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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=No_Guard_(Ability)&amp;diff=1899731</id>
		<title>No Guard (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=No_Guard_(Ability)&amp;diff=1899731"/>
		<updated>2013-05-06T19:46:42Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Outside of battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=No Guard&lt;br /&gt;
|jpname=ノーガード&lt;br /&gt;
|jptrans=No Guard&lt;br /&gt;
|jptranslit=Nō Gādo&lt;br /&gt;
|colorscheme=fighting&lt;br /&gt;
|gen=4&lt;br /&gt;
|text3=&lt;br /&gt;
|text4=Ensures the Pokémon and its foe&#039;s attacks land.&lt;br /&gt;
|text5=Ensures attacks by or against the Pokémon land.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;No Guard&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ノーガード&#039;&#039;&#039; &#039;&#039;No Guard&#039;&#039;) is an [[Ability]] introduced in [[Generation IV]]. Six {{OBP|Pokémon|species}} can have this Ability. Prior to [[Generation V]], it was the [[signature Ability]] of the {{p|Machop}} family.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}, {{m|Bounce}}, {{m|Dive}}, {{m|Dig}}, {{m|Shadow Force}}, and {{m|Sky Drop}}.&lt;br /&gt;
&lt;br /&gt;
In Diamond and Pearl, a Pokémon with No Guard can successfully hit an opponent&#039;s Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if the attacker uses a move with less than 100% accuracy; the lower the initial accuracy of the move is, the higher the chance of the move breaking through Protect/Detect.  Thus, when used against Protect or Detect, moves like {{m|Swift}} and {{m|Aerial Ace}} will always be blocked. [[One-hit knockout move|OHKO]] moves are exempted from this behavior; they will always miss. This was a bug, and was fixed in Platinum.&lt;br /&gt;
&lt;br /&gt;
In a [[Double Battle]] or a [[Triple Battle]], the effect only applies to the Pokémon with No Guard and any Pokémon targeting it.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Outside of battle, if a Pokémon with No Guard is leading the party, the wild Pokémon encounter rate is increased to 150%.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with No Guard==&lt;br /&gt;
{{Ability/head|Fighting}}&lt;br /&gt;
{{Ability/entry|066|Machop|Fighting|Fighting|Guts|No Guard|Steadfast}}&lt;br /&gt;
{{Ability/entry|067|Machoke|Fighting|Fighting|Guts|No Guard|Steadfast}}&lt;br /&gt;
{{Ability/entry|068|Machamp|Fighting|Fighting|Guts|No Guard|Steadfast}}&lt;br /&gt;
{{Ability/entry|588|Karrablast|Bug|Bug|Swarm|Shed Skin|No Guard}}&lt;br /&gt;
{{Ability/entry|622|Golett|Ground|Ghost|Iron Fist|Klutz|No Guard}}&lt;br /&gt;
{{Ability/entry|623|Golurk|Ground|Ghost|Iron Fist|Klutz|No Guard}}&lt;br /&gt;
{{Ability/foot|Fighting}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}&lt;br /&gt;
|zh_cmn=無防禦 &#039;&#039;{{tt|Wú Fángyù|No Defense}}&#039;&#039;&lt;br /&gt;
|fr=Annule Garde&lt;br /&gt;
|de=Schildlos&lt;br /&gt;
|it=Nullodifesa&lt;br /&gt;
|pt=Sem Proteção&lt;br /&gt;
|es=Indefenso&lt;br /&gt;
|ko=노가드 &#039;&#039;No Guard&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
[[Category:Abilities with negative effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schildlos]]&lt;br /&gt;
[[fr:Annule Garde]]&lt;br /&gt;
[[it:Nullodifesa (abilità)]]&lt;br /&gt;
[[ja:ノーガード]]&lt;br /&gt;
[[pt:No Guard]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Arena_Trap_(Ability)&amp;diff=1899730</id>
		<title>Arena Trap (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Arena_Trap_(Ability)&amp;diff=1899730"/>
		<updated>2013-05-06T19:43:22Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Outside of battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Arena Trap&lt;br /&gt;
|jpname=ありじごく&lt;br /&gt;
|jptrans=Antlion&lt;br /&gt;
|jptranslit=Arijigoku&lt;br /&gt;
|colorscheme=ground&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Prevents fleeing.&lt;br /&gt;
|text4=Prevents the foe from fleeing.&lt;br /&gt;
|text5=Prevents the foe from fleeing.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Arena Trap&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ありじごく&#039;&#039;&#039; &#039;&#039;Antlion&#039;&#039;) is an [[Ability]] introduced in [[Generation III]]. Three [[Pokémon (species)|Pokémon]] have this Ability, all of which are of the {{type|Ground}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Arena Trap prevents fleeing or switching out as long as the user remains in battle.&lt;br /&gt;
&lt;br /&gt;
Pokémon rendered immune to {{type|Ground}} attacks are immune to Arena Trap. This includes {{type|Flying}} Pokémon, Pokémon with {{a|Levitate}}, and Pokémon affected by {{m|Magnet Rise}} or {{m|Telekinesis}}. Likewise, if a Pokémon normally immune to Ground-type attacks is made vulnerable, they will be affected; if the Pokémon is under the effect of {{m|Gravity}}, {{m|Smack Down}}, a move that negates Levitate (such as {{m|Gastro Acid}} or {{m|Simple Beam}}), type change effects that remove Flying-type (such as {{m|Soak}}, {{m|Conversion}}, {{m|Camouflage}}, or {{a|Color Change}}), or a held {{DL|In-battle effect item|Iron Ball}}, it will be unable to escape.&lt;br /&gt;
&lt;br /&gt;
Using {{m|Baton Pass}} or {{m|U-turn}}, or holding a {{DL|In-battle effect item|Shed Shell}} will allow the Pokémon to switch out under all circumstances. {{a|Run Away}} will circumvent its effect in a [[wild Pokémon]] battle only.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
From {{game|Emerald}} onwards, if a Pokémon with Arena Trap is leading the [[party]], then the wild Pokémon encounter rate is increased to 200%. It shares this trait with {{a|Illuminate}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Arena Trap==&lt;br /&gt;
&lt;br /&gt;
{{Ability/head|Ground}}&lt;br /&gt;
{{Ability/entry|050|Diglett|Ground|Ground|Sand Veil|Arena Trap|Sand Force}}&lt;br /&gt;
{{Ability/entry|051|Dugtrio|Ground|Ground|Sand Veil|Arena Trap|Sand Force}}&lt;br /&gt;
{{Ability/entry|328|Trapinch|Ground|Ground|Hyper Cutter|Arena Trap|Sheer Force}}&lt;br /&gt;
{{Ability/foot|Ground}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=ground|exp=yes|gen=The user can trap the opponent by digging a large hole.|image1=Trapinch Arena Trap.png|image1p=Trapinch}}&lt;br /&gt;
{{movep|type=ground|ms=328|pkmn=Trapinch|method=Trapinch traps the opponent in a big hole.}}&lt;br /&gt;
{{movebtm|type=ground|user=Trapinch (Pokémon)|user1=A wild Trapinch|startcode=DP145|startname=A Rivalry to Gible On!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ground color}}|bordercolor={{ground color dark}}&lt;br /&gt;
|zh_cmn=獅蟻 &#039;&#039;Shīyǐ&#039;&#039;&lt;br /&gt;
|fr=Piège&lt;br /&gt;
|de=Auswegslos&lt;br /&gt;
|it=Trappoarena&lt;br /&gt;
|pt=Armadilha de Arena&lt;br /&gt;
|es=Trampa Arena&lt;br /&gt;
|ko=개미지옥 &#039;&#039;Gaemi Jiok&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Magnet Pull|Arena Trap|Shadow Tag|color=Ground|1color={{steel color dark}}|2color={{ground color dark}}|3color={{psychic color dark}}}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Trapping Abilities]]&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
&lt;br /&gt;
[[it:Trappoarena (abilità)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Auswegslos]]&lt;br /&gt;
[[fr:Piège]]&lt;br /&gt;
[[ja:ありじごく]]&lt;br /&gt;
[[zh:狮蚁（特性）]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Illuminate_(Ability)&amp;diff=1899729</id>
		<title>Illuminate (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Illuminate_(Ability)&amp;diff=1899729"/>
		<updated>2013-05-06T19:42:43Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Outside of battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Illuminate&lt;br /&gt;
|jpname=はっこう&lt;br /&gt;
|jptranslit=Hakkō&lt;br /&gt;
|jptrans=Luminescence&lt;br /&gt;
|colorscheme=electric&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Encounter rate increases. &lt;br /&gt;
|text4=Raises the likelihood of meeting wild Pokémon.&lt;br /&gt;
|text5=Raises the likelihood of meeting wild Pokémon.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Illuminate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はっこう&#039;&#039;&#039; &#039;&#039;Luminescence&#039;&#039;) is an [[Ability]] introduced in [[Generation III]]. Six {{OBP|Pokémon|species}} can have this Ability, all of which can learn the move [[Flash]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Illuminate has no effect during battle.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|the sequel]], a Pokémon with Illuminate &amp;quot;blinks&amp;quot; after a turn in which it was damaged. The &amp;quot;blink&amp;quot; summons a hostile Pokémon somewhere on the floor.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
If a Pokémon with Illuminate is leading the [[party]], the wild Pokémon encounter rate is increased to 200%.&lt;br /&gt;
It shares this trait with {{a|Arena Trap}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Illuminate==&lt;br /&gt;
{{Ability/head|Electric}}&lt;br /&gt;
{{Ability/entry|120|Staryu|Water|Water|Illuminate|Natural Cure|Analytic}}&lt;br /&gt;
{{Ability/entry|121|Starmie|Water|Psychic|Illuminate|Natural Cure|Analytic}}&lt;br /&gt;
{{Ability/entry|170|Chinchou|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}&lt;br /&gt;
{{Ability/entry|171|Lanturn|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}&lt;br /&gt;
{{Ability/entry|313|Volbeat|Bug|Bug|Illuminate|Swarm|Prankster}}&lt;br /&gt;
{{Ability/entry|505|Watchog|Normal|Normal|Illuminate|Keen Eye|Analytic}}&lt;br /&gt;
{{Ability/foot|Electric}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=electric|exp=yes|gen=Things hiding in the shadows are revealed.|image1=Lenora Watchog Illuminate.png|image1p=Watchog}}&lt;br /&gt;
{{movep|type=electric|ms=505|pkmn=Watchog|method=Watchog holds out its arms and the yellow parts of its eyes and all the yellow stripes on its body flash yellow extremely brightly. The light then dies down a little, causing any invisible things to appear.}}&lt;br /&gt;
{{movebtm|type=electric|user=Lenora|user1=Lenora&#039;s Watchog|startcode=BW014|startname=A Night in the Nacrene City Museum!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_cmn=發光 &#039;&#039;Fāguāng&#039;&#039;&lt;br /&gt;
|fr=Lumiattirance&lt;br /&gt;
|de=Erleuchtung&lt;br /&gt;
|it=Risplendi&lt;br /&gt;
|pt=Iluminar&lt;br /&gt;
|es=Iluminación&lt;br /&gt;
|ko=발광 &#039;&#039;Balgwang&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
&lt;br /&gt;
[[it:Risplendi (abilità)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Erleuchtung]]&lt;br /&gt;
[[es:Iluminación]]&lt;br /&gt;
[[fr:Lumiattirance]]&lt;br /&gt;
[[ja:はっこう]]&lt;br /&gt;
[[zh:发光（特性）]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Self-Destruct_(move)&amp;diff=1899547</id>
		<title>Self-Destruct (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Self-Destruct_(move)&amp;diff=1899547"/>
		<updated>2013-05-06T15:52:17Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Generations III and IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=120 |&lt;br /&gt;
name=Selfdestruct |&lt;br /&gt;
jname=じばく |&lt;br /&gt;
jtrans=Suicide Bombing |&lt;br /&gt;
jtranslit=Jibaku |&lt;br /&gt;
gameimage=Selfdestruct.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power={{tt|200|130 in Generation I}} |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=36 |&lt;br /&gt;
mtxd=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes a great appeal, but allows no more to the end. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=selfdestruct |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=alladjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Selfdestruct&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;じばく&#039;&#039;&#039; &#039;&#039;Suicide Bombing&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[TM36]] in Generation I.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Resembling a weaker version of {{m|Explosion}}, Selfdestruct inflicts damage, and causes the user to faint. Though its power is listed as 130, the target&#039;s {{stat|Defense}} will be halved when damage from this attack is calculated, giving it an effective power of 260. The game will bump 0 up to 1 to avoid infinite damage, so Selfdestruct would have an effective power of 130 if it could be used against a target with a Defense value of 1 (although such circumstances would almost never happen in normal play).&lt;br /&gt;
&lt;br /&gt;
If Selfdestruct breaks a target&#039;s {{m|substitute}}, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Selfdestruct had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.&lt;br /&gt;
&lt;br /&gt;
If the user of Selfdestruct attacks first and faints itself, the target will not attack or be subjected to recurrent damage during that round.&lt;br /&gt;
&lt;br /&gt;
In Stadium, if Selfdestruct breaks a target&#039;s substitute, the user will faint. The base power listed in Stadium is the one after halving Defense, ie. 260. &lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
The move&#039;s power is [[List of modified moves|increased]] to 200 instead. The target&#039;s Defense is still halved, giving it an effective power of 400.&lt;br /&gt;
&lt;br /&gt;
If Selfdestruct is used against a {{m|substitute}}, a {{t|Ghost}} type, or a Pokémon that has used {{m|Protect}} or {{m|Detect}}, it will still faint.&lt;br /&gt;
&lt;br /&gt;
Unlike the previous game, Stadium 2 lists Selfdestruct&#039;s base power before halving Defense.&lt;br /&gt;
&lt;br /&gt;
The {{DL|In-battle effect item|Focus Band}} won&#039;t prevent the user of Selfdestruct from fainting.&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Selfdestruct cannot be used when a Pokémon with the Ability {{a|Damp}} is on the field.&lt;br /&gt;
&lt;br /&gt;
The {{DL|In-battle effect item|Focus Sash}} won&#039;t prevent the user of Selfdestruct from fainting.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Selfdestruct no longer halves the target&#039;s Defense. The user faints before dealing damage, unlike previous generations.&lt;br /&gt;
&lt;br /&gt;
{{a|Sturdy}} won&#039;t prevent the user of Selfdestruct from fainting.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Mystery Dungeon}}===&lt;br /&gt;
Selfdestruct does not cause the user to faint, but instead cuts its HP in half, and affects all Pokémon, items, and walls within one tile of the user, reducing HP by half on teammates, by 50 on hostile Pokémon, and destroying all walls, items, and [[dungeon tiles|special tiles]]. Selfdestruct cannot be used in {{weather|rain}} or on any floor with a Pokémon with the Ability {{a|Damp}}. Additionally, {{type|Fire}} Pokémon take only 50% of usual damage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}|The user explodes, inflicting damage on the enemy, then faints. Useless against &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt;-type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|The user explodes, damaging the enemy, then faints. Useless against the &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt;-type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|Powerful but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Inflicts severe damage but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user blows up to inflict severe damage, even making itself faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks everything around it by causing an explosion. The user faints upon using this move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Level1|074|Geodude|2|Rock|Ground|21|21|21|18|29}}&lt;br /&gt;
{{Moveentry/Level1|075|Graveler|2|Rock|Ground|--, 21|--, 21|21|18|31}}&lt;br /&gt;
{{Moveentry/Level1|076|Golem|2|Rock|Ground|--, 21|--, 21|21|18|31}}&lt;br /&gt;
{{Moveentry/Level1|100|Voltorb|1|Electric|Electric|22|23|27|29|33}}&lt;br /&gt;
{{Moveentry/Level1|101|Electrode|1|Electric|Electric|--, 22|--, 23|27|29|35}}&lt;br /&gt;
{{Moveentry/Level1|109|Koffing|1|Poison|Poison|40|17|17|19|24|B2W2=23}}&lt;br /&gt;
{{Moveentry/Level1|110|Weezing|1|Poison|Poison|43|--, 17|--, 17|19|24|B2W2=23}}&lt;br /&gt;
{{Moveentry/Level1|204|Pineco|1|Bug|Bug|no|8|8|6|6}}&lt;br /&gt;
{{Moveentry/Level1|205|Forretress|2|Bug|Steel|no|--, 8|--, 8|--, 6|--, 6}}&lt;br /&gt;
{{Moveentry/Level1|343|Baltoy|2|Ground|Psychic|no|no|19|19|21|B2W2=25}}&lt;br /&gt;
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|19|19|21|B2W2=25}}&lt;br /&gt;
{{Moveentry/Level1|597|Ferroseed|2|Grass|Steel|no|no|no|no|38}}&lt;br /&gt;
{{Moveentry/Level1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|38}}&lt;br /&gt;
{{Moveentry/Level1|649|Genesect|2|Bug|Steel|no|no|no|no|77}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/Breed2|143|Snorlax|1|Normal|Normal|no|no|{{MSP|143|Snorlax}}|{{MSP|143|Snorlax}}|&#039;&#039;&#039;||Breed from Pokéwalker Munchlax}}&lt;br /&gt;
{{Moveentry/Breed2|185|Sudowoodo|1|Rock|Rock|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Moveentry/Breed2|438|Bonsly|1|Rock|Rock|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Moveentry/Breed2|446|Munchlax|1|Normal|Normal|no|no|{{MSP|143|Snorlax}}|{{MSP|143|Snorlax}}|&#039;&#039;&#039;||Breed from Pokéwalker Munchlax}}&lt;br /&gt;
{{Moveentry/Breed2|568|Trubbish|1|Poison|Poison|no|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Movefooter|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|TM36|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|074|Geodude|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|075|Graveler|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|090|Shellder|1|Water|Water|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|091|Cloyster|2|Water|Ice|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|095|Onix|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|102|Exeggcute|2|Grass|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|no|no|no|no|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Moveheader/tutor|Normal|1}}&lt;br /&gt;
{{Moveheader/tutor/3|no|no|yes}}&lt;br /&gt;
{{Moveentry/tutor|074|Geodude|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|075|Graveler|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|076|Golem|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|090|Shellder|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|091|Cloyster|2|Water|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|092|Gastly|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|093|Haunter|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|100|Voltorb|1|Electric|Electric|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|101|Electrode|1|Electric|Electric|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|102|Exeggcute|2|Grass|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|103|Exeggutor|2|Grass|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|109|Koffing|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|110|Weezing|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|143|Snorlax|1|Normal|Normal|X|X|X|yes|X|X|X|X|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|150|Mewtwo|1|Psychic|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|204|Pineco|1|Bug|Bug|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|205|Forretress|2|Bug|Steel|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|211|Qwilfish|2|Water|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|218|Slugma|1|Fire|Fire|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|219|Magcargo|2|Fire|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|222|Corsola|2|Water|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|273|Seedot|1|Grass|Grass|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|274|Nuzleaf|2|Grass|Dark|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|275|Shiftry|2|Grass|Dark|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|299|Nosepass|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|316|Gulpin|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|317|Swalot|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|320|Wailmer|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|321|Wailord|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|323|Camerupt|2|Fire|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|324|Torkoal|1|Fire|Fire|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|337|Lunatone|2|Rock|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|338|Solrock|2|Rock|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|343|Baltoy|2|Ground|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|344|Claydol|2|Ground|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|362|Glalie|1|Ice|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|375|Metang|2|Steel|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|376|Metagross|2|Steel|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|377|Regirock|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|378|Regice|1|Ice|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Movefooter/tutor|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|109|Koffing|1|Poison|Poison|[[Pokéwalker]] - {{pw|Town Outskirts}}|  |||13}}&lt;br /&gt;
{{Moveentryspecial|446|Munchlax|1|Normal|Normal|[[Pokéwalker]] - {{pw|Winner&#039;s Path}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{Moveanime|type=normal|exp=yes|gen=The Pokémon becomes angry and white and then explodes.|image1=Duplica Ditto Transform Selfdestruct.png|image1p=Ditto transformed as Voltorb|image2=Brock Pineco Selfdestruct.png|image2p=Pineco}}&lt;br /&gt;
{{movep|type=normal|ms=100|pkmn=Voltorb|method=Voltorb&#039;s body glows white and yellow sparks appear around its body. It then explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Koga|user1=Koga&#039;s Voltorb|startcode=EP032|startname=The Ninja Poké-Showdown|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Duplica&#039;s Ditto|user1=Duplica&#039;s Ditto in the form of Voltorb|startcode=EP037|startname=Ditto&#039;s Mysterious Mansion|notes=Used via {{color2|{{normal color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=normal|user=Keith (Kanto)|user1=Keith&#039;s Voltorb|startcode=EP049|startname=So Near, Yet So Farfetch&#039;d}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (anime)#Other|user1=Multiple wild Voltorb|startcode=EP065|startname=Showdown at the Po-ké Corral}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Unknown Trainer&#039;s Voltorb|startcode=EP086|startname=Pikachu Re-Volts}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Unknown Trainer&#039;s Voltorb|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Multiple wild Voltorb|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
{{movep|type=normal|ms=204|pkmn=Pineco|method=Pineco&#039;s body glows blue or white. It then suddenly explodes.}}&lt;br /&gt;
{{movemid|type=normal|user=Pineco (Pokémon)|user1=Multiple wild Pineco|startcode=EP143|startname=Going Apricorn!}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Pineco|startcode=EP143|startname=Going Apricorn!}}&lt;br /&gt;
{{movebtm|type=normal|user=Pineco (Pokémon)|user1=Multiple wild Pineco|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Black Fog Selfdestruct.png|image1p=Haunter}}&lt;br /&gt;
{{movep|type=normal|ms=093|pkmn=Haunter|method=Haunter&#039;s body swells up and it explodes violently. Haunter also knocks itself out in the explosion.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Black Fog|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Lt Surge Electrode Selfdestruct Adventures.png|image1p=Electrode}}&lt;br /&gt;
{{movep|type=normal|ms=101|pkmn=Electrode|method=Electrode explodes violently.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Electrode|startcode=PS075|startname=Electrode&#039;s Big Shock!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations ==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genI=Selfdestruct I|&lt;br /&gt;
genII=Selfdestruct II|&lt;br /&gt;
genIII=Selfdestruct III|&lt;br /&gt;
genIV=Selfdestruct IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genV=Selfdestruct BW|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
Stad=Selfdestruct Stadium|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation I, if Selfdestruct or {{m|Explosion}} causes the player to win and lose at the same time, the player [[black out|blacks out]] as normal, but the victory music plays.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=自爆 &#039;&#039;{{tt|Zìbào|Self-detonation}}&#039;&#039;&lt;br /&gt;
|nl=Zelfvernietiging&lt;br /&gt;
|fi=Itsetuho&lt;br /&gt;
|fr=Destruction&lt;br /&gt;
|de=Finale&lt;br /&gt;
|el=Αυτοκαταστροφή&lt;br /&gt;
|it={{tt|Autodistruz.|Stands for Autodistruzione}}&lt;br /&gt;
|pt_br=Autodestruição&lt;br /&gt;
|ko=자폭 &#039;&#039;Japok&#039;&#039;&lt;br /&gt;
|pl=Samo-Zniszczenie&lt;br /&gt;
|sr=Samouništenje&lt;br /&gt;
|es={{tt|Autodestruc&amp;lt;!--Not abbreviated with &#039;.&#039;--&amp;gt;|Stands for Autodestrucción}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cause the user to faint]]&lt;br /&gt;
&lt;br /&gt;
[[de:Finale]]&lt;br /&gt;
[[es:Autodestrucción]]&lt;br /&gt;
[[fr:Destruction]]&lt;br /&gt;
[[it:Autodistruzione (mossa)]]&lt;br /&gt;
[[ja:じばく]]&lt;br /&gt;
[[pl:Selfdestruct]]&lt;br /&gt;
[[pt:Selfdestruct]]&lt;br /&gt;
[[zh:自爆（技能）]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Explosion_(move)&amp;diff=1899534</id>
		<title>Explosion (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Explosion_(move)&amp;diff=1899534"/>
		<updated>2013-05-06T15:31:14Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Generations III and IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=153 |&lt;br /&gt;
name=Explosion |&lt;br /&gt;
jname=だいばくはつ |&lt;br /&gt;
jtrans=Giant Explosion |&lt;br /&gt;
jtranslit=Dai Bakuhatsu |&lt;br /&gt;
gameimage=Explosion.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power={{tt|250|170 in Generation I}} |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes a great appeal, but allows no more to the end. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=explosion |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=alladjacent |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=47 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=64 |&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=64|&lt;br /&gt;
mtfl=yes |&lt;br /&gt;
mte=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Explosion&#039;&#039;&#039; (Japanese &#039;&#039;&#039;だいばくはつ&#039;&#039;&#039; &#039;&#039;Giant Explosion&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It is currently the most powerful move in terms of its base power. It was [[TM47]] in Generation I before losing its TM status in Generation II. It regained its TM status, albeit as [[TM64]], in Generation IV onwards.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Explosion has a power of 170 in Generation I. &lt;br /&gt;
&lt;br /&gt;
Explosion does damage, and causes the user to faint. Though its power is listed as 170, the target&#039;s {{stat|Defense}} will be halved when damage from this attack is calculated, giving it an effective power of 340. The game rounds up to avoid infinite damage, so Explosion will then effectively have a power of 170 if used against a target with a Defense value of 1.&lt;br /&gt;
&lt;br /&gt;
If Explosion breaks a target&#039;s {{m|substitute}}, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Explosion had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.&lt;br /&gt;
&lt;br /&gt;
If the user of Explosion attacks first and faints itself, the target will not attack or be subjected to recurrent damage during that round.&lt;br /&gt;
&lt;br /&gt;
In Stadium, if Explosion breaks a target&#039;s substitute, the user will faint. The base power listed in Stadium is the one after halving Defense, ie. 340.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Explosion&#039;s base power was [[List of modified moves|changed]] to the current 250. The Defense-halving step still applies, giving it an effective power of 500.&lt;br /&gt;
&lt;br /&gt;
If Explosion is used against a {{m|substitute}}, a {{t|Ghost}} type, or a Pokémon that has used {{m|Protect}} or {{m|Detect}}, the user will still faint.&lt;br /&gt;
&lt;br /&gt;
Unlike in the previous game, Stadium 2 lists Explosion&#039;s base power before halving Defense.&lt;br /&gt;
&lt;br /&gt;
{{DL|In-battle effect item|Focus Band}} won&#039;t prevent the user from fainting (Same for the following Generations).&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Explosion cannot be used when a Pokémon with the Ability {{a|Damp}} is on the field. User&#039;s sprite no longer disappears upon the use of move.&lt;br /&gt;
&lt;br /&gt;
Explosion will also affect all other Pokémon on the field in [[Double Battle]]s.&lt;br /&gt;
&lt;br /&gt;
{{DL|In-battle effect item|Focus Sash}} won&#039;t prevent the user from fainting (Same for the following Generations).&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Explosion no longer halves the target&#039;s Defense. Also, the user now faints before dealing damage as opposed to fainting after dealing damage in previous generations.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Mystery Dungeon}}===&lt;br /&gt;
Explosion does not cause the user to faint, but instead cuts its HP in half, and affects all Pokémon, items, and walls within 2 tiles of the user, reducing HP by half on teammates, by 80 on hostile Pokémon, and destroying all walls, items, and [[dungeon tiles|special tiles]]. Explosion cannot be used in {{weather|rain}} or on any floor with a Pokémon with the Ability {{a|Damp}}. Additionally, {{type|Fire}} Pokémon take only 50% of usual damage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|XD description}}&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|The most powerful attack of all. However, the attacker faints after using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|Very powerful but makes user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Inflicts severe damage but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user explodes to inflict terrible damage even while fainting itself.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user explodes to inflict damage on those around it. The user faints upon using this move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Level1|074|Geodude|2|Rock|Ground|36|41|41|32|43}}&lt;br /&gt;
{{Moveentry/Level1|075|Graveler|2|Rock|Ground|43|48|53|38|53}}&lt;br /&gt;
{{Moveentry/Level1|076|Golem|2|Rock|Ground|43|48|53|38|53}}&lt;br /&gt;
{{Moveentry/Level1|100|Voltorb|1|Electric|Electric|43|39|46|43|47}}&lt;br /&gt;
{{Moveentry/Level1|101|Electrode|1|Electric|Electric|50|44|54|51|57}}&lt;br /&gt;
{{Moveentry/Level1|109|Koffing|1|Poison|Poison|48|41|41|37|42|B2W2=37}}&lt;br /&gt;
{{Moveentry/Level1|110|Weezing|1|Poison|Poison|53|44|44|40|46|B2W2=40}}&lt;br /&gt;
{{Moveentry/Level1|204|Pineco|1|Bug|Bug|no|36|36|31|PtHGSS=34|34}}&lt;br /&gt;
{{Moveentry/Level1|205|Forretress|2|Bug|Steel|no|39|39|33|PtHGSS=38|42}}&lt;br /&gt;
{{Moveentry/Level1|273|Seedot|1|Grass|Grass|no|no|43|43|43}}&lt;br /&gt;
{{Moveentry/Level1|337|Lunatone|2|Rock|Psychic|no|no|49|56|56|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|338|Solrock|2|Rock|Psychic|no|no|49|56|56|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|343|Baltoy|2|Ground|Psychic|no|no|45|71|60|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|55|86|72|B2W2=61}}&lt;br /&gt;
{{Moveentry/Level1|377|Regirock|1|Rock|Rock|no|no|--|--|--}}&lt;br /&gt;
{{Moveentry/Level1|378|Regice|1|Ice|Ice|no|no|--|--|--}}&lt;br /&gt;
{{Moveentry/Level1|379|Registeel|1|Steel|Steel|no|no|--|--|--}}&lt;br /&gt;
{{Moveentry/Level1|425|Drifloon|2|Ghost|Flying|no|no|no|43|46|B2W2=50}}&lt;br /&gt;
{{Moveentry/Level1|426|Drifblim|2|Ghost|Flying|no|no|no|51|56|B2W2=60}}&lt;br /&gt;
{{Moveentry/Level1|434|Stunky|2|Poison|Dark|no|no|no|44|49}}&lt;br /&gt;
{{Moveentry/Level1|435|Skuntank|2|Poison|Dark|no|no|no|52|61}}&lt;br /&gt;
{{Moveentry/Level1|482|Azelf|1|Psychic|Psychic|no|no|no|76|76}}&lt;br /&gt;
{{Moveentry/Level1|524|Roggenrola|1|Rock|Rock|no|no|no|no|40}}&lt;br /&gt;
{{Moveentry/Level1|525|Boldore|1|Rock|Rock|no|no|no|no|55}}&lt;br /&gt;
{{Moveentry/Level1|526|Gigalith|1|Rock|Rock|no|no|no|no|55}}&lt;br /&gt;
{{Moveentry/Level1|568|Trubbish|1|Poison|Poison|no|no|no|no|47}}&lt;br /&gt;
{{Moveentry/Level1|569|Garbodor|1|Poison|Poison|no|no|no|no|59}}&lt;br /&gt;
{{Moveentry/Level1|597|Ferroseed|2|Grass|Steel|no|no|no|no|55}}&lt;br /&gt;
{{Moveentry/Level1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|67}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/Breed2|088|Grimer|1|Poison|Poison|no|{{MSP|109|Koffing}}{{MSP|110|Weezing}}|no|no}}&lt;br /&gt;
{{Moveentry/Breed2|092|Gastly|2|Ghost|Poison|no|{{MSP|109|Koffing}}{{MSP|110|Weezing}}|no|no}}&lt;br /&gt;
{{Moveentry/Breed2|095|Onix|2|Rock|Ground|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|no|no}}&lt;br /&gt;
{{Moveentry/Breed2|299|Nosepass|1|Rock|Rock|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|no|no}}&lt;br /&gt;
{{Movefooter|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|TM47|no|no|TM64|TM64}}&lt;br /&gt;
{{Moveentry/TM1|074|Geodude|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|075|Graveler|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|081|Magnemite|2|Electric|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|082|Magneton|2|Electric|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|090|Shellder|1|Water|Water|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|091|Cloyster|2|Water|Ice|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|095|Onix|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|102|Exeggcute|2|Grass|Psychic|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|185|Sudowoodo|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|204|Pineco|1|Bug|Bug|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|205|Forretress|2|Bug|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|208|Steelix|2|Steel|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|211|Qwilfish|2|Water|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|219|Magcargo|2|Fire|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|222|Corsola|2|Water|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|273|Seedot|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|274|Nuzleaf|2|Grass|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|275|Shiftry|2|Grass|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|299|Nosepass|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|316|Gulpin|1|Poison|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|317|Swalot|1|Poison|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|323|Camerupt|2|Fire|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|324|Torkoal|1|Fire|Fire|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|337|Lunatone|2|Rock|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|338|Solrock|2|Rock|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|343|Baltoy|2|Ground|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|344|Claydol|2|Ground|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|362|Glalie|1|Ice|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|375|Metang|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|376|Metagross|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|377|Regirock|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|378|Regice|1|Ice|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|379|Registeel|1|Steel|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|425|Drifloon|2|Ghost|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|426|Drifblim|2|Ghost|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|434|Stunky|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|435|Skuntank|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|437|Bronzong|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|438|Bonsly|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|462|Magnezone|2|Electric|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|463|Lickilicky|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|476|Probopass|2|Rock|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|482|Azelf|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|485|Heatran|2|Fire|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|524|Roggenrola|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|525|Boldore|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|526|Gigalith|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|568|Trubbish|1|Poison|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|569|Garbodor|1|Poison|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|577|Solosis|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|578|Duosion|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|579|Reuniclus|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|582|Vanillite|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|583|Vanillish|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|584|Vanilluxe|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|597|Ferroseed|2|Grass|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|615|Cryogonal|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|645|Landorus|2|Ground|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|649|Genesect|2|Bug|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Moveheader/tutor|Normal|2}}&lt;br /&gt;
{{Moveheader/tutor/3|yes|yes|no}}&lt;br /&gt;
{{Moveentry/tutor|074|Geodude|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|075|Graveler|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|076|Golem|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|090|Shellder|1|Water|Water|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|091|Cloyster|2|Water|Ice|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|092|Gastly|2|Ghost|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|093|Haunter|2|Ghost|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|100|Voltorb|1|Electric|Electric|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|101|Electrode|1|Electric|Electric|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|102|Exeggcute|2|Grass|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|103|Exeggutor|2|Grass|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|109|Koffing|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|110|Weezing|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|204|Pineco|1|Bug|Bug|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|205|Forretress|2|Bug|Steel|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|222|Corsola|2|Water|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|273|Seedot|1|Grass|Grass|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|274|Nuzleaf|2|Grass|Dark|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|275|Shiftry|2|Grass|Dark|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|299|Nosepass|1|Rock|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|316|Gulpin|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|317|Swalot|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|323|Camerupt|2|Fire|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|324|Torkoal|1|Fire|Fire|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|337|Lunatone|2|Rock|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|338|Solrock|2|Rock|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|343|Baltoy|2|Ground|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|344|Claydol|2|Ground|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|362|Glalie|1|Ice|Ice|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|375|Metang|2|Steel|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|376|Metagross|2|Steel|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|377|Regirock|1|Rock|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|378|Regice|1|Ice|Ice|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Movefooter/tutor|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user glows brightly and then suddenly explodes, or causes everything around it to explode.|image1=Brock Forretress Explosion.png|image1p=Forretress|image2=Brock Forretress Explosion impact.png|image2p=Explodes|image3=Electrode Explosion.png|image3p=Electrode|image4=Clefairy PK04 Metronome Explosion.png|image4p=Clefairy}}&lt;br /&gt;
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy causes everything around it to explode violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Clefairy (Pokémon)|user1=Multiple wild Clefairy|startcode=EP006|startname=Clefairy and the Moon Stone|notes=Debut &amp;lt;br&amp;gt; Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movemid|type=normal|user=Clefairy (Pokémon)|user1=Multiple wild Clefairy|startcode=PK04|startname=Pikachu&#039;s Rescue Adventure|notes=Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movep|type=normal|ms=101|pkmn=Electrode|method=Electrode&#039;s body glows red, yellow, or white, becomes surrounded in yellow sparks and explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=Unknown Trainer&#039;s Electrode|startcode=EP033|startname=The Flame Pokémon-athon!}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=A wild Electrode|startcode=PK01|startname=Pikachu&#039;s Vacation}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (anime)#Other|user1=Multiple wild Electrode|startcode=EP065|startname=Showdown at the Po-ké Corral}}&lt;br /&gt;
{{movemid|type=normal|user=Danny|user1=Danny&#039;s Electrode|startcode=EP093|startname=Navel Maneuvers}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=Multiple wild Electrode|startcode=EP114|startname=The Underground Round-Up}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=Multiple Electrode guarding the Electric Company|startcode=EP199|startname=Current Events}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=A wild Electrode|startcode=AG079|startname=Pearls are a Spoink&#039;s Best Friend}}&lt;br /&gt;
{{movep|type=normal|ms=110|pkmn=Weezing|method=Weezing&#039;s body glows white, then explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor&#039;s Weezing|startcode=EP056|startname=The Ultimate Test}}&lt;br /&gt;
{{movep|type=normal|ms=205|pkmn=Forretress|method=Forretress&#039;s body glows white, then explodes violently.}}&lt;br /&gt;
{{movebtm|type=normal|user=Brock&#039;s Forretress|startcode=AG004|startname=You Never Can Taillow!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user makes its body explode violently.|image1=Black Fog Explosion.png|image1p=Haunter}}&lt;br /&gt;
{{movep|type=normal|ms=093|pkmn=Haunter|method=Haunter&#039;s body explodes violently. After the huge explosion, Haunter&#039;s body turns white for a few moments. The attack does not make Haunter faint, but it brings its HP close to zero.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Black Fog|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Giovanni Golem Explosion Adventures.png|image1p=Golem|image2=Brandon Regirock Explosion Adventures.png|image2p=Regirock|image3=Carr Forretress Explosion.png|image3p=Forretress}}&lt;br /&gt;
{{movep|type=normal|ms=076|pkmn=Golem|method=All the rocks on Golem&#039;s body explode violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Giovanni (Adventures)|user1=Giovanni&#039;s Golem|startcode=PS037|startname=Golly, Golem!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=205|pkmn=Forretress|method=Forretress&#039;s body glows white and it explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Carr|user1=Carr&#039;s Forretress|startcode=PS277|startname=Enter the Three Beasts}}&lt;br /&gt;
{{movep|type=normal|ms=377|pkmn=Regirock|method=Regirock&#039;s body starts to crack and it suddenly explodes violently.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Brandon&#039;s Regis#In the Pokémon Adventures manga|user1=Brandon&#039;s Regirock|startcode=PS312|startname=VS. Regirock}}&lt;br /&gt;
&lt;br /&gt;
==In other generations ==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genI=Explosion I|&lt;br /&gt;
genII=Explosion II|&lt;br /&gt;
genIII=Explosion III|&lt;br /&gt;
genIV=Explosion IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
Stad=Explosion Stad|&lt;br /&gt;
Stad2=Explosion Stad2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation I, if {{m|Selfdestruct}} or Explosion causes the player to win and lose at the same time, the player [[black out|blacks out]] as normal, but the victory music plays.&lt;br /&gt;
* All Pokémon that can have the Ability {{a|Aftermath}} can learn Explosion.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=大爆炸 &#039;&#039;{{tt|Dà Bàozhà|Large Explosion}}&#039;&#039;&lt;br /&gt;
|nl=Explosie&lt;br /&gt;
|fi=Räjähdys&lt;br /&gt;
|no=Eksplosjon&lt;br /&gt;
|fr=Explosion&lt;br /&gt;
|de=Explosion&lt;br /&gt;
|el=Έκρηξη&lt;br /&gt;
|it=Esplosione&lt;br /&gt;
|pt=Explosão&lt;br /&gt;
|ko=대폭발 &#039;&#039;Dae Pokbal&#039;&#039;&lt;br /&gt;
|pl=Eksplozja&lt;br /&gt;
|sr=Eksplozija&lt;br /&gt;
|es=Explosión}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cause the user to faint]]&lt;br /&gt;
&lt;br /&gt;
[[it:Esplosione (mossa)]]&lt;br /&gt;
[[pt:Explosion]]&lt;br /&gt;
&lt;br /&gt;
[[de:Explosion]]&lt;br /&gt;
[[fr:Explosion]]&lt;br /&gt;
[[ja:だいばくはつ]]&lt;br /&gt;
[[pl:Explosion]]&lt;br /&gt;
[[zh:大爆炸（技能）]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Self-Destruct_(move)&amp;diff=1899533</id>
		<title>Self-Destruct (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Self-Destruct_(move)&amp;diff=1899533"/>
		<updated>2013-05-06T15:31:01Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Generations III and IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=120 |&lt;br /&gt;
name=Selfdestruct |&lt;br /&gt;
jname=じばく |&lt;br /&gt;
jtrans=Suicide Bombing |&lt;br /&gt;
jtranslit=Jibaku |&lt;br /&gt;
gameimage=Selfdestruct.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power={{tt|200|130 in Generation I}} |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=36 |&lt;br /&gt;
mtxd=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes a great appeal, but allows no more to the end. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=selfdestruct |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=alladjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Selfdestruct&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;じばく&#039;&#039;&#039; &#039;&#039;Suicide Bombing&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[TM36]] in Generation I.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Resembling a weaker version of {{m|Explosion}}, Selfdestruct inflicts damage, and causes the user to faint. Though its power is listed as 130, the target&#039;s {{stat|Defense}} will be halved when damage from this attack is calculated, giving it an effective power of 260. The game will bump 0 up to 1 to avoid infinite damage, so Selfdestruct would have an effective power of 130 if it could be used against a target with a Defense value of 1 (although such circumstances would almost never happen in normal play).&lt;br /&gt;
&lt;br /&gt;
If Selfdestruct breaks a target&#039;s {{m|substitute}}, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Selfdestruct had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.&lt;br /&gt;
&lt;br /&gt;
If the user of Selfdestruct attacks first and faints itself, the target will not attack or be subjected to recurrent damage during that round.&lt;br /&gt;
&lt;br /&gt;
In Stadium, if Selfdestruct breaks a target&#039;s substitute, the user will faint. The base power listed in Stadium is the one after halving Defense, ie. 260. &lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
The move&#039;s power is [[List of modified moves|increased]] to 200 instead. The target&#039;s Defense is still halved, giving it an effective power of 400.&lt;br /&gt;
&lt;br /&gt;
If Selfdestruct is used against a {{m|substitute}}, a {{t|Ghost}} type, or a Pokémon that has used {{m|Protect}} or {{m|Detect}}, it will still faint.&lt;br /&gt;
&lt;br /&gt;
Unlike the previous game, Stadium 2 lists Selfdestruct&#039;s base power before halving Defense.&lt;br /&gt;
&lt;br /&gt;
{{DL|In-battle effect item|Focus Band}} won&#039;t prevent the user from fainting (Same for the following Generations).&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Selfdestruct cannot be used when a Pokémon with the Ability {{a|Damp}} is on the field.&lt;br /&gt;
&lt;br /&gt;
{{DL|In-battle effect item|Focus Sash}} won&#039;t prevent the user from fainting (Same for the following Generations).&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Selfdestruct no longer halves the target&#039;s Defense. The user faints before dealing damage, unlike previous generations.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Mystery Dungeon}}===&lt;br /&gt;
Selfdestruct does not cause the user to faint, but instead cuts its HP in half, and affects all Pokémon, items, and walls within one tile of the user, reducing HP by half on teammates, by 50 on hostile Pokémon, and destroying all walls, items, and [[dungeon tiles|special tiles]]. Selfdestruct cannot be used in {{weather|rain}} or on any floor with a Pokémon with the Ability {{a|Damp}}. Additionally, {{type|Fire}} Pokémon take only 50% of usual damage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}|The user explodes, inflicting damage on the enemy, then faints. Useless against &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt;-type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|The user explodes, damaging the enemy, then faints. Useless against the &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt;-type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|Powerful but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Inflicts severe damage but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user blows up to inflict severe damage, even making itself faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks everything around it by causing an explosion. The user faints upon using this move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Level1|074|Geodude|2|Rock|Ground|21|21|21|18|29}}&lt;br /&gt;
{{Moveentry/Level1|075|Graveler|2|Rock|Ground|--, 21|--, 21|21|18|31}}&lt;br /&gt;
{{Moveentry/Level1|076|Golem|2|Rock|Ground|--, 21|--, 21|21|18|31}}&lt;br /&gt;
{{Moveentry/Level1|100|Voltorb|1|Electric|Electric|22|23|27|29|33}}&lt;br /&gt;
{{Moveentry/Level1|101|Electrode|1|Electric|Electric|--, 22|--, 23|27|29|35}}&lt;br /&gt;
{{Moveentry/Level1|109|Koffing|1|Poison|Poison|40|17|17|19|24|B2W2=23}}&lt;br /&gt;
{{Moveentry/Level1|110|Weezing|1|Poison|Poison|43|--, 17|--, 17|19|24|B2W2=23}}&lt;br /&gt;
{{Moveentry/Level1|204|Pineco|1|Bug|Bug|no|8|8|6|6}}&lt;br /&gt;
{{Moveentry/Level1|205|Forretress|2|Bug|Steel|no|--, 8|--, 8|--, 6|--, 6}}&lt;br /&gt;
{{Moveentry/Level1|343|Baltoy|2|Ground|Psychic|no|no|19|19|21|B2W2=25}}&lt;br /&gt;
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|19|19|21|B2W2=25}}&lt;br /&gt;
{{Moveentry/Level1|597|Ferroseed|2|Grass|Steel|no|no|no|no|38}}&lt;br /&gt;
{{Moveentry/Level1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|38}}&lt;br /&gt;
{{Moveentry/Level1|649|Genesect|2|Bug|Steel|no|no|no|no|77}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/Breed2|143|Snorlax|1|Normal|Normal|no|no|{{MSP|143|Snorlax}}|{{MSP|143|Snorlax}}|&#039;&#039;&#039;||Breed from Pokéwalker Munchlax}}&lt;br /&gt;
{{Moveentry/Breed2|185|Sudowoodo|1|Rock|Rock|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Moveentry/Breed2|438|Bonsly|1|Rock|Rock|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Moveentry/Breed2|446|Munchlax|1|Normal|Normal|no|no|{{MSP|143|Snorlax}}|{{MSP|143|Snorlax}}|&#039;&#039;&#039;||Breed from Pokéwalker Munchlax}}&lt;br /&gt;
{{Moveentry/Breed2|568|Trubbish|1|Poison|Poison|no|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Movefooter|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|TM36|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|074|Geodude|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|075|Graveler|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|090|Shellder|1|Water|Water|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|091|Cloyster|2|Water|Ice|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|095|Onix|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|102|Exeggcute|2|Grass|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|no|no|no|no|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Moveheader/tutor|Normal|1}}&lt;br /&gt;
{{Moveheader/tutor/3|no|no|yes}}&lt;br /&gt;
{{Moveentry/tutor|074|Geodude|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|075|Graveler|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|076|Golem|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|090|Shellder|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|091|Cloyster|2|Water|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|092|Gastly|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|093|Haunter|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|100|Voltorb|1|Electric|Electric|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|101|Electrode|1|Electric|Electric|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|102|Exeggcute|2|Grass|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|103|Exeggutor|2|Grass|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|109|Koffing|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|110|Weezing|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|143|Snorlax|1|Normal|Normal|X|X|X|yes|X|X|X|X|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|150|Mewtwo|1|Psychic|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|204|Pineco|1|Bug|Bug|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|205|Forretress|2|Bug|Steel|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|211|Qwilfish|2|Water|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|218|Slugma|1|Fire|Fire|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|219|Magcargo|2|Fire|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|222|Corsola|2|Water|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|273|Seedot|1|Grass|Grass|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|274|Nuzleaf|2|Grass|Dark|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|275|Shiftry|2|Grass|Dark|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|299|Nosepass|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|316|Gulpin|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|317|Swalot|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|320|Wailmer|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|321|Wailord|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|323|Camerupt|2|Fire|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|324|Torkoal|1|Fire|Fire|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|337|Lunatone|2|Rock|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|338|Solrock|2|Rock|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|343|Baltoy|2|Ground|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|344|Claydol|2|Ground|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|362|Glalie|1|Ice|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|375|Metang|2|Steel|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|376|Metagross|2|Steel|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|377|Regirock|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|378|Regice|1|Ice|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Movefooter/tutor|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|109|Koffing|1|Poison|Poison|[[Pokéwalker]] - {{pw|Town Outskirts}}|  |||13}}&lt;br /&gt;
{{Moveentryspecial|446|Munchlax|1|Normal|Normal|[[Pokéwalker]] - {{pw|Winner&#039;s Path}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{Moveanime|type=normal|exp=yes|gen=The Pokémon becomes angry and white and then explodes.|image1=Duplica Ditto Transform Selfdestruct.png|image1p=Ditto transformed as Voltorb|image2=Brock Pineco Selfdestruct.png|image2p=Pineco}}&lt;br /&gt;
{{movep|type=normal|ms=100|pkmn=Voltorb|method=Voltorb&#039;s body glows white and yellow sparks appear around its body. It then explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Koga|user1=Koga&#039;s Voltorb|startcode=EP032|startname=The Ninja Poké-Showdown|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Duplica&#039;s Ditto|user1=Duplica&#039;s Ditto in the form of Voltorb|startcode=EP037|startname=Ditto&#039;s Mysterious Mansion|notes=Used via {{color2|{{normal color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=normal|user=Keith (Kanto)|user1=Keith&#039;s Voltorb|startcode=EP049|startname=So Near, Yet So Farfetch&#039;d}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (anime)#Other|user1=Multiple wild Voltorb|startcode=EP065|startname=Showdown at the Po-ké Corral}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Unknown Trainer&#039;s Voltorb|startcode=EP086|startname=Pikachu Re-Volts}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Unknown Trainer&#039;s Voltorb|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Multiple wild Voltorb|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
{{movep|type=normal|ms=204|pkmn=Pineco|method=Pineco&#039;s body glows blue or white. It then suddenly explodes.}}&lt;br /&gt;
{{movemid|type=normal|user=Pineco (Pokémon)|user1=Multiple wild Pineco|startcode=EP143|startname=Going Apricorn!}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Pineco|startcode=EP143|startname=Going Apricorn!}}&lt;br /&gt;
{{movebtm|type=normal|user=Pineco (Pokémon)|user1=Multiple wild Pineco|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Black Fog Selfdestruct.png|image1p=Haunter}}&lt;br /&gt;
{{movep|type=normal|ms=093|pkmn=Haunter|method=Haunter&#039;s body swells up and it explodes violently. Haunter also knocks itself out in the explosion.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Black Fog|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Lt Surge Electrode Selfdestruct Adventures.png|image1p=Electrode}}&lt;br /&gt;
{{movep|type=normal|ms=101|pkmn=Electrode|method=Electrode explodes violently.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Electrode|startcode=PS075|startname=Electrode&#039;s Big Shock!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations ==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genI=Selfdestruct I|&lt;br /&gt;
genII=Selfdestruct II|&lt;br /&gt;
genIII=Selfdestruct III|&lt;br /&gt;
genIV=Selfdestruct IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genV=Selfdestruct BW|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
Stad=Selfdestruct Stadium|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation I, if Selfdestruct or {{m|Explosion}} causes the player to win and lose at the same time, the player [[black out|blacks out]] as normal, but the victory music plays.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=自爆 &#039;&#039;{{tt|Zìbào|Self-detonation}}&#039;&#039;&lt;br /&gt;
|nl=Zelfvernietiging&lt;br /&gt;
|fi=Itsetuho&lt;br /&gt;
|fr=Destruction&lt;br /&gt;
|de=Finale&lt;br /&gt;
|el=Αυτοκαταστροφή&lt;br /&gt;
|it={{tt|Autodistruz.|Stands for Autodistruzione}}&lt;br /&gt;
|pt_br=Autodestruição&lt;br /&gt;
|ko=자폭 &#039;&#039;Japok&#039;&#039;&lt;br /&gt;
|pl=Samo-Zniszczenie&lt;br /&gt;
|sr=Samouništenje&lt;br /&gt;
|es={{tt|Autodestruc&amp;lt;!--Not abbreviated with &#039;.&#039;--&amp;gt;|Stands for Autodestrucción}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cause the user to faint]]&lt;br /&gt;
&lt;br /&gt;
[[de:Finale]]&lt;br /&gt;
[[es:Autodestrucción]]&lt;br /&gt;
[[fr:Destruction]]&lt;br /&gt;
[[it:Autodistruzione (mossa)]]&lt;br /&gt;
[[ja:じばく]]&lt;br /&gt;
[[pl:Selfdestruct]]&lt;br /&gt;
[[pt:Selfdestruct]]&lt;br /&gt;
[[zh:自爆（技能）]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Self-Destruct_(move)&amp;diff=1899531</id>
		<title>Self-Destruct (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Self-Destruct_(move)&amp;diff=1899531"/>
		<updated>2013-05-06T15:29:59Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Generation II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=120 |&lt;br /&gt;
name=Selfdestruct |&lt;br /&gt;
jname=じばく |&lt;br /&gt;
jtrans=Suicide Bombing |&lt;br /&gt;
jtranslit=Jibaku |&lt;br /&gt;
gameimage=Selfdestruct.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power={{tt|200|130 in Generation I}} |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=36 |&lt;br /&gt;
mtxd=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes a great appeal, but allows no more to the end. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=selfdestruct |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=alladjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Selfdestruct&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;じばく&#039;&#039;&#039; &#039;&#039;Suicide Bombing&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[TM36]] in Generation I.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Resembling a weaker version of {{m|Explosion}}, Selfdestruct inflicts damage, and causes the user to faint. Though its power is listed as 130, the target&#039;s {{stat|Defense}} will be halved when damage from this attack is calculated, giving it an effective power of 260. The game will bump 0 up to 1 to avoid infinite damage, so Selfdestruct would have an effective power of 130 if it could be used against a target with a Defense value of 1 (although such circumstances would almost never happen in normal play).&lt;br /&gt;
&lt;br /&gt;
If Selfdestruct breaks a target&#039;s {{m|substitute}}, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Selfdestruct had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.&lt;br /&gt;
&lt;br /&gt;
If the user of Selfdestruct attacks first and faints itself, the target will not attack or be subjected to recurrent damage during that round.&lt;br /&gt;
&lt;br /&gt;
In Stadium, if Selfdestruct breaks a target&#039;s substitute, the user will faint. The base power listed in Stadium is the one after halving Defense, ie. 260. &lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
The move&#039;s power is [[List of modified moves|increased]] to 200 instead. The target&#039;s Defense is still halved, giving it an effective power of 400.&lt;br /&gt;
&lt;br /&gt;
If Selfdestruct is used against a {{m|substitute}}, a {{t|Ghost}} type, or a Pokémon that has used {{m|Protect}} or {{m|Detect}}, it will still faint.&lt;br /&gt;
&lt;br /&gt;
Unlike the previous game, Stadium 2 lists Selfdestruct&#039;s base power before halving Defense.&lt;br /&gt;
&lt;br /&gt;
{{DL|In-battle effect item|Focus Band}} won&#039;t prevent the user from fainting (Same for the following Generations).&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Selfdestruct cannot be used when a Pokémon with the Ability {{a|Damp}} is on the field.&lt;br /&gt;
&lt;br /&gt;
Neither the {{DL|In-battle effect item|Focus Band}} nor the {{DL|In-battle effect item|Focus Sash}} will prevent the user of Selfdestruct from fainting.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Selfdestruct no longer halves the target&#039;s Defense. The user faints before dealing damage, unlike previous generations.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Mystery Dungeon}}===&lt;br /&gt;
Selfdestruct does not cause the user to faint, but instead cuts its HP in half, and affects all Pokémon, items, and walls within one tile of the user, reducing HP by half on teammates, by 50 on hostile Pokémon, and destroying all walls, items, and [[dungeon tiles|special tiles]]. Selfdestruct cannot be used in {{weather|rain}} or on any floor with a Pokémon with the Ability {{a|Damp}}. Additionally, {{type|Fire}} Pokémon take only 50% of usual damage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}|The user explodes, inflicting damage on the enemy, then faints. Useless against &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt;-type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|The user explodes, damaging the enemy, then faints. Useless against the &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt;-type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|Powerful but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Inflicts severe damage but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user blows up to inflict severe damage, even making itself faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks everything around it by causing an explosion. The user faints upon using this move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Level1|074|Geodude|2|Rock|Ground|21|21|21|18|29}}&lt;br /&gt;
{{Moveentry/Level1|075|Graveler|2|Rock|Ground|--, 21|--, 21|21|18|31}}&lt;br /&gt;
{{Moveentry/Level1|076|Golem|2|Rock|Ground|--, 21|--, 21|21|18|31}}&lt;br /&gt;
{{Moveentry/Level1|100|Voltorb|1|Electric|Electric|22|23|27|29|33}}&lt;br /&gt;
{{Moveentry/Level1|101|Electrode|1|Electric|Electric|--, 22|--, 23|27|29|35}}&lt;br /&gt;
{{Moveentry/Level1|109|Koffing|1|Poison|Poison|40|17|17|19|24|B2W2=23}}&lt;br /&gt;
{{Moveentry/Level1|110|Weezing|1|Poison|Poison|43|--, 17|--, 17|19|24|B2W2=23}}&lt;br /&gt;
{{Moveentry/Level1|204|Pineco|1|Bug|Bug|no|8|8|6|6}}&lt;br /&gt;
{{Moveentry/Level1|205|Forretress|2|Bug|Steel|no|--, 8|--, 8|--, 6|--, 6}}&lt;br /&gt;
{{Moveentry/Level1|343|Baltoy|2|Ground|Psychic|no|no|19|19|21|B2W2=25}}&lt;br /&gt;
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|19|19|21|B2W2=25}}&lt;br /&gt;
{{Moveentry/Level1|597|Ferroseed|2|Grass|Steel|no|no|no|no|38}}&lt;br /&gt;
{{Moveentry/Level1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|38}}&lt;br /&gt;
{{Moveentry/Level1|649|Genesect|2|Bug|Steel|no|no|no|no|77}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/Breed2|143|Snorlax|1|Normal|Normal|no|no|{{MSP|143|Snorlax}}|{{MSP|143|Snorlax}}|&#039;&#039;&#039;||Breed from Pokéwalker Munchlax}}&lt;br /&gt;
{{Moveentry/Breed2|185|Sudowoodo|1|Rock|Rock|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Moveentry/Breed2|438|Bonsly|1|Rock|Rock|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Moveentry/Breed2|446|Munchlax|1|Normal|Normal|no|no|{{MSP|143|Snorlax}}|{{MSP|143|Snorlax}}|&#039;&#039;&#039;||Breed from Pokéwalker Munchlax}}&lt;br /&gt;
{{Moveentry/Breed2|568|Trubbish|1|Poison|Poison|no|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Movefooter|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|TM36|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|074|Geodude|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|075|Graveler|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|090|Shellder|1|Water|Water|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|091|Cloyster|2|Water|Ice|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|095|Onix|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|102|Exeggcute|2|Grass|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|no|no|no|no|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Moveheader/tutor|Normal|1}}&lt;br /&gt;
{{Moveheader/tutor/3|no|no|yes}}&lt;br /&gt;
{{Moveentry/tutor|074|Geodude|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|075|Graveler|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|076|Golem|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|090|Shellder|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|091|Cloyster|2|Water|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|092|Gastly|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|093|Haunter|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|100|Voltorb|1|Electric|Electric|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|101|Electrode|1|Electric|Electric|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|102|Exeggcute|2|Grass|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|103|Exeggutor|2|Grass|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|109|Koffing|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|110|Weezing|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|143|Snorlax|1|Normal|Normal|X|X|X|yes|X|X|X|X|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|150|Mewtwo|1|Psychic|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|204|Pineco|1|Bug|Bug|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|205|Forretress|2|Bug|Steel|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|211|Qwilfish|2|Water|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|218|Slugma|1|Fire|Fire|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|219|Magcargo|2|Fire|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|222|Corsola|2|Water|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|273|Seedot|1|Grass|Grass|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|274|Nuzleaf|2|Grass|Dark|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|275|Shiftry|2|Grass|Dark|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|299|Nosepass|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|316|Gulpin|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|317|Swalot|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|320|Wailmer|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|321|Wailord|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|323|Camerupt|2|Fire|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|324|Torkoal|1|Fire|Fire|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|337|Lunatone|2|Rock|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|338|Solrock|2|Rock|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|343|Baltoy|2|Ground|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|344|Claydol|2|Ground|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|362|Glalie|1|Ice|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|375|Metang|2|Steel|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|376|Metagross|2|Steel|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|377|Regirock|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|378|Regice|1|Ice|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Movefooter/tutor|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|109|Koffing|1|Poison|Poison|[[Pokéwalker]] - {{pw|Town Outskirts}}|  |||13}}&lt;br /&gt;
{{Moveentryspecial|446|Munchlax|1|Normal|Normal|[[Pokéwalker]] - {{pw|Winner&#039;s Path}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{Moveanime|type=normal|exp=yes|gen=The Pokémon becomes angry and white and then explodes.|image1=Duplica Ditto Transform Selfdestruct.png|image1p=Ditto transformed as Voltorb|image2=Brock Pineco Selfdestruct.png|image2p=Pineco}}&lt;br /&gt;
{{movep|type=normal|ms=100|pkmn=Voltorb|method=Voltorb&#039;s body glows white and yellow sparks appear around its body. It then explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Koga|user1=Koga&#039;s Voltorb|startcode=EP032|startname=The Ninja Poké-Showdown|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Duplica&#039;s Ditto|user1=Duplica&#039;s Ditto in the form of Voltorb|startcode=EP037|startname=Ditto&#039;s Mysterious Mansion|notes=Used via {{color2|{{normal color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=normal|user=Keith (Kanto)|user1=Keith&#039;s Voltorb|startcode=EP049|startname=So Near, Yet So Farfetch&#039;d}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (anime)#Other|user1=Multiple wild Voltorb|startcode=EP065|startname=Showdown at the Po-ké Corral}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Unknown Trainer&#039;s Voltorb|startcode=EP086|startname=Pikachu Re-Volts}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Unknown Trainer&#039;s Voltorb|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Multiple wild Voltorb|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
{{movep|type=normal|ms=204|pkmn=Pineco|method=Pineco&#039;s body glows blue or white. It then suddenly explodes.}}&lt;br /&gt;
{{movemid|type=normal|user=Pineco (Pokémon)|user1=Multiple wild Pineco|startcode=EP143|startname=Going Apricorn!}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Pineco|startcode=EP143|startname=Going Apricorn!}}&lt;br /&gt;
{{movebtm|type=normal|user=Pineco (Pokémon)|user1=Multiple wild Pineco|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Black Fog Selfdestruct.png|image1p=Haunter}}&lt;br /&gt;
{{movep|type=normal|ms=093|pkmn=Haunter|method=Haunter&#039;s body swells up and it explodes violently. Haunter also knocks itself out in the explosion.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Black Fog|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Lt Surge Electrode Selfdestruct Adventures.png|image1p=Electrode}}&lt;br /&gt;
{{movep|type=normal|ms=101|pkmn=Electrode|method=Electrode explodes violently.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Electrode|startcode=PS075|startname=Electrode&#039;s Big Shock!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations ==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genI=Selfdestruct I|&lt;br /&gt;
genII=Selfdestruct II|&lt;br /&gt;
genIII=Selfdestruct III|&lt;br /&gt;
genIV=Selfdestruct IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genV=Selfdestruct BW|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
Stad=Selfdestruct Stadium|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation I, if Selfdestruct or {{m|Explosion}} causes the player to win and lose at the same time, the player [[black out|blacks out]] as normal, but the victory music plays.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=自爆 &#039;&#039;{{tt|Zìbào|Self-detonation}}&#039;&#039;&lt;br /&gt;
|nl=Zelfvernietiging&lt;br /&gt;
|fi=Itsetuho&lt;br /&gt;
|fr=Destruction&lt;br /&gt;
|de=Finale&lt;br /&gt;
|el=Αυτοκαταστροφή&lt;br /&gt;
|it={{tt|Autodistruz.|Stands for Autodistruzione}}&lt;br /&gt;
|pt_br=Autodestruição&lt;br /&gt;
|ko=자폭 &#039;&#039;Japok&#039;&#039;&lt;br /&gt;
|pl=Samo-Zniszczenie&lt;br /&gt;
|sr=Samouništenje&lt;br /&gt;
|es={{tt|Autodestruc&amp;lt;!--Not abbreviated with &#039;.&#039;--&amp;gt;|Stands for Autodestrucción}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cause the user to faint]]&lt;br /&gt;
&lt;br /&gt;
[[de:Finale]]&lt;br /&gt;
[[es:Autodestrucción]]&lt;br /&gt;
[[fr:Destruction]]&lt;br /&gt;
[[it:Autodistruzione (mossa)]]&lt;br /&gt;
[[ja:じばく]]&lt;br /&gt;
[[pl:Selfdestruct]]&lt;br /&gt;
[[pt:Selfdestruct]]&lt;br /&gt;
[[zh:自爆（技能）]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Explosion_(move)&amp;diff=1899530</id>
		<title>Explosion (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Explosion_(move)&amp;diff=1899530"/>
		<updated>2013-05-06T15:29:59Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Generation II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=153 |&lt;br /&gt;
name=Explosion |&lt;br /&gt;
jname=だいばくはつ |&lt;br /&gt;
jtrans=Giant Explosion |&lt;br /&gt;
jtranslit=Dai Bakuhatsu |&lt;br /&gt;
gameimage=Explosion.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power={{tt|250|170 in Generation I}} |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes a great appeal, but allows no more to the end. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=explosion |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=alladjacent |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=47 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=64 |&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=64|&lt;br /&gt;
mtfl=yes |&lt;br /&gt;
mte=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Explosion&#039;&#039;&#039; (Japanese &#039;&#039;&#039;だいばくはつ&#039;&#039;&#039; &#039;&#039;Giant Explosion&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It is currently the most powerful move in terms of its base power. It was [[TM47]] in Generation I before losing its TM status in Generation II. It regained its TM status, albeit as [[TM64]], in Generation IV onwards.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Explosion has a power of 170 in Generation I. &lt;br /&gt;
&lt;br /&gt;
Explosion does damage, and causes the user to faint. Though its power is listed as 170, the target&#039;s {{stat|Defense}} will be halved when damage from this attack is calculated, giving it an effective power of 340. The game rounds up to avoid infinite damage, so Explosion will then effectively have a power of 170 if used against a target with a Defense value of 1.&lt;br /&gt;
&lt;br /&gt;
If Explosion breaks a target&#039;s {{m|substitute}}, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Explosion had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.&lt;br /&gt;
&lt;br /&gt;
If the user of Explosion attacks first and faints itself, the target will not attack or be subjected to recurrent damage during that round.&lt;br /&gt;
&lt;br /&gt;
In Stadium, if Explosion breaks a target&#039;s substitute, the user will faint. The base power listed in Stadium is the one after halving Defense, ie. 340.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Explosion&#039;s base power was [[List of modified moves|changed]] to the current 250. The Defense-halving step still applies, giving it an effective power of 500.&lt;br /&gt;
&lt;br /&gt;
If Explosion is used against a {{m|substitute}}, a {{t|Ghost}} type, or a Pokémon that has used {{m|Protect}} or {{m|Detect}}, the user will still faint.&lt;br /&gt;
&lt;br /&gt;
Unlike in the previous game, Stadium 2 lists Explosion&#039;s base power before halving Defense.&lt;br /&gt;
&lt;br /&gt;
{{DL|In-battle effect item|Focus Band}} won&#039;t prevent the user from fainting (Same for the following Generations).&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Explosion cannot be used when a Pokémon with the Ability {{a|Damp}} is on the field. User&#039;s sprite no longer disappears upon the use of move.&lt;br /&gt;
&lt;br /&gt;
Explosion will also affect all other Pokémon on the field in [[Double Battle]]s.&lt;br /&gt;
&lt;br /&gt;
Neither the {{DL|In-battle effect item|Focus Band}} nor the {{DL|In-battle effect item|Focus Sash}} will prevent the user of Explosion from fainting.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Explosion no longer halves the target&#039;s Defense. Also, the user now faints before dealing damage as opposed to fainting after dealing damage in previous generations.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Mystery Dungeon}}===&lt;br /&gt;
Explosion does not cause the user to faint, but instead cuts its HP in half, and affects all Pokémon, items, and walls within 2 tiles of the user, reducing HP by half on teammates, by 80 on hostile Pokémon, and destroying all walls, items, and [[dungeon tiles|special tiles]]. Explosion cannot be used in {{weather|rain}} or on any floor with a Pokémon with the Ability {{a|Damp}}. Additionally, {{type|Fire}} Pokémon take only 50% of usual damage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|XD description}}&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|The most powerful attack of all. However, the attacker faints after using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|Very powerful but makes user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Inflicts severe damage but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user explodes to inflict terrible damage even while fainting itself.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user explodes to inflict damage on those around it. The user faints upon using this move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Level1|074|Geodude|2|Rock|Ground|36|41|41|32|43}}&lt;br /&gt;
{{Moveentry/Level1|075|Graveler|2|Rock|Ground|43|48|53|38|53}}&lt;br /&gt;
{{Moveentry/Level1|076|Golem|2|Rock|Ground|43|48|53|38|53}}&lt;br /&gt;
{{Moveentry/Level1|100|Voltorb|1|Electric|Electric|43|39|46|43|47}}&lt;br /&gt;
{{Moveentry/Level1|101|Electrode|1|Electric|Electric|50|44|54|51|57}}&lt;br /&gt;
{{Moveentry/Level1|109|Koffing|1|Poison|Poison|48|41|41|37|42|B2W2=37}}&lt;br /&gt;
{{Moveentry/Level1|110|Weezing|1|Poison|Poison|53|44|44|40|46|B2W2=40}}&lt;br /&gt;
{{Moveentry/Level1|204|Pineco|1|Bug|Bug|no|36|36|31|PtHGSS=34|34}}&lt;br /&gt;
{{Moveentry/Level1|205|Forretress|2|Bug|Steel|no|39|39|33|PtHGSS=38|42}}&lt;br /&gt;
{{Moveentry/Level1|273|Seedot|1|Grass|Grass|no|no|43|43|43}}&lt;br /&gt;
{{Moveentry/Level1|337|Lunatone|2|Rock|Psychic|no|no|49|56|56|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|338|Solrock|2|Rock|Psychic|no|no|49|56|56|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|343|Baltoy|2|Ground|Psychic|no|no|45|71|60|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|55|86|72|B2W2=61}}&lt;br /&gt;
{{Moveentry/Level1|377|Regirock|1|Rock|Rock|no|no|--|--|--}}&lt;br /&gt;
{{Moveentry/Level1|378|Regice|1|Ice|Ice|no|no|--|--|--}}&lt;br /&gt;
{{Moveentry/Level1|379|Registeel|1|Steel|Steel|no|no|--|--|--}}&lt;br /&gt;
{{Moveentry/Level1|425|Drifloon|2|Ghost|Flying|no|no|no|43|46|B2W2=50}}&lt;br /&gt;
{{Moveentry/Level1|426|Drifblim|2|Ghost|Flying|no|no|no|51|56|B2W2=60}}&lt;br /&gt;
{{Moveentry/Level1|434|Stunky|2|Poison|Dark|no|no|no|44|49}}&lt;br /&gt;
{{Moveentry/Level1|435|Skuntank|2|Poison|Dark|no|no|no|52|61}}&lt;br /&gt;
{{Moveentry/Level1|482|Azelf|1|Psychic|Psychic|no|no|no|76|76}}&lt;br /&gt;
{{Moveentry/Level1|524|Roggenrola|1|Rock|Rock|no|no|no|no|40}}&lt;br /&gt;
{{Moveentry/Level1|525|Boldore|1|Rock|Rock|no|no|no|no|55}}&lt;br /&gt;
{{Moveentry/Level1|526|Gigalith|1|Rock|Rock|no|no|no|no|55}}&lt;br /&gt;
{{Moveentry/Level1|568|Trubbish|1|Poison|Poison|no|no|no|no|47}}&lt;br /&gt;
{{Moveentry/Level1|569|Garbodor|1|Poison|Poison|no|no|no|no|59}}&lt;br /&gt;
{{Moveentry/Level1|597|Ferroseed|2|Grass|Steel|no|no|no|no|55}}&lt;br /&gt;
{{Moveentry/Level1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|67}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/Breed2|088|Grimer|1|Poison|Poison|no|{{MSP|109|Koffing}}{{MSP|110|Weezing}}|no|no}}&lt;br /&gt;
{{Moveentry/Breed2|092|Gastly|2|Ghost|Poison|no|{{MSP|109|Koffing}}{{MSP|110|Weezing}}|no|no}}&lt;br /&gt;
{{Moveentry/Breed2|095|Onix|2|Rock|Ground|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|no|no}}&lt;br /&gt;
{{Moveentry/Breed2|299|Nosepass|1|Rock|Rock|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|no|no}}&lt;br /&gt;
{{Movefooter|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|TM47|no|no|TM64|TM64}}&lt;br /&gt;
{{Moveentry/TM1|074|Geodude|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|075|Graveler|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|081|Magnemite|2|Electric|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|082|Magneton|2|Electric|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|090|Shellder|1|Water|Water|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|091|Cloyster|2|Water|Ice|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|095|Onix|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|102|Exeggcute|2|Grass|Psychic|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|185|Sudowoodo|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|204|Pineco|1|Bug|Bug|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|205|Forretress|2|Bug|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|208|Steelix|2|Steel|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|211|Qwilfish|2|Water|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|219|Magcargo|2|Fire|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|222|Corsola|2|Water|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|273|Seedot|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|274|Nuzleaf|2|Grass|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|275|Shiftry|2|Grass|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|299|Nosepass|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|316|Gulpin|1|Poison|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|317|Swalot|1|Poison|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|323|Camerupt|2|Fire|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|324|Torkoal|1|Fire|Fire|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|337|Lunatone|2|Rock|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|338|Solrock|2|Rock|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|343|Baltoy|2|Ground|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|344|Claydol|2|Ground|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|362|Glalie|1|Ice|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|375|Metang|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|376|Metagross|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|377|Regirock|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|378|Regice|1|Ice|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|379|Registeel|1|Steel|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|425|Drifloon|2|Ghost|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|426|Drifblim|2|Ghost|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|434|Stunky|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|435|Skuntank|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|437|Bronzong|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|438|Bonsly|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|462|Magnezone|2|Electric|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|463|Lickilicky|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|476|Probopass|2|Rock|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|482|Azelf|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|485|Heatran|2|Fire|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|524|Roggenrola|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|525|Boldore|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|526|Gigalith|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|568|Trubbish|1|Poison|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|569|Garbodor|1|Poison|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|577|Solosis|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|578|Duosion|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|579|Reuniclus|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|582|Vanillite|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|583|Vanillish|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|584|Vanilluxe|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|597|Ferroseed|2|Grass|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|615|Cryogonal|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|645|Landorus|2|Ground|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|649|Genesect|2|Bug|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Moveheader/tutor|Normal|2}}&lt;br /&gt;
{{Moveheader/tutor/3|yes|yes|no}}&lt;br /&gt;
{{Moveentry/tutor|074|Geodude|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|075|Graveler|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|076|Golem|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|090|Shellder|1|Water|Water|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|091|Cloyster|2|Water|Ice|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|092|Gastly|2|Ghost|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|093|Haunter|2|Ghost|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|100|Voltorb|1|Electric|Electric|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|101|Electrode|1|Electric|Electric|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|102|Exeggcute|2|Grass|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|103|Exeggutor|2|Grass|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|109|Koffing|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|110|Weezing|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|204|Pineco|1|Bug|Bug|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|205|Forretress|2|Bug|Steel|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|222|Corsola|2|Water|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|273|Seedot|1|Grass|Grass|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|274|Nuzleaf|2|Grass|Dark|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|275|Shiftry|2|Grass|Dark|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|299|Nosepass|1|Rock|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|316|Gulpin|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|317|Swalot|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|323|Camerupt|2|Fire|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|324|Torkoal|1|Fire|Fire|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|337|Lunatone|2|Rock|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|338|Solrock|2|Rock|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|343|Baltoy|2|Ground|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|344|Claydol|2|Ground|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|362|Glalie|1|Ice|Ice|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|375|Metang|2|Steel|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|376|Metagross|2|Steel|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|377|Regirock|1|Rock|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|378|Regice|1|Ice|Ice|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Movefooter/tutor|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user glows brightly and then suddenly explodes, or causes everything around it to explode.|image1=Brock Forretress Explosion.png|image1p=Forretress|image2=Brock Forretress Explosion impact.png|image2p=Explodes|image3=Electrode Explosion.png|image3p=Electrode|image4=Clefairy PK04 Metronome Explosion.png|image4p=Clefairy}}&lt;br /&gt;
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy causes everything around it to explode violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Clefairy (Pokémon)|user1=Multiple wild Clefairy|startcode=EP006|startname=Clefairy and the Moon Stone|notes=Debut &amp;lt;br&amp;gt; Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movemid|type=normal|user=Clefairy (Pokémon)|user1=Multiple wild Clefairy|startcode=PK04|startname=Pikachu&#039;s Rescue Adventure|notes=Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movep|type=normal|ms=101|pkmn=Electrode|method=Electrode&#039;s body glows red, yellow, or white, becomes surrounded in yellow sparks and explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=Unknown Trainer&#039;s Electrode|startcode=EP033|startname=The Flame Pokémon-athon!}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=A wild Electrode|startcode=PK01|startname=Pikachu&#039;s Vacation}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (anime)#Other|user1=Multiple wild Electrode|startcode=EP065|startname=Showdown at the Po-ké Corral}}&lt;br /&gt;
{{movemid|type=normal|user=Danny|user1=Danny&#039;s Electrode|startcode=EP093|startname=Navel Maneuvers}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=Multiple wild Electrode|startcode=EP114|startname=The Underground Round-Up}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=Multiple Electrode guarding the Electric Company|startcode=EP199|startname=Current Events}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=A wild Electrode|startcode=AG079|startname=Pearls are a Spoink&#039;s Best Friend}}&lt;br /&gt;
{{movep|type=normal|ms=110|pkmn=Weezing|method=Weezing&#039;s body glows white, then explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor&#039;s Weezing|startcode=EP056|startname=The Ultimate Test}}&lt;br /&gt;
{{movep|type=normal|ms=205|pkmn=Forretress|method=Forretress&#039;s body glows white, then explodes violently.}}&lt;br /&gt;
{{movebtm|type=normal|user=Brock&#039;s Forretress|startcode=AG004|startname=You Never Can Taillow!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user makes its body explode violently.|image1=Black Fog Explosion.png|image1p=Haunter}}&lt;br /&gt;
{{movep|type=normal|ms=093|pkmn=Haunter|method=Haunter&#039;s body explodes violently. After the huge explosion, Haunter&#039;s body turns white for a few moments. The attack does not make Haunter faint, but it brings its HP close to zero.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Black Fog|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Giovanni Golem Explosion Adventures.png|image1p=Golem|image2=Brandon Regirock Explosion Adventures.png|image2p=Regirock|image3=Carr Forretress Explosion.png|image3p=Forretress}}&lt;br /&gt;
{{movep|type=normal|ms=076|pkmn=Golem|method=All the rocks on Golem&#039;s body explode violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Giovanni (Adventures)|user1=Giovanni&#039;s Golem|startcode=PS037|startname=Golly, Golem!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=205|pkmn=Forretress|method=Forretress&#039;s body glows white and it explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Carr|user1=Carr&#039;s Forretress|startcode=PS277|startname=Enter the Three Beasts}}&lt;br /&gt;
{{movep|type=normal|ms=377|pkmn=Regirock|method=Regirock&#039;s body starts to crack and it suddenly explodes violently.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Brandon&#039;s Regis#In the Pokémon Adventures manga|user1=Brandon&#039;s Regirock|startcode=PS312|startname=VS. Regirock}}&lt;br /&gt;
&lt;br /&gt;
==In other generations ==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genI=Explosion I|&lt;br /&gt;
genII=Explosion II|&lt;br /&gt;
genIII=Explosion III|&lt;br /&gt;
genIV=Explosion IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
Stad=Explosion Stad|&lt;br /&gt;
Stad2=Explosion Stad2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation I, if {{m|Selfdestruct}} or Explosion causes the player to win and lose at the same time, the player [[black out|blacks out]] as normal, but the victory music plays.&lt;br /&gt;
* All Pokémon that can have the Ability {{a|Aftermath}} can learn Explosion.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=大爆炸 &#039;&#039;{{tt|Dà Bàozhà|Large Explosion}}&#039;&#039;&lt;br /&gt;
|nl=Explosie&lt;br /&gt;
|fi=Räjähdys&lt;br /&gt;
|no=Eksplosjon&lt;br /&gt;
|fr=Explosion&lt;br /&gt;
|de=Explosion&lt;br /&gt;
|el=Έκρηξη&lt;br /&gt;
|it=Esplosione&lt;br /&gt;
|pt=Explosão&lt;br /&gt;
|ko=대폭발 &#039;&#039;Dae Pokbal&#039;&#039;&lt;br /&gt;
|pl=Eksplozja&lt;br /&gt;
|sr=Eksplozija&lt;br /&gt;
|es=Explosión}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cause the user to faint]]&lt;br /&gt;
&lt;br /&gt;
[[it:Esplosione (mossa)]]&lt;br /&gt;
[[pt:Explosion]]&lt;br /&gt;
&lt;br /&gt;
[[de:Explosion]]&lt;br /&gt;
[[fr:Explosion]]&lt;br /&gt;
[[ja:だいばくはつ]]&lt;br /&gt;
[[pl:Explosion]]&lt;br /&gt;
[[zh:大爆炸（技能）]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dream_World&amp;diff=1899440</id>
		<title>Pokémon Dream World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dream_World&amp;diff=1899440"/>
		<updated>2013-05-06T14:39:26Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Dream Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokémon Dream World logo.png|thumb|300px|Dream World logo]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Dream World&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンドリームワールド&#039;&#039;&#039; &#039;&#039;Pokémon Dream World&#039;&#039;) is a special feature of {{game|Black and White|s}} and {{game|Black and White|s|4=2}}. Operated via the [[Pokémon Global Link]] [http://en.pokemon-gl.com/ website], the Dream World allows players to send a Pokémon to the Internet to obtain items and meet other Pokémon, making the website like a [[Generation V]] analog to the [[Pokéwalker]].&lt;br /&gt;
&lt;br /&gt;
==Access==&lt;br /&gt;
Players may access the Dream World by creating an account at [[Pokémon.com]] for international players, at the [[Pokémon Daisuki Club]] website for Japanese players, or at the Pokémon Korean site for Korean players. To have full access to one&#039;s account, players must first send a Pokémon to the Dream World by using their [[C-Gear]]&#039;s only Online feature, Game Sync. After doing so, players will have full access to the Global Link site. An account may only have one Pokémon Black and one Pokémon White game with access to it.&lt;br /&gt;
&lt;br /&gt;
When doing certain actions for the first time, players are given a tutorial by [[Fennel]]. They may then explore the rest of the Dream World on their own. With the reopening of the Global Link site after the release of international versions of Black and White, players who had Japanese accounts prior to the reopening will be given tutorials once again. Players are also given the tutorial again when using a computer that they have not used for visiting the Dream World before&amp;lt;!--it uses cookies--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
On the player&#039;s first visit to the Dream World, they will receive five of one of the {{cat|damage-reducing Berries}} from Fennel; this is the only way, besides Share Shelves, to obtain these {{Berries}}. Repeating the tutorial does not re-award these Berries.&lt;br /&gt;
&lt;br /&gt;
Due to the number of people accessing the site at one time, players are given only one hour to access the Dream World every 24 hours. However, the website is {{DL|Global Link|Maintenance|occasionally under maintenance}}, prohibiting access.&lt;br /&gt;
&lt;br /&gt;
===Continuing===&lt;br /&gt;
If a player accesses the Dream World after the {{tt|20 hours|24 hours prior to the July 2012 update}} waiting period without having woken up their Pokémon, the player can continue exploring the Dream World with the Pokémon from the last visit still at the Tree of Dreams. If a Pokémon was picked from the Tree of Dreams, the player is not allowed to access any of the Island of Dream&#039;s areas, as they have a Pokémon still ready to be sent to the [[Entralink|Entree Forest]]; however, the player can still explore their and other player&#039;s homes. Whatever water that wasn&#039;t used in the watering can for Berries is preserved and is not renewed until a Pokémon is woken up.&lt;br /&gt;
&lt;br /&gt;
Any point accumulation during these continued games counts toward the total of [[#Dream Points|Dream Points]] that would lead to a Pokémon&#039;s level-up once awoken via the C-Gear, including the points gained by logging into the Global Link once a day.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Home===&lt;br /&gt;
[[File:Dream Castle.png|thumb|300px|Outside the home]]&lt;br /&gt;
Players have a home they can customize in the Dream World, similarly to [[secret base]]s. Players can decorate the three rooms inside the house with [[Décor]], or switch the look of the house.&lt;br /&gt;
&lt;br /&gt;
At the doorstep is the Footprint Mat, which shows the Pokémon that have visited the player&#039;s home. When there is a pending Dream Pal request for the player, the Footprint Mat will glow. The footprint mat can be used to accept Dream Pal requests and visit the homes of players who visited the player&#039;s home.&lt;br /&gt;
&lt;br /&gt;
====Treasure Chest====&lt;br /&gt;
The house itself contains the Treasure Chest, where players may see the [[item]]s they have in the Dream World and send them to Pokémon Black, White, Black 2, or White 2 via the [[Entralink]]. When sent to a Generation V game, a little boy standing to the left of the entrance to the Entree Forest will give all items transferred, calling them &amp;quot;Dream Remnants&amp;quot;. Only twenty of the same item may be sent to the player&#039;s game at once.&lt;br /&gt;
&lt;br /&gt;
Starting from May 1, 2012, if the player does not visit the Pokémon Dream World &amp;lt;!--maybe simply logging in to PGL is sufficient?--&amp;gt;for 100 days, the Tree of Dreams will begin to convert Berries in the Treasure Chest into Dream Points. However, it leaves behind one of each type of Berry.&lt;br /&gt;
&lt;br /&gt;
====Friend Board====&lt;br /&gt;
The Friend Board is available for players to see which Pokémon they are going to send back to Pokémon Black or White, as well as showing the ones they have sent before. Both Pokémon obtained through making a wish at the Tree of Dreams and Pokémon obtained through [[List of Pokémon Global Link promotions|promotions]] are stored here.&lt;br /&gt;
&lt;br /&gt;
If there are fifty Pokémon on the Friend Board that have not been sent to the game yet, the Island of Dreams cannot be visited. Due to players only being able to have one Pokémon from the Tree of Dreams on the Friend Board at a time, this would require the player to have 49 Pokémon from [[List of Pokémon Global Link promotions|Pokémon Global Link promotions]] on the Friend Board that were not sent to the Entree Forest; therefore, this circumstance is extremely unlikely to occur. At one time before the international release of the Dream World, only fifty Pokémon could be transferred from a Global Link account; this was removed in 2010.&lt;br /&gt;
&lt;br /&gt;
===Garden===&lt;br /&gt;
[[File:DW Garden Diglett.png|300px|thumb|Diglett digging another row]]&lt;br /&gt;
Unlike most games since {{2v2|Ruby|Sapphire}}, when the mechanic was introduced, {{4v|Black|White}} do not allow players to plant Berries in-game due to the lack of [[soft soil]] in [[Unova]]. Instead, players may plant Berries in the Dream World in the garden found in the area to the left of their home. Berries will take 50% longer to grow in the Dream World compared to their growth rates in Generation IV. Additionally, Berries will remain in the fruit-bearing stage until picked; they never fall off and resprout. The number of Berries yielded depends on the condition of the soil when fully grown.&lt;br /&gt;
&lt;br /&gt;
A Berry cannot be watered as soon as it is planted; it must dry out first before it can be watered. A Berry plant also cannot be watered when it is fully grown. A player can water others&#039; Berries up to 20 times per dream, as of the April 2011 update. Prior to this update, there was no limit. There is no limit on watering the player&#039;s own Berries.&lt;br /&gt;
&lt;br /&gt;
Two rows are available from the beginning for players to plant their Berries in, with each row containing spaces for three Berries. {{p|Diglett}} will dig additional rows when the player obtains a certain number of Dream Points. Currently, players can have up to ten rows.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundy}} border: 3px solid #{{dream color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytl|5px}}&amp;quot; | Rows&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytr|5px}}&amp;quot; | Dream Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| Default&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 900&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 2,100&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 3,500{{tt|*|After the June 2011 update}}&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 10,000{{tt|*|After the October 2012 update}}&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 20,000{{tt|*|After the October 2012 update}}&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 30,000{{tt|*|After the October 2012 update}}&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 50,000{{tt|*|After the October 2012 update}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | 100,000{{tt|*|After the October 2012 update}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Share Shelf===&lt;br /&gt;
To the right of the player&#039;s home is the Share Shelf, a stand where items may be placed. Other players can swap their own items for items placed on a Share Shelf. A player will not be able to trade for an item that they already have or that they traded to the shelf, as of the April 2011 update.&lt;br /&gt;
&lt;br /&gt;
===Island of Dreams===&lt;br /&gt;
[[File:DW Tree of Dreams.png|thumb|300px|The Tree of Dreams]]&lt;br /&gt;
Players get to the island through the Dream Bridge. The island has several areas players may explore, where they can find items and befriend Pokémon. Usually only pre-Generation V Pokémon will appear, but Generation V Pokémon can appear if the player Game Syncs with Pokémon Black 2 and White 2. Only one Pokémon can be befriended and sent to the player&#039;s game per visit, and this Pokémon is selected from the Tree of Dreams by making a wish and placed on the Friend Board. Items may either be sent to the player&#039;s games, traded to other players via Share Shelf, or used to buy [[Décor]] (Berries only).&lt;br /&gt;
&lt;br /&gt;
More areas are unlocked as players obtain Dream Points. If the player has access to more than one area, they are sent to a random area every time they go to the island (after September 28, 2011, all players have access to multiple areas). If a player obtains the necessary amount of points to unlock an area, he or she can access the area even without logging out of the Dream World or Global Link. From June 20, 2012 onwards, the [[type]] of the Pokémon sleeping influences the chances of which area the player will be sent to, excluding {{t|Dragon}} types. For example, {{type|Ice}} Pokémon increase the probability of visiting {{dwa|Icy Cave}}. [[Fennel&#039;s Munna]]—which can only be used in the demo—does not influence the chances of being sent to any particular area.&lt;br /&gt;
&lt;br /&gt;
After exploring an area, players will go to the Tree of Dreams, where they may choose to leave a [[Berry]] in the tree and make a wish to choose one of their befriended Pokémon to send to the [[Entralink]]. If they do, they may not revisit the Island of Dreams until the next trip. However, if they do not choose to make a wish and befriend a Pokémon, they have the choice of visiting the island again to look for more Pokémon and items.&lt;br /&gt;
&lt;br /&gt;
Similar to {{pkmn2|wild}} {{p|Reshiram}}, {{p|Zekrom}} and {{p|Victini}} in {{game|Black and White|s}}, all Pokémon found in the Dream World cannot be {{Shiny}}. A Pokémon found in the Dream World will always have its [[Ability#Hidden Abilities|Hidden Ability]], {{cat|Pokémon without Hidden Abilities|if it has one}}. Pokémon found in the Dream World have about a 25% chance of being female regardless of gender distribution, unless the Pokémon can be of only one gender. All Pokémon obtained in the Dream World will be at level 10, unless they evolve at a level above 10, in which case they will be at that level; certain [[legendary Pokémon]] will also be at levels above 10.&lt;br /&gt;
&lt;br /&gt;
Until November 2010, players could access the other features of the Dream World, even when they did not have a Pokémon in the Dream World, but could not access the Island of Dreams unless they had a Pokémon in the Dream World. However, this feature has since been removed; players can only do this if they have not used {{DL|C-Gear|Game Sync}} yet.&lt;br /&gt;
&lt;br /&gt;
Prior to the October 2012 update, after entering the Island of Dreams five to seven times, players would find nothing on the island. Since the update this limit is instead set at twelve visits.&lt;br /&gt;
&lt;br /&gt;
====Areas====&lt;br /&gt;
The areas accessible from the Dream World have different requirements between connecting with {{game|Black and White|s}} game cards and {{game|Black and White|s|4=2}} game cards. These areas are more likely to be visited by Pokémon of certain types.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundy}} border: 3px solid #{{dream color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytl|5px}}&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}&amp;quot; | BW Unlock Method&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}&amp;quot; | B2W2 Unlock Method&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Pleasant Forest (Dream World area)|Pleasant Forest}}&lt;br /&gt;
| Default&lt;br /&gt;
| 3000 Dream Points and 8 [[Badge]]s&lt;br /&gt;
| {{t|Bug}}, {{t|Electric}}, {{t|Grass}}, {{t|Poison}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Windswept Sky (Dream World area)|Windswept Sky}}&lt;br /&gt;
| 2500 Dream Points{{tt|*|previously 5000}} and 4 [[Badge]]s&lt;br /&gt;
| 1500 Dream Points and 4 [[Badge]]s&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Sparkling Sea (Dream World area)|Sparkling Sea}}&lt;br /&gt;
| 5000 Dream Points{{tt|*|previously 10000}} and 8 [[Badge]]s&lt;br /&gt;
| Default&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Spooky Manor (Dream World area)|Spooky Manor}}&lt;br /&gt;
| Available Sept. 28, 2011 onwards by default&lt;br /&gt;
| 1500 Dream Points and 4 [[Badge]]s&lt;br /&gt;
| {{t|Dark}}, {{t|Ghost}}, {{t|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Rugged Mountain (Dream World area)|Rugged Mountain}}&lt;br /&gt;
| Available Nov. 16, 2011 onwards by default&lt;br /&gt;
| 3000 Dream Points and 8 [[Badge]]s&lt;br /&gt;
| {{t|Fire}}, {{t|Fighting}}, {{t|Ground}}, {{t|Rock}}, {{t|Steel}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Icy Cave (Dream World area)|Icy Cave}}&lt;br /&gt;
| Available June 22, 2012 onwards by default&lt;br /&gt;
| Default&lt;br /&gt;
| {{t|Ground}}, {{t|Ice}}, {{t|Rock}}, {{t|Steel}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Dream Park (Dream World area)|Dream Park}}&lt;br /&gt;
|colspan=2| Available November 20, 2012 onwards by default&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Pokémon Café Forest (Dream World area)|Pokémon Café Forest}}&lt;br /&gt;
|colspan=2| Participate in the Pokémon Café promotion&lt;br /&gt;
|N/A&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mini-games====&lt;br /&gt;
{{main|List of Pokémon Dream World mini-games}}&lt;br /&gt;
After finding a Pokémon, players are given an option to participate in a mini-game in order to befriend it. The game to be played depends on the encountered Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Dream Pals===&lt;br /&gt;
A player can become Dream Pals with another player by visiting their house and sending a Dream Pal request. The other player&#039;s footprint mat will then glow until the request is accepted, is deleted, or expires. If the other player accepts, the two players become Dream Pals, and a rainbow bridge will link the two players&#039; homes on their Dream Pal maps. Dream Pal requests last only a week before they are automatically deleted. There is a limit of {{tt|50|20 prior to the October 2012 update and 10 prior to the July 2011 update}} Dream Pals (including pending outgoing Dream Pal requests) per player.&lt;br /&gt;
&lt;br /&gt;
When visiting another player&#039;s house, it is possible to view his or her Dream Pal map, and go directly to the houses of other Dream Pals of that player. This allows the creation of large networks of players.&lt;br /&gt;
&lt;br /&gt;
In addition, on the player&#039;s Dream Pal map, a random player&#039;s house will appear in the bottom right-hand corner, as long as the privacy settings are set to &amp;quot;everyone&amp;quot;. This player is randomly selected every time the player opens the Dream Pal map.&lt;br /&gt;
&lt;br /&gt;
Prior to the April 2011 update, Dream Pals were only those that players had added to their Pal Pads.&lt;br /&gt;
&lt;br /&gt;
===Dream Points===&lt;br /&gt;
Dream Points are earned by doing certain actions in the Dream World. Similar to earning {{OBP|Watt|currency}}s in the [[Pokéwalker]], gaining Dream Points allows players to unlock more areas on the Island of Dreams. As of December 21, 2010, all Dream Point requirements were halved permanently.&lt;br /&gt;
Total Dream Points obtained can be viewed by accessing Pokémon Dream World, in, My Page.&lt;br /&gt;
[[File:Pkmn_Dream_Points.png|thumb|100px|An example of total Dream Points acquired]]&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundy}} border: 3px solid #{{dream color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytl|5px}}&amp;quot; | Activity&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytr|5px}}&amp;quot; | Points earned&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
|  Watering another player&#039;s Berries&lt;br /&gt;
|  10 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
|  Winning a minigame&lt;br /&gt;
|  20 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
|  Gain a Dream Pal&lt;br /&gt;
|  30 Points&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | Log in to the Global Link{{tt|*|Only awarded once per day}}&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | 50 Points&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
Prior to the April 2011 update, the following mechanics were used in gaining points:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundy}} border: 3px solid #{{dream color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytl|5px}}&amp;quot; | Activity&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytr|5px}}&amp;quot; | Points earned&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Trading items via Share Shelf&lt;br /&gt;
| 1 Point&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Picking Berries&lt;br /&gt;
| 10 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Watering a friend&#039;s Berries&lt;br /&gt;
| 10 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Winning a minigame&lt;br /&gt;
| 10 to 30 Points&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | Sending a new Pokémon to the Entree Forest&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | 50 Points&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
The more Dream Points that are accumulated in a single play session, the happier the dreaming Pokémon will become. This is reflected in the icons which appear above the Pokémon when it is hovered over with the mouse.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundy}} border: 3px solid #{{dream color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytl|5px}}&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytr|5px}}&amp;quot; | Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
! [[File:DW Ellipsis Status.png]]&lt;br /&gt;
| 0-99 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
! [[File:DW Smile Status.png]]&lt;br /&gt;
| 100-299 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
! [[File:DW Music Note Status.png]]&lt;br /&gt;
| 300-499 Points&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[File:DW Heart Status.png]]&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | 500+ Points&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Waking up==&lt;br /&gt;
[[File:DW Waking up.png|thumb|300px|Seeing the befriended Pokémon]]&lt;br /&gt;
Right before saving the game and finishing a session, players are given the option to make real the Pokémon friends they have met and any items they have collected. These items will become available immediately after waking a Pokémon up using the {{DL|C-Gear|Game Sync}} function. Anything materialized from the Dream World into a copy of Pokémon Black or White and Black 2 or White 2 can be found within the [[Entree Forest]] in the [[Entralink]]. Waking Pokémon also resets mechanics such as the watering can being refilled.&lt;br /&gt;
&lt;br /&gt;
If the player earns 500 points between tucking the Pokémon in and waking it up, the Pokémon&#039;s level increases unless the Pokémon is already at level 100.&lt;br /&gt;
&lt;br /&gt;
Waking up also initiates any Pokémon Black or White and Black 2 or White 2 customizations made on the {{pkmn|Global Link}} website.&lt;br /&gt;
&lt;br /&gt;
If the player selects the choice to exit the Dream World and keep the Pokémon asleep, then does not (before the hour is over) or cannot (because the hour is over) reenter the game, the option to wake the player&#039;s Pokémon is available on the main page of the Global Link website. Whatever was ready to be ported into the player&#039;s Pokémon Black or White version (Pokémon, items, customizations) will be carried over through the Game Sync.&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
A demo is available where the player uses [[Fennel&#039;s Munna]], though the player has access only with the following features:&lt;br /&gt;
* The player can enter the Dream World as if it has a game Pokémon Black or White registered. No Black 2 or White 2 Pokémon Dream World Pokémon appears on demo mode.&lt;br /&gt;
* Fennel&#039;s Munna&#039;s {{t|Psychic}} type does not influence the area visited, but can&#039;t enter the islands that depend on Badges for release.&lt;br /&gt;
* The player can befriend a Pokémon every 20 hours. After choosing a Pokémon, the Dream Bridge will be closed by that time, regardless of the time the player entered the Dream World. Pokémon can accumulate on &amp;quot;Pokémon to take&amp;quot; Board.&lt;br /&gt;
* The player can plant Berries, but can&#039;t use the Share Shelf and cannot visit or be visited by anyone.&lt;br /&gt;
* The player earns Dream Points normally, including having access to more Berry rows and Pokémon that appear only after a certain Dream Points.&lt;br /&gt;
* Only Pokémon and Decór promotions are accessible.&lt;br /&gt;
&lt;br /&gt;
After registering a game, all Pokémon who were friends are passed onto the game, but only 10 are passed every time that a Pokémon wakes up. The Dream Bridge will open only after every Pokémon has been sent to the game. Points, items and Decór purchased are retained.&lt;br /&gt;
&lt;br /&gt;
==Updates and history==&lt;br /&gt;
* The Dream World opened on September 18, 2010.&lt;br /&gt;
* The Dream World closed on September 19, 2010 due to {{n|Global Link disconnected|excessive traffic}}.&lt;br /&gt;
* The Dream World {{n|Pokémon Dream World reopens|reopened}} on October 13, 2010, but to restrict excessive traffic several safeguards were put in place:&lt;br /&gt;
** The amount of users accessing the Pokémon Dream World at the same time is restricted.&lt;br /&gt;
** Players can only access the Pokémon Dream World one hour a day. The timer starts when the user first accesses the Pokémon Dream World on a given day, and it is not affected by logging in and out.&lt;br /&gt;
** After the hour has passed the user must wait 23 hours until the next time they can access the Pokémon Dream World.&lt;br /&gt;
* At some point in 2010, the limit that meant that players could only ever send 50 Pokémon from the Friend Board was removed.&lt;br /&gt;
* Until November 2010, players could access the Dream World, even if they did not have a Pokémon in the Dream World, but could not access the Island of Dreams unless they have a Pokémon in the Dream World; however, this has since been removed.&lt;br /&gt;
* On December 21, 2010, the Dream Point requirements for the {{dwa|Windswept Sky}} and {{dwa|Sparkling Sea}} were both halved permanently, from 5000 to 2500 and 10000 to 5000, respectively.&lt;br /&gt;
* On March 18, 2011, the Dream World was {{n|International Pokémon Global Link launch delayed|taken down}} to prepare for its international launch.&lt;br /&gt;
* On April 13, 2011, the Dream World opened up to international players as well as Japanese players. This reopening included a large number of updates.&lt;br /&gt;
** All Pokémon besides {{p|Keldeo}}, {{p|Meloetta}}, and {{p|Genesect}} (which had not been officially revealed at the time) can now be tucked in.&lt;br /&gt;
** Players can now only water other players&#039; Berries 20 times per trip.&lt;br /&gt;
** Players can no longer swap for items on other players&#039; Share Shelves that they already have at least one of in their inventory or placed on that Share Shelf themself.&lt;br /&gt;
** On the player&#039;s Dream Pal map, a random player&#039;s house will appear in the bottom right-hand corner, as long as the privacy settings are set to &amp;quot;everyone&amp;quot;. This player is randomly selected every time the player opens the Dream Pal map. Previously, only Game Pals showed up on the player&#039;s Dream Map, however along with this update Game Pals were removed from players&#039; Dream Maps.&lt;br /&gt;
** The ways in which Dream Points are earned changed.&lt;br /&gt;
* On June 30, 2011, the maximum number of Dream Pals on the Dream Pad increased from 10 to 20, and players can now obtain a fifth Berry plot if they have 3500 or more Dream Points.&lt;br /&gt;
* On September 28, 2011, the {{dwa|Spooky Manor}} became accessible, and all players automatically have access to it.&lt;br /&gt;
* On November 16, 2011, the {{dwa|Rugged Mountain}} became accessible, and all players automatically have access to it.&lt;br /&gt;
* On June 5, 2012, the Dream World was taken down to prepare for the Japanese release of {{game|Black and White|s|4=2}}.&lt;br /&gt;
* On June 19, 2012, the Dream World reopened for use.&lt;br /&gt;
** Now, if a player does not log in for more than 100 days, the Berries in their Treasure Chest will be converted to Dream Points over time, but one of each type will always be left behind.&lt;br /&gt;
** Players now only have to wait 20 hours before they can access the Dream World again, instead of 23.&lt;br /&gt;
* On June 22, 2012, the {{dwa|Icy Cave}} became accessible, and all players automatically have access to it.&lt;br /&gt;
* On September 25, 2012 the Dream World {{n|Global_Link_to_undergo_maintenance|underwent maintenance}} to prepare for [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]&#039;s international launch.&lt;br /&gt;
* On October 3, 2012, the Dream World came back online but shortly went back into unplanned maintenance until October 10, 2012.&lt;br /&gt;
** &amp;quot;Game Pals&amp;quot; can be visited in-game by clicking &amp;quot;Check Game Pals&amp;quot; in your Dream Pal map&lt;br /&gt;
** The number of rows a player can have in their garden was increased from 5 to 10&lt;br /&gt;
** The number of Dream Pals a player can have was increased from 20 to 50&lt;br /&gt;
** The amount of Dream Pal requests possible per Game Sync was increased from 3 to 5&lt;br /&gt;
** {{p|Keldeo}}, {{p|Meloetta}}, {{p|Genesect}}, {{p|Thundurus}}, and {{p|Tornadus}} can now be tucked in&lt;br /&gt;
** The number of times (per dream) the player can visit the Island of Dreams before no items or Pokémon appear in it was increased.&lt;br /&gt;
** The Player Locator was added to the Dream Pal Map, which shows players who recently visited the Dream World&lt;br /&gt;
** Items on a player&#039;s Share Shelf were put into their Treasure Chest due to the unplanned maintenance.&lt;br /&gt;
* On October 30, 2012, Japanese players gained the ability to choose a Pokémon doll that they have purchased as their PGL avatar&lt;br /&gt;
* On November 20, 2012, the {{dwa|Dream Park}} became accessible, and all players automatically have access to it.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DW Garden.png|At the garden&lt;br /&gt;
File:DW Share Shelf item.png|A [[Sitrus Berry]] up for trade&lt;br /&gt;
File:DW Rainbow.png|Going to the Island of Dreams&lt;br /&gt;
File:DW Item.png|Finding an item&lt;br /&gt;
File:DW Find Pokémon.png|Encountering a Pokémon&lt;br /&gt;
File:DW Friend Board photos.png|Viewing the Friend Board&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;{{roundy|20px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color}};&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{grass color dark}}; background: #{{water color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:196Espeon Channel.png|150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{dream color dark}}; background: #{{dream color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:196Espeon Dream.png|150px]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{pcolor|Espeon|000}}&#039;s {{colorlink|Pokémon Channel|000|Channel}} artwork compared to its Dream World artwork.&lt;br /&gt;
|}&lt;br /&gt;
* A scientist working for the [[Devon Corporation]] in {{game2|Ruby|Sapphire|Emerald}} mentions that he is trying to create a device that visually reproduces the dreams of Pokémon, but that he is not succeeding. Likewise, in the anime Devon is trying to construct a Dream Visualiser.&lt;br /&gt;
* The style of Pokémon artworks used for the Pokémon Dream World is not exclusive to the site; it has been used in various other parts of the franchise, including {{OBP|Pokémon Center|store}} stores and [[Pokémon Channel]], before the Dream World even emerged.&lt;br /&gt;
* If the player does not have a [[Pokémon Black and White Versions 2|Pokémon Black 2 or Pokémon White 2]] game card currently in use on their account, when their page is loading, the player can see a glimpse of the [[Medal]] status screen; this was possible even before Pokémon Black 2 and White 2 were released outside of Japan.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{dream color light}}|bordercolor={{dream color}}&lt;br /&gt;
|de=Pokémon Dream World&lt;br /&gt;
|nl=Droomwereld&lt;br /&gt;
|fr=Pokémon Dream World&lt;br /&gt;
|ko=포켓몬 드림월드&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.pokemon-gl.com/languages/ Pokémon Global Link website]&lt;br /&gt;
**[http://en.pokemon-gl.com/traffic/product_5556/ Pokémon Dream World Usage Level] (updated hourly)&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Websites]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon Black and White]]&lt;br /&gt;
[[Category:Pokémon Black 2 and White 2]]&lt;br /&gt;
[[Category:Pokémon Dream World|*]]&lt;br /&gt;
[[Category:Pokémon Global Link]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon Dream World]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Dream World]]&lt;br /&gt;
[[es:Pokémon Dream World]]&lt;br /&gt;
[[fr:Pokémon Dream World]]&lt;br /&gt;
[[ja:ポケモンドリームワールド]]&lt;br /&gt;
[[zh:神奇宝贝梦境世界]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dream_World&amp;diff=1899439</id>
		<title>Pokémon Dream World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dream_World&amp;diff=1899439"/>
		<updated>2013-05-06T14:38:48Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Dream Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokémon Dream World logo.png|thumb|300px|Dream World logo]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Dream World&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンドリームワールド&#039;&#039;&#039; &#039;&#039;Pokémon Dream World&#039;&#039;) is a special feature of {{game|Black and White|s}} and {{game|Black and White|s|4=2}}. Operated via the [[Pokémon Global Link]] [http://en.pokemon-gl.com/ website], the Dream World allows players to send a Pokémon to the Internet to obtain items and meet other Pokémon, making the website like a [[Generation V]] analog to the [[Pokéwalker]].&lt;br /&gt;
&lt;br /&gt;
==Access==&lt;br /&gt;
Players may access the Dream World by creating an account at [[Pokémon.com]] for international players, at the [[Pokémon Daisuki Club]] website for Japanese players, or at the Pokémon Korean site for Korean players. To have full access to one&#039;s account, players must first send a Pokémon to the Dream World by using their [[C-Gear]]&#039;s only Online feature, Game Sync. After doing so, players will have full access to the Global Link site. An account may only have one Pokémon Black and one Pokémon White game with access to it.&lt;br /&gt;
&lt;br /&gt;
When doing certain actions for the first time, players are given a tutorial by [[Fennel]]. They may then explore the rest of the Dream World on their own. With the reopening of the Global Link site after the release of international versions of Black and White, players who had Japanese accounts prior to the reopening will be given tutorials once again. Players are also given the tutorial again when using a computer that they have not used for visiting the Dream World before&amp;lt;!--it uses cookies--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
On the player&#039;s first visit to the Dream World, they will receive five of one of the {{cat|damage-reducing Berries}} from Fennel; this is the only way, besides Share Shelves, to obtain these {{Berries}}. Repeating the tutorial does not re-award these Berries.&lt;br /&gt;
&lt;br /&gt;
Due to the number of people accessing the site at one time, players are given only one hour to access the Dream World every 24 hours. However, the website is {{DL|Global Link|Maintenance|occasionally under maintenance}}, prohibiting access.&lt;br /&gt;
&lt;br /&gt;
===Continuing===&lt;br /&gt;
If a player accesses the Dream World after the {{tt|20 hours|24 hours prior to the July 2012 update}} waiting period without having woken up their Pokémon, the player can continue exploring the Dream World with the Pokémon from the last visit still at the Tree of Dreams. If a Pokémon was picked from the Tree of Dreams, the player is not allowed to access any of the Island of Dream&#039;s areas, as they have a Pokémon still ready to be sent to the [[Entralink|Entree Forest]]; however, the player can still explore their and other player&#039;s homes. Whatever water that wasn&#039;t used in the watering can for Berries is preserved and is not renewed until a Pokémon is woken up.&lt;br /&gt;
&lt;br /&gt;
Any point accumulation during these continued games counts toward the total of [[#Dream Points|Dream Points]] that would lead to a Pokémon&#039;s level-up once awoken via the C-Gear, including the points gained by logging into the Global Link once a day.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Home===&lt;br /&gt;
[[File:Dream Castle.png|thumb|300px|Outside the home]]&lt;br /&gt;
Players have a home they can customize in the Dream World, similarly to [[secret base]]s. Players can decorate the three rooms inside the house with [[Décor]], or switch the look of the house.&lt;br /&gt;
&lt;br /&gt;
At the doorstep is the Footprint Mat, which shows the Pokémon that have visited the player&#039;s home. When there is a pending Dream Pal request for the player, the Footprint Mat will glow. The footprint mat can be used to accept Dream Pal requests and visit the homes of players who visited the player&#039;s home.&lt;br /&gt;
&lt;br /&gt;
====Treasure Chest====&lt;br /&gt;
The house itself contains the Treasure Chest, where players may see the [[item]]s they have in the Dream World and send them to Pokémon Black, White, Black 2, or White 2 via the [[Entralink]]. When sent to a Generation V game, a little boy standing to the left of the entrance to the Entree Forest will give all items transferred, calling them &amp;quot;Dream Remnants&amp;quot;. Only twenty of the same item may be sent to the player&#039;s game at once.&lt;br /&gt;
&lt;br /&gt;
Starting from May 1, 2012, if the player does not visit the Pokémon Dream World &amp;lt;!--maybe simply logging in to PGL is sufficient?--&amp;gt;for 100 days, the Tree of Dreams will begin to convert Berries in the Treasure Chest into Dream Points. However, it leaves behind one of each type of Berry.&lt;br /&gt;
&lt;br /&gt;
====Friend Board====&lt;br /&gt;
The Friend Board is available for players to see which Pokémon they are going to send back to Pokémon Black or White, as well as showing the ones they have sent before. Both Pokémon obtained through making a wish at the Tree of Dreams and Pokémon obtained through [[List of Pokémon Global Link promotions|promotions]] are stored here.&lt;br /&gt;
&lt;br /&gt;
If there are fifty Pokémon on the Friend Board that have not been sent to the game yet, the Island of Dreams cannot be visited. Due to players only being able to have one Pokémon from the Tree of Dreams on the Friend Board at a time, this would require the player to have 49 Pokémon from [[List of Pokémon Global Link promotions|Pokémon Global Link promotions]] on the Friend Board that were not sent to the Entree Forest; therefore, this circumstance is extremely unlikely to occur. At one time before the international release of the Dream World, only fifty Pokémon could be transferred from a Global Link account; this was removed in 2010.&lt;br /&gt;
&lt;br /&gt;
===Garden===&lt;br /&gt;
[[File:DW Garden Diglett.png|300px|thumb|Diglett digging another row]]&lt;br /&gt;
Unlike most games since {{2v2|Ruby|Sapphire}}, when the mechanic was introduced, {{4v|Black|White}} do not allow players to plant Berries in-game due to the lack of [[soft soil]] in [[Unova]]. Instead, players may plant Berries in the Dream World in the garden found in the area to the left of their home. Berries will take 50% longer to grow in the Dream World compared to their growth rates in Generation IV. Additionally, Berries will remain in the fruit-bearing stage until picked; they never fall off and resprout. The number of Berries yielded depends on the condition of the soil when fully grown.&lt;br /&gt;
&lt;br /&gt;
A Berry cannot be watered as soon as it is planted; it must dry out first before it can be watered. A Berry plant also cannot be watered when it is fully grown. A player can water others&#039; Berries up to 20 times per dream, as of the April 2011 update. Prior to this update, there was no limit. There is no limit on watering the player&#039;s own Berries.&lt;br /&gt;
&lt;br /&gt;
Two rows are available from the beginning for players to plant their Berries in, with each row containing spaces for three Berries. {{p|Diglett}} will dig additional rows when the player obtains a certain number of Dream Points. Currently, players can have up to ten rows.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundy}} border: 3px solid #{{dream color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytl|5px}}&amp;quot; | Rows&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytr|5px}}&amp;quot; | Dream Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| Default&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 900&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 2,100&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 3,500{{tt|*|After the June 2011 update}}&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 10,000{{tt|*|After the October 2012 update}}&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 20,000{{tt|*|After the October 2012 update}}&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 30,000{{tt|*|After the October 2012 update}}&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 50,000{{tt|*|After the October 2012 update}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | 100,000{{tt|*|After the October 2012 update}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Share Shelf===&lt;br /&gt;
To the right of the player&#039;s home is the Share Shelf, a stand where items may be placed. Other players can swap their own items for items placed on a Share Shelf. A player will not be able to trade for an item that they already have or that they traded to the shelf, as of the April 2011 update.&lt;br /&gt;
&lt;br /&gt;
===Island of Dreams===&lt;br /&gt;
[[File:DW Tree of Dreams.png|thumb|300px|The Tree of Dreams]]&lt;br /&gt;
Players get to the island through the Dream Bridge. The island has several areas players may explore, where they can find items and befriend Pokémon. Usually only pre-Generation V Pokémon will appear, but Generation V Pokémon can appear if the player Game Syncs with Pokémon Black 2 and White 2. Only one Pokémon can be befriended and sent to the player&#039;s game per visit, and this Pokémon is selected from the Tree of Dreams by making a wish and placed on the Friend Board. Items may either be sent to the player&#039;s games, traded to other players via Share Shelf, or used to buy [[Décor]] (Berries only).&lt;br /&gt;
&lt;br /&gt;
More areas are unlocked as players obtain Dream Points. If the player has access to more than one area, they are sent to a random area every time they go to the island (after September 28, 2011, all players have access to multiple areas). If a player obtains the necessary amount of points to unlock an area, he or she can access the area even without logging out of the Dream World or Global Link. From June 20, 2012 onwards, the [[type]] of the Pokémon sleeping influences the chances of which area the player will be sent to, excluding {{t|Dragon}} types. For example, {{type|Ice}} Pokémon increase the probability of visiting {{dwa|Icy Cave}}. [[Fennel&#039;s Munna]]—which can only be used in the demo—does not influence the chances of being sent to any particular area.&lt;br /&gt;
&lt;br /&gt;
After exploring an area, players will go to the Tree of Dreams, where they may choose to leave a [[Berry]] in the tree and make a wish to choose one of their befriended Pokémon to send to the [[Entralink]]. If they do, they may not revisit the Island of Dreams until the next trip. However, if they do not choose to make a wish and befriend a Pokémon, they have the choice of visiting the island again to look for more Pokémon and items.&lt;br /&gt;
&lt;br /&gt;
Similar to {{pkmn2|wild}} {{p|Reshiram}}, {{p|Zekrom}} and {{p|Victini}} in {{game|Black and White|s}}, all Pokémon found in the Dream World cannot be {{Shiny}}. A Pokémon found in the Dream World will always have its [[Ability#Hidden Abilities|Hidden Ability]], {{cat|Pokémon without Hidden Abilities|if it has one}}. Pokémon found in the Dream World have about a 25% chance of being female regardless of gender distribution, unless the Pokémon can be of only one gender. All Pokémon obtained in the Dream World will be at level 10, unless they evolve at a level above 10, in which case they will be at that level; certain [[legendary Pokémon]] will also be at levels above 10.&lt;br /&gt;
&lt;br /&gt;
Until November 2010, players could access the other features of the Dream World, even when they did not have a Pokémon in the Dream World, but could not access the Island of Dreams unless they had a Pokémon in the Dream World. However, this feature has since been removed; players can only do this if they have not used {{DL|C-Gear|Game Sync}} yet.&lt;br /&gt;
&lt;br /&gt;
Prior to the October 2012 update, after entering the Island of Dreams five to seven times, players would find nothing on the island. Since the update this limit is instead set at twelve visits.&lt;br /&gt;
&lt;br /&gt;
====Areas====&lt;br /&gt;
The areas accessible from the Dream World have different requirements between connecting with {{game|Black and White|s}} game cards and {{game|Black and White|s|4=2}} game cards. These areas are more likely to be visited by Pokémon of certain types.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundy}} border: 3px solid #{{dream color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytl|5px}}&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}&amp;quot; | BW Unlock Method&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}&amp;quot; | B2W2 Unlock Method&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Pleasant Forest (Dream World area)|Pleasant Forest}}&lt;br /&gt;
| Default&lt;br /&gt;
| 3000 Dream Points and 8 [[Badge]]s&lt;br /&gt;
| {{t|Bug}}, {{t|Electric}}, {{t|Grass}}, {{t|Poison}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Windswept Sky (Dream World area)|Windswept Sky}}&lt;br /&gt;
| 2500 Dream Points{{tt|*|previously 5000}} and 4 [[Badge]]s&lt;br /&gt;
| 1500 Dream Points and 4 [[Badge]]s&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Sparkling Sea (Dream World area)|Sparkling Sea}}&lt;br /&gt;
| 5000 Dream Points{{tt|*|previously 10000}} and 8 [[Badge]]s&lt;br /&gt;
| Default&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Spooky Manor (Dream World area)|Spooky Manor}}&lt;br /&gt;
| Available Sept. 28, 2011 onwards by default&lt;br /&gt;
| 1500 Dream Points and 4 [[Badge]]s&lt;br /&gt;
| {{t|Dark}}, {{t|Ghost}}, {{t|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Rugged Mountain (Dream World area)|Rugged Mountain}}&lt;br /&gt;
| Available Nov. 16, 2011 onwards by default&lt;br /&gt;
| 3000 Dream Points and 8 [[Badge]]s&lt;br /&gt;
| {{t|Fire}}, {{t|Fighting}}, {{t|Ground}}, {{t|Rock}}, {{t|Steel}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Icy Cave (Dream World area)|Icy Cave}}&lt;br /&gt;
| Available June 22, 2012 onwards by default&lt;br /&gt;
| Default&lt;br /&gt;
| {{t|Ground}}, {{t|Ice}}, {{t|Rock}}, {{t|Steel}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Dream Park (Dream World area)|Dream Park}}&lt;br /&gt;
|colspan=2| Available November 20, 2012 onwards by default&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{color2|000|Pokémon Café Forest (Dream World area)|Pokémon Café Forest}}&lt;br /&gt;
|colspan=2| Participate in the Pokémon Café promotion&lt;br /&gt;
|N/A&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mini-games====&lt;br /&gt;
{{main|List of Pokémon Dream World mini-games}}&lt;br /&gt;
After finding a Pokémon, players are given an option to participate in a mini-game in order to befriend it. The game to be played depends on the encountered Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Dream Pals===&lt;br /&gt;
A player can become Dream Pals with another player by visiting their house and sending a Dream Pal request. The other player&#039;s footprint mat will then glow until the request is accepted, is deleted, or expires. If the other player accepts, the two players become Dream Pals, and a rainbow bridge will link the two players&#039; homes on their Dream Pal maps. Dream Pal requests last only a week before they are automatically deleted. There is a limit of {{tt|50|20 prior to the October 2012 update and 10 prior to the July 2011 update}} Dream Pals (including pending outgoing Dream Pal requests) per player.&lt;br /&gt;
&lt;br /&gt;
When visiting another player&#039;s house, it is possible to view his or her Dream Pal map, and go directly to the houses of other Dream Pals of that player. This allows the creation of large networks of players.&lt;br /&gt;
&lt;br /&gt;
In addition, on the player&#039;s Dream Pal map, a random player&#039;s house will appear in the bottom right-hand corner, as long as the privacy settings are set to &amp;quot;everyone&amp;quot;. This player is randomly selected every time the player opens the Dream Pal map.&lt;br /&gt;
&lt;br /&gt;
Prior to the April 2011 update, Dream Pals were only those that players had added to their Pal Pads.&lt;br /&gt;
&lt;br /&gt;
===Dream Points===&lt;br /&gt;
Dream Points are earned by doing certain actions in the Dream World. Similar to earning {{OBP|Watt|currency}}s in the [[Pokéwalker]], gaining Dream Points allows players to unlock more areas on the Island of Dreams. As of December 21, 2010, all Dream Point requirements were halved permanently.&lt;br /&gt;
Total Dream Points obtained can be viewed by accessing Pokémon Dream World in, My Page.&lt;br /&gt;
[[File:Pkmn_Dream_Points.png|thumb|100px|An example of total Dream Points acquired]]&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundy}} border: 3px solid #{{dream color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytl|5px}}&amp;quot; | Activity&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytr|5px}}&amp;quot; | Points earned&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
|  Watering another player&#039;s Berries&lt;br /&gt;
|  10 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
|  Winning a minigame&lt;br /&gt;
|  20 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
|  Gain a Dream Pal&lt;br /&gt;
|  30 Points&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | Log in to the Global Link{{tt|*|Only awarded once per day}}&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | 50 Points&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
Prior to the April 2011 update, the following mechanics were used in gaining points:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundy}} border: 3px solid #{{dream color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytl|5px}}&amp;quot; | Activity&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytr|5px}}&amp;quot; | Points earned&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Trading items via Share Shelf&lt;br /&gt;
| 1 Point&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Picking Berries&lt;br /&gt;
| 10 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Watering a friend&#039;s Berries&lt;br /&gt;
| 10 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Winning a minigame&lt;br /&gt;
| 10 to 30 Points&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | Sending a new Pokémon to the Entree Forest&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | 50 Points&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
The more Dream Points that are accumulated in a single play session, the happier the dreaming Pokémon will become. This is reflected in the icons which appear above the Pokémon when it is hovered over with the mouse.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundy}} border: 3px solid #{{dream color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytl|5px}}&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;background:#{{dream color light}}; {{roundytr|5px}}&amp;quot; | Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
! [[File:DW Ellipsis Status.png]]&lt;br /&gt;
| 0-99 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
! [[File:DW Smile Status.png]]&lt;br /&gt;
| 100-299 Points&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
! [[File:DW Music Note Status.png]]&lt;br /&gt;
| 300-499 Points&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[File:DW Heart Status.png]]&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | 500+ Points&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Waking up==&lt;br /&gt;
[[File:DW Waking up.png|thumb|300px|Seeing the befriended Pokémon]]&lt;br /&gt;
Right before saving the game and finishing a session, players are given the option to make real the Pokémon friends they have met and any items they have collected. These items will become available immediately after waking a Pokémon up using the {{DL|C-Gear|Game Sync}} function. Anything materialized from the Dream World into a copy of Pokémon Black or White and Black 2 or White 2 can be found within the [[Entree Forest]] in the [[Entralink]]. Waking Pokémon also resets mechanics such as the watering can being refilled.&lt;br /&gt;
&lt;br /&gt;
If the player earns 500 points between tucking the Pokémon in and waking it up, the Pokémon&#039;s level increases unless the Pokémon is already at level 100.&lt;br /&gt;
&lt;br /&gt;
Waking up also initiates any Pokémon Black or White and Black 2 or White 2 customizations made on the {{pkmn|Global Link}} website.&lt;br /&gt;
&lt;br /&gt;
If the player selects the choice to exit the Dream World and keep the Pokémon asleep, then does not (before the hour is over) or cannot (because the hour is over) reenter the game, the option to wake the player&#039;s Pokémon is available on the main page of the Global Link website. Whatever was ready to be ported into the player&#039;s Pokémon Black or White version (Pokémon, items, customizations) will be carried over through the Game Sync.&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
A demo is available where the player uses [[Fennel&#039;s Munna]], though the player has access only with the following features:&lt;br /&gt;
* The player can enter the Dream World as if it has a game Pokémon Black or White registered. No Black 2 or White 2 Pokémon Dream World Pokémon appears on demo mode.&lt;br /&gt;
* Fennel&#039;s Munna&#039;s {{t|Psychic}} type does not influence the area visited, but can&#039;t enter the islands that depend on Badges for release.&lt;br /&gt;
* The player can befriend a Pokémon every 20 hours. After choosing a Pokémon, the Dream Bridge will be closed by that time, regardless of the time the player entered the Dream World. Pokémon can accumulate on &amp;quot;Pokémon to take&amp;quot; Board.&lt;br /&gt;
* The player can plant Berries, but can&#039;t use the Share Shelf and cannot visit or be visited by anyone.&lt;br /&gt;
* The player earns Dream Points normally, including having access to more Berry rows and Pokémon that appear only after a certain Dream Points.&lt;br /&gt;
* Only Pokémon and Decór promotions are accessible.&lt;br /&gt;
&lt;br /&gt;
After registering a game, all Pokémon who were friends are passed onto the game, but only 10 are passed every time that a Pokémon wakes up. The Dream Bridge will open only after every Pokémon has been sent to the game. Points, items and Decór purchased are retained.&lt;br /&gt;
&lt;br /&gt;
==Updates and history==&lt;br /&gt;
* The Dream World opened on September 18, 2010.&lt;br /&gt;
* The Dream World closed on September 19, 2010 due to {{n|Global Link disconnected|excessive traffic}}.&lt;br /&gt;
* The Dream World {{n|Pokémon Dream World reopens|reopened}} on October 13, 2010, but to restrict excessive traffic several safeguards were put in place:&lt;br /&gt;
** The amount of users accessing the Pokémon Dream World at the same time is restricted.&lt;br /&gt;
** Players can only access the Pokémon Dream World one hour a day. The timer starts when the user first accesses the Pokémon Dream World on a given day, and it is not affected by logging in and out.&lt;br /&gt;
** After the hour has passed the user must wait 23 hours until the next time they can access the Pokémon Dream World.&lt;br /&gt;
* At some point in 2010, the limit that meant that players could only ever send 50 Pokémon from the Friend Board was removed.&lt;br /&gt;
* Until November 2010, players could access the Dream World, even if they did not have a Pokémon in the Dream World, but could not access the Island of Dreams unless they have a Pokémon in the Dream World; however, this has since been removed.&lt;br /&gt;
* On December 21, 2010, the Dream Point requirements for the {{dwa|Windswept Sky}} and {{dwa|Sparkling Sea}} were both halved permanently, from 5000 to 2500 and 10000 to 5000, respectively.&lt;br /&gt;
* On March 18, 2011, the Dream World was {{n|International Pokémon Global Link launch delayed|taken down}} to prepare for its international launch.&lt;br /&gt;
* On April 13, 2011, the Dream World opened up to international players as well as Japanese players. This reopening included a large number of updates.&lt;br /&gt;
** All Pokémon besides {{p|Keldeo}}, {{p|Meloetta}}, and {{p|Genesect}} (which had not been officially revealed at the time) can now be tucked in.&lt;br /&gt;
** Players can now only water other players&#039; Berries 20 times per trip.&lt;br /&gt;
** Players can no longer swap for items on other players&#039; Share Shelves that they already have at least one of in their inventory or placed on that Share Shelf themself.&lt;br /&gt;
** On the player&#039;s Dream Pal map, a random player&#039;s house will appear in the bottom right-hand corner, as long as the privacy settings are set to &amp;quot;everyone&amp;quot;. This player is randomly selected every time the player opens the Dream Pal map. Previously, only Game Pals showed up on the player&#039;s Dream Map, however along with this update Game Pals were removed from players&#039; Dream Maps.&lt;br /&gt;
** The ways in which Dream Points are earned changed.&lt;br /&gt;
* On June 30, 2011, the maximum number of Dream Pals on the Dream Pad increased from 10 to 20, and players can now obtain a fifth Berry plot if they have 3500 or more Dream Points.&lt;br /&gt;
* On September 28, 2011, the {{dwa|Spooky Manor}} became accessible, and all players automatically have access to it.&lt;br /&gt;
* On November 16, 2011, the {{dwa|Rugged Mountain}} became accessible, and all players automatically have access to it.&lt;br /&gt;
* On June 5, 2012, the Dream World was taken down to prepare for the Japanese release of {{game|Black and White|s|4=2}}.&lt;br /&gt;
* On June 19, 2012, the Dream World reopened for use.&lt;br /&gt;
** Now, if a player does not log in for more than 100 days, the Berries in their Treasure Chest will be converted to Dream Points over time, but one of each type will always be left behind.&lt;br /&gt;
** Players now only have to wait 20 hours before they can access the Dream World again, instead of 23.&lt;br /&gt;
* On June 22, 2012, the {{dwa|Icy Cave}} became accessible, and all players automatically have access to it.&lt;br /&gt;
* On September 25, 2012 the Dream World {{n|Global_Link_to_undergo_maintenance|underwent maintenance}} to prepare for [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]&#039;s international launch.&lt;br /&gt;
* On October 3, 2012, the Dream World came back online but shortly went back into unplanned maintenance until October 10, 2012.&lt;br /&gt;
** &amp;quot;Game Pals&amp;quot; can be visited in-game by clicking &amp;quot;Check Game Pals&amp;quot; in your Dream Pal map&lt;br /&gt;
** The number of rows a player can have in their garden was increased from 5 to 10&lt;br /&gt;
** The number of Dream Pals a player can have was increased from 20 to 50&lt;br /&gt;
** The amount of Dream Pal requests possible per Game Sync was increased from 3 to 5&lt;br /&gt;
** {{p|Keldeo}}, {{p|Meloetta}}, {{p|Genesect}}, {{p|Thundurus}}, and {{p|Tornadus}} can now be tucked in&lt;br /&gt;
** The number of times (per dream) the player can visit the Island of Dreams before no items or Pokémon appear in it was increased.&lt;br /&gt;
** The Player Locator was added to the Dream Pal Map, which shows players who recently visited the Dream World&lt;br /&gt;
** Items on a player&#039;s Share Shelf were put into their Treasure Chest due to the unplanned maintenance.&lt;br /&gt;
* On October 30, 2012, Japanese players gained the ability to choose a Pokémon doll that they have purchased as their PGL avatar&lt;br /&gt;
* On November 20, 2012, the {{dwa|Dream Park}} became accessible, and all players automatically have access to it.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DW Garden.png|At the garden&lt;br /&gt;
File:DW Share Shelf item.png|A [[Sitrus Berry]] up for trade&lt;br /&gt;
File:DW Rainbow.png|Going to the Island of Dreams&lt;br /&gt;
File:DW Item.png|Finding an item&lt;br /&gt;
File:DW Find Pokémon.png|Encountering a Pokémon&lt;br /&gt;
File:DW Friend Board photos.png|Viewing the Friend Board&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;{{roundy|20px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color}};&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{grass color dark}}; background: #{{water color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:196Espeon Channel.png|150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{dream color dark}}; background: #{{dream color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:196Espeon Dream.png|150px]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{pcolor|Espeon|000}}&#039;s {{colorlink|Pokémon Channel|000|Channel}} artwork compared to its Dream World artwork.&lt;br /&gt;
|}&lt;br /&gt;
* A scientist working for the [[Devon Corporation]] in {{game2|Ruby|Sapphire|Emerald}} mentions that he is trying to create a device that visually reproduces the dreams of Pokémon, but that he is not succeeding. Likewise, in the anime Devon is trying to construct a Dream Visualiser.&lt;br /&gt;
* The style of Pokémon artworks used for the Pokémon Dream World is not exclusive to the site; it has been used in various other parts of the franchise, including {{OBP|Pokémon Center|store}} stores and [[Pokémon Channel]], before the Dream World even emerged.&lt;br /&gt;
* If the player does not have a [[Pokémon Black and White Versions 2|Pokémon Black 2 or Pokémon White 2]] game card currently in use on their account, when their page is loading, the player can see a glimpse of the [[Medal]] status screen; this was possible even before Pokémon Black 2 and White 2 were released outside of Japan.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{dream color light}}|bordercolor={{dream color}}&lt;br /&gt;
|de=Pokémon Dream World&lt;br /&gt;
|nl=Droomwereld&lt;br /&gt;
|fr=Pokémon Dream World&lt;br /&gt;
|ko=포켓몬 드림월드&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.pokemon-gl.com/languages/ Pokémon Global Link website]&lt;br /&gt;
**[http://en.pokemon-gl.com/traffic/product_5556/ Pokémon Dream World Usage Level] (updated hourly)&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Websites]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon Black and White]]&lt;br /&gt;
[[Category:Pokémon Black 2 and White 2]]&lt;br /&gt;
[[Category:Pokémon Dream World|*]]&lt;br /&gt;
[[Category:Pokémon Global Link]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon Dream World]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Dream World]]&lt;br /&gt;
[[es:Pokémon Dream World]]&lt;br /&gt;
[[fr:Pokémon Dream World]]&lt;br /&gt;
[[ja:ポケモンドリームワールド]]&lt;br /&gt;
[[zh:神奇宝贝梦境世界]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Self-Destruct_(move)&amp;diff=1899378</id>
		<title>Self-Destruct (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Self-Destruct_(move)&amp;diff=1899378"/>
		<updated>2013-05-06T13:12:53Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* In other generations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=120 |&lt;br /&gt;
name=Selfdestruct |&lt;br /&gt;
jname=じばく |&lt;br /&gt;
jtrans=Suicide Bombing |&lt;br /&gt;
jtranslit=Jibaku |&lt;br /&gt;
gameimage=Selfdestruct.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power={{tt|200|130 in Generation I}} |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=36 |&lt;br /&gt;
mtxd=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes a great appeal, but allows no more to the end. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=selfdestruct |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=alladjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Selfdestruct&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;じばく&#039;&#039;&#039; &#039;&#039;Suicide Bombing&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[TM36]] in Generation I.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Resembling a weaker version of {{m|Explosion}}, Selfdestruct inflicts damage, and causes the user to faint. Though its power is listed as 130, the target&#039;s {{stat|Defense}} will be halved when damage from this attack is calculated, giving it an effective power of 260. The game will bump 0 up to 1 to avoid infinite damage, so Selfdestruct would have an effective power of 130 if it could be used against a target with a Defense value of 1 (although such circumstances would almost never happen in normal play).&lt;br /&gt;
&lt;br /&gt;
If Selfdestruct breaks a target&#039;s {{m|substitute}}, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Selfdestruct had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.&lt;br /&gt;
&lt;br /&gt;
If the user of Selfdestruct attacks first and faints itself, the target will not attack or be subjected to recurrent damage during that round.&lt;br /&gt;
&lt;br /&gt;
In Stadium, if Selfdestruct breaks a target&#039;s substitute, the user will faint. The base power listed in Stadium is the one after halving Defense, ie. 260. &lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
The move&#039;s power is [[List of modified moves|increased]] to 200 instead. The target&#039;s Defense is still halved, giving it an effective power of 400.&lt;br /&gt;
&lt;br /&gt;
If Selfdestruct is used against a {{m|substitute}}, a {{t|Ghost}} type, or a Pokémon that has used {{m|Protect}} or {{m|Detect}}, it will still faint.&lt;br /&gt;
&lt;br /&gt;
Unlike the previous game, Stadium 2 lists Selfdestruct&#039;s base power before halving Defense.&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Selfdestruct cannot be used when a Pokémon with the Ability {{a|Damp}} is on the field.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Selfdestruct no longer halves the target&#039;s Defense. The user faints before dealing damage, unlike previous generations.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Mystery Dungeon}}===&lt;br /&gt;
Selfdestruct does not cause the user to faint, but instead cuts its HP in half, and affects all Pokémon, items, and walls within one tile of the user, reducing HP by half on teammates, by 50 on hostile Pokémon, and destroying all walls, items, and [[dungeon tiles|special tiles]]. Selfdestruct cannot be used in {{weather|rain}} or on any floor with a Pokémon with the Ability {{a|Damp}}. Additionally, {{type|Fire}} Pokémon take only 50% of usual damage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}|The user explodes, inflicting damage on the enemy, then faints. Useless against &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt;-type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|The user explodes, damaging the enemy, then faints. Useless against the &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt;-type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|Powerful but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Inflicts severe damage but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user blows up to inflict severe damage, even making itself faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks everything around it by causing an explosion. The user faints upon using this move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Level1|074|Geodude|2|Rock|Ground|21|21|21|18|29}}&lt;br /&gt;
{{Moveentry/Level1|075|Graveler|2|Rock|Ground|--, 21|--, 21|21|18|31}}&lt;br /&gt;
{{Moveentry/Level1|076|Golem|2|Rock|Ground|--, 21|--, 21|21|18|31}}&lt;br /&gt;
{{Moveentry/Level1|100|Voltorb|1|Electric|Electric|22|23|27|29|33}}&lt;br /&gt;
{{Moveentry/Level1|101|Electrode|1|Electric|Electric|--, 22|--, 23|27|29|35}}&lt;br /&gt;
{{Moveentry/Level1|109|Koffing|1|Poison|Poison|40|17|17|19|24|B2W2=23}}&lt;br /&gt;
{{Moveentry/Level1|110|Weezing|1|Poison|Poison|43|--, 17|--, 17|19|24|B2W2=23}}&lt;br /&gt;
{{Moveentry/Level1|204|Pineco|1|Bug|Bug|no|8|8|6|6}}&lt;br /&gt;
{{Moveentry/Level1|205|Forretress|2|Bug|Steel|no|--, 8|--, 8|--, 6|--, 6}}&lt;br /&gt;
{{Moveentry/Level1|343|Baltoy|2|Ground|Psychic|no|no|19|19|21|B2W2=25}}&lt;br /&gt;
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|19|19|21|B2W2=25}}&lt;br /&gt;
{{Moveentry/Level1|597|Ferroseed|2|Grass|Steel|no|no|no|no|38}}&lt;br /&gt;
{{Moveentry/Level1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|38}}&lt;br /&gt;
{{Moveentry/Level1|649|Genesect|2|Bug|Steel|no|no|no|no|77}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/Breed2|143|Snorlax|1|Normal|Normal|no|no|{{MSP|143|Snorlax}}|{{MSP|143|Snorlax}}|&#039;&#039;&#039;||Breed from Pokéwalker Munchlax}}&lt;br /&gt;
{{Moveentry/Breed2|185|Sudowoodo|1|Rock|Rock|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Moveentry/Breed2|438|Bonsly|1|Rock|Rock|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Moveentry/Breed2|446|Munchlax|1|Normal|Normal|no|no|{{MSP|143|Snorlax}}|{{MSP|143|Snorlax}}|&#039;&#039;&#039;||Breed from Pokéwalker Munchlax}}&lt;br /&gt;
{{Moveentry/Breed2|568|Trubbish|1|Poison|Poison|no|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Movefooter|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|TM36|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|074|Geodude|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|075|Graveler|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|090|Shellder|1|Water|Water|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|091|Cloyster|2|Water|Ice|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|095|Onix|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|102|Exeggcute|2|Grass|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|no|no|no|no|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Moveheader/tutor|Normal|1}}&lt;br /&gt;
{{Moveheader/tutor/3|no|no|yes}}&lt;br /&gt;
{{Moveentry/tutor|074|Geodude|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|075|Graveler|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|076|Golem|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|090|Shellder|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|091|Cloyster|2|Water|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|092|Gastly|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|093|Haunter|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|100|Voltorb|1|Electric|Electric|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|101|Electrode|1|Electric|Electric|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|102|Exeggcute|2|Grass|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|103|Exeggutor|2|Grass|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|109|Koffing|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|110|Weezing|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|143|Snorlax|1|Normal|Normal|X|X|X|yes|X|X|X|X|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|150|Mewtwo|1|Psychic|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|204|Pineco|1|Bug|Bug|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|205|Forretress|2|Bug|Steel|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|211|Qwilfish|2|Water|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|218|Slugma|1|Fire|Fire|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|219|Magcargo|2|Fire|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|222|Corsola|2|Water|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|273|Seedot|1|Grass|Grass|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|274|Nuzleaf|2|Grass|Dark|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|275|Shiftry|2|Grass|Dark|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|299|Nosepass|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|316|Gulpin|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|317|Swalot|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|320|Wailmer|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|321|Wailord|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|323|Camerupt|2|Fire|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|324|Torkoal|1|Fire|Fire|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|337|Lunatone|2|Rock|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|338|Solrock|2|Rock|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|343|Baltoy|2|Ground|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|344|Claydol|2|Ground|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|362|Glalie|1|Ice|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|375|Metang|2|Steel|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|376|Metagross|2|Steel|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|377|Regirock|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|378|Regice|1|Ice|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Movefooter/tutor|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|109|Koffing|1|Poison|Poison|[[Pokéwalker]] - {{pw|Town Outskirts}}|  |||13}}&lt;br /&gt;
{{Moveentryspecial|446|Munchlax|1|Normal|Normal|[[Pokéwalker]] - {{pw|Winner&#039;s Path}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{Moveanime|type=normal|exp=yes|gen=The Pokémon becomes angry and white and then explodes.|image1=Duplica Ditto Transform Selfdestruct.png|image1p=Ditto transformed as Voltorb|image2=Brock Pineco Selfdestruct.png|image2p=Pineco}}&lt;br /&gt;
{{movep|type=normal|ms=100|pkmn=Voltorb|method=Voltorb&#039;s body glows white and yellow sparks appear around its body. It then explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Koga|user1=Koga&#039;s Voltorb|startcode=EP032|startname=The Ninja Poké-Showdown|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Duplica&#039;s Ditto|user1=Duplica&#039;s Ditto in the form of Voltorb|startcode=EP037|startname=Ditto&#039;s Mysterious Mansion|notes=Used via {{color2|{{normal color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=normal|user=Keith (Kanto)|user1=Keith&#039;s Voltorb|startcode=EP049|startname=So Near, Yet So Farfetch&#039;d}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (anime)#Other|user1=Multiple wild Voltorb|startcode=EP065|startname=Showdown at the Po-ké Corral}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Unknown Trainer&#039;s Voltorb|startcode=EP086|startname=Pikachu Re-Volts}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Unknown Trainer&#039;s Voltorb|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Multiple wild Voltorb|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
{{movep|type=normal|ms=204|pkmn=Pineco|method=Pineco&#039;s body glows blue or white. It then suddenly explodes.}}&lt;br /&gt;
{{movemid|type=normal|user=Pineco (Pokémon)|user1=Multiple wild Pineco|startcode=EP143|startname=Going Apricorn!}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Pineco|startcode=EP143|startname=Going Apricorn!}}&lt;br /&gt;
{{movebtm|type=normal|user=Pineco (Pokémon)|user1=Multiple wild Pineco|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Black Fog Selfdestruct.png|image1p=Haunter}}&lt;br /&gt;
{{movep|type=normal|ms=093|pkmn=Haunter|method=Haunter&#039;s body swells up and it explodes violently. Haunter also knocks itself out in the explosion.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Black Fog|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Lt Surge Electrode Selfdestruct Adventures.png|image1p=Electrode}}&lt;br /&gt;
{{movep|type=normal|ms=101|pkmn=Electrode|method=Electrode explodes violently.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Electrode|startcode=PS075|startname=Electrode&#039;s Big Shock!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations ==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genI=Selfdestruct I|&lt;br /&gt;
genII=Selfdestruct II|&lt;br /&gt;
genIII=Selfdestruct III|&lt;br /&gt;
genIV=Selfdestruct IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genV=Selfdestruct BW|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
Stad=Selfdestruct Stadium|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation I, if Selfdestruct or {{m|Explosion}} causes the player to win and lose at the same time, the player [[black out|blacks out]] as normal, but the victory music plays.&lt;br /&gt;
*Neither {{DL|In-battle effect item|Focus Band}} or {{DL|In-battle effect item|Focus Sash}} will not work upon the use of Selfdestruct, i.e. fainting cannot be prevented.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=自爆 &#039;&#039;{{tt|Zìbào|Self-detonation}}&#039;&#039;&lt;br /&gt;
|nl=Zelfvernietiging&lt;br /&gt;
|fi=Itsetuho&lt;br /&gt;
|fr=Destruction&lt;br /&gt;
|de=Finale&lt;br /&gt;
|el=Αυτοκαταστροφή&lt;br /&gt;
|it={{tt|Autodistruz.|Stands for Autodistruzione}}&lt;br /&gt;
|pt_br=Autodestruição&lt;br /&gt;
|ko=자폭 &#039;&#039;Japok&#039;&#039;&lt;br /&gt;
|pl=Samo-Zniszczenie&lt;br /&gt;
|sr=Samouništenje&lt;br /&gt;
|es={{tt|Autodestruc&amp;lt;!--Not abbreviated with &#039;.&#039;--&amp;gt;|Stands for Autodestrucción}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cause the user to faint]]&lt;br /&gt;
&lt;br /&gt;
[[it:Autodistruzione (mossa)]]&lt;br /&gt;
[[pt:Selfdestruct]]&lt;br /&gt;
&lt;br /&gt;
[[de:Finale]]&lt;br /&gt;
[[es:Autodestrucción]]&lt;br /&gt;
[[fr:Destruction]]&lt;br /&gt;
[[ja:じばく]]&lt;br /&gt;
[[pl:Selfdestruct]]&lt;br /&gt;
[[zh:自爆（技能）]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Explosion_(move)&amp;diff=1899377</id>
		<title>Explosion (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Explosion_(move)&amp;diff=1899377"/>
		<updated>2013-05-06T13:09:37Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=153 |&lt;br /&gt;
name=Explosion |&lt;br /&gt;
jname=だいばくはつ |&lt;br /&gt;
jtrans=Giant Explosion |&lt;br /&gt;
jtranslit=Dai Bakuhatsu |&lt;br /&gt;
gameimage=Explosion.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power={{tt|250|170 in Generation I}} |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes a great appeal, but allows no more to the end. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=explosion |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=alladjacent |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=47 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=64 |&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=64|&lt;br /&gt;
mtfl=yes |&lt;br /&gt;
mte=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Explosion&#039;&#039;&#039; (Japanese &#039;&#039;&#039;だいばくはつ&#039;&#039;&#039; &#039;&#039;Giant Explosion&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It is currently the most powerful move in terms of its base power. It was [[TM47]] in Generation I before losing its TM status in Generation II. It regained its TM status, albeit as [[TM64]], in Generation IV onwards.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Explosion has a power of 170 in Generation I. &lt;br /&gt;
&lt;br /&gt;
Explosion does damage, and causes the user to faint. Though its power is listed as 170, the target&#039;s {{stat|Defense}} will be halved when damage from this attack is calculated, giving it an effective power of 340. The game rounds up to avoid infinite damage, so Explosion will then effectively have a power of 170 if used against a target with a Defense value of 1.&lt;br /&gt;
&lt;br /&gt;
If Explosion breaks a target&#039;s {{m|substitute}}, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Explosion had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.&lt;br /&gt;
&lt;br /&gt;
If the user of Explosion attacks first and faints itself, the target will not attack or be subjected to recurrent damage during that round.&lt;br /&gt;
&lt;br /&gt;
In Stadium, if Explosion breaks a target&#039;s substitute, the user will faint. The base power listed in Stadium is the one after halving Defense, ie. 340.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Explosion&#039;s base power was [[List of modified moves|changed]] to the current 250. The Defense-halving step still applies, giving it an effective power of 500.&lt;br /&gt;
&lt;br /&gt;
If Explosion is used against a {{m|substitute}}, a {{t|Ghost}} type, or a Pokémon that has used {{m|Protect}} or {{m|Detect}}, the user will still faint.&lt;br /&gt;
&lt;br /&gt;
Unlike in the previous game, Stadium 2 lists Explosion&#039;s base power before halving Defense.&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Explosion cannot be used when a Pokémon with the Ability {{a|Damp}} is on the field. User&#039;s sprite no longer disappears upon the use of move.&lt;br /&gt;
&lt;br /&gt;
Explosion will also affect all other Pokémon on the field in [[Double Battle]]s.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Explosion no longer halves the target&#039;s Defense. Also, the user now faints before dealing damage as opposed to fainting after dealing damage in previous generations.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Mystery Dungeon}}===&lt;br /&gt;
Explosion does not cause the user to faint, but instead cuts its HP in half, and affects all Pokémon, items, and walls within 2 tiles of the user, reducing HP by half on teammates, by 80 on hostile Pokémon, and destroying all walls, items, and [[dungeon tiles|special tiles]]. Explosion cannot be used in {{weather|rain}} or on any floor with a Pokémon with the Ability {{a|Damp}}. Additionally, {{type|Fire}} Pokémon take only 50% of usual damage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|XD description}}&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|The most powerful attack of all. However, the attacker faints after using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|Very powerful but makes user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Inflicts severe damage but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user explodes to inflict terrible damage even while fainting itself.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user explodes to inflict damage on those around it. The user faints upon using this move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Level1|074|Geodude|2|Rock|Ground|36|41|41|32|43}}&lt;br /&gt;
{{Moveentry/Level1|075|Graveler|2|Rock|Ground|43|48|53|38|53}}&lt;br /&gt;
{{Moveentry/Level1|076|Golem|2|Rock|Ground|43|48|53|38|53}}&lt;br /&gt;
{{Moveentry/Level1|100|Voltorb|1|Electric|Electric|43|39|46|43|47}}&lt;br /&gt;
{{Moveentry/Level1|101|Electrode|1|Electric|Electric|50|44|54|51|57}}&lt;br /&gt;
{{Moveentry/Level1|109|Koffing|1|Poison|Poison|48|41|41|37|42|B2W2=37}}&lt;br /&gt;
{{Moveentry/Level1|110|Weezing|1|Poison|Poison|53|44|44|40|46|B2W2=40}}&lt;br /&gt;
{{Moveentry/Level1|204|Pineco|1|Bug|Bug|no|36|36|31|PtHGSS=34|34}}&lt;br /&gt;
{{Moveentry/Level1|205|Forretress|2|Bug|Steel|no|39|39|33|PtHGSS=38|42}}&lt;br /&gt;
{{Moveentry/Level1|273|Seedot|1|Grass|Grass|no|no|43|43|43}}&lt;br /&gt;
{{Moveentry/Level1|337|Lunatone|2|Rock|Psychic|no|no|49|56|56|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|338|Solrock|2|Rock|Psychic|no|no|49|56|56|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|343|Baltoy|2|Ground|Psychic|no|no|45|71|60|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|55|86|72|B2W2=61}}&lt;br /&gt;
{{Moveentry/Level1|377|Regirock|1|Rock|Rock|no|no|--|--|--}}&lt;br /&gt;
{{Moveentry/Level1|378|Regice|1|Ice|Ice|no|no|--|--|--}}&lt;br /&gt;
{{Moveentry/Level1|379|Registeel|1|Steel|Steel|no|no|--|--|--}}&lt;br /&gt;
{{Moveentry/Level1|425|Drifloon|2|Ghost|Flying|no|no|no|43|46|B2W2=50}}&lt;br /&gt;
{{Moveentry/Level1|426|Drifblim|2|Ghost|Flying|no|no|no|51|56|B2W2=60}}&lt;br /&gt;
{{Moveentry/Level1|434|Stunky|2|Poison|Dark|no|no|no|44|49}}&lt;br /&gt;
{{Moveentry/Level1|435|Skuntank|2|Poison|Dark|no|no|no|52|61}}&lt;br /&gt;
{{Moveentry/Level1|482|Azelf|1|Psychic|Psychic|no|no|no|76|76}}&lt;br /&gt;
{{Moveentry/Level1|524|Roggenrola|1|Rock|Rock|no|no|no|no|40}}&lt;br /&gt;
{{Moveentry/Level1|525|Boldore|1|Rock|Rock|no|no|no|no|55}}&lt;br /&gt;
{{Moveentry/Level1|526|Gigalith|1|Rock|Rock|no|no|no|no|55}}&lt;br /&gt;
{{Moveentry/Level1|568|Trubbish|1|Poison|Poison|no|no|no|no|47}}&lt;br /&gt;
{{Moveentry/Level1|569|Garbodor|1|Poison|Poison|no|no|no|no|59}}&lt;br /&gt;
{{Moveentry/Level1|597|Ferroseed|2|Grass|Steel|no|no|no|no|55}}&lt;br /&gt;
{{Moveentry/Level1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|67}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/Breed2|088|Grimer|1|Poison|Poison|no|{{MSP|109|Koffing}}{{MSP|110|Weezing}}|no|no}}&lt;br /&gt;
{{Moveentry/Breed2|092|Gastly|2|Ghost|Poison|no|{{MSP|109|Koffing}}{{MSP|110|Weezing}}|no|no}}&lt;br /&gt;
{{Moveentry/Breed2|095|Onix|2|Rock|Ground|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|no|no}}&lt;br /&gt;
{{Moveentry/Breed2|299|Nosepass|1|Rock|Rock|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|no|no}}&lt;br /&gt;
{{Movefooter|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|TM47|no|no|TM64|TM64}}&lt;br /&gt;
{{Moveentry/TM1|074|Geodude|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|075|Graveler|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|081|Magnemite|2|Electric|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|082|Magneton|2|Electric|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|090|Shellder|1|Water|Water|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|091|Cloyster|2|Water|Ice|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|095|Onix|2|Rock|Ground|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|102|Exeggcute|2|Grass|Psychic|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|185|Sudowoodo|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|204|Pineco|1|Bug|Bug|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|205|Forretress|2|Bug|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|208|Steelix|2|Steel|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|211|Qwilfish|2|Water|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|219|Magcargo|2|Fire|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|222|Corsola|2|Water|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|273|Seedot|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|274|Nuzleaf|2|Grass|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|275|Shiftry|2|Grass|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|299|Nosepass|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|316|Gulpin|1|Poison|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|317|Swalot|1|Poison|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|323|Camerupt|2|Fire|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|324|Torkoal|1|Fire|Fire|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|337|Lunatone|2|Rock|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|338|Solrock|2|Rock|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|343|Baltoy|2|Ground|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|344|Claydol|2|Ground|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|362|Glalie|1|Ice|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|375|Metang|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|376|Metagross|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|377|Regirock|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|378|Regice|1|Ice|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|379|Registeel|1|Steel|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|425|Drifloon|2|Ghost|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|426|Drifblim|2|Ghost|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|434|Stunky|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|435|Skuntank|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|437|Bronzong|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|438|Bonsly|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|462|Magnezone|2|Electric|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|463|Lickilicky|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|476|Probopass|2|Rock|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|482|Azelf|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|485|Heatran|2|Fire|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|524|Roggenrola|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|525|Boldore|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|526|Gigalith|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|568|Trubbish|1|Poison|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|569|Garbodor|1|Poison|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|577|Solosis|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|578|Duosion|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|579|Reuniclus|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|582|Vanillite|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|583|Vanillish|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|584|Vanilluxe|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|597|Ferroseed|2|Grass|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|615|Cryogonal|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|645|Landorus|2|Ground|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|649|Genesect|2|Bug|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Moveheader/tutor|Normal|2}}&lt;br /&gt;
{{Moveheader/tutor/3|yes|yes|no}}&lt;br /&gt;
{{Moveentry/tutor|074|Geodude|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|075|Graveler|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|076|Golem|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|090|Shellder|1|Water|Water|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|091|Cloyster|2|Water|Ice|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|092|Gastly|2|Ghost|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|093|Haunter|2|Ghost|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|100|Voltorb|1|Electric|Electric|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|101|Electrode|1|Electric|Electric|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|102|Exeggcute|2|Grass|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|103|Exeggutor|2|Grass|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|109|Koffing|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|110|Weezing|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|204|Pineco|1|Bug|Bug|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|205|Forretress|2|Bug|Steel|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|222|Corsola|2|Water|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|273|Seedot|1|Grass|Grass|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|274|Nuzleaf|2|Grass|Dark|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|275|Shiftry|2|Grass|Dark|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|299|Nosepass|1|Rock|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|316|Gulpin|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|317|Swalot|1|Poison|Poison|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|323|Camerupt|2|Fire|Ground|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|324|Torkoal|1|Fire|Fire|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|337|Lunatone|2|Rock|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|338|Solrock|2|Rock|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|343|Baltoy|2|Ground|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|344|Claydol|2|Ground|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|362|Glalie|1|Ice|Ice|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|375|Metang|2|Steel|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|376|Metagross|2|Steel|Psychic|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|377|Regirock|1|Rock|Rock|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|378|Regice|1|Ice|Ice|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|yes|yes|X|X|X|X|X|}}&lt;br /&gt;
{{Movefooter/tutor|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user glows brightly and then suddenly explodes, or causes everything around it to explode.|image1=Brock Forretress Explosion.png|image1p=Forretress|image2=Brock Forretress Explosion impact.png|image2p=Explodes|image3=Electrode Explosion.png|image3p=Electrode|image4=Clefairy PK04 Metronome Explosion.png|image4p=Clefairy}}&lt;br /&gt;
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy causes everything around it to explode violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Clefairy (Pokémon)|user1=Multiple wild Clefairy|startcode=EP006|startname=Clefairy and the Moon Stone|notes=Debut &amp;lt;br&amp;gt; Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movemid|type=normal|user=Clefairy (Pokémon)|user1=Multiple wild Clefairy|startcode=PK04|startname=Pikachu&#039;s Rescue Adventure|notes=Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movep|type=normal|ms=101|pkmn=Electrode|method=Electrode&#039;s body glows red, yellow, or white, becomes surrounded in yellow sparks and explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=Unknown Trainer&#039;s Electrode|startcode=EP033|startname=The Flame Pokémon-athon!}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=A wild Electrode|startcode=PK01|startname=Pikachu&#039;s Vacation}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (anime)#Other|user1=Multiple wild Electrode|startcode=EP065|startname=Showdown at the Po-ké Corral}}&lt;br /&gt;
{{movemid|type=normal|user=Danny|user1=Danny&#039;s Electrode|startcode=EP093|startname=Navel Maneuvers}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=Multiple wild Electrode|startcode=EP114|startname=The Underground Round-Up}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=Multiple Electrode guarding the Electric Company|startcode=EP199|startname=Current Events}}&lt;br /&gt;
{{movemid|type=normal|user=Electrode (Pokémon)|user1=A wild Electrode|startcode=AG079|startname=Pearls are a Spoink&#039;s Best Friend}}&lt;br /&gt;
{{movep|type=normal|ms=110|pkmn=Weezing|method=Weezing&#039;s body glows white, then explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor&#039;s Weezing|startcode=EP056|startname=The Ultimate Test}}&lt;br /&gt;
{{movep|type=normal|ms=205|pkmn=Forretress|method=Forretress&#039;s body glows white, then explodes violently.}}&lt;br /&gt;
{{movebtm|type=normal|user=Brock&#039;s Forretress|startcode=AG004|startname=You Never Can Taillow!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user makes its body explode violently.|image1=Black Fog Explosion.png|image1p=Haunter}}&lt;br /&gt;
{{movep|type=normal|ms=093|pkmn=Haunter|method=Haunter&#039;s body explodes violently. After the huge explosion, Haunter&#039;s body turns white for a few moments. The attack does not make Haunter faint, but it brings its HP close to zero.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Black Fog|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Giovanni Golem Explosion Adventures.png|image1p=Golem|image2=Brandon Regirock Explosion Adventures.png|image2p=Regirock|image3=Carr Forretress Explosion.png|image3p=Forretress}}&lt;br /&gt;
{{movep|type=normal|ms=076|pkmn=Golem|method=All the rocks on Golem&#039;s body explode violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Giovanni (Adventures)|user1=Giovanni&#039;s Golem|startcode=PS037|startname=Golly, Golem!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=205|pkmn=Forretress|method=Forretress&#039;s body glows white and it explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Carr|user1=Carr&#039;s Forretress|startcode=PS277|startname=Enter the Three Beasts}}&lt;br /&gt;
{{movep|type=normal|ms=377|pkmn=Regirock|method=Regirock&#039;s body starts to crack and it suddenly explodes violently.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Brandon&#039;s Regis#In the Pokémon Adventures manga|user1=Brandon&#039;s Regirock|startcode=PS312|startname=VS. Regirock}}&lt;br /&gt;
&lt;br /&gt;
==In other generations ==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genI=Explosion I|&lt;br /&gt;
genII=Explosion II|&lt;br /&gt;
genIII=Explosion III|&lt;br /&gt;
genIV=Explosion IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
Stad=Explosion Stad|&lt;br /&gt;
Stad2=Explosion Stad2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation I, if {{m|Selfdestruct}} or Explosion causes the player to win and lose at the same time, the player [[black out|blacks out]] as normal, but the victory music plays.&lt;br /&gt;
* All Pokémon that can have the Ability {{a|Aftermath}} can learn Explosion.&lt;br /&gt;
*Neither {{DL|In-battle effect item|Focus Band}} or {{DL|In-battle effect item|Focus Sash}} will not work upon the use of Explosion, i.e. fainting cannot be prevented.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=大爆炸 &#039;&#039;{{tt|Dà Bàozhà|Large Explosion}}&#039;&#039;&lt;br /&gt;
|nl=Explosie&lt;br /&gt;
|fi=Räjähdys&lt;br /&gt;
|no=Eksplosjon&lt;br /&gt;
|fr=Explosion&lt;br /&gt;
|de=Explosion&lt;br /&gt;
|el=Έκρηξη&lt;br /&gt;
|it=Esplosione&lt;br /&gt;
|pt=Explosão&lt;br /&gt;
|ko=대폭발 &#039;&#039;Dae Pokbal&#039;&#039;&lt;br /&gt;
|pl=Eksplozja&lt;br /&gt;
|sr=Eksplozija&lt;br /&gt;
|es=Explosión}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cause the user to faint]]&lt;br /&gt;
&lt;br /&gt;
[[it:Esplosione (mossa)]]&lt;br /&gt;
[[pt:Explosion]]&lt;br /&gt;
&lt;br /&gt;
[[de:Explosion]]&lt;br /&gt;
[[fr:Explosion]]&lt;br /&gt;
[[ja:だいばくはつ]]&lt;br /&gt;
[[pl:Explosion]]&lt;br /&gt;
[[zh:大爆炸（技能）]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Self-Destruct_(move)&amp;diff=1899376</id>
		<title>Self-Destruct (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Self-Destruct_(move)&amp;diff=1899376"/>
		<updated>2013-05-06T13:09:28Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=120 |&lt;br /&gt;
name=Selfdestruct |&lt;br /&gt;
jname=じばく |&lt;br /&gt;
jtrans=Suicide Bombing |&lt;br /&gt;
jtranslit=Jibaku |&lt;br /&gt;
gameimage=Selfdestruct.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power={{tt|200|130 in Generation I}} |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=36 |&lt;br /&gt;
mtxd=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes a great appeal, but allows no more to the end. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=selfdestruct |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=alladjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Selfdestruct&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;じばく&#039;&#039;&#039; &#039;&#039;Suicide Bombing&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[TM36]] in Generation I.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Resembling a weaker version of {{m|Explosion}}, Selfdestruct inflicts damage, and causes the user to faint. Though its power is listed as 130, the target&#039;s {{stat|Defense}} will be halved when damage from this attack is calculated, giving it an effective power of 260. The game will bump 0 up to 1 to avoid infinite damage, so Selfdestruct would have an effective power of 130 if it could be used against a target with a Defense value of 1 (although such circumstances would almost never happen in normal play).&lt;br /&gt;
&lt;br /&gt;
If Selfdestruct breaks a target&#039;s {{m|substitute}}, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Selfdestruct had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.&lt;br /&gt;
&lt;br /&gt;
If the user of Selfdestruct attacks first and faints itself, the target will not attack or be subjected to recurrent damage during that round.&lt;br /&gt;
&lt;br /&gt;
In Stadium, if Selfdestruct breaks a target&#039;s substitute, the user will faint. The base power listed in Stadium is the one after halving Defense, ie. 260. &lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
The move&#039;s power is [[List of modified moves|increased]] to 200 instead. The target&#039;s Defense is still halved, giving it an effective power of 400.&lt;br /&gt;
&lt;br /&gt;
If Selfdestruct is used against a {{m|substitute}}, a {{t|Ghost}} type, or a Pokémon that has used {{m|Protect}} or {{m|Detect}}, it will still faint.&lt;br /&gt;
&lt;br /&gt;
Unlike the previous game, Stadium 2 lists Selfdestruct&#039;s base power before halving Defense.&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Selfdestruct cannot be used when a Pokémon with the Ability {{a|Damp}} is on the field.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Selfdestruct no longer halves the target&#039;s Defense. The user faints before dealing damage, unlike previous generations.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Mystery Dungeon}}===&lt;br /&gt;
Selfdestruct does not cause the user to faint, but instead cuts its HP in half, and affects all Pokémon, items, and walls within one tile of the user, reducing HP by half on teammates, by 50 on hostile Pokémon, and destroying all walls, items, and [[dungeon tiles|special tiles]]. Selfdestruct cannot be used in {{weather|rain}} or on any floor with a Pokémon with the Ability {{a|Damp}}. Additionally, {{type|Fire}} Pokémon take only 50% of usual damage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}|The user explodes, inflicting damage on the enemy, then faints. Useless against &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt;-type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|The user explodes, damaging the enemy, then faints. Useless against the &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt;-type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|Powerful but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Inflicts severe damage but makes the user faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user blows up to inflict severe damage, even making itself faint.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks everything around it by causing an explosion. The user faints upon using this move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Level1|074|Geodude|2|Rock|Ground|21|21|21|18|29}}&lt;br /&gt;
{{Moveentry/Level1|075|Graveler|2|Rock|Ground|--, 21|--, 21|21|18|31}}&lt;br /&gt;
{{Moveentry/Level1|076|Golem|2|Rock|Ground|--, 21|--, 21|21|18|31}}&lt;br /&gt;
{{Moveentry/Level1|100|Voltorb|1|Electric|Electric|22|23|27|29|33}}&lt;br /&gt;
{{Moveentry/Level1|101|Electrode|1|Electric|Electric|--, 22|--, 23|27|29|35}}&lt;br /&gt;
{{Moveentry/Level1|109|Koffing|1|Poison|Poison|40|17|17|19|24|B2W2=23}}&lt;br /&gt;
{{Moveentry/Level1|110|Weezing|1|Poison|Poison|43|--, 17|--, 17|19|24|B2W2=23}}&lt;br /&gt;
{{Moveentry/Level1|204|Pineco|1|Bug|Bug|no|8|8|6|6}}&lt;br /&gt;
{{Moveentry/Level1|205|Forretress|2|Bug|Steel|no|--, 8|--, 8|--, 6|--, 6}}&lt;br /&gt;
{{Moveentry/Level1|343|Baltoy|2|Ground|Psychic|no|no|19|19|21|B2W2=25}}&lt;br /&gt;
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|19|19|21|B2W2=25}}&lt;br /&gt;
{{Moveentry/Level1|597|Ferroseed|2|Grass|Steel|no|no|no|no|38}}&lt;br /&gt;
{{Moveentry/Level1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|38}}&lt;br /&gt;
{{Moveentry/Level1|649|Genesect|2|Bug|Steel|no|no|no|no|77}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/Breed2|143|Snorlax|1|Normal|Normal|no|no|{{MSP|143|Snorlax}}|{{MSP|143|Snorlax}}|&#039;&#039;&#039;||Breed from Pokéwalker Munchlax}}&lt;br /&gt;
{{Moveentry/Breed2|185|Sudowoodo|1|Rock|Rock|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Moveentry/Breed2|438|Bonsly|1|Rock|Rock|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Moveentry/Breed2|446|Munchlax|1|Normal|Normal|no|no|{{MSP|143|Snorlax}}|{{MSP|143|Snorlax}}|&#039;&#039;&#039;||Breed from Pokéwalker Munchlax}}&lt;br /&gt;
{{Moveentry/Breed2|568|Trubbish|1|Poison|Poison|no|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}}}&lt;br /&gt;
{{Movefooter|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|TM36|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|074|Geodude|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|075|Graveler|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|090|Shellder|1|Water|Water|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|091|Cloyster|2|Water|Ice|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|095|Onix|2|Rock|Ground|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|102|Exeggcute|2|Grass|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|no|no|no|no|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|no|no|no|no}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Moveheader/tutor|Normal|1}}&lt;br /&gt;
{{Moveheader/tutor/3|no|no|yes}}&lt;br /&gt;
{{Moveentry/tutor|074|Geodude|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|075|Graveler|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|076|Golem|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|090|Shellder|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|091|Cloyster|2|Water|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|092|Gastly|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|093|Haunter|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|100|Voltorb|1|Electric|Electric|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|101|Electrode|1|Electric|Electric|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|102|Exeggcute|2|Grass|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|103|Exeggutor|2|Grass|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|109|Koffing|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|110|Weezing|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|143|Snorlax|1|Normal|Normal|X|X|X|yes|X|X|X|X|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|150|Mewtwo|1|Psychic|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|204|Pineco|1|Bug|Bug|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|205|Forretress|2|Bug|Steel|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|211|Qwilfish|2|Water|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|218|Slugma|1|Fire|Fire|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|219|Magcargo|2|Fire|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|222|Corsola|2|Water|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|273|Seedot|1|Grass|Grass|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|274|Nuzleaf|2|Grass|Dark|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|275|Shiftry|2|Grass|Dark|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|299|Nosepass|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|316|Gulpin|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|317|Swalot|1|Poison|Poison|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|320|Wailmer|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|321|Wailord|1|Water|Water|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|323|Camerupt|2|Fire|Ground|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|324|Torkoal|1|Fire|Fire|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|337|Lunatone|2|Rock|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|338|Solrock|2|Rock|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|343|Baltoy|2|Ground|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|344|Claydol|2|Ground|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|362|Glalie|1|Ice|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|375|Metang|2|Steel|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|376|Metagross|2|Steel|Psychic|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|377|Regirock|1|Rock|Rock|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|378|Regice|1|Ice|Ice|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|X|X|yes|X|X|X|X}}&lt;br /&gt;
{{Movefooter/tutor|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|109|Koffing|1|Poison|Poison|[[Pokéwalker]] - {{pw|Town Outskirts}}|  |||13}}&lt;br /&gt;
{{Moveentryspecial|446|Munchlax|1|Normal|Normal|[[Pokéwalker]] - {{pw|Winner&#039;s Path}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{Moveanime|type=normal|exp=yes|gen=The Pokémon becomes angry and white and then explodes.|image1=Duplica Ditto Transform Selfdestruct.png|image1p=Ditto transformed as Voltorb|image2=Brock Pineco Selfdestruct.png|image2p=Pineco}}&lt;br /&gt;
{{movep|type=normal|ms=100|pkmn=Voltorb|method=Voltorb&#039;s body glows white and yellow sparks appear around its body. It then explodes violently.}}&lt;br /&gt;
{{movemid|type=normal|user=Koga|user1=Koga&#039;s Voltorb|startcode=EP032|startname=The Ninja Poké-Showdown|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Duplica&#039;s Ditto|user1=Duplica&#039;s Ditto in the form of Voltorb|startcode=EP037|startname=Ditto&#039;s Mysterious Mansion|notes=Used via {{color2|{{normal color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=normal|user=Keith (Kanto)|user1=Keith&#039;s Voltorb|startcode=EP049|startname=So Near, Yet So Farfetch&#039;d}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (anime)#Other|user1=Multiple wild Voltorb|startcode=EP065|startname=Showdown at the Po-ké Corral}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Unknown Trainer&#039;s Voltorb|startcode=EP086|startname=Pikachu Re-Volts}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Unknown Trainer&#039;s Voltorb|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movemid|type=normal|user=Voltorb (Pokémon)|user1=Multiple wild Voltorb|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
{{movep|type=normal|ms=204|pkmn=Pineco|method=Pineco&#039;s body glows blue or white. It then suddenly explodes.}}&lt;br /&gt;
{{movemid|type=normal|user=Pineco (Pokémon)|user1=Multiple wild Pineco|startcode=EP143|startname=Going Apricorn!}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Pineco|startcode=EP143|startname=Going Apricorn!}}&lt;br /&gt;
{{movebtm|type=normal|user=Pineco (Pokémon)|user1=Multiple wild Pineco|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Black Fog Selfdestruct.png|image1p=Haunter}}&lt;br /&gt;
{{movep|type=normal|ms=093|pkmn=Haunter|method=Haunter&#039;s body swells up and it explodes violently. Haunter also knocks itself out in the explosion.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Black Fog|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user explodes violently.|image1=Lt Surge Electrode Selfdestruct Adventures.png|image1p=Electrode}}&lt;br /&gt;
{{movep|type=normal|ms=101|pkmn=Electrode|method=Electrode explodes violently.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Electrode|startcode=PS075|startname=Electrode&#039;s Big Shock!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations ==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genI=Selfdestruct I|&lt;br /&gt;
genII=Selfdestruct II|&lt;br /&gt;
genIII=Selfdestruct III|&lt;br /&gt;
genIV=Selfdestruct IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
BW=Selfdestruct BW|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
Stad=Selfdestruct Stadium|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation I, if Selfdestruct or {{m|Explosion}} causes the player to win and lose at the same time, the player [[black out|blacks out]] as normal, but the victory music plays.&lt;br /&gt;
*Neither {{DL|In-battle effect item|Focus Band}} or {{DL|In-battle effect item|Focus Sash}} will not work upon the use of Selfdestruct, i.e. fainting cannot be prevented.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=自爆 &#039;&#039;{{tt|Zìbào|Self-detonation}}&#039;&#039;&lt;br /&gt;
|nl=Zelfvernietiging&lt;br /&gt;
|fi=Itsetuho&lt;br /&gt;
|fr=Destruction&lt;br /&gt;
|de=Finale&lt;br /&gt;
|el=Αυτοκαταστροφή&lt;br /&gt;
|it={{tt|Autodistruz.|Stands for Autodistruzione}}&lt;br /&gt;
|pt_br=Autodestruição&lt;br /&gt;
|ko=자폭 &#039;&#039;Japok&#039;&#039;&lt;br /&gt;
|pl=Samo-Zniszczenie&lt;br /&gt;
|sr=Samouništenje&lt;br /&gt;
|es={{tt|Autodestruc&amp;lt;!--Not abbreviated with &#039;.&#039;--&amp;gt;|Stands for Autodestrucción}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cause the user to faint]]&lt;br /&gt;
&lt;br /&gt;
[[it:Autodistruzione (mossa)]]&lt;br /&gt;
[[pt:Selfdestruct]]&lt;br /&gt;
&lt;br /&gt;
[[de:Finale]]&lt;br /&gt;
[[es:Autodestrucción]]&lt;br /&gt;
[[fr:Destruction]]&lt;br /&gt;
[[ja:じばく]]&lt;br /&gt;
[[pl:Selfdestruct]]&lt;br /&gt;
[[zh:自爆（技能）]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Flareon_(Pok%C3%A9mon)&amp;diff=1898903</id>
		<title>Flareon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Flareon_(Pok%C3%A9mon)&amp;diff=1898903"/>
		<updated>2013-05-05T08:16:25Z</updated>

		<summary type="html">&lt;p&gt;Maujee: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Jolteon | next=Porygon|type=fire|| prevnum=135| nextnum=137}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Flareon |&lt;br /&gt;
jname=ブースター |&lt;br /&gt;
tmname=Booster |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=180px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;flare&#039;&#039;-ae-on&amp;lt;/sc&amp;gt;&amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=136 |&lt;br /&gt;
oldjdex=183 |&lt;br /&gt;
jdex=187 |&lt;br /&gt;
hdex=291 |&lt;br /&gt;
sdex=166 |&lt;br /&gt;
u2dex=094 |&lt;br /&gt;
fbrow=184 |&lt;br /&gt;
abrow=100 |&lt;br /&gt;
obrow=078 |&lt;br /&gt;
opbrow=057 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
species=Flame |&lt;br /&gt;
height-ftin=2&#039;11&amp;quot; |&lt;br /&gt;
height-m=0.9 |&lt;br /&gt;
weight-lbs=55.1 |&lt;br /&gt;
weight-kg=25.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Flash Fire |&lt;br /&gt;
ability2= |&lt;br /&gt;
abilityd=Guts |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Field |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=35 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=198 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=31|&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=flareon |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Flareon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ブースター&#039;&#039;&#039; &#039;&#039;Booster&#039;&#039;) is a {{type|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Eevee}} when exposed to a {{evostone|Fire Stone}}. It is one of Eevee&#039;s [[Eeveelution|final forms]], the others being {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}, and {{p|Sylveon}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Out of the eight known [[Eeveelution]]s, Flareon bears the closest resemblance to Eevee (Its Shiny sprite looks even more like Eevee, just larger and with much more fur).&lt;br /&gt;
Flareon is a {{DL|List of Pokémon by body style|Pokémon with a quadruped body|quadruped}} Pokémon, with three small toes on each foot. Its body is covered in reddish-orange fur. Flareon has a large, bushy tail, fluffy collar, and a tuft of fur on its head; all of which are yellow. The paw pads on its feet are also yellow. Flareon has large ears that resemble a rabbit&#039;s. Flareon has a very high internal body temperature, as it stores some of the air it breathes in its internal flame sac, which heats its body to over three thousand degrees. Its body contains various flame glands.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Flareon is capable of using physical attacks just as well as its special attacks due to its high {{stat|Attack}} stat. Flareon can use most of the moves that Eevee is capable of using, but it can also shoot powerful flames that have been known to reach a maximum of {{tt|3,100°F|1,700°C}}, as the air it inhales is ignited by a flame in its body and is expelled as fire. Due to the fact that Flareon is fully evolved, it can learn both {{m|Hyper Beam}} and {{m|Giga Impact}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Flareon fluffs out its fur collar to cool down its body temperature, which can reach {{tt|1,650°F|900°C}}.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Urban Habitat.png|thumb|{{DL|List of Pokémon by habitat|Urban Pokémon}}]]&lt;br /&gt;
Flareon are mainly found in hot places, but only rarely, as an Eevee needs to be exposed to a {{evostone|Fire Stone}} to evolve.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Virgil Flareon.png|thumb|250px|right|Flareon in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Flareon first appeared in &#039;&#039;[[EP040|The Battling Eevee Brothers]]&#039;&#039;, under the ownership of {{DL|Eevee brothers|Pyro}}.&lt;br /&gt;
&lt;br /&gt;
Flareon was seen under the ownership of the [[Kimono Girl|Kimono Sisters]] in &#039;&#039;[[EP183|Trouble&#039;s Brewing]]&#039;&#039; and &#039;&#039;[[EP226|Espeon, Not Included]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{t|Fire}} Pokémon Trainer named [[Egan]] used one to capture a {{p|Magcargo}} in &#039;&#039;[[EP240|Some Like it Hot]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A [[Pokémon Coordinator]], [[Savannah]], that was going to enter the [[Rustboro City]] Contest has a Flareon. This appeared in &#039;&#039;[[AG077|A Fan with a Plan]]&#039;&#039; and &#039;&#039;[[AG078|Cruisin&#039; for a Losin&#039;]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Flareon belonging to [[Ursula]] appeared in &#039;&#039;[[DP174|Last Call, First Round!]]&#039;&#039; where it evolved from {{p|Eevee}}. It also appeared in &#039;&#039;[[DP175|Opposites Interact!]]&#039;&#039; where it was used in the first battle round of the [[Sinnoh Grand Festival]], along with {{TP|Ursula|Gabite}}, against {{an|Dawn}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
{{Ash}} [[Pokémon battle|battled]] against a {{DL|Pokémon League entrance exam instructor|Flareon}} in the [[Pokémon League]] Entrance Exam in &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Flareon, under the ownership of an unnamed Trainer, appeared in &#039;&#039;[[EP073|Bad to the Bone]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Flareon was among the Pokémon controlled by [[Cassidy]] and [[Butch]] in &#039;&#039;[[EP086|Pikachu Re-Volts]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Flareon was part of an exhibition in &#039;&#039;[[EP122|Flower Power]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Flareon appeared in {{Gary}}&#039;s explanation in &#039;&#039;[[EP272|Johto Photo Finish]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Flareon made a small cameo in the beginning of &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039; together with an {{p|Eevee}} and the other six [[Eeveelution]]s.&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP123|Old Rivals, New Tricks!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Flareon appeared in &#039;&#039;[[BW102|Team Eevee and the Pokémon Rescue Squad!]]&#039;&#039;, along with an Eevee and its other evolutions, under the ownership of [[Virgil]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG077|Flareon|May&#039;s Pokédex|Flareon, the Flame Pokémon. Flareon is the evolved form of {{p|Eevee}}. The air it inhales is ignited by a flame in its body and {{m|Flamethrower|expelled as fire}}.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP174|Flareon|Dawn&#039;s Pokédex|Flareon, the Flame Pokémon, and an evolved form of Eevee. It stores some of the air it breathes in its internal flame sac, which heats its body to over three thousand degrees.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW102|Flareon|Ash&#039;s Pokédex|Flareon, the Flame Pokémon. Flareon&#039;s internal flame ignites its breath, which is exhaled as fire.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Flareon PM.png|thumb|200px|right|A Flareon in Pokémon Pocket Monsters]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{adv|Red}} temporarily controlled a Flareon, which was actually his mutated [[Vee|Eevee]] switching between its evolved forms. Eventually, it ended up losing the ability after permanently evolving into an {{p|Espeon}}, which Red finds less a liability and more a relief from the pain that [[Team Rocket]]&#039;s experiments caused it.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Mangadexheader}}&lt;br /&gt;
{{Mangadexbody|The Electric Tale of Pikachu|[[ET06]]|Evolved with the Fire Stone. Its body contains flame glands.}}&lt;br /&gt;
{{Mangadexfooter}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Flareon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=When storing thermal energy in its body, its temperature could soar to over {{tt|1,600 degrees|900°C}}.&lt;br /&gt;
|yellowdex=It has a flame chamber inside its body. It inhales, then {{m|Flamethrower|blows out fire}} that is over {{tt|3,000F degrees|1,700°C}}.&lt;br /&gt;
|stadiumdex=Its fiery breath reaches close to {{tt|3,000 degrees|1,700°C}}. Its body temperature exceeds {{tt|1,650 degrees|900°C}} when storing fire inside. &lt;br /&gt;
|golddex=It stores some of the air it inhales in its internal flame pouch, which heats it to over {{tt|3,000 degrees|1,700°C}}.&lt;br /&gt;
|silverdex=It fluffs out its fur collar to cool down its body temperature, which can reach {{tt|1,650 degrees|900°C}}.&lt;br /&gt;
|crystaldex=Once it has stored up enough heat, this Pokémon&#039;s body temperature can reach up to {{tt|1700 degrees|900°C}}.&lt;br /&gt;
|stadium2dex=It stores some of the air it inhales in its internal flame pouch, which heats it to over {{tt|3,000 degrees|1,700°C}}.&lt;br /&gt;
|rsdex=Flareon&#039;s fluffy fur has a functional purpose - it releases heat into the air so that its body does not get excessively hot. This Pokémon&#039;s body temperature can rise to a maximum of {{tt|1,650 degrees F|900°C}}.&lt;br /&gt;
|emeralddex=Flareon&#039;s fluffy fur releases heat into the air so that its body does not get excessively hot. Its body temperature can rise to a maximum of {{tt|1,650 degrees F|900 degrees C}}.&lt;br /&gt;
|firereddex=It has a flame bag inside its body. After inhaling deeply, it blows out flames of nearly {{tt|3,100 degrees Fahrenheit|1,700 degrees Celsius}}.&lt;br /&gt;
|leafgreendex=When storing thermal energy in its body, its temperature can soar to over {{tt|1,600 degrees Fahrenheit|900 degrees Celsius}}.&lt;br /&gt;
|dpdex=It has a flame sac in its body. Its body temperature tops {{tt|1,650 degrees Fahrenheit|900 degrees Celsius}} before battle.&lt;br /&gt;
|platinumdex=Inhaled air is heated in the flame sac in its body to an intense fire over {{tt|3,000 degrees Fahrenheit|1,700 degrees Celsius}}.&lt;br /&gt;
|heartgolddex=It stores some of the air it inhales in its internal flame pouch, which heats it to over {{tt|3,000 degrees Fahrenheit|1,700 degrees Celsius}}.&lt;br /&gt;
|soulsilverdex=It fluffs out its fur collar to cool down its body temperature, which can reach {{tt|1,650 degrees Fahrenheit|900 degrees Celsius}}.&lt;br /&gt;
|bwdex=Inhaled air is heated in the flame sac in its body to an intense fire over {{tt|3,000 degrees Fahrenheit|1,700 degrees Celsius}}.&lt;br /&gt;
|b2w2dex=Inhaled air is carried to its flame sac, heated, and exhaled as fire that reaches over {{tt|3,000 degrees F|1,700 degrees C}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Fire |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
jbarea=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
yarea=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
gsarea=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
carea=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
xdarea=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
frlgarea=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
hgssarea=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
bwarea=[[Evolution|Evolve]] {{pkmn|Dream World}} {{p|Eevee}} | &lt;br /&gt;
palarea=Field |&lt;br /&gt;
gen5ex=none|&lt;br /&gt;
b2w2area=[[Evolution|Evolve]] {{p|Eevee}} |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=fire&lt;br /&gt;
|pinball=[[Evolution|Evolve]] {{p|Eevee}}&lt;br /&gt;
|trozei=[[Secret Storage 17]]&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Evolution|Evolve]] {{p|Eevee}}&lt;br /&gt;
|ranger=[[Fiore Temple]]&lt;br /&gt;
|md2=[[Giant Volcano]] (1F-19F)&amp;lt;br&amp;gt;[[Dark Crater]] (B1-B15)&amp;lt;br&amp;gt;[[Dark Crater Pit]] (B1-B14)&lt;br /&gt;
|ranger2=[[Volcano Cave]]&lt;br /&gt;
|rumble=[[Fiery Furnace]] &lt;br /&gt;
|rumble2=Lava: [[Volcanic Slope]]&lt;br /&gt;
|ranger3=[[Faldera Island]]&amp;lt;br&amp;gt;[[Fire Temple]]&lt;br /&gt;
|pokepark=[[Lava Zone]]&lt;br /&gt;
|conquest=[[Evolution|Evolve]] {{p|Eevee}}&lt;br /&gt;
|mdgti=[[Scorching Desert]], Magnagate dungeons, [[Miragesands]], [[Jaws of the Abyss]] (Golden Chamber), [[Smoking Mountain]],&amp;lt;br&amp;gt;[[Cape at the Edge]], [[Rusty Mountain]] (Golden Chamber), [[Smoking Mountain]] (Mapless Street and Golden Chamber)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Global Link promotions====&lt;br /&gt;
{{eventAvail/h|type=fire}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Flareon|Japanese|PGL|10|October 20, 2010 to January 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Flareon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Flareon|Korean|PGL|10|May 18 to August 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Flareon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Flareon|English|PGL|10|May 19 to July 19, 2011|link=List of Pokémon Global Link promotions/Pokémon#Flareon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Flareon|French|PGL|10|May 19 to July 19, 2011|link=List of Pokémon Global Link promotions/Pokémon#Flareon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Flareon|German|PGL|10|May 19 to July 19, 2011|link=List of Pokémon Global Link promotions/Pokémon#Flareon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Flareon|Italian|PGL|10|May 19 to July 19, 2011|link=List of Pokémon Global Link promotions/Pokémon#Flareon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Flareon|Spanish|PGL|10|May 19 to July 19, 2011|link=List of Pokémon Global Link promotions/Pokémon#Flareon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=fire&lt;br /&gt;
|rby1=Bitter Berry|rby1type=Berries (Generation II)|rby1rar=100|rby1image=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=      65 |&lt;br /&gt;
Attack= 130 |&lt;br /&gt;
Defense= 60 |&lt;br /&gt;
SpAtk=   95 |&lt;br /&gt;
SpDef=  110 |&lt;br /&gt;
Special=110 |&lt;br /&gt;
Speed=   65 |&lt;br /&gt;
type=Fire }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Fire|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
flashfire=maybe|&lt;br /&gt;
newfire=½|&lt;br /&gt;
gen1fire=yes|&lt;br /&gt;
oldice=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Flareon|Fire|Fire|V|1}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Tackle|Normal|Physical|50|100|35||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30||}}&lt;br /&gt;
{{learnlist/levelV|8|5|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/levelV|15|9|Ember|Fire|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|22|13|Quick Attack|Normal|Physical|40|100|30||}}&lt;br /&gt;
{{learnlist/levelV|29|17|Bite|Dark|Physical|60|100|25||}}&lt;br /&gt;
{{learnlist/levelV|43|21|Fire Fang|Fire|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|36|25|Fire Spin|Fire|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|64|29|Scary Face|Normal|Status|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/levelV|57|33|Smog|Poison|Special|20|70|20||}}&lt;br /&gt;
{{learnlist/levelV|78|37|Lava Plume|Fire|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|50|41|Last Resort|Normal|Physical|140|100|5||}}&lt;br /&gt;
{{learnlist/levelV|71|45|Fire Blast|Fire|Special|120|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Flareon|Fire|Fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Flareon|Fire|Fire|5|1}}&lt;br /&gt;
{{learnlist/tm5|TM05|Roar|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM43|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM50|Overheat|Fire|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15||}}&lt;br /&gt;
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm5|TM83|Work Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15||}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tmf|Flareon|Fire|Fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Flareon|Fire|Fire|5|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|216|Teddiursa}}{{MSP|231|Phanpy}}{{MSP|300|Skitty}}{{MSP|417|Pachirisu}}&amp;lt;br&amp;gt;{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|572|Minccino}}{{MSP|585|Deerling}}&amp;lt;br&amp;gt;{{MSP|586|Sawsbuck}}{{MSP|613|Cubchoo}}|Charm|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|056|Mankey}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|287|Slakoth}}&amp;lt;br&amp;gt;{{MSP|289|Slaking}}{{MSP|300|Skitty}}|Covet|Normal|Physical|60|100|40}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|324|Torkoal}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}&amp;lt;br&amp;gt;{{MSP|620|Mienshao}}|Detect|Fighting|Status|—|—|5|||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|231|Phanpy}}{{MSP|288|Vigoroth}}{{MSP|417|Pachirisu}}&amp;lt;br&amp;gt;{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|303|Mawile}}{{MSP|570|Zorua}}|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|206|Dunsparce}}{{MSP|231|Phanpy}}{{MSP|263|Zigzagoon}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}{{MSP|324|Torkoal}}&amp;lt;br&amp;gt;{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}|Flail|Normal|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|231|Phanpy}}{{MSP|511|Pansage}}{{MSP|513|Pansear}}{{MSP|515|Panpour}}|Natural Gift|Normal|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|517|Munna}}|Stored Power|Psychic|Special|20|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|352|Kecleon}}{{MSP|517|Munna}}|Synchronoise|Psychic|Special|70|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tickle|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|300|Skitty}}|Wish|Normal|Status|—|—|10|||*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|206|Dunsparce}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}{{MSP|399|Bidoof}}&amp;lt;br&amp;gt;{{MSP|400|Bibarel}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|513|Pansear}}{{MSP|517|Munna}}|Yawn|Normal|Status|—|—|10}}{{learnlist/breedf|Flareon|Fire|Fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Flareon|fire|fire|5|1}}&lt;br /&gt;
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Heat Wave|Fire|Special|100|90|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Heal Bell|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Flareon|fire|fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Flareon|Fire|Fire|5|1}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Charm|Normal|Status|—|100|20||B2W2}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Double-Edge|Normal|Physical|120|100|15||B2W2}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Trump Card|Normal|Special|—|—|5}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|d||||Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{Learnlist/prevof|Flareon|Fire|Fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=fire |&lt;br /&gt;
ndex=136 |&lt;br /&gt;
pinball=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Transform Forest |&lt;br /&gt;
P1=I breathe 3,000-degree flames! |&lt;br /&gt;
P2=My HP is halfway down. |&lt;br /&gt;
P3=I&#039;m nearly done... I can&#039;t even store fire inside me... |&lt;br /&gt;
PL=I leveled up! My fire burns even hotter! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Fire |&lt;br /&gt;
assist=Fire |&lt;br /&gt;
fieldpower=2 |&lt;br /&gt;
field=Burn |&lt;br /&gt;
loop=13 |&lt;br /&gt;
MinEXP=75 |&lt;br /&gt;
MaxEXP=89 |&lt;br /&gt;
browser=Flareon is a key to the [[Fiore Temple]]&#039;s mystery. It attacks with its fiery breath. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12 |&lt;br /&gt;
iq=F |&lt;br /&gt;
rumble=yes |&lt;br /&gt;
rumbleattack=4 |&lt;br /&gt;
rumbledefense=3 |&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=4 |&lt;br /&gt;
rumble2defense=3 |&lt;br /&gt;
rumble2speed=3 |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Fire |&lt;br /&gt;
assist2=Fire |&lt;br /&gt;
field2=Burn |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It attacks by spitting fireballs and breathing streams of fire. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Fire |&lt;br /&gt;
assist3=Fire |&lt;br /&gt;
field3=Burn |&lt;br /&gt;
field3power=2 |&lt;br /&gt;
browser3=It sends out pillars of fire to attack. |&lt;br /&gt;
Pad=Flareon plays in the [[Lava Zone]]. The Attraction he specializes in is {{DL|Attractions|Rhyperior&#039;s Bumper Burn}}. |&lt;br /&gt;
Pad2=He likes to run, but he also likes to think of a course to run. He wants everyone to run the racecourse he created. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=4 |&lt;br /&gt;
ConquestSpd=3 |&lt;br /&gt;
ConquestDef=3 |&lt;br /&gt;
ConquestHP=3 |&lt;br /&gt;
ConquestRange=4 |&lt;br /&gt;
ConquestMove={{m|Fire Fang}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Spirit}} |&lt;br /&gt;
ConquestAbility2={{DL|List of Abilities in Pokémon Conquest|Flame Boost}} |&lt;br /&gt;
ConquestAbility3={{DL|List of Abilities in Pokémon Conquest|Flash Fire}} |&lt;br /&gt;
ConquestEvo=Evolves from {{p|Eevee}} after battling while its [[Warrior]] is equipped with a {{evostone|Fire Stone}} |&lt;br /&gt;
ConquestLink=&#039;&#039;&#039;[[Hero]]&#039;&#039;&#039;/&#039;&#039;&#039;[[Heroine]]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=133&lt;br /&gt;
|name1=Eevee&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evotype1=Stone&lt;br /&gt;
|evostone1=Fire Stone&lt;br /&gt;
|sprite2=136&lt;br /&gt;
|name2=Flareon&lt;br /&gt;
|type1-2=Fire}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=fire|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=136|&lt;br /&gt;
name=Flareon|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Flareon shares the same [[species]] name as {{p|Charmeleon}}, {{p|Charizard}}, {{p|Moltres}}, and {{p|Infernape}}. They are all known as Flame Pokémon.&lt;br /&gt;
* Flareon has the highest {{stat|Special Defense}} base stat of all non-legendary {{type|Fire}} Pokémon.&lt;br /&gt;
** Flareon also has the highest {{stat|Attack}} base stat of the Eeveelutions.&lt;br /&gt;
===Origin===&lt;br /&gt;
It is most likely based on {{wp|fox}}es, due to its body shape and orange coloration, but it also has traits of {{wp|feline}}s. The fluffy mane and tail resemble a {{wp|Pomeranian dog}}, as well as a {{wp|lion}}&#039;s mane.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Flareon is a combination of &#039;&#039;flare&#039;&#039; and &#039;&#039;eon&#039;&#039; (an immeasurably long period of time, possibly referring to how long evolution takes naturally). &#039;&#039;Eon&#039;&#039; is a suffix all {{p|Eevee}} [[evolution]]s share and was Eevee&#039;s English prototype name.&lt;br /&gt;
&lt;br /&gt;
Booster is literally &#039;&#039;booster&#039;&#039;, possibly referring to {{wp|rocket boosters}}, which propel things by combustion of fuel.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=fire|type2=fire&lt;br /&gt;
|ja=ブースター &#039;&#039;Booster&#039;&#039;|jameaning=Literally from &#039;&#039;booster&#039;&#039;, as in &#039;&#039;rocket booster&#039;&#039;&lt;br /&gt;
|fr=Pyroli|frmeaning=From &#039;&#039;{{tt|pyro|latin word for fire}}&#039;&#039;. Ends with &#039;&#039;-li&#039;&#039; like every [[Eeveelution]] in French.&lt;br /&gt;
|es=Flareon|esmeaning=Same as English name&lt;br /&gt;
|de=Flamara|demeaning=From &#039;&#039;{{tt|Flamme|flame}}&#039;&#039;. Ends with &#039;&#039;-a&#039;&#039; like every [[Eeveelution]] in German.&lt;br /&gt;
|it=Flareon|itmeaning=Same as English name&lt;br /&gt;
|ko=부스터 &#039;&#039;Booseuta&#039;&#039;|komeaning=Transliteration of &#039;&#039;booster&#039;&#039;&lt;br /&gt;
|zh_cmn=火精靈 / 火精灵 &#039;&#039;Huǒjīnglíng&#039;&#039;|zh_cmnmeaning=Means &amp;quot;Fire spirit&amp;quot;. Ends with {{tt|-精靈 / -精灵|spirit, fairy, elf}} like every [[Eeveelution]] in Mandarin.&lt;br /&gt;
|zh_yue=火伊貝 &#039;&#039;Fóyībui&#039;&#039;|zh_yuemeaning=Literally &amp;quot;Fire Eevee&amp;quot;. Ends with {{tt|-伊貝|Eevee}} like every [[Eeveelution]] in Cantonese.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
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==External links==&lt;br /&gt;
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{{PokémonPrevNext | prev=Jolteon | next=Porygon|type=fire|| prevnum=135| nextnum=137}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
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[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
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[[it:Flareon]]&lt;br /&gt;
[[pt:Flareon (pokémon)]]&lt;br /&gt;
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[[de:Flamara]]&lt;br /&gt;
[[es:Flareon]]&lt;br /&gt;
[[fr:Pyroli]]&lt;br /&gt;
[[ja:ブースター]]&lt;br /&gt;
[[pl:Flareon]]&lt;br /&gt;
[[zh:火精灵]]&lt;/div&gt;</summary>
		<author><name>Maujee</name></author>
	</entry>
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