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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MissingNo.&amp;diff=1497189</id>
		<title>MissingNo.</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MissingNo.&amp;diff=1497189"/>
		<updated>2011-08-13T15:03:27Z</updated>

		<summary type="html">&lt;p&gt;Metang: 3F was missing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
{{move|MissingNo.}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Missingno.&lt;br /&gt;
| jname=けつばん&lt;br /&gt;
| tmname=Ketsuban&lt;br /&gt;
| image=Missingno.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The five forms of Missingno (clockwise from left: normal, Ghost, Aerodactyl, Yellow, Kabutops)&lt;br /&gt;
| ndex=000&lt;br /&gt;
| typen=4&lt;br /&gt;
| type1=Bird&lt;br /&gt;
| type2=Normal&lt;br /&gt;
| type3=Normal&lt;br /&gt;
| type4=999&lt;br /&gt;
| disptype1=Unknown&lt;br /&gt;
| disptype4=Unknown&lt;br /&gt;
| form1=Red/Blue&lt;br /&gt;
| form2=Yellow&lt;br /&gt;
| species=???&lt;br /&gt;
| height-ftin=10&#039;0&amp;quot;&lt;br /&gt;
| height-m=3.0&lt;br /&gt;
| weight-lbs=3507.2&lt;br /&gt;
| weight-kg=1590.8&lt;br /&gt;
| games={{3v2|Red|Blue|Yellow}}&lt;br /&gt;
| hex=1F, 20, 32, 34, 38, 3D, 3E, 3F, 43, 44, 45, 4F, 50, 51, 56, 57, 5E, 5F, 73, 79, 7A, 7F, 86, 87, 89, 8C, 92, 9C, 9F, A0, A1, A2, AC, AE, AF, B5, {{tt|B6|Kabutops fossil Missingno.}}, {{tt|B7|Aerodactyl fossil Missingno.}}, {{tt|B8|Ghost Missingno.}}&lt;br /&gt;
| mewspecial=31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175, 181, {{tt|182|Kabutops fossil Missingno.}}, {{tt|183|Aerodactyl fossil Missingno.}}, {{tt|184|Ghost Missingno.}}&lt;br /&gt;
| catchrate=3&lt;br /&gt;
| generation=1&lt;br /&gt;
| gen1equivexists=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missingno.&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;けつばん&#039;&#039;&#039; &#039;&#039;Ketsuban&#039;&#039;) is a dual-type {{2t|Bird|Normal}} [[glitch Pokémon]] in {{game|Red and Blue|s}}, and a dual-type {{2t|Normal|999}} [[glitch Pokémon]] in {{game|Yellow}}. Due to the ease of which it can be found, it is one of the best-known glitch Pokémon.&lt;br /&gt;
&lt;br /&gt;
In later generations, other glitch Pokémon are referred to as &amp;quot;a Missingno.&amp;quot;, despite there being little relation to the one found in {{game|Red and Blue|s}} or {{v2|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
Missingno.&#039;s [[cry]] is the game&#039;s equivalent of a &amp;quot;blank&amp;quot; cry: a {{p|Nidoran♂}}&#039;s voice with a pitch of 0 and no echo. However, a few Missingno. have different cries, such as a {{p|Rhydon}}&#039;s cry.&lt;br /&gt;
&lt;br /&gt;
If Missingno.&#039;s Pokédex data is viewed, it will consist of a very long string of glitchy sounds, much like [[.4]] or [[h POKé]]&#039;s entries. However, unlike their entries, Missingno.&#039;s does not lock up the game. &lt;br /&gt;
&lt;br /&gt;
The leveling up learnset and types of the Kabutops fossil, Aerodactyl fossil and Ghost forms are the same as the Pokémon whose data was accessed last.&lt;br /&gt;
&lt;br /&gt;
==Forms== &lt;br /&gt;
===Normal form===&lt;br /&gt;
[[File:Missingno RB.png|thumb]]&lt;br /&gt;
Missingno. normal form has a sprite that is a strange block of glitched pixels in a backward-L shape. Due to the larger number of characters that can be used to make it appear, it is the most common form. Normal form is exclusive to {{game|Red and Blue|s}}.&lt;br /&gt;
* This form appears through the [[old man glitch]] if the character in the third, fifth, or seventh slot of the player&#039;s name is the end-name marker, G, H, J, M, S, T, :, ], a, b, c, m, o, p, or v.&lt;br /&gt;
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175 or 181.&lt;br /&gt;
&lt;br /&gt;
==={{p|Kabutops}} [[fossil]] form===&lt;br /&gt;
[[File:Spr 1b 141 f.png|thumb]]&lt;br /&gt;
Missingno. {{p|Kabutops}} fossil form uses the sprite of the {{p|Kabutops}} fossil found in the [[Pewter Museum of Science]].&lt;br /&gt;
* This form appears through the [[old man glitch]] if w is the character in the third, fifth, or seventh slot of the player&#039;s chosen name.&lt;br /&gt;
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 182.&lt;br /&gt;
&lt;br /&gt;
==={{p|Aerodactyl}} [[fossil]] form===&lt;br /&gt;
[[File:Spr 1b 142 f.png|thumb]]&lt;br /&gt;
Missingno. {{p|Aerodactyl}} fossil form uses the sprite of the {{p|Aerodactyl}} fossil found in the [[Pewter Museum of Science]].&lt;br /&gt;
* This form appears through the [[old man glitch]] if x is the character in the third, fifth, or seventh slot of the player&#039;s chosen name.&lt;br /&gt;
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 183.&lt;br /&gt;
&lt;br /&gt;
===[[Literal ghost|Ghost]] form===&lt;br /&gt;
[[File:Ghost I.png|thumb]]&lt;br /&gt;
Missingno. Ghost form uses the sprite of the [[Literal ghost|Ghost]] found in [[Pokémon Tower]] if the player does not have the [[Silph Scope]].&lt;br /&gt;
* This form appears through the [[old man glitch]] if y is the character in the third, fifth, or seventh slot of the player&#039;s chosen name.&lt;br /&gt;
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 184.&lt;br /&gt;
==={{v2|Yellow}} form===&lt;br /&gt;
[[File:Missingno Y.png|thumb]]&lt;br /&gt;
Missingno. {{v2|Yellow}} form is {{2t|Normal|999}}, whereas Missingno. forms in {{game|Red and Blue|s}} are {{2t|Bird|Normal}}. It uses the palette of {{p|Pikachu}}, and so appears as a yellow and red glitched box. It also causes glitches that Missingno. in Red and Blue did not. If caught, it will cause graphical glitches, possibly rendering the player invisible and making duplicates of the player and all other on-screen characters walk in random locations on the screen. Yellow form is exclusive to {{game|Yellow}}.&lt;br /&gt;
* This form does not appear through the [[old man glitch]], as the old man glitch was removed in {{game|Yellow}}.&lt;br /&gt;
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 31, 32, 61, 62, 63, 67, 68, 69 or 86.&lt;br /&gt;
&lt;br /&gt;
==Glitches caused==&lt;br /&gt;
[[File:Halloffameglitches.png|thumb|right|160px|Examples of corrupted Hall of Fame entries]]&lt;br /&gt;
Missingno.&#039;s appearance in-battle allows the [[Item duplication glitch#Pokédex 000 item duplication glitch|item duplication glitch]], which increases the number of items in the 6th bag slot by 128 unless the number of items in the slot already exceeds 128.&lt;br /&gt;
&lt;br /&gt;
Encountering Missingno. has been known to interfere with the save game data in various ways, such as adversely affecting the [[Hall of Fame]] saved data and (if its stats are viewed) messing with some graphics until the stats of a normal Pokémon are viewed. When a Trainer battles with Missingno. in their [[party]], both the Trainer sprite and their Pokémon&#039;s sprites will be scrambled, and all other sprites will be reversed. Viewing the [[stats]] screen of a non-glitch Pokémon will remove the effects.&lt;br /&gt;
&lt;br /&gt;
==Trading Missingno.==&lt;br /&gt;
Missingno. can be traded from Red and Blue into {{game|Yellow}}, but cannot be traded forward through the [[Time Capsule]] into {{game2|Gold|Silver|Crystal}}. In Yellow, Missingno. levels down to level 1 if it gains any experience, and cannot grow any higher. The only way to use a Missingno. at a different level in battle is to use a [[link cable]] to battle between two games.&lt;br /&gt;
&lt;br /&gt;
In the trade center, Missingno., due to its [[index number]], appears as many different [[Generation II]] Pokémon from the perspective of {{game2|Gold|Silver|Crystal}}, most commonly {{p|Tyrogue}} (due to the common name of ASH in Generation I). For a full list of the Generation II Pokémon Missingno. can appear as, see [[list of Pokémon by index number (Generation I)]]. If the player tries to trade Missingno., a message will appear stating &amp;quot;&#039;&#039;Your &amp;lt;name&amp;gt; appears abnormal&#039;&#039;.&amp;quot; and the trade will automatically be cancelled. Rarely, if a Missingno. is successfully traded, it will become the Pokémon it was said to be, and act normally (though it will retain any and all moves it had as a Missingno.). At this point, it only may be traded back into the Generation I game while the player is still in the Time Capsule (where it will again become a Missingno.), as if the player leaves, the Generation II game will detect it as a {{cat|Generation II Pokémon}} and not allow the player to enter the Time Capsule.&lt;br /&gt;
&lt;br /&gt;
==In {{Eng|Pokémon Stadium}}==&lt;br /&gt;
When viewed in {{Eng|Pokémon Stadium}}, Missingno. will appear as a {{m|substitute}} doll, while in [[Pokémon Stadium 2]], Missingno. will show up as a {{p|Ditto}}, and if the game is saved via Stadium 2, will then become a Ditto permanently. Capturing Missingno. in the [[Game Boy Tower]] in Pokémon Stadium may cause the cartridge to become unable to be played with Pokémon Stadium.&lt;br /&gt;
&lt;br /&gt;
==Nintendo on Missingno.==&lt;br /&gt;
Nintendo has an official description of Missingno. listed in their Customer Service troubleshooting section:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;MissingNO is a programming quirk, and not a real part of the game. When you get this, your game can perform strangely, and the [[#Glitches caused|graphics will often become scrambled]]. The MissingNO Pokémon is most often found after you perform the [[Old man glitch|Fight Safari Zone Pokémon trick]].&lt;br /&gt;
&lt;br /&gt;
To fix the scrambled graphics, try releasing the MissingNo Pokémon. If the problem persists, the only solution is to re-start your game. This means erasing your current game and starting a brand new one.&amp;quot; &amp;lt;ref name=&amp;quot;NintendoTroubleshooting&amp;quot;&amp;gt;[http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#missingno Nintendo - Consumer Service]&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nintendo was incorrect on the method for fixing graphical issues; releasing Missingno. does not fix the graphics. The actual way to fix these issues is to view the Pokédex data or stat page of a [[Hybrid glitch Pokémon]] or official Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
[[File:MissingnoPokedex3.PNG|thumb|center|Missingno.&#039;s [[Pokédex]] data]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{AvailabilityGlitch|&lt;br /&gt;
type={{#switch: {{#expr: {{#time: z}} mod 5}}|4=Normal|unknown}}|&lt;br /&gt;
type2={{#switch: {{#expr: {{#time: z}} mod 5}}|4=unknown|Normal}}|&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=[[Glitch]] |&lt;br /&gt;
rbarea=[[Old man glitch]], [[Mew glitch]] |&lt;br /&gt;
yrarity=[[Glitch]] |&lt;br /&gt;
yarea=[[Mew glitch]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Base stats===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=expandable|collapsible}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
For the typical Bird/Normal type Missingno. associated with the end name marker with an [[index number]] of 80:&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=33 |&lt;br /&gt;
Attack=136 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
Special=6 |&lt;br /&gt;
Speed=29 |&lt;br /&gt;
type=unknown |&lt;br /&gt;
type2=normal }}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====In Yellow====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=178 |&lt;br /&gt;
Attack=19 |&lt;br /&gt;
Defense=11 |&lt;br /&gt;
Special=23 |&lt;br /&gt;
Speed=0 |&lt;br /&gt;
type=normal |&lt;br /&gt;
type2=unknown }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=expandable|collapsible}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{RBY Type effectiveness|&lt;br /&gt;
type1=unknown|&lt;br /&gt;
type2=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=primary}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====In Yellow====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{RBY Type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
type2=unknown|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=secondary}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal form=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Missingno.|glitch|normal|1|0}}&lt;br /&gt;
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/level1|Start|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/levelf|Missingno.|glitch|normal|1|5}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|1=collapsible|2=collapsible|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Kabutops fossil, Aerodactyl fossil and Ghost forms=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
The leveling up learnset of the Kabutops fossil, Aerodactyl fossil and Ghost forms are the same as the Pokémon whose data was accessed last.&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Yellow form=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/levelh|Missingno.|Normal|unknown|1|0}}&lt;br /&gt;
{{learnlist/level1|Start|Pay Day|Normal|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|Start|Bind|Normal|15|75|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/levelf|Missingno.|Normal|unknown|1|5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal form=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/tmh|Missingno.|glitch|normal|1|0}}&lt;br /&gt;
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM02|Razor Wind|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM03|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm1|TM05|Mega Kick|Normal|100|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM06|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM10|Double-Edge|Normal|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM14|Blizzard|Ice|120|70|5}}&lt;br /&gt;
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM27|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM30|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM45|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM50|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|HM01|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|HM02|Fly|Flying|70|95|15}}&lt;br /&gt;
{{learnlist/tmf|Missingno.|glitch|normal|1|5}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|1=collapsible|2=collapsible|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Kabutops fossil, Aerodactyl fossil and Ghost forms=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
The TM/HM learnset of the Kabutops fossil, Aerodactyl fossil and Ghost forms are the same as the Pokémon whose data was accessed last.&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Yellow form=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/tmh|Missingno.|normal|glitch|1|0}}&lt;br /&gt;
{{learnlist/tm1null}}&lt;br /&gt;
{{learnlist/tmf|Missingno.|normal|glitch|1|5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
&amp;lt;!--Just so y&#039;all know, Missingno. does not, nor has it ever, evolved. Into Kangaskhan or otherwise. That is &#039;M. NOT Missingno., Okay?--&amp;gt;&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|0=collapsible|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=Missingno_RB&lt;br /&gt;
|name1=Missingno.&lt;br /&gt;
|forme1=RGB&lt;br /&gt;
|loc1=Most index nos.&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown&lt;br /&gt;
|sprite2=Missingno_Y&lt;br /&gt;
|forme2=Yellow&lt;br /&gt;
|loc2=Most index nos.&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=999&lt;br /&gt;
|disptype2-2=unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=Ghost_I&lt;br /&gt;
|name1=Missingno.&lt;br /&gt;
|forme1=Ghost&lt;br /&gt;
|loc1=182&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=Spr 1b 142 f&lt;br /&gt;
|name1=Missingno.&lt;br /&gt;
|forme1=Aerodactyl fossil&lt;br /&gt;
|loc1=183&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=Spr 1b 141 f&lt;br /&gt;
|name1=Missingno.&lt;br /&gt;
|forme1=Kabutops fossil&lt;br /&gt;
|loc1=184&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* If counted among normal Pokémon, the typical &#039;normal form&#039; Missingno. have the highest {{stat|Attack}} [[base stat]] of all valid Pokémon in {{v2|Red and Blue|s}}. This is the ninth highest of all Pokémon, not including other glitch Pokémon as of [[Generation IV]]. &lt;br /&gt;
** Likewise, the &#039;normal form&#039; Missingno. have the lowest {{stat|Defense}} base stat of any Pokémon, again not including other glitch Pokémon and the third lowest {{stat|Speed}} base stat in {{v2|Red and Blue|s}}.&lt;br /&gt;
*** The {{game|Yellow}} normal form Missingno. have 0 base speed. This ties with various [[Generation I]] glitch Pokémon for the lowest base Speed stat.&lt;br /&gt;
* Missingno. is much [[List of Pokémon by weight|heavier]] than any regular Pokémon. Missingno. is about four times heavier than [[&#039;M]]. Missingno. is about half the weight of [[h POKé]], the heaviest known Pokémon of any kind.&lt;br /&gt;
* Missingno.&#039;s height is 10&#039;0&amp;quot;. [[&#039;M]] is more than twice as tall as Missingno. This makes Missingno. the [[List of Pokémon by height|19th tallest Pokémon]] when compared to non-glitch Pokémon.&lt;br /&gt;
* In its normal form, it has the same learnset as [[&#039;M]], except that &#039;M cannot learn {{m|Substitute}} via [[TM50]] and Missingno. cannot learn {{m|Pound}}.&lt;br /&gt;
* Normal form Missingno.&#039;s stats in {{v2|Red and Blue|s}} are actually determined by the [[Party|parties]] of several {{tc|Biker}}s, read as base stats.&lt;br /&gt;
* Missingno. is the only [[glitch Pokémon]] in [[Generation I]] whose name is entirely composed of typographical characters.&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
Missingno.&#039;s English and Japanese names are both derived from &amp;quot;missing number&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|MissingNo.|Article on Wikipedia}}&lt;br /&gt;
* [http://www.blue-reflections.net/ragecandybar/projects/missingno/ RAGECANDYBAR - MissingNo.]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[pt:Missingno (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Missingno.]]&lt;br /&gt;
[[es:MissingNo.]]&lt;br /&gt;
[[fr:MissingNo.]]&lt;br /&gt;
[[it:Missingno.]]&lt;br /&gt;
[[ja:けつばん]]&lt;br /&gt;
[[pl:Missingno.]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Recruitment&amp;diff=1449917</id>
		<title>Recruitment</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Recruitment&amp;diff=1449917"/>
		<updated>2011-06-03T23:00:18Z</updated>

		<summary type="html">&lt;p&gt;Metang: *Smoochum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[File:Recruitment.png|thumb|right|{{p|Smoochum}} asking to join the team]]&lt;br /&gt;
&#039;&#039;&#039;Recruitment&#039;&#039;&#039; is [[Mystery Dungeon game mechanics|the method]] of obtaining new [[Pokémon]] in the first [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|its sequel]].  After defeating an enemy in a dungeon, it will occasionally offer to join the player&#039;s team. In the first games, offers will only be made if there is space in the current party. But in the sequels, this requirement was removed. Instead, excess members simply warp out of the dungeon. In Explorers of Sky, players can choose which member to send home. The games contain items that increase the chance of Pokémon asking to be recruited. These are important as the base recruit rate of certain Pokémon, most notably {{p|Kecleon}}, is below zero.&lt;br /&gt;
&lt;br /&gt;
In the first games, if a newly recruited Pokémon faints before making it out of the dungeon, it will leave the party permanently.&lt;br /&gt;
&lt;br /&gt;
There is a limit of 552 recruited Pokémon at one time on [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]].&amp;lt;!-- check other games please--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Recruitment rate modifiers==&lt;br /&gt;
===Recruitment rate by level===&lt;br /&gt;
{|border=1 style=&amp;quot;border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #c0c0c0;&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
!Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1-29&lt;br /&gt;
| +0%&lt;br /&gt;
|-&lt;br /&gt;
| 30-39&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| 40-49&lt;br /&gt;
| +7.5%&lt;br /&gt;
|-&lt;br /&gt;
| 50-59&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 60-69&lt;br /&gt;
| +12.5%&lt;br /&gt;
|-&lt;br /&gt;
| 70-79&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
| 80-89&lt;br /&gt;
| +17.5%&lt;br /&gt;
|-&lt;br /&gt;
| 90-100&lt;br /&gt;
| {{tt|+25%|24% in Mystery Dungeon Red and Blue Rescue Team}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fast Friend===&lt;br /&gt;
The [[IQ]] Skill &amp;quot;Fast Friend&amp;quot; raises the recruitment rate by 1%. It&#039;s important to notice this 1% is crucial for recruiting Kecleon, which has a recruitment rate of -49.5% (-33.9% in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]), making it impossible to be recruited with only a high level Pokémon and a Golden Mask/Amber Tear.&lt;br /&gt;
&lt;br /&gt;
Fast Friend is learned only by Pokémon in IQ Groups [[List_of_Pokémon_by_IQ_group#Group B|B]] and [[List_of_Pokémon_by_IQ_group#Group H|H]].&lt;br /&gt;
&lt;br /&gt;
===Recruitment-affecting items===&lt;br /&gt;
&lt;br /&gt;
====[[File:MDBag Scarf Sprite.png]] Friend Bow====&lt;br /&gt;
*&#039;&#039;&#039;Price:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sell for:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Where to find:&#039;&#039;&#039; [[Mt. Faraway]] (key required), shops in [[Joyous Tower]]/[[Zero Isle North]]&lt;br /&gt;
*&#039;&#039;&#039;Use:&#039;&#039;&#039; Raises the recruitment rate of the user&#039;s Pokémon by 10%.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue versions]], the only such item to increase recruitment is the Friend Bow.  When held by the leading Pokémon, it raises the recruitment rate by 10%. The bow is located behind a door needing a [[key]] to open on floor 30 of [[Mt. Faraway]]. Further Friend Bows can be purchased from {{p|Kecleon}} shops in [[Joyous Tower]]. In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Time and Darkness versions]], the Friend Bow is supplemented with a number of other items, but can still be bought from Kecleon Shops in [[Zero Isle North]].&lt;br /&gt;
&lt;br /&gt;
====[[File:MDBag Amber Tear Sprite.png]] Amber Tear====&lt;br /&gt;
*&#039;&#039;&#039;Price:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sell for:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Where to find:&#039;&#039;&#039; [[Zero Isle West]]&lt;br /&gt;
*&#039;&#039;&#039;Use:&#039;&#039;&#039; &amp;quot;Maximally raises&amp;quot; the user&#039;s recruitment rate, i.e., raises it by 24%.&lt;br /&gt;
&lt;br /&gt;
The Amber Tear can only be found in Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness. The Amber Tear can be located on floor B40F of [[Zero Isle West]], or given as a reward for a mission in search of the Amber Tear. It has the ability to maximally raise the user&#039;s recruitment rate.&lt;br /&gt;
&lt;br /&gt;
====[[File:MDBag Golden Mask Sprite.png]] Golden Mask====&lt;br /&gt;
*&#039;&#039;&#039;Price:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sell for:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Where to find:&#039;&#039;&#039; [[Zero Isle North]]&lt;br /&gt;
*&#039;&#039;&#039;Use:&#039;&#039;&#039; &amp;quot;Maximally raises&amp;quot; the user&#039;s recruitment rate, i.e., raises it by 24%.&lt;br /&gt;
&lt;br /&gt;
The Golden Mask can also only be found in Pokémon Mystery Dungeon: Explorers of Time, Darkness and Sky. The Golden Mask maximally raises the user&#039;s recruitment rate.  It can be found is found on floor B75 of [[Zero Isle North]], or given as a reward for a mission in search of the Golden Mask.&lt;br /&gt;
&lt;br /&gt;
The following Wondermail S mission allows the player to explore a Golden Chamber with {{p|Infernape}} and receive the Mask for Reward.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{md blue color}}; {{roundy|10px}}; border: 5px solid #{{md red color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|{{md blue color dark}}|Pokémon}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color|{{md blue color dark}}|Wonder Mail Code}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{md red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDBag Golden Mask Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{md red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Explore with {{p|Infernape}}&lt;br /&gt;
| &amp;lt;code&amp;gt;NN00S&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;655M=4Q&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;-+8J0&amp;lt;/code&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;N2%%%&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;NXQN4Y2&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;PQ&amp;amp;RN&amp;lt;/code&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====The [[Seven Treasures]]====&lt;br /&gt;
Each of the [[Seven Treasures]] raise the recruitment rate by 10% for Pokémon of one particular type among {{t|Ground}}, {{t|Fire}}, {{t|Flying}}, {{t|Grass}}, {{t|Ice}}, {{t|Water}} and {{t|Rock}}.&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon items]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Recruitment&amp;diff=1448595</id>
		<title>Recruitment</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Recruitment&amp;diff=1448595"/>
		<updated>2011-06-01T21:20:06Z</updated>

		<summary type="html">&lt;p&gt;Metang: non-jpg pic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[File:Recruitment.png|thumb|right|{{p|Horsea}} asking to join the team]]&lt;br /&gt;
&#039;&#039;&#039;Recruitment&#039;&#039;&#039; is [[Mystery Dungeon game mechanics|the method]] of obtaining new [[Pokémon]] in the first [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|its sequel]].  After defeating an enemy in a dungeon, it will occasionally offer to join the player&#039;s team. In the first games, offers will only be made if there is space in the current party. But in the sequels, this requirement was removed. Instead, excess members simply warp out of the dungeon. In Explorers of Sky, players can choose which member to send home. The games contain items that increase the chance of Pokémon asking to be recruited. These are important as the base recruit rate of certain Pokémon, most notably {{p|Kecleon}}, is below zero.&lt;br /&gt;
&lt;br /&gt;
In the first games, if a newly recruited Pokémon faints before making it out of the dungeon, it will leave the party permanently.&lt;br /&gt;
&lt;br /&gt;
There is a limit of 552 recruited Pokémon at one time on [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]].&amp;lt;!-- check other games please--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Recruitment rate modifiers==&lt;br /&gt;
===Recruitment rate by level===&lt;br /&gt;
{|border=1 style=&amp;quot;border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #c0c0c0;&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
!Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1-29&lt;br /&gt;
| +0%&lt;br /&gt;
|-&lt;br /&gt;
| 30-39&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| 40-49&lt;br /&gt;
| +7.5%&lt;br /&gt;
|-&lt;br /&gt;
| 50-59&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 60-69&lt;br /&gt;
| +12.5%&lt;br /&gt;
|-&lt;br /&gt;
| 70-79&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
| 80-89&lt;br /&gt;
| +17.5%&lt;br /&gt;
|-&lt;br /&gt;
| 90-100&lt;br /&gt;
| {{tt|+25%|24% in Mystery Dungeon Red and Blue Rescue Team}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fast Friend===&lt;br /&gt;
The [[IQ]] Skill &amp;quot;Fast Friend&amp;quot; raises the recruitment rate by 1%. It&#039;s important to notice this 1% is crucial for recruiting Kecleon, which has a recruitment rate of -49.5% (-33.9% in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]), making it impossible to be recruited with only a high level Pokémon and a Golden Mask/Amber Tear.&lt;br /&gt;
&lt;br /&gt;
Fast Friend is learned only by Pokémon in IQ Groups [[List_of_Pokémon_by_IQ_group#Group B|B]] and [[List_of_Pokémon_by_IQ_group#Group H|H]].&lt;br /&gt;
&lt;br /&gt;
===Recruitment-affecting items===&lt;br /&gt;
&lt;br /&gt;
====[[File:MDBag Scarf Sprite.png]] Friend Bow====&lt;br /&gt;
*&#039;&#039;&#039;Price:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sell for:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Where to find:&#039;&#039;&#039; [[Mt. Faraway]] (key required), shops in [[Joyous Tower]]/[[Zero Isle North]]&lt;br /&gt;
*&#039;&#039;&#039;Use:&#039;&#039;&#039; Raises the recruitment rate of the user&#039;s Pokémon by 10%.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue versions]], the only such item to increase recruitment is the Friend Bow.  When held by the leading Pokémon, it raises the recruitment rate by 10%. The bow is located behind a door needing a [[key]] to open on floor 30 of [[Mt. Faraway]]. Further Friend Bows can be purchased from {{p|Kecleon}} shops in [[Joyous Tower]]. In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Time and Darkness versions]], the Friend Bow is supplemented with a number of other items, but can still be bought from Kecleon Shops in [[Zero Isle North]].&lt;br /&gt;
&lt;br /&gt;
====[[File:MDBag Amber Tear Sprite.png]] Amber Tear====&lt;br /&gt;
*&#039;&#039;&#039;Price:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sell for:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Where to find:&#039;&#039;&#039; [[Zero Isle West]]&lt;br /&gt;
*&#039;&#039;&#039;Use:&#039;&#039;&#039; &amp;quot;Maximally raises&amp;quot; the user&#039;s recruitment rate, i.e., raises it by 24%.&lt;br /&gt;
&lt;br /&gt;
The Amber Tear can only be found in Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness. The Amber Tear can be located on floor B40F of [[Zero Isle West]], or given as a reward for a mission in search of the Amber Tear. It has the ability to maximally raise the user&#039;s recruitment rate.&lt;br /&gt;
&lt;br /&gt;
====[[File:MDBag Golden Mask Sprite.png]] Golden Mask====&lt;br /&gt;
*&#039;&#039;&#039;Price:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sell for:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Where to find:&#039;&#039;&#039; [[Zero Isle North]]&lt;br /&gt;
*&#039;&#039;&#039;Use:&#039;&#039;&#039; &amp;quot;Maximally raises&amp;quot; the user&#039;s recruitment rate, i.e., raises it by 24%.&lt;br /&gt;
&lt;br /&gt;
The Golden Mask can also only be found in Pokémon Mystery Dungeon: Explorers of Time, Darkness and Sky. The Golden Mask maximally raises the user&#039;s recruitment rate.  It can be found is found on floor B75 of [[Zero Isle North]], or given as a reward for a mission in search of the Golden Mask.&lt;br /&gt;
&lt;br /&gt;
The following Wondermail S mission allows the player to explore a Golden Chamber with {{p|Infernape}} and receive the Mask for Reward.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{md blue color}}; {{roundy|10px}}; border: 5px solid #{{md red color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|{{md blue color dark}}|Pokémon}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color|{{md blue color dark}}|Wonder Mail Code}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{md red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDBag Golden Mask Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{md red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Explore with {{p|Infernape}}&lt;br /&gt;
| &amp;lt;code&amp;gt;NN00S&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;655M=4Q&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;-+8J0&amp;lt;/code&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;N2%%%&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;NXQN4Y2&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;PQ&amp;amp;RN&amp;lt;/code&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====The [[Seven Treasures]]====&lt;br /&gt;
Each of the [[Seven Treasures]] raise the recruitment rate by 10% for Pokémon of one particular type among {{t|Ground}}, {{t|Fire}}, {{t|Flying}}, {{t|Grass}}, {{t|Ice}}, {{t|Water}} and {{t|Rock}}.&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon items]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Female_symbol&amp;diff=1439296</id>
		<title>Female symbol</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Female_symbol&amp;diff=1439296"/>
		<updated>2011-05-20T17:55:38Z</updated>

		<summary type="html">&lt;p&gt;Metang: an easier way to get into the page, w/o char map or something :P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[♀ .]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dream_World&amp;diff=1412812</id>
		<title>Pokémon Dream World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dream_World&amp;diff=1412812"/>
		<updated>2011-04-20T03:26:59Z</updated>

		<summary type="html">&lt;p&gt;Metang: maintenance&amp;#039;s done&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[File:Pokémon Dream World logo.png|thumb|300px|Dream World logo]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Dream World&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンドリームワールド&#039;&#039;&#039; &#039;&#039;Pokémon Dream World&#039;&#039;) is a special feature of {{game|Black and White|s}}. Operated via the [[Pokémon Global Link]] [http://en.pokemon-gl.com/ website], the Dream World allows players to send a Pokémon to the Internet to obtain items and meet other Pokémon, making the website like a [[Generation V]] analog to the [[Pokéwalker]].&lt;br /&gt;
&lt;br /&gt;
==Access==&lt;br /&gt;
Fans may access the Dream World by creating an account at the Pokémon Daisuki Club website, which is available only in Japanese for Japanese players, or Pokemon.com for international players. To have full access to one&#039;s account, players must first send a Pokémon to the Dream World by using their [[C-Gear]]&#039;s only Online feature, Game Sync. After doing so, players may now have full access to the Global Link site. An account may only have one Pokémon Black and one Pokémon White game with access to it.&lt;br /&gt;
&lt;br /&gt;
When doing certain actions for the first time, players are given a tutorial by [[Fennel]]. They may then explore the rest of the Dream World on their own. With the reopening of the Global Link site after the release of international versions of Black and White, players who have had Japanese accounts prior to the reopening will be given tutorials once again.&lt;br /&gt;
&lt;br /&gt;
Due to the amount of people accessing the site at one time, players are currently given only one hour to access the Dream World a day. They may enter the Dream World again 24 hours after when they have entered. However, the website may occasionally be under maintenance, prohibiting access.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
===Home===&lt;br /&gt;
[[File:DW Home Outside.png|thumb|300px|Outside the house]]&lt;br /&gt;
[[File:DW Home Inside.png|thumb|300px|Inside the house]]&lt;br /&gt;
Players are given a home they can customize in the Dream World. With the use of certain berries, they may purchase [[List of Pokémon Dream World Décor|Décor]] to decorate the rooms available in the house. The house itself may be remodeled for a certain amount of berries. Each day, players may also unlock one of up to five special pieces of Décor by talking to a designer named &#039;&#039;&#039;Loblolly&#039;&#039;&#039; in [[Nacrene City]].&lt;br /&gt;
&lt;br /&gt;
Also available in the house is a treasure chest, where players may see the items they have in the Dream World and choose which ones they would like to send back to their games. A Friend Board is also available for players to see which Pokémon they have befriended in the Dream World and which ones are waiting to be sent to their Pokémon Black or White games.&lt;br /&gt;
&lt;br /&gt;
===Garden===&lt;br /&gt;
Unlike past generation games, Black and White do not allow players to plant berries. Instead, players may plant berries in the Dream World in the garden found in the area to the left of their home in the Dream World. Two rows are available from the beginning for players to plant their berries in, with each row allowing players to plant up to three berries. Subsequent rows will be dug by {{p|Diglett}} after players have earned a certain amount of Dream Points.&lt;br /&gt;
&lt;br /&gt;
Berries and other items are found throughout the Dream Island. They may either be sent to the player&#039;s games, be traded to Dream World neighbors or be used to buy Décor.&lt;br /&gt;
&lt;br /&gt;
===Share Shelf===&lt;br /&gt;
To the right of the player&#039;s home is a stand where items may be placed. Items placed here can be taken by neighbors and traded for their items. A player will not be able to trade for an item that they already have, and will not be able to trade back an item they have traded away. Each trade will earn the player 1 Dream Point.&lt;br /&gt;
&lt;br /&gt;
===Island of Dreams===&lt;br /&gt;
[[File:DW Dream Tree Pokémon.png|thumb|300px|Arriving at the Tree of Dreams]]&lt;br /&gt;
While players may access the other features of the Dream World even when they do not have a Pokémon in the Dream World, they may access the Island of Dreams only when they do have a Pokémon in the Dream World. The island has several areas players may explore, find items and befriend Pokémon. More areas are unlocked as players obtain Dream Points. If the player has access to more than one area, they are sent to a random area every time they go to the island. If players obtain the necessary amount of points to unlock an area, they can access the area even without logging out of Dream World or Global Link.&lt;br /&gt;
&lt;br /&gt;
After exploring an area, players will go to the Tree of Dreams, where they may choose to leave a Berry in the tree to choose one of their befriended Pokémon to send to the Entralink. If they do, they may not revisit the Island of Dreams for 24 hours. Only 50 Pokémon may be transferred this way; this limit, however, has been removed from the Japanese version.&lt;br /&gt;
&lt;br /&gt;
====Areas====&lt;br /&gt;
&amp;lt;!--just list, like in the Pokéwalker page; make separate pages for Pokémon available, their moves and abilities--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #ef52b2; {{roundy|10px}} border: 3px solid #c6007b;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffc0cb; {{roundytl|5px}}&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;background:#ffc0cb; {{roundytr|5px}}&amp;quot; | Unlock Method&lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Pleasant Forest (Dream World area)|Pleasant Forest}}&lt;br /&gt;
| Default&lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF;&amp;quot;&lt;br /&gt;
|  {{color2|000|Windswept Sky (Dream World area)|Windswept Sky}}&lt;br /&gt;
|  2500 Dream Points{{tt|*|previously 5000}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; {{roundybl|5px}}&amp;quot; | {{color2|000|Sparkling Sea (Dream World area)|Sparkling Sea}}&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; {{roundybr|5px}}&amp;quot; | 5000 Dream Points{{tt|*|previously 10000}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mini-games====&lt;br /&gt;
After finding a Pokémon, players are given an option to participate in mini-games in order to befriend them. The type of game depends on the Pokémon species encountered. Getting certain amounts of points in a game allows players to obtain Pokémon with moves not normally obtained by leveling up.&lt;br /&gt;
&lt;br /&gt;
=====Find the missing (Pokemon)!=====&lt;br /&gt;
*Time limit: one minute, thirty seconds&lt;br /&gt;
&amp;quot;(Pokémon)&amp;quot; in the title gets changed depending on the Pokémon to be found. Players must find a certain Pokémon within the time limit by navigating through the map. They may see a bush, cloud, rock, or many other things rustling, or they may click objects themselves. Seeing something rustling or clicking on something may reveal a Pokémon hiding there. However, most often than not, it is not the Pokémon sought after. When encountering the wrong Pokémon, the timer temporarily pauses as to not penalize the player.&lt;br /&gt;
&lt;br /&gt;
Players may click &amp;quot;Listen carefully&amp;quot; to hear if the Pokémon sought after is nearby. Players may also find an item lost by the Pokémon by clicking on some sparkles - an item that will be given to the Pokémon, allowing players to gain bonus points. The Pokémon to be found is always close to the item. The game automatically ends when the Pokémon is found.&lt;br /&gt;
&lt;br /&gt;
=====Let&#039;s play with a Flying Pokémon!=====&lt;br /&gt;
*Time limit: two minutes&lt;br /&gt;
Players must guide {{p|Pelipper}} using hand flags—the player&#039;s cursor—to finish the race. The space bar, on the other hand, as well as a button on the screen, allows players to pause the game. There are certain things that will help finish the race sooner or even later. Boost Energy, in the form of a symbol with a water drop or a symbol of the Pokémon&#039;s type, will earn points. Hitting three will make the Pokémon fly faster. Clouds, however, will slow down the Pokémon. Delay Energy, in the form of a symbol with a lightning bolt or a symbol the Pokémon is weak to, will slow down or stop the Pokémon. This will also make the Pokémon lose the Boost Energy it has earned. The game ends when the Pokémon reaches the goal.&lt;br /&gt;
&lt;br /&gt;
=====Pile ice cream!=====&lt;br /&gt;
*Time limit: one minute, thirty seconds&lt;br /&gt;
Players must choose a berry in their treasure chests to use in the game. The type of ice cream available will depend on the berry. Certain berries will bring ice cream that can be scooped more easily or stickier ice cream; the opposite is also true. Players must stack ice cream scoops on top of each other and at least reach the minimal goal of twenty inches to win the game. The score will be higher if the player balances three kinds of ice cream or if bite-size scoops are made, as well as if their stack is tall.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{night color dark}}; border: 3px solid #{{night color}}&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kanto color light}}&amp;quot; class=&amp;quot;roundytl&amp;quot; | {{color|{{night color}}|[[Berry]]}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{TCG Item color light}}&amp;quot; class=&amp;quot;roundytr&amp;quot; | {{color|{{night color}}|Scoop/Stickiness}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{TCG Item color light}}&amp;quot; | {{color|{{night color}}|Flavor 1}}&lt;br /&gt;
! style=&amp;quot;background:#{{TCG Item color light}}&amp;quot; | {{color|{{night color}}|Flavor 2}}&lt;br /&gt;
! style=&amp;quot;background:#{{TCG Item color light}}&amp;quot; | {{color|{{night color}}|Flavor 3}}&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Cheri Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Cheri Berry]]&lt;br /&gt;
|1/3&lt;br /&gt;
|2/4&lt;br /&gt;
|3/5&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Chesto Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Chesto Berry]]&lt;br /&gt;
|1/3&lt;br /&gt;
|3/5&lt;br /&gt;
|2/4&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Pecha Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Pecha Berry]]&lt;br /&gt;
|2/4&lt;br /&gt;
|1/3&lt;br /&gt;
|3/5&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Rawst Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Rawst Berry]]&lt;br /&gt;
|2/4&lt;br /&gt;
|3/5&lt;br /&gt;
|1/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Aspear Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Aspear Berry]]&lt;br /&gt;
|3/5&lt;br /&gt;
|1/3&lt;br /&gt;
|2/4&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Leppa Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Leppa Berry]]&lt;br /&gt;
|2/4&lt;br /&gt;
|3/5&lt;br /&gt;
|5/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Oran Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Oran Berry]]&lt;br /&gt;
|2/1&lt;br /&gt;
|3/2&lt;br /&gt;
|4/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Persim Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Persim Berry]]&lt;br /&gt;
|2/2&lt;br /&gt;
|3/3&lt;br /&gt;
|4/4&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Lum Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Lum Berry]]&lt;br /&gt;
|2/3&lt;br /&gt;
|3/4&lt;br /&gt;
|4/5&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Sitrus Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Sitrus Berry]]&lt;br /&gt;
|1/4&lt;br /&gt;
|2/5&lt;br /&gt;
|4/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Figy Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Figy Berry]]&lt;br /&gt;
|1/5&lt;br /&gt;
|3/1&lt;br /&gt;
|4/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Wiki Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Wiki Berry]]&lt;br /&gt;
|1/5&lt;br /&gt;
|4/2&lt;br /&gt;
|3/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Mago Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Mago Berry]]&lt;br /&gt;
|3/1&lt;br /&gt;
|1/5&lt;br /&gt;
|4/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Aguav Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Aguav Berry]]&lt;br /&gt;
|3/1&lt;br /&gt;
|4/2&lt;br /&gt;
|1/5&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Iapapa Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Iapapa Berry]]&lt;br /&gt;
|4/2&lt;br /&gt;
|1/5&lt;br /&gt;
|3/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Razz Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Razz Berry]]&lt;br /&gt;
|1/1&lt;br /&gt;
|2/2&lt;br /&gt;
|3/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Bluk Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Bluk Berry]]&lt;br /&gt;
|1/1&lt;br /&gt;
|3/3&lt;br /&gt;
|2/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Nanab Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Nanab Berry]]&lt;br /&gt;
|2/2&lt;br /&gt;
|1/1&lt;br /&gt;
|3/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Wepear Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Wepear Berry]]&lt;br /&gt;
|2/2&lt;br /&gt;
|3/3&lt;br /&gt;
|1/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Pinap Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Pinap Berry]]&lt;br /&gt;
|3/3&lt;br /&gt;
|1/1&lt;br /&gt;
|2/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Pomeg Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Pomeg Berry]]&lt;br /&gt;
|2/5&lt;br /&gt;
|4/1&lt;br /&gt;
|5/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Kelpsy Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Kelpsy Berry]]&lt;br /&gt;
|2/5&lt;br /&gt;
|5/2&lt;br /&gt;
|4/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Qualot Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Qualot Berry]]&lt;br /&gt;
|4/1&lt;br /&gt;
|2/5&lt;br /&gt;
|5/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Hondew Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Hondew Berry]]&lt;br /&gt;
|4/1&lt;br /&gt;
|5/2&lt;br /&gt;
|2/5&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Grepa Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Grepa Berry]]&lt;br /&gt;
|5/2&lt;br /&gt;
|2/5&lt;br /&gt;
|4/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Tamato Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Tamato Berry]]&lt;br /&gt;
|5/2&lt;br /&gt;
|4/1&lt;br /&gt;
|2/5&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Cornn Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Cornn Berry]]&lt;br /&gt;
|3/3&lt;br /&gt;
|2/2&lt;br /&gt;
|1/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Magost Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Magost Berry]]&lt;br /&gt;
|1/1&lt;br /&gt;
|2/2&lt;br /&gt;
|3/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Rabuta Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Rabuta Berry]]&lt;br /&gt;
|1/1&lt;br /&gt;
|3/3&lt;br /&gt;
|2/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Nomel Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Nomel Berry]]&lt;br /&gt;
|2/2&lt;br /&gt;
|1/1&lt;br /&gt;
|3/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Spelon Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Spelon Berry]]&lt;br /&gt;
|1/2&lt;br /&gt;
|2/3&lt;br /&gt;
|3/4&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Pamtre Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Pamtre Berry]]&lt;br /&gt;
|1/2&lt;br /&gt;
|3/4&lt;br /&gt;
|2/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Watmel Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Watmel Berry]]&lt;br /&gt;
|2/3&lt;br /&gt;
|1/2&lt;br /&gt;
|3/4&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Durin Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Durin Berry]]&lt;br /&gt;
|2/3&lt;br /&gt;
|3/4&lt;br /&gt;
|1/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Belue Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Belue Berry]]&lt;br /&gt;
|3/4&lt;br /&gt;
|1/2&lt;br /&gt;
|2/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Occa Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Occa Berry]]&lt;br /&gt;
|3/1&lt;br /&gt;
|4/2&lt;br /&gt;
|5/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Passho Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Passho Berry]]&lt;br /&gt;
|3/1&lt;br /&gt;
|5/3&lt;br /&gt;
|4/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Wacan Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Wacan Berry]]&lt;br /&gt;
|4/2&lt;br /&gt;
|3/1&lt;br /&gt;
|5/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Rindo Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Rindo Berry]]&lt;br /&gt;
|4/2&lt;br /&gt;
|5/3&lt;br /&gt;
|3/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Yache Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Yache Berry]]&lt;br /&gt;
|5/3&lt;br /&gt;
|3/1&lt;br /&gt;
|4/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Chople Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Chople Berry]]&lt;br /&gt;
|5/3&lt;br /&gt;
|4/2&lt;br /&gt;
|3/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Kebia Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Kebia Berry]]&lt;br /&gt;
|3/1&lt;br /&gt;
|4/2&lt;br /&gt;
|5/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Shuca Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Shuca Berry]]&lt;br /&gt;
|3/1&lt;br /&gt;
|5/3&lt;br /&gt;
|4/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Coba Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Coba Berry]]&lt;br /&gt;
|4/2&lt;br /&gt;
|3/1&lt;br /&gt;
|5/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Payapa Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Payapa Berry]]&lt;br /&gt;
|4/2&lt;br /&gt;
|5/3&lt;br /&gt;
|3/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Tanga Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Tanga Berry]]&lt;br /&gt;
|5/3&lt;br /&gt;
|3/1&lt;br /&gt;
|4/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Charti Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Charti Berry]]&lt;br /&gt;
|5/3&lt;br /&gt;
|4/2&lt;br /&gt;
|3/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Kasib Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Kasib Berry]]&lt;br /&gt;
|3/1&lt;br /&gt;
|4/2&lt;br /&gt;
|5/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Haban Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Haban Berry]]&lt;br /&gt;
|3/1&lt;br /&gt;
|5/3&lt;br /&gt;
|4/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Colbur Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Colbur Berry]]&lt;br /&gt;
|4/2&lt;br /&gt;
|3/1&lt;br /&gt;
|5/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Babiri Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Babiri Berry]]&lt;br /&gt;
|4/2&lt;br /&gt;
|5/3&lt;br /&gt;
|3/1&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Chilan Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Chilan Berry]]&lt;br /&gt;
|5/3&lt;br /&gt;
|3/1&lt;br /&gt;
|4/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Liechi Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Liechi Berry]]&lt;br /&gt;
|3/2&lt;br /&gt;
|4/3&lt;br /&gt;
|5/4&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Ganlon Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Ganlon Berry]]&lt;br /&gt;
|3/2&lt;br /&gt;
|5/4&lt;br /&gt;
|4/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Salac Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Salac Berry]]&lt;br /&gt;
|4/3&lt;br /&gt;
|3/2&lt;br /&gt;
|5/4&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Petaya Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Petaya Berry]]&lt;br /&gt;
|4/3&lt;br /&gt;
|5/4&lt;br /&gt;
|3/2&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Apicot Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Apicot Berry]]&lt;br /&gt;
|5/4&lt;br /&gt;
|3/2&lt;br /&gt;
|4/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Lansat Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Lansat Berry]]&lt;br /&gt;
|3/4&lt;br /&gt;
|4/5&lt;br /&gt;
|5/3&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Starf Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Starf Berry]]&lt;br /&gt;
|3/4&lt;br /&gt;
|5/3&lt;br /&gt;
|4/5&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Enigma Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Enigma Berry]]&lt;br /&gt;
|3/3&lt;br /&gt;
|4/4&lt;br /&gt;
|5/5&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Micle Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Micle Berry]]&lt;br /&gt;
|4/3&lt;br /&gt;
|3/5&lt;br /&gt;
|5/4&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Custap Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Custap Berry]]&lt;br /&gt;
|4/3&lt;br /&gt;
|5/4&lt;br /&gt;
|3/5&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Jaboca Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Jaboca Berry]]&lt;br /&gt;
|3/5&lt;br /&gt;
|4/3&lt;br /&gt;
|5/4&lt;br /&gt;
|- align=center style=&amp;quot;background:#{{night color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | {{Bag|Rowap Berry}}&lt;br /&gt;
| style=&amp;quot;background:#{{winter color light}}&amp;quot; | [[Rowap Berry]]&lt;br /&gt;
|3/5&lt;br /&gt;
|5/4&lt;br /&gt;
|4/3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Play with Wailord.=====&lt;br /&gt;
*Time limit: one minute, thirty seconds&lt;br /&gt;
Players must guide {{p|Wailord}} and its spout to make four Pokémon - {{p|Pikachu}}, {{p|Meowth}}, {{p|Piplup}}, and {{p|Buizel}} - launch into the air and hit balls that match the Pokémon to make the balls open. To win, players must open at least fifteen balls. When a ball opens, lamps to the right side of the screen light up, and when five light up, the score multiplier increases. The multiplier goes back to the base value when a Pokémon falls into the water.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
[[File:DW Pokémon Send.png|thumb|300px|A male Doduo with {{a|Tangled Feet}}, its Hidden Ability]]&lt;br /&gt;
:&#039;&#039;For a list of Pokémon and their Hidden Abilities, please see [[List of Pokémon by ability]]&#039;&#039;&lt;br /&gt;
Many Pokémon that are found in the Dream Island are not found in the [[Unova]] region, and would otherwise have to be migrated from a [[Generation IV]] game to be used. Almost all Pokémon are given Hidden Abilities that their species cannot have by normal means. Some Pokémon do not have Hidden Abilities because they are defined by their ability, such as {{p|Slaking}}, {{p|Shedinja}}, {{p|Castform}}, {{p|Plusle}}, {{p|Minun}}, {{p|Arceus}}, and many Pokémon with {{a|Levitate}}; however, they may still be encountered here.&lt;br /&gt;
&lt;br /&gt;
====Breeding mechanics====&lt;br /&gt;
Female Pokémon with Hidden Abilities can pass on the Hidden Ability to their offspring.  Breeding with {{p|Ditto}} does not pass on abilities.  For example, if a female {{p|Darmanitan}} with {{a|Zen Mode}} bred with a male {{p|Simisage}}, the offspring {{p|Darumaka}} may have {{a|Inner Focus}} instead of the usual {{a|Hustle}} and would evolve into a Darmanitan with {{a|Zen Mode}}, instead of {{a|Sheer Force}}. However, it should be noted that there is also a chance of not passing on the ability.&lt;br /&gt;
&lt;br /&gt;
===Neighbors===&lt;br /&gt;
Players may make neighbors by meeting other players online, after adding Friend Codes, meeting on the GTS, or befriending someone at the Dream Tree. However, the latter two methods depend on options which are currently disabled. Players may go to their neighbors&#039; islands and water their berries or trade items.&lt;br /&gt;
&lt;br /&gt;
===Dream Points===&lt;br /&gt;
Dream Points are earned by doing certain actions in the Dream World. Similar to earning Watts in the Pokéwalker, gaining Dream Points allows players to unlock more areas in the Dream Island. On December 21, 2010, at 11am UTC, all Dream Point requirements were halved permanently.&lt;br /&gt;
&amp;lt;!--insert table with ways to earn Dream Points here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Waking up==&lt;br /&gt;
Right before saving the game and finishing a session, players are given the option to make real the Pokémon friends they have met and any items they have collected. These items will become available immediate after waking a Pokémon up using the {{DL|C-Gear|Game Sync}} function. Anything materialized from the Dream World into a copy of Pokémon Black or White can be found within the [[Entralink]].&lt;br /&gt;
&lt;br /&gt;
If the player earns 500 points between tucking the Pokémon in and waking it up, the Pokémon&#039;s level increases.&lt;br /&gt;
&lt;br /&gt;
Waking up also initiates any Pokémon Black or White customizations made on the {{pkmn|Global Link}} website.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=3&amp;gt;&lt;br /&gt;
File:DW Berry Field.png|At the garden&lt;br /&gt;
File:DW Share Shelf item.png|An [[Oran Berry]] up for trade&lt;br /&gt;
File:DW Rainbow.png|Going to the Island of Dreams&lt;br /&gt;
File:DW Item.png|Finding an item&lt;br /&gt;
File:DW Find Pokémon.png|Encountering a Pokémon&lt;br /&gt;
File:DW Friend Board photos.png|Viewing the Friend Board&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==In other languages==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://en.pokemon-gl.com/ Pokémon Global Link website]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Websites]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon Black and White]]&lt;br /&gt;
[[Category:Black and White locations]]&lt;br /&gt;
[[Category:Pokémon Dream World|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Dream World]]&lt;br /&gt;
[[fr:Pokémon Dream World]]&lt;br /&gt;
[[ja:ポケモンドリームワールド]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Drop_glitch&amp;diff=1395365</id>
		<title>Sky Drop glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Drop_glitch&amp;diff=1395365"/>
		<updated>2011-03-13T05:29:11Z</updated>

		<summary type="html">&lt;p&gt;Metang: new vid! the glitch persisted in european version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Sky Drop glitch&#039;&#039;&#039; is a glitch in [[Pokémon Black and White Versions]] that occurs in [[Double battle|double]] and [[triple battle]]s when {{m|Gravity}} is used while two Pokémon are in the semi-invulnerable state when {{m|Sky Drop}} is used. Due to the glitch, the move Sky Drop was [[Rule variants#Global Battle Union|banned in Wi-Fi Random Matches]] starting November 10, 2010.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
The glitch is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after Sky Drop is used. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is [[fainting|knocked out]] or [[Recall|switched out]].&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
{{youtubevid|dsReX4wpzFk|NaiJPC|Flying}}&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=1394176</id>
		<title>List of glitches in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=1394176"/>
		<updated>2011-03-12T15:56:05Z</updated>

		<summary type="html">&lt;p&gt;Metang: video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of minor glitches in the [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==In multiple [[generation]]s==&lt;br /&gt;
===Error codes===&lt;br /&gt;
[[File:5 Error.png|thumb|right|220px|A 5 Error]]&lt;br /&gt;
{{main|Error codes}}&lt;br /&gt;
In Generations {{Gen|I}} and {{Gen|II}}, there are several error codes that appear when the game is not functioning correctly. Problems such as these often crop up when the game&#039;s memory access is corrupted or when experimenting with glitches such as the [[Mew glitch]]. Usually, when an error code appears, the game does not freeze and the player is allowed to continue playing the game without [[Soft resetting|resetting]]. Occasionally [[Error codes#Mixed errors|mixed errors]] occur.&lt;br /&gt;
&lt;br /&gt;
===Experience underflow glitch===&lt;br /&gt;
{{main|Experience#Experience underflow glitch}}&lt;br /&gt;
In Generations I and II, level 1 Pokémon using the &amp;quot;medium-slow&amp;quot; growth algorithm will jump from level 1 to level 100 after gaining a {{tt|low amount|less than 54 if total experience is 0}} of experience points.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|SXH8u0plHrE|TTEchidna|Gold}}&lt;br /&gt;
&lt;br /&gt;
===Trade evolution glitch===&lt;br /&gt;
[[Generation I]] Pokémon that can evolve by trading can be taught glitch moves through this glitch. This can be achieved by trading a trade evolution Pokémon from a Generation I game to a Generation II, at a level where its evolved form will learn a move not in Generation I. Trading the Pokémon back to the Generation I game will cause the move to become a glitch move.&lt;br /&gt;
&lt;br /&gt;
For example, trading a level 34 {{p|Graveler}} from {{game3|Red and Blue|Pokémon Red|s}} to {{game3|Gold and Silver|Pokémon Gold|s}} will make the Graveler evolve into {{p|Golem}}. Since it is level 34, it will learn {{m|Rollout}}. If it is then traded back to Pokémon Red, it will still have the move, but the game won&#039;t recognize it properly since it is a Generation II move, so will become {{m|TM05}}.&lt;br /&gt;
&lt;br /&gt;
===Graphical glitches===&lt;br /&gt;
{{main|Graphical glitches}}&lt;br /&gt;
&lt;br /&gt;
===Shiny Ditto glitch===&lt;br /&gt;
The Shiny Ditto glitch requires a game from [[Generation I]] and [[Generation II]], but only has an effect on a Generation II game. By trading any [[Shiny Pokémon]] to a Generation I game, having a wild {{p|Ditto}} transform into that Pokémon, then catching and trading the Ditto into a Generation II game, the Ditto will be shiny.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation I]]==&lt;br /&gt;
===0 ERROR===&lt;br /&gt;
{{main|0 ERROR}}&lt;br /&gt;
A glitch similar to the [[Mew glitch]] that causes {{rt|6|Kanto}} to become glitched.&lt;br /&gt;
&lt;br /&gt;
===Cycling Road glitch===&lt;br /&gt;
If the player does not have a [[Bicycle]] (or it has been deposited in the PC), it is still possible to reach [[Kanto Route 17|Cycling Road]] by holding down the left button while the guard attempts to prevent the player from entering the Cycling Road. Upon entering Cycling Road, the player will be automatically riding a bike, despite not having one.&lt;br /&gt;
&lt;br /&gt;
===Deposit glitch===&lt;br /&gt;
It is possible for the player to deposit all Pokémon except [[fainting|fainted]] ones and a [[black out]] will occur but only after four steps in the same session. In {{2v2|Red|Blue}} it is possible to progress further by saving the game before traveling four steps to reset the &#039;remaining step count&#039; to 4 when the game is reset, though this is no longer the case in {{game|Yellow}} because the remaining step count was changed to default to 1 step. The player immediately has a black out if entering a battle with just fainted Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Draw audio glitch===&lt;br /&gt;
Prior to [[Generation II]], having the player character draw in a [[Pokémon battle]] causes the victory theme to play even though the player has lost.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|HDWoG2BCGbU|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Evolutionary stone glitch===&lt;br /&gt;
{{GlitchResearch|Glitch Pokémon which evolve by items}}&lt;br /&gt;
Pokémon can be evolved without the use of an [[evolutionary stone]], provided that the player has sent out a Pokémon with the equivalent identifier of the relevant evolutionary stone item and finishes the battle with that Pokémon in the same battle that a Pokémon that evolves using an evolutionary stone levels up. &lt;br /&gt;
&lt;br /&gt;
The {{ga|Red&#039;s Pikachu|starter Pikachu}} from {{game|Yellow}} is an exception to this glitch as it will not evolve into a {{p|Raichu}}, if it levels up and the player switches to {{p|Growlithe}}, finishing the battle.&lt;br /&gt;
&lt;br /&gt;
Some [[glitch Pokémon]]&amp;lt;!--which ones?--&amp;gt; with unusual evolutionary flags may evolve this way according to the game &#039;after exposure to an item&#039; which isn&#039;t an evolutionary stone.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff; {{roundy}} border: 5px solid #333399&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytr|5px}}&amp;quot; | {{color2|FFF|Evolutionary stone|Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Exeggutor}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| [[Missingno.]]{{tt|*|index number 32}}&lt;br /&gt;
| {{evostone|Fire Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Psyduck}}&lt;br /&gt;
| {{evostone|Leaf Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| {{p|Growlithe}}&lt;br /&gt;
| {{evostone|Thunderstone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Onix}}&lt;br /&gt;
| {{evostone|Water Stone}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fishing in statues===&lt;br /&gt;
The player can use a [[Fishing|Fishing Rod]] when facing the right or left of a gym statue. It will always say &amp;quot;Looks like there&#039;s nothing in here...&amp;quot;, except in the [[Cerulean Gym]], where all the [[Pokémon]] obtainable in the gym can be caught. The player is also able to surf on these statues.&lt;br /&gt;
&lt;br /&gt;
===Ghost glitch===&lt;br /&gt;
When encountering a [[literal ghost|ghost]] in [[Pokémon Tower]] without having a [[Silph Scope]], it is possible to see its true identity by viewing the stats of any Pokémon in the player&#039;s party. However, this glitch is only graphical, and it is still impossible to [[Pokémon battle|fight]] or catch it.&lt;br /&gt;
&lt;br /&gt;
===Ghost Marowak glitch===&lt;br /&gt;
Using a [[Poké Doll]] on the [[Marowak (literal ghost)|ghost Marowak]] in [[Pokémon Tower]] with or without the [[Silph Scope]] will cause it to permanently disappear.&lt;br /&gt;
&lt;br /&gt;
===Hall of Fame glitch===&lt;br /&gt;
[[File:Halloffameglitches.png|thumb|right|160px|Some corrupted Hall of Fame entries]]&lt;br /&gt;
{{main|Missingno.#Glitches caused}}&lt;br /&gt;
When [[glitch Pokémon]] have been seen on the save file, the player&#039;s [[Hall of Fame]] is badly corrupted with entirely different Pokémon, even glitch Pokémon, and very glitched characters, names and levels. This does not affect the Pokémon themselves, rather the data seen in the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
===Invisible tree===&lt;br /&gt;
{{main|Cut glitch#Invisible tree}}&lt;br /&gt;
There is a tree near the bottom of {{rt|14|Kanto}}. If this particular tree is cut down and then the player walks five steps west from where the tree was (so that the spot where the tree used to be is at the edge of the screen) and then walks back their path will be blocked as if a tree was still there. Even though the tree is not visible, it can still be cut down normally using the move {{m|Cut}}.&lt;br /&gt;
&lt;br /&gt;
===Invisible PC===&lt;br /&gt;
In Generation I, there is an invisible PC in the hotel in [[Celadon City]]. This fact is explained by the close resemblance between the hotel and a Pokémon Center. This was less a glitch, and more likely an oversight by the programmers, who may have forgotten to remove the code to activate the PC at that particular point, though the sprite of the PC itself is no longer there. It is possible to walk on the tile where the PC is.&lt;br /&gt;
&lt;br /&gt;
===Leech Seed and Toxic stacking===&lt;br /&gt;
If the target of {{m|Leech Seed}} is also under the effect of {{m|Toxic}}, Leech Seed damage will increase every turn as the N value of Toxic increases because Leech Seed and Toxic both use the same damage algorithm (N * max(1, int(0.0625*MaxHP). This was fixed as of [[Generation II]]. If the current {{stat|HP}} of the recipient of Leech Seed&#039;s HP-restoring effect is greater than its maximum HP, its current HP will be set equal to its maximum HP. &lt;br /&gt;
&lt;br /&gt;
{{youtubevid|bNjEFgsIIIY|ChickasaurusGL|Grass}}&lt;br /&gt;
&lt;br /&gt;
===Lookout station glitch===&lt;br /&gt;
Certain [[lookout station]]s&amp;lt;!--which ones?--&amp;gt; which can be accessed after the player passes [[Cycling Road]] will have guards that restrict the player from passing if the [[Bicycle]] is deposited in the PC, even though the player does not require a Bicycle.&lt;br /&gt;
&lt;br /&gt;
===Man on roof===&lt;br /&gt;
If the player does not have the {{DL|List of key items in Generation I|Secret Key}} to the [[Cinnabar Gym]], and {{m|surf}}s on the east coast and returns to land directly in front of the gym, a man will appear on the roof of the gym.&lt;br /&gt;
&lt;br /&gt;
A similar effect happens if the player walks into the [[Vermilion Gym]], walks directly left and then up so that they are facing the bottom-left trash can and press A to inspect it, or if the player is in the gatehouse to [[Kanto Route 17|Cycling Road]]. One of the Trainers in the gym will be misplaced and return to his usual spot once the text box disappears, and when in the gatehouse there may be a man standing on an object somewhere behind the guard.&lt;br /&gt;
&lt;br /&gt;
Both of these variations of this glitch were fixed in some European versions of Red and Blue, such as the Spanish version, as well as all versions of Yellow.&lt;br /&gt;
&lt;br /&gt;
===Prevented progress===&lt;br /&gt;
If the player&#039;s [[starter Pokémon]] evolves before they obtain their [[Pokédex]] from Prof. Oak, the game will assume, since they have 2 Pokémon registered as caught, that they already have a Pokédex, and will not allow them to proceed. This glitch is only present in the Japanese {{v|Red and Green|s}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OS-v0tGk90g|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Q Glitch===&lt;br /&gt;
{{main|Q#Q glitch}}&lt;br /&gt;
&amp;lt;!--Details--&amp;gt;&lt;br /&gt;
[[Q]] and [[Charizard &#039;M]] enable a player to swap Pokémon&#039;s moves. It involves depositing Q and other Pokémon into Bill&#039;s PC in a certain order, and then when they are retrieved, the Pokémon&#039;s moves and stats will be transferred from one Pokémon to another.&lt;br /&gt;
&lt;br /&gt;
===Save Surf glitch===&lt;br /&gt;
The glitch is performed by standing next to a [[water tile]] that is facing up, left, or right, walk in that direction and pressing start without letting go of the D-Pad. The game then needs to be [[save]]d and reset. When loading the saved data, the player will be facing in the direction that was being held down when the start button was pressed. Using {{m|Surf}} will cause the player to surf on the tile immediately south, even if it is not a water tile.&lt;br /&gt;
&lt;br /&gt;
When loading a saved file, the player usually starts facing south. This is because of the limited data in the game. This glitch causes the player to face in a different direction, which confuses the game.&lt;br /&gt;
&lt;br /&gt;
==={{m|Selfdestruct}}/{{m|Explosion}} and {{m|Substitute}} glitch===&lt;br /&gt;
In {{3v2|Red|Blue|Yellow}} using a sacrificial move like Explosion on a Substitute and having the damage break the Substitute prevents the user from fainting. The sprite of the user vanishes regardless.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|lr05doU5oAQ|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Silent Indigo Plateau glitch===&lt;br /&gt;
In the battle against {{ga|Blue}} at [[Indigo Plateau]], if the player [[evolution|evolves]] a Pokémon in battle and defeats Blue, the music will be muted until [[Professor Oak]] takes the player into the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
===Standing on a tree===&lt;br /&gt;
[[File:Cut glitch.png|thumb|right|220px|{{ga|Red}} standing on top of the tree outside [[Vermilion Gym]]]]&lt;br /&gt;
{{main|Cut glitch#Standing on a tree}}&lt;br /&gt;
In [[Generation I]], if the player {{m|cut}}s down a tree, stands on the spot where the object was, [[Saving|saves]], turns the game off, then loads it, the player will be standing on the tree. It is no longer possible to stand on a tree in later generations, nor is it possible to stand on a boulder.&lt;br /&gt;
&lt;br /&gt;
This glitch occurs because the [[Generation I]] engine would not store the data needed to remember that the tree had been cleared.&lt;br /&gt;
&lt;br /&gt;
===Stuck in a wall===&lt;br /&gt;
If the player lures an NPC into the grass above [[Pallet Town]], she will block the player from following [[Professor Oak]] correctly, causing the player to become stuck in the wall of Oak&#039;s laboratory.&lt;br /&gt;
&lt;br /&gt;
===Landing on an NPC===&lt;br /&gt;
If the player lures an NPC below a ledge that can be jumped over, it is possible to land on top of the NPC.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ztlm3AuPBBI|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation II]]==&lt;br /&gt;
===[[Coin Case]] glitches===&lt;br /&gt;
{{main|Coin Case glitches}}&lt;br /&gt;
&lt;br /&gt;
====Dratini glitch====&lt;br /&gt;
After the player speaks to the {{p|Dratini}} in [[Blackthorn City]] or listens to its cry in the Pokédex, then uses the Coin Case, the Coin Case&#039;s display will change what the coin case says from &amp;quot;Coins: ...&amp;quot; to &amp;quot;Which move?he pp of&amp;quot; permanently unless the game is turned off without saving.&lt;br /&gt;
&lt;br /&gt;
====Machop glitch====&lt;br /&gt;
After the player listens to the [[cry]] of {{p|Machop}}, {{p|Machoke}} or {{p|Machamp}}, then uses the Coin Case, the game enters the &amp;quot;{{DL|Graphical glitches|glitch dimension}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Egg black out glitch===&lt;br /&gt;
If an egg is obtained before any other Pokémon, the player will repeatedly [[black out]] and be forced to restart the game. This was remedied in [[Generation III]] and later games by requiring the player to have two Pokémon with them in order to trade, rather than just one.&lt;br /&gt;
&lt;br /&gt;
===Infinite continues glitch===&lt;br /&gt;
{{main|Infinite continues glitch}}&lt;br /&gt;
The infinite continues glitch is a glitch that can be performed in [[Pokémon Stadium 2]] with any [[Stadium Cup]]. It does not work in the original {{eng|Pokémon Stadium}}. If there is a previously suspended game and the player is playing the [[Stadium Cup]], suspending the game after a loss causes a warning message to pop up, telling the player that there is already a suspended game. If &amp;quot;Continue without Suspending&amp;quot; is selected, a rematch with the opponent who just defeated the player will be triggered, but no continue will be used.&lt;br /&gt;
&lt;br /&gt;
===Thick Club glitch===&lt;br /&gt;
If a {{p|Marowak}} with a maximum {{stat|Attack}} stat (maximum {{IV}}s and [[effort values|Stat Exp]] in Attack) uses {{m|Swords Dance}} while holding a [[Thick Club]], its Attack will overflow to 8. This glitch is not present in [[Pokémon Stadium 2]]. &amp;lt;ref&amp;gt;[http://www.gamefaqs.com/portable/gameboy/game/367023.html Game FAQs] (Retrieved May 4, 2010)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Trainer House glitch===&lt;br /&gt;
{{main|Trainer House glitch}}&lt;br /&gt;
This glitch affects the Trainer in the [[Trainer House]]. It is caused by corrupted RAM for save data in {{v|Gold and Silver|s}}. It is not present in {{v|Crystal}}.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation III]]==&lt;br /&gt;
===Focus Punch glitch===&lt;br /&gt;
This glitch is triggered by selecting {{m|Focus Punch}} in a [[double battle]] on the first Pokémon, pressing the &amp;quot;B&amp;quot; button, then switching out the first Pokémon. When the battle is conducted, the first Pokémon will tighten its focus in preparation for Focus Punch, then switch out.&lt;br /&gt;
&lt;br /&gt;
===Poké Flute glitch===&lt;br /&gt;
When the player plays the [[Poké Flute]] and while the melody is playing, if the Help Menu is activated and deactivated, the music will be muted until {{p|Snorlax}} wakes up.&lt;br /&gt;
&lt;br /&gt;
===Infinite ball glitch===&lt;br /&gt;
The infinite ball glitch is a [[glitch]] in [[Pokémon Colosseum]] that enables the player to reuse any type of [[Poké Ball]]. It does not work in the {{wp|Player&#039;s Choice}} version or in {{Pokémon XD}}.&lt;br /&gt;
&lt;br /&gt;
The glitch is performed by selecting a [[Poké Ball]] with the player&#039;s first Pokémon&#039;s turn. Then, on the second Pokémon&#039;s turn, switching the location of the Poké Ball in the bag chosen with another Poké Ball in the bag (using the &amp;quot;Y&amp;quot; button). After the Ball is thrown, the Poké Ball pocket will still have the same amount of Poké Balls, as if the Ball just thrown had not been used.&lt;br /&gt;
&lt;br /&gt;
Sometimes, if using a [[Master Ball]], the [[game freeze|game will freeze]] and bring the &amp;quot;An error occurred&amp;quot; message the [[Nintendo GameCube]] gives when it fails to properly read a game.&lt;br /&gt;
&lt;br /&gt;
Also, if the second Pokémon is using a multiple-turn move that has been selected on a previous turn, the attack prevents the glitch from working, which causes the thrown [[Snag Ball]] to be used.&lt;br /&gt;
&lt;br /&gt;
===Ledge glitch===&lt;br /&gt;
East of [[Mauville City]] there is an {{tc|Aroma Lady}} that will battle the {{player}}. If the player stands right behind the ledge in her line of sight, she will see the player and walk onto the ledge and stay there until the player leaves the area. This does not occur in Emerald due to her not walking around.&lt;br /&gt;
&lt;br /&gt;
===Mirage Tower glitch===&lt;br /&gt;
In [[Mirage Tower]], on the second floor near the stairs there is no rock, but the player cannot walk there.&lt;br /&gt;
&lt;br /&gt;
===Nightmare glitch===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, if {{m|Nightmare}} is used on a {{status|sleep}}ing Pokémon yet the sleeping Pokémon wakes up due to {{a|Shed Skin}}, the enemy Pokémon is still harmed by Nightmare even though it is not asleep.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|yGusp-7hBa0|NaiJPC|Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Pay Day glitch===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, the wrong amount of money received from {{m|Pay Day}} will be displayed if the [[Amulet Coin]] is held, leaving the impression that it does not affect Pay Day. Yet, upon checking the {{ga|Trainer card}}, the player will discover that the money earned from Pay Day has been doubled and added to their total savings. This error was fixed in {{game|FireRed and LeafGreen|s}} and all subsequent games.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|CxieyRroBQE|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Purification glitch===&lt;br /&gt;
[[Pokémon Colosseum]] only. In [[Agate Village]], the cliffs directly to the left and right of the hill at the entrance are glitched. If the player walks downward while on these small cliffs, there are two specific points where the player will hit the edge and continue to walk, and the screen will start to shake. This will cause all [[Shadow Pokémon]] in the player&#039;s party to be purified at the same rate as if the player is walking around.&lt;br /&gt;
&lt;br /&gt;
===Roaming Pokémon glitches===&lt;br /&gt;
====Roaming IV glitch====&lt;br /&gt;
{{main|Roaming IV glitch}}&lt;br /&gt;
The roaming Pokémon glitch is a glitch in [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], {{2v|FireRed|LeafGreen}} that causes [[roaming Pokémon]] to have extremely low {{IV}}s. The glitch is not present in {{v|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
=====Explanation=====&lt;br /&gt;
In [[Generation III]], the data for a Pokémon&#039;s IVs are stored in a [[Individual values#Generation III|32-bit integer]]. However, when a roaming Pokémon is captured, only the last eight bits are transferred. While the {{stat|HP}} IV is unaffected, the Pokémon can only have a maximum {{stat|Attack}} IV of 7. The other IVs will always be 0.&lt;br /&gt;
&lt;br /&gt;
====Roaming Roar glitch====&lt;br /&gt;
If a [[roaming Pokémon]] uses {{m|Roar}} to flee from battle, it will permanently disappear from the game.&lt;br /&gt;
&lt;br /&gt;
===Sticky hold glitch===&lt;br /&gt;
This glitch occurs when {{m|Thief}} or {{m|Covet}} is used to knock out a Pokémon holding an [[item]] that has the {{a|Sticky Hold}} ability. It causes the sprite of the defeated Pokémon to stay in a ghost-like form. This lasts until the screen is changed. Switching to the item list or Pokémon list will cause it to disappear.&lt;br /&gt;
&lt;br /&gt;
If it is a battle against a team of six Pokémon, defeating the next Pokémon will cause that Pokémon&#039;s sprite to vanish normally, but the ghost-like sprite will remain. If the second Pokémon is defeated without leaving the battle screen, a third Pokémon will come out, but the second Pokémon&#039;s sprite will not remain. The original ghost-like sprite will remain and get recolored to match. This is because the game stores color palettes separately to the pictures themselves.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|CR-MZ8QOBps|NaiJPC|Dark}}&lt;br /&gt;
&lt;br /&gt;
===Thunder glitch===&lt;br /&gt;
In some copies of {{game|Ruby and Sapphire|s}}, using {{m|Thunder}} or {{m|Thunderbolt}} may cause the [[game freeze|game to freeze]] during the moves&#039; animation sequences. This can be remedied by turning off the [[battle animation]]s in the options menu. Also, in {{game2|FireRed|LeafGreen|Emerald}}, the sound of Thunder or Thunderbolt may get stuck until the game resets.&lt;br /&gt;
&lt;br /&gt;
===Truck glitch===&lt;br /&gt;
This glitch only occurs in {{game|Ruby and Sapphire|s}}. At the start of the game, if the player saves inside the truck and reboots, upon exiting the truck the game tries to show &amp;quot;[[Littleroot Town]]&amp;quot; as if a new area had been enter, while it normally would not.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|3l1CJMzJEqA|NaiJPC|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Walk on water glitch===&lt;br /&gt;
This glitch is present in {{game2|Ruby|Sapphire|Emerald}}. While [[underwater]] on {{rt|128|Hoenn}}, if the player presses the B button while entering [[Seafloor Cavern]] at the right time, the game will ask the player if he/she wants to resurface while on top of the entrance. Choosing to do so will result in the player resurfacing on a rock tile instead of a [[water tile]]. The player can then walk on the water, but cannot go back on land this way. While walking on water, [[wild Pokémon]] can appear. It is not possible to mount {{m|waterfall}}s or [[Fishing|fish]]. Using {{m|Dive}} then resurfacing normally or {{m|Fly}}ing/{{m|Teleport}}ing to any location will fix the glitch.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|YB4qqYYy7nc|cat333pokemon|Water}}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation IV]]==&lt;br /&gt;
===Ace Trainer Kate glitch===&lt;br /&gt;
In {{2v2|HeartGold|SoulSilver}}, there is a slight glitch with {{tc|Ace Trainer}} Kate on {{rt|34|Johto}}. She will only battle with the player if they walk straight down the path. If the player walks to either side of her, she will apologize as she would after the player has defeated her. If the player walks down the path towards her after talking to her on the side she will somehow see them while facing the wrong way and then battle.&lt;br /&gt;
&lt;br /&gt;
===Black Belt glitch===&lt;br /&gt;
{{game|Platinum}} only. Due to consecutive spaces, {{tc|Black Belt}} Eddie in Sinnoh&#039;s {{si|Victory Road}} will say &amp;quot;Done in&amp;quot; with every letter on an alternating line.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|pCWOyLtuvgo|2009TNT|Fighting}}&lt;br /&gt;
&lt;br /&gt;
===Boulder glitch===&lt;br /&gt;
In the Japanese version of {{game|HeartGold and SoulSilver|s}}, a boulder in [[Slowpoke Well]] can be {{m|Strength|pushed}} over a ledge into the water. The boulder (unlike in {{v2|FireRed and LeafGreen|s}}) will act as if it was on dry land. The boulder was removed in international releases.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|jFZsH2pKkcE|Zowayixx|Rock}}&lt;br /&gt;
&lt;br /&gt;
===Broken escalator===&lt;br /&gt;
{{bulbanews|Nintendo officially acknowledges glitches in Diamond and Pearl}}&lt;br /&gt;
This is one of two glitches in [[Generation IV]] [http://www.nintendo.co.jp/ds/adpj/info/index.html?C officially acknowledged by Nintendo], with the other being the [[surf glitch]]. In Diamond or Pearl, after entering the Union Room on the second floor of the Pokémon League building, when the player goes up to the second floor of a Pokémon Center, the player will end up in a wall and not be able to return.&lt;br /&gt;
&lt;br /&gt;
In the case where the player has not saved the game while trapped, it is possible to [http://www.nintendo.co.jp/ds/adpj/info/how_to_recover.html work around this bug]:&lt;br /&gt;
&lt;br /&gt;
#Restart the game from the previous save state.&lt;br /&gt;
#Go to the [[Pokémon Super Contest|Super Contest Hall]] in [[Hearthome City]].&lt;br /&gt;
#Speak to the leftmost attendant (there is no need to actually participate in a Super Contest).&lt;br /&gt;
#Save the game and restart.&lt;br /&gt;
&lt;br /&gt;
===Dress-up hiker glitch===&lt;br /&gt;
The glitch only occurs in {{game|Diamond and Pearl|s}}. When talking to the [[hiker]] at [[Jubilife TV]] who allows Pokémon to be dressed up, if a button on the D-pad is pressed so that the {{player}} is facing away from the hiker just before the screen to select which Pokémon will be dressed up opens, the player will not walk on the set path; this can lead to walking through walls or the hiker, or canceling the action altogether.&lt;br /&gt;
&lt;br /&gt;
===Egg nature glitch===&lt;br /&gt;
{{game2|Diamond|Pearl|Platinum}} only. A well timed switch between boxes will allow the player to see the [[nature]], [[ability]] and type of the Pokémon inside an {{pkmn|egg}}.&lt;br /&gt;
&lt;br /&gt;
===Fire Fang glitch===&lt;br /&gt;
In Generation IV, {{m|Fire Fang}} affects Pokémon with {{a|Wonder Guard}}, even if it is used on a Pokémon that does not have a weakness to {{type|Fire}} moves. This does not apply to {{m|Ice Fang}} and {{m|Thunder Fang}}. This was corrected in Generation V.&lt;br /&gt;
&lt;br /&gt;
===[[Global Terminal]] glitches===&lt;br /&gt;
{{main|Global Terminal#Glitches and Manipulation}}&lt;br /&gt;
====Morphing glitch====&lt;br /&gt;
[[File:Torterrathemew.jpg|thumb|250px|An example of the morphing glitch. This is not a Torterra, but a Mew morphed into one and nicknamed &amp;quot;TORTERRA&amp;quot;]]&lt;br /&gt;
{{main|Global Terminal#Morphing glitch}}&lt;br /&gt;
Causes Pokémon up for trade on the GTS to change species and hold a [[Seal Bag]].&lt;br /&gt;
&lt;br /&gt;
====Level display glitch====&lt;br /&gt;
{{main|Global Terminal#Level display glitch}}&lt;br /&gt;
{{game|Platinum}} only. In some copies of Platinum, the [[level]]s of a Pokémon might not be displayed on the GTS. In order to fix this, the {{player}} must contact [[Nintendo]].&lt;br /&gt;
&lt;br /&gt;
====Trade evolution glitch====&lt;br /&gt;
{{main|Global Terminal#Trade evolution glitch}}&lt;br /&gt;
In a [[Generation IV]] game, if the player deposits any Pokémon on the GTS that can evolve through trade (holding any necessary items), and then either waits for over 24 hours before taking it back, or trades for another Pokémon before taking the first back, it will evolve after being received.&lt;br /&gt;
&lt;br /&gt;
====Vanishing glitch====&lt;br /&gt;
{{main|Global Terminal#Vanishing glitch}}&lt;br /&gt;
After uploading a Pokémon to the server and checking its summary without changing the Pokémon, the &amp;quot;summary&amp;quot; button is sometimes replaced with &amp;quot;deposit&amp;quot;, suggesting that the Pokémon has been traded. Selecting &amp;quot;Deposit&amp;quot; will cause a communication error, and the player will return to the front desk. Logging on to the server again will cause the Pokémon to reappear, with no noticeable changes.&lt;br /&gt;
&lt;br /&gt;
===HM05 Defog glitch===&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, {{HM|05|Defog}} appears as a {{type|Water}} HM rather than a {{type|Flying}} one. However, in {{game|HeartGold and SoulSilver|s}}, HM05 was replaced with a Water-type move, {{m|Whirlpool}}.&lt;br /&gt;
&lt;br /&gt;
===Indigo Plateau guard glitch===&lt;br /&gt;
This glitch only occurs in {{game|HeartGold and SoulSilver|s}}. If the player attempts to enter the [[GS Cup]] in the [[Indigo Plateau]] Wireless Club and checks the list of special Pokémon, the guard blocking the Elite Four entrance will not move until the player re-enters the room.  &lt;br /&gt;
&lt;br /&gt;
===Kadabra Trade Glitch===&lt;br /&gt;
If a {{p|Kadabra}} is traded while it is holding an [[Everstone]], it will still evolve into {{p|Alakazam}}. &lt;br /&gt;
&lt;br /&gt;
===Pal Park glitch===&lt;br /&gt;
{{main|Pal Park#Manipulation}}&lt;br /&gt;
Allows the player to migrate any number of Pokémon via the [[Pal Park]], this is used to overcome the 6 Pokémon per 24 hours limit.&lt;br /&gt;
&lt;br /&gt;
===Silent Route 214 glitch===&lt;br /&gt;
This glitch occurs in {{2v2|Diamond|Pearl}} if the player goes onto [[Spring Path]] off {{rt|214|Sinnoh}}, where the music changes. If the player views the TM &amp;amp; HM section of the bag, closes it, then returns to Route 214, there will be no music. Sound effects such as collision sounds still occur and if the player encounters a wild Pokémon, the normal battle music will play. The same glitch can also be activated by changing the music so that it is not the default in any other way. For example, by using the Bicycle.&lt;br /&gt;
&lt;br /&gt;
====External links====&lt;br /&gt;
[http://glitchcity.info/wiki/index.php?title=Mute_the_music_in_Route_214 Glitch City Labs page]&lt;br /&gt;
&lt;br /&gt;
===Tower Tycoon event skip===&lt;br /&gt;
In {{2v2|Diamond|Pearl}}, if the player achieves a 20 battle streak in the [[Battle Tower]] and battles the [[Tower Tycoon]] by choosing the option &amp;quot;REST&amp;quot; and then the option &amp;quot;NO&amp;quot; instead of choosing the option &amp;quot;KEEP GOING&amp;quot;, a normal Trainer will appear instead; with the same roster of the Tower Tycoon. Interestingly, this Trainer gives the unused dialogue &amp;quot;Now come! Show me, the Tower Tycoon, what you&#039;re really made of!&amp;quot; If this Trainer is defeated, the player will receive 1 BP instead of the normal 20 BP.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation V]]==&lt;br /&gt;
===Sky Drop glitch===&lt;br /&gt;
{{main|Sky Drop glitch}}&lt;br /&gt;
This glitch only occurs in {{game|Black and White|s}}. Due to the glitch, the move Sky Drop was banned in Wi-Fi Random Matches starting November 10, 2010.&lt;br /&gt;
&lt;br /&gt;
This glitch can only occur in [[Double battle|double]] and [[triple battle]]s. It is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after Sky Drop is used. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out.&lt;br /&gt;
&lt;br /&gt;
===Nimbasa Gym Trainer glitch===&lt;br /&gt;
In Japanese versions of {{game|Black and White|s}}, if the player loses to {{tc|Lady}} Colette in [[Nimbasa Gym]] while directly facing her when encountered, this glitch will occur. When the player comes back in she will be standing on the same spot and will battle the player. After she is defeated, she still remains on the tracks of the roller coaster, and can be passed through while riding the roller coaster to [[Elesa]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|VD1HxV0Q9mQ|NaiJPC|Electric}}&lt;br /&gt;
&lt;br /&gt;
===TM67 Retaliate glitch===&lt;br /&gt;
In {{game|Black and White|s}}, {{TM|67|Retaliate}} (received from [[Lenora]]) appears as a {{type|Dark}} TM, despite the move being a {{type|Normal}} move. It is unknown whether this glitch is in the early releases of {{game|Black and White|s}} or in all versions.&lt;br /&gt;
&lt;br /&gt;
==In the [[Spin-off Pokémon games|side games]]==&lt;br /&gt;
===Dungeon shop glitch===&lt;br /&gt;
The Kecleon money glitch is a [[glitch]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]. By placing an item on the carpet and quick saving the game, after the game is restarted Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Hhi0JXFeAZ0|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
===False thief glitch===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won&#039;t do anything, as it wasn&#039;t set as a Kecleon shop item.&lt;br /&gt;
&lt;br /&gt;
===Kecleon glitch===&lt;br /&gt;
A glitch in {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}} and {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in {{g|Mystery Dungeon: Explorers of Sky}}. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.&lt;br /&gt;
&lt;br /&gt;
The team leader is required to wear a Pass Scarf and stand next to a Kecleon. When the team leader is attacked by a wild Pokémon and the attack is passed onto the Kecleon, Kecleon will attack the Pokémon who attacked it. After this Pokémon has fainted, Kecleon will be treated as if it were a team member for that floor, except it does not appear on the list as a team member. However, it is not actually a team member, so Kecleon will disappear once the team goes to the next floor.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=1393419</id>
		<title>List of glitches in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=1393419"/>
		<updated>2011-03-12T04:35:55Z</updated>

		<summary type="html">&lt;p&gt;Metang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of minor glitches in the [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==In multiple [[generation]]s==&lt;br /&gt;
===Error codes===&lt;br /&gt;
[[File:5 Error.png|thumb|right|220px|A 5 Error]]&lt;br /&gt;
{{main|Error codes}}&lt;br /&gt;
In Generations {{Gen|I}} and {{Gen|II}}, there are several error codes that appear when the game is not functioning correctly. Problems such as these often crop up when the game&#039;s memory access is corrupted or when experimenting with glitches such as the [[Mew glitch]]. Usually, when an error code appears, the game does not freeze and the player is allowed to continue playing the game without [[Soft resetting|resetting]]. Occasionally [[Error codes#Mixed errors|mixed errors]] occur.&lt;br /&gt;
&lt;br /&gt;
===Experience underflow glitch===&lt;br /&gt;
{{main|Experience#Experience underflow glitch}}&lt;br /&gt;
In Generations I and II, level 1 Pokémon using the &amp;quot;medium-slow&amp;quot; growth algorithm will jump from level 1 to level 100 after gaining a {{tt|low amount|less than 54 if total experience is 0}} of experience points.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|SXH8u0plHrE|TTEchidna|Gold}}&lt;br /&gt;
&lt;br /&gt;
===Trade evolution glitch===&lt;br /&gt;
[[Generation I]] Pokémon that can evolve by trading can be taught glitch moves through this glitch. This can be achieved by trading a trade evolution Pokémon from a Generation I game to a Generation II, at a level where its evolved form will learn a move not in Generation I. Trading the Pokémon back to the Generation I game will cause the move to become a glitch move.&lt;br /&gt;
&lt;br /&gt;
For example, trading a level 34 {{p|Graveler}} from {{game3|Red and Blue|Pokémon Red|s}} to {{game3|Gold and Silver|Pokémon Gold|s}} will make the Graveler evolve into {{p|Golem}}. Since it is level 34, it will learn {{m|Rollout}}. If it is then traded back to Pokémon Red, it will still have the move, but the game won&#039;t recognize it properly since it is a Generation II move, so will become {{m|TM05}}.&lt;br /&gt;
&lt;br /&gt;
===Graphical glitches===&lt;br /&gt;
{{main|Graphical glitches}}&lt;br /&gt;
&lt;br /&gt;
===Shiny Ditto glitch===&lt;br /&gt;
The Shiny Ditto glitch requires a game from [[Generation I]] and [[Generation II]], but only has an effect on a Generation II game. By trading any [[Shiny Pokémon]] to a Generation I game, having a wild {{p|Ditto}} transform into that Pokémon, then catching and trading the Ditto into a Generation II game, the Ditto will be shiny.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation I]]==&lt;br /&gt;
===0 ERROR===&lt;br /&gt;
{{main|0 ERROR}}&lt;br /&gt;
A glitch similar to the [[Mew glitch]] that causes {{rt|6|Kanto}} to become glitched.&lt;br /&gt;
&lt;br /&gt;
===Cycling Road glitch===&lt;br /&gt;
If the player does not have a [[Bicycle]] (or it has been deposited in the PC), it is still possible to reach [[Kanto Route 17|Cycling Road]] by holding down the left button while the guard attempts to prevent the player from entering the Cycling Road. Upon entering Cycling Road, the player will be automatically riding a bike, despite not having one.&lt;br /&gt;
&lt;br /&gt;
===Deposit glitch===&lt;br /&gt;
It is possible for the player to deposit all Pokémon except [[fainting|fainted]] ones and a [[black out]] will occur but only after four steps in the same session. In {{2v2|Red|Blue}} it is possible to progress further by saving the game before traveling four steps to reset the &#039;remaining step count&#039; to 4 when the game is reset, though this is no longer the case in {{game|Yellow}} because the remaining step count was changed to default to 1 step. The player immediately has a black out if entering a battle with just fainted Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Draw audio glitch===&lt;br /&gt;
Prior to [[Generation II]], having the player character draw in a [[Pokémon battle]] causes the victory theme to play even though the player has lost.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|HDWoG2BCGbU|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Evolutionary stone glitch===&lt;br /&gt;
{{GlitchResearch|Glitch Pokémon which evolve by items}}&lt;br /&gt;
Pokémon can be evolved without the use of an [[evolutionary stone]], provided that the player has sent out a Pokémon with the equivalent identifier of the relevant evolutionary stone item and finishes the battle with that Pokémon in the same battle that a Pokémon that evolves using an evolutionary stone levels up. &lt;br /&gt;
&lt;br /&gt;
The {{ga|Red&#039;s Pikachu|starter Pikachu}} from {{game|Yellow}} is an exception to this glitch as it will not evolve into a {{p|Raichu}}, if it levels up and the player switches to {{p|Growlithe}}, finishing the battle.&lt;br /&gt;
&lt;br /&gt;
Some [[glitch Pokémon]]&amp;lt;!--which ones?--&amp;gt; with unusual evolutionary flags may evolve this way according to the game &#039;after exposure to an item&#039; which isn&#039;t an evolutionary stone.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff; {{roundy}} border: 5px solid #333399&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytr|5px}}&amp;quot; | {{color2|FFF|Evolutionary stone|Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Exeggutor}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| [[Missingno.]]{{tt|*|index number 32}}&lt;br /&gt;
| {{evostone|Fire Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Psyduck}}&lt;br /&gt;
| {{evostone|Leaf Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| {{p|Growlithe}}&lt;br /&gt;
| {{evostone|Thunderstone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Onix}}&lt;br /&gt;
| {{evostone|Water Stone}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fishing in statues===&lt;br /&gt;
The player can use a [[Fishing|Fishing Rod]] when facing the right or left of a gym statue. It will always say &amp;quot;Looks like there&#039;s nothing in here...&amp;quot;, except in the [[Cerulean Gym]], where all the [[Pokémon]] obtainable in the gym can be caught. The player is also able to surf on these statues.&lt;br /&gt;
&lt;br /&gt;
===Ghost glitch===&lt;br /&gt;
When encountering a [[literal ghost|ghost]] in [[Pokémon Tower]] without having a [[Silph Scope]], it is possible to see its true identity by viewing the stats of any Pokémon in the player&#039;s party. However, this glitch is only graphical, and it is still impossible to [[Pokémon battle|fight]] or catch it.&lt;br /&gt;
&lt;br /&gt;
===Ghost Marowak glitch===&lt;br /&gt;
Using a [[Poké Doll]] on the [[Marowak (literal ghost)|ghost Marowak]] in [[Pokémon Tower]] with or without the [[Silph Scope]] will cause it to permanently disappear.&lt;br /&gt;
&lt;br /&gt;
===Hall of Fame glitch===&lt;br /&gt;
[[File:Halloffameglitches.png|thumb|right|160px|Some corrupted Hall of Fame entries]]&lt;br /&gt;
{{main|Missingno.#Glitches caused}}&lt;br /&gt;
When [[glitch Pokémon]] have been seen on the save file, the player&#039;s [[Hall of Fame]] is badly corrupted with entirely different Pokémon, even glitch Pokémon, and very glitched characters, names and levels. This does not affect the Pokémon themselves, rather the data seen in the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
===Invisible tree===&lt;br /&gt;
{{main|Cut glitch#Invisible tree}}&lt;br /&gt;
There is a tree near the bottom of {{rt|14|Kanto}}. If this particular tree is cut down and then the player walks five steps west from where the tree was (so that the spot where the tree used to be is at the edge of the screen) and then walks back their path will be blocked as if a tree was still there. Even though the tree is not visible, it can still be cut down normally using the move {{m|Cut}}.&lt;br /&gt;
&lt;br /&gt;
===Invisible PC===&lt;br /&gt;
In Generation I, there is an invisible PC in the hotel in [[Celadon City]]. This fact is explained by the close resemblance between the hotel and a Pokémon Center. This was less a glitch, and more likely an oversight by the programmers, who may have forgotten to remove the code to activate the PC at that particular point, though the sprite of the PC itself is no longer there. It is possible to walk on the tile where the PC is.&lt;br /&gt;
&lt;br /&gt;
===Leech Seed and Toxic stacking===&lt;br /&gt;
If the target of {{m|Leech Seed}} is also under the effect of {{m|Toxic}}, Leech Seed damage will increase every turn as the N value of Toxic increases because Leech Seed and Toxic both use the same damage algorithm (N * max(1, int(0.0625*MaxHP). This was fixed as of [[Generation II]]. If the current {{stat|HP}} of the recipient of Leech Seed&#039;s HP-restoring effect is greater than its maximum HP, its current HP will be set equal to its maximum HP. &lt;br /&gt;
&lt;br /&gt;
{{youtubevid|bNjEFgsIIIY|ChickasaurusGL|Grass}}&lt;br /&gt;
&lt;br /&gt;
===Lookout station glitch===&lt;br /&gt;
Certain [[lookout station]]s&amp;lt;!--which ones?--&amp;gt; which can be accessed after the player passes [[Cycling Road]] will have guards that restrict the player from passing if the [[Bicycle]] is deposited in the PC, even though the player does not require a Bicycle.&lt;br /&gt;
&lt;br /&gt;
===Man on roof===&lt;br /&gt;
If the player does not have the {{DL|List of key items in Generation I|Secret Key}} to the [[Cinnabar Gym]], and {{m|surf}}s on the east coast and returns to land directly in front of the gym, a man will appear on the roof of the gym.&lt;br /&gt;
&lt;br /&gt;
A similar effect happens if the player walks into the [[Vermilion Gym]], walks directly left and then up so that they are facing the bottom-left trash can and press A to inspect it, or if the player is in the gatehouse to [[Kanto Route 17|Cycling Road]]. One of the Trainers in the gym will be misplaced and return to his usual spot once the text box disappears, and when in the gatehouse there may be a man standing on an object somewhere behind the guard.&lt;br /&gt;
&lt;br /&gt;
Both of these variations of this glitch were fixed in some European versions of Red and Blue, such as the Spanish version, as well as all versions of Yellow.&lt;br /&gt;
&lt;br /&gt;
===Prevented progress===&lt;br /&gt;
If the player&#039;s [[starter Pokémon]] evolves before they obtain their [[Pokédex]] from Prof. Oak, the game will assume, since they have 2 Pokémon registered as caught, that they already have a Pokédex, and will not allow them to proceed. This glitch is only present in the Japanese {{v|Red and Green|s}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OS-v0tGk90g|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Q Glitch===&lt;br /&gt;
{{main|Q#Q glitch}}&lt;br /&gt;
&amp;lt;!--Details--&amp;gt;&lt;br /&gt;
[[Q]] and [[Charizard &#039;M]] enable a player to swap Pokémon&#039;s moves. It involves depositing Q and other Pokémon into Bill&#039;s PC in a certain order, and then when they are retrieved, the Pokémon&#039;s moves and stats will be transferred from one Pokémon to another.&lt;br /&gt;
&lt;br /&gt;
===Save Surf glitch===&lt;br /&gt;
The glitch is performed by standing next to a [[water tile]] that is facing up, left, or right, walk in that direction and pressing start without letting go of the D-Pad. The game then needs to be [[save]]d and reset. When loading the saved data, the player will be facing in the direction that was being held down when the start button was pressed. Using {{m|Surf}} will cause the player to surf on the tile immediately south, even if it is not a water tile.&lt;br /&gt;
&lt;br /&gt;
When loading a saved file, the player usually starts facing south. This is because of the limited data in the game. This glitch causes the player to face in a different direction, which confuses the game.&lt;br /&gt;
&lt;br /&gt;
==={{m|Selfdestruct}}/{{m|Explosion}} and {{m|Substitute}} glitch===&lt;br /&gt;
In {{3v2|Red|Blue|Yellow}} using a sacrificial move like Explosion on a Substitute and having the damage break the Substitute prevents the user from fainting. The sprite of the user vanishes regardless.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|lr05doU5oAQ|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Silent Indigo Plateau glitch===&lt;br /&gt;
In the battle against {{ga|Blue}} at [[Indigo Plateau]], if the player [[evolution|evolves]] a Pokémon in battle and defeats Blue, the music will be muted until [[Professor Oak]] takes the player into the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
===Standing on a tree===&lt;br /&gt;
[[File:Cut glitch.png|thumb|right|220px|{{ga|Red}} standing on top of the tree outside [[Vermilion Gym]]]]&lt;br /&gt;
{{main|Cut glitch#Standing on a tree}}&lt;br /&gt;
In [[Generation I]], if the player {{m|cut}}s down a tree, stands on the spot where the object was, [[Saving|saves]], turns the game off, then loads it, the player will be standing on the tree. It is no longer possible to stand on a tree in later generations, nor is it possible to stand on a boulder.&lt;br /&gt;
&lt;br /&gt;
This glitch occurs because the [[Generation I]] engine would not store the data needed to remember that the tree had been cleared.&lt;br /&gt;
&lt;br /&gt;
===Stuck in a wall===&lt;br /&gt;
If the player lures an NPC into the grass above [[Pallet Town]], she will block the player from following [[Professor Oak]] correctly, causing the player to become stuck in the wall of Oak&#039;s laboratory.&lt;br /&gt;
&lt;br /&gt;
===Landing on an NPC===&lt;br /&gt;
If the player lures an NPC below a ledge that can be jumped over, it is possible to land on top of the NPC.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ztlm3AuPBBI|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation II]]==&lt;br /&gt;
===[[Coin Case]] glitches===&lt;br /&gt;
{{main|Coin Case glitches}}&lt;br /&gt;
&lt;br /&gt;
====Dratini glitch====&lt;br /&gt;
After the player speaks to the {{p|Dratini}} in [[Blackthorn City]] or listens to its cry in the Pokédex, then uses the Coin Case, the Coin Case&#039;s display will change what the coin case says from &amp;quot;Coins: ...&amp;quot; to &amp;quot;Which move?he pp of&amp;quot; permanently unless the game is turned off without saving.&lt;br /&gt;
&lt;br /&gt;
====Machop glitch====&lt;br /&gt;
After the player listens to the [[cry]] of {{p|Machop}}, {{p|Machoke}} or {{p|Machamp}}, then uses the Coin Case, the game enters the &amp;quot;{{DL|Graphical glitches|glitch dimension}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Egg black out glitch===&lt;br /&gt;
If an egg is obtained before any other Pokémon, the player will repeatedly [[black out]] and be forced to restart the game. This was remedied in [[Generation III]] and later games by requiring the player to have two Pokémon with them in order to trade, rather than just one.&lt;br /&gt;
&lt;br /&gt;
===Infinite continues glitch===&lt;br /&gt;
{{main|Infinite continues glitch}}&lt;br /&gt;
The infinite continues glitch is a glitch that can be performed in [[Pokémon Stadium 2]] with any [[Stadium Cup]]. It does not work in the original {{eng|Pokémon Stadium}}. If there is a previously suspended game and the player is playing the [[Stadium Cup]], suspending the game after a loss causes a warning message to pop up, telling the player that there is already a suspended game. If &amp;quot;Continue without Suspending&amp;quot; is selected, a rematch with the opponent who just defeated the player will be triggered, but no continue will be used.&lt;br /&gt;
&lt;br /&gt;
===Thick Club glitch===&lt;br /&gt;
If a {{p|Marowak}} with a maximum {{stat|Attack}} stat (maximum {{IV}}s and [[effort values|Stat Exp]] in Attack) uses {{m|Swords Dance}} while holding a [[Thick Club]], its Attack will overflow to 8. This glitch is not present in [[Pokémon Stadium 2]]. &amp;lt;ref&amp;gt;[http://www.gamefaqs.com/portable/gameboy/game/367023.html Game FAQs] (Retrieved May 4, 2010)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Trainer House glitch===&lt;br /&gt;
{{main|Trainer House glitch}}&lt;br /&gt;
This glitch affects the Trainer in the [[Trainer House]]. It is caused by corrupted RAM for save data in {{v|Gold and Silver|s}}. It is not present in {{v|Crystal}}.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation III]]==&lt;br /&gt;
===Focus Punch glitch===&lt;br /&gt;
This glitch is triggered by selecting {{m|Focus Punch}} in a [[double battle]] on the first Pokémon, pressing the &amp;quot;B&amp;quot; button, then switching out the first Pokémon. When the battle is conducted, the first Pokémon will tighten its focus in preparation for Focus Punch, then switch out.&lt;br /&gt;
&lt;br /&gt;
===Poké Flute glitch===&lt;br /&gt;
When the player plays the [[Poké Flute]] and while the melody is playing, if the Help Menu is activated and deactivated, the music will be muted until {{p|Snorlax}} wakes up.&lt;br /&gt;
&lt;br /&gt;
===Infinite ball glitch===&lt;br /&gt;
The infinite ball glitch is a [[glitch]] in [[Pokémon Colosseum]] that enables the player to reuse any type of [[Poké Ball]]. It does not work in the {{wp|Player&#039;s Choice}} version or in {{Pokémon XD}}.&lt;br /&gt;
&lt;br /&gt;
The glitch is performed by selecting a [[Poké Ball]] with the player&#039;s first Pokémon&#039;s turn. Then, on the second Pokémon&#039;s turn, switching the location of the Poké Ball in the bag chosen with another Poké Ball in the bag (using the &amp;quot;Y&amp;quot; button). After the Ball is thrown, the Poké Ball pocket will still have the same amount of Poké Balls, as if the Ball just thrown had not been used.&lt;br /&gt;
&lt;br /&gt;
Sometimes, if using a [[Master Ball]], the [[game freeze|game will freeze]] and bring the &amp;quot;An error occurred&amp;quot; message the [[Nintendo GameCube]] gives when it fails to properly read a game.&lt;br /&gt;
&lt;br /&gt;
Also, if the second Pokémon is using a multiple-turn move that has been selected on a previous turn, the attack prevents the glitch from working, which causes the thrown [[Snag Ball]] to be used.&lt;br /&gt;
&lt;br /&gt;
===Ledge glitch===&lt;br /&gt;
East of [[Mauville City]] there is an {{tc|Aroma Lady}} that will battle the {{player}}. If the player stands right behind the ledge in her line of sight, she will see the player and walk onto the ledge and stay there until the player leaves the area. This does not occur in Emerald due to her not walking around.&lt;br /&gt;
&lt;br /&gt;
===Mirage Tower glitch===&lt;br /&gt;
In [[Mirage Tower]], on the second floor near the stairs there is no rock, but the player cannot walk there.&lt;br /&gt;
&lt;br /&gt;
===Nightmare glitch===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, if {{m|Nightmare}} is used on a {{status|sleep}}ing Pokémon yet the sleeping Pokémon wakes up due to {{a|Shed Skin}}, the enemy Pokémon is still harmed by Nightmare even though it is not asleep.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|yGusp-7hBa0|NaiJPC|Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Pay Day glitch===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, the wrong amount of money received from {{m|Pay Day}} will be displayed if the [[Amulet Coin]] is held, leaving the impression that it does not affect Pay Day. Yet, upon checking the {{ga|Trainer card}}, the player will discover that the money earned from Pay Day has been doubled and added to their total savings. This error was fixed in {{game|FireRed and LeafGreen|s}} and all subsequent games.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|CxieyRroBQE|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Purification glitch===&lt;br /&gt;
[[Pokémon Colosseum]] only. In [[Agate Village]], the cliffs directly to the left and right of the hill at the entrance are glitched. If the player walks downward while on these small cliffs, there are two specific points where the player will hit the edge and continue to walk, and the screen will start to shake. This will cause all [[Shadow Pokémon]] in the player&#039;s party to be purified at the same rate as if the player is walking around.&lt;br /&gt;
&lt;br /&gt;
===Roaming Pokémon glitches===&lt;br /&gt;
====Roaming IV glitch====&lt;br /&gt;
{{main|Roaming IV glitch}}&lt;br /&gt;
The roaming Pokémon glitch is a glitch in [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], {{2v|FireRed|LeafGreen}} that causes [[roaming Pokémon]] to have extremely low {{IV}}s. The glitch is not present in {{v|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
=====Explanation=====&lt;br /&gt;
In [[Generation III]], the data for a Pokémon&#039;s IVs are stored in a [[Individual values#Generation III|32-bit integer]]. However, when a roaming Pokémon is captured, only the last eight bits are transferred. While the {{stat|HP}} IV is unaffected, the Pokémon can only have a maximum {{stat|Attack}} IV of 7. The other IVs will always be 0.&lt;br /&gt;
&lt;br /&gt;
====Roaming Roar glitch====&lt;br /&gt;
If a [[roaming Pokémon]] uses {{m|Roar}} to flee from battle, it will permanently disappear from the game.&lt;br /&gt;
&lt;br /&gt;
===Sticky hold glitch===&lt;br /&gt;
This glitch occurs when {{m|Thief}} or {{m|Covet}} is used to knock out a Pokémon holding an [[item]] that has the {{a|Sticky Hold}} ability. It causes the sprite of the defeated Pokémon to stay in a ghost-like form. This lasts until the screen is changed. Switching to the item list or Pokémon list will cause it to disappear.&lt;br /&gt;
&lt;br /&gt;
If it is a battle against a team of six Pokémon, defeating the next Pokémon will cause that Pokémon&#039;s sprite to vanish normally, but the ghost-like sprite will remain. If the second Pokémon is defeated without leaving the battle screen, a third Pokémon will come out, but the second Pokémon&#039;s sprite will not remain. The original ghost-like sprite will remain and get recolored to match. This is because the game stores color palettes separately to the pictures themselves.&lt;br /&gt;
&lt;br /&gt;
====Step-by-step photos====&lt;br /&gt;
&amp;lt;!--a video would be 25 times better--&amp;gt;&lt;br /&gt;
[http://www.flickr.com/photos/11951562@N08/3532471730/ 0]&lt;br /&gt;
[http://www.flickr.com/photos/11951562@N08/3531673213/ 1]&lt;br /&gt;
[http://www.flickr.com/photos/11951562@N08/3532522762/ 2]&lt;br /&gt;
[http://www.flickr.com/photos/11951562@N08/3532532512/ 3]&lt;br /&gt;
[http://www.flickr.com/photos/11951562@N08/3531739991/ 4]&lt;br /&gt;
[http://www.flickr.com/photos/11951562@N08/3531741327/ 5]&lt;br /&gt;
&lt;br /&gt;
===Thunder glitch===&lt;br /&gt;
In some copies of {{game|Ruby and Sapphire|s}}, using {{m|Thunder}} or {{m|Thunderbolt}} may cause the [[game freeze|game to freeze]] during the moves&#039; animation sequences. This can be remedied by turning off the [[battle animation]]s in the options menu. Also, in {{game2|FireRed|LeafGreen|Emerald}}, the sound of Thunder or Thunderbolt may get stuck until the game resets.&lt;br /&gt;
&lt;br /&gt;
===Truck glitch===&lt;br /&gt;
This glitch occurs in {{game|Ruby and Sapphire|s}} only. At the game starting, if the player saves inside of truck and reboots, when he/she gets out, the game tries to show the name &amp;quot;Littleroot Town&amp;quot; while it normally shouldn&#039;t.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|3l1CJMzJEqA|NaiJPC|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Walk on water glitch===&lt;br /&gt;
This glitch is present in {{game2|Ruby|Sapphire|Emerald}}. While [[underwater]] on {{rt|128|Hoenn}}, if the player presses the B button while entering [[Seafloor Cavern]] at the right time, the game will ask the player if he/she wants to resurface while on top of the entrance. Choosing to do so will result in the player resurfacing on a rock tile instead of a [[water tile]]. The player can then walk on the water, but cannot go back on land this way. While walking on water, [[wild Pokémon]] can appear. It is not possible to mount {{m|waterfall}}s or [[Fishing|fish]]. Using {{m|Dive}} then resurfacing normally or {{m|Fly}}ing/{{m|Teleport}}ing to any location will fix the glitch.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|YB4qqYYy7nc|cat333pokemon|Water}}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation IV]]==&lt;br /&gt;
===Ace Trainer Kate glitch===&lt;br /&gt;
In {{2v2|HeartGold|SoulSilver}}, there is a slight glitch with {{tc|Ace Trainer}} Kate on {{rt|34|Johto}}. She will only battle with the player if they walk straight down the path. If the player walks to either side of her, she will apologize as she would after the player has defeated her. If the player walks down the path towards her after talking to her on the side she will somehow see them while facing the wrong way and then battle.&lt;br /&gt;
&lt;br /&gt;
===Black Belt glitch===&lt;br /&gt;
{{game|Platinum}} only. Due to consecutive spaces, {{tc|Black Belt}} Eddie in Sinnoh&#039;s {{si|Victory Road}} will say &amp;quot;Done in&amp;quot; with every letter on an alternating line.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|pCWOyLtuvgo|2009TNT|Fighting}}&lt;br /&gt;
&lt;br /&gt;
===Boulder glitch===&lt;br /&gt;
In the Japanese version of {{game|HeartGold and SoulSilver|s}}, a boulder in [[Slowpoke Well]] can be {{m|Strength|pushed}} over a ledge into the water. The boulder (unlike in {{v2|FireRed and LeafGreen|s}}) will act as if it was on dry land. The boulder was removed in international releases.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|jFZsH2pKkcE|Zowayixx|Rock}}&lt;br /&gt;
&lt;br /&gt;
===Broken escalator===&lt;br /&gt;
{{bulbanews|Nintendo officially acknowledges glitches in Diamond and Pearl}}&lt;br /&gt;
This is one of two glitches in [[Generation IV]] [http://www.nintendo.co.jp/ds/adpj/info/index.html?C officially acknowledged by Nintendo], with the other being the [[surf glitch]]. In Diamond or Pearl, after entering the Union Room on the second floor of the Pokémon League building, when the player goes up to the second floor of a Pokémon Center, the player will end up in a wall and not be able to return.&lt;br /&gt;
&lt;br /&gt;
In the case where the player has not saved the game while trapped, it is possible to [http://www.nintendo.co.jp/ds/adpj/info/how_to_recover.html work around this bug]:&lt;br /&gt;
&lt;br /&gt;
#Restart the game from the previous save state.&lt;br /&gt;
#Go to the [[Pokémon Super Contest|Super Contest Hall]] in [[Hearthome City]].&lt;br /&gt;
#Speak to the leftmost attendant (there is no need to actually participate in a Super Contest).&lt;br /&gt;
#Save the game and restart.&lt;br /&gt;
&lt;br /&gt;
===Dress-up hiker glitch===&lt;br /&gt;
The glitch only occurs in {{game|Diamond and Pearl|s}}. When talking to the [[hiker]] at [[Jubilife TV]] who allows Pokémon to be dressed up, if a button on the D-pad is pressed so that the {{player}} is facing away from the hiker just before the screen to select which Pokémon will be dressed up opens, the player will not walk on the set path; this can lead to walking through walls or the hiker, or canceling the action altogether.&lt;br /&gt;
&lt;br /&gt;
===Egg nature glitch===&lt;br /&gt;
{{game2|Diamond|Pearl|Platinum}} only. A well timed switch between boxes will allow the player to see the [[nature]], [[ability]] and type of the Pokémon inside an {{pkmn|egg}}.&lt;br /&gt;
&lt;br /&gt;
===Fire Fang glitch===&lt;br /&gt;
In Generation IV, {{m|Fire Fang}} affects Pokémon with {{a|Wonder Guard}}, even if it is used on a Pokémon that does not have a weakness to {{type|Fire}} moves. This does not apply to {{m|Ice Fang}} and {{m|Thunder Fang}}. This was corrected in Generation V.&lt;br /&gt;
&lt;br /&gt;
===[[Global Terminal]] glitches===&lt;br /&gt;
{{main|Global Terminal#Glitches and Manipulation}}&lt;br /&gt;
====Morphing glitch====&lt;br /&gt;
[[File:Torterrathemew.jpg|thumb|250px|An example of the morphing glitch. This is not a Torterra, but a Mew morphed into one and nicknamed &amp;quot;TORTERRA&amp;quot;]]&lt;br /&gt;
{{main|Global Terminal#Morphing glitch}}&lt;br /&gt;
Causes Pokémon up for trade on the GTS to change species and hold a [[Seal Bag]].&lt;br /&gt;
&lt;br /&gt;
====Level display glitch====&lt;br /&gt;
{{main|Global Terminal#Level display glitch}}&lt;br /&gt;
{{game|Platinum}} only. In some copies of Platinum, the [[level]]s of a Pokémon might not be displayed on the GTS. In order to fix this, the {{player}} must contact [[Nintendo]].&lt;br /&gt;
&lt;br /&gt;
====Trade evolution glitch====&lt;br /&gt;
{{main|Global Terminal#Trade evolution glitch}}&lt;br /&gt;
In a [[Generation IV]] game, if the player deposits any Pokémon on the GTS that can evolve through trade (holding any necessary items), and then either waits for over 24 hours before taking it back, or trades for another Pokémon before taking the first back, it will evolve after being received.&lt;br /&gt;
&lt;br /&gt;
====Vanishing glitch====&lt;br /&gt;
{{main|Global Terminal#Vanishing glitch}}&lt;br /&gt;
After uploading a Pokémon to the server and checking its summary without changing the Pokémon, the &amp;quot;summary&amp;quot; button is sometimes replaced with &amp;quot;deposit&amp;quot;, suggesting that the Pokémon has been traded. Selecting &amp;quot;Deposit&amp;quot; will cause a communication error, and the player will return to the front desk. Logging on to the server again will cause the Pokémon to reappear, with no noticeable changes.&lt;br /&gt;
&lt;br /&gt;
===HM05 Defog glitch===&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, {{HM|05|Defog}} appears as a {{type|Water}} HM rather than a {{type|Flying}} one. However, in {{game|HeartGold and SoulSilver|s}}, HM05 was replaced with a Water-type move, {{m|Whirlpool}}.&lt;br /&gt;
&lt;br /&gt;
===Indigo Plateau guard glitch===&lt;br /&gt;
This glitch only occurs in {{game|HeartGold and SoulSilver|s}}. If the player attempts to enter the [[GS Cup]] in the [[Indigo Plateau]] Wireless Club and checks the list of special Pokémon, the guard blocking the Elite Four entrance will not move until the player re-enters the room.  &lt;br /&gt;
&lt;br /&gt;
===Kadabra Trade Glitch===&lt;br /&gt;
If a {{p|Kadabra}} is traded while it is holding an [[Everstone]], it will still evolve into {{p|Alakazam}}. &lt;br /&gt;
&lt;br /&gt;
===Pal Park glitch===&lt;br /&gt;
{{main|Pal Park#Manipulation}}&lt;br /&gt;
Allows the player to migrate any number of Pokémon via the [[Pal Park]], this is used to overcome the 6 Pokémon per 24 hours limit.&lt;br /&gt;
&lt;br /&gt;
===Silent Route 214 glitch===&lt;br /&gt;
This glitch occurs in {{2v2|Diamond|Pearl}} if the player goes onto [[Spring Path]] off {{rt|214|Sinnoh}}, where the music changes. If the player views the TM &amp;amp; HM section of the bag, closes it, then returns to Route 214, there will be no music. Sound effects such as collision sounds still occur and if the player encounters a wild Pokémon, the normal battle music will play. The same glitch can also be activated by changing the music so that it is not the default in any other way. For example, by using the Bicycle.&lt;br /&gt;
&lt;br /&gt;
====External links====&lt;br /&gt;
[http://glitchcity.info/wiki/index.php?title=Mute_the_music_in_Route_214 Glitch City Labs page]&lt;br /&gt;
&lt;br /&gt;
===Tower Tycoon event skip===&lt;br /&gt;
In {{2v2|Diamond|Pearl}}, if the player achieves a 20 battle streak in the [[Battle Tower]] and battles the [[Tower Tycoon]] by choosing the option &amp;quot;REST&amp;quot; and then the option &amp;quot;NO&amp;quot; instead of choosing the option &amp;quot;KEEP GOING&amp;quot;, a normal Trainer will appear instead; with the same roster of the Tower Tycoon. Interestingly, this Trainer gives the unused dialogue &amp;quot;Now come! Show me, the Tower Tycoon, what you&#039;re really made of!&amp;quot; If this Trainer is defeated, the player will receive 1 BP instead of the normal 20 BP.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation V]]==&lt;br /&gt;
===Sky Drop glitch===&lt;br /&gt;
{{main|Sky Drop glitch}}&lt;br /&gt;
This glitch only occurs in {{game|Black and White|s}}. Due to the glitch, the move Sky Drop was banned in Wi-Fi Random Matches starting November 10, 2010.&lt;br /&gt;
&lt;br /&gt;
This glitch can only occur in [[Double battle|double]] and [[triple battle]]s. It is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after Sky Drop is used. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out.&lt;br /&gt;
&lt;br /&gt;
===Nimbasa Gym Trainer glitch===&lt;br /&gt;
In japanese {{game|Black and White|s}} versions, if the player loses to {{tc|Lady}} Colette in [[Nimbasa Gym]] while directly facing her when encountered, this glitch will occur. When the player comes back in she will be standing on the same spot and will battle the player. After she is defeated, she still remains on the tracks of the roller coaster, and can be passed through while riding the roller coaster to [[Elesa]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|VD1HxV0Q9mQ|NaiJPC|Electric}}&lt;br /&gt;
&lt;br /&gt;
===TM67 Retaliate glitch===&lt;br /&gt;
In {{game|Black and White|s}}, {{TM|67|Retaliate}} (received from [[Lenora]]) appears as a {{type|Dark}} TM, despite the move being a {{type|Normal}} move. It is unknown whether this glitch is in the early releases of {{game|Black and White|s}} or in all versions.&lt;br /&gt;
&lt;br /&gt;
==In the [[Spin-off Pokémon games|side games]]==&lt;br /&gt;
===Dungeon shop glitch===&lt;br /&gt;
The Kecleon money glitch is a [[glitch]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]. By placing an item on the carpet and quick saving the game, after the game is restarted Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Hhi0JXFeAZ0|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
===False thief glitch===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won&#039;t do anything, as it wasn&#039;t set as a Kecleon shop item.&lt;br /&gt;
&lt;br /&gt;
===Kecleon glitch===&lt;br /&gt;
A glitch in {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}} and {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in {{g|Mystery Dungeon: Explorers of Sky}}. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.&lt;br /&gt;
&lt;br /&gt;
The team leader is required to wear a Pass Scarf and stand next to a Kecleon. When the team leader is attacked by a wild Pokémon and the attack is passed onto the Kecleon, Kecleon will attack the Pokémon who attacked it. After this Pokémon has fainted, Kecleon will be treated as if it were a team member for that floor, except it does not appear on the list as a team member. However, it is not actually a team member, so Kecleon will disappear once the team goes to the next floor.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Nintendo_event_Pok%C3%A9mon_in_2011&amp;diff=1371902</id>
		<title>List of Nintendo event Pokémon in 2011</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Nintendo_event_Pok%C3%A9mon_in_2011&amp;diff=1371902"/>
		<updated>2011-02-26T03:51:33Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Wonder Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a reverse-chronological &#039;&#039;&#039;list of Nintendo event Pokémon&#039;&#039;&#039; for all regions that were given away in 2011. &lt;br /&gt;
&lt;br /&gt;
==List of event Pokémon==&lt;br /&gt;
&lt;br /&gt;
===GameStop Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to March 6, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 21, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===English Winter 2011 Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny SUICUNE to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive SUICUNE&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 21, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===French Winter 2011 Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=HVR2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Le Trio légendaire de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transférez ce SUICUNE chromatique vers&amp;lt;br&amp;gt; Pokémon Version Noire ou Pokémon&amp;lt;br&amp;gt; Version Blanche pour une rencontre&amp;lt;br&amp;gt; incroyable! Récupérez SUICUNE dans une&amp;lt;br&amp;gt; Botique Pokémon et sauvegardez.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===German Winter 2011 Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Das Legendäre Trio von Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Übertrage das Schillerndes SUICUNE auf&amp;lt;br&amp;gt; Pokémon Schwarze Edition oder Pokémon&amp;lt;br&amp;gt; Weiße Edition für eine Begegnung der&amp;lt;br&amp;gt; besonderen Art! Hole SUICUNE aus dem&amp;lt;br&amp;gt; PKMN-Supermarkt und speichere!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Italy Winter 2011 Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Il legendario trio di Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transferisci SUICUNE cromatico su&amp;lt;br&amp;gt; Pokémon Versione Nera o Pokémon&amp;lt;br&amp;gt; Versione Bianca e preparati a una&amp;lt;br&amp;gt; sorpresa! Salva il goco dopo aver&amp;lt;br&amp;gt; ritirato SUICUNE al Pokémon-Market.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===Spain Winter 2011 Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;El trío legendario de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfiere a tu SUICUNE varicolor&amp;lt;br&amp;gt; a Pokémon Edición Negra o Pokémon&amp;lt;br&amp;gt; Edición Blanca y déjate sorprender!&amp;lt;br&amp;gt; Recuerda guardar la partida al recibir&amp;lt;br&amp;gt; a SUICUNE en la Tienda Pokémon.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===English GAME Celebi===&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 19, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 19 to February 27th, 2011|&lt;br /&gt;
country=the United Kingdom|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 19, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German Download Tour Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 18, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 18 to February 27, 2011|&lt;br /&gt;
country=Germany|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Reise durch die Zeit mit CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Lüfte Geheimnisse aus allen Epochen!&amp;lt;br&amp;gt; Sende CELEBI an Pokémon Schwarze&amp;lt;br&amp;gt; Edition oder Pokémon Weiße Edition&amp;lt;br&amp;gt; für ein besonderes Treffen! Hole CELEBI&amp;lt;br&amp;gt; aus dem PKMN-Supermarkt ab und speichere!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 18, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Smash! Zoroark===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Zoroark|&lt;br /&gt;
nick=ゾロアーク|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=5b|&lt;br /&gt;
ndex=571|&lt;br /&gt;
item1=None|&lt;br /&gt;
typea=Dark|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=ポケスマ！|&lt;br /&gt;
id=01161|&lt;br /&gt;
ability1=Illusion|&lt;br /&gt;
nature=Quirky|&lt;br /&gt;
date=Feb. 15, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Psychic|move1=Agility|&lt;br /&gt;
type2=Dark|move2=Embargo|&lt;br /&gt;
type3=Dark|move3=Punishment|&lt;br /&gt;
type4=Dark|move4=Bark Out|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 15 to March 14, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
black=yes|&lt;br /&gt;
white=yes|&lt;br /&gt;
distribution=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=jap|ms1=571|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;ゾロアーク　プレゼント&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;ポケモンを　遊んでくれて&amp;lt;br&amp;gt;ありがとう！&amp;lt;br&amp;gt;おくりものは　ポケモンセン夕ーにいる&amp;lt;br&amp;gt;配達員から　受け取ってね！&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０２／１５}}&lt;br /&gt;
&lt;br /&gt;
===Norway Spaceworld Celebi===&lt;br /&gt;
{{bulbanews|Norway Celebi distribution announced}}&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=?????|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to March 4, 2011|&lt;br /&gt;
country=Norway|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 14, 2011}}&lt;br /&gt;
&lt;br /&gt;
===Denmark GameStop / Toys&amp;quot;R&amp;quot;Us Celebi===&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to March 4, 2011|&lt;br /&gt;
country=Denmark|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 14, 2011}}&lt;br /&gt;
&lt;br /&gt;
===English Winter 2011 Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny ENTEI to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive ENTEI&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 14, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===French Winter 2011 Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=HVR2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Le Trio légendaire de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transférez ce ENTEI chromatique vers&amp;lt;br&amp;gt; Pokémon Version Noire ou Pokémon&amp;lt;br&amp;gt; Version Blanche pour une rencontre&amp;lt;br&amp;gt; incroyable! Récupérez ENTEI dans une&amp;lt;br&amp;gt; Botique Pokémon et sauvegardez.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German Winter 2011 Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Das Legendäre Trio von Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Übertrage das Schillerndes ENTEI auf&amp;lt;br&amp;gt; Pokémon Schwarze Edition oder Pokémon&amp;lt;br&amp;gt; Weiße Edition für eine Begegnung der&amp;lt;br&amp;gt; besonderen Art! Hole ENTEI aus dem&amp;lt;br&amp;gt; PKMN-Supermarkt und speichere!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Italy Winter 2011 Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Il legendario trio di Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transferisci ENTEI cromatico su&amp;lt;br&amp;gt; Pokémon Versione Nera o Pokémon&amp;lt;br&amp;gt; Versione Bianca e preparati a una&amp;lt;br&amp;gt; sorpresa! Salva il goco dopo aver&amp;lt;br&amp;gt; ritirato ENTEI al Pokémon-Market.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spain Winter 2011 Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;El trío legendario de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfiere a tu ENTEI varicolor&amp;lt;br&amp;gt; a Pokémon Edición Negra o Pokémon&amp;lt;br&amp;gt; Edición Blanca y déjate sorprender!&amp;lt;br&amp;gt; Recuerda guardar la partida al recibir&amp;lt;br&amp;gt; a ENTEI en la Tienda Pokémon.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===English Winter 2011 Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny RAIKOU to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive RAIKOU &amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 7, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===French Winter 2011 Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=HVR2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Le Trio légendaire de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transférez ce RAIKOU chromatique vers&amp;lt;br&amp;gt; Pokémon Version Noire ou Pokémon&amp;lt;br&amp;gt; Version Blanche pour une rencontre&amp;lt;br&amp;gt; incroyable! Récupérez RAIKOU dans une&amp;lt;br&amp;gt; Botique Pokémon et sauvegardez.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 7, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German Winter 2011 Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Das Legendäre Trio von Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Übertrage das Schillerndes RAIKOU auf&amp;lt;br&amp;gt; Pokémon Schwarze Edition oder Pokémon&amp;lt;br&amp;gt; Weiße Edition für eine Begegnung der&amp;lt;br&amp;gt; besonderen Art! Hole RAIKOU aus dem&amp;lt;br&amp;gt; PKMN-Supermarkt und speichere!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 7, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Italy Winter 2011 Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Il legendario trio di Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transferisci RAIKOU cromatico su&amp;lt;br&amp;gt; Pokémon Versione Nera o Pokémon&amp;lt;br&amp;gt; Versione Bianca e preparati a una&amp;lt;br&amp;gt; sorpresa! Salva il goco dopo aver&amp;lt;br&amp;gt; ritirato RAIKOU al Pokémon-Market.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 7, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spain Winter 2011 Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;El trío legendario de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfiere a tu RAIKOU varicolor&amp;lt;br&amp;gt; a Pokémon Edición Negra o Pokémon&amp;lt;br&amp;gt; Edición Blanca y déjate sorprender!&amp;lt;br&amp;gt; Recuerda guardar la partida al recibir&amp;lt;br&amp;gt; a RAIKOU en la Tienda Pokémon.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 7, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black and White Mall Tours Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 5, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 5 to March 20, 2011|&lt;br /&gt;
country=the United States|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 5, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Portugal GAME Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 4, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 4 to March 3, 2011|&lt;br /&gt;
country=Portugal|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Wondercard=====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt; Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt; Version or Pokémon White Version for a&amp;lt;br&amp;gt; special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 4, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spanish GAME Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 1, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 1 to March 3, 2011|&lt;br /&gt;
country=Spain|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Wondercard=====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Es hora de viajar con CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Descubre secretos pasados y futuros!&amp;lt;br&amp;gt; Transfiere a CELEBI a Pokémon Edición&amp;lt;br&amp;gt; Negra o Pokémon Edición Blanca y&amp;lt;br&amp;gt; sorpréndete! Guarda la partida al&amp;lt;br&amp;gt; recibir a CELEBI en la Tienda Pokémon.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 1, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===French GAME Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=HVR2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 1, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 1 to March 3, 2011|&lt;br /&gt;
country=France|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Wondercard=====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Voyagez dan le temps avec CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Explorez des secrets passés et futurs!&amp;lt;br&amp;gt; Transférez CELEBI vers Pokémon Version&amp;lt;br&amp;gt; Noire o Pokémon Version Blanche pour&amp;lt;br&amp;gt; une surprise! Récupérez CELEBI dans&amp;lt;br&amp;gt; une Botique Pokémon et sauvegardez.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 1, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===Korean Ash&#039;s Pikachu===&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=피카츄|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=025 m|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
dexno=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=지우|&lt;br /&gt;
id=02011|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Naughty|&lt;br /&gt;
date=Feb. 01, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Volt Tackle|&lt;br /&gt;
type2=Steel|move2=Iron Tail|&lt;br /&gt;
type3=Normal|move3=Quick Attack|&lt;br /&gt;
type4=Electric|move4=Thunderbolt|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 1 to February 28, 2011|&lt;br /&gt;
country=Korea |&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=kor|ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;지우의 피카츄 선물&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;영화나 애니메이션에서 활약하는&lt;br /&gt;
지우의 피카츄. 여러분에게 즐거운&lt;br /&gt;
모험의 파트너각 되기를 바래요!&lt;br /&gt;
프렌들리숍에서 받으면 반드시 리포트를&lt;br /&gt;
작성하세요!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０２／０１}}&lt;br /&gt;
&lt;br /&gt;
===GameStop Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=01311|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Jan. 31, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 31 to February 6, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny SUICUNE to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive SUICUNE&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 31, 2011}}&lt;br /&gt;
&lt;br /&gt;
===[[Ash&#039;s Pikachu]]===&lt;br /&gt;
{{bulbanews|Toys &#039;R&#039; Us to distribute Ash&#039;s Pikachu}}&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=025 m|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
dexno=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=Ash|&lt;br /&gt;
id=01301|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Naughty|&lt;br /&gt;
date=Jan. 30, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Volt Tackle|&lt;br /&gt;
type2=Steel|move2=Iron Tail|&lt;br /&gt;
type3=Normal|move3=Quick Attack|&lt;br /&gt;
type4=Electric|move4=Thunderbolt|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis={{tt2|January 30 to February 13|United States|101820}} and {{tt2|February 9 to 20|Canada|101820}}, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Ash&#039;s PIKACHU!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;It&#039;s Ash&#039;s PIKACHU from TV and the movies! Like Ash, we hope PIKACHU becomes your best friend on your Pokémon journey! Save the game once you receive PIKACHU at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 30, 2011}}&lt;br /&gt;
&lt;br /&gt;
===[[Satoshi&#039;s Zuruggu]]===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Cherish|&lt;br /&gt;
pokemon=Zuruggu|&lt;br /&gt;
nick=ズルッグ|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=1|&lt;br /&gt;
game=5b|&lt;br /&gt;
ndex=559|&lt;br /&gt;
item1=Muscle Band|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Dark|&lt;br /&gt;
typeb=Fighting|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=サトシ|&lt;br /&gt;
id=01281|&lt;br /&gt;
ability1=Moxie|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Jan. 28, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Normal|move1=Leer|&lt;br /&gt;
type2=Fighting|move2=Low Kick|&lt;br /&gt;
type3=Normal|move3=Headbutt|&lt;br /&gt;
type4=Fighting|move4=Hi Jump Kick|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
country=Japan|&lt;br /&gt;
datedis=January 28, 2011 to February 10, 2011|&lt;br /&gt;
obtain=hatch|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
black=yes|&lt;br /&gt;
white=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=jap|ms1=559|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;サトシのズルッグ　プレゼント&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;ポケモンを　遊んでくれて&amp;lt;br&amp;gt;ありがとう！&amp;lt;br&amp;gt;おくりものは　ポケモンセン夕ーにいる&amp;lt;br&amp;gt;配達員から　受け取ってね！&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０１／２８}}&lt;br /&gt;
&lt;br /&gt;
===GameStop Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=01171|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Jan. 17, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 17 to January 23, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny ENTEI to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive ENTEI&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 17, 2011}}&lt;br /&gt;
&lt;br /&gt;
===World Hobby Fair Zoroark===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Zoroark|&lt;br /&gt;
nick=ゾロアーク|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=5b|&lt;br /&gt;
ndex=571|&lt;br /&gt;
item1=None|&lt;br /&gt;
typea=Dark|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=ポケスマ!|&lt;br /&gt;
id=01161|&lt;br /&gt;
ability1=Illusion|&lt;br /&gt;
nature=Quirky|&lt;br /&gt;
date=Jan. 16, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Psychic|move1=Agility|&lt;br /&gt;
type2=Dark|move2=Embargo|&lt;br /&gt;
type3=Dark|move3=Punishment|&lt;br /&gt;
type4=Dark|move4=Bark Out|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 16 to February 6, 2011|&lt;br /&gt;
country=Japan|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
black=yes|&lt;br /&gt;
white=yes|&lt;br /&gt;
distribution=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=jap|ms1=571|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;ゾロアーク　プレゼント&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;ポケモンを　遊んでくれて&amp;lt;br&amp;gt;ありがとう！&amp;lt;br&amp;gt;おくりものは　ポケモンセン夕ーにいる&amp;lt;br&amp;gt;配達員から　受け取ってね！&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０１／１６}}&lt;br /&gt;
&lt;br /&gt;
===Korean Goon&#039;s Scizor===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Scizor|&lt;br /&gt;
nick=핫삼|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=212 m|&lt;br /&gt;
item1=Starf Berry|&lt;br /&gt;
dexno=212|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Bug|&lt;br /&gt;
typeb=Steel|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=달건|&lt;br /&gt;
id=01071|&lt;br /&gt;
ability1=Swarm|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Jan. 07, 2011|&lt;br /&gt;
met=Wi-Fi Gift|&lt;br /&gt;
type1=Bug|move1=X-Scissor|&lt;br /&gt;
type2=Normal|move2=Swords Dance|&lt;br /&gt;
type3=Steel|move3=Iron Defense|&lt;br /&gt;
type4=Psychic|move4=Agility|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 7 to January 31, 2011|&lt;br /&gt;
country=South Korea and Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|df&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=kor|ms1=212|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;달건의 핫삼 선물&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;영화에서도 대활약하는 달건의&amp;lt;br&amp;gt; 핫삼. 영화관에서도 여러분을&amp;lt;br&amp;gt;기다리고 있답니다!&amp;lt;br&amp;gt;프렌들리숍에서 받으면 반드시 리포트를&amp;lt;br&amp;gt;작성하세요!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０１／１６}}&lt;br /&gt;
&lt;br /&gt;
===GameStop Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=01031|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Jan. 3, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 3 to January 9, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny RAIKOU to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive RAIKOU &amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 3, 2011}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
{{Event Pokémon}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Liste des Pokémon distribués en 2011]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Nintendo_event_Pok%C3%A9mon_in_2011&amp;diff=1371898</id>
		<title>List of Nintendo event Pokémon in 2011</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Nintendo_event_Pok%C3%A9mon_in_2011&amp;diff=1371898"/>
		<updated>2011-02-26T03:45:37Z</updated>

		<summary type="html">&lt;p&gt;Metang: Filled the Han Jiu Pikachu Wondercard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a reverse-chronological &#039;&#039;&#039;list of Nintendo event Pokémon&#039;&#039;&#039; for all regions that were given away in 2011. &lt;br /&gt;
&lt;br /&gt;
==List of event Pokémon==&lt;br /&gt;
&lt;br /&gt;
===GameStop Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to March 6, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 21, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===English Winter 2011 Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny SUICUNE to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive SUICUNE&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 21, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===French Winter 2011 Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=HVR2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Le Trio légendaire de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transférez ce SUICUNE chromatique vers&amp;lt;br&amp;gt; Pokémon Version Noire ou Pokémon&amp;lt;br&amp;gt; Version Blanche pour une rencontre&amp;lt;br&amp;gt; incroyable! Récupérez SUICUNE dans une&amp;lt;br&amp;gt; Botique Pokémon et sauvegardez.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===German Winter 2011 Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Das Legendäre Trio von Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Übertrage das Schillerndes SUICUNE auf&amp;lt;br&amp;gt; Pokémon Schwarze Edition oder Pokémon&amp;lt;br&amp;gt; Weiße Edition für eine Begegnung der&amp;lt;br&amp;gt; besonderen Art! Hole SUICUNE aus dem&amp;lt;br&amp;gt; PKMN-Supermarkt und speichere!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Italy Winter 2011 Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Il legendario trio di Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transferisci SUICUNE cromatico su&amp;lt;br&amp;gt; Pokémon Versione Nera o Pokémon&amp;lt;br&amp;gt; Versione Bianca e preparati a una&amp;lt;br&amp;gt; sorpresa! Salva il goco dopo aver&amp;lt;br&amp;gt; ritirato SUICUNE al Pokémon-Market.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===Spain Winter 2011 Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;El trío legendario de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfiere a tu SUICUNE varicolor&amp;lt;br&amp;gt; a Pokémon Edición Negra o Pokémon&amp;lt;br&amp;gt; Edición Blanca y déjate sorprender!&amp;lt;br&amp;gt; Recuerda guardar la partida al recibir&amp;lt;br&amp;gt; a SUICUNE en la Tienda Pokémon.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===English GAME Celebi===&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 19, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 19 to February 27th, 2011|&lt;br /&gt;
country=the United Kingdom|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 19, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German Download Tour Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 18, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 18 to February 27, 2011|&lt;br /&gt;
country=Germany|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Reise durch die Zeit mit CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Lüfte Geheimnisse aus allen Epochen!&amp;lt;br&amp;gt; Sende CELEBI an Pokémon Schwarze&amp;lt;br&amp;gt; Edition oder Pokémon Weiße Edition&amp;lt;br&amp;gt; für ein besonderes Treffen! Hole CELEBI&amp;lt;br&amp;gt; aus dem PKMN-Supermarkt ab und speichere!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 18, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Smash! Zoroark===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Zoroark|&lt;br /&gt;
nick=ゾロアーク|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=5b|&lt;br /&gt;
ndex=571|&lt;br /&gt;
item1=None|&lt;br /&gt;
typea=Dark|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=ポケスマ！|&lt;br /&gt;
id=01161|&lt;br /&gt;
ability1=Illusion|&lt;br /&gt;
nature=Quirky|&lt;br /&gt;
date=Feb. 15, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Psychic|move1=Agility|&lt;br /&gt;
type2=Dark|move2=Embargo|&lt;br /&gt;
type3=Dark|move3=Punishment|&lt;br /&gt;
type4=Dark|move4=Bark Out|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 15 to March 14, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
black=yes|&lt;br /&gt;
white=yes|&lt;br /&gt;
distribution=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=jap|ms1=571|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;ゾロアーク　プレゼント&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;ポケモンを　遊んでくれて&amp;lt;br&amp;gt;ありがとう！&amp;lt;br&amp;gt;おくりものは　ポケモンセン夕ーにいる&amp;lt;br&amp;gt;配達員から　受け取ってね！&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０２／１５}}&lt;br /&gt;
&lt;br /&gt;
===Norway Spaceworld Celebi===&lt;br /&gt;
{{bulbanews|Norway Celebi distribution announced}}&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=?????|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to March 4, 2011|&lt;br /&gt;
country=Norway|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 14, 2011}}&lt;br /&gt;
&lt;br /&gt;
===Denmark GameStop / Toys&amp;quot;R&amp;quot;Us Celebi===&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to March 4, 2011|&lt;br /&gt;
country=Denmark|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 14, 2011}}&lt;br /&gt;
&lt;br /&gt;
===English Winter 2011 Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny ENTEI to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive ENTEI&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 14, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===French Winter 2011 Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=HVR2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Le Trio légendaire de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transférez ce ENTEI chromatique vers&amp;lt;br&amp;gt; Pokémon Version Noire ou Pokémon&amp;lt;br&amp;gt; Version Blanche pour une rencontre&amp;lt;br&amp;gt; incroyable! Récupérez ENTEI dans une&amp;lt;br&amp;gt; Botique Pokémon et sauvegardez.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German Winter 2011 Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Das Legendäre Trio von Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Übertrage das Schillerndes ENTEI auf&amp;lt;br&amp;gt; Pokémon Schwarze Edition oder Pokémon&amp;lt;br&amp;gt; Weiße Edition für eine Begegnung der&amp;lt;br&amp;gt; besonderen Art! Hole ENTEI aus dem&amp;lt;br&amp;gt; PKMN-Supermarkt und speichere!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Italy Winter 2011 Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Il legendario trio di Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transferisci ENTEI cromatico su&amp;lt;br&amp;gt; Pokémon Versione Nera o Pokémon&amp;lt;br&amp;gt; Versione Bianca e preparati a una&amp;lt;br&amp;gt; sorpresa! Salva il goco dopo aver&amp;lt;br&amp;gt; ritirato ENTEI al Pokémon-Market.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spain Winter 2011 Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;El trío legendario de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfiere a tu ENTEI varicolor&amp;lt;br&amp;gt; a Pokémon Edición Negra o Pokémon&amp;lt;br&amp;gt; Edición Blanca y déjate sorprender!&amp;lt;br&amp;gt; Recuerda guardar la partida al recibir&amp;lt;br&amp;gt; a ENTEI en la Tienda Pokémon.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===English Winter 2011 Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny RAIKOU to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive RAIKOU &amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 7, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===French Winter 2011 Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=HVR2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Le Trio légendaire de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transférez ce RAIKOU chromatique vers&amp;lt;br&amp;gt; Pokémon Version Noire ou Pokémon&amp;lt;br&amp;gt; Version Blanche pour une rencontre&amp;lt;br&amp;gt; incroyable! Récupérez RAIKOU dans une&amp;lt;br&amp;gt; Botique Pokémon et sauvegardez.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 7, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German Winter 2011 Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Das Legendäre Trio von Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Übertrage das Schillerndes RAIKOU auf&amp;lt;br&amp;gt; Pokémon Schwarze Edition oder Pokémon&amp;lt;br&amp;gt; Weiße Edition für eine Begegnung der&amp;lt;br&amp;gt; besonderen Art! Hole RAIKOU aus dem&amp;lt;br&amp;gt; PKMN-Supermarkt und speichere!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 7, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Italy Winter 2011 Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Il legendario trio di Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transferisci RAIKOU cromatico su&amp;lt;br&amp;gt; Pokémon Versione Nera o Pokémon&amp;lt;br&amp;gt; Versione Bianca e preparati a una&amp;lt;br&amp;gt; sorpresa! Salva il goco dopo aver&amp;lt;br&amp;gt; ritirato RAIKOU al Pokémon-Market.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 7, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spain Winter 2011 Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;El trío legendario de Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfiere a tu RAIKOU varicolor&amp;lt;br&amp;gt; a Pokémon Edición Negra o Pokémon&amp;lt;br&amp;gt; Edición Blanca y déjate sorprender!&amp;lt;br&amp;gt; Recuerda guardar la partida al recibir&amp;lt;br&amp;gt; a RAIKOU en la Tienda Pokémon.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 7, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black and White Mall Tours Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 5, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 5 to March 20, 2011|&lt;br /&gt;
country=the United States|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 5, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Portugal GAME Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 4, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 4 to March 3, 2011|&lt;br /&gt;
country=Portugal|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Wondercard=====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt; Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt; Version or Pokémon White Version for a&amp;lt;br&amp;gt; special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 4, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spanish GAME Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=INV2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 1, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 1 to March 3, 2011|&lt;br /&gt;
country=Spain|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Wondercard=====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Es hora de viajar con CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Descubre secretos pasados y futuros!&amp;lt;br&amp;gt; Transfiere a CELEBI a Pokémon Edición&amp;lt;br&amp;gt; Negra o Pokémon Edición Blanca y&amp;lt;br&amp;gt; sorpréndete! Guarda la partida al&amp;lt;br&amp;gt; recibir a CELEBI en la Tienda Pokémon.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 1, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===French GAME Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=HVR2011|&lt;br /&gt;
id=01211|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 1, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 1 to March 3, 2011|&lt;br /&gt;
country=France|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Wondercard=====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Voyagez dan le temps avec CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Explorez des secrets passés et futurs!&amp;lt;br&amp;gt; Transférez CELEBI vers Pokémon Version&amp;lt;br&amp;gt; Noire o Pokémon Version Blanche pour&amp;lt;br&amp;gt; une surprise! Récupérez CELEBI dans&amp;lt;br&amp;gt; une Botique Pokémon et sauvegardez.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 1, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===Korean Ash&#039;s Pikachu===&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=피카츄|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=025 m|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
dexno=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=지우|&lt;br /&gt;
id=02011|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Naughty|&lt;br /&gt;
date=Feb. 01, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Volt Tackle|&lt;br /&gt;
type2=Steel|move2=Iron Tail|&lt;br /&gt;
type3=Normal|move3=Quick Attack|&lt;br /&gt;
type4=Electric|move4=Thunderbolt|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 1 to February 28, 2011|&lt;br /&gt;
country=Korea |&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;지우의 피카츄 선물&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;영화나 애니메이션에서 활약하는&lt;br /&gt;
지우의 피카츄. 여러분에게 즐거운&lt;br /&gt;
모험의 파트너각 되기를 바래요!&lt;br /&gt;
프렌들리숍에서 받으면 반드시 리포트를&lt;br /&gt;
작성하세요!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 01, 2011}}&lt;br /&gt;
&lt;br /&gt;
===GameStop Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=01311|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Jan. 31, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 31 to February 6, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny SUICUNE to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive SUICUNE&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 31, 2011}}&lt;br /&gt;
&lt;br /&gt;
===[[Ash&#039;s Pikachu]]===&lt;br /&gt;
{{bulbanews|Toys &#039;R&#039; Us to distribute Ash&#039;s Pikachu}}&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=025 m|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
dexno=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=Ash|&lt;br /&gt;
id=01301|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Naughty|&lt;br /&gt;
date=Jan. 30, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Volt Tackle|&lt;br /&gt;
type2=Steel|move2=Iron Tail|&lt;br /&gt;
type3=Normal|move3=Quick Attack|&lt;br /&gt;
type4=Electric|move4=Thunderbolt|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis={{tt2|January 30 to February 13|United States|101820}} and {{tt2|February 9 to 20|Canada|101820}}, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Ash&#039;s PIKACHU!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;It&#039;s Ash&#039;s PIKACHU from TV and the movies! Like Ash, we hope PIKACHU becomes your best friend on your Pokémon journey! Save the game once you receive PIKACHU at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 30, 2011}}&lt;br /&gt;
&lt;br /&gt;
===[[Satoshi&#039;s Zuruggu]]===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Cherish|&lt;br /&gt;
pokemon=Zuruggu|&lt;br /&gt;
nick=ズルッグ|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=1|&lt;br /&gt;
game=5b|&lt;br /&gt;
ndex=559|&lt;br /&gt;
item1=Muscle Band|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Dark|&lt;br /&gt;
typeb=Fighting|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=サトシ|&lt;br /&gt;
id=01281|&lt;br /&gt;
ability1=Moxie|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Jan. 28, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Normal|move1=Leer|&lt;br /&gt;
type2=Fighting|move2=Low Kick|&lt;br /&gt;
type3=Normal|move3=Headbutt|&lt;br /&gt;
type4=Fighting|move4=Hi Jump Kick|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
country=Japan|&lt;br /&gt;
datedis=January 28, 2011 to February 10, 2011|&lt;br /&gt;
obtain=hatch|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
black=yes|&lt;br /&gt;
white=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=jap|ms1=559|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;サトシのズルッグ　プレゼント&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;ポケモンを　遊んでくれて&amp;lt;br&amp;gt;ありがとう！&amp;lt;br&amp;gt;おくりものは　ポケモンセン夕ーにいる&amp;lt;br&amp;gt;配達員から　受け取ってね！&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０１／２８}}&lt;br /&gt;
&lt;br /&gt;
===GameStop Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=01171|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Jan. 17, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 17 to January 23, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny ENTEI to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive ENTEI&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 17, 2011}}&lt;br /&gt;
&lt;br /&gt;
===World Hobby Fair Zoroark===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Zoroark|&lt;br /&gt;
nick=ゾロアーク|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=5b|&lt;br /&gt;
ndex=571|&lt;br /&gt;
item1=None|&lt;br /&gt;
typea=Dark|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=ポケスマ!|&lt;br /&gt;
id=01161|&lt;br /&gt;
ability1=Illusion|&lt;br /&gt;
nature=Quirky|&lt;br /&gt;
date=Jan. 16, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Psychic|move1=Agility|&lt;br /&gt;
type2=Dark|move2=Embargo|&lt;br /&gt;
type3=Dark|move3=Punishment|&lt;br /&gt;
type4=Dark|move4=Bark Out|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 16 to February 6, 2011|&lt;br /&gt;
country=Japan|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
black=yes|&lt;br /&gt;
white=yes|&lt;br /&gt;
distribution=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=jap|ms1=571|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;ゾロアーク　プレゼント&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;ポケモンを　遊んでくれて&amp;lt;br&amp;gt;ありがとう！&amp;lt;br&amp;gt;おくりものは　ポケモンセン夕ーにいる&amp;lt;br&amp;gt;配達員から　受け取ってね！&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０１／１６}}&lt;br /&gt;
&lt;br /&gt;
===Korean Goon&#039;s Scizor===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Scizor|&lt;br /&gt;
nick=핫삼|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=212 m|&lt;br /&gt;
item1=Starf Berry|&lt;br /&gt;
dexno=212|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Bug|&lt;br /&gt;
typeb=Steel|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=달건|&lt;br /&gt;
id=01071|&lt;br /&gt;
ability1=Swarm|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Jan. 07, 2011|&lt;br /&gt;
met=Wi-Fi Gift|&lt;br /&gt;
type1=Bug|move1=X-Scissor|&lt;br /&gt;
type2=Normal|move2=Swords Dance|&lt;br /&gt;
type3=Steel|move3=Iron Defense|&lt;br /&gt;
type4=Psychic|move4=Agility|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 7 to January 31, 2011|&lt;br /&gt;
country=South Korea and Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|df&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=kor|ms1=212|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;달건의 핫삼 선물&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;영화에서도 대활약하는 달건의&amp;lt;br&amp;gt; 핫삼. 영화관에서도 여러분을&amp;lt;br&amp;gt;기다리고 있답니다!&amp;lt;br&amp;gt;프렌들리숍에서 받으면 반드시 리포트를&amp;lt;br&amp;gt;작성하세요!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０１／１６}}&lt;br /&gt;
&lt;br /&gt;
===GameStop Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=01031|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Jan. 3, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 3 to January 9, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny RAIKOU to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive RAIKOU &amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 3, 2011}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
{{Event Pokémon}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Liste des Pokémon distribués en 2011]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_I&amp;diff=1352785</id>
		<title>Talk:List of glitches in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_I&amp;diff=1352785"/>
		<updated>2011-02-08T21:48:52Z</updated>

		<summary type="html">&lt;p&gt;Metang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Surfing outside [[Turnback Cave]] ==&lt;br /&gt;
I just thought that I&#039;d point out that you can {{m|surf}} outside Turnback Cave with no music. What I did was I used {{m|Rock Climb}}, then immedietly got onto my [[List of key items in Generation IV#Bicycle|Bike]], then rode up to the water and press A (to surf). This all happened in a period of about 4 - 5 seconds, and I surfed around on the pond with no surfing music. It seems to only work the first time you try (I&#039;ve done it twice), and this is for {{v2|Diamond}}. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 01:00, 18 April 2010 (UTC)&lt;br /&gt;
:Hm... Maybe we should get another source... Anyone? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 01:16, 18 April 2010 (UTC)&lt;br /&gt;
::I&#039;ve heard of situation around [[Spring Path]] where riding the bike causes the music to stop, but I couldn&#039;t get it to work. Can you repeat it? If not, it might just be dust jamming the system or something. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:22, 18 April 2010 (UTC)&lt;br /&gt;
:::I could make a video and YouTube it, if its neccesary, but yeah, it might be the game having trouble handling all the action, rather than a glitch. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 01:40, 18 April 2010 (UTC)&lt;br /&gt;
::::Well, a video would be good, but all I wanted to know was if it could be repeated. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:58, 18 April 2010 (UTC)&lt;br /&gt;
:::::Yes, what I meant was: I&#039;ve had this happen to me on two separate occasions (different days). The glitch occurs, then I try to repeat it (get off the pond and repeat the steps taken) and it doesn&#039;t seem to work. So it only works sometimes. I&#039;ll try to make a video, anyway. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 02:01, 18 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitch with supereffectiveness using a move normally not very effective ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=0IeGdpFRGtQ&lt;br /&gt;
&lt;br /&gt;
As seen here, {{m|Discharge}} was used by {{p|Maggyo}} against a {{p|Denchura}}. Strangely, it was deemed supereffective by the game. Should this be added? - [[User:050294|050294]] 03:31, 21 October 2010 (UTC)&lt;br /&gt;
:The video has been taken down, so it was likely a fake. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:01, 24 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Kecleon glitch==&lt;br /&gt;
The following comments come from the talk page of the Kecleon glitch, which was merged into this page --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:31, 25 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===What===&lt;br /&gt;
What the heck is the {{p|Kecleon}} Glitch? [[User:Pokedex493|Pokedex493]] 18:38, 2 September 2010 (UTC)&lt;br /&gt;
:Also, the Kecleon Glitch article page should not be deleted because articles about glitches should always stay on there. [[User:Pokedex493|Pokedex493]] 18:40, 2 September 2010 (UTC)&lt;br /&gt;
::The article tells you exactly what it is. Also, the article should be deleted and the content paced on [[list of minor glitches]]. The whole purpose of that page is to stop pages like this from being created. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:39, 4 September 2010 (UTC)&lt;br /&gt;
:::Per SnorlaxMonster --[[User:Chickasaurus|Chickasaurus]] 14:14, 8 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Cause===&lt;br /&gt;
Note: This is based somewhat on presumed data. I&#039;m pretty sure the game does this though.&lt;br /&gt;
&lt;br /&gt;
Couldn&#039;t the cause of this come from the Kecleon only aiming for whoever its item or attacked it? If the Pass Scarf causes it to attack the enemy, the chain reaction would then cause it to act as a team member, as Kecleon&#039;s data {{tt|causes it to be on the opposite side of the one it attacked|I think it does at least}}. Since the enemy is then defeated, Kecleon follows the team to the next floor, but doesn&#039;t go farther than this because the game would {{tt|only|presumably}} make it &#039;&#039;act&#039;&#039; like a team member, rather than being one. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 12:23, 9 September 2010 (UTC)&lt;br /&gt;
:That seems right to me. That&#039;s basically how I thought it worked too. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:52, 9 September 2010 (UTC)&lt;br /&gt;
:That seems right to me too, but I&#039;ve never tried this glitch before, so I don&#039;t know. [[User:Pokedex493|Pokedex493]] 23:04, 10 September 2010 (UTC)&lt;br /&gt;
::&#039;Cause it&#039;s not a glitch. It&#039;s with all Pokémon that battle the player (barring {{a|Run Away}} when HP is low). [[User:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 00:35, 11 September 2010 (UTC)&lt;br /&gt;
:::There&#039;s a difference. Those will still attack, not just follow the player. Not to mention that the Kecleon are faster than the team, and can easily be able to defeat it. Never activated it before either though. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 00:37, 11 September 2010 &lt;br /&gt;
:It {{tt|may be a|Think of it, Kecleon acting weird and all}} glitch.---[[User:Pokemaniac2000|Pokemaniac2000]] 02:36, 29 September 2010(UTC)&lt;br /&gt;
&lt;br /&gt;
===Discussion regarding potential deletion===&lt;br /&gt;
This article has been marked for deletion.  I&#039;m not really in a position to give my opinion here... it seems just as notable as plenty of other glitches we have/have had articles on, but at the same time, it is sort of walkthrough-ish.  Personally, I think all glitches with the exception of a select few should be merged into one article for all the glitches in each game, with subsections for each glitch.  That&#039;s just me, though.  Discuss.  The article will likely be deleted within the next week or two if no convinving arguments are presented.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 19:35, 7 October 2010 (UTC)&lt;br /&gt;
:Well, that is kinda what [[list of minor glitches]] is for, and what is really wanted is that it remains there but doesn&#039;t get its own page. However, having specific glitch sections on the articles of the games themselves is a good idea. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:43, 9 October 2010 (UTC)&lt;br /&gt;
::To me, this seems better suited to the list of glitches as opposed to just deleting it or giving it its own article. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:45, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I suppose it&#039;s decided then.  Anyone want to volunteer to condense and move it?  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 19:08, 13 October 2010 (UTC)&lt;br /&gt;
::::[[List of minor glitches#Kecleon glitch|Did that a while ago]]. Since there seems to be consensus, I&#039;ll just redirect this page there. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:06, 17 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Similar to the cut glitch ==&lt;br /&gt;
&lt;br /&gt;
Giovanni drops a Silph Scope at the Game Corner in Generation 1, and it&#039;s possible to appear on top of it. Looking back, I wonder if that&#039;s normal.&lt;br /&gt;
&lt;br /&gt;
Also, certain Pokemon cries will sound glitchy every couple replays in Generation 1. Pikachu&#039;s cry sounds different every six plays, for example [[User:Zouje|Zouje]] 17:43, 31 December 2010 (UTC)&lt;br /&gt;
#So you can just walk on top of it without a collision? How do you appear on top of it?&lt;br /&gt;
#Can you link to a video of this please? I&#039;m interested. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:42, 1 January 2011 (UTC)&lt;br /&gt;
:#Basically if you fight him from the left hand side the Silph Scope item ball appears in that same spot but remains invisible because of the priority of the player&#039;s sprite until you walk away. You can also stand on a boulder in Gold/Silver via the same stand on a tree method from Red/Blue and jump from a ledge and land on a person in Vermilion City.&lt;br /&gt;
:#Interrupting certain sound effects can cause minor &#039;oddities&#039; such as these (try playing Electabuzz&#039;s cry immediately after Jynx&#039;s for instance). There is a related &#039;music doubling trick&#039; where a &#039;sound effect is playing&#039; flag doesn&#039;t activate the first time but I haven&#039;t been able to replicate it. --[[User:Chickasaurus|Chickasaurus]] 16:37, 2 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Raimon Gym Trainer glitch ==&lt;br /&gt;
&lt;br /&gt;
Could the glitch occur with Rich Boy Roland?  Seeing as both him and Lady Colette are the only trainers are in the roller coaster cars, Roland could possibly be able to trigger this glitch.  Also, can you still talk to Colette while she is on the track or does the game act like she is not there after the battle? {{unsigned|Super goku}} 21:18, 18 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Grass next to stairs glitch ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=BTe-BTQbw-s&lt;br /&gt;
&lt;br /&gt;
Should it be added to the list? If it does, can someone do? My english sucks. :/ [[User:Metang|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;•●&amp;lt;/font&amp;gt;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000080&amp;quot;&amp;gt;MΣƬΛПG&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;●•&amp;lt;/font&amp;gt;]] 21:21, 6 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Marowak Ghost Glitch ==&lt;br /&gt;
&lt;br /&gt;
Is there any proof that the Marowak Ghost-Pokedoll event is actually a glitch? Considering you can use a Pokedoll on pre-Scoped Ghastly to end battles, it doesn&#039;t seem likely that it is really a glitch. After all, the Marowak Ghost is still coded as a Pokemon, just an uncatch-able one. [[User:Scorponis|Scorponis]] 19:23, 7 February 2011 (UTC)&lt;br /&gt;
:For me it is a glitch. First for bypassing a major event, second because it doesn&#039;t occur in Firered/Leafgreen versions. [[User:Metang|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;•●&amp;lt;/font&amp;gt;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000080&amp;quot;&amp;gt;MΣƬΛПG&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;●•&amp;lt;/font&amp;gt;]] 20:47, 7 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_I&amp;diff=1350286</id>
		<title>Talk:List of glitches in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_I&amp;diff=1350286"/>
		<updated>2011-02-07T20:47:58Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Marowak Ghost Glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Surfing outside [[Turnback Cave]] ==&lt;br /&gt;
I just thought that I&#039;d point out that you can {{m|surf}} outside Turnback Cave with no music. What I did was I used {{m|Rock Climb}}, then immedietly got onto my [[List of key items in Generation IV#Bicycle|Bike]], then rode up to the water and press A (to surf). This all happened in a period of about 4 - 5 seconds, and I surfed around on the pond with no surfing music. It seems to only work the first time you try (I&#039;ve done it twice), and this is for {{v2|Diamond}}. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 01:00, 18 April 2010 (UTC)&lt;br /&gt;
:Hm... Maybe we should get another source... Anyone? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 01:16, 18 April 2010 (UTC)&lt;br /&gt;
::I&#039;ve heard of situation around [[Spring Path]] where riding the bike causes the music to stop, but I couldn&#039;t get it to work. Can you repeat it? If not, it might just be dust jamming the system or something. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:22, 18 April 2010 (UTC)&lt;br /&gt;
:::I could make a video and YouTube it, if its neccesary, but yeah, it might be the game having trouble handling all the action, rather than a glitch. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 01:40, 18 April 2010 (UTC)&lt;br /&gt;
::::Well, a video would be good, but all I wanted to know was if it could be repeated. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:58, 18 April 2010 (UTC)&lt;br /&gt;
:::::Yes, what I meant was: I&#039;ve had this happen to me on two separate occasions (different days). The glitch occurs, then I try to repeat it (get off the pond and repeat the steps taken) and it doesn&#039;t seem to work. So it only works sometimes. I&#039;ll try to make a video, anyway. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 02:01, 18 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitch with supereffectiveness using a move normally not very effective ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=0IeGdpFRGtQ&lt;br /&gt;
&lt;br /&gt;
As seen here, {{m|Discharge}} was used by {{p|Maggyo}} against a {{p|Denchura}}. Strangely, it was deemed supereffective by the game. Should this be added? - [[User:050294|050294]] 03:31, 21 October 2010 (UTC)&lt;br /&gt;
:The video has been taken down, so it was likely a fake. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:01, 24 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Kecleon glitch==&lt;br /&gt;
The following comments come from the talk page of the Kecleon glitch, which was merged into this page --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:31, 25 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===What===&lt;br /&gt;
What the heck is the {{p|Kecleon}} Glitch? [[User:Pokedex493|Pokedex493]] 18:38, 2 September 2010 (UTC)&lt;br /&gt;
:Also, the Kecleon Glitch article page should not be deleted because articles about glitches should always stay on there. [[User:Pokedex493|Pokedex493]] 18:40, 2 September 2010 (UTC)&lt;br /&gt;
::The article tells you exactly what it is. Also, the article should be deleted and the content paced on [[list of minor glitches]]. The whole purpose of that page is to stop pages like this from being created. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:39, 4 September 2010 (UTC)&lt;br /&gt;
:::Per SnorlaxMonster --[[User:Chickasaurus|Chickasaurus]] 14:14, 8 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Cause===&lt;br /&gt;
Note: This is based somewhat on presumed data. I&#039;m pretty sure the game does this though.&lt;br /&gt;
&lt;br /&gt;
Couldn&#039;t the cause of this come from the Kecleon only aiming for whoever its item or attacked it? If the Pass Scarf causes it to attack the enemy, the chain reaction would then cause it to act as a team member, as Kecleon&#039;s data {{tt|causes it to be on the opposite side of the one it attacked|I think it does at least}}. Since the enemy is then defeated, Kecleon follows the team to the next floor, but doesn&#039;t go farther than this because the game would {{tt|only|presumably}} make it &#039;&#039;act&#039;&#039; like a team member, rather than being one. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 12:23, 9 September 2010 (UTC)&lt;br /&gt;
:That seems right to me. That&#039;s basically how I thought it worked too. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:52, 9 September 2010 (UTC)&lt;br /&gt;
:That seems right to me too, but I&#039;ve never tried this glitch before, so I don&#039;t know. [[User:Pokedex493|Pokedex493]] 23:04, 10 September 2010 (UTC)&lt;br /&gt;
::&#039;Cause it&#039;s not a glitch. It&#039;s with all Pokémon that battle the player (barring {{a|Run Away}} when HP is low). [[User:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 00:35, 11 September 2010 (UTC)&lt;br /&gt;
:::There&#039;s a difference. Those will still attack, not just follow the player. Not to mention that the Kecleon are faster than the team, and can easily be able to defeat it. Never activated it before either though. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 00:37, 11 September 2010 &lt;br /&gt;
:It {{tt|may be a|Think of it, Kecleon acting weird and all}} glitch.---[[User:Pokemaniac2000|Pokemaniac2000]] 02:36, 29 September 2010(UTC)&lt;br /&gt;
&lt;br /&gt;
===Discussion regarding potential deletion===&lt;br /&gt;
This article has been marked for deletion.  I&#039;m not really in a position to give my opinion here... it seems just as notable as plenty of other glitches we have/have had articles on, but at the same time, it is sort of walkthrough-ish.  Personally, I think all glitches with the exception of a select few should be merged into one article for all the glitches in each game, with subsections for each glitch.  That&#039;s just me, though.  Discuss.  The article will likely be deleted within the next week or two if no convinving arguments are presented.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 19:35, 7 October 2010 (UTC)&lt;br /&gt;
:Well, that is kinda what [[list of minor glitches]] is for, and what is really wanted is that it remains there but doesn&#039;t get its own page. However, having specific glitch sections on the articles of the games themselves is a good idea. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:43, 9 October 2010 (UTC)&lt;br /&gt;
::To me, this seems better suited to the list of glitches as opposed to just deleting it or giving it its own article. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:45, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I suppose it&#039;s decided then.  Anyone want to volunteer to condense and move it?  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 19:08, 13 October 2010 (UTC)&lt;br /&gt;
::::[[List of minor glitches#Kecleon glitch|Did that a while ago]]. Since there seems to be consensus, I&#039;ll just redirect this page there. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:06, 17 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Similar to the cut glitch ==&lt;br /&gt;
&lt;br /&gt;
Giovanni drops a Silph Scope at the Game Corner in Generation 1, and it&#039;s possible to appear on top of it. Looking back, I wonder if that&#039;s normal.&lt;br /&gt;
&lt;br /&gt;
Also, certain Pokemon cries will sound glitchy every couple replays in Generation 1. Pikachu&#039;s cry sounds different every six plays, for example [[User:Zouje|Zouje]] 17:43, 31 December 2010 (UTC)&lt;br /&gt;
#So you can just walk on top of it without a collision? How do you appear on top of it?&lt;br /&gt;
#Can you link to a video of this please? I&#039;m interested. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:42, 1 January 2011 (UTC)&lt;br /&gt;
:#Basically if you fight him from the left hand side the Silph Scope item ball appears in that same spot but remains invisible because of the priority of the player&#039;s sprite until you walk away. You can also stand on a boulder in Gold/Silver via the same stand on a tree method from Red/Blue and jump from a ledge and land on a person in Vermilion City.&lt;br /&gt;
:#Interrupting certain sound effects can cause minor &#039;oddities&#039; such as these (try playing Electabuzz&#039;s cry immediately after Jynx&#039;s for instance). There is a related &#039;music doubling trick&#039; where a &#039;sound effect is playing&#039; flag doesn&#039;t activate the first time but I haven&#039;t been able to replicate it. --[[User:Chickasaurus|Chickasaurus]] 16:37, 2 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Raimon Gym Trainer glitch ==&lt;br /&gt;
&lt;br /&gt;
Could the glitch occur with Rich Boy Roland?  Seeing as both him and Lady Colette are the only trainers are in the roller coaster cars, Roland could possibly be able to trigger this glitch.  Also, can you still talk to Colette while she is on the track or does the game act like she is not there after the battle? {{unsigned|Super goku}} 21:18, 18 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Grass next to stairs glitch ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=BTe-BTQbw-s&lt;br /&gt;
&lt;br /&gt;
Should it be added to the list? If it does, can someone do? My english sucks. :/ --[[User:Metang|Metang]] 21:21, 6 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Marowak Ghost Glitch ==&lt;br /&gt;
&lt;br /&gt;
Is there any proof that the Marowak Ghost-Pokedoll event is actually a glitch? Considering you can use a Pokedoll on pre-Scoped Ghastly to end battles, it doesn&#039;t seem likely that it is really a glitch. After all, the Marowak Ghost is still coded as a Pokemon, just an uncatch-able one. [[User:Scorponis|Scorponis]] 19:23, 7 February 2011 (UTC)&lt;br /&gt;
:For me it is a glitch. First for bypassing a major event, second because it doesn&#039;t occur in Firered/Leafgreen versions. --[[User:Metang|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;•●&amp;lt;/font&amp;gt;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000080&amp;quot;&amp;gt;MΣƬΛПG&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;●•&amp;lt;/font&amp;gt;]] 20:47, 7 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_I&amp;diff=1347888</id>
		<title>Talk:List of glitches in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_I&amp;diff=1347888"/>
		<updated>2011-02-06T21:21:55Z</updated>

		<summary type="html">&lt;p&gt;Metang: Forgot my sign o.o&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Surfing outside [[Turnback Cave]] ==&lt;br /&gt;
I just thought that I&#039;d point out that you can {{m|surf}} outside Turnback Cave with no music. What I did was I used {{m|Rock Climb}}, then immedietly got onto my [[List of key items in Generation IV#Bicycle|Bike]], then rode up to the water and press A (to surf). This all happened in a period of about 4 - 5 seconds, and I surfed around on the pond with no surfing music. It seems to only work the first time you try (I&#039;ve done it twice), and this is for {{v2|Diamond}}. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 01:00, 18 April 2010 (UTC)&lt;br /&gt;
:Hm... Maybe we should get another source... Anyone? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 01:16, 18 April 2010 (UTC)&lt;br /&gt;
::I&#039;ve heard of situation around [[Spring Path]] where riding the bike causes the music to stop, but I couldn&#039;t get it to work. Can you repeat it? If not, it might just be dust jamming the system or something. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:22, 18 April 2010 (UTC)&lt;br /&gt;
:::I could make a video and YouTube it, if its neccesary, but yeah, it might be the game having trouble handling all the action, rather than a glitch. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 01:40, 18 April 2010 (UTC)&lt;br /&gt;
::::Well, a video would be good, but all I wanted to know was if it could be repeated. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:58, 18 April 2010 (UTC)&lt;br /&gt;
:::::Yes, what I meant was: I&#039;ve had this happen to me on two separate occasions (different days). The glitch occurs, then I try to repeat it (get off the pond and repeat the steps taken) and it doesn&#039;t seem to work. So it only works sometimes. I&#039;ll try to make a video, anyway. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 02:01, 18 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitch with supereffectiveness using a move normally not very effective ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=0IeGdpFRGtQ&lt;br /&gt;
&lt;br /&gt;
As seen here, {{m|Discharge}} was used by {{p|Maggyo}} against a {{p|Denchura}}. Strangely, it was deemed supereffective by the game. Should this be added? - [[User:050294|050294]] 03:31, 21 October 2010 (UTC)&lt;br /&gt;
:The video has been taken down, so it was likely a fake. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:01, 24 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Kecleon glitch==&lt;br /&gt;
The following comments come from the talk page of the Kecleon glitch, which was merged into this page --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:31, 25 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===What===&lt;br /&gt;
What the heck is the {{p|Kecleon}} Glitch? [[User:Pokedex493|Pokedex493]] 18:38, 2 September 2010 (UTC)&lt;br /&gt;
:Also, the Kecleon Glitch article page should not be deleted because articles about glitches should always stay on there. [[User:Pokedex493|Pokedex493]] 18:40, 2 September 2010 (UTC)&lt;br /&gt;
::The article tells you exactly what it is. Also, the article should be deleted and the content paced on [[list of minor glitches]]. The whole purpose of that page is to stop pages like this from being created. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:39, 4 September 2010 (UTC)&lt;br /&gt;
:::Per SnorlaxMonster --[[User:Chickasaurus|Chickasaurus]] 14:14, 8 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Cause===&lt;br /&gt;
Note: This is based somewhat on presumed data. I&#039;m pretty sure the game does this though.&lt;br /&gt;
&lt;br /&gt;
Couldn&#039;t the cause of this come from the Kecleon only aiming for whoever its item or attacked it? If the Pass Scarf causes it to attack the enemy, the chain reaction would then cause it to act as a team member, as Kecleon&#039;s data {{tt|causes it to be on the opposite side of the one it attacked|I think it does at least}}. Since the enemy is then defeated, Kecleon follows the team to the next floor, but doesn&#039;t go farther than this because the game would {{tt|only|presumably}} make it &#039;&#039;act&#039;&#039; like a team member, rather than being one. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 12:23, 9 September 2010 (UTC)&lt;br /&gt;
:That seems right to me. That&#039;s basically how I thought it worked too. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:52, 9 September 2010 (UTC)&lt;br /&gt;
:That seems right to me too, but I&#039;ve never tried this glitch before, so I don&#039;t know. [[User:Pokedex493|Pokedex493]] 23:04, 10 September 2010 (UTC)&lt;br /&gt;
::&#039;Cause it&#039;s not a glitch. It&#039;s with all Pokémon that battle the player (barring {{a|Run Away}} when HP is low). [[User:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 00:35, 11 September 2010 (UTC)&lt;br /&gt;
:::There&#039;s a difference. Those will still attack, not just follow the player. Not to mention that the Kecleon are faster than the team, and can easily be able to defeat it. Never activated it before either though. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 00:37, 11 September 2010 &lt;br /&gt;
:It {{tt|may be a|Think of it, Kecleon acting weird and all}} glitch.---[[User:Pokemaniac2000|Pokemaniac2000]] 02:36, 29 September 2010(UTC)&lt;br /&gt;
&lt;br /&gt;
===Discussion regarding potential deletion===&lt;br /&gt;
This article has been marked for deletion.  I&#039;m not really in a position to give my opinion here... it seems just as notable as plenty of other glitches we have/have had articles on, but at the same time, it is sort of walkthrough-ish.  Personally, I think all glitches with the exception of a select few should be merged into one article for all the glitches in each game, with subsections for each glitch.  That&#039;s just me, though.  Discuss.  The article will likely be deleted within the next week or two if no convinving arguments are presented.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 19:35, 7 October 2010 (UTC)&lt;br /&gt;
:Well, that is kinda what [[list of minor glitches]] is for, and what is really wanted is that it remains there but doesn&#039;t get its own page. However, having specific glitch sections on the articles of the games themselves is a good idea. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:43, 9 October 2010 (UTC)&lt;br /&gt;
::To me, this seems better suited to the list of glitches as opposed to just deleting it or giving it its own article. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:45, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I suppose it&#039;s decided then.  Anyone want to volunteer to condense and move it?  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 19:08, 13 October 2010 (UTC)&lt;br /&gt;
::::[[List of minor glitches#Kecleon glitch|Did that a while ago]]. Since there seems to be consensus, I&#039;ll just redirect this page there. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:06, 17 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Similar to the cut glitch ==&lt;br /&gt;
&lt;br /&gt;
Giovanni drops a Silph Scope at the Game Corner in Generation 1, and it&#039;s possible to appear on top of it. Looking back, I wonder if that&#039;s normal.&lt;br /&gt;
&lt;br /&gt;
Also, certain Pokemon cries will sound glitchy every couple replays in Generation 1. Pikachu&#039;s cry sounds different every six plays, for example [[User:Zouje|Zouje]] 17:43, 31 December 2010 (UTC)&lt;br /&gt;
#So you can just walk on top of it without a collision? How do you appear on top of it?&lt;br /&gt;
#Can you link to a video of this please? I&#039;m interested. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:42, 1 January 2011 (UTC)&lt;br /&gt;
:#Basically if you fight him from the left hand side the Silph Scope item ball appears in that same spot but remains invisible because of the priority of the player&#039;s sprite until you walk away. You can also stand on a boulder in Gold/Silver via the same stand on a tree method from Red/Blue and jump from a ledge and land on a person in Vermilion City.&lt;br /&gt;
:#Interrupting certain sound effects can cause minor &#039;oddities&#039; such as these (try playing Electabuzz&#039;s cry immediately after Jynx&#039;s for instance). There is a related &#039;music doubling trick&#039; where a &#039;sound effect is playing&#039; flag doesn&#039;t activate the first time but I haven&#039;t been able to replicate it. --[[User:Chickasaurus|Chickasaurus]] 16:37, 2 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Raimon Gym Trainer glitch ==&lt;br /&gt;
&lt;br /&gt;
Could the glitch occur with Rich Boy Roland?  Seeing as both him and Lady Colette are the only trainers are in the roller coaster cars, Roland could possibly be able to trigger this glitch.  Also, can you still talk to Colette while she is on the track or does the game act like she is not there after the battle? {{unsigned|Super goku}} 21:18, 18 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Grass next to stairs glitch ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=BTe-BTQbw-s&lt;br /&gt;
&lt;br /&gt;
Should it be added to the list? If it does, can someone do? My english sucks. :/ --[[User:Metang|Metang]] 21:21, 6 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_I&amp;diff=1347883</id>
		<title>Talk:List of glitches in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_I&amp;diff=1347883"/>
		<updated>2011-02-06T21:20:03Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Grass next to stairs glitch */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Surfing outside [[Turnback Cave]] ==&lt;br /&gt;
I just thought that I&#039;d point out that you can {{m|surf}} outside Turnback Cave with no music. What I did was I used {{m|Rock Climb}}, then immedietly got onto my [[List of key items in Generation IV#Bicycle|Bike]], then rode up to the water and press A (to surf). This all happened in a period of about 4 - 5 seconds, and I surfed around on the pond with no surfing music. It seems to only work the first time you try (I&#039;ve done it twice), and this is for {{v2|Diamond}}. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 01:00, 18 April 2010 (UTC)&lt;br /&gt;
:Hm... Maybe we should get another source... Anyone? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 01:16, 18 April 2010 (UTC)&lt;br /&gt;
::I&#039;ve heard of situation around [[Spring Path]] where riding the bike causes the music to stop, but I couldn&#039;t get it to work. Can you repeat it? If not, it might just be dust jamming the system or something. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:22, 18 April 2010 (UTC)&lt;br /&gt;
:::I could make a video and YouTube it, if its neccesary, but yeah, it might be the game having trouble handling all the action, rather than a glitch. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 01:40, 18 April 2010 (UTC)&lt;br /&gt;
::::Well, a video would be good, but all I wanted to know was if it could be repeated. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:58, 18 April 2010 (UTC)&lt;br /&gt;
:::::Yes, what I meant was: I&#039;ve had this happen to me on two separate occasions (different days). The glitch occurs, then I try to repeat it (get off the pond and repeat the steps taken) and it doesn&#039;t seem to work. So it only works sometimes. I&#039;ll try to make a video, anyway. ~[[User:Takharii|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;Takhar&amp;lt;/font&amp;gt;]][[User talk:Takharii|&amp;lt;font color=&amp;quot;#E1E1E1&amp;quot;&amp;gt;eon&amp;lt;/font&amp;gt;]] 02:01, 18 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitch with supereffectiveness using a move normally not very effective ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=0IeGdpFRGtQ&lt;br /&gt;
&lt;br /&gt;
As seen here, {{m|Discharge}} was used by {{p|Maggyo}} against a {{p|Denchura}}. Strangely, it was deemed supereffective by the game. Should this be added? - [[User:050294|050294]] 03:31, 21 October 2010 (UTC)&lt;br /&gt;
:The video has been taken down, so it was likely a fake. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:01, 24 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Kecleon glitch==&lt;br /&gt;
The following comments come from the talk page of the Kecleon glitch, which was merged into this page --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:31, 25 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===What===&lt;br /&gt;
What the heck is the {{p|Kecleon}} Glitch? [[User:Pokedex493|Pokedex493]] 18:38, 2 September 2010 (UTC)&lt;br /&gt;
:Also, the Kecleon Glitch article page should not be deleted because articles about glitches should always stay on there. [[User:Pokedex493|Pokedex493]] 18:40, 2 September 2010 (UTC)&lt;br /&gt;
::The article tells you exactly what it is. Also, the article should be deleted and the content paced on [[list of minor glitches]]. The whole purpose of that page is to stop pages like this from being created. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:39, 4 September 2010 (UTC)&lt;br /&gt;
:::Per SnorlaxMonster --[[User:Chickasaurus|Chickasaurus]] 14:14, 8 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Cause===&lt;br /&gt;
Note: This is based somewhat on presumed data. I&#039;m pretty sure the game does this though.&lt;br /&gt;
&lt;br /&gt;
Couldn&#039;t the cause of this come from the Kecleon only aiming for whoever its item or attacked it? If the Pass Scarf causes it to attack the enemy, the chain reaction would then cause it to act as a team member, as Kecleon&#039;s data {{tt|causes it to be on the opposite side of the one it attacked|I think it does at least}}. Since the enemy is then defeated, Kecleon follows the team to the next floor, but doesn&#039;t go farther than this because the game would {{tt|only|presumably}} make it &#039;&#039;act&#039;&#039; like a team member, rather than being one. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 12:23, 9 September 2010 (UTC)&lt;br /&gt;
:That seems right to me. That&#039;s basically how I thought it worked too. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:52, 9 September 2010 (UTC)&lt;br /&gt;
:That seems right to me too, but I&#039;ve never tried this glitch before, so I don&#039;t know. [[User:Pokedex493|Pokedex493]] 23:04, 10 September 2010 (UTC)&lt;br /&gt;
::&#039;Cause it&#039;s not a glitch. It&#039;s with all Pokémon that battle the player (barring {{a|Run Away}} when HP is low). [[User:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 00:35, 11 September 2010 (UTC)&lt;br /&gt;
:::There&#039;s a difference. Those will still attack, not just follow the player. Not to mention that the Kecleon are faster than the team, and can easily be able to defeat it. Never activated it before either though. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 00:37, 11 September 2010 &lt;br /&gt;
:It {{tt|may be a|Think of it, Kecleon acting weird and all}} glitch.---[[User:Pokemaniac2000|Pokemaniac2000]] 02:36, 29 September 2010(UTC)&lt;br /&gt;
&lt;br /&gt;
===Discussion regarding potential deletion===&lt;br /&gt;
This article has been marked for deletion.  I&#039;m not really in a position to give my opinion here... it seems just as notable as plenty of other glitches we have/have had articles on, but at the same time, it is sort of walkthrough-ish.  Personally, I think all glitches with the exception of a select few should be merged into one article for all the glitches in each game, with subsections for each glitch.  That&#039;s just me, though.  Discuss.  The article will likely be deleted within the next week or two if no convinving arguments are presented.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 19:35, 7 October 2010 (UTC)&lt;br /&gt;
:Well, that is kinda what [[list of minor glitches]] is for, and what is really wanted is that it remains there but doesn&#039;t get its own page. However, having specific glitch sections on the articles of the games themselves is a good idea. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:43, 9 October 2010 (UTC)&lt;br /&gt;
::To me, this seems better suited to the list of glitches as opposed to just deleting it or giving it its own article. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:45, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I suppose it&#039;s decided then.  Anyone want to volunteer to condense and move it?  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 19:08, 13 October 2010 (UTC)&lt;br /&gt;
::::[[List of minor glitches#Kecleon glitch|Did that a while ago]]. Since there seems to be consensus, I&#039;ll just redirect this page there. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:06, 17 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Similar to the cut glitch ==&lt;br /&gt;
&lt;br /&gt;
Giovanni drops a Silph Scope at the Game Corner in Generation 1, and it&#039;s possible to appear on top of it. Looking back, I wonder if that&#039;s normal.&lt;br /&gt;
&lt;br /&gt;
Also, certain Pokemon cries will sound glitchy every couple replays in Generation 1. Pikachu&#039;s cry sounds different every six plays, for example [[User:Zouje|Zouje]] 17:43, 31 December 2010 (UTC)&lt;br /&gt;
#So you can just walk on top of it without a collision? How do you appear on top of it?&lt;br /&gt;
#Can you link to a video of this please? I&#039;m interested. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:42, 1 January 2011 (UTC)&lt;br /&gt;
:#Basically if you fight him from the left hand side the Silph Scope item ball appears in that same spot but remains invisible because of the priority of the player&#039;s sprite until you walk away. You can also stand on a boulder in Gold/Silver via the same stand on a tree method from Red/Blue and jump from a ledge and land on a person in Vermilion City.&lt;br /&gt;
:#Interrupting certain sound effects can cause minor &#039;oddities&#039; such as these (try playing Electabuzz&#039;s cry immediately after Jynx&#039;s for instance). There is a related &#039;music doubling trick&#039; where a &#039;sound effect is playing&#039; flag doesn&#039;t activate the first time but I haven&#039;t been able to replicate it. --[[User:Chickasaurus|Chickasaurus]] 16:37, 2 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Raimon Gym Trainer glitch ==&lt;br /&gt;
&lt;br /&gt;
Could the glitch occur with Rich Boy Roland?  Seeing as both him and Lady Colette are the only trainers are in the roller coaster cars, Roland could possibly be able to trigger this glitch.  Also, can you still talk to Colette while she is on the track or does the game act like she is not there after the battle? {{unsigned|Super goku}} 21:18, 18 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Grass next to stairs glitch ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=BTe-BTQbw-s&lt;br /&gt;
&lt;br /&gt;
Should it be added to the list? If it does, can someone do? My english sucks. :/&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Nintendo_event_Pok%C3%A9mon_in_2011&amp;diff=1339505</id>
		<title>List of Nintendo event Pokémon in 2011</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Nintendo_event_Pok%C3%A9mon_in_2011&amp;diff=1339505"/>
		<updated>2011-01-31T22:47:27Z</updated>

		<summary type="html">&lt;p&gt;Metang: Got it, and saw the ability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a reverse-chronological &#039;&#039;&#039;list of Nintendo event Pokémon&#039;&#039;&#039; for all regions that were given away in 2011. &lt;br /&gt;
&lt;br /&gt;
==List of event Pokémon==&lt;br /&gt;
&lt;br /&gt;
===GameStop Celebi===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=02271|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 27, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 27 to March 7, 2011|&lt;br /&gt;
country=the United States|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 27, 2011}}&lt;br /&gt;
&lt;br /&gt;
===Europe Winter Shiny Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02211|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Feb. 21, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 21 to February 27, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny SUICUNE to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive SUICUNE&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 21, 2011}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=====German=====&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=====Italian=====&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 21, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Smash! Zoroark===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Zoroark|&lt;br /&gt;
nick=ゾロアーク|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=5b|&lt;br /&gt;
ndex=571|&lt;br /&gt;
item1=None|&lt;br /&gt;
typea=Dark|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=ポケスマ！|&lt;br /&gt;
id=01161|&lt;br /&gt;
ability1=Illusion|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 15, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Psychic|move1=Agility|&lt;br /&gt;
type2=Dark|move2=Embargo|&lt;br /&gt;
type3=Dark|move3=Punishment|&lt;br /&gt;
type4=Dark|move4=Bark Out|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 15 to March 14, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
black=yes|&lt;br /&gt;
white=yes|&lt;br /&gt;
distribution=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=jap|ms1=571|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;ゾロアーク　プレゼント&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;ポケモンを　遊んでくれて&amp;lt;br&amp;gt;ありがとう！&amp;lt;br&amp;gt;おくりものは　ポケモンセン夕ーにいる&amp;lt;br&amp;gt;配達員から　受け取ってね！&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０２／１５}}&lt;br /&gt;
&lt;br /&gt;
===Norway Spaceworld Celebi===&lt;br /&gt;
{{bulbanews|Norway Celebi distribution announced}}&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=?????|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to March 4, 2011|&lt;br /&gt;
country=Norway|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Time to travel with CELEBI!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer CELEBI to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive CELEBI at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 14, 2011}}&lt;br /&gt;
&lt;br /&gt;
===Europe Winter Shiny Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02141|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Feb. 14, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 14 to February 20, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny ENTEI to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive ENTEI&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 14, 2011}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=====German=====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=====Italian=====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 14, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===Europe Winter Shiny Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WIN2011|&lt;br /&gt;
id=02071|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Feb. 7, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 7 to February 13, 2011|&lt;br /&gt;
country=Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny RAIKOU to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive RAIKOU &amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 7, 2011}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 7, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=====German=====&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 7, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=====Italian=====&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 7, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Feb. 7, 2011&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Korean Ash&#039;s Pikachu===&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=피카츄|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=025 m|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
dexno=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=지우|&lt;br /&gt;
id=02011|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Naughty|&lt;br /&gt;
date=Feb. 01, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Volt Tackle|&lt;br /&gt;
type2=Steel|move2=Iron Tail|&lt;br /&gt;
type3=Normal|move3=Quick Attack|&lt;br /&gt;
type4=Electric|move4=Thunderbolt|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=February 1 to February 28, 2011|&lt;br /&gt;
country=Korea |&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Feb. 01, 2011}}&lt;br /&gt;
&lt;br /&gt;
===GameStop Suicune===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Suicune|&lt;br /&gt;
nick=SUICUNE|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=245 s|&lt;br /&gt;
item1=Rowap Berry|&lt;br /&gt;
dexno=245|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=01311|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Relaxed|&lt;br /&gt;
date=Jan. 31, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Ice|move1=Sheer Cold|&lt;br /&gt;
type2=Water|move2=Aqua Ring|&lt;br /&gt;
type3=Flying|move3=Air Slash|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 31 to February 6, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=245|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny SUICUNE to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive SUICUNE&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 31, 2011}}&lt;br /&gt;
&lt;br /&gt;
===[[Ash&#039;s Pikachu]]===&lt;br /&gt;
{{bulbanews|Toys &#039;R&#039; Us to distribute Ash&#039;s Pikachu}}&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=025 m|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
dexno=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=ASH|&lt;br /&gt;
id=01301|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Naughty|&lt;br /&gt;
date=Jan. 30, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Volt Tackle|&lt;br /&gt;
type2=Steel|move2=Iron Tail|&lt;br /&gt;
type3=Normal|move3=Quick Attack|&lt;br /&gt;
type4=Electric|move4=Thunderbolt|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 30 to February 13, 2011, and February 9 to February 20, 2011, respectively|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Ash&#039;s PIKACHU!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;It&#039;s Ash&#039;s PIKACHU from TV and the movies! Like Ash, we hope PIKACHU becomes your best friend on your Pokémon journey! Save the game once you receive PIKACHU at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 30, 2011}}&lt;br /&gt;
&lt;br /&gt;
===[[Satoshi&#039;s Zuruggu]]===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Cherish|&lt;br /&gt;
pokemon=Zuruggu|&lt;br /&gt;
nick=ズルッグ|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=1|&lt;br /&gt;
game=5b|&lt;br /&gt;
ndex=559|&lt;br /&gt;
item1=Muscle Band|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Dark|&lt;br /&gt;
typeb=Fighting|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=サトシ|&lt;br /&gt;
id=01281|&lt;br /&gt;
ability1=Moxie|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Jan. 28, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Normal|move1=Leer|&lt;br /&gt;
type2=Fighting|move2=Low Kick|&lt;br /&gt;
type3=Normal|move3=Headbutt|&lt;br /&gt;
type4=Fighting|move4=Hi Jump Kick|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
country=Japan|&lt;br /&gt;
datedis=January 28, 2011 to February 10, 2011|&lt;br /&gt;
obtain=hatch|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
black=yes|&lt;br /&gt;
white=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=jap|ms1=559|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;サトシのズルッグ　プレゼント&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;ポケモンを　遊んでくれて&amp;lt;br&amp;gt;ありがとう！&amp;lt;br&amp;gt;おくりものは　ポケモンセン夕ーにいる&amp;lt;br&amp;gt;配達員から　受け取ってね！&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０１／２８}}&lt;br /&gt;
&lt;br /&gt;
===GameStop Entei===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Entei|&lt;br /&gt;
nick=ENTEI|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=244 s|&lt;br /&gt;
item1=Custap Berry|&lt;br /&gt;
dexno=244|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=01171|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Jan. 17, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Fire|move1=Flare Blitz|&lt;br /&gt;
type2=Normal|move2=Crush Claw|&lt;br /&gt;
type3=Normal|move3=Howl|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 17 to January 23, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=244|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny ENTEI to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive ENTEI&amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 17, 2011}}&lt;br /&gt;
&lt;br /&gt;
===World Hobby Fair Zoroark===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Zoroark|&lt;br /&gt;
nick=ゾロアーク|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=5b|&lt;br /&gt;
ndex=571|&lt;br /&gt;
item1=None|&lt;br /&gt;
typea=Dark|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=ポケスマ!|&lt;br /&gt;
id=01161|&lt;br /&gt;
ability1=Illusion|&lt;br /&gt;
nature=Random|&lt;br /&gt;
date=Jan. 16, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Psychic|move1=Agility|&lt;br /&gt;
type2=Dark|move2=Embargo|&lt;br /&gt;
type3=Dark|move3=Punishment|&lt;br /&gt;
type4=Dark|move4=Bark Out|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 16 to February 6, 2011|&lt;br /&gt;
country=Japan|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
black=yes|&lt;br /&gt;
white=yes|&lt;br /&gt;
distribution=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=jap|ms1=571|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;ゾロアーク　プレゼント&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;ポケモンを　遊んでくれて&amp;lt;br&amp;gt;ありがとう！&amp;lt;br&amp;gt;おくりものは　ポケモンセン夕ーにいる&amp;lt;br&amp;gt;配達員から　受け取ってね！&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０１／１６}}&lt;br /&gt;
&lt;br /&gt;
===Korean Goon&#039;s Scizor===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Scizor|&lt;br /&gt;
nick=핫삼|&lt;br /&gt;
gender=m|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=212 m|&lt;br /&gt;
item1=Starf Berry|&lt;br /&gt;
dexno=212|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Bug|&lt;br /&gt;
typeb=Steel|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=달건|&lt;br /&gt;
id=01071|&lt;br /&gt;
ability1=Swarm|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
date=Jan. 07, 2011|&lt;br /&gt;
met=Wi-Fi Gift|&lt;br /&gt;
type1=Bug|move1=X-Scissor|&lt;br /&gt;
type2=Normal|move2=Swords Dance|&lt;br /&gt;
type3=Steel|move3=Iron Defense|&lt;br /&gt;
type4=Psychic|move4=Agility|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 7 to January 31, 2011|&lt;br /&gt;
country=South Korea and Wi-Fi|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|df&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|lang=kor|ms1=212|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;달건의 핫삼 선물&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;영화에서도 대활약하는 달건의&amp;lt;br&amp;gt; 핫삼. 영화관에서도 여러분을&amp;lt;br&amp;gt;기다리고 있답니다!&amp;lt;br&amp;gt;프렌들리숍에서 받으면 반드시 리포트를&amp;lt;br&amp;gt;작성하세요!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=２０１１／０１／１６}}&lt;br /&gt;
&lt;br /&gt;
===GameStop Raikou===&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
pokemon=Raikou|&lt;br /&gt;
nick=RAIKOU|&lt;br /&gt;
level=30|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=243 s|&lt;br /&gt;
item1=Micle Berry|&lt;br /&gt;
dexno=243|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=01031|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Rash|&lt;br /&gt;
date=Jan. 3, 2011|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Electric|move1=Zap Cannon|&lt;br /&gt;
type2=Normal|move2=Weather Ball|&lt;br /&gt;
type3=Fighting|move3=Aura Sphere|&lt;br /&gt;
type4=Normal|move4=ExtremeSpeed|&lt;br /&gt;
shiny=yes|&lt;br /&gt;
rclass=Classic|&lt;br /&gt;
datedis=January 3 to January 9, 2011|&lt;br /&gt;
country=the United States, and Canada|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Wonder Card====&lt;br /&gt;
{{wondercard|ms1=243|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Legendary Trio of Johto!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Transfer your Shiny RAIKOU to Pokémon&amp;lt;br&amp;gt; Black Version or Pokémon White Version&amp;lt;br&amp;gt;for a special encounter! Be sure to&amp;lt;br&amp;gt; save the game once you receive RAIKOU &amp;lt;br&amp;gt; at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=Jan. 3, 2011}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
{{Event Pokémon}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Liste des Pokémon distribués en 2011]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Drop_glitch&amp;diff=1310416</id>
		<title>Sky Drop glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Drop_glitch&amp;diff=1310416"/>
		<updated>2011-01-11T13:45:23Z</updated>

		<summary type="html">&lt;p&gt;Metang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Freefall glitch&#039;&#039;&#039; is a glitch in [[Pokémon Black and White Versions]] that occurs in [[Double battle|double]] and [[triple battle]]s when {{m|Gravity}} is used while two Pokémon are in the semi-invulnerable state when {{m|Freefall}} is used. Due to the glitch, the move Freefall was [[Rule variants#Global Battle Union|banned in Wi-Fi Random Matches]] starting November 10, 2010.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
The glitch is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after Freefall is used. Gravity will bring the user of Freefall down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out through status damage or moves such as {{m|Gust}}, {{m|Thunder}}, {{m|Twister}}, {{m|Sky Uppercut}}, {{m|Whirlwind}} or {{m|Knock Down}}.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.youtube.com/watch?v=cV0wKQxVbjw Video of Freefall glitch]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tweaking&amp;diff=1218148</id>
		<title>Tweaking</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tweaking&amp;diff=1218148"/>
		<updated>2010-10-13T00:21:39Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Exploitation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tweaking Glitch.PNG|thumb|right|A successful tweak.]]&lt;br /&gt;
&#039;&#039;&#039;Tweaking&#039;&#039;&#039;, sometimes called &#039;&#039;&#039;holepunching&#039;&#039;&#039; to commemorate its discoverer (a GameSpot forums member by the name of &amp;quot;Holepunch&amp;quot;), is a [[glitch]] in {{5v|Diamond|Pearl|Platinum|HeartGold|SoulSilver}} that causes the game to fail to load the graphics of an area.&lt;br /&gt;
&lt;br /&gt;
==What causes the effect==&lt;br /&gt;
&amp;lt;!--how does this work in PtHGSS?--&amp;gt;&lt;br /&gt;
Maps in Diamond and Pearl are broken up into 32-step by 32-step squares that are visible at any one time, with nine of these squares loaded at any given time. When a player crosses over the game&#039;s various &amp;quot;load lines&amp;quot;, located halfway across these 32×32 squares, the next area is loaded to memory, while the previous is unloaded. Through this, the overworld becomes a seamless area.&lt;br /&gt;
&lt;br /&gt;
Using the [[bicycle]], however, can cause the player to move too fast for the game to load the areas properly, especially if he or she changes direction while doing so to cross over the two load lines in the center of a square nearly simultaneously. Doing so triggers a {{wp|race condition}} bug, causing varying effects such as a black area, a white area, or even&amp;lt;!--, at times, a completely different section--&amp;gt; a fully-loaded area to load, freeze the game, or change your Z-axis location.&lt;br /&gt;
&lt;br /&gt;
The distortion caused by tweaking can be solved easily by crossing a load line away from the distortion, as when the section is loaded again, it will be normal. It can also be solved by looking at a different menu screen, then returning to the overworld.&lt;br /&gt;
&lt;br /&gt;
==Exploitation==&lt;br /&gt;
By tweaking in a specific manner in an area that has buildings that the player can enter, as well as forcing the game to load the section in such a way that the player can walk &#039;&#039;into&#039;&#039; the dark area, buildings can be entered through their currently invisible and not properly loaded walls. By reloading the map while the player is inside of the building, behind the warp to the &#039;&#039;actual&#039;&#039; inside of the building, and walking south, the player can end up on the inside of the building, but in the [[void]] area around the normally accessible portion, somewhat like the [[Surf glitch]]. Like the Surf glitch, a way can be found through the interconnecting area of this void to [[Newmoon Island]] and the [[Flower Paradise]], where {{p|Darkrai}} and {{p|Shaymin}} reside. {{p|Arceus}} is yet to be found with this glitch, due to the lack of a flag needed by the obtaining of the Azure Flute. Tweaking has also been used to explore a beta [[Jubilife City#Jubilife Condominiums|Jubilife Condominiums]] third and fourth floor, in which the player can obtain a [[Focus Band]]. &lt;br /&gt;
&lt;br /&gt;
Although graphics of {{3v|HeartGold|SoulSilver|Platinum}} are loaded in a different manner to {{v|Diamond and Pearl|s}}, the areas are loaded the same, which means tweaking can still occur.&lt;br /&gt;
&lt;br /&gt;
The same risks associated with the Surf glitch, such as locking oneself in the [[Mystery Zone]], are found here. It may also cause the game to become permanently frozen, requiring a new game to be started.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
[http://www.halloforigin.com A website dedicated to Tweaking] &lt;br /&gt;
&lt;br /&gt;
{{stub|Glitch}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tweaken]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Glitch_dimension&amp;diff=1132539</id>
		<title>Talk:Glitch dimension</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Glitch_dimension&amp;diff=1132539"/>
		<updated>2010-07-25T02:00:36Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Another way to enter in the Glitch Dimension */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== YouTube Link ==&lt;br /&gt;
Can someone provide a new video? This one is marked private by the owner. [[User:Vekter|Vekter]] 02:33, 15 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Grammar etc.==&lt;br /&gt;
This article desperately needs to be clarified and corrected for grammar errors. It sounds like [[wp:Engrish|Engrish]] in places. [[User:Blink|Blink]] 16:31, 12 November 2007 (UTC)&lt;br /&gt;
:How does the creator of this page shot english grammar :c&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;*cough*&amp;lt;/nowiki&amp;gt; Something gets wrong, but we have no idea. &amp;gt;_&amp;gt;; Creats. ...but since the non-cheat version is only in RBY... we also should get a picture. Like I said, something gets wrong but I don&#039;t know what. {{ani|281}}[[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Favorites|&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]{{Ani|380}}&amp;lt;/sup&amp;gt; 16:40, 12 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Grammar: Fixed [[User:Shiny Giratina]] 5:49, 13 November 2007 (EST)&lt;br /&gt;
:::Do you not speak this language? look:&lt;br /&gt;
 This can sometimes &#039;&#039;&#039;&#039;&#039;making&#039;&#039;&#039;&#039;&#039; a clone &lt;br /&gt;
:::[[User:Dark0805|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;&#039;&#039;&#039;Dark0805&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Dark0805|&#039;&#039;&amp;lt;font color=&amp;quot;Pink&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;]]|[[Special:Contributions/Dark0805|&#039;&#039;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;&#039;&#039;]])&amp;lt;/small&amp;gt; 15:00, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fixed. Just change it, no need to fuss. XD &amp;lt;big&amp;gt;[[Image:Ani137MS.gif]]&amp;lt;sub&amp;gt;[[User:Tesh|&amp;lt;span style=&amp;quot;color:#F05030;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;[[Image:Ani233MS.gif]]&amp;lt;sub&amp;gt;[[User Talk:Tesh|&amp;lt;span style=&amp;quot;color:#5C8CFA;&amp;quot;&amp;gt;&#039;&#039;&#039;TALK&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;[[Image:Ani474MS.gif]]&amp;lt;sub&amp;gt;[[User:Tesh/Other|&amp;lt;span style=&amp;quot;color:#EEC226;&amp;quot;&amp;gt;&#039;&#039;&#039;FUN&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/big&amp;gt; 16:41, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
OH NO A MISTAKE. LET&#039;S FREAK OUT ABOUT IT. (Seriously guys, no need to point it out on the talk page when you can change it &#039;&#039;yourself&#039;&#039;. Unless you&#039;re like me and you don&#039;t feel like rewording stuff.) [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt;16:44, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes lets freak out and be a user on Bulbapedia for no apparent reason... lol. &amp;lt;big&amp;gt;[[Image:Ani137MS.gif]]&amp;lt;sub&amp;gt;[[User:Tesh|&amp;lt;span style=&amp;quot;color:#F05030;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;[[Image:Ani233MS.gif]]&amp;lt;sub&amp;gt;[[User Talk:Tesh|&amp;lt;span style=&amp;quot;color:#5C8CFA;&amp;quot;&amp;gt;&#039;&#039;&#039;TALK&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;[[Image:Ani474MS.gif]]&amp;lt;sub&amp;gt;[[User:Tesh/Other|&amp;lt;span style=&amp;quot;color:#EEC226;&amp;quot;&amp;gt;&#039;&#039;&#039;FUN&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/big&amp;gt; 16:56, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
hmm, quoting an error constitutes as freaking out? what?[[User:Dark0805|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;&#039;&#039;&#039;Dark0805&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Dark0805|&#039;&#039;&amp;lt;font color=&amp;quot;Pink&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;]]|[[Special:Contributions/Dark0805|&#039;&#039;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;&#039;&#039;]])&amp;lt;/small&amp;gt; 17:56, 28 November 2007 (UTC)&lt;br /&gt;
:and i had one foot out the door when i made that comment, no time to fix it myself.[[User:Dark0805|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;&#039;&#039;&#039;Dark0805&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Dark0805|&#039;&#039;&amp;lt;font color=&amp;quot;Pink&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;]]|[[Special:Contributions/Dark0805|&#039;&#039;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;&#039;&#039;]])&amp;lt;/small&amp;gt; 17:57, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Chill ... XD It was a joke. &amp;lt;big&amp;gt;[[Image:Ani137MS.gif]]&amp;lt;sub&amp;gt;[[User:Tesh|&amp;lt;span style=&amp;quot;color:#F05030;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;[[Image:Ani233MS.gif]]&amp;lt;sub&amp;gt;[[User Talk:Tesh|&amp;lt;span style=&amp;quot;color:#5C8CFA;&amp;quot;&amp;gt;&#039;&#039;&#039;TALK&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;[[Image:Ani474MS.gif]]&amp;lt;sub&amp;gt;[[User:Tesh/Other|&amp;lt;span style=&amp;quot;color:#EEC226;&amp;quot;&amp;gt;&#039;&#039;&#039;FUN&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/big&amp;gt; 17:59, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation I activation ==&lt;br /&gt;
&lt;br /&gt;
At least I didn&#039;t get the nickname way to work. I tried every starter Pokémon and gave the nickname &amp;quot; &amp;quot; (I understood that meant one space) and saw no distortion in Gary battle nor in a wild Pokémon battle. I used an English Pokémon Red ROM. So, could someone please clarify the method? [[User:UltimateSephiroth|UltimateSephiroth]] 22:38, 18 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This didn&#039;t work with me either, i tried both the Australian game (which i own) and the US ROM on an emulator and neither worked. ([[User:GT4GTR|GT4GTR]] 10:29, 18 January 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
Yeah, this seems like we need confirmation, so until we get that, I&#039;m removing that from the article.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 04:10, 25 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprite Glitch Image Replacement ==&lt;br /&gt;
Why does the image need to be replaced? What&#039;s wrong with using the generation II image versus one from generation I?{{unsigned|Joeshie}}&lt;br /&gt;
:It was from generation II, where it can only happen via cheating device. An image where it occurs without a [[cheating]] device is preferred. I have now replaced it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:21, 26 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another way to enter in the Glitch Dimension ==&lt;br /&gt;
&lt;br /&gt;
When you have 7 pokémon (with [[?????]]) in your Party and try to restore them in a [[Pokémon Center]], the game will restart and you will enter in the [[Graphical glitches#Glitch dimension|Glitch Dimension]]. --[[User:Metang|Metang]] 02:00, 25 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dokokashira_door_glitch&amp;diff=1132085</id>
		<title>Talk:Dokokashira door glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dokokashira_door_glitch&amp;diff=1132085"/>
		<updated>2010-07-24T16:24:06Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* 73 steps (Hall of Fame)? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Possible name origin ==&lt;br /&gt;
&lt;br /&gt;
Assuming that this article is deemed notable enough to keep, is it possible that the name of this glitch is based off of {{wp|Doraemon}}&#039;s Dokodemo Door (and should we make note of it)?  That was definitely the very first thing that sprang to mind when I saw the article title, at least... &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❄&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❅&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:04, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Doko definitely means &#039;Where&#039; in Japanese, although I am not sure about Kashira... Sorry, I probably need to elaberate a little more but although {{wp|Doraemon}}&#039;s Dokodemo Door seems similar to &amp;quot;Doko-Kashira&amp;quot; the name is probably just a bad translation of something like &amp;quot;Door where?&amp;quot;  Nevertheless several sources actually name it that, if you do a Google Search most of them are forum posts although there a few pages such as this one [http://www.ocf.berkeley.edu/~jdonald/pokemon/dokokashira.html]. --[[User:Chickasaurus|Chickasaurus]] 14:50, 17 February 2010 (UTC)&lt;br /&gt;
:I&#039;m not asking what the name means - it means &amp;quot;Where is this?&amp;quot; (&amp;quot;doko kashira&amp;quot; gives a feeling more along the lines of &amp;quot;now where could this be?&amp;quot; but I digress).  &amp;quot;Dokodemo&amp;quot; means &amp;quot;anywhere.&amp;quot;  I know very well &#039;&#039;what&#039;&#039; they mean, I&#039;m just wondering if the name of this glitch is a pop culture reference to Doraemon&#039;s Dokodemo Door. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❄&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❅&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:52, 17 February 2010 (UTC)&lt;br /&gt;
::I wouldn&#039;t see why not to put that it is similar to {{wp|Doraemon}}&#039;s Dokodemo Door but I guess that it would get removed straight away though because of speculation, sometimes I dislike this wiki for that reason &amp;gt;_&amp;lt;. I know little Japanese, but I guess that I am a little mad lol, for getting Pokémon Diamond in Japanese when the games first came out and relying on pictures etc. --[[User:Chickasaurus|Chickasaurus]] 15:08, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This only works in Pokémon Green? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure that it only works in Green? I would think that it would work in Japanese Red as well (after all, Red and Green&#039;s game engines are pretty much identical). Can someone confirm this? --[[User:Blaziken257|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;Blaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Blaziken257|&amp;lt;span style=&amp;quot;color:#C03028;&amp;quot;&amp;gt;&#039;&#039;&#039;iken&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Blaziken257|&amp;lt;span style=&amp;quot;color:#302000;&amp;quot;&amp;gt;&#039;&#039;&#039;257&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:22, 17 February 2010 (UTC)&lt;br /&gt;
::Yes, it also works in the Japanese version of Pokémon Red, I completely forgot about that! I&#039;ll add it now. --[[User:Chickasaurus|Chickasaurus]] 20:28, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Video? ==&lt;br /&gt;
&lt;br /&gt;
Surely there must be of this... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:03, 3 April 2010 (UTC)&lt;br /&gt;
:[http://www.youtube.com/watch?v=SKmcDPtjx1I Here]. There &#039;&#039;were&#039;&#039; external links on this page [http://bulbapedia.bulbagarden.net/w/index.php?title=Dokokashira_door_glitch&amp;amp;oldid=1028926 before], but ironically they were taken off just yesterday. Huh. ▫▪&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#d93f91;&amp;quot;&amp;gt;Ťïňắ&amp;lt;/span&amp;gt;]]&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#ae41d9;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#d941cf;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 01:08, 3 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Endless healing loop? ==&lt;br /&gt;
&lt;br /&gt;
Apparently if you go into the grass on route 7 and lose a battle, you get stuck in an endless healing loop. currently testing this... &amp;lt;!--for some reason the Dokokashira door glitch doesn&#039;t seem to work on VBA... testing on iPod--&amp;gt;--[[User:1ted59|&amp;lt;span style=&amp;quot;color: #9DC1B7;&amp;quot;&amp;gt;1t&amp;lt;/span&amp;gt;]][[User talk:1ted59|&amp;lt;span style=&amp;quot;color: #9DC1B7;&amp;quot;&amp;gt;ed&amp;lt;/span&amp;gt;]][[Glitch Pokémon|&amp;lt;span style=&amp;quot;color: #87c2ec;&amp;quot;&amp;gt;59&amp;lt;/span&amp;gt;]] 13:58, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 73 steps (Hall of Fame)? ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t 83~87 steps? I tried to walk the 73 steps and I was warped to the wrong location. .-. --[[User:Metang|Metang]] 16:24, 24 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dokokashira_door_glitch&amp;diff=1132084</id>
		<title>Talk:Dokokashira door glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dokokashira_door_glitch&amp;diff=1132084"/>
		<updated>2010-07-24T16:22:53Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* 73 steps (Hall of Fame)? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Possible name origin ==&lt;br /&gt;
&lt;br /&gt;
Assuming that this article is deemed notable enough to keep, is it possible that the name of this glitch is based off of {{wp|Doraemon}}&#039;s Dokodemo Door (and should we make note of it)?  That was definitely the very first thing that sprang to mind when I saw the article title, at least... &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❄&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❅&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:04, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Doko definitely means &#039;Where&#039; in Japanese, although I am not sure about Kashira... Sorry, I probably need to elaberate a little more but although {{wp|Doraemon}}&#039;s Dokodemo Door seems similar to &amp;quot;Doko-Kashira&amp;quot; the name is probably just a bad translation of something like &amp;quot;Door where?&amp;quot;  Nevertheless several sources actually name it that, if you do a Google Search most of them are forum posts although there a few pages such as this one [http://www.ocf.berkeley.edu/~jdonald/pokemon/dokokashira.html]. --[[User:Chickasaurus|Chickasaurus]] 14:50, 17 February 2010 (UTC)&lt;br /&gt;
:I&#039;m not asking what the name means - it means &amp;quot;Where is this?&amp;quot; (&amp;quot;doko kashira&amp;quot; gives a feeling more along the lines of &amp;quot;now where could this be?&amp;quot; but I digress).  &amp;quot;Dokodemo&amp;quot; means &amp;quot;anywhere.&amp;quot;  I know very well &#039;&#039;what&#039;&#039; they mean, I&#039;m just wondering if the name of this glitch is a pop culture reference to Doraemon&#039;s Dokodemo Door. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❄&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❅&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:52, 17 February 2010 (UTC)&lt;br /&gt;
::I wouldn&#039;t see why not to put that it is similar to {{wp|Doraemon}}&#039;s Dokodemo Door but I guess that it would get removed straight away though because of speculation, sometimes I dislike this wiki for that reason &amp;gt;_&amp;lt;. I know little Japanese, but I guess that I am a little mad lol, for getting Pokémon Diamond in Japanese when the games first came out and relying on pictures etc. --[[User:Chickasaurus|Chickasaurus]] 15:08, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This only works in Pokémon Green? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure that it only works in Green? I would think that it would work in Japanese Red as well (after all, Red and Green&#039;s game engines are pretty much identical). Can someone confirm this? --[[User:Blaziken257|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;Blaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Blaziken257|&amp;lt;span style=&amp;quot;color:#C03028;&amp;quot;&amp;gt;&#039;&#039;&#039;iken&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Blaziken257|&amp;lt;span style=&amp;quot;color:#302000;&amp;quot;&amp;gt;&#039;&#039;&#039;257&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:22, 17 February 2010 (UTC)&lt;br /&gt;
::Yes, it also works in the Japanese version of Pokémon Red, I completely forgot about that! I&#039;ll add it now. --[[User:Chickasaurus|Chickasaurus]] 20:28, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Video? ==&lt;br /&gt;
&lt;br /&gt;
Surely there must be of this... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:03, 3 April 2010 (UTC)&lt;br /&gt;
:[http://www.youtube.com/watch?v=SKmcDPtjx1I Here]. There &#039;&#039;were&#039;&#039; external links on this page [http://bulbapedia.bulbagarden.net/w/index.php?title=Dokokashira_door_glitch&amp;amp;oldid=1028926 before], but ironically they were taken off just yesterday. Huh. ▫▪&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#d93f91;&amp;quot;&amp;gt;Ťïňắ&amp;lt;/span&amp;gt;]]&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#ae41d9;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#d941cf;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 01:08, 3 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Endless healing loop? ==&lt;br /&gt;
&lt;br /&gt;
Apparently if you go into the grass on route 7 and lose a battle, you get stuck in an endless healing loop. currently testing this... &amp;lt;!--for some reason the Dokokashira door glitch doesn&#039;t seem to work on VBA... testing on iPod--&amp;gt;--[[User:1ted59|&amp;lt;span style=&amp;quot;color: #9DC1B7;&amp;quot;&amp;gt;1t&amp;lt;/span&amp;gt;]][[User talk:1ted59|&amp;lt;span style=&amp;quot;color: #9DC1B7;&amp;quot;&amp;gt;ed&amp;lt;/span&amp;gt;]][[Glitch Pokémon|&amp;lt;span style=&amp;quot;color: #87c2ec;&amp;quot;&amp;gt;59&amp;lt;/span&amp;gt;]] 13:58, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 73 steps (Hall of Fame)? ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t 83~87 steps? I tried to walk the 73 steps and I was warped to the wrong location. .-.&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mail&amp;diff=1116881</id>
		<title>Talk:Mail</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mail&amp;diff=1116881"/>
		<updated>2010-07-05T14:35:20Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Utility of the Mails */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Question about the FRLG-only mail ==&lt;br /&gt;
&lt;br /&gt;
What happens if you make a Pokémon hold it, and then trade it to RS? By &amp;quot;it&amp;quot;, I mean the Retro, Fab and Dream Mail. [[User:Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User talk:Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 19:06, 30 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:All mail obtained from FireRed/LeafGreen is programmed into Ruby/Sapphire.  The mail will make it to the other side intact.  --[[User:Shiningpikablu252|Shiningpikablu252]] 19:24, 30 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eon Mail ==&lt;br /&gt;
&lt;br /&gt;
What do you get if you give the lady in goldenrod pokemon centre this? In Crystal her daughter wants it. [[User:TeePee-20.7|TeePee-20.7]] 17:50, 11 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:She gives you a Revive. Anticlimactic, I know. [[User:IIMarckus|IIMarckus]] 20:53, 11 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mirage Mail ==&lt;br /&gt;
&lt;br /&gt;
As far as I know, Mirage Mail can only be obtained by Pokémon Pikachu 2 GS, trading 9999 watts for it. It is not given by Mystery Gift. --[[User:.Maguss.|.Maguss.]] 05:14, 25 May 2009 (UTC)&lt;br /&gt;
:Okay...that&#039;s cool.  Pokémon Pikachu 2 GS?  Good luck trying to get it that way...it won&#039;t work...only mystery gift.--[[Bulbapedia:Project Custom Sprite|&amp;lt;font color=&amp;quot;brown&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;☆&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]][[User:Tavisource|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Tavis&amp;lt;/font&amp;gt;]][[User talk:Tavisource|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;ource&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 05:25, 25 May 2009 (UTC)&lt;br /&gt;
::Why not? It gives to you Miracleberries and Rare Candies, so why not just a Mirage Mail? Even though there are informations that you can obtain Mirage Mail though Mystery Gift, I&#039;m pretty sure that these informations are false. It is very easy for someone that don&#039;t know how to obtain some item to say that it is obtained though Mystery Gift, specially when this item isn&#039;t really usefull (same goes for Bluesky Mail). There are some evidences that this item is obtained though the Pokémon Pikachu 2. The first one is that the tables with Mystery Gift items never list Mirage Mail. You&#039;ll never know if it is a common item or rare item. The second evidence is that the fact some sites lists Mirage Mail as a item obtained though Pokemon Pikachu 2, with 9999 watts. Even though the great amount of sites don&#039;t list this, I don&#039;t think a people would make this false rumor using a item that no one really cares, as Mail items are just unusefull in Generation II.--[[User:.Maguss.|.Maguss.]] 17:54, 25 May 2009 (UTC)&lt;br /&gt;
:::You get items from PP2GS via Mystery Gift...--&#039;&#039;&#039;[[User:Prmatt11|&amp;lt;span style=&amp;quot;color:#FE2E9A&amp;quot;&amp;gt;&#039;&#039;Mew&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Prmatt11 or Mew are my ONLY names!&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; [[User talk:Prmatt11|a.k.a.]] [[Special:Contributions/Prmatt11|Prmatt11]]&#039;&#039;&#039;at 21:46, 25 May 2009 (UTC)&lt;br /&gt;
::::Yes, but not though the common GBC to GBC way. IF the way is PP2GS to GBC, and need watts for it, it should be informed. BTW, I just found an information that only 999 watts can be transfered to the GBC, so the information of 9999 watts is probably false (probably cause Pikachu can carry more than 999 watts). Anyway, the information that Mirage Mail is obtained though the common GBC to GBC way of Mirage Mail is probably false, due to the fact that none of the tables with Mistery Gift items lists it as a item that can be obtained.--[[User:.Maguss.|.Maguss.]] 23:56, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hipster in Mauville (referenced here) ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m trying to get berries from the Berry Master&#039;s Wife and I&#039;m missing some words from the available list.&lt;br /&gt;
&lt;br /&gt;
Needed:&lt;br /&gt;
Great Battle, Challenge Contest, Overwhelming Latias, Cool Latios, Super Hustle&lt;br /&gt;
&lt;br /&gt;
Missing:&lt;br /&gt;
Contest, Latias, Latios, Super&lt;br /&gt;
&lt;br /&gt;
So I was able to get one berry (Spelon). Looking things over it seemed that &#039;&#039;&#039;if the Hipster adds words to the list&#039;&#039;&#039;, he may be the key to getting the berries. If there is another known solution to the &amp;quot;missing word problem&amp;quot; (Ruby/Sapphire), please let me know and we can update the pedia. Thanks.&lt;br /&gt;
&lt;br /&gt;
==Suggestion==&lt;br /&gt;
Should this page give examples of the actual appearance of the mail when read? The small item sprites don&#039;t really give a good feel for it. --[[User:AndyPKMN|AndyPKMN]] 15:27, 26 February 2010 (UTC)&lt;br /&gt;
:No one&#039;s responded to my suggestion, so I&#039;ve gone ahead and pursued the idea. I now have images of all of the mail from Gen IV. Should I upload them, and if so, how should they be incorporated into the page? --[[User:AndyPKMN|AndyPKMN]] 14:54, 4 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Words for HG/SS ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s missing on the description of both Generation II and IV where we can get more words for the vocabulary in HeartGold and SoulSilver. Anyone knows already? -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 15:16, 3 May 2010 (UTC)&lt;br /&gt;
:It&#039;s in a house on Route 16. --[[User:AndyPKMN|AndyPKMN]] 18:23, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen II and III mail images ==&lt;br /&gt;
&lt;br /&gt;
Alright, now that we&#039;ve got an image gallery of Gen IV mail, it&#039;s time to tackle phase 2 of the updating of this page. I&#039;m lost as to where I can find images of mail from Generations II and III (Serebii has them, but I&#039;ve been around long enough to know not to steal Serebii&#039;s images.&lt;br /&gt;
Do we have anyone with the know how to rip images of that mail for this page to use? Help would be much appreciated! --[[User:AndyPKMN|AndyPKMN]] 13:20, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Utility of the Mails ==&lt;br /&gt;
&lt;br /&gt;
The Mails are not useless. They protect the holder from Trick/Switcheroo (even if the holder itself has used the move). --[[User:Metang|Metang]] 21:34, 4 July 2010 (UTC)&lt;br /&gt;
:Cool. I&#039;ll put that on the page. The next time you write on a talk page, don&#039;t put line breaks before you sign your name. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 08:32, 5 July 2010 (UTC)&lt;br /&gt;
::Ok. --[[User:Metang|Metang]] 14:35, 5 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:-----&amp;diff=1116878</id>
		<title>Talk:-----</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:-----&amp;diff=1116878"/>
		<updated>2010-07-05T14:32:19Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Another way to obtain it */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Um, is this at all notable? Not to mention the article is full of misspellings. --[[User:PAK Man|PAK Man]] 16:15, 10 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
1.There are no misspellings.&lt;br /&gt;
2.Just follow the link I put. it dosent look fake to me.--[[User:Lucarioking|Lucarioking]] 16:43, 10 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
1. Yes there are. Pokémon is spelled as &amp;quot;pokemon&amp;quot; more than once.&lt;br /&gt;
2. No it isn&#039;t fake. It definitely needs a better name, though, and to be cleaned up.&lt;br /&gt;
&lt;br /&gt;
My judgment? Currently this article is total crap. In fact, both it and [[Invisible shiny Bulbasaur]] are. I mean, honestly, there are no apostrophes, no capital letters, jeez, Lucarioking, did your punctuation and shift keys break?&lt;br /&gt;
&lt;br /&gt;
They&#039;re notable (though maybe not ISB... that sounds more like a Pikablu than anything), but they need heavy cleanup. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:02, 11 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Removal?? ==&lt;br /&gt;
&lt;br /&gt;
Has DPBox been removed for the European versions of Pokemon Diamond and Pokemon Pearl? It&#039;s to be released on the 27th July 2007 and I&#039;m just wondering if it has been corrected or not. The same uestion goes for the Invisible Shiny Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
P.S. I can&#039;t wait for when it is released!! - Tesh!&lt;br /&gt;
:Yes, it has been Not even we over here in the US got it. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:11, 5 July 2007 (UTC)&lt;br /&gt;
::Indeed. With the exception of the Japanese version, a cheat device is required to encounter DPBox. However, I&#039;ve heard that the POMEG Glitch is still present in Diamond/Pearl, and &#039;&#039;&#039;IF&#039;&#039;&#039; it is, then one could use the Emerald POMEG method of encountering ?????????? to potentially encounter DPBox.--[[User:DavidJCobb|DavidJCobb]] 19:29, 16 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== sprite ==&lt;br /&gt;
&lt;br /&gt;
1) why is the sprite animated?&lt;br /&gt;
2) i&#039;m trying to get the battle sprite from my emulator, will let you know when i&#039;m done.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;Origami&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;Guy&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#000000&amp;quot;&amp;gt;-&amp;lt;/FONT&amp;gt;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User_talk:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;Talk&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:Special:Contributions/Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;Contribs&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User_talk:Origamiguy/Mudkipz|&amp;lt;FONT COLOR=&amp;quot;#0080FF&amp;quot;&amp;gt;Mudkipz&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 12:00, 4 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pomeg glitch ==&lt;br /&gt;
&lt;br /&gt;
it does exists in D/P,but unfotunately it works now in a very diferent way wich is almost unexploitable&lt;br /&gt;
:How do you do it? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:27, 19 June 2008 (UTC)&lt;br /&gt;
in the same way as you would in Emerald version,i tryied it with my Torterra and it indeed worked&lt;br /&gt;
:How&#039;s it in a different way and almost unexploitable, then? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:37, 19 June 2008 (UTC)&lt;br /&gt;
because you aren&#039;t able to KO your Pokémon with a Potion,it says &amp;quot;There&#039;s no need for that now&amp;quot;&lt;br /&gt;
try it,remember EVing the target some in HP to make the glitch&lt;br /&gt;
:So you can&#039;t use it to get a Metapod from an egg anymore? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:47, 19 June 2008 (UTC)&lt;br /&gt;
nope,but using a DPBox you can have a freezing Bad Egg figth,sometimes with overlevels,the higher i have seen its 224,and also i have seen a Manaphy Bad Egg,or a Bad Egg with Insomnia&lt;br /&gt;
&lt;br /&gt;
== About this glitch... ==&lt;br /&gt;
&lt;br /&gt;
Many people says that this glitch may appear even without the use of any cheating device. Will it really appear if you have 2 fainted Pokémon, an egg, and a healthy on in your party?&lt;br /&gt;
[[User:Palkia38|Palkia38]] 05:02, 19 July 2008 (UTC)&lt;br /&gt;
:Lemme go try it... Know what, I&#039;ll record it too. [[User:Crüsäder|Crüsäder]] 15:21, 22 July 2008 (UTC)&lt;br /&gt;
::I tried it in the US version, it didn&#039;t work. [[User:Theininen|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;The&amp;lt;span style=&amp;quot;color:#0000CD;&amp;quot;&amp;gt;in&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Theininen|&amp;lt;span style=&amp;quot;color:#B22222;&amp;quot;&amp;gt;in&amp;lt;span style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;en&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 14:33, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah,I tried it too,and it did not work.[[User:ShinyEmpoleon|ShinyEmpoleon]]20:27, 11 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistake ==&lt;br /&gt;
&lt;br /&gt;
The same thing is said twice here. &lt;br /&gt;
&lt;br /&gt;
It can also appear when one &amp;quot;recruits&amp;quot; a partner trainer (such as Riley) and leaves the area the partner is &amp;quot;supposed&amp;quot; to be in using a Walk Through Walls cheat; from there, the player must trigger a wild battle (a common method is to walk on water). This results in the partner (who was replaced by a placeholder partner when the player left the &amp;quot;recruitment area&amp;quot;) sending out DPBox as a placeholder Pokémon. In Double Battles, DPBox copies the speed of its partner and changes all Pokémon&#039;s cries to Bulbasaur&#039;s cry. After every attack animation, its HP bar disappears. It has no usable attacks (although it may have glitch attacks) and it doesn&#039;t show up on the Pokémon screen. &lt;br /&gt;
&lt;br /&gt;
Then it says&lt;br /&gt;
&lt;br /&gt;
It can also be encountered by using the &amp;quot;walk anywhere&amp;quot; code activated and having a partner so as to encounter wild Pokémon in double battles. If this is done outside the area you &amp;quot;recruited&amp;quot; the partner, the partner&#039;s sprite will be replaced by the player&#039;s sprite (so that they look like a clone of the player), their Pokémon will be changed to a DPBox, and their name will be changed to a blank space. This is most likely because by exiting the area the partner was confined to, the player caused the game to remove all of the partner&#039;s stats from memory, but because of the walk through walls code, the game never realized that the player no longer has a partner; thus, when entering a wild double battle, a placeholder trainer sends out its placeholder DPBox.&lt;br /&gt;
&lt;br /&gt;
Which means the same thing, so I&#039;ve deleted paragraph two. [[User:Grasspuff|MooTwo]] 14:25, 13 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Umm...? ==&lt;br /&gt;
&lt;br /&gt;
Could someone explain [[-----#Cloning Items with &amp;quot;DPbox&amp;quot;|these sentences]] to me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Turn the glove into the orange glove and select and drag the glove toward the Pokémon that has the item. Drag it back to DPBox to grab it. Keep it selected and take the item off of it. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So many &amp;quot;it&amp;quot;s and stuff that I can&#039;t even understand how to fix it. [[User:Theininen|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;The&amp;lt;span style=&amp;quot;color:#0000CD;&amp;quot;&amp;gt;in&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Theininen|&amp;lt;span style=&amp;quot;color:#B22222;&amp;quot;&amp;gt;in&amp;lt;span style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;en&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 22:12, 5 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Before doing this... ==&lt;br /&gt;
&lt;br /&gt;
I just want to see this glitch... Well, if have the things needed to have this DPBox, the 2 fainted Pokémon, the healthy one, and an egg, I&#039;d go on a double battle, but before that, I&#039;ll save the game, then enter the double battle. Of course, DPBox would show up, and if I turned off the game, will DPBox still appear if I turned back on my game?[[User:Palkia38|Palkia38]] 03:10, 6 September 2008 (UTC)&lt;br /&gt;
:Nevermind... LOL [[User:Palkia38|Palkia38]] 10:58, 26 December 2008 (UTC)&lt;br /&gt;
::is it safe? {{unsigned|Pikaboy27}}&lt;br /&gt;
:::That&#039;s a question for [http://bmgf.bulbagarden.net the forums]. Also, don&#039;t forget to sign and don&#039;t reply to old discussions. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:23, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
This page has the links at the top to arceus and bulbasaur, but they don&#039;t link back, should i leave it or fix it? [[User:Theininen|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;The&amp;lt;span style=&amp;quot;color:#0000CD;&amp;quot;&amp;gt;in&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Theininen|&amp;lt;span style=&amp;quot;color:#B22222;&amp;quot;&amp;gt;in&amp;lt;span style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;en&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 14:36, 6 September 2008 (UTC)&lt;br /&gt;
:It&#039;s just a fun thing because it&#039;s National Dex # is 000, which would put it between Arceus and Bulbasaur. Since it isn&#039;t an official Pokémon though, don&#039;t change the links on those two pages. ←{&#039;&#039;&#039;[[User:Berrymaster|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;Berr&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;yma&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;ster&amp;lt;/font&amp;gt;]]|[[User_talk:Berrymaster|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]|[[Special:Contributions/Berrymaster|&amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;Contrib&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;}→ 15:06, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wha do? ==&lt;br /&gt;
&lt;br /&gt;
This is a long shot, but I figured I&#039;d give my two cents in regards to this phenomenon.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve had a decent amount of coding experience and I&#039;ve got a hypothesis about why part of &amp;quot;What will (Pokémon) do?&amp;quot; is cut out. Given the way programs use memory it&#039;s possible that the placeholder data at least partially shares memory with something else (like if you got more than 99 of an item in Gen I the tens place would show different tiles instead of numbers) - and I&#039;ve found out (usually by accident) that programming languages often include &amp;quot;backspace characters&amp;quot; and/or may interpret certain values outside the character set in the same way. &lt;br /&gt;
&lt;br /&gt;
Because I don&#039;t have a way to verify anything in this case I&#039;m only making an educated guess, but I think it might be possible that somehow or other the DPBox&#039;s name contains enough backspace characters (actual or incidental) to cut out the &amp;quot;t will &amp;quot; in this sentence. Depending on the whats and hows, it could even explain some of the other abnormalities associated with the glitch.&lt;br /&gt;
&lt;br /&gt;
Does anyone have a way of checking this out? On that note, it&#039;d be interesting to poke around in the game&#039;s code, I&#039;m going to see if there is a way - I&#039;m sure there is, but I&#039;m not sure where to start; any suggestions? thanks [[User:Icecadavers|Icecadavers]] 06:16, 13 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I also have a decent bit of coding experience, and i too reckon it&#039;s a backspace character (or just a character with a negative &#039;width&#039; attribute). Not a clue how to go about looking at the source code - that would also be reverse engineering, and thus illegal. &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|Special:Contributions/Origamiguy|fb0|gami}}&amp;lt;/span&amp;gt; [http://myfreegadget.blogspot.com/ :)]&#039;&#039;&#039;&amp;lt;/small&amp;gt; 11:41, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==maybe this should be put in the article==&lt;br /&gt;
&lt;br /&gt;
Maybe it should be added that there is another another way somewhat like the double battle glitch to find a -----, what you do is you use an action replay code to clone other people on the map to clone a trainer (This doesn&#039;t work with the versus seeker) when the trainer notices you he should talk to you and try to battle you but then the clone of the trainer will notice you and talk to you and because there are two of them it should trigger a double battle but because there is only one trainer it should send out a regular Pokemon and a ----- (this only works on a trianer with one pokemon) and after you&#039;ve beaten the regular Pokemon the battle should end with a slight lag at the end from trying to display the second trainer.If you would like the code to clone trainers I will happily post it.   [[User:0piggyjelly0|0piggyjelly0]] 18:02, 12 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Merge invisible shiny bulbasaur with this?==&lt;br /&gt;
&lt;br /&gt;
This article states that invisible shiny bulbasaur is just a varient of this glitch; therefore should invisible shiny bulbasaur  be merged with this as it appears to have the same index number. --[[User:Chickasaurus|Chickasaurus]] 19:03, 7 December 2009 (UTC) 19:03, 07 December 2009 (GMT)&lt;br /&gt;
:I agree, plus, the information is pretty similar as well. Merge tags will now be placed. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 23:56, 7 December 2009 (UTC)&lt;br /&gt;
::I agree with the merge, I just don&#039;t know where the article should be placed, ----- or ISB. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:56, 24 February 2010 (UTC)&lt;br /&gt;
:::It would be at [[-----]], as that is the {{tt|official|what the game calls it}} name (I think). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:52, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No cry ==&lt;br /&gt;
When I had this clit glitch there was no bulbasaur cry.--[[User:Vampirebidoof|Vampirebidoof]] 15:43, 26 January 2010 (UTC)&lt;br /&gt;
:No cry when a wild one appeared or no cry when you sent it out? --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 04:00, 27 January 2010 (UTC)&lt;br /&gt;
When a wild one appeared. --[[User:Vampirebidoof|Vampirebidoof]] 04:16, 27 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ok, so now it can be found legitimately in English versions too. ==&lt;br /&gt;
&lt;br /&gt;
With the pomeg glitch, I found how to get it (temporarily).&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=xBgXbAErIRI&lt;br /&gt;
&lt;br /&gt;
So what do you think? Should I add it? I believe I should. [[User:OwnageMuch|OwnageMuch]] 03:58, 23 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another way to obtain it ==&lt;br /&gt;
&lt;br /&gt;
It can also be obtained when you breed a [[DP hybrids|hybrid]] with {{p|Ditto}}. &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
;Egg cycles&lt;br /&gt;
1 (255 Steps). &lt;br /&gt;
&lt;br /&gt;
--[[User:Metang|Metang]] 00:16, 2 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mail&amp;diff=1116595</id>
		<title>Talk:Mail</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mail&amp;diff=1116595"/>
		<updated>2010-07-04T21:34:54Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Utility of the Mails */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Question about the FRLG-only mail ==&lt;br /&gt;
&lt;br /&gt;
What happens if you make a Pokémon hold it, and then trade it to RS? By &amp;quot;it&amp;quot;, I mean the Retro, Fab and Dream Mail. [[User:Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User talk:Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 19:06, 30 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:All mail obtained from FireRed/LeafGreen is programmed into Ruby/Sapphire.  The mail will make it to the other side intact.  --[[User:Shiningpikablu252|Shiningpikablu252]] 19:24, 30 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eon Mail ==&lt;br /&gt;
&lt;br /&gt;
What do you get if you give the lady in goldenrod pokemon centre this? In Crystal her daughter wants it. [[User:TeePee-20.7|TeePee-20.7]] 17:50, 11 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:She gives you a Revive. Anticlimactic, I know. [[User:IIMarckus|IIMarckus]] 20:53, 11 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mirage Mail ==&lt;br /&gt;
&lt;br /&gt;
As far as I know, Mirage Mail can only be obtained by Pokémon Pikachu 2 GS, trading 9999 watts for it. It is not given by Mystery Gift. --[[User:.Maguss.|.Maguss.]] 05:14, 25 May 2009 (UTC)&lt;br /&gt;
:Okay...that&#039;s cool.  Pokémon Pikachu 2 GS?  Good luck trying to get it that way...it won&#039;t work...only mystery gift.--[[Bulbapedia:Project Custom Sprite|&amp;lt;font color=&amp;quot;brown&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;☆&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]][[User:Tavisource|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Tavis&amp;lt;/font&amp;gt;]][[User talk:Tavisource|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;ource&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 05:25, 25 May 2009 (UTC)&lt;br /&gt;
::Why not? It gives to you Miracleberries and Rare Candies, so why not just a Mirage Mail? Even though there are informations that you can obtain Mirage Mail though Mystery Gift, I&#039;m pretty sure that these informations are false. It is very easy for someone that don&#039;t know how to obtain some item to say that it is obtained though Mystery Gift, specially when this item isn&#039;t really usefull (same goes for Bluesky Mail). There are some evidences that this item is obtained though the Pokémon Pikachu 2. The first one is that the tables with Mystery Gift items never list Mirage Mail. You&#039;ll never know if it is a common item or rare item. The second evidence is that the fact some sites lists Mirage Mail as a item obtained though Pokemon Pikachu 2, with 9999 watts. Even though the great amount of sites don&#039;t list this, I don&#039;t think a people would make this false rumor using a item that no one really cares, as Mail items are just unusefull in Generation II.--[[User:.Maguss.|.Maguss.]] 17:54, 25 May 2009 (UTC)&lt;br /&gt;
:::You get items from PP2GS via Mystery Gift...--&#039;&#039;&#039;[[User:Prmatt11|&amp;lt;span style=&amp;quot;color:#FE2E9A&amp;quot;&amp;gt;&#039;&#039;Mew&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Prmatt11 or Mew are my ONLY names!&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; [[User talk:Prmatt11|a.k.a.]] [[Special:Contributions/Prmatt11|Prmatt11]]&#039;&#039;&#039;at 21:46, 25 May 2009 (UTC)&lt;br /&gt;
::::Yes, but not though the common GBC to GBC way. IF the way is PP2GS to GBC, and need watts for it, it should be informed. BTW, I just found an information that only 999 watts can be transfered to the GBC, so the information of 9999 watts is probably false (probably cause Pikachu can carry more than 999 watts). Anyway, the information that Mirage Mail is obtained though the common GBC to GBC way of Mirage Mail is probably false, due to the fact that none of the tables with Mistery Gift items lists it as a item that can be obtained.--[[User:.Maguss.|.Maguss.]] 23:56, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hipster in Mauville (referenced here) ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m trying to get berries from the Berry Master&#039;s Wife and I&#039;m missing some words from the available list.&lt;br /&gt;
&lt;br /&gt;
Needed:&lt;br /&gt;
Great Battle, Challenge Contest, Overwhelming Latias, Cool Latios, Super Hustle&lt;br /&gt;
&lt;br /&gt;
Missing:&lt;br /&gt;
Contest, Latias, Latios, Super&lt;br /&gt;
&lt;br /&gt;
So I was able to get one berry (Spelon). Looking things over it seemed that &#039;&#039;&#039;if the Hipster adds words to the list&#039;&#039;&#039;, he may be the key to getting the berries. If there is another known solution to the &amp;quot;missing word problem&amp;quot; (Ruby/Sapphire), please let me know and we can update the pedia. Thanks.&lt;br /&gt;
&lt;br /&gt;
==Suggestion==&lt;br /&gt;
Should this page give examples of the actual appearance of the mail when read? The small item sprites don&#039;t really give a good feel for it. --[[User:AndyPKMN|AndyPKMN]] 15:27, 26 February 2010 (UTC)&lt;br /&gt;
:No one&#039;s responded to my suggestion, so I&#039;ve gone ahead and pursued the idea. I now have images of all of the mail from Gen IV. Should I upload them, and if so, how should they be incorporated into the page? --[[User:AndyPKMN|AndyPKMN]] 14:54, 4 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Words for HG/SS ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s missing on the description of both Generation II and IV where we can get more words for the vocabulary in HeartGold and SoulSilver. Anyone knows already? -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 15:16, 3 May 2010 (UTC)&lt;br /&gt;
:It&#039;s in a house on Route 16. --[[User:AndyPKMN|AndyPKMN]] 18:23, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen II and III mail images ==&lt;br /&gt;
&lt;br /&gt;
Alright, now that we&#039;ve got an image gallery of Gen IV mail, it&#039;s time to tackle phase 2 of the updating of this page. I&#039;m lost as to where I can find images of mail from Generations II and III (Serebii has them, but I&#039;ve been around long enough to know not to steal Serebii&#039;s images.&lt;br /&gt;
Do we have anyone with the know how to rip images of that mail for this page to use? Help would be much appreciated! --[[User:AndyPKMN|AndyPKMN]] 13:20, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Utility of the Mails ==&lt;br /&gt;
&lt;br /&gt;
The Mails are not useless. They protect the holder from Trick/Switcheroo (even if the holder itself has used the move).&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Metang|Metang]] 21:34, 4 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mail&amp;diff=1116591</id>
		<title>Talk:Mail</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mail&amp;diff=1116591"/>
		<updated>2010-07-04T21:21:47Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Utility of the Mails */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Question about the FRLG-only mail ==&lt;br /&gt;
&lt;br /&gt;
What happens if you make a Pokémon hold it, and then trade it to RS? By &amp;quot;it&amp;quot;, I mean the Retro, Fab and Dream Mail. [[User:Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User talk:Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 19:06, 30 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:All mail obtained from FireRed/LeafGreen is programmed into Ruby/Sapphire.  The mail will make it to the other side intact.  --[[User:Shiningpikablu252|Shiningpikablu252]] 19:24, 30 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eon Mail ==&lt;br /&gt;
&lt;br /&gt;
What do you get if you give the lady in goldenrod pokemon centre this? In Crystal her daughter wants it. [[User:TeePee-20.7|TeePee-20.7]] 17:50, 11 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:She gives you a Revive. Anticlimactic, I know. [[User:IIMarckus|IIMarckus]] 20:53, 11 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mirage Mail ==&lt;br /&gt;
&lt;br /&gt;
As far as I know, Mirage Mail can only be obtained by Pokémon Pikachu 2 GS, trading 9999 watts for it. It is not given by Mystery Gift. --[[User:.Maguss.|.Maguss.]] 05:14, 25 May 2009 (UTC)&lt;br /&gt;
:Okay...that&#039;s cool.  Pokémon Pikachu 2 GS?  Good luck trying to get it that way...it won&#039;t work...only mystery gift.--[[Bulbapedia:Project Custom Sprite|&amp;lt;font color=&amp;quot;brown&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;☆&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]][[User:Tavisource|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Tavis&amp;lt;/font&amp;gt;]][[User talk:Tavisource|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;ource&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 05:25, 25 May 2009 (UTC)&lt;br /&gt;
::Why not? It gives to you Miracleberries and Rare Candies, so why not just a Mirage Mail? Even though there are informations that you can obtain Mirage Mail though Mystery Gift, I&#039;m pretty sure that these informations are false. It is very easy for someone that don&#039;t know how to obtain some item to say that it is obtained though Mystery Gift, specially when this item isn&#039;t really usefull (same goes for Bluesky Mail). There are some evidences that this item is obtained though the Pokémon Pikachu 2. The first one is that the tables with Mystery Gift items never list Mirage Mail. You&#039;ll never know if it is a common item or rare item. The second evidence is that the fact some sites lists Mirage Mail as a item obtained though Pokemon Pikachu 2, with 9999 watts. Even though the great amount of sites don&#039;t list this, I don&#039;t think a people would make this false rumor using a item that no one really cares, as Mail items are just unusefull in Generation II.--[[User:.Maguss.|.Maguss.]] 17:54, 25 May 2009 (UTC)&lt;br /&gt;
:::You get items from PP2GS via Mystery Gift...--&#039;&#039;&#039;[[User:Prmatt11|&amp;lt;span style=&amp;quot;color:#FE2E9A&amp;quot;&amp;gt;&#039;&#039;Mew&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Prmatt11 or Mew are my ONLY names!&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; [[User talk:Prmatt11|a.k.a.]] [[Special:Contributions/Prmatt11|Prmatt11]]&#039;&#039;&#039;at 21:46, 25 May 2009 (UTC)&lt;br /&gt;
::::Yes, but not though the common GBC to GBC way. IF the way is PP2GS to GBC, and need watts for it, it should be informed. BTW, I just found an information that only 999 watts can be transfered to the GBC, so the information of 9999 watts is probably false (probably cause Pikachu can carry more than 999 watts). Anyway, the information that Mirage Mail is obtained though the common GBC to GBC way of Mirage Mail is probably false, due to the fact that none of the tables with Mistery Gift items lists it as a item that can be obtained.--[[User:.Maguss.|.Maguss.]] 23:56, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hipster in Mauville (referenced here) ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m trying to get berries from the Berry Master&#039;s Wife and I&#039;m missing some words from the available list.&lt;br /&gt;
&lt;br /&gt;
Needed:&lt;br /&gt;
Great Battle, Challenge Contest, Overwhelming Latias, Cool Latios, Super Hustle&lt;br /&gt;
&lt;br /&gt;
Missing:&lt;br /&gt;
Contest, Latias, Latios, Super&lt;br /&gt;
&lt;br /&gt;
So I was able to get one berry (Spelon). Looking things over it seemed that &#039;&#039;&#039;if the Hipster adds words to the list&#039;&#039;&#039;, he may be the key to getting the berries. If there is another known solution to the &amp;quot;missing word problem&amp;quot; (Ruby/Sapphire), please let me know and we can update the pedia. Thanks.&lt;br /&gt;
&lt;br /&gt;
==Suggestion==&lt;br /&gt;
Should this page give examples of the actual appearance of the mail when read? The small item sprites don&#039;t really give a good feel for it. --[[User:AndyPKMN|AndyPKMN]] 15:27, 26 February 2010 (UTC)&lt;br /&gt;
:No one&#039;s responded to my suggestion, so I&#039;ve gone ahead and pursued the idea. I now have images of all of the mail from Gen IV. Should I upload them, and if so, how should they be incorporated into the page? --[[User:AndyPKMN|AndyPKMN]] 14:54, 4 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Words for HG/SS ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s missing on the description of both Generation II and IV where we can get more words for the vocabulary in HeartGold and SoulSilver. Anyone knows already? -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 15:16, 3 May 2010 (UTC)&lt;br /&gt;
:It&#039;s in a house on Route 16. --[[User:AndyPKMN|AndyPKMN]] 18:23, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen II and III mail images ==&lt;br /&gt;
&lt;br /&gt;
Alright, now that we&#039;ve got an image gallery of Gen IV mail, it&#039;s time to tackle phase 2 of the updating of this page. I&#039;m lost as to where I can find images of mail from Generations II and III (Serebii has them, but I&#039;ve been around long enough to know not to steal Serebii&#039;s images.&lt;br /&gt;
Do we have anyone with the know how to rip images of that mail for this page to use? Help would be much appreciated! --[[User:AndyPKMN|AndyPKMN]] 13:20, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Utility of the Mails ==&lt;br /&gt;
&lt;br /&gt;
The Mails are not useless. They protect the holder from Trick/Switcheroo (even if the holder himself has used the move).&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:-----&amp;diff=1114558</id>
		<title>Talk:-----</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:-----&amp;diff=1114558"/>
		<updated>2010-07-02T00:16:46Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Another way to obtain it */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Um, is this at all notable? Not to mention the article is full of misspellings. --[[User:PAK Man|PAK Man]] 16:15, 10 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
1.There are no misspellings.&lt;br /&gt;
2.Just follow the link I put. it dosent look fake to me.--[[User:Lucarioking|Lucarioking]] 16:43, 10 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
1. Yes there are. Pokémon is spelled as &amp;quot;pokemon&amp;quot; more than once.&lt;br /&gt;
2. No it isn&#039;t fake. It definitely needs a better name, though, and to be cleaned up.&lt;br /&gt;
&lt;br /&gt;
My judgment? Currently this article is total crap. In fact, both it and [[Invisible shiny Bulbasaur]] are. I mean, honestly, there are no apostrophes, no capital letters, jeez, Lucarioking, did your punctuation and shift keys break?&lt;br /&gt;
&lt;br /&gt;
They&#039;re notable (though maybe not ISB... that sounds more like a Pikablu than anything), but they need heavy cleanup. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:02, 11 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Removal?? ==&lt;br /&gt;
&lt;br /&gt;
Has DPBox been removed for the European versions of Pokemon Diamond and Pokemon Pearl? It&#039;s to be released on the 27th July 2007 and I&#039;m just wondering if it has been corrected or not. The same uestion goes for the Invisible Shiny Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
P.S. I can&#039;t wait for when it is released!! - Tesh!&lt;br /&gt;
:Yes, it has been Not even we over here in the US got it. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:11, 5 July 2007 (UTC)&lt;br /&gt;
::Indeed. With the exception of the Japanese version, a cheat device is required to encounter DPBox. However, I&#039;ve heard that the POMEG Glitch is still present in Diamond/Pearl, and &#039;&#039;&#039;IF&#039;&#039;&#039; it is, then one could use the Emerald POMEG method of encountering ?????????? to potentially encounter DPBox.--[[User:DavidJCobb|DavidJCobb]] 19:29, 16 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== sprite ==&lt;br /&gt;
&lt;br /&gt;
1) why is the sprite animated?&lt;br /&gt;
2) i&#039;m trying to get the battle sprite from my emulator, will let you know when i&#039;m done.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;Origami&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;Guy&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#000000&amp;quot;&amp;gt;-&amp;lt;/FONT&amp;gt;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User_talk:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;Talk&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:Special:Contributions/Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;Contribs&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User_talk:Origamiguy/Mudkipz|&amp;lt;FONT COLOR=&amp;quot;#0080FF&amp;quot;&amp;gt;Mudkipz&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 12:00, 4 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pomeg glitch ==&lt;br /&gt;
&lt;br /&gt;
it does exists in D/P,but unfotunately it works now in a very diferent way wich is almost unexploitable&lt;br /&gt;
:How do you do it? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:27, 19 June 2008 (UTC)&lt;br /&gt;
in the same way as you would in Emerald version,i tryied it with my Torterra and it indeed worked&lt;br /&gt;
:How&#039;s it in a different way and almost unexploitable, then? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:37, 19 June 2008 (UTC)&lt;br /&gt;
because you aren&#039;t able to KO your Pokémon with a Potion,it says &amp;quot;There&#039;s no need for that now&amp;quot;&lt;br /&gt;
try it,remember EVing the target some in HP to make the glitch&lt;br /&gt;
:So you can&#039;t use it to get a Metapod from an egg anymore? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:47, 19 June 2008 (UTC)&lt;br /&gt;
nope,but using a DPBox you can have a freezing Bad Egg figth,sometimes with overlevels,the higher i have seen its 224,and also i have seen a Manaphy Bad Egg,or a Bad Egg with Insomnia&lt;br /&gt;
&lt;br /&gt;
== About this glitch... ==&lt;br /&gt;
&lt;br /&gt;
Many people says that this glitch may appear even without the use of any cheating device. Will it really appear if you have 2 fainted Pokémon, an egg, and a healthy on in your party?&lt;br /&gt;
[[User:Palkia38|Palkia38]] 05:02, 19 July 2008 (UTC)&lt;br /&gt;
:Lemme go try it... Know what, I&#039;ll record it too. [[User:Crüsäder|Crüsäder]] 15:21, 22 July 2008 (UTC)&lt;br /&gt;
::I tried it in the US version, it didn&#039;t work. [[User:Theininen|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;The&amp;lt;span style=&amp;quot;color:#0000CD;&amp;quot;&amp;gt;in&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Theininen|&amp;lt;span style=&amp;quot;color:#B22222;&amp;quot;&amp;gt;in&amp;lt;span style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;en&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 14:33, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah,I tried it too,and it did not work.[[User:ShinyEmpoleon|ShinyEmpoleon]]20:27, 11 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistake ==&lt;br /&gt;
&lt;br /&gt;
The same thing is said twice here. &lt;br /&gt;
&lt;br /&gt;
It can also appear when one &amp;quot;recruits&amp;quot; a partner trainer (such as Riley) and leaves the area the partner is &amp;quot;supposed&amp;quot; to be in using a Walk Through Walls cheat; from there, the player must trigger a wild battle (a common method is to walk on water). This results in the partner (who was replaced by a placeholder partner when the player left the &amp;quot;recruitment area&amp;quot;) sending out DPBox as a placeholder Pokémon. In Double Battles, DPBox copies the speed of its partner and changes all Pokémon&#039;s cries to Bulbasaur&#039;s cry. After every attack animation, its HP bar disappears. It has no usable attacks (although it may have glitch attacks) and it doesn&#039;t show up on the Pokémon screen. &lt;br /&gt;
&lt;br /&gt;
Then it says&lt;br /&gt;
&lt;br /&gt;
It can also be encountered by using the &amp;quot;walk anywhere&amp;quot; code activated and having a partner so as to encounter wild Pokémon in double battles. If this is done outside the area you &amp;quot;recruited&amp;quot; the partner, the partner&#039;s sprite will be replaced by the player&#039;s sprite (so that they look like a clone of the player), their Pokémon will be changed to a DPBox, and their name will be changed to a blank space. This is most likely because by exiting the area the partner was confined to, the player caused the game to remove all of the partner&#039;s stats from memory, but because of the walk through walls code, the game never realized that the player no longer has a partner; thus, when entering a wild double battle, a placeholder trainer sends out its placeholder DPBox.&lt;br /&gt;
&lt;br /&gt;
Which means the same thing, so I&#039;ve deleted paragraph two. [[User:Grasspuff|MooTwo]] 14:25, 13 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Umm...? ==&lt;br /&gt;
&lt;br /&gt;
Could someone explain [[-----#Cloning Items with &amp;quot;DPbox&amp;quot;|these sentences]] to me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Turn the glove into the orange glove and select and drag the glove toward the Pokémon that has the item. Drag it back to DPBox to grab it. Keep it selected and take the item off of it. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So many &amp;quot;it&amp;quot;s and stuff that I can&#039;t even understand how to fix it. [[User:Theininen|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;The&amp;lt;span style=&amp;quot;color:#0000CD;&amp;quot;&amp;gt;in&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Theininen|&amp;lt;span style=&amp;quot;color:#B22222;&amp;quot;&amp;gt;in&amp;lt;span style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;en&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 22:12, 5 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Before doing this... ==&lt;br /&gt;
&lt;br /&gt;
I just want to see this glitch... Well, if have the things needed to have this DPBox, the 2 fainted Pokémon, the healthy one, and an egg, I&#039;d go on a double battle, but before that, I&#039;ll save the game, then enter the double battle. Of course, DPBox would show up, and if I turned off the game, will DPBox still appear if I turned back on my game?[[User:Palkia38|Palkia38]] 03:10, 6 September 2008 (UTC)&lt;br /&gt;
:Nevermind... LOL [[User:Palkia38|Palkia38]] 10:58, 26 December 2008 (UTC)&lt;br /&gt;
::is it safe? {{unsigned|Pikaboy27}}&lt;br /&gt;
:::That&#039;s a question for [http://bmgf.bulbagarden.net the forums]. Also, don&#039;t forget to sign and don&#039;t reply to old discussions. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:23, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
This page has the links at the top to arceus and bulbasaur, but they don&#039;t link back, should i leave it or fix it? [[User:Theininen|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;The&amp;lt;span style=&amp;quot;color:#0000CD;&amp;quot;&amp;gt;in&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Theininen|&amp;lt;span style=&amp;quot;color:#B22222;&amp;quot;&amp;gt;in&amp;lt;span style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;en&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 14:36, 6 September 2008 (UTC)&lt;br /&gt;
:It&#039;s just a fun thing because it&#039;s National Dex # is 000, which would put it between Arceus and Bulbasaur. Since it isn&#039;t an official Pokémon though, don&#039;t change the links on those two pages. ←{&#039;&#039;&#039;[[User:Berrymaster|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;Berr&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;yma&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;ster&amp;lt;/font&amp;gt;]]|[[User_talk:Berrymaster|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]|[[Special:Contributions/Berrymaster|&amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;Contrib&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;}→ 15:06, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wha do? ==&lt;br /&gt;
&lt;br /&gt;
This is a long shot, but I figured I&#039;d give my two cents in regards to this phenomenon.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve had a decent amount of coding experience and I&#039;ve got a hypothesis about why part of &amp;quot;What will (Pokémon) do?&amp;quot; is cut out. Given the way programs use memory it&#039;s possible that the placeholder data at least partially shares memory with something else (like if you got more than 99 of an item in Gen I the tens place would show different tiles instead of numbers) - and I&#039;ve found out (usually by accident) that programming languages often include &amp;quot;backspace characters&amp;quot; and/or may interpret certain values outside the character set in the same way. &lt;br /&gt;
&lt;br /&gt;
Because I don&#039;t have a way to verify anything in this case I&#039;m only making an educated guess, but I think it might be possible that somehow or other the DPBox&#039;s name contains enough backspace characters (actual or incidental) to cut out the &amp;quot;t will &amp;quot; in this sentence. Depending on the whats and hows, it could even explain some of the other abnormalities associated with the glitch.&lt;br /&gt;
&lt;br /&gt;
Does anyone have a way of checking this out? On that note, it&#039;d be interesting to poke around in the game&#039;s code, I&#039;m going to see if there is a way - I&#039;m sure there is, but I&#039;m not sure where to start; any suggestions? thanks [[User:Icecadavers|Icecadavers]] 06:16, 13 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I also have a decent bit of coding experience, and i too reckon it&#039;s a backspace character (or just a character with a negative &#039;width&#039; attribute). Not a clue how to go about looking at the source code - that would also be reverse engineering, and thus illegal. &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|Special:Contributions/Origamiguy|fb0|gami}}&amp;lt;/span&amp;gt; [http://myfreegadget.blogspot.com/ :)]&#039;&#039;&#039;&amp;lt;/small&amp;gt; 11:41, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==maybe this should be put in the article==&lt;br /&gt;
&lt;br /&gt;
Maybe it should be added that there is another another way somewhat like the double battle glitch to find a -----, what you do is you use an action replay code to clone other people on the map to clone a trainer (This doesn&#039;t work with the versus seeker) when the trainer notices you he should talk to you and try to battle you but then the clone of the trainer will notice you and talk to you and because there are two of them it should trigger a double battle but because there is only one trainer it should send out a regular Pokemon and a ----- (this only works on a trianer with one pokemon) and after you&#039;ve beaten the regular Pokemon the battle should end with a slight lag at the end from trying to display the second trainer.If you would like the code to clone trainers I will happily post it.   [[User:0piggyjelly0|0piggyjelly0]] 18:02, 12 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Merge invisible shiny bulbasaur with this?==&lt;br /&gt;
&lt;br /&gt;
This article states that invisible shiny bulbasaur is just a varient of this glitch; therefore should invisible shiny bulbasaur  be merged with this as it appears to have the same index number. --[[User:Chickasaurus|Chickasaurus]] 19:03, 7 December 2009 (UTC) 19:03, 07 December 2009 (GMT)&lt;br /&gt;
:I agree, plus, the information is pretty similar as well. Merge tags will now be placed. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 23:56, 7 December 2009 (UTC)&lt;br /&gt;
::I agree with the merge, I just don&#039;t know where the article should be placed, ----- or ISB. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:56, 24 February 2010 (UTC)&lt;br /&gt;
:::It would be at [[-----]], as that is the {{tt|official|what the game calls it}} name (I think). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:52, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No cry ==&lt;br /&gt;
When I had this clit glitch there was no bulbasaur cry.--[[User:Vampirebidoof|Vampirebidoof]] 15:43, 26 January 2010 (UTC)&lt;br /&gt;
:No cry when a wild one appeared or no cry when you sent it out? --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 04:00, 27 January 2010 (UTC)&lt;br /&gt;
When a wild one appeared. --[[User:Vampirebidoof|Vampirebidoof]] 04:16, 27 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ok, so now it can be found legitimately in English versions too. ==&lt;br /&gt;
&lt;br /&gt;
With the pomeg glitch, I found how to get it (temporarily).&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=xBgXbAErIRI&lt;br /&gt;
&lt;br /&gt;
So what do you think? Should I add it? I believe I should. [[User:OwnageMuch|OwnageMuch]] 03:58, 23 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another way to obtain it ==&lt;br /&gt;
&lt;br /&gt;
It can also be obtained when you breed a [[DP hybrids|hybrid]] with {{p|Ditto}}. &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
;Egg cycles&lt;br /&gt;
1 (255 Steps).&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Metang|Metang]] 00:16, 2 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_GlitchDex&amp;diff=1114387</id>
		<title>Bulbapedia:Project GlitchDex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_GlitchDex&amp;diff=1114387"/>
		<updated>2010-07-01T21:02:05Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Project GlitchDex.png|right|200px]]&lt;br /&gt;
Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organize efforts to write and improve articles about [[Glitch Pokémon]]. If you would like to help, please inquire on the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see [[Bulbapedia:Project GlitchDex/To-do list]].&lt;br /&gt;
&lt;br /&gt;
==Project title==&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
Project Glitch Pokémon covers all articles about glitch Pokémon.&lt;br /&gt;
&lt;br /&gt;
The aims of this project are to write comprehensive articles on glitch Pokémon (and greatly improve existing articles on glitch Pokémon), including specifics on how to obtain them, base stats, type advantages, level-up moves, TM/HM lists, and sprites.  Our main sources of information will be [http://www.glitchcity.info] and [http://www.trsrockin.com].&lt;br /&gt;
&lt;br /&gt;
===Participants===&lt;br /&gt;
To join the project, simply add your name to the bottom of this list:&lt;br /&gt;
&lt;br /&gt;
* [[User:Missingno. Master|Missingno. Master]] (founder)&lt;br /&gt;
* [[User:Crystallucario|Crystallucario]] I&#039;ll help write some articles.&lt;br /&gt;
* [[Image:Ani197MS.gif]][[User:Midnight Celtic|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;Midnight Celtic&amp;lt;/span&amp;gt;]][[Image:Ani148MS.gif]] I was a Glitch Researcher on another Forum.&lt;br /&gt;
*[[User:TinaTheKirlia|Tina]]&lt;br /&gt;
* [[User:Guy2|Guy2]] I might help. Glitches are one of my obsessions.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|{{tt|Optimatum♏|Optimus35}}]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot; color:navy&amp;quot;&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;Hi&#039;&#039;&#039;&lt;br /&gt;
* [[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]]&lt;br /&gt;
* [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]]&lt;br /&gt;
* [[User:Haruka uzumaki|Haruka uzumaki]]&lt;br /&gt;
* [[User:RPBnimrod|RPBnimrod]] I&#039;ll find good sprite pictures and info&lt;br /&gt;
* [[User:foper|Brennan123]]&lt;br /&gt;
* [[User:foper|fivex]]&lt;br /&gt;
* [[User:PokéZoe|&amp;lt;span style=&amp;quot;color: #0000FF&amp;quot;&amp;gt;Pok&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #00FFFF&amp;quot;&amp;gt;é&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0000A0&amp;quot;&amp;gt;Zoe&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:PokéZoe|&amp;lt;span style=&amp;quot;color: #00FFFF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]/[[Special:Contributions/PokéZoe|&amp;lt;span style=&amp;quot;color: #0000A0&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
* --[[User:Glatra|Glatra]]  I know alot about glitches. Top secret ones.&lt;br /&gt;
* [[User:Bassmasta J|Bassmasta J]] I know some Gameshark obtainable glitches that some people never heard of.&lt;br /&gt;
* [[User:Gawaxay|Gawaxay]] 21:27, 9 February 2008 (UTC) I&#039;ll do uh, stuff.&lt;br /&gt;
* [[User:Missingno000|欠番]] 01:11, 15 February 2008 (UTC)&lt;br /&gt;
* [[User:Harry Blue5|Harry Blue5]] I will help research glitch Pokémon for everything except MissingNo. I&#039;ll try and find good sprites as well.&lt;br /&gt;
* I will work with Glatra on that glitch Pokémon --{{ani|491}}[[User:Darkrai breeder|&amp;lt;spanstyle=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;&#039;Darkrai&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{ani|493}}[[User talk:Darkrai breeder|&amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;&#039;breeder&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{ani|009}} 23:40, 20 March 2008 (UTC)&lt;br /&gt;
* [[User:Vekter|Vekter]] I can help re-write some of the Glitch pages if need be, and am willing to pick up a GBA SP and some of the older games just to assist with testing.&lt;br /&gt;
* [[User:Fsilone|Fsilone]] I&#039;ll do whatever needs doing and is within my ability.&lt;br /&gt;
* [[User:DarkraiDude|DarkraiDude]] I&#039;ll find new glitches and look deeper into their effects... =]&lt;br /&gt;
* &amp;lt;span style=color:#FF8000&amp;gt;Origami&amp;lt;/span&amp;gt;&amp;lt;span style=color:#808080&amp;gt;guy&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background:#000000; border: 2px solid #FF8000; font-family:Verdana;&amp;quot;&amp;gt;&#039;&#039;&#039;[[:User:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;折り紙&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;ガイ&amp;lt;/FONT&amp;gt;]] &amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;-&amp;lt;/FONT&amp;gt; [[:User_talk:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;離す&amp;lt;/FONT&amp;gt;]][[:Special:Contributions/Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;貢献&amp;lt;/FONT&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 18:09, 1 May 2008 (UTC) I&#039;ll look into the D&amp;amp;P glitches.&lt;br /&gt;
*[[User:Mew151|Mew151]]&lt;br /&gt;
*[[User:Boxman|Boxman]], a Guy who works with Glitches. 18:09,  9 June 2008 (UTC). I can improve articles and do Glitch Testing/Studying in every non-spin off game.&lt;br /&gt;
*[[User:PokemonTrainer7738|PokemonTrainer7738]] -I have a whole Red cartridge dedicated to glitches. My team of glitches have sweeped the Elite Four many times, about 80.&lt;br /&gt;
*[[User:DarkLugiaMaster Gir|DarkLugiaMaster Gir]] 16:00 June 28,2008,[[Image:Pin150.gif]]I Love to mess with Glitches on the originals u never know what can happen :D&lt;br /&gt;
*[[User:Glitch Trainer M|Glitch Trainer M]] I shall devote my copies of Red, FireRed, and Diamond (the real Diamond, not Telefang Power) to your noble yet glitchy cause. *salutes*&lt;br /&gt;
*[[User:Pokefan17| Pokefan17]] I have a Gameboy Color, Red Version, Yellow Version, and Crystal Version. But I don&#039;t have a cheating device or a link cable.&lt;br /&gt;
*[[User:flame alex|flame alex]] I can work on Fire Red, Sapphire, and Diamond and will use an Action Replay&lt;br /&gt;
*[[User:Remillo|Remillo]] will help out with whatever he can with his Emerald, Yellow, Crystal and LeafGreen and devices&lt;br /&gt;
*[[User:ShinyEmpoleon|ShinyEmpoleon]] I have a cheating device.I&#039;ll try to contribute.I have Pokemon D/P(with cheating device),LeafGreen,Ruby and Emerald.&lt;br /&gt;
*[[User:FireHazard|FireHazard]] I&#039;ll see what I can add in. I am really interested in glitches.&lt;br /&gt;
*[[User:ReplayTy|ReplayTy]] I can look for hacks with specific additions to these glitches. there&#039;s a YouTube video on Purge, a D/P Pokemon discovered in a Walk Through Walls Hack.&lt;br /&gt;
*[[User:Albangalo|Albangalo]] &amp;quot;Agent Albangalo, signing in. I have all the pokemon games apart from pearl and plat&#039;. I also have a gameshark and codebreaker to go with gba. Glitch agent Albangalo, signing out.&amp;quot;&lt;br /&gt;
*{{u|Sabata414}} I love capturing multiple Missingno. and naming them after family members.&lt;br /&gt;
*{{u|Baby G}}&lt;br /&gt;
*[[User:hazzabobbo|hazzabobbo]] I use Gameshark to &amp;quot;glitch up&amp;quot; emulators.&lt;br /&gt;
*{{u|era64}} I&#039;m not work with glitches, but I will add the userboxes and catch rates.&lt;br /&gt;
*[[User:AdibM|AdibM]]&lt;br /&gt;
*[[User:arceusEX|arceusEX]] Ill help.i have a AR and Gamrshark&lt;br /&gt;
*[[User:FlameAce35|FlameAce35]] missingno. is my hero I&#039;ve caught all of the forms (name your person &amp;quot;jdkaqow&amp;quot; on blue or red for some cool missingno.s) I have a blue version but once had red and caught all Pokémon (even mew and missingno.) I have also been to glitch city and can do any field testing on blue&lt;br /&gt;
*[[User:ZanderX|ZanderX]]; I&#039;ve got an AR for the GBA. I&#039;ll see what I can do&lt;br /&gt;
*[[User:PokemaniacRobert|PokemaniacRobert]] Glitch Rayquaza meet my net ball&lt;br /&gt;
*[[User:Smartkidhen|Smartkidhen]]&lt;br /&gt;
*[[User:Village Iiot|Village Idiot]] I&#039;ll see if I can find anymore glitch Pokémon, although it&#039;s not guaranteed that I will.&lt;br /&gt;
*[[User:Slappy|Slappy]]&lt;br /&gt;
*[[User:Rinlingyo|Rinlingyo]]&lt;br /&gt;
* [[User:Disbala|Disbala]] Interested in glitched cloned Pokémon, and hope to add more Pokémon to this project.&lt;br /&gt;
*[[User:innovapro|innovapro]] i know alot about Pokémon red blue and yellow glitches&lt;br /&gt;
* [[User:BluePikachu|BluePikachu]] I&#039;m interested in learning more about glitch Pokemon.&lt;br /&gt;
*[[User:Missingyes|Missingyes]] I saw a Missingno and my friend tells me to get one. Why not research it first? BTW, caught all legends in the Pokédex, even the events.&lt;br /&gt;
*[[User:Salamance owns all|Salamance owns all]] I&#039;ve encountered other glitches, and I completed the National Dex. All 453(?), even the events! Hey, empty path of water leading to Shaymin, meet my Finger and Tweaking! Contact me if you need some GlitchDex Data! Oh Yeah, also I will tribute my free time to GlitchDex. ROMS RULE!&lt;br /&gt;
*[[User:ZZAZZ|ZZAZZ]] I&#039;ve discovered some incredible glitches with the map and pc boxes and im eager to contribute to this project.&lt;br /&gt;
i have extensive knolage in the d/p plac holder/missingno. and its effect on boxes and certain game play aspects.&lt;br /&gt;
*[[User:Alec9|Alec9]] I like glitches, so I think I can help.&lt;br /&gt;
* {{u|DAWN FAN}}-Glitchy Gliches.&lt;br /&gt;
*[[User:JonathanRP|JonathanRP]]: I&#039;ll see what I can do, you can count me in&lt;br /&gt;
*[[User:Fossilmaniac|Fossilmaniac]]:I&#039;m completely insane, so I&#039;ll do some research!&lt;br /&gt;
*[[User:Remew|Remew]]: I like learning about glitches. I have an Action Replay DS and a Pearl version, so I may be able to add a little to the DP glitch Pokémon articles. I also have Red, Yellow, and Gold version and am familiar with Missingno., Glitch City, and GS&#039;s PC Pokémon cloning trick.&lt;br /&gt;
*[[User:cybersonic23|cybersonic23]] will study movesets for gen 1 glitches&lt;br /&gt;
* [[user:Rctdude2 | rctdude2]] I like studying glitch Pokémon.&lt;br /&gt;
*[[User:Latitude0116|Latitude0116]]&lt;br /&gt;
*[[User:Zowayix|Zowayix]] is a longtime member of Glitch City Laboratories and should be able to help out with some articles when he can be bothered. :p&lt;br /&gt;
*[[User:JellyFish0fDoom|JellyFish0fDoom]] I&#039;m just in it for the fame, fortune, and glitching. ;)&lt;br /&gt;
*[[User:Dusknoir477|Dusknoir477]]&lt;br /&gt;
* [[User:Pikapower1|Pikapower1]] has 3 Pokemon roms: FireRed, Diamond, and Platinum (although i can&#039;t understand a thing on Platinum!!!) :D&lt;br /&gt;
*[[User:Rayquaza23|Rayquaza23]] knows a heap about glitches,and I will help.&lt;br /&gt;
*[[User:dialga123176|dialga123176]] can only use Red, Blue, Gold, Silver, and Crystal.&lt;br /&gt;
*[[User:luminionobsession|luminionobsession]] I have been doing extensive research, and I will do my best to extend this database.&lt;br /&gt;
*[[User:Snowfire|Snowfire]] I know tons on glitches of every Pokemon game. I&#039;m a glitch hunter, and own FireRed, LeafGreen, Colosseum, Battle Revolution, Pearl, Diamond, and Platinum. Super obsessed with glitches, and can grab some photos, too. I own Action Replay DS. - Snowfire&lt;br /&gt;
*[[User:Kamangir|Kamangir]] I have caught nearly every glitch in Pokemon Blue and have entered the glitch dimension in Gold. My job will be to clean up glitch articles.&lt;br /&gt;
*{{u|Mclena45}} I&#039;ve seen my fair share of glitches...&lt;br /&gt;
*[[User:Friedslick6|Friedslick6]] You can never have too much help. I have previously experimented with the capture method of unobtainable pokemon.&lt;br /&gt;
*[[User:Mattiuscn|MattiusCN]]&lt;br /&gt;
*[[User:swampert_rox|swampert_rox]] I have Ruby, Diamond, Pearl, Platinum, and an Action Replay DS to use to &lt;br /&gt;
further the cause.  Will help finding any info, pics, etc. possible.  Just encountered Invisible shiny Bulbasaur 5 minutes ago.&lt;br /&gt;
*{{u|water555}} I love to mess around with glitches and i now quite alot of them. IM IN!&lt;br /&gt;
*[[User:Keldog09|Keldog09]] Currently, I&#039;m attempting to create a list of what corresponds with each hexadecimal code. I&#039;ll add additions to articles of glitch Pokemon I can obtain...&lt;br /&gt;
*[[User:shinyditto|shinyditto]] I love glitch pkmn and found out -ll g evolves into sperow.&lt;br /&gt;
*[[User:Pikachu-user|Pikachu-user]] 12:12, 30 July 2009 (UTC)&lt;br /&gt;
[[User:TFIIB|TFIIB]] I&#039;ll do anything with my D/P, Mystery Dungeon, and Platinum AR codes, and my numerous roms.&lt;br /&gt;
*[[User:Mtn otter]] I&#039;ll test new-found glitches in Diamond and also Emerald. I might also be able to test things in mystery dungeon blue if i can pry it away from my brother.&lt;br /&gt;
--[[User:Heizeus|Heizeus]] 00:48, 13 August 2009 (UTC) I am willing to test glithes as long as a I get credit :P I am the one who discovered the &amp;quot;mew trick&amp;quot; tm glitch. I also discovered how to get pokemon only obtainable with gameshark, except without any cheats (even pokemon the freeze gamme when caught able to be caught with my method!). I&#039;ve discovered many more and will share with others. I also test top secret generation 1 pokemon trade to generation 4.&lt;br /&gt;
*[[User:MEKANS|MEKANS]] I have been working on the hexidecimal pokedex and have almost came up with an action replay code which will let you catch Generation 4 glitch pokemon. I will update any more progress I make.&lt;br /&gt;
* [[User:Alexxarctica|Alexxarctica]] will be proud and anxious to help test any new, lost, or forgotten glitches.&lt;br /&gt;
* [[User:CherryParanoia|CherryParanoia]] Feel free to send me a message to test the glitches with the japanese games. :) Well, i currently only own Pocket Monsters Green, but i&#039;m willing to test any glitch you ask :3&lt;br /&gt;
* {{u|Reedreda}} I have lots of experience with the glitches and can help with describing them.&lt;br /&gt;
* The 8th Way - I am an experienced hacker, finding new glitch pokemon should be a breeze.&lt;br /&gt;
* {{u|BreakDanzKat}} I&#039;m an AR user&lt;br /&gt;
* Ronaldo460172 I search for glitches and trade them to other Pokemon games&lt;br /&gt;
* [[User:Legendary Mudkip]] The awesome Legendary Pokémon of the biz. I will research some awesome glitches.&lt;br /&gt;
* {{u|SnorlaxMonster}} I can do fix articles using sources, but I can&#039;t retrieve information (has no access to Red/Blue/Yellow or JP Red/Green/Blue, and never played them). I do have acess to all released Gen3+ games (not many spin offs though).&lt;br /&gt;
* [[User:1ted59|1ted59]] I can find out glitches in red with the gameshark. I have alredy found 1 that isn&#039;t listed. you can use it to get through the elite 4 easier.&lt;br /&gt;
* [[User:CrewSoulReaper]] I can help out with anything to do with red blue and yellow. i&#039;m the one who figured out how to make M safe for use in red and blue, and make it tradeable to yellow. also, how do i make my screen name a link like tho others?&lt;br /&gt;
* [[User:OwnageMuch]] I can help with lots if you want my to test anything.&lt;br /&gt;
* [[User:Pokepal101]] I can help with testing.&lt;br /&gt;
* [[User:Zelda311|&amp;lt;font face=&amp;quot;bank gothic&amp;quot; color=&amp;quot;green&amp;quot;&amp;gt;Ze&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;bank gothic&amp;quot; color=&amp;quot;orange&amp;quot;&amp;gt;ld&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;bank gothic&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;bank gothic&amp;quot; color=&amp;quot;purple&amp;quot;&amp;gt;311&amp;lt;/font&amp;gt;]] 23:32, 24 October 2009 (UTC) Man do I love Glitch Pokémon, I&#039;ll be happy to help.&lt;br /&gt;
* [[User:Melzeh|Melzeh]] has bought a spare Diamond cart specifically for messing with glitches, and would be happy to contribute to the project.&lt;br /&gt;
* [[user:glitchedyasu777|glitchedyasu777]] i have a load of pkmn games from every era, and every console to play them on. so i&#039;ll study them as if it was the last task in my life!&lt;br /&gt;
* [[User:TheShayminLuver]] I can help with writing articles and experimenting with glitches. I will be willing enough to risk every save file I have in order to help with this project. I believe that, since I have an Action Replay and a Gameshark, I will be able to help out with every glitch that exists.&lt;br /&gt;
* {{u|Chickasaurus}} I&#039;ll try to help when I find something significant to add to the wiki, and shall help to expand older glitch articles.&lt;br /&gt;
* [[User:Wilsonabiggs]] I&#039;ll help when I can. I added some data to the [[Invisible shiny Bulbasaur]] article.&lt;br /&gt;
* [[User:Headless_Hunter|Headless_Hunter]] I have extensively researched glitches, not just in the Pokèmon Franchise, but others as well. Hexadecimal is my primary counting method (Aggravates my teachers.) I have many roms as to not screw up my actual games. Action Replay and Gameshark usable.&lt;br /&gt;
* [[User:Vampirebidoof]] I&#039;ll help. I messed up my first platinum and got a new one. I had a clitch with the invisible shiny bulbasaur. I&#039;m not willing to do anything that&#039;ll mess up my save file on my game but anything else should be fine.&lt;br /&gt;
* {{u|Smoochum}}&lt;br /&gt;
* {{u|Glitchymchack}}[[File:Trozeiani246.gif]]i will devote my time on my action replay, no matter how high the risk!&lt;br /&gt;
* [[User:WinCamXP|WinCamXP]] I&#039;ve messed arouns with my Diamond and an Action Replay before and got a DPBox, created using Run Through Anything and Pal Park. I new-gamed it though, I just lost the will to cheat. I do enjoy reading info about this stuff, though.&lt;br /&gt;
*[[User:Errorhunter]]: I Am A Gen I ERRORHUNTER :)&lt;br /&gt;
*{{u|SanDemonMax}} I am glitch obsessed. :D —↔īōīPokéĒĀā♂•— Fail~&lt;br /&gt;
*[[User:Sporeo45]] I discovered that you can find a Starly if you enter a Deoxys Code Wrong.&lt;br /&gt;
*[[User:Cresent]] i will try to make the some sprites also i will try to look up glitches inside the game without any code gen (AR, CB, GS) as soon as i find one i will take a pic so people can see.&lt;br /&gt;
*[[User:Leem01]] I&#039;ll see if I can find any glitches on HGSS. I have AR and can work on D/P/Pt as well.&lt;br /&gt;
*[[User:Darksin]] I&#039;ll do what I can to help, I have always had interest in glitches&lt;br /&gt;
*[[User:Toboe5tails]] I&#039;ll use my Action replay and pokemon games to help!&lt;br /&gt;
*[[User:Sinez]] I gave up hacking a while ago, but i can still help with my vast knowledge and number of friends with glichy games, might be able to help with some stuff.&lt;br /&gt;
*[[User:missingno5]] I have dovoted all my pokemon reaserch to missingno. I would be glad to help.&lt;br /&gt;
*[[User:One4one|One4one]] I have found a few glitches which I think have never been seen before so I&#039;m sure to put them up!&lt;br /&gt;
* {{u|duardognn}}&lt;br /&gt;
*I am an ex-action replay user, I am very dissapionted by it but I am vey interested on glitch pokemon such as MissingNo.!--[[User:Bdogcp|Bdogcp]] 13:46, 22 May 2010 (UTC)&lt;br /&gt;
*[[User:15avaughn|15avaughn]] I&#039;m the one who found out that Mystery Zone was still named Mystery Zone in the English version of [[Pokémon HeartGold and SoulSilver]] so I might as well join&lt;br /&gt;
*[[User:MajorasMask00|MajorasMask00]] I think I&#039;ve seen a glitch pokemon in [[Pokemon Blue]] that has never been seen before. I want to help!&lt;br /&gt;
*Jelllybeanz: I&#039;ve got AR and I am interested in glitches. I encountered a cool glitch on Pokemon Mystery Dungeon: Explorers Of Time once. I&#039;ll help!&lt;br /&gt;
 * {{u|Aa480641}}-&amp;lt;more info on glitch pokemon. (especially missingo.) also i have action replay dsi&amp;gt;&lt;br /&gt;
*[[User:PkmnXD|PkmnXD]] I don&#039;t have action replay or gameshark, but I&#039;ll piece together what I do know! :)&lt;br /&gt;
* [[User:Metang|Metang]] I like glitches, and I&#039;ll try to help as I can. ^^&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
Here should be the basic structure for a glitch Pokémon article (subject to change):&lt;br /&gt;
&lt;br /&gt;
1 Game data &lt;br /&gt;
&lt;br /&gt;
:1.1 Pokédex entries &lt;br /&gt;
&lt;br /&gt;
:1.2 Game locations &lt;br /&gt;
&lt;br /&gt;
:1.3 Base stats &lt;br /&gt;
&lt;br /&gt;
:1.4 Type effectiveness &lt;br /&gt;
&lt;br /&gt;
:1.5 Learnset &lt;br /&gt;
&lt;br /&gt;
::1.5.1 By leveling up &lt;br /&gt;
&lt;br /&gt;
::1.5.2 By TM/HM &lt;br /&gt;
&lt;br /&gt;
::1.5.3 {{tt|By breeding|Only use for Gen II-IV Articles}}&lt;br /&gt;
&lt;br /&gt;
::1.5.4 {{tt|By tutoring|Only use for Gen II-IV Articles}}&lt;br /&gt;
&lt;br /&gt;
2 Evolution &lt;br /&gt;
&lt;br /&gt;
3 Trivia &lt;br /&gt;
&lt;br /&gt;
4 External links &lt;br /&gt;
&lt;br /&gt;
5 References &lt;br /&gt;
&amp;lt;!--a&lt;br /&gt;
Discuss the format and content for each article covered by the project. Also discuss the various categories articles fall under.&lt;br /&gt;
&lt;br /&gt;
Also please note: Glitches aren&#039;t much more than game data; therefore, they have no biology, diet, or behavior. Any such information in glitch articles is completely useless [Gawaxay]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
# To write comprehensive articles on glitch Pokémon including how to obtain them, base stats, type advantages, level-up moves, TM/HM lists, and sprites&lt;br /&gt;
&lt;br /&gt;
==Infoboxes==&lt;br /&gt;
* {{Template|GlitchPkmnInfobox}}&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmnInfobox}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other templates==&lt;br /&gt;
*&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:stub|stub{{!}}Glitch]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
{{stub|Glitch}}&lt;br /&gt;
*{{Template|Project Glitchdex notice}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
* {{Template|User Project GlitchDex}} - This template is for project participants to place in their user profile.&lt;br /&gt;
{{User Project GlitchDex}}&lt;br /&gt;
* {{Template|GlitchResearch}}&lt;br /&gt;
{{GlitchResearch}}&lt;br /&gt;
&lt;br /&gt;
==Other projects==&lt;br /&gt;
===Parent project===&lt;br /&gt;
This project has no parent project.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
The parent of this project is [[Bulbapedia:Project X|Project X]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subprojects===&lt;br /&gt;
No subprojects have been defined.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
The descendants of this project are:&lt;br /&gt;
*[[Bulbapedia:Project A|Project A]]&lt;br /&gt;
*[[Bulbapedia:Project B|Project B]]&lt;br /&gt;
*[[Bulbapedia:Project C|Project C]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Related projects===&lt;br /&gt;
No related projects have been named.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Related projects include:&lt;br /&gt;
*[[Bulbapedia:Project P|Project P]]&lt;br /&gt;
*[[Bulbapedia:Project Q|Project Q]]&lt;br /&gt;
*[[Bulbapedia:Project R|Project R]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|G]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:-----&amp;diff=1114307</id>
		<title>Talk:-----</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:-----&amp;diff=1114307"/>
		<updated>2010-07-01T19:24:23Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Another way to obtain it */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Um, is this at all notable? Not to mention the article is full of misspellings. --[[User:PAK Man|PAK Man]] 16:15, 10 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
1.There are no misspellings.&lt;br /&gt;
2.Just follow the link I put. it dosent look fake to me.--[[User:Lucarioking|Lucarioking]] 16:43, 10 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
1. Yes there are. Pokémon is spelled as &amp;quot;pokemon&amp;quot; more than once.&lt;br /&gt;
2. No it isn&#039;t fake. It definitely needs a better name, though, and to be cleaned up.&lt;br /&gt;
&lt;br /&gt;
My judgment? Currently this article is total crap. In fact, both it and [[Invisible shiny Bulbasaur]] are. I mean, honestly, there are no apostrophes, no capital letters, jeez, Lucarioking, did your punctuation and shift keys break?&lt;br /&gt;
&lt;br /&gt;
They&#039;re notable (though maybe not ISB... that sounds more like a Pikablu than anything), but they need heavy cleanup. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:02, 11 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Removal?? ==&lt;br /&gt;
&lt;br /&gt;
Has DPBox been removed for the European versions of Pokemon Diamond and Pokemon Pearl? It&#039;s to be released on the 27th July 2007 and I&#039;m just wondering if it has been corrected or not. The same uestion goes for the Invisible Shiny Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
P.S. I can&#039;t wait for when it is released!! - Tesh!&lt;br /&gt;
:Yes, it has been Not even we over here in the US got it. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:11, 5 July 2007 (UTC)&lt;br /&gt;
::Indeed. With the exception of the Japanese version, a cheat device is required to encounter DPBox. However, I&#039;ve heard that the POMEG Glitch is still present in Diamond/Pearl, and &#039;&#039;&#039;IF&#039;&#039;&#039; it is, then one could use the Emerald POMEG method of encountering ?????????? to potentially encounter DPBox.--[[User:DavidJCobb|DavidJCobb]] 19:29, 16 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== sprite ==&lt;br /&gt;
&lt;br /&gt;
1) why is the sprite animated?&lt;br /&gt;
2) i&#039;m trying to get the battle sprite from my emulator, will let you know when i&#039;m done.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;Origami&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;Guy&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#000000&amp;quot;&amp;gt;-&amp;lt;/FONT&amp;gt;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User_talk:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;Talk&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:Special:Contributions/Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;Contribs&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User_talk:Origamiguy/Mudkipz|&amp;lt;FONT COLOR=&amp;quot;#0080FF&amp;quot;&amp;gt;Mudkipz&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 12:00, 4 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pomeg glitch ==&lt;br /&gt;
&lt;br /&gt;
it does exists in D/P,but unfotunately it works now in a very diferent way wich is almost unexploitable&lt;br /&gt;
:How do you do it? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:27, 19 June 2008 (UTC)&lt;br /&gt;
in the same way as you would in Emerald version,i tryied it with my Torterra and it indeed worked&lt;br /&gt;
:How&#039;s it in a different way and almost unexploitable, then? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:37, 19 June 2008 (UTC)&lt;br /&gt;
because you aren&#039;t able to KO your Pokémon with a Potion,it says &amp;quot;There&#039;s no need for that now&amp;quot;&lt;br /&gt;
try it,remember EVing the target some in HP to make the glitch&lt;br /&gt;
:So you can&#039;t use it to get a Metapod from an egg anymore? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:47, 19 June 2008 (UTC)&lt;br /&gt;
nope,but using a DPBox you can have a freezing Bad Egg figth,sometimes with overlevels,the higher i have seen its 224,and also i have seen a Manaphy Bad Egg,or a Bad Egg with Insomnia&lt;br /&gt;
&lt;br /&gt;
== About this glitch... ==&lt;br /&gt;
&lt;br /&gt;
Many people says that this glitch may appear even without the use of any cheating device. Will it really appear if you have 2 fainted Pokémon, an egg, and a healthy on in your party?&lt;br /&gt;
[[User:Palkia38|Palkia38]] 05:02, 19 July 2008 (UTC)&lt;br /&gt;
:Lemme go try it... Know what, I&#039;ll record it too. [[User:Crüsäder|Crüsäder]] 15:21, 22 July 2008 (UTC)&lt;br /&gt;
::I tried it in the US version, it didn&#039;t work. [[User:Theininen|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;The&amp;lt;span style=&amp;quot;color:#0000CD;&amp;quot;&amp;gt;in&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Theininen|&amp;lt;span style=&amp;quot;color:#B22222;&amp;quot;&amp;gt;in&amp;lt;span style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;en&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 14:33, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah,I tried it too,and it did not work.[[User:ShinyEmpoleon|ShinyEmpoleon]]20:27, 11 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistake ==&lt;br /&gt;
&lt;br /&gt;
The same thing is said twice here. &lt;br /&gt;
&lt;br /&gt;
It can also appear when one &amp;quot;recruits&amp;quot; a partner trainer (such as Riley) and leaves the area the partner is &amp;quot;supposed&amp;quot; to be in using a Walk Through Walls cheat; from there, the player must trigger a wild battle (a common method is to walk on water). This results in the partner (who was replaced by a placeholder partner when the player left the &amp;quot;recruitment area&amp;quot;) sending out DPBox as a placeholder Pokémon. In Double Battles, DPBox copies the speed of its partner and changes all Pokémon&#039;s cries to Bulbasaur&#039;s cry. After every attack animation, its HP bar disappears. It has no usable attacks (although it may have glitch attacks) and it doesn&#039;t show up on the Pokémon screen. &lt;br /&gt;
&lt;br /&gt;
Then it says&lt;br /&gt;
&lt;br /&gt;
It can also be encountered by using the &amp;quot;walk anywhere&amp;quot; code activated and having a partner so as to encounter wild Pokémon in double battles. If this is done outside the area you &amp;quot;recruited&amp;quot; the partner, the partner&#039;s sprite will be replaced by the player&#039;s sprite (so that they look like a clone of the player), their Pokémon will be changed to a DPBox, and their name will be changed to a blank space. This is most likely because by exiting the area the partner was confined to, the player caused the game to remove all of the partner&#039;s stats from memory, but because of the walk through walls code, the game never realized that the player no longer has a partner; thus, when entering a wild double battle, a placeholder trainer sends out its placeholder DPBox.&lt;br /&gt;
&lt;br /&gt;
Which means the same thing, so I&#039;ve deleted paragraph two. [[User:Grasspuff|MooTwo]] 14:25, 13 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Umm...? ==&lt;br /&gt;
&lt;br /&gt;
Could someone explain [[-----#Cloning Items with &amp;quot;DPbox&amp;quot;|these sentences]] to me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Turn the glove into the orange glove and select and drag the glove toward the Pokémon that has the item. Drag it back to DPBox to grab it. Keep it selected and take the item off of it. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So many &amp;quot;it&amp;quot;s and stuff that I can&#039;t even understand how to fix it. [[User:Theininen|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;The&amp;lt;span style=&amp;quot;color:#0000CD;&amp;quot;&amp;gt;in&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Theininen|&amp;lt;span style=&amp;quot;color:#B22222;&amp;quot;&amp;gt;in&amp;lt;span style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;en&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 22:12, 5 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Before doing this... ==&lt;br /&gt;
&lt;br /&gt;
I just want to see this glitch... Well, if have the things needed to have this DPBox, the 2 fainted Pokémon, the healthy one, and an egg, I&#039;d go on a double battle, but before that, I&#039;ll save the game, then enter the double battle. Of course, DPBox would show up, and if I turned off the game, will DPBox still appear if I turned back on my game?[[User:Palkia38|Palkia38]] 03:10, 6 September 2008 (UTC)&lt;br /&gt;
:Nevermind... LOL [[User:Palkia38|Palkia38]] 10:58, 26 December 2008 (UTC)&lt;br /&gt;
::is it safe? {{unsigned|Pikaboy27}}&lt;br /&gt;
:::That&#039;s a question for [http://bmgf.bulbagarden.net the forums]. Also, don&#039;t forget to sign and don&#039;t reply to old discussions. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:23, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
This page has the links at the top to arceus and bulbasaur, but they don&#039;t link back, should i leave it or fix it? [[User:Theininen|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;The&amp;lt;span style=&amp;quot;color:#0000CD;&amp;quot;&amp;gt;in&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Theininen|&amp;lt;span style=&amp;quot;color:#B22222;&amp;quot;&amp;gt;in&amp;lt;span style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;en&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 14:36, 6 September 2008 (UTC)&lt;br /&gt;
:It&#039;s just a fun thing because it&#039;s National Dex # is 000, which would put it between Arceus and Bulbasaur. Since it isn&#039;t an official Pokémon though, don&#039;t change the links on those two pages. ←{&#039;&#039;&#039;[[User:Berrymaster|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;Berr&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;yma&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;ster&amp;lt;/font&amp;gt;]]|[[User_talk:Berrymaster|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]|[[Special:Contributions/Berrymaster|&amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;Contrib&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;}→ 15:06, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wha do? ==&lt;br /&gt;
&lt;br /&gt;
This is a long shot, but I figured I&#039;d give my two cents in regards to this phenomenon.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve had a decent amount of coding experience and I&#039;ve got a hypothesis about why part of &amp;quot;What will (Pokémon) do?&amp;quot; is cut out. Given the way programs use memory it&#039;s possible that the placeholder data at least partially shares memory with something else (like if you got more than 99 of an item in Gen I the tens place would show different tiles instead of numbers) - and I&#039;ve found out (usually by accident) that programming languages often include &amp;quot;backspace characters&amp;quot; and/or may interpret certain values outside the character set in the same way. &lt;br /&gt;
&lt;br /&gt;
Because I don&#039;t have a way to verify anything in this case I&#039;m only making an educated guess, but I think it might be possible that somehow or other the DPBox&#039;s name contains enough backspace characters (actual or incidental) to cut out the &amp;quot;t will &amp;quot; in this sentence. Depending on the whats and hows, it could even explain some of the other abnormalities associated with the glitch.&lt;br /&gt;
&lt;br /&gt;
Does anyone have a way of checking this out? On that note, it&#039;d be interesting to poke around in the game&#039;s code, I&#039;m going to see if there is a way - I&#039;m sure there is, but I&#039;m not sure where to start; any suggestions? thanks [[User:Icecadavers|Icecadavers]] 06:16, 13 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I also have a decent bit of coding experience, and i too reckon it&#039;s a backspace character (or just a character with a negative &#039;width&#039; attribute). Not a clue how to go about looking at the source code - that would also be reverse engineering, and thus illegal. &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|Special:Contributions/Origamiguy|fb0|gami}}&amp;lt;/span&amp;gt; [http://myfreegadget.blogspot.com/ :)]&#039;&#039;&#039;&amp;lt;/small&amp;gt; 11:41, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==maybe this should be put in the article==&lt;br /&gt;
&lt;br /&gt;
Maybe it should be added that there is another another way somewhat like the double battle glitch to find a -----, what you do is you use an action replay code to clone other people on the map to clone a trainer (This doesn&#039;t work with the versus seeker) when the trainer notices you he should talk to you and try to battle you but then the clone of the trainer will notice you and talk to you and because there are two of them it should trigger a double battle but because there is only one trainer it should send out a regular Pokemon and a ----- (this only works on a trianer with one pokemon) and after you&#039;ve beaten the regular Pokemon the battle should end with a slight lag at the end from trying to display the second trainer.If you would like the code to clone trainers I will happily post it.   [[User:0piggyjelly0|0piggyjelly0]] 18:02, 12 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Merge invisible shiny bulbasaur with this?==&lt;br /&gt;
&lt;br /&gt;
This article states that invisible shiny bulbasaur is just a varient of this glitch; therefore should invisible shiny bulbasaur  be merged with this as it appears to have the same index number. --[[User:Chickasaurus|Chickasaurus]] 19:03, 7 December 2009 (UTC) 19:03, 07 December 2009 (GMT)&lt;br /&gt;
:I agree, plus, the information is pretty similar as well. Merge tags will now be placed. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 23:56, 7 December 2009 (UTC)&lt;br /&gt;
::I agree with the merge, I just don&#039;t know where the article should be placed, ----- or ISB. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:56, 24 February 2010 (UTC)&lt;br /&gt;
:::It would be at [[-----]], as that is the {{tt|official|what the game calls it}} name (I think). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:52, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No cry ==&lt;br /&gt;
When I had this clit glitch there was no bulbasaur cry.--[[User:Vampirebidoof|Vampirebidoof]] 15:43, 26 January 2010 (UTC)&lt;br /&gt;
:No cry when a wild one appeared or no cry when you sent it out? --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 04:00, 27 January 2010 (UTC)&lt;br /&gt;
When a wild one appeared. --[[User:Vampirebidoof|Vampirebidoof]] 04:16, 27 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ok, so now it can be found legitimately in English versions too. ==&lt;br /&gt;
&lt;br /&gt;
With the pomeg glitch, I found how to get it (temporarily).&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=xBgXbAErIRI&lt;br /&gt;
&lt;br /&gt;
So what do you think? Should I add it? I believe I should. [[User:OwnageMuch|OwnageMuch]] 03:58, 23 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another way to obtain it ==&lt;br /&gt;
&lt;br /&gt;
It can also be obtained when you breed a [[DP hybrids|hybrid]] with {{p|Ditto}}. &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
;Egg cycles&lt;br /&gt;
1 (255 Steps).&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1113768</id>
		<title>Talk:Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1113768"/>
		<updated>2010-07-01T03:02:39Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Some informations about DP hybrids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hybirds? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure you didn&#039;t mean &#039;&#039;&#039;Hybrids&#039;&#039;&#039;? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:57, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not sure ask the {{u|Foper|user}} who made this page they made to many mistakes so ask that user.--[[wp:Halloween|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FF5F00;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:01, 21 November 2008 (UTC)&lt;br /&gt;
::Like what? Anyway thanks for pointing that  out... I thought it was hybird! --[[User:Foper|Foper]] 06:02, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oughtn&#039;t there be 501 hybrids, not 494? ==&lt;br /&gt;
&lt;br /&gt;
As Deoxys&#039;s and Wormadam&#039;s alternate forms have their own index numbers... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:12, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
the sprites glitch around a bit when attacked and when they escape a pokeball. should this be mentioned? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 20:12, 12 January 2009 (UTC)&lt;br /&gt;
: No, it&#039;s just there glitch animation. --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
It is possible to own one in DP on a DS with a fossil modifier code. What happens if you trade it to platinum? --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Worthless Page? ==&lt;br /&gt;
&lt;br /&gt;
Hybrid Pokemon are the equiv of playing an executable like an mp3 file.  The reason they act they way they do is because the game does not have type control, boxing, or boundaries.  If the National Dex ID is too high, it will use the same math to point to the data, which will be garbage.&lt;br /&gt;
&lt;br /&gt;
Of course if you point variables to garbage data, you will get &amp;quot;interesting&amp;quot; and &amp;quot;garbage&amp;quot; results.  I personally don&#039;t see the merit in this page.[[User:Sabresite|Sabresite]] 07:34, 17 March 2009 (UTC)&lt;br /&gt;
: I&#039;s the same thing as most glitch pokemon in R/B/Y/G. The game reads non pokemon data(possibly sprites in this case) and interpits it as pokemon data. [[User:Foper|Foper]] 04:41, 24 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you obtain a hybrid? ==&lt;br /&gt;
&lt;br /&gt;
This arrticle obviously explains that an Action Replay is needed, but no such code exists to my knowledge. If I had a code to obtain one of these special glitches, maybe I could help with the researching? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Adsalt1}} ([[User talk:Adsalt1|talk]] • [[Special:Contributions/Adsalt1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:The Action Replay Code is:&lt;br /&gt;
94000130 FDFF0000 &lt;br /&gt;
B21C4D28 00000000 &lt;br /&gt;
B0000004 00000000 &lt;br /&gt;
94000130 FEFF0000 &lt;br /&gt;
00000890 XXXX00ZZ &lt;br /&gt;
D0000000 00000000 &lt;br /&gt;
DA000000 00000892 &lt;br /&gt;
C0000000 0000000B&lt;br /&gt;
0002461C 000000YY &lt;br /&gt;
D7000000 00024620 &lt;br /&gt;
DC000000 00000006 &lt;br /&gt;
D2000000 00000000 &lt;br /&gt;
&lt;br /&gt;
Where XXXX = Pokemon, YY = Level, ZZ = Item.&lt;br /&gt;
Use 8000 - 8493&lt;br /&gt;
&lt;br /&gt;
On another note, someone needs to try 8494 and 8495. {{unsigned|Foper}}&lt;br /&gt;
&lt;br /&gt;
::Does this give you one or make them appear in the wild or fossils or what? I wanna try it, but I wanna know what it does first. --[[User:~Poke~|~Poke~]] 07:50, 11 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ Foper; hexadecimal identifiers 8494 and 8495 just crash the game I&#039;m afraid --[[User:Chickasaurus|Chickasaurus]] 11:55, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative index numbers? ==&lt;br /&gt;
&lt;br /&gt;
Maybe the D/P hybrids&#039; index numbers aren&#039;t so arbitrary after all. I realized that hex 8000 (32,768), the value that they start at, is halfway between 0 and the maximum possible value, hex FFFF (65,535). This alone is interesting. In signed (able to be positive or negative) values, the values representing the negative numbers also start halfway between 0 and the maximum. Could it be that the game is partially accessing the normal Pokémon data through a negative index number? &amp;lt;span style=&amp;quot;color:#404040;&amp;quot;&amp;gt;&#039;&#039;&#039;~Dark&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0054FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Storm&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA200;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt; 23:17, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ DarkStorm: All working glitches (in the ROM) have some form of &#039;important&#039; purpose in the game, if you changed the information for them you&#039;d be changing information about another byte. Take Q for example in Pokémon Yellow and ????? (FF) in G/S/C; they have a &#039;cloaking ability&#039; to make all Pokémon below it appear invisible in the party. If you happen to view the first party member through the use of a code just after starting a new game it will likely display Q or ????? on these games to signifiy there is no valid code.&lt;br /&gt;
&lt;br /&gt;
The typical 40 or so varients of missingno also seem to correspond to data which has partially been deleted whilst the &#039;pure glitches&#039; such as LM4 are not like &#039;taking an mp3 file as an executable&#039; because those account for actual coding in the game even though it may not be very apparant in the game. One of the first glitches discovered was the Doko-Kashira door glitch in Pokémon Green which involved a player taking advantage of the fact that they were able to &#039;temporarily switch both pokémon and item data at the same time.&#039; in this glitch the player would eventually end up switching items with very high index numbers corresponding to item slots and manipulate the byte corresponding to where the trainer is to &#039;warp the trainer&#039; to the hall of fame.&lt;br /&gt;
 &lt;br /&gt;
Since DS games have a larger ROM and a much more complex structure it is no surprise most glitches will crash the game because it is extremely unlikely the game would not run into any invalid opcodes before the Pokémon data was loaded. One could try an index number of 12345 and it would most likely crash; if your theory is correct it would be trying to read a glitch pokemon with a very large index number backwards but that would not mean it was arbitary; perhaps the game was trying to read item data or data from the next closest byte but that would most likely make the game crash.&lt;br /&gt;
&lt;br /&gt;
That is a very good point you have there though; maybe to prevent glitchy sprites, cries and other factors the game will take one values&#039; &#039;negative equivalent&#039; value for sprite data alone hence why all the DP hybrids seem to have the same cry and moves. That glitchy move it has probably has a hexadecimal identifier of 0, or whatever the glitch was trying to refer to.&lt;br /&gt;
&lt;br /&gt;
--[[User:Chickasaurus|Chickasaurus]] 12:23, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some informations about DP hybrids ==&lt;br /&gt;
&lt;br /&gt;
I play in DeSmuME emulator and I saw and captured some hybrids in my Platinum and in my HeartGold. I did some other testings and got the following informations:&lt;br /&gt;
&lt;br /&gt;
;Nickname&lt;br /&gt;
You may not give a nickname. If you do, the game will freeze after you accept the nickname.&lt;br /&gt;
&lt;br /&gt;
;Type Combination&lt;br /&gt;
Its actual type is {{tt|Normal|Appears glichy.}}/Flying, but if the hybrid is wild or is the first non-fainted non-egg pokémon in your Party, it will copy the type combination of the first foe.&lt;br /&gt;
&lt;br /&gt;
;Footprints&lt;br /&gt;
In the Pokédex registration, one of the few useful things is the footprint, which are different between Platinum and HeartGold versions.&lt;br /&gt;
* Platinum: [[File:F32768.png]]&lt;br /&gt;
* HeartGold: [[File:F32768HG.png]]&lt;br /&gt;
&lt;br /&gt;
;Exp. at Lv. 100&lt;br /&gt;
1,000,000&lt;br /&gt;
&lt;br /&gt;
;EVs&lt;br /&gt;
None. u.ú &lt;br /&gt;
&lt;br /&gt;
===Base Stats===&lt;br /&gt;
{|style=&amp;quot;background-color: transparent;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpAtk:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(104,144,240); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpDef:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(120,200,80); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Pokéathlon Stats&lt;br /&gt;
Each hybrid has its own Pokéathlon Stats. {{p|Gallade}}&#039;s hybrid Pokéathlon Stats (an example):&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
SpeedMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Power: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
PowerMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Technique: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
TechniqueMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Stamina: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
StaminaMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Jump: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
JumpMax: 3&lt;br /&gt;
&lt;br /&gt;
;TM/HM Learnset&lt;br /&gt;
TM48 &#039;&#039;Skill Swap&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
TM89 &#039;&#039;U-turn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Walking&lt;br /&gt;
In HeartGold, when a hybrid is the first pokémon in your Party and you walk, a {{p|Bulbasaur}} will came out of the Pokéball and follow you.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;--[[User:Metang|Metang]] 04:55, 29 June 2010 (UTC)&lt;br /&gt;
:Note: I&#039;ve had to remove some of the templates from the above post as they autocategorise. I&#039;ve made sure that none of the data was lost though. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:09, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
;Breeding&lt;br /&gt;
Egg group: Monster&amp;lt;br /&amp;gt;&lt;br /&gt;
Steps to hatch: 255 (1 cycle)&amp;lt;br /&amp;gt;&lt;br /&gt;
When it hatches, a [[-----]] will came out of the Egg will be hidden in your Party. The egg, as well the hatched [[-----]], cannot be selected, cause of this, cannot be deposited in PC or have its Summary viewed.&lt;br /&gt;
&lt;br /&gt;
;Held Item&lt;br /&gt;
Full Heal 5% (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
Full Heal 50%&lt;br /&gt;
&lt;br /&gt;
;Gender&lt;br /&gt;
87,5% Male&amp;lt;br /&amp;gt;&lt;br /&gt;
12,5% Female&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
When you catch a female, it will become male. Also, if you face a hybrid of a pokémon that is aways female, such as Wormadam, its sprite becomes a glitchy box that sometimes glitches your sprite. &lt;br /&gt;
&lt;br /&gt;
;Lv. Up learnset in HeartGold&lt;br /&gt;
Start &#039;&#039;Covet&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Present&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Unknown glitch move&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 22 &#039;&#039;Pursuit/Sweet Scent&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 35 &#039;&#039;Dragon Rage&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 40 &#039;&#039;Dig&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 64 &#039;&#039;-&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 100 &#039;&#039;Worry Seed&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Metang|Metang]] 20:40, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AR ==&lt;br /&gt;
&lt;br /&gt;
Looking at the page, it looks like these are only obtainable through the Action Replay. Shouldn&#039;t this be deleted then? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 04:45, 29 June 2010 (UTC)&lt;br /&gt;
:We have other glitch Pokémon articles that can be obtained only through cheating, most of those being from Gen I, and none of those are being considered for deletion. I say this and the others should stay. [[User:Mudkipchan|Mudkipchan]] 06:53, 29 June 2010 (UTC)&lt;br /&gt;
::Glitch Pokémon obtainable through cheating devices are not notable for Generation I only. Any glitch Pokémon obtained through cheating devices in generation I should have their articles deleted, but others are fine. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:18, 29 June 2010 (UTC)&lt;br /&gt;
:::Yes, what Werdnae said is the current policy, but I think that all cheating-only glitches should be deleted or moved to a page about filler data. The main problems are this page and [[Ten question marks]], where the glitches have a ridiculous number of variants, making it very hard to write an article about. We could make an article for each variant, but it would just be data and very little text, and would lead to a deletion like what happened to those in Generation I. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:22, 30 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1113764</id>
		<title>Talk:Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1113764"/>
		<updated>2010-07-01T02:48:08Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Some informations about DP hybrids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hybirds? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure you didn&#039;t mean &#039;&#039;&#039;Hybrids&#039;&#039;&#039;? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:57, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not sure ask the {{u|Foper|user}} who made this page they made to many mistakes so ask that user.--[[wp:Halloween|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FF5F00;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:01, 21 November 2008 (UTC)&lt;br /&gt;
::Like what? Anyway thanks for pointing that  out... I thought it was hybird! --[[User:Foper|Foper]] 06:02, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oughtn&#039;t there be 501 hybrids, not 494? ==&lt;br /&gt;
&lt;br /&gt;
As Deoxys&#039;s and Wormadam&#039;s alternate forms have their own index numbers... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:12, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
the sprites glitch around a bit when attacked and when they escape a pokeball. should this be mentioned? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 20:12, 12 January 2009 (UTC)&lt;br /&gt;
: No, it&#039;s just there glitch animation. --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
It is possible to own one in DP on a DS with a fossil modifier code. What happens if you trade it to platinum? --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Worthless Page? ==&lt;br /&gt;
&lt;br /&gt;
Hybrid Pokemon are the equiv of playing an executable like an mp3 file.  The reason they act they way they do is because the game does not have type control, boxing, or boundaries.  If the National Dex ID is too high, it will use the same math to point to the data, which will be garbage.&lt;br /&gt;
&lt;br /&gt;
Of course if you point variables to garbage data, you will get &amp;quot;interesting&amp;quot; and &amp;quot;garbage&amp;quot; results.  I personally don&#039;t see the merit in this page.[[User:Sabresite|Sabresite]] 07:34, 17 March 2009 (UTC)&lt;br /&gt;
: I&#039;s the same thing as most glitch pokemon in R/B/Y/G. The game reads non pokemon data(possibly sprites in this case) and interpits it as pokemon data. [[User:Foper|Foper]] 04:41, 24 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you obtain a hybrid? ==&lt;br /&gt;
&lt;br /&gt;
This arrticle obviously explains that an Action Replay is needed, but no such code exists to my knowledge. If I had a code to obtain one of these special glitches, maybe I could help with the researching? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Adsalt1}} ([[User talk:Adsalt1|talk]] • [[Special:Contributions/Adsalt1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:The Action Replay Code is:&lt;br /&gt;
94000130 FDFF0000 &lt;br /&gt;
B21C4D28 00000000 &lt;br /&gt;
B0000004 00000000 &lt;br /&gt;
94000130 FEFF0000 &lt;br /&gt;
00000890 XXXX00ZZ &lt;br /&gt;
D0000000 00000000 &lt;br /&gt;
DA000000 00000892 &lt;br /&gt;
C0000000 0000000B&lt;br /&gt;
0002461C 000000YY &lt;br /&gt;
D7000000 00024620 &lt;br /&gt;
DC000000 00000006 &lt;br /&gt;
D2000000 00000000 &lt;br /&gt;
&lt;br /&gt;
Where XXXX = Pokemon, YY = Level, ZZ = Item.&lt;br /&gt;
Use 8000 - 8493&lt;br /&gt;
&lt;br /&gt;
On another note, someone needs to try 8494 and 8495. {{unsigned|Foper}}&lt;br /&gt;
&lt;br /&gt;
::Does this give you one or make them appear in the wild or fossils or what? I wanna try it, but I wanna know what it does first. --[[User:~Poke~|~Poke~]] 07:50, 11 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ Foper; hexadecimal identifiers 8494 and 8495 just crash the game I&#039;m afraid --[[User:Chickasaurus|Chickasaurus]] 11:55, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative index numbers? ==&lt;br /&gt;
&lt;br /&gt;
Maybe the D/P hybrids&#039; index numbers aren&#039;t so arbitrary after all. I realized that hex 8000 (32,768), the value that they start at, is halfway between 0 and the maximum possible value, hex FFFF (65,535). This alone is interesting. In signed (able to be positive or negative) values, the values representing the negative numbers also start halfway between 0 and the maximum. Could it be that the game is partially accessing the normal Pokémon data through a negative index number? &amp;lt;span style=&amp;quot;color:#404040;&amp;quot;&amp;gt;&#039;&#039;&#039;~Dark&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0054FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Storm&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA200;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt; 23:17, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ DarkStorm: All working glitches (in the ROM) have some form of &#039;important&#039; purpose in the game, if you changed the information for them you&#039;d be changing information about another byte. Take Q for example in Pokémon Yellow and ????? (FF) in G/S/C; they have a &#039;cloaking ability&#039; to make all Pokémon below it appear invisible in the party. If you happen to view the first party member through the use of a code just after starting a new game it will likely display Q or ????? on these games to signifiy there is no valid code.&lt;br /&gt;
&lt;br /&gt;
The typical 40 or so varients of missingno also seem to correspond to data which has partially been deleted whilst the &#039;pure glitches&#039; such as LM4 are not like &#039;taking an mp3 file as an executable&#039; because those account for actual coding in the game even though it may not be very apparant in the game. One of the first glitches discovered was the Doko-Kashira door glitch in Pokémon Green which involved a player taking advantage of the fact that they were able to &#039;temporarily switch both pokémon and item data at the same time.&#039; in this glitch the player would eventually end up switching items with very high index numbers corresponding to item slots and manipulate the byte corresponding to where the trainer is to &#039;warp the trainer&#039; to the hall of fame.&lt;br /&gt;
 &lt;br /&gt;
Since DS games have a larger ROM and a much more complex structure it is no surprise most glitches will crash the game because it is extremely unlikely the game would not run into any invalid opcodes before the Pokémon data was loaded. One could try an index number of 12345 and it would most likely crash; if your theory is correct it would be trying to read a glitch pokemon with a very large index number backwards but that would not mean it was arbitary; perhaps the game was trying to read item data or data from the next closest byte but that would most likely make the game crash.&lt;br /&gt;
&lt;br /&gt;
That is a very good point you have there though; maybe to prevent glitchy sprites, cries and other factors the game will take one values&#039; &#039;negative equivalent&#039; value for sprite data alone hence why all the DP hybrids seem to have the same cry and moves. That glitchy move it has probably has a hexadecimal identifier of 0, or whatever the glitch was trying to refer to.&lt;br /&gt;
&lt;br /&gt;
--[[User:Chickasaurus|Chickasaurus]] 12:23, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some informations about DP hybrids ==&lt;br /&gt;
&lt;br /&gt;
I play in DeSmuME emulator and I saw and captured some hybrids in my Platinum and in my HeartGold. I did some other testings and got the following informations:&lt;br /&gt;
&lt;br /&gt;
;Nickname&lt;br /&gt;
You may not give a nickname. If you do, the game will freeze after you accept the nickname.&lt;br /&gt;
&lt;br /&gt;
;Type Combination&lt;br /&gt;
Its actual type is {{tt|Normal|Appears glichy.}}/Flying, but if the hybrid is wild or is the first non-fainted non-egg pokémon in your Party, it will copy the type combination of the first foe.&lt;br /&gt;
&lt;br /&gt;
;Footprints&lt;br /&gt;
In the Pokédex registration, one of the few useful things is the footprint, which are different between Platinum and HeartGold versions.&lt;br /&gt;
* Platinum: [[File:F32768.png]]&lt;br /&gt;
* HeartGold: [[File:F32768HG.png]]&lt;br /&gt;
&lt;br /&gt;
;Exp. at Lv. 100&lt;br /&gt;
1,000,000&lt;br /&gt;
&lt;br /&gt;
;EVs&lt;br /&gt;
None. u.ú &lt;br /&gt;
&lt;br /&gt;
===Base Stats===&lt;br /&gt;
{|style=&amp;quot;background-color: transparent;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpAtk:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(104,144,240); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpDef:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(120,200,80); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Pokéathlon Stats&lt;br /&gt;
Each hybrid has its own Pokéathlon Stats. {{p|Gallade}}&#039;s hybrid Pokéathlon Stats (an example):&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
SpeedMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Power: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
PowerMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Technique: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
TechniqueMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Stamina: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
StaminaMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Jump: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
JumpMax: 3&lt;br /&gt;
&lt;br /&gt;
;TM/HM Learnset&lt;br /&gt;
TM48 &#039;&#039;Skill Swap&#039;&#039;&lt;br /&gt;
TM89 &#039;&#039;U-turn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Walking&lt;br /&gt;
In HeartGold, when a hybrid is the first pokémon in your Party and you walk, a {{p|Bulbasaur}} will came out of the Pokéball and follow you.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;--[[User:Metang|Metang]] 04:55, 29 June 2010 (UTC)&lt;br /&gt;
:Note: I&#039;ve had to remove some of the templates from the above post as they autocategorise. I&#039;ve made sure that none of the data was lost though. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:09, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
;Breeding&lt;br /&gt;
Egg group: Monster&amp;lt;br /&amp;gt;&lt;br /&gt;
Steps to hatch: 255 (1 cycle)&amp;lt;br /&amp;gt;&lt;br /&gt;
When it hatches, a [[-----]] will came out of the Egg will be hidden in your Party. The egg, as well the hatched [[-----]], cannot be selected, cause of this, cannot be deposited in PC or have its Summary viewed.&lt;br /&gt;
&lt;br /&gt;
;Held Item&lt;br /&gt;
Full Heal 5% (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
Full Heal 50%&lt;br /&gt;
&lt;br /&gt;
;Gender&lt;br /&gt;
87,5% Male&amp;lt;br /&amp;gt;&lt;br /&gt;
12,5% Female&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
When you catch a female, it will become male. Also, if you face a hybrid of a pokémon that is aways female, such as Wormadam, its sprite becomes a glitchy box that sometimes glitches your sprite. &lt;br /&gt;
&lt;br /&gt;
;Lv. Up learnset in HeartGold&lt;br /&gt;
Start &#039;&#039;Covet&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Present&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Unknown glitch move&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 22 &#039;&#039;Pursuit/Sweet Scent&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 35 &#039;&#039;Dragon Rage&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 40 &#039;&#039;Dig&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 64 &#039;&#039;-&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 100 &#039;&#039;Worry Seed&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Metang|Metang]] 20:40, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AR ==&lt;br /&gt;
&lt;br /&gt;
Looking at the page, it looks like these are only obtainable through the Action Replay. Shouldn&#039;t this be deleted then? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 04:45, 29 June 2010 (UTC)&lt;br /&gt;
:We have other glitch Pokémon articles that can be obtained only through cheating, most of those being from Gen I, and none of those are being considered for deletion. I say this and the others should stay. [[User:Mudkipchan|Mudkipchan]] 06:53, 29 June 2010 (UTC)&lt;br /&gt;
::Glitch Pokémon obtainable through cheating devices are not notable for Generation I only. Any glitch Pokémon obtained through cheating devices in generation I should have their articles deleted, but others are fine. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:18, 29 June 2010 (UTC)&lt;br /&gt;
:::Yes, what Werdnae said is the current policy, but I think that all cheating-only glitches should be deleted or moved to a page about filler data. The main problems are this page and [[Ten question marks]], where the glitches have a ridiculous number of variants, making it very hard to write an article about. We could make an article for each variant, but it would just be data and very little text, and would lead to a deletion like what happened to those in Generation I. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:22, 30 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1113581</id>
		<title>Talk:Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1113581"/>
		<updated>2010-06-30T21:15:16Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Some informations about DP hybrids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hybirds? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure you didn&#039;t mean &#039;&#039;&#039;Hybrids&#039;&#039;&#039;? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:57, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not sure ask the {{u|Foper|user}} who made this page they made to many mistakes so ask that user.--[[wp:Halloween|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FF5F00;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:01, 21 November 2008 (UTC)&lt;br /&gt;
::Like what? Anyway thanks for pointing that  out... I thought it was hybird! --[[User:Foper|Foper]] 06:02, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oughtn&#039;t there be 501 hybrids, not 494? ==&lt;br /&gt;
&lt;br /&gt;
As Deoxys&#039;s and Wormadam&#039;s alternate forms have their own index numbers... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:12, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
the sprites glitch around a bit when attacked and when they escape a pokeball. should this be mentioned? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 20:12, 12 January 2009 (UTC)&lt;br /&gt;
: No, it&#039;s just there glitch animation. --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
It is possible to own one in DP on a DS with a fossil modifier code. What happens if you trade it to platinum? --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Worthless Page? ==&lt;br /&gt;
&lt;br /&gt;
Hybrid Pokemon are the equiv of playing an executable like an mp3 file.  The reason they act they way they do is because the game does not have type control, boxing, or boundaries.  If the National Dex ID is too high, it will use the same math to point to the data, which will be garbage.&lt;br /&gt;
&lt;br /&gt;
Of course if you point variables to garbage data, you will get &amp;quot;interesting&amp;quot; and &amp;quot;garbage&amp;quot; results.  I personally don&#039;t see the merit in this page.[[User:Sabresite|Sabresite]] 07:34, 17 March 2009 (UTC)&lt;br /&gt;
: I&#039;s the same thing as most glitch pokemon in R/B/Y/G. The game reads non pokemon data(possibly sprites in this case) and interpits it as pokemon data. [[User:Foper|Foper]] 04:41, 24 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you obtain a hybrid? ==&lt;br /&gt;
&lt;br /&gt;
This arrticle obviously explains that an Action Replay is needed, but no such code exists to my knowledge. If I had a code to obtain one of these special glitches, maybe I could help with the researching? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Adsalt1}} ([[User talk:Adsalt1|talk]] • [[Special:Contributions/Adsalt1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:The Action Replay Code is:&lt;br /&gt;
94000130 FDFF0000 &lt;br /&gt;
B21C4D28 00000000 &lt;br /&gt;
B0000004 00000000 &lt;br /&gt;
94000130 FEFF0000 &lt;br /&gt;
00000890 XXXX00ZZ &lt;br /&gt;
D0000000 00000000 &lt;br /&gt;
DA000000 00000892 &lt;br /&gt;
C0000000 0000000B&lt;br /&gt;
0002461C 000000YY &lt;br /&gt;
D7000000 00024620 &lt;br /&gt;
DC000000 00000006 &lt;br /&gt;
D2000000 00000000 &lt;br /&gt;
&lt;br /&gt;
Where XXXX = Pokemon, YY = Level, ZZ = Item.&lt;br /&gt;
Use 8000 - 8493&lt;br /&gt;
&lt;br /&gt;
On another note, someone needs to try 8494 and 8495. {{unsigned|Foper}}&lt;br /&gt;
&lt;br /&gt;
::Does this give you one or make them appear in the wild or fossils or what? I wanna try it, but I wanna know what it does first. --[[User:~Poke~|~Poke~]] 07:50, 11 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ Foper; hexadecimal identifiers 8494 and 8495 just crash the game I&#039;m afraid --[[User:Chickasaurus|Chickasaurus]] 11:55, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative index numbers? ==&lt;br /&gt;
&lt;br /&gt;
Maybe the D/P hybrids&#039; index numbers aren&#039;t so arbitrary after all. I realized that hex 8000 (32,768), the value that they start at, is halfway between 0 and the maximum possible value, hex FFFF (65,535). This alone is interesting. In signed (able to be positive or negative) values, the values representing the negative numbers also start halfway between 0 and the maximum. Could it be that the game is partially accessing the normal Pokémon data through a negative index number? &amp;lt;span style=&amp;quot;color:#404040;&amp;quot;&amp;gt;&#039;&#039;&#039;~Dark&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0054FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Storm&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA200;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt; 23:17, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ DarkStorm: All working glitches (in the ROM) have some form of &#039;important&#039; purpose in the game, if you changed the information for them you&#039;d be changing information about another byte. Take Q for example in Pokémon Yellow and ????? (FF) in G/S/C; they have a &#039;cloaking ability&#039; to make all Pokémon below it appear invisible in the party. If you happen to view the first party member through the use of a code just after starting a new game it will likely display Q or ????? on these games to signifiy there is no valid code.&lt;br /&gt;
&lt;br /&gt;
The typical 40 or so varients of missingno also seem to correspond to data which has partially been deleted whilst the &#039;pure glitches&#039; such as LM4 are not like &#039;taking an mp3 file as an executable&#039; because those account for actual coding in the game even though it may not be very apparant in the game. One of the first glitches discovered was the Doko-Kashira door glitch in Pokémon Green which involved a player taking advantage of the fact that they were able to &#039;temporarily switch both pokémon and item data at the same time.&#039; in this glitch the player would eventually end up switching items with very high index numbers corresponding to item slots and manipulate the byte corresponding to where the trainer is to &#039;warp the trainer&#039; to the hall of fame.&lt;br /&gt;
 &lt;br /&gt;
Since DS games have a larger ROM and a much more complex structure it is no surprise most glitches will crash the game because it is extremely unlikely the game would not run into any invalid opcodes before the Pokémon data was loaded. One could try an index number of 12345 and it would most likely crash; if your theory is correct it would be trying to read a glitch pokemon with a very large index number backwards but that would not mean it was arbitary; perhaps the game was trying to read item data or data from the next closest byte but that would most likely make the game crash.&lt;br /&gt;
&lt;br /&gt;
That is a very good point you have there though; maybe to prevent glitchy sprites, cries and other factors the game will take one values&#039; &#039;negative equivalent&#039; value for sprite data alone hence why all the DP hybrids seem to have the same cry and moves. That glitchy move it has probably has a hexadecimal identifier of 0, or whatever the glitch was trying to refer to.&lt;br /&gt;
&lt;br /&gt;
--[[User:Chickasaurus|Chickasaurus]] 12:23, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some informations about DP hybrids ==&lt;br /&gt;
&lt;br /&gt;
I play in DeSmuME emulator and I saw and captured 3 hybrids in my Platinum (U) and 2 in my HeartGold (J). I did some other tests and got the following informations:&lt;br /&gt;
&lt;br /&gt;
;Nickname&lt;br /&gt;
You may not give a nickname. If you do, the game will freeze after you accept the nickname.&lt;br /&gt;
&lt;br /&gt;
;Type Combination&lt;br /&gt;
Wild Battle: the same type combination of the first pokémon that you have used against the hybrid.&amp;lt;br /&amp;gt;&lt;br /&gt;
In your Party: Glitch(?)/Flying&lt;br /&gt;
&lt;br /&gt;
;Footprints&lt;br /&gt;
In the Pokédex registration, one of the few useful things is the footprint, which are different between Platinum and HeartGold versions.&lt;br /&gt;
* Platinum: [[File:F32768.png]]&lt;br /&gt;
* HeartGold: [[File:F32768HG.png]]&lt;br /&gt;
&lt;br /&gt;
;Exp. at Lv. 100&lt;br /&gt;
1,000,000&lt;br /&gt;
&lt;br /&gt;
;EVs&lt;br /&gt;
None. u.ú &lt;br /&gt;
&lt;br /&gt;
;Stats&lt;br /&gt;
===Base Stats===&lt;br /&gt;
{|style=&amp;quot;background-color: transparent;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpAtk:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(104,144,240); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpDef:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(120,200,80); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Pokéathlon Stats&lt;br /&gt;
Each hybrid has its own Pokéathlon Stats. {{p|Gallade}}&#039;s hybrid Pokéathlon Stats (an example):&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
SpeedMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Power: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
PowerMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Technique: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
TechniqueMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Stamina: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
StaminaMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Jump: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
JumpMax: 3&lt;br /&gt;
&lt;br /&gt;
;TM/HM learnset&lt;br /&gt;
{{p|Magikarp|None}}.&lt;br /&gt;
;Walking&lt;br /&gt;
In HeartGold, when a hybrid is the first pokémon in your Party and you walk, a {{p|Bulbasaur}} will came out of the Pokéball and follow you.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;--[[User:Metang|Metang]] 04:55, 29 June 2010 (UTC)&lt;br /&gt;
:Note: I&#039;ve had to remove some of the templates from the above post as they autocategorise. I&#039;ve made sure that none of the data was lost though. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:09, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
;Breeding&lt;br /&gt;
Egg group: Monster&amp;lt;br /&amp;gt;&lt;br /&gt;
Steps to hatch: 255 (1 cycle)&amp;lt;br /&amp;gt;&lt;br /&gt;
When it hatches, a [[-----]] will came out of the Egg, but will not appear in your Party. In HeartGold, the game will freeze if you try to see your Party out of a battle after you receive the Egg.&lt;br /&gt;
&lt;br /&gt;
;Held Item&lt;br /&gt;
Full Heal 5% (?)&amp;lt;br /&amp;gt;&lt;br /&gt;
Full Heal 50%&lt;br /&gt;
&lt;br /&gt;
;Gender Ratio&lt;br /&gt;
87,5% Male&amp;lt;br /&amp;gt;&lt;br /&gt;
12,5% Female&lt;br /&gt;
(?)&lt;br /&gt;
&lt;br /&gt;
;Lv. Up learnset in HeartGold&lt;br /&gt;
Start &#039;&#039;Covet&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Present&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Unknown glitch move&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 22 &#039;&#039;Pursuit/Sweet Scent&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 35 &#039;&#039;Dragon Rage&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 40 &#039;&#039;Dig&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 64 &#039;&#039;-&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 100 &#039;&#039;Worry Seed&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Metang|Metang]] 20:40, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AR ==&lt;br /&gt;
&lt;br /&gt;
Looking at the page, it looks like these are only obtainable through the Action Replay. Shouldn&#039;t this be deleted then? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 04:45, 29 June 2010 (UTC)&lt;br /&gt;
:We have other glitch Pokémon articles that can be obtained only through cheating, most of those being from Gen I, and none of those are being considered for deletion. I say this and the others should stay. [[User:Mudkipchan|Mudkipchan]] 06:53, 29 June 2010 (UTC)&lt;br /&gt;
::Glitch Pokémon obtainable through cheating devices are not notable for Generation I only. Any glitch Pokémon obtained through cheating devices in generation I should have their articles deleted, but others are fine. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:18, 29 June 2010 (UTC)&lt;br /&gt;
:::Yes, what Werdnae said is the current policy, but I think that all cheating-only glitches should be deleted or moved to a page about filler data. The main problems are this page and [[Ten question marks]], where the glitches have a ridiculous number of variants, making it very hard to write an article about. We could make an article for each variant, but it would just be data and very little text, and would lead to a deletion like what happened to those in Generation I. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:22, 30 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1112300</id>
		<title>Talk:Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1112300"/>
		<updated>2010-06-29T20:49:12Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Some informations about DP hybrids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hybirds? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure you didn&#039;t mean &#039;&#039;&#039;Hybrids&#039;&#039;&#039;? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:57, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not sure ask the {{u|Foper|user}} who made this page they made to many mistakes so ask that user.--[[wp:Halloween|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FF5F00;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:01, 21 November 2008 (UTC)&lt;br /&gt;
::Like what? Anyway thanks for pointing that  out... I thought it was hybird! --[[User:Foper|Foper]] 06:02, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oughtn&#039;t there be 501 hybrids, not 494? ==&lt;br /&gt;
&lt;br /&gt;
As Deoxys&#039;s and Wormadam&#039;s alternate forms have their own index numbers... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:12, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
the sprites glitch around a bit when attacked and when they escape a pokeball. should this be mentioned? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 20:12, 12 January 2009 (UTC)&lt;br /&gt;
: No, it&#039;s just there glitch animation. --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
It is possible to own one in DP on a DS with a fossil modifier code. What happens if you trade it to platinum? --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Worthless Page? ==&lt;br /&gt;
&lt;br /&gt;
Hybrid Pokemon are the equiv of playing an executable like an mp3 file.  The reason they act they way they do is because the game does not have type control, boxing, or boundaries.  If the National Dex ID is too high, it will use the same math to point to the data, which will be garbage.&lt;br /&gt;
&lt;br /&gt;
Of course if you point variables to garbage data, you will get &amp;quot;interesting&amp;quot; and &amp;quot;garbage&amp;quot; results.  I personally don&#039;t see the merit in this page.[[User:Sabresite|Sabresite]] 07:34, 17 March 2009 (UTC)&lt;br /&gt;
: I&#039;s the same thing as most glitch pokemon in R/B/Y/G. The game reads non pokemon data(possibly sprites in this case) and interpits it as pokemon data. [[User:Foper|Foper]] 04:41, 24 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you obtain a hybrid? ==&lt;br /&gt;
&lt;br /&gt;
This arrticle obviously explains that an Action Replay is needed, but no such code exists to my knowledge. If I had a code to obtain one of these special glitches, maybe I could help with the researching? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Adsalt1}} ([[User talk:Adsalt1|talk]] • [[Special:Contributions/Adsalt1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:The Action Replay Code is:&lt;br /&gt;
94000130 FDFF0000 &lt;br /&gt;
B21C4D28 00000000 &lt;br /&gt;
B0000004 00000000 &lt;br /&gt;
94000130 FEFF0000 &lt;br /&gt;
00000890 XXXX00ZZ &lt;br /&gt;
D0000000 00000000 &lt;br /&gt;
DA000000 00000892 &lt;br /&gt;
C0000000 0000000B&lt;br /&gt;
0002461C 000000YY &lt;br /&gt;
D7000000 00024620 &lt;br /&gt;
DC000000 00000006 &lt;br /&gt;
D2000000 00000000 &lt;br /&gt;
&lt;br /&gt;
Where XXXX = Pokemon, YY = Level, ZZ = Item.&lt;br /&gt;
Use 8000 - 8493&lt;br /&gt;
&lt;br /&gt;
On another note, someone needs to try 8494 and 8495. {{unsigned|Foper}}&lt;br /&gt;
&lt;br /&gt;
::Does this give you one or make them appear in the wild or fossils or what? I wanna try it, but I wanna know what it does first. --[[User:~Poke~|~Poke~]] 07:50, 11 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ Foper; hexadecimal identifiers 8494 and 8495 just crash the game I&#039;m afraid --[[User:Chickasaurus|Chickasaurus]] 11:55, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative index numbers? ==&lt;br /&gt;
&lt;br /&gt;
Maybe the D/P hybrids&#039; index numbers aren&#039;t so arbitrary after all. I realized that hex 8000 (32,768), the value that they start at, is halfway between 0 and the maximum possible value, hex FFFF (65,535). This alone is interesting. In signed (able to be positive or negative) values, the values representing the negative numbers also start halfway between 0 and the maximum. Could it be that the game is partially accessing the normal Pokémon data through a negative index number? &amp;lt;span style=&amp;quot;color:#404040;&amp;quot;&amp;gt;&#039;&#039;&#039;~Dark&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0054FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Storm&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA200;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt; 23:17, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ DarkStorm: All working glitches (in the ROM) have some form of &#039;important&#039; purpose in the game, if you changed the information for them you&#039;d be changing information about another byte. Take Q for example in Pokémon Yellow and ????? (FF) in G/S/C; they have a &#039;cloaking ability&#039; to make all Pokémon below it appear invisible in the party. If you happen to view the first party member through the use of a code just after starting a new game it will likely display Q or ????? on these games to signifiy there is no valid code.&lt;br /&gt;
&lt;br /&gt;
The typical 40 or so varients of missingno also seem to correspond to data which has partially been deleted whilst the &#039;pure glitches&#039; such as LM4 are not like &#039;taking an mp3 file as an executable&#039; because those account for actual coding in the game even though it may not be very apparant in the game. One of the first glitches discovered was the Doko-Kashira door glitch in Pokémon Green which involved a player taking advantage of the fact that they were able to &#039;temporarily switch both pokémon and item data at the same time.&#039; in this glitch the player would eventually end up switching items with very high index numbers corresponding to item slots and manipulate the byte corresponding to where the trainer is to &#039;warp the trainer&#039; to the hall of fame.&lt;br /&gt;
 &lt;br /&gt;
Since DS games have a larger ROM and a much more complex structure it is no surprise most glitches will crash the game because it is extremely unlikely the game would not run into any invalid opcodes before the Pokémon data was loaded. One could try an index number of 12345 and it would most likely crash; if your theory is correct it would be trying to read a glitch pokemon with a very large index number backwards but that would not mean it was arbitary; perhaps the game was trying to read item data or data from the next closest byte but that would most likely make the game crash.&lt;br /&gt;
&lt;br /&gt;
That is a very good point you have there though; maybe to prevent glitchy sprites, cries and other factors the game will take one values&#039; &#039;negative equivalent&#039; value for sprite data alone hence why all the DP hybrids seem to have the same cry and moves. That glitchy move it has probably has a hexadecimal identifier of 0, or whatever the glitch was trying to refer to.&lt;br /&gt;
&lt;br /&gt;
--[[User:Chickasaurus|Chickasaurus]] 12:23, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some informations about DP hybrids ==&lt;br /&gt;
&lt;br /&gt;
I play in DeSmuME emulator and I saw and captured 3 hybrids in my Platinum (U) and 2 in my HeartGold (J). I did some other tests and got the following informations:&lt;br /&gt;
&lt;br /&gt;
;Nickname&lt;br /&gt;
You may not give a nickname. If you do, the game will freeze after you accept the nickname.&lt;br /&gt;
&lt;br /&gt;
;Type effectiveness&lt;br /&gt;
[[DP hybrids]]&#039; type combination is {{tt|Dragon|Appears glitched.}}/Flying.&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
;Footprints&lt;br /&gt;
In the Pokédex registration, one of the few useful things is the footprint, which are different between Platinum and HeartGold versions.&lt;br /&gt;
* Platinum: [[File:F32768.png]]&lt;br /&gt;
* HeartGold: [[File:F32768HG.png]]&lt;br /&gt;
&lt;br /&gt;
;Exp. at Lv. 100&lt;br /&gt;
1,000,000&lt;br /&gt;
&lt;br /&gt;
;EVs&lt;br /&gt;
None. u.ú &lt;br /&gt;
&lt;br /&gt;
;Stats&lt;br /&gt;
===Base Stats===&lt;br /&gt;
{|style=&amp;quot;background-color: transparent;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpAtk:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(104,144,240); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpDef:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(120,200,80); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Pokéathlon Stats&lt;br /&gt;
Each hybrid has its own Pokéathlon Stats. {{p|Gallade}}&#039;s hybrid Pokéathlon Stats (an example):&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
SpeedMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Power: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
PowerMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Technique: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
TechniqueMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Stamina: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
StaminaMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Jump: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
JumpMax: 3&lt;br /&gt;
&lt;br /&gt;
;TM/HM learnset&lt;br /&gt;
{{p|Magikarp|None}}.&lt;br /&gt;
;Walking&lt;br /&gt;
In HeartGold, when a hybrid is the first pokémon in your Party and you walk, a {{p|Bulbasaur}} will came out of the Pokéball and follow you.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;--[[User:Metang|Metang]] 04:55, 29 June 2010 (UTC)&lt;br /&gt;
:Note: I&#039;ve had to remove some of the templates from the above post as they autocategorise. I&#039;ve made sure that none of the data was lost though. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:09, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
;Breeding&lt;br /&gt;
Egg group: Monster&amp;lt;br /&amp;gt;&lt;br /&gt;
Steps to hatch: 255 (1 cycle)&amp;lt;br /&amp;gt;&lt;br /&gt;
When it hatches, a [[-----]] will came out of the Egg, but will not appear in your Party.&lt;br /&gt;
&lt;br /&gt;
;Held Item&lt;br /&gt;
Full Heal 5%&amp;lt;br /&amp;gt;&lt;br /&gt;
Full Heal 50%&lt;br /&gt;
&lt;br /&gt;
;Gender Ratio&lt;br /&gt;
87,5% Male&amp;lt;br /&amp;gt;&lt;br /&gt;
12,5% Female&lt;br /&gt;
&lt;br /&gt;
;Lv. Up learnset in HeartGold&lt;br /&gt;
Start &#039;&#039;Covet&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Present&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Unknown glitch move&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 22 &#039;&#039;Pursuit/Sweet Scent&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 35 D&#039;&#039;ragon Rage&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 40 &#039;&#039;Dig&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 64 &#039;&#039;-&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 100 &#039;&#039;Worry Seed&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Metang|Metang]] 20:40, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AR ==&lt;br /&gt;
&lt;br /&gt;
Looking at the page, it looks like these are only obtainable through the Action Replay. Shouldn&#039;t this be deleted then? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 04:45, 29 June 2010 (UTC)&lt;br /&gt;
:We have other glitch Pokémon articles that can be obtained only through cheating, most of those being from Gen I, and none of those are being considered for deletion. I say this and the others should stay. [[User:Mudkipchan|Mudkipchan]] 06:53, 29 June 2010 (UTC)&lt;br /&gt;
::Glitch Pokémon obtainable through cheating devices are not notable for Generation I only. Any glitch Pokémon obtained through cheating devices in generation I should have their articles deleted, but others are fine. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:18, 29 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1112292</id>
		<title>Talk:Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1112292"/>
		<updated>2010-06-29T20:40:41Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Base Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hybirds? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure you didn&#039;t mean &#039;&#039;&#039;Hybrids&#039;&#039;&#039;? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:57, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not sure ask the {{u|Foper|user}} who made this page they made to many mistakes so ask that user.--[[wp:Halloween|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FF5F00;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:01, 21 November 2008 (UTC)&lt;br /&gt;
::Like what? Anyway thanks for pointing that  out... I thought it was hybird! --[[User:Foper|Foper]] 06:02, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oughtn&#039;t there be 501 hybrids, not 494? ==&lt;br /&gt;
&lt;br /&gt;
As Deoxys&#039;s and Wormadam&#039;s alternate forms have their own index numbers... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:12, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
the sprites glitch around a bit when attacked and when they escape a pokeball. should this be mentioned? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 20:12, 12 January 2009 (UTC)&lt;br /&gt;
: No, it&#039;s just there glitch animation. --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
It is possible to own one in DP on a DS with a fossil modifier code. What happens if you trade it to platinum? --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Worthless Page? ==&lt;br /&gt;
&lt;br /&gt;
Hybrid Pokemon are the equiv of playing an executable like an mp3 file.  The reason they act they way they do is because the game does not have type control, boxing, or boundaries.  If the National Dex ID is too high, it will use the same math to point to the data, which will be garbage.&lt;br /&gt;
&lt;br /&gt;
Of course if you point variables to garbage data, you will get &amp;quot;interesting&amp;quot; and &amp;quot;garbage&amp;quot; results.  I personally don&#039;t see the merit in this page.[[User:Sabresite|Sabresite]] 07:34, 17 March 2009 (UTC)&lt;br /&gt;
: I&#039;s the same thing as most glitch pokemon in R/B/Y/G. The game reads non pokemon data(possibly sprites in this case) and interpits it as pokemon data. [[User:Foper|Foper]] 04:41, 24 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you obtain a hybrid? ==&lt;br /&gt;
&lt;br /&gt;
This arrticle obviously explains that an Action Replay is needed, but no such code exists to my knowledge. If I had a code to obtain one of these special glitches, maybe I could help with the researching? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Adsalt1}} ([[User talk:Adsalt1|talk]] • [[Special:Contributions/Adsalt1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:The Action Replay Code is:&lt;br /&gt;
94000130 FDFF0000 &lt;br /&gt;
B21C4D28 00000000 &lt;br /&gt;
B0000004 00000000 &lt;br /&gt;
94000130 FEFF0000 &lt;br /&gt;
00000890 XXXX00ZZ &lt;br /&gt;
D0000000 00000000 &lt;br /&gt;
DA000000 00000892 &lt;br /&gt;
C0000000 0000000B&lt;br /&gt;
0002461C 000000YY &lt;br /&gt;
D7000000 00024620 &lt;br /&gt;
DC000000 00000006 &lt;br /&gt;
D2000000 00000000 &lt;br /&gt;
&lt;br /&gt;
Where XXXX = Pokemon, YY = Level, ZZ = Item.&lt;br /&gt;
Use 8000 - 8493&lt;br /&gt;
&lt;br /&gt;
On another note, someone needs to try 8494 and 8495. {{unsigned|Foper}}&lt;br /&gt;
&lt;br /&gt;
::Does this give you one or make them appear in the wild or fossils or what? I wanna try it, but I wanna know what it does first. --[[User:~Poke~|~Poke~]] 07:50, 11 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ Foper; hexadecimal identifiers 8494 and 8495 just crash the game I&#039;m afraid --[[User:Chickasaurus|Chickasaurus]] 11:55, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative index numbers? ==&lt;br /&gt;
&lt;br /&gt;
Maybe the D/P hybrids&#039; index numbers aren&#039;t so arbitrary after all. I realized that hex 8000 (32,768), the value that they start at, is halfway between 0 and the maximum possible value, hex FFFF (65,535). This alone is interesting. In signed (able to be positive or negative) values, the values representing the negative numbers also start halfway between 0 and the maximum. Could it be that the game is partially accessing the normal Pokémon data through a negative index number? &amp;lt;span style=&amp;quot;color:#404040;&amp;quot;&amp;gt;&#039;&#039;&#039;~Dark&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0054FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Storm&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA200;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt; 23:17, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ DarkStorm: All working glitches (in the ROM) have some form of &#039;important&#039; purpose in the game, if you changed the information for them you&#039;d be changing information about another byte. Take Q for example in Pokémon Yellow and ????? (FF) in G/S/C; they have a &#039;cloaking ability&#039; to make all Pokémon below it appear invisible in the party. If you happen to view the first party member through the use of a code just after starting a new game it will likely display Q or ????? on these games to signifiy there is no valid code.&lt;br /&gt;
&lt;br /&gt;
The typical 40 or so varients of missingno also seem to correspond to data which has partially been deleted whilst the &#039;pure glitches&#039; such as LM4 are not like &#039;taking an mp3 file as an executable&#039; because those account for actual coding in the game even though it may not be very apparant in the game. One of the first glitches discovered was the Doko-Kashira door glitch in Pokémon Green which involved a player taking advantage of the fact that they were able to &#039;temporarily switch both pokémon and item data at the same time.&#039; in this glitch the player would eventually end up switching items with very high index numbers corresponding to item slots and manipulate the byte corresponding to where the trainer is to &#039;warp the trainer&#039; to the hall of fame.&lt;br /&gt;
 &lt;br /&gt;
Since DS games have a larger ROM and a much more complex structure it is no surprise most glitches will crash the game because it is extremely unlikely the game would not run into any invalid opcodes before the Pokémon data was loaded. One could try an index number of 12345 and it would most likely crash; if your theory is correct it would be trying to read a glitch pokemon with a very large index number backwards but that would not mean it was arbitary; perhaps the game was trying to read item data or data from the next closest byte but that would most likely make the game crash.&lt;br /&gt;
&lt;br /&gt;
That is a very good point you have there though; maybe to prevent glitchy sprites, cries and other factors the game will take one values&#039; &#039;negative equivalent&#039; value for sprite data alone hence why all the DP hybrids seem to have the same cry and moves. That glitchy move it has probably has a hexadecimal identifier of 0, or whatever the glitch was trying to refer to.&lt;br /&gt;
&lt;br /&gt;
--[[User:Chickasaurus|Chickasaurus]] 12:23, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some informations about DP hybrids ==&lt;br /&gt;
&lt;br /&gt;
I play in DeSmuME emulator and I saw and captured 3 hybrids in my Platinum (U) and 2 in my HeartGold (J). I did some other tests and got the following informations:&lt;br /&gt;
&lt;br /&gt;
;Nickname&lt;br /&gt;
You may not give a nickname. If you do, the game will freeze after you accept the nickname.&lt;br /&gt;
&lt;br /&gt;
;Type effectiveness&lt;br /&gt;
[[DP hybrids]]&#039; type combination is {{tt|Dragon|Appears glitched.}}/Flying.&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
;Footprints&lt;br /&gt;
In the Pokédex registration, one of the few useful things is the footprint, which are different between Platinum and HeartGold versions.&lt;br /&gt;
* Platinum: [[File:F32768.png]]&lt;br /&gt;
* HeartGold: [[File:F32768HG.png]]&lt;br /&gt;
&lt;br /&gt;
;Exp. at Lv. 100&lt;br /&gt;
1,000,000&lt;br /&gt;
&lt;br /&gt;
;EVs&lt;br /&gt;
None. u.ú &lt;br /&gt;
&lt;br /&gt;
;Stats&lt;br /&gt;
===Base Stats===&lt;br /&gt;
{|style=&amp;quot;background-color: transparent;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpAtk:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(104,144,240); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpDef:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(120,200,80); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Pokéathlon Stats&lt;br /&gt;
Each hybrid has its own Pokéathlon Stats. {{p|Gallade}}&#039;s hybrid Pokéathlon Stats (an example):&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
SpeedMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Power: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
PowerMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Technique: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
TechniqueMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Stamina: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
StaminaMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Jump: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
JumpMax: 3&lt;br /&gt;
&lt;br /&gt;
;TM/HM learnset&lt;br /&gt;
{{p|Magikarp|None}}.&lt;br /&gt;
;Walking&lt;br /&gt;
In HeartGold, when a hybrid is the first pokémon in your Party and you walk, a {{p|Bulbasaur}} will came out of the Pokéball and follow you.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;--[[User:Metang|Metang]] 04:55, 29 June 2010 (UTC)&lt;br /&gt;
:Note: I&#039;ve had to remove some of the templates from the above post as they autocategorise. I&#039;ve made sure that none of the data was lost though. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:09, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
;Breeding&lt;br /&gt;
Egg group: Monster&amp;lt;br /&amp;gt;&lt;br /&gt;
Steps to hatch: 255 (1 cycle)&amp;lt;br /&amp;gt;&lt;br /&gt;
When it hatches, a [[-----]] will came out of the Egg, but will not appear in your Party.&lt;br /&gt;
&lt;br /&gt;
;Held Item&lt;br /&gt;
Full Heal 5%&amp;lt;br /&amp;gt;&lt;br /&gt;
Full Heal 50%&lt;br /&gt;
&lt;br /&gt;
;Gender Ratio&lt;br /&gt;
87,5% Male&amp;lt;br /&amp;gt;&lt;br /&gt;
12,5% Female&lt;br /&gt;
&lt;br /&gt;
;Lv. Up learnset in HearetGold&lt;br /&gt;
Start &#039;&#039;Covet&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Present&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Unknown glitch move&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 22 &#039;&#039;Pursuit/Sweet Scent&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 35 D&#039;&#039;ragon Rage&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 40 &#039;&#039;Dig&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 64 &#039;&#039;-&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 100 &#039;&#039;Worry Seed&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Metang|Metang]] 20:40, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AR ==&lt;br /&gt;
&lt;br /&gt;
Looking at the page, it looks like these are only obtainable through the Action Replay. Shouldn&#039;t this be deleted then? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 04:45, 29 June 2010 (UTC)&lt;br /&gt;
:We have other glitch Pokémon articles that can be obtained only through cheating, most of those being from Gen I, and none of those are being considered for deletion. I say this and the others should stay. [[User:Mudkipchan|Mudkipchan]] 06:53, 29 June 2010 (UTC)&lt;br /&gt;
::Glitch Pokémon obtainable through cheating devices are not notable for Generation I only. Any glitch Pokémon obtained through cheating devices in generation I should have their articles deleted, but others are fine. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:18, 29 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1112271</id>
		<title>Talk:Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1112271"/>
		<updated>2010-06-29T20:24:08Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Some informations about DP hybrids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hybirds? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure you didn&#039;t mean &#039;&#039;&#039;Hybrids&#039;&#039;&#039;? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:57, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not sure ask the {{u|Foper|user}} who made this page they made to many mistakes so ask that user.--[[wp:Halloween|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FF5F00;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:01, 21 November 2008 (UTC)&lt;br /&gt;
::Like what? Anyway thanks for pointing that  out... I thought it was hybird! --[[User:Foper|Foper]] 06:02, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oughtn&#039;t there be 501 hybrids, not 494? ==&lt;br /&gt;
&lt;br /&gt;
As Deoxys&#039;s and Wormadam&#039;s alternate forms have their own index numbers... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:12, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
the sprites glitch around a bit when attacked and when they escape a pokeball. should this be mentioned? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 20:12, 12 January 2009 (UTC)&lt;br /&gt;
: No, it&#039;s just there glitch animation. --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
It is possible to own one in DP on a DS with a fossil modifier code. What happens if you trade it to platinum? --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Worthless Page? ==&lt;br /&gt;
&lt;br /&gt;
Hybrid Pokemon are the equiv of playing an executable like an mp3 file.  The reason they act they way they do is because the game does not have type control, boxing, or boundaries.  If the National Dex ID is too high, it will use the same math to point to the data, which will be garbage.&lt;br /&gt;
&lt;br /&gt;
Of course if you point variables to garbage data, you will get &amp;quot;interesting&amp;quot; and &amp;quot;garbage&amp;quot; results.  I personally don&#039;t see the merit in this page.[[User:Sabresite|Sabresite]] 07:34, 17 March 2009 (UTC)&lt;br /&gt;
: I&#039;s the same thing as most glitch pokemon in R/B/Y/G. The game reads non pokemon data(possibly sprites in this case) and interpits it as pokemon data. [[User:Foper|Foper]] 04:41, 24 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you obtain a hybrid? ==&lt;br /&gt;
&lt;br /&gt;
This arrticle obviously explains that an Action Replay is needed, but no such code exists to my knowledge. If I had a code to obtain one of these special glitches, maybe I could help with the researching? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Adsalt1}} ([[User talk:Adsalt1|talk]] • [[Special:Contributions/Adsalt1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:The Action Replay Code is:&lt;br /&gt;
94000130 FDFF0000 &lt;br /&gt;
B21C4D28 00000000 &lt;br /&gt;
B0000004 00000000 &lt;br /&gt;
94000130 FEFF0000 &lt;br /&gt;
00000890 XXXX00ZZ &lt;br /&gt;
D0000000 00000000 &lt;br /&gt;
DA000000 00000892 &lt;br /&gt;
C0000000 0000000B&lt;br /&gt;
0002461C 000000YY &lt;br /&gt;
D7000000 00024620 &lt;br /&gt;
DC000000 00000006 &lt;br /&gt;
D2000000 00000000 &lt;br /&gt;
&lt;br /&gt;
Where XXXX = Pokemon, YY = Level, ZZ = Item.&lt;br /&gt;
Use 8000 - 8493&lt;br /&gt;
&lt;br /&gt;
On another note, someone needs to try 8494 and 8495. {{unsigned|Foper}}&lt;br /&gt;
&lt;br /&gt;
::Does this give you one or make them appear in the wild or fossils or what? I wanna try it, but I wanna know what it does first. --[[User:~Poke~|~Poke~]] 07:50, 11 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ Foper; hexadecimal identifiers 8494 and 8495 just crash the game I&#039;m afraid --[[User:Chickasaurus|Chickasaurus]] 11:55, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative index numbers? ==&lt;br /&gt;
&lt;br /&gt;
Maybe the D/P hybrids&#039; index numbers aren&#039;t so arbitrary after all. I realized that hex 8000 (32,768), the value that they start at, is halfway between 0 and the maximum possible value, hex FFFF (65,535). This alone is interesting. In signed (able to be positive or negative) values, the values representing the negative numbers also start halfway between 0 and the maximum. Could it be that the game is partially accessing the normal Pokémon data through a negative index number? &amp;lt;span style=&amp;quot;color:#404040;&amp;quot;&amp;gt;&#039;&#039;&#039;~Dark&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0054FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Storm&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA200;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt; 23:17, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ DarkStorm: All working glitches (in the ROM) have some form of &#039;important&#039; purpose in the game, if you changed the information for them you&#039;d be changing information about another byte. Take Q for example in Pokémon Yellow and ????? (FF) in G/S/C; they have a &#039;cloaking ability&#039; to make all Pokémon below it appear invisible in the party. If you happen to view the first party member through the use of a code just after starting a new game it will likely display Q or ????? on these games to signifiy there is no valid code.&lt;br /&gt;
&lt;br /&gt;
The typical 40 or so varients of missingno also seem to correspond to data which has partially been deleted whilst the &#039;pure glitches&#039; such as LM4 are not like &#039;taking an mp3 file as an executable&#039; because those account for actual coding in the game even though it may not be very apparant in the game. One of the first glitches discovered was the Doko-Kashira door glitch in Pokémon Green which involved a player taking advantage of the fact that they were able to &#039;temporarily switch both pokémon and item data at the same time.&#039; in this glitch the player would eventually end up switching items with very high index numbers corresponding to item slots and manipulate the byte corresponding to where the trainer is to &#039;warp the trainer&#039; to the hall of fame.&lt;br /&gt;
 &lt;br /&gt;
Since DS games have a larger ROM and a much more complex structure it is no surprise most glitches will crash the game because it is extremely unlikely the game would not run into any invalid opcodes before the Pokémon data was loaded. One could try an index number of 12345 and it would most likely crash; if your theory is correct it would be trying to read a glitch pokemon with a very large index number backwards but that would not mean it was arbitary; perhaps the game was trying to read item data or data from the next closest byte but that would most likely make the game crash.&lt;br /&gt;
&lt;br /&gt;
That is a very good point you have there though; maybe to prevent glitchy sprites, cries and other factors the game will take one values&#039; &#039;negative equivalent&#039; value for sprite data alone hence why all the DP hybrids seem to have the same cry and moves. That glitchy move it has probably has a hexadecimal identifier of 0, or whatever the glitch was trying to refer to.&lt;br /&gt;
&lt;br /&gt;
--[[User:Chickasaurus|Chickasaurus]] 12:23, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some informations about DP hybrids ==&lt;br /&gt;
&lt;br /&gt;
I play in DeSmuME emulator and I saw and captured 3 hybrids in my Platinum (U) and 2 in my HeartGold (J). I did some other tests and got the following informations:&lt;br /&gt;
&lt;br /&gt;
;Nickname&lt;br /&gt;
You may not give a nickname. If you do, the game will freeze after you accept the nickname.&lt;br /&gt;
&lt;br /&gt;
;Type effectiveness&lt;br /&gt;
[[DP hybrids]]&#039; type combination is {{tt|Dragon|Appears glitched.}}/Flying.&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
;Footprints&lt;br /&gt;
In the Pokédex registration, one of the few useful things is the footprint, which are different between Platinum and HeartGold versions.&lt;br /&gt;
* Platinum: [[File:F32768.png]]&lt;br /&gt;
* HeartGold: [[File:F32768HG.png]]&lt;br /&gt;
&lt;br /&gt;
;Exp. at Lv. 100&lt;br /&gt;
1,000,000&lt;br /&gt;
&lt;br /&gt;
;EVs&lt;br /&gt;
None. u.ú &lt;br /&gt;
&lt;br /&gt;
;Stats&lt;br /&gt;
===Base Stats===&lt;br /&gt;
{|style=&amp;quot;background-color: transparent;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpAtk:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(104,144,240); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|SpDef:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(120,200,80); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Pokéathlon Stats&lt;br /&gt;
Each hybrid has its own Pokéathlon Stats. {{p|Gallade}}&#039;s hybrid Pokéathlon Stats (an example):&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
SpeedMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Power: 2&amp;lt;br /&amp;gt;&lt;br /&gt;
PowerMax: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Technique: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
TechniqueMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Stamina: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
StaminaMax: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Jump: 3&amp;lt;br /&amp;gt;&lt;br /&gt;
JumpMax: 3&lt;br /&gt;
&lt;br /&gt;
;TM/HM learnset&lt;br /&gt;
{{p|Magikarp|None}}.&lt;br /&gt;
;Walking&lt;br /&gt;
In HeartGold, when a hybrid is the first pokémon in your Party and you walk, a {{p|Bulbasaur}} will came out of the Pokéball and follow you.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;--[[User:Metang|Metang]] 04:55, 29 June 2010 (UTC)&lt;br /&gt;
:Note: I&#039;ve had to remove some of the templates from the above post as they autocategorise. I&#039;ve made sure that none of the data was lost though. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:09, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
;Breeding&lt;br /&gt;
Egg group: Monster&amp;lt;br /&amp;gt;&lt;br /&gt;
Steps to hatch: 255 (1 cycle)&amp;lt;br /&amp;gt;&lt;br /&gt;
When it hatches, a [[-----]] will came out of the Egg, but will not appear in your Party.&lt;br /&gt;
&lt;br /&gt;
;Lv. Up learnset in HearetGold&lt;br /&gt;
Start &#039;&#039;Covet&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Present&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Start &#039;&#039;Unknown glitch move&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 22 &#039;&#039;Pursuit/Sweet Scent&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 35 D&#039;&#039;ragon Rage&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 40 &#039;&#039;Dig&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 64 &#039;&#039;-&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lv. 100 &#039;&#039;Worry Seed&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Metang|Metang]] 20:24, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AR ==&lt;br /&gt;
&lt;br /&gt;
Looking at the page, it looks like these are only obtainable through the Action Replay. Shouldn&#039;t this be deleted then? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 04:45, 29 June 2010 (UTC)&lt;br /&gt;
:We have other glitch Pokémon articles that can be obtained only through cheating, most of those being from Gen I, and none of those are being considered for deletion. I say this and the others should stay. [[User:Mudkipchan|Mudkipchan]] 06:53, 29 June 2010 (UTC)&lt;br /&gt;
::Glitch Pokémon obtainable through cheating devices are not notable for Generation I only. Any glitch Pokémon obtained through cheating devices in generation I should have their articles deleted, but others are fine. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:18, 29 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1111868</id>
		<title>Talk:Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1111868"/>
		<updated>2010-06-29T04:55:29Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Some informations about DP hybrids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hybirds? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure you didn&#039;t mean &#039;&#039;&#039;Hybrids&#039;&#039;&#039;? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:57, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not sure ask the {{u|Foper|user}} who made this page they made to many mistakes so ask that user.--[[wp:Halloween|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FF5F00;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:01, 21 November 2008 (UTC)&lt;br /&gt;
::Like what? Anyway thanks for pointing that  out... I thought it was hybird! --[[User:Foper|Foper]] 06:02, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oughtn&#039;t there be 501 hybrids, not 494? ==&lt;br /&gt;
&lt;br /&gt;
As Deoxys&#039;s and Wormadam&#039;s alternate forms have their own index numbers... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:12, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
the sprites glitch around a bit when attacked and when they escape a pokeball. should this be mentioned? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 20:12, 12 January 2009 (UTC)&lt;br /&gt;
: No, it&#039;s just there glitch animation. --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
It is possible to own one in DP on a DS with a fossil modifier code. What happens if you trade it to platinum? --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Worthless Page? ==&lt;br /&gt;
&lt;br /&gt;
Hybrid Pokemon are the equiv of playing an executable like an mp3 file.  The reason they act they way they do is because the game does not have type control, boxing, or boundaries.  If the National Dex ID is too high, it will use the same math to point to the data, which will be garbage.&lt;br /&gt;
&lt;br /&gt;
Of course if you point variables to garbage data, you will get &amp;quot;interesting&amp;quot; and &amp;quot;garbage&amp;quot; results.  I personally don&#039;t see the merit in this page.[[User:Sabresite|Sabresite]] 07:34, 17 March 2009 (UTC)&lt;br /&gt;
: I&#039;s the same thing as most glitch pokemon in R/B/Y/G. The game reads non pokemon data(possibly sprites in this case) and interpits it as pokemon data. [[User:Foper|Foper]] 04:41, 24 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you obtain a hybrid? ==&lt;br /&gt;
&lt;br /&gt;
This arrticle obviously explains that an Action Replay is needed, but no such code exists to my knowledge. If I had a code to obtain one of these special glitches, maybe I could help with the researching? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Adsalt1}} ([[User talk:Adsalt1|talk]] • [[Special:Contributions/Adsalt1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:The Action Replay Code is:&lt;br /&gt;
94000130 FDFF0000 &lt;br /&gt;
B21C4D28 00000000 &lt;br /&gt;
B0000004 00000000 &lt;br /&gt;
94000130 FEFF0000 &lt;br /&gt;
00000890 XXXX00ZZ &lt;br /&gt;
D0000000 00000000 &lt;br /&gt;
DA000000 00000892 &lt;br /&gt;
C0000000 0000000B&lt;br /&gt;
0002461C 000000YY &lt;br /&gt;
D7000000 00024620 &lt;br /&gt;
DC000000 00000006 &lt;br /&gt;
D2000000 00000000 &lt;br /&gt;
&lt;br /&gt;
Where XXXX = Pokemon, YY = Level, ZZ = Item.&lt;br /&gt;
Use 8000 - 8493&lt;br /&gt;
&lt;br /&gt;
On another note, someone needs to try 8494 and 8495. {{unsigned|Foper}}&lt;br /&gt;
&lt;br /&gt;
::Does this give you one or make them appear in the wild or fossils or what? I wanna try it, but I wanna know what it does first. --[[User:~Poke~|~Poke~]] 07:50, 11 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ Foper; hexadecimal identifiers 8494 and 8495 just crash the game I&#039;m afraid --[[User:Chickasaurus|Chickasaurus]] 11:55, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative index numbers? ==&lt;br /&gt;
&lt;br /&gt;
Maybe the D/P hybrids&#039; index numbers aren&#039;t so arbitrary after all. I realized that hex 8000 (32,768), the value that they start at, is halfway between 0 and the maximum possible value, hex FFFF (65,535). This alone is interesting. In signed (able to be positive or negative) values, the values representing the negative numbers also start halfway between 0 and the maximum. Could it be that the game is partially accessing the normal Pokémon data through a negative index number? &amp;lt;span style=&amp;quot;color:#404040;&amp;quot;&amp;gt;&#039;&#039;&#039;~Dark&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0054FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Storm&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA200;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt; 23:17, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ DarkStorm: All working glitches (in the ROM) have some form of &#039;important&#039; purpose in the game, if you changed the information for them you&#039;d be changing information about another byte. Take Q for example in Pokémon Yellow and ????? (FF) in G/S/C; they have a &#039;cloaking ability&#039; to make all Pokémon below it appear invisible in the party. If you happen to view the first party member through the use of a code just after starting a new game it will likely display Q or ????? on these games to signifiy there is no valid code.&lt;br /&gt;
&lt;br /&gt;
The typical 40 or so varients of missingno also seem to correspond to data which has partially been deleted whilst the &#039;pure glitches&#039; such as LM4 are not like &#039;taking an mp3 file as an executable&#039; because those account for actual coding in the game even though it may not be very apparant in the game. One of the first glitches discovered was the Doko-Kashira door glitch in Pokémon Green which involved a player taking advantage of the fact that they were able to &#039;temporarily switch both pokémon and item data at the same time.&#039; in this glitch the player would eventually end up switching items with very high index numbers corresponding to item slots and manipulate the byte corresponding to where the trainer is to &#039;warp the trainer&#039; to the hall of fame.&lt;br /&gt;
 &lt;br /&gt;
Since DS games have a larger ROM and a much more complex structure it is no surprise most glitches will crash the game because it is extremely unlikely the game would not run into any invalid opcodes before the Pokémon data was loaded. One could try an index number of 12345 and it would most likely crash; if your theory is correct it would be trying to read a glitch pokemon with a very large index number backwards but that would not mean it was arbitary; perhaps the game was trying to read item data or data from the next closest byte but that would most likely make the game crash.&lt;br /&gt;
&lt;br /&gt;
That is a very good point you have there though; maybe to prevent glitchy sprites, cries and other factors the game will take one values&#039; &#039;negative equivalent&#039; value for sprite data alone hence why all the DP hybrids seem to have the same cry and moves. That glitchy move it has probably has a hexadecimal identifier of 0, or whatever the glitch was trying to refer to.&lt;br /&gt;
&lt;br /&gt;
--[[User:Chickasaurus|Chickasaurus]] 12:23, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some informations about DP hybrids ==&lt;br /&gt;
&lt;br /&gt;
I play in DeSmuME emulator and I saw and captured 3 hybrids in my Platinum (U) and 2 in my HeartGold (J). I did some other tests and got the following informations:&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Nickname&#039;&#039;&#039;&lt;br /&gt;
You may not give a nickname. If you do, the game will freeze after you accept the nickname.&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Type effectiveness&#039;&#039;&#039;&lt;br /&gt;
[[DP hybrids]]&#039; type combination is {{tt|Dragon|Appears glitched.}}/Flying.&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Footprints&#039;&#039;&#039;&lt;br /&gt;
In the Pokédex registration, one of the few useful things is the footprint, which are different between Platinum and HeartGold versions.&lt;br /&gt;
* Platinum: [[File:F32768.png]]&lt;br /&gt;
* HeartGold: [[File:F32768HG.png]]&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Exp. at Lv. 100&#039;&#039;&#039;&lt;br /&gt;
1,000,000&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;EVs&#039;&#039;&#039;&lt;br /&gt;
None. u.ú &lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=     0 |&lt;br /&gt;
Attack= 0 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
SpAtk=   0 |&lt;br /&gt;
SpDef=  0 |&lt;br /&gt;
Speed=   0 }}&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Pokéathlon Stats&#039;&#039;&#039;&lt;br /&gt;
Each hybrid has its own Pokéathlon Stats. {{p|Gallade}}&#039;s hybrid Pokéathlon Stats (an example):&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
;TM/HM learnset&lt;br /&gt;
{{p|Magikarp|None}}.&lt;br /&gt;
;&#039;&#039;&#039;Walking&#039;&#039;&#039;&lt;br /&gt;
In HeartGold, when a hybrid is the first pokémon in your Party and you walk, a {{p|Bulbasaur}} will came out of the Pokéball and follow you.&lt;br /&gt;
--[[User:Metang|Metang]] 04:55, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AR ==&lt;br /&gt;
&lt;br /&gt;
Looking at the page, it looks like these are only obtainable through the Action Replay. Shouldn&#039;t this be deleted then? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 04:45, 29 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1111866</id>
		<title>Talk:Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1111866"/>
		<updated>2010-06-29T04:53:14Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Some informations about DP hybrids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hybirds? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure you didn&#039;t mean &#039;&#039;&#039;Hybrids&#039;&#039;&#039;? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:57, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not sure ask the {{u|Foper|user}} who made this page they made to many mistakes so ask that user.--[[wp:Halloween|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FF5F00;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:01, 21 November 2008 (UTC)&lt;br /&gt;
::Like what? Anyway thanks for pointing that  out... I thought it was hybird! --[[User:Foper|Foper]] 06:02, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oughtn&#039;t there be 501 hybrids, not 494? ==&lt;br /&gt;
&lt;br /&gt;
As Deoxys&#039;s and Wormadam&#039;s alternate forms have their own index numbers... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:12, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
the sprites glitch around a bit when attacked and when they escape a pokeball. should this be mentioned? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 20:12, 12 January 2009 (UTC)&lt;br /&gt;
: No, it&#039;s just there glitch animation. --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
It is possible to own one in DP on a DS with a fossil modifier code. What happens if you trade it to platinum? --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Worthless Page? ==&lt;br /&gt;
&lt;br /&gt;
Hybrid Pokemon are the equiv of playing an executable like an mp3 file.  The reason they act they way they do is because the game does not have type control, boxing, or boundaries.  If the National Dex ID is too high, it will use the same math to point to the data, which will be garbage.&lt;br /&gt;
&lt;br /&gt;
Of course if you point variables to garbage data, you will get &amp;quot;interesting&amp;quot; and &amp;quot;garbage&amp;quot; results.  I personally don&#039;t see the merit in this page.[[User:Sabresite|Sabresite]] 07:34, 17 March 2009 (UTC)&lt;br /&gt;
: I&#039;s the same thing as most glitch pokemon in R/B/Y/G. The game reads non pokemon data(possibly sprites in this case) and interpits it as pokemon data. [[User:Foper|Foper]] 04:41, 24 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you obtain a hybrid? ==&lt;br /&gt;
&lt;br /&gt;
This arrticle obviously explains that an Action Replay is needed, but no such code exists to my knowledge. If I had a code to obtain one of these special glitches, maybe I could help with the researching? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Adsalt1}} ([[User talk:Adsalt1|talk]] • [[Special:Contributions/Adsalt1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:The Action Replay Code is:&lt;br /&gt;
94000130 FDFF0000 &lt;br /&gt;
B21C4D28 00000000 &lt;br /&gt;
B0000004 00000000 &lt;br /&gt;
94000130 FEFF0000 &lt;br /&gt;
00000890 XXXX00ZZ &lt;br /&gt;
D0000000 00000000 &lt;br /&gt;
DA000000 00000892 &lt;br /&gt;
C0000000 0000000B&lt;br /&gt;
0002461C 000000YY &lt;br /&gt;
D7000000 00024620 &lt;br /&gt;
DC000000 00000006 &lt;br /&gt;
D2000000 00000000 &lt;br /&gt;
&lt;br /&gt;
Where XXXX = Pokemon, YY = Level, ZZ = Item.&lt;br /&gt;
Use 8000 - 8493&lt;br /&gt;
&lt;br /&gt;
On another note, someone needs to try 8494 and 8495. {{unsigned|Foper}}&lt;br /&gt;
&lt;br /&gt;
::Does this give you one or make them appear in the wild or fossils or what? I wanna try it, but I wanna know what it does first. --[[User:~Poke~|~Poke~]] 07:50, 11 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ Foper; hexadecimal identifiers 8494 and 8495 just crash the game I&#039;m afraid --[[User:Chickasaurus|Chickasaurus]] 11:55, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative index numbers? ==&lt;br /&gt;
&lt;br /&gt;
Maybe the D/P hybrids&#039; index numbers aren&#039;t so arbitrary after all. I realized that hex 8000 (32,768), the value that they start at, is halfway between 0 and the maximum possible value, hex FFFF (65,535). This alone is interesting. In signed (able to be positive or negative) values, the values representing the negative numbers also start halfway between 0 and the maximum. Could it be that the game is partially accessing the normal Pokémon data through a negative index number? &amp;lt;span style=&amp;quot;color:#404040;&amp;quot;&amp;gt;&#039;&#039;&#039;~Dark&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0054FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Storm&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA200;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt; 23:17, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ DarkStorm: All working glitches (in the ROM) have some form of &#039;important&#039; purpose in the game, if you changed the information for them you&#039;d be changing information about another byte. Take Q for example in Pokémon Yellow and ????? (FF) in G/S/C; they have a &#039;cloaking ability&#039; to make all Pokémon below it appear invisible in the party. If you happen to view the first party member through the use of a code just after starting a new game it will likely display Q or ????? on these games to signifiy there is no valid code.&lt;br /&gt;
&lt;br /&gt;
The typical 40 or so varients of missingno also seem to correspond to data which has partially been deleted whilst the &#039;pure glitches&#039; such as LM4 are not like &#039;taking an mp3 file as an executable&#039; because those account for actual coding in the game even though it may not be very apparant in the game. One of the first glitches discovered was the Doko-Kashira door glitch in Pokémon Green which involved a player taking advantage of the fact that they were able to &#039;temporarily switch both pokémon and item data at the same time.&#039; in this glitch the player would eventually end up switching items with very high index numbers corresponding to item slots and manipulate the byte corresponding to where the trainer is to &#039;warp the trainer&#039; to the hall of fame.&lt;br /&gt;
 &lt;br /&gt;
Since DS games have a larger ROM and a much more complex structure it is no surprise most glitches will crash the game because it is extremely unlikely the game would not run into any invalid opcodes before the Pokémon data was loaded. One could try an index number of 12345 and it would most likely crash; if your theory is correct it would be trying to read a glitch pokemon with a very large index number backwards but that would not mean it was arbitary; perhaps the game was trying to read item data or data from the next closest byte but that would most likely make the game crash.&lt;br /&gt;
&lt;br /&gt;
That is a very good point you have there though; maybe to prevent glitchy sprites, cries and other factors the game will take one values&#039; &#039;negative equivalent&#039; value for sprite data alone hence why all the DP hybrids seem to have the same cry and moves. That glitchy move it has probably has a hexadecimal identifier of 0, or whatever the glitch was trying to refer to.&lt;br /&gt;
&lt;br /&gt;
--[[User:Chickasaurus|Chickasaurus]] 12:23, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some informations about DP hybrids ==&lt;br /&gt;
&lt;br /&gt;
I play in DeSmuME emulator and I saw and captured 3 hybrids in my Platinum (U) and 2 in my HeartGold (J). I did some other tests and got the following informations:&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Nickname&#039;&#039;&#039;&lt;br /&gt;
You may not give a nickname. If you do, the game will freeze after you accept the nickname.&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Type effectiveness&#039;&#039;&#039;&lt;br /&gt;
[[DP hybrids]]&#039; type combination is {{tt|Dragon|Appears glitched.}}/Flying.&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Footprints&#039;&#039;&#039;&lt;br /&gt;
In the Pokédex registration, one of the few useful things is the footprint, which are different between Platinum and HeartGold versions.&lt;br /&gt;
* Platinum: [[File:F32768.png]]&lt;br /&gt;
* HeartGold: [[File:F32768HG.png]]&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Exp. at Lv. 100&#039;&#039;&#039;&lt;br /&gt;
1,000,000&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;EVs&#039;&#039;&#039;&lt;br /&gt;
None. u.ú &lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=     0 |&lt;br /&gt;
Attack= 0 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
SpAtk=   0 |&lt;br /&gt;
SpDef=  0 |&lt;br /&gt;
Speed=   0 }}&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Pokéathlon Stats&#039;&#039;&#039;&lt;br /&gt;
Each hybrid has its own Pokéathlon Stats. {{p|Gallade}}&#039;s hybrid Pokéathlon Stats (an example):&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
;TM/HM learnset&lt;br /&gt;
{{p|Magikarp|None}}.&lt;br /&gt;
;&#039;&#039;&#039;Walking&#039;&#039;&#039;&lt;br /&gt;
In HeartGold, when a hybrid is the first pokémon in your Party and you walk, a {{p|Bulbasaur}} will came out of the Pokéball and follow you.&lt;br /&gt;
;--[[User:Metang|Metang]] 04:53, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AR ==&lt;br /&gt;
&lt;br /&gt;
Looking at the page, it looks like these are only obtainable through the Action Replay. Shouldn&#039;t this be deleted then? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 04:45, 29 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1111865</id>
		<title>Talk:Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1111865"/>
		<updated>2010-06-29T04:47:18Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Some informations about DP hybrids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hybirds? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure you didn&#039;t mean &#039;&#039;&#039;Hybrids&#039;&#039;&#039;? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:57, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not sure ask the {{u|Foper|user}} who made this page they made to many mistakes so ask that user.--[[wp:Halloween|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FF5F00;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:01, 21 November 2008 (UTC)&lt;br /&gt;
::Like what? Anyway thanks for pointing that  out... I thought it was hybird! --[[User:Foper|Foper]] 06:02, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oughtn&#039;t there be 501 hybrids, not 494? ==&lt;br /&gt;
&lt;br /&gt;
As Deoxys&#039;s and Wormadam&#039;s alternate forms have their own index numbers... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:12, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
the sprites glitch around a bit when attacked and when they escape a pokeball. should this be mentioned? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 20:12, 12 January 2009 (UTC)&lt;br /&gt;
: No, it&#039;s just there glitch animation. --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
It is possible to own one in DP on a DS with a fossil modifier code. What happens if you trade it to platinum? --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Worthless Page? ==&lt;br /&gt;
&lt;br /&gt;
Hybrid Pokemon are the equiv of playing an executable like an mp3 file.  The reason they act they way they do is because the game does not have type control, boxing, or boundaries.  If the National Dex ID is too high, it will use the same math to point to the data, which will be garbage.&lt;br /&gt;
&lt;br /&gt;
Of course if you point variables to garbage data, you will get &amp;quot;interesting&amp;quot; and &amp;quot;garbage&amp;quot; results.  I personally don&#039;t see the merit in this page.[[User:Sabresite|Sabresite]] 07:34, 17 March 2009 (UTC)&lt;br /&gt;
: I&#039;s the same thing as most glitch pokemon in R/B/Y/G. The game reads non pokemon data(possibly sprites in this case) and interpits it as pokemon data. [[User:Foper|Foper]] 04:41, 24 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you obtain a hybrid? ==&lt;br /&gt;
&lt;br /&gt;
This arrticle obviously explains that an Action Replay is needed, but no such code exists to my knowledge. If I had a code to obtain one of these special glitches, maybe I could help with the researching? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Adsalt1}} ([[User talk:Adsalt1|talk]] • [[Special:Contributions/Adsalt1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:The Action Replay Code is:&lt;br /&gt;
94000130 FDFF0000 &lt;br /&gt;
B21C4D28 00000000 &lt;br /&gt;
B0000004 00000000 &lt;br /&gt;
94000130 FEFF0000 &lt;br /&gt;
00000890 XXXX00ZZ &lt;br /&gt;
D0000000 00000000 &lt;br /&gt;
DA000000 00000892 &lt;br /&gt;
C0000000 0000000B&lt;br /&gt;
0002461C 000000YY &lt;br /&gt;
D7000000 00024620 &lt;br /&gt;
DC000000 00000006 &lt;br /&gt;
D2000000 00000000 &lt;br /&gt;
&lt;br /&gt;
Where XXXX = Pokemon, YY = Level, ZZ = Item.&lt;br /&gt;
Use 8000 - 8493&lt;br /&gt;
&lt;br /&gt;
On another note, someone needs to try 8494 and 8495. {{unsigned|Foper}}&lt;br /&gt;
&lt;br /&gt;
::Does this give you one or make them appear in the wild or fossils or what? I wanna try it, but I wanna know what it does first. --[[User:~Poke~|~Poke~]] 07:50, 11 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ Foper; hexadecimal identifiers 8494 and 8495 just crash the game I&#039;m afraid --[[User:Chickasaurus|Chickasaurus]] 11:55, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative index numbers? ==&lt;br /&gt;
&lt;br /&gt;
Maybe the D/P hybrids&#039; index numbers aren&#039;t so arbitrary after all. I realized that hex 8000 (32,768), the value that they start at, is halfway between 0 and the maximum possible value, hex FFFF (65,535). This alone is interesting. In signed (able to be positive or negative) values, the values representing the negative numbers also start halfway between 0 and the maximum. Could it be that the game is partially accessing the normal Pokémon data through a negative index number? &amp;lt;span style=&amp;quot;color:#404040;&amp;quot;&amp;gt;&#039;&#039;&#039;~Dark&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0054FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Storm&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA200;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt; 23:17, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ DarkStorm: All working glitches (in the ROM) have some form of &#039;important&#039; purpose in the game, if you changed the information for them you&#039;d be changing information about another byte. Take Q for example in Pokémon Yellow and ????? (FF) in G/S/C; they have a &#039;cloaking ability&#039; to make all Pokémon below it appear invisible in the party. If you happen to view the first party member through the use of a code just after starting a new game it will likely display Q or ????? on these games to signifiy there is no valid code.&lt;br /&gt;
&lt;br /&gt;
The typical 40 or so varients of missingno also seem to correspond to data which has partially been deleted whilst the &#039;pure glitches&#039; such as LM4 are not like &#039;taking an mp3 file as an executable&#039; because those account for actual coding in the game even though it may not be very apparant in the game. One of the first glitches discovered was the Doko-Kashira door glitch in Pokémon Green which involved a player taking advantage of the fact that they were able to &#039;temporarily switch both pokémon and item data at the same time.&#039; in this glitch the player would eventually end up switching items with very high index numbers corresponding to item slots and manipulate the byte corresponding to where the trainer is to &#039;warp the trainer&#039; to the hall of fame.&lt;br /&gt;
 &lt;br /&gt;
Since DS games have a larger ROM and a much more complex structure it is no surprise most glitches will crash the game because it is extremely unlikely the game would not run into any invalid opcodes before the Pokémon data was loaded. One could try an index number of 12345 and it would most likely crash; if your theory is correct it would be trying to read a glitch pokemon with a very large index number backwards but that would not mean it was arbitary; perhaps the game was trying to read item data or data from the next closest byte but that would most likely make the game crash.&lt;br /&gt;
&lt;br /&gt;
That is a very good point you have there though; maybe to prevent glitchy sprites, cries and other factors the game will take one values&#039; &#039;negative equivalent&#039; value for sprite data alone hence why all the DP hybrids seem to have the same cry and moves. That glitchy move it has probably has a hexadecimal identifier of 0, or whatever the glitch was trying to refer to.&lt;br /&gt;
&lt;br /&gt;
--[[User:Chickasaurus|Chickasaurus]] 12:23, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some informations about DP hybrids ==&lt;br /&gt;
&lt;br /&gt;
I play in DeSmuME emulator and I saw and captured 3 hybrids in my Platinum (U) and 2 in my HeartGold (J). I did some other tests and got the following informations:&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Nickname&#039;&#039;&#039;&lt;br /&gt;
You may not give a nickname. If you do, the game will freeze after you accept the nickname.&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Type effectiveness&#039;&#039;&#039;&lt;br /&gt;
[[DP hybrids]]&#039; type combination is {{tt|Dragon|Appears glitched.}}/Flying.&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Footprints&#039;&#039;&#039;&lt;br /&gt;
In the Pokédex registration, one of the few useful things is the footprint, which are different between Platinum and HeartGold versions.&lt;br /&gt;
* Platinum: [[File:F32768.png]]&lt;br /&gt;
* HeartGold: [[File:F32768HG.png]]&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Exp. at Lv. 100&#039;&#039;&#039;&lt;br /&gt;
1,000,000&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;EVs&#039;&#039;&#039;&lt;br /&gt;
None. u.ú &lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=     0 |&lt;br /&gt;
Attack= 0 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
SpAtk=   0 |&lt;br /&gt;
SpDef=  0 |&lt;br /&gt;
Speed=   0 }}&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Pokéathlon Stats&#039;&#039;&#039;&lt;br /&gt;
Each hybrid has its own Pokéathlon Stats. {{p|Gallade}}&#039;s hybrid Pokéathlon Stats (an example):&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
;TM/HM learnset&lt;br /&gt;
{{p|Magikarp|None}}.&lt;br /&gt;
;&#039;&#039;&#039;Walking&#039;&#039;&#039;&lt;br /&gt;
In HeartGold, when a hybrid is the first pokémon in your Party and you walk, a {{p|Bulbasaur}} will came out of the Pokéball and follow you.&lt;br /&gt;
&lt;br /&gt;
== AR ==&lt;br /&gt;
&lt;br /&gt;
Looking at the page, it looks like these are only obtainable through the Action Replay. Shouldn&#039;t this be deleted then? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 04:45, 29 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1111859</id>
		<title>Talk:Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_IV_hybrid&amp;diff=1111859"/>
		<updated>2010-06-29T04:34:28Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Some informations about DP hybrids */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hybirds? ==&lt;br /&gt;
&lt;br /&gt;
Are you sure you didn&#039;t mean &#039;&#039;&#039;Hybrids&#039;&#039;&#039;? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:57, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not sure ask the {{u|Foper|user}} who made this page they made to many mistakes so ask that user.--[[wp:Halloween|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FF5F00;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:01, 21 November 2008 (UTC)&lt;br /&gt;
::Like what? Anyway thanks for pointing that  out... I thought it was hybird! --[[User:Foper|Foper]] 06:02, 21 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oughtn&#039;t there be 501 hybrids, not 494? ==&lt;br /&gt;
&lt;br /&gt;
As Deoxys&#039;s and Wormadam&#039;s alternate forms have their own index numbers... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:12, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
the sprites glitch around a bit when attacked and when they escape a pokeball. should this be mentioned? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 20:12, 12 January 2009 (UTC)&lt;br /&gt;
: No, it&#039;s just there glitch animation. --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
It is possible to own one in DP on a DS with a fossil modifier code. What happens if you trade it to platinum? --[[User:Foper|Foper]] 22:38, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Worthless Page? ==&lt;br /&gt;
&lt;br /&gt;
Hybrid Pokemon are the equiv of playing an executable like an mp3 file.  The reason they act they way they do is because the game does not have type control, boxing, or boundaries.  If the National Dex ID is too high, it will use the same math to point to the data, which will be garbage.&lt;br /&gt;
&lt;br /&gt;
Of course if you point variables to garbage data, you will get &amp;quot;interesting&amp;quot; and &amp;quot;garbage&amp;quot; results.  I personally don&#039;t see the merit in this page.[[User:Sabresite|Sabresite]] 07:34, 17 March 2009 (UTC)&lt;br /&gt;
: I&#039;s the same thing as most glitch pokemon in R/B/Y/G. The game reads non pokemon data(possibly sprites in this case) and interpits it as pokemon data. [[User:Foper|Foper]] 04:41, 24 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you obtain a hybrid? ==&lt;br /&gt;
&lt;br /&gt;
This arrticle obviously explains that an Action Replay is needed, but no such code exists to my knowledge. If I had a code to obtain one of these special glitches, maybe I could help with the researching? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Adsalt1}} ([[User talk:Adsalt1|talk]] • [[Special:Contributions/Adsalt1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:The Action Replay Code is:&lt;br /&gt;
94000130 FDFF0000 &lt;br /&gt;
B21C4D28 00000000 &lt;br /&gt;
B0000004 00000000 &lt;br /&gt;
94000130 FEFF0000 &lt;br /&gt;
00000890 XXXX00ZZ &lt;br /&gt;
D0000000 00000000 &lt;br /&gt;
DA000000 00000892 &lt;br /&gt;
C0000000 0000000B&lt;br /&gt;
0002461C 000000YY &lt;br /&gt;
D7000000 00024620 &lt;br /&gt;
DC000000 00000006 &lt;br /&gt;
D2000000 00000000 &lt;br /&gt;
&lt;br /&gt;
Where XXXX = Pokemon, YY = Level, ZZ = Item.&lt;br /&gt;
Use 8000 - 8493&lt;br /&gt;
&lt;br /&gt;
On another note, someone needs to try 8494 and 8495. {{unsigned|Foper}}&lt;br /&gt;
&lt;br /&gt;
::Does this give you one or make them appear in the wild or fossils or what? I wanna try it, but I wanna know what it does first. --[[User:~Poke~|~Poke~]] 07:50, 11 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ Foper; hexadecimal identifiers 8494 and 8495 just crash the game I&#039;m afraid --[[User:Chickasaurus|Chickasaurus]] 11:55, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative index numbers? ==&lt;br /&gt;
&lt;br /&gt;
Maybe the D/P hybrids&#039; index numbers aren&#039;t so arbitrary after all. I realized that hex 8000 (32,768), the value that they start at, is halfway between 0 and the maximum possible value, hex FFFF (65,535). This alone is interesting. In signed (able to be positive or negative) values, the values representing the negative numbers also start halfway between 0 and the maximum. Could it be that the game is partially accessing the normal Pokémon data through a negative index number? &amp;lt;span style=&amp;quot;color:#404040;&amp;quot;&amp;gt;&#039;&#039;&#039;~Dark&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0054FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Storm&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA200;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt; 23:17, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
@ DarkStorm: All working glitches (in the ROM) have some form of &#039;important&#039; purpose in the game, if you changed the information for them you&#039;d be changing information about another byte. Take Q for example in Pokémon Yellow and ????? (FF) in G/S/C; they have a &#039;cloaking ability&#039; to make all Pokémon below it appear invisible in the party. If you happen to view the first party member through the use of a code just after starting a new game it will likely display Q or ????? on these games to signifiy there is no valid code.&lt;br /&gt;
&lt;br /&gt;
The typical 40 or so varients of missingno also seem to correspond to data which has partially been deleted whilst the &#039;pure glitches&#039; such as LM4 are not like &#039;taking an mp3 file as an executable&#039; because those account for actual coding in the game even though it may not be very apparant in the game. One of the first glitches discovered was the Doko-Kashira door glitch in Pokémon Green which involved a player taking advantage of the fact that they were able to &#039;temporarily switch both pokémon and item data at the same time.&#039; in this glitch the player would eventually end up switching items with very high index numbers corresponding to item slots and manipulate the byte corresponding to where the trainer is to &#039;warp the trainer&#039; to the hall of fame.&lt;br /&gt;
 &lt;br /&gt;
Since DS games have a larger ROM and a much more complex structure it is no surprise most glitches will crash the game because it is extremely unlikely the game would not run into any invalid opcodes before the Pokémon data was loaded. One could try an index number of 12345 and it would most likely crash; if your theory is correct it would be trying to read a glitch pokemon with a very large index number backwards but that would not mean it was arbitary; perhaps the game was trying to read item data or data from the next closest byte but that would most likely make the game crash.&lt;br /&gt;
&lt;br /&gt;
That is a very good point you have there though; maybe to prevent glitchy sprites, cries and other factors the game will take one values&#039; &#039;negative equivalent&#039; value for sprite data alone hence why all the DP hybrids seem to have the same cry and moves. That glitchy move it has probably has a hexadecimal identifier of 0, or whatever the glitch was trying to refer to.&lt;br /&gt;
&lt;br /&gt;
--[[User:Chickasaurus|Chickasaurus]] 12:23, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some informations about DP hybrids ==&lt;br /&gt;
&lt;br /&gt;
I play in DeSmuME emulator and I saw and captured 3 hybrids in my Platinum (U) and 2 in my HeartGold (J). I did some other tests and got the following informations:&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Nickname&#039;&#039;&#039;&lt;br /&gt;
You may not give a nickname. If you do, the game will freeze after you accept the nickname.&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Type effectiveness&#039;&#039;&#039;&lt;br /&gt;
[[DP hybrids]]&#039; type combination is {{tt|Dragon|Appears glitched.}}/Flying.&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Footprints&#039;&#039;&#039;&lt;br /&gt;
In the Pokédex registration, one of the few useful things is the footprint, which are different between Platinum and HeartGold versions.&lt;br /&gt;
* Platinum: [[File:F32768.png]]&lt;br /&gt;
* HeartGold: [[File:F32768HG.png]]&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Exp. at Lv. 100&#039;&#039;&#039;&lt;br /&gt;
1,000,000&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;EVs&#039;&#039;&#039;&lt;br /&gt;
None. u.ú &lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=     0 |&lt;br /&gt;
Attack= 0 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
SpAtk=   0 |&lt;br /&gt;
SpDef=  0 |&lt;br /&gt;
Speed=   0 }}&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Pokéathlon Stats&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
;TM/HM learnset&lt;br /&gt;
{{p|Magikarp|None}}.&lt;br /&gt;
;&#039;&#039;&#039;Walking&#039;&#039;&#039;&lt;br /&gt;
In HeartGold, when a hybrid is the first pokémon in your Party and you walk, a {{p|Bulbasaur}} will came out of the Pokéball and follow you.&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111096</id>
		<title>Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111096"/>
		<updated>2010-06-28T16:52:40Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Base stats and type effectiveness}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Generation IV hybrid glitch Pokémon&lt;br /&gt;
| image=001.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The {{p|Bulbasaur}} hybrid, hexadecimal number 8001.&lt;br /&gt;
| ndex=32768-#33261&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Dragon&lt;br /&gt;
| type2=Flying&lt;br /&gt;
| games={{game|Diamond and Pearl|s}}, {{v2|Platinum}}, {{v2|HeartGold and SoulSilver|s}}&lt;br /&gt;
| hex=8001-81ED&lt;br /&gt;
| generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DP hybrids&#039;&#039;&#039; are [[glitch Pokémon]] that share the sprites of normal Pokémon. They crash the game when their undefined Pokédex entry is viewed (some emulators can view the entry, but all cartridge versions will crash at this point), when they attempt to use their currently unknown glitch move, and when the player attempts to view their stats screen. All hybrids have a common moveset.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Game location ===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Dragon |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=[[Action Replay]] |&lt;br /&gt;
ptrarity=[[Action Replay]] |&lt;br /&gt;
hgssrarity=[[Action Replay]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
hgssarea=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Dragon|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
{{movelist|Dragon|Flying|4|4}}&lt;br /&gt;
{{mlentry4|Start|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Unknown glitch move|???|Physical|0|0|??|???|0}}&lt;br /&gt;
{{mlentry4|1|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|1|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|1|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|1|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|3|Peck|Normal|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|3|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|3|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|5|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|6|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|6|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|8|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|9|Poison Fang|Poison|Physical|50|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|10|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|11|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|13|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|15|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|15|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|16|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|17|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|18|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|18|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|20|Power Gem|Rock|Special|70|100|20|Beauty|3}}&lt;br /&gt;
{{mlentry4|23|Heart Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|23|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|24|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|26|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|Spore|Grass|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|29|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|32|Frenzy Plant|Grass|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|33|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|33|Sand Tomb|Ground|Physical|15|70|15|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|34|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|34|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|38|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|38|Zap Cannon|Electric|Special|120|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|39|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|39|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|40|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|42|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|42|Signal Beam|Bug|Special|75|100|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|46|Hi Jump Kick|Fighting|Physical|100|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|47|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|49|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|49|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|52|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|52|Heal Order|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|55|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|58|Hypnosis|Psychic|Status|&amp;amp;mdash;|70|20|Smart|2}}&lt;br /&gt;
{{mlentry4|59|Struggle|Normal|Physical|50|&amp;amp;mdash;|N/A|Cool|3}}&lt;br /&gt;
{{mlentry4|59|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|63|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{movelist/note|4|dragon|flying}}&lt;br /&gt;
&lt;br /&gt;
==== By TM/HM ====&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forms ===&lt;br /&gt;
There are 494 hybrid forms, one for each Pokémon and an additional one for [[-----|index #000]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Any given hybrid&#039;s hexadecimal identifier is the same as the corresponding Pokémon&#039;s, but with an 8 at the beginning instead of a 0 (e.g. Bulbasaur is hex 0001, its hybrid is hex 8001)&lt;br /&gt;
* A DP hybrid cannot usually be directly caught in the wild without its Pokédex data crashing the game unless the player uses a code to complete the Pokédex up to at least hex 81ED. However, such a code would be extremely long and could have adverse effects to the game&#039;s memory.&lt;br /&gt;
* DP hybrids can be caught in a cartridge version without the game crashing by using a fossil modifier code.&lt;br /&gt;
* Hybrids grow to the levels 1, 4, and 9 twice.&lt;br /&gt;
* Hybrids skip levels 22, 30, 35, 44, 51, 56, and 62.&lt;br /&gt;
* The DP hybrids&#039; unknown starting move is similar to the nameless glitch move Cooltrainer type move on R/B as it initially has no avaiable PP.&lt;br /&gt;
* At level 1, hybrids attempt to learn an alternating sequence of Double-Edge and seemingly random move.&lt;br /&gt;
* At level 42, hybrids attempt to learn Signal Beam seven times.&lt;br /&gt;
* At level 64, hybrids attempt to learn the glitch move &amp;quot;-&amp;quot; ten times.&lt;br /&gt;
* Hybrids can learn several [[signature move]]s, such as Present, Heal Order, Chatter, and Heart Swap.&lt;br /&gt;
* Hybrids try to learn the placeholder move Struggle at level 59.&lt;br /&gt;
* Hex 8000 is the only varient of a DP hybrid which is based on the placeholder [[-----]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hybrid glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111083</id>
		<title>Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111083"/>
		<updated>2010-06-28T16:14:23Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Base stats and type effectiveness}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Generation IV hybrid glitch Pokémon&lt;br /&gt;
| image=001.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The {{p|Bulbasaur}} hybrid, hexadecimal number 8001.&lt;br /&gt;
| ndex=32768-#33261&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Dragon&lt;br /&gt;
| type2=Flying&lt;br /&gt;
| games={{3v2|Diamond|Pearl|Platinum}}&lt;br /&gt;
| hex=8001-81ED&lt;br /&gt;
| generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DP hybrids&#039;&#039;&#039; are [[glitch Pokémon]] that share the sprites of normal Pokémon. They crash the game when their undefined Pokédex entry is viewed (some emulators can view the entry, but all cartridge versions will crash at this point), when they attempt to use their currently unknown glitch move, and when the player attempts to view their stats screen. All hybrids have a common moveset.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Game location ===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Dragon |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=[[Action Replay]] |&lt;br /&gt;
ptrarity=[[Action Replay]] |&lt;br /&gt;
hgssrarity=[[Action Replay]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
hgssarea=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Dragon|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
{{movelist|Dragon|Flying|4|4}}&lt;br /&gt;
{{mlentry4|Start|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Unknown glitch move|???|Physical|0|0|??|???|0}}&lt;br /&gt;
{{mlentry4|1|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|1|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|1|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|1|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|3|Peck|Normal|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|3|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|3|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|5|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|6|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|6|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|8|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|9|Poison Fang|Poison|Physical|50|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|10|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|11|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|13|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|15|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|15|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|16|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|17|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|18|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|18|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|20|Power Gem|Rock|Special|70|100|20|Beauty|3}}&lt;br /&gt;
{{mlentry4|23|Heart Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|23|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|24|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|26|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|Spore|Grass|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|29|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|32|Frenzy Plant|Grass|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|33|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|33|Sand Tomb|Ground|Physical|15|70|15|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|34|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|34|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|38|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|38|Zap Cannon|Electric|Special|120|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|39|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|39|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|40|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|42|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|42|Signal Beam|Bug|Special|75|100|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|46|Hi Jump Kick|Fighting|Physical|100|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|47|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|49|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|49|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|52|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|52|Heal Order|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|55|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|58|Hypnosis|Psychic|Status|&amp;amp;mdash;|70|20|Smart|2}}&lt;br /&gt;
{{mlentry4|59|Struggle|Normal|Physical|50|&amp;amp;mdash;|N/A|Cool|3}}&lt;br /&gt;
{{mlentry4|59|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|63|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{movelist/note|4|dragon|flying}}&lt;br /&gt;
&lt;br /&gt;
==== By TM/HM ====&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forms ===&lt;br /&gt;
There are 494 hybrid forms, one for each Pokémon and an additional one for [[-----|index #000]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Any given hybrid&#039;s hexadecimal identifier is the same as the corresponding Pokémon&#039;s, but with an 8 at the beginning instead of a 0 (e.g. Bulbasaur is hex 0001, its hybrid is hex 8001)&lt;br /&gt;
* A DP hybrid cannot usually be directly caught in the wild without its Pokédex data crashing the game unless the player uses a code to complete the Pokédex up to at least hex 81ED. However, such a code would be extremely long and could have adverse effects to the game&#039;s memory.&lt;br /&gt;
* DP hybrids can be caught in a cartridge version without the game crashing by using a fossil modifier code.&lt;br /&gt;
* Hybrids grow to the levels 1, 4, and 9 twice.&lt;br /&gt;
* Hybrids skip levels 22, 30, 35, 44, 51, 56, and 62.&lt;br /&gt;
* The DP hybrids&#039; unknown starting move is similar to the nameless glitch move Cooltrainer type move on R/B as it initially has no avaiable PP.&lt;br /&gt;
* At level 1, hybrids attempt to learn an alternating sequence of Double-Edge and seemingly random move.&lt;br /&gt;
* At level 42, hybrids attempt to learn Signal Beam seven times.&lt;br /&gt;
* At level 64, hybrids attempt to learn the glitch move &amp;quot;-&amp;quot; ten times.&lt;br /&gt;
* Hybrids can learn several [[signature move]]s, such as Present, Heal Order, Chatter, and Heart Swap.&lt;br /&gt;
* Hybrids try to learn the placeholder move Struggle at level 59.&lt;br /&gt;
* Hex 8000 is the only varient of a DP hybrid which is based on the placeholder [[-----]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hybrid glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111079</id>
		<title>Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111079"/>
		<updated>2010-06-28T16:07:49Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Game location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Base stats and type effectiveness}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Generation IV hybrid glitch Pokémon&lt;br /&gt;
| image=001.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The {{p|Bulbasaur}} hybrid, hexadecimal number 8001.&lt;br /&gt;
| ndex=32768-#33261&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Dragon&lt;br /&gt;
| type2=Flying&lt;br /&gt;
| games={{3v2|Diamond|Pearl|Platinum}}&lt;br /&gt;
| hex=8001-81ED&lt;br /&gt;
| generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DP hybrids&#039;&#039;&#039; are [[glitch Pokémon]] that share the sprites of normal Pokémon. They crash the game when their undefined Pokédex entry is viewed (some emulators can view the entry, but all cartridge versions will crash at this point), when they attempt to use their currently unknown glitch move, and when the player attempts to view their stats screen. All hybrids have a common moveset.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Game location ===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Dragon |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=[[Action Replay]] |&lt;br /&gt;
ptrarity=[[Action Replay]] |&lt;br /&gt;
hgssrarity=[[Action Replay]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
hgssarea=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Dragon|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
{{movelist|Dragon|Flying|4|4}}&lt;br /&gt;
{{mlentry4|Start|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Unknown glitch move|???|Physical|0|0|??|???|0}}&lt;br /&gt;
{{mlentry4|1|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|1|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|1|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|1|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|3|Peck|Normal|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|3|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|3|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|5|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|6|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|6|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|8|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|9|Poison Fang|Poison|Physical|50|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|10|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|11|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|13|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|15|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|15|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|16|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|17|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|18|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|18|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|20|Power Gem|Rock|Special|70|100|20|Beauty|3}}&lt;br /&gt;
{{mlentry4|23|Heart Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|23|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|24|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|26|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|Spore|Grass|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|29|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|32|Frenzy Plant|Grass|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|33|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|33|Sand Tomb|Ground|Physical|15|70|15|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|34|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|34|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|38|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|38|Zap Cannon|Electric|Special|120|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|39|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|39|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|40|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|42|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|42|Signal Beam|Bug|Special|75|100|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|46|Hi Jump Kick|Fighting|Physical|100|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|47|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|49|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|49|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|52|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|52|Heal Order|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|55|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|58|Hypnosis|Psychic|Status|&amp;amp;mdash;|70|20|Smart|2}}&lt;br /&gt;
{{mlentry4|59|Struggle|Normal|Physical|50|&amp;amp;mdash;|N/A|Cool|3}}&lt;br /&gt;
{{mlentry4|59|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|63|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
==== By TM/HM ====&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forms ===&lt;br /&gt;
There are 494 hybrid forms, one for each Pokémon and an additional one for [[-----|index #000]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Any given hybrid&#039;s hexadecimal identifier is the same as the corresponding Pokémon&#039;s, but with an 8 at the beginning instead of a 0 (e.g. Bulbasaur is hex 0001, its hybrid is hex 8001)&lt;br /&gt;
* A DP hybrid cannot usually be directly caught in the wild without its Pokédex data crashing the game unless the player uses a code to complete the Pokédex up to at least hex 81ED. However, such a code would be extremely long and could have adverse effects to the game&#039;s memory.&lt;br /&gt;
* DP hybrids can be caught in a cartridge version without the game crashing by using a fossil modifier code.&lt;br /&gt;
* Hybrids grow to the levels 1, 4, and 9 twice.&lt;br /&gt;
* Hybrids skip levels 22, 30, 35, 44, 51, 56, and 62.&lt;br /&gt;
* The DP hybrids&#039; unknown starting move is similar to the nameless glitch move Cooltrainer type move on R/B as it initially has no avaiable PP.&lt;br /&gt;
* At level 1, hybrids attempt to learn an alternating sequence of Double-Edge and seemingly random move.&lt;br /&gt;
* At level 42, hybrids attempt to learn Signal Beam seven times.&lt;br /&gt;
* At level 64, hybrids attempt to learn the glitch move &amp;quot;-&amp;quot; ten times.&lt;br /&gt;
* Hybrids can learn several [[signature move]]s, such as Present, Heal Order, Chatter, and Heart Swap.&lt;br /&gt;
* Hybrids try to learn the placeholder move Struggle at level 59.&lt;br /&gt;
* Hex 8000 is the only varient of a DP hybrid which is based on the placeholder [[-----]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hybrid glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111078</id>
		<title>Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111078"/>
		<updated>2010-06-28T16:05:37Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Type effectiveness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Base stats and type effectiveness}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Generation IV hybrid glitch Pokémon&lt;br /&gt;
| image=001.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The {{p|Bulbasaur}} hybrid, hexadecimal number 8001.&lt;br /&gt;
| ndex=32768-#33261&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Dragon&lt;br /&gt;
| type2=Flying&lt;br /&gt;
| games={{3v2|Diamond|Pearl|Platinum}}&lt;br /&gt;
| hex=8001-81ED&lt;br /&gt;
| generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DP hybrids&#039;&#039;&#039; are [[glitch Pokémon]] that share the sprites of normal Pokémon. They crash the game when their undefined Pokédex entry is viewed (some emulators can view the entry, but all cartridge versions will crash at this point), when they attempt to use their currently unknown glitch move, and when the player attempts to view their stats screen. All hybrids have a common moveset.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Game location ===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type1=Dragon |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=[[Action Replay]] |&lt;br /&gt;
ptrarity=[[Action Replay]] |&lt;br /&gt;
hgssrarity=[[Action Replay]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
hgssarea=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Dragon|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
{{movelist|Dragon|Flying|4|4}}&lt;br /&gt;
{{mlentry4|Start|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Unknown glitch move|???|Physical|0|0|??|???|0}}&lt;br /&gt;
{{mlentry4|1|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|1|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|1|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|1|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|3|Peck|Normal|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|3|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|3|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|5|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|6|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|6|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|8|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|9|Poison Fang|Poison|Physical|50|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|10|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|11|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|13|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|15|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|15|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|16|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|17|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|18|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|18|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|20|Power Gem|Rock|Special|70|100|20|Beauty|3}}&lt;br /&gt;
{{mlentry4|23|Heart Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|23|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|24|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|26|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|Spore|Grass|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|29|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|32|Frenzy Plant|Grass|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|33|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|33|Sand Tomb|Ground|Physical|15|70|15|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|34|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|34|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|38|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|38|Zap Cannon|Electric|Special|120|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|39|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|39|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|40|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|42|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|42|Signal Beam|Bug|Special|75|100|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|46|Hi Jump Kick|Fighting|Physical|100|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|47|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|49|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|49|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|52|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|52|Heal Order|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|55|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|58|Hypnosis|Psychic|Status|&amp;amp;mdash;|70|20|Smart|2}}&lt;br /&gt;
{{mlentry4|59|Struggle|Normal|Physical|50|&amp;amp;mdash;|N/A|Cool|3}}&lt;br /&gt;
{{mlentry4|59|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|63|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
==== By TM/HM ====&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forms ===&lt;br /&gt;
There are 494 hybrid forms, one for each Pokémon and an additional one for [[-----|index #000]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Any given hybrid&#039;s hexadecimal identifier is the same as the corresponding Pokémon&#039;s, but with an 8 at the beginning instead of a 0 (e.g. Bulbasaur is hex 0001, its hybrid is hex 8001)&lt;br /&gt;
* A DP hybrid cannot usually be directly caught in the wild without its Pokédex data crashing the game unless the player uses a code to complete the Pokédex up to at least hex 81ED. However, such a code would be extremely long and could have adverse effects to the game&#039;s memory.&lt;br /&gt;
* DP hybrids can be caught in a cartridge version without the game crashing by using a fossil modifier code.&lt;br /&gt;
* Hybrids grow to the levels 1, 4, and 9 twice.&lt;br /&gt;
* Hybrids skip levels 22, 30, 35, 44, 51, 56, and 62.&lt;br /&gt;
* The DP hybrids&#039; unknown starting move is similar to the nameless glitch move Cooltrainer type move on R/B as it initially has no avaiable PP.&lt;br /&gt;
* At level 1, hybrids attempt to learn an alternating sequence of Double-Edge and seemingly random move.&lt;br /&gt;
* At level 42, hybrids attempt to learn Signal Beam seven times.&lt;br /&gt;
* At level 64, hybrids attempt to learn the glitch move &amp;quot;-&amp;quot; ten times.&lt;br /&gt;
* Hybrids can learn several [[signature move]]s, such as Present, Heal Order, Chatter, and Heart Swap.&lt;br /&gt;
* Hybrids try to learn the placeholder move Struggle at level 59.&lt;br /&gt;
* Hex 8000 is the only varient of a DP hybrid which is based on the placeholder [[-----]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hybrid glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111073</id>
		<title>Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111073"/>
		<updated>2010-06-28T15:51:55Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Base stats and type effectiveness}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Generation IV hybrid glitch Pokémon&lt;br /&gt;
| image=001.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The {{p|Bulbasaur}} hybrid, hexadecimal number 8001.&lt;br /&gt;
| ndex=32768-#33261&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Dragon&lt;br /&gt;
| type2=Flying&lt;br /&gt;
| games={{3v2|Diamond|Pearl|Platinum}}&lt;br /&gt;
| hex=8001-81ED&lt;br /&gt;
| generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DP hybrids&#039;&#039;&#039; are [[glitch Pokémon]] that share the sprites of normal Pokémon. They crash the game when their undefined Pokédex entry is viewed (some emulators can view the entry, but all cartridge versions will crash at this point), when they attempt to use their currently unknown glitch move, and when the player attempts to view their stats screen. All hybrids have a common moveset.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Game location ===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type1=Dragon |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=[[Action Replay]] |&lt;br /&gt;
ptrarity=[[Action Replay]] |&lt;br /&gt;
hgssrarity=[[Action Replay]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
hgssarea=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
{{movelist|Dragon|Flying|4|4}}&lt;br /&gt;
{{mlentry4|Start|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Unknown glitch move|???|Physical|0|0|??|???|0}}&lt;br /&gt;
{{mlentry4|1|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|1|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|1|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|1|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|3|Peck|Normal|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|3|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|3|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|5|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|6|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|6|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|8|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|9|Poison Fang|Poison|Physical|50|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|10|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|11|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|13|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|15|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|15|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|16|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|17|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|18|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|18|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|20|Power Gem|Rock|Special|70|100|20|Beauty|3}}&lt;br /&gt;
{{mlentry4|23|Heart Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|23|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|24|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|26|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|Spore|Grass|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|29|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|32|Frenzy Plant|Grass|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|33|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|33|Sand Tomb|Ground|Physical|15|70|15|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|34|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|34|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|38|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|38|Zap Cannon|Electric|Special|120|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|39|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|39|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|40|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|42|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|42|Signal Beam|Bug|Special|75|100|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|46|Hi Jump Kick|Fighting|Physical|100|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|47|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|49|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|49|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|52|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|52|Heal Order|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|55|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|58|Hypnosis|Psychic|Status|&amp;amp;mdash;|70|20|Smart|2}}&lt;br /&gt;
{{mlentry4|59|Struggle|Normal|Physical|50|&amp;amp;mdash;|N/A|Cool|3}}&lt;br /&gt;
{{mlentry4|59|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|63|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
==== By TM/HM ====&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forms ===&lt;br /&gt;
There are 494 hybrid forms, one for each Pokémon and an additional one for [[-----|index #000]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Any given hybrid&#039;s hexadecimal identifier is the same as the corresponding Pokémon&#039;s, but with an 8 at the beginning instead of a 0 (e.g. Bulbasaur is hex 0001, its hybrid is hex 8001)&lt;br /&gt;
* A DP hybrid cannot usually be directly caught in the wild without its Pokédex data crashing the game unless the player uses a code to complete the Pokédex up to at least hex 81ED. However, such a code would be extremely long and could have adverse effects to the game&#039;s memory.&lt;br /&gt;
* DP hybrids can be caught in a cartridge version without the game crashing by using a fossil modifier code.&lt;br /&gt;
* Hybrids grow to the levels 1, 4, and 9 twice.&lt;br /&gt;
* Hybrids skip levels 22, 30, 35, 44, 51, 56, and 62.&lt;br /&gt;
* The DP hybrids&#039; unknown starting move is similar to the nameless glitch move Cooltrainer type move on R/B as it initially has no avaiable PP.&lt;br /&gt;
* At level 1, hybrids attempt to learn an alternating sequence of Double-Edge and seemingly random move.&lt;br /&gt;
* At level 42, hybrids attempt to learn Signal Beam seven times.&lt;br /&gt;
* At level 64, hybrids attempt to learn the glitch move &amp;quot;-&amp;quot; ten times.&lt;br /&gt;
* Hybrids can learn several [[signature move]]s, such as Present, Heal Order, Chatter, and Heart Swap.&lt;br /&gt;
* Hybrids try to learn the placeholder move Struggle at level 59.&lt;br /&gt;
* Hex 8000 is the only varient of a DP hybrid which is based on the placeholder [[-----]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hybrid glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111072</id>
		<title>Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111072"/>
		<updated>2010-06-28T15:50:24Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Game location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Base stats and type effectiveness}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Generation IV hybrid glitch Pokémon&lt;br /&gt;
| image=001.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The {{p|Bulbasaur}} hybrid, hexadecimal number 8001.&lt;br /&gt;
| ndex=32768-#33261&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Dragon&lt;br /&gt;
| type2=Flying&lt;br /&gt;
| games={{3v2|Diamond|Pearl|Platinum}}&lt;br /&gt;
| hex=8001-81ED&lt;br /&gt;
| generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DP hybrids&#039;&#039;&#039; are [[glitch Pokémon]] that share the sprites of normal Pokémon. They crash the game when their undefined Pokédex entry is viewed (some emulators can view the entry, but all cartridge versions will crash at this point), when they attempt to use their currently unknown glitch move, and when the player attempts to view their stats screen. All hybrids have a common moveset.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Game location ===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type1=Dragon |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=[[Action Replay]] |&lt;br /&gt;
ptrarity=[[Action Replay]] |&lt;br /&gt;
hgssrarity=[[Action Replay]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
hgssarea=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
{{movelist|???|???|4|4}}&lt;br /&gt;
{{mlentry4|Start|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Unknown glitch move|???|Physical|0|0|??|???|0}}&lt;br /&gt;
{{mlentry4|1|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|1|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|1|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|1|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|3|Peck|Normal|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|3|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|3|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|5|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|6|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|6|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|8|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|9|Poison Fang|Poison|Physical|50|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|10|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|11|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|13|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|15|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|15|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|16|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|17|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|18|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|18|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|20|Power Gem|Rock|Special|70|100|20|Beauty|3}}&lt;br /&gt;
{{mlentry4|23|Heart Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|23|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|24|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|26|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|Spore|Grass|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|29|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|32|Frenzy Plant|Grass|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|33|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|33|Sand Tomb|Ground|Physical|15|70|15|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|34|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|34|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|38|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|38|Zap Cannon|Electric|Special|120|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|39|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|39|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|40|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|42|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|42|Signal Beam|Bug|Special|75|100|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|46|Hi Jump Kick|Fighting|Physical|100|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|47|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|49|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|49|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|52|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|52|Heal Order|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|55|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|58|Hypnosis|Psychic|Status|&amp;amp;mdash;|70|20|Smart|2}}&lt;br /&gt;
{{mlentry4|59|Struggle|Normal|Physical|50|&amp;amp;mdash;|N/A|Cool|3}}&lt;br /&gt;
{{mlentry4|59|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|63|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
==== By TM/HM ====&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forms ===&lt;br /&gt;
There are 494 hybrid forms, one for each Pokémon and an additional one for [[-----|index #000]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Any given hybrid&#039;s hexadecimal identifier is the same as the corresponding Pokémon&#039;s, but with an 8 at the beginning instead of a 0 (e.g. Bulbasaur is hex 0001, its hybrid is hex 8001)&lt;br /&gt;
* A DP hybrid cannot usually be directly caught in the wild without its Pokédex data crashing the game unless the player uses a code to complete the Pokédex up to at least hex 81ED. However, such a code would be extremely long and could have adverse effects to the game&#039;s memory.&lt;br /&gt;
* DP hybrids can be caught in a cartridge version without the game crashing by using a fossil modifier code.&lt;br /&gt;
* Hybrids grow to the levels 1, 4, and 9 twice.&lt;br /&gt;
* Hybrids skip levels 22, 30, 35, 44, 51, 56, and 62.&lt;br /&gt;
* The DP hybrids&#039; unknown starting move is similar to the nameless glitch move Cooltrainer type move on R/B as it initially has no avaiable PP.&lt;br /&gt;
* At level 1, hybrids attempt to learn an alternating sequence of Double-Edge and seemingly random move.&lt;br /&gt;
* At level 42, hybrids attempt to learn Signal Beam seven times.&lt;br /&gt;
* At level 64, hybrids attempt to learn the glitch move &amp;quot;-&amp;quot; ten times.&lt;br /&gt;
* Hybrids can learn several [[signature move]]s, such as Present, Heal Order, Chatter, and Heart Swap.&lt;br /&gt;
* Hybrids try to learn the placeholder move Struggle at level 59.&lt;br /&gt;
* Hex 8000 is the only varient of a DP hybrid which is based on the placeholder [[-----]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hybrid glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111071</id>
		<title>Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1111071"/>
		<updated>2010-06-28T15:43:27Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Base stats and type effectiveness}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Generation IV hybrid glitch Pokémon&lt;br /&gt;
| image=001.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The {{p|Bulbasaur}} hybrid, hexadecimal number 8001.&lt;br /&gt;
| ndex=32768-#33261&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Dragon&lt;br /&gt;
| type2=Flying&lt;br /&gt;
| games={{3v2|Diamond|Pearl|Platinum}}&lt;br /&gt;
| hex=8001-81ED&lt;br /&gt;
| generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DP hybrids&#039;&#039;&#039; are [[glitch Pokémon]] that share the sprites of normal Pokémon. They crash the game when their undefined Pokédex entry is viewed (some emulators can view the entry, but all cartridge versions will crash at this point), when they attempt to use their currently unknown glitch move, and when the player attempts to view their stats screen. All hybrids have a common moveset.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Game location ===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=??? |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=[[Action Replay]] |&lt;br /&gt;
ptrarity=[[Action Replay]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
{{movelist|???|???|4|4}}&lt;br /&gt;
{{mlentry4|Start|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Unknown glitch move|???|Physical|0|0|??|???|0}}&lt;br /&gt;
{{mlentry4|1|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|1|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|1|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|1|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|3|Peck|Normal|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|3|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|3|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|5|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|6|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|6|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|8|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|9|Poison Fang|Poison|Physical|50|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|10|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|11|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|13|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|15|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|15|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|16|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|17|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|18|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|18|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|20|Power Gem|Rock|Special|70|100|20|Beauty|3}}&lt;br /&gt;
{{mlentry4|23|Heart Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|23|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|24|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|26|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|Spore|Grass|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|29|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|32|Frenzy Plant|Grass|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|33|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|33|Sand Tomb|Ground|Physical|15|70|15|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|34|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|34|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|38|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|38|Zap Cannon|Electric|Special|120|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|39|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|39|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|40|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|42|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|42|Signal Beam|Bug|Special|75|100|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|46|Hi Jump Kick|Fighting|Physical|100|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|47|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|49|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|49|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|52|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|52|Heal Order|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|55|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|58|Hypnosis|Psychic|Status|&amp;amp;mdash;|70|20|Smart|2}}&lt;br /&gt;
{{mlentry4|59|Struggle|Normal|Physical|50|&amp;amp;mdash;|N/A|Cool|3}}&lt;br /&gt;
{{mlentry4|59|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|63|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
==== By TM/HM ====&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forms ===&lt;br /&gt;
There are 494 hybrid forms, one for each Pokémon and an additional one for [[-----|index #000]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Any given hybrid&#039;s hexadecimal identifier is the same as the corresponding Pokémon&#039;s, but with an 8 at the beginning instead of a 0 (e.g. Bulbasaur is hex 0001, its hybrid is hex 8001)&lt;br /&gt;
* A DP hybrid cannot usually be directly caught in the wild without its Pokédex data crashing the game unless the player uses a code to complete the Pokédex up to at least hex 81ED. However, such a code would be extremely long and could have adverse effects to the game&#039;s memory.&lt;br /&gt;
* DP hybrids can be caught in a cartridge version without the game crashing by using a fossil modifier code.&lt;br /&gt;
* Hybrids grow to the levels 1, 4, and 9 twice.&lt;br /&gt;
* Hybrids skip levels 22, 30, 35, 44, 51, 56, and 62.&lt;br /&gt;
* The DP hybrids&#039; unknown starting move is similar to the nameless glitch move Cooltrainer type move on R/B as it initially has no avaiable PP.&lt;br /&gt;
* At level 1, hybrids attempt to learn an alternating sequence of Double-Edge and seemingly random move.&lt;br /&gt;
* At level 42, hybrids attempt to learn Signal Beam seven times.&lt;br /&gt;
* At level 64, hybrids attempt to learn the glitch move &amp;quot;-&amp;quot; ten times.&lt;br /&gt;
* Hybrids can learn several [[signature move]]s, such as Present, Heal Order, Chatter, and Heart Swap.&lt;br /&gt;
* Hybrids try to learn the placeholder move Struggle at level 59.&lt;br /&gt;
* Hex 8000 is the only varient of a DP hybrid which is based on the placeholder [[-----]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hybrid glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1110704</id>
		<title>Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1110704"/>
		<updated>2010-06-28T02:05:20Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Base stats and type effectiveness}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Generation IV hybrid glitch Pokémon&lt;br /&gt;
| image=001.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The {{p|Bulbasaur}} hybrid, hexadecimal number 8001.&lt;br /&gt;
| ndex=32768-#33261&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Glitch&lt;br /&gt;
| type2=Flying&lt;br /&gt;
| games={{3v2|Diamond|Pearl|Platinum}}&lt;br /&gt;
| hex=8001-81ED&lt;br /&gt;
| generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DP hybrids&#039;&#039;&#039; are [[glitch Pokémon]] that share the sprites of normal Pokémon. They crash the game when their undefined Pokédex entry is viewed (some emulators can view the entry, but all cartridge versions will crash at this point), when they attempt to use their currently unknown glitch move, and when the player attempts to view their stats screen. All hybrids have a common moveset.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Game location ===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=??? |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=[[Action Replay]] |&lt;br /&gt;
ptrarity=[[Action Replay]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
{{movelist|???|???|4|4}}&lt;br /&gt;
{{mlentry4|Start|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Unknown glitch move|???|Physical|0|0|??|???|0}}&lt;br /&gt;
{{mlentry4|1|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|1|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|1|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|1|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|3|Peck|Normal|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|3|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|3|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|5|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|6|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|6|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|8|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|9|Poison Fang|Poison|Physical|50|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|10|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|11|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|13|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|15|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|15|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|16|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|17|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|18|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|18|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|20|Power Gem|Rock|Special|70|100|20|Beauty|3}}&lt;br /&gt;
{{mlentry4|23|Heart Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|23|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|24|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|26|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|Spore|Grass|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|29|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|32|Frenzy Plant|Grass|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|33|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|33|Sand Tomb|Ground|Physical|15|70|15|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|34|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|34|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|38|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|38|Zap Cannon|Electric|Special|120|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|39|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|39|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|40|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|42|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|42|Signal Beam|Bug|Special|75|100|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|46|Hi Jump Kick|Fighting|Physical|100|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|47|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|49|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|49|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|52|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|52|Heal Order|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|55|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|58|Hypnosis|Psychic|Status|&amp;amp;mdash;|70|20|Smart|2}}&lt;br /&gt;
{{mlentry4|59|Struggle|Normal|Physical|50|&amp;amp;mdash;|N/A|Cool|3}}&lt;br /&gt;
{{mlentry4|59|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|63|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
==== By TM/HM ====&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forms ===&lt;br /&gt;
There are 494 hybrid forms, one for each Pokémon and an additional one for [[-----|index #000]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Any given hybrid&#039;s hexadecimal identifier is the same as the corresponding Pokémon&#039;s, but with an 8 at the beginning instead of a 0 (e.g. Bulbasaur is hex 0001, its hybrid is hex 8001)&lt;br /&gt;
* A DP hybrid cannot usually be directly caught in the wild without its Pokédex data crashing the game unless the player uses a code to complete the Pokédex up to at least hex 81ED. However, such a code would be extremely long and could have adverse effects to the game&#039;s memory.&lt;br /&gt;
* DP hybrids can be caught in a cartridge version without the game crashing by using a fossil modifier code.&lt;br /&gt;
* Hybrids grow to the levels 1, 4, and 9 twice.&lt;br /&gt;
* Hybrids skip levels 22, 30, 35, 44, 51, 56, and 62.&lt;br /&gt;
* The DP hybrids&#039; unknown starting move is similar to the nameless glitch move Cooltrainer type move on R/B as it initially has no avaiable PP.&lt;br /&gt;
* At level 1, hybrids attempt to learn an alternating sequence of Double-Edge and seemingly random move.&lt;br /&gt;
* At level 42, hybrids attempt to learn Signal Beam seven times.&lt;br /&gt;
* At level 64, hybrids attempt to learn the glitch move &amp;quot;-&amp;quot; ten times.&lt;br /&gt;
* Hybrids can learn several [[signature move]]s, such as Present, Heal Order, Chatter, and Heart Swap.&lt;br /&gt;
* Hybrids try to learn the placeholder move Struggle at level 59.&lt;br /&gt;
* Hex 8000 is the only varient of a DP hybrid which is based on the placeholder [[-----]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hybrid glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1110542</id>
		<title>Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1110542"/>
		<updated>2010-06-27T22:39:27Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Type effectiveness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Base stats and type effectiveness}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Generation IV hybrid glitch Pokémon&lt;br /&gt;
| image=001.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The {{p|Bulbasaur}} hybrid, hexadecimal number 8001.&lt;br /&gt;
| ndex=32768-#33261&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=???&lt;br /&gt;
| type2=Flying&lt;br /&gt;
| games={{game|Diamond and Pearl|s}}&lt;br /&gt;
| hex=8001-81ED&lt;br /&gt;
| generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DP hybrids&#039;&#039;&#039; are [[glitch Pokémon]] that share the sprites of normal Pokémon. They crash the game when their undefined Pokédex entry is viewed (some emulators can view the entry, but all cartridge versions will crash at this point), when they attempt to use their currently unknown glitch move, and when the player attempts to view their stats screen. All hybrids have a common moveset.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Game location ===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=??? |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=[[Action Replay]] |&lt;br /&gt;
ptrarity=[[Action Replay]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
{{movelist|???|???|4|4}}&lt;br /&gt;
{{mlentry4|Start|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Unknown glitch move|???|Physical|0|0|??|???|0}}&lt;br /&gt;
{{mlentry4|1|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|1|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|1|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|1|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|3|Peck|Normal|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|3|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|3|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|5|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|6|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|6|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|8|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|9|Poison Fang|Poison|Physical|50|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|10|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|11|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|13|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|15|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|15|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|16|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|17|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|18|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|18|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|20|Power Gem|Rock|Special|70|100|20|Beauty|3}}&lt;br /&gt;
{{mlentry4|23|Heart Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|23|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|24|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|26|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|Spore|Grass|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|29|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|32|Frenzy Plant|Grass|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|33|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|33|Sand Tomb|Ground|Physical|15|70|15|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|34|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|34|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|38|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|38|Zap Cannon|Electric|Special|120|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|39|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|39|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|40|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|42|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|42|Signal Beam|Bug|Special|75|100|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|46|Hi Jump Kick|Fighting|Physical|100|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|47|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|49|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|49|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|52|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|52|Heal Order|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|55|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|58|Hypnosis|Psychic|Status|&amp;amp;mdash;|70|20|Smart|2}}&lt;br /&gt;
{{mlentry4|59|Struggle|Normal|Physical|50|&amp;amp;mdash;|N/A|Cool|3}}&lt;br /&gt;
{{mlentry4|59|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|63|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
==== By TM/HM ====&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forms ===&lt;br /&gt;
There are 494 hybrid forms, one for each Pokémon and an additional one for [[-----|index #000]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Any given hybrid&#039;s hexadecimal identifier is the same as the corresponding Pokémon&#039;s, but with an 8 at the beginning instead of a 0 (e.g. Bulbasaur is hex 0001, its hybrid is hex 8001)&lt;br /&gt;
* A DP hybrid cannot usually be directly caught in the wild without its Pokédex data crashing the game unless the player uses a code to complete the Pokédex up to at least hex 81ED. However, such a code would be extremely long and could have adverse effects to the game&#039;s memory.&lt;br /&gt;
* DP hybrids can be caught in a cartridge version without the game crashing by using a fossil modifier code.&lt;br /&gt;
* Hybrids grow to the levels 1, 4, and 9 twice.&lt;br /&gt;
* Hybrids skip levels 22, 30, 35, 44, 51, 56, and 62.&lt;br /&gt;
* The DP hybrids&#039; unknown starting move is similar to the nameless glitch move Cooltrainer type move on R/B as it initially has no avaiable PP.&lt;br /&gt;
* At level 1, hybrids attempt to learn an alternating sequence of Double-Edge and seemingly random move.&lt;br /&gt;
* At level 42, hybrids attempt to learn Signal Beam seven times.&lt;br /&gt;
* At level 64, hybrids attempt to learn the glitch move &amp;quot;-&amp;quot; ten times.&lt;br /&gt;
* Hybrids can learn several [[signature move]]s, such as Present, Heal Order, Chatter, and Heart Swap.&lt;br /&gt;
* Hybrids try to learn the placeholder move Struggle at level 59.&lt;br /&gt;
* Hex 8000 is the only varient of a DP hybrid which is based on the placeholder [[-----]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hybrid glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1110476</id>
		<title>Generation IV hybrid</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV_hybrid&amp;diff=1110476"/>
		<updated>2010-06-27T21:29:33Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Base stats and type effectiveness}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Generation IV hybrid glitch Pokémon&lt;br /&gt;
| image=001.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=The {{p|Bulbasaur}} hybrid, hexadecimal number 8001.&lt;br /&gt;
| ndex=32768-#33261&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=???&lt;br /&gt;
| type2=Flying&lt;br /&gt;
| games={{game|Diamond and Pearl|s}}&lt;br /&gt;
| hex=8001-81ED&lt;br /&gt;
| generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DP hybrids&#039;&#039;&#039; are [[glitch Pokémon]] that share the sprites of normal Pokémon. They crash the game when their undefined Pokédex entry is viewed (some emulators can view the entry, but all cartridge versions will crash at this point), when they attempt to use their currently unknown glitch move, and when the player attempts to view their stats screen. All hybrids have a common moveset.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Game location ===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=??? |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=[[Action Replay]] |&lt;br /&gt;
ptrarity=[[Action Replay]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
=== Type effectiveness ===&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
{{movelist|???|???|4|4}}&lt;br /&gt;
{{mlentry4|Start|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Unknown glitch move|???|Physical|0|0|??|???|0}}&lt;br /&gt;
{{mlentry4|1|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|1|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|1|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|1|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|1|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|3|Peck|Normal|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|3|Horn Drill|Normal|Physical|&amp;amp;mdash;|30|5|Cool|0}}&lt;br /&gt;
{{mlentry4|3|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|5|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|6|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Absorb|Grass|Special|20|100|25|Smart|1}}&lt;br /&gt;
{{mlentry4|6|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|8|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|9|Poison Fang|Poison|Physical|50|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|10|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|11|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|13|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|15|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|15|Fire Fang|Fire|Physical|65|95|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|16|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|17|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|18|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|18|GrassWhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|0}}&lt;br /&gt;
{{mlentry4|20|Power Gem|Rock|Special|70|100|20|Beauty|3}}&lt;br /&gt;
{{mlentry4|23|Heart Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|23|Metal Claw|Steel|Physical|50|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|24|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|26|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|27|Spore|Grass|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|29|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|32|Frenzy Plant|Grass|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|33|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|33|Sand Tomb|Ground|Physical|15|70|15|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|34|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|34|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|38|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|38|Zap Cannon|Electric|Special|120|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|39|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|39|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|40|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|42|Chatter|Flying|Special|60|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|42|Signal Beam|Bug|Special|75|100|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|46|Hi Jump Kick|Fighting|Physical|100|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|47|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|47|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|49|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|49|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|52|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|52|Heal Order|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|55|&amp;amp;nbsp;|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{mlentry4|58|Hypnosis|Psychic|Status|&amp;amp;mdash;|70|20|Smart|2}}&lt;br /&gt;
{{mlentry4|59|Struggle|Normal|Physical|50|&amp;amp;mdash;|N/A|Cool|3}}&lt;br /&gt;
{{mlentry4|59|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|63|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|-|Normal|Physical|&amp;amp;mdash;|0|0|Cool|0}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
==== By TM/HM ====&lt;br /&gt;
Research is incomplete at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forms ===&lt;br /&gt;
There are 494 hybrid forms, one for each Pokémon and an additional one for [[-----|index #000]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Any given hybrid&#039;s hexadecimal identifier is the same as the corresponding Pokémon&#039;s, but with an 8 at the beginning instead of a 0 (e.g. Bulbasaur is hex 0001, its hybrid is hex 8001)&lt;br /&gt;
* A DP hybrid cannot usually be directly caught in the wild without its Pokédex data crashing the game unless the player uses a code to complete the Pokédex up to at least hex 81ED. However, such a code would be extremely long and could have adverse effects to the game&#039;s memory.&lt;br /&gt;
* DP hybrids can be caught in a cartridge version without the game crashing by using a fossil modifier code.&lt;br /&gt;
* Hybrids grow to the levels 1, 4, and 9 twice.&lt;br /&gt;
* Hybrids skip levels 22, 30, 35, 44, 51, 56, and 62.&lt;br /&gt;
* The DP hybrids&#039; unknown starting move is similar to the nameless glitch move Cooltrainer type move on R/B as it initially has no avaiable PP.&lt;br /&gt;
* At level 1, hybrids attempt to learn an alternating sequence of Double-Edge and seemingly random move.&lt;br /&gt;
* At level 42, hybrids attempt to learn Signal Beam seven times.&lt;br /&gt;
* At level 64, hybrids attempt to learn the glitch move &amp;quot;-&amp;quot; ten times.&lt;br /&gt;
* Hybrids can learn several [[signature move]]s, such as Present, Heal Order, Chatter, and Heart Swap.&lt;br /&gt;
* Hybrids try to learn the placeholder move Struggle at level 59.&lt;br /&gt;
* Hex 8000 is the only varient of a DP hybrid which is based on the placeholder [[-----]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hybrid glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pikachu_(Pok%C3%A9mon)&amp;diff=1076082</id>
		<title>Pikachu (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pikachu_(Pok%C3%A9mon)&amp;diff=1076082"/>
		<updated>2010-05-09T21:42:30Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Game locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=electric | prevnum=024 | nextnum=026 | prev=Arbok | next=Raichu }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Pikachu |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;peek&#039;&#039;-uh-chew&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
jname=ピカチュウ |&lt;br /&gt;
tmname=Pikachu |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
crysp=025Y |&lt;br /&gt;
size=170px |&lt;br /&gt;
ndex=025 |&lt;br /&gt;
jdex=022 |&lt;br /&gt;
hdex=156 |&lt;br /&gt;
fbrow=023 |&lt;br /&gt;
sdex=104 |&lt;br /&gt;
abrow=002 |&lt;br /&gt;
obrow=005 |&lt;br /&gt;
opbrow=154 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Mouse |&lt;br /&gt;
height-ftin=1&#039;04&amp;quot; |&lt;br /&gt;
height-m=0.4 |&lt;br /&gt;
weight-lbs=13.2 |&lt;br /&gt;
weight-kg=6.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Static |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2=Fairy |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsp=2 |&lt;br /&gt;
expyield=82 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Yellow |&lt;br /&gt;
catchrate=190 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=pikachu |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Pikachu&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ピカチュウ&#039;&#039;&#039; &#039;&#039;Pikachu&#039;&#039;) is an {{type2|Electric}} Pokémon. &lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Pichu}} by [[happiness]], and evolves into {{p|Raichu}} when exposed to a {{evostone|Thunderstone}}.&lt;br /&gt;
&lt;br /&gt;
Pikachu is popularly known as the mascot of the [[Pokémon]] franchise.&lt;br /&gt;
&lt;br /&gt;
It is the [[version mascot]] of {{game|Yellow}}, where it is the only [[starter Pokémon]] in that game, and has made numerous appearances on the boxes of spin-off titles.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
A Pikachu is a short, chubby, ground-dwelling rodent notable for its Electric abilities. Pikachu have short, yellow fur with brown stripes on the back, black-tipped ears, along with an unusually shaped tail, resembling a lightning bolt. Besides its evolution and pre-evolution, it may be related to {{p|Plusle}}, {{p|Minun}}, and {{p|Pachirisu}}, due to notable physical similarities.&lt;br /&gt;
&lt;br /&gt;
Pikachu are known to have acute senses of hearing, thanks to their large ears. Most domestic Pikachu are able to understand and interpret human speech at levels far surpassing those of any pet dog.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP074|Pika and Goliath!]]&#039;&#039;, when [[Ash&#039;s Pikachu]] was injured, it was shown to have a heart rate of 156.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
A female Pikachu has a small &amp;quot;dent&amp;quot; at the end of its tail that resembles a heart.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Exclusive to Pikachu is the ability to release electric {{m|discharge}}s of varying intensity, at will, through electric sacs in its cheeks. This electric energy can be manipulated into a variety of [[Moves|techniques]] which are mostly used in {{pkmn|battle}}, but which can be used to roast berries as well.&lt;br /&gt;
&lt;br /&gt;
As Pikachu build up energy in their electricity glands, it often needs to discharge, as to not result in a short, or worse, which can lead to physical {{status|Paralysis|Paralysis}}, or in severe cases, death. Pikachu release the built-up energy through their tail, which acts as a grounding rod, to safely remove unneeded energy. A sure sign to tell if a location is inhabited by Pikachu is to look for patches of burnt grass, which is the result of the discharge. Through an inability to release a buildup of electricity, a Pikachu may develop a rare condition similar to the human flu. This illness is most often caused by strong nearby electro-magnetic forces, which severely impact the electric glands. If a Pikachu is introduced to a magnet, it will be attracted towards its cheeks, and display other common attributes of magnetism.&lt;br /&gt;
&lt;br /&gt;
Pikachu and its evolution family, {{p|Pichu}} and {{p|Raichu}}, are the [[Signature move|only known Pokémon]] that can learn {{m|Volt Tackle}}. In a [[Pikachu variants#Surfing Pikachu|few rare cases]], Pikachu can learn to {{m|Rain Dance|manipulate}} {{t|Water}} and, with the help of a surfboard, perform the move {{m|Surf}}. [[Pikachu variants#Flying Pikachu|Other rare cases]] show that Pikachu can also learn, with the use of balloons, to perform the move {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
In the wild, Pikachu often travel in packs, and are rarely territorial. However, when threatened, a group can generate an intense electrical offensive, and the electro-magnetic forces exerted by the resulting field can even produce a short lived, localized thunderstorm. Pikachu can be harmful pests, eating and sometimes destroying telephone poles, wires, and other electronic equipment.&lt;br /&gt;
&lt;br /&gt;
Despite this, it is a popular pet, and relatively easy to maintain, with little exercise necessary for its well being. However, it is important to discharge the electricity in its cheeks periodically.&lt;br /&gt;
&lt;br /&gt;
As many know, pulling on a Pikachu&#039;s tail will result in a severe shock to the offender. Another defense of Pikachu&#039;s is the use of its nasty {{m|Bite}} which has been known to leave quite a mark.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Forest.gif|right|frame|{{DL|List of Pokémon by habitat|Forest Pokémon}}]]&lt;br /&gt;
They are found mostly in forests, but possibly because of their attraction to their electricity or simply because they are not afraid of people, Pikachu commonly show up in civilized areas. They may even enter houses, presumably attracted by the electrical output generated by the dwellers&#039; appliances. Pikachu are native only to the [[Kanto]] region, although they have been introduced to many other regions.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
Living in wooded areas, Pikachu often are found foraging for [[berry|berries]]. Instead of climbing trees, they use small electrical shocks to release the berries from the tree, roasting them at the same time.&lt;br /&gt;
&lt;br /&gt;
As pets, they can be fed a variety of processed food. Alternatively, like most Pokémon, Pikachu are tolerant to most &amp;quot;human&amp;quot; foods, and sometimes enjoy them more than the more nutritional food designed for their biology. An example of this is the fact that [[Ash&#039;s Pikachu]] has been known to have a fondness of ketchup, probably due to to the fact that Ash&#039;s last name, Ketchum, sounds like a mix of catch &#039;em of &amp;quot;gotta catch &#039;em all&amp;quot; and ketchup.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Ash_Pikachu_HD.png|thumb|Pikachu in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Ash&#039;s Pikachu]]====&lt;br /&gt;
[[Ash Ketchum]] has a Pikachu that he [[Starter Pokémon|obtained]] from [[Professor Oak]] in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;, the first episode of the Pokémon anime series. It has appeared in every non-special episode and every Pokémon movie since.&lt;br /&gt;
&lt;br /&gt;
Ash was given the opportunity to release Pikachu in &#039;&#039;[[EP039|Pikachu&#039;s Goodbye]]&#039;&#039;, though Pikachu chose to stay with him. This episode also featured many other wild Pikachu.&lt;br /&gt;
&lt;br /&gt;
A Pikachu named Sugar belonging to the owners of a restaurant went missing prior to &#039;&#039;[[DP024|Cooking up a Sweet Story!]]&#039;&#039;, and Ash&#039;s Pikachu had to fill in for it so that its owner would have the confidence to win a cooking competition. At the end of the episode, the Pikachu returns, however, it has evolved into a {{p|Raichu}}.&lt;br /&gt;
&lt;br /&gt;
====[[Sparky|Ritchie&#039;s Pikachu]]====&lt;br /&gt;
[[Ritchie]] also has a Pikachu nicknamed [[Sparky]], who debuted in &#039;&#039;[[EP078|A Friend In Deed]]&#039;&#039;. Sparky, unlike most Pikachu, has a tuft of fur on the top of its head.&lt;br /&gt;
&lt;br /&gt;
====[[Ashachu]]====&lt;br /&gt;
Ash gets turned into a Pikachu in &#039;&#039;[[EP241|Hocus Pokémon]]&#039;&#039; by a Pokémon magician named {{Jo|Lily}}. He reverts to his human form at the beginning of [[EP242|the next episode]].&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
At least 20 other Pikachu appeared in &#039;&#039;[[EP002|Pokémon Emergency!]]&#039;&#039; to help Ash&#039;s Pikachu defeat [[Team Rocket]]&#039;s [[Jessie]], [[James]], and {{MTR}} to send them blasting off for the first time.&lt;br /&gt;
&lt;br /&gt;
Another Pikachu nicknamed &#039;&#039;&#039;[[Puka]]&#039;&#039;&#039; was owned by a man named {{ka|Victor}} on [[Seafoam Islands|Seafoam Island]] in &#039;&#039;[[EP067|The Pi-Kahuna]]&#039;&#039;. This blue-eyed Pikachu had the ability to sense tidal waves approaching.&lt;br /&gt;
&lt;br /&gt;
A Pikachu has also been owned by [[Luana]]&#039;s son, [[Travis]]. Luana mistook Ash for Travis when she saw Pikachu on Ash&#039;s shoulder.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG086|Lights, Camerupt, Action]]&#039;&#039;, [[Elijah]] used a Pikachu in one of his movies. This Pikachu helped {{p|Plusle}} and {{p|Minun}} on their mission to rescue Princess {{p|Kirlia}} from the evil {{p|Exploud}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, {{an|Mewtwo}} clones Ash&#039;s Pikachu. This Pikachu can be told apart from Ash&#039;s due to spikes on the black marks at the tips of its ears. It is also comparatively more aggressive than Ash&#039;s Pikachu and slurs its speech, defects possibly caused by Ash tampering with Mewtwo&#039;s cloning machine during the cloning process.&lt;br /&gt;
&lt;br /&gt;
A Pikachu also had a part in &#039;&#039;[[SS019|Pokémon Mystery Dungeon: Team Go-Getters out of the Gate!]]&#039;&#039;. He was kidnapped by a {{p|Skarmory}} and Team Go-Getters set out to rescue him as their first mission. Pikachu provided them with some items in the battle.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Aside from Ash&#039;s Pikachu, Pokémon of this species, wild and Trainers&#039; alike, are rarely seen in the anime. This is most likely due to the fact that Ash&#039;s Pikachu is seen in every episode.&lt;br /&gt;
&lt;br /&gt;
[[James]] used a Pikachu in the Pokémon League Entrance Exam in &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;, but it was defeated by the instructor&#039;s {{p|Graveler}}. James, after interfering with a battle {{Ash}} was having with the instructor, later tried to steal this Pikachu, only for that Pikachu to zap James instead, as instructed by its instructor.&lt;br /&gt;
&lt;br /&gt;
A Pikachu belonging to an unnamed Aura Guardian appeared in a flashback in &#039;&#039;[[DP056|The Keystone Pops!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP002|Pikachu|Dawn&#039;s Pokédex|Pikachu, the Mouse Pokémon. It can generate electric attacks from the electric pouches located in both of its cheeks.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Electric Tale of Pikachu]] prominently features a Pikachu.&lt;br /&gt;
&lt;br /&gt;
A {{MPJ|Pikachu}} is one of the main characters in [[Magical Pokémon Journey]].&lt;br /&gt;
&lt;br /&gt;
A more mouse-like {{TP|Isamu Akai|Pikachu}} that communicates through pantomime is one of [[Isamu Akai]]&#039;s Pokémon in {{OBP|Pocket Monsters|manga}}.&lt;br /&gt;
&lt;br /&gt;
{{Zensho|Satoshi}} has a Pikachu as one of the members of his team in [[Pokémon Zensho]]. It later evolves into a {{p|Raichu}}.&lt;br /&gt;
&lt;br /&gt;
[[Shū]]&#039;s first Pokémon was a {{OBP|Pikachu|Get da ze!}} he found abandoned in the forest in [[Pokémon Get da ze!]].&lt;br /&gt;
&lt;br /&gt;
Ash&#039;s Pikachu was the main character in the short-lived [[Pokémon Newspaper Strip]].&lt;br /&gt;
&lt;br /&gt;
A story called &amp;quot;Akari and Pikachu&#039;s Birthday&amp;quot; is featured in the final volume of [[How I Became a Pokémon Card]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Gold &amp;amp; Silver: The Golden Boys|Golden Boys]], {{OBP|Gold|Golden Boys}} was in possession of a Pikachu, which ended up being [[Eusine]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
A Pikachu makes a cameo in [[Pokémon Battle Frontier]] during one of the battles. Also, a photo album owned by {{FB|Salon Maiden|Anabel}} has a Pikachu on the cover.&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
[[File:PSPikachu.jpg|thumb|right|Pikachu in [[Pokémon Adventures]]]]&lt;br /&gt;
Pikachu debuted in its own round in the {{chap|Red, Green &amp;amp; Blue}}, &#039;&#039;[[PS004|Wanted: Pikachu!]]&#039;&#039;. Here, a [[Pika|Pikachu]] was stealing all the crops in a town. The townsfolk kept chasing it around, but end up getting shocked by it. {{adv|Red}} arrives and captures it, ending the chaos.&lt;br /&gt;
&lt;br /&gt;
In the ninth volume, {{adv|Yellow}} is seen to have a new addition to her team: a [[Chuchu|Pikachu]] she had found injured in the [[Viridian Forest]] and nursed back to health. When Pika is left behind by Red on his trip to [[Mt. Silver]], Pika joins Yellow and Chuchu on their trip to Johto.&lt;br /&gt;
&lt;br /&gt;
Pika and Chuchu share a loving relationship, one that is so strong that even [[Jasmine]] noticed, prompting her to hand Yellow a slip with the Pokémon Daycare&#039;s address on it. In Volume 13, after Yellow and Wilton are brought to the Daycare after being shipwrecked, Yellow finds that Pika and Chuchu now have an egg shortly after they were &amp;quot;put together.&amp;quot; The egg eventually hatches into {{adv|Gold}}&#039;s Pichu.&lt;br /&gt;
&lt;br /&gt;
Wild Pikachu also appeared in the R/S and D/P sagas.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Mangadexheader}}&lt;br /&gt;
{{Mangadexbody|Pokémon Adventures|[[PS004]]|When several of these Pokémon gather, their electricity could build up and cause lightning storms. Forest dwellers, they are few in number and exceptionally rare. The pouches in their cheeks discharge electricity at their opponents. The Pikachu are believed to be highly intelligent.}}&lt;br /&gt;
{{Mangadexfooter}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Pikachu (TCG)}}&lt;br /&gt;
Pikachu somehow manages to find its way into many of the expansions, causing there to be {{PAGESINCATEGORY:Pikachu (TCG)}} known non-reprint Pokémon cards featuring Pikachu. There are also various Trainer cards with Pikachu in the card&#039;s artwork too, including the very sought-after tournament promos such as {{OBP|No.1 Trainer|Tournament promo}}.&lt;br /&gt;
&lt;br /&gt;
The first Pikachu that appeared in the TCG was {{TCG ID|Base Set|Pikachu|58}} in the {{TCG|Base Set}} (which was reprinted in {{TCG|Base Set 2}} and in {{TCG|POP Series 2}} with different artwork). It was followed in {{TCG|Jungle|the next set}} by another {{TCG ID|Jungle|Pikachu|60}} (which was also reprinted in the {{TCG|Legendary Collection}}). The third Pikachu card released was the first-ever English {{TCG|Wizards Black Star Promos|promo card}}, {{TCG ID|Wizards Promo|Pikachu|1}}. The original Base Set Pikachu was also released as a special promotional card at {{wp|E3}}.&lt;br /&gt;
&lt;br /&gt;
In the early days of the TCG, several notable errors were made regarding the Pikachu cards. The Base Set Pikachu was released with altered artwork at first, depicting it with red cheeks, instead of the original yellow. While this matched [[Ken Sugimori]]&#039;s artwork, the yellow color on its cheeks was intentional by the artist, who depicted Pikachu using {{m|ThunderShock}}. This error appeared in both the E3 promotional version and the normal Base Set release. A second error was made in the production of Jungle set booster packs, which, instead of the Jungle set&#039;s Pikachu, contained, at times, first edition versions of the Pikachu that was released as a promo card.&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Pikachu figure has been released.&lt;br /&gt;
&lt;br /&gt;
*{{TFG|Next Quest}}: {{TFG ID|Next Quest|Pikachu|18}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros.]]===&lt;br /&gt;
Pikachu is a playable character and the only Pokémon that is playable from the start of the game. Its main stage is [[Saffron City]].&lt;br /&gt;
&lt;br /&gt;
In the hands of a skilled player, Pikachu is not to be taken lightly. Alongside electrical attacks, it has very good aerial attacks and superb recovery. Because of this, top-level SSB players have placed Pikachu at the top of their list, theoretically making it the best character in the game.&lt;br /&gt;
&lt;br /&gt;
{{SmashMoves|type=Electric|game=Smash|Spe=Thunder Jolt|SpeU=Quick Attack|SpeUM=yes|SpeD=Thunder|SpeDM=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Pikachu is a returning playable character and the only Pokémon that is playable from the start of the game. Its main stage is [[Pokémon Stadium (stage)|Kanto: Pokémon Stadium]].&lt;br /&gt;
&lt;br /&gt;
While Pikachu&#039;s play style remained the same, it was powered down in the sequel. The tier lists for Melee place Pikachu in either the Middle or Low tier.&lt;br /&gt;
&lt;br /&gt;
[[File:Pikachu in Super Smash Bros. Brawl.jpg|250px||thumb|Pikachu using Thunder Jolt in [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
&lt;br /&gt;
{{SmashMoves|type=Electric|game=Melee|Spe=Thunder Jolt|SpeS=Skull Bash|SpeSM=yes|SpeU=Quick Attack|SpeUM=yes|SpeD=Thunder|SpeDM=yes}}&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
=====Classic Mode=====&lt;br /&gt;
It&#039;s safe to say that Pikachu is the most famous and popular of all Pokémon. It has electric pouches in both cheeks; when in danger, it shoots electricity at its enemies. Although Pikachu can evolve into Raichu by exposure to a Thunderstone, many Trainers like Pikachu so much that they don&#039;t let it evolve.&lt;br /&gt;
&lt;br /&gt;
=====Adventure Mode=====&lt;br /&gt;
While its electrical attacks, such as {{m|Thunder}} and Thunder Jolt, are powerful, Pikachu is at its best speeding around the fray and waiting for its chance to strike. You can control the path of Pikachu&#039;s two-directional {{m|Quick Attack}}, allowing you to jump twice. Hold down the B Button to charge up {{m|Skull Bash}}.&lt;br /&gt;
&lt;br /&gt;
=====All-Star Mode=====&lt;br /&gt;
The angle of the Control Stick controls the direction of Pikachu&#039;s Quick Attack. Pikachu will move blindingly fast, and it will also cause damage to any character it runs into. Move the Control Stick during Quick Attack and Pikachu will move in up to two directions. Be sure to check out the ceilings on the level when you use Thunder.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
[[File:Pikachu_Brawl.jpg|140px|thumb|right|Pikachu in Brawl]]&lt;br /&gt;
Pikachu is a returning playable character to the franchise. Its Final Smash move is {{m|Volt Tackle}}.&lt;br /&gt;
It has different designs for hats including Red&#039;s hat from {{game|Red and Blue|s}}.&lt;br /&gt;
&lt;br /&gt;
{{SmashMoves|type=Electric|game=Brawl|Spe=Thunder Jolt|SpeS=Skull Bash|SpeSM=yes|SpeU=Quick Attack|SpeUM=yes|SpeD=Thunder|SpeDM=yes|FS=Volt Tackle|FSM=yes}}&lt;br /&gt;
&lt;br /&gt;
====Subspace Emissary====&lt;br /&gt;
Pikachu is first seen in the &amp;quot;Research Facility&amp;quot; stage where it is being used to power a generator. Responding to its shrieks of pain, {{wp|Samus Aran|Zero Suit Samus}} saves it by destroying the generator. The two then face a group of {{wp|R.O.B}} Sentries. Pikachu then joins Samus to search for her stolen power suit. The suit is soon recovered and then are soon confronted by {{wp|Metroid (series)#Recurring characters|Ridley}}. He grabs Samus and begins dragging her across the walls. It is now that Pikachu returns the favor as it zaps Ridley with a powerful Thunder attack. After, Pikachu can be used to battle the final boss.&lt;br /&gt;
&lt;br /&gt;
====[[wp:Metal Gear|Codec]] information (on Shadow Moses Island)====&lt;br /&gt;
*&#039;&#039;&#039;[[wp:List of recurring Metal Gear characters#Mei Ling|Mei Ling]]:&#039;&#039;&#039; &#039;&#039;&amp;quot;Ooh! How cuute!&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;{{wp|Solid Snake}}:&#039;&#039;&#039; &#039;&#039;&amp;quot;What? The [[List of Pokémon by color#Yellow|yellow thing]]?&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mei Ling:&#039;&#039;&#039; &#039;&#039;&amp;quot;That&#039;s Pikachu. It&#039;s a [[List of Pokémon by National Pokédex number|Pokémon]]. They&#039;re popular all over the {{pkmn|world}}, you know. And it may look cute, but be careful. It can store large amounts of {{t|electric}}ity in those adorable little cheeks. It&#039;ll try to pepper you with [[Pikachu (Pokémon)#Smash Bros.-only moves|electric shocks]].&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Solid Snake:&#039;&#039;&#039; &#039;&#039;&amp;quot;Couldn&#039;t be much worse than [[wp:Ocelot (Metal Gear)|Ocelot&#039;s]] old torture device...&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mei Ling:&#039;&#039;&#039; &#039;&#039;&amp;quot;Oh, and, Snake?&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Solid Snake:&#039;&#039;&#039; &#039;&#039;&amp;quot;What?&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mei Ling:&#039;&#039;&#039; &#039;&#039;&amp;quot;I was wondering, could you maybe try and {{pkmn2|caught|catch}} Pikachu for me? Pleeeeease?&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Solid Snake:&#039;&#039;&#039; &#039;&#039;&amp;quot;Give me a break! What do I look like, a [[Pokémon Trainer]]?&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mei Ling:&#039;&#039;&#039; &#039;&#039;&amp;quot;Fine... Sorry I asked.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&amp;quot;A Mouse Pokémon. Its lightning-bolt tail and round cheeks are its trademarks. When danger draws near, it uses tiny electric pouches within its cheeks to discharge electricity. When it&#039;s really fired up, it unleashes thunderbolts on its rivals. It&#039;s said to recharge when it&#039;s {{status|Sleep|sleeping}}. It evolves into {{p|Raichu}}.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{eng|Pokémon Stadium}}: Pikachu stars in the mini-game &amp;quot;Thundering Dynamo&amp;quot; alongside {{p|Voltorb}}. This mini-game involves charging up electric power.&lt;br /&gt;
* [[Pokémon Stadium 2]]: Pikachu can be used in &amp;quot;Pichu&#039;s Power Plant&amp;quot; if one is detected in a Transferred Pokémon game.&lt;br /&gt;
* [[Pokémon Pinball]]: Pikachu serves as a Ball-Saver, but it will only work if the Lightning Meter is full.&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: Pikachu has the same role as in Pokémon Pinball but is sometimes helped by {{p|Pichu}}. Pikachu also appears on the Catch &#039;Em Mode banner.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=electric&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=When several of these Pokémon gather, their electricity could build and cause lightning storms.&lt;br /&gt;
|yellowdex=It keeps its tail raised to monitor its surroundings. If you yank its tail, it will try to {{m|bite}} you.&lt;br /&gt;
|stadiumdex=Lives in forests away from people. It stores electricity in its cheeks for zapping an enemy if it is attacked.&lt;br /&gt;
|golddex=This intelligent Pokémon roasts hard berries with electricity to make them tender enough to eat.&lt;br /&gt;
|silverdex=It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.&lt;br /&gt;
|crystaldex=When it is angered, it immediately discharges the energy stored in the pouches in its cheeks.&lt;br /&gt;
|stadium2dex=This intelligent Pokémon roasts hard Berries with electricity to make them tender enough to eat.&lt;br /&gt;
|rubydex=Whenever Pikachu comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it&#039;s evidence that this Pokémon mistook the intensity of its charge.&lt;br /&gt;
|sapphiredex=This Pokémon has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while Pikachu sleeps. It occasionally discharges electricity when it is dozy after waking up.&lt;br /&gt;
|emeralddex=It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt.&lt;br /&gt;
|firereddex=It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.&lt;br /&gt;
|leafgreendex=When several of these Pokémon gather, their electricity could build and cause lightning storms.&lt;br /&gt;
|colosseumdex=Lives in forests away from people. It stores electricity in its cheeks for zapping an enemy if it is attacked.&lt;br /&gt;
|diamonddex=It lives in forests with others. It stores electricity in the pouches on its cheeks.&lt;br /&gt;
|pearldex=If it looses crackling power from the electrical pouches on its cheeks, it is being wary.&lt;br /&gt;
|platinumdex=It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.&lt;br /&gt;
|heartgolddex=This intelligent Pokémon roasts hard berries with electricity to make them tender enough to eat.&lt;br /&gt;
|soulsilverdex=It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=electric |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Uncommon |&lt;br /&gt;
rbarea=[[Viridian Forest]], [[Power Plant]] |&lt;br /&gt;
yrarity=One |&lt;br /&gt;
yarea=[[Starter Pokémon]] from [[Professor Oak]] in [[Pallet Town]]  |&lt;br /&gt;
gsrarity=Rare |&lt;br /&gt;
gsarea=[[Route 2]] |&lt;br /&gt;
crarity=Rare |&lt;br /&gt;
carea=[[Route 2]] |&lt;br /&gt;
rsrarity=Rare |&lt;br /&gt;
rsarea=[[Hoenn Safari Zone|Safari Zone]] |&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea=[[Hoenn Safari Zone|Safari Zone]] |&lt;br /&gt;
frlgrarity=Rare |&lt;br /&gt;
frlgarea=[[Viridian Forest]], [[Power Plant]] |&lt;br /&gt;
dprarity=Common |&lt;br /&gt;
dparea=[[Trophy Garden]] |&lt;br /&gt;
ptrarity=Common |&lt;br /&gt;
ptarea=[[Trophy Garden]] |&lt;br /&gt;
hgssrarity=Rare |&lt;br /&gt;
hgssarea=[[Viridian Forest]] |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
walkarea={{pw|Resort}}, {{pw|Yellow Forest}}, {{pw|Rally}}, and {{pw|Sightseeing}} |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Electric&lt;br /&gt;
|snap=[[Pokémon Island Beach|Beach]], [[Pokémon Island Tunnel|Tunnel]], [[Pokémon Island River|River]] and [[Pokémon Island Cave|Cave]]&lt;br /&gt;
|channel=Collect all 101 Nice Cards&lt;br /&gt;
|pinball=[[Viridian Forest]] (Blue Field)&lt;br /&gt;
|pinballrs=[[Hoenn Safari Zone|Safari Zone]] (Ruby Field)&lt;br /&gt;
|trozei=[[Secret Storage 4]]&amp;lt;br&amp;gt;[[Secret Storage 20]]&amp;lt;br&amp;gt;Endless Level 1&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Starter Pokémon]]&amp;lt;br&amp;gt;[[Lightning Field]] (6F-10F)&lt;br /&gt;
|ranger=[[Lyra Forest]]&amp;lt;br&amp;gt;[[Panula Cave]]&amp;lt;br&amp;gt;[[Sekra Mountain Range]]&lt;br /&gt;
|md2=[[Starter Pokémon]]&amp;lt;br&amp;gt;[[Amp Plains]] (9F-10F)&amp;lt;br&amp;gt;[[Far Amp Plains]] (1F-4F)&lt;br /&gt;
|ranger2=[[Vien Forest]]&amp;lt;br&amp;gt;[[Crysta Cave]]&amp;lt;br&amp;gt;[[Volcano Cave]]&amp;lt;br&amp;gt;[[Chroma Road]]&amp;lt;br&amp;gt;[[Chroma Highlands]]&amp;lt;br&amp;gt;[[Chroma Ruins]]&lt;br /&gt;
|ranch=Random [[Hayley&#039;s trades|trade]] with [[Hayley]]{{tt|*|Available for transfer to Diamond, Pearl, or Platinum}}&lt;br /&gt;
|scramble=[[Silent Forest]]&lt;br /&gt;
|ranger3={{ra|Submarine}}&amp;lt;br&amp;gt;[[Faldera Volcano]]&amp;lt;br&amp;gt;[[Lightning Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=electric&lt;br /&gt;
|rb1=Berry|rb1type=Berries (Generation II)|rb1rar=100|rb1image=no&lt;br /&gt;
|y1=Light Ball|y1type=Stat-enhancing item|y1rar=100&lt;br /&gt;
|gsc1=Berry|gsc1type=Berries (Generation II)|gsc1rar=8|gsc1image=no&lt;br /&gt;
|rse1=Oran Berry|rse1type=Berry|rse1rar=50&lt;br /&gt;
|rse2=Light Ball|rse2type=Stat-enhancing item|rse2rar=5&lt;br /&gt;
|frlg1=Oran Berry|frlg1type=Berry|frlg1rar=50&lt;br /&gt;
|frlg2=Light Ball|frlg2type=Stat-enhancing item|frlg2rar=5&lt;br /&gt;
|dppt1=Oran Berry|dppt1type=Berry|dppt1rar=50&lt;br /&gt;
|dppt2=Light Ball|dppt2type=Stat-enhancing item|dppt2rar=5&lt;br /&gt;
|pbr1=Light Ball|pbr1type=Stat-enhancing item|pbr1rar=100&lt;br /&gt;
|hgss1=Oran Berry|hgss1type=Berry|hgss1rar=50&lt;br /&gt;
|hgss2=Light Ball|hgss2type=Stat-enhancing item|hgss2rar=5&lt;br /&gt;
|ranch1=Shuca Berry|ranch1type=Berry|ranch1rar=100&lt;br /&gt;
|walk1=Shuca Berry|walk1type=Berry|walk1rar=100&lt;br /&gt;
|walk2=Lum Berry|walk2type=Berry|walk2rar=100&lt;br /&gt;
|walk3=Sitrus Berry|walk3type=Berry|walk3rar=100&lt;br /&gt;
|walk4=Leppa Berry|walk4type=Berry|walk4rar=100&lt;br /&gt;
|walk5=TinyMushroom|walk5type=Valuable item|walk5rar=100&lt;br /&gt;
|walk6=Oran Berry|walk6type=Berry|walk6rar=100&lt;br /&gt;
|event1=Light Ball|event1type=Stat-enhancing item|event1rar=100&lt;br /&gt;
|event2=Lucky Egg|event2type=Experience-affecting item|event2rar=100&lt;br /&gt;
|event3=Shell Bell|event3rar=In-battle effect item|event3rar=100&lt;br /&gt;
|event4=Soothe Bell|event4rar=Held item|event4rar=100&lt;br /&gt;
|event5=Chesto Berry|event5type=Berry|event5rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     35 |&lt;br /&gt;
Attack= 55 |&lt;br /&gt;
Defense=30 |&lt;br /&gt;
SpAtk=  50 |&lt;br /&gt;
SpDef=  40 |&lt;br /&gt;
Special=50 |&lt;br /&gt;
Speed=  90 |&lt;br /&gt;
type=Electric }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|electric|electric|4|1|Pikachu}}&lt;br /&gt;
{{mlentry4|Start|ThunderShock|Electric|Special|40|100|30|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|5|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|Cute|2}}&lt;br /&gt;
{{mlentry4|10|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|18|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|21|Slam|Normal|Physical|80|75|20|Tough|3}}&lt;br /&gt;
{{mlentry4|26|Thunderbolt|Electric|Special|95|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|29|Feint|Normal|Physical|50|100|10|Beauty|0}}&lt;br /&gt;
{{mlentry4|34|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|37|Discharge|Electric|Special|80|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|42|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|45|Thunder|Electric|Special|120|70|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|electric|electric|4|1|Pikachu}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|electric|electric|4|1|Pikachu}}&lt;br /&gt;
{{mlentry4|{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}&amp;lt;br&amp;gt;{{p|Pachirisu}}|Bide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}|DoubleSlap|Normal|Physical|15|85|10|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}, {{p|Togekiss}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}|Fake Out|Normal|Physical|40|100|10|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Spinda}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2|||HGSS}}&lt;br /&gt;
{{mlentry4|{{p|Delibird}}|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Vigoroth}}&amp;lt;br&amp;gt;{{p|Growlithe}}|Reversal|Fighting|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Ampharos}}|ThunderPunch|Electric|Physical|75|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Aipom}}, {{p|Ambipom}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Pikachu}}, {{p|Raichu}}|Volt Tackle|Electric|Physical|120|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Togetic}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{eggmoves/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|electric|electric|4|1|Pikachu}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|100|20|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{movelistspecial|electric|electric|4|1|Pikachu}}&lt;br /&gt;
{{mlentry4special|[[List of Nintendo event Pokémon in 2005#Sunday Pikachu|Sunday Events]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[List of Nintendo event Pokémon in 2005#Yokohama Pikachu|Yokohama Events]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[List of Nintendo event Pokémon in 2007#TCG World Championships 2007 Pikachu|TCG World Championships 2007 Event]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[List of Nintendo event Pokémon in 2008#Birthday Pikachu|Birthday Event]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[List of Nintendo event Pokémon in 2008#PC Yokohama Pikachu|PC Yokohama Event]]&amp;lt;br&amp;gt;[[Pokémon Battle Revolution#Pikachu|Pokémon Battle Revolution Gift Pokémon]]&amp;lt;br&amp;gt;[[Yellow Forest]] ([[Pokéwalker]])|Surf|Water|Special|95|100|15|Beauty|2|}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2004#ANA Pikachu|ANA Event]] and [[List of Nintendo event Pokémon in 2005#GW Pikachu|GW Event]]&amp;lt;br&amp;gt;[[Yellow Forest]] ([[Pokéwalker]])|Fly|Flying|Physical|90|95|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Onemuri Pikachu|Onemuri Event]]|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====Smash Bros.-only moves====&lt;br /&gt;
&#039;&#039;&#039;Thunder Jolt&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;でんげき&#039;&#039;&#039; &#039;&#039;Electric Attack&#039;&#039;) is {{p|Pikachu}}&#039;s standard special move in all three &#039;&#039;Smash Bros.&#039;&#039; games. When used, Pikachu will release a small, blue bolt that slowly jumps across the platform. It can also turn around at some corners.&lt;br /&gt;
&lt;br /&gt;
When used in midair, Pikachu will instead make a white ball that will travel in a downward diagonal line until it reaches a platform. In &#039;&#039;Brawl&#039;&#039;, there is a purple sphere around the white ball.&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
*{{m|Spark}} {{ic|Electric}}&lt;br /&gt;
*{{m|Scratch}} {{ic|Normal}}&lt;br /&gt;
*{{m|Tackle}} {{ic|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=electric |&lt;br /&gt;
ndex=025 |&lt;br /&gt;
pinball=Catch |&lt;br /&gt;
pinballrs=Catch |&lt;br /&gt;
HC=C |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=-19 |&lt;br /&gt;
area=Energetic Forest |&lt;br /&gt;
P1=You can depend on my electric attacks! |&lt;br /&gt;
P2=My HP&#039;s been halved... |&lt;br /&gt;
P3=I&#039;m beat... My electric shocks are out of power... |&lt;br /&gt;
PL=OK! My level went up! Leave it to me! |&lt;br /&gt;
Partner=yes |&lt;br /&gt;
PP1=Let&#039;s keep at it, &amp;lt;name&amp;gt;! |&lt;br /&gt;
PP2=This is starting to hurt... |&lt;br /&gt;
PP3=I can&#039;t keep going like this... &amp;lt;name&amp;gt;, help... |&lt;br /&gt;
PPL=Yes! I leveled up! |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Electric |&lt;br /&gt;
assist=Electric |&lt;br /&gt;
fieldpower=2 |&lt;br /&gt;
field=Recharge |&lt;br /&gt;
loop=2 |&lt;br /&gt;
MinEXP=9 |&lt;br /&gt;
MaxEXP=9 |&lt;br /&gt;
browser=Pikachu discharges energy to recharge the [[Capture Styler|Styler]]&#039;s energy. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2 |&lt;br /&gt;
iq=D |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Electric |&lt;br /&gt;
assist2=None |&lt;br /&gt;
field2=Recharge |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It attacks by blasting electricity from its body. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Electric |&lt;br /&gt;
Assist3=None |&lt;br /&gt;
field3=Recharge |&lt;br /&gt;
field3power=3 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox&lt;br /&gt;
|family=Baby&lt;br /&gt;
|sprite1=172&lt;br /&gt;
|name1=Pichu&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|evotype1=Happiness&lt;br /&gt;
|sprite2=025&lt;br /&gt;
|name2=Pikachu&lt;br /&gt;
|type1-2=Electric&lt;br /&gt;
|evotype2=Stone&lt;br /&gt;
|evostone2=Thunderstone&lt;br /&gt;
|sprite3=026&lt;br /&gt;
|name3=Raichu&lt;br /&gt;
|type1-3=Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=electric|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=025|&lt;br /&gt;
name=Pikachu|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The &amp;quot;secret&amp;quot; move for Pikachu&#039;s evolution line, {{m|Volt Tackle}}, is actually based on (and in the Japanese version, named after) {{wp|Pulseman}}&#039;s signature move, Voltteccer. To get this move, a {{p|Pichu}} must be bred from a parent Pikachu or {{p|Raichu}} holding a [[Light Ball]], though this can only happen in {{game|Emerald}} and on.&lt;br /&gt;
** A level 10 Pikachu knowing Surf and Volt Tackle can be obtained from [[Pokémon Battle Revolution]] by defeating [[Stargazer Colosseum]] for the first time.&lt;br /&gt;
** Another way to obtain a Pikachu with Volt Tackle is in the Pokéwalker course Yellow Forest.&lt;br /&gt;
* Pikachu is the smallest, lightest, and the weakest [[version mascot]], likely owing to the fact that it is neither fully evolved nor legendary, unlike the rest.&lt;br /&gt;
* There is a Pikachu balloon with glowing cheeks in the Macy&#039;s Thanksgiving Day Parade.&lt;br /&gt;
* In the games, Pikachu is the first Pokémon to have its [[cry]] changed to that of its anime counterpart. This only happened in {{game|Yellow}}. [[Junichi Masuda]] details the modification of [[Ikue Ohtani]]&#039;s voice to a sound capable of being made by the low-tech [[Game Boy]] in his [http://www.gamefreak.co.jp/blog/dir_english/?p=144 Director&#039;s Column]. In some parts of the game, though, Pikachu&#039;s original cry was used.&lt;br /&gt;
* Pikachu is in all six regional [[Pokédex]]es, though it is only known to be native to Kanto. It is imported from Kanto to Hoenn&#039;s Safari Zone and Mr. Backlot&#039;s house in Sinnoh. However, it may also be native to Fiore and/or Almia, as their presence there is unexplained.&lt;br /&gt;
* Pikachu is the first {{type2|Electric}} Pokémon in [[National Pokédex]] order. &lt;br /&gt;
* Pikachu is one of fourteen Pokémon that one can collect [[Meister|foreign Pokédex entries]] for in {{game|Diamond and Pearl|s}}.&lt;br /&gt;
* Pikachu and {{p|Raichu}} share the same [[species]] name with {{p|Rattata}}, {{p|Raticate}}, {{p|Sandshrew}}, and {{p|Sandslash}}. They are all known as Mouse Pokémon, although Rattata and Raticate have also been called the Rat Pokémon.&lt;br /&gt;
* On {{ga|Red}}&#039;s final team in [[Mt. Silver]] at the end of the [[Generation II]] games, Pikachu was the highest leveled Pokémon to be faced in any Pokémon game, excluding the [[Pokémon Stadium series|Stadium]]/{{pkmn|Colosseum}}/{{pkmn|Battle Revolution}} series and the [[Battle Tower]]/[[Battle Frontier]], at level 81. This places it one level higher than the wild {{p|Arceus}} that appears at the [[Hall of Origin]]. In {{game|Platinum}}, {{ga|Barry}}&#039;s final party includes several members that are higher leveled than {{ga|Red&#039;s Pikachu}}, and higher-level {{p|Magikarp}} can be found in the [[Resort Area]]&#039;s pond. However, with the advent of {{2v2|HeartGold|SoulSilver}}, Red&#039;s Pikachu is once more the highest leveled trained Pokémon, at level 88, and highest leveled Pokémon after the Magikarp from the Resort Area and discounting Battle Frontier-esque facilities and games as noted above.&lt;br /&gt;
* Pikachu is the first Pokémon in the National Pokédex listing to have a {{pkmn2|baby}} relative.&lt;br /&gt;
** This also makes it the first Pokémon in National Pokédex order to be related to a Pokémon of another generation.&lt;br /&gt;
* Pikachu is also the first Pokémon in National Pokédex order that evolves by way of an [[evolutionary stone]].&lt;br /&gt;
* Pikachu is the only Pokémon included in the [[Pokémon Stadium (Japanese)|original Pokémon Stadium]] that was {{p|Raichu|capable of evolving further}} when the game was released. Strangely, Raichu was excluded from the said game.&lt;br /&gt;
* Pikachu is the only starter Pokémon which cannot be evolved in the game that it is the starter for.&lt;br /&gt;
** Pikachu is also the only [[main series]] [[starter Pokémon]] that does not have a 7:1 male to female gender ratio.&lt;br /&gt;
*In 2008, Japanese researchers discovered a new protein which helps carry electrical impulses from the eyes to the brain and named it {{wp|Pikachurin}}. They based themselves on Pikachu for the choice of the name because they noticed that both Pikachu and the protein have amazing speed and agility.&lt;br /&gt;
* Pikachu has appeared in every non-special episode, as well as in every Pokémon movie. &lt;br /&gt;
* In {{game|Red and Blue|s}}, Pikachu&#039;s sprite shows it having a yellow stomach pouch. This is never shown again in later games.&lt;br /&gt;
* Pikachu is the only starter Pokémon to have, at the time, only had one evolution in it&#039;s evolutionary family. It is also the only starter Pokémon that is not a {{t|Fire}}, {{t|Water}} or {{t|Grass}} type.&lt;br /&gt;
* Wild Pikachu are available in every region except Johto. A player would have to travel back to Kanto in order to find wild Pikachu in [[Generation II]].&lt;br /&gt;
===Origin===&lt;br /&gt;
Pikachu has physical aspects resembling several species of {{wp|rodent}}s, such as mice.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Pikachu is a combination of ピカピカ &#039;&#039;pikapika&#039;&#039; which is Japanese onomatopoeia for sparkle and チューチュー &#039;&#039;chūchū&#039;&#039; which is the sound of squeaking. It may be named after the {{wp|pika}}, a lagomorph, but this is less likely. &amp;quot;Pika&amp;quot; also means &amp;quot;quick&amp;quot; in {{wp|Finnish}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* [[List of German Pokémon names|German]]: Pikachu&lt;br /&gt;
* [[List of French Pokémon names|French]]: Pikachu&lt;br /&gt;
* [[List of Korean Pokémon names|Korean]]: 피카츄 &#039;&#039;Pikachyu&#039;&#039;&lt;br /&gt;
* [[List of Chinese Pokémon names|Chinese (Taiwan and mainland China)]]: 皮卡丘 &#039;&#039;Pí Kǎ Qiū&#039;&#039; - Transliteration of the original name.&lt;br /&gt;
* [[List of Chinese Pokémon names|Chinese (Hong Kong)]]: 比卡超 &#039;&#039;Bǐ Kǎ Chāo&#039;&#039; - Transliteration of the original name.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Ash&#039;s Pikachu]]&lt;br /&gt;
*[[Puka]]&lt;br /&gt;
*[[Sparky]]&lt;br /&gt;
*[[Pikachu (MPJ)]]&lt;br /&gt;
*[[Ashachu]]&lt;br /&gt;
*[[Pika]]&lt;br /&gt;
*[[Chuchu]]&lt;br /&gt;
*[[Pikachu (TCG)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Pikachu|Article on Wikipedia]]&lt;br /&gt;
*[http://www.witch-hunter.net/pikachu/ Electric Mouse], the fanlisting for Pikachu.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Starter Pokémon}}&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNext | type=electric | prevnum=024 | nextnum=026 | prev=Arbok | next=Raichu }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Thunderstone]]&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Version mascots]]&lt;br /&gt;
[[Category:Starter Pokémon|025]]&lt;br /&gt;
[[Category:Mystery Dungeon starters|025]]&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pikachu]]&lt;br /&gt;
[[es:Pikachu]]&lt;br /&gt;
[[fr:Pikachu]]&lt;br /&gt;
[[ja:ピカチュウ]]&lt;br /&gt;
[[pl:Pikachu]]&lt;br /&gt;
[[pt:Pikachu (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MissingNo.&amp;diff=1011474</id>
		<title>MissingNo.</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MissingNo.&amp;diff=1011474"/>
		<updated>2010-02-14T17:37:42Z</updated>

		<summary type="html">&lt;p&gt;Metang: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=Missingno.&lt;br /&gt;
| jname=けつばん&lt;br /&gt;
| tmname=Ketsuban&lt;br /&gt;
| image=000{{#switch: {{#expr: {{#time: z}} mod 5}}|1=G|2=A|3=K|4=Y}}.png&lt;br /&gt;
| size=80&lt;br /&gt;
| caption=Missingno.&#039;s {{#switch: {{#expr: {{#time: z}} mod 5}}|0=Normal|1=Ghost|2={{p|Aerodactyl}} fossil|3={{p|Kabutops}} fossil|4=Yellow}} form&lt;br /&gt;
| ndex=000&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1={{#switch: {{#expr: {{#time: z}} mod 5}}|4=Normal|Bird}}&lt;br /&gt;
| type2={{#switch: {{#expr: {{#time: z}} mod 5}}|4=999|Normal}}&lt;br /&gt;
| species=???&lt;br /&gt;
| height-ftin=10&#039;0&amp;quot;&lt;br /&gt;
| height-m=3.0&lt;br /&gt;
| weight-lbs=3507.2&lt;br /&gt;
| weight-kg=1590.8&lt;br /&gt;
| games={{3v2|Red|Blue|Yellow}}&lt;br /&gt;
| hex=1F, 20, 32, 34, 38, 3D, 3E, 43, 44, 45, 4F, 50, 51, 56, 57, 5E, 5F, 73, 79, 7A, 7F, 86, 87, 89, 8C, 92, 9C, 9F, A0, A1, A2, AC, AE, AF, B5, {{tt|B6|Kabutops fossil Missingno.}}, {{tt|B7|Aerodactyl fossil Missingno.}}, {{tt|B8|Ghost Missingno.}}&lt;br /&gt;
| mewspecial=31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175, 181, {{tt|182|Ghost Missingno.}}, {{tt|183|Aerodactyl fossil Missingno.}}, {{tt|184|Kabutops fossil Missingno.}}&lt;br /&gt;
| oldmanchar=G, H, J, M, S, T, :, ], a, b, c, m, o, p, v, {{tt|w|Kabutops fossil Missingno.}}, {{tt|x|Aerodactyl fossil Missingno.}}, {{tt|y|Ghost Missingno.}}&lt;br /&gt;
| catchrate=3&lt;br /&gt;
| generation=1&lt;br /&gt;
| gen1equivexists=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missingno.&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;けつばん&#039;&#039;&#039; &#039;&#039;Ketsuban&#039;&#039;) is a dual-type {{2t|Bird|Normal}} [[Glitch Pokémon]] in {{v2|Red and Blue|s}}, and a dual-type {{2t|Normal|999}} [[Glitch Pokémon]] in {{v|Yellow}}. Due to the ease of which it can be found, it is one of the best-known Glitch Pokémon.&lt;br /&gt;
&lt;br /&gt;
In later generations, other Glitch Pokémon are referred to as &amp;quot;a Missingno.&amp;quot;, despite there being little relation to the one found in {{v2|Red and Blue|s}} or {{v|Yellow}}, except perhaps via a shared number of 000.&lt;br /&gt;
&lt;br /&gt;
Missingno.&#039;s cry is the game&#039;s equivalent of a &amp;quot;blank&amp;quot; cry: a {{p|Nidoran♂}}&#039;s voice with a pitch of 0 and no echo. However, a few Missingno. have different cries.&lt;br /&gt;
&lt;br /&gt;
If Missingno.&#039;s Pokédex data is viewed, it will consist of a very long string of glitchy sounds, much like [[.4]] or [[h POKé]]&#039;s entries. However, unlike their entries, Missingno.&#039;s does not lock up the game.&lt;br /&gt;
&lt;br /&gt;
==Why Missingno. appears==&lt;br /&gt;
Missingno. appears due to an oversight in the programming of the Old Man&#039;s tutorial in [[Viridian City]] on how to catch Pokémon. When the game sets up the battle between the Old Man and a wild {{p|Weedle}}, it needs to change the player&#039;s name (temporarily) to &amp;quot;OLD MAN&amp;quot; so that it will display that name, rather than the player&#039;s entered name, during the battle.&lt;br /&gt;
&lt;br /&gt;
Due to the limited space in the [[Game Boy]] memory, the programmers decided to use the space where data for [[wild Pokémon]] found in the grass is stored (which is completely blank in Viridian City; only {{m|Surf}}ing and [[Fishing]] data is used) to save the player&#039;s name temporarily. Normally, this would cause no abnormal activity, as this data is overwritten when the player moves to a different area.&lt;br /&gt;
&lt;br /&gt;
In all cities, however, this data remains blank, and so the data is never overwritten (as there is nothing new to overwrite it with), and thus, the data that was last entered (be it the player&#039;s name or the wild Pokémon data from another area) remains in place. This itself &#039;&#039;still&#039;&#039; causes no harm; however, an oversight in the programming of the tiles used to denote the shore of an island marks them as equivalent to grass. As all [[water routes]] have no &#039;&#039;real&#039;&#039; grass on them, likewise, the data is not overwritten, and so whatever data is in the slots for wild Pokémon found in the grass is used, be it the player&#039;s name or wild Pokémon found elsewhere, such as the [[Kanto Safari Zone|Safari Zone]].&lt;br /&gt;
&lt;br /&gt;
The name of the player has six hexadecimal values in it. The game needs only three &amp;quot;slots&amp;quot; of wild Pokémon data to store this.&lt;br /&gt;
&lt;br /&gt;
The species of wild Pokémon the player encounters along the coast are determined by the third, fifth, and seventh characters of the player&#039;s name, while their levels are determined by the second, fourth, and sixth characters, respectively. By knowing which letters and symbols correspond to which species and levels, through the use of certain calculators and charts (such as [http://glitchcity.info/misc/namegen2]), it is possible to set the name of the player at the start of the game to find specific Pokémon at specific levels.&lt;br /&gt;
&lt;br /&gt;
==Forms==&lt;br /&gt;
===Normal form===&lt;br /&gt;
[[Image:000.png|thumb|frame|right|Missingno. Normal form.]]&lt;br /&gt;
Missingno. normal form has a sprite that is a strange block of glitched pixels in a backward-L shape. Due to the larger number of characters that can be used to make it appear, it is the most common form. Normal form is exclusive to {{2v|Red|Blue}}.&lt;br /&gt;
*This form appears through the [[Old man glitch]] if &#039;&#039;G&#039;&#039;, &#039;&#039;H&#039;&#039;, &#039;&#039;J&#039;&#039;, &#039;&#039;M&#039;&#039;, &#039;&#039;S&#039;&#039;, &#039;&#039;T&#039;&#039;, &#039;&#039;:&#039;&#039;, &#039;&#039;]&#039;&#039;, &#039;&#039;a&#039;&#039;, &#039;&#039;b&#039;&#039;, &#039;&#039;c&#039;&#039;, &#039;&#039;m&#039;&#039;, &#039;&#039;o&#039;&#039;, &#039;&#039;p&#039;&#039;, or &#039;&#039;v&#039;&#039; is the character in the third, fifth, or seventh slot of the player&#039;s chosen name. &lt;br /&gt;
*This form appears through the [[Mew glitch]] with a special stat of 31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175 or 181.&lt;br /&gt;
&lt;br /&gt;
==={{p|Kabutops}} [[fossil]] form===&lt;br /&gt;
[[Image:000K.png|thumb|frame|right|Missingno. Kabutops fossil form.]]&lt;br /&gt;
Missingno. [[Kabutops]] fossil form uses the sprite of the {{p|Kabutops}} fossil found in the [[Pewter Museum of Science]]. Kabutops fossil form is exclusive to {{2v|Red|Blue}}.&lt;br /&gt;
*This form appears through the [[Old man glitch]] if &#039;&#039;w&#039;&#039; is the character in the third, fifth, or seventh slot of the player&#039;s chosen name.&lt;br /&gt;
*This form appears through the [[Mew glitch]] with a special stat of 182.&lt;br /&gt;
&lt;br /&gt;
==={{p|Aerodactyl}} [[fossil]] form===&lt;br /&gt;
[[Image:000A.png|thumb|frame|right|Missingno. Aerodactyl fossil form.]]&lt;br /&gt;
Missingno. {{p|Aerodactyl}} fossil form uses the sprite of the {{p|Aerodactyl}} fossil found in the [[Pewter Museum of Science]]. Aerodactyl fossil form is exclusive to {{2v|Red|Blue}}.&lt;br /&gt;
*This form appears through the [[Old man glitch]] if &#039;&#039;x&#039;&#039; is the character in the third, fifth, or seventh slot of the player&#039;s chosen name.&lt;br /&gt;
*This form appears through the [[Mew glitch]] with a special stat of 183.&lt;br /&gt;
&lt;br /&gt;
===[[Literal ghost|Ghost]] form===&lt;br /&gt;
[[Image:000G.png|thumb|frame|right|Missingno. Ghost form.]]&lt;br /&gt;
Missingno. Ghost form uses the sprite of the [[Literal ghost|Ghost]] found in [[Pokémon Tower]] if the player does not have the [[Silph Scope]]. Ghost form is exclusive to {{2v|Red|Blue}}.&lt;br /&gt;
*This form appears through the [[Old man glitch]] if &#039;&#039;y&#039;&#039; is the character in the third, fifth, or seventh slot of the player&#039;s chosen name.&lt;br /&gt;
*This form appears through the [[Mew glitch]] with a special stat of 184.&lt;br /&gt;
&lt;br /&gt;
==={{v|Yellow}} form===&lt;br /&gt;
[[Image:000Y.png|thumb|frame|right|Missingno. Yellow form.]]&lt;br /&gt;
Missingno. {{v|Yellow}} form is {{2t|Normal|999}}, whereas Missingno. forms in {{2v|Red|Blue}} are {{2t|Bird|Normal}}. It uses the palette of {{p|Pikachu}}, and so appears as a yellow and red glitched box. It also causes glitches that Missingno. in {{2v|Red|Blue}} did not. If caught, it will cause graphical glitches, possibly rendering the player invisible and making duplicates of the player and all other on-screen characters walk in random locations on the screen. Yellow form is exclusive to {{v|Yellow}}.&lt;br /&gt;
*This form does not appear through the [[Old man glitch]], as the Old man glitch was removed in {{v|Yellow}}.&lt;br /&gt;
*This form appears through the [[Mew glitch]] with a special stat of 31, 32, 61, 62, 63, 67, 68, 69 or 86.&lt;br /&gt;
&lt;br /&gt;
==Glitches caused==&lt;br /&gt;
[[Image:Halloffameglitches.png|thumb|right|160px|Examples of corrupted Hall of Fame entries.]]&lt;br /&gt;
Missingno.&#039;s appearance in-battle allows the item duplication glitch, which makes 128 of the item in the 6th bag slot. It even affects key items, making it nearly impossible to deposit them in the PC.  However, this does allow players to revive a large number of {{p|Aerodactyl}} and {{p|Omanyte}}/{{p|Kabuto}}.&lt;br /&gt;
&lt;br /&gt;
Encountering Missingno. has been known to interfere with the save game data in various ways, such as adversely affecting the [[Hall of Fame]] saved data and (if its stats are viewed) messing with some graphics until the stats of a normal Pokémon are viewed.&lt;br /&gt;
&lt;br /&gt;
==Trading Missingno.==&lt;br /&gt;
Missingno. can be traded from Red and Blue into {{game|Yellow}}, but cannot be traded forward through the [[Time Capsule]] into {{game2|Gold|Silver|Crystal}}. In Yellow, Missingno. levels down to level 1 if it gains any experience, and cannot grow any higher. The only way to use a Missingno. at a different level in battle is to use a [[link cable]] to battle between two games.&lt;br /&gt;
&lt;br /&gt;
In the trade center, Missingno., due to its [[index number]], appears as many different [[Generation II]] Pokémon from the perspective of {{game2|Gold|Silver|Crystal}}, most commonly {{p|Tyrogue}} (due to the common name of ASH in Generation I). To see which Missingno. becomes which Pokémon in Generation 2, see [[List of Pokémon by index number (Generation I)]]. If the player tries to trade Missingno., a message will appear stating &amp;quot;&#039;&#039;Your &amp;lt;name&amp;gt; appears abnormal&#039;&#039;.&amp;quot; and the trade will automatically be cancelled. Rarely, if a Missingno. is successfully traded, it will become the Pokémon it was said to be, and act normally (though it will retain any and all attacks). At this point, it only may be traded back into the Generation I game while the player is still in the Time Capsule (where it will again become a Missingno.), as if the player leaves, the Generation II game will detect it as a {{cat|Generation II Pokémon}} and not allow the player to enter.&lt;br /&gt;
&lt;br /&gt;
==In {{3v|Gold|Silver|Crystal}}==&lt;br /&gt;
Though Missingno. cannot usually be traded into [[Generation II]], it will appear to be a G/S/C Pokémon such as {{p|Remoraid}} or {{p|Stantler}} on the trade screen for Gold/Silver/Crystal, depending on its [[index number]]. If successfully traded to a Generation II game, it will turn into the Pokémon that the Generation II game called it.&lt;br /&gt;
&lt;br /&gt;
==In [[Pokémon Stadium]]==&lt;br /&gt;
When viewed in {{eng|Pokémon Stadium}}, Missingno. will appear as a tiny {{p|Rhydon}} doll (the appearance of a {{m|substitute}}), while in [[Pokémon Stadium 2]], Missingno. will show up as a {{p|Ditto}}, and if the game is saved via Stadium 2, will then become a Ditto permanently. Capturing Missingno. in the Game Boy Tower in Pokémon Stadium 1 may cause the cartridge unable to be played with Pokémon Stadium. &lt;br /&gt;
&lt;br /&gt;
==Nintendo on Missingno.==&lt;br /&gt;
Nintendo has an official description of Missingno. listed in their Customer Service troubleshooting section&amp;lt;ref name=&amp;quot;NintendoTroubleshooting&amp;quot;&amp;gt;[http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#missingno Nintendo - Consumer Service]&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;MissingNO is a programming quirk, and not a real part of the game. When you get this, your game can perform strangely, and the graphics will often become scrambled. The MissingNO Pokémon is most often found after you perform the Flight Safari Zone Pokémon trick [or Viridian Old Man trick]. To fix the scrambled graphics, try releasing the MissingNO Pokémon.&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, as most people know, Nintendo was incorrect on the graphical issues. Releasing Missisngno. did not fix the graphics. The actual fix on the graphics was to view the Pokédex data or stat page of a [[Hybrid glitch Pokémon|hybrid]] or official Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
[[Image:MissingnoPokedex3.PNG|thumb|center|Missingno.&#039;s [[Pokédex]] data]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{AvailabilityGlitch|&lt;br /&gt;
type={{#switch: {{#expr: {{#time: z}} mod 5}}|4=Normal|Bird}}|&lt;br /&gt;
type2={{#switch: {{#expr: {{#time: z}} mod 5}}|4=999|Normal}}|&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=[[Glitch Pokémon|Glitch]] |&lt;br /&gt;
rbarea=[[Old man glitch]], [[Mew glitch]] |&lt;br /&gt;
yrarity=[[Glitch Pokémon|Glitch]] |&lt;br /&gt;
yarea=[[Mew glitch]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Base stats===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=expandable|collapsible}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=33 |&lt;br /&gt;
Attack=136 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
Special=6 |&lt;br /&gt;
Speed=29 |&lt;br /&gt;
type=bird |&lt;br /&gt;
type2=normal }}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====In Yellow====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=178 |&lt;br /&gt;
Attack=19 |&lt;br /&gt;
Defense=11 |&lt;br /&gt;
Special=23 |&lt;br /&gt;
Speed=0 |&lt;br /&gt;
type=normal |&lt;br /&gt;
type2=999 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=expandable|collapsible}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{RBY Type effectiveness|&lt;br /&gt;
type1=Bird|&lt;br /&gt;
type2=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=primary}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====In Yellow====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{RBY Type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
type2=999|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=secondary}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal form=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Movelistglitch|Bird|Normal|1|Missigno.}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|Start|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|136|Pound|Normal|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|1=collapsible|2=collapsible|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Ghost, Aerodactyl fossil and Kabutops fossil forms=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
The leveling up learnset of the Ghost, Aerodactyl fossil and Kabutops fossil forms are the same as the Pokémon whose data was accessed last.&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Yellow form=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Movelistglitch|Normal|999|1|Missigno.}}&lt;br /&gt;
{{mlentry1|Start|Pay Day|Normal|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|Start|Bind|Normal|15|75|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal form=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Movelistglitch|Bird|Normal|1|Missigno.|tm}}&lt;br /&gt;
{{mlentry1|[[TM01]]|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM02]]|Razor Wind|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM03]]|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{mlentry1|[[TM05]]|Mega Kick|Normal|100|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM06]]|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM10]]|Double-Edge|Normal|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM11]]|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{mlentry1|[[TM13]]|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{mlentry1|[[TM14]]|Blizzard|Ice|120|70|5}}&lt;br /&gt;
{{mlentry1|[[TM17]]|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{mlentry1|[[TM19]]|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM20]]|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM25]]|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{mlentry1|[[TM26]]|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{mlentry1|[[TM27]]|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{mlentry1|[[TM29]]|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{mlentry1|[[TM30]]|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{mlentry1|[[TM43]]|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|[[TM44]]|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM45]]|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM49]]|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM50]]|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[HM01]]|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[HM02]]|Fly|Flying|70|95|15}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|1=collapsible|2=collapsible|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Ghost, Aerodactyl fossil and Kabutops fossil forms=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
The TM/HM learnset of the Ghost, Aerodactyl fossil and Kabutops fossil forms are the same as the Pokémon whose data was accessed last.&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Yellow form=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Yellow form Missingno learns no TMs or HMs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Evolution===&lt;br /&gt;
&amp;lt;!--Just so y&#039;all know, Missingno. does not, nor has it ever, evolved. Into Kangaskhan or otherwise. That is &#039;M. NOT Missingno., Okay?--&amp;gt;&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|0=collapsible|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=000&lt;br /&gt;
|name1=Missingno.&lt;br /&gt;
|forme1=Normal Form&lt;br /&gt;
|loc1=Most index nos.&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|sprite2=000Y&lt;br /&gt;
|forme2=Yellow Form&lt;br /&gt;
|loc2=Most index nos.&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=999}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|1=collapsible|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=000G&lt;br /&gt;
|name1=Missingno.&lt;br /&gt;
|forme1=Ghost Form&lt;br /&gt;
|loc1=182&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|sprite2=000Y&lt;br /&gt;
|forme2=Yellow Form&lt;br /&gt;
|loc2=182&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=999}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|2=collapsible|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=000A&lt;br /&gt;
|name1=Missingno.&lt;br /&gt;
|forme1=Aerodactyl fossil Form&lt;br /&gt;
|loc1=183&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|sprite2=000Y&lt;br /&gt;
|forme2=Yellow Form&lt;br /&gt;
|loc2=183&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=999}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: z}} mod 5}}|3=collapsible|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=000K&lt;br /&gt;
|name1=Missingno.&lt;br /&gt;
|forme1=Normal Form&lt;br /&gt;
|loc1=184&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|sprite2=000Y&lt;br /&gt;
|forme2=Yellow Form&lt;br /&gt;
|loc2=184&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=999}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* If counted among normal Pokémon, Missingno. has the highest {{stat|Attack}} [[base stat]] of all in {{v2|Red and Blue|s}} and {{v|Yellow}}; and the ninth highest of all Pokémon as of [[Generation IV]]. &lt;br /&gt;
**Likewise, it has the lowest {{stat|Defense}} base stat of any Pokémon, and the third lowest {{stat|Speed}} base stat.&lt;br /&gt;
* Missingno. is much [[List of Pokémon by weight|heavier]] than any regular Pokémon. Missingno. is about four times heavier than &#039;M. Missingno. is about half the weight of [[h POKé]], the heaviest known Pokémon of any kind.&lt;br /&gt;
* Missingno.&#039;s height is 10&#039;0&amp;quot;. [[&#039;M]] is more than twice as tall as Missingno.. This makes Missingno. the [[List of Pokémon by height|19th tallest Pokémon]] when compared to non-Glitch Pokémon.&lt;br /&gt;
* In its normal form, it has the same learnset as [[&#039;M]] except &#039;M can learn {{m|Substitute}} via [[TM50]].&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
Missingno.&#039;s English and Japanese names are both derived from &amp;quot;missing number&amp;quot;, a reference to its number as 000, the missing number before 001, {{p|Bulbasaur}}.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[[wp:MissingNo.|Article on Wikipedia]]&lt;br /&gt;
*[http://www.angelfire.com/pokemon2/animerpg/ SailorClef&#039;s MissingNo. Page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[de:Missingno.]]&lt;br /&gt;
[[fr:MissingNo.]]&lt;br /&gt;
[[ja:けつばん]]&lt;br /&gt;
[[pl:Missing no.]]&lt;br /&gt;
[[pt:Missingno (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Metang</name></author>
	</entry>
</feed>