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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mateussf</id>
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	<updated>2026-06-17T13:14:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Retreat_Cost_(TCG)&amp;diff=4536813</id>
		<title>Retreat Cost (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Retreat_Cost_(TCG)&amp;diff=4536813"/>
		<updated>2026-04-24T11:33:57Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: Maybe there could be a :Category:Cards with effects based on Retreat Cost.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Retreat Cost&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;にげる&#039;&#039;&#039; &#039;&#039;retreat&#039;&#039;) is the amount of {{TCG|Energy}} attached to a Pokémon that must be discarded in order to retreat to the Bench, bringing up a new Active Pokémon from the Bench. A Pokémon&#039;s innate Retreat Cost, which is printed on its card (typically on the bottom right corner), ranges from 0 Energy (often called a &amp;quot;free retreat&amp;quot;) all the way up to 5 Energy, although there was no card with a Retreat Cost of 5 since {{TCG|Stormfront}} {{TCG ID|Stormfront|Mamoswine|21}}. Retreat Costs are marked by {{TCG|Colorless}} ({{e}}) Energy symbols.&lt;br /&gt;
&lt;br /&gt;
Prior to the release of {{TCG|EX Ruby &amp;amp; Sapphire}}, a player could retreat Pokémon as often as they liked during the same turn, discarding Energy each time, if necessary. If the Pokémon is {{TCG|Confused}}, the player had to discard energy cards then flip a coin. If heads, the retreat was successful. If tails, the energy cards were wasted and the Pokémon remained in play. Since the release of EX Ruby &amp;amp; Sapphire, the player can retreat Pokémon only once per turn, and is no longer required to flip a coin to retreat if their Pokémon is Confused.&lt;br /&gt;
&lt;br /&gt;
Some cards have effects based on a Pokémon&#039;s Retreat Cost, such as {{TCG ID|Next Destinies|Heavy Ball|88}} and [[:Category:Cards with Shadowy Knot|cards with Shadowy Knot]] attack.&lt;br /&gt;
&lt;br /&gt;
==Pokémon cards by Retreat Cost==&lt;br /&gt;
{{main|:Category:Pokémon cards by Retreat Cost|Category:Pokémon cards by Retreat Cost}}&lt;br /&gt;
&lt;br /&gt;
==Effects that alter Retreat Costs==&lt;br /&gt;
Several Pokémon are capable of [[:Category:Cards_that_change_Retreat_Costs|altering]] a Pokémon&#039;s Retreat Cost, usually through [[Pokémon Power]]s or {{TCG|Ability|Abilities}}. Trainer cards such as {{TCG|Pokémon Tool card|Pokémon Tools}} and {{TCG|Stadium card|Stadiums}} can also alter a Pokémon&#039;s Retreat Cost. In most cases, increases in the Retreat Cost are done by fixed amounts, while reductions may be either by fixed amounts or by setting to 0 (referred to as having &amp;quot;no Retreat Cost&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Increases are calculated first, then reductions. If a Pokémon has no Retreat Cost due to an effect, it overrides all effects that increase its Retreat Cost.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{tcg colorless color}}|bordercolor={{tcg colorless color dark}}&lt;br /&gt;
|zh_cmn=撤回費用 &#039;&#039;{{tt|Chèhuí Fèiyòng|Retreat cost}}&#039;&#039;&lt;br /&gt;
|fr=Coût de retraite&lt;br /&gt;
|de=Rückzugskosten&lt;br /&gt;
|id=Mundur&amp;lt;br&amp;gt;Energi [...] untuk Mundur&lt;br /&gt;
|it=Costo di ritirata&lt;br /&gt;
|ko=후퇴 &#039;&#039;Hutoe&#039;&#039;&lt;br /&gt;
|pl=Koszt wycofania się&lt;br /&gt;
|pt_br=Custo para Recuar&lt;br /&gt;
|ru=Отступление &#039;&#039;Otstupleniye&#039;&#039;&lt;br /&gt;
|es=Coste de retirada&lt;br /&gt;
|th=หนี &#039;&#039;Ni&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Trading Card Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Retraite]]&lt;br /&gt;
[[zh:撤退（TCG）]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Toedscruel_(Journey_Together_89)&amp;diff=4536793</id>
		<title>Toedscruel (Journey Together 89)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Toedscruel_(Journey_Together_89)&amp;diff=4536793"/>
		<updated>2026-04-24T11:23:41Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: Category:Pokémon cards that change player&amp;#039;s Retreat Cost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémoncardInfobox&lt;br /&gt;
|cardname=Toedscruel&lt;br /&gt;
|jname=リククラゲ&lt;br /&gt;
|jtrans=Rikukurage&lt;br /&gt;
|image=ToedscruelJourneyTogether89.jpg&lt;br /&gt;
|caption=Illus. [[Masako Tomii]]&lt;br /&gt;
|species=Toedscruel&lt;br /&gt;
|evostage=Stage 1&lt;br /&gt;
|evoicon=948&lt;br /&gt;
|evospecies=Toedscool&lt;br /&gt;
|evoname=Toedscool&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|hp=130&lt;br /&gt;
|weakness=Grass&lt;br /&gt;
|retreatcost=2&lt;br /&gt;
}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Fighting|expansion={{TCG|Journey Together}}|rarity={{rar|Uncommon}}|cardno=089/159|jpdeck={{TCG|Generations Start Deck Koraidon ex &amp;amp; Paldean Clodsire ex}}|jpcardno=071/175}}&lt;br /&gt;
{{PokémoncardInfobox/Footer|type=Fighting|species=Toedscruel}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toedscruel&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;リククラゲ&#039;&#039;&#039; &#039;&#039;Rikukurage&#039;&#039;) is a {{ct|Fighting}} Stage 1 Pokémon card. It is part of the {{TCG|Journey Together}} expansion.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{Cardtext/Header|type=Fighting}}&lt;br /&gt;
{{Cardtext/Ability&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|name=Secret Forest Path&lt;br /&gt;
|jname=もりのぬけみち&lt;br /&gt;
|jtrans=Forest Passage&lt;br /&gt;
|effect=As long as this Pokémon is on your Bench, your Active Pokémon&#039;s {{TCG|Retreat Cost}} is {{e}}{{e}} less.&lt;br /&gt;
}}&lt;br /&gt;
{{Cardtext/Attack&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|cost={{e|Fighting}}{{e|Colorless}}{{e|Colorless}}&lt;br /&gt;
|name=Mud Shot&lt;br /&gt;
|jname=マッドショット&lt;br /&gt;
|jtrans=Mud Shot&lt;br /&gt;
|damage=80&lt;br /&gt;
|effect=&lt;br /&gt;
}}&lt;br /&gt;
{{Cardtext/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex data===&lt;br /&gt;
{{Carddex&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|name=Toedscruel&lt;br /&gt;
|species=Woodear&lt;br /&gt;
|ndex=0949&lt;br /&gt;
|height=6&#039;3&amp;quot;&lt;br /&gt;
|jheight=1.9&lt;br /&gt;
|weight=127.9&lt;br /&gt;
|jweight=58.0&lt;br /&gt;
|dex=It coils its 10 tentacles around prey and sucks out their nutrients, causing the prey pain. The folds along the rim of its head are a popular delicacy.&lt;br /&gt;
|jdex=10本の 触手で 絡みつき 養分を 吸い取って 苦しめる。 裾の ヒダは 珍味で 人気。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
{{m|Mud Shot}} is a [[move]] in the [[Pokémon games]] that {{p|Toedscruel}} can learn. This card&#039;s [[Pokédex]] entry comes from {{g|Violet}}.&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Journey Together cards]]&lt;br /&gt;
[[Category:Generations Start Decks cards]]&lt;br /&gt;
[[Category:Illus. by Masako Tomii]]&lt;br /&gt;
[[Category:Pokémon cards that change player&#039;s Retreat Cost]]&lt;br /&gt;
[[de:Tenterra (Reisegefährten 089)]]&lt;br /&gt;
[[es:Toedscruel (Juntos de Aventuras TCG)]]&lt;br /&gt;
[[fr:Terracruel (Écarlate et Violet Aventures Ensemble 089)]]&lt;br /&gt;
[[it:Toedscruel (Avventure Insieme 89)]]&lt;br /&gt;
[[ja:リククラゲ (SVM)]]&lt;br /&gt;
[[zh:陸地水母（SVM）]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Heavy_Helmet_(Mega_Rising_219)&amp;diff=4536758</id>
		<title>Heavy Helmet (Mega Rising 219)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Heavy_Helmet_(Mega_Rising_219)&amp;diff=4536758"/>
		<updated>2026-04-24T11:04:50Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Trivia */ Interaction with Shaymin (Triumphant Light 69) which reduces Retreat Cost. e.g. an Active Orthworm (original Retreat Cost 3) with a Heavy Helmet and a Shaymin on the Bench will not be protected by the Helmet.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TCG Card Infobox/Trainer/Pocket&lt;br /&gt;
|en name=Heavy Helmet&lt;br /&gt;
|ja name=ヘビーメット&lt;br /&gt;
|trans name=Heavy Helmet&lt;br /&gt;
|subtype=Pokémon Tool&lt;br /&gt;
|image=HeavyHelmetMegaRising219.png&lt;br /&gt;
|illustrator=Toyste Beach&lt;br /&gt;
|expansions=&lt;br /&gt;
{{TCG Card Infobox/Expansion Header/Pocket|Mega Rising}}&lt;br /&gt;
{{TCG Card Infobox/Expansion Entry/Pocket|number=219/226|pack=Mega Gyarados|rarity=Diamond|rarity count=2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heavy Helmet&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヘビーメット&#039;&#039;&#039; &#039;&#039;Heavy Helmet&#039;&#039;) is a {{TCGP|Pokémon Tool}} card in [[Pokémon Trading Card Game Pocket]]. It is part of the {{TCGP|Mega Rising}} expansion.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{TCGTrainerText&lt;br /&gt;
|class=Tool&lt;br /&gt;
|rule=Pocket Tool&lt;br /&gt;
|effect=If the Pokémon this card is attached to has a Retreat Cost of 3 or more, it takes –&amp;amp;NoBreak;20 damage from attacks from your opponent&#039;s Pokémon.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This card effect triggers based on the current Retreat Cost, calculated after modifiers such as {{TCG ID|Triumphant Light|Shaymin|69|abilities that reduce Retreat Cost}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
* This card&#039;s artwork alludes to the [[Heavy Ball]] in the [[Pokémon games]]. In the [[Pokémon Trading Card Game]], the {{TCG|Heavy Ball}} card searches for Pokémon cards whose Retreat Cost is 3 or more.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{TCG Pokémon Tool color}}|bordercolor={{TCG Pokémon Tool color dark}}|textcolor=FFF&lt;br /&gt;
|ja=ヘビーメット &#039;&#039;Heavy-met&#039;&#039;&lt;br /&gt;
|zh_yue=沉重頭盔 &#039;&#039;Chàhmchúhng Tàuhkwāi&#039;&#039;&lt;br /&gt;
|zh_cmn=沉重頭盔 &#039;&#039;Chénzhòng Tóukuī&#039;&#039;&lt;br /&gt;
|fr=Casque Lourd&lt;br /&gt;
|de=Schwerer Helm&lt;br /&gt;
|it=Casco Pesante&lt;br /&gt;
|ko=헤비멧 &#039;&#039;Heavy-met&#039;&#039;&lt;br /&gt;
|pt_br=Capacete Compacto&lt;br /&gt;
|es=Casco Pesado&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DoubleProjectTag|Sidegames|TCG|video games about the TCG.}}&lt;br /&gt;
&lt;br /&gt;
[[de:Schwerer Helm (TCG Pocket)]]&lt;br /&gt;
[[es:Casco Pesado (TCG Pocket)]]&lt;br /&gt;
[[fr:Casque Lourd (Méga-Ascension 219)]]&lt;br /&gt;
[[it:Casco Pesante (Mega Ascesa 219)]]&lt;br /&gt;
[[ja:ヘビーメット]]&lt;br /&gt;
[[zh:沉重头盔（TCGP）]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shedinja_(EX_Deoxys_14)&amp;diff=4320112</id>
		<title>Shedinja (EX Deoxys 14)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shedinja_(EX_Deoxys_14)&amp;diff=4320112"/>
		<updated>2025-06-15T03:04:45Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: Card was missing from :Category:Cards with Empty Shell&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémoncardInfobox&lt;br /&gt;
|cardname=Shedinja&lt;br /&gt;
|jname=ヌケニン&lt;br /&gt;
|jtrans=Nukenin&lt;br /&gt;
|image=ShedinjaEXDeoxys14.jpg&lt;br /&gt;
|caption=Illus. [[Yukiko Baba]]&lt;br /&gt;
|species=Shedinja&lt;br /&gt;
|evostage=Stage 1&lt;br /&gt;
|evoicon=290&lt;br /&gt;
|evospecies=Nincada&lt;br /&gt;
|evoname=Nincada&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|hp=50&lt;br /&gt;
}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Psychic|expansion={{TCG|EX Deoxys}}|rarity={{rar|Rare Holo}}|cardno=14/107|jpexpansion={{TCG|Clash of the Blue Sky}}|jprarity={{rar|Rare Holo}}|jpcardno=038/082}}&lt;br /&gt;
{{PokémoncardInfobox/Footer|type=Psychic|species=Shedinja}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shedinja&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヌケニン&#039;&#039;&#039; &#039;&#039;Nukenin&#039;&#039;) is a {{ct|Psychic}} Stage 1 Pokémon card. It is part of the {{TCG|EX Deoxys}} expansion.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{Cardtext/Header|type=Psychic}}&lt;br /&gt;
{{Cardtext/Poké-BODY&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|name=Empty Shell&lt;br /&gt;
|jname=ぬけがら&lt;br /&gt;
|jtrans=Cast-off Shell&lt;br /&gt;
|effect=When {{tt|Shedinja|this Pokémon}} is Knocked Out, your opponent doesn&#039;t take any Prize cards.&lt;br /&gt;
}}&lt;br /&gt;
{{Cardtext/Attack&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|cost={{e|Colorless}}&lt;br /&gt;
|name=Extra Curse&lt;br /&gt;
|jname=エクストラカース&lt;br /&gt;
|jtrans=Extra Curse&lt;br /&gt;
|damage=&lt;br /&gt;
|effect=Put 2 damage counters on the Defending Pokémon. If the Defending Pokémon is Pokémon-ex, put 4 damage counters instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Cardtext/Footer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:EX Deoxys cards]]&lt;br /&gt;
[[Category:Clash of the Blue Sky cards]]&lt;br /&gt;
[[Category:Illus. by Yukiko Baba]]&lt;br /&gt;
[[Category:Holographic cards]]&lt;br /&gt;
[[Category:Cards with Empty Shell]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ninjatom (EX Deoxys 14)]]&lt;br /&gt;
[[es:Shedinja (Deoxys TCG)]]&lt;br /&gt;
[[fr:Munja (EX Deoxys 14)]]&lt;br /&gt;
[[ja:ヌケニン (PCG2-B)]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shedinja_(Vivid_Voltage_66)&amp;diff=4320109</id>
		<title>Shedinja (Vivid Voltage 66)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shedinja_(Vivid_Voltage_66)&amp;diff=4320109"/>
		<updated>2025-06-15T02:36:40Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémoncardInfobox&lt;br /&gt;
|cardname=Shedinja&lt;br /&gt;
|jname=ヌケニン&lt;br /&gt;
|jtrans=Nukenin&lt;br /&gt;
|image=ShedinjaVividVoltage66.jpg&lt;br /&gt;
|caption=Illus. [[Tomokazu Komiya]]&lt;br /&gt;
|species=Shedinja&lt;br /&gt;
|evostage=Basic&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|hp=30&lt;br /&gt;
|retreatcost=1&lt;br /&gt;
}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Psychic|expansion={{TCG|Vivid Voltage}}|rarity={{rar|Rare}}|cardno=066/185|jpexpansion={{TCG|Amazing Volt Tackle}}|jprarity={{rar|U}}|jpcardno=042/100}}&lt;br /&gt;
{{PokémoncardInfobox/Footer|type=Psychic|species=Shedinja}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shedinja&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヌケニン&#039;&#039;&#039; &#039;&#039;Nukenin&#039;&#039;) is a {{ct|Psychic}} Basic Pokémon card. It is part of the {{TCG|Vivid Voltage}} expansion.&lt;br /&gt;
&lt;br /&gt;
Although it is a Basic Pokémon, due to its &#039;&#039;&#039;Shell Survival&#039;&#039;&#039; {{TCG|Ability}}, it cannot be put into play by any means (including while setting up to play) except by the &#039;&#039;&#039;Cast-Off Shell&#039;&#039;&#039; Ability on {{TCG ID|Vivid Voltage|Ninjask|14}} from the same expansion. It is also ruled that this card cannot be the only Basic Pokémon in a deck because of its Ability.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{Cardtext/Header|type=Psychic}}&lt;br /&gt;
{{Cardtext/Ability&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|name=Shell Survival&lt;br /&gt;
|jname=ぬけしばり&lt;br /&gt;
|jtrans=Shell Bind&lt;br /&gt;
|effect=Put this Pokémon into play only with the effect of {{TCG ID|Vivid Voltage|Ninjask|14}}&#039;s Cast-Off Shell Ability. &#039;&#039;(When you are setting up to play, you cannot put it face down as your Active Pokémon or on your Bench.)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Cardtext/Attack&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|cost={{e|Colorless}}{{e|Colorless}}{{e|Colorless}}&lt;br /&gt;
|name=Life Squeeze&lt;br /&gt;
|jname=いのちをしぼる&lt;br /&gt;
|jtrans=Life Squeeze&lt;br /&gt;
|damage=&lt;br /&gt;
|effect=Put damage counters on your opponent&#039;s Active Pokémon until its remaining HP is 10.&lt;br /&gt;
}}&lt;br /&gt;
{{Cardtext/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex data===&lt;br /&gt;
{{Carddex&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|name=Shedinja&lt;br /&gt;
|species=Shed&lt;br /&gt;
|ndex=292&lt;br /&gt;
|height=2&#039;7&amp;quot;&lt;br /&gt;
|jheight=0.8&lt;br /&gt;
|weight=2.6&lt;br /&gt;
|jweight=1.2&lt;br /&gt;
|dex=A most peculiar Pokémon that somehow appears in a Poké Ball when a Nincada evolves.&lt;br /&gt;
|jdex=ツチニンが 進化する ときに いつの間にか モンスターボールに 入っている 不思議な ポケモンだ。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Two cards have the [[:Category:Cards with Cast-Off Shell|Cast-Off Shell Ability]] referred to in this card.&lt;br /&gt;
===Origin===&lt;br /&gt;
This card&#039;s [[Pokédex]] entry comes from [[Pokémon Sword and Shield|Pokémon Sword]].&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Vivid Voltage cards]]&lt;br /&gt;
[[Category:Amazing Volt Tackle cards]]&lt;br /&gt;
[[Category:Illus. by Tomokazu Komiya]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ninjatom (Farbenschock 066)]]&lt;br /&gt;
[[es:Shedinja (Voltaje Vívido TCG)]]&lt;br /&gt;
[[fr:Munja (Épée et Bouclier Voltage Éclatant 066)]]&lt;br /&gt;
[[it:Shedinja (Voltaggio Sfolgorante 66)]]&lt;br /&gt;
[[ja:ヌケニン (S4)]]&lt;br /&gt;
[[zh:脱壳忍者（S4）]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_with_branched_Evolutions&amp;diff=4319589</id>
		<title>List of Pokémon with branched Evolutions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_with_branched_Evolutions&amp;diff=4319589"/>
		<updated>2025-06-13T23:33:27Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: Removing Mothim from section &amp;quot;...into different forms of the same species&amp;quot; since Mothim is not the same species than Wormadam. Only different forms of Wormadam are relevant in this section. It might be positive to also review Burmy&amp;#039;s redundant entry in section &amp;quot;...into different species&amp;quot; with three Wormadam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{move|List of branched evolutionary lines}}&lt;br /&gt;
[[File:Branched evolution.png|thumb|250px|Wurmple can evolve into either Silcoon or Cascoon.]]&lt;br /&gt;
This is a list of Pokémon which [[Evolution|evolve]] differently depending on certain [[Methods of Evolution|conditions]]. It does not include [[List of Pokémon with gender differences|Pokémon with gender differences]] which evolve differently depending on their [[gender]] (such as {{p|Espurr}}).&lt;br /&gt;
&lt;br /&gt;
The branched Evolutions of an evolutionary line often have different strengths in their [[base stats]]. In some cases, certain stats may be exactly the same, with the rest being distributed differently depending on the branch. One example of this is {{p|Gardevoir}}, with 65 for its base {{stat|Attack}} and 125 for its base {{stat|Special Attack}}, while {{p|Gallade}}&#039;s Attack and Special Attack are instead 125 and 65; the rest of their stats are exactly the same. A broader example is the [[Eeveelution]]s, whose stats all use the same numbers in different orders.&lt;br /&gt;
&lt;br /&gt;
The majority of evolutionary lines that have a branched Evolution have only two evolutionary stages. Many evolutionary lines with branched Evolutions only gained a branched Evolution in a [[generation]] [[List of cross-generational evolutionary lines|after the line was introduced]]; for example, {{p|Kirlia}} was introduced in [[Generation III]] along with its Evolution {{p|Gardevoir}}, and Kirlia&#039;s alternate Evolution {{p|Gallade}} was introduced in [[Generation IV]].&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Pokémon with branched Evolutions into different species==&lt;br /&gt;
These Pokémon evolve into different [[Pokémon (species)|species]].&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{bulba color}}; {{roundy|10px}}; border:3px solid #{{bulba color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}; {{roundytl|5px}}&amp;quot; | Basic form&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}&amp;quot; | Evolution method&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}&amp;quot; | Middle form&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}&amp;quot; | Evolution method&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}&amp;quot; | Final form&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}; {{roundytr|5px}}&amp;quot; | Stat comparison&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|043|Oddish}}&amp;lt;br&amp;gt;{{p|Oddish}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 21+&amp;lt;br&amp;gt;→&lt;br /&gt;
| rowspan=2 | {{ArtP|044|Gloom}}&amp;lt;br&amp;gt;{{p|Gloom}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Leaf Stone|SV}}&amp;lt;br&amp;gt;[[Leaf Stone]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|045|Vileplume}}&amp;lt;br&amp;gt;{{p|Vileplume}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Sun Stone|SV}}&amp;lt;br&amp;gt;[[Sun Stone]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|182|Bellossom}}&amp;lt;br&amp;gt;{{p|Bellossom}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|060|Poliwag}}&amp;lt;br&amp;gt;{{p|Poliwag}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 25+&amp;lt;br&amp;gt;→&lt;br /&gt;
| rowspan=2 | {{ArtP|061|Poliwhirl}}&amp;lt;br&amp;gt;{{p|Poliwhirl}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Water Stone|SV}}&amp;lt;br&amp;gt;[[Water Stone]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|062|Poliwrath}}&amp;lt;br&amp;gt;{{p|Poliwrath}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher physical stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| [[File:Link Trade icon SV.png|40px|link=Trade]] + {{bag/s|King&#039;s Rock|SV}}&amp;lt;br&amp;gt;[[Trade]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(holding [[King&#039;s Rock]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|186|Politoed}}&amp;lt;br&amp;gt;{{p|Politoed}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher special stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|079|Slowpoke}}&amp;lt;br&amp;gt;{{p|Slowpoke}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 37+&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|080|Slowbro}}&amp;lt;br&amp;gt;{{p|Slowbro}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Defense&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | [[File:Link Trade icon SV.png|40px|link=Trade]] + {{bag/s|King&#039;s Rock|SV}}&amp;lt;br&amp;gt;[[Trade]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(holding [[King&#039;s Rock]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|199|Slowking}}&amp;lt;br&amp;gt;{{p|Slowking}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|079|Slowpoke|form=-Galar}}&amp;lt;br&amp;gt;{{p|Slowpoke}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Galarian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Galarica Cuff|SV}}&amp;lt;br&amp;gt;[[Galarica Cuff]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|080|Slowbro|form=-Galar}}&amp;lt;br&amp;gt;{{p|Slowbro}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Galarian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher physical stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Galarica Wreath|SV}}&amp;lt;br&amp;gt;[[Galarica Wreath]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|199|Slowking|form=-Galar}}&amp;lt;br&amp;gt;{{p|Slowking}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Galarian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher special stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|123|Scyther}}&amp;lt;br&amp;gt;{{p|Scyther}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | [[File:Link Trade icon SV.png|40px|link=Trade]] + {{bag/s|Metal Coat|SV}}&amp;lt;br&amp;gt;[[Trade]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(holding [[Metal Coat]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|212|Scizor}}&amp;lt;br&amp;gt;{{p|Scizor}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Defense and Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Black Augurite|SV}}&amp;lt;br&amp;gt;[[Black Augurite]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|900|Kleavor}}&amp;lt;br&amp;gt;{{p|Kleavor}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=8 | {{ArtP|133|Eevee}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Water Stone|SV}}&amp;lt;br&amp;gt;[[Water Stone]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|134|Vaporeon}}&amp;lt;br&amp;gt;{{p|Vaporeon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher HP and Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Thunder Stone|SV}}&amp;lt;br&amp;gt;[[Thunder Stone]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|135|Jolteon}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| High Speed and Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Fire Stone|SV}}&amp;lt;br&amp;gt;[[Fire Stone]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|136|Flareon}}&amp;lt;br&amp;gt;{{p|Flareon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| High Attack and Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|Soothe Bell|SV}} + [[File:Day Icon SV.png|40px]]&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with high [[friendship]];&amp;lt;br&amp;gt;during the [[Time-based Evolution|daytime]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| or&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|Soothe Bell|SV}}&amp;lt;br&amp;gt;Level up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with high [[friendship]] and&amp;lt;br&amp;gt;a [[Sun Shard]] in the Bag)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→{{sup/ss|XD}}&lt;br /&gt;
| {{ArtP|196|Espeon}}&amp;lt;br&amp;gt;{{p|Espeon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| High Special Attack and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|Soothe Bell|SV}} + [[File:Night Icon SV.png|40px]]&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with high [[friendship]];&amp;lt;br&amp;gt;during the [[Time-based Evolution|nighttime]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| or&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|Soothe Bell|SV}}&amp;lt;br&amp;gt;Level up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with high [[friendship]] and&amp;lt;br&amp;gt;a [[Moon Shard]] in the Bag)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→{{sup/ss|XD}}&lt;br /&gt;
| {{ArtP|197|Umbreon}}&amp;lt;br&amp;gt;{{p|Umbreon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| High defenses&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Moss Rock VI.png|40px|link=Moss Rock]]&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(near a [[Moss Rock]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| or&lt;br /&gt;
| {{bag/s|Leaf Stone|SV}}&amp;lt;br&amp;gt;[[Leaf Stone]]&amp;lt;br&amp;gt;→&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{ArtP|470|Leafeon}}&amp;lt;br&amp;gt;{{p|Leafeon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| High physical stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Ice Rock VI.png|40px|link=Ice Rock]]&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(near an [[Ice Rock]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| or&lt;br /&gt;
| {{bag/s|Ice Stone|SV}}&amp;lt;br&amp;gt;[[Ice Stone]]&amp;lt;br&amp;gt;→&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{ArtP|471|Glaceon}}&amp;lt;br&amp;gt;{{p|Glaceon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| High Special Attack and Defense&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Heart Shuffle.png|24px|Affection]][[File:Heart Shuffle.png|24px|Affection]] + [[File:Bag TM Fairy SV Sprite.png|40px|link=Fairy (type)]]&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with 2 levels of [[Affection]];&amp;lt;br&amp;gt;while knowing&amp;lt;br&amp;gt;a {{type|Fairy}} move)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&amp;lt;sup&amp;gt;{{gen|VI}}-{{gen|VII}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
| or &lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|Soothe Bell|SV}} + [[File:Bag TM Fairy SV Sprite.png|40px|link=Fairy (type)]]&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with high [[friendship]];&amp;lt;br&amp;gt;while knowing&amp;lt;br&amp;gt;a {{type|Fairy}} move)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{ArtP|700|Sylveon}}&amp;lt;br&amp;gt;{{p|Sylveon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| High special stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=3 | {{ArtP|236|Tyrogue}}&amp;lt;br&amp;gt;{{p|Tyrogue}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + {{bag/s|Power Bracer|SV}}&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;({{stat|Attack}} &amp;gt; {{stat|Defense}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|106|Hitmonlee}}&amp;lt;br&amp;gt;{{p|Hitmonlee}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack and Speed&amp;lt;br&amp;gt;Most extreme stats of the [[Hitmons]]&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + {{bag/s|Power Belt|SV}}&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;({{stat|Attack}} &amp;lt; {{stat|Defense}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|107|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Hitmonchan}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Slightly more balanced than Hitmonlee&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Dream Macho Brace Sprite.png|36px|link=Stat]]&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;({{stat|Attack}} = {{stat|Defense}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|237|Hitmontop}}&amp;lt;br&amp;gt;{{p|Hitmontop}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Most balanced stats of the Hitmons&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|265|Wurmple}}&amp;lt;br&amp;gt;{{p|Wurmple}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Bag Loaded Dice SV Sprite.png|40px|link=Personality value]]&amp;lt;br&amp;gt;[[Level]] 7+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Personality value]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|266|Silcoon}}&amp;lt;br&amp;gt;{{p|Silcoon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 10+&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|267|Beautifly}}&amp;lt;br&amp;gt;{{p|Beautifly}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher attacking stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Bag Loaded Dice SV Sprite.png|40px|link=Personality value]]&amp;lt;br&amp;gt;[[Level]] 7+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Personality value]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|268|Cascoon}}&amp;lt;br&amp;gt;{{p|Cascoon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 10+&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|269|Dustox}}&amp;lt;br&amp;gt;{{p|Dustox}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher defenses&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|280|Ralts}}&amp;lt;br&amp;gt;{{p|Ralts}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;→&lt;br /&gt;
| rowspan=2 | {{ArtP|281|Kirlia}}&amp;lt;br&amp;gt;{{p|Kirlia}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 30+&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|282|Gardevoir}}&amp;lt;br&amp;gt;{{p|Gardevoir}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Dawn Stone|SV}} + [[File:Male icon HOME.png|link=Gender|32px]]&amp;lt;br&amp;gt;[[Dawn Stone]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Gender|male]] only)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|475|Gallade}}&amp;lt;br&amp;gt;{{p|Gallade}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|290|Nincada}}&amp;lt;br&amp;gt;{{p|Nincada}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|291|Ninjask}}&amp;lt;br&amp;gt;{{p|Ninjask}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Poké Ball|SV}}&amp;lt;br&amp;gt;Appears when {{p|Nincada}} evolves&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(if there is a [[Poké Ball]] in the bag and&amp;lt;br&amp;gt;an empty space in the player&#039;s [[party]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
| {{ArtP|292|Shedinja}}&amp;lt;br&amp;gt;{{p|Shedinja}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Lower Speed and always has 1 HP,&amp;lt;br&amp;gt;but {{a|Wonder Guard}} nullifies any attacks&amp;lt;br&amp;gt;that are not super effective&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|361|Snorunt}}&amp;lt;br&amp;gt;{{p|Snorunt}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 42+&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|362|Glalie}}&amp;lt;br&amp;gt;{{p|Glalie}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Perfectly balanced stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Dawn Stone|SV}} + [[File:Female icon HOME.png|link=Gender|32px]]&amp;lt;br&amp;gt;[[Dawn Stone]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Gender|female]] only)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|478|Froslass}}&amp;lt;br&amp;gt;{{p|Froslass}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Speed, lower defenses&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|366|Clamperl}}&amp;lt;br&amp;gt;{{p|Clamperl}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | [[File:Link Trade icon SV.png|40px|link=Trade]] + [[File:Dream Deep Sea Tooth Sprite.png|36px|link=Deep Sea Tooth]]&amp;lt;br&amp;gt;[[Trade]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(holding [[Deep Sea Tooth]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|367|Huntail}}&amp;lt;br&amp;gt;{{p|Huntail}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | [[File:Link Trade icon SV.png|40px|link=Trade]] + [[File:Dream Deep Sea Scale Sprite.png|36px|link=Deep Sea Scale]]&amp;lt;br&amp;gt;[[Trade]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(holding [[Deep Sea Scale]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|368|Gorebyss}}&amp;lt;br&amp;gt;{{p|Gorebyss}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;{{roundybl|5px}};&amp;quot; | [[File:412Burmy.png|100px]]&amp;lt;br&amp;gt;{{p|Burmy}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Female icon HOME.png|link=Gender|32px]]&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Gender|female]] only; {{form|Burmy and Wormadam|Plant Cloak}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|413|Wormadam|form=-Plant}}&amp;lt;br&amp;gt;{{p|Wormadam}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Plant Cloak&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher special stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Female icon HOME.png|link=Gender|32px]]&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Gender|female]] only; {{form|Burmy and Wormadam|Sandy Cloak}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|413|Wormadam|form=-Sandy}}&amp;lt;br&amp;gt;{{p|Wormadam}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Sandy Cloak&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher physical stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Female icon HOME.png|link=Gender|32px]]&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Gender|female]] only; {{form|Burmy and Wormadam|Trash Cloak}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|413|Wormadam|form=-Trash}}&amp;lt;br&amp;gt;{{p|Wormadam}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Trash Cloak&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Balanced stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Male icon HOME.png|link=Gender|32px]]&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Gender|male]] only; Any Cloak)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|414|Mothim}}&amp;lt;br&amp;gt;{{p|Mothim}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher HP, attacking stats, and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|789|Cosmog}}&amp;lt;br&amp;gt;{{p|Cosmog}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 43+&amp;lt;br&amp;gt;→&lt;br /&gt;
| rowspan=2 | {{ArtP|790|Cosmoem}}&amp;lt;br&amp;gt;{{p|Cosmoem}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 53+&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→{{sup/7|SUS}}{{sup/8|Sw}}{{sup/9|S}}&lt;br /&gt;
| {{ArtP|791|Solgaleo}}&amp;lt;br&amp;gt;{{p|Solgaleo}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher physical stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 53+&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→{{sup/7|MUM|}}{{sup/8|Sh}}{{sup/9|V}}&lt;br /&gt;
| {{ArtP|792|Lunala}}&amp;lt;br&amp;gt;{{p|Lunala}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher special stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=3 | {{ArtP|840|Applin}}&amp;lt;br&amp;gt;{{p|Applin}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Tart Apple|SV}}&amp;lt;br&amp;gt;[[Tart Apple]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|841|Flapple}}&amp;lt;br&amp;gt;{{p|Flapple}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Sweet Apple|SV}}&amp;lt;br&amp;gt;[[Sweet Apple]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|842|Appletun}}&amp;lt;br&amp;gt;{{p|Appletun}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher HP&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Syrupy Apple|SV}}&amp;lt;br&amp;gt;[[Syrupy Apple]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|1011|Dipplin}}&amp;lt;br&amp;gt;{{p|Dipplin}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{Bag/s|TM Dragon|SV|Dragon Cheer (move)}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Level up while knowing {{mcolor|Dragon Cheer|000}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|1019|Hydrapple}}&amp;lt;br&amp;gt;{{p|Hydrapple}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Defense and Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|935|Charcadet}}&amp;lt;br&amp;gt;{{p|Charcadet}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Auspicious Armor|SV}}&amp;lt;br&amp;gt;[[Auspicious Armor]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|936|Armarouge}}&amp;lt;br&amp;gt;{{p|Armarouge}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Defense, Special Attack, and HP&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Malicious Armor|SV}}&amp;lt;br&amp;gt;[[Malicious Armor]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|937|Ceruledge}}&amp;lt;br&amp;gt;{{p|Ceruledge}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack, Special Defense, and Speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pokémon with branched Evolutions into different forms of the same species==&lt;br /&gt;
These Pokémon evolve into different non-interchangeable [[List_of_Pokémon_with_form_differences|forms]] of the same species.&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{bulba color}}; {{roundy|10px}}; border:3px solid #{{bulba color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}; {{roundytl|5px}}&amp;quot; | Basic form&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}&amp;quot; colspan=&amp;quot;3&amp;quot; | Evolution method&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}&amp;quot; | Final form&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}; {{roundytr|5px}}&amp;quot; | Stat comparison&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|206|Dunsparce}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Bag TM Normal SV Sprite.png|40px|link=Hyper Drill (move)]] + [[File:Bag Loaded Dice SV Sprite.png|40px|link=Encryption constant]]&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing [[Hyper Drill (move)|Hyper Drill]];&amp;lt;br&amp;gt;with a certain [[personality value|encryption constant]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|982|Dudunsparce}}&amp;lt;br&amp;gt;{{p|Dudunsparce}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Two-Segment&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Bag TM Normal SV Sprite.png|40px|link=Hyper Drill (move)]] + [[File:Bag Loaded Dice SV Sprite.png|40px|link=Encryption constant]]&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing [[Hyper Drill (move)|Hyper Drill]];&amp;lt;br&amp;gt;with a certain [[personality value|encryption constant]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|982|Dudunsparce|form=-Three}}&amp;lt;br&amp;gt;{{p|Dudunsparce}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Three-Segment&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{roundybl|5px}};&amp;quot; | [[File:412Burmy.png|100px]]&amp;lt;br&amp;gt;{{p|Burmy}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Female icon HOME.png|link=Gender|32px]]&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Gender|female]] only; {{form|Burmy and Wormadam|Plant Cloak}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|413|Wormadam|form=-Plant}}&amp;lt;br&amp;gt;{{p|Wormadam}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Plant Cloak&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher special stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Female icon HOME.png|link=Gender|32px]]&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Gender|female]] only; {{form|Burmy and Wormadam|Sandy Cloak}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|413|Wormadam|form=-Sandy}}&amp;lt;br&amp;gt;{{p|Wormadam}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Sandy Cloak&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher physical stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Female icon HOME.png|link=Gender|32px]]&amp;lt;br&amp;gt;[[Level]] 20+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Gender|female]] only; {{form|Burmy and Wormadam|Trash Cloak}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|413|Wormadam|form=-Trash}}&amp;lt;br&amp;gt;{{p|Wormadam}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Trash Cloak&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Balanced stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=3 | {{ArtP|744|Rockruff}}&amp;lt;br&amp;gt;{{p|Rockruff}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Day Icon SV.png|40px]]&amp;lt;br&amp;gt;[[Level]] 25+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(during the [[Time-based Evolution|daytime]]; not in {{gameabbrev7|MUM}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|745|Lycanroc}}&amp;lt;br&amp;gt;{{p|Lycanroc}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Midday Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Night Icon SV.png|40px]]&amp;lt;br&amp;gt;[[Level]] 25+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(during the [[Time-based Evolution|nighttime]]; not in {{gameabbrev7|SUS}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{ArtP|745|Lycanroc|form=-Midnight}}&amp;lt;br&amp;gt;{{p|Lycanroc}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Midnight Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Balanced stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Dusk Icon SV.png|40px]]&amp;lt;br&amp;gt;[[Level]] 25+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Rockruff with {{A|Own Tempo}} only;&amp;lt;br&amp;gt;during the [[Time-based Evolution|evening]],&amp;lt;br&amp;gt;between 5:00 and 5:59 PM in-game in {{gameabbrev7|USUM}},&amp;lt;br&amp;gt;7:00 and 7:59 PM real-time in {{gameabbrev8|SwSh}},&amp;lt;br&amp;gt;or lasting 3 minutes out of the 72 minute day/night cycle in {{gameabbrev9|SV}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|745|Lycanroc|form=-Dusk}}&amp;lt;br&amp;gt;{{p|Lycanroc}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Dusk Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|848|Toxel}}&amp;lt;br&amp;gt;{{p|Toxel}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + {{bag/s|Serious Mint|SV}}&amp;lt;br&amp;gt;[[Level]] 30+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with Hardy, Brave, Adamant, Naughty, Docile, Impish,&amp;lt;br&amp;gt;Lax, Hasty, Jolly, Naive, Rash, Sassy, or Quirky [[Nature]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|849|Toxtricity|form=-Amped}}&amp;lt;br&amp;gt;{{p|Toxtricity}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Amped Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + {{bag/s|Serious Mint|SV}}&amp;lt;br&amp;gt;[[Level]] 30+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with Lonely, Bold, Relaxed, Timid, Serious, Modest,&amp;lt;br&amp;gt;Mild, Quiet, Bashful, Calm, Gentle, or Careful [[Nature]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|849|Toxtricity|form=-Low Key}}&amp;lt;br&amp;gt;{{p|Toxtricity}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Low Key Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|891|Kubfu}}&amp;lt;br&amp;gt;{{p|Kubfu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Scroll of Darkness|SV}}&amp;lt;br&amp;gt;Interact with the [[Scroll of Darkness]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|892|Urshifu|form=-Single Strike}}&amp;lt;br&amp;gt;{{p|Urshifu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Single Strike Style&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Scroll of Waters|SV}}&amp;lt;br&amp;gt;Interact with the [[Scroll of Waters]]&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|892|Urshifu|form=-Rapid Strike}}&amp;lt;br&amp;gt;{{p|Urshifu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Rapid Strike Style&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|924|Tandemaus}}&amp;lt;br&amp;gt;{{p|Tandemaus}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Bag Battle Items SwSh pocket icon.png|40px|link=Pokémon battle]] + [[File:Bag Loaded Dice SV Sprite.png|40px|link=Encryption constant]]&amp;lt;br&amp;gt;[[Level]] 25+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(only in [[Pokémon battle|battle]];&amp;lt;br&amp;gt;with a certain [[personality value|encryption constant]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|925|Maushold}}&amp;lt;br&amp;gt;{{p|Maushold}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Family of Four&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Bag Battle Items SwSh pocket icon.png|40px|link=Pokémon battle]] + [[File:Bag Loaded Dice SV Sprite.png|40px|link=Encryption constant]]&amp;lt;br&amp;gt;[[Level]] 25+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(only in [[Pokémon battle|battle]];&amp;lt;br&amp;gt;with a certain [[personality value|encryption constant]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|925|Maushold|form=-Three}}&amp;lt;br&amp;gt;{{p|Maushold}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Family of Three&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Regional forms===&lt;br /&gt;
These Pokémon evolve into different [[regional form]]s of the same species. Typically, the [[Methods of Evolution]] for both branches are identical aside from the requirement to be in specific [[region]]s.&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{bulba color}}; {{roundy|10px}}; border:3px solid #{{bulba color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}; {{roundytl|5px}}&amp;quot; | Basic form&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}&amp;quot; | Evolution method&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}&amp;quot; | Middle form&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}&amp;quot; | Evolution method&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}&amp;quot; | Final form&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}; {{roundytr|5px}}&amp;quot; | Stat comparison&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|102|Exeggcute}}&amp;lt;br&amp;gt;{{p|Exeggcute}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Leaf Stone|SV}}&amp;lt;br&amp;gt;[[Leaf Stone]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Alola]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|103|Exeggutor}}&amp;lt;br&amp;gt;{{p|Exeggutor}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Slightly lower Attack, but higher Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Leaf Stone|SV}} + [[File:Alola Champion Ribbon VIII.png|40px|link=Alola]]&amp;lt;br&amp;gt;[[Leaf Stone]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(in [[Alola]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|103|Exeggutor|form=-Alola}}&amp;lt;br&amp;gt;{{p|Exeggutor}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Alolan Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Slightly lower Speed, but higher Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|104|Cubone}}&amp;lt;br&amp;gt;{{p|Cubone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 28+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Alola]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|105|Marowak}}&amp;lt;br&amp;gt;{{p|Marowak}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Alola Champion Ribbon VIII.png|40px|link=Alola]] + [[File:Night Icon SV.png|40px]]&amp;lt;br&amp;gt;[[Level]] 28+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(during the [[Time-based Evolution|nighttime]]; in [[Alola]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|105|Marowak|form=-Alola}}&amp;lt;br&amp;gt;{{p|Marowak}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Alolan Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|109|Koffing}}&amp;lt;br&amp;gt;{{p|Koffing}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 35+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Galar]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|110|Weezing}}&amp;lt;br&amp;gt;{{p|Weezing}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Galar Champion Ribbon VIII.png|40px|link=Galar]]&amp;lt;br&amp;gt;[[Level]] 35+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(in [[Galar]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|110|Weezing|form=-Galar}}&amp;lt;br&amp;gt;{{p|Weezing}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Galarian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| No stat difference&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|155|Cyndaquil}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 14+/17+{{sup/8|LA}}&amp;lt;br&amp;gt;→&lt;br /&gt;
| rowspan=2 | {{ArtP|156|Quilava}}&amp;lt;br&amp;gt;{{p|Quilava}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 36+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|157|Typhlosion}}&amp;lt;br&amp;gt;{{p|Typhlosion}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher HP and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Hisui Ribbon IX.png|40px|link=Hisui]]&amp;lt;br&amp;gt;[[Level]] 36+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(in [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|157|Typhlosion|form=-Hisui}}&amp;lt;br&amp;gt;{{p|Typhlosion}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Hisuian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|172|Pichu}}&amp;lt;br&amp;gt;{{p|Pichu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 | {{bag/s|Rare Candy|SV}} + {{bag/s|Soothe Bell|SV}}&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with high [[friendship]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| rowspan=2 | {{ArtP|025|Pikachu}}&amp;lt;br&amp;gt;{{p|Pikachu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Thunder Stone|SV}}&amp;lt;br&amp;gt;[[Thunder Stone]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Alola]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|026|Raichu}}&amp;lt;br&amp;gt;{{p|Raichu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Slightly higher physical stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Thunder Stone|SV}} + [[File:Alola Champion Ribbon VIII.png|40px|link=Alola]]&amp;lt;br&amp;gt;[[Thunder Stone]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(in [[Alola]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|026|Raichu|form=-Alola}}&amp;lt;br&amp;gt;{{p|Raichu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Alolan Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Slightly higher special stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|439|Mime Jr.}}&amp;lt;br&amp;gt;{{p|Mime Jr.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Bag TM Normal SV Sprite.png|40px|link=Mimic (move)]]&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Mimic}}; outside of [[Galar]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|122|Mr. Mime}}&amp;lt;br&amp;gt;{{p|Mr. Mime}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Does not evolve&lt;br /&gt;
| &lt;br /&gt;
| Higher Special Defense and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Bag TM Normal SV Sprite.png|40px|link=Mimic (move)]] + [[File:Galar Champion Ribbon VIII.png|40px|link=Galar]]&amp;lt;br&amp;gt;[[Level]] up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Mimic}}; in [[Galar]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|122|Mr. Mime|form=-Galar}}&amp;lt;br&amp;gt;{{p|Mr. Mime}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Galarian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 42+&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|866|Mr. Rime}}&amp;lt;br&amp;gt;{{p|Mr. Rime}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher HP, physical stats, and Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|501|Oshawott}}&amp;lt;br&amp;gt;{{p|Oshawott}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 17+&amp;lt;br&amp;gt;→&lt;br /&gt;
| rowspan=2 | {{ArtP|502|Dewott}}&amp;lt;br&amp;gt;{{p|Dewott}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 36+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|503|Samurott}}&amp;lt;br&amp;gt;{{p|Samurott}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher HP, defensive stats, and Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Hisui Ribbon IX.png|40px|link=Hisui]]&amp;lt;br&amp;gt;[[Level]] 36+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(in [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|503|Samurott|form=-Hisui}}&amp;lt;br&amp;gt;{{p|Samurott}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Hisuian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|548|Petilil}}&amp;lt;br&amp;gt;{{p|Petilil}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Sun Stone|SV}}&amp;lt;br&amp;gt;[[Sun Stone]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|549|Lilligant}}&amp;lt;br&amp;gt;{{p|Lilligant}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Sun Stone|SV}} + [[File:Hisui Ribbon IX.png|40px|link=Hisui]]&amp;lt;br&amp;gt;[[Sun Stone]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(in [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|549|Lilligant|form=-Hisui}}&amp;lt;br&amp;gt;{{p|Lilligant}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Hisuian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|627|Rufflet}}&amp;lt;br&amp;gt;{{p|Rufflet}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 54+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|628|Braviary}}&amp;lt;br&amp;gt;{{p|Braviary}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack, defensive stats, and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Hisui Ribbon IX.png|40px|link=Hisui]]&amp;lt;br&amp;gt;[[Level]] 54+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(in [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|628|Braviary|form=-Hisui}}&amp;lt;br&amp;gt;{{p|Braviary}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Hisuian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher HP and Special Attack&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|704|Goomy}}&amp;lt;br&amp;gt;{{p|Goomy}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 40+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|705|Sliggoo}}&amp;lt;br&amp;gt;{{p|Sliggoo}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Rain icon SwSh.png|40px]]&amp;lt;br&amp;gt;[[Level]] 50+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(during [[rain]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|706|Goodra}}&amp;lt;br&amp;gt;{{p|Goodra}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher HP and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Hisui Ribbon IX.png|40px|link=Hisui]]&amp;lt;br&amp;gt;[[Level]] 40+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(in [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|705|Sliggoo|form=-Hisui}}&amp;lt;br&amp;gt;{{p|Sliggoo}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Hisuian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Steel}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Rain icon SwSh.png|40px]]&amp;lt;br&amp;gt;[[Level]] 50+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(during [[rain]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|706|Goodra|form=-Hisui}}&amp;lt;br&amp;gt;{{p|Goodra}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Hisuian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Steel}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Defense&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|712|Bergmite}}&amp;lt;br&amp;gt;{{p|Bergmite}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 37+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|713|Avalugg}}&amp;lt;br&amp;gt;{{p|Avalugg}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher special stats&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag/s|Rare Candy|SV}} + [[File:Hisui Ribbon IX.png|40px|link=Hisui]]&amp;lt;br&amp;gt;[[Level]] 37+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(in [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|713|Avalugg|form=-Hisui}}&amp;lt;br&amp;gt;{{p|Avalugg}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Hisuian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher Attack and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| rowspan=2 | {{ArtP|722|Rowlet}}&amp;lt;br&amp;gt;{{p|Rowlet}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 | {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 17+&amp;lt;br&amp;gt;→&lt;br /&gt;
| rowspan=2 | {{ArtP|723|Dartrix}}&amp;lt;br&amp;gt;{{p|Dartrix}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 34+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(outside of [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|724|Decidueye}}&amp;lt;br&amp;gt;{{p|Decidueye}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher special stats and Speed&lt;br /&gt;
|- style=&amp;quot;background: #{{bulba color light}};&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + [[File:Hisui Ribbon IX.png|40px|link=Hisui]]&amp;lt;br&amp;gt;[[Level]] 36+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(in [[Hisui]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{ArtP|724|Decidueye|form=-Hisui}}&amp;lt;br&amp;gt;{{p|Decidueye}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Hisuian Form&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| Higher physical stats and HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* To date, no Pokémon whose pre-Evolution has a branched Evolution also has a branched Evolution.&lt;br /&gt;
** {{p|Wurmple}} and {{p|Goomy}} are the only Pokémon with a branched Evolution whose Evolutions can both evolve again.&lt;br /&gt;
** {{p|Mime Jr.}} and {{p|Applin}} are the only Pokémon with a branched Evolution where only one of the Evolutions can evolve again.&lt;br /&gt;
*Applin&#039;s branched Evolution line (2 branches of a two-stage evolutionary line and 1 branch of a three-stage evolutionary line) is unique.&lt;br /&gt;
* {{p|Burmy}} is the only Pokémon that can evolve both into different species and into different non-interchangeable forms of the same species.&lt;br /&gt;
* {{p|Cubone}} and {{p|Rowlet}} are the only Pokémon with a branched Evolution involving [[regional form]]s of the same species where the [[Methods of Evolution]] are not completely identical aside from the requirement to be in specific [[region]]s.&lt;br /&gt;
** {{rf|Galarian}} {{p|Slowpoke}} is the only regional form Pokémon with a branched Evolution.&lt;br /&gt;
* [[Generation III]] introduced the most Pokémon with a branched Evolution at the time of debut, with three ({{p|Wurmple}}, {{p|Nincada}}, and {{p|Clamperl}}).&lt;br /&gt;
* {{p|Tyrogue}} is the only Pokémon with a branched Evolution where more than one Evolution is introduced in a different generation at the time of debut.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Eeveelution]]&lt;br /&gt;
* [[Hitmons]]&lt;br /&gt;
&lt;br /&gt;
{{Evolution}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon with branched Evolutions|*]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco Pokémon con evoluzioni ramificate]]&lt;br /&gt;
[[zh:寶可夢分支進化列表]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Wailmer_(Pok%C3%A9mon)&amp;diff=4111397</id>
		<title>Wailmer (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Wailmer_(Pok%C3%A9mon)&amp;diff=4111397"/>
		<updated>2024-09-14T11:36:02Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Trivia */ List_of_overworld_glitches_in_Generation_VI#Evolving_Wailmer_Surf_glitch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Water}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Wailmer}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0319|prev=Sharpedo|nextnum=0321|next=Wailord|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Wailmer&lt;br /&gt;
|jname=ホエルコ&lt;br /&gt;
|tmname=Hoeruko&lt;br /&gt;
|ndex=0320&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Water&lt;br /&gt;
|category=Ball Whale&lt;br /&gt;
|height-ftin=6&#039;07&amp;quot;&lt;br /&gt;
|height-m=2.0&lt;br /&gt;
|weight-lbs=286.6&lt;br /&gt;
|weight-kg=130.0&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Water Veil&lt;br /&gt;
|ability2=Oblivious&lt;br /&gt;
|abilityd=Pressure&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|egggroup2=Water 2&lt;br /&gt;
|eggcycles=40&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evhp=1&lt;br /&gt;
|expyield=80&lt;br /&gt;
|oldexp=137&lt;br /&gt;
|lv100exp=1,640,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=125&lt;br /&gt;
|body=03&lt;br /&gt;
|pokefordex=wailmer&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wailmer&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ホエルコ&#039;&#039;&#039; &#039;&#039;Hoeruko&#039;&#039;) is a {{type|Water}} {{OBP|Pokémon|species}} introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Wailord}} starting at [[level]] 40.&lt;br /&gt;
&lt;br /&gt;
Wailmer, along with {{p|Azurill}} and {{p|Kecleon}}, was one of the first {{cat|Generation III Pokémon}} revealed, on March 7, 2001.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Wailmer is a spherical whale {{OBP|Pokémon|species}} with no tail. It has a dark blue topside and a tan underbelly with grooves. It has two fins that have finger-like appendages, baleen plates that resemble teeth, and a pair of nostrils on the top of its head functioning as blowholes.&lt;br /&gt;
&lt;br /&gt;
Wailmer stores water inside its body, which it expels through its nostrils to startle people. When storing water in its body, it can turn into a bouncing ball. The more water filling its body, the higher it can bounce. It becomes lethargic when it is dry. It swims with its mouth open and eats tons of food a day, such as {{p|Wishiwashi}}. It lives in the {{DL|List of Pokémon by habitat|Sea Pokémon|sea}}, and can only live on land for a short amount of time. It occasionally bounces onto the beaches to play. On rare occasions, pods can be seen washed up on shore — a result of genetic memories of having once lived on land. {{p|Dhelmise}} and {{p|Sharpedo}} are natural predators to Wailmer, and {{p|Cetoddle}} is thought to be its close relative.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Wailmer evolves into {{p|Wailord}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s Evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Water&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0320&lt;br /&gt;
|name1=Wailmer&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0321&lt;br /&gt;
|name2=Wailord&lt;br /&gt;
|type1-2=Water}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: Hitting the ball into Wailmer&#039;s mouth will activate Catch &#039;Em Mode on the [[Sapphire Field]].&lt;br /&gt;
*[[Pokémon Channel]]: On the beach, the player can fish for Pokémon with the fishing rod and bait provided. Wailmer is uncommon, but if the player reels Wailmer to the shore, the player can see the tremendous size difference between Wailmer and {{p|Pikachu}}.&lt;br /&gt;
*[[Pokémon Ranger: Shadows of Almia]]: Wailmer was seen in the 12th and 13th mission, being caught by the [[Team Dim Sun]] for their cargo ship. They were supposed to take {{p|Wailord}}, but they tried to bluff their way through by calling Wailmer a Wailord Mini.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=099|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=&amp;lt;sc&amp;gt;Wailmer&amp;lt;/sc&amp;gt;&#039;s nostrils are located above its eyes. This playful {{ScPkmn}} loves to startle people by forcefully snorting out seawater it stores inside its body out of its nostrils.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=&amp;lt;sc&amp;gt;Wailmer&amp;lt;/sc&amp;gt; can store water inside its body to transform itself into a ball for bouncing around on the ground. By filling itself up with more water, this {{ScPkmn}} can elevate the height of its bounces.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=While this {{ScPkmn}} usually lives in the sea, it can survive on land, although not too long. It loses vitality if its body becomes dried out.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=When it sucks in a large volume of seawater, it becomes like a big, bouncy ball. It eats a ton of food daily.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=On sunny days, it lands on beaches to bounce like a ball and play. It spouts water from its nose.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It bounces playfully like a ball. The more seawater it swallows, the higher it bounces.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova|num1=240|label1={{gameIcon|B2}}{{gameIcon|W2}}:}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=On sunny days, it lands on beaches to bounce like a ball and play. It spouts water from its nose.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It eats one ton of food every day. It plays by shooting stored seawater out its blowholes with great force.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=027|label1=Coastal|reg2=Hoenn|num2=104}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It bounces playfully like a ball. The more seawater it swallows, the higher it bounces.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=It eats one ton of food every day. It plays by shooting stored seawater out its blowholes with great force.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Wailmer&#039;s nostrils are located above its eyes. This playful Pokémon loves to startle people by forcefully snorting out seawater it stores inside its body out of its nostrils.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Wailmer can store water inside its body to transform itself into a ball for bouncing around on the ground. By filling itself up with more water, this Pokémon can elevate the height of its bounces.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=266|label1={{gameIcon|Su}}{{gameIcon|M}}:|reg2=Alola|num2=351|label2={{gameIcon|US}}{{gameIcon|UM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It loves to startle people. It fills itself up with seawater and plays by bouncing around like a ball.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=It shows off by spraying jets of seawater from the nostrils above its eyes. It eats a solid ton of Wishiwashi every day.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=It swims along with its mouth open and swallows down seawater along with its food. It sprays excess water out of its nostrils.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=Due to their memories of when they once lived on land, pods of them will, very rarely, wash up on shore.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/4|gen=VIII|reg1=Galar|num1=356|reg2=Galar|num2=190|label2=Isle of Armor|reg3=Sinnoh|reg4=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=It shows off by spraying jets of seawater from the nostrils above its eyes. It eats a solid ton of Wishiwashi every day.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=When it sucks in a large volume of seawater, it becomes like a big, bouncy ball. It eats a ton of food daily.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=On sunny days, it lands on beaches to bounce like a ball and play. It spouts water from its nostrils.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{water color dark}}; background:#{{water color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}| [[File:Pokédex Image Wailmer SM.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Wailmer in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Water}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area=[[Route]]s {{rtn|103|Hoenn}}, {{rtn|105|Hoenn}}, {{rtn|106|Hoenn}}, {{rtn|107|Hoenn}}, {{rtn|108|Hoenn}}, {{rtn|109|Hoenn}}, {{rtn|110|Hoenn}}, {{rtn|115|Hoenn}}, {{rtn|121|Hoenn}}, {{rtn|122|Hoenn}}, {{rtn|123|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, {{rtn|131|Hoenn}}, {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, {{rtn|134|Hoenn}}, [[Dewford Town]], [[Ever Grande City]], [[Lilycove City]], [[Mossdeep City]], [[Pacifidlog Town]], [[Seafloor Cavern]], [[Shoal Cave]], [[Slateport City]] ([[Fishing]])}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Route]]s {{rtn|103|Hoenn}}, {{rtn|105|Hoenn}}, {{rtn|106|Hoenn}}, {{rtn|107|Hoenn}}, {{rtn|108|Hoenn}}, {{rtn|109|Hoenn}}, {{rtn|110|Hoenn}}, {{rtn|115|Hoenn}}, {{rtn|121|Hoenn}}, {{rtn|122|Hoenn}}, {{rtn|123|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, {{rtn|131|Hoenn}}, {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, {{rtn|134|Hoenn}}, [[Dewford Town]], [[Ever Grande City]], [[Lilycove City]], [[Mossdeep City]], [[Pacifidlog Town]], [[Seafloor Cavern]], [[Shoal Cave]], [[Slateport City]] ([[Fishing]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Route]]s {{rtn|223|Sinnoh}} and {{rtn|230|Sinnoh}} ([[Super Rod]])}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Route]]s {{rtn|223|Sinnoh}} and {{rtn|230|Sinnoh}} ([[Super Rod]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver|area=Trade or Transfer from [[Pokéwalker]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|ocean}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Sea}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pokéwalker|color=FF3333|link=Pokéwalker|area={{pw|Warm Beach}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=FFF|area=[[Undella Town]], [[Undella Bay]] ({{m|Surf}}ing in {{DL|Phenomenon|rippling water}})}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area=[[Undella Bay]] ({{m|Surf}}ing in {{DL|Phenomenon|rippling water}})}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{Dwa|Sparkling Sea}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=[[Cyllage City]], [[Ambrette Town]], {{rt|8|Kalos}} ({{m|Surf}}ing)}}&lt;br /&gt;
{{Availability/Entry1|v=Omega Ruby|t=FFF|area=[[Route]]s {{rtn|103|Hoenn}}, {{rtn|105|Hoenn}}, {{rtn|106|Hoenn}}, {{rtn|107|Hoenn}}, {{rtn|108|Hoenn}}, {{rtn|109|Hoenn}}, {{rtn|110|Hoenn}}, {{rtn|115|Hoenn}}, {{rtn|122|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, {{rtn|131|Hoenn}}, {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, and {{rtn|134|Hoenn}}, [[Dewford Town]], [[Ever Grande City]], [[Lilycove City]], [[Mossdeep City]], [[Pacifidlog Town]], [[Sea Mauville]], [[Seafloor Cavern]], [[Sealed Chamber]], [[Shoal Cave]], [[Slateport City]], [[Team Magma Hideout]], {{ho|Victory Road}} ([[Good Rod]] or [[Super Rod]])}}&lt;br /&gt;
{{Availability/Entry1|v=Alpha Sapphire|t=FFF|area=[[Route]]s {{rtn|103|Hoenn}}, {{rtn|105|Hoenn}}, {{rtn|106|Hoenn}}, {{rtn|107|Hoenn}}, {{rtn|108|Hoenn}}, {{rtn|109|Hoenn}}, {{rtn|110|Hoenn}}, {{rtn|115|Hoenn}}, {{rtn|122|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, {{rtn|131|Hoenn}}, {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, and {{rtn|134|Hoenn}}, [[Dewford Town]], [[Ever Grande City]], [[Lilycove City]], [[Mossdeep City]], [[Pacifidlog Town]], [[Sea Mauville]], [[Seafloor Cavern]], [[Sealed Chamber]], [[Shoal Cave]], [[Slateport City]], [[Team Aqua Hideout]], {{ho|Victory Road}} ([[Good Rod]] or [[Super Rod]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Poni Breaker Coast]], [[Seafolk Village]] ([[Fishing]])&amp;lt;br/&amp;gt;[[Poni Wilds]] ([[Fishing]] and [[Ambush encounter]])}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|t=FFF|t2=FFF|area=[[Seafolk Village]] ([[Fishing]])&amp;lt;br/&amp;gt;[[Poni Breaker Coast]] ([[Fishing]] and [[Ambush encounter]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|area=[[Route]] {{rtn|9|Galar}}&amp;lt;br&amp;gt;[[Motostoke Riverbank]] ([[Wanderer]])&amp;lt;br&amp;gt;[[Bridge Field/Dens|Bridge Field]], [[East Lake Axewell/Dens|East Lake Axewell]], [[Lake of Outrage/Dens|Lake of Outrage]], [[North Lake Miloch/Dens|North Lake Miloch]], [[South Lake Miloch/Dens|South Lake Miloch]], [[West Lake Axewell/Dens|West Lake Axewell]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{Isle of Armor color}}|t={{Crown Tundra color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Frigid Sea]], [[Honeycalm Island]], [[Honeycalm Sea]]&amp;lt;br&amp;gt;[[Max Lair]] ([[Dynamax Adventure]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Route]]s {{rtn|223|Sinnoh}} and {{rtn|230|Sinnoh}} ([[Super Rod]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Water}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Cobalt Coast|Secret Cove]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=fff|area=Ocean ({{color2|{{ruby color}}|Ruby Field}})}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 14]], Endless Level 8, Forever Level 8, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|t=FFF|t2=FFF|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Silver Trench]] (41F-50F), [[Far-off Sea]] (41F-50F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (video game)|area=[[Safra Sea]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|t2=FFF|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Surrounded Sea]] (B1F-B20F), [[Miracle Sea]] (B1F-B18F, Deep Miracle Sea B1F-B3F), [[Bottomless Sea]] (B1F-B25F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Surrounded Sea]] (B1F-B20F), [[Miracle Sea]] (B1F-B18F, Deep Miracle Sea B1F-B3F), [[Bottomless Sea]] (B1F-B25F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranch|color={{diamond color}}|link=My Pokémon Ranch|area=[[Hayley&#039;s trades]]}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Stormy|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|area=}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Beach: [[Rugged Flats]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Wonder Area#Go Big or Go Home!|Wonder Area: Go Big or Go Home!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Distortion Island#Stage 6|Distortion Island: Stage 6]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Sapphire Sea#Sea of Origin|Sapphire Sea: Sea of Origin]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Butterfree Sea]], [[Rayquaza Sea]], [[Greninja Sea]], [[Celebi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD DX|t=FFF|link=Pokémon Mystery Dungeon: Rescue Team DX|color={{MD Red color}}|area=[[Silver Trench]] (41F-50F), [[Far-Off Sea]] (41F-50F)}}&lt;br /&gt;
{{Availability/Entry1|1|v=New Snap|link=New Pokémon Snap|color={{orange color light}}|area=[[Maricopia Reef]]&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#F05D31;&amp;quot;&amp;gt;Day&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#53349C;&amp;quot;&amp;gt;Level 3&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;, [[Lental Seafloor]], {{DL|Lental Seafloor|Maricopia Islands Illumina Spot}}&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#067162;&amp;quot;&amp;gt;Level 2&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Graucus Hall|Graucus Hall: Stage 471]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{masters color}}|area=[[Trainer Lodge]] Friendship Level 100: {{sync|May|Wailmer}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=Water&lt;br /&gt;
|ranch1=Tanga Berry|ranch1type=Berry|ranch1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Water&lt;br /&gt;
|HP=    130&lt;br /&gt;
|Attack= 70&lt;br /&gt;
|Defense=35&lt;br /&gt;
|SpAtk=  70&lt;br /&gt;
|SpDef=  35&lt;br /&gt;
|Speed=  60}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Water&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=    50&lt;br /&gt;
|Fire=     50&lt;br /&gt;
|Water=    50&lt;br /&gt;
|Grass=   200&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=      50&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Wailmer is available in {{pkmn|Sword and Shield}} and {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Wailmer|Water|Water|3}}&lt;br /&gt;
{{learnlist/level8|1|Splash|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level8|3|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level8|6|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/level8|12|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|15|Mist|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|18|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|21|Heavy Slam|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/level8|24|Brine|Water|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|27|Whirlpool|Water|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|30|Dive|Water|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|33|Bounce|Flying|Physical|85|85|5}}&lt;br /&gt;
{{learnlist/level8|36|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/level8|39|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|42|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|45|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|48|Water Spout|Water|Special|150|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Wailmer|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Wailmer|Water|Water|3}}&lt;br /&gt;
{{learnlist/tm8|TM20|Self-Destruct|Normal|Physical|200|100|5}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM35|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM36|Whirlpool|Water|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM45|Dive|Water|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM46|Weather Ball|Normal|Special|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM52|Bounce|Flying|Physical|85|85|5}}&lt;br /&gt;
{{learnlist/tm8|TM55|Brine|Water|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM64|Avalanche|Ice|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR03|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR06|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tr|TR16|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR17|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR42|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tr|TR79|Heavy Slam|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR84|Scald|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR99|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Wailmer|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Wailmer|Water|Water|3}}&lt;br /&gt;
{{learnlist/tm8|TM03|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM13|Ice Beam|Ice|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM14|Blizzard|Ice|Special|110|70|5||}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM26|Earthquake|Ground|Physical|100|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM39|Rock Tomb|Rock|Physical|60|95|15||}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM49|Scald|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM55|Brine|Water|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM72|Avalanche|Ice|Physical|60|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM83|Bulldoze|Ground|Physical|60|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM95|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM96|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM98|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM99|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Wailmer|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/breedh/8|Wailmer|Water|Water|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|118|Goldeen}}{{MSP/8c|119|Seaking}}{{MSP/8c|134|Vaporeon}}{{MSP/8c|170|Chinchou}}{{MSP/8c|171|Lanturn}}{{MSP/8c|746|Wishiwashi}}|Aqua Ring|Water|Status|—|—|20|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|324|Torkoal}}|Curse|Ghost|Status|—|—|10|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|027|Sandshrew}}{{MSP/8c|027A|Sandshrew}}{{MSP/8c|028|Sandslash}}{{MSP/8c|028A|Sandslash}}{{MSP/8c|206|Dunsparce}}{{MSP/8c|363|Spheal}}{{MSP/8c|364|Sealeo}}{{MSP/8c|365|Walrein}}{{MSP/8c|427|Buneary}}{{MSP/8c|428|Lopunny}}{{MSP/8c|517|Munna}}{{MSP/8c|518|Musharna}}{{MSP/8c|777|Togedemaru}}{{MSP/8c|831|Wooloo}}{{MSP/8c|832|Dubwool}}|Defense Curl|Normal|Status|—|—|40|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|128|Tauros}}{{MSP/8c|133|Eevee}}{{MSP/8c|134|Vaporeon}}{{MSP/8c|135|Jolteon}}{{MSP/8c|136|Flareon}}{{MSP/8c|196|Espeon}}{{MSP/8c|197|Umbreon}}{{MSP/8c|470|Leafeon}}{{MSP/8c|471|Glaceon}}{{MSP/8c|700|Sylveon}}{{MSP/8c|206|Dunsparce}}{{MSP/8c|263|Zigzagoon}}{{MSP/8c|263G|Zigzagoon}}{{MSP/8c|264|Linoone}}{{MSP/8c|264G|Linoone}}{{MSP/8c|862|Obstagoon}}{{MSP/8c|369|Relicanth}}{{MSP/8c|449|Hippopotas}}{{MSP/8c|450|Hippowdon}}{{MSP/8c|550|Basculin}}{{MSP/8c|746|Wishiwashi}}{{MSP/8c|759|Stufful}}{{MSP/8c|760|Bewear}}{{MSP/8c|766|Passimian}}{{MSP/8c|813|Scorbunny}}{{MSP/8c|814|Raboot}}{{MSP/8c|815|Cinderace}}{{MSP/8c|831|Wooloo}}{{MSP/8c|832|Dubwool}}{{MSP/8c|846|Arrokuda}}{{MSP/8c|847|Barraskewda}}|Double-Edge|Normal|Physical|120|100|15|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|050|Diglett}}{{MSP/8c|050A|Diglett}}{{MSP/8c|051|Dugtrio}}{{MSP/8c|051A|Dugtrio}}{{MSP/8c|339|Barboach}}{{MSP/8c|340|Whiscash}}{{MSP/8c|449|Hippopotas}}{{MSP/8c|450|Hippowdon}}{{MSP/8c|529|Drilbur}}{{MSP/8c|530|Excadrill}}|Fissure|Ground|Physical|—|30|5|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|027|Sandshrew}}{{MSP/8c|027A|Sandshrew}}{{MSP/8c|028|Sandslash}}{{MSP/8c|028A|Sandslash}}{{MSP/8c|206|Dunsparce}}{{MSP/8c|273|Seedot}}{{MSP/8c|274|Nuzleaf}}{{MSP/8c|275|Shiftry}}{{MSP/8c|363|Spheal}}{{MSP/8c|364|Sealeo}}{{MSP/8c|365|Walrein}}{{MSP/8c|878|Cufant}}{{MSP/8c|879|Copperajah}}|Rollout|Rock|Physical|30|90|20|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|054|Psyduck}}{{MSP/8c|055|Golduck}}{{MSP/8c|118|Goldeen}}{{MSP/8c|119|Seaking}}{{MSP/8c|223|Remoraid}}{{MSP/8c|224|Octillery}}{{MSP/8c|321|Wailord}}{{MSP/8c|550|Basculin}}{{MSP/8c|746|Wishiwashi}}{{MSP/8c|816|Sobble}}{{MSP/8c|817|Drizzile}}{{MSP/8c|818|Inteleon}}|Soak|Water|Status|—|100|20|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|052G|Meowth}}{{MSP/8c|863|Perrserker}}{{MSP/8c|128|Tauros}}{{MSP/8c|130|Gyarados}}{{MSP/8c|221|Piloswine}}{{MSP/8c|473|Mamoswine}}{{MSP/8c|340|Whiscash}}{{MSP/8c|550|Basculin}}{{MSP/8c|551|Sandile}}{{MSP/8c|552|Krokorok}}{{MSP/8c|553|Krookodile}}{{MSP/8c|554|Darumaka}}{{MSP/8c|554G|Darumaka}}{{MSP/8c|555|Darmanitan}}{{MSP/8c|555G|Darmanitan}}{{MSP/8c|613|Cubchoo}}{{MSP/8c|614|Beartic}}{{MSP/8c|725|Litten}}{{MSP/8c|726|Torracat}}{{MSP/8c|727|Incineroar}}{{MSP/8c|759|Stufful}}{{MSP/8c|760|Bewear}}{{MSP/8c|766|Passimian}}{{MSP/8c|877|Morpeko}}|Thrash|Normal|Physical|120|100|10|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|340|Whiscash}}{{MSP/8c|572|Minccino}}{{MSP/8c|573|Cinccino}}|Tickle|Normal|Status|—|100|20|grid=8}}&lt;br /&gt;
{{learnlist/breedf/8|Wailmer|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/breedh/8|Wailmer|Water|Water|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0086|Seel}}{{MSP/H|0087|Dewgong}}{{MSP/H|0118|Goldeen}}{{MSP/H|0119|Seaking}}{{MSP/H|0134|Vaporeon}}{{MSP/H|0170|Chinchou}}{{MSP/H|0171|Lanturn}}{{MSP/H|0370|Luvdisc}}{{MSP/H|0456|Finneon}}{{MSP/H|0457|Lumineon}}|Aqua Ring|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0206|Dunsparce}}{{MSP/H|0320|Wailmer}}{{MSP/H|0321|Wailord}}{{MSP/H|0324|Torkoal}}{{MSP/H|0363|Spheal}}{{MSP/H|0364|Sealeo}}{{MSP/H|0365|Walrein}}{{MSP/H|0432|Purugly}}|Body Slam|Normal|Physical|85|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0324|Torkoal}}|Clear Smog|Poison|Special|50|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0322|Numel}}{{MSP/H|0323|Camerupt}}{{MSP/H|0324|Torkoal}}{{MSP/H|0399|Bidoof}}{{MSP/H|0400|Bibarel}}|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0027|Sandshrew}}{{MSP/H|0028|Sandslash}}{{MSP/H|0155|Cyndaquil}}{{MSP/H|0156|Quilava}}{{MSP/H|0157|Typhlosion}}{{MSP/H|0161|Sentret}}{{MSP/H|0162|Furret}}{{MSP/H|0206|Dunsparce}}{{MSP/H|0231|Phanpy}}{{MSP/H|0232|Donphan}}{{MSP/H|0363|Spheal}}{{MSP/H|0364|Sealeo}}{{MSP/H|0365|Walrein}}{{MSP/H|0399|Bidoof}}{{MSP/H|0400|Bibarel}}{{MSP/H|0427|Buneary}}{{MSP/H|0428|Lopunny}}|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0019|Rattata}}{{MSP/H|0020|Raticate}}{{MSP/H|0128|Tauros}}{{MSP/H|0133|Eevee}}{{MSP/H|0134|Vaporeon}}{{MSP/H|0135|Jolteon}}{{MSP/H|0136|Flareon}}{{MSP/H|0196|Espeon}}{{MSP/H|0197|Umbreon}}{{MSP/H|0470|Leafeon}}{{MSP/H|0471|Glaceon}}{{MSP/H|0155|Cyndaquil}}{{MSP/H|0156|Quilava}}{{MSP/H|0157|Typhlosion}}{{MSP/H|0206|Dunsparce}}{{MSP/H|0231|Phanpy}}{{MSP/H|0232|Donphan}}{{MSP/H|0234|Stantler}}{{MSP/H|0263|Zigzagoon}}{{MSP/H|0264|Linoone}}{{MSP/H|0300|Skitty}}{{MSP/H|0301|Delcatty}}{{MSP/H|0322|Numel}}{{MSP/H|0323|Camerupt}}{{MSP/H|0327|Spinda}}{{MSP/H|0369|Relicanth}}{{MSP/H|0449|Hippopotas}}{{MSP/H|0450|Hippowdon}}|Double-Edge|Normal|Physical|120|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0050|Diglett}}{{MSP/H|0051|Dugtrio}}{{MSP/H|0323|Camerupt}}{{MSP/H|0339|Barboach}}{{MSP/H|0340|Whiscash}}{{MSP/H|0449|Hippopotas}}{{MSP/H|0450|Hippowdon}}|Fissure|Ground|Physical|&amp;amp;mdash;|30|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0027|Sandshrew}}{{MSP/H|0028|Sandslash}}{{MSP/H|0155|Cyndaquil}}{{MSP/H|0156|Quilava}}{{MSP/H|0157|Typhlosion}}{{MSP/H|0206|Dunsparce}}{{MSP/H|0231|Phanpy}}{{MSP/H|0232|Donphan}}{{MSP/H|0363|Spheal}}{{MSP/H|0364|Sealeo}}{{MSP/H|0365|Walrein}}{{MSP/H|0399|Bidoof}}{{MSP/H|0400|Bibarel}}|Rollout|Rock|Physical|30|90|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0216|Teddiursa}}{{MSP/H|0217|Ursaring}}{{MSP/H|0325|Spoink}}{{MSP/H|0326|Grumpig}}{{MSP/H|0339|Barboach}}{{MSP/H|0340|Whiscash}}{{MSP/H|0363|Spheal}}{{MSP/H|0364|Sealeo}}{{MSP/H|0365|Walrein}}|Snore|Normal|Special|50|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0054|Psyduck}}{{MSP/H|0055|Golduck}}{{MSP/H|0118|Goldeen}}{{MSP/H|0119|Seaking}}{{MSP/H|0223|Remoraid}}{{MSP/H|0224|Octillery}}{{MSP/H|0321|Wailord}}{{MSP/H|0370|Luvdisc}}{{MSP/H|0456|Finneon}}{{MSP/H|0457|Lumineon}}|Soak|Water|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0056|Mankey}}{{MSP/H|0057|Primeape}}{{MSP/H|0128|Tauros}}{{MSP/H|0130|Gyarados}}{{MSP/H|0216|Teddiursa}}{{MSP/H|0217|Ursaring}}{{MSP/H|0221|Piloswine}}{{MSP/H|0473|Mamoswine}}{{MSP/H|0327|Spinda}}{{MSP/H|0340|Whiscash}}|Thrash|Normal|Physical|120|100|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0190|Aipom}}{{MSP/H|0424|Ambipom}}{{MSP/H|0340|Whiscash}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0054|Psyduck}}{{MSP/H|0055|Golduck}}{{MSP/H|0128|Tauros}}{{MSP/H|0203|Girafarig}}{{MSP/H|0234|Stantler}}{{MSP/H|0325|Spoink}}{{MSP/H|0326|Grumpig}}{{MSP/H|0340|Whiscash}}|Zen Headbutt|Psychic|Physical|80|90|15||}}&lt;br /&gt;
{{learnlist/breedf/8|Wailmer|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Wailmer|Water|Water|3}}&lt;br /&gt;
{{learnlist/tutor8|Steel Roller|Steel|Physical|130|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Wailmer|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Wailmer|Water|Water|3}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Clear Smog|Poison|Special|50|—|15|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Double Team|Normal|Status|—|—|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Echoed Voice|Normal|Special|40|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Frustration|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Headbutt|Normal|Physical|70|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Hidden Power|Normal|Special|60|100|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Mimic|Normal|Status|—|—|10|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Return|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Roar|Normal|Status|—|—|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Rock Smash|Fighting|Physical|40|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Strength|Normal|Physical|80|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Swagger|Normal|Status|—|85|15|III=yes&amp;lt;!--breed,tutor--&amp;gt;|IV=yes&amp;lt;!--TM,breed--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Wailmer|3|Toxic|Poison|Status|—|90|10|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Wailmer|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg water color}}; border: 3px solid #{{tcg water color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tcg water color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{tcg water color light}}; {{roundytr|5px}}&amp;quot; | Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
| [[Ross&#039;s Wailmer (Theater VS Pack 5)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Take Down}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Wailmer (Supreme Victors 87)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Water}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Water|ndex=320|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Water|ndex=320|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Water|ndex=320&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|area=Serene Sea&lt;br /&gt;
|P1=I eat a ton of food every day!&lt;br /&gt;
|P2=Uh, hey? How come I only have half my health?&lt;br /&gt;
|P3=I can&#039;t take this... My body&#039;s gone loose and blubbery...&lt;br /&gt;
|PL=I leveled up! Food tastes delicious!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Water|ndex=320&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=4&lt;br /&gt;
|IQ=E&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PSMD|col=6|type=Water|ndex=320&lt;br /&gt;
|coset=13&lt;br /&gt;
|conto={{p|Dratini}}, {{p|Corsola}}, {{p|Kingdra}}&lt;br /&gt;
|recruitment=Traveling Pokémon&lt;br /&gt;
|P1=Look at me bounce like a ball!&lt;br /&gt;
|P2=I can&#039;t...keep swimming...much longer...&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|fieldpower=0&lt;br /&gt;
|loop=16&lt;br /&gt;
|MinEXP=N/A&lt;br /&gt;
|MaxEXP=N/A&lt;br /&gt;
|num=119&lt;br /&gt;
|browser=Wailmer floats with half its body exposed. It powerfully {{m|Water Spout|spouts water}} to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|field=Tackle&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|num=237&lt;br /&gt;
|browser=It blows bubbles from its mouth and lets loose {{m|Water Pulse|widening rings of water}} to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Water&lt;br /&gt;
|att=2&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Water|ndex=320&lt;br /&gt;
|walk=1.13&lt;br /&gt;
|hp=64&lt;br /&gt;
|attack=74&lt;br /&gt;
|defense=43&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Water|ndex=320&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Water|ndex=320|num=620&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Whirlpool&lt;br /&gt;
|skilldesc=Delays your opponent&#039;s disruptions.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Water|ndex=320&lt;br /&gt;
|hatch=2 km&lt;br /&gt;
|buddy=1&lt;br /&gt;
|candy=Wailmer&lt;br /&gt;
|evocandy=400&lt;br /&gt;
|stamina=277|attack=136|defense=68&lt;br /&gt;
|fast={{m|Splash}}, {{m|Water Gun}}&lt;br /&gt;
|special={{m|Heavy Slam}}, {{m|Water Pulse}}, {{m|Body Slam}}, {{m|Scald}}{{tt|*|From December 1, 2023 onward}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/NewSnap|col=6|type=Water|ndex=320|pdex=110&lt;br /&gt;
|dex=Wailmer can survive on land for a time, but it loses vitality if its body dries out, so it tends to stay in the sea. Apparently it likes to startle other Pokémon, as you can see from all the pranks it plays!}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Water&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0320&lt;br /&gt;
|name1=Wailmer&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 40}}&lt;br /&gt;
|no2=0321&lt;br /&gt;
|name2=Wailord&lt;br /&gt;
|type1-2=Water}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Water}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=320}}&lt;br /&gt;
{{Spritebox/4|ndex=320}}&lt;br /&gt;
{{Spritebox/5|ndex=320}}&lt;br /&gt;
{{Spritebox/6|ndex=320|crop=102}}&lt;br /&gt;
{{Spritebox/7|ndex=320|crop=110}}&lt;br /&gt;
{{Spritebox/8|ndex=320|crop=166}}&lt;br /&gt;
{{Spritebox/NA|gen=IX|is=yes}}&lt;br /&gt;
{{Spritebox/HOME|ndex=0320}}&lt;br /&gt;
{{Spritebox/Footer|320|Wailmer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Wailmer anime.png|thumb|250px|Wailmer in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
In &#039;&#039;[[AG110|The Great Eight Fate!]]&#039;&#039;, a Wailmer was part of [[Juan]]&#039;s [[Sootopolis City]] Water Exhibit. It and Juan&#039;s other Pokémon were captured by {{TRT}}, but they all worked together to escape.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG124|Island Time]]&#039;&#039;, a Wailmer befriended [[Robin]] and eventually evolved into a Wailord in order to transport him, {{Ash}}, and {{ashfr}} to a ship heading to [[Ever Grande City]]. However, Robin later decided that he wanted to go back to the island he was living on.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP078|Pruning a Passel of Pals!]]&#039;&#039;, a {{pkmn|Coordinator}}&#039;s Wailmer competed in the [[Contest Battle|Battle Stage]] of the [[Wallace Cup]]. It went up against [[Dawn&#039;s Buneary]] and lost, allowing {{an|Dawn}} to advance forward in the {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP109|Leading a Stray!]]&#039;&#039;, a Wailmer was trapped in the sewers, but it was rescued by Ash, who later helped it rejoin its family in the ocean. It evolved into a Wailord in the same episode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM005|Yo, Ho, Ho! Go, Popplio!]]&#039;&#039;, {{an|Professor Kukui}}, {{an|Kiawe}}, and {{an|Sophocles}} used two [[Poké Ride]] Wailmer to travel around [[Melemele Island]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM031|The Island Whisperer!]]&#039;&#039;, a Wailmer was attacked by a {{p|Bruxish}}&#039;s Psychic powers and was subsequently stuck in-between a rock formation in the sea.&lt;br /&gt;
&lt;br /&gt;
Six Wailmer appeared in &#039;&#039;[[JN143|Ride, Lapras, Ride!]]&#039;&#039;, one of them evolved into Wailord after being freed after getting trapped.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Wailmer debuted in &#039;&#039;[[PK10|Pikachu&#039;s PikaBoo]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;, [[Ross]] used a Wailmer during the [[Tour de Alto Mare]]. It and Ross came in second, while {{an|Misty}} and her {{TP|Misty|Corsola}} came in first by a mere centimeter.&lt;br /&gt;
&lt;br /&gt;
Two Wailmer appeared in a fantasy in &#039;&#039;[[EP272|Johto Photo Finish]]&#039;&#039;, during {{jo|Harrison}}&#039;s explanation of the [[Hoenn]] region.&lt;br /&gt;
&lt;br /&gt;
Wailmer physically debuted in the main series in &#039;&#039;[[EP274|Hoenn Alone!]]&#039;&#039;, where multiple of them were swimming in the ocean.&lt;br /&gt;
&lt;br /&gt;
A Wailmer appeared in the opening sequence of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG093|Clamperl of Wisdom]]&#039;&#039;, multiple Wailmer were living at [[Maisie Island]].&lt;br /&gt;
&lt;br /&gt;
Three Wailmer appeared in &#039;&#039;[[AG094|The Relicanth Really Can]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Wailmer appeared in &#039;&#039;[[AG095|The Evolutionary War]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039;, multiple Wailmer were present during the final showdown with [[The Phantom]] and his crew.&lt;br /&gt;
&lt;br /&gt;
Multiple Wailmer appeared in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;, a student used a Wailmer provided by the [[Pokémon Summer Academy]] for the second leg of the [[Pokémon Triathlon]].&lt;br /&gt;
&lt;br /&gt;
Multiple Wailmer appeared in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Wailmer appeared in &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Wailmer appeared in &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Wailmer appeared in a fantasy in &#039;&#039;[[SM005|Yo, Ho, Ho! Go, Popplio!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM087|Filling the Light with Darkness!]]&#039;&#039;, a fantasy of a story from the past featured a Wailmer. It reappeared in a similar fashion during &#039;&#039;[[SM089|The Prism Between Light and Darkness!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM090|Securing the Future!]]&#039;&#039;, a Wailmer joined the rest of [[Alola]] in showering {{an|Necrozma}} with light so it could return to its {{DL|List of Pokémon with form differences|Necrozma|normal form}}.&lt;br /&gt;
&lt;br /&gt;
A Wailmer appeared in &#039;&#039;[[SM126|Pikachu&#039;s Exciting Adventure!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN110|Narrowing the Chaser Chase!]]&#039;&#039;, a Wailmer was used to transport {{Ash}} and [[Goh]] to [[Sea Mauville]] so that the latter could participate in a [[Project Mew]] [[Field Research|Trial Mission]] there.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG124|Wailmer|Ash&#039;s Pokédex|Wailmer, the Ball Whale Pokémon. Wailmer loves to startle people by storing water inside its body, then expelling it through its nostrils.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Hoenn}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP109|Wailmer|Ash&#039;s Pokédex|Wailmer, the Ball Whale Pokémon. It {{m|Water Spout|spouts water}} out of its nose and becomes lethargic when its body becomes dry.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Twilight Wings===&lt;br /&gt;
In &#039;&#039;[[TW04|Early-Evening Waves]]&#039;&#039;, two Wailmer were living in a lake where [[Nessa]] was doing a photoshoot.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Briney Wailmer Adventures.png|thumb|200px|Wailmer in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In &#039;&#039;[[PS192|Stick This in Your Craw, Crawdaunt! I]]&#039;&#039;, [[Mr. Briney]] {{pkmn2|caught}} three Wailmer while [[fishing]]. A fourth was in [[Archie]]&#039;s aquarium collection.&lt;br /&gt;
&lt;br /&gt;
Two Wailmer appeared in &#039;&#039;[[PS206|Not So Fetching Feebas]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Wailmer appeared in &#039;&#039;[[PASS21|Swaying!! Murky Memories]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ruby-Sapphire===&lt;br /&gt;
A Wailmer appeared in &#039;&#039;[[PMRS12|Save Wailmer!]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Wailmer (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Wailmer is the only [[Generation III]] Pokémon [[Ross&#039;s Wailmer (Theater VS Pack 5)|with a TCG card containing dot codes]] for an &amp;lt;!--unknown--&amp;gt; [[e-Reader]] application.&lt;br /&gt;
* In {{g|Omega Ruby and Alpha Sapphire}}, Wailmer is the only Pokémon with a unique {{m|Surf}} model without any modified traversing features.&lt;br /&gt;
** This might be the cause of a [[List of overworld glitches in Generation VI#Evolving Wailmer Surf glitch|glitch]] that freezes the game if the player is surfing on a Wailmer and it evolves after a battle caused by a Rod.&lt;br /&gt;
* Despite being found as an overworld spawn in [[Frigid Sea]], Wailmer is not in the [[List of Pokémon by Crown Tundra Pokédex number|Crown Tundra Pokédex]]. It is the only Pokémon that can be found through random encounters in the [[Crown Tundra]] to not appear in this Pokédex.&lt;br /&gt;
* Despite being unobtainable in {{g|Scarlet and Violet}}, Wailmer is mentioned in the Pokédex entry for {{p|Cetoddle}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Wailmer is based on a {{wp|baleen whale}} with aspects of a {{wp|beach ball}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Wailmer may be a combination of &#039;&#039;whale&#039;&#039;, &#039;&#039;wail&#039;&#039; (a prolonged cry), and &#039;&#039;mer&#039;&#039; (French for sea). &lt;br /&gt;
&lt;br /&gt;
Hoeruko may be a combination of &#039;&#039;whale&#039;&#039;, 吠える &#039;&#039;hoeru&#039;&#039; (to bellow), and 子 &#039;&#039;ko&#039;&#039; (child).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Water|type2=Water&lt;br /&gt;
|ja=ホエルコ &#039;&#039;Hoeruko&#039;&#039;|jameaning=From &#039;&#039;whale&#039;&#039;, {{tt|吠える &#039;&#039;hoeru&#039;&#039;|to bellow}}, and {{tt|子 &#039;&#039;ko&#039;&#039;|child}}&lt;br /&gt;
|fr=Wailmer|frmeaning=Same as English name&lt;br /&gt;
|es=Wailmer|esmeaning=Same as English name&lt;br /&gt;
|de=Wailmer|demeaning=Same as English name&lt;br /&gt;
|it=Wailmer|itmeaning=Same as English name&lt;br /&gt;
|ko=고래왕자 &#039;&#039;Goraewangja&#039;&#039; |komeaning=From {{tt|고래 &#039;&#039;gorae&#039;&#039;|whale}} or {{tt|대왕고래 &#039;&#039;daewanggorae&#039;&#039;|blue whale}} and {{tt|왕자 (王子) &#039;&#039;wangja&#039;&#039;|prince}}&lt;br /&gt;
|zh_cmn=吼吼鯨 / 吼吼鲸 &#039;&#039;Hǒuhǒujīng&#039;&#039;|zh_cmnmeaning=From {{tt|吼 &#039;&#039;hǒu&#039;&#039;|roar}} and {{tt|鯨 &#039;&#039;jīng&#039;&#039;|whale}}&lt;br /&gt;
|zh_yue=吼吼鯨 &#039;&#039;Háuháukìhng&#039;&#039;|zh_yuemeaning=From {{tt|吼 &#039;&#039;háu&#039;&#039;|roar}} and {{tt|鯨 &#039;&#039;kìhng&#039;&#039;|whale}}&lt;br /&gt;
|hi=बेवेल &#039;&#039;Baywail&#039;&#039;|himeaning=From &#039;&#039;bay&#039;&#039; and &#039;&#039;wail&#039;&#039;&lt;br /&gt;
|ru=Вэйлмер &#039;&#039;Veylmer&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=เวลโกะ &#039;&#039;Wenko&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Water}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0319|prev=Sharpedo|nextnum=0321|next=Wailord}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that appeared in the animated series before their game debut]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wailmer]]&lt;br /&gt;
[[es:Wailmer]]&lt;br /&gt;
[[fr:Wailmer]]&lt;br /&gt;
[[it:Wailmer]]&lt;br /&gt;
[[ja:ホエルコ]]&lt;br /&gt;
[[zh:吼吼鲸]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poke-Tapa&amp;diff=3921768</id>
		<title>Poke-Tapa</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poke-Tapa&amp;diff=3921768"/>
		<updated>2024-02-15T22:13:02Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: Created page with &amp;quot;{{Boardgame Infobox |colorscheme=Kanto |name=Poke-tapa |subtitled= |image=Poke-tapa Gen I Front.jpg |caption=Box art from first version |image_size=300 |date=1999 |publisher={{wp|Estrela (company)|Estrela}} |age=8 to adult |players=2 to 4 |links= * [https://ludopedia.com.br/jogo/pokemon-poke-tapa Ludopedia] }}  &amp;#039;&amp;#039;&amp;#039;Poke-tapa&amp;#039;&amp;#039;&amp;#039; is a series of board games produced by {{wp|Estrela (company)|Estrela}} and sold in Brazil. Two versions have been released, each with 50 Pok...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Boardgame Infobox&lt;br /&gt;
|colorscheme=Kanto&lt;br /&gt;
|name=Poke-tapa&lt;br /&gt;
|subtitled=&lt;br /&gt;
|image=Poke-tapa Gen I Front.jpg&lt;br /&gt;
|caption=Box art from first version&lt;br /&gt;
|image_size=300&lt;br /&gt;
|date=1999&lt;br /&gt;
|publisher={{wp|Estrela (company)|Estrela}}&lt;br /&gt;
|age=8 to adult&lt;br /&gt;
|players=2 to 4&lt;br /&gt;
|links=&lt;br /&gt;
* [https://ludopedia.com.br/jogo/pokemon-poke-tapa Ludopedia]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poke-tapa&#039;&#039;&#039; is a series of board games produced by {{wp|Estrela (company)|Estrela}} and sold in [[Brazil]]. Two versions have been released, each with 50 Pokémon, the first featuring [[Generation I]] Pokémon and a second featuring mostly Pokémon from [[Generation II]]. It combined pattern recognition, manual dexterity and speed, as players had to locate and slap the correct Pokémon card to capture it.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
===Generation I===&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;{{tt|Olhe as figuras das fichas. Combinou? Tapa na ficha.|Look at the images on the cards. Did they match? Slap the card!}}&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
{{tt|Pegue todos os Pokémons no tapa! Quem pegar mais é o mestre do Poke-Tapa!|Catch all the Pokémon slapping them! Whoever catches the most is the Poke-Tapa master!}}&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;{{tt|Olhou? Combinou? Tapa na ficha.|Looked at it? Matched it? Slap the card!}}&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
{{tt|50 novos Pokémons para você pegar no tapa! Quem pegar mais é o mestre do Poke-Tapa!|50 new Pokémon to catch slapping them! Whoever catches the most is the Poke-Tapa master!}}&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing the game==&lt;br /&gt;
&lt;br /&gt;
Each player receives one of four plastic hands with a suction cup at their end. The round Pokémon cards are distributed on a large surface, facing up. The square Pokémon cards are stacked facing down.&lt;br /&gt;
&lt;br /&gt;
Each turn, one player turns the top square card, revealing it for everyone. Players must then look for the corresponding round card and try to slap it with the suction cup. The first player to slap the correct card &amp;quot;captures&amp;quot; it, getting it for their own pile. If a player slaps a wrong card, it is returned to its place. After the card has been captured by the player, the next round begins, with another square card being revealed. The game ends when the last round card is captured. The winner is the player with the most round cards captured.&lt;br /&gt;
&lt;br /&gt;
==Pokémon featured==&lt;br /&gt;
===Generation I version===&lt;br /&gt;
#{{p|Bulbasaur}}&lt;br /&gt;
#{{p|Charmander}}&lt;br /&gt;
#{{p|Charizard}}&lt;br /&gt;
#{{p|Squirtle}}&lt;br /&gt;
#{{p|Caterpie}}&lt;br /&gt;
#{{p|Metapod}}&lt;br /&gt;
#{{p|Butterfree}}&lt;br /&gt;
#{{p|Weedle}}&lt;br /&gt;
#{{p|Pidgey}}&lt;br /&gt;
#{{p|Pidgeot}}&lt;br /&gt;
#{{p|Rattata}}&lt;br /&gt;
#{{p|Arbok}}&lt;br /&gt;
#{{p|Pikachu}}&lt;br /&gt;
#{{p|Raichu}}&lt;br /&gt;
#{{p|Sandshrew}}&lt;br /&gt;
#{{p|Sandslash}}&lt;br /&gt;
#{{p|Nidorina}}&lt;br /&gt;
#{{p|Nidoqueen}}&lt;br /&gt;
#{{p|Clefairy}}&lt;br /&gt;
#{{p|Vulpix}}&lt;br /&gt;
#{{p|Jigglypuff}}&lt;br /&gt;
#{{p|Gloom}}&lt;br /&gt;
#{{p|Vileplume}}&lt;br /&gt;
#{{p|Venonat}}&lt;br /&gt;
#{{p|Venomoth}}&lt;br /&gt;
#{{p|Psyduck}}&lt;br /&gt;
#{{p|Golduck}}&lt;br /&gt;
#{{p|Primeape}}&lt;br /&gt;
#{{p|Arcanine}}&lt;br /&gt;
#{{p|Poliwhirl}}&lt;br /&gt;
#{{p|Slowbro}}&lt;br /&gt;
#{{p|Grimer}}&lt;br /&gt;
#{{p|Shellder}}&lt;br /&gt;
#{{p|Gengar}}&lt;br /&gt;
#{{p|Voltorb}}&lt;br /&gt;
#{{p|Electrode}}&lt;br /&gt;
#{{p|Weezing}}&lt;br /&gt;
#{{p|Tangela}}&lt;br /&gt;
#{{p|Kangaskhan}}&lt;br /&gt;
#{{p|Horsea}}&lt;br /&gt;
#{{p|Ditto}}&lt;br /&gt;
#{{p|Eevee}}&lt;br /&gt;
#{{p|Vaporeon}}&lt;br /&gt;
#{{p|Jolteon}}&lt;br /&gt;
#{{p|Flareon}}&lt;br /&gt;
#{{p|Kabuto}}&lt;br /&gt;
#{{p|Kabutops}}&lt;br /&gt;
#{{p|Dratini}}&lt;br /&gt;
#{{p|Dragonair}}&lt;br /&gt;
#{{p|Mewtwo}}&lt;br /&gt;
&lt;br /&gt;
===Generation II version===&lt;br /&gt;
#{{p|Pikachu}}&lt;br /&gt;
#{{p|Chikorita}}&lt;br /&gt;
#{{p|Bayleef}}&lt;br /&gt;
#{{p|Meganium}}&lt;br /&gt;
#{{p|Cyndaquil}}&lt;br /&gt;
#{{p|Quilava}}&lt;br /&gt;
#{{p|Typhlosion}}&lt;br /&gt;
#{{p|Totodile}}&lt;br /&gt;
#{{p|Croconaw}}&lt;br /&gt;
#{{p|Feraligatr}}&lt;br /&gt;
#{{p|Sentret}}&lt;br /&gt;
#{{p|Hoothoot}}&lt;br /&gt;
#{{p|Ledyba}}&lt;br /&gt;
#{{p|Ledian}}&lt;br /&gt;
#{{p|Spinarak}}&lt;br /&gt;
#{{p|Ariados}}&lt;br /&gt;
#{{p|Lanturn}}&lt;br /&gt;
#{{p|Togepi}}&lt;br /&gt;
#{{p|Togetic}}&lt;br /&gt;
#{{p|Natu}}&lt;br /&gt;
#{{p|Xatu}}&lt;br /&gt;
#{{p|Mareep}}&lt;br /&gt;
#{{p|Ampharos}}&lt;br /&gt;
#{{p|Bellossom}}&lt;br /&gt;
#{{p|Marill}}&lt;br /&gt;
#{{p|Azumarill}}&lt;br /&gt;
#{{p|Sudowoodo}}&lt;br /&gt;
#{{p|Hoppip}}&lt;br /&gt;
#{{p|Skiploom}}&lt;br /&gt;
#{{p|Jumpluff}}&lt;br /&gt;
#{{p|Sunkern}}&lt;br /&gt;
#{{p|Sunflora}}&lt;br /&gt;
#{{p|Yanma}}&lt;br /&gt;
#{{p|Quagsire}}&lt;br /&gt;
#{{p|Slowking}}&lt;br /&gt;
#{{p|Gligar}}&lt;br /&gt;
#{{p|Steelix}}&lt;br /&gt;
#{{p|Snubbull}}&lt;br /&gt;
#{{p|Scizor}}&lt;br /&gt;
#{{p|Heracross}}&lt;br /&gt;
#{{p|Ursaring}}&lt;br /&gt;
#{{p|Swinub}}&lt;br /&gt;
#{{p|Piloswine}}&lt;br /&gt;
#{{p|Donphan}}&lt;br /&gt;
#{{p|Stantler}}&lt;br /&gt;
#{{p|Elekid}}&lt;br /&gt;
#{{p|Miltank}}&lt;br /&gt;
#{{p|Blissey}}&lt;br /&gt;
#{{p|Lugia}}&lt;br /&gt;
#{{p|Ho-Oh}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The background for the art box is the same as for the [[Pokémon Master Trainer (1999)|Pokémon Master Trainer]] board game box.&lt;br /&gt;
*The game is a version of another game by Estrela, called {{tt|Tapa Certo|Correct Slap}}, in which players slap cards with animals or characters from other franchises.&lt;br /&gt;
&lt;br /&gt;
==Errors==&lt;br /&gt;
*The Generation II game misspells {{p|Cyndaquil}} as &amp;quot;Cindaquil&amp;quot;, {{p|Mareep}} as &amp;quot;Marrep&amp;quot;, and {{p|Ho-Oh}} as &amp;quot;Ho-oh&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Board games]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sandile_(Pok%C3%A9mon)&amp;diff=3899688</id>
		<title>Sandile (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sandile_(Pok%C3%A9mon)&amp;diff=3899688"/>
		<updated>2024-01-07T01:44:52Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Name origin */English Wikipedia says there is no etymological connection between &amp;quot;sand&amp;quot; and &amp;quot;sandal&amp;quot;. A sandal is not a footwear for walking on sand.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ground|type2=Dark}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Sandile}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=0550|prev=Basculin|nextnum=0552|next=Krokorok|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Sandile}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Sandile&lt;br /&gt;
|jname=メグロコ&lt;br /&gt;
|jtranslit=Meguroko&lt;br /&gt;
|tmname=Meguroco&lt;br /&gt;
|category=Desert Croc&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|abilitylayout=2&lt;br /&gt;
|ability1=Intimidate&lt;br /&gt;
|ability2=Moxie&lt;br /&gt;
|abilityd=Anger Point&lt;br /&gt;
|ndex=0551&lt;br /&gt;
|height-ftin=2&#039;04&amp;quot;&lt;br /&gt;
|height-m=0.7&lt;br /&gt;
|weight-lbs=33.5&lt;br /&gt;
|weight-kg=15.2&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|expyield=58&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=180&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evat=1&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=sandile&lt;br /&gt;
|generation=5&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sandile&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;メグロコ&#039;&#039;&#039; &#039;&#039;Meguroco&#039;&#039;) is a dual-type {{2t|Ground|Dark}} {{OBP|Pokémon|species}} introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Krokorok}} starting at [[level]] 29, which evolves into {{p|Krookodile}} starting at level 40.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Sandile is a short, quadrupedal {{OBP|Pokémon|species}} with a long snout and tail. Its body is mostly light brown with the exception of black stripes crossing over and under its legs and its pink underbelly. It has a black stripe on its snout in front of its eyes, and black covering the tip of its tail. Its eyes resemble shaded binoculars and are shrouded in a black membrane all around their front. This membrane prevents sand from getting in Sandile&#039;s eyes and helps it see in the harsh desert sun. Its long snout is tipped by two protruding nostrils, and its mouth comprises the bottom half. Its feet are flat and contain three sharp, black claws. They are attached to stubby legs on its sides.&lt;br /&gt;
&lt;br /&gt;
Sandile is only found in deserts, with the exception of [[Alola]], where the warm environment is comfortable enough for them to appear elsewhere. It usually burrows under the surface of the sand, with only its nose and eyes appearing above ground. Due to being so close to the surface, it can move around the desert and allow the heat of the sand to regulate its body temperature. This also serves as a way of hiding from enemies. Its movement through sand has been described as being similar to swimming. When the sun sets, it burrows deep into the sand to sleep until sunrise. As seen [[BW003|in the anime]], in the wild, Sandile can be mischievous and potentially troublesome to humans. However, Sandile will protect another of its species, and can be caring at times. Sandile is an ambush predator, hiding under the sand and waiting for unwary prey, such as {{p|Trapinch}}, to walk over it before it bites on their legs. However, Sandile is not very skilled at hunting prey, thus it also mostly eats anything that collapses in the desert; hence it has been known as &amp;quot;the cleaner of the desert.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Sandile evolves into {{p|Krokorok}}, which evolves into {{p|Krookodile}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
{{evobox-3&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0551&lt;br /&gt;
|name1=Sandile&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|type2-1=Dark&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0552&lt;br /&gt;
|name2=Krokorok&lt;br /&gt;
|type1-2=Ground&lt;br /&gt;
|type2-2=Dark&lt;br /&gt;
|evo2=&lt;br /&gt;
|no3=0553&lt;br /&gt;
|name3=Krookodile&lt;br /&gt;
|type1-3=Ground&lt;br /&gt;
|type2-3=Dark}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Goh Sandile.png|thumb|250px|Sandile in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===={{AP|Sunglasses Sandile|Krookodile}}====&lt;br /&gt;
A {{AP|Sandile wearing sunglasses|Krookodile}} debuted in &#039;&#039;[[BW003|A Sandile Gusher of Change!]]&#039;&#039;, thus also marking the species&#039; debut. In &#039;&#039;[[BW020|Dancing With the Ducklett Trio!]]&#039;&#039;, he evolved into a Krokorok. He was eventually {{pkmn2|caught}} by {{Ash}} in &#039;&#039;[[BW065|Battling the Bully!]]&#039;&#039;. Later, in &#039;&#039;[[BW092|Ash, Iris, and Trip: Then There Were Three!]]&#039;&#039;, he evolved into a Krookodile during a battle against [[Iris&#039;s Dragonite]].&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
In &#039;&#039;A Sandile Gusher of Change!&#039;&#039;, the Sunglasses Sandile led multiple other Sandile, which in turn were trying to lead a group of other Pokémon to safety.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN014|Raid Battle in The Ruins!]]&#039;&#039;, a {{DL|List of Goh&#039;s Pokémon|Sandile}} was living at the [[Colossus Ruins]] in the [[Desert Resort]]. It was caught by [[Goh]] after being defeated by his {{TP|Goh|Scorbunny}}. It has since made further appearances in &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Sandile appeared in &#039;&#039;[[BW006|Dreams by the Yard Full!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW019|A Connoisseur&#039;s Revenge!]]&#039;&#039;, a Trainer&#039;s Sandile was at a [[Poké Mart]] near [[Castelia City]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW033|Iris and Excadrill Against the Dragon Buster!]]&#039;&#039;, {{an|Iris}}&#039;s flashback featured a Trainer&#039;s Sandile.&lt;br /&gt;
&lt;br /&gt;
A Sandile appeared in &#039;&#039;[[BW047|Crisis from the Underground Up!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Sandile appeared in &#039;&#039;[[BW051|Lost at the Stamp Rally!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Sandile appeared in &#039;&#039;[[BW052|Ash Versus the Champion!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandile appeared in a flashback in &#039;&#039;[[BW053|A Maractus Musical!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandile appeared in &#039;&#039;[[BW057|The Mighty Accelguard to the Rescue!]]&#039;&#039;, under the ownership of a shopper at the {{DL|Driftveil City|Market|Driftveil Market}}.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandile appeared in &#039;&#039;[[BW067|Cilan Takes Flight!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandile appeared in &#039;&#039;[[BW069|Climbing the Tower of Success!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandile appeared in &#039;&#039;[[BW081|Crisis at Ferroseed Research!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandile appeared in &#039;&#039;[[BW083|Rocking the Virbank Gym! Part 1]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Sandile appeared in &#039;&#039;[[BW085|All for the Love of Meloetta!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW100|A Village Homecoming!]]&#039;&#039;, the {{OBP|elder|Village of Dragons}}&#039;s flashback featured a Sandile.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandile appeared in &#039;&#039;[[BW103|Curtain Up, Unova League!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW104|Mission: Defeat Your Rival!]]&#039;&#039;, [[Antonio]]&#039;s Sandile was present during the [[Vertress Conference]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandile appeared in &#039;&#039;[[BW112|Team Plasma&#039;s Pokémon Power Plot!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandile appeared in a fantasy or a flashback in &#039;&#039;[[BW134|The Journalist from Another Region!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY039|Summer of Discovery!]]&#039;&#039;, &#039;&#039;[[XY041|Foggy Pokémon Orienteering!]]&#039;&#039;, and &#039;&#039;[[XY042|Battling Into the Hall of Fame!]]&#039;&#039;, a Trainer&#039;s Sandile attended the [[Pokémon Summer Camp]]. Another Trainer&#039;s Sandile also appeared in a fantasy in the latter episode.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandile appeared in &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM046|Deceiving Appearances!]]&#039;&#039;, multiple Sandile were seen at [[Aether Paradise]]. They reappeared in &#039;&#039;[[SM096|Don&#039;t Ignore the Small Stufful!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM075|Some Kind of Laziness!]]&#039;&#039;, a Sandile was walking through the [[Ruins of Abundance]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM090|Securing the Future!]]&#039;&#039;, a Trainer&#039;s Sandile joined the rest of [[Alola]] in showering {{an|Necrozma}} with light so it could return to its {{DL|List of Pokémon with form differences|Necrozma|normal form}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM129|Battle Royal 151!]]&#039;&#039;, a Trainer&#039;s Sandile competed in the [[Battle Royal]] preliminary round of the [[Manalo Conference]] but ended up losing.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM131|The Battlefield of Truth and Love!]]&#039;&#039;, a Trainer&#039;s Sandile was seen at [[Manalo Stadium]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandile appeared in &#039;&#039;[[JN070|Take My Thief! Please!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandile appeared in &#039;&#039;[[JN122|It&#039;s... Champion Time!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Sandile appeared in &#039;&#039;[[JN133|The Mew from Here!]]&#039;&#039;, where they were seen on [[Faraway Island]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW003|Sandile|Ash&#039;s Pokédex|Sandile, the Desert Croc Pokémon. A dark membrane protects its eyes from the sun, and it buries itself in the sand with its eyes and nose sticking out.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Unova}}&lt;br /&gt;
{{Animedexheader|Galar}}&lt;br /&gt;
{{Animedexbody|JN014|Sandile|Goh&#039;s Rotom Phone|Sandile, the Desert Croc Pokémon. A {{t|Ground}} and {{t|Dark}} type. Sandile digs into the hot desert sands to keep from losing heat. It lives most of its life in hiding.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Galar}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Togari Sandile.png|thumb|200px|Sandile in [[Pocket Monsters BW: The Heroes of Fire and Thunder]]]]&lt;br /&gt;
[[File:Parasol Lady Sandile Pokémon Ranger Tranquill Adventures.png|thumb|left|200px|Sandile in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pocket Monsters BW: The Heroes of Fire and Thunder===&lt;br /&gt;
A Sandile appeared in &#039;&#039;[[FAT1|Justice Trainer Shin Appears!]]&#039;&#039;, under the ownership of [[Togari]]. It was used in Togari&#039;s first {{pkmn|battle}} against {{OBP|Shin|FAT}}, who was rescuing a girl&#039;s {{p|Cottonee}} from him.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters HGSS===&lt;br /&gt;
A Sandile appeared in [[PMHGSS23]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
A Sandile is one of the Pokémon employed by {{adv|White}} in her BW Agency. Apparently, it can cry on cue. It first appeared in &#039;&#039;[[PS465|Lights, Camera...Action]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandile appeared in a fantasy in &#039;&#039;[[PS466|An Odd Speech]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandile appeared in &#039;&#039;[[PS513|Into the Quarterfinals!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandile liberated by [[Team Plasma]] appeared in a flashback in &#039;&#039;[[PS529|Pokédex Lecture]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{tc|Worker}}&#039;s Sandile appeared in &#039;&#039;[[PS546|Giant Chasm]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon + Nobunaga&#039;s Ambition ~ Ranse&#039;s Color Picture Scroll ~===&lt;br /&gt;
A Sandile appeared in &#039;&#039;[[PNA1|The White Scroll: Oichi&#039;s Worries]]&#039;&#039;, under the ownership of [[Masanori]]. It was revealed to have evolved into a Krokorok in a flashback in &#039;&#039;[[PNA5|The Blue Scroll: Mitsunari, Kiyomasa, and Masanori]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Sandile (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Ground|type2=Dark}}&lt;br /&gt;
{{Dex/NA|gen=V}}&lt;br /&gt;
{{Dex/Gen/2|gen=V|reg1=Unova|num1=057|label1={{gameabbrev5|BW}}:|reg2=Unova|num2=099|label2={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry1|v=Black|t=FFF|entry=They live buried in the sands of the desert. The sun-warmed sands prevent their body temperature from dropping.}}&lt;br /&gt;
{{Dex/Entry1|v=White|entry=It moves along below the sand&#039;s surface, except for its nose and eyes. A dark membrane shields its eyes from the sun.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=They live hidden under hot desert sands in order to keep their body temperature from dropping.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=043|label1=Coastal|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It moves along below the sand&#039;s surface, except for its nose and eyes. A dark membrane shields its eyes from the sun.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=They live buried in the sands of the desert. The sun-warmed sands prevent their body temperature from dropping.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=It moves along below the sand&#039;s surface, except for its nose and eyes. A dark membrane shields its eyes from the sun.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=They live buried in the sands of the desert. The sun-warmed sands prevent their body temperature from dropping.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=232|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=301|label2={{gameabbrev7|USUM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It submerges itself in sand and moves as if swimming. This wise behavior keeps its enemies from finding it and maintains its temperature.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=It conceals itself in the sand and chomps down on the legs of any prey that unwarily walk over it. Its favorite food is Trapinch.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=Alola, where it&#039;s warm all year round, is a comfortable environment for this Pokémon. Sometimes you&#039;ll even see it outside of deserts.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Sandile&#039;s still not good at hunting, so it mostly eats things that have collapsed in the desert. It&#039;s called “the cleaner of the desert.”}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=176|label1=Isle of Armor|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=The desert gets cold at night, so when the sun sets, this Pokémon burrows deep into the sand and sleeps until sunrise.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Sandile is small, but its legs and lower body are powerful. Pushing sand aside as it goes, Sandile moves through the desert as if it&#039;s swimming.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|num1=267|reg2=Kitakami|reg3=Blueberry|num3=27}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=fff|entry=It submerges itself in sand and moves as if swimming. This wise behavior keeps its enemies from finding it and maintains its temperature.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=They live hidden under hot desert sands in order to keep their body temperature from dropping.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{dark color dark}}; background:#{{ground color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{ground color light}}| [[File:Pokédex Image Sandile SM.png|x200px]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{ground color light}}; background:#{{ground color light}} | [[File:Pokédex Image Sandile SV.png|x200px]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{ground color light}}; background:#{{ground color light}} | [[File:Pokédex Image Sandile SV Blueberry.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Sandile in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
|Sandile in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|Sandile in the {{color2|000|List of Pokémon by Blueberry Pokédex number|Blueberry Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ground|type2=Dark}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area={{rt|4|Unova}}, [[Desert Resort]], [[Relic Castle]]}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area={{rt|4|Unova}}, [[Desert Resort]], [[Relic Castle]]&amp;lt;br&amp;gt;[[Desert Resort]] ([[N&#039;s Pokémon]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|area={{rt|9|Kalos}}, [[Friend Safari]] ([[Friend Safari#Dark-type Safari|Dark]])}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area={{rt|111|Hoenn}} ({{DL|DexNav|hidden Pokémon}}{{tt|*|After capturing or defeating Groudon/Kyogre}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Haina Desert]]}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area={{pkmn|breeding|Breed}} {{p|Krokorok}} or {{p|Krookodile}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Trade]]&amp;lt;sup&amp;gt;Version 1.2.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{stamina color}}|t={{jump color dark}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Potbottom Desert]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=West Province: [[Asado Desert]]&amp;lt;br&amp;gt;[[Tera Raid Battle]]s ({{DL|List of 2★ Tera Raid Battles (Paldea)|Sandile|2★}})}}&lt;br /&gt;
{{Availability/Entry1|v=The Hidden Treasure of Area Zero|color={{stellar color}}|t={{blueberry color dark}}|link=The Hidden Treasure of Area Zero|area=[[Savanna Biome]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Ground|type2=Dark}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Desert: [[Rugged Flats]], Field: [[Rugged Flats]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Cove Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Terrera]], [[Cragspur]], [[Yaksha]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{silver color}}|area=[[Tempting Path]] (1F-9F), [[Telluric Path]] (B1-B10), [[Redland Reaches]] (1F-10F), [[Rusty Mountain]] (Gilded Hall), [[Jaws of the Abyss]] (Uncharted Road, Gilded Hall), [[Smoking Mountain]] (Uncharted Road, Gilded Hall), [[Axe Rock]] (4F-14F)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Magical Lake#Protect Pichu in the Forest|Magical Lake: Protect Pichu in the Forest]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Tuesday Stage 1|Safari Jungle: Stage 1]]{{dotw|Tu}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Black Realm#Rugged Flats|Black Realm: Rugged Flats]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;, [[Starlight Islands#Surveillance Dunes|Starlight Islands: Surveillance Dunes]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 12|Area 12: Stage 02]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Zapdos Sea]], [[Celebi Sea]], [[Zygarde Sea]], [[Celebi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Zygarde Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Desert Umbra|Desert Umbra: Stage 327]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ground|type2=Dark&lt;br /&gt;
|sm1=Black Glasses|sm1type=None|sm1rar=5&lt;br /&gt;
|swsh1=Black Glasses|swsh1type=None|swsh1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Base Stats&lt;br /&gt;
|type=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|HP=50&lt;br /&gt;
|Attack=72&lt;br /&gt;
|Defense=35&lt;br /&gt;
|SpAtk=35&lt;br /&gt;
|SpDef=35&lt;br /&gt;
|Speed=65}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=50&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=200&lt;br /&gt;
|Ghost=50&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=0&lt;br /&gt;
|Psychic=0&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=200&lt;br /&gt;
|notes=yes&lt;br /&gt;
|dark=yes&lt;br /&gt;
|newpsychic=1&lt;br /&gt;
|ground=yes&lt;br /&gt;
|newelectric=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Sandile|Ground|Dark|5}}&lt;br /&gt;
{{learnlist/level9|1|Power Trip|Dark|Physical|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|3|Sand Attack|Ground|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level9|6|Hone Claws|Dark|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|9|Sand Tomb|Ground|Physical|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|12|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level9|15|Bite|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|18|Torment|Dark|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level9|21|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|24|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/level9|27|Crunch|Dark|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|30|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|33|Foul Play|Dark|Physical|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|36|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|39|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/levelf/9|Sandile|Ground|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Sandile|Ground|Dark|5}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM008|Fire Fang|Fire|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM009|Thunder Fang|Electric|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM030|Snarl|Dark|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM035|Mud Shot|Ground|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM062|Foul Play|Dark|Physical|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM081|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM094|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM108|Crunch|Dark|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM133|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM148|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM172|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM176|Sand Tomb|Ground|Physical|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM177|Spite|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM199|Lash Out|Dark|Physical|75|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM204|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM215|Scorching Sands|Ground|Special|70|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM219|Skitter Smack|Bug|Physical|70|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM224|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tmf/9|Sandile|Ground|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Sandile|Ground|Dark|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0054|Psyduck}}{{MSP/H|0055|Golduck}}{{MSP/H|0086|Seel}}{{MSP/H|0087|Dewgong}}{{MSP/H|0194|Wooper}}{{MSP/H|0195|Quagsire}}{{MSP/H|0418|Buizel}}{{MSP/H|0419|Floatzel}}{{MSP/H|0501|Oshawott}}{{MSP/H|0502|Dewott}}{{MSP/H|0503|Samurott}}{{MSP/H|0503|Samurott|form=-Hisui}}{{MSP/H|0963|Finizen}}{{MSP/H|0964|Palafin}}|Aqua Tail|Water|Physical|90|90|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0287|Slakoth}}{{MSP/H|0288|Vigoroth}}{{MSP/H|0289|Slaking}}{{MSP/H|0335|Zangoose}}{{MSP/H|0448|Lucario}}{{MSP/H|0745|Lycanroc|form=-Midnight}}{{MSP/H|0745|Lycanroc|form=-Dusk}}{{MSP/H|0749|Mudbray}}{{MSP/H|0750|Mudsdale}}{{MSP/H|0813|Scorbunny}}{{MSP/H|0814|Raboot}}{{MSP/H|0815|Cinderace}}{{MSP/H|0819|Skwovet}}{{MSP/H|0820|Greedent}}{{MSP/H|0979|Annihilape}}|Counter|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0128|Tauros}}{{MSP/H|0128|Tauros|form=-Paldea Combat}}{{MSP/H|0133|Eevee}}{{MSP/H|0134|Vaporeon}}{{MSP/H|0135|Jolteon}}{{MSP/H|0136|Flareon}}{{MSP/H|0196|Espeon}}{{MSP/H|0197|Umbreon}}{{MSP/H|0470|Leafeon}}{{MSP/H|0471|Glaceon}}{{MSP/H|0700|Sylveon}}{{MSP/H|0155|Cyndaquil}}{{MSP/H|0156|Quilava}}{{MSP/H|0157|Typhlosion}}{{MSP/H|0157|Typhlosion|form=-Hisui}}{{MSP/H|0161|Sentret}}{{MSP/H|0162|Furret}}{{MSP/H|0206|Dunsparce}}{{MSP/H|0982|Dudunsparce}}{{MSP/H|0231|Phanpy}}{{MSP/H|0234|Stantler}}{{MSP/H|0899|Wyrdeer}}{{MSP/H|0322|Numel}}{{MSP/H|0449|Hippopotas}}{{MSP/H|0450|Hippowdon}}{{MSP/H|0585|Deerling}}{{MSP/H|0586|Sawsbuck}}{{MSP/H|0672|Skiddo}}{{MSP/H|0673|Gogoat}}{{MSP/H|0766|Passimian}}{{MSP/H|0813|Scorbunny}}{{MSP/H|0814|Raboot}}{{MSP/H|0815|Cinderace}}{{MSP/H|0915|Lechonk}}{{MSP/H|0916|Oinkologne}}{{MSP/H|0926|Fidough}}{{MSP/H|0927|Dachsbun}}{{MSP/H|0942|Maschiff}}{{MSP/H|0943|Mabosstiff}}{{MSP/H|0967|Cyclizar}}{{MSP/H|0971|Greavard}}{{MSP/H|0972|Houndstone}}{{MSP/H|0974|Cetoddle}}{{MSP/H|0975|Cetitan}}|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0037|Vulpix}}{{MSP/H|0037-Alola|Vulpix}}{{MSP/H|0038|Ninetales}}{{MSP/H|0038-Alola|Ninetales}}{{MSP/H|0570|Zorua|form=-Hisui}}{{MSP/H|0571|Zoroark|form=-Hisui}}{{tt|*|Hisuian Zorua learned Spite via level-up prior to Version 2.0.1; it can still learn Spite via TM177}}|Spite|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breedf/9|Sandile|Ground|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Ground|type2=Dark}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Ground&lt;br /&gt;
|att=2&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Ground|ndex=551&lt;br /&gt;
|walk=1.55&lt;br /&gt;
|hp=48&lt;br /&gt;
|attack=68&lt;br /&gt;
|defense=43&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Ground|ndex=551&lt;br /&gt;
|strong=[[File:Oshawott icon.png|link=Oshawott (Pokémon)]][[File:Snivy icon.png|link=Snivy (Pokémon)]]&lt;br /&gt;
|weak=[[File:Pikachu icon.png|link=Pikachu (Pokémon)]]&lt;br /&gt;
|pad=He admires {{P|Krokorok}}. He thinks he is good at lying and being devious, but in fact, his face can be read like a book.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Ground|ndex=551&lt;br /&gt;
|HP=2&lt;br /&gt;
|atk=2&lt;br /&gt;
|def=1&lt;br /&gt;
|spd=3&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Mud-Slap&lt;br /&gt;
|ability1=Intimidate&lt;br /&gt;
|ability2=Moxie&lt;br /&gt;
|ability3=Celebrate&lt;br /&gt;
|evo=Evolves into {{p|Krokorok}} when its Attack is 80 or higher&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Isuke}} and {{DL|List of Pokémon Conquest characters|Yukitaka}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Ground|ndex=551&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ground|ndex=551|num=462&lt;br /&gt;
|min=40&lt;br /&gt;
|max=90&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Prank&lt;br /&gt;
|skilldesc=Sometimes changes when a foe will next disrupt your play.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Ground|ndex=551&lt;br /&gt;
|hatch=12 km&lt;br /&gt;
|buddy=5&lt;br /&gt;
|candy=Sandile&lt;br /&gt;
|evocandy=25&lt;br /&gt;
|stamina=137&lt;br /&gt;
|attack=132&lt;br /&gt;
|defense=69&lt;br /&gt;
|fast={{m|Bite}}, {{m|Mud-Slap}}&lt;br /&gt;
|special={{m|Dig}}, {{m|Crunch}}, {{m|Bulldoze}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In {{g|GO}}, Sandile can be obtained by completing the [[Special Research]], &#039;&#039;Level 45 Challenge&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{evobox-3&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0551&lt;br /&gt;
|name1=Sandile&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|type2-1=Dark&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 29}}&lt;br /&gt;
|no2=0552&lt;br /&gt;
|name2=Krokorok&lt;br /&gt;
|type1-2=Ground&lt;br /&gt;
|type2-2=Dark&lt;br /&gt;
|evo2={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 40}}&lt;br /&gt;
|no3=0553&lt;br /&gt;
|name3=Krookodile&lt;br /&gt;
|type1-3=Ground&lt;br /&gt;
|type2-3=Dark}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ground|type2=Dark}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5|ndex=551}}&lt;br /&gt;
{{Spritebox/6|ndex=551|crop=63}}&lt;br /&gt;
{{Spritebox/7|ndex=551|crop=62}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/8|ndex=551}}&lt;br /&gt;
{{Spritebox/9|ndex=0551}}--&amp;gt;&lt;br /&gt;
{{Spritebox/HOME|ndex=0551}}&lt;br /&gt;
{{Spritebox/Footer|551|Sandile}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Sandile seems to be based on a baby {{wp|crocodile}}; specifically, it has traits from both the {{wp|Mecistops|slender-snouted crocodile}} and the {{wp|Nile crocodile}}. The stripes are similar to a stereotypical burglar, with the marking around the eyes resembling a mask or sunglasses. Sandile&#039;s movement through sand being described as similar to swimming may reference the {{wp|Scincus scincus|sandfish skink}}, named so because it is capable of burrowing and moving through sand as if it is swimming.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Sandile may be a combination of &#039;&#039;{{wp|sand}}&#039;&#039;, &#039;&#039;{{wp|crocodile}}&#039;&#039;, and possibly a play on &#039;&#039;sandal&#039;&#039; (footwear).&lt;br /&gt;
&lt;br /&gt;
Meguroco may be a combination of 目黒 &#039;&#039;meguro&#039;&#039; (black-eyed) and &#039;&#039;crocodile&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ground|type2=Dark&lt;br /&gt;
|ja=メグロコ &#039;&#039;Meguroco&#039;&#039;|jameaning=From {{tt|目黒 &#039;&#039;meguro&#039;&#039;|black-eyed}} and &#039;&#039;crocodile&#039;&#039;&lt;br /&gt;
|fr=Mascaïman|frmeaning=From &#039;&#039;{{tt|masque|mask}}&#039;&#039; and {{wp|Caimaninae|{{tt|&#039;&#039;caïman&#039;&#039;|caiman}}}}&lt;br /&gt;
|es=Sandile|esmeaning=Same as English name&lt;br /&gt;
|de=Ganovil|demeaning=From &#039;&#039;{{tt|Ganove|crook}}&#039;&#039; and &#039;&#039;{{tt|Krokodil|crocodile}}&#039;&#039;&lt;br /&gt;
|it=Sandile|itmeaning=Same as English name&lt;br /&gt;
|ko=깜눈크 &#039;&#039;Kkamnunku&#039;&#039;|komeaning=From {{tt|깜깜 &#039;&#039;kkamkkam&#039;&#039;|pitch-black, very dark}}, {{tt|눈 &#039;&#039;nun&#039;&#039;|eye}}, and &#039;&#039;crocodile&#039;&#039;&lt;br /&gt;
|zh_cmn=黑眼鱷 / 黑眼鳄 &#039;&#039;Hēiyǎn&#039;è&#039;&#039;|zh_cmnmeaning=From {{tt|黑眼 &#039;&#039;hēiyǎn&#039;&#039;|black-eyed}} and {{tt|鱷魚 / 鳄魚 &#039;&#039;èyú&#039;&#039;|crocodile, alligator}}&lt;br /&gt;
|zh_yue=黑眼鱷 &#039;&#039;Hākngáahnngohk&#039;&#039;|zh_yuemeaning=From {{tt|黑眼 &#039;&#039;hākngáahn&#039;&#039;|black-eyed}} and {{tt|鱷魚 &#039;&#039;ngohkyùh&#039;&#039;|crocodile, alligator}}&lt;br /&gt;
|ru=Сэндайл &#039;&#039;Sendayl&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|sr=Sendajl|srmeaning=Transcription of English name&lt;br /&gt;
|th=เมะกุโรโกะ &#039;&#039;Mekuroko&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Sunglasses Sandile]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ground|type2=Dark}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=0550|prev=Basculin|nextnum=0552|next=Krokorok}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Ganovil]]&lt;br /&gt;
[[es:Sandile]]&lt;br /&gt;
[[fr:Mascaïman]]&lt;br /&gt;
[[it:Sandile]]&lt;br /&gt;
[[ja:メグロコ]]&lt;br /&gt;
[[zh:黑眼鳄]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Devolution&amp;diff=3893048</id>
		<title>Talk:Devolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Devolution&amp;diff=3893048"/>
		<updated>2023-12-27T15:19:18Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* TCG */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ash&#039;s Pikachu/Raichu ==&lt;br /&gt;
&lt;br /&gt;
I may be wrong, but didn&#039;t Ash&#039;s Pikachu evolve into Raichu in one of the early series anime episodes?  He decided that his Raichu was slower and less versatile than his Pichaku, got very tearful, and managed to devolve it back into a Pikachu somehow?  Did this happen or did I dream it up?  I ask because I was never a huge fan or close follower of the anime.  If it did, the anime section of the devolution page ought to be corrected. [[User:PurpleSector|PurpleSector]] 20:25, 2 March 2011 (UTC)&lt;br /&gt;
:You dreamed it. Pikachu never evolved. It was [[Lt. Surge&#039;s Raichu]] you&#039;re thinking of in terms of being slower than Pikachu. [[Typhlosion|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;★&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]][[Flygon|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;★&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]] [[User_talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]] 20:28, 2 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mew ex ==&lt;br /&gt;
&lt;br /&gt;
Doesn&#039;t &amp;lt;!-- To whoever is reading this, I apologize for the formatting used to make this link, I&#039;m kind of a newb... --&amp;gt; [[Mew ex (PLAY Promo 7)|this card]] also cause devolution through the use of Mutation in certain situations...? --&#039;&#039;&#039;[[Special:Contributions/Zordon123456789mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Zordon123456789mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Zordon123456789mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 06:07, 8 April 2012 (UTC)&lt;br /&gt;
:I also found &amp;lt;!-- again, sorry --&amp;gt; [[Mew ex (EX Holon Phantoms 100)|this card]] to cause devolution through Devo Crush --&#039;&#039;&#039;[[Special:Contributions/Zordon123456789mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Zordon123456789mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Zordon123456789mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 06:18, 8 April 2012 (UTC)&lt;br /&gt;
::Added. &amp;lt;!--your formatting is fine for a talk page--&amp;gt;--[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:35, 11 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== XY097 ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t the scene in XY097 where Diggersby reverted back into Bunnelby have a mention in the anime section? I know it was a dream, but isn&#039;t that pretty much devolution? &#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#705898&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;[[Shadow Sneak (move)|Sneaking]] from page to page... It&#039;s the page-editing purple ghost...&amp;lt;/sub&amp;gt; [[User:Gengarzilla|Gengar]][[User talk:Gengarzilla|zilla!]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; 23:23, 7 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Type: Null ==&lt;br /&gt;
&lt;br /&gt;
So... I&#039;ve been meaning to ask this. Would Type: Null count as a devolution? Given how it started out as Silvally and was then forced to be Null. The reason I bring this up is mainly because of how Gladion&#039;s anime segment Pokémon reads &#039;Silvally → Type: Null → Silvally &#039;. [[User:Pikatwig|Pikatwig]] ([[User talk:Pikatwig|talk]]) 17:10, 4 January 2018 (UTC)&lt;br /&gt;
:It is funny that the articles mention that {{p|Silvally}} basically devolved into {{p|Type: Null}} without using this exact term. However, Type: Null started off as &amp;quot;Type: Full&amp;quot;, which is pretty much Silvally without [[RKS System (Ability)|RKS System]]. We may have to wait until the &amp;quot;Nebby arc&amp;quot; is dubbed first before we decide if this counts as devolution or Type: Full. [[User:UxieLover1994|UxieLover1994]] ([[User talk:UxieLover1994|talk]]) 22:55, 3 February 2018 (UTC)&lt;br /&gt;
:: Silvally has already been confirmed to regress to Type: Null! The best source is the [[SM049]] episode, where we clearly see the Gladion Pokémon saved to Lillie&#039;s child on the form of Silvally, while in [[SM037]] the same was on the form of Type: Null. [[User:NanayaShiki07|NanayaShiki07]] ([[User talk:NanayaShiki07|talk]]) 15:35, 10 November 2018 (UTC)&lt;br /&gt;
:::Doubtful. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 22:25, 10 November 2018 (UTC)&lt;br /&gt;
::::A Pokémon that originally featured in flashback in the anime was previously as Silvally and subsequently became Type: Null is Doubtful? [[User:NanayaShiki07|NanayaShiki07]] ([[User talk:NanayaShiki07|talk]]) 15:35, 10 November 2018 (~)&lt;br /&gt;
:::::I think you should add it [[User:Nightfall217|Nightfall217]] ([[User talk:Nightfall217|talk]]) 02:39, 13 November 2018 (UTC)&lt;br /&gt;
::::::Not really. The Pokémon articles constantly say Type: Null &#039;&#039;evolves&#039;&#039; into Silvally. Just because the evolution process is depicted differently in the anime, doesn&#039;t mean we should say it&#039;s an example of devolution. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 04:29, 13 November 2018 (UTC)&lt;br /&gt;
:::::::Either way that&#039;s not a good argument for it not to be included because regardless of if it is that way in the games it is that way in the anime therefore it is canon to the anime that Silvally can devolve into Type: Null as Gladion&#039;s Type: Null was a devolved Silvally [[User:Nightfall217|Nightfall217]] ([[User talk:Nightfall217|talk]]) 07:01, 13 November 2018 (UTC)&lt;br /&gt;
::::::::Yes, it is, because here, game information supersedes anime information. If many other sources (outside of your own opinion) explicitly confirm this is an example of devolution rather than evolution, then please provide links to them. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 21:45, 13 November 2018 (UTC)&lt;br /&gt;
:::::::::Alright I realize maybe I wasn&#039;t clear about what I meant in my last comment. What I meant was that while it&#039;s unconfirmed that all Type: Null are just devolved Silvally (like for instance I would never say that the same rules that apply to the anime apply to the games) we do know from multiple references in the anime that the anime version of Gladion&#039;s was and all I&#039;m saying is that that should be added to the anime section of the article as an example seen in the anime [[User:Nightfall217|Nightfall217]] ([[User talk:Nightfall217|talk]]) 22:37, 13 November 2018 (UTC)&lt;br /&gt;
::::::::::And like I said, game information supersedes all else, no exceptions. Just because the anime does it differently doesn&#039;t mean it should be treated as such. We go by game information over all else. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 08:09, 14 November 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Melmetal? ==&lt;br /&gt;
&lt;br /&gt;
In Melmetal&#039;s &#039;&#039;Sword&#039;&#039; dex entry, it says that when it it dies, it is reborn as several Meltan. I think this should be noted of, as Exeggutor has a place on this page.--[[User:Power-Point Panpour|Power-Point Panpour]] ([[User talk:Power-Point Panpour|talk]]) 01:53, 3 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TCG ==&lt;br /&gt;
&lt;br /&gt;
This TCG card ([[Ancient Technical Machine Rock (EX Hidden Legends 85)]]) causes devolution and should be added to the list. [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 15:19, 27 December 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Deck_archetype_(TCG)&amp;diff=3839632</id>
		<title>Deck archetype (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Deck_archetype_(TCG)&amp;diff=3839632"/>
		<updated>2023-11-01T19:18:32Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Deckbuilding guidelines */ Making it more clear that there&amp;#039;s no card named &amp;quot;Stormfront Pikachu&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WCS2004_Blaziken_Tech_Deck.jpg|thumb|Example of a sucessful archetype at the {{TCG|2004 World Championships}}, later printed as a non-legal deck]]&lt;br /&gt;
A &#039;&#039;&#039;deck archetype&#039;&#039;&#039; is a deck, built by players of the {{pkmn|Trading Card Game}}, that utilizes one set structure, although various players may have slight differences between their own decks of the same archetype.&lt;br /&gt;
&lt;br /&gt;
An example of a now-defunct archetype is {{TCG|Haymaker}}, which commonly used {{TCG|Base Set}} {{TCG ID|Base Set|Hitmonchan|7}} and {{TCG ID|Base Set|Electabuzz|20}}, and {{TCG|Jungle}} {{TCG ID|Jungle|Scyther|10}}. While these cards are usually a staple of the Haymaker archetype, they are not &#039;&#039;required&#039;&#039; to make a Haymaker deck. For example, instead of using the Jungle Scyther, a player may choose to instead focus on the {{ct|Fighting}} in the deck, and utilize Fossil {{TCG ID|Fossil|Hitmonlee|7}}. The exact number and kinds of {{TCG|Trainer}}s used with an archetype may also differ, with some users of Haymaker preferring the drawing power of {{TCG ID|Base Set|Professor Oak|88}} despite its disadvantage of discarding the entire hand, while others would choose {{TCG ID|Base Set|Bill|91}} instead.&lt;br /&gt;
&lt;br /&gt;
==Deckbuilding guidelines==&lt;br /&gt;
:&#039;&#039;These guidelines apply to building any tournament legal deck of Pokémon cards.&#039;&#039;&lt;br /&gt;
In a standard legal deck, only four cards of the same name may be included, except for Basic Energy cards and {{TCG|Arceus}} (in [[Generation IV]]), of which there can be as many as a player desires to fill the deck to 60. This four-card rule includes cards with the same name but different effects: a player may have three {{TCG|Stormfront}} expansion {{TCG ID|Stormfront|Pikachu|70}} and one {{TCG|Majestic Dawn}} expansion {{TCG ID|Majestic Dawn|Pikachu|70}}, but &#039;&#039;only&#039;&#039; four which have the name &amp;quot;Pikachu&amp;quot;. Cards that have a different name ({{TCG ID|EX Team Rocket Returns|Dark Crobat|3}} and {{TCG ID|Mysterious Treasures|Crobat|23}}, for example) count differently, and thus players may have four of each in their deck. {{TCG|δ Delta Species}} Pokémon count as the same as their non-δ counterparts.&lt;br /&gt;
&lt;br /&gt;
==List of well-known archetypes==&lt;br /&gt;
This is a list of many of the most competitive decks that were legal during their respective eras of play. &lt;br /&gt;
&#039;&#039;Note that variants of some archetypes may have been played in multiple seasons of play.  These will be listed during the most recent format in which they were viable.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Base Set}}-onward===&lt;br /&gt;
*{{TCG|Do the Wave}}&lt;br /&gt;
* {{TCG|Haymaker}} &lt;br /&gt;
* {{TCG|Raindance}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Team Rocket}}-onward===&lt;br /&gt;
*{{TCG|Riptide}}&lt;br /&gt;
*{{TCG|Trapper}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Neo Genesis}}-onward===&lt;br /&gt;
*{{TCG|Arithmetic}}&lt;br /&gt;
*{{TCG|Babyporter}}&lt;br /&gt;
*{{TCG|Beat Up}}&lt;br /&gt;
*{{TCG|Beedrill/Retro Energy/Lure Ball}}&lt;br /&gt;
*{{TCG|Conductivity}}&lt;br /&gt;
*{{TCG|EnteiCargo}}&lt;br /&gt;
*{{TCG|Feraligatr/Parasect}}&lt;br /&gt;
*{{TCG|Kingdra/Center}}&lt;br /&gt;
*{{TCG|Kingdra/Steelix}}&lt;br /&gt;
*{{TCG|Mindgames}}&lt;br /&gt;
*{{TCG|SMF}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Expedition}}-onward===&lt;br /&gt;
*{{TCG|CroByss}}&lt;br /&gt;
*{{TCG|Gardevoir ex/Gardevoir}}&lt;br /&gt;
*{{TCG|MetaByss}}&lt;br /&gt;
*{{TCG|Niniken}}&lt;br /&gt;
*{{TCG|RAMBO}}&lt;br /&gt;
*{{TCG|Sceptile/Muk}}&lt;br /&gt;
*{{TCG|Shiftry ex}}&lt;br /&gt;
*{{TCG|Team Magma}}&lt;br /&gt;
*{{TCG|Walrein/Milotic}}&lt;br /&gt;
*{{TCG|Wailord/Fossils}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Ruby &amp;amp; Sapphire}}-onward===&lt;br /&gt;
*{{TCG|BombTar}}&lt;br /&gt;
*{{TCG|DragTrode}}&lt;br /&gt;
*{{TCG|Healix}}&lt;br /&gt;
*{{TCG|King of the West}}&lt;br /&gt;
*{{TCG|Bright Aura}}&lt;br /&gt;
*{{TCG|ZRE}}&lt;br /&gt;
*{{TCG|Queendom}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Hidden Legends}}-onward===&lt;br /&gt;
*{{TCG|4 Corners}}&lt;br /&gt;
*{{TCG|Dark Tyranitar}}/{{TCG|Electrode ex}}&lt;br /&gt;
*{{TCG|B-L-S|LBS}}&lt;br /&gt;
*{{TCG|Suns &amp;amp; Moons}}&lt;br /&gt;
*{{TCG|Metanite}}&lt;br /&gt;
*{{TCG|Mewtrick}}&lt;br /&gt;
*{{TCG|Raieggs}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Deoxys}}-onward===&lt;br /&gt;
*{{TCG|Absolutions}}&lt;br /&gt;
*{{TCG|BanDoom}}&lt;br /&gt;
*{{TCG|Banette LunaRock}}&lt;br /&gt;
*{{TCG|Flariados}}&lt;br /&gt;
*{{TCG|Flyvees}}&lt;br /&gt;
*{{TCG|Metanite}}&lt;br /&gt;
*{{TCG|Raieggs}}&lt;br /&gt;
*{{TCG|Swift Empoleon}}&lt;br /&gt;
*{{TCG|Infercatty}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Holon Phantoms}}-onward===&lt;br /&gt;
*{{TCG|BanBliss}}&lt;br /&gt;
*{{TCG|Bliss Control}}&lt;br /&gt;
*{{TCG|Magdol}}&lt;br /&gt;
*{{TCG|Quicketune}}&lt;br /&gt;
*{{TCG|RockBand}}&lt;br /&gt;
*{{TCG|Skittles}}&lt;br /&gt;
*{{TCG|Speedkrow}}&lt;br /&gt;
*{{TCG|Torterra/Sceptile}}&lt;br /&gt;
*{{TCG|Psychic Lock}}&lt;br /&gt;
*{{TCG|Empotech}}&lt;br /&gt;
*{{TCG|Intimidation}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Diamond &amp;amp; Pearl}}-onward===&lt;br /&gt;
*{{TCG|AmphyTrick}}&lt;br /&gt;
*{{TCG|AMU}}&lt;br /&gt;
*{{TCG|BlazeRay}}&lt;br /&gt;
*{{TCG|BlastCatty}}&lt;br /&gt;
*{{TCG|CurseGar}}&lt;br /&gt;
*{{TCG|Dark Flygon}}&lt;br /&gt;
*{{TCG|FlyChamp}}&lt;br /&gt;
*{{TCG|Gardevoir/Gallade}}&lt;br /&gt;
*{{TCG|Gliscor Lock}}&lt;br /&gt;
*{{TCG|Kingdra archetype|Kingdra}}&lt;br /&gt;
*{{TCG|Leafeon/Magmortar}}&lt;br /&gt;
*{{TCG|LuxApe}}&lt;br /&gt;
*{{TCG|LuxPluff}}&lt;br /&gt;
*{{TCG|Mother Flygon}}&lt;br /&gt;
*{{TCG|Mother Gengar}}&lt;br /&gt;
*{{TCG|Scizor/Cherrim}}&lt;br /&gt;
*{{TCG|Shuppet Donk}}&lt;br /&gt;
*{{TCG|Speedrill}}&lt;br /&gt;
*{{TCG|Torterra/Sceptile}}&lt;br /&gt;
*{{TCG|Toxitank}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Majestic Dawn}}-onward===&lt;br /&gt;
*{{TCG|Charizard archetype|Charizard}}&lt;br /&gt;
*{{TCG|DialgaChomp}}&lt;br /&gt;
*{{TCG|Donphan}}&lt;br /&gt;
*{{TCG|Gyarados archetype|Gyarados}}&lt;br /&gt;
*{{TCG|LostGar}}&lt;br /&gt;
*{{TCG|LuxChomp}}&lt;br /&gt;
*{{TCG|Machamp archetype|Machamp}}&lt;br /&gt;
*{{TCG|MagneRock}}&lt;br /&gt;
*{{TCG|MewPerior}}&lt;br /&gt;
*{{TCG|Palkia Lock}}&lt;br /&gt;
*{{TCG|Regigigas archetype|Regigigas}}&lt;br /&gt;
*{{TCG|Sablelock}}&lt;br /&gt;
*{{TCG|VileGar}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|HeartGold &amp;amp; SoulSilver}}-onward (2011-2012)===&lt;br /&gt;
*{{TCG|CaKE}}&lt;br /&gt;
*{{TCG|Chindra}}&lt;br /&gt;
*{{TCG|CMT}}&lt;br /&gt;
*{{TCG|Darkrai-EX/Mewtwo-EX}}&lt;br /&gt;
*{{TCG|Darkrai-EX/Terrakion}}&lt;br /&gt;
*{{TCG|Darkrai/Sableye}}&lt;br /&gt;
*{{TCG|DonDragons}}&lt;br /&gt;
*{{TCG|Durant Mill}}&lt;br /&gt;
*{{TCG|EelZone}}&lt;br /&gt;
*{{TCG|Gothitelle archetype|Gothitelle}}&lt;br /&gt;
*{{TCG|Kingdra/Yanmega}}&lt;br /&gt;
*{{TCG|Klinklang/EXs}}&lt;br /&gt;
*{{TCG|MagneBoar}}&lt;br /&gt;
*{{TCG|MegaZone}}&lt;br /&gt;
*{{TCG|MewLuxe}}&lt;br /&gt;
*{{TCG|Party of Five}}&lt;br /&gt;
*{{TCG|Quad Entei}}&lt;br /&gt;
*{{TCG|Quad Terrakion}}&lt;br /&gt;
*{{TCG|ReshiBoar}}&lt;br /&gt;
*{{TCG|Six Corners}}&lt;br /&gt;
*{{TCG|Stage Ones}}&lt;br /&gt;
*{{TCG|Thunder Fish}}&lt;br /&gt;
*{{TCG|The Truth}}&lt;br /&gt;
*{{TCG|TyRam}}&lt;br /&gt;
*{{TCG|VVV}}&lt;br /&gt;
*{{TCG|ZekEels}}&lt;br /&gt;
*{{TCG|ZPST}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Black &amp;amp; White}}-onward (2012-2013)===&lt;br /&gt;
*{{TCG|Blastoise/Keldeo}}&lt;br /&gt;
*{{TCG|Darkrai/Hydreigon}}&lt;br /&gt;
*{{TCG|Darkrai/Sableye}}&lt;br /&gt;
*{{TCG|Garchomp/Altaria}}&lt;br /&gt;
*{{TCG|Ho-Oh EX}}&lt;br /&gt;
*{{TCG|Mew/Accelgor}}&lt;br /&gt;
*{{TCG|MewtwoEels}}&lt;br /&gt;
*{{TCG|Plasmaklang/Cobalion}}&lt;br /&gt;
*{{TCG|QuadSigilyph}}&lt;br /&gt;
*{{TCG|RayEels}}&lt;br /&gt;
*{{TCG|White Tea}}&lt;br /&gt;
*{{TCG|ZekEels}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Next Destinies}}-onward (2013-2014)===&lt;br /&gt;
*{{TCG|Blastoise/Keldeo}}&lt;br /&gt;
*{{TCG|Darkrai/Garbodor}}&lt;br /&gt;
*{{TCG|Darkrai/Sableye}}&lt;br /&gt;
*{{TCG|Empoleon/Dusknoir}}&lt;br /&gt;
*{{TCG|Mew/Accelgor}}&lt;br /&gt;
*{{TCG|Plasma(TDK)}}&lt;br /&gt;
*{{TCG|Plasma(Yeti)}}&lt;br /&gt;
*{{TCG|RayBoar}}&lt;br /&gt;
*{{TCG|Virizion-EX/Genesect-EX}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Boundaries Crossed}}-onward (2014-2015)===&lt;br /&gt;
*{{TCG|Aromatisse/Techs}}&lt;br /&gt;
*{{TCG|Donphan/Walls}}&lt;br /&gt;
*{{TCG|Landorus/Crobat}}&lt;br /&gt;
*{{TCG|Mega Manectric EX}}&lt;br /&gt;
*{{TCG|Mega Rayquaza EX}}&lt;br /&gt;
*{{TCG|Night March}}&lt;br /&gt;
*{{TCG|Primal-Groudon-EX}}&lt;br /&gt;
*{{TCG|Seismitoad EX}}&lt;br /&gt;
*{{TCG|Virizion-EX/Genesect-EX}}&lt;br /&gt;
*{{TCG|Wailord Stall}}&lt;br /&gt;
*{{TCG|Yveltal-EX/Garbodor}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|XY}}-onwards (2015-2016)===&lt;br /&gt;
*{{TCG|Greninja BREAK}}&lt;br /&gt;
*{{TCG|Mega Audino EX}}&lt;br /&gt;
*{{TCG|Mega Manectric EX}}&lt;br /&gt;
*{{TCG|Mega Rayquaza EX}}&lt;br /&gt;
*{{TCG|Night March}}&lt;br /&gt;
*{{TCG|Primal-Groudon-EX}}&lt;br /&gt;
*{{TCG|Seismitoad EX}}&lt;br /&gt;
*{{TCG|Trevenant BREAK}}&lt;br /&gt;
*{{TCG|Vespiquen Box}}&lt;br /&gt;
*{{TCG|Wailord Stall}}&lt;br /&gt;
*{{TCG|Yveltal EX/Garbodor}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Primal Clash}}-onwards (2016-2017)===&lt;br /&gt;
*{{TCG|Double Volcanion}}&lt;br /&gt;
*{{TCG|Greninja BREAK}}&lt;br /&gt;
*{{TCG|Mega Mewtwo EX}}&lt;br /&gt;
*{{TCG|Mega Rayquaza EX}}&lt;br /&gt;
*{{TCG|Mega Scizor EX}}&lt;br /&gt;
*{{TCG|Night March}}&lt;br /&gt;
*{{TCG|Primal-Groudon-EX}}&lt;br /&gt;
*{{TCG|Vespiquen Box}}&lt;br /&gt;
*{{TCG|Yveltal-EX/Garbodor}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|BREAKthrough}}-onwards (2017-2018)===&lt;br /&gt;
*{{TCG|BuzzRoc}}&lt;br /&gt;
*{{TCG|Decidueye archetype|Decidueye}}&lt;br /&gt;
*{{TCG|Drampa/Garb}}&lt;br /&gt;
*{{TCG|Gardevoir GX/Gallade}}&lt;br /&gt;
*{{TCG|Gardevoir GX/Zoroark GX}}&lt;br /&gt;
*{{TCG|Malamar Box}}&lt;br /&gt;
*{{TCG|Rayquaza GX}}&lt;br /&gt;
*{{TCG|Sylveon Control}}&lt;br /&gt;
*{{TCG|ZoroPod}}&lt;br /&gt;
*{{TCG|ZoroRoc}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Sun &amp;amp; Moon}}-onwards (2018-2019)===&lt;br /&gt;
*{{TCG|BuzzRoc}}&lt;br /&gt;
*{{TCG|Blacephalon archetype|Baby Blacephalon}}&lt;br /&gt;
*{{TCG|Blacephalon/Naganadel}}&lt;br /&gt;
*{{TCG|ReshiZard}}&lt;br /&gt;
*{{TCG|Buzzwole/Garbodor}}&lt;br /&gt;
*{{TCG|Garbodor/Golisopod}}&lt;br /&gt;
*{{TCG|GardeSylv}}&lt;br /&gt;
*{{TCG|Granbull archetype|Granbull}}&lt;br /&gt;
*{{TCG|Grass Growth}}&lt;br /&gt;
*{{TCG|Malamar Box}}&lt;br /&gt;
*{{TCG|Oranguru Stall}}&lt;br /&gt;
*{{TCG|Zapdos/Jirachi}}&lt;br /&gt;
*{{TCG|Zoroark Control}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Ultra Prism}}-onwards (2019-2020)===&lt;br /&gt;
*{{TCG|ADP archetype}}&lt;br /&gt;
*{{TCG|Blacephalon archetype|Baby Blacephalon}}&lt;br /&gt;
*{{TCG|Dragapult VMAX}}&lt;br /&gt;
*{{TCG|ReshiZard}}&lt;br /&gt;
*{{TCG|Doll Stall}}&lt;br /&gt;
*{{TCG|GiraChomp}}&lt;br /&gt;
*{{TCG|GardeSylv}}&lt;br /&gt;
*{{TCG|Granbull archetype|Granbull}}&lt;br /&gt;
*{{TCG|LucMetal}}&lt;br /&gt;
*{{TCG|Malamar Box}}&lt;br /&gt;
*{{TCG|MewMew Box}}&lt;br /&gt;
*{{TCG|Obstagoon archetype|Obstagoon}}&lt;br /&gt;
*{{TCG|Oranguru Stall}}&lt;br /&gt;
*{{TCG|PikaRom}}&lt;br /&gt;
*{{TCG|TrevNoir}}&lt;br /&gt;
*{{TCG|Zacian V}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Team Up}}-onwards (2020-2021)===&lt;br /&gt;
*{{TCG|ADP archetype}}&lt;br /&gt;
*{{TCG|Blacephalon archetype|Baby Blacephalon}}&lt;br /&gt;
*{{TCG|Centiskorch VMAX}}&lt;br /&gt;
*{{TCG|Decidueye archetype|Decidueye}}&lt;br /&gt;
*{{TCG|Dragapult VMAX}}&lt;br /&gt;
*{{TCG|ReshiZard}}&lt;br /&gt;
*{{TCG|Eternatus VMAX}}&lt;br /&gt;
*{{TCG|TinaChomp}}&lt;br /&gt;
*{{TCG|Ice Rider Calyrex}}&lt;br /&gt;
*{{TCG|Inteleon VMAX}}&lt;br /&gt;
*{{TCG|LucaMetal}}&lt;br /&gt;
*{{TCG|Mew3}}&lt;br /&gt;
*{{TCG|Obstagoon archetype|Obstagoon}}&lt;br /&gt;
*{{TCG|Oranguru Stall}}&lt;br /&gt;
*{{TCG|PikaRom}}&lt;br /&gt;
*{{TCG|Rapid Strike Urshifu}}&lt;br /&gt;
*{{TCG|Shadow Rider Calyrex}}&lt;br /&gt;
*{{TCG|Spiritomb archetype|Spiritomb}}&lt;br /&gt;
*{{TCG|Sylveon VMAX}}&lt;br /&gt;
*{{TCG|TrevNoir}}&lt;br /&gt;
*{{TCG|Weavile Box}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Sword &amp;amp; Shield}}-onwards (2021-2022)===&lt;br /&gt;
*{{TCG|Arceus Decidueye Pikachu}}&lt;br /&gt;
*{{TCG|Articuno Box}}&lt;br /&gt;
*{{TCG|Blissey V}}&lt;br /&gt;
*{{TCG|Decidueye a/rchetype|Decidueye}}&lt;br /&gt;
*{{TCG|Dialga VSTAR}}&lt;br /&gt;
*{{TCG|Gengar VMAX}}&lt;br /&gt;
*{{TCG|Goodra Box}}&lt;br /&gt;
*{{TCG|Ice Rider Palkia}}&lt;br /&gt;
*{{TCG|Jolteon VMAX}}&lt;br /&gt;
*{{TCG|Kyurem Palkia}}&lt;br /&gt;
*{{TCG|Lost Box}}&lt;br /&gt;
*{{TCG|Lugia VSTAR}}&lt;br /&gt;
*{{TCG|Mad Party}}&lt;br /&gt;
*{{TCG|Mew VMAX}}&lt;br /&gt;
*{{TCG|Mewtwo V-UNION}}&lt;br /&gt;
*{{TCG|Palkia VSTAR}}&lt;br /&gt;
*{{TCG|Rapid Strike Malamar}}&lt;br /&gt;
*{{TCG|Rapid Strike Urshifu VMAX}}&lt;br /&gt;
*{{TCG|Regigigas Box}}&lt;br /&gt;
*{{TCG|Shadow Rider Calyrex}}&lt;br /&gt;
*{{TCG|Vikavolt Box}}&lt;br /&gt;
*{{TCG|Yveltal Control}}&lt;br /&gt;
*{{TCG|Zoroark VSTAR}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Battle Styles}}-onwards (2022-2023)===&lt;br /&gt;
*{{TCG|Arceus Giratina}}&lt;br /&gt;
*{{TCG|Charizard ex}}&lt;br /&gt;
*{{TCG|Chien-Pao ex}}&lt;br /&gt;
*{{TCG|Gardevoir ex}}&lt;br /&gt;
*{{TCG|Giratina VSTAR}}&lt;br /&gt;
*{{TCG|Lost Box}}&lt;br /&gt;
*{{TCG|Lugia VSTAR}}&lt;br /&gt;
*{{TCG|Mew VMAX}}&lt;br /&gt;
*{{TCG|Miraidon ex}}&lt;br /&gt;
*{{TCG|Snorlax Stall}}&lt;br /&gt;
*{{TCG|United Wings}}&lt;br /&gt;
&lt;br /&gt;
===Unlimited===&lt;br /&gt;
*{{TCG|Forretress Donk}}&lt;br /&gt;
*{{TCG|Porydonk}}&lt;br /&gt;
*{{TCG|Shiftry Donk}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes|*]]&lt;br /&gt;
[[Category:Decks]]&lt;br /&gt;
&lt;br /&gt;
[[it:Archetipo (GCC)]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Deck_archetype_(TCG)&amp;diff=3839631</id>
		<title>Talk:Deck archetype (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Deck_archetype_(TCG)&amp;diff=3839631"/>
		<updated>2023-11-01T19:15:29Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Do the wave */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some of the SWSH decks don&#039;t seem to be actual archetypes?&lt;br /&gt;
&lt;br /&gt;
I have never seen someone use Whimsicott VSTAR before&lt;br /&gt;
13:28, 23 February 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unkown history ==&lt;br /&gt;
&lt;br /&gt;
Ok what if I know the the typical decklist and strategy/point of the deck (both from experience going against and using the decks) but I don&#039;t know any verbatim history? (like who first popularized it, etc) What do I do??&lt;br /&gt;
I can do Gardy+Gallade, Mother Gengar/Queengar, Salamence+Delcatty, Scizor+Cherrim, Shuppet hit-and-run, Palkia LV.X+Flygon (Stallgon), and Shaymin LV.X+Yanmega (thats my home deck but I&#039;m sure some others have used it). So I know alot. [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:33, 8 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Oh, those are some good decks.  It really would be great to have someone else writing these... if you don&#039;t know a particular section, leave it blank with a tag stating that the section is incomplete.  I should be able to clean it up once you finish.  Include as much as you can, though.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 20:40, 8 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ok I will see what I can do! With spring break coming, I should have more time! [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:27, 5 March 2010 (UTC)&lt;br /&gt;
::I wrote the &#039;&#039;Luxdrill&#039;&#039; and &#039;&#039;Stallgon&#039;&#039; articles! [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:29, 7 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== When adding decks ==&lt;br /&gt;
People...it would be very nice if when you add a deck to this list that you put it in ALPHABETICAL order. Several times I have fixed it. =)&lt;br /&gt;
Thanks.&lt;br /&gt;
[[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:34, 6 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Add Wiggly Deck! ==&lt;br /&gt;
&lt;br /&gt;
Wigglytuff decks from Jungle-on was a very powerful deck, possibly on par with Haymaker, though it was a completely different deck. They were generally run with Cleffas and Scythers to help fill the deck up quickly. -- [[User:Nick15|Nick15]] 05:15, 18 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I know.  Thank you.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 05:20, 6 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== {{TCG ID|Noble Victories|Durant|83}} Deck ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know what [http://www.pokemon.com/us/trading-cards/strategy/tcg_strategy_deck-out-with-durant/ this] deck is called? [[Special:Contributions/Enervation|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;]][[User:Enervation|Enervation]] 02:55, 10 January 2012 (UTC)&lt;br /&gt;
:It&#039;s called Durant, sometimes &amp;quot;Durant Mill&amp;quot;. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:56, 10 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Night March Page? ==&lt;br /&gt;
&lt;br /&gt;
Night March is a huge deck in the format, and has been huge since it was printed. I believe it deserves its own article, similar to [[Porydonk (TCG)]] [[User:Pikachu6780|I&amp;amp;#39;m still new to this forum thing -Pikachu6780]] ([[User talk:Pikachu6780|talk]]) 00:09, 13 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deck Names ==&lt;br /&gt;
&lt;br /&gt;
I know I love giving my decks creative names and some of these decks are so well known that only a novice wouldn&#039;t know what they were called... but then again a novice is probably the one that needs to look up well known decks.  When we get to the less well known decks or archetypes from the past, it can be quite frustrating to have to click through multiple articles because the deck has a name that doesn&#039;t mention any of the key cards or effects by name.&lt;br /&gt;
&lt;br /&gt;
So perhaps there is a better way to list (possibly even name) these articles?  Some decks are very fluid so it might take some tinkering to make it work but having two columns, like &amp;quot;Primary Name&amp;quot; and &amp;quot;Primary Focus&amp;quot; with the former being the general deck name and the latter being the main card of the deck would help out a lot.  By designating them as &amp;quot;Primary&amp;quot; it clues people in that there can be variation, but it still makes it so you don&#039;t have to remember the &amp;quot;kewl name&amp;quot; a deck was known by when someone added it to the Wiki.  I&#039;m a long term player and if I am getting confused, I pity the newbies.&lt;br /&gt;
&lt;br /&gt;
[[User:Otakutron|Otakutron]] ([[User talk:Otakutron|talk]]) 16:54, 2 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Greninja BREAK article created ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve just seen that this article is not updated at all about new rotations and deck archetypes. Despite this, I decided to write an article about Greninja BREAK archetype. I used as blueprint this: [[LuxChomp (TCG)| LuxChomp]]. It seems to me a good starting point. I don&#039;t have permission to create page yet, but I would appreciate if someone may look my work and tell me if I&#039;m on the right way or not. [[User:Laspandrea|Laspandrea]] ([[User talk:Laspandrea|talk]]) 08:18, 1 December 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Are some of the SWSH decks even a thing? ==&lt;br /&gt;
As a comp player, I have literally never seen someone use a Whimsicott deck before. Malamar is like a budget/meme at best, and there are like twelve different Arceus decks.&lt;br /&gt;
&lt;br /&gt;
Also, Calyrex&#039;s name is spelt wrong. &lt;br /&gt;
[[User:GooMister29|GooMister29]] ([[User talk:GooMister29|talk]]) 13:32, 23 February 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Do the wave ==&lt;br /&gt;
&lt;br /&gt;
[[Do the wave]] is listed as a redlink. There is a draft of that page here: [[User:Zesty Cactus/Wigglytuff archetype (TCG)]]. I propose the draft be mainspaced. [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 19:15, 1 November 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Nescientist/List_of_Pok%C3%A9mon_that_may_lose_a_type_upon_evolution&amp;diff=3839629</id>
		<title>User talk:Nescientist/List of Pokémon that may lose a type upon evolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Nescientist/List_of_Pok%C3%A9mon_that_may_lose_a_type_upon_evolution&amp;diff=3839629"/>
		<updated>2023-11-01T19:09:01Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Regional forms==&lt;br /&gt;
Hey pal, you are missing Exeggcute and Mime Jr. [[User:Oneofthosedf|Oneofthosedf]] ([[User talk:Oneofthosedf|talk]]) 12:38, 9 August 2020 (UTC)&lt;br /&gt;
:Hey, at least I did have Cubone!&lt;br /&gt;
:Anyway, thanks and feel free to edit this yourself. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:49, 9 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Opposite page==&lt;br /&gt;
Great idea making this page! Is there a similar but opposite page? Pokémon that may gain a type? The [[Normal (type)]] page says that &amp;quot;No Pokémon gains the Normal type upon evolving. It shares this distinction with the Bug type.&amp;quot;, but there&#039;s no list about this. [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 19:09, 1 November 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf/Sandbox&amp;diff=3837441</id>
		<title>User:Mateussf/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf/Sandbox&amp;diff=3837441"/>
		<updated>2023-10-27T18:05:21Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: One table with Region column&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==List of [[Mythical Pokémon]]==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 2px solid #{{{{{1|firered}}} color}}; background: #{{{{{1|firered}}} color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{{{{2|leafgreen}}} color light}}; {{roundytl|5px}}&amp;quot; | Ndex&lt;br /&gt;
! style=&amp;quot;background: #{{{{{2|leafgreen}}} color light}}&amp;quot; | MS&lt;br /&gt;
! style=&amp;quot;background: #{{{{{2|leafgreen}}} color light}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{{{{2|leafgreen}}} color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{{{{2|leafgreen}}} color light}}; {{roundytr|5px}}&amp;quot; | Region&lt;br /&gt;
{{ndex|0151|Mew|Psychic}}&lt;br /&gt;
|Kanto&lt;br /&gt;
{{ndex|0251|Celebi|Psychic|Grass}}&lt;br /&gt;
|Johto&lt;br /&gt;
{{ndex|0385|Jirachi|Steel|Psychic}}&lt;br /&gt;
|Hoenn&lt;br /&gt;
{{ndex|0386|Deoxys|formname=Normal Forme|Psychic|forms=4}}&lt;br /&gt;
|Hoenn&lt;br /&gt;
{{ndex/form|0386|Deoxys|-Attack|Attack Forme|Psychic}}&lt;br /&gt;
|Hoenn&lt;br /&gt;
{{ndex/form|0386|Deoxys|-Defense|Defense Forme|Psychic}}&lt;br /&gt;
|Hoenn&lt;br /&gt;
{{ndex/form|0386|Deoxys|-Speed|Speed Forme|Psychic}}&lt;br /&gt;
|Hoenn&lt;br /&gt;
{{ndex|0489|Phione|Water}}&lt;br /&gt;
|Sinnoh&lt;br /&gt;
{{ndex|0490|Manaphy|Water}}&lt;br /&gt;
|Sinnoh&lt;br /&gt;
{{ndex|0491|Darkrai|Dark}}&lt;br /&gt;
|Sinnoh&lt;br /&gt;
{{ndex|0492|Shaymin|formname=Land Forme|Grass|forms=2}}&lt;br /&gt;
|Sinnoh&lt;br /&gt;
{{ndex/form|0492|Shaymin|-Sky|Sky Forme|Grass|Flying}}&lt;br /&gt;
|Sinnoh&lt;br /&gt;
{{ndex|0493|Arceus|formname=Arceus|Normal}}&lt;br /&gt;
|Sinnoh&lt;br /&gt;
{{ndex|0494|Victini|Psychic|Fire}}&lt;br /&gt;
|Unova&lt;br /&gt;
{{ndex|0647|Keldeo|formname=Ordinary Form|Water|Fighting|forms=2}}&lt;br /&gt;
|Unova&lt;br /&gt;
{{ndex/form|0647|Keldeo|-Resolute|Resolute Form|Water|Fighting}}&lt;br /&gt;
|Unova&lt;br /&gt;
{{ndex|0648|Meloetta|formname=Aria Forme|Normal|Psychic|forms=2}}&lt;br /&gt;
|Unova&lt;br /&gt;
{{ndex/form|0648|Meloetta|-Pirouette|Pirouette Forme|Normal|Fighting}}&lt;br /&gt;
|Unova&lt;br /&gt;
{{ndex|0649|Genesect|formname=Genesect|Bug|Steel|forms=5}}&lt;br /&gt;
|Unova&lt;br /&gt;
{{ndex/form|0649|Genesect|-Douse|Genesect-Douse Drive|Bug|Steel}}&lt;br /&gt;
|Unova&lt;br /&gt;
{{ndex/form|0649|Genesect|-Shock|Genesect-Shock Drive|Bug|Steel}}&lt;br /&gt;
|Unova&lt;br /&gt;
{{ndex/form|0649|Genesect|-Burn|Genesect-Burn Drive|Bug|Steel}}&lt;br /&gt;
|Unova&lt;br /&gt;
{{ndex/form|0649|Genesect|-Chill|Genesect-Chill Drive|Bug|Steel}}&lt;br /&gt;
|Kalos&lt;br /&gt;
{{ndex|0719|Diancie|Rock|Fairy}}&lt;br /&gt;
|Kalos&lt;br /&gt;
{{ndex|0720|Hoopa|formname=Hoopa Confined|Psychic|Ghost|forms=2}}&lt;br /&gt;
|Kalos&lt;br /&gt;
{{ndex/form|0720|Hoopa|-Unbound|Hoopa Unbound|Psychic|Dark}}&lt;br /&gt;
|Kalos&lt;br /&gt;
{{ndex|0721|Volcanion|Fire|Water}}&lt;br /&gt;
|Kalos&lt;br /&gt;
{{ndex|0801|Magearna|Steel|Fairy}}&lt;br /&gt;
|Alola&lt;br /&gt;
{{ndex|0802|Marshadow|Fighting|Ghost}}&lt;br /&gt;
|Alola&lt;br /&gt;
{{ndex|0807|Zeraora|Electric}}&lt;br /&gt;
|Alola&lt;br /&gt;
{{ndex|0808|Meltan|Steel}}&lt;br /&gt;
|Alola&lt;br /&gt;
{{ndex|0809|Melmetal|Steel}}&lt;br /&gt;
|Alola&lt;br /&gt;
{{ndex|0893|Zarude|Dark|Grass}}&lt;br /&gt;
|Galar&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf/Sandbox&amp;diff=3837437</id>
		<title>User:Mateussf/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf/Sandbox&amp;diff=3837437"/>
		<updated>2023-10-27T17:57:06Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* List of Mythical Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==List of [[Mythical Pokémon]]==&lt;br /&gt;
&lt;br /&gt;
===Kanto===&lt;br /&gt;
{{ndexh|Red|Green}}&lt;br /&gt;
{{ndex|0151|Mew|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Johto===&lt;br /&gt;
{{ndexh|Red|Green}}&lt;br /&gt;
{{ndex|0251|Celebi|Psychic|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
===Hoenn===&lt;br /&gt;
{{ndexh|Red|Green}}&lt;br /&gt;
{{ndex|0385|Jirachi|Steel|Psychic}}&lt;br /&gt;
{{ndex|0386|Deoxys|formname=Normal Forme|Psychic|forms=4}}&lt;br /&gt;
{{ndex/form|0386|Deoxys|-Attack|Attack Forme|Psychic}}&lt;br /&gt;
{{ndex/form|0386|Deoxys|-Defense|Defense Forme|Psychic}}&lt;br /&gt;
{{ndex/form|0386|Deoxys|-Speed|Speed Forme|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sinnoh===&lt;br /&gt;
{{ndexh|Red|Green}}&lt;br /&gt;
{{ndex|0489|Phione|Water}}&lt;br /&gt;
{{ndex|0490|Manaphy|Water}}&lt;br /&gt;
{{ndex|0491|Darkrai|Dark}}&lt;br /&gt;
{{ndex|0492|Shaymin|formname=Land Forme|Grass|forms=2}}&lt;br /&gt;
{{ndex/form|0492|Shaymin|-Sky|Sky Forme|Grass|Flying}}&lt;br /&gt;
{{ndex|0493|Arceus|formname=Arceus|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unova===&lt;br /&gt;
{{ndexh|Red|Green}}&lt;br /&gt;
{{ndex|0494|Victini|Psychic|Fire}}&lt;br /&gt;
{{ndex|0647|Keldeo|formname=Ordinary Form|Water|Fighting|forms=2}}&lt;br /&gt;
{{ndex/form|0647|Keldeo|-Resolute|Resolute Form|Water|Fighting}}&lt;br /&gt;
{{ndex|0648|Meloetta|formname=Aria Forme|Normal|Psychic|forms=2}}&lt;br /&gt;
{{ndex/form|0648|Meloetta|-Pirouette|Pirouette Forme|Normal|Fighting}}&lt;br /&gt;
{{ndex|0649|Genesect|formname=Genesect|Bug|Steel|forms=5}}&lt;br /&gt;
{{ndex/form|0649|Genesect|-Douse|Genesect-Douse Drive|Bug|Steel}}&lt;br /&gt;
{{ndex/form|0649|Genesect|-Shock|Genesect-Shock Drive|Bug|Steel}}&lt;br /&gt;
{{ndex/form|0649|Genesect|-Burn|Genesect-Burn Drive|Bug|Steel}}&lt;br /&gt;
{{ndex/form|0649|Genesect|-Chill|Genesect-Chill Drive|Bug|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Kalos===&lt;br /&gt;
{{ndexh|Red|Green}}&lt;br /&gt;
{{ndex|0719|Diancie|Rock|Fairy}}&lt;br /&gt;
{{ndex|0720|Hoopa|formname=Hoopa Confined|Psychic|Ghost|forms=2}}&lt;br /&gt;
{{ndex/form|0720|Hoopa|-Unbound|Hoopa Unbound|Psychic|Dark}}&lt;br /&gt;
{{ndex|0721|Volcanion|Fire|Water}}&lt;br /&gt;
|}&lt;br /&gt;
===Alola===&lt;br /&gt;
{{ndexh|Red|Green}}&lt;br /&gt;
{{ndex|0801|Magearna|Steel|Fairy}}&lt;br /&gt;
{{ndex|0802|Marshadow|Fighting|Ghost}}&lt;br /&gt;
{{ndex|0807|Zeraora|Electric}}&lt;br /&gt;
{{ndex|0808|Meltan|Steel}}&lt;br /&gt;
{{ndex|0809|Melmetal|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
===Galar===&lt;br /&gt;
{{ndexh|Red|Green}}&lt;br /&gt;
{{ndex|0893|Zarude|Dark|Grass}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf/Sandbox&amp;diff=3837434</id>
		<title>User:Mateussf/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf/Sandbox&amp;diff=3837434"/>
		<updated>2023-10-27T17:44:27Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: Created page with &amp;quot;==List of Mythical Pokémon==  {{ndexh|Red|Green}} {{ndex|0151|Mew|Psychic}} {{ndex|0251|Celebi|Psychic|Grass}} {{ndex|0385|Jirachi|Steel|Psychic}} {{ndex|0386|Deoxys|form...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==List of [[Mythical Pokémon]]==&lt;br /&gt;
&lt;br /&gt;
{{ndexh|Red|Green}}&lt;br /&gt;
{{ndex|0151|Mew|Psychic}}&lt;br /&gt;
{{ndex|0251|Celebi|Psychic|Grass}}&lt;br /&gt;
{{ndex|0385|Jirachi|Steel|Psychic}}&lt;br /&gt;
{{ndex|0386|Deoxys|formname=Normal Forme|Psychic|forms=4}}&lt;br /&gt;
{{ndex/form|0386|Deoxys|-Attack|Attack Forme|Psychic}}&lt;br /&gt;
{{ndex/form|0386|Deoxys|-Defense|Defense Forme|Psychic}}&lt;br /&gt;
{{ndex/form|0386|Deoxys|-Speed|Speed Forme|Psychic}}&lt;br /&gt;
{{ndex|0489|Phione|Water}}&lt;br /&gt;
{{ndex|0490|Manaphy|Water}}&lt;br /&gt;
{{ndex|0491|Darkrai|Dark}}&lt;br /&gt;
{{ndex|0492|Shaymin|formname=Land Forme|Grass|forms=2}}&lt;br /&gt;
{{ndex/form|0492|Shaymin|-Sky|Sky Forme|Grass|Flying}}&lt;br /&gt;
{{ndex|0493|Arceus|formname=Arceus|Normal}}&lt;br /&gt;
{{ndex|0494|Victini|Psychic|Fire}}&lt;br /&gt;
{{ndex|0647|Keldeo|formname=Ordinary Form|Water|Fighting|forms=2}}&lt;br /&gt;
{{ndex/form|0647|Keldeo|-Resolute|Resolute Form|Water|Fighting}}&lt;br /&gt;
{{ndex|0648|Meloetta|formname=Aria Forme|Normal|Psychic|forms=2}}&lt;br /&gt;
{{ndex/form|0648|Meloetta|-Pirouette|Pirouette Forme|Normal|Fighting}}&lt;br /&gt;
{{ndex|0649|Genesect|formname=Genesect|Bug|Steel|forms=5}}&lt;br /&gt;
{{ndex/form|0649|Genesect|-Douse|Genesect-Douse Drive|Bug|Steel}}&lt;br /&gt;
{{ndex/form|0649|Genesect|-Shock|Genesect-Shock Drive|Bug|Steel}}&lt;br /&gt;
{{ndex/form|0649|Genesect|-Burn|Genesect-Burn Drive|Bug|Steel}}&lt;br /&gt;
{{ndex/form|0649|Genesect|-Chill|Genesect-Chill Drive|Bug|Steel}}&lt;br /&gt;
{{ndex|0801|Magearna|Steel|Fairy}}&lt;br /&gt;
{{ndex|0802|Marshadow|Fighting|Ghost}}&lt;br /&gt;
{{ndex|0807|Zeraora|Electric}}&lt;br /&gt;
{{ndex|0808|Meltan|Steel}}&lt;br /&gt;
{{ndex|0809|Melmetal|Steel}}&lt;br /&gt;
{{ndex|0893|Zarude|Dark|Grass}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Brazilian_Portuguese_Pok%C3%A9mon_names&amp;diff=3837432</id>
		<title>List of Brazilian Portuguese Pokémon names</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Brazilian_Portuguese_Pok%C3%A9mon_names&amp;diff=3837432"/>
		<updated>2023-10-27T17:41:46Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: Based on the Brazilian dub of the first season of the anime&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This list is a record of the official {{pmin|Brazil|Brazilian Portuguese}} spellings for Pokémon names. Names are listed by number in the order dictated by the [[National Pokédex]].&lt;br /&gt;
&lt;br /&gt;
The Brazilian Portuguese names of most Pokémon are the same as their English names, and are not listed below. Although these names are spelled identically to how they are spelled in English, some Pokémon names are pronounced in the {{pkmn|anime}} in a way that only approximates their English pronunciation; the most famous examples are {{p|Bulbasaur}} and {{p|Meowth}}, which are pronounced as if they were spelled &amp;quot;Bulbassauro&amp;quot; and &amp;quot;Miau&amp;quot;, respectively. The same happens with Bulbasaur&#039;s evolutions, namely {{p|Ivysaur}} (pronounced &amp;quot;Ivyssauro&amp;quot;) and {{p|Venusaur}} (pronounced &amp;quot;Venussauro&amp;quot;), and with {{p|Magikarp}} (pronounced &amp;quot;Magikarpa&amp;quot;) in the earlier episodes of the anime. &lt;br /&gt;
&lt;br /&gt;
{{p|Type: Null}} and the [[Paradox Pokémon]] (with the exceptions of {{p|Koraidon}} and {{p|Miraidon}}) are the only Pokémon whose names have been localized into Brazilian Portuguese.&lt;br /&gt;
&lt;br /&gt;
==Columns==&lt;br /&gt;
* &#039;&#039;&#039;English&#039;&#039;&#039;: The official English name as dictated by [[Nintendo of America]] and used in all English-language games and merchandise.&lt;br /&gt;
* &#039;&#039;&#039;Brazilian Portuguese&#039;&#039;&#039;: The official Brazilian Portuguese name used in [[Pokémon GO]], [[Pokémon UNITE]], and in the Portuguese-language TCG, anime, and merchandise.&lt;br /&gt;
&lt;br /&gt;
==List of Brazilian Portuguese Pokémon names==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
{{Lop/foreignhead|sun|moon|br}}&lt;br /&gt;
{{Lop/foreign|0772|Type: Null|br|Tipo Nulo}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
{{Lop/foreignhead|scarlet|violet|br}}&lt;br /&gt;
{{Lop/foreign|0984|Great Tusk|br|Presa Grande}}&lt;br /&gt;
{{Lop/foreign|0985|Scream Tail|br|Cauda Brado}}&lt;br /&gt;
{{Lop/foreign|0986|Brute Bonnet|br|Capuz Bruto}}&lt;br /&gt;
{{Lop/foreign|0987|Flutter Mane|br|Juba Sopro}}&lt;br /&gt;
{{Lop/foreign|0988|Slither Wing|br|Asa Rasteira}}&lt;br /&gt;
{{Lop/foreign|0989|Sandy Shocks|br|Choque Areia}}&lt;br /&gt;
{{Lop/foreign|0990|Iron Treads|br|Trilho Férreo}}&lt;br /&gt;
{{Lop/foreign|0991|Iron Bundle|br|Pacote Férreo}}&lt;br /&gt;
{{Lop/foreign|0992|Iron Hands|br|Mãos Férreas}}&lt;br /&gt;
{{Lop/foreign|0993|Iron Jugulis|br|Jugulares Férreas}}&lt;br /&gt;
{{Lop/foreign|0994|Iron Moth|br|Mariposa Férrea}}&lt;br /&gt;
{{Lop/foreign|0995|Iron Thorns|br|Espinhos Férreos}}&lt;br /&gt;
{{Lop/foreign|1005|Roaring Moon|br|Lua Estrondo}}&lt;br /&gt;
{{Lop/foreign|1006|Iron Valiant|br|Valentia Férrea}}&amp;lt;!--&lt;br /&gt;
{{Lop/foreign|1009|Walking Wake|br|}}&lt;br /&gt;
{{Lop/foreign|1010|Iron Leaves|br|}}&lt;br /&gt;
{{Lop/foreign||Raging Bolt|br|}}&lt;br /&gt;
{{Lop/foreign||Iron Crown|br|}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 3px solid #{{normal color}}; background: #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}; {{roundytl}}&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}; {{roundytr}}&amp;quot; | Brazilian Portuguese&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| {{MS/HOME|Egg|Pokémon Egg}}&lt;br /&gt;
| {{pkmn|Egg}}&lt;br /&gt;
| Ovo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.pokemon.com/br/pokedex/ The Brazilian Portuguese Pokédex on Pokémon.com]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Pokémon in Brazil]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages in other languages]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Mateussf&amp;diff=3837424</id>
		<title>User talk:Mateussf</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Mateussf&amp;diff=3837424"/>
		<updated>2023-10-27T17:25:21Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Talk pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please link to Pokémon&#039;s articles as &amp;lt;nowiki&amp;gt;{{p|Turtwig}}&amp;lt;/nowiki&amp;gt;. &amp;lt;nowiki&amp;gt;[[Turtwig]]&amp;lt;/nowiki&amp;gt; links to a disambiguation page instead. &#039;&#039;&#039;[[User:Netto-kun|&amp;lt;span style=&amp;quot;color:#006&amp;quot;&amp;gt;Netto-kun&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Netto-kun|&amp;lt;span style=&amp;quot;color:#006&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 13:28, 10 December 2007 (UTC)&lt;br /&gt;
==Welcome==&lt;br /&gt;
Welcome to [[Bulbapedia]], {{BASEPAGENAME}}!&lt;br /&gt;
&lt;br /&gt;
As a new user, you may wish to learn a few things that will be useful in your editing:&lt;br /&gt;
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&lt;br /&gt;
Thank you, and have a good time editing here!--&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:06, 6 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Oh, one more thing. If you want to say James&#039;&#039;&#039;&#039;s&#039;&#039;&#039; Weezing or Alex Davis&#039;&#039;&#039;&#039;s&#039;&#039;&#039; Alakazam, it&#039;s spelled as &#039;&#039;&#039;&#039;s&#039;&#039;&#039;, not just &#039;&#039;&#039;&#039;&#039;&#039;&#039;. If you did just James&#039;&#039;&#039;&#039;&#039; Weezing or Alex Davis&#039;&#039;&#039;&#039;&#039; Alakazam, it would be saying that more than one James owns the same Weezing, and that more than one Alex Davis owns the same Alakazam. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:11, 6 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move &#039;&#039;&#039;In the anime&#039;&#039;&#039; pictures ==&lt;br /&gt;
So far, you&#039;re doing a great job at putting in &#039;&#039;&#039;In the anime&#039;&#039;&#039; pictures for moves. But you need to know some things:&lt;br /&gt;
&lt;br /&gt;
1. The section is &#039;In the &#039;&#039;&#039;a&#039;&#039;&#039;nime&#039;, NOT &#039;In the &#039;&#039;A&#039;&#039;nime.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;ALWAYS&#039;&#039;&#039; put &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; after putting in the image, BEFORE the &#039;&#039;Pokémon&#039;&#039; section.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all for now. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:14, 6 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk pages ==&lt;br /&gt;
Welcome back, you don&#039;t appear to have been active much lately, when posting on a talk page, we have a policy where on talk pages, comments on sections older than six months old should not be made--[[User:BigDocFan|BigDocFan]], Junior Admin Bulbapedia ([[User talk:BigDocFan|talk]]) 16:14, 17 October 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Oh, ok, noted. [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 17:25, 27 October 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:James%27s_Victreebel&amp;diff=3829103</id>
		<title>Talk:James&#039;s Victreebel</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:James%27s_Victreebel&amp;diff=3829103"/>
		<updated>2023-10-17T16:06:22Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Victreebel&#039;s gender ==&lt;br /&gt;
&lt;br /&gt;
Somebody explain to me why James&#039;s first Victreebel kept biting him out of compassion while his second one did the same to Jessie. There&#039;s a possibility that James&#039;s first Victreebel&#039;s female. {{unsigned|Pikajigglychan}}&lt;br /&gt;
:James&#039;s first Victreebel bit Jessie once. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:19, 21 September 2008 (UTC)&lt;br /&gt;
::Really?  What were the circumstances of this?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 22:07, 6 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== James&#039;s only ==&lt;br /&gt;
&lt;br /&gt;
duel-type that was not temporary. Is this worth putting under trivia?--[[User:Burgundy|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Bu&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;rg&amp;lt;/font&amp;gt;]][[User talk: Burgundy|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;un&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;dy&amp;lt;/font&amp;gt;]] 21:38, 30 October 2010 (UTC)&lt;br /&gt;
:I wouldn&#039;t think so. Maybe if it was his only dual-type ever... &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 06:50, 31 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== So Near, Yet So Farfetch&#039;d ==&lt;br /&gt;
&lt;br /&gt;
Who decides that this is the earliest James could possibly have captured it? I thought it was similar to his Carnivine or Growlithe. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:22, 1 July 2011 (UTC)&lt;br /&gt;
:In a flashback he was shown to use Weezing to catch Wepinbell, so he did not have it pre-series. In this ep &#039;&#039;&#039;all&#039;&#039;&#039; of TR&#039;s pokemon are stolen, with no wepinbell [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 00:27, 1 July 2011 (UTC)&lt;br /&gt;
:That still doesn&#039;t tell me why he couldn&#039;t have it before So Near, Yet So Farfetch&#039;d. What in the flashback tells you that it couldn&#039;t be before the previously mentioned episode? [[User:4Corry|4Corry]] ([[User talk:4Corry|talk]]) 23:13, 24 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the Farfetch&#039;d episode, the Weepinbell wasn&#039;t stolen, which means it wasn&#039;t with James. Team Rocket isn&#039;t shown to have anywhere to store Pokémon. So the conclusion is that Weepinbell wasn&#039;t caught before the Farfetch&#039;d episode. [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 16:06, 17 October 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Victreebel&#039;s &#039;affection&#039; ==&lt;br /&gt;
&lt;br /&gt;
Is it actually stated in any episode that Victreebel is displaying its affection for James, rather than actually &#039;&#039;attacking&#039;&#039; James? Victreebel is always scowling when it bites James, even though it has been shown to display other emotions in the anime, and the second Victreebel also attacks Jessie, within the same episode it is captured, so it&#039;s not unique to James&#039;s Victreebel. Plus its Red &amp;amp; Blue Pokedex entries imply that they eat people. Cacnea and Carnivine may be showing their love of James when they jump on him, but Victreebel is a different Pokemon. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 15:29, 16 September 2011 (UTC)&lt;br /&gt;
:I seriously don&#039;t think that it&#039;s showing affection either. There&#039;s no evidence to prove this, and in EP269, James even says that&lt;br /&gt;
:Victreebel is always on confusing him for food![[User:Confusion|Confusion]] 19:18, 31 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Victreebel&#039;s Sword Dance &amp;amp; Take Down ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m a little confused, and having watched over [[EP122]], the English dub version that is, I noticed that the animation for Sword Dance and Take Down are the very same in this very episode where the two attacks debut. Sword Dance was used first in one battle, and Take Down was used second in a different confrontation. Is it possible this is another error? Also is there another episode where Victreebel uses either of these attacks again, to prove which one it actually is? [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 10:27, 13 September 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Espeon_(Pok%C3%A9mon)&amp;diff=3723340</id>
		<title>Talk:Espeon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Espeon_(Pok%C3%A9mon)&amp;diff=3723340"/>
		<updated>2023-06-05T16:07:38Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Tail design and dowsing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Evolve Eevee==&lt;br /&gt;
&lt;br /&gt;
In FR/LG, it mentions that you can get this by evolving an Eevee.  Sun Shard?  FR/LG? [[User:Harvestdancer|Harvestdancer]] 21:47, 21 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:My recent comments on the Umbreon talk page should hold relevant to Espeon as well.  --[[User:Shiningpikablu252|Shiningpikablu252]] 21:49, 21 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Copyright Infringement ==&lt;br /&gt;
&lt;br /&gt;
Has anyone seen this Yu-Gi-Oh card? [http://yugioh.wikia.com/wiki/Crystal_Beast_Ruby_Carbuncle Crystal Beast Ruby Carbuncle][[User:Thunderboom|&amp;lt;span style=&amp;quot;color:##9966CC;&amp;quot;&amp;gt;Psychic Thunderboom&amp;lt;/span&amp;gt;]]  05:12, 2 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes it is in the Trivia section. PS. sign with four &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 15:36, 1 March 2008 (UTC)&lt;br /&gt;
:NO GAEMFREEKS IS RUNNING OUT OF IDEAZ THATS WAHT THEY STOLE FROM YU-GI-OH. (Now that THAT&#039;S overwith, since I couldn&#039;t help but get that out of my system. I think it&#039;s much more of a coincidence more than copyright infringment, but..) [[User:TinaTheKirlia|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/TinaTheKirlia|δ]][[User talk:TinaTheKirlia|♫]]&amp;lt;/sup&amp;gt; 16:40, 1 March 2008 (UTC)&lt;br /&gt;
::Uh, Tina, Espeon came first. Ruby Carbuncle is a relativelly new card. [[User:Thunderboom|&amp;lt;span style=&amp;quot;color:##9966CC;&amp;quot;&amp;gt;Psychic Thunderboom&amp;lt;/span&amp;gt;]]  05:12, 2 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I agree ,Espeon came &#039;&#039;&#039;years&#039;&#039;&#039; before Ruby Carbuncle did ,&#039;&#039;&#039;LOOK IT UP&#039;&#039;&#039;! [[User:Ultamatecharizard]]&lt;br /&gt;
&lt;br /&gt;
== Inclusion ==&lt;br /&gt;
I suggest adding [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon 2]] to the Side Games section. I got [[Marine Resort]] up, and it&#039;s one of the places where Espeon can be found and recruited. [[User:BlueJirachi|BlueJirachi]] 15:44, 5 June 2008 (UTC)&lt;br /&gt;
:What&#039;s to suggest?  We do need the complete location data.  The information is in some of the articles but hasn&#039;t reached Espeon yet. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 16:08, 5 June 2008 (UTC)&lt;br /&gt;
::I found out where Espeon also may be in the games. It could also be found in Shimmer Hill and The Nighmare. [[User:BlueJirachi|BlueJirachi]] 16:14, 5 June 2008 (UTC)&lt;br /&gt;
:::You can&#039;t recruit it in The Nightmare, though. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 16:16, 28 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Espionage? ==&lt;br /&gt;
This probably sounds really strange, but is it possible that Espeon&#039;s name may also come from the word espionage? Wouldn&#039;t Espeon be able to use their psychic abilities to steal information? Although that does go against the sun theme of Espeon... Meh, it&#039;s just an idea. *shrug* [[User:Ayla|Ayla]] 17:10, 16 October 2008 (UTC)&lt;br /&gt;
:Thats a good idea but i think its ESP and the eon from all eeveelutions, great idea though :]--[[User:David aipom|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;David Aipom&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:David aipom|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;small&amp;gt;(Talk to me)&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 17:23, 16 October 2008 (UTC)&lt;br /&gt;
::No, I know it&#039;s from ESP. I meant that maybe the &#039;Esp&#039; in Espeon had a double-meaning. [[User:Ayla|Ayla]] 21:00, 16 October 2008 (UTC)&lt;br /&gt;
:::All Pokémon could be based on a variety of things. Same with the name. I say add it. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:03, 16 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::An international terrorist who uses an Espeon.  Could provide an interesting character idea.  Maybe as the main villain of a seinen Pokémon manga, perhaps?  --[[User:Shiningpikablu252|Shiningpikablu252]] 21:43, 16 October 2008 (UTC)&lt;br /&gt;
:::::Well, I&#039;m not sure what seinan means, but that could be an interesting idea for a fanfiction. n_n Anyway, I guess I&#039;ll go with Tesh&#039;s suggestion and add it. [[User:Ayla|Ayla]] 01:06, 17 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Real Japanese Name Origin==&lt;br /&gt;
I just found this information on a Japanese site today. The origin of Espeon&#039;s Japanese name エーフィ &amp;quot;eifi&amp;quot; is simply from エスパー (esupaa, or Esper) and フィール (fiiru, from the English &amp;quot;feel&amp;quot; because of how it can feel with its fur). [[User:Plutoplanetpower|Plutoplanetpower]] 05:02, 23 October 2009 (UTC)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Eyes==&lt;br /&gt;
I know this is super minor, but the description of Espeon&#039;s eyes says that they&#039;re pupil-less, white iris and purple sclera. Unless this is in fact cannon, and if Espeon is really based on a cat, you shouldn&#039;t see the sclera at all, and it would have white pupils and purple irises. This seems to coincide with the shines and shadows in the anime and sprites on the purple. The sclera wouldn&#039;t reflect so much light. As I said, this is super minor, but would anyone mind me changing it to white pupils, etc? (or at least tell me whether or not it&#039;s cannon?) Thanks! [[User:Jazzmoth|Jazzmoth]] 17:37, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Other generation learnsets ==&lt;br /&gt;
&lt;br /&gt;
There are no other generation learnsets links however pages themselves exist: [[Espeon_(Pokémon)/Generation_II_learnset]], [[Espeon_(Pokémon)/Generation_III_learnset]] — [[User:Tenno Seremel|Tenno Seremel]] 07:18, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Umm those links are just at the top of the infoboxes--[[User:Dion24|D i o n]]  [[Special:Contributions/Dion24|2 4]] [[User talk:Dion24|:D :D :D]] 07:25, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Err… I can&#039;t see any (-_-) That&#039;s what I&#039;m seeing with Opera 9.63, with Iceweasel (Firefox) it&#039;s the same: [http://smages.com/i/78/aa/78aa2b5731a8c03e11ec5e820704954e.png] — [[User:Tenno Seremel|Tenno Seremel]] 07:34, 21 May 2009 (UTC)&lt;br /&gt;
:::Its not at all the same as Firefox; Firefox gives rounded borders on those particular templates. It must be a browser problem because I am running real Firefox and it&#039;s fine; same in Internet Explorer. I looked through th revision histories of the page and the template, and there is nothing there at any time that would affect this, other than the server being a dick. Again. If it persists, get a better browser. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 07:49, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I know about rounded corners. It&#039;s a non-issue since it&#039;s simply border-radius CSS property. However links are only links and nothing more. They should be visible. And I looked in Iceweasel that is the same as Firefox but with a different name... So how better it can get that Opera and Firefox? Weird... — [[User:Tenno Seremel|Tenno Seremel]] 08:00, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I got it. Code itself says 200px width for this block. And it&#039;s apparently too small for my font preferences. Maybe it should be specified in “ex” or made via table with left/right margins set to auto… — [[User:Tenno Seremel|Tenno Seremel]] 16:06, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blaze ==&lt;br /&gt;
&lt;br /&gt;
Blaze the cat looks alot like a espeon. Should this be mentioned? [[User:Glitchym1|Glitchedm1~♥]] 15:47, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well Blaze is a cat, and she&#039;s the same color, but aside from that, there&#039;s not much similarity. By that logic, we&#039;d need to mention that every cat-shaped Pokémon looks a lot like other cat-based characters.&lt;br /&gt;
:Now, if Blaze had two tails, &amp;lt;i&amp;gt;plus&amp;lt;/i&amp;gt; the unique color, and/or similar eyes, then you&#039;ve have something noteworthy. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 16:01, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I see what you mean. Althought they both have a red jem on there forehead and they are able to use psychic abilities. But at lease I didn&#039;t say anything about copyright [[User:Glitchym1|Glitchym1~♥]] 22:36, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Aren&#039;t Blaze&#039;s psychic abilities limited to pyrokinesis? It&#039;s a connection, yes, but I don&#039;t think it&#039;s quite big enough to mention. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 03:37, 29 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cry Glitch ==&lt;br /&gt;
&lt;br /&gt;
In my second generation games, I found a glitch with Espeon&#039;s cry - if you set the Pokédex to alphabetical, then go to Entei&#039;s page, play its cry and click down while Entei&#039;s cry is still playing, Espeon&#039;s cry glitches. I&#039;ve never heard this documented anywhere else, so could anyone check if it happens for them too and, if so, is it worth putting in the &#039;Trivia&#039; section? [[User:Mattachu|Mattachu]] 23:03, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Sun Pokemon==&lt;br /&gt;
Should it be noted in trivia that even though it is the Sun Pokemon, it can&#039;t learn Solarbeam? [[User:Sparky elemental|Sparky]] 12:24, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sphynx cat comparison ==&lt;br /&gt;
&lt;br /&gt;
In the origin, it is said that it might have been influenced by a sphynx cat because of the latter&#039;s pink skin, but not all sphynxes have pink skin - my own sphynx has grey skin, it can be white or even spotted. Not to mention Espeon has fur and it&#039;s purple rather than pink. So I&#039;d say this is way too far-fetched. --[[User:Kiadony|Kiadony]] 11:25, 13 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Inspiration of the pink-purple coloring of its fur can be drawn from sphynx cats as well.&amp;quot;&lt;br /&gt;
I believe the sphynx cat origin only refers to the &#039;&#039;coloring&#039;&#039; of the fur, and &#039;&#039;not&#039;&#039; the skin.  Also the keyword was &#039;can be,&#039; which is implying that some sphynx cats can look pink or purplish.&lt;br /&gt;
--[[User:Stardustskittles|Pika Pika Pi~!!]] ([[User talk:Stardustskittles|talk]]) 23:55, 10 June 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Looking back on this, I realize that an animal&#039;s coloration can be a little too vague of an inspiration for a pokemon design, and that a sphynx cannot be a valid inspiration as you&#039;ve said before, Espeon has been canonically stated to have fur (and you can see the fur texture on it&#039;s pokken model) and sunbathes which a sphynx cat cannot do, for it&#039;s skin is too sensitive against solar light/heat. --[[User:Stardustskittles|Pika Pika Pi~!!]] ([[User talk:Stardustskittles|talk]]) 11:01, 7 June 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Do Trailers Count? ==&lt;br /&gt;
&lt;br /&gt;
do trailers count as anime appearances? if so, espeon was in one of them for magnagate and the infinite labyrinth. {{unsigned|Fudgedara}}&lt;br /&gt;
:I&#039;m not sure about everyone else, but in my opinion, no. Trailers shouldn&#039;t count. &lt;br /&gt;
:Might as well count intros as well. [[User:TheBlazikenMaster|TheBlazikenMaster]] ([[User talk:TheBlazikenMaster|talk]]) 22:05, 1 February 2013 (UTC)&lt;br /&gt;
::No. Trailers do not count. Like TheBlazikenMaster said, if it did count, we&#039;d also have intro appearances.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:42, 2 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zap Cannon ==&lt;br /&gt;
&lt;br /&gt;
Should Espeon&#039;s capability of learning Zap Cannon in Gen 2 be listed in the moves section? {{unsigned|Reshiespeon}}&lt;br /&gt;
:It is listed; click on the &amp;quot;Other generations: II&amp;quot; link at the top of any of the learnset boxes. It&#039;s not mentioned on the main page because Pokémon from Generation II cannot be transferred forward, so it&#039;s impossible for an Espeon to have Zap Cannon in modern games. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 18:20, 2 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Beta Espeon... ==&lt;br /&gt;
&lt;br /&gt;
So with the recent leak of the Gold Beta, a few pokemon we&#039;ve come to know and love has made an appearance in the original beta version, but with some differences to their physical appearance.  One of these being Espeon!&lt;br /&gt;
Espeon&#039;s beta sprite is shown to have twin tails (confirming the bakeneko/nekomata origin), and more singular whiskers (though, this could be due to sprite limitation) almost similar to a lynx.&lt;br /&gt;
My question is that, should the beta sprite be included in the trivia? &lt;br /&gt;
https://78.media.tumblr.com/09b19ab7acd05e66d92e656d2ed4ae0e/tumblr_inline_pbat6f0agv1r9nvoy_540.png&lt;br /&gt;
[[User:Stardustskittles|Pika Pika Pi~!!]] ([[User talk:Stardustskittles|talk]]) 16:16, 3 July 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolve Eevee 2 ==&lt;br /&gt;
&lt;br /&gt;
Ok hold up, why were my edits reverted? I thought that if Eevee knows a Fairy type moves, it evolves into Sylveon. This is Espeon&#039;s page. [[User:Aykrivwassup|Aykrivwassup]] ([[User talk:Aykrivwassup|talk]]) 03:06, 19 January 2023 (UTC)&lt;br /&gt;
:That is indeed the case and it&#039;s already stated:&lt;br /&gt;
:It evolves from Eevee when leveled up with high friendship ... &#039;&#039;&#039;except&#039;&#039;&#039; ... knowing a Fairy-type move (and having at least two levels of affectionVI–VII).&lt;br /&gt;
:--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#44BAE5&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#85D2EE&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#DA7D99&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E7ABBD&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:02, 19 January 2023 (UTC)&lt;br /&gt;
::Ohhh okay, I misread that. Thanks, ForceFire! [[User:Aykrivwassup|Aykrivwassup]] ([[User talk:Aykrivwassup|talk]]) 16:00, 19 January 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tail design and dowsing ==&lt;br /&gt;
&lt;br /&gt;
The forked tail might be a reference to a [https://en.wikipedia.org/wiki/Dowsing Dowsing] rod.&lt;br /&gt;
&amp;quot;Dowsing is a type of divination employed in attempts to locate ground water. (...)  A Y-shaped twig or rod are sometimes used during dowsing.&amp;quot; Dowsing (a form of rhabdomancy) is a pseudoscientific form of finding water, supposedly using extrasensory perception. This might be a good Trivia, or an addition to the Biology section. [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 16:07, 5 June 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Espeon_(Pok%C3%A9mon)&amp;diff=3723337</id>
		<title>Talk:Espeon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Espeon_(Pok%C3%A9mon)&amp;diff=3723337"/>
		<updated>2023-06-05T16:07:04Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Tail design and dowsing */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Evolve Eevee==&lt;br /&gt;
&lt;br /&gt;
In FR/LG, it mentions that you can get this by evolving an Eevee.  Sun Shard?  FR/LG? [[User:Harvestdancer|Harvestdancer]] 21:47, 21 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:My recent comments on the Umbreon talk page should hold relevant to Espeon as well.  --[[User:Shiningpikablu252|Shiningpikablu252]] 21:49, 21 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Copyright Infringement ==&lt;br /&gt;
&lt;br /&gt;
Has anyone seen this Yu-Gi-Oh card? [http://yugioh.wikia.com/wiki/Crystal_Beast_Ruby_Carbuncle Crystal Beast Ruby Carbuncle][[User:Thunderboom|&amp;lt;span style=&amp;quot;color:##9966CC;&amp;quot;&amp;gt;Psychic Thunderboom&amp;lt;/span&amp;gt;]]  05:12, 2 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes it is in the Trivia section. PS. sign with four &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 15:36, 1 March 2008 (UTC)&lt;br /&gt;
:NO GAEMFREEKS IS RUNNING OUT OF IDEAZ THATS WAHT THEY STOLE FROM YU-GI-OH. (Now that THAT&#039;S overwith, since I couldn&#039;t help but get that out of my system. I think it&#039;s much more of a coincidence more than copyright infringment, but..) [[User:TinaTheKirlia|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/TinaTheKirlia|δ]][[User talk:TinaTheKirlia|♫]]&amp;lt;/sup&amp;gt; 16:40, 1 March 2008 (UTC)&lt;br /&gt;
::Uh, Tina, Espeon came first. Ruby Carbuncle is a relativelly new card. [[User:Thunderboom|&amp;lt;span style=&amp;quot;color:##9966CC;&amp;quot;&amp;gt;Psychic Thunderboom&amp;lt;/span&amp;gt;]]  05:12, 2 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I agree ,Espeon came &#039;&#039;&#039;years&#039;&#039;&#039; before Ruby Carbuncle did ,&#039;&#039;&#039;LOOK IT UP&#039;&#039;&#039;! [[User:Ultamatecharizard]]&lt;br /&gt;
&lt;br /&gt;
== Inclusion ==&lt;br /&gt;
I suggest adding [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon 2]] to the Side Games section. I got [[Marine Resort]] up, and it&#039;s one of the places where Espeon can be found and recruited. [[User:BlueJirachi|BlueJirachi]] 15:44, 5 June 2008 (UTC)&lt;br /&gt;
:What&#039;s to suggest?  We do need the complete location data.  The information is in some of the articles but hasn&#039;t reached Espeon yet. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 16:08, 5 June 2008 (UTC)&lt;br /&gt;
::I found out where Espeon also may be in the games. It could also be found in Shimmer Hill and The Nighmare. [[User:BlueJirachi|BlueJirachi]] 16:14, 5 June 2008 (UTC)&lt;br /&gt;
:::You can&#039;t recruit it in The Nightmare, though. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 16:16, 28 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Espionage? ==&lt;br /&gt;
This probably sounds really strange, but is it possible that Espeon&#039;s name may also come from the word espionage? Wouldn&#039;t Espeon be able to use their psychic abilities to steal information? Although that does go against the sun theme of Espeon... Meh, it&#039;s just an idea. *shrug* [[User:Ayla|Ayla]] 17:10, 16 October 2008 (UTC)&lt;br /&gt;
:Thats a good idea but i think its ESP and the eon from all eeveelutions, great idea though :]--[[User:David aipom|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;David Aipom&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:David aipom|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;small&amp;gt;(Talk to me)&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 17:23, 16 October 2008 (UTC)&lt;br /&gt;
::No, I know it&#039;s from ESP. I meant that maybe the &#039;Esp&#039; in Espeon had a double-meaning. [[User:Ayla|Ayla]] 21:00, 16 October 2008 (UTC)&lt;br /&gt;
:::All Pokémon could be based on a variety of things. Same with the name. I say add it. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:03, 16 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::An international terrorist who uses an Espeon.  Could provide an interesting character idea.  Maybe as the main villain of a seinen Pokémon manga, perhaps?  --[[User:Shiningpikablu252|Shiningpikablu252]] 21:43, 16 October 2008 (UTC)&lt;br /&gt;
:::::Well, I&#039;m not sure what seinan means, but that could be an interesting idea for a fanfiction. n_n Anyway, I guess I&#039;ll go with Tesh&#039;s suggestion and add it. [[User:Ayla|Ayla]] 01:06, 17 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Real Japanese Name Origin==&lt;br /&gt;
I just found this information on a Japanese site today. The origin of Espeon&#039;s Japanese name エーフィ &amp;quot;eifi&amp;quot; is simply from エスパー (esupaa, or Esper) and フィール (fiiru, from the English &amp;quot;feel&amp;quot; because of how it can feel with its fur). [[User:Plutoplanetpower|Plutoplanetpower]] 05:02, 23 October 2009 (UTC)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Eyes==&lt;br /&gt;
I know this is super minor, but the description of Espeon&#039;s eyes says that they&#039;re pupil-less, white iris and purple sclera. Unless this is in fact cannon, and if Espeon is really based on a cat, you shouldn&#039;t see the sclera at all, and it would have white pupils and purple irises. This seems to coincide with the shines and shadows in the anime and sprites on the purple. The sclera wouldn&#039;t reflect so much light. As I said, this is super minor, but would anyone mind me changing it to white pupils, etc? (or at least tell me whether or not it&#039;s cannon?) Thanks! [[User:Jazzmoth|Jazzmoth]] 17:37, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Other generation learnsets ==&lt;br /&gt;
&lt;br /&gt;
There are no other generation learnsets links however pages themselves exist: [[Espeon_(Pokémon)/Generation_II_learnset]], [[Espeon_(Pokémon)/Generation_III_learnset]] — [[User:Tenno Seremel|Tenno Seremel]] 07:18, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Umm those links are just at the top of the infoboxes--[[User:Dion24|D i o n]]  [[Special:Contributions/Dion24|2 4]] [[User talk:Dion24|:D :D :D]] 07:25, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Err… I can&#039;t see any (-_-) That&#039;s what I&#039;m seeing with Opera 9.63, with Iceweasel (Firefox) it&#039;s the same: [http://smages.com/i/78/aa/78aa2b5731a8c03e11ec5e820704954e.png] — [[User:Tenno Seremel|Tenno Seremel]] 07:34, 21 May 2009 (UTC)&lt;br /&gt;
:::Its not at all the same as Firefox; Firefox gives rounded borders on those particular templates. It must be a browser problem because I am running real Firefox and it&#039;s fine; same in Internet Explorer. I looked through th revision histories of the page and the template, and there is nothing there at any time that would affect this, other than the server being a dick. Again. If it persists, get a better browser. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 07:49, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I know about rounded corners. It&#039;s a non-issue since it&#039;s simply border-radius CSS property. However links are only links and nothing more. They should be visible. And I looked in Iceweasel that is the same as Firefox but with a different name... So how better it can get that Opera and Firefox? Weird... — [[User:Tenno Seremel|Tenno Seremel]] 08:00, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I got it. Code itself says 200px width for this block. And it&#039;s apparently too small for my font preferences. Maybe it should be specified in “ex” or made via table with left/right margins set to auto… — [[User:Tenno Seremel|Tenno Seremel]] 16:06, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blaze ==&lt;br /&gt;
&lt;br /&gt;
Blaze the cat looks alot like a espeon. Should this be mentioned? [[User:Glitchym1|Glitchedm1~♥]] 15:47, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well Blaze is a cat, and she&#039;s the same color, but aside from that, there&#039;s not much similarity. By that logic, we&#039;d need to mention that every cat-shaped Pokémon looks a lot like other cat-based characters.&lt;br /&gt;
:Now, if Blaze had two tails, &amp;lt;i&amp;gt;plus&amp;lt;/i&amp;gt; the unique color, and/or similar eyes, then you&#039;ve have something noteworthy. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 16:01, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I see what you mean. Althought they both have a red jem on there forehead and they are able to use psychic abilities. But at lease I didn&#039;t say anything about copyright [[User:Glitchym1|Glitchym1~♥]] 22:36, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Aren&#039;t Blaze&#039;s psychic abilities limited to pyrokinesis? It&#039;s a connection, yes, but I don&#039;t think it&#039;s quite big enough to mention. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 03:37, 29 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cry Glitch ==&lt;br /&gt;
&lt;br /&gt;
In my second generation games, I found a glitch with Espeon&#039;s cry - if you set the Pokédex to alphabetical, then go to Entei&#039;s page, play its cry and click down while Entei&#039;s cry is still playing, Espeon&#039;s cry glitches. I&#039;ve never heard this documented anywhere else, so could anyone check if it happens for them too and, if so, is it worth putting in the &#039;Trivia&#039; section? [[User:Mattachu|Mattachu]] 23:03, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Sun Pokemon==&lt;br /&gt;
Should it be noted in trivia that even though it is the Sun Pokemon, it can&#039;t learn Solarbeam? [[User:Sparky elemental|Sparky]] 12:24, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sphynx cat comparison ==&lt;br /&gt;
&lt;br /&gt;
In the origin, it is said that it might have been influenced by a sphynx cat because of the latter&#039;s pink skin, but not all sphynxes have pink skin - my own sphynx has grey skin, it can be white or even spotted. Not to mention Espeon has fur and it&#039;s purple rather than pink. So I&#039;d say this is way too far-fetched. --[[User:Kiadony|Kiadony]] 11:25, 13 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Inspiration of the pink-purple coloring of its fur can be drawn from sphynx cats as well.&amp;quot;&lt;br /&gt;
I believe the sphynx cat origin only refers to the &#039;&#039;coloring&#039;&#039; of the fur, and &#039;&#039;not&#039;&#039; the skin.  Also the keyword was &#039;can be,&#039; which is implying that some sphynx cats can look pink or purplish.&lt;br /&gt;
--[[User:Stardustskittles|Pika Pika Pi~!!]] ([[User talk:Stardustskittles|talk]]) 23:55, 10 June 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Looking back on this, I realize that an animal&#039;s coloration can be a little too vague of an inspiration for a pokemon design, and that a sphynx cannot be a valid inspiration as you&#039;ve said before, Espeon has been canonically stated to have fur (and you can see the fur texture on it&#039;s pokken model) and sunbathes which a sphynx cat cannot do, for it&#039;s skin is too sensitive against solar light/heat. --[[User:Stardustskittles|Pika Pika Pi~!!]] ([[User talk:Stardustskittles|talk]]) 11:01, 7 June 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Do Trailers Count? ==&lt;br /&gt;
&lt;br /&gt;
do trailers count as anime appearances? if so, espeon was in one of them for magnagate and the infinite labyrinth. {{unsigned|Fudgedara}}&lt;br /&gt;
:I&#039;m not sure about everyone else, but in my opinion, no. Trailers shouldn&#039;t count. &lt;br /&gt;
:Might as well count intros as well. [[User:TheBlazikenMaster|TheBlazikenMaster]] ([[User talk:TheBlazikenMaster|talk]]) 22:05, 1 February 2013 (UTC)&lt;br /&gt;
::No. Trailers do not count. Like TheBlazikenMaster said, if it did count, we&#039;d also have intro appearances.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:42, 2 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zap Cannon ==&lt;br /&gt;
&lt;br /&gt;
Should Espeon&#039;s capability of learning Zap Cannon in Gen 2 be listed in the moves section? {{unsigned|Reshiespeon}}&lt;br /&gt;
:It is listed; click on the &amp;quot;Other generations: II&amp;quot; link at the top of any of the learnset boxes. It&#039;s not mentioned on the main page because Pokémon from Generation II cannot be transferred forward, so it&#039;s impossible for an Espeon to have Zap Cannon in modern games. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 18:20, 2 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Beta Espeon... ==&lt;br /&gt;
&lt;br /&gt;
So with the recent leak of the Gold Beta, a few pokemon we&#039;ve come to know and love has made an appearance in the original beta version, but with some differences to their physical appearance.  One of these being Espeon!&lt;br /&gt;
Espeon&#039;s beta sprite is shown to have twin tails (confirming the bakeneko/nekomata origin), and more singular whiskers (though, this could be due to sprite limitation) almost similar to a lynx.&lt;br /&gt;
My question is that, should the beta sprite be included in the trivia? &lt;br /&gt;
https://78.media.tumblr.com/09b19ab7acd05e66d92e656d2ed4ae0e/tumblr_inline_pbat6f0agv1r9nvoy_540.png&lt;br /&gt;
[[User:Stardustskittles|Pika Pika Pi~!!]] ([[User talk:Stardustskittles|talk]]) 16:16, 3 July 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolve Eevee 2 ==&lt;br /&gt;
&lt;br /&gt;
Ok hold up, why were my edits reverted? I thought that if Eevee knows a Fairy type moves, it evolves into Sylveon. This is Espeon&#039;s page. [[User:Aykrivwassup|Aykrivwassup]] ([[User talk:Aykrivwassup|talk]]) 03:06, 19 January 2023 (UTC)&lt;br /&gt;
:That is indeed the case and it&#039;s already stated:&lt;br /&gt;
:It evolves from Eevee when leveled up with high friendship ... &#039;&#039;&#039;except&#039;&#039;&#039; ... knowing a Fairy-type move (and having at least two levels of affectionVI–VII).&lt;br /&gt;
:--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#44BAE5&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#85D2EE&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#DA7D99&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E7ABBD&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:02, 19 January 2023 (UTC)&lt;br /&gt;
::Ohhh okay, I misread that. Thanks, ForceFire! [[User:Aykrivwassup|Aykrivwassup]] ([[User talk:Aykrivwassup|talk]]) 16:00, 19 January 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tail design and dowsing ==&lt;br /&gt;
&lt;br /&gt;
The forked tail might be a reference to a [https://en.wikipedia.org/wiki/Dowsing|Dowsing] rod.&lt;br /&gt;
&amp;quot;Dowsing is a type of divination employed in attempts to locate ground water. (...)  A Y-shaped twig or rod are sometimes used during dowsing.&amp;quot; Dowsing (a form of rhabdomancy) is a pseudoscientific form of finding water, supposedly using extrasensory perception. This might be a good Trivia, or an addition to the Biology section. [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 16:07, 5 June 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Beast_Ball&amp;diff=3570495</id>
		<title>Beast Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Beast_Ball&amp;diff=3570495"/>
		<updated>2022-09-14T00:23:30Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Pokémon GO */ Apparently some raids have Beast Balls and others Premier Balls.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Beast Ball&lt;br /&gt;
|jname=ウルトラボール&lt;br /&gt;
|jtrans=Ultra Ball&lt;br /&gt;
|gen=VII&lt;br /&gt;
|colorscheme=Poké Balls&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Items|colorscheme=Poké Balls}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VIII|Poké Balls}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Beast Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ウルトラボール&#039;&#039;&#039; &#039;&#039;Ultra Ball&#039;&#039;) is a type of [[Poké Ball]] introduced in [[Generation VII]]. It can be used to catch a [[wild Pokémon]], being more likely to succeed against [[Ultra Beast]]s and less likely against other Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
In [[Pokémon Sun and Moon]], Beast Balls were developed by [[Faba]] of the [[Aether Foundation]], building on the work of a predecessor. In [[Pokémon Ultra Sun and Ultra Moon]], they were created through cooperation between the Aether Foundation and the [[Ultra Recon Squad]].&lt;br /&gt;
&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|Poké Balls}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|SM}}|N/A|N/A}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|USUM}}|{{PDollar}}1000|N/A}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev8|SwSh}}|N/A|N/A}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
====Manual activation====&lt;br /&gt;
When used from the [[Bag]] in a {{pkmn2|wild}} encounter, it attempts to catch the wild Pokémon. If the wild Pokémon is an [[Ultra Beast]], it has a 5× [[catch rate]] modifier; otherwise, it has a 0.1× modifier.&lt;br /&gt;
&lt;br /&gt;
Beast Balls cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present or against a [[Island challenge|trial]] Pokémon. If used in a Trainer battle, the opposing Trainer will bat the ball away, wasting the item.&lt;br /&gt;
&lt;br /&gt;
====Held item====&lt;br /&gt;
{{m|Fling}} fails if the user is holding a Beast Ball.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Poké Balls}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|A special Poké Ball designed to catch Ultra Beasts. It has a low success rate for catching others.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|A somewhat different Poké Ball that has a low success rate for catching a Pokémon.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head‎|Poké Balls}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SM}}&lt;br /&gt;
| [[Route]]s {{rtn|2|Alola}}, {{rtn|8|Alola}}, and {{rtn|13|Alola}}, [[Seafolk Village]], [[Aether Paradise]]&lt;br /&gt;
| [[Route]]s {{rtn|2|Alola}}, {{rtn|8|Alola}}, and {{rtn|13|Alola}}, [[Seafolk Village]] (during the UB Missions, if the player has no Beast Balls in their Bag)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| [[Altar of the Sunne]]{{sup/7|US}}/[[Altar of the Moone]]{{sup/7|UM}}, [[Poni Grove]]&lt;br /&gt;
| [[Aether Paradise]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
| [[Stow-on-Side]]&amp;lt;br&amp;gt;Events ([[List of other event distributions (Generation VIII)#Poké Times rare Poké Balls|Poké Times rare Poké Balls]], [[List of other event distributions (Generation VIII)#The Isle of Armor promotion packs|&#039;&#039;The Isle of Armor&#039;&#039; promotion pack Week 2]])&lt;br /&gt;
| [[Wyndon Stadium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&#039;&#039;&#039;{{color2|{{jump color dark}}|The Crown Tundra|CT}}&#039;&#039;&#039;&lt;br /&gt;
| [[Max Lair]] (after catching {{p|Necrozma}} from a [[Dynamax Adventure]])&lt;br /&gt;
| [[Max Lair]] [[Dynite Ore]] trader (150 Dynite Ore)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cameo appearances===&lt;br /&gt;
====Pokémon Sun and Moon====&lt;br /&gt;
In [[Pokémon Sun and Moon]], [[Lusamine]] is seen releasing a {{p|Nihilego}} from a Beast Ball in a cutscene before merging with it.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Ultra Sun and Ultra Moon====&lt;br /&gt;
In [[Pokémon Ultra Sun and Ultra Moon]], {{tc|Ultra Recon Squad}} members keep their Pokémon in Beast Balls.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:SugimoriBeastBall.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Artwork by&amp;lt;br&amp;gt;{{color2|000|Ken Sugimori}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Models===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Beast Ball battle SMUSUM.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Beast Ball VIII.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| In-battle model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}},&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Model from&amp;lt;br&amp;gt;{{color2|000|Generation VIII}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In spin-off games==&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
Beast Balls are a special item exclusively used during Ultra Beast encounters in [[Pokémon GO]]. Like the [[Premier Ball]], they are never put into the player&#039;s [[Bag]] and cannot be kept after the encounter.&lt;br /&gt;
&lt;br /&gt;
Currently, the player is provided with an unlimited number of Beast Balls to use during an Ultra Beast encounter. Additionally, [[Berry|Berries]] cannot be used during an Ultra Beast encounter.&lt;br /&gt;
&lt;br /&gt;
The first Ultra Beast, {{p|Nihilego}}, debuted in a {{OBP|Raid Battle|GO}} prior to the introduction of Beast Balls and was caught like normal Raid encounters (with Premier Balls and Berries usable). This was the only instance of an Ultra Beast in GO being catchable in a Ball other than a Beast Ball.&lt;br /&gt;
&lt;br /&gt;
While attempting to catch {{p|Kartana}} and {{p|Celesteela}}, players could also catch these Ultra Beasts with normal Premier Balls.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Beast Ball anime.png|thumb|250px|A Beast Ball in the {{pkmn|anime}}]]&lt;br /&gt;
Beast Balls debuted in &#039;&#039;[[SM061|A Mission of Ultra Urgency!]]&#039;&#039;, where the [[Aether Foundation]] provided many of them for {{Ash}} and {{ashcl}} to use during their [[Ultra Guardians]] missions. In the same episode, Ash used one of them to temporarily {{pkmn2|caught|catch}} a {{DL|Ultra Beasts (anime)|Buzzwole}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM067|Love at First Twirl!]]&#039;&#039;, Ash used almost every Beast Ball provided to the group to try and catch a {{AP|Poipole}} in order to take care of it until the location of its [[Ultra Wormhole]] could be discovered. He eventually succeeded with the last one in the box.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM069|Rise and Shine, Starship!]]&#039;&#039;, Ash and {{an|Kiawe}} tried to use Beast Balls to catch a {{DL|Ultra Beasts (anime)|Celesteela}}, but they both failed due to it being rooted down to the ground at the time.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM078|Twirling with a Bang!]]&#039;&#039;, {{an|Lana}} and {{an|Lillie}} used a pair of Beast Balls to temporarily catch a {{DL|Ultra Beasts (anime)|Xurkitree}} and a {{DL|Ultra Beasts (anime)|Blacephalon}}, respectively.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM085|The Long Vault Home!]]&#039;&#039;, Ash, Lana, Kiawe, and {{an|Mallow}} each tried to catch a {{DL|Ultra Beasts (anime)|Stakataka}} with multiple Beast Balls, but it effortlessly dodged them all. Eventually, Ash was able to successfully catch Stakataka after getting rid of the statue that had been placed on top of its body and convincing it that they were going to return it to its home.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM114|Beauty is Only Crystal Deep!]]&#039;&#039;, Ash used a Beast Ball to temporarily catch a {{DL|Ultra Beasts (anime)|Pheromosa}} so that it could be returned home.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM124|Living on the Cutting Edge!]]&#039;&#039;, Lana tried to use a Beast Ball to catch a {{DL|Ultra Beasts (anime)|Kartana}}, but it simply sliced the Ball to pieces.&lt;br /&gt;
&lt;br /&gt;
In [[JN111]], Lillie&#039;s family used a Beast Ball to catch a {{Shiny}} {{p|Nihilego}}, [[nickname]]d &amp;quot;{{DL|Ultra Beasts (anime)|Lillie}}&amp;quot;, that had taken care of [[Mohn]], with {{an|Gladion}} taking it under his care.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Beast Ball Adventures.png|thumb|200px|A Beast Ball in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
Beast Balls were created for [[Aether Foundation]] by [[Colress]] with help from the [[Ultra Recon Squad]] as a means of catching [[Ultra Beast]]s. They were first seen in &#039;&#039;[[PASM28|Arrival at the Scientific Megalopolis]]&#039;&#039;, where {{adv|Blake}}, disguised as Colress, delivered 100 of them to [[Lusamine]] in preparation for her plan to catch the ultimate Ultra Beast: {{DL|Light trio (Adventures)|Necrozma}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PASM29|Darkness!! The Mysterious Claws of Necrozma!]]&#039;&#039;, Lusamine used a Beast Ball to catch the {{p|Naganadel}} that [[Phyco]] had used to [[Ultra Warp Ride|ride]] through [[Ultra Space]]. In &#039;&#039;[[PASM30|Madness!! Mother Lusamine!]]&#039;&#039;, after riding the Naganadel to [[Ultra Megalopolis]], she started throwing her Beast Balls at Necrozma. While her attention was focused on Necrozma, {{adv|Sun}} used one of the Beast Balls that Lusamine had dropped to catch himself a {{p|Stakataka}}. {{adv|Moon}} also tried to use a Beast Ball to separate Lusamine from the {{p|Nihilego}} she had fused with, but she missed her target.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PASM35|Transcend!! Ultra Necrozma!]]&#039;&#039;, [[Anabel]] was revealed to be in possession of the last known Beast Ball, which she was delivering to [[Mount Lanakila]], where Sun and {{adv|Zygarde}} were engaged in a battle with Necrozma. In &#039;&#039;[[PASM37|Finale!! The Battle Against the Other Dimension!]]&#039;&#039;, Necrozma was defeated, but its last-ditch attack hit {{adv|Looker}} and Anabel&#039;s balloon, destroying the Beast Ball. Sun then revealed that the Beast Ball that Moon had tried to use on Nihilego earlier had ended up at Mount Lanakila through an [[Ultra Wormhole]]. He offered it to Anabel, but she believed that humanity shouldn&#039;t be entrusted with Necrozma&#039;s power, and instead gave the Beast Ball to the Ultra Recon Squad, with [[Zossie]] using it to catch Necrozma. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:BeastBallCelestialStorm125.jpg|thumb|200px|Beast Ball]]&lt;br /&gt;
{{main|Beast Ball (Celestial Storm 125)}}&lt;br /&gt;
The {{TCG ID|Celestial Storm|Beast Ball|125}}, released in the {{TCG|Celestial Storm}} expansion, allows the player to look at their Prize cards. If an Ultra Beast is found, they may reveal it and add it to their hand, replacing the Prize card with Beast Ball.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Pokémon Sun and Moon]] only, {{p|Pheromosa}} and {{p|Kartana}} both have a [[catch rate]] of 255, meaning that Beast Balls can never fail to catch them in these games.&lt;br /&gt;
* In all European language versions of a [https://www.youtube.com/watch?v=CwgVAV-yG4c promotional trailer] for [[Pokémon Ultra Sun and Ultra Moon]], {{p|Naganadel}} is shown to be sent out from a Beast Ball. However, there is no legitimate way to obtain a Naganadel in a Beast Ball in these games, as it is exclusively available as a [[gift Pokémon]] in a standard {{i|Poké Ball}} and as a gender unknown Pokémon, even if it could be bred, there would be no way to pass down a Beast Ball.&lt;br /&gt;
* Its Japanese name is the same as the [[Ultra Ball]] in English. &amp;quot;Ultra&amp;quot; in this case refers to &amp;quot;[[Ultra Beast]]s&amp;quot;. This was likely changed due to the localization conflict with Ultra Ball, with &amp;quot;Beast&amp;quot; being used to refer to the Ultra Beasts instead.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Poké Balls color light}}|bordercolor={{Poké Balls color}}&lt;br /&gt;
|zh_yue=究極球 &#039;&#039;{{tt|Gaugihk Kàuh|Ultra Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=究極球 / 究极球 &#039;&#039;{{tt|Jiūjí Qiú|Ultra Ball}}&#039;&#039;&lt;br /&gt;
|fi=Petopallo&lt;br /&gt;
|fr=Ultra Ball&lt;br /&gt;
|de=Ultraball&lt;br /&gt;
|id=Bola Beast&lt;br /&gt;
|it=UC Ball&lt;br /&gt;
|ko=울트라볼 &#039;&#039;Ultra Ball&#039;&#039;&lt;br /&gt;
|pl=Bestiaball{{tt|*|SM067 onwards}}&amp;lt;br&amp;gt;Bestioball{{tt|*|SM061}}&lt;br /&gt;
|pt_br=Bola Criatura&lt;br /&gt;
|pt_eu=Bola Fera&lt;br /&gt;
|es=Ente Ball&lt;br /&gt;
|th=อัลตร้าบอล &#039;&#039;Ultra Ball&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Poké Balls}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Poké Balls]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ultraball]]&lt;br /&gt;
[[es:Ente Ball]]&lt;br /&gt;
[[fr:Ultra Ball]]&lt;br /&gt;
[[it:Poké Ball#UC Ball]]&lt;br /&gt;
[[ja:ウルトラボール]]&lt;br /&gt;
[[zh:究极球（道具）]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Raid_Battle_(GO)&amp;diff=3533105</id>
		<title>Raid Battle (GO)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Raid_Battle_(GO)&amp;diff=3533105"/>
		<updated>2022-06-13T12:19:19Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Raid Battle */7% raid damage bonus for Ultra Friends&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|feature in Pokémon GO|the feature in Pokémon Sword and Shield|Max Raid Battle}}&lt;br /&gt;
[[File:Pokémon GO raids artwork.png|thumb|300px|Promotional artwork featuring Raid Battles]]&lt;br /&gt;
A &#039;&#039;&#039;Raid Battle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;レイドバトル&#039;&#039;&#039; &#039;&#039;Raid Battle&#039;&#039;) is a type of battle in {{g|GO}} that takes place at a {{OBP|Gym|GO}}. The goal of a Raid Battle is for players to collaboratively defeat the Raid Boss, a [[giant Pokémon]] with significantly inflated stats, within the time limit. Each Raid Boss is stationed at a particular Gym for a limited period of time, and players must use a [[Raid Pass]] to challenge it. As with other battles at Gyms, up to twenty trainers can join to fight the Raid Boss. After defeating the Raid Boss, players receive a variety of rewards and are given the opportunity to catch the Raid Boss.&lt;br /&gt;
&lt;br /&gt;
==In Pokémon GO==&lt;br /&gt;
===Description===&lt;br /&gt;
&#039;&#039;A raid is a battle where you and up to 20 other Trainers work together to defeat the Raid Boss—an extremely powerful Pokémon. Win to receive fantastic rewards and a chance to catch a stronger-than-normal Pokémon of your own!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===List of Raid Bosses===&lt;br /&gt;
{{outdated}}&lt;br /&gt;
:&#039;&#039;For a list of all past Raid Boss rotations, see [[List of Raid Boss changes]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following lists all the available Raid Bosses as of February 19, 2022. The {{shinystar/GO}} icon indicates Raid Bosses that have a chance of becoming [[Shiny Pokémon (GO)|Shiny]] during the bonus challenge.&lt;br /&gt;
&lt;br /&gt;
{{lop/raid/GO-head|1}}&lt;br /&gt;
{{lop/raid/GO|200|Misdreavus|600|155|167|154|yes|type1=Ghost}}&lt;br /&gt;
{{lop/raid/GO|215|Sneasel|600|146|189|146|yes|type1=Dark|type2=Ice}}&lt;br /&gt;
{{lop/raid/GO|263G|Zigzagoon|600|116|58|80|yes|type1=Dark|type2=Normal|form=Galarian Form}}&lt;br /&gt;
{{lop/raid/GO|343|Baltoy|600|120|77|124|yes|type1=Ground|type2=Psychic}}&lt;br /&gt;
{{lop/raid/GO|677|Espurr|600|158|120|114|yes|type1=Psychic}}&lt;br /&gt;
{{lop/raid/GO-foot}}&lt;br /&gt;
{{lop/raid/GO-head|3}}&lt;br /&gt;
{{lop/raid/GO|112|Rhydon|3600|233|222|171|no|type1=Ground|type2=Rock}}&lt;br /&gt;
{{lop/raid/GO|303|Mawile|3600|137|155|141|yes|type1=Steel|type2=Fairy}}&lt;br /&gt;
{{lop/raid/GO|356|Dusclops|3600|120|124|234|no|type1=Ghost}}&lt;br /&gt;
{{lop/raid/GO|621|Druddigon|3600|184|213|170|yes|type1=Dragon}}&lt;br /&gt;
{{lop/raid/GO-foot}}&lt;br /&gt;
{{lop/raid/GO-head|5}}&lt;br /&gt;
{{lop/raid/GO|386A|Deoxys|15000|137|414|46|yes|type1=Psychic|form=Attack Forme}}&lt;br /&gt;
{{lop/raid/GO-foot}}&lt;br /&gt;
{{lop/raid/GO-head|Mega}}&lt;br /&gt;
{{lop/raid/GO|181M|Ampharos|15000|207|294|203|yes|type1=Electric|type2=Dragon|form=Mega Ampharos|211|169}}&lt;br /&gt;
{{lop/raid/GO-foot}}&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
[[File:GO Guide Raid 1.jpg|thumb|200px|Nearby Raid Battles]]&lt;br /&gt;
From 5:00 a.m. to 8:59 p.m. local time, a Raid Egg may randomly spawn at any Gym, which does not already have a Raid Egg or Raid Boss, with a timer counting down until it hatches. Raid Eggs normally have a one-hour timer, but it may be shortened during certain in-game events. Once the egg hatches, the Raid Boss appears, and a new timer begins counting down until the Raid Boss disappears. Normally, Raid Bosses have a 45-minutes timer, but this can also vary during some in-game events. Effectively, a raid may begin any time from 6:00 a.m. to 9:59 p.m., and the latest a raid may be challenged is 10:44 p.m.&lt;br /&gt;
&lt;br /&gt;
While a Raid Boss is present, a player may join a raid to challenge it by spending one [[Raid Pass]]. And during this time, Gym defenders cannot be challenged, cannot be fed [[Berry]] treats, and will not experience {{DL|Gym (GO)|motivation}} decay. Players will also not be able to deploy any more Pokémon to defend the Gym.&lt;br /&gt;
&lt;br /&gt;
When a player uses a Raid Pass to join a raid, they enter a lobby with a two-minute countdown (from when the first player in that challenge entered the lobby), after which the Raid Battle immediately begins. While in the lobby, players can choose their team of six Pokémon to battle, use items from their [[Bag]], or invite {{OBP|friends|GO}} to raid remotely. The game automatically recommends a party to use based on the Raid Boss&#039;s weaknesses, as well as resistances against its move set. In the lobby, the player can see the other players currently waiting in that same lobby, along with which teams they belong to and whether their party has any [[Mega Evolution|Mega-Evolved]] Pokémon. Each lobby can hold up to 20 players; once a lobby has 20 players, newly joining players will instead be placed in a separate lobby for a separate challenge of that Raid Boss. If a player specifically chooses to quit a Raid Battle, either from the lobby or after the start of the Raid Battle, they cannot rejoin that same challenge{{tt|*|If the game crashes or is force-closed, a player will automatically rejoin the same raid upon interacting with the Gym again}}. Players can also opt to join a private group using a specific group code.&lt;br /&gt;
&lt;br /&gt;
A Raid Pass is not removed from the Bag until the Raid Battle officially commences. After spending a Raid Pass, a player may repeatedly attempt that same raid until either they defeat the Raid Boss or the raid&#039;s timer expires. Raid Passes are not refunded if the player fails to complete a raid.&lt;br /&gt;
&lt;br /&gt;
====Difficulty====&lt;br /&gt;
The difficulty of a Raid Battle varies depending on its level (also referred to as its tier or a by a star rating). A raid&#039;s difficulty can be seen even before the Raid Boss hatches, and it also determines the Raid Egg&#039;s color. A one-star raid typically has a basic Pokémon that can often be defeated by a single player, while five-star raids normally have [[Legendary]] Raid Bosses which may require at least several players to work together to defeat. Introduced on August 27, 2020 are Raid Battles featuring [[Mega Evolution|Mega-Evolved]] Raid Bosses of four-star{{tt|*|Five-star prior to April 28, 2022}} difficulty, known as a &#039;&#039;&#039;Mega Raid&#039;&#039;&#039;. On May 3, 2022, Raid Battles featuring Legendary Mega-Evolved Raid Bosses of six-star difficulty was introduced, which replaces both Legendary and Mega Raids during this time period.&lt;br /&gt;
&lt;br /&gt;
Raid Bosses of the same tier all have in common a fixed HP value, Attack and Defense multiplier, and time limit for the raid. The following table details the Raid Eggs and values associated with Raid Bosses at each raid level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{blue color light}}; color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:140px; {{roundytl|5px}}&amp;quot; | Raid Level&lt;br /&gt;
! Egg&lt;br /&gt;
! Time limit (s)&lt;br /&gt;
! Boss HP&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Multiplier&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot;| [[File:GO Raid Boss icon.png|20px]] || [[File:GO Raid Egg Normal.png|60px]] || rowspan=2 | 180 || 600 || 0.5974&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]] || [[File:GO Raid Egg Rare.png|60px]] || 3,600{{tt|*|3,000 prior to February 2019}} || 0.73&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{kalos color}}&amp;quot; | [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]] || [[File:GO Mega Raid Egg.png|60px]] || rowspan=3 | 300 || 9,500{{tt|*|15,000 prior to April 28, 2022}} || style=&amp;quot;{{roundybr|5px}}&amp;quot; rowspan=3 | 0.79 &amp;lt;!--Change if it&#039;s wrong for both Mega Raids--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{cynthia color}}&amp;quot; | [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]] || [[File:GO Legendary Raid Egg.png|60px]] || 15,000{{tt|*|12,500 prior to February 2019}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color}}; {{roundybl|5px}}&amp;quot; | [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]] || [[File:GO Legendary Mega Raid Egg.png|60px]] || 22,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A Raid Boss&#039;s CP, as displayed during the raid, is determined using the standard CP formula. Note that the Attack and Defense multipliers are not factored into this calculation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;CP = \left \lfloor \dfrac{\sqrt{HP} \times Attack \times \sqrt{Defense}}{10} \right \rfloor&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where&lt;br /&gt;
* &amp;lt;math&amp;gt;HP&amp;lt;/math&amp;gt; is a fixed Boss HP value based on the raid level&lt;br /&gt;
* &amp;lt;math&amp;gt;Attack&amp;lt;/math&amp;gt; = base Attack + 15&lt;br /&gt;
* &amp;lt;math&amp;gt;Defense&amp;lt;/math&amp;gt; = base Defense + 15&lt;br /&gt;
&lt;br /&gt;
During certain in-game events, the featured five-star Raid Bosses may use a different HP value than normal. Although still classified as a five-star raid in game and yielding the same rewards, these raids have been given unofficial designations as a result of their significantly affected difficulty:&lt;br /&gt;
* &amp;quot;Tier 6&amp;quot; raids have 50% more HP than standard tier 5 raids (22,500{{tt|*|18,750 before 2019}} HP)&lt;br /&gt;
** {{p|Mewtwo}} — Ultra Bonus 2018 and 2019&lt;br /&gt;
** {{p|Darkrai}} — [https://pokemongolive.com/en/post/halloween2019/ Halloween 2019]&lt;br /&gt;
* &amp;quot;Tier 4.5&amp;quot; raids have the same HP as tier 4 raids, but still use the longer time limit of tier 5 raids (9,000{{tt|*|7,500 before 2019}} HP)&lt;br /&gt;
** {{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}} — Raid Days (2018)&lt;br /&gt;
** {{p|Regirock}}, {{p|Regice}}, and {{p|Registeel}} — [https://pokemongolive.com/en/post/a-regi-return-2019/ A Regi Return]&lt;br /&gt;
&lt;br /&gt;
====Raid Battle====&lt;br /&gt;
During the Raid Battle, all normal battle techniques from Gym battles are available to the players. The Raid Boss attacks similarly to a [[Gym (GO)#Defender|Gym defender]]. As such, when a Raid Boss attacks, the damage is applied to all Pokémon on the battlefield. If a Raid Boss knows {{m|Hidden Power}}, it will always be set to {{t|Fighting}} type. The moves that a Raid Boss knows is randomly selected from its standard move pool and will remain the same throughout the entire raid. Therefore, different lobbies of players challenging the same Raid Boss will all battle against the same move set.&lt;br /&gt;
&lt;br /&gt;
The group of players must defeat the Raid Boss within the time limit, otherwise the Raid Battle is lost. If all six of a player&#039;s Pokémon faint, the player is returned to the lobby, where they can heal their Pokémon using items from their Bag and choose six Pokémon to use to reenter the battle with; meanwhile the players who still have conscious Pokémon in their party continue to battle the Raid Boss.&lt;br /&gt;
&lt;br /&gt;
Players who raid with {{OBP|friends|GO}} may deal extra damage depending on their highest Friendship level with another player. These bonuses are&lt;br /&gt;
* 3% for Good Friends&lt;br /&gt;
* 5% for Great Friends&lt;br /&gt;
* 7% for Ultra Friends&lt;br /&gt;
* 10% for Best Friends&lt;br /&gt;
&lt;br /&gt;
Additionally, if any [[Mega Evolution|Mega-Evolved]] Pokémon are present on the battlefield on the players&#039; side, then every Pokémon will deal bonus damage.&lt;br /&gt;
* 30% for all moves of the same types as any of the Mega-Evolved Pokémon&#039;s&lt;br /&gt;
* 10% otherwise for all other moves&lt;br /&gt;
&lt;br /&gt;
Damage bonuses do not stack for having multiple Mega-Evolved Pokémon present at once, and only the highest damage bonus will be used.&lt;br /&gt;
&lt;br /&gt;
====Bonus challenge====&lt;br /&gt;
After being defeated, a Raid Boss will shrink down to normal size and can be captured during the bonus challenge. In Mega Raids, a Mega-Evolved Raid Boss will also revert to its normal form. Its stats will be reduced to normal, [[Power Up|powered up]] to level 20 (or 25 if its type has a [[Weather]] Boosted), and like Pokémon hatched from {{pkmn|Egg}}s, it will have random {{IV}}s of at least 10 per [[statistic|stat]]. The [[move]]s are also randomly re-rolled, so once captured, the Raid Boss may not necessarily know the same moves it used during the raid. [[Gender]] is the only fixed property, so different players winning the same raid will always encounter the Pokémon with the same gender. Raid Bosses have a chance of becoming [[Shiny Pokémon (GO)|Shiny]] during the bonus challenge if its Shiny form is obtainable by encounter. Since March 2018, with the introduction of Shiny Pokémon in Legendary raids, a Shiny Pokémon is guaranteed capture when successfully hit by a Ball.&lt;br /&gt;
&lt;br /&gt;
For the bonus challenge, players are given [[Premier Ball]]s to capture the defeated Raid Boss. These Premier Balls are the only Poké Balls that can be used, but players may still use [[Berry|Berries]] from their Bag. If the player runs out of Premier Balls, the Raid Boss will flee, but will not flee otherwise. Even if the player fails to catch the Raid Boss, once they have successfully completed a Raid Battle, they cannot participate in it again.&lt;br /&gt;
&lt;br /&gt;
Each player may receive between 6 and 24 Premier Balls for their bonus challenge, in which amount rewarded depends on the player&#039;s individual contribution to damage dealt, highest [[Friends (GO)|Friendship level]] with another participant, whether the Gym was under the player&#039;s team&#039;s control, and how quickly the raid was completed. Any leftover Premier Balls will be discarded and cannot be used for future raid challenges. In Mega Raids, the speed bonus rewards [[Mega Energy|Mega Energies]] corresponding to the Raid Boss; all other raids reward bonus Premier Balls instead.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Quantifier&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; colspan=5 | Premier Balls&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Boss Defeated || colspan=5 | {{bag/GO|Premier Ball}}+6&lt;br /&gt;
|- style=&amp;quot;background:#eef;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:left&amp;quot; rowspan=2| Damage&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Individual contribution)&amp;lt;/small&amp;gt;&lt;br /&gt;
! width=80px | 0% !! 5% !! 10% || 15% !! 20%&amp;lt;!--Approximated, estimated values--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag/GO|Premier Ball}}+0 || {{bag/GO|Premier Ball}}+1 || {{bag/GO|Premier Ball}}+2 || {{bag/GO|Premier Ball}}+3 || {{bag/GO|Premier Ball}}+4&lt;br /&gt;
|- style=&amp;quot;background:#fff;&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Gym Control&lt;br /&gt;
| colspan=5 | {{bag/GO|Premier Ball}}+2&lt;br /&gt;
|- style=&amp;quot;background:#eef;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:left&amp;quot; rowspan=2 | Friendship level&lt;br /&gt;
! Friend&lt;br /&gt;
! Good Friend&lt;br /&gt;
! Great Friend&lt;br /&gt;
! Ultra Friend&lt;br /&gt;
! Best Friend&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=2 | {{bag/GO|Premier Ball}}+0&lt;br /&gt;
| {{bag/GO|Premier Ball}}+1&lt;br /&gt;
| {{bag/GO|Premier Ball}}+2&lt;br /&gt;
| {{bag/GO|Premier Ball}}+4&lt;br /&gt;
|- style=&amp;quot;background:#eef;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:left; {{roundybl|5px}}&amp;quot; rowspan=3 | Speed&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(% of time used)&amp;lt;/small&amp;gt;&lt;br /&gt;
! ≤100% !! &amp;lt;75% !! &amp;lt;50% !! &amp;lt;25% !! &amp;lt;10%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{bag/GO|Premier Ball}}+2&lt;br /&gt;
| {{bag/GO|Premier Ball}}+3&lt;br /&gt;
| {{bag/GO|Premier Ball}}+4&lt;br /&gt;
| {{bag/GO|Premier Ball}}+6&lt;br /&gt;
| {{bag/GO|Premier Ball}}+8&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{Mega Energy}}150{{tt|*|50 prior to May 3, 2020}}&lt;br /&gt;
| {{Mega Energy}}175{{tt|*|60 prior to May 3, 2020}}&lt;br /&gt;
| {{Mega Energy}}200{{tt|*|70 prior to May 3, 2020}}&lt;br /&gt;
| {{Mega Energy}}225{{tt|*|80 prior to May 3, 2020}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{Mega Energy}}250{{tt|*|90 prior to May 3, 2020}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
Upon completing a first attempt of a raid, participants are rewarded {{stardust}}1,000 regardless of victory. Winning a raid rewards all participants:&lt;br /&gt;
* [[Trainer level]] XP (amount depends on raid level)&lt;br /&gt;
* 1,000 Gym Badge XP&lt;br /&gt;
* Various item rewards&lt;br /&gt;
&lt;br /&gt;
The following table was last updated November 15, 2020. It shows the quantity per bundle and an estimated probability based on empirical data.&amp;lt;ref&amp;gt;[https://thesilphroad.com/science/exploring-raid-rewards Exploring Raid Rewards - The Silph Road]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since December 5, 2019, four-star raids guarantee a [[Charged TM]] as one of the reward bundles.&amp;lt;ref&amp;gt;[https://twitter.com/NianticHelp/status/1202706416986923010 Niantic Support Twitter]&amp;lt;/ref&amp;gt; Following the retirement of two- and four-star raids, the prizes for one- and three-star raids have been increased to match what used to be given from two- and four-star raids, respectively. &amp;lt;ref&amp;gt;[https://twitter.com/NianticHelp/status/1298779087696064512 Niantic Support Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Six-star Legendary Mega Raids yield the same rewards as four-star Mega Raids.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Quantity (Probability) per reward bundle&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{blue color light}}; color:#fff&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;{{roundytl|5px}}&amp;quot;| Reward&lt;br /&gt;
! style=&amp;quot;width:105px&amp;quot; | [[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
! style=&amp;quot;width:105px&amp;quot; | [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
! style=&amp;quot;width:105px&amp;quot; | [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
! style=&amp;quot;width:105px; {{roundytr|5px}}&amp;quot; | [[File:GO Mega Raid icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;background:#eef&amp;quot;&lt;br /&gt;
! colspan=6 | Guaranteed&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:40px; text-align:center&amp;quot;| &amp;lt;big&amp;gt;&#039;&#039;&#039;XP&#039;&#039;&#039;&amp;lt;/big&amp;gt; || style=&amp;quot;text-align:left&amp;quot; | [[Trainer level|Experience]] || 3,500 XP || 5,000 XP || colspan=2 | 10,000 XP&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Golden Razz Berry.png|40px]] || style=&amp;quot;text-align:left&amp;quot; | [[Golden Razz Berry]] || ×1 || ×2 || ×3 || ×2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Charged TM.png|40px]]&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Charged TM]]&lt;br /&gt;
| style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| ×1&lt;br /&gt;
| style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| ×1&lt;br /&gt;
|- style=&amp;quot;background:#eef&amp;quot;&lt;br /&gt;
! colspan=6 | Random&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag/GO|Super Potion|size=40px}} || style=&amp;quot;text-align:left&amp;quot; | [[Super Potion]] || ×1 (39.41%) || ×2 || style=&amp;quot;background:#ccc&amp;quot; colspan=2 |&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag/GO|Hyper Potion|size=40px}} || style=&amp;quot;text-align:left&amp;quot; | [[Hyper Potion]]&lt;br /&gt;
| style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| ×2 || ×3 (35.71%) || ×2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag/GO|Revive|size=40px}} || style=&amp;quot;text-align:left&amp;quot; | [[Revive]] || ×2 (19.70%) || ×3 (18.35%) || ×3 (17.86%) || ×3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag/GO|Golden Razz Berry|size=40px}} || style=&amp;quot;text-align:left&amp;quot; | [[Golden Razz Berry]] || ×1 (19.70%) || ×1 (18.35%) || ×2 (17.86%) || ×1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag/GO|Silver Pinap Berry|size=40px}} || style=&amp;quot;text-align:left&amp;quot; | [[Silver Pinap Berry]] || style=&amp;quot;background:#ccc&amp;quot; colspan=3 | || ×2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag/GO|Rare Candy|size=40px}} || style=&amp;quot;text-align:left&amp;quot; | [[Rare Candy]] || ×1 (19.70%) || ×2 (18.35%) || ×3 (17.86%) || ×2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag/GO|Fast TM|size=40px}} || style=&amp;quot;text-align:left&amp;quot; | [[Fast TM]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Lv. 15+)&amp;lt;/small&amp;gt; || ×1 (0.99%) || ×1 (4.59%) || ×1 (5.36%) || ×1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | {{bag/GO|Charged TM|size=40px}} || style=&amp;quot;text-align:left&amp;quot; | [[Charged TM]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Lv. 25+)&amp;lt;/small&amp;gt; || ×1 (0.49%) || ×1 (3.67%) || ×1 (5.36%) || style=&amp;quot;{{roundybr|5px}}&amp;quot; | ×1&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
The number of random bundles rewarded depends on the raid level and scales upward with the number of Premier Balls earned. The following table shows the number of random bundles rewarded based on the Premier Balls earned from:&lt;br /&gt;
* Damage&lt;br /&gt;
* Gym Control&lt;br /&gt;
* Speed (this does not apply to Mega Raids, in which speed does not reward Premier Balls)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Number of random bundles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Premier Balls&lt;br /&gt;
! style=&amp;quot;width:105px&amp;quot; | [[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
! style=&amp;quot;width:105px&amp;quot; | [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
! style=&amp;quot;width:105px&amp;quot; | [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
! style=&amp;quot;width:105px; {{roundytr|5px}}&amp;quot; | [[File:GO Mega Raid icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+0&lt;br /&gt;
| ×2&lt;br /&gt;
| ×3 &amp;lt;!-- -1 from Tier 5 due to guaranteed Charged TM--&amp;gt;&lt;br /&gt;
| ×4&lt;br /&gt;
| ×4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+1&lt;br /&gt;
| ×3&lt;br /&gt;
| ×4&lt;br /&gt;
| ×5&lt;br /&gt;
| ×5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+2&lt;br /&gt;
| ×3&lt;br /&gt;
| ×5&lt;br /&gt;
| ×6&lt;br /&gt;
| ×6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+3&lt;br /&gt;
| ×3&lt;br /&gt;
| ×5&lt;br /&gt;
| ×7&lt;br /&gt;
| ×6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+4&lt;br /&gt;
| ×3&lt;br /&gt;
| ×6&lt;br /&gt;
| ×7&lt;br /&gt;
| ×7&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+5&lt;br /&gt;
| ×3&lt;br /&gt;
| ×6&lt;br /&gt;
| ×7&lt;br /&gt;
| ×8&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+6&lt;br /&gt;
| ×3&lt;br /&gt;
| ×6&lt;br /&gt;
| ×8&lt;br /&gt;
| ×8&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+7&lt;br /&gt;
| ×3&lt;br /&gt;
| ×6&lt;br /&gt;
| ×8&lt;br /&gt;
| style=&amp;quot;background:#ccc; {{roundybr|5px}};&amp;quot; rowspan=&amp;quot;8&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+8&lt;br /&gt;
| ×4&lt;br /&gt;
| ×7&lt;br /&gt;
| ×8&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+9&lt;br /&gt;
| ×4&lt;br /&gt;
| ×7&lt;br /&gt;
| ×9&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+10&lt;br /&gt;
| ×4&lt;br /&gt;
| ×7&lt;br /&gt;
| ×9&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+11&lt;br /&gt;
| ×4&lt;br /&gt;
| ×8&lt;br /&gt;
| ×9&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+12&lt;br /&gt;
| ×4&lt;br /&gt;
| ×8&lt;br /&gt;
| ×10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! {{bag/GO|Premier Ball}}+13&lt;br /&gt;
| ×4&lt;br /&gt;
| ×8&lt;br /&gt;
| ×10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}&amp;quot; | {{bag/GO|Premier Ball}}+14&lt;br /&gt;
| ×4&lt;br /&gt;
| ×8&lt;br /&gt;
| ×10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trainer Achievements===&lt;br /&gt;
{{incomplete|section|Mechanics on how/which achievements are awarded}}&lt;br /&gt;
Raid Battle Trainer Achievements is a feature that was added to Raid Battles on June 24, 2021. Upon successfully completing a Raid Battle, a screen will display any individual achievements earned by players during that raid. Trainer Achievements have no effect on the other rewards earned from a raid. Each type of achievement can only be awarded to at most one player, and each player can only earn at most one achievement.&lt;br /&gt;
&lt;br /&gt;
The following lists all the Trainer Achievements that can be awarded from a raid:&lt;br /&gt;
* &#039;&#039;&#039;Charged and Ready&#039;&#039;&#039; — Performed ___ Charged Attacks&lt;br /&gt;
* &#039;&#039;&#039;Final Strike&#039;&#039;&#039; — Delivered the final attack&lt;br /&gt;
* &#039;&#039;&#039;Flush with Friends&#039;&#039;&#039; — Battled with ___ friends in the raid&lt;br /&gt;
* &#039;&#039;&#039;Hardest Hitter&#039;&#039;&#039; — Dealt ___ damage&lt;br /&gt;
* &#039;&#039;&#039;Mega Master&#039;&#039;&#039; — Used a Mega-Evolved Pokémon in battle&lt;br /&gt;
* &#039;&#039;&#039;Raid Buddy&#039;&#039;&#039; — Brought a Buddy Pokémon into battle&lt;br /&gt;
* &#039;&#039;&#039;Stamina Specialist&#039;&#039;&#039; — Battled for ___ seconds&lt;br /&gt;
* &#039;&#039;&#039;Style Savant&#039;&#039;&#039; — Dressed to Impress&lt;br /&gt;
* &#039;&#039;&#039;The Big One&#039;&#039;&#039; — Brought the largest Pokémon into battle&lt;br /&gt;
* &#039;&#039;&#039;Traveler&#039;&#039;&#039; — Joined from ___ km away&lt;br /&gt;
* &#039;&#039;&#039;Walk Star&#039;&#039;&#039; — Walked ___ km yesterday before the raid&lt;br /&gt;
&lt;br /&gt;
===EX Raids===&lt;br /&gt;
[[File:GO EX Raid Invite.png|200px|thumb|An EX Raid invitation]]&lt;br /&gt;
&#039;&#039;&#039;Exclusive Raids&#039;&#039;&#039; (abbreviated as &#039;&#039;&#039;EX Raids&#039;&#039;&#039;) are five-star raids that require an EX Raid Pass to join. EX Raid Passes are given out to players that have completed a raid at a chosen EX Raid Gym in the previous week. These EX Raid Gyms are generally situated at sponsored venues or in parks, and they can be identified by an &amp;quot;EX Raid Gym&amp;quot; label on the top right-hand corner of the Gym screen and by a darker green shade on the map. The EX Raid Pass is a one-time offer, and should a player not be present, the pass will expire and disappear from their inventory. During an EX Raid, players without passes cannot see the Egg or Raid Boss, and if they attempt to interact with the Gym, they will be informed that the Gym is closed and will reopen when the EX Raid has ended.&lt;br /&gt;
&lt;br /&gt;
With few exceptions, EX Raids typically occur once every calendar week, on no particular day of the week, with the respective EX Raid Passes automatically distributed at least one week in advance. Each player can only receive one EX Raid Pass per distribution, even if they have raided at multiple Gyms selected for an EX Raid that week.&lt;br /&gt;
&lt;br /&gt;
If a player receives an EX Raid Pass from a scheduled distribution, they may invite only one [[Friends (GO)|Ultra Friend]] to the EX Raid; however, even if the friend declines, they will not be able to issue another invitation. Although a player may hold multiple EX Raid Passes at once, they may only have one EX Raid Pass via invitation at a time. If a player wishes to invite a friend who already has an EX Raid invitation, the game will not allow it until that invitation is first used, expired, or declined. Players also cannot send invitations to EX Raids that have already started.&lt;br /&gt;
&lt;br /&gt;
Very rarely, EX Raids may be cancelled for various reasons (such as a Gym being removed or major real-world incidents). Players with the respective EX Raid Passes usually have been compensated with {{stardust}}50,000 and five Premium Raid Passes. Due to the [[COVID-19 pandemic]], EX Raids have been indefinitely suspended since March 2020. {{p|Genesect}}, which was originally scheduled to be the next EX Raid Boss, has since been featured in standard five-star raids instead.&lt;br /&gt;
&lt;br /&gt;
The following lists all the EX Raid Bosses by availability dates in reverse chronological order.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{silver color dark}}; border:3px solid #000; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{cynthia color}}; {{roundytop|5px}}; height:24px&amp;quot; colspan=4 | [[File:GO EX Raid icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;background-color:#{{silver color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Boss CP&lt;br /&gt;
! Catch CP&lt;br /&gt;
! Availability&amp;lt;!--&lt;br /&gt;
{{lop/raid/GO|649|Genesect|15000|174|252|199|no|type1=Bug|type2=Steel}}&lt;br /&gt;
| TBA{{tt|*|Postponed due to COVID-19}}--&amp;gt;&lt;br /&gt;
{{lop/raid/GO|486|Regigigas|15000|221|287|210|no|type1=Normal}}&lt;br /&gt;
| Nov 18, 2019 - March 13, 2020&lt;br /&gt;
{{lop/raid/GO|150|Mewtwo|15000|214|300|182|yes|type1=Psychic}}&lt;br /&gt;
| Oct 5 - Nov 12, 2019&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;Event move: {{m|Shadow Ball}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{{lop/raid/GO|386S|Deoxys|15000|137|230|218|no|type1=Psychic|form=Speed Forme}}&lt;br /&gt;
| Jul 1 - Sep 28, 2019&lt;br /&gt;
{{lop/raid/GO|386D|Deoxys|15000|137|144|330|no|type1=Psychic|form=Defense Forme}}&lt;br /&gt;
| Mar 27 - Jun 24, 2019&lt;br /&gt;
{{lop/raid/GO|386A|Deoxys|15000|137|414|46|no|type1=Psychic|form=Attack Forme}}&lt;br /&gt;
| Dec 28, 2018 - Mar 19, 2019&lt;br /&gt;
{{lop/raid/GO|386|Deoxys|12500|100|345|115|no|type1=Psychic|form=Normal Forme}}&lt;br /&gt;
| Oct 1 - Dec 17, 2018&lt;br /&gt;
{{lop/raid/GO|150|Mewtwo|12500|193|300|182|no|type1=Psychic}}&lt;br /&gt;
| Aug 14, 2017 - Aug 28, 2018&lt;br /&gt;
|- style=&amp;quot;background-color:#{{silver color light}}&amp;quot;&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundybottom|5px}}; height:5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special events===&lt;br /&gt;
====Pokémon GO at Pikachu Outbreak====&lt;br /&gt;
During the Pikachu Outbreak event on August 9–15, 2017, special Raid Bosses were available at Pokémon GO Park events in Japan. These Raid Bosses have not been made available since the event. These were all classified as level 4 Bosses.&lt;br /&gt;
&lt;br /&gt;
{{p|Mewtwo}} was also available as a level 5 Raid Boss during the event on August 14, 2017, at Yokohama Stadium, marking the first time that it had become available to players. Players who win the raid will also receive a minimum of 50 Premier Balls (instead of 6) for their bonus challenge.&lt;br /&gt;
&lt;br /&gt;
{{lop/raid/GO-head|4}}&lt;br /&gt;
{{lop/raid/GO|025|Pikachu|type1=Electric|7500|70|112|101}}&lt;br /&gt;
{{lop/raid/GO|052|Meowth|type1=Normal|7500|80|92|81}}&lt;br /&gt;
{{lop/raid/GO|149|Dragonite|type1=Dragon|type2=Flying|7500|182|263|201}}&lt;br /&gt;
{{lop/raid/GO|202|Wobbuffet|type1=Psychic|7500|380|60|106}}&lt;br /&gt;
{{lop/raid/GO|217|Ursaring|type1=Normal|7500|180|236|144}}&lt;br /&gt;
{{lop/raid/GO|221|Piloswine|type1=Ice|type2=Ground|7500|200|181|147}}&lt;br /&gt;
{{lop/raid/GO|229|Houndoom|type1=Dark|type2=Fire|7500|150|224|159}}&lt;br /&gt;
{{lop/raid/GO-foot}}&lt;br /&gt;
{{lop/raid/GO-head|5}}&lt;br /&gt;
{{lop/raid/GO|150|Mewtwo|type1=Psychic|12500|193|300|182}}&lt;br /&gt;
{{lop/raid/GO-foot}}&lt;br /&gt;
&lt;br /&gt;
====Raid Days====&lt;br /&gt;
&#039;&#039;&#039;Raid Days&#039;&#039;&#039; (also known as &#039;&#039;&#039;Special Raid Challenges&#039;&#039;&#039;) are time-limited events which allow players to defeat a Raid Boss within a three-hour window. Most Gyms during this period of time will have the Boss active for the three hours, and if the Boss is defeated, the Pokémon encounter afterwards will have a 10% chance of becoming [[Shiny]].&amp;lt;ref&amp;gt;[https://thesilphroad.com/science/lapras-raid-day-shiny-rate/ LAPRAS RAID DAY: SHINY RATE]&amp;lt;/ref&amp;gt; Players may receive up to five free Raid Passes from Gyms during the three hour window. Raid Days often include event-exclusive moves, which may be known by the featured Pokémon if obtained during the raid hours (including via evolution or capture outside of raids).&lt;br /&gt;
&lt;br /&gt;
=====Professor Willow&#039;s Global Challenge 2018=====&lt;br /&gt;
The first three Raid Challenges, the [[Legendary birds]], were unlocked as part of Professor Willow&#039;s Global Challenge 2018, which ran over six days over the period from June 30 to September 2, 2018. As all three parts were successfully completed, all three legendary birds were available to players again from September 13 - 20, 2018 as part of the Ultra Bonus Event.&amp;lt;ref&amp;gt;[https://pokemongolive.com/en/post/globalchallenge-ultrabonus/ Professor Willow’s Global Research Challenge Ends with a Power-Packed Ultra Bonus Event!]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The times for these raid challenges have so far been held at the same time:&lt;br /&gt;
* Asia-Pacific: 12:00 p.m. to 3:00 p.m. JST (GMT +9)&lt;br /&gt;
* Europe, the Middle East, Africa, and India: 10:00 a.m. to 1:00 p.m. UTC (GMT +0)&lt;br /&gt;
* The Americas and Greenland: 11:00 a.m. to 2:00 p.m. PST (GMT −8)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display:inline-table; background:#{{yellow color}}; border:3px solid #{{orange color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{cynthia color}}; height:24px&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;{{roundytop|5px}}&amp;quot; |  [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff; background-color:#{{orange color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Boss CP&lt;br /&gt;
! Catch CP&lt;br /&gt;
! Event moves&lt;br /&gt;
! Date&lt;br /&gt;
{{lop/raid/GO|144|Articuno|7500|180|192|249|yes|type1=Ice|type2=Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Flying}} {{m|Hurricane}}{{tt|*|Japan only; worldwide for Ultra Bonus 2018}}&lt;br /&gt;
| July 7, 2018 (except Japan)&amp;lt;br&amp;gt;August 4, 2018 (Japan)&amp;lt;!--CP is 29127--&amp;gt;&lt;br /&gt;
{{lop/raid/GO|145|Zapdos|7500|180|253|188|yes|type1=Electric|type2=Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Electric}} {{m|Thunder Shock}} || July 21, 2018&amp;lt;!--CP is 33068--&amp;gt;&lt;br /&gt;
{{lop/raid/GO|146|Moltres|7500|180|251|184|yes|type1=Fire|type2=Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Flying}} {{m|Sky Attack}} || September 8, 2018&amp;lt;!--CP is 32496--&amp;gt;&lt;br /&gt;
|-style=background:#{{orange color light}}&lt;br /&gt;
! colspan=5 style=&amp;quot;{{roundybottom|5px}}; height:5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Gengar Special Raid Challenge=====&lt;br /&gt;
Gengar was the first non-legendary Pokémon to be featured in a Special Raid Challenge on November 3, 2018.&amp;lt;ref&amp;gt;[https://pokemongolive.com/en/post/gengar-specialraid/ Gengar steals the spotlight in a Special Raid Challenge!]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display:inline-table; background:#{{yellow color}}; border:3px solid #{{orange color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{tough color}}; height:24px&amp;quot;&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundytop|5px}}&amp;quot; |  [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff; background-color:#{{orange color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Boss CP&lt;br /&gt;
! Catch CP&lt;br /&gt;
! Event moves&lt;br /&gt;
{{lop/raid/GO|094|Gengar|7500|120|261|156|yes|type1=Ghost|type2=Poison}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Ghost}} {{m|Lick}}&amp;lt;br&amp;gt;{{ic/GO|Psychic}} {{m|Psychic}}&lt;br /&gt;
|-style=background:#{{orange color light}}&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundybottom|5px}}; height:5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Extraordinary Raid Week=====&lt;br /&gt;
Lapras was featured for a Raid Day as part of [https://pokemongolive.com/en/post/raidsonraidsonraids2019/ Extraordinary Raid Week 2019]. The Lapras Raid Day took place from 11 a.m. to 2 p.m. local time on May 25 or, for Asia-Pacific only, May 26, 2019.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display:inline-table; background:#{{yellow color}}; border:3px solid #{{orange color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{tough color}}; height:24px&amp;quot;&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundytop|5px}}&amp;quot; |  [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff; background-color:#{{orange color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Boss CP&lt;br /&gt;
! Catch CP&lt;br /&gt;
! Event moves&lt;br /&gt;
{{lop/raid/GO|131|Lapras|9000|277|165|174|yes|type1=Water|type2=Ice}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Ice}} {{m|Ice Shard}}&amp;lt;br&amp;gt;{{ic/GO|Ice}} {{m|Ice Beam}}&lt;br /&gt;
|-style=background:#{{orange color light}}&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundybottom|5px}}; height:5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Professor Willow&#039;s Global Challenge 2019=====&lt;br /&gt;
For Professor Willow&#039;s Global challenge 2019, which ran in conjunction with GO Fest, the [[Legendary beasts]] were featured, but without any event-exclusive moves. These Raid Days all took place from 4:00 p.m. to 7:00 p.m. local time.&amp;lt;ref&amp;gt;[https://twitter.com/PokemonGoApp/status/1141081296505991168 Raikou Raid Day Unlocked!]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display:inline-table; background:#{{yellow color}}; border:3px solid #{{orange color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{cynthia color}}; height:24px&amp;quot;&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundytop|5px}}&amp;quot; |  [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff; background-color:#{{orange color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Boss CP&lt;br /&gt;
! Catch CP&lt;br /&gt;
! Date&lt;br /&gt;
{{lop/raid/GO|243|Raikou|15000|207|241|195|yes|type1=Electric}}&lt;br /&gt;
| June 29, 2019&lt;br /&gt;
{{lop/raid/GO|244|Entei|15000|251|235|171|yes|type1=Fire}}&lt;br /&gt;
| July 14, 2019&lt;br /&gt;
{{lop/raid/GO|245|Suicune|15000|225|180|235|yes|type1=Water}}&lt;br /&gt;
| August 17, 2019&lt;br /&gt;
|-style=background:#{{orange color light}}&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundybottom|5px}}; height:5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Evolution Event Raid Day=====&lt;br /&gt;
During the [https://pokemongolive.com/en/post/evolutioneleganza2019/ Evolution Event], a Raid Day featuring all three stages of the [[Kanto]] [[starter Pokémon]] took place on December 7, 2019, from 11 a.m. to 2 p.m. local time.&lt;br /&gt;
&lt;br /&gt;
{{lop/raid/GO-head|1}}&lt;br /&gt;
{{lop/raid/GO|001|Bulbasaur|600|128|118|111|yes|type1=Grass|type2=Poison}}&lt;br /&gt;
{{lop/raid/GO|004|Charmander|600|118|116|93|yes|type1=Fire}}&lt;br /&gt;
{{lop/raid/GO|007|Squirtle|600|127|94|121|yes|type1=Water}}&lt;br /&gt;
{{lop/raid/GO-foot}}&lt;br /&gt;
{{lop/raid/GO-head|2}}&lt;br /&gt;
{{lop/raid/GO|002|Ivysaur|1800|155|151|143|yes|type1=Grass|type2=Poison}}&lt;br /&gt;
{{lop/raid/GO|005|Charmeleon|1800|151|158|126|yes|type1=Fire}}&lt;br /&gt;
{{lop/raid/GO|008|Wartortle|1800|153|126|155|yes|type1=Water}}&lt;br /&gt;
{{lop/raid/GO-foot}}&lt;br /&gt;
{{lop/raid/GO-head|4}}&lt;br /&gt;
{{lop/raid/GO|003|Venusaur|9000|190|198|189|yes|type1=Grass|type2=Poison}}&lt;br /&gt;
{{lop/raid/GO|006|Charizard|9000|186|223|173|yes|type1=Fire|type2=Flying}}&lt;br /&gt;
{{lop/raid/GO|009|Blastoise|9000|188|171|207|yes|type1=Water}}&lt;br /&gt;
{{lop/raid/GO-foot}}&lt;br /&gt;
&lt;br /&gt;
=====Valentine&#039;s Day 2020=====&lt;br /&gt;
A Raid Day featuring Lickitung with the event-exclusive move {{m|Body Slam}} was included as part of the Valentine&#039;s Day 2020 event. Any {{p|Lickilicky}} evolved from Lickitung during the event period will also know Body Slam. The Lickitung Raid Day took place on February 15, 2020, from 2 p.m. to 5 p.m. local time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display:inline-table; background:#{{yellow color}}; border:3px solid #{{orange color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{tough color}}; height:24px&amp;quot;&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundytop|5px}}&amp;quot; |  [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff; background-color:#{{orange color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Boss CP&lt;br /&gt;
! Catch CP&lt;br /&gt;
! Event moves&lt;br /&gt;
{{lop/raid/GO|108|Lickitung|9000|207|108|137|yes|type1=Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Normal}} {{m|Body Slam}}&lt;br /&gt;
|-style=background:#{{orange color light}}&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundybottom|5px}}; height:5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Day 2020=====&lt;br /&gt;
As part of the Pokémon Day 2020 celebration, a Raid Day featuring both Gengar and Nidorino wearing party hats took place on March 1, 2020, from 2 p.m. to 5 p.m. local time. Like with the previous Gengar Raid Day, any Gengar caught or evolved into during the event period will know the event-exclusive moves {{m|Lick}} and {{m|Psychic}}.&lt;br /&gt;
&lt;br /&gt;
{{lop/raid/GO-head|2}}&lt;br /&gt;
{{lop/raid/GO|033P20|Nidorino|1800|156|137|111|yes|type1=Poison|form=Party hat}}&lt;br /&gt;
{{lop/raid/GO-foot}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display:inline-table; background:#{{yellow color}}; border:3px solid #{{orange color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{tough color}}; height:24px&amp;quot;&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundytop|5px}}&amp;quot; |  [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff; background-color:#{{orange color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Boss CP&lt;br /&gt;
! Catch CP&lt;br /&gt;
! Event moves&lt;br /&gt;
{{lop/raid/GO|094P20|Gengar|9000|155|261|149|yes|type1=Ghost|type2=Poison|form=Party hat}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Ghost}} {{m|Lick}}&amp;lt;br&amp;gt;{{ic/GO|Psychic}} {{m|Psychic}}&lt;br /&gt;
|-style=background:#{{orange color light}}&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundybottom|5px}}; height:5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Marowak Raid Day=====&lt;br /&gt;
As part of the Halloween 2020 celebration, a Raid Day featuring Alolan Marowak took place on October 31, 2020, from 11 a.m. to 5 p.m. local time. Any Alolan Marowak caught during the event period will know the event-exclusive move {{m|Shadow Bone}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display:inline-table; background:#{{yellow color}}; border:3px solid #{{orange color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{tough color}}; height:24px&amp;quot;&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundytop|5px}}&amp;quot; |  [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff; background-color:#{{orange color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Boss CP&lt;br /&gt;
! Catch CP&lt;br /&gt;
! Event moves&lt;br /&gt;
{{lop/raid/GO|105A|Marowak|3600|155|144|186|yes|type1=Fire|type2=Ghost|form=Alolan Form}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Ghost}} {{m|Shadow Bone}}&lt;br /&gt;
|-style=background:#{{orange color light}}&lt;br /&gt;
! colspan=4 style=&amp;quot;{{roundybottom|5px}}; height:5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Day 2021=====&lt;br /&gt;
As part of the Pokémon Day 2021 celebration, a Raid Day featuring [[Legendary birds]] took place on February 28, 2021, from 11 a.m. to 2 p.m. local time. Any Articuno, Zapdos and Moltres caught during the event period will know the event-exclusive moves {{m|Hurricane}}, {{m|Thunder Shock}} and {{m|Sky Attack}} respectively. During this event players could use [[Charged TM]]s on [[Shadow Pokémon (GO)|Shadow Pokémon]] to forget the move {{m|Frustration}} and the appearance of Team GO Rocket grunts at Pokéstops and in balloons was increased.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display:inline-table; background:#{{yellow color}}; border:3px solid #{{orange color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{cynthia color}}; height:24px&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;{{roundytop|5px}}&amp;quot; |  [[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]][[File:GO Raid Boss icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff; background-color:#{{orange color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Boss CP&lt;br /&gt;
! Catch CP&lt;br /&gt;
! Event moves&lt;br /&gt;
{{lop/raid/GO|144|Articuno|7500|180|192|249|yes|type1=Ice|type2=Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Flying}} {{m|Hurricane}}&lt;br /&gt;
{{lop/raid/GO|145|Zapdos|7500|180|253|188|yes|type1=Electric|type2=Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Electric}} {{m|Thunder Shock}}&lt;br /&gt;
{{lop/raid/GO|146|Moltres|7500|180|251|184|yes|type1=Fire|type2=Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{ic/GO|Flying}} {{m|Sky Attack}}&lt;br /&gt;
|-style=background:#{{orange color light}}&lt;br /&gt;
! colspan=5 style=&amp;quot;{{roundybottom|5px}}; height:5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Mega Kangaskhan Raid Day=====&lt;br /&gt;
During the [https://pokemongolive.com/en/post/mega-evolution-2022-update-global/ Mega Moment event], a Raid Day featuring Mega Kangaskhan took place on May 1, 2022, from 11 a.m. to 2 p.m. local time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display:inline-table; background:#{{yellow color}}; border:3px solid #{{orange color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color}}; height:24px&amp;quot;&lt;br /&gt;
! colspan=3 style=&amp;quot;{{roundytop|5px}}&amp;quot; |  [[File:GO Mega Raid icon.png|20px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff; background-color:#{{orange color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Boss CP&lt;br /&gt;
! Catch CP&lt;br /&gt;
{{lop/raid/GO|115M|Kangaskhan|9000|233|246|210|yes|type1=Normal|form=Mega Kangaskhan|181|165}}&lt;br /&gt;
|-style=background:#{{orange color light}}&lt;br /&gt;
! colspan=3 style=&amp;quot;{{roundybottom|5px}}; height:5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legendary Raid Hour====&lt;br /&gt;
Legendary Raid Hours were introduced to increase opportunities for more players to participate in Legendary Raids. Initially as an experiment, the event was known as Legendary Lunch Hour, in which level 5 Raid Bosses spawned in many Gyms all at once from 12 p.m. and remained for an entire hour until 1 p.m. After receiving player feedback, the hour was changed to start at 6 p.m. and remain until 7 p.m. Raid Eggs will also spawn with a 20-minute timer before the start of the raids. Only Gyms that do not currently have Raid Bosses or Eggs may spawn a raid for Legendary Raid Hour.&lt;br /&gt;
&lt;br /&gt;
* {{p|Dialga}} - Mar. 13, 2019, from 12:00 p.m. to 1:00 p.m. &amp;lt;ref&amp;gt;[https://pokemongolive.com/en/post/legendarylunchhour2019/ Legendary Lunch Hour: A new experiment!]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Giratina}} (Origin Forme) - Apr. 10, 2019, from 12:00 p.m. to 1:00 p.m. &amp;lt;ref&amp;gt;[https://pokemongolive.com/en/post/letsgetlunchagain2019/ Legendary Lunch Hour experiment: Origin Forme Giratina]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Latios}} - Apr. 19, 2019, from 6:00 p.m. to 7:00 p.m. (unannounced)&lt;br /&gt;
* {{p|Groudon}} - May 1, 2019, from 6:00 p.m. to 7:00 p.m. (unannounced)&lt;br /&gt;
&lt;br /&gt;
Since June 5, 2019, there has been a Legendary Raid Hour every Wednesday from 6:00 p.m. to 7:00 p.m. local time.&amp;lt;ref&amp;gt;[https://pokemongolive.com/en/post/legendaryraidhoursjune2019/ Get ready for Legendary Raid Hours every Wednesday evening in June!]&amp;lt;/ref&amp;gt; Exception were on July 10 and July 31, 2019, when the Raid Hour was skipped due to the Legendary Raid Boss rotating the same day, which would have resulted in different Raid Bosses depending on the time zone. The Raid Hour for Mewtwo, on September 18, 2019, was also cancelled for most nations following reports of raids not appearing in New Zealand and appearing 30 minutes ahead of schedule in South Australia and Northern Territory; a makeup date was rescheduled for October 8, 2019, with players being able to obtain two additional free Raid Passes during the hour.&lt;br /&gt;
&lt;br /&gt;
Due to the gathering restrictions put into effect because of the [[COVID-19 pandemic]], the Raid Hour on March 18, 2020, was cancelled, and no Raid Hours took place until May 6.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
* On February 3, 2019, the HP of three-, four-, and five-star Raid Bosses were increased by 20%. This adjustment was made to account for the recently increased multiplier for super effective moves.&lt;br /&gt;
* On August 27, 2020, Raid Battles have been consolidated from five levels to three; level 2 Raid Bosses were added to the level 1 pool, and level 4 Raid Bosses were added to the level 3 pool.&amp;lt;ref&amp;gt;[https://twitter.com/NianticHelp/status/1298779086332993536 Niantic Support Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* On September 3, 2020, the amount of [[Mega Energy|Mega Energies]] earned from a Mega Raid was significantly increased.&amp;lt;ref&amp;gt;[https://pokemongolive.com/post/megaevolution-updates Community Note: Updates to Mega Evolution - Pokémon GO]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Raid Battle anime.png|thumb|250px|A Raid Battle in the {{pkmn|anime}}]]&lt;br /&gt;
A Raid Battle was first seen in &#039;&#039;[[JN002|Legend? Go! Friends? Go!]]&#039;&#039;, where a group of {{pkmn|Trainer}}s, including {{Ash}}, teamed up to battle a {{p|Lugia}} that appeared in [[Vermilion City]]. However, Lugia was able to easily withstand all of the attacks thrown at it and defeat its opponents with little effort.&lt;br /&gt;
&lt;br /&gt;
Another Raid Battle took place in &#039;&#039;[[JN014|Raid Battle in The Ruins!]]&#039;&#039;, where Ash, [[Goh]], {{OBP|Kira|JN014}}, the excavation {{OBP|leader|JN014}}, and [[Shane Seeker]] participated in one against a {{pkmn2|giant}} {{TP|Goh|Golurk}} in the [[Colossus Ruins]]. After Golurk was defeated, it was {{pkmn2|caught}} by Goh.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN040|A Crackling Raid Battle!]]&#039;&#039;, Ash, Goh, [[Jessie]], and [[James]] fought a {{p|Zapdos}} in a Raid Battle at the [[Kanto Power Plant]]. However, {{TRT}} soon abandoned the Raid Battle in favor of trying to steal [[Ash&#039;s Pikachu]], leaving Goh to battle Zapdos alone. Despite managing to land some hits on it, Goh ultimately failed to capture the [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN102|Raiding on Thin Ice!]]&#039;&#039;, Ash, Goh, {{Gary}}, and [[Horace]] took part in a Raid Battle against an {{p|Articuno}} at the [[Seafoam Islands]]. For the last three, the Raid Battle served as a [[Project Mew]] [[Field Research|Trial Mission]]. While they failed to defeat Articuno, they still fared well enough to pass the mission.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Lugia Raid Egg.png|Lugia&#039;s Raid Egg&lt;br /&gt;
Golurk Raid Egg.png|Golurk&#039;s Raid Egg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{blue color light}}|bordercolor={{blue color dark}}&lt;br /&gt;
|zh_yue=團體戰 &#039;&#039;{{tt|Tyùhntái Jin|Team Battle}}&#039;&#039;&lt;br /&gt;
|zh_cmn=團體戰 &#039;&#039;{{tt|Tuántǐ Zhàn|Team Battle}}&#039;&#039;&lt;br /&gt;
|fi=Raid-ottelu&lt;br /&gt;
|fr=Combat de Raid&lt;br /&gt;
|it=Battaglie Raid&lt;br /&gt;
|de=Raid-Kämpfe&lt;br /&gt;
|ko=레이드배틀 &#039;&#039;Raid Battle&#039;&#039;&lt;br /&gt;
|pl=Bitwa Grupowa&lt;br /&gt;
|pt_br=Batalha de Reide&lt;br /&gt;
|es=Combates de incursión&lt;br /&gt;
|ru=Рейд &#039;&#039;Reyd&#039;&#039;&lt;br /&gt;
|th=แบตเทิลตีบอส &#039;&#039;Battle Ti Boss&#039;&#039;&lt;br /&gt;
|tr=Akın Maçı&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO]]&lt;br /&gt;
&lt;br /&gt;
[[de:Arena (Pokémon GO)#Raid-Kämpfe]]&lt;br /&gt;
[[es:Lista de jefes de incursión]]&lt;br /&gt;
[[it:Lotte Raid]]&lt;br /&gt;
[[ja:レイドバトル]]&lt;br /&gt;
[[zh:团体战]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:%CE%94_Delta_Species_(TCG)&amp;diff=3532223</id>
		<title>Talk:Δ Delta Species (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:%CE%94_Delta_Species_(TCG)&amp;diff=3532223"/>
		<updated>2022-06-11T11:12:33Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Dual type in TCG */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{lowercase}}Why the hell can&#039;t this page be moved? &amp;quot;δ&amp;quot; is NOT &amp;quot;Δ!&amp;quot;  And {{TCG ID|EX Dragon Frontiers|Nidoqueen δ|7}} is fine!  -[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;Politoed&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;666&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
Hm. I typed in the &amp;quot;Delta&amp;quot; symbol, and it brought up this page without a &amp;quot;redirected&amp;quot; sign. Perhaps because it reads it as a triangle. [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;TinaTheKirlia&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;♪&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 03:48, 22 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh wait. Never mind. [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;TinaTheKirlia&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;♪&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 03:52, 22 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Because δ is lowercase Greek letter delta and Δ is capital Greek letter delta.  The wiki software automatically capitalizes the first letter of the page title no matter what.  [[User:Zurqoxn|Zurqoxn]] 03:54, 22 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Why don&#039;t we just add a space in front?  I know it&#039;ll be politically incorrect and inconsistant, but there will be redirects and it will look so much nicer.  -[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;Politoed&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;666&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:::Doesn&#039;t work.  The link formatting ignores spaces before the first character.  --[[User:Shiningpikablu252|Shiningpikablu252]] 04:50, 22 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Okay. I finished it, FINALLY. ==&lt;br /&gt;
&lt;br /&gt;
I redid the list, now it&#039;s in NDex order. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 07:50, 9 July 2008 (UTC)&lt;br /&gt;
:Very nice work! Looks a lot better now. [[User:Double Dash|Cipher]] 09:27, 9 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dual type in TCG ==&lt;br /&gt;
&lt;br /&gt;
Are these the only cards that can be dual type in the TCG? How does dual type affect weaknesses and resistances? If a dual type Metal and Grass pokemon hits a Pokemon weak to Metal, is the damage doubled? What if the defending Pokemon is weak to one type but resists the other? There should be a section explaining this, either in this article or elsewhere. [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 11:12, 11 June 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Catch_rate&amp;diff=3501624</id>
		<title>Talk:Catch rate</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Catch_rate&amp;diff=3501624"/>
		<updated>2022-03-30T14:56:01Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Gen 8 level modifier */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Untitled==&lt;br /&gt;
The computer science term for &amp;quot;Floor&amp;quot; is, in fact, &amp;quot;int(&amp;quot;, which simply truncates the number.  &amp;quot;round(&amp;quot; would make a value like 6.9 become 7; &amp;quot;int(&amp;quot; would make it 6.  I believe Zhen is correct in this case. ~Evan&lt;br /&gt;
:What was that in reference to? - Jshadias&lt;br /&gt;
::Zhen&#039;s edit and your subsequent reversion, if I read the history right. ~Evan&lt;br /&gt;
:::He was just editing it to make it consistent with my other changes. In any case, the after revision is the right-side column. In any case, trunc() and floor() are the same, but int() is ambiguous. It simply means conversion to integer, which could be rounding or truncating. Wish I could get TeX-rendering working... - [[User:Zhen Lin|刘 (劉) 振霖]] 09:40, 12 Feb 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Is this formula accurate? ==&lt;br /&gt;
&lt;br /&gt;
When using the formula&lt;br /&gt;
&lt;br /&gt;
Chance = floor (((( TotalHP * 4 ) - ( CurrentHP * 2 )) * CatchRate ) / TotalHP ) + Status + 1&lt;br /&gt;
&lt;br /&gt;
with Pokémon with high catch rates (ex. Pidgey and Rattata), the formula says that there should be about a 200% chance to catch a Pidgey at 100% HP.  But there isn&#039;t a 200% chance or even a 100% chance.  I caught 5 Pokémon on Route 1 of FireRed without weakening any of them and I used 15 Pokéballs.  Despite the sample size, the fact that the Pokémon escaped even once is enough to raise concern about the formula.  Any other thoughts on the matter? -Wild Eep&lt;br /&gt;
&lt;br /&gt;
:Experimental data isn&#039;t the same as theoretical results. But then again, methinks you might be misinterpreting the results of using this formula. The formula does not return a percentage, it returns a number, and in order to capture a Pokémon, the randomly generated number between 0 and 255 (or possibly a higher number than that, say, 511) has to be below the number you obtain from this formula. But I&#039;m not the game mechanics expert. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 02:16, 25 November 2005 (CST)&lt;br /&gt;
&lt;br /&gt;
Hmm. . . using the formula for any pokémon at any level with full HP and no status ailments with a catch rate of 255 gives an output of 511.  Every site I could find has the exact same formula, and they all say the random number is between 0-255.  Those that site sources site [[user:Meowth346|Meowth346]] as their source, so maybe he knows, or can find out.  [[User:Slim|Slim]] 15:54, 29 November 2005 (CST)&lt;br /&gt;
&lt;br /&gt;
:Indeed, there seems to be something off with either this formula or the listed CatchRates. Trying to catch a Pokemon simply by chucking a normal Pokeball at it (that is, no damage done, no status changes) simplifies as so: &lt;br /&gt;
&lt;br /&gt;
:Chance = floor (Poké Ball * (((( TotalHP * 4 ) - ( CurrentHP * 2 )) * CatchRate ) / TotalHP ) + Status + 1)&lt;br /&gt;
&lt;br /&gt;
:Chance = floor (1 * (((( TotalHP * 4 ) - ( TotalHP * 2 )) * CatchRate ) / TotalHP ) + 0 + 1)&lt;br /&gt;
&lt;br /&gt;
:Chance = floor ((( TotalHP * 2 * CatchRate ) / TotalHP ) + 1)&lt;br /&gt;
&lt;br /&gt;
:Chance = floor (( 2 * CatchRate ) + 1)&lt;br /&gt;
&lt;br /&gt;
:For any CatchRate of 128 or higher, Chance is at least 257. The random number between 0 and 255 this is compared to will always be less than this, and as a result any Pokemon with a CatchRate of 128 or higher should always be caught simply by chucking a Pokeball at it. Yet this does not seem to be the case -- you can&#039;t always catch an Abra this way, despite them having a CatchRate of 200. This should give them a Chance of 401, and thus a 100% catch rate. [[User:Wild Eep|Wild Eep]] and [[User:Slim|Slim]] seem to have noticed the same thing. [[User:Opaopa13|Opaopa13]] 05:12, 27 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I just noticed something -- note the following line in the article: &lt;br /&gt;
:::&#039;&#039;&#039;CurrentHP&#039;&#039;&#039; is either the wild Pokémon&#039;s current HP, or if its current HP is greater than 255, use &#039;&#039;floor ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; / 4)&#039;&#039;.&lt;br /&gt;
::It doesn&#039;t make sense to simply replace &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; with &#039;&#039;floor ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; / 4)&#039;&#039; -- that would make for a very strange function, where a Pokemon with 256 HP would be easier to catch than one with 68. Replacing all of &#039;&#039;(&#039;&#039;&#039;CurrentHP&#039;&#039;&#039; * 2 )&#039;&#039; just makes the problem worse. This suggests a typographical error somewhere in either the formula or its explanation.&lt;br /&gt;
&lt;br /&gt;
::I had a hunch, and replaced &#039;&#039;(( &#039;&#039;&#039;TotalHP&#039;&#039;&#039; * 4 ) - ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; * 2 ))&#039;&#039; with &#039;&#039;(( &#039;&#039;&#039;TotalHP&#039;&#039;&#039; / 4 ) - ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; / 2 ))&#039;&#039;. Unfortunately, that&#039;s not right either -- according to that forumla, a Pokemon above 50% health will have a negative Chance value and thus can NEVER be caught. We know that is not the case. However, I suspect something along those lines is the solution. Perhaps one of those multiplications is supposed to be a division instead. Is there any healthy chunk of experimental data to look at? [[User:Opaopa13|Opaopa13]] 05:24, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
The sensible thing to do is to ask someone who knows how to use a debugger/disassembler to investigate this. Unfortunately, the only person I know who can do this is pika. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 06:57, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Examining an emulated copy of Pokemon Red, I did, indeed, find it impossible to NOT catch any Rattata or Pidgey I threw a Pokeball at.  I was more than ready to believe this formula were true.  But, as Opaopa13 said, we know it isn&#039;t, because anyone who has played the Red or Blue versions knows Abra is not so easy to catch.&lt;br /&gt;
&lt;br /&gt;
Interestingly, I tried the same thing on a Pidgey in an emulated copy of the Gold version (throwing a ball at it when it was at full health), and failed to capture it until my third try.&lt;br /&gt;
&lt;br /&gt;
I JUST DON&#039;T KNOW WHAT TO BELIEVE! - Pineapple&lt;br /&gt;
&lt;br /&gt;
:It would be easy to explain this if Abra&#039;s catch rate was just wrong, but the catch rates must have been data-mined, so that&#039;s out. Allow me to be completely speculative here, but perhaps it&#039;s something like a rare few Pokemon having an additional chance to escape capture? Or certain catch rates that are influenced by what badges you have? It would be odd to have something like that when the programmers could just alter something&#039;s catch rate instead, though...&lt;br /&gt;
&lt;br /&gt;
:Well, we _know_ we get the wrong results for Abra. I&#039;m guessing there was some minor typo somewhere, or else some minor modifier to the formula we aren&#039;t aware of. &lt;br /&gt;
&lt;br /&gt;
:On a side-note, I&#039;m still really confused by the &amp;quot;if CurrentHP &amp;gt; 256, use (CurrentHP / 4) instead&amp;quot; thing. I just can&#039;t imagine any reason, technical or modelling-wise, where &amp;quot;use CurrentHP = 255&amp;quot; doesn&#039;t work just as well or better. Or at least divide by 2! (Pokemon HP never exceeds 1024, right? Thinking in terms of the number of bits it takes to represent these numbers...). [[User:Opaopa13|Opaopa13]] 19:22, 7 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think, we should just remove the formula from the page until we can get some authoritative analysis, or otherwise from experimental data. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 06:17, 8 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I strongly suspect that the only problem with the formula on the site is the 2.  I know that&#039;s how the old equation  simplifies, so the original was probably off as well.  1+INT(B*(2-P)*C+S) makes perfect sense.  Then a Pidgey or other Pokemon with a catch rate of 255 is guaranteed to be caught, since at full health and no ailments, you get 256.  Any number from 0-255 will be lower than that, so you&#039;ll always catch it.  On the other hand, a legendary Pokemon with 1/10th of its health left, paralyzed, with an ultra ball thrown an it, is 1+INT(2*1.9*3+5), or 17.  17/256 (since it&#039;s a less than roll, not less than or equal to) is about 6.6% (1 in 15).  That seems about right, given that it&#039;s taken an average of 15-20 ultra balls for me to catch most of the legendaries.  The current formula says it would be 28/256, or 10.9% (about 1 in 9), which is definitely not right.  Easiest way to test would be to repeatedly try catching something with a catch rate around 120, using a standard ball, and see if it happens about half the time.  [[User:Arrkhal|Arrkhal]] 03:50, 20 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The correct formula ==&lt;br /&gt;
&lt;br /&gt;
Apparently someone at Smogon found an extremely complex formula on a Japanese website. A good friend of mine simplified it and it seems to be 100% Accurate:&lt;br /&gt;
&lt;br /&gt;
( ( 1 - CurHP * 2 / ( MaxHP * 3 ) ) * Catch * Ball * Status ) / 256&lt;br /&gt;
&lt;br /&gt;
Status:&lt;br /&gt;
*1 for Normal&lt;br /&gt;
*1.5 for Poisoned, Paralyzed, or Burned&lt;br /&gt;
*2 for Asleep or Frozen&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
*A level 2 Rattata, with 13/13 HP, catch rate 255, using a Pokeball. No status effects.&lt;br /&gt;
**( ( 1 - 13 * 2 / ( 13 * 3 ) ) * 255 * 1 * 1 ) / 256&lt;br /&gt;
**= 0.33203125&lt;br /&gt;
**~ 33%&lt;br /&gt;
*A level 70 Regigigas, with 1/234 HP, frozen, catch rate 3, using a Dusk ball.&lt;br /&gt;
**( ( 1 - 1 * 2 / ( 234 * 3 ) ) * 3 * 4 * 2 ) / 256&lt;br /&gt;
**= 0.093482906&lt;br /&gt;
**~ 9%&lt;br /&gt;
&lt;br /&gt;
[[User:DanPMK|MK]] 05:51, 20 May 2007 (UTC)&lt;br /&gt;
:This does appear to be more reasonable, however, I would like to see this so-called &amp;quot;extremely complex&amp;quot; formula. There may be some rounding going on which affects the precision of the results. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 12:05, 22 May 2007 (UTC)&lt;br /&gt;
::The original site had gone down, but thank god for Google cache. [http://209.85.165.104/search?q=cache:2tdg8lVDQ8wJ:no2.pic.bz/document/ball.html+http://no2.pic.bz/document/ball.html&amp;amp;hl=en&amp;amp;ct=clnk&amp;amp;cd=1&amp;amp;gl=us Here]. It appears my friend was a bit exaggerating when he said complex; it&#039;s actually just a tad redundant. He reduced it to a simpler form is all. Cheers. [[User:DanPMK|MK]] 08:04, 1 June 2007 (UTC)&lt;br /&gt;
:::As I suspected, there is more to it. It seems that the formula result is interpreted in two different ways depending on what the value is. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 12:25, 1 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula is nowhere near correct ==&lt;br /&gt;
&lt;br /&gt;
I just tried catching a Lv. 13 Feebas at full health (30 HP).  I threw three dusk balls at it (while in the cavern, of course), and they all broke.  On the fourth try I was able to catch it.  It has a catch rate of 255, so according to this formula I have maybe a 400% chance of catching it at full health.  Even going by the catch rate alone, I should have had a 100% chance of catching it.  This wasn&#039;t an atypical situation either.  I tried catching a few more before and after this one, and I generally wasn&#039;t able to capture them until I weakened them (I caught maybe one or two without hurting it).  Once I threw an ultra ball at one, and it immediately broke.  I think the pokemon&#039;s HP ratio definitely has a lot more to do with catching it than what this formula suggests.&lt;br /&gt;
&lt;br /&gt;
If there are any sources on that other function that someone submitted in here (I don&#039;t know how to reply to comments, sorry :&amp;lt;), then that would be really nice.  But I tried that equation on the above-mentioned feebas and got (1-(30*2)/(30*3))*255*4*1)/256  (the pokeball page on here says that the dusk ball is 4x in caverns, and Wikipedia says it&#039;s twice as good as an ultraball, so I&#039;m going with 4x), which equals 340/256, or 1.328125.  This is still above a 100% catch rate on something that seemed like it was maybe 50%.  Even going with the assumption that the dusk ball is only 3x better than a pokeball, I still got 255/256, which awfully close to 100%.  So unless the dusk ball didn&#039;t have its 3x/4x effect (maybe from me fishing in the cavern instead of walking in the cavern?), I don&#039;t think this function is true either.&lt;br /&gt;
&lt;br /&gt;
--[[User:Stele007|Stele007]] 18:59, 21 May 2007 (UTC)&lt;br /&gt;
:Were you surfing by any chance? There has to be some way to explain this. Feebas is extremely easy to capture regardless. My friend caught several using Quick balls (4x for the first 5 turns) immediately at the start of battle and none of them missed. If you were, perhaps the Dusk balls did not work because of surfing. I know they do work while fishing... [[User:DanPMK|MK]] 06:25, 22 May 2007 (UTC)&lt;br /&gt;
:And by several I mean over a dozen. [[User:DanPMK|MK]] 06:28, 22 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Safari Zone==&lt;br /&gt;
&lt;br /&gt;
There&#039;s something I&#039;d like to ask. In the [[Safari Zone]], you can throw bait and mud in [[Generation IV]]. These are said to make Pokémon easier to catch. However, does anybody know of how EXACTLY do they change the catch rate (Or make them easier to catch somehow)? Thank you. - [[User:JMS|JMS]] 21:27, 22 December 2007 (UTC)&lt;br /&gt;
:Actually, I think they alter the percent chance that the Pokémon&#039;ll run for it/accuracy of the ball. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 22:53, 22 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Actually, the equation is posted on the Japanese wikipage for Capture Rate:&lt;br /&gt;
::Solve for S (S = Safari)&lt;br /&gt;
&lt;br /&gt;
::S=(Capture Rate×100)÷1275×Rock Compensation÷Food Compensation&lt;br /&gt;
&lt;br /&gt;
::Rock Compensation = Times rock/mud is thrown at Pokémon × 2&lt;br /&gt;
::Food Compensation = Times food is thrown at Pokémon × 2&lt;br /&gt;
&lt;br /&gt;
::Then solve for a, which is a special equation for this time around:&lt;br /&gt;
&lt;br /&gt;
::a=(S×1275)÷100&lt;br /&gt;
&lt;br /&gt;
::Just keep in mind that the more mud/rocks you throw, the easier it is to capture, but the easier it is to run away. The more food you throw, the harder it is to capture but it&#039;ll stay around longer. - [[User:Gimmetokyo|GimmeTOKYO]]&lt;br /&gt;
&lt;br /&gt;
== Trivia... ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;span style=color:#888888&amp;gt;The appearances of Pokémon such as Nosepass, Tropius, Carnivine, etc., would suggest that their catch rate is low.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
What the hell?!?!? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|ff8000|Lord}} of {{Colored link|:User_talk:Origamiguy|ff8000|Ori}}{{Colored link|Special:Contributions/Origamiguy|ff8000|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 18:44, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah...  I don&#039;t know what that means, either.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 18:49, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::remove it because it makes no sense? i had thought dialga had a low catch rate when i got the game, and it turns out to be 30, quite high for a legendary... &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|ff8000|Lord}} of {{Colored link|:User_talk:Origamiguy|ff8000|Ori}}{{Colored link|Special:Contributions/Origamiguy|ff8000|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 18:50, 24 June 2008 (UTC)&lt;br /&gt;
:::I know what it&#039;s saying: They look like the kind of Pokémon that would have a lower catch rate than they actually do.  That&#039;s still based on the player&#039;s conjecture and probably not worth noting. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 18:54, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
What I believe it was saying is that the rarity of these pokémon would suggest they have a low catch rate, just like one of a kind pokémon do. However, they actually have quite high catch rates. Does this seem right? [[User:Da Rammo|Da Rammo]] 06:34, 22 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I put a note in the lede to try to address this last interpretation. [[User:AySz88|AySz88]] 11:50, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Easier explanation? ==&lt;br /&gt;
&lt;br /&gt;
I think there should be an easier explanation included in this article, something of a tl;dr section. To me, this is all mathematical mumbo-jumbo, and I commonly fail anything and everything algebraic. I could honestly care less how the game determines how a pokemon is caught, I just know that I need to lower the HP of the wild Pokémon and possibly inflict a status problem on it to catch it. Also, on major thing that&#039;s missing from the article is it doesn&#039;t explain if a higher number for a catch rate is better or worse. It may be a dumb question to ask (but I don&#039;t honestly get it, either) but you quite often have to write for the five-year-old poké-tards that will be here.&lt;br /&gt;
:Higher number for catch rate increases likelihood of capture. It&#039;s why Mewtwo&#039;s is 3. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:39, 28 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
My brain hurts... too much math... [[User:Diachronos|Diachronos]] 16:55, 1 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Will you please make this article in a way that actually makes sense? It tells me nothing helpful. [[User:Alakazam 2|Alakazam 2]]&lt;br /&gt;
:I agree, a simplified, even if less informative, version of this article would probably be more helpful to a lot more users.[[User:Gastly&amp;amp;#39;s mama|Gastly&amp;amp;#39;s mama]] 15:36, 7 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I tried to write a more accessible way to interpret the formula.  Also see Reworking the &#039;&#039;a&#039;&#039; term below.... [[User:AySz88|AySz88]] 11:51, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== CatchRate Calculator ==&lt;br /&gt;
&lt;br /&gt;
I have written a small catch-rate calculator program. You put in details of the opponent&#039;s HP,Max HP, Base CatchRate,status ailment, and choose which ball you are using (along with ball-specific factors), and it tells you the chances of catching the pokemon. Should i include a link on the page? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 12:06, 10 January 2009 (UTC)&lt;br /&gt;
:I think so. Where does all this come from anyways? O_O [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:58, 27 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heavy Ball ==&lt;br /&gt;
&lt;br /&gt;
How does it work into the formula if the ball bonus adds instead of multiplying? Does it add before or after the status bonus? --[[User:Kaoz|Kaoz]] 16:29, 28 September 2009 (UTC)&lt;br /&gt;
:Order of operations. Multiplication first. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 16:42, 28 September 2009 (UTC)&lt;br /&gt;
::Are you sure? Because if it works just like I think you&#039;re saying, you just replace the Ball Multiplier with a flat &amp;quot;+30&amp;quot; rate (or whatever technically applies). I calculated the catch rate of Groudon using a Heavy Ball VS a Great Ball, and the Great Ball outperformed the specialty Poké Ball. If that&#039;s the case, Heavy Balls are pretty useless.--[[User:Purimpopoie|Purimpopoie]] 13:33, 18 October 2009 (UTC)&lt;br /&gt;
:: I doubt that &amp;quot;order of operations&amp;quot; applies here; it&#039;s relatively easy to just apply the +30 before the multiplications coding-wise (much like using parenthesis).  One would need to look at the game code somehow, probably, to see for certain.  [[User:AySz88|AySz88]] 12:07, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Luxury or Friendly? ==&lt;br /&gt;
&lt;br /&gt;
Which is more effective? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:05, 29 September 2009 (UTC)&lt;br /&gt;
:it depends, i know squat about the catch rate, but i do know the luxury ball increases how fast the pokemon&#039;s friendship raises while the friendly(?) ball gives an immediate boost... by how much i&#039;m not quite sure. - [[User:Geomexis|Geomexis]] 12:59, 18 January 2010 (UTC)&lt;br /&gt;
::Luxury Balls increase the rate at which your pokemon becomes friendly from actions as outlined in the [[Happiness]] article. Friend Balls automatically set the pokemon&#039;s happiness to 200 (instead of the usual 70) when caught. Both poke balls have a catch rate of 1x. Max happiness is 255 and happiness-based evolutions happen at 220+ so usually the Friend Ball will get you there quickly for cheap. ~[[User:mjblink|mjblink]]{{Unsigned|mjblink}}&lt;br /&gt;
&lt;br /&gt;
== Reworking the &#039;&#039;a&#039;&#039; term ==&lt;br /&gt;
&lt;br /&gt;
In every location in this article that I can tell, it would be clearer if &#039;&#039;a&#039;&#039; were already divided by 255, i.e. substituting &#039;&#039;a&#039;&#039;/255 = &#039;&#039;a&#039;&#039;/(2^8 - 1) in each formula with a new variable.  (Even that odd-looking 16711680 is 255 * 65536 .)  Then &#039;&#039;a&#039;&#039; simply becomes equal to the approximation to &#039;&#039;p&#039;&#039; and there is an obvious intuitive meaning to it.  I used this idea in the new lede, and it&#039;d probably be clearer to do this in the rest of the article as well.&lt;br /&gt;
&lt;br /&gt;
Is there some reason why &#039;&#039;a&#039;&#039; was defined this way that I don&#039;t know of? [[User:AySz88|AySz88]] 11:39, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia on HP ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a bit in the &amp;quot;Trivia&amp;quot; section about high-HP Pokémon being easier to catch at 1 HP than lower-HP ones.  This is true, but it also states that &amp;quot;Pokémon with higher HP stats (such as Chansey) are easier to capture when their HP is reduced, despite low catch rates compared to others.&amp;quot;  But there isn&#039;t a big-enough effect to overwhelm the catch rate except at very very low HP levels.  The equation in the current article can be reorganized this way:&lt;br /&gt;
 a = catch_rate * ball_bonus * status_bonus * (1 - 2/3 * (currentHP / maxHP) )&lt;br /&gt;
And at 1 HP:&lt;br /&gt;
 a = catch_rate * ball_bonus * status_bonus * (1 - 2/(3 * maxHP))&lt;br /&gt;
And comparing the HP penalties at 1 HP:&lt;br /&gt;
* 10 HP max: 1 - 2/(3 * 10) = 1 - 2/30 = 6.7% penalty (i.e. 0.933x)&lt;br /&gt;
* 20 HP max: 1 - 2/(3 * 20) = 1 - 2/60 = 3.3% penalty&lt;br /&gt;
* 100HP max: 1 - 2/(3 * 100) = 1 - 2/300 = 0.66% penalty&lt;br /&gt;
* 200HP max: 1 - 2/(3 * 200) = 1 - 2/600 = 0.33% penalty&lt;br /&gt;
... Once you get past 20ish HP, shaving off bits of that last 3% of (multiplicative) penalty is pretty negligible, equivalent to around 7 points of catch rate at most (3% of 255). [[User:AySz88|AySz88]] 10:40, 25 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation I? ==&lt;br /&gt;
&lt;br /&gt;
In Generation I, the mechanisms are somewhat different. For example, the number of shakes doesn&#039;t seem to be determined randomly and a Poké Ball can even entirely miss a target. Do the Gen. I games also use a completely different formula or does it work the same way as currently described in the article? {{unsigned|Socob}}&lt;br /&gt;
:The formula is definitely different in Generation I - I think Pokémon with very high catch rate (like Pidgey) were more difficult to catch, and Pokémon with very low catch rate (like Articuno) were easier to catch. By the way, the number of shakes has not been determined randomly since at least the beginning of Generation IV. [[User:Ultraflame|Ultraflame]] 16:06, 16 May 2010 (UTC)&lt;br /&gt;
::I thought so. It would be nice if we had some information about this, but I don&#039;t think that&#039;s very easy to get. About the shaking - I&#039;m not sure if that&#039;s also what you meant, but what I was referring to by &amp;quot;not randomly&amp;quot; in Generation I is that a Ball will always shake the same amount of times on a Pokémon as long as you don&#039;t change its HP/status condition (unless it&#039;s caught). -- &amp;lt;font size=&amp;quot;+1&amp;quot; face=&amp;quot;Old English Text MT&amp;quot;&amp;gt;[[User:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Socob&amp;lt;/font&amp;gt;]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;( [[User_talk:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]] | [[Special:Contributions/Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]] )&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 10:22, 21 May 2010 (UTC)&lt;br /&gt;
:::Actually, I just thought of this: You can try asking Pokémon ROM hacking communities about Generation I catch rate mechanics. [http://www.pokecommunity.com The PokéCommunity] is one of the few Pokémon sites that has a dedicated sub-forum for ROM hacking discussion. [[User:Ultraflame|Ultraflame]] 19:32, 21 May 2010 (UTC)&lt;br /&gt;
:I have put up a complete analysis of the R/B/Y capture algorithm on [http://www.dragonflycave.com/rbycapture.aspx my website], based on the actual code. Something about it should at least probably be included on the page. [[User:Dragonfree|Dragonfree]] 09:00, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Somewhere else on this site, I read that the lowest possible catch rate is 3 since if it were any lower, the Master ball would have a chance of failing. http://bulbapedia.bulbagarden.net/wiki/List_of_Pokemon_by_catch_rate#Trivia [[User:KurosakisTwin|KurosakisTwin]] 17:22, 5 August 2010 (UTC)&lt;br /&gt;
:False. The Master Ball bypasses the formula entirely, so even if the catch rate were 0, the it would still catch the Pokémon. --[[User:A magical me|a_magical_me]] 23:09, 5 August 2010 (UTC)&lt;br /&gt;
::How do you know that? As far as I know, the Master Ball simply uses a value of 255 for the &#039;BonusBall&#039; variable in the formula.&lt;br /&gt;
::With this, if all the other factors in the formula multiplied would result in a number less than one, &#039;a&#039; would be less than 255 and thus, the Pokémon would have a chance of escaping. Quoting from the article, &amp;quot;The minimum value for &#039;a&#039; (for a Pokémon with full health) would be ⅓ × catch rate.&amp;quot; Since the result of the formula without the BonusBall component has to be at least one for the Master Ball to work reliably, this means that the catch rate must at least be 3 (as ⅓ × 3 = 1).&lt;br /&gt;
::This seems to be reasonable evidence to me as to why we&#039;ve never seen catch rates lower than 3. -- &amp;lt;font size=&amp;quot;+1&amp;quot; face=&amp;quot;Old English Text MT&amp;quot;&amp;gt;[[User:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Socob&amp;lt;/font&amp;gt;]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;( [[User_talk:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]] | [[Special:Contributions/Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]] )&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 12:29, 7 August 2010 (UTC)&lt;br /&gt;
:::Also, I&#039;m pretty sure that the game wouldn&#039;t make an exception for the master ball. That would result in a lot more code, and therefore it&#039;s just easier to not make more code and make the lowest catch rate 3 so that the Master Ball can catch anything. [[User:KurosakisTwin|KurosakisTwin]] 09:01, 11 August 2010 (UTC)&lt;br /&gt;
::::Socob, I know because it&#039;s what [http://upokecenter.com/games/rs/guides/catchrate.php UPC says] and it&#039;s what [http://no2.pic.bz/document/ball.html the reference] in [[Catch rate#References|the article]] says. Also because I have read the relevant code in both Diamond and HeartGold, and I can tell you that the Master Ball is simply not implemented in the way you suggest.&lt;br /&gt;
:::: KurosakisTwin, it does not require &amp;quot;a lot more code&amp;quot;, just a couple lines—a small &amp;lt;code&amp;gt;if&amp;lt;/code&amp;gt; statement—and is what any sane programmer would do.&lt;br /&gt;
:::: And here is something to think about: the lowest catch rate has been 3 since the beginning, way back in Red and Blue, when a [http://upokecenter.com/games/rby/guides/catchrate.php completely different algorithm] was used. --[[User:A magical me|a_magical_me]] 07:33, 21 August 2010 (UTC)&lt;br /&gt;
:::::Even UPC and the reference have their sources (which might be false), and even if they aren&#039;t, no matter how it&#039;s actually calculated in the games&#039; codes, the Master Ball works without fail, so the statements on UPC don&#039;t necessarily indicate the actual calculations.&lt;br /&gt;
:::::Still, if you have viewed the code as you say, there&#039;s not much I can argue against that. All of what I&#039;ve said above was, of course, simply evidence that pointed in the direction of a Master Ball with a value of 255. Naturally, the catch rates of 3 might be there to prevent &amp;quot;a&amp;quot; from being below 1 for entirely different reasons. If &amp;quot;a&amp;quot; is actually rounded down to an integer (which is actually stated in the article), then it would have to be at least 1 for the formula to work. However, this seems strange considering your last statement about the algorithm in Generation I. I haven&#039;t looked at it closely, but I guess it also needed catch rates of at least 3. I wonder, though, why the developers would go through the trouble of changing the algorithm, but leaving in the necessity of those catch rates of three or higher.&lt;br /&gt;
:::::Long story short: You looked at the code, I didn&#039;t, so you&#039;re probably right. -- &amp;lt;font size=&amp;quot;+1&amp;quot; face=&amp;quot;Old English Text MT&amp;quot;&amp;gt;[[User:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Socob&amp;lt;/font&amp;gt;]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;( [[User_talk:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]] | [[Special:Contributions/Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]] )&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:28, 24 August 2010 (UTC)&lt;br /&gt;
== Critical Capture ==&lt;br /&gt;
Should we write about critical capture, of black and white, here?--[[User:Kantenoh|Kantenoh]] 21:56, 18 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I belive from what i&#039;ve read and when it happened to me,that there&#039;s a not so small chance (I don&#039;t know how high), that the pokeball will, when thrown, let out a woosh (a higher pitched on than normaly), absorb a pokemon, let out a metalic sound (ping a little like its captured), shake(a fast shake not a roll) in mid-air, fall down like usualy, then shake only once (not 3 times like usually), and have because of that idk probably about 3 times the capture ratio i suppose.&lt;br /&gt;
[[User:Codebracker|Codebracker]]&lt;br /&gt;
&lt;br /&gt;
== Trainer pokemon level ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been thinking about it for quite some time now, but pokemon are easier to capture depending on the level of the pokemon you battle it with.&lt;br /&gt;
&lt;br /&gt;
I tried to catch a pokemon with a lv.5 and lv.8 pokemon and i couldn&#039;t catch it with ultraballs in 5 tries, than i swaped it for lv.75 pokemon and it worked on first try.&lt;br /&gt;
&lt;br /&gt;
So could the level of the trainer&#039;s pokemon also apply somewhere in the formula?&lt;br /&gt;
[[User:Codebracker|Codebracker]]&lt;br /&gt;
&lt;br /&gt;
:5 tries is not NEARLY enough trials to draw any kind of conclusion from. If you really want to test this, you&#039;re going to have to set up a comprehensive experiment and run it thousands of times. Alternatively, someone who has read the source code can tell you for sure. --[[User:Toksyuryel|Toksyuryel]] 04:40, 9 January 2011 (UTC)&lt;br /&gt;
::I haven&#039;t read the code, but the people who wrote this article have. The only time your Pokémon&#039;s level is factored in is when you are using a [[Level Ball]]. This was actually recently brought up on the forums. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:41, 9 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical Capture Rate ==&lt;br /&gt;
&lt;br /&gt;
What is the rate of a Critical Capture in Generation V? --[[User:Nathan2055|Nathan2055]][[User Talk:Nathan2055|&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;]] 21:22, 27 February 2011 (UTC)&lt;br /&gt;
That&#039;s what I want to know in Gen 6.--[[User:Hydreigonfan1|Hydreigonfan1]] ([[User talk:Hydreigonfan1|talk]]) 14:02, 19 December 2013 (UTC)&lt;br /&gt;
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== High or low? ==&lt;br /&gt;
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It should say in the very beginning whether a high or low number makes it easier/harder for a Pokémon to catch. I don&#039;t even think it&#039;s ever in the article. - [[User:Colorshade|Colorshade]] 22:20, 13 April 2011 (UTC)&lt;br /&gt;
: Good suggestion; I&#039;ve added that. :) [[User:AySz88|AySz88]] 17:29, 18 May 2011 (UTC)&lt;br /&gt;
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== Critical capture ambiguity ==&lt;br /&gt;
&lt;br /&gt;
In the Critical Capture section right now, it says &amp;quot;A random number is generated, and if it is less than the modified value, a critical capture occurs.&amp;quot;  But what range is the random number in? [[User:AySz88|AySz88]] 20:38, 18 May 2011 (UTC)&lt;br /&gt;
:It seems sensible for the range to be 0 to 255 inclusive, since that is the base of the modified value. [[User:Naokohiro|Naokohiro]] 23:54, 7 May 2012 (UTC)&lt;br /&gt;
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== Catch chance ==&lt;br /&gt;
Can anybody tell me whether the chance to catch a Pokémon in Generation I is equal to them in Generation II (and the others) or the chance is different? E.g. I throw an ordinary ball to a full-healthy Weedle. Is the chance to catch it in all generations identically (according to [[Weedle]] 33,3%) despite the fact the capture methods are different? I&#039;m sorry again for my bad English! --[[User:LaBumm|LaBumm]] 04:29, 24 September 2011 (UTC)&lt;br /&gt;
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== Doubt Generation III Algorithm ==&lt;br /&gt;
I&#039;m starting to doubt the generation III algorithm. These are my findings in FireRed. I calculated for a paralyzed lvl 50 Moltres at 1 HP (exactly 1 HP due to endure) with a maximum HPmax of 165 (courtesy of Pokemon.Marriland.com) and a capture rate of 3 with an Ultra Ball.&amp;lt;br/&amp;gt;&lt;br /&gt;
A = (3x165-2x1)x3x2/3/156x1.5 = 8 (rounded down)&amp;lt;br/&amp;gt;&lt;br /&gt;
B = (2^16-1)xA^(1/4)/(255)^(1/4) = 27581 (rounded down)&amp;lt;br/&amp;gt;&lt;br /&gt;
This gives a success rate of:&amp;lt;br/&amp;gt;&lt;br /&gt;
(27581 / 65535)^4 = 0.031 (rounded down) or 3.1%&amp;lt;br/&amp;gt;&lt;br /&gt;
At the moment I have thrown 400 (FOUR HUNDRED!) Ultra Balls, and still not captured it.&amp;lt;br/&amp;gt;&lt;br /&gt;
The chance of that happening would be (1-0.031)^400 = 0.000002902 or 1:344550&amp;lt;br/&amp;gt;&lt;br /&gt;
Please tell me I made a mistake in my calculation. It lies rather far outside the normal 0.05 error margin for experimental testing of hypotheses.&amp;lt;br/&amp;gt;&lt;br /&gt;
I redid the same sort of testing for Zapdos, I didn&#039;t calculate my exact chances, this time I didn&#039;t manage to catch it in 200 tries.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Ghostbird|Ghostbird]] 00:11, 25 November 2011 (UTC) EDITED: [[User:Ghostbird|Ghostbird]] 12:41, 28 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I retried catching Moltres and this time I caught it after 15-20 tries. (I wasn&#039;t counting)&amp;lt;br/&amp;gt;&lt;br /&gt;
The only differences I knew of:&lt;br /&gt;
* I had defeated team rocket in Saffron and Giovanni in Viridian&#039;s gym.&lt;br /&gt;
* I was facing it with a pokémon over lvl 50. (However I caught Articuno using a lvl 30-ish pokemon)&lt;br /&gt;
* It was at more than 1 HP (he had a two pixel health bar).&lt;br /&gt;
&lt;br /&gt;
I retried catching Zapdos and this time I did 200 fruitless tries. I noticed that though it had very little health left, it almost always broke free at the first check.&amp;lt;br/&amp;gt;&lt;br /&gt;
Something that you should know:&lt;br /&gt;
* I&#039;ve been using a state reload system to quickly retry catching when the capture failed. (Otherwise these capture tests, which require as much attempts as possible, are infeasible.)&lt;br /&gt;
&lt;br /&gt;
I managed to Capture Zapdos on try 41 after reloading the original save (not a state save), (re)initiating combat and then using the reload state method. This time it generally broke free much later, often passing two shake checks and only breaking free at the last check, until I captured it.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hypothesis:&lt;br /&gt;
* There&#039;s something that influences catch rate, which kicks in before you are at the [Use|Cancel] screen after selecting the capture device (Ultra Ball).&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Ghostbird|Ghostbird]] 17:55, 28 November 2011 (UTC)&lt;br /&gt;
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* I believe your problem is the fact that you are using the same save state over and over. Typically, random number generators (RNG) initialize with a single random number called the seed and derive subsequent random values using a mathematical formula. When you save a state on your emulator, you are also saving the current state of the RNG used. So theoretically, you are asking the RNG for a random number in the same exact state each time, resulting in the same result every time you reload. I think this is why you managed to capture your Zapados some time after reloading the original save (new random seed). I&#039;m not sure exactly how you used the reload state method after reinitializing combat. Did you have to hard reload the game 41 times or did you reload once and use the save state 41 times? Please elaborate on this.  [[User:Invgamma|Invgamma]] 20:45, 23 December 2011 (UTC)&lt;br /&gt;
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== Investigation of the RNG ==&lt;br /&gt;
&lt;br /&gt;
I recently thought about the specific cases where the catch formula does not seem to describe the behavior of certain Pokemon. On review, I noticed that the catch formula assumes that every random number generated is completely independent of every other random number. If the random number were using some sort of non-deterministic input to calculate a new seed every time a number is requested, this certainly would be true; however, this is normally not the case.&lt;br /&gt;
&lt;br /&gt;
Consider the case of an encounter with a rare Pokemon with a somewhat high catch rate. Assume that the game finds a new random seed whenever an encounter is supposed to happen (probably sometime before) and uses that number to both determine the Pokemon encountered and to seed further random numbers. When you ask the RNG to generate the next couple random numbers, they are completely dependent on the algorithm used and the seed. With a rare Pokemon, the number of random seeded values that result in an encounter with it is sizable, but smaller than a common Pokemon. If the RNG is not reseeded, the number of possible scenarios (with strings of random numbers) greatly decreases. In this case, it could simply be a mathematical oddity (of the algorithm) where the select few seeds that allows an encounter with a rare Pokemon has subsequent random values that allow it to easily be caught (or even possibly more difficult to catch).&lt;br /&gt;
&lt;br /&gt;
If this is the case, then the rarity of each Pokemon can easily influence catch probabilities by &amp;quot;shaping&amp;quot; the subsequent numbers (by pure mathematical accident). Some random values might even be impossible for, let&#039;s say, the first pokeball thrown right after an encounter of a rarer Pokemon.&lt;br /&gt;
[[User:Invgamma|Invgamma]] 21:02, 23 December 2011 (UTC)&lt;br /&gt;
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* Just ran a couple of scenarios on an emulated version of Pokemon White. If I load save states right before encountering a Pokemon (a legendary that you can approach), you can get different random seeds for the battle (first action resulted differently each time). This probably means that the seed for the battle is determined based on conditions right when you encounter the pokemon.   [[User:Invgamma|Invgamma]] 23:58, 23 December 2011 (UTC)&lt;br /&gt;
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:Just to let you know, I&#039;ve done the investigation already :) Check Smogon&#039;s RNG Research thread[http://www.smogon.com/forums/showpost.php?p=3698857&amp;amp;postcount=765] to get filled in on how the game seeds the battle RNG and (approximately) does the majority of battle RNG operations. RNG is only reseeded between battles. Every game uses 4 random numbers for the shake calculations, the only thing new in gen 5 is the critical capture calc. &lt;br /&gt;
:First it calculates if critical capture, then the shake/capture values. If result &amp;lt; CV, pass check. Total of 4 for regular catch, 1 for CC. &lt;br /&gt;
:Come ask about the battle RNG in IRC, synirc #smogonwifi&lt;br /&gt;
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== A comment on Critical Capture ==&lt;br /&gt;
&lt;br /&gt;
Having read through the article and especially the section describing the critical capture, it occurred to me that since it usually uses three shake checks, it is cubing the base probability of capture.  By only using one shake check, it does not get cubed, which is why it allows capture to occur easier.  However, the amount it increases capture rate is dependent on how difficult it is to capture in the first place.  Another way to think about what I previously said is to take any specific set of conditions (a species in the wild, how much HP it has out of its total HP, and if it has any status ailments) and calculate the probability of catching it with any one type of ball.  You could then take that final probability and, assuming that the same exact conditions and ball are used, a critical capture will increase the chances of capture to the cube root of the capture probability without a critical capture.  This relationship means that the lower the capture rate is in specific conditions, the more difference a critical will make in the probability of catching it.&lt;br /&gt;
&lt;br /&gt;
A couple examples would be if a legendary pokemon is attempting to be caught in specific conditions that would create a normal capture probability of 1%, if it is instead a critical capture, that will increase to a 21.5% capture probability.  However, at higher capture probability this difference is much smaller.  If there is an easily captured pokemon at low health, with a status ailment, and the normal capture probability is 90%, a critical capture in the same circumstances would mean a 96.5% capture probability.&lt;br /&gt;
&lt;br /&gt;
Is this worth adding into the article, or am I just having too much fun with the math?[[User:Morranr|Mor&amp;amp;#39;ranr]] 16:07, 19 January 2012 (UTC)&lt;br /&gt;
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:It would be cool to see the adjusted probability of that helping, but I don&#039;t think it would be one dimensional because of the different critical capture rates.&lt;br /&gt;
: If critical capture calc passes, shake check once; else thrice. &lt;br /&gt;
:[[User:Kaphotics|Kaphotics]] 00:04, 2 February 2012 (UTC)&lt;br /&gt;
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:I definitely think it is useful to point out the relationship, and the difference in effect between Pokémon with low rates and high rates.  But it might be better to use &amp;quot;realistic&amp;quot; numbers for any examples in the article (i.e. 3/255 instead of 1%). [[User:AySz88|AySz88]] 05:07, 24 February 2012 (UTC)&lt;br /&gt;
:&amp;lt;s&amp;gt;Wait, shouldn&#039;t it be fourth root?  The article says there&#039;s needs to be one shake check to pass instead of &#039;&#039;four&#039;&#039; normally. [[User:AySz88|AySz88]] 05:14, 24 February 2012 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
:: Oops, no, was accidentally looking at a different generation. [[User:AySz88|AySz88]] 07:40, 25 February 2012 (UTC)&lt;br /&gt;
::: Fourth roots and third roots never happen in game. The b equation listed is just a probability of you catching (ie all the shake compares lumped together). It does a*0x100 &amp;gt; rand(0,65535) for a pass shake calc. 4 times for gen 3-4, 3x for gen 5 after criticalcapture. That&#039;s the one gripe I have about this page, the mathematical approximations aren&#039;t what the game does. [[User:Kaphotics|Kaphotics]] 19:22, 25 February 2012 (UTC)&lt;br /&gt;
:::: I&#039;m not sure what you&#039;re saying here.  Yes, the algorithm used for a shake check is not literally a third or fourth root.  But while it&#039;s nice to document the exact algorithm somewhere, it&#039;s probably much more useful to explain the practical results of the algorithm - thus why there are the approximations used in the lede (and occasionally sprinkled elsewhere).  You can be sure that when the game designers were playing with formulas, they were doing it in general terms, not caring about whether the RNG was 16-bit or whether a division rounded up or down.  The algorithms in the code are crafted to follow their intent.  (The difference is famously illustrated in that [https://www.google.com/search?q=pokemon+serious+business old &amp;quot;Pokémon: Serious Business&amp;quot; image] that had an old version of this article - indeed, it&#039;s what inspired me to craft the new lede in the first place.)  Let&#039;s keep our audience in mind.&lt;br /&gt;
:::: Though, that does bring up something else: it might be a good idea to more clearly separate the exact algorithms from the approximate interpretations, instead of the hodgepodge mix in the article currently. [[User:AySz88|AySz88]] 05:23, 26 February 2012 (UTC)&lt;br /&gt;
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:::: Kaphotics (or, anyone), could you elaborate on &amp;quot;It does a*0x100 &amp;gt; rand(0,65535) for a pass shake calc.&amp;quot;? I don&#039;t understand how multiplying by 256 is equivalent to 65536 / (255/&#039;&#039;a&#039;&#039;)&amp;lt;sup&amp;gt;(1/4)&amp;lt;/sup&amp;gt; as listed in the article. —[[User:Naokohiro|Naokohiro]] 10:55, 8 May 2012 (UTC)&lt;br /&gt;
::::: When I wrote that I wasn&#039;t thinking clearly, it does keep the 4th root and such. For every check it does - rand(0xFFFF) and compares it to b. If it is less than b, it passes the wiggle calc and checks again until it either fails or the wiggles result in capture. [[User:Kaphotics|Kaphotics]] 17:45, 22 May 2012 (UTC)&lt;br /&gt;
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== Generation V -- Interesting Probabilities ==&lt;br /&gt;
&lt;br /&gt;
Since we are still getting the 4th root of the initial probability a and doing 3 shake checks, that makes the chance of capture when the critical capture chance is 0 equal to a&amp;lt;sup&amp;gt;3/4&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This takes what would normally be a linear probability always equal to a and puts it on an exponential curve.&lt;br /&gt;
&lt;br /&gt;
If we have more than 30 in the dex, the probability now changes. There is a (a*m)*a&amp;lt;sup&amp;gt;1/4&amp;lt;/sup&amp;gt; chance of getting a critical capture and then succeeding in capture. Let m be the multiplier for critical capture which is based on the amount caught in the Pokédex. There&#039;s also a (1 - a*m)*a&amp;lt;sup&amp;gt;3/4&amp;lt;/sup&amp;gt; chance of getting a normal capture. So, the total chance of getting a capture is now (a*m)*a&amp;lt;sup&amp;gt;1/4&amp;lt;/sup&amp;gt; + (1 - a*m)*a&amp;lt;sup&amp;gt;3/4&amp;lt;/sup&amp;gt; (with m=0, 0.5, 1, 1.5, 2, or 2.5 respectively).&lt;br /&gt;
&lt;br /&gt;
What this does is make an increasingly steeper curve the higher the value of m, but the curve always starts at (0, 0) and ends at (1, 1).&lt;br /&gt;
Actually, in the higher values for m, the curve actually gets so steep that it begins to increase a by more than 100% for part of the curve, which suggests a higher chance of capture when the Pokémon isn&#039;t completely at its weakest.&lt;br /&gt;
I just thought this information was interesting. It&#039;s almost like catching Pokémon has its own level up system. [[User:Naokohiro|Naokohiro]] 00:55, 8 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Is this something worth mentioning in the article? —[[User:Naokohiro|Naokohiro]] 00:58, 8 May 2012 (UTC)&lt;br /&gt;
::I haven&#039;t had Critical Capture debugged, but I noticed that what is currently the going theory on the page wasn&#039;t matching up with the battle RNG. The critical capture section is really... empty, so why not? If you want to put it in the article be sure to have an image of it! [[User:Kaphotics|Kaphotics]] 17:45, 22 May 2012 (UTC)&lt;br /&gt;
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==Gen V Shake Rate==&lt;br /&gt;
Isn&#039;t the Gen V shake rate listed functionally the same as the Gen IV one? It seems slightly redundant having both formulas up, claiming to be different...[[User:Unknowen900|Unknowen900]] ([[User talk:Unknowen900|talk]]) 08:33, 23 July 2012 (UTC)&lt;br /&gt;
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== Level ball ==&lt;br /&gt;
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The formula seems to be flawed for the Level Ball. I&#039;m playing HeartGold and I was trying to catch a level 4 Aipom (full health) using my level 58 Crobat. According the the formula, I should have had a 140% chance of catch the Aipom with a Level Ball. I threw 3 or 4 level balls at the Aipom and all of them broke. I&#039;ve generally found most Pokémon to be more difficult to catch than this formula and their catch rates indicated that they should be, but the Level Ball, in particular, doesn&#039;t seem to increase catch rates significantly, if at all. [[User:RS89|RS89]] ([[User talk:RS89|talk]]) 01:59, 27 November 2012 (UTC)&lt;br /&gt;
:The number is 140, Then it generates a random number from 0-255, and it does something else. It&#039;s not a percentage. I think. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:21, 27 November 2012 (UTC)&lt;br /&gt;
::Nevermind. I just realized I missed a step. [[User:RS89|RS89]] ([[User talk:RS89|talk]]) 02:39, 27 November 2012 (UTC)&lt;br /&gt;
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== The Formula Simplified (as much as possible) ==&lt;br /&gt;
Here&#039;s the simple explanation (in Gen V): Your chances to catch a Pokemon are based on 5 things normally (6, if you count capture power, but that is not a normal thing).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1st.  Species Specific Catch Chance:&#039;&#039;&#039; Meaning some pokemon are super easy to catch and come are super hard. The only way to look get this is to just look up the Pokemon, it&#039;s Catch Rate is listed in it&#039;s info box (on a scale of 0 to 255). So, if it has a 255, you will catch it.&lt;br /&gt;
:Pretty much a 100% chance. If it is a 45 (like Celibi) then you only have a 6% chance to catch it before any other factors.&lt;br /&gt;
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&#039;&#039;&#039;2nd.  It&#039;s Current Health:&#039;&#039;&#039; If the creature is at full HP, than your normal chances are cut to 1/3. This means that a 255 would be a 33% chance with a Pokeball at full HP and a Celibi would be a 2% chance. This continues to decrease all the way to 1 HP,&lt;br /&gt;
:which gives you between 99% and 99.9% of your normal. Meaning the HP basically no longer negatively affects your catch chance at 1 HP.&lt;br /&gt;
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&#039;&#039;&#039;3rd.  The Type of Ball Used:&#039;&#039;&#039; You have a normal chance with a Pokeball. Your chance is multiplied by 1.5x for a Great Ball, 2x for an Ultra Ball, 3x for a Repeat or Net Ball, 3.5x for Dive or Dusk Ball, 4x for a Timer or Nest Ball (at max), and 5x for a Quick Ball.&lt;br /&gt;
:These all assume you are using them correctly (i.e. Dusk in caves, Repeat on owned Pokemon, and Quick in round 1). Timer and Nest balls can multiply your chances by everything from 1x to 4x (including 3.2134x or some other random number).&lt;br /&gt;
:Nest Balls are 4x for a level 1 Pokemon, 3x for a level 11, 2x for a level 21, and 1x for everything above level 30. Timer balls are 1x in the first round, 2x after 10 rounds, 3x after 20, and 4x after 30 rounds.&lt;br /&gt;
:This means, if you are trying to catch a pokemon with a catch rate of 255 (easiest possible) at full HP with a Great Ball your chances would start at 100% for the 255, drop to 33% because he is at full HP, and then would increase back to 50% with a Great Ball ((((255 * .33) * 1.5) = 114.75) 114.75/255 = 0.495).&lt;br /&gt;
:The same Pokemon would be a 100% chance of catching it with a Quick, Dive, or Dusk Ball (also 100% with a Nest or Timer Ball at max conditions). It is still a 99% chance with a Repeat or Net Ball. It is only a 66% chance; however, with an Ultra Ball or a 50% chance with a Great Ball.&lt;br /&gt;
:It would be a 33% chance with a normal Pokeball (Basically normal, Great, and Ultra Balls suck).&lt;br /&gt;
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&#039;&#039;&#039;4th.  Status Ailments:&#039;&#039;&#039; This is simple, and it stacks multiplicity. Meaning if the pokemon is Paralyzed, Poisoned, or Burned then your chances are 1.5x and if it is Slept or Frozen, then your chances are 2.5x.&lt;br /&gt;
:So, in the above example, a 255 Pokemon (100%) at full HP (33%) using a Great Ball (1.5x) gives you a 50% chance. If that same Pokemon is Paralyzed then your chances increase to 75%. If it is Paralyzed AND Poisoned then your chances are 100%.&lt;br /&gt;
:Also, if it was JUST Asleep (no Poison or Paralysis) then your chances are still 100% ((255 (Catch Rate) * 0.33 (Full HP) = 84.15) (84.15 * 1.5 (Great Ball) = 126.225) (126.225 * 2.5 = 315.5625) That is higher than 255 so you have a 100% chance).&lt;br /&gt;
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&#039;&#039;&#039;5th.  Dark Grass:&#039;&#039;&#039; Basically this means that if your encounter is in Dark Grass it is harder to catch the Pokemon based on how far through the game you are. In the beginning of the game, it will further decrease the penalty for it&#039;s HP by up to half and at the end of the game you will have full chances.&lt;br /&gt;
:100% normal chance if you have more than 600 Completed Pokedex Entries (not just seen, but caught). You will have a 90% of your normal chance if you have between 451 and 600 completed Pokedex entries, 80% for 301 to 450 entries, 70% for 151 to 300 entries, 60% for 30 to 151 entries,&lt;br /&gt;
:and 50% of your normal chance if you have less than 30 completed Pokedex entries. Meaning, almost the entire game you will sit at 60% in dark grass. This means that if you have a Pokemon with a Catch Rate of 255 at full HP and you tried to catch him with a normal Pokeball then normally you have a 33% chance.&lt;br /&gt;
:If it happens in Dark Grass you have a 16.6% chance. If you used an Ultra Ball, normally you would have a 66% chance, in Dark Grass you would have a 33% chance. The math is a little longer to show here but ...&lt;br /&gt;
:Here: (250HP x3 = 750 - (250x2) = 250) &amp;lt;- 1st half of the HP formula. now ((250 * .5 (Dark Grass)) = 125), then (125 * 2 (Ultra Ball) = 250) and Finally ((250/(250 * 3)) = 0.333) &amp;lt;- 2nd half of the HP formula.&lt;br /&gt;
&lt;br /&gt;
I know that is sort of long, but I hope that makes more sense.&lt;br /&gt;
[[User:Degrelecence|Degrelecence]] ([[User talk:Degrelecence|talk]]) 06:18, 17 June 2013 (UTC)&lt;br /&gt;
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EDIT: Sorry forgot that whole Capture Power thing. The 6th factor is Capture Power. The catch rate is multiplied by 1.1x if Capture Power ↑ is active, 1.2x if ↑↑ is active, or 1.3x if ↑↑↑, Capture Power S, or Capture Power MAX is active. [[User:Degrelecence|Degrelecence]] ([[User talk:Degrelecence|talk]]) 06:34, 17 June 2013 (UTC)&lt;br /&gt;
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:You said that for &amp;lt;30 and 30-151 the percent chances are capture in dark grass are 50% and 60% respectively, but the table provided in the article says these values are 30% and 50% at these intervals. Which one is correct? --[[User:Skit7548|Skit7548]] ([[User talk:Skit7548|talk]]) 05:28, 28 October 2013 (UTC)&lt;br /&gt;
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== Generation V shake checks ==&lt;br /&gt;
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The article currently states that three shake checks occur for a regular capture in the Generation V games. This is contradicted by Kaphotics on Smogon (and earlier on this page), who claims that four shake checks occur. Which is correct? [[User:Arcorann|Arcorann]] ([[User talk:Arcorann|talk]]) 08:31, 17 June 2013 (UTC)&lt;br /&gt;
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== Critical Capture chances? ==&lt;br /&gt;
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How rare is it to get a Critical Capture?&lt;br /&gt;
I&#039;m really confused with this. We could put this on the Critical Capture section. I know the more you capture Pokemon in your Pokedex the more chance you&#039;ll catch a Pokemon and it usually always works without fail except if you don&#039;t catch Pokemon a lot. But I want to know how rare it is. I got 3 Critical Captures in 1 Day and 2 of them were one after another. How rare is it so we can put it on the Critical Capture area?--[[User:Hydreigonfan1|Hydreigonfan1]] ([[User talk:Hydreigonfan1|talk]]) 14:00, 19 December 2013 (UTC)&lt;br /&gt;
:It says how rare it is. To be simple: whatever number the final catch rate is, that number is multiplied by 0, 0.5, 1, 1.5, 2 or 2.5 (depending on how many Pokémon you caught), and then a random number is generated. If it&#039;s lower than the number received by multiplying final catch rate, critical capture occurs. [[User:Uploader|Uploader]] ([[User talk:Uploader|talk]]) 14:12, 19 December 2013 (UTC) PS. The only thing missing is what&#039;s the interval for that random number. The critical catch success otherwise is based on how likely you are to catch mon (and isn&#039;t a guaranteed catch unless you would catch it anyway). [[User:Uploader|Uploader]] ([[User talk:Uploader|talk]]) 14:14, 19 December 2013 (UTC)&lt;br /&gt;
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== Generation II Shake Probability table ==&lt;br /&gt;
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Why isn&#039;t [[Catch_rate#Generation II 2|this]] an actual table? --[[User:Det|Det]] ([[User talk:Det|talk]]) 08:36, 13 January 2014 (UTC)&lt;br /&gt;
:It is, actually. It just doesn&#039;t have any pretty borders. ...Also, it&#039;s arguably formatted badly (text alignment).&lt;br /&gt;
:I did something to it. I experimented with the styles that are on other tables on the page, but it didn&#039;t look good to me, so I kept it dead simple.  [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:27, 13 January 2014 (UTC)&lt;br /&gt;
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== Critical Catch ==&lt;br /&gt;
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The example can&#039;t be right. It says, that catching Kyurem with catch rate 3 with max HP and Pokéball has a probability of 0.4%, which is right. For a critical capture the value 25.03% is given, which is (0.4%)^(1/4) or the forth-root of the chance, respectively. But why should it be the forth-root instead of third-root? Remember that in Gen V only THREE shake checks are performed. The example would be right for Gen IV, but not for Kyurem. Or is there something I do not understand? - Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 23:37, 18 January 2014 (UTC)&lt;br /&gt;
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:I have checked the version history now. In fact this example has been done before finding out that since Generation V only three shakes are performed (or one for a critical capture). It must be a wrong example. Otherwise I has no mathmatical sense. It&#039;s almost like saying 1/3 * 4 = 1. You cannot have only three shakes, but set a single shake to the extend of 4 to get the whole capture chance p. The real chance of this example has to be 15.77%.- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 00:36, 19 January 2014 (UTC)&lt;br /&gt;
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== The nearest 1/4096 ==&lt;br /&gt;
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&amp;quot;and then rounded to the nearest multiple of 1/4096&amp;quot;&lt;br /&gt;
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I always read this, but... what does it mean?!? The first multiple is 4096 to get a whole number, so if I have numbers between 0 and 255 I always would round them to 1. Nonsence. I just don&#039;t understand this expression. - Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 03:34, 19 January 2014 (UTC)&lt;br /&gt;
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:I believe it means the game uses 12 fractional bits.  If the program is executed in the order shown, &amp;quot;(3*HP_MAX - 2*HP_Current)*rate*ball/3/HP_MAX*status&amp;quot;, the &amp;quot;/3&amp;quot; will round the result then &amp;quot;/HP_Max&amp;quot; will round the result again.  If we were only dealing with int data types, each division would round the result to the next lowest integer (1/3 = 0, 13/10 = 1, 9000/4096 = 2).  The fractional bits ensure a calculation like 400/3 yields 546133/4096 (133.33325) instead of just 133 - an error of .006% instead .25%. Is it going to make much of a difference after you round to the nearest whole number? Not really.  But when you have the memory and the processing power, this becomes a trivial process, so why not. [[User:Rulingsword|Rulingsword]] ([[User talk:Rulingsword|talk]]) 04:47, 21 January 2014 (UTC)&lt;br /&gt;
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== Generation VI Catch Rate Formula ==&lt;br /&gt;
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I think that we can say with certainty that the catch rate formula has changed drastically in Generation VI. [[Zygarde]] has a catch rate of 0 which would mean that it could not be captured except with a Master Ball. This is assuming that the catch rate given is correct. {{unsigned|Mudmaster97}}&lt;br /&gt;
:Most Gen VI Pokémon&#039;s catch rate aren&#039;t known, so it says 0. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 15:54, 12 February 2014 (UTC)&lt;br /&gt;
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== Blowing into the microphone ==&lt;br /&gt;
In generation IV it was rumored that blowing into the microphone increased your chances of catching the Pokémon. I know to take rumors with a pinch of salt, but it appeared as an official tip in the Official Nintendo Magazine a few years ago. --[[User:Evacino|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;evacino&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Evacino|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039; (talk)&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:51, 19 February 2014 (GMT)&lt;br /&gt;
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== This page confuses people horribly ==&lt;br /&gt;
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After browsing through a bunch of catch rate-related questions on PokémonDB, I have come to the conclusion that this page is frightfully confusing for the average fan. People scroll down to the later generations, see the single big formula graphic for the modified catch rate in generations III-IV, plug in the numbers, get something that looks vaguely like it could be a percentage and then assume that&#039;s it. This could probably be avoided or mitigated by rewriting or at least rearranging the page so that the shake probability calculation is at least closer to the modified catch rate, so people see that there is more to it than that one formula, but I&#039;m open to suggestions. Any thoughts?{{unsigned|Dragonfree}}&lt;br /&gt;
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== Gen V Shake-Break Comment ==&lt;br /&gt;
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In BW2 the 1 shake-brake comment is exactly like it is execpt with &amp;quot;Aww&amp;quot; not &amp;quot;Aww&amp;quot; also the 2 shake-break comment isnt listed but I will find out what it is ( sry I havent been signing my comments I keep forgetting) [[User:Pokemonisawesome2|Pokemonisawesome2]] ([[User talk:Pokemonisawesome2|talk]]) 02:42, 19 July 2014 (UTC)&lt;br /&gt;
:The 2 shake comment is not listed, because it doesn&#039;t exist. In Generation V, a Poké Ball will &#039;&#039;never&#039;&#039; shake two times. While speaking of this; since the game performs 3 checks instead of four, doesn&#039;t that make Pokémon more likely to be caught? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 10:13, 23 August 2014 (UTC)&lt;br /&gt;
::thats exactly what i was getting at I have caught nearly every pokemon in white 2 and have never seen it shake twice however I am not sure that this means it only checks 3 time perhaps it checks twice before one of the other shakes? (Like it mabey theres a hidden check that it dosent show?) But if it is just the fact that it only shakes 3 time that would sigfigantly lower the catch rates [[User:Pokemonisawesome2|Pokemonisawesome2]] ([[User talk:Pokemonisawesome2|talk]]) 16:27, 24 August 2014 (UTC)&lt;br /&gt;
:::Likely there are only 3 checks for some reason, since it&#039;s Generation V, and probably people have simply ripped out code from theame itself. Also, I am sure 3 checks would actually make Pokémon &#039;&#039;easier&#039;&#039; to catch. Checking for eg. a 3/255 four times gives a lower chance than checking for it three times. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 16:34, 24 August 2014 (UTC)&lt;br /&gt;
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== Is the Information for Generation VI Truly Missing? ==&lt;br /&gt;
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I may be mistaken with regard to most of this, but in my experience, the Generation VI games &#039;&#039;seem&#039;&#039; to use basically the same formula to calculate modified catch rate as Generation V, except for the following differences: there are no longer Pass Powers that increase catch rate, but instead an [[O-Power]] can increase catch rate using different coefficients applied in the same part of the formula; and there is no longer a dark grass factor (maybe a flower factor in X and Y?). I know that Pokémon are able to break out of Poké Balls after two shakes, suggesting that the game performs four shake checks, but is there evidence to suggest that the formula that calculates shake probability is different in Generation VI than it was in Generations III-V?&lt;br /&gt;
Now, what I&#039;m trying to figure out by posting this topic is what we suspect works in ways we do not understand in Generation VI. What is there to research, and how would we go about doing this research? I would happily help out with this research in any way I can. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:53, 3 December 2014 (UTC)&lt;br /&gt;
:The issue isn&#039;t that we suspect it works differently somehow; it&#039;s that nobody has analyzed the capture routine in the code for the sixth-generation games, so we can&#039;t actually know how it works the way we do for the previous games. It&#039;s quite likely that it works exactly as you suggest, with the same method as gen V except with four shake checks, but probabilistic formulas are essentially impossible to figure out reliably by experimentation. That said, it could be useful to gather a lot of data just to see if the probabilities seem to match up with what we&#039;d expect if it&#039;s gen V with four shake checks. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 02:32, 4 December 2014 (UTC)&lt;br /&gt;
::Thank you for your thorough reply, Dragonfree. Your suggestion to test if the probability is what it would be if Generation V performed a fourth shake check is probably the best path we can take, so I might try to do the experimentation on my own as I like to think I have a fair bit of skill when it comes to collecting, managing, and analyzing data. I think I may use a Pokémon which I may find easily and which has a fairly low catch rate to test so that it won&#039;t be guaranteed to be caught in a Quick Ball (i.e. I can attract {{p|Skarmory}} by leading with a Pokémon with {{a|Magnet Pull}}, and Skarmory&#039;s catch rate is low for a non-legendary Pokémon at 25). Also, I can record the number of shake checks the ball passes in each attempt just in case there was a change to how the games calculate that. I don&#039;t know exactly how many data points I&#039;ll collect, but probably between 1,000 and 5,000 to reduce error as much as possible. If I get conclusive data, I&#039;ll put my findings under this talk page topic. Perhaps there are other users who would like to help test this as well? [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 07:40, 4 December 2014 (UTC)&lt;br /&gt;
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== Critical catch shakes in Gen VI ==&lt;br /&gt;
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[http://bulbapedia.bulbagarden.net/w/index.php?title=Catch_rate&amp;amp;diff=2212060&amp;amp;oldid=2209174 Recently] the critical capture section was edited to say that Gen VI has two shake checks on a critical capture. Either someone must have looked at the code/debugged the process, or someone saw two shakes on a critical capture. I doubt it was the former, though (and if it was, the source should be cited). Which leaves the latter...&lt;br /&gt;
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I can&#039;t see how it could be the latter, though. As far as I remember, critical capture in X/Y did one shake. Did ORAS perhaps change this? Can someone with ORAS confidently say how many times the ball shakes on a critical capture? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:43, 9 December 2014 (UTC)&lt;br /&gt;
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:Critical captures in ORAS definitely only do one shake, like in Gen V. However, do note that when normally when a ball shakes once and then breaks, it means the ball failed the &#039;&#039;second&#039;&#039; shake check - the first happens before any shakes. This is unlike Gen V critical captures, where the ball always shakes once and only then does the single shake check. So it is possible that a) the editor is right and the sixth-generation games perform a shake check both before and after the shake on a critical capture (and thus a failed critical capture can either fail &#039;&#039;before&#039;&#039; or &#039;&#039;after&#039;&#039; the shake), or b) the one shake simply confused the editor into thinking two shake checks were involved based on their understanding of what shakes normally mean. Presumably it would be best to ask them. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 17:36, 9 December 2014 (UTC)&lt;br /&gt;
::Since {{u|Pokémon}} visited my talk page to inform me of a comment [[User talk:Dragonfree#Critical Captures|on Dragonfree&#039;s talk page]] responding to this issue, I would like to &amp;quot;move&amp;quot; it here so that any of us (or anyone else) can freely respond without having to do so on a single user&#039;s talk page.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;code&amp;gt;&lt;br /&gt;
&#039;&#039;Well, my source is my own experience. I saw Pokémon several times breaking out after two shakes though critical capture. The first time I was surprised, because I read on this page before that with one shake the capture would be sure. But I definitely saw Pokémon breaking out while critical captures after both first and second shakes, so it&#039;s clear to me, that there must be two shake checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(Furthermore I saw them breaking out within all four different shake steps, so there must be also four all in all.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;But what [[User:Tiddlywinks|Tiddlywinks]] recently has done is muddle. He also changed the probability for the non-critical capture for different generations which should be wrong. Regardless of three or four shakes - the whole probability remains the same. (0.39% in the example)&lt;br /&gt;
&#039;&#039;--- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 13:45, 10 December 2014 (UTC)&lt;br /&gt;
&amp;lt;/code&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
::First off: I cannot help but doubt what you think you saw. I can only think you are mistaken that it was a critical capture. I would like to hear from someone else that it is possible for two shakes to occur in a critical capture. (Also, can you say whether you saw it in XY or in ORAS?)&lt;br /&gt;
::(FWIW: the 0.39% thing has reared its head again on a new comment from Pokémon [[User talk:Tiddlywinks#Critical Captures|on my talk page]]. I will attempt to address it there.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:38, 10 December 2014 (UTC)&lt;br /&gt;
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The editor - me - has seen both situations while critical capture: breaking after one and after two shakes. It would also make sense, because there are totally four checks again. I saw that in X &amp;amp; Y. But I see, as I have no solid proof... &amp;lt;br&amp;gt;&lt;br /&gt;
So and why should the formula of b in GenV contain 65536 (=2^16) instead of 65535 (=2^16-1) like it always does? 65536 also is inconsistent with the other generations.--- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 15:56, 10 December 2014 (UTC)&lt;br /&gt;
:Alright, if you want to discuss 65536 vs 65535 here... I agree with you. Thank you for pointing out the &amp;quot;other generations&amp;quot; this time. The Gen III-IV formula is the same as the Gen V formula (after some transformation, and ignoring 65536 vs 65535), so I agree that it should probably be 65535. If you had pointed this out in your edit comment instead of just suggesting that there&#039;s hardly any difference (which, by itself, is not at all a good reason to make a change), I wouldn&#039;t have reverted your edit, so please try to take more care in the future. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:03, 10 December 2014 (UTC)&lt;br /&gt;
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::Uhm, I just copied my statement, so indeed I already pointed the &amp;quot;other generations&amp;quot; out. And just for my understanding, where did I suggest &amp;quot;that there&#039;s hardly any difference&amp;quot;? --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 18:21, 10 December 2014 (UTC)&lt;br /&gt;
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::No, it&#039;s definitely 6553&#039;&#039;&#039;6&#039;&#039;&#039; in the fifth generation, not 65535. The b formula also definitely does take a fourth root (actually two square roots), not a third root, despite that there are only three shake checks. This is information gleaned from reading the actual game code; [http://upokecenter.dreamhosters.com/articles/pokemon-video-games/pokemon-black-version-and-pokemon-white-version-in-depth-guides/pokemon-black-version-and-pokemon-white-version-catch-rate-formula/ Ultimate Pokémon Center] did the original analysis, and a_magical_me later independently did another full analysis and corrected a couple of mistakes. [http://www.dragonflycave.com/gen5capture.aspx My website&#039;s explanation] incorporates magical&#039;s corrections. Please don&#039;t make edits based on vague common-sense feelings about what seems right when there are known facts at hand.&lt;br /&gt;
::Meanwhile, Pokémon, you do realize critical captures that &#039;&#039;succeed&#039;&#039; only show one shake? Are you suggesting it sometimes shows a whole extra shake only if you fail? That sounds quite unlikely, especially since if they &#039;&#039;did&#039;&#039; want to incorporate two shake checks into critical captures, the logical way to do it would be like with regular shake checks, where one happens before the first shake and the second happens just after it. I&#039;m sorry, but unless you can provide something more solid than anecdotal experience, it&#039;s more likely that you just mistook a non-critical capture for a critical, one way or another. I&#039;ve seen people swear they personally saw completely impossible things on their Pokémon games hundreds of times before, so I&#039;m inclined to take &amp;quot;This happened to me once&amp;quot; stories with a grain of salt - nothing against you personally, but human perception and memory can be pretty flawed. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 18:34, 10 December 2014 (UTC)&lt;br /&gt;
:::Sorry, Dragonfree. It&#039;s not much of an excuse, but I didn&#039;t really know where I could find a reliable reference.&lt;br /&gt;
:::@Pokémon: I meant that you didn&#039;t point out &amp;quot;other generations&amp;quot; in your edit summary; but in your comments afterwards, you have. Your edit summary said, &#039;&#039;&amp;quot;Seriously, the fraction is so tiny, nobody can read it without grand zooming...&amp;quot;&#039;&#039; The only sense I could make of that comment was that the difference between 65536 and 65535 was very small. But perhaps that&#039;s not what you meant. Regardless, it&#039;s not really important now. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:01, 10 December 2014 (UTC)&lt;br /&gt;
::::I meant the size of the fraction. :) Just the size. It&#039;s too tiny to read.&lt;br /&gt;
::::@Dragonfree: Thank you for the pages, that&#039;s what I wanted to see. Although I do not understand why the catch rate calculator on your website needs the level of the Pokémon? The level is absent in the formula. --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 19:54, 10 December 2014 (UTC)&lt;br /&gt;
:::::The calculator uses the level to calculate the Pokémon&#039;s actual HP, mostly significant if you select the &amp;quot;Exactly 1 HP&amp;quot; option - it makes a bit of a difference whether the Pokémon has one out of 20 HP or one out of 200 HP. Not much of one (in the newer games, anyway; in the second-generation games there is some glorious wonkiness involving underflows where the exact HP can make a massive difference), but I like precision. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 20:58, 10 December 2014 (UTC)&lt;br /&gt;
::::::From the level alone you can&#039;t know the max HP, thats no precision. And percent is percent, neither it is needed to know the exactly HP nor the level. The whole formula has no level inside, so it can&#039;t make a difference. And if it makes a difference, it must be explained right here in this article. --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 23:40, 10 December 2014 (UTC)&lt;br /&gt;
:::::::It&#039;s not the level alone - we also know the species, and thus its base HP, and wild Pokémon&#039;s EVs are always zero. The only remaining variable needed to determine the max HP is the IV, and the calculator calculates the result for each of the 32 possible IVs. By default the calculator then averages the results, since each IV is generally equally likely, but if you check the &amp;quot;Show detailed report?&amp;quot; box, you&#039;ll see the exact results for each HP IV.&lt;br /&gt;
:::::::Percent is percent, yes, but 1 out of 20 HP is 5%, while 1 out of 200 HP is 0.5%. Like I said, it&#039;s only actually significant at exactly 1 HP. Usually you don&#039;t actually know the Pokémon&#039;s exact current HP, so there&#039;s an unavoidable margin of error there either way, but by calculating the actual max HP we can get guaranteed exact results at full and 1 HP (this is why I have a special &amp;quot;exactly 1 HP&amp;quot; option, separate from &amp;quot;1%&amp;quot;). And while the results at full HP will be pretty much identical no matter what the actual max HP is, there are rounding errors that this allows for taking into account accurately, which I like to do because as I said, I like precision.&lt;br /&gt;
:::::::Please consider that maybe I know what I&#039;m talking about. I&#039;ve spent a &#039;&#039;lot&#039;&#039; of time on these pages and calculators; I assure you I didn&#039;t just throw the level in there for no reason. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 00:18, 11 December 2014 (UTC)&lt;br /&gt;
::::::::Of course I know what you mean. For 1 HP remaining the level is a factor. But as long as you don&#039;t know the IV exactly, it&#039;s not precise, right? ;) Yes, it&#039;s close enough.&amp;lt;br&amp;gt;&lt;br /&gt;
::::::::But I wonder why the result is also influenced, when I set neither 100% nor 1 HP but e.g. 40%? A percentage is already most precise and independent from the level! I have seen there differences of over three percent between level 1 and 100 which is a large amount and no rounding errors. Just want to understand that phenomenon and why I can&#039;t calculate these results with the formulas on Bulbapedia... --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 11:29, 11 December 2014 (UTC)&lt;br /&gt;
:::::::::Ah, that&#039;s just because when you set a percentage, the calculator uses it to come up with an actual integer current HP value to use in the calculation, and at very low max HPs that can introduce a slightly significant error. So, rounding errors, but not in the formula per se. (Actually, it was a bigger rounding error than it needed to be; I just made a small change that reduces it.) In general it&#039;s always going to be a bit fuzzy when you&#039;re not at 100% or exactly one HP, because both the HP bar itself and the player&#039;s approximation of how much of it is filled inevitably introduce a degree of error. I&#039;d rather have it show the actual results for a reasonable guess at the exact HP than make up a general fuzzy result for that percentage of HP, though. The calculators simulate the calculations the game performs very exactly; having the HP part just rely on it being roughly such-and-such kind of defeats the point. (Besides, of course, that this way the result is exact at 100% or exactly 1 HP without having to special-case it.) [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 13:14, 11 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Just caught a Lugia in red health underwater after using Dive in a Dive Ball. ==&lt;br /&gt;
&lt;br /&gt;
I just caught Lugia in red health in ORAS so you have to use dive to catch it and it worked first time in a Dive Ball. Does anyone know the chances of this happening? --[[User:Hydreigonfan1|Hydreigonfan1]] ([[User talk:Hydreigonfan1|talk]]) 18:47, 10 December 2014 (UTC)&lt;br /&gt;
:Since it&#039;s in Gen VI, technically: No, not for sure. But it&#039;s very likely the same as Gen V. This might be a better question for the forums, though... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:04, 10 December 2014 (UTC)&lt;br /&gt;
::I&#039;d say it&#039;s more likely to be the same or just about the same as in Gen IV, actually, since it does look like Gen VI does four shake checks on a regular capture like Gen IV. But yes, the exact mechanics of capture in the sixth-generation games are currently unknown. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 00:21, 11 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== rounding of a ==&lt;br /&gt;
&lt;br /&gt;
Is the value for &amp;quot;a&amp;quot;, the modified catch rate, rounded down/up before put into the equation for &amp;quot;b&amp;quot;, the shake probability?&lt;br /&gt;
&lt;br /&gt;
For example, If a great ball is used on a Kyogre (catch rate=5) with full health, the equation becomes a=5*1.5/3=2.5&lt;br /&gt;
&lt;br /&gt;
would a=2.5, or be rounded down to 2, or up to 3 before put into the equation for b. [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 22:12, 28 December 2014 (UTC)&lt;br /&gt;
:Rounding in the games usually happens down. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:16, 28 December 2014 (UTC)&lt;br /&gt;
:The final result of a is always rounded down to the nearest integer. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 22:28, 28 December 2014 (UTC)&lt;br /&gt;
::Note, however, that if you&#039;re thinking of ORAS, they changed Groudon and Kyogre&#039;s catch rate to 3. And if you&#039;re thinking of R/S/E, the value is rounded down at every intermediate step in the calculation as well. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 22:33, 28 December 2014 (UTC)&lt;br /&gt;
:::In OR/AS, &amp;lt;var&amp;gt;a&amp;lt;/var&amp;gt; is rounded to the nearest multiple of 1/4096. --[[User:A magical me|a_magical_me]] ([[User talk:A magical me|talk]]) 00:25, 29 December 2014 (UTC)&lt;br /&gt;
::::Right, yeah, I misremembered. Was probably thinking of the critical capture value. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 01:09, 29 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::So, in my example, for a would equal 2.5=(2+2048/4096), or if using the current catch rate, a=3*1.5/3=1.5=(1+2048/4096)[[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 15:46, 29 December 2014 (UTC)&lt;br /&gt;
:::::Yes, that&#039;s the gist of it. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 19:06, 29 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Are we sure the shake probabilities for Gen III-VI are correct? ==&lt;br /&gt;
&lt;br /&gt;
And I don&#039;t mean just numerically correct--I ask because, the formula written down for Gen III-IV is: &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;b&#039;&#039; = 1048560 / sqrt(sqrt(16711680/&#039;&#039;a&#039;&#039;))&#039;&#039;&#039;;&lt;br /&gt;
which is weird, since it uses numbers that require 3-bytes to represent. It is made even weirder when you consider that the formula there is &#039;&#039;exactly&#039;&#039; equivalent to: &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;b&#039;&#039; = 65535 / sqrt(sqrt(255/&#039;&#039;a&#039;&#039;))&#039;&#039;&#039;;&lt;br /&gt;
which takes numbers of no more than 2-bytes, which makes a lot more sense, and unless the former was ripped straight from the code, seems closer to what the function actually would be (since it takes up less memory and uses numbers on a similar scale found elsewhere in the mechanics).&lt;br /&gt;
&lt;br /&gt;
This also makes me want to ask if the shake probabilities on Gen V and Gen VI don&#039;t have a small typo, since both have similar formulas to the above (though Gen VI has a denominator of (255/&#039;&#039;a&#039;&#039;)^0.1875), but instead of 65535, they have 65536, which is 1 off, but is 17-bit to 65535&#039;s 16-bits and that would be...inelegant. It would break the symmetry, since if it&#039;s 65535, then Gen III-V would all have the same shake probability function, and it seems a little silly to tweak it by 1 in a way that would require an extra byte of memory for the input, and right before a more substantial tweak in the very next gen.&lt;br /&gt;
But I don&#039;t know--for all I know, that could be faithfully ripped straight from the source code.&lt;br /&gt;
&lt;br /&gt;
[[User:Xovvo|Xovvo]] ([[User talk:Xovvo|talk]]) 20:46, 23 February 2015 (UTC)&lt;br /&gt;
:Yes, they are correct, and all of these numbers are indeed taken straight from the actual code.&lt;br /&gt;
&lt;br /&gt;
:Your Gen III/IV alternative formula is actually &#039;&#039;not&#039;&#039; exactly equivalent, because the square roots and divisions prior to Gen V are integer operations, i.e. they always round down: if they used the shorter version, then any &#039;&#039;a&#039;&#039; of 16 or above would actually give the same &#039;&#039;b&#039;&#039;, which would be completely absurd. (255/16 gets rounded down to 15, the square root of which is rounded down to 3, the square root of which is rounded down to 1, and we end up with a &#039;&#039;b&#039;&#039; of 65535, exactly like if &#039;&#039;a&#039;&#039; were 255.) Effectively, Game Freak took the formula they wanted and multiplied by 16 both above and below the line, in order to have bigger numbers to work with in the calculation that would result in less drastic rounding errors. (There are still fairly major rounding errors, mind you; any &#039;&#039;a&#039;&#039; of 200 or above still results in a &#039;&#039;b&#039;&#039; of 65535.)&lt;br /&gt;
&lt;br /&gt;
:The reason Gen V-VI use 65536 and not 65535 is that there is a tiny chance for the Pokémon not to be caught if &#039;&#039;b&#039;&#039; is 65535; presumably they &#039;&#039;wanted&#039;&#039; &#039;&#039;b&#039;&#039; to be able to be 65536 all along but originally used 65535 exactly because 65536 can&#039;t be stored in a two-byte register. In Gen V onwards they&#039;re using bigger fixed-precision numbers where they can fit 65536 in just fine anyway. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 00:21, 24 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia First Bullet Point is Vague and Needs Explaining ==&lt;br /&gt;
&lt;br /&gt;
I made an edit by adding &amp;lt;nowiki&amp;gt;{{incomplete}}&amp;lt;/nowiki&amp;gt; to the trivia section that needs further explanation of how the button presses affect catch rate in [[Generation I]] games. [[User:Abcboy]] removed claiming he clarified it but I see no clarification. Needs specifics or citations if the article will state such a claim! Why does catch rate get affected by button combinations? Which button combinations work? How much does it affect catch rate? Which games does it work for if not all? --[[User:Wildgoosespeeder|Wildgoosespeeder]] ([[User talk:Wildgoosespeeder|talk]]) 01:45, 17 March 2015 (UTC)&lt;br /&gt;
:There are no specific button combinations that affect catch rate in any specific way; it&#039;s simply that in the first-generation games, the random number generator is advanced when buttons are pressed, so if you want the random number generator to hit a particular number when it does the calculation &#039;&#039;and you know which numbers are coming up when&#039;&#039;, such as when doing a tool-assisted speedrun, pressing buttons will advance the RNG further. It&#039;s not something that&#039;s ever relevant to normal gameplay in any fashion. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 02:01, 17 March 2015 (UTC)&lt;br /&gt;
::Also, FWIW, I kind of want to add that the Trivia section may be the &#039;&#039;last&#039;&#039; place that should have an &amp;quot;incomplete&amp;quot; template anyway. It&#039;s called Trivia for a reason. If it were me, the talk page here would have been my first resort. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:15, 17 March 2015 (UTC)&lt;br /&gt;
:::Also, what ABCboy added was, pretty much, &amp;quot;as button input could slightly influence the random number generation in the catch rate formulas&amp;quot;.  This was his attempt at clarification.  The entire trivia point is Greek to me, personally, as a casual player only, but I can see how it would be of interest to the right party.  I was also going to comment that we don&#039;t put &amp;quot;incomplete&amp;quot; in the trivia section, but all the edit conflicts (I got two) got Tiddlywinks&#039; pointing it out in first.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:17, 17 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &#039;Status value&#039; in Generation I ==&lt;br /&gt;
&lt;br /&gt;
In the Generation 1 algorithm, step four is&lt;br /&gt;
&lt;br /&gt;
: Otherwise, if N minus the &#039;&#039;&#039;status value&#039;&#039;&#039; is greater than the Pokémon&#039;s catch rate, the Pokémon breaks free.&lt;br /&gt;
&lt;br /&gt;
What is the status value? It isn&#039;t mentioned anywhere else in the page.&lt;br /&gt;
&lt;br /&gt;
The only thing I saw that I think it could be referring to is the numbers in step three:&lt;br /&gt;
&lt;br /&gt;
: The Pokémon is caught if...&lt;br /&gt;
:: It is asleep or frozen and N is less than 25.&lt;br /&gt;
:: It is paralyzed, burned, or poisoned and N is less than 12.&lt;br /&gt;
&lt;br /&gt;
If that is the case, step three can definitely be worded better. [[User:Meemo16|Meemo16]] ([[User talk:Meemo16|talk]]) 20:34, 8 March 2016 (UTC)&lt;br /&gt;
:Problem should now be fixed. [[User:SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Sir&amp;lt;/span&amp;gt;]][[Special:Contributions/SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;Finkle&amp;lt;/span&amp;gt;]][[User talk:SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Green&amp;quot;&amp;gt;Bottom&amp;lt;/span&amp;gt;]] 21:29, 8 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Number of shakes in Gen 1 ==&lt;br /&gt;
&lt;br /&gt;
In gen 1, I saw Pokémon who broke free when they were supposed to get caught. I don&#039;t get it. Does that mean they can break free at the fourth shake ? -- [[User:Braviapert|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Bravia&amp;lt;/span&amp;gt;]][[User talk:Braviapert|&amp;lt;span style=&amp;quot;color:#2F4F4F&amp;quot;&amp;gt;per&amp;lt;/span&amp;gt;]][[Special:Contributions/Braviapert|&amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;]] 15:20, 24 April 2016 (UTC)&lt;br /&gt;
:In Generation I, there are only two states as far as I know: the Pokemon is caught or it breaks after a fixed amount of shakes (or it outright avoids the Ball if it&#039;s really low). If it breaks, the amount of shakes is dependent on how likely you are to capture it. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 14:01, 25 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Catch rates for SM ==&lt;br /&gt;
&lt;br /&gt;
Does anyone have any info on the formula used for Sun or Moon? [[User:Prowlcorp|Prowlcorp]] ([[User talk:Prowlcorp|talk]]) 02:03, 26 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How it is calculated ==&lt;br /&gt;
&lt;br /&gt;
Looking at page I can&#039;t understand much so I ask a question. How do you calculate probablility for catching Pokemon with a Poke Ball and full health? Just give me a formula with catch rate written as x.--[[User:Dominikololo|Dominikololo]] ([[User talk:Dominikololo|talk]]) 18:25, 19 September 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
I can&#039;t belive it&#039;s so easy (x/765).--[[User:Dominikololo|Dominikololo]] ([[User talk:Dominikololo|talk]]) 17:16, 23 September 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation III-IV Shake Probability ==&lt;br /&gt;
&lt;br /&gt;
In the [https://bulbapedia.bulbagarden.net/wiki/Catch_rate#Shake_probability_3 Shake Probability] formula for Gen III-IV I see the &#039;&#039;sqrt&#039;&#039; used twice. Is this because the game actually does it like that or could it be written like a &#039;&#039;root 4&#039;&#039; of the given division?&lt;br /&gt;
[[User:Fkbm|Fkbm]] ([[User talk:Fkbm|talk]]) 09:10, 16 April 2019 (UTC)&lt;br /&gt;
fkbm&lt;br /&gt;
&lt;br /&gt;
: The game actually does it that way. It &#039;&#039;can&#039;&#039; be replaced by a fourth root, since the result is identical (the intermediate flooring to an integer never changes the final result), but the game only has a square root function. [[User:Aaaaaa123456789|Aaaaaa123456789]] ([[User talk:Aaaaaa123456789|talk]]) 09:21, 16 April 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Catch rate for Gen 8 ==&lt;br /&gt;
So it&#039;s pretty obvious the catch rate is different in Gen 8. Does anyone know how it really works? The level of the Pokemon definitely matters to the point where it&#039;s sometimes impossible to catch a Pokemon even 1 level above you. And for that matter, how do Raid Battle catch rates work? Are they predetermined at some point or something?&lt;br /&gt;
--[[User:Koetsu|Koetsu]] ([[User talk:Koetsu|talk]]) 21:04, 8 December 2019 (UTC)&lt;br /&gt;
: This definitely requires more research -- after playing through the game I never once got any &amp;quot;obvious&amp;quot; impression of the catch rate being different from previous generations.  (Of course, I was usually about level-matched with the wild Pokemon in question.)  [[Max Raid Battle]] catch rates are (by now) documented on their own page, with the host having a higher catch rate than guests and the base rate being different for Gigantamax forms.  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 02:06, 23 August 2020 (UTC)&lt;br /&gt;
: Okay, here is a &amp;quot;quick&amp;quot; experiment:&lt;br /&gt;
::* Given: postgame (8 Gym badges &amp;amp; Champion status)&lt;br /&gt;
::* Lead Pokemon: a Lv.100 Noctowl&lt;br /&gt;
::* Area: [[Galar Route 1]]&lt;br /&gt;
::* Target(s): any visible wild Pokemon ({{p|Rookidee}}, {{p|Skwovet}}, {{p|Wooloo}}, {{p|Nickit}})&lt;br /&gt;
:::These Pokemon all have a catch rate = 255 (expected catch probability: 44% per throw)&lt;br /&gt;
::* Throwing a standard Poke Ball on turn 1 until caught&lt;br /&gt;
&lt;br /&gt;
: After throwing 100 Poke Balls, my data:&lt;br /&gt;
:: Normal throws (catch/miss ratio): 55:7 (88% success) &lt;br /&gt;
:: Critical throws: 36:2, or 95%&lt;br /&gt;
&lt;br /&gt;
: This was approximately 2x the expected catch rate.  Hmm...&lt;br /&gt;
: --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 04:03, 23 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
Time for experiment #2.  This one involves a LOT more setup, but:&lt;br /&gt;
:* Area: [[Wild Area]], [[Bridge Field]]&lt;br /&gt;
:* Target: Lv.60 {{p|Zigzagoon}} (catch rate = 255)&lt;br /&gt;
:* Lead Pokemon: any Lv.1 Pokemon (I have the Pokemon Nursery set up with a breeding pair for this purpose)&lt;br /&gt;
:* Other party members (in case this is relevant): a Lv.45-50 {{p|Coalossal}}&lt;br /&gt;
:* Throwing a Poke Ball on turn 1 until caught (or unless lead Pokemon faints)&lt;br /&gt;
&lt;br /&gt;
And my data as follows (using 100 standard Poke Balls)&lt;br /&gt;
: Normal throws (catch/miss ratio) = 42:44 (49%)&lt;br /&gt;
: Critical throws = 12:2 (85%)&lt;br /&gt;
&lt;br /&gt;
Which is close to the expected catch rate.  Also note a much lower incidence of critical throws this time (1:7 versus 2:5). Hmmm...&lt;br /&gt;
&lt;br /&gt;
(This also gives me a huge supply of Lv.60 Zigzagoons for performing a level-matched experiment later)&lt;br /&gt;
--&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 20:29, 26 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
So if I&#039;m understanding this correctly, the level is affecting the catch rate? Doesn&#039;t crit rate increase the more the Pokedex is filled? Would the results skew to more misses if you have a very incomplete Pokedex, or does it just affect the chance of a crit happening?&lt;br /&gt;
--[[User:Koetsu|Koetsu]] ([[User talk:Koetsu|talk]]) 05:00, 27 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dive Ball doesn&#039;t actually work while Surfing or Fishing in FRLG ==&lt;br /&gt;
&lt;br /&gt;
Looking at the pokefirered decompilation, the check is the same as in RSE: [[https://github.com/pret/pokefirered/blob/master/src/battle_script_commands.c#L9032 Source]] {{unsigned|AsparagusEduardo}}&lt;br /&gt;
&lt;br /&gt;
== Generation I &amp;quot;Great ball better than Ultra&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Upon reading the Gen I article i got very confused by this:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Due to the nature of the algorithm, Ultra Balls will only perform better than Great Balls on Pokémon whose capture rates are above 55 and below 200 in Generation I. Ultra Balls increase the overall chance of capture by as much as 20% in comparison to Great Balls for Pokémon near the center of that range.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This is not at all what the full algorithm description says, neither what the formula says. The only benefit of great ball is on step 6 when the pokémon has more than 1/3 hp. I would guess that the contributor forgot to say that his statement is only valid against 100% hp pokémons? Which is not a very useful info anyway. [[User:Grogir|Grogir]] ([[User talk:Grogir|talk]]) 14:37, 31 October 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Failed to parse ==&lt;br /&gt;
&lt;br /&gt;
Is it just something on my end or is this article littered with &amp;quot;failed to parse&amp;quot; error messages for displaying math? [[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:34, 14 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I mean I don&#039;t see that. I&#039;d say try again today, I know Bulbagarden overall was having website issues of some sort yesterday. [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 18:37, 14 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
::You&#039;re probably right. Looks good now! [[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 05:37, 17 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen 8 level modifier ==&lt;br /&gt;
&lt;br /&gt;
Gen 8 added a L modifier based on the level. The section should explain what it means, in addition to the formula. Does it mean that higher levels are harder to capture? Up to what level? By what rate? What&#039;s that 70 doin in the formula? [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 14:56, 30 March 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Water_Absorb_(Ability)&amp;diff=3487490</id>
		<title>Talk:Water Absorb (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Water_Absorb_(Ability)&amp;diff=3487490"/>
		<updated>2022-03-03T10:51:39Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Multi-strike moves */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should Vaporeon really have that note there? We don&#039;t know if only Vaporeon from the Dream World have Hydration. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 17:00, 17 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat Influences ==&lt;br /&gt;
&lt;br /&gt;
Hypothetically, if two Squirtle, both Lv. 100, one with higher Special Attack, use Water Gun on a Lv. 100 Poliwhirl with Water Absorb, will the one with higher Special Attack restore more HP? [[User:NotSteve|&amp;lt;span style=&amp;quot;color:navy;&amp;quot;&amp;gt;&#039;&#039;&#039;Not&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:NotSteve|&amp;lt;span style=&amp;quot;color:maroon;&amp;quot;&amp;gt;&#039;&#039;S&#039;&#039;&#039;&#039;&#039;teve&#039;&#039;&#039; 0_o&amp;lt;/span&amp;gt;]] 18:39, 12 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Whirlpool damage? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if Pokémon with this ability will be damaged by Whirlpool? Bookwyrm1357 08:59, 26 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Multi-strike moves ==&lt;br /&gt;
&lt;br /&gt;
The page says: &amp;quot;Multi-strike moves, such as Water Shuriken, will only activate the Ability once&amp;quot;&lt;br /&gt;
&lt;br /&gt;
So does that mean that the second hit will cause damage? [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 10:51, 3 March 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Silvally_(Pok%C3%A9mon)&amp;diff=3326881</id>
		<title>Silvally (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Silvally_(Pok%C3%A9mon)&amp;diff=3326881"/>
		<updated>2021-02-17T15:20:36Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=772|prev=Type: Null|nextnum=774|next=Minior|roundleft=tl|roundright=tr}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Silvally}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Silvally&lt;br /&gt;
|jname=シルヴァディ&lt;br /&gt;
|jtranslit=Shiruvadi&lt;br /&gt;
|tmname=Silvady&lt;br /&gt;
|ndex=773&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|category=Synthetic&lt;br /&gt;
|height-ftin=7&#039;07&amp;quot;&lt;br /&gt;
|height-m=2.3&lt;br /&gt;
|weight-lbs=221.6&lt;br /&gt;
|weight-kg=100.5&lt;br /&gt;
|abilitylayout=1&lt;br /&gt;
|ability1=RKS System&lt;br /&gt;
|egggroupn=0&lt;br /&gt;
|egggroup1=Undiscovered&lt;br /&gt;
|eggcycles=120&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evhp=3&lt;br /&gt;
|expyield=257&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=3&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=silvally&lt;br /&gt;
|generation=7&lt;br /&gt;
|friendship=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Silvally&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;シルヴァディ&#039;&#039;&#039; &#039;&#039;Silvady&#039;&#039;) is a {{type|Normal}} [[Legendary Pokémon]] introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Type: Null}} when [[level]]ed up with high [[friendship]].&lt;br /&gt;
&lt;br /&gt;
Silvally will {{DL|List of Pokémon with form differences|Silvally|change type}} when it is holding any type of [[memory]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Gladion Silvally RKS System.png|thumb|left|250px|A [[Fighting Memory]] being installed into the disk drive in Silvally&#039;s head in the {{pkmn|anime}}]]&lt;br /&gt;
Silvally is a quadrupedal, chimeric {{OBP|Pokémon|species}} with traits from a variety of creatures. It has a mammalian head with mechanical parts. Covering most of its head and neck is a thick, silver mane that extends down over its chest. Its blunt snout is metallic on the bridge of its nose and upper jaw. Silvally has a triangular black nose framed by three red lines, pointed ears with bright pink and black insides, one visible fang on each side of its lower jaw, and a slight overbite. Its eyes are bright silver, have no visible pupils, and appear to be surrounded by an empty, black space. On each side of its head is a circular, metallic {{wp|Optical disc drive|drive}}, with a white circle crossed by a metal line. On top of its head is a large, axe-like fur or feather crest. The tip of the crest as a hooked, metallic piece, while the back has three white feathers.&lt;br /&gt;
&lt;br /&gt;
Silvally&#039;s lower body is mostly covered in short, black fur. The lower half of each front leg is insectoid and green with spikes along the back, while the rear legs have thick purple scales on the flanks, shins, and on the top of the foot. All four of its feet have three toes, but in the front two toes face forward and one backward. Additionally, the hind paws have a short, gray claw on the back of the ankle. Its fishlike tail consists of two dark blue spines with a white fin stretched between them. The top spine has a line of short, gray spikes.&lt;br /&gt;
&lt;br /&gt;
Once it finds a partner it trusts, Type: Null destroys its own control mask to become Silvally. It reverts to its natural, wild temperament, but it is nonetheless loyal to its Trainer, and will even risk its own life in its partner&#039;s defense. The destruction of its mask re-activates its {{a|RKS System}}, allowing it to change its [[type]] according to the [[memory]] attached to it; its eyes, spikes, drives, and fin membrane all change color to match its current type.&lt;br /&gt;
&lt;br /&gt;
Silvally is the [[Signature move|only known Pokémon]] capable of learning {{m|Multi-Attack}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Gladion Silvally.png|thumb|250px|Silvally in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Gladion&#039;s Silvally]]====&lt;br /&gt;
Silvally debuted in &#039;&#039;[[SM049|Mission: Total Recall!]]&#039;&#039;, under the ownership of {{an|Gladion}}. It evolved from Type: Null while saving {{an|Lillie}} from {{an|Faba}}&#039;s {{p|Alakazam}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gladion Silvally RKS System Dark.png|Silvally Type: Dark in the anime&lt;br /&gt;
Gladion Silvally RKS System Fairy.png|Silvally Type: Fairy in the anime&lt;br /&gt;
Gladion Silvally RKS System Fighting.png|Silvally Type: Fighting in the anime&lt;br /&gt;
Gladion Silvally RKS System Fire.png|Silvally Type: Fire in the anime&lt;br /&gt;
Gladion Silvally RKS System Rock.png|Silvally Type: Rock in the anime&lt;br /&gt;
Gladion Silvally RKS System Steel.png|Silvally Type: Steel in the anime&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Gladion Silvally Adventures.png|thumb|200px|Silvally in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Gladion&#039;s Silvally}}&lt;br /&gt;
[[Gladion]]&#039;s Silvally debuted in &#039;&#039;[[PASM22|The Truth and Island Kahuna Hapu]]&#039;&#039;, where it evolved from Type: Null in order to protect [[Lillie]] from a {{p|Guzzlord}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gladion Silvally Heat Wave Adventures.png|Silvally Type: Fire in Pokémon Adventures&lt;br /&gt;
Gladion Silvally RKS System Adventures.png|Silvally Type: Rock in Pokémon Adventures&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Horizon manga===&lt;br /&gt;
[[Tokio]]&#039;s Type: Null evolved into a Silvally in &#039;&#039;[[HOR11|To a New Horizon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Silvally (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=204|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=260|label2={{gameabbrev7|USUM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Form|Type: Normal}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Its trust in its partner is what awakens it. This Pokémon is capable of changing its type, a flexibility that is well displayed in battle.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Although its name was Type: Null at first, [[Gladion|the boy who evolved it into this form]] gave it the name by which it is now known.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=This is its form once it has awakened and evolved. Freed from its heavy mask, its speed is greatly increased.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Through the bond it formed with its Trainer, its will was strengthened, and it was able to destroy its control mask.}}&lt;br /&gt;
{{Dex/Form|Other types}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It destroyed its own control mask. It has become capable of changing its type by equipping special memories.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Upon awakening, its RKS System is activated. By employing specific memories, this Pokémon can adapt its type to confound its enemies.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=Having been awakened successfully, it can change its type and battle—just like {{p|Arceus|a certain Pokémon depicted in legends}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Its capacity to change types unleashed, it shines silver due to the energy springing forth from within.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=382}}&lt;br /&gt;
{{Dex/Form|Type: Normal}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=A solid bond of trust between this Pokémon and its Trainer awakened the strength hidden within Silvally. It can change its type at will.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=The final factor needed to release this Pokémon&#039;s true power was a strong bond with a Trainer it trusts.}}&lt;br /&gt;
{{Dex/Form|Other types}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Thanks to its awakened powers, it can change to the {{tt|&amp;lt;Type&amp;gt;|matches the type of the form}} type to match the memory it has equipped.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It has the ability to change its type based on the memory it&#039;s holding. This is its {{tt|&amp;lt;Type&amp;gt;|matches the type of the form}}-type form.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Evolution|Evolve]] {{p|Type: Null}}}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Evolution|Evolve]] {{p|Type: Null}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Evolution|Evolve]] {{p|Type: Null}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: &#039;&#039;[[Special Stages#Ultra Challenge|Silvally Appears]]&#039;&#039;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Sync pair|Sync Pair]] Scout ({{mas|Gladion}}&#039;s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Region|type=Normal}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Aether Silvally|Japanese region|Online|100{{shinystar|VII}}|September 22 to December 16, 2017|link=List of Japanese region serial code event Pokémon distributions in Generation VII#Taiwanese Aether Silvally}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Aether Silvally|American region|Online|100{{shinystar|VII}}|September 22 to December 16, 2017|link=List of American region serial code event Pokémon distributions in Generation VII#Aether Silvally}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Aether Silvally|PAL region|Online|100{{shinystar|VII}}|September 22 to December 16, 2017|link=List of PAL region serial code event Pokémon distributions in Generation VII#Taiwanese Aether Silvally}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Aether Silvally|Taiwanese region|Online|100{{shinystar|VII}}|September 22 to December 16, 2017|link=List of Taiwanese region serial code event Pokémon distributions in Generation VII#Aether Silvally}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Aether Silvally|Korean region|Online|100{{shinystar|VII}}|October 14 to November 30, 2017|link=List of Korean region serial code event Pokémon distributions in Generation VII#Aether Silvally}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Aether Silvally|American region|Online|100{{shinystar|VII}}|October 23, 2017 to February 13, 2018|link=List of American region serial code event Pokémon distributions in Generation VII#Aether Silvally}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Aether Silvally|PAL region|Online|100{{shinystar|VII}}|October 23, 2017 to February 13, 2018|link=List of PAL region serial code event Pokémon distributions in Generation VII#Aether Silvally}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Normal&lt;br /&gt;
|event1=Gold Bottle Cap|event1type=None|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|HP=95&lt;br /&gt;
|Attack=95&lt;br /&gt;
|Defense=95&lt;br /&gt;
|SpAtk=95&lt;br /&gt;
|SpDef=95&lt;br /&gt;
|Speed=95}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=0&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1}}&lt;br /&gt;
&lt;br /&gt;
For the type effectiveness when Silvally is holding a [[memory]], see {{DL|Type|type chart}}.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Silvally|Normal|Normal|7}}&lt;br /&gt;
{{learnlist/level8|1|Multi-Attack|Normal|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Explosion|Normal|Physical|250|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Thunder Fang|Electric|Physical|65|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Ice Fang|Ice|Physical|65|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Fire Fang|Fire|Physical|65|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Poison Fang|Poison|Physical|50|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|1|Iron Head|Steel|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Bite|Dark|Physical|60|100|25||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Aerial Ace|Flying|Physical|60|—|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Multi-Attack|Normal|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|15|Double Hit|Normal|Physical|35|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|20|Metal Sound|Steel|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level8|25|Crush Claw|Normal|Physical|75|95|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|30|Air Slash|Flying|Special|75|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|35|Tri Attack|Normal|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|40|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|45|Crunch|Dark|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|50|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|55|Double-Edge|Normal|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|60|Parting Shot|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/levelf/8|Silvally|Normal|Normal|7|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Silvally|Normal|Normal|7}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm8|TM20|Self-Destruct|Normal|Physical|200|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM30|Steel Wing|Steel|Physical|70|90|25||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM32|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM35|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM44|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM56|U-turn|Bug|Physical|70|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM65|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM66|Thunder Fang|Electric|Physical|65|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM67|Ice Fang|Ice|Physical|65|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM68|Fire Fang|Fire|Physical|65|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM85|Snarl|Dark|Special|55|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM95|Air Slash|Flying|Special|75|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR00|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR19|Tri Attack|Normal|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR21|Reversal|Fighting|Physical|—|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR24|Outrage|Dragon|Physical|120|100|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR36|Heat Wave|Fire|Special|95|90|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR42|Hyper Voice|Normal|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR47|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR60|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR70|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR97|Psychic Fangs|Psychic|Physical|85|100|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Silvally|Normal|Normal|7|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Learnlist/breedh/8|Silvally|Normal|Normal|7}}&lt;br /&gt;
{{Learnlist/breed8null}}&lt;br /&gt;
{{Learnlist/breedf/8|Silvally|Normal|Normal|7|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Silvally|Normal|Normal|7}}&lt;br /&gt;
{{learnlist/tutor8|Draco Meteor|Dragon|Special|130|90|5||&#039;&#039;|yes}}&lt;br /&gt;
{{learnlist/tutor8|Grass Pledge|Grass|Special|80|100|10||&#039;&#039;|yes}}&lt;br /&gt;
{{learnlist/tutor8|Steel Beam|Steel|Special|140|95|5||&#039;&#039;|yes}}&lt;br /&gt;
{{learnlist/tutor8|Terrain Pulse|Normal|Special|50|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Silvally|Normal|Normal|7|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh/8|Silvally|Normal|Normal|7}}&lt;br /&gt;
{{Learnlist/prevo8null}}&lt;br /&gt;
{{Learnlist/prevof/8|Silvally|Normal|Normal|7|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Silvally|Normal|Normal|7}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Confide|Normal|Status|—|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Defog|Flying|Status|—|—|15|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Double Team|Normal|Status|—|—|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Frustration|Normal|Physical|—|100|20||&#039;&#039;&#039;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Heal Block|Psychic|Status|—|100|15|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Hidden Power|Normal|Special|60|100|15|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Laser Focus|Normal|Status|—|—|30|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Last Resort|Normal|Physical|140|100|5||&#039;&#039;&#039;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Magic Coat|Psychic|Status|—|—|15|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Punishment|Dark|Physical|—|100|5||&#039;&#039;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Pursuit|Dark|Physical|40|100|20||&#039;&#039;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Rage|Normal|Physical|20|100|20||&#039;&#039;&#039;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Razor Wind|Normal|Special|80|100|10||&#039;&#039;&#039;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Return|Normal|Physical|—|100|20||&#039;&#039;&#039;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Roar|Normal|Status|—|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Signal Beam|Bug|Special|75|100|15||&#039;&#039;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Swagger|Normal|Status|—|85|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Tailwind|Flying|Status|—|—|15|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Silvally|7|Toxic|Poison|Status|—|90|10|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Silvally|Normal|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Normal}}&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Normal|ndex=773|num=776&lt;br /&gt;
|min=80&lt;br /&gt;
|max=145&lt;br /&gt;
|raisemaxlevel=20&lt;br /&gt;
|skill=Typeless Combo&lt;br /&gt;
|skilldesc=Increases damage done by any types in the combo.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=772&lt;br /&gt;
|name1=Type: Null&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evo1={{bag|Soothe Bell}}&amp;lt;br&amp;gt;{{color2|000|Friendship}}&lt;br /&gt;
|no2=773&lt;br /&gt;
|name2=Silvally&lt;br /&gt;
|type1-2=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{unknown color}}; border: 3px solid #{{unknown color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773|Silvally|Normal|Normal|Normal|&#039;&#039;&#039;Type: Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;No Memory}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Fighting|Silvally|Fighting|Fighting|Fighting|&#039;&#039;&#039;Type: Fighting&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Fighting Memory Sprite.png]] {{color2|000|Fighting Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Flying|Silvally|Flying|Flying|Flying|&#039;&#039;&#039;Type: Flying&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Flying Memory Sprite.png]] {{color2|000|Flying Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Poison|Silvally|Poison|Poison|Poison|&#039;&#039;&#039;Type: Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Poison Memory Sprite.png]] {{color2|000|Poison Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Ground|Silvally|Ground|Ground|Ground|&#039;&#039;&#039;Type: Ground&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Ground Memory Sprite.png]] {{color2|000|Ground Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Rock|Silvally|Rock|Rock|Rock|&#039;&#039;&#039;Type: Rock&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Rock Memory Sprite.png]] {{color2|000|Rock Memory}}}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Bug|Silvally|Bug|Bug|Bug|&#039;&#039;&#039;Type: Bug&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Bug Memory Sprite.png]] {{color2|000|Bug Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Ghost|Silvally|Ghost|Ghost|Ghost|&#039;&#039;&#039;Type: Ghost&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Ghost Memory Sprite.png]] {{color2|000|Ghost Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Steel|Silvally|Steel|Steel|Steel|&#039;&#039;&#039;Type: Steel&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Steel Memory Sprite.png]] {{color2|000|Steel Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Fire|Silvally|Fire|Fire|Fire|&#039;&#039;&#039;Type: Fire&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Fire Memory Sprite.png]] {{color2|000|Fire Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Water|Silvally|Water|Water|Water|&#039;&#039;&#039;Type: Water&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Water Memory Sprite.png]] {{color2|000|Water Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Grass|Silvally|Grass|Grass|Grass|&#039;&#039;&#039;Type: Grass&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Grass Memory Sprite.png]] {{color2|000|Grass Memory}}}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Electric|Silvally|Electric|Electric|Electric|&#039;&#039;&#039;Type: Electric&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Electric Memory Sprite.png]] {{color2|000|Electric Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Psychic|Silvally|Psychic|Psychic|Psychic|&#039;&#039;&#039;Type: Psychic&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Psychic Memory Sprite.png]] {{color2|000|Psychic Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Ice|Silvally|Ice|Ice|Ice|&#039;&#039;&#039;Type: Ice&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Ice Memory Sprite.png]] {{color2|000|Ice Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Dragon|Silvally|Dragon|Dragon|Dragon|&#039;&#039;&#039;Type: Dragon&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Dragon Memory Sprite.png]] {{color2|000|Dragon Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Dark|Silvally|Dark|Dark|Dark|&#039;&#039;&#039;Type: Dark&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Dark Memory Sprite.png]] {{color2|000|Dark Memory}}}}&lt;br /&gt;
|&lt;br /&gt;
{{Evobox/Setup|HOME773Fairy|Silvally|Fairy|Fairy|Fairy|&#039;&#039;&#039;Type: Fairy&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bag Fairy Memory Sprite.png]] {{color2|000|Fairy Memory}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal}}&lt;br /&gt;
{{Spritebox/NA|gen=VII}}&lt;br /&gt;
{{Spritebox/7|ndex=773}}&lt;br /&gt;
{{Spritebox/Footer|773|Silvally}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&amp;lt;!--Please do not add any trivia mentioning a possible connection to Arceus.--&amp;gt;&lt;br /&gt;
* In [[Pokémon Sun and Moon]], Silvally has a base [[experience]] yield of 114.&lt;br /&gt;
* Silvally&#039;s stat distribution is identical to its pre-evolution, with the exception of its [[Stat#Speed|Speed stat]] rising to match its other stats.&lt;br /&gt;
** The change in its Speed stat to 95 from 59 is a reversal of the digits.&lt;br /&gt;
* In [[Pokémon Ultra Sun and Ultra Moon]], Silvally is programmed to be able to be taught all three {{DL|Move variation|Pledge moves}} ({{m|Grass Pledge}}, {{m|Fire Pledge}}, and {{m|Water Pledge}}). However, due to a coding error, the [[Move Tutor]] will only offer to teach it Grass Pledge, making the latter two unable to be learned legitimately. This glitch continues to exist in {{pkmn|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Silvally, like its pre-evolved form, seems to be based on a {{wp|chimera}}. Parts of it also resemble a {{wp|griffin}}. Silvally&#039;s concept also bears resemblance to {{p|Arceus}}, which can also change type and appearance based on item held. Like its pre-evolution, it also appears to be based on {{wp|Frankenstein&#039;s monster}} due to the bolt-like objects on its face and it being created from cells of different Pokémon types.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
&amp;lt;!--Do NOT add anything about Silicon Valley being a possible origin--&amp;gt;&lt;br /&gt;
Silvally may be a combination of &#039;&#039;silver&#039;&#039; and &#039;&#039;ally&#039;&#039;. In-universe, it was named by Gladion.&lt;br /&gt;
&lt;br /&gt;
Silvady may be a combination of &#039;&#039;silver&#039;&#039; and &#039;&#039;buddy&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Normal&lt;br /&gt;
|ja=シルヴァディ &#039;&#039;Silvady&#039;&#039;|jameaning=From &#039;&#039;silver&#039;&#039; and &#039;&#039;buddy&#039;&#039;&lt;br /&gt;
|fr=Silvallié|frmeaning=From &#039;&#039;silver&#039;&#039; and {{tt|&#039;&#039;allié&#039;&#039;|ally}}&lt;br /&gt;
|es=Silvally|esmeaning=Same as English name&lt;br /&gt;
|de=Amigento|demeaning=From {{tt|&#039;&#039;amigo&#039;&#039;|Spanish for friend}} and {{tt|&#039;&#039;argentum&#039;&#039;|silver}}&lt;br /&gt;
|it=Silvally|itmeaning=Same as English name&lt;br /&gt;
|ko=실버디 &#039;&#039;Silbeodi&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=銀伴戰獸 / 银伴战兽 &#039;&#039;Yínbànzhànshòu&#039;&#039;|zh_cmnmeaning=From {{tt|銀 &#039;&#039;yín&#039;&#039;|silver}}, {{tt|伴 &#039;&#039;bàn&#039;&#039;|partner}}, {{tt|戰鬥 &#039;&#039;zhàndòu&#039;&#039;|fight}}, and {{tt|獸 &#039;&#039;shòu&#039;&#039;|beast}}&lt;br /&gt;
|zh_yue=銀伴戰獸 &#039;&#039;Ngàhnbuhnjinsau&#039;&#039;|zh_yuemeaning=From {{tt|銀 &#039;&#039;ngàhn&#039;&#039;|silver}}, {{tt|伴 &#039;&#039;buhn&#039;&#039;|partner}}, {{tt|戰鬥 &#039;&#039;jindau&#039;&#039;|fight}}, and {{tt|獸 &#039;&#039;sau&#039;&#039;|beast}}&lt;br /&gt;
|ru=Силвалли &#039;&#039;Silvalli&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=ซิลวาดี &#039;&#039;Sinwadi&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Normal&#039;&#039;&lt;br /&gt;
{{langtable|color={{Normal color}}|bordercolor={{Normal color dark}}&lt;br /&gt;
|ja=タイプ：ノーマル &#039;&#039;Type: Normal&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：一般 &#039;&#039;{{tt|Suhksing: Yātbūn|Type: Normal}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：一般 / 属性：一般 &#039;&#039;{{tt|Shǔxìng: Yībān|Type: Normal}}&#039;&#039;&lt;br /&gt;
|fr=Type: Normal&lt;br /&gt;
|de=Typ:Normal&lt;br /&gt;
|it=Tipo Normale&lt;br /&gt;
|ko=타입:노말 &#039;&#039;Type: Normal&#039;&#039;&lt;br /&gt;
|es=Tipo Normal&lt;br /&gt;
|th=ไทป์: ปกติ&lt;br /&gt;
|vi=Hệ: Thường&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Fighting&#039;&#039;&lt;br /&gt;
{{langtable|color={{Fighting color}}|bordercolor={{Fighting color dark}}&lt;br /&gt;
|ja=タイプ：ファイト &#039;&#039;Type: Fight&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：戰鬥 &#039;&#039;{{tt|Suhksing: Jindau|Type: Fighting}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：戰鬥 / 属性：战斗 &#039;&#039;{{tt|Shǔxìng: Zhàndòu|Type: Fighting}}&#039;&#039;&lt;br /&gt;
|fr=Type: Combat&lt;br /&gt;
|de=Typ:Kampf&lt;br /&gt;
|it=Tipo Lotta&lt;br /&gt;
|ko=타입:파이팅 &#039;&#039;Type: Fighting&#039;&#039;&lt;br /&gt;
|es=Tipo Lucha&lt;br /&gt;
|th=ไทป์: ต่อสู้&lt;br /&gt;
|vi=Hệ: Giác Đấu&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Flying&#039;&#039;&lt;br /&gt;
{{langtable|color={{Flying color}}|bordercolor={{Flying color dark}}&lt;br /&gt;
|ja=タイプ：フライング &#039;&#039;Type: Flying&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：飛翔 &#039;&#039;{{tt|Suhksing: Fēichèuhng|Type: Flying}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：飛翔 / 属性：飞翔 &#039;&#039;{{tt|Shǔxìng: Fēixiáng|Type: Flying}}&#039;&#039;&lt;br /&gt;
|fr=Type: Vol&lt;br /&gt;
|de=Typ:Flug&lt;br /&gt;
|it=Tipo Volante&lt;br /&gt;
|ko=타입:플라잉 &#039;&#039;Type: Flying&#039;&#039;&lt;br /&gt;
|es=Tipo Volador&lt;br /&gt;
|th=ไทป์: บิน&lt;br /&gt;
|vi=Hệ: Bay&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Poison&#039;&#039;&lt;br /&gt;
{{langtable|color={{Poison color}}|bordercolor={{Poison color dark}}&lt;br /&gt;
|ja=タイプ：ポイズン &#039;&#039;Type: Poison&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：毒 &#039;&#039;{{tt|Suhksing: Duhk|Type: Poison}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：毒 / 属性：毒 &#039;&#039;{{tt|Shǔxìng: Dú|Type: Poison}}&#039;&#039;&lt;br /&gt;
|fr=Type: Poison&lt;br /&gt;
|de=Typ:Gift&lt;br /&gt;
|it=Tipo Veleno&lt;br /&gt;
|ko=타입:포이즌 &#039;&#039;Type: Poison&#039;&#039;&lt;br /&gt;
|es=Tipo Veneno&lt;br /&gt;
|th=ไทป์: พิษ&lt;br /&gt;
|vi=Hệ: Độc					&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Ground&#039;&#039;&lt;br /&gt;
{{langtable|color={{Ground color}}|bordercolor={{Ground color dark}}&lt;br /&gt;
|ja=タイプ：グラウンド &#039;&#039;Type: Ground&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：大地 &#039;&#039;{{tt|Suhksing: Daaihdeih|Type: Ground}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：大地 / 属性：大地 &#039;&#039;{{tt|Shǔxìng: Dàdì|Type: Ground}}&#039;&#039;&lt;br /&gt;
|fr=Type: Sol&lt;br /&gt;
|de=Typ:Boden&lt;br /&gt;
|it=Tipo Terra&lt;br /&gt;
|ko=타입:그라운드 &#039;&#039;Type: Ground&#039;&#039;&lt;br /&gt;
|es=Tipo Tierra&lt;br /&gt;
|th=ไทป์: ดิน&lt;br /&gt;
|vi=Hệ: Đất				&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Rock&#039;&#039;&lt;br /&gt;
{{langtable|color={{Rock color}}|bordercolor={{Rock color dark}}&lt;br /&gt;
|ja=タイプ：ロック &#039;&#039;Type: Rock&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：岩石 &#039;&#039;{{tt|Suhksing: Ngàahmsehk|Type: Rock}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：岩石 / 属性：岩石 &#039;&#039;{{tt|Shǔxìng: Yánshí|Type: Rock}}&#039;&#039;&lt;br /&gt;
|fr=Type: Roche&lt;br /&gt;
|de=Typ:Gestein&lt;br /&gt;
|it=Tipo Roccia&lt;br /&gt;
|ko=타입:락 &#039;&#039;Type: Rock&#039;&#039;&lt;br /&gt;
|es=Tipo Roca&lt;br /&gt;
|th=ไทป์: หิน&lt;br /&gt;
|vi=Hệ: Đá&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Bug&#039;&#039;&lt;br /&gt;
{{langtable|color={{Bug color}}|bordercolor={{Bug color dark}}&lt;br /&gt;
|ja=タイプ：バグ &#039;&#039;Type: Bug&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：蟲子 &#039;&#039;{{tt|Suhksing: Chùhngjí|Type: Bug}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：蟲子 / 属性：虫子 &#039;&#039;{{tt|Shǔxìng: Chóngzi|Type: Bug}}&#039;&#039;&lt;br /&gt;
|fr=Type: Insecte&lt;br /&gt;
|de=Typ:Käfer&lt;br /&gt;
|it=Tipo Coleottero&lt;br /&gt;
|ko=타입:버그 &#039;&#039;Type: Bug&#039;&#039;&lt;br /&gt;
|es=Tipo Bicho&lt;br /&gt;
|th=ไทป์: แมลง&lt;br /&gt;
|vi=Hệ: Côn Trùng&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Ghost&#039;&#039;&lt;br /&gt;
{{langtable|color={{Ghost color}}|bordercolor={{Ghost color dark}}&lt;br /&gt;
|ja=タイプ：ゴースト &#039;&#039;Type: Ghost&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：幽靈 &#039;&#039;{{tt|Suhksing: Yāulìhng|Type: Ghost}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：幽靈 / 属性：幽灵 &#039;&#039;{{tt|Shǔxìng: Yōulíng|Type: Ghost}}&#039;&#039;&lt;br /&gt;
|fr=Type: Spectre&lt;br /&gt;
|de=Typ:Geist&lt;br /&gt;
|it=Tipo Spettro&lt;br /&gt;
|ko=타입:고스트 &#039;&#039;Type: Ghost&#039;&#039;&lt;br /&gt;
|es=Tipo Fantasma&lt;br /&gt;
|th=ไทป์: ผี&lt;br /&gt;
|vi=Hệ: Ma&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Steel&#039;&#039;&lt;br /&gt;
{{langtable|color={{Steel color}}|bordercolor={{Steel color dark}}&lt;br /&gt;
|ja=タイプ：スチール &#039;&#039;Type: Steel&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：鋼鐵 &#039;&#039;{{tt|Suhksing: Gōngtit|Type: Steel}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：鋼鐵 / 属性：钢铁 &#039;&#039;{{tt|Shǔxìng: Gāngtiě|Type: Steel}}&#039;&#039;&lt;br /&gt;
|fr=Type: Acier&lt;br /&gt;
|de=Typ:Stahl&lt;br /&gt;
|it=Tipo Acciaio&lt;br /&gt;
|ko=타입:스틸 &#039;&#039;Type: Steel&#039;&#039;&lt;br /&gt;
|es=Tipo Acero&lt;br /&gt;
|th=ไทป์: โลหะ&lt;br /&gt;
|vi=Hệ: Thép&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Fire&#039;&#039;&lt;br /&gt;
{{langtable|color={{Fire color}}|bordercolor={{Fire color dark}}&lt;br /&gt;
|ja=タイプ：ファイヤー &#039;&#039;Type: Fire&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：火焰 &#039;&#039;{{tt|Suhksing: Fóyihm|Type: Fire}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：火焰 / 属性：火焰 &#039;&#039;{{tt|Shǔxìng: Huǒyàn|Type: Fire}}&#039;&#039;&lt;br /&gt;
|fr=Type: Feu&lt;br /&gt;
|de=Typ:Feuer&lt;br /&gt;
|it=Tipo Fuoco&lt;br /&gt;
|ko=타입:파이어 &#039;&#039;Type: Fire&#039;&#039;&lt;br /&gt;
|es=Tipo Fuego&lt;br /&gt;
|th=ไทป์: ไฟ&lt;br /&gt;
|vi=Hệ: Lửa&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Water&#039;&#039;&lt;br /&gt;
{{langtable|color={{Water color}}|bordercolor={{Water color dark}}&lt;br /&gt;
|ja=タイプ：ウオーター &#039;&#039;Type: Water&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：清水 &#039;&#039;{{tt|Suhksing: Chīngséui|Type: Water}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：清水 / 属性：清水 &#039;&#039;{{tt|Shǔxìng: Qīngshuǐ|Type: Water}}&#039;&#039;&lt;br /&gt;
|fr=Type: Eau&lt;br /&gt;
|de=Typ:Wasser&lt;br /&gt;
|it=Tipo Acqua&lt;br /&gt;
|ko=타입:워터 &#039;&#039;Type: Water&#039;&#039;&lt;br /&gt;
|es=Tipo Agua&lt;br /&gt;
|th=ไทป์: น้ำ&lt;br /&gt;
|vi=Hệ: Nước&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Grass&#039;&#039;&lt;br /&gt;
{{langtable|color={{Grass color}}|bordercolor={{Grass color dark}}&lt;br /&gt;
|ja=タイプ：グラス &#039;&#039;Type: Grass&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：青草 &#039;&#039;{{tt|Suhksing: Chīngchóu|Type: Grass}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：青草 / 属性：青草 &#039;&#039;{{tt|Shǔxìng: Qīngcǎo|Type: Grass}}&#039;&#039;&lt;br /&gt;
|fr=Type: Plante&lt;br /&gt;
|de=Typ:Pflanze&lt;br /&gt;
|it=Tipo Erba&lt;br /&gt;
|ko=타입:그래스 &#039;&#039;Type: Grass&#039;&#039;&lt;br /&gt;
|es=Tipo Planta&lt;br /&gt;
|th=ไทป์: หญ้า&lt;br /&gt;
|vi=Hệ: Cỏ&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Electric&#039;&#039;&lt;br /&gt;
{{langtable|color={{Electric color}}|bordercolor={{Electric color dark}}&lt;br /&gt;
|ja=タイプ：エレクトロ &#039;&#039;Type: Electro&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：電子 &#039;&#039;{{tt|Suhksing: Dihnjí|Type: Electric}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：電子 / 属性：电子 &#039;&#039;{{tt|Shǔxìng: Diànzǐ|Type: Electric}}&#039;&#039;&lt;br /&gt;
|fr=Type: Électrik&lt;br /&gt;
|de=Typ:Elektro&lt;br /&gt;
|it=Tipo Elettro&lt;br /&gt;
|ko=타입:일렉트릭 &#039;&#039;Type: Electric&#039;&#039;&lt;br /&gt;
|es=Tipo Eléctrico&lt;br /&gt;
|th=ไทป์: ไฟฟ้า&lt;br /&gt;
|vi=Hệ: Điện&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Psychic&#039;&#039;&lt;br /&gt;
{{langtable|color={{Psychic color}}|bordercolor={{Psychic color dark}}&lt;br /&gt;
|ja=タイプ：サイキック &#039;&#039;Type: Psychic&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：精神 &#039;&#039;{{tt|Suhksing: Jīngsàhn|Type: Psychic}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：精神 / 属性：精神 &#039;&#039;{{tt|Shǔxìng: Jīngshén|Type: Psychic}}&#039;&#039;&lt;br /&gt;
|fr=Type: Psy&lt;br /&gt;
|de=Typ:Psycho&lt;br /&gt;
|it=Tipo Psico&lt;br /&gt;
|ko=타입:사이킥 &#039;&#039;Type: Psychic&#039;&#039;&lt;br /&gt;
|es=Tipo Psíquico&lt;br /&gt;
|th=ไทป์: พลังจิต&lt;br /&gt;
|vi=Hệ: Siêu năng&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Ice&#039;&#039;&lt;br /&gt;
{{langtable|color={{Ice color}}|bordercolor={{Ice color dark}}&lt;br /&gt;
|ja=タイプ：アイス &#039;&#039;Type: Ice&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：冰雪 &#039;&#039;{{tt|Suhksing: Bīngsyut|Type: Ice}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：冰雪 / 属性：冰雪 &#039;&#039;{{tt|Shǔxìng: Bīngxuě|Type: Ice}}&#039;&#039;&lt;br /&gt;
|fr=Type: Glace&lt;br /&gt;
|de=Typ:Eis&lt;br /&gt;
|it=Tipo Ghiaccio&lt;br /&gt;
|ko=타입:아이스 &#039;&#039;Type: Ice&#039;&#039;&lt;br /&gt;
|es=Tipo Hielo&lt;br /&gt;
|th=ไทป์: น้ำแข็ง&lt;br /&gt;
|vi=Hệ: Băng&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Dragon&#039;&#039;&lt;br /&gt;
{{langtable|color={{Dragon color}}|bordercolor={{Dragon color dark}}&lt;br /&gt;
|ja=タイプ：ドラゴン &#039;&#039;Type: Dragon&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：龍 &#039;&#039;{{tt|Suhksing: Lùhng|Type: Dragon}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：龍 / 属性：龙 &#039;&#039;{{tt|Shǔxìng: Lóng|Type: Dragon}}&#039;&#039;&lt;br /&gt;
|fr=Type: Dragon&lt;br /&gt;
|de=Typ:Drache&lt;br /&gt;
|it=Tipo Drago&lt;br /&gt;
|ko=타입:드래곤 &#039;&#039;Type: Dragon&#039;&#039;&lt;br /&gt;
|es=Tipo Dragón&lt;br /&gt;
|th=ไทป์: มังกร&lt;br /&gt;
|vi=Hệ: Rồng&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Dark&#039;&#039;&lt;br /&gt;
{{langtable|color={{Dark color}}|bordercolor={{Dark color dark}}&lt;br /&gt;
|ja=タイプ：ダーク &#039;&#039;Type: Dark&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：黑暗 &#039;&#039;{{tt|Suhksing: Hāk&#039;Am|Type: Dark}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：黑暗 / 属性：黑暗 &#039;&#039;{{tt|Shǔxìng: Hēi&#039;Àn|Type: Dark}}&#039;&#039;&lt;br /&gt;
|fr=Type: Ténèbres&lt;br /&gt;
|de=Typ:Unlicht&lt;br /&gt;
|it=Tipo Buio&lt;br /&gt;
|ko=타입:다크 &#039;&#039;Type: Dark&#039;&#039;&lt;br /&gt;
|es=Tipo Siniestro&lt;br /&gt;
|th=ไทป์: ความมืด&lt;br /&gt;
|vi=Hệ: Bóng tối&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Type: Fairy&#039;&#039;&lt;br /&gt;
{{langtable|color={{Fairy color}}|bordercolor={{Fairy color dark}}&lt;br /&gt;
|ja=タイプ：フェアリー &#039;&#039;Type: Fairy&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：妖精 &#039;&#039;{{tt|Suhksing: Yíujīng|Type: Fairy}}&#039;&#039;&lt;br /&gt;
|zh_cmn=屬性：妖精 / 属性：妖精 &#039;&#039;{{tt|Shǔxìng: Yāojīng|Type: Fairy}}&#039;&#039;&lt;br /&gt;
|fr=Type: Fée&lt;br /&gt;
|de=Typ:Fee&lt;br /&gt;
|it=Tipo Folletto&lt;br /&gt;
|ko=타입:페어리 &#039;&#039;Type: Fairy&#039;&#039;&lt;br /&gt;
|es=Tipo Hada&lt;br /&gt;
|th=ไทป์: แฟรี่&lt;br /&gt;
|vi=Hệ: Tiên&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Gladion&#039;s Silvally]]&lt;br /&gt;
* [[Artificial Pokémon]]&lt;br /&gt;
* [[List of Pokémon with form differences]]&lt;br /&gt;
* [[Legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=772|prev=Type: Null|nextnum=774|next=Minior}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Normal-type Pokémon]]&lt;br /&gt;
[[Category:Artificial Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Alola Legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Amigento]]&lt;br /&gt;
[[es:Silvally]]&lt;br /&gt;
[[fr:Silvallié]]&lt;br /&gt;
[[it:Silvally]]&lt;br /&gt;
[[ja:シルヴァディ]]&lt;br /&gt;
[[zh:银伴战兽]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Devolution&amp;diff=3326879</id>
		<title>Devolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Devolution&amp;diff=3326879"/>
		<updated>2021-02-17T15:08:18Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Slowbro losing Shellder.png|thumb|200px|Slowbro losing Shellder]]&lt;br /&gt;
&#039;&#039;&#039;Devolution&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;退化&#039;&#039;&#039; &#039;&#039;degeneration&#039;&#039;) is the process of an [[Evolution|evolved]] {{OBP|Pokémon|species}} reverting to its previous form. This is not nearly as well-known among the fandom as evolution is, due to devolution being impossible within the {{pkmn|games}} and {{pkmn|anime}}. In most media in which it exists, devolution is not nearly as commonplace as evolution, and is generally brought about mainly through artificial means, such as sprays or genetic engineering.&lt;br /&gt;
&lt;br /&gt;
This should not be confused with a [[Mega Evolution]] being reverted, or with Pokémon changing [[forms]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Slowking losing Shellder.png|left|thumb|250px|Slowking losing Shellder]]&lt;br /&gt;
While devolution is not possible within the [[core series]] games, the notion is referred to by {{p|Slowbro}}&#039;s numerous [[Pokédex]] entries. Said entries claim that if the {{p|Shellder}} falls off, the Slowbro turns back into a Slowpoke. It is said that if {{p|Slowking}} loses its Shellder, it forgets everything it has learned.&amp;lt;ref&amp;gt;[http://www.pokemon.jp/special/yadon_paradise/illustrated/ 絵で見るヤドンずかん｜  ヤドンパラダイス｜ポケモンだいすきクラブ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A similar situation applies to {{p|Exeggutor}}, as it is stated in its Pokédex entries that if one of its heads were to fall off, it would become an {{p|Exeggcute}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
&lt;br /&gt;
The only Pokémon games in which devolution is possible are games from the [[Pokémon Mystery Dungeon series]] games of the [[Nintendo 3DS]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity]], the Devolve Orb is a [[Wonder Orb]] that devolves all enemies in the room.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
In [[Pokémon Super Mystery Dungeon]], the player and their partner evolve and later devolve three times during the game&#039;s main story, thanks to the [[Harmony Scarf|Harmony Scarves]] they wear.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trading Card Game===&lt;br /&gt;
Pokémon cards can devolve in {{cat|Pokémon Trading Card Game video games}}, which contain cards that can cause devolution.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In the [[Pokémon anime]], the subject of devolution has rarely been brought up. {{an|Misty}} explicitly states in &#039;&#039;[[EP014|Electric Shock Showdown]]&#039;&#039; that evolution cannot be reversed, effectively confirming the nonexistence of devolution within the anime. This was reconfirmed in &#039;&#039;[[XY052|A Stealthy Challenge!]]&#039;&#039;, where {{an|Bonnie}} asked {{AP|Frogadier}} to devolve into {{p|Froakie}} so she could see it evolve again, but {{an|Clemont}} explained that it doesn&#039;t work that way.&lt;br /&gt;
&lt;br /&gt;
The only known instance of devolution in the anime occurred when {{an|Faba}} fitted {{TP|Gladion|Silvally}} with a restraining mask, thereby turning it into a {{p|Type: Null}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Devolution Adventures.png|thumb|220px|Eevee devolving from {{p|Jolteon}} in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Before [[Vee]], {{adv|Red}}&#039;s {{p|Eevee}}, evolved into {{p|Espeon}}, he had been the subject of an experiment by [[Team Rocket]], which allowed him to evolve into any of his three [[Eeveelution|evolutions]] that were known at the time. He was also able to devolve back into an Eevee and evolve into a different Eeveelution. Although this does mean that devolution is possible in [[Pokémon Adventures]], the artificial means through which this was achieved and the lack of any other instances of devolution suggest that it may not be possible through natural means.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Horizon manga===&lt;br /&gt;
{{OBP|Akira|Horizon}}&#039;s {{p|Rockruff}} has the unique ability to evolve into {{p|Lycanroc}} and then devolve into Rockruff again, thanks to the strange red stone on its neck. It also has the ability to change in between its {{DL|List of Pokémon with form differences|Lycanroc|Midday and Midnight Forms}} while being evolved.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
Unlike any other media, Pokémon are capable of devolving just as easily as they evolve in [[Pokémon Pocket Monsters]]. This became especially evident when [[Red&#039;s Clefairy]] and {{TP|Red|Pikachu|Pikachu (Pocket Monsters)}} evolve into {{p|Clefable}} and {{p|Raichu}} respectively, then revert to their original forms, as well as when {{PPM|Green}}&#039;s {{p|Charmander}} evolved into {{TP|Green|Charizard}} and then turned back into Charmander.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:DevolutionSprayDragonsExalted113.jpg|thumb|200px|{{TCG ID|Base Set|Devolution Spray|72}}, one of the few methods of inducing devolution in the TCG]]&lt;br /&gt;
In the TCG, devolution is perfectly possible, albeit not at a player&#039;s whim. Devolution must be induced by the effects of an attack, a {{TCG|Pokémon Power|Poké-Power}}, or a {{TCG|Trainer card}}. Examples include {{TCG ID|Wizards Promo|Mew|8}}&#039;s Devolution Beam attack, {{TCG ID|Rising Rivals|Flareon|19}}&#039;s Undevelop Poké-Power, and the {{TCG ID|Base Set|Devolution Spray|72}} Item. The following is a list of cards that can achieve devolution.&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Related cards|Psychic|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Base Set|Devolution Spray|72}}|type=Item|enset=Base Set|enrarity=Rare|ennum=72/102|jpsetlink=Base Set|jpset=Expansion Pack|jprarity=Rare|enset2=Dragons Exalted|enrarity2=Uncommon|ennum2=113/124|jpset2=Dragon Blast|jprarity2=Uncommon|jpnum2=048/050|jpset3=BW-P Promotional cards|jpnum3=196/BW-P|enset4=Fates Collide|enrarity4=Uncommon|ennum4=95/124|jpset4=Awakening Psychic King|jprarity4=U|jpnum4=067/078|enset5=Evolutions|enrarity5=Uncommon|ennum5=76/108|jpset5=Expansion Pack 20th Anniversary|jprarity5=U|jpnum5=075/087}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Wizards Promo|Mew|8}}|type=Psychic|enset=Wizards Black Star Promos|ennum=8|enset2=Wizards Black Star Promos|ennum2=9|jpsetlink2=Fossil|jpset2=Mystery of the Fossils|jprarity2=Rare Holo}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Neo Discovery|Hyper Devolution Spray|73}}|type=Trainer|enset=Neo Discovery|enrarity=Uncommon|ennum=73/75|jpsetlink=Neo Discovery|jpset=Crossing the Ruins...|jprarity=Uncommon|jpset2=Pokémon Web|jprarity2=Uncommon|jpnum2=031/048}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|PLAY Promo|Mew ex|7}}|type=Psychic|jpset=PLAY Promotional cards|jpnum=007/PLAY}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|EX Sandstorm|Omastar|19}}|type=Water|enset=EX Sandstorm|enrarity=Rare|ennum=19/100|enset2=EX Power Keepers|enrarity2=Rare|ennum2=20/108|jpsetlink=EX Team Magma vs Team Aqua|jpset=Magma VS Aqua: Two Ambitions|jprarity=Rare Holo|jpnum=024/080|jpset2=World Champions Pack|jprarity2=Rare|jpnum2=017/108}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|EX Holon Phantoms|Mew ex|100}}|type=Psychic|enset=EX Holon Phantoms|enrarity=Rare Holo ex|ennum=100/110|jpsetlink=Gift Box Mew • Lucario|jpset=Mew Quarter Deck|jpnum=003/015}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Rising Rivals|Flareon|19}}|type=Fire|enset=Rising Rivals|enrarity=Rare|ennum=19/111|jpsetlink=Rising Rivals|jpset=Bonds to the End of Time|jprarity=Rare|jpnum=011/090}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Rising Rivals|Jolteon|26}}|type=Lightning|enset=Rising Rivals|enrarity=Rare|ennum=26/111|jpsetlink=Rising Rivals|jpset=Bonds to the End of Time|jprarity=Rare|jpnum=028/090}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Rising Rivals|Vaporeon|34}}|type=Water|enset=Rising Rivals|enrarity=Rare|ennum=34/111|jpsetlink=Rising Rivals|jpset=Bonds to the End of Time|jprarity=Rare|jpnum=014/090}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Unleashed|Jirachi|1}}|type=Psychic|enset=Unleashed|enrarity=Rare Holo|ennum=1/95|jpsetlink=Leafeon vs Metagross Expert Deck|jpset=Metagross Deck|jpnum=006/014|enset2=Call of Legends|enrarity2=Rare Holo|ennum2=11/95}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Dragons Exalted|Golurk|59}}|type=Psychic|expanded=Yes|enset=Dragons Exalted|enrarity=Rare Holo|ennum=59/124|jpset=Dragon Blade|jprarity=R|jpnum=023/050|enset2=Boundaries Crossed|enrarity2=Rare Secret|ennum2=150/149|jpset2=Freeze Bolt|jprarity2=UR|jpnum2=064/059}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Ancient Origins|Claydol|33}}|type=Psychic|expanded=Yes|enset=Ancient Origins|enrarity=Rare|ennum=33/98|jpset=Bandit Ring|jprarity=U|jpnum=033/081}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Ancient Origins|Porygon-Z|67}}|type=Colorless|expanded=Yes|enset=Ancient Origins|enrarity=Rare Holo|ennum=67/98|jpset=Bandit Ring|jprarity=R|jpnum=067/081}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Espeon-EX (BREAKpoint 52)|Espeon]]{{EX}}|type=Psychic|expanded=Yes|enset=BREAKpoint|enrarity=Rare Holo ex|ennum=52/122|jpset=Rage of the Broken Heavens|jprarity=RR|jpnum=035/080|enset2=BREAKpoint|enrarity2=Rare Ultra|ennum2=117/122|jpset2=Rage of the Broken Heavens|jprarity2=SR|jpnum2=084/080|jpset3=The Best of XY|jpnum3=045/171}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Burning Shadows|Porygon-Z|105}}|type=Colorless|expanded=Yes|enset=Burning Shadows|enrarity=Rare Holo|ennum=105/147|jpset=Darkness that Consumes Light|jprarity=R|jpnum=044/051|enset2=Miscellaneous Promotional cards|ennum2=105a/147|jpset2=SM-P Promotional cards|jpnum2=070/SM-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Shining Legends|Shining Jirachi|42}}|type=Psychic|expanded=Yes|enset=Shining Legends|enrarity=Shining Holo|ennum=42/73|jpset=Shining Legends|jprarity=Shining Holo|jpnum=043/072}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Celebi ♢ (Lost Thunder 19)|Celebi]] {{Prism Star}}|type=Grass|standard=Yes|enset=Lost Thunder|enrarity=Rare Holo|ennum=19/214|jpset=Super-Burst Impact|jprarity=PR|jpnum=015/095}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Lost Thunder|Dialga|127}}|type=Metal|standard=Yes|enset=Lost Thunder|enrarity=Rare Holo|ennum=127/214|jpset=Thunderclap Spark|jprarity=R|jpnum=038/060}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Unbroken Bonds|Devolution Spray Z|166}}|type=Item|standard=Yes|enset=Unbroken Bonds|enrarity=Uncommon|ennum=166/214|jpset=Full Metal Wall|jprarity=U|jpnum=044/054}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Unified Minds|Celebi|4}}|type=Grass|standard=Yes|enset=Unified Minds|enrarity=Rare Holo|ennum=4/236|jpset=Miracle Twin|jprarity=R|jpnum=003/094}}&lt;br /&gt;
{{cardlist/footer|Psychic}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rückentwicklung]]&lt;br /&gt;
[[it:Devoluzione]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Type:_Null_(Pok%C3%A9mon)&amp;diff=3326878</id>
		<title>Type: Null (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Type:_Null_(Pok%C3%A9mon)&amp;diff=3326878"/>
		<updated>2021-02-17T14:53:03Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=771|prev=Pyukumuku|nextnum=773|next=Silvally|roundleft=tl|roundright=tr}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Type: Null}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Type: Null&lt;br /&gt;
|jname=タイプ：ヌル&lt;br /&gt;
|jtranslit=Taipu: Nuru&lt;br /&gt;
|tmname=Type: Null&lt;br /&gt;
|ndex=772&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|category=Synthetic&lt;br /&gt;
|height-ftin=6&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.9&lt;br /&gt;
|weight-lbs=265.7&lt;br /&gt;
|weight-kg=120.5&lt;br /&gt;
|adex=203&lt;br /&gt;
|abilitylayout=1&lt;br /&gt;
|ability1=Battle Armor&lt;br /&gt;
|egggroupn=0&lt;br /&gt;
|egggroup1=Undiscovered&lt;br /&gt;
|eggcycles=120&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=2&lt;br /&gt;
|expyield=107&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=3&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=type_null&lt;br /&gt;
|generation=7&lt;br /&gt;
|friendship=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Type: Null&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;タイプ：ヌル&#039;&#039;&#039; &#039;&#039;Type: Null&#039;&#039;) is a {{type|Normal}} [[Legendary Pokémon|Legendary]] {{OBP|Pokémon|species}} introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Silvally}} when [[level]]ed up with high [[friendship]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Type: Null is a quadrupedal, chimeric {{OBP|Pokémon|species}} with traits from a variety of creatures. Its head is enclosed in a brown helmet with green markings, designed to suppress its power to stable levels. The helmet has a large jaw piece that wraps around the front with large, round hinges on the side. Each hinge is covered by a green X-shaped marking. Small gray eyes can be seen from within rectangular black holes on the front, and there are two pointed ears on the top. Around the base is a collar with four protruding vanes that are tipped with a three-way spike. This collar has a thin green line between the vanes, and each vane has a green hexagon near the end. An axe-like blade with a band around the middle extends backward from the top of the helmet. The front tip of the blade has a small, silver spike that hooks downward.&lt;br /&gt;
&lt;br /&gt;
A mane of gray fur hangs from below Type: Null&#039;s helmet and covers its shoulders and chest. Most of its torso and legs is covered in short black fur. The lower half of each front leg is insectoid and green with spikes along the back, while the rear legs have thick purple scales on the flanks, shins, and on the top of the foot. All four of its feet have three toes, but in the front two toes face forward and one backward. Additionally, the hind paws have a short, gray claw on the back of the ankle. Its fishlike tail consists of two dark blue spines with a light blue fin stretched between them. The top spine has a line of short, gray spikes.&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
Type: Null was created by [[Faba]] of the [[Aether Foundation]] to be an &amp;quot;Anti-[[Ultra Beast|UB]] Fighting life-form&amp;quot;. Codenamed &amp;quot;Beast Killer&amp;quot;, Type: Null was developed with cells taken from all known Pokémon [[type]]s. This was done with the intention of giving it the ability to {{a|RKS System|shift between types}} by holding a corresponding [[memory]], an ability originally inspired by the myths researched at [[Canalave Library]]. This ability led the Aether Foundation to give it the name &#039;&#039;&#039;Type: Full&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タイプ：フル&#039;&#039;&#039; &#039;&#039;Type: Full&#039;&#039;). Three known models of Type: Full were created, but all three rejected the RKS System and went berserk. After being subdued, the three Type: Full were given limiter helmets to lessen the effects of the RKS System&#039;s rejection and were put into permanent cryogenic stasis. Thus, the Beast Killer Project was deemed a failure, and the creature&#039;s name changed to Type: Null. At some point before the events of Generation VII, [[Gladion]] was able to free one of the Type: Null, which he adopted as his own in the hopes of finding a way to undo the effects of the limiter helmet and allow it to use the RKS System.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VIII]], a new Type: Null surfaces in the [[Galar]] region, apparently created by [[Macro Cosmos]] by utilizing research notes stolen from [[Alola]].&lt;br /&gt;
{{Endspoilers}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Gladion Type Null.png|thumb|250px|Type: Null in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Gladion&#039;s Type: Null]]====&lt;br /&gt;
{{an|Gladion}}&#039;s Type: Null, [[nickname]]d {{p|Silvally}}, debuted in &#039;&#039;[[SM037|Rising from the Ruins!]]&#039;&#039;. In &#039;&#039;[[SM049|Mission: Total Recall!]]&#039;&#039;, it broke its confinement mask and evolved into a Silvally to save {{an|Lillie}} from {{an|Faba}}&#039;s {{p|Alakazam}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Type: Null appeared in a number of pictures in {{an|Faba}}&#039;s laboratory in &#039;&#039;[[SM046|Deceiving Appearances!]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Gladion Type Null Adventures.png|thumb|right|170px|Type: Null in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Gladion&#039;s Silvally|Gladion&#039;s Type: Null}}&lt;br /&gt;
Type: Null debuted in &#039;&#039;[[PASM04|The Decision and the Tournament of Six]]&#039;&#039; under the ownership of [[Gladion]]. In &#039;&#039;[[PASM22|The Truth and Island Kahuna Hapu]]&#039;&#039;, it evolved to protect [[Lillie]] from a {{p|Guzzlord}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Horizon manga===&lt;br /&gt;
In [[Pokémon Horizon]], [[Tokio]] owns a Type: Null, which eventually evolved into a Silvally.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Type: Null (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=203|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=259|label2={{gameabbrev7|USUM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=The heavy control mask it wears suppresses its intrinsic capabilities. This Pokémon has some hidden special power.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Due to the danger that this synthetic Pokémon may go on a rampage, it wears a control mask to restrain its power.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=A Pokémon weapon developed for a specific mission, it went berserk during an experiment, so it was cryogenically frozen.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=There&#039;s danger of its going on a rampage, so its true power is sealed away beneath its control mask.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=381}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Rumor has it that the theft of top-secret research notes led to a new instance of this Pokémon being created in the Galar region.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It was modeled after {{p|Arceus|a mighty Pokémon of myth}}. The mask placed upon it limits its power in order to keep it under control.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[List of in-game event Pokémon in Generation VII|Received]] from [[Gladion]] at [[Aether Paradise]] after becoming {{pkmn|Champion}}}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[List of in-game event Pokémon in Generation VII|Received]] from [[Wicke]] at [[Ancient Poni Path]] after becoming {{pkmn|Champion}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[List of in-game event Pokémon in Generation VIII|Received]] from a [[Macro Cosmos]] employee at the {{gdis|Battle Tower|VIII}} after becoming {{pkmn|Champion}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: &#039;&#039;[[Special Stages#Great Challenge|Type: Null Appears]]&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|HP=95&lt;br /&gt;
|Attack=95&lt;br /&gt;
|Defense=95&lt;br /&gt;
|SpAtk=95&lt;br /&gt;
|SpDef=95&lt;br /&gt;
|Speed=59}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=0&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Type: Null|Normal|Normal|7}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|5|Aerial Ace|Flying|Physical|60|—|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|10|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level8|15|Double Hit|Normal|Physical|35|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|20|Metal Sound|Steel|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level8|25|Crush Claw|Normal|Physical|75|95|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|30|Air Slash|Flying|Special|75|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|35|Tri Attack|Normal|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|40|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|45|Iron Head|Steel|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|50|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|55|Double-Edge|Normal|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Type: Null|Normal|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Type: Null|Normal|Normal|7}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM32|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM35|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM44|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM56|U-turn|Bug|Physical|70|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM65|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM95|Air Slash|Flying|Special|75|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR00|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR19|Tri Attack|Normal|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR47|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR60|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tmf/8|Type: Null|Normal|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Learnlist/breedh/8|Type: Null|Normal|Normal|7}}&lt;br /&gt;
{{Learnlist/breed8null}}&lt;br /&gt;
{{Learnlist/breedf/8|Type: Null|Normal|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Type: Null|Normal|Normal|7}}&lt;br /&gt;
{{learnlist/tutor8|Terrain Pulse|Normal|Special|50|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Type: Null|Normal|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Type: Null|Normal|Normal|7}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Confide|Normal|Status|—|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Double Team|Normal|Status|—|—|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Frustration|Normal|Physical|—|100|20||&#039;&#039;&#039;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Heal Block|Psychic|Status|—|100|15|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Hidden Power|Normal|Special|60|100|15|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Last Resort|Normal|Physical|140|100|5||&#039;&#039;&#039;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Magic Coat|Psychic|Status|—|—|15|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Punishment|Dark|Physical|—|100|5||&#039;&#039;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Pursuit|Dark|Physical|40|100|20||&#039;&#039;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Rage|Normal|Physical|20|100|20||&#039;&#039;&#039;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Razor Wind|Normal|Special|80|100|10||&#039;&#039;&#039;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Return|Normal|Physical|—|100|20||&#039;&#039;&#039;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Roar|Normal|Status|—|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Signal Beam|Bug|Special|75|100|15||&#039;&#039;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Swagger|Normal|Status|—|85|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Type: Null|7|Toxic|Poison|Status|—|90|10|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Type: Null|Normal|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Normal}}&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Normal|ndex=772|num=775&lt;br /&gt;
|min=70&lt;br /&gt;
|max=125&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Block Off&lt;br /&gt;
|skilldesc=Rarely clears 10 unbreakable-block disruptions.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=772&lt;br /&gt;
|name1=Type: Null&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evo1={{bag|Soothe Bell}}&amp;lt;br&amp;gt;{{color2|000|Friendship}}&lt;br /&gt;
|no2=773&lt;br /&gt;
|name2=Silvally&lt;br /&gt;
|type1-2=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal}}&lt;br /&gt;
{{Spritebox/NA|gen=VII}}&lt;br /&gt;
{{Spritebox/7|ndex=772}}&lt;br /&gt;
{{Spritebox/Footer|772|Type: Null}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Type: Null is the only {{OBP|Pokémon|species}} whose {{pmin|Italy|Italian}}, {{pmin|Spain|Spanish}}, and {{pmin|the Netherlands|Dutch}} names all differ from its English name.&lt;br /&gt;
* Type: Null has the highest [[List of Pokémon by base stats (Generation VIII-present)|base stat total]] of all Pokémon that are able to [[Evolution|evolve]].&lt;br /&gt;
* Type: Null&#039;s [[Stat#Speed|Speed stat]] is the only one of its stats to not be 95. Instead, it is the reverse, at 59.&lt;br /&gt;
** Upon evolving, its Speed is reversed to match the other stats - this is the only change in its stat distribution.&lt;br /&gt;
* Type: Null shares several similarities with {{p|Mewtwo}}. Both were created by humans using science, were intended to be stronger than other Pokémon, and went berserk, causing a large amount of damage.&lt;br /&gt;
* Type: Null is the first [[Legendary Pokémon]] to be given as a gift by an NPC.&lt;br /&gt;
* Despite what its name may imply, Type: Null does have a type, being a Normal-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Type: Null appears to be based on a {{wp|Chimera (mythology)|chimera}}. Its history and patchwork design may also be a reference to {{wp|Frankenstein&#039;s monster}}, and its collar may reference the ring encircling {{p|Arceus}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Type: Null is literally &#039;&#039;[[type]]&#039;&#039; and &#039;&#039;null&#039;&#039; (nothing).&lt;br /&gt;
&lt;br /&gt;
Type: Full is literally &#039;&#039;type&#039;&#039; and &#039;&#039;full&#039;&#039; (everything).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Normal&lt;br /&gt;
|ja=タイプ：ヌル &#039;&#039;Type: Null&#039;&#039;|jameaning=From &#039;&#039;type&#039;&#039; and &#039;&#039;null&#039;&#039;&lt;br /&gt;
|fr=Type:0|frmeaning=From &#039;&#039;type&#039;&#039; and {{tt|&#039;&#039;0&#039;&#039;|zero}}&lt;br /&gt;
|es=Código Cero|esmeaning=From {{tt|&#039;&#039;código&#039;&#039;|code}} and {{tt|&#039;&#039;cero&#039;&#039;|zero}}&lt;br /&gt;
|de=Typ:Null|demeaning=From {{tt|&#039;&#039;Typ&#039;&#039;|type}} and {{tt|&#039;&#039;Null&#039;&#039;|zero}}&lt;br /&gt;
|it=Tipo Zero|itmeaning=From {{tt|&#039;&#039;tipo&#039;&#039;|type}} and &#039;&#039;zero&#039;&#039;&lt;br /&gt;
|ko=타입:널 &#039;&#039;Type: Null&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=屬性：空 / 属性：空 &#039;&#039;Shǔxìng: Kōng&#039;&#039;|zh_cmnmeaning=From {{tt|屬性 / 属性 &#039;&#039;shǔxìng&#039;&#039;|type}} and {{tt|空 &#039;&#039;kōng&#039;&#039;|empty}}&lt;br /&gt;
|zh_yue=屬性：空 &#039;&#039;Suhksing: Hūng&#039;&#039;|zh_yuemeaning=From {{tt|屬性 &#039;&#039;suhksing&#039;&#039;|type}} and {{tt|空 &#039;&#039;hūng&#039;&#039;|empty}}&lt;br /&gt;
|da=Typ: Nul|dameaning=From {{tt|&#039;&#039;typ&#039;&#039;|type}} and {{tt|&#039;&#039;nul&#039;&#039;|zero}}&lt;br /&gt;
|nl=Soort: Null|nlmeaning=From {{tt|&#039;&#039;soort&#039;&#039;|type}} and &#039;&#039;null&#039;&#039;&lt;br /&gt;
|fi=Type: Null|fimeaning=Same as English name&lt;br /&gt;
|id=Tipe: Nol|idmeaning=From {{tt|&#039;&#039;tipe&#039;&#039;|type}} and {{tt|&#039;&#039;nol&#039;&#039;|zero}}&lt;br /&gt;
|no=Type: Null|nomeaning=Same as English name&lt;br /&gt;
|pl=Type: Null|plmeaning=Same as English name&lt;br /&gt;
|pt_br=Tipo Nulo|pt_brmeaning=From {{tt|&#039;&#039;tipo&#039;&#039;|type}} and &#039;&#039;{{tt|nulo|null}}&#039;&#039;&lt;br /&gt;
|ru=Тип: Ноль &#039;&#039;Tip: Nol&#039;&#039;&#039;|rumeaning=From {{tt|тип &#039;&#039;tip&#039;&#039;|type}} and {{tt|ноль &#039;&#039;nol&#039;&#039;&#039;|zero}}&lt;br /&gt;
|sv=Type: Null|svmeaning=Same as English name&lt;br /&gt;
|th=ไทป์: นูล &#039;&#039;Thai: Nun&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}{{-}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Type: Full&#039;&#039;&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=屬性：滿 / 属性：满 &#039;&#039;Shǔxìng: Mǎn&#039;&#039;&lt;br /&gt;
|zh_yue=屬性：滿 &#039;&#039;Suhksing: Múhn&#039;&#039;&lt;br /&gt;
|fr=Type:18&lt;br /&gt;
|de=Typ:Full&lt;br /&gt;
|it=Omnitipo&lt;br /&gt;
|ko=타입:풀 &#039;&#039;Type: Full&#039;&#039;&lt;br /&gt;
|es=Código Omnia}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Gladion&#039;s Type: Null]]&lt;br /&gt;
* [[Artificial Pokémon]]&lt;br /&gt;
* [[Legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Legendary Pokémon}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=771|prev=Pyukumuku|nextnum=773|next=Silvally}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Alola Legendary Pokémon]]&lt;br /&gt;
[[Category:Artificial Pokémon]]&lt;br /&gt;
[[Category:Pokémon that evolve by friendship]]&lt;br /&gt;
&lt;br /&gt;
[[de:Typ:Null]]&lt;br /&gt;
[[es:Código Cero]]&lt;br /&gt;
[[fr:Type:0]]&lt;br /&gt;
[[it:Tipo Zero]]&lt;br /&gt;
[[ja:タイプ:ヌル]]&lt;br /&gt;
[[zh:属性：空]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Team_Rocket%27s_mechas&amp;diff=3306537</id>
		<title>Talk:Team Rocket&#039;s mechas</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Team_Rocket%27s_mechas&amp;diff=3306537"/>
		<updated>2021-01-02T18:49:39Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* AG076 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 8000? ==&lt;br /&gt;
Wasn&#039;t this the 8000 page? --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 12:07, 13 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I thought so *throws confetti* &amp;lt;!-- 25 days until Smash! --&amp;gt; [[User:Midnight Celtic|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;Midnight Celtic&amp;lt;/span&amp;gt;]] 13:15, 13 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Rattata (Secret Wonders 103)|This was...]] [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Special:Contributions/TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 15:59, 13 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oops, *Picks up confetti* [[User:Midnight Celtic|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;Midnight Celtic&amp;lt;/span&amp;gt;]] 18:13, 13 February 2008 (UTC)&lt;br /&gt;
:No, the article count says that there&#039;s 8007 right now. Count down the newly created ones, and you&#039;ll see that this is the 8000. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:13, 13 February 2008 (UTC)&lt;br /&gt;
::I was online the moment it said &#039;7,998&#039;, and shortly I made two TCG articles, one on a Psyduck card, the other on a Rattata card. The Rattata card, was the 8000th article. I saw it happen.. [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Special:Contributions/TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 21:18, 13 February 2008 (UTC)&lt;br /&gt;
:::Yea, but then a page became a redirect, making it 7999, then this page was made, the 8000. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:14, 13 February 2008 (UTC)&lt;br /&gt;
::::Ah, okay. Lol I felt bad anyway &amp;quot;making the 8000th article&amp;quot; anyway, since I know you wanted to. xD [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Special:Contributions/TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 22:15, 13 February 2008 (UTC)&lt;br /&gt;
:::::Yes... It&#039;s all your fault. Look at what you did! &amp;lt;!-- By the way, I&#039;m just teasing you Tina --&amp;gt;[[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]] 22:20, 13 February 2008 (UTC)&lt;br /&gt;
::::::It&#039;s okay. So should we [[Bulbapedia talk:About|notify here]] that this was the 8000 page? --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:23, 14 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::In my opinion, no.  There were 8000 articles for 7.5 hours before this was created.  [[User:Zurqoxn|Zurqoxn]] 01:48, 14 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== DP063 ==&lt;br /&gt;
&lt;br /&gt;
I think there is one in this episode, can anyone fill it in? &#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 02:42, 29 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incomplete ==&lt;br /&gt;
A lot... there&#039;s like only 25, when TR used millions of mechas... this seriously needs work to do --[[User:Wowy|Wowy]] 12:25, 9 September 2008 (UTC) &lt;br /&gt;
:Yeah, theres not even a single thing shown for all of AG series and I&#039;m sure there had to be atleast one. --[[User:Hey1031|Hey1031]] 23:31, 9 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Image ==&lt;br /&gt;
&lt;br /&gt;
*cough*[[AG179]]*cough* [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 22:47, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Movie Mechas ==&lt;br /&gt;
&lt;br /&gt;
I was watching The Rise of Darkrai today and noticed that Team rocket was in a carnivine balloon. Should this be added? –[[User:MasterKenobi|MasterKenobi]] 00:47, 2 July 2009 (UTC)&lt;br /&gt;
:A Mecha is a Mecha is a Mecha -- go for it --[[User:Manga-in-a-bottle|Manga-in-a-bottle]] 10:55, 26 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== DP157 ==&lt;br /&gt;
&lt;br /&gt;
Kamex is Blastoise&#039;s Japanese name, because if so that&#039;s what Team Rocket called it, they called it &amp;quot;Kamex-kun&amp;quot; now I understand how it is with opinions and stuff, but that&#039;s what Team Rocket explicitly called it. --[[User:Dman dustin|Dman dustin]] 11:55, 11 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
Some say &amp;quot;Mach,&amp;quot; while others say &amp;quot;Mark.&amp;quot; Mark seems somewhat odd... Mach makes more sense... is this how it was dubbed or what? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 14:43, 31 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A LOT more mechas! ==&lt;br /&gt;
Why is the DP section so small. Team Rocket used a lot more mechas after [[An Elite Coverup]]. This must be updated! [[User:TheBlackPokemonMaster]]&lt;br /&gt;
&lt;br /&gt;
== Sleight of Sand! ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t one of the machines used by Cassidy and Butch?&lt;br /&gt;
No one on the corner got swagga like Mpcamel1729...modified from Paper Planes by M.I.A. 01:58, 12 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Split page ==&lt;br /&gt;
&lt;br /&gt;
Can we split into Team Rocket&#039;s Meowth balloon and Team Rocket&#039;s Magikarp submarine so we can add and copy some information about these? [[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 00:57, 7 January 2014 (UTC)&lt;br /&gt;
:This is [http://bmgf.bulbagarden.net/f195/candidates-merging-moving-mainspacing-splitting-discussion-thread-114138/ currently being discussed on the fourms].  I would recommend posting there if you would like to state your opinion on any of the articles.  (Technically, Maverick Nate should have switched to the new topics a few days ago, but a little extra time doesn&#039;t hurt.)   --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:11, 7 January 2014 (UTC)&lt;br /&gt;
::I leave it extended if I&#039;d like more replies before making the change. (I was also moving last Saturday, and simply didn&#039;t have the time.) &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 02:59, 7 January 2014 (UTC)&lt;br /&gt;
:::Ah, sorry about that, I just assumed that it was accidental.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 03:40, 7 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A laptop is not a mecha ==&lt;br /&gt;
&lt;br /&gt;
In fact, a majority of these aren&#039;t mechas at all. Particularly the BW section; they are more like devices and/or weaponry. A mecha should be limited to mechanical robots, not a smartphone. Though when you get down to it, the BW section is probably the only section with questionable &amp;quot;Mecha&amp;quot; as everything before and after fit the &amp;quot;Mecha criteria&amp;quot;.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:30, 16 January 2014 (UTC)&lt;br /&gt;
:MY PROPOSAL IIIISSS... that we split off some of the questionable mecha to Team Rocket&#039;s Device/Weaponry or something similar.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:33, 16 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==EP215==&lt;br /&gt;
In the [[EP215]] &amp;quot;Octillery The Outcast&amp;quot; , Team Rocket have an aquarium truck where they aspire some Remoraid, I think it should be added what you think ? {{unsigned|LeoKetchumB}}&lt;br /&gt;
&lt;br /&gt;
== Vehicles, weaponry, and balloon attachments ==&lt;br /&gt;
&lt;br /&gt;
Either a second section should be added and linked to this page or the title of the page should be changed to include all of Team Rocket&#039;s devices. Technically if the article were to only be limited to mechas, having been defined as a walking or moving object with arms or legs which resembles an animal or Pokémon, then many of these contraptions shouldn&#039;t be on here at all. Ones that should be removed include: Flying Stadium, Team Rocket Automated Pep Squad, The Pitching Machine, The Snowball Launcher, and The Gust Attack Blowing Vac, just to name a few.&lt;br /&gt;
&lt;br /&gt;
I propose that the page be divided into 6 sections:&lt;br /&gt;
*Machines resembling Pokémon&lt;br /&gt;
*Drills&lt;br /&gt;
*Machines with arms and/or legs&lt;br /&gt;
*Vehicles (such as getaway cars and trucks)&lt;br /&gt;
*Devices and weaponry&lt;br /&gt;
*Balloon attachments and add-ons&lt;br /&gt;
&lt;br /&gt;
Right now the page is missing over 40 different devices if not way more. Removing so many of Team Rocket&#039;s devices from this page, or including some while excluding others seems beyond counterproductive. [[User:TomAto|TomAto]] ([[User talk:TomAto|talk]]) 16:21, 7 April 2014 (UTC)&lt;br /&gt;
:[[User:Force Fire/Team Rocket&#039;s arsenal|I&#039;ve created a sub page]] for the &amp;quot;mechas&amp;quot; that I&#039;ve removed. For me, a Mecha is simply just a humanoid robot or a robotic version of a Pokemon. The page I&#039;ve created is mainly for weapons, vehicles and devices.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 02:11, 11 April 2014 (UTC)&lt;br /&gt;
:: This is agreeable, especially with how Best Wishes and XY have generally changed the tone of Team Rocket&#039;s technology away from classic mechas and more toward conventional weaponry in many circumstances. With the prominence of their different technology a separate page for non-mecha tools feels justified. --[[User:The Great Butler|The Great Butler]] ([[User talk:The Great Butler|talk]]) 03:09, 11 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EP230 - Steel Arm ==&lt;br /&gt;
&lt;br /&gt;
In [[EP230]] &amp;quot;Hatching a Plan&amp;quot;, Meowth of the Team Rocket use a steel arm --[[User:LeoKetchumB|LeoKetchumB]] ([[User talk:LeoKetchumB|talk]]) 19:14, 10 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:In [[EP242]] &amp;quot;As clear as crystal&amp;quot;, Team Rocket uses a special mecha to catch Ash&#039;s Pikachu--[[User:LeoKetchumB|LeoKetchumB]] ([[User talk:LeoKetchumB|talk]]) 21:26, 18 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EP054==&lt;br /&gt;
In [[EP054]], Team Rocket uses a vehicle that looks like a [[Growlithe]].--[[User:Alunsage1|Alunsage1]] ([[User talk:Alunsage1|talk]]) 09:08, 2 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==  About Team Rocket&#039;s Balloon ==&lt;br /&gt;
&lt;br /&gt;
This is part of anime physics that whenever Team Rocket&#039;s Balloon blows up and still got it the next episodes, right? {{unsigned|JasonL}}&lt;br /&gt;
&lt;br /&gt;
== I think I messed up. == &lt;br /&gt;
&lt;br /&gt;
I think that I did a MAJOR derp when I edited the page because the manga mechas are appearing in the description area f the robo bewear from SM140 and the other robo bewear from SM133 poke problem&#039;s infobox appears BLACK. IDK how to fix it tho. PLMMJ2011 (talk) 04:52, 12 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yup I definitely derped up because the related articles box has been absorbed into Deluxe Robo Bewear&#039;s description. Forgive me for i have sinned greatly. PLMMJ2011 (talk) 05:01, 12 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Uhhhhh...okay...? [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 07:04, 12 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Island of the Giant Pokemon]] ==&lt;br /&gt;
&lt;br /&gt;
These are robots in a theme park owned by Giovanni. It is called a grey area since it is not a part of the trio&#039;s schemes. I am wondering if we can make a Miscellaneous subsection under the Kanto section and mention these theme park robots. [[User:Eastern Goldfinch|Eastern Goldfinch]] ([[User talk:Eastern Goldfinch|talk]]) 15:27, 28 November 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AG076 ==&lt;br /&gt;
&lt;br /&gt;
In episode [[AG076]] team Rocket has a steel drill mecha. It is destroyed by Pikachu and Baltoy. [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 18:49, 2 January 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=AG157&amp;diff=3306513</id>
		<title>AG157</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=AG157&amp;diff=3306513"/>
		<updated>2021-01-02T17:37:02Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: Interlink&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicodePrevNext|&lt;br /&gt;
prevcode=AG156 |&lt;br /&gt;
prevtitle=From Cradle to Save |&lt;br /&gt;
nextcode=AG158 |&lt;br /&gt;
nexttitle=Queen of the Serpentine! |&lt;br /&gt;
series=Pokémon the Series: Ruby and Sapphire |&lt;br /&gt;
colorscheme=Emerald }}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=AG157 |&lt;br /&gt;
altepcode=EP431 |&lt;br /&gt;
colorscheme=Emerald |&lt;br /&gt;
title_en= Time Warp Heals All Wounds |&lt;br /&gt;
title_ja=時を超えるハルカ！！ |&lt;br /&gt;
title_ja_trans=Haruka Travels Through Time!! |&lt;br /&gt;
screen=yes |&lt;br /&gt;
broadcast_jp=December 22, 2005 |&lt;br /&gt;
broadcast_us=October 14, 2006 |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op={{OBP|Battle Frontier|dub}} |&lt;br /&gt;
en_ed={{so|Pokémon Go!}} |&lt;br /&gt;
ja_op={{so|Battle Frontier|バトルフロンティア}} |&lt;br /&gt;
ja_ed=[[GLORY DAY ~That Shining Day~|GLORY DAY 〜輝くその日〜]] ③ |&lt;br /&gt;
olmteam=Team Ota |&lt;br /&gt;
scenario=十川誠志 |&lt;br /&gt;
storyboardn=1 |&lt;br /&gt;
storyboard1=しのゆきひろ |&lt;br /&gt;
directorn=1 |&lt;br /&gt;
director1=ながはまのりひこ |&lt;br /&gt;
artn=2 |&lt;br /&gt;
art1=広岡歳仁 |&lt;br /&gt;
art2=山下恵 |&lt;br /&gt;
morecredits=no |&lt;br /&gt;
epstaffpage=AG151-AG160 |&lt;br /&gt;
footnotes=&lt;br /&gt;
*{{filb-eppics|ag|157}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Warp Heals All Wounds&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;時を超えるハルカ！！&#039;&#039;&#039; &#039;&#039;{{tt|Haruka|May}} Travels Through Time!!&#039;&#039;) is the 157th episode of &#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;, and the 431st episode of the [[Pokémon anime]]. It was first broadcast in Japan on December 22, 2005 and in the United States on October 14, 2006.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;!--http://www.pokemon.com/us/pokemon-episodes/09_12-time-warp-heals-all-wounds/--&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;While our heroes are stopped at a Pokémon Center, Squirtle runs off—never a good idea when Team Rocket is lurking nearby! May finds Squirtle at an empty train station with an old lady, Edna. Edna&#039;s granddaughter Katrina tells May (and an eavesdropping Meowth) the story: Grandpa Jonathan left to become a Pokémon doctor, but Grandma Edna didn&#039;t want to leave town. She changed her mind when she realized they were going to have a baby, but she missed his train and he passed away in an accident before she could see him again.&lt;br /&gt;
&lt;br /&gt;
After May returns to the Pokémon Center, Squirtle disappears again. She goes to the train station and finds Meowth pondering Edna&#039;s story. Then she sees Squirtle, who&#039;s found Edna&#039;s old locket. A bright light envelops all three and they&#039;re transported back in time! May spots Jonathan and realizes this is the day he leaves for the city, but she can&#039;t enter the train station without a ticket.&lt;br /&gt;
&lt;br /&gt;
Thinking fast, May and Meowth use a hot air balloon and Squirtle&#039;s Ice Beam to turn rain clouds into snow. Jonathan&#039;s train is delayed and Edna catches up in time to tell him about the baby. Then our trio returns to the present day just in time to see May&#039;s Pokémon Egg hatch into an Eevee, watched over by Jonathan and Edna. Not only have their lives been changed, but the entire town is better than ever! May and Meowth look on, happy to have done a good deed.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[Nurse Joy]] greets {{Ash}} and {{ashfr}} at the [[Pokémon Center]] in [[Fuchsia City]], immediately noticing {{an|May}}’s {{pkmn|Egg}}. {{an|Brock}} stops feeding his newly obtained {{TP|Brock|Bonsly}} to try and woo Joy over. However, Bonsly attacks Brock knocking him to the ground. Bonsly cries as {{TP|May|Munchlax}} slurps down its bottled formula for itself. Brock picks Bonsly up to comfort it and lessens its pain. Nurse Joy advises Brock that there is plenty of food in the cafeteria, so Brock carries Bonsly over to feed and Max escorts Munchlax as well. {{Ash}} decides to continue training for his [[Battle Pike]] match, and {{TP|May|Squirtle}} also follows him outside. {{an|May}} is alarmed and heads after Squirtle.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, {{TRT}} spies on the [[twerps]] from their treetop location, plotting to capture {{AP|Pikachu}}. [[James]] spots the stray Squirtle running off into the distance as May trails behind. At [[Jessie]]’s suggestion, the trio splits up to better their chances of stealing a Pokémon. Squirtle finally stops running as it comes upon an abandoned train station, and May follows it inside. May steps out on to the platform where she finds Squirtle in the arms of an elderly woman, [[Edna]].&lt;br /&gt;
&lt;br /&gt;
A soft rain begins to fall as Edna explains that she is waiting for someone to arrive on the next steam train service. May is perplexed as the station is clearly abandoned, though Edna is determined to wait. Edna’s explanation is cut short as her granddaughter {{OBP|Katrina|AG157}} rushes in, frantically looking for her. Edna becomes sombre as Katrina tells her it is time to go. Edna grabs her umbrella and proceeds to leave the platform, disappointed that she once again missed the train service. The rain reminds her of the day that he went missing, and she wishes it had snowed that day. May notices a picture lying on the bench where Edna is sitting, which resembles Edna in her younger days. Seeing the photograph, Katrina details Edna’s tragic past to May while {{MTR}} spies on them. Edna used to own and operate a [[Pokémon breeding]] Center where she cared for and nurtured [[Pokémon Egg]]s alongside her husband {{OBP|Jonathan|AG157}}. Jonathan left the Fuchsia for the city to study medicine, though Edna refused to leave her hometown. Having read Jonathan’s goodbye letter, Edna ran to the station to stop her husband leaving and inform him that she was having their baby. Though she narrowly missed the train service that day and lost her locket after bumping into a stranger on the platform. A year later, Edna received news that Jonathan had passed away in an accident, leaving her heartbroken. Katrina explains that her grandmother refused to believe the letter and has attended the train station everyday awaiting Jonathan&#039;s return.&lt;br /&gt;
&lt;br /&gt;
In another location, Ash begins his training as the ever devious [[Jessie]] is just feet away spying on his actions. Ash continues his {{m|Volt Tackle}} training with Pikachu as an electrical force begins to rotate around Pikachu&#039;s body as it blasts through a boulder. The rubble hurls towards Jessie&#039;s location and collides into her. Pikachu lands as the force dissipates and Ash commends Pikachu for his agile movements. Meanwhile, James spies on Brock and [[Max]] inside the Pokémon Center as they devour the food inside.&lt;br /&gt;
&lt;br /&gt;
Nighttime falls and May&#039;s {{pkmn|Egg}} begins to glow a faint white. Nurse Joy kindly offers to take Egg from her and explains that it is about to hatch soon. Max notices that Squirtle has disappeared again, so May immediately rushes to the abandoned train station to find it. Instead she finds Meowth sitting on a platform bench. Meowth explains that he is taking some time to think about Edna’s tragic story. May is unimpressed to learn that Meowth was eavesdropping, but he tells her to get off his back. Suddenly a familiar sound alerts May to Squirtle as it stands on the tracks pointing to something -  Edna&#039;s lost locket. As May opens the locket she notices a picture of Edna&#039;s husband. A mysterious light begins to emit from the trinket as it then envelops the May, Squirtle and Meowth, transporting them back in time to when Edna&#039;s husband is about to make his departure.&lt;br /&gt;
&lt;br /&gt;
A train roars down the track, forcing the trio to dash for the train platform. A station attendant scolds them for playing on the tracks, so the trio flee from the station to avoid further trouble. With the now bustling town in front of them, they quickly come to realize that they&#039;ve been transported back in time to the exact moment when Edna&#039;s husband begins his departure. As they begin to try to explain the situation to each other, Edna&#039;s husband walks passed and enters the station. May sprints into action, hoping to change Edna’s future for the better. However, the same attendant from before stops them walking onto the platform and removes them for the station. As Edna reads the letter left by her husband and heads for the station, May and Meowth hop inside a hot air balloon and ascend into the air. The last calls for the train are heard as Squirtle begins to aims its {{m|Ice Beam}} at the sky. As hoped, a faint snow begins to fall, causing the train to delay its departure. Edna successfully reaches the station and this time manages to find Jonathan to inform him that she is pregnant. Edna and her husband walk outside to notice the solitary fir tree covered in snow and glistening with color, created by {{p|Volbeat}} and {{p|Illumise}} in a courtship dance. The town has dubbed this phenomenon as the &amp;quot;Lights of Joy&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The mysterious light emits from the amulet once more as May and Meowth are then returned to their own time. The trio are again forced to flee the tracks to safety as a train approaches. As they walk outside, Fuchsia City is now flourishing with citizens as Ash, Max, and Brock rush over to her location and alert her that her Egg is about to hatch. They rush to the Pokémon Center where they are greeted by Pokémon pediatricians Edna and her husband Jonathan, who are helping the Egg hatch. May is startled by the array of changes resulting from her trip to the past, as neither Edna, now with her locket around her neck, or Katrina recognize her. As the Egg grows ever so brightly, the light begins to dissipate to reveal an {{TP|May|Eevee}}. Jonathan remarks that Eevee is healthy before handing it to May. Outside the Center, Jessie and James confront Meowth as they prepare to capture Pikachu. Meowth, having traveled back in time to rewrite Edna&#039;s tragic past and watched Eevee hatch, declares that he has no interest at the moment and promptly walks off. His teammates are left baffled. As night befalls, the fir tree glistens with the &amp;quot;Lights of Joy&amp;quot;. With her newly forged friendship between Eevee and herself, and seeing Edna happy with Jonathan, May looks forward to the adventures and battles that await her.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
[[File:Eevee hatches.png|thumb|May&#039;s Egg hatching into Eevee]]&lt;br /&gt;
* {{an|May}}&#039;s {{pkmn|Egg}} hatches into an {{TP|May|Eevee}}.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
&lt;br /&gt;
===Debuts===&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
* [[May&#039;s Eevee]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|May}}&lt;br /&gt;
* {{an|Brock}}&lt;br /&gt;
* [[Max]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Nurse Joy]]&lt;br /&gt;
* [[Edna]]&lt;br /&gt;
* {{OBP|Jonathan|AG157}}&lt;br /&gt;
* {{OBP|Katrina|AG157}}&lt;br /&gt;
* {{tc|Gentleman}}&lt;br /&gt;
* Station employees&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Munchlax}} ({{OP|May|Munchlax}})&lt;br /&gt;
* {{p|Squirtle}} ({{OP|May|Squirtle}})&lt;br /&gt;
* {{p|Eevee}} ({{OP|May|Eevee}}; hatched)&lt;br /&gt;
* {{p|Bonsly}} ({{OP|Brock|Bonsly}})&lt;br /&gt;
* {{p|Volbeat}} (multiple)&lt;br /&gt;
* {{p|Illumise}} (multiple)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The episode aired as a two-hour Christmas [[List of anime specials|special]] in Japan, together with &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;.&lt;br /&gt;
* This was one of the episodes where [[Jessie&#039;s Wobbuffet]] did not make an appearance.&lt;br /&gt;
* A man who looks similar to the {{tc|Gentleman}} from &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039; appears in this episode. He is the man Edna bumps into when she loses her locket, in the past.&lt;br /&gt;
* [[Stay Together]] was used after {{an|May}}, {{TP|May|Squirtle}}, and {{MTR}} returned from the past.&lt;br /&gt;
* [[4Kids Entertainment|4Kids]] background music is used in this episode.&lt;br /&gt;
* {{TRT}} doesn&#039;t recite the motto or blast off in this episode.&lt;br /&gt;
* This episode&#039;s English [[dub]] title is based on the saying &amp;quot;Time heals all wounds&amp;quot;.&lt;br /&gt;
* The concept of using [[time travel]] to fix mistakes of the past had previously been used in &#039;&#039;[[HS13|Celebi and Joy!]]&#039;&#039; and would be revisited in the later &#039;&#039;[[XY081|Rotom&#039;s Wish!]]&#039;&#039;.&lt;br /&gt;
* Music from &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039; is used as background music in the original Japanese version.&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
* When Team Rocket is in a tree, talking about stealing Pikachu and Squirtle, a close-up of James shows he has no gloves on.&lt;br /&gt;
&lt;br /&gt;
===Dub edits===&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Epilang|color=77FF77|bordercolor=55DD55&lt;br /&gt;
|zh_cmn={{tt|穿越時空的小遙！|Time-Traveling May!}}&lt;br /&gt;
|da={{tt|Tids-lommer heler alle sår!|Time pockets heal all wounds!}}&lt;br /&gt;
|nl={{tt|Tijdsprong Heelt Alle Wonden!|Time Leap Heals All Wounds!}}&lt;br /&gt;
|de={{tt|Eine Zeitreise heilt alle Wunden|A time travel heals all wounds}}&lt;br /&gt;
|fi={{tt|Aikamatka kaiken parantaa|A time travel heals everything}}&lt;br /&gt;
|fr_eu={{tt|Voyage dans le temps|Travel in time}}&lt;br /&gt;
|hi=वक़्त सारे घाव ठीक कर देता है! {{tt|&#039;&#039;Waqt saare ghaav theek kar deta hai!&#039;&#039;|Time heals all wounds!}}{{tt|*|Disney XD dub}}&lt;br /&gt;
|he={{tt|מסע בזמן מרפא הכל|Time Travel Heals All}}&lt;br /&gt;
|it={{tt|Il ciondolo magico|The magic pendant}}&lt;br /&gt;
|ko={{tt|봄이 시간을 건너뛰다!|May Travels Through Time!}}&lt;br /&gt;
|no={{tt|Tids-lommer leger alle sår!|Time warps heal all wounds!}}&lt;br /&gt;
|pt_br={{tt|A dobra no tempo cura todas as feridas|The fold in time heals all wounds}}&lt;br /&gt;
|ru={{tt|Искривление времени лечит|Warping Time heals}}&lt;br /&gt;
|es_la={{tt|El tiempo cura las heridas|The Time Heals the Wounds}}&lt;br /&gt;
|es_eu={{tt|Un viaje en el tiempo cura todas las heridas|A Time Travel Heals All Wounds}}&lt;br /&gt;
|sv={{tt|Resor i tiden läker alla sår!|Journeys in time heal all wounds!}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=AG156 |&lt;br /&gt;
prevtitle=From Cradle to Save |&lt;br /&gt;
nextcode=AG158 |&lt;br /&gt;
nexttitle=Queen of the Serpentine! |&lt;br /&gt;
series=Pokémon the Series: Ruby and Sapphire |&lt;br /&gt;
colorscheme=Emerald }}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:0431}}&lt;br /&gt;
[[Category:Pokémon the Series: Ruby and Sapphire episodes|157]]&lt;br /&gt;
[[Category:Episodes written by Masashi Sogo]]&lt;br /&gt;
[[Category:Episodes storyboarded by Yukihiro Shino]]&lt;br /&gt;
[[Category:Episodes directed by Norihiko Nagahama]]&lt;br /&gt;
[[Category:Episodes animated by Toshihito Hirooka]]&lt;br /&gt;
[[Category:Episodes animated by Megumi Yamashita]]&lt;br /&gt;
[[Category:Episodes by multiple animation directors]]&lt;br /&gt;
[[Category:Episodes in which a main character obtains a new Pokémon]]&lt;br /&gt;
[[Category:Episodes focusing on May]]&lt;br /&gt;
[[Category:Episodes focusing on Meowth]]&lt;br /&gt;
[[Category:Episodes that feature time travel]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eine Zeitreise heilt alle Wunden]]&lt;br /&gt;
[[es:EP434]]&lt;br /&gt;
[[fr:AG157]]&lt;br /&gt;
[[ja:AG編第157話]]&lt;br /&gt;
[[zh:宝可梦 超世代 第156集]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Time_Travel_(e-Reader)&amp;diff=3306173</id>
		<title>Time Travel (e-Reader)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Time_Travel_(e-Reader)&amp;diff=3306173"/>
		<updated>2021-01-01T16:25:07Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: Link to Youtube video &amp;quot;Game Boy Advance Longplay [134] Pokemon-e - Expedition (e-Reader)&amp;quot; by channel &amp;quot;World of Longplays&amp;quot; posted on 20 july 2016 with the cartoon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|the general concept|Time travel}}&lt;br /&gt;
[[File:E Reader Time  Travel.png|thumb|Time Travel]]&lt;br /&gt;
&#039;&#039;&#039;Time Travel&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ちいさなときわたり&#039;&#039;&#039; &#039;&#039;The Little Time Traveler&#039;&#039;) is the name of a Pokémon-based [[e-Reader]] application from the {{TCG|Wizards Black Star Promos}}. It is a short cartoon featuring {{p|Celebi}}. Only one card is required for the Time Travel application: {{TCG ID|Wizards Promo|Celebi|50}}.&lt;br /&gt;
&lt;br /&gt;
The application is a [https://youtu.be/xuAP6ksKBTo?t=1315 short cartoon] with two variations, both with different endings. Celebi happens upon a tree with three berries growing upon it. It happily eats the berries, but seems to still be hungry. It then uses time travel to go back/forwards in time, to when the tree has more berries falling off and ready to eat. From here there are two different endings;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ending 1:&#039;&#039;&#039; Celebi expresses happiness and proceeds to eat the tree&#039;s new berries, and the animation ends.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ending 2:&#039;&#039;&#039; Celebi goes to start eating the berries, but is disturbed by the tree rustling. After flying about for a couple seconds investigating, a {{p|Pikachu}} and {{p|Pichu}} pop out of the tree&#039;s leaves, startling Celebi and making it fall to the ground. The Electric Pokémon laugh, and the animation ends.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{EreaderApps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Reader applications]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Appendix:Fan_terminology&amp;diff=2607102</id>
		<title>Appendix:Fan terminology</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Appendix:Fan_terminology&amp;diff=2607102"/>
		<updated>2017-03-02T02:10:54Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Electric rodents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pokémon metagame&#039;&#039;&#039; has a wide range of &#039;&#039;&#039;fanmade terminology&#039;&#039;&#039; for various aspects of the games. These are colloquial terms originating from unofficial sources, and are not found within the games themselves. However, some terms originally coined by the fandom have been used officially, such as [[Eeveelution]] and {{Shiny}}; these terms are not listed here.&lt;br /&gt;
&lt;br /&gt;
==Pokémon terms==&lt;br /&gt;
===Early-route Pokémon===&lt;br /&gt;
A Pokémon found in the first few routes of the game. These can be divided into ones that are based on mammals that are either {{t|Normal}} or {{t|Dark}} types  ({{p|Rattata}}, {{p|Sentret}}, {{p|Poochyena}}, {{p|Zigzagoon}}, {{p|Bidoof}}, {{p|Patrat}}, {{p|Lillipup}}, {{p|Purrloin}}, {{p|Bunnelby}} and {{p|Yungoos}}), birds that are {{t|Flying}} ({{p|Pidgey}}, {{p|Spearow}}, {{p|Hoothoot}}, {{p|Taillow}}, {{p|Wingull}}, {{p|Starly}}, {{p|Pidove}}, {{p|Fletchling}} and {{p|Pikipek}}) and {{t|Bug}}s ({{p|Caterpie}}, {{p|Weedle}}, {{p|Ledyba}}, {{p|Spinarak}}, {{p|Wurmple}}, {{p|Kricketot}}, {{p|Sewaddle}}, {{p|Venipede}}, {{p|Scatterbug}}, {{p|Grubbin}}, and {{p|Cutiefly}}).&lt;br /&gt;
&lt;br /&gt;
===Electric rodents===&lt;br /&gt;
{{redirect|Pikachu clone|the Pikachu that is a clone|Pikachutwo}}&lt;br /&gt;
A group of {{type|Electric}} Pokémon based on {{wp|rodent}}s, consisting of {{p|Pikachu}}, {{p|Raichu}}{{tt|*|sometimes omitted}}, {{p|Pichu}}, {{p|Plusle}}, {{p|Minun}}, {{p|Pachirisu}}, {{p|Emolga}}, {{p|Dedenne}}, and {{p|Togedemaru}}. All of its members are in either the {{egg|Fairy}} or {{egg|Field}} [[Egg Group]]. With the exception of Pichu, all of them (and only them) can learn {{m|Nuzzle}} starting in [[Generation VI]]. This group is also referred to as the &#039;&#039;&#039;Pikachu family&#039;&#039;&#039;, &#039;&#039;&#039;Pikachu clones&#039;&#039;&#039; or &#039;&#039;&#039;Pikaclones&#039;&#039;&#039;. They all have {{stat|speed}} as their highest stat, with the exception of Togedemaru, for which it is the second highest.&lt;br /&gt;
&lt;br /&gt;
{{p|Marill}} and its evolutionary relatives are sometimes erroneously placed in this group, despite not being Electric types and having {{stat|HP}} as their highest stats.&lt;br /&gt;
&lt;br /&gt;
===Elemental monkeys===&lt;br /&gt;
{{main|Elemental monkeys}}&lt;br /&gt;
{{p|Pansage}}, {{p|Pansear}}, {{p|Panpour}}, {{p|Simisage}}, {{p|Simisear}}, and {{p|Simipour}}.&lt;br /&gt;
&lt;br /&gt;
===Eon duo===&lt;br /&gt;
{{main|Eon duo}}&lt;br /&gt;
{{p|Latios}} and {{p|Latias}}. Often referred to collectively as &#039;&#039;&#039;Lati@s&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Hitmons===&lt;br /&gt;
{{main|Hitmons}}&lt;br /&gt;
{{p|Hitmonlee}}, {{p|Hitmonchan}}, {{p|Hitmontop}}, and sometimes {{p|Tyrogue}}.&lt;br /&gt;
&lt;br /&gt;
===Legendary duo===&lt;br /&gt;
{{main|Legendary duo}}&lt;br /&gt;
A group of two [[Legendary Pokémon]] that share some association.&lt;br /&gt;
&lt;br /&gt;
===Legendary trio===&lt;br /&gt;
{{main|Legendary trio}}&lt;br /&gt;
A group of three [[Legendary Pokémon]] that share some association.&lt;br /&gt;
&lt;br /&gt;
===Mew variants===&lt;br /&gt;
A subset of [[Mythical Pokémon]]. Each of their base stats are 100 with a base stat total of 600. They are available only as event Pokémon. Includes {{p|Mew}}, {{p|Celebi}}, {{p|Jirachi}}, {{p|Manaphy}}, {{p|Shaymin}}, and {{p|Victini}}. Sometimes referred to as Mythical fairies, although that term is also used to describe the [[lake guardians]].&lt;br /&gt;
&lt;br /&gt;
===Novelty Pokémon===&lt;br /&gt;
A Pokémon that possesses a unique trait, usually in battle.&lt;br /&gt;
&lt;br /&gt;
===Pseudo-legendary Pokémon===&lt;br /&gt;
{{main|Pseudo-legendary Pokémon}}&lt;br /&gt;
A Pokémon that has a three-stage evolutionary line, 1,250,000 experience at level 100, and a base stat total of exactly 600. Includes {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Salamence}}, {{p|Metagross}}, {{p|Garchomp}}, {{p|Hydreigon}}, {{p|Goodra}}, and {{p|Kommo-o}}.&lt;br /&gt;
&lt;br /&gt;
===Trio master===&lt;br /&gt;
{{main|Trio master}}&lt;br /&gt;
A [[Legendary Pokémon]] that is associated with and regarded as superior to (in in-universe lore) the members (or other members) of a [[Legendary trio]].&lt;br /&gt;
&lt;br /&gt;
===Game mascot===&lt;br /&gt;
{{main|Game mascot}}&lt;br /&gt;
A Pokémon that appears on the boxart of one of the [[Pokémon games]] in the core series.&lt;br /&gt;
&lt;br /&gt;
==Fan terms==&lt;br /&gt;
===Genwunner===&lt;br /&gt;
A pejorative term used to describe fans who dislike elements of the Pokémon franchise released after [[Generation I]] (and, to a lesser extent, [[Generation II]]). A corruption of &amp;quot;Generation One&amp;quot;. Originated from the {{wp|Transformers}} fandom&#039;s term of &amp;quot;Geewun&amp;quot;, where some fans have a similar stance on their franchise.&lt;br /&gt;
&lt;br /&gt;
==Game terms==&lt;br /&gt;
===Collection terms===&lt;br /&gt;
====Living Pokédex====&lt;br /&gt;
{{main|Living Pokédex}}&lt;br /&gt;
Having a Pokémon of every species (available in that game) in the [[Pokémon Storage System]] at the same time.&lt;br /&gt;
&lt;br /&gt;
====Legitimate====&lt;br /&gt;
A Pokémon or item obtained without [[cheating]].&lt;br /&gt;
&lt;br /&gt;
====Untouched====&lt;br /&gt;
A Pokémon that is in the same state as it was obtained in. Specifically, it has gained no [[experience]], [[level]]s, {{EV}}s, or [[Ribbon]]s, had none of its [[move]]s changed or reordered, and has not [[Evolution|evolved]], gained [[Pokérus]], or had its pre-existing Pokérus become inactive. Commonly used to refer to [[event Pokémon]] and in-game [[gift Pokémon]].&lt;br /&gt;
&lt;br /&gt;
===Gameplay terms===&lt;br /&gt;
====Cheating====&lt;br /&gt;
{{main|Cheating}}&lt;br /&gt;
The use of any device unauthorized by [[Nintendo]] or [[Game Freak]] to modify a Pokémon game. Being found to have cheated in any way, or having a Pokémon that was obtained by cheating on another game will result in immediate disqualification from any official tournament, and disqualification from all future official tournaments. &lt;br /&gt;
&lt;br /&gt;
====EV training====&lt;br /&gt;
Intentionally battling Pokémon for the {{EV}}s they give out in order to ensure EVs are distributed in a specific way or capped.&lt;br /&gt;
&lt;br /&gt;
====Gear Station or Centrico Plaza trick====&lt;br /&gt;
Securing the D-pad or analog stick in one direction so that the player continuously walks around the circular {{DL|Battle Subway|Gear Station}} or {{DL|Lumiose City|Prism Tower|Centrico Plaza}}, resulting in an effortless refilling of [[Hidden Grotto]]es, increase in [[friendship]], hatching of {{pkmn|Egg}}s, and accumulation of [[Poké Mile]]s.&lt;br /&gt;
&lt;br /&gt;
====Grinding====&lt;br /&gt;
{{pkmn|training|Training}} a Pokémon to a certain [[level]] through repetitive battling.&lt;br /&gt;
&lt;br /&gt;
====HM slave====&lt;br /&gt;
{{main|HM slave}}&lt;br /&gt;
A Pokémon kept in the party primarily for its ability to use one or more [[HM]] moves outside of battle.&lt;br /&gt;
&lt;br /&gt;
====HSOWA====&lt;br /&gt;
[[File:HSOWA HGSS.png|thumb|220px|right|A Skitty and a Wailord at the Day Care]]&lt;br /&gt;
The fan term &#039;&#039;&#039;HSOWA&#039;&#039;&#039; is an initialism that stands for &#039;&#039;&#039;Hot Skitty On Wailord Action&#039;&#039;&#039;. It is derived from the fact that {{p|Skitty}} and {{p|Wailord}} can {{pkmn|breeding|breed}} in the {{pkmn|games}} despite the massive size difference. It has reached cult status on some message boards. The term originates from GameFAQs.&lt;br /&gt;
&lt;br /&gt;
====IV breeding====&lt;br /&gt;
Intentionally [[breeding]] Pokémon to have a specific {{IV}} or set of IVs.&lt;br /&gt;
&lt;br /&gt;
====Masuda method====&lt;br /&gt;
{{main|Masuda method}}&lt;br /&gt;
The game mechanic that increases the likelihood of [[Shiny Pokémon]] to hatch from {{pkmn|Egg}}s if the parents are from differing real-world geographical locations. Named after [[Junichi Masuda]], who first documented this mechanic in his blog.&lt;br /&gt;
&lt;br /&gt;
====Nuzlocke Challenge====&lt;br /&gt;
{{main|Nuzlocke Challenge}}&lt;br /&gt;
A special challenge playthrough of a Pokémon game in which the player must follow a set of self-enforced rules to make the game more difficult. Most notably, the player can only catch the first Pokémon they encounter on each route, and must release any Pokémon that faints. Named after the [http://nuzlocke.com/ comic series] of the same name that first proposed the type of playthrough.&lt;br /&gt;
&lt;br /&gt;
====Repel trick====&lt;br /&gt;
{{main|Appendix:Repel trick}}&lt;br /&gt;
Using [[Repel]]s and a lead Pokémon of a specific level to restrict [[wild Pokémon]] encounters to a specific Pokémon or group of Pokémon due to the maximum level at which wild Pokémon can appear.&lt;br /&gt;
&lt;br /&gt;
====Spinner trick====&lt;br /&gt;
Securing the D-pad or analogue stick in a single direction so that the player continuously walks into a [[spin tile]], resulting in an effortless increase in [[friendship]] and hatching of {{pkmn|Egg}}s. Often called the &amp;quot;Fuego trick&amp;quot; in {{game2|Diamond|Pearl|Platinum}} due to [[Fuego Ironworks]] being the optimal location for doing so.&lt;br /&gt;
&lt;br /&gt;
===Metagame terms===&lt;br /&gt;
{{main|Appendix:Metagame terminology}}&lt;br /&gt;
&lt;br /&gt;
===Technical terms===&lt;br /&gt;
====EVs====&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values, often shortened to EVs, are capped permanent stat bonuses gained by defeating Pokémon, using items such as [[vitamin]]s or [[wing]]s, or using services such as those in [[Join Avenue]]. They ensure trained Pokémon are stronger than newly caught Pokémon.&lt;br /&gt;
&lt;br /&gt;
====IVs====&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values, often shortened to IVs, are fixed values that can be inherited from the Pokémon&#039;s parents. They ensure Pokémon are genetically different.&lt;br /&gt;
&lt;br /&gt;
====RNG====&lt;br /&gt;
{{main|Pseudorandom number generation in Pokémon}}&lt;br /&gt;
Refers to the Random Number Generator, or rather the practice of manipulating it through the use of fan-made software, in order to obtain [[Shiny Pokémon]] or Pokémon with specific {{IV}}s—both endeavors which would otherwise leave a lot up to chance.&lt;br /&gt;
&lt;br /&gt;
{{Project Fandom notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Fanon terminology|*]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Terminologie des fans]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Google_Maps:_Pok%C3%A9mon_Challenge&amp;diff=2607094</id>
		<title>Google Maps: Pokémon Challenge</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Google_Maps:_Pok%C3%A9mon_Challenge&amp;diff=2607094"/>
		<updated>2017-03-02T02:00:18Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=image of prize}}&lt;br /&gt;
[[File:GoogleMapsPokemonChallenge.jpg|thumbnail|Banner of Google Maps: Pokémon Challenge]]&lt;br /&gt;
The &#039;&#039;&#039;Google Maps: Pokémon Challenge&#039;&#039;&#039; was a special event launched by {{wp|Google}} during [[April Fools&#039; Day 2014]]. During the event, users of the Google Maps mobile application were given the ability to catch Pokémon scattered around the actual maps. Google&#039;s Pokédex consists of 151 Pokémon from the first six generations, including all [[starter Pokémon]], [[Eevee]] and all 8 [[Eeveelutions]], all seven final form [[pseudo-legendary Pokémon]]s, all [[Electric rodent]]s, as well as {{p|Mew}}, who appears and roams after the user catches the other 150 Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[File:Professor Pegman.png|thumbnail|Professor Pegman]]&lt;br /&gt;
The event launched as part of Google&#039;s {{wp|List of Google easter eggs|April Fools&#039; tradition}} for 2014. Announced in Google Asia Pacific&#039;s blog, it made use of social media like Twitter, Google+ and Facebook for promotion and communication with players. Google Maps&#039; mascot Pegman took the attire of [[Professor Oak]] during the event. Initially planned to last until April 3, its popularity extended it for five days, giving players who had previously caught at least 5 Pokémon the opportunity to complete their Pokédex. Those who managed to catch all 151 Pokémon during the challenge received a congratulatory letter along with &amp;quot;Pokémon Master&amp;quot; business cards from Google on June 2014.&lt;br /&gt;
&lt;br /&gt;
==Lab locations==&lt;br /&gt;
When users start out, they will appear at a Pokémon Lab chosen for them. They can return to their home lab when they wish.&lt;br /&gt;
&lt;br /&gt;
[[File:April Fools Google Pokémon Lab.png|frame|left|Google Maps lab]]&lt;br /&gt;
;Possible lab locations:&lt;br /&gt;
:{{wp|Googleplex}} ({{wp|California}}, {{wp|United States}})&lt;br /&gt;
:[[Nintendo]] HQ ({{wp|Kyoto Prefecture|Kyoto}}, {{wp|Japan}})&lt;br /&gt;
:{{wp|Santa Cruz Island (Galápagos)|Santa Cruz Island}} ({{wp|Galápagos Islands}})&lt;br /&gt;
:{{wp|CERN}} particle physics laboratory ({{wp|Canton of Geneva}}, {{wp|Switzerland}})&lt;br /&gt;
:{{wp|Sydney Observatory}} ({{wp|New South Wales}}, {{wp|Australia}})&lt;br /&gt;
{{-}}&lt;br /&gt;
==Pokédex list==&lt;br /&gt;
Below is the Pokédex list for the event.&lt;br /&gt;
&lt;br /&gt;
===#001 - #050 Bulbasaur - Tyranitar===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 2px solid #{{blue color}}; background: #{{blue color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{white color light}}&amp;quot; | Gdex&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; | Ndex&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; | MS&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{white color light}}&amp;quot; | Locations&lt;br /&gt;
{{rdex|001|001|Bulbasaur|2|Grass|Poison}}||Googleplex; Kalalau Beach, Kauai, Hawaii; Trou aux Cerfs Volcano, Mauritius&lt;br /&gt;
{{rdex|002|002|Ivysaur|2|Grass|Poison}}||Japanese Tea Garden, Golden Gate Park, San Francisco; Sunpujo Park, Shizuoka, Japan&lt;br /&gt;
{{rdex|003|003|Venusaur|2|Grass|Poison}}||CERN; Alberta Legislature Building, Edmonton&lt;br /&gt;
{{rdex|004|004|Charmander|1|Fire}}||Sydney Observatory, Australia; Hiroshima, Japan; Door to Hell, Turkmenistan; Cerro Azul, Galapagos; Talat Yot, Bangkok, Thailand&lt;br /&gt;
{{rdex|005|005|Charmeleon|1|Fire}}||Mount Shasta; Galapagos Islands, Fernandina Island volcano; London Fire Brigade Museum&lt;br /&gt;
{{rdex|006|006|Charizard|2|Fire|Flying}}||Mount Yasur; Old Faithful, Yellowstone National Park; Heard Island &amp;amp; Mcdonalds Island; White Island; Trou aux Cerfs Volcano, Mauritius&lt;br /&gt;
{{rdex|007|007|Squirtle|1|Water}}||Venice, Italy; Googleplex; Keyakizaka, Roppongi Hills, Minato-ku, Tokyo, Windermere&lt;br /&gt;
{{rdex|008|008|Wartortle|1|Water}}||Trevi Fountain, Rome, Italy; Isla Santa Cruz (in the water), Galapagos; Hyde Park London; Pagan Island; Christchurch NZ,Pagan Island&lt;br /&gt;
{{rdex|009|009|Blastoise|1|Water}}||Great Blue Hole, Belize; Isla Santa Cruz, Galapagos (East Coast - zoom 200m); Meijo Park, Nagoya; east of Sentosa Island (in the water), Singapore&lt;br /&gt;
{{rdex|010|016|Pidgey|2|Normal|Flying}}||Toronto (CN Tower); Laguardia Airport, NYC; King Street Wharf, Sydney; King Fahad&#039;s Fountain, Jeddah, Saudi Arabia; Phoenix Sky Harbor Airport; Isla Santa Cruz (zoom in); southern end of Lambton Quay, Wellington, New Zealand; Rehavia park, Jerusalem, Israel&lt;br /&gt;
{{rdex|011|025|Pikachu|1|Electric}}||Tokyo Tower; CERN; Kings College Chapel, Cambridge; Taito Station, Akihabara, Tokyo, Japan; Munich, Germany&lt;br /&gt;
{{rdex|012|026|Raichu|1|Electric}}||CERN, Switzerland; Oxford, Jackson Square New Orleans; Gangnam District, Seoul, South Korea; WETA Cave&lt;br /&gt;
{{rdex|013|039|Jigglypuff|2|Normal|Fairy}}||Yamanote Line, Tokyo; Wynyard Station, Sydney; Detroit, Michigan; Heinz Field, Pittsburgh, Pennsylvania; The Rock Shop, Fayetteville, North Carolina (Just West);&lt;br /&gt;
{{rdex|014|052|Meowth|1|Normal}}||Camp Randall Stadium, Madison, Wisconsin; Sydney Observatory; Christmas Island; Maebashi Municipal Fourth Nursery, Gunma, Japan&lt;br /&gt;
{{rdex|015|054|Psyduck|1|Water}}||Seattle Aquarium; Sao Paulo&lt;br /&gt;
{{rdex|016|094|Gengar|2|Ghost|Poison}}||Roswell, NM; Nelson Atkins Museum, Kansas City, MO; Trades Hall Inn, Sydney; Mystery Spot, St. Ignace, MI; Schönnbrun Palace, Vienna&lt;br /&gt;
{{rdex|017|130|Gyarados|2|Water|Flying}}||Euphrat Museum of Art; Tel Aviv beach, Israel; De Anza College Swimming Pool; Sao Paulo (Parque do Ibirapuera)&lt;br /&gt;
{{rdex|018|131|Lapras|2|Water|Ice}}||Lake Mendota, WI; Nile, Cairo, Egypt (near Road Al Farag Bridge); Sports Depot Nagano, Nagano, Japan&lt;br /&gt;
{{rdex|019|133|Eevee|1|Normal}}||Wyandotte &amp;amp; Independence near Googleplex; Yankee Stadium, NYC; Antigua Guatemala, Guatemala; Metrodome, Minnepolis, MN; Toyosu, Tokyo&lt;br /&gt;
{{rdex|020|134|Vaporeon|1|Water}}||Man Lake (west of Toyomi Co-Op Hospital), Naha, Okinawa, Japan; Atlantis, The Palm Jumeira, Dubai, United Arab Emirates&lt;br /&gt;
{{rdex|021|135|Jolteon|1|Electric}}||St. Basil&#039;s Cathedral, Moscow; CERN; McCarran International Airport, Las Vegas, Nevada; Nagasaki, Japan; Vivian St &amp;amp; Cuba St, Wellington, New Zealand; National Taiwan Museum, Taipei; Staples Center, Los Angeles, CA&lt;br /&gt;
{{rdex|022|136|Flareon|1|Fire}}||Epsom Rd, Zetland, Sydney; The Crucible, West Oakland, California; Miyasaki Prefectural Office, Miyasaki, Japan&lt;br /&gt;
{{rdex|023|137|Porygon|1|Normal}}||Iidabashi Station in Tokyo; Charles Darwin Research Station; Taipei 101; redwood circle, Palo Alto, California; Puerto Ayora (Calle No. 10/Calle No. 61); Copacabana; Fargo, North Dakota&lt;br /&gt;
{{rdex|024|143|Snorlax|1|Normal}}||Vatican City; Duke University; Foothill College, Los Altos Hills, CA; Brasília; Pampas Coloradas, Puerto Ayora; Galapagos, Ecuador; Hamilton, New Zealand; Rome&lt;br /&gt;
{{rdex|025|149|Dragonite|2|Dragon|Flying}}||Loch Ness, United Kingdom; Expedia, Seattle; Strelecky Island, Czech Republic; Cocos Island, Costa Rica; Googleplex; La Sagrada Familia, Barcelona, Spain; Teide, Santa Cruz de Tenerife;Nakamaru Elementary School, Setagaya, Tokyo&lt;br /&gt;
{{rdex|026|152|Chikorita|1|Grass}}||Bedwell Bayfront Park; Luang Prabang, Laos; Muir Woods, Mill Valley, CA&lt;br /&gt;
{{rdex|027|153|Bayleef|1|Grass}}||CERN, Switzerland; Charles Darwin Research Station; Hermann Park (Houston, TX); Sevilla, Spain&lt;br /&gt;
{{rdex|028|154|Meganium|1|Grass}}||White House; Charles Darwin Research Station; Koyaike Park, Hyogo, Japan&lt;br /&gt;
{{rdex|029|155|Cyndaquil|1|Fire}}||Sakurajima, Kagoshima, Japan (slightly east of Mt Ontake); Pagan Island; Hell, Michigan; Karangetang, Siau Island, NE island chain off Sulawesi; Mount Pico, Portugal&lt;br /&gt;
{{rdex|030|156|Quilava|1|Fire}}||East side of Mt. Fuji; Monaco , Santa Clara University,Kagoshima&lt;br /&gt;
{{rdex|031|157|Typhlosion|1|Fire}}||Krakatoa (Pulau Sertung), San Jose State University (northeast by Coyote Creek)&lt;br /&gt;
{{rdex|032|158|Totodile|1|Water}}||Hoover Dam, NV, USA; Monterey Bay Aquarium; Jamestown, Saint Helena&lt;br /&gt;
{{rdex|033|159|Croconaw|1|Water}}||Stanford University, Lake Lagunita, Miyasaki, Japan (Miyasaki City Office~in the water)&lt;br /&gt;
{{rdex|034|160|Feraligatr|1|Water}}||The sea near Naminoue Golf; North of Pulu Blan, near Cocos Island; Amazon River Estuary, North of Macapa, Directly West of Baia do Vieira Grande; west of Naha Beach Side Hotel, Okinawa, Japan; northeast of Ometepe Island, Lake Nicaragua&lt;br /&gt;
{{rdex|035|163|Hoothoot|2|Normal|Flying}}||John F. Kennedy International Airport; Casablanca, Morocco; Sydney Airport; Bermuda; Roppongi, Tokyo, Japan; Cafe des Deux Moulin, Montmarte, Paris, France; Stedman, North Carolina;&lt;br /&gt;
{{rdex|036|172|Pichu|1|Electric}}||CERN Bldg 868, Switzerland; Kuwait University; The Peak Galleria, Hong Kong; Hongcheng Park, Guangzhou, China&lt;br /&gt;
{{rdex|037|175|Togepi|1|Fairy}}||Sagrada Familia, Barcelona SPAIN; Disney World, FL; Tenshi Daigaku, Sapporo, Japan; Tallinn, Estonia&lt;br /&gt;
{{rdex|038|181|Ampharos|1|Electric}}||CERN, Switzerland; Microsoft Building 17, Redmond, Washington; DNA Lounge, San Francisco; Grand Central Station, New York; near Oriental TV Tower, Shanghai; Leiden University, The Netherlands&lt;br /&gt;
{{rdex|039|183|Marill|2|Water|Fairy}}||Crater Lake; Panama Canal&lt;br /&gt;
{{rdex|040|185|Sudowoodo|1|Rock}}||Tottori Sakyu (Tottori Sand Dunes); Easter Island, Cork Ireland, Casa del Lago Lodging House; Uluru, Australia; Grand Canyon, USA; Vulcan Point Island, Philippines; Pristina, Kosovo; Chisinau, Moldova&lt;br /&gt;
{{rdex|041|196|Espeon|1|Psychic}}||CERN, Switzerland; Nagano Himawari Kindergarten&lt;br /&gt;
{{rdex|042|197|Umbreon|1|Dark}}||near Sydney Lyric Theatre, Sydney Australia; Manaus, Brazil; near City God Pavilion‎, Hangzhou, China; Zanzibar, Tanzania&lt;br /&gt;
{{rdex|043|201|Unown|1|Psychic}}||Area 51; Route du Mandement (Satigny, Taboret), CERN; Argentina&lt;br /&gt;
{{rdex|044|202|Wobbuffet|1|Psychic}}||Area 51; Switzerland-France border near CERN; Cessnock, Glasgow, United Kingdom; Tokyo University Hospital&lt;br /&gt;
{{rdex|045|208|Steelix|2|Steel|Ground}}||Germantown, Ann Arbor, Michigan; Sydney Central Station; Downtown Birmingham, Alabama; Jakarta, Indonesia; near Shanghai Jiao Tong University (Xuhui Campus), China&lt;br /&gt;
{{rdex|046|212|Scizor|2|Bug|Steel}}||Clark Field, University of Texas at Austin; Pampas Coloradas, Puerto Ayora, Galapagos, Ecuador&lt;br /&gt;
{{rdex|047|214|Heracross|2|Bug|Fighting}}||Bois des Mouilles, Switzerland; Taiwan Cultural Center; Ulaanbaatar, Mongolia; Av Padre Julio Herrera, Isla Santa Cruz, Galapagos Islands; Sarueonshi Park, Koto, Tokyo, Japan; North of Barrio El Eden; Diammaguen, Dakar, Senegal&lt;br /&gt;
{{rdex|048|232|Donphan|1|Ground}}||Tottori Sakyu (Sand Dunes), Japan; Stonehenge, United Kingdom; Christ the Redeemer, Rio de Janeiro; Great Pyramid of Giza, Egypt; The Alamo, San Antonio, TX; Alcedo Volcano, Galapagos; Manneken Pis, Belgium; Rainbow Bridge, Tokyo; Hill St, Leichhardt, Sydney; Braga Municipal Stadium, Braga, Portugal; Southwest edge of Santa Cruz, Galapagos; Tallinn, Estonia; Tirana, Albania&lt;br /&gt;
{{rdex|049|241|Miltank|1|Normal}}||Columbus Museum of Art, Shortland Street, Auckland; Kobe, Japan; Tae Chio Cemetery, Bangkok; Arc de Triomphe, Paris&lt;br /&gt;
{{rdex|050|248|Tyranitar|2|Rock|Dark}}||Sydney Conservatorium of Music, Australia; Zenpukujigawa Ryokuchi Park, Suginami; Naha City Office, Okinawa, Japan; Ohi Racecourse, Shinagawa, Japan; Mount McKinley, Alaska; Santa Cruz Hwy near Villa Laguna Hotel Manta, Galapagos; Genovesa Island, Galapagos; east of El Garrapatero, Isla Santa Cruz, Galapagos; Twin Peaks, San Francisco, California; Table Mountain, Cape Town, South Africa; southeast of Potok Vrapčak, Zagreb, Croatia; Albufeira, Algarve, Portugal; Pompei, Italy; Montreal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#051 - #100 Treecko - Rotom===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 2px solid #{{blue color}}; background: #{{blue color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{white color light}}&amp;quot; | Gdex&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; | Ndex&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; | MS&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{white color light}}&amp;quot; | Locations&lt;br /&gt;
{{rdex|051|252|Treecko|1|Grass}}||Gas Works Park, Seattle, Washington; Bunkyo, Tokyo&lt;br /&gt;
{{rdex|052|253|Grovyle|1|Grass}}||Archibald Fountain Sydney; Tokyo, Japan&lt;br /&gt;
{{rdex|053|254|Sceptile|1|Grass}}||Cocos Island, Costa Rica; Isla Santa Cruz, Galapagos; Near CERN&lt;br /&gt;
{{rdex|054|255|Torchic|1|Fire}}||Mt. Vesuvius, Italy; Mayon Volcano, Philippines; Mt. Kilauea  (Hawaiian Volcano); Ol Doinyo Lengai&lt;br /&gt;
{{rdex|055|256|Combusken|2|Fire|Fighting}}||Volcan de Pacaya, Guatemala; Salvador, Bahia, Brazil; Santorini, Greece; Mt St. Helens, Washington&lt;br /&gt;
{{rdex|056|257|Blaziken|2|Fire|Fighting}}||Mt. Etna, Italy; Tentokuji, Tokyo; Centralia, PA&lt;br /&gt;
{{rdex|057|258|Mudkip|1|Water}}||Rozelle Bay, Sydney; Imperial Palace, Chiyoda, Japan&lt;br /&gt;
{{rdex|058|259|Marshtomp|2|Water|Ground}}||Little Manly Cove, Manly Austraila; Victoria St, Wellington, New Zealand; River bewtween Shanhu Park and Shanhuba, Chongqing, China&lt;br /&gt;
{{rdex|059|260|Swampert|2|Water|Ground}}||Alexandra Canal, Sydney, Australia; Alexandria Industrial Estate; near CERN&lt;br /&gt;
{{rdex|060|267|Beautifly|2|Bug|Flying}}||Puerto Ayora, Ecuador (Northeast of Pokémon Lab building); Henry W. Seale Park, Palo Alto, California&lt;br /&gt;
{{rdex|061|270|Lotad|2|Water|Grass}}||Lavender Bay, Sydney; north of Northern Ireland Science Park, Belfast, UK; Imperial Palace (Southwest of Three Palace Sanctuaries), Chiyoda, Tokyo&lt;br /&gt;
{{rdex|062|276|Taillow|2|Normal|Flying}}||Newington College, Sydney; Newark Airport, Newark, New Jersey; Seattle (ATM Express, Pine &amp;amp; Melrose); Tempelhof, Berlin, Germany; Vancouver Airport; Punta Arenas, Chile; Barceloneta, Puerto Rico; Nazca Lines, Peru&lt;br /&gt;
{{rdex|063|281|Kirlia|2|Psychic|Fairy}}||Eiffel Tower, Paris; 1804 N Shoreline Boulevard, Mountain View, California; Area 51, Lincoln County, Nevada; CERN&lt;br /&gt;
{{rdex|064|302|Sableye|2|Ghost|Dark}}||Magic Kingdom, Orlando, FL; Southernmost Point, Key West, FL; Paris Opera, Paris, France; Astrolabe Park, Sydney; Daxuexi Alley, Xi&#039;an, China&lt;br /&gt;
{{rdex|065|303|Mawile|2|Steel|Fairy}}||Brickfields, Kuala Lumpur, Malaysia; Versailles, France; 730 Guerrero St, San Francisco, California; Downtown Winnipeg, Manitoba; Bexley, Australia; Trou aux Cerfs Volcano, Mauritius&lt;br /&gt;
{{rdex|066|306|Aggron|2|Steel|Rock}}||San Francisco, by Fort Mason, east providence, RI; National Food Authority, Manila, Philippines; Brisbane Street, Sydney; Schönbrunn Zoo, Vienna; Trou aux Cerfs Volcano, Mauritius&lt;br /&gt;
{{rdex|067|311|Plusle|1|Electric}}||PNC Pavilion, OH, USA; McMurdo Station, Antarctica; CERN; Redfern Station, Sydney; Technion - Israel Institute of Technology., Eureka, CA, USA&lt;br /&gt;
{{rdex|068|312|Minun|1|Electric}}||USAFA Solar Power Plant, Colorado Springs, Colorade; Tokyo Skytree; Near CERN, Switzerland; Bedford St, Sydney; Tokyo University Hospital&lt;br /&gt;
{{rdex|069|321|Wailord|1|Water}}||The Little Mermaid, Copenhagen, Denmark; Imperial Palace, Chiyoda, Tokyo; Rose Bay, New South Wales&lt;br /&gt;
{{rdex|070|350|Milotic|1|Water}}||Isla Tortuga, Galapagos Islands; Lake Merced, San Franciso; Bondi Beach, Sydney; Hamarikyuteien, Chuo, Tokyo&lt;br /&gt;
{{rdex|071|352|Kecleon|1|Normal}}||Santiago Bernabeu, Madrid, Spain; Cook County Jail, Chicago; George Street, Marrickville, Sydney; Trou aux Cerfs, Curepipe, Plaines Wilhems, Mauritius&lt;br /&gt;
{{rdex|072|354|Banette|1|Ghost}}||Galapagos Island, South Plaza island; Estes Park, Colorado; Heffron Park, Sydney; Teatro alla Scala, Milan, Italy&lt;br /&gt;
{{rdex|073|359|Absol|1|Dark}}||FDR Park, Philadelphia, PA; Asakusa Kannon Onsen, Japan; Rokuharamitsu-ji, Kyoto, Japan; Royal North Shore Hospital, Sydney; southeast of Plaza Rodriguez Peña, Buenos Aires, Argentina&lt;br /&gt;
{{rdex|074|373|Salamence|2|Dragon|Flying}}||Shuri Castle, Naha, Okinawa; 15th St &amp;amp; 8th Ave, NYC; southeast of Google HQ; San Cristóbal Island, Galapagos; National Museum of Saudi Arabia (Riyadh); Chateau Frontenac, Quebec City; Meijo Park, Nagoya, Japan; Cardiff Bay, Wales; Shaolin Temple, Dengfeng, China; Neuschwanstein Castle, Germany&lt;br /&gt;
{{rdex|075|376|Metagross|2|Steel|Psychic}}||Googleplex; CERN; University of São Paulo; Petersham Park, Sydney; Buckingham Palace, London&lt;br /&gt;
{{rdex|076|387|Turtwig|1|Grass}}||Parque Nacional do Jaù, Amazonas, Brazil; Brandenburg Gate, Germany&lt;br /&gt;
{{rdex|077|388|Grotle|1|Grass}}||Kasai Rinkai Park; north of Busbys Pond; Centennial Park, Sydney (between Carrington Drive and Hamilton Drive)&lt;br /&gt;
{{rdex|078|389|Torterra|2|Grass|Ground}}||near West Emerson St., Seattle, Washington; Arisugawa Park, Minato, Tokyo; Victoria Park, Sydney; Charles Darwin National Park, Northern Territory, Australia&lt;br /&gt;
{{rdex|079|390|Chimchar|1|Fire}}||Mount Kilimanjaro, Tanzania; Toyomi Sports Park, Tokyo, Japan; east of Chisun Grand Sapporo, Hokkaido, Japan; Du Fu Thatched Cottage, Chengdu, China&lt;br /&gt;
{{rdex|080|391|Monferno|2|Fire|Fighting}}||East of Nagashio Hospital, Tokyo, Japan; Nishigamo Funeyama, Kyoto, Japan&lt;br /&gt;
{{rdex|081|392|Infernape|2|Fire|Fighting}}||Between N. Buchanan St. and Lake Michigan, Gary, Indiana; Tokyo, Japan; Mount Apo, Philippines; Daimonjiyama, north of Kinkaku-ji, Kyoto, Japan&lt;br /&gt;
{{rdex|082|393|Piplup|1|Water}}||South Basin, San Francisco; East Lake, Wuhan, China&lt;br /&gt;
{{rdex|083|394|Prinplup|1|Water}}||crescent island off east coast of Isla Isabela, Galapagos; North Basin, San Francisco&lt;br /&gt;
{{rdex|084|395|Empoleon|2|Water|Steel}}||San Francisco, Sutro Baths; north of Ichikawashiohama Station, Chiba, Japan&lt;br /&gt;
{{rdex|085|398|Staraptor|2|Normal|Flying}}||South of Queens Park, Sydney; Baltra Airport, Baltra Island; Golden Gate Bridge, San Francisco; Darwin International Airport, Australia; Nice Côte d&#039;Azur Airport, France; Wright Brothers National Memorial, Kitty Hawk; Machu Picchu, Peru; Potala Palace, Tibet&lt;br /&gt;
{{rdex|086|405|Luxray|1|Electric}}||Googleplex; University of Stuttgart, Germany; Renfrew Center of Texas; Battersea Power Station, London; Busan, South Korea&lt;br /&gt;
{{rdex|087|415|Combee|2|Bug|Flying}}||University of Illinois; Urbana-Champaign; Friends of the Botanic Gardens, Sydney&lt;br /&gt;
{{rdex|088|417|Pachirisu|1|Electric}}||Museum of Science and Industry, Manchester, United Kingdom; Googleplex; Kanazawa, Japan&lt;br /&gt;
{{rdex|089|418|Buizel|1|Water}}||Charleston Slough, Mountain View, California (in the water north of Google HQ); Pacific Ocean; Tama River, Nishigawara Park, Tokyo; east of Pape&#039;ete, Tahiti&lt;br /&gt;
{{rdex|090|427|Buneary|1|Normal}}||Statue of Liberty; Tower Bridge London; Union Road Sydney; Sapporo (north-west of the Pokémon Center); Krakow, Poland&lt;br /&gt;
{{rdex|091|441|Chatot|2|Normal|Flying}}||Sydney Opera House; San Francisco Airport; University of São Paulo; Hong Kong International Airport; Tokyo Metropolitan Government Building, Japan; Demachiyanagi Station, Kyoto, Japan; Nazca Lines, Peru; Felix Houphouet-Boigny Airport, Abidjan, Cote d&#039;Ivoire&lt;br /&gt;
{{rdex|092|442|Spiritomb|2|Ghost|Dark}}||Embaracadero &amp;amp; Green, San Francisco; Shanghai Street near Temple Street, Yau Ma Tei, Hong Kong; Paris, France; Kanmakiyamatecho, Japan (on the Saigoku Highway)&lt;br /&gt;
{{rdex|093|445|Garchomp|2|Dragon|Ground}}||south of Kudanzaka Hospital, Tokyo; Fukagawa Park, Tokyo; St. Sava, Belgrade, Serbia; Mutianyu, Beijing, China; Qinglong Temple, Xi&#039;an, China; Charles Darwin Research Station; Ramesseum, Valley of the Kings, Egypt; Dragon&#039;s Back, Shek O, Hong Kong; Ataturk Forest Farm and Zoo, Ankara, Turkey; Vilnius, Lithuania&lt;br /&gt;
{{rdex|094|446|Munchlax|1|Normal}}||Empire State Building, New York City; Euroa Centre; Prince of Wales Private Hospital, Sydney&lt;br /&gt;
{{rdex|095|448|Lucario|2|Fighting|Steel}}||Stock Exchange, New York, NY; north of the Taj Mahal, Mehtab Bagh; West of Harajuku Station, Tokyo, Sakuragaokacho-Japan; Cecilia Ave &amp;amp; Santiago St, San Francisco, California&lt;br /&gt;
{{rdex|096|453|Croagunk|2|Poison|Fighting}}||CERN, Switzerland; Barrios El Eden; State Library of New South Wales, Sydney; Pampas Coloradas, Puerto Ayora, Galapagos; Tokyo, Japan; California St, Mountain View (by San Antonio Caltrain station); Trou aux Cerfs Volcano, Mauritius&lt;br /&gt;
{{rdex|097|470|Leafeon|1|Grass}}||Setagaya Park, Tokyo; Arthur Byrne Reserve, Sydney&lt;br /&gt;
{{rdex|098|471|Glaceon|1|Ice}}||Mount Everest; Great Slave Lake, NT, Canada; Sochi, Russia; Turku, Finland&lt;br /&gt;
{{rdex|099|473|Mamoswine|2|Ice|Ground}}||Whistler Mountain, British Columbia, Canada; Sarajevo Olympic Bobsleigh Track, Bosnia and Herzegovina; Kinsmen Park, Saskatoon, SK, Canada; Cape Soya, Hokkaido, Japan; east of Soyamisaki, Hokkaido, Japan; Sakhalin Zoobotanical Park, Yuzhno-Sakhalisnk, Russia; Dunedin, New Zealand; Chemnitz, Germany&lt;br /&gt;
{{rdex|100|479|Rotom|2|Electric|Ghost}}||Nintendo World, Rockefeller Center, NYC; Cable Car Museum, MIT; San Francisco; Cambridge, Massachusetts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#101 - #151 Snivy - Mew===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 2px solid #{{blue color}}; background: #{{blue color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{white color light}}&amp;quot; | Gdex&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; | Ndex&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; | MS&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{white color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{white color light}}&amp;quot; | Locations&lt;br /&gt;
{{rdex|101|495|Snivy|1|Grass}}||Rockefeller Garden, Jerusalem; Kiyosumi Garden-Japan&lt;br /&gt;
{{rdex|102|496|Servine|1|Grass}}||Royal Observatory, Greenwich; Kameido Central Park-Japan&lt;br /&gt;
{{rdex|103|497|Serperior|1|Grass}}||Central Park, NYC&lt;br /&gt;
{{rdex|104|498|Tepig|1|Fire}}||Arenal Volcano, Costa Rica; Bordeaux, France; Popocatepetl, Mexico; Ariake Tennis Nomori, Tokyo&lt;br /&gt;
{{rdex|105|499|Pignite|2|Fire|Fighting}}||Meteor Crater, Arizona; Hachimanyamakamanoukuchi Ryokuchi Park, Tokyo&lt;br /&gt;
{{rdex|106|500|Emboar|2|Fire|Fighting}}||Odessa Meteor Crater, Texas&lt;br /&gt;
{{rdex|107|501|Oshawott|1|Water}}||Egret Pond, northwest of Googleplex; Marina Bay, Singapore&lt;br /&gt;
{{rdex|108|502|Dewott|1|Water}}||Stevens Creek Shoreline Nature Study Area, Mountain View, California (northeast of Google HQ); South West of Goat Island, Niagara Falls&lt;br /&gt;
{{rdex|109|503|Samurott|1|Water}}||Rhone River, South of CERN; Circular Quay, Sydney; West Edmonton Mall&lt;br /&gt;
{{rdex|110|517|Munna|1|Psychic}}||Stockholm Central Station; Area 51; E 53rd St &amp;amp; 2nd Ave, NYC; Bridgefoot (A202), London&lt;br /&gt;
{{rdex|111|519|Pidove|2|Normal|Flying}}||Dakhla; Barrios El Eden; Terminal Terrestre de Puerto Ayora, Ecuador; Anchorage, Alaska; Moffett Federal Airfield (east of Googleplex), Mountain View, California&lt;br /&gt;
{{rdex|112|531|Audino|1|Normal}}||Ministry of Defence, Whitehall, London; in a mall near the Switzerland-France border; Burj Khalifa; Kings Park and Botanic Garden, Perth, Australia; San Carlos Caltrain Station, California; The Dubai Mall; Antelope Island in the Great Salt Lake in Utah; Fukudenji, Kyoto, Japan&lt;br /&gt;
{{rdex|113|559|Scraggy|2|Dark|Fighting}}||Alcatraz Island; City God Temple, Shanghai, China; San Francisco; Santa Cruz Hwy, Isla Santa Cruz, Galapagos; Winchester Mystery House&lt;br /&gt;
{{rdex|114|563|Cofagrigus|1|Ghost}}||Bran Castle, Romania; Motomachi Park, Yokohama, Tikal&lt;br /&gt;
{{rdex|115|571|Zoroark|1|Dark}}||Hotel Andreas Tulum (Tulum, Mexico) = Mayan Archaelogical Site&lt;br /&gt;
{{rdex|116|572|Minccino|1|Normal}}||The Park of Kumamoto Castle (Kumamoto-jō kōen); Saint-Gervais Church, Paris, France; Nuremburg, Germany&lt;br /&gt;
{{rdex|117|585|Deerling|2|Normal|Grass}}||Grand Hyatt, Tokyo, Japan; Castle of S.Jorge, Lisbon, Portugal; Macritchie Reservoir, Singapore&lt;br /&gt;
{{rdex|118|587|Emolga|2|Electric|Flying}}||CERN; TESLA Motors, Palo Alto, California; Itaipu Dam, Foz do Igaucu, Brazil; Jurong West Public Library, Singapore; South Carolina State Museum, Columbia; Elephant and Castle, London&lt;br /&gt;
{{rdex|119|595|Joltik|2|Bug|Electric}}||Googleplex; Al Zawra Park (Baghdad)&lt;br /&gt;
{{rdex|120|598|Ferrothorn|2|Grass|Steel}}||Asukayama Park, Tokyo; Royal National Park, Sydney&lt;br /&gt;
{{rdex|121|609|Chandelure|2|Ghost|Fire}}||Area 51; Tower of London; Teotihuacan, Mexico; Taiyangdao Street, Harbin, China&lt;br /&gt;
{{rdex|122|612|Haxorus|1|Dragon}}||Taronga Zoo, Mosman, Sydney; Union Square, San Francisco; Yangon, Myanmar; Himeji Castle, Hyogo, Japan; Skopje, Macedonia&lt;br /&gt;
{{rdex|123|613|Cubchoo|1|Ice}}||Helsingin Ortodoksinen Hautausmaa, Lapinlahti, Helsinki; Point Barrow, Alaska; Lake Louise, Alberta&lt;br /&gt;
{{rdex|124|618|Stunfisk|2|Ground|Electric}}||Tortuga Bay, Galapagos; Nose Hill Park, Calgary, Canada; Reusch Ash Pit, Mt. Kilimanjaro, Tanzania; Sofia, Bulgaria; Narodowy Stadium, Warsaw, Poland; Koyaike Park, Hyogo, Japan; Sapporo Excel Hotel Tokyu, Hokkaido, Japan; Cape of Good Hope, South Africa; Angkor Wat, Cambodia; Beirut Horse Track, Lebanon; Ghent, Belgium; Yumenoshima Park, Tokyo; Meiji Jingu Gaien Stadium, Tokyo; Japantown Center, San Francisco&lt;br /&gt;
{{rdex|125|635|Hydreigon|2|Dragon|Dark}}||Louvre Museum, Paris, France; Lincoln Center for the Performing Arts, NYC; Roswell, New Mexico; Port Arthur, Tasmania&lt;br /&gt;
{{rdex|126|650|Chespin|1|Grass}}||Kuritsu Kashinomiya Park, Hamadayama, Tokyo; Millennium Parklands, Olympic Park, Sydney; Santiago Galapagos Island&lt;br /&gt;
{{rdex|127|651|Quilladin|1|Grass}}||Hanegi Park, Setagaya, Tokyo; Boronia Park, Australia; Santa Fe Island; Battersea Park, London&lt;br /&gt;
{{rdex|128|652|Chesnaught|2|Grass|Fighting}}||Showa Memorial Park; Macquarie Park Cemetary &amp;amp; Crematorium, Sydney; London Zoo&lt;br /&gt;
{{rdex|129|653|Fennekin|1|Fire}}||Ushuaia, Argentina&lt;br /&gt;
{{rdex|130|654|Braixen|1|Fire}}||Honolulu, Hawaii (Diamond Head); Great Prismatic Spring, Yellowstone National Park; Eyjafjallajokull, Iceland; Mt Sakurajima, Japan&lt;br /&gt;
{{rdex|131|655|Delphox|2|Fire|Psychic}}||Saitama City Office, Japan; Kawasaki Daishi, Tokyo; north-east of Mauna Kea, Hawaii&lt;br /&gt;
{{rdex|132|656|Froakie|1|Water}}||Honolulu, Hawaii (Pacific Beach Hotel), Charles Darwin Research Station; Pier 39, San Francisco, Puerto Ayora; Harumifuto Park&lt;br /&gt;
{{rdex|133|657|Frogadier|1|Water}}||Gothenburg Art Museum; Water off Isla Baltra, Galapagos; Bellagio, Las Vegas&lt;br /&gt;
{{rdex|134|658|Greninja|2|Water|Dark}}||Mort Bay, Sydney, Australia; Isla Santa Cruz, Galápagos; La Alhambra, Granada, Spain; The Riverwalk, San Antonio, Texas&lt;br /&gt;
{{rdex|135|659|Bunnelby|1|Normal}}||Sacré-Coeur, Paris; Edinburgh Castle; Palmerston North NZ; Roppongi, Tokyo, Japan;University Of New South Wales&lt;br /&gt;
{{rdex|136|663|Talonflame|2|Fire|Flying}}||Volcán Wolf, Isla Isabela, Galapagos; Daimon Station, Japan&lt;br /&gt;
{{rdex|137|673|Gogoat|1|Grass}}||Minato park, Chiba, Japan; Großer Tiergarten, Berlin, Germany&lt;br /&gt;
{{rdex|138|674|Pancham|1|Fighting}}||Pokémon Center Osaka/Googleplex; The Arch of Cabo San Lucas; Bran Castle, Romania; Googleplex Ponte 25 de Abril, Lisbon, Portugal&lt;br /&gt;
{{rdex|139|678|Meowstic|1|Psychic}}||South of Big Ben, London; Mountain View, CA; Riga, Latvia&lt;br /&gt;
{{rdex|140|678F|Meowstic|1|Psychic}}||Georgia Tech/Stanford University, Area 51; Kuminhall, Shinjuku, Tokyo; Apple Headquarters, Cupertino&lt;br /&gt;
{{rdex|141|681|Aegislash|2|Steel|Ghost}}||Sakurajima, Konohana Ward; Kansas City, Missouri; Tenpozan Park, Osaka, Japan; Montevideo, Uruguay; Schwab Rd, Bay City, Michigan&lt;br /&gt;
{{rdex|142|682|Spritzee|1|Fairy}}||Ghibli Museum; Disneyland, Anaheim, California; northeast of Stanford University (Scott St and Addison Avn); Vienna (zoom in), south of Cultural Center of the Philippines, Bowness-on-Windermere&lt;br /&gt;
{{rdex|143|684|Swirlix|1|Fairy}}||north of Harajuku Station, Yoyogi Park, Tokyo; Dublin, Ireland; Isla Tortuga, Galapagos; Cologne Cathedral, Germany; Petra Treasury, Jordan&lt;br /&gt;
{{rdex|144|686|Inkay|2|Dark|Psychic}}||Bilbao, Spain; Redwood City, California; Museum of Contemporary Art, Sydney; Lighthouse of Alexandria, Egypt&lt;br /&gt;
{{rdex|145|694|Helioptile|1|Electric}}||Eiffel Tower, Paris, France; Wardenclyffe Tower, East Shoreham, New York; Sapporo TV Tower, Japan; Apple Headquarters, Cupertino&lt;br /&gt;
{{rdex|146|700|Sylveon|1|Fairy}}||Mont Saint-Michel, France; Venice, Italy; Central Park, NYC; Yoyogi Park; Shibuya, Tokyo; Trinity College, Cambridge; Jardim do Infante D. Henrique, Porto, Portugal&lt;br /&gt;
{{rdex|147|702|Dedenne|2|Electric|Fairy}}||Harvard University; Nintendo Headquarters, Kyoto; Ottawa; Space Needle, Seattle; Shinjuku Station, Tokyo; Fernsehturm, Berlin; Taichung, Taiwan&lt;br /&gt;
{{rdex|148|706|Goodra|1|Dragon}}||La Moneda, Santiago, Chile; Galapagos Island; Osakajo, Japan; southeast of Suginama Hinode Kindergarten, Suginami; Hanoi, Vietnam&lt;br /&gt;
{{rdex|149|710|Pumpkaboo|2|Ghost|Grass}}||St. Basil&#039;s Cathedral, Moscow; Pyramids of Giza; Boston, Massachusetts; Stanford Dish, Stanford, California; Cockatoo Island, Sydney (west of Harbour Bridge)&lt;br /&gt;
{{rdex|150|715|Noivern|2|Flying|Dragon}}||Naha Airport; Portland, Oregon; CERN (Switzerland); Angermeyer Point, Puerto Ayora, Ecuador; NASA Johnson Space Center; Kyiv, Ukraine, Oslo; Howland Island, Cuba Mall, Wellington, New Zealand&lt;br /&gt;
{{rdex|151|151|Mew|1|Psychic}}||Varies by user (roams). Most common place was in [[Guyana]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Mew becomes available after the other 150 Pokémon are caught.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://googleasiapacific.blogspot.gr/2014/03/become-pokemon-master-with-google-maps.html Announcement on the Google Asia Pacific Blog]&lt;br /&gt;
* [http://twitter.com/Pokemon/status/450716715211427840 Tweet by Pokémon on Twitter]&lt;br /&gt;
* [http://youtu.be/4YMD6xELI_k Google Maps: Pokémon Challenge trailer on YouTube]&lt;br /&gt;
* [http://pokemonaprilfools.wikia.com/wiki/Sorted_by_Pokedex_No Locations for each Pokémon]&lt;br /&gt;
* [http://www.androidpolice.com/2014/06/14/and-the-prize-for-completing-the-google-maps-pokemon-challenge-is/ Prize received from completing the challenge]&lt;br /&gt;
&lt;br /&gt;
{{Pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
&lt;br /&gt;
[[it:Google Maps: Pokémon Challenge]]&lt;br /&gt;
[[zh:Google地图：宝可梦挑战]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2504952</id>
		<title>Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2504952"/>
		<updated>2016-09-17T18:44:31Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|song|Pokémon Go! (song)}}&lt;br /&gt;
{{Infobox game|colorscheme=night|bordercolorscheme=blue&lt;br /&gt;
|name={{color|FFF|Pokémon GO}}&lt;br /&gt;
|jname={{color|FFF|Pokémon GO}}&lt;br /&gt;
|boxart=Pokemon Go Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Pokémon GO logo&lt;br /&gt;
|category=Real-world adventure&amp;lt;br&amp;gt;{{wp|Location-based game}}&lt;br /&gt;
|players=1+&lt;br /&gt;
|link_method=N/A&lt;br /&gt;
|platform={{wp|iOS}}, {{wp|Android (operating system)|Android}}&lt;br /&gt;
|gen_series=[[Generation VI]] miscellaneous&lt;br /&gt;
|release_date_ja=March 29, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 22, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=May 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=April 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_eu=July 13, 2016&lt;br /&gt;
|release_date_kr=N/A&amp;lt;ref&amp;gt;[http://pokemonkorea.co.kr/news/634 Pokémon Korea]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_hk=July 25, 2016&lt;br /&gt;
|release_date_tw=August 6, 2016&lt;br /&gt;
|publisher=[[Niantic]], Inc.&lt;br /&gt;
|developer=[[Niantic]], Inc.&lt;br /&gt;
|cero=N/A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=PG&lt;br /&gt;
|grb=3&lt;br /&gt;
|website_ja=[http://www.pokemongo.jp/ Official site (TPC)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/ja/ Official site (Niantic)]&lt;br /&gt;
|website_en=[http://www.pokemongo.com/ Official site (TPCi)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/en/ Official site (Niantic)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-go/ Pokémon.com]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon GO&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|Pokémon GO|ポケモン　ゴー}}}}&#039;&#039;&#039;) is a multiplayer, location-based, {{wp|augmented reality}} Pokémon game for {{wp|iOS}} and {{wp|Android (operating system)|Android}}. The game results from a collaboration between [[The Pokémon Company]], [[Nintendo]], and [[Niantic]], Inc., and is {{wp|Freemium|free to download}} with in-app purchases. It was released in the Americas, Japan, Hong Kong and Taiwan, Southeast Asia, Oceania, and most of Europe on a staggered schedule starting on July 6, 2016, and is scheduled to be released in Russia soon.&lt;br /&gt;
&lt;br /&gt;
The game was announced at a press conference in Japan on September 10, 2015. Field tests for Pokémon GO were held from March 29, 2016 through June 30, 2016.&lt;br /&gt;
&lt;br /&gt;
The game is compatible with the [[Pokémon GO Plus]], a {{wp|Bluetooth}} device that allows players to enjoy elements of the game without looking at their phone. Compatibility with the {{wp|Apple Watch}} is also forthcoming.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;i&amp;gt;Venusaur, Charizard, Blastoise, Pikachu, and many other Pokémon have been discovered on planet Earth!&lt;br /&gt;
&lt;br /&gt;
Now’s your chance to discover and capture the Pokémon all around you—so get your shoes on, step outside, and explore the world. You’ll join one of three teams and battle for the prestige and ownership of Gyms with your Pokémon at your side.&lt;br /&gt;
&lt;br /&gt;
Pokémon are out there, and you need to find them. As you walk around a neighborhood, your smartphone will vibrate when there’s a Pokémon nearby. Take aim and throw a Poké Ball… You’ll have to stay alert, or it might get away!&lt;br /&gt;
&lt;br /&gt;
Search far and wide for Pokémon and items&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon appear near their native environment—look for Water-type Pokémon by lakes and oceans. Visit PokéStops, found at interesting places like museums, art installations, historical markers, and monuments, to stock up on Poké Balls and helpful items.&lt;br /&gt;
&lt;br /&gt;
Catching, hatching, evolving, and more&lt;br /&gt;
&lt;br /&gt;
As you level up, you’ll be able to catch more-powerful Pokémon to complete your Pokédex. You can add to your collection by hatching Pokémon Eggs based on the distances you walk. Help your Pokémon evolve by catching many of the same kind.&lt;br /&gt;
&lt;br /&gt;
Take on Gym battles and defend your Gym&lt;br /&gt;
&lt;br /&gt;
As your Charmander evolves to Charmeleon and then Charizard, you can battle together to defeat a Gym and assign your Pokémon to defend it against all comers.&lt;br /&gt;
&lt;br /&gt;
It’s time to get moving—your real-life adventures await!&lt;br /&gt;
&lt;br /&gt;
Note: This app is free-to-play and is optimized for smartphones, not tablets.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:GO Guide Catch 3.png|thumb|200px|Encountering a wild Rattata, with AR mode disabled]]&lt;br /&gt;
In the game, [[wild Pokémon]] appear on a map of the real world, with the player moving in the game by travelling in the real world. When a Pokémon is nearby, the player&#039;s phone vibrates. The player can encounter a nearby Pokémon by tapping it in the Map View. Different kinds of Pokémon will appear in different environments; for example, {{type|Water}} Pokémon are more common near water. The player is assisted by [[Professor Willow]] throughout the game. Players can login using a [[Pokémon Trainer Club]] account or a Google account.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the player attempts to capture a wild Pokémon in a [[Poké Ball]] before it runs away. Unlike in the [[core series]] games, these encounters do not involve battle. At higher levels, the player can use [[Razz Berry|Razz Berries]] to make wild Pokémon easier to catch or use more powerful Poké Balls like {{ball|Great}}s and {{ball|Ultra}}. While holding a press on a Poké Ball, a ring will appear around the Pokémon. This ring shrinks over time; once it reaches its smallest size it immediately returns to full size and the cycle repeats. If the Poké Ball is thrown while the ring is very small, the capture is more likely to be successful.&lt;br /&gt;
&lt;br /&gt;
The game can be played as an {{wp|augmented reality}} (AR) game, so that in wild encounters and Gym battles the Pokémon appear to be in the real world when looking at the smart device&#039;s screen. However, it is also possible to disable this functionality, which saves battery power and is necessary on some devices which do not support AR.&lt;br /&gt;
&lt;br /&gt;
Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy ({{p|Hitmonlee}} and {{p|Hitmonchan}} have separate Candy), so in order to evolve a Pokémon the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return.&lt;br /&gt;
&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.&lt;br /&gt;
&lt;br /&gt;
Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer&#039;s level.&lt;br /&gt;
&lt;br /&gt;
[[PokéCoin]]s can be obtained in-game or via in-app purchases with real money. They can be traded for extra items and other enhancements.&lt;br /&gt;
&lt;br /&gt;
===Available Pokémon===&lt;br /&gt;
Only Pokémon introduced in [[Generation I]] are currently available in the game. Evolved Pokémon can be caught in the wild, but currently {{p|Ditto}}, {{pkmn2|Legendary}} and [[Mythical Pokémon]] have not been found in the wild. Pokémon from other [[generation]]s may be made available in the future.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=qqbsdqjgj-k Pokémon GO - Demonstration - Nintendo E3 2016]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The player may choose from the three [[Kanto]] [[starter Pokémon]] at the beginning of the game: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. If the player walks away from the starter Pokémon four times, {{p|Pikachu}} will also appear as a possible starter Pokémon. These Pokémon may also be found in the wild later on.&lt;br /&gt;
&lt;br /&gt;
Which Pokémon {{p|Eevee}} evolves into is normally random. However, if Eevee is nicknamed after one of the [[Eevee brothers]] before evolving, it will evolve into their respective evolution: Sparky for {{p|Jolteon}}, Rainer for {{p|Vaporeon}}, and Pyro for {{p|Flareon}}.&amp;lt;ref&amp;gt;https://www.reddit.com/r/pokemongo/comments/4t0cpo/psa_how_to_force_your_eevee_to_evolve_into_your/?st=iqo9zize&amp;amp;sh=66e8bdd1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{p|Farfetch&#039;d}}, {{p|Kangaskhan}}, {{p|Mr. Mime}}, and {{p|Tauros}} appear to be region-exclusive, currently only being found in Asia, Australia, Europe, and North America, respectively.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View).&lt;br /&gt;
&lt;br /&gt;
The locations of PokéStops and Gyms are based on a selection of portals from the Niantic game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic.&lt;br /&gt;
&lt;br /&gt;
PokéStops allow players to obtain items and Eggs by spinning the Photo Disc. At Gyms, players can battle to weaken those belonging to opposing teams or strengthen those belonging to their own team; a player can earn {{OBP|Stardust|GO}} and [[PokéCoin]]s by holding onto Gyms. PokéStops are much more common than Gyms.&lt;br /&gt;
&lt;br /&gt;
Depending on where a player lives, PokéStops and Gyms may be very common or very sparse, tending to be more common in urban areas due to a higher population density resulting in more Ingress players in those areas. If there are no nearby PokéStops, the player will can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders, Candela, Blanche and Spark.]]&lt;br /&gt;
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: Team Instinct (yellow) whose leader is Spark, Team Mystic (blue) whose leader is Blanche, and Team Valor (red) whose leader is Candela. A Gym can only be controlled by one team at a time. If a Gym is controlled by the player&#039;s team, they can train at it and add one of their own Pokémon to defend it. If a Gym is controlled by a rival team, the player can battle it to decrease its Prestige; when a Gym&#039;s Prestige reaches zero, any nearby player can claim it for their own team.&lt;br /&gt;
&lt;br /&gt;
Pokémon Appraisal, added in version 0.35.0 (labelled version 1.5.0 on the iOS App Store), has the chosen Team&#039;s leader detail a Pokémon&#039;s stats much like a [[stats judge]] in the core series. They describe how good the Pokémon would be in a battle, which of its three stats is its highest, and how good its stats are overall. They will also note if the Pokémon&#039;s height or weight is particularly far from the average listed in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Emblem&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Team&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Legendary bird&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Leader&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Instinct emblem.png|50px]]&lt;br /&gt;
| Instinct&lt;br /&gt;
| Yellow&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| Spark&lt;br /&gt;
| Hey! The name&#039;s Spark &amp;amp;mdash; the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Mystic emblem.png|50px]]&lt;br /&gt;
| Mystic&lt;br /&gt;
| Blue&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| Blanche&lt;br /&gt;
| I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Valor emblem.png|50px]]&lt;br /&gt;
| Valor&lt;br /&gt;
| Red&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| Candela&lt;br /&gt;
| I&#039;m Candela &amp;amp;mdash; Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[File:PokéCoin.png|thumb|100px|A PokéCoin]]&lt;br /&gt;
{{main|PokéCoin}}&lt;br /&gt;
PokéCoins are the in-app currency used in Pokémon GO. There are two ways of obtaining PokéCoins: the {{OBP|Gym|GO}} Defender bonus or by purchasing them with real money.&lt;br /&gt;
&lt;br /&gt;
To obtain the Defender bonus, the player must open the Shop menu and tap the shield icon while they have a Pokémon in at least one Gym. They will earn {{OBP|Stardust|GO}} and 10 PokéCoins for each Gym they currently hold, being able to obtain this bonus once every 21 hours.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{{incomplete|section|needs=Japanese names}}&lt;br /&gt;
====Key Items====&lt;br /&gt;
&amp;lt;!--Not called Key Items in-game, but equivalent to them in the core series games--&amp;gt;&lt;br /&gt;
The following items are in the player&#039;s Bag by default. They have no quantity and cannot be tossed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Camera.png|40px]]&lt;br /&gt;
| Camera&lt;br /&gt;
| カメラ&amp;lt;br&amp;gt;&#039;&#039;Camera&#039;&#039;&lt;br /&gt;
| When you encounter Pokémon in the wild, you can use your camera to photograph them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator Infinity.png|40px]]&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| ムゲンふかそうち&amp;lt;br&amp;gt;&#039;&#039;Infinite Egg Incubator&#039;&#039;&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Unlimited use!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Standard items====&lt;br /&gt;
These items can be obtained at [[PokéStop]]s, by leveling up, or by purchasing them from the shop (which methods are possible varies between items). The player also starts with several standard items in their Bag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| キズぐすり&amp;lt;br&amp;gt;&#039;&#039;Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 20 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| &amp;lt;!--いいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Good Wound Medicine&#039;&#039;--&amp;gt;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 50 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| &amp;lt;!--すごいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Amazing Wound Medicine&#039;&#039;--&amp;gt;&lt;br /&gt;
| Level 15&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 200 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| &lt;br /&gt;
| Level 25&lt;br /&gt;
| A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| げんきのかけら&amp;lt;br&amp;gt;&#039;&#039;Vitality Fragment&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| &amp;lt;!--げんきのかたまり&amp;lt;br&amp;gt;&#039;&#039;Vitality Clump&#039;&#039;--&amp;gt;&lt;br /&gt;
| Level 30&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| しあわせタマゴ&amp;lt;br&amp;gt;&#039;&#039;Lucky Egg&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Incense.png|40px]]&lt;br /&gt;
| [[Incense]]&lt;br /&gt;
| おこう&amp;lt;br&amp;gt;&#039;&#039;Incense&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| モンスターボール&amp;lt;br&amp;gt;&#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device for caching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| スーパーボール&amp;lt;br&amp;gt;&#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
| Level 12&lt;br /&gt;
| A good, high-performance Poké Ball that provides a higher catch rate than a standard Poké Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| &amp;lt;!--ハイパーボール&amp;lt;br&amp;gt;&#039;&#039;Hyper Ball&#039;&#039;--&amp;gt;&lt;br /&gt;
| Level 20&lt;br /&gt;
| An ultra-high performance Poké Ball that provides a higher catch rate than a Great Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| Lure Module&lt;br /&gt;
| ルアーモジュール&amp;lt;br&amp;gt;&#039;&#039;Lure Module&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A module that attracts Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| ズリのみ&amp;lt;br&amp;gt;&#039;&#039;Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 8&lt;br /&gt;
| Feed this to a Pokémon, and it will be easier to catch on your next throw.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| ふかそうち&amp;lt;br&amp;gt;&#039;&#039;Incubator&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
These are upgrades that increase the storage capacity of certain aspects of the game. They can be purchased with [[PokéCoin]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| パックアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pack Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| ポケモンボックスアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pokémon Box Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience===&lt;br /&gt;
{{main|Experience#Pokémon GO|Experience → Pokémon GO}}&lt;br /&gt;
In Pokémon GO, the player earns experience (abbreviated XP), rather than the Pokémon. As the player gains experience they gain levels. Leveling up awards the player with items, and certain levels unlock particular items. After reaching level 5, the player can choose a team, which allows them to use {{OBP|Gym|GO}}s. As the player&#039;s level increases, their Pokémon are able to achieve a higher Combat Power as the player powers them up.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
[[File:GO Egg.png|thumb|150px|An Egg in Pokémon GO]]&lt;br /&gt;
{{main|Pokémon Egg#Pokémon GO|Pokémon Egg → Pokémon GO}}&lt;br /&gt;
The player can obtain Eggs at [[PokéStop]]s. An Egg will hatch after traveling a certain distance while the Egg is in an incubator. Three Egg distances are possible: 2&amp;amp;nbsp;km, 5&amp;amp;nbsp;km, and 10&amp;amp;nbsp;km. Each species has a set Egg distance and can only hatch from Eggs with this distance.&lt;br /&gt;
&lt;br /&gt;
===Buddy===&lt;br /&gt;
By assigning a Buddy Pokémon, the player can get additional candies for that species of Pokémon as it walks. Depending on the species, one can get candies every 1 km, 3 km or 5 km walked. One can only have one Buddy at a time, and by changing the Buddy the progress made is lost, but the candies earned are kept.&lt;br /&gt;
&lt;br /&gt;
===Medals===&lt;br /&gt;
{{main|Medal#Pokémon GO|Medal → Pokémon GO}}&lt;br /&gt;
The game has challenges that award [[Medal#Pokémon GO|medals]] upon completion. Medals can be viewed from a player&#039;s profile.&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[PokéCoin]]s can be purchased with real money at the following rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | PokéCoins&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United States&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Canada&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Eurozone&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United Kingdom&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Australia&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | New Zealand&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japan&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Hong Kong&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Taiwan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 100 PokéCoins.png|40px]]&lt;br /&gt;
| 100&lt;br /&gt;
| $0.99&lt;br /&gt;
| $1.39&lt;br /&gt;
| €0.99&lt;br /&gt;
| £0.79&lt;br /&gt;
| $1.49&lt;br /&gt;
| $1.49&lt;br /&gt;
| ¥120&lt;br /&gt;
| $8.00&lt;br /&gt;
| $30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 550 PokéCoins.png|40px]]&lt;br /&gt;
| 550&lt;br /&gt;
| $4.99&lt;br /&gt;
| $6.99&lt;br /&gt;
| €4.99&lt;br /&gt;
| £3.99&lt;br /&gt;
| $7.99&lt;br /&gt;
| $7.49&lt;br /&gt;
| ¥600&lt;br /&gt;
| $38.00&lt;br /&gt;
| $150&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 1200 PokéCoins.png|40px]]&lt;br /&gt;
| 1,200&lt;br /&gt;
| $9.99&lt;br /&gt;
| $13.99&lt;br /&gt;
| €9.99&lt;br /&gt;
| £7.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| ¥1200&lt;br /&gt;
| $78.00&lt;br /&gt;
| $300&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 2500 PokéCoins.png|40px]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| $19.99&lt;br /&gt;
| $27.99&lt;br /&gt;
| €19.99&lt;br /&gt;
| £14.99&lt;br /&gt;
| $30.99&lt;br /&gt;
| $29.99&lt;br /&gt;
| ¥2400&lt;br /&gt;
| $158.00&lt;br /&gt;
| $590&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 5200 PokéCoins.png|40px]]&lt;br /&gt;
| 5,200&lt;br /&gt;
| $39.99&lt;br /&gt;
| $54.99&lt;br /&gt;
| €39.99&lt;br /&gt;
| £29.99&lt;br /&gt;
| $62.99&lt;br /&gt;
| $59.99&lt;br /&gt;
| ¥4800&lt;br /&gt;
| $318.00&lt;br /&gt;
| $1,190&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 14500 PokéCoins.png|40px]]&lt;br /&gt;
| 14,500&lt;br /&gt;
| $99.99&lt;br /&gt;
| $139.99&lt;br /&gt;
| €99.99&lt;br /&gt;
| £79.99&lt;br /&gt;
| $159.99&lt;br /&gt;
| $149.99&lt;br /&gt;
| ¥11,800&lt;br /&gt;
| $788.00&lt;br /&gt;
| $2,990&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
PokéCoins can be exchanged for in-game items at the following rates:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{ball|Poké}}&lt;br /&gt;
| 20 Poké Balls&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Standard Poké Balls to catch wild Pokémon!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 100 Poké Balls&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 200 Poké Balls&lt;br /&gt;
| 800 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Incense.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Incense]]&lt;br /&gt;
| 1 Incense&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Incense&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Incense&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| 1 Lucky Egg&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lucky Eggs&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Lucky Eggs&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Lure Module&lt;br /&gt;
| 1 Lure Module&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Modules that attracts&amp;lt;!--sic--&amp;gt; Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lure Modules&lt;br /&gt;
| 680 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| 1 Egg Incubator&lt;br /&gt;
| 150 PokéCoins&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| 1 Bag Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| 1 Pokémon Storage Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Some of the music in Pokémon GO was composed by [[Junichi Masuda]]. The music as well as the sound effects can be turned off in the settings of the app.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===iOS===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | In-game version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | App Store version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.1&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| July 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Added stability to Pokémon Trainer Club account log-in process&lt;br /&gt;
* Resolved issues causing crashes&lt;br /&gt;
* Fixed Google account scope&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| 1.0.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Fixes for Pokemon Trainer Club login&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| 1.0.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can be re-customized from the profile screen&lt;br /&gt;
* Adjusted battle damage calculation and some moves&#039;s damage values{{tt|*|Move damages actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints from nearby Pokémon screen&lt;br /&gt;
* Bug fixes during wild Pokémon encounters&lt;br /&gt;
* Updated Pokémon details UI&lt;br /&gt;
* Updated achievement medal art&lt;br /&gt;
* Minor text and map feature display issues fixed&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.1&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| August 1, 2016&lt;br /&gt;
| &lt;br /&gt;
* Performance improvement in Pokémon details and list screens.&lt;br /&gt;
* Correct link for app upgrade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added dialog to remind Trainers to not play while traveling above a certain speed; Trainers must confirm they are not driving&lt;br /&gt;
* Improved the accuracy of curveball throws&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Fixed achievements showing incorrect icons&lt;br /&gt;
* Enabled the ability for Trainers to change their nickname one time&lt;br /&gt;
* Resolved issues with battery saver mode and re-enabled the feature&lt;br /&gt;
* Added visuals for Team Leaders Candela, Blanche, and Spark&lt;br /&gt;
* Enabled a variation of the Nearby Pokémon feature for a subset of users to test; changes in the Nearby Pokémon UI may occur&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| August 11, 2016&lt;br /&gt;
| &lt;br /&gt;
* Stability improvements&lt;br /&gt;
* No text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| 1.5.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| 1.7.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| 1.7.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Support added for Intel CPUs&lt;br /&gt;
* Works on devices running Android N (7.0)&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Increased server stability&lt;br /&gt;
* Resolved many issues causing crashes&lt;br /&gt;
* Pokémon Trainer Club login issues resolved&amp;lt;ref&amp;gt;https://www.facebook.com/PokemonGO/posts/927439090735983&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can now be re-customized from the Trainer profile screen&lt;br /&gt;
* Adjusted battle move damage values for some Pokémon{{tt|*|Actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints of nearby Pokémon&lt;br /&gt;
* Modified battle damage calculation&lt;br /&gt;
* Various bug fixes during wild Pokémon encounter&lt;br /&gt;
* Updated Pokémon details screen&lt;br /&gt;
* Updated achievement medal images&lt;br /&gt;
* Fixed issues with displaying certain map features&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added notice to remind Trainers to not play while traveling above a certain speed; Trainers have to indicate they aren&#039;t the driver&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Enabled ability for Trainers to change nickname one time&lt;br /&gt;
* Quick Start removed from settings&lt;br /&gt;
* Other fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
* Minor bot fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Pokémon GO requires an internet connection ({{wp|Wi-Fi}}, {{wp|3G}} or {{wp|4G}}) and GPS/location services. According to the official support site, the game can be played on:&amp;lt;ref&amp;gt;[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices Supported devices – Pokémon GO]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Android devices: {{wp|Android KitKat|Android 4.4}}+ ({{wp|Rooting (Android OS)|rooted}} devices are not supported), preferred resolution of 720×1280 pixels (not optimized for tablet)&lt;br /&gt;
* iOS devices: {{wp|iPhone 5}} and newer, {{wp|iOS 8}} and newer ({{wp|iOS jailbreaking|jailbroken}} devices are not supported)&lt;br /&gt;
** {{wp|Apple Watch}} will be supported late 2016&amp;lt;ref&amp;gt;[http://pokemongo.nianticlabs.com/en/post/headsup/ Apple Watch compatibility announcement - Niantic Labs]&amp;lt;/ref&amp;gt;, with the Apple Watch&#039;s fitness tracking functions integrated into the game.&lt;br /&gt;
&lt;br /&gt;
However, the game is also playable on some iOS and Android devices that are not officially supported.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Pokémon GO currently has no connectivity with other Pokémon games. However, [[Junichi Masuda]] has stated that the developers plan to add connectivity with the [[Pokémon Sun and Moon|next entry]] in the [[core series]] Pokémon games.&amp;lt;ref&amp;gt;[https://youtu.be/qqbsdqjgj-k?t=29m16s Pokémon GO - Demonstration - Nintendo E3 2016 (YouTube)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.com/us/pokemon-news/news-from-the-pokemon-go-announcement/ News From the Pokémon GO Announcement - Pokemon.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
An Ingress Report released on September 10, 2015, the day of the game&#039;s announcement, stated that a closed beta would occur during Northern Hemisphere winter 2015 and that the game would be released in early 2016.&amp;lt;ref name=&amp;quot;IngressReport&amp;quot;&amp;gt;[https://youtu.be/HMsM1nzWiYw?t=2m22s INGRESS REPORT - Begin New Journey - Raw Feed September 10 2015]&amp;lt;/ref&amp;gt; However, no beta testing occurred during 2015.&amp;lt;ref&amp;gt;[https://archive.is/0noAj Pokémon GO - Pokemon.com (archived February 7, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/info/2016/01/160108_at01.html 『Pokémon GO』のベータテストについて ｜ポケットモンスターオフィシャルサイト]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Field tests were held in Japan, Australia, New Zealand, and the United States prior to the game&#039;s public release. Selected applicants were given the opportunity to test the game.&lt;br /&gt;
* Japan: held from March 29 to June 30, 2016, announced on March 3, 2016&amp;lt;ref&amp;gt;[https://archive.is/5731W Pokémon GO - Pokemon.com (archived March 3, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.nianticlabs.com/blogs/pokemon-fieldtest/ Pokémon GO field testing will begin in Japan - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Australia and New Zealand: held from April 25 to June 30, 2016, announced on April 7, 2016&amp;lt;ref&amp;gt;[http://nianticlabs.com/blog/pokemon-fieldtest-au-nz/ Pokémon GO field testing expands to Australia and New Zealand - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* United States: held from May 25 to June 30, 2016, announced on May 16, 2016&amp;lt;ref&amp;gt;[http://www.nianticlabs.com/blog/pokemon-fieldtest-us/ Pokémon GO field testing expands to the United States - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A session at the {{wp|Game Developers Conference}} featuring the game [[n:Pokémon GO to be discussed at Game Developers Conference|was intended to be held]] by Niantic CEO John Hanke on March 14, 2016, but was later cancelled due to Niantic preparing the game for beta testing and launch.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/news/archive/2016/03/03/pokemon-go-gdc-presentation-canceled.aspx Pokémon Go GDC Presentation Canceled - www.GameInformer.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
Unlike previous Pokémon games for mobile devices, Pokémon GO was released on a staggered schedule, releasing initially to only to a few select countries. After its initial release on July 6, 2016, additional releases [[n:Niantic puts Pokémon GO&#039;s international rollout on hold|were put on hold]] due to server issues, but resumed on July 13, 2016, with the app&#039;s [[n:Pokémon GO now available in Germany|release in Germany]]. France was supposed to receive the app alongside other European countries, but the official release in the country was postponed due to the {{wp|2016 Nice attack}}.&amp;lt;ref&amp;gt;[http://fr.ign.com/pokemon-go-iphone/15934/news/pokemon-go-the-pokemon-company-confirme-le-report-francais Pokémon GO : The Pokémon Company confirme le report français]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Locations&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 6, 2016&lt;br /&gt;
| {{pmin|Australia}}, {{pmin|New Zealand}}, {{pmin|the United States|United States}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 13, 2016&lt;br /&gt;
| {{pmin|Germany}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 14, 2016&lt;br /&gt;
| {{pmin|the United Kingdom|United Kingdom}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 15, 2016&lt;br /&gt;
| {{pmin|Italy}}, {{pmin|Portugal}}, {{pmin|Spain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 16, 2016&lt;br /&gt;
| Austria, {{pmin|Belgium}}, {{pmin|Bulgaria}}, Croatia, Cyprus, {{pmin|the Czech Republic|Czech Republic}}, {{pmin|Denmark}}, Estonia, {{pmin|Finland}}, {{pmin|Greece}}, Greenland, Hungary, {{pmin|Iceland}}, {{pmin|Ireland}}, Latvia, Liechtenstein, {{pmin|Lithuania}}, Luxembourg, Malta, {{pmin|the Netherlands|Netherlands}}, {{pmin|Norway}}, {{pmin|Poland}}, {{pmin|Romania}}, Slovakia, Slovenia, {{pmin|Sweden}}, Switzerland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 17, 2016&lt;br /&gt;
| {{pmin|Canada}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 19, 2016&lt;br /&gt;
| Puerto Rico&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 22, 2016&lt;br /&gt;
| Japan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 24, 2016&lt;br /&gt;
| {{pmin|France}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 25, 2016&lt;br /&gt;
| {{pmin|Greater China|Hong Kong}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 3, 2016&lt;br /&gt;
| Anguilla, Antigua and Barbuda, {{pmin|Latin America|Argentina}}, Bahamas, Barbados, Belize, Bermuda, {{pmin|Latin America|Bolivia}}, {{pmin|Brazil}}, British Virgin Islands, Cayman Islands, {{pmin|Latin America|Chile}}, {{pmin|Latin America|Colombia}}, {{pmin|Latin America|Costa Rica}}, Dominica, {{pmin|Latin America|Dominican Republic}}, {{pmin|Latin America|Ecuador}}, {{pmin|Latin America|El Salvador}}, Grenada, {{pmin|Latin America|Guatemala}}, Guyana, Haiti, {{pmin|Latin America|Honduras}}, Jamaica, {{pmin|Latin America|Mexico}}, Montserrat, {{pmin|Latin America|Nicaragua}}, {{pmin|Latin America|Panama}}, {{pmin|Latin America|Paraguay}}, {{pmin|Latin America|Peru}}, St. Kitts and Nevis, St. Lucia, St. Vincent and the Grenadines, Suriname, Trinidad and Tobago, {{pmin|Latin America|Uruguay}}, {{pmin|Latin America|Venezuela}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 5, 2016&lt;br /&gt;
| Aruba, Curaçao, Sint Maarten, Turks and Caicos Islands&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 6, 2016&lt;br /&gt;
| Brunei, Cambodia, Fiji, {{pmin|Indonesia}}, Laos, {{pmin|Malaysia}}, Federated States of Micronesia, Palau, Papua New Guinea, {{pmin|the Philippines|Philippines}}, {{pmin|Singapore}}, Solomon Islands, {{pmin|Greater China|Taiwan}}, {{pmin|Thailand}}, {{pmin|Vietnam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2016&lt;br /&gt;
| {{pmin|Russia}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Upcoming&lt;br /&gt;
| {{pmin|South Asia|India}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon GO icon.png|Icon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only Pokémon game to have the word &amp;quot;Pokémon&amp;quot; spelled in Latin letters in its Japanese name.&lt;br /&gt;
* Because the game currently only features Pokémon introduced in [[Generation I]], it is possible to hatch {{p|Pikachu}}, {{p|Clefairy}}, {{p|Jigglypuff}}, {{p|Hitmonlee}}, {{p|Hitmonchan}}, {{p|Jynx}}, {{p|Electabuzz}}, and {{p|Magmar}} from {{pkmn|Egg}}s despite them being evolved Pokémon, since their pre-evolutions were introduced in later generations.&lt;br /&gt;
* Because the game only features Pokémon introduced in Generation I, no {{type|Dark}} Pokémon can be obtained.&lt;br /&gt;
* Pokémon GO has been banned in Iran due to security concerns.&amp;lt;ref&amp;gt;[http://www.bbc.com/news/world-middle-east-36989526 Pokemon Go banned by Iranian authorities over &#039;security&#039; | BBC]&amp;lt;/ref&amp;gt; However, some Iranians are still playing the game publicly regardless.&amp;lt;ref&amp;gt;[https://www.yahoo.com/tech/iranians-hunt-pokemon-despite-ban-071914210.html Iranians hunt Pokemon despite ban | Yahoo]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|ja={{tt|Pokémon|ポケモン}} GO&lt;br /&gt;
|zh_yue=Pokémon GO&lt;br /&gt;
|zh_cmn=Pokémon GO&lt;br /&gt;
|fr=Pokémon GO&lt;br /&gt;
|de=Pokémon GO&lt;br /&gt;
|it=Pokémon GO&lt;br /&gt;
&amp;lt;!--|ko={{tt|Pokémon|포켓몬}} GO--&amp;gt;&lt;br /&gt;
|es=Pokémon GO&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves in Pokémon GO]]&lt;br /&gt;
* [[Google Maps: Pokémon Challenge]]&lt;br /&gt;
* {{Appendix|Pokémon GO Player&#039;s Guide}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemongo.com/ Offical website]&lt;br /&gt;
* [https://www.facebook.com/PokemonGO/ Offical Facebook page]&lt;br /&gt;
* [https://twitter.com/PokemonGoApp Offical Twitter account]&lt;br /&gt;
* [https://www.youtube.com/c/pokemongo Offical YouTube channel]&lt;br /&gt;
* [https://plus.google.com/+PokemonGo Offical Google+ page]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=2sj2iQyBTQs Official teaser]&lt;br /&gt;
* [https://www.youtube.com/watch?v=SWtDeeXtMZM Official trailer]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tUlX77BKLyY Pokémon GO announcement press conference]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO|*]]&lt;br /&gt;
[[Category:Mobile games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon GO]]&lt;br /&gt;
[[fr:Pokémon GO]]&lt;br /&gt;
[[it:Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GO]]&lt;br /&gt;
[[pl:Pokémon GO]]&lt;br /&gt;
[[zh:Pokémon GO]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Rowlet_(Pok%C3%A9mon)&amp;diff=2439918</id>
		<title>Talk:Rowlet (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Rowlet_(Pok%C3%A9mon)&amp;diff=2439918"/>
		<updated>2016-05-10T13:59:10Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Type Effectiveness */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rowlet&#039;s Design Origin==&lt;br /&gt;
Sorry for editing Popplio earlier. I edited before it got restricted in editing. Anyways, since Gen VII seems to be based in Hawaii, I think Rowlet is based on the {{wp|Pueo}}, the Hawaiian Owl.-[[User:Naui|Naui]] ([[User talk:Naui|talk]]) 12:48, 10 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
And the name of the region is not Aloha, it is Alola, from Aloha. [[User:Chomper4|Chomper4]] ([[User talk:Chomper4|talk]]) 12:54, 10 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Rowlet&#039;s Biology Section==&lt;br /&gt;
&amp;quot;Rowlet is an avian Pokémon that resembles a young owl. Its body is rounded in appearance, having no discernible head. A white facial disc frames its beady, dark eyes, and it has a short, stubby beak that is white on top and brownish-orange on the lower mandible. Most of its plumage is light brown in coloration, but it has white feathers at the base of its body. Part of its feathers are made of razor-sharp leaves, including a bow tie-like marking on the chin and its tail. There are also green feathers on the undersides of its wings that are revealed when they are spread. It&#039;s feet are brownish-orange with two claws facing forward and one pointing backwards. &lt;br /&gt;
&lt;br /&gt;
Rowlet is capable of twisting its head nearly 180 degrees, which allows it to look behind itself. It has impressively keen eyesight and can fly silently through the darkness of night. As it approaches an opponent, it attacks with either powerful kicks or a flurry of leaves launched from a distance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It would be easy to change the voice from &amp;quot;it&amp;quot; to &amp;quot;they&amp;quot; if that&#039;s what&#039;s preferred. [[User:Togeknight|~Destruction on Wings~]] ([[User talk:Togeknight|talk]]) 13:10, 10 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Origins ==&lt;br /&gt;
&lt;br /&gt;
Rowlet may be a combination or Rowan (the tree) and Owlet&lt;br /&gt;
[[User:Nosredna|Nosredna]] ([[User talk:Nosredna|talk]]) 13:51, 10 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Type Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
Since we have this Pokémon&#039;s type already, then we can add its type effectiveness (which should be the same as [[Hoppip_(Pokémon)#Type_effectiveness|Hoppip&#039;s]], for example). [[User:Mateussf|Mateussf]] ([[User talk:Mateussf|talk]]) 13:59, 10 May 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Artificial_Pok%C3%A9mon&amp;diff=1343529</id>
		<title>Artificial Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Artificial_Pok%C3%A9mon&amp;diff=1343529"/>
		<updated>2011-02-03T23:59:55Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Known artificial Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[Pokémon world]], a great deal of advanced technology is shown to be used by [[humans]]. Among this technology is the ability to create &#039;&#039;&#039;artificial Pokémon&#039;&#039;&#039; - [[Pokémon]] that have not emerged naturally but have been created, either through experiments or indirect means.&lt;br /&gt;
&lt;br /&gt;
These Pokémon, other than being artificially created, are no different from natural Pokémon. They can breed, evolve, be found in the wild, be captured and be trained just as ordinary Pokémon would. Even these Pokémon have DNA which draws from the genetic code of {{p|Mew}}, the supposed ancestor of all other Pokémon besides these.&lt;br /&gt;
&lt;br /&gt;
==Known artificial Pokémon==&lt;br /&gt;
===#088 Grimer===&lt;br /&gt;
[[File:Grimer anime.jpg|right|thumb|Human pollution is the indirect cause of the formation of Grimer.]]&lt;br /&gt;
{{p|Grimer}} (and consequently {{p|Muk}}), according to several [[Pokédex]] entries, was created from human pollution in a stream which was exposed to x-rays from the Moon. This would make it the first (by Pokédex number) Pokémon to emerge due to involvement from humans. Because of the nature of its development, Grimer is highly toxic and uses {{type2|Poison}} attacks.&lt;br /&gt;
&lt;br /&gt;
===#100 Voltorb===&lt;br /&gt;
[[File:Wattson Voltorb.png|left|thumb|Voltorb takes on the appearance of a Poké Ball.]]&lt;br /&gt;
{{p|Voltorb}} (and consequently {{p|Electrode}}), according to several Pokédex entries, first appeared at the company where modern [[Poké Ball]]s were developed. While it is not known why, Voltorb looks strikingly similar to the red and white device, and this likely indicates some level of human involvement. It has been speculated to be a conscious form of energy, a theory supported by its {{m|Selfdestruct|unstable nature}}.&lt;br /&gt;
&lt;br /&gt;
===#137 Porygon===&lt;br /&gt;
[[File:PorygonZero.png|right|thumb|Porygon can exist as computer data in cyberspace.]]&lt;br /&gt;
Before the discovery of {{p|Gobitto}}, {{p|Porygon}} was thought to be the first Pokémon created deliberately. It is the first Pokémon deliberately created using modern technology, as the result of an experiment by the [[Pokémon Lab]] in [[Kanto]]. [[Silph Co.]] possesses a report on the Pokémon, calling it the first &amp;quot;virtual-reality Pokémon&amp;quot;. It is made up entirely of computer data and programming, and is able to exist in cyberspace. According to some Pokédex entries, there is copy-protection data embedded in the program to prevent illegal reproduction. Also, Porygon does not breathe. Its Pokédex entry in {{game|Yellow}} speculates it may be capable of space travel; however, this and other abilities are limited to what is included in its program.&lt;br /&gt;
&lt;br /&gt;
Porygon possesses two evolutions, both possible through artificial upgrades. {{p|Porygon2}} evolves from Porygon when it is traded while holding an {{DL|Evolution-inducing held item|Up-Grade}}. According to some Pokédex entries, it is designed to work in and explore space. However, its Pokédex entry in {{game|Platinum}} states it is unable to reach and explore other planets. Porygon2, unlike Porygon, is not limited to what is contained in its program - it is capable of learning.&lt;br /&gt;
&lt;br /&gt;
Porygon2 evolves into {{p|Porygon-Z}} when traded holding a {{DL|Evolution-inducing held item|Dubious Disc}}. It is apparently a modification of Porygon2, designed for travel between different [[dimensions]]. However, it did not work as planned and exhibits erratic behavior. Its body and head are in awkward positions, and is capable of displaying emotion.&lt;br /&gt;
&lt;br /&gt;
===#150 Mewtwo===&lt;br /&gt;
[[File:Capture14.png|left|thumb|Mewtwo was created artificially as a clone of Mew.]]&lt;br /&gt;
{{p|Mewtwo}} is a powerful legendary Pokémon which is the result of gene splicing experiments using the DNA of {{p|Mew}}. According to logs found in the [[Pokémon Mansion]] in Kanto, Mew &amp;quot;gave birth&amp;quot; to Mewtwo after an embryo had been developed. This is inconsistent with Pokémon traditionally being born from {{pkmn|egg}}s. It has a somewhat artificial appearance, most notably the tube protruding from the back of its neck. Like Mew, it harnesses powerful {{t|psychic}} energy.&lt;br /&gt;
&lt;br /&gt;
===#351 Castform===&lt;br /&gt;
[[File:Bart.png|right|thumb|Castform was created by scientists and can change forms with the weather.]]&lt;br /&gt;
{{p|Castform}} was created by scientists at the [[Weather Institute]] in [[Hoenn]]. It was created to help the scientists predict the weather - because of this, it has the ability to change its [[Form differences|form]] and type with the [[Weather conditions|weather condition]].&lt;br /&gt;
&lt;br /&gt;
===#354 Banette===&lt;br /&gt;
Benette is a puppet that was thrown away and became a Pokémon.&lt;br /&gt;
&lt;br /&gt;
===#568 Yabukuron===&lt;br /&gt;
{{p|Yabukuron}} (and consequently {{p|Dasutodasu}}) according to its Pokédex entry was created when a garbage dump accidentally had a chemical change of some sort.&lt;br /&gt;
&lt;br /&gt;
===#622 Gobitto===&lt;br /&gt;
{{p|Gobitto}} and {{p|Goruugu}} were apparently created by an ancient civilization to protect people and Pokémon alike. This makes them the first Pokémon created by humans.&lt;br /&gt;
&lt;br /&gt;
==Other Pokémon influenced by humans==&lt;br /&gt;
Some Pokémon that formed naturally are shown to be altered in some way by human involvement.&lt;br /&gt;
&lt;br /&gt;
===#412 Burmy===&lt;br /&gt;
[[File:Wormadam Trash.png|left|thumb|Wormadam donning the Trash Cloak]]&lt;br /&gt;
{{p|Burmy}} create outer cloaks out of their habitat. This may be composed of natural materials, as seen in its Plant Cloak or Sandy Cloak, or of artificial building insulation as seen in its Trash Cloak. Burmy can change its cloak depending on the area it is used to battle in.&lt;br /&gt;
&lt;br /&gt;
Female Burmy evolve into {{p|Wormadam}}, which retain the last cloak it had as a Burmy. This may be the artificial Trash Cloak. If so, it will be a {{2t|Bug|Steel}}-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
===#479 Rotom===&lt;br /&gt;
[[File:Cut Rotom.png|right|thumb|Rotom has the ability to take over man-made appliances, such as this lawnmower.]]&lt;br /&gt;
{{p|Rotom}}, as a {{type2|Ghost}}/{{type2|Electric}} Pokémon, has the ability to possess artificial machinery. These include toasters, washing machines, refrigerators, electric fans and lawnmowers. These allow Rotom to learn moves of different types and change its [[base stats]], while its Ghost typing is lost and substituted with a type characteristic of the possessed object.&lt;br /&gt;
&lt;br /&gt;
===#649 Genesect===&lt;br /&gt;
{{p|Genesect}}, a legendary Pokémon, was a different Pokémon many years ago. However, in Unova, Team Plasma reconstructed it with a metal body, and also gave it items known as cassettes which change the type of {{m|Techno Buster|one of its attacks}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf&amp;diff=1314742</id>
		<title>User:Mateussf</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf&amp;diff=1314742"/>
		<updated>2011-01-14T19:36:51Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Brazilian 14-year old Pokémon fan.&lt;br /&gt;
&lt;br /&gt;
[[File:TurtwigDrums.gif|thumb]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf&amp;diff=1314741</id>
		<title>User:Mateussf</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf&amp;diff=1314741"/>
		<updated>2011-01-14T19:34:24Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Brazilian 13-year old Pokémon fan.&lt;br /&gt;
&lt;br /&gt;
[[File:Raichu And Pikachu.jpg|thumb]]&lt;br /&gt;
[[File:TurtwigDrums.gif|thumb]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Grimer_(TCG)&amp;diff=1303088</id>
		<title>Grimer (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Grimer_(TCG)&amp;diff=1303088"/>
		<updated>2011-01-03T15:20:56Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TCGPokémonPrevNext | prev=Dewgong | next=Muk | prevnum=087 | nextnum=089 | type=Psychic }}&lt;br /&gt;
Grimer has been featured on {{#expr: {{PAGESINCATEGORY:Grimer (TCG)}} - 1}} different cards since it debuted in the {{TCG|Fossil}} expansion of the [[Pokémon Trading Card Game]]. Grimer cards are normally {{ct|Grass}} {{TCG|Basic Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon cards featuring Grimer==&lt;br /&gt;
{{cardlist/header|Grimer|Psychic}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Fossil|Grimer|48}}|type=Grass|enset=Fossil|enrarity=Common|ennum=48/62|jpsetlink=Fossil|jpset=Mystery of the Fossils|jprarity=Common|enset2=Legendary Collection|enrarity2=Common|ennum2=78/110}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Team Rocket|Grimer|57}}|type=Grass|enset=Team Rocket|enrarity=Common|ennum=57/82|jpsetlink=Team Rocket|jpset=Rocket Gang|jprarity=Common}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Vending|Grimer|S2}}|type=Grass|jpset=Vending Machine cards|jprarity=Common|jpnum=Series 2}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Aquapolis|Grimer|79}}|type=Grass|enset=Aquapolis|enrarity=Common|ennum=79/147|jpset=e-Card 2|jprarity=Common|jpnum=003/092}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|EX Dragon|Grimer|57}}|type=Grass|enset=EX Dragon|enrarity=Common|ennum=57/97|jpsetlink=EX Dragon|jpset=Rulers of the Heavens|jprarity=Common|jpnum=001/054}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|EX Team Rocket Returns|Grimer|56}}|type=Grass|enset=EX Team Rocket Returns|enrarity=Common|ennum=56/109|jpsetlink=EX Team Rocket Returns|jpset=Team Rocket Strikes Back|jprarity=Common|jpnum=003/084}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|EX Legend Maker|Grimer|54}}|type=Grass|enset=EX Legend Maker|enrarity=Common|ennum=54/92|jpsetlink=EX Legend Maker|jpset=Mirage Forest|jprarity=Common|jpnum=004/086}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Secret Wonders|Grimer|88}}|type=Psychic|enset=Secret Wonders|enrarity=Common|ennum=88/132|jpsetlink=Secret Wonders|jpset=Shining Darkness|jprarity=Common}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Platinum|Grimer|75}}|type=Psychic|enset=Platinum|enrarity=Common|ennum=75/127|jpsetlink=Platinum|jpset=Galactic&#039;s Conquest|jprarity=Common|jpnum=039/096}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Undaunted|Grimer|50}}|type=Psychic|enset=Undaunted|enrarity=Common|ennum=50/90|jpsetlink=Undaunted|jpset=Reviving Legends|jprarity=Common|jpnum=022/080}}&lt;br /&gt;
{{cardlist/div|Koga&#039;s Grimer|Psychic}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Gym Challenge|Koga&#039;s Grimer|78}}|type=Grass|enset=Gym Challenge|enrarity=Common|ennum=78/132|jpsetlink=Gym Challenge|jpset=Gym 2|jprarity=Common}}&lt;br /&gt;
{{cardlist/footer|Psychic}}&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Cards by Pokémon|088]]&lt;br /&gt;
&lt;br /&gt;
[[ja:ベトベター (カードゲーム)]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf&amp;diff=1024467</id>
		<title>User:Mateussf</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Mateussf&amp;diff=1024467"/>
		<updated>2010-03-01T21:36:27Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: Created page with &amp;#039;Brazilian 13-year old Pokémon fan.  right&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Brazilian 13-year old Pokémon fan.&lt;br /&gt;
&lt;br /&gt;
[[File:Raichu And Pikachu.jpg|300px|right]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Mateussf&amp;diff=1024464</id>
		<title>User talk:Mateussf</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Mateussf&amp;diff=1024464"/>
		<updated>2010-03-01T21:35:27Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please link to Pokémon&#039;s articles as &amp;lt;nowiki&amp;gt;{{p|Turtwig}}&amp;lt;/nowiki&amp;gt;. &amp;lt;nowiki&amp;gt;[[Turtwig]]&amp;lt;/nowiki&amp;gt; links to a disambiguation page instead. [[Image:Ani282MS.gif|32px]]&#039;&#039;&#039;[[User:Netto-kun|&amp;lt;span style=&amp;quot;color:#006&amp;quot;&amp;gt;Netto-kun&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Netto-kun|&amp;lt;span style=&amp;quot;color:#006&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[Image:Ani445MS.gif|32px]] 13:28, 10 December 2007 (UTC)&lt;br /&gt;
==Welcome==&lt;br /&gt;
Welcome to [[Bulbapedia]], {{BASEPAGENAME}}!&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
Thank you, and have a good time editing here!--&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:06, 6 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Oh, one more thing. If you want to say James&#039;&#039;&#039;&#039;s&#039;&#039;&#039; Weezing or Alex Davis&#039;&#039;&#039;&#039;s&#039;&#039;&#039; Alakazam, it&#039;s spelled as &#039;&#039;&#039;&#039;s&#039;&#039;&#039;, not just &#039;&#039;&#039;&#039;&#039;&#039;&#039;. If you did just James&#039;&#039;&#039;&#039;&#039; Weezing or Alex Davis&#039;&#039;&#039;&#039;&#039; Alakazam, it would be saying that more than one James owns the same Weezing, and that more than one Alex Davis owns the same Alakazam. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:11, 6 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move &#039;&#039;&#039;In the anime&#039;&#039;&#039; pictures ==&lt;br /&gt;
So far, you&#039;re doing a great job at putting in &#039;&#039;&#039;In the anime&#039;&#039;&#039; pictures for moves. But you need to know some things:&lt;br /&gt;
&lt;br /&gt;
1. The section is &#039;In the &#039;&#039;&#039;a&#039;&#039;&#039;nime&#039;, NOT &#039;In the &#039;&#039;A&#039;&#039;nime.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;ALWAYS&#039;&#039;&#039; put &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; after putting in the image, BEFORE the &#039;&#039;Pokémon&#039;&#039; section.&lt;br /&gt;
&lt;br /&gt;
That&#039;s all for now. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:14, 6 January 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dr._Akihabara&amp;diff=971514</id>
		<title>Dr. Akihabara</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dr._Akihabara&amp;diff=971514"/>
		<updated>2009-12-29T19:58:21Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* On hand */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{character undubbed|Akihabra, Dr.}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Image:Akihabara.jpg|thumb|right|Dr. Akihabara]]&lt;br /&gt;
&#039;&#039;&#039;Dr. Akihabara&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アキハバラ博士&#039;&#039;&#039; &#039;&#039;Dr. Akihabara&#039;&#039;) is a [[character of the day]] from the episode &#039;&#039;[[EP038|Computer Soldier Porygon]]&#039;&#039;, but because the seizures in the episode caused it to be banned worldwide, he has never appeared in the {{pkmn|anime}} outside Japan. His last name is the name of a {{wp|Akihabara|Japanese district}} famous for its electronics stores. His Japanese voice actor is 島田敏 &#039;&#039;Bin Shimada&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Although not much is known about this mysterious man, it is revealed that he created the Pokémon Transfer System. He has blue hair and wears glasses with strange patterns on the lenses.  He is also a little bit eccentric and is thought to be slightly insane. He has created two {{p|Porygon}}, one prototype and one full model. At the end of the seizure-inducing explosion, Akibahara&#039;s house is destroyed, along with his software, disabling him from entering the computer world.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===On hand===&lt;br /&gt;
{{trainerpkmn|note=h|main=no|Team Rocket|Porygon|{{normal color}}|PorygonZero.png|This {{p|Porygon}} prototype, called &amp;quot;Porygon Zero&amp;quot;, was stolen from Akihabara by [[Team Rocket]] that used it after entering the computer world, where they could steal [[Poké Ball]]s during their transportation from [[Pokémon Center]] to another. As Porygon was able to change its size in there, they could ride on it. Team Rocket also used Porygon Zero to fight against the other Porygon that Akihabara had loaned to {{Ash}} and his {{AP|friends}}, and eventually lost. When Team Rocket was escaping from the vaccine program activated by [[Nurse Joy]], it got hit by vaccine&#039;s powerful cannon, and was [[Fainting|knocked out]]. After Team Rocket got saved by Ash and co. and was taken out of the computer world, they left Porygon behind and ran away.&lt;br /&gt;
&lt;br /&gt;
Porygon Zero&#039;s only known [[move]] is {{m|Sharpen}}.}}&lt;br /&gt;
{{trainerpkmn|note=f|main=no|Dr. Akihabara|Porygon|{{normal color}}|EP038.png|Akihabara loaned his other Porygon for Ash and his friends when they went to the computer world in order to find and stop Team Rocket and return Akihabara&#039;s stolen Porygon prototype. This Porygon battled against the stolen Porygon and won. Ash and friends used this Porygon to ride in the computer world and also saved Team Rocket from being left behind. After they all had gotten out of the computer world, both Porygon were returned to Akihabara.&lt;br /&gt;
&lt;br /&gt;
Porygon&#039;s known moves are {{m|Conversion}}, {{m|Tackle}} and {{m|Sharpen}}.}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project COD notice}}&lt;br /&gt;
[[Category:Kanto characters of the day|Akihabara, Dr.]]&lt;br /&gt;
[[Category:Male characters|Akihabara, Dr.]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fergus&amp;diff=877246</id>
		<title>Fergus</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fergus&amp;diff=877246"/>
		<updated>2009-09-24T00:58:56Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture}}&lt;br /&gt;
{{CharacterInfobox|&lt;br /&gt;
name=Fergus |&lt;br /&gt;
jname=ウミオ |&lt;br /&gt;
tmname=Umio |&lt;br /&gt;
slogan=no |&lt;br /&gt;
image=[[Image:Fergus.jpg|150px]] |&lt;br /&gt;
caption=Fergus |&lt;br /&gt;
gender=Male |&lt;br /&gt;
hometown=Unknown |&lt;br /&gt;
region=[[Kanto]] |&lt;br /&gt;
relatives=Unknown|&lt;br /&gt;
trainer=yes |&lt;br /&gt;
trainerclass=[[Pokémon Trainer]] |&lt;br /&gt;
game=no |&lt;br /&gt;
leader=no |&lt;br /&gt;
team=no |&lt;br /&gt;
brain=no |&lt;br /&gt;
anime=yes |&lt;br /&gt;
epnum=Mewtwo Strikes Back |&lt;br /&gt;
epname=Mewtwo Strikes Back |&lt;br /&gt;
enva=[[Jimmy Zoppi]]|&lt;br /&gt;
java=Wataru Takagi|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fergus&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ウミオ&#039;&#039;&#039; &#039;&#039;Umio&#039;&#039;) is one of the main characters from &#039;&#039;[[Mewtwo Strikes Back]]&#039;&#039;. His Japanese voice actor is &#039;&#039;Wataru Takagi&#039;&#039; and his English voice actor is [[Jimmy Zoppi]].&lt;br /&gt;
&lt;br /&gt;
Fergus was one of the only [[Pokémon Trainer]]s who was able to make it through {{an|Mewtwo}}&#039;s storm and reach [[New Island]], along with {{Ash}}, {{ashfr|his friends}}, [[Neesha]] and [[Corey]]. When Mewtwo revealed himself to be the one who invited all the Trainers to New Island, Fergus was the first to speak out against it, claiming a Pokémon could not be a Trainer. He tried using his {{p|Gyarados}} to {{pkmn|battle}} Mewtwo, but the {{t|Psychic}} Pokémon easily defeated it.&lt;br /&gt;
&lt;br /&gt;
Just like those of the other Trainers on New Island, all of his Pokémon were cloned by Mewtwo.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
This is a listing of all of Fergus&#039;s Pokémon in the movie:&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=330px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:130.png]]&amp;lt;br&amp;gt;{{p|Gyarados}}&lt;br /&gt;
| align=center | [[Image:031.png]]&amp;lt;br&amp;gt;{{p|Nidoqueen}}&lt;br /&gt;
| align=center | [[Image:117.png]]&amp;lt;br&amp;gt;{{p|Seadra}}&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:134.png]]&amp;lt;br&amp;gt;{{p|Vaporeon}}&lt;br /&gt;
| align=center | [[Image:055.png]]&amp;lt;br&amp;gt;{{p|Golduck}}&lt;br /&gt;
| align=center | [[Image:073.png]]&amp;lt;br&amp;gt;{{p|Tentacruel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*His Japanase name contains &amp;quot;umi&amp;quot; which means &#039;&#039;ocean&#039;&#039;.&lt;br /&gt;
*All of Fergus&#039; Pokémon are {{DL|List of Pokémon by color|blue}}.&lt;br /&gt;
*Though he said all of his Pokémon were Water-types, he does have a Nidoqueen which is a dual-type {{2t|Poison|Ground}} Pokémon. Nidoqueen can learn several Water-type moves, though.&lt;br /&gt;
**{{p|Gyarados}} and {{p|Tentacruel}} aren&#039;t pure Water-type either.&lt;br /&gt;
*Fergus was the only one of the four participating {{pkmn|Trainer}}s that made it though the storm who did not own a [[starter Pokémon]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Moviecharacters}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
[[Category:Movie characters]]&lt;br /&gt;
[[Category:Water-type trainers]]&lt;br /&gt;
[[Category:Male characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fergus]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=851439</id>
		<title>Shiny Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=851439"/>
		<updated>2009-09-02T21:14:36Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Pokémon Stadium */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Shiny charizard from (pokemon pokedex colecters edition).JPG|300px|thumb|right|&amp;quot;Pokémon Gallery: Encounter with Shining Pokémon&amp;quot; by [[Ken Sugimori]].]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;shiny Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;色違い&#039;&#039;&#039; &#039;&#039;differently colored&#039;&#039; or &#039;&#039;&#039;光る&#039;&#039;&#039; &#039;&#039;shining&#039;&#039;) is a specific Pokémon with different coloration to what is usual for its species.  It is one of the many differences that a Pokémon can have within its species.  The term &amp;quot;Shiny Pokémon&amp;quot;  refers to the sparkling sound effect made at the start of an encounter with one in the games.&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon in the games may differ in color from their normal counterparts either very little or very much. Usually the former is the case, with some Pokémon, such as {{p|Froslass}}, having their shiny form be only a few shades lighter in color. However, many Pokémon will have a spectacular difference between their normal and shiny variations; even extremely common Pokémon like {{p|Caterpie}} show a dramatic difference. An evolutionary line is not necessarily guaranteed to have similar alternate colorations, even if their standard colorations remain consistent; both {{p|Ponyta}} and {{p|Rapidash}} have orange flames, but an alternate colored Ponyta has blue flames, while an alternate colored Rapidash has gray flames.&lt;br /&gt;
&lt;br /&gt;
Despite being completely different colors, however, the two forms of {{p|Shellos}} and {{p|Gastrodon}} are not normal/shiny variations of one another. Their difference is more akin to [[form differences|the difference]] between {{p|Unown}} or {{p|Spinda}}.&lt;br /&gt;
&lt;br /&gt;
Also, if a Pokémon is first encountered with an alternate color, then the Pokédex will have the normal counterpart&#039;s color.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
In the [[version|main series]], shiny Pokémon were first introduced in [[Generation II]]. This was likely to take fullest advantage of the [[Game Boy Color]], which enhanced {{2v2|Gold|Silver}} and was required for {{game|Crystal}}.&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; &lt;br /&gt;
| [[Image:ShinyGSStars.png|left]]&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Shinystar.gif|left]]&lt;br /&gt;
|}&lt;br /&gt;
When a shiny Pokémon appears in the wild or from a {{pkmn|Trainer}}&#039;s [[Poké Ball]], stars will surround it and make a pinging sound effect. In Generation II, this ping happens before the Pokémon&#039;s cry, while in Generations {{gen|III}} and {{gen|IV}}, it occurs afterward. In [[Pokémon Battle Revolution]], a flash of light circles the Pokémon upon its release from the Poké Ball.  On the Pokémon&#039;s status screen, its shiny status is indicated in Generation II as three small stars beside its gender and in Generations III and IV as a large star near its picture. In Generation III, the Pokémon&#039;s [[Pokédex]] number will also be colored gold instead of black, and in Generation IV, the number will be colored red.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Stadium===&lt;br /&gt;
In {{Eng|Pokémon Stadium}} and [[Pokémon Stadium 2]], Pokémon with a nickname can be colored slightly differently, whether or not they are actually shiny. This seems to have been removed from later games. In the Ekans Hoop Hurl game in the [[Pok%C3%A9mon_Stadium_%28English%29#Kids.27_Club|Kid&#039;s Club]], there are golden Diglett, that are worth extra points.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
[[File:Red Gyarados.jpg|frame|A Red Gyarados.]] &lt;br /&gt;
[[Image:130.png|thumb|left|Regular {{p|Gyarados}}.]]&lt;br /&gt;
[[Image:130 s.png|thumb|left|Red Gyarados.]]&lt;br /&gt;
In Generation II, shininess is determined by the [[individual values]] (IVs) of a Pokémon. If a Pokémon&#039;s Speed, Defense, and Special IVs are 10, and its Attack IV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be shiny. This determination allowed for compatibility with [[Generation I]], as if a shiny Pokémon is traded back, then traded forward, it would retain its shininess. Despite the bonus of backward compatibility allowing for a shiny Pokémon to learn Generation I [[TM]]s, provided it was a Generation I Pokémon, shiny Pokémon are only slightly above average in terms of IVs.&lt;br /&gt;
&lt;br /&gt;
Due to the probability of the IVs lining up in any of these manners to produce a shiny Pokémon, the chance of obtaining one in Generation II is approximately 1/8192. However, if one breeds a shiny Pokémon properly, the offspring may have as high as a  1/64 chance of being shiny, depending on the species of Pokémon.&lt;br /&gt;
&lt;br /&gt;
Shininess is inherent to an individual Pokémon; that is, a Pokémon that starts out shiny will always be shiny, and one that is not will never be (provided its data is unaltered). Upon evolution, a Pokémon will retain its shiny status. A shiny {{p|Charmander}}, if leveled up, will eventually become a shiny {{p|Charmeleon}} and then a shiny {{p|Charizard}}, just as a regular Charmander will become a regular Charmeleon and then a regular Charizard. This is due to the status being determined by values inherent to the Pokémon; however, there is a [[Personality value|difference]] in the determination between Generation {{gen|II}} and Generations {{gen|III}} to {{gen|IV}}.&lt;br /&gt;
&lt;br /&gt;
To highlight alternate coloration, a [[red Gyarados]] at the [[Lake of Rage]] is part of the plot of the Generation II games and [[Pokémon HeartGold and SoulSilver Versions|their remakes]]. After its defeat or capture, a Red Scale will be obtained, which can be given to [[Mr. Pokémon]] in exchange for an [[Exp. Share]]. The red Gyarados is the only Pokémon in the games that will be shiny without fail.&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
In [[Generation III]], most of the [[Template:data structure|data structure]]s were redone. As such, a Pokémon&#039;s shininess would no longer need to be linked to its stats due to incompatibilities between the previous generations. The determinant for shininess is instead a calculation based on the [[Trainer ID number]] of the player encountering it and the [[personality value#Shininess|personality value]] of the Pokémon. The same method is used in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
The secret ID and Trainer ID bytewords are first xored together, and then the first byteword of the personality value is xored with the second byteword of the personality value.  If the xor of these two results is less than eight, then the Pokémon is shiny.  This results in a [[Personality value#Shininess|probability]] of 8 in 65536; simplified as 1/8192 (2&amp;lt;sup&amp;gt;-13&amp;lt;/sup&amp;gt;, or approximately 0.012207%), just as in Generation II.  Symbolically:&lt;br /&gt;
&lt;br /&gt;
(Trainer ID) &#039;&#039;&#039;xor&#039;&#039;&#039; (Secret ID) = E&lt;br /&gt;
&lt;br /&gt;
(First byteword of personality value) &#039;&#039;&#039;xor&#039;&#039;&#039; (Second byteword of personality value) = F&lt;br /&gt;
&lt;br /&gt;
If E &#039;&#039;&#039;xor&#039;&#039;&#039; F is less than eight, then the Pokémon is shiny.&lt;br /&gt;
&lt;br /&gt;
In the [[Trainer Tower]] in {{game|FireRed and LeafGreen|s}} there are three Trainers which have shiny Pokémon. In the single battle mode, the seventh Trainer has a shiny {{p|Meowth}}, while in [[double battle]] mode, the first pair of Trainers have a shiny {{p|Espeon}}. In another series of battles, a Trainer will send out a shiny {{p|Seaking}}.&lt;br /&gt;
&lt;br /&gt;
In Generation IV, some Pokémon, such as Mystery Gifts and Ranger Manaphy, can&#039;t be shiny due to the game&#039;s code. However, the Ranger Manaphy&#039;s shininess won&#039;t be altered by the game if traded to a second cartridge as an {{pkmn|egg}} (changing the ID and SID). There are other methods which make obtaining alternately colored Pokémon a little bit easier: the [[Masuda method]] and the [[PokéRadar]] slightly raise the probabilities of hatching Pokémon from eggs and catching Pokémon from the wild, respectively.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
[[Image:207episode.jpg|right|thumb|A regular {{p|Kecleon}} with a purple Kecleon.]]&lt;br /&gt;
It is sometimes thought that the TM Merchant in the first [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]] is a shiny Pokémon. It is a Kecleon, and although Kecleon are normally green, it is actually purple, including its sprite. However, though it is alternate-colored (like the Kecleon in &#039;&#039;[[EP205|The Kecleon Caper]]&#039;&#039;), it is not shiny (shiny Kecleon have a blue stripe instead of a red stripe) and is more likely a different color due to its {{a|Color Change}} ability. It says that it was so excited about [[Wonder Orbs|Orbs]] that it turned rosy-colored.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon 2===&lt;br /&gt;
In [[Pokémon Mystery Dungeon 2]], a [[Celebi (Mystery Dungeon 2 character)|shiny Celebi]] appears, although shiny Pokémon are not obtainable normally in the game. Some argue that due to an altered timeline, this particular Celebi is shiny. Others argue that this one has feelings for a [[Grovyle (Mystery Dungeon 2 character)|male Pokémon]]. It is shown when the player talks with Celebi at the relay point in the [[Deep Dusk Forest]], where Celebi blushes when trying to deny her feelings for Grovyle. Therefore, the shiny coloring (pink) further emphasizes that this particular Celebi is inherently female. Grovyle also refers to this Celebi as &#039;she&#039; and &#039;her&#039;. Also, {{p|Dialga}} appears in different coloration. Like the purple Kecleon, this Dialga is not shiny. Unlike Kecleon, however, this is caused by a collapsing [[Temporal Tower]], resulting in complete loss of self-control, which earns it the name of &amp;quot;[[Primal Dialga]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon WiiWare===&lt;br /&gt;
In the [[Pokémon Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon games]] for [[WiiWare]], Shiny Pokémon can be found in dungeons. The chances of finding one in a dungeon is the same chances as finding one in the wild in the [[main series]]. Unlike Shiny Pokémon in the past, however, the Alternate Colored Pokémon found in these games have an added bonus. Their Hunger stat is 200 as opposed to the 100 of normal Pokémon. A [[Red Gyarados]] can also be obtained at Level 30 via Wondermail password as a reference to the one found in the Johto-based games.&lt;br /&gt;
&lt;br /&gt;
===Super Smash Bros.===&lt;br /&gt;
In the [[Super Smash Bros.]] series, {{p|Mewtwo}}, {{p|Squirtle}}, {{p|Ivysaur}}, {{p|Charizard}} and {{p|Lucario}} each have several different colorations exclusive to the series. One of {{p|Pikachu}}&#039;s alternate colorations is its shiny form wearing {{ga|Red}}&#039;s hat; however, all other playable Pokémon in the series, except Mewtwo, do not have their actual shiny form as an alternate coloration.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Alternate colored Pokémon have appeared in the TCG as well, first as {{TCG|Shining Pokémon}} in {{TCG|Neo Revelation}} and {{TCG|Neo Destiny}}, and later as [[Pokémon Star (TCG)|Pokémon]] {{Star}} in {{TCG|EX Team Rocket Returns}} - {{TCG|EX Power Keepers}}. {{TCG|Stormfront|Intense Fight in the Destroyed Sky}} includes three cards with alternate coloration artwork and a reverse holo effect, but are not classified as rare cards. Unlike Shining Pokémon and Pokémon {{Star}}, these newest alternate coloration cards do not play significantly differently from their normal coloration counterparts, and since the names of the cards are not changed to indicate the alternate coloration, they can be evolved into Stage 1 Pokémon, or from normal basic Pokémon. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{main|List of alternately colored Pokémon in the anime}}&lt;br /&gt;
Although the games had not premiered alternate colored Pokémon until Generation II, several Pokémon seen beforehand were colored differently. One such example is the [[pink Butterfree]], the mate of [[Ash&#039;s Butterfree]], which appeared as early as [[EP021|the twenty-first episode]]. This is, however, not the standard alternate coloration for a {{p|Butterfree}}, causing many to not count it. Likewise, the first appearance of a {{cat|Generation III Pokémon}} in &#039;&#039;[[EP205|The Kecleon Caper]]&#039;&#039; featured a non-standard alternate colored Pokémon, this time a purple {{p|Kecleon}}, this may be due to  Kecleon&#039;s {{a|Color Change}} ability however, similarly to the case in Pokémon Mystery Dungeon.&lt;br /&gt;
&lt;br /&gt;
The first Pokémon with an alternate coloration that was seen was also the first {{cat|Generation II Pokémon}} to appear, a {{an|Ho-Oh}} in [[EP001|the first episode]]. However it is possible that it may not have been intended to be an alternate coloration, as Ho-Oh may not have been fully designed by the episode&#039;s release and may have simply been colored after the version it represents, {{game|Gold}}. However since alternate coloration was also not yet an explored concept, however, most do not consider this to be a shiny Pokémon either. A blue {{p|Breloom}} and a light-blue {{p|Marill}} also appeared in &#039;&#039;[[AG151|Weekend Warrior]]&#039;&#039;, which aren&#039;t the official alternate colors for those Pokémon, and are possibly coloring errors.&lt;br /&gt;
&lt;br /&gt;
In the [[Orange Archipelago]], certain Pokémon have a different coloration because the climate is different than that of the mainland. For example, a Butterfree would have gold wings with red spots on them instead of just being white.&lt;br /&gt;
&lt;br /&gt;
The first true shiny Pokémon that appeared, however, was a {{AP|Noctowl}} in &#039;&#039;[[EP154|Fowl Play!]]&#039;&#039;. {{Ash}} eventually captured it, and, as in the games, sparkles surround it as it comes from its [[Poké Ball]]. Several other shiny Pokémon have appeared later as well.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]] &lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Shiny Pokémon]]&lt;br /&gt;
[[fr:Shiny]]&lt;br /&gt;
[[ja:色違い]]&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Egg&amp;diff=575101</id>
		<title>Talk:Pokémon Egg</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Egg&amp;diff=575101"/>
		<updated>2008-12-05T03:42:22Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Ekans&amp;#039;s pokedex entry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Capitalization ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing that &amp;quot;Egg&amp;quot; is written with initial caps.  However, too many articles link to this...  Is it possible that I&#039;m basing myself on too few occurrences? --[[User:Johans|Johans]] 04:21, 18 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
If we added a section called &amp;quot;Notable Eggs&amp;quot;, ask TTE to put Darkeiya in (Just a joke). [[Image:Psychic-attack.png|Psychic]]http://www.pokemonelite2000.com/sprites/dpiconani/dpiconani475.gif &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;Optimus35&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Optimus35|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] | [[User:Optimus35/Diamond&amp;amp;amp;Pearl|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;DP&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;/sup&amp;gt;[[Image:Fighting-attack.png|Fighting]] 06:51, 22 September 2007 (UTC)&lt;br /&gt;
:Sorry, but I didn&#039;t understand the joke :P.  Anyway, I saw again an ocurrence of the word &amp;quot;Egg&amp;quot; in the game, so I&#039;m moving this if no one minds. --[[User:Johans|Johans]] 16:48, 25 September 2007 (UTC)&lt;br /&gt;
::TTE calls Darkeiya an &#039;egg&#039; &#039;&#039;&#039;[[User talk:Ph34r4ever|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Me&amp;quot; style=&amp;quot;font-family:Forte;color:#00f;&amp;quot;&amp;gt;PH34R&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Talk&amp;quot;&amp;gt;Иван&amp;lt;/span&amp;gt;]][[User:Optimus35/sig/Pikachu|&amp;lt;font color=black&amp;gt;♫&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&#039;&#039;&#039; 09:26, 8 January 2008 (UTC)&lt;br /&gt;
:::Oh, I get it.  I should get on the Bulbagarden forums more often or wherever it happened.&lt;br /&gt;
:::As for the move I was willing to do, I backed off because the &amp;quot;eggs&amp;quot; in Snap aren&#039;t necessarily like &amp;quot;Eggs&amp;quot; in that a Trainer could make them hatch when having them in their party.  So I only capitalized the ocurrences of &amp;quot;egg&amp;quot; that refer to &amp;quot;Egg&amp;quot; as in the definition from the [[Generation II]] onwards. --[[User:Johans|Johans]] 16:17, 9 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Genders==&lt;br /&gt;
&lt;br /&gt;
How does the gender of the hatched pokemon is determined?&lt;br /&gt;
:There&#039;s a percent chance of it being one gender or the other (usually 50-50, but there&#039;s been things like 85 male-15 female, etc.). There&#039;s no way you as a player can control it.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 02:11, 23 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny chance in English Crystal ==&lt;br /&gt;
&lt;br /&gt;
...it&#039;s only 12.5? I&#039;ve definetly seen a lot of different sites/people say 50%... [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt;{{MS|281}} 19:22, 23 March 2008 (UTC)&lt;br /&gt;
:It&#039;s 50% in the Japanese Crystal, but for whatever reason it was reduced in the English version, as [[Meowth346]] proved. [[User:IIMarckus|IIMarckus]] 19:25, 23 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Channel==&lt;br /&gt;
There is an egg guessing game, called &amp;quot;Eggzamination: Hatch Up!&amp;quot; Do you think this should be noted here? [[User:Big Nutter|Big Nutter]] 18:23, 8 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sugimori art species ==&lt;br /&gt;
&lt;br /&gt;
Mooites, if you can find a source that states it to be Pichu that would be great. I&#039;m personally fine with leaving it [http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_egg&amp;amp;oldid=487952 as it is now] temporarily, but considering we already know one is a Togepi it would be nice if we could confirm the other as either Pichu or Elekid. [[User:IIMarckus|IIMarckus]] 02:58, 22 September 2008 (UTC)&lt;br /&gt;
:This Egg from Sugimori Artwork appears in Puzzle Challenge as Elekid&#039;s egg. It&#039;s Elekid&#039;s. Pichu&#039;s Egg looks different. It was shown in the anime and the mangas (Special and Golden Boys) - it was Yellow with a black thing on the bottom. The one from Sugimori&#039;s artwork is definitely Elekid. --[[User:Maxim|Maxim]] 20:13, 28 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mystery Dungeon 2==&lt;br /&gt;
in Mystery Dungeon 2, is the eggs counted in steps or days?--[[User:Wowy|Wowy]] 06:57, 6 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ekans&#039;s pokedex entry ==&lt;br /&gt;
&lt;br /&gt;
I think it was the first time a pokémon egg were quoted on games.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Eats the eggs of birds, such as Pidgey and Spearow, whole.&amp;quot;, &amp;quot;...searching for its favorite food--Pidgey and Spearow eggs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Mateussf|Mateussf]] 03:41, 5 December 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Egg&amp;diff=575100</id>
		<title>Talk:Pokémon Egg</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Egg&amp;diff=575100"/>
		<updated>2008-12-05T03:41:47Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Ekans&amp;#039;s pokedex entry */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Capitalization ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing that &amp;quot;Egg&amp;quot; is written with initial caps.  However, too many articles link to this...  Is it possible that I&#039;m basing myself on too few occurrences? --[[User:Johans|Johans]] 04:21, 18 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
If we added a section called &amp;quot;Notable Eggs&amp;quot;, ask TTE to put Darkeiya in (Just a joke). [[Image:Psychic-attack.png|Psychic]]http://www.pokemonelite2000.com/sprites/dpiconani/dpiconani475.gif &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;Optimus35&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Optimus35|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] | [[User:Optimus35/Diamond&amp;amp;amp;Pearl|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;DP&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;/sup&amp;gt;[[Image:Fighting-attack.png|Fighting]] 06:51, 22 September 2007 (UTC)&lt;br /&gt;
:Sorry, but I didn&#039;t understand the joke :P.  Anyway, I saw again an ocurrence of the word &amp;quot;Egg&amp;quot; in the game, so I&#039;m moving this if no one minds. --[[User:Johans|Johans]] 16:48, 25 September 2007 (UTC)&lt;br /&gt;
::TTE calls Darkeiya an &#039;egg&#039; &#039;&#039;&#039;[[User talk:Ph34r4ever|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Me&amp;quot; style=&amp;quot;font-family:Forte;color:#00f;&amp;quot;&amp;gt;PH34R&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Talk&amp;quot;&amp;gt;Иван&amp;lt;/span&amp;gt;]][[User:Optimus35/sig/Pikachu|&amp;lt;font color=black&amp;gt;♫&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&#039;&#039;&#039; 09:26, 8 January 2008 (UTC)&lt;br /&gt;
:::Oh, I get it.  I should get on the Bulbagarden forums more often or wherever it happened.&lt;br /&gt;
:::As for the move I was willing to do, I backed off because the &amp;quot;eggs&amp;quot; in Snap aren&#039;t necessarily like &amp;quot;Eggs&amp;quot; in that a Trainer could make them hatch when having them in their party.  So I only capitalized the ocurrences of &amp;quot;egg&amp;quot; that refer to &amp;quot;Egg&amp;quot; as in the definition from the [[Generation II]] onwards. --[[User:Johans|Johans]] 16:17, 9 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Genders==&lt;br /&gt;
&lt;br /&gt;
How does the gender of the hatched pokemon is determined?&lt;br /&gt;
:There&#039;s a percent chance of it being one gender or the other (usually 50-50, but there&#039;s been things like 85 male-15 female, etc.). There&#039;s no way you as a player can control it.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 02:11, 23 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny chance in English Crystal ==&lt;br /&gt;
&lt;br /&gt;
...it&#039;s only 12.5? I&#039;ve definetly seen a lot of different sites/people say 50%... [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt;{{MS|281}} 19:22, 23 March 2008 (UTC)&lt;br /&gt;
:It&#039;s 50% in the Japanese Crystal, but for whatever reason it was reduced in the English version, as [[Meowth346]] proved. [[User:IIMarckus|IIMarckus]] 19:25, 23 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Channel==&lt;br /&gt;
There is an egg guessing game, called &amp;quot;Eggzamination: Hatch Up!&amp;quot; Do you think this should be noted here? [[User:Big Nutter|Big Nutter]] 18:23, 8 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sugimori art species ==&lt;br /&gt;
&lt;br /&gt;
Mooites, if you can find a source that states it to be Pichu that would be great. I&#039;m personally fine with leaving it [http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_egg&amp;amp;oldid=487952 as it is now] temporarily, but considering we already know one is a Togepi it would be nice if we could confirm the other as either Pichu or Elekid. [[User:IIMarckus|IIMarckus]] 02:58, 22 September 2008 (UTC)&lt;br /&gt;
:This Egg from Sugimori Artwork appears in Puzzle Challenge as Elekid&#039;s egg. It&#039;s Elekid&#039;s. Pichu&#039;s Egg looks different. It was shown in the anime and the mangas (Special and Golden Boys) - it was Yellow with a black thing on the bottom. The one from Sugimori&#039;s artwork is definitely Elekid. --[[User:Maxim|Maxim]] 20:13, 28 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mystery Dungeon 2==&lt;br /&gt;
in Mystery Dungeon 2, is the eggs counted in steps or days?--[[User:Wowy|Wowy]] 06:57, 6 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ekans&#039;s pokedex entry ==&lt;br /&gt;
&lt;br /&gt;
I think it was the first time a pokémon egg were quoted on games.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Eats the eggs of birds, such as Pidgey and Spearow, whole.&amp;quot;&lt;br /&gt;
&amp;quot;...searching for its favorite food--Pidgey and Spearow eggs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Mateussf|Mateussf]] 03:41, 5 December 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Rescue_team_camp&amp;diff=544360</id>
		<title>Talk:Rescue team camp</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Rescue_team_camp&amp;diff=544360"/>
		<updated>2008-11-09T18:34:20Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should we create a template for friend areas? [[User:Ht14|ht14]] 01:53, 12 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
-Not sure. I think we should focus on writing articles for each friend area first. --[[User:Cadellin|Cadellin]] 10:08, 12 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pictures of friend areas ==&lt;br /&gt;
Unfortunately my source of friend area backgrounds is incomplete (It&#039;s at Spriter&#039;s Resource). so far i have noticed that there are not pics of Volcanic Cave, Waterfall lake and both Aged Chambers (Unowns&#039; friend areas). Does anyone have pictures for these?&lt;br /&gt;
&lt;br /&gt;
== Missing ones ==&lt;br /&gt;
There&#039;s no article for the Blue Sky Meadow Friend Area. Can anyone write one? [[User:Mateussf|Mateussf]] 18:34, 9 November 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Mystery_Dungeon:_Red_Rescue_Team_and_Blue_Rescue_Team&amp;diff=533578</id>
		<title>Talk:Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Mystery_Dungeon:_Red_Rescue_Team_and_Blue_Rescue_Team&amp;diff=533578"/>
		<updated>2008-11-01T14:13:06Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Team Fakers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legendaries ==&lt;br /&gt;
&lt;br /&gt;
Can you try to recruit legendary pokemon more than once? If not, it would be the the equivalent (in the case of deoxys, the legendary birds, the legendary beasts, the regis, etc.) of catching a legendary with a single pokéball. {{unsigned|Ditto132}}&lt;br /&gt;
:Sure! If you&#039;re lucky, the legendary will join your team. But after that, the legendary will never appear again at the place you caught it unless you release it. &lt;br /&gt;
&#039;&#039;&#039;[[User:Optimus35|&amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;Agent&amp;lt;/span&amp;gt;]] [[User:Optimus35/Mission|&amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Optimus35/Emerald|&amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[Gallade (Pokémon)|&amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Optimus35|&amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] | [[User:Optimus35/Diamond&amp;amp;amp;Pearl|&amp;lt;span style=&amp;quot;color: #B0E0E6&amp;quot;&amp;gt;D&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #FFC0CB&amp;quot;&amp;gt;P&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;/sup&amp;gt; 09:39, 15 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Instant Fainting ==&lt;br /&gt;
&lt;br /&gt;
When it starts says &amp;quot;If you stay on one floor of a dungeon for too long, this will happen:&lt;br /&gt;
&lt;br /&gt;
    * It will say &amp;quot;Something is stirring&amp;quot;.&lt;br /&gt;
    * It will say &amp;quot;Something is approaching&amp;quot;.&lt;br /&gt;
    * It will say &amp;quot;It&#039;s coming closer.&amp;quot;&lt;br /&gt;
    * It will say &amp;quot;It&#039;s right near! It&#039;s gusting hard!&amp;quot; Then the player&#039;s character will faint. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
What do you think makes the pokemon faint? A pokemon? -{{U|Nidolord500}}&lt;br /&gt;
&lt;br /&gt;
Its evil. No not an evil &#039;&#039;&#039;&#039;&#039;thing&#039;&#039;&#039;&#039;&#039; just plain evil.&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:51, 7 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Body size ==&lt;br /&gt;
&lt;br /&gt;
How much can be the body size for your team? &#039;&#039;&#039;[[User:Thijssietjuh|&amp;lt;span style=&amp;quot;color:#D4AF37;&amp;quot;&amp;gt;Thijssietjuh&amp;lt;/span&amp;gt;]] [[User talk: Thijssietjuh|&amp;lt;span style=&amp;quot;color:#D4AF37;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;  18:34, 25 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:six.. [[User:Flygon4evah|Vib]] 15:09, 25 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ok thanks --&#039;&#039;&#039;[[User:Thijssietjuh|&amp;lt;span style=&amp;quot;color:#D4AF37;&amp;quot;&amp;gt;Thijssietjuh&amp;lt;/span&amp;gt;]] [[User talk: Thijssietjuh|&amp;lt;span style=&amp;quot;color:#D4AF37;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:34, 25 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ??? ==&lt;br /&gt;
&lt;br /&gt;
Hey, how do Tradevolutions work in this game? [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:30, 14 February 2008 (UTC)&lt;br /&gt;
:When you are prompted to use an item in the evolution process, select the Link Cable. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 22:36, 14 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::thanks, but, uhh...is link cable an item? if so, where do i get it...and umm where do i get the evolution stones? [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:21, 15 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I think wyhat Fabu-Vinny means is the Link Cable IRL and select the link cable option when it asks you stuffs.--[[User:Ace|Ace]] 21:47, 17 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Actually, there&#039;s a Link Cable ITEM within the game. Don&#039;t remember where it was, though. =/ --[[User:Jonouchi|Ricco]] 14:49, 18 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::How can you interpret my comment to mean a real life link cable?  They are found in place of items you can only own one of at a time (such as HMs) when you own that particular item. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 15:09, 18 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::thank you [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:26, 18 February 2008 (UTC)`&lt;br /&gt;
&lt;br /&gt;
:::::::A popular and easy place to pick up the Link Cable would be the Solar Cave, after getting the HMs, such as {{m|Surf}} and {{m|Dive}}. [[User:SharKing|SharKing]] 20:27, 4 September 2008 (UTC)SharKing&lt;br /&gt;
&lt;br /&gt;
== HM Fly? ==&lt;br /&gt;
&lt;br /&gt;
Where is Fly I can not find it...so...yeah...uhhh...anyone...&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:32, 6 March 2008 (UTC)&lt;br /&gt;
:Get Dragon Cave from a quest. Then get to Wyvern Hill and BRING A KEY -important!-&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|13:35 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
::Thnx --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:40, 7 March 2008 (UTC)&lt;br /&gt;
:::But you need the Cipher code...&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|13:42 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
::::Cypher Code??? What is that? --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:45, 7 March 2008 (UTC)&lt;br /&gt;
:::::-slams head- OMG! I meant Wonder Mail!!! (How could I mistake Mega Man for Pokémon???) &#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|13:48 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
Ok that makes more sense. --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:49, 7 March 2008 (UTC)&lt;br /&gt;
:Hold on...enter the following code:&lt;br /&gt;
 H ? 0 8 ? 9 S ? ? Q 6 4&lt;br /&gt;
 ? P ? ! 8 4 S 0 + F ? !&lt;br /&gt;
::But it may not be reliable...&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|13:54 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::o&#039;.&#039;o I forgot how to make wonder mail. --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:57, 7 March 2008 (UTC)&lt;br /&gt;
::::First, go to the Main Menu...&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|14:12 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
:::::Ok I got the mail it worked... I just remembered how but now I am doing some weird mission --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:16, 7 March 2008 (UTC)&lt;br /&gt;
::::::Precisely. Finish it and you&#039;ll get the Dragon Cave. From there, you&#039;ll find a lock on the 20th floor. Good luck and DON&#039;T DIE! &#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|14:16 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dragon Cave is a friend area? How does that work?What do I do?&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:19, 7 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Nevermind I figured it out... --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:08, 8 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Recruit Rate ==&lt;br /&gt;
Should there be a section for Recruit Rates and stuff??? --[[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#007FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Co&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Giratina and the Sky&#039;s Bouquet: Shaymin|&amp;lt;span style=&amp;quot;color:#007FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;ol&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;&#039;&#039;&#039;Pika&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!/Extra‎|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;&#039;&#039;&#039;chu&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!/Sig|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;&#039;&#039;&#039;!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][http://www.pokemon-movie.jp/ &amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;&#039;&#039;&#039;!!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
== Humans in the PMD world ==&lt;br /&gt;
&lt;br /&gt;
there has to have been humans in the world the game takes place in. How else would all the pokémon in the story line know about humans? and also some of the friend areas were made by humans long ago. I think they went extinct due to the natural disasters that were ravaging the land. {{unsigned|TeamMegaraptor}}&lt;br /&gt;
&lt;br /&gt;
== Typeless? ==&lt;br /&gt;
&lt;br /&gt;
The typeless moves Vacuum Cut and Wide Slash, can one hack the game to get STAB from these moves? &#039;&#039;&#039;[[User:Optimus35|It&#039;s the &amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;07:32 18 Jun 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Evolution? ==&lt;br /&gt;
&lt;br /&gt;
How do Pokémon evolve in this game? I&#039;ve been playing for a while and I haven&#039;t evolve yet (or maybe I won&#039;t evolve xD). I&#039;m a Mudkip and I&#039;m level 18 =S. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:48, 5 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can&#039;t evolve pokemon until after you have beaten Rayquaza. after that, this cave appears in [[Whiscash pond]], where you can evolve pokemon. basiacally you have to finish the main plotline to evolve. --[[User:Cadellin|Cadellin]] 16:00, 22 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If a Pokémon evolves under a special circumstance, it needs to have the relative item before going into the cave.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#003366&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#008000&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;#800000&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 18:14, 22 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Team Fakers ==&lt;br /&gt;
&lt;br /&gt;
The newspaper #15 says about the Team Fakers, which has an Sudowoodo. Is this relevant to the main article? [[User:Mateussf|Mateussf]] 14:13, 1 November 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Mystery_Dungeon:_Red_Rescue_Team_and_Blue_Rescue_Team&amp;diff=531221</id>
		<title>Talk:Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Mystery_Dungeon:_Red_Rescue_Team_and_Blue_Rescue_Team&amp;diff=531221"/>
		<updated>2008-10-30T19:15:25Z</updated>

		<summary type="html">&lt;p&gt;Mateussf: /* Team Fakers */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Legendaries ==&lt;br /&gt;
&lt;br /&gt;
Can you try to recruit legendary pokemon more than once? If not, it would be the the equivalent (in the case of deoxys, the legendary birds, the legendary beasts, the regis, etc.) of catching a legendary with a single pokéball. {{unsigned|Ditto132}}&lt;br /&gt;
:Sure! If you&#039;re lucky, the legendary will join your team. But after that, the legendary will never appear again at the place you caught it unless you release it. &lt;br /&gt;
&#039;&#039;&#039;[[User:Optimus35|&amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;Agent&amp;lt;/span&amp;gt;]] [[User:Optimus35/Mission|&amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Optimus35/Emerald|&amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[Gallade (Pokémon)|&amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Optimus35|&amp;lt;span style=&amp;quot;color:#000080&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] | [[User:Optimus35/Diamond&amp;amp;amp;Pearl|&amp;lt;span style=&amp;quot;color: #B0E0E6&amp;quot;&amp;gt;D&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #FFC0CB&amp;quot;&amp;gt;P&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;/sup&amp;gt; 09:39, 15 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Instant Fainting ==&lt;br /&gt;
&lt;br /&gt;
When it starts says &amp;quot;If you stay on one floor of a dungeon for too long, this will happen:&lt;br /&gt;
&lt;br /&gt;
    * It will say &amp;quot;Something is stirring&amp;quot;.&lt;br /&gt;
    * It will say &amp;quot;Something is approaching&amp;quot;.&lt;br /&gt;
    * It will say &amp;quot;It&#039;s coming closer.&amp;quot;&lt;br /&gt;
    * It will say &amp;quot;It&#039;s right near! It&#039;s gusting hard!&amp;quot; Then the player&#039;s character will faint. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
What do you think makes the pokemon faint? A pokemon? -{{U|Nidolord500}}&lt;br /&gt;
&lt;br /&gt;
Its evil. No not an evil &#039;&#039;&#039;&#039;&#039;thing&#039;&#039;&#039;&#039;&#039; just plain evil.&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:51, 7 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Body size ==&lt;br /&gt;
&lt;br /&gt;
How much can be the body size for your team? &#039;&#039;&#039;[[User:Thijssietjuh|&amp;lt;span style=&amp;quot;color:#D4AF37;&amp;quot;&amp;gt;Thijssietjuh&amp;lt;/span&amp;gt;]] [[User talk: Thijssietjuh|&amp;lt;span style=&amp;quot;color:#D4AF37;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;  18:34, 25 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:six.. [[User:Flygon4evah|Vib]] 15:09, 25 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ok thanks --&#039;&#039;&#039;[[User:Thijssietjuh|&amp;lt;span style=&amp;quot;color:#D4AF37;&amp;quot;&amp;gt;Thijssietjuh&amp;lt;/span&amp;gt;]] [[User talk: Thijssietjuh|&amp;lt;span style=&amp;quot;color:#D4AF37;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:34, 25 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ??? ==&lt;br /&gt;
&lt;br /&gt;
Hey, how do Tradevolutions work in this game? [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:30, 14 February 2008 (UTC)&lt;br /&gt;
:When you are prompted to use an item in the evolution process, select the Link Cable. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 22:36, 14 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::thanks, but, uhh...is link cable an item? if so, where do i get it...and umm where do i get the evolution stones? [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:21, 15 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I think wyhat Fabu-Vinny means is the Link Cable IRL and select the link cable option when it asks you stuffs.--[[User:Ace|Ace]] 21:47, 17 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Actually, there&#039;s a Link Cable ITEM within the game. Don&#039;t remember where it was, though. =/ --[[User:Jonouchi|Ricco]] 14:49, 18 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::How can you interpret my comment to mean a real life link cable?  They are found in place of items you can only own one of at a time (such as HMs) when you own that particular item. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 15:09, 18 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::thank you [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:26, 18 February 2008 (UTC)`&lt;br /&gt;
&lt;br /&gt;
:::::::A popular and easy place to pick up the Link Cable would be the Solar Cave, after getting the HMs, such as {{m|Surf}} and {{m|Dive}}. [[User:SharKing|SharKing]] 20:27, 4 September 2008 (UTC)SharKing&lt;br /&gt;
&lt;br /&gt;
== HM Fly? ==&lt;br /&gt;
&lt;br /&gt;
Where is Fly I can not find it...so...yeah...uhhh...anyone...&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:32, 6 March 2008 (UTC)&lt;br /&gt;
:Get Dragon Cave from a quest. Then get to Wyvern Hill and BRING A KEY -important!-&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|13:35 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
::Thnx --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:40, 7 March 2008 (UTC)&lt;br /&gt;
:::But you need the Cipher code...&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|13:42 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
::::Cypher Code??? What is that? --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:45, 7 March 2008 (UTC)&lt;br /&gt;
:::::-slams head- OMG! I meant Wonder Mail!!! (How could I mistake Mega Man for Pokémon???) &#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|13:48 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
Ok that makes more sense. --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:49, 7 March 2008 (UTC)&lt;br /&gt;
:Hold on...enter the following code:&lt;br /&gt;
 H ? 0 8 ? 9 S ? ? Q 6 4&lt;br /&gt;
 ? P ? ! 8 4 S 0 + F ? !&lt;br /&gt;
::But it may not be reliable...&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|13:54 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::o&#039;.&#039;o I forgot how to make wonder mail. --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:57, 7 March 2008 (UTC)&lt;br /&gt;
::::First, go to the Main Menu...&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|14:12 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
:::::Ok I got the mail it worked... I just remembered how but now I am doing some weird mission --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:16, 7 March 2008 (UTC)&lt;br /&gt;
::::::Precisely. Finish it and you&#039;ll get the Dragon Cave. From there, you&#039;ll find a lock on the 20th floor. Good luck and DON&#039;T DIE! &#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|14:16 7 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dragon Cave is a friend area? How does that work?What do I do?&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:19, 7 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Nevermind I figured it out... --&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;[[User:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Crystal&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Crystallucario|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:08, 8 March 2008 (UTC)&lt;br /&gt;
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== Recruit Rate ==&lt;br /&gt;
Should there be a section for Recruit Rates and stuff??? --[[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#007FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Co&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Giratina and the Sky&#039;s Bouquet: Shaymin|&amp;lt;span style=&amp;quot;color:#007FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;ol&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;&#039;&#039;&#039;Pika&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!/Extra‎|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;&#039;&#039;&#039;chu&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!/Sig|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;&#039;&#039;&#039;!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][http://www.pokemon-movie.jp/ &amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;&#039;&#039;&#039;!!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]&lt;br /&gt;
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== Humans in the PMD world ==&lt;br /&gt;
&lt;br /&gt;
there has to have been humans in the world the game takes place in. How else would all the pokémon in the story line know about humans? and also some of the friend areas were made by humans long ago. I think they went extinct due to the natural disasters that were ravaging the land. {{unsigned|TeamMegaraptor}}&lt;br /&gt;
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== Typeless? ==&lt;br /&gt;
&lt;br /&gt;
The typeless moves Vacuum Cut and Wide Slash, can one hack the game to get STAB from these moves? &#039;&#039;&#039;[[User:Optimus35|It&#039;s the &amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;07:32 18 Jun 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
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== Evolution? ==&lt;br /&gt;
&lt;br /&gt;
How do Pokémon evolve in this game? I&#039;ve been playing for a while and I haven&#039;t evolve yet (or maybe I won&#039;t evolve xD). I&#039;m a Mudkip and I&#039;m level 18 =S. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:48, 5 July 2008 (UTC)&lt;br /&gt;
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You can&#039;t evolve pokemon until after you have beaten Rayquaza. after that, this cave appears in [[Whiscash pond]], where you can evolve pokemon. basiacally you have to finish the main plotline to evolve. --[[User:Cadellin|Cadellin]] 16:00, 22 July 2008 (UTC)&lt;br /&gt;
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:If a Pokémon evolves under a special circumstance, it needs to have the relative item before going into the cave.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#003366&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#008000&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;#800000&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 18:14, 22 July 2008 (UTC)&lt;br /&gt;
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== Team Fakers ==&lt;br /&gt;
&lt;br /&gt;
The newspaper #15 says about the Team Fakers, which has an Sudowoodo. [[User:Mateussf|Mateussf]] 19:15, 30 October 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Mateussf</name></author>
	</entry>
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