /&gt;
{{Moveentrytm|097|Hypno||Psychic}}&lt;br /&gt;
{{Moveentrytm|098|Krabby||Water}}&lt;br /&gt;
{{Moveentrytm|099|Kingler||Water}}&lt;br /&gt;
{{Moveentrytm|104|Cubone||Ground}}&lt;br /&gt;
{{Moveentrytm|105|Marowak||Ground}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee||Fighting}}&lt;br /&gt;
{{Moveentrytm|107|Hitmonchan||Fighting}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung||Normal}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|113|Chansey||Normal}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan||Normal}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime||Psychic}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz||Electric}}&lt;br /&gt;
{{Moveentrytm|126|Magmar||Fire}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir||Bug}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax||Normal}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo||Psychic}}&lt;br /&gt;
{{Moveentrytm|151|Mew||Psychic}}&lt;br /&gt;
{{Moveentrytm|157|Typhlosion||Fire}}&lt;br /&gt;
{{Moveentrytm|158|Totodile||Water}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw||Water}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr||Water}}&lt;br /&gt;
{{Moveentrytm|161|Sentret||Normal}}&lt;br /&gt;
{{Moveentrytm|162|Furret||Normal}}&lt;br /&gt;
{{Moveentrytm|165|Ledyba|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|166|Ledian|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|172|Pichu||Electric}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa||Normal}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff||Normal}}&lt;br /&gt;
{{Moveentrytm|175|Togepi||Normal}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|180|Flaaffy||Electric}}&lt;br /&gt;
{{Moveentrytm|181|Ampharos||Electric}}&lt;br /&gt;
{{Moveentrytm|182|Bellossom||Grass}}&lt;br /&gt;
{{Moveentrytm|183|Marill||Water}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill||Water}}&lt;br /&gt;
{{Moveentrytm|185|Sudowoodo||Rock}}&lt;br /&gt;
{{Moveentrytm|186|Politoed||Water}}&lt;br /&gt;
{{Moveentrytm|190|Aipom||Normal}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|209|Snubbull||Normal}}&lt;br /&gt;
{{Moveentrytm|210|Granbull||Normal}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa||Normal}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring||Normal}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic}}&lt;br /&gt;
{{Moveentrytm|239|Elekid||Electric}}&lt;br /&gt;
{{Moveentrytm|240|Magby||Fire}}&lt;br /&gt;
{{Moveentrytm|241|Miltank||Normal}}&lt;br /&gt;
{{Moveentrytm|242|Blissey||Normal}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Ground|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Grass|Psychic}}&lt;br /&gt;
{{Moveentrytm|252|Treecko||Grass}}&lt;br /&gt;
{{Moveentrytm|253|Grovyle||Grass}}&lt;br /&gt;
{{Moveentrytm|254|Sceptile||Grass}}&lt;br /&gt;
{{Moveentrytm|256|Combusken|2|Fire|Fighting}}&lt;br /&gt;
{{Moveentrytm|257|Blaziken|2|Fire|Fighting}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|263|Zigzagoon||Normal}}&lt;br /&gt;
{{Moveentrytm|264|Linoone||Normal}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|280|Ralts||Psychic}}&lt;br /&gt;
{{Moveentrytm|281|Kirlia||Psychic}}&lt;br /&gt;
{{Moveentrytm|282|Gardevoir||Psychic}}&lt;br /&gt;
{{Moveentrytm|286|Breloom|2|Grass|Fighting}}&lt;br /&gt;
{{Moveentrytm|287|Slakoth||Normal}}&lt;br /&gt;
{{Moveentrytm|288|Vigoroth||Normal}}&lt;br /&gt;
{{Moveentrytm|289|Slaking||Normal}}&lt;br /&gt;
{{Moveentrytm|293|Whismur||Normal}}&lt;br /&gt;
{{Moveentrytm|294|Loudred||Normal}}&lt;br /&gt;
{{Moveentrytm|295|Exploud||Normal}}&lt;br /&gt;
{{Moveentrytm|296|Makuhita||Fighting}}&lt;br /&gt;
{{Moveentrytm|297|Hariyama||Fighting}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|303|Mawile||Steel}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|308|Medicham|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|311|Plusle||Electric}}&lt;br /&gt;
{{Moveentrytm|312|Minun||Electric}}&lt;br /&gt;
{{Moveentrytm|313|Volbeat||Bug}}&lt;br /&gt;
{{Moveentrytm|314|Illumise||Bug}}&lt;br /&gt;
{{Moveentrytm|326|Grumpig||Psychic}}&lt;br /&gt;
{{Moveentrytm|327|Spinda||Normal}}&lt;br /&gt;
{{Moveentrytm|331|Cacnea||Grass}}&lt;br /&gt;
{{Moveentrytm|332|Cacturne|2|Grass|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose||Normal}}&lt;br /&gt;
{{Moveentrytm|341|Corphish||Water}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon||Normal}}&lt;br /&gt;
{{Moveentrytm|354|Banette||Ghost}}&lt;br /&gt;
{{Moveentrytm|355|Duskull||Ghost}}&lt;br /&gt;
{{Moveentrytm|356|Dusclops||Ghost}}&lt;br /&gt;
{{Moveentrytm|377|Regirock||Rock}}&lt;br /&gt;
{{Moveentrytm|378|Regice||Ice}}&lt;br /&gt;
{{Moveentrytm|379|Registeel||Steel}}&lt;br /&gt;
{{Moveentrytm|383|Groudon||Ground}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys||Psychic}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys||Psychic|||Attack}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys||Psychic|||Defense}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys||Psychic|||Speed}}&lt;br /&gt;
{{Moveentrytm|390|Chimchar||Fire}}&lt;br /&gt;
{{Moveentrytm|391|Monferno|2|Fire|Fighting}}&lt;br /&gt;
{{Moveentrytm|392|Infernape|2|Fire|Fighting}}&lt;br /&gt;
{{Moveentrytm|393|Piplup||Water}}&lt;br /&gt;
{{Moveentrytm|394|Prinplup||Water}}&lt;br /&gt;
{{Moveentrytm|395|Empoleon|2|Water|Steel}}&lt;br /&gt;
{{Moveentrytm|400|Bibarel|2|Normal|Water}}&lt;br /&gt;
{{Moveentrytm|408|Cranidos||Rock}}&lt;br /&gt;
{{Moveentrytm|409|Rampardos||Rock}}&lt;br /&gt;
{{Moveentrytm|416|Vespiquen|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|417|Pachirisu||Electric}}&lt;br /&gt;
{{Moveentrytm|424|Ambipom||Normal}}&lt;br /&gt;
{{Moveentrytm|427|Buneary||Normal}}&lt;br /&gt;
{{Moveentrytm|428|Lopunny||Normal}}&lt;br /&gt;
{{Moveentrytm|439|Mime Jr.||Psychic}}&lt;br /&gt;
{{Moveentrytm|440|Happiny||Normal}}&lt;br /&gt;
{{Moveentrytm|445|Garchomp|2|Dragon|Ground}}&lt;br /&gt;
{{Moveentrytm|446|Munchlax||Normal}}&lt;br /&gt;
{{Moveentrytm|447|Riolu||Fighting}}&lt;br /&gt;
{{Moveentrytm|448|Lucario|2|Fighting|Steel}}&lt;br /&gt;
{{Moveentrytm|451|Skorupi|2|Poison|Bug}}&lt;br /&gt;
{{Moveentrytm|452|Drapion|2|Poison|Bug}}&lt;br /&gt;
{{Moveentrytm|453|Croagunk|2|Poison|Fighting}}&lt;br /&gt;
{{Moveentrytm|454|Toxicroak|2|Poison|Fighting}}&lt;br /&gt;
{{Moveentrytm|455|Carnivine||Grass}}&lt;br /&gt;
{{Moveentrytm|460|Abomasnow|2|Grass|Ice}}&lt;br /&gt;
{{Moveentrytm|461|Weavile|2|Dark|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|463|Lickilicky||Normal}}&lt;br /&gt;
{{Moveentrytm|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|465|Tangrowth||Grass}}&lt;br /&gt;
{{Moveentrytm|466|Electivire||Electric}}&lt;br /&gt;
{{Moveentrytm|467|Magmortar||Fire}}&lt;br /&gt;
{{Moveentrytm|468|Togekiss|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|475|Gallade|2|Psychic|Fighting}}&lt;br /&gt;
{{Moveentrytm|477|Dusknoir||Ghost}}&lt;br /&gt;
{{Moveentrytm|478|Froslass|2|Ice|Ghost}}&lt;br /&gt;
{{Moveentrytm|480|Uxie||Psychic}}&lt;br /&gt;
{{Moveentrytm|481|Mesprit||Psychic}}&lt;br /&gt;
{{Moveentrytm|482|Azelf||Psychic}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon}}&lt;br /&gt;
{{Moveentrytm|486|Regigigas||Normal}}&lt;br /&gt;
{{Moveentrytm|489|Phione||Water}}&lt;br /&gt;
{{Moveentrytm|490|Manaphy||Water}}&lt;br /&gt;
{{Moveentrytm|491|Darkrai||Dark||&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Dégommage&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Lanzamiento&#039;&#039;&#039;&lt;br /&gt;
* Portuguese: &#039;&#039;&#039;Lançar&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Lancio&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Schleuder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Schleuder]]&lt;br /&gt;
[[ja:なげつける]]&lt;br /&gt;
[[pt:Fling]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nuzleaf_(Pok%C3%A9mon)&amp;diff=789466</id>
		<title>Nuzleaf (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nuzleaf_(Pok%C3%A9mon)&amp;diff=789466"/>
		<updated>2009-06-17T21:58:18Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=grass | type2=dark | prevnum=273 | nextnum=275 | prev=Seedot | next=Shiftry }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Nuzleaf |&lt;br /&gt;
jname=コノハナ |&lt;br /&gt;
tmname=Konohana |&lt;br /&gt;
image=274Nuzleaf.png|size=130|&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=274 |&lt;br /&gt;
hdex=023 |&lt;br /&gt;
fdex=181 |&lt;br /&gt;
adex=034 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
type2=Dark |&lt;br /&gt;
species=Wily |&lt;br /&gt;
height-ftin=3&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.0 |&lt;br /&gt;
weight-lbs=61.7 |&lt;br /&gt;
weight-kg=28.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Chlorophyll |&lt;br /&gt;
ability2=Early Bird |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2=Plant |&lt;br /&gt;
eggcycle=15 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=141 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=120 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=nuzleaf |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Nuzleaf&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;コノハナ&#039;&#039;&#039; &#039;&#039;Konohana&#039;&#039;) is a dual-type {{2t|Grass|Dark}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Seedot}} starting at [[level]] 14, and evolves into {{p|Shiftry}} via {{stone|Leaf Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Nuzleaf is more humanoid than {{p|Seedot}}. Its thighs are bulky, and it has two small black dots on its chest. Its nose is pointed and has a light brown &amp;quot;mask&amp;quot;, and it sports a leaf on its head.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
A female has a smaller leaf on her head.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Because Nuzleaf have {{t|Grass}} and {{t|Dark}} type characteristics, they are able to use Grass and Dark type moves. They are also able to use {{m|Extrasensory}}. Nuzleaf also have the ability to use leaves as a form of sound that can confuse people and Pokémon. Although not fully evolved, Nuzleaf are able to learn {{m|Hyper Beam}}, but not {{m|Giga Impact}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|left|frame|[[List of Pokémon by habitat#Forest Pokémon|Forest Pokémon]]]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Nuzleaf.png|right|thumb|210px|Happy Nuzleaf from &#039;&#039;[[AG026|Turning Over a Nuzleaf]]&#039;&#039;]]&lt;br /&gt;
Nuzleaf first appeared in &#039;&#039;[[AG026|Turning Over a Nuzleaf]]&#039;&#039;.  When {{AP|Pikachu}}, {{AP|Treecko}}, {{TP|May|Torchic}}, {{TP|Brock|Mudkip}}, {{TP|May|Silcoon}}, {{TP|Brock|Lotad}} and {{AP|Corphish}} get separated from {{Ash}}, {{an|May}}, [[Brock]] and [[Max]] and got lost in a forest, these wily Pokémon caused trouble for them.&lt;br /&gt;
&lt;br /&gt;
More Nuzleaf appeared in &#039;&#039;[[AG037|Jump For Joy]]&#039;&#039; and lived in an old tree with {{p|Seedot}} and {{p|Shiftry}}. One of them was sick and required attention from [[Nurse Joy]].&lt;br /&gt;
&lt;br /&gt;
A colony of {{p|Seedot}} and Nuzleaf appeared in [[DP014|&#039;&#039;Leave it to Brocko!&#039;&#039;]]. One of the Nuzleaf got separated from its colony and Brock and {{TP|Brock|Sudowoodo}} had to bring it home before [[Team Rocket]] could steal it. This Nuzleaf also seemed to be fast friends with Brock&#039;s Sudowoodo, even when Sudowoodo was a Bonsly.&lt;br /&gt;
&lt;br /&gt;
[[Yōko]] of the [[Eterna Gym]] owns a Nuzleaf. In &#039;&#039;[[DP031|The Grass-Type is Always Greener]]&#039;&#039;, when Gardenia was traveling in the [[Eterna Forest]], it brought her a note summoning her back to the Gym. It seen again in &#039;&#039;[[DP037|The Grass Menagerie!]]&#039;&#039; alongside its trainer.&lt;br /&gt;
&lt;br /&gt;
A Nuzleaf made a cameo appearance in &#039;&#039;[[DP088|Camping It Up!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP014|Nuzleaf|Dawn&#039;s Pokédex|Nuzleaf, the Wily Pokémon. Nuzleaf lives in dense, overgrown forests and occasionally comes out to frighten people.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Diamond &amp;amp; Pearl|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Nuzleaf (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: Punching the ball with {{p|Makuhita}} on the Ruby Field will push Nuzleaf back. On the second hit, it will create a bridge leading to the Ball Upgrade.&lt;br /&gt;
* [[Pokémon Mystery Dungeon 1|Pokémon Mystery Dungeon]]: Two Nuzleaf are members of Team Shifty.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=dark&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Nuzleaf live in densely overgrown forests. They occasionally venture out of the forest to scare people. This Pokémon dislikes having its long nose pinched.&lt;br /&gt;
|sapphiredex=This Pokémon pulls out the leaf on its head and makes a flute with it. The sound of Nuzleaf&#039;s flute strikes fear and uncertainty in the hearts of people lost in a forest.&lt;br /&gt;
|emeralddex=A forest-dwelling Pokémon that is skilled at climbing trees. Its long and pointed nose is its weak point. It loses power if the nose is gripped.&lt;br /&gt;
|firereddex=They live in holes bored in large trees. The sound of Nuzleaf&#039;s grass flute fills listeners with dread.&lt;br /&gt;
|leafgreendex=They live in holes bored in large trees. The sound of Nuzleaf&#039;s grass flute fills listeners with dread.&lt;br /&gt;
|diamonddex=The sound of its grass flute makes its listeners uneasy. It lives deep in forests.&lt;br /&gt;
|pearldex=The sound of its grass flute makes its listeners uneasy. It lives deep in forests.&lt;br /&gt;
|platinumdex=The sound of its grass flute makes its listeners uneasy. It lives deep in forests.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=grass |&lt;br /&gt;
type2=dark |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
rsrarity=Few |&lt;br /&gt;
rsarea={{rt|114}}|&lt;br /&gt;
gen3ex=ruby|&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea={{rt|114}} |&lt;br /&gt;
xdarea=[[Evolve]] {{p|Seedot}} |&lt;br /&gt;
dprarity=Dongle|&lt;br /&gt;
dongledp=Ruby|&lt;br /&gt;
dparea={{rt|229}} |&lt;br /&gt;
ptrarity=Dongle|&lt;br /&gt;
donglept=Ruby|&lt;br /&gt;
ptarea=[[Route]]s {{rtn|212}} and {{rtn|229}} |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
{{SidegameAvail &lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=dark&lt;br /&gt;
|pinballrs=Plains (Ruby Field)&lt;br /&gt;
|trozei=Secret Storage 16&amp;lt;br&amp;gt;Endless Level 25&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Uproar Forest]] (5F-9F)&lt;br /&gt;
|ranger=[[Sekra Mountain Range]]&lt;br /&gt;
|md2=[[Mystifying Forest]] (B1-B13)&amp;lt;br&amp;gt;[[Mystery Jungle]] (B1-B29)&amp;lt;br&amp;gt;[[Midnight Forest]] (B1-B24)&lt;br /&gt;
|ranger2=[[Chroma Road]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=grass |&lt;br /&gt;
type2=dark |&lt;br /&gt;
HP=70 |&lt;br /&gt;
Attack=70 |&lt;br /&gt;
Defense=40 |&lt;br /&gt;
SpAtk=60 |&lt;br /&gt;
SpDef=40 |&lt;br /&gt;
Speed=60 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Grass|&lt;br /&gt;
type2=Dark|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     400 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic=   0 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
dark=yes|&lt;br /&gt;
newpsychic=1|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{evolved learnset intro|Nuzleaf}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|grass|dark|4|3|Nuzleaf}}&lt;br /&gt;
{{mlentry4|Start|Razor Leaf|Grass|Physical|55|95|25|Cool|3|||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Pound|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|3|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Tough|2}}&lt;br /&gt;
{{mlentry4|7|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Beauty|0}}&lt;br /&gt;
{{mlentry4|13|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|1}}&lt;br /&gt;
{{mlentry4|19|Fake Out|Normal|Physical|40|100|10|Cute|2}}&lt;br /&gt;
{{mlentry4|25|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|31|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|37|Razor Wind|Normal|Special|80|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|43|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|49|Extrasensory|Psychic|Special|80|100|30|Cool|2}}&lt;br /&gt;
{{movelist/note|3|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|grass|dark|4|3|Nuzleaf}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM63]]|Embargo|Dark|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|grass|dark|4|3|Nuzleaf}}&lt;br /&gt;
{{mlentry4|{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Wailmer}},{{p|Wailord}}&amp;lt;br&amp;gt;{{p|Numel}} ,{{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Zangoose}}|False Swipe|Normal|Physical|40|100|40|Cool|0}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Shroomish}}, {{p|Breloom}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}|Razor Wind|Normal|Special|80|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|{{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Tauros}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Numel}}, {{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Take Down|Normal|Physical|90|85|20|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}} , {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Shroomish}}, {{p|Breloom}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|Beauty|2}}&lt;br /&gt;
{{eggmoves/note|4|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|grass|dark|4b|3a|Nuzleaf}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Explosion|Normal|Physical|250|100|5|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Seed Bomb|Grass|Physical|80|100|15|Smart|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Selfdestruct|Normal|Physical|200|100|5|Beauty|0|||no|no|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Spite|Ghost|Status|&amp;amp;mdash;|100|10|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0|||no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=grass |&lt;br /&gt;
ndex=274 |&lt;br /&gt;
PinRScatch=yes |&lt;br /&gt;
HC=C |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=-19% |&lt;br /&gt;
area=Mushroom Forest |&lt;br /&gt;
P1= I&#039;ll strike fear into the foes with my grass flute! |&lt;br /&gt;
P2= Be careful. My health is down by about half. |&lt;br /&gt;
P3= I&#039;m bushed... I can&#039;t blow my grass flute anymore... |&lt;br /&gt;
PL= Level up for me! I&#039;m feeling good! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Dark |&lt;br /&gt;
typeA= Grass |&lt;br /&gt;
field= Gust |&lt;br /&gt;
fieldpower= 1 |&lt;br /&gt;
loop=3 |&lt;br /&gt;
MinEXP=46 |&lt;br /&gt;
MaxEXP=60 |&lt;br /&gt;
browser= Nuzleaf leaps suddenly from tall grass. It creates whirlwinds by spinning. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5% |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Grass |&lt;br /&gt;
typeA2= Grass |&lt;br /&gt;
field2= Tackle  |&lt;br /&gt;
field2power= 2 |&lt;br /&gt;
browser2= While protecting itself with leaves, it also scatters them to attack. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/2|273|Seedot|1|Grass||[[Level|Level 14]]|274|Nuzleaf|2|Grass|Dark|[[Leaf Stone]]|275|Shiftry|2|Grass|Dark}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=grass|&lt;br /&gt;
type2=dark|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=274|&lt;br /&gt;
name=Nuzleaf|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Nuzleaf&#039;s {{stat|Defense}} stat is lower than that of its pre-evolved form, Seedot. Additionally, Defense is tied for Nuzleaf&#039;s lowest stat, where as Defense is Seedot&#039;s highest stat.&lt;br /&gt;
*Nuzleaf&#039;s [[Generation III]] and [[Generation IV]] front and back sprites are very similar. The differences between front sprites are slight coloring adjustments, while the back sprite&#039;s pose changes arm position.&lt;br /&gt;
*Despite some of Nuzleaf&#039;s Pokédex entries saying that it uses the leaf on it&#039;s head as a flute, Nuzleaf can&#039;t legally learn {{m|GrassWhistle}}.&lt;br /&gt;
===Origin===&lt;br /&gt;
Nuzleaf is probably based on an {{wp|acorn}}, 天狗 &#039;&#039;{{wp|Tengu}}&#039;&#039;, tricky Japanese goblins who are known for their long noses, cruel tricks, and ability to read minds, and possibly on {{wp|Pinnochio}}.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Nuzleaf&#039;s name may be a combination of &#039;&#039;nuzzle&#039;&#039; or &#039;&#039;nose&#039;&#039; and &#039;&#039;leaf&#039;&#039;. Its Japanese name is literally 巨の鼻 &#039;&#039;konohana&#039;&#039;, big nose, but more formally seems to be a combination of 木の葉 &#039;&#039;konoha&#039;&#039;, leaves, and 鼻 &#039;&#039;hana&#039;&#039;, nose or 花 &#039;&#039;hana&#039;&#039;, flower. Konohana may also be この 花 &#039;&#039;kono hana&#039;&#039;, this flower.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Blanas - a combination of &#039;&#039;Blad&#039;&#039; (brat, referring to its disruptive nature) and &#039;&#039;Nase&#039;&#039; (nose).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Pifeuil - From &#039;&#039;pif&#039;&#039; (a slang term for both nose and [[wp:Olfaction|olfaction]]), and &#039;&#039;feuille&#039;&#039; (leaf).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 잎새코 &#039;&#039;Ipsaeko&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=grass | type2=dark | prevnum=273 | nextnum=275 | prev=Seedot | next=Shiftry }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Blanas]]&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Leaf Stone]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pifeuil]]&lt;br /&gt;
[[ja:コノハナ]]&lt;br /&gt;
[[pt:Nuzleaf (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nuzleaf_(Pok%C3%A9mon)&amp;diff=789465</id>
		<title>Nuzleaf (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nuzleaf_(Pok%C3%A9mon)&amp;diff=789465"/>
		<updated>2009-06-17T21:57:52Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=grass | type2=dark | prevnum=273 | nextnum=275 | prev=Seedot | next=Shiftry }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Nuzleaf |&lt;br /&gt;
jname=コノハナ |&lt;br /&gt;
tmname=Konohana |&lt;br /&gt;
image=274Nuzleaf.png|size=130|&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=274 |&lt;br /&gt;
hdex=023 |&lt;br /&gt;
fdex=181 |&lt;br /&gt;
adex=034 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
type2=Dark |&lt;br /&gt;
species=Wily |&lt;br /&gt;
height-ftin=3&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.0 |&lt;br /&gt;
weight-lbs=61.7 |&lt;br /&gt;
weight-kg=28.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Chlorophyll |&lt;br /&gt;
ability2=Early Bird |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2=Plant |&lt;br /&gt;
eggcycle=15 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=141 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=120 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=nuzleaf |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Nuzleaf&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;コノハナ&#039;&#039;&#039; &#039;&#039;Konohana&#039;&#039;) is a dual-type {{2t|Grass|Dark}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Seedot}} starting at [[level]] 14, and evolves into {{p|Shiftry}} via {{stone|Leaf Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Nuzleaf is more humanoid than {{p|Seedot}}. Its thighs are bulky, and it has two small black dots on its chest. Its nose is pointed and has a light brown &amp;quot;mask&amp;quot;, and it sports a leaf on its head.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
A female has a smaller leaf on her head.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Because Nuzleaf have {{t|Grass}} and {{t|Dark}} type characteristics, they are able to use Grass and Dark type moves. They are also able to use {{m|Extrasensory}}. Nuzleaf also have the ability to use leaves as a form of sound that can confuse people and Pokémon. Although not fully evolved, Nuzleaf are able to learn {{m|Hyper Beam}}, but not {{m|Giga Impact}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|left|frame|[[List of Pokémon by habitat#Forest Pokémon|Forest Pokémon]]]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Nuzleaf.png|right|thumb|210px|Happy Nuzleaf from &#039;&#039;[[AG026|Turning Over a Nuzleaf]]&#039;&#039;]]&lt;br /&gt;
Nuzleaf first appeared in &#039;&#039;[[AG026|Turning Over a Nuzleaf]]&#039;&#039;.  When {{AP|Pikachu}}, {{AP|Treecko}}, {{TP|May|Torchic}}, {{TP|Brock|Mudkip}}, {{TP|May|Silcoon}}, {{TP|Brock|Lotad}} and {{AP|Corphish}} get separated from {{Ash}}, {{an|May}}, [[Brock]] and [[Max]] and got lost in a forest, these wily Pokémon caused trouble for them.&lt;br /&gt;
&lt;br /&gt;
More Nuzleaf appeared in &#039;&#039;[[AG037|Jump For Joy]]&#039;&#039; and lived in an old tree with {{p|Seedot}} and {{p|Shiftry}}. One of them was sick and required attention from [[Nurse Joy]].&lt;br /&gt;
&lt;br /&gt;
A colony of {{p|Seedot}} and Nuzleaf appeared in [[DP014|&#039;&#039;Leave it to Brocko!&#039;&#039;]]. One of the Nuzleaf got separated from its colony and Brock and {{TP|Brock|Sudowoodo}} had to bring it home before [[Team Rocket]] could steal it. This Nuzleaf also seemed to be fast friends with Brock&#039;s Sudowoodo, even when Sudowoodo was a Bonsly.&lt;br /&gt;
&lt;br /&gt;
[[Yōko]] of the [[Eterna Gym]] owns a Nuzleaf. In &#039;&#039;[[DP031|The Grass-Type is Always Greener]]&#039;&#039;, when Gardenia was traveling in the [[Eterna Forest]], it brought her a note summoning her back to the Gym. It seen again in &#039;&#039;[[DP037|The Grass Menagerie!]]&#039;&#039; alongside its trainer.&lt;br /&gt;
&lt;br /&gt;
A Nuzleaf made a cameo appearance in &#039;&#039;[[DP088|Camping It Up!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP014|Nuzleaf|Dawn&#039;s Pokédex|Nuzleaf, the Wily Pokémon. Nuzleaf lives in dense, overgrown forests and occasionally comes out to frighten people.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Diamond &amp;amp; Pearl|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Nuzleaf (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: Punching the ball with {{p|Makuhita}} on the Ruby Field will push Nuzleaf back. On the second hit, it will create a bridge leading to the Ball Upgrade.&lt;br /&gt;
* [[Pokémon Mystery Dungeon 1|Pokémon Mystery Dungeon]]: Two Nuzleaf are members of Team Shifty.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=dark&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Nuzleaf live in densely overgrown forests. They occasionally venture out of the forest to scare people. This Pokémon dislikes having its long nose pinched.&lt;br /&gt;
|sapphiredex=This Pokémon pulls out the leaf on its head and makes a flute with it. The sound of Nuzleaf&#039;s flute strikes fear and uncertainty in the hearts of people lost in a forest.&lt;br /&gt;
|emeralddex=A forest-dwelling Pokémon that is skilled at climbing trees. Its long and pointed nose is its weak point. It loses power if the nose is gripped.&lt;br /&gt;
|firereddex=They live in holes bored in large trees. The sound of Nuzleaf&#039;s grass flute fills listeners with dread.&lt;br /&gt;
|leafgreendex=They live in holes bored in large trees. The sound of Nuzleaf&#039;s grass flute fills listeners with dread.&lt;br /&gt;
|diamonddex=The sound of its grass flute makes its listeners uneasy. It lives deep in forests.&lt;br /&gt;
|pearldex=The sound of its grass flute makes its listeners uneasy. It lives deep in forests.&lt;br /&gt;
|platinumdex=The sound of its grass flute makes its listeners uneasy. It lives deep in forests.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=grass |&lt;br /&gt;
type2=dark |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
rsrarity=Few |&lt;br /&gt;
rsarea={{rt|114}}|&lt;br /&gt;
gen3ex=ruby|&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea={{rt|114}} |&lt;br /&gt;
xdarea=[[Evolve]] {{p|Seedot}} |&lt;br /&gt;
dprarity=Dongle|&lt;br /&gt;
dongledp=Ruby|&lt;br /&gt;
dparea={{rt|229}} |&lt;br /&gt;
ptrarity=Dongle|&lt;br /&gt;
donglept=Ruby|&lt;br /&gt;
ptarea=[[Route]]s {{rtn|212}} and {{rtn|229}} |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
{{SidegameAvail &lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=dark&lt;br /&gt;
|pinballrs=Plains (Ruby Field)&lt;br /&gt;
|trozei=Secret Storage 16&amp;lt;br&amp;gt;Endless Level 25&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Uproar Forest]] (5F-9F)&lt;br /&gt;
|ranger=[[Sekra Mountain Range]]&lt;br /&gt;
|md2=[[Mystifying Forest]] (B1-B13)&amp;lt;br&amp;gt;[[Mystery Jungle]] (B1-B29)&amp;lt;br&amp;gt;[[Midnight Forest]] (B1-B24)&lt;br /&gt;
|ranger2=[[Chroma Road]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=grass |&lt;br /&gt;
type2=dark |&lt;br /&gt;
HP=70 |&lt;br /&gt;
Attack=70 |&lt;br /&gt;
Defense=40 |&lt;br /&gt;
SpAtk=60 |&lt;br /&gt;
SpDef=40 |&lt;br /&gt;
Speed=60 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Grass|&lt;br /&gt;
type2=Dark|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     400 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic=   0 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
dark=yes|&lt;br /&gt;
newpsychic=1|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{evolved learnset intro|Nuzleaf}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|grass|dark|4|3|Nuzleaf}}&lt;br /&gt;
{{mlentry4|Start|Razor Leaf|Grass|Physical|55|95|25|Cool|3|||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Pound|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|3|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Tough|2}}&lt;br /&gt;
{{mlentry4|7|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Beauty|0}}&lt;br /&gt;
{{mlentry4|13|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|1}}&lt;br /&gt;
{{mlentry4|19|Fake Out|Normal|Physical|40|100|10|Cute|2}}&lt;br /&gt;
{{mlentry4|25|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|31|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|37|Razor Wind|Normal|Special|80|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|43|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|49|Extrasensory|Psychic|Special|80|100|30|Cool|2}}&lt;br /&gt;
{{movelist/note|3|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|grass|dark|4|3|Nuzleaf}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM63]]|Embargo|Dark|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|grass|dark|4|3|Nuzleaf}}&lt;br /&gt;
{{mlentry4|{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Wailmer}},{{p|Wailord}}&amp;lt;br&amp;gt;{{p|Numel}} ,{{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Zangoose}}|False Swipe|Normal|Physical|40|100|40|Cool|0}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Shroomish}}, {{p|Breloom}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}|Razor Wind|Normal|Special|80|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|{{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Tauros}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Numel}}, {{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Take Down|Normal|Physical|90|85|20|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}} , {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Shroomish}}, {{p|Breloom}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|Beauty|2}}&lt;br /&gt;
{{eggmoves/note|4|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|grass|dark|4b|3a|Nuzleaf}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Explosion|Normal|Physical|250|100|5|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Seed Bomb|Grass|Physical|80|100|15|Smart|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Selfdestruct|Normal|Physical|200|100|5|Beauty|0|||no|no|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Spite|Ghost|Status|&amp;amp;mdash;|100|10|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0|||no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=grass |&lt;br /&gt;
ndex=274 |&lt;br /&gt;
PinRScatch=yes |&lt;br /&gt;
HC=C |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=-19% |&lt;br /&gt;
area=Mushroom Forest |&lt;br /&gt;
P1= I&#039;ll strike fear into the foes with my grass flute! |&lt;br /&gt;
P2= Be careful. My health is down by about half. |&lt;br /&gt;
P3= I&#039;m bushed... I can&#039;t blow my grass flute anymore... |&lt;br /&gt;
PL= Level up for me! I&#039;m feeling good! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Dark |&lt;br /&gt;
typeA= Grass |&lt;br /&gt;
field= Gust |&lt;br /&gt;
fieldpower= 1 |&lt;br /&gt;
loop=3 |&lt;br /&gt;
MinEXP=46 |&lt;br /&gt;
MaxEXP=60 |&lt;br /&gt;
browser= Nuzleaf leaps suddenly from tall grass. It creates whirlwinds by spinning. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5% |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Grass |&lt;br /&gt;
typeA2= Grass |&lt;br /&gt;
field2= Tackle  |&lt;br /&gt;
field2power= 2 |&lt;br /&gt;
browser2= While protecting itself with leaves, it also scatters them to attack. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/2|273|Seedot|1|Grass||[[Level|Level 14]]|274|Nuzleaf|2|Grass|Dark|[[Leaf Stone]]|275|Shiftry|2|Grass|Dark}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=grass|&lt;br /&gt;
type2=dark|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=274|&lt;br /&gt;
name=Nuzleaf|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Nuzleaf&#039;s {{stat|Defense}} stat is lower than that of its pre-evolved form, Seedot. Additionally, Defense is tied for Nuzleaf&#039;s lowest stat, where as Defense is Seedot&#039;s highest stat.&lt;br /&gt;
*Nuzleaf&#039;s [[Generation III]] and [[Generation IV]] front and back sprites are very similar. The differences between front sprites are slight coloring adjustments, while the back sprite&#039;s pose changes arm position.&lt;br /&gt;
*Despite some of Nuzleaf&#039;s Pokédex entries saying that it uses the leaf on it&#039;s head as a flute, Nuzleaf can&#039;t legally learn {{m|GrassWhistle}}&lt;br /&gt;
===Origin===&lt;br /&gt;
Nuzleaf is probably based on an {{wp|acorn}}, 天狗 &#039;&#039;{{wp|Tengu}}&#039;&#039;, tricky Japanese goblins who are known for their long noses, cruel tricks, and ability to read minds, and possibly on {{wp|Pinnochio}}.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Nuzleaf&#039;s name may be a combination of &#039;&#039;nuzzle&#039;&#039; or &#039;&#039;nose&#039;&#039; and &#039;&#039;leaf&#039;&#039;. Its Japanese name is literally 巨の鼻 &#039;&#039;konohana&#039;&#039;, big nose, but more formally seems to be a combination of 木の葉 &#039;&#039;konoha&#039;&#039;, leaves, and 鼻 &#039;&#039;hana&#039;&#039;, nose or 花 &#039;&#039;hana&#039;&#039;, flower. Konohana may also be この 花 &#039;&#039;kono hana&#039;&#039;, this flower.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Blanas - a combination of &#039;&#039;Blad&#039;&#039; (brat, referring to its disruptive nature) and &#039;&#039;Nase&#039;&#039; (nose).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Pifeuil - From &#039;&#039;pif&#039;&#039; (a slang term for both nose and [[wp:Olfaction|olfaction]]), and &#039;&#039;feuille&#039;&#039; (leaf).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 잎새코 &#039;&#039;Ipsaeko&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=grass | type2=dark | prevnum=273 | nextnum=275 | prev=Seedot | next=Shiftry }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Blanas]]&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Leaf Stone]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pifeuil]]&lt;br /&gt;
[[ja:コノハナ]]&lt;br /&gt;
[[pt:Nuzleaf (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Quick_Attack_(move)&amp;diff=788915</id>
		<title>Quick Attack (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Quick_Attack_(move)&amp;diff=788915"/>
		<updated>2009-06-17T05:54:23Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=98 |&lt;br /&gt;
name=Quick Attack |&lt;br /&gt;
jname=でんこうせっか |&lt;br /&gt;
jtrans=Lightning Speed |&lt;br /&gt;
desc=The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |&lt;br /&gt;
gameimage=DPQuick attack.PNG |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=30 |&lt;br /&gt;
maxpp=48 |&lt;br /&gt;
power=40 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
priority=+1 |&lt;br /&gt;
gen=I|&lt;br /&gt;
target=any|&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=3 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=The user&#039;s appeal can be made earlier on the next turn. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Enables the user to perform first in the next turn. |&lt;br /&gt;
pokefordex=quick+attack |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Quick Attack&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;でんこうせっか&#039;&#039;&#039; &#039;&#039;Lightning Speed&#039;&#039;) is a damage-dealing {{type2|Normal}} move introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Quick Attack inflicts damage, and is an increased [[priority]] move. If the target does not use an increased priority move during the round that it is used, Quick Attack will go first regardless of the user&#039;s or target&#039;s speed. If the target also uses a move with an increased priority of +1 during the same round that the user uses Quick Attack, the attack order of the users will be&lt;br /&gt;
determined normally. If the user is put to {{Status|sleep}} or {{status|freeze|frozen}} during the round that Quick Attack is (or attempts to be) used, Quick Attack&#039;s increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.&lt;br /&gt;
&lt;br /&gt;
==In the anime==	&lt;br /&gt;
{{bad picture|section}}&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:Pikachu q attack.png|[[Ash&#039;s Pikachu]] using &#039;&#039;&#039;Quick Attack&#039;&#039;&#039;&lt;br /&gt;
Image:Starly quick attack.jpg|{{AP|Ash&#039;s Starly|Staraptor}} using &#039;&#039;&#039;Quick Attack&#039;&#039;&#039;&lt;br /&gt;
Image:Yanma quick attack.jpg|Yanma using &#039;&#039;&#039;Quick Attack&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;{{p|Pidgeotto}}&#039;&#039;&#039;. Pidgeotto dives down at a fast speed towards the opponent.  While diving, a white stream is created behind it and it is surrounded by spirals of fire.&lt;br /&gt;
* Used by {{AP|Ash&#039;s Pidgeotto|Pidgeot}} from &#039;&#039;[[EP003|Ash Catches a Pokémon!]]&#039;&#039; to ??? &#039;&#039;&#039;Debut.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;{{p|Pikachu}}&#039;&#039;&#039;. Pikachu runs at a fast speed and then hits the opponent. While running, a white trail is created behind it.&lt;br /&gt;
* Used by [[Ash&#039;s Pikachu]] from &#039;&#039;[[EP014|Electric Shock Showdown]]&#039;&#039; to present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Scyther}}&#039;&#039;&#039;. Scyther runs at a fast speed and then hits the opponent.&lt;br /&gt;
* Used by [[Tracey&#039;s Scyther]] from ??? to ???.&lt;br /&gt;
&#039;&#039;&#039;{{p|Starly}}&#039;&#039;&#039;. Starly dives down at a fast speed and then hits the opponent. While diving, a white trail is created behind it.&lt;br /&gt;
* Used by {{AP|Ash&#039;s Starly|Staraptor}} from &#039;&#039;[[DP002|Two Degrees of Separation!]]&#039;&#039; to present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Staravia}}&#039;&#039;&#039;. Staravia dives down at a fast speed and then hits the opponent. While diving, a white trail is created behind it.&lt;br /&gt;
* Used by {{AP|Ash&#039;s Staravia|Staraptor}} from &#039;&#039;[[DP002|Two Degrees of Separation!]]&#039;&#039; to present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Yanma}}&#039;&#039;&#039;. Yanma dives down at a fast speed and then hits the opponent. While diving, a white trail is created behind it.&lt;br /&gt;
* Used by Yanma in &#039;&#039;[[DP080|The Thief That Keeps on Thieving!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|12|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|12|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|018|Pidgeot|2|Normal|Flying|--,12|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--,7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||16|||RGB}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||11|||Y}}&lt;br /&gt;
{{Moveentry|037|Vulpix|1|Fire||16|}}&lt;br /&gt;
{{Moveentry|038|Ninetales|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|--|}}&lt;br /&gt;
{{Moveentry|125|Electabuzz|1|Electric||--|}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||27|&#039;&#039;&#039;||RGB}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||--|&#039;&#039;&#039;||Y}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||23|&#039;&#039;&#039;||Y}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||27|||RGB}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||23|||Y}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||27|||RGB}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||23|||Y}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||27|||RGB}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||23|||Y}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|15|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|15|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|018|Pidgeot|2|Normal|Flying|--,15|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--,7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||11|}}&lt;br /&gt;
{{Moveentry|037|Vulpix|1|Fire||16|}}&lt;br /&gt;
{{Moveentry|038|Ninetales|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|--|}}&lt;br /&gt;
{{Moveentry|125|Electabuzz|1|Electric||--|}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||23|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||23|}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||23|}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||23|}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||19|}}&lt;br /&gt;
{{Moveentry|156|Quilava|1|Fire||21|}}&lt;br /&gt;
{{Moveentry|157|Typhlosion|1|Fire||21|}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|162|Furret|1|Normal||--,11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|7|}}&lt;br /&gt;
{{Moveentry|196|Espeon|1|Psychic||23|}}&lt;br /&gt;
{{Moveentry|197|Umbreon|1|Dark||23|}}&lt;br /&gt;
{{Moveentry|207|Gligar|2|Ground|Flying|20|}}&lt;br /&gt;
{{Moveentry|212|Scizor|2|Bug|Steel|--|}}&lt;br /&gt;
{{Moveentry|215|Sneasel|2|Dark|Ice|9|}}&lt;br /&gt;
{{Moveentry|237|Hitmontop|1|Fighting||19|}}&lt;br /&gt;
{{Moveentry|239|Elekid|1|Electric||--|}}&lt;br /&gt;
{{Moveentry|243|Raikou|1|Electric||31|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|021|Spearow|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|041|Zubat|2|Poison|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}}}&lt;br /&gt;
{{Moveentry|083|Farfetch&#039;d|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|084|Doduo|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}}}&lt;br /&gt;
{{Moveentry|177|Natu|2|Psychic|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}}}&lt;br /&gt;
{{Moveentry|198|Murkrow|2|Dark|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}}}&lt;br /&gt;
{{Moveentry|225|Delibird|2|Ice|Flying|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|018|Pidgeot|2|Normal|Flying|--,13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--,7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||11|}}&lt;br /&gt;
{{Moveentry|037|Vulpix|1|Fire||13|}}&lt;br /&gt;
{{Moveentry|038|Ninetales|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||--|||FRLG}}&lt;br /&gt;
{{Moveentry|078|Rapidash|1|Fire||--|||FRLG}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|--|}}&lt;br /&gt;
{{Moveentry|125|Electabuzz|1|Electric||--|}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||23|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||23|}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||23|}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||23|}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||19|}}&lt;br /&gt;
{{Moveentry|156|Quilava|1|Fire||21|}}&lt;br /&gt;
{{Moveentry|157|Typhlosion|1|Fire||21|}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|162|Furret|1|Normal||--,11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|7|||RSE}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|6|||FRLG}}&lt;br /&gt;
{{Moveentry|196|Espeon|1|Psychic||23|}}&lt;br /&gt;
{{Moveentry|197|Umbreon|1|Dark||23|}}&lt;br /&gt;
{{Moveentry|207|Gligar|2|Ground|Flying|20|}}&lt;br /&gt;
{{Moveentry|212|Scizor|2|Bug|Steel|--|}}&lt;br /&gt;
{{Moveentry|215|Sneasel|2|Dark|Ice|8|}}&lt;br /&gt;
{{Moveentry|237|Hitmontop|1|Fighting||19|}}&lt;br /&gt;
{{Moveentry|239|Elekid|1|Electric||--|}}&lt;br /&gt;
{{Moveentry|243|Raikou|1|Electric||31|}}&lt;br /&gt;
{{Moveentry|252|Treecko|1|Grass||11|}}&lt;br /&gt;
{{Moveentry|253|Grovyle|1|Grass||--,11|}}&lt;br /&gt;
{{Moveentry|254|Sceptile|1|Grass||--,11|}}&lt;br /&gt;
{{Moveentry|255|Torchic|1|Fire||28|}}&lt;br /&gt;
{{Moveentry|256|Combusken|2|Fire|Fighting|32|}}&lt;br /&gt;
{{Moveentry|257|Blaziken|2|Fire|Fighting|32|}}&lt;br /&gt;
{{Moveentry|276|Taillow|2|Normal|Flying|8|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|277|Swellow|2|Normal|Flying|--,8|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|278|Wingull|2|Water|Flying|31|}}&lt;br /&gt;
{{Moveentry|283|Surskit|2|Bug|Water|7|}}&lt;br /&gt;
{{Moveentry|284|Masquerain|2|Bug|Flying|--,7|}}&lt;br /&gt;
{{Moveentry|309|Electrike|1|Electric||17|}}&lt;br /&gt;
{{Moveentry|310|Manectric|1|Electric||17|}}&lt;br /&gt;
{{Moveentry|311|Plusle|1|Electric||10|}}&lt;br /&gt;
{{Moveentry|312|Minun|1|Electric||10|}}&lt;br /&gt;
{{Moveentry|313|Volbeat|1|Bug||17|}}&lt;br /&gt;
{{Moveentry|314|Illumise|1|Bug||17|}}&lt;br /&gt;
{{Moveentry|335|Zangoose|1|Normal||7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|359|Absol|1|Dark||13|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|021|Spearow|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|041|Zubat|2|Poison|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}}}&lt;br /&gt;
{{Moveentry|083|Farfetch&#039;d|2|Normal|Flying|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|084|Doduo|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}}}&lt;br /&gt;
{{Moveentry|177|Natu|2|Psychic|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}}}&lt;br /&gt;
{{Moveentry|225|Delibird|2|Ice|Flying|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}}}&lt;br /&gt;
{{Moveentry|273|Seedot|1|Grass||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}}}&lt;br /&gt;
{{Moveentry|328|Trapinch|1|Ground||{{p|Scyther}}, {{p|Scizor}}&amp;lt;br&amp;gt;{{p|Yanma}}&amp;lt;br&amp;gt;{{p|Gligar}}&amp;lt;br&amp;gt;{{p|Surskit}}, {{p|Masquerain}}&amp;lt;br&amp;gt;{{p|Volbeat}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|018|Pidgeot|2|Normal|Flying|--,13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||4|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--,4|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||13|}}&lt;br /&gt;
{{Moveentry|037|Vulpix|1|Fire||11|}}&lt;br /&gt;
{{Moveentry|038|Ninetales|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|078|Rapidash|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|084|Doduo|2|Normal|Flying|5|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|085|Dodrio|2|Normal|Flying|--,5|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|--|}}&lt;br /&gt;
{{Moveentry|125|Electabuzz|1|Electric||--|}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||22|}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||22|}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||22|}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||13|}}&lt;br /&gt;
{{Moveentry|156|Quilava|1|Fire||13|}}&lt;br /&gt;
{{Moveentry|157|Typhlosion|1|Fire||13|}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|162|Furret|1|Normal||--,7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|6|}}&lt;br /&gt;
{{Moveentry|196|Espeon|1|Psychic||22|}}&lt;br /&gt;
{{Moveentry|197|Umbreon|1|Dark||22|}}&lt;br /&gt;
{{Moveentry|207|Gligar|2|Ground|Flying|16|}}&lt;br /&gt;
{{Moveentry|212|Scizor|2|Bug|Steel|--|}}&lt;br /&gt;
{{Moveentry|215|Sneasel|2|Dark|Ice|8|}}&lt;br /&gt;
{{Moveentry|237|Hitmontop|1|Fighting||15|}}&lt;br /&gt;
{{Moveentry|239|Elekid|1|Electric||--|}}&lt;br /&gt;
{{Moveentry|243|Raikou|1|Electric||22|}}&lt;br /&gt;
{{Moveentry|252|Treecko|1|Grass||11|}}&lt;br /&gt;
{{Moveentry|253|Grovyle|1|Grass||--,11|}}&lt;br /&gt;
{{Moveentry|254|Sceptile|1|Grass||--,11|}}&lt;br /&gt;
{{Moveentry|255|Torchic|1|Fire||28|}}&lt;br /&gt;
{{Moveentry|256|Combusken|2|Fire|Fighting|32|}}&lt;br /&gt;
{{Moveentry|257|Blaziken|2|Fire|Fighting|32|}}&lt;br /&gt;
{{Moveentry|276|Taillow|2|Normal|Flying|8|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|277|Swellow|2|Normal|Flying|--,8|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|278|Wingull|2|Water|Flying|24|}}&lt;br /&gt;
{{Moveentry|283|Surskit|2|Bug|Water|7|}}&lt;br /&gt;
{{Moveentry|284|Masquerain|2|Bug|Flying|--,7|}}&lt;br /&gt;
{{Moveentry|309|Electrike|1|Electric||17|}}&lt;br /&gt;
{{Moveentry|310|Manectric|1|Electric||17|}}&lt;br /&gt;
{{Moveentry|311|Plusle|1|Electric||7|}}&lt;br /&gt;
{{Moveentry|312|Minun|1|Electric||7|}}&lt;br /&gt;
{{Moveentry|313|Volbeat|1|Bug||17|}}&lt;br /&gt;
{{Moveentry|314|Illumise|1|Bug||17|}}&lt;br /&gt;
{{Moveentry|335|Zangoose|1|Normal||5|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|359|Absol|1|Dark||12|}}&lt;br /&gt;
{{Moveentry|396|Starly|2|Normal|Flying|5|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|397|Staravia|2|Normal|Flying|--,5|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|398|Staraptor|2|Normal|Flying|--,5|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|417|Pachirisu|1|Electric||5|}}&lt;br /&gt;
{{Moveentry|418|Buizel|1|Water||3|}}&lt;br /&gt;
{{Moveentry|419|Floatzel|1|Water||--,3|}}&lt;br /&gt;
{{Moveentry|427|Buneary|1|Normal||16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|428|Lopunny|1|Normal||16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|447|Riolu|1|Fighting||--|}}&lt;br /&gt;
{{Moveentry|448|Lucario|2|Fighting|Steel|--|}}&lt;br /&gt;
{{Moveentry|461|Weavile|2|Ice|Dark|--,8|}}&lt;br /&gt;
{{Moveentry|466|Electivire|1|Electric||--|}}&lt;br /&gt;
{{Moveentry|469|Yanmega|2|Bug|Flying|--,6|}}&lt;br /&gt;
{{Moveentry|470|Leafeon|1|Grass||22|}}&lt;br /&gt;
{{Moveentry|471|Glaceon|1|Ice||22|}}&lt;br /&gt;
{{Moveentry|472|Gliscor|2|Ground|Flying|16|}}&lt;br /&gt;
{{Moveentry|491|Darkrai|1|Dark||11|}}&lt;br /&gt;
{{Moveentry|492|Shaymin|2|Grass|Flying|28||Sky}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|021|Spearow|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|041|Zubat|2|Poison|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}}}&lt;br /&gt;
{{Moveentry|083|Farfetch&#039;d|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|084|Doduo|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|177|Natu|2|Psychic|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}}}&lt;br /&gt;
{{Moveentry|225|Delibird|2|Ice|Flying|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|273|Seedot|1|Grass||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|328|Trapinch|1|Ground||{{p|Scyther}}, {{p|Scizor}}&amp;lt;br&amp;gt;{{p|Yanma}}, {{p|Yanmega}}&amp;lt;br&amp;gt;{{p|Gligar}}, {{p|Gliscor}}&amp;lt;br&amp;gt;{{p|Surskit}}, {{p|Masquerain}}&amp;lt;br&amp;gt;{{p|Volbeat}}}}&lt;br /&gt;
{{Moveentry|399|Bidoof|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|403|Shinx|1|Electric||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}|}}&lt;br /&gt;
{{Moveentry|431|Glameow|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentry|004|Charmander|1|Fire||[[List of Nintendo event Pokémon in 2008#Birthday Charmander|Events]]}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
* Pikachu uses Quick Attack as its up B attack in the [[Super Smash Bros.]] series.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Quick Attack is the only move whose name starts with the letter Q.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Vive-attaque&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Ruckzuckhieb&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Attacco Rapido&#039;&#039;&#039;&lt;br /&gt;
* Latin American Spanish dub: &#039;&#039;&#039;Ataque Sorpresa&#039;&#039;&#039; (latter series)&lt;br /&gt;
* Norwegian: &#039;&#039;&#039;Lynangrep&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Ataque Rápido&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Snelle Aanval&#039;&#039;&#039;&lt;br /&gt;
{{Quick Attack}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Ruckzuckhieb]]&lt;br /&gt;
[[ja:でんこうせっか]]&lt;br /&gt;
[[pl:Quick Attack]]&lt;br /&gt;
[[pt:Quick Attack]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spider_Web_(move)&amp;diff=788876</id>
		<title>Spider Web (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spider_Web_(move)&amp;diff=788876"/>
		<updated>2009-06-17T05:08:19Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=169 |&lt;br /&gt;
name=Spider Web |&lt;br /&gt;
jname=クモのす |&lt;br /&gt;
jtrans=Spider Web |&lt;br /&gt;
desc=The user ensnares the foe with a thin, gooey silk so it can&#039;t flee from battle. |&lt;br /&gt;
type=Bug |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=II |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes all Pokémon after the user nervous. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going up in the same turn. |&lt;br /&gt;
pokefordex=spider+web |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=foe |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Spider Web&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;クモのす&#039;&#039;&#039; &#039;&#039;Spider Web&#039;&#039;) is a non-damaging {{type2|Bug}} [[move]] introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Spider Web prevents the target from switching out. The effect applies as long as the user remains in battle. The target can still switch out by using {{m|Baton Pass}}, but in that case, the Pokémon that switches in will become trapped. &lt;br /&gt;
&lt;br /&gt;
If the user switches out using Baton Pass, the effects of Spider Web will still apply to the target. Also, if the target is hit with {{m|Roar}} or {{m|Whirlwind}}, they will still be switched out.&lt;br /&gt;
&lt;br /&gt;
If a [[wild Pokémon]] uses Spider Web on the player&#039;s Pokémon, the player will be unable to [[escape]], unless the player&#039;s Pokémon has {{a|Run Away}}.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|167|Spinarak|2|Bug|Poison|37}}&lt;br /&gt;
{{Moveentry|168|Ariados|2|Bug|Poison|43}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|167|Spinarak|2|Bug|Poison|37}}&lt;br /&gt;
{{Moveentry|168|Ariados|2|Bug|Poison|43}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|167|Spinarak|2|Bug|Poison|29}}&lt;br /&gt;
{{Moveentry|168|Ariados|2|Bug|Poison|32}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Toile&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Spinnennetz&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Ragnatela&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Telaraña&#039;&#039;&#039;&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Teia de Aranha&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mean Look}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Spinnennetz]]&lt;br /&gt;
[[ja:クモのす]]&lt;br /&gt;
[[pt:Spider Web]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template:Mean_Look&amp;diff=788875</id>
		<title>Template:Mean Look</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template:Mean_Look&amp;diff=788875"/>
		<updated>2009-06-17T05:07:17Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move variations|Variations]] on the move {{m|Mean Look}}&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Status}}&lt;br /&gt;
| {{m|Mean Look}} | {{m|Spider Web}} | {{m|Block}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Move navigation templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Corphish&amp;diff=788344</id>
		<title>Ash&#039;s Corphish</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Corphish&amp;diff=788344"/>
		<updated>2009-06-16T20:02:57Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Ash|&lt;br /&gt;
pokemonname=Corphish|&lt;br /&gt;
jtrainername=サトシ|&lt;br /&gt;
jpokemonname=ヘイガニ|&lt;br /&gt;
tmtrainername=Satoshi|&lt;br /&gt;
tmpokemonname=Heigani|&lt;br /&gt;
image=[[Image:Ash&#039;s Corphish.jpg|235px]] |&lt;br /&gt;
caption=Ash&#039;s Corphish |&lt;br /&gt;
gender=Unknown |&lt;br /&gt;
location=[[Route 106]] |&lt;br /&gt;
prevonum=341|&lt;br /&gt;
epnum=AG023|&lt;br /&gt;
epname=Gone Corphishin&#039;!|&lt;br /&gt;
current=At [[Professor Oak&#039;s Laboratory|Professor Oak&#039;s Lab]] |&lt;br /&gt;
enva1=[[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]])&amp;lt;br&amp;gt;[[Bill Rogers]] ({{PUSA}})|&lt;br /&gt;
java1=[[Katsuyuki Konishi]]|&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ash&#039;s Corphish&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サトシのヘイガニ&#039;&#039;&#039; &#039;&#039;Satoshi&#039;s Heigani&#039;&#039;) was the third [[Pokémon]] caught by {{Ash}} during his travels through [[Hoenn]], after {{p|Taillow}} and {{p|Treecko}}. Its voice actor in Japanese is 小西克幸 &#039;&#039;[[Katsuyuki Konishi]]&#039;&#039;, and its English voice actors are [[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]] dub) and [[Bill Rogers]] ({{PUSA}} dub)&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ash caught Corphish in the episode &#039;&#039;[[AG023|Gone Corphishin&#039;!]]&#039;&#039;. Ash and his friends were camping on a beach, and Corphish was attacking them from underneath the sand. Eventually its identity was revealed and Ash battled it and caught it.&lt;br /&gt;
&lt;br /&gt;
Corphish has a rather quirky personality. It tends to get jealous of Ash&#039;s other Pokémon, and it enjoys being the center of attention. In &#039;&#039;[[AG067|Go Go Ludicolo!]]&#039;&#039;, it was worried that Ash&#039;s newly evolved {{AP|Grovyle}} would get more attention from Ash because of its higher level. Like its trainer, it is headstrong and stubborn. One example was in &#039;&#039;[[AG046|Candid Camerupt!]]&#039;&#039;, where Max uses it to battle Vivi, but does not obey Max&#039;s commands of taking it easy on Vivi.&lt;br /&gt;
&lt;br /&gt;
In many later matches, especially in the [[Ever Grande Conference]], Corphish proved to be a powerful battler. Corphish was also the main comic relief of Ash&#039;s team when most of his Pokémon were evolved and more serious. Ash also used Corphish along with {{AP|Swellow}} for the battle against {{FB|Dome Ace|Tucker}}. He also used it against {{FB|Salon Maiden|Anabel}}.&lt;br /&gt;
&lt;br /&gt;
It is revealed in &#039;&#039;[[AG105|Once in a Mawile]]&#039;&#039; that Corphish likes to dance along to Brock&#039;s song. Corphish later dances with Brock in &#039;&#039;[[AG184|Strategy Tomorrow, Comedy Tonight]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Ash left Corphish at [[Professor Oak]]&#039;s lab when he left for [[Sinnoh]].&lt;br /&gt;
&lt;br /&gt;
==Moves used==  &lt;br /&gt;
{{anmu/h|water|row=7|align=center|move=Crabhammer|pic=Corphish Crabhammer.jpg}}&lt;br /&gt;
{{anmu|water|Crabhammer|AG023|Gone Corphishin&#039;|rec=yes}}&lt;br /&gt;
{{anmu|water|BubbleBeam|rec=yes}}&lt;br /&gt;
{{anmu|water|Bubble|AG023|Gone Corphishin&#039;}}&lt;br /&gt;
{{anmu|normal|Harden|rec=yes}}&lt;br /&gt;
{{anmu|ground|Dig|AG023|Gone Corphishin&#039;}}&lt;br /&gt;
{{anmu|normal|ViceGrip|rec=yes}}&lt;br /&gt;
{{anmu/f|water|c=a}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Corphish is the second {{wp|crustacean}}-based Pokémon that Ash owned. The first was {{AP|Kingler}}.&lt;br /&gt;
*Corphish is the only [[Pokémon]] that Ash caught in [[Hoenn]] that didn&#039;t evolve except for {{AP|Torkoal}} (which cannot). This may have been because {{p|Crawdaunt}} is a {{t|Dark}}-type Pokémon, and no main character in the anime owns a Dark-type.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Corphish}}&lt;br /&gt;
&lt;br /&gt;
{{Ash&#039;s Pokémon}}&lt;br /&gt;
[[Category:Ash&#039;s Pokémon|Corphish]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ashs Krebscorps]]&lt;br /&gt;
[[ja:サトシのヘイガニ]]&lt;br /&gt;
[[pl:Corphish Asha]]&lt;br /&gt;
[[pt:Corphish de Ash]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Corphish&amp;diff=788343</id>
		<title>Ash&#039;s Corphish</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Corphish&amp;diff=788343"/>
		<updated>2009-06-16T20:02:29Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Ash|&lt;br /&gt;
pokemonname=Corphish|&lt;br /&gt;
jtrainername=サトシ|&lt;br /&gt;
jpokemonname=ヘイガニ|&lt;br /&gt;
tmtrainername=Satoshi|&lt;br /&gt;
tmpokemonname=Heigani|&lt;br /&gt;
image=[[Image:Ash&#039;s Corphish.jpg|235px]] |&lt;br /&gt;
caption=Ash&#039;s Corphish |&lt;br /&gt;
gender=Unknown |&lt;br /&gt;
location=[[Route 106]] |&lt;br /&gt;
prevonum=341|&lt;br /&gt;
epnum=AG023|&lt;br /&gt;
epname=Gone Corphishin&#039;!|&lt;br /&gt;
current=At [[Professor Oak&#039;s Laboratory|Professor Oak&#039;s Lab]] |&lt;br /&gt;
enva1=[[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]])&amp;lt;br&amp;gt;[[Bill Rogers]] ({{PUSA}})|&lt;br /&gt;
java1=[[Katsuyuki Konishi]]|&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ash&#039;s Corphish&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サトシのヘイガニ&#039;&#039;&#039; &#039;&#039;Satoshi&#039;s Heigani&#039;&#039;) was the third [[Pokémon]] caught by {{Ash}} during his travels through [[Hoenn]], after {{p|Taillow}} and {{p|Treecko}}. Its voice actor in Japanese is 小西克幸 &#039;&#039;[[Katsuyuki Konishi]]&#039;&#039;, and its English voice actors are [[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]] dub) and [[Bill Rogers]] ({{PUSA}} dub)&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ash caught Corphish in the episode &#039;&#039;[[AG023|Gone Corphishin&#039;!]]&#039;&#039;. Ash and his friends were camping on a beach, and Corphish was attacking them from underneath the sand. Eventually its identity was revealed and Ash battled it and caught it.&lt;br /&gt;
&lt;br /&gt;
Corphish has a rather quirky personality. It tends to get jealous of Ash&#039;s other Pokémon, and it enjoys being the center of attention. In &#039;&#039;[[AG067|Go Go Ludicolo!]]&#039;&#039;, it was worried that Ash&#039;s newly evolved {{AP|Grovyle}} would get more attention from Ash because of its higher level. Like its trainer, it is headstrong and stubborn. One example was in &#039;&#039;[[AG046|Candid Camerupt!]]&#039;&#039;, where Max uses it to battle Vivi, but does not obey Max&#039;s commands of taking it easy on Vivi.&lt;br /&gt;
&lt;br /&gt;
In many later matches, especially in the [[Ever Grande Conference]], Corphish proved to be a powerful battler. Corphish was also the main comic relief of Ash&#039;s team when most of his Pokémon were evolved and more serious. Ash also used Corphish along with {{AP|Swellow}} for the battle against {{FB|Dome Ace|Tucker}}. He also used it against {{FB|Salon Maiden|Anabel}}.&lt;br /&gt;
&lt;br /&gt;
It is revealed in &#039;&#039;[[AG105|Once in a Mawile]]&#039;&#039; that Corphish likes to dance along to Brock&#039;s song. Corphish later dances with Brock in &#039;&#039;[[AG184|Strategy Tomorrow, Comedy Tonight]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Ash left Corphish at [[Professor Oak]]&#039;s lab when he left for [[Sinnoh]].&lt;br /&gt;
&lt;br /&gt;
==Moves used==  &lt;br /&gt;
{{anmu/h|water|row=7|align=center|move=Crabhammer|pic=Corphish Crabhammer.jpg}}&lt;br /&gt;
{{anmu|water|Crabhammer|AG023|Gone Corphishin&#039;|rec=yes}}&lt;br /&gt;
{{anmu|water|BubbleBeam|rec=yes}}&lt;br /&gt;
{{anmu|water|Bubble|AG023|Gone Corphishin&#039;}}&lt;br /&gt;
{{anmu|normal|Harden|rec=yes}}&lt;br /&gt;
{{anmu|ground|Dig|AG023|Gone Corphishin&#039;}}&lt;br /&gt;
{{anmu|normal|ViceGrip|rec=yes}}&lt;br /&gt;
{{anmu/f|water|c=a}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Corphish is the second {{wp|crustacean}}-based Pokémon that Ash owned. The first was {{AP|Kingler}}.&lt;br /&gt;
*Corphish is the only [[Pokémon]] that Ash caught in [[Hoenn]] that didn&#039;t evolve except for {{AP|Torkoal}} (which cannot). This may have been because {{p|Crawdaunt}} is a {{t2|Dark}} Pokémon, and no main character in the anime owns a Dark-type.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Corphish}}&lt;br /&gt;
&lt;br /&gt;
{{Ash&#039;s Pokémon}}&lt;br /&gt;
[[Category:Ash&#039;s Pokémon|Corphish]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ashs Krebscorps]]&lt;br /&gt;
[[ja:サトシのヘイガニ]]&lt;br /&gt;
[[pl:Corphish Asha]]&lt;br /&gt;
[[pt:Corphish de Ash]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nidoqueen_(Pok%C3%A9mon)&amp;diff=784505</id>
		<title>Nidoqueen (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nidoqueen_(Pok%C3%A9mon)&amp;diff=784505"/>
		<updated>2009-06-12T06:10:15Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Type effectiveness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=poison | type2=ground | prevnum=030 | nextnum=032 | prev=Nidorina | next=Nidoran♂ }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Nidoqueen |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;nee-&#039;&#039;doe&#039;&#039;-&#039;&#039;queen&#039;&#039;&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
jname=ニドクイン |&lt;br /&gt;
tmname=Nidoqueen |&lt;br /&gt;
image=031Nidoqueen.png|size=130|&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
ndex=031 |&lt;br /&gt;
jdex=097 |&lt;br /&gt;
hdex=229 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Poison |&lt;br /&gt;
type2=Ground |&lt;br /&gt;
species=Drill |&lt;br /&gt;
height-ftin=4&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.3 |&lt;br /&gt;
weight-lbs=132.3 |&lt;br /&gt;
weight-kg=60.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Poison Point |&lt;br /&gt;
ability2=Rivalry |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evhp=3 |&lt;br /&gt;
expyield=194 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=254 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=nidoqueen |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Nidoqueen&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ニドクイン&#039;&#039;&#039;  &#039;&#039;Nidoqueen&#039;&#039;) is a dual-type {{2t|Poison|Ground}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Nidorina}} via {{stone|Moon Stone}}. It is the final form of {{p|Nidoran♀}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Nidoqueen is  a large, blue, reptilian mammal Pokémon.  She has a thick tail and mouse-like ears. Nidoqueen has spikes running down the length of her back and has a horn on her forehead.  Her lower-jaw, chest-plates and lower torso are cream-colored.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Nidoqueen is the female of the species. For the male equivalent, see {{p|Nidoking}}.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Nidoqueen have long spikes that {{a|Poison Point|ooze poison}} on contact with foes. Nidoqueen can also cause small {{m|Earthquake|tremors}} by slamming the ground.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Very protective of any babies, Nidoqueen is fierce.&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Grassland.gif|left|frame|[[List of Pokémon by habitat#Grassland Pokémon|Grassland Pokémon]]]]&lt;br /&gt;
Nidoqueen live in expansive hot savannas and plains.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Gary Nidoqueen.jpg|thumb|right|{{TP|Gary|Nidoqueen}} in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Gary&#039;s Nidoqueen]]====&lt;br /&gt;
[[Gary Oak]] has a Nidoqueen that he may or may not have obtained as a Nidoran♀ or Nidorina. Gary first used his Nidoqueen to defend [[Professor Oak|his grandfather]]&#039;s [[Professor Oak&#039;s Laboratory|lab]] from [[Team Rocket]] agents [[Jessie]], [[James]] and {{MTR}} in &#039;&#039;[[EP115|A Tents Situation]]&#039;&#039;. Gary later used Nidoqueen in &#039;&#039;[[EP270|Can&#039;t Beat the Heat]]&#039;&#039; in the [[Johto League]]. Gary&#039;s Nidoqueen defeated [[Ash&#039;s Tauros]] and was defeated by [[Ash&#039;s Snorlax]].&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
[[Navel Island]] [[Gym Leader]] [[Danny]] owns a Nidoqueen. This Nidoqueen was shown competing against [[Ash&#039;s Lapras]] into freezing a super-heated geyser. Afterwards, this Nidoqueen helped Danny&#039;s {{p|Machoke}} and {{p|Scyther}} carve Danny&#039;s sled.&lt;br /&gt;
&lt;br /&gt;
A Nidoqueen appeared under the ownership of [[Oscar and Andi|Andi]] in &#039;&#039;[[AG072|The Bicker the Better]]&#039;&#039;. Her boyfriend, Oscar, had a {{p|Nidoking}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Nidoqueen&#039;s first appearance was in &#039;&#039;[[Mewtwo Strikes Back]]&#039;&#039;. Nidoqueen was one of the Pokémon that were captured and cloned by {{an|Mewtwo}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{Special|Blue}} had a Nidoran♀ [[Pokémon Special]] that later evolved into a {{p|Nidorina}} and then into Nidoqueen.&lt;br /&gt;
&lt;br /&gt;
[[Giovanni]] had a Nidoqueen. {{Special|Red}} also caught a Nidoqueen in the [[Kanto Safari Zone|Safari Zone]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Nidoqueen (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=poison&lt;br /&gt;
|type2=ground&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Its hard scales provide strong protection. It uses its hefty bulk to execute powerful moves.&lt;br /&gt;
|yellowdex=Tough scales cover the sturdy body of this Pokémon. It appears that the scales grow in cycles.&lt;br /&gt;
|stadiumdex=Its super-hard, needle-like scales stand up when excited. It uses its hefty bulk for performing powerful moves.&lt;br /&gt;
|golddex=Its body is covered with needle-like scales. It never shows signs of shrinking from any attack.&lt;br /&gt;
|silverdex=It uses its scaly rugged body to seal the entrance of its nest and protect its young from predators.&lt;br /&gt;
|crystaldex=The hard scales that cover its strong body serve as excellent protection from any any attack.&lt;br /&gt;
|stadium2dex=Its body is covered with needle-like scales. It never shows signs of shrinking from any attack.&lt;br /&gt;
|rubydex=Nidoqueen&#039;s body is encased in extremely hard scales. It is adept at sending foes flying with harsh tackles. This Pokémon is at its strongest when it is defending its young.&lt;br /&gt;
|sapphiredex=Nidoqueen&#039;s body is encased in extremely hard scales. It is adept at sending foes flying with harsh tackles. This Pokémon is at its strongest when it is defending its young.&lt;br /&gt;
|emeralddex=It is adept at sending foes flying with harsh tackles using its tough, scaly body. This Pokémon is at its strongest when it is defending its young.&lt;br /&gt;
|firereddex=The body is covered by stiff, needle-like scales. If it becomes excited, the needles bristle outwards.&lt;br /&gt;
|leafgreendex=Its hard scales provide strong protection. It uses its hefty bulk to execute powerful moves.&lt;br /&gt;
|diamonddex=Its entire body is armored with hard scales. It will protect the young in its burrow with its life.&lt;br /&gt;
|pearldex=Its entire body is armored with hard scales. It will protect the young in its burrow with its life.&lt;br /&gt;
|platinumdex=Its entire body is armored with hard scales. It will protect the young in its burrow with its life.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=poison |&lt;br /&gt;
type2=ground |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolution|Evolve]] from {{p|Nidorina}} |&lt;br /&gt;
yarea=[[Evolution|Evolve]] from {{p|Nidorina}} |&lt;br /&gt;
gsarea=[[Evolution|Evolve]] from {{p|Nidorina}} |&lt;br /&gt;
carea=[[Evolution|Evolve]] from {{p|Nidorina}} |&lt;br /&gt;
gen3ex=frlg |&lt;br /&gt;
frlgarea=[[Evolution|Evolve]] from {{p|Nidorina}} |&lt;br /&gt;
dparea=[[Evolution|Evolve]] from {{p|Nidorina}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] from {{p|Nidorina}}|&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=poison&lt;br /&gt;
|type2=ground&lt;br /&gt;
|trozei=Secret Storage 9&amp;lt;br&amp;gt;Trozei Battle&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Nidorina}}&lt;br /&gt;
|md2=[[Concealed Ruins]] (B1-B29)&amp;lt;br&amp;gt;[[World Abyss]] (B1-B29)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=90 |&lt;br /&gt;
Attack=82 |&lt;br /&gt;
Defense=87 |&lt;br /&gt;
SpAtk=75 |&lt;br /&gt;
SpDef=85 |&lt;br /&gt;
Special=75 |&lt;br /&gt;
Speed=76 |&lt;br /&gt;
type=Poison |&lt;br /&gt;
type2=Ground }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=poison|&lt;br /&gt;
type2=ground|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  25 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    50 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=0 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1poison=yes|&lt;br /&gt;
oldgrass=1|&lt;br /&gt;
oldbug=2}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{Evolved learnset intro|Nidoqueen}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|poison|ground|4|1|Nidoqueen}}&lt;br /&gt;
{{mlentry4|Start|Scratch|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Double Kick|Fighting|Physical|30|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Poison Sting|Poison|Physical|15|100|35|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|23|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|43|Earth Power|Ground|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|58|Superpower|Fighting|Physical|120|100|5|Tough|2}}&lt;br /&gt;
{{movelist/note|3|poison|ground}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|poison|ground|4|1|Nidoqueen}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM59]]|Dragon Pulse|Dragon|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM65]]|Shadow Claw|Ghost|Physical|70|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2}}&lt;br /&gt;
{{movelist/note|4|poison|ground}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|poison|ground|4|1|Nidoqueen}}&lt;br /&gt;
{{mlentry4|{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}|Beat Up|Dark|Physical|10|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}|Charm|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Lickitung}}, {{p|Lickilicky}}|Disable|Normal|Status|&amp;amp;mdash;|80|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Cubone}}, {{p|Marowak}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Torchic}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Numel}}, {{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}&amp;lt;br&amp;gt;{{p|Stunky}}, {{p|Skuntank}}|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|0}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Tauros}}&amp;lt;br&amp;gt;{{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}|Pursuit|Dark|Physical|40|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|{{p|Lickitung}}, {{p|Lickilicky}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Tauros}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&amp;lt;br&amp;gt;{{p|Numel}}, {{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}&amp;lt;br&amp;gt;{{p|Shieldon}}, {{p|Bastiodon}}&amp;lt;br&amp;gt;{{p|Gible}}, {{p|Gabite}}, {{p|Garchomp}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Take Down|Normal|Physical|90|85|20|Tough|3}}&lt;br /&gt;
{{eggmoves/note|4|poison|ground}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|poison|ground|4|1|Nidoqueen}}&lt;br /&gt;
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|DynamicPunch|Fighting|Physical|100|50|5|Cool|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Earth Power|Ground|Special|90|100|10|Smart|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mega Punch|Normal|Physical|80|85|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3||&#039;&#039;&#039;|no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Outrage|Dragon|Physical|120|100|15|Cool|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Rock Slide|Rock|Physical|75|90|10|Tough|3|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Superpower|Fighting|Physical|120|100|5|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Uproar|Normal|Special|50|100|10|Cute|2|||no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|poison|ground}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=poison |&lt;br /&gt;
ndex=031 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Safari |&lt;br /&gt;
P1= Don&#039;t you underestimate me because I&#039;m female! |&lt;br /&gt;
P2= My HP&#039;s down to half. Better be careful. |&lt;br /&gt;
P3= I&#039;m about done... I have no strength left... |&lt;br /&gt;
PL= I&#039;ve leveled up! It feels as if my scales hardened! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12% |&lt;br /&gt;
iq=C |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/2|029|Nidoran♀|1|Poison||[[Level|Level 16]]|030|Nidorina|1|Poison||[[Moon Stone]]|031|Nidoqueen|2|Poison|Ground|}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=poison|&lt;br /&gt;
type2=ground|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=031|&lt;br /&gt;
name=Nidoqueen|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite being a non-[[Legendary Pokémon|legendary]], gendered species, Nidoqueen are unable to breed.&lt;br /&gt;
* Unlike her previous evolutions, Nidoqueen&#039;s shiny form is not the same color as her male counterpart&#039;s normal color.&lt;br /&gt;
**Indeed, Nidoqueen is the &#039;&#039;only&#039;&#039; Nidoran evolutionary family member whose alternate coloration is not matched by their counterpart&#039;s normal coloration.&lt;br /&gt;
* Nidoqueen and her male counterpart {{p|Nidoking}} share the same [[species]] name with {{p|Rhydon}} and {{p|Rhyperior}}. They are all known as Drill Pokémon.&lt;br /&gt;
* Along with Nidoking, no other Pokémon has the same [[Elemental type|type]] [[List of Pokémon with unique type combinations|combination]] as Nidoqueen.&lt;br /&gt;
* Though the [[Generation II]] and [[Generation III]] sprites of Nidoqueen have visible teeth, no other official artwork includes them.&lt;br /&gt;
===Origin===&lt;br /&gt;
It shares traits of rhinoceroses, gorillas, rabbits and porcupines. It&#039;s also based on a kaiju, Baragon&lt;br /&gt;
====Name origin====&lt;br /&gt;
Nidoqueen&#039;s name may be based on the word &#039;&#039;needle&#039;&#039;. It may also be based on &#039;&#039;{{wp|cnidocyte}}&#039;&#039;, a type of venomous cell responsible for the stings delivered by stinging animals, most notably, by jellyfish. Alternatively, it may be based on 二 &#039;&#039;ni&#039;&#039;, two, or 二度 &#039;&#039;nido&#039;&#039;, two times/two degrees, referring to there being two distinct evolutionary lines using the name with similar names and traits. The second part of its name is simply &#039;&#039;{{wp|queen}}&#039;&#039;, referring to its feminine gender.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Nidoqueen&lt;br /&gt;
*[[List of French Pokémon names|French]]: Nidoqueen&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 니드퀸 &#039;&#039;Nideukwin&#039;&#039;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan)]]: 尼多后 (Ni Duo Hou) - A portmanteau of 尼多, the common prefix of the names of this Pokémon evolutionary line, and 王后 (queen).&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Hong Kong)]]: 尼美后 (Ni Mii Hou) - A portmanteau of 尼美, the common prefix of the names of this Pokémon evolutionary line, and 王后 (queen).&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Gary&#039;s Nidoqueen]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://aquabunny.creativeworlds.net/ Aqua Bunny], a fan shrine for Nidoqueen&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=poison | type2=ground | prevnum=030 | nextnum=032 | prev=Nidorina | next=Nidoran♂ }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Nidoqueen]]&lt;br /&gt;
[[fr:Nidoqueen]]&lt;br /&gt;
[[ja:ニドクイン]]&lt;br /&gt;
[[pl:Nidoqueen]]&lt;br /&gt;
[[pt:Nidoqueen (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_Polish_(move)&amp;diff=784062</id>
		<title>Rock Polish (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_Polish_(move)&amp;diff=784062"/>
		<updated>2009-06-11T19:19:32Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Upgrade Learnlist--&amp;gt;&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=397 |&lt;br /&gt;
name=Rock Polish |&lt;br /&gt;
jname=ロックカット |&lt;br /&gt;
jtrans=Rock Cut|&lt;br /&gt;
desc=The user polishes its body to reduce drag. It can sharply raise the Speed stat. |&lt;br /&gt;
gameimage= |&lt;br /&gt;
type=Rock |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc= Increases user&#039;s speed by two stages.|&lt;br /&gt;
gen=IV |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=69 |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal= 2|&lt;br /&gt;
jam= 0|&lt;br /&gt;
cdesc= Appeals first in the next turn|&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn the user to perform first in the next turn. |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rock Polish&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ロックカット&#039;&#039;&#039; &#039;&#039;Rock Cut&#039;&#039;) is a non-damaging {{type2|Rock}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Rock Polish raises the user&#039;s {{stat|Speed}} by two levels.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Rock}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|8}}&lt;br /&gt;
{{Moveentry|075|Graveler|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|075|Graveler|2|Rock|Ground|8}}&lt;br /&gt;
{{Moveentry|076|Golem|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|076|Golem|2|Rock|Ground|8}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|30}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|30}}&lt;br /&gt;
{{Moveentry|337|Lunatone|2|Rock|Psychic|20}}&lt;br /&gt;
{{Moveentry|338|Solrock|2|Rock|Psychic|20}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM69]]====&lt;br /&gt;
{{Learnlist/TM|Rock}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{Moveentrytm|151|Mew||Psychic}}&lt;br /&gt;
{{Moveentrytm|185|Sudowoodo||Rock}}&lt;br /&gt;
{{Moveentrytm|205|Forretress|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{Moveentrytm|213|Shuckle|2|Bug|Rock}}&lt;br /&gt;
{{Moveentrytm|219|Magcargo|2|Fire|Rock}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock}}&lt;br /&gt;
{{Moveentrytm|232|Donphan||Ground}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|299|Nosepass||Rock}}&lt;br /&gt;
{{Moveentrytm|304|Aron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|305|Lairon|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|323|Camerupt|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|376|Metagross|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|377|Regirock||Rock}}&lt;br /&gt;
{{Moveentrytm|378|Regice||Ice}}&lt;br /&gt;
{{Moveentrytm|379|Registeel||Steel}}&lt;br /&gt;
{{Moveentrytm|383|Groudon||Ground}}&lt;br /&gt;
{{Moveentrytm|389|Torterra|2|Grass|Ground}}&lt;br /&gt;
{{Moveentrytm|408|Cranidos||Rock}}&lt;br /&gt;
{{Moveentrytm|409|Rampardos||Rock}}&lt;br /&gt;
{{Moveentrytm|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{Moveentrytm|411|Bastiodon|2|Rock|Steel}}&lt;br /&gt;
{{Moveentrytm|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|437|Bronzong|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|438|Bonsly||Rock}}&lt;br /&gt;
{{Moveentrytm|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|476|Probopass|2|Rock|Steel}}&lt;br /&gt;
{{Moveentrytm|486|Regigigas||Normal}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Poliroche&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Pulimento&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Lucidatura&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Steinpolitur&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Acid Armor}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Steinpolitur]]&lt;br /&gt;
[[fr:Poliroche]]&lt;br /&gt;
[[ja:ロックカット]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=784053</id>
		<title>Move variations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=784053"/>
		<updated>2009-06-11T19:14:55Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Variations of Acid Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Insert new variations in alphabetical order--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move variations&#039;&#039;&#039; are moves that are identical to each other in terms of damage, PP, and accuracy, but have different [[elemental types]], [[damage category|damage categories]], or secondary effects.  Below are the various move archetypes and the moves that fall into their categories.  &lt;br /&gt;
&lt;br /&gt;
Move archetypes are listed in alphabetical order.  Within each archetype table, moves are listed by generation. Within each generation, moves are listed alphabetically.&lt;br /&gt;
&lt;br /&gt;
==Elemental fangs==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 65 power, 95% accuracy, may cause non-volatile status and/or make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Fang}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Fang}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Elemental punches==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 75 power, 100% accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|ThunderPunch}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[One-hit knockout moves]]==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, damage equals foe&#039;s current HP, 30% accuracy, will not affect an opponent whose level is greater than the user&#039;s level&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fissure}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Guillotine}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Drill}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sheer Cold}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Acid Armor==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20, 30 or 40 PP, raises one of the user&#039;s stats by two stages&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stat raised&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid Armor}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Defense}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Agility}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Speed}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Amnesia}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Sp. Defense}}{{tt|*|Formerly Special in Generation I}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrier}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Defense}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Attack}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Defense}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Defense}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Glow}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Sp. Attack}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acupressure}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| Random&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nasty Plot}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Sp. Attack}}&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Polish}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Speed}}&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Aeroblast==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 100 Power, 95% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aeroblast}}{{tt|*|Lugia&#039;s signature move}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}} &lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spacial Rend}}{{tt|*|Palkia&#039;s signature move}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of AncientPower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 60 Power, 100% Accuracy, may raise all of user&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|AncientPower}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II-III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Aurora Beam==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 PP, 65 power, 100% accuracy, may have a special effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;27%&amp;quot; | Special effect&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| Lowers Attack&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|BubbleBeam}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| Lowers Speed&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| Inflicts Confusion&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| Inflicts Poison&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generations II and III}}&lt;br /&gt;
| Inflicts Paralysis&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Barrage==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 15 Power, 85% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrage}}{{tt|*|The Exeggcute line&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|DoubleSlap}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Attack}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Blizzard==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, 120 power, 70% accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}{{tt|*|90% accuracy in Gen I; in 2v2, hits both opponents}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder}}{{tt|*|Can hit foes using Fly for twice the damage}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bone Rush==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 25 Power, 80% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bulk Up==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 or 20 PP, raises two of the user&#039;s stats by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stats raised&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack and Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| Sp. Attack and Sp. Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cosmic Power}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Dance}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack and Speed&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stockpile}}{{tt|*|Effect is lost if Swallow or Spit Up is used}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| III{{tt|*|Stat-raising effect did not come until Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Defend Order}}{{tt|*|One of Vespiquen&#039;s three signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bug Bite==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 60 Power, 100% Accuracy, gains effect of target&#039;s held Berry&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bullet Seed==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 10 Power, 100% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Counter==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, --- Power, 100% accuracy, Goes last and counters the move used by the foe at twice the power&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Cross Chop==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 100 Power, 80% accuracy, Has a high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maximum Power: 110 --&amp;gt;&lt;br /&gt;
==Variations of Crush Grip==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, varying Power, 100% Accuracy, greater damage on target with more HP&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Grip}}{{tt|*|Regigigas&#039; signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wring Out}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Defense Curl==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 40 PP, increases user&#039;s defense by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Defense Curl}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Withdraw}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Detect==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, goes first and protects user from all attacks during turn, success rate halves after each consecutive use&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Detect}}{{tt|*|In Generation IV, Mind Reader, Lock-On, and No Guard give moves, except OHKO moves, (100-Accuracy)% to hit through Detect or Protect. Thunder and Blizzard have 30% chance to hit in rain and hail respectively}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Protect}}{{tt|*|In Generation IV, Mind Reader, Lock-On, and No Guard give moves, except OHKO moves, (100-Accuracy)% to hit through Detect or Protect. Thunder and Blizzard have 30% chance to hit in rain and hail respectively}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Dig==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 80{{tt|*|Dig has 100 power in Generation I, and 60 power in Generations II and III}} power, 100% accuracy, two-turn move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Discharge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 100% Accuracy, hits everyone else, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lava Plume}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Double-Edge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 120 Power, 100% Accuracy, recoil damage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Tackle}}{{tt|*|The Pichu line&#039;s signature move}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flare Blitz}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wood Hammer}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of DynamicPunch==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | 5 PP, 100 or 120 power, 50% accuracy, sure to cause status condition&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Power&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Status inflicted&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|DynamicPunch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| 100&lt;br /&gt;
| Confusion&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| {{tt|120|100 in Gen II/III}}&lt;br /&gt;
| Paralysis&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Ember==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 25 or 30 PP, 40 Power, 100% Accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|ThunderShock}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Eruption==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 150 Power, 100% Accuracy, lesser damage from less healthy user&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Fire Blast==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 120 Power, 85% Accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Flare}}{{tt|*|Shaymin&#039;s signature move}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Fire Spin==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 15 Power, 70% Accuracy, traps&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flail==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, varying Power, 100% Accuracy, greater damage from less healthy user&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flail}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flamethrower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 or 10 PP, 95 power, 100% accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Surf}}{{tt|*|Does not cause a status ailment}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flash==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 or 15 PP, 100% accuracy, lowers the target&#039;s accuracy one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash}}{{tt|*|accuracy was 70% in Generations I-III}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|SmokeScreen}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Foresight==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 40 PP, Removes a type immunity and negates target&#039;s evasiveness&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Foresight}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Miracle Eye}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Frustration==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 100% accuracy, power depends on Pokémon&#039;s happiness&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Giga Drain==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 5 or 10 PP, 60 Power, 100% accuracy, user restores health equal to half the damage inflicted on the opponent.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 10{{tt|*|Formerly 5 in Generations II-III}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 5&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Glare==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 75 accuracy, paralyzes the target.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Glare}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stun Spore}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Heal Bell==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, heals status problems of user&#039;s [[party]]&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heal Bell}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aromatherapy}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Healing Wish==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP; user faints, but fully heals the Pokémon taking its place&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Healing Wish}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lunar Dance}}{{tt|*|Cresselia&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Hyper Beam==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 150 Power, 90% Accuracy, user must rest turn after use&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar of Time}}{{tt|*|Dialga&#039;s signature move}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Wrecker}}{{tt|*|Rhyperior&#039;s signature move}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Hyper Fang==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 90% Accuracy, may make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical &lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Icy Wind==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 55 Power, 95% Accuracy, 100% chance of lowering Target&#039;s Speed.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Ingrain==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, Restores 1/6 of max HP each turn.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ingrain}}{{tt|*|User cannot switch out}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Ring}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Leaf Blade==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 90 Power, 100% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Attack Order}}{{tt|*|One of Vespiquen&#039;s three signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Leer==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, lowers target&#039;s Defense by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leer}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Whip}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maximum Power: 120 --&amp;gt;&lt;br /&gt;
==Variations of Low Kick==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, varying Power, 100% Accuracy, greater damage on heavier target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III{{tt|*|Introduced in generation I with 50 power and a 20% chance of making the defending Pokémon flinch}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Luster Purge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 70 Power, 100% Accuracy, lowers target&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Luster Purge}}{{tt|*|Latios&#039; signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mist Ball}}{{tt|*|Latias&#039; signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mean Look==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; | 5 or 10 PP; prevents foe from escaping or switching out&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mean Look}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spider Web}}{{tt|*|The Spinarak line&#039;s signature move}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Block}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Megahorn==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 120 Power, 85% Accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mirror Move==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, Copies the last move used by the foe&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Move}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Moonlight==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, Heals variant amount of HP, depending on the weather&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Moonlight}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Morning Sun}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Synthesis}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mud Sport==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, raises resistance to a certain type of move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Sport}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Sport}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Octazooka==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 65 Power, 85% Accuracy, may lower opponent&#039;s accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Octazooka}}{{tt|*|Octillery&#039;s signature move}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Shot}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Overheat==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 140 Power, 90% Accuracy, lowers user&#039;s Special Attack sharply&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Petal Dance==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 or 15 PP, 100% Accuracy, lasts 2-3 turns, user becomes confused&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}{{tt|*|70 Power in Generations I-III}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 20&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Outrage}}{{tt|*|Power changed to 120 in Generation IV}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Pound==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 35 PP, 40 Power, 100% Accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gust}}&lt;br /&gt;
| {{t|Flying}}{{tt|*|Formerly Normal in Generation I}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Psychic==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 90 Power, 100% Accuracy, may lower opponent&#039;s Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earth Power}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Quick Attack==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 40 Power, 100% Accuracy, attacks first&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mach Punch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Rain Dance==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, changes in-battle weather conditions&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Razor Leaf==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 25 PP, 55 Power, 95% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Recover==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, Heals Half Max. HP.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Recover}}{{tt|*|20 PP in Gen I-III}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Softboiled}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Milk Drink}}{{tt|*|Miltank&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slack Off}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heal Order}}{{tt|*|One of Vespiquen&#039;s signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roost}}{{tt|*|Removes user&#039;s Flying type until the end of that turn}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Revenge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 60 Power, 100% Accuracy, negative priority; power doubles if user takes damage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Revenge}}{{tt|*|Formerly normal priority move in Generation III}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Roar==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 100% Accuracy, goes last and switches target for another party member&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar}}{{tt|*|No effect on targets with Suction Cups, Soundproof, or have used Ingrain}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlwind}}{{tt|*|No effect on targets with Suction Cups, or have used Ingrain}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Rollout==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 30 Power, 90% Accuracy, damage doubles each turn it hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}{{tt|*|The Spheal line&#039;s signature move}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Screech==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 40 PP, 85% accuracy, lowers one of the target&#039;s stats by two stages, is a sound move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stat Lowered&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Sound}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
| Special Defense&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Shadow Ball==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 or 15 PP, 80 Power, 100% Accuracy, may lower opponent&#039;s Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 15&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crunch}}{{tt|*|Lowers Defense stat in Generation IV}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 10&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 10&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sing==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 PP, 55% accuracy, puts the opponent to sleep, is a sound move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sing}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|GrassWhistle}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Slash==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 or 15 PP, 70 Power, 100% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Poison}}{{tt|*|May also poison target}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sleep Powder==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 75 accuracy, causes non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sleep Powder}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sludge Bomb==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 90 power, 100% accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Bomb}}{{tt|*|May also poison}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Voice}}{{tt|*|Hits both opponents in double battles}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of SmellingSalt==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 PP, 60 Power, 100% Accuracy, double damage on target with non-volatile status, cures non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Ailment&lt;br /&gt;
|-&lt;br /&gt;
| {{m|SmellingSalt}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
| {{status|Paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
| {{status|Sleep}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Spikes==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, sets up an entry hazard on the opponent&#039;s side of the battle field&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spikes}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stealth Rock}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Toxic Spikes}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Strength==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 100% accuracy, no added effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Superpower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 5 PP, 120 Power, 100% Accuracy, lowers user&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stats Lowered&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
| Def and Atk&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
| Def and Sp. Def&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Swift==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 60 Power, bypasses accuracy check&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Faint Attack}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Trick==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, --- Power, ---% accuracy, Switches user&#039;s held item with foe&#039;s held item&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Trick}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Switcheroo}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Waterfall==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 or 30 PP, 80 Power, 100% Accuracy, may make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 30&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=784052</id>
		<title>Move variations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=784052"/>
		<updated>2009-06-11T19:14:24Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Variations of Acid Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Insert new variations in alphabetical order--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move variations&#039;&#039;&#039; are moves that are identical to each other in terms of damage, PP, and accuracy, but have different [[elemental types]], [[damage category|damage categories]], or secondary effects.  Below are the various move archetypes and the moves that fall into their categories.  &lt;br /&gt;
&lt;br /&gt;
Move archetypes are listed in alphabetical order.  Within each archetype table, moves are listed by generation. Within each generation, moves are listed alphabetically.&lt;br /&gt;
&lt;br /&gt;
==Elemental fangs==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 65 power, 95% accuracy, may cause non-volatile status and/or make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Fang}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Fang}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Elemental punches==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 75 power, 100% accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|ThunderPunch}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[One-hit knockout moves]]==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, damage equals foe&#039;s current HP, 30% accuracy, will not affect an opponent whose level is greater than the user&#039;s level&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fissure}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Guillotine}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Drill}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sheer Cold}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Acid Armor==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20, 30 or 40 PP, raises one of the user&#039;s stats by two stages&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stat raised&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid Armor}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Defense}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Agility}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Speed}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Amnesia}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Sp. Defense}}{{tt|*|Formerly Special in Generation I}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrier}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Defense}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Attack}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Defense}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Defense}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Glow}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Sp. Attack}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acupressure}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| Random&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nasty Plot}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Sp. Attack}}&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Polish}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| {{stat|Speed}}&lt;br /&gt;
| IV&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Aeroblast==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 100 Power, 95% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aeroblast}}{{tt|*|Lugia&#039;s signature move}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}} &lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spacial Rend}}{{tt|*|Palkia&#039;s signature move}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of AncientPower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 60 Power, 100% Accuracy, may raise all of user&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|AncientPower}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II-III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Aurora Beam==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 PP, 65 power, 100% accuracy, may have a special effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;27%&amp;quot; | Special effect&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| Lowers Attack&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|BubbleBeam}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| Lowers Speed&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| Inflicts Confusion&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| Inflicts Poison&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generations II and III}}&lt;br /&gt;
| Inflicts Paralysis&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Barrage==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 15 Power, 85% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrage}}{{tt|*|The Exeggcute line&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|DoubleSlap}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Attack}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Blizzard==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, 120 power, 70% accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}{{tt|*|90% accuracy in Gen I; in 2v2, hits both opponents}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder}}{{tt|*|Can hit foes using Fly for twice the damage}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bone Rush==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 25 Power, 80% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bulk Up==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 or 20 PP, raises two of the user&#039;s stats by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stats raised&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack and Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| Sp. Attack and Sp. Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cosmic Power}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Dance}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack and Speed&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stockpile}}{{tt|*|Effect is lost if Swallow or Spit Up is used}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| III{{tt|*|Stat-raising effect did not come until Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Defend Order}}{{tt|*|One of Vespiquen&#039;s three signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bug Bite==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 60 Power, 100% Accuracy, gains effect of target&#039;s held Berry&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bullet Seed==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 10 Power, 100% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Counter==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, --- Power, 100% accuracy, Goes last and counters the move used by the foe at twice the power&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Cross Chop==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 100 Power, 80% accuracy, Has a high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maximum Power: 110 --&amp;gt;&lt;br /&gt;
==Variations of Crush Grip==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, varying Power, 100% Accuracy, greater damage on target with more HP&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Grip}}{{tt|*|Regigigas&#039; signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wring Out}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Defense Curl==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 40 PP, increases user&#039;s defense by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Defense Curl}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Withdraw}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Detect==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, goes first and protects user from all attacks during turn, success rate halves after each consecutive use&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Detect}}{{tt|*|In Generation IV, Mind Reader, Lock-On, and No Guard give moves, except OHKO moves, (100-Accuracy)% to hit through Detect or Protect. Thunder and Blizzard have 30% chance to hit in rain and hail respectively}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Protect}}{{tt|*|In Generation IV, Mind Reader, Lock-On, and No Guard give moves, except OHKO moves, (100-Accuracy)% to hit through Detect or Protect. Thunder and Blizzard have 30% chance to hit in rain and hail respectively}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Dig==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 80{{tt|*|Dig has 100 power in Generation I, and 60 power in Generations II and III}} power, 100% accuracy, two-turn move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Discharge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 100% Accuracy, hits everyone else, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lava Plume}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Double-Edge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 120 Power, 100% Accuracy, recoil damage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Tackle}}{{tt|*|The Pichu line&#039;s signature move}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flare Blitz}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wood Hammer}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of DynamicPunch==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | 5 PP, 100 or 120 power, 50% accuracy, sure to cause status condition&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Power&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Status inflicted&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|DynamicPunch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| 100&lt;br /&gt;
| Confusion&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| {{tt|120|100 in Gen II/III}}&lt;br /&gt;
| Paralysis&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Ember==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 25 or 30 PP, 40 Power, 100% Accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|ThunderShock}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Eruption==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 150 Power, 100% Accuracy, lesser damage from less healthy user&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Fire Blast==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 120 Power, 85% Accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Flare}}{{tt|*|Shaymin&#039;s signature move}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Fire Spin==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 15 Power, 70% Accuracy, traps&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flail==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, varying Power, 100% Accuracy, greater damage from less healthy user&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flail}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flamethrower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 or 10 PP, 95 power, 100% accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Surf}}{{tt|*|Does not cause a status ailment}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flash==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 or 15 PP, 100% accuracy, lowers the target&#039;s accuracy one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash}}{{tt|*|accuracy was 70% in Generations I-III}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|SmokeScreen}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Foresight==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 40 PP, Removes a type immunity and negates target&#039;s evasiveness&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Foresight}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Miracle Eye}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Frustration==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 100% accuracy, power depends on Pokémon&#039;s happiness&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Giga Drain==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 5 or 10 PP, 60 Power, 100% accuracy, user restores health equal to half the damage inflicted on the opponent.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 10{{tt|*|Formerly 5 in Generations II-III}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 5&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Glare==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 75 accuracy, paralyzes the target.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Glare}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stun Spore}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Heal Bell==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, heals status problems of user&#039;s [[party]]&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heal Bell}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aromatherapy}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Healing Wish==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP; user faints, but fully heals the Pokémon taking its place&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Healing Wish}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lunar Dance}}{{tt|*|Cresselia&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Hyper Beam==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 150 Power, 90% Accuracy, user must rest turn after use&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar of Time}}{{tt|*|Dialga&#039;s signature move}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Wrecker}}{{tt|*|Rhyperior&#039;s signature move}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Hyper Fang==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 90% Accuracy, may make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical &lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Icy Wind==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 55 Power, 95% Accuracy, 100% chance of lowering Target&#039;s Speed.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Ingrain==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, Restores 1/6 of max HP each turn.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ingrain}}{{tt|*|User cannot switch out}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Ring}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Leaf Blade==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 90 Power, 100% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Attack Order}}{{tt|*|One of Vespiquen&#039;s three signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Leer==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, lowers target&#039;s Defense by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leer}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Whip}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maximum Power: 120 --&amp;gt;&lt;br /&gt;
==Variations of Low Kick==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, varying Power, 100% Accuracy, greater damage on heavier target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III{{tt|*|Introduced in generation I with 50 power and a 20% chance of making the defending Pokémon flinch}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Luster Purge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 70 Power, 100% Accuracy, lowers target&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Luster Purge}}{{tt|*|Latios&#039; signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mist Ball}}{{tt|*|Latias&#039; signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mean Look==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; | 5 or 10 PP; prevents foe from escaping or switching out&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mean Look}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spider Web}}{{tt|*|The Spinarak line&#039;s signature move}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Block}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Megahorn==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 120 Power, 85% Accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mirror Move==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, Copies the last move used by the foe&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Move}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Moonlight==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, Heals variant amount of HP, depending on the weather&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Moonlight}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Morning Sun}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Synthesis}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mud Sport==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, raises resistance to a certain type of move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Sport}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Sport}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Octazooka==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 65 Power, 85% Accuracy, may lower opponent&#039;s accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Octazooka}}{{tt|*|Octillery&#039;s signature move}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Shot}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Overheat==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 140 Power, 90% Accuracy, lowers user&#039;s Special Attack sharply&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Petal Dance==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 or 15 PP, 100% Accuracy, lasts 2-3 turns, user becomes confused&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}{{tt|*|70 Power in Generations I-III}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 20&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Outrage}}{{tt|*|Power changed to 120 in Generation IV}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Pound==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 35 PP, 40 Power, 100% Accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gust}}&lt;br /&gt;
| {{t|Flying}}{{tt|*|Formerly Normal in Generation I}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Psychic==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 90 Power, 100% Accuracy, may lower opponent&#039;s Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earth Power}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Quick Attack==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 40 Power, 100% Accuracy, attacks first&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mach Punch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Rain Dance==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, changes in-battle weather conditions&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Razor Leaf==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 25 PP, 55 Power, 95% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Recover==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, Heals Half Max. HP.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Recover}}{{tt|*|20 PP in Gen I-III}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Softboiled}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Milk Drink}}{{tt|*|Miltank&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slack Off}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heal Order}}{{tt|*|One of Vespiquen&#039;s signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roost}}{{tt|*|Removes user&#039;s Flying type until the end of that turn}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Revenge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 60 Power, 100% Accuracy, negative priority; power doubles if user takes damage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Revenge}}{{tt|*|Formerly normal priority move in Generation III}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Roar==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 100% Accuracy, goes last and switches target for another party member&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar}}{{tt|*|No effect on targets with Suction Cups, Soundproof, or have used Ingrain}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlwind}}{{tt|*|No effect on targets with Suction Cups, or have used Ingrain}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Rollout==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 30 Power, 90% Accuracy, damage doubles each turn it hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}{{tt|*|The Spheal line&#039;s signature move}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Screech==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 40 PP, 85% accuracy, lowers one of the target&#039;s stats by two stages, is a sound move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stat Lowered&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Sound}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
| Special Defense&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Shadow Ball==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 or 15 PP, 80 Power, 100% Accuracy, may lower opponent&#039;s Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 15&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crunch}}{{tt|*|Lowers Defense stat in Generation IV}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 10&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 10&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sing==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 PP, 55% accuracy, puts the opponent to sleep, is a sound move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sing}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|GrassWhistle}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Slash==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 or 15 PP, 70 Power, 100% Accuracy, high critical-hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Poison}}{{tt|*|May also poison target}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sleep Powder==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 75 accuracy, causes non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sleep Powder}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sludge Bomb==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 90 power, 100% accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Bomb}}{{tt|*|May also poison}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Voice}}{{tt|*|Hits both opponents in double battles}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of SmellingSalt==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 PP, 60 Power, 100% Accuracy, double damage on target with non-volatile status, cures non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Ailment&lt;br /&gt;
|-&lt;br /&gt;
| {{m|SmellingSalt}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
| {{status|Paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
| {{status|Sleep}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Spikes==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, sets up an entry hazard on the opponent&#039;s side of the battle field&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spikes}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stealth Rock}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Toxic Spikes}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Strength==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 100% accuracy, no added effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Superpower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 5 PP, 120 Power, 100% Accuracy, lowers user&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stats Lowered&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
| Def and Atk&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
| Def and Sp. Def&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Swift==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 60 Power, bypasses accuracy check&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Faint Attack}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Trick==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, --- Power, ---% accuracy, Switches user&#039;s held item with foe&#039;s held item&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Trick}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Switcheroo}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Waterfall==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 or 30 PP, 80 Power, 100% Accuracy, may make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 30&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mewtwo_(Pok%C3%A9mon)&amp;diff=782837</id>
		<title>Mewtwo (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mewtwo_(Pok%C3%A9mon)&amp;diff=782837"/>
		<updated>2009-06-10T03:49:44Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Dragonite | next=Mew|type=psychic| prevnum=149| nextnum=151}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Mewtwo |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;myuu&#039;&#039;-tuu&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
jname=ミュウツー |&lt;br /&gt;
tmname=Mewtwo |&lt;br /&gt;
image=150Mewtwo.png |&lt;br /&gt;
size=150 |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
ndex=150 |&lt;br /&gt;
jdex=249 |&lt;br /&gt;
hdex=305 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Psychic |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Genetic |&lt;br /&gt;
height-ftin=6&#039;07&amp;quot; |&lt;br /&gt;
height-m=2.0 |&lt;br /&gt;
weight-lbs=269.0 |&lt;br /&gt;
weight-kg=122.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Pressure |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=120 |&lt;br /&gt;
evsa=3 |&lt;br /&gt;
expyield=220 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Purple |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=mewtwo |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Mewtwo&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ミュウツー&#039;&#039;&#039; &#039;&#039;Mewtwo&#039;&#039;) is a {{type2|Psychic}} {{pkmn2|legendary}} [[Pokémon]].&lt;br /&gt;
&lt;br /&gt;
It is not known to [[evolution|evolve]] to or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
It is one of the most famous legendary Pokémon, being the subject of the [[Mewtwo Strikes Back|the very first Pokémon movie]], [[Mewtwo Returns|a later special]] that continues its story, and as a fighter in [[Super Smash Bros. Melee]]. &lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Mewtwo is one of the first Pokémon created by science. The scientists who created it dreamed of making the strongest Pokémon ever.&lt;br /&gt;
&lt;br /&gt;
===Physiology===&lt;br /&gt;
Mewtwo is a creature with a humanoid posture, but has many feline features. Mewtwo&#039;s body is grayish-purple with a purple underside and a long, purple tail. Mewtwo has three digits on each appendage. It has purple eyes and two short ears.&lt;br /&gt;
&lt;br /&gt;
One of Mewtwo&#039;s most notable features is the tube extending from the back of its skull to its spine. It is most likely a secondary spinal cord, or a system of nerves, allowing for an increased amount of blood and sensory transmission to the brain, heightening its psychic powers.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
This Pokémon is genderless.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Mewtwo is highly skilled with {{t|Psychic}} powers. It can fly through use of telekinesis, speak telepathically, and take control of another living being&#039;s mind. Mewtwo is also capable of wielding various types of attacks (but to a slightly lesser extent than {{p|Mew}}). &lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Special]] {{pkmn|manga}}, Mewtwo fights with a highly skilled combination of {{m|Psywave}}s and a giant spoon for long range and close range battles, respectively.&lt;br /&gt;
&lt;br /&gt;
Mewtwo also has the ability to telekinetically create massive hurricanes powerful enough to destroy the planet.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Mewtwo is very aggressive and thinks of nothing but battling and defeating its foes. Its viciousness results from the repeated recombining of its DNA and the loss of its friend {{an|Amber}}. During the anime special &#039;&#039;[[Mewtwo Returns]]&#039;&#039;, however, Mewtwo seems to have developed a very protective and guardian-like nature to the point of surrendering to Giovanni just to keep its fellow clones safe.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Rare.gif|right|frame|[[List of Pokémon by habitat#Rare Pokémon|Rare Pokémon]]]]&lt;br /&gt;
Mewtwo, being a cloned Pokémon, has no &#039;&#039;natural&#039;&#039; habitat.  However, it has been known to make its hideout in [[Cerulean Cave]]&#039;s basement.  Also, in the {{pkmn|anime}}, Mewtwo has been seen roaming a large city under the cover of night.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
According to the scientific logs found in the {{ka|Pokémon Mansion}} of [[Cinnabar Island]], Mewtwo was born of a pregnant {{p|Mew}} whose embryo had been tampered with and its DNA had been repetitively spliced. It was held and studied in the mansion where the scientists, including [[Blaine]] and [[Mr. Fuji|Dr. Fuji]] (now known as Mr. Fuji), performed horrific gene-splicing experiments that made it vicious and extremely powerful. It eventually broke free of the Mansion (destroying it in the process) and fled to [[Cerulean Cave|the Unknown Dungeon]]. There, the {{player}} may capture it after beating the [[Elite Four]]. Cerulean Cave collapses [[Generation II|three years later]], and it leaves the mysterious [[In-battle effect item#Berserk Gene|Berserk Gene]] in a lake near the collapsed Cerulean Cave (implying that the encounter did happen).&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Capture14.png|thumb|right|225px|{{an|Mewtwo}} in the anime]]&lt;br /&gt;
{{main|Mewtwo (anime)}}&lt;br /&gt;
&lt;br /&gt;
While {{an|Mewtwo}} has been the Pokémon of focus of two {{pkmn|movie}}s, it also made brief appearances in &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039; and &#039;&#039;[[EP065|Showdown at the Poké-Corral]]&#039;&#039; in its body armor. The first instance was when [[Giovanni]] used it to battle {{Gary}}&#039;s {{TP|Gary|Arcanine}} and {{TP|Gary|Nidoking}}. The second time was when Mewtwo totaled Giovanni&#039;s headquarters and flew off. While a scene involving Mewtwo and Giovanni did appear in &#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039;, it wasn&#039;t in the movie.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn2|Mirage}} Mewtwo appears in &#039;&#039;[[The Mastermind of Mirage Pokémon]]&#039;&#039; and is the most powerful Pokémon controlled by the [[Mirage Master]].&lt;br /&gt;
&lt;br /&gt;
Mewtwo appears chasing a {{p|Mew}} during the opening of [[The Rise of Darkrai]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In Pokémon Special===&lt;br /&gt;
Mewtwo has a similar origin and personality to the Mewtwo that appeared in the anime. It is a genetically engineered Pokémon created by [[Blaine]] for [[Team Rocket]] by splicing Mew&#039;s DNA with his own. Blaine later defected from Team Rocket and hid himself away, as both he and Mewtwo were suffering from an illness caused by a shared psychic link due to their mutual DNA. Mewtwo went on a rampage and hid itself in the Cerulean Cave, but {{Special|Red}} was able to capture him with a Master Ball and return him to Blaine so he could attempt to find a cure for their illness. Blaine and Mewtwo fought against [[Lance]] but were defeated when their condition weakened them. The pair were later cured by the flames of an {{p|Entei}} whom Blaine had earlier befriended. Later, Blaine left Mewtwo on his own, and the legendary Pokémon only returned when he learned of Giovanni&#039;s plans to use {{p|Deoxys}} for nefarious purposes. Mewtwo joined up with Red to attempt to defeat Deoxys and Giovanni.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Get da ze!===&lt;br /&gt;
[[Shū]]&#039;s father is portrayed as having been the creator of Mewtwo after a failed five year search for the elusive Mew.&lt;br /&gt;
&lt;br /&gt;
===In Magical Pokémon Journey===&lt;br /&gt;
During the final volume of [[Magical Pokémon Journey|this manga]], [[Hazel]] goes to a forest in another dimension to find Mew so it can grant her a wish, and gets trapped by Mewtwo.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Mewtwo (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
[[Image:Mewtwo Melee.jpg|thumb|right|Mewtwo in SSBM]]&lt;br /&gt;
Mewtwo is a playable character and is unlocked after a lot of playing in VS. Mode; either after 700 matches or 20 hours of combined play. The time taken is reduced by the number of human players, so Mewtwo can be unlocked after just five hours if four players are playing for the whole time.&lt;br /&gt;
&lt;br /&gt;
Ironically for its legendary status, Mewtwo is considered to be the poorest character when played at the highest metagame. It is easy to knock off the stage due to its large body and light weight. In addition, Mewtwo is slow, does not have any fast defensive options and also has general problems with some of its other moves. This all leads to Mewtwo&#039;s position in the bottom tier. &lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
=====Classic Mode=====&lt;br /&gt;
A genetically created Pokémon, Mewtwo is the result of many long years of research by a solitary scientist. Although Mewtwo was born from the genes of the legendary Pokémon Mew, its size and character are far different than its ancestor. Its battle abilities have been radically heightened, making it ruthless.&lt;br /&gt;
&lt;br /&gt;
=====Adventure Mode=====&lt;br /&gt;
As Mewtwo relies mostly on its powerful brain, there are times when it scarcely uses its arms and legs. Since Mewtwo spends much of its time floating, it flies far when struck. {{m|Shadow Ball}} traces a jagged path once released: the longer Mewtwo holds it, the more powerful it becomes. Mewtwo uses {{M|Confusion}} to spin its foes around.&lt;br /&gt;
&lt;br /&gt;
=====All-Star Mode=====&lt;br /&gt;
Mewtwo is definitely not a speedy character, but its ESP-powered grab and throw moves are comparatively strong. {{m|Teleport}} has a short range, but doesn&#039;t leave it open to attack. It&#039;s best used as an escape move during disturbances. Mewtwo can daze a foe if it makes eye contact and uses {{m|Disable}}; the move is useless unless Mewtwo is facing its enemy.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
Mewtwo was cut from the sequel&#039;s roster. Internal data features data for seven characters not in the roster; Mewtwo included. It is currently unknown if it will be possible to utilize this data in any way but this does show that Mewtwo was seriously considered for the game as there is the picture for ending classic mode of Mewtwo, and Mewtwo&#039;s voice was also found on the disc, but there is a chance that the data for Mewtwo is merely recycled from Melee.  Mewtwo does appear as a collectible trophy after clearing All-Star mode on Intense difficulty, however.&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Mewtwo was one of the first four Pokémon designs revealed when the [[Pokémon 151]] brand was first announced.  In the shirt design, two Mewtwo are holding a 150 Crest with a DNA Strand as its Header. On top of it is a crown with a Poké Ball as its Jewel.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
*{{eng|Pokémon Stadium}}: Mewtwo is the player&#039;s final opponent.&lt;br /&gt;
*[[Pokémon Stadium 2]]: {{ga|Silver}} uses a Mewtwo in the final battle.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=psychic&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=It was created by a scientist after years of horrific gene splicing and DNA engineering experiments. &lt;br /&gt;
|yellowdex=Its DNA is almost the same as {{P|Mew}}&#039;s. However, its size and disposition are vastly different.&lt;br /&gt;
|golddex=Because its battle abilities were raised to the ultimate level, it thinks only of defeating its foes. &lt;br /&gt;
|silverdex=It usually remains motionless to conserve energy, so that it may unleash its full power in battle. &lt;br /&gt;
|crystaldex=A vicious psychic Pokémon created by genetic engineering. Its cold, glowing eyes strike fear into its enemy. &lt;br /&gt;
|rubydex=Mewtwo is a Pokémon that was created by genetic manipulation. However, even though the scientific power of humans created this Pokémon&#039;s body, they failed to endow Mewtwo with a compassionate heart. &lt;br /&gt;
|sapphiredex=Mewtwo is a Pokémon that was created by genetic manipulation. However, even though the scientific power of humans created this Pokémon&#039;s body, they failed to endow Mewtwo with a compassionate heart. &lt;br /&gt;
|emeralddex=A Pokémon that was created by genetic manipulation. However, even though the scientific power of humans made its body, they failed to give it a warm heart. &lt;br /&gt;
|firereddex=A Pokémon whose genetic code was repeatedly recombined for research. It turned vicious as a result. &lt;br /&gt;
|leafgreendex=It was created by a scientist after years of horrific gene-splicing and DNA-engineering experiments. &lt;br /&gt;
|stadiumdex=A vicious {{T|psychic}} Pokémon created by genetic engineering. Its cold glowing eyes strike fear into the hearts of its enemies&lt;br /&gt;
|stadium2dex=Because its battle abilities were raised to the ultimate level, it thinks only of defeating its foes.&lt;br /&gt;
|diamonddex=A Pokémon created by recombining Mew&#039;s genes. It&#039;s said to have the most savage heart among Pokémon. &lt;br /&gt;
|pearldex=A Pokémon created by recombining Mew&#039;s genes. It&#039;s said to have the most savage heart among Pokémon.&lt;br /&gt;
|platinumdex=A Pokémon created by recombining Mew&#039;s genes. It&#039;s said to have the most savage heart among Pokémon. &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=psychic |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=One |&lt;br /&gt;
rbarea=[[Cerulean Cave]] |&lt;br /&gt;
yrarity=One |&lt;br /&gt;
yarea=[[Cerulean Cave]] |&lt;br /&gt;
gen2ex=rby|&lt;br /&gt;
gsarea=[[Time Capsule]] |&lt;br /&gt;
carea=[[Time Capsule]] |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgrarity=One |&lt;br /&gt;
frlgarea=[[Cerulean Cave]] |&lt;br /&gt;
gen4ex=pal|&lt;br /&gt;
dprarity=None |&lt;br /&gt;
dparea=[[Pal Park]] |&lt;br /&gt;
ptarea=[[Pal Park]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=psychic&lt;br /&gt;
|trozei=Random Agent Cards&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Western Cave]] (99F)&lt;br /&gt;
|md2=[[Dark Crater]] (B6F)&amp;lt;br&amp;gt;[[Aegis Cave]] (B5F)&amp;lt;br&amp;gt;(with [[Mystery Part and Secret Slab|Mystery Part or Secret Slab]] in the bag) (Darkness)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mewtwo is only obtainable in [[Pokémon Mystery Dungeon 2|Pokémon Mystery Dungeon (Explorers of Time)]] after downloading a [[Wonder Mail]] from the Nintendo WFC.&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
type=psychic|&lt;br /&gt;
HP=106 |&lt;br /&gt;
Attack=110 |&lt;br /&gt;
Defense=90 |&lt;br /&gt;
SpAtk=154 |&lt;br /&gt;
SpDef=90 |&lt;br /&gt;
Special=154 |&lt;br /&gt;
Speed=130 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1psychic=yes|&lt;br /&gt;
oldghost=0}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Mewtwo}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|psychic|psychic|4|1|Mewtwo}}&lt;br /&gt;
{{mlentry4|Start|Confusion|Psychic|Special|50|100|25|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Disable|Normal|Status|&amp;amp;mdash;|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|8|Barrier|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|15|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|22|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|29|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|36|Miracle Eye|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|1}}&lt;br /&gt;
{{mlentry4|43|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|50|Psycho Cut|Psychic|Physical|70|100|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|57|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|64|Guard Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|64|Power Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|0}}&lt;br /&gt;
{{mlentry4|71|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|79|Me First|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|2}}&lt;br /&gt;
{{mlentry4|86|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|93|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|100|Aura Sphere|Fighting|Special|90|&amp;amp;mdash;|20|Beauty|2}}&lt;br /&gt;
{{movelist/note|3|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|Psychic|Psychic|4|1|Mewtwo}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM08]]|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM49]]|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM60]]|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM63]]|Embargo|Dark|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2}}&lt;br /&gt;
{{movelist/note|4|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
As a legendary Pokémon, Mewtwo cannot breed.&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|psychic|psychic|4|1|Mewtwo}}&lt;br /&gt;
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|DynamicPunch|Fighting|Physical|100|50|5|Cool|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mega Punch|Normal|Physical|80|85|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Metronome|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Nightmare|Ghost|Status|&amp;amp;mdash;|100|15|Smart|2|||no|no|yes|no|no}}&lt;br /&gt;
{{mtentry4|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Selfdestruct|Normal|Physical|200|100|5|Beauty|0|||no|no|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|yes}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|psychic}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
&lt;br /&gt;
====[[TCG]]-only Moves====&lt;br /&gt;
*{{m|Hypnosis}} {{ic|Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=psychic |&lt;br /&gt;
ndex=150 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=99.9% |&lt;br /&gt;
area=Cryptic Cave |&lt;br /&gt;
P1= I long to demonstrate my power to the world! |&lt;br /&gt;
P2= What gives? Why is my HP down by half? |&lt;br /&gt;
P3= I feel faint... This shouldn&#039;t be happening to me... |&lt;br /&gt;
PL= Fine! Leveled up! Witness my newfound power! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-22% |&lt;br /&gt;
iq=C |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/0|150|Mewtwo|1|Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=psychic|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=150|&lt;br /&gt;
name=Mewtwo|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Mewtwo has the second highest {{stat|Special Attack}} in the game, surpassed only by the Attack Forme of {{p|Deoxys}}. This makes it the Pokémon with the highest Special Attack if event Pokémon are not counted.&lt;br /&gt;
** Mewtwo was initially the only Pokémon with a [[base stat]] total of 590 (increased to 680 from [[Generation II]] onwards), at the time the highest in the game. It was later joined by {{cat|Pokémon with a base stat total of 680|several other Pokémon}}, and finally surpassed by {{p|Arceus}}&#039;s total of 720.&lt;br /&gt;
* In [[Pokémon Special]], shortly after Mewtwo was revealed, ironically, (although no one knew what it was) {{Special|Red}} mentioned there being 150 Pokémon, not knowing about Mew. After this, {{Special|Blue}} contradicted Red, saying there were 151, and most [[Pokémon Breeder]]s&#039; goals included finding Mew, to whom they referred to as #151, Mew. However, none of these people knew about #150, as it was secretly being created when this was pointed out, so only [[Team Rocket]], Red, and Blue knew about Mewtwo.&lt;br /&gt;
* Some of Mewtwo&#039;s sprites and images are seen with it having three segments while other sprites and images are seen of it with only two segments&lt;br /&gt;
* Mewtwo was the first Pokémon seen in the English dub, as it appears at the very beginning of the [[Pokémon Theme|first dub opening]].&lt;br /&gt;
* In the games, Mew was said to have given live birth to Mewtwo during Generation I. Pokémon were shown to hatch from {{pkmn|egg}}s, however, in the following generation. The statement about Mew giving birth remains in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* For unknown reasons, a {{shiny2}} Mewtwo from {{3v2|Gold|Silver|Crystal}} will appear black instead of green when viewed through [[Pokémon Stadium 2]].&lt;br /&gt;
* One of Mewtwo&#039;s alternate &amp;quot;costumes&amp;quot; in [[Super Smash Bros. Melee]] makes it green, similar to its normal shiny form.&lt;br /&gt;
* In the games, its birthday is February 6, as stated in a journal quote from the {{ka|Pokémon Mansion}}.&lt;br /&gt;
* In Super Smash Bros. Melee, Mewtwo&#039;s Standard Special attack, {{m|Shadow Ball}} is able to hit {{p|Jigglypuff}}, a {{type2|Normal}}, which it would not normally be able to do. This is not usually considered a true representation of the move, as in other games of that series, moves that are usually super-effective against a type do not apply, e.g. in [[Super Smash Bros. Brawl]] {{p|Charizard}}&#039;s Flamethrower does not deal massive amounts of damage to {{p|Lucario}} or {{p|Ivysaur}}, and similarly does not deal very low damage to {{p|Squirtle}}.&lt;br /&gt;
* Although Mewtwo&#039;s signature move in Super Smash Bros. Melee, as well as in the {{pkmn|anime}}, is Shadow Ball, it can&#039;t learn Shadow Ball without [[TM30]].&lt;br /&gt;
* In the English dubbed anime &#039;&#039;{{wp|Tokyo Mew Mew|Mew Mew Power}}&#039;&#039;, the second episode was titled &amp;quot;Mew Two&amp;quot;, which could be a possible reference to this Pokémon. &lt;br /&gt;
**Like the Pokémon anime for the first eight years in the U.S., Mew Mew Power was an anime also dubbed by [[4Kids Entertainment]].&lt;br /&gt;
*Mewtwo can learn attacking moves of all types except {{t|Dragon}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Mewtwo is the result of humankind&#039;s attempts at creating a genetically enhanced clone of a Pokémon.&lt;br /&gt;
&lt;br /&gt;
Its nature and origin are similar to elements of {{wp|Mary Shelly}}&#039;s &#039;&#039;{{wp|Frankenstein}}&#039;&#039;, in which a life-form created through unnatural means turns on its creators. Like Mew, Mewtwo has some {{wp|feline}} characteristics. Its body structure is much larger as a result of gene-splicing.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Mewtwo&#039;s name is a combination of &#039;&#039;{{p|Mew}}&#039;&#039;, referring to the Pokémon on which it was based, and &#039;&#039;two&#039;&#039;,  indicating that it is a clone of Mew. It also sounds somewhat phonetically similar to the English word &#039;&#039;{{wp|mutant}}&#039;&#039; (myūtanto).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* [[List of German Pokémon names|German]]: Mewtu&lt;br /&gt;
* [[List of French Pokémon names|French]]: Mewtwo&lt;br /&gt;
* [[List of Korean Pokémon names|Korean]]: 뮤츠 &#039;&#039;Myucheu&#039;&#039;&lt;br /&gt;
* [[List of Chinese Pokémon names|Chinese]]: 超夢夢&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Mewtwo (anime)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://myuutsu.yami-yugi.net/ The Ultimate Clone], the fanlisting for Mewtwo&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNext | prev=Dragonite | next=Mew|type=psychic| prevnum=149| nextnum=151}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Kanto Legendary Pokémon]]&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
[[de:Mewtu]]&lt;br /&gt;
[[fr:Mewtwo]]&lt;br /&gt;
[[ja:ミュウツー]]&lt;br /&gt;
[[pl:Mewtwo]]&lt;br /&gt;
[[pt:Mewtwo (pokémon)]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=782608</id>
		<title>Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=782608"/>
		<updated>2009-06-09T23:12:57Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Damage-dealing moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|dark}}&lt;br /&gt;
{{TypeNotice|Dark|あく|Aku}}&lt;br /&gt;
Some notable trainers of Dark-types include [[Karen]] of the [[Indigo Plateau]] [[Elite Four]] and [[Sidney]] of the [[Hoenn]] Elite Four. Notably, the Dark-type is the only type that has not had at least one [[Pokémon Gym]] dedicated to it.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=66 |&lt;br /&gt;
Attack=93 |&lt;br /&gt;
Defense=59 |&lt;br /&gt;
SpAtk=76 |&lt;br /&gt;
SpDef=60 |&lt;br /&gt;
Speed=71 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=75.69 |&lt;br /&gt;
Attack=103.06 |&lt;br /&gt;
Defense=75.75 |&lt;br /&gt;
SpAtk=85.19 |&lt;br /&gt;
SpDef=73.81 |&lt;br /&gt;
Speed=77.25 }}&lt;br /&gt;
&amp;lt;!--out of 16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
Dark-type moves: &lt;br /&gt;
&lt;br /&gt;
* Are super-effective against: {{t|Ghost}}, {{t|Psychic}}&lt;br /&gt;
* Are not very effective against: &#039;&#039;&#039;Dark&#039;&#039;&#039;, {{t|Fighting}}, {{T|Steel}}&lt;br /&gt;
* Have no effect against: None&lt;br /&gt;
&lt;br /&gt;
Dark-type Pokémon: &lt;br /&gt;
&lt;br /&gt;
* Resist: &#039;&#039;&#039;Dark&#039;&#039;&#039;, {{t|Ghost}} &lt;br /&gt;
* Are weak to: {{t|Bug}}, {{t|Fighting}}&lt;br /&gt;
* Have immunity to: {{t|Psychic}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Dark-type Pokémon were added in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
Dark-type Pokémon are notable for the fact that they don&#039;t have any strong stat trends other than Attack (which is in and of itself modified by a few powerful outliers and slightly ironic as Dark was a special type, not a physical type.), but usually have relatively poor defenses, with the exception of {{p|Umbreon}} and {{p|Tyranitar}} (the second is probably due to {{t|Rock|its other type}}). Just the same, Pokémon that are both Dark-type and {{type2|Ghost}} have no true weaknesses, as the resistances of the Dark-type cover the weaknesses of Ghost, and vice-versa. One of the greatest advantages of the Dark-type is that they are immune to {{type2|Psychic}}s.&lt;br /&gt;
&lt;br /&gt;
Dark-type moves, when combating Psychic-types, are especially useful due to their secondary effects; {{m|Crunch}} lowers Defense (an already low stat among Psychic-types), {{m|Bite}} causes [[Status_ailments#flinch|Flinching]], {{m|Faint Attack}} never misses, {{m|Night Slash}} has a high [[critical hit]] ratio while {{m|Pursuit}} hits Pokémon as they switch for double damage. Many Dark-type moves also involve stealing or deception, such as moves like {{m|Thief}}, which steals an opponent&#039;s held item, and {{m|Snatch}}, which steals the beneficial effects of an opponent&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
Interestingly, despite the fact that in generations prior to [[Generation IV]], all Dark-type moves were [[special move]]s, there is only &#039;&#039;one&#039;&#039; special Dark-type move in Generation IV (Dark Pulse), which itself was actually introduced in that generation, meaning all Dark-type moves from before are actually considered [[physical move]]s.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Dark-type moves typically become [[Smart Contest|Smart]]-type, but can also be any of the other four Contest types.&lt;br /&gt;
&lt;br /&gt;
In total, there are 23 Pokémon with the Dark-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Dark-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; -moz-border-radius: 1em; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|197&lt;br /&gt;
|{{MS|197}}&lt;br /&gt;
|{{p|Umbreon}}&lt;br /&gt;
|-&lt;br /&gt;
|261&lt;br /&gt;
|{{MS|261}}&lt;br /&gt;
|{{p|Poochyena}}&lt;br /&gt;
|-&lt;br /&gt;
|262&lt;br /&gt;
|{{MS|262}}&lt;br /&gt;
|{{p|Mightyena}}&lt;br /&gt;
|-&lt;br /&gt;
|359&lt;br /&gt;
|{{MS|359}}&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|491&lt;br /&gt;
|{{MS|491}}&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dark-type Pokémon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; -moz-border-radius: 1em; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{MS|198}}&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MS|215}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MS|228}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MS|229}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|302&lt;br /&gt;
|{{MS|302}}&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|430&lt;br /&gt;
|{{MS|430}}&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MS|461}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; -moz-border-radius: 1em; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MS|248}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MS|274}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MS|275}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MS|318}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MS|319}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MS|332}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MS|342}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|434&lt;br /&gt;
|{{MS|434}}&lt;br /&gt;
|{{p|Stunky}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|435&lt;br /&gt;
|{{MS|435}}&lt;br /&gt;
|{{p|Skuntank}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|{{MS|442}}&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|452&lt;br /&gt;
|{{MS|452}}&lt;br /&gt;
|{{p|Drapion}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{dark color}}; -moz-border-radius: 1em; border: 5px solid #{{dark color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Assurance}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the target has already taken some damage in the same turn, this attack&#039;s power is doubled. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Beat Up}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Does more damage the more Pokémon are in the user&#039;s party. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bite}}{{tt|*|Normal-type move in Generation I}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of causing the opponent to {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Crunch}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 20% chance of lowering target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dark Pulse}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 20% chance of making the target {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Faint Attack}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Throws held item, power and effects depend on held item.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Knock Off}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents the target from using its held item.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Night Slash}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Payback}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Power doubles if used after opponent attacks.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Punishment}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Power increases the more the target has powered up with stat changes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pursuit}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Deals double damage if target is switching out of battle.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sucker Punch}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks first. Fails if target is not preparing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thief}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Steals target&#039;s held item if user has no held item.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{dark color}}; -moz-border-radius: 1em; border: 5px solid #{{dark color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dark Void}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts the target to {{status|Sleep|sleep}}. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Embargo}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents the target from using its held item. Also prevents Trainers from using items on it. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fake Tears}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Sharply lowers the target&#039;s {{stat|Special Defense}}.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flatter}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Confuses the target. However, it also raises the target&#039;s {{stat|Special Attack}}.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Memento}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user faints. In return, it sharply lowers the target&#039;s {{stat|Attack}} and {{stat|Special Attack}}.    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Nasty Plot}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Sharply raises the user&#039;s {{stat|Special Attack}}. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Snatch}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Reaction&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Steals the effects of any healing or status-changing move the target attempts to use.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Switcheroo}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user trades held items with the target. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Taunt}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The target can only use attack moves for two to four turns.      &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Torment}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The target can&#039;t use the same move twice in a row.       &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* There are no Dark-type moves with a base power greater than 80, making it the only elemental type without a single move with a base power of 100 or more.&lt;br /&gt;
* None of the main characters of the {{pkmn|anime}} own a Dark-type Pokémon. However, {{Ash}}, [[James]], and {{an|May}} own or have owned Pokémon that can evolve into a Dark-type.&lt;br /&gt;
* Before {{2v2|Diamond|Pearl}}, damaging Dark-type moves were all considered [[special move|special]], but all damaging Dark-type moves that existed then became [[physical move|physical]] in Generation IV. There is currently only one special Dark-type move (excluding {{m|Hidden Power}}), and it was created in Generation IV: {{m|Dark Pulse}}.&lt;br /&gt;
* While holding the {{DL|Plate|Dread Plate}}, {{p|Arceus}}&#039;s {{m|Judgment}} becomes the strongest Dark-type move and the only one to have a base power of more than 80 consistently.&lt;br /&gt;
* Officially, this type&#039;s Brazilian Portuguese translation is &amp;quot;Noturno&amp;quot;, but at times it is named as &amp;quot;Sombrio&amp;quot; or &amp;quot;Trevas&amp;quot; as well.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Noturno&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Duister&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Ténèbres&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Unlicht&#039;&#039;&#039;&lt;br /&gt;
* Hebrew: &#039;&#039;&#039;אפל&#039;&#039;&#039; &#039;&#039;affel&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Buio&#039;&#039;&#039;&lt;br /&gt;
* Japanese: &#039;&#039;&#039;あく&#039;&#039;&#039; (悪) &#039;&#039;aku&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;악&#039;&#039;&#039; &#039;&#039;ak&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Mroczny&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Siniestro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Unlicht (Typ)]]&lt;br /&gt;
[[fr:Ténèbres]]&lt;br /&gt;
[[ja:あく]]&lt;br /&gt;
[[pt:Tipo Dark]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Flying_(type)&amp;diff=782605</id>
		<title>Flying (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Flying_(type)&amp;diff=782605"/>
		<updated>2009-06-09T23:11:42Z</updated>

		<summary type="html">&lt;p&gt;MrMaster: /* Damage-dealing moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|flying}}&lt;br /&gt;
{{TypeNotice|Flying|ひこう|Hikou}}&lt;br /&gt;
Notable trainers that specialize in the Flying-type include [[Falkner]] of [[Violet City]] and [[Winona]] of [[Fortree City]], both of whom are [[Gym Leader]]s. &lt;br /&gt;
&lt;br /&gt;
This type is the only one of the seventeen that is never seen as a pure type, with the exception of the use of {{m|Conversion}}-like [[move]]s and [[abilities]] such as {{a|Multitype}} and {{a|Color Change}}. Each other type, besides the {{type2|Fighting}}, has also been paired with the Flying-type on at least one Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=flying|&lt;br /&gt;
HP=67 |&lt;br /&gt;
Attack=73 |&lt;br /&gt;
Defense=66 |&lt;br /&gt;
SpAtk=69 |&lt;br /&gt;
SpDef=74 |&lt;br /&gt;
Speed=83 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=flying|&lt;br /&gt;
HP=80.07 |&lt;br /&gt;
Attack=84.61 |&lt;br /&gt;
Defense=75.76 |&lt;br /&gt;
SpAtk=83.12 |&lt;br /&gt;
SpDef=81.27 |&lt;br /&gt;
Speed=88.71 }}&lt;br /&gt;
&amp;lt;!--out of 41!!!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
Flying-type moves:&lt;br /&gt;
* Are super-effective against: {{t|Bug}}, {{t|Fighting}}, {{t|Grass}}&lt;br /&gt;
* Are not very effective against: {{t|Electric}}, {{t|Rock}}, {{t|Steel}}&lt;br /&gt;
* Have no effect against: None&lt;br /&gt;
&lt;br /&gt;
Flying-type Pokémon:&lt;br /&gt;
* Resist: {{t|Bug}}, {{t|Fighting}}, {{t|Grass}}&lt;br /&gt;
* Are weak to: {{t|Electric}}, {{t|Ice}}, {{t|Rock}}&lt;br /&gt;
* Have immunity to: {{t|Ground}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Defensively, the Flying type is useful for its immunity to the common {{type2|Ground}} move {{m|Earthquake}} and its resistance to {{t|Fighting}}. However, the Flying-type&#039;s weaknesses aren&#039;t uncommon and can often offset the benefits of immunity to Ground, especially due to many dual-type {{2t|Rock|Ground}} Pokémon. However, most Flying-types have access to {{m|Roost}}, allowing them to restore their health. Flying-types usually have below average defense stats, making them vulnerable to most physical attacks, super effective or not.&lt;br /&gt;
&lt;br /&gt;
Offensively, Flying-type moves are usually only useful when benefited by [[same-type attack bonus]] and for their strength against {{type2|Fighting}}. The types Flying is {{DL|Damage modification|super effective}} against aren&#039;t common. In their favor though, most fully evolved Flying-types have above-average {{Stat|Attack}} and {{Stat|Speed}} [[stats]]. However, having below average {{Stat|Special Attack}} makes such moves as {{m|Air Cutter}} and {{m|Air Slash}} almost useless.&lt;br /&gt;
&lt;br /&gt;
When used in {{pkmn|Contest}}s, Flying-type moves typically become [[Cool Contest|Cool]] moves, but can also be of the other four Contest types, excluding [[Tough Contest|Tough]].&lt;br /&gt;
&lt;br /&gt;
In total, there are sixty-five Pokémon with the Flying-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Half Flying-type Pokémon===&lt;br /&gt;
&#039;&#039;Secondary Flying-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{flying color light}}; -moz-border-radius: 1em; border: 5px solid #{{flying color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{flying color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{flying color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|006&lt;br /&gt;
|{{MS|006}}&lt;br /&gt;
|{{p|Charizard}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|012&lt;br /&gt;
|{{MS|012}}&lt;br /&gt;
|{{p|Butterfree}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|016&lt;br /&gt;
|{{MS|016}}&lt;br /&gt;
|{{p|Pidgey}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|017&lt;br /&gt;
|{{MS|017}}&lt;br /&gt;
|{{p|Pidgeotto}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|018&lt;br /&gt;
|{{MS|018}}&lt;br /&gt;
|{{p|Pidgeot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|021&lt;br /&gt;
|{{MS|021}}&lt;br /&gt;
|{{p|Spearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|022&lt;br /&gt;
|{{MS|022}}&lt;br /&gt;
|{{p|Fearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|041&lt;br /&gt;
|{{MS|041}}&lt;br /&gt;
|{{p|Zubat}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|042&lt;br /&gt;
|{{MS|042}}&lt;br /&gt;
|{{p|Golbat}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|083&lt;br /&gt;
|{{MS|083}}&lt;br /&gt;
|{{p|Farfetch&#039;d}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|084&lt;br /&gt;
|{{MS|084}}&lt;br /&gt;
|{{p|Doduo}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|085&lt;br /&gt;
|{{MS|085}}&lt;br /&gt;
|{{p|Dodrio}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|123&lt;br /&gt;
|{{MS|123}}&lt;br /&gt;
|{{p|Scyther}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|130&lt;br /&gt;
|{{MS|130}}&lt;br /&gt;
|{{p|Gyarados}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|142&lt;br /&gt;
|{{MS|142}}&lt;br /&gt;
|{{p|Aerodactyl}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|144&lt;br /&gt;
|{{MS|144}}&lt;br /&gt;
|{{p|Articuno}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|145&lt;br /&gt;
|{{MS|145}}&lt;br /&gt;
|{{p|Zapdos}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|146&lt;br /&gt;
|{{MS|146}}&lt;br /&gt;
|{{p|Moltres}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|149&lt;br /&gt;
|{{MS|149}}&lt;br /&gt;
|{{p|Dragonite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|163&lt;br /&gt;
|{{MS|163}}&lt;br /&gt;
|{{p|Hoothoot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|164&lt;br /&gt;
|{{MS|164}}&lt;br /&gt;
|{{p|Noctowl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|165&lt;br /&gt;
|{{MS|165}}&lt;br /&gt;
|{{p|Ledyba}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|166&lt;br /&gt;
|{{MS|166}}&lt;br /&gt;
|{{p|Ledian}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|169&lt;br /&gt;
|{{MS|169}}&lt;br /&gt;
|{{p|Crobat}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|176&lt;br /&gt;
|{{MS|176}}&lt;br /&gt;
|{{p|Togetic}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|177&lt;br /&gt;
|{{MS|177}}&lt;br /&gt;
|{{p|Natu}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|178&lt;br /&gt;
|{{MS|178}}&lt;br /&gt;
|{{p|Xatu}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|187&lt;br /&gt;
|{{MS|187}}&lt;br /&gt;
|{{p|Hoppip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|188&lt;br /&gt;
|{{MS|188}}&lt;br /&gt;
|{{p|Skiploom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|189&lt;br /&gt;
|{{MS|189}}&lt;br /&gt;
|{{p|Jumpluff}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|193&lt;br /&gt;
|{{MS|193}}&lt;br /&gt;
|{{p|Yanma}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{MS|198}}&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|207&lt;br /&gt;
|{{MS|207}}&lt;br /&gt;
|{{p|Gligar}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|225&lt;br /&gt;
|{{MS|225}}&lt;br /&gt;
|{{p|Delibird}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|226&lt;br /&gt;
|{{MS|226}}&lt;br /&gt;
|{{p|Mantine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|227&lt;br /&gt;
|{{MS|227}}&lt;br /&gt;
|{{p|Skarmory}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|249&lt;br /&gt;
|{{MS|249}}&lt;br /&gt;
|{{p|Lugia}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|250&lt;br /&gt;
|{{MS|250}}&lt;br /&gt;
|{{p|Ho-Oh}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|267&lt;br /&gt;
|{{MS|267}}&lt;br /&gt;
|{{p|Beautifly}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|276&lt;br /&gt;
|{{MS|276}}&lt;br /&gt;
|{{p|Taillow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|277&lt;br /&gt;
|{{MS|277}}&lt;br /&gt;
|{{p|Swellow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|278&lt;br /&gt;
|{{MS|278}}&lt;br /&gt;
|{{p|Wingull}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|279&lt;br /&gt;
|{{MS|279}}&lt;br /&gt;
|{{p|Pelipper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|284&lt;br /&gt;
|{{MS|284}}&lt;br /&gt;
|{{p|Masquerain}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|291&lt;br /&gt;
|{{MS|291}}&lt;br /&gt;
|{{p|Ninjask}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|333&lt;br /&gt;
|{{MS|333}}&lt;br /&gt;
|{{p|Swablu}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|334&lt;br /&gt;
|{{MS|334}}&lt;br /&gt;
|{{p|Altaria}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|357&lt;br /&gt;
|{{MS|357}}&lt;br /&gt;
|{{p|Tropius}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|373&lt;br /&gt;
|{{MS|373}}&lt;br /&gt;
|{{p|Salamence}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|384&lt;br /&gt;
|{{MS|384}}&lt;br /&gt;
|{{p|Rayquaza}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|396&lt;br /&gt;
|{{MS|396}}&lt;br /&gt;
|{{p|Starly}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|397&lt;br /&gt;
|{{MS|397}}&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|398&lt;br /&gt;
|{{MS|398}}&lt;br /&gt;
|{{p|Staraptor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|414&lt;br /&gt;
|{{MS|414}}&lt;br /&gt;
|{{p|Mothim}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|415&lt;br /&gt;
|{{MS|415}}&lt;br /&gt;
|{{p|Combee}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|416&lt;br /&gt;
|{{MS|416}}&lt;br /&gt;
|{{p|Vespiquen}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|425&lt;br /&gt;
|{{MS|425}}&lt;br /&gt;
|{{p|Drifloon}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|426&lt;br /&gt;
|{{MS|426}}&lt;br /&gt;
|{{p|Drifblim}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|430&lt;br /&gt;
|{{MS|430}}&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|441&lt;br /&gt;
|{{MS|441}}&lt;br /&gt;
|{{p|Chatot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|458&lt;br /&gt;
|{{MS|458}}&lt;br /&gt;
|{{p|Mantyke}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|468&lt;br /&gt;
|{{MS|468}}&lt;br /&gt;
|{{p|Togekiss}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|469&lt;br /&gt;
|{{MS|469}}&lt;br /&gt;
|{{p|Yanmega}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|472&lt;br /&gt;
|{{MS|472}}&lt;br /&gt;
|{{p|Gliscor}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|492&lt;br /&gt;
| align=center | {{MS|492S}}&lt;br /&gt;
|{{p|Shaymin}}{{tt|*|Sky Forme only}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{flying color}}; -moz-border-radius: 1em; border: 5px solid #{{flying color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{flying color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! width=&amp;quot;70pt&amp;quot; | Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Aerial Ace}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Aeroblast}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Air Cutter}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Air Slash}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of causing the opponent to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bounce}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User jumps the first turn, then strikes the next turn.  Has a 30% chance of {{status|paralyzing}} its opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Brave Bird}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User takes 1/3 recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Chatter}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May confuse foe.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Drill Peck}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | No added effect.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fly}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | In battle: User flies up the first turn, then strikes the next turn.&amp;lt;br&amp;gt; Out of battle: Can be used to fly to visited cities.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gust}}{{tt|*|Normal-type move in Generation I}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Deals double damage to a target using Fly or Bounce.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Peck}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | No added effect.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pluck}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the target has a [[Berry]], the move deals double damage and the user uses the Berry. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sky Attack}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 140&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User charges first turn, then strikes second turn. Has a 30% chance of making the target {{status|flinch}}. Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Wing Attack}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | No added effect.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{flying color}}; -moz-border-radius: 1em; border: 5px solid #{{flying color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{flying color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! width=&amp;quot;70pt&amp;quot; | Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Defog}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | In battle: Lowers target&#039;s evasion 1 level.&amp;lt;br&amp;gt; Out of battle: Clears thick [[Weather conditions#Fog|fog]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|FeatherDance}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers target&#039;s {{Stat|Attack}} 2 levels.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mirror Move}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User copies the last move that targeted this Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Roost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User regains half of its max HP, then loses the Flying-type until its next turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tailwind}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User and Ally&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Doubles {{stat|Speed}} of the user&#039;s side for 3 turns.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* There are no pure Flying-type Pokémon. No Pokémon has Flying as its primary type, either.&lt;br /&gt;
** With the [[Sky Plate]] held, the legendary Pokémon {{p|Arceus}} is the only Pokémon capable of becoming a pure Flying-type outside of battle.&lt;br /&gt;
* Flying is the only type whose immunity can be canceled by an item, the [[Iron Ball]], instead of only via a move.&lt;br /&gt;
* The Flying-type has been paired with every other type, except the {{type|Fighting}}.&lt;br /&gt;
* Currently, all Pokémon with a 4× weakness to {{type2|Rock}} moves are part Flying-type.&lt;br /&gt;
* Pokémon with Water/Flying and Bug/Flying type combinations have been introduced in every generation so far.&lt;br /&gt;
* All types that resist Flying are weak to Ground. All types that resist Ground are weak to Flying.&lt;br /&gt;
* With the introduction of {{p|Shaymin}}&#039;s Sky Forme, each generation has introduced at least one part Flying type legendary Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Voador&#039;&#039;&#039;&lt;br /&gt;
* Dutch:  &#039;&#039;&#039;Vliegend&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Vol&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Flug&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Volante&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;비행&#039;&#039;&#039; &#039;&#039;bihaeng&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Latający&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Volador&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Flug (Typ)]]&lt;br /&gt;
[[fr:Vol (type)]]&lt;br /&gt;
[[ja:ひこう]]&lt;br /&gt;
[[pt:Tipo Flying]]&lt;/div&gt;</summary>
		<author><name>MrMaster</name></author>
	</entry>
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