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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dugtrio_(Pok%C3%A9mon)&amp;diff=4253873</id>
		<title>Dugtrio (Pokémon)</title>
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		<updated>2025-03-05T22:15:50Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: Fixed Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ground}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Dugtrio}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|species=Dugtrio|prevnum=0050|prev=Diglett|nextnum=0052|next=Meowth|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Dugtrio&lt;br /&gt;
|jname=ダグトリオ&lt;br /&gt;
|jtranslit=Dagutorio&lt;br /&gt;
|tmname=Dugtrio&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Dugtrio&lt;br /&gt;
|form2=Alolan Dugtrio&lt;br /&gt;
|image2=0051Dugtrio-Alola.png&lt;br /&gt;
|ndex=0051&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|form2type1=Ground&lt;br /&gt;
|form2type2=Steel&lt;br /&gt;
|category=Mole&lt;br /&gt;
|height-ftin=2&#039;04&amp;quot;&lt;br /&gt;
|height-m=0.7&lt;br /&gt;
|weight-lbs=73.4&lt;br /&gt;
|weight-kg=33.3&lt;br /&gt;
|weight-lbs2=146.8&lt;br /&gt;
|weight-kg2=66.6&lt;br /&gt;
|abilitylayout=2+1&lt;br /&gt;
|abilitycold=2&lt;br /&gt;
|ability1=Sand Veil&lt;br /&gt;
|ability2=Arena Trap&lt;br /&gt;
|ability2-1=Sand Veil&lt;br /&gt;
|ability2-2=Tangling Hair&lt;br /&gt;
|abilityd=Sand Force&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evforms=2&lt;br /&gt;
|evsp=2&lt;br /&gt;
|evat2=2&lt;br /&gt;
|expyield=149&amp;lt;!--142 in Gen V-VI--&amp;gt;&lt;br /&gt;
|oldexp=153&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=50&lt;br /&gt;
|body=11&lt;br /&gt;
|pokefordex=dugtrio&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dugtrio&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ダグトリオ&#039;&#039;&#039; &#039;&#039;Dugtrio&#039;&#039;) is a {{type|Ground}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Diglett}} starting at [[level]] 26.&lt;br /&gt;
&lt;br /&gt;
In [[Alola]], Dugtrio has a dual-type {{2t|Ground|Steel}} [[regional form]]. It evolves from Alolan Diglett starting at level 26.&lt;br /&gt;
&lt;br /&gt;
It is [[Ecologically similar Pokémon|ecologically similar]] to {{p|Wugtrio}}; however, the two are separate species.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Dugtrio is a set of {{p|Diglett}} triplets sharing a single body, although no one knows what its body looks like since it&#039;s perpetually buried underground. Each head is incredibly tough with a smooth surface, and has brown skin, black eyes, and a large, round, pink nose. Dugtrio&#039;s three heads think the same thoughts and act cooperatively, though on rare occasions may fight over which head gets to eat first. In order to make burrowing easier, each head will bob up and down to loosen the soil. Dugtrio can tunnel under the earth at 60&amp;amp;nbsp;mph (100&amp;amp;nbsp;km/h) to a depth of 60 miles (100 kilometers), triggering tremors and earthquakes. It is capable of burrowing endlessly. Dugtrio lives in tunnels and {{DL|List of Pokémon by habitat|Cave Pokémon|caves}} under the earth. Dugtrio is considered important for agriculture as its digging aerates the soil and makes it suitable for farming. As shown in the [[Pikachu short]] &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;, Dugtrio sometimes lives in hollow trees in forests. It maintains the soil and plants trees to revitalize wooded areas. As mentioned in [[Pokémon Sleep]], the three triplets of Dugtrio is known to sleep together, never separating from each other. The trio&#039;s teamwork remains strong even when sleeping.&amp;lt;ref&amp;gt;[[Sleep style|Sleep Style Dex]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], Dugtrio and its pre-evolved form, {{p|Diglett}}, were the [[Signature move|only known Pokémon]] capable of learning the move {{m|Fissure}}. &lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
Dugtrio has a [[regional form]]: {{rf|Alolan}} Dugtrio.&lt;br /&gt;
&lt;br /&gt;
[[Alola]]n Dugtrio is visually very similar to its counterpart, except each head has a mop of golden hair formed from modified whiskers. The left head has a bob-cut, the right head has curly &amp;quot;shoulder-length&amp;quot; hair, and the last one has flowing hair that touches the ground behind it. This hair is made out of thin, yet heavy strands of steel, which grows slowly and continuously throughout Alolan Dugtrio&#039;s life.&amp;lt;ref name=SMsite&amp;gt;[https://www.pokemon-sunmoon.com/en-us/pokemon/alolan-dugtrio/ Pokémon Sun and Moon site | Alolan Dugtrio] ([https://web.archive.org/web/20170925010230/http://www.pokemon-sunmoon.com:80/en-us/pokemon/alolan-dugtrio/ archive])&amp;lt;/ref&amp;gt; The hairs act as a defensive measure, as well as sensors that can detect vibrations from long distances underground. &lt;br /&gt;
&lt;br /&gt;
In the [[Alola]] region, Alolan Dugtrio is regarded as a feminine deity of the earth, and taking its hairs is thought to bring bad luck.&amp;lt;ref name=SMsite/&amp;gt; The people of Alola are known to fall to their knees and bow in respect to any Alolan Dugtrio they encounter. In Alola, there is superstitious belief that several Alolan Dugtrio will emerge out of their holes whenever an volcanic eruption occurs. Older residents of Alola will flee instantly upon witnessing this unusal sight. It&#039;s believed that Alolan Dugtrio is capable of detecting movements underground that indicate an impending eruption. Due to this, they tend to come aboveground in fright as an warning. They can also be found in the [[Coastal Biome]] of [[Blueberry Academy]]&#039;s [[Terarium]], where Alola&#039;s island life is simulated.&lt;br /&gt;
&lt;br /&gt;
Alolan Dugtrio and its pre-Evolution are the [[Signature Ability|only known Pokémon]] that can have {{a|Tangling Hair}} as an [[Ability]].&lt;br /&gt;
&lt;br /&gt;
{{p|Wugtrio}} was once considered a regional variant of Dugtrio due to their resemblance, but it has since been reclassified as a completely separate species.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Dugtrio evolves from {{p|Diglett}}.&lt;br /&gt;
&lt;br /&gt;
{{rf|Alolan}} Dugtrio evolves from Alolan Diglett.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s Evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; justify-content: space-evenly&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dugtrio&#039;&#039;&#039;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0050&lt;br /&gt;
|name1=Diglett&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0051&lt;br /&gt;
|name2=Dugtrio&lt;br /&gt;
|type1-2=Ground}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alolan Dugtrio&#039;&#039;&#039;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=sprite&lt;br /&gt;
|no1=0050Diglett-Alola&lt;br /&gt;
|name1=Diglett&lt;br /&gt;
|form1=Alolan Form&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|type2-1=Steel&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0051Dugtrio-Alola&lt;br /&gt;
|name2=Dugtrio&lt;br /&gt;
|form2=Alolan Form&lt;br /&gt;
|type1-2=Ground&lt;br /&gt;
|type2-2=Steel}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Brilliant Diamond and Shining Pearl}}: Dugtrio and {{p|Diglett}} can be found roaming the halls of the [[Grand Underground]]. When 40 Diglett (or Dugtrio, which counts as 3) have been found, all players in the same Grand Underground session will receive a variety of bonuses for a period of 4 minutes. These include raising the odds of finding a [[Shiny Pokémon]] in a Pokémon Hideaway from 1/4096 to 1/2048 and forcing all Stone Boxes found when mining to become Pretty Stone Boxes.&lt;br /&gt;
* {{g|Pinball}}: Dugtrio appears in a bonus stage that can be accessed by the Red Table. After the player has knocked out a number of {{p|Diglett}}, they must knock out the Dugtrio that appears to win.&lt;br /&gt;
* {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}}: Dugtrio sends the player to [[Mt. Steel]] to rescue his son in the third story mission of the game. Dugtrio loves to show off to his son, but often forgets that people can&#039;t see him underground.&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}: Dugtrio is one of the members of the [[Wigglytuff&#039;s Guild|Wigglytuff Guild]]. He updates the Outlaw Notice Board and Job Bulletin Board with rotating boards. Like in the previous game, Diglett is his son. He believes that he can swim in the sea, despite being a Ground type.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Ground}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=051}}&lt;br /&gt;
{{Dex/RecycledRG}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=A team of &amp;lt;sc&amp;gt;Diglett&amp;lt;/sc&amp;gt; triplets. It triggers huge earthquakes by burrowing {{tt|60 miles|100 km}} underground.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=A team of triplets that can burrow over {{tt|60 MPH|100 km/h}}. Due to this, some people think it&#039;s an earthquake.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=&amp;lt;sc&amp;gt;Diglett&amp;lt;/sc&amp;gt; triplets that always travel together. Known to burrow more than {{tt|60 miles|100 km}} underground and trigger quakes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=133}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=Its three heads bob separately up and down to loosen the soil nearby, making it easier for it to burrow.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=Extremely powerful, they can &amp;lt;sc&amp;gt;Dig&amp;lt;/sc&amp;gt; through even the hardest ground to a depth of over {{tt|60 miles|100 km}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=These &amp;lt;sc&amp;gt;Diglett&amp;lt;/sc&amp;gt; triplets dig over {{tt|60 miles|100 km}} below sea level. No one knows what it&#039;s like underground.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=Its three heads bob separately up and down to loosen the soil nearby, making it easier for it to burrow. &amp;lt;small&amp;gt;&#039;&#039;(Pokémon Red, Silver, or Crystal inserted)&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Extremely powerful, they can &amp;lt;sc&amp;gt;Dig&amp;lt;/sc&amp;gt; through even the hardest ground to a depth of over 60 miles. &amp;lt;small&amp;gt;&#039;&#039;(Pokémon Blue, Gold, or Yellow inserted)&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto|num2=051}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=&amp;lt;sc&amp;gt;Dugtrio&amp;lt;/sc&amp;gt; are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=Because the triplets originally split from one body, they think exactly alike. They work cooperatively to burrow endlessly through the ground.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=A team of &amp;lt;sc&amp;gt;Diglett&amp;lt;/sc&amp;gt; triplets. It triggers huge earthquakes by burrowing {{tt|60 miles|100 km}} underground.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=135}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=Its three heads move alternately, driving it through tough soil to depths of over {{tt|60 miles|100 km}}.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=Its three heads bob separately up and down to loosen the soil nearby, making it easier for it to burrow.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=Extremely powerful, they can dig through even the hardest ground to a depth of over {{tt|60 miles|100 km}}.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Its three heads move alternately, driving it through tough soil to depths of over {{tt|60 miles|100 km}}.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Its three heads move alternately, driving it through tough soil to depths of over {{tt|60 miles|100 km}}.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=002|label1=Mountain|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=Extremely powerful, they can dig through even the hardest ground to a depth of over {{tt|60 miles|100 km}}.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Dugtrio are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=072|label1={{gameIcon|Su}}{{gameIcon|M}}:|reg2=Alola|num2=086|label2={{gameIcon|US}}{{gameIcon|UM}}:|reg3=Kanto|num3=051}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=This set of triplets moves cooperatively. It&#039;s the power of teamwork that enables this Pokémon to dig to a depth of {{tt|60 miles.|100 km}}}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Despite the closeness between this Pokémon and farmers and other people, no one has ever seen the parts of it concealed underground.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=While the three of them normally get along splendidly, on rare occasions a huge fight will break out over which head gets to eat first.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=Dugtrio&#039;s heads are sleek and smooth and incredibly hard. It can dig through any soil with its headbutts.}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=A team of triplets that can burrow to a depth of {{tt|60 miles.|100 km}} It&#039;s reported that this triggers an earthquake.}}&lt;br /&gt;
{{Dex/Form|Alolan Dugtrio}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Its shining gold hair provides it with protection. It&#039;s reputed that keeping any of its fallen hairs will bring bad luck.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=These Pokémon are cherished in the Alola region, where they are thought to be feminine deities of the land incarnate.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=Its metallic whiskers are heavy, so it&#039;s not very fast, but it has the power to dig through bedrock.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=Its shining gold whiskers are advanced sensors that can detect vibrations from sounds several miles away.}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=They&#039;re referred to as triplets, but they&#039;re not identical—the metallic elements in their bodies differ slightly. The proof shows in their whiskers!}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=165|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=A team of Diglett triplets. It triggers huge earthquakes by burrowing {{tt|60 miles|100 km}} underground.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=These Diglett triplets dig over {{tt|60 miles|100 km}} below sea level. No one knows what it&#039;s like underground.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=Its three heads move alternately, driving it through tough soil to depths of over {{tt|60 miles|100 km}}.}}&lt;br /&gt;
{{Dex/Form|Alolan Dugtrio}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=Their beautiful, metallic whiskers create a sort of protective helmet on their heads, and they also function as highly precise sensors.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=The three of them get along very well. Through their formidable teamwork, they defeat powerful opponents.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|num1=149|reg2=Kitakami|reg3=Blueberry|num3=67}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=Its three heads bob separately up and down to loosen the soil nearby, making it easier for it to burrow.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction.}}&lt;br /&gt;
{{Dex/Form|Alolan Dugtrio}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=Its shining gold whiskers are advanced sensors that can detect vibrations from sounds several miles away.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Its metallic whiskers are heavy, so it’s not very fast, but it has the power to dig through even the hardest bedrock.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{ground color dark}}; background:#{{ground color}}; font-size:80%; {{roundy|10px}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}};&amp;quot; | [[File:Pokédex Image Dugtrio SM.png|x200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{ground color light}};&amp;quot; | [[File:Pokédex Image Dugtrio-Alola SM.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Dugtrio in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
| Alolan Dugtrio in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:2px solid #{{ground color dark}}; background:#{{ground color light}}; {{roundy|5px}}; | [[File:Pokédex Image Dugtrio SV.png|x200px]]&lt;br /&gt;
| style=&amp;quot;border:2px solid #{{steel color dark}}; background:#{{ground color light}}; {{roundy|5px}};&amp;quot; | [[File:Pokédex Image Dugtrio SV Blueberry.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Dugtrio in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
| Alolan Dugtrio in the {{color2|000|List of Pokémon by Blueberry Pokédex number|Blueberry Pokédex}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ground}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Diglett&#039;s Cave]]&amp;lt;br/&amp;gt;[[In-game trade#Yellow|Trade]] {{p|Lickitung}} on {{rt|11|Kanto}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Citadark Isle]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area={{rt|228|Sinnoh}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area={{rt|228|Sinnoh}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|mountain}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area={{rt|13|Kalos}}, [[Friend Safari]] ([[Friend Safari#Ground-type Safari|Ground]])}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Diglett}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Haina Desert]], [[Poni Coast]], [[Resolution Cave]], [[Vast Poni Canyon]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Pokémon Bank]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|t=FFF|t2=FFF|area=[[Haina Desert]], [[Poni Coast]], [[Resolution Cave]], [[Vast Poni Canyon]], [[Lush Jungle]] (Cave) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Pokémon Bank]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=[[Diglett&#039;s Cave]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;[[Evolution|Evolve]] {{p|Diglett}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|area={{rt|6|Galar}}, [[Giant&#039;s Mirror]], [[Giant&#039;s Cap]], [[Dusty Bowl]], [[Lake of Outrage]], [[Hammerlocke Hills]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Bridge Field/Dens|Bridge Field]], [[Rolling Fields/Dens|Rolling Fields]] ([[Max Raid Battle]]) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian From&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Trade]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{Isle of Armor color}}|t={{Crown Tundra color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Max Lair]] ([[Dynamax Adventure]]) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian/Alolan Forms&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area={{rt|228|Sinnoh}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Unobtainable &amp;lt;small&amp;gt;(&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=South Province: [[South Province (Area Two)|Area Two]], [[South Province (Area Six)|Area Six]], [[Alfornada Cavern]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;East Province: [[East Province (Area Three)|Area Three]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;West Province: [[Asado Desert]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;North Province: [[North Province (Area Two)|Area Two]], [[North Province (Area Three)|Area Three]], [[Dalizapa Passage]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Area Zero]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Tera Raid Battle]]s ({{DL|List of 4★ Tera Raid Battles (Paldea)|Dugtrio|4★}}) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Trade]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=The Hidden Treasure of Area Zero|color={{Teal Mask color}}|t={{Indigo Disk color}}|link=The Hidden Treasure of Area Zero|area=[[Coastal Biome]], [[Torchlit Labyrinth]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Tera Raid Battle]]s ({{DL|List of 6★ Tera Raid Battles (Blueberry Academy)|Dugtrio - Alolan Form|6★}}) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Ground}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Snap|color={{electric color}}|area=[[Tunnel]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Evolution|Evolve]] {{p|Diglett}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Springleaf Field|Back Yard]]}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 8, Endless Level 23, Forever Level 57, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|t=FFF|t2=FFF|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Diglett}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (video game)|area=[[Krokka Tunnel]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|t2=FFF|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Shimmer Desert]] (1F-9F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Shimmer Desert]] (1F-9F)}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area={{OBP|Rocky Cave|Rumble}} &amp;lt;small&amp;gt;(Normal Mode B &amp;amp; S)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Cavern Zone]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Cave: [[Everspring Valley]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Arbor Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Variety Battle#It&#039;s Drill Time!|Variety Battle: It&#039;s Drill Time!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Tuesday Stage 1|Safari Jungle: Stage 1]]{{dotw|Tu}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Fairy Land#Heat-Wave Desert|Fairy Land: Heat-Wave Desert]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;, [[Legend Terrain#Sky Crest Range|Legend Terrain: Sky Crest Range]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Zapdos Sea]], [[Celebi Sea]], [[Bulbasaur Sea]], [[Celebi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt; &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Zygarde Sea]], [[Zygarde Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt; &amp;lt;small&amp;gt;(&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD DX|t=FFF|link=Pokémon Mystery Dungeon: Rescue Team DX|color={{MD Red color}}|area=[[Wish Cave]] (23F-28F), [[Southern Cavern]] (20F-31F), [[Joyous Tower]] (23F-28F), [[Purity Forest]] (23F-25F)&amp;lt;br/&amp;gt;Fainted Pokémon: [[Mt. Faraway]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry1|v=Sleep|1|color={{slumbering color light}}|link=Pokémon Sleep|area=[[Greengrass Isle]] (from Great 5), [[Taupe Hollow]] (from Great 1), [[Old Gold Power Plant]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Expert Stages|Expert Stage: Stage EX50]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Event: &#039;&#039;[[Special Challenge|Dugtrio Appears]]&#039;&#039; &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Event: [[Pokémon Safari/2015-Feb. 2018#17th release|&#039;&#039;Pokémon Safari&#039;&#039;]] &amp;lt;small&amp;gt;(17th release; &#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{masters color}}|area=[[PML Arc]] (&#039;&#039;{{DL|PML Arc|Chapter 26: The Future is Now!}}&#039;&#039;): {{sync|Molayne|Dugtrio}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Evolution]]: {{sync/player|egg|Diglett}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
====Dugtrio====&lt;br /&gt;
Pokémon caught in [[Generation I]] must be traded to a [[Generation II]] game in order for a held item to appear.&lt;br /&gt;
&lt;br /&gt;
{{HeldItems/header|type=Ground}}&lt;br /&gt;
{{HeldItems/Games2|Red|Blue|tcolor2=FFF|Pokémon Red and Blue Versions}}&lt;br /&gt;
{{HeldItems/Items1|Gold Berry|100|rows=2|image=None.png}}&lt;br /&gt;
{{HeldItems/Games1|Yellow|Pokémon Yellow Version}}&lt;br /&gt;
{{HeldItems/Games1|XD|tcolor=FFF|Pokémon XD: Gale of Darkness}}&lt;br /&gt;
{{HeldItems/Items1|Soft Sand|100}}&lt;br /&gt;
{{HeldItems/Games2|Diamond|Pearl|Pokémon Diamond and Pearl Versions}}&lt;br /&gt;
{{HeldItems/Items1|Soft Sand|5|rows=6}}&lt;br /&gt;
{{HeldItems/Games1|Platinum|Pokémon Platinum Version}}&lt;br /&gt;
{{HeldItems/Games2|HeartGold|SoulSilver|Pokémon HeartGold and SoulSilver Versions}}&lt;br /&gt;
{{HeldItems/Games2|X|Y|tcolor1=FFF|tcolor2=FFF|Pokémon X and Y}}&lt;br /&gt;
{{HeldItems/Games2|Sword|Shield|tcolor1=FFF|tcolor2=FFF|Pokémon Sword and Shield}}&lt;br /&gt;
{{HeldItems/Games2|Brilliant Diamond|Shining Pearl|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Alolan Dugtrio====&lt;br /&gt;
{{HeldItems/header|type=Ground|type2=Steel}}&lt;br /&gt;
{{HeldItems/Games2|Sun|Moon|Pokémon Sun and Moon}}&lt;br /&gt;
{{HeldItems/Items1|Soft Sand|5|rows=2}}&lt;br /&gt;
{{HeldItems/Games2|Ultra Sun|Ultra Moon|tcolor1=FFF|tcolor2=FFF|Pokémon Ultra Sun and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Dugtrio=====&lt;br /&gt;
======Generations I-VI======&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ground&lt;br /&gt;
|HP=35&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=50&lt;br /&gt;
|SpAtk=50&lt;br /&gt;
|SpDef=70&lt;br /&gt;
|Speed=120&lt;br /&gt;
|Special=70&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
======Generation VII onward======&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ground&lt;br /&gt;
|HP=35&lt;br /&gt;
|Attack=100&lt;br /&gt;
|Defense=50&lt;br /&gt;
|SpAtk=50&lt;br /&gt;
|SpDef=70&lt;br /&gt;
|Speed=120&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Dugtrio=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|HP=35&lt;br /&gt;
|Attack=100&lt;br /&gt;
|Defense=60&lt;br /&gt;
|SpAtk=50&lt;br /&gt;
|SpDef=70&lt;br /&gt;
|Speed=110&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ground&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=1&lt;br /&gt;
|JumpMax=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====Dugtrio====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=50&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=0&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ground=yes&lt;br /&gt;
|newelectric=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* In addition, Dugtrio is immune to the move {{m|Telekinesis}}.&lt;br /&gt;
&lt;br /&gt;
====Alolan Dugtrio====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Normal=50&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=50&lt;br /&gt;
|Poison=0&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=25&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=0&lt;br /&gt;
|Psychic=50&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=50&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ground=yes&lt;br /&gt;
|newelectric=1&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=½&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* In addition, Alolan Dugtrio is immune to the move {{m|Telekinesis}}.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
=====Dugtrio=====&lt;br /&gt;
{{learnlist/levelh/9|Dugtrio|Ground|Ground|1}}&lt;br /&gt;
{{learnlist/level9|1|Night Slash|Dark|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level9|1|Tri Attack|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/level9|1|Sand Attack|Ground|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level9|1|Scratch|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level9|1|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Sand Tomb|Ground|Physical|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|12|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|16|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|20|Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/level9|24|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level9|30|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|36|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|42|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|48|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|54|Fissure|Ground|Physical|—|30|5}}&lt;br /&gt;
{{learnlist/levelf/9|Dugtrio|Ground|Ground|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Dugtrio=====&lt;br /&gt;
{{learnlist/levelh/9|Dugtrio|Ground|Steel|7}}&lt;br /&gt;
{{learnlist/level9|1|Night Slash|Dark|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level9|1|Tri Attack|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/level9|1|Sand Attack|Ground|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level9|1|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level9|1|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Sand Tomb|Ground|Physical|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|12|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|16|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|20|Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/level9|24|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|30|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|36|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|42|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|48|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|54|Fissure|Ground|Physical|—|30|5}}&lt;br /&gt;
{{learnlist/levelf/9|Dugtrio|Ground|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
=====Dugtrio=====&lt;br /&gt;
{{learnlist/tmh/9|Dugtrio|Ground|Ground|1}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM002|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM004|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM035|Mud Shot|Ground|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM062|Foul Play|Dark|Physical|95|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM076|Rock Blast|Rock|Physical|25|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM088|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20|patch=Version 2.0.1 onwards}}&lt;br /&gt;
{{learnlist/tm9|TM133|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM148|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM176|Sand Tomb|Ground|Physical|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM179|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM191|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM204|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM205|Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM214|Sludge Wave|Poison|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM215|Scorching Sands|Ground|Special|70|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM221|Throat Chop|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM224|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tmf/9|Dugtrio|Ground|Ground|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Dugtrio=====&lt;br /&gt;
{{learnlist/tmh/9|Dugtrio|Ground|Steel|7}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM002|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM004|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM031|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM035|Mud Shot|Ground|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM062|Foul Play|Dark|Physical|95|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM076|Rock Blast|Rock|Physical|25|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM088|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM133|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM148|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM176|Sand Tomb|Ground|Physical|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM179|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM191|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM204|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM205|Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM214|Sludge Wave|Poison|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM215|Scorching Sands|Ground|Special|70|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM221|Throat Chop|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM223|Metal Sound|Steel|Status|—|85|40}}&lt;br /&gt;
{{learnlist/tm9|TM224|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tmf/9|Dugtrio|Ground|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
=====Dugtrio=====&lt;br /&gt;
{{learnlist/breedh/9|Dugtrio|Ground|Ground|2}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0206|Dunsparce}}{{MSP/H|0982|Dudunsparce}}{{MSP/H|0221|Piloswine}}{{MSP/H|0473|Mamoswine}}|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0056|Mankey}}{{MSP/H|0057|Primeape}}{{MSP/H|0979|Annihilape}}{{MSP/H|0335|Zangoose}}{{MSP/H|0448|Lucario}}|Final Gambit|Fighting|Special|—|100|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0086|Seel}}{{MSP/H|0087|Dewgong}}{{MSP/H|0128-Paldea Combat|Tauros}}{{MSP/H|0128|Tauros|form=-Paldea Blaze}}{{MSP/H|0128-Paldea Aqua|Tauros}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0273|Seedot}}{{MSP/H|0287|Slakoth}}{{MSP/H|0559|Scraggy}}{{MSP/H|0560|Scrafty}}{{MSP/H|0667|Litleo}}{{MSP/H|0668|Pyroar}}{{MSP/H|0813|Scorbunny}}{{MSP/H|0814|Raboot}}{{MSP/H|0815|Cinderace}}{{MSP/H|0843|Silicobra}}{{MSP/H|0844|Sandaconda}}{{MSP/H|0875|Eiscue}}{{MSP/H|0915|Lechonk}}{{MSP/H|0916|Oinkologne}}{{MSP/H|0971|Greavard}}{{MSP/H|0972|Houndstone}}{{MSP/H|0942|Maschiff}}{{MSP/H|0943|Mabosstiff}}|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0052|Meowth|form=-Galar}}{{MSP/H|0863|Perrserker}}{{MSP/H|0215|Sneasel}}{{MSP/H|0215|Sneasel|form=-Hisui}}{{MSP/H|0461|Weavile}}{{MSP/H|0903|Sneasler}}{{MSP/H|0335|Zangoose}}{{MSP/H|0529|Drilbur}}{{MSP/H|0530|Excadrill}}{{MSP/H|0551|Sandile}}{{MSP/H|0552|Krokorok}}{{MSP/H|0553|Krookodile}}{{MSP/H|0570|Zorua}}{{MSP/H|0570|Zorua|form=-Hisui}}{{MSP/H|0571|Zoroark}}{{MSP/H|0571|Zoroark|form=-Hisui}}{{MSP/H|0619|Mienfoo}}{{MSP/H|0620|Mienshao}}{{MSP/H|0906|Sprigatito}}{{MSP/H|0907|Floragato}}{{MSP/H|0908|Meowscarada}}{{MSP/H|0942|Maschiff}}{{MSP/H|0943|Mabosstiff}}|Hone Claws|Dark|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0434|Stunky}}{{MSP/H|0435|Skuntank}}|Memento|Dark|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breedf/9|Dugtrio|Ground|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Dugtrio=====&lt;br /&gt;
{{learnlist/breedh/9|Dugtrio|Ground|Steel|7}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0206|Dunsparce}}{{MSP/H|0982|Dudunsparce}}{{MSP/H|0221|Piloswine}}{{MSP/H|0473|Mamoswine}}|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0056|Mankey}}{{MSP/H|0057|Primeape}}{{MSP/H|0979|Annihilape}}{{MSP/H|0335|Zangoose}}{{MSP/H|0448|Lucario}}|Final Gambit|Fighting|Special|—|100|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0086|Seel}}{{MSP/H|0087|Dewgong}}{{MSP/H|0128-Paldea Combat|Tauros}}{{MSP/H|0128|Tauros|form=-Paldea Blaze}}{{MSP/H|0128-Paldea Aqua|Tauros}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0273|Seedot}}{{MSP/H|0287|Slakoth}}{{MSP/H|0559|Scraggy}}{{MSP/H|0560|Scrafty}}{{MSP/H|0667|Litleo}}{{MSP/H|0668|Pyroar}}{{MSP/H|0813|Scorbunny}}{{MSP/H|0814|Raboot}}{{MSP/H|0815|Cinderace}}{{MSP/H|0843|Silicobra}}{{MSP/H|0844|Sandaconda}}{{MSP/H|0875|Eiscue}}{{MSP/H|0915|Lechonk}}{{MSP/H|0916|Oinkologne}}{{MSP/H|0971|Greavard}}{{MSP/H|0972|Houndstone}}{{MSP/H|0942|Maschiff}}{{MSP/H|0943|Mabosstiff}}|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0052|Meowth|form=-Galar}}{{MSP/H|0863|Perrserker}}{{MSP/H|0215|Sneasel}}{{MSP/H|0215|Sneasel|form=-Hisui}}{{MSP/H|0461|Weavile}}{{MSP/H|0903|Sneasler}}{{MSP/H|0335|Zangoose}}{{MSP/H|0529|Drilbur}}{{MSP/H|0530|Excadrill}}{{MSP/H|0551|Sandile}}{{MSP/H|0552|Krokorok}}{{MSP/H|0553|Krookodile}}{{MSP/H|0570|Zorua}}{{MSP/H|0570|Zorua|form=-Hisui}}{{MSP/H|0571|Zoroark}}{{MSP/H|0571|Zoroark|form=-Hisui}}{{MSP/H|0619|Mienfoo}}{{MSP/H|0620|Mienshao}}{{MSP/H|0906|Sprigatito}}{{MSP/H|0907|Floragato}}{{MSP/H|0908|Meowscarada}}{{MSP/H|0942|Maschiff}}{{MSP/H|0943|Mabosstiff}}|Hone Claws|Dark|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0434|Stunky}}{{MSP/H|0435|Skuntank}}|Memento|Dark|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0052|Meowth|form=-Galar}}{{MSP/H|0863|Perrserker}}{{MSP/H|0448|Lucario}}|Metal Sound|Steel|Status|—|85|40}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0052|Meowth|form=-Galar}}{{MSP/H|0863|Perrserker}}{{MSP/H|0056|Mankey}}{{MSP/H|0057|Primeape}}{{MSP/H|0979|Annihilape}}{{MSP/H|0128|Tauros}}{{MSP/H|0128-Paldea Combat|Tauros}}{{MSP/H|0128-Paldea Blaze|Tauros}}{{MSP/H|0128-Paldea Aqua|Tauros}}{{MSP/H|0216|Teddiursa}}{{MSP/H|0217|Ursaring}}{{MSP/H|0901|Ursaluna}}{{MSP/H|0221|Piloswine}}{{MSP/H|0473|Mamoswine}}{{MSP/H|0522|Blitzle}}{{MSP/H|0523|Zebstrika}}{{MSP/H|0551|Sandile}}{{MSP/H|0552|Krokorok}}{{MSP/H|0553|Krookodile}}{{MSP/H|0613|Cubchoo}}{{MSP/H|0614|Beartic}}{{MSP/H|0725|Litten}}{{MSP/H|0726|Torracat}}{{MSP/H|0727|Incineroar}}{{MSP/H|0734|Yungoos}}{{MSP/H|0735|Gumshoos}}{{MSP/H|0766|Passimian}}{{MSP/H|0775|Komala}}{{MSP/H|0877|Morpeko}}|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/breedf/9|Dugtrio|Ground|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[Evolution]]====&lt;br /&gt;
=====Dugtrio=====&lt;br /&gt;
{{learnlist/prevoh/9|Dugtrio|Ground|Ground|1}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Dugtrio|Ground|Ground|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Dugtrio=====&lt;br /&gt;
{{learnlist/prevoh/9|Dugtrio|Ground|Steel|7}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Dugtrio|Ground|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg fighting color}}; border: 3px solid #{{tcg fighting color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tcg fighting color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{tcg fighting color light}}; {{roundytr|5px}}&amp;quot; | Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|SonicBoom}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Dugtrio (EX FireRed &amp;amp; LeafGreen 22)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
====Dugtrio====&lt;br /&gt;
{{Spindata/Head|type=Ground}}&lt;br /&gt;
{{Spindata/Pinball|col=3|type=Ground|ndex=051|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Ground|ndex=051|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Ground|ndex=051&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Boulder Cave&lt;br /&gt;
|P1=We three are as one!&lt;br /&gt;
|P2=Our health has been reduced to half.&lt;br /&gt;
|P3=We are... No longer capable...&lt;br /&gt;
|PL=We have leveled up!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Ground|ndex=051&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-4.5&lt;br /&gt;
|IQ=A&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PSMD|col=6|type=Ground|ndex=051&lt;br /&gt;
|coset=3&lt;br /&gt;
|conto={{p|Diglett}}, {{p|Chimecho}}, {{p|Panpour}}&lt;br /&gt;
|recruitment=Find Dugtrio&#039;s precious belonging&lt;br /&gt;
|P1=We aren&#039;t like this out of laziness! No way!&lt;br /&gt;
|P2=This is getting to be a bit too much… Can we go home…?&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Ground&lt;br /&gt;
|group=Ground&lt;br /&gt;
|assist=Ground&lt;br /&gt;
|field=None&lt;br /&gt;
|loop=9&lt;br /&gt;
|MinEXP=40&lt;br /&gt;
|MaxEXP=70&lt;br /&gt;
|num=062&lt;br /&gt;
|browser=Dugtrio occasionally pops its heads out of the ground, but only very briefly.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Ground&lt;br /&gt;
|att=3&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Ground&lt;br /&gt;
|att=3&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Ground|ndex=051&lt;br /&gt;
|walk=2.33&lt;br /&gt;
|hp=43&lt;br /&gt;
|attack=76&lt;br /&gt;
|defense=51&lt;br /&gt;
|speed=70&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Ground|ndex=051&lt;br /&gt;
|Pad={{p|Mawile}} asked Dugtrio to hide the Mine Cart Rail in the [[Cavern Zone]]. They love to live quietly but sometimes they feel lonely.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Ground|ndex=051&lt;br /&gt;
|pad=Dugtrio may look weak, but he was pushy. The incident with {{p|Excadrill}} led him to rethink his actions and his surroundings.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Ground|ndex=051&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Ground|ndex=051|num=705&lt;br /&gt;
|min=60&lt;br /&gt;
|max=120&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Block Shot&lt;br /&gt;
|skilldesc=Erases two unbreakable-block disruptions and increases damage.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Ground|ndex=051&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Diglett&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=111&lt;br /&gt;
|attack=167&lt;br /&gt;
|defense=136&lt;br /&gt;
|fast={{m|Sucker Punch}}, {{m|Mud-Slap}}{{tt|*|From August 19, 2016 onward}}, {{m|Mud Shot}}{{tt|*|Prior to August 19, 2016 and from March 1, 2024 onward}}&lt;br /&gt;
|special={{m|Earthquake}}, {{m|Mud Bomb}}, {{m|Stone Edge}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Sleep|col=6&lt;br /&gt;
|ndex=0051&lt;br /&gt;
|sleeptype=Snoozing&lt;br /&gt;
|type=Ground&lt;br /&gt;
|dexentry=These triplets never get separated and they sleep all together. Their teamwork as a trio stays steadfast even when they sleep.&lt;br /&gt;
|sleepstyle1=Underground Sleep&lt;br /&gt;
|sleepstyle2=Aboveground Sleep&lt;br /&gt;
|sleepstyle3=Cozy-Trio Sleep&lt;br /&gt;
|friendpoints=12&lt;br /&gt;
|specialty=Ingredients&lt;br /&gt;
|berry=Figy&lt;br /&gt;
|ingredient1=Snoozy Tomato&lt;br /&gt;
|ingredient2=Large Leek&lt;br /&gt;
|ingredient3=Greengrass Soybeans&lt;br /&gt;
|carrylimit=16&lt;br /&gt;
|skillname=Charge Strength S&lt;br /&gt;
|skilldesc=Increases {{sleep|Snorlax}}&#039;s Strength by 400.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color}}; padding:2px; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;{{roundy|20px}} background:#{{ground color light}};&amp;quot; | &#039;&#039;&#039;{{Colorlink|Event Pokémon (GO)|000|Costumes in Pokémon GO}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}};&amp;quot;| [[File:GO051Fashion2022.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Fashionable costume&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Alolan Dugtrio====&lt;br /&gt;
{{Spindata/Head|type=Ground|type2=Steel}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ground|ndex=051A|stype=Steel|num=705&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Three Force&lt;br /&gt;
|skilldesc=Increases damage when you make a match of three.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Ground|ndex=051A&lt;br /&gt;
|walk=2.33&lt;br /&gt;
|hp=43&lt;br /&gt;
|attack=76&lt;br /&gt;
|defense=52&lt;br /&gt;
|speed=70&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Ground|ndex=051A&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Diglett&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=111&lt;br /&gt;
|attack=201&lt;br /&gt;
|defense=142&lt;br /&gt;
|fast={{m|Metal Claw}}, {{m|Mud-Slap}}, {{m|Sand Attack}}{{tt|*|From March 1, 2024 onward}}&lt;br /&gt;
|special={{m|Earthquake}}, {{m|Mud Bomb}}, {{m|Iron Head}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
====Dugtrio====&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0050&lt;br /&gt;
|name1=Diglett&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 26}}&lt;br /&gt;
|no2=0051&lt;br /&gt;
|name2=Dugtrio&lt;br /&gt;
|type1-2=Ground}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Dugtrio====&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=sprite&lt;br /&gt;
|no1=0050Diglett-Alola&lt;br /&gt;
|name1=Diglett&lt;br /&gt;
|form1=Alolan Form&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|type2-1=Steel&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 26}}&lt;br /&gt;
|no2=0051Dugtrio-Alola&lt;br /&gt;
|name2=Dugtrio&lt;br /&gt;
|form2=Alolan Form&lt;br /&gt;
|type1-2=Ground&lt;br /&gt;
|type2-2=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ground}}&lt;br /&gt;
{{Spritebox/1|ndex=051}}&lt;br /&gt;
{{Spritebox/2|ndex=051}}&lt;br /&gt;
{{Spritebox/3|ndex=051}}&lt;br /&gt;
{{Spritebox/4|ndex=051}}&lt;br /&gt;
{{Spritebox/5|ndex=051}}&lt;br /&gt;
{{Spritebox/6|ndex=051|crop=69}}&lt;br /&gt;
{{Spritebox/7/2Forms/PE|ndex=051|form1=A|crop=74|PEcrop=159}}&lt;br /&gt;
{{Spritebox/8/2Forms|ndex=051|form1=A|crop=119}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/9/2Forms|ndex=0051|form1=A}}--&amp;gt;&lt;br /&gt;
{{Spritebox/HOME/2Forms|ndex=0051|form1=A}}&lt;br /&gt;
{{Spritebox/Footer|051|Dugtrio}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Dugtrio anime.png|thumb|250px|Dugtrio and {{rf|Alolan}} Dugtrio in {{aniseries|SM}}]]&lt;br /&gt;
===Main series===&lt;br /&gt;
====Major appearances====&lt;br /&gt;
In &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, multiple Dugtrio worked with Diglett to plant trees in a forest.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP114|The Underground Round Up]]&#039;&#039;, {{OBP|Poncho|EP114}} used a Dugtrio and multiple Diglett to rid a town of {{p|Electrode}}. Poncho only used his Dugtrio to get rid of {{TRT}}&#039;s [[Team Rocket&#039;s mechas|Electrode Eliminator]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP207|Got Miltank?]]&#039;&#039;, two Dugtrio brought {{MTR}} and [[Ash&#039;s Cyndaquil]] to a Pokémon-exclusive oasis after they got hurt and lost in the desert.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG070|Balance of Power]]&#039;&#039;, multiple Dugtrio were disturbed by [[Norman&#039;s Slaking]]&#039;s {{m|Earthquake}}. The nearby [[Jessie]] kicked a rock at them, angering them and prompting them to chase after her, [[James]], and {{MTR}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;, {{ho|Katie}} used a Dugtrio against {{Ash}} during the [[Ever Grande Conference]]. Dugtrio defeated {{AP|Pikachu}}, but was then defeated by {{AP|Glalie}}&#039;s powerful {{m|Ice Beam}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG155|The Green Guardian]]&#039;&#039;, [[Solana]] used her [[Capture Styler]] to receive a Dugtrio&#039;s assistance in building an underground tunnel that Ash and {{ashfr}} could use to bypass vines and get to {{p|Celebi}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Pokémon Mystery Dungeon: Explorers of Time &amp;amp; Darkness]]&#039;&#039; and &#039;&#039;[[Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness]]&#039;&#039;, multiple Dugtrio were sentries for the [[Wigglytuff&#039;s Guild|Wigglytuff Guild]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY117|Making Friends and Influencing Villains!]]&#039;&#039;, two Dugtrio helped befriend a {{Shiny}} {{p|Phantump}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM023|Getting the Band Back Together!]]&#039;&#039;, [[DJ Leo]] owns an {{rf|Alolan}} Dugtrio, having named the three heads Jessica, Ashley, and Michael. In &#039;&#039;[[SM055|The Professors&#039; New Adventure!]]&#039;&#039;, it attended the wedding of {{an|Professor Kukui}} and {{an|Professor Burnet}} with DJ Leo. It reappeared again in &#039;&#039;[[SM129|Battle Royal 151!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN052|How Are You Gonna Keep &#039;Em Off of the Farm?]]&#039;&#039;, a Dugtrio was the leader of a group of Diglett that were eating the crops on [[Laxton Farm]]. [[Goh]] eventually {{pkmn2|caught}} it and used it in a battle against Team Rocket, sending them blasting off. Goh then gave Dugtrio to [[Laxton]] after realizing Dugtrio could help cultivate soil.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ055|Showdown! The Paldea Elite Four]]&#039;&#039;, a Dugtrio appeared under the ownership of [[Rika]]. Along with her {{p|Clodsire}}, it was used to defeat [[Sidian]] and [[Tulip]], before being used to battle [[Liko]] and [[Katy]] in [[HZ056|the next episode]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
In &#039;&#039;[[PK01|Pikachu&#039;s Vacation]]&#039;&#039;, a Dugtrio was at the [[Pokémon Theme Park]].&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in &#039;&#039;[[EP062|Clefairy Tales]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple {{pkmn2|wild}} Dugtrio appeared in &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK07|Pikachu &amp;amp; Pichu]]&#039;&#039;, a Dugtrio lived in [[Big Town]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP169|Beauty and the Breeder]]&#039;&#039;, a {{tc|Pokémon Breeder}}&#039;s Dugtrio participated in the [[Pokémon Beauty Contest]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP204|Right On, Rhydon!]]&#039;&#039;, [[Pietra]] uses three Dugtrio for her digging project, specifically for the task of carrying large rocks.&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in &#039;&#039;[[AG071|A Six Pack Attack!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG119|The Ribbon Cup Caper]]&#039;&#039;, a Dugtrio was at the ship&#039;s [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
Multiple Dugtrio briefly appeared in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;, the [[Pokémon Summer Academy]] lent a Dugtrio to [[Conway]] for the first leg of the [[Pokémon Triathlon]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP145|A Rivalry to Gible On!]]&#039;&#039;, multiple Dugtrio lived at [[Mt. Shady]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK24|Meloetta&#039;s Moonlight Serenade]]&#039;&#039;, a Dugtrio watched {{an|Meloetta}}&#039;s concert.&lt;br /&gt;
&lt;br /&gt;
Eight Dugtrio appeared in &#039;&#039;[[SM042|Alola, Kanto!]]&#039;&#039;, with two of them belonging two Trainers, and one being an Alolan Dugtrio.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM071|Dewpider Ascending!]]&#039;&#039;, an Alolan Dugtrio popped up from the ground underneath {{p|Dewpider}} and bounced it on its head, sending it flying into a tree.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM079|Showering the World with Love!]]&#039;&#039;, an Alolan Dugtrio was leaving [[Hokulani Observatory]] just as Ash, {{ashcl}}, and Professor Kukui arrived.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Alolan Dugtrio appeared in &#039;&#039;[[SM081|A Young Royal Flame Ignites!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in flashbacks in &#039;&#039;[[JN001|Enter Pikachu!]]&#039;&#039; and &#039;&#039;[[JN020|Dreams Are Made of These!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;, Goh attempted to catch a Dugtrio but failed.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN037|That New Old Gang of Mine!]]&#039;&#039;, Goh ended up chasing an Alolan Dugtrio after mistaking its burrowing through the ground for a {{p|Grubbin}} that he was trying to catch.&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in &#039;&#039;[[JN120|Infinite Possibilities!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in &#039;&#039;[[JN135|Heroes Unite!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in &#039;&#039;[[JN136|This Could be the Start of Something Big!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Dugtrio appeared in &#039;&#039;[[HZ064|The Approaching Shadow!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP031|Dugtrio|Ash&#039;s Pokédex|Dugtrio, the evolved form of {{p|Diglett}}. No specific information available.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kanto}}&lt;br /&gt;
{{Animedexheader|Orange}}&lt;br /&gt;
{{Animedexbody|EP114|Dugtrio|Ash&#039;s Pokédex|Dugtrio. Formed when three Diglett combine. This Pokémon is able to tunnel deep beneath the earth&#039;s surface.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Orange}}&lt;br /&gt;
{{Animedexheader|Alola}}&lt;br /&gt;
{{Animedexbody|SM023|Dugtrio|Rotom Pokédex|Dugtrio, Alola Form. The Mole Pokémon. A {{t|Ground}} and {{t|Steel}} type. They are revered in [[Alola]] as the reincarnation of a planet guardian and its siblings. Its golden hair provides protection.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Alola}}&lt;br /&gt;
{{Animedexheader|Galar}}&lt;br /&gt;
{{Animedexbody|JN052|Dugtrio|Goh&#039;s Rotom Phone|Dugtrio, the Mole Pokémon. A {{t|Ground}} type, and the evolved form of Diglett. These three make an excellent team. When Dugtrio moves through soil, the soil becomes extremely aerated, which is excellent for farming. It has been reported to be quite useful for agriculture.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Galar}}&lt;br /&gt;
&lt;br /&gt;
===GOTCHA!===&lt;br /&gt;
An Alolan Dugtrio briefly appeared in [[GOTCHA!]], under the ownership of [[Molayne]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Underground Man Dugtrio Adventures.png|thumb|200px|left|Dugtrio in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Molayne Dugtrio Adventures.png|thumb|200px|Alolan Dugtrio in [[Pokémon Adventures]]]]&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
A Dugtrio appeared in the {{ma|Volcanion and the Mechanical Marvel|manga adaptation}} of &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039; as a resident of the [[Nebel Plateau]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In &#039;&#039;[[PS038|Long Live the Nidoqueen!?]]&#039;&#039;, {{adv|Giovanni}} has a Dugtrio as a part of his {{type|Ground}} team. He was used to shatter the opening mechanisms on {{adv|Red}}&#039;s {{i|Poké Ball}}s, preventing him from releasing his Pokémon from them.&lt;br /&gt;
&lt;br /&gt;
A group of {{pkmn2|wild}} Diglett appeared in &#039;&#039;[[PS067|Can You Diglett?]]&#039;&#039;, where they were seen crossing the tunnel [[Bruno&#039;s Onix]] made when he battled Red. During this, some of them evolved into Dugtrio.&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039; as one of the Pokémon sent to participate in the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
The [[Underground Man]] owns three Dugtrio that help him dig underground. They first appeared in &#039;&#039;[[PS411|Double Trouble with Dialga and Palkia I]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{rf|Alolan}} Dugtrio debuted in &#039;&#039;[[PASM19|Truth and the Mastermind Behind Team Skull]]&#039;&#039;, with one being seen with [[Molayne]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
A Dugtrio appeared in the intro of &#039;&#039;[[GB01|Let&#039;s Go! The Journey Towards The Championship]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Yeah! I Got Pokémon!===&lt;br /&gt;
{{GDZ|Ken}} owns a Dugtrio, as seen in [[GDZ16]].&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in [[GDZ34]].&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in [[GDZ50]], under the ownership of a collector.&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in [[GDZ63]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon: Blazing Exploration Team===&lt;br /&gt;
A Dugtrio appeared in [[BET2]] as a member of [[List of Wigglytuff&#039;s Guild members|Wigglytuff&#039;s Guild]].&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in [[BET5]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
{{PPM|Green}}&#039;s Dugtrio briefly appeared in &#039;&#039;[[PM042|Red VS Green?!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Dugtrio appeared in &#039;&#039;[[PM051|Pikachu&#039;s Birthday Party]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Dugtrio (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
In the {{OBP|Pokémon Stadium 2|stage}} stage, a Dugtrio can be seen on the {{t|Ground}} Terrain situated next to a large rock. {{p|Cubone}} &amp;amp; Pokémon Fossils can also be seen on the Ground Terrain.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&amp;quot;A Mole Pokémon. It has three heads that seem to all think the same thing. It lives in caves and is skilled at digging--no matter how hard the ground is, it can dig up to 62 miles below the surface. It&#039;s among the fastest of Ground-type Pokémon, a characteristic that can be counted on in combat. Its {{m|Sand Tomb}} is an effective attack that prevents opponents from escaping.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Dugtrio appears as a {{sbw|Spirit}} as well as returning in the Ground transformation of {{OBP|Pokémon Stadium 2|stage}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Dugtrio and its pre-evolved form share their {{pkmn|category}} name with {{p|Drilbur}}. They are all known as the Mole Pokémon.&lt;br /&gt;
* Dugtrio has the highest base {{stat|Speed}} stat of all {{type|Ground}} Pokémon.&lt;br /&gt;
** Of all Pokémon to have the highest Speed stat of their respective types, Dugtrio is the slowest.&lt;br /&gt;
* Despite being the only species seen within the halls of the [[Grand Underground]] in {{g|Brilliant Diamond and Shining Pearl}}, Diglett and Dugtrio cannot actually be caught or traditionally encountered in any of the Pokémon Hideaways.&lt;br /&gt;
* [[Kanto|Kantonian]] Dugtrio and {{p|Wugtrio}} have exactly the same base stats in the same distribution. Their pre-evolved forms also evolve starting at the same level.&lt;br /&gt;
* {{rf|Alolan}} Dugtrio, {{p|Wugtrio}} and their pre-evolved forms share two {{Abilities}}, being {{a|Sand Veil}} and either {{a|Gooey}} or {{a|Tangling Hair}}, the latter two being variations of each other.&lt;br /&gt;
* In [[Generation IX]], prior to the Version 2.0.1 update of {{g|Scarlet and Violet}}, Kantonian Dugtrio was unable to learn {{m|Helping Hand}} via [[TM]], while its pre-evolved form could.&lt;br /&gt;
&lt;br /&gt;
===Design quirks===&lt;br /&gt;
* Due to being embedded in the ground, {{p|Diglett}} and Dugtrio have special interactions with certain mechanics in the [[Pokémon games]].&lt;br /&gt;
** In the [[Pokéathlon]], Diglett and Dugtrio are unable to jump. In Hurdle Dash, they dig under hurdles instead of jumping them, in Lamp Jump they cannot move, and in Disc Catch they can only move but not jump to catch the discs.&lt;br /&gt;
** Since [[Generation V]], when Diglett and Dugtrio are sent out, they merely fade onto the screen instead of dropping down like most other Pokémon. This trait is shared by Wiglett, Wugtrio, Sandygast, and Palossand.&amp;lt;!--even those that fly or levitate go down--&amp;gt;&lt;br /&gt;
** In the [[Poké Transfer]], Diglett and Dugtrio run between bushes rather than jumping between them.&lt;br /&gt;
** On the &amp;quot;Compare&amp;quot; screen of {{g|X and Y}}&#039;s Pokédex, if the player taps the menu sprite of Diglett, Dugtrio, or {{me|Gengar}}, the Flying-type Pokémon will give up and disperse before even trying to lift it.&lt;br /&gt;
** Diglett, Dugtrio, {{p|Sandygast}}, {{p|Palossand}}, and {{me|Gengar}} are immune to {{m|Telekinesis}}.&lt;br /&gt;
** If a [[Z-Move]] animation, such as {{m|Supersonic Skystrike}}, results in showing Diglett or Dugtrio in the air, it is shown embedded in a floating chunk of ground.&lt;br /&gt;
* Dugtrio&#039;s body has been described inconsistently throughout the franchise&#039;s history. Originally, it was three Diglett forming a group of three, but more recent [[Pokédex entry|Pokédex entries]] claim it split from a single Diglett into three - sometimes separate, sometimes sharing a body.&lt;br /&gt;
* Despite being described as three Diglett in some sources, their official weight is listed as being well over the weight of three Diglett.&lt;br /&gt;
* Dugtrio is the only Ground-type {{DL|List of Pokémon by shape|Pokémon consisting of multiple bodies}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Dugtrio appears to be based on artificial {{wp|mole (animal)|mole}}s used in the {{wp|Whac-A-Mole}} arcade games.&lt;br /&gt;
&lt;br /&gt;
Alolan Dugtrio&#039;s hair may be based on {{wp|Pele&#039;s hair}}, a thin {{wp|volcanic glass}} formed near {{wp|Hawaii}}an {{wp|volcano}}es. The lore of taking its hairs may reference the modern {{wp|Pele&#039;s Curse}}, while its reputation as a feminine deity may be a reference to {{wp|Pele (deity)|Pele}} herself. The darker soil surrounding its body may be a reference to {{wp|black sand}}, which is found on beaches near volcanoes. Its {{t|Steel}} type may be a reference to another kind of magnetic black sand found in {{wp|placer deposit}}s. It also resembles a stereotypical {{wp|Southern California}} {{wp|surfing|surfer}} with tanned skin and blonde hair. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Dugtrio may be a combination of &#039;&#039;dug&#039;&#039; and &#039;&#039;trio&#039;&#039; (a group of three).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ground|type2=Ground&lt;br /&gt;
|ja=ダグトリオ &#039;&#039;Dugtrio&#039;&#039;|jameaning=From &#039;&#039;dug&#039;&#039; and &#039;&#039;trio&#039;&#039;&lt;br /&gt;
|fr=Triopikeur|frmeaning=From &#039;&#039;trio&#039;&#039;, &#039;&#039;{{tt|taupe|mole}}&#039;&#039; and &#039;&#039;{{tt|marteau-piqueur|jackhammer}}&#039;&#039;&lt;br /&gt;
|es=Dugtrio|esmeaning=Same as English name&lt;br /&gt;
|de=Digdri|demeaning=From &#039;&#039;dig&#039;&#039; and &#039;&#039;{{tt|drei|three}}&#039;&#039; or &#039;&#039;Trio&#039;&#039;&lt;br /&gt;
|it=Dugtrio|itmeaning=Same as English name&lt;br /&gt;
|ko=닥트리오 &#039;&#039;Daktrio&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=三地鼠 &#039;&#039;Sāndìshǔ&#039;&#039;|zh_cmnmeaning=From {{tt|三 &#039;&#039;sān&#039;&#039;|three}}, {{tt|地 &#039;&#039;dì&#039;&#039;|ground}}, {{tt|鼠 &#039;&#039;shǔ&#039;&#039;|rat}}, and {{tt|地鼠 &#039;&#039;dìshǔ&#039;&#039;|mole}}&lt;br /&gt;
|zh_yue=三地鼠 &#039;&#039;Sāamdeihsyú&#039;&#039;{{tt|*|Games}}&amp;lt;br&amp;gt;三頭地鼠 &#039;&#039;Sāamtàuhdeihsyú&#039;&#039;{{tt|*|Pre-Gen VII media}}|zh_yuemeaning=From {{tt|三 &#039;&#039;sāam&#039;&#039;|three}}, {{tt|地 &#039;&#039;dì&#039;&#039;|ground}}, {{tt|鼠 &#039;&#039;shǔ&#039;&#039;|rat}}, and {{tt|地鼠 &#039;&#039;dìshǔ&#039;&#039;|mole}}&amp;lt;br&amp;gt;From {{tt|三 &#039;&#039;sāam&#039;&#039;|three}}, {{tt|頭 &#039;&#039;tàuh&#039;&#039;|head}}, {{tt|地 &#039;&#039;dì&#039;&#039;|ground}}, {{tt|鼠 &#039;&#039;shǔ&#039;&#039;|rat}}, and {{tt|地鼠 &#039;&#039;dìshǔ&#039;&#039;|mole}}&lt;br /&gt;
|hi=डगट्रियो &#039;&#039;Dugtrio&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|lt=Dugtrijus|ltmeaning=From English name&lt;br /&gt;
|ru=Дагтрио &#039;&#039;Dagtrio&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=ดักทริโอ &#039;&#039;Dakthrio&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Regional form]]&lt;br /&gt;
* {{p|Wugtrio}}&lt;br /&gt;
* [[Ecologically similar Pokémon]]&lt;br /&gt;
* [[Pokémon fusion]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{alolan forms}}&lt;br /&gt;
{{Ecologically similar Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ground}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|species=Dugtrio|prevnum=0050|prev=Diglett|nextnum=0052|next=Meowth|round=yes}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
[[Category:Pokémon whose base stats changed in Generation VII]]&lt;br /&gt;
&lt;br /&gt;
[[de:Digdri]]&lt;br /&gt;
[[es:Dugtrio]]&lt;br /&gt;
[[fr:Triopikeur]]&lt;br /&gt;
[[it:Dugtrio]]&lt;br /&gt;
[[ja:ダグトリオ]]&lt;br /&gt;
[[zh:三地鼠]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Raging_Bolt_(Pok%C3%A9mon)&amp;diff=3763651</id>
		<title>Raging Bolt (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Raging_Bolt_(Pok%C3%A9mon)&amp;diff=3763651"/>
		<updated>2023-08-08T14:50:43Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Electric|type2=Dragon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Electric|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Raging Bolt&lt;br /&gt;
|jname=タケルライコ&lt;br /&gt;
|tmname=Takeruraiko&lt;br /&gt;
|image=Raging Bolt.png&lt;br /&gt;
&amp;lt;!--|ndex=--&amp;gt;&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|category=&lt;br /&gt;
|height-ftin=?&#039;??&amp;quot;&lt;br /&gt;
|height-m=?.?&lt;br /&gt;
|weight-lbs=?.?&lt;br /&gt;
|weight-kg=?.?&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Unknown&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Unknown&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=Unknown&lt;br /&gt;
|evhp=&lt;br /&gt;
|evat=&lt;br /&gt;
|evde=&lt;br /&gt;
|evsa=&lt;br /&gt;
|evsd=&lt;br /&gt;
|evsp=&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=256&lt;br /&gt;
|color=Unknown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=raging bolt&lt;br /&gt;
|generation=&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Raging Bolt&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;タケルライコ&#039;&#039;&#039; &#039;&#039;Takeruraiko&#039;&#039;) is a dual-type {{2t|Electric|Dragon}} [[Paradox Pokémon]] introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It was revealed alongside {{p|Iron Crown}} during the [[Pokémon Presents]] that aired on August 8th, 2023, and will debut in [[The Indigo Disk]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Raging Bolt (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Electric&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|HP=&lt;br /&gt;
|Attack=&lt;br /&gt;
|Defense=&lt;br /&gt;
|SpAtk=&lt;br /&gt;
|SpDef=&lt;br /&gt;
|Speed=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|Normal=&lt;br /&gt;
|Fighting=&lt;br /&gt;
|Flying=&lt;br /&gt;
|Poison=&lt;br /&gt;
|Ground=&lt;br /&gt;
|Rock=&lt;br /&gt;
|Bug=&lt;br /&gt;
|Ghost=&lt;br /&gt;
|Steel=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Water=&lt;br /&gt;
|Grass=&lt;br /&gt;
|Electric=&lt;br /&gt;
|Psychic=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Dragon=&lt;br /&gt;
|Dark=&lt;br /&gt;
|Fairy=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Raging Bolt may be based on {{p|Raikou}} and sauropod. It may also be based on a storm cloud.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;!--{{Other languages|type=Electric|type2=Dragon&lt;br /&gt;
|ja=JAP &#039;&#039;Romanji&#039;&#039;|jameaning=&lt;br /&gt;
|fr=|frmeaning=&lt;br /&gt;
|es=Raging Bolt|esmeaning=Same as English name&lt;br /&gt;
|de=|demeaning=&lt;br /&gt;
|it=Raging Bolt|itmeaning=Same as English name&lt;br /&gt;
|ko=|komeaning=&lt;br /&gt;
|zh_cmn=|zh_cmnmeaning=&lt;br /&gt;
|zh_yue=|zh_yuemeaning=}}&lt;br /&gt;
{{-}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Electric|type2=Dragon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Electric|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Furienblitz]]&lt;br /&gt;
[[es:Raging Bolt]]&lt;br /&gt;
[[fr:Ire-Foudre]]&lt;br /&gt;
[[it:Raging Bolt]]&lt;br /&gt;
[[ja:タケルライコ]]&lt;br /&gt;
[[zh:タケルライコ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Paradox Pokémon]]&lt;br /&gt;
[[Category:Ancient Pokémon]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_(status_condition)&amp;diff=3734715</id>
		<title>Freeze (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_(status_condition)&amp;diff=3734715"/>
		<updated>2023-06-25T16:02:22Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Prevention */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Freeze redirects here. For the unexpected freezes which prevent the game from continuing, see [[game freeze]]. For the Badge given by [[Brycen]], see [[Badge#Freeze Badge|Badge → Freeze Badge]]. For the location in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], see [[Mt. Freeze]]. For the location in [[Pokémon Super Mystery Dungeon]], see [[Frozen Mountain]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Frozen Pokémon.png|thumb|250px|[[Ash&#039;s Pikachu]], {{AP|Oshawott}}, and {{AP|Talonflame}} frozen in the {{pkmn|anime}}]]&lt;br /&gt;
The &#039;&#039;&#039;freeze&#039;&#039;&#039; condition (FRZ) (Japanese: &#039;&#039;&#039;{{tt|凍|こお}}り&#039;&#039;&#039; &#039;&#039;Ice&#039;&#039;), also called &#039;&#039;&#039;ice&#039;&#039;&#039; in the [[Pokémon Stadium series]], is a non-volatile [[status condition]] that causes a {{OBP|Pokémon|species}} to be unable to make a move. It is the only status condition that does not have a [[move]] that will always cause it or an [[Ability]] that can cause it, and because of this, it is arguably the most uncommon.&lt;br /&gt;
&lt;br /&gt;
It is associated with the {{t|Ice}} type, as the majority of moves that can freeze are of this type. {{type|Ice}} Pokémon are usually immune to being frozen, except from {{m|Tri Attack}} in [[Generation II]]. In [[Generation V]], Pokémon glow blue and stop moving when frozen.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Freezing causes a Pokémon to be unable to make a move for an indeterminate number of turns. The specifics vary between generations.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
Once frozen, a Pokémon cannot be thawed out in battle other than via the use of items such as an [[Ice Heal]], being hit by a damaging {{type|Fire}} move that can inflict {{status|burn}} (i.e. any Fire-type move except {{m|Fire Spin}}), or the opponent using the move {{m|Haze}}. If a frozen Pokémon uses a move with 0 [[PP]] on the same turn that it thaws out, {{DL|List of glitches (Generation I)|Struggle bypassing|the PP of the move will roll over to 63 PP}}, and full [[PP Up]]s will be applied to it.&lt;br /&gt;
In the Generation I handheld games, if the user goes last and is immediately frozen solid, and if the opponent goes first and uses a Fire type move (Except Fire Spin) on the Pokémon, the Pokémon that is thawed out will select a glitch move. This is due to a Pokémon selecting the last move (including from another Pokémon) if it goes last and thaws out.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
A frozen Pokémon has a 25/256 (&amp;amp;asymp;10%) chance of being thawed out each time it attempts to move. On the turn that a Pokémon defrosts, it cannot attack until the next turn, similar to {{status|sleep}} in Generation I.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]] only, {{m|Tri Attack}} is capable of freezing {{type|Ice}}s and has a 1/3 chance of thawing a frozen target.&lt;br /&gt;
&lt;br /&gt;
It is now possible to select a move in the Attack option as the thaw out glitch from [[Generation I]] has been fixed.&lt;br /&gt;
&lt;br /&gt;
In addition, {{cat|Moves that thaw out the user|some moves}} can still be used by the frozen Pokémon while frozen (thawing it out in the process). Pokémon cannot be frozen in {{weather|harsh sunlight}}, but harsh sunlight does not affect when an already-frozen Pokémon thaws.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], if a frozen Pokémon enters the battle, its cry will not be heard.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Same as Generation II, but the thaw chance is now 20% and Pokémon can attack on the turn that they defrost. An animation also shows up whenever a Pokémon is unable to move due to being frozen (in contrast to previous generations, in which it only showed up when freeze was inflicted).&lt;br /&gt;
&lt;br /&gt;
Now all damaging Fire-type moves can thaw a frozen target, regardless of whether or not they have a chance to burn; however, Fire-type {{m|Hidden Power}} cannot thaw a frozen target. Tri Attack can no longer thaw a frozen Pokémon. Freezing also disables the Ability {{a|Flash Fire}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Fire-type Hidden Power can now thaw a frozen target.&lt;br /&gt;
&lt;br /&gt;
A frozen {{DL|List of Pokémon with form differences|Shaymin|Sky Forme}} {{p|Shaymin}} will revert to its Land Forme.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Pokémon glow blue and have their animation stopped when inflicted with freeze.&lt;br /&gt;
&lt;br /&gt;
Freezing no longer stops {{a|Flash Fire}} from working.&lt;br /&gt;
&lt;br /&gt;
===Generation VI onward===&lt;br /&gt;
Frozen Pokémon no longer glow blue.&lt;br /&gt;
&lt;br /&gt;
{{m|Scald}} can also be used to thaw a frozen target.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
====Core series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|genI=Freeze I&lt;br /&gt;
|genII=Freeze II&lt;br /&gt;
|genIII=Freeze III&lt;br /&gt;
|genIV=Freeze IV&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|genV=Freeze V&lt;br /&gt;
|genVI=Freeze VI&lt;br /&gt;
|SMUSUM=Freeze VII&lt;br /&gt;
|LGPE=Freeze PE&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|genVIII=Freeze VIII&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Side series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|Stad=Freeze Stad&lt;br /&gt;
|Stad2=Freeze Stad2&lt;br /&gt;
|Colo=Freeze Colo&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|XD=Freeze XD&lt;br /&gt;
|PBR=Freeze PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Spin-off series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|PMDRB=Freeze PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Icons====&lt;br /&gt;
{{incomplete|section|needs=missing LGPE icon}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#{{Ice color}}; font-size:80%&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:FrozenIC RSE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:FrozenIC DP.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:FrozenIC HGSS.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:FrozenIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:FrozenIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:FrozenIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:FrozenIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:FrozenIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:FrozenIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Ice color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:FrostbiteIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation III}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl|Diamond, Pearl}} and {{color2|000|Pokémon Platinum|Platinum}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Frostbite icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Causes==&lt;br /&gt;
===Moves===&lt;br /&gt;
Unlike other major status conditions, the freeze status can only be caused by Pokémon moves (rather than by Abilities or items), with those moves rarely causing it. Currently, no moves have freeze as a primary effect. The following are the moves that can cause the freeze status:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#{{ice color}}; border:5px solid #{{ice color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background:#FFF; border:1px solid #{{ice color}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|10%|30% in Japanese Generation I handheld games, except in Pokémon Yellow&#039;s Colosseum 2}}&lt;br /&gt;
| {{tt|110|120 in Generations I–V}}&lt;br /&gt;
| {{tt|70%|90% in Generation I}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | When used during hail starting in [[Generation IV]], bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Freeze-Dry}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Inflicts super-effective damage against {{t|Water}} types&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Freezing Glare}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| {{tt|90|95 in Generations I–V}}&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause {{status|flinch|flinching}} (10% chance)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause freezing only when used in [[Snow tile|snow]] or [[Ice tile|ice]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Chill}}&lt;br /&gt;
{{typetable|Shadow}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 6.67%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause [[burn]] or [[paralysis]] (6.67% chance of each){{tt|*|Generation II onward only}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other causes===&lt;br /&gt;
Pokémon can be frozen by the {{tc|Gentleman}}&#039;s {{p|Dusclops}} in the [[Battle Pike]], and by the [[Battle Arcade]].&lt;br /&gt;
&lt;br /&gt;
==Curing==&lt;br /&gt;
In all generations except [[Generation I]], freeze has a chance to be cured on its own on the frozen Pokémon&#039;s turn; it has a 10% chance in Generation II, and 20% chance in all subsequent generations. Consequently, the frozen Pokémon may thaw out on the turn of freezing. Pokémon cannot be frozen in {{weather|harsh sunlight}}, but harsh sunlight has no effect on Pokémon that are already frozen.&lt;br /&gt;
&lt;br /&gt;
Being frozen can be cured with the use of an [[Ice Heal]], a [[Pumkin Berry]] ([[Generation III]] only) and [[Aspear Berry]] ([[Burnt Berry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].&lt;br /&gt;
&lt;br /&gt;
In Generation I and II, if a frozen Pokémon is hit by a damaging Fire-type move that can inflict {{status|burn}} (i.e. every Fire-type move except {{m|Fire Spin}} and {{m|Hidden Power}}), it will be thawed; in Generation II, if a frozen Pokémon is hit by {{m|Tri Attack}}, it has a 1/3 chance of being thawed.&lt;br /&gt;
&lt;br /&gt;
From Generation III onward, if a frozen Pokémon is successfully hit by a damaging {{type|Fire}} move, it will be immediately thawed; {{cat|moves that change type}} such as {{m|Weather Ball}} can thaw a frozen target if they are Fire-type, except {{m|Hidden Power}} in Generation III. From [[Generation V]] onward, Pokémon with the Ability {{a|Flash Fire}} will not be thawed by Fire-type moves, since they will not be damaged by them (prior to Generation V, Flash Fire cannot be activated while the Pokémon is frozen).&lt;br /&gt;
&lt;br /&gt;
Starting in Generation VI, if a frozen Pokémon is successfully hit by {{m|Scald}}, {{m|Steam Eruption}}, or {{m|Scorching Sands}}, it will be immediately thawed. However, if the Pokémon is immune to the move (e.g. due to {{a|Water Absorb}} or {{a|Levitate}}), it cannot be thawed by it.&lt;br /&gt;
&lt;br /&gt;
A frozen Pokémon can still use the moves {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Fusion Flare}}, {{m|Scald}}, {{m|Steam Eruption}}, {{m|Burn Up}}, {{m|Pyro Ball}}, and {{m|Scorching Sands}} while frozen; these moves will thaw the user, then execute normally. They will thaw out the user even if they are {{cat|Protection moves|blocked}}, miss, deal no damage due an Ability like {{a|Flash Fire}}, or are prevented from being executed by {{m|Powder}}, [[Rain|heavy rain]], or [[Harsh sunlight|extremely harsh sunlight]]; however, they cannot thaw out the user if they would fail (such as a non-Fire-type Pokémon using Burn Up).&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove the freeze condition from all Pokémon in the user&#039;s party. In Generation I only, using {{m|Haze}} cures the opponent from the freeze condition.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured while it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 1/3 chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.&lt;br /&gt;
&lt;br /&gt;
==Prevention==&lt;br /&gt;
A Pokémon that is currently {{type|Ice}} cannot become frozen, except in [[Generation II]] by {{m|Tri Attack}}. However, a frozen Pokémon retains this status condition even if it [[type change|gains this type]] in battle (or regains this lost type once it is switched out or the battle ends).&lt;br /&gt;
&lt;br /&gt;
A Pokémon with {{a|Color Change}} can become frozen by an Ice-type move, because the Pokémon changes into the same type of the move after the status condition is inflicted.&lt;br /&gt;
&lt;br /&gt;
A Pokémon holding a [[Covert Cloak]] cannot become frozen because the status condition only occurs as the [[additional effect]] of moves.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have either {{a|Magma Armor}}, {{a|Comatose}}, {{a|Shield Dust}}, or {{a|Purifying Salt}} as their Ability cannot be frozen.&lt;br /&gt;
&lt;br /&gt;
{{m|Safeguard}} and {{m|Misty Terrain}} (for grounded Pokémon) prevent any status conditions for five turns.&lt;br /&gt;
&lt;br /&gt;
Pokémon cannot be frozen when [[harsh sunlight]] is active. However, it will not thaw Pokémon that are already frozen if it becomes active.&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
The frozen status increases the catch rate of any given Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Other game effects==&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that freeze.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
==={{pkmn|Mystery Dungeon series}}===&lt;br /&gt;
&amp;lt;!---checked in Rescue Team!---&amp;gt;&lt;br /&gt;
Frozen Pokémon cannot take any action and are immune to all damage except Fire-type and Blast Seed. Pokémon will thaw out after a few turns.&amp;lt;!--- is fixed to a random number or is it chance-based like in the core series?!---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Freeze (&#039;&#039;&#039;Frozen&#039;&#039;&#039; when inflicted in-game) is a negative status in the {{pkmn|Rumble series}}. A frozen Pokémon is unable to move or use any moves for roughly five seconds. However, if the affected Pokémon is controlled by a player, inputting movement or button commands will make the effect wear off faster, with a minimum duration of about two seconds. Frozen Pokémon are still, with ice crystals surrounding their body.&lt;br /&gt;
&lt;br /&gt;
No types are immune to freeze, but Pokémon with the Adept, Ice Boost, or Steady [[Special Traits]] cannot be frozen, and those with the Reflector Trait will cause the user of the freeze-inducing move to become frozen instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
In [[Pokémon Conquest]], frozen Pokémon cannot take any action, but their [[Warrior]] can still use [[Warrior Skill]]s or items on their turn. At the start of each turn there is a chance of a frozen Pokémon thawing, and they may act normally during that turn. Freeze can be inflicted by Abilities and by Ice-type attacks, and Ice types are immune to freezing. Freezing can be cured by certain Warrior Skills, items, or by ending a Pokémon&#039;s turn on a [[status condition]]-curing tile of the battlefield, such as a Hot Spring or a Water Bucket.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a frozen Pokémon cannot use any {{DL|Pokémon Shuffle|disruptions}}, its disruption countdown is paused, and it takes 20% more damage from {{type|Ice}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
Freezing can be inflicted by Pokémon with the {{DL|Skill (Shuffle)|Freeze}} and {{DL|Skill (Shuffle)|Freeze+}} {{OBP|Skill|Shuffle}}s.&lt;br /&gt;
&lt;br /&gt;
{{t|Fighting}}, {{t|Poison}}, {{t|Ghost}}, {{t|Steel}}, {{t|Fire}}, {{t|Electric}}, {{t|Psychic}}, {{t|Ice}}, and {{t|Fairy}}-type Pokémon are immune to being frozen.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Ash Buizel Ice Aqua Jet.png|thumb|250px|{{AP|Buizel}} is frozen]]&lt;br /&gt;
In the {{pkmn|anime}}, the frozen status is literally the same as in the {{pkmn|games}}; once a Pokémon is frozen, it can&#039;t move and is open to attacks. In some cases, a [[Battle judge|referee]] may call a frozen Pokémon unable to battle. When a frozen Pokémon is returned to its Poké Ball, the ice encasing the Pokémon is left behind while the Pokémon is recalled.&lt;br /&gt;
&lt;br /&gt;
Freezing is one of the most common status conditions featured in the anime, resulting often when a Pokémon gets hit by an Ice-type attack like {{m|Ice Beam}} or {{m|Blizzard}}.&lt;br /&gt;
&lt;br /&gt;
===[[Original series]]===&lt;br /&gt;
In &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;, {{Ash}}&#039;s {{pkmn2|rental}} {{p|Meowth}} got frozen by an Ice Beam from the [[Pokémon League entrance exam instructor]]&#039;s {{p|Vaporeon}}, ending the match in the instructor&#039;s victory. The {{OBP|Meowth|Team Rocket}} of {{TRT}} jumped onto the field and kicked the ice surrounding the instructor&#039;s Meowth into pieces, freeing the latter.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP059|Volcanic Panic]]&#039;&#039;, [[Blaine&#039;s Magmar]] was briefly frozen after being hit with freezing missiles launched by Team Rocket.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP061|The Misty Mermaid]]&#039;&#039;, a newly-evolved {{OBP|Dewgong|Cerulean Gym}} used Ice Beam to freeze [[Jessie]], her {{TP|Jessie|Arbok}}, and [[James]]. They were broken out of the ice by an {{t|Electric}} attack from [[Ash&#039;s Pikachu]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;, [[Lorelei&#039;s Cloyster|Prima&#039;s Cloyster]] froze a Trainer&#039;s {{p|Kadabra}} with Blizzard. Later in the episode, Team Rocket got frozen by an {{m|Ice Punch}} from [[Lorelei#In the anime|Prima]]&#039;s {{p|Jynx}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M02|The Power of One]]&#039;&#039;, {{DL|Legendary birds (M02)|Articuno}} froze {{OBP|Lugia|M02}} in a {{m|Whirlpool}} with Ice Beam. However, the Diving Pokémon quickly broke out of the ice with its {{t|Psychic}} powers.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP105|Charizard Chills]]&#039;&#039;, [[Ash&#039;s Charizard]] was frozen by an Ice Beam from [[Tad]]&#039;s {{p|Poliwrath}}, winning its Trainer the match. Ash broke the ice surrounding Charizard&#039;s head with a rock and later lit a fire to thaw him out and help him regain his body heat. Ash stayed up all night with Charizard to treat his injuries, winning back his [[Obedience|loyalty]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP113|Viva Las Lapras]]&#039;&#039;, a school of {{p|Lapras}} that [[Ash&#039;s Lapras]] belonged to froze all of [[Captain Crook]]&#039;s {{p|Tentacruel}} with Ice Beam.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP187|Moving Pictures]]&#039;&#039;, a frozen {{p|Sunkern}} fell from the sky near Ash and {{ashfr}}. It was later thawed out after being put in a basin of hot water.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP188|Spring Fever]]&#039;&#039;, [[Rory]]&#039;s three {{p|Swinub}}, Su, Ein, and Ub, used {{m|Powder Snow}} to freeze Jessie&#039;s Arbok and {{TP|Jessie|Wobbuffet}}, along with [[James&#039;s Weezing]] and {{TP|James|Victreebel}}. They were then broken out of the ice by a combined {{m|Tackle}} from the three {{pkmn|category|Pig Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP189|Freeze Frame]]&#039;&#039;, {{an|Jigglypuff}} was frozen, but was then thawed out by a {{m|Flamethrower}} from [[Ash&#039;s Cyndaquil]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP231|Dues and Don&#039;ts]]&#039;&#039;, a {{OBP|Delibird|Team Rocket}} sent by [[Team Rocket]] froze Jessie&#039;s Arbok, along with James&#039;s Victreebel and Weezing, with Blizzard. Later on, Ash&#039;s Phanpy was frozen in the same fashion.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP237|As Cold as Pryce]]&#039;&#039;, [[Ash&#039;s Phanpy]] was frozen and defeated by an Ice Beam from [[Pryce]]&#039;s {{p|Dewgong}} Later in the episode, Ash and Pryce entered a cavern and found [[Pryce&#039;s Piloswine]], who had become frozen after going into a blizzard to get medicinal herbs for its Trainer. It was then thawed out and revived thanks to Ash&#039;s Cyndaquil and Pikachu.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP238|Nice Pryce, Baby!]]&#039;&#039;, during Ash&#039;s Gym battle against Pryce, Pryce&#039;s Dewgong froze Ash&#039;s Cyndaquil with Ice Beam. However, it thawed itself out by igniting the flames on its back.&lt;br /&gt;
&lt;br /&gt;
In the [[Banned episodes|banned episode]] [[EP250]], [[Nurse Joy]]&#039;s Jynx and {{p|Piloswine}} used Blizzard to freeze Jessie&#039;s Arbok and Wobbuffet, along with James&#039;s Victreebel. This allowed Pikachu to send them and Team Rocket blasting off with {{m|Thunder}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP257|Lapras of Luxury]]&#039;&#039;, the Lapras herd from &#039;&#039;Viva Las Lapras&#039;&#039; froze Team Rocket with Ice Beam, allowing Pikachu to send the trio blasting off with Thunder.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[AG051|Come What May!]]&#039;&#039;, during the {{to|Fallarbor}} {{pkmn|Contest}}, [[May&#039;s Beautifly]] was briefly frozen by an Ice Punch from {{ho|Grace}}&#039;s {{p|Medicham}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;, {{ga|Brendan}}&#039;s {{p|Aggron}} froze a {{tc|Lady}}&#039;s {{p|Solrock}} with an Ice Beam.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG060|Delcatty Got Your Tongue]]&#039;&#039;, [[Jessie&#039;s Seviper]] and [[James&#039;s Cacnea]] were both frozen by a joint Blizzard from [[Dr. Abby]]&#039;s {{p|Delcatty}} [[Nickname|named]] Johnny and [[May&#039;s Skitty]]. The force of the combined Blizzard sent them into Team Rocket, breaking them out of the ice.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG072|The Bicker the Better]]&#039;&#039;, {{an|May}}&#039;s Skitty froze multiple people and Pokémon with Blizzard on three separate occasions, with the first victim being [[Ash&#039;s Corphish]]. May tried to have Skitty thaw it out by summoning {{m|Ember}} via {{m|Assist}}, with the former move finally being summoned on the third try and freeing Corphish from the ice, but also leaving it injured from the Ember. The second instance occurred when Skitty tried to freeze Jessie for stepping on its tail but froze James instead; Skitty freed and damaged him along with Jessie with an Ember summoned by Assist. The third and final instance occurred when Skitty froze the Team Rocket trio and their Pokémon before they were simultaneously freed from the ice and sent blasting off by a Tackle from Skitty and a {{m|Crabhammer}} attack from Corphish.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG099|It&#039;s Still Rocket Roll to Me!]]&#039;&#039;, [[Tate&#039;s Solrock]] was frozen and defeated by an Ice Beam from [[Liza&#039;s Lunatone]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG108|Let it Snow, Let it Snow, Let it Snorunt!]]&#039;&#039;, a then-wild {{AP|Snorunt}} used {{m|Icy Wind}}{{tt|*|Icy Wind cannot freeze opponents in the games}} to freeze different people and Pokémon on six separate occasions throughout the episode, with Brock, Team Rocket, and Ash being frozen in the first, second and third instances, respectively, with all of them thawing out shortly after being frozen. The fourth instance occurred when Snorunt froze Team Rocket, [[Jessie&#039;s Wobbuffet]], and their {{DL|Team Rocket&#039;s mechas|Meowth Balloon}}, sending the balloon crashing to the ground and freeing the group from the ice. The fifth time happened when Snorunt froze Jessie&#039;s Seviper and James&#039;s Cacnea before the latter two were broken out of the ice by a {{m|Thunderbolt}} from Ash&#039;s Pikachu, in turn sending them flying at Team Rocket and causing them to blast off. The sixth and final instance occurred at the near-end of the episode, when Snorunt, now under Ash&#039;s ownership, briefly froze Corphish before May had her {{TP|May|Combusken}} thaw it out with {{m|Fire Spin}}.&lt;br /&gt;
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In &#039;&#039;[[AG114|Date Expectations]]&#039;&#039;, Ash&#039;s Snorunt froze Team Rocket with its newly learned, although unmastered, Ice Beam.&lt;br /&gt;
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In &#039;&#039;[[AG117|Berry, Berry Interesting]]&#039;&#039;, while Ash was helping Snorunt master Ice Beam, it accidentally fired one at Ash, briefly freezing him.&lt;br /&gt;
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In &#039;&#039;[[AG123|Rhapsody in Drew]]&#039;&#039;, Ash&#039;s newly-evolved Glalie simultaneously froze Team Rocket and sent them blasting off with its newly-mastered Ice Beam.&lt;br /&gt;
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In &#039;&#039;[[AG125|Like a Meowth to a Flame]]&#039;&#039;, in an attempt to stop Team Rocket from escaping with the flame of {{p|Moltres}}, {{ho|Tyson}} had his {{p|Metagross}} stop their balloon with {{m|Confusion}} and Ash&#039;s Glalie froze Team Rocket with an Ice Beam, allowing Ash to jump up to their Meowth Balloon and retake the Moltres flame. However, just before he can get down, Team Rocket broke out of the ice and tried to steal the torch back.&lt;br /&gt;
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In &#039;&#039;[[AG127|From Brags to Riches]]&#039;&#039;, during the second round of the [[Ever Grande Conference]], [[Morrison]]&#039;s {{p|Growlithe}} got its right hind leg frozen by an Ice Beam from [[Gavin]]&#039;s {{p|Marowak}} before the latter simultaneously broke the ice and damaged Growlithe with a {{m|Bone Club}}. Later on in the round, Morrison&#039;s Gligar got its wing frozen in the same fashion, thereby hindering its flying abilities.&lt;br /&gt;
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In &#039;&#039;[[AG129|A Judgment Brawl]]&#039;&#039;, during the Ever Grande Conference Victory Tournament, [[Ash&#039;s Swellow]] got its wingtip frozen by an Ice Beam from {{ho|Katie}}&#039;s {{p|Walrein}}, leading to its defeat.&lt;br /&gt;
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In &#039;&#039;[[AG136|The Symbol Life]]&#039;&#039;, an {{TP|Noland|Articuno}} that [[Noland]] befriended froze Team Rocket with an Ice Beam before getting thawed out by a Flamethrower from Ash&#039;s Charizard. Later on in the episode, Charizard got his wing frozen by an Ice Beam from Articuno, thereby hindering his flying abilities. However, he managed to thaw his wing out with the heat generated from preparing to use {{m|Overheat}}.&lt;br /&gt;
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In &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039;, [[May&#039;s Squirtle]] used its new attack, Ice Beam, to simultaneously freeze [[James]] and Meowth and send them blasting off.&lt;br /&gt;
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In &#039;&#039;[[AG144|A Hurdle for Squirtle]]&#039;&#039;, during the [[Saffron City]] [[Pokémon Contest]], Squirtle used Ice Beam to not only free itself from a {{m|Spider Web}} that [[Harley]]&#039;s {{p|Ariados}} had set up, but to also freeze the {{pkmn|category|Long Leg Pokémon}} and its web.&lt;br /&gt;
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In &#039;&#039;[[AG149|Wheel of Frontier]]&#039;&#039;, during Ash&#039;s match against [[Greta]] in the [[Battle Arena]], Greta&#039;s {{p|Hariyama}} was simultaneously frozen and knocked out by an Ice Punch from [[Ash&#039;s Snorlax]]. Later on in the match, Snorlax was frozen by an Ice Punch from Greta&#039;s {{p|Medicham}}, to which Ash responded by having Snorlax use Rest to recover its stamina. Snorlax was eventually broken out of the ice with multiple {{m|Focus Punch}}es and a {{m|High Jump Kick}} from Medicham.&lt;br /&gt;
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In &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039;, [[Ash&#039;s Pikachu]] was frozen by an Ice Beam from {{DL|Brandon&#039;s Legendary titans|Regice|Brandon&#039;s Regice}}. However, thanks to Ash&#039;s encouragement, Pikachu was able to break free from the ice with a Thunderbolt.&lt;br /&gt;
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===&#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[DP009|Setting the World On its Buneary!]]&#039;&#039;, Ash, his friends, and most of their Pokémon were all frozen by an Ice Beam from a then-{{pkmn2|wild}} {{TP|Dawn|Buneary}}. They were later freed from the ice by a {{m|Poison Jab}} from [[Brock&#039;s Croagunk]], who had not been frozen.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP012|Arrival of a Rival!]]&#039;&#039;, during the [[Jubilife City]] Pokémon Contest, {{an|Dawn}}&#039;s Buneary froze a {{pkmn|Coordinator}}&#039;s {{p|Bidoof}} with an Ice Beam.&lt;br /&gt;
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In &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;, {{OBP|Darkrai|M10}} was briefly frozen by an Ice Beam from {{OBP|Kai|M10}}&#039;s {{p|Empoleon}} before the former broke out of the ice with brute force.&lt;br /&gt;
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In &#039;&#039;[[DP063|Hot Springing a Leak!]]&#039;&#039;, [[Ash&#039;s Chimchar]], [[Brock&#039;s Sudowoodo]], [[Dawn&#039;s Piplup]], and [[Leona]]&#039;s {{p|Swinub}}{{tt|*|As an Ice-type, Swinub should be immune to freezing}} were all frozen by Blizzard, the former two by Swinub&#039;s Blizzard, and the latter two by Sudowoodo&#039;s Blizzard, which was used via {{m|Mimic}}.&lt;br /&gt;
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In &#039;&#039;[[DP067|Crossing the Battle Line!]]&#039;&#039;, during {{an|Dawn}}&#039;s first [[Gym]] {{pkmn|battle}}, Dawn&#039;s Buneary briefly froze [[Maylene]]&#039;s {{p|Meditite}} with an Ice Beam before the latter broke out of the ice with Confusion.&lt;br /&gt;
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In &#039;&#039;[[DP078|Pruning a Passel of Pals!]]&#039;&#039;, during the [[Wallace Cup]], Dawn&#039;s Buneary froze a Coordinator&#039;s {{p|Wailmer}} with Ice Beam, allowing Dawn to advance through the [[Contest Battle|Battle Stage]]. Later on in the tournament, during the second match of the Battle Stage, [[Ash&#039;s Buizel]], while spinning as he used {{m|Aqua Jet}}, let himself briefly become frozen by an Ice Beam from {{si|Kyle}}&#039;s {{p|Lanturn}} to perfect the Ice Aqua Jet [[Contest combination|combination]].&lt;br /&gt;
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In &#039;&#039;[[DP083|A Crasher Course in Power!]]&#039;&#039;, during Ash&#039;s Gym battle against [[Crasher Wake]], Ash&#039;s Buizel, while using {{m|Aqua Jet}}, let himself briefly become frozen by an Ice Beam from Crasher Wake&#039;s {{p|Quagsire}} to knock it out with an Ice Aqua Jet attack. Later on in the match, Ash&#039;s Pikachu got his back frozen by an {{m|Ice Fang}} attack from Crasher Wake&#039;s {{p|Floatzel}}. Seeing Pikachu give his best efforts drove Buizel to switch places with Pikachu, but not before the Sea Weasel Pokémon thawed Pikachu&#039;s back out with {{m|Water Gun}}.&lt;br /&gt;
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In &#039;&#039;[[DP106|A Breed Stampede!]]&#039;&#039;, [[Dawn&#039;s Piloswine]] froze half of Ash&#039;s {{p|Grotle}} and most of {{AP|Gliscor}}&#039;s face with {{m|Ice Shard}}{{tt|*|Ice Shard cannot freeze opponents in the games}}. However, Gliscor managed to use its newly-learned {{m|Fire Fang}} attack to thaw its face out and thaw the frozen half of Grotle&#039;s body. Piloswine later froze Team Rocket with Ice Shard and sent them blasting off twice: the first instance being its attempt to eat Team Rocket&#039;s sponge cake and the second instance occurring after it evolved into {{p|Mamoswine}}.&lt;br /&gt;
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In &#039;&#039;[[DP113|Hold the Phione!]]&#039;&#039;, multiple people and Pokémon were frozen with Ice Beam on five separate occasions: the first instance occurred when a {{p|Phione}} that Team Rocket captured briefly froze [[Jessie]] before James freed her with a chop. The second case happened when the same Phione froze Team Rocket when they tried to capture it again. Piplup ended up getting briefly frozen by Phione twice, with the third instance occurring after he tried to shake its flipper and the fourth case happening after it was hit with an Ice Beam that was meant for Buneary. The fifth and final instance occurred when Buneary and Phione froze Team Rocket with a joint Ice Beam before Pikachu sent the trio blasting off with a Thunderbolt.&lt;br /&gt;
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In &#039;&#039;[[DP126|Classroom Training!]]&#039;&#039;, Ash&#039;s Buizel, while using Aqua Jet, let himself briefly become frozen by a Blizzard from Candice&#039;s {{p|Abomasnow}} to hit Team Rocket with Ice Aqua Jet.&lt;br /&gt;
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In &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039;, [[Paul]]&#039;s {{p|Lairon}} was frozen when it was hit by an Ice Beam from {{an|Brandon}}&#039;s Regice, giving the latter the chance to [[Fainting|defeat]] Lairon with a single {{m|Zap Cannon}} blast.&lt;br /&gt;
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In &#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;, in order to stop a rampaging {{p|Regigigas}}, Brandon had his {{DL|Brandon&#039;s Legendary titans|Regirock}} and {{DL|Brandon&#039;s Legendary titans|Registeel}} pin it down before Regice froze them all with Ice Beam.&lt;br /&gt;
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In &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;, during the [[Sinnoh Grand Festival]] semifinals, Dawn&#039;s Buneary briefly froze {{an|Jessie}}&#039;s Seviper with an Ice Beam.&lt;br /&gt;
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In &#039;&#039;[[DP179|The Eighth Wonder of the Sinnoh World!]]&#039;&#039;, [[Ash&#039;s Torterra]] was briefly frozen by a [[Type#Type effectiveness|super-effective]] Ice Punch from [[Volkner]]&#039;s {{p|Electivire}} during a Gym battle with the latter&#039;s {{pkmn|Trainer}}. The force of the punch then sent Torterra falling to the ground from the pillar made from his {{m|Rock Climb}} attack, breaking the ice, but rendering him unable to battle.&lt;br /&gt;
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In &#039;&#039;[[DP182|An Old Family Blend!]]&#039;&#039;, Ash&#039;s Glalie froze its Trainer with an Ice Beam upon seeing him again for the [[Lily of the Valley Conference]]. Ash was later thawed out by a Flamethrower from [[Ash&#039;s Torkoal|his Torkoal]].&lt;br /&gt;
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In &#039;&#039;[[DP186|Familiarity Breeds Strategy!]]&#039;&#039;, during the [[Lily of the Valley Conference]] quarterfinals, Ash&#039;s Buizel let himself briefly become frozen by an Ice Beam from Paul&#039;s {{p|Gastrodon}} to hit it with Ice Aqua Jet. Shortly after, Buizel then intercepted Gastrodon&#039;s {{m|Body Slam}} with an Ice Punch, briefly freezing part of its body and knocking it out.&lt;br /&gt;
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In &#039;&#039;[[DP187|A Real Rival Rouser!]]&#039;&#039;, Ash&#039;s Pikachu was briefly frozen by an Ice Beam from Paul&#039;s {{p|Froslass}}, but broke out of the ice by using {{m|Volt Tackle}}.&lt;br /&gt;
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===&#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[BW031|Ash and Trip&#039;s Third Battle!]]&#039;&#039;, [[Trip]]&#039;s {{p|Vanillite}} froze a wild {{p|Palpitoad}} with Ice Beam. However, just as Trip threw a {{i|Poké Ball}} at Palpitoad, Ash came sliding in the way and fell on the Vibration Pokémon, breaking it out of the ice, but scaring Palpitoad away.&lt;br /&gt;
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In &#039;&#039;[[BW033|Iris and Excadrill Against the Dragon Buster!]]&#039;&#039;, [[Iris&#039;s Excadrill]] was briefly frozen by an Ice Beam in a battle with [[Georgia&#039;s Beartic]] before he broke out of the ice with {{m|Metal Claw}}.&lt;br /&gt;
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In &#039;&#039;[[BW039|Reunion Battles In Nimbasa!]]&#039;&#039;, [[Ash&#039;s Palpitoad]] almost got completely frozen by an Ice Fang attack from [[Burgundy]]&#039;s {{p|Stoutland}}. However, he managed to break himself out of the ice with {{m|Supersonic}}.&lt;br /&gt;
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In &#039;&#039;[[BW079|Caution: Icy Battle Conditions!]]&#039;&#039;, during Ash&#039;s [[Icirrus Gym]] battle against [[Brycen]], [[Ash&#039;s Krokorok]] got his lower body frozen by a Blizzard from Brycen&#039;s {{p|Vanillish}} that he failed to dodge with {{m|Dig}}. Vanillish then broke him out of the ice and damaged him with a {{m|Mirror Shot}}, forcing Ash to recall him and send {{AP|Scraggy}} out in his place. Later on in the episode, Krokorok got his mouth frozen after Brycen&#039;s {{p|Beartic}} countered his {{m|Crunch}} attack with an Ice Punch. After managing to dodge a {{m|Brine}} attack, Krokorok freed his jaws from the ice.&lt;br /&gt;
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In &#039;&#039;[[M15|Kyurem VS. The Sword of Justice]]&#039;&#039;, {{OBP|Kyurem|M15}} froze the three {{OBP|Swords of Justice|M15}} with {{m|Ice Burn}}{{tt|*|causes a burn in the games}} and also froze {{OBP|Keldeo|M15}} with {{m|Freeze Shock}}{{tt|*|causes paralysis in the games}}.&lt;br /&gt;
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In &#039;&#039;[[BW090|Jostling for the Junior Cup!]]&#039;&#039;, [[Iris&#039;s Dragonite]] was frozen by an Ice Beam from [[Georgia]]&#039;s Beartic. However, he managed to break free of the ice with brute force after hearing {{an|Iris}} call out to him.&lt;br /&gt;
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In &#039;&#039;[[BW092|Ash, Iris, and Trip: Then There Were Three!]]&#039;&#039;, during Ash&#039;s match against Iris in the [[Pokémon World Tournament Junior Cup|Junior Cup]] semifinals, Ash&#039;s Krokorok was briefly frozen by an Ice Beam from Iris&#039;s Dragonite before the latter sent him flying with a Flamethrower.&lt;br /&gt;
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In &#039;&#039;[[PK25|Eevee and Friends]]&#039;&#039;, {{p|Glaceon}} froze {{AP|Oshawott}} with Ice Beam when he caused a disruption in its room. He broke free afterward.&lt;br /&gt;
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In &#039;&#039;[[BW105|Lost at the League!]]&#039;&#039;, during the [[Vertress Conference]], [[Virgil]]&#039;s Glaceon simultaneously froze and defeated a {{pkmn|Trainer}}&#039;s {{p|Reuniclus}} with Blizzard.&lt;br /&gt;
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In &#039;&#039;[[BW122|What Lies Beyond Truth and Ideals!]]&#039;&#039;, Ash&#039;s Krookodile and [[Cilan&#039;s Crustle]] surrounded [[Team Plasma]] with {{m|Stone Edge}} and {{m|Rock Slide}}, respectively, to prevent them from escaping, allowing Iris&#039;s Dragonite to freeze them with Ice Beam.&lt;br /&gt;
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In &#039;&#039;[[BW125|Cilan and the Case of the Purrloin Witness!]]&#039;&#039;, during the [[Marine Cup Tournament]], [[Iris&#039;s Axew]] got frozen and knocked out by an Ice Beam from [[Teaque]]&#039;s {{p|Vanillite}}. Later on in the tournament, Teaque&#039;s Vanillite froze and defeated a Trainer&#039;s Amoonguss with Blizzard.&lt;br /&gt;
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In &#039;&#039;[[BW128|To Catch a Rotom!]]&#039;&#039;, a {{pkmn2|wild}} {{DL|List of Pokémon with form differences|Rotom|Frost}} {{p|Rotom}} froze Team Rocket with Blizzard, giving Ash&#039;s Pikachu and a Fan Rotom enough time free the {{TP|Professor Oak|Rotom}} that Team Rocket had captured. The Rotom then joined its friends and Pikachu in breaking the ice encasing Team Rocket and sending them blasting off with a combined Thunderbolt.&lt;br /&gt;
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In &#039;&#039;[[BW140|Survival of the Striaton Gym!]]&#039;&#039;, [[Cilan&#039;s Pansage]] got frozen by a Blizzard from [[Morana]]&#039;s {{p|Abomasnow}}. However, he managed to charge and fire a {{m|Solar Beam}}, breaking him out of the ice.&lt;br /&gt;
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===&#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[XY023|Coming Back into the Cold!]]&#039;&#039;, an {{p|Aurorus}} froze Meowth with a Blizzard and later froze the rest of Team Rocket in the same manner, which allowed Pikachu to send them blasting off with a Thunderbolt.&lt;br /&gt;
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In &#039;&#039;[[XY049|Bonnie for the Defense!]]&#039;&#039;, two Lapras froze Team Rocket with a joint Ice Beam, allowing Pikachu to break them out of the ice and send them blasting off with an {{m|Electro Ball}}.&lt;br /&gt;
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In &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;,  {{OBP|Volcanion|M19}} got frozen after [[Levi]] had his Mega Wave-controlled {{me|Glalie}} {{m|Freeze-Dry}} it. Its frozen body was then thrown off of the airship by a {{m|Gyro Ball}} attack. Volcanion was then broken out of the ice after crash-landing near Ash and his friends. Later on in the movie, Volcanion was once again frozen by Levi&#039;s Mega Glalie, this time through Ice Beam; however, it later broke out of the ice.&lt;br /&gt;
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In &#039;&#039;[[XY127|Analysis Versus Passion!]]&#039;&#039;, during the [[Lumiose Conference]] semifinals, [[Ash&#039;s Talonflame]] got part of its wing frozen by an Ice Beam from [[Sawyer]]&#039;s {{p|Clawitzer}}. However, it managed to melt the ice off with {{m|Flame Charge}}.&lt;br /&gt;
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In &#039;&#039;[[XY130|Finals Not For the Faint-Hearted!]]&#039;&#039;, during the Lumiose Conference finals, [[Ash&#039;s Noivern]] got part of his wing frozen by an Ice Beam from [[Alain]]&#039;s {{p|Weavile}}, sending the Sound Wave Pokémon falling into a river and allowing Weavile to finish him off with a {{m|Night Slash}}.&lt;br /&gt;
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===&#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[SM005|Yo, Ho, Ho! Go, Popplio!]]&#039;&#039;, it was revealed in a flashback that {{an|Lana}} had her {{p|Lapras}} use Ice Beam to freeze a group of {{tc|Team Skull Grunt}}s that were bullying a then-wild {{TP|Lana|Popplio}}.&lt;br /&gt;
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In &#039;&#039;[[SM014|Getting to Know You!]]&#039;&#039;, Ash and {{an|Rotom Pokédex|Rotom}} were both briefly frozen by a {{m|Powder Snow}} attack from a newly-hatched {{rf|Alolan}} {{p|Vulpix}}. They were then thawed out by an {{m|Ember}} from a newly-hatched Kantonian Vulpix. Later on in the episode, the Alolan Vulpix, now named [[Snowy]], froze Team Rocket and their Pokémon with Powder Snow.&lt;br /&gt;
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In &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, [[Corey]]&#039;s {{p|Gengar}} was frozen after [[Neesha]] had her Blastoise use Ice Beam on it, forcing Corey to recall it and send his {{p|Venusaur}} out in its place.&lt;br /&gt;
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In &#039;&#039;[[SM053|Rescuing the Unwilling!]]&#039;&#039;, {{an|Lusamine}}&#039;s {{p|Absol}} used an Ice Beam to freeze the feet of [[Gladion&#039;s Silvally]] to the ground. In [[SM054|the next episode]], however, {{an|Gladion}} places a [[Fire Memory]] in Silvally&#039;s {{a|RKS System}}, changing its [[type]] to {{t|Fire}} and allowing to melt its feet out of the ice.&lt;br /&gt;
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In &#039;&#039;[[SM057|The Dex Can&#039;t Help It!]]&#039;&#039;, {{an|Sophocles}} and {{TP|Sophocles|Togedemaru}} were frozen by an accidental Blizzard from Rotom (who had changed into a Frost Rotom).&lt;br /&gt;
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In &#039;&#039;[[SM088|Full Moon and Many Arms!]]&#039;&#039;, a {{pkmn2|wild}} {{DL|Light trio (anime)|Necrozma}} was briefly frozen by an Ice Beam from {{an|Lana}}&#039;s [[Poké Ride|Ride]] {{p|Dragonair}} before the former broke out of the ice with brute force.&lt;br /&gt;
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In &#039;&#039;[[SM129|Battle Royal 151!]]&#039;&#039;, during the [[Battle Royal]] preliminary round of the [[Manalo Conference]], Snowy used Powder Snow to simultaneously freeze a {{pkmn|Trainer}}&#039;s {{p|Salamence}} and knock it out.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM130|Battling Besties!]]&#039;&#039;, Lana&#039;s Primarina briefly froze the legs of [[Mallow&#039;s Tsareena]] to the ground with a super effective Icy Wind, before blowing her back with another Icy Wind.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM134|The Road to the Semifinals!]]&#039;&#039;, during Lana&#039;s second-round battle in the Manalo Conference, Lana&#039;s Primarina briefly froze the forearms of [[Guzma]]&#039;s {{p|Golisopod}} with Icy Wind before the latter simply broke the ice around its arms with its sharp claws. Later on in the round, Golisopod&#039;s legs were frozen to the ground by another Icy Wind.&lt;br /&gt;
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===&#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[JN011|Best Friend...Worst Nightmare!]]&#039;&#039;, [[Professor Cerise&#039;s Yamper]] was briefly frozen by a {{AP|Gengar}}&#039;s Ice Punch, but was thawed out by the heat pads on [[Goh&#039;s Scorbunny]]&#039;s feet.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN016|A Chilling Curse!]]&#039;&#039;, Ash&#039;s Pikachu got his foot frozen from one of Team Rocket&#039;s {{p|Dusclops}} using Ice Punch on it. The Gengar from &#039;&#039;Best Friend...Worst Nightmare!&#039;&#039; used {{m|Shadow Ball}} on Pikachu&#039;s foot, freeing the Mouse Pokémon&#039;s foot from the ice.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN050|A Pinch of This, a Pinch of That!]]&#039;&#039;, [[Cara Liss]] and [[Bray Zenn]] got frozen by a Powder Snow attack from a then-wild {{p|Arctozolt}}. They were later thawed out by a {{m|Pyro Ball}} from Goh&#039;s Cinderace.&lt;br /&gt;
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In &#039;&#039;[[JN053|Healing the Healer!]]&#039;&#039;, a {{OBP|Pokémon hunters|JN053|Pokémon hunter}}&#039;s {{p|Houndoom}} got frozen after [[Goh]] had his {{TP|Goh|Suicune}} use Ice Beam on it. The Aurora Pokémon then used Ice Beam to freeze the rest of the Pokémon hunters soon after.&lt;br /&gt;
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In &#039;&#039;[[JN065|Thrash of the Titans!]]&#039;&#039;, during a [[World Coronation Series]] battle against Iris at the [[Opelucid Gym]], [[Ash&#039;s Dracovish]] used {{m|Fishious Rend}} to catch Iris&#039;s Dragonite in its mouth. It then used a super-effective Ice Fang attack to freeze and damage Dragonite before spitting him out, breaking the ice, but also rendering him unable to battle.&lt;br /&gt;
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In &#039;&#039;[[JN071|Leaping Toward the Dream!]]&#039;&#039;, [[Goh&#039;s Scizor]] was frozen by an {{rf|Alolan}} {{p|Ninetales}}&#039;s Ice Beam, forcing Goh to recall it.&lt;br /&gt;
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In &#039;&#039;[[JN087|Breaking the Ice!]]&#039;&#039;, [[Regina]]&#039;s Glaceon, Mirche, froze its Trainer&#039;s classmates, including Ash, Goh, and [[Chloe]], with Blizzard. It was revealed in a flashback that Mirche did this to Regina&#039;s classmates in her previous schools when they were bullying her.&lt;br /&gt;
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In &#039;&#039;[[JN129|A Flood of Torrential Gains!]]&#039;&#039;, {{an|Leon}}&#039;s {{p|Mr. Rime}} froze Ash&#039;s Gengar with Freeze-Dry during their [[Masters Eight Tournament]] battle, giving it a chance to finish off Gengar soon afterward.&lt;br /&gt;
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In &#039;&#039;[[JN130|Toying With Your Motions!]]&#039;&#039;, Ash&#039;s Dracovish froze Leon&#039;s {{p|Dragapult}} with Ice Fang in an attempt to prevent it from using {{m|Dragon Tail}}, but failed to completely freeze over Dragapult&#039;s tail, allowing the move to land and free Dragapult from the ice in the process.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN140|Bearing Down Easy!]]&#039;&#039;, a wild {{p|Beartic}} accidentally froze Ash, his Pokémon, and numerous other Pokémon in the forest in which it lived.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Feefee Blizzard.png|thumb|200px|Sceptile being frozen in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS005|Onix is On!]]&#039;&#039;, {{adv|Red}}&#039;s {{p|Poliwhirl}}, [[Poli]], froze and [[Fainting|defeated]] a [[Pewter Gym]] {{pkmn|Trainer}}&#039;s {{p|Graveler}} with an {{m|Ice Beam}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS009|...But Fearow Itself!]]&#039;&#039;, Red had Poli freeze a then-wild {{p|Fearow}} with Ice Beam after distracting the [[Pokémon category|Beak Pokémon]] with a {{m|Double Team}} afterimage.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS017|The Jynx Jinx]]&#039;&#039;, Red&#039;s {{p|Poliwrath}}, Poli, was frozen by an {{m|Ice Punch}} from [[Team Rocket Elite Trio|Ken]]&#039;s {{p|Jynx}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS023|Make Way for Magmar!]]&#039;&#039;, {{adv|Giovanni}} used his {{p|Cloyster}} to freeze and subsequently kill two wild {{p|Magmar}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS025|You Know... Articuno!]]&#039;&#039;, {{DL|Legendary birds (Adventures)|Articuno}} used {{m|Blizzard}} to freeze [[Team Rocket]]&#039;s {{p|Muk}} that was attacking Red and {{cat|Red&#039;s Pokémon|his Pokémon}}. This, however, forced Articuno to spend so much energy that Team Rocket was able to capture it soon after. When [[Koga]] [[PS031|later]] used Articuno against Red and {{adv|Blue}} during the [[Silph Co.]] showdown, he had it use Blizzard to freeze the two Trainers solid. However, they were freed from the ice when [[Blue&#039;s Charizard]] used {{m|Flamethrower}} on the room from outside of the building.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS037|Golly, Golem!]]&#039;&#039;, Red&#039;s {{p|Poliwrath}}, Poli, was frozen by Giovanni&#039;s Cloyster in a battle at [[Viridian Gym]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|Yellow}}====&lt;br /&gt;
In &#039;&#039;[[PS057|Ekans the Ecstasy]]&#039;&#039;, Yellow had her {{p|Omanyte}}, [[Omny]], use Ice Beam to freeze the legs of the [[Team Rocket Elite Trio]], including the legs of a {{p|Hypno}} belonging to Al, one the trio&#039;s members.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
In &#039;&#039;[[PS111|Tyranitar War]]&#039;&#039;, [[Silver&#039;s Sneasel]] froze {{adv|Gold}}&#039;s {{p|Sunkern}}, Sunbo, with Blizzard.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS144|Savvy Swinub]]&#039;&#039;, [[Pryce]] used his {{p|Swinub}}&#039;s Blizzard to freeze {{p|Suicune}}, although it was afterward revealed that the &amp;quot;Suicune&amp;quot; was actually a moving ice statue created by Pryce and moved by his Ice Pokémon.&lt;br /&gt;
&lt;br /&gt;
===={{chap|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS290|A Well-Journeyed Jumpluff]]&#039;&#039;, [[Orm]]&#039;s {{p|Jumpluff}} got frozen after {{adv|Yellow}} had her {{p|Omastar}}, Omny, use Blizzard on it.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS309|Moving Past Milotic]]&#039;&#039;, a {{p|Dusclops}} froze {{adv|Emerald}}&#039;s borrowed {{p|Rapidash}} during his [[Battle Pike]] challenge. It was able to thaw itself out by using {{m|Flame Wheel}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS322|Susceptible to Sceptile]]&#039;&#039;, [[Emerald&#039;s Sceptile]] was frozen by a Blizzard from {{adv|Ruby}}&#039;s {{p|Milotic}}, [[Feefee]], during their [[Battle Dome]] match. However, after unlocking his lost memories, Sceptile managed to break free from the ice and defeat Feefee, giving Emerald the victory.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Diamond &amp;amp; Pearl}}====&lt;br /&gt;
In &#039;&#039;[[PS405|Shorting out Electivire]]&#039;&#039;, [[Volkner]]&#039;s {{p|Raichu}} was frozen by a Blizzard from [[Platinum&#039;s Empoleon]]. It managed to break out of the ice after eating an [[Aspear Berry]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS409|Shunning Spiritomb]]&#039;&#039;, [[Cyrus]]&#039;s {{p|Weavile}} froze [[Cynthia]]&#039;s {{p|Spiritomb}}. Cynthia tried to heal Spiritomb with an [[Aspear Berry]], but Cyrus prevented this by having Weavile use {{m|Embargo}}. This forced the [[Sinnoh]] {{pkmn|Champion}} to recall Spiritomb and send her Milotic out in her place.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Black &amp;amp; White}}====&lt;br /&gt;
In &#039;&#039;[[PS473|Battle in the Museum]]&#039;&#039;, during {{adv|Black}}&#039;s [[Nacrene Gym]] battle against [[Lenora]], Black&#039;s {{p|Braviary}}, [[Brav]], got part of his body frozen by an {{m|Ice Fang}} attack from Lenora&#039;s {{p|Stoutland}}. However, he began to thaw out after hearing Black talk about their dream to win the {{un|Pokémon League}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS516|One Way or Another]]&#039;&#039;, during the Pokémon League semifinals, {{adv|Black}}&#039;s {{p|Carracosta}}, [[Costa]], froze and defeated [[Iris&#039;s Haxorus]] with a close-range Ice Beam.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Black 2 &amp;amp; White 2}}====&lt;br /&gt;
In &#039;&#039;[[PS547|The Final Battle: Crushed Ambition]]&#039;&#039;, {{DL|Tao trio (Adventures)|Kyurem}} froze [[Colress]] with Sheer Cold{{tt|*|Sheer Cold cannot freeze opponents in the games}}, allowing [[Looker]] to take him into custody.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
In &#039;&#039;[[PM033|To the Pokémon League!!]]&#039;&#039;, [[Red&#039;s Clefairy]] was frozen by [[Lorelei]]&#039;s {{p|Dewgong}}, forcing {{PPM|Red}} to use an [[Ice Heal]] on him.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|zh_yue=冰凍 &#039;&#039;{{tt|Bīngdung|Freeze}}&#039;&#039;&lt;br /&gt;
|zh_cmn=冰凍 / 冰冻 &#039;&#039;{{tt|Bīngdòng|Freeze}}&#039;&#039;&lt;br /&gt;
|fr_ca=Engelure{{tt|*|Diamond manual}}&lt;br /&gt;
|fr_eu=Gel&lt;br /&gt;
|de=Gefroren&lt;br /&gt;
|it=Congelato&lt;br /&gt;
|ko=얼음 &#039;&#039;Eoreum&#039;&#039;&lt;br /&gt;
|pt_br=Congelado&lt;br /&gt;
|ru=Замороженный &#039;&#039;Zamorozhenniy&#039;&#039;&lt;br /&gt;
|es=Congelado&lt;br /&gt;
|vi=Đóng băng&lt;br /&gt;
|pt_eu=Congelado&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|ice}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vereisung]]&lt;br /&gt;
[[es:Congelado]]&lt;br /&gt;
[[fr:Statut#Gel]]&lt;br /&gt;
[[it:Congelamento]]&lt;br /&gt;
[[ja:こおり (状態異常)]]&lt;br /&gt;
[[zh:冰冻（状态）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sleep_(status_condition)&amp;diff=3734713</id>
		<title>Sleep (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sleep_(status_condition)&amp;diff=3734713"/>
		<updated>2023-06-25T16:00:09Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Prevention */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sleeping Pokémon.png|thumb|250px|[[Goh&#039;s giant Magikarp]] sleeping in the {{pkmn|anime}}]]&lt;br /&gt;
&#039;&#039;&#039;Sleep&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|眠|ねむ}}り&#039;&#039;&#039; &#039;&#039;Sleeping&#039;&#039;) is a non-volatile [[status condition]] that causes a Pokémon to be unable to make a move. In the games, it is often abbreviated as SLP.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Effect===&lt;br /&gt;
Sleep prevents Pokémon from making a move for a random number of its turns (unless it is put to sleep by {{m|Rest}}, in which case it always lasts 2 turns). The specifics vary between [[generation]]s.&lt;br /&gt;
&lt;br /&gt;
Sleeping Pokémon are vulnerable to {{m|Dream Eater}}, {{m|Nightmare}}, and {{a|Bad Dreams}}.&lt;br /&gt;
&lt;br /&gt;
====Generation I====&lt;br /&gt;
Sleep lasts 1-7 turns (1-3 in the {{pkmn|Stadium series}}); this counter is not reset upon switching out. A Pokémon cannot move on the turn it wakes up.&lt;br /&gt;
&lt;br /&gt;
====Generation II====&lt;br /&gt;
Sleep now lasts 1-6 turns (1-3 in the {{gdis|Battle Tower|II}}). Starting this generation, a Pokémon is now capable of attacking after waking up. &lt;br /&gt;
&lt;br /&gt;
A sleeping Pokémon can use {{m|Sleep Talk}} and {{m|Snore}}&lt;br /&gt;
&lt;br /&gt;
[[Roaming Pokémon]] do not [[Escape|flee]] while asleep.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
Sleep now lasts 1-5 turns. Using {{m|Snore}} or {{m|Sleep Talk}} while asleep increments the sleep counter like normal, but due to an oversight, the updates to the sleep counter by these two moves are not saved upon switching out, effectively being reset.&lt;br /&gt;
&lt;br /&gt;
[[Roaming Pokémon]] may now flee while asleep.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
Snore and Sleep Talk increment and update the sleep counter like normal.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
Sleep now lasts 1-3 turns. A Pokémon&#039;s sleep counter is now reset to its original amount when switched out (even if self-induced by {{m|Rest}}). Starting this generation, the animations of most Pokémon close their eyes and move more slowly while sleeping.&lt;br /&gt;
&lt;br /&gt;
====Generation VI onward====&lt;br /&gt;
A Pokémon&#039;s sleep counter no longer resets to its original amount when switched out.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
From [[Generation V]] onward, Pokémon close their eyes when they are asleep, and their movement slows down.&lt;br /&gt;
&lt;br /&gt;
====Core series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|genI=Sleep I&lt;br /&gt;
|genII=Sleep II&lt;br /&gt;
|genIII=Sleep III&lt;br /&gt;
|genIV=Sleep IV&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|genV=Sleep V&lt;br /&gt;
|genVI=Sleep&lt;br /&gt;
|SMUSUM=Sleep VII&lt;br /&gt;
|LGPE=Sleep PE&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|genVIII=Sleep VIII&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Side series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|Stad=Sleep Stad&lt;br /&gt;
|Stad2=Sleep Stad2&lt;br /&gt;
|Colo=Sleep Colo}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|XD=Sleep XD&lt;br /&gt;
|PBR=Sleep PBR&lt;br /&gt;
}}&lt;br /&gt;
====Spin-off series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|PMDRB=Sleep PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Icons====&lt;br /&gt;
{{incomplete|section|needs=missing LGPE icon}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#{{Flying color}}; font-size:80%&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:AsleepIC RSE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:AsleepIC DP.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:AsleepIC HGSS.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:AsleepIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:AsleepIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:AsleepIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:AsleepIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:AsleepIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:AsleepIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Flying color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:DrowsyIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation III}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl|Diamond, Pearl}} and {{color2|000|Pokémon Platinum|Platinum}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Drowsy icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Causes===&lt;br /&gt;
====Moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{flying color}}; border: 5px solid #{{flying color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border: 1px solid #{{flying color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dark Void}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|50%|80% in Generations IV–VI}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Targets all adjacent opponents. In [[Generation VII]], fails if the user is not {{p|Darkrai}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dire Claw}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 16.6%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} or {{status|poison}} (16.6% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Befuddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 33.3%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} or {{status|poison}} (33.3% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Snooze}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 50%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Takes effect at end of the next turn after use. If the afflicted switches, the move does not take effect&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Grass Whistle}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 55%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will not affect Pokémon with {{a|Soundproof}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hypnosis}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|60%|70% in Diamond and Pearl only}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Lovely Kiss}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 75%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is asleep and uses the move via {{m|Sleep Talk}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Relic Song}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Hits all adjacent opponents. Causes {{p|Meloetta}} to change [[List of Pokémon with form differences#Meloetta|Forme]]. Will not affect Pokémon with {{a|Soundproof}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rest}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts user to sleep, restoring HP to 100% and removing any other non-volatile [[status condition]]. Sleep will only last two turns&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause sleep only when used in {{DL|tall grass|long grass}} ([[Generation III]]), [[tall grass]] ([[Generation IV]] onward), or when {{m|Grassy Terrain}} is in effect ([[Generation VI]] onward)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sing}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 55%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will not affect Pokémon with {{a|Soundproof}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sleep Powder}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 75%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{t|Grass}} types, as well as Pokémon that have {{a|Overcoat}} or are holding [[Safety Goggles]], are immune to Sleep Powder from [[Generation VI]] onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spore}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{t|Grass}} types, as well as Pokémon that have {{a|Overcoat}} or are holding [[Safety Goggles]], are immune to Spore from [[Generation VI]] onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Yawn}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Takes effect at end of the next turn after use. If the afflicted switches, the move does not take effect&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other causes====&lt;br /&gt;
A Pokémon has a 11% chance of falling asleep after making [[contact]] with a Pokémon with the {{a|Effect Spore}} Ability. A [[Obedience|disobedient]] [[outsider Pokémon]] may take a nap (putting itself to sleep) instead of obeying a command.&lt;br /&gt;
&lt;br /&gt;
===Curing===&lt;br /&gt;
A sleeping Pokémon will eventually wake up on its own, after the required number of turns has elapsed.&lt;br /&gt;
&lt;br /&gt;
A sleeping Pokémon can be awoken by an [[Awakening]] or a [[Chesto Berry]] ([[Mint Berry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]]. In [[Generation I]] core series games and {{game|FireRed and LeafGreen|s}}, the [[Poké Flute]] can be used in battle to wake up a sleeping Pokémon (without being consumed). In the [[Generation III]] and {{gen|IV}} core series games and {{g|Omega Ruby and Alpha Sapphire}}, the [[Blue Flute]] can be used to wake up a sleeping Pokémon (without being consumed).&lt;br /&gt;
&lt;br /&gt;
The move {{m|Uproar}} wakes up all sleeping Pokémon on the field when used, and in Generation III and IV, wakes up sleeping Pokémon on the field at the end of each turn or when they would use a move. The moves {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove the sleep condition from all Pokémon in the user&#039;s party. If its target is sleeping, {{m|Wake-Up Slap}} will wake it up in addition to becoming more powerful. If a Pokémon has the Ability {{a|Insomnia}} or {{a|Vital Spirit}}, it will wake up if it is ever asleep; the move {{m|Worry Seed}} changes the target&#039;s Ability to Insomnia. In Generation I only, using {{m|Haze}} wakes up a sleeping opponent.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} are cured of any status conditions when switched out. At the end of the turn, Pokémon with the Ability {{a|Hydration}} will be cured if is {{weather|rain}}ing, Pokémon with {{a|Shed Skin}} have a 1/3 chance of being cured, Pokémon with {{a|Healer}} have a 30% chance of curing their allies, and Pokémon with high [[Affection]] have a chance of being cured.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Colosseum]] and {{XD}}, the [[Call]] option (which replaces the usual [[escape|Run]] option) can be used to awaken sleeping Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Prevention===&lt;br /&gt;
Pokémon with the {{a|Insomnia}},  {{a|Vital Spirit}}, or {{a|Purifying Salt}} Abilities cannot be put to sleep. Pokémon with {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. Pokémon with {{a|Sweet Veil}} and their allies cannot be put to sleep. Pokémon with the {{a|Comatose}} Ability will act like they are asleep, without actually being asleep, and the Ability prevents them from being put to sleep.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Early Bird}} will be asleep half the usual amount of turns, possibly causing them to immediately wake up.&lt;br /&gt;
&lt;br /&gt;
While {{m|Electric Terrain}} or {{m|Misty Terrain}} is present, [[grounded]] Pokémon cannot fall asleep (including self-inflicted sleep from {{m|Rest}}). Pokémon normally cannot fall asleep while a Pokémon is using the move {{m|Uproar}}.&lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
The moves {{m|Snore}} and {{m|Sleep Talk}} can only be used while asleep. Pokémon with {{a|Guts}} and {{a|Quick Feet}} will have their {{stat|Attack}} or {{stat|Speed}} boosted respectively while they are asleep, but must use the aforementioned moves to completely reap their benefits; Pokémon with the Ability {{a|Marvel Scale}} will have their {{stat|Defense}} boosted while asleep.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
==={{pkmn|Mystery Dungeon series}}===&lt;br /&gt;
{{main|Status condition (Mystery Dungeon)#Sleep-related conditions|Sleep-related conditions in Mystery Dungeon}}&lt;br /&gt;
In the Pokémon Mystery Dungeon series, there are several different varieties on the sleeping condition. The standard, &#039;&#039;&#039;Asleep&#039;&#039;&#039;, functions similarly to how Sleep does in the main games. When a Pokémon is asleep, they cannot act for 3 to 6 turns. The sleeping Pokémon can use {{m|Snore}} and {{m|Sleep Talk}}, and is vulnerable to {{m|Dream Eater}} and {{a|Bad Dreams}}.&lt;br /&gt;
&lt;br /&gt;
{{m|Rest}} in Mystery Dungeon is turned into a move that causes a variety of Asleep on the user, named &#039;&#039;&#039;Napping&#039;&#039;&#039;. Napping is similar to Asleep, but when the user wakes, all their bad {{md|status condition|status conditions}} will be gone.&lt;br /&gt;
&lt;br /&gt;
{{m|Nightmare}} in Mystery Dungeon is turned into a move that causes a variation of Asleep, named after itself, although it can override a Pokémon that&#039;s already Asleep or Napping. When a Pokémon is inflicted with &#039;&#039;&#039;Nightmare&#039;&#039;&#039;, they cannot act for 4 to 7 turns, and takes 8 HP of damage when they awaken.&lt;br /&gt;
&lt;br /&gt;
Other sleep aliments include &#039;&#039;&#039;{{m|Yawn}}ing&#039;&#039;&#039;, which causes Asleep after 3 turns, and &#039;&#039;&#039;Sleepless&#039;&#039;&#039;, which prevent the previous four conditions from occurring for 11 to 12 turns. Like in the main games, Sleeping can be cured early using a [[Chesto Berry]], which also inflicts the sleepless status.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Sleep (&#039;&#039;&#039;Asleep&#039;&#039;&#039; when inflicted in-game) is a negative status in the {{pkmn|Rumble series}}. A Pokémon affected by sleep is unable to move or use any moves for roughly five seconds. However, if the affected Pokémon is controlled by a player, inputting movement or button commands will make the effect wear off faster, with a minimum duration of about two seconds. Sleeping Pokémon rock back and forth slowly while light blue &#039;Z&#039;s periodically rise from its head.&lt;br /&gt;
&lt;br /&gt;
No types are immune to sleep, but Pokémon with the Adept or Steady [[Special Traits]] cannot be paralyzed, and those with the Reflector Trait will cause the user of the sleep-inflicting move to fall asleep instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
{{m|Rest}} in the Rumble series causes a different positive status called &#039;&#039;&#039;Mend&#039;&#039;&#039;. It shares similar properties with Asleep, but a Pokémon under this status gradually restores HP while it remains asleep. Additionally, a green healing aura surrounds the Pokémon. Though Pokémon can usually have one positive status and one negative status at the same time, Pokémon under the effects of Mend cannot be inflicted with Asleep.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
In [[Pokémon Conquest]], Sleep prevents a Pokémon from taking any action during their turn, but their Warrior may still use their [[Warrior Skill]] or item. Sleep can be cured through certain Warrior Skills, items, or by ending a Pokémon&#039;s turn in a hot spring or a water bucket. There is also a chance for sleeping Pokémon to wake up when they are attacked or at the start of their turn.&lt;br /&gt;
&lt;br /&gt;
Sleep can be inflicted by abilities and attacks, but compared to other status conditions, attacks and abilities that inflict sleep are rare: there is only one attack to inflict Sleep, {{p|Munna}}&#039;s {{m|Hypnosis}}, and only three abilities to inflict sleep, one of which is exclusive to {{p|Musharna}}. Sleep can be inflicted on the player&#039;s team by [[Yoshimoto]]&#039;s exclusive Warrior Skill Grace, which fully heals the player&#039;s army then puts them to sleep.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a sleeping Pokémon cannot use any {{DL|Pokémon Shuffle|disruptions}}, its disruption countdown is paused, and takes 20% more damage.&lt;br /&gt;
&lt;br /&gt;
Sleep can be inflicted by Pokémon with the {{DL|Skill (Shuffle)|Nap Time}} or {{DL|Skill (Shuffle)|Sleep Charm}} {{OBP|Skill|Shuffle}}s. The {{DL|Skill (Shuffle)|Sleep Combo}} Skill also boosts damage against sleeping foes.&lt;br /&gt;
&lt;br /&gt;
{{t|Fighting}}, {{t|Rock}}, {{t|Ghost}}, {{t|Steel}}, {{t|Grass}}, {{t|Ice}}, {{t|Dragon}}, and {{t|Dark}}-type Pokémon are immune to sleep.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Dawn Ambipom Sleep.png|thumb|250px|{{TP|Dawn|Ambipom}} is asleep]]&lt;br /&gt;
Sleeping is a status condition that has been present since the early days of the {{pkmn|anime}}. When used in battle, it often forces the afflicted Pokémon to be [[recall]]ed, and in [[Indigo Plateau Conference|certain]] [[Pokémon League Conference]]s, the sleeping Pokémon can be designated as unable to battle. Uses of sleep in major episodes and movies include:&lt;br /&gt;
&lt;br /&gt;
===[[Original series]]===&lt;br /&gt;
Sleeping was first seen in {{pkmn|battle}} in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039; by a {{pkmn|Trainer}}&#039;s {{p|Gengar}} in the [[Pokémon League]]. Gengar&#039;s {{m|Hypnosis}} put the opponent&#039;s {{p|Nidorino}} to sleep, forcing the Nidorino&#039;s Trainer to [[recall]] it and send {{p|Onix}} out in its place.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP004|Challenge of the Samurai]]&#039;&#039;, after having just evolved from Metapod, [[Ash&#039;s Butterfree]] used his new move {{m|Sleep Powder}} to put a swarm of angry {{p|Beedrill}} to sleep.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP027|Hypno&#039;s Naptime]]&#039;&#039;, the abuse of {{p|Hypno}}&#039;s {{m|Hypnosis}} had been causing the Pokémon of [[HopHopHop Town]] to fall asleep without warning. It put the town&#039;s children, as well as {{an|Misty}}, under a trance, in which they would run away to a pond and start acting like Pokémon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP032|The Ninja Poké-Showdown]]&#039;&#039;, during {{Ash}}&#039;s [[Gym]] {{pkmn|battle}} against [[Koga]], Koga&#039;s Venomoth put [[Ash&#039;s Pidgeotto]] to sleep with Sleep Powder after paralyzing it with {{m|Stun Spore}}{{tt|*|Pokémon cannot have two non-volatile status problems at once}}, forcing Ash to recall the [[Pokémon category|Bird Pokémon]] and send {{AP|Charmander}} out in its place.&lt;br /&gt;
&lt;br /&gt;
A {{an|Jigglypuff}} that has followed {{Ash}} and {{ashfr}} almost always uses {{m|Sing}} whenever it appears. Whenever it discovers that its &amp;quot;audience&amp;quot; slept through its song, the Balloon Pokémon would doodle on the sleeping Pokémon and people before leaving in a huff. However, its songs have still helped out Ash and the people he has met from time to time. In [[EP045|its debut episode]], its song helped the cranky people of [[Neon Town]] finally fall asleep, after which, they woke up much more agreeable and friendly. In [[EP046|the following episode]], Jigglypuff&#039;s song was able to put the angry [[Fossil|ancient Pokémon]] that slept there back to sleep.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;, a {{pkmn2|giant}} {{p|Jigglypuff}} put a giant battling {{p|Alakazam}} and a giant battling {{p|Gengar}} to sleep with Sing. However, this also puts Ash, his friends, and their Pokémon to sleep, as well.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP079|Friend and Foe Alike]]&#039;&#039;, during the fifth round of the Indigo Plateau Conference, [[Ritchie]]&#039;s {{p|Butterfree}}, Happy, put [[Ash&#039;s Squirtle]] to sleep with Sleep Powder, causing Squirtle to be declared {{DL|Fainting|In the anime|unable to battle}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP094|Snack Attack]]&#039;&#039;, Ash, his friends, and a wild {{AP|Snorlax}} were all put to sleep by Jigglypuff&#039;s Singing, but not before Ash had {{AP|Pikachu}} weaken Snorlax with {{m|Thunder}} so that he could catch it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP097|Tracey Gets Bugged]]&#039;&#039;, [[Tracey&#039;s Venonat]] used Sleep Powder to put a wild {{TP|Tracey|Scyther}} to sleep so it could be {{pkmn2|caught}} and taken to a [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP098|A Way Off Day Off]]&#039;&#039;, [[James&#039;s Victreebel]] used Sleep Powder to make sure that everyone at the campsite aside from [[Ash&#039;s Charizard]] and Tracey&#039;s Scyther was asleep.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP103|Misty Meets Her Match]]&#039;&#039;, during Ash&#039;s [[Trovita Gym]] battle against [[Rudy]], [[Ash&#039;s Bulbasaur]] put Rudy&#039;s {{p|Exeggutor}} to sleep with Sleep Powder, winning the second round in the process.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP105|Charizard Chills]]&#039;&#039;, [[Tad]]&#039;s {{p|Poliwrath}} put Ash&#039;s Pikachu to sleep with Hypnosis, allowing it to defeat him with {{m|Water Gun}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP115|A Tent Situation]]&#039;&#039;, [[Ash&#039;s Muk]] was put to sleep by a cloud of Sleep Powder from James&#039;s Victreebel.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP129|Ignorance is Blissey]]&#039;&#039;, it was revealed in a flashback that many of [[Nurse Joy&#039;s Chansey]] put various Pokémon (plus Jessie) to sleep with Sing at the [[Pokémon Nurse School]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP166|Two Hits and a Miss]]&#039;&#039;, Ash&#039;s Bulbasaur used Sleep Powder to put a {{pkmn|Trainer}}&#039;s rampaging {{p|Tauros}} to sleep.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP176|Ariados, Amigos]]&#039;&#039;, {{an|Aya}}&#039;s {{p|Venonat}} put itself to sleep with {{m|Rest}} during a battle with [[Jessie&#039;s Arbok]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP237|As Cold as Pryce]]&#039;&#039;, [[Pryce]] had his {{TP|Pryce|Piloswine}} use Rest to put itself to sleep.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;, [[Butler]] had his {{p|Kirlia}} use Hypnosis to put an {{p|Absol}} to sleep.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG037|Jump for Joy!]]&#039;&#039;, multiple wild {{p|Oddish}} put Nurse Joy to sleep with Sleep Powder so that {{p|Shiftry}} could bring her to treat a sick {{p|Nuzleaf}}. The remnants of the Sleep Powder that were left in Nurse Joy&#039;s office later caused Ash, his friends, and Pikachu to fall asleep. The dub incorrectly refers to the attack as Stun Spore.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG056|Going, Going, Yawn]]&#039;&#039;, during Ash&#039;s Gym battle with [[Flannery]], Flannery&#039;s {{p|Slugma}}, Meg, put [[Ash&#039;s Corphish]] to sleep with {{m|Yawn}}, forcing Ash to recall it and send Pikachu out in its place. It was later sent back out as Ash&#039;s last Pokémon and woke up after taking multiple attacks from Flannery&#039;s final Pokémon, {{p|Torkoal}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG057|Going for a Spinda]]&#039;&#039;, [[Claire]]&#039;s {{p|Spinda}} put {{TRT}} to sleep with Hypnosis.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG088|The Garden of Eatin&#039;]]&#039;&#039;, a wild {{p|Snorlax}} used Yawn to put various people and Pokémon to sleep, including Ash and his friends, while using Rest to heal itself. This move was finally countered when [[Marcel]] used a {{p|Vigoroth}} against Snorlax. With its {{a|Vital Spirit}} [[Ability]] protecting it from sleep, Vigoroth was able to defeat Snorlax, allowing Marcel to catch it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG138|Rough, Tough Jigglypuff]]&#039;&#039;, a wild Jigglypuff put Ash, his friends, Team Rocket, [[Mitch Mitchum]], and several Pokémon, including Ash&#039;s Pikachu, to sleep with Sing.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG149|Wheel of Frontier]]&#039;&#039;, [[Ash&#039;s Snorlax]] used Rest to go to sleep and restore its stamina while being {{status|freeze|frozen}} by an {{m|Ice Punch}} from [[Greta]]&#039;s {{p|Medicham}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG160|Harley Rides Again]]&#039;&#039;, during the [[Appeal|Appeals Round]] of the {{to|Wisteria}} {{pkmn|Contest}}, {{an|May}}&#039;s {{TP|May|Munchlax}} went to sleep after using Rest via {{m|Metronome}}. She was able to wake Munchlax up by throwing it a [[Pokéblock]]. Later in the same episode, [[Harley]]&#039;s {{p|Octillery}} also used Rest to put itself to sleep.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG182|Channeling the Battle Zone!]]&#039;&#039;, [[Solidad]] had her {{p|Slowbro}} use Yawn to put [[May&#039;s Combusken]] to sleep during their match in the [[Kanto Grand Festival]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039;, {{an|Brandon}}&#039;s {{DL|Brandon&#039;s Legendary titans|Regice}} went to sleep twice by using Rest in order to recover from the damage and {{status|paralysis}} that it sustained while battling with Ash&#039;s Pikachu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[DP005|Gettin&#039; Twiggy With It!]]&#039;&#039;, a wild Oddish used Sleep Powder on Ash and Pikachu, putting them to sleep.&lt;br /&gt;
&lt;br /&gt;
A wild {{OBP|Hippopotas|recurring}}, which appeared in &#039;&#039;[[DP044|Mass Hip-Po-Sis!]]&#039;&#039; and &#039;&#039;[[DP065|Sleight of Sand!]]&#039;&#039;, used Yawn several times, putting several characters, including Ash and Jessie, asleep a couple of times.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;, {{OBP|Darkrai|M10}} used its {{m|Dark Void}} in order to warn the people of [[Alamos Town]] about the coming attack of {{mov|Dialga}} and {{mov|Palkia}}. Unfortunately, the {{a|Bad Dreams}} that it caused led [[Baron Alberto]] to see Darkrai as a threat.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP062|Tanks for the Memories!]]&#039;&#039;, {{an|Brock}}&#039;s {{TP|Brock|Happiny}} put Team Rocket asleep with {{m|Secret Power}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP066|Lost Leader Strategy!]]&#039;&#039;, [[Reggie]]&#039;s {{p|Bibarel}} put [[Ash&#039;s Turtwig]] to sleep using Secret Power.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP093|Playing the Leveling Field!]]&#039;&#039;, [[Fantina]]&#039;s {{p|Drifloon}}, later {{TP|Fantina|Drifblim}}, used Hypnosis to put [[Ash&#039;s Buizel]], {{AP|Chimchar}}, and Pikachu asleep during Ash&#039;s unofficial battle with her. Pikachu and Buizel got affected by Drifblim&#039;s Hypnosis again during Ash&#039;s Gym battle with Fantina in &#039;&#039;[[DP102|Shield with a Twist!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP095|Battling The Generation Gap!]]&#039;&#039;, [[Lila]]&#039;s {{p|Delcatty}} put {{an|Dawn}}&#039;s {{TP|Dawn|Ambipom}} to sleep using Sing during the [[Contest Battle|Battle Stage]] of the {{to|Celestic}} {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP121|The Lonely Snover!]]&#039;&#039;, a wild {{p|Snover}} put Ash, Dawn, Brock, and their Pokémon to sleep with {{m|Grass Whistle}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP183|League Unleashed!]]&#039;&#039;, [[Nando]]&#039;s {{TP|Nando|Kricketune}} used {{m|Sing}} to put [[Ash&#039;s Heracross]] to sleep during their match in the [[Lily of the Valley Conference]]. However, Heracross was able to counter it with {{m|Sleep Talk}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;, {{OBP|Tammy|M13}}&#039;s {{p|Tangrowth}} used Sleep Powder to put {{OBP|Zorua|M13}} to sleep.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP189|The Semi-Final Frontier!]]&#039;&#039;, {{si|Tobias}}&#039;s {{p|Darkrai}} used a combination of Dark Void and {{m|Dream Eater}} against Ash&#039;s Heracross, quickly knocking him out. Darkrai also put {{AP|Sceptile}} to sleep, but it managed to wake up after getting hit with Dream Eater, allowing it to knock out Darkrai with {{m|Leaf Blade}}.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[BW125|Cilan and the Case of the Purrloin Witness!]]&#039;&#039;, [[Mr. Shaw]]&#039;s {{p|Roselia}} put [[Mrs. Ripple]]&#039;s {{p|Watchog}} to sleep with Sleep Powder as part of his plan to sneak into Mrs. Ripple&#039;s room and have a second look at the &amp;quot;Eye of Liepard&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW127|The Island of Illusions!]]&#039;&#039;, a wild {{p|Foongus}} put {{an|Iris}}&#039;s {{TP|Iris|Axew}} to sleep with {{m|Spore}}.&lt;br /&gt;
&lt;br /&gt;
In [[BWS01]], {{an|Cilan}}&#039;s {{TP|Cilan|Pansage}} put a wild {{p|Gyarados}} to sleep with Grass Whistle so that Brock could heal its painful wound.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[XY006|Battling on Thin Ice!]]&#039;&#039;, [[Viola]]&#039;s {{p|Vivillon}} was revealed to know Sleep Powder and {{AP|Fletchling}} was hit by this move, resulting in its defeat. Vivillon also used Sleep Powder on Pikachu, but he was able to stay awake by using an {{m|Electro Ball}} on himself.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY041|Foggy Pokémon Orienteering!]]&#039;&#039;, Pikachu, {{an|Bonnie}}, and {{TP|Clemont|Dedenne}} were put to sleep by a wild {{p|Amoonguss}}&#039;s Spore.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY071|So You&#039;re Having a Bad Day!]]&#039;&#039;, Bonnie was put to sleep with Spore by a group of wild Foongus. She was awakened by the [[Chesto Berry]] brought to her by {{TP|Clemont|Dedenne}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, [[Alva]]&#039;s {{pkmn2|Shiny}} Gengar put [[Raleigh]] to sleep with Hypnosis.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY137|Battling with a Clean Slate!]]&#039;&#039;, [[Alvin]]&#039;s  Vivillon used Sleep Powder to put [[Clemont&#039;s Magnemite]] to sleep, allowing it to defeat the Magnet Pokémon with a powerful {{m|Energy Ball}}.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[SM029|Lulled to La-La Land!]]&#039;&#039;, a wild {{p|Morelull}} used Sleep Powder on two occasions to make Ash and his friends fall asleep in order to absorb their energy (excluding [[Lillie (anime)|Lillie]] due to the [[Max Repel]] she placed on herself). Later, after Morelull evolved into a {{p|Shiinotic}}, it used Sleep Powder again to make Ash and his friends fall asleep but gave them energy in return for Ash and his friends willingly giving their energy to it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM056|Let Sleeping Pokémon Lie!]]&#039;&#039;, [[Samson Oak]]&#039;s {{p|Komala}} used Sing on Jigglypuff, causing the latter to fall asleep.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[JN024|A Little Rocket R &amp;amp; R!]]&#039;&#039;, [[Goh]] had his Oddish use Sleep Powder on a {{TP|Goh|giant Magikarp}} after it resisted his first capture attempt. Goh was able to successfully capture the Magikarp afterwards.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN075|A Midsummer Night&#039;s Light!]]&#039;&#039;, a {{OBP|Darkrai|recurring}} used Dark Void to put [[Matori]], a group of {{tc|Team Rocket Grunt}}s, their Pokémon, and the Team Rocket trio to sleep with Dark Void.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN076|All Out, All of the Time!]]&#039;&#039;, James had the {{p|Vileplume}} he pulled from the [[Rocket Prize Master]] put Ash&#039;s Pikachu and a pair of wild {{p|Passimian}} asleep with Sleep Powder. [[Goh&#039;s Grookey]] was also hit by the Sleep Powder, but was unaffected by it due to being a {{t|Grass}} type.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN123|Bewitch, Battle, and Bewilder!]]&#039;&#039;, during Ash and {{an|Cynthia}}&#039;s battle in the [[Masters Eight Tournament]] semifinals, [[Ash&#039;s Dragonite]] was put to sleep when Cynthia&#039;s {{p|Spiritomb}} used Hypnosis on it, allowing the Forbidden Pokémon to defeat it with multiple uses of Dream Eater.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN135|Heroes Unite!]]&#039;&#039;, [[Chloe&#039;s Eevee]] used {{m|Copycat}} to mimic a wild {{p|Slowpoke}}&#039;s Yawn, putting a flock of {{p|Spearow}} to sleep.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Wally Roselia GrassWhistle Adventures.png|thumb|250px|{{TP|Emerald|Treecko}} sleeping in [[Pokémon Adventures]]]]&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
In &#039;&#039;[[SP34|An Awesome Showdown!!]]&#039;&#039;, [[Ash&#039;s Snorlax]] put itself to sleep with {{m|Rest}} in order to heal itself during {{Ash}}&#039;s battle with [[Greta]].&lt;br /&gt;
&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
In &#039;&#039;[[ET02|Play Misty for Me]]&#039;&#039;, {{OBP|Ash Ketchum|EToP|Ash}}&#039;s newly evolved {{AP|Butterfree}} put [[Misty&#039;s Gyarados]] to sleep with {{m|Sleep Powder}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[ET13|The Indigo Finals]]&#039;&#039;, [[Ritchie]]&#039;s {{p|Butterfree|Happy}} put [[Ash&#039;s Squirtle]] to sleep with Sleep Powder just as it got knocked out by Squirtle&#039;s {{m|Skull Bash}}, resulting in a double knockout.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[ET15|Attack of the Demon Stomach]]&#039;&#039;, Ash had {{an|Jigglypuff}} put a wild {{AP|Snorlax}} to sleep with {{m|Sing}}, allowing him to {{pkmn2|caught|catch}} it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[ET16|You Bet Your Wife]]&#039;&#039;, [[Ash&#039;s Bulbasaur]] put [[Rudy]]&#039;s {{p|Exeggutor}} to sleep with Sleep Powder.&lt;br /&gt;
&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
In &#039;&#039;[[P7-10|Breaking Into The Enemy&#039;s Lair!]]&#039;&#039;, [[Hiori]] had his {{p|Tangrowth}} put several {{tc|Team Galactic Grunt}}s to sleep with Sleep Powder in order to sneak into [[Team Galactic]]&#039;s hideout.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[P7-12|Stopping Darkrai!!]]&#039;&#039;, a Darkrai put multiple people and Pokémon to sleep with {{m|Dark Void}}, until it itself was put to sleep by Hiori&#039;s {{p|Mime Jr.}}&#039;s {{m|mimic}}ked Dark Void.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters Platinum: Aim to Be Battle King!!===&lt;br /&gt;
In &#039;&#039;[[PBK2|Walkthrough! Battle Tower!!]]&#039;&#039;, [[Yū Shirogane|Yū]]&#039;s {{p|Rotom}} was put to sleep by a {{p|Noctowl}} using {{m|Hypnosis}} while he was challenging the {{si|Battle Tower}}. However, Rotom was able to immediately wake up thanks to its [[Held item|held]] [[Chesto Berry]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS004|Wanted: Pikachu!]]&#039;&#039;, {{adv|Red}} used [[Saur]]&#039;s Sleep Powder in order to put a wild [[Pika]]chu to sleep, making it an easy catch for him.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Yellow}}====&lt;br /&gt;
In &#039;&#039;[[PS041|Ponyta Tale]]&#039;&#039;, Red had Saur use {{m|Sleep Powder}} to stop a mailman&#039;s {{p|Ponyta}}, who had become overly excited by [[Pallet Town]]&#039;s fresh air.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS073|Valiant Venomoth!]]&#039;&#039;, [[Sabrina]] tried to put [[Lorelei&#039;s Cloyster]] to sleep with her {{p|Venomoth}}&#039;s Sleep Powder attack. However, the attack was blown back by a {{m|Blizzard}} from the {{pkmn|category|Bivalve Pokémon}}, causing {{adv|Green}}&#039;s {{p|Nidorina}}, Nido, to fall asleep instead.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS083|Bang the Drum, Slowbro]]&#039;&#039;, Sabrina&#039;s {{p|Alakazam}} and Venomoth were put to sleep by a {{m|Lovely Kiss}} from [[Lorelei]]&#039;s {{p|Jynx}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
In &#039;&#039;[[PS115|Forretress of Solitude]]&#039;&#039;, Red&#039;s [[Snor]] put himself to sleep with Rest while battling the [[Pokémon Association]]&#039;s {{p|Azumarill}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS117|Slugging It Out with Slugma]]&#039;&#039;, {{adv|Crystal}}&#039;s {{p|Parasect}}, Parasee, put a group of wild {{p|Slugma}} to sleep with {{m|Spore}}, allowing her to easily catch them.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS128|Indubitably Ditto]]&#039;&#039;, Crystal&#039;s Parasect, Parasee, used Spore to put a group of [[Team Rocket]] members chasing {{p|Suicune}} to sleep.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS153|Oh, It&#039;s Ho-Oh!]]&#039;&#039;, [[Evan]]&#039;s {{p|Haunter}} put {{tc|Super Nerd|Miles}}&#039;s {{p|Persian}} to sleep with {{m|Hypnosis}}, after which he had Haunter use {{m|Nightmare}} on the sleeping Classy Cat Pokémon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS164|Slick Slowking]]&#039;&#039;, {{adv|Gold}}&#039;s {{p|Politoed}}, [[Polibo]], used Hypnosis to put [[Sham]] and [[Carl]]&#039;s Pokémon to sleep. However, they were able to counter this by having their {{p|Slowking}} and {{p|Magcargo}} use {{m|Snore}} and {{m|Sleep Talk}}, respectively.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Ruby &amp;amp; Sapphire}}====&lt;br /&gt;
In &#039;&#039;[[PS240|Talk About Timing, Treecko]]&#039;&#039;, {{adv|Wally}}&#039;s {{p|Roselia}} put {{TP|Emerald|Treecko}} to sleep with {{m|Grass Whistle}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS242|Very Vexing Volbeat]]&#039;&#039;, [[Tabitha]] used his {{p|Torkoal}}&#039;s {{m|Yawn}} to put one of {{adv|Amber}}&#039;s {{p|Volbeat}} to sleep.&lt;br /&gt;
&lt;br /&gt;
===={{chap|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS289|Surprised by Sneasel]]&#039;&#039;, [[Silver&#039;s Gyarados]] put himself to sleep with Rest in order to heal himself while battling against [[Sird]]&#039;s {{p|Banette}}. However, Banette used {{m|Snatch}} to steal the effects of the move and prevent Gyarados from healing himself.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS304|Swanky Showdown with Swalot]]&#039;&#039;, [[Lucy&#039;s Seviper]] was put to sleep by a {{p|Swalot}}&#039;s Yawn during an exhibition battle at the {{gdis|Battle Frontier|III}} opening ceremony. Seviper was, however, quickly woken up thanks to its {{a|Shed Skin}} [[Ability]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS309|Moving Past Milotic]]&#039;&#039;, {{adv|Emerald}}&#039;s borrowed {{p|Starmie}} was put to sleep by a {{p|Kirlia}} using {{m|Hypnosis}} during his [[Battle Pike]] challenge. Despite this, Starmie was able to use its held [[Lum Berry]] to wake up immediately and then counterattack.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Diamond &amp;amp; Pearl}}====&lt;br /&gt;
In &#039;&#039;[[PS363|Dramatic Drapion &amp;amp; Crafty Kricketune II]]&#039;&#039;, a {{tc|Scientist}}&#039;s {{p|Kricketune}} put {{adv|Diamond}}&#039;s {{p|Torterra}}, [[Tru]], to sleep with Sing.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS388|To and Fro with Froslass]]&#039;&#039;, [[Platinum&#039;s Rapidash]] put himself to sleep with Rest while battling against [[Candice&#039;s Froslass]]. This, however, worked against Platinum when [[Candice]] had Froslass use {{m|Wake-Up Slap}}, which was powered up due to it waking up Rapidash.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Platinum}}====&lt;br /&gt;
In &#039;&#039;[[PS437|The Final Dimensional Duel VII]]&#039;&#039;, [[Cheryl]] had her {{p|Blissey}} Sing to put [[Mars]]&#039;s {{p|Yanmega}} to sleep during her battle against the [[Team Galactic]] {{tc|Commander}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS438|The Final Dimensional Duel VIII]]&#039;&#039;, {{p|Darkrai}} put [[Palmer]]&#039;s {{p|Cresselia}} to sleep with Hypnosis. Palmer countered by having Cresselia use {{m|Psycho Shift}}, causing Cresselia to wake up and Darkrai to fall asleep instead. Later during the same round, [[Charon]] had Darkrai use Dark Void to put his opponents&#039; [[Legendary Pokémon]] to sleep. This was soon countered by {{p|Shaymin}} using {{m|Worry Seed}} on the sleeping Pokémon, changing their Abilities to {{a|Insomnia}} and thus causing them to immediately wake up.&lt;br /&gt;
&lt;br /&gt;
===={{chap|X &amp;amp; Y}}====&lt;br /&gt;
In &#039;&#039;[[PS587|Malamar Traps]]&#039;&#039;, [[Xerosic]]&#039;s {{p|Malamar}} used Hypnosis to put {{adv|X}}&#039;s group and their Pokémon to sleep. However, X and [[Croaky]] were able to avoid the initial Hypnosis by covering their ears. Croaky was later put to sleep by another Hypnosis attack from Malamar, needing to be cured by an [[Awakening]] from {{adv|Y}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
In &#039;&#039;[[DPA03|The Mystery Boy, Jun!!]]&#039;&#039;, [[Hareta&#039;s Piplup]] was put to sleep when [[Mars&#039;s Purugly]] used Hypnosis on it. {{OBP|Jun|DPA}} was able to heal it right afterwards with an Awakening.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DPA09|Challenge! The Fortress Of Steel!!]]&#039;&#039;, [[Hareta]]&#039;s {{p|Piplup}} was put to sleep by [[Byron]]&#039;s {{p|Bronzor}}&#039;s Hypnosis.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DPA25|Clash! Hareta vs. Koya]]&#039;&#039;, Hareta and his {{p|Misdreavus}} were put to sleep by Hypnosis from a {{tc|Battle Girl}}&#039;s {{p|Kirlia}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DPA33|The Birth of the Greatest Tag Team?!]]&#039;&#039;, [[Hareta&#039;s Minun]] put Charon&#039;s {{p|Stunky}} to sleep with Sing.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
In &#039;&#039;[[PZ08|Cinnabar Island]]&#039;&#039;, {{zensho|Satoshi}} used his {{p|Jigglypuff}}&#039;s Sing to put {{p|Articuno}} to sleep, allowing [[Blaine]] to catch it.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
In the {{pkmn|Trading Card Game}}, Sleep, called Asleep, is one of the five {{TCG|Special Conditions}} along with Poisoned, Burned, Confused, and Paralyzed. If a Pokémon is Asleep, it cannot attack or retreat by itself. It must also be turned to the left. After each turn, if a player&#039;s Pokémon is Asleep, the player must flip a coin: if heads, the Asleep Pokémon &amp;quot;wakes up&amp;quot; and is no longer affected by the Special Condition. However, if the coin lands on tails, the Pokémon is still asleep. Unlike the Pokémon games, a Pokémon can be afflicted with more than one Special Condition at once; however, some special conditions will erase ones already present.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the [[Pokémon Stadium series|Stadium games]], Pokémon make either a snoring or sighing sound when put to sleep; &amp;quot;cuter&amp;quot; Pokémon generally use the latter.&lt;br /&gt;
* Prior to [[Generation III]], sleep could not be inflicted as a side-effect of a move that inflicts damage, the only [[status condition]] that could not be.&lt;br /&gt;
* Prior to [[Generation IV]], sleep was the only non-volatile status condition a Pokémon could inflict on itself (through {{m|Rest}} or [[obedience|disobedience]]). From Generation IV onward, a Pokémon can burn or poison itself by holding a [[Flame Orb]] or [[Toxic Orb]], respectively.&lt;br /&gt;
* Not counting fainted, sleep is the only status condition not technically associated with a certain type. Even so, Grass and Normal are the two most common types it is affiliated with.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|zh_yue=睡眠 &#039;&#039;{{tt|Seuihmìhn|Asleep}}&#039;&#039;&lt;br /&gt;
|zh_cmn=睡眠 &#039;&#039;{{tt|Shuìmián|Asleep}}&#039;&#039;&lt;br /&gt;
|fr=Sommeil&lt;br /&gt;
|de=Schläft&lt;br /&gt;
|it=Addormentato&lt;br /&gt;
|ko=잠듦 &#039;&#039;Jamdeum&#039;&#039;&lt;br /&gt;
|pt_br=Dormindo (anime, manga)&amp;lt;br&amp;gt;Adormecido (TCG)&lt;br /&gt;
|ru=Спящий &#039;&#039;Spyashchiy&#039;&#039;&lt;br /&gt;
|es=Dormido&lt;br /&gt;
|th=หลับ &#039;&#039;Sleeping&#039;&#039;&lt;br /&gt;
|vi=Ngủ&lt;br /&gt;
|pt_eu=Adormecido&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|flying}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schlaf]]&lt;br /&gt;
[[es:Dormido]]&lt;br /&gt;
[[fr:Statut#Sommeil]]&lt;br /&gt;
[[it:Sonno]]&lt;br /&gt;
[[ja:ねむり]]&lt;br /&gt;
[[zh:睡眠（状态）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Paralysis_(status_condition)&amp;diff=3734712</id>
		<title>Paralysis (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Paralysis_(status_condition)&amp;diff=3734712"/>
		<updated>2023-06-25T15:58:56Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Prevention */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Gen IV and V effect, Non-game info}}&lt;br /&gt;
[[File:Ash Pikachu Static.png|thumb|250px|{{AP|Pikachu}} paralyzing {{TP|Paul|Ursaring}} in the {{pkmn|anime}}]]&lt;br /&gt;
The &#039;&#039;&#039;paralysis&#039;&#039;&#039; condition (PAR) (Japanese: &#039;&#039;&#039;まひ&#039;&#039;&#039; &#039;&#039;Paralysis&#039;&#039;), also called &#039;&#039;&#039;paralyze&#039;&#039;&#039; in the [[Pokémon Stadium series]], is a non-volatile [[status condition]] that causes a Pokémon to be unable to [[move|attack]] (&amp;quot;fully paralyzed&amp;quot;) a quarter of the time. Additionally, its {{stat|Speed}} is reduced to 50% of its previous value (25% prior to [[Generation VII]]). Many moves that cause paralysis are {{type|Electric}}. {{type|Ground}} Pokémon can be paralyzed, but not by [[Electric (type)|Electric-type]] moves or by the [[Battle Arcade]]. In Generation V, Pokémon glow yellow when afflicted with paralysis, and in Generation V and VIII their animations become slower.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
In general, a paralyzed Pokémon runs a 25% risk of losing their turn due to full paralysis. In addition, the afflicted Pokémon&#039;s {{stat|Speed}} is decreased. The specifics work differently between [[generation]]s.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
The {{stat|Speed}} of a paralyzed Pokémon is decreased by 75%. In the handheld games, this is subject to the [[List of battle glitches (Generation I)#Stat modification errors|stat modifications glitch]].&lt;br /&gt;
&lt;br /&gt;
Paralysis also decreases the chance of escape.&lt;br /&gt;
&lt;br /&gt;
There are also some other irregularities in the Generation I handheld games:&lt;br /&gt;
&lt;br /&gt;
* Using {{m|Agility}} would return the dropped speed to normal and double  it&lt;br /&gt;
* The speed drop stays even if the Pokémon was cured of Paralysis using an item or {{m|rest}}&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
If a paralyzed Pokémon {{m|Baton Pass}}ed to another paralyzed Pokémon, the second one would not have its Speed reduced until a move that affected the Speed stat modifier, recalculating its Speed, was used. In [[Pokémon Stadium 2]], however, the new Pokémon&#039;s Speed is reduced if the last Speed-modifying attack used was one that raised Speed. It will not be reduced if the new Pokémon uses a Speed-modifying attack.&lt;br /&gt;
&lt;br /&gt;
The irregularities from [[Generation I]] are fixed.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Stadium 2, much like in subsequent generations, a short animation plays when a Pokémon cannot move due to full paralysis, albeit its visuals are borrowed from {{m|Spark}}.&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
An animation is shown now when a Pokémon is fully paralyzed (in contrast to previous generations, where there was only an animation when paralysis was inflicted). The text is also different when fully paralyzed. Instead of saying &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt; is fully paralyzed!&#039;&#039;&amp;quot;, it will say &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt; is paralyzed! It can&#039;t move!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Paralysis no longer decreases the chance of escape.&lt;br /&gt;
&lt;br /&gt;
In Generation IV, {{a|Magic Guard}} prevents from being fully paralyzed.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Pokémon now glow yellow and their animation slows down when inflicted with paralysis.&lt;br /&gt;
&lt;br /&gt;
Magic Guard no longer prevents from being fully paralyzed.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
Electric-type Pokémon are now immune to paralysis.&lt;br /&gt;
&lt;br /&gt;
===Generations VII and VIII===&lt;br /&gt;
The {{stat|Speed}} of a paralyzed Pokémon is decreased by 50% (as opposed to 75%).&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
The text that is shown when a Pokémon gets paralyzed changes from &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt; is paralyzed! It may be unable to move!&#039;&#039;&amp;quot; to &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt; is paralyzed, so it may be unable to move!&#039;&#039;&amp;quot;. Similarly, the displayed text that appears when a Pokémon gets fully paralyzed changes once again. Instead of saying &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt; is paralyzed! It can&#039;t move!&#039;&#039;&amp;quot;, it will say &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt; couldn&#039;t move because it&#039;s paralyzed!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|The Pokémon is paralyzed and may fail to act. Its Speed stat is also lowered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
====Core series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=electric&lt;br /&gt;
|genI=Paralysis I&lt;br /&gt;
|genII=Paralysis II&lt;br /&gt;
|genIII=Paralysis III&lt;br /&gt;
|genIV=Paralysis IV&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=electric&lt;br /&gt;
|genV=Paralysis V&lt;br /&gt;
|genVI=Paralysis VI&lt;br /&gt;
|SMUSUM=Paralysis VII&lt;br /&gt;
|LGPE=Paralysis PE&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=electric&lt;br /&gt;
|genVIII=Paralysis VIII&lt;br /&gt;
|genIX=Paralysis IX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Side series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=electric&lt;br /&gt;
|Stad=Paralysis Stad&lt;br /&gt;
|Stad2=Paralysis Stad2&lt;br /&gt;
|Colo=Paralysis Colo}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=electric&lt;br /&gt;
|XD=Paralysis XD&lt;br /&gt;
|PBR=Paralysis PBR&lt;br /&gt;
}}&lt;br /&gt;
====Spin-off series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=electric&lt;br /&gt;
|PMDRB=Paralysis PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Icons====&lt;br /&gt;
{{incomplete|section|needs=missing LGPE icon}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#{{Electric color}}; font-size:80%&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:ParalysisIC RSE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:ParalysisIC DP.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:ParalysisIC HGSS.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:ParalysisIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:ParalysisIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:ParalysisIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:ParalysisIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:ParalysisIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:ParalysisIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Electric color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:ParalysisIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation III}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl|Diamond, Pearl}} and {{color2|000|Pokémon Platinum|Platinum}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Causes==&lt;br /&gt;
===Moves===&lt;br /&gt;
A Pokémon can be paralyzed when struck by any of the following moves:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{electric color}}; border: 5px solid #{{electric color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{electric color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Body Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bolt Strike}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bounce}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 85&lt;br /&gt;
| 85%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Buzzy Buzz}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dire Claw}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 16.6%&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|poison}} or make the affected Pokémon {{DL|Status conditions|drowsy}} (16.6% of each).&amp;lt;br&amp;gt;Has a 26.6% chance of paralyzing if used in [[Move mastery|strong style]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Discharge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dragon Breath}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Light Ball]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Force Palm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Freeze Shock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Befuddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 33.3%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|poison}} or put the affected Pokémon to {{status|sleep}} (33.3% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Stun Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 50%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|poison}} (50% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Volt Crash}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Paralyzes all opponents&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Glare}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|75% in Generations I–IV, 90% in Generation V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Lick}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| {{tt|30|20 in Generations I–V}}&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Nuzzle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is paralyzed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May paralyze only when used on plain terrain or building floors, in link battles or [[Sky Battle]]s, in the [[Distortion World]], or while {{m|Electric Terrain}} is in effect&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Bolt}}&lt;br /&gt;
{{typetable|Shadow}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spark}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Splishy Splash}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Stoked Sparksurfer}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 175&lt;br /&gt;
| —%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Stun Spore}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 75%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{t|Grass}} types, as well as Pokémon that have {{a|Overcoat}} or are holding [[Safety Goggles]], are immune to Stun Spore from [[Generation VI]] onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30%|10% in Generation I}}&lt;br /&gt;
| {{tt|110|120 in Generations I–V}}&lt;br /&gt;
| 70%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunder Fang}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause flinching (10% chance)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunder Punch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunder Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunder Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|100% in Generations I–VI}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| {{tt|90|95 in Generations I–V}}&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 6.67%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|burn}} or {{status|freeze}} (6.67% chance of each){{tt|*|Generation II onward only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Volt Tackle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause paralysis from Generation IV onwards. User receives ⅓ of damage dealt as recoil damage&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Wildbolt Storm}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 95&lt;br /&gt;
| 80%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 50% chance of paralyzing if used in [[Move mastery|strong style]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Zap Cannon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100%&lt;br /&gt;
| {{tt|120|100 in Generations II–III}}&lt;br /&gt;
| 50%&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other causes===&lt;br /&gt;
A Pokémon has a 30% chance of being paralyzed after making [[contact]] with a Pokémon with the {{a|Static}} Ability, and a 10% chance after making contact with a Pokémon with {{a|Effect Spore}}. A Pokémon can also become paralyzed if it directly paralyzes a Pokémon with the {{a|Synchronize}} Ability. If a Gorging Form {{p|Cramorant}} is hit by an attack, its {{a|Gulp Missile}} will cause the opponent to get paralyzed.&lt;br /&gt;
&lt;br /&gt;
==Curing==&lt;br /&gt;
Paralysis can be cured with the use of a [[Paralyze Heal]] or a [[Cheri Berry]] ([[PRZCureBerry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Refresh}} and {{m|Rest}} remove the paralysis from the user, while {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove it from all Pokémon in the user&#039;s party. In addition, the move {{m|Psycho Shift}} shifts the paralysis onto its target (thereby healing the user). Furthermore, if its target is paralyzed, {{m|Smelling Salts}} will cure the paralysis in addition to becoming more powerful. In Generation I only, using {{m|Haze}} cures the opponent from paralysis.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured whilst it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 30% chance of being cured every turn, and Pokémon with {{a|Healer}} have a 1/3 chance of curing their allies.&lt;br /&gt;
&lt;br /&gt;
==Prevention==&lt;br /&gt;
Starting in [[Generation VI]], a Pokémon that is currently {{type|Electric}} cannot become paralyzed. However, a paralyzed Pokémon retains this status condition even if it [[type change|gains this type]] in battle (or regains this lost type once it is switched out or the battle ends).&lt;br /&gt;
&lt;br /&gt;
A Pokémon with {{a|Color Change}} can become paralyzed by an Electric-type move, because the Pokémon changes into the same type of the move after the status condition is inflicted.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Abilities {{a|Limber}}, {{a|Comatose}}, and {{a|Purifying Salt}} are completely immune to being paralyzed. Pokémon with the Ability {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. In Generation IV only, the Ability {{a|Magic Guard}} will prevent Pokémon from being fully paralyzed; however, it does not prevent the Speed reduction.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for [[grounded]] Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a {{m|substitute}} cannot be paralyzed, except due to {{a|Synchronize}}.&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
While paralysis, like all major status conditions, has primarily negative effects, it can be advantageous to have it in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, and {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, and {{stat|Speed}} increased, respectively, when paralyzed, {{status|poison}}ed, or {{status|burn}}ed. In addition, the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with any of these three status conditions.&lt;br /&gt;
&lt;br /&gt;
==Other game effects==&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that paralyze.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
==={{pkmn|Mystery Dungeon series}}===&lt;br /&gt;
&amp;lt;!---Checked in Rescue Team!---&amp;gt;&lt;br /&gt;
Paralyzed Pokémon cannot use moves or regular attack, but they can still throw items. Their Movement Speed is reduced by one stage. Paralysis wears off after a few turns. &amp;lt;!---how many?!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Paralysis (&#039;&#039;&#039;Paralyzed&#039;&#039;&#039; when inflicted in-game) is a negative status in the {{pkmn|Rumble series}}. A Pokémon affected by paralysis is unable to move or use any moves for roughly five seconds. However, if the affected Pokémon is controlled by a player, inputting movement or button commands will make the effect wear off faster, with a minimum duration of about two seconds. Paralyzed Pokémon shake in place with their body surrounded by yellow lightning-bolt-shaped particles.&lt;br /&gt;
&lt;br /&gt;
No types are immune to paralysis, but Pokémon with the Adept, Electric Boost, or Steady [[Special Traits]] cannot be paralyzed, and those with the Reflector Trait will cause the user of the paralysis-inflicting move to become paralyzed instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
As in the main series, in [[Pokémon Conquest]], paralysis lowers the Pokémon&#039;s Speed, and there is a 25% chance at the start of each turn for the Pokémon to be fully paralyzed and unable to act, though their Warrior may still use items and abilities. Because Pokémon Conquest uses Speed to determine the accuracy of attacks, Pokémon inflicted with paralysis also suffer a heavy penalty to their accuracy and evasion. Paralysis can be inflicted by abilities, attacks, and Electro Nodes in [[Dragnor]]. It can be cured with [[Warrior Skill]]s, items, or ending the Pokémon&#039;s turn in a hot spring, water bucket, or next to one of Dragnor&#039;s Revival Nodes.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a paralyzed Pokémon cannot use any {{DL|Pokémon Shuffle|disruptions}} and its disruption countdown is paused.&lt;br /&gt;
&lt;br /&gt;
Paralysis can be inflicted by Pokémon with the {{DL|Skill (Shuffle)|Dragon Shriek}}, {{DL|Skill (Shuffle)|Lightning}}, {{DL|Skill (Shuffle)|Paralyze}}, {{DL|Skill (Shuffle)|Quake}}, or {{DL|Skill (Shuffle)|Shock Attack}} {{OBP|Skill|Shuffle}}s. The {{DL|Skill (Shuffle)|Paralysis Combo}} Skill also boosts damage against paralyzed foes.&lt;br /&gt;
&lt;br /&gt;
{{t|Flying}}, {{t|Poison}}, {{t|Ghost}}, {{t|Steel}}, {{t|Electric}}, {{t|Psychic}}, {{t|Dragon}}, and {{t|Fairy}}-type Pokémon are immune to paralysis.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Iris Emolga Static 2.png|thumb|250px|{{TP|Stephan|Sawk}} is paralyzed]]&lt;br /&gt;
===[[Original series]]===&lt;br /&gt;
Paralysis was first seen in &#039;&#039;[[EP007|The Water Flowers of Cerulean City]]&#039;&#039;, where [[Ash&#039;s Butterfree]] paralyzed [[Misty&#039;s Staryu]] with {{m|Stun Spore}} during a [[Gym]] {{pkmn|battle}} with {{an|Misty}}. However, a quick dip in the water washed the Stun Spore away, ridding the [[Pokémon category|Star Shape Pokémon]] of its paralysis. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;, a {{tc|Gentleman}}&#039;s {{AP|Raticate}} got paralyzed after {{Ash}}&#039;s Butterfree used Stun Spore on it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP023|The Tower of Terror]]&#039;&#039;, [[Ash&#039;s Charmander]] was paralyzed by {{TP|Sabrina|Haunter}}&#039;s {{m|Lick}}, forcing Ash to [[recall]] him. However, his paralysis wasn&#039;t acknowledged in the [[dub]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP024|Haunter versus Kadabra]]&#039;&#039;, Haunter accidentally paralyzed {{an|Misty}} by licking her.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP026|Pokémon Scent-sation!]]&#039;&#039;, during a Gym battle with [[Erika#In the main series|Erika]], Erika&#039;s {{p|Tangela}} paralyzed [[Ash&#039;s Bulbasaur]] with Stun Spore, forcing Ash to recall it and send {{AP|Charmander}} out in its place.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP032|The Ninja Poké-Showdown]]&#039;&#039;, during Ash&#039;s Gym battle against [[Koga]], [[Ash&#039;s Pidgeotto]] got paralyzed by a Stun Spore attack from Koga&#039;s {{p|Venomoth}}, allowing the Poison Moth Pokémon to put it to sleep with {{m|Sleep Powder}}{{tt|*|Pokémon cannot have two non-volatile status problems at once}}. This forced Ash to recall Pidgeotto and send {{AP|Charmander}} out in its place.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP033|The Flame Pokémon-athon!]]&#039;&#039;, [[Jessie&#039;s Arbok]] used {{m|Glare}} to paralyze [[Ash&#039;s Pikachu]] and {{AP|Squirtle}} and take them out of the [[Big P Pokémon Race]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP048|Holy Matrimony!]]&#039;&#039;, [[Jessebelle]] had her {{p|Vileplume}} use Stun Spore to paralyze [[James]], Ash, and {{ashfr}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;, the [[Pokémon League entrance exam instructor]]&#039;s {{p|Jolteon}} got paralyzed after {{Ash}} had his {{pkmn2|rental}} {{p|Arbok}} use Glare on it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP083|Poké Ball Peril]]&#039;&#039;, [[Professor Ivy]] was paralyzed while attempting to save a {{p|Raticate}} that wandered too close to a group of Vileplume as they were releasing Stun Spore.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP110|The Stun Spore Detour]]&#039;&#039;, {{Ash}} and {{Tracey}} both became paralyzed after inhaling a wild Vileplume&#039;s Stun Spore. Misty set out alone to find [[Salveyo weed]] to cure them. [[Jessie]] also suffered a similar fate, which forced [[James]] and {{MTR}} to find Salveyo weed themselves. They ultimately made a plan to steal the Salveyo weed that Misty had collected. Because she felt guilty and knew that they were only trying to help Jessie, she gave some of her Salveyo weed to them. The weed was boiled into tea and Ash, Tracey, and Jessie all fully recovered.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP176|Ariados, Amigos]]&#039;&#039;, {{an|Aya}}&#039;s {{p|Venonat}} paralyzed Jessie&#039;s Arbok with Stun Spore, allowing the Insect Pokémon to {{m|Tackle}} it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP191|The Dunsparce Deception]]&#039;&#039;, Jessie&#039;s Arbok got paralyzed after multiple Dunsparce used Glare on it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP212|Takin&#039; It on the Chinchou]]&#039;&#039;, [[Dayton]]&#039;s {{p|Chinchou}} [[Nickname|named]] Bright paralyzed {{TRT}} with {{m|Thunder Wave}}, allowing Pikachu to send them blasting off with {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP236|Rage of Innocence]]&#039;&#039;, the [[Red Gyarados|Red]] {{TP|Lance|Gyarados}} got paralyzed by a Thunder Wave from [[Lance&#039;s Dragonite]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP254|Better Eight Than Never]]&#039;&#039;, during Ash&#039;s Gym battle against [[Clair]], [[Ash&#039;s Snorlax]] was paralyzed by Clair&#039;s {{p|Gyarados}} using {{m|Dragon Breath}} on it, allowing the Atrocious Pokémon to defeat Snorlax with a {{m|Hyper Beam}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP268|Tie One On!]]&#039;&#039;, [[Vincent|Jackson]]&#039;s {{p|Magneton}} managed to paralyze Ash&#039;s Pikachu and {{AP|Cyndaquil}} with Thunder Wave, allowing it to defeat each of them soon afterwards with a {{m|Tri Attack}}.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;===&lt;br /&gt;
In [[AG033|&#039;&#039;Now&#039;&#039; That&#039;s &#039;&#039;Flower Power!&#039;&#039;]], [[May&#039;s Beautifly]] got paralyzed by a cloud of Stun Spore from [[Drew&#039;s Roselia]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG040|Watt&#039;s with Wattson?]]&#039;&#039;, [[Wattson&#039;s Electrike]] managed to paralyze [[Jessie&#039;s Dustox]] with Thunder Wave. This left her fully paralyzed and unable to fire a {{m|Psybeam}}, which allowed Pikachu to hit her with a Thunderbolt that sent her blasting off with the rest of the Team Rocket trio.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG050|Pros and Con Artists]]&#039;&#039;, [[Ash&#039;s Taillow]] got paralyzed by a cloud of Stun Spore from [[Drew]]&#039;s {{p|Roselia}}, allowing it to knock Taillow out with a powerful {{m|Solar Beam}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG070|Balance of Power]]&#039;&#039;, Ash&#039;s Pikachu managed to use his {{a|Static}} [[Ability]] to paralyze [[Norman]]&#039;s {{p|Vigoroth}} when it {{m|Scratch}}ed him, contributing to his tie against the Wild Monkey Pokémon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG078|Cruisin&#039; for a Losin&#039;]]&#039;&#039;, during the [[Rank (Contest)|R1]] {{to|Rubello}} {{pkmn|Contest}}, [[Savannah]]&#039;s {{p|Lairon}} managed to paralyze [[May&#039;s Bulbasaur]] with {{m|Shock Wave}}, despite the move not usually being able to paralyze its target. This was explained to be due to Bulbasaur being in direct contact with Lairon via her {{m|Vine Whip}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG123|Rhapsody in Drew]]&#039;&#039;, during {{an|May}} and [[Drew]]&#039;s match in the [[Contest Battle|Battle Stage]] of the [[Hoenn Grand Festival]], [[May&#039;s Combusken]] and {{TP|May|Skitty}} were paralyzed by a Stun Spore attack from [[Drew&#039;s Roselia]], leading to May finishing in the Top 8.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG145|Pasta La Vista]]&#039;&#039;, the [[Fighting Dojo]]&#039;s {{p|Breloom}} used a Stun Spore attack that was meant for [[Kyle Hamm|Kyle]]&#039;s {{p|Hitmonchan}}, who was being trained by May, to paralyze Team Rocket.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure]]&#039;&#039;, [[Nicolette]]&#039;s Vileplume paralyzed [[May&#039;s Munchlax]] with Stun Spore, allowing it to pelt Munchlax with a barrage of {{m|Bullet Seed}}s. Later on in the episode, Nicolette&#039;s Vileplume paralyzed Team Rocket in the same manner, leaving them open to be hit by a {{m|Petal Dance}} attack.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG158|Queen of the Serpentine!]]&#039;&#039;, during Ash&#039;s [[Battle Pike]] match against [[Lucy]], Ash&#039;s Pikachu managed to paralyze Lucy&#039;s {{p|Milotic}} with {{m|Volt Tackle}}{{tt|*|Volt Tackle could not paralyze opponents at the time.}}. This, however, allowed Milotic to counterattack with a powered-up {{m|Facade}} attack.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG186|Overjoyed!]]&#039;&#039;, [[Ash&#039;s Torkoal]] was paralyzed after being hit with a {{m|Zap Cannon}} blast from {{DL|Brandon&#039;s Legendary titans|Registeel|Brandon&#039;s Registeel}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG188|Pinch Healing!]]&#039;&#039;, a {{pkmn2|wild}} {{p|Gloom}} paralyzed a wild {{p|Electrode}} with Stun Spore, causing it to fall onto a bus that {{OBP|Matt|AG188}} was driving.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039;, Ash&#039;s Pikachu paralyzed {{DL|Brandon&#039;s Legendary titans|Regice|Brandon&#039;s Regice}} twice with {{m|Thunderbolt}}. However, it was able to overcome both the paralysis and the damage taken by using {{m|Rest}} on both occasions.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[DP015|Shapes of Things to Come!]]&#039;&#039;, [[Paul&#039;s Elekid]] managed to paralyze [[Roark]]&#039;s {{p|Onix}} with its Static Ability when Onix {{m|Slam}}med it, leading to Onix&#039;s defeat at the hands of [[Paul]]&#039;s {{p|Chimchar}}. Later in the battle, Elekid paralyzed [[Roark&#039;s Cranidos]] twice in the same manner, but it negated the effects on both occasions with {{a|Mold Breaker}}{{tt|*|Mold Breaker cannot nullify Static&#039;s effects in the games}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP018|O&#039;er the Rampardos We Watched!]]&#039;&#039;, Ash&#039;s Pikachu temporarily paralyzed Roark&#039;s {{p|Rampardos}} with Static when they collided with their respective attacks, {{m|Iron Tail}} and {{m|Zen Headbutt}}. However, Rampardos cured itself of the effects with Mold Breaker.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP067|Crossing the Battle Line!]]&#039;&#039;, during {{an|Dawn}}&#039;s first-ever Gym battle, [[Dawn&#039;s Piplup]] got paralyzed by a {{m|Force Palm}} attack from [[Maylene&#039;s Lucario]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP068|A Triple Fighting Chance!]]&#039;&#039;, [[Ash&#039;s Chimchar]] and {{AP|Buizel}} both got paralyzed by a Force Palm attack from Maylene&#039;s Lucario.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039;, [[Paul&#039;s Ursaring]] was paralyzed when it was hit by a Zap Cannon blast from {{an|Brandon}}&#039;s Regice.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP132|Evolving Strategies!]]&#039;&#039;, Ash&#039;s Pikachu used his Static Ability to paralyze Paul&#039;s Ursaring when it hit him with {{m|Hammer Arm}}, leaving the Hibernator Pokémon open to be hit with {{m|Iron Tail}}. This time, however, Ursaring&#039;s {{a|Guts}} [[Ability]] activated, allowing it to swiftly defeat Pikachu. In the same episode, [[Ash&#039;s Monferno]] was also paralyzed by a {{m|Thunder}} attack from [[Paul&#039;s Electabuzz]]. However, he managed to overcome the paralysis with sheer determination.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP179|The Eighth Wonder of the Sinnoh World!]]&#039;&#039;, during Ash&#039;s [[Sunyshore Gym]] [[rematch]] against [[Volkner]], Ash&#039;s Pikachu paralyzed Volkner&#039;s {{p|Electivire}} with his Static Ability when the latter {{m|Ice Punch}}ed him, leading to its defeat.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[BW017|Scraggy—Hatched to be Wild!]]&#039;&#039;, [[Ash&#039;s Scraggy]] became paralyzed after being attacked by a {{pkmn2|wild}} {{p|Galvantula}}. {{an|Iris}} and her {{TP|Iris|Axew}} retrieved an herb which she then crushed into a medicine to cure his status condition.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW041|The Club Battle Hearts of Fury: Emolga Versus Sawk!]]&#039;&#039;, [[Stephan&#039;s Sawk]] was paralyzed by [[Iris&#039;s Emolga]] and her Static Ability after using {{m|Close Combat}} on her, leading to his defeat.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW084|Rocking the Virbank Gym! Part 2]]&#039;&#039;, [[Roxie]]&#039;s {{p|Garbodor}} was paralyzed by Ash&#039;s Pikachu and his Static Ability after it had used {{m|Double Slap}} on him, leading to its defeat.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW109|New Places... Familiar Faces!]]&#039;&#039;, Iris&#039;s Emolga and [[Cilan&#039;s Stunfisk]] were paralyzed by a cloud of Stun Spore from [[James&#039;s Amoonguss]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW110|The Name&#039;s N!]]&#039;&#039;, Pikachu got paralyzed by a Stun Spore attack from James&#039;s Amoonguss. Pikachu was healed when {{an|N}} had two wild {{p|Alomomola}} use {{m|Refresh}} on him. N also gave Pikachu an [[Oran Berry]] so he could regain his lost health.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW119|Meowth, Colress and Team Rivalry!]]&#039;&#039;, James had his Amoonguss paralyze Meowth, who had been mind-controlled by [[Team Plasma]], with Stun Spore, allowing it to subdue him with Body Slam.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW124|Danger, Sweet as Honey!]]&#039;&#039;, Meowth was paralyzed when he was accidentally hit by a wild {{p|Victreebel}}&#039;s Stun Spore. He was cured back to health by Pikachu, Axew, and {{AP|Oshawott}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW132|Searching for a Wish!]]&#039;&#039;, both Pikachu and Axew were paralyzed by a cloud of Stun Spore blown by James&#039;s Amoonguss. They were healed after a wild {{p|Jirachi}} used {{m|Healing Wish}}.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[XY004|A Shockingly Cheeky Friendship!]]&#039;&#039;, [[James&#039;s Inkay]] was paralyzed when {{TP|Clemont|Dedenne}} used {{m|Nuzzle}} on it, leading to its defeat. {{an|Bonnie}}, not realizing that Nuzzle is an attack, was also briefly paralyzed when she rubbed cheeks with Dedenne.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY012|To Catch a Pokémon Smuggler!]]&#039;&#039;, [[Dolan]]&#039;s {{p|Diggersby}} was paralyzed when a newly-evolved {{p|Vivillon}} that Dolan was trying to steal used Stun Spore on it, leading to its defeat.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY063|A Fork in the Road! A Parting of the Ways!]]&#039;&#039;, Jessie and [[Jessie&#039;s Wobbuffet|her Wobbuffet]] were paralyzed by a wild {{p|Gloom}}&#039;s Stun Spore. They were both cured when [[Dr. White]] gave them a [[Cheri Berry]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY067|The Moment of Lumiose Truth!]]&#039;&#039;, during Ash&#039;s Gym battle with {{an|Clemont}}, [[Ash&#039;s Goodra]] was paralyzed by a Thunder Wave from [[Clemont&#039;s Heliolisk]]. This forced Ash to switch Goodra out in favor of {{AP|Hawlucha}}. Goodra was later healed when its {{a|Hydration}} Ability was activated thanks to its own {{m|Rain Dance}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY093|All Eyes on the Future!]]&#039;&#039;, [[Ash&#039;s Frogadier]] was paralyzed by a Thunder Wave from [[Olympia]]&#039;s {{p|Meowstic}} (although the move was aimed at {{AP|Talonflame}}) during Ash&#039;s [[Anistar Gym]] battle, causing Frogadier to get immobilized several times during the match.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY130|Finals Not for the Faint-Hearted!]]&#039;&#039;, during the [[Lumiose Conference]] finals, Ash&#039;s Hawlucha was paralyzed when he was hit by a Thunder Wave from [[Alain]]&#039;s {{p|Bisharp}}, leading to Hawlucha&#039;s defeat soon afterward.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[SM067|Love at First Twirl!]]&#039;&#039;, {{AP|Poipole}} was paralyzed by a wild {{p|Chinchou}}&#039;s Thunder Wave. However, it rather enjoyed the feeling, and soon washed the paralysis away by taking a quick dive in the sea.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM133|Battling on the Wing!]]&#039;&#039;, during the second round of the [[Manalo Conference]], [[Kiawe&#039;s Charizard]] was paralyzed by a Zap Cannon from [[Sophocles&#039;s Vikavolt]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[JN015|A Snow Day for Searching!]]&#039;&#039;, [[Goh]] had his {{TP|Goh|Butterfree}} use Stun Spore to paralyze a wild {{p|Mankey}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN021|Caring for a Mystery!]]&#039;&#039;, a then-{{pkmn2|wild}} Riolu was paralyzed after a wild Butterfree used Stun Spore on it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN029|There&#039;s a New Kid in Town!]]&#039;&#039;, Goh had his Butterfree and {{TP|Goh|Venomoth}} use Stun Spore to locate his invisible crying {{TP|Goh|Sobble}} and paralyze it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN030|Betrayed, Bothered, and Beleaguered!]]&#039;&#039;, [[Ash&#039;s Riolu]] was paralyzed by a Thunder Wave from [[Steve and Tony|Tony]]&#039;s {{p|Electabuzz}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN077|Ultra Exciting from the Shocking Start!]]&#039;&#039;, during Ash&#039;s [[World Coronation Series]] match against Volkner, [[Ash&#039;s Gengar]] was paralyzed by a Thunder Wave from Volkner&#039;s Fan {{p|Rotom}}. Later in the episode, [[Ash&#039;s Lucario]] was paralyzed by a Thunder Punch from Volkner&#039;s Electivire. Volkner exploited both of these cases by having his Rotom use {{m|Hex}}, which was powered up due to the paralysis.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN084|An Adventure of Mega Proportions!]]&#039;&#039;, Ash&#039;s Lucario was paralyzed by a {{m|Tri Attack}} from [[Gurkinn]]&#039;s {{me|Alakazam}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN110|Narrowing the Chaser Chase!]]&#039;&#039;, [[Horace]]&#039;s {{p|Gardevoir}} was paralyzed by a {{m|Discharge}} from [[Sterling]]&#039;s {{p|Vikavolt}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN113|Chasing to the Finish!]]&#039;&#039;, [[Goh&#039;s Cinderace]] was paralyzed by a Zap Cannon from {{DL|List of Goh&#039;s Pokémon|Regieleki}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN120|Infinite Possibilities!]]&#039;&#039;, it was revealed in a flashback that a wild {{p|Clefairy}} once paralyzed a young [[Professor Cerise]] by using Thunder Wave via {{m|Metronome}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN130|Toying With Your Motions!]]&#039;&#039;, during the [[Masters Eight Tournament]] finals, Ash&#039;s {{me|Lucario}} was paralyzed by a Thunderbolt from {{an|Leon}}&#039;s {{p|Dragapult}}, leaving it open to be defeated by a super-effective {{m|Flamethrower}} attack.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Ariana Arbok Glare Adventures.png|thumb|150px|Honchkrow paralyzed in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS010|Danger: High Voltorb]]&#039;&#039;, {{adv|Red}}&#039;s {{p|Poliwhirl}}, [[Poli]], was paralyzed after [[Lt. Surge]]&#039;s {{p|Voltorb}} used {{m|Thunder Wave}} on him.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Yellow}}====&lt;br /&gt;
In &#039;&#039;[[PS071|Muk Raking]]&#039;&#039;, {{adv|Blue}} was paralyzed by a {{m|Lick}} from [[Agatha&#039;s Gengar]]. He was later cured by a [[Paralyze Heal]] from [[Koga]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
In &#039;&#039;[[PS125|Misdreavus Misgivings]]&#039;&#039;, [[Morty]]&#039;s {{p|Misdreavus}} got paralyzed when he got hit by a {{m|Thunderbolt}} from Morty&#039;s {{p|Gastly}} that {{DL|Legendary beasts (Adventures)|Suicune}} reflected with {{m|Mirror Coat}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS273|Red and Blue Make Purple Opponents]]&#039;&#039;, Red&#039;s {{p|Gyarados}}, [[Gyara]], was paralyzed by a {{m|Tri Attack}} from [[Blue&#039;s Porygon2]], contributing to his loss against [[Blue&#039;s Scizor]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS287|Secrets from Sneasel]]&#039;&#039;, Blue&#039;s {{p|Alakazam}}, after copying the [[Ability]] of {{adv|Yellow}}&#039;s {{p|Pikachu}}, [[Chuchu]], with {{m|Role Play}}, paralyzed her with {{a|Static}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS322|Susceptible to Sceptile]]&#039;&#039;, [[Emerald&#039;s Sceptile]] was revealed to have paralyzed {{adv|Ruby}}&#039;s {{p|Milotic}}, [[Feefee]], off-panel with {{m|Body Slam}}. This, however, activated Feefee&#039;s {{a|Marvel Scale}} Ability, boosting her defenses.&lt;br /&gt;
&lt;br /&gt;
===={{chap|HeartGold &amp;amp; SoulSilver}}====&lt;br /&gt;
In &#039;&#039;[[PS448|Pleased as Punch With Parasect]]&#039;&#039;, [[Silver&#039;s Honchkrow]] was paralyzed and immobilized by a {{m|Glare}} from [[Ariana]]&#039;s {{p|Arbok}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
In &#039;&#039;[[PASM36|Regeneration!! The Power of the Sun and the Moon!]]&#039;&#039;, [[Lillie]]&#039;s {{p|Cutiefly}} paralyzed [[Plumeria]]&#039;s {{p|Salazzle}} with {{m|Stun Spore}}. This not only left her fully paralyzed and unable to strike back with {{m|Flamethrower}}, but also allowed Cutiefly to defeat her with {{m|Pollen Puff}}{{tt|*|Cutiefly cannot learn Pollen Puff in the games}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Paralysis can be inflicted by moves of thirteen different types, more than any other non-volatile status condition.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_yue=麻痺 &#039;&#039;{{tt|Màhbei|Paralysis}}&#039;&#039;&lt;br /&gt;
|zh_cmn=麻痺 &#039;&#039;{{tt|Mábì|Paralysis}}&#039;&#039;&lt;br /&gt;
|da=Lammet&lt;br /&gt;
|fi=Halvaus&lt;br /&gt;
|fr_ca=Paralysé{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Paralysie&lt;br /&gt;
|de=Paralysiert&lt;br /&gt;
|it=Paralizzato&lt;br /&gt;
|ko=마비 &#039;&#039;Mabi&#039;&#039;&lt;br /&gt;
|no=Lammet&lt;br /&gt;
|pl=Paraliż&lt;br /&gt;
|pt_br=Paralisado&lt;br /&gt;
|ru=Парализованный &#039;&#039;Paralizovannyy&#039;&#039;&lt;br /&gt;
|es=Paralizado&lt;br /&gt;
|sv=Förlamad&lt;br /&gt;
|vi=Tê liệt&lt;br /&gt;
|pt_eu=Paralisia{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|electric}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Paralyse]]&lt;br /&gt;
[[es:Paralizado]]&lt;br /&gt;
[[fr:Statut#Paralysie]]&lt;br /&gt;
[[it:Paralisi]]&lt;br /&gt;
[[ja:まひ]]&lt;br /&gt;
[[zh:麻痹（状态）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Burn_(status_condition)&amp;diff=3734710</id>
		<title>Burn (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Burn_(status_condition)&amp;diff=3734710"/>
		<updated>2023-06-25T15:57:35Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Prevention */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Burn|the Field Move|Field Move (Ranger)}}&lt;br /&gt;
[[File:Ursaring Burn status.png|thumb|250px|[[Paul&#039;s Ursaring]] burned in the {{pkmn|anime}}]]&lt;br /&gt;
&#039;&#039;&#039;Burn&#039;&#039;&#039; (BRN) (Japanese: &#039;&#039;&#039;やけど&#039;&#039;&#039; &#039;&#039;Burn&#039;&#039;) is one of the five major [[status condition]]s in the Pokémon games. Generally, if a Pokémon is burned, it will lose a set amount of {{stat|HP}} every turn, and its damage dealt by [[physical move]]s will be halved. The burn status is evidently associated closely with the {{t|Fire}} type, since most moves which can burn belong to this type, Pokémon of this type are immune to burns, and the Fire-type Pokémon exclusive Ability {{a|Flame Body}} has a chance to burn on contact.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
In general, a burned Pokémon will take damage every turn, and the damage it deals with [[physical move]]s will be halved. The specifics work differently between [[generation]]s.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
====Pokémon Red, Blue, and Yellow====&lt;br /&gt;
In {{game2|Red|Blue|Yellow}} (and their Japanese counterparts, {{game4|Red|Green|Blue|Yellow}}), a Pokémon takes damage equal to 1/16 of its maximum {{stat|HP}} every turn, after it attacks, or at the end of the turn if it did not attack. Its {{stat|Attack}} stat is also halved, subject to the [[List of glitches (Generation I)#Stat modification errors|stat modifications glitch]]. This Attack drop also affects {{status|confusion}} damage.&lt;br /&gt;
&lt;br /&gt;
Every time a Pokémon takes damage from the burn, it is shown as if it were {{status|poison}}ed.&lt;br /&gt;
&lt;br /&gt;
There are also some other irregularities:&lt;br /&gt;
* A Pokémon will not lose HP on a turn it knocked out its opponent.&lt;br /&gt;
* If a Pokémon that had previously been {{status|bad poison|badly poisoned}} by {{m|Toxic}} and cured itself with {{m|Rest}} is burned, burn damage will draw upon (and increase) Toxic&#039;s &#039;&#039;&#039;N&#039;&#039;&#039; value to calculate how many multiples of 1/16 of the Pokémon&#039;s HP is taken as damage.&lt;br /&gt;
* Using {{m|Swords Dance}} would return the halved Attack to normal and double it.&lt;br /&gt;
* The attack drop stays even if the Pokémon&#039;s burn was cured due to an item or {{m|Rest}}&lt;br /&gt;
&lt;br /&gt;
Fire-type Pokémon cannot be burned by Fire-type moves.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Stadium====&lt;br /&gt;
In {{eng|Pokémon Stadium}} (and the Japan-exclusive {{jap|Pokémon Stadium}}), burn is the same as the handheld games, but the irregularities from said handheld games (including the stat modifications glitch) are fixed.&lt;br /&gt;
&lt;br /&gt;
Pokémon Stadium also contains two irregularities:&lt;br /&gt;
* If an already-burned Pokémon is switched in, it will not lose HP in that same turn.&lt;br /&gt;
* {{m|Haze}} will remove its user&#039;s Attack decrease even while still burned.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Same as Generation I, but a burned Pokémon now takes damage equal to 1/8 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. All irregularities from Generation I were fixed.&lt;br /&gt;
&lt;br /&gt;
Every time a Pokémon takes damage from the burn, it now has a unique animation, separate from the poison damage animation.&lt;br /&gt;
In [[Generation II]] only, {{m|Tri Attack}} can burn Fire-types.&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Instead of modifying the {{stat|Attack}} stat, a burn now technically halves the damage a burned Pokémon does with [[physical move]]s; it still does not reduce damage done by {{cat|moves that deal direct damage}}.&lt;br /&gt;
&lt;br /&gt;
Burn now inflicts damage at the end of its turn. If a burned Pokémon knocks out an opponent, it will now take burn damage.&lt;br /&gt;
&lt;br /&gt;
If a burned Pokémon has the Ability {{a|Guts}}, burn&#039;s damage reduction is ignored (and its Attack is boosted by Guts).&lt;br /&gt;
&lt;br /&gt;
Fire-type Pokémon can no longer be burned by any method.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
The Attack drop from burn no longer lowers confusion damage.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
If a burned Pokémon uses {{m|Facade}}, burn&#039;s damage reduction is now ignored.&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
A burned Pokémon once again takes damage equal to 1/16 of its maximum HP at the end of each turn.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
====Core series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=fire&lt;br /&gt;
|genI=Burn I&lt;br /&gt;
|genII=Burn II&lt;br /&gt;
|genIII=Burn III&lt;br /&gt;
|genIV=Burn DP&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=fire&lt;br /&gt;
|PtHGSS=Burn PtHGSS&lt;br /&gt;
|genV=Burn V&lt;br /&gt;
|genVI=Burn VI&lt;br /&gt;
|SMUSUM=Burn VII&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=fire&lt;br /&gt;
|LGPE=Burn PE&lt;br /&gt;
|genVIII=Burn VIII&lt;br /&gt;
|genIX=Burn IX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Side series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=fire&lt;br /&gt;
|Stad=Burn Stad&lt;br /&gt;
|Stad2=Burn Stad2&lt;br /&gt;
|Colo=Burn Colo&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=fire&lt;br /&gt;
|XD=Burn XD&lt;br /&gt;
|PBR=Burn PBR&lt;br /&gt;
}}&lt;br /&gt;
====Spin-off series games====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=fire&lt;br /&gt;
|PMDRB=Burn PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Icons====&lt;br /&gt;
{{incomplete|section|needs=missing LGPE icon}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#{{Fire color}}; font-size:80%&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:BurnedIC RSE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:BurnedIC DP.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:BurnedIC HGSS.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:BurnedIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:BurnedIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:BurnedIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:BurnedIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:BurnedIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:BurnedIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Fire color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:BurnedIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation III}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl|Diamond, Pearl}} and {{color2|000|Pokémon Platinum|Platinum}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Causes==&lt;br /&gt;
===Moves===&lt;br /&gt;
A Pokémon can be burned when struck by any of the following moves:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#{{fire color}}; border:5px solid #{{fire color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background:#FFF; border:1px solid #{{fire color}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Beak Blast}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If a Pokémon makes [[contact]] with the user during the move&#039;s charging phase&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blaze Kick}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blue Flare}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Burning Jealousy}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If a Pokémon has increased its stats during that turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ember}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|10%|30% in Generation I}}&lt;br /&gt;
| {{tt|110|120 in Generations I–V}}&lt;br /&gt;
| 85%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Had a 30% chance of burning in [[Generation I]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Fang}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause [[flinch]]ing (10% chance)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flame Wheel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| {{tt|90|95 in Generations I–V}}&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flare Blitz}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Flame Orb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Heat Wave}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| {{tt|95|100 in Generations III–V}}&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Burn}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Infernal Parade}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| {{tt|60|120 if the target is affected by a non-volatile status condition}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Inferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Lava Plume}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is burned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pyro Ball}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 120&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sacred Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50%&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sandsear Storm}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 95&lt;br /&gt;
| 80%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 50% chance of burning if used in [[Move mastery|strong style]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Scald}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Scorching Sands}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Searing Shot}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause burn only when used on a volcano ([[Generation]]s {{gen|VI}} and {{gen|VII}})&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Fire}}&lt;br /&gt;
{{typetable|Shadow}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sizzly Slide}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Steam Eruption}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 110&lt;br /&gt;
| 95%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 6.67%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|freeze}} or cause {{status|paralysis|paralyze}} (6.67% chance of each){{tt|*|Generation II onward only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Will-O-Wisp}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|85%|75% in Generations III–V}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other causes===&lt;br /&gt;
A Pokémon has a 30% chance of being burned after making [[contact]] with another Pokémon with the {{a|Flame Body}} Ability. If a Pokémon holds the [[Flame Orb]], it will be burned at the end of the turn. It can also be burned if it directly burns a Pokémon with {{a|Synchronize}}.&lt;br /&gt;
&lt;br /&gt;
==Curing==&lt;br /&gt;
A burn can be cured with the use of a [[Burn Heal]], [[Yago Berry]] ([[Generation III]] only), or a [[Rawst Berry]] ([[Ice Berry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Refresh}} and {{m|Rest}} remove the burn status condition from the user, {{m|Heal Bell}} (unless the Pokémon has {{a|Soundproof}} as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove it from all Pokémon in the user&#039;s party, and {{m|Sparkling Aria}} removes it from every Pokémon it hits (unless the Pokémon takes no damage from the move). In addition, the move {{m|Psycho Shift}} shifts the burn onto its target (thereby healing the user). In Generation I only, using {{m|Haze}} cures the opponent from a burn.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured whilst it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 30% chance of being cured every turn, and Pokémon with {{a|Healer}} have a 1/3 chance of curing their allies.&lt;br /&gt;
&lt;br /&gt;
==Prevention==&lt;br /&gt;
A Pokémon that is currently {{type|Fire}} cannot become burned, except in [[Generation II]] by {{m|Tri Attack}}. However, a burned Pokémon retains this status condition even if it [[type change|gains this type]] in battle (or regains this lost type once it is switched out or the battle ends).&lt;br /&gt;
&lt;br /&gt;
A Pokémon with {{a|Color Change}} can become burned by a Fire-type move, because the Pokémon changes into the same type of the move after the status condition is inflicted.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the {{a|Water Veil}}, {{a|Water Bubble}}, {{a|Comatose}}, or {{a|Purifying Salt}} [[Ability|Abilities]] are completely immune to being burned. Pokémon with the Ability {{a|Heatproof}} will only lose half the HP each turn, Pokémon with {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. Pokémon with {{a|Guts}} are immune to the damage-reducing side effect (in addition to the regular attack increase the Ability grants), while Pokémon with {{a|Magic Guard}} are immune to the HP loss (but still suffer from the attack drop).&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for [[grounded]] Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a {{m|substitute}} cannot be burned, except due to {{a|Synchronize}} or a held [[Flame Orb]].&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
While a burn, like all major status conditions, has primarily negative effects, it can be advantageous to have it in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, {{a|Quick Feet}}, and {{a|Flare Boost}} will have their {{stat|Attack}}, {{stat|Defense}}, {{stat|Speed}}, and {{stat|Special Attack}} increased, respectively, when burned (or {{status|poisoned}} or {{status|paralyzed}} for the former three). In addition, the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with any of these three status conditions, and the Attack drop caused by burn is ignored.&lt;br /&gt;
&lt;br /&gt;
The burn status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.&lt;br /&gt;
&lt;br /&gt;
In Generation I-IV, the burn status also halves confusion damage&lt;br /&gt;
&lt;br /&gt;
==Other game effects==&lt;br /&gt;
If a burnt Pokémon with the Ability {{a|Trace}} or {{m|Role Play}} gains the Ability {{a|Water Veil}}, the burn will be removed, but once the Ability is lost, the burn will return.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that burn.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the [[Battle Arcade]], one of the effects caused by the roulette is the burn status (does not affect Fire-type Pokémon and Pokémon with Water Veil). This will last for a single battle.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
==={{pkmn|Mystery Dungeon series}}===&lt;br /&gt;
The Mystery Dungeon series introduces a new way for Pokémon to be burned, as well as a new way for it to be avoided. The Pokémon will lose 5 HP at the end of its next turn, and every 20 turns after that. Pokémon on water tiles cannot be burned. Burns can be healed by stepping on water tiles (even by Pokémon for which this would normally cause a warp). Conversely, lava tiles will cause a burn if the Pokémon stepping on them is not {{type|Fire}}.&lt;br /&gt;
&lt;br /&gt;
The effect of {{a|Guts}} also differs slightly, giving a 100% bonus to physical attack, provided that the Pokémon has a major status affliction. Pokémon with {{a|Natural Cure}} or {{a|Shed Skin}} will suffer the effects of a burn for up to five turns before being cured.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]], certain [[trade items]] can also cause the burn status to be passed onto an attacking Pokémon, this includes the Fire Collar when held by a {{p|Flareon}}, and the Ember Cap when held by any member of the {{p|Chimchar}} {{p|Monferno|evolution}} {{p|Infernape|line}}.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Mystery Dungeon: Explorers of Sky]] special mission [[Today&#039;s &amp;quot;Oh My Gosh&amp;quot;]], {{p|Sunflora}} is tasked with the capture of a {{p|Haunter}} who has the Ability to get back up after fainting. The mission is close to the [[Hot Spring]], so there are many Fire-type Pokémon who could burn Sunflora around. During the mission, Sunflora does get burned by two {{p|Slugma}}, as well as by some fire and magma in the cave. Despite this, she beats the three Haunter and is given a Sun Scarf by {{p|Magnezone|Officer Magnezone}} to help with her Fire weakness.&lt;br /&gt;
&lt;br /&gt;
===My Pokémon Ranch===&lt;br /&gt;
In [[My Pokémon Ranch]], one of the {{DL|My Pokémon Ranch|toys}} the player can place in their Ranch is called the &#039;&#039;Bonfire&#039;&#039;. Pokémon, as well as Miis, that get too close to it are at risk of being burned. Fire-type Pokémon cannot be burned.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Burn (&#039;&#039;&#039;Burned&#039;&#039;&#039; when inflicted in-game) is a negative status in the {{pkmn|Rumble series}}. When a Pokémon is affected by a burn, its HP will gradually drain at a rate determined by the Power of the Pokémon that inflicted it for ten seconds. However, if the affected Pokémon is controlled by a player, moving around will make the condition wear off faster, with the minimum duration depending roughly on the Pokémon&#039;s Speed. Additionally, while burned, most of the Pokémon&#039;s attacks will have their damage reduced to about 60% of their normal values. While Burned, red smoke emanates from the affected Pokémon&#039;s head.&lt;br /&gt;
&lt;br /&gt;
No types are immune to burn, but Pokémon with the Fire Boost or Steady [[Special Traits]] cannot be burned, and those with the Reflector Trait will cause the user of the burn-inflicting move to become burned instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
As in the main series, burned Pokémon in [[Pokémon Conquest]] suffer a penalty to their Attack, and take damage equal to 1/8 of their maximum HP at the end of their army&#039;s turn, rounded down. This occurs even if the Pokémon took no action that turn. Pokémon can be burned by attacks, abilities, or the Pyro Nodes in [[Dragnor]]. Enemy Warriors who have their Pokémon defeated by burn damage are not treated as being defeated by the player and so cannot be recruited. Burned Pokémon can be cured through certain [[Warrior Skill]]s, items, or by ending a Pokémon&#039;s turn in a hot spring or a water bucket.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a burned Pokémon takes 50% more damage from {{type|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
A burn can be inflicted by Pokémon with the {{DL|Skill (Shuffle)|Burn}}({{DL|Skill (Shuffle)|Burn+|+}}) {{OBP|Skill|Shuffle}}.&lt;br /&gt;
&lt;br /&gt;
{{t|Poison}}, {{t|Ground}}, {{t|Rock}}, {{t|Ghost}}, {{t|Fire}}, {{t|Water}}, and {{t|Dragon}}-type Pokémon are immune to burns.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Skyla Swanna Burn.png|thumb|250px|{{TP|Skyla|Swanna}} being burned]]&lt;br /&gt;
The first instance of a Pokémon being burned in the {{pkmn|anime}} was in &#039;&#039;[[AG056|Going, Going, Yawn]]&#039;&#039;, where [[Ash&#039;s Treecko]] got its leg burned by a {{m|Flamethrower}} attack from [[Flannery]]&#039;s {{p|Slugma}}, Meg, during {{Ash}}&#039;s [[Lavaridge Gym]] {{pkmn|battle}}. This led to Treecko&#039;s defeat at the hands of Flannery&#039;s final Pokémon, {{p|Torkoal}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP132|Evolving Strategies!]]&#039;&#039;, [[Ash&#039;s Pikachu]] was burned when his {{m|Quick Attack}} caused [[Paul&#039;s Magmortar]] to trigger its {{a|Flame Body}} [[Ability]], contributing to his loss at the hands of [[Paul&#039;s Ursaring]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP184|Casting a Paul on Barry!]]&#039;&#039;, {{an|Barry}}&#039;s {{p|Hitmonlee}} burned [[Paul&#039;s Ursaring]] with {{m|Blaze Kick}} during their battle at the [[Lily of the Valley Conference]]. However, this activated Ursaring&#039;s {{a|Guts}} Ability, allowing it to swiftly [[Fainting|defeat]] Hitmonlee.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP186|Familiarity Breeds Strategy!]]&#039;&#039;, during the [[Full Battle]] between Ash and [[Paul]] at the Lily of the Valley Conference, [[Ash&#039;s Infernape]] managed to burn Paul&#039;s {{p|Aggron}} using {{m|Flare Blitz}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP188|Battling a Thaw in Relations!]]&#039;&#039;, during the conclusion of Ash and Paul&#039;s Full Battle at the Lily of the Valley Conference, [[Ash&#039;s Gliscor]] managed to burn Paul&#039;s {{p|Drapion}} with its {{m|Fire Fang}}. This subsequently caused it to faint due to the previous damage it had already sustained.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW067|Cilan Takes Flight!]]&#039;&#039;, [[Skyla&#039;s Swanna]] was burned after being drenched by a {{m|Scald}} attack from [[Cilan&#039;s Stunfisk]], causing its entire body to glow with a red hue. Its burn subsided when it used {{m|Aqua Ring}}, even though the move doesn&#039;t cure burns in the [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN114|Friends, Rivals, Lend Me Your Spirit!]]&#039;&#039;, [[Ash&#039;s Gengar]] used its newly learned {{m|Will-O-Wisp}} to burn Paul&#039;s {{p|Metagross}}, weakening it enough for Gengar to survive its {{m|Meteor Mash}} and defeat it afterward.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN118|Battling as Hard as Stone!]]&#039;&#039;, Ash&#039;s Gengar burned {{an|Steven Stone|Steven}}&#039;s Aggron with Will-O-Wisp during Ash and Steven&#039;s [[Masters Eight Tournament]] battle. The additional damage inflicted by the burn enabled Gengar to defeat Aggron soon after.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN123|Bewitch, Battle, and Bewilder!]]&#039;&#039;, Ash&#039;s Gengar burned {{an|Cynthia}}&#039;s {{p|Roserade}} with Will-O-Wisp during Ash and Cynthia&#039;s Masters Eight Tournament semifinals battle. In [[JN124|the next episode]], Roserade&#039;s {{a|Natural Cure}} Ability was revealed to have healed the burn when it was switched out.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Ruby &amp;amp; Sapphire}}====&lt;br /&gt;
In &#039;&#039;[[PS247|The Beginning of the End with Kyogre &amp;amp; Groudon IX]]&#039;&#039;, [[Brawly]]&#039;s {{p|Machoke}} was burned by the illusions created by [[Blaise]]&#039;s {{p|Slugma}} during their battle in [[Lilycove City]]. Although this allowed Machoke to activate its {{a|Guts}} [[Ability]], it wasn&#039;t enough to defeat the {{tc|Magma Admin}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS317|Sneaky Like Shedinja]]&#039;&#039;, [[Greta]]&#039;s {{p|Umbreon}} was burned by a {{m|Will-O-Wisp}} from [[Emerald&#039;s Dusclops]], leading to its defeat soon after.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS321|Cunning Kirlia]]&#039;&#039;, {{adv|Emerald}}&#039;s Dusclops burned {{adv|Ruby}}&#039;s {{p|Kirlia}}, [[Rara]], with {{m|Fire Punch}}. This, however, triggered Rara&#039;s {{a|Synchronize}} Ability, causing Dusclops to get burned as well.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Black &amp;amp; White}}====&lt;br /&gt;
In &#039;&#039;[[PS514|The Tournament Continues]]&#039;&#039;, the [[Colress|Hood Man]]&#039;s {{p|Beheeyem}} got burned by a {{m|Scald}} attack from [[Marlon]]&#039;s {{p|Jellicent}}. It managed to overcome the burn damage by using {{m|Recover}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|X &amp;amp; Y}}====&lt;br /&gt;
In &#039;&#039;[[PS561|Heracross Transforms]]&#039;&#039;, [[Korrina&#039;s Lucario]] was burned by a Will-O-Wisp from [[Emma|Essentia]]&#039;s {{p|Trevenant}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sword &amp;amp; Shield}}====&lt;br /&gt;
In &#039;&#039;[[PASS03|Chomp!! Defeat Drednaw]]&#039;&#039;, [[Casey Shield|Casey]]&#039;s {{p|Scorbunny}} used the heat pads on its feet to burn a {{pkmn2|wild}} {{p|Drednaw}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PASS04|Zap!! A Rising Beam of Light]]&#039;&#039;, Casey&#039;s Scorbunny used the heat pads on its feet to burn a {{tc|Team Yell Grunt}}&#039;s {{rf|Galarian}} {{p|Linoone}}. However, this ended up activating Linoone&#039;s {{a|Quick Feet}} Ability. Later in the same round, another Team Yell Grunt&#039;s {{p|Thievul}} burned a [[Dynamax]] {{p|Gurdurr}} with {{m|Fire Fang}}. This, however, activated Gurdurr&#039;s {{a|Guts}} Ability, leading to Thievul being quickly defeated.&lt;br /&gt;
&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
In &#039;&#039;[[P7-03|Challenge From A Rival]]&#039;&#039;, during a battle between [[Rocco]]&#039;s {{p|Magmortar}} and [[Hiori]]&#039;s {{TP|Hiori|Lucario}}, Lucario got burned by Magmortar&#039;s {{a|Flame Body}} Ability. After several strategies to defeat the difficult opponent, Lucario used the burn it received to its advantage. Using its ability to sense the [[Aura]] to see through Magmortar&#039;s {{m|Smokescreen}}, Lucario was able to defeat Magmortar with a powered-up {{m|Facade}}, surprising his opponent.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team===&lt;br /&gt;
In &#039;&#039;[[GRT2|I Want to be Human Again!]]&#039;&#039;, [[Ginji]] and {{OBP|Mudkip|Ginji&#039;s Rescue Team}} encountered {{OBP|Xatu|Red and Blue Rescue Team}} at the [[Hill of the Ancients]]. When they first approached him, however, he was in the process of viewing the future, and didn&#039;t respond to their calls. In an attempt to get his attention, Ginji launched a {{m|Flamethrower}} at Xatu, burning him. When Xatu&#039;s vision soon stopped, he finally felt the burn, yelling in pain.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery widths=150px&amp;gt;&lt;br /&gt;
File:Rara Synchronize.png|[[Rara|Ruby&#039;s Kirlia]] and [[Emerald&#039;s Dusclops]] burned in [[Pokémon Adventures]]&lt;br /&gt;
File:P7 Burn.png|[[Hiori&#039;s Lucario]] burned in [[Phantom Thief Pokémon 7]]&lt;br /&gt;
File:GRT Burn.png|{{OBP|Xatu|Red and Blue Rescue Team}} burned in [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Special Conditions (TCG)}}&lt;br /&gt;
[[File:Burn Marker.jpg|thumb|200px|A burn marker from the [[Pokémon Trading Card Game|TCG]].]]&lt;br /&gt;
Burning is one of the five special conditions recognized in the {{Trading Card Game}}. It was officially recognized as a status condition during the 2002 release of the {{TCG|Expedition Base Set}}. It can be argued that the burning condition started in the {{TCG|Neo Genesis}} set, where {{TCG ID|Neo Genesis|Quilava|47}}&#039;s Char attack caused exactly the same condition; however, it was not officially recognized as a special condition. A rule change taking effect with the release of {{TCG|Sun &amp;amp; Moon}} altered the procedure for a burn.&lt;br /&gt;
&lt;br /&gt;
Prior to Sun &amp;amp; Moon, once burned, a burn marker needs to be placed on the Pokémon and a {{TCG|coin}} must be flipped between turns. If it lands on heads, no damage occurs to the Pokémon, but if tails, two damage counters are placed on the card. Unlike in the games, special conditions are not necessarily mutually exclusive, allowing Pokémon to experience several special conditions all at once. Burning can also prevent {{DL|Appendix:Glossary (TCG)|Poké-Power}}s from working, but leaves most [[Appendix:Glossary (TCG)#Poké-Body|Poké-Bodies]] unaffected.&lt;br /&gt;
&lt;br /&gt;
With the release of Sun &amp;amp; Moon, if a Pokémon is burned, two damage counters are placed on it between turns. After the damage is added, the player with the burned Pokémon must flip a coin: on a heads, the afflicted Pokémon is cured, while on a tails it remains burned.&lt;br /&gt;
&lt;br /&gt;
In the TCG there are a few ways to remove a burn. These include [[evolution|evolving]] a Pokémon, returning a Pokémon to the player&#039;s {{DL|Appendix:Glossary (TCG)|Bench}}, using specific attacks or using selected {{TCG|Trainer card}}s on the affected Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
Burning was never officially introduced in the [[Trading Figure Game]] as a status condition due to the cancellation of the project. However, there are references to its future introduction in the {{TFG ID|Next Quest|Corsola|15}} figure and the {{TFG ID|Next Quest|X Accuracy|7}} card from the {{TFG|Riptide}} Starter Set. The card implies that burn would have had something to do with the miss value.&lt;br /&gt;
&lt;br /&gt;
In information discovered after the cancellation of the {{TFG|Unnamed Third Set}}, it was heavily implied that the burn status was planned for an official release in this set, as evidenced by [[Entei (Unnamed Third Set 10)|three]] of the [[Flareon (Unnamed Third Set 12)|unreleased]] [[Goldeen (Unnamed Third Set 14)|figurines]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation I]], the blackboard detailing status conditions in [[Viridian City]]&#039;s [[Pokémon Academy]] implies that burns cut both power ({{stat|Attack}}) and {{stat|Speed}}, which is false. This was changed in [[Generation II]] (as well as the [[remake]]s), in which the blackboard no longer mentions Speed reduction.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fire color}}|bordercolor={{fire color dark}}&lt;br /&gt;
|zh_yue=灼傷 &#039;&#039;{{tt|Jeuksēung|Burn}}&#039;&#039;&lt;br /&gt;
|zh_cmn=灼傷 / 灼伤 &#039;&#039;{{tt|Zhuóshāng|Burn}}&#039;&#039;&lt;br /&gt;
|fi=Polte&lt;br /&gt;
|fr=Brûlure&lt;br /&gt;
|de=Verbrennung&lt;br /&gt;
|it=Scottato&lt;br /&gt;
|ko=화상 &#039;&#039;Hwasang&#039;&#039;&lt;br /&gt;
|pl=Oparzenie&lt;br /&gt;
|pt_br=Queimado&lt;br /&gt;
|ru=Подожжённый &#039;&#039;Podozhzhyonnyy&#039;&#039;&lt;br /&gt;
|es=Quemado&lt;br /&gt;
|th=ไหม้ &#039;&#039;Burn&#039;&#039;&lt;br /&gt;
|vi=Bỏng&lt;br /&gt;
|pt_eu=Queimadura{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Verbrennung]]&lt;br /&gt;
[[es:Quemado]]&lt;br /&gt;
[[fr:Brûlure]]&lt;br /&gt;
[[it:Scottatura]]&lt;br /&gt;
[[ja:やけど]]&lt;br /&gt;
[[zh:灼伤（状态）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3734709</id>
		<title>Poison (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3734709"/>
		<updated>2023-06-25T15:55:29Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Prevention */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poisoned Pokémon.png|thumb|250px|{{MTR}} poisoned in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Bad Poison Effect.png|thumb|250px|Badly poisoned {{AP|Leavanny}} in the anime]]&lt;br /&gt;
&#039;&#039;&#039;Poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|毒|どく}}&#039;&#039;&#039; &#039;&#039;poison&#039;&#039;) is a non-volatile [[status condition]] that causes a Pokémon to take damage over time. In the games, it is often abbreviated as PSN.&lt;br /&gt;
&lt;br /&gt;
It is often caused by {{type|Poison}} moves. Poison- and {{type|Steel}} Pokémon are normally immune to being poisoned.&lt;br /&gt;
&lt;br /&gt;
There is also a special kind of poison condition, known as &#039;&#039;&#039;bad poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|猛毒|もうどく}}&#039;&#039;&#039; &#039;&#039;deadly poison&#039;&#039;). The amount of poison damage inflicted to a badly poisoned Pokémon increases over time.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Effect===&lt;br /&gt;
====In battle====&lt;br /&gt;
In battle, a poisoned Pokémon takes damage each turn. Regular poison inflicts a fixed amount of damage each turn, while bad poison inflicts an increasing amount of damage each turn. The exact amount of damage varies between generations.&lt;br /&gt;
&lt;br /&gt;
=====Generation I=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/16 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. If a poisoned Pokémon causes an opponent to faint, the poisoned Pokémon will not take damage that turn.&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon takes damage equal to 1/16 of its maximum HP (rounded down, but set to 1 HP if it would be less) on the first turn, after which damage increases by 1/16 each time it takes poison damage. The damage stops increasing when it equals &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;15 \times \left\lfloor \tfrac{HP_{max}}{16} \right\rfloor&amp;lt;/math&amp;gt;. When a badly poisoned Pokémon is affected by {{m|Haze}}, [[recall|switches out]], or when the battle ends, its poison status becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon badly poisoned by {{m|Toxic}} is also under the effect of {{m|Leech Seed}}, both types of recurrent damage will draw upon the same &#039;&#039;&#039;N&#039;&#039;&#039; value to calculate how many multiples of 1/16 of the Pokémon&#039;s HP is taken as damage, and both will increase that value. If a badly poisoned Pokémon successfully uses {{m|Rest}}, it will be cured of poison, but &#039;&#039;&#039;N&#039;&#039;&#039; is not reset; if it then suffers {{status|burn}}, {{m|Leech Seed}} or poison damage, that damage will draw upon the &#039;&#039;&#039;N&#039;&#039;&#039; value, and the &#039;&#039;&#039;N&#039;&#039;&#039; value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the &#039;&#039;&#039;N&#039;&#039;&#039; value will be reset to 1).&lt;br /&gt;
&lt;br /&gt;
=====Generation II=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/8 of its maximum HP each turn.&lt;br /&gt;
&lt;br /&gt;
Bad poison damage no longer interacts with other types of recurrent damage. Haze no longer affects poisoning.&lt;br /&gt;
&lt;br /&gt;
While {{type|Steel}} Pokémon cannot be poisoned by {{type|Poison}} moves, they can be poisoned by {{m|Twineedle}}.&lt;br /&gt;
&lt;br /&gt;
=====Generation III and IV=====&lt;br /&gt;
Poison damage is now taken at the end of each turn, regardless of whether a Pokémon [[fainting|faints]].&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon will remain badly poisoned even if switched out or the battle ends, although the counter is reset.&lt;br /&gt;
&lt;br /&gt;
Steel-type Pokémon can no longer be poisoned by any moves, including Twineedle.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
At the end of the battle, bad poison now becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
Poisoned Pokémon take double damage from {{m|Hex}} and {{m|Venoshock}}.&lt;br /&gt;
&lt;br /&gt;
Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the Ability {{a|Corrosion}}.&lt;br /&gt;
&lt;br /&gt;
If a [[Dynamax]]ed opponent in a [[Max Raid Battle]] becomes badly poisoned, it will instantly become normal poison.&lt;br /&gt;
&lt;br /&gt;
====Outside of battle====&lt;br /&gt;
From [[Generation I]] to {{gen|IV}}, outside of battle, all poisoned Pokémon in the player&#039;s [[party]] lose 1 HP every four steps the player takes (every five steps in {{game|FireRed and LeafGreen|s}}).&lt;br /&gt;
&lt;br /&gt;
However, when the player is moving automatically (such as when following the NPC found at the East exit of [[Pewter City]], or when stepping on the traps at the [[Team Rocket Hideout]], or when entering [[Lance]]&#039;s room at the [[Indigo Plateau]]), the poison step count remains unchanged and no HP is lost as a result of poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Immunity}} do not take poison damage outside of battle. (Pokémon with {{a|Magic Guard}} still do, however.)&lt;br /&gt;
&lt;br /&gt;
=====Generation I to III=====&lt;br /&gt;
Poisoned Pokémon take poison damage until they [[fainting|faint]]. If the player&#039;s only conscious Pokémon in their party faints this way, the player [[black out|blacks out]].&lt;br /&gt;
&lt;br /&gt;
=====Generation IV=====&lt;br /&gt;
Outside of battle, if a poisoned Pokémon is brought down to 1 HP due to poison damage, it will be cured of poison instead of fainting.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
Poisoned Pokémon no longer take poison damage outside of battle.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
In Generation V, a poisoned Pokémon glows purple while in battle; from Generation VI onward, a poisoned Pokémon continuously releases bubbles of poison from its body.&lt;br /&gt;
&lt;br /&gt;
In Generation V, the poison status condition icon for badly poisoned Pokémon has dark purple characters instead of white; in Generation VI, both the icon and text change color.&lt;br /&gt;
&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{incomplete|section|needs=Generation VI and VII images}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genI=Poison I&lt;br /&gt;
|genII=Poison II&lt;br /&gt;
|genIII=Poison III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Poison IV&lt;br /&gt;
|genV=Poison V&lt;br /&gt;
|genVIII=Poison VIII&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIX=Poison IX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Stad=Poison Stad&lt;br /&gt;
|Stad2=Poison Stad2&lt;br /&gt;
|Colo=Poison Colo}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|XD=Poison XD&lt;br /&gt;
|PBR=Poison PBR &amp;lt;!--Unlike Orre games, the bubble &amp;quot;texture&amp;quot; is the same for bad poison--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Bad poison IV&lt;br /&gt;
|genV=Bad poison V&lt;br /&gt;
|genIX=BadPoison IX&lt;br /&gt;
}}&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Colo=Bad poison Colo&lt;br /&gt;
|XD=Bad poison XD&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Bad poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Icons====&lt;br /&gt;
{{incomplete|section|needs=missing LGPE and SV icons}}&lt;br /&gt;
&#039;&#039;&#039;Poisoned&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#{{Poison color}}; font-size:80%&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC RSE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC DP.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC HGSS.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation III}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl|Diamond, Pearl}} and {{color2|000|Pokémon Platinum|Platinum}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badly poisoned&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#{{Poison color}}; font-size:80%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}} (unused)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Causes===&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border: 1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Baneful Bunker}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If a Pokémon makes [[contact]] with the user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Barb Barrage}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| {{tt|60|120 if the target is affected by a non-volatile status condition}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dire Claw}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 16.6%&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralysis|paralyze}} or make the affected Pokémon {{DL|Status conditions|drowsy}} (16.6% of each).&amp;lt;br&amp;gt;Has a 26.6% chance of poisoning if used in [[Move mastery|strong style]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Poison Barb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Befuddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 33.3%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} or put the affected Pokémon to {{status|sleep}} (33.3% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Malodor}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Poisons all opponents&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Stun Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 50%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} (50% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|80%|70% in Generations IV–V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mortal Spin}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Gas}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|55% in Generations I–IV, 80% in Generation V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Powder}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 75%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{t|Grass}} types, as well as Pokémon that have {{a|Overcoat}} or are holding [[Safety Goggles]], are immune to Poison Powder from [[Generation VI]] onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30%|20% in Generation I}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause poison only when used in [[tall grass]] in [[Generation III]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shell Side Arm}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30%|40% in Generation I}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40%&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if one layer of Toxic Spikes was set&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Thread}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Each hit has a separate chance of poisoning.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
A Pokémon has a 30% chance of being poisoned after making [[contact]] with a Pokémon with the {{a|Poison Point}} Ability, and a 9% chance after making contact with a Pokémon with {{a|Effect Spore}}. {{a|Poison Touch}} has a 30% chance (20% in the Japanese versions of Pokémon Black and White) of poisoning the target when the user uses a contact move. A Pokémon can also be poisoned if it directly poisons a Pokémon with the {{a|Synchronize}} Ability.&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may badly poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border:1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Toxic Orb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Had a 30% chance of badly poisoning in Generations III–V&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is badly poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|85% in Generations I–IV}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses when used by a {{type|Poison}} Pokémon from Generation VI onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if two layers of Toxic Spikes were set&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
The item [[Toxic Orb]] badly poisons the holder at the end of the turn. From Generation V onward, a Pokémon can also be badly poisoned if it badly poisons a Pokémon with {{a|Synchronize}} (prior to Generation V, Synchronize only inflicts regular poison). {{a|Toxic Chain}} may badly poison the target when the user uses a move.&lt;br /&gt;
&lt;br /&gt;
===Curing===&lt;br /&gt;
Poison (including bad poison) can be cured with the use of an [[Antidote]], [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]] ([[PSNCureBerry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Refresh}} and {{m|Rest}} remove the poison status condition from the user, while {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove it from all Pokémon in the user&#039;s party. In addition, the move {{m|Psycho Shift}} shifts the poison onto its target (thereby healing the user). In Generation I only, using {{m|Haze}} cures the opponent from poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured whilst it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 1/3 chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.&lt;br /&gt;
&lt;br /&gt;
===Prevention===&lt;br /&gt;
A Pokémon that is currently {{type|Poison}} or {{type|Steel}} cannot become poisoned, except by Pokémon with the {{a|Corrosion}} Ability; in Generation II only, {{m|Twineedle}} can poison Steel-type Pokémon as well. However, a poisoned Pokémon retains this status condition even if it [[type change|gains any of these types]] in battle (or regains the lost type once it is switched out or the battle ends).&lt;br /&gt;
&lt;br /&gt;
A Pokémon with {{a|Color Change}} can become poisoned by a Poison-type move, because the Pokémon changes into the same type of the move after the status condition is inflicted.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Immunity}} cannot be poisoned. Pokémon with the {{a|Comatose}} Ability, Pokémon with the {{a|Purifying Salt}} Ability, and {{p|Minior}} in Meteor Form are completely immune to being poisoned. Pokémon with the Ability {{a|Pastel Veil}} will prevent itself and its allies from being poisoned. Pokémon with the Ability {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. The Ability {{a|Magic Guard}} will prevent damage due to poison from being taken in battle; however, it does not prevent the damage from being taken outside of battle.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for [[grounded]] Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a {{m|substitute}} cannot be poisoned, except due to {{a|Synchronize}} or a held [[Toxic Orb]].&lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
While poisoning and badly poisoning, like all major status conditions, have primarily negative effects, it can be advantageous to be poisoned in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, and {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, and {{stat|Speed}} increased by 50%, respectively, if poisoned or afflicted by any other non-volatile status condition excluding {{status|sleep}} and {{status|freeze}}; however, in [[Generation IV]], sleep will increase the Attack of Pokémon with Guts. Poisoning will increase the attack of a Pokémon with {{a|Toxic Boost}} by 50%, and the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with poison. A Pokémon with {{a|Poison Heal}} will regain 1/8th of its maximum HP at the end of each turn instead of taking damage. When capturing Pokémon, the poison status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.&lt;br /&gt;
&lt;br /&gt;
In competitive battling in Generation I, as Pokémon were not healed before link battles in the handheld games, players would often enter battles with their Pokémon already poisoned, as it prevented them from being affected by other more harmful status conditions; also, poison only inflicted 1/16 of the Pokémon&#039;s total HP as damage each turn rather than 1/8 as it does from Generation II onward. This tactic was not possible in the [[Pokémon Stadium series]], as Pokémon were restored to full health before battle in these games.&lt;br /&gt;
&lt;br /&gt;
===Other in-game effects===&lt;br /&gt;
If a poisoned Pokémon gains the Ability {{a|Immunity}} through the use of {{m|Skill Swap}}, {{a|Trace}} or another method, the poison or bad poison status will be removed.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories, on the second floor the player will encounter Pokémon that poison as their main tactic.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the [[Battle Arcade]], one of the effects caused by the roulette is causing the poison status; Pokémon that would normally be immune to poison are unaffected. The poison will last for a single battle.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has {{a|Merciless}} and hits a poisoned target, it will score a [[critical hit]].&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
Like the main games, Pokémon Mystery Dungeon also features both normal poisoning as well as bad poisoning. When a Pokémon is poisoned, it takes damage every ten turns and is also prevented from regenerating HP. Poison does not disappear over turns. When a Pokémon is badly poisoned, it takes damage every two turns and also prevents regenerating HP.&lt;br /&gt;
Similar to the main games, the poison conditions do not disappear over turns but can be healed with certain moves or items, and by going to the next floor.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Poison and bad poison (&#039;&#039;&#039;Poisoned&#039;&#039;&#039; and &#039;&#039;&#039;Badly Poisoned&#039;&#039;&#039; when inflicted in-game) are negative statuses in the {{pkmn|Rumble series}}. When a Pokémon is Poisoned, its HP will gradually drain at a rate determined by the Power of the Pokémon that inflicted it for ten seconds. However, if the affected Pokémon is controlled by a player, moving around will make the condition wear off faster, with the minimum duration depending roughly on the Pokémon&#039;s Speed. While Poisoned, purple bubbles emanate from around the affected Pokémon&#039;s head. The effects under Badly Poisoned are similar, but the rate at which HP is depleted gradually increases while the status lasts and purple smoke emanates from the Pokémon&#039;s head instead of bubbles. Though most negative statuses will replace one another if one is inflicted while another is present, Poisoned cannot replace Badly Poisoned (though Badly Poisoned will replace Poisoned).&lt;br /&gt;
&lt;br /&gt;
No types are immune to poison or bad poison, but Pokémon with the Poison Boost or Steady [[Special Traits]] cannot be poisoned or badly poisoned, and those with the Reflector Trait will cause the user of the poison-inflicting move to become poisoned or badly poisoned instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
Like the main series, a Pokémon inflicted with poison is protected from other status conditions and does not wear off over time. Normal poison can be inflicted by attacks, abilities, or by a Pokémon ending their turn in a poison bog. Bad poison can only be inflicted by the effect of Poison Fang. As in the main series, Poison- and Steel-types are immune to poison. Poison can be cured through certain [[Warrior Skill]]s, items, or by ending a Pokémon&#039;s turn in a hot spring or a water bucket.&lt;br /&gt;
&lt;br /&gt;
Pokémon afflicted with normal poison lose 1/8th their max HP, rounded down, at the end of their side&#039;s turn, even if the poisoned Pokémon itself took no action. Pokémon afflicted with bad poisoning lose 1/16th of their max HP initially, with damage increasing by 1/16 at the end of their side&#039;s turn. Enemy Warriors defeated through poison damage are not treated as being defeated by the player, and thus cannot be recruited after the battle.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a poisoned Pokémon takes 50% more damage from {{type|Poison}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
Poison can be inflicted by Pokémon with the {{DL|Skill (Shuffle)|Poison}} {{OBP|Skill|Shuffle}}.&lt;br /&gt;
&lt;br /&gt;
{{t|Poison}}, {{t|Ground}}, {{t|Rock}}, {{t|Ghost}}, and {{type|Steel}} Pokémon are immune to poison.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Venipede Poison Point effect.png|thumb|250px|{{Ash}} poisoned]]&lt;br /&gt;
The poison status has been shown multiple times in the {{pkmn|anime}}:&lt;br /&gt;
&lt;br /&gt;
===[[Original series]]===&lt;br /&gt;
In &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, [[Jessie]]&#039;s {{TP|Jessie|Arbok}} proceeded to poison {{OBP|Yumi|EP052}}&#039;s {{p|Primeape}} by biting its fist.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[AG019|Sharpedo Attack!]]&#039;&#039;, while {{an|Brock}} was battling a {{p|Sharpedo}}, it suddenly fainted. He examined it and realized that it had been poisoned by {{TP|Jessie|Seviper}}&#039;s {{m|Poison Tail}}. Brock did everything he could for Sharpedo, but even though he didn&#039;t have any medicine, Sharpedo&#039;s poison got cured by itself after a while.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[DP132|Evolving Strategies!]]&#039;&#039;, during {{Ash}}&#039;s battle against [[Paul]] at [[Lake Acuity]], [[Ash&#039;s Buizel]] was poisoned by a cloud of {{m|Smog}} from [[Paul&#039;s Magmortar]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP168|Keeping In Top Forme!]]&#039;&#039;, {{p|Shaymin}}, {{TP|Dawn|Piplup}}, and {{AP|Pikachu}} all got poisoned, Shaymin from getting exposed to some kind of poison and Pikachu and Piplup from a {{pkmn2|wild}} {{p|Shroomish}} using {{m|Poison Powder}} on them. Shaymin was cured by Brock, who used a [[Pecha Berry]] on it, and Pikachu and Piplup were cured by Shaymin&#039;s {{m|Aromatherapy}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP187|A Real Rival Rouser!]]&#039;&#039;, during the [[Lily of the Valley Conference]] battle between Paul and Ash, Paul&#039;s {{p|Drapion}} used {{m|Toxic Spikes}}, which poisoned every Pokémon Ash sent out (regardless of type). Ash&#039;s Buizel, {{AP|Staraptor}}, {{AP|Torterra}}, {{AP|Infernape}}, and {{AP|Gliscor}} all got poisoned from the Toxic Spikes. Eventually, Infernape managed to get rid of the Toxic Spikes by using {{m|Flare Blitz}} while being {{m|Dig|underground}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP190|The Brockster Is In!]]&#039;&#039;, Ash&#039;s Pikachu and all of [[Normajean]]&#039;s Pokémon got poisoned by {{m|Poison Sting}}s and {{m|Poison Jab}}s from a group of wild Tentacruel. Brock used Pecha Berries to cure them. He also had his {{TP|Brock|Chansey}} use {{m|Soft-Boiled}} on Normajean&#039;s {{p|Pichu}}. In this episode, it seems that a fever and difficulty breathing is a side effect of the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[BW022|A Venipede Stampede!]]&#039;&#039;, Ash became poisoned when a wild {{p|Venipede}} headbutted him, activating Venipede&#039;s {{a|Poison Point}} [[Ability]]. He was cured by a remedy that {{an|Cilan}} made. This episode shows that not just Pokémon, but humans can also become poisoned.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW032|Facing Fear with Eyes Wide Open!]]&#039;&#039;, [[Ash&#039;s Scraggy]]&#039;s aggressiveness towards a group of {{p|Foongus}} caused the Foongus to use Poison Powder in retaliation, affecting all of Ash, {{an|Iris}}, and Cilan&#039;s Pokémon except for {{AP|Oshawott}}, who had been training with his Trainer and {{TP|Iris|Excadrill}} who was not out. While Iris took care of the sick Pokémon, Ash, Oshawott, and Cilan went to a nearby pond to get [[Remeyo weed]] for Iris&#039;s poison remedy. After fending off the pond&#039;s {{p|Tympole}}, Ash and Cilan caught the Tympole&#039;s leader, {{AP|Palpitoad}}, and its ally, {{TP|Cilan|Stunfisk}}, respectively, allowing them access to the herbs.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;, a Pokémon [[photography|photographer]] named {{OBP|Robert|BW054}} became poisoned by an {{p|Amoonguss}}&#039;s Poison Powder attack while trying to save a {{p|Deerling}} from a similar fate. He was cured by the Deerling&#039;s {{p|Sawsbuck}} friends with the help of a mysterious lake.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW083|Rocking the Virbank Gym! Part 1]]&#039;&#039; and &#039;&#039;[[BW084|Part 2]]&#039;&#039;, [[Ash&#039;s Unfezant]], {{AP|Leavanny}}, {{AP|Pignite}}, {{AP|Palpitoad}}, and Pikachu were all poisoned during Ash&#039;s [[Virbank Gym]] battle against [[Roxie]]&#039;s Poison-type Pokémon. Out of these, Leavanny and Pignite were badly poisoned. Roxie also cured Pignite and Pikachu of their poisoning with Pecha Berries.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW106|Strong Strategy Steals the Show!]]&#039;&#039;, [[Stephan]]&#039;s {{p|Zebstrika}} was poisoned by a {{m|Sludge Wave}} from Ash&#039;s Palpitoad. However, Stephan countered this by having Zebstrika use {{m|Facade}}, which was powered up due to the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[XYS01|Mega Evolution Special I]]&#039;&#039;, [[Mairin]] had {{p|Chespin}}, [[Chespie]], use Toxic to badly poison a {{pkmn2|wild}} {{p|Flabébé}}, allowing her to catch the {{pkmn|category|Single Bloom Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY024|An Undersea Place to Call Home!]]&#039;&#039;, Ash&#039;s Pikachu was badly poisoned by a wild {{p|Skrelp}}&#039;s {{m|Toxic}} attack. He was cured with an [[Antidote]] by [[Eddy]] and [[Lindsey]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY052|A Stealthy Challenge!]]&#039;&#039;, [[Sanpei&#039;s Greninja]] was poisoned by a Poison Jab from [[Saizo]]&#039;s {{p|Barbaracle}}. It was later cured when {{an|Clemont}} gave it a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY058|The Green, Green Grass Types of Home!]]&#039;&#039;, [[Ash&#039;s Fletchinder]] and {{AP|Hawlucha}} were both poisoned by a cloud of Poison Powder from [[Ramos]]&#039;s {{p|Weepinbell}} during Ash&#039;s [[Coumarine Gym]] battle. The poison quickly ate at their stamina, causing them both to fall to the {{pkmn|category|Flycatcher Pokémon}}. {{AP|Frogadier}} managed to avoid the same fate by using its {{DL|Ash&#039;s Frogadier|Moves improvised|Frubbles}} as a mask, preventing it from inhaling the spores.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XYS04|Mega Evolution Special IV]]&#039;&#039;, [[Alain&#039;s Charizard]] was poisoned by a {{m|Venoshock}} attack from a Trainer&#039;s {{me|Venusaur}} {{tt|*|Venoshock cannot poison opponents in the games}}. After the battle, [[Alain]] cured Charizard with a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY104|A Windswept Encounter!]]&#039;&#039;, [[Ash&#039;s Noibat]] was poisoned by a wild {{p|Breloom}}&#039;s Poison Powder. He was cured by a wild {{p|Floette}} using Aromatherapy on him.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[SM012|The Sun, the Scare, the Secret Lair!]]&#039;&#039;, [[Ash&#039;s Rowlet]] was poisoned by a {{m|Sludge Bomb}} from [[James&#039;s Mareanie]]. It was cured with an Antidote given to Ash by {{an|Professor Kukui}}. This episode also started the {{cat|Anime running gags|running gag}} of Mareanie poisoning James while showing its affection to him, causing his face to look like a Mareanie.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM067|Love at First Twirl!]]&#039;&#039;, Ash&#039;s Rowlet was badly poisoned by {{AP|Poipole}} when Rowlet tried to attack it and it panicked, using Toxic on Rowlet. Rowlet was later cured of its poisoning by {{an|Lillie}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM115|The Dealer of Destruction!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Poison Jab from [[Guzma]]&#039;s {{p|Golisopod}}. Later, {{an|Kiawe}} gave Ash a Pecha Berry to heal Pikachu&#039;s poison.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM117|Drawn with the Wind!]]&#039;&#039;, [[Sandy]] was poisoned by a Sludge Bomb from James&#039;s Mareanie. It was healed from its poison soon after by {{TP|Mallow|Shaymin}}&#039;s Aromatherapy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM120|The One That Didn&#039;t Get Away!]]&#039;&#039;, a {{p|Kyogre}} was poisoned by a {{OBP|hunter|SM120}} and his [[Hunter&#039;s underlings|minions]]. It was healed from its poison when {{an|Lana}} gave it food laced with Antidote that was attached to her [[Misty&#039;s special lure|fishing lure]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM134|The Road to The Semifinals!]]&#039;&#039;, during Lana&#039;s battle against Guzma in the second round of the [[Manalo Conference]], [[Lana&#039;s Primarina]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, eroding its stamina throughout the battle and eventually leading to its defeat. After the battle, Primarina was healed from its poison by Shaymin&#039;s Aromatherapy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM137|The Wisdom Not to Run!]]&#039;&#039;, [[Ash&#039;s Torracat]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, contributing to its defeat soon after.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;, [[Goh&#039;s Scorbunny]] was poisoned by a cloud of Poison Powder from a {{p|Venonat}} that [[Goh]] was catching, requiring it to be taken to a [[Pokémon Center]] to be healed.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN024|A Little Rocket R &amp;amp; R!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Sludge Bomb from a {{tc|Team Rocket Grunt}}&#039;s {{p|Toxicroak}}, weakening him enough to be captured by [[Matori]]&#039;s handpicked unit. Ash later rescued his partner and healed the poison by feeding him a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN036|Making Battles in the Sand!]]&#039;&#039;, [[Ash&#039;s Riolu]] was poisoned by a Poison Sting from a Trainer&#039;s Tentacruel, leading to it fainting immediately afterward due to the damage it had already sustained.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN053|Healing the Healer!]]&#039;&#039;, a {{TP|Goh|Suicune}} was poisoned by a Sludge Bomb bombardment from a {{OBP|Pokémon hunters|JN053|Pokémon hunter group}}&#039;s Pokémon. Goh later cured Suicune&#039;s poison by giving it some Pecha Berries. Later in the episode, [[Goh&#039;s Cinderace]] was also poisoned by a Sludge Bomb from the hunter group&#039;s {{p|Garbodor}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN076|All Out, All of the Time!]]&#039;&#039;, Goh had his {{TP|Goh|Pyukumuku}} badly poison a wild {{DL|List of Goh&#039;s Pokémon|Bruxish}} with Toxic during the [[Pokémon Catch Adventure Race]], allowing him to catch it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN124|Valor: A Strategic Part of Battling!]]&#039;&#039;, [[Ash&#039;s Dracovish]] was poisoned by a Poison Jab from {{an|Cynthia}}&#039;s {{p|Roserade}} during their [[Masters Eight Tournament]] battle, contributing to its defeat against {{p|Milotic}} later.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN142|The Same Moon, Now and Forever!]]&#039;&#039;, {{MTR}} was poisoned by a Poison Sting from a wild Venipede. In a flashback in the same episode, Ash&#039;s Pikachu was also seen poisoned. Both cases were healed with a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Nessa Toxapex Baneful Bunker Adventures 2.png|thumb|200px|{{p|Thwackey}} poisoned in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Poison GDZ.png|thumb|200px|Pikachu poisoned in [[Pokémon Gotta Catch &#039;Em All]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS003|The Secret of Kangaskhan]]&#039;&#039;, {{adv|Red}} cured a poisoned baby {{p|Kangaskhan}} with an [[Antidote]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;, Red&#039;s {{p|Pikachu}} [[Nickname|named]] [[Pika]], while under {{adv|Blue}}&#039;s ownership, used {{m|Toxic}} to badly poison a {{pkmn2|wild}} {{p|Ninetales}} that Blue was trying to {{pkmn2|caught|catch}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS022|A Hollow Victreebel]]&#039;&#039;, Red used his {{p|Victreebel}}&#039;s {{m|Poison Powder}} to poison a {{p|Nidoking}} in order to make him easier to catch. This is in spite of the fact that Nidoking, as a {{t|Poison}} Pokémon, should be immune to the move.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS040|A Charizard...and a Champion]]&#039;&#039;, during the [[Indigo League]] Tournament finals, [[Blue&#039;s Charizard]] was poisoned after Red had his {{p|Venusaur}}, [[Saur]], use Poison Powder on him. This forced Blue to [[recall]] Charizard and send {{TP|Blue|Machamp}} out in his place. Later on in the round, Blue&#039;s Machamp was badly poisoned by a Toxic attack from Red&#039;s {{p|Snorlax}}, [[Snor]], forcing {{adv|Blue}} to recall him and send Ninetales out in his place.&lt;br /&gt;
&lt;br /&gt;
===={{chap|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS278|Put Your Beast Foot Forward]]&#039;&#039;, Blue and his {{p|Charizard}} and {{TP|Blue|Golduck}} were badly poisoned by a Toxic attack from a swarm of wild {{p|Shuckle}} commanded by [[Orm]]&#039;s Shuckle.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS304|Swanky Showdown with Swalot]]&#039;&#039;, [[Spenser]]&#039;s {{p|Crobat}} badly poisoned an {{p|Electrode}} with {{m|Poison Fang}} during a demonstration battle at the {{gdis|Battle Frontier|III}} opening ceremony.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS310|Just My Luck...Shuckle]]&#039;&#039;, [[Lucy&#039;s Seviper]] badly poisoned {{adv|Emerald}}&#039;s borrowed {{p|Blissey}} with Poison Fang. However, she was later cured from it thanks to her {{a|Natural Cure}}. During the same round, Emerald&#039;s borrowed {{p|Starmie}} and {{p|Rapidash}} were also badly poisoned, the former by a Toxic attack from [[Lucy]]&#039;s Shuckle and the latter by Seviper&#039;s Poison Fang.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS313|You Need to Chill Out, Regice]]&#039;&#039;, Emerald&#039;s borrowed [[Monlee|Hitmonchan]] was badly poisoned by a Toxic attack from [[Brandon&#039;s Legendary titans|Brandon&#039;s Registeel]], causing it to faint when Emerald was unable to find a proper healing item from his [[Bag|Battle Bag]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|Platinum}}====&lt;br /&gt;
In &#039;&#039;[[PS427|Uprooting Seedot]]&#039;&#039;, {{adv|Platinum}}&#039;s {{pkmn2|rental}} {{p|Qwilfish}} poisoned and subsequently defeated a {{p|Seedot}} with {{m|Toxic Spikes}} during Platinum&#039;s {{gdis|Battle Factory|IV}} challenge.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS428|Outlasting Ledian]]&#039;&#039;, [[Thorton]]&#039;s rental {{p|Ledian}} was poisoned by Platinum&#039;s rental Qwilfish activating its {{a|Poison Point}} [[Ability]], resulting it fainting from the poison damage soon after.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Black &amp;amp; White}}====&lt;br /&gt;
In &#039;&#039;[[PS478|Big City Battles]]&#039;&#039;, {{adv|Black}}&#039;s {{p|Braviary}}, [[Brav]], was poisoned by [[Burgh]]&#039;s {{p|Whirlipede}} activating its Poison Point Ability, causing it to faint soon after.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS513|Into the Quarterfinals!]]&#039;&#039;, Black&#039;s {{p|Galvantula}}, [[Tula]], was poisoned by {{adv|Looker}}&#039;s {{p|Croagunk}} during the {{un|Pokémon League}} quarterfinals, almost costing him the match.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
In &#039;&#039;[[PASM06|The Party Crasher and Guzma the Destroyer]]&#039;&#039;, [[Gladion]]&#039;s {{p|Porygon}} was poisoned by a {{m|Poison Gas}} attack from {{adv|Moon}}&#039;s {{rf|Alolan}} {{p|Grimer}}. After the battle, Gladion used a [[Pecha Berry]] to heal it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PASM23|Battle in Vast Poni Canyon]]&#039;&#039;, [[Faba]]&#039;s {{p|Hypno}} was poisoned by [[Plumeria]]&#039;s {{p|Salazzle}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sword &amp;amp; Shield}}====&lt;br /&gt;
In &#039;&#039;[[PASS08|Toasty!! Battle Against Toxapex]]&#039;&#039;, {{Henry}}&#039;s {{p|Thwackey}}, [[Twiggy]], was poisoned when [[Nessa]]&#039;s {{p|Toxapex}} protected itself with {{m|Baneful Bunker}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
In [[GDZ68]], [[Shu&#039;s Pikachu]] was badly poisoned by a {{m|Toxic}} attack from a Trainer&#039;s {{p|Kingdra}}. [[Shu]] was able to cure him with an Antidote.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:Poison Marker.jpg|thumb|200px|A poison marker from the [[Pokémon Trading Card Game|TCG]]]]&lt;br /&gt;
{{main|Special Conditions (TCG)#Poisoned|Special Conditions (TCG) → Poisoned}}&lt;br /&gt;
In the {{pkmn|Trading Card Game}}, Poisoned is one of the five Special Conditions along with Asleep, Burned, Confused, and Paralyzed. When a Pokémon is Poisoned, a poison counter is placed on it and one damage counter is put on the Pokémon in between each turn. Some attacks require the player to put two, three, or even four damage counters on a Pokémon between turns, instead of the normal one. The condition can be removed by returning the affected Pokémon to the Bench or by evolving it. Unlike the Pokémon games, a Pokémon can be afflicted with Poison and Burned at the same time, along with one of Asleep, Confused, and Paralyzed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Poison is the only status condition to have an effect outside of battle; however, from Generation V onward, it no longer has an effect outside of battle either.&lt;br /&gt;
* There is no way to inflict bad poison in [[Pokémon Legends: Arceus]], but the icon for it exists in the game files.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=中毒 &#039;&#039;{{tt|Jungduhk|Poison}}&#039;&#039;&lt;br /&gt;
|zh_cmn=中毒 &#039;&#039;{{tt|Zhòngdú|Poison}}&#039;&#039;&lt;br /&gt;
|da=Forgiftet&lt;br /&gt;
|nl=Vergiftigd&lt;br /&gt;
|fi=Myrkytys&lt;br /&gt;
|fr=Empoisonné&lt;br /&gt;
|de=Vergiftet{{tt|*|This term also refers to Pokémon that were badly poisoned in Generation I}}&lt;br /&gt;
|it=Avvelenato&lt;br /&gt;
|ko=독 &#039;&#039;Dok&#039;&#039;&lt;br /&gt;
|no=Forgifet&lt;br /&gt;
|pl=Zatruty&lt;br /&gt;
|pt=Envenenado&lt;br /&gt;
|ru=Отравлен &#039;&#039;Otravlen&#039;&#039;&lt;br /&gt;
|es=Envenenado&lt;br /&gt;
|sv=Förgifad&lt;br /&gt;
|th=พิษ &#039;&#039;poison&#039;&#039;&lt;br /&gt;
|vi=Nhiễm độc&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Badly poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=猛毒 &#039;&#039;{{tt|Máahngduhk|Badly poisoned}}&#039;&#039;&lt;br /&gt;
|zh_cmn=猛毒 &#039;&#039;{{tt|Měngdú|Badly poisoned}}&#039;&#039; {{tt|*|Anime &amp;amp; Manga (Taiwan)}}&amp;lt;br&amp;gt;剧毒 &#039;&#039;{{tt|Jùdú|Badly poisoned}}&#039;&#039; {{tt|*|Manga (Mainland China)}}&lt;br /&gt;
|fr_ca=Très empoisonné{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Gravement empoisonné&lt;br /&gt;
|de=Schwer vergiftet{{tt|*|Generation II onward}}&lt;br /&gt;
|it=Iperavvelenato&lt;br /&gt;
|ko=맹독 &#039;&#039;Maengdok&#039;&#039;&lt;br /&gt;
|pt_br=Gravemente envenenado&lt;br /&gt;
|es=Gravemente envenenado&lt;br /&gt;
|vi=Kịch độc&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|poison}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vergiftung]]&lt;br /&gt;
[[es:Envenenado]]&lt;br /&gt;
[[fr:Empoisonnement]]&lt;br /&gt;
[[it:Avvelenamento]]&lt;br /&gt;
[[ja:どく (状態異常)]]&lt;br /&gt;
[[zh:中毒（状态）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3734707</id>
		<title>Poison (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3734707"/>
		<updated>2023-06-25T15:51:44Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Other causes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poisoned Pokémon.png|thumb|250px|{{MTR}} poisoned in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Bad Poison Effect.png|thumb|250px|Badly poisoned {{AP|Leavanny}} in the anime]]&lt;br /&gt;
&#039;&#039;&#039;Poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|毒|どく}}&#039;&#039;&#039; &#039;&#039;poison&#039;&#039;) is a non-volatile [[status condition]] that causes a Pokémon to take damage over time. In the games, it is often abbreviated as PSN.&lt;br /&gt;
&lt;br /&gt;
It is often caused by {{type|Poison}} moves. Poison- and {{type|Steel}} Pokémon are normally immune to being poisoned.&lt;br /&gt;
&lt;br /&gt;
There is also a special kind of poison condition, known as &#039;&#039;&#039;bad poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|猛毒|もうどく}}&#039;&#039;&#039; &#039;&#039;deadly poison&#039;&#039;). The amount of poison damage inflicted to a badly poisoned Pokémon increases over time.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Effect===&lt;br /&gt;
====In battle====&lt;br /&gt;
In battle, a poisoned Pokémon takes damage each turn. Regular poison inflicts a fixed amount of damage each turn, while bad poison inflicts an increasing amount of damage each turn. The exact amount of damage varies between generations.&lt;br /&gt;
&lt;br /&gt;
=====Generation I=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/16 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. If a poisoned Pokémon causes an opponent to faint, the poisoned Pokémon will not take damage that turn.&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon takes damage equal to 1/16 of its maximum HP (rounded down, but set to 1 HP if it would be less) on the first turn, after which damage increases by 1/16 each time it takes poison damage. The damage stops increasing when it equals &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;15 \times \left\lfloor \tfrac{HP_{max}}{16} \right\rfloor&amp;lt;/math&amp;gt;. When a badly poisoned Pokémon is affected by {{m|Haze}}, [[recall|switches out]], or when the battle ends, its poison status becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon badly poisoned by {{m|Toxic}} is also under the effect of {{m|Leech Seed}}, both types of recurrent damage will draw upon the same &#039;&#039;&#039;N&#039;&#039;&#039; value to calculate how many multiples of 1/16 of the Pokémon&#039;s HP is taken as damage, and both will increase that value. If a badly poisoned Pokémon successfully uses {{m|Rest}}, it will be cured of poison, but &#039;&#039;&#039;N&#039;&#039;&#039; is not reset; if it then suffers {{status|burn}}, {{m|Leech Seed}} or poison damage, that damage will draw upon the &#039;&#039;&#039;N&#039;&#039;&#039; value, and the &#039;&#039;&#039;N&#039;&#039;&#039; value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the &#039;&#039;&#039;N&#039;&#039;&#039; value will be reset to 1).&lt;br /&gt;
&lt;br /&gt;
=====Generation II=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/8 of its maximum HP each turn.&lt;br /&gt;
&lt;br /&gt;
Bad poison damage no longer interacts with other types of recurrent damage. Haze no longer affects poisoning.&lt;br /&gt;
&lt;br /&gt;
While {{type|Steel}} Pokémon cannot be poisoned by {{type|Poison}} moves, they can be poisoned by {{m|Twineedle}}.&lt;br /&gt;
&lt;br /&gt;
=====Generation III and IV=====&lt;br /&gt;
Poison damage is now taken at the end of each turn, regardless of whether a Pokémon [[fainting|faints]].&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon will remain badly poisoned even if switched out or the battle ends, although the counter is reset.&lt;br /&gt;
&lt;br /&gt;
Steel-type Pokémon can no longer be poisoned by any moves, including Twineedle.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
At the end of the battle, bad poison now becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
Poisoned Pokémon take double damage from {{m|Hex}} and {{m|Venoshock}}.&lt;br /&gt;
&lt;br /&gt;
Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the Ability {{a|Corrosion}}.&lt;br /&gt;
&lt;br /&gt;
If a [[Dynamax]]ed opponent in a [[Max Raid Battle]] becomes badly poisoned, it will instantly become normal poison.&lt;br /&gt;
&lt;br /&gt;
====Outside of battle====&lt;br /&gt;
From [[Generation I]] to {{gen|IV}}, outside of battle, all poisoned Pokémon in the player&#039;s [[party]] lose 1 HP every four steps the player takes (every five steps in {{game|FireRed and LeafGreen|s}}).&lt;br /&gt;
&lt;br /&gt;
However, when the player is moving automatically (such as when following the NPC found at the East exit of [[Pewter City]], or when stepping on the traps at the [[Team Rocket Hideout]], or when entering [[Lance]]&#039;s room at the [[Indigo Plateau]]), the poison step count remains unchanged and no HP is lost as a result of poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Immunity}} do not take poison damage outside of battle. (Pokémon with {{a|Magic Guard}} still do, however.)&lt;br /&gt;
&lt;br /&gt;
=====Generation I to III=====&lt;br /&gt;
Poisoned Pokémon take poison damage until they [[fainting|faint]]. If the player&#039;s only conscious Pokémon in their party faints this way, the player [[black out|blacks out]].&lt;br /&gt;
&lt;br /&gt;
=====Generation IV=====&lt;br /&gt;
Outside of battle, if a poisoned Pokémon is brought down to 1 HP due to poison damage, it will be cured of poison instead of fainting.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
Poisoned Pokémon no longer take poison damage outside of battle.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
In Generation V, a poisoned Pokémon glows purple while in battle; from Generation VI onward, a poisoned Pokémon continuously releases bubbles of poison from its body.&lt;br /&gt;
&lt;br /&gt;
In Generation V, the poison status condition icon for badly poisoned Pokémon has dark purple characters instead of white; in Generation VI, both the icon and text change color.&lt;br /&gt;
&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{incomplete|section|needs=Generation VI and VII images}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genI=Poison I&lt;br /&gt;
|genII=Poison II&lt;br /&gt;
|genIII=Poison III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Poison IV&lt;br /&gt;
|genV=Poison V&lt;br /&gt;
|genVIII=Poison VIII&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIX=Poison IX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Stad=Poison Stad&lt;br /&gt;
|Stad2=Poison Stad2&lt;br /&gt;
|Colo=Poison Colo}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|XD=Poison XD&lt;br /&gt;
|PBR=Poison PBR &amp;lt;!--Unlike Orre games, the bubble &amp;quot;texture&amp;quot; is the same for bad poison--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Bad poison IV&lt;br /&gt;
|genV=Bad poison V&lt;br /&gt;
|genIX=BadPoison IX&lt;br /&gt;
}}&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Colo=Bad poison Colo&lt;br /&gt;
|XD=Bad poison XD&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Bad poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Icons====&lt;br /&gt;
{{incomplete|section|needs=missing LGPE and SV icons}}&lt;br /&gt;
&#039;&#039;&#039;Poisoned&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#{{Poison color}}; font-size:80%&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC RSE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC DP.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC HGSS.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation III}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl|Diamond, Pearl}} and {{color2|000|Pokémon Platinum|Platinum}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badly poisoned&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#{{Poison color}}; font-size:80%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}} (unused)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Causes===&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border: 1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Baneful Bunker}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If a Pokémon makes [[contact]] with the user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Barb Barrage}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| {{tt|60|120 if the target is affected by a non-volatile status condition}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dire Claw}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 16.6%&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralysis|paralyze}} or make the affected Pokémon {{DL|Status conditions|drowsy}} (16.6% of each).&amp;lt;br&amp;gt;Has a 26.6% chance of poisoning if used in [[Move mastery|strong style]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Poison Barb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Befuddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 33.3%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} or put the affected Pokémon to {{status|sleep}} (33.3% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Malodor}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Poisons all opponents&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Stun Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 50%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} (50% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|80%|70% in Generations IV–V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mortal Spin}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Gas}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|55% in Generations I–IV, 80% in Generation V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Powder}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 75%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{t|Grass}} types, as well as Pokémon that have {{a|Overcoat}} or are holding [[Safety Goggles]], are immune to Poison Powder from [[Generation VI]] onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30%|20% in Generation I}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause poison only when used in [[tall grass]] in [[Generation III]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shell Side Arm}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30%|40% in Generation I}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40%&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if one layer of Toxic Spikes was set&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Thread}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Each hit has a separate chance of poisoning.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
A Pokémon has a 30% chance of being poisoned after making [[contact]] with a Pokémon with the {{a|Poison Point}} Ability, and a 9% chance after making contact with a Pokémon with {{a|Effect Spore}}. {{a|Poison Touch}} has a 30% chance (20% in the Japanese versions of Pokémon Black and White) of poisoning the target when the user uses a contact move. A Pokémon can also be poisoned if it directly poisons a Pokémon with the {{a|Synchronize}} Ability.&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may badly poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border:1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Toxic Orb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Had a 30% chance of badly poisoning in Generations III–V&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is badly poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|85% in Generations I–IV}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses when used by a {{type|Poison}} Pokémon from Generation VI onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if two layers of Toxic Spikes were set&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
The item [[Toxic Orb]] badly poisons the holder at the end of the turn. From Generation V onward, a Pokémon can also be badly poisoned if it badly poisons a Pokémon with {{a|Synchronize}} (prior to Generation V, Synchronize only inflicts regular poison). {{a|Toxic Chain}} may badly poison the target when the user uses a move.&lt;br /&gt;
&lt;br /&gt;
===Curing===&lt;br /&gt;
Poison (including bad poison) can be cured with the use of an [[Antidote]], [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]] ([[PSNCureBerry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Refresh}} and {{m|Rest}} remove the poison status condition from the user, while {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove it from all Pokémon in the user&#039;s party. In addition, the move {{m|Psycho Shift}} shifts the poison onto its target (thereby healing the user). In Generation I only, using {{m|Haze}} cures the opponent from poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured whilst it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 1/3 chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.&lt;br /&gt;
&lt;br /&gt;
===Prevention===&lt;br /&gt;
A Pokémon that is currently {{type|Poison}} or {{type|Steel}} cannot become poisoned, except by Pokémon with the {{a|Corrosion}} Ability; in Generation II only, {{m|Twineedle}} can poison Steel-type Pokémon as well. However, a poisoned Pokémon retains this status condition even if it [[type change|gains any of these types]] in battle (or regains the lost type once it is switched out or the battle ends).&lt;br /&gt;
&lt;br /&gt;
A Pokémon with {{a|Color Change}} can become poisoned by a Poison-type move, because the Pokémon changes into the same type of the move after the status condition is inflicted.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Immunity}} cannot be poisoned. Pokémon with the {{a|Comatose}} Ability and {{p|Minior}} in Meteor Form are completely immune to being poisoned. Pokémon with the Ability {{a|Pastel Veil}} will prevent itself and its allies from being poisoned. Pokémon with the Ability {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. The Ability {{a|Magic Guard}} will prevent damage due to poison from being taken in battle; however, it does not prevent the damage from being taken outside of battle.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for [[grounded]] Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a {{m|substitute}} cannot be poisoned, except due to {{a|Synchronize}} or a held [[Toxic Orb]].&lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
While poisoning and badly poisoning, like all major status conditions, have primarily negative effects, it can be advantageous to be poisoned in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, and {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, and {{stat|Speed}} increased by 50%, respectively, if poisoned or afflicted by any other non-volatile status condition excluding {{status|sleep}} and {{status|freeze}}; however, in [[Generation IV]], sleep will increase the Attack of Pokémon with Guts. Poisoning will increase the attack of a Pokémon with {{a|Toxic Boost}} by 50%, and the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with poison. A Pokémon with {{a|Poison Heal}} will regain 1/8th of its maximum HP at the end of each turn instead of taking damage. When capturing Pokémon, the poison status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.&lt;br /&gt;
&lt;br /&gt;
In competitive battling in Generation I, as Pokémon were not healed before link battles in the handheld games, players would often enter battles with their Pokémon already poisoned, as it prevented them from being affected by other more harmful status conditions; also, poison only inflicted 1/16 of the Pokémon&#039;s total HP as damage each turn rather than 1/8 as it does from Generation II onward. This tactic was not possible in the [[Pokémon Stadium series]], as Pokémon were restored to full health before battle in these games.&lt;br /&gt;
&lt;br /&gt;
===Other in-game effects===&lt;br /&gt;
If a poisoned Pokémon gains the Ability {{a|Immunity}} through the use of {{m|Skill Swap}}, {{a|Trace}} or another method, the poison or bad poison status will be removed.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories, on the second floor the player will encounter Pokémon that poison as their main tactic.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the [[Battle Arcade]], one of the effects caused by the roulette is causing the poison status; Pokémon that would normally be immune to poison are unaffected. The poison will last for a single battle.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has {{a|Merciless}} and hits a poisoned target, it will score a [[critical hit]].&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
Like the main games, Pokémon Mystery Dungeon also features both normal poisoning as well as bad poisoning. When a Pokémon is poisoned, it takes damage every ten turns and is also prevented from regenerating HP. Poison does not disappear over turns. When a Pokémon is badly poisoned, it takes damage every two turns and also prevents regenerating HP.&lt;br /&gt;
Similar to the main games, the poison conditions do not disappear over turns but can be healed with certain moves or items, and by going to the next floor.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Poison and bad poison (&#039;&#039;&#039;Poisoned&#039;&#039;&#039; and &#039;&#039;&#039;Badly Poisoned&#039;&#039;&#039; when inflicted in-game) are negative statuses in the {{pkmn|Rumble series}}. When a Pokémon is Poisoned, its HP will gradually drain at a rate determined by the Power of the Pokémon that inflicted it for ten seconds. However, if the affected Pokémon is controlled by a player, moving around will make the condition wear off faster, with the minimum duration depending roughly on the Pokémon&#039;s Speed. While Poisoned, purple bubbles emanate from around the affected Pokémon&#039;s head. The effects under Badly Poisoned are similar, but the rate at which HP is depleted gradually increases while the status lasts and purple smoke emanates from the Pokémon&#039;s head instead of bubbles. Though most negative statuses will replace one another if one is inflicted while another is present, Poisoned cannot replace Badly Poisoned (though Badly Poisoned will replace Poisoned).&lt;br /&gt;
&lt;br /&gt;
No types are immune to poison or bad poison, but Pokémon with the Poison Boost or Steady [[Special Traits]] cannot be poisoned or badly poisoned, and those with the Reflector Trait will cause the user of the poison-inflicting move to become poisoned or badly poisoned instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
Like the main series, a Pokémon inflicted with poison is protected from other status conditions and does not wear off over time. Normal poison can be inflicted by attacks, abilities, or by a Pokémon ending their turn in a poison bog. Bad poison can only be inflicted by the effect of Poison Fang. As in the main series, Poison- and Steel-types are immune to poison. Poison can be cured through certain [[Warrior Skill]]s, items, or by ending a Pokémon&#039;s turn in a hot spring or a water bucket.&lt;br /&gt;
&lt;br /&gt;
Pokémon afflicted with normal poison lose 1/8th their max HP, rounded down, at the end of their side&#039;s turn, even if the poisoned Pokémon itself took no action. Pokémon afflicted with bad poisoning lose 1/16th of their max HP initially, with damage increasing by 1/16 at the end of their side&#039;s turn. Enemy Warriors defeated through poison damage are not treated as being defeated by the player, and thus cannot be recruited after the battle.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a poisoned Pokémon takes 50% more damage from {{type|Poison}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
Poison can be inflicted by Pokémon with the {{DL|Skill (Shuffle)|Poison}} {{OBP|Skill|Shuffle}}.&lt;br /&gt;
&lt;br /&gt;
{{t|Poison}}, {{t|Ground}}, {{t|Rock}}, {{t|Ghost}}, and {{type|Steel}} Pokémon are immune to poison.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Venipede Poison Point effect.png|thumb|250px|{{Ash}} poisoned]]&lt;br /&gt;
The poison status has been shown multiple times in the {{pkmn|anime}}:&lt;br /&gt;
&lt;br /&gt;
===[[Original series]]===&lt;br /&gt;
In &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, [[Jessie]]&#039;s {{TP|Jessie|Arbok}} proceeded to poison {{OBP|Yumi|EP052}}&#039;s {{p|Primeape}} by biting its fist.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[AG019|Sharpedo Attack!]]&#039;&#039;, while {{an|Brock}} was battling a {{p|Sharpedo}}, it suddenly fainted. He examined it and realized that it had been poisoned by {{TP|Jessie|Seviper}}&#039;s {{m|Poison Tail}}. Brock did everything he could for Sharpedo, but even though he didn&#039;t have any medicine, Sharpedo&#039;s poison got cured by itself after a while.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[DP132|Evolving Strategies!]]&#039;&#039;, during {{Ash}}&#039;s battle against [[Paul]] at [[Lake Acuity]], [[Ash&#039;s Buizel]] was poisoned by a cloud of {{m|Smog}} from [[Paul&#039;s Magmortar]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP168|Keeping In Top Forme!]]&#039;&#039;, {{p|Shaymin}}, {{TP|Dawn|Piplup}}, and {{AP|Pikachu}} all got poisoned, Shaymin from getting exposed to some kind of poison and Pikachu and Piplup from a {{pkmn2|wild}} {{p|Shroomish}} using {{m|Poison Powder}} on them. Shaymin was cured by Brock, who used a [[Pecha Berry]] on it, and Pikachu and Piplup were cured by Shaymin&#039;s {{m|Aromatherapy}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP187|A Real Rival Rouser!]]&#039;&#039;, during the [[Lily of the Valley Conference]] battle between Paul and Ash, Paul&#039;s {{p|Drapion}} used {{m|Toxic Spikes}}, which poisoned every Pokémon Ash sent out (regardless of type). Ash&#039;s Buizel, {{AP|Staraptor}}, {{AP|Torterra}}, {{AP|Infernape}}, and {{AP|Gliscor}} all got poisoned from the Toxic Spikes. Eventually, Infernape managed to get rid of the Toxic Spikes by using {{m|Flare Blitz}} while being {{m|Dig|underground}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP190|The Brockster Is In!]]&#039;&#039;, Ash&#039;s Pikachu and all of [[Normajean]]&#039;s Pokémon got poisoned by {{m|Poison Sting}}s and {{m|Poison Jab}}s from a group of wild Tentacruel. Brock used Pecha Berries to cure them. He also had his {{TP|Brock|Chansey}} use {{m|Soft-Boiled}} on Normajean&#039;s {{p|Pichu}}. In this episode, it seems that a fever and difficulty breathing is a side effect of the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[BW022|A Venipede Stampede!]]&#039;&#039;, Ash became poisoned when a wild {{p|Venipede}} headbutted him, activating Venipede&#039;s {{a|Poison Point}} [[Ability]]. He was cured by a remedy that {{an|Cilan}} made. This episode shows that not just Pokémon, but humans can also become poisoned.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW032|Facing Fear with Eyes Wide Open!]]&#039;&#039;, [[Ash&#039;s Scraggy]]&#039;s aggressiveness towards a group of {{p|Foongus}} caused the Foongus to use Poison Powder in retaliation, affecting all of Ash, {{an|Iris}}, and Cilan&#039;s Pokémon except for {{AP|Oshawott}}, who had been training with his Trainer and {{TP|Iris|Excadrill}} who was not out. While Iris took care of the sick Pokémon, Ash, Oshawott, and Cilan went to a nearby pond to get [[Remeyo weed]] for Iris&#039;s poison remedy. After fending off the pond&#039;s {{p|Tympole}}, Ash and Cilan caught the Tympole&#039;s leader, {{AP|Palpitoad}}, and its ally, {{TP|Cilan|Stunfisk}}, respectively, allowing them access to the herbs.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;, a Pokémon [[photography|photographer]] named {{OBP|Robert|BW054}} became poisoned by an {{p|Amoonguss}}&#039;s Poison Powder attack while trying to save a {{p|Deerling}} from a similar fate. He was cured by the Deerling&#039;s {{p|Sawsbuck}} friends with the help of a mysterious lake.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW083|Rocking the Virbank Gym! Part 1]]&#039;&#039; and &#039;&#039;[[BW084|Part 2]]&#039;&#039;, [[Ash&#039;s Unfezant]], {{AP|Leavanny}}, {{AP|Pignite}}, {{AP|Palpitoad}}, and Pikachu were all poisoned during Ash&#039;s [[Virbank Gym]] battle against [[Roxie]]&#039;s Poison-type Pokémon. Out of these, Leavanny and Pignite were badly poisoned. Roxie also cured Pignite and Pikachu of their poisoning with Pecha Berries.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW106|Strong Strategy Steals the Show!]]&#039;&#039;, [[Stephan]]&#039;s {{p|Zebstrika}} was poisoned by a {{m|Sludge Wave}} from Ash&#039;s Palpitoad. However, Stephan countered this by having Zebstrika use {{m|Facade}}, which was powered up due to the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[XYS01|Mega Evolution Special I]]&#039;&#039;, [[Mairin]] had {{p|Chespin}}, [[Chespie]], use Toxic to badly poison a {{pkmn2|wild}} {{p|Flabébé}}, allowing her to catch the {{pkmn|category|Single Bloom Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY024|An Undersea Place to Call Home!]]&#039;&#039;, Ash&#039;s Pikachu was badly poisoned by a wild {{p|Skrelp}}&#039;s {{m|Toxic}} attack. He was cured with an [[Antidote]] by [[Eddy]] and [[Lindsey]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY052|A Stealthy Challenge!]]&#039;&#039;, [[Sanpei&#039;s Greninja]] was poisoned by a Poison Jab from [[Saizo]]&#039;s {{p|Barbaracle}}. It was later cured when {{an|Clemont}} gave it a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY058|The Green, Green Grass Types of Home!]]&#039;&#039;, [[Ash&#039;s Fletchinder]] and {{AP|Hawlucha}} were both poisoned by a cloud of Poison Powder from [[Ramos]]&#039;s {{p|Weepinbell}} during Ash&#039;s [[Coumarine Gym]] battle. The poison quickly ate at their stamina, causing them both to fall to the {{pkmn|category|Flycatcher Pokémon}}. {{AP|Frogadier}} managed to avoid the same fate by using its {{DL|Ash&#039;s Frogadier|Moves improvised|Frubbles}} as a mask, preventing it from inhaling the spores.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XYS04|Mega Evolution Special IV]]&#039;&#039;, [[Alain&#039;s Charizard]] was poisoned by a {{m|Venoshock}} attack from a Trainer&#039;s {{me|Venusaur}} {{tt|*|Venoshock cannot poison opponents in the games}}. After the battle, [[Alain]] cured Charizard with a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY104|A Windswept Encounter!]]&#039;&#039;, [[Ash&#039;s Noibat]] was poisoned by a wild {{p|Breloom}}&#039;s Poison Powder. He was cured by a wild {{p|Floette}} using Aromatherapy on him.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[SM012|The Sun, the Scare, the Secret Lair!]]&#039;&#039;, [[Ash&#039;s Rowlet]] was poisoned by a {{m|Sludge Bomb}} from [[James&#039;s Mareanie]]. It was cured with an Antidote given to Ash by {{an|Professor Kukui}}. This episode also started the {{cat|Anime running gags|running gag}} of Mareanie poisoning James while showing its affection to him, causing his face to look like a Mareanie.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM067|Love at First Twirl!]]&#039;&#039;, Ash&#039;s Rowlet was badly poisoned by {{AP|Poipole}} when Rowlet tried to attack it and it panicked, using Toxic on Rowlet. Rowlet was later cured of its poisoning by {{an|Lillie}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM115|The Dealer of Destruction!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Poison Jab from [[Guzma]]&#039;s {{p|Golisopod}}. Later, {{an|Kiawe}} gave Ash a Pecha Berry to heal Pikachu&#039;s poison.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM117|Drawn with the Wind!]]&#039;&#039;, [[Sandy]] was poisoned by a Sludge Bomb from James&#039;s Mareanie. It was healed from its poison soon after by {{TP|Mallow|Shaymin}}&#039;s Aromatherapy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM120|The One That Didn&#039;t Get Away!]]&#039;&#039;, a {{p|Kyogre}} was poisoned by a {{OBP|hunter|SM120}} and his [[Hunter&#039;s underlings|minions]]. It was healed from its poison when {{an|Lana}} gave it food laced with Antidote that was attached to her [[Misty&#039;s special lure|fishing lure]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM134|The Road to The Semifinals!]]&#039;&#039;, during Lana&#039;s battle against Guzma in the second round of the [[Manalo Conference]], [[Lana&#039;s Primarina]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, eroding its stamina throughout the battle and eventually leading to its defeat. After the battle, Primarina was healed from its poison by Shaymin&#039;s Aromatherapy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM137|The Wisdom Not to Run!]]&#039;&#039;, [[Ash&#039;s Torracat]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, contributing to its defeat soon after.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;, [[Goh&#039;s Scorbunny]] was poisoned by a cloud of Poison Powder from a {{p|Venonat}} that [[Goh]] was catching, requiring it to be taken to a [[Pokémon Center]] to be healed.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN024|A Little Rocket R &amp;amp; R!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Sludge Bomb from a {{tc|Team Rocket Grunt}}&#039;s {{p|Toxicroak}}, weakening him enough to be captured by [[Matori]]&#039;s handpicked unit. Ash later rescued his partner and healed the poison by feeding him a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN036|Making Battles in the Sand!]]&#039;&#039;, [[Ash&#039;s Riolu]] was poisoned by a Poison Sting from a Trainer&#039;s Tentacruel, leading to it fainting immediately afterward due to the damage it had already sustained.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN053|Healing the Healer!]]&#039;&#039;, a {{TP|Goh|Suicune}} was poisoned by a Sludge Bomb bombardment from a {{OBP|Pokémon hunters|JN053|Pokémon hunter group}}&#039;s Pokémon. Goh later cured Suicune&#039;s poison by giving it some Pecha Berries. Later in the episode, [[Goh&#039;s Cinderace]] was also poisoned by a Sludge Bomb from the hunter group&#039;s {{p|Garbodor}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN076|All Out, All of the Time!]]&#039;&#039;, Goh had his {{TP|Goh|Pyukumuku}} badly poison a wild {{DL|List of Goh&#039;s Pokémon|Bruxish}} with Toxic during the [[Pokémon Catch Adventure Race]], allowing him to catch it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN124|Valor: A Strategic Part of Battling!]]&#039;&#039;, [[Ash&#039;s Dracovish]] was poisoned by a Poison Jab from {{an|Cynthia}}&#039;s {{p|Roserade}} during their [[Masters Eight Tournament]] battle, contributing to its defeat against {{p|Milotic}} later.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN142|The Same Moon, Now and Forever!]]&#039;&#039;, {{MTR}} was poisoned by a Poison Sting from a wild Venipede. In a flashback in the same episode, Ash&#039;s Pikachu was also seen poisoned. Both cases were healed with a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Nessa Toxapex Baneful Bunker Adventures 2.png|thumb|200px|{{p|Thwackey}} poisoned in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Poison GDZ.png|thumb|200px|Pikachu poisoned in [[Pokémon Gotta Catch &#039;Em All]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS003|The Secret of Kangaskhan]]&#039;&#039;, {{adv|Red}} cured a poisoned baby {{p|Kangaskhan}} with an [[Antidote]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;, Red&#039;s {{p|Pikachu}} [[Nickname|named]] [[Pika]], while under {{adv|Blue}}&#039;s ownership, used {{m|Toxic}} to badly poison a {{pkmn2|wild}} {{p|Ninetales}} that Blue was trying to {{pkmn2|caught|catch}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS022|A Hollow Victreebel]]&#039;&#039;, Red used his {{p|Victreebel}}&#039;s {{m|Poison Powder}} to poison a {{p|Nidoking}} in order to make him easier to catch. This is in spite of the fact that Nidoking, as a {{t|Poison}} Pokémon, should be immune to the move.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS040|A Charizard...and a Champion]]&#039;&#039;, during the [[Indigo League]] Tournament finals, [[Blue&#039;s Charizard]] was poisoned after Red had his {{p|Venusaur}}, [[Saur]], use Poison Powder on him. This forced Blue to [[recall]] Charizard and send {{TP|Blue|Machamp}} out in his place. Later on in the round, Blue&#039;s Machamp was badly poisoned by a Toxic attack from Red&#039;s {{p|Snorlax}}, [[Snor]], forcing {{adv|Blue}} to recall him and send Ninetales out in his place.&lt;br /&gt;
&lt;br /&gt;
===={{chap|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS278|Put Your Beast Foot Forward]]&#039;&#039;, Blue and his {{p|Charizard}} and {{TP|Blue|Golduck}} were badly poisoned by a Toxic attack from a swarm of wild {{p|Shuckle}} commanded by [[Orm]]&#039;s Shuckle.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS304|Swanky Showdown with Swalot]]&#039;&#039;, [[Spenser]]&#039;s {{p|Crobat}} badly poisoned an {{p|Electrode}} with {{m|Poison Fang}} during a demonstration battle at the {{gdis|Battle Frontier|III}} opening ceremony.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS310|Just My Luck...Shuckle]]&#039;&#039;, [[Lucy&#039;s Seviper]] badly poisoned {{adv|Emerald}}&#039;s borrowed {{p|Blissey}} with Poison Fang. However, she was later cured from it thanks to her {{a|Natural Cure}}. During the same round, Emerald&#039;s borrowed {{p|Starmie}} and {{p|Rapidash}} were also badly poisoned, the former by a Toxic attack from [[Lucy]]&#039;s Shuckle and the latter by Seviper&#039;s Poison Fang.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS313|You Need to Chill Out, Regice]]&#039;&#039;, Emerald&#039;s borrowed [[Monlee|Hitmonchan]] was badly poisoned by a Toxic attack from [[Brandon&#039;s Legendary titans|Brandon&#039;s Registeel]], causing it to faint when Emerald was unable to find a proper healing item from his [[Bag|Battle Bag]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|Platinum}}====&lt;br /&gt;
In &#039;&#039;[[PS427|Uprooting Seedot]]&#039;&#039;, {{adv|Platinum}}&#039;s {{pkmn2|rental}} {{p|Qwilfish}} poisoned and subsequently defeated a {{p|Seedot}} with {{m|Toxic Spikes}} during Platinum&#039;s {{gdis|Battle Factory|IV}} challenge.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS428|Outlasting Ledian]]&#039;&#039;, [[Thorton]]&#039;s rental {{p|Ledian}} was poisoned by Platinum&#039;s rental Qwilfish activating its {{a|Poison Point}} [[Ability]], resulting it fainting from the poison damage soon after.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Black &amp;amp; White}}====&lt;br /&gt;
In &#039;&#039;[[PS478|Big City Battles]]&#039;&#039;, {{adv|Black}}&#039;s {{p|Braviary}}, [[Brav]], was poisoned by [[Burgh]]&#039;s {{p|Whirlipede}} activating its Poison Point Ability, causing it to faint soon after.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS513|Into the Quarterfinals!]]&#039;&#039;, Black&#039;s {{p|Galvantula}}, [[Tula]], was poisoned by {{adv|Looker}}&#039;s {{p|Croagunk}} during the {{un|Pokémon League}} quarterfinals, almost costing him the match.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
In &#039;&#039;[[PASM06|The Party Crasher and Guzma the Destroyer]]&#039;&#039;, [[Gladion]]&#039;s {{p|Porygon}} was poisoned by a {{m|Poison Gas}} attack from {{adv|Moon}}&#039;s {{rf|Alolan}} {{p|Grimer}}. After the battle, Gladion used a [[Pecha Berry]] to heal it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PASM23|Battle in Vast Poni Canyon]]&#039;&#039;, [[Faba]]&#039;s {{p|Hypno}} was poisoned by [[Plumeria]]&#039;s {{p|Salazzle}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sword &amp;amp; Shield}}====&lt;br /&gt;
In &#039;&#039;[[PASS08|Toasty!! Battle Against Toxapex]]&#039;&#039;, {{Henry}}&#039;s {{p|Thwackey}}, [[Twiggy]], was poisoned when [[Nessa]]&#039;s {{p|Toxapex}} protected itself with {{m|Baneful Bunker}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
In [[GDZ68]], [[Shu&#039;s Pikachu]] was badly poisoned by a {{m|Toxic}} attack from a Trainer&#039;s {{p|Kingdra}}. [[Shu]] was able to cure him with an Antidote.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:Poison Marker.jpg|thumb|200px|A poison marker from the [[Pokémon Trading Card Game|TCG]]]]&lt;br /&gt;
{{main|Special Conditions (TCG)#Poisoned|Special Conditions (TCG) → Poisoned}}&lt;br /&gt;
In the {{pkmn|Trading Card Game}}, Poisoned is one of the five Special Conditions along with Asleep, Burned, Confused, and Paralyzed. When a Pokémon is Poisoned, a poison counter is placed on it and one damage counter is put on the Pokémon in between each turn. Some attacks require the player to put two, three, or even four damage counters on a Pokémon between turns, instead of the normal one. The condition can be removed by returning the affected Pokémon to the Bench or by evolving it. Unlike the Pokémon games, a Pokémon can be afflicted with Poison and Burned at the same time, along with one of Asleep, Confused, and Paralyzed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Poison is the only status condition to have an effect outside of battle; however, from Generation V onward, it no longer has an effect outside of battle either.&lt;br /&gt;
* There is no way to inflict bad poison in [[Pokémon Legends: Arceus]], but the icon for it exists in the game files.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=中毒 &#039;&#039;{{tt|Jungduhk|Poison}}&#039;&#039;&lt;br /&gt;
|zh_cmn=中毒 &#039;&#039;{{tt|Zhòngdú|Poison}}&#039;&#039;&lt;br /&gt;
|da=Forgiftet&lt;br /&gt;
|nl=Vergiftigd&lt;br /&gt;
|fi=Myrkytys&lt;br /&gt;
|fr=Empoisonné&lt;br /&gt;
|de=Vergiftet{{tt|*|This term also refers to Pokémon that were badly poisoned in Generation I}}&lt;br /&gt;
|it=Avvelenato&lt;br /&gt;
|ko=독 &#039;&#039;Dok&#039;&#039;&lt;br /&gt;
|no=Forgifet&lt;br /&gt;
|pl=Zatruty&lt;br /&gt;
|pt=Envenenado&lt;br /&gt;
|ru=Отравлен &#039;&#039;Otravlen&#039;&#039;&lt;br /&gt;
|es=Envenenado&lt;br /&gt;
|sv=Förgifad&lt;br /&gt;
|th=พิษ &#039;&#039;poison&#039;&#039;&lt;br /&gt;
|vi=Nhiễm độc&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Badly poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=猛毒 &#039;&#039;{{tt|Máahngduhk|Badly poisoned}}&#039;&#039;&lt;br /&gt;
|zh_cmn=猛毒 &#039;&#039;{{tt|Měngdú|Badly poisoned}}&#039;&#039; {{tt|*|Anime &amp;amp; Manga (Taiwan)}}&amp;lt;br&amp;gt;剧毒 &#039;&#039;{{tt|Jùdú|Badly poisoned}}&#039;&#039; {{tt|*|Manga (Mainland China)}}&lt;br /&gt;
|fr_ca=Très empoisonné{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Gravement empoisonné&lt;br /&gt;
|de=Schwer vergiftet{{tt|*|Generation II onward}}&lt;br /&gt;
|it=Iperavvelenato&lt;br /&gt;
|ko=맹독 &#039;&#039;Maengdok&#039;&#039;&lt;br /&gt;
|pt_br=Gravemente envenenado&lt;br /&gt;
|es=Gravemente envenenado&lt;br /&gt;
|vi=Kịch độc&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|poison}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vergiftung]]&lt;br /&gt;
[[es:Envenenado]]&lt;br /&gt;
[[fr:Empoisonnement]]&lt;br /&gt;
[[it:Avvelenamento]]&lt;br /&gt;
[[ja:どく (状態異常)]]&lt;br /&gt;
[[zh:中毒（状态）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3734706</id>
		<title>Poison (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3734706"/>
		<updated>2023-06-25T15:51:16Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Other causes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poisoned Pokémon.png|thumb|250px|{{MTR}} poisoned in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Bad Poison Effect.png|thumb|250px|Badly poisoned {{AP|Leavanny}} in the anime]]&lt;br /&gt;
&#039;&#039;&#039;Poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|毒|どく}}&#039;&#039;&#039; &#039;&#039;poison&#039;&#039;) is a non-volatile [[status condition]] that causes a Pokémon to take damage over time. In the games, it is often abbreviated as PSN.&lt;br /&gt;
&lt;br /&gt;
It is often caused by {{type|Poison}} moves. Poison- and {{type|Steel}} Pokémon are normally immune to being poisoned.&lt;br /&gt;
&lt;br /&gt;
There is also a special kind of poison condition, known as &#039;&#039;&#039;bad poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|猛毒|もうどく}}&#039;&#039;&#039; &#039;&#039;deadly poison&#039;&#039;). The amount of poison damage inflicted to a badly poisoned Pokémon increases over time.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Effect===&lt;br /&gt;
====In battle====&lt;br /&gt;
In battle, a poisoned Pokémon takes damage each turn. Regular poison inflicts a fixed amount of damage each turn, while bad poison inflicts an increasing amount of damage each turn. The exact amount of damage varies between generations.&lt;br /&gt;
&lt;br /&gt;
=====Generation I=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/16 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. If a poisoned Pokémon causes an opponent to faint, the poisoned Pokémon will not take damage that turn.&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon takes damage equal to 1/16 of its maximum HP (rounded down, but set to 1 HP if it would be less) on the first turn, after which damage increases by 1/16 each time it takes poison damage. The damage stops increasing when it equals &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;15 \times \left\lfloor \tfrac{HP_{max}}{16} \right\rfloor&amp;lt;/math&amp;gt;. When a badly poisoned Pokémon is affected by {{m|Haze}}, [[recall|switches out]], or when the battle ends, its poison status becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon badly poisoned by {{m|Toxic}} is also under the effect of {{m|Leech Seed}}, both types of recurrent damage will draw upon the same &#039;&#039;&#039;N&#039;&#039;&#039; value to calculate how many multiples of 1/16 of the Pokémon&#039;s HP is taken as damage, and both will increase that value. If a badly poisoned Pokémon successfully uses {{m|Rest}}, it will be cured of poison, but &#039;&#039;&#039;N&#039;&#039;&#039; is not reset; if it then suffers {{status|burn}}, {{m|Leech Seed}} or poison damage, that damage will draw upon the &#039;&#039;&#039;N&#039;&#039;&#039; value, and the &#039;&#039;&#039;N&#039;&#039;&#039; value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the &#039;&#039;&#039;N&#039;&#039;&#039; value will be reset to 1).&lt;br /&gt;
&lt;br /&gt;
=====Generation II=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/8 of its maximum HP each turn.&lt;br /&gt;
&lt;br /&gt;
Bad poison damage no longer interacts with other types of recurrent damage. Haze no longer affects poisoning.&lt;br /&gt;
&lt;br /&gt;
While {{type|Steel}} Pokémon cannot be poisoned by {{type|Poison}} moves, they can be poisoned by {{m|Twineedle}}.&lt;br /&gt;
&lt;br /&gt;
=====Generation III and IV=====&lt;br /&gt;
Poison damage is now taken at the end of each turn, regardless of whether a Pokémon [[fainting|faints]].&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon will remain badly poisoned even if switched out or the battle ends, although the counter is reset.&lt;br /&gt;
&lt;br /&gt;
Steel-type Pokémon can no longer be poisoned by any moves, including Twineedle.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
At the end of the battle, bad poison now becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
Poisoned Pokémon take double damage from {{m|Hex}} and {{m|Venoshock}}.&lt;br /&gt;
&lt;br /&gt;
Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the Ability {{a|Corrosion}}.&lt;br /&gt;
&lt;br /&gt;
If a [[Dynamax]]ed opponent in a [[Max Raid Battle]] becomes badly poisoned, it will instantly become normal poison.&lt;br /&gt;
&lt;br /&gt;
====Outside of battle====&lt;br /&gt;
From [[Generation I]] to {{gen|IV}}, outside of battle, all poisoned Pokémon in the player&#039;s [[party]] lose 1 HP every four steps the player takes (every five steps in {{game|FireRed and LeafGreen|s}}).&lt;br /&gt;
&lt;br /&gt;
However, when the player is moving automatically (such as when following the NPC found at the East exit of [[Pewter City]], or when stepping on the traps at the [[Team Rocket Hideout]], or when entering [[Lance]]&#039;s room at the [[Indigo Plateau]]), the poison step count remains unchanged and no HP is lost as a result of poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Immunity}} do not take poison damage outside of battle. (Pokémon with {{a|Magic Guard}} still do, however.)&lt;br /&gt;
&lt;br /&gt;
=====Generation I to III=====&lt;br /&gt;
Poisoned Pokémon take poison damage until they [[fainting|faint]]. If the player&#039;s only conscious Pokémon in their party faints this way, the player [[black out|blacks out]].&lt;br /&gt;
&lt;br /&gt;
=====Generation IV=====&lt;br /&gt;
Outside of battle, if a poisoned Pokémon is brought down to 1 HP due to poison damage, it will be cured of poison instead of fainting.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
Poisoned Pokémon no longer take poison damage outside of battle.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
In Generation V, a poisoned Pokémon glows purple while in battle; from Generation VI onward, a poisoned Pokémon continuously releases bubbles of poison from its body.&lt;br /&gt;
&lt;br /&gt;
In Generation V, the poison status condition icon for badly poisoned Pokémon has dark purple characters instead of white; in Generation VI, both the icon and text change color.&lt;br /&gt;
&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{incomplete|section|needs=Generation VI and VII images}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genI=Poison I&lt;br /&gt;
|genII=Poison II&lt;br /&gt;
|genIII=Poison III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Poison IV&lt;br /&gt;
|genV=Poison V&lt;br /&gt;
|genVIII=Poison VIII&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIX=Poison IX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Stad=Poison Stad&lt;br /&gt;
|Stad2=Poison Stad2&lt;br /&gt;
|Colo=Poison Colo}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|XD=Poison XD&lt;br /&gt;
|PBR=Poison PBR &amp;lt;!--Unlike Orre games, the bubble &amp;quot;texture&amp;quot; is the same for bad poison--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Bad poison IV&lt;br /&gt;
|genV=Bad poison V&lt;br /&gt;
|genIX=BadPoison IX&lt;br /&gt;
}}&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Colo=Bad poison Colo&lt;br /&gt;
|XD=Bad poison XD&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Bad poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Icons====&lt;br /&gt;
{{incomplete|section|needs=missing LGPE and SV icons}}&lt;br /&gt;
&#039;&#039;&#039;Poisoned&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#{{Poison color}}; font-size:80%&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC RSE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC DP.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC HGSS.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation III}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl|Diamond, Pearl}} and {{color2|000|Pokémon Platinum|Platinum}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badly poisoned&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#{{Poison color}}; font-size:80%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}} (unused)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Causes===&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border: 1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Baneful Bunker}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If a Pokémon makes [[contact]] with the user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Barb Barrage}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| {{tt|60|120 if the target is affected by a non-volatile status condition}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dire Claw}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 16.6%&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralysis|paralyze}} or make the affected Pokémon {{DL|Status conditions|drowsy}} (16.6% of each).&amp;lt;br&amp;gt;Has a 26.6% chance of poisoning if used in [[Move mastery|strong style]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Poison Barb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Befuddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 33.3%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} or put the affected Pokémon to {{status|sleep}} (33.3% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Malodor}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Poisons all opponents&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Stun Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 50%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} (50% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|80%|70% in Generations IV–V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mortal Spin}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Gas}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|55% in Generations I–IV, 80% in Generation V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Powder}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 75%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{t|Grass}} types, as well as Pokémon that have {{a|Overcoat}} or are holding [[Safety Goggles]], are immune to Poison Powder from [[Generation VI]] onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30%|20% in Generation I}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause poison only when used in [[tall grass]] in [[Generation III]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shell Side Arm}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30%|40% in Generation I}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40%&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if one layer of Toxic Spikes was set&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Thread}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Each hit has a separate chance of poisoning.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
A Pokémon has a 30% chance of being poisoned after making [[contact]] with a Pokémon with the {{a|Poison Point}} Ability, and a 9% chance after making contact with a Pokémon with {{a|Effect Spore}}. {{a|Poison Touch}} has a 30% chance (20% in the Japanese versions of Pokémon Black and White) of poisoning the target when the user uses a contact move. A Pokémon can also be poisoned if it directly poisons a Pokémon with the {{a|Synchronize}} Ability.&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may badly poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border:1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Toxic Orb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Had a 30% chance of badly poisoning in Generations III–V&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is badly poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|85% in Generations I–IV}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses when used by a {{type|Poison}} Pokémon from Generation VI onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if two layers of Toxic Spikes were set&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
The item [[Toxic Orb]] badly poisons the holder at the end of the turn. From Generation V onward, a Pokémon can also be badly poisoned if it badly poisons a Pokémon with {{a|Synchronize}} (prior to Generation V, Synchronize only inflicts regular poison). {{a|Toxic Chain}} may badly poison the target if the user uses a move.&lt;br /&gt;
&lt;br /&gt;
===Curing===&lt;br /&gt;
Poison (including bad poison) can be cured with the use of an [[Antidote]], [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]] ([[PSNCureBerry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Refresh}} and {{m|Rest}} remove the poison status condition from the user, while {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove it from all Pokémon in the user&#039;s party. In addition, the move {{m|Psycho Shift}} shifts the poison onto its target (thereby healing the user). In Generation I only, using {{m|Haze}} cures the opponent from poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured whilst it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 1/3 chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.&lt;br /&gt;
&lt;br /&gt;
===Prevention===&lt;br /&gt;
A Pokémon that is currently {{type|Poison}} or {{type|Steel}} cannot become poisoned, except by Pokémon with the {{a|Corrosion}} Ability; in Generation II only, {{m|Twineedle}} can poison Steel-type Pokémon as well. However, a poisoned Pokémon retains this status condition even if it [[type change|gains any of these types]] in battle (or regains the lost type once it is switched out or the battle ends).&lt;br /&gt;
&lt;br /&gt;
A Pokémon with {{a|Color Change}} can become poisoned by a Poison-type move, because the Pokémon changes into the same type of the move after the status condition is inflicted.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Immunity}} cannot be poisoned. Pokémon with the {{a|Comatose}} Ability and {{p|Minior}} in Meteor Form are completely immune to being poisoned. Pokémon with the Ability {{a|Pastel Veil}} will prevent itself and its allies from being poisoned. Pokémon with the Ability {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. The Ability {{a|Magic Guard}} will prevent damage due to poison from being taken in battle; however, it does not prevent the damage from being taken outside of battle.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for [[grounded]] Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a {{m|substitute}} cannot be poisoned, except due to {{a|Synchronize}} or a held [[Toxic Orb]].&lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
While poisoning and badly poisoning, like all major status conditions, have primarily negative effects, it can be advantageous to be poisoned in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, and {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, and {{stat|Speed}} increased by 50%, respectively, if poisoned or afflicted by any other non-volatile status condition excluding {{status|sleep}} and {{status|freeze}}; however, in [[Generation IV]], sleep will increase the Attack of Pokémon with Guts. Poisoning will increase the attack of a Pokémon with {{a|Toxic Boost}} by 50%, and the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with poison. A Pokémon with {{a|Poison Heal}} will regain 1/8th of its maximum HP at the end of each turn instead of taking damage. When capturing Pokémon, the poison status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.&lt;br /&gt;
&lt;br /&gt;
In competitive battling in Generation I, as Pokémon were not healed before link battles in the handheld games, players would often enter battles with their Pokémon already poisoned, as it prevented them from being affected by other more harmful status conditions; also, poison only inflicted 1/16 of the Pokémon&#039;s total HP as damage each turn rather than 1/8 as it does from Generation II onward. This tactic was not possible in the [[Pokémon Stadium series]], as Pokémon were restored to full health before battle in these games.&lt;br /&gt;
&lt;br /&gt;
===Other in-game effects===&lt;br /&gt;
If a poisoned Pokémon gains the Ability {{a|Immunity}} through the use of {{m|Skill Swap}}, {{a|Trace}} or another method, the poison or bad poison status will be removed.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories, on the second floor the player will encounter Pokémon that poison as their main tactic.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the [[Battle Arcade]], one of the effects caused by the roulette is causing the poison status; Pokémon that would normally be immune to poison are unaffected. The poison will last for a single battle.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has {{a|Merciless}} and hits a poisoned target, it will score a [[critical hit]].&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
Like the main games, Pokémon Mystery Dungeon also features both normal poisoning as well as bad poisoning. When a Pokémon is poisoned, it takes damage every ten turns and is also prevented from regenerating HP. Poison does not disappear over turns. When a Pokémon is badly poisoned, it takes damage every two turns and also prevents regenerating HP.&lt;br /&gt;
Similar to the main games, the poison conditions do not disappear over turns but can be healed with certain moves or items, and by going to the next floor.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Poison and bad poison (&#039;&#039;&#039;Poisoned&#039;&#039;&#039; and &#039;&#039;&#039;Badly Poisoned&#039;&#039;&#039; when inflicted in-game) are negative statuses in the {{pkmn|Rumble series}}. When a Pokémon is Poisoned, its HP will gradually drain at a rate determined by the Power of the Pokémon that inflicted it for ten seconds. However, if the affected Pokémon is controlled by a player, moving around will make the condition wear off faster, with the minimum duration depending roughly on the Pokémon&#039;s Speed. While Poisoned, purple bubbles emanate from around the affected Pokémon&#039;s head. The effects under Badly Poisoned are similar, but the rate at which HP is depleted gradually increases while the status lasts and purple smoke emanates from the Pokémon&#039;s head instead of bubbles. Though most negative statuses will replace one another if one is inflicted while another is present, Poisoned cannot replace Badly Poisoned (though Badly Poisoned will replace Poisoned).&lt;br /&gt;
&lt;br /&gt;
No types are immune to poison or bad poison, but Pokémon with the Poison Boost or Steady [[Special Traits]] cannot be poisoned or badly poisoned, and those with the Reflector Trait will cause the user of the poison-inflicting move to become poisoned or badly poisoned instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
Like the main series, a Pokémon inflicted with poison is protected from other status conditions and does not wear off over time. Normal poison can be inflicted by attacks, abilities, or by a Pokémon ending their turn in a poison bog. Bad poison can only be inflicted by the effect of Poison Fang. As in the main series, Poison- and Steel-types are immune to poison. Poison can be cured through certain [[Warrior Skill]]s, items, or by ending a Pokémon&#039;s turn in a hot spring or a water bucket.&lt;br /&gt;
&lt;br /&gt;
Pokémon afflicted with normal poison lose 1/8th their max HP, rounded down, at the end of their side&#039;s turn, even if the poisoned Pokémon itself took no action. Pokémon afflicted with bad poisoning lose 1/16th of their max HP initially, with damage increasing by 1/16 at the end of their side&#039;s turn. Enemy Warriors defeated through poison damage are not treated as being defeated by the player, and thus cannot be recruited after the battle.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a poisoned Pokémon takes 50% more damage from {{type|Poison}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
Poison can be inflicted by Pokémon with the {{DL|Skill (Shuffle)|Poison}} {{OBP|Skill|Shuffle}}.&lt;br /&gt;
&lt;br /&gt;
{{t|Poison}}, {{t|Ground}}, {{t|Rock}}, {{t|Ghost}}, and {{type|Steel}} Pokémon are immune to poison.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Venipede Poison Point effect.png|thumb|250px|{{Ash}} poisoned]]&lt;br /&gt;
The poison status has been shown multiple times in the {{pkmn|anime}}:&lt;br /&gt;
&lt;br /&gt;
===[[Original series]]===&lt;br /&gt;
In &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, [[Jessie]]&#039;s {{TP|Jessie|Arbok}} proceeded to poison {{OBP|Yumi|EP052}}&#039;s {{p|Primeape}} by biting its fist.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[AG019|Sharpedo Attack!]]&#039;&#039;, while {{an|Brock}} was battling a {{p|Sharpedo}}, it suddenly fainted. He examined it and realized that it had been poisoned by {{TP|Jessie|Seviper}}&#039;s {{m|Poison Tail}}. Brock did everything he could for Sharpedo, but even though he didn&#039;t have any medicine, Sharpedo&#039;s poison got cured by itself after a while.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[DP132|Evolving Strategies!]]&#039;&#039;, during {{Ash}}&#039;s battle against [[Paul]] at [[Lake Acuity]], [[Ash&#039;s Buizel]] was poisoned by a cloud of {{m|Smog}} from [[Paul&#039;s Magmortar]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP168|Keeping In Top Forme!]]&#039;&#039;, {{p|Shaymin}}, {{TP|Dawn|Piplup}}, and {{AP|Pikachu}} all got poisoned, Shaymin from getting exposed to some kind of poison and Pikachu and Piplup from a {{pkmn2|wild}} {{p|Shroomish}} using {{m|Poison Powder}} on them. Shaymin was cured by Brock, who used a [[Pecha Berry]] on it, and Pikachu and Piplup were cured by Shaymin&#039;s {{m|Aromatherapy}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP187|A Real Rival Rouser!]]&#039;&#039;, during the [[Lily of the Valley Conference]] battle between Paul and Ash, Paul&#039;s {{p|Drapion}} used {{m|Toxic Spikes}}, which poisoned every Pokémon Ash sent out (regardless of type). Ash&#039;s Buizel, {{AP|Staraptor}}, {{AP|Torterra}}, {{AP|Infernape}}, and {{AP|Gliscor}} all got poisoned from the Toxic Spikes. Eventually, Infernape managed to get rid of the Toxic Spikes by using {{m|Flare Blitz}} while being {{m|Dig|underground}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP190|The Brockster Is In!]]&#039;&#039;, Ash&#039;s Pikachu and all of [[Normajean]]&#039;s Pokémon got poisoned by {{m|Poison Sting}}s and {{m|Poison Jab}}s from a group of wild Tentacruel. Brock used Pecha Berries to cure them. He also had his {{TP|Brock|Chansey}} use {{m|Soft-Boiled}} on Normajean&#039;s {{p|Pichu}}. In this episode, it seems that a fever and difficulty breathing is a side effect of the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[BW022|A Venipede Stampede!]]&#039;&#039;, Ash became poisoned when a wild {{p|Venipede}} headbutted him, activating Venipede&#039;s {{a|Poison Point}} [[Ability]]. He was cured by a remedy that {{an|Cilan}} made. This episode shows that not just Pokémon, but humans can also become poisoned.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW032|Facing Fear with Eyes Wide Open!]]&#039;&#039;, [[Ash&#039;s Scraggy]]&#039;s aggressiveness towards a group of {{p|Foongus}} caused the Foongus to use Poison Powder in retaliation, affecting all of Ash, {{an|Iris}}, and Cilan&#039;s Pokémon except for {{AP|Oshawott}}, who had been training with his Trainer and {{TP|Iris|Excadrill}} who was not out. While Iris took care of the sick Pokémon, Ash, Oshawott, and Cilan went to a nearby pond to get [[Remeyo weed]] for Iris&#039;s poison remedy. After fending off the pond&#039;s {{p|Tympole}}, Ash and Cilan caught the Tympole&#039;s leader, {{AP|Palpitoad}}, and its ally, {{TP|Cilan|Stunfisk}}, respectively, allowing them access to the herbs.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;, a Pokémon [[photography|photographer]] named {{OBP|Robert|BW054}} became poisoned by an {{p|Amoonguss}}&#039;s Poison Powder attack while trying to save a {{p|Deerling}} from a similar fate. He was cured by the Deerling&#039;s {{p|Sawsbuck}} friends with the help of a mysterious lake.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW083|Rocking the Virbank Gym! Part 1]]&#039;&#039; and &#039;&#039;[[BW084|Part 2]]&#039;&#039;, [[Ash&#039;s Unfezant]], {{AP|Leavanny}}, {{AP|Pignite}}, {{AP|Palpitoad}}, and Pikachu were all poisoned during Ash&#039;s [[Virbank Gym]] battle against [[Roxie]]&#039;s Poison-type Pokémon. Out of these, Leavanny and Pignite were badly poisoned. Roxie also cured Pignite and Pikachu of their poisoning with Pecha Berries.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW106|Strong Strategy Steals the Show!]]&#039;&#039;, [[Stephan]]&#039;s {{p|Zebstrika}} was poisoned by a {{m|Sludge Wave}} from Ash&#039;s Palpitoad. However, Stephan countered this by having Zebstrika use {{m|Facade}}, which was powered up due to the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[XYS01|Mega Evolution Special I]]&#039;&#039;, [[Mairin]] had {{p|Chespin}}, [[Chespie]], use Toxic to badly poison a {{pkmn2|wild}} {{p|Flabébé}}, allowing her to catch the {{pkmn|category|Single Bloom Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY024|An Undersea Place to Call Home!]]&#039;&#039;, Ash&#039;s Pikachu was badly poisoned by a wild {{p|Skrelp}}&#039;s {{m|Toxic}} attack. He was cured with an [[Antidote]] by [[Eddy]] and [[Lindsey]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY052|A Stealthy Challenge!]]&#039;&#039;, [[Sanpei&#039;s Greninja]] was poisoned by a Poison Jab from [[Saizo]]&#039;s {{p|Barbaracle}}. It was later cured when {{an|Clemont}} gave it a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY058|The Green, Green Grass Types of Home!]]&#039;&#039;, [[Ash&#039;s Fletchinder]] and {{AP|Hawlucha}} were both poisoned by a cloud of Poison Powder from [[Ramos]]&#039;s {{p|Weepinbell}} during Ash&#039;s [[Coumarine Gym]] battle. The poison quickly ate at their stamina, causing them both to fall to the {{pkmn|category|Flycatcher Pokémon}}. {{AP|Frogadier}} managed to avoid the same fate by using its {{DL|Ash&#039;s Frogadier|Moves improvised|Frubbles}} as a mask, preventing it from inhaling the spores.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XYS04|Mega Evolution Special IV]]&#039;&#039;, [[Alain&#039;s Charizard]] was poisoned by a {{m|Venoshock}} attack from a Trainer&#039;s {{me|Venusaur}} {{tt|*|Venoshock cannot poison opponents in the games}}. After the battle, [[Alain]] cured Charizard with a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY104|A Windswept Encounter!]]&#039;&#039;, [[Ash&#039;s Noibat]] was poisoned by a wild {{p|Breloom}}&#039;s Poison Powder. He was cured by a wild {{p|Floette}} using Aromatherapy on him.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[SM012|The Sun, the Scare, the Secret Lair!]]&#039;&#039;, [[Ash&#039;s Rowlet]] was poisoned by a {{m|Sludge Bomb}} from [[James&#039;s Mareanie]]. It was cured with an Antidote given to Ash by {{an|Professor Kukui}}. This episode also started the {{cat|Anime running gags|running gag}} of Mareanie poisoning James while showing its affection to him, causing his face to look like a Mareanie.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM067|Love at First Twirl!]]&#039;&#039;, Ash&#039;s Rowlet was badly poisoned by {{AP|Poipole}} when Rowlet tried to attack it and it panicked, using Toxic on Rowlet. Rowlet was later cured of its poisoning by {{an|Lillie}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM115|The Dealer of Destruction!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Poison Jab from [[Guzma]]&#039;s {{p|Golisopod}}. Later, {{an|Kiawe}} gave Ash a Pecha Berry to heal Pikachu&#039;s poison.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM117|Drawn with the Wind!]]&#039;&#039;, [[Sandy]] was poisoned by a Sludge Bomb from James&#039;s Mareanie. It was healed from its poison soon after by {{TP|Mallow|Shaymin}}&#039;s Aromatherapy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM120|The One That Didn&#039;t Get Away!]]&#039;&#039;, a {{p|Kyogre}} was poisoned by a {{OBP|hunter|SM120}} and his [[Hunter&#039;s underlings|minions]]. It was healed from its poison when {{an|Lana}} gave it food laced with Antidote that was attached to her [[Misty&#039;s special lure|fishing lure]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM134|The Road to The Semifinals!]]&#039;&#039;, during Lana&#039;s battle against Guzma in the second round of the [[Manalo Conference]], [[Lana&#039;s Primarina]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, eroding its stamina throughout the battle and eventually leading to its defeat. After the battle, Primarina was healed from its poison by Shaymin&#039;s Aromatherapy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM137|The Wisdom Not to Run!]]&#039;&#039;, [[Ash&#039;s Torracat]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, contributing to its defeat soon after.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;, [[Goh&#039;s Scorbunny]] was poisoned by a cloud of Poison Powder from a {{p|Venonat}} that [[Goh]] was catching, requiring it to be taken to a [[Pokémon Center]] to be healed.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN024|A Little Rocket R &amp;amp; R!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Sludge Bomb from a {{tc|Team Rocket Grunt}}&#039;s {{p|Toxicroak}}, weakening him enough to be captured by [[Matori]]&#039;s handpicked unit. Ash later rescued his partner and healed the poison by feeding him a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN036|Making Battles in the Sand!]]&#039;&#039;, [[Ash&#039;s Riolu]] was poisoned by a Poison Sting from a Trainer&#039;s Tentacruel, leading to it fainting immediately afterward due to the damage it had already sustained.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN053|Healing the Healer!]]&#039;&#039;, a {{TP|Goh|Suicune}} was poisoned by a Sludge Bomb bombardment from a {{OBP|Pokémon hunters|JN053|Pokémon hunter group}}&#039;s Pokémon. Goh later cured Suicune&#039;s poison by giving it some Pecha Berries. Later in the episode, [[Goh&#039;s Cinderace]] was also poisoned by a Sludge Bomb from the hunter group&#039;s {{p|Garbodor}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN076|All Out, All of the Time!]]&#039;&#039;, Goh had his {{TP|Goh|Pyukumuku}} badly poison a wild {{DL|List of Goh&#039;s Pokémon|Bruxish}} with Toxic during the [[Pokémon Catch Adventure Race]], allowing him to catch it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN124|Valor: A Strategic Part of Battling!]]&#039;&#039;, [[Ash&#039;s Dracovish]] was poisoned by a Poison Jab from {{an|Cynthia}}&#039;s {{p|Roserade}} during their [[Masters Eight Tournament]] battle, contributing to its defeat against {{p|Milotic}} later.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN142|The Same Moon, Now and Forever!]]&#039;&#039;, {{MTR}} was poisoned by a Poison Sting from a wild Venipede. In a flashback in the same episode, Ash&#039;s Pikachu was also seen poisoned. Both cases were healed with a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Nessa Toxapex Baneful Bunker Adventures 2.png|thumb|200px|{{p|Thwackey}} poisoned in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Poison GDZ.png|thumb|200px|Pikachu poisoned in [[Pokémon Gotta Catch &#039;Em All]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS003|The Secret of Kangaskhan]]&#039;&#039;, {{adv|Red}} cured a poisoned baby {{p|Kangaskhan}} with an [[Antidote]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;, Red&#039;s {{p|Pikachu}} [[Nickname|named]] [[Pika]], while under {{adv|Blue}}&#039;s ownership, used {{m|Toxic}} to badly poison a {{pkmn2|wild}} {{p|Ninetales}} that Blue was trying to {{pkmn2|caught|catch}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS022|A Hollow Victreebel]]&#039;&#039;, Red used his {{p|Victreebel}}&#039;s {{m|Poison Powder}} to poison a {{p|Nidoking}} in order to make him easier to catch. This is in spite of the fact that Nidoking, as a {{t|Poison}} Pokémon, should be immune to the move.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS040|A Charizard...and a Champion]]&#039;&#039;, during the [[Indigo League]] Tournament finals, [[Blue&#039;s Charizard]] was poisoned after Red had his {{p|Venusaur}}, [[Saur]], use Poison Powder on him. This forced Blue to [[recall]] Charizard and send {{TP|Blue|Machamp}} out in his place. Later on in the round, Blue&#039;s Machamp was badly poisoned by a Toxic attack from Red&#039;s {{p|Snorlax}}, [[Snor]], forcing {{adv|Blue}} to recall him and send Ninetales out in his place.&lt;br /&gt;
&lt;br /&gt;
===={{chap|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS278|Put Your Beast Foot Forward]]&#039;&#039;, Blue and his {{p|Charizard}} and {{TP|Blue|Golduck}} were badly poisoned by a Toxic attack from a swarm of wild {{p|Shuckle}} commanded by [[Orm]]&#039;s Shuckle.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS304|Swanky Showdown with Swalot]]&#039;&#039;, [[Spenser]]&#039;s {{p|Crobat}} badly poisoned an {{p|Electrode}} with {{m|Poison Fang}} during a demonstration battle at the {{gdis|Battle Frontier|III}} opening ceremony.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS310|Just My Luck...Shuckle]]&#039;&#039;, [[Lucy&#039;s Seviper]] badly poisoned {{adv|Emerald}}&#039;s borrowed {{p|Blissey}} with Poison Fang. However, she was later cured from it thanks to her {{a|Natural Cure}}. During the same round, Emerald&#039;s borrowed {{p|Starmie}} and {{p|Rapidash}} were also badly poisoned, the former by a Toxic attack from [[Lucy]]&#039;s Shuckle and the latter by Seviper&#039;s Poison Fang.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS313|You Need to Chill Out, Regice]]&#039;&#039;, Emerald&#039;s borrowed [[Monlee|Hitmonchan]] was badly poisoned by a Toxic attack from [[Brandon&#039;s Legendary titans|Brandon&#039;s Registeel]], causing it to faint when Emerald was unable to find a proper healing item from his [[Bag|Battle Bag]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|Platinum}}====&lt;br /&gt;
In &#039;&#039;[[PS427|Uprooting Seedot]]&#039;&#039;, {{adv|Platinum}}&#039;s {{pkmn2|rental}} {{p|Qwilfish}} poisoned and subsequently defeated a {{p|Seedot}} with {{m|Toxic Spikes}} during Platinum&#039;s {{gdis|Battle Factory|IV}} challenge.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS428|Outlasting Ledian]]&#039;&#039;, [[Thorton]]&#039;s rental {{p|Ledian}} was poisoned by Platinum&#039;s rental Qwilfish activating its {{a|Poison Point}} [[Ability]], resulting it fainting from the poison damage soon after.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Black &amp;amp; White}}====&lt;br /&gt;
In &#039;&#039;[[PS478|Big City Battles]]&#039;&#039;, {{adv|Black}}&#039;s {{p|Braviary}}, [[Brav]], was poisoned by [[Burgh]]&#039;s {{p|Whirlipede}} activating its Poison Point Ability, causing it to faint soon after.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS513|Into the Quarterfinals!]]&#039;&#039;, Black&#039;s {{p|Galvantula}}, [[Tula]], was poisoned by {{adv|Looker}}&#039;s {{p|Croagunk}} during the {{un|Pokémon League}} quarterfinals, almost costing him the match.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
In &#039;&#039;[[PASM06|The Party Crasher and Guzma the Destroyer]]&#039;&#039;, [[Gladion]]&#039;s {{p|Porygon}} was poisoned by a {{m|Poison Gas}} attack from {{adv|Moon}}&#039;s {{rf|Alolan}} {{p|Grimer}}. After the battle, Gladion used a [[Pecha Berry]] to heal it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PASM23|Battle in Vast Poni Canyon]]&#039;&#039;, [[Faba]]&#039;s {{p|Hypno}} was poisoned by [[Plumeria]]&#039;s {{p|Salazzle}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sword &amp;amp; Shield}}====&lt;br /&gt;
In &#039;&#039;[[PASS08|Toasty!! Battle Against Toxapex]]&#039;&#039;, {{Henry}}&#039;s {{p|Thwackey}}, [[Twiggy]], was poisoned when [[Nessa]]&#039;s {{p|Toxapex}} protected itself with {{m|Baneful Bunker}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
In [[GDZ68]], [[Shu&#039;s Pikachu]] was badly poisoned by a {{m|Toxic}} attack from a Trainer&#039;s {{p|Kingdra}}. [[Shu]] was able to cure him with an Antidote.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:Poison Marker.jpg|thumb|200px|A poison marker from the [[Pokémon Trading Card Game|TCG]]]]&lt;br /&gt;
{{main|Special Conditions (TCG)#Poisoned|Special Conditions (TCG) → Poisoned}}&lt;br /&gt;
In the {{pkmn|Trading Card Game}}, Poisoned is one of the five Special Conditions along with Asleep, Burned, Confused, and Paralyzed. When a Pokémon is Poisoned, a poison counter is placed on it and one damage counter is put on the Pokémon in between each turn. Some attacks require the player to put two, three, or even four damage counters on a Pokémon between turns, instead of the normal one. The condition can be removed by returning the affected Pokémon to the Bench or by evolving it. Unlike the Pokémon games, a Pokémon can be afflicted with Poison and Burned at the same time, along with one of Asleep, Confused, and Paralyzed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Poison is the only status condition to have an effect outside of battle; however, from Generation V onward, it no longer has an effect outside of battle either.&lt;br /&gt;
* There is no way to inflict bad poison in [[Pokémon Legends: Arceus]], but the icon for it exists in the game files.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=中毒 &#039;&#039;{{tt|Jungduhk|Poison}}&#039;&#039;&lt;br /&gt;
|zh_cmn=中毒 &#039;&#039;{{tt|Zhòngdú|Poison}}&#039;&#039;&lt;br /&gt;
|da=Forgiftet&lt;br /&gt;
|nl=Vergiftigd&lt;br /&gt;
|fi=Myrkytys&lt;br /&gt;
|fr=Empoisonné&lt;br /&gt;
|de=Vergiftet{{tt|*|This term also refers to Pokémon that were badly poisoned in Generation I}}&lt;br /&gt;
|it=Avvelenato&lt;br /&gt;
|ko=독 &#039;&#039;Dok&#039;&#039;&lt;br /&gt;
|no=Forgifet&lt;br /&gt;
|pl=Zatruty&lt;br /&gt;
|pt=Envenenado&lt;br /&gt;
|ru=Отравлен &#039;&#039;Otravlen&#039;&#039;&lt;br /&gt;
|es=Envenenado&lt;br /&gt;
|sv=Förgifad&lt;br /&gt;
|th=พิษ &#039;&#039;poison&#039;&#039;&lt;br /&gt;
|vi=Nhiễm độc&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Badly poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=猛毒 &#039;&#039;{{tt|Máahngduhk|Badly poisoned}}&#039;&#039;&lt;br /&gt;
|zh_cmn=猛毒 &#039;&#039;{{tt|Měngdú|Badly poisoned}}&#039;&#039; {{tt|*|Anime &amp;amp; Manga (Taiwan)}}&amp;lt;br&amp;gt;剧毒 &#039;&#039;{{tt|Jùdú|Badly poisoned}}&#039;&#039; {{tt|*|Manga (Mainland China)}}&lt;br /&gt;
|fr_ca=Très empoisonné{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Gravement empoisonné&lt;br /&gt;
|de=Schwer vergiftet{{tt|*|Generation II onward}}&lt;br /&gt;
|it=Iperavvelenato&lt;br /&gt;
|ko=맹독 &#039;&#039;Maengdok&#039;&#039;&lt;br /&gt;
|pt_br=Gravemente envenenado&lt;br /&gt;
|es=Gravemente envenenado&lt;br /&gt;
|vi=Kịch độc&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|poison}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vergiftung]]&lt;br /&gt;
[[es:Envenenado]]&lt;br /&gt;
[[fr:Empoisonnement]]&lt;br /&gt;
[[it:Avvelenamento]]&lt;br /&gt;
[[ja:どく (状態異常)]]&lt;br /&gt;
[[zh:中毒（状态）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3733994</id>
		<title>Poison (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3733994"/>
		<updated>2023-06-24T02:59:46Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Other causes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poisoned Pokémon.png|thumb|250px|{{MTR}} poisoned in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Bad Poison Effect.png|thumb|250px|Badly poisoned {{AP|Leavanny}} in the anime]]&lt;br /&gt;
&#039;&#039;&#039;Poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|毒|どく}}&#039;&#039;&#039; &#039;&#039;poison&#039;&#039;) is a non-volatile [[status condition]] that causes a Pokémon to take damage over time. In the games, it is often abbreviated as PSN.&lt;br /&gt;
&lt;br /&gt;
It is often caused by {{type|Poison}} moves. Poison- and {{type|Steel}} Pokémon are normally immune to being poisoned.&lt;br /&gt;
&lt;br /&gt;
There is also a special kind of poison condition, known as &#039;&#039;&#039;bad poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|猛毒|もうどく}}&#039;&#039;&#039; &#039;&#039;deadly poison&#039;&#039;). The amount of poison damage inflicted to a badly poisoned Pokémon increases over time.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Effect===&lt;br /&gt;
====In battle====&lt;br /&gt;
In battle, a poisoned Pokémon takes damage each turn. Regular poison inflicts a fixed amount of damage each turn, while bad poison inflicts an increasing amount of damage each turn. The exact amount of damage varies between generations.&lt;br /&gt;
&lt;br /&gt;
=====Generation I=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/16 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. If a poisoned Pokémon causes an opponent to faint, the poisoned Pokémon will not take damage that turn.&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon takes damage equal to 1/16 of its maximum HP (rounded down, but set to 1 HP if it would be less) on the first turn, after which damage increases by 1/16 each time it takes poison damage. The damage stops increasing when it equals &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;15 \times \left\lfloor \tfrac{HP_{max}}{16} \right\rfloor&amp;lt;/math&amp;gt;. When a badly poisoned Pokémon is affected by {{m|Haze}}, [[recall|switches out]], or when the battle ends, its poison status becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon badly poisoned by {{m|Toxic}} is also under the effect of {{m|Leech Seed}}, both types of recurrent damage will draw upon the same &#039;&#039;&#039;N&#039;&#039;&#039; value to calculate how many multiples of 1/16 of the Pokémon&#039;s HP is taken as damage, and both will increase that value. If a badly poisoned Pokémon successfully uses {{m|Rest}}, it will be cured of poison, but &#039;&#039;&#039;N&#039;&#039;&#039; is not reset; if it then suffers {{status|burn}}, {{m|Leech Seed}} or poison damage, that damage will draw upon the &#039;&#039;&#039;N&#039;&#039;&#039; value, and the &#039;&#039;&#039;N&#039;&#039;&#039; value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the &#039;&#039;&#039;N&#039;&#039;&#039; value will be reset to 1).&lt;br /&gt;
&lt;br /&gt;
=====Generation II=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/8 of its maximum HP each turn.&lt;br /&gt;
&lt;br /&gt;
Bad poison damage no longer interacts with other types of recurrent damage. Haze no longer affects poisoning.&lt;br /&gt;
&lt;br /&gt;
While {{type|Steel}} Pokémon cannot be poisoned by {{type|Poison}} moves, they can be poisoned by {{m|Twineedle}}.&lt;br /&gt;
&lt;br /&gt;
=====Generation III and IV=====&lt;br /&gt;
Poison damage is now taken at the end of each turn, regardless of whether a Pokémon [[fainting|faints]].&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon will remain badly poisoned even if switched out or the battle ends, although the counter is reset.&lt;br /&gt;
&lt;br /&gt;
Steel-type Pokémon can no longer be poisoned by any moves, including Twineedle.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
At the end of the battle, bad poison now becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
Poisoned Pokémon take double damage from {{m|Hex}} and {{m|Venoshock}}.&lt;br /&gt;
&lt;br /&gt;
Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the Ability {{a|Corrosion}}.&lt;br /&gt;
&lt;br /&gt;
If a [[Dynamax]]ed opponent in a [[Max Raid Battle]] becomes badly poisoned, it will instantly become normal poison.&lt;br /&gt;
&lt;br /&gt;
====Outside of battle====&lt;br /&gt;
From [[Generation I]] to {{gen|IV}}, outside of battle, all poisoned Pokémon in the player&#039;s [[party]] lose 1 HP every four steps the player takes (every five steps in {{game|FireRed and LeafGreen|s}}).&lt;br /&gt;
&lt;br /&gt;
However, when the player is moving automatically (such as when following the NPC found at the East exit of [[Pewter City]], or when stepping on the traps at the [[Team Rocket Hideout]], or when entering [[Lance]]&#039;s room at the [[Indigo Plateau]]), the poison step count remains unchanged and no HP is lost as a result of poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Immunity}} do not take poison damage outside of battle. (Pokémon with {{a|Magic Guard}} still do, however.)&lt;br /&gt;
&lt;br /&gt;
=====Generation I to III=====&lt;br /&gt;
Poisoned Pokémon take poison damage until they [[fainting|faint]]. If the player&#039;s only conscious Pokémon in their party faints this way, the player [[black out|blacks out]].&lt;br /&gt;
&lt;br /&gt;
=====Generation IV=====&lt;br /&gt;
Outside of battle, if a poisoned Pokémon is brought down to 1 HP due to poison damage, it will be cured of poison instead of fainting.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
Poisoned Pokémon no longer take poison damage outside of battle.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
In Generation V, a poisoned Pokémon glows purple while in battle; from Generation VI onward, a poisoned Pokémon continuously releases bubbles of poison from its body.&lt;br /&gt;
&lt;br /&gt;
In Generation V, the poison status condition icon for badly poisoned Pokémon has dark purple characters instead of white; in Generation VI, both the icon and text change color.&lt;br /&gt;
&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{incomplete|section|needs=Generation VI and VII images}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genI=Poison I&lt;br /&gt;
|genII=Poison II&lt;br /&gt;
|genIII=Poison III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Poison IV&lt;br /&gt;
|genV=Poison V&lt;br /&gt;
|genVIII=Poison VIII&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIX=Poison IX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Stad=Poison Stad&lt;br /&gt;
|Stad2=Poison Stad2&lt;br /&gt;
|Colo=Poison Colo}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|XD=Poison XD&lt;br /&gt;
|PBR=Poison PBR &amp;lt;!--Unlike Orre games, the bubble &amp;quot;texture&amp;quot; is the same for bad poison--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Bad poison IV&lt;br /&gt;
|genV=Bad poison V&lt;br /&gt;
|genIX=BadPoison IX&lt;br /&gt;
}}&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Colo=Bad poison Colo&lt;br /&gt;
|XD=Bad poison XD&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Bad poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Icons====&lt;br /&gt;
{{incomplete|section|needs=missing LGPE and SV icons}}&lt;br /&gt;
&#039;&#039;&#039;Poisoned&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#{{Poison color}}; font-size:80%&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC RSE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC DP.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC HGSS.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation III}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl|Diamond, Pearl}} and {{color2|000|Pokémon Platinum|Platinum}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badly poisoned&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#{{Poison color}}; font-size:80%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}} (unused)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Causes===&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border: 1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Baneful Bunker}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If a Pokémon makes [[contact]] with the user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Barb Barrage}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| {{tt|60|120 if the target is affected by a non-volatile status condition}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dire Claw}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 16.6%&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralysis|paralyze}} or make the affected Pokémon {{DL|Status conditions|drowsy}} (16.6% of each).&amp;lt;br&amp;gt;Has a 26.6% chance of poisoning if used in [[Move mastery|strong style]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Poison Barb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Befuddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 33.3%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} or put the affected Pokémon to {{status|sleep}} (33.3% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Malodor}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Poisons all opponents&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Stun Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 50%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} (50% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|80%|70% in Generations IV–V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mortal Spin}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Gas}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|55% in Generations I–IV, 80% in Generation V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Powder}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 75%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{t|Grass}} types, as well as Pokémon that have {{a|Overcoat}} or are holding [[Safety Goggles]], are immune to Poison Powder from [[Generation VI]] onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30%|20% in Generation I}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause poison only when used in [[tall grass]] in [[Generation III]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shell Side Arm}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30%|40% in Generation I}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40%&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if one layer of Toxic Spikes was set&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Thread}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Each hit has a separate chance of poisoning.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
A Pokémon has a 30% chance of being poisoned after making [[contact]] with a Pokémon with the {{a|Poison Point}} Ability, and a 9% chance after making contact with a Pokémon with {{a|Effect Spore}}. {{a|Poison Touch}} has a 30% chance (20% in the Japanese versions of Pokémon Black and White) of poisoning the target when the user uses a contact move. A Pokémon can also be poisoned if it directly poisons a Pokémon with the {{a|Synchronize}} Ability.&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may badly poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border:1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Toxic Orb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Had a 30% chance of badly poisoning in Generations III–V&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is badly poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|85% in Generations I–IV}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses when used by a {{type|Poison}} Pokémon from Generation VI onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if two layers of Toxic Spikes were set&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
The item [[Toxic Orb]] badly poisons the holder at the end of the turn. From Generation V onward, a Pokémon can also be badly poisoned if it badly poisons a Pokémon with {{a|Synchronize}} (prior to Generation V, Synchronize only inflicts regular poison).{{a|Toxic Chain}} may badly poison the target if the user hits it with a move.&lt;br /&gt;
&lt;br /&gt;
===Curing===&lt;br /&gt;
Poison (including bad poison) can be cured with the use of an [[Antidote]], [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]] ([[PSNCureBerry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Refresh}} and {{m|Rest}} remove the poison status condition from the user, while {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove it from all Pokémon in the user&#039;s party. In addition, the move {{m|Psycho Shift}} shifts the poison onto its target (thereby healing the user). In Generation I only, using {{m|Haze}} cures the opponent from poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured whilst it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 1/3 chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.&lt;br /&gt;
&lt;br /&gt;
===Prevention===&lt;br /&gt;
A Pokémon that is currently {{type|Poison}} or {{type|Steel}} cannot become poisoned, except by Pokémon with the {{a|Corrosion}} Ability; in Generation II only, {{m|Twineedle}} can poison Steel-type Pokémon as well. However, a poisoned Pokémon retains this status condition even if it [[type change|gains any of these types]] in battle (or regains the lost type once it is switched out or the battle ends).&lt;br /&gt;
&lt;br /&gt;
A Pokémon with {{a|Color Change}} can become poisoned by a Poison-type move, because the Pokémon changes into the same type of the move after the status condition is inflicted.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Immunity}} cannot be poisoned. Pokémon with the {{a|Comatose}} Ability and {{p|Minior}} in Meteor Form are completely immune to being poisoned. Pokémon with the Ability {{a|Pastel Veil}} will prevent itself and its allies from being poisoned. Pokémon with the Ability {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. The Ability {{a|Magic Guard}} will prevent damage due to poison from being taken in battle; however, it does not prevent the damage from being taken outside of battle.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for [[grounded]] Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a {{m|substitute}} cannot be poisoned, except due to {{a|Synchronize}} or a held [[Toxic Orb]].&lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
While poisoning and badly poisoning, like all major status conditions, have primarily negative effects, it can be advantageous to be poisoned in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, and {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, and {{stat|Speed}} increased by 50%, respectively, if poisoned or afflicted by any other non-volatile status condition excluding {{status|sleep}} and {{status|freeze}}; however, in [[Generation IV]], sleep will increase the Attack of Pokémon with Guts. Poisoning will increase the attack of a Pokémon with {{a|Toxic Boost}} by 50%, and the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with poison. A Pokémon with {{a|Poison Heal}} will regain 1/8th of its maximum HP at the end of each turn instead of taking damage. When capturing Pokémon, the poison status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.&lt;br /&gt;
&lt;br /&gt;
In competitive battling in Generation I, as Pokémon were not healed before link battles in the handheld games, players would often enter battles with their Pokémon already poisoned, as it prevented them from being affected by other more harmful status conditions; also, poison only inflicted 1/16 of the Pokémon&#039;s total HP as damage each turn rather than 1/8 as it does from Generation II onward. This tactic was not possible in the [[Pokémon Stadium series]], as Pokémon were restored to full health before battle in these games.&lt;br /&gt;
&lt;br /&gt;
===Other in-game effects===&lt;br /&gt;
If a poisoned Pokémon gains the Ability {{a|Immunity}} through the use of {{m|Skill Swap}}, {{a|Trace}} or another method, the poison or bad poison status will be removed.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories, on the second floor the player will encounter Pokémon that poison as their main tactic.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the [[Battle Arcade]], one of the effects caused by the roulette is causing the poison status; Pokémon that would normally be immune to poison are unaffected. The poison will last for a single battle.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has {{a|Merciless}} and hits a poisoned target, it will score a [[critical hit]].&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
Like the main games, Pokémon Mystery Dungeon also features both normal poisoning as well as bad poisoning. When a Pokémon is poisoned, it takes damage every ten turns and is also prevented from regenerating HP. Poison does not disappear over turns. When a Pokémon is badly poisoned, it takes damage every two turns and also prevents regenerating HP.&lt;br /&gt;
Similar to the main games, the poison conditions do not disappear over turns but can be healed with certain moves or items, and by going to the next floor.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Poison and bad poison (&#039;&#039;&#039;Poisoned&#039;&#039;&#039; and &#039;&#039;&#039;Badly Poisoned&#039;&#039;&#039; when inflicted in-game) are negative statuses in the {{pkmn|Rumble series}}. When a Pokémon is Poisoned, its HP will gradually drain at a rate determined by the Power of the Pokémon that inflicted it for ten seconds. However, if the affected Pokémon is controlled by a player, moving around will make the condition wear off faster, with the minimum duration depending roughly on the Pokémon&#039;s Speed. While Poisoned, purple bubbles emanate from around the affected Pokémon&#039;s head. The effects under Badly Poisoned are similar, but the rate at which HP is depleted gradually increases while the status lasts and purple smoke emanates from the Pokémon&#039;s head instead of bubbles. Though most negative statuses will replace one another if one is inflicted while another is present, Poisoned cannot replace Badly Poisoned (though Badly Poisoned will replace Poisoned).&lt;br /&gt;
&lt;br /&gt;
No types are immune to poison or bad poison, but Pokémon with the Poison Boost or Steady [[Special Traits]] cannot be poisoned or badly poisoned, and those with the Reflector Trait will cause the user of the poison-inflicting move to become poisoned or badly poisoned instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
Like the main series, a Pokémon inflicted with poison is protected from other status conditions and does not wear off over time. Normal poison can be inflicted by attacks, abilities, or by a Pokémon ending their turn in a poison bog. Bad poison can only be inflicted by the effect of Poison Fang. As in the main series, Poison- and Steel-types are immune to poison. Poison can be cured through certain [[Warrior Skill]]s, items, or by ending a Pokémon&#039;s turn in a hot spring or a water bucket.&lt;br /&gt;
&lt;br /&gt;
Pokémon afflicted with normal poison lose 1/8th their max HP, rounded down, at the end of their side&#039;s turn, even if the poisoned Pokémon itself took no action. Pokémon afflicted with bad poisoning lose 1/16th of their max HP initially, with damage increasing by 1/16 at the end of their side&#039;s turn. Enemy Warriors defeated through poison damage are not treated as being defeated by the player, and thus cannot be recruited after the battle.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a poisoned Pokémon takes 50% more damage from {{type|Poison}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
Poison can be inflicted by Pokémon with the {{DL|Skill (Shuffle)|Poison}} {{OBP|Skill|Shuffle}}.&lt;br /&gt;
&lt;br /&gt;
{{t|Poison}}, {{t|Ground}}, {{t|Rock}}, {{t|Ghost}}, and {{type|Steel}} Pokémon are immune to poison.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Venipede Poison Point effect.png|thumb|250px|{{Ash}} poisoned]]&lt;br /&gt;
The poison status has been shown multiple times in the {{pkmn|anime}}:&lt;br /&gt;
&lt;br /&gt;
===[[Original series]]===&lt;br /&gt;
In &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, [[Jessie]]&#039;s {{TP|Jessie|Arbok}} proceeded to poison {{OBP|Yumi|EP052}}&#039;s {{p|Primeape}} by biting its fist.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[AG019|Sharpedo Attack!]]&#039;&#039;, while {{an|Brock}} was battling a {{p|Sharpedo}}, it suddenly fainted. He examined it and realized that it had been poisoned by {{TP|Jessie|Seviper}}&#039;s {{m|Poison Tail}}. Brock did everything he could for Sharpedo, but even though he didn&#039;t have any medicine, Sharpedo&#039;s poison got cured by itself after a while.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[DP132|Evolving Strategies!]]&#039;&#039;, during {{Ash}}&#039;s battle against [[Paul]] at [[Lake Acuity]], [[Ash&#039;s Buizel]] was poisoned by a cloud of {{m|Smog}} from [[Paul&#039;s Magmortar]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP168|Keeping In Top Forme!]]&#039;&#039;, {{p|Shaymin}}, {{TP|Dawn|Piplup}}, and {{AP|Pikachu}} all got poisoned, Shaymin from getting exposed to some kind of poison and Pikachu and Piplup from a {{pkmn2|wild}} {{p|Shroomish}} using {{m|Poison Powder}} on them. Shaymin was cured by Brock, who used a [[Pecha Berry]] on it, and Pikachu and Piplup were cured by Shaymin&#039;s {{m|Aromatherapy}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP187|A Real Rival Rouser!]]&#039;&#039;, during the [[Lily of the Valley Conference]] battle between Paul and Ash, Paul&#039;s {{p|Drapion}} used {{m|Toxic Spikes}}, which poisoned every Pokémon Ash sent out (regardless of type). Ash&#039;s Buizel, {{AP|Staraptor}}, {{AP|Torterra}}, {{AP|Infernape}}, and {{AP|Gliscor}} all got poisoned from the Toxic Spikes. Eventually, Infernape managed to get rid of the Toxic Spikes by using {{m|Flare Blitz}} while being {{m|Dig|underground}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP190|The Brockster Is In!]]&#039;&#039;, Ash&#039;s Pikachu and all of [[Normajean]]&#039;s Pokémon got poisoned by {{m|Poison Sting}}s and {{m|Poison Jab}}s from a group of wild Tentacruel. Brock used Pecha Berries to cure them. He also had his {{TP|Brock|Chansey}} use {{m|Soft-Boiled}} on Normajean&#039;s {{p|Pichu}}. In this episode, it seems that a fever and difficulty breathing is a side effect of the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[BW022|A Venipede Stampede!]]&#039;&#039;, Ash became poisoned when a wild {{p|Venipede}} headbutted him, activating Venipede&#039;s {{a|Poison Point}} [[Ability]]. He was cured by a remedy that {{an|Cilan}} made. This episode shows that not just Pokémon, but humans can also become poisoned.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW032|Facing Fear with Eyes Wide Open!]]&#039;&#039;, [[Ash&#039;s Scraggy]]&#039;s aggressiveness towards a group of {{p|Foongus}} caused the Foongus to use Poison Powder in retaliation, affecting all of Ash, {{an|Iris}}, and Cilan&#039;s Pokémon except for {{AP|Oshawott}}, who had been training with his Trainer and {{TP|Iris|Excadrill}} who was not out. While Iris took care of the sick Pokémon, Ash, Oshawott, and Cilan went to a nearby pond to get [[Remeyo weed]] for Iris&#039;s poison remedy. After fending off the pond&#039;s {{p|Tympole}}, Ash and Cilan caught the Tympole&#039;s leader, {{AP|Palpitoad}}, and its ally, {{TP|Cilan|Stunfisk}}, respectively, allowing them access to the herbs.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;, a Pokémon [[photography|photographer]] named {{OBP|Robert|BW054}} became poisoned by an {{p|Amoonguss}}&#039;s Poison Powder attack while trying to save a {{p|Deerling}} from a similar fate. He was cured by the Deerling&#039;s {{p|Sawsbuck}} friends with the help of a mysterious lake.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW083|Rocking the Virbank Gym! Part 1]]&#039;&#039; and &#039;&#039;[[BW084|Part 2]]&#039;&#039;, [[Ash&#039;s Unfezant]], {{AP|Leavanny}}, {{AP|Pignite}}, {{AP|Palpitoad}}, and Pikachu were all poisoned during Ash&#039;s [[Virbank Gym]] battle against [[Roxie]]&#039;s Poison-type Pokémon. Out of these, Leavanny and Pignite were badly poisoned. Roxie also cured Pignite and Pikachu of their poisoning with Pecha Berries.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW106|Strong Strategy Steals the Show!]]&#039;&#039;, [[Stephan]]&#039;s {{p|Zebstrika}} was poisoned by a {{m|Sludge Wave}} from Ash&#039;s Palpitoad. However, Stephan countered this by having Zebstrika use {{m|Facade}}, which was powered up due to the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[XYS01|Mega Evolution Special I]]&#039;&#039;, [[Mairin]] had {{p|Chespin}}, [[Chespie]], use Toxic to badly poison a {{pkmn2|wild}} {{p|Flabébé}}, allowing her to catch the {{pkmn|category|Single Bloom Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY024|An Undersea Place to Call Home!]]&#039;&#039;, Ash&#039;s Pikachu was badly poisoned by a wild {{p|Skrelp}}&#039;s {{m|Toxic}} attack. He was cured with an [[Antidote]] by [[Eddy]] and [[Lindsey]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY052|A Stealthy Challenge!]]&#039;&#039;, [[Sanpei&#039;s Greninja]] was poisoned by a Poison Jab from [[Saizo]]&#039;s {{p|Barbaracle}}. It was later cured when {{an|Clemont}} gave it a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY058|The Green, Green Grass Types of Home!]]&#039;&#039;, [[Ash&#039;s Fletchinder]] and {{AP|Hawlucha}} were both poisoned by a cloud of Poison Powder from [[Ramos]]&#039;s {{p|Weepinbell}} during Ash&#039;s [[Coumarine Gym]] battle. The poison quickly ate at their stamina, causing them both to fall to the {{pkmn|category|Flycatcher Pokémon}}. {{AP|Frogadier}} managed to avoid the same fate by using its {{DL|Ash&#039;s Frogadier|Moves improvised|Frubbles}} as a mask, preventing it from inhaling the spores.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XYS04|Mega Evolution Special IV]]&#039;&#039;, [[Alain&#039;s Charizard]] was poisoned by a {{m|Venoshock}} attack from a Trainer&#039;s {{me|Venusaur}} {{tt|*|Venoshock cannot poison opponents in the games}}. After the battle, [[Alain]] cured Charizard with a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY104|A Windswept Encounter!]]&#039;&#039;, [[Ash&#039;s Noibat]] was poisoned by a wild {{p|Breloom}}&#039;s Poison Powder. He was cured by a wild {{p|Floette}} using Aromatherapy on him.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[SM012|The Sun, the Scare, the Secret Lair!]]&#039;&#039;, [[Ash&#039;s Rowlet]] was poisoned by a {{m|Sludge Bomb}} from [[James&#039;s Mareanie]]. It was cured with an Antidote given to Ash by {{an|Professor Kukui}}. This episode also started the {{cat|Anime running gags|running gag}} of Mareanie poisoning James while showing its affection to him, causing his face to look like a Mareanie.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM067|Love at First Twirl!]]&#039;&#039;, Ash&#039;s Rowlet was badly poisoned by {{AP|Poipole}} when Rowlet tried to attack it and it panicked, using Toxic on Rowlet. Rowlet was later cured of its poisoning by {{an|Lillie}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM115|The Dealer of Destruction!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Poison Jab from [[Guzma]]&#039;s {{p|Golisopod}}. Later, {{an|Kiawe}} gave Ash a Pecha Berry to heal Pikachu&#039;s poison.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM117|Drawn with the Wind!]]&#039;&#039;, [[Sandy]] was poisoned by a Sludge Bomb from James&#039;s Mareanie. It was healed from its poison soon after by {{TP|Mallow|Shaymin}}&#039;s Aromatherapy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM120|The One That Didn&#039;t Get Away!]]&#039;&#039;, a {{p|Kyogre}} was poisoned by a {{OBP|hunter|SM120}} and his [[Hunter&#039;s underlings|minions]]. It was healed from its poison when {{an|Lana}} gave it food laced with Antidote that was attached to her [[Misty&#039;s special lure|fishing lure]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM134|The Road to The Semifinals!]]&#039;&#039;, during Lana&#039;s battle against Guzma in the second round of the [[Manalo Conference]], [[Lana&#039;s Primarina]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, eroding its stamina throughout the battle and eventually leading to its defeat. After the battle, Primarina was healed from its poison by Shaymin&#039;s Aromatherapy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM137|The Wisdom Not to Run!]]&#039;&#039;, [[Ash&#039;s Torracat]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, contributing to its defeat soon after.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;, [[Goh&#039;s Scorbunny]] was poisoned by a cloud of Poison Powder from a {{p|Venonat}} that [[Goh]] was catching, requiring it to be taken to a [[Pokémon Center]] to be healed.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN024|A Little Rocket R &amp;amp; R!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Sludge Bomb from a {{tc|Team Rocket Grunt}}&#039;s {{p|Toxicroak}}, weakening him enough to be captured by [[Matori]]&#039;s handpicked unit. Ash later rescued his partner and healed the poison by feeding him a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN036|Making Battles in the Sand!]]&#039;&#039;, [[Ash&#039;s Riolu]] was poisoned by a Poison Sting from a Trainer&#039;s Tentacruel, leading to it fainting immediately afterward due to the damage it had already sustained.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN053|Healing the Healer!]]&#039;&#039;, a {{TP|Goh|Suicune}} was poisoned by a Sludge Bomb bombardment from a {{OBP|Pokémon hunters|JN053|Pokémon hunter group}}&#039;s Pokémon. Goh later cured Suicune&#039;s poison by giving it some Pecha Berries. Later in the episode, [[Goh&#039;s Cinderace]] was also poisoned by a Sludge Bomb from the hunter group&#039;s {{p|Garbodor}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN076|All Out, All of the Time!]]&#039;&#039;, Goh had his {{TP|Goh|Pyukumuku}} badly poison a wild {{DL|List of Goh&#039;s Pokémon|Bruxish}} with Toxic during the [[Pokémon Catch Adventure Race]], allowing him to catch it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN124|Valor: A Strategic Part of Battling!]]&#039;&#039;, [[Ash&#039;s Dracovish]] was poisoned by a Poison Jab from {{an|Cynthia}}&#039;s {{p|Roserade}} during their [[Masters Eight Tournament]] battle, contributing to its defeat against {{p|Milotic}} later.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN142|The Same Moon, Now and Forever!]]&#039;&#039;, {{MTR}} was poisoned by a Poison Sting from a wild Venipede. In a flashback in the same episode, Ash&#039;s Pikachu was also seen poisoned. Both cases were healed with a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Nessa Toxapex Baneful Bunker Adventures 2.png|thumb|200px|{{p|Thwackey}} poisoned in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Poison GDZ.png|thumb|200px|Pikachu poisoned in [[Pokémon Gotta Catch &#039;Em All]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS003|The Secret of Kangaskhan]]&#039;&#039;, {{adv|Red}} cured a poisoned baby {{p|Kangaskhan}} with an [[Antidote]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;, Red&#039;s {{p|Pikachu}} [[Nickname|named]] [[Pika]], while under {{adv|Blue}}&#039;s ownership, used {{m|Toxic}} to badly poison a {{pkmn2|wild}} {{p|Ninetales}} that Blue was trying to {{pkmn2|caught|catch}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS022|A Hollow Victreebel]]&#039;&#039;, Red used his {{p|Victreebel}}&#039;s {{m|Poison Powder}} to poison a {{p|Nidoking}} in order to make him easier to catch. This is in spite of the fact that Nidoking, as a {{t|Poison}} Pokémon, should be immune to the move.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS040|A Charizard...and a Champion]]&#039;&#039;, during the [[Indigo League]] Tournament finals, [[Blue&#039;s Charizard]] was poisoned after Red had his {{p|Venusaur}}, [[Saur]], use Poison Powder on him. This forced Blue to [[recall]] Charizard and send {{TP|Blue|Machamp}} out in his place. Later on in the round, Blue&#039;s Machamp was badly poisoned by a Toxic attack from Red&#039;s {{p|Snorlax}}, [[Snor]], forcing {{adv|Blue}} to recall him and send Ninetales out in his place.&lt;br /&gt;
&lt;br /&gt;
===={{chap|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS278|Put Your Beast Foot Forward]]&#039;&#039;, Blue and his {{p|Charizard}} and {{TP|Blue|Golduck}} were badly poisoned by a Toxic attack from a swarm of wild {{p|Shuckle}} commanded by [[Orm]]&#039;s Shuckle.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS304|Swanky Showdown with Swalot]]&#039;&#039;, [[Spenser]]&#039;s {{p|Crobat}} badly poisoned an {{p|Electrode}} with {{m|Poison Fang}} during a demonstration battle at the {{gdis|Battle Frontier|III}} opening ceremony.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS310|Just My Luck...Shuckle]]&#039;&#039;, [[Lucy&#039;s Seviper]] badly poisoned {{adv|Emerald}}&#039;s borrowed {{p|Blissey}} with Poison Fang. However, she was later cured from it thanks to her {{a|Natural Cure}}. During the same round, Emerald&#039;s borrowed {{p|Starmie}} and {{p|Rapidash}} were also badly poisoned, the former by a Toxic attack from [[Lucy]]&#039;s Shuckle and the latter by Seviper&#039;s Poison Fang.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS313|You Need to Chill Out, Regice]]&#039;&#039;, Emerald&#039;s borrowed [[Monlee|Hitmonchan]] was badly poisoned by a Toxic attack from [[Brandon&#039;s Legendary titans|Brandon&#039;s Registeel]], causing it to faint when Emerald was unable to find a proper healing item from his [[Bag|Battle Bag]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|Platinum}}====&lt;br /&gt;
In &#039;&#039;[[PS427|Uprooting Seedot]]&#039;&#039;, {{adv|Platinum}}&#039;s {{pkmn2|rental}} {{p|Qwilfish}} poisoned and subsequently defeated a {{p|Seedot}} with {{m|Toxic Spikes}} during Platinum&#039;s {{gdis|Battle Factory|IV}} challenge.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS428|Outlasting Ledian]]&#039;&#039;, [[Thorton]]&#039;s rental {{p|Ledian}} was poisoned by Platinum&#039;s rental Qwilfish activating its {{a|Poison Point}} [[Ability]], resulting it fainting from the poison damage soon after.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Black &amp;amp; White}}====&lt;br /&gt;
In &#039;&#039;[[PS478|Big City Battles]]&#039;&#039;, {{adv|Black}}&#039;s {{p|Braviary}}, [[Brav]], was poisoned by [[Burgh]]&#039;s {{p|Whirlipede}} activating its Poison Point Ability, causing it to faint soon after.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS513|Into the Quarterfinals!]]&#039;&#039;, Black&#039;s {{p|Galvantula}}, [[Tula]], was poisoned by {{adv|Looker}}&#039;s {{p|Croagunk}} during the {{un|Pokémon League}} quarterfinals, almost costing him the match.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
In &#039;&#039;[[PASM06|The Party Crasher and Guzma the Destroyer]]&#039;&#039;, [[Gladion]]&#039;s {{p|Porygon}} was poisoned by a {{m|Poison Gas}} attack from {{adv|Moon}}&#039;s {{rf|Alolan}} {{p|Grimer}}. After the battle, Gladion used a [[Pecha Berry]] to heal it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PASM23|Battle in Vast Poni Canyon]]&#039;&#039;, [[Faba]]&#039;s {{p|Hypno}} was poisoned by [[Plumeria]]&#039;s {{p|Salazzle}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sword &amp;amp; Shield}}====&lt;br /&gt;
In &#039;&#039;[[PASS08|Toasty!! Battle Against Toxapex]]&#039;&#039;, {{Henry}}&#039;s {{p|Thwackey}}, [[Twiggy]], was poisoned when [[Nessa]]&#039;s {{p|Toxapex}} protected itself with {{m|Baneful Bunker}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
In [[GDZ68]], [[Shu&#039;s Pikachu]] was badly poisoned by a {{m|Toxic}} attack from a Trainer&#039;s {{p|Kingdra}}. [[Shu]] was able to cure him with an Antidote.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:Poison Marker.jpg|thumb|200px|A poison marker from the [[Pokémon Trading Card Game|TCG]]]]&lt;br /&gt;
{{main|Special Conditions (TCG)#Poisoned|Special Conditions (TCG) → Poisoned}}&lt;br /&gt;
In the {{pkmn|Trading Card Game}}, Poisoned is one of the five Special Conditions along with Asleep, Burned, Confused, and Paralyzed. When a Pokémon is Poisoned, a poison counter is placed on it and one damage counter is put on the Pokémon in between each turn. Some attacks require the player to put two, three, or even four damage counters on a Pokémon between turns, instead of the normal one. The condition can be removed by returning the affected Pokémon to the Bench or by evolving it. Unlike the Pokémon games, a Pokémon can be afflicted with Poison and Burned at the same time, along with one of Asleep, Confused, and Paralyzed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Poison is the only status condition to have an effect outside of battle; however, from Generation V onward, it no longer has an effect outside of battle either.&lt;br /&gt;
* There is no way to inflict bad poison in [[Pokémon Legends: Arceus]], but the icon for it exists in the game files.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=中毒 &#039;&#039;{{tt|Jungduhk|Poison}}&#039;&#039;&lt;br /&gt;
|zh_cmn=中毒 &#039;&#039;{{tt|Zhòngdú|Poison}}&#039;&#039;&lt;br /&gt;
|da=Forgiftet&lt;br /&gt;
|nl=Vergiftigd&lt;br /&gt;
|fi=Myrkytys&lt;br /&gt;
|fr=Empoisonné&lt;br /&gt;
|de=Vergiftet{{tt|*|This term also refers to Pokémon that were badly poisoned in Generation I}}&lt;br /&gt;
|it=Avvelenato&lt;br /&gt;
|ko=독 &#039;&#039;Dok&#039;&#039;&lt;br /&gt;
|no=Forgifet&lt;br /&gt;
|pl=Zatruty&lt;br /&gt;
|pt=Envenenado&lt;br /&gt;
|ru=Отравлен &#039;&#039;Otravlen&#039;&#039;&lt;br /&gt;
|es=Envenenado&lt;br /&gt;
|sv=Förgifad&lt;br /&gt;
|th=พิษ &#039;&#039;poison&#039;&#039;&lt;br /&gt;
|vi=Nhiễm độc&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Badly poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=猛毒 &#039;&#039;{{tt|Máahngduhk|Badly poisoned}}&#039;&#039;&lt;br /&gt;
|zh_cmn=猛毒 &#039;&#039;{{tt|Měngdú|Badly poisoned}}&#039;&#039; {{tt|*|Anime &amp;amp; Manga (Taiwan)}}&amp;lt;br&amp;gt;剧毒 &#039;&#039;{{tt|Jùdú|Badly poisoned}}&#039;&#039; {{tt|*|Manga (Mainland China)}}&lt;br /&gt;
|fr_ca=Très empoisonné{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Gravement empoisonné&lt;br /&gt;
|de=Schwer vergiftet{{tt|*|Generation II onward}}&lt;br /&gt;
|it=Iperavvelenato&lt;br /&gt;
|ko=맹독 &#039;&#039;Maengdok&#039;&#039;&lt;br /&gt;
|pt_br=Gravemente envenenado&lt;br /&gt;
|es=Gravemente envenenado&lt;br /&gt;
|vi=Kịch độc&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|poison}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vergiftung]]&lt;br /&gt;
[[es:Envenenado]]&lt;br /&gt;
[[fr:Empoisonnement]]&lt;br /&gt;
[[it:Avvelenamento]]&lt;br /&gt;
[[ja:どく (状態異常)]]&lt;br /&gt;
[[zh:中毒（状态）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3733992</id>
		<title>Poison (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3733992"/>
		<updated>2023-06-24T02:57:18Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Other causes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poisoned Pokémon.png|thumb|250px|{{MTR}} poisoned in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Bad Poison Effect.png|thumb|250px|Badly poisoned {{AP|Leavanny}} in the anime]]&lt;br /&gt;
&#039;&#039;&#039;Poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|毒|どく}}&#039;&#039;&#039; &#039;&#039;poison&#039;&#039;) is a non-volatile [[status condition]] that causes a Pokémon to take damage over time. In the games, it is often abbreviated as PSN.&lt;br /&gt;
&lt;br /&gt;
It is often caused by {{type|Poison}} moves. Poison- and {{type|Steel}} Pokémon are normally immune to being poisoned.&lt;br /&gt;
&lt;br /&gt;
There is also a special kind of poison condition, known as &#039;&#039;&#039;bad poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|猛毒|もうどく}}&#039;&#039;&#039; &#039;&#039;deadly poison&#039;&#039;). The amount of poison damage inflicted to a badly poisoned Pokémon increases over time.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Effect===&lt;br /&gt;
====In battle====&lt;br /&gt;
In battle, a poisoned Pokémon takes damage each turn. Regular poison inflicts a fixed amount of damage each turn, while bad poison inflicts an increasing amount of damage each turn. The exact amount of damage varies between generations.&lt;br /&gt;
&lt;br /&gt;
=====Generation I=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/16 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. If a poisoned Pokémon causes an opponent to faint, the poisoned Pokémon will not take damage that turn.&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon takes damage equal to 1/16 of its maximum HP (rounded down, but set to 1 HP if it would be less) on the first turn, after which damage increases by 1/16 each time it takes poison damage. The damage stops increasing when it equals &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;15 \times \left\lfloor \tfrac{HP_{max}}{16} \right\rfloor&amp;lt;/math&amp;gt;. When a badly poisoned Pokémon is affected by {{m|Haze}}, [[recall|switches out]], or when the battle ends, its poison status becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon badly poisoned by {{m|Toxic}} is also under the effect of {{m|Leech Seed}}, both types of recurrent damage will draw upon the same &#039;&#039;&#039;N&#039;&#039;&#039; value to calculate how many multiples of 1/16 of the Pokémon&#039;s HP is taken as damage, and both will increase that value. If a badly poisoned Pokémon successfully uses {{m|Rest}}, it will be cured of poison, but &#039;&#039;&#039;N&#039;&#039;&#039; is not reset; if it then suffers {{status|burn}}, {{m|Leech Seed}} or poison damage, that damage will draw upon the &#039;&#039;&#039;N&#039;&#039;&#039; value, and the &#039;&#039;&#039;N&#039;&#039;&#039; value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the &#039;&#039;&#039;N&#039;&#039;&#039; value will be reset to 1).&lt;br /&gt;
&lt;br /&gt;
=====Generation II=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/8 of its maximum HP each turn.&lt;br /&gt;
&lt;br /&gt;
Bad poison damage no longer interacts with other types of recurrent damage. Haze no longer affects poisoning.&lt;br /&gt;
&lt;br /&gt;
While {{type|Steel}} Pokémon cannot be poisoned by {{type|Poison}} moves, they can be poisoned by {{m|Twineedle}}.&lt;br /&gt;
&lt;br /&gt;
=====Generation III and IV=====&lt;br /&gt;
Poison damage is now taken at the end of each turn, regardless of whether a Pokémon [[fainting|faints]].&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon will remain badly poisoned even if switched out or the battle ends, although the counter is reset.&lt;br /&gt;
&lt;br /&gt;
Steel-type Pokémon can no longer be poisoned by any moves, including Twineedle.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
At the end of the battle, bad poison now becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
Poisoned Pokémon take double damage from {{m|Hex}} and {{m|Venoshock}}.&lt;br /&gt;
&lt;br /&gt;
Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the Ability {{a|Corrosion}}.&lt;br /&gt;
&lt;br /&gt;
If a [[Dynamax]]ed opponent in a [[Max Raid Battle]] becomes badly poisoned, it will instantly become normal poison.&lt;br /&gt;
&lt;br /&gt;
====Outside of battle====&lt;br /&gt;
From [[Generation I]] to {{gen|IV}}, outside of battle, all poisoned Pokémon in the player&#039;s [[party]] lose 1 HP every four steps the player takes (every five steps in {{game|FireRed and LeafGreen|s}}).&lt;br /&gt;
&lt;br /&gt;
However, when the player is moving automatically (such as when following the NPC found at the East exit of [[Pewter City]], or when stepping on the traps at the [[Team Rocket Hideout]], or when entering [[Lance]]&#039;s room at the [[Indigo Plateau]]), the poison step count remains unchanged and no HP is lost as a result of poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Immunity}} do not take poison damage outside of battle. (Pokémon with {{a|Magic Guard}} still do, however.)&lt;br /&gt;
&lt;br /&gt;
=====Generation I to III=====&lt;br /&gt;
Poisoned Pokémon take poison damage until they [[fainting|faint]]. If the player&#039;s only conscious Pokémon in their party faints this way, the player [[black out|blacks out]].&lt;br /&gt;
&lt;br /&gt;
=====Generation IV=====&lt;br /&gt;
Outside of battle, if a poisoned Pokémon is brought down to 1 HP due to poison damage, it will be cured of poison instead of fainting.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
Poisoned Pokémon no longer take poison damage outside of battle.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
In Generation V, a poisoned Pokémon glows purple while in battle; from Generation VI onward, a poisoned Pokémon continuously releases bubbles of poison from its body.&lt;br /&gt;
&lt;br /&gt;
In Generation V, the poison status condition icon for badly poisoned Pokémon has dark purple characters instead of white; in Generation VI, both the icon and text change color.&lt;br /&gt;
&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{incomplete|section|needs=Generation VI and VII images}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genI=Poison I&lt;br /&gt;
|genII=Poison II&lt;br /&gt;
|genIII=Poison III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Poison IV&lt;br /&gt;
|genV=Poison V&lt;br /&gt;
|genVIII=Poison VIII&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIX=Poison IX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Stad=Poison Stad&lt;br /&gt;
|Stad2=Poison Stad2&lt;br /&gt;
|Colo=Poison Colo}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|XD=Poison XD&lt;br /&gt;
|PBR=Poison PBR &amp;lt;!--Unlike Orre games, the bubble &amp;quot;texture&amp;quot; is the same for bad poison--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Bad poison IV&lt;br /&gt;
|genV=Bad poison V&lt;br /&gt;
|genIX=BadPoison IX&lt;br /&gt;
}}&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Colo=Bad poison Colo&lt;br /&gt;
|XD=Bad poison XD&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Bad poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Icons====&lt;br /&gt;
{{incomplete|section|needs=missing LGPE and SV icons}}&lt;br /&gt;
&#039;&#039;&#039;Poisoned&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#{{Poison color}}; font-size:80%&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC RSE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC DP.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC HGSS.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation III}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl|Diamond, Pearl}} and {{color2|000|Pokémon Platinum|Platinum}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badly poisoned&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#{{Poison color}}; font-size:80%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC BW.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC XY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC SM.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC PE.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC SwSh.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC BDSP.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{Poison color dark}}; background:#eee; width:100px; height:80px&amp;quot; | [[File:PoisonedBadIC LA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus}} (unused)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Causes===&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border: 1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Baneful Bunker}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If a Pokémon makes [[contact]] with the user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Barb Barrage}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| {{tt|60|120 if the target is affected by a non-volatile status condition}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dire Claw}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 16.6%&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralysis|paralyze}} or make the affected Pokémon {{DL|Status conditions|drowsy}} (16.6% of each).&amp;lt;br&amp;gt;Has a 26.6% chance of poisoning if used in [[Move mastery|strong style]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Poison Barb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Befuddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 33.3%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} or put the affected Pokémon to {{status|sleep}} (33.3% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Malodor}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Poisons all opponents&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Stun Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 50%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also {{status|paralyze}} (50% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|80%|70% in Generations IV–V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mortal Spin}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Gas}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|55% in Generations I–IV, 80% in Generation V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Powder}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 75%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{t|Grass}} types, as well as Pokémon that have {{a|Overcoat}} or are holding [[Safety Goggles]], are immune to Poison Powder from [[Generation VI]] onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30%|20% in Generation I}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause poison only when used in [[tall grass]] in [[Generation III]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shell Side Arm}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30%|40% in Generation I}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40%&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if one layer of Toxic Spikes was set&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Thread}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Each hit has a separate chance of poisoning.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
A Pokémon has a 30% chance of being poisoned after making [[contact]] with a Pokémon with the {{a|Poison Point}} Ability, and a 9% chance after making contact with a Pokémon with {{a|Effect Spore}}. {{a|Poison Touch}} has a 30% chance (20% in the Japanese versions of Pokémon Black and White) of poisoning the target when the user uses a contact move. A Pokémon can also be poisoned if it directly poisons a Pokémon with the {{a|Synchronize}} Ability.&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may badly poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border:1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is holding a [[Toxic Orb]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Had a 30% chance of badly poisoning in Generations III–V&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV–V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is badly poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|85% in Generations I–IV}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses when used by a {{type|Poison}} Pokémon from Generation VI onward&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if two layers of Toxic Spikes were set&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
The item [[Toxic Orb]] badly poisons the holder at the end of the turn. From Generation V onward, a Pokémon can also be badly poisoned if it badly poisons a Pokémon with {{a|Synchronize}} (prior to Generation V, Synchronize only inflicts regular poison). A Pokémon with {{a|Toxic Chain}} may badly poison a Pokémon that is hit with its moves.&lt;br /&gt;
&lt;br /&gt;
===Curing===&lt;br /&gt;
Poison (including bad poison) can be cured with the use of an [[Antidote]], [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]] ([[PSNCureBerry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Refresh}} and {{m|Rest}} remove the poison status condition from the user, while {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove it from all Pokémon in the user&#039;s party. In addition, the move {{m|Psycho Shift}} shifts the poison onto its target (thereby healing the user). In Generation I only, using {{m|Haze}} cures the opponent from poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured whilst it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 1/3 chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.&lt;br /&gt;
&lt;br /&gt;
===Prevention===&lt;br /&gt;
A Pokémon that is currently {{type|Poison}} or {{type|Steel}} cannot become poisoned, except by Pokémon with the {{a|Corrosion}} Ability; in Generation II only, {{m|Twineedle}} can poison Steel-type Pokémon as well. However, a poisoned Pokémon retains this status condition even if it [[type change|gains any of these types]] in battle (or regains the lost type once it is switched out or the battle ends).&lt;br /&gt;
&lt;br /&gt;
A Pokémon with {{a|Color Change}} can become poisoned by a Poison-type move, because the Pokémon changes into the same type of the move after the status condition is inflicted.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Immunity}} cannot be poisoned. Pokémon with the {{a|Comatose}} Ability and {{p|Minior}} in Meteor Form are completely immune to being poisoned. Pokémon with the Ability {{a|Pastel Veil}} will prevent itself and its allies from being poisoned. Pokémon with the Ability {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. The Ability {{a|Magic Guard}} will prevent damage due to poison from being taken in battle; however, it does not prevent the damage from being taken outside of battle.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for [[grounded]] Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a {{m|substitute}} cannot be poisoned, except due to {{a|Synchronize}} or a held [[Toxic Orb]].&lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
While poisoning and badly poisoning, like all major status conditions, have primarily negative effects, it can be advantageous to be poisoned in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, and {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, and {{stat|Speed}} increased by 50%, respectively, if poisoned or afflicted by any other non-volatile status condition excluding {{status|sleep}} and {{status|freeze}}; however, in [[Generation IV]], sleep will increase the Attack of Pokémon with Guts. Poisoning will increase the attack of a Pokémon with {{a|Toxic Boost}} by 50%, and the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with poison. A Pokémon with {{a|Poison Heal}} will regain 1/8th of its maximum HP at the end of each turn instead of taking damage. When capturing Pokémon, the poison status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.&lt;br /&gt;
&lt;br /&gt;
In competitive battling in Generation I, as Pokémon were not healed before link battles in the handheld games, players would often enter battles with their Pokémon already poisoned, as it prevented them from being affected by other more harmful status conditions; also, poison only inflicted 1/16 of the Pokémon&#039;s total HP as damage each turn rather than 1/8 as it does from Generation II onward. This tactic was not possible in the [[Pokémon Stadium series]], as Pokémon were restored to full health before battle in these games.&lt;br /&gt;
&lt;br /&gt;
===Other in-game effects===&lt;br /&gt;
If a poisoned Pokémon gains the Ability {{a|Immunity}} through the use of {{m|Skill Swap}}, {{a|Trace}} or another method, the poison or bad poison status will be removed.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories, on the second floor the player will encounter Pokémon that poison as their main tactic.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the [[Battle Arcade]], one of the effects caused by the roulette is causing the poison status; Pokémon that would normally be immune to poison are unaffected. The poison will last for a single battle.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has {{a|Merciless}} and hits a poisoned target, it will score a [[critical hit]].&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
Like the main games, Pokémon Mystery Dungeon also features both normal poisoning as well as bad poisoning. When a Pokémon is poisoned, it takes damage every ten turns and is also prevented from regenerating HP. Poison does not disappear over turns. When a Pokémon is badly poisoned, it takes damage every two turns and also prevents regenerating HP.&lt;br /&gt;
Similar to the main games, the poison conditions do not disappear over turns but can be healed with certain moves or items, and by going to the next floor.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Poison and bad poison (&#039;&#039;&#039;Poisoned&#039;&#039;&#039; and &#039;&#039;&#039;Badly Poisoned&#039;&#039;&#039; when inflicted in-game) are negative statuses in the {{pkmn|Rumble series}}. When a Pokémon is Poisoned, its HP will gradually drain at a rate determined by the Power of the Pokémon that inflicted it for ten seconds. However, if the affected Pokémon is controlled by a player, moving around will make the condition wear off faster, with the minimum duration depending roughly on the Pokémon&#039;s Speed. While Poisoned, purple bubbles emanate from around the affected Pokémon&#039;s head. The effects under Badly Poisoned are similar, but the rate at which HP is depleted gradually increases while the status lasts and purple smoke emanates from the Pokémon&#039;s head instead of bubbles. Though most negative statuses will replace one another if one is inflicted while another is present, Poisoned cannot replace Badly Poisoned (though Badly Poisoned will replace Poisoned).&lt;br /&gt;
&lt;br /&gt;
No types are immune to poison or bad poison, but Pokémon with the Poison Boost or Steady [[Special Traits]] cannot be poisoned or badly poisoned, and those with the Reflector Trait will cause the user of the poison-inflicting move to become poisoned or badly poisoned instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
Like the main series, a Pokémon inflicted with poison is protected from other status conditions and does not wear off over time. Normal poison can be inflicted by attacks, abilities, or by a Pokémon ending their turn in a poison bog. Bad poison can only be inflicted by the effect of Poison Fang. As in the main series, Poison- and Steel-types are immune to poison. Poison can be cured through certain [[Warrior Skill]]s, items, or by ending a Pokémon&#039;s turn in a hot spring or a water bucket.&lt;br /&gt;
&lt;br /&gt;
Pokémon afflicted with normal poison lose 1/8th their max HP, rounded down, at the end of their side&#039;s turn, even if the poisoned Pokémon itself took no action. Pokémon afflicted with bad poisoning lose 1/16th of their max HP initially, with damage increasing by 1/16 at the end of their side&#039;s turn. Enemy Warriors defeated through poison damage are not treated as being defeated by the player, and thus cannot be recruited after the battle.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a poisoned Pokémon takes 50% more damage from {{type|Poison}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
Poison can be inflicted by Pokémon with the {{DL|Skill (Shuffle)|Poison}} {{OBP|Skill|Shuffle}}.&lt;br /&gt;
&lt;br /&gt;
{{t|Poison}}, {{t|Ground}}, {{t|Rock}}, {{t|Ghost}}, and {{type|Steel}} Pokémon are immune to poison.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Venipede Poison Point effect.png|thumb|250px|{{Ash}} poisoned]]&lt;br /&gt;
The poison status has been shown multiple times in the {{pkmn|anime}}:&lt;br /&gt;
&lt;br /&gt;
===[[Original series]]===&lt;br /&gt;
In &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, [[Jessie]]&#039;s {{TP|Jessie|Arbok}} proceeded to poison {{OBP|Yumi|EP052}}&#039;s {{p|Primeape}} by biting its fist.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[AG019|Sharpedo Attack!]]&#039;&#039;, while {{an|Brock}} was battling a {{p|Sharpedo}}, it suddenly fainted. He examined it and realized that it had been poisoned by {{TP|Jessie|Seviper}}&#039;s {{m|Poison Tail}}. Brock did everything he could for Sharpedo, but even though he didn&#039;t have any medicine, Sharpedo&#039;s poison got cured by itself after a while.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[DP132|Evolving Strategies!]]&#039;&#039;, during {{Ash}}&#039;s battle against [[Paul]] at [[Lake Acuity]], [[Ash&#039;s Buizel]] was poisoned by a cloud of {{m|Smog}} from [[Paul&#039;s Magmortar]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP168|Keeping In Top Forme!]]&#039;&#039;, {{p|Shaymin}}, {{TP|Dawn|Piplup}}, and {{AP|Pikachu}} all got poisoned, Shaymin from getting exposed to some kind of poison and Pikachu and Piplup from a {{pkmn2|wild}} {{p|Shroomish}} using {{m|Poison Powder}} on them. Shaymin was cured by Brock, who used a [[Pecha Berry]] on it, and Pikachu and Piplup were cured by Shaymin&#039;s {{m|Aromatherapy}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP187|A Real Rival Rouser!]]&#039;&#039;, during the [[Lily of the Valley Conference]] battle between Paul and Ash, Paul&#039;s {{p|Drapion}} used {{m|Toxic Spikes}}, which poisoned every Pokémon Ash sent out (regardless of type). Ash&#039;s Buizel, {{AP|Staraptor}}, {{AP|Torterra}}, {{AP|Infernape}}, and {{AP|Gliscor}} all got poisoned from the Toxic Spikes. Eventually, Infernape managed to get rid of the Toxic Spikes by using {{m|Flare Blitz}} while being {{m|Dig|underground}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP190|The Brockster Is In!]]&#039;&#039;, Ash&#039;s Pikachu and all of [[Normajean]]&#039;s Pokémon got poisoned by {{m|Poison Sting}}s and {{m|Poison Jab}}s from a group of wild Tentacruel. Brock used Pecha Berries to cure them. He also had his {{TP|Brock|Chansey}} use {{m|Soft-Boiled}} on Normajean&#039;s {{p|Pichu}}. In this episode, it seems that a fever and difficulty breathing is a side effect of the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[BW022|A Venipede Stampede!]]&#039;&#039;, Ash became poisoned when a wild {{p|Venipede}} headbutted him, activating Venipede&#039;s {{a|Poison Point}} [[Ability]]. He was cured by a remedy that {{an|Cilan}} made. This episode shows that not just Pokémon, but humans can also become poisoned.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW032|Facing Fear with Eyes Wide Open!]]&#039;&#039;, [[Ash&#039;s Scraggy]]&#039;s aggressiveness towards a group of {{p|Foongus}} caused the Foongus to use Poison Powder in retaliation, affecting all of Ash, {{an|Iris}}, and Cilan&#039;s Pokémon except for {{AP|Oshawott}}, who had been training with his Trainer and {{TP|Iris|Excadrill}} who was not out. While Iris took care of the sick Pokémon, Ash, Oshawott, and Cilan went to a nearby pond to get [[Remeyo weed]] for Iris&#039;s poison remedy. After fending off the pond&#039;s {{p|Tympole}}, Ash and Cilan caught the Tympole&#039;s leader, {{AP|Palpitoad}}, and its ally, {{TP|Cilan|Stunfisk}}, respectively, allowing them access to the herbs.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;, a Pokémon [[photography|photographer]] named {{OBP|Robert|BW054}} became poisoned by an {{p|Amoonguss}}&#039;s Poison Powder attack while trying to save a {{p|Deerling}} from a similar fate. He was cured by the Deerling&#039;s {{p|Sawsbuck}} friends with the help of a mysterious lake.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW083|Rocking the Virbank Gym! Part 1]]&#039;&#039; and &#039;&#039;[[BW084|Part 2]]&#039;&#039;, [[Ash&#039;s Unfezant]], {{AP|Leavanny}}, {{AP|Pignite}}, {{AP|Palpitoad}}, and Pikachu were all poisoned during Ash&#039;s [[Virbank Gym]] battle against [[Roxie]]&#039;s Poison-type Pokémon. Out of these, Leavanny and Pignite were badly poisoned. Roxie also cured Pignite and Pikachu of their poisoning with Pecha Berries.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW106|Strong Strategy Steals the Show!]]&#039;&#039;, [[Stephan]]&#039;s {{p|Zebstrika}} was poisoned by a {{m|Sludge Wave}} from Ash&#039;s Palpitoad. However, Stephan countered this by having Zebstrika use {{m|Facade}}, which was powered up due to the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[XYS01|Mega Evolution Special I]]&#039;&#039;, [[Mairin]] had {{p|Chespin}}, [[Chespie]], use Toxic to badly poison a {{pkmn2|wild}} {{p|Flabébé}}, allowing her to catch the {{pkmn|category|Single Bloom Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY024|An Undersea Place to Call Home!]]&#039;&#039;, Ash&#039;s Pikachu was badly poisoned by a wild {{p|Skrelp}}&#039;s {{m|Toxic}} attack. He was cured with an [[Antidote]] by [[Eddy]] and [[Lindsey]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY052|A Stealthy Challenge!]]&#039;&#039;, [[Sanpei&#039;s Greninja]] was poisoned by a Poison Jab from [[Saizo]]&#039;s {{p|Barbaracle}}. It was later cured when {{an|Clemont}} gave it a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY058|The Green, Green Grass Types of Home!]]&#039;&#039;, [[Ash&#039;s Fletchinder]] and {{AP|Hawlucha}} were both poisoned by a cloud of Poison Powder from [[Ramos]]&#039;s {{p|Weepinbell}} during Ash&#039;s [[Coumarine Gym]] battle. The poison quickly ate at their stamina, causing them both to fall to the {{pkmn|category|Flycatcher Pokémon}}. {{AP|Frogadier}} managed to avoid the same fate by using its {{DL|Ash&#039;s Frogadier|Moves improvised|Frubbles}} as a mask, preventing it from inhaling the spores.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XYS04|Mega Evolution Special IV]]&#039;&#039;, [[Alain&#039;s Charizard]] was poisoned by a {{m|Venoshock}} attack from a Trainer&#039;s {{me|Venusaur}} {{tt|*|Venoshock cannot poison opponents in the games}}. After the battle, [[Alain]] cured Charizard with a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY104|A Windswept Encounter!]]&#039;&#039;, [[Ash&#039;s Noibat]] was poisoned by a wild {{p|Breloom}}&#039;s Poison Powder. He was cured by a wild {{p|Floette}} using Aromatherapy on him.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[SM012|The Sun, the Scare, the Secret Lair!]]&#039;&#039;, [[Ash&#039;s Rowlet]] was poisoned by a {{m|Sludge Bomb}} from [[James&#039;s Mareanie]]. It was cured with an Antidote given to Ash by {{an|Professor Kukui}}. This episode also started the {{cat|Anime running gags|running gag}} of Mareanie poisoning James while showing its affection to him, causing his face to look like a Mareanie.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM067|Love at First Twirl!]]&#039;&#039;, Ash&#039;s Rowlet was badly poisoned by {{AP|Poipole}} when Rowlet tried to attack it and it panicked, using Toxic on Rowlet. Rowlet was later cured of its poisoning by {{an|Lillie}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM115|The Dealer of Destruction!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Poison Jab from [[Guzma]]&#039;s {{p|Golisopod}}. Later, {{an|Kiawe}} gave Ash a Pecha Berry to heal Pikachu&#039;s poison.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM117|Drawn with the Wind!]]&#039;&#039;, [[Sandy]] was poisoned by a Sludge Bomb from James&#039;s Mareanie. It was healed from its poison soon after by {{TP|Mallow|Shaymin}}&#039;s Aromatherapy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM120|The One That Didn&#039;t Get Away!]]&#039;&#039;, a {{p|Kyogre}} was poisoned by a {{OBP|hunter|SM120}} and his [[Hunter&#039;s underlings|minions]]. It was healed from its poison when {{an|Lana}} gave it food laced with Antidote that was attached to her [[Misty&#039;s special lure|fishing lure]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM134|The Road to The Semifinals!]]&#039;&#039;, during Lana&#039;s battle against Guzma in the second round of the [[Manalo Conference]], [[Lana&#039;s Primarina]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, eroding its stamina throughout the battle and eventually leading to its defeat. After the battle, Primarina was healed from its poison by Shaymin&#039;s Aromatherapy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM137|The Wisdom Not to Run!]]&#039;&#039;, [[Ash&#039;s Torracat]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, contributing to its defeat soon after.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;, [[Goh&#039;s Scorbunny]] was poisoned by a cloud of Poison Powder from a {{p|Venonat}} that [[Goh]] was catching, requiring it to be taken to a [[Pokémon Center]] to be healed.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN024|A Little Rocket R &amp;amp; R!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Sludge Bomb from a {{tc|Team Rocket Grunt}}&#039;s {{p|Toxicroak}}, weakening him enough to be captured by [[Matori]]&#039;s handpicked unit. Ash later rescued his partner and healed the poison by feeding him a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN036|Making Battles in the Sand!]]&#039;&#039;, [[Ash&#039;s Riolu]] was poisoned by a Poison Sting from a Trainer&#039;s Tentacruel, leading to it fainting immediately afterward due to the damage it had already sustained.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN053|Healing the Healer!]]&#039;&#039;, a {{TP|Goh|Suicune}} was poisoned by a Sludge Bomb bombardment from a {{OBP|Pokémon hunters|JN053|Pokémon hunter group}}&#039;s Pokémon. Goh later cured Suicune&#039;s poison by giving it some Pecha Berries. Later in the episode, [[Goh&#039;s Cinderace]] was also poisoned by a Sludge Bomb from the hunter group&#039;s {{p|Garbodor}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN076|All Out, All of the Time!]]&#039;&#039;, Goh had his {{TP|Goh|Pyukumuku}} badly poison a wild {{DL|List of Goh&#039;s Pokémon|Bruxish}} with Toxic during the [[Pokémon Catch Adventure Race]], allowing him to catch it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN124|Valor: A Strategic Part of Battling!]]&#039;&#039;, [[Ash&#039;s Dracovish]] was poisoned by a Poison Jab from {{an|Cynthia}}&#039;s {{p|Roserade}} during their [[Masters Eight Tournament]] battle, contributing to its defeat against {{p|Milotic}} later.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN142|The Same Moon, Now and Forever!]]&#039;&#039;, {{MTR}} was poisoned by a Poison Sting from a wild Venipede. In a flashback in the same episode, Ash&#039;s Pikachu was also seen poisoned. Both cases were healed with a Pecha Berry.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Nessa Toxapex Baneful Bunker Adventures 2.png|thumb|200px|{{p|Thwackey}} poisoned in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Poison GDZ.png|thumb|200px|Pikachu poisoned in [[Pokémon Gotta Catch &#039;Em All]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS003|The Secret of Kangaskhan]]&#039;&#039;, {{adv|Red}} cured a poisoned baby {{p|Kangaskhan}} with an [[Antidote]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;, Red&#039;s {{p|Pikachu}} [[Nickname|named]] [[Pika]], while under {{adv|Blue}}&#039;s ownership, used {{m|Toxic}} to badly poison a {{pkmn2|wild}} {{p|Ninetales}} that Blue was trying to {{pkmn2|caught|catch}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS022|A Hollow Victreebel]]&#039;&#039;, Red used his {{p|Victreebel}}&#039;s {{m|Poison Powder}} to poison a {{p|Nidoking}} in order to make him easier to catch. This is in spite of the fact that Nidoking, as a {{t|Poison}} Pokémon, should be immune to the move.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS040|A Charizard...and a Champion]]&#039;&#039;, during the [[Indigo League]] Tournament finals, [[Blue&#039;s Charizard]] was poisoned after Red had his {{p|Venusaur}}, [[Saur]], use Poison Powder on him. This forced Blue to [[recall]] Charizard and send {{TP|Blue|Machamp}} out in his place. Later on in the round, Blue&#039;s Machamp was badly poisoned by a Toxic attack from Red&#039;s {{p|Snorlax}}, [[Snor]], forcing {{adv|Blue}} to recall him and send Ninetales out in his place.&lt;br /&gt;
&lt;br /&gt;
===={{chap|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS278|Put Your Beast Foot Forward]]&#039;&#039;, Blue and his {{p|Charizard}} and {{TP|Blue|Golduck}} were badly poisoned by a Toxic attack from a swarm of wild {{p|Shuckle}} commanded by [[Orm]]&#039;s Shuckle.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS304|Swanky Showdown with Swalot]]&#039;&#039;, [[Spenser]]&#039;s {{p|Crobat}} badly poisoned an {{p|Electrode}} with {{m|Poison Fang}} during a demonstration battle at the {{gdis|Battle Frontier|III}} opening ceremony.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS310|Just My Luck...Shuckle]]&#039;&#039;, [[Lucy&#039;s Seviper]] badly poisoned {{adv|Emerald}}&#039;s borrowed {{p|Blissey}} with Poison Fang. However, she was later cured from it thanks to her {{a|Natural Cure}}. During the same round, Emerald&#039;s borrowed {{p|Starmie}} and {{p|Rapidash}} were also badly poisoned, the former by a Toxic attack from [[Lucy]]&#039;s Shuckle and the latter by Seviper&#039;s Poison Fang.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS313|You Need to Chill Out, Regice]]&#039;&#039;, Emerald&#039;s borrowed [[Monlee|Hitmonchan]] was badly poisoned by a Toxic attack from [[Brandon&#039;s Legendary titans|Brandon&#039;s Registeel]], causing it to faint when Emerald was unable to find a proper healing item from his [[Bag|Battle Bag]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|Platinum}}====&lt;br /&gt;
In &#039;&#039;[[PS427|Uprooting Seedot]]&#039;&#039;, {{adv|Platinum}}&#039;s {{pkmn2|rental}} {{p|Qwilfish}} poisoned and subsequently defeated a {{p|Seedot}} with {{m|Toxic Spikes}} during Platinum&#039;s {{gdis|Battle Factory|IV}} challenge.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS428|Outlasting Ledian]]&#039;&#039;, [[Thorton]]&#039;s rental {{p|Ledian}} was poisoned by Platinum&#039;s rental Qwilfish activating its {{a|Poison Point}} [[Ability]], resulting it fainting from the poison damage soon after.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Black &amp;amp; White}}====&lt;br /&gt;
In &#039;&#039;[[PS478|Big City Battles]]&#039;&#039;, {{adv|Black}}&#039;s {{p|Braviary}}, [[Brav]], was poisoned by [[Burgh]]&#039;s {{p|Whirlipede}} activating its Poison Point Ability, causing it to faint soon after.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS513|Into the Quarterfinals!]]&#039;&#039;, Black&#039;s {{p|Galvantula}}, [[Tula]], was poisoned by {{adv|Looker}}&#039;s {{p|Croagunk}} during the {{un|Pokémon League}} quarterfinals, almost costing him the match.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
In &#039;&#039;[[PASM06|The Party Crasher and Guzma the Destroyer]]&#039;&#039;, [[Gladion]]&#039;s {{p|Porygon}} was poisoned by a {{m|Poison Gas}} attack from {{adv|Moon}}&#039;s {{rf|Alolan}} {{p|Grimer}}. After the battle, Gladion used a [[Pecha Berry]] to heal it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PASM23|Battle in Vast Poni Canyon]]&#039;&#039;, [[Faba]]&#039;s {{p|Hypno}} was poisoned by [[Plumeria]]&#039;s {{p|Salazzle}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sword &amp;amp; Shield}}====&lt;br /&gt;
In &#039;&#039;[[PASS08|Toasty!! Battle Against Toxapex]]&#039;&#039;, {{Henry}}&#039;s {{p|Thwackey}}, [[Twiggy]], was poisoned when [[Nessa]]&#039;s {{p|Toxapex}} protected itself with {{m|Baneful Bunker}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
In [[GDZ68]], [[Shu&#039;s Pikachu]] was badly poisoned by a {{m|Toxic}} attack from a Trainer&#039;s {{p|Kingdra}}. [[Shu]] was able to cure him with an Antidote.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:Poison Marker.jpg|thumb|200px|A poison marker from the [[Pokémon Trading Card Game|TCG]]]]&lt;br /&gt;
{{main|Special Conditions (TCG)#Poisoned|Special Conditions (TCG) → Poisoned}}&lt;br /&gt;
In the {{pkmn|Trading Card Game}}, Poisoned is one of the five Special Conditions along with Asleep, Burned, Confused, and Paralyzed. When a Pokémon is Poisoned, a poison counter is placed on it and one damage counter is put on the Pokémon in between each turn. Some attacks require the player to put two, three, or even four damage counters on a Pokémon between turns, instead of the normal one. The condition can be removed by returning the affected Pokémon to the Bench or by evolving it. Unlike the Pokémon games, a Pokémon can be afflicted with Poison and Burned at the same time, along with one of Asleep, Confused, and Paralyzed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Poison is the only status condition to have an effect outside of battle; however, from Generation V onward, it no longer has an effect outside of battle either.&lt;br /&gt;
* There is no way to inflict bad poison in [[Pokémon Legends: Arceus]], but the icon for it exists in the game files.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=中毒 &#039;&#039;{{tt|Jungduhk|Poison}}&#039;&#039;&lt;br /&gt;
|zh_cmn=中毒 &#039;&#039;{{tt|Zhòngdú|Poison}}&#039;&#039;&lt;br /&gt;
|da=Forgiftet&lt;br /&gt;
|nl=Vergiftigd&lt;br /&gt;
|fi=Myrkytys&lt;br /&gt;
|fr=Empoisonné&lt;br /&gt;
|de=Vergiftet{{tt|*|This term also refers to Pokémon that were badly poisoned in Generation I}}&lt;br /&gt;
|it=Avvelenato&lt;br /&gt;
|ko=독 &#039;&#039;Dok&#039;&#039;&lt;br /&gt;
|no=Forgifet&lt;br /&gt;
|pl=Zatruty&lt;br /&gt;
|pt=Envenenado&lt;br /&gt;
|ru=Отравлен &#039;&#039;Otravlen&#039;&#039;&lt;br /&gt;
|es=Envenenado&lt;br /&gt;
|sv=Förgifad&lt;br /&gt;
|th=พิษ &#039;&#039;poison&#039;&#039;&lt;br /&gt;
|vi=Nhiễm độc&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Badly poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=猛毒 &#039;&#039;{{tt|Máahngduhk|Badly poisoned}}&#039;&#039;&lt;br /&gt;
|zh_cmn=猛毒 &#039;&#039;{{tt|Měngdú|Badly poisoned}}&#039;&#039; {{tt|*|Anime &amp;amp; Manga (Taiwan)}}&amp;lt;br&amp;gt;剧毒 &#039;&#039;{{tt|Jùdú|Badly poisoned}}&#039;&#039; {{tt|*|Manga (Mainland China)}}&lt;br /&gt;
|fr_ca=Très empoisonné{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Gravement empoisonné&lt;br /&gt;
|de=Schwer vergiftet{{tt|*|Generation II onward}}&lt;br /&gt;
|it=Iperavvelenato&lt;br /&gt;
|ko=맹독 &#039;&#039;Maengdok&#039;&#039;&lt;br /&gt;
|pt_br=Gravemente envenenado&lt;br /&gt;
|es=Gravemente envenenado&lt;br /&gt;
|vi=Kịch độc&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|poison}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vergiftung]]&lt;br /&gt;
[[es:Envenenado]]&lt;br /&gt;
[[fr:Empoisonnement]]&lt;br /&gt;
[[it:Avvelenamento]]&lt;br /&gt;
[[ja:どく (状態異常)]]&lt;br /&gt;
[[zh:中毒（状态）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Ruby_and_Sapphire_beta&amp;diff=3721217</id>
		<title>Pokémon Ruby and Sapphire beta</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Ruby_and_Sapphire_beta&amp;diff=3721217"/>
		<updated>2023-06-02T01:27:04Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Limitations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{move|Development leftovers of Pokémon Ruby and Sapphire}}&lt;br /&gt;
{{incomplete|article|Add missing information, including from other sources such as the [http://tcrf.net/Pok%C3%A9mon_Ruby_and_Sapphire The Cutting Room Floor] wiki, and add references to such (preferably reliable) sources}}&lt;br /&gt;
Several things were originally going to be added to {{game|Ruby and Sapphire|s}} during their development. Some were dropped or changed, and some of the dropped concepts of the prototypes can still be found in the internal data of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
===Demo===&lt;br /&gt;
[[File:Sharpedo no ability.jpg|thumb|240px|Sharpedo&#039;s lack of ability. In the place where the ability description should be, it says &amp;quot;It doesn&#039;t have an ability.&amp;quot;]]&lt;br /&gt;
A demo was available at the [[Pokémon Festa]] 2002 in Japan. There were prototypes of {{rt|104|Hoenn}} and the [[Pretty Petal Flower Shop]], which was &amp;quot;not yet open&amp;quot; according to the lady inside. There was also an unfinished version of the [[party]] screen, alongside a {{pkmn|battle}} system more thoroughly developed in comparison to what was seen in older screenshots. When the battle starts, it is not possible to see how many {{OBP|Pokémon|species}} the {{pkmn|Trainer}}s have. Some moves, like {{m|Surf}} and {{m|Faint Attack}}, are depicted with different animations than those seen in the final release. It is also shown that {{p|Sharpedo}} has no [[Ability]] in the demo; it could mean that not all Pokémon could have Abilities. Given {{p|Sharpedo}}&#039;s low level in the demo, it could also mean that {{p|Carvanha}} didn&#039;t exist at the time.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo.co.jp pages===&lt;br /&gt;
[https://www.nintendo.co.jp/n08/axvp/index.html This early page] contains some screenshots of Pokémon Ruby and Sapphire from an earlier stage of development.&lt;br /&gt;
&lt;br /&gt;
* In [[Lilycove City]], there are flowers behind the fence near the Pokémon Center. They are not found in the finished game.&lt;br /&gt;
* In [[Dewford Town]]:&lt;br /&gt;
** There is a single tree behind the house near the town sign. There are two trees in the finished game.&lt;br /&gt;
** There is a female NPC near the [[Dewford Gym]]. She was replaced by a {{tc|Fisher|Fisherman}} in the finished game.&lt;br /&gt;
* In {{rt|109|Hoenn}}:&lt;br /&gt;
** The Seashore House is nearer to the Slateport City entrance in the website.&lt;br /&gt;
** The Seashore House is also nearer to the sea (a small portion of the sea is visible in the screenshot).&lt;br /&gt;
** The umbrellas are arranged differently in the screenshot.&lt;br /&gt;
* In [[Rustboro City]]:&lt;br /&gt;
** A different building is shown in place of the [[Rustboro Gym]].&lt;br /&gt;
** In the website, there is one additional lamppost behind the building in place of Rustboro Gym.&lt;br /&gt;
&lt;br /&gt;
[https://www.nintendo.co.jp/n08/axvp/more/index.html This other page] also features some early screenshots.&lt;br /&gt;
&lt;br /&gt;
* In Sharpedo&#039;s [[summary]] screen:&lt;br /&gt;
** The &amp;quot;Cancel&amp;quot; text is missing, which would be located at the top-right in the finished games.&lt;br /&gt;
** The female gender symbol is white, like the Pokémon name and level. This symbol is pink for female Pokémon in the finished games.&lt;br /&gt;
** The [[Poké Ball]] and [[marking|markings]] are missing.&lt;br /&gt;
** Sharpedo&#039;s front sprite has her teeth with more evenly spaced gaps both at the top and bottom jaws. In the finished games, Sharpedo has some teeth together, followed by some gaps.&lt;br /&gt;
** Sharpedo&#039;s front sprite also has a dark spot at the bottom fin. The X mark at the top is not visible.&lt;br /&gt;
* In {{pkmn|battle}}:&lt;br /&gt;
** The qualifier &amp;quot;てき&amp;quot; (enemy) is used. It was used in the Generation I and II games, but not in the finished Generation III games.&lt;br /&gt;
** {{p|Shroomish}}&#039;s front sprite has a different pose.&lt;br /&gt;
** Shroomish&#039;s back sprite displays her whole body down to her feet. In the finished games, Shroomish&#039;s back sprite only displays the upper portion of its body.&lt;br /&gt;
** The level 12 Shroomish uses {{m|Mega Drain}}, which would be learned on level 16 (except if the move was passed down via {{pkmn|breeding}}).&lt;br /&gt;
** {{p|Sharpedo}} is level 29, even though {{p|Carvanha}} evolves into Sharpedo starting at level 30.&lt;br /&gt;
* In [[Fallarbor Town]]:&lt;br /&gt;
** The female NPC south of the Contest Hall is located 1 tile north of her position in the finished game.&lt;br /&gt;
** The roof of the Move Tutor&#039;s house has tiles arranged in orange and brown horizontal stripes. In the finished games, the roof simply has a flat orange color.&lt;br /&gt;
** There is a regular house in place of the [[Poké Mart]].&lt;br /&gt;
* Inside the [[Contest Hall]]:&lt;br /&gt;
** The counter is white in the website, while it&#039;s green in the finished games.&lt;br /&gt;
** None of the four [[Contest Hall]]s has exactly the same people as shown in the screenshot.&lt;br /&gt;
* In the [[PokéNav]]:&lt;br /&gt;
** {{p|Wynaut}}&#039;s female symbol gender is blank. Once again, it would be pink in the finished games.&lt;br /&gt;
** Wynaut is facing right in the screenshot. In the finished games, the Pokémon face left in the PokéNav screen.&lt;br /&gt;
** The gender is located at the right of the level in the screenshot. It&#039;s the other way around in the finished games.&lt;br /&gt;
&lt;br /&gt;
==Pre-release==&lt;br /&gt;
===Pokémon===&lt;br /&gt;
There were a multitude of changes to Pokémon included in {{game|Ruby and Sapphire|s}}. A prototype of {{p|Torchic}} was nearly identical to the final design, aside from the large floppy ears in either side of its head. There was another design that shows Torchic inside an eggshell with lots of fluff on its neck. Another curious design depicted a creature with traits of both {{p|Latias}} and {{p|Blaziken}}, along with an unused {{pkmn|Trainer}}. Concept art of {{p|Treecko}} also showed numerous designs for the Pokémon before the final design was decided, mainly with less elongated head shapes and a less rounded nose than the final design.&lt;br /&gt;
&lt;br /&gt;
{{p|Groudon}} also had an earlier design where it had a different shape to its eyes, one more set of spikes on the torso, and one less spike at the end of its tail. One of the spikes on the neck was moved to the head on the final design, and overall shapes were much less sharp. Head details became much more elongated, and the [[super-ancient Pokémon]] signature body markings were absent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Torchic Beta.jpg|Prototype {{p|Torchic}}&lt;br /&gt;
Torchic Beta2.jpg|Another concept design of {{p|Torchic}}&lt;br /&gt;
Latias Blaziken.jpg|Prototype {{p|Latias}}/{{p|Blaziken}} fusion and unused {{pkmn|Trainer}}&lt;br /&gt;
Treecko concept art.png|Concept art of {{p|Treecko}}&lt;br /&gt;
Groudon Beta.jpg|Prototype {{p|Groudon}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
In some early screenshots, the roofs of [[Poké Mart]]s are colored red instead of blue. The [[Stats#Hit Points|HP]] bar was also different from the final release. Some prototype sprites for several {{OBP|Pokémon|species}} were also shown, including {{p|Shroomish}}, {{p|Duskull}}, {{p|Wailmer}}, {{p|Wynaut}}, and {{p|Sharpedo}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery width=240px height=160px mode=packed&amp;gt;&lt;br /&gt;
Beta Poké Mart RS.png|[[Poké Mart]] with red roof and black-suited {{tc|Gentleman}} in [[Petalburg City]]&lt;br /&gt;
Beta Pokémon Contest.jpg|Unused {{pkmn|Contest|Pokémon Contest}} stage&lt;br /&gt;
Beta Pokémon Center workers RS.png|Unused {{pkmn|Center|Pokémon Center}} workers hair style&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Enemy&amp;quot; word===&lt;br /&gt;
In some early media, the qualifier &amp;quot;てき&amp;quot; (enemy) is used in {{pkmn|battle}}. This word was used in the [[Generation I]] and [[Generation II|II]] games as a qualifier for all opposing Pokémon. However, this qualifier was not used anymore in the finished Generation III games, which introduced separate qualifiers for [[wild Pokémon]] and for Pokémon owned by a {{pkmn|Trainer}}.&lt;br /&gt;
&lt;br /&gt;
==Post-release==&lt;br /&gt;
===Pokémon===&lt;br /&gt;
In the May 2007 issue of &#039;&#039;[[Nintendo Power]]&#039;&#039; about {{game|Diamond and Pearl|s}}, [[Junichi Masuda]] stated, &amp;quot;There&#039;s also a sea-slug Pokémon that we weren&#039;t able to put in Ruby and Sapphire that we were able to put in this one...&amp;quot;, which likely suggests that {{p|Shellos}} and/or {{p|Gastrodon}} (existing sea-slug Pokémon) were planned for [[Generation III]] instead of [[Generation IV]].&amp;lt;ref&amp;gt;&amp;quot;Pearls of Wisdom&amp;quot;, &#039;&#039;[[Nintendo Power]]&#039;&#039; Issue 215, May 2007, p. 37 ([https://imgur.com/a/kkZqB Scan])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Supporting this theory is the fact that [[Pokémon Diamond and Pearl beta|internal data]] in {{game|Diamond and Pearl|s}} reveals a back sprite for both Shellos and Gastrodon with a slightly different design, but no front sprite. Shellos&#039;s sprite is pink, like its {{DL|List of Pokémon with form differences|Shellos and Gastrodon|West Sea variation}}, and seems to combine the West Sea variation&#039;s head with the {{DL|List of Pokémon with form differences|Shellos and Gastrodon|East Sea variation}}&#039;s body, while Gastrodon&#039;s sprite is brown and looks like its {{DL|List of Pokémon with form differences|Shellos and Gastrodon|West Sea variation}}, but with more rock-like protrusions on its body.&lt;br /&gt;
&lt;br /&gt;
===Unused Level Up Animation===&lt;br /&gt;
By adding a frame of delay to the west.s file, the level up animation changes to flash the EXP bar.&lt;br /&gt;
&lt;br /&gt;
{{Youtubevid|qFnQL1jPz8w|channel/Flametix|name=Flametix|Ruby|Sapphire}}&lt;br /&gt;
&lt;br /&gt;
====Cries====&lt;br /&gt;
The leaked [[:#Debugging Version 0509A prototype|Debugging Version 0509A prototype]] of German Pokémon Ruby revealed a sound test menu allowing to play two unused Pokémon cries in slots 266 and 269 on the Driver Test menu. These cries may have belonged to {{p|Shellos}} and {{p|Gastrodon}}. This sound test was later found in the final versions of Ruby and Sapphire, along with the same unused cries.&lt;br /&gt;
&lt;br /&gt;
The cries of [[Generation III]] Pokémon are not stored in National Pokédex order or in index number order, instead going in a unique order from {{p|Kecleon}} to {{p|Chimecho}}, which like in the index number list, is located after all other Pokémon. This order remains in the final versions of the game, though normally unseen. Among the initial Generation III Pokémon cries in the audio data are the aforementioned Kecleon, {{p|Duskull}}, {{p|Latias}}, {{p|Wynaut}} and {{p|Azurill}}, which were also among the first Generation III Pokémon to be [[History of Pokémon#Generation III|revealed]].&lt;br /&gt;
&lt;br /&gt;
{{indexlist/header}}&lt;br /&gt;
{{indexlist/body|252|352|Kecleon|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|253|315|Roselia|Grass|Poison|gen=3}}&lt;br /&gt;
{{indexlist/body|254|324|Torkoal|Fire|Fire|gen=3}}&lt;br /&gt;
{{indexlist/body|255|309|Electrike|Electric|Electric|gen=3}}&lt;br /&gt;
{{indexlist/body|256|310|Manectric|Electric|Electric|gen=3}}&lt;br /&gt;
{{indexlist/body|257|355|Duskull|Ghost|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|258|380|Latias|Dragon|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|259|360|Wynaut|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|260|336|Seviper|Poison|Poison|gen=3}}&lt;br /&gt;
{{indexlist/body|261|319|Sharpedo|Water|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|262|335|Zangoose|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|263|298|Azurill|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|264|333|Swablu|Normal|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|265|334|Altaria|Dragon|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|266|000|???|???|???|gen=3}}&lt;br /&gt;
{{indexlist/body|267|276|Taillow|Normal|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|268|277|Swellow|Normal|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|269|000|???|???|???|gen=3}}&lt;br /&gt;
{{indexlist/body|270|327|Spinda|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|271|255|Torchic|Fire|Fire|gen=3}}&lt;br /&gt;
{{indexlist/body|272|256|Combusken|Fire|Fighting|gen=3}}&lt;br /&gt;
{{indexlist/body|273|257|Blaziken|Fire|Fighting|gen=3}}&lt;br /&gt;
{{indexlist/body|274|252|Treecko|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|275|253|Grovyle|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|276|254|Sceptile|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|277|258|Mudkip|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|278|259|Marshtomp|Water|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|279|260|Swampert|Water|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|280|279|Pelipper|Water|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|281|278|Wingull|Water|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|282|354|Banette|Ghost|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|283|353|Shuppet|Ghost|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|284|270|Lotad|Water|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|285|271|Lombre|Water|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|286|272|Ludicolo|Water|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|287|273|Seedot|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|288|274|Nuzleaf|Grass|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|289|275|Shiftry|Grass|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|290|318|Carvanha|Water|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|291|265|Wurmple|Bug|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|292|266|Silcoon|Bug|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|293|267|Beautifly|Bug|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|294|268|Cascoon|Bug|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|295|269|Dustox|Bug|Poison|gen=3}}&lt;br /&gt;
{{indexlist/body|296|280|Ralts|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|297|281|Kirlia|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|298|282|Gardevoir|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|299|287|Slakoth|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|300|288|Vigoroth|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|301|289|Slaking|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|302|290|Nincada|Bug|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|303|291|Ninjask|Bug|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|304|292|Shedinja|Bug|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|305|296|Makuhita|Fighting|Fighting|gen=3}}&lt;br /&gt;
{{indexlist/body|306|297|Hariyama|Fighting|Fighting|gen=3}}&lt;br /&gt;
{{indexlist/body|307|299|Nosepass|Rock|Rock|gen=3}}&lt;br /&gt;
{{indexlist/body|308|362|Glalie|Ice|Ice|gen=3}}&lt;br /&gt;
{{indexlist/body|309|311|Plusle|Electric|Electric|gen=3}}&lt;br /&gt;
{{indexlist/body|310|312|Minun|Electric|Electric|gen=3}}&lt;br /&gt;
{{indexlist/body|311|283|Surskit|Bug|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|312|284|Masquerain|Bug|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|313|300|Skitty|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|314|301|Delcatty|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|315|316|Gulpin|Poison|Poison|gen=3}}&lt;br /&gt;
{{indexlist/body|316|317|Swalot|Poison|Poison|gen=3}}&lt;br /&gt;
{{indexlist/body|317|322|Numel|Fire|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|318|323|Camerupt|Fire|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|319|339|Barboach|Water|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|320|340|Whiscash|Water|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|321|341|Corphish|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|322|342|Crawdaunt|Water|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|323|325|Spoink|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|324|326|Grumpig|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|325|328|Trapinch|Ground|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|326|329|Vibrava|Ground|Dragon|gen=3}}&lt;br /&gt;
{{indexlist/body|327|330|Flygon|Ground|Dragon|gen=3}}&lt;br /&gt;
{{indexlist/body|328|331|Cacnea|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|329|332|Cacturne|Grass|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|330|343|Baltoy|Ground|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|331|344|Claydol|Ground|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|332|337|Lunatone|Rock|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|333|338|Solrock|Rock|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|334|349|Feebas|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|335|350|Milotic|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|336|359|Absol|Dark|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|337|307|Meditite|Fighting|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|338|308|Medicham|Fighting|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|339|363|Spheal|Ice|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|340|364|Sealeo|Ice|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|341|365|Walrein|Ice|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|342|366|Clamperl|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|343|367|Huntail|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|344|368|Gorebyss|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|345|345|Lileep|Rock|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|346|346|Cradily|Rock|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|347|347|Anorith|Rock|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|348|348|Armaldo|Rock|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|349|374|Beldum|Steel|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|350|375|Metang|Steel|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|351|376|Metagross|Steel|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|352|371|Bagon|Dragon|Dragon|gen=3}}&lt;br /&gt;
{{indexlist/body|353|372|Shelgon|Dragon|Dragon|gen=3}}&lt;br /&gt;
{{indexlist/body|354|377|Regirock|Rock|Rock|gen=3}}&lt;br /&gt;
{{indexlist/body|355|378|Regice|Ice|Ice|gen=3}}&lt;br /&gt;
{{indexlist/body|356|379|Registeel|Steel|Steel|gen=3}}&lt;br /&gt;
{{indexlist/body|357|351|Castform|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|358|313|Volbeat|Bug|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|359|314|Illumise|Bug|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|360|261|Poochyena|Dark|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|361|262|Mightyena|Dark|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|362|356|Dusclops|Ghost|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|363|302|Sableye|Dark|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|364|303|Mawile|Steel|Steel|gen=3}}&lt;br /&gt;
{{indexlist/body|365|304|Aron|Steel|Rock|gen=3}}&lt;br /&gt;
{{indexlist/body|366|305|Lairon|Steel|Rock|gen=3}}&lt;br /&gt;
{{indexlist/body|367|306|Aggron|Steel|Rock|gen=3}}&lt;br /&gt;
{{indexlist/body|368|369|Relicanth|Rock|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|369|370|Luvdisc|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|370|383|Groudon|Ground|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|371|382|Kyogre|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|372|384|Rayquaza|Dragon|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|373|373|Salamence|Dragon|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|374|286|Breloom|Grass|Fighting|gen=3}}&lt;br /&gt;
{{indexlist/body|375|285|Shroomish|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|376|264|Linoone|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|377|357|Tropius|Grass|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|378|320|Wailmer|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|379|263|Zigzagoon|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|380|295|Exploud|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|381|294|Loudred|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|382|321|Wailord|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|383|293|Whismur|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|384|361|Snorunt|Ice|Ice|gen=3}}&lt;br /&gt;
{{indexlist/body|385|381|Latios|Dragon|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|386|385|Jirachi|Steel|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|387|386|Deoxys|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|388|358|Chimecho|Psychic|Psychic|gen=3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battles===&lt;br /&gt;
{{pkmn2|Wild}} [[Double Battle]]s were planned for the [[Generation III]] games in addition to the Double Battles against {{pkmn|Trainer}}s. This mode is incomplete, however, since the game only generates data for one wild Pokémon and copies the data of that {{OBP|Pokémon|species}} for the second wild Pokémon.&amp;lt;ref&amp;gt;[http://www.pokecommunity.com/showpost.php?p=5471469&amp;amp;postcount=3 Development: Wild Pokémon Double Battles - The PokéCommunity Forums]&amp;lt;/ref&amp;gt; It can be enabled by setting the battle mode flag to &amp;lt;code&amp;gt;0x0001&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
Some remastered [[Generation II]] music is present in the internal data.&lt;br /&gt;
* [[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|&#039;&#039;Route 38&#039;&#039;]]&lt;br /&gt;
* The background music used in the [[Pokémon Communication Center]] from {{game|Crystal}} after the [[Mobile Game Boy Adapter]] is plugged in for the first time.&lt;br /&gt;
* [[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|&#039;&#039;Pewter City&#039;&#039;]]&lt;br /&gt;
* [[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|&#039;&#039;Battle! (Suicune)&#039;&#039;]]&lt;br /&gt;
* [[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|&#039;&#039;Radio Tower Occupied!&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
All of these themes are remixed from {{game2|Gold|Silver|Crystal}} and were likely made for testing the soundfont.&lt;br /&gt;
&lt;br /&gt;
[[Pokémon Ruby &amp;amp; Pokémon Sapphire: Super Music Collection|&#039;&#039;Pokémon Contest!&#039;&#039;]], which plays during the appeals round of {{pkmn|Contest|Pokémon Contests}}, is programmed in as both its full version and as four minor tracks which are combined to play the full theme. These minor tracks are next to the normal music in the internal data, indicating that they were initially intended to be used, though with what purpose is unknown.&lt;br /&gt;
&lt;br /&gt;
Another theme in the internal data is a variation of [[Pokémon Ruby &amp;amp; Pokémon Sapphire: Super Music Collection|&#039;&#039;Littleroot Town&#039;&#039;]], which lacks the introduction and instead goes straight to the loop point.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Twe3aM-FviQ|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
{{youtubevid|8GPt4qsLLaY|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
{{youtubevid|UmgNO-1dAlQ|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
{{youtubevid|KhteWtMI37o|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
{{youtubevid|6ncQJEep55Q|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
{{youtubevid|BN_FLN3JZdY|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
&lt;br /&gt;
===Weather===&lt;br /&gt;
[[File:Three Snowflakes unused FRLG.png|thumb|240px|The &amp;quot;four snowflakes falling&amp;quot; [[weather]] effect.]]&lt;br /&gt;
In the internal data, there is a [[weather]] effect for snowing that looks rather incomplete as it only has four snowflakes falling once, but seems like it was originally going to be used in the final release. A likely location for using this would be [[Mt. Chimney]], as it might have been originally planned to be a snowy mountain instead of a volcano. The only way of activating this weather effect is by modifying the weather header for a certain map in the {{wp|Read-only memory|ROM}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
An [[Ability]] known as {{a|Cacophony}} was found within the internal data. No {{OBP|Pokémon|species}} has it legitimately; a Pokémon can only have this Ability by modifying its data. It is identical to {{a|Soundproof}}, another {{wp|sound}}-based Ability, and it allows the Pokémon to avoid all sound-based [[move]]s. Since it is identical to Soundproof, it was likely scrapped due to redundancy, and some Pokémon that have Soundproof may have originally been intended to have Cacophony instead, such as {{p|Loudred}} and {{p|Exploud}}, which are well known for their {{wp|loudness}}.&lt;br /&gt;
&lt;br /&gt;
A Pokémon that has been modified to have Cacophony will regain the normal Ability it should have according to its [[personality value]] if it is migrated to a [[Generation IV]] game.&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
{{game3|Ruby and Sapphire|Pokémon Sapphire|s}} contains some unused {{pkmn|Trainer}} data for [[Archie]], the leader of [[Team Aqua]]. According to the data, he was planned to be {{pkmn|battle}}d at some point where his team consists of a level 17 {{p|Huntail}} and a level 17 {{p|Sharpedo}}. He is also carrying two [[Super Potion]]s. This may indicate that Archie was originally planned to be encountered earlier in the game and was intended to appear with a drastically different sort of team. Likewise, {{game3|Ruby and Sapphire|Pokémon Ruby|s}} contains unused data for [[Maxie]], the leader of [[Team Magma]], who has a level 17 {{p|Torkoal}} and a level 17 {{p|Camerupt}}. He also has two Super Potions.&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
An unused sprite for a member of Team Aqua exists in the internal data and is identical to that of male {{tc|Team Aqua Grunt}}s with the exception of a mirrored body, modified coloration, the addition of a mustache, and a bandanna around the Grunt&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
A prototype model of the sprite that is used for a {{OBP|Pokémon|species}} the {{player}} has not seen (yet) consists of two blocky, big and white question marks instead of the round and black one with a white circle and a white question mark.&lt;br /&gt;
&lt;br /&gt;
There is also data for an unused tileset, which could have been intended for the [[Mossdeep City]] [[Mossdeep Gym|Gym]] or the [[Trick House]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Spr RS Team Aqua Beta.png|Unused {{tc|Team Aqua Grunt|Aqua Grunt}} sprite&lt;br /&gt;
File:Question Mark.png|Unused default [[Pokédex]] entry sprite&lt;br /&gt;
File:Spr 3r 000.png|Used default [[Pokédex]] entry sprite&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Remnants of the demo===&lt;br /&gt;
The alternative versions of {{rt|104|Hoenn}} and the [[Pretty Petal Flower Shop]] still exist within the internal data of the final release, though the associated tileset data for the prototype of Route 104 has since been removed.&lt;br /&gt;
&lt;br /&gt;
[[Pokémon Ruby &amp;amp; Pokémon Sapphire: Super Music Collection|&#039;&#039;Battle! (Wild Pokémon)&#039;&#039;]], which was used for {{pkmn|Trainer}} {{pkmn|battle}}s in the demo, was used for [[wild Pokémon]] battles in the final release.&lt;br /&gt;
&lt;br /&gt;
Unused dialogue strings, associated with the [[Pokémon Festa]] 2002 demo, still remain in the final release. The text remains untouched in the Japanese versions but has been translated in the localized releases.&lt;br /&gt;
&lt;br /&gt;
A video of the demo can be watched here:&lt;br /&gt;
{{youtubevid|sXd_FG0MLSc|xdanielIDZD|Ruby|Sapphire}}&lt;br /&gt;
&lt;br /&gt;
===Text===&lt;br /&gt;
&lt;br /&gt;
====Pokémon AGB====&lt;br /&gt;
Certain text refers to &amp;quot;Pokémon AGB&amp;quot;, which appears to be a short form for &amp;quot;Pokémon Advanced Game Boy&amp;quot;, the once tentative title for {{game|Ruby and Sapphire|s}}. They are presumably from the initial stages of development.&lt;br /&gt;
&lt;br /&gt;
Message 1:&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|This is sample message 1.}}&lt;br /&gt;
{{sign|RS|}}&lt;br /&gt;
{{sign|RS|Welcome to the world of}}&lt;br /&gt;
{{sign|RS|POKéMON AGB!}}&lt;br /&gt;
{{sign|RS|We hope you enjoy this!}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
Message 2:&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|This is sample message 2.}}&lt;br /&gt;
{{sign|RS|}}&lt;br /&gt;
{{sign|RS|Welcome to the world of}}&lt;br /&gt;
{{sign|RS|POKéMON AGB!}}&lt;br /&gt;
{{sign|RS|We hope you enjoy this!}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
Message 3:&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|This is sample message 3.}}&lt;br /&gt;
{{sign|RS|}}&lt;br /&gt;
{{sign|RS|Welcome to the world of}}&lt;br /&gt;
{{sign|RS|POKéMON AGB!}}&lt;br /&gt;
{{sign|RS|We hope you enjoy this!}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====Cable Club text====&lt;br /&gt;
Unused copies of the first sentence of [[Cable Club]] welcoming the player to the Trade Center and Colosseum exist in the code. A third message welcomes the player to the [[Time Capsule]], which is a feature exclusive to [[Generation II]], the previous Pokémon generation; where players can trade a Pokémon from Generation II over to [[Generation I]] and vice versa.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|Welcome to the POKéMON CABLE CLUB&lt;br /&gt;
TRADE CENTER.}}&lt;br /&gt;
{{sign|RS|Welcome to the POKéMON CABLE CLUB&lt;br /&gt;
COLOSSEUM.}}&lt;br /&gt;
{{sign|RS|Welcome to the POKéMON CABLE CLUB&lt;br /&gt;
TIME CAPSULE.}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
No copy of text exists for welcoming the player to the Record Corner, which may imply that the [[record mixing]] feature was planned or implemented later in development.&lt;br /&gt;
&lt;br /&gt;
====Placeholder move texts====&lt;br /&gt;
Placeholder battle texts for each type such as &amp;quot;Used a NORMAL move&amp;quot;, &amp;quot;Used an ELECTRIC move&amp;quot; exist for when the player uses an (unused) move with the relevant type and an index number greater than the last valid move (0x162, Psycho Boost).&lt;br /&gt;
&lt;br /&gt;
The texts include:&lt;br /&gt;
&lt;br /&gt;
 a NORMAL move&lt;br /&gt;
 a FIGHTING move&lt;br /&gt;
 a FLYING move&lt;br /&gt;
 a POISON move&lt;br /&gt;
 a GROUND move&lt;br /&gt;
 a ROCK move&lt;br /&gt;
 a BUG move&lt;br /&gt;
 a GHOST move&lt;br /&gt;
 a STEEL move&lt;br /&gt;
 a ??? move&lt;br /&gt;
 a FIRE move&lt;br /&gt;
 a WATER move&lt;br /&gt;
 a GRASS move&lt;br /&gt;
 an ELECTRIC move&lt;br /&gt;
 a PSYCHIC move&lt;br /&gt;
 an ICE move&lt;br /&gt;
 a DRAGON move&lt;br /&gt;
 a DARK move&lt;br /&gt;
&lt;br /&gt;
In the Japanese versions, the messages appear in the form of &amp;quot;(TYPE){{tt|わざ|technique}}&amp;quot; (わざ being the Japanese term for move), with the exception of the {{type|???}}&#039;s message being &amp;quot;はてなわざ&amp;quot; (meaning &amp;quot;question move&amp;quot;). Due to an unknown bug that does not occur in the Japanese versions of {{2v2|Ruby|Sapphire}}, using a Fighting or Electric type move with index number greater than 0x162 results in &amp;quot;What should (PKMN) do&amp;quot; and the &#039;Fight/Bag/Pokémon/Run&#039; boxes being temporarily shifted up when the move is used, with blank space taking up the area where they are supposed to be.&lt;br /&gt;
&lt;br /&gt;
{{Youtubevid|2ZVuqYXZXf0|channel/UCgA3xOk7QY4MOYhc7EBFe0g|name=ChickasaurusGL|Ruby|Sapphire}}&lt;br /&gt;
&lt;br /&gt;
====Discount sale====&lt;br /&gt;
Unused text exists which seems to be for when a shop (possibly a [[Poké Mart]] or the [[Lilycove Department Store]]) is having a discount sale. Note that the Lilycove Department Store randomly holds a [[Lilycove Department Store#Rooftop Sale|Rooftop Sale]] in the final games.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|Welcome!&lt;br /&gt;
We’re having a discount sale today!}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Closed today&amp;quot; text====&lt;br /&gt;
Unused text exists for an NPC (or more than one NPC) laughing, mumbling and telling the player that some place or some thing is closed.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|Fufufu...&lt;br /&gt;
&lt;br /&gt;
Mumble, mumble...&lt;br /&gt;
&lt;br /&gt;
Oh!&lt;br /&gt;
&lt;br /&gt;
Closed today!}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon choice text====&lt;br /&gt;
Unused text exists for choosing a Pokémon, possibly a [[starter Pokémon]]. In the final versions of {{2v2|Ruby|Sapphire}}, the text &amp;quot;Do you choose this POKéMON?&amp;quot; is used for picking a starter Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|&lt;br /&gt;
You like the \v4-type POKéMON&lt;br /&gt;
\v2?&lt;br /&gt;
&lt;br /&gt;
It contains a POKéMON!&lt;br /&gt;
}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====Pseudo-Gym Leader====&lt;br /&gt;
Unused text exists for a test battle with a &amp;quot;pseudo-GYM LEADER&amp;quot;, which may have been used for development or a trial demo.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|&lt;br /&gt;
We’re making preparations.&lt;br /&gt;
&lt;br /&gt;
I’m a pseudo-GYM LEADER for&lt;br /&gt;
interviews.&lt;br /&gt;
&lt;br /&gt;
Ready for a test battle.&lt;br /&gt;
}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====Open question====&lt;br /&gt;
Unused text exists for an NPC who asks what they should do today.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|What should I do for fun today?}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====Debug menu texts====&lt;br /&gt;
Leftover text strings remain from a debugging version of {{game3|Ruby and Sapphire|Pokémon Ruby|s}}&amp;lt;ref&amp;gt;[http://forums.hidden-palace.org/viewtopic.php?t=2895 Pokémon Ruby Debug]&amp;lt;/ref&amp;gt;, detailed below. Some of them are absent in the final release, though there are still references to some of these strings, such as &amp;lt;code&amp;gt;Init comm. data&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Set highest score&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Reset highest score&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Set all art museum items&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Confirm whether this text is part of the debugging Pokémon Ruby version described below, or if the text is not used in the debugging version&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|Warp to BATTLE TOWER.}}&lt;br /&gt;
{{sign|RS|Warp to LILYCOVE.}}&lt;br /&gt;
{{sign|RS|The time is \v2!}}&lt;br /&gt;
{{sign|RS|The HALL OF FAME will be accessed.}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Debugging Version 0509A prototype===&lt;br /&gt;
A German-language debugging version of {{game3|Ruby and Sapphire|Pokémon Ruby|s}} was apparently sold by a [[Nintendo]] representative to the prototype collector who uses the pseudonym &amp;quot;drx&amp;quot;, who later released the ROM to the public. The {{wp|Read-only memory|ROM}} has many debugging features, which can be accessed by scrolling through a section presumably relevant to who developed that aspect of the game. For example, choosing &amp;lt;code&amp;gt;WATANABE&amp;lt;/code&amp;gt; attempts to [[save]] the game, although it turns out unsuccessful, and selecting &amp;lt;code&amp;gt;KAGAYA&amp;lt;/code&amp;gt; allows the {{player}} to view his or her {{ga|Trainer Card}}, the opponent&#039;s Trainer Card or activate the [[slot machine]] interface.&lt;br /&gt;
&lt;br /&gt;
The [[cry|cries]] of Pokémon with index numbers 252-276 are playable in the &#039;Driver Test&#039; menu, labelled as &#039;Debugging Version 0509A&#039;. Although these Pokémon normally correspond with [[? (glitch Pokémon)|?]], they have the cries of existing Pokémon exclusively to the Driver Test (with index number 266 and 269), suggesting that they may have once been real Pokémon. The cries, Driver Test and overall Sound Test menu are still present in the final version of all the Generation III GBA games, but are inaccessible under normal conditions.&lt;br /&gt;
&lt;br /&gt;
A video of this debugging version is available here:&lt;br /&gt;
{{youtubevid|mzCwu1JiUbQ|Gligar13Vids|Ruby}}&lt;br /&gt;
&lt;br /&gt;
The debugging functions are mostly documented [http://tcrf.net/Pok%C3%A9mon_Ruby_%28Debug_Version%29 here].&lt;br /&gt;
&lt;br /&gt;
===Limitations===&lt;br /&gt;
[[Junichi Masuda]] stated on his blog that while developing {{game|Ruby and Sapphire|s}}, [[Game Freak]] considered changing the number of {{OBP|Pokémon|species}} the {{player}} can have and the number of [[move]]s a Pokémon can learn but that the idea was later scrapped.&amp;lt;ref&amp;gt;http://www.gamefreak.co.jp/blog/dir_english/?p=28&amp;lt;/ref&amp;gt; It is currently unknown what sort of potential changes were to be made, and as of [[Generation IX]], no changes like this have been made to the series.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{beta|ruby|sapphire}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Rubin und Saphir (Vorabversion)]]&lt;br /&gt;
[[it:Pokémon Rubino e Zaffiro beta]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Ruby_and_Sapphire_beta&amp;diff=3695410</id>
		<title>Pokémon Ruby and Sapphire beta</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Ruby_and_Sapphire_beta&amp;diff=3695410"/>
		<updated>2023-04-12T12:06:47Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Music */Changed all of the taken down music videos to new ones. Someone should take a look at the channel name redirection link (the &amp;quot;By &amp;lt;Channel name&amp;gt;&amp;quot; link, not the &amp;quot;watch on YouTube here&amp;quot; link), &amp;#039;cause I can&amp;#039;t make the links redirect properly to the channel.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{move|Development leftovers of Pokémon Ruby and Sapphire}}&lt;br /&gt;
{{incomplete|article|Add missing information, including from other sources such as the [http://tcrf.net/Pok%C3%A9mon_Ruby_and_Sapphire The Cutting Room Floor] wiki, and add references to such (preferably reliable) sources}}&lt;br /&gt;
Several things were originally going to be added to {{game|Ruby and Sapphire|s}} during their development. Some were dropped or changed, and some of the dropped concepts of the prototypes can still be found in the internal data of the games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
===Demo===&lt;br /&gt;
[[File:Sharpedo no ability.jpg|thumb|240px|Sharpedo&#039;s lack of ability. In the place where the ability description should be, it says &amp;quot;It doesn&#039;t have an ability.&amp;quot;]]&lt;br /&gt;
A demo was available at the [[Pokémon Festa]] 2002 in Japan. There were prototypes of {{rt|104|Hoenn}} and the [[Pretty Petal Flower Shop]], which was &amp;quot;not yet open&amp;quot; according to the lady inside. There was also an unfinished version of the [[party]] screen, alongside a {{pkmn|battle}} system more thoroughly developed in comparison to what was seen in older screenshots. When the battle starts, it is not possible to see how many {{OBP|Pokémon|species}} the {{pkmn|Trainer}}s have. Some moves, like {{m|Surf}} and {{m|Faint Attack}}, are depicted with different animations than those seen in the final release. It is also shown that {{p|Sharpedo}} has no [[Ability]] in the demo; it could mean that not all Pokémon could have Abilities. Given {{p|Sharpedo}}&#039;s low level in the demo, it could also mean that {{p|Carvanha}} didn&#039;t exist at the time.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo.co.jp pages===&lt;br /&gt;
[https://www.nintendo.co.jp/n08/axvp/index.html This early page] contains some screenshots of Pokémon Ruby and Sapphire from an earlier stage of development.&lt;br /&gt;
&lt;br /&gt;
* In [[Lilycove City]], there are flowers behind the fence near the Pokémon Center. They are not found in the finished game.&lt;br /&gt;
* In [[Dewford Town]]:&lt;br /&gt;
** There is a single tree behind the house near the town sign. There are two trees in the finished game.&lt;br /&gt;
** There is a female NPC near the [[Dewford Gym]]. She was replaced by a {{tc|Fisher|Fisherman}} in the finished game.&lt;br /&gt;
* In {{rt|109|Hoenn}}:&lt;br /&gt;
** The Seashore House is nearer to the Slateport City entrance in the website.&lt;br /&gt;
** The Seashore House is also nearer to the sea (a small portion of the sea is visible in the screenshot).&lt;br /&gt;
** The umbrellas are arranged differently in the screenshot.&lt;br /&gt;
* In [[Rustboro City]]:&lt;br /&gt;
** A different building is shown in place of the [[Rustboro Gym]].&lt;br /&gt;
** In the website, there is one additional lamppost behind the building in place of Rustboro Gym.&lt;br /&gt;
&lt;br /&gt;
[https://www.nintendo.co.jp/n08/axvp/more/index.html This other page] also features some early screenshots.&lt;br /&gt;
&lt;br /&gt;
* In Sharpedo&#039;s [[summary]] screen:&lt;br /&gt;
** The &amp;quot;Cancel&amp;quot; text is missing, which would be located at the top-right in the finished games.&lt;br /&gt;
** The female gender symbol is white, like the Pokémon name and level. This symbol is pink for female Pokémon in the finished games.&lt;br /&gt;
** The [[Poké Ball]] and [[marking|markings]] are missing.&lt;br /&gt;
** Sharpedo&#039;s front sprite has her teeth with more evenly spaced gaps both at the top and bottom jaws. In the finished games, Sharpedo has some teeth together, followed by some gaps.&lt;br /&gt;
** Sharpedo&#039;s front sprite also has a dark spot at the bottom fin. The X mark at the top is not visible.&lt;br /&gt;
* In {{pkmn|battle}}:&lt;br /&gt;
** The qualifier &amp;quot;てき&amp;quot; (enemy) is used. It was used in the Generation I and II games, but not in the finished Generation III games.&lt;br /&gt;
** {{p|Shroomish}}&#039;s front sprite has a different pose.&lt;br /&gt;
** Shroomish&#039;s back sprite displays her whole body down to her feet. In the finished games, Shroomish&#039;s back sprite only displays the upper portion of its body.&lt;br /&gt;
** The level 12 Shroomish uses {{m|Mega Drain}}, which would be learned on level 16 (except if the move was passed down via {{pkmn|breeding}}).&lt;br /&gt;
** {{p|Sharpedo}} is level 29, even though {{p|Carvanha}} evolves into Sharpedo starting at level 30.&lt;br /&gt;
* In [[Fallarbor Town]]:&lt;br /&gt;
** The female NPC south of the Contest Hall is located 1 tile north of her position in the finished game.&lt;br /&gt;
** The roof of the Move Tutor&#039;s house has tiles arranged in orange and brown horizontal stripes. In the finished games, the roof simply has a flat orange color.&lt;br /&gt;
** There is a regular house in place of the [[Poké Mart]].&lt;br /&gt;
* Inside the [[Contest Hall]]:&lt;br /&gt;
** The counter is white in the website, while it&#039;s green in the finished games.&lt;br /&gt;
** None of the four [[Contest Hall]]s has exactly the same people as shown in the screenshot.&lt;br /&gt;
* In the [[PokéNav]]:&lt;br /&gt;
** {{p|Wynaut}}&#039;s female symbol gender is blank. Once again, it would be pink in the finished games.&lt;br /&gt;
** Wynaut is facing right in the screenshot. In the finished games, the Pokémon face left in the PokéNav screen.&lt;br /&gt;
** The gender is located at the right of the level in the screenshot. It&#039;s the other way around in the finished games.&lt;br /&gt;
&lt;br /&gt;
==Pre-release==&lt;br /&gt;
===Pokémon===&lt;br /&gt;
There were a multitude of changes to Pokémon included in {{game|Ruby and Sapphire|s}}. A prototype of {{p|Torchic}} was nearly identical to the final design, aside from the large floppy ears in either side of its head. There was another design that shows Torchic inside an eggshell with lots of fluff on its neck. Another curious design depicted a creature with traits of both {{p|Latias}} and {{p|Blaziken}}, along with an unused {{pkmn|Trainer}}. Concept art of {{p|Treecko}} also showed numerous designs for the Pokémon before the final design was decided, mainly with less elongated head shapes and a less rounded nose than the final design.&lt;br /&gt;
&lt;br /&gt;
{{p|Groudon}} also had an earlier design where it had a different shape to its eyes, one more set of spikes on the torso, and one less spike at the end of its tail. One of the spikes on the neck was moved to the head on the final design, and overall shapes were much less sharp. Head details became much more elongated, and the [[super-ancient Pokémon]] signature body markings were absent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Torchic Beta.jpg|Prototype {{p|Torchic}}&lt;br /&gt;
Torchic Beta2.jpg|Another concept design of {{p|Torchic}}&lt;br /&gt;
Latias Blaziken.jpg|Prototype {{p|Latias}}/{{p|Blaziken}} fusion and unused {{pkmn|Trainer}}&lt;br /&gt;
Treecko concept art.png|Concept art of {{p|Treecko}}&lt;br /&gt;
Groudon Beta.jpg|Prototype {{p|Groudon}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
In some early screenshots, the roofs of [[Poké Mart]]s are colored red instead of blue. The [[Stats#Hit Points|HP]] bar was also different from the final release. Some prototype sprites for several {{OBP|Pokémon|species}} were also shown, including {{p|Shroomish}}, {{p|Duskull}}, {{p|Wailmer}}, {{p|Wynaut}}, and {{p|Sharpedo}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery width=240px height=160px mode=packed&amp;gt;&lt;br /&gt;
Beta Poké Mart RS.png|[[Poké Mart]] with red roof and black-suited {{tc|Gentleman}} in [[Petalburg City]]&lt;br /&gt;
Beta Pokémon Contest.jpg|Unused {{pkmn|Contest|Pokémon Contest}} stage&lt;br /&gt;
Beta Pokémon Center workers RS.png|Unused {{pkmn|Center|Pokémon Center}} workers hair style&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Enemy&amp;quot; word===&lt;br /&gt;
In some early media, the qualifier &amp;quot;てき&amp;quot; (enemy) is used in {{pkmn|battle}}. This word was used in the [[Generation I]] and [[Generation II|II]] games as a qualifier for all opposing Pokémon. However, this qualifier was not used anymore in the finished Generation III games, which introduced separate qualifiers for [[wild Pokémon]] and for Pokémon owned by a {{pkmn|Trainer}}.&lt;br /&gt;
&lt;br /&gt;
==Post-release==&lt;br /&gt;
===Pokémon===&lt;br /&gt;
In the May 2007 issue of &#039;&#039;[[Nintendo Power]]&#039;&#039; about {{game|Diamond and Pearl|s}}, [[Junichi Masuda]] stated, &amp;quot;There&#039;s also a sea-slug Pokémon that we weren&#039;t able to put in Ruby and Sapphire that we were able to put in this one...&amp;quot;, which likely suggests that {{p|Shellos}} and/or {{p|Gastrodon}} (existing sea-slug Pokémon) were planned for [[Generation III]] instead of [[Generation IV]].&amp;lt;ref&amp;gt;&amp;quot;Pearls of Wisdom&amp;quot;, &#039;&#039;[[Nintendo Power]]&#039;&#039; Issue 215, May 2007, p. 37 ([https://imgur.com/a/kkZqB Scan])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Supporting this theory is the fact that [[Pokémon Diamond and Pearl beta|internal data]] in {{game|Diamond and Pearl|s}} reveals a back sprite for both Shellos and Gastrodon with a slightly different design, but no front sprite. Shellos&#039;s sprite is pink, like its {{DL|List of Pokémon with form differences|Shellos and Gastrodon|West Sea variation}}, and seems to combine the West Sea variation&#039;s head with the {{DL|List of Pokémon with form differences|Shellos and Gastrodon|East Sea variation}}&#039;s body, while Gastrodon&#039;s sprite is brown and looks like its {{DL|List of Pokémon with form differences|Shellos and Gastrodon|West Sea variation}}, but with more rock-like protrusions on its body.&lt;br /&gt;
====Cries====&lt;br /&gt;
The leaked [[:#Debugging Version 0509A prototype|Debugging Version 0509A prototype]] of German Pokémon Ruby revealed a sound test menu allowing to play two unused Pokémon cries in slots 266 and 269 on the Driver Test menu. These cries may have belonged to {{p|Shellos}} and {{p|Gastrodon}}. This sound test was later found in the final versions of Ruby and Sapphire, along with the same unused cries.&lt;br /&gt;
&lt;br /&gt;
The cries of [[Generation III]] Pokémon are not stored in National Pokédex order or in index number order, instead going in a unique order from {{p|Kecleon}} to {{p|Chimecho}}, which like in the index number list, is located after all other Pokémon. This order remains in the final versions of the game, though normally unseen. Among the initial Generation III Pokémon cries in the audio data are the aforementioned Kecleon, {{p|Duskull}}, {{p|Latias}}, {{p|Wynaut}} and {{p|Azurill}}, which were also among the first Generation III Pokémon to be [[History of Pokémon#Generation III|revealed]].&lt;br /&gt;
&lt;br /&gt;
{{indexlist/header}}&lt;br /&gt;
{{indexlist/body|252|352|Kecleon|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|253|315|Roselia|Grass|Poison|gen=3}}&lt;br /&gt;
{{indexlist/body|254|324|Torkoal|Fire|Fire|gen=3}}&lt;br /&gt;
{{indexlist/body|255|309|Electrike|Electric|Electric|gen=3}}&lt;br /&gt;
{{indexlist/body|256|310|Manectric|Electric|Electric|gen=3}}&lt;br /&gt;
{{indexlist/body|257|355|Duskull|Ghost|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|258|380|Latias|Dragon|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|259|360|Wynaut|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|260|336|Seviper|Poison|Poison|gen=3}}&lt;br /&gt;
{{indexlist/body|261|319|Sharpedo|Water|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|262|335|Zangoose|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|263|298|Azurill|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|264|333|Swablu|Normal|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|265|334|Altaria|Dragon|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|266|000|???|???|???|gen=3}}&lt;br /&gt;
{{indexlist/body|267|276|Taillow|Normal|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|268|277|Swellow|Normal|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|269|000|???|???|???|gen=3}}&lt;br /&gt;
{{indexlist/body|270|327|Spinda|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|271|255|Torchic|Fire|Fire|gen=3}}&lt;br /&gt;
{{indexlist/body|272|256|Combusken|Fire|Fighting|gen=3}}&lt;br /&gt;
{{indexlist/body|273|257|Blaziken|Fire|Fighting|gen=3}}&lt;br /&gt;
{{indexlist/body|274|252|Treecko|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|275|253|Grovyle|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|276|254|Sceptile|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|277|258|Mudkip|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|278|259|Marshtomp|Water|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|279|260|Swampert|Water|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|280|279|Pelipper|Water|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|281|278|Wingull|Water|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|282|354|Banette|Ghost|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|283|353|Shuppet|Ghost|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|284|270|Lotad|Water|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|285|271|Lombre|Water|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|286|272|Ludicolo|Water|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|287|273|Seedot|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|288|274|Nuzleaf|Grass|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|289|275|Shiftry|Grass|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|290|318|Carvanha|Water|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|291|265|Wurmple|Bug|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|292|266|Silcoon|Bug|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|293|267|Beautifly|Bug|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|294|268|Cascoon|Bug|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|295|269|Dustox|Bug|Poison|gen=3}}&lt;br /&gt;
{{indexlist/body|296|280|Ralts|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|297|281|Kirlia|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|298|282|Gardevoir|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|299|287|Slakoth|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|300|288|Vigoroth|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|301|289|Slaking|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|302|290|Nincada|Bug|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|303|291|Ninjask|Bug|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|304|292|Shedinja|Bug|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|305|296|Makuhita|Fighting|Fighting|gen=3}}&lt;br /&gt;
{{indexlist/body|306|297|Hariyama|Fighting|Fighting|gen=3}}&lt;br /&gt;
{{indexlist/body|307|299|Nosepass|Rock|Rock|gen=3}}&lt;br /&gt;
{{indexlist/body|308|362|Glalie|Ice|Ice|gen=3}}&lt;br /&gt;
{{indexlist/body|309|311|Plusle|Electric|Electric|gen=3}}&lt;br /&gt;
{{indexlist/body|310|312|Minun|Electric|Electric|gen=3}}&lt;br /&gt;
{{indexlist/body|311|283|Surskit|Bug|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|312|284|Masquerain|Bug|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|313|300|Skitty|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|314|301|Delcatty|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|315|316|Gulpin|Poison|Poison|gen=3}}&lt;br /&gt;
{{indexlist/body|316|317|Swalot|Poison|Poison|gen=3}}&lt;br /&gt;
{{indexlist/body|317|322|Numel|Fire|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|318|323|Camerupt|Fire|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|319|339|Barboach|Water|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|320|340|Whiscash|Water|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|321|341|Corphish|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|322|342|Crawdaunt|Water|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|323|325|Spoink|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|324|326|Grumpig|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|325|328|Trapinch|Ground|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|326|329|Vibrava|Ground|Dragon|gen=3}}&lt;br /&gt;
{{indexlist/body|327|330|Flygon|Ground|Dragon|gen=3}}&lt;br /&gt;
{{indexlist/body|328|331|Cacnea|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|329|332|Cacturne|Grass|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|330|343|Baltoy|Ground|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|331|344|Claydol|Ground|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|332|337|Lunatone|Rock|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|333|338|Solrock|Rock|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|334|349|Feebas|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|335|350|Milotic|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|336|359|Absol|Dark|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|337|307|Meditite|Fighting|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|338|308|Medicham|Fighting|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|339|363|Spheal|Ice|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|340|364|Sealeo|Ice|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|341|365|Walrein|Ice|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|342|366|Clamperl|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|343|367|Huntail|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|344|368|Gorebyss|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|345|345|Lileep|Rock|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|346|346|Cradily|Rock|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|347|347|Anorith|Rock|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|348|348|Armaldo|Rock|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|349|374|Beldum|Steel|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|350|375|Metang|Steel|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|351|376|Metagross|Steel|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|352|371|Bagon|Dragon|Dragon|gen=3}}&lt;br /&gt;
{{indexlist/body|353|372|Shelgon|Dragon|Dragon|gen=3}}&lt;br /&gt;
{{indexlist/body|354|377|Regirock|Rock|Rock|gen=3}}&lt;br /&gt;
{{indexlist/body|355|378|Regice|Ice|Ice|gen=3}}&lt;br /&gt;
{{indexlist/body|356|379|Registeel|Steel|Steel|gen=3}}&lt;br /&gt;
{{indexlist/body|357|351|Castform|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|358|313|Volbeat|Bug|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|359|314|Illumise|Bug|Bug|gen=3}}&lt;br /&gt;
{{indexlist/body|360|261|Poochyena|Dark|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|361|262|Mightyena|Dark|Dark|gen=3}}&lt;br /&gt;
{{indexlist/body|362|356|Dusclops|Ghost|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|363|302|Sableye|Dark|Ghost|gen=3}}&lt;br /&gt;
{{indexlist/body|364|303|Mawile|Steel|Steel|gen=3}}&lt;br /&gt;
{{indexlist/body|365|304|Aron|Steel|Rock|gen=3}}&lt;br /&gt;
{{indexlist/body|366|305|Lairon|Steel|Rock|gen=3}}&lt;br /&gt;
{{indexlist/body|367|306|Aggron|Steel|Rock|gen=3}}&lt;br /&gt;
{{indexlist/body|368|369|Relicanth|Rock|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|369|370|Luvdisc|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|370|383|Groudon|Ground|Ground|gen=3}}&lt;br /&gt;
{{indexlist/body|371|382|Kyogre|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|372|384|Rayquaza|Dragon|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|373|373|Salamence|Dragon|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|374|286|Breloom|Grass|Fighting|gen=3}}&lt;br /&gt;
{{indexlist/body|375|285|Shroomish|Grass|Grass|gen=3}}&lt;br /&gt;
{{indexlist/body|376|264|Linoone|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|377|357|Tropius|Grass|Flying|gen=3}}&lt;br /&gt;
{{indexlist/body|378|320|Wailmer|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|379|263|Zigzagoon|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|380|295|Exploud|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|381|294|Loudred|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|382|321|Wailord|Water|Water|gen=3}}&lt;br /&gt;
{{indexlist/body|383|293|Whismur|Normal|Normal|gen=3}}&lt;br /&gt;
{{indexlist/body|384|361|Snorunt|Ice|Ice|gen=3}}&lt;br /&gt;
{{indexlist/body|385|381|Latios|Dragon|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|386|385|Jirachi|Steel|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|387|386|Deoxys|Psychic|Psychic|gen=3}}&lt;br /&gt;
{{indexlist/body|388|358|Chimecho|Psychic|Psychic|gen=3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battles===&lt;br /&gt;
{{pkmn2|Wild}} [[Double Battle]]s were planned for the [[Generation III]] games in addition to the Double Battles against {{pkmn|Trainer}}s. This mode is incomplete, however, since the game only generates data for one wild Pokémon and copies the data of that {{OBP|Pokémon|species}} for the second wild Pokémon.&amp;lt;ref&amp;gt;[http://www.pokecommunity.com/showpost.php?p=5471469&amp;amp;postcount=3 Development: Wild Pokémon Double Battles - The PokéCommunity Forums]&amp;lt;/ref&amp;gt; It can be enabled by setting the battle mode flag to &amp;lt;code&amp;gt;0x0001&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
Some remastered [[Generation II]] music is present in the internal data.&lt;br /&gt;
* [[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|&#039;&#039;Route 38&#039;&#039;]]&lt;br /&gt;
* The background music used in the [[Pokémon Communication Center]] from {{game|Crystal}} after the [[Mobile Game Boy Adapter]] is plugged in for the first time.&lt;br /&gt;
* [[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|&#039;&#039;Pewter City&#039;&#039;]]&lt;br /&gt;
* [[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|&#039;&#039;Battle! (Suicune)&#039;&#039;]]&lt;br /&gt;
* [[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|&#039;&#039;Radio Tower Occupied!&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
All of these themes are remixed from {{game2|Gold|Silver|Crystal}} and were likely made for testing the soundfont.&lt;br /&gt;
&lt;br /&gt;
[[Pokémon Ruby &amp;amp; Pokémon Sapphire: Super Music Collection|&#039;&#039;Pokémon Contest!&#039;&#039;]], which plays during the appeals round of {{pkmn|Contest|Pokémon Contests}}, is programmed in as both its full version and as four minor tracks which are combined to play the full theme. These minor tracks are next to the normal music in the internal data, indicating that they were initially intended to be used, though with what purpose is unknown.&lt;br /&gt;
&lt;br /&gt;
Another theme in the internal data is a variation of [[Pokémon Ruby &amp;amp; Pokémon Sapphire: Super Music Collection|&#039;&#039;Littleroot Town&#039;&#039;]], which lacks the introduction and instead goes straight to the loop point.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Twe3aM-FviQ|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
{{youtubevid|8GPt4qsLLaY|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
{{youtubevid|UmgNO-1dAlQ|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
{{youtubevid|KhteWtMI37o|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
{{youtubevid|6ncQJEep55Q|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
{{youtubevid|BN_FLN3JZdY|GoldenrodRadio251|Ruby|Sapphire}}&lt;br /&gt;
&lt;br /&gt;
===Weather===&lt;br /&gt;
[[File:Three Snowflakes unused FRLG.png|thumb|240px|The &amp;quot;four snowflakes falling&amp;quot; [[weather]] effect.]]&lt;br /&gt;
In the internal data, there is a [[weather]] effect for snowing that looks rather incomplete as it only has four snowflakes falling once, but seems like it was originally going to be used in the final release. A likely location for using this would be [[Mt. Chimney]], as it might have been originally planned to be a snowy mountain instead of a volcano. The only way of activating this weather effect is by modifying the weather header for a certain map in the {{wp|Read-only memory|ROM}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
An [[Ability]] known as {{a|Cacophony}} was found within the internal data. No {{OBP|Pokémon|species}} has it legitimately; a Pokémon can only have this Ability by modifying its data. It is identical to {{a|Soundproof}}, another {{wp|sound}}-based Ability, and it allows the Pokémon to avoid all sound-based [[move]]s. Since it is identical to Soundproof, it was likely scrapped due to redundancy, and some Pokémon that have Soundproof may have originally been intended to have Cacophony instead, such as {{p|Loudred}} and {{p|Exploud}}, which are well known for their {{wp|loudness}}.&lt;br /&gt;
&lt;br /&gt;
A Pokémon that has been modified to have Cacophony will regain the normal Ability it should have according to its [[personality value]] if it is migrated to a [[Generation IV]] game.&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
{{game3|Ruby and Sapphire|Pokémon Sapphire|s}} contains some unused {{pkmn|Trainer}} data for [[Archie]], the leader of [[Team Aqua]]. According to the data, he was planned to be {{pkmn|battle}}d at some point where his team consists of a level 17 {{p|Huntail}} and a level 17 {{p|Sharpedo}}. He is also carrying two [[Super Potion]]s. This may indicate that Archie was originally planned to be encountered earlier in the game and was intended to appear with a drastically different sort of team. Likewise, {{game3|Ruby and Sapphire|Pokémon Ruby|s}} contains unused data for [[Maxie]], the leader of [[Team Magma]], who has a level 17 {{p|Torkoal}} and a level 17 {{p|Camerupt}}. He also has two Super Potions.&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
An unused sprite for a member of Team Aqua exists in the internal data and is identical to that of male {{tc|Team Aqua Grunt}}s with the exception of a mirrored body, modified coloration, the addition of a mustache, and a bandanna around the Grunt&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
A prototype model of the sprite that is used for a {{OBP|Pokémon|species}} the {{player}} has not seen (yet) consists of two blocky, big and white question marks instead of the round and black one with a white circle and a white question mark.&lt;br /&gt;
&lt;br /&gt;
There is also data for an unused tileset, which could have been intended for the [[Mossdeep City]] [[Mossdeep Gym|Gym]] or the [[Trick House]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Spr RS Team Aqua Beta.png|Unused {{tc|Team Aqua Grunt|Aqua Grunt}} sprite&lt;br /&gt;
File:Question Mark.png|Unused default [[Pokédex]] entry sprite&lt;br /&gt;
File:Spr 3r 000.png|Used default [[Pokédex]] entry sprite&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Remnants of the demo===&lt;br /&gt;
The alternative versions of {{rt|104|Hoenn}} and the [[Pretty Petal Flower Shop]] still exist within the internal data of the final release, though the associated tileset data for the prototype of Route 104 has since been removed.&lt;br /&gt;
&lt;br /&gt;
[[Pokémon Ruby &amp;amp; Pokémon Sapphire: Super Music Collection|&#039;&#039;Battle! (Wild Pokémon)&#039;&#039;]], which was used for {{pkmn|Trainer}} {{pkmn|battle}}s in the demo, was used for [[wild Pokémon]] battles in the final release.&lt;br /&gt;
&lt;br /&gt;
Unused dialogue strings, associated with the [[Pokémon Festa]] 2002 demo, still remain in the final release. The text remains untouched in the Japanese versions but has been translated in the localized releases.&lt;br /&gt;
&lt;br /&gt;
A video of the demo can be watched here:&lt;br /&gt;
{{youtubevid|sXd_FG0MLSc|xdanielIDZD|Ruby|Sapphire}}&lt;br /&gt;
&lt;br /&gt;
===Text===&lt;br /&gt;
&lt;br /&gt;
====Pokémon AGB====&lt;br /&gt;
Certain text refers to &amp;quot;Pokémon AGB&amp;quot;, which appears to be a short form for &amp;quot;Pokémon Advanced Game Boy&amp;quot;, the once tentative title for {{game|Ruby and Sapphire|s}}. They are presumably from the initial stages of development.&lt;br /&gt;
&lt;br /&gt;
Message 1:&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|This is sample message 1.}}&lt;br /&gt;
{{sign|RS|}}&lt;br /&gt;
{{sign|RS|Welcome to the world of}}&lt;br /&gt;
{{sign|RS|POKéMON AGB!}}&lt;br /&gt;
{{sign|RS|We hope you enjoy this!}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
Message 2:&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|This is sample message 2.}}&lt;br /&gt;
{{sign|RS|}}&lt;br /&gt;
{{sign|RS|Welcome to the world of}}&lt;br /&gt;
{{sign|RS|POKéMON AGB!}}&lt;br /&gt;
{{sign|RS|We hope you enjoy this!}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
Message 3:&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|This is sample message 3.}}&lt;br /&gt;
{{sign|RS|}}&lt;br /&gt;
{{sign|RS|Welcome to the world of}}&lt;br /&gt;
{{sign|RS|POKéMON AGB!}}&lt;br /&gt;
{{sign|RS|We hope you enjoy this!}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====Cable Club text====&lt;br /&gt;
Unused copies of the first sentence of [[Cable Club]] welcoming the player to the Trade Center and Colosseum exist in the code. A third message welcomes the player to the [[Time Capsule]], which is a feature exclusive to [[Generation II]], the previous Pokémon generation; where players can trade a Pokémon from Generation II over to [[Generation I]] and vice versa.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|Welcome to the POKéMON CABLE CLUB&lt;br /&gt;
TRADE CENTER.}}&lt;br /&gt;
{{sign|RS|Welcome to the POKéMON CABLE CLUB&lt;br /&gt;
COLOSSEUM.}}&lt;br /&gt;
{{sign|RS|Welcome to the POKéMON CABLE CLUB&lt;br /&gt;
TIME CAPSULE.}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
No copy of text exists for welcoming the player to the Record Corner, which may imply that the [[record mixing]] feature was planned or implemented later in development.&lt;br /&gt;
&lt;br /&gt;
====Placeholder move texts====&lt;br /&gt;
Placeholder battle texts for each type such as &amp;quot;Used a NORMAL move&amp;quot;, &amp;quot;Used an ELECTRIC move&amp;quot; exist for when the player uses an (unused) move with the relevant type and an index number greater than the last valid move (0x162, Psycho Boost).&lt;br /&gt;
&lt;br /&gt;
The texts include:&lt;br /&gt;
&lt;br /&gt;
 a NORMAL move&lt;br /&gt;
 a FIGHTING move&lt;br /&gt;
 a FLYING move&lt;br /&gt;
 a POISON move&lt;br /&gt;
 a GROUND move&lt;br /&gt;
 a ROCK move&lt;br /&gt;
 a BUG move&lt;br /&gt;
 a GHOST move&lt;br /&gt;
 a STEEL move&lt;br /&gt;
 a ??? move&lt;br /&gt;
 a FIRE move&lt;br /&gt;
 a WATER move&lt;br /&gt;
 a GRASS move&lt;br /&gt;
 an ELECTRIC move&lt;br /&gt;
 a PSYCHIC move&lt;br /&gt;
 an ICE move&lt;br /&gt;
 a DRAGON move&lt;br /&gt;
 a DARK move&lt;br /&gt;
&lt;br /&gt;
In the Japanese versions, the messages appear in the form of &amp;quot;(TYPE){{tt|わざ|technique}}&amp;quot; (わざ being the Japanese term for move), with the exception of the {{type|???}}&#039;s message being &amp;quot;はてなわざ&amp;quot; (meaning &amp;quot;question move&amp;quot;). Due to an unknown bug that does not occur in the Japanese versions of {{2v2|Ruby|Sapphire}}, using a Fighting or Electric type move with index number greater than 0x162 results in &amp;quot;What should (PKMN) do&amp;quot; and the &#039;Fight/Bag/Pokémon/Run&#039; boxes being temporarily shifted up when the move is used, with blank space taking up the area where they are supposed to be.&lt;br /&gt;
&lt;br /&gt;
{{Youtubevid|2ZVuqYXZXf0|channel/UCgA3xOk7QY4MOYhc7EBFe0g|name=ChickasaurusGL|Ruby|Sapphire}}&lt;br /&gt;
&lt;br /&gt;
====Discount sale====&lt;br /&gt;
Unused text exists which seems to be for when a shop (possibly a [[Poké Mart]] or the [[Lilycove Department Store]]) is having a discount sale. Note that the Lilycove Department Store randomly holds a [[Lilycove Department Store#Rooftop Sale|Rooftop Sale]] in the final games.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|Welcome!&lt;br /&gt;
We’re having a discount sale today!}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Closed today&amp;quot; text====&lt;br /&gt;
Unused text exists for an NPC (or more than one NPC) laughing, mumbling and telling the player that some place or some thing is closed.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|Fufufu...&lt;br /&gt;
&lt;br /&gt;
Mumble, mumble...&lt;br /&gt;
&lt;br /&gt;
Oh!&lt;br /&gt;
&lt;br /&gt;
Closed today!}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon choice text====&lt;br /&gt;
Unused text exists for choosing a Pokémon, possibly a [[starter Pokémon]]. In the final versions of {{2v2|Ruby|Sapphire}}, the text &amp;quot;Do you choose this POKéMON?&amp;quot; is used for picking a starter Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|&lt;br /&gt;
You like the \v4-type POKéMON&lt;br /&gt;
\v2?&lt;br /&gt;
&lt;br /&gt;
It contains a POKéMON!&lt;br /&gt;
}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====Pseudo-Gym Leader====&lt;br /&gt;
Unused text exists for a test battle with a &amp;quot;pseudo-GYM LEADER&amp;quot;, which may have been used for development or a trial demo.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|&lt;br /&gt;
We’re making preparations.&lt;br /&gt;
&lt;br /&gt;
I’m a pseudo-GYM LEADER for&lt;br /&gt;
interviews.&lt;br /&gt;
&lt;br /&gt;
Ready for a test battle.&lt;br /&gt;
}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====Open question====&lt;br /&gt;
Unused text exists for an NPC who asks what they should do today.&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|What should I do for fun today?}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
&lt;br /&gt;
====Debug menu texts====&lt;br /&gt;
Leftover text strings remain from a debugging version of {{game3|Ruby and Sapphire|Pokémon Ruby|s}}&amp;lt;ref&amp;gt;[http://forums.hidden-palace.org/viewtopic.php?t=2895 Pokémon Ruby Debug]&amp;lt;/ref&amp;gt;, detailed below. Some of them are absent in the final release, though there are still references to some of these strings, such as &amp;lt;code&amp;gt;Init comm. data&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Set highest score&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Reset highest score&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Set all art museum items&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Confirm whether this text is part of the debugging Pokémon Ruby version described below, or if the text is not used in the debugging version&lt;br /&gt;
&lt;br /&gt;
{{sign|RS|header}}&lt;br /&gt;
{{sign|RS|Warp to BATTLE TOWER.}}&lt;br /&gt;
{{sign|RS|Warp to LILYCOVE.}}&lt;br /&gt;
{{sign|RS|The time is \v2!}}&lt;br /&gt;
{{sign|RS|The HALL OF FAME will be accessed.}}&lt;br /&gt;
{{sign|RS|footer}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Debugging Version 0509A prototype===&lt;br /&gt;
A German-language debugging version of {{game3|Ruby and Sapphire|Pokémon Ruby|s}} was apparently sold by a [[Nintendo]] representative to the prototype collector who uses the pseudonym &amp;quot;drx&amp;quot;, who later released the ROM to the public. The {{wp|Read-only memory|ROM}} has many debugging features, which can be accessed by scrolling through a section presumably relevant to who developed that aspect of the game. For example, choosing &amp;lt;code&amp;gt;WATANABE&amp;lt;/code&amp;gt; attempts to [[save]] the game, although it turns out unsuccessful, and selecting &amp;lt;code&amp;gt;KAGAYA&amp;lt;/code&amp;gt; allows the {{player}} to view his or her {{ga|Trainer Card}}, the opponent&#039;s Trainer Card or activate the [[slot machine]] interface.&lt;br /&gt;
&lt;br /&gt;
The [[cry|cries]] of Pokémon with index numbers 252-276 are playable in the &#039;Driver Test&#039; menu, labelled as &#039;Debugging Version 0509A&#039;. Although these Pokémon normally correspond with [[? (glitch Pokémon)|?]], they have the cries of existing Pokémon exclusively to the Driver Test (with index number 266 and 269), suggesting that they may have once been real Pokémon. The cries, Driver Test and overall Sound Test menu are still present in the final version of all the Generation III GBA games, but are inaccessible under normal conditions.&lt;br /&gt;
&lt;br /&gt;
A video of this debugging version is available here:&lt;br /&gt;
{{youtubevid|mzCwu1JiUbQ|Gligar13Vids|Ruby}}&lt;br /&gt;
&lt;br /&gt;
The debugging functions are mostly documented [http://tcrf.net/Pok%C3%A9mon_Ruby_%28Debug_Version%29 here].&lt;br /&gt;
&lt;br /&gt;
===Limitations===&lt;br /&gt;
[[Junichi Masuda]] stated on his blog that while developing {{game|Ruby and Sapphire|s}}, [[Game Freak]] considered changing the number of {{OBP|Pokémon|species}} the {{player}} can have and the number of [[move]]s a Pokémon can learn but that the idea was later scrapped.&amp;lt;ref&amp;gt;http://www.gamefreak.co.jp/blog/dir_english/?p=28&amp;lt;/ref&amp;gt; It is currently unknown what sort of potential changes were to be made, and as of [[Generation VIII]], no changes like this have been made to the series.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{beta|ruby|sapphire}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Rubin und Saphir (Vorabversion)]]&lt;br /&gt;
[[it:Pokémon Rubino e Zaffiro beta]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Death_in_the_Pok%C3%A9mon_world&amp;diff=3692512</id>
		<title>Death in the Pokémon world</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Death_in_the_Pok%C3%A9mon_world&amp;diff=3692512"/>
		<updated>2023-04-05T11:51:21Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Pokédex entries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Death&#039;&#039;&#039; is a recurring subject in the [[Pokémon]] franchise. Throughout the [[history of the Pokémon world]], many people and {{OBP|Pokémon|species}} have been known to have perished. Across the [[Pokémon world]], various burial grounds have been built to honor the dead. Some [[Fossil]]s are said to be the remains of previously {{wp|extinction|extinct}} Pokémon. Additionally, some Pokémon are killed and {{pkmn|food|eaten}} by other Pokémon as well as people.&lt;br /&gt;
&lt;br /&gt;
There also exist [[Ghosts in the Pokémon world|ghosts]], which are the spirits of dead humans or Pokémon. {{type|Ghost}} Pokémon, however, are fully alive creatures often said to be reborn from such spirits. This distinction has existed since [[Generation I]], which introduced Ghost-type Pokémon along with the {{OBP|ghost|Pokémon Tower}}s of [[Pokémon Tower]]. Additionally, in the {{pkmn|games}} and {{pkmn|anime}}, it has been suggested that some Ghost-type Pokémon themselves are able to die.&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
==In the games==&lt;br /&gt;
===Burial grounds===&lt;br /&gt;
[[File:Galar Old Cemetery SwSh.jpg|thumb|320px|The [[Old Cemetery]] in [[Galar]]]]&lt;br /&gt;
In [[Kanto]], [[Pokémon Tower]] houses hundreds of graves of deceased {{OBP|Pokémon|species}} in all of its seven floors. Many people visit the building daily to pay their respects to the fallen. Prior to the events of the [[Generation I]] games and their [[Generation III]] and {{gen|VII}} [[remake]]s, [[Team Rocket]] tried to steal the {{p|Cubone}} to sell their valuable skulls. In the process, a mother {{p|Marowak}} that was protecting her Cubone child was killed.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation II]] games and {{game|HeartGold and SoulSilver|s}}, the [[House of Memories]] was built to hold graves from the Pokémon Tower when it was converted to the Kanto Radio Tower.&lt;br /&gt;
&lt;br /&gt;
In the [[Sevii Islands]], the southern segment of [[Memorial Pillar]] serves as a grave site to an {{p|Onix}}, nicknamed Tectonix, that was loved immensely by its {{pkmn|Trainer}}.&lt;br /&gt;
&lt;br /&gt;
In [[Hoenn]], [[Mt. Pyre]] houses the many graves of Pokémon. Many grieving Trainers also visit the Tower to pay their respects. After the [[Delta Episode]] in {{g|Omega Ruby and Alpha Sapphire}}, the player can find [[Phoebe]] near the summit, talking to spirits. She says she came to visit her grandmother, upon whom the [[player character]] made a lasting impression.&lt;br /&gt;
&lt;br /&gt;
In [[Sinnoh]], [[Lost Tower]] is the resting ground for deceased Pokémon. A {{tc|Roughneck}} visits the Lost Tower to mourn the killing of his Pokémon by [[Team Galactic]].&lt;br /&gt;
&lt;br /&gt;
In [[Unova]], the [[Celestial Tower]] is a burial ground for deceased Pokémon. At the top of the tower is a bell, which mourners can ring in remembrance of their lost Pokémon. In {{game|Black and White|s}}, the player can meet {{pkmn|Champion}} [[Alder]] here, ringing the bell to comfort the spirit of his very first Pokémon.&lt;br /&gt;
&lt;br /&gt;
In [[Kalos]], mysterious stones can be found on {{rt|10|Kalos}} which are actually the graves of Pokémon who were sacrificed 3,000 years ago in order for their life forces to energize the [[ultimate weapon]] that was used by [[AZ]] to end the war.&lt;br /&gt;
&lt;br /&gt;
In [[Alola]], [[Hau&#039;oli Cemetery]] is a graveyard for people and Pokémon alike from across [[Melemele Island]], appropriately filled with tombstones and memorial flowers. People often come here to pay their respects to their deceased loved ones. Some of these people are Trainers missing their dead partners, and in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}, they are willing to {{pkmn|battle}} the player to try to forget about their sadness. After the player has obtained the [[Poké Ride|Ride Pager]], they can visit the cemetery at [[Time|night]] to meet a woman riding a {{p|Machamp}}. She explains to the player how she&#039;s paying respects to her dead husband, who died in an accident years ago. Her Machamp, which originally belonged to her husband, was narrowly saved from dying in the same accident by being [[recall]]ed back into its [[Poké Ball]] at the last second. Overcome by {{wp|survivor guilt}}, Machamp came to dislike its Poké Ball and flung it off somewhere.&lt;br /&gt;
&lt;br /&gt;
On [[Akala Island]], [[Memorial Hill]] is a burial site for the old, mighty families of Alola. It is said to have been established at this site due to the proximity of the [[Ruins of Life]] to the north, the belief being that those buried here wanted to be laid to rest close to the Akala Island [[guardian deities|guardian deity]], {{p|Tapu Lele}}. Being the most notable gravesite in Alola, people from all over the [[region]] tend to travel here to see the graves.&lt;br /&gt;
&lt;br /&gt;
In [[Galar]], the [[Old Cemetery]] can be found within the [[Giant&#039;s Bed]] in the [[Crown Tundra]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black, White, Black 2, and White 2===&lt;br /&gt;
Prior to the events of {{game|Black and White|s}}, [[Alder]]&#039;s [[starter Pokémon]] died of an [[illness in the Pokémon world|illness]], and in despair over not being able to save it, he began traveling around aimlessly. Before his partner&#039;s death, the two of them madly pursued strength. The Pokémon&#039;s death changed Alder&#039;s outlook on life. The identity of this Pokémon is never mentioned in Black and White, but dialogue in {{2v2|Black|White|2}} reveals that Alder&#039;s late partner was a {{p|Volcarona}}, which evolved from a {{p|Larvesta}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon X and Y===&lt;br /&gt;
3,000 years before the events of {{g|X and Y}}, a war broke out between two countries. This long conflict was drawn out and many lives were lost. People treated Pokémon with special powers as mere tools in their conflict, so they gathered lots of Pokémon, including Pokémon with unique powers. In order to emerge victorious, the soldiers believed that they needed even more powerful Pokémon. [[AZ]] loved his {{p|Floette}}, which he had received from his late mother, but it was forcefully taken from him by the soldiers and became just another sacrifice in the war. AZ received the body of his beloved Pokémon some time later, and out of unspeakable grief, he built the [[ultimate weapon]] to restore it to life. He succeeded, but unable to overcome his despair, he turned the machine into a weapon, with which he destroyed both sides of the conflict, ending the war. His Floette, disgusted with the fact that the machine was powered by the life energy of other Pokémon, left him.&lt;br /&gt;
&lt;br /&gt;
In a house two spots north of the boutique in [[Anistar City]], an old man can be found depressed because of the death of his wife. He will ask the player to lend him any Pokémon level 5 or under to keep him company for the time being. After entering the [[Hall of Fame]], the player can return to the house only to find that the old man has passed away and left behind a Poké Ball containing the Pokémon lent to him and a letter thanking the player for helping him in his last moments.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sun, Moon, Ultra Sun, and Ultra Moon===&lt;br /&gt;
Prior to the events of {{pkmn|Sun and Moon|Pokémon Sun, Moon,}} {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}, the [[island kahuna]] of [[Poni Island]] passed away, leaving the island with no kahuna for several years.&lt;br /&gt;
&lt;br /&gt;
During the events of the games, [[Lillie]] warns [[Lusamine]] that [[Nebby]] will die if she makes it use too much of its power to open the [[Ultra Wormhole]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sword and Shield===&lt;br /&gt;
According to his [[League Card]] in {{g|Sword and Shield}}, [[Allister]] claims to be able to see deceased {{type|Ghost}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
A girl named Paula in [[Hammerlocke]] asks the player to deliver [[Old Letter|a letter]] to a boy named Frank in [[Ballonlea]]. The boy turns out to be an old man who was friends with a girl named Paula when he was younger, but she fell ill and hid from him how sick she was. This caused an argument and the boy ended up moving away shortly after. If the player returns to where Paula was, they&#039;ll find a [[Reaper Cloth]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Scarlet and Violet===&lt;br /&gt;
The [[Scarlet Book]]{{sup/9|S}}/[[Violet Book]]{{sup/9|V}}, containing records from an expedition in the uncharted [[Area Zero]] of [[Paldea]], describes a mysterious Pokémon known as {{p|Great Tusk}}{{sup/9|S}}/{{p|Iron Treads}}{{sup/9|V}}, who attacked and mortally wounded one of the explorers of the expedition team, forcing them to retreat for a time.&amp;lt;ref&amp;gt;[https://scarletviolet.pokemon.com/en-us/news/books/ The Scarlet Book and the Violet Book — Pokémon Scarlet and Pokémon Violet Official Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Prior to the events of {{g|Scarlet and Violet}}, [[Professor Sada]]{{sup/9|S}}/[[Professor Turo|Turo]]{{sup/9|V}} died during an incident that destroyed Research Station No. 4 in Area Zero. The professor threw themself in front of {{ga|Koraidon}}{{sup/9|S}}/{{ga|Miraidon}}{{sup/9|V}} to protect it from the territorial attacks of the other, more aggressive Koraidon{{sup/9|S}}/Miraidon{{sup/9|V}} and, during the ensuing destruction, suffered grave wounds that ultimately lead to their death. After the professor&#039;s death, their AI duplicate took their place managing the [[Zero Lab]]. [[Clavell|Director Clavell]] gave [[Arven]], the professor&#039;s son, his condolences upon receiving news of his parent&#039;s death. Arven was upset about his parent&#039;s death, though felt a since of relief after learning more about his parent and their motives, deciding to say good-bye and move on.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
Several [[Pokédex]] entries refer to the deaths of people and {{OBP|Pokémon|species}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;text-align: center; background: #{{dark color dark}}; border: 3px solid #{{dark color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color light}}; {{roundytl|10px}}&amp;quot; width=150px | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color light}}; {{roundytr|10px}}&amp;quot; width=750px | Pokédex&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0004Charmander.png|50px]]&amp;lt;br&amp;gt;{{p|Charmander}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
The strength of the flame on the end of Charmander&#039;s tail is an indication of its health. Its entries in {{pkmn|X and Y|Pokémon Y}} and {{pkmn|Sword and Shield|Pokémon Shield}} specifically state that Charmander would die were its flame to go out.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0039Jigglypuff.png|50px]]&amp;lt;br&amp;gt;{{p|Jigglypuff}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
When Jigglypuff sings, it never pauses to breathe. If it is in a battle against an opponent that does not easily fall asleep, Jigglypuff cannot breathe, endangering its life.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0057Primeape.png|50px]]&amp;lt;br&amp;gt;{{p|Primeape}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Primeape has been known to become so angry that it dies. However, its said that its face looks peaceful in death.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0083Farfetch&#039;d.png|50px]]&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Farfetch&#039;d is thought to be going {{wp|extinction|extinct}}. There have been attempts at {{pkmn|breeding}} in order to increase the Farfetch&#039;d population.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
According to sources such as the {{pkmn|anime}} and the [[Pocket Monsters Encyclopedia]], Farfetch&#039;d&#039;s population decline is caused by {{DL|Pokémon food|Humans eating Pokémon|humans hunting it for food}}.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0089Muk.png|50px]]&amp;lt;br&amp;gt;{{p|Muk}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Muk is speculated to be going extinct due to recent environmental impacts and decreased food sources. Sludge ponds are being built to prevent their extinction.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0092Gastly.png|50px]]&amp;lt;br&amp;gt;{{p|Gastly}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Gastly&#039;s entry in {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Moon}} suggests that it is comprised of 95% poisonous gas and 5% the souls of those who have died from the poisonous gas. Its entry in {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}, on the other hand, poses that Gastly was formed by gas emanating from a graveyard possessed by the grievances of the deceased.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0094Gengar.png|50px]]&amp;lt;br&amp;gt;[[File:0094Gengar-Mega.png|50px]]&amp;lt;br&amp;gt;[[File:0094Gengar-Gigantamax.png|50px]]&amp;lt;br&amp;gt;{{p|Gengar}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Gengar is known to take the lives of others by slipping into their shadow and waiting for an opportunity. It often targets people lost in the mountains, but has also been known to take people in the dark corners of rooms in their homes. &lt;br /&gt;
&lt;br /&gt;
It is said that [[Mega Evolution|Mega]] Gengar tries to take the lives of anyone and everyone around it. &lt;br /&gt;
&lt;br /&gt;
[[Gigantamax]] Gengar&#039;s mouth is rumored to lead to the afterlife. It is said that it lays traps hoping to steal the lives of those it catches.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0104Cubone.png|50px]]&amp;lt;br&amp;gt;{{p|Cubone}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Cubone wears the skull of its deceased mother. &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0105Marowak.png|50px]]&amp;lt;br&amp;gt;[[File:105Marowak-Alola.png|50px]]&amp;lt;br&amp;gt;{{p|Marowak}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Marowak gets its bones from an unknown place; there is a Marowak graveyard located somewhere in the [[Pokémon world]]. The skull of Cubone&#039;s deceased mother fuses to its head when it [[evolution|evolves]].&lt;br /&gt;
&lt;br /&gt;
{{rf|Alolan}} Marowak dances in mourning of lost members of its kind. The bones it possesses belonged to its deceased mother; it has transformed the spirit of its mother into its flames. Mounds of dirt on the sides of roads are said to be the graves of Marowak.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0131Lapras.png|50px]]&amp;lt;br&amp;gt;{{p|Lapras}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; |&lt;br /&gt;
Lapras was once near extinction due to poaching. In the evenings, this Pokémon used to sing plaintively as it sought what few others of its kind still remained. Due to being so cherished, and following protective regulations, there is now an overabundance of them; the fish Pokémon population has declined in waters with too many Lapras.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0139Omastar.png|50px]]&amp;lt;br&amp;gt;{{p|Omastar}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Omastar died out due to its heavy shell making it too slow to catch and eat enough prey to survive.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0142Aerodactyl.png|50px]]&amp;lt;br&amp;gt;{{p|Aerodactyl}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Aerodactyl is theorized to have gone extinct due to a large meteor impact.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0189Jumpluff.png|50px]]&amp;lt;br&amp;gt;{{p|Jumpluff}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Once Jumpluff&#039;s cotton spores run out, its journey ends, as does its life.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0325Spoink.png|50px]]&amp;lt;br&amp;gt;{{p|Spoink}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
If Spoink ever stops bouncing, its heart will stop and it will die.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0409Rampardos.png|50px]]&amp;lt;br&amp;gt;{{p|Rampardos}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Rampardos is theorized to have gone extinct due to its small brain and presumed stupidity.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0425Drifloon.png|50px]]&amp;lt;br&amp;gt;{{p|Drifloon}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Stories go that Drifloon grabs the hands of small children and drags them away to the afterlife. Some whisper that Drifloon are formed of reincarnated human souls, but these rumors are as yet unconfirmed.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0478Froslass.png|50px]]&amp;lt;br&amp;gt;{{p|Froslass}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Legends suggest that Froslass was formed when the spirit and lingering regrets of a lost woman who died in the snowy mountains possessed an icicle.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0562Yamask.png|50px]]&amp;lt;br&amp;gt;{{p|Yamask}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Yamask is said to have arose from the spirits of people that were interred in graves.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0570Zorua-Hisui.png|50px]]&amp;lt;br&amp;gt;{{p|Zorua}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
{{rf|Hisuian}} Zorua is a once-departed soul returned to life.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0600Klang.png|50px]]&amp;lt;br&amp;gt;{{p|Klang}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
If Klang&#039;s minigear does not return after being launched at an opponent, it will die.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0608Lampent.png|50px]]&amp;lt;br&amp;gt;{{p|Lampent}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Lampent is an ominous Pokémon feared as an emissary of death. It lurks and wanders through cities, pretending to be a lamp, searching for spirits of the fallen, and hangs around hospitals waiting for people to pass on. Once it finds someone whose death is near, it will trail quietly after them, appearing the moment before they die to steal their spirit from their body. The spirits it absorbs fuel its baleful fire.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0615Cryogonal.png|50px]]&amp;lt;br&amp;gt;{{p|Cryogonal}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
It is said that people and Pokémon who die on snowy mountains are reborn into Cryogonal.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0717Yveltal.png|50px]]&amp;lt;br&amp;gt;{{p|Yveltal}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
It is said that when Yveltal reaches the end of its life, it&#039;ll absorb the life energy of everything around it and turn back into a cocoon.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0769Sandygast.png|50px]]&amp;lt;br&amp;gt;{{p|Sandygast}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Sandygast is said to embody the grudges of the dead.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0774Minior.png|50px]]&amp;lt;br&amp;gt;{{p|Minior}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
If Minior&#039;s core stays exposed for too long, it will eventually die; though it may survive if it&#039;s put into a [[Poké Ball]] quickly enough.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0778Mimikyu.png|50px]]&amp;lt;br&amp;gt;{{p|Mimikyu}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; |&lt;br /&gt;
Mimikyu&#039;s actual appearance is unknown. Several people are said to have died from seeing its true appearance:&lt;br /&gt;
* A scholar who saw what was under its rag was overwhelmed by terror and died from the shock. &lt;br /&gt;
* A gust of wind revealed what hides under this Pokémon&#039;s rag to a passing Trainer, who went home and died painfully that very night. &lt;br /&gt;
* A scientist who peeked under Mimikyu&#039;s old rag in the name of research died of a mysterious disease. &lt;br /&gt;
There will be no forgiveness for any who reveal that it was pretending to be {{p|Pikachu}}. It will bring the culprit down, even at the cost of its own life.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0854Sinistea.png|50px]]&amp;lt;br&amp;gt;{{p|Sinistea}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
The soul of someone who died alone possessed some leftover tea and became Sinistea.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0855Polteageist.png|50px]]&amp;lt;br&amp;gt;{{p|Polteageist}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Drinking the tea that composes Polteageist’s body can be fatal.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0880Dracozolt.png|50px]]&amp;lt;br&amp;gt;{{p|Dracozolt}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Dracozolt went extinct due to overgrazing its plant-based food sources.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0881Arctozolt.png|50px]]&amp;lt;br&amp;gt;{{p|Arctozolt}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Arctozolt went extinct because it moved so slowly.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0882Dracovish.png|50px]]&amp;lt;br&amp;gt;{{p|Dracovish}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Dracovish was an apex predator that went extinct due to overhunting its prey.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0883Arctovish.png|50px]]&amp;lt;br&amp;gt;{{p|Arctovish}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Arctovish went extinct despite the impervious skin on its face due to breathing difficulties.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0902Basculegion.png|50px]]&amp;lt;br&amp;gt;{{p|Basculegion}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
Basculegion clads itself in the souls of comrades that perished before fulfilling their goals of journeying upstream.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0971Greavard.png|50px]]&amp;lt;br&amp;gt;{{p|Greavard}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
It is said that a dog Pokémon that died in the wild without ever interacting with a human was reborn as Greavard.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:0937Ceruledge.png|50px]]&amp;lt;br&amp;gt;{{p|Ceruledge}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
The fiery blades on Ceruledge&#039;s arms burn fiercely with the lingering resentment of a sword wielder who fell before accomplishing their goal.&lt;br /&gt;
&lt;br /&gt;
According to the official {{g|Scarlet and Violet}} website, {{p|Ceruledge}} gathers the lingering regrets of the fallen into its swords in order to use the move {{m|Bitter Blade}}.&amp;lt;ref&amp;gt;[https://scarletviolet.pokemon.com/en-us/pokemon/ceruledge/ Ceruledge — Pokémon Scarlet and Pokémon Violet Official Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #fff; style=&amp;quot;text-align: left&amp;quot; | [[File:1002Chien-Pao.png|50px]]&amp;lt;br&amp;gt;{{p|Chien-Pao}}&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | &lt;br /&gt;
The hatred of those who perished by the sword long ago has clad itself in snow and become Chien-Pao.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Totem Trevenant present.png|thumb|250px|A deceased {{pkmn2|Totem}} {{p|Trevenant}} in the {{pkmn|anime}}]]&lt;br /&gt;
On two separate occasions the plot of a [[villainous team]] arc has ended in a situation that ambiguously implies the death of a primary antagonist. In &#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;, [[J|Pokémon Hunter J]] and her team are on board their ship when it is destroyed by the [[lake guardians]]&#039; attacks in &#039;&#039;[[DP151|The Needs of the Three!]]&#039;&#039;; and in &#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;, [[Lysandre]] disappears after the {{p|Zygarde}}&#039;s final attack in &#039;&#039;[[XY135|Rocking Kalos Defenses!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As shown in &#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;, some {{type|Ghost}} {{OBP|Pokémon|species}}, despite their name, can still die. This was first mentioned in &#039;&#039;[[SM073|Why Not Give Me a Z-Ring Sometime?]]&#039;&#039;, where [[Acerola]] revealed that her {{shiny}} {{p|Mimikyu}}, Mimikins, is in fact the [[Ghosts in the Pokémon world|ghost]] of a deceased Mimikyu. Later, in &#039;&#039;[[SM125|A Timeless Encounter!]]&#039;&#039;, it is revealed that {{an|Professor Kukui}} had once befriended a {{pkmn2|Totem}} {{p|Trevenant}} that he [[nickname]]d Elder. It is later revealed that Elder has since died, its body now a regular tree, though the circumstances of the death weren&#039;t revealed. {{mov|Giratina}} is another Ghost-type whose life has been in danger, in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;. However, despite this, it still appears that many Ghost-type Pokémon, particularly ones who are more similar to traditional ghosts, are indeed immune to the ravages of time and can live on indefinitely; for instance, a {{p|Yamask}} shown in &#039;&#039;[[BW014|A Night in the Nacrene City Museum!]]&#039;&#039; was told to be millennia old.&lt;br /&gt;
&lt;br /&gt;
===Original series===&lt;br /&gt;
2,000 years before &#039;&#039;[[EP020|The Ghost of Maiden&#039;s Peak]]&#039;&#039;, a war took place and soldiers were shipped overseas from Kanto to the battlefield. A [[Ghost of Maiden&#039;s Peak|maiden]] was in love with one of the soldiers who was sent to war, and she swore to wait on the cliff until her love returned, but he never did. According to legend, she died while standing there, and her body became a part of the cliff itself.&lt;br /&gt;
&lt;br /&gt;
Prior to &#039;&#039;[[EP087|The Crystal Onix]]&#039;&#039;, [[Mateo and Marissa&#039;s grandfather]] passed away, after which [[Mateo]] inherited his grandfather&#039;s store on [[Sunburst Island]] and continued the family tradition of sculpting Pokémon figures from glass.&lt;br /&gt;
&lt;br /&gt;
300 years before &#039;&#039;[[EP095|A Shipful of Shivers]]&#039;&#039;, a ship {{OBP|captain|EP095}} died after a storm caused his [[Ghost ship|ship]] to sink.&lt;br /&gt;
&lt;br /&gt;
Prior to &#039;&#039;[[EP253|Great Bowls of Fire!]]&#039;&#039;, the {{OBP|Gym Leader|EP253|original Gym Leader}} of the [[Blackthorn Gym]] passed away. The Gym Leader&#039;s {{p|Dragonite}} did not feel the same after he passed. As a result of his passing, Dragonite volunteered to take the Gym Leader&#039;s place protecting the [[Dragon Holy Land]]. Additionally, other people, including [[Clair]], have since served as the new [[Gym Leader]] of the Blackthorn Gym.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon the Series: Ruby and Sappire&#039;&#039;===&lt;br /&gt;
Prior to &#039;&#039;[[AG009|Taming of the Shroomish]]&#039;&#039;, [[Alex&#039;s grandfather]] passed away, after which the {{p|Shroomish}} that had played with Alex and his grandfather seemingly disappeared from the area. In the present, [[Alex]], now an adult, after finding the Shroomish living in his grandfather&#039;s abandoned mansion, decided to demolish the stately home to instead make way for a forest that would house the Shroomish, as a tribute to his grandfather.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon the Series: XY&#039;&#039;===&lt;br /&gt;
Years before &#039;&#039;[[XY014|Seeking Shelter from the Storm!]]&#039;&#039;, an old lady named {{OBP|Lacy|XY014}} passed away. Before her passing, Lacy was regularly visited by a {{pkmn2|wild}} {{p|Espurr}}. She gave it food and played with it. When Espurr noticed her developing health issues, Lacy gave the Pokémon her favorite pendant necklace as a keepsake, which was a precious gift she had received from her husband. The next time Espurr returned to the mansion, Lacy was nowhere to be seen. Remembering the good times Espurr had with Lacy, it decided to stay in the mansion, all the while wondering where Lacy had gone. Years later, the mansion was visited by {{Ash}} and {{ashfr}}, who were seeking shelter from a storm. Eventually, Espurr befriended the group and asked them to help it find Lacy. Right at that moment, Lacy&#039;s granddaughter [[Elise]] showed up and explained that Lacy had passed away, much to Espurr&#039;s sadness. Elise had initially planned to tear Lacy&#039;s mansion down, but after meeting Espurr, she decided to renovate it instead, asking Espurr if it wanted to visit Lacy&#039;s grave with her, to which Espurr happily agreed.&lt;br /&gt;
&lt;br /&gt;
Over 200 years before &#039;&#039;[[XY072|Scary Hospitality!]]&#039;&#039;, [[Lon]] passed away from old age in his former childhood home, an old mansion known as the {{rt|14|Kalos|&amp;quot;Scary House&amp;quot;}} near [[Laverre City]], where his spirit kept on living.&lt;br /&gt;
&lt;br /&gt;
Prior to &#039;&#039;[[XY108|A Watershed Moment!]]&#039;&#039;, [[Henny]]&#039;s grandfather, [[Chapman]], died of an [[Illness in the Pokémon world|illness]]. Before he died, Chapman made a video explaining how the desolate wasteland surrounding the [[Chapman Research Lab]] was once a beautiful forest inhabited by a variety of Pokémon before mysteriously drying up. Determined to help the forest grow back, Chapman constructed a robot, [[Robon]], to help the forest regrow. Chapman requested anyone who watched his video to help Robon and his {{p|Chesnaught}} in their efforts.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;The Legend of X, Y, and Z!&#039;&#039;====&lt;br /&gt;
[[File:Aila_statue.png|thumb|left|250px|[[Aila]] as a statue]]&lt;br /&gt;
A long time before &#039;&#039;[[XYS05|The Legend of X, Y, and Z!]]&#039;&#039;, the village Oracle [[Olympica]] had made a prediction that {{p|Yveltal}} would descend upon the land and absorb the life force of all living things. Once [[Aila]]&#039;s father heard the prophecy, he ordered [[Jan]] to defeat Yveltal in order to protect the city, with his daughter&#039;s hand in marriage as his reward for success. Aila tried to stop Jan, knowing that Yveltal was extremely dangerous. As Jan set off, a screeching noise was heard, and he saw that Yveltal had appeared behind Aila. Jan fired several arrows from his bow at Yveltal before ordering {{p|Talonflame}} to attack, only for his Pokémon to be turned into stone. Jan continued to attack Yveltal, but another {{m|Oblivion Wing}} turned Aila to stone as Jan was thrown off the cliff.&lt;br /&gt;
&lt;br /&gt;
Yveltal turned itself into a cocoon and absorbed all of the life forces around it. This left the land barren and allowed Yveltal to enter a long slumber. Jan was approached by Olympica, who told him that the precious few that survived had left. Olympica informed him that there was a chance of rescuing Aila if he found {{p|Xerneas}}. Olympica instructed him to find a forest that glimmered like a rainbow, as wherever Xerneas was, that forest flourished.&lt;br /&gt;
&lt;br /&gt;
Jan arrived in a forest and purple fog surrounded them. An old man approached him, and mentioned that the people of a man called [[Veofum]] came and dragged Xerneas in its tree form away. Veofum was the ruler of a small kingdom with the goal to manipulate Xerneas&#039;s power. Jan rode Gogoat and arrived at the kingdom. Veofum wasn&#039;t happy that nothing was flourishing and ordered his advisor to set the tree on fire. Jan rode into the kingdom and shouted at them to stop. Soldiers stopped him as he begged them to put out the fire, as it would cause Xerneas to suffer. Lightning started to strike and several {{p|Zygarde}} {{DL|List of Pokémon with form differences|Zygarde|Cells}} appeared, combining into Zygarde 50% Forme. Everyone started to run away as Zygarde destroyed the kingdom with {{m|Land&#039;s Wrath}}, leading to the demise of Veofum and his people.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon the Series: Sun &amp;amp; Moon&#039;&#039;===&lt;br /&gt;
The subject of death was dealt with directly several times in &#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;, with some Pokémon being seen dying, as well as showing a main character dealing with the death of [[Mallow&#039;s mother|a parent]] (as opposed to the usual instance of absent parents almost never being mentioned).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM007|That&#039;s Why the Litten is a Scamp!]]&#039;&#039;, an old {{an|Stoutland}} was living in an abandoned house with a {{pkmn2|wild}} {{AP|Litten}}. By &#039;&#039;[[SM021|One Journey Ends, Another Begins...]]&#039;&#039;, its health had gotten so bad that it had to be taken to [[Nurse Joy]] for treatment. After being discharged, Stoutland disappeared, leaving Litten upset. In &#039;&#039;[[SM108|Memories in the Mist!]]&#039;&#039;, it appeared as an apparition, confirming that it had passed away after &#039;&#039;One Journey Ends, Another Begins...&#039;&#039;&amp;lt;!--Do NOT change this!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM079|Showering the World with Love!]]&#039;&#039;, several {{p|Minior}} fade away into the atmosphere due to no longer being protected by their shells, similar to how Minior are explained to &amp;quot;die off&amp;quot; if their core is exposed for too long in their [[Pokédex]] entry for {{pkmn|Sun and Moon|Pokémon Moon}}.&lt;br /&gt;
&lt;br /&gt;
Prior to the series, [[Hapu]]&#039;s grandfather, [[Sofu]], and [[Kiawe&#039;s grandfather]] both passed away. The two appeared as apparitions created by {{p|Tapu Fini}} in &#039;&#039;[[SM107|Run, Heroes, Run!]]&#039;&#039;, observing [[Kiawe]] and {{Ash}} before fading away. Following his grandfather&#039;s passing, Kiawe inherited {{TP|Kiawe|Charizard}} and took on the Akala grand trial to earn his grandfather&#039;s [[Z-Ring]]. Similarly, Hapu would later replace Sofu as the island kahuna of [[Poni Island]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon Journeys: The Series&#039;&#039;===&lt;br /&gt;
In [[JNS05]], {{OBP|Ash Ketchum|M20|Ash}} met the ghost of a boy named [[Haruto]] who had died of an illness before getting to set off on his journey as a [[Pokémon Trainer]].&lt;br /&gt;
&lt;br /&gt;
==In the movies==&lt;br /&gt;
Several deaths have occured during or prior to the events of many of the [[Pokémon movie]]s.&lt;br /&gt;
* In &#039;&#039;[[Mewtwo Strikes Back]]&#039;&#039;, shortly after gaining consciousness, {{OBP|Mewtwo|M01}} destroyed the lab on [[New Island]], presumably killing everyone inside.&lt;br /&gt;
* In &#039;&#039;[[The Uncut Story of Mewtwo&#039;s Origin]]&#039;&#039;, the [[cloning|clones]] of the [[Kanto]] [[starter Pokémon]] and {{an|Amber}} died inside their test tubes.&lt;br /&gt;
* In &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;, {{OBP|Celebi|M04}} appeared to die after being freed from the [[Iron-Masked Marauder]]&#039;s control. {{Ash}} attempted to heal Celebi in the [[Lake of Life]] and tried to feed it {{Berries}} that it liked, to no avail. However, a portal appeared and other {{p|Celebi}} from the past and future [[time travel|traveled]] through it and successfully revived Celebi.&lt;br /&gt;
* At the end of &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;, {{OBP|Latios|M05}} had to sacrifice himself to save [[Alto Mare]], and turned into the new [[Soul Dew]], just like his father in the past.&lt;br /&gt;
* Prior to &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;, [[Sir Aaron]] is said to have died fighting in a war between two unknown armies. During the events of the movie, {{OBP|Lucario|M08}} sacrificed itself to save Ash and the [[Tree of Beginning]] to protect the balance between {{OBP|Pokémon|species}} and nature. The two appeared to reunite in the afterlife.&lt;br /&gt;
* Prior to [[M14|&#039;&#039;White—Victini and Zekrom&#039;&#039; and &#039;&#039;Black—Victini and Reshiram&#039;&#039;]], the [[King of the People of the Vale]] died shortly after borrowing the power of his friend {{OBP|Victini|M14}} in order to move his castle and the People of the Vale to the cliffside where [[Eindoak Town]] would later be founded. The King died before he was able to shut down the Protecting Pillars, thus trapping Victini in the space around the castle.&lt;br /&gt;
* Prior to &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, a {{p|Luxray}} owned by [[Sorrel]] and his family froze to death after he and Sorrel got lost in a forest during a blizzard.&lt;br /&gt;
* 50 years before &#039;&#039;[[M21|The Power of Us]]&#039;&#039;, [[Harriet]]&#039;s {{p|Snubbull}} died in a fire while retrieving the key to the power plant.&lt;br /&gt;
* Prior to &#039;&#039;[[M23|Secrets of the Jungle]]&#039;&#039;, [[Chrom and Phossa Molybdenum]] had died in a car explosion after being ran off the road and left behind by [[Dr. Zed]]. Before Zed could reach them, Chrom and Phossa sent their son down a nearby river in a cradle to protect him, ensuring his survival. He was found and raised by one of the [[Dada|Zarude]], who gave him the name {{OBP|Koko|M23}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
Several deaths have occurred during or prior to the events of the [[Pokémon Adventures]] manga.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
After two {{p|Magmar}} had set the [[Pewter Museum of Science]] on fire, {{adv|Red}} {{pkmn|battle}}d them and encased them in sand with his {{p|Sandshrew}}. He then withdrew his {{OBP|Pokémon|species}}, declaring that he can no longer attack the helpless Magmar. {{adv|Giovanni}} thanked Red and gave him an [[Old Amber]]. The two then said goodbye and Red went on his way. Suddenly, the two Magmar broke free and lunged at Giovanni, who then ruthlessly used his {{p|Cloyster}} to freeze the Magmar and split them in half, killing them.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
It&#039;s revealed that in the past, in a snowy region, a young [[Pryce]] watched as his two {{p|Lapras}} fell to their deaths in an avalanche. Pryce then noticed a crackling sound in his pocket, which turned out to be a [[Pokémon Egg]]. The Egg hatched into a baby Lapras, which began looking for its now-deceased parents in vain. With tears in his eyes, Pryce begged the Lapras to forgive him. Pryce then decided to capture {{OBP|Celebi|Adventures}} in order to travel in time and reunite his Lapras, La Glace, with its parents in the past.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Ruby &amp;amp; Sapphire}}====&lt;br /&gt;
[[File:PS264.png|250px|thumb|{{adv|Ruby}} embraces his deceased father]]&lt;br /&gt;
{{adv|Ruby}} and [[Courtney]] stood in front of the [[Cave of Origin]] while attempting to use the [[Red Orb|Red]] and [[Blue Orb]]s to stop the battle between {{p|Groudon}} and {{p|Kyogre}}. During the battle, Courtney was grabbed by a tentacle and knocked to the ground. Just before she was dragged away, Courtney sent a message to Ruby alerting him that his father, [[Norman]], was arriving with {{p|Rayquaza}} to help stop the fight. The tentacle then dragged Courtney into the collapsing Cave of Origin, which subsequently crushed her to death, to Ruby&#039;s horror. After the battle, Norman and [[Steven Stone|Steven]] suddenly become unresponsive.&lt;br /&gt;
&lt;br /&gt;
Later, Wallace reveals that Steven had fallen in the battle, guessing that he died from the strain of controlling the [[Legendary titans]]. In [[Sootopolis City]], Norman collapses and dies from exhaustion in front of Ruby, who shouts his father&#039;s name in anguish. Suddenly, an explosion bursts forth from the Cave of Origin&#039;s ruins. [[Maxie]] and [[Archie]] emerge from the ruins and attack Ruby, asserting that anyone who stands in their way will die. Maxie and Archie loom over Ruby, who is being restrained by Archie&#039;s {{p|Tentacruel}}&#039;s tentacles. Ruby then realizes that they were the ones who dragged Courtney into the Cave of Origin and to her death. Maxie and Archie confirm this, and claim that she deserved it. They both pick up the Red and Blue Orbs and prepare to use them to restart the battle between Groudon and Kyogre. Even though Norman is now dead, Maxie has his {{p|Houndoom}} torch his corpse just to be safe. As his father&#039;s body is set aflame, Ruby cries out.&lt;br /&gt;
&lt;br /&gt;
After a battle with Maxie and Archie, the two attempt to escape in Wallace&#039;s aircar. Maxie and Archie decide to let their opponents live, assured that with the power of the Red and Blue Orbs they can easily get rid of them later. Seeing what happened, Sapphire decides to use the [[New Mauville]] generator in addition to {{TP|Ruby|Plusle}} and {{TP|Sapphire|Minun}}&#039;s electric energy to stop Archie and Maxie. By summoning the electrical energy stored inside the generator, Plusle and Minun shoot a powerful attack at the aircar. Maxie and Archie try to escape, but the attack reaches them and surrounds the car in a dangerous field of electricity.&lt;br /&gt;
&lt;br /&gt;
Ruby gives Sapphire his [[Pokégear]] and has her put up the aircar&#039;s shield to protect Maxie and Archie. Stating that enough people have died, Ruby decides to simply retrieve the Red and Blue Orbs now that Maxie and Archie cannot move. Sapphire questions Ruby&#039;s motives, as no Pokémon they have could possibly move through the electrical field and survive. Ruby states that he has one Pokémon that can and sends out {{adv|Celebi}}. The Pokémon passes through the electrical field and takes the Red and Blue Orb from Maxie and Archie&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
An exhausted Ruby lies with Sapphire right next to him. As Celebi flies past them, Ruby sees images of Courtney, Steven, and Norman. Celebi smashes the Red and Blue Orbs to pieces, which break into two gemstones. Ruby and Sapphire begin floating into the air, while Celebi stays behind. Ruby and Sapphire suddenly wake up in the [[Pokémon Association]]&#039;s headquarters, where they are thanked by their friends and allies.&lt;br /&gt;
&lt;br /&gt;
Ruby is shocked to see that Steven and Norman are alive, and sees Courtney flying past the airship as well. Courtney states that she feels like she had come back from the dead, and decides to take this second chance to pursue a life of {{pkmn|Contest}}s again. Ruby realizes that he had [[Time travel|passed through a time slip]] and ended up in a slightly different future. Looking at Celebi&#039;s empty [[Poké Ball]], Ruby guesses that Celebi joined his team because it knew that all of this would happen.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Omega Ruby &amp;amp; Alpha Sapphire}}====&lt;br /&gt;
When the [[Devon Corporation]] came to the [[Embedded Tower]] in hopes of capturing {{p|Rayquaza}} so that the [[Pokémon Association]] could study it, [[Aster]] fought alongside Rayquaza in order to stop them. Though the battle went unseen, Rayquaza was successfully captured and taken away along with several [[Key Stone]]s that Aster had collected. When [[Zinnia]] arrived at the tower, she found the area in flames and that Aster had died during the battle. Traumatized by Aster&#039;s death, Zinnia began to cry so much that her voice eventually gave out. She also took a partially burnt cloak belonging to Aster as a memento. With Aster dead, the title of [[Lorekeeper]] was passed down to Zinnia.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
[[Sun&#039;s great-grandfather]] passed away the night before {{adv|Sun}} arrived in [[Alola]]. [[Faba]], a member of the [[Aether Foundation]], had the body be carried to a funeral home elsewhere so the island could be converted into [[Aether Paradise]]. When Sun objected to this, Faba revealed that the boy&#039;s great-grandfather received the island from a now-missing member of the Aether Foundation. With the man&#039;s passing, the Aether Foundation had chosen to take the island back. Faba halfheartedly stated that if Sun made 100 million yen, he could buy the island back.&lt;br /&gt;
&lt;br /&gt;
Five years later, Sun met with Faba again. Using his {{p|Spoink}} piggy bank, Sun gave Faba all the money he had collected and promised that once he finished another set of jobs, he would have all the money he needed. Faba laughed at Sun&#039;s dedication, revealing that the island had already been converted into Aether Paradise, and the 100 million yen wouldn&#039;t nearly be enough to return the island back to its previous state.&lt;br /&gt;
&lt;br /&gt;
Sun&#039;s great-grandfather was ultimately buried at [[Memorial Hill]].&lt;br /&gt;
&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
The [[Black Fog]] is an ancient {{pkmn2|giant}} {{p|Haunter}} that terrorized the people of [[Saffron City]] and has killed many people and Pokémon by eating their souls. The Black Fog had killed [[Sabrina]]&#039;s Pokémon when she was younger. As {{OBP|Ash Ketchum|EToP|Ash}} attempted to capture the Black Fog with an [[Ultra Ball]], the Haunter committed suicide with {{m|Self-Destruct}}. According to Sabrina, in the ancient times, Pokémon were once treated as if they were gods, and the Black Fog had become accustomed to the treatment, so it would rather commit suicide than let itself be caught by a human. Despite hating the beast for over the last ten years, Sabrina could not help herself from feeling sorry for it and broke down in tears.&lt;br /&gt;
&lt;br /&gt;
===Magical Pokémon Journey===&lt;br /&gt;
{{main|Sandy (MPJ)}}&lt;br /&gt;
The spirit of a young girl named {{OBP|Sandy|MPJ}} owned a {{p|Raichu}} in her former life. They were separated when her parents left it in a box by the sea. They promised to meet, but before they did, they were both killed by a tidal wave.&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
===={{ma|Arceus and the Jewel of Life}}====&lt;br /&gt;
At the climax of the story, when his plan is foiled, [[Marcus]] kills himself by activating a mechanism causing the temple to collapse, resulting in a rockfall that is shown burying and killing him.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Japanese name of the [[fainting]] status condition is ひんし &#039;&#039;near death&#039;&#039;.&lt;br /&gt;
** In an interview, [[Satoshi Tajiri]] explained that {{OBP|Pokémon|species}} were designed to faint instead of die in the [[core series]] games to avoid children developing an abnormal understanding of death and dying, as he felt they do when playing other video games, and to encourage children to treat death with respect.&amp;lt;ref&amp;gt;[https://twitter.com/drlavayt/status/1339556011208634369 Quote from interview with Satoshi Tajiri translated by Dr. Lava]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The name of the move {{m|Memento}} (particularly its German name, Memento-Mori) is a reference to the Latin phrase &#039;&#039;{{wp|memento mori}}&#039;&#039;, meaning &amp;quot;remember that you will die&amp;quot;.&lt;br /&gt;
* In the [[Canalave Library]] in [[Sinnoh]], a {{DL|Sinnoh myths|Sinnoh Folk Tales|folk tale}} describes {{DL|Pokémon food|Humans eating Pokémon|people eating Pokémon}} that they&#039;ve fished up and then putting the bones back into the water, allowing the Pokémon to resurrect completely so that the cycle can start once more.&lt;br /&gt;
* The Japanese name of the move {{m|Oblivion Wing}} is デスウイング &#039;&#039;Death Wing&#039;&#039;.&lt;br /&gt;
* {{p|Vulpix}}&#039;s [[Pokédex]] entry in {{pkmn|Sun and Moon|Pokémon Moon}} suggests that it can spew flames that seem to resemble the spirits of the deceased, which are sometimes mistaken for real [[Ghosts in the Pokémon world|ghosts]].&lt;br /&gt;
* [[Penny]] makes several references to death during the perilous events of The Way Home in Pokémon Scarlet and Violet, exclaiming that she was scared &amp;quot;half to death&amp;quot; when surprised by a [[Paradox Pokémon]] and frequently joking about herself or the group possibly dying or having died during the adventure or from being nudged for belly rubs by {{ga|Koraidon}}{{sup/9|S}}/{{ga|Miraidon}}{{sup/9|V}} in its battle form. [[Arven]] also comments on how the mysterious and otherworldly appearance of [[Area Zero]] &amp;quot;makes you feel like maybe you already died and went somewhere...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{wp|death|Death on Wikipedia}}&lt;br /&gt;
* {{cat|Deceased characters}}&lt;br /&gt;
* [[Ghosts in the Pokémon world]]&lt;br /&gt;
* [[Illness in the Pokémon world]]&lt;br /&gt;
* [[Fossil]]&lt;br /&gt;
&lt;br /&gt;
{{Burial ground}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Burial grounds|*]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Triple_Dive_(move)&amp;diff=3690632</id>
		<title>Triple Dive (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Triple_Dive_(move)&amp;diff=3690632"/>
		<updated>2023-03-31T15:40:40Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=865&lt;br /&gt;
|name=Triple Dive&lt;br /&gt;
|jname=トリプルダイブ&lt;br /&gt;
|jtrans=Triple Dive&lt;br /&gt;
|jtranslit=Toripuru Daibu&lt;br /&gt;
|gameimage=Triple Dive IX.png&lt;br /&gt;
|gameimage2=Triple Dive IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=30&lt;br /&gt;
|accuracy=95&lt;br /&gt;
|priority=0&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Triple Dive&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トリプルダイブ&#039;&#039;&#039; &#039;&#039;Triple Dive&#039;&#039;) is a damage-dealing {{type|Water}} [[multi-strike move]] introduced in [[Generation IX]]. It is the [[signature move]] of {{p|Wugtrio}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Triple Dive inflicts damage, hitting the target three times per use.&lt;br /&gt;
&lt;br /&gt;
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|water}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Water|9}}&lt;br /&gt;
{{Moveentry/1|961|Wugtrio|type=Water|1|Water 3|Water 3|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Water|9}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{water color}}|bordercolor={{water color dark}}&lt;br /&gt;
|zh_yue=三連鑽 &#039;&#039;{{tt|Sāamlìhnjyun|Triple Drill}}&#039;&#039;&lt;br /&gt;
|zh_cmn=三連鑽 / 三连钻 &#039;&#039;{{tt|Sānliánzuàn|Triple Drill}}&#039;&#039;&lt;br /&gt;
|fr=Triple Plongeon&lt;br /&gt;
|de=Tauchtriade&lt;br /&gt;
|it=Triplo Tuffo&lt;br /&gt;
|ko=트리플다이브 &#039;&#039;Triple Dive&#039;&#039;&lt;br /&gt;
|es=Triple Inmersión&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Multi-strike moves]]&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tauchtriade]]&lt;br /&gt;
[[es:Triple inmersión]]&lt;br /&gt;
[[fr:Triple Plongeon]]&lt;br /&gt;
[[it:Triplo Tuffo]]&lt;br /&gt;
[[ja:トリプルダイブ]]&lt;br /&gt;
[[zh:三连钻（招式）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bombirdier_(Pok%C3%A9mon)&amp;diff=3690267</id>
		<title>Bombirdier (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bombirdier_(Pok%C3%A9mon)&amp;diff=3690267"/>
		<updated>2023-03-30T15:17:04Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Flying|type2=Dark}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Flying|prevnum=0961|prev=Wugtrio|nextnum=0963|next=Finizen}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Bombirdier&lt;br /&gt;
|jname=オトシドリ&lt;br /&gt;
|tmname=Otoshidori&lt;br /&gt;
|ndex=0962&lt;br /&gt;
|type1=Flying&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|category=Item Drop&lt;br /&gt;
|height-ftin=4&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.5&lt;br /&gt;
|weight-lbs=94.6&lt;br /&gt;
|weight-kg=42.9&lt;br /&gt;
|abilityn=2&lt;br /&gt;
|ability1=Big Pecks&lt;br /&gt;
|ability2=Keen Eye&lt;br /&gt;
|abilityd=Rocky Payload&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=35&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=2&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=243&lt;br /&gt;
|lv100exp=1250000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=White&lt;br /&gt;
|catchrate=25&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=bombirdier&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bombirdier&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;オトシドリ&#039;&#039;&#039; &#039;&#039;Otoshidori&#039;&#039;) is a dual-type {{2t|Flying|Dark}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Bombirdier is a white avian Pokémon resembling a stork. It has black slanted eyes with black eyeliner-like markings around them, a long reddish pink beak with a rounded bump on the tip, and a small fan-like crest on the back of its head. It has a long neck and tall, thin, reddish pink legs, with three toes facing forward and one toe facing backward on each foot. Its claws are black, as are the feathers on the tips of its wings, on its lower body, and on the inside of its tail, which has a squared end.&lt;br /&gt;
&lt;br /&gt;
Hanging from Bombirdier&#039;s chest is a long white apron made of its own shed feathers, which droops down past its legs. When flying, Bombirdier holds the end of this apron in its beak. It uses the apron to gather food, such as {{p|Basculin}}, and bring them to its nest. Bombirdier also gathers various objects such as rocks in its apron, which it then drops from high places for fun. It particularly enjoys dropping objects that cause loud noises. In [[Generation IX]], {{m|Parting Shot}} is its [[signature move]].&lt;br /&gt;
&lt;br /&gt;
Bombirdier is the [[Signature Ability|only known Pokémon]] that can have {{a|Rocky Payload}} as an [[Ability]].&lt;br /&gt;
&lt;br /&gt;
A {{pkmn2|giant}} Bombirdier, known as the Open Sky Titan, is one of the [[Titan Pokémon]] found in the [[Paldea]] region.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Bombirdier (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Flying|type2=Dark}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=290}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=It gathers things up in an apron made from shed feathers added to the Pokémon’s chest feathers, then drops those things from high places for fun.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Bombirdier uses the apron on its chest to bundle up food, which it carries back to its nest. It enjoys dropping things that make loud noises.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{dark color}}; background:#{{flying color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{flying color light}}; background:#{{flying color light}}| [[File:Pokedex Image Bombirdier SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Bombirdier in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Flying|type2=Dark}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=South Province: [[South Province (Area Six)|Area Six]]&amp;lt;br&amp;gt;West Province: [[West Province (Area One)|Area One]], [[West Province (Area Three)|Area Three]], [[West Paldean Sea]]&amp;lt;br&amp;gt;West Province: [[West Province (Area One)|Area One]]&amp;lt;sup&amp;gt;[[Titan Pokémon|Former Titan]]&amp;lt;/sup&amp;gt; ([[List of in-game event Pokémon (Scarlet and Violet)#Bombirdier|Only one]])&amp;lt;br&amp;gt;[[Tera Raid Battle]]s (5★, 6★)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Flying&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|HP=70&lt;br /&gt;
|Attack=103&lt;br /&gt;
|Defense=85&lt;br /&gt;
|SpAtk=60&lt;br /&gt;
|SpDef=85&lt;br /&gt;
|Speed=82&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Flying&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=    0&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=    50&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=   0&lt;br /&gt;
|Ice=     200&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=     50&lt;br /&gt;
|Fairy= 200&lt;br /&gt;
|notes=yes&lt;br /&gt;
|dark=yes&lt;br /&gt;
|newpsychic=1&lt;br /&gt;
|flying=yes&lt;br /&gt;
|newground=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Bombirdier|Flying|Dark|9}}&lt;br /&gt;
{{learnlist/level9|1|Wing Attack|Flying|Physical|60|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Peck|Flying|Physical|35|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Memento|Dark|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level9|1|Hone Claws|Dark|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|7|Thief|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|11|Rock Throw|Rock|Physical|50|90|15}}&lt;br /&gt;
{{learnlist/level9|16|Whirlwind|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|20|Pluck|Flying|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|24|Torment|Dark|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level9|29|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/level9|36|Payback|Dark|Physical|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|42|Dual Wingbeat|Flying|Physical|40|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|47|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/level9|53|Knock Off|Dark|Physical|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|60|Parting Shot|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/levelf/9|Bombirdier|Flying|Dark|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Bombirdier|Flying|Dark|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM014|Acrobatics|Flying|Physical|55|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM030|Snarl|Dark|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM034|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM040|Air Cutter|Flying|Special|60|95|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM060|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM062|Foul Play|Dark|Physical|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM076|Rock Blast|Rock|Physical|25|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM094|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM097|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM101|Power Gem|Rock|Special|80|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM106|Drill Run|Ground|Physical|80|95|10}}&lt;br /&gt;
{{learnlist/tm9|TM113|Tailwind|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM117|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM118|Heat Wave|Fire|Special|95|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM140|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM160|Hurricane|Flying|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM164|Brave Bird|Flying|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Bombirdier|Flying|Dark|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Bombirdier|Flying|Dark|9}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0701|Hawlucha}}{{MSP/9|0722|Rowlet}}{{MSP/9|0723|Dartrix}}{{MSP/9|0724|Decidueye}}{{MSP/9|724|Decidueye|form=-Hisui}}{{MSP/9|0741|Oricorio}}&amp;lt;br&amp;gt;{{MSP/9|0913|Quaxwell}}{{MSP/9|0914|Quaquaval}}{{MSP/9|0956|Espathra}}|Feather Dance|Flying|Status|—|100|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0821|Rookidee}}{{MSP/9|0822|Corvisquire}}{{MSP/9|0823|Corviknight}}|Power Trip|Dark|Physical|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0278|Wingull}}{{MSP/9|0279|Pelipper}}{{MSP/9|0661|Fletchling}}{{MSP/9|0662|Fletchinder}}{{MSP/9|0663|Talonflame}}{{MSP/9|0701|Hawlucha}}&amp;lt;br&amp;gt;{{MSP/9|0714|Noibat}}{{MSP/9|0715|Noivern}}{{MSP/9|0741|Oricorio}}{{MSP/9|0931|Squawkabilly}}{{MSP/9|0940|Wattrel}}{{MSP/9|0941|Kilowattrel}}&amp;lt;br&amp;gt;{{MSP/9|0973|Flamigo}}|Roost|Flying|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0334|Altaria}}{{MSP/9|0628|Braviary}}{{MSP/9|628|Braviary|form=-Hisui}}{{MSP/9|0701|Hawlucha}}|Sky Attack|Flying|Physical|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0198|Murkrow}}{{MSP/9|0430|Honchkrow}}{{MSP/9|0722|Rowlet}}{{MSP/9|0723|Dartrix}}{{MSP/9|0724|Decidueye}}{{MSP/9|724|Decidueye|form=-Hisui}}|Sucker Punch|Dark|Physical|70|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/9|Bombirdier|Flying|Dark|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Flying&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0962&lt;br /&gt;
|name1=Bombirdier&lt;br /&gt;
|type1-1=Flying&lt;br /&gt;
|type2-1=Dark}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Bombirdier is capable of having a 50% boost in damage for four types at once: two via {{STAB}}s ({{t|Flying}} and {{t|Dark}}), one via its [[signature Ability]] {{a|Rocky Payload}} ({{t|Rock}}), and one via [[Terastal]]lizing into any of the remaining 15 types. Bombirdier is the only Pokémon in {{g|Scarlet and Violet}} with this distinction.&lt;br /&gt;
** If the Ability {{a|Steely Spirit}} is at play, and the [[weather]] is either [[Harsh sunlight|sunny]] or [[rain]]y, Bombirdier can have a 50% damage boost for six types at once (Flying, Dark, Rock, {{t|Steel}}, {{t|Fire}}/{{t|Water}}, and any of the remaining 13 types via Terastallizing).&lt;br /&gt;
* The concept of a baby-delivering stork Pokémon has been previously looked at by [[Game Freak]], as [https://tcrf.net/Development:Pok%C3%A9mon_Gold_and_Silver/Sprites/980506#Sprites_300-448 an unnamed beta Pokémon labeled as Nº 378] was based on the same concept.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Bombirdier appears to be based on a {{wp|white stork}}, while its {{Shiny}} coloration resembles the {{wp|Oriental stork}}. In European folklore, {{wp|White stork#Storks and delivery of babies|white storks are believed to be responsible for delivering babies to new parents}} by dropping them down chimneys. Bombirdier&#039;s design plays with this trope: while its apron and black-and-white plumage bring to mind the image of a {{wp|nanny}}, the Pokémon drops various objects to attack instead.&lt;br /&gt;
&lt;br /&gt;
Bombirdier&#039;s tool usage also bears semblance to the habit of some Old World vultures that drop rocks and other objects in order to crack them open. The black facial markings on this Pokémon may specifically pull from the {{wp|bearded vulture}}, and the crest may reference the {{wp|Egyptian vulture}}, both species that use this technique.&lt;br /&gt;
&lt;br /&gt;
Bombirdier could also take inspiration from the {{wp|Fiat BR.20 Cicogna}}, an Italian medium bomber plane nicknamed after the stork, which was first and mainly used for the {{wp|Spanish Civil War}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Bombirdier may be a combination of &#039;&#039;bombardier&#039;&#039; and &#039;&#039;bird&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Otoshidori may be a combination of 落とし &#039;&#039;otoshi&#039;&#039; (to drop) and 鳥 &#039;&#039;tori&#039;&#039; (bird).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Flying|type2=Dark&lt;br /&gt;
|ja=オトシドリ &#039;&#039;Otoshidori&#039;&#039;|jameaning=From {{tt|落とし &#039;&#039;otoshi&#039;&#039;|to drop}} and {{tt|鳥 &#039;&#039;tori&#039;&#039;|bird}}&lt;br /&gt;
|fr=Lestombaile|frmeaning=From &#039;&#039;{{tt|lest|ballast}}&#039;&#039;, &#039;&#039;{{tt|laisse tomber|drop it}}&#039;&#039; and &#039;&#039;{{tt|aile|wing}}&#039;&#039;&lt;br /&gt;
|es=Bombirdier|esmeaning=Same as English name&lt;br /&gt;
|de=Adebom|demeaning=From &#039;&#039;{{tt|Meister Adebar|name of the stork said to deliver babies in German fairy tales}}&#039;&#039; and &#039;&#039;{{tt|Bombe|bomb}}&#039;&#039;&lt;br /&gt;
|it=Bombirdier|itmeaning=Same as English name&lt;br /&gt;
|ko=떨구새 &#039;&#039;Tteolgusae&#039;&#039;|komeaning=From {{tt|떨구다 &#039;&#039;tteolguda&#039;&#039;|to drop}} and {{tt|새 &#039;&#039;sae&#039;&#039;|bird}}&lt;br /&gt;
|zh_cmn=下石鳥 / 下石鸟 &#039;&#039;Xiàshíniǎo&#039;&#039;|zh_cmnmeaning=From the idiom {{tt|落井下石 &#039;&#039;lùojǐng-xiàshí&#039;&#039;|to kick someone when they are down (literally &#039;to throw stones at someone who fell down a well&#039;)}} and {{tt|鳥 / 鸟 &#039;&#039;niǎo&#039;&#039;|bird}}&lt;br /&gt;
|zh_yue=下石鳥 &#039;&#039;Hahsehkníuh&#039;&#039;|zh_yuemeaning=From the idiom {{tt|落井下石  &#039;&#039;lohkjéng-hahsehk&#039;&#039;|to kick someone when they are down (literally &#039;to throw stones at someone who fell down a well&#039;)}} and {{tt|鳥 &#039;&#039; níuh&#039;&#039;|bird}}&lt;br /&gt;
|th=โอโตชิโดริ &#039;&#039;Otochidori&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Titan Pokémon]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Flying|type2=Dark}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Flying|prevnum=0961|prev=Wugtrio|nextnum=0963|next=Finizen}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Adebom]]&lt;br /&gt;
[[es:Bombirdier]]&lt;br /&gt;
[[fr:Lestombaile]]&lt;br /&gt;
[[it:Bombirdier]]&lt;br /&gt;
[[ja:オトシドリ]]&lt;br /&gt;
[[zh:下石鸟]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fearow_(Pok%C3%A9mon)&amp;diff=3688290</id>
		<title>Fearow (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fearow_(Pok%C3%A9mon)&amp;diff=3688290"/>
		<updated>2023-03-25T14:16:55Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Pokédex entries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Fearow}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=0021|prev=Spearow|nextnum=0023|next=Ekans|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Fearow}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Fearow&lt;br /&gt;
|jname=オニドリル&lt;br /&gt;
|jtranslit=Onidoriru&lt;br /&gt;
|tmname=Onidrill&lt;br /&gt;
|ndex=0022&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|category=Beak&lt;br /&gt;
|height-ftin=3&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.2&lt;br /&gt;
|weight-lbs=83.8&lt;br /&gt;
|weight-kg=38.0&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Keen Eye&lt;br /&gt;
|abilityd=Sniper&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|eggcycles=15&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsp=2&lt;br /&gt;
|expyield=155&lt;br /&gt;
|oldexp=162&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=90&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=fearow&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fearow&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;オニドリル&#039;&#039;&#039; &#039;&#039;Onidrill&#039;&#039;) is a dual-type {{2t|Normal|Flying}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Spearow}} starting at [[level]] 20.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Fearow is a large, mostly brown {{wp|bird|avian}} {{OBP|Pokémon|species}} with a vulturine neck and broad, powerful wings. It has a long, pointed, pink beak and a decorative red {{wp|Comb (anatomy)|coxcomb}} on top of its head. Its narrow eyes have very small pupils and do not appear to have colored irises. It has shaggy, feathers at the base of its neck and covering the upper portion of its wings. These feathers are cream-colored, as are the tips of its flight feathers. Its sharp-clawed talons are pink, with three toes pointing forward and one pointing backward.&lt;br /&gt;
&lt;br /&gt;
Fearow has been around mostly unchanged for many years, as a Pokémon resembling it has been seen on ancient murals. Its large wings and stamina allow it to fly for an entire day without landing. Its long neck and beak allow it to pluck prey from both land and water, and it has even been known to steal from unwary humans. It will shoot upward, and then dive down to catch prey. It will also catch tiny insects that hide underground and circle the ocean for fish. Fearow are found naturally in open habitats with warmer climates, mainly {{DL|List of Pokémon by habitat|Rough-terrain Pokémon|wastelands and desolate fields}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Fearow anime.png|thumb|250px|Fearow in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Fearow (anime)]]=====&lt;br /&gt;
The Spearow who attacked {{Ash}} in [[EP001|the first episode]] evolved sometime before the events of &#039;&#039;[[EP081|Pallet Party Panic]]&#039;&#039;. Ash&#039;s {{p|Pidgeotto}} was forced to evolve into {{AP|Pidgeot}} in order to defeat it. Ash also tried to {{pkmn2|caught|catch}} it, but was unsuccessful.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
In &#039;&#039;[[EP202|The Big Balloon Blow-Up]]&#039;&#039;, [[Skyler]] has a Fearow that helped him pull his balloon in the [[Pokémon Balloon Race]] and drive {{TRT}} away.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP235|Talkin&#039; &#039;Bout an Evolution]]&#039;&#039; and &#039;&#039;[[EP236|Rage Of Innocence]]&#039;&#039;, {{OBP|Tyson|Team Rocket}} has two Fearow that were his main battling Pokémon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG006|A Poached Ego!]]&#039;&#039;, [[Rico]]&#039;s Fearow battled [[James&#039;s Weezing]] and [[Jessie&#039;s Arbok]] twice. It lost the first time due to {{p|Arbok}} shutting its beak with {{m|Wrap}}, while it was badly hurt the second time by Arbok&#039;s {{m|Headbutt}}. Soon afterwards, it was defeated by [[Ash&#039;s Pikachu]]&#039;s {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039;, {{OBP|Pokémon Ranger|Ranger series}} [[Jack Walker]] used his [[Capture Styler]] to {{pkmn2|caught|capture}} a Fearow and have it help Pikachu recover the {{OBP|Manaphy|M09}} {{pkmn|Egg}} stolen by {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP072|Pokémon Ranger and the Kidnapped Riolu! (Part 2)]]&#039;&#039;, {{OBP|J&#039;s client|DP071}} used a Fearow in an attempt to escape from [[Officer Jenny]], {{Ash}}, and {{ashfr}}. However, this effort became unsuccessful when Fearow was attacked by a {{p|Dodrio}} that [[Kellyn]] had captured.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY084|Adventures in Running Errands!]]&#039;&#039;, a Fearow stole [[Clemont&#039;s Chespin]]&#039;s purse. Later on, it chased Chespin and {{TP|Clemont|Bunnelby}} in an attempt to steal the purse again, but they took care of it while digging up a hole to flee.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, a Fearow chased a [[pink Butterfree]], but {{OBP|Ash Ketchum|M20|Ash}} saved it with his own {{p|Butterfree}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN009|Finding a Legend!]]&#039;&#039;, [[Chad]] used a Fearow alongside his {{p|Cyndaquil}} to create a fake {{p|Ho-Oh}} for his grandfather [[Jaye]]. However, their ruse was exposed when Pikachu attacked it with {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN015|A Snow Day for Searching!]]&#039;&#039;, a Fearow directed Ash and [[Goh]] to a lake where a trio of {{p|Mankey}} had accidentally dropped a {{TP|Goh|Cubone}}&#039;s bone in.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Fearow debuted in &#039;&#039;[[EP030|Sparks Fly for Magnemite]]&#039;&#039;, where it was seen in [[Gringey City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, a Fearow competed in the [[Queen of the Princess Festival]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, a {{pkmn|Trainer}} tried to use a Fearow to travel to [[New Island]], but ultimately never arrived there, unlike the others who had set out. {{OBP|Mewtwo|M01}} also used a Fearow to scout for powerful Trainers. Mewtwo&#039;s Fearow served the same role in &#039;&#039;[[M22|Mewtwo Strikes Back—Evolution]]&#039;&#039;, the film&#039;s remake.&lt;br /&gt;
&lt;br /&gt;
A Fearow appeared in &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Fearow appeared in &#039;&#039;[[EP069|Lights, Camera, Quack-tion]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M02|The Power of One]]&#039;&#039;, multiple Fearow sensed the disturbance caused by [[Lawrence III]].&lt;br /&gt;
&lt;br /&gt;
A wild Fearow appeared in &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Fearow appeared in &#039;&#039;[[EP117|Don&#039;t Touch That &#039;dile]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP156|The Psychic Sidekicks!]]&#039;&#039;, three Fearow abruptly appeared and unintentionally scared Ash and his friends.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP164|Carrying On!]]&#039;&#039;, a Fearow attacked and injured a Pidgey [[nickname]]d Ken. [[Ash&#039;s Noctowl]] then drove it away by {{m|Hypnosis|hypnotizing}} it into believing Noctowl was a {{p|Charizard}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP179|The Apple Corp!]]&#039;&#039;, a Fearow attacked a group of {{p|Pichu}}. [[Ash&#039;s Pikachu]] then drove it away after zapping it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP189|Freeze Frame]]&#039;&#039;, a Fearow attacked {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP211|Fly Me to the Moon]]&#039;&#039;, a Fearow and multiple Spearow attacked a Pidgey nicknamed [[Orville]].&lt;br /&gt;
&lt;br /&gt;
A Fearow appeared in a flashback in &#039;&#039;[[EP265|Pop Goes The Sneasel]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG084|Who&#039;s Flying Now?]]&#039;&#039;, a Fearow was featured in the [[Fortree City]] Feather Festival.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Coordinator}}&#039;s Fearow appeared in &#039;&#039;[[AG122|Deceit and Assist]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG188|Pinch Healing!]]&#039;&#039;, a Fearow was a resident of [[Fennel Valley]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP013|A Staravia is Born!]]&#039;&#039;, multiple Fearow were captured by Team Rocket.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP046|A Maze-ing Race!]]&#039;&#039;, [[Paul]] attempted to catch a Fearow, but he kept getting distracted by Ash and his friends.&lt;br /&gt;
&lt;br /&gt;
Multiple Fearow appeared in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP118|Pursuing a Lofty Goal!]]&#039;&#039;, a Fearow participated in the [[Squallville PokéRinger]] competition. It was used against a {{p|Noctowl}}.&lt;br /&gt;
&lt;br /&gt;
Five Fearow appeared in &#039;&#039;[[DP130|Frozen on Their Tracks!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP140|Historical Mystery Tour!]]&#039;&#039;, {{an|Dawn}} encountered a Fearow in [[Xatu&#039;s Forest]].&lt;br /&gt;
&lt;br /&gt;
Two Fearow appeared in &#039;&#039;[[XY008|Grooming Furfrou!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Four Fearow appeared in &#039;&#039;[[SM002|The Guardian&#039;s Challenge!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM015|Rocking Clawmark Hill!]]&#039;&#039;, two Fearow were training on [[Clawmark Hill]].&lt;br /&gt;
&lt;br /&gt;
A Fearow appeared in &#039;&#039;[[M20|I Choose You!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Fearow appeared in &#039;&#039;[[SM037|Rising from the Ruins!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Fearow appeared in &#039;&#039;[[SM099|We Know Where You&#039;re Going, Eevee!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM121|A Recipe for Success!]]&#039;&#039;, six Fearow were customers at [[Oranguru&#039;s place]]. Two of them reappeared in a flashback in &#039;&#039;[[SM145|Dreams of the Sun and Moon!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Fearow appeared in &#039;&#039;[[JN002|Legend? Go! Friends? Go!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Fearow appeared in &#039;&#039;[[JN029|There&#039;s a New Kid in Town!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Fearow appeared in &#039;&#039;[[JN052|How Are You Gonna Keep &#039;Em Off of the Farm?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Orange}}&lt;br /&gt;
{{Animedexbody|EP081|Fearow|Ash&#039;s Pokédex|Fearow, the Beak Pokémon. The evolved form of {{p|Spearow}}. Its large, powerful wings allow it to fly for an entire day. The crushing power of its beak is tremendous.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Orange}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
[[File:Red Fearow PO.png|thumb|250px|Fearow in [[Pokémon Origins]]]]&lt;br /&gt;
In &#039;&#039;[[PO01|File 1: Red]]&#039;&#039;, a Fearow was one of the Pokémon seen in [[Professor Oak]]&#039;s introduction.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PO04|File 4: Charizard]]&#039;&#039;, {{OBP|Red|Origins}} {{pkmn2|caught}} a Fearow.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
[[File:Fearow PG.png|thumb|left|250px|Fearow in [[Pokémon Generations]]]]&lt;br /&gt;
In &#039;&#039;[[PG05|The Legacy]]&#039;&#039;, a {{pkmn2|wild}} Fearow was near the [[Indigo Plateau]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Evolutions===&lt;br /&gt;
In &#039;&#039;[[PE07|The Show]]&#039;&#039;, two Fearow were used to provide special effects for the [[Kimono Girl]]s&#039; performance.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Ash Fearow EToP.png|thumb|250px|Fearow in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
A Fearow appeared in &#039;&#039;[[SP08|Catch The Wobbuffet!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
{{main|Ash&#039;s Fearow}}&lt;br /&gt;
{{OBP|Ash Ketchum|EToP|Ash}} {{pkmn2|caught}} a Fearow in &#039;&#039;[[ET01|Pikachu, I See You!]]&#039;&#039;. In the {{pkmn|manga}}, it was the first Pokémon he obtained after {{OBP|Ash&#039;s Pikachu|EToP|Pikachu}}, as well as one of the few Pokémon he owns in the {{pkmn|manga}} but not in the {{pkmn|anime}}.&lt;br /&gt;
&lt;br /&gt;
===Magical Pokémon Journey===&lt;br /&gt;
A Fearow appeared in &#039;&#039;[[PPP01|How Do You Do, Pikachu?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Fearow appeared in &#039;&#039;[[PPP04|Tangela&#039;s Secret]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
[[File:Red Fearow Adventures.png|thumb|250px|Fearow in [[Pokémon Adventures]]]]&lt;br /&gt;
Fearow debuted in &#039;&#039;[[PS009|...But Fearow Itself!]]&#039;&#039;, when a {{pkmn2|wild}} one kidnaps a mutated {{adv|Bill}}. It was a tough old bird, able to swiftly dodge [[Pika]]&#039;s {{m|Thunder Wave}} and [[Poli]]&#039;s {{m|Ice Beam}}, and even survived a {{m|Thunder}} from the former, after which it uses {{m|Drill Peck}}. Poli, however, was narrowly able to counter the move by using {{m|Double Team}} and subsequently {{status|froze}} it. Red caught it afterwards, much to the shock of Bill.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS056|The Coming of Slowpoke (Eventually)]]&#039;&#039;, the [[Pokémon Fan Club Chairman]] was revealed to own a Fearow. It is notable for knowing {{m|Pay Day}}.&lt;br /&gt;
&lt;br /&gt;
A wild Fearow appeared flying over [[New Bark Town]] in &#039;&#039;[[PS096|Number One Donphan]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{adv|Crystal}} mentioned that she {{pkmn2|caught}} a Fearow on her way to [[Professor Elm]]&#039;s Lab in &#039;&#039;[[PS118|Three Cheers for Chikorita]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{adv|Professor Oak}} owns a Fearow that evolved from his {{p|Spearow}} sometime prior to &#039;&#039;[[PS282|Going Green]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Fearow appeared at the [[Battle Pike]] in &#039;&#039;[[PS309|Moving Past Milotic]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Fearow appeared in &#039;&#039;[[PS418|Deprogramming Porygon-Z]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon anime novelization series===&lt;br /&gt;
Jet&#039;s Fearow appeared in [[Race to Danger]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
A Fearow appeared in &#039;&#039;[[GDZ11|The Terrible Twins, Rin &amp;amp; Ran]]&#039;&#039;, under the ownership of [[Rin and Ran|Ran]]. It reappeared in [[GDZ20]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger the Comic: Double Mission===&lt;br /&gt;
Much like the games, Fearow is {{ra|Spenser}}&#039;s Partner Pokémon in [[Pokémon Ranger the Comic: Double Mission]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Fearow (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros.]]===&lt;br /&gt;
In the {{st|Saffron City}} stage, multiple Fearow can be seen flying in the background.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Fearow returns in the {{st|Saffron City}} stage.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{ga|Pokémon Ranger}}: Fearow is {{ra|Spenser}}&#039;s partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=022}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=With its huge and magnificent wings, it can keep aloft without ever having to land for rest.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=A Pokémon that dates back many years. If it senses danger, it flies high and away, instantly.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=A Pokémon that enjoys flying. It uses its broad wings to adroitly catch the wind to soar elegantly into the sky.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=014}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It shoots itself suddenly high into the sky, then plummets down in one fell swoop to strike its prey.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=It cleverly uses its thin, long beak to pluck and eat small insects that hide under the ground.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It uses its long beak to attack. It has a surprisingly long reach, so it must be treated with caution.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It shoots itself suddenly high into the sky, then plummets down in one fell swoop to strike its prey.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto|num2=022}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Fearow is recognized by its long neck and elongated beak. They are conveniently shaped for catching prey in soil or water. It deftly moves its long and skinny beak to pluck prey.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=Its long neck and elongated beak are ideal for catching prey in soil or water. It deftly moves this extended and skinny beak to pluck prey.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=Its huge and magnificent wings can keep it aloft in the sky. It can remain flying a whole day without landing.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=With its huge and magnificent wings, it can keep aloft without ever having to land for rest.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=014}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It has the stamina to fly all day on its broad wings. It fights using its sharp beak.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=It has the stamina to keep flying all day on its broad wings. It fights by using its sharp beak.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It has the stamina to fly all day on its broad wings. It fights using its sharp beak.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It shoots itself suddenly high into the sky, then plummets down in one fell swoop to strike its prey.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=It cleverly uses its thin, long beak to pluck and eat small insects that hide under the ground.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=110|label1=Mountain|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=With its huge and magnificent wings, it can keep aloft without ever having to land for rest.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Fearow is recognized by its long neck and elongated beak. They are conveniently shaped for catching prey in soil or water. It deftly moves its long and skinny beak to pluck prey.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=074|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=088|label2={{gameabbrev7|USUM}}:|reg3=Kanto|num3=022}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It&#039;s tough and has excellent stamina. It has no problem flying continuously for a whole day carrying a heavy load.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Drawings of a Pokémon resembling Fearow can be seen in murals from deep in ancient history.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=Carrying food through Fearow&#039;s territory is dangerous. It will snatch the food away from you in a flash!}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=In Alola, fish Pokémon are its prey. It can be seen circling above the ocean searching for food.}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=A Pokémon that dates back many years. If it senses danger, it flies high and away, instantly.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword, Shield]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{flying color}}; background:#{{normal color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}| [[File:Pokedex Image Fearow SM.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Fearow&#039;s Image in the {{color2|000|List of Pokémon by Alola Pokédex number|Alolan Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[Route]]s {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, and {{rtn|23|Kanto}}}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Route]]s {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, and {{rtn|23|Kanto}}}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Route]]s {{rtn|9|Kanto}}, {{rtn|16|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, and {{rtn|23|Kanto}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Route]]s {{rtn|9|Kanto}}, {{rtn|10|Kanto}}, {{rtn|16|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, and {{rtn|22|Kanto}}{{sup/t|M}}{{sup/t|D}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Route]]s {{rtn|9|Kanto}}, {{rtn|10|Kanto}}, {{rtn|16|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|22|Kanto}}, and {{rtn|42|Johto}}{{sup/t|M}}{{sup/t|D}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|2|area=[[Route]]s {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, and {{rtn|23|Kanto}}, [[Treasure Beach]], [[Kindle Road]], [[Mt. Ember]], [[Cape Brink]], [[Ruin Valley]], [[Water Path]], [[Canyon Entrance]], [[Sevault Canyon]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Evolution|Evolve]] {{p|Spearow}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Route]]s {{rtn|225|Sinnoh}}, {{rtn|226|Sinnoh}}, and {{rtn|227|Sinnoh}}, [[Stark Mountain]]}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Route]]s {{rtn|225|Sinnoh}}, {{rtn|226|Sinnoh}}, and {{rtn|227|Sinnoh}}, [[Stark Mountain]]}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Route]]s {{rtn|9|Kanto}}, {{rtn|10|Kanto}}, {{rtn|16|Kanto}}, {{rtn|17|Kanto}}, {{rtn|18|Kanto}}, {{rtn|22|Kanto}}, {{rtn|47|Johto}}, and {{rtn|48|Johto}}&amp;lt;br/&amp;gt;[[Johto Safari Zone|Safari Zone]] (Peak with 5 Forest points; Desert, default{{sup/t|N}}, with 6 Peak points{{sup/t|N}}, and with 3 Plains points; Wasteland, default{{sup/t|N}})}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{Locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=FFF|area={{rt|15|Unova}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area={{rt|15|Unova}} ([[Mass outbreak|Swarm]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|area={{kal|Victory Road}} (flying shadow)}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Route]]s {{rtn|10|Alola}} and {{rtn|17|Alola}}, [[Mount Hokulani]], [[Poni Plains]]}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Route]]s {{rtn|10|Alola}} and {{rtn|17|Alola}}, [[Mount Hokulani]], [[Poni Plains]]}}&lt;br /&gt;
{{Availability/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=[[Route]]s {{rtn|3|Kanto}}, {{rtn|4|Kanto}}, {{rtn|9|Kanto}}, {{rtn|10|Kanto}}, {{rtn|22|Kanto}}, and {{rtn|23|Kanto}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Route]]s {{rtn|225|Sinnoh}}, {{rtn|226|Sinnoh}}, and {{rtn|227|Sinnoh}}, [[Stark Mountain]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Evolution|Evolve]] {{p|Spearow}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|2|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 18]], Endless Level 23, Forever Level 23, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|1|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Spearow}}}}&lt;br /&gt;
{{Availability/Entry1|2|v=Ranger|link=Pokémon Ranger (game)|area=[[Kisara Plain]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|1|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Mt. Travail]] (1F-19F), [[Mt. Mistral]] (1F-19F)}}&lt;br /&gt;
{{Availability/Entry1|2|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Sky Peak Mountain Path|Sky Peak]] (5th Station Pass 4F - Sky Peak Summit Pass 5F), [[Mt. Travail]] (1F-19F), [[Mt. Mistral]] (1F-19F)}}&lt;br /&gt;
{{Availability/Entry1|2|v=Ranger: SoA|color={{SoA color}}|link=Pokémon Ranger: Shadows of Almia|area=[[Haruba Desert]]}}&lt;br /&gt;
{{Availability/Entry1|2|v=Rumble|color={{fire color}}|area=[[Windy Prairie‎]] Normal Mode C &amp;amp; S}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Meadow: [[Everspring Valley]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Conductor Room#King of the Sky|Conductor Room: King of the Sky]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Saturday Stage 2|Safari Jungle: Stage 2]]{{dotw|Sa}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Desert Umbra|Desert Umbra: Stage 318]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Ember Mountains#Fireweed Field|Ember Mountains: Fireweed Field]] &amp;lt;small&amp;gt;(Center Boss, Back)&amp;lt;/small&amp;gt;, [[Black Realm#Blustery Grove|Black Realm: Blustery Grove]] &amp;lt;small&amp;gt;(Special)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|1|v=Super MD|link=Pokémon Super Mystery Dungeon|color={{gold color}}|area=}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Charizard Sea]]&amp;lt;sup&amp;gt;2019&amp;lt;/sup&amp;gt;, [[Bulbasaur Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Evolution|Evolve]] [[Scottie]]/[[Bettie]]&#039;s {{p|Spearow}} ({{mas|Pokémon Egg|Egg}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Normal|type2=Flying}}&lt;br /&gt;
{{eventAvail|{{gameabbrev1|RGB}}|Pokémon Stamp Fearow|Japanese|Japan|?|August 1998|link=List of Japanese event Pokémon distributions (Generation I)#Fearow}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Normal|type2=Flying|Frontier=yes&lt;br /&gt;
|rby1=Berry (item){{!}}Berry|rby1type=None|rby1rar=100|rby1image=no&lt;br /&gt;
|gsc1=Sharp Beak|gsc1type=None|gsc1rar=2&lt;br /&gt;
|e1=Sharp Beak|e1type=None|e1rar=5&lt;br /&gt;
|frlg1=Sharp Beak|frlg1type=None|frlg1rar=5&lt;br /&gt;
|dppt1=Sharp Beak|dppt1type=None|dppt1rar=5&lt;br /&gt;
|hgss1=Sharp Beak|hgss1type=None|hgss1rar=5&lt;br /&gt;
|bw1=Sharp Beak|bw1type=None|bw1rar=5&lt;br /&gt;
|b2w21=Sharp Beak|b2w21type=None|b2w21rar=5&lt;br /&gt;
|xy1=Sharp Beak|xy1type=None|xy1rar=5&lt;br /&gt;
|sm1=Sharp Beak|sm1type=None|sm1rar=5&lt;br /&gt;
|usum1=Sharp Beak|usum1type=None|usum1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|HP=65&lt;br /&gt;
|Attack=90&lt;br /&gt;
|Defense=65&lt;br /&gt;
|SpAtk=61&lt;br /&gt;
|SpDef=61&lt;br /&gt;
|Speed=100&lt;br /&gt;
|Special=61&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=0&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=0&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flying=yes&lt;br /&gt;
|newground=1&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Fearow is available in {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Fearow|Normal|Flying|1}}&lt;br /&gt;
{{learnlist/level8|1|Drill Run|Ground|Physical|80|95|10||}}&lt;br /&gt;
{{learnlist/level8|1|Pluck|Flying|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Peck|Flying|Physical|35|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Growl|Normal|Status|&amp;amp;mdash;|100|40||}}&lt;br /&gt;
{{learnlist/level8|1|Leer|Normal|Status|&amp;amp;mdash;|100|30||}}&lt;br /&gt;
{{learnlist/level8|4|Leer|Normal|Status|&amp;amp;mdash;|100|30||}}&lt;br /&gt;
{{learnlist/level8|8|Assurance|Dark|Physical|60|100|10||}}&lt;br /&gt;
{{learnlist/level8|11|Fury Attack|Normal|Physical|15|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|15|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|18|Wing Attack|Flying|Physical|60|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|23|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|27|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/level8|32|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/level8|36|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/level8|41|Drill Peck|Flying|Physical|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|45|Drill Run|Ground|Physical|80|95|10||}}&lt;br /&gt;
{{learnlist/levelf/8|Fearow|Normal|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/8|Fearow|Normal|Flying|1}}&lt;br /&gt;
{{learnlist/tm8|TM10|Work Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM15|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM46|Thief|Dark|Physical|60|100|25||}}&lt;br /&gt;
{{learnlist/tm8|TM47|Steel Wing|Steel|Physical|70|90|25||}}&lt;br /&gt;
{{learnlist/tm8|TM51|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM54|False Swipe|Normal|Physical|40|100|40||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM68|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM88|Pluck|Flying|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM89|U-turn|Bug|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM94|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM97|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tmf/8|Fearow|Normal|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Fearow|Normal|Flying|1}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|041|Zubat}}{{MSP/BDSP|042|Golbat}}{{MSP/BDSP|169|Crobat}}{{MSP/BDSP|198|Murkrow}}{{MSP/BDSP|430|Honchkrow}}|Astonish|Ghost|Physical|30|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|016|Pidgey}}{{MSP/BDSP|017|Pidgeotto}}{{MSP/BDSP|018|Pidgeot}}{{MSP/BDSP|441|Chatot}}|Feather Dance|Flying|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|016|Pidgey}}{{MSP/BDSP|017|Pidgeotto}}{{MSP/BDSP|018|Pidgeot}}{{MSP/BDSP|084|Doduo}}{{MSP/BDSP|085|Dodrio}}{{MSP/BDSP|276|Taillow}}&amp;lt;br&amp;gt;{{MSP/BDSP|277|Swellow}}{{MSP/BDSP|278|Wingull}}{{MSP/BDSP|279|Pelipper}}{{MSP/BDSP|396|Starly}}{{MSP/BDSP|397|Staravia}}{{MSP/BDSP|398|Staraptor}}|Quick Attack|Normal|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|142|Aerodactyl}}|Scary Face|Normal|Status|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|164|Noctowl}}{{MSP/BDSP|334|Altaria}}{{MSP/BDSP|468|Togekiss}}|Sky Attack|Flying|Physical|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|085|Dodrio}}{{MSP/BDSP|468|Togekiss}}|Tri Attack|Normal|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|084|Doduo}}{{MSP/BDSP|085|Dodrio}}{{MSP/BDSP|163|Hoothoot}}{{MSP/BDSP|164|Noctowl}}{{MSP/BDSP|441|Chatot}}|Uproar|Normal|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|016|Pidgey}}{{MSP/BDSP|017|Pidgeotto}}{{MSP/BDSP|018|Pidgeot}}{{MSP/BDSP|396|Starly}}{{MSP/BDSP|397|Staravia}}{{MSP/BDSP|398|Staraptor}}|Whirlwind|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/breedf/8|Fearow|Normal|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Fearow|Normal|Flying|1}}&lt;br /&gt;
{{learnlist/tutor8null}}&lt;br /&gt;
{{learnlist/tutorf/8|Fearow|Normal|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Fearow|Normal|Flying|1}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Fearow|Normal|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{Spindata/Pinball|col=3|type=Normal|ndex=022|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Normal|ndex=022|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Normal|ndex=022&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Ravaged Field&lt;br /&gt;
|P1=I&#039;m proud of these big wings.&lt;br /&gt;
|P2=My HP&#039;s been reduced to half.&lt;br /&gt;
|P3=No... These wings have taken too much damage.&lt;br /&gt;
|PL=I leveled up! I feel newfound power in my wings!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Normal|ndex=022&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-4.5&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Normal&lt;br /&gt;
|group=Flying&lt;br /&gt;
|assist=Flying&lt;br /&gt;
|field=None&lt;br /&gt;
|loop=6&lt;br /&gt;
|MinEXP=N/A&lt;br /&gt;
|MaxEXP=N/A&lt;br /&gt;
|num=040&lt;br /&gt;
|browser=Fearow flies about at high speed. It also whips up gusts to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Normal&lt;br /&gt;
|group=Flying&lt;br /&gt;
|assist=Flying&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=113&lt;br /&gt;
|browser=It flies around at high speed and charges to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Normal&lt;br /&gt;
|att=3&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Normal&lt;br /&gt;
|att=3&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Normal|ndex=022&lt;br /&gt;
|walk=1.17&lt;br /&gt;
|hp=52&lt;br /&gt;
|attack=76&lt;br /&gt;
|defense=51&lt;br /&gt;
|speed=70&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Normal|ndex=022|bttype=Flying&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Normal|ndex=022|stype=Flying|num=470&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Rock Break+&lt;br /&gt;
|skilldesc=Sometimes destroys three breakable-rock disruptions.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Normal|ndex=022&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=1&lt;br /&gt;
|candy=Spearow&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=163&lt;br /&gt;
|attack=182&lt;br /&gt;
|defense=133&lt;br /&gt;
|fast={{m|Peck}}, {{m|Steel Wing}}&lt;br /&gt;
|special={{m|Aerial Ace}}, {{m|Drill Run}}, {{m|Sky Attack}}{{tt|*|From February 16, 2017 onward}}, {{m|Twister}}{{tt|†|Prior to February 16, 2017}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0021&lt;br /&gt;
|name1=Spearow&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 20}}&lt;br /&gt;
|no2=0022&lt;br /&gt;
|name2=Fearow&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=Flying}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Spritebox/1|ndex=022}}&lt;br /&gt;
{{Spritebox/2|ndex=022}}&lt;br /&gt;
{{Spritebox/3|ndex=022}}&lt;br /&gt;
{{Spritebox/4|ndex=022}}&lt;br /&gt;
{{Spritebox/5|ndex=022}}&lt;br /&gt;
{{Spritebox/6|ndex=022}}&lt;br /&gt;
{{Spritebox/7/PE|ndex=022}}&lt;br /&gt;
{{Spritebox/8/HOME|ndex=022}}&lt;br /&gt;
{{Spritebox/Footer|022|Fearow}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Fearow is the only {{OBP|Pokémon|species}} with a base stat total of 442.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Fearow seems to be based on various predatory birds, particularly {{wp|vulture}}s and {{wp|condor}}s due to its long neck, sharp beak, shaggy feathers, broad wings, and soaring flight. The {{wp|comb (anatomy)|comb}} on its head is similar to a {{wp|rooster|rooster}}&#039;s comb. Its long neck and beak are also reminiscent of various water birds such as {{wp|cormorant}}s, {{wp|darter}}s, {{wp|stork}}s, and {{wp|heron}}s, particularly the {{wp|Goliath heron}}. Its Pokédex entries describe multiple hunting methods, either divebombing prey like {{wp|falcon}}s and {{wp|hawk}}s or probing through soil and water like {{wp|sandpiper}}s and {{wp|snipe}}s.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Fearow may be a combination of &#039;&#039;fear&#039;&#039; (referring to its intimidating appearance) and &#039;&#039;{{wp|old world sparrow|sparrow}}&#039;&#039;. It may also involve &#039;&#039;feather&#039;&#039; and &#039;&#039;arrow&#039;&#039; (referring to its sharp beak).&lt;br /&gt;
&lt;br /&gt;
Onidrill may be a combination of 鬼 &#039;&#039;{{wp|oni}}&#039;&#039; (demon), 鳥 dori (bird), and ドリル doriru (drill).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Flying&lt;br /&gt;
|ja=オニドリル &#039;&#039;Onidrill&#039;&#039;|jameaning=From {{tt|鬼 &#039;&#039;oni&#039;&#039;|demon}}, {{tt|鳥 &#039;&#039;dori&#039;&#039;|bird}}, and &#039;&#039;drill&#039;&#039;&lt;br /&gt;
|fr=Rapasdepic|frmeaning=From &#039;&#039;{{tt|rapace|predatory}}&#039;&#039;, &#039;&#039;{{tt|pic|spike}}&#039;&#039;, &#039;&#039;{{tt|piquer|to swoop}}&#039;&#039;, and a pun of &#039;&#039;{{tt|as de pique|Ace of Spades}}&#039;&#039;&lt;br /&gt;
|es=Fearow|esmeaning=Same as English name&lt;br /&gt;
|de=Ibitak|demeaning=From &#039;&#039;{{wp|Ibis}}&#039;&#039; and &#039;&#039;{{tt|Attacke|attack}}&#039;&#039;&lt;br /&gt;
|it=Fearow|itmeaning=Same as English name&lt;br /&gt;
|ko=깨비드릴조 &#039;&#039;Kebidrillzo&#039;&#039;|komeaning=From 도깨비 &#039;&#039;{{wp|dokkaebi}}&#039;&#039;, &#039;&#039;drill&#039;&#039;, and {{tt|조 (鳥) &#039;&#039;jo&#039;&#039;|bird}}&lt;br /&gt;
|zh_cmn=大嘴雀 &#039;&#039;Dàzuǐquè&#039;&#039;|zh_cmnmeaning=From {{tt|大嘴 &#039;&#039;dà zuǐ&#039;&#039;|big mouth}} and {{tt|麻雀 &#039;&#039;máquè&#039;&#039;|sparrow}}&lt;br /&gt;
|zh_yue=大嘴雀 &#039;&#039;Daaihjéuijeuk&#039;&#039;&amp;lt;br&amp;gt;魔雀 &#039;&#039;Mōjeuk&#039;&#039; {{tt|*|Pre-Gen VII media}}|zh_yuemeaning=From {{tt|大嘴 &#039;&#039;daai jéui&#039;&#039;|big mouth}} and {{tt|麻雀 &#039;&#039;màhjeuk&#039;&#039;|sparrow}}&amp;lt;br&amp;gt;From {{tt|魔鬼 &#039;&#039;mōgwái&#039;&#039;|devil}} and {{tt|麻雀 &#039;&#039;màhjeuk&#039;&#039;|sparrow}}&lt;br /&gt;
|he=פירו &#039;&#039;Fearo&#039;&#039;|hemeaning=Transcription of English name&lt;br /&gt;
|hi=फ़िअरो &#039;&#039;Fearow&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|lt=Jiečius|ltmeaning=Translation of English name&lt;br /&gt;
|ru=Фироу &#039;&#039;Firou&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=โอนิดริล &#039;&#039;Onidrin&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ash&#039;s Fearow]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=0021|prev=Spearow|nextnum=0023|next=Ekans|round=yes}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ibitak]]&lt;br /&gt;
[[es:Fearow]]&lt;br /&gt;
[[fr:Rapasdepic]]&lt;br /&gt;
[[it:Fearow]]&lt;br /&gt;
[[ja:オニドリル]]&lt;br /&gt;
[[zh:大嘴雀]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Azumarill_(Pok%C3%A9mon)&amp;diff=3686712</id>
		<title>Azumarill (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Azumarill_(Pok%C3%A9mon)&amp;diff=3686712"/>
		<updated>2023-03-22T08:48:50Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Type effectiveness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Water|type2=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Azumarill}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0183|prev=Marill|nextnum=0185|next=Sudowoodo|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Azumarill&lt;br /&gt;
|jname=マリルリ&lt;br /&gt;
|jtranslit=Mariruri&lt;br /&gt;
|tmname=Marilli&lt;br /&gt;
|ndex=0184&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|category={{tt|Aqua Rabbit|AQUARABBIT in Generation II}}&lt;br /&gt;
|height-ftin=2&#039;07&amp;quot;&lt;br /&gt;
|height-m=0.8&lt;br /&gt;
|weight-lbs=62.8&lt;br /&gt;
|weight-kg=28.5&lt;br /&gt;
|abilitylayout=2&lt;br /&gt;
|ability1=Thick Fat&lt;br /&gt;
|ability2=Huge Power&lt;br /&gt;
|abilityd=Sap Sipper&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Water 1&lt;br /&gt;
|egggroup2=Fairy&lt;br /&gt;
|eggcycles=10&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evhp=3&lt;br /&gt;
|expyield=189&amp;lt;!--185 in Gen V-VI--&amp;gt;&lt;br /&gt;
|oldexp=153&lt;br /&gt;
|lv100exp=800,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=75&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=azumarill&lt;br /&gt;
|generation=2&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Azumarill&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;マリルリ&#039;&#039;&#039; &#039;&#039;Marilli&#039;&#039;) is a dual-type {{2t|Water|Fairy}} {{OBP|Pokémon|species}} introduced in [[Generation II]]. Prior to [[Generation VI]], it was a pure {{type|Water}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Marill}} starting at [[level]] 18. It is the final form of {{p|Azurill}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Azumarill is a blue, bipedal semiaquatic {{wp|rabbit|leporine}} {{OBP|Pokémon|species}} that has an ovoid body. The lower half of its body is white with a white, bubble-like pattern above it, which helps to camouflage it in water. It has elongated, rabbit-like ears with red insides and circular eyes. When in the water, it rolls up its ears to prevent the insides from becoming wet. Its arms and feet are short with rounded ends and no discernible digits. It has a black zigzagging tail with a blue, bubble-like tip. The tip of its tail tends to glow when it attacks or is excited.&lt;br /&gt;
&lt;br /&gt;
Azumarill has highly developed hearing that allows it to hear distances, even when it is underwater. By keeping still and listening closely, it can identity prey even in wild, fast-moving rivers. If Azumarill spots a drowning Pokémon, it will make a balloon out of air that helps them breathe or when {{p|Azurill}} are playing near the rivers. It lives in {{DL|List of Pokémon by habitat|Water&#039;s-edge Pokémon|rivers and lakes}}, and can live in the water all day long.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Danika Azumarill.png|thumb|250px|Azumarill in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
In &#039;&#039;[[EP153|Love, Totodile Style]]&#039;&#039;, [[Trixie]] uses an Azumarill in her circus. She became the target of {{TRT}} and the love interest of both [[Ash&#039;s Totodile]] and Trixie&#039;s {{p|Golduck}}, though it reciprocated the feelings of only the latter.&lt;br /&gt;
&lt;br /&gt;
An Azumarill is a friend of the [[Pichu Brothers]]. It appeared in &#039;&#039;[[Trouble in Big Town]]&#039;&#039;, &#039;&#039;[[HS06|Of Meowth and Pokémon (Part 1)]]&#039;&#039;, &#039;&#039;[[HS09|Big Meowth,]] [[HS10|Little Dreams]]&#039;&#039;, &#039;&#039;[[Pichu Bros. in Party Panic]]&#039;&#039;, and &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP268|Tie One On!]]&#039;&#039;, [[Vincent|Jackson]]&#039;s Azumarill first got into an altercation with {{Ash}}&#039;s Pokémon over possession of an apple. It then battled Ash during the [[Silver Conference]], going up against {{AP|Pikachu}} and being defeated by {{m|Thunder}}.&lt;br /&gt;
&lt;br /&gt;
In [[PK13]], an Azumarill was about to perform a song in the [[Summer Festival]] when a wild {{p|Skarmory}} kidnapped it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP015|Shapes of Things to Come]]&#039;&#039;, [[Paul]] used an Azumarill during his [[Gym]] battle against [[Roark]]. It went up against Roark&#039;s {{p|Geodude}} and lost to its {{m|Rollout}} despite having the type advantage. In [[DP016|the next episode]], Azumarill was revealed to have been given to a passing Trainer.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW129|The Pirates of Decolore!]]&#039;&#039;, an Azumarill was a powerful and eager member of {{p|Croconaw}}&#039;s pirate gang. It had no problems with stealing food from humans. It battled [[Ash&#039;s Snivy]] and {{AP|Pignite}} with Croconaw but was defeated. However, it assisted in the rescue of the {{p|Darumaka}} before joining [[Officer Jenny]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN080|Trial on a Golden Scale!]]&#039;&#039;, an Azumarill appeared under the ownership of [[Danika]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[EP198|The Heartbreak of Brock]]&#039;&#039;, an Azumarill lived at [[Temacu]]&#039;s father&#039;s lab.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP202|The Big Balloon Blow-Up]]&#039;&#039;, a {{pkmn|Trainer}}&#039;s Azumarill watched the [[Pokémon Balloon Race]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP216|Dueling Heroes]]&#039;&#039;, a Trainer&#039;s Azumarill competed in the [[Whirl Cup]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;, an Azumarill was at the [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;, a Trainer&#039;s Azumarill competed in the [[Tour de Alto Mare]].&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared in &#039;&#039;[[AG002|A Ruin with a View]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG086|Lights, Camerupt, Action!]]&#039;&#039;, an Azumarill was a supporting actor in the Western movie {{an|Brock}} reminisced about.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Coordinator}}&#039;s Azumarill appeared in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG152|On Olden Pond]]&#039;&#039;, an Azumarill was living in the lake.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG159|Off the Unbeaten Path]]&#039;&#039;, a Trainer&#039;s Azumarill participated in the [[Pokémon Orienteering]] competition.&lt;br /&gt;
&lt;br /&gt;
A Coordinator&#039;s Azumarill appeared in &#039;&#039;[[AG167|What I Did for Love!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In the beginning of &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039;, an Azumarill and its pre-evolved forms put out a forest fire while under the control of [[Solana]]&#039;s [[Capture Styler]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP012|Arrival of a Rival!]]&#039;&#039;, a Coordinator&#039;s Azumarill competed in the [[Jubilife City]] [[Pokémon Contest]].&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared in &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;, a student used an Azumarill provided by the [[Pokémon Summer Academy]] for the second leg of the [[Pokémon Triathlon]].&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared in &#039;&#039;[[DP124|To Thine Own Pokémon Be True!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP182|An Old Family Blend!]]&#039;&#039;, a Trainer&#039;s Azumarill competed in the [[Lily of the Valley Conference]].&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared in &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared in &#039;&#039;[[Mewtwo — Prologue to Awakening]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Azumarill appeared in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared in &#039;&#039;[[XY002|Lumiose City Pursuit!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Azumarill appeared in &#039;&#039;[[XYS03|Mega Evolution Special III]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared in &#039;&#039;[[XY073|A Fashionable Battle!]]&#039;&#039;, under the ownership of a {{tc|Furisode Girl}}.&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared in &#039;&#039;[[Hoopa — The Mischief Pokémon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK27|Pikachu and the Pokémon Music Squad]]&#039;&#039;, three Azumarill were living in the forest.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Azumarill appeared in &#039;&#039;[[XY091|A Performance Pop Quiz!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Six Trainers&#039; Azumarill appeared in &#039;&#039;[[M21|The Power of Us]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM133|Battling on the Wing!]]&#039;&#039;, a Trainer&#039;s Azumarill watched the {{pkmn|battle}}s of the [[Manalo Conference]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Azumarill appeared in &#039;&#039;[[M23|Secrets of the Jungle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP153|Azumarill|Ash&#039;s Pokédex|Azumarill, the Aqua Rabbit Pokémon. The [[Evolution|evolved]] form of {{p|Marill}}. This Pokémon uses its large, highly developed ears to hear great distances, even underwater.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Johto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP015|Azumarill|Dawn&#039;s Pokédex|Azumarill, the Aqua Rabbit Pokémon. Azumarill lives in rivers and lakes, and while in water, its body color and pattern confuses its enemies.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Mirei Azumarill Adventures.png|thumb|250px|Azumarill in [[Pokémon Adventures]]]]&lt;br /&gt;
===Magical Pokémon Journey===&lt;br /&gt;
{{main|Madam Azumarill}}&lt;br /&gt;
Madam Azumarill is a ninja master and [[Apricot]] and [[Marimaru]]&#039;s teacher in the ninja arts. She is also Marimaru&#039;s mother.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
Azumarill debuts in &#039;&#039;[[PS115|Forretress of Solitude]]&#039;&#039;, under the ownership of the [[Pokémon Association]]. {{adv|Red}} battles it in his aptitude test to be the [[Gym Leader]] of [[Viridian City]].&lt;br /&gt;
&lt;br /&gt;
An Azumarill appears in &#039;&#039;[[PS133|Absolutely Azumarill]]&#039;&#039;, where it is being chased by {{adv|Crystal}}&#039;s mother, [[Mirei]]. In &#039;&#039;[[PS447|Fortunately for Feraligatr]]&#039;&#039;, Mirei was seen with an Azumarill in her possession, though whether it is the same individual as the one she chased after previously is unknown.&lt;br /&gt;
&lt;br /&gt;
[[Matt]] uses an Azumarill in &#039;&#039;[[PS212|VS. Azumarill I]]&#039;&#039; and &#039;&#039;[[PS213|VS. Azumarill II]]&#039;&#039; in an attempt to drown both {{adv|Sapphire}} and [[Flannery]] in the cable car of [[Mt. Chimney]].&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared in a fantasy in &#039;&#039;[[PS306|Pinsir Me, I Must Be Dreaming]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Azumarill appeared in &#039;&#039;[[PS446|Weavile Wobbles But It Won&#039;t Fall Down]]&#039;&#039; as one of the Pokémon seen at the {{safari|Johto}}.&lt;br /&gt;
&lt;br /&gt;
An Azumarill appeared with a {{tc|Lass}} at the Mini-game Corner in &#039;&#039;[[PS553|Sylveon Enchants]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
An Azumarill appeared in &#039;&#039;[[CBF1|Enta Arrives at the Battle Frontier!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
A Trainer&#039;s Azumarill appeared in &#039;&#039;[[GB23|Let&#039;s Fight For The Future!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Azumarill (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon: Gates to Infinity}}: {{mdc|Azumarill|gti}} is the Pokémon in charge of the {{DL|Pokémon Paradise|Request Counter}}, where job requests can be accepted and canceled.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water|type2=Fairy}}&lt;br /&gt;
{{Dex/NA|gen=II}}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=131}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=The bubble-like pattern on its stomach helps it camouflage itself when it&#039;s in the water.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=056|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Azumarill&#039;s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=126|reg2=Johto|num2=133}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It can spend all day in water, since it can inhale and store a large volume of air.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova|num1=032|label1={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It can spend all day in water, since it can inhale and store a large volume of air.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=043|label1=Central|reg2=Hoenn|num2=057}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=The bubble-like pattern on its stomach helps it camouflage itself when it&#039;s in the water.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=Azumarill&#039;s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|label1=Isle of Armor|num1=141|reg2=Sinnoh|num2=126|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.}}&lt;br /&gt;
{{Dex/Entry1|v=Brilliant Diamond|entry=It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.}}&lt;br /&gt;
{{Dex/Entry1|v=Shining Pearl|entry=Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=48}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{fairy color}}; background:#{{water color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{water color light}}; background:#{{water color light}}| [[File:Pokedex Image Azumarill SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Azumarill in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Water|type2=Fairy}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=FireRed}}&lt;br /&gt;
{{Availability/Entry1|v=LeafGreen|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area={{si|Victory Road}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|water}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Pond}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black}}&lt;br /&gt;
{{Availability/Entry1|v=White|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Route]]s {{rtn|6|Unova}}, {{rtn|11|Unova}}, {{rtn|20|Unova}}, and {{rtn|22|Unova}}, [[Village Bridge]], [[Abundant Shrine]], [[Floccesy Ranch]], [[Pinwheel Forest]], {{OBP|Victory Road|Black 2 and White 2}}{{tt|*|Entrance and cave}}, [[Relic Passage]] ({{m|Surf}}ing in {{DL|Phenomenon|rippling water}})&amp;lt;br&amp;gt;[[Route]]s {{rtn|6|Unova}}, {{rtn|11|Unova}}, and {{rtn|22|Unova}}, [[Village Bridge]], [[Abundant Shrine]] ({{DL|Phenomenon|Rustling grass}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|22|Kalos}}, [[Friend Safari]] ([[Friend Safari#Water-type Safari|Water]])}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Route]]s {{rtn|102|Hoenn}}, {{rtn|111|Hoenn}}, {{rtn|114|Hoenn}}, {{rtn|117|Hoenn}}, {{rtn|120|Hoenn}}, and {{rtn|123|Hoenn}}, [[Petalburg City]] ({{m|Surf}}ing)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Trade]]&amp;lt;sup&amp;gt;Version 1.2.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Soothing Wetlands]], [[Training Lowlands]] ([[Wanderer]])&amp;lt;br&amp;gt;[[Fields of Honor/Dens|Fields of Honor]] ([[Max Raid Battle]])&amp;lt;br&amp;gt;[[Max Lair]] ([[Dynamax Adventure]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=West Province: [[West Province (Area Two)]]&amp;lt;br&amp;gt;North Province: [[Casseroya Lake]]&amp;lt;br&amp;gt;North Province: [[Casseroya Lake]] ({{t|Fairy}} [[Terastal phenomenon|Tera]] [[Type]])&amp;lt;br&amp;gt;[[Tera Raid Battle]]s (4★)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Water|type2=Fairy}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Cobalt Coast]]{{sup/t|M}}, [[Viridian Forest (Channel)|Camp Starlight]]{{dotw|Fr}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=FFF|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 12]], [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Blizzard Island]] (1F-20F), [[Crevice Cave]] (B1F-B10F, Lower Crevice Cave B1F-B4F), [[Mt. Avalanche]] (1F-19F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Blizzard Island]] (1F-20F), [[Crevice Cave]] (B1F-B10F, Lower Crevice Cave B1F-B4F), [[Mt. Avalanche]] (B1-B19)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Stormy|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|area=[[Evolution|Evolve]] {{p|Marill}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Silver Falls]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Lake: [[Sun-Dappled Bank]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{Silver color}}|area=[[Silent Tundra]] (Uncharted Road, Gilded Hall), [[Dreamy Island]] (Uncharted Road, Gilded Hall), [[Moonlit Forest]] (Gilded Hall)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Aquatic Hill#The Colorful Park|Aquatic Hill: The Colorful Park]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Saturday Stage 3|Safari Jungle: Stage 3]]{{dotw|Sa}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Sweet Strasse|Sweet Strasse: Stage 76]]&amp;lt;br&amp;gt;Event: &#039;&#039;{{DL|Special Stages|Great Challenge|Azumarill Appears}}&#039;&#039; &amp;lt;small&amp;gt;(Winking)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Dewdrop Bay#Lake of Tranquility|Dewdrop Bay: Lake of Tranquility]] &amp;lt;small&amp;gt;(Center Boss, Back)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Super MD|link=Pokémon Super Mystery Dungeon|color={{gold color}}|area=[[Serene Village]] [[Café Connection]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Dragonite Sea]], [[Lugia Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;2020&amp;lt;/sup&amp;gt;, [[Entei Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Generations II-V=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Water&lt;br /&gt;
|HP=100&lt;br /&gt;
|Attack=50&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk=50&lt;br /&gt;
|SpDef=80&lt;br /&gt;
|Speed=50}}&lt;br /&gt;
&lt;br /&gt;
=====Generation VI onward=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|HP=100&lt;br /&gt;
|Attack=50&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk=60&lt;br /&gt;
|SpDef=80&lt;br /&gt;
|Speed=50}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=200&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=0&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|fairy=yes&lt;br /&gt;
|newdragon=1&lt;br /&gt;
|thickfat=maybe&lt;br /&gt;
|newfire=¼&lt;br /&gt;
|newice=¼&lt;br /&gt;
|sapsipper=maybe&lt;br /&gt;
|newfairy=yes&lt;br /&gt;
|newfairyeffect={{typecolor2|Steel}} moves was ½×, and {{typecolor2|Dragon}}, {{typecolor2|Dark}}, {{typecolor2|Fighting}}, {{typecolor2|Bug}} and {{typecolor2|Poison}} moves were 1×&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Azumarill|Water|Fairy|2}}&lt;br /&gt;
{{learnlist/level9|1|Rollout|Rock|Physical|30|90|20}}&lt;br /&gt;
{{learnlist/level9|1|Defense Curl|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Tail Whip|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|6|Bubble Beam|Water|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|9|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level9|12|Slam|Normal|Physical|80|75|20}}&lt;br /&gt;
{{learnlist/level9|15|Bounce|Flying|Physical|85|85|5}}&lt;br /&gt;
{{learnlist/level9|21|Aqua Tail|Water|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|25|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|30|Aqua Ring|Water|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|35|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level9|40|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|45|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/level9|50|Superpower|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/levelf/9|Azumarill|Water|Fairy|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Azumarill|Water|Fairy|2}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM002|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM003|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM011|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM019|Disarming Voice|Fairy|Special|40|—|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM020|Trailblaze|Grass|Physical|50|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM022|Chilling Water|Water|Special|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM032|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM034|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM035|Mud Shot|Ground|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM037|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM052|Snowscape|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM069|Ice Punch|Ice|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM075|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM077|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM080|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM081|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM110|Liquidation|Water|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM117|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM122|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM123|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM124|Ice Spinner|Ice|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM127|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM128|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM135|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM139|Misty Terrain|Fairy|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM142|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM143|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM158|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Azumarill|Water|Fairy|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Azumarill|Water|Fairy|2}}&lt;br /&gt;
{{learnlist/breed9||Aqua Jet|Water|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9||Belly Drum|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed9||Copycat|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/breed9||Perish Song|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed9||Present|Normal|Physical|—|90|15}}&lt;br /&gt;
{{learnlist/breed9||Sing|Normal|Status|—|55|15}}&lt;br /&gt;
{{learnlist/breed9||Soak|Water|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed9||Supersonic|Normal|Status|—|55|20}}&lt;br /&gt;
{{learnlist/breed9||Tickle|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breedf/9|Azumarill|Water|Fairy|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Azumarill|Water|Fairy|3}}&lt;br /&gt;
{{learnlist/prevo9|298|Azurill|||||Splash|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/prevof/9|Azumarill|Water|Fairy|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Water|type2=Fairy}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Water|ndex=184|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Water|ndex=184|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Water|ndex=184&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Turtleshell Pond&lt;br /&gt;
|P1=My ears can pick up the sound of a pin dropping far away!&lt;br /&gt;
|P2=Why is my health down to half already?&lt;br /&gt;
|P3=I&#039;m falling... My ears are failing me...&lt;br /&gt;
|PL=Yep! There&#039;s my level! I&#039;ll pick up the pace!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Water|ndex=184&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=0.5&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|field=Soak&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|num=020&lt;br /&gt;
|pastnum=124&lt;br /&gt;
|browser=It attacks by spitting bubbles that make Pokémon Slowed.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Water&lt;br /&gt;
|att=1&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Water|ndex=184&lt;br /&gt;
|walk=1.58&lt;br /&gt;
|hp=59&lt;br /&gt;
|attack=74&lt;br /&gt;
|defense=55&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Water|ndex=184|bttype=Fairy&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Water|ndex=184|stype=Fairy|num=060&lt;br /&gt;
|min=60&lt;br /&gt;
|max=120&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Opportunist&lt;br /&gt;
|skilldesc=Rarely increases damage.&lt;br /&gt;
|swapper=Risk-Taker&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Water|ndex=184Winking|stype=Fairy|num=060&lt;br /&gt;
|min=60&lt;br /&gt;
|max=120&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Full Power&lt;br /&gt;
|skilldesc=Rarely deals a ton of damage when you make a match of four.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Water|ndex=184&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Marill&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=225|attack=112|defense=152&lt;br /&gt;
|fast={{m|Rock Smash}}, {{m|Bubble}}&lt;br /&gt;
|special={{m|Play Rough}}, {{m|Hydro Pump}}, {{m|Ice Beam}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0298&lt;br /&gt;
|name1=Azurill&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Fairy&lt;br /&gt;
|breed={{bag/s|Sea Incense|SV}}&amp;lt;br&amp;gt;{{color2|000|Pokémon breeding|Breed}}&amp;lt;br&amp;gt;holding {{color2|000|Sea Incense}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;({{color2|000|Generation III|III}}–{{color2|000|Generation VIII|VIII}})&amp;lt;/small&amp;gt;&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}} + {{bag/s|Soothe Bell|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level up}} with&amp;lt;br&amp;gt;high {{color2|000|friendship}}&lt;br /&gt;
|no2=0183&lt;br /&gt;
|name2=Marill&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|type2-2=Fairy&lt;br /&gt;
|evo2={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 18}}&lt;br /&gt;
|no3=0184&lt;br /&gt;
|name3=Azumarill&lt;br /&gt;
|type1-3=Water&lt;br /&gt;
|type2-3=Fairy}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Water|type2=Fairy}}&lt;br /&gt;
{{Spritebox/NA|gen=II}}&lt;br /&gt;
{{Spritebox/2|ndex=184}}&lt;br /&gt;
{{Spritebox/3|ndex=184}}&lt;br /&gt;
{{Spritebox/4|ndex=184}}&lt;br /&gt;
{{Spritebox/5|ndex=184}}&lt;br /&gt;
{{Spritebox/6|ndex=184}}&lt;br /&gt;
{{Spritebox/7|ndex=184}}&lt;br /&gt;
{{Spritebox/8|ndex=184}}&lt;br /&gt;
{{Spritebox/Footer|184|Azumarill}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation V]], Azumarill and Marill are the only Pokémon that can have the {{t|Electric}} type as their sole weakness. This is because of their Hidden [[Ability]] {{a|Sap Sipper}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Azumarill may be based on a combination of a {{wp|rabbit}} and a {{wp|beach ball}} or possibly a {{wp|personal flotation device}} or {{wp|lifebuoy}}. It could be also possibly based on the {{wp|swamp rabbit}}s, which have a strong preference for wet areas (such as {{wp|Cypress dome|cypress swamps}}, {{wp|marsh}}es, {{wp|floodplain}}s, and river {{wp|Tributary|tributaries}}) and that will take to the water and swim. Azumarill&#039;s water-like splash pattern may reflect from the camouflage of {{wp|countershading}} of aquatic animals such as {{wp|shark}}s and {{wp|penguin}}s, being that they have a dark coloration on top to match the dark water underneath and a white coloration on their under to match the sunlight from above. Its body shape and body pattern could be a reference to {{wp|Easter egg}}s.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Azumarill may be a combination of &#039;&#039;azure&#039;&#039; (a shade of blue), &#039;&#039;azul&#039;&#039; (Spanish and Portuguese for &#039;&#039;blue&#039;&#039;), or &#039;&#039;azul marino&#039;&#039; (Spanish for &#039;&#039;navy blue&#039;&#039;), mar (Spanish and Portuguese for &#039;&#039;sea&#039;&#039;) or &#039;&#039;{{p|Marill}}&#039;&#039;, and possibly &#039;&#039;rill&#039;&#039; (a small river or brook).&lt;br /&gt;
&lt;br /&gt;
Marilli may be a combination of 丸い &#039;&#039;marui&#039;&#039; (&#039;&#039;round&#039;&#039; or &#039;&#039;circular&#039;&#039;) or 鞠 &#039;&#039;mari&#039;&#039; (ball), 瑠璃 &#039;&#039;ruri&#039;&#039; ({{wp|lapis lazuli}}), and possibly &#039;&#039;rill&#039;&#039; (a small river or brook) and マリンブルー &#039;&#039;marine blue&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Water|type2=Fairy&lt;br /&gt;
|ja=マリルリ&#039;&#039; Marilli&#039;&#039;|jameaning=From {{tt|丸い &#039;&#039;marui&#039;&#039;|round or circular}}, {{tt|鞠 &#039;&#039;mari&#039;&#039;|ball}}, {{tt|瑠璃 &#039;&#039;ruri&#039;&#039;|lapis lazuli}}, and possibly &#039;&#039;rill&#039;&#039; and &#039;&#039;marine blue&#039;&#039;&lt;br /&gt;
|fr=Azumarill|frmeaning=Same as English name&lt;br /&gt;
|es=Azumarill|esmeaning=Same as English name&lt;br /&gt;
|de=Azumarill|demeaning=Same as English name&lt;br /&gt;
|it=Azumarill|itmeaning=Same as English name&lt;br /&gt;
|ko=마릴리 &#039;&#039;Marilly&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=瑪力露麗 / 玛力露丽 &#039;&#039;Mǎlìlùlì&#039;&#039;|zh_cmnmeaning=Transcription of Japanese name. Contains {{tt|露 &#039;&#039;lù&#039;&#039;|dew}}&lt;br /&gt;
|zh_yue=瑪力露麗 &#039;&#039;Máhleihlouhlaih&#039;&#039;{{tt|*|Games}}&amp;lt;br&amp;gt;馬利露麗 &#039;&#039;Máhleihlouhlaih&#039;&#039;{{tt|*|Pre-Gen VII media}}|zh_yuemeaning=Transcription of Japanese name. Contains {{tt|露 &#039;&#039;louh&#039;&#039;|dew}}&lt;br /&gt;
|hi=अजुमेरिल &#039;&#039;Azumarill&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Азумарилл &#039;&#039;Azumarill&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=มาริลลิ &#039;&#039;Marinli&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Madam Azumarill]]&lt;br /&gt;
* [[Azumarill (Gates to Infinity)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Water|type2=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0183|prev=Marill|nextnum=0185|next=Sudowoodo}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single-type Pokémon|182]]&amp;lt;!--Prior to Gen VI--&amp;gt;&lt;br /&gt;
[[Category:Pokémon that have had their type changed]]&lt;br /&gt;
[[Category:Pokémon whose base stats changed in Generation VI]]&lt;br /&gt;
&lt;br /&gt;
[[de:Azumarill]]&lt;br /&gt;
[[es:Azumarill]]&lt;br /&gt;
[[fr:Azumarill]]&lt;br /&gt;
[[it:Azumarill]]&lt;br /&gt;
[[ja:マリルリ]]&lt;br /&gt;
[[zh:玛力露丽]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3686063</id>
		<title>List of glitches in Generation IX</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3686063"/>
		<updated>2023-03-20T08:10:22Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trick Room Female Indeedee */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Checking which glitches have been since fixed}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation IX]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Scarlet and Violet==&lt;br /&gt;
===All versions===&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
=====&#039;&#039;&#039;Itemfinder Mark missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Itemfinder [[Mark]] to be granted to Pokémon is not present in the game&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598840477758803968&amp;lt;/ref&amp;gt;. Despite being unobtainable, [[Hassel]] erroneously mentions it as being obtainable during one of his Art classes at the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Once-in-a-Lifetime Ribbon missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Once-in-a-Lifetime [[List of Ribbons in the games#Memorial Ribbons|Ribbon]] to be granted to Pokémon is not present in the game. Despite being unobtainable, the official guidebook mentions it is intended to be obtained from [[Surprise Trade]] at a 1/100 chance to be applied to traded Pokémon.&amp;lt;ref&amp;gt;https://twitter.com/no07011305/status/1603660614060097539&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Memory leak&#039;&#039;&#039;=====&lt;br /&gt;
Due to a {{wp|memory leak}}&amp;lt;ref&amp;gt;https://twitter.com/Linkus7/status/1593700134864490511&amp;lt;/ref&amp;gt;, the longer the game remains open, the more performance issues occur, eventually leading to {{wp|heap corruption}} errors, potentially causing crashes, savefile corruption, and a wide variety of glitches.&lt;br /&gt;
&lt;br /&gt;
This can be solved partially by exiting the main map via entering [[Mesagoza]], shops and houses with an interior map, gyms, or [[Area Zero]], or closing and reopening the game periodically.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Out-of-bound spawning glitch&#039;&#039;&#039;=====&lt;br /&gt;
Pokémon and items will often spawn in places inaccessible to the player, such as behind walls, below the ground, underwater, or inside objects such as trees, rocks, or buildings.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Pokémon Egg Shiny Roll bug&#039;&#039;&#039;=====&lt;br /&gt;
When {{pkmn|breeding}}, if any [[personality value]] rerolls are applied, (such as the additional Shiny rolls provided via the [[Masuda method]] or [[Shiny Charm]]), the initial roll to generate a personality value is skipped.&lt;br /&gt;
&lt;br /&gt;
This glitch is also present in the [[core series]] [[Generation]] {{gen|VIII}} games.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Running speed glitch&#039;&#039;&#039;=====&lt;br /&gt;
On handheld mode, if the player connects a second controller (i.e. a Pro Controller) and hold both joystick on the attached left Joy-con and second controller diagonally in the same direction, they will run at even faster speed than usual.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Town Map glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the [[credits]] roll, the {{player}} will be transported to their dorm room in the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}, but the player&#039;s location on the Town Map will still be marked as the [[Great Crater of Paldea]] until they leave the academy building.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lighting glitches&#039;&#039;&#039;====&lt;br /&gt;
=====&#039;&#039;&#039;Terastallization icon lighting glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Terastal icon lighting off.png|thumb|Lighting off]]&lt;br /&gt;
[[File:Terastal icon lighting on.png|thumb|Lighting on]]&lt;br /&gt;
&lt;br /&gt;
If the [[Tera Orb]] is charged, the [[Terastal]]lization icon affects the overworld lighting in battle when selecting a [[move]]. It is currently unknown if this is intentional.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Texture/model glitches&#039;&#039;&#039;====&lt;br /&gt;
=====&#039;&#039;&#039;Glaseado Gym Test texture quirk&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Glaseado Gym Test Texture Errors Koraidon Miraidon.png|thumb|{{p|Koraidon}} and {{p|Miraidon}} during the [[Glaseado]] Gym Test, with glitched textures]]&lt;br /&gt;
During the [[Glaseado Mountain|Glaseado]] Gym Test, {{p|Koraidon}} may appear with its body textures heavily desaturated and {{p|Miraidon}} may appear with a white texture across most of its body, apparently missing its typical body textures. This is opposed to a subtle &amp;quot;snow-dusted&amp;quot; texture overlaid on top of their respective correct colorations, which is the intended appearance.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Texture overlay glitch&#039;&#039;&#039;=====&lt;br /&gt;
In some cases, Pokémon will appear with another texture overlaid across their body.&amp;lt;ref&amp;gt;https://twitter.com/hotathino_/status/1598714830709739520&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Espathra hair texture glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Espathra Camera Hair Texture Glitch.png|thumb|{{p|Espathra}} and its [[Shiny]] form, displaying the incorrect hair coloration]]&lt;br /&gt;
When the camera is far from {{p|Espathra}}, its hair, which is normally white, is shown as the same color as its wings.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;User interface glitches&#039;&#039;&#039;====&lt;br /&gt;
=====&#039;&#039;&#039;Health bar quirk&#039;&#039;&#039;=====&lt;br /&gt;
During [[Tera Raid Battle]]s, the health bar of the boss appears inconsistent between participants, and may display an incorrect amount of damage taken, or appear to regain health after being reduced to 0 HP.&lt;br /&gt;
&lt;br /&gt;
A similar issue can happen during the [[Titan Pokémon]] battles involving [[Arven]], where if the Titan attacks his Pokémon and the player&#039;s Pokémon will hit it as well, but move after the Titan, the HP bar will update to values in the wrong order.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|UBmFCPQPgoM|SmallAnt_Clips|HP|HP}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Mass outbreak form display glitch&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon has multiple forms that can be found in the wild, the map may display an incorrect form icon when this species appears in a mass outbreak. For example, a Stretchy Form {{p|Tatsugiri}} icon may display for a mass outbreak of Curly Form Tatsugiri.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Minimap out-of-bounds icons glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the game has been open for an extended period of time, the minimap will stop clearing Pokémon icons from the map, causing them to appear out-of-bounds of the minimap rather than vanishing when the player is out of range.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Tera Raid missing players glitch&#039;&#039;&#039;=====&lt;br /&gt;
During multi-player [[Tera Raid Battle]]s, other players that join may not appear to the host player, instead showing an empty player slot, despite having all available player slots filled.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Typeless summary glitch&#039;&#039;&#039;=====&lt;br /&gt;
When viewing the summary screen of a Pokémon that is currently typeless, the game will crash.&amp;lt;ref&amp;gt;https://twitter.com/zakocky/status/1612373830718337027&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Battle glitches&#039;&#039;&#039;====&lt;br /&gt;
=====&#039;&#039;&#039;Trick Room Female Indeedee&#039;&#039;&#039;=====&lt;br /&gt;
{{main|Game move errors#Unobtainable moves|Game move errors → Unobtainable for the generation → Unobtainable moves}}&lt;br /&gt;
[[File:Female Indeedee Trick Room SV.png|thumb|Female Indeedee using Trick Room during a Tera Raid Battle]]&lt;br /&gt;
In 5★ [[Tera Raid Battle]]s, [[Gender|female]] {{p|Indeedee}} has an identical moveset to its [[male]] counterpart, which erroneously includes the move {{m|Trick Room}}, a [[Game move errors|move it cannot normally learn]]. If the move is forgotten, it cannot be relearned.&lt;br /&gt;
When caught, the Female Indeedee is permitted to be [[trade]]d online, and participate in the [[Battle Stadium]].&lt;br /&gt;
&lt;br /&gt;
This is currently the only instance of an error move obtainable by the player with no apparent attempts to correct it. Currently, [[Game Freak]] has not patched the game to replace Trick Room with an appropriate move, or blocked Female Indeedee with Trick Room from online use. &lt;br /&gt;
&lt;br /&gt;
Additionally, while Female Indeedee 5★ raids were initially impossible to host online to other players (displaying an error message when attempting to join them), as of early December 2022 this appears to have been resolved, not by correcting the erroneous move, but by permitting other players to host them freely with Trick Room still present in the moveset.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|YM6ugvHGH3E|@Atrius97|Violet|Violet}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;No type effectiveness or critical hit messages&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon use a single-target attack move targetting their own ally Pokémon and hits, messages for type effectiveness or [[critical hit]]s will not show if it otherwise would.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.2.0&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;February 27 to March 12, 2023 Poké Portal News Bad Egg&#039;&#039;&#039;====&lt;br /&gt;
[[File:PPN13 Bad Egg.JPG|thumb|250px|Bad Egg as a result of catching a Walking Wake or Iron Leaves in v1.1.0 of Scarlet or Violet]]&lt;br /&gt;
{{main|Poké Portal News#February 27 to March 12, 2023|Poké Portal News → 2023 → February 27 to March 12, 2023}}&lt;br /&gt;
The Poké Portal News event on February 27 to March 12, 2023 introduced {{p|Walking Wake}} and {{p|Iron Leaves}} in 5★ [[Tera Raid Battle]]s. However, it was possible to update the Poké Portal News event data while still remaining on Scarlet or Violet v1.1.0, causing incorrect event data to be generated.&lt;br /&gt;
&lt;br /&gt;
If the player attempted to join a 5★ event raid after going online in v1.1.0 during this period, these raids would result in a [[Bad Egg]] instead, due to the lack of species data existing in v1.1.0. These Bad Eggs cannot be hatched, released, or traded, and also set the flag for having caught Walking Wake or Iron Leaves, causing the player to be unable to attempt to catch another. Updating the game to v1.2.0 does not result in the Bad Egg becoming the correct species.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1630378458034626564&amp;lt;/ref&amp;gt; This glitch is scheduled to be fixed in a future update releasing in late April 2023.  &lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|7gtymg7VudU|@Atrius97|Violet|Violet}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ribbon/Mark menu glitch&#039;&#039;&#039;====&lt;br /&gt;
In the [[Party]] and [[Box]] menus, the [[Ribbon]]s and [[Mark]]s earned by a Pokémon are not displayed properly, and can only be viewed and equipped when the [[summary]] menu is accessed from the party.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598529777710895107&amp;lt;/ref&amp;gt;&lt;br /&gt;
====&#039;&#039;&#039;Uncatchable Transformed Ditto glitch&#039;&#039;&#039;====&lt;br /&gt;
Prior to v1.2.0, if a {{pkmn2|wild}} {{p|Ditto}} used {{m|Transform}} to transform into the [[List of Pokémon with form differences|alternate form]] of any species, (specifically a form with an index value other than &amp;quot;0&amp;quot;), it would cause the [[catch rate]] of the Ditto to become 0, effectively making it impossible to catch. This was fixed in v1.2.0, always using Ditto&#039;s correct catch rate of 35, regardless of what species/form it is currently transformed into.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1632216388734537729&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Persistent model glitch&#039;&#039;&#039;====&lt;br /&gt;
After the game has been open for an extended period of time, the last previously loaded model will remain loaded during cutscenes or interior locations, often appearing as a {{i|Poké Ball}} or Pokémon placed arbitrarily in the middle of a room, or near the entrance of an interior location.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Order Up glitch&#039;&#039;&#039;====&lt;br /&gt;
If a {{p|Dondozo}} with a {{p|Tatsugiri}} in its mouth uses the move {{m|Order Up}}, the move will increase one of Dondozo&#039;s stats even if the move is negated (eg. via {{m|Protect}}). This is a bug and was fixed in the Version 1.2.0 update.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.1.0&#039;&#039;&#039;===&lt;br /&gt;
=====&#039;&#039;&#039;Elite Four Music glitch&#039;&#039;&#039;=====&lt;br /&gt;
During the [[Elite Four]] battles, the brief intro of the background music played on a persistent loop throughout rather than playing the entire music.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Online battle RNG glitch&#039;&#039;&#039;=====&lt;br /&gt;
During online matches, the same [[RNG]] seed was used for every battle, causing many &amp;quot;random&amp;quot; actions to be completely predictable, such as the [[accuracy]] checks for whether OHKO moves like {{m|Sheer Cold}} would be successful during a turn.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1596768465095983104&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598513391601164288&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.0.1&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;Sylveon type flag oversight&#039;&#039;&#039;====&lt;br /&gt;
Due to an oversight, {{p|Sylveon}} has the same flag as {{p|Arceus}} and {{p|Silvally}}, which prevents its type from being changed. This was fixed in v1.0.1.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1614308613505392640?s=20&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der neunten Generation]]&lt;br /&gt;
[[ja:裏技・バグ一覧 (スカーレット・バイオレット)]]&lt;br /&gt;
[[zh:遊戲漏洞（第九世代）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3686062</id>
		<title>List of glitches in Generation IX</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3686062"/>
		<updated>2023-03-20T08:09:48Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Scarlet and Violet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Checking which glitches have been since fixed}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation IX]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Scarlet and Violet==&lt;br /&gt;
===All versions===&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
=====&#039;&#039;&#039;Itemfinder Mark missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Itemfinder [[Mark]] to be granted to Pokémon is not present in the game&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598840477758803968&amp;lt;/ref&amp;gt;. Despite being unobtainable, [[Hassel]] erroneously mentions it as being obtainable during one of his Art classes at the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Once-in-a-Lifetime Ribbon missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Once-in-a-Lifetime [[List of Ribbons in the games#Memorial Ribbons|Ribbon]] to be granted to Pokémon is not present in the game. Despite being unobtainable, the official guidebook mentions it is intended to be obtained from [[Surprise Trade]] at a 1/100 chance to be applied to traded Pokémon.&amp;lt;ref&amp;gt;https://twitter.com/no07011305/status/1603660614060097539&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Memory leak&#039;&#039;&#039;=====&lt;br /&gt;
Due to a {{wp|memory leak}}&amp;lt;ref&amp;gt;https://twitter.com/Linkus7/status/1593700134864490511&amp;lt;/ref&amp;gt;, the longer the game remains open, the more performance issues occur, eventually leading to {{wp|heap corruption}} errors, potentially causing crashes, savefile corruption, and a wide variety of glitches.&lt;br /&gt;
&lt;br /&gt;
This can be solved partially by exiting the main map via entering [[Mesagoza]], shops and houses with an interior map, gyms, or [[Area Zero]], or closing and reopening the game periodically.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Out-of-bound spawning glitch&#039;&#039;&#039;=====&lt;br /&gt;
Pokémon and items will often spawn in places inaccessible to the player, such as behind walls, below the ground, underwater, or inside objects such as trees, rocks, or buildings.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Pokémon Egg Shiny Roll bug&#039;&#039;&#039;=====&lt;br /&gt;
When {{pkmn|breeding}}, if any [[personality value]] rerolls are applied, (such as the additional Shiny rolls provided via the [[Masuda method]] or [[Shiny Charm]]), the initial roll to generate a personality value is skipped.&lt;br /&gt;
&lt;br /&gt;
This glitch is also present in the [[core series]] [[Generation]] {{gen|VIII}} games.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Running speed glitch&#039;&#039;&#039;=====&lt;br /&gt;
On handheld mode, if the player connects a second controller (i.e. a Pro Controller) and hold both joystick on the attached left Joy-con and second controller diagonally in the same direction, they will run at even faster speed than usual.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Town Map glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the [[credits]] roll, the {{player}} will be transported to their dorm room in the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}, but the player&#039;s location on the Town Map will still be marked as the [[Great Crater of Paldea]] until they leave the academy building.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lighting glitches&#039;&#039;&#039;====&lt;br /&gt;
=====&#039;&#039;&#039;Terastallization icon lighting glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Terastal icon lighting off.png|thumb|Lighting off]]&lt;br /&gt;
[[File:Terastal icon lighting on.png|thumb|Lighting on]]&lt;br /&gt;
&lt;br /&gt;
If the [[Tera Orb]] is charged, the [[Terastal]]lization icon affects the overworld lighting in battle when selecting a [[move]]. It is currently unknown if this is intentional.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Texture/model glitches&#039;&#039;&#039;====&lt;br /&gt;
=====&#039;&#039;&#039;Glaseado Gym Test texture quirk&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Glaseado Gym Test Texture Errors Koraidon Miraidon.png|thumb|{{p|Koraidon}} and {{p|Miraidon}} during the [[Glaseado]] Gym Test, with glitched textures]]&lt;br /&gt;
During the [[Glaseado Mountain|Glaseado]] Gym Test, {{p|Koraidon}} may appear with its body textures heavily desaturated and {{p|Miraidon}} may appear with a white texture across most of its body, apparently missing its typical body textures. This is opposed to a subtle &amp;quot;snow-dusted&amp;quot; texture overlaid on top of their respective correct colorations, which is the intended appearance.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Texture overlay glitch&#039;&#039;&#039;=====&lt;br /&gt;
In some cases, Pokémon will appear with another texture overlaid across their body.&amp;lt;ref&amp;gt;https://twitter.com/hotathino_/status/1598714830709739520&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Espathra hair texture glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Espathra Camera Hair Texture Glitch.png|thumb|{{p|Espathra}} and its [[Shiny]] form, displaying the incorrect hair coloration]]&lt;br /&gt;
When the camera is far from {{p|Espathra}}, its hair, which is normally white, is shown as the same color as its wings.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;User interface glitches&#039;&#039;&#039;====&lt;br /&gt;
=====&#039;&#039;&#039;Health bar quirk&#039;&#039;&#039;=====&lt;br /&gt;
During [[Tera Raid Battle]]s, the health bar of the boss appears inconsistent between participants, and may display an incorrect amount of damage taken, or appear to regain health after being reduced to 0 HP.&lt;br /&gt;
&lt;br /&gt;
A similar issue can happen during the [[Titan Pokémon]] battles involving [[Arven]], where if the Titan attacks his Pokémon and the player&#039;s Pokémon will hit it as well, but move after the Titan, the HP bar will update to values in the wrong order.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|UBmFCPQPgoM|SmallAnt_Clips|HP|HP}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Mass outbreak form display glitch&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon has multiple forms that can be found in the wild, the map may display an incorrect form icon when this species appears in a mass outbreak. For example, a Stretchy Form {{p|Tatsugiri}} icon may display for a mass outbreak of Curly Form Tatsugiri.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Minimap out-of-bounds icons glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the game has been open for an extended period of time, the minimap will stop clearing Pokémon icons from the map, causing them to appear out-of-bounds of the minimap rather than vanishing when the player is out of range.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Tera Raid missing players glitch&#039;&#039;&#039;=====&lt;br /&gt;
During multi-player [[Tera Raid Battle]]s, other players that join may not appear to the host player, instead showing an empty player slot, despite having all available player slots filled.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Typeless summary glitch&#039;&#039;&#039;=====&lt;br /&gt;
When viewing the summary screen of a Pokémon that is currently typeless, the game will crash.&amp;lt;ref&amp;gt;https://twitter.com/zakocky/status/1612373830718337027&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Battle glitches&#039;&#039;&#039;====&lt;br /&gt;
=====&#039;&#039;&#039;Trick Room Female Indeedee&#039;&#039;&#039;=====&lt;br /&gt;
{{main|Game move errors#Unobtainable moves|Game move errors → Unobtainable for the generation → Unobtainable moves}}&lt;br /&gt;
[[File:Female Indeedee Trick Room SV.png|thumb|Female Indeedee using Trick Room during a Tera Raid Battle]]&lt;br /&gt;
In 5★ [[Tera Raid Battle]]s, [[Gender|female]] {{p|Indeedee}} has an identical moveset to its [[male]] counterpart, which erroneously includes the move {{m|Trick Room}}, a [[Game move errors|move it cannot normally learn]]. If the move is forgotten, it cannot be relearned.&lt;br /&gt;
When caught, the Female Indeedee is permitted to be [[trade]]d online, and participate in the [[Battle Stadium]].&lt;br /&gt;
&lt;br /&gt;
This is currently the only instance of an error move obtainable by the player with no apparent attempts to correct it. Currently, [[GameFreak]] has not patched the game to replace Trick Room with an appropriate move, or blocked Female Indeedee with Trick Room from online use. &lt;br /&gt;
&lt;br /&gt;
Additionally, while Female Indeedee 5★ raids were initially impossible to host online to other players (displaying an error message when attempting to join them), as of early December 2022 this appears to have been resolved, not by correcting the erroneous move, but by permitting other players to host them freely with Trick Room still present in the moveset.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|YM6ugvHGH3E|@Atrius97|Violet|Violet}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;No type effectiveness or critical hit messages&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon use a single-target attack move targetting their own ally Pokémon and hits, messages for type effectiveness or [[critical hit]]s will not show if it otherwise would.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.2.0&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;February 27 to March 12, 2023 Poké Portal News Bad Egg&#039;&#039;&#039;====&lt;br /&gt;
[[File:PPN13 Bad Egg.JPG|thumb|250px|Bad Egg as a result of catching a Walking Wake or Iron Leaves in v1.1.0 of Scarlet or Violet]]&lt;br /&gt;
{{main|Poké Portal News#February 27 to March 12, 2023|Poké Portal News → 2023 → February 27 to March 12, 2023}}&lt;br /&gt;
The Poké Portal News event on February 27 to March 12, 2023 introduced {{p|Walking Wake}} and {{p|Iron Leaves}} in 5★ [[Tera Raid Battle]]s. However, it was possible to update the Poké Portal News event data while still remaining on Scarlet or Violet v1.1.0, causing incorrect event data to be generated.&lt;br /&gt;
&lt;br /&gt;
If the player attempted to join a 5★ event raid after going online in v1.1.0 during this period, these raids would result in a [[Bad Egg]] instead, due to the lack of species data existing in v1.1.0. These Bad Eggs cannot be hatched, released, or traded, and also set the flag for having caught Walking Wake or Iron Leaves, causing the player to be unable to attempt to catch another. Updating the game to v1.2.0 does not result in the Bad Egg becoming the correct species.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1630378458034626564&amp;lt;/ref&amp;gt; This glitch is scheduled to be fixed in a future update releasing in late April 2023.  &lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|7gtymg7VudU|@Atrius97|Violet|Violet}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ribbon/Mark menu glitch&#039;&#039;&#039;====&lt;br /&gt;
In the [[Party]] and [[Box]] menus, the [[Ribbon]]s and [[Mark]]s earned by a Pokémon are not displayed properly, and can only be viewed and equipped when the [[summary]] menu is accessed from the party.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598529777710895107&amp;lt;/ref&amp;gt;&lt;br /&gt;
====&#039;&#039;&#039;Uncatchable Transformed Ditto glitch&#039;&#039;&#039;====&lt;br /&gt;
Prior to v1.2.0, if a {{pkmn2|wild}} {{p|Ditto}} used {{m|Transform}} to transform into the [[List of Pokémon with form differences|alternate form]] of any species, (specifically a form with an index value other than &amp;quot;0&amp;quot;), it would cause the [[catch rate]] of the Ditto to become 0, effectively making it impossible to catch. This was fixed in v1.2.0, always using Ditto&#039;s correct catch rate of 35, regardless of what species/form it is currently transformed into.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1632216388734537729&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Persistent model glitch&#039;&#039;&#039;====&lt;br /&gt;
After the game has been open for an extended period of time, the last previously loaded model will remain loaded during cutscenes or interior locations, often appearing as a {{i|Poké Ball}} or Pokémon placed arbitrarily in the middle of a room, or near the entrance of an interior location.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Order Up glitch&#039;&#039;&#039;====&lt;br /&gt;
If a {{p|Dondozo}} with a {{p|Tatsugiri}} in its mouth uses the move {{m|Order Up}}, the move will increase one of Dondozo&#039;s stats even if the move is negated (eg. via {{m|Protect}}). This is a bug and was fixed in the Version 1.2.0 update.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.1.0&#039;&#039;&#039;===&lt;br /&gt;
=====&#039;&#039;&#039;Elite Four Music glitch&#039;&#039;&#039;=====&lt;br /&gt;
During the [[Elite Four]] battles, the brief intro of the background music played on a persistent loop throughout rather than playing the entire music.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Online battle RNG glitch&#039;&#039;&#039;=====&lt;br /&gt;
During online matches, the same [[RNG]] seed was used for every battle, causing many &amp;quot;random&amp;quot; actions to be completely predictable, such as the [[accuracy]] checks for whether OHKO moves like {{m|Sheer Cold}} would be successful during a turn.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1596768465095983104&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598513391601164288&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.0.1&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;Sylveon type flag oversight&#039;&#039;&#039;====&lt;br /&gt;
Due to an oversight, {{p|Sylveon}} has the same flag as {{p|Arceus}} and {{p|Silvally}}, which prevents its type from being changed. This was fixed in v1.0.1.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1614308613505392640?s=20&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der neunten Generation]]&lt;br /&gt;
[[ja:裏技・バグ一覧 (スカーレット・バイオレット)]]&lt;br /&gt;
[[zh:遊戲漏洞（第九世代）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Oddish_(Pok%C3%A9mon)&amp;diff=3685320</id>
		<title>Oddish (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Oddish_(Pok%C3%A9mon)&amp;diff=3685320"/>
		<updated>2023-03-19T00:09:18Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Grass|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Oddish}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=0042|prev=Golbat|nextnum=0044|next=Gloom|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Oddish&lt;br /&gt;
|jname=ナゾノクサ&lt;br /&gt;
|tmname=Nazonokusa&lt;br /&gt;
|ndex=0043&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|category=Weed&lt;br /&gt;
|height-ftin=1&#039;08&amp;quot;&lt;br /&gt;
|height-m=0.5&lt;br /&gt;
|weight-lbs=11.9&lt;br /&gt;
|weight-kg=5.4&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Chlorophyll&lt;br /&gt;
|abilityd=Run Away&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Grass&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evsa=1&lt;br /&gt;
|expyield=64&lt;br /&gt;
|oldexp=78&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=255&lt;br /&gt;
|body=07&lt;br /&gt;
|pokefordex=oddish&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Oddish&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ナゾノクサ&#039;&#039;&#039; &#039;&#039;Nazonokusa&#039;&#039;) is a dual-type {{2t|Grass|Poison}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Gloom}} starting at [[level]] 21, which evolves into {{p|Vileplume}} when exposed to a [[Leaf Stone]] or into {{p|Bellossom}} when exposed to a [[Sun Stone]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Oddish is a {{OBP|Pokémon|species}} that resembles a blue {{wp|bulb|plant bulb}} or a {{wp|root vegetable}}. It has a round body, beady red eyes, a small mouth, and ovoid feet. Five large, green leaves sprout from its head. As demonstrated in [[EP137|the anime]], these leaves are prehensile and can be used to scale vertical surfaces and catch light objects. Known by the scientific name &#039;&#039;Oddium Wanderus&#039;&#039;, Oddish lives in {{DL|List of Pokémon by habitat|Grassland Pokémon|grasslands}}.&lt;br /&gt;
&lt;br /&gt;
A nocturnal Pokémon, Oddish buries its sensitive body in the ground during the day to avoid the sun and fool predators. If its leaves are pulled in this state, it will respond by shrieking horribly. It starts to move when its leaves begin absorbing moonlight, which it uses to grow. Oddish will wander up to 1,000 feet (300 meters) during the night to scatter its seeds and find a nutrient-rich patch of soil in which to plant itself. The more fertile the earth, the glossier its leaves will be. It is thought that its feet become like tree roots while planted. In [[Generation I]], {{m|Petal Dance}} was its [[signature move]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Goh Oddish.png|thumb|250px|Oddish in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
Oddish debuted in &#039;&#039;[[EP010|Bulbasaur and the Hidden Village]]&#039;&#039; as one of the Pokémon under [[Melanie]]&#039;s care in the [[Hidden Village]]. {{an|Misty}} attempted to {{pkmn2|caught|catch}} it with {{TP|Misty|Starmie}} because she thought it was cute, but {{AP|Bulbasaur}} attacked her, and Misty later apologized. It reappeared in a flashback in &#039;&#039;[[EP225|Bulbasaur... the Ambassador!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP137|Foul Weather Friends]]&#039;&#039;, {{OBP|Mariah|EP137}}&#039;s Oddish wanted to fly with its {{p|Hoppip}} friends, even trying to color itself pink like a Hoppip. Though it never flies, it still proved itself to be powerful enough to defeat {{TRT}} on its own.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP239|Whichever Way the Wind Blows]]&#039;&#039;, {{OBP|Steven|EP239}} uses three Oddish to study the [[evolution]] of {{t|Grass}} Pokémon in the area. Multiple other Oddish also appeared in the same episode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN020|Dreams Are Made of These!]]&#039;&#039;, [[Goh]] caught an {{DL|List of Goh&#039;s Pokémon|Oddish}} during a [[Pokémon Orienteering]] competition. It has since made further appearances in &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Oddish appeared in &#039;&#039;[[EP014|Electric Shock Showdown]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP026|Pokémon Scent-sation!]]&#039;&#039;, an Oddish was in [[Celadon Gym]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP027|Hypno&#039;s Naptime]]&#039;&#039;, an Oddish was in [[HopHopHop Town]]&#039;s [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP028|Pokémon Fashion Flash]]&#039;&#039;, two Oddish were on [[Scissor Street]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP030|Sparks Fly for Magnemite]]&#039;&#039;, an Oddish was in [[Gringey City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in a fantasy in &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[EP034|The Kangaskhan Kid]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[EP043|The March of the Exeggutor Squad]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[EP047|A Chansey Operation]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in a flashback in &#039;&#039;[[EP048|Holy Matrimony!]]&#039;&#039;, under the ownership of [[Jessebelle]]. It is now a Vileplume.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Oddish appeared in &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[EP057|The Breeding Center Secret]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, a Trainer&#039;s Oddish was defeated by {{OBP|Mewtwo|M01}} while it was serving {{an|Giovanni}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK01|Pikachu&#039;s Vacation]]&#039;&#039;, an Oddish was at the [[Pokémon Theme Park]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP065|Showdown at the Po-ké Corral]]&#039;&#039;, multiple Oddish were living at [[Professor Oak&#039;s Laboratory]]. They reappeared in &#039;&#039;[[HS04|Showdown at the Oak Corral]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP080|Friends to the End]]&#039;&#039;, two Trainers&#039; Oddish were at the closing ceremonies of the [[Indigo League]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP081|Pallet Party Panic]]&#039;&#039;, an Oddish was at a party in [[Pallet Town]].&lt;br /&gt;
&lt;br /&gt;
Multiple {{DL|List of alternately colored Pokémon in the anime|Pink Pokémon|pink}} Oddish appeared in {{TRT}}&#039;s fantasy in &#039;&#039;[[EP088|In the Pink]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Oddish appeared in a flashback in &#039;&#039;[[EP100|Wherefore Art Thou, Pokémon?]]&#039;&#039;, one each under the ownership of {{OBP|Ralph|EP100}} and {{OBP|Emily|EP100}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M02|The Power of One]]&#039;&#039;, multiple Oddish sensed the disturbance caused by [[Lawrence III]].&lt;br /&gt;
&lt;br /&gt;
A {{pkmn2|wild}} Oddish appeared in &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP122|Flower Power]]&#039;&#039;, an Oddish was a part of [[Florando]]&#039;s annual [[Pokémon Exhibition]].&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in a flashback in &#039;&#039;[[EP129|Ignorance is Blissey]]&#039;&#039;, under the ownership of the [[Pokémon Nurse School]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;, an Oddish was at the [[Pokémon Swap Meet]] in [[Palmpona]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK07|Pikachu &amp;amp; Pichu]]&#039;&#039;, an Oddish living at [[Big Town]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP157|The Fortune Hunters]]&#039;&#039;, an Oddish was stolen by [[Butch]] and [[Cassidy]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP169|Beauty and the Breeder]]&#039;&#039;, an Oddish was owned by a Trainer, and the other two were owned by different {{tc|Pokémon Breeder}}s participating in [[Pokémon Beauty Contest|a Pokémon breeding competition]].&lt;br /&gt;
&lt;br /&gt;
Three Oddish appeared in &#039;&#039;[[EP178|The Grass Route]]&#039;&#039;, with two being {{pkmn2|wild}} and one being under the ownership of a Trainer competing in the [[Grass Tournament]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP195|The Poké Spokesman]]&#039;&#039;, a {{pkmn2|talking}} Oddish appeared in [[Simon]]&#039;s purported flashback.&lt;br /&gt;
&lt;br /&gt;
Multiple Oddish appeared in &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039; and &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PK10|Pikachu&#039;s PikaBoo]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP225|Bulbasaur... the Ambassador!]]&#039;&#039;, multiple Oddish were at Professor Oak&#039;s Laboratory.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP235|Talkin&#039; &#039;Bout an Evolution]]&#039;&#039;, an Oddish fell sick due to [[Team Rocket]]&#039;s experiments.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP252|Fangs for Nothin&#039;]]&#039;&#039;, multiple Oddish were inhabitants of the [[Dragon Holy Land]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP272|Johto Photo Finish]]&#039;&#039;, an Oddish was fed by {{Tracey}} at Professor Oak&#039;s Laboratory.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP274|Hoenn Alone!]]&#039;&#039;, three Oddish were having trouble with the {{p|Haunter}} from the area they lived in. {{AP|Pikachu}} and {{MTR}} managed to drive the Haunter away.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG015|Gonna Rule The School!]]&#039;&#039;, the [[Pokémon Trainers&#039; School]] lent an Oddish to the school&#039;s underage students for use in lessons.&lt;br /&gt;
&lt;br /&gt;
Multiple Oddish appeared in &#039;&#039;[[AG037|Jump for Joy!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Four Oddish appeared in &#039;&#039;[[AG047|I Feel Skitty!]]&#039;&#039;, one of which was owned by [[Eliza]].&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[AG063|Take the Lombre Home]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG073|Grass Hysteria!]]&#039;&#039;, multiple Oddish were living at the [[Forbidden Forest]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG074|Hokey Poké Balls!]]&#039;&#039;, an Oddish was at Professor Oak&#039;s Laboratory.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in [[PK13]].&lt;br /&gt;
&lt;br /&gt;
Two Oddish appeared in &#039;&#039;[[AG118|Less is Morrison]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG119|The Ribbon Cup Caper]]&#039;&#039;, an Oddish was at the [[S.S. St. Flower]]&#039;s [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Coordinator}}&#039;s Oddish appeared in &#039;&#039;[[AG121|Hi Ho Silver Wind!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;, multiple Oddish were living in the [[Tree of Beginning]].&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039;, under the ownership of a Coordinator. It reappeared in [[AG144|the next episode]], where it participated in the [[Saffron City]] [[Pokémon Contest]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG147|Sweet Baby James]]&#039;&#039;, two Oddish were being looked after by [[Nanny and Pop-Pop]]. [[Jessie]] attempted to steal one of them, but [[James]] managed to stop her.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[AG155|The Green Guardian]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG159|Off the Unbeaten Path]]&#039;&#039;, an Oddish was owned by a [[Nurse Joy]] and another was owned by a Trainer participating in the [[Pokémon Orienteering]] competition.&lt;br /&gt;
&lt;br /&gt;
A Coordinator&#039;s Oddish appeared in &#039;&#039;[[AG167|What I Did for Love!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG191|Once More With Reeling!]]&#039;&#039;, a Coordinator&#039;s Oddish was participating in the {{to|Terracotta}} {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[DP005|Gettin&#039; Twiggy With It!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP010|Not on MY Watch Ya Don&#039;t!]]&#039;&#039;, an Oddish was hypnotized and kidnapped by Team Rocket.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[DP071|Pokémon Ranger and the Kidnapped Riolu! (Part 1)]]&#039;&#039;. Fourteen additional Oddish appeared in [[DP072|the follow-up episode]].&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[DP088|Camping It Up!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP135|Beating the Bustle and Hustle!]]&#039;&#039;, a Trainer&#039;s Oddish participated in the fake &#039;&#039;[[Sinnoh Pokémon Hustle]]&#039;&#039; that Team Rocket had set up.&lt;br /&gt;
&lt;br /&gt;
Multiple Oddish appeared in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;. One of them appeared in the opening sequence, where it was seen in an {{tc|Aroma Lady}}&#039;s field of flowers.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;, an Oddish was listening to [[Nando]] as he played his music.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[DP183|League Unleashed!]]&#039;&#039;, under the ownership of a boy.&lt;br /&gt;
&lt;br /&gt;
Multiple Oddish appeared in &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039; as some of the local Pokémon living in [[Crown City]]. Three Oddish worked together with several other Pokémon to confront {{OBP|Zorua|M13}} in the park with the intention of attacking him in retribution for what {{OBP|Zoroark|M13}} did to the city. Before a fight broke out, the Oddish, along with the other Pokémon, were calmed down by {{OBP|Celebi|M13}}.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[Mewtwo — Prologue to Awakening]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in {{OBP|Mewtwo|M16}}&#039;s flashback in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[XY005|A Blustery Santalune Gym Battle!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[XY008|Grooming Furfrou!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[XY009|Clemont&#039;s Got a Secret!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Oddish appeared in &#039;&#039;[[XY016|A Jolting Switcheroo!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[XY026|A Battle by Any Other Name!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[XY028|The Bonds of Evolution!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[XY029|Heroes - Friends and Faux Alike!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;, multiple Oddish were living at [[Allearth Forest]].&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in a flashback in &#039;&#039;[[Diancie — Princess of the Diamond Domain]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in a flashback or a fantasy in &#039;&#039;[[XY035|The Forest Champion!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Oddish appeared in &#039;&#039;[[XY057|Thawing an Icy Panic!]]&#039;&#039;, with one under the ownership of a Trainer and the others being residents of [[Ramos]]&#039;s ranch. In &#039;&#039;[[XY059|Under the Pledging Tree!]]&#039;&#039;, the Trainer&#039;s Oddish attended the [[Coumarine City Festival]].&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[XY073|A Fashionable Battle!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK27|Pikachu and the Pokémon Music Squad]]&#039;&#039;, an Oddish was living in a forest.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[XY089|A Frolicking Find in the Flowers!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Oddish appeared in a flashback in &#039;&#039;[[XY108|A Watershed Moment!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Oddish appeared in &#039;&#039;[[XY111|Unlocking Some Respect!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Oddish appeared in &#039;&#039;[[XY121|Seeing the Forest for the Trees!]]&#039;&#039;, with one being seen in a flashback. One of them, along with a {{p|Scatterbug}}, {{p|Budew}}, {{p|Sentret}}, and {{p|Zigzagoon}}, were brought into a cave to join Ash in the [[Kalos Route 20|Winding Woods]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Oddish appeared in &#039;&#039;[[XY125|A League of His Own!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Oddish appeared in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Oddish appeared in &#039;&#039;[[XY138|The First Day of the Rest of Your Life!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Oddish appeared in &#039;&#039;[[XY140|Till We Compete Again!]]&#039;&#039;, with two of them under the ownership of a Trainer and the other one being wild.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Oddish appeared in &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;, during a flashback.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, an Oddish was at Professor Oak&#039;s Laboratory, being watered alongside a {{p|Bellsprout}} by {{an|Professor Oak}}, who was using a [[Squirt Bottle]]. Another was seen under the ownership of a Trainer.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM042|Alola, Kanto!]]&#039;&#039;, multiple Oddish were at Professor Oak&#039;s Laboratory.&lt;br /&gt;
&lt;br /&gt;
Two Oddish appeared in &#039;&#039;[[M21|The Power of Us]]&#039;&#039;, with one being seen as a shadowy figure.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM090|Securing the Future!]]&#039;&#039;, a Trainer&#039;s Oddish joined the rest of [[Alola]] in showering {{DL|Light trio (anime)|Necrozma}} with light so it could return to its {{DL|List of Pokémon with form differences|Necrozma|normal form}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M22|Mewtwo Strikes Back—Evolution]]&#039;&#039;, a Trainer&#039;s Oddish was at [[Old Shore Wharf]].&lt;br /&gt;
&lt;br /&gt;
Multiple Oddish appeared in a flashback in &#039;&#039;[[JN001|Enter Pikachu!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Oddish appeared in &#039;&#039;[[JN002|Legend? Go! Friends? Go!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Oddish appeared in &#039;&#039;[[JN021|Caring for a Mystery!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Oddish appeared in &#039;&#039;[[JN024|A Little Rocket R &amp;amp; R!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[JN028|Sobbing Sobble!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Trainers&#039; Oddish appeared in &#039;&#039;[[JN033|Trade, Borrow, and Steal!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[M23|Secrets of the Jungle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Oddish appeared in &#039;&#039;[[JN052|How Are You Gonna Keep &#039;Em Off of the Farm?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s three Oddish appeared in &#039;&#039;[[JN057|Memories of a Warming Kindness!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Oddish appeared in &#039;&#039;[[JN060|Beyond Chivalry… Aiming to be a Leek Master!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Oddish appeared in &#039;&#039;[[JN070|Take My Thief! Please!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In [[JN135]], multiple Oddish appeared during a flashback.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in [[JN136]].&lt;br /&gt;
&lt;br /&gt;
A Oddish appeared in [[JN140]].&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP010|Oddish|Ash&#039;s Pokédex|Oddish. This Pokémon is typically found roaming the forest, scattering pollen as it walks around.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kanto}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
[[File:Oddish PO.png|thumb|250px|Oddish in [[Pokémon Origins]]]]&lt;br /&gt;
In &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;, an Oddish was at the Pokémon House in [[Lavender Town]].&lt;br /&gt;
&lt;br /&gt;
Two Oddish appeared in &#039;&#039;[[PO03|File 3: Giovanni]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Gold Oddish Adventures.png|thumb|200px|Oddish in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Ash Oddish EToP.png|thumb|Oddish in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
Similar to her anime counterpart, {{OBP|Mariah|EP137}} owns an Oddish. It appeared in &#039;&#039;[[SP01|Hoppip, the Wind Calls!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Wooper appeared in &#039;&#039;[[SP11|Do Your Best Bulbasaur!!]]&#039;&#039;, where it was seen at [[Professor Oak&#039;s Laboratory]].&lt;br /&gt;
&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
{{OBP|Ash Ketchum|EToP|Ash}} owns an Oddish in [[The Electric Tale of Pikachu]]. It is one of the few Pokémon that Ash owns in the {{pkmn|manga}} but not in the {{pkmn|anime}}. It first appeared in &#039;&#039;[[ET08|You Gotta Have Friends]]&#039;&#039;. Its capture was not shown, and it instead appeared with several of Ash&#039;s other Pokémon with a note explaining that &amp;quot;Ash has been very busy since the last comic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
An Oddish appeared in the {{ma|Diancie and the Cocoon of Destruction|manga adaptation}} of &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039; as a resident of [[Allearth Forest]].&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters HGSS===&lt;br /&gt;
An Oddish appeared in [[PMHGSS11]].&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in [[PMHGSS18]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
Oddish debuted as a silhouette when {{adv|Green}} talks about {{adv|Mew}} in &#039;&#039;[[PS017|The Jynx Jinx]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS063|Extricated from Exeggutor]]&#039;&#039;, multiple Oddish were seen during the mass migration of Pokémon at the [[Seafoam Islands]]. They appeared again in a flashback in &#039;&#039;[[PS142|Really Remoraid]]&#039;&#039;, where a {{p|Remoraid}} migration was being described as remarkably similar to their own.&lt;br /&gt;
&lt;br /&gt;
{{adv|Gold}} owns an Oddish, which he kept at his house in &#039;&#039;[[PS091|Murkrow Row]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS118|Three Cheers for Chikorita]]&#039;&#039;, {{adv|Crystal}} {{pkmn2|caught}} an Oddish on her way to [[Professor Elm]]&#039;s Laboratory.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Oddish appeared in &#039;&#039;[[PS204|Plugging Past Electrike I]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PS418|Deprogramming Porygon-Z]]&#039;&#039;, under the ownership of an {{tc|Aroma Lady}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS442|Out-Odding Oddish]]&#039;&#039;, [[Jet]], a competitor in the [[Pokéathlon]]&#039;s Speed Course, used an Oddish to compete with {{adv|Gold}}. Another Trainer also used one the same chapter.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[CBF4|Introducing the Frontier Brains!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
A Trainer&#039;s Oddish appeared in &#039;&#039;[[GB23|Let&#039;s Fight For The Future!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[GDZ02|A Powerful Opponent, Venusaur!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[GDZ04|The Raining Crystal Ball]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[GDZ06|The Challenge at Celadon University!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in a background collage in &#039;&#039;[[GDZ09|Catch the Poliwag!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in [[GDZ21]].&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in [[GDZ23]].&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in [[GDZ25]], under the ownership of a male Trainer. However, the Trainer [[trade]]d it to [[Shu]] after being defeated in battle by him.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in [[GDZ36]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
{{OBP|Green|Pocket Monsters}}&#039;s Oddish debuted in &#039;&#039;[[PM002|The Big Battle In The Viridian Forest!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM010|Big Struggle with the Powerful Opponent Venusaur!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM017|Regain the Deserted Power Plant!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM019|Aim to be the No. 1 Pokémon!]]&#039;&#039;, under the ownership of [[Erika]]. It evolved into a Gloom and then into a Vileplume as part of an act.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM020|Good Luck at the Big Pokémon Athletic Meet!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM021|Fierce Competition at the Pokémon Baseball Tournament!]]&#039;&#039;, where it was one of the Pokémon that took part in a baseball match.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM027|Curry Showdown! Which is the Most Delicious?]]&#039;&#039; as one of the participants of a curry cooking competition.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM029|The Thrill of a Perfect Score, Big Rampage at the Amusement Park!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM032|The Legendary Moltres Appears!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM051|Pikachu&#039;s Birthday Party]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM064|Where is Chikorita?!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM065|Clefairy, the Battle Instructor]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM069|Demanding Tests at the Pokémon School!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PM108|The Exam Showdown!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ruby-Sapphire===&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PMRS02|I Won&#039;t Let You Lead!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PMRS05|Let&#039;s Try To Be Idols!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PMRS39|Pokémon New Year]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Oddish appeared in &#039;&#039;[[PMRS53|Clefairy&#039;s Golf Debut!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Oddish (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=grass|type2=poison}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=043}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=During the day, it keeps its face buried in the ground. At night, it wanders around sowing its seeds.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=It may be mistaken for a clump of weeds. If you try to yank it out of the ground, it shrieks horribly.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=Burrows underground in the day, exposing only its leaves. It is said to scream loudly if anyone tries to yank it out.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=083}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=Awakened by moonlight, it roams actively at night. In the day it stays quietly underground.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=Awakened by moonlight, it roams actively at night. In the day, it stays quietly underground.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=088|reg2=Kanto|num2=043}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=During the daytime, Oddish buries itself in soil to absorb nutrients from the ground using its entire body. The more fertile the soil, the glossier its leaves become.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Oddish searches for fertile, nutrient-rich soil, then plants itself. During the daytime, while it is planted, this Pokémon&#039;s feet are thought to change shape and become similar to the roots of trees.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=This Pokémon grows by absorbing moonlight. During the daytime, it buries itself in the ground, leaving only its leaves exposed to avoid detection by its enemies.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=Its scientific name is &amp;quot;Oddium Wanderus.&amp;quot; At night, it is said to walk {{tt|nearly 1,000 feet|300&amp;amp;nbsp;m}} on its two roots.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=During the day, it keeps its face buried in the ground. At night, it wanders around sowing its seeds.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=083}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It often plants its root feet in the ground during the day and sows seeds as it walks about at night.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=Awakened by moonlight, it roams actively at night. In the day it stays quietly underground.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It often plants its root feet in the ground during the day and sows seeds as it walks about at night.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It often plants its root feet in the ground during the day and sows seeds as it walks about at night.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=105|label1=Central|reg2=Hoenn|num2=091}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Its scientific name is &amp;quot;Oddium Wanderus.&amp;quot; At night, it is said to walk {{tt|nearly 1,000 feet|300&amp;amp;nbsp;m}} on its two roots.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=During the daytime, Oddish buries itself in soil to absorb nutrients from the ground using its entire body. The more fertile the soil, the glossier its leaves become.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Oddish searches for fertile, nutrient-rich soil, then plants itself. During the daytime, while it is planted, this Pokémon&#039;s feet are thought to change shape and become similar to the roots of trees.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto|num2=043}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]]}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=It may be mistaken for a clump of weeds. If you try to yank it out of the ground, it shrieks horribly.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=055|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=It often plants its root feet in the ground during the day and sows seeds as it walks about at night.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=grass|type2=poison}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Red|area=[[Route]]s {{rtn|5|Kanto}}, {{rtn|6|Kanto}}, {{rtn|7|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, {{rtn|15|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Blue}}&lt;br /&gt;
{{Availability/Entry1|1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Route]]s {{rtn|5|Kanto}}, {{rtn|6|Kanto}}, {{rtn|7|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, {{rtn|15|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Yellow|area=[[Route]]s {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, {{rtn|15|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Route]]s {{rtn|5|Kanto}}, {{rtn|6|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}, [[Ilex Forest]]{{sup/t|N}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Route]]s {{rtn|24|Kanto}} and {{rtn|25|Kanto}}, [[Ilex Forest]]{{sup/t|N}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=fff|t2=fff|area=[[Route]]s {{rtn|110|Hoenn}}, {{rtn|117|Hoenn}}, {{rtn|119|Hoenn}}, {{rtn|120|Hoenn}}, {{rtn|121|Hoenn}}, and {{rtn|123|Hoenn}}, {{safari|Hoenn}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=fff|area=[[Route]]s {{rtn|110|Hoenn}}, {{rtn|117|Hoenn}}, {{rtn|119|Hoenn}}, {{rtn|120|Hoenn}}, {{rtn|121|Hoenn}}, and {{rtn|123|Hoenn}}, {{safari|Hoenn}}}}&lt;br /&gt;
{{Availability/Entry1|v=FireRed|area=[[Route]]s {{rtn|5|Kanto}}, {{rtn|6|Kanto}}, {{rtn|7|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, {{rtn|15|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}, [[Berry Forest]], [[Bond Bridge]], [[Cape Brink]], [[Water Path]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=LeafGreen|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Route]]s {{rtn|229|Sinnoh}} and {{rtn|230|Sinnoh}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Route]]s {{rtn|224|Sinnoh}} and {{rtn|230|Sinnoh}}{{sup/t|N}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Route]]s {{rtn|5|Kanto}}, {{rtn|6|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}, [[Ilex Forest]]{{sup/t|N}}&amp;lt;br/&amp;gt;{{safari|Johto}}{{sup/t|N}} (tall grass in Marshland, default)}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color=71AD64|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Forest}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pokéwalker|link=Pokéwalker|color=FF3333|area={{pw|Noisy Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black}}&lt;br /&gt;
{{Availability/Entry1|v=White|area=[[White Forest]]{{tt|*|Appears only with the presence of Lady Lynette}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Pleasant Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|6|Kalos}}, [[Friend Safari]] ([[Friend Safari#Grass-type Safari|Grass]])}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Route]]s {{rtn|110|Hoenn}} and {{rtn|117|Hoenn}}&amp;lt;br/&amp;gt;[[Route]]s {{rtn|119|Hoenn}}, {{rtn|120|Hoenn}}, and {{safari|Hoenn}} ([[Horde Encounter]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry1|v=Let&#039;s Go Pikachu|area=[[Route]]s {{rtn|1|Kanto}}, {{rtn|2|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, {{rtn|15|Kanto}}, {{rtn|21|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}, [[Viridian Forest]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Let&#039;s Go Eevee}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Dappled Grove]], [[Rolling Fields]], [[East Lake Axewell]], [[Watchtower Ruins]]&amp;lt;br&amp;gt;[[Dappled Grove/Dens|Dappled Grove]], [[East Lake Axewell/Dens|East Lake Axewell]], [[Giant&#039;s Cap/Dens|Giant&#039;s Cap]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]], [[North Lake Miloch/Dens|North Lake Miloch]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Route]]s {{rtn|229|Sinnoh}} and {{rtn|230|Sinnoh}}&amp;lt;br&amp;gt;[[Grand Underground]] - [[Grassland Cave]], [[Swampy Cave]], [[Spacious Cave]], [[Riverbank Cave]], [[Still-Water Cavern]], [[Sunlit Cavern]], [[Bogsunk Cavern]] (After obtaining the [[National Pokédex]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Grass|type2=Poison}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Red Field]]: [[Cerulean City]], [[Vermilion City|Vermilion City Seaside]] &amp;lt;br&amp;gt; [[Blue Field]]: [[Celadon City]], [[Saffron City]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Springleaf Field|Back Yard]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=FFF|area=Hatch from {{pkmn|Egg}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area={{PM|1|Phobos Train}}, Endless Level 34, Trozei Battle, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Sinister Woods]] (1F-4F), [[Wyvern Hill]] (13F-20F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Olive Jungle]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Apple Woods]] (1F-6F), [[Oran Forest]] (1F-4F), [[Happy Outlook]] (B1F-B15F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Apple Woods]] (1F-6F), [[Oran Forest]] (1F-4F), [[Happy Outlook]] (B1F-B15F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Union Road]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Silent Forest]] &amp;lt;small&amp;gt;(Normal Mode A)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Stormy|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Meadow Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Hinder Cape]], [[Forest Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Forest: [[Echo Valley]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Arbor Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Chill Battle#Garden Keepers|Chill Battle: Garden Keepers]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Infinite Ruins#Stage 3|Infinite Ruins: Stage 3]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: [[Special Stages#Sixth release|&#039;&#039;Pokémon Safari&#039;&#039;]] &amp;lt;small&amp;gt;(Sixth release)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Leafy Expanse#Royal Garden|Leafy Expanse: Royal Garden]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;, [[White Ruins (Rumble World)#Everspring Valley|White Ruins: Everspring Valley]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 01|Area 01: Stage 02]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Charizard Sea]]&amp;lt;sup&amp;gt;2019&amp;lt;/sup&amp;gt;, [[Snorlax Sea]], [[Celebi Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;2020&amp;lt;/sup&amp;gt;, [[Bulbasaur Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Celebi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=grass|type2=poison}}&lt;br /&gt;
{{eventAvail|{{gameabbrev2|GSC}}|Gotta Catch &#039;Em All Station! Leech Seed Oddish|English|United States|5|January 3 to 9, 2003|link=List of PCNY event Pokémon distributions (Generation II)#Leech Seed Oddish}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|FRLG}}|Egg Pokémon Present Oddish|Japanese|Japan|5|March 21 to April 4, 2004|link=List of Japanese event Pokémon distributions (Generation III)#Oddish}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|FRLG}}|Pokémon Trade and Battle Day Oddish|English|United States|26|September 25, 2004|link=List of Trade and Battle Day event Pokémon distributions#Oddish}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=grass|type2=poison&lt;br /&gt;
|rby1=Berry (item){{!}}Berry|rby1type=None|rby1rar=100|rby1image=no&lt;br /&gt;
|oras1=Absorb Bulb|oras1type=None|oras1rar=5&lt;br /&gt;
|swsh1=Absorb Bulb|swsh1type=None|swsh1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY&lt;br /&gt;
|HP=     45&lt;br /&gt;
|Attack= 50&lt;br /&gt;
|Defense=55&lt;br /&gt;
|SpAtk=  75&lt;br /&gt;
|SpDef=  65&lt;br /&gt;
|Special=75&lt;br /&gt;
|Speed=  30&lt;br /&gt;
|type=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=poison&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=25&lt;br /&gt;
|Electric=50&lt;br /&gt;
|Psychic=200&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|gen1poison=yes&lt;br /&gt;
|oldbug=4}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Oddish is available in {{pkmn|Sword and Shield}} and {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Oddish|Grass|Poison|1}}&lt;br /&gt;
{{learnlist/level8|1|Absorb|Grass|Special|20|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Growth|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|4|Acid|Poison|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|8|Sweet Scent|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|12|Mega Drain|Grass|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|14|Poison Powder|Poison|Status|—|75|35}}&lt;br /&gt;
{{learnlist/level8|16|Stun Spore|Grass|Status|—|75|30}}&lt;br /&gt;
{{learnlist/level8|18|Sleep Powder|Grass|Status|—|75|15}}&lt;br /&gt;
{{learnlist/level8|20|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|24|Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/level8|28|Moonblast|Fairy|Special|95|100|15}}&lt;br /&gt;
{{learnlist/level8|32|Grassy Terrain|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|36|Moonlight|Fairy|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|40|Petal Dance|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Oddish|Grass|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Oddish|Grass|Poison|1}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM29|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM50|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM74|Venoshock|Poison|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM88|Grassy Terrain|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR00|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR22|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR59|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Oddish|Grass|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Oddish|Grass|Poison|1}}&lt;br /&gt;
{{learnlist/tm8|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/tm8|TM09|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM19|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM21|Dazzling Gleam|Fairy|Special|80|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM36|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM53|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM93|Cut|Normal|Physical|50|95|30||}}&lt;br /&gt;
{{learnlist/tmf/8|Oddish|Grass|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/breedh/8|Oddish|Grass|Poison|2}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|556|Maractus}}|After You|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|270|Lotad}}{{MSP/8|271|Lombre}}{{MSP/8|272|Ludicolo}}|Flail|Normal|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|114|Tangela}}{{MSP/8|465|Tangrowth}}{{MSP/8|315|Roselia}}{{MSP/8|407|Roserade}}{{MSP/8|459|Snover}}{{MSP/8|460|Abomasnow}}&amp;lt;br&amp;gt;{{MSP/8|556|Maractus}}{{MSP/8|590|Foongus}}{{MSP/8|591|Amoonguss}}{{MSP/8|597|Ferroseed}}{{MSP/8|598|Ferrothorn}}{{MSP/8|708|Phantump}}&amp;lt;br&amp;gt;{{MSP/8|709|Trevenant}}{{MSP/8|753|Fomantis}}{{MSP/8|754|Lurantis}}{{MSP/8|755|Morelull}}{{MSP/8|756|Shiinotic}}|Ingrain|Grass|Status|—|—|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}{{MSP/8|102|Exeggcute}}{{MSP/8|103|Exeggutor}}{{MSP/8|103A|Exeggutor}}&amp;lt;br&amp;gt;{{MSP/8|315|Roselia}}{{MSP/8|407|Roserade}}{{MSP/8|420|Cherubi}}{{MSP/8|421|Cherrim}}{{MSP/8|546|Cottonee}}{{MSP/8|547|Whimsicott}}&amp;lt;br&amp;gt;{{MSP/8|556|Maractus}}{{MSP/8|708|Phantump}}{{MSP/8|709|Trevenant}}{{MSP/8|764|Comfey}}{{MSP/8|841|Flapple}}{{MSP/8|842|Appletun}}|Leech Seed|Grass|Status|—|90|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|270|Lotad}}{{MSP/8|271|Lombre}}{{MSP/8|272|Ludicolo}}{{MSP/8|273|Seedot}}{{MSP/8|274|Nuzleaf}}{{MSP/8|275|Shiftry}}|Nature Power|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}{{MSP/8|274|Nuzleaf}}{{MSP/8|275|Shiftry}}{{MSP/8|459|Snover}}&amp;lt;br&amp;gt;{{MSP/8|460|Abomasnow}}{{MSP/8|546|Cottonee}}{{MSP/8|547|Whimsicott}}{{MSP/8|753|Fomantis}}{{MSP/8|754|Lurantis}}{{MSP/8|810|Grookey}}&amp;lt;br&amp;gt;{{MSP/8|811|Thwackey}}{{MSP/8|812|Rillaboom}}{{MSP/8|829|Gossifleur}}{{MSP/8|830|Eldegoss}}|Razor Leaf|Grass|Physical|55|95|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|755|Morelull}}{{MSP/8|756|Shiinotic}}|Strength Sap|Grass|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}{{MSP/8|102|Exeggcute}}{{MSP/8|103|Exeggutor}}{{MSP/8|103A|Exeggutor}}&amp;lt;br&amp;gt;{{MSP/8|273|Seedot}}{{MSP/8|274|Nuzleaf}}{{MSP/8|275|Shiftry}}{{MSP/8|315|Roselia}}{{MSP/8|407|Roserade}}{{MSP/8|556|Maractus}}&amp;lt;br&amp;gt;{{MSP/8|590|Foongus}}{{MSP/8|591|Amoonguss}}{{MSP/8|753|Fomantis}}{{MSP/8|754|Lurantis}}{{MSP/8|764|Comfey}}{{MSP/8|829|Gossifleur}}&amp;lt;br&amp;gt;{{MSP/8|830|Eldegoss}}|Synthesis|Grass|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|271|Lombre}}{{MSP/8|272|Ludicolo}}|Teeter Dance|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|114|Tangela}}{{MSP/8|465|Tangrowth}}|Tickle|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breedf/8|Oddish|Grass|Poison|2}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/breedh/8|Oddish|Grass|Poison|1}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|043|Oddish}}{{MSP/BDSP|044|Gloom}}{{MSP/BDSP|045|Vileplume}}{{MSP/BDSP|182|Bellossom}}|After You|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|{{colorlink|Grand Underground|000|^}}|}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|285|Shroomish}}{{MSP/BDSP|286|Breloom}}|Charm|Fairy|Status|&amp;amp;mdash;|100|20|*|}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|270|Lotad}}{{MSP/BDSP|271|Lombre}}{{MSP/BDSP|272|Ludicolo}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|114|Tangela}}{{MSP/BDSP|465|Tangrowth}}{{MSP/BDSP|191|Sunkern}}{{MSP/BDSP|192|Sunflora}}{{MSP/BDSP|315|Roselia}}{{MSP/BDSP|407|Roserade}}&amp;lt;br&amp;gt;{{MSP/BDSP|331|Cacnea}}{{MSP/BDSP|332|Cacturne}}{{MSP/BDSP|455|Carnivine}}{{MSP/BDSP|459|Snover}}{{MSP/BDSP|460|Abomasnow}}|Ingrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|102|Exeggcute}}{{MSP/BDSP|103|Exeggutor}}{{MSP/BDSP|187|Hoppip}}&amp;lt;br&amp;gt;{{MSP/BDSP|188|Skiploom}}{{MSP/BDSP|189|Jumpluff}}{{MSP/BDSP|191|Sunkern}}{{MSP/BDSP|192|Sunflora}}{{MSP/BDSP|285|Shroomish}}{{MSP/BDSP|286|Breloom}}&amp;lt;br&amp;gt;{{MSP/BDSP|315|Roselia}}{{MSP/BDSP|407|Roserade}}{{MSP/BDSP|331|Cacnea}}{{MSP/BDSP|332|Cacturne}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}&amp;lt;br&amp;gt;{{MSP/BDSP|389|Torterra}}{{MSP/BDSP|420|Cherubi}}{{MSP/BDSP|421|Cherrim}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}{{MSP/BDSP|270|Lotad}}{{MSP/BDSP|271|Lombre}}{{MSP/BDSP|272|Ludicolo}}&amp;lt;br&amp;gt;{{MSP/BDSP|273|Seedot}}{{MSP/BDSP|274|Nuzleaf}}{{MSP/BDSP|275|Shiftry}}|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|069|Bellsprout}}{{MSP/BDSP|070|Weepinbell}}{{MSP/BDSP|071|Victreebel}}&amp;lt;br&amp;gt;{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}{{MSP/BDSP|191|Sunkern}}{{MSP/BDSP|192|Sunflora}}{{MSP/BDSP|274|Nuzleaf}}&amp;lt;br&amp;gt;{{MSP/BDSP|275|Shiftry}}{{MSP/BDSP|357|Tropius}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}{{MSP/BDSP|459|Snover}}&amp;lt;br&amp;gt;{{MSP/BDSP|460|Abomasnow}}|Razor Leaf|Grass|Physical|55|95|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|043|Oddish}}{{MSP/BDSP|044|Gloom}}{{MSP/BDSP|045|Vileplume}}{{MSP/BDSP|182|Bellossom}}|Strength Sap|Grass|Status|&amp;amp;mdash;|100|10|{{colorlink|Grand Underground|000|^}}|}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|102|Exeggcute}}{{MSP/BDSP|103|Exeggutor}}{{MSP/BDSP|152|Chikorita}}&amp;lt;br&amp;gt;{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}{{MSP/BDSP|187|Hoppip}}{{MSP/BDSP|188|Skiploom}}{{MSP/BDSP|189|Jumpluff}}{{MSP/BDSP|191|Sunkern}}&amp;lt;br&amp;gt;{{MSP/BDSP|192|Sunflora}}{{MSP/BDSP|273|Seedot}}{{MSP/BDSP|274|Nuzleaf}}{{MSP/BDSP|275|Shiftry}}{{MSP/BDSP|315|Roselia}}{{MSP/BDSP|407|Roserade}}&amp;lt;br&amp;gt;{{MSP/BDSP|357|Tropius}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|271|Lombre}}{{MSP/BDSP|272|Ludicolo}}|Teeter Dance|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|114|Tangela}}{{MSP/BDSP|465|Tangrowth}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/breedf/8|Oddish|Grass|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Oddish|Grass|Poison|2}}&lt;br /&gt;
{{learnlist/tutor8|Grassy Glide|Grass|Physical|70|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Oddish|Grass|Poison|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Oddish|Grass|Poison|1}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Bide|Normal|Physical|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Curse|Ghost|Status|—|—|10|II=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Cut|Normal|Physical|50|95|30|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Double Team|Normal|Status|—|—|15|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Double-Edge|Normal|Physical|120|100|15|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Flash|Normal|Status|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Frustration|Normal|Physical|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Gastro Acid|Poison|Status|—|100|10|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Headbutt|Normal|Physical|70|100|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Hidden Power|Normal|Special|60|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Infestation|Bug|Special|20|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Lucky Chant|Normal|Status|—|—|30|IV=yes&amp;lt;!--level--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Mimic|Normal|Status|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--level,TM--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Rage|Normal|Physical|20|100|20|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Reflect|Psychic|Status|—|—|20|I=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Return|Normal|Physical|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--TM,breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Swagger|Normal|Status|—|85|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Take Down|Normal|Physical|90|85|20|I=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Oddish|1|Worry Seed|Grass|Status|—|100|10|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Oddish|Grass|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tcg grass color light}}; border: 3px solid #{{tcg grass color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Tackle}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Oddish δ (EX Holon Phantoms 73)]]&amp;lt;br&amp;gt;[[Oddish (Expedition 122)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Grass|type2=Poison}}&lt;br /&gt;
{{Spindata/Pinball|col=2|type=Grass|ndex=043|acquisition=Catch}}&lt;br /&gt;
{{Spindata/PinballRS|col=2|type=Grass|ndex=043|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=2|type=Grass|ndex=043|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Grass|ndex=043&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=12&lt;br /&gt;
|area=Jungle&lt;br /&gt;
|P1=I&#039;m a Grass type: poisonous and decidedly odd!&lt;br /&gt;
|P2=We&#039;re in deep trouble. My health is gone by half.&lt;br /&gt;
|P3=I&#039;m close to flopping...&lt;br /&gt;
|PL=Oh! Leveled up! Makes me smile!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Grass|ndex=043&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=B&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Grass&lt;br /&gt;
|group=Grass&lt;br /&gt;
|assist=Grass&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|field=Cut&lt;br /&gt;
|loop=5&lt;br /&gt;
|MinEXP=20&lt;br /&gt;
|MaxEXP=30&lt;br /&gt;
|num=126&lt;br /&gt;
|browser=The leaves on Oddish&#039;s head are sharp enough to cut down trees.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Grass&lt;br /&gt;
|group=Grass&lt;br /&gt;
|assist=Grass&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|num=114&lt;br /&gt;
|browser=It attacks by shooting its leaves and letting loose poisonous pollen.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Grass&lt;br /&gt;
|group=Grass&lt;br /&gt;
|assist=Grass&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|num=127&lt;br /&gt;
|pastnum=012&lt;br /&gt;
|browser=It creates vines around itself that make Pokémon Slowed.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Grass&lt;br /&gt;
|att=2&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Grass&lt;br /&gt;
|att=2&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Grass|ndex=043&lt;br /&gt;
|walk=1.97&lt;br /&gt;
|hp=46&lt;br /&gt;
|attack=70&lt;br /&gt;
|defense=51&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Grass|ndex=043&lt;br /&gt;
|Pad=Oddish often sunbathes in the [[Meadow Zone]]. Her favorite Attraction is {{DL|Attraction (PokéPark)|Bulbasaur&#039;s Daring Dash}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Grass|ndex=043&lt;br /&gt;
|pad=He is looking at everyone in the [[Arbor Area]] while he&#039;s buried in the ground. He doesn&#039;t mean to, but he surprises everyone.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Grass|ndex=043&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Grass|ndex=043|num=479&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Mega Boost&lt;br /&gt;
|skilldesc=Fills the Mega Gauge of a Pokémon of the same type.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Grass|ndex=043&lt;br /&gt;
|hatch=N/A{{tt|*|5&amp;amp;nbsp;km Eggs obtained prior to February 8, 2017 can hatch into Oddish}}&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Oddish&lt;br /&gt;
|evocandy=25&lt;br /&gt;
|stamina=128&lt;br /&gt;
|attack=131&lt;br /&gt;
|defense=112&lt;br /&gt;
|fast={{m|Razor Leaf}}, {{m|Acid}}&lt;br /&gt;
|special={{m|Seed Bomb}}, {{m|Sludge Bomb}}, {{m|Moonblast}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In {{g|GO}}, Oddish could be obtained by completing the [[Special Research]], &#039;&#039;Distracted by Something Shiny&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox/2branch2&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|no1=0043&lt;br /&gt;
|name1=Oddish&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 21}}&lt;br /&gt;
|no2=0044&lt;br /&gt;
|name2=Gloom&lt;br /&gt;
|type1-2=Grass&lt;br /&gt;
|type2-2=Poison&lt;br /&gt;
|evo2a={{Bag/s|Leaf Stone|SV}}&amp;lt;br&amp;gt;{{color2|000|Leaf Stone}}&lt;br /&gt;
|no3a=0045&lt;br /&gt;
|name3a=Vileplume&lt;br /&gt;
|type1-3a=Grass&lt;br /&gt;
|type2-3a=Poison&lt;br /&gt;
|evo2b={{Bag/s|Sun Stone|SV}}&amp;lt;br&amp;gt;{{color2|000|Sun Stone}}&lt;br /&gt;
|no3b=182&lt;br /&gt;
|name3b=Bellossom&lt;br /&gt;
|type1-3b=Grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Gloom}} cannot evolve into {{p|Bellossom}} in {{game|FireRed and LeafGreen|s}} before player obtaining [[National Pokédex]] as its evolution will be interrupted.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Grass|type2=Poison}}&lt;br /&gt;
{{Spritebox/1|ndex=043}}&lt;br /&gt;
{{Spritebox/2|ndex=043}}&lt;br /&gt;
{{Spritebox/3|ndex=043}}&lt;br /&gt;
{{Spritebox/4|ndex=043}}&lt;br /&gt;
{{Spritebox/5|ndex=043}}&lt;br /&gt;
{{Spritebox/6|ndex=043}}&lt;br /&gt;
{{Spritebox/7/PE|ndex=043}}&lt;br /&gt;
{{Spritebox/8|ndex=043}}&lt;br /&gt;
{{Spritebox/Footer|043|Oddish}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation II]], [[Bill&#039;s grandfather]] asks the {{player}} to bring him a &amp;quot;round, green&amp;quot; {{OBP|Pokémon|species}} with leaves growing on its head, referring to Oddish. However, in those games and subsequent generations, Oddish&#039;s body (unless it is {{Shiny}}) is blue. The mistake might have been a translation error caused by the ambiguity of the Japanese word 青い &#039;&#039;aoi&#039;&#039;, which can mean both blue and green. This is fixed in {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
* Oddish has a scientific name: &#039;&#039;Oddium Wanderus&#039;&#039;, given in its {{game|FireRed and LeafGreen|s|FireRed}} and {{pkmn|X and Y|Y}} [[Pokédex]] entries. The only other Pokémon with a known scientific name is {{p|Kabutops}}, with &#039;&#039;Kabutops Maximus&#039;&#039;.&lt;br /&gt;
** In the Japanese versions of FireRed and Y, as well as {{2v2|Red|Green}}, Oddish&#039;s Pokédex entries instead state that it has the alias name アルキメンデス &#039;&#039;Arukimendesu&#039;&#039;. This can either be seen as a corruption of &#039;&#039;{{wp|Archimedes}}&#039;&#039;, the Greek mathematician; or as a direct reference to a popular Japanese instant noodles brand &#039;&#039;{{jwp|アルキメンデス|Archimendes}}&#039;&#039;, which literally means 歩き麺です &#039;&#039;aruki men desu&#039;&#039; (instant noodles on the go). The latter may reference Oddish&#039;s appearance when walking.&lt;br /&gt;
* Oddish can be seen as a parallel to {{p|Bellsprout}}. Both are {{2t|Grass|Poison}}-type {{cat|Generation I Pokémon}}, {{cat|Pokémon that are part of a three-stage evolutionary line|part of a three-stage evolutionary line}}, can evolve starting at level 21, and whose second evolutionary event utilizes a [[Leaf Stone]]. Oddish is [[Version-exclusive Pokémon|exclusive]] to {{game3|Red and Blue|Pokémon Red|s}}, {{game3|FireRed and LeafGreen|FireRed|s}}, and [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu!]] while Bellsprout is exclusive to Blue, LeafGreen, and Let&#039;s Go, Eevee!, with both Pokémon found in the same locations in their respective versions. Additionally, both can be found at [[White Forest]] in {{game3|Black and White|White|s}}, and both Pokémon have had their {{pkmn|Egg}} designs revealed.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, Oddish is programmed to be able to learn {{m|Charm}} through {{pkmn|breeding}}, but no other Pokémon in the {{egg2|Grass}} can legitimately learn it to pass down as an [[Egg Move]] in those games. In [[Generation III]] and {{Gen|IV}}, Oddish can inherit the move from {{p|Shroomish}} by chain breeding. In Generation V onwards, Oddish can inherit the move directly from {{p|Cottonee}}.&lt;br /&gt;
* Oddish is the only {{type|Poison}} whose body [[List of Pokémon by shape|consists only of a head and legs]].&lt;br /&gt;
* There is a recurring gag in the [[anime]] where when {{Ash}} hears rustling in a bush, he looks in it and finds an Oddish.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{Bulbanews|On the Origin of Species: Oddish}}&lt;br /&gt;
Oddish seems to be based on {{wp|mandrake}}, plants from the &#039;&#039;{{wp|Mandragora}}&#039;&#039; genus whose roots sometimes resemble human figures. Its habit of screaming when yanked out of the ground may be a reference to the myth that mandrakes will emit a deadly cry when uprooted. Its round body is also similar to various {{wp|bulb|bulbous}} plant such as {{wp|onions}} as well as {{wp|root vegetable}}s such as {{wp|radish}}es and {{wp|turnips}}. Its leaves are similar in shape to those of the {{wp|Dracaena trifasciata|snake plant}}. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Oddish may be derived from &#039;&#039;oddish&#039;&#039; (somewhat odd) or a combination of &#039;&#039;odd&#039;&#039; (strange) and &#039;&#039;{{wp|radish}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Nazonokusa may be a play on 謎の草 &#039;&#039;nazo no kusa&#039;&#039; (enigmatic herb).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=grass|type2=poison&lt;br /&gt;
|ja=ナゾノクサ &#039;&#039;Nazonokusa&#039;&#039;|jameaning=From {{tt|謎の草 &#039;&#039;nazo no kusa&#039;&#039;|enigmatic herb}}&lt;br /&gt;
|fr=Mystherbe|frmeaning=From &#039;&#039;{{tt|mystère|mystery}}&#039;&#039; and &#039;&#039;{{tt|herbe|grass}}&#039;&#039;&lt;br /&gt;
|es=Oddish|esmeaning=Same as English name&lt;br /&gt;
|de=Myrapla|demeaning=From &#039;&#039;{{wp|Myrtus|myrtle}}&#039;&#039; or &#039;&#039;{{tt|mysteriös|mysterious}}&#039;&#039;  and &#039;&#039;plant&#039;&#039;&lt;br /&gt;
|it=Oddish|itmeaning=Same as English name&lt;br /&gt;
|ko=뚜벅쵸 &#039;&#039;Ttubeogcho&#039;&#039;|komeaning=From {{tt|뚜벅뚜벅 &#039;&#039;ttubeok-ttubeok&#039;&#039;|struttingly}} and {{tt|초 (草) &#039;&#039;cho&#039;&#039;|grass}}&lt;br /&gt;
|zh_cmn=走路草 &#039;&#039;Zǒulùcǎo&#039;&#039;|zh_cmnmeaning=From {{tt|走路 &#039;&#039;zǒulù&#039;&#039;|to walk}} and {{tt|草 &#039;&#039;cǎo&#039;&#039;|grass}}&lt;br /&gt;
|zh_yue=走路草 &#039;&#039;Jáulouhchóu&#039;&#039;{{tt|*|Games}}&amp;lt;br&amp;gt;行路草 &#039;&#039;Haàhnglouhchóu&#039;&#039;{{tt|*|Pre-Gen VII media}}|zh_yuemeaning=From {{tt|行路 &#039;&#039;jáulouh&#039;&#039;|to run}} and {{tt|草 &#039;&#039;chóu&#039;&#039;|grass}}&amp;lt;br&amp;gt;From {{tt|行路 &#039;&#039;haàhnglouh&#039;&#039;|to walk}} and {{tt|草 &#039;&#039;chóu&#039;&#039;|grass}}&lt;br /&gt;
|he=אודיש &#039;&#039;Odish&#039;&#039;|hemeaning=Transcription of English name&lt;br /&gt;
|hi=ओदिश &#039;&#039;Oddish&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|lt=Odišas|ltmeaning=From the English name&lt;br /&gt;
|ru=Оддиш &#039;&#039;Oddish&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=นาโซโนะคุสะ &#039;&#039;Nasonokhusa&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Grass|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=0042|prev=Golbat|nextnum=0044|next=Gloom}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Myrapla]]&lt;br /&gt;
[[es:Oddish]]&lt;br /&gt;
[[fr:Mystherbe]]&lt;br /&gt;
[[it:Oddish]]&lt;br /&gt;
[[ja:ナゾノクサ]]&lt;br /&gt;
[[zh:走路草]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Vespiquen_(Pok%C3%A9mon)&amp;diff=3684542</id>
		<title>Vespiquen (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Vespiquen_(Pok%C3%A9mon)&amp;diff=3684542"/>
		<updated>2023-03-17T23:32:48Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Bug|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Vespiquen}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=0415|prev=Combee|nextnum=0417|next=Pachirisu|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Vespiquen&lt;br /&gt;
|jname=ビークイン&lt;br /&gt;
|jtranslit=Bīkuin&lt;br /&gt;
|tmname=Beequen&lt;br /&gt;
|ndex=0416&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|category=Beehive&lt;br /&gt;
|height-ftin=3&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.2&lt;br /&gt;
|weight-lbs=84.9&lt;br /&gt;
|weight-kg=38.5&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Pressure&lt;br /&gt;
|abilityd=Unnerve&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Bug&lt;br /&gt;
|eggcycles=15&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evde=1&lt;br /&gt;
|evsd=1&lt;br /&gt;
|expyield=166&lt;br /&gt;
|oldexp=188&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=254&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=13&lt;br /&gt;
|pokefordex=vespiquen&lt;br /&gt;
|generation=4&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Vespiquen&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ビークイン&#039;&#039;&#039; &#039;&#039;Beequen&#039;&#039;) is a dual-type {{2t|Bug|Flying}} {{OBP|Pokémon|species}} introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from a [[Gender|female]] {{P|Combee}} starting at [[level]] 21. Male Combee are not known to evolve into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Vespiquen grubs Adventures.png|thumb|left|250px|Vespiquen&#039;s grubs]]&lt;br /&gt;
Vespiquen is a bee-like {{OBP|Pokémon|species}} with a typical insect-like, three-part body, i.e. divided into an abdomen, thorax, and head. It has a yellow- and black-striped abdomen, which flares out from a thin, waist-like protrusion under its thorax in a manner that resembles an elegant ballgown. Underneath the expansive abdomen are seven orange, honeycomb-like cells that serve as a nest for baby {{p|Combee}}; the centermost cell, however, surrounds what appears to be a slender, yellow, more insect-like abdomen, which is often obscured by the ‘gown’ part of its abdomen. Vespiquen has black arms that each consist of two thin, conical segments. Each arm ends in two small, orange claws. It flies with a pair of relatively small wings, each of which consists of two stacked, translucent teardrop segments. Vespiquen&#039;s arms and wings attach to its round thorax, which is yellow on the front, black on the back, and orange on each side where its arms attach. A curved line on its back, between its orange shoulders, separates its thorax and waist. Vespiquen&#039;s head consists of its face and horns. Its orange face has intimidating red eyes; yellow mandibles that protrude from its face and connect to its horns; and a large, red gem on its forehead. Vespiquen&#039;s horns are yellow near its face and black at the tips, and with the gem, they resemble historical headpieces or crowns worn by European royal and noble women in the Late Middle Ages, such as the {{wp|escoffion}}.&lt;br /&gt;
&lt;br /&gt;
Similar to queen bees in real life, Vespiquen is a female-only species. Vespiquen is the sole queen of a hive of Combee, which it commands by releasing pheromones. The more pheromones Vespiquen produces, the more Combee it will have in its hive. As queen, Vespiquen gives birth to and raises Combee grubs, feeding on flowers to make [[honey]] for its progeny; it also controls and protects its hive. It is far more powerful than its Combee, and it will only take direct action if its Combee are unable to protect the hive; even so, the Combee will defend their Vespiquen even to the point of death. Vespiquen will destroy and feed on any outsiders it catches sneaking into its hive. However, if outsiders prove themselves to a Vespiquen by defending its hive, it may repay these acts of kindness with a reward.&lt;br /&gt;
&lt;br /&gt;
Vespiquen is the [[signature move|only known Pokémon]] capable of learning the moves {{m|Attack Order}}, {{m|Defend Order}}, and {{m|Heal Order}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Vespiquen anime.png|thumb|250px|Vespiquen in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Vespiquen debuted in &#039;&#039;[[DP032|An Angry Combeenation!]]&#039;&#039; as the ruler of a huge colony of Combee.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP099|A Trainer and Child Reunion!]]&#039;&#039;, {{EF|Aaron}} used a Vespiquen alongside a {{p|Drapion}} during his power demonstration. She was later targeted by {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Vespiquen appeared in the opening sequence of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY004|A Shockingly Cheeky Friendship!]]&#039;&#039;, a Vespiquen scared {{an|Serena}} before being chased off by {{TP|Serena|Fennekin}}&#039;s {{m|Ember}}.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP032|Vespiquen|Dawn&#039;s Pokédex|Vespiquen, the Beehive Pokémon. Its body is a hive and it raises its offspring with the [[honey]] gathered by {{p|Combee}}.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Roughneck Vespiquen Adventures.png|thumb|170px|Vespiquen in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Vespiquen appeared in &#039;&#039;[[PS361|Bombastic Bibarel &amp;amp; Heroic Hippopotas]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vespiquen was used by a pair of {{tc|Roughneck}}s on [[Iron Island]] in &#039;&#039;[[PS381|Vexing Vespiquen &amp;amp; Unmanageable Mothim I]]&#039;&#039;. It reappeared in a flashback in &#039;&#039;[[PS403|Cleaning Up Grimer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vespiquen appeared in the [[Wild Area]] in &#039;&#039;[[PASS04|Zap!! A Rising Beam of Light]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Vespiquen (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
*{{g|Super Mystery Dungeon}}: A Vespiquen acts as the queen of [[Nectar Meadow]], though she feels the title is more akin to a manager instead. She calls for her {{p|Beedrill}} and {{p|Combee}} subordinates to desist against the player, the partner, and {{p|Budew}}. She then gives Budew some Honey to give to her sickly {{p|Roselia|mother}}, telling the baby Pokémon she doesn&#039;t need her [[Poké|payment]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Bug|type2=Flying}}&lt;br /&gt;
{{Dex/NA|gen=IV}}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=054|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=Its abdomen is a honeycomb for grubs. It raises its grubs on honey collected by {{p|Combee}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=When endangered, grubs from its six-cell honeycomb strike back. There is only one in a colony.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It releases various pheromones to make the grubs in its body do its bidding while fighting foes.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It raises grubs in the holes in its body. It secretes pheromones to control {{p|Combee}}.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova|num1=143|label1={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It releases various pheromones to make the grubs in its body do its bidding while fighting foes.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It houses its colony in cells in its body and releases various pheromones to make those grubs do its bidding.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=077|label1=Central|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It houses its colony in cells in its body and releases various pheromones to make those grubs do its bidding.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Its abdomen is a honeycomb for grubs. It raises its grubs on honey collected by {{p|Combee}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=It houses its colony in cells in its body and releases various pheromones to make those grubs do its bidding.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Its abdomen is a honeycomb for grubs. It raises its grubs on honey collected by {{p|Combee}}.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/4|gen=VIII|reg1=Galar|num1=117|reg2=Galar|label2=Isle of Armor|num2=204|reg3=Sinnoh|num3=054|reg4=Hisui|num4=071}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It skillfully commands its grubs in battles with its enemies. The grubs are willing to risk their lives to defend Vespiquen.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Vespiquen that give off more pheromones have larger swarms of {{p|Combee}} attendants.}}&lt;br /&gt;
{{Dex/Entry1|v=Brilliant Diamond|entry=Its abdomen is a honeycomb for grubs. It raises its grubs on nectar collected by {{p|Combee}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Shining Pearl|entry=When it is in danger, grubs from its six-cell honeycomb strike back. There is only one in a colony.}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Arceus|t=FFF|entry=Commands its subjects to build its hive. It will dispatch any interlopers who dare sneak into its nest and use them as nourishment for itself.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=39}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=It houses its colony in cells in its body and releases various pheromones to make those grubs do its bidding.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=It raises grubs in the holes in its body. It secretes pheromones to control {{p|Combee}}.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{flying color}}; background:#{{bug color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{bug color light}}; background:#{{bug color light}}| [[File:Pokedex Image Vespiquen SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Vespiquen in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Bug|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Combee}}{{female}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Combee}}{{female}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Combee}}{{female}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area={{rt|12|Unova}} ({{DL|Phenomenon|rustling grass}})}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area={{rt|12|Unova}}, [[Lostlorn Forest]] ({{DL|Phenomenon|rustling grass}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Evolution|Evolve]] {{p|Combee}}{{female}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Rolling Fields]] ([[Wanderer]])&amp;lt;br&amp;gt;[[Bridge Field/Dens|Bridge Field]], [[South Lake Miloch/Dens|South Lake Miloch]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Honeycalm Island]] ([[Max Raid Battle]]){{tt|*|Only one, as part of the story}}&amp;lt;br&amp;gt;[[Max Lair]] ([[Dynamax Adventure]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Evolution|Evolve]] {{p|Combee}}{{female}}}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Arceus|t=FFF|area=[[Grueling Grove]]&amp;lt;sup&amp;gt;[[Alpha Pokémon|Alpha]]&amp;lt;/sup&amp;gt; ([[List of in-game event Pokémon (Legends: Arceus)#Vespiquen|Only one]])&amp;lt;br&amp;gt;[[Cottonsedge Prairie]], [[Droning Meadow]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=South Province: [[South Province (Area Two)|Area Two]], [[South Province (Area Six)|Area Six]]&amp;lt;br&amp;gt;East Province: [[East Paldean Sea]]&amp;lt;br&amp;gt;West Province: [[West Province (Area One)|Area One]]&amp;lt;br&amp;gt;North Province: [[North Province (Area One)|Area One]], [[North Province (Area Two)|Area Two]], [[North Province (Area Three)|Area Three]]&amp;lt;br&amp;gt;[[Tera Raid Battle]]s (4★)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Bug|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Treeshroud Forest]] (10F-20F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Treeshroud Forest]] (10F-20F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Chroma Road]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Silent Forest]]}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Sophian Road]], [[Dark Temple]], [[Light Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Treetops: [[Soothing Shore]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Flower Garden#Guardians of the Flower Patch|Flower Garden: Guardians of the Flower Patch]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Sunday Stage 2|Safari Jungle: Stage 2]]{{dotw|Su}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Violeta Palace|Violeta Palace: Stage 371]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Starlight Islands#Time-Leap Plains|Starlight Islands: Time-Leap Plains]] &amp;lt;small&amp;gt;(All Areas, Entrance Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Snorlax Sea]], [[Mewtwo Sea]], [[Arceus Sea]], [[Mewtwo Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=New Snap|link=New Pokémon Snap|color={{orange color light}}|area=[[Florio Nature Park]]&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#3A546B;&amp;quot;&amp;gt;Night&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#067162;&amp;quot;&amp;gt;Level 2&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;, [[Secret Side Path]]&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#3A546B;&amp;quot;&amp;gt;Night&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=Bug|type2=Flying&lt;br /&gt;
|bw1=Poison Barb|bw1type=None|bw1rar=5&lt;br /&gt;
|b2w21=Poison Barb|b2w21type=None|b2w21rar=5&lt;br /&gt;
|swsh1=Poison Barb|swsh1type=None|swsh1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|HP=70&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=102&lt;br /&gt;
|SpAtk=80&lt;br /&gt;
|SpDef=102&lt;br /&gt;
|Speed=40}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=25&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=0&lt;br /&gt;
|Rock=400&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=25&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flying=ironballiv&lt;br /&gt;
|newground=½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Vespiquen|Bug|Flying|4}}&lt;br /&gt;
{{learnlist/level9|1|Struggle Bug|Bug|Special|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Bug Bite|Bug|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Sweet Scent|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level9|1|Gust|Flying|Special|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Poison Sting|Poison|Physical|15|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level9|4|Fury Cutter|Bug|Physical|40|95|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|8|Aromatic Mist|Fairy|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|12|Fell Stinger|Bug|Physical|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|16|Fury Swipes|Normal|Physical|18|80|15}}&lt;br /&gt;
{{learnlist/level9|20|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/level9|24|Roost|Flying|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level9|28|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|32|Power Gem|Rock|Special|80|100|20}}&lt;br /&gt;
{{learnlist/level9|36|Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/level9|40|Attack Order|Bug|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|40|Defend Order|Bug|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|44|Destiny Bond|Ghost|Status|—|—|5}}&lt;br /&gt;
{{learnlist/levelf/9|Vespiquen|Bug|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Vespiquen|Bug|Flying|4}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM004|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM014|Acrobatics|Flying|Physical|55|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM015|Struggle Bug|Bug|Special|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM017|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM021|Pounce|Bug|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM029|Hex|Ghost|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM032|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM045|Venoshock|Poison|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM060|U-turn|Bug|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM090|Spikes|Ground|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM091|Toxic Spikes|Poison|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM101|Power Gem|Rock|Special|80|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM105|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM131|Pollen Puff|Bug|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM148|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM160|Hurricane|Flying|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM162|Bug Buzz|Bug|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Vespiquen|Bug|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Vespiquen|Bug|Flying|4}}&lt;br /&gt;
{{learnlist/breed9null}}&lt;br /&gt;
{{learnlist/breedf/9|Vespiquen|Bug|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Vespiquen|Bug|Flying|4}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Vespiquen|Bug|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Bug|type2=Flying}}&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Bug|ndex=416&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-4.5&lt;br /&gt;
|IQ=A&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Bug&lt;br /&gt;
|group=Bug&lt;br /&gt;
|assist=Bug&lt;br /&gt;
|field=Crush&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=060&lt;br /&gt;
|browser=It launches gooey blobs and {{m|Poison Sting|poisonous needles}} to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Bug&lt;br /&gt;
|group=Bug&lt;br /&gt;
|assist=Flying&lt;br /&gt;
|field=Crush&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=193&lt;br /&gt;
|pastnum=207&lt;br /&gt;
|browser=It shoots stingers that make Pokémon Tired.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Bug&lt;br /&gt;
|att=2&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Bug&lt;br /&gt;
|att=2&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Bug|ndex=416&lt;br /&gt;
|walk=1.67&lt;br /&gt;
|hp=53&lt;br /&gt;
|attack=77&lt;br /&gt;
|defense=60&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Bug|ndex=416&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Bug|ndex=416|num=555&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Stabilize+&lt;br /&gt;
|skilldesc=Sometimes erases two of the foe&#039;s disruptions on the board.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Bug|ndex=416&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Combee&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=172&lt;br /&gt;
|attack=149&lt;br /&gt;
|defense=190&lt;br /&gt;
|fast={{m|Bug Bite}}, {{m|Poison Sting}}, {{m|Fury Cutter}}{{tt|*|From January 23, 2020 onward}}, {{m|Air Slash}}{{tt|*|From January 23, 2020 onward}}&lt;br /&gt;
|special={{m|Bug Buzz}}, {{m|Power Gem}}, {{m|X-Scissor}}, {{m|Fell Stinger}}{{tt|*|From December 11, 2019 onward}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/NewSnap|col=6|type=Bug|ndex=416|pdex=025&lt;br /&gt;
|dex=Vespiquen gives orders to {{p|Combee}} by releasing various pheromones. It looks almost like an orchestra conductor as it commands them.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0415&lt;br /&gt;
|name1=Combee&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}} + [[File:Female icon SV.png|link=Gender]]&amp;lt;br&amp;gt;{{color2|000|Level|Level 21}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;({{color2|000|Gender|female}})&amp;lt;/small&amp;gt;&lt;br /&gt;
|no2=0416&lt;br /&gt;
|name2=Vespiquen&lt;br /&gt;
|type1-2=Bug&lt;br /&gt;
|type2-2=Flying}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Bug|type2=Flying}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4|ndex=416}}&lt;br /&gt;
{{Spritebox/5|ndex=416}}&lt;br /&gt;
{{Spritebox/6|ndex=416}}&lt;br /&gt;
{{Spritebox/7|ndex=416}}&lt;br /&gt;
{{Spritebox/8/SwShLA|ndex=416}}&lt;br /&gt;
{{Spritebox/Footer|416|Vespiquen}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Vespiquen is tied with {{p|Togetic}} for the lowest base {{stat|Speed}} stat of all {{type|Flying}} Pokémon.&lt;br /&gt;
** Among all Pokémon to be the slowest of their respective types, Vespiquen (and Togetic) are the fastest.&lt;br /&gt;
* Vespiquen can create [[Max Honey]] when [[Dynamax]]ed.&lt;br /&gt;
** However, unlike its pre-evolved form, {{p|Combee}}, it cannot produce [[Honey]] (i.e. it cannot be caught with Honey as a [[held item]]).&lt;br /&gt;
* Prior to [[Generation VIII]], Vespiquen had three [[signature move]]s: {{m|Attack Order}}, {{m|Defend Order}}, and {{m|Heal Order}}. Heal Order is not available to Vespiquen from Generation VIII onwards.&lt;br /&gt;
** Upon its introduction in [[Generation IV]], Vespiquen is tied with {{p|Porygon}} for the highest number of signature moves of any Pokémon.&lt;br /&gt;
** In [[Generation V]] &amp;amp; [[Generation VI]], Vespiquen has the highest number of signature moves of any Pokémon.&lt;br /&gt;
** In [[Generation VII]] (in [[Alola]]), Vespiquen is tied with [[Regional form|Alolan]] {{p|Marowak}} for the highest number of signature moves of any non-[[Legendary Pokémon]]. It is also tied with Alolan Marowak &amp;amp; {{p|Necrozma}} for the second-highest number of signature moves overall, behind only {{p|Zygarde}} and Necrozma (in its Dusk Mane and Dawn Wings forms).&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Vespiquen appears to be based on a combination of {{wp|queen bee}}s, {{wp|beehive}}s, and real-world {{wp|Queen regnant|queens}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Vespiquen may be a combination of &#039;&#039;vespa&#039;&#039; (Latin for wasp) and &#039;&#039;queen&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Beequen may be a combination of &#039;&#039;bee&#039;&#039; and &#039;&#039;queen&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Bug|type2=Flying&lt;br /&gt;
|ja=ビークイン &#039;&#039;Beequen&#039;&#039;|jameaning=From &#039;&#039;bee&#039;&#039; and &#039;&#039;queen&#039;&#039;&lt;br /&gt;
|fr=Apireine|frmeaning=From &#039;&#039;{{tt|apis|Latin for bee}}&#039;&#039; and &#039;&#039;{{tt|reine|queen}}&#039;&#039;&lt;br /&gt;
|es=Vespiquen|esmeaning=Same as English name&lt;br /&gt;
|de=Honweisel|demeaning=From &#039;&#039;{{tt|Honig|honey}}&#039;&#039; and &#039;&#039;{{tt|Weisel|queen bee}}&#039;&#039;&lt;br /&gt;
|it=Vespiquen|itmeaning=Same as English name&lt;br /&gt;
|ko=비퀸 &#039;&#039;Beequein&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=蜂女王 &#039;&#039;Fēngnǚwáng&#039;&#039;{{tt|*|Games}}&amp;lt;br&amp;gt;蜂后 &#039;&#039;Fēnghòu&#039;&#039;{{tt|*|Pre-Gen VII media}}|zh_cmnmeaning=From {{tt|蜂 &#039;&#039;fēng&#039;&#039;|bee}} and {{tt|女王 &#039;&#039;nǚwáng&#039;&#039;|queen}}&amp;lt;br&amp;gt;From {{tt|蜂 &#039;&#039;fēng&#039;&#039;|bee}} and {{tt|后 &#039;&#039;hòu&#039;&#039;|queen}}&lt;br /&gt;
|zh_yue=蜂女王 &#039;&#039;Fūngnéuihwòhng&#039;&#039;{{tt|*|Games}}&amp;lt;br&amp;gt;蜂后 &#039;&#039;Fūnghauh&#039;&#039;{{tt|*|Pre-Gen VII media}}|zh_yuemeaning=From {{tt|蜂 &#039;&#039;fūng&#039;&#039;|bee}} and {{tt|女王 &#039;&#039;néuihwòhng&#039;&#039;|queen}}&amp;lt;br&amp;gt;From {{tt|蜂 &#039;&#039;fūng&#039;&#039;|bee}} and {{tt|后 &#039;&#039;hauh&#039;&#039;|queen}}&lt;br /&gt;
|ru=Веспиквен &#039;&#039;Vespikven&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=บีควิน &#039;&#039;Bikwin&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Bug|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=0415|prev=Combee|nextnum=0417|next=Pachirisu}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Honweisel]]&lt;br /&gt;
[[es:Vespiquen]]&lt;br /&gt;
[[fr:Apireine]]&lt;br /&gt;
[[it:Vespiquen]]&lt;br /&gt;
[[ja:ビークイン]]&lt;br /&gt;
[[zh:蜂女王]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3683174</id>
		<title>List of glitches in Generation IX</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3683174"/>
		<updated>2023-03-15T13:16:33Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Town Map glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Checking which glitches have been since fixed}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation IX]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Scarlet and Violet==&lt;br /&gt;
===All versions===&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
=====&#039;&#039;&#039;Itemfinder Mark missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Itemfinder [[Mark]] to be granted to Pokémon is not present in the game&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598840477758803968&amp;lt;/ref&amp;gt;. Despite being unobtainable, [[Hassel]] erroneously mentions it as being obtainable during one of his Art classes at the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Once-in-a-Lifetime Ribbon missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Once-in-a-Lifetime [[List of Ribbons in the games#Memorial Ribbons|Ribbon]] to be granted to Pokémon is not present in the game. Despite being unobtainable, the official guidebook mentions it is intended to be obtained from [[Surprise Trade]] at a 1/100 chance to be applied to traded Pokémon.&amp;lt;ref&amp;gt;https://twitter.com/no07011305/status/1603660614060097539&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Memory leak&#039;&#039;&#039;=====&lt;br /&gt;
Due to a {{wp|memory leak}}&amp;lt;ref&amp;gt;https://twitter.com/Linkus7/status/1593700134864490511&amp;lt;/ref&amp;gt;, the longer the game remains open, the more performance issues occur, eventually leading to {{wp|heap corruption}} errors, potentially causing crashes, savefile corruption, and a wide variety of glitches.&lt;br /&gt;
&lt;br /&gt;
This can be solved partially by exiting the main map via entering [[Mesagoza]], shops and houses with an interior map, gyms, or [[Area Zero]], or closing and reopening the game periodically.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Out-of-bound spawning glitch&#039;&#039;&#039;=====&lt;br /&gt;
Pokémon and items will often spawn in places inaccessible to the player, such as behind walls, below the ground, underwater, or inside objects such as trees, rocks, or buildings.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Pokémon Egg Shiny Roll bug&#039;&#039;&#039;=====&lt;br /&gt;
When {{pkmn|breeding}}, if any [[personality value]] rerolls are applied, (such as the additional Shiny rolls provided via the [[Masuda method]] or [[Shiny Charm]]), the initial roll to generate a personality value is skipped.&lt;br /&gt;
&lt;br /&gt;
This glitch is also present in the [[core series]] [[Generation]] {{gen|VIII}} games.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Running speed glitch&#039;&#039;&#039;=====&lt;br /&gt;
On handheld mode, if the player connects a second controller (i.e. a Pro Controller) and hold both joystick on the attached left Joy-con and second controller diagonally in the same direction, they will run at even faster speed than usual.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Town Map glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the [[credits]] roll, the {{player}} will be transported to their dorm room in the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}, but the player&#039;s location on the Town Map will still be marked as the [[Great Crater of Paldea]] until they leave the academy building.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lighting glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Terastallization icon lighting glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Terastal icon lighting off.png|thumb|Lighting off]]&lt;br /&gt;
[[File:Terastal icon lighting on.png|thumb|Lighting on]]&lt;br /&gt;
&lt;br /&gt;
If the [[Tera Orb]] is charged, the [[Terastal]]lization icon affects the overworld lighting in battle when selecting a [[move]]. It is currently unknown if this is intentional.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Texture/model glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Glaseado Gym Test texture quirk&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Glaseado Gym Test Texture Errors Koraidon Miraidon.png|thumb|{{p|Koraidon}} and {{p|Miraidon}} during the [[Glaseado]] Gym Test, with glitched textures]]&lt;br /&gt;
During the [[Glaseado Mountain|Glaseado]] Gym Test, {{p|Koraidon}} may appear with its body textures heavily desaturated and {{p|Miraidon}} may appear with a white texture across most of its body, apparently missing its typical body textures. This is opposed to a subtle &amp;quot;snow-dusted&amp;quot; texture overlaid on top of their respective correct colorations, which is the intended appearance.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Texture overlay glitch&#039;&#039;&#039;=====&lt;br /&gt;
In some cases, Pokémon will appear with another texture overlaid across their body.&amp;lt;ref&amp;gt;https://twitter.com/hotathino_/status/1598714830709739520&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Espathra hair texture glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Espathra Camera Hair Texture Glitch.png|thumb|{{p|Espathra}} and its [[Shiny]] form, displaying the incorrect hair coloration]]&lt;br /&gt;
When the camera is far from {{p|Espathra}}, its hair, which is normally white, is shown as the same color as its wings.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;User interface glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Health bar quirk&#039;&#039;&#039;=====&lt;br /&gt;
During [[Tera Raid Battle]]s, the health bar of the boss appears inconsistent between participants, and may display an incorrect amount of damage taken, or appear to regain health after being reduced to 0 HP.&lt;br /&gt;
&lt;br /&gt;
A similar issue can happen during the [[Titan Pokémon]] battles involving [[Arven]], where if the Titan attacks his Pokémon and the player&#039;s Pokémon will hit it as well, but move after the Titan, the HP bar will update to values in the wrong order.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|UBmFCPQPgoM|SmallAnt_Clips|HP|HP}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Mass outbreak form display glitch&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon has multiple forms that can be found in the wild, the map may display an incorrect form icon when this species appears in a mass outbreak. For example, a Stretchy Form {{p|Tatsugiri}} icon may display for a mass outbreak of Curly Form Tatsugiri.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Minimap out-of-bounds icons glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the game has been open for an extended period of time, the minimap will stop clearing Pokémon icons from the map, causing them to appear out-of-bounds of the minimap rather than vanishing when the player is out of range.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Tera Raid missing players glitch&#039;&#039;&#039;=====&lt;br /&gt;
During multi-player [[Tera Raid Battle]]s, other players that join may not appear to the host player, instead showing an empty player slot, despite having all available player slots filled.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Typeless summary glitch&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
When viewing the summary screen of a Pokémon that is currently typeless, the game will crash.&amp;lt;ref&amp;gt;https://twitter.com/zakocky/status/1612373830718337027&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Battle glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Trick Room Female Indeedee&#039;&#039;&#039;=====&lt;br /&gt;
{{main|Game move errors#Unobtainable moves|Game move errors → Unobtainable for the generation → Unobtainable moves}}&lt;br /&gt;
[[File:Female Indeedee Trick Room SV.png|thumb|Female Indeedee using Trick Room during a Tera Raid Battle]]&lt;br /&gt;
In 5★ [[Tera Raid Battle]]s, [[Gender|female]] {{p|Indeedee}} has an identical moveset to its [[male]] counterpart, which erroneously includes the move {{m|Trick Room}}, a [[Game move errors|move it cannot normally learn]]. If the move is forgotten, it cannot be relearned.&lt;br /&gt;
When caught, the Female Indeedee is permitted to be [[trade]]d online, and participate in the [[Battle Stadium]].&lt;br /&gt;
&lt;br /&gt;
This is currently the only instance of an error move obtainable by the player with no apparent attempts to correct it. Currently, [[GameFreak]] has not patched the game to replace Trick Room with an appropriate move, or blocked Female Indeedee with Trick Room from online use. &lt;br /&gt;
&lt;br /&gt;
Additionally, while Female Indeedee 5★ raids were initially impossible to host online to other players, (displaying an error message when attempting to join them), as of early December 2022 this appears to have been resolved, not by correcting the erroneous move, but by permitting other players to host them freely with Trick Room still present in the moveset.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|YM6ugvHGH3E|@Atrius97|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;No type effectiveness or critical hit messages&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon use a single-target attack move targetting their own ally Pokémon and hits, messages for type effectiveness or [[critical hit]]s will not show if it otherwise would.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Order Up glitch&#039;&#039;&#039;=====&lt;br /&gt;
If a {{p|Dondozo}} with a {{p|Tatsugiri}} in its mouth uses the move {{m|Order Up}}, the move will increase one of Dondozo&#039;s stats even if the move is negated (eg. via {{m|Protect}}). This is a bug and was fixed in the Version 1.2.0 update.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.2.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;February 27 to March 12, 2023 Poké Portal News Bad Egg&#039;&#039;&#039;=====&lt;br /&gt;
[[File:PPN13 Bad Egg.JPG|thumb|250px|Bad Egg as a result of catching a Walking Wake or Iron Leaves in v1.1.0 of Scarlet or Violet]]&lt;br /&gt;
{{main|Poké Portal News#February 27 to March 12, 2023|Poké Portal News → 2023 → February 27 to March 12, 2023}}&lt;br /&gt;
The Poké Portal News event on February 27 to March 12, 2023 introduced {{p|Walking Wake}} and {{p|Iron Leaves}} in 5★ [[Tera Raid Battle]]s. However, it was possible to update the Poké Portal News event data while still remaining on Scarlet or Violet v1.1.0, causing incorrect event data to be generated.&lt;br /&gt;
&lt;br /&gt;
If the player attempted to join a 5★ event raid after going online in v1.1.0 during this period, these raids would result in a [[Bad Egg]] instead, due to the lack of species data existing in v1.1.0. These Bad Eggs cannot be hatched, released, or traded, and also set the flag for having caught Walking Wake or Iron Leaves, causing the player to be unable to attempt to catch another. Updating the game to v1.2.0 does not result in the Bad Egg becoming the correct species.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1630378458034626564&amp;lt;/ref&amp;gt; This glitch is scheduled to be fixed in a future update releasing in late April 2023.  &lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|7gtymg7VudU|@Atrius97|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Ribbon/Mark menu glitch&#039;&#039;&#039;=====&lt;br /&gt;
In the [[Party]] and [[Box]] menus, the [[Ribbon]]s and [[Mark]]s earned by a Pokémon are not displayed properly, and can only be viewed and equipped when the [[summary]] menu is accessed from the party.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598529777710895107&amp;lt;/ref&amp;gt;&lt;br /&gt;
=====&#039;&#039;&#039;Uncatchable Transformed Ditto glitch&#039;&#039;&#039;=====&lt;br /&gt;
Prior to v1.2.0, if a {{pkmn2|wild}} {{p|Ditto}} used {{m|Transform}} to transform into the [[List of Pokémon with form differences|alternate form]] of any species, (specifically a form with an index value other than &amp;quot;0&amp;quot;), it would cause the [[catch rate]] of the Ditto to become 0, effectively making it impossible to catch. This was fixed in v1.2.0, always using Ditto&#039;s correct catch rate of 35, regardless of what species/form it is currently transformed into.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1632216388734537729&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Persistent model glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the game has been open for an extended period of time, the last previously loaded model will remain loaded during cutscenes or interior locations, often appearing as a {{i|Poké Ball}} or Pokémon placed arbitrarily in the middle of a room, or near the entrance of an interior location.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.1.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Elite Four Music glitch&#039;&#039;&#039;=====&lt;br /&gt;
During the [[Elite Four]] battles, the brief intro of the background music played on a persistent loop throughout rather than playing the entire music.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Online battle RNG glitch&#039;&#039;&#039;=====&lt;br /&gt;
During online matches, the same [[RNG]] seed was used for every battle, causing many &amp;quot;random&amp;quot; actions to be completely predictable, such as the [[accuracy]] checks for whether OHKO moves like {{m|Sheer Cold}} would be successful during a turn.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1596768465095983104&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598513391601164288&amp;lt;/ref&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;In v1.0.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylveon type flag oversight&#039;&#039;&#039;====&lt;br /&gt;
Due to an oversight, {{p|Sylveon}} has the same flag as {{p|Arceus}} and {{p|Silvally}}, which prevents its type from being changed. This was fixed in v1.0.1.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1614308613505392640?s=20&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der neunten Generation]]&lt;br /&gt;
[[ja:裏技・バグ一覧 (スカーレット・バイオレット)]]&lt;br /&gt;
[[zh:遊戲漏洞（第九世代）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3681891</id>
		<title>List of glitches in Generation IX</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3681891"/>
		<updated>2023-03-13T10:06:05Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Running speed glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Checking which glitches have been since fixed}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation IX]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Scarlet and Violet==&lt;br /&gt;
===All versions===&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
=====&#039;&#039;&#039;Itemfinder Mark missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Itemfinder [[Mark]] to be granted to Pokémon is not present in the game&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598840477758803968&amp;lt;/ref&amp;gt;. Despite being unobtainable, [[Hassel]] erroneously mentions it as being obtainable during one of his Art classes at the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Once-in-a-Lifetime Ribbon missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Once-in-a-Lifetime [[List of Ribbons in the games#Memorial Ribbons|Ribbon]] to be granted to Pokémon is not present in the game. Despite being unobtainable, the official guidebook mentions it is intended to be obtained from [[Surprise Trade]] at a 1/100 chance to be applied to traded Pokémon.&amp;lt;ref&amp;gt;https://twitter.com/no07011305/status/1603660614060097539&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Memory leak&#039;&#039;&#039;=====&lt;br /&gt;
Due to a {{wp|memory leak}}&amp;lt;ref&amp;gt;https://twitter.com/Linkus7/status/1593700134864490511&amp;lt;/ref&amp;gt;, the longer the game remains open, the more performance issues occur, eventually leading to {{wp|heap corruption}} errors, potentially causing crashes, savefile corruption, and a wide variety of glitches.&lt;br /&gt;
&lt;br /&gt;
This can be solved partially by exiting the main map via entering [[Mesagoza]], shops and houses with an interior map, gyms, or [[Area Zero]], or closing and reopening the game periodically.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Out-of-bound spawning glitch&#039;&#039;&#039;=====&lt;br /&gt;
Pokémon and items will often spawn in places inaccessible to the player, such as behind walls, below the ground, underwater, or inside objects such as trees, rocks, or buildings.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Pokémon Egg Shiny Roll bug&#039;&#039;&#039;=====&lt;br /&gt;
When {{pkmn|breeding}}, if any [[personality value]] rerolls are applied, (such as the additional Shiny rolls provided via the [[Masuda method]] or [[Shiny Charm]]), the initial roll to generate a personality value is skipped.&lt;br /&gt;
&lt;br /&gt;
This glitch is also present in the [[core series]] [[Generation]] {{gen|VIII}} games.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Running speed glitch&#039;&#039;&#039;=====&lt;br /&gt;
On handheld mode, if the player connects a second controller (i.e. a Pro Controller) and hold both joystick on the attached left Joy-con and second controller diagonally in the same direction, they will run at even faster speed than usual.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Town Map glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the [[credits]] roll, the {{player}} will be transported to their dorm room in the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}, but the player&#039;s location on the Town Map will still be reported as the [[Great Crater of Paldea]] until they leave the academy building.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lighting glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Terastallization icon lighting glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Terastal icon lighting off.png|thumb|Lighting off]]&lt;br /&gt;
[[File:Terastal icon lighting on.png|thumb|Lighting on]]&lt;br /&gt;
&lt;br /&gt;
If the [[Tera Orb]] is charged, the [[Terastal]]lization icon affects the overworld lighting in battle when selecting a [[move]]. It is currently unknown if this is intentional.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Texture/model glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Glaseado Gym Test texture quirk&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Glaseado Gym Test Texture Errors Koraidon Miraidon.png|thumb|{{p|Koraidon}} and {{p|Miraidon}} during the [[Glaseado]] Gym Test, with glitched textures]]&lt;br /&gt;
During the [[Glaseado Mountain|Glaseado]] Gym Test, {{p|Koraidon}} may appear with its body textures heavily desaturated and {{p|Miraidon}} may appear with a white texture across most of its body, apparently missing its typical body textures. This is opposed to a subtle &amp;quot;snow-dusted&amp;quot; texture overlaid on top of their respective correct colorations, which is the intended appearance.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Texture overlay glitch&#039;&#039;&#039;=====&lt;br /&gt;
In some cases, Pokémon will appear with another texture overlaid across their body.&amp;lt;ref&amp;gt;https://twitter.com/hotathino_/status/1598714830709739520&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Espathra hair texture glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Espathra Camera Hair Texture Glitch.png|thumb|{{p|Espathra}} and its [[Shiny]] form, displaying the incorrect hair coloration]]&lt;br /&gt;
When the camera is far from {{p|Espathra}}, its hair, which is normally white, is shown as the same color as its wings.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;User interface glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Health bar quirk&#039;&#039;&#039;=====&lt;br /&gt;
During [[Tera Raid Battle]]s, the health bar of the boss appears inconsistent between participants, and may display an incorrect amount of damage taken, or appear to regain health after being reduced to 0 HP.&lt;br /&gt;
&lt;br /&gt;
A similar issue can happen during the [[Titan Pokémon]] battles involving [[Arven]], where if the Titan attacks his Pokémon and the player&#039;s Pokémon will hit it as well, but move after the Titan, the HP bar will update to values in the wrong order.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|UBmFCPQPgoM|SmallAnt_Clips|HP|HP}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Mass outbreak form display glitch&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon has multiple forms that can be found in the wild, the map may display an incorrect form icon when this species appears in a mass outbreak. For example, a Stretchy Form {{p|Tatsugiri}} icon may display for a mass outbreak of Curly Form Tatsugiri.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Minimap out-of-bounds icons glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the game has been open for an extended period of time, the minimap will stop clearing Pokémon icons from the map, causing them to appear out-of-bounds of the minimap rather than vanishing when the player is out of range.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Tera Raid missing players glitch&#039;&#039;&#039;=====&lt;br /&gt;
During multi-player [[Tera Raid Battle]]s, other players that join may not appear to the host player, instead showing an empty player slot, despite having all available player slots filled.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Typeless summary glitch&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
When viewing the summary screen of a Pokémon that is currently typeless, the game will crash.&amp;lt;ref&amp;gt;https://twitter.com/zakocky/status/1612373830718337027&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Battle glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Trick Room Female Indeedee&#039;&#039;&#039;=====&lt;br /&gt;
{{main|Game move errors#Unobtainable moves|Game move errors → Unobtainable for the generation → Unobtainable moves}}&lt;br /&gt;
[[File:Female Indeedee Trick Room SV.png|thumb|Female Indeedee using Trick Room during a Tera Raid Battle]]&lt;br /&gt;
In 5★ [[Tera Raid Battle]]s, [[Gender|female]] {{p|Indeedee}} has an identical moveset to its [[male]] counterpart, which erroneously includes the move {{m|Trick Room}}, a [[Game move errors|move it cannot normally learn]]. If the move is forgotten, it cannot be relearned.&lt;br /&gt;
When caught, the Female Indeedee is permitted to be [[trade]]d online, and participate in the [[Battle Stadium]].&lt;br /&gt;
&lt;br /&gt;
This is currently the only instance of an error move obtainable by the player with no apparent attempts to correct it. Currently, [[GameFreak]] has not patched the game to replace Trick Room with an appropriate move, or blocked Female Indeedee with Trick Room from online use. &lt;br /&gt;
&lt;br /&gt;
Additionally, while Female Indeedee 5★ raids were initially impossible to host online to other players, (displaying an error message when attempting to join them), as of early December 2022 this appears to have been resolved, not by correcting the erroneous move, but by permitting other players to host them freely with Trick Room still present in the moveset.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|YM6ugvHGH3E|@Atrius97|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;No type effectiveness or critical hit messages&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon use a single-target attack move targetting their own ally Pokémon and hits, messages for type effectiveness or [[critical hit]]s will not show if it otherwise would.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Order Up glitch&#039;&#039;&#039;=====&lt;br /&gt;
If a {{p|Dondozo}} with a {{p|Tatsugiri}} in its mouth uses the move {{m|Order Up}}, the move will increase one of Dondozo&#039;s stats even if the move is negated (eg. via {{m|Protect}}). This is a bug and was fixed in the Version 1.2.0 update.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.2.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;February 27 to March 12, 2023 Poké Portal News Bad Egg&#039;&#039;&#039;=====&lt;br /&gt;
[[File:PPN13 Bad Egg.JPG|thumb|250px|Bad Egg as a result of catching a Walking Wake or Iron Leaves in v1.1.0 of Scarlet or Violet]]&lt;br /&gt;
{{main|Poké Portal News#February 27 to March 12, 2023|Poké Portal News → 2023 → February 27 to March 12, 2023}}&lt;br /&gt;
The Poké Portal News event on February 27 to March 12, 2023 introduced {{p|Walking Wake}} and {{p|Iron Leaves}} in 5★ [[Tera Raid Battle]]s. However, it was possible to update the Poké Portal News event data while still remaining on Scarlet or Violet v1.1.0, causing incorrect event data to be generated.&lt;br /&gt;
&lt;br /&gt;
If the player attempted to join a 5★ event raid after going online in v1.1.0 during this period, these raids would result in a [[Bad Egg]] instead, due to the lack of species data existing in v1.1.0. These Bad Eggs cannot be hatched, released, or traded, and also set the flag for having caught Walking Wake or Iron Leaves, causing the player to be unable to attempt to catch another. Updating the game to v1.2.0 does not result in the Bad Egg becoming the correct species.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1630378458034626564&amp;lt;/ref&amp;gt; This glitch is scheduled to be fixed in a future update releasing in late April 2023.  &lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|7gtymg7VudU|@Atrius97|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Ribbon/Mark menu glitch&#039;&#039;&#039;=====&lt;br /&gt;
In the [[Party]] and [[Box]] menus, the [[Ribbon]]s and [[Mark]]s earned by a Pokémon are not displayed properly, and can only be viewed and equipped when the [[summary]] menu is accessed from the party.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598529777710895107&amp;lt;/ref&amp;gt;&lt;br /&gt;
=====&#039;&#039;&#039;Uncatchable Transformed Ditto glitch&#039;&#039;&#039;=====&lt;br /&gt;
Prior to v1.2.0, if a {{pkmn2|wild}} {{p|Ditto}} used {{m|Transform}} to transform into the [[List of Pokémon with form differences|alternate form]] of any species, (specifically a form with an index value other than &amp;quot;0&amp;quot;), it would cause the [[catch rate]] of the Ditto to become 0, effectively making it impossible to catch. This was fixed in v1.2.0, always using Ditto&#039;s correct catch rate of 35, regardless of what species/form it is currently transformed into.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1632216388734537729&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Persistent model glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the game has been open for an extended period of time, the last previously loaded model will remain loaded during cutscenes or interior locations, often appearing as a {{i|Poké Ball}} or Pokémon placed arbitrarily in the middle of a room, or near the entrance of an interior location.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.1.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Elite Four Music glitch&#039;&#039;&#039;=====&lt;br /&gt;
During the [[Elite Four]] battles, the brief intro of the background music played on a persistent loop throughout rather than playing the entire music.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Online battle RNG glitch&#039;&#039;&#039;=====&lt;br /&gt;
During online matches, the same [[RNG]] seed was used for every battle, causing many &amp;quot;random&amp;quot; actions to be completely predictable, such as the [[accuracy]] checks for whether OHKO moves like {{m|Sheer Cold}} would be successful during a turn.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1596768465095983104&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598513391601164288&amp;lt;/ref&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;In v1.0.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylveon type flag oversight&#039;&#039;&#039;====&lt;br /&gt;
Due to an oversight, {{p|Sylveon}} has the same flag as {{p|Arceus}} and {{p|Silvally}}, which prevents its type from being changed. This was fixed in v1.0.1.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1614308613505392640?s=20&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der neunten Generation]]&lt;br /&gt;
[[ja:裏技・バグ一覧 (スカーレット・バイオレット)]]&lt;br /&gt;
[[zh:遊戲漏洞（第九世代）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3681761</id>
		<title>List of glitches in Generation IX</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3681761"/>
		<updated>2023-03-12T22:10:55Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Glaseado Gym Test texture quirk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Checking which glitches have been since fixed}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation IX]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Scarlet and Violet==&lt;br /&gt;
===All versions===&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
=====&#039;&#039;&#039;Itemfinder Mark missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Itemfinder [[Mark]] to be granted to Pokémon is not present in the game&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598840477758803968&amp;lt;/ref&amp;gt;. Despite being unobtainable, [[Hassel]] erroneously mentions it as being obtainable during one of his Art classes at the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Once-in-a-Lifetime Ribbon missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Once-in-a-Lifetime [[List of Ribbons in the games#Memorial Ribbons|Ribbon]] to be granted to Pokémon is not present in the game. Despite being unobtainable, the official guidebook mentions it is intended to be obtained from [[Surprise Trade]] at a 1/100 chance to be applied to traded Pokémon.&amp;lt;ref&amp;gt;https://twitter.com/no07011305/status/1603660614060097539&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Memory leak&#039;&#039;&#039;=====&lt;br /&gt;
Due to a {{wp|memory leak}}&amp;lt;ref&amp;gt;https://twitter.com/Linkus7/status/1593700134864490511&amp;lt;/ref&amp;gt;, the longer the game remains open, the more performance issues occur, eventually leading to {{wp|heap corruption}} errors, potentially causing crashes, savefile corruption, and a wide variety of glitches.&lt;br /&gt;
&lt;br /&gt;
This can be solved partially by exiting the main map via entering [[Mesagoza]], shops and houses with an interior map, gyms, or [[Area Zero]], or closing and reopening the game periodically.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Out-of-bound spawning glitch&#039;&#039;&#039;=====&lt;br /&gt;
Pokémon and items will often spawn in places inaccessible to the player, such as behind walls, below the ground, underwater, or inside objects such as trees, rocks, or buildings.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Pokémon Egg Shiny Roll bug&#039;&#039;&#039;=====&lt;br /&gt;
When {{pkmn|breeding}}, if any [[personality value]] rerolls are applied, (such as the additional Shiny rolls provided via the [[Masuda method]] or [[Shiny Charm]]), the initial roll to generate a personality value is skipped.&lt;br /&gt;
&lt;br /&gt;
This glitch is also present in the [[core series]] [[Generation]] {{gen|VIII}} games.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Running speed glitch&#039;&#039;&#039;=====&lt;br /&gt;
On handheld mode, if the player connects a second controller (i.e. a Pro Controller) and hold both joystick on the attached left Joy-con and second controller diagonaly in the same direction, they will run at even faster speed than usual.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Town Map glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the [[credits]] roll, the {{player}} will be transported to their dorm room in the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}, but the player&#039;s location on the Town Map will still be reported as the [[Great Crater of Paldea]] until they leave the academy building.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lighting glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Terastallization icon lighting glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Terastal icon lighting off.png|thumb|Lighting off]]&lt;br /&gt;
[[File:Terastal icon lighting on.png|thumb|Lighting on]]&lt;br /&gt;
&lt;br /&gt;
If the [[Tera Orb]] is charged, the [[Terastal]]lization icon affects the overworld lighting in battle when selecting a [[move]]. It is currently unknown if this is intentional.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Texture/model glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Glaseado Gym Test texture quirk&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Glaseado Gym Test Texture Errors Koraidon Miraidon.png|thumb|{{p|Koraidon}} and {{p|Miraidon}} during the [[Glaseado]] Gym Test, with glitched textures]]&lt;br /&gt;
During the [[Glaseado Mountain|Glaseado]] Gym Test, {{p|Koraidon}} may appear with its body textures heavily desaturated and {{p|Miraidon}} may appear with a white texture across most of its body, apparently missing its typical body textures. This is opposed to a subtle &amp;quot;snow-dusted&amp;quot; texture overlaid on top of their respective correct colorations, which is the intended appearance.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Texture overlay glitch&#039;&#039;&#039;=====&lt;br /&gt;
In some cases, Pokémon will appear with another texture overlaid across their body.&amp;lt;ref&amp;gt;https://twitter.com/hotathino_/status/1598714830709739520&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Espathra hair texture glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Espathra Camera Hair Texture Glitch.png|thumb|{{p|Espathra}} and its [[Shiny]] form, displaying the incorrect hair coloration]]&lt;br /&gt;
When the camera is far from {{p|Espathra}}, its hair, which is normally white, is shown as the same color as its wings.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;User interface glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Health bar quirk&#039;&#039;&#039;=====&lt;br /&gt;
During [[Tera Raid Battle]]s, the health bar of the boss appears inconsistent between participants, and may display an incorrect amount of damage taken, or appear to regain health after being reduced to 0 HP.&lt;br /&gt;
&lt;br /&gt;
A similar issue can happen during the [[Titan Pokémon]] battles involving [[Arven]], where if the Titan attacks his Pokémon and the player&#039;s Pokémon will hit it as well, but move after the Titan, the HP bar will update to values in the wrong order.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|UBmFCPQPgoM|SmallAnt_Clips|HP|HP}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Mass outbreak form display glitch&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon has multiple forms that can be found in the wild, the map may display an incorrect form icon when this species appears in a mass outbreak. For example, a Stretchy Form {{p|Tatsugiri}} icon may display for a mass outbreak of Curly Form Tatsugiri.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Minimap out-of-bounds icons glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the game has been open for an extended period of time, the minimap will stop clearing Pokémon icons from the map, causing them to appear out-of-bounds of the minimap rather than vanishing when the player is out of range.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Tera Raid missing players glitch&#039;&#039;&#039;=====&lt;br /&gt;
During multi-player [[Tera Raid Battle]]s, other players that join may not appear to the host player, instead showing an empty player slot, despite having all available player slots filled.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Typeless summary glitch&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
When viewing the summary screen of a Pokémon that is currently typeless, the game will crash.&amp;lt;ref&amp;gt;https://twitter.com/zakocky/status/1612373830718337027&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Battle glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Trick Room Female Indeedee&#039;&#039;&#039;=====&lt;br /&gt;
{{main|Game move errors#Unobtainable moves|Game move errors → Unobtainable for the generation → Unobtainable moves}}&lt;br /&gt;
[[File:Female Indeedee Trick Room SV.png|thumb|Female Indeedee using Trick Room during a Tera Raid Battle]]&lt;br /&gt;
In 5★ [[Tera Raid Battle]]s, [[Gender|female]] {{p|Indeedee}} has an identical moveset to its [[male]] counterpart, which erroneously includes the move {{m|Trick Room}}, a [[Game move errors|move it cannot normally learn]]. If the move is forgotten, it cannot be relearned.&lt;br /&gt;
When caught, the Female Indeedee is permitted to be [[trade]]d online, and participate in the [[Battle Stadium]].&lt;br /&gt;
&lt;br /&gt;
This is currently the only instance of an error move obtainable by the player with no apparent attempts to correct it. Currently, [[GameFreak]] has not patched the game to replace Trick Room with an appropriate move, or blocked Female Indeedee with Trick Room from online use. &lt;br /&gt;
&lt;br /&gt;
Additionally, while Female Indeedee 5★ raids were initially impossible to host online to other players, (displaying an error message when attempting to join them), as of early December 2022 this appears to have been resolved, not by correcting the erroneous move, but by permitting other players to host them freely with Trick Room still present in the moveset.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|YM6ugvHGH3E|@Atrius97|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;No type effectiveness or critical hit messages&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon use a single-target attack move targetting their own ally Pokémon and hits, messages for type effectiveness or [[critical hit]]s will not show if it otherwise would.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Order Up glitch&#039;&#039;&#039;=====&lt;br /&gt;
If a {{p|Dondozo}} with a {{p|Tatsugiri}} in its mouth uses the move {{m|Order Up}}, the move will increase one of Dondozo&#039;s stats even if the move is negated (eg. via {{m|Protect}}). This is a bug and was fixed in the Version 1.2.0 update.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.2.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;February 27 to March 12, 2023 Poké Portal News Bad Egg&#039;&#039;&#039;=====&lt;br /&gt;
[[File:PPN13 Bad Egg.JPG|thumb|250px|Bad Egg as a result of catching a Walking Wake or Iron Leaves in v1.1.0 of Scarlet or Violet]]&lt;br /&gt;
{{main|Poké Portal News#February 27 to March 12, 2023|Poké Portal News → 2023 → February 27 to March 12, 2023}}&lt;br /&gt;
The Poké Portal News event on February 27 to March 12, 2023 introduced {{p|Walking Wake}} and {{p|Iron Leaves}} in 5★ [[Tera Raid Battle]]s. However, it was possible to update the Poké Portal News event data while still remaining on Scarlet or Violet v1.1.0, causing incorrect event data to be generated.&lt;br /&gt;
&lt;br /&gt;
If the player attempted to join a 5★ event raid after going online in v1.1.0 during this period, these raids would result in a [[Bad Egg]] instead, due to the lack of species data existing in v1.1.0. These Bad Eggs cannot be hatched, released, or traded, and also set the flag for having caught Walking Wake or Iron Leaves, causing the player to be unable to attempt to catch another. Updating the game to v1.2.0 does not result in the Bad Egg becoming the correct species.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1630378458034626564&amp;lt;/ref&amp;gt; This glitch is scheduled to be fixed in a future update releasing in late April 2023.  &lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|7gtymg7VudU|@Atrius97|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Ribbon/Mark menu glitch&#039;&#039;&#039;=====&lt;br /&gt;
In the [[Party]] and [[Box]] menus, the [[Ribbon]]s and [[Mark]]s earned by a Pokémon are not displayed properly, and can only be viewed and equipped when the [[summary]] menu is accessed from the party.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598529777710895107&amp;lt;/ref&amp;gt;&lt;br /&gt;
=====&#039;&#039;&#039;Uncatchable Transformed Ditto glitch&#039;&#039;&#039;=====&lt;br /&gt;
Prior to v1.2.0, if a {{pkmn2|wild}} {{p|Ditto}} used {{m|Transform}} to transform into the [[List of Pokémon with form differences|alternate form]] of any species, (specifically a form with an index value other than &amp;quot;0&amp;quot;), it would cause the [[catch rate]] of the Ditto to become 0, effectively making it impossible to catch. This was fixed in v1.2.0, always using Ditto&#039;s correct catch rate of 35, regardless of what species/form it is currently transformed into.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1632216388734537729&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Persistent model glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the game has been open for an extended period of time, the last previously loaded model will remain loaded during cutscenes or interior locations, often appearing as a {{i|Poké Ball}} or Pokémon placed arbitrarily in the middle of a room, or near the entrance of an interior location.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.1.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Elite Four Music glitch&#039;&#039;&#039;=====&lt;br /&gt;
During the [[Elite Four]] battles, the brief intro of the background music played on a persistent loop throughout rather than playing the entire music.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Online battle RNG glitch&#039;&#039;&#039;=====&lt;br /&gt;
During online matches, the same [[RNG]] seed was used for every battle, causing many &amp;quot;random&amp;quot; actions to be completely predictable, such as the [[accuracy]] checks for whether OHKO moves like {{m|Sheer Cold}} would be successful during a turn.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1596768465095983104&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598513391601164288&amp;lt;/ref&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;In v1.0.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylveon type flag oversight&#039;&#039;&#039;====&lt;br /&gt;
Due to an oversight, {{p|Sylveon}} has the same flag as {{p|Arceus}} and {{p|Silvally}}, which prevents its type from being changed. This was fixed in v1.0.1.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1614308613505392640?s=20&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der neunten Generation]]&lt;br /&gt;
[[ja:裏技・バグ一覧 (スカーレット・バイオレット)]]&lt;br /&gt;
[[zh:遊戲漏洞（第九世代）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3681760</id>
		<title>List of glitches in Generation IX</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=3681760"/>
		<updated>2023-03-12T22:09:32Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Scarlet and Violet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Checking which glitches have been since fixed}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation IX]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Scarlet and Violet==&lt;br /&gt;
===All versions===&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
=====&#039;&#039;&#039;Itemfinder Mark missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Itemfinder [[Mark]] to be granted to Pokémon is not present in the game&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598840477758803968&amp;lt;/ref&amp;gt;. Despite being unobtainable, [[Hassel]] erroneously mentions it as being obtainable during one of his Art classes at the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Once-in-a-Lifetime Ribbon missing logic&#039;&#039;&#039;=====&lt;br /&gt;
Likely due to an oversight, the logic for the Once-in-a-Lifetime [[List of Ribbons in the games#Memorial Ribbons|Ribbon]] to be granted to Pokémon is not present in the game. Despite being unobtainable, the official guidebook mentions it is intended to be obtained from [[Surprise Trade]] at a 1/100 chance to be applied to traded Pokémon.&amp;lt;ref&amp;gt;https://twitter.com/no07011305/status/1603660614060097539&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Memory leak&#039;&#039;&#039;=====&lt;br /&gt;
Due to a {{wp|memory leak}}&amp;lt;ref&amp;gt;https://twitter.com/Linkus7/status/1593700134864490511&amp;lt;/ref&amp;gt;, the longer the game remains open, the more performance issues occur, eventually leading to {{wp|heap corruption}} errors, potentially causing crashes, savefile corruption, and a wide variety of glitches.&lt;br /&gt;
&lt;br /&gt;
This can be solved partially by exiting the main map via entering [[Mesagoza]], shops and houses with an interior map, gyms, or [[Area Zero]], or closing and reopening the game periodically.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Out-of-bound spawning glitch&#039;&#039;&#039;=====&lt;br /&gt;
Pokémon and items will often spawn in places inaccessible to the player, such as behind walls, below the ground, underwater, or inside objects such as trees, rocks, or buildings.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Pokémon Egg Shiny Roll bug&#039;&#039;&#039;=====&lt;br /&gt;
When {{pkmn|breeding}}, if any [[personality value]] rerolls are applied, (such as the additional Shiny rolls provided via the [[Masuda method]] or [[Shiny Charm]]), the initial roll to generate a personality value is skipped.&lt;br /&gt;
&lt;br /&gt;
This glitch is also present in the [[core series]] [[Generation]] {{gen|VIII}} games.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Running speed glitch&#039;&#039;&#039;=====&lt;br /&gt;
On handheld mode, if the player connects a second controller (i.e. a Pro Controller) and hold both joystick on the attached left Joy-con and second controller diagonaly in the same direction, they will run at even faster speed than usual.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Town Map glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the [[credits]] roll, the {{player}} will be transported to their dorm room in the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}, but the player&#039;s location on the Town Map will still be reported as the [[Great Crater of Paldea]] until they leave the academy building.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lighting glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Terastallization icon lighting glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Terastal icon lighting off.png|thumb|Lighting off]]&lt;br /&gt;
[[File:Terastal icon lighting on.png|thumb|Lighting on]]&lt;br /&gt;
&lt;br /&gt;
If the [[Tera Orb]] is charged, the [[Terastal]]lization icon affects the overworld lighting in battle when selecting a [[move]]. It is currently unknown if this is intentional.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Texture/model glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Glaseado Gym Test texture quirk&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Glaseado Gym Test Texture Errors Koraidon Miraidon.png|thumb|{{p|Koraidon}} and {{p|Miraidon}} during the [[Glaseado]] Gym Test, with glitched textures]]&lt;br /&gt;
During the [[Glaseado Mountain|Glaseado]] Gym Test, {{p|Koraidon}} may appear with their body textures heavily desaturated and {{p|Miraidon}} may appear with a white texture across most of its body, apparently missing its typical body textures. This is opposed to a subtle &amp;quot;snow-dusted&amp;quot; texture overlaid on top of their respective correct colorations, which is the intended appearance.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Texture overlay glitch&#039;&#039;&#039;=====&lt;br /&gt;
In some cases, Pokémon will appear with another texture overlaid across their body.&amp;lt;ref&amp;gt;https://twitter.com/hotathino_/status/1598714830709739520&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Espathra hair texture glitch&#039;&#039;&#039;=====&lt;br /&gt;
[[File:Espathra Camera Hair Texture Glitch.png|thumb|{{p|Espathra}} and its [[Shiny]] form, displaying the incorrect hair coloration]]&lt;br /&gt;
When the camera is far from {{p|Espathra}}, its hair, which is normally white, is shown as the same color as its wings.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;User interface glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Health bar quirk&#039;&#039;&#039;=====&lt;br /&gt;
During [[Tera Raid Battle]]s, the health bar of the boss appears inconsistent between participants, and may display an incorrect amount of damage taken, or appear to regain health after being reduced to 0 HP.&lt;br /&gt;
&lt;br /&gt;
A similar issue can happen during the [[Titan Pokémon]] battles involving [[Arven]], where if the Titan attacks his Pokémon and the player&#039;s Pokémon will hit it as well, but move after the Titan, the HP bar will update to values in the wrong order.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|UBmFCPQPgoM|SmallAnt_Clips|HP|HP}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Mass outbreak form display glitch&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon has multiple forms that can be found in the wild, the map may display an incorrect form icon when this species appears in a mass outbreak. For example, a Stretchy Form {{p|Tatsugiri}} icon may display for a mass outbreak of Curly Form Tatsugiri.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Minimap out-of-bounds icons glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the game has been open for an extended period of time, the minimap will stop clearing Pokémon icons from the map, causing them to appear out-of-bounds of the minimap rather than vanishing when the player is out of range.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Tera Raid missing players glitch&#039;&#039;&#039;=====&lt;br /&gt;
During multi-player [[Tera Raid Battle]]s, other players that join may not appear to the host player, instead showing an empty player slot, despite having all available player slots filled.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Typeless summary glitch&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
When viewing the summary screen of a Pokémon that is currently typeless, the game will crash.&amp;lt;ref&amp;gt;https://twitter.com/zakocky/status/1612373830718337027&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Battle glitches&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Trick Room Female Indeedee&#039;&#039;&#039;=====&lt;br /&gt;
{{main|Game move errors#Unobtainable moves|Game move errors → Unobtainable for the generation → Unobtainable moves}}&lt;br /&gt;
[[File:Female Indeedee Trick Room SV.png|thumb|Female Indeedee using Trick Room during a Tera Raid Battle]]&lt;br /&gt;
In 5★ [[Tera Raid Battle]]s, [[Gender|female]] {{p|Indeedee}} has an identical moveset to its [[male]] counterpart, which erroneously includes the move {{m|Trick Room}}, a [[Game move errors|move it cannot normally learn]]. If the move is forgotten, it cannot be relearned.&lt;br /&gt;
When caught, the Female Indeedee is permitted to be [[trade]]d online, and participate in the [[Battle Stadium]].&lt;br /&gt;
&lt;br /&gt;
This is currently the only instance of an error move obtainable by the player with no apparent attempts to correct it. Currently, [[GameFreak]] has not patched the game to replace Trick Room with an appropriate move, or blocked Female Indeedee with Trick Room from online use. &lt;br /&gt;
&lt;br /&gt;
Additionally, while Female Indeedee 5★ raids were initially impossible to host online to other players, (displaying an error message when attempting to join them), as of early December 2022 this appears to have been resolved, not by correcting the erroneous move, but by permitting other players to host them freely with Trick Room still present in the moveset.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|YM6ugvHGH3E|@Atrius97|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;No type effectiveness or critical hit messages&#039;&#039;&#039;=====&lt;br /&gt;
If a Pokémon use a single-target attack move targetting their own ally Pokémon and hits, messages for type effectiveness or [[critical hit]]s will not show if it otherwise would.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Order Up glitch&#039;&#039;&#039;=====&lt;br /&gt;
If a {{p|Dondozo}} with a {{p|Tatsugiri}} in its mouth uses the move {{m|Order Up}}, the move will increase one of Dondozo&#039;s stats even if the move is negated (eg. via {{m|Protect}}). This is a bug and was fixed in the Version 1.2.0 update.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.2.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;February 27 to March 12, 2023 Poké Portal News Bad Egg&#039;&#039;&#039;=====&lt;br /&gt;
[[File:PPN13 Bad Egg.JPG|thumb|250px|Bad Egg as a result of catching a Walking Wake or Iron Leaves in v1.1.0 of Scarlet or Violet]]&lt;br /&gt;
{{main|Poké Portal News#February 27 to March 12, 2023|Poké Portal News → 2023 → February 27 to March 12, 2023}}&lt;br /&gt;
The Poké Portal News event on February 27 to March 12, 2023 introduced {{p|Walking Wake}} and {{p|Iron Leaves}} in 5★ [[Tera Raid Battle]]s. However, it was possible to update the Poké Portal News event data while still remaining on Scarlet or Violet v1.1.0, causing incorrect event data to be generated.&lt;br /&gt;
&lt;br /&gt;
If the player attempted to join a 5★ event raid after going online in v1.1.0 during this period, these raids would result in a [[Bad Egg]] instead, due to the lack of species data existing in v1.1.0. These Bad Eggs cannot be hatched, released, or traded, and also set the flag for having caught Walking Wake or Iron Leaves, causing the player to be unable to attempt to catch another. Updating the game to v1.2.0 does not result in the Bad Egg becoming the correct species.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1630378458034626564&amp;lt;/ref&amp;gt; This glitch is scheduled to be fixed in a future update releasing in late April 2023.  &lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|7gtymg7VudU|@Atrius97|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Ribbon/Mark menu glitch&#039;&#039;&#039;=====&lt;br /&gt;
In the [[Party]] and [[Box]] menus, the [[Ribbon]]s and [[Mark]]s earned by a Pokémon are not displayed properly, and can only be viewed and equipped when the [[summary]] menu is accessed from the party.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598529777710895107&amp;lt;/ref&amp;gt;&lt;br /&gt;
=====&#039;&#039;&#039;Uncatchable Transformed Ditto glitch&#039;&#039;&#039;=====&lt;br /&gt;
Prior to v1.2.0, if a {{pkmn2|wild}} {{p|Ditto}} used {{m|Transform}} to transform into the [[List of Pokémon with form differences|alternate form]] of any species, (specifically a form with an index value other than &amp;quot;0&amp;quot;), it would cause the [[catch rate]] of the Ditto to become 0, effectively making it impossible to catch. This was fixed in v1.2.0, always using Ditto&#039;s correct catch rate of 35, regardless of what species/form it is currently transformed into.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1632216388734537729&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Persistent model glitch&#039;&#039;&#039;=====&lt;br /&gt;
After the game has been open for an extended period of time, the last previously loaded model will remain loaded during cutscenes or interior locations, often appearing as a {{i|Poké Ball}} or Pokémon placed arbitrarily in the middle of a room, or near the entrance of an interior location.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Prior to v1.1.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Elite Four Music glitch&#039;&#039;&#039;=====&lt;br /&gt;
During the [[Elite Four]] battles, the brief intro of the background music played on a persistent loop throughout rather than playing the entire music.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Online battle RNG glitch&#039;&#039;&#039;=====&lt;br /&gt;
During online matches, the same [[RNG]] seed was used for every battle, causing many &amp;quot;random&amp;quot; actions to be completely predictable, such as the [[accuracy]] checks for whether OHKO moves like {{m|Sheer Cold}} would be successful during a turn.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1596768465095983104&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1598513391601164288&amp;lt;/ref&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;In v1.0.0&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylveon type flag oversight&#039;&#039;&#039;====&lt;br /&gt;
Due to an oversight, {{p|Sylveon}} has the same flag as {{p|Arceus}} and {{p|Silvally}}, which prevents its type from being changed. This was fixed in v1.0.1.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1614308613505392640?s=20&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der neunten Generation]]&lt;br /&gt;
[[ja:裏技・バグ一覧 (スカーレット・バイオレット)]]&lt;br /&gt;
[[zh:遊戲漏洞（第九世代）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Guard_Dog_(Ability)&amp;diff=3674955</id>
		<title>Guard Dog (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Guard_Dog_(Ability)&amp;diff=3674955"/>
		<updated>2023-02-26T00:06:51Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* In battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=Guard Dog&lt;br /&gt;
|jpname=ばんけん&lt;br /&gt;
|jptrans=Guard Dog&lt;br /&gt;
|jptranslit=Banken&lt;br /&gt;
|colorscheme=attack&lt;br /&gt;
|gen=IX&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|Boosts the Pokémon’s Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Guard Dog&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ばんけん&#039;&#039;&#039; &#039;&#039;Guard Dog&#039;&#039;) is an [[Ability]] introduced in [[Generation IX]]. It is the [[signature Ability]] of {{p|Mabosstiff}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
This Ability prevents other Pokémon from forcing the Pokémon with this Ability to [[recall|switch out]] or [[escape|flee]] with {{cat|Moves that switch the target out|a move}} (e.g. {{m|Roar}}, {{m|Circle Throw}}, etc.) or item ([[Red Card]]). Guard Dog does not affect the Pokémon switching out manually, or switching out or fleeing with its own move (e.g. {{m|Baton Pass}}, {{m|Teleport}}, etc.) or item ([[Eject Button]] and [[Eject Pack]]).&lt;br /&gt;
&lt;br /&gt;
Additionally, if a Pokémon with this ability is affected by {{a|Intimidate}}, its {{stat|Attack}} stat will increase by one stage, rather than decreasing by one stage.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Guard Dog has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Guard Dog==&lt;br /&gt;
{{Ability/head|attack}}&lt;br /&gt;
{{Ability/entry|943|Mabosstiff|Dark|Dark|Intimidate|Guard Dog|Stakeout}}&lt;br /&gt;
{{Ability/foot|attack}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{attack color}}|bordercolor={{attack color dark}}&lt;br /&gt;
|zh_yue=看門犬 &#039;&#039;{{tt|Hōnmùhnhyún|Guard Dog}}&#039;&#039;&lt;br /&gt;
|zh_cmn=看門犬 / 看门犬 &#039;&#039;{{tt|Kānménquǎn|Guard Dog}}&#039;&#039;&lt;br /&gt;
|fr=Chien de Garde&lt;br /&gt;
|de=Wachhund&lt;br /&gt;
|it=Cane da Guardia&lt;br /&gt;
|ko=파수견 &#039;&#039;{{tt|Pasugyeon|Guard Dog}}&#039;&#039;&lt;br /&gt;
|es=Perro Guardián&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Stat raising Abilities]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wachhund]]&lt;br /&gt;
[[es:Perro guardián]]&lt;br /&gt;
[[fr:Chien de Garde]]&lt;br /&gt;
[[it:Cane da Guardia]]&lt;br /&gt;
[[ja:ばんけん]]&lt;br /&gt;
[[zh:看门犬（特性）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Metagross_(Pok%C3%A9mon)&amp;diff=3667876</id>
		<title>Metagross (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Metagross_(Pok%C3%A9mon)&amp;diff=3667876"/>
		<updated>2023-02-09T15:35:22Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Steel|type2=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Metagross}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=0375|prev=Metang|nextnum=0377|next=Regirock|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Metagross}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Metagross&lt;br /&gt;
|jname=メタグロス&lt;br /&gt;
|jtranslit=Metagurosu&lt;br /&gt;
|tmname=Metagross&lt;br /&gt;
|forme=2&lt;br /&gt;
|form2=Mega Metagross&lt;br /&gt;
|image2=0376Metagross-Mega.png&lt;br /&gt;
|mega=Metagrossite&lt;br /&gt;
|ndex=0376&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|category=Iron Leg&lt;br /&gt;
|height-ftin=5&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.6&lt;br /&gt;
|weight-lbs=1212.5&lt;br /&gt;
|weight-kg=550.0&lt;br /&gt;
|height-ftin2=8&#039;02&amp;quot;&lt;br /&gt;
|height-m2=2.5&lt;br /&gt;
|weight-lbs2=2078.7&lt;br /&gt;
|weight-kg2=942.9&lt;br /&gt;
|abilitylayout=2+1&lt;br /&gt;
|abilitycolm=2&lt;br /&gt;
|ability1=Clear Body&lt;br /&gt;
|abilityd=Light Metal&lt;br /&gt;
|abilitym=Tough Claws&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Mineral&lt;br /&gt;
|eggcycles=40&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evde=3&lt;br /&gt;
|expyield=270&lt;br /&gt;
|oldexp=210&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=3&lt;br /&gt;
|body=11&lt;br /&gt;
|pokefordex=metagross&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=35&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Metagross&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;メタグロス&#039;&#039;&#039; &#039;&#039;Metagross&#039;&#039;) is a dual-type {{2t|Steel|Psychic}} [[pseudo-legendary Pokémon]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Metang}} starting at [[level]] 45. It is the final form of {{p|Beldum}}.&lt;br /&gt;
&lt;br /&gt;
Metagross can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Metagross&#039;&#039;&#039; using the [[Metagrossite]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Metagross is a massive, robotic {{OBP|Pokémon|species}} with a turquoise, disc-shaped body, and four legs. The main body appears to serve as both head and body, and this Pokémon&#039;s overall construction gives it the appearance of a mechanized arachnid. It uses its heavy body to pin down its prey before consuming them with its large mouth. A large, metallic cross is situated in the center of its face. On either side of the cross, a red eye peers out from a space in Metagross&#039;s metallic armor. Its four legs are joined to the main body by ball-and-socket joints. While the upper portion of the legs is relatively thin, they are considerably thicker below the knee. Each leg has three short claws on the end and a flat, blunt protrusion extending over the knee. The legs can be tucked in, allowing Metagross to float in the air.&lt;br /&gt;
&lt;br /&gt;
As [[Mega Evolution|Mega]] Metagross, it constantly floats, and its legs become arms. It also gains four legs on the back of its head. The cross on its face turns pale gold, and it gains two small holes and a spike immediately below the cross, giving the impression of a goatee.&lt;br /&gt;
&lt;br /&gt;
Metagross is the result of two {{p|Metang}} fusing together. This gives Metagross four brains in total, all connected by a complex network of neurons. Because of these complex connections and the number of brains, this Pokémon is capable of performing complex calculations and is more intelligent than a {{wp|supercomputer}}. It is imbued with psychic powers and uses its intelligence to analyze its opponents during battle. Metagross uses its fantastic strength to pin down a victim using its four claws and body. This allows Metagross to use its large mouth and teeth to chew its victim to pieces. This Pokémon can be found on {{DL|List of Pokémon by habitat|Rough-terrain Pokémon|rough terrains}}. Metagross can also be found living in snowy mountains as their magnetic powers becomes stronger in freezing temperatures.&lt;br /&gt;
&lt;br /&gt;
Mega Metagross achieves its form by linking up a Metagross, a Metang, and two {{p|Beldum}} together. Its multiple brains process information simultaneously, enabling it to calmly assess the tide of a battle and defeat its opponent with accuracy. Mega Metagross also uses the psychic power inside its body to launch powerful attacks. Its claws are hard as steel and can easily smash even large chunks of rocks. Because Mega Evolution stimulates its multiple brains and increases its intelligence, Mega Metagross becomes a ruthless combatant that will clutch at victory by absolutely any means, no matter how horrifyingly cruel. If victory is deemed impossible, Metagross will attempt to dig its claws into its opponent and prepare to explode.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Paul Metagross.png|thumb|left|250px|Metagross in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Mega Evolution Pokédex Metagross.png|thumb|250px|Mega Metagross in the anime]]&lt;br /&gt;
[[File:Steven Shiny Metagross.png|thumb|left|250px|Shiny Metagross in the anime]]&lt;br /&gt;
[[File:Steven Shiny Mega Metagross.png|thumb|250px|Shiny Mega Metagross in the anime]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Steven&#039;s Metagross]]=====&lt;br /&gt;
A {{Shiny}} Metagross that can [[Mega Evolution|Mega Evolve]] debuted in &#039;&#039;[[XYS02|Mega Evolution Special II]]&#039;&#039;, under the ownership of {{an|Steven Stone|Steven}}. It is his main battling Pokémon.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
Metagross debuted in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;, under the ownership of {{OBP|Rebecca|M07}}. It was her main battling Pokémon.&lt;br /&gt;
&lt;br /&gt;
Metagross made its main series debut in &#039;&#039;[[AG125|Like a Meowth to a Flame]]&#039;&#039;, under the ownership of {{ho|Tyson}}. It reappeared in &#039;&#039;[[AG130|Choose It or Lose It!]]&#039;&#039; and &#039;&#039;[[AG131|At the End of the Fray]]&#039;&#039; during the [[Ever Grande Conference]].&lt;br /&gt;
&lt;br /&gt;
[[Anabel]]&#039;s Metagross first appeared in &#039;&#039;[[AG169|Talking a Good Game!]]&#039;&#039;. It battled [[Ash&#039;s Pikachu]] in the {{OBP|Battle Tower|Generation III}}, and won easily. In &#039;&#039;[[AG170|Second Time&#039;s the Charm!]]&#039;&#039;, it was used during Ash&#039;s [[rematch]]. It defeated {{AP|Corphish}} before tying with {{AP|Tauros}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP051|Glory Blaze!]]&#039;&#039;, a {{tc|Psychic}}&#039;s Metagross competed in the [[Hearthome City Tag Battle Competition]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;, a wild {{DL|List of alternately colored Pokémon in the anime|Metagross|Shiny}} Metagross attacked {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP158|Regaining the Home Advantage!]]&#039;&#039;, a wild Metagross battled nonstop with a {{p|Magnezone}}. These two Pokémon normally battled with each other on a regular basis until their &amp;quot;battle arena&amp;quot;, a deep crater, became filled with water. Since their crater was no longer usable, they took their battle to the streets of a nearby town, causing a lot of collateral damage.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY127|Analysis Versus Passion!]]&#039;&#039;, [[Alain]]&#039;s Metang was revealed to have evolved into a Metagross prior to the episode. It first appeared on a display screen, but together with his {{TP|Alain|Charizard}}, it had apparently knocked out the majority of the opponent&#039;s team. In &#039;&#039;[[XY130|Finals Not for the Faint-Hearted!]]&#039;&#039;, it later battled Ash&#039;s Pikachu and lost.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN114|Friends, Rivals, Lend Me Your Spirit!]]&#039;&#039;, [[Paul]] used a Metagross in his battle against Ash. It went up against his {{AP|Gengar}}, only to be defeated. It reappeared in a flashback in &#039;&#039;[[JN118|Battling as Hard as Stone!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Sugimori Metagross AG.jpg|thumb|250px|[[Ken Sugimori|Sugimori]] reference sheet for the anime]]&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
A Metagross appeared in a flashback in &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;, a Metang was on the Cianwood Greens Pokémon Baccer team with a {{p|Beldum}} and {{p|Metang}}, which competed in the [[Pokémon Baccer World Cup]]. It reappeared in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Metagross that can Mega Evolve into Mega Metagross appeared in the ending segment of &#039;&#039;[[XYS02|Mega Evolution Special II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM129|Battle Royal 151!]]&#039;&#039;, a {{pkmn|Trainer}}&#039;s Metagross competed in the [[Battle Royal]] preliminary round of the [[Manalo Conference]]. It was the last Pokémon to fall, losing to {{an|Kiawe}} and his {{TP|Kiawe|Turtonator}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN007|Serving Up the Flute Cup!]]&#039;&#039;, a Trainer&#039;s Metagross participated in the [[Battle Frontier Flute Cup]], only to be defeated by [[Hodge]] and his {{p|Hariyama}}.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP051|Metagross|Dawn&#039;s Pokédex|Metagross, the Iron Leg Pokémon. With its four brains, it has an intelligence rivaling a {{wp|supercomputer}}.}}&lt;br /&gt;
{{Animedexbody|DP158|Metagross|Dawn&#039;s Pokédex|Metagross, the Iron Leg Pokémon and the evolved form of {{p|Metang}}. Metagross has four legs and uses many powerful [[move]]s.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2 Animated Trailer===&lt;br /&gt;
[[File:Team Plasma Klinklang Metagross B2W2 Trailer.png|thumb|250px|Metagross (rear right) in the [[Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer|Black 2 and White 2 Animated Trailer]]]]&lt;br /&gt;
In the [[Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer]], a male {{tc|Team Plasma Grunt}}&#039;s Metagross surrounded {{ga|Nate}}, [[Hugh]], and [[Cheren]] aboard the [[Plasma Frigate]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire Animated Trailer===&lt;br /&gt;
[[File:Steven Mega Metagross ORAS Trailer.png|thumb|left|250px|Mega Metagross in the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer|Omega Ruby and Alpha Sapphire Animated Trailer]]]]&lt;br /&gt;
====[[Steven&#039;s Metagross]]====&lt;br /&gt;
In the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]], {{Steven}}&#039;s Mega Metagross battled {{ga|Brendan}}&#039;s {{p|Sceptile}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters Animated Trailer===&lt;br /&gt;
[[File:Steven Metagross PMT.png|thumb|250px|Metagross in the [[Pokémon Masters Animated Trailer]]]]&lt;br /&gt;
====[[Steven&#039;s Metagross]]====&lt;br /&gt;
{{mas|Steven}}&#039;s Metagross appeared in the [[Pokémon Masters Animated Trailer]]. Alongside [[Cynthia&#039;s Garchomp]] and [[Lance&#039;s Dragonite]], it battled {{mas|Cheren}}&#039;s {{p|Stoutland}}, [[Misty&#039;s Starmie]], and [[Korrina&#039;s Lucario]].&lt;br /&gt;
&lt;br /&gt;
===GOTCHA!===&lt;br /&gt;
====[[Steven&#039;s Metagross]]====&lt;br /&gt;
A Mega Metagross briefly appeared in [[GOTCHA!]], under the ownership of {{Steven}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Emerald Metagross Adventures.png|200px|thumb|Metagross in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Steven Mega Metagross Adventures.png|200px|thumb|Mega Metagross in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pocket Monsters Platinum: Aim to Be Battle King!!===&lt;br /&gt;
A Metagross appeared in [[PBK8]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Steven&#039;s Metagross}}&lt;br /&gt;
{{Steven}} owns a Metagross, who first appeared in &#039;&#039;[[PS191|Blowing Past Nosepass II]]&#039;&#039;. It carries him from place to place with its levitation abilities. He also owns a {{p|Metang}} and many {{p|Beldum}}, which, along with his Metagross, help dig out and find rare stones in caves. In the {{chap|Omega Ruby &amp;amp; Alpha Sapphire}}, it was revealed to have gained the ability to Mega Evolve into Mega Metagross with Steven&#039;s Mega Stickpin.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS323|A Cheeky Charizard Change-Up I]]&#039;&#039;, {{adv|Emerald}} borrowed a Metagross caught by {{adv|Crystal}} for use in the [[Battle Dome]] final against [[Tucker]], which Emerald ultimately lost. Tucker himself also mentioned having a Metagross which has yet to be seen.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battrio: Aim to be Battrio Master!===&lt;br /&gt;
[[Ryū Tendō|Ryū]] battled a Metagross with his {{p|Mamoswine}} in [[ABM14]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum Snatchers===&lt;br /&gt;
[[Nascour]] of [[Pokémon Colosseum Snatchers]] was shown to have a Metagross.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
[[Koya]] has a Metagross, which first appeared in &#039;&#039;[[DPA23|A New Battle Begins!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon + Nobunaga&#039;s Ambition ~ Ranse&#039;s Color Picture Scroll ~===&lt;br /&gt;
A Metagross appeared in &#039;&#039;[[PNA4|The Scarlet Scroll: Kunoichi&#039;s Situation]]&#039;&#039;, under the ownership of [[Kanetsugu]].&lt;br /&gt;
&lt;br /&gt;
A Metagross appeared in &#039;&#039;[[PNA6|The Black Scroll: Nobunaga&#039;s Ambition]]&#039;&#039;, under the ownership of [[Tadakatsu]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Metagross (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Metagross figure has been released.&lt;br /&gt;
* {{TFG|Groundbreakers}}: {{TFG ID|Groundbreakers|Metagross|21}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
[[File:Metagross SSBB.png|220px|thumb|Metagross in Super Smash Bros Brawl]]&lt;br /&gt;
Upon its release from its {{i|Poké Ball}}, it will stay in one place and repeatedly use {{m|Earthquake}}. Anyone caught underneath the Pokémon will be buried into the ground and thus unable to move for a few moments, until Metagross uses its attack and all the hit characters are blasted upwards.&lt;br /&gt;
&lt;br /&gt;
Metagross was featured as one of the Pokémon released from a Poké Ball in the demo of [[Super Smash Bros. Brawl]] at Jumpfesta; however, it hovered above the stage before attacking, unlike in the actual game.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&amp;quot;An Iron Leg Pokémon. When two Beldum combine, they evolve into Metang. In the same way, Metagross is the result of two Metang combining. It&#039;s said to have the intelligence to match a supercomputer. Though it weighs 1,212.5 pounds, it is somehow able to fold up its legs and float.&amp;quot;&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
[[File:Metagross SSB4.png|thumb|240px|Metagross in Super Smash Bros. for 3DS.]]&lt;br /&gt;
Metagross reappears as a Poké Ball summon in these games, working the same as in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Metagross_3DS_trophy_SSB4.png|thumb|150px|Metagross trophy in &#039;&#039;Super Smash Bros. for 3DS&#039;&#039;]]&lt;br /&gt;
Metagross also appears as a trophy in both versions of the game.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&#039;NA&#039;&#039;&#039;: &#039;&#039;A hulking Steel/Psychic Pokémon, Metagross weighs in at around 1,212.5 lb. Even Snorlax isn&#039;t that heavy! It uses Earthquake by stomping its powerful legs on the ground, sending nearby fighters flying and burying those who come too close. You&#039;ll be safe in the air, so use careful timing to stay that way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAL&#039;&#039;&#039;: &#039;&#039;A Steel- and Psychic-type Pokémon known as the Iron Leg Pokémon. At 550kg in weight, it&#039;s heavier than your average Snorlax. When its Earthquake hits, you&#039;d better hope you&#039;re far away (or at least in mid-air), because the tremors can launch anybody on the ground. And watch out for its legs! They can stomp you right into the ground!&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Metagross returns once again as a Poké Ball summon, functioning the same as in &#039;&#039;Brawl&#039;&#039; and &#039;&#039;for Nintendo 3DS/Wii U&#039;&#039;. Metagross also appears as a {{sbw|Spirit}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Steel|type2=Psychic}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=192|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Metagross has four brains in total. Combined, the four brains can breeze through difficult calculations faster than a supercomputer. This Pokémon can float in the air by tucking in its four legs.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Metagross is the result of two Metang achieving fusion. When hunting, this Pokémon pins the prey to the ground under its massive body. It then eats the helpless victim using the large mouth on its stomach.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=Metagross has four brains that are joined by a complex neural network. As a result of integration, this Pokémon is smarter than a supercomputer.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It is formed by two Metang fusing. Its four brains are said to be superior to a supercomputer.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=Metang combined to form it. With four brains, it has the intelligence of a supercomputer.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It folds its four legs when flying. Its four brains are said to be superior to a supercomputer.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova|num1=264|label1={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Metang combined to form it. With four brains, it has the intelligence of a supercomputer.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=With four linked brains, it&#039;s more intelligent than a supercomputer, and it uses calculations to analyze foes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn|num2=201}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=With four linked brains, it&#039;s more intelligent than a supercomputer, and it uses calculations to analyze foes.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Metang combined to form it. With four brains, it has the intelligence of a supercomputer.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Metagross has four brains in total. Combined, the four brains can breeze through difficult calculations faster than a supercomputer. This Pokémon can float in the air by tucking in its four legs.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Metagross is the result of two Metang achieving fusion. When hunting, this Pokémon pins the prey to the ground under its massive body. It then eats the helpless victim using the large mouth on its stomach.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=216|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=280|label2={{gameabbrev7|USUM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It firmly pins its prey using its four claws and large body. Then the teeth in the mouth on its stomach chew the prey to bits.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=A linkage of two Metang, this Pokémon can perform any calculation in a flash by utilizing parallel processing in its four brains.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=It analyzes its opponents with more accuracy than a supercomputer, which enables it to calmly back them into a corner.}}&lt;br /&gt;
{{Dex/Form|Mega Metagross}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=This form results from one Metagross, one Metang, and two Beldum linking up.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Mega Evolution stimulated its brain. It emerged as a ruthless Pokémon that will clutch at any means of ensuring its victories.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=Its intellect surpasses its previous level, resulting in battles so cruel, they&#039;ll make you want to cover your eyes.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=When it knows it can&#039;t win, it digs the claws on its legs into its opponent and starts the countdown to a big explosion.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=131|label1=Crown Tundra|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Because the magnetic powers of these Pokémon get stronger in freezing temperatures, Metagross living on snowy mountains are full of energy.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Metagross is the result of the fusion of two Metang. This Pokémon defeats its opponents through use of its supercomputer-level brain.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=Metang combined to form it. With four brains, it has the intelligence of a supercomputer.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{psychic color}}; background:#{{steel color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{steel color light}}| [[File:Pokedex Image Metagross SM.png|x200px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{steel color light}}| [[File:Pokedex Image Metagross-Mega SM.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Metagross in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
|Mega Metagross in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Steel|type2=Psychic}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen|link=Pokémon FireRed and LeafGreen}}&lt;br /&gt;
{{Availability/Entry1|v=Colosseum|area=[[Realgam Tower]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|mountain}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=FFF|area=[[Giant Chasm]] ({{DL|Phenomenon|rustling grass}})}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area=[[Giant Chasm]] ({{DL|Phenomenon|rustling grass}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Trade]]&amp;lt;sup&amp;gt;Version 1.3.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Snowslide Slope]] ([[Wanderer]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Steel|type2=Psychic}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=fff|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Phobos Secret Fort: Phobosphere|Phobosphere]], Trozei Battle, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Go-Rock Base]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=MD Blazing|v2=MD Stormy|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|t={{fire color dark}}|color2={{water color}}|t2={{water color dark}}|area={{DL|Pokémon Mystery Dungeon (WiiWare)|Wonder Mail codes}}}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|color={{grass color}}|link=PokéPark Wii: Pikachu&#039;s Adventure|area=[[Cavern Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Rand&#039;s House]], [[Thunder Temple]], [[Light Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Factory: [[World Axle - B2F]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Evolution|Evolve]] {{p|Metang}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Toy Collection#A Very Chaotic Battle!|Toy Collection: A Very Chaotic Battle!]], [[Challenge Battle#Open Entry Battle Royale|Challenge Battle: Open Entry Battle Royale]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Pitch-Black Cavern#Stage 6|Pitch-Black Cavern: Stage 6]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Graucus Hall|Graucus Hall: Stage 470]]&amp;lt;br&amp;gt;Event: &#039;&#039;[[Special Stages#Great Challenge|Metagross Appears]]&#039;&#039; &amp;lt;small&amp;gt;(Shiny)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Distortion Land#Electromagnetic Plant|Distortion Land: Electromagnetic Plant]] &amp;lt;small&amp;gt;(Back Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 15|Area 15: Stage 07]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Jirachi Sea]], [[Aegislash Sea]], [[Rowlet Sea]], [[Zygarde Sea]], [[Rayquaza Sea]], [[Jirachi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Rowlet Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Zygarde Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD DX|color={{MD Red color}}|link=Pokémon Mystery Dungeon: Rescue Team DX|area=[[Giant Chasm]] (6F, 8-9F) ([[Strong Foe]]), [[Northern Range]] ([[Mystery House]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=Poké Fair [[Sync pair|Sync Pair]] Scout ({{mas|Steven}}&#039;s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Steel|type2=Psychic}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|JR Kyushu Train Station Metagross|Japanese|Japan|50|April 23 to May 6, 2012|link=List of local Japanese event Pokémon distributions (Generation V)#Metagross 2}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|B2W2}}|Strongest Class Single Battle Metagross|Japanese|Japan|100|September 15 to October 28, 2012|link=List of local Japanese event Pokémon distributions (Generation V)#Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|B2W2}}|Strongest Class Pokémon Gift Metagross|Korean|South Korea|100|February 24 to May 5, 2013|link=List of local Korean event Pokémon distributions (Generation V)#Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BWB2W2}}|Video Game Championships 2013 Metagross|English|Europe and the United States|45|May 12 to July 7, 2013|link=List of local English event Pokémon distributions (Generation V)#Ray Rizzo&#039;s Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BWB2W2}}|Video Game Championships 2013 Metagross|French|Europe and the United States|45|May 12 to July 7, 2013|link=List of local French event Pokémon distributions (Generation V)#Video Game Championships 2013 Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BWB2W2}}|Video Game Championships 2013 Metagross|German|Europe and the United States|45|May 12 to July 7, 2013|link=List of local German event Pokémon distributions (Generation V)#Video Game Championships 2013 Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BWB2W2}}|Video Game Championships 2013 Metagross|Italian|Europe and the United States|45|May 12 to July 7, 2013|link=List of local Italian event Pokémon distributions (Generation V)#Video Game Championships 2013 Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BWB2W2}}|Video Game Championships 2013 Metagross|Spanish|Europe and the United States|45|May 12 to July 7, 2013|link=List of local Spanish event Pokémon distributions (Generation V)#Video Game Championships 2013 Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BWB2W2}}|Pokémon Game Show Steven&#039;s Metagross|Japanese|Japan|58|August 17 to 18, 2013|link=List of local Japanese event Pokémon distributions (Generation V)#Steven&#039;s Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SMUSUM}}|Suwoong Cheong&#039;s Metagross|Korean|South Korea|50|September 15 to 26, 2018|link=List of local event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Suwoong Cheong&#039;s Metagross}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Global Link promotions=====&lt;br /&gt;
{{eventAvail/h|type=Steel|type2=Psychic}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Metagross|English|PGL|45|May 30 to July 25, 2013|link=List of Pokémon Global Link promotions/Pokémon#Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|B2W2}}|Global Link Metagross|English|PGL|45|May 30 to July 25, 2013|link=List of Pokémon Global Link promotions/Pokémon#Driftveil Gym Season Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Metagross|French|PGL|45|May 30 to July 25, 2013|link=List of Pokémon Global Link promotions/Pokémon#Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|B2W2}}|Global Link Metagross|French|PGL|45|May 30 to July 25, 2013|link=List of Pokémon Global Link promotions/Pokémon#Driftveil Gym Season Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Metagross|German|PGL|45|May 30 to July 25, 2013|link=List of Pokémon Global Link promotions/Pokémon#Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|B2W2}}|Global Link Metagross|German|PGL|45|May 30 to July 25, 2013|link=List of Pokémon Global Link promotions/Pokémon#Driftveil Gym Season Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Metagross|Italian|PGL|45|May 30 to July 25, 2013|link=List of Pokémon Global Link promotions/Pokémon#Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|B2W2}}|Global Link Metagross|Italian|PGL|45|May 30 to July 25, 2013|link=List of Pokémon Global Link promotions/Pokémon#Driftveil Gym Season Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Metagross|Spanish|PGL|45|May 30 to July 25, 2013|link=List of Pokémon Global Link promotions/Pokémon#Metagross}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|B2W2}}|Global Link Metagross|Spanish|PGL|45|May 30 to July 25, 2013|link=List of Pokémon Global Link promotions/Pokémon#Driftveil Gym Season Metagross}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Steel|type2=Psychic|Frontier=yes&lt;br /&gt;
|e1=Metal Coat|e1type=None|e1rar=5&lt;br /&gt;
|colo1=Metal Coat|colo1type=None|colo1rar=100&lt;br /&gt;
|ranch1=Occa Berry|ranch1type=Berry|ranchlang=jap|ranch1rar=100&lt;br /&gt;
|bw1=Metal Coat|bw1type=None|bw1rar=5&lt;br /&gt;
|b2w21=Metal Coat|b2w21type=None|b2w21rar=5&lt;br /&gt;
|swsh1=Metal Coat|swsh1type=None|swsh1rar=5&lt;br /&gt;
|event1=Choice Band|event1type=None|event1rar=100&lt;br /&gt;
|event2=Lum Berry|event2type=Berry|event2rar=100&lt;br /&gt;
|event3=Sitrus Berry|event3type=Berry|event3rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Metagross=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|HP=      80&lt;br /&gt;
|Attack= 135&lt;br /&gt;
|Defense=130&lt;br /&gt;
|SpAtk=   95&lt;br /&gt;
|SpDef=   90&lt;br /&gt;
|Speed=   70}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Metagross=====&lt;br /&gt;
{{Base Stats&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|HP=80&lt;br /&gt;
|Attack=145&lt;br /&gt;
|Defense=150&lt;br /&gt;
|SpAtk=105&lt;br /&gt;
|SpDef=110&lt;br /&gt;
|Speed=110}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=2&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|Normal=   50&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=   50&lt;br /&gt;
|Poison=    0&lt;br /&gt;
|Ground=  200&lt;br /&gt;
|Rock=     50&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=   200&lt;br /&gt;
|Steel=    50&lt;br /&gt;
|Fire=    200&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=  25&lt;br /&gt;
|Ice=      50&lt;br /&gt;
|Dragon=   50&lt;br /&gt;
|Dark=    200&lt;br /&gt;
|Fairy=    50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=1&lt;br /&gt;
|gen5dark=yes&lt;br /&gt;
|gen5ghost=yes&lt;br /&gt;
|olddark=1&lt;br /&gt;
|oldghost2=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Metagross is available in {{pkmn|Sword and Shield}} Version 1.3.0+ and {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
{{learnlist/level8|1|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level8|1|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Bullet Punch|Steel|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level8|6|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|12|Magnet Rise|Electric|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|18|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|26|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/level8|34|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|42|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level8|52|Meteor Mash|Steel|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|62|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|72|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|82|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/levelf/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
{{learnlist/tm8|TM04|Ice Punch|Ice|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM05|Thunder Punch|Electric|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM20|Self-Destruct|Normal|Physical|200|100|5}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM32|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM43|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM69|Psycho Cut|Psychic|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM97|Brutal Swing|Dark|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM98|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR22|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR44|Cosmic Power|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR52|Gyro Ball|Steel|Physical|—|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR70|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR76|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR99|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM26|Earthquake|Ground|Physical|100|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM31|Brick Break|Fighting|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM36|Sludge Bomb|Poison|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM39|Rock Tomb|Rock|Physical|60|95|15||}}&lt;br /&gt;
{{learnlist/tm8|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM64|Explosion|Normal|Physical|250|100|5||}}&lt;br /&gt;
{{learnlist/tm8|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM74|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM76|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM80|Rock Slide|Rock|Physical|75|90|10||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM83|Bulldoze|Ground|Physical|60|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM91|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM93|Cut|Normal|Physical|50|95|30||}}&lt;br /&gt;
{{learnlist/tm8|TM96|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM98|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tmf/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
{{learnlist/breed8null}}&lt;br /&gt;
{{learnlist/breedf/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Meteor Beam|Rock|Special|120|90|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;|yes}}&lt;br /&gt;
{{learnlist/tutor8|Steel Roller|Steel|Physical|130|100|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{Learnlist/prevof/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Aerial Ace|Flying|Physical|60|—|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Block|Normal|Status|—|—|5|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Cut|Normal|Physical|50|95|30|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Defense Curl|Normal|Status|—|—|40|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Double Team|Normal|Status|—|—|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Double-Edge|Normal|Physical|120|100|15|III=yes&amp;lt;!--tutor--&amp;gt;|V=event&amp;lt;!--[[List of Pokémon Global Link promotions/Pokémon#Metagross|European language Global Link]]--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Dynamic Punch|Fighting|Physical|100|50|5|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Explosion|Normal|Physical|250|100|5|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Flash|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Frustration|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Fury Cutter|Bug|Physical|40|95|20|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Gravity|Psychic|Status|—|—|5|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Headbutt|Normal|Physical|70|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Hidden Power|Normal|Special|60|100|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Hold Back|Normal|Physical|40|100|40|VI=event&amp;lt;!--prevo--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Hone Claws|Dark|Status|—|—|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Laser Focus|Normal|Status|—|—|30|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Mimic|Normal|Status|—|—|10|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Miracle Eye|Psychic|Status|—|—|40|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Mud-Slap|Ground|Special|20|100|10|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Psych Up|Normal|Status|—|—|10|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Pursuit|Dark|Physical|40|100|20|III=yes&amp;lt;!--level--&amp;gt;|IV=yes&amp;lt;!--level--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Refresh|Normal|Status|—|—|20|III=event&amp;lt;!--prevo--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Return|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Rock Polish|Rock|Status|—|—|20|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Rock Smash|Fighting|Physical|40|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Rollout|Rock|Physical|30|90|20|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Signal Beam|Bug|Special|75|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Strength|Normal|Physical|80|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Swagger|Normal|Status|—|85|15|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Telekinesis|Psychic|Status|—|—|15|V=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Metagross|3|Toxic|Poison|Status|—|90|10|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Metagross|Steel|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Steel|type2=Psychic}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Steel|ndex=376|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Steel|ndex=376|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Steel|ndex=376&lt;br /&gt;
|body=2&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Magnetic Quarry&lt;br /&gt;
|P1=There is nothing to fear, for I have merged with others!&lt;br /&gt;
|P2=This is disheartening... My HP has been reduced by half...&lt;br /&gt;
|P3=The situation is dire... My body is close to disintegration...&lt;br /&gt;
|PL=I&#039;ve leveled up! My merged power grows stronger still!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Steel|ndex=376&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-10&lt;br /&gt;
|IQ=E&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Steel&lt;br /&gt;
|group=Steel&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|field=Crush&lt;br /&gt;
|loop=30&lt;br /&gt;
|MinEXP=326&lt;br /&gt;
|MaxEXP=396&lt;br /&gt;
|num=192&lt;br /&gt;
|browser=Metagross fires a calamitous beam. Its power is overwhelming.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Steel&lt;br /&gt;
|group=Steel&lt;br /&gt;
|assist=Steel&lt;br /&gt;
|field=Crush&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|assistp=Normal&lt;br /&gt;
|num=226&lt;br /&gt;
|pastnum=169&lt;br /&gt;
|browser=It protects itself with psychic orbs and launches powerful beams.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Steel&lt;br /&gt;
|att=5&lt;br /&gt;
|def=5&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Steel|ndex=376&lt;br /&gt;
|walk=2.4&lt;br /&gt;
|hp=55&lt;br /&gt;
|attack=84&lt;br /&gt;
|defense=61&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Steel|ndex=376&lt;br /&gt;
|Pad=Metagross was drawn to the fun-loving atmosphere of the PokéPark. He loves to play, especially at {{DL|Attraction (PokéPark)|Bastiodon&#039;s Block Barrage}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Steel|ndex=376&lt;br /&gt;
|HP=3&lt;br /&gt;
|atk=5&lt;br /&gt;
|def=5&lt;br /&gt;
|spd=3&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Meteor Mash&lt;br /&gt;
|ability1=Clear Body&lt;br /&gt;
|ability2=Bodyguard&lt;br /&gt;
|ability3=Thrust&lt;br /&gt;
|evo=Evolves from {{p|Metang}} when its Attack is 110 or higher&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Nobutsuna}}, &#039;&#039;&#039;[[Tadakatsu]]&#039;&#039;&#039;, and {{DL|List of Pokémon Conquest characters|Yoshiteru}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Steel|ndex=376&lt;br /&gt;
|power=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Steel|ndex=376|num=641&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Metagrossite&lt;br /&gt;
|min=80&lt;br /&gt;
|max=130&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Cross Attack&lt;br /&gt;
|skilldesc=Increases damage when making a + shaped match.&lt;br /&gt;
|swapper=Cross Attack+&lt;br /&gt;
|megaspeedup=8&lt;br /&gt;
|effectdesc=Erases all Pokémon in an X-shaped pattern.&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Steel|ndex=376S|num=641&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Metagrossite&lt;br /&gt;
|min=80&lt;br /&gt;
|max=130&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Hammering Streak&lt;br /&gt;
|skilldesc=Increases damage when it is triggered in a row.&lt;br /&gt;
|megaspeedup=18&lt;br /&gt;
|effectdesc=Clears one kind of Pokémon with the same type as Mega Metagross (max 10).&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Steel|ndex=376&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=5&lt;br /&gt;
|candy=Beldum&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=190&lt;br /&gt;
|attack=257&lt;br /&gt;
|defense=228&lt;br /&gt;
|fast={{m|Bullet Punch}}, {{m|Zen Headbutt}}&lt;br /&gt;
|special={{m|Psychic}}, {{m|Flash Cannon}}, {{m|Earthquake}}, {{m|Meteor Mash}}{{tt|†|Event-exclusive from Beldum Community Day and Hoenn Celebration 2021}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0374&lt;br /&gt;
|name1=Beldum&lt;br /&gt;
|type1-1=Steel&lt;br /&gt;
|type2-1=Psychic&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 20}}&lt;br /&gt;
|no2=0375&lt;br /&gt;
|name2=Metang&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Psychic&lt;br /&gt;
|evo2={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 45}}&lt;br /&gt;
|no3=0376&lt;br /&gt;
|name3=Metagross&lt;br /&gt;
|type1-3=Steel&lt;br /&gt;
|type2-3=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
====Mega Evolution====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=0376Metagross&lt;br /&gt;
|name1=Metagross&lt;br /&gt;
|type1-1=Steel&lt;br /&gt;
|type2-1=Psychic&lt;br /&gt;
|forme1=Metagross&lt;br /&gt;
|loc1=Default&lt;br /&gt;
|item1=Metagrossite&lt;br /&gt;
|sprite2=0376Metagross-Mega&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Psychic&lt;br /&gt;
|forme2=Mega Metagross&lt;br /&gt;
|loc2={{color2|000|Held item|Held}} Metagrossite&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Steel|type2=Psychic}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=376}}&lt;br /&gt;
{{Spritebox/4|ndex=376}}&lt;br /&gt;
{{Spritebox/5|ndex=376}}&lt;br /&gt;
{{Spritebox/6/2FormsORAS‎|ndex=376|form1=M}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=376|form1=M}}&lt;br /&gt;
{{Spritebox/8/Mega|ndex=376}}&lt;br /&gt;
{{Spritebox/Footer|376|Metagross}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:376Metagross-Mega-Shiny.png|thumb|200px|Promotional artwork of a Shiny [[Mega Evolution|Mega]] Metagross]]&lt;br /&gt;
* Due to the way damage is calculated for {{m|Grass Knot}} and {{m|Low Kick}}, Metagross will take the same amount of damage from these [[move]]s with or without its {{DL|Ability|Hidden Ability}}, {{a|Light Metal}}.&lt;br /&gt;
* Metagross&#039;s number in the [[List of Pokémon by Hoenn Pokédex number (Generation III)|Hoenn Pokédex]] in [[Generation III]] and the [[List of Pokémon by Fiore Browser number|Fiore Browser]] are the same: 192.&lt;br /&gt;
* Despite being a gender unknown species, Metagross is referred to as a male in [[PokéPark Wii: Pikachu&#039;s Adventure]].&lt;br /&gt;
* Metagross and its pre-evolved forms all share both their standard and Hidden Abilities with {{p|Registeel}}.&lt;br /&gt;
* Mega Metagross is the [[List of Pokémon by weight|heaviest]] Mega Evolved Pokémon.&lt;br /&gt;
* At the time of its introduction, Metagross was the only fully-evolved Pseudo-Legendary Pokemon to not possess a 4 times weakness to any type.&lt;br /&gt;
* Metagross is also the Pseudo-Legendary Pokemon that, in its debut generation, had no members of its evolutionary line able to be encountered in the wild.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Metagross appears to be based off a {{wp|robot}}. It also appears to be based on a {{wp|supercomputer}}, given its mechanical structure and sheer intelligence, and a {{wp|spider}}. Additionally, it is reminiscent of a {{wp|Unidentified flying object|UFO}} and a {{wp|Lander (spacecraft)|lander}}. Metagross&#039;s face may draw inspiration from the largest gear of the {{wp|Antikythera mechanism}}, an ancient {{wp|analog computer}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Metagross may be a combination of &#039;&#039;metal&#039;&#039; and &#039;&#039;cross&#039;&#039; (referring to its facial feature), &#039;&#039;{{wp|gross (unit)|gross}}&#039;&#039; (referring to its weight of 1212&amp;amp;nbsp;lbs., as a gross is 12×12), or &#039;&#039;groß&#039;&#039; (German for &#039;&#039;large&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Steel|type2=Psychic&lt;br /&gt;
|ja=メタグロス &#039;&#039;Metagross&#039;&#039;|jameaning=From &#039;&#039;metal&#039;&#039; and &#039;&#039;cross&#039;&#039;, &#039;&#039;gross&#039;&#039; (referring to its weight of 1212 lbs.), or &#039;&#039;{{tt|groß|German for large}}&#039;&#039;&lt;br /&gt;
|fr=Métalosse|frmeaning=From &#039;&#039;{{tt|métal|metal}}&#039;&#039; and &#039;&#039;{{tt|colosse|colossus}}&#039;&#039;&lt;br /&gt;
|es=Metagross|esmeaning=Same as English/Japanese name&lt;br /&gt;
|de=Metagross|demeaning=Same as English/Japanese name&lt;br /&gt;
|it=Metagross|itmeaning=Same as English/Japanese name&lt;br /&gt;
|pt_br=Metagross|pt_brmeaning=Same as English/Japanese name&lt;br /&gt;
|ko=메타그로스 &#039;&#039;Metagross&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=巨金怪 &#039;&#039;Jùjīnguài&#039;&#039;|zh_cmnmeaning=From {{tt|巨 &#039;&#039;jù&#039;&#039;|giant}}, {{tt|金屬 / 金属 &#039;&#039;jīnshǔ&#039;&#039;|metal}}, and {{tt|怪 &#039;&#039;guài&#039;&#039;|monster}}&lt;br /&gt;
|zh_yue=巨金怪 &#039;&#039;Geuihgāmgwaai&#039;&#039;|zh_yuemeaning=From {{tt|巨 &#039;&#039;geuih&#039;&#039;|giant}}, {{tt|金屬 &#039;&#039;gāmsuhk&#039;&#039;|metal}}, and {{tt|怪 &#039;&#039;gwaai&#039;&#039;|monster}}&lt;br /&gt;
|hi=मेटाग्रस &#039;&#039;Metagross&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Метагросс &#039;&#039;Metagross&#039;&#039;|rumeaning=Same as English name&lt;br /&gt;
|th=เมทากรอส &#039;&#039;Methakrot&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Steven&#039;s Metagross]]&lt;br /&gt;
* [[Pseudo-legendary Pokémon]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{PokémonPrevNext/Head|type=Steel|type2=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=0375|prev=Metang|nextnum=0377|next=Regirock}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon Colosseum]]&lt;br /&gt;
[[Category:Super Smash Bros. trophies]]&lt;br /&gt;
&lt;br /&gt;
[[de:Metagross]]&lt;br /&gt;
[[es:Metagross]]&lt;br /&gt;
[[fr:Métalosse]]&lt;br /&gt;
[[it:Metagross]]&lt;br /&gt;
[[ja:メタグロス]]&lt;br /&gt;
[[zh:巨金怪]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IV&amp;diff=3661199</id>
		<title>List of glitches in Generation IV</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IV&amp;diff=3661199"/>
		<updated>2023-01-26T14:55:28Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Explorer Kit oversights */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|How do battle-specific glitches work in Link Battles considering different language versions where the glitches are fixed and different games altogether (e.g.: Acid rain glitch in a Link Battle with DP)?}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation IV]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==All core series games==&lt;br /&gt;
===Corrupted save file cloning===&lt;br /&gt;
Occasionally, when the [[Save|save file]] gets corrupted, the {{OBP|Pokémon|species}} data is kept. When this happens, the game can still be saved, but the save file will be unable to be loaded. With the assistance of another handheld and another game, the Pokémon can be [[trade]]d from the game with the corrupted save file. After the trade is completed, if the game is rebooted, the Pokémon traded from the corrupted save file will be in both games but the other traded Pokémon will be lost.&lt;br /&gt;
&lt;br /&gt;
===Fire Fang Wonder Guard glitch===&lt;br /&gt;
{{m|Fire Fang}} is able to hit through {{a|Wonder Guard}}, even if the target does not have a weakness to {{type|Fire}} moves. This does not apply to {{m|Ice Fang}}, {{m|Thunder Fang}}, or any other Fire-type moves. This is possible if the opponent copies Wonder Guard by {{a|Trace}}. This happens due to a typo within the [[Wikipedia:Switch statement|switch statement]] for a function for Wonder Guard in relation to [[:Category:Moves with a charging turn|moves with a charging turn]] and {{m|Bide}}. The function is intended to compare move effect codes to a list in the function to prevent specific moves&#039; charging turn(s) from being affected by Wonder Guard. {{m|Shadow Force}}, which its move effect code is 272, is intended to be a part of the switch statement, but Fire Fang, which is 273, is instead in the statement. Since Fire Fang doesn&#039;t have a charging turn, this allows it to always bypass Wonder Guard. Notably, despite not being a part of this function, Shadow Force behaves normally against a foe with Wonder Guard.&amp;lt;ref&amp;gt;https://www.smogon.com/forums/threads/prototype-development-diamond-pearl-assets-leak.3664842/#post-8480222&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|460e5of4NEg|channel/UCfA2k3vubAAytJIarM7G2zQ|name= Pokemon Glitches for Bulbapedia|platinum}}&lt;br /&gt;
&lt;br /&gt;
===GTS morphing glitch===&lt;br /&gt;
[[File:Mew Torterra Glitch GTS.png|thumb|250px|An example of the morphing glitch. This is not a Torterra, but a Mew morphed into one and nicknamed &amp;quot;TORTERRA&amp;quot;]]&lt;br /&gt;
There have been somewhat numerous reports of a [[glitch]] that happened in the [[Global Terminal|GTS]] that causes a player&#039;s offered {{OBP|Pokémon|species}} to become &amp;quot;morphed&amp;quot;. The Pokémon&#039;s sprite will change into that of a different Pokémon and the gender might be swapped as well. The game will also say it is the same species it used to be (e.g.: a morphed {{p|Heatran}} would still be recognized as such) and it will be holding a {{DL|List of unobtainable items|Seal Bag}}, an unused [[item]]. There is no confirmed way to reproduce this glitch; however in many of the reports, people have claimed that the glitch happened right after the GTS came up with no searches for any of the Pokémon but did not send out a Communication Error. After it stops blocking all access to other Pokémon, it is believed that is when the glitch is most likely to happen. Trying to withdraw the glitch Pokémon may result in a Communication Error but when the game lets a player withdraw the Pokémon, it returns to normal.&lt;br /&gt;
&lt;br /&gt;
A similar glitch occurred where the Pokémon in the GTS is morphed into the wanted Pokémon (as shown in the photo). Instead of its name being the same as before, its name is now that of the wanted Pokémon, but still the same species as the Pokémon originally offered. There&#039;s also the possibility of the morphed Pokémon holding a Seal Bag. Most of the time, trying to [[trade]] for it will either cause a Communication Error or say that the Pokémon has been traded. In addition, sometimes these glitched Pokémon will be the only that appear when searching for Pokémon of a certain [[level]].&lt;br /&gt;
&lt;br /&gt;
===GTS trade evolution oversight===&lt;br /&gt;
There is a glitch in the [[Global Terminal|GTS]] that allows {{OBP|Pokémon|species}} to [[Evolution|evolve]] by being [[trade]]d, but without actually trading them.&lt;br /&gt;
&lt;br /&gt;
Players must first place a {{cat|Pokémon that evolve through trading|Pokémon that evolves by trading it}} (with the correct [[held item]], like [[Metal Coat]] for {{p|Scyther}} or [[Electirizer]] for {{p|Electabuzz}}) onto the GTS. To prevent the deposited Pokémon from being traded away, players should request an impossible trade, such as a [[level]] 9 and under {{p|Mewtwo}}. The player must then search for a Pokémon on the GTS and trade for it. After this has been done, returning to the Pokémon that was placed on the GTS by the player and taking it back will cause it to evolve.&lt;br /&gt;
&lt;br /&gt;
The risk of not being able to reacquire a Pokémon while trying to evolve it through trade evolution over the GTS is very great and this could have been a planned countermeasure. The requirement (a trade) must still be met in order for the Pokémon to evolve, but this system would prevent a player from potentially losing the Pokémon they wanted to evolve.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|-MEPpSTuYEM|channel/UCfA2k3vubAAytJIarM7G2zQ|name= Pokemon Glitches for Bulbapedia|platinum}}&lt;br /&gt;
&lt;br /&gt;
===GTS vanishing glitch===&lt;br /&gt;
There have also been instances of a &amp;quot;vanishing&amp;quot; glitch on the [[Global Terminal|GTS]]. After uploading a {{OBP|Pokémon|species}} to the server and checking its summary without changing the Pokémon, the &amp;quot;SUMMARY&amp;quot; button is sometimes replaced with &amp;quot;DEPOSIT&amp;quot;, suggesting that the Pokémon has been [[trade]]d. Selecting &amp;quot;DEPOSIT&amp;quot; will cause a Communication Error, and the player will return to the front desk. Logging on to the server again will cause the Pokémon to reappear, with no noticeable changes.&lt;br /&gt;
&lt;br /&gt;
===Invisible status condition glitch===&lt;br /&gt;
If a Pokémon has a non-volatile [[status condition]], if its {{status|confusion}} or {{status|infatuation}} is cured by {{a|Own Tempo}} or {{a|Oblivious}}, the status condition icon will disappear from the HP bar while that Pokémon is in battle. The status condition icon is still displayed in the party menu; if the Pokémon is switched out, the status condition icon will appear again when it is switched back in.&lt;br /&gt;
&lt;br /&gt;
The status condition remains entirely in effect, maintaining its effects and preventing the Pokémon from being afflicted by another status condition. This bug is only a display error.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|BoYfjwThJ1g|channel/UCfA2k3vubAAytJIarM7G2zQ|name= Pokemon Glitches for Bulbapedia |platinum}}&lt;br /&gt;
&lt;br /&gt;
===Pal Park name encoding glitch===&lt;br /&gt;
In Western versions of the games, all characters before &#039;0&#039; (0xA1) on the Gen 3 {{OBP|character encoding|Generation III}} table use the Japanese table rather than the international one. In other words, when a Pokémon is sent through [[Pal Park]], all characters in its [[nickname]] and [[OT]] that occur before &#039;0&#039; on the international encoding table will be converted to their corresponding characters in the Japanese character encoding.&lt;br /&gt;
&lt;br /&gt;
This appears to be the result of the developers using the Japanese encoding as a base and, for Western games, only changing the encodings for characters that are able to be input by the player (like changing fullwidth characters to {{wp|halfwidth}}, or changing the quotation marks to match the language of the Pokémon). However the assumption that a Pokémon can only have inputtable characters in their Nickname and OT is false. Indeed, there are a few [[in-game trade]]s in the Spanish games which have non-inputtable characters in either their OT or nickname, and a few preset {{pkmn|Trainer}} names in the Spanish games also contain non-inputtable characters. All applicable cases are listed below.&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Original character&lt;br /&gt;
! Corrupted character&lt;br /&gt;
! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| Á&lt;br /&gt;
| い&lt;br /&gt;
| Hiragana &#039;&#039;i&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Í&lt;br /&gt;
| コ&lt;br /&gt;
| Katakana &#039;&#039;ko&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ú&lt;br /&gt;
| つ&lt;br /&gt;
| Hiragana &#039;&#039;tsu&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
;In-game trade nicknames&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Original game&lt;br /&gt;
!Language&lt;br /&gt;
!OT&lt;br /&gt;
!Pokémon&lt;br /&gt;
!Original nickname&lt;br /&gt;
!Corrupted nickname&lt;br /&gt;
|-&lt;br /&gt;
|{{gameabbrev3|LG}}&lt;br /&gt;
|Spanish&lt;br /&gt;
|QUICA&amp;lt;!--SAIGE--&amp;gt;&lt;br /&gt;
|{{p|Nidoran♂}}&lt;br /&gt;
|NIDRÁN&amp;lt;!--MR. NIDO--&amp;gt;&lt;br /&gt;
|NIDRいN&lt;br /&gt;
|-&lt;br /&gt;
|{{gameabbrev3|FRLG}}&lt;br /&gt;
|Spanish&lt;br /&gt;
|GOYO&amp;lt;!--GARETT--&amp;gt;&lt;br /&gt;
|{{p|Seel}}&lt;br /&gt;
|SEELÍN&amp;lt;!--SEELOR--&amp;gt;&lt;br /&gt;
|SEELコN&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;In-game trade OTs&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Original game&lt;br /&gt;
!Language&lt;br /&gt;
!Pokémon&lt;br /&gt;
!Original OT&lt;br /&gt;
!Corrupted OT&lt;br /&gt;
|-&lt;br /&gt;
|{{gameabbrev3|FRLG}}&lt;br /&gt;
|Spanish&lt;br /&gt;
|{{p|Mr. Mime}}&lt;br /&gt;
|RÚTEO&amp;lt;!--REYLEY--&amp;gt;&lt;br /&gt;
|RつTEO&lt;br /&gt;
|-&lt;br /&gt;
|{{gameabbrevss|Colo}}&amp;lt;br&amp;gt;{{gameabbrevss|XD}}&amp;lt;/br&amp;gt;&lt;br /&gt;
|Spanish&lt;br /&gt;
|{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Meditite}}&amp;lt;br&amp;gt;{{p|Shuckle}}&amp;lt;br&amp;gt;{{p|Larvitar}}&lt;br /&gt;
|GERMÁN&amp;lt;!--DUKING--&amp;gt;&lt;br /&gt;
|GERMいN&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Default names&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Original game&lt;br /&gt;
!Language&lt;br /&gt;
!Gender&lt;br /&gt;
!Original name&lt;br /&gt;
!Corrupted name&lt;br /&gt;
|-&lt;br /&gt;
|{{gameabbrev3|FRLG}}&lt;br /&gt;
|Spanish&lt;br /&gt;
|Male&lt;br /&gt;
|ÁLVARO&lt;br /&gt;
|いLVARO&lt;br /&gt;
|-&lt;br /&gt;
|{{gameabbrev3|FRLG}}&lt;br /&gt;
|Spanish&lt;br /&gt;
|Female&lt;br /&gt;
|MARÍA&lt;br /&gt;
|MARコA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pomeg glitch===&lt;br /&gt;
{{main|Pomeg glitch}}&lt;br /&gt;
&lt;br /&gt;
===Rage glitch===&lt;br /&gt;
{{main|Rage glitch}}&lt;br /&gt;
&lt;br /&gt;
===Sprite translation glitch===&lt;br /&gt;
{{GlitchResearch|Is translation flipped or the same when perform by the other side in the battle?}}&lt;br /&gt;
Each time a Pokémon performs the animation for {{m|Facade}}, {{m|Strength}}, {{m|DynamicPunch}}, {{m|Spit Up}}, {{m|Helping Hand}}, a Pokémon sprite will be translated after the animation is completed:&lt;br /&gt;
* Facade translates the user&#039;s sprite up one pixel&lt;br /&gt;
* Strength and Spit Up translate the user&#039;s sprite right two pixels&lt;br /&gt;
* DynamicPunch and Helping Hand translate the target&#039;s sprite left one pixel&lt;br /&gt;
&lt;br /&gt;
While the difference may not be obvious after only a few uses, after repeated uses the change becomes very apparent. If a Pokémon performs Facade&#039;s animation enough times, its sprite can be translated so high that a gap between the bottom of its sprite and the bottom of the window emerges.&lt;br /&gt;
&lt;br /&gt;
Using multiple of these affected moves allows combining their translations.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|H33bYm_1JJo|channel/UCAe9aElPqcJnxduy0mQdsFQ|name=Pizza Cat|normal}}&lt;br /&gt;
&lt;br /&gt;
===Trade cloning===&lt;br /&gt;
If a player is [[Trade|trading]] {{OBP|Pokémon|species}} and one of the handhelds is turned off at a certain time, the Pokémon that was traded to the game that was not turned off will appear in both player&#039;s [[Party|parties]]. However, this glitch is very difficult to perform and quite commonly corrupts the [[Save|save file]].&lt;br /&gt;
&lt;br /&gt;
===Tweaking===&lt;br /&gt;
{{main|Tweaking}}&lt;br /&gt;
&lt;br /&gt;
===Waterfall oversight===&lt;br /&gt;
If, before going down on a Waterfall, left or right is pressed on the D pad just before down is also pressed, the player will descend the Waterfall facing left or right instead of down.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|XD7ZYF2hMik|channel/UCfA2k3vubAAytJIarM7G2zQ|name= Pokemon Glitches for Bulbapedia |platinum}}&lt;br /&gt;
&lt;br /&gt;
===DNS Mystery gift exploit===&lt;br /&gt;
When a player sets Nintendo Wifi connection, entering a certain Primary DNS and Secondary DNS (variable by game) will enable them to receive most of the past Wifi mystery gift events. &lt;br /&gt;
Also, the GTS can be accessed even though the service has been discontinued.&lt;br /&gt;
&lt;br /&gt;
===Transform glitches===&lt;br /&gt;
{{main|Transform glitches}}&lt;br /&gt;
&lt;br /&gt;
==Diamond and Pearl==&lt;br /&gt;
===Arceus Plate glitch===&lt;br /&gt;
While in [[Pal Park]] or [[Great Marsh]], if the player has an {{p|Arceus}} holding a [[Plate]] in the front of their party, and initiates a battle, the game will [[game freeze|freeze]].&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|pTMKes-7WIk|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Barry Underground glitch===&lt;br /&gt;
If the player goes [[The Underground|underground]] while {{ga|Barry}} is not present at the [[Fight Area]] on Saturday after saving on Friday night on the spot where he would appear, then comes up, the player will be on top of Barry.&amp;lt;!--opponent rather than Barry?--&amp;gt;&lt;br /&gt;
If the player saves the game whilst on top of Barry, as the game begins to save Barry&#039;s sprite will be brought forward and will stand on top of the player&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|KChKee3wHoo|channel/UCfA2k3vubAAytJIarM7G2zQ|name= Pokemon Glitches for Bulbapedia |diamond}}&lt;br /&gt;
&lt;br /&gt;
===Barry rematch oversight===&lt;br /&gt;
Although Barry appears in [[Fight Area]] only during Saturday and Sunday, if the player stays there without loading a different area or a building, Barry will remain in Fight Area and can be fought even if it&#039;s weekday.&lt;br /&gt;
&lt;br /&gt;
===Broken escalator oversight===&lt;br /&gt;
This is one of two glitches in the games to be officially acknowledged by [[Nintendo]],&amp;lt;ref&amp;gt;[http://www.nintendo.co.jp/ds/adpj/info/ ポケットモンスター ダイヤモンド・パール／お知らせ]&amp;lt;/ref&amp;gt; with the other being the [[surf glitch]]. In early copies of the Japanese versions, after entering the [[Union Room]] on the second floor of the {{si|Pokémon League}} building, which shares the layout with the second floor of any regular [[Pokémon Center]], the player will end up in a wall and not be able to return.&lt;br /&gt;
&lt;br /&gt;
In the case the player has not [[save]]d the game while trapped, it is possible to work around the bug:&amp;lt;ref&amp;gt;[http://www.nintendo.co.jp/ds/adpj/info/how_to_recover.html ポケットモンスター ダイヤモンド・パール／お知らせ（レポート前の場合の修復方法）]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Reboot the game to load the previous save file.&lt;br /&gt;
#Go to the [[Pokémon Super Contest|Super Contest Hall]] in [[Hearthome City]].&lt;br /&gt;
#Speak to the leftmost attendant (there is no need to actually participate in a Super Contest).&lt;br /&gt;
#Save the game and restart.&lt;br /&gt;
&lt;br /&gt;
Just like the surf glitch, in case the player saves the game after exploiting this bug, the effect could be corrected with a patch released by Nintendo (including versions for the Nintendo DS&amp;lt;ref&amp;gt;[https://web.archive.org/web/20121128075443/http://www.nintendo.co.jp/ds/adaj/info/recovery_program.html 壁の中でレポートをしてしまったときは（修復プログラムの利用方法] - NDS version&amp;lt;/ref&amp;gt; and 3DS&amp;lt;ref&amp;gt;[https://web.archive.org/web/20130719201217/http://www.nintendo.co.jp/ds/adaj/info/recovery_program.html 壁の中でレポートをしてしまったときは（修復プログラムの利用方法] - 3DS version&amp;lt;/ref&amp;gt;), which allowed the player to resume the game in front of their house in [[Twinleaf Town]]. Alternatively, the players could mail their cartridges to Nintendo for repair. Both the patches and the repair service by mail were discontinued in February 2018.&lt;br /&gt;
&lt;br /&gt;
===Dress-up Hiker glitch===&lt;br /&gt;
When talking to the {{tc|Hiker}} at [[Jubilife TV]] who allows {{OBP|Pokémon|species}} to be dressed up, if a button on the D-pad is pressed so that the player is facing away from the Hiker just before the screen to select which Pokémon will be dressed up opens, the player will not walk on the set path; this can lead to walking through walls or the Hiker, or canceling the action altogether.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|1IHOac6tcaM|channel/UCfA2k3vubAAytJIarM7G2zQ|name= Pokemon Glitches for Bulbapedia |diamond}}&lt;br /&gt;
&lt;br /&gt;
===Egg determination glitch===&lt;br /&gt;
This glitch requires a {{OBP|Pokémon|species}} and an {{pkmn|Egg}} in the same spot of adjacent boxes on the [[Pokémon Storage System]]. By having the cursor on the Pokémon in one box, pressing the &#039;&#039;&#039;L&#039;&#039;&#039; or &#039;&#039;&#039;R&#039;&#039;&#039; buttons to switch boxes as the display is rolling over to the next piece of data will allow the player to see the [[held item]] (always none), [[Nature]], [[Ability]], or [[type]] of the Pokémon inside an Egg.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|XITo3P-0APQ|channel/UCgA3xOk7QY4MOYhc7EBFe0g|name=Wooggle Smith|normal|grass}}&lt;br /&gt;
&lt;br /&gt;
===Friendship underflow glitch===&lt;br /&gt;
This glitch allows [[friendship]] to underflow to values close to 255. The player must do these:&lt;br /&gt;
# Start a wild encounter.&lt;br /&gt;
# Lose some HP on the Pokémon to increase friendship of, but don&#039;t make it faint.&lt;br /&gt;
# Use some [[Energy Powder|EnergyPowder]] or an [[Energy Root]] in the battle.&lt;br /&gt;
# Run away from the battle.&lt;br /&gt;
{{YouTubeEmbed|7_6Lbhpkrpk|ChickasaurusGL|cute}}&lt;br /&gt;
&lt;br /&gt;
===GTS cloning===&lt;br /&gt;
This [[Cloning glitches|cloning]] method is reminiscent of the methods from the first two generations and involves the [[Global Trade System|GTS]].&lt;br /&gt;
&lt;br /&gt;
If the {{OBP|Pokémon|species}} is deposited in the GTS and the connection is interrupted at the right time, the Pokémon in question would be in the player&#039;s [[party]] or [[Pokémon Storage System]] box and in the GTS, requiring the player only to withdraw the Pokémon from the GTS to obtain the clone.&lt;br /&gt;
&lt;br /&gt;
===Pal Park Retire glitch===&lt;br /&gt;
{{main|Pal Park Retire glitch}}&lt;br /&gt;
&lt;br /&gt;
===Poké Mart text glitch===&lt;br /&gt;
This occurs whenever the player uses {{m|Sweet Scent}} or [[Honey]] in a [[Poké Mart]]. Talking to the clerk and selecting the &amp;quot;BUY&amp;quot; menu will yield blank text for the names or descriptions for any of the [[item]]s in stock. Accessing the &amp;quot;SELL&amp;quot; menu will correct the glitch.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|LeZvMwBRvM4|channel/UCfA2k3vubAAytJIarM7G2zQ|name= Pokemon Glitches for Bulbapedia |diamond}}&lt;br /&gt;
&lt;br /&gt;
===Protection bypass glitch===&lt;br /&gt;
If an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[rain]], or {{m|Blizzard}} in {{weather|hail}}), or an Ability ({{a|No Guard}}), it has a chance to hit through {{m|Protect}} and {{m|Detect}} equal to &amp;lt;code&amp;gt;(100 - move {{stat|accuracy}})%&amp;lt;/code&amp;gt;. This may simply be an inversion of the result of the move&#039;s hit or miss check. [[One-hit knockout move|OHKO]] moves are unaffected, and will never hit through Protect or Detect.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|4ZFi31JJImE|channel/UCfA2k3vubAAytJIarM7G2zQ|name= Pokemon Glitches for Bulbapedia |diamond}}&lt;br /&gt;
&lt;br /&gt;
===Pursuit Choice glitch===&lt;br /&gt;
In the Japanese versions, when a {{OBP|Pokémon|species}} holding a {{cat|Choice items|Choice item}} uses {{m|Pursuit}} and the target Pokémon switches out, the Pokémon holding the item is allowed to change its move on the next turn.&lt;br /&gt;
&lt;br /&gt;
===Ribbon check glitch===&lt;br /&gt;
When the player&#039;s party is being checked for the total amount of unique [[Ribbon|Ribbons]] at the [[Ribbon Syndicate]], Pokémon in party slots after an {{pkmn|Egg}} will not have their ribbons counted.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|4BX2-HR86Ws|channel/UCAnOLpOXsqJIvFOfaaZxjNw|name=Meinanutshell|electric}}&lt;br /&gt;
&lt;br /&gt;
===Silent Route 214 glitch===&lt;br /&gt;
If the player goes onto [[Spring Path]] off {{rt|214|Sinnoh}}, the music changes. If you open up your start menu and select any option that opens a secondary menu (Pokédex, Bag, Pokémon menu, etc), close the menu, return to Route 214, there will be no music. Sound effects such as collision sounds still occur and encountering a [[wild Pokémon]] will still play &#039;&#039;[[Pokémon Diamond &amp;amp; Pokémon Pearl: Super Music Collection|Battle! (Wild Pokémon)]]&#039;&#039; as expected. The same glitch can also be activated by changing the music using the [[bicycle]].&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|16pK9BrBlHA|channel/UCfA2k3vubAAytJIarM7G2zQ|name= Pokemon Glitches for Bulbapedia |diamond}}&lt;br /&gt;
&lt;br /&gt;
===Slow Start oversight===&lt;br /&gt;
In the Japanese versions, removing {{a|Slow Start}} (via moves like {{m|Skill Swap}}, {{m|Worry Seed}} or {{m|Gastro Acid}}) does not undo the Attack and Speed drop. This was fixed in the localizations.&lt;br /&gt;
&lt;br /&gt;
===Starly defeating starter Pokémon oversight===&lt;br /&gt;
During the first battle of the game with the player&#039;s [[starter Pokémon]] against a wild Starly, if the player&#039;s Pokémon reaches red/low HP (20% or lower), Starly is programmed to flee instead of attack so that the player does not lose. [[Critical hit]]s also do not occur in this battle. However, under specific circumstances it is possible for Starly&#039;s Tackle to hit the player&#039;s Pokémon from 4/19 HP (~21% HP) down to 0, bypassing the red HP state and causing the player to [[black out]]. This causes the game to crash. These circumstances will occur together about 1.56% of the time:&lt;br /&gt;
* The player must choose {{p|Chimchar}} as their starter, and Chimchar&#039;s HP must be 19. This will occur if its HP [[IV]] is 11 or lower, a 12/32 chance (37.5%). (Other starter Pokémon cannot have 19 HP or lower at level 5.)&lt;br /&gt;
* Starly&#039;s Attack cannot be only 6 &#039;&#039;&#039;or&#039;&#039;&#039; Chimchar&#039;s Defense cannot be 10 or higher, although this has a 91.6% chance.&lt;br /&gt;
** (Either Starly must not have an Attack-reducing [[Nature]], or Chimchar&#039;s Defense IV must be 11 or lower, or Chimchar must have a Defense-reducing Nature, for a combined probability of 21/25 + (4/25*12/32) + (80/800*4/25).)&lt;br /&gt;
* With these stats, Starly will deal 3 damage 15/16 (93.75%) of the time and 4 damage 1/16 (6.25%) of the time.&lt;br /&gt;
* Starly must deal exactly 3 damage five times, and then 4 damage ((15/16)^5*1/16 or ~4.53%). (It may also deal 4 damage at least four times in the battle, though this has a probability of less than 0.01%.)&lt;br /&gt;
* For these circumstances to occur &#039;naturally&#039;, the player would have to give the wild Starly at least six turns to attack, and on average twelve. (Any Chimchar will always outspeed any Starly under the battle circumstances.)&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|mEbr5u0IZ6s|channel/UC3qvrcfvMadcTghQODIwGNQ|name=ペレはいつまでもポケモンマスター|grass}}&lt;br /&gt;
&lt;br /&gt;
===Sticky Hold/Suction Cups bug===&lt;br /&gt;
Even if the player&#039;s first party Pokémon has {{a|Sticky Hold}} or {{a|Suction Cups}}, the probability of bites while [[fishing]] is not doubled as it was intended to be. This occurs because the equals sign in &amp;lt;code&amp;gt;prob*=2&amp;lt;/code&amp;gt; was missed during coding.&amp;lt;ref&amp;gt;[https://twitter.com/im_a_blisy/status/1266504362085552134 Tweet from @im_a_blisy on May 30, 2020]&amp;lt;/ref&amp;gt; This was fixed in Platinum.&lt;br /&gt;
&lt;br /&gt;
===Surf glitch===&lt;br /&gt;
{{main|Surf glitch}}&lt;br /&gt;
&lt;br /&gt;
===Tower Tycoon event skipping===&lt;br /&gt;
If the player achieves a 20 {{pkmn|battle}} streak in the {{si|Battle Tower}} and battles {{tc|Tower Tycoon}} [[Palmer]] by choosing the option &amp;quot;REST&amp;quot; and then the option &amp;quot;NO&amp;quot; instead of choosing the option &amp;quot;KEEP GOING&amp;quot;, a normal {{pkmn|Trainer}} will appear instead; with the same roster of the Tower Tycoon. This corrupted Trainer data also yields the otherwise unused dialogue &amp;quot;Now come! Show me, the Tower Tycoon, what you&#039;re really made of!&amp;quot; Defeating the Trainer will grant the player 1 BP instead of the normal 20 BP.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|ea4b3U4g3MA|channel/UC1IlrFYOMlkHNA4NAgphqQw|name=The King Burger|tower}}&lt;br /&gt;
&lt;br /&gt;
===U-turn Choice glitch===&lt;br /&gt;
If {{m|U-turn}} is used to change to a {{OBP|Pokémon|species}} holding a {{cat|Choice items|Choice item}} that also knows the move U-turn, that Pokémon will be forced to use U-turn despite not having used a move.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|nj2joAwbDX8|channel/UCgA3xOk7QY4MOYhc7EBFe0g|name=Wooggle Smith|bug}}&lt;br /&gt;
&lt;br /&gt;
==Platinum==&lt;br /&gt;
===Ace Trainer Deanna oversight===&lt;br /&gt;
In the Japanese versions, it is possible to become engaged in non-stop consecutive {{pkmn|battle}}s with {{tc|Ace Trainer}} Deanna on {{rt|225|Sinnoh}} until the player [[Black out|blacks out]].&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|OaNIKkRSYiQ|pokemonplatinumbug|platinum}}&lt;br /&gt;
&lt;br /&gt;
===Black Belt speech error===&lt;br /&gt;
{{GlitchResearch|Is this exclusive to the English versions?}}&lt;br /&gt;
Due to consecutive spaces, {{tc|Black Belt}} Eddie in [[Sinnoh]]&#039;s {{si|Victory Road}} will say &amp;quot;Done in&amp;quot; with every letter on an alternating line.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|pCWOyLtuvgo|2009TNT|fighting}}&lt;br /&gt;
&lt;br /&gt;
===Full party framerate glitch===&lt;br /&gt;
In [[Hearthome City]] and certain other graphics-heavy areas, framerate lag issues have been known to occur when running or riding the [[Bicycle]]. This is most likely to occur when the player has a full party of six Pokémon on them. The fewer Pokémon there are in the party, the less likely the lag issues are to occur.&lt;br /&gt;
&lt;br /&gt;
===GTS level display oversight===&lt;br /&gt;
In early releases of the American version, when seeking {{OBP|Pokémon|species}} on the [[Global Terminal|GTS]], the game will not display the [[level]] range of the wanted Pokémon. This can result in confusion as offers are blocked so even if a player has the right Pokémon to offer but it is not at the right level, it will not able to be selected.&lt;br /&gt;
&lt;br /&gt;
This glitch is not present the original Japanese versions or in other localized releases, indicating that it was a minor error made in the development of the American version. Nintendo offered a patch for the problem by sending in an affected game.&lt;br /&gt;
&lt;br /&gt;
===Member Card name error===&lt;br /&gt;
If the player receives the [[Member Card]] from the man in the [[Poké Mart]] that delivers [[event Pokémon]] or [[event item]]s, the name will be displayed as &amp;quot;Member&#039;s Card&amp;quot; as opposed to &amp;quot;Member Card&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Route 227 Underground glitch===&lt;br /&gt;
Going [[The Underground|underground]] on {{rt|227|Sinnoh}} between {{rt|226|Sinnoh}} and the horizontal row with the first patch of [[tall grass]], then coming back up will cause the player to be partly in the ground. Leaving this area causes the player to return to normal.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|9Nphib0uJjw|channel/UC1IlrFYOMlkHNA4NAgphqQw|name=The King Burger|rock}}&lt;br /&gt;
&lt;br /&gt;
===Trapping Ability flee glitch===&lt;br /&gt;
{{GlitchResearch|Does this happen in Diamond/Pearl?}}&lt;br /&gt;
If the player is in a {{pkmn2|wild}} [[Double Battle]] (which, at the time, was only possible when traveling with one of the [[Stat Trainers]]) and the left-side wild Pokémon has {{a|Arena Trap}} or {{a|Shadow Tag}}, attempting to flee will bring up the message that the user cannot flee from the right side wild Pokémon rather than the left side wild Pokémon. This also applies if the left-side wild Pokémon has {{a|Magnet Pull}} if the player&#039;s active Pokémon is {{type|Steel}}.&lt;br /&gt;
&lt;br /&gt;
This occurs even if the right side wild Pokémon was knocked out, resulting in the message &amp;quot;The wild [[Bad Egg]] prevents escape with Arena Trap!&amp;quot; etc.&lt;br /&gt;
&lt;br /&gt;
While this glitch is a bug in the game&#039;s code, there is no known normal way to activate it without using another glitch to create a Pokémon with both a trapping Ability and {{m|Skill Swap}}, such as the Mimic Transform Rage variation of the [[Rage glitch]].&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|23zI70Z3_PY|ChickasaurusGL|Ground}}&lt;br /&gt;
&lt;br /&gt;
==Diamond, Pearl, and Platinum==&lt;br /&gt;
===Cheryl overworld glitch===&lt;br /&gt;
At the entrance of the [[Eterna Forest]], sometimes a [[non-player character]] will walk on top of [[Cheryl]].&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|9SgUwIpm-QU|randomyoshi|HP}}&lt;br /&gt;
&lt;br /&gt;
===Disappearing PC Pokémon glitch===&lt;br /&gt;
{{GlitchResearch|Need info on what causes it.}}&lt;br /&gt;
Sometimes, Pokémon placed in the PC may disappear completely.&amp;lt;ref&amp;gt;[http://www.nintendolife.com/forums/ds/pokemon_diamond_and_pearl_disappearing_pokemon Pokemon Diamond and Pearl disappearing Pokemon? - DSi / DS Forum - Page 1]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokecommunity.com/archive/index.php/t-191335.html D/P/Pt: Dissapearing Pokémon? [Archive&amp;amp;#93; - The PokéCommunity Forums]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Double Shiny Pokémon encounter glitch===&lt;br /&gt;
During the times where an NPC accompanies the player for parts of the game, the player will encounter wild Pokémon only through double battles. During this time, it is possible to encounter Shiny Pokémon. However, possibly due to an oversight in the programming, should the player manage to encounter two shiny Pokémon at once; the game will show the shiny status for the left Pokémon and the game will softlock which will require the player to restart from their last save point.&lt;br /&gt;
&lt;br /&gt;
===Explorer Kit oversights===&lt;br /&gt;
{{GlitchResearch|Other places?}}&lt;br /&gt;
There are certain tiles where the player cannot use Explorer Kit despite being able to use in the rest of the area, with the message &amp;quot;Rowan&#039;s words echoed... &amp;lt;Player&amp;gt;! There&#039;s a time and place for everything! But not now.&amp;quot; appearing instead.&lt;br /&gt;
&lt;br /&gt;
* Tile south-east of the sign in [[Valley Windworks]]&lt;br /&gt;
* In [[Pokémon Platinum|Platinum]] only, two tiles right to the Bug Catcher at the western entrance of [[Eterna City]]&lt;br /&gt;
* Outside of [[Jubilife TV]]&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|WnFWmvu10-U|PkMkPresto}}&lt;br /&gt;
&lt;br /&gt;
===HM05 Defog error===&lt;br /&gt;
[[File:HM05 Defog glitch.png|thumb|250px|HM05 error.]]&lt;br /&gt;
{{HM|05|Defog}} appears as a {{type|Water}} [[HM]] rather than a {{type|Flying}} one.&lt;br /&gt;
&lt;br /&gt;
===Pal Park manipulation===&lt;br /&gt;
{{main|Pal Park#Manipulation}}&lt;br /&gt;
This allows the player to migrate any number of Pokémon via [[Pal Park]] by overcoming the &amp;quot;six {{OBP|Pokémon|species}} per 24 hours&amp;quot; restriction.&lt;br /&gt;
&lt;br /&gt;
===Underground item duplication glitch===&lt;br /&gt;
This glitch occurs in [[the Underground]] and makes it possible to &amp;quot;clone&amp;quot; a Goods item between two players. There is a chance of losing the item if both players do not follow directions properly.&lt;br /&gt;
&lt;br /&gt;
To clone a goods item, one player must always give the item, and the other must always receive. This cloning glitch can be repeated indefinitely. To clone, one player must give the other an item. The player who gave the item turns the game off without saving, but the receiver should save the game. If the cloning was successful, both players should have the item. However, there is a chance that the cloning will not work and the item will be lost.&lt;br /&gt;
&lt;br /&gt;
Another variation on this glitch can be used to &amp;quot;clone&amp;quot; traps. By having one player place a trap(s) and having the other player pick up the traps and saving, if the first player resets his game without saving both players will have the trap(s).&lt;br /&gt;
&lt;br /&gt;
==HeartGold and SoulSilver==&lt;br /&gt;
===Ace Trainer Kate oversight===&lt;br /&gt;
When starting a battle with {{tc|Ace Trainer}} Kate on {{rt|34|Johto}}, she will only {{pkmn|battle}} the player if they walk straight down the path. If the player walks to either side of her, she will apologize as she would after the player has defeated her. If the player walks down the path towards her after talking to her on the side she will see them while facing the wrong way and then battle. If the player talks to her at the side, then goes directly above her, talks to her again from above and goes up, she will see the player while they are moving up, walk up, and end up on the same tile as the player&#039;s [[walking Pokémon]].&lt;br /&gt;
&lt;br /&gt;
===Additional Boulder error===&lt;br /&gt;
In the Japanese versions, a boulder in the [[Slowpoke Well]] can be {{m|Strength|pushed}} off land into [[Water tile|water]]. The boulder will still act as if it was on dry land. It was removed in the localizations.&lt;br /&gt;
&lt;br /&gt;
===Buena&#039;s Password glitch===&lt;br /&gt;
{{GlitchResearch|This glitch is not fully confirmed, may effect other events that change daily and needs further testing.}}&lt;br /&gt;
If the player saves the game as soon as they have stepped through a doorway or stairway and their first {{OBP|Pokémon|species}} has not appeared, then [[Buena]] will not give a new password the following day or any thereafter unless the player re-saves in a new location that allows the [[Walking Pokémon|primary Pokémon]] to leave its [[Poké Ball]].&lt;br /&gt;
&lt;br /&gt;
===Cianwood Gym walking Pokémon glitch===&lt;br /&gt;
In [[Cianwood Gym]], if the player stands in the center of the Gym behind the waterfall with a large Pokémon at the front of their party so that they have no [[walking Pokémon]], then changes their lead Pokémon to a Pokémon that can walk inside the Gym, it will appear as a walking Pokémon on the next tier down. After moving a few steps away from the waterfall, the Pokémon is automatically jumped up onto the same tier as the player.&lt;br /&gt;
&lt;br /&gt;
===Floating walking Pokémon glitch===&lt;br /&gt;
The player must have a [[Walking Pokémon|Pokémon following them around]] and it must be {{status|poison}}ed. If the Pokémon walks off a [[ledge]] at the same time as it survives the poisoning, then the Pokémon will end up levitating in the air as if it is still jumping off of a ledge. The Pokémon will continue to levitate in the air until the player chooses to jump off another ledge, go into a building, get on the [[bicycle]], or use either {{m|Surf}} or {{m|Fly}}. If the player switches walking Pokémon, the Pokémon will still be seen floating until the player exits the [[party]] menu.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|tO3u7uph8ro|tayover18|poison}}&lt;br /&gt;
&lt;br /&gt;
===GB Sounds muting glitch===&lt;br /&gt;
If the player turns on the [[GB Sounds]] while {{m|surf}}ing on {{rt|20|Kanto}}, then turns the GB Sounds off while still surfing in the [[Water tile|water]] of either [[Cinnabar Island]] or Route 20, the music will be muted until it is changed.&lt;br /&gt;
&lt;br /&gt;
This glitch will not work if the player encounters a [[wild Pokémon]] while the GB Sounds is active.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|ObhQQYe8UI8|TeamFail95|heartgold|soulsilver}}&lt;br /&gt;
&lt;br /&gt;
===Haircut brothers glitch===&lt;br /&gt;
If the player tries to get another haircut on the same day from the [[Haircut brothers]] by changing the clock of the handheld, exiting the [[Goldenrod Tunnel]], and entering it again will cause the other brother to be present but he will treat the player as if their {{OBP|Pokémon|species}} have already been given a haircut. Once the day properly changes, the other brother will be present but not give the player&#039;s Pokémon a haircut, acting like the player has already gotten one.&lt;br /&gt;
&lt;br /&gt;
===Indigo Plateau guard glitch===&lt;br /&gt;
If the player attempts to enter the [[GS Cup]] in the [[Indigo Plateau]] Wireless Club and checks the list of special {{OBP|Pokémon|species}}, the guard blocking the entrance to [[Will]]&#039;s room will not move until the player reenters the building.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|Yu_zz23aabY|ChickasaurusGL|heartgold|soulsilver}}&lt;br /&gt;
&lt;br /&gt;
===Invisible grass oversight===&lt;br /&gt;
Three tiles on {{rt|44|Johto}} and four tiles in the Swamp area of the {{safari|Johto}} appear to be empty but when the player or the [[walking Pokémon]] is standing on the tiles, [[tall grass]] will appear underfoot. This grass appears between the top of the grass and the [[Water tile|water]] on Route 44, and between the rightmost lake and the grass in the Safari Zone. [[Wild Pokémon]] may be encountered in this grass and Safari Zone objects may not be placed on it.&lt;br /&gt;
&lt;br /&gt;
===Overworld sprite corruption===&lt;br /&gt;
Sometimes, when escaping the [[Ecruteak Gym]] is forced by [[Morty]] being absent, the overworld sprites will be corrupted once the {{player}} gets out of the Gym.&lt;br /&gt;
&lt;br /&gt;
===Poké Mart sign position glitch===&lt;br /&gt;
Sometimes Poké Mart signs will appear as though they were built on the roots of trees, there is no known way to try getting this glitch to forcefully occur.&lt;br /&gt;
&lt;br /&gt;
===Pokéwalker data cloning===&lt;br /&gt;
{{GlitchResearch|If the cloned Pokémon is traded out to another game, or leveled up in the Pokéwalker, does the game accept?}}&lt;br /&gt;
When a {{OBP|Pokémon|species}} is successfully transferred to the [[Pokéwalker]] but the game is turned off before [[Save|saving]], the Pokémon would appear in both the Pokéwalker and the [[Pokémon Storage System]] box it was in before the transfer. However, attempting to bring the Pokémon in the Pokéwalker back into the game would cause it to be {{pkmn2|released}} into the {{pkmn2|wild}}, even if the original Pokémon data had already been deleted or moved, such as being [[trade]]d or released. This is because the data of the Pokémon that was transferred was not saved onto the game, thus the game will not recognize the Pokémon that is on the Pokéwalker, therefore it releases it. The game only recognizes Pokémon caught from the Pokéwalker and the Pokémon&#039;s data that is stored in the game after the transfer. This is to prevent external or third-party devices from transferring Pokémon data onto the game.&lt;br /&gt;
&lt;br /&gt;
===Walking Pokémon position glitch===&lt;br /&gt;
If the [[menu]] is opened while the [[walking Pokémon]] jumps off a [[ledge]] and the player checks the status screen of any {{OBP|Pokémon|species}} in the [[party]], the Pokémon will get a bit higher up, so viewing the stats of a Pokémon continuously will result in the Pokémon going off-screen.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|IpKNHPfypSQ|channel/UC1IlrFYOMlkHNA4NAgphqQw|name=The King Burger|heartgold|soulsilver}}&lt;br /&gt;
&lt;br /&gt;
==Platinum, HeartGold, and SoulSilver==&lt;br /&gt;
===Acid rain glitch===&lt;br /&gt;
{{main|Acid rain}}&lt;br /&gt;
&lt;br /&gt;
===Battle Tower overflow===&lt;br /&gt;
If the player surpasses a streak of 1792 (256 rounds of 7) in the {{si|Battle Tower}}, the opponents that appear are as if the player&#039;s streak were its actual value {{wp|modulo}} 1792.&lt;br /&gt;
&lt;br /&gt;
[[Palmer]] will appear as the opponent for battle number 1813 (1792 + 21) with his Silver Print team. However, he will be introduced like a normal Trainer and has no pre-battle dialogue, also the player only earns 7 [[Battle Point|BP]] for that streak of 7.&lt;br /&gt;
&lt;br /&gt;
===Giratina form change glitch===&lt;br /&gt;
If {{p|Giratina}} has its held item changed to or from the [[Griseous Orb]] in the [[PC]] (i.e. using the &amp;quot;Move Pokémon&amp;quot; or &amp;quot;Move Items&amp;quot; option), it will change [[List of Pokémon with form differences|form]], but its stats will not change to reflect its new form. It will retain these stats even after [[save|saving]] or being [[trade]]d and uses these stats during link battles. Its stats will be changed to those of the correct form if it has its held item changed outside of the PC. Its stats are recalculated when [[level]]ed up, but since these changes are considered to be as a result of the level up, leveling up a Giratina affected by this glitch can cause negative stat growths.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|3SJv08lMtxE|ChickasaurusGL|ghost}}&lt;br /&gt;
&lt;br /&gt;
===Graphics corruption===&lt;br /&gt;
Standing in certain places of areas such as the [[Great Marsh]], [[Ribbon Syndicate]], or the [[Fight Area]] in {{game|Platinum}}, or {{rt|31|Johto}} in {{game|HeartGold and SoulSilver|s}} may cause the foliage or walls to bend and merge into other graphics near them.&lt;br /&gt;
&lt;br /&gt;
===Wi-Fi Plaza glitch===&lt;br /&gt;
If the player goes to the [[Wi-Fi Plaza]], runs in the direction of another player, and reaches them about a second before they warp out, the two players will merge into each other until the second one warps out.&lt;br /&gt;
&lt;br /&gt;
=={{pkmn|Battle Revolution}}==&lt;br /&gt;
===Arceus glitch===&lt;br /&gt;
{{GlitchResearch|Substitute breaking}}&lt;br /&gt;
If the player uses {{m|Baton Pass}} to pass a {{m|Substitute}} on to an {{p|Arceus}} holding a [[Plate]], it will appear invisible after coming out. If the same Arceus then uses an attack which does not deal damage, the game will freeze after the animation has finished.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|bkfLUZMH-G4|channel/UC1IlrFYOMlkHNA4NAgphqQw|name=The King Burger|normal}}&lt;br /&gt;
&lt;br /&gt;
===Collision errors===&lt;br /&gt;
Occasionally, when a {{OBP|Pokémon|species}} uses a certain move on another Pokémon, part of its modeling will go straight through the other Pokémon. For example, when an {{p|Electivire}} uses {{m|Cross Chop}} on a {{p|Metang}}, part of its head will go through Metang.&lt;br /&gt;
&lt;br /&gt;
===Life Orb glitch===&lt;br /&gt;
{{GlitchResearch|Other move animations, if any. Are there such animations which apply to moves which deal self-inflicted damage?}}&lt;br /&gt;
The animation for {{m|Heat Wave}} activates after the [[Life Orb]] [[recoil]] rather than before it. This means that if a {{OBP|Pokémon|species}} used Heat Wave with at most 10% of its {{stat|HP}} left, it would [[Fainting|faint]] and the Heat Wave animation would seemingly come out of nowhere.&lt;br /&gt;
&lt;br /&gt;
===Mystery Gift exploit===&lt;br /&gt;
Although only one [[Mystery Gift]] is intended to be received by the player through its 300 seconds of transmission, there is nothing to stop a player with another handheld and a different game cartridge from receiving the same gift. For example, when purchasing a [[Salac Berry]] for 19,200 [[Poké Coupon]]s and receiving it on one game cartridge, another player with a different handheld and game can quickly receive a copy of the same Salac Berry for free, provided that the 300-second period haven&#039;t expired.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der vierten Generation]]&lt;br /&gt;
[[es:Lista de glitches de la cuarta generación]]&lt;br /&gt;
[[fr:Liste des bugs de la quatrième génération]]&lt;br /&gt;
[[it:Elenco glitch in quarta generazione]]&lt;br /&gt;
[[zh:遊戲漏洞（第四世代）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Orthworm_(Pok%C3%A9mon)&amp;diff=3659298</id>
		<title>Orthworm (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Orthworm_(Pok%C3%A9mon)&amp;diff=3659298"/>
		<updated>2023-01-23T15:52:50Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Steel}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=0967|prev=Cyclizar|nextnum=0969|next=Glimmet}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Orthworm&lt;br /&gt;
|jname=ミミズズ&lt;br /&gt;
|tmname=Mimizuzu&lt;br /&gt;
|ndex=0968&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|category=Earthworm&lt;br /&gt;
|height-ftin=8&#039;02&amp;quot;&lt;br /&gt;
|height-m=2.5&lt;br /&gt;
|weight-lbs=683.4&lt;br /&gt;
|weight-kg=310.0&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Earth Eater&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Sand Veil&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=35&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=0&lt;br /&gt;
|evde=2&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=240&lt;br /&gt;
|lv100exp=1250000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Pink&lt;br /&gt;
|catchrate=25&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=orthworm&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Orthworm&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ミミズズ&#039;&#039;&#039; &#039;&#039;Mimizuzu&#039;&#039;) is a {{type|Steel}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Orthworm tendrils.png|thumb|left|250px|Orthworm&#039;s tendrils]]&lt;br /&gt;
Orthworm is a long, worm-like Pokémon with a six-segmented metal body. Its body is red on top and light orange on the bottom, except for its second segment, which is steel-colored. The first segment is its head, which contains its small, pale blue eyes and a large, toothless mouth. There are pairs of cyan ovals lining either side of its body from its third to fifth segments, while its second segment has three of such pairs. Tendrils can extend from the ovals on its second segment, which resemble simple fists. When threatened, Orthworm uses these tendrils to punch its opponents. Orthworm lives in dry deserts, and eats iron from the soil to maintain its body. It is sometimes seen buried in the ground, with only its head visible.&lt;br /&gt;
&lt;br /&gt;
Orthworm is the [[Signature Ability|only known Pokémon]] that can have {{a|Earth Eater}} as an [[Ability]].&lt;br /&gt;
&lt;br /&gt;
A {{pkmn2|giant}} Orthworm, known as the Lurking Steel Titan, is one of the [[Titan Pokémon]] found in the [[Paldea]] region.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&amp;lt;!--&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Orthworm (TCG)}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Steel}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=296}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=When attacked, this Pokémon will wield the tendrils on its body like fists and pelt the opponent with a storm of punches.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=This Pokémon lives in arid deserts. It maintains its metal body by consuming iron from the soil.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{steel color dark}}; background:#{{steel color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{steel color light}}; background:#{{steel color light}}| [[File:Pokedex Image Orthworm SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Orthworm in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Steel}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=[[East Province (Area Three)]]&amp;lt;sup&amp;gt;[[Titan Pokémon|Former Titan]]&amp;lt;/sup&amp;gt; ([[List of in-game event Pokémon (Scarlet and Violet)#Orthworm|Only one]], appears after defeating the Lurking Steel Titan)&amp;lt;br&amp;gt;[[East Province (Area Three)]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Steel&lt;br /&gt;
|HP=70&lt;br /&gt;
|Attack=85&lt;br /&gt;
|Defense=145&lt;br /&gt;
|SpAtk=60&lt;br /&gt;
|SpDef=55&lt;br /&gt;
|Speed=65&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|Normal=50&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=50&lt;br /&gt;
|Poison=0&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=50&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=50&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=1&lt;br /&gt;
|eartheater=maybe&lt;br /&gt;
|newground=0&lt;br /&gt;
}}&lt;br /&gt;
*If this Pokémon has {{a|Earth Eater}}, the effectiveness of {{typecolor2|Ground}} moves is 0×.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Orthworm|Steel|Steel|9}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Wrap|Normal|Physical|15|90|20}}&lt;br /&gt;
{{learnlist/level9|1|Harden|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|7|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/level9|12|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/level9|16|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/level9|21|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|26|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/level9|30|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/level9|34|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|38|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|43|Iron Tail|Steel|Physical|100|75|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|47|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/level9|52|Shed Tail|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/levelf/9|Orthworm|Steel|Steel|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Orthworm|Steel|Steel|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM035|Mud Shot|Ground|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM076|Rock Blast|Rock|Physical|25|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM089|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM090|Spikes|Ground|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM121|Heavy Slam|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM133|Earth Power|Ground|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Orthworm|Steel|Steel|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Orthworm|Steel|Steel|9}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0206|Dunsparce}}{{MSP/9|0982|Dudunsparce}}{{MSP/9|0336|Seviper}}{{MSP/9|0843|Silicobra}}{{MSP/9|0844|Sandaconda}}|Coil|Poison|Status|—|—|20}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0322|Numel}}{{MSP/9|0323|Camerupt}}{{MSP/9|0324|Torkoal}}{{MSP/9|0335|Zangoose}}{{MSP/9|0570|Zorua|form=-Hisui}}{{MSP/9|0571|Zoroark|form=-Hisui}}|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0863|Perrserker}}|Metal Burst|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/breedf/9|Orthworm|Steel|Steel|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0968&lt;br /&gt;
|name1=Orthworm&lt;br /&gt;
|type1-1=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite its Pokédex entry in {{pkmn|Scarlet and Violet|Pokémon Scarlet}} stating that Orthworm will &amp;quot;wield the tendrils on its body like fists and pelt the opponent with a storm of punches,&amp;quot; it cannot learn any {{Cat|punching moves}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Orthworm appears to be based on an {{wp|earthworm}}, and also shares similarities to a {{wp|Rapid transit#Trains|subway train}}. Orthworm&#039;s tendrils may be derived from the pronounced {{wp|parapodia}} of {{wp|polychaete}}s, relatives of earthworms. The Titan Orthworm may also possibly take some inspiration from {{wp|giant earthworm}}s, the {{wp|Mongolian death worm}} and giant sandworms, a common archetype of monster popularized through works like &#039;&#039;{{wp|Dune (franchise)|Dune}}&#039;&#039; and &#039;&#039;{{wp|Beetlejuice}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Orthworm may be a combination of &#039;&#039;ore&#039;&#039; and &#039;&#039;earthworm&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Mimizuzu may be a combination of 蚯蚓 &#039;&#039;mimizu&#039;&#039; (earthworm) and 埋める &#039;&#039;uzumeru&#039;&#039; (to bury).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Steel|type2=Steel&lt;br /&gt;
|ja=ミミズズ &#039;&#039;Mimizuzu&#039;&#039;|jameaning=From {{tt|蚯蚓 &#039;&#039;mimizu&#039;&#039;|earthworm}} and {{tt|埋める &#039;&#039;uzumeru&#039;&#039;|to bury}}&lt;br /&gt;
|fr=Ferdeter|frmeaning=From &#039;&#039;{{tt|fer|iron}}&#039;&#039; and &#039;&#039;{{tt|ver de terre|earthworm}}&#039;&#039;&lt;br /&gt;
|es=Orthworm|esmeaning=Same as English name&lt;br /&gt;
|de=Schlurm|demeaning=From &#039;&#039;{{tt|schleppen|to tow or haul}}&#039;&#039; and &#039;&#039;{{tt|Wurm|worm}}&#039;&#039;&lt;br /&gt;
|it=Orthworm|itmeaning=Same as English name&lt;br /&gt;
|ko=꿈트렁 &#039;&#039;Kkumteureong&#039;&#039;|komeaning=From {{tt|꿈틀꿈틀 &#039;&#039;kkumteul-kkumteul&#039;&#039;|wriggling}} and {{tt|지렁이 &#039;&#039;jireong-i|earthworm}}&lt;br /&gt;
|zh_cmn=拖拖蚓 &#039;&#039;Tuōtuōyǐn&#039;&#039;|zh_cmnmeaning=From {{tt|拖 &#039;&#039;tuō&#039;&#039;|to drag}} and {{tt|蚯蚓 &#039;&#039;qiūyǐn&#039;&#039;|earthworm}}&lt;br /&gt;
|zh_yue=拖拖蚓 &#039;&#039;Tōtōyáhn&#039;&#039;|zh_yuemeaning=From {{tt|拖 &#039;&#039;tō&#039;&#039;|to drag}} and {{tt|蚯蚓 &#039;&#039;yāuyáhn&#039;&#039;|earthworm}}&lt;br /&gt;
|th=มิมิซึซึ &#039;&#039;Mimisuesue&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Titan Pokémon]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Steel}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=0967|prev=Cyclizar|nextnum=0969|next=Glimmet}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Schlurm]]&lt;br /&gt;
[[es:Orthworm]]&lt;br /&gt;
[[fr:Ferdeter]]&lt;br /&gt;
[[it:Orthworm]]&lt;br /&gt;
[[ja:ミミズズ]]&lt;br /&gt;
[[zh:拖拖蚓]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Porygon_(Pok%C3%A9mon)&amp;diff=3643441</id>
		<title>Porygon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Porygon_(Pok%C3%A9mon)&amp;diff=3643441"/>
		<updated>2023-01-05T15:32:42Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Evolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Porygon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=136|prev=Flareon|nextnum=138|next=Omanyte|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Porygon}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Porygon&lt;br /&gt;
|jname=ポリゴン&lt;br /&gt;
|jtranslit=Porigon&lt;br /&gt;
|tmname=Porygon&lt;br /&gt;
|category=Virtual&lt;br /&gt;
|ndex=137&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|height-ftin=2′07″&lt;br /&gt;
|height-m=0.8&lt;br /&gt;
|weight-lbs=80.5&lt;br /&gt;
|weight-kg=36.5&lt;br /&gt;
|abilitylayout=2&lt;br /&gt;
|ability1=Trace&lt;br /&gt;
|ability2=Download&lt;br /&gt;
|abilityd=Analytic&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Mineral&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evsa=1&lt;br /&gt;
|expyield=79&lt;br /&gt;
|oldexp=130&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|female=0&lt;br /&gt;
|male=0&lt;br /&gt;
|color=Pink&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=07&lt;br /&gt;
|pokefordex=porygon&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Porygon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ポリゴン&#039;&#039;&#039; &#039;&#039;Porygon&#039;&#039;) is a {{type|Normal}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Porygon2}} when {{DL|Trade|Pokémon that evolve when traded|traded}} while holding an [[Upgrade]], which evolves into {{p|Porygon-Z}} when traded while holding a [[Dubious Disc]].&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Arceus}}, it evolves into Porygon2 when exposed to an Upgrade, which evolves into Porygon-Z when exposed to a Dubious Disc.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Porygon Conversion.png|thumb|left|250px|Porygon changing its appearance using {{m|Conversion}}]]&lt;br /&gt;
Porygon is an {{pkmn2|artificial}} {{OBP|Pokémon|species}} made completely out of programming code. It has a pink, polyhedral head that ends in a blue beak and has hexagonal eyes, and it has a pink polyhedral body with a blue front, blue triangular prism feet, and a blue rectangular prism tail. In 3D games, such as {{eng|Pokémon Stadium}}, it can open its beak and can detach its limbs and head from its torso. According to its [[Pokédex]] entries, it has copy protection built into its code, preventing duplication through electronic means. It was created [[History of the Pokémon world#Recent history|in 1995]] by [[Silph Co.]],&amp;lt;ref&amp;gt;[[Pocket Monsters Encyclopedia]]&amp;lt;/ref&amp;gt; however documents at Silph Co. claim it was created at the [[Cinnabar Lab|Pokémon Lab]] on [[Cinnabar Island]] using the state-of-the-art technology of its time. Because it was created decades ago, many of its parts have since become obsolete. It was the first artificial Pokémon to have ever been created through computer programming.&lt;br /&gt;
&lt;br /&gt;
Due to its man-made origins, Porygon does not need to breathe or eat, though it can still accept food if given. It has the ability to convert its body into digital data, allowing it to travel through cyberspace. Recently, it has become more helpful inside cyberspace by searching for any suspicious data that exists. Some believed Porygon has the power to potentially travel in space despite the species not displaying that ability yet. Because it is man-made, it is generally found in computers or in labs and other {{DL|List of Pokémon by habitat|Urban Pokémon|buildings}} where people work.&lt;br /&gt;
&lt;br /&gt;
Porygon and its evolved forms are the [[signature move|only known Pokémon]] capable of learning the moves {{m|Conversion}} and {{m|Conversion 2}}. Prior to [[Generation V]], {{m|Sharpen}} was also one of its signature moves. It can use Conversion to change its appearance to mimic another Pokémon&#039;s, and has also [[Pokémon Snap|demonstrated the ability]] to change color for camouflage.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Porygon anime.png|thumb|left|250px|Porygon in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Porygon Aim to Be a Pokémon Master.png|thumb|250px|Porygon in [[Aim to Be a Pokémon Master]]]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Porygon&#039;s only major anime appearance was in [[EP038]]. [[Dr. Akihabara]] created two specimens, {{DL|List of Pokémon temporarily owned by the Team Rocket trio|Porygon Zero|one}} of which was stolen by {{TRT}}, while the other one was borrowed by {{Ash}} and {{ashfr}}. Both remained with Dr. Akihabara at the end of the episode.&lt;br /&gt;
&lt;br /&gt;
This episode caused more than 600 children in Japan to be transferred to hospitals by ambulance because of seizure-like symptoms they reported, due to a flashing strobe effect present at several points of the episode, and was therefore [[Banned episodes|banned]] and never aired again anywhere in the world. Since then, Porygon and its evolved forms, {{p|Porygon2}} and {{p|Porygon-Z}}, have never played a main role in the anime.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Porygon made its English dub debut in a scene transition in &#039;&#039;[[EP047|A Chansey Operation]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Porygon appeared in the [[Who&#039;s That Pokémon?]] segment for the English dub of &#039;&#039;[[EP098|A Way Off Day Off]]&#039;&#039;, and was featured with an English voice, making this the only time Porygon appeared with such a voice.&lt;br /&gt;
&lt;br /&gt;
In the opening sequence of both &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039; and &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039; (the former only in the case of the dub, since said intro sequence was originally made for the latter), a Porygon was floating behind a wire fence in a city.&lt;br /&gt;
&lt;br /&gt;
In a shot in a &amp;quot;World of Pokémon&amp;quot; opening at the beginning of &#039;&#039;[[The Journey to be a Pokémon Master Begins!!]]&#039;&#039;, a Porygon was floating above a fence, similar to the aforementioned {{pkmn|movie}}s.&lt;br /&gt;
&lt;br /&gt;
Porygon made a cameo appearance in the &amp;quot;World of Pokémon&amp;quot; opening of &#039;&#039;[[M15|Kyurem VS. The Sword of Justice]]&#039;&#039;, which featured every Pokémon from the first five [[generation]]s revealed to that point.&lt;br /&gt;
&lt;br /&gt;
A Porygon appeared as an image in &#039;&#039;[[SM020|Partner Promises!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Blue Porygon Conversion.png|200px|thumb|Porygon in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
{{main|Blue&#039;s Porygon}}&lt;br /&gt;
{{adv|Blue}} obtained a Porygon at the [[Celadon Game Corner|Rocket Game Corner]] in &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;, and it soon became a core member of his team. Prior to {{PAV|13}}, it evolved into a {{p|Porygon2}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Platinum}}====&lt;br /&gt;
A Porygon appeared at the {{gdis|Battle Factory|IV}} in &#039;&#039;[[PS427|Uprooting Seedot]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
A Porygon appeared in &#039;&#039;[[PASM05|The Announcement and the Prize]]&#039;&#039;, under the ownership of [[Gladion]]. It was used in a couple of battles during the [[Iki Town]] festival, helping Gladion to defeat [[Hau]] and {{adv|Moon}}.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Mangadexheader}}&lt;br /&gt;
{{Mangadexbody|Pokémon Adventures|[[PS055]]|A Pokémon that consists entirely of programming code. Capable of moving freely in cyberspace.}}&lt;br /&gt;
{{Mangadexfooter}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
A Porygon appeared in &#039;&#039;[[GDZ06|The Challenge at Celadon University!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
A Porygon appeared in &#039;&#039;[[PM011|Finish Off Team Rocket!!]]&#039;&#039;, under the ownership of [[Erika]]&#039;s father.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Porygon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros.]]/[[Super Smash Bros. Melee|Melee]]===&lt;br /&gt;
Porygon pops out of a door on top of the [[Silph Co.]] building in the [[Saffron City (stage)|Saffron City stage]]. It damages players that come into contact with it.&lt;br /&gt;
&lt;br /&gt;
Porygon&#039;s only appearance in Melee is that of a Poké Float. When the fighting is on {{p|Slowpoke}}&#039;s tail, three will travel across the top of the screen. However, they move too quickly to land on and so are little more than decoration in practice.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Porygon retains its role as a stage element in the Saffron City stage, as well as appearing as a {{sbw|Spirit}}.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Sky}}: [[In the Future of Darkness]], Porygon live past [[Spacial Cliffs]]. {{mdc|Dusknoir|2}} goes to Spacial Cliffs to see them. Two Porygon appear at the end of the dungeon. They are allies of [[Primal Dialga]], and they transmit {{mdc|Grovyle|2}} and Dusknoir to [[Frozen Island]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=137}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=A Pokémon that consists entirely of programming code. Capable of moving freely in cyberspace.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=The only Pokémon people anticipate can fly into space. None has managed the feat yet, however.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=A man-made Pokémon that consists entirely of programming code. It is capable of moving freely in cyberspace.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=215}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It is a manmade Pokémon. Since it doesn&#039;t breathe, people are eager to try it in any environment.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=A manmade Pokémon that came about as a result of research. It is programmed with only basic motions.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=An artificial Pokémon created due to extensive research, it can perform only what is in its program.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It is a manmade Pokémon. Since it doesn&#039;t breathe, people are eager to try it in any environment.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto|num2=137}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Porygon is capable of reverting itself entirely back to program data and entering cyberspace. This Pokémon is copy-protected so it cannot be duplicated by copying.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It is capable of reverting itself entirely back to program data in order to enter cyberspace. A Porygon is copy-protected so it cannot be duplicated.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=Using the most advanced technologies, scientists finally succeeded in making the first artificial Pokémon.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=A Pokémon that consists entirely of programming code. Capable of moving freely in cyberspace.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=192|label1={{gameabbrev4|Pt}}:|reg2=Johto|num2=220}}&lt;br /&gt;
{{Dex/Entry2|v=Diamond|v2=Pearl|entry=The world&#039;s first artificially created Pokémon. It can travel through electronic space.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=A man-made Pokémon created using advanced scientific means. It can move freely in cyberspace.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It is a manmade Pokémon. Since it doesn&#039;t breathe, people are eager to try it in any environment.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=A manmade Pokémon that came about as a result of research. It is programmed with only basic motions.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=A man-made Pokémon created using advanced scientific means. It can move freely in cyberspace.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=A man-made Pokémon created using advanced scientific means. It can move freely in cyberspace.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=A man-made Pokémon that came about as a result of research. It is programmed with only basic motions.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=A Pokémon that consists entirely of programming code. It is capable of moving freely in cyberspace.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Porygon is capable of reverting itself entirely back to program data and entering cyberspace. This Pokémon is copy-protected so it cannot be duplicated by copying.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=217|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=281|label2={{gameabbrev7|USUM}}:|reg3=Kanto|num3=137}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Roughly 20 years ago, it was artificially created, utilizing the latest technology of the time.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=It can convert its body into digital data, which enables it to enter cyberspace.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=This Pokémon was created using the cutting-edge science of 20 years ago, so many parts of it have since become obsolete.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=It was built 20 years ago by scientists who dreamed of exploring space. Their dreams have yet to come true.}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=The only Pokémon that people anticipate can fly into space. None has managed the feat yet, however.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=208|label1=Isle of Armor|reg2=Sinnoh|reg3=Hisui|num3=133}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=State-of-the-art technology was used to create Porygon. It was the first artificial Pokémon to be created via computer programming.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=In recent years, this species has been very helpful in cyberspace. These Pokémon will go around checking to make sure no suspicious data exists.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=The world&#039;s first artificially created Pokémon. It can travel through electronic space.}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Arceus|t=FFF|entry=It has no discernible heartbeat and does not seem to draw breath, and yet it appears to function without issue. I cannot even begin to explain this utterly bizarre anomaly.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}| [[File:Pokedex Image Porygon SM.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Porygon in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=normal}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[Celadon Game Corner|Rocket Game Corner]]}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Celadon Game Corner|Rocket Game Corner]]}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Celadon Game Corner|Rocket Game Corner]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Celadon Game Corner]]}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Celadon Game Corner]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Celadon Game Corner|Rocket Game Corner]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Trophy Garden]]}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[List of in-game event Pokémon (Platinum)#Porygon|Received]] from a person in [[Veilstone City]]}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Celadon Game Corner]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{Locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black}}&lt;br /&gt;
{{Availability/Entry1|v=White|area=[[White Forest]]{{tt|*|Appears only with the presence of Backpacker Herman}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Unova Link|Transfer]] from {{pkmn|Dream Radar}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Mirage Islands|Mirage Island]] (North of {{rt|125|Hoenn}}) and [[Mirage Mountains|Mirage Mountain]] (Southeast of {{rt|129|Hoenn}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[List of in-game event Pokémon (Sun and Moon)#Porygon|Received]] in [[Aether House]] in {{rt|15|Alola}} (after becoming the {{pkmn|Champion}})}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[List of in-game event Pokémon (Ultra Sun and Ultra Moon)#Porygon|Received]] in [[Aether House]] in {{rt|15|Alola}} (after completing [[Episode RR]])}}&lt;br /&gt;
{{Availability/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area={{rt|7|Kanto}}&amp;lt;br&amp;gt;[[List of in-game event Pokémon (Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!)#Porygon|Received]] from a person in [[Saffron City]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Trade]]&amp;lt;sup&amp;gt;Version 1.2.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[List of in-game event Pokémon (Sword and Shield)#Porygon|Received]] from [[Hyde]] in [[Master Dojo]] (after defeating [[Mustard]] at the Dojo Court)&amp;lt;br&amp;gt;[[Max Lair]] ([[Dynamax Adventure]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Trophy Garden]]}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Arceus|t=FFF|area=[[Space-time distortion]]s - [[Crimson Mirelands]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Snap|color={{electric color}}|area=[[Pokémon Island River|River]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Blue Field]]: [[Celadon City]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|1|v=Channel|color={{water color}}|area=[[Springleaf Field|Bus Stop]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 1]], [[Huge Storage 5]], [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD Red|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Buried Relic]] (5F-10F)}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Wonder Mail]] code}}&lt;br /&gt;
{{Availability/Entry1|1|v=Ranger|link=Pokémon Ranger (game)|area=[[Dusk Factory]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=Deep [[Spacial Rift]] (B3F-B8F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=Deep [[Spacial Rift]] (B3F-B8F)}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Eternal Tower]] &amp;lt;small&amp;gt;(Normal Mode A, Advanced Mode C)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry2/None|v=MD Stormy|v2=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|t={{water color dark}}|color2={{electric color}}|t2={{electric color dark}}|area={{DL|Pokémon Mystery Dungeon (WiiWare)|Wonder Mail codes}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Factory: [[Sunny Seashore]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Conductor Room#Rumbling Magnetic Motors|Conductor Room: Rumbling Magnetic Motors]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Mysterious Fountain#Stage 4|Mysterious Fountain: Stage 4]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Roseus Center|Roseus Center: Stage 278]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Gold Plateau#Tricky Factory|Gold Plateau: Tricky Factory]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|1|v=Super MD|link=Pokémon Super Mystery Dungeon|color={{gold color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 20|Area 20: Stage 11]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Gengar Sea]], [[Aegislash Sea]], [[Bulbasaur Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area={{mas|Egg Pokémon|Pokémon Egg}} event: {{DL|List of Egg events (Masters)|Fairy- and Notmal-Type Egg Event}}; {{DL|List of Egg events (Masters)|Fairy- and Normal-Type Egg Event (2022)}}; {{DL|List of Egg events (Masters)|Water- and Normal-Type Egg Event}} ([[Scottie]]/[[Bettie]]&#039;s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
Porygon will not appear in Pokémon Mystery Dungeon: Blue Rescue Team until a rescue mission involving it has been completed, using a Wonder Mail code such as the following:&lt;br /&gt;
:1?58 T5+? 4J78&lt;br /&gt;
:WS?7 F??R NQ?X&lt;br /&gt;
Objective: Rescue Porygon on floor 4 of [[Thunderwave Cave]].&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=normal}}&lt;br /&gt;
{{eventAvail|{{gameabbrev2|GSC}}|Gotta Catch &#039;Em All Station! Barrier Porygon|English|United States|5|February 21 to 27, 2003|link=List of PCNY event Pokémon distributions (Generation II)#Barrier Porygon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Global Link promotions====&lt;br /&gt;
{{eventAvail/h|type=normal}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Porygon|Japanese|PGL|10|May 18, 2011 to April 26, 2012|link=List of Pokémon Global Link promotions/Pokémon#Porygon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Porygon|Korean|PGL|10|October 20, 2011 to April 27, 2012|link=List of Pokémon Global Link promotions/Pokémon#Porygon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Porygon|English|PGL|10|July 12 to September 27, 2012|link=List of Pokémon Global Link promotions/Pokémon#Porygon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Porygon|French|PGL|10|July 19 to September 27, 2012|link=List of Pokémon Global Link promotions/Pokémon#Porygon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Porygon|German|PGL|10|July 19 to September 27, 2012|link=List of Pokémon Global Link promotions/Pokémon#Porygon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Porygon|Italian|PGL|10|July 19 to September 27, 2012|link=List of Pokémon Global Link promotions/Pokémon#Porygon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Porygon|Spanish|PGL|10|July 19 to September 27, 2012|link=List of Pokémon Global Link promotions/Pokémon#Porygon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=normal&lt;br /&gt;
|rby1=Bitter Berry|rby1type=None|rby1rar=100|rby1image=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY&lt;br /&gt;
|HP=     65&lt;br /&gt;
|Attack= 60&lt;br /&gt;
|Defense=70&lt;br /&gt;
|SpAtk=  85&lt;br /&gt;
|SpDef=  75&lt;br /&gt;
|Special=75&lt;br /&gt;
|Speed=  40&lt;br /&gt;
|type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=normal&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ghost=     0&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Porygon is available in {{pkmn|Sword and Shield}} Version 1.2.0+, {{pkmn|Brilliant Diamond and Shining Pearl}}, and [[Pokémon Legends: Arceus]].&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/levelh/8|Porygon|Normal|Normal|1}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Conversion|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|5|Recycle|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|10|Magnet Rise|Electric|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|15|Thunder Shock|Electric|Special|40|100|30}}&lt;br /&gt;
{{learnlist/level8|20|Psybeam|Psychic|Special|65|100|20}}&lt;br /&gt;
{{learnlist/level8|25|Conversion 2|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|30|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|35|Recover|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|40|Discharge|Electric|Special|80|100|15}}&lt;br /&gt;
{{learnlist/level8|45|Tri Attack|Normal|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|50|Magic Coat|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|55|Lock-On|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|60|Zap Cannon|Electric|Special|120|50|5}}&lt;br /&gt;
{{learnlist/levelf/8|Porygon|Normal|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|LA}}&lt;br /&gt;
{{learnlist/levelh/LA|Porygon|Normal|Normal|1}}&lt;br /&gt;
{{learnlist/levelLA|1|9|Tackle|Normal|Physical|40|50|30|100|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelLA|5|14|Thunder Shock|Electric|Special|40|50|30|100|100|25||}}&lt;br /&gt;
{{learnlist/levelLA|9|18|Thunder Wave|Electric|Status|—|—|—|90|100|20||}}&lt;br /&gt;
{{learnlist/levelLA|15|25|Spark|Electric|Physical|65|80|50|100|100|20||}}&lt;br /&gt;
{{learnlist/levelLA|21|31|Tri Attack|Normal|Special|80|100|60|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelLA|29|40|Thunderbolt|Electric|Special|80|100|60|100|100|10||}}&lt;br /&gt;
{{learnlist/levelLA|37|48|Recover|Normal|Status|—|—|—|—|—|10||}}&lt;br /&gt;
{{learnlist/levelLA|47|59|Hyper Beam|Normal|Special|120|150|100|90|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Porygon|Normal|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Porygon|Normal|Normal|1}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM60|Power Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM61|Guard Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM62|Speed Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM71|Wonder Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM82|Electroweb|Electric|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM93|Eerie Impulse|Electric|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR06|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR19|Tri Attack|Normal|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tr|TR81|Foul Play|Dark|Physical|95|100|15}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tmf/8|Porygon|Normal|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Porygon|Normal|Normal|1}}&lt;br /&gt;
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm8|TM13|Ice Beam|Ice|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM14|Blizzard|Ice|Special|110|70|5||}}&lt;br /&gt;
{{learnlist/tm8|TM15|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm8|TM18|Rain Dance|Water|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM23|Iron Tail|Steel|Physical|100|75|15||}}&lt;br /&gt;
{{learnlist/tm8|TM24|Thunderbolt|Electric|Special|90|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM25|Thunder|Electric|Special|110|70|10||}}&lt;br /&gt;
{{learnlist/tm8|TM29|Psychic|Psychic|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|—|—|15||}}&lt;br /&gt;
{{learnlist/tm8|TM34|Shock Wave|Electric|Special|60|—|20||}}&lt;br /&gt;
{{learnlist/tm8|TM40|Aerial Ace|Flying|Physical|60|—|20||}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm8|TM46|Thief|Dark|Physical|60|100|25||}}&lt;br /&gt;
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm8|TM67|Recycle|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm8|TM68|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM70|Flash|Normal|Status|—|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM73|Thunder Wave|Electric|Status|—|90|20||}}&lt;br /&gt;
{{learnlist/tm8|TM77|Psych Up|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm8|TM85|Dream Eater|Psychic|Special|100|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|—|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm8|TM92|Trick Room|Psychic|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tmf/8|Porygon|Normal|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Porygon|Normal|Normal|2}}&lt;br /&gt;
{{learnlist/breed8null}}&lt;br /&gt;
{{learnlist/breedf/8|Porygon|Normal|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tutorh/8|Porygon|Normal|Normal|2}}&lt;br /&gt;
{{learnlist/tutor8null}}&lt;br /&gt;
{{learnlist/tutorf/8|Porygon|Normal|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|LA}}&lt;br /&gt;
{{learnlist/tutorh/PLA|Porygon|Normal|Normal|1}}&lt;br /&gt;
{{learnlist/tutorPLA|Aerial Ace|Flying|Physical|60|75|45|—|—|20||}}&lt;br /&gt;
{{learnlist/tutorPLA|Giga Impact|Normal|Physical|120|150|100|90|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutorPLA|Hyper Beam|Normal|Special|120|150|100|90|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutorPLA|Ice Beam|Ice|Special|80|100|60|100|100|10||}}&lt;br /&gt;
{{learnlist/tutorPLA|Icy Wind|Ice|Special|60|75|45|95|100|20||}}&lt;br /&gt;
{{learnlist/tutorPLA|Iron Tail|Steel|Physical|100|120|80|75|90|5||}}&lt;br /&gt;
{{learnlist/tutorPLA|Psychic|Psychic|Special|80|100|60|100|100|10||}}&lt;br /&gt;
{{learnlist/tutorPLA|Rest|Psychic|Status|—|—|—|—|—|10||}}&lt;br /&gt;
{{learnlist/tutorPLA|Shadow Ball|Ghost|Special|80|100|60|100|100|10||}}&lt;br /&gt;
{{learnlist/tutorPLA|Swift|Normal|Special|60|75|45|—|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutorPLA|Thunderbolt|Electric|Special|80|100|60|100|100|10||}}&lt;br /&gt;
{{learnlist/tutorPLA|Tri Attack|Normal|Special|80|100|60|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutorPLA|Zen Headbutt|Psychic|Physical|80|100|60|90|100|10||}}&lt;br /&gt;
{{learnlist/tutorf/8|Porygon|Normal|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Porygon|Normal|Normal|1}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Aerial Ace|Flying|Physical|60|—|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Barrier|Psychic|Status|—|—|20|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Bide|Normal|Physical|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Charge Beam|Electric|Special|50|90|10|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Curse|Ghost|Status|—|—|10|II=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Double Team|Normal|Status|—|—|15|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Double-Edge|Normal|Physical|120|100|15||&#039;&#039;&#039;|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Dream Eater|Psychic|Special|100|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Flash|Normal|Status|—|100|20|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Frustration|Normal|Physical|—|100|20||&#039;&#039;&#039;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Gravity|Psychic|Status|—|—|5|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Headbutt|Normal|Physical|70|100|15||&#039;&#039;&#039;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Hidden Power|Normal|Special|60|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Last Resort|Normal|Physical|140|100|5||&#039;&#039;&#039;|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Mimic|Normal|Status|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Nightmare|Ghost|Status|—|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Pain Split|Normal|Status|—|—|20|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Psych Up|Normal|Status|—|—|10|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Psywave|Psychic|Special|—|100|15|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Rage|Normal|Physical|20|100|20||&#039;&#039;&#039;|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Reflect|Psychic|Status|—|—|20|I=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Return|Normal|Physical|—|100|20||&#039;&#039;&#039;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Secret Power|Normal|Physical|70|100|20||&#039;&#039;&#039;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Sharpen|Normal|Status|—|—|30|I=yes&amp;lt;!--level--&amp;gt;|II=yes&amp;lt;!--level--&amp;gt;|III=yes&amp;lt;!--level--&amp;gt;|IV=yes&amp;lt;!--level--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level,level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Shock Wave|Electric|Special|60|—|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Signal Beam|Bug|Special|75|100|15|IV=yes&amp;lt;!--level,tutor--&amp;gt;|V=yes&amp;lt;!--level,tutor--&amp;gt;|VI=yes&amp;lt;!--level,tutor--&amp;gt;|VII=yes&amp;lt;!--level,tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Skull Bash|Normal|Physical|130|100|10||&#039;&#039;&#039;|I=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Swagger|Normal|Status|—|85|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;|I=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Telekinesis|Psychic|Status|—|—|15|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Teleport|Psychic|Status|—|—|20|I=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Porygon|1|Toxic|Poison|Status|—|90|10|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Porygon|Normal|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg colorless color light}}; border: 3px solid #{{tcg colorless color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Peck}}&lt;br /&gt;
| [[Porygon (Aquapolis 103)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Normal}}&lt;br /&gt;
{{Spindata/Pinball|col=3|type=Normal|ndex=137|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Normal|ndex=137|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Normal|ndex=137&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=7.6&lt;br /&gt;
|area=Decrepit Lab&lt;br /&gt;
|P1=&amp;lt;sc&amp;gt;there is nothing that science cannot achieve.&amp;lt;/sc&amp;gt;&lt;br /&gt;
|P2=&amp;lt;sc&amp;gt;hp down 50 percent.&amp;lt;/sc&amp;gt;&lt;br /&gt;
|P3=&amp;lt;sc&amp;gt;system error. polygons are falling apart.&amp;lt;/sc&amp;gt;&lt;br /&gt;
|PL=&amp;lt;sc&amp;gt;level elevation achieved. science is victorious.&amp;lt;/sc&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Normal|ndex=137&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=6.4&lt;br /&gt;
|IQ=E&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Normal&lt;br /&gt;
|group=Normal&lt;br /&gt;
|assist=None&lt;br /&gt;
|field=None&lt;br /&gt;
|loop=3&lt;br /&gt;
|MinEXP=42&lt;br /&gt;
|MaxEXP=62&lt;br /&gt;
|num=103&lt;br /&gt;
|browser=Porygon makes itself invisible to confuse enemies and interfere with capture.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Normal&lt;br /&gt;
|att=2&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Normal&lt;br /&gt;
|att=2&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Normal|ndex=137&lt;br /&gt;
|walk=2.08&lt;br /&gt;
|hp=52&lt;br /&gt;
|attack=74&lt;br /&gt;
|defense=54&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Normal|ndex=137&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Normal|ndex=137|num=398&lt;br /&gt;
|min=50&lt;br /&gt;
|max=115&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Barrier Bash+&lt;br /&gt;
|skilldesc=Sometimes removes three barrier-type disruptions.&lt;br /&gt;
|swapper=Flash Mob&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Normal|ndex=137&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Porygon&lt;br /&gt;
|evocandy=25 + {{bag/GO|Upgrade}}1&lt;br /&gt;
|stamina=163&lt;br /&gt;
|attack=153&lt;br /&gt;
|defense=136&lt;br /&gt;
|fast={{m|Charge Beam}}{{tt|*|From February 16, 2017 onward}}, {{m|Hidden Power}}{{tt|*|From February 16, 2017 onward}}, {{m|Tackle}}{{tt|†|Prior to February 16, 2017}}, {{m|Zen Headbutt}}{{tt|†|Prior to February 16, 2017}}, {{m|Quick Attack}}{{tt|×|Prior to August 19, 2016}}&lt;br /&gt;
|special={{m|Solar Beam}}{{tt|*|From February 16, 2017 onward}}, {{m|Hyper Beam}}{{tt|*|From February 16, 2017 onward}}, {{m|Zap Cannon}}{{tt|*|From February 16, 2017 onward}}, {{m|Signal Beam}}{{tt|†|Prior to February 16, 2017}}, {{m|Psybeam}}{{tt|†|Prior to February 16, 2017}}, {{m|Discharge}}{{tt|†|Prior to February 16, 2017}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In {{g|GO}}, Porygon can be obtained by completing 1/4 of the [[Special Research]], &#039;&#039;Decoding Porygon&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=137&lt;br /&gt;
|name1=Porygon&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evo1=[[File:Link Trade icon SV.png|40px|link=Trade]] + [[File:Dream Up-Grade Sprite.png|36px|link=Upgrade]]&amp;lt;br&amp;gt;{{color2|000|Trade}}&amp;lt;br&amp;gt;holding {{color2|000|Upgrade}}&lt;br /&gt;
|no2=233&lt;br /&gt;
|name2=Porygon2&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|evo2=[[File:Link Trade icon SV.png|40px|link=Trade]] + [[File:Dream Dubious Disc Sprite.png|36px|link=Dubious Disc]]&amp;lt;br&amp;gt;{{color2|000|Trade}}&amp;lt;br&amp;gt;holding {{color2|000|Dubious Disc}}&lt;br /&gt;
|no3=474&lt;br /&gt;
|name3=Porygon-Z&lt;br /&gt;
|type1-3=Normal}}&lt;br /&gt;
* Porygon cannot evolve into {{p|Porygon2}} in {{game|FireRed and LeafGreen|s}} until the player obtains the [[National Pokédex]], as its evolution will be interrupted.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal}}&lt;br /&gt;
{{Spritebox/1|ndex=137}}&lt;br /&gt;
{{Spritebox/2|ndex=137}}&lt;br /&gt;
{{Spritebox/3|ndex=137}}&lt;br /&gt;
{{Spritebox/4|ndex=137}}&lt;br /&gt;
{{Spritebox/5|ndex=137}}&lt;br /&gt;
{{Spritebox/6|ndex=137}}&lt;br /&gt;
{{Spritebox/7/PE|ndex=137}}&lt;br /&gt;
{{Spritebox/8/SwShLA|ndex=137}}&lt;br /&gt;
{{Spritebox/Footer|137|Porygon}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Porygon is the only Pokémon that evolves by trade twice: once holding the [[Upgrade]] into {{p|Porygon2}}, and a second time (as Porygon2) into {{p|Porygon-Z}} when holding a [[Dubious Disc]]. It is also the only Pokémon in a [[:Category:Pokémon that are part of a three-stage evolutionary line|three-stage evolutionary line]] that does not require leveling up to trigger any of its evolutions (i.e. it is possible to acquire a Porygon-Z at level 1).&lt;br /&gt;
* Porygon&#039;s evolutionary line is the only three-stage evolutionary line whose members were all considered fully evolved during their respective debut generations.&lt;br /&gt;
* Porygon is the only Pokémon to have its {{pkmn|category}} changed in Japanese. Its category in {{game|Red and Green|s}} is シージーポケモン &#039;&#039;CG Pokémon&#039;&#039;, which was changed to バーチャルポケモン &#039;&#039;Virtual Pokémon&#039;&#039; from [[Pokémon Blue Version (Japanese)|Pokémon Blue (Japanese)]] onwards.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Porygon seems to be based on a {{wp|bird}} or {{wp|Orizuru|paper crane}} that has been {{wp|rendering (computer graphics)|rendered}} using computer software. The head-tipping motion it displays in some games is reminiscent of a {{wp|drinking bird}} toy. The flat shapes comprising its body are similar to the {{wp|polygon mesh}} used to create {{wp|3D computer graphics}}. Its Pokédex entries imply a connection to {{wp|artificial intelligence}} and {{wp|robotic spacecraft}}.&lt;br /&gt;
&lt;br /&gt;
In a 1997 interview with the magazine Famimaga 64, [[Satoshi Tajiri]] stated that Porygon was created out of irony. According to him, during the development of {{game|Red and Green|s}}, people kept telling him that he was too late on making a game for the [[Game Boy]], and that he should start making games with 3D polygonal graphics for next generation consoles. As a result, he included Porygon, a Pokémon made out of polygons, in the sprite-based Pokémon Red and Green, hence the irony.&amp;lt;ref&amp;gt;ファミマガ64 (Famimaga 64), November 1997 issue (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Porygon is a corruption of &#039;&#039;{{wp|polygon}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=normal|type2=normal&lt;br /&gt;
|ja=ポリゴン &#039;&#039;Porygon&#039;&#039;|jameaning=From &#039;&#039;{{wp|polygon}}&#039;&#039;&lt;br /&gt;
|fr=Porygon|frmeaning=Same as English/Japanese name&lt;br /&gt;
|es=Porygon|esmeaning=Same as English/Japanese name&lt;br /&gt;
|de=Porygon|demeaning=Same as English/Japanese name&lt;br /&gt;
|it=Porygon|itmeaning=Same as English/Japanese name&lt;br /&gt;
|ko=폴리곤 &#039;&#039;Porygon&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=多邊獸 / 多边兽 &#039;&#039;Duōbiānshòu&#039;&#039;{{tt|*|Games}}&amp;lt;br&amp;gt;3D龍 / 3D龙 &#039;&#039;3D Lóng&#039;&#039;{{tt|*|Pre-Gen VII media}}|zh_cmnmeaning=From {{tt|多邊形 / 多边形 &#039;&#039;duōbiānxíng&#039;&#039;|polygon}} and {{tt|獸 / 兽 &#039;&#039;shòu&#039;&#039;|beast}}&amp;lt;br&amp;gt;From &#039;&#039;3D&#039;&#039; and {{tt|龍 / 龙 &#039;&#039;lóng&#039;&#039;|dragon}}&lt;br /&gt;
|zh_yue=多邊獸 &#039;&#039;Dōbīnsau&#039;&#039;{{tt|*|Games}}&amp;lt;br&amp;gt;立方獸 &#039;&#039;Laahpfōngsau&#039;&#039;{{tt|*|Pre-Gen VII media}}|zh_yuemeaning=From {{tt|多邊形 &#039;&#039;dōbīnyìhng&#039;&#039;|polygon}} and {{tt|獸 &#039;&#039;sau&#039;&#039;|beast}}&amp;lt;br&amp;gt;From {{tt|立方 &#039;&#039;laahpfōng&#039;&#039;|cube}} and {{tt|獸 &#039;&#039;sau&#039;&#039;|beast}}&lt;br /&gt;
|gr=Πορυγων &#039;&#039;Porygon&#039;&#039;|grmeaning=Transcription of English name&lt;br /&gt;
|ru=Поригон &#039;&#039;Porigon&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=โพรีกอน &#039;&#039;Phorikon&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Blue&#039;s Porygon]]&lt;br /&gt;
* [[Artificial Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://lavacutcontent.com/satoshi-tajiri-1997-interview/ Translation: Satoshi Tajiri cuts loose (1997 interview) - Lava Cut Content] — Full translation of the Famimaga 64 interview, written by Jacob Newcomb and commissioned by Dr. Lava&lt;br /&gt;
* [https://www.youtube.com/watch?v=zOkpD6uqsxI Did You Know Gaming: &amp;quot;7 Pokemon Facts You Never Knew&amp;quot;] — Features a part of the Famimaga 64 interview that confirmed Porygon&#039;s origin&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=136|prev=Flareon|nextnum=138|next=Omanyte}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon that evolve through trading]]&lt;br /&gt;
[[Category:Pokémon that evolve through held items]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading with a held item]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading holding Upgrade]]&lt;br /&gt;
[[Category:Pokémon that run from battle]]&lt;br /&gt;
[[Category:Artificial Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Porygon]]&lt;br /&gt;
[[es:Porygon]]&lt;br /&gt;
[[fr:Porygon]]&lt;br /&gt;
[[it:Porygon]]&lt;br /&gt;
[[ja:ポリゴン]]&lt;br /&gt;
[[zh:多边兽]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_II&amp;diff=3638592</id>
		<title>List of glitches in Generation II</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_II&amp;diff=3638592"/>
		<updated>2022-12-28T15:34:37Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Dude glitches */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation II]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Gold, Silver, and Crystal==&lt;br /&gt;
===Battle system===&lt;br /&gt;
====Belly Drum effect====&lt;br /&gt;
When a Pokémon uses {{m|Belly Drum}}, its {{stat|HP}} is deducted by 50% and its {{stat|Attack}} stat raised by up to 12 stages, ensuring that even the {{stat|Attack}} stat of a Pokémon with an {{stat|Attack}} stage of -6 can be maximized. This is accomplished through executing the command used by {{m|Swords Dance}} by a maximum of 6 times; however, the command is erroneously called once before verifying that HP of the user can be deducted by 50%. This means that if the user doesn&#039;t have enough HP to use the move, the Attack stat will be incorrectly boosted by 2 stages. The game will state that the attack has failed.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|zuCLMikWo4Y|Dukstless|Normal}}&lt;br /&gt;
&lt;br /&gt;
====Catch rate====&lt;br /&gt;
The [[status condition]]s of paralysis, burn, and poison increase the catch rate by 0 as opposed to by 5.&lt;br /&gt;
&lt;br /&gt;
The [[Love Ball]] only gains a [[catch rate]] of 8&amp;amp;times; on {{OBP|Pokémon|species}} of the same [[gender]] and species as the player&#039;s Pokémon, rather than on Pokémon of the opposite gender.&lt;br /&gt;
&lt;br /&gt;
The [[Moon Ball]] is supposed to multiply the [[catch rate]] by 4 on Pokémon that evolve with [[Moon Stone]] but instead does this on Pokémon that evolve with [[Burn Heal]], as the game uses the index number that Moon Stone has in Generation I, rather than Generation II. Consequently, Moon Ball does not have any additional effect and always acts like a [[Poké Ball]].&lt;br /&gt;
&lt;br /&gt;
The [[Fast Ball]] is supposed to quadruple the catch rate against all wild Pokémon that can [[Escape#Wild Pokémon|flee]] (a mechanic unique to Generation II), but only does this for three of them: {{p|Magnemite}}, {{p|Grimer}}, and {{p|Tangela}}.&amp;lt;ref name=&amp;quot;The Cave of Dragonflies&amp;quot;&amp;gt;https://www.dragonflycave.com/mechanics/gen-ii-capturing&amp;lt;/ref&amp;gt; additionally, the Fast Ball has no boosted success rate on Raikou, Entei, and Suicune (when roaming), which it was likely intended to do.&lt;br /&gt;
&lt;br /&gt;
====Dragon Fang effect====&lt;br /&gt;
The [[Dragon Scale]] boosts the power of {{type|Dragon}} moves rather than the [[Dragon Fang]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Stadium 2]], the Dragon Fang boosts Dragon-type moves as intended, while the Dragon Scale has no in-battle effect.&lt;br /&gt;
&lt;br /&gt;
====Dude glitches====&lt;br /&gt;
&lt;br /&gt;
If the [[Dude]] is prompted to show the tutorial of catching Pokémon when the player has a full box, the game will glitch. Effects vary based on the language/version of the game, with the effects in Gold/Silver being more minor (in the English version it is possible to briefly see a HUD with a Level 0 male [[?????]], but not freeze the game), except in Korean Gold/Silver which may cause a post-battle sprite misalignment glitch without a freeze. Since the dude won&#039;t show the tutorial after the player has caught a Pokémon, but the event will activate when the player walks on a specific tile on Route 29, the way to perform this glitch is the following:&lt;br /&gt;
&lt;br /&gt;
#Start a new game and advance until Silver battles the player for the first time.&lt;br /&gt;
#Heal in the [[Cherrygrove City|Cherrygrove]]&#039;s [[Pokemon Center]].&lt;br /&gt;
#Poison the starter. The way to poison it varies depending of the game: either the player can encounter a [[Spinarak (Pokémon)|Spinarak]] during the night{{sup/2|GS}} or a [[Weedle (Pokémon)|Weedle]] during the morning{{sup/2|S}}{{sup/2|C}} in [[Johto Route 30|Route 30]], and let it poison the starter.&lt;br /&gt;
#Deliver the Egg to [[Professor Elm|Elm]].&lt;br /&gt;
#Walk either inside the lab or in [[New Bark Town]] until the starter faints and the player is teleported to Cherrygrove City, effectively skipping the catching tutorial.&lt;br /&gt;
#Fill up the box in the PC.&lt;br /&gt;
#Return to [[Johto Route 29|Route 29]] and walk as if going to New Bark Town.&lt;br /&gt;
#In the edge, the [[Dude]] will be prompted to show the player the catching tutorial; accept the tutorial.&lt;br /&gt;
#The game will glitch when the Dude selects a Poké Ball.&lt;br /&gt;
&lt;br /&gt;
The dude money glitch only occurs in the German version of {{g|Crystal}}.&lt;br /&gt;
&lt;br /&gt;
====Exp. Share formula====&lt;br /&gt;
A {{OBP|Pokémon|species}} with the same [[original Trainer]] as the player that is sent into {{pkmn|battle}} with an [[Exp. Share]] [[Held item|held]] will gain 50% of the [[experience]] twice, which, due to rounding, may not equal 100%.&lt;br /&gt;
&lt;br /&gt;
====Experience amount====&lt;br /&gt;
A {{OBP|Pokémon|species}} that gains an amount of experience consisting of five digits will not have the number displayed correctly. This is possible with an [[outsider Pokémon]] holding a [[Lucky Egg]] used at the [[Trainer House]]. The lowest opponent [[level]] required for achieving such feat is 82 for Pokémon with an experience yield of 255, and the lowest experience yield with which this is feasible is 208.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|o54VjpAEoO8|Dukstless|Glitch}}&lt;br /&gt;
&lt;br /&gt;
====Experience underflow====&lt;br /&gt;
{{main|Experience#Experience underflow glitch}}&lt;br /&gt;
[[Level]] 1 {{OBP|Pokémon|species}} using the &amp;quot;medium-slow&amp;quot; growth algorithm will jump from level 1 to level 100 after gaining a low amount of experience points (less than 54 if the total experience is 0).&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|SXH8u0plHrE|TTEchidna|Glitch}}&lt;br /&gt;
&lt;br /&gt;
====HP bar animation====&lt;br /&gt;
A Pokémon with 49 {{stat|HP}} or more will deplete the HP bar at a slower rate than intended when taking damage. Due to an issue with the order of the code within the game, a value that would help to set a delay that was partially dependent on the maximum HP of the Pokémon, sets instead a constant delay that does not change with different HP values. This results in extra delays in the animation updating and prolongs the animation of the bar dropping.&lt;br /&gt;
&lt;br /&gt;
A Pokémon with 48 HP or less is not affected as each HP is equal to one or more pixels of the HP bar, thus skipping any delay.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|SE-BfsFgZVM|Crystal_|HP}}&lt;br /&gt;
&lt;br /&gt;
====Leveling past 100====&lt;br /&gt;
If a {{OBP|Pokémon|species}} is obtained at a [[level]] above 100 (101-254), it can be leveled up with [[Rare Candy|Rare Candies]] up to level 255. If a Rare Candy is fed to a level 255 Pokémon, its level will reset to 0. If a Pokémon above level 100 levels up due to [[experience]], its level will be reset to 100.&lt;br /&gt;
&lt;br /&gt;
====Lock-On/Mind Reader oversight====&lt;br /&gt;
When {{m|Lock-On}} or {{m|Mind Reader}} are in effect, the moves {{m|Attract}}, {{m|Curse}}, {{m|Foresight}}, {{m|Mean Look}}, {{m|Mimic}}, {{m|Nightmare}}, {{m|Spider Web}} and {{m|Transform}} cannot hit targets in the semi-invulnerable turn of {{m|Fly}} or {{m|Dig}}, and moves cannot lower stats of targets in the semi-invulnerable turn of Fly or Dig ([[status move]]s such as {{m|String Shot}} will fail, and [[additional effect]]s of moves such as {{m|Bubble}} will not activate).&lt;br /&gt;
&lt;br /&gt;
====Menu scrolling oversight====&lt;br /&gt;
A flag (bit 0 of memory address FFAC) in memory determines whether options can be scrolled through by holding a direction on the d-pad rather than simply pressing it, which is used by menus such as the bag. This flag is normally unset after closing the menu, and is not usually set in battle menus, meaning the player must tap through battle move menus instead of holding a direction.&lt;br /&gt;
&lt;br /&gt;
Watching the staff credits after defeating [[Red]] keeps the bit set, allowing the battle options to be scrolled through. This effect is cleared however after resetting the game and reloading the save, which is probably a reason why the glitch does not work with credits triggered by entering the [[Hall of Fame]] (which resets the game afterwards).&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|Dhfslh9hyvM|ChicksaurusGL|Glitch}}&lt;br /&gt;
&lt;br /&gt;
====Opponent Full Heal and Full Restore oversight====&lt;br /&gt;
If an opposing Trainer uses a [[Full Heal]] to cure their Pokémon, it will not be cured of {{m|Nightmare}} (even after waking up from {{status|sleep}}) or of {{status|confusion}}.&lt;br /&gt;
&lt;br /&gt;
If an opposing Trainer uses a [[Full Restore]] to cure their Pokémon, it will not be cured of Nightmare (even after waking up from sleep). However, it will be cured of confusion.&lt;br /&gt;
&lt;br /&gt;
The Full Heal and Full Restore properly cure a Pokémon of both Nightmare and confusion if used by the player.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|1LpNnHq-iN8|ChickasaurusGL|medicine}}&lt;br /&gt;
&lt;br /&gt;
====Park Ball graphics corruption====&lt;br /&gt;
If the [[Sport Ball|Park Ball]] is used from the Ball pocket of the {{player}}&#039;s [[Bag]] on a [[wild Pokémon]], the game will not reload the graphics on the battle screen, causing a temporary glitch in which part of both the Bag and {{pkmn|battle}} screens mix up until the Pokémon catching animation is over, at which point the game will show the battle screen being reloaded.&lt;br /&gt;
{{YouTubeVid|v1ErZdLCIyU|UCE3dE_KKB7bHakm_GfrU74Q|name=SatoMew|Poké Balls}}&lt;br /&gt;
&lt;br /&gt;
====Present damage====&lt;br /&gt;
{{main|Present (move)#Generation II}}&lt;br /&gt;
In {{game|Gold and Silver|s}}, the [[move]] {{m|Present}} has a damage formula of its own. This causes the [[level]], {{stat|Attack}}, and {{stat|Defense}} variables of the regular damage formula to be replaced. Thus, the move deals unusually large or small amounts of damage, depending on the {{OBP|Pokémon|species}}. Additionally, Present calculates type-effectiveness twice, which causes Present to only inflict a quarter of the normal damage against Rock-type and Steel-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
In {{game|Crystal}}, both bugs were fixed for regular battles by having Present use the standard damage formula. The old formula from Gold and Silver is still used during link battles to preserve backwards compatibility. This was fixed entirely in [[Pokémon Stadium 2]].&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|XJaQoKtrEuw|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
====Pursuit-Revival glitch====&lt;br /&gt;
Using a Revive, Max Revive or Rare Candy on a Pokémon that fainted from {{m|Pursuit}} after a switch will revive the Pokémon with the non-volatile status it had before fainting. This applies both to healing inside and outside of battle.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|tiRvw-Nb2ME|ChickasaurusGL|Dark|Medicine}}&lt;br /&gt;
&lt;br /&gt;
====Sandstorm Spikes glitch====&lt;br /&gt;
{{GlitchResearch|Is there a party position/permutation of switches or anything that causes this not to work? Do Poké Dolls work? Does party count matter? What happens exactly when the fainted team&#039;s health is later restored? Why is it &amp;quot;rematching trainers in the grass&amp;quot; may not work?}}&lt;br /&gt;
This glitch occurs with a Pokémon in a {{weather|Sandstorm}} which faints, when there are active {{m|Spikes}} against the player&#039;s Pokémon. Sending out three more Pokémon in succession which will immediately faint from the Spikes, can result in the last Pokémon surviving but with 0 HP. The player can then proceed to escape the battle (i.e. with a successful catch), and every Pokémon will remain in the party with 0 HP. [[Black out|White outs]] may not occur.&lt;br /&gt;
&lt;br /&gt;
This glitch leads to other derivative sub-glitches, such as the previously known &#039;instant victory&#039; effect (also used by &amp;quot;any%&amp;quot; speedrunners in the past with [[arbitrary code execution]] or [[Celebi Egg glitch|bad cloning]]); in which entering any battle causes it to end (of the partial sort; the battle ends before the Pokémon is sent out rather than the start of the battle itself), effectively allowing the player to always win.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|u7GHUpISEP8|ChickasaurusGL|Ground|Normal}}&lt;br /&gt;
&lt;br /&gt;
====SRAM clear errors====&lt;br /&gt;
An internal function in the code for wiping the save file known unofficially as &amp;quot;ClearWRAM&amp;quot; does not function correctly.&amp;lt;ref&amp;gt;[https://github.com/pret/pokecrystal/blob/master/docs/bugs_and_glitches.md#clearwram-only-clears-wram-bank-1 List of glitches relevant to the engine]&amp;lt;/ref&amp;gt; It may be worth noting, there are more specific glitches in the game, such as &amp;quot;Hall of Fame SRAM glitch&amp;quot; (box 2+ data becomes invalid, and allows the player to ultimately obtain [[glitch Pokémon]] and [[?????]] without bad cloning, if the player clears the save file and enters the Hall of Fame without saving in between). This glitch is loosely similar to Generation I SRAM glitches related to impartial clearing, such as the &amp;quot;ghost Bicycle&amp;quot; phenomenon, &amp;quot;save abuse&amp;quot; and string names leftover from the previous save file with [[- (move)]]. Another SRAM glitch is the Japanese Poké Communications Center SRAM glitch (mentioned at [[:#Pokémon Communication Center|the header Pokémon Communication Center]], though that one is related to exhausted or broken save batteries).&lt;br /&gt;
&lt;br /&gt;
====Stat rollover glitch====&lt;br /&gt;
If a Pokémon&#039;s effective stat would exceed 1024, the Pokémon&#039;s stat is decreased by 1024 (for a minimum stat of 1) during [[damage]] calculation only. While most methods to increase stats cap at 999, the [[Thick Club]], [[Light Ball]], and [[Metal Powder]] do not.&lt;br /&gt;
&lt;br /&gt;
While it is possible for this to occur for all of these items, this most readily occurs with Marowak (since {{p|Pikachu}} and {{p|Ditto}} require stat boosts to be received via {{m|Baton Pass}} for this to occur). If a {{p|Marowak}} with an {{stat|Attack}} stat of at least 256 uses {{m|Swords Dance}} while holding a [[Thick Club]], its Attack will be reduced by 1024 (minimum 1) during [[damage]] calculation only.&lt;br /&gt;
&lt;br /&gt;
During damage calculation, if the attacker&#039;s (Special) Attack or the defender&#039;s (Special) Defense is higher than 255, both are temporarily divided by 4, then (regardless of whether the stats were quartered) both the attacker&#039;s (Special) Attack stat and the defender&#039;s (Special) Defense stat are taken {{wp|modulo}} 256. Thus, stats that are greater than or equal to 1024 (256×4) will be treated incorrectly.&lt;br /&gt;
&lt;br /&gt;
In {{game|Crystal}}, this bug was fixed for regular battles but still occurs during link battles to preserve backwards compatibility. This was fixed entirely in [[Pokémon Stadium 2]].&lt;br /&gt;
&lt;br /&gt;
====Trainer Counter/Mirror Coat damage====&lt;br /&gt;
In {{pkmn|Trainer}} {{pkmn|battle}}s only, if the player uses a healing item or a [[Poké Ball]] during the same turn as the opponent&#039;s {{m|Counter}} or {{m|Mirror Coat}}, their [[damage]] will be of at least 4 {{stat|HP}}, twice the minimum standard damage for neutral moves (2 HP).&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|uRYyzKRatFk|channel/UCQcizw_rc-q55lmwU3w6-wA|name=Crystal_|Psychic|Fighting}}&lt;br /&gt;
&lt;br /&gt;
====Transform glitches====&lt;br /&gt;
{{main|Transform glitches}}&lt;br /&gt;
&lt;br /&gt;
===Time Capsule===&lt;br /&gt;
&lt;br /&gt;
====Time Capsule exploit====&lt;br /&gt;
{{main|Time Capsule exploit}}&lt;br /&gt;
&lt;br /&gt;
The [[Time Capsule exploit]] works around the programming checks put in place on the [[Time Capsule]] to prevent players from trading [[Generation II]] Pokémon to [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
====Trade evolution learnset====&lt;br /&gt;
{{cat|Generation I Pokémon}} that {{DL|Methods of evolution|Evolution via trading|evolve by trading}} can be taught [[glitch move]]s. This can be achieved by [[Trade|trading]] such {{OBP|Pokémon|species}} from a Generation I game to a Generation II game at a [[level]] where its [[Evolution|evolved]] form will learn a [[move]] not present in Generation I. Trading the Pokémon back to the Generation I game will cause the move to become a glitch move.&lt;br /&gt;
&lt;br /&gt;
For example, trading a level 34 {{p|Graveler}} from {{game3|Red and Blue|Pokémon Red|s}} to {{game3|Gold and Silver|Pokémon Gold|s}} will cause the Graveler to evolve into {{p|Golem}}. Since it is at level 34, it will learn {{m|Rollout}} in Gold. If it is then traded back to Red, it will still have the move but the game won&#039;t recognize it properly since it is a {{cat|Generation II moves|Generation II move}}, so it will become {{m|TM05}}.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
====Celebi Egg glitch====&lt;br /&gt;
{{main|Celebi Egg glitch}}&lt;br /&gt;
&lt;br /&gt;
====Interregional Teleport quirk====&lt;br /&gt;
If the player travels to either [[Kanto]] or [[Johto]] in the [[S.S. Aqua]] and then {{m|teleport}}s, they will be taken to either the {{ci|Vermilion}} or {{ci|Olivine}} Pokémon Center as opposed to the last [[Pokémon Center]] they used in either [[region]]. This does not occur with the [[Magnet Train]]. If the player loses a {{pkmn|battle}} during their trip, they will be sent to their cabin instead.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|Va3pzlujwE4|channel/UCjt3Dy3gFbW50L0Vl1gZWmA|name=SM|Johto|Kanto}}&lt;br /&gt;
&lt;br /&gt;
====S.S. Aqua map glitch====&lt;br /&gt;
[[File:S.S. Aqua map.png|thumb|right|Initial state of the Pokégear map on the S.S. Aqua, erroneously showing the player&#039;s current place as New Bark Town]]&lt;br /&gt;
If the player uses the [[Pokégear]] map while travelling on [[S.S. Aqua]], the ship appears as a small sprite at the bottom-right corner. However, the map cursor erroneously selects [[New Bark Town]] by default as the player&#039;s current place.&lt;br /&gt;
&lt;br /&gt;
It is not possible to select S.S. Aqua in the map. The feature to select S.S. Aqua in the map is technically programmed in the game, but not actually available to the player.&lt;br /&gt;
&lt;br /&gt;
====Legendary beast cry distortion====&lt;br /&gt;
When the player checks {{p|Entei}}&#039;s [[Pokédex]] entry, plays its [[cry]], and then immediately switches to either {{p|Suicune}}&#039;s or {{p|Raikou}}&#039;s entries, their cry will be distorted.&lt;br /&gt;
&lt;br /&gt;
====Pokémon cloning====&lt;br /&gt;
{{main|Cloning glitches#Storage system method}}&lt;br /&gt;
{{main|Cloning glitches#Trading method}}&lt;br /&gt;
&lt;br /&gt;
==Gold and Silver==&lt;br /&gt;
===Bug-Catching Contest===&lt;br /&gt;
{{main|Bug-Catching Contest glitch}}&lt;br /&gt;
In the Japanese versions of {{game|Gold and Silver|s}}, if the player uses {{m|Fly}} or {{m|Teleport}} to leave the [[National Park]] during a [[Bug-Catching Contest]], the game will treat the contest as still ongoing.&lt;br /&gt;
&lt;br /&gt;
This may also be used to create unstable {{OBP|Pokémon|species}} data.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|e4D6wJGGqZA|ChickasaurusGL|Bug}}&lt;br /&gt;
&lt;br /&gt;
===Cerulean Gym===&lt;br /&gt;
This bug was carried over from {{game2|Red|Green|Blue}}. In [[Cerulean Gym]], the [[water tile]]s have [[wild Pokémon]] data programmed in, which allows players to [[Fishing|fish]] {{OBP|Pokémon|species}}. It was already corrected in {{game|Yellow}} and it was fixed again in {{game|Crystal}}. This likely happened because while Yellow came out after Red and Blue did, Red and Blue were already being used as the base of Gold and Silver due to Yellow not existing yet.&lt;br /&gt;
&lt;br /&gt;
===Coin Case===&lt;br /&gt;
{{main|Coin Case glitches}}&lt;br /&gt;
The Coin Case glitches are a set of glitches which occur exclusively in the English versions of {{game|Gold and Silver|s}}. They allow the player to run arbitrary code by exploiting an oversight in the process used by the game to print the text box data for the [[Coin Case]].&lt;br /&gt;
&lt;br /&gt;
When the game is played on the [[Game Boy]] or [[Super Game Boy]] instead of the [[Game Boy Color]], the effects caused by the oversight are more limited.&lt;br /&gt;
&lt;br /&gt;
===Encore-Disobedience===&lt;br /&gt;
{{GlitchResearch|1=Technical information such as the cause is wanted, spading (for example, does it only occur with transformed Pokémon?/can it disobey in every way) as well as confirmation on which versions it occurs in (as it was assumed to be Japan-only after disassembly research regarding the Japanese version).}}&lt;br /&gt;
This glitch involves the move {{m|Encore}} and an [[outsider Pokémon]]. If the outsider Pokémon is locked in to a move under Encore, it may still disobey the player. While under Encore, a [[game freeze]] or [[glitch dimension]] can occur after the Pokémon disobeys the player.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|tgq0q9q68SA|ChickasaurusGL|Bug}}&lt;br /&gt;
&lt;br /&gt;
===Present text overflow===&lt;br /&gt;
If {{m|Present}} is used by the {{player}}&#039;s Pokémon on a Pokémon with 8 or more characters in its name, e.g. {{p|Venusaur}}, and the game tries to heal the foe, but fails due to them having full HP, the “n&#039;t” will appear between the first and second lines. Result:&lt;br /&gt;
{{sign|RBY|header}}&lt;br /&gt;
{{sign|RBY|Enemy VENUSAUR ca}}&lt;br /&gt;
{{sign|RBY|n&#039;t}}&lt;br /&gt;
{{sign|RBY|receive the gift!}}&lt;br /&gt;
{{sign|RBY|footer}}&lt;br /&gt;
&lt;br /&gt;
===Trainer House===&lt;br /&gt;
{{main|Trainer House glitches}}&lt;br /&gt;
&lt;br /&gt;
==Crystal==&lt;br /&gt;
===Battle Tower text glitch===&lt;br /&gt;
In v1.0 of English {{game|Crystal}} (and not v1.1), a glitch causes enemy Trainers in the {{gdis|Battle Tower|II}} to always use the texts of female Trainers. This is due to the game attempting to use the sixth character of the Trainer&#039;s name to determine the gender.&amp;lt;ref&amp;gt;[https://github.com/pret/pokecrystal/blob/700321a7fb2d6c852ffc91cc0b8867526cb76813/misc/battle_tower_47.asm Pokémon Crystal disassembly]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Clair gift glitch===&lt;br /&gt;
In Crystal, if the player [[black out|whites out]] due to {{status|poison}} damage while still inside the Dragon Shrine at [[Dragon&#039;s Den]] after receiving the {{badge|Rising}}, they can return to the [[Blackthorn Gym]] to receive the reward [[TM]] from [[Clair]]. However, due to an oversight, if the player then returns to Dragon&#039;s Den and stands on the tile directly in front of the Dragon Shrine&#039;s door, Clair will appear again and give the player another {{TM|24|DragonBreath}}, as if they hadn&#039;t already received it.&lt;br /&gt;
{{YouTubeVid|8BvBjqxmyOk|ChickasaurusGL|Crystal}}&lt;br /&gt;
&lt;br /&gt;
===Heavy Ball junk data glitch===&lt;br /&gt;
In Crystal, the [[Heavy Ball|Heavy Ball]]&#039;s algorithm incorrectly retrieves the weights of {{p|Kadabra}}, {{p|Tauros}}, and {{p|Sunflora}}, causing them to become junk data that is interpreted as massive weight, giving these Pokémon +40 capture modifier.&amp;lt;ref name=&amp;quot;The Cave of Dragonflies&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary beasts incomplete OT check===&lt;br /&gt;
In Crystal, when the player talks to [[Eusine]] in the [[Celadon City]] Pokémon Center he will report a rumor that {{p|Ho-Oh|a rainbow colored Pokémon}} has appeared in [[Bell Tower|Tin Tower]] (Ho-Oh) and leave the building when {{p|Suicune}}, {{p|Raikou}} or {{p|Entei}} appear in the party and/or storage boxes with OT and ID data matching that of the player. Due to a glitch, the English version of Crystal will only check the first five characters of the player&#039;s name. For example, if the player&#039;s name was “CRYSTAL”, then having the [[legendary beasts]] with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
{{YouTubeVid|GVTTmReM4nQ|ChickasaurusGL|Crystal}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Communication Center===&lt;br /&gt;
In the Japanese version of {{game|Crystal}}, address $A800 in SRAM triggers a script in the [[Pokémon Communication Center]] that may be arbitrarily set to values other than 0x00 when the game does not currently have a [[Save|save file]]; otherwise, its value is correctly set to 0x00. This causes all sort of bugs, like crashes, freezes, and other random behavior.&lt;br /&gt;
&lt;br /&gt;
While the purpose of this script is not known, it appears to be related to the [[Mobile System GB]]. In the localizations, although the related code is unused, this issue was fixed by adding a check that looks up the value of address $A800 and automatically resets it to 0x00.&amp;lt;ref&amp;gt;[https://github.com/kanzure/pokecrystal/blob/master/misc/mobile_45.asm#L23968 pokecrystal/mobile_45.asm at master · kanzure/pokecrystal · GitHub]&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{YouTubeVid|nqEaRpDEeTw|ChickasaurusGL|Crystal}}&lt;br /&gt;
&lt;br /&gt;
====Dude money glitch====&lt;br /&gt;
On the German cartridge version of Crystal, when doing the Dude glitch, trying to use the [[Poké Ball]] shows:&lt;br /&gt;
&lt;br /&gt;
{{sign|RBY|header}}&lt;br /&gt;
{{sign|RBY|Die POKéMON-BOX}}&lt;br /&gt;
{{sign|RBY|ist voll. Das}}&lt;br /&gt;
{{sign|RBY|kannst du jetzt}}&lt;br /&gt;
{{sign|RBY|nicht benutzen.}}&lt;br /&gt;
{{sign|RBY|footer}}&lt;br /&gt;
&lt;br /&gt;
This message also glitches the left side of the screen. Another message is shown:&lt;br /&gt;
&lt;br /&gt;
{{sign|RBY|header}}&lt;br /&gt;
{{sign|RBY|KUMPEL hebt}}&lt;br /&gt;
{{sign|RBY|{{PDollar}}{{tt|######|This value varies}} auf!}}&lt;br /&gt;
{{sign|RBY|footer}}&lt;br /&gt;
&lt;br /&gt;
If the tutorial is accepted again, the player is left with {{PDollar}}999999.&lt;br /&gt;
{{YouTubeVid|A8zaTOkjKS4|ChickasaurusGL|Crystal}}&lt;br /&gt;
&lt;br /&gt;
====Dude freezing glitch====&lt;br /&gt;
On the Virtual Console release of German Crystal, if the player has full boxes while the dude wants to present how to catch Pokémon, the game will [[Game freeze|freeze]]. Other languages of Crystal freeze or reset the game with the &#039;Game Boy Color only&#039; message in different ways.&lt;br /&gt;
&lt;br /&gt;
==Stadium 2==&lt;br /&gt;
{{g|Stadium 2}} fixed the following bugs from {{game2|Gold|Silver|Crystal}}:&lt;br /&gt;
&lt;br /&gt;
* [[#Dragon Fang effect|Dragon Fang effect]]&lt;br /&gt;
* [[#Present damage|Present damage]]&lt;br /&gt;
* [[#Stat rollover glitch|Stat rollover glitch]]&lt;br /&gt;
&lt;br /&gt;
===Infinite continues===&lt;br /&gt;
This occurs with any [[Stadium Cup]]. If there is a previously suspended game and the player is playing a Stadium Cup, suspending the game after a loss causes a warning message to pop up, telling the player that there is already a suspended game. If &amp;quot;Continue without Suspending&amp;quot; is selected, a rematch with the opponent who just defeated the player will be triggered, but no continue will be used.&lt;br /&gt;
&lt;br /&gt;
===Pokédex data localization===&lt;br /&gt;
Due to a localization oversight, using the [[Transfer Pak]] with the English versions of {{g|Stadium 2}} and {{game|Red and Blue|s|Pokémon Blue}} and looking up the locations of [[wild Pokémon]] in the [[Pokédex]] will instead load the corresponding data for the [[Pokémon Blue Version (Japanese)|Japanese version]].&lt;br /&gt;
&lt;br /&gt;
{{YouTubeVid|zPehggPTpzw|ChickasaurusGL|Johto|Kanto}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der zweiten Generation]]&lt;br /&gt;
[[es:Lista de glitches de la segunda generación]]&lt;br /&gt;
[[fr:Liste des bugs de la deuxième génération]]&lt;br /&gt;
[[it:Elenco glitch in seconda generazione]]&lt;br /&gt;
[[zh:游戏漏洞（第二世代）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mela&amp;diff=3637933</id>
		<title>Mela</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mela&amp;diff=3637933"/>
		<updated>2022-12-27T14:56:17Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* In the core series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|corecolor={{gold color light}}&lt;br /&gt;
|bordercolor={{black color dark}}&lt;br /&gt;
|name=Mela&lt;br /&gt;
|jname=メロコ&lt;br /&gt;
|tmname=Meloco&lt;br /&gt;
|image=Scarlet Violet Mela.png&lt;br /&gt;
|caption=Artwork from Scarlet&lt;br /&gt;
|size=170px&lt;br /&gt;
|hometown=Unknown&lt;br /&gt;
|region=[[Paldea]]&lt;br /&gt;
|trainer=yes&lt;br /&gt;
|trainerclass=[[Team Star (Trainer class)|Team Star]]&lt;br /&gt;
|specialist=yes&lt;br /&gt;
|type={{t|Fire}} types&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{gen|IX}}&lt;br /&gt;
|games={{pkmn|Scarlet and Violet}}&lt;br /&gt;
|gender=Female&lt;br /&gt;
|colors=yes&lt;br /&gt;
|hair=Red&lt;br /&gt;
|eyes=Green&lt;br /&gt;
|anime=no&lt;br /&gt;
|team=yes&lt;br /&gt;
|teamname=[[Team Star]]&lt;br /&gt;
|teamrank=Boss, Schedar Squad&lt;br /&gt;
|epnum=&lt;br /&gt;
|epname=&lt;br /&gt;
|enva=&lt;br /&gt;
|java=&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Mela&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メロコ&#039;&#039;&#039; &#039;&#039;Meloco&#039;&#039;) is the boss of [[Team Star]]&#039;s Fire crew, the Schedar Squad. She specializes in {{type|Fire}} {{OBP|Pokémon|species}}.&lt;br /&gt;
&lt;br /&gt;
==In the core series==&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
&lt;br /&gt;
She is responsible for getting the Starmobiles powered up by evolving a large group of Charcadet. Currently, her sense of style isn’t what she had when attending [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}. Her outside appearance and personality were changed after some girls in the academy were jealous of how cute Mela was, which stopped them from picking on her. &lt;br /&gt;
&lt;br /&gt;
When talking to the player, she doesn’t like showing her true nature. A Charcadet will later run up to Mela, turns out he used to be a Pokémon Mela played with very often during her time attending school.     &lt;br /&gt;
&lt;br /&gt;
In addition to the Star Badge, Mela gives out {{TM|038|Flame Charge}} after defeating her.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Mela keeps her Pokémon in [[Quick Ball]]s.&lt;br /&gt;
&lt;br /&gt;
====First battle====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|headcolor={{fire color light}}&lt;br /&gt;
|sprite=VSMela S.png&lt;br /&gt;
|size=x100px&lt;br /&gt;
|prize=none&lt;br /&gt;
|name=Mela&lt;br /&gt;
|class2=of Team Star&lt;br /&gt;
|classlink2=Team Star (Trainer class)&lt;br /&gt;
|game=SV&lt;br /&gt;
|location=Schedar Squad&#039;s Base&lt;br /&gt;
|pokemon=2}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=324&lt;br /&gt;
|pokemon=Torkoal&lt;br /&gt;
|level=27&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Drought&lt;br /&gt;
|move1=Flame Wheel|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Clear Smog|move2type=Poison|move2cat=Special}}&lt;br /&gt;
|{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=&lt;br /&gt;
|pokemon=Revavroom&lt;br /&gt;
|nickname=Schedar Starmobile&lt;br /&gt;
|level=26&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Speed Boost&lt;br /&gt;
|move1=Overheat|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Blazing Torque|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Screech|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Swift|move4type=Normal|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====[[Rematch]]====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|headcolor={{fire color light}}&lt;br /&gt;
|sprite=VSMela S.png&lt;br /&gt;
|size=x100px&lt;br /&gt;
|prize={{PDollar}}11,880&lt;br /&gt;
|name=Mela&lt;br /&gt;
|class2=of Team Star&lt;br /&gt;
|classlink2=Team Star (Trainer class)&lt;br /&gt;
|game=SV&lt;br /&gt;
|location=Schedar Squad&#039;s Base&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=324&lt;br /&gt;
|pokemon=Torkoal&lt;br /&gt;
|level=65&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Drought&lt;br /&gt;
|move1=Body Press|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Yawn|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Flare Blitz|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Stone Edge|move4type=Rock|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=839&lt;br /&gt;
|pokemon=Coalossal&lt;br /&gt;
|level=65&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Rock|type2=Fire&lt;br /&gt;
|ability=Steam Engine&lt;br /&gt;
|move1=Heat Crash|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Rock Blast|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Body Press|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|level=65&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|ability=Early Bird&lt;br /&gt;
|move1=Fire Blast|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Dark Pulse|move2type=Dark|move2cat=Special&lt;br /&gt;
|move3=Sludge Bomb|move3type=Poison|move3cat=Special&lt;br /&gt;
|move4=Thunder Fang|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{fire color}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=059&lt;br /&gt;
|pokemon=Arcanine&lt;br /&gt;
|level=65&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Flare Blitz|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Extreme Speed|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Close Combat|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Overheat|move4type=Fire|move4cat=Special}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=&lt;br /&gt;
|pokemon=Armarouge&lt;br /&gt;
|level=66&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire|type2=Psychic&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|move1=Aura Sphere|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Armor Cannon|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Energy Ball|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==In the anime==--&amp;gt;&lt;br /&gt;
&amp;lt;!--==In the manga==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{black color dark}}; background:#{{fire color}}; font-size:80%&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:100px; height:150px&amp;quot;| [[File:Starfall Street artwork.png|x200px]]&lt;br /&gt;
|- style=&amp;quot;color:#000&amp;quot;&lt;br /&gt;
| Key artwork from {{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{fire color light}}; border:3px solid #{{black color dark}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| メロコ &#039;&#039;Meloco&#039;&#039;&lt;br /&gt;
| From &#039;&#039;melocotón&#039;&#039; (Spanish for {{wp|peach}})&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
| Mela&lt;br /&gt;
| Similar to her Japanese name and from &#039;&#039;mela&#039;&#039; (Italian for apple) and possibly めらめら &#039;&#039;meramera&#039;&#039; (Japanese onomatopoeia for flaring) &lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Irsa&lt;br /&gt;
| From &#039;&#039;Pfirsich&#039;&#039; (peach)&lt;br /&gt;
|-&lt;br /&gt;
| Spanish&lt;br /&gt;
| Melo&lt;br /&gt;
| Similar to her Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Meloco&lt;br /&gt;
| From her Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Italian&lt;br /&gt;
| Pruna&lt;br /&gt;
| From &#039;&#039;Prunus persica&#039;&#039; (scientific name of peach)&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 멜로코 &#039;&#039;Meloco&#039;&#039;&lt;br /&gt;
| Transcription of her Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 梅洛可 &#039;&#039;Méiluòkě&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Transcription of her Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 梅洛可 &#039;&#039;Mùihlokhó&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Team Star}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fire-type Trainers]]&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Scarlet and Violet characters]]&lt;br /&gt;
[[Category:Members of Team Star]]&lt;br /&gt;
&lt;br /&gt;
[[de:Irsa]]&lt;br /&gt;
[[es:Melo]]&lt;br /&gt;
[[fr:Meloco]]&lt;br /&gt;
[[it:Pruna]]&lt;br /&gt;
[[ja:メロコ]]&lt;br /&gt;
[[zh:梅洛可]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Giacomo&amp;diff=3637932</id>
		<title>Giacomo</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Giacomo&amp;diff=3637932"/>
		<updated>2022-12-27T14:54:38Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* In the core series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|corecolor={{gold color light}}&lt;br /&gt;
|bordercolor={{black color dark}}&lt;br /&gt;
|name=Giacomo&lt;br /&gt;
|jname=ピーニャ&lt;br /&gt;
|tmname=Piña&lt;br /&gt;
|image=Scarlet Violet Giacomo.png&lt;br /&gt;
|caption=Artwork from Violet&lt;br /&gt;
|size=170px&lt;br /&gt;
|hometown=Unknown&lt;br /&gt;
|region=[[Paldea]]&lt;br /&gt;
|trainer=yes&lt;br /&gt;
|trainerclass=[[Team Star (Trainer class)|Team Star]]&lt;br /&gt;
|specialist=yes&lt;br /&gt;
|type={{t|Dark}} types&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{gen|IX}}&lt;br /&gt;
|games={{pkmn|Scarlet and Violet}}&lt;br /&gt;
|gender=Male&lt;br /&gt;
|colors=no&lt;br /&gt;
|hair=&lt;br /&gt;
|eyes=&lt;br /&gt;
|anime=no&lt;br /&gt;
|team=yes&lt;br /&gt;
|teamname=[[Team Star]]&lt;br /&gt;
|teamrank=Boss, Segin Squad&lt;br /&gt;
|epnum=&lt;br /&gt;
|epname=&lt;br /&gt;
|enva=&lt;br /&gt;
|java=&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Giacomo&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ピーニャ&#039;&#039;&#039; &#039;&#039;Piña&#039;&#039;) is the boss of [[Team Star]]&#039;s Dark crew, the Segin Squad and serves as the overall leader of the team due to the absence of the founder of the team. He specializes in {{type|Dark}} {{OBP|Pokémon|species}}. Giacomo is a wannabe DJ and the creator of Team Star&#039;s theme songs, also going by the name &amp;quot;&#039;&#039;&#039;DJ Vice&#039;&#039;&#039;&amp;quot; when on stage.&lt;br /&gt;
&lt;br /&gt;
==In the core series==&lt;br /&gt;
Before the formation of [[Team Star]], Giacomo was elected the president of the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} student council, but the student conduct policies he proposed were so unintuitive and strict that he lost all support. After only a short time in office, he was forced out by the students, who elected [[Nemona]] as his replacement. Humiliated and alone, Giacomo found solace and companionship among a group of students who were similarly victims of bullying and ostracism at the school, and they went on to create Team Star. Despite his doubts, the other Bosses of Team Star encouraged him to codify Team Star&#039;s current code of conduct, which the group follows to this day.&lt;br /&gt;
&lt;br /&gt;
In addition to the Star Badge, Giacomo gives out {{TM|062|Foul Play}} after defeating him.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Giacomo keeps his Pokémon in [[Timer Ball]]s.&lt;br /&gt;
&lt;br /&gt;
====First battle====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSGiacomo S.png&lt;br /&gt;
|size=x100px&lt;br /&gt;
|prize=none&lt;br /&gt;
|name=Giacomo&lt;br /&gt;
|class2=of Team Star&lt;br /&gt;
|classlink2=Team Star (Trainer class)&lt;br /&gt;
|game=SV&lt;br /&gt;
|location=Segin Squad&#039;s Base&lt;br /&gt;
|pokemon=2}}&lt;br /&gt;
|{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=624&lt;br /&gt;
|pokemon=Pawniard&lt;br /&gt;
|level=21&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Steel&lt;br /&gt;
|ability=Defiant&lt;br /&gt;
|move1=Metal Claw|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Fury Cutter|move2type=Bug|move2cat=Physical&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=&lt;br /&gt;
|pokemon=Revavroom&lt;br /&gt;
|nickname=Segin Starmobile&lt;br /&gt;
|level=20&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Wicked Torque|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Snarl|move2type=Dark|move2cat=Special&lt;br /&gt;
|move3=Metal Sound|move3type=Steel|move3cat=Status&lt;br /&gt;
|move4=Swift|move4type=Normal|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====[[Rematch]]====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSGiacomo S.png&lt;br /&gt;
|size=x100px&lt;br /&gt;
|prize={{PDollar}}11,880&lt;br /&gt;
|name=Giacomo&lt;br /&gt;
|class2=of Team Star&lt;br /&gt;
|classlink2=Team Star (Trainer class)&lt;br /&gt;
|game=SV&lt;br /&gt;
|location=Segin Squad&#039;s Base&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=332&lt;br /&gt;
|pokemon=Cacturne&lt;br /&gt;
|level=65&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Grass|type2=Dark&lt;br /&gt;
|ability=Sand Veil&lt;br /&gt;
|move1=Bullet Seed|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Sucker Punch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Spiky Shield|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Thunder Punch|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=430&lt;br /&gt;
|pokemon=Honchkrow&lt;br /&gt;
|level=65&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|move1=Hurricane|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Dark Pulse|move2type=Dark|move2cat=Special&lt;br /&gt;
|move3=Psychic|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Tailwind|move4type=Flying|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=973&lt;br /&gt;
|pokemon=Mabosstiff&lt;br /&gt;
|level=65&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Play Rough|move1type=Fairy|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Payback|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Ice Fang|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{dark color}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=553&lt;br /&gt;
|pokemon=Krookodile&lt;br /&gt;
|level=65&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Ground|type2=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Dragon Claw|move3type=Dragon|move3cat=Physical&lt;br /&gt;
|move4=Fire Fang|move4type=Fire|move4cat=Physical}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/9&lt;br /&gt;
|game=SV&lt;br /&gt;
|ndex=1008&lt;br /&gt;
|pokemon=Kingambit&lt;br /&gt;
|level=66&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Steel&lt;br /&gt;
|ability=Defiant&lt;br /&gt;
|move1=Kowtow Cleave|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Iron Head|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Swords Dance|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Stone Edge|move4type=Rock|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==In the anime==--&amp;gt;&lt;br /&gt;
&amp;lt;!--==In the manga==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{dark color light}}; border:3px solid #{{black color dark}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| ピーニャ &#039;&#039;Piña&#039;&#039; &lt;br /&gt;
| From &#039;&#039;piña&#039;&#039; (Spanish for pineapple)&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
| Giacomo&lt;br /&gt;
| From &#039;&#039;Ananas comosus&#039;&#039; (scientific name of pineapple). It is also the Italian form of the name James.&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Pinio&lt;br /&gt;
| From &#039;&#039;piña&#039;&#039; (Spanish for pineapple)&lt;br /&gt;
|-&lt;br /&gt;
| Spanish&lt;br /&gt;
| Anán&lt;br /&gt;
| From &#039;&#039;ananás&#039;&#039; (pineapple)&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Brome&lt;br /&gt;
| From &#039;&#039;{{wp|Bromeliaceae}}&#039;&#039; (family that contains the pineapple)&lt;br /&gt;
|-&lt;br /&gt;
| Italian&lt;br /&gt;
| Romelio &lt;br /&gt;
| From &#039;&#039;Bromeliaceae&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 피나 &#039;&#039;Pina&#039;&#039;&lt;br /&gt;
| Similar to his Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 皮拿 &#039;&#039;Píná&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Transcription of his Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 皮拿 &#039;&#039;Pèihnàh&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Team Star}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark-type Trainers]]&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Scarlet and Violet characters]]&lt;br /&gt;
[[Category:Members of Team Star]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pinio]]&lt;br /&gt;
[[es:Anán]]&lt;br /&gt;
[[fr:Brome]]&lt;br /&gt;
[[it:Romelio]]&lt;br /&gt;
[[ja:ピーニャ]]&lt;br /&gt;
[[zh:皮拿]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Pinball:_Ruby_%26_Sapphire&amp;diff=3637597</id>
		<title>Pokémon Pinball: Ruby &amp; Sapphire</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Pinball:_Ruby_%26_Sapphire&amp;diff=3637597"/>
		<updated>2022-12-27T01:46:13Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Pokémon Mart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game |colorscheme=ruby|bordercolorscheme=sapphire&lt;br /&gt;
|name={{color|fff|Pokémon Pinball: Ruby &amp;amp; Sapphire}}&lt;br /&gt;
|jname={{color|fff|ポケモンピンボール ルビー&amp;amp;サファイア}}&lt;br /&gt;
|boxart=Pinball RS EN boxart.png&lt;br /&gt;
|caption=Cover of Pokémon Pinball: Ruby &amp;amp; Sapphire&lt;br /&gt;
|jbox=Pinball RS JP boxart.png&lt;br /&gt;
|jcaption=Japanese boxart of Pokémon Pinball: Ruby &amp;amp; Sapphire&lt;br /&gt;
|platform=[[Game Boy Advance]], [[Wii U]] ([[Virtual Console]])&lt;br /&gt;
|category=Pinball&lt;br /&gt;
|players=1&lt;br /&gt;
|developer=[[Jupiter Corporation]]&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|gen_series=[[Generation III]] [[Spin-off Pokémon games|side series]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3+&lt;br /&gt;
|oflc=G8+&lt;br /&gt;
|release_date_ja=August 1, 2003 (GBA)&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/game/gba/pprs/ Pokémon.co.jp]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;December 10, 2014 (Wii U VC)&amp;lt;ref&amp;gt;[http://www.nintendo.co.jp/wiiu/software/vc/pbhj/index.html Nintendo.co.jp]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_na=August 25, 2003&amp;lt;ref&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-pinball-ruby-and-sapphire/ Pokémon.com (US)]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;January 1, 2015 (Wii U VC)&amp;lt;ref&amp;gt;[http://www.nintendo.com/games/detail/re8OdL4aI-n_M51yJDs8pBSXR0JiOo0v Nintendo of America]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_au=September 26, 2003&amp;lt;ref&amp;gt;[http://web.archive.org/web/20040824074625/http://www.nintendo.com.au/pokemon/news/index.php Nintendo of Australia (archive)]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;December 12, 2014 (Wii U VC)&amp;lt;ref&amp;gt;[http://www.vooks.net/nintendo-download-updates-1112-wright-place-wright-time/ Vooks]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_eu=November 14, 2003&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/pokemon-video-games/pokemon-pinball-ruby-and-sapphire/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;December 11, 2014 (Wii U VC)&amp;lt;ref&amp;gt;[http://www.siliconera.com/2014/12/08/pokemon-pinball-ruby-sapphire-headed-wii-u-virtual-console-europe/ Siliconera]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/game/gba/pprs/ Pokémon.co.jp]&amp;lt;br&amp;gt;[http://www.nintendo.co.jp/n08/bppj/ Nintendo.co.jp]&amp;lt;br&amp;gt;[https://www.nintendo.co.jp/titles/20010000009028 Nintendo.co.jp (Virtal Console)]&lt;br /&gt;
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-pinball-ruby-and-sapphire/ Pokémon.com (US)]&amp;lt;br&amp;gt;[http://www.pokemon.com/uk/pokemon-video-games/pokemon-pinball-ruby-and-sapphire/ Pokémon.com (UK)]&amp;lt;br&amp;gt;[https://web.archive.org/web/20030808171149/http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=1857 Nintendo.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.nintendo.com/games/detail/re8OdL4aI-n_M51yJDs8pBSXR0JiOo0v Nintendo.com (Virtual Console)]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-Pinball-Ruby-Sapphire-267156.html Nintendo.co.uk]&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon Pinball: Ruby &amp;amp; Sapphire&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンピンボール ルビー&amp;amp;サファイア&#039;&#039;&#039; &#039;&#039;Pokémon Pinball: Ruby &amp;amp; Sapphire&#039;&#039;) is a spin-off [[pinball]] game for the [[Game Boy Advance]]. It expands upon the game mechanics used in [[Pokémon Pinball]] and features the Pokémon in the [[List of Pokémon by Hoenn Pokédex number (Generation III)|Hoenn Pokédex]].&lt;br /&gt;
&lt;br /&gt;
It was originally released in Japan on August 1, 2003, in North America on August 25, 2003, in Australia on September 26, 2003, and in Europe on November 14, 2003. It was later released on [[Wii U]] [[Virtual Console]] in Japan on December 10, 2014, in Europe on December 11, 2014, in Australia on December 12, 2014, and in North America on January 1, 2015, making it the first Pokémon game to be released for the Wii U Virtual Console. The Virtual Console release will become unavailable after the Wii U Nintendo eShop is discontinued on March 27, 2023.&lt;br /&gt;
&lt;br /&gt;
The game is played with a {{i|Poké Ball}} in the traditional pinball format. There are two tables, the [[Ruby Field]] and [[Sapphire Field]], each varying in gameplay and Pokémon available for capture.&lt;br /&gt;
&lt;br /&gt;
If this game is played on the [[Game Boy Player]] accessory, the {{player}} can use the rumble feature in the [[Nintendo GameCube|GameCube]]&#039;s controller.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
More than a regular pinball game, Pokémon Pinball combines fast flipper action with a unique way to catch your favorite Pokémon. Control the flippers to shoot the Poké Ball at targets on one of two PlayFields. Play on either the Ruby or Sapphire field to rack up as many points as possible. Catch over 200 Pokémon - featuring characters from Pokémon Ruby and Pokémon Sapphire!&lt;br /&gt;
&lt;br /&gt;
* Play pinball with your favorite Pokémon!&lt;br /&gt;
* Shoot the Poké Ball to find &amp;amp; catch Pokémon!&lt;br /&gt;
* Use the Game Boy Advance Game Link cable to share your Pokédex and Hi-Score with a friend! You&#039;ll need a Game Boy Advance Game Link and two Game Paks to link up with a friend (sold separately).&lt;br /&gt;
* Play on both the Ruby &amp;amp; Sapphire Fields.&lt;br /&gt;
* Try to catch over 200 Pokémon!&lt;br /&gt;
&lt;br /&gt;
==Obtaining Pokémon==&lt;br /&gt;
Beyond getting a high score, the main aim of the game is to complete the Pokédex. All of the Pokémon in the regional Hoenn Pokédex are available in the game except for {{p|Deoxys}}. {{p|Chikorita}}, {{p|Cyndaquil}}, {{p|Totodile}}, and {{p|Aerodactyl}} are also catchable in the game, though they are not able to evolve. This totals to 205 Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are three methods of obtaining Pokémon, all of which must be used to complete the {{pin|Pokédex}}:&lt;br /&gt;
* &#039;&#039;&#039;Catch &#039;Em Mode&#039;&#039;&#039;: This mode begins with a shadowed image which is uncovered by hitting the Pokémon bumpers three times. The Pokémon will then appear and must be hit three times before the two minutes run out to be caught.&lt;br /&gt;
* &#039;&#039;&#039;Egg Mode&#039;&#039;&#039;: As soon as the Egg on the field hatches, the newborn Pokémon will start moving around the field. It must be hit twice within the time limit for a successful capture. Some, but not all, hatched Pokémon with three forms can also be caught in their middle form in Catch &#039;Em Mode.&lt;br /&gt;
* &#039;&#039;&#039;Evo Mode&#039;&#039;&#039;: Most top-form Pokémon can only be obtained by evolving Pokémon caught through the above two methods. Once the Pokémon to evolve has been selected, three items must be collected in turn and the ball must then enter the Center Hole within two minutes. These items represent how the Pokémon evolves in the games.&lt;br /&gt;
*There are a few Pokémon that have a unique way of being caught. To catch {{p|Groudon}}, {{p|Kyogre}}, and {{p|Rayquaza}}, their bonuses need to be completed twice in one game. To catch {{p|Jirachi}}, one must get into the start slot while in the Ruins area and match it on the Jirachi bonus. Jirachi moves around the field and must be hit three times in only thirty seconds.&lt;br /&gt;
&lt;br /&gt;
Catching 15 Pokémon earns the player an extra ball.&lt;br /&gt;
&lt;br /&gt;
==Poké Ball==&lt;br /&gt;
Fittingly with the other Pokémon-inspired tweaks to the basic pinball formula, the ball is a {{i|Poké Ball}}. Each table has three lights near the top of the upper half that, when lit simultaneously, will upgrade the Poké Ball temporarily to the next better basic Poké Ball; the upgrades are the Great Ball, the Ultra Ball, and the Master Ball. Each upgrade multiplies the points gained on the table by a different multiplier: 2×, 3×, and 4×, respectively.&lt;br /&gt;
&lt;br /&gt;
==Bonus tables==&lt;br /&gt;
Catching a Pokémon in Catch &#039;Em Mode will cause one Poké Ball icon to light up below the display on the lower portion of the field. Evolving a Pokémon in Evolution Mode will cause two of these lights to light up instead (or one if there is no room for two). Three of these lights can be lit at a time; when all three are lit, the player can shoot the ball into the center hole to access one of several bonus stages that are progressed through in a linear fashion; if the player completes one bonus stage, then when he lights up the Poké Ball lights again, he can enter the next stage. Each table has a separate progression of three bonus tables, with only the final stage on each table (the {{p|Rayquaza}} stage) being the same for both tables.&lt;br /&gt;
&lt;br /&gt;
===Kecleon bonus stage===&lt;br /&gt;
[[File:Pinball RS Kecleon Bonus.png|thumb|200px|Kecleon bonus stage]]&lt;br /&gt;
This is the first bonus stage on the Ruby Field.&lt;br /&gt;
&lt;br /&gt;
Kecleon will turn invisible with its {{a|Color Change}} ability and can hide in tall grass. A [[Devon Scope]] can be knocked out of the tree to make it visible for a short time. Kecleon must be knocked over and then hit with the ball ten times in two minutes to win the bonus stage. 30,000,000 points are added after completion and multiplied by the type of Poké Ball.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Groudon bonus stage===&lt;br /&gt;
[[File:Pinball RS Groudon Stage.png|thumb|200px|Groudon bonus stage]]&lt;br /&gt;
This is the second bonus stage on the Ruby Field.&lt;br /&gt;
&lt;br /&gt;
Groudon will throw rocks down from the ceiling to add obstacles to the field and create an eruption to surround itself in four pillars of fire. The rocks take three hits to break while the fire pillars take four hits to break. During this time, Groudon will also throw fire balls at the Poké Ball to stall it further. The eruption does break any rocks still on the field. Groudon must be hit 15 times in three minutes to complete the bonus stage. Completing this bonus stage will earn 50,000,000 points and multiplied by the type of Poké Ball. After beating the round twice, Groudon will be captured.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dusclops bonus stage===&lt;br /&gt;
[[File:Pinball RS Dusclops Bonus Stage Duskull.png|thumb|200px|Duskull on the Dusclops bonus stage]]&lt;br /&gt;
This is the first bonus stage on the Sapphire Field.&lt;br /&gt;
&lt;br /&gt;
Similar to the Gengar Bonus Stage in Pokémon Pinball, this stage is set in the graveyard. Two wild {{p|Duskull}} appear at the same time. Twenty of them must be hit in order to make {{p|Dusclops}} appear. Then Dusclops must be hit five times to complete the bonus stage. Dusclops can only be hit in the back or while moving and can devour the ball if directed towards the front. 30,000,000 points are added after completion and multiplied by the type of Poké Ball.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Kyogre bonus stage===&lt;br /&gt;
[[File:Pinball RS Kyogre Stage.png|thumb|200px|Kyogre bonus stage]]&lt;br /&gt;
This is the second bonus stage on the Sapphire Field.&lt;br /&gt;
&lt;br /&gt;
Kyogre will first use Sheer Cold to freeze the ball in place. It will then create whirlpools to trap the ball further. Finally, it will dive into the water to evade being hit completely. However, air bubbles will appear where it is about to rise out of the water. Kyogre must be hit 15 times in three minutes to win. After beating the round twice, Kyogre will be captured. Completing this bonus stage will earn 50,000,000 points and multiplied by the type of Poké Ball.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Rayquaza bonus stage===&lt;br /&gt;
[[File:Pinball RS Rayquaza Bonus.png|thumb|200px|Rayquaza bonus stage]]&lt;br /&gt;
This is the third bonus stage on both the Ruby and Sapphire Fields.&lt;br /&gt;
&lt;br /&gt;
It can only be challenged after capturing Groudon or Kyogre and will then join the circuit of bonus fields. Rayquaza will bounce along from left to right, allowing the ball to roll under it if it is up. It will sometimes use {{m|Thunder}} to paralyze the ball if it is not moving fast enough, though it does stay still while it is unleashing the attack. Rayquaza will also sometimes use {{m|Extreme Speed|ExtremeSpeed}} to create two tornadoes that cause the ball to fly up into the air for several seconds if contact is made. Rayquaza must be hit 15 times in three minutes to win. After beating the round twice, Rayquaza will be captured. 99,999,999 points are awarded after completion and multiplied by the type of Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Once the Rayquaza stage is completed, the rotation will cycle back to the first bonus stage for the table being played. Also, the music will change on both fields.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
There are two playing fields in the game: the [[Ruby Field]] and the [[Sapphire Field]]. They are similar in design, but have very distinct differences. These differences include:&lt;br /&gt;
* The Sapphire Field has a {{p|Zigzagoon}} that can stop the slot roll, while the Ruby Field has a {{p|Makuhita}} that can send the ball through the coin loop.&lt;br /&gt;
* The requirements for getting to the {{p|Spheal}} Bonus Stage are different.&lt;br /&gt;
* All bonus stages are unique to one particular field except {{p|Rayquaza}}&#039;s and Spheal&#039;s.&lt;br /&gt;
* There are two areas per field that are only accessible from that field.&lt;br /&gt;
* The Ruby Field has a ball upgrade available on the field, while the Sapphire Field does not.&lt;br /&gt;
* {{p|Latios}} is the Ball Saver for the Ruby Field and {{p|Latias}} is the Ball Saver for the Sapphire Field.&lt;br /&gt;
&lt;br /&gt;
==Field mechanics==&lt;br /&gt;
On each field, various Pokémon appear, taking the place of more traditional pinball obstacles like switches and bumpers.&lt;br /&gt;
&lt;br /&gt;
===Ruby Field===&lt;br /&gt;
[[File:Ruby Field.png|thumb|200px|[[Ruby Field]]]]&lt;br /&gt;
* {{p|Chinchou}} or {{p|Lotad}}: Three appear at the center of the top screen. They serve as bumpers for the {{i|Poké Ball}} and also break silhouette tiles in Catch &#039;Em Mode. This can be switched to Chinchou rotating counterclockwise, clockwise, moving up and down, one Chinchou, or Lotad replacing the Chinchou. This is done by pushing the yellow button to the left of them.&lt;br /&gt;
* {{p|Sharpedo}}: If the ball is sent to the right side of the table, Sharpedo will eat the ball and release it; if at least two GET lights are lit, Catch &#039;Em Mode begins when this happens.&lt;br /&gt;
* {{p|Makuhita}}: Makuhita appears in the middle right of the field. When the ball is near it, press the button for the right flipper to send the ball to a loop with {{p|Nuzleaf}}. Hitting the Nuzleaf twice will form a loop in which a ball upgrade, or, rarely, an extra ball can be obtained. This works only when {{p|Makuhita}} is in attack stance.&lt;br /&gt;
* {{p|Cyndaquil}}: Hitting Cyndaquil will knock it back. After a few hits, Cyndaquil will be knocked into the Egg stand and the flame on its back will start heating the Egg. Hitting Cyndaquil one more time will cause the Egg to hatch and the player will have a chance to catch the newly hatched Pokémon.&lt;br /&gt;
* {{p|Chikorita}}: Hitting a button near Chikorita will cause Chikorita to use {{m|Razor Leaf}} in which two Linoone pop out on each side of the field.&lt;br /&gt;
* {{p|Linoone}}: Two Linoone hide on each side of the field, a Chikorita must be hit for the Linoone to pop out. The left Linoone will cause a Gulpin to appear and the right Linoone will change Makuhita&#039;s stance.&lt;br /&gt;
* {{p|Gulpin}}: Make three of these appear to trigger Travel mode. One will appear when the left Linoone is hit.&lt;br /&gt;
* {{p|Whiscash}}: Whiscash replaces the bumpers at the top of the field, sending the ball to the {{p|Spheal}} bonus stage if the ball is directed toward its mouth. Hitting Whiscash at the top will make Whiscash angry and cause an {{m|Earthquake}}, shaking the field.&lt;br /&gt;
* {{p|Latios}}: Latios is the Ball Saver for the Ruby Field.&lt;br /&gt;
&lt;br /&gt;
===Sapphire Field===&lt;br /&gt;
[[File:Sapphire Field.png|thumb|200px|[[Sapphire Field]]]]&lt;br /&gt;
* {{p|Shroomish}}: Three appear at the center of the top screen. They serve as bumpers for the {{i|Poké Ball}} and also break silhouette tiles in Catch &#039;Em Mode.&lt;br /&gt;
* {{p|Wailmer}}: If the ball is sent to the right side of the table, Wailmer will eat the ball and release it; if at least two GET lights are lit, Catch &#039;Em Mode begins when this happens.&lt;br /&gt;
* {{p|Plusle}} and {{p|Minun}}: They block access to the Poké Mart with electric barriers. Hitting the plus and minus buttons on each side will cause the barriers to switch off, allowing access to the shop.&lt;br /&gt;
* {{p|Zigzagoon}}: By hitting the right button, Zigzagoon can force the slot to stop.&lt;br /&gt;
* {{p|Seedot}}: Making three appear will trigger Travel mode. Hitting the left button makes one appear.&lt;br /&gt;
* {{p|Pelipper}}: Pelipper can take the ball to the top of the table or to the Spheal bonus stage.&lt;br /&gt;
* {{p|Latias}}: Latias is the Ball Saver for the Sapphire Field.&lt;br /&gt;
&lt;br /&gt;
===Both fields===&lt;br /&gt;
*{{p|Spoink}}: Spoink serves as the launcher for the ball.&lt;br /&gt;
*{{p|Pikachu}}: Pikachu can appear under either one of the exit lanes (from which the ball cannot normally be saved); Pikachu&#039;s location is toggled with the flipper buttons. If the ball would exit the table via the exit lane that Pikachu is under, if Pikachu is ready, then instead it will rebound the ball onto the field by using {{m|Thunder Shock|ThunderShock}}. Pikachu is readied by spinning a spinner on the right side of the large loop on each table. There is a gauge with a lightning bolt symbol in it to indicate how ready Pikachu is; it can only rebound the ball if this gauge is full.&lt;br /&gt;
*{{p|Pichu}}: If obtained via the slot or the Poké Mart, for the rest of the ball, the Pichu can assist Pikachu if the ball reaches the exit lines.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Areas==&lt;br /&gt;
The species of Pokémon that are available in Catch &#039;Em Mode are dependent on the areas, though this is the only effect that areas have on the gameplay. The current area is represented through the image between the Catch Counter and center hole.&lt;br /&gt;
&lt;br /&gt;
There are nine areas, of which seven can be reached on each field. The Forest, Ocean, Plains, Cave and Ruins are available on both fields with only a slight variation in the available Pokémon between the two. The Volcano and Safari Zone are unique to the Ruby Field while the Wilderness and Lake are unique to the Sapphire Field.&lt;br /&gt;
&lt;br /&gt;
The first area is chosen at random at the start of the game. After this, a new area can be reached through Travel Mode. Once the mode begins, the Poké Ball must be sent round a loop and then sent into the Center Hole within one minute. The areas are in a set order, though two are available in one Travel Mode; the next in line is reached though the left loop while the second in line is reached through the right loop. The Ruins cannot be reached until the sixth journey.&lt;br /&gt;
&lt;br /&gt;
==Slots==&lt;br /&gt;
By lighting up all four &amp;quot;HOLE&amp;quot; lights at the top of the four lanes, the player makes the &amp;quot;Slots&amp;quot; bonus available. This makes the center hole open, and by shooting the ball into it, the player activates the slots. A slot reel will spin around and the player can make it stop by pressing &#039;A&#039; (it can be forced to stop by using {{p|Zigzagoon}} in Sapphire Field). The player is then awarded one of the following bonuses:&lt;br /&gt;
&lt;br /&gt;
* Small: A bonus of 100 - 900 points.&lt;br /&gt;
* Big: A bonus of 1,000,000 - 9,000,000 points.&lt;br /&gt;
* Get: Starts Catch &#039;Em Mode.&lt;br /&gt;
* Evo: Starts Evolution Mode.&lt;br /&gt;
* Saver: For the next 30/60/90 seconds, if the ball is drained, Latios or Latias will return the ball to the Spoink and the ball can be launched.&lt;br /&gt;
* Pika: For the rest of this ball Pichu will assist the Pikachu in saving the ball if it goes into the out lanes.&lt;br /&gt;
* Upgrade: The ball is upgraded to the next level, increasing the score multiplier.&lt;br /&gt;
* Max: The ball is upgraded to the max level (Master ball), increasing the score multiplier.&lt;br /&gt;
* Extra: The player receives an extra ball (an extra life).&lt;br /&gt;
* Bonus multiplier: The bonus multiplier is increased.&lt;br /&gt;
* Go to bonus: The player immediately plays the next bonus stage.&lt;br /&gt;
&lt;br /&gt;
Note that the player can light up the four &amp;quot;HOLE&amp;quot; lights at any time, however the slots will only become available when the player is not in Catch &#039;Em, Evolution or Travel modes and the bonus stage is not available.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Mart==&lt;br /&gt;
{{main|Pokémon Mart (Pinball)}}&lt;br /&gt;
&lt;br /&gt;
A new feature to this pinball game is the shop. Coins are earned by sending the ball through the Coin loop and can be spent on items:&lt;br /&gt;
* 30 Second Ball Saver (10 coins)&lt;br /&gt;
* 60 Second Ball Saver (20 coins)&lt;br /&gt;
* 90 Second Ball Saver (30 coins)&lt;br /&gt;
* Ball Upgrade (40 coins)&lt;br /&gt;
* Timer Up (40 coins) - This adds 30 seconds to the next timed event.&lt;br /&gt;
* Pika (50 coins) - {{p|Pichu}} joins {{p|Pikachu}}. For the rest of that ball, the Poké Ball is guaranteed to be rescued if it falls to the sides of the fields.&lt;br /&gt;
* Bonus Challenge (60 coins) - The ball will be transported to the Spheal Bonus Field.&lt;br /&gt;
* Extra Ball (99 coins) - The player receives an extra ball (an extra life). Available once after starting and then again after each time Rayquaza has been caught.&lt;br /&gt;
&lt;br /&gt;
When Evo Mode is possible, the activation of it will replace the shop.&lt;br /&gt;
&lt;br /&gt;
==e-Reader Compatibility==&lt;br /&gt;
The Japanese version of Pokémon Pinball: Ruby &amp;amp; Sapphire was made compatible with the [[e-Reader]] accessory. There were five cards released for use with Pokémon Pinball: Ruby &amp;amp; Sapphire, all of which were available through promotions. The cards provide tweaks to the game to grant players access to in-game events which could be very difficult to trigger. Due to incompatibility issues, the e-Reader functions are removed in the [[Virtual Console]] release.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background: #{{ruby color light}}; border: 3px solid #{{sapphire color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{ruby color}}; {{roundytl|7px}}&amp;quot; | {{color|fff|Card ID}}&lt;br /&gt;
! style=&amp;quot;background: #{{ruby color}}&amp;quot; | {{color|fff|Card Name}}&lt;br /&gt;
! style=&amp;quot;background: #{{ruby color}}&amp;quot; | {{color|fff|Card Effect}}&lt;br /&gt;
! style=&amp;quot;background: #{{ruby color}}; {{roundytr|7px}}&amp;quot; | {{color|fff|Promotion}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 09&amp;amp;#8209;A001&lt;br /&gt;
| Bonus Stage Card&lt;br /&gt;
| Allows players to play the bonus stage of their choice&lt;br /&gt;
| Pokémon Scoop (Summer 2003); Pokémon Festa 2003&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 09&amp;amp;#8209;A002&lt;br /&gt;
| GET Special Guests Card&lt;br /&gt;
| Unlocks one of the following Pokémon for capture: Chikorita, Cyndaquil, Totodile or Aerodactyl &lt;br /&gt;
| Demo cards placed in selected stores in Japan throughout September 2003 (not for distribution)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 09&amp;amp;#8209;A003&lt;br /&gt;
| Ruin Area Card&lt;br /&gt;
| Allows players to start their games from the Ruins&lt;br /&gt;
| Distributed to customers who purchase the game at Pokémon Centers&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 09&amp;amp;#8209;A004&lt;br /&gt;
| DX Mode Card&lt;br /&gt;
| Allows players to start with 9 balls (lives), Master Ball and 99 coins; in addition, Pichu rescuer will always be enabled throughout the game&lt;br /&gt;
| Distributed to customers who purchase the game at Pokémon Centers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybl|7px}}&amp;quot; | 09&amp;amp;#8209;A005&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | Encounter Rate UP Card&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | Forces Pokémon with low encounter rate to show up more often&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybr|7px}}&amp;quot; | Distributed to customers who purchase the game at Pokémon Centers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Gaming magazine {{wp|Famitsu}} gave Pokémon Pinball: Ruby &amp;amp; Sapphire a score of 34 out of 40. {{wp|IGN}} rated the game a &amp;quot;Great&amp;quot; 8.8/10.&amp;lt;ref&amp;gt;[https://www.ign.com/articles/2003/08/21/pokemon-pinball-ruby-sapphire Pokémon Pinball: Ruby &amp;amp; Sapphire - IGN]&amp;lt;/ref&amp;gt; It holds a rating of 80.03% on {{wp|GameRankings}}, based on 27 reviews.&amp;lt;ref&amp;gt;[https://www.gamerankings.com/gba/914978-pokemon-pinball-ruby-and-sapphire/index.html Pokémon Pinball: Ruby &amp;amp; Sapphire for Game Boy Advance - GameRankings]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sales===&lt;br /&gt;
====Japanese sales====&lt;br /&gt;
Pokémon Pinball: Ruby &amp;amp; Sapphire sold approximately 39,400 units on its first week on the Japanese market. By December 28, 2003, the end of its 22nd week, it had sold 291,501 copies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;text-align:center; border:3px solid #{{sapphire color dark}}; background:#{{ruby color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}; {{roundytl|7px}}&amp;quot; | {{color|fff|Week}}&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color|fff|Week ending}}&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color|fff|Ranking}}&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color|fff|Units sold}}&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}; {{roundytr|7px}}&amp;quot; | {{color|fff|Total units sold}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| August 3, 2003&lt;br /&gt;
| 4th&lt;br /&gt;
| 39,400&lt;br /&gt;
| 39,400&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| August 10, 2003&lt;br /&gt;
| 5th&lt;br /&gt;
| 38,400&lt;br /&gt;
| 77,800&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| August 17, 2003&lt;br /&gt;
| 4th&lt;br /&gt;
| 54,400&lt;br /&gt;
| 132,200&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| August 24, 2003&lt;br /&gt;
| 4th&lt;br /&gt;
| 18,500&lt;br /&gt;
| 150,700&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| August 31, 2003&lt;br /&gt;
| 6th&lt;br /&gt;
| 19,400&lt;br /&gt;
| 170,200&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| September 7, 2003&lt;br /&gt;
| 10th&lt;br /&gt;
| 11,500&lt;br /&gt;
| 181,800&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| September 28, 2003&lt;br /&gt;
| 21st&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 17&lt;br /&gt;
| November 23, 2003&lt;br /&gt;
| 37th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|7px}}&amp;quot; | 22&lt;br /&gt;
| December 28, 2003&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;{{roundybr|7px}}&amp;quot; | 291,501&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Pinball: Ruby &amp;amp; Sapphire}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pinball RS logo.png|English &#039;&#039;Pokémon Pinball: Ruby &amp;amp; Sapphire&#039;&#039; logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virtual Console Icons===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PokémonPinballRubySapphireVCIcon.png|Wii U Virtual Console icon (English)&lt;br /&gt;
File:PokémonPinballRubySapphireJVCIcon.png|Wii U Virtual Console icon (Japanese)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* At least one full-size pinball machine based on this game was produced by Personal Pinball Inc.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20181119032131/http://www.personalpinball.com/gallery.html Archive of Personal Pinball Inc.&#039;s website]&amp;lt;/ref&amp;gt; for Pokémon USA.&amp;lt;ref&amp;gt;[https://flyers.arcade-museum.com/?page=flyer&amp;amp;db=pinballdb&amp;amp;id=849&amp;amp;image=1 Advertisement for real pinball machine]&amp;lt;/ref&amp;gt; It was housed at the [[New York Pokémon Center]].&amp;lt;ref&amp;gt;[http://www.andysrandomstuff.com/gaming/pkmncntr/gallery.htm Fan picture of the pinball machine]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Although the red stripe on {{p|Kecleon}} is supposed to remain visible at all times, it turns invisible with the rest of Kecleon in its bonus stage.&lt;br /&gt;
* Early batches of the game came in AGB-E06 cartridges, which utilizes battery-backed SRAM save chips and therefore will lose save files when the internal battery runs out. On the other hand, later batches don&#039;t require an internal battery to save, as they came in AGB-E11 cartridges which features non-volatile FRAM save chips.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ruby color light}}|bordercolor={{sapphire color light}}&lt;br /&gt;
|ja={{tt|ポケモンピンボール ルビー&amp;amp;サファイア|Pokémon Pinball: Ruby &amp;amp; Sapphire}}&lt;br /&gt;
|de=Pokémon Pinball: Rubin &amp;amp; Saphir&lt;br /&gt;
|es=Pokémon Pinball: Rubí y Zafiro&lt;br /&gt;
|fr=Pokémon Pinball: Rubis &amp;amp; Saphir&lt;br /&gt;
|it=Pokémon Pinball: Rubino e Zaffiro}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemon.com/us/pokemon-video-games/pokemon-pinball-ruby-and-sapphire/ Pokemon.com]&lt;br /&gt;
* [http://www.nintendo.co.jp/n08/bppj/ Nintendo&#039;s official Japanese website]&lt;br /&gt;
* [http://www.jupiter.co.jp/e/product/game/gb/pokepin_rs.html The developer&#039;s official English website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Spin-off series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Reader]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon Pinball]]&lt;br /&gt;
[[Category:Game Boy Advance games]]&lt;br /&gt;
[[Category:Virtual Console games]]&lt;br /&gt;
[[Category:Wii U games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Pinball Rubin und Saphir]]&lt;br /&gt;
[[es:Pokémon Pinball: Rubí y Zafiro]]&lt;br /&gt;
[[fr:Pokémon Pinball Rubis et Saphir]]&lt;br /&gt;
[[it:Pokémon Pinball: Rubino e Zaffiro]]&lt;br /&gt;
[[ja:ポケモンピンボール ルビー&amp;amp;サファイア]]&lt;br /&gt;
[[zh:寶可夢彈珠臺 紅寶石‧藍寶石]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Revavroom_(Pok%C3%A9mon)&amp;diff=3637314</id>
		<title>Revavroom (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Revavroom_(Pok%C3%A9mon)&amp;diff=3637314"/>
		<updated>2022-12-26T15:38:26Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Split|[[Starmobile]]}}&lt;br /&gt;
{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Steel|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=|prev=Varoom|nextnum=|next=Cyclizar}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Revavroom&lt;br /&gt;
|jname=ブロロローム&lt;br /&gt;
|jtranslit=Burororōmu&lt;br /&gt;
|tmname=Burororōmu&lt;br /&gt;
|image=Revavroom.png&amp;lt;!--&lt;br /&gt;
|ndex=??? do not add--&amp;gt;&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|forme=6&lt;br /&gt;
|form3=Schedar&amp;amp;nbsp;Starmobile&lt;br /&gt;
|form2=Segin&amp;amp;nbsp;Starmobile&lt;br /&gt;
|form4=Navi&amp;amp;nbsp;Starmobile&lt;br /&gt;
|form5=Ruchbah&amp;amp;nbsp;Starmobile&lt;br /&gt;
|form6=Caph&amp;amp;nbsp;Starmobile&lt;br /&gt;
|form2type1=Dark&lt;br /&gt;
|form3type1=Fire&lt;br /&gt;
|form4type1=Poison&lt;br /&gt;
|form5type1=Fairy&lt;br /&gt;
|form6type1=Fighting&lt;br /&gt;
|category=Multi-Cyl&lt;br /&gt;
|height-ftin=5&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.8&lt;br /&gt;
|weight-lbs=264.6&lt;br /&gt;
|weight-kg=120.0&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Overcoat&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Filter&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Mineral&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=2&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=175&lt;br /&gt;
|lv100exp=1000000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=75&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=revavroom&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Revavroom&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ブロロローム&#039;&#039;&#039; &#039;&#039;Burororōmu&#039;&#039;) is a dual-type {{2t|Steel|Poison}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It evolves from {{p|Varoom}} starting at [[level]] 40.&lt;br /&gt;
&lt;br /&gt;
Revavroom has five different &#039;&#039;&#039;Starmobile&#039;&#039;&#039; forms created by [[Ortega]], which are only seen in battles against the respective Boss of [[Team Star]] and are currently unobtainable to players:&lt;br /&gt;
* &#039;&#039;&#039;Segin Starmobile&#039;&#039;&#039;, which is a {{type|Dark}} with the Ability {{a|Intimidate}}.&lt;br /&gt;
* &#039;&#039;&#039;Schedar Starmobile&#039;&#039;&#039;, which is a {{type|Fire}} with the Ability {{a|Speed Boost}}.&lt;br /&gt;
* &#039;&#039;&#039;Navi Starmobile&#039;&#039;&#039;, which is a {{type|Poison}} with the Ability {{a|Toxic Debris}}.&lt;br /&gt;
* &#039;&#039;&#039;Ruchbah Starmobile&#039;&#039;&#039;, which is a {{type|Fairy}} with the Ability {{a|Misty Surge}}.&lt;br /&gt;
* &#039;&#039;&#039;Caph Starmobile&#039;&#039;&#039;, which is a {{type|Fighting}} with the Ability {{a|Stamina}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Due to technical limitations, the other forms&#039; Abilities are not displayed in the infobox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
{{incomplete|section|Missing physical description}}&lt;br /&gt;
Revavroom can create gas by combining its poison with mineral from the rocks in its body. Revavroom uses the gas to generate energy for its cylinders. This aggressive Pokémon uses the exhaust to threaten foes with its sound. Revavroom uses its long tongue to unleash toxic fluids. Revavroom are capable of running machines when attached to them. [[Ortega]] created unique Starmobile forms for Revavroom to run as an engine alongside {{p|Varoom}}. These Revavroom are {{pkmn2|giant|larger}} than others of their species.&lt;br /&gt;
&lt;br /&gt;
Revavroom and its pre-evolved form, {{p|Varoom}}, are the [[signature move|only known Pokémon]] capable of learning the move {{m|Spin Out}}. Additionally, the Revavroom installed into [[Team Star]]&#039;s Starmobiles are the [[signature move|only known Pokémon]] capable of using the moves {{m|Blazing Torque}}, {{m|Combat Torque}}, {{m|Magical Torque}}, {{m|Noxious Torque}}, and {{m|Wicked Torque}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Revavroom (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Steel|type2=Poison}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=294}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=It creates a gas out of poison and minerals from rocks. It then detonates the gas in its cylinders— now numbering eight—to generate energy.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Revavroom viciously threatens others with the sound of its exhaust. It sticks its tongue out from its cylindrical mouth and sprays toxic fluids.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{poison color}}; background:#{{steel color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{steel color light}}; background:#{{steel color light}}| [[File:Pokedex Image Revavroom SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Revavroom in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Steel|type2=Poison}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=[[North Province (Area One)]], [[East Province (Area Three)]], and [[Glaseado Mountain]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|HP=80&lt;br /&gt;
|Attack=119&lt;br /&gt;
|Defense=90&lt;br /&gt;
|SpAtk=54&lt;br /&gt;
|SpDef=67&lt;br /&gt;
|Speed=90&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|Normal=50&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=50&lt;br /&gt;
|Poison=0&lt;br /&gt;
|Ground=400&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=25&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=25&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=50&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=25&lt;br /&gt;
|notes=yes&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=½&lt;br /&gt;
|filter=maybe&lt;br /&gt;
|filternote={{typecolor2|Ground}} moves is 3×, and the effectiveness of {{typecolor2|Fire}} moves is 1½×&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/level9|1|Magnet Rise|Electric|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|1|Lick|Ghost|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Poison Gas|Poison|Status|—|90|40}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Shift Gear|Steel|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|4|Smog|Poison|Special|30|70|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|7|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level9|10|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level9|13|Sludge|Poison|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|17|Gyro Ball|Steel|Physical|—|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|21|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level9|25|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level9|28|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|32|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/level9|36|Poison Jab|Poison|Physical|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|46|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level9|52|Spin Out|Steel|Physical|100|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|58|Gunk Shot|Poison|Physical|120|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM013|Acid Spray|Poison|Special|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM045|Venoshock|Poison|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM083|Poison Jab|Poison|Physical|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM091|Toxic Spikes|Poison|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM102|Gunk Shot|Poison|Physical|120|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM121|Heavy Slam|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM148|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM157|Overheat|Fire|Special|130|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/breed9||Haze|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/breed9||Parting Shot|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed9||Self-Destruct|Normal|Physical|200|100|5}}&lt;br /&gt;
{{learnlist/breed9||Torment|Dark|Status|—|100|15}}&lt;br /&gt;
{{learnlist/breed9||Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/breedf/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=&lt;br /&gt;
|name1=Varoom&lt;br /&gt;
|type1-1=Steel&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 40}}&lt;br /&gt;
|no2=&lt;br /&gt;
|name2=Revavroom&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Poison}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Revavroom and {{p|Varoom|its pre-evolved form}}.&lt;br /&gt;
**  Due to them being part {{t|Steel}}-type, Revavroom and its pre-evolution Varoom are also the only {{t|Poison}}-type Pokémon to be immune against their own type.&lt;br /&gt;
* Revavroom and its pre-evolved form were shown in multiple trailers and gameplay showcases but remained unnamed until the release of [[Pokémon Scarlet and Violet]].&lt;br /&gt;
* Revavroom and its Pokédex entries are similar to a concept brought up by [[Ken Sugimori]] in an interview featured in &#039;&#039;The Official National Pokédex: Pokémon Ultra Sun &amp;amp; Pokémon Ultra Moon Edition&#039;&#039;. While discussing the Pokémon design process, Sugimori stated :&lt;br /&gt;
::&#039;&#039;&amp;quot;If we were going to make a Pokémon based on the motif of a car, for example, what would it eat? Would you make it able to suck up gasoline? How would it use that source of power? Even if the design is based on a car, a Pokémon is a living creature, so we would work over and over how to express its &amp;quot;car-ness&amp;quot; and what its source of energy should be.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Revavroom seems to be based on a multi-cylinder {{wp|car engine}}, and the rocks attached to its body make Revavroom resemble an {{wp|automobile}}. Its front grill and spikes combine to form a skull, which is a common icon for both biker gangs and toxic substances. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Revavroom may be a combination of &#039;&#039;rev&#039;&#039; (to increase the running speed of an engine by pressing on the accelerator) and &#039;&#039;vroom&#039;&#039; (onomatopoetic sound of engine revving up).&lt;br /&gt;
&lt;br /&gt;
Burororōmu may be a combination of ぶろろろ &#039;&#039;burororo&#039;&#039; (onomatopoeia for engine sounds) and &#039;&#039;roam&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Steel|type2=Poison&lt;br /&gt;
|ja=ブロロローム &#039;&#039;Burororōmu&#039;&#039;|jameaning=From {{tt|ぶろろろ &#039;&#039;burororo&#039;&#039; |onomatopoeia for engine sounds}} and possibly &#039;&#039;roam&#039;&#039;&lt;br /&gt;
|fr=Vrombotor|frmeaning=From {{tt|&#039;&#039;vroum&#039;&#039;|vroom}}, &#039;&#039;{{tt|vrombir|to emit a buzzing or roaring sound}}&#039;&#039; and &#039;&#039;motor&#039;&#039; or &#039;&#039;{{wp|Rotor (electric)|rotor}}&#039;&#039;&lt;br /&gt;
|es=Revavroom|esmeaning=Same as English name&lt;br /&gt;
|de=Knattatox|demeaning=From &#039;&#039;{{tt|knattern|to rattle}}&#039;&#039; and &#039;&#039;Toxin&#039;&#039;&lt;br /&gt;
|it=Revavroom|itmeaning=Same as English name&lt;br /&gt;
|ko=부르르룸 &#039;&#039;Bureureurum&#039;&#039;|komeaning=From {{tt|부르릉 &#039;&#039;bureureung&#039;&#039;|vroom}} and the transcription of Japanese name&lt;br /&gt;
|zh_cmn=普隆隆姆 &#039;&#039;Pǔlónglóngmǔ&#039;&#039;|zh_cmnmeaning=From {{tt|隆隆 &#039;&#039;lónglóng&#039;&#039;|onomatopoetic sound for rumbling}} and the transcription of Japanese name&lt;br /&gt;
|zh_yue=普隆隆姆 &#039;&#039;Póulùhnglùhngmóuh&#039;&#039;|zh_yuemeaning=From {{tt|隆隆 &#039;&#039;lùhnglùhng&#039;&#039;|onomatopoetic sound for rumbling}} and the transcription of Japanese name}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Steel|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=|prev=Varoom|nextnum=|next=Cyclizar}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Knattatox]]&lt;br /&gt;
[[es:Revavroom]]&lt;br /&gt;
[[fr:Vrombotor]]&lt;br /&gt;
[[it:Revavroom]]&lt;br /&gt;
[[ja:ブロロローム]]&lt;br /&gt;
[[zh:普隆隆姆]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Revavroom_(Pok%C3%A9mon)&amp;diff=3637312</id>
		<title>Revavroom (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Revavroom_(Pok%C3%A9mon)&amp;diff=3637312"/>
		<updated>2022-12-26T15:35:22Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Split|[[Starmobile]]}}&lt;br /&gt;
{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Steel|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=|prev=Varoom|nextnum=|next=Cyclizar}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Revavroom&lt;br /&gt;
|jname=ブロロローム&lt;br /&gt;
|jtranslit=Burororōmu&lt;br /&gt;
|tmname=Burororōmu&lt;br /&gt;
|image=Revavroom.png&amp;lt;!--&lt;br /&gt;
|ndex=??? do not add--&amp;gt;&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|forme=6&lt;br /&gt;
|form3=Schedar&amp;amp;nbsp;Starmobile&lt;br /&gt;
|form2=Segin&amp;amp;nbsp;Starmobile&lt;br /&gt;
|form4=Navi&amp;amp;nbsp;Starmobile&lt;br /&gt;
|form5=Ruchbah&amp;amp;nbsp;Starmobile&lt;br /&gt;
|form6=Caph&amp;amp;nbsp;Starmobile&lt;br /&gt;
|form2type1=Dark&lt;br /&gt;
|form3type1=Fire&lt;br /&gt;
|form4type1=Poison&lt;br /&gt;
|form5type1=Fairy&lt;br /&gt;
|form6type1=Fighting&lt;br /&gt;
|category=Multi-Cyl&lt;br /&gt;
|height-ftin=5&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.8&lt;br /&gt;
|weight-lbs=264.6&lt;br /&gt;
|weight-kg=120.0&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Overcoat&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Filter&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Mineral&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=2&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=175&lt;br /&gt;
|lv100exp=1000000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=75&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=revavroom&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Revavroom&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ブロロローム&#039;&#039;&#039; &#039;&#039;Burororōmu&#039;&#039;) is a dual-type {{2t|Steel|Poison}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It evolves from {{p|Varoom}} starting at [[level]] 40.&lt;br /&gt;
&lt;br /&gt;
Revavroom has five different &#039;&#039;&#039;Starmobile&#039;&#039;&#039; forms created by [[Ortega]], which are only seen in battles against the respective Boss of [[Team Star]] and are currently unobtainable to players:&lt;br /&gt;
* &#039;&#039;&#039;Segin Starmobile&#039;&#039;&#039;, which is a {{type|Dark}} with the Ability {{a|Intimidate}}.&lt;br /&gt;
* &#039;&#039;&#039;Schedar Starmobile&#039;&#039;&#039;, which is a {{type|Fire}} with the Ability {{a|Speed Boost}}.&lt;br /&gt;
* &#039;&#039;&#039;Navi Starmobile&#039;&#039;&#039;, which is a {{type|Poison}} with the Ability {{a|Toxic Debris}}.&lt;br /&gt;
* &#039;&#039;&#039;Ruchbah Starmobile&#039;&#039;&#039;, which is a {{type|Fairy}} with the Ability {{a|Misty Surge}}.&lt;br /&gt;
* &#039;&#039;&#039;Caph Starmobile&#039;&#039;&#039;, which is a {{type|Fighting}} with the Ability {{a|Stamina}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Due to technical limitations, the other forms&#039; Abilities are not displayed in the infobox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
{{incomplete|section|Missing physical description}}&lt;br /&gt;
Revavroom can create gas by combining its poison with mineral from the rocks in its body. Revavroom uses the gas to generate energy for its cylinders. This aggressive Pokémon uses the exhaust to threaten foes with its sound. Revavroom uses its long tongue to unleash toxic fluids. Revavroom are capable of running machines when attached to them. [[Ortega]] created unique Starmobile forms for Revavroom to run as an engine alongside {{p|Varoom}}. These Revavroom are {{pkmn2|giant|larger}} than others of their species.&lt;br /&gt;
&lt;br /&gt;
Revavroom and its pre-evolved form, {{p|Varoom}}, are the [[signature move|only known Pokémon]] capable of learning the move {{m|Spin Out}}. Additionally, the Revavroom installed into [[Team Star]]&#039;s Starmobiles are the [[signature move|only known Pokémon]] capable of using the moves {{m|Blazing Torque}}, {{m|Combat Torque}}, {{m|Magical Torque}}, {{m|Noxious Torque}}, and {{m|Wicked Torque}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Revavroom (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Steel|type2=Poison}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=294}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=It creates a gas out of poison and minerals from rocks. It then detonates the gas in its cylinders— now numbering eight—to generate energy.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Revavroom viciously threatens others with the sound of its exhaust. It sticks its tongue out from its cylindrical mouth and sprays toxic fluids.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{poison color}}; background:#{{steel color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{steel color light}}; background:#{{steel color light}}| [[File:Pokedex Image Revavroom SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Revavroom in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Steel|type2=Poison}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=[[North Province (Area One)]], [[East Province (Area Three)]], and [[Glaseado Mountain]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|HP=80&lt;br /&gt;
|Attack=119&lt;br /&gt;
|Defense=90&lt;br /&gt;
|SpAtk=54&lt;br /&gt;
|SpDef=67&lt;br /&gt;
|Speed=90&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|Normal=50&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=50&lt;br /&gt;
|Poison=0&lt;br /&gt;
|Ground=400&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=25&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=25&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=50&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=25&lt;br /&gt;
|notes=yes&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=½&lt;br /&gt;
|filter=maybe&lt;br /&gt;
|filternote={{typecolor2|Ground}} moves is 3×, and the effectiveness of {{typecolor2|Fire}} moves is 1½×&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/level9|1|Magnet Rise|Electric|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|1|Lick|Ghost|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Poison Gas|Poison|Status|—|90|40}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Shift Gear|Steel|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|4|Smog|Poison|Special|30|70|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|7|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level9|10|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level9|13|Sludge|Poison|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|17|Gyro Ball|Steel|Physical|—|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|21|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level9|25|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level9|28|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|32|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/level9|36|Poison Jab|Poison|Physical|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|46|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level9|52|Spin Out|Steel|Physical|100|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|58|Gunk Shot|Poison|Physical|120|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM013|Acid Spray|Poison|Special|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM045|Venoshock|Poison|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM083|Poison Jab|Poison|Physical|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM091|Toxic Spikes|Poison|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM102|Gunk Shot|Poison|Physical|120|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM121|Heavy Slam|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM148|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM157|Overheat|Fire|Special|130|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/breed9||Haze|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/breed9||Parting Shot|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed9||Self-Destruct|Normal|Physical|200|100|5}}&lt;br /&gt;
{{learnlist/breed9||Torment|Dark|Status|—|100|15}}&lt;br /&gt;
{{learnlist/breed9||Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/breedf/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Revavroom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=&lt;br /&gt;
|name1=Varoom&lt;br /&gt;
|type1-1=Steel&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 40}}&lt;br /&gt;
|no2=&lt;br /&gt;
|name2=Revavroom&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Poison}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Revavroom and {{p|Varoom|its pre-evolved form}}.&lt;br /&gt;
**  Due to them being part {{t|Steel}}-type, Revavroom and its pre-evolution Varoom are also the only {{t|Poison}}-type Pokémon to be immune against their own type.&lt;br /&gt;
* Revavroom and its pre-evolved form were shown in multiple trailers and gameplay showcases but remained unnamed until the release of [[Pokémon Scarlet and Violet]].&lt;br /&gt;
* Revavroom and its Pokédex entries are similar to a concept brought up by [[Ken Sugimori]] in an interview featured in &#039;&#039;The Official National Pokédex: Pokémon Ultra Sun &amp;amp; Pokémon Ultra Moon Edition&#039;&#039;. While discussing the Pokémon design process, Sugimori stated&lt;br /&gt;
::&#039;&#039;&amp;quot;If we were going to make a Pokémon based on the motif of a car, for example, what would it eat? Would you make it able to suck up gasoline? How would it use that source of power? Even if the design is based on a car, a Pokémon is a living creature, so we would work over and over how to express its &amp;quot;car-ness&amp;quot; and what its source of energy should be.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Revavroom seems to be based on a multi-cylinder {{wp|car engine}}, and the rocks attached to its body make Revavroom resemble an {{wp|automobile}}. Its front grill and spikes combine to form a skull, which is a common icon for both biker gangs and toxic substances. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Revavroom may be a combination of &#039;&#039;rev&#039;&#039; (to increase the running speed of an engine by pressing on the accelerator) and &#039;&#039;vroom&#039;&#039; (onomatopoetic sound of engine revving up).&lt;br /&gt;
&lt;br /&gt;
Burororōmu may be a combination of ぶろろろ &#039;&#039;burororo&#039;&#039; (onomatopoeia for engine sounds) and &#039;&#039;roam&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Steel|type2=Poison&lt;br /&gt;
|ja=ブロロローム &#039;&#039;Burororōmu&#039;&#039;|jameaning=From {{tt|ぶろろろ &#039;&#039;burororo&#039;&#039; |onomatopoeia for engine sounds}} and possibly &#039;&#039;roam&#039;&#039;&lt;br /&gt;
|fr=Vrombotor|frmeaning=From {{tt|&#039;&#039;vroum&#039;&#039;|vroom}}, &#039;&#039;{{tt|vrombir|to emit a buzzing or roaring sound}}&#039;&#039; and &#039;&#039;motor&#039;&#039; or &#039;&#039;{{wp|Rotor (electric)|rotor}}&#039;&#039;&lt;br /&gt;
|es=Revavroom|esmeaning=Same as English name&lt;br /&gt;
|de=Knattatox|demeaning=From &#039;&#039;{{tt|knattern|to rattle}}&#039;&#039; and &#039;&#039;Toxin&#039;&#039;&lt;br /&gt;
|it=Revavroom|itmeaning=Same as English name&lt;br /&gt;
|ko=부르르룸 &#039;&#039;Bureureurum&#039;&#039;|komeaning=From {{tt|부르릉 &#039;&#039;bureureung&#039;&#039;|vroom}} and the transcription of Japanese name&lt;br /&gt;
|zh_cmn=普隆隆姆 &#039;&#039;Pǔlónglóngmǔ&#039;&#039;|zh_cmnmeaning=From {{tt|隆隆 &#039;&#039;lónglóng&#039;&#039;|onomatopoetic sound for rumbling}} and the transcription of Japanese name&lt;br /&gt;
|zh_yue=普隆隆姆 &#039;&#039;Póulùhnglùhngmóuh&#039;&#039;|zh_yuemeaning=From {{tt|隆隆 &#039;&#039;lùhnglùhng&#039;&#039;|onomatopoetic sound for rumbling}} and the transcription of Japanese name}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Steel|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=|prev=Varoom|nextnum=|next=Cyclizar}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Knattatox]]&lt;br /&gt;
[[es:Revavroom]]&lt;br /&gt;
[[fr:Vrombotor]]&lt;br /&gt;
[[it:Revavroom]]&lt;br /&gt;
[[ja:ブロロローム]]&lt;br /&gt;
[[zh:普隆隆姆]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Varoom_(Pok%C3%A9mon)&amp;diff=3637311</id>
		<title>Varoom (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Varoom_(Pok%C3%A9mon)&amp;diff=3637311"/>
		<updated>2022-12-26T15:33:11Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Steel|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=|prev=Palafin|nextnum=|next=Revavroom}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Varoom&lt;br /&gt;
|jname=ブロロン&lt;br /&gt;
|jtranslit=Buroron&lt;br /&gt;
|tmname=Buroron&lt;br /&gt;
|image=Varoom.png&amp;lt;!--&lt;br /&gt;
|ndex=??? do not add--&amp;gt;&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|category=Single-Cyl&lt;br /&gt;
|height-ftin=3&#039;03&amp;quot;&lt;br /&gt;
|height-m=1&lt;br /&gt;
|weight-lbs=77.2&lt;br /&gt;
|weight-kg=35&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Overcoat&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Slow Start&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Mineral&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=1&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=60&lt;br /&gt;
|lv100exp=1000000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=190&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=varoom&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Varoom&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ブロロン&#039;&#039;&#039; &#039;&#039;Buroron&#039;&#039;) is a dual-type {{2t|Steel|Poison}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It evolves into {{p|Revavroom}} starting at [[level]] 40.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
{{incomplete|section|Missing physical description}}&lt;br /&gt;
Varoom are said to be created when an unknown {{t|Poison}} Pokémon enters and possesses a scrap engine. Varoom feeds on minerals from rocks for energy and activities. It does this by connecting the rocks to its steel section. Varoom is used by [[Team Star]] as the rear wheels of the Starmobiles. &lt;br /&gt;
&lt;br /&gt;
Varoom and its evolved form, {{p|Revavroom}}, are the [[signature move|only known Pokémon]] capable of learning the move {{m|Spin Out}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Varoom (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Steel|type2=Poison}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=293}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=It is said that this Pokémon was born when an unknown poison Pokémon entered and inspirited an engine left at a scrap-processing factory.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=The steel section is Varoom&#039;s actual body. This Pokémon clings to rocks and converts the minerals within into energy to fuel its activities.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{poison color}}; background:#{{steel color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{steel color light}}; background:#{{steel color light}}| [[File:Pokedex Image Varoom SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Varoom in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Steel|type2=Poison}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|HP=45&lt;br /&gt;
|Attack=70&lt;br /&gt;
|Defense=63&lt;br /&gt;
|SpAtk=30&lt;br /&gt;
|SpDef=45&lt;br /&gt;
|Speed=47&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|Normal=50&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=50&lt;br /&gt;
|Poison=0&lt;br /&gt;
|Ground=400&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=25&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=25&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=50&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=25&lt;br /&gt;
|notes=yes&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=½&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Varoom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/level9|1|Lick|Ghost|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Poison Gas|Poison|Status|—|90|40}}&lt;br /&gt;
{{learnlist/level9|4|Smog|Poison|Special|30|70|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|7|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level9|10|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level9|13|Sludge|Poison|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|17|Gyro Ball|Steel|Physical|—|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|21|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level9|25|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level9|28|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|32|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/level9|36|Poison Jab|Poison|Physical|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|41|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level9|46|Spin Out|Steel|Physical|100|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|50|Gunk Shot|Poison|Physical|120|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Varoom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Varoom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM013|Acid Spray|Poison|Special|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM045|Venoshock|Poison|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM083|Poison Jab|Poison|Physical|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM091|Toxic Spikes|Poison|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM102|Gunk Shot|Poison|Physical|120|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM148|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Varoom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Varoom|Steel|Poison|9}}&lt;br /&gt;
{{learnlist/breed9||Haze|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/breed9||Parting Shot|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed9||Self-Destruct|Normal|Physical|200|100|5}}&lt;br /&gt;
{{learnlist/breed9||Torment|Dark|Status|—|100|15}}&lt;br /&gt;
{{learnlist/breed9||Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/breedf/9|Varoom|Steel|Poison|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=&lt;br /&gt;
|name1=Varoom&lt;br /&gt;
|type1-1=Steel&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 40}}&lt;br /&gt;
|no2=&lt;br /&gt;
|name2=Revavroom&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Poison}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Varoom and {{p|Revavroom|its evolved form}}.&lt;br /&gt;
** Due to them being part {{t|Steel}}-type, Varoom and its evolution Revavroom are also the only {{t|Poison}}-type Pokémon to be immune against their own type.&lt;br /&gt;
* Varoom and its evolved form were shown in multiple trailers and gameplay showcases but remained unnamed until the release of [[Pokémon Scarlet and Violet]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Varoom seems to be based on a single-cylinder {{wp|car engine}}. The rocks it attaches itself to resemble wheels, which combine with Varoom&#039;s body to evoke a {{wp|woodchipper}}. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Varoom may be derived from &#039;&#039;vroom&#039;&#039; (onomatopoetic sound of engine revving up).&lt;br /&gt;
&lt;br /&gt;
Buroron may be derived from ぶるん &#039;&#039;burun&#039;&#039; (vroom) and ぶろろろ &#039;&#039;burororo&#039;&#039; (onomatopoeia for engine sounds).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Steel|type2=Poison&lt;br /&gt;
|ja=ブロロン &#039;&#039;Buroron&#039;&#039;|jameaning=From {{tt|ぶるん &#039;&#039;burun&#039;&#039;|vroom}} and {{tt|ぶろろろ &#039;&#039;burororo&#039;&#039;|onomatopoeia for engine sounds}}&lt;br /&gt;
|fr=Vrombi|frmeaning=From {{tt|&#039;&#039;vroum&#039;&#039;|vroom}} and &#039;&#039;{{tt|vrombir|to emit a buzzing or roaring sound}}&#039;&#039; &lt;br /&gt;
|es=Varoom|esmeaning=Same as English name&lt;br /&gt;
|de=Knattox|demeaning=From &#039;&#039;{{tt|knattern|to rattle}}&#039;&#039; and &#039;&#039;Toxin&#039;&#039;&lt;br /&gt;
|it=Varoom|itmeaning=Same as English name&lt;br /&gt;
|ko=부르롱 &#039;&#039;Bureurong&#039;&#039;|komeaning=From {{tt|부르릉 &#039;&#039;bureureung&#039;&#039;|vroom}} and the transcription of Japanese name&lt;br /&gt;
|zh_cmn=噗隆隆 &#039;&#039;Pūlónglóng&#039;&#039;|zh_cmnmeaning=From {{tt|噗 &#039;&#039;pū&#039;&#039;|onomatopoetic sound for release of gas}} and {{tt|隆隆 &#039;&#039;lónglóng&#039;&#039;|onomatopoetic sound for rumbling}}&lt;br /&gt;
|zh_yue=噗隆隆 &#039;&#039;Poklùhnglùhng&#039;&#039;|zh_yuemeaning=From {{tt|噗 &#039;&#039;pok&#039;&#039;|onomatopoetic sound for release of gas}} and {{tt|隆隆 &#039;&#039;lùhnglùhng &#039;&#039;|onomatopoetic sound for rumbling}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Steel|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=|prev=Palafin|nextnum=|next=Revavroom}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Knattox]]&lt;br /&gt;
[[es:Varoom]]&lt;br /&gt;
[[fr:Vrombi]]&lt;br /&gt;
[[it:Varoom]]&lt;br /&gt;
[[ja:ブロロン]]&lt;br /&gt;
[[zh:噗隆隆]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=3634218</id>
		<title>&#039;M (00)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=3634218"/>
		<updated>2022-12-20T15:46:21Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox&lt;br /&gt;
| name=&#039;M&lt;br /&gt;
| jname=ィ゙ゃゾ┛&lt;br /&gt;
| tmname=Iyazo&lt;br /&gt;
| image=Missingno RB.png&lt;br /&gt;
| size=56px&lt;br /&gt;
| caption=[[File:RBGlitchName00.png|link=]]&#039;s sprite&lt;br /&gt;
| ndex=000&lt;br /&gt;
| species=ゥ R p ゥ R h&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Bird&lt;br /&gt;
| type2=Normal&lt;br /&gt;
| disptype1=unknown&lt;br /&gt;
| height-ftin=23&#039;0&amp;quot;&lt;br /&gt;
| height-m=7.0&lt;br /&gt;
| weight-lbs=880.6&lt;br /&gt;
| weight-kg=399.4&lt;br /&gt;
| games={{game|Red and Blue|s}}&lt;br /&gt;
| hex=00&lt;br /&gt;
| johtoguard=[[Five question marks#Hex FF|?????]]&lt;br /&gt;
| generation=1&lt;br /&gt;
| gen1equivexists=yes&lt;br /&gt;
| gen1equivname=3TrainerPoké $&lt;br /&gt;
| gen1equiv=Y&lt;br /&gt;
| catchrate=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] is a dual-type {{2t|Bird|Normal}} [[glitch Pokémon]].&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] is often called the &amp;quot;sister&amp;quot; glitch counterpart to [[MissingNo.]], due to sharing a sprite and Pokédex number, and is found exclusively in {{game|Red and Blue|s}}. If [[File:RBGlitchName00.png|link=]] is traded to {{game|Yellow}}, it will become a [[3TrainerPoké $]].&lt;br /&gt;
&lt;br /&gt;
Although similar to [[MissingNo.]] at first glance, the two are separate glitch Pokémon with many differences. They have different index numbers, causing differences such as [[File:RBGlitchName00.png|link=]] having the ability to evolve into {{p|Kangaskhan}} while MissingNo. cannot. The similarities that they have are a result of coincidentally sharing a Pokédex number.&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] cannot be obtained by the [[Mew glitch]] because when a Special of any multiple of 256 is used the game will only display a blank text box. [[File:RBGlitchName00.png|link=]] can be encountered via the [[old man glitch]] with any name other than a default name. This is because it is encountered due to the wild encounter data being read from past the end-name marker. [[File:RBGlitchName00.png|link=]] does not appear for a default name like &#039;RED&#039; chosen directly from the new game interface because these are actually extended 7+ character names using multiple end name characters to hide additional data. The &#039;absolute name-space&#039; is filled from one of these default names, so invalid symbol 0x00 is not withdrawn. [[File:RBGlitchName00.png|link=]] can always appear at level 0 as long as the player&#039;s name is not a default name, but can also appear at level 80 if the player&#039;s name is a non-default name with an odd number of characters. This is because the game reads the end-name marker (which has an index number of 80) as the level.&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]]&#039;s cry while in battle appears to be a slightly different version of {{p|Zapdos}}&#039;s cry, having a higher pitch, while its cry when viewing its stats is {{p|Rhydon}}&#039;s cry.&lt;br /&gt;
&lt;br /&gt;
==Name==&lt;br /&gt;
It is most commonly known as &#039;M, since these are the only typographical characters in its name—its real name is impossible to produce with text, and some tiles in its name are not constant. It is also called &#039;M Block due to either the glitchy blocks next to its name or the Pokémon&#039;s boxy shape.&lt;br /&gt;
&lt;br /&gt;
The first two tiles in [[File:RBGlitchName00.png|link=]]&#039;s name depend on which sprite is occupying the spot where the player&#039;s Pokémon appears. In battle, the tiles on the left of its name will copy part of the sprite in the bottom-left corner of the screen (the player&#039;s Pokémon), while the block on the right will copy part of the sprite in the upper-right corner of the screen (the opponent&#039;s Pokémon). Out of battle, the blocks in its name will change depending on the player&#039;s location.&lt;br /&gt;
&lt;br /&gt;
==Glitches caused==&lt;br /&gt;
The encounter flag for [[MissingNo.]] and [[File:RBGlitchName00.png|link=]] is the highest bit of the 6th item quantity; therefore, encountering MissingNo. or [[File:RBGlitchName00.png|link=]] causes the player to get 128 of the 6th item of their Bag if they have less than 128 of that item (this is known as the [[item duplication glitch]]). Also, if the player has [[Hall of Fame]] data, encountering [[File:RBGlitchName00.png|link=]] corrupts it.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
[[File:RBGlitchDex00.png|thumb|center|[[File:RBGlitchName00.png|link=]]&#039;s Pokédex entry]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=unknown|type2=normal}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Old man glitch]] (non-default name)}}&lt;br /&gt;
{{Availability/Entry1/None|v=Yellow|area=Trade from {{game3|Red and Blue|Red/Blue|s}} (becomes [[3TrainerPoké $]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=33 |&lt;br /&gt;
Attack=137 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
Special=29 |&lt;br /&gt;
Speed=6 |&lt;br /&gt;
type=unknown |&lt;br /&gt;
type2=normal }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{RBY type effectiveness|&lt;br /&gt;
type1=unknown|&lt;br /&gt;
type2=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=primary}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|0}}&lt;br /&gt;
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/level1|Start|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/level1|136|Pound|Normal|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|0}}&lt;br /&gt;
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM03|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM06|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM14|Blizzard|Ice|120|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM27|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM30|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM45|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|HM01|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|HM02|Fly|Flying|70|95|15}}&lt;br /&gt;
{{learnlist/tmf|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|boxcolor1=unknown&lt;br /&gt;
|boxcolor2=normal&lt;br /&gt;
|sprite1=Missingno RB&lt;br /&gt;
|name1=&#039;M (00)&lt;br /&gt;
|displayname1=&#039;M&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=0&lt;br /&gt;
|sprite2=Spr 1b 115&lt;br /&gt;
|name2=Kangaskhan (Pokémon)&lt;br /&gt;
|displayname2=Kangaskhan&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|evotype1a=Level&lt;br /&gt;
|level1a=128&lt;br /&gt;
|sprite2a=Spr 1b 035&lt;br /&gt;
|name2a=Clefairy (Pokémon)&lt;br /&gt;
|displayname2a=Clefairy&lt;br /&gt;
|type1-2a=Normal&lt;br /&gt;
|evotype2a=Stone&lt;br /&gt;
|evostone2a=Moon Stone&lt;br /&gt;
|sprite3a=Spr 1b 036&lt;br /&gt;
|name3a=Clefable (Pokémon)&lt;br /&gt;
|displayname3a=Clefable&lt;br /&gt;
|type1-3a=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{GlitchSpriteBox|&lt;br /&gt;
fimage=Missingno RB.png |&lt;br /&gt;
fsize=56px |&lt;br /&gt;
bimage=RBGlitchMissingno. b.png |&lt;br /&gt;
bsize=56px |&lt;br /&gt;
mimage=AniMS Missingno I.png |&lt;br /&gt;
msize=16px |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=unknown |&lt;br /&gt;
type2=normal |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Stadium==&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] and [[MissingNo.]] can be uploaded to {{eng|Pokémon Stadium}}, and (if the game doesn&#039;t freeze) will look like Substitute dolls (small {{p|Rhydon}}-like figures that appear when a Pokémon uses {{m|Substitute}}). [[File:RBGlitchName00.png|link=]]&#039;s graphic is blue and MissingNo.&#039;s is purple. When viewed in the Pokémon Center, all of [[File:RBGlitchName00.png|link=]]&#039;s stats will be question marks (including the Pokédex species ID number, even though the Game Boy versions identify [[File:RBGlitchName00.png|link=]] and MissingNo. as #000). However, [[File:RBGlitchName00.png|link=]] will not be allowed to battle, nor will it function correctly in the Gallery (in which players can take pictures of Pokémon). Photos of it will not develop if taken.&lt;br /&gt;
&lt;br /&gt;
If [[File:RBGlitchName00.png|link=]] or any other glitch Pokémon is selected in the &amp;quot;see list&amp;quot;, the game will [[game freeze#softlocking|freeze]], playing the music without the bass track in the background. If a player tries to view [[File:RBGlitchName00.png|link=]]&#039;s stats, the game will also freeze on occasion.&amp;lt;ref&amp;gt;[http://www.console-cheats.com/nintendo64/PokemonStadium.shtml Pokémon Stadium Cheats] &#039;&#039;Console Cheats&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] can only be used in battle if it is given a nickname. Pokémon Stadium can also allow the player to transfer [[File:RBGlitchName00.png|link=]] to {{game|Yellow}}, where it will become a [[3TrainerPoké $]].&lt;br /&gt;
&lt;br /&gt;
==In Generation II==&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] cannot be traded to [[Generation II]] games because it does not exist in the second generation. In the trade center, [[File:RBGlitchName00.png|link=]] appears as a {{p|Slowpoke}} or {{p|Tyrogue}}. When the players try to trade [[File:RBGlitchName00.png|link=]], a message appears stating &amp;quot;Your friend&#039;s ([[File:RBGlitchName00.png|link=]]&#039;s name) appears to be abnormal.&amp;quot; and the trade is canceled automatically. Less often, [[File:RBGlitchName00.png|link=]] can be traded, in which case it turns into the Pokémon it was displayed as.&amp;lt;ref&amp;gt;[http://pages.prodigy.net/maryjorhodes/codespok.htm Code Pok] &#039;&#039;Prodigy.net&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt; [[File:RBGlitchName00.png|link=]] can, however be traded to Gold and Silver after it is evolved into a Kangaskhan, Clefairy, or Clefable, even if it has moves that these Pokémon would not normally have (such as Water Gun that [[File:RBGlitchName00.png|link=]] originally has, or Fly that can be taught). For example, [[File:RBGlitchName00.png|link=]] could be taught Fly then evolved into a Kangaskhan, which could then be transferred to Gold and Silver. However, the Kangaskhan will hold a [[Carbos]] instead of a [[Bitter Berry]].&lt;br /&gt;
&lt;br /&gt;
Similar problems present themselves when attempting to transfer [[File:RBGlitchName00.png|link=]] or [[MissingNo.]] to Pokémon Stadium 2. If successfully transferred, [[File:RBGlitchName00.png|link=]] and MissingNo. will become a {{p|Ditto}}.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20080710110548/http://www.funtrivia.com:80/en/VideoGames/Pokemon-RedBlueYellow*-13505.html Pokémon Red, Blue and Yellow] &#039;&#039;Fun Trivia&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s height is 23&#039;0&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;. If it were compared to all other regular Pokémon in terms of height, it would be the [[List of Pokémon by height|11th tallest Pokémon]], tied with {{p|Rayquaza}}. [[File:RBGlitchName00.png|link=]]&#039;s height is more than twice of MissingNo.&#039;s height.&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s weight is 880.6 lbs. If it were compared to all other regular Pokémon in terms of weight, it would be the [[List of Pokémon by weight|24th heaviest Pokémon]]. [[File:RBGlitchName00.png|link=]]&#039;s weight is only about 25% of MissingNo.&#039;s.&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s sprite, movepool, and stats are identical to [[MissingNo.]]&#039;s, but with two move differences: MissingNo. cannot learn {{m|Pound}}, and [[File:RBGlitchName00.png|link=]] is incompatible with {{TM|50|Substitute}}.&lt;br /&gt;
* When the player captures an [[File:RBGlitchName00.png|link=]], the battle will continue with no enemy sprite visible. Capturing &amp;quot;[[File:RBGlitchName00.png|link=]]&amp;quot; again will result in capturing a level 0 or 80 {{p|Ditto}}. This happens because the game checks a memory address to determine whether a Pokémon is transformed upon capture. As [[File:RBGlitchName00.png|link=]]&#039;s number is outside the usual range, it sets the &amp;quot;transformed&amp;quot; memory address to the incorrect value.&lt;br /&gt;
* If a level 0 [[File:RBGlitchName00.png|link=]] is captured and sent to the [[PC]], [[List of glitches (Generation I)#Experience PC withdrawing glitch|the game will freeze if the player tries to withdraw it]] due to having an invalid growth algorithm. This is probably the cause of the inaccurate rumors of [[File:RBGlitchName00.png|link=]] and other [[glitch Pokémon]] being horribly dangerous to the saved game file if captured.&lt;br /&gt;
**Once [[File:RBGlitchName00.png|link=]] gains a level, it will be able to be stored and withdrawn from the PC without freezing the game.&lt;br /&gt;
**Additionally, if the invisible Ditto was caught and sent to the PC, it will be able to be withdrawn. Once the Ditto is in the party, it will automatically become level 1.  This is due to Ditto being in the &amp;quot;[[Experience#Medium Fast|Medium Fast]]&amp;quot; growth algorithm group.&lt;br /&gt;
* In the party, [[File:RBGlitchName00.png|link=]] will appear as the glitched sprite of a person in the area where the player currently is.&lt;br /&gt;
* Before [[File:RBGlitchName00.png|link=]] is encountered, the black screen before the battle initiates is noticeably longer. This also happens with MissingNo. because invalid [[Hall of Fame]] data is saved in the background, though notably not with other glitch Pokémon because they don&#039;t actually save this data. The overwritten save data is separate from where main game map/event data is saved, so a &#039;saved&#039; message is only visible in [[Pokémon Stadium]]&#039;s [[GB Tower]].&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s cry is the cry of {{p|Zapdos}}, but it is slightly higher in pitch.&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s Japanese name is &amp;quot;ィ゙ゃゾ┛&amp;quot; in the battle screen, &amp;quot;ィ゙ゃゾ┛A&amp;quot; in the player&#039;s party, and &amp;quot;ィ゙ゃゾ▔m&amp;quot; in the Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://glitchcity.info/wiki/index.php/GlitchDex/RB:000 On Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br //&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Pokémon#&#039;M (00)]]&lt;br /&gt;
[[es:&#039;M]]&lt;br /&gt;
[[fr:&#039;M (00)]]&lt;br /&gt;
[[it:&#039;M (00)]]&lt;br /&gt;
[[ja:ィ゛ゃゾ┘A]]&lt;br /&gt;
[[zh:&#039;M (00)（错误宝可梦）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=3634216</id>
		<title>&#039;M (00)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=3634216"/>
		<updated>2022-12-20T15:44:56Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox&lt;br /&gt;
| name=&#039;M&lt;br /&gt;
| jname=ィ゙ゃゾ┛&lt;br /&gt;
| tmname=Iyazo&lt;br /&gt;
| image=Missingno RB.png&lt;br /&gt;
| size=56px&lt;br /&gt;
| caption=[[File:RBGlitchName00.png|link=]]&#039;s sprite&lt;br /&gt;
| ndex=000&lt;br /&gt;
| species=ゥ R p ゥ R h&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Bird&lt;br /&gt;
| type2=Normal&lt;br /&gt;
| disptype1=unknown&lt;br /&gt;
| height-ftin=23&#039;0&amp;quot;&lt;br /&gt;
| height-m=7.0&lt;br /&gt;
| weight-lbs=880.6&lt;br /&gt;
| weight-kg=399.4&lt;br /&gt;
| games={{game|Red and Blue|s}}&lt;br /&gt;
| hex=00&lt;br /&gt;
| johtoguard=[[Five question marks#Hex FF|?????]]&lt;br /&gt;
| generation=1&lt;br /&gt;
| gen1equivexists=yes&lt;br /&gt;
| gen1equivname=3TrainerPoké $&lt;br /&gt;
| gen1equiv=Y&lt;br /&gt;
| catchrate=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] is a dual-type {{2t|Bird|Normal}} [[glitch Pokémon]].&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] is often called the &amp;quot;sister&amp;quot; glitch counterpart to [[MissingNo.]], due to sharing a sprite and Pokédex number, and is found exclusively in {{game|Red and Blue|s}}. If [[File:RBGlitchName00.png|link=]] is traded to {{game|Yellow}}, it will become a [[3TrainerPoké $]].&lt;br /&gt;
&lt;br /&gt;
Although similar to [[MissingNo.]] at first glance, the two are separate glitch Pokémon with many differences. They have different index numbers, causing differences such as [[File:RBGlitchName00.png|link=]] having the ability to evolve into {{p|Kangaskhan}} while MissingNo. cannot. The similarities that they have are a result of coincidentally sharing a Pokédex number.&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] cannot be obtained by the [[Mew glitch]] because when a Special of any multiple of 256 is used the game will only display a blank text box. [[File:RBGlitchName00.png|link=]] can be encountered via the [[old man glitch]] with any name other than a default name. This is because it is encountered due to the wild encounter data being read from past the end-name marker. [[File:RBGlitchName00.png|link=]] does not appear for a default name like &#039;RED&#039; chosen directly from the new game interface because these are actually extended 7+ character names using multiple end name characters to hide additional data. The &#039;absolute name-space&#039; is filled from one of these default names, so invalid symbol 0x00 is not withdrawn. [[File:RBGlitchName00.png|link=]] can always appear at level 0 as long as the player&#039;s name is not a default name, but can also appear at level 80 if the player&#039;s name is a non-default name with an odd number of characters. This is because the game reads the end-name marker (which has an index number of 80) as the level.&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]]&#039;s cry while in battle appears to be a slightly different version of {{p|Zapdos}}&#039;s cry, having a higher pitch, while its cry when viewing its stats is {{p|Rhydon}}&#039;s cry.&lt;br /&gt;
&lt;br /&gt;
==Name==&lt;br /&gt;
It is most commonly known as &#039;M, since these are the only typographical characters in its name—its real name is impossible to produce with text, and some tiles in its name are not constant. It is also called &#039;M Block due to either the glitchy blocks next to its name or the Pokémon&#039;s boxy shape.&lt;br /&gt;
&lt;br /&gt;
The first two tiles in [[File:RBGlitchName00.png|link=]]&#039;s name depend on which sprite is occupying the spot where the player&#039;s Pokémon appears. In battle, the tiles on the left of its name will copy part of the sprite in the bottom-left corner of the screen (the player&#039;s Pokémon), while the block on the right will copy part of the sprite in the upper-right corner of the screen (the opponent&#039;s Pokémon). Out of battle, the blocks in its name will change depending on the player&#039;s location.&lt;br /&gt;
&lt;br /&gt;
==Glitches caused==&lt;br /&gt;
The encounter flag for [[MissingNo.]] and [[File:RBGlitchName00.png|link=]] is the highest bit of the 6th item quantity; therefore, encountering MissingNo. or [[File:RBGlitchName00.png|link=]] causes the player to get 128 of the 6th item of their Bag if they have less than 128 of that item (this is known as the [[item duplication glitch]]). Also, if the player has [[Hall of Fame]] data, encountering [[File:RBGlitchName00.png|link=]] corrupts it.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
[[File:RBGlitchDex00.png|thumb|center|[[File:RBGlitchName00.png|link=]]&#039;s Pokédex entry]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=unknown|type2=normal}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Old man glitch]] (non-default name)}}&lt;br /&gt;
{{Availability/Entry1/None|v=Yellow|area=Trade from {{game3|Red and Blue|Red/Blue|s}} (becomes [[3TrainerPoké $]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=33 |&lt;br /&gt;
Attack=137 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
Special=29 |&lt;br /&gt;
Speed=6 |&lt;br /&gt;
type=unknown |&lt;br /&gt;
type2=normal }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{RBY type effectiveness|&lt;br /&gt;
type1=unknown|&lt;br /&gt;
type2=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=primary}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|0}}&lt;br /&gt;
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/level1|Start|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/level1|136|Pound|Normal|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|0}}&lt;br /&gt;
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM03|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM06|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM14|Blizzard|Ice|120|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM27|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM30|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM45|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|HM01|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|HM02|Fly|Flying|70|95|15}}&lt;br /&gt;
{{learnlist/tmf|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|boxcolor1=unknown&lt;br /&gt;
|boxcolor2=normal&lt;br /&gt;
|sprite1=Missingno RB&lt;br /&gt;
|name1=&#039;M (00)&lt;br /&gt;
|displayname1=&#039;M&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=0&lt;br /&gt;
|sprite2=Spr 1b 115&lt;br /&gt;
|name2=Kangaskhan (Pokémon)&lt;br /&gt;
|displayname2=Kangaskhan&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|evotype1a=Level&lt;br /&gt;
|level1a=128&lt;br /&gt;
|sprite2a=Spr 1b 035&lt;br /&gt;
|name2a=Clefairy (Pokémon)&lt;br /&gt;
|displayname2a=Clefairy&lt;br /&gt;
|type1-2a=Normal&lt;br /&gt;
|evotype2a=Stone&lt;br /&gt;
|evostone2a=Moon Stone&lt;br /&gt;
|sprite3a=Spr 1b 036&lt;br /&gt;
|name3a=Clefable (Pokémon)&lt;br /&gt;
|displayname3a=Clefable&lt;br /&gt;
|type1-3a=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{GlitchSpriteBox|&lt;br /&gt;
fimage=Missingno RB.png |&lt;br /&gt;
fsize=56px |&lt;br /&gt;
bimage=RBGlitchMissingno. b.png |&lt;br /&gt;
bsize=56px |&lt;br /&gt;
mimage=AniMS Missingno I.png |&lt;br /&gt;
msize=16px |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=unknown |&lt;br /&gt;
type2=normal |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Stadium==&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] and [[MissingNo.]] can be uploaded to {{eng|Pokémon Stadium}}, and (if the game doesn&#039;t freeze) will look like Substitute dolls (small {{p|Rhydon}}-like figures that appear when a Pokémon uses {{m|Substitute}}). [[File:RBGlitchName00.png|link=]]&#039;s graphic is blue and MissingNo.&#039;s is purple. When viewed in the Pokémon Center, all of [[File:RBGlitchName00.png|link=]]&#039;s stats will be question marks (including the Pokédex species ID number, even though the Game Boy versions identify [[File:RBGlitchName00.png|link=]] and MissingNo. as #000). However, [[File:RBGlitchName00.png|link=]] will not be allowed to battle, nor will it function correctly in the Gallery (in which players can take pictures of Pokémon). Photos of it will not develop if taken.&lt;br /&gt;
&lt;br /&gt;
If [[File:RBGlitchName00.png|link=]] or any other glitch Pokémon is selected in the &amp;quot;see list&amp;quot;, the game will [[game freeze#softlocking|freeze]], playing the music without the bass track in the background. If a player tries to view [[File:RBGlitchName00.png|link=]]&#039;s stats, the game will also freeze on occasion.&amp;lt;ref&amp;gt;[http://www.console-cheats.com/nintendo64/PokemonStadium.shtml Pokémon Stadium Cheats] &#039;&#039;Console Cheats&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] can only be used in battle if it is given a nickname. Pokémon Stadium can also allow the player to transfer [[File:RBGlitchName00.png|link=]] to {{game|Yellow}}, where it will become a [[3TrainerPoké $]].&lt;br /&gt;
&lt;br /&gt;
==In Generation II==&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] cannot be traded to [[Generation II]] games because it does not exist in the second generation. In the trade center, [[File:RBGlitchName00.png|link=]] appears as a {{p|Slowpoke}} or {{p|Tyrogue}}. When the players try to trade [[File:RBGlitchName00.png|link=]], a message appears stating &amp;quot;Your friend&#039;s ([[File:RBGlitchName00.png|link=]]&#039;s name) appears to be abnormal.&amp;quot; and the trade is canceled automatically. Less often, [[File:RBGlitchName00.png|link=]] can be traded, in which case it turns into the Pokémon it was displayed as.&amp;lt;ref&amp;gt;[http://pages.prodigy.net/maryjorhodes/codespok.htm Code Pok] &#039;&#039;Prodigy.net&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt; [[File:RBGlitchName00.png|link=]] can, however be traded to Gold and Silver after it is evolved into a Kangaskhan, Clefairy, or Clefable, even if it has moves that these Pokémon would not normally have (such as Water Gun that [[File:RBGlitchName00.png|link=]] originally has, or Fly that can be taught). For example, [[File:RBGlitchName00.png|link=]] could be taught Fly then evolved into a Kangaskhan, which could then be transferred to Gold and Silver. However, the Kangaskhan will hold a [[Carbos]] instead of a [[Bitter Berry]].&lt;br /&gt;
&lt;br /&gt;
Similar problems present themselves when attempting to transfer [[File:RBGlitchName00.png|link=]] or [[MissingNo.]] to Pokémon Stadium 2. If successfully transferred, [[File:RBGlitchName00.png|link=]] and MissingNo. will become a {{p|Ditto}}.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20080710110548/http://www.funtrivia.com:80/en/VideoGames/Pokemon-RedBlueYellow*-13505.html Pokémon Red, Blue and Yellow] &#039;&#039;Fun Trivia&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s height is 23&#039;0&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;. If it were compared to all other regular Pokémon in terms of height, it would be the [[List of Pokémon by height|11th tallest Pokémon]], tied with {{p|Rayquaza}}. [[File:RBGlitchName00.png|link=]]&#039;s height is more than twice of MissingNo.&#039;s height.&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s weight is 880.6 lbs. If it were compared to all other regular Pokémon in terms of weight, it would be the [[List of Pokémon by weight|24th heaviest Pokémon]]. [[File:RBGlitchName00.png|link=]]&#039;s weight is only about 25% of MissingNo.&#039;s.&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s sprite, movepool, and stats are identical to [[MissingNo.]]&#039;s, but with two move differences: MissingNo. cannot learn {{m|Pound}}, and [[File:RBGlitchName00.png|link=]] is incompatible with {{TM|50|Substitute}}.&lt;br /&gt;
* When the player captures an [[File:RBGlitchName00.png|link=]], the battle will continue with no enemy sprite visible. Capturing &amp;quot;[[File:RBGlitchName00.png|link=]]&amp;quot; again will result in capturing a level 0 or 80 {{p|Ditto}}. This happens because the game checks a memory address to determine whether a Pokémon is transformed upon capture. As [[File:RBGlitchName00.png|link=]]&#039;s number is outside the usual range, it sets the &amp;quot;transformed&amp;quot; memory address to the incorrect value.&lt;br /&gt;
* If a level 0 [[File:RBGlitchName00.png|link=]] is captured and sent to the [[PC]], [[List of glitches (Generation I)#Experience PC withdrawing glitch|the game will freeze if the player tries to withdraw it]] due to having an invalid growth algorithm. This is probably the cause of the inaccurate rumors of [[File:RBGlitchName00.png|link=]] and other [[glitch Pokémon]] being horribly dangerous to the saved game file if captured.&lt;br /&gt;
**Once [[File:RBGlitchName00.png|link=]] gains a level, it will be able to be stored and withdrawn from the PC with freezing.&lt;br /&gt;
**Additionally, if the invisible Ditto was caught and sent to the PC, it will be able to be withdrawn. Once the Ditto is in the party, it will automatically become level 1.  This is due to Ditto being in the &amp;quot;[[Experience#Medium Fast|Medium Fast]]&amp;quot; growth algorithm group.&lt;br /&gt;
* In the party, [[File:RBGlitchName00.png|link=]] will appear as the glitched sprite of a person in the area where the player currently is.&lt;br /&gt;
* Before [[File:RBGlitchName00.png|link=]] is encountered, the black screen before the battle initiates is noticeably longer. This also happens with MissingNo. because invalid [[Hall of Fame]] data is saved in the background, though notably not with other glitch Pokémon because they don&#039;t actually save this data. The overwritten save data is separate from where main game map/event data is saved, so a &#039;saved&#039; message is only visible in [[Pokémon Stadium]]&#039;s [[GB Tower]].&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s cry is the cry of {{p|Zapdos}}, but it is slightly higher in pitch.&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s Japanese name is &amp;quot;ィ゙ゃゾ┛&amp;quot; in the battle screen, &amp;quot;ィ゙ゃゾ┛A&amp;quot; in the player&#039;s party, and &amp;quot;ィ゙ゃゾ▔m&amp;quot; in the Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://glitchcity.info/wiki/index.php/GlitchDex/RB:000 On Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br //&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Pokémon#&#039;M (00)]]&lt;br /&gt;
[[es:&#039;M]]&lt;br /&gt;
[[fr:&#039;M (00)]]&lt;br /&gt;
[[it:&#039;M (00)]]&lt;br /&gt;
[[ja:ィ゛ゃゾ┘A]]&lt;br /&gt;
[[zh:&#039;M (00)（错误宝可梦）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kadabra_(Expedition_84)&amp;diff=3629308</id>
		<title>Kadabra (Expedition 84)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kadabra_(Expedition_84)&amp;diff=3629308"/>
		<updated>2022-12-12T09:07:28Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémoncardInfobox&lt;br /&gt;
|cardname=Kadabra&lt;br /&gt;
|jname=ユンゲラー&lt;br /&gt;
|jtrans=Yungerer&lt;br /&gt;
|image=KadabraExpedition84.jpg&lt;br /&gt;
|caption=Illus. [[Hajime Kusajima]]&lt;br /&gt;
|species=Kadabra&lt;br /&gt;
|evostage=Stage 1&lt;br /&gt;
|evoicon=063&lt;br /&gt;
|evospecies=Abra&lt;br /&gt;
|evoname=Abra&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|hp=70&lt;br /&gt;
|weakness=Psychic&lt;br /&gt;
|retreatcost=1&lt;br /&gt;
}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Psychic|expansion={{TCG|Expedition Base Set}}|rarity={{rar|Uncommon}}|cardno=84/165|jpexpansion={{TCG|Base Expansion Pack}}|jprarity={{rar|Uncommon}}|jpcardno=040/128}}&lt;br /&gt;
{{PokémoncardInfobox/Footer|type=Psychic|species=Kadabra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kadabra&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ユンゲラー&#039;&#039;&#039; &#039;&#039;Yungerer&#039;&#039;) is a {{ct|Psychic}} Stage 1 Pokémon card. It is part of the {{TCG|Expedition Base Set}}.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{Cardtext/Header|type=Psychic}}&lt;br /&gt;
{{Cardtext/Attack&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|cost={{e|Colorless}}&lt;br /&gt;
|name=Energy Recall&lt;br /&gt;
|jname=エナジーリコール&lt;br /&gt;
|jtrans=Energy Recall&lt;br /&gt;
|damage=&lt;br /&gt;
|effect=Attach 2 basic Energy cards from your discard pile to {{tt|Kadabra|this Pokémon}} (1 if you have only 1).&lt;br /&gt;
}}&lt;br /&gt;
{{Cardtext/Attack&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|cost={{e|Psychic}}{{e|Colorless}}&lt;br /&gt;
|name=Confuse Ray&lt;br /&gt;
|jname=あやしいひかり&lt;br /&gt;
|jtrans=Eerie Light&lt;br /&gt;
|damage=20&lt;br /&gt;
|effect=Flip a coin. If heads, the Defending Pokémon is now {{TCG|Confused}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Cardtext/Footer}}&lt;br /&gt;
&lt;br /&gt;
==e-Reader data==&lt;br /&gt;
This card&#039;s ID is B-40-#. The short strip contains [[Pokédex]] information and a brief card summary. There is no long strip for this card.&lt;br /&gt;
&lt;br /&gt;
===Pokédex data===&lt;br /&gt;
{{Carddex&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|name=Kadabra&lt;br /&gt;
|species=Psi&lt;br /&gt;
|ndex=064&lt;br /&gt;
|height=4&#039;03&amp;quot;&lt;br /&gt;
|jheight=1.3&lt;br /&gt;
|weight=125.0&lt;br /&gt;
|jweight=56.5&lt;br /&gt;
|dex=When it closes its eyes, twice as many alpha particles come out of the surface of its body.&lt;br /&gt;
|jdex=りょうめを　とじると　からだの　ひょうめんから　でる　とくしゅな　アルファは　は　いつのも２ばい。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
{{m|Confuse Ray}} is a [[move]] in the [[Pokémon games]] that {{p|Kadabra}} cannot learn. This card&#039;s [[e-Reader]] Pokédex entry comes from {{game|Crystal}}.&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Expedition Base Set cards]]&lt;br /&gt;
[[Category:Base Expansion Pack cards]]&lt;br /&gt;
[[Category:Illus. by Hajime Kusajima]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kadabra (Expedition 84)]]&lt;br /&gt;
[[es:Kadabra (Expedition Base Set TCG)]]&lt;br /&gt;
[[fr:Kadabra (Expedition 84)]]&lt;br /&gt;
[[it:Kadabra (Expedition 84)]]&lt;br /&gt;
[[ja:ユンゲラー (e 第1弾)]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Baxcalibur_(Pok%C3%A9mon)&amp;diff=3623848</id>
		<title>Baxcalibur (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Baxcalibur_(Pok%C3%A9mon)&amp;diff=3623848"/>
		<updated>2022-12-05T13:24:19Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Dragon|type2=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dragon|prevnum=|prev=Arctibax|nextnum=|next=Tatsugiri}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Baxcalibur&lt;br /&gt;
|jname=セグレイブ&lt;br /&gt;
|jtranslit=Segureibu&lt;br /&gt;
|tmname=Seglaive&lt;br /&gt;
|image=Baxcalibur.png&amp;lt;!--&lt;br /&gt;
|ndex=??? do not add--&amp;gt;&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|category=Ice Dragon&lt;br /&gt;
|height-ftin=6&#039;11&amp;quot;&lt;br /&gt;
|height-m=2.1&lt;br /&gt;
|weight-lbs=463&lt;br /&gt;
|weight-kg=210&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Thermal Exchange&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Ice Body&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Dragon&lt;br /&gt;
|egggroup2=Mineral&lt;br /&gt;
|eggcycles=40&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=3&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=300&lt;br /&gt;
|lv100exp=1250000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=10&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=baxcalibur&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Baxcalibur&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;セグレイブ&#039;&#039;&#039; &#039;&#039;Seglaive&#039;&#039;) is a dual-type {{2t|Dragon|Ice}} [[pseudo-legendary Pokémon]] introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Arctibax}} starting at [[level]] 54. It is the final form of {{p|Frigibax}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Baxcalibur is a large, {{wp|theropod}}-like Pokémon whose body is predominantly navy blue in color. It has a series of hexagon-shaped ice patches located near its chest area, on its kneecaps, and underneath its tail. It also has squareish polygonal light blue patches underneath its feet. It has long muscular arms and three sharp white claws on its hands and feet, along with three red quills protruding from each of its wrists. It appears to be wearing an icy mask on its face, with a pair of ice spikes pointing upward on its snout and icicles pointing downward on its chin. The only part of the face not covered in ice is its yellow eyes. The black, ice-coated spine on its back resembles an axe.&lt;br /&gt;
&lt;br /&gt;
When in battle, Baxcalibur flips upside-down, using its spine as an axe while supporting itself with its head and forelimbs. It also spews out cryogenic air from its mouth, which is cold enough to freeze lava. To finish opponents off, it launches towards them with the blade on its back.&lt;br /&gt;
&lt;br /&gt;
Baxcalibur and its pre-evolutions are the [[Signature Ability|only known Pokémon]] with the [[Ability]] {{a|Thermal Exchange}}. Baxcalibur is also the [[Signature move|only known Pokémon]] capable of learning the move {{m|Glaive Rush}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Baxcalibur (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Dragon|type2=Ice}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=390}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=This Pokémon blasts cryogenic air out from its mouth. This air can instantly freeze even liquid-hot lava.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=It launches itself into battle by flipping upside down and spewing frigid air from its mouth. It finishes opponents off with its dorsal blade.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{ice color}}; background:#{{dragon color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{dragon color light}}; background:#{{dragon color light}}| [[File:Pokedex Image Baxcalibur SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Baxcalibur in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Dragon|type2=Ice}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=[[Evolution|Evolve]] [[Arctibax]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|HP=115&lt;br /&gt;
|Attack=145&lt;br /&gt;
|Defense=92&lt;br /&gt;
|SpAtk=75&lt;br /&gt;
|SpDef=86&lt;br /&gt;
|Speed=87&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=50&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=200&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Baxcalibur|Dragon|Ice|9}}&lt;br /&gt;
{{learnlist/level9|1|Snowscape|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|1|Breaking Swipe|Dragon|Physical|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Ice Shard|Ice|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Dragon Tail|Dragon|Physical|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Glaive Rush|Dragon|Physical|120|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|6|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|12|Dragon Breath|Dragon|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|18|Focus Energy|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|24|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level9|29|Ice Fang|Ice|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|35|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|42|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/level9|48|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|55|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level9|62|Icicle Crash|Ice|Physical|85|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Baxcalibur|Dragon|Ice|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Baxcalibur|Dragon|Ice|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM009|Thunder Fang|Electric|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM010|Ice Fang|Ice|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM034|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM044|Dragon Tail|Dragon|Physical|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM046|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM052|Snowscape|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM057|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM078|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM088|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM089|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM100|Dragon Dance|Dragon|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM108|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM115|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM135|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM143|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM156|Outrage|Dragon|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM169|Draco Meteor|Dragon|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Baxcalibur|Dragon|Ice|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Baxcalibur|Dragon|Ice|9}}&lt;br /&gt;
{{learnlist/breed9||Aqua Tail|Water|Physical|90|90|10}}&lt;br /&gt;
{{learnlist/breed9||Dragon Rush|Dragon|Physical|100|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9||Freeze-Dry|Ice|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9||Icicle Spear|Ice|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/9|Baxcalibur|Dragon|Ice|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Baxcalibur|Dragon|Ice|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Baxcalibur|Dragon|Ice|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=&lt;br /&gt;
|name1=Frigibax&lt;br /&gt;
|type1-1=Dragon&lt;br /&gt;
|type2-1=Ice&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 35}}&lt;br /&gt;
|no2=&lt;br /&gt;
|name2=Arctibax&lt;br /&gt;
|type1-2=Dragon&lt;br /&gt;
|type2-2=Ice&lt;br /&gt;
|evo2={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 54}}&lt;br /&gt;
|no3=&lt;br /&gt;
|name3=Baxcalibur&lt;br /&gt;
|type1-3=Dragon&lt;br /&gt;
|type2-3=Ice}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Baxcalibur has the highest base HP, highest base Attack, and lowest base Special Attack stats of all non-Mega Evolved pseudo-legendary Pokémon.&lt;br /&gt;
* Baxcalibur is the only pseudo-legendary Pokémon whose [[catch rate]] is not the same across its entire evolutionary family.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Baxcalibur mostly resembles &#039;&#039;{{wp|Concavenator}}&#039;&#039;, a theropod dinosaur which had a crest on its back and quills on its forelimbs. Fossils of the genus were first discovered in Spain, and the crest is hypothesized to have functioned as a tool of {{wp|thermoregulation}}. Baxcalibur may also be based on other sail-backed prehistoric animals, most notably &#039;&#039;{{wp|Arizonasaurus}}&#039;&#039;, &#039;&#039;{{wp|Dimetrodon}}&#039;&#039;, and &#039;&#039;{{wp|Spinosaurus}}&#039;&#039;. The diamond shape of its sail may allude to the plates on the back of {{wp|stegosaurid}}s.&lt;br /&gt;
&lt;br /&gt;
Another influence Baxcalibur may have is with the &#039;&#039;{{wp|kaiju}}&#039;&#039; genre, as its upright posture may allude to how most &#039;&#039;kaiju&#039;&#039; are humanoid in shape, due to the need to fit a person inside the suit; or, to old depictions of non-avian {{wp|theropod}} dinosaurs in paleoart.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Baxcalibur may be a combination of &#039;&#039;back&#039;&#039;, &#039;&#039;axe&#039;&#039;, and &#039;&#039;{{wp|Excalibur}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Seglaive may be a combination of 背 &#039;&#039;se&#039;&#039; (back) and &#039;&#039;glaive&#039;&#039; (referring to {{wp|glaive|a polearm weapon}} similar in construction to an axe, or short swords such as the {{wp|Gladius}}).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Dragon|type2=Ice&lt;br /&gt;
|ja=セグレイブ &#039;&#039;Seglaive&#039;&#039;|jameaning=From {{tt|背 &#039;&#039;se&#039;&#039;|back}} and &#039;&#039;glaive&#039;&#039;&lt;br /&gt;
|fr=Glaivodo|frmeaning=From &#039;&#039;glaive&#039;&#039;, &#039;&#039;{{tt|dos|back}}&#039;&#039;, and &#039;&#039;{{wp|Komodo dragon|{{tt|dragon de Komodo|Komodo dragon}}}}&#039;&#039;&lt;br /&gt;
|es=Baxcalibur|esmeaning=Same as English name&lt;br /&gt;
|de=Espinodon|demeaning=From &#039;&#039;{{tt|espina|Spanish for spine}}&#039;&#039;, &#039;&#039;{{wp|Spinosaurus}}&#039;&#039; and &#039;&#039;{{tt|-don|common suffix in dinosaur names derived from the Ancient Greek word for tooth}}&#039;&#039;&lt;br /&gt;
|it=Baxcalibur|itmeaning=Same as English name&lt;br /&gt;
|ko=드닐레이브 &#039;&#039;Deunilleibeu&#039;&#039;|komeaning=From {{tt|등 &#039;&#039;deung&#039;&#039;|back}} and &#039;&#039;glaive&#039;&#039;&lt;br /&gt;
|zh_cmn=戟脊龍 / 戟脊龙 &#039;&#039;Jǐjǐlóng&#039;&#039;|zh_cmnmeaning=From {{tt|戟 &#039;&#039;jǐ&#039;&#039;|halberd}}, {{tt|脊 &#039;&#039;jǐ&#039;&#039;|spine}}, and {{tt|棘龍 / 棘龙 &#039;&#039;jílóng&#039;&#039;|Spinosaurus}}&lt;br /&gt;
|zh_yue=戟脊龍 &#039;&#039;Gīkjeklùhng&#039;&#039;|zh_yuemeaning=From {{tt|戟 &#039;&#039;gīk&#039;&#039;|halberd}}, {{tt|脊 &#039;&#039;jek&#039;&#039;|spine}}, and {{tt|棘龍 &#039;&#039; gīklùhng&#039;&#039;|Spinosaurus}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Pseudo-legendary Pokémon]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Dragon|type2=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dragon|prevnum=|prev=Arctibax|nextnum=|next=Tatsugiri}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Espinodon]]&lt;br /&gt;
[[es:Baxcalibur]]&lt;br /&gt;
[[fr:Glaivodo]]&lt;br /&gt;
[[it:Baxcalibur]]&lt;br /&gt;
[[ja:セグレイブ]]&lt;br /&gt;
[[zh:戟脊龙]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Paradox_Pok%C3%A9mon&amp;diff=3605405</id>
		<title>Paradox Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Paradox_Pok%C3%A9mon&amp;diff=3605405"/>
		<updated>2022-11-19T22:00:41Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Paradox Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;パラドックスポケモン&#039;&#039;&#039; &#039;&#039;Paradox Pokémon&#039;&#039;) are a group of Pokémon found in {{g|Scarlet and Violet}}. They have two subgroups, one made of Pokémon resembling ancient relatives of contemporary Pokémon{{sup/9|S}}, and one resembling futuristic relatives of contemporary Pokémon{{sup/9|V}}. They are all genderless and unable to evolve, and their names do not follow regular naming conventions, thus having different names in {{pmin|Spain|Spanish}} and {{pmin|Italy|Italian}}. All of them also share the {{pkmn|category}} of Paradox Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Paradox Pokémon exclusive to {{g|Scarlet}}===&lt;br /&gt;
These Pokémon look like ancient relatives of contemporary Pokémon. They all share the {{a|Protosynthesis}} [[Ability]], with the exception of {{p|Koraidon}}, which has {{a|Orichalcum Pulse}}. Their Ability also involve the effect of {{m|Sunny Day}} in the battle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=center style=&amp;quot;text-align:center; border:3px solid #{{scarlet color dark}}; background:#{{scarlet color}}&amp;quot; cellpadding=5px&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{scarlet color light}}; {{roundytl|5px}}&amp;quot; | {{color2|000|List of Pokémon by National Pokédex number|Ndex}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{scarlet color light}}&amp;quot; | Paradox Pokémon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{scarlet color light}}; {{roundytr|5px}}&amp;quot; | Contemporary Relative&lt;br /&gt;
|- style=&amp;quot;background:#{{scarlet color light}}&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Great Tusk.png|100px|link=Great Tusk (Pokémon)]]&amp;lt;br&amp;gt;{{p|Great Tusk}}&lt;br /&gt;
| {{typecolor|Ground}}{{typecolor|Fighting}}&lt;br /&gt;
| [[File:232Donphan.png|100px|link=Donphan (Pokémon)]]&amp;lt;br&amp;gt;{{p|Donphan}}&lt;br /&gt;
| {{typecolor|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Brute Bonnet.png|100px|link=Brute Bonnet (Pokémon)]]&amp;lt;br&amp;gt;{{p|Brute Bonnet}}&lt;br /&gt;
| {{typecolor|Grass}}{{typecolor|Dark}}&lt;br /&gt;
| [[File:591Amoonguss.png|100px|link=Amoonguss (Pokémon)]]&amp;lt;br&amp;gt;{{p|Amoonguss}}&lt;br /&gt;
| {{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Sandy Shocks.png|100px|link=Sandy Shocks (Pokémon)]]&amp;lt;br&amp;gt;{{p|Sandy Shocks}}&lt;br /&gt;
| {{typecolor|Electric}}{{typecolor|Ground}}&lt;br /&gt;
| [[File:082Magneton.png|100px|link=Magneton (Pokémon)]]&amp;lt;br&amp;gt;{{p|Magneton}}&lt;br /&gt;
| {{typecolor|Electric}}{{typecolor|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Scream Tail.png|100px|link=Scream Tail (Pokémon)]]&amp;lt;br&amp;gt;{{p|Scream Tail}}&lt;br /&gt;
| {{typecolor|Fairy}}{{typecolor|Psychic}}&lt;br /&gt;
| [[File:039Jigglypuff.png|100px|link=Jigglypuff (Pokémon)]]&amp;lt;br&amp;gt;{{p|Jigglypuff}}&lt;br /&gt;
| {{typecolor|Normal}}{{typecolor|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Flutter Mane.png|100px|link=Flutter Mane (Pokémon)]]&amp;lt;br&amp;gt;{{p|Flutter Mane}}&lt;br /&gt;
| {{typecolor|Ghost}}{{typecolor|Fairy}}&lt;br /&gt;
| [[File:200Misdreavus.png|100px|link=Misdreavus (Pokémon)]]&amp;lt;br&amp;gt;{{p|Misdreavus}}&lt;br /&gt;
| {{typecolor|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Slither Wing.png|100px|link=Slither Wing (Pokémon)]]&amp;lt;br&amp;gt;{{p|Slither Wing}}&lt;br /&gt;
| {{typecolor|Bug}}{{typecolor|Fighting}}&lt;br /&gt;
| [[File:637Volcarona.png|100px|link=Volcarona (Pokémon)]]&amp;lt;br&amp;gt;{{p|Volcarona}}&lt;br /&gt;
| {{typecolor|Bug}}{{typecolor|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Roaring Moon.png|100px|link=Roaring Moon (Pokémon)]]&amp;lt;br&amp;gt;{{p|Roaring Moon}}&lt;br /&gt;
| {{typecolor|Dragon}}{{typecolor|Dark}}&lt;br /&gt;
| [[File:373Salamence.png|100px|link=Salamence (Pokémon)]]&amp;lt;br&amp;gt;{{p|Salamence}}&lt;br /&gt;
| {{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Koraidon.png|100px|link=Koraidon (Pokémon)]]&amp;lt;br&amp;gt;{{p|Koraidon}}&amp;lt;br&amp;gt;&amp;quot;Winged King&amp;quot;&lt;br /&gt;
| {{typecolor|Fighting}}{{typecolor|Dragon}}&lt;br /&gt;
| [[File:Cyclizar.png|100px|link=Cyclizar (Pokémon)]]&amp;lt;br&amp;gt;{{p|Cyclizar}}&lt;br /&gt;
| {{typecolor|Dragon}}{{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybottom|5px}}; background:#{{scarlet color light}}&amp;quot; colspan=8 |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Paradox Pokémon exclusive to {{g|Violet}}===&lt;br /&gt;
These Pokémon look like futuristic relatives of contemporary Pokémon. They all share the {{a|Quark Drive}} [[Ability]], with the exception of {{p|Miraidon}}, which has {{a|Hadron Engine}}. Their Ability also involve the effect of {{m|Electric Terrain}} in the battle. All of their names begin with &amp;quot;Iron&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=center style=&amp;quot;text-align:center; border:3px solid #{{violet color dark}}; background:#{{violet color}}&amp;quot; cellpadding=5px&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{violet color light}}; {{roundytl|5px}}&amp;quot; | {{color2|000|List of Pokémon by National Pokédex number|Ndex}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{violet color light}}&amp;quot; | Paradox Pokémon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{violet color light}}; {{roundytr|5px}}&amp;quot; | Contemporary Relative&lt;br /&gt;
|- style=&amp;quot;background:#{{violet color light}}&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Treads.png|100px|link=Iron Treads (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Treads}}&lt;br /&gt;
| {{typecolor|Ground}}{{typecolor|Steel}}&lt;br /&gt;
| [[File:232Donphan.png|100px|link=Donphan (Pokémon)]]&amp;lt;br&amp;gt;{{p|Donphan}}&lt;br /&gt;
| {{typecolor|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Moth.png|100px|link=Iron Moth (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Moth}}&lt;br /&gt;
| {{typecolor|Fire}}{{typecolor|Poison}}&lt;br /&gt;
| [[File:637Volcarona.png|100px|link=Volcarona (Pokémon)]]&amp;lt;br&amp;gt;{{p|Volcarona}}&lt;br /&gt;
| {{typecolor|Bug}}{{typecolor|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Hands.png|100px|link=Iron Hands (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Hands}}&lt;br /&gt;
| {{typecolor|Fighting}}{{typecolor|Electric}}&lt;br /&gt;
| [[File:297Hariyama.png|100px|link=Hariyama (Pokémon)]]&amp;lt;br&amp;gt;{{p|Hariyama}}&lt;br /&gt;
| {{typecolor|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Jugulis.png|100px|link=Iron Jugulis (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Jugulis}}&lt;br /&gt;
| {{typecolor|Dark}}{{typecolor|Flying}}&lt;br /&gt;
| [[File:635Hydreigon.png|100px|link=Hydreigon (Pokémon)]]&amp;lt;br&amp;gt;{{p|Hydreigon}}&lt;br /&gt;
| {{typecolor|Dark}}{{typecolor|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Thorns.png|100px|link=Iron Thorns (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Thorns}}&lt;br /&gt;
| {{typecolor|Rock}}{{typecolor|Electric}}&lt;br /&gt;
| [[File:248Tyranitar.png|100px|link=Tyranitar (Pokémon)]]&amp;lt;br&amp;gt;{{p|Tyranitar}}&lt;br /&gt;
| {{typecolor|Rock}}{{typecolor|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Bundle.png|100px|link=Iron Bundle (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Bundle}}&lt;br /&gt;
| {{typecolor|Ice}}{{typecolor|Water}}&lt;br /&gt;
| [[File:225Delibird.png|100px|link=Delibird (Pokémon)]]&amp;lt;br&amp;gt;{{p|Delibird}}&lt;br /&gt;
| {{typecolor|Ice}}{{typecolor|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ---&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Iron Valiant.png|100px|link=Iron Valiant (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Valiant}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{typecolor|Fairy}}{{typecolor|Fighting}}&lt;br /&gt;
| [[File:282Gardevoir.png|100px|link=Gardevoir (Pokémon)]]&amp;lt;br&amp;gt;{{p|Gardevoir}}&lt;br /&gt;
| {{typecolor|Psychic}}{{typecolor|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:475Gallade.png|100px|link=Gallade (Pokémon)]]&amp;lt;br&amp;gt;{{p|Gallade}}&lt;br /&gt;
| {{typecolor|Psychic}}{{typecolor|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Miraidon.png|100px|link=Miraidon (Pokémon)]]&amp;lt;br&amp;gt;{{p|Miraidon}}&amp;lt;br&amp;gt;&amp;quot;Iron Serpent&amp;quot;&lt;br /&gt;
| {{typecolor|Electric}}{{typecolor|Dragon}}&lt;br /&gt;
| [[File:Cyclizar.png|100px|link=Cyclizar (Pokémon)]]&amp;lt;br&amp;gt;{{p|Cyclizar}}&lt;br /&gt;
| {{typecolor|Dragon}}{{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybottom|5px}}; background:#{{violet color light}}&amp;quot; colspan=8 |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats comparison===&lt;br /&gt;
{{groupstats/8|scarlet||Great Tusk|ground|115|131|131|53|53|87||Brute Bonnet|grass|111|127|99|79|99|55||Sandy Shocks|electric|85|81|97|121|85|101||Scream Tail|fairy|115|65|99|65|115|111||Flutter Mane|ghost|55|55|55|135|135|135||Slither Wing|bug|85|135|79|85|105|81||Roaring Moon|dragon|105|139|71|55|101|119||Koraidon|fighting|100|135|115|85|100|135}}&lt;br /&gt;
{{groupstats/8|violet||Iron Treads|ground|90|112|120|72|70|106||Iron Moth|fire|80|70|60|140|110|110||Iron Hands|fighting|154|140|108|50|68|50||Iron Jugulis|dark|94|80|86|122|80|108||Iron Thorns|rock|100|134|110|70|84|72||Iron Bundle|ice|56|80|114|124|60|136||Iron Valiant|fairy|74|130|90|120|60|116||Miraidon|electric|100|85|100|135|115|135}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All Paradox Pokémon exclusive to Violet have English names starting with &amp;quot;Iron&amp;quot;.&lt;br /&gt;
** While this doesn&#039;t explicitly apply to {{p|Miraidon}}, its past name was &amp;quot;Iron Serpent&amp;quot;, as mentioned in its Pokédex entry from Violet.&lt;br /&gt;
* The Paradox Pokémon shares similarities with the [[Ultra Beast]]s.&lt;br /&gt;
** Both cannot evolve and play a role in the main story.&lt;br /&gt;
** Both are connected to a [[Legendary Pokémon]] group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon groupings]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Paradox Pokémon|*]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Paradox_Pok%C3%A9mon&amp;diff=3605399</id>
		<title>Paradox Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Paradox_Pok%C3%A9mon&amp;diff=3605399"/>
		<updated>2022-11-19T21:59:08Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Paradox Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;パラドックスポケモン&#039;&#039;&#039; &#039;&#039;Paradox Pokémon&#039;&#039;) are a group of Pokémon found in {{g|Scarlet and Violet}}. They have two subgroups, one made of Pokémon resembling ancient relatives of contemporary Pokémon{{sup/9|S}}, and one resembling futuristic relatives of contemporary Pokémon{{sup/9|V}}. They are all genderless and unable to evolve, and their names do not follow regular naming conventions, thus having different names in {{pmin|Spain|Spanish}} and {{pmin|Italy|Italian}}. All of them also share the {{pkmn|category}} of Paradox Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Paradox Pokémon exclusive to {{g|Scarlet}}===&lt;br /&gt;
These Pokémon look like ancient relatives of contemporary Pokémon. They all share the {{a|Protosynthesis}} [[Ability]], with the exception of {{p|Koraidon}}, which has {{a|Orichalcum Pulse}}. Their Ability also involve the effect of {{m|Sunny Day}} in the battle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=center style=&amp;quot;text-align:center; border:3px solid #{{scarlet color dark}}; background:#{{scarlet color}}&amp;quot; cellpadding=5px&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{scarlet color light}}; {{roundytl|5px}}&amp;quot; | {{color2|000|List of Pokémon by National Pokédex number|Ndex}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{scarlet color light}}&amp;quot; | Paradox Pokémon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{scarlet color light}}; {{roundytr|5px}}&amp;quot; | Contemporary Relative&lt;br /&gt;
|- style=&amp;quot;background:#{{scarlet color light}}&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Great Tusk.png|100px|link=Great Tusk (Pokémon)]]&amp;lt;br&amp;gt;{{p|Great Tusk}}&lt;br /&gt;
| {{typecolor|Ground}}{{typecolor|Fighting}}&lt;br /&gt;
| [[File:232Donphan.png|100px|link=Donphan (Pokémon)]]&amp;lt;br&amp;gt;{{p|Donphan}}&lt;br /&gt;
| {{typecolor|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Brute Bonnet.png|100px|link=Brute Bonnet (Pokémon)]]&amp;lt;br&amp;gt;{{p|Brute Bonnet}}&lt;br /&gt;
| {{typecolor|Grass}}{{typecolor|Dark}}&lt;br /&gt;
| [[File:591Amoonguss.png|100px|link=Amoonguss (Pokémon)]]&amp;lt;br&amp;gt;{{p|Amoonguss}}&lt;br /&gt;
| {{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Sandy Shocks.png|100px|link=Sandy Shocks (Pokémon)]]&amp;lt;br&amp;gt;{{p|Sandy Shocks}}&lt;br /&gt;
| {{typecolor|Electric}}{{typecolor|Ground}}&lt;br /&gt;
| [[File:082Magneton.png|100px|link=Magneton (Pokémon)]]&amp;lt;br&amp;gt;{{p|Magneton}}&lt;br /&gt;
| {{typecolor|Electric}}{{typecolor|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Scream Tail.png|100px|link=Scream Tail (Pokémon)]]&amp;lt;br&amp;gt;{{p|Scream Tail}}&lt;br /&gt;
| {{typecolor|Fairy}}{{typecolor|Psychic}}&lt;br /&gt;
| [[File:039Jigglypuff.png|100px|link=Jigglypuff (Pokémon)]]&amp;lt;br&amp;gt;{{p|Jigglypuff}}&lt;br /&gt;
| {{typecolor|Normal}}{{typecolor|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Flutter Mane.png|100px|link=Flutter Mane (Pokémon)]]&amp;lt;br&amp;gt;{{p|Flutter Mane}}&lt;br /&gt;
| {{typecolor|Ghost}}{{typecolor|Fairy}}&lt;br /&gt;
| [[File:200Misdreavus.png|100px|link=Misdreavus (Pokémon)]]&amp;lt;br&amp;gt;{{p|Misdreavus}}&lt;br /&gt;
| {{typecolor|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Slither Wing.png|100px|link=Slither Wing (Pokémon)]]&amp;lt;br&amp;gt;{{p|Slither Wing}}&lt;br /&gt;
| {{typecolor|Bug}}{{typecolor|Fighting}}&lt;br /&gt;
| [[File:637Volcarona.png|100px|link=Volcarona (Pokémon)]]&amp;lt;br&amp;gt;{{p|Volcarona}}&lt;br /&gt;
| {{typecolor|Bug}}{{typecolor|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Roaring Moon.png|100px|link=Roaring Moon (Pokémon)]]&amp;lt;br&amp;gt;{{p|Roaring Moon}}&lt;br /&gt;
| {{typecolor|Dragon}}{{typecolor|Dark}}&lt;br /&gt;
| [[File:373Salamence.png|100px|link=Salamence (Pokémon)]]&amp;lt;br&amp;gt;{{p|Salamence}}&lt;br /&gt;
| {{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Koraidon.png|100px|link=Koraidon (Pokémon)]]&amp;lt;br&amp;gt;{{p|Koraidon}}&amp;lt;br&amp;gt;&amp;quot;Winged King&amp;quot;&lt;br /&gt;
| {{typecolor|Fighting}}{{typecolor|Dragon}}&lt;br /&gt;
| [[File:Cyclizar.png|100px|link=Cyclizar (Pokémon)]]&amp;lt;br&amp;gt;{{p|Cyclizar}}&lt;br /&gt;
| {{typecolor|Dragon}}{{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybottom|5px}}; background:#{{scarlet color light}}&amp;quot; colspan=8 |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Paradox Pokémon exclusive to {{g|Violet}}===&lt;br /&gt;
These Pokémon look like futuristic relatives of contemporary Pokémon. They all share the {{a|Quark Drive}} [[Ability]], with the exception of {{p|Miraidon}}, which has {{a|Hadron Engine}}. Their Ability also involve the effect of {{m|Electric Terrain}} in the battle. All of their names begin with &amp;quot;Iron&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=center style=&amp;quot;text-align:center; border:3px solid #{{violet color dark}}; background:#{{violet color}}&amp;quot; cellpadding=5px&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{violet color light}}; {{roundytl|5px}}&amp;quot; | {{color2|000|List of Pokémon by National Pokédex number|Ndex}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{violet color light}}&amp;quot; | Paradox Pokémon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{violet color light}}; {{roundytr|5px}}&amp;quot; | Contemporary Relative&lt;br /&gt;
|- style=&amp;quot;background:#{{violet color light}}&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Treads.png|100px|link=Iron Treads (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Treads}}&lt;br /&gt;
| {{typecolor|Ground}}{{typecolor|Steel}}&lt;br /&gt;
| [[File:232Donphan.png|100px|link=Donphan (Pokémon)]]&amp;lt;br&amp;gt;{{p|Donphan}}&lt;br /&gt;
| {{typecolor|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Moth.png|100px|link=Iron Moth (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Moth}}&lt;br /&gt;
| {{typecolor|Fire}}{{typecolor|Poison}}&lt;br /&gt;
| [[File:637Volcarona.png|100px|link=Volcarona (Pokémon)]]&amp;lt;br&amp;gt;{{p|Volcarona}}&lt;br /&gt;
| {{typecolor|Bug}}{{typecolor|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Hands.png|100px|link=Iron Hands (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Hands}}&lt;br /&gt;
| {{typecolor|Fighting}}{{typecolor|Electric}}&lt;br /&gt;
| [[File:297Hariyama.png|100px|link=Hariyama (Pokémon)]]&amp;lt;br&amp;gt;{{p|Hariyama}}&lt;br /&gt;
| {{typecolor|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Jugulis.png|100px|link=Iron Jugulis (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Jugulis}}&lt;br /&gt;
| {{typecolor|Dark}}{{typecolor|Flying}}&lt;br /&gt;
| [[File:635Hydreigon.png|100px|link=Hydreigon (Pokémon)]]&amp;lt;br&amp;gt;{{p|Hydreigon}}&lt;br /&gt;
| {{typecolor|Dark}}{{typecolor|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Thorns.png|100px|link=Iron Thorns (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Thorns}}&lt;br /&gt;
| {{typecolor|Rock}}{{typecolor|Electric}}&lt;br /&gt;
| [[File:248Tyranitar.png|100px|link=Tyranitar (Pokémon)]]&amp;lt;br&amp;gt;{{p|Tyranitar}}&lt;br /&gt;
| {{typecolor|Rock}}{{typecolor|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Iron Bundle.png|100px|link=Iron Bundle (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Bundle}}&lt;br /&gt;
| {{typecolor|Ice}}{{typecolor|Water}}&lt;br /&gt;
| [[File:225Delibird.png|100px|link=Delibird (Pokémon)]]&amp;lt;br&amp;gt;{{p|Delibird}}&lt;br /&gt;
| {{typecolor|Ice}}{{typecolor|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ---&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Iron Valiant.png|100px|link=Iron Valiant (Pokémon)]]&amp;lt;br&amp;gt;{{p|Iron Valiant}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{typecolor|Fairy}}{{typecolor|Fighting}}&lt;br /&gt;
| [[File:282Gardevoir.png|100px|link=Gardevoir (Pokémon)]]&amp;lt;br&amp;gt;{{p|Gardevoir}}&lt;br /&gt;
| {{typecolor|Psychic}}{{typecolor|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:475Gallade.png|100px|link=Gallade (Pokémon)]]&amp;lt;br&amp;gt;{{p|Gallade}}&lt;br /&gt;
| {{typecolor|Psychic}}{{typecolor|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ---&lt;br /&gt;
| [[File:Miraidon.png|100px|link=Miraidon (Pokémon)]]&amp;lt;br&amp;gt;{{p|Miraidon}}&amp;lt;br&amp;gt;&amp;quot;Iron Serpent&amp;quot;&lt;br /&gt;
| {{typecolor|Electric}}{{typecolor|Dragon}}&lt;br /&gt;
| [[File:Cyclizar.png|100px|link=Cyclizar (Pokémon)]]&amp;lt;br&amp;gt;{{p|Cyclizar}}&lt;br /&gt;
| {{typecolor|Dragon}}{{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybottom|5px}}; background:#{{violet color light}}&amp;quot; colspan=8 |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats comparison===&lt;br /&gt;
{{groupstats/8|scarlet||Great Tusk|ground|115|131|131|53|53|87||Brute Bonnet|grass|111|127|99|79|99|55||Sandy Shocks|electric|85|81|97|121|85|101||Scream Tail|fairy|115|65|99|65|115|111||Flutter Mane|ghost|55|55|55|135|135|135||Slither Wing|bug|85|135|79|85|105|81||Roaring Moon|dragon|105|139|71|55|101|119||Koraidon|fighting|100|135|115|85|100|135}}&lt;br /&gt;
{{groupstats/8|violet||Iron Treads|ground|90|112|120|72|70|106||Iron Moth|fire|80|70|60|140|110|110||Iron Hands|fighting|154|140|108|50|68|50||Iron Jugulis|dark|94|80|86|122|80|108||Iron Thorns|rock|100|134|110|70|84|72||Iron Bundle|ice|56|80|114|124|60|136||Iron Valiant|fairy|74|130|90|120|60|116||Miraidon|electric|100|85|100|135|115|135}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All Paradox Pokémon exclusive to Violet have English names starting with &amp;quot;Iron&amp;quot;.&lt;br /&gt;
** While this doesn&#039;t explicitly apply to {{p|Miraidon}}, its past name was &amp;quot;Iron Serpent&amp;quot;, as mentioned in its Pokédex entry from Violet.&lt;br /&gt;
* The Paradox Pokémon shares similarities with the [[Ultra Beast]]s.&lt;br /&gt;
** Both cannot evolve and play a role in main story.&lt;br /&gt;
** Both are connected to a [[Legendary Pokémon]] group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon groupings]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Paradox Pokémon|*]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_Sinnoh_Pok%C3%A9dex_number&amp;diff=3595088</id>
		<title>List of Pokémon by Sinnoh Pokédex number</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_Sinnoh_Pok%C3%A9dex_number&amp;diff=3595088"/>
		<updated>2022-11-09T15:09:42Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sinnoh Pokédex Icon VIII.png|right]]{{shortcut|2|Sdex|Pdex}}&lt;br /&gt;
{{Regionaldex|Sinnoh}}&lt;br /&gt;
[[File:DP Pokédex.png|thumb|160px|right|[[Sinnoh]] region&#039;s Pokédex]]&lt;br /&gt;
&lt;br /&gt;
In {{game|Diamond and Pearl|s}} as well as their remakes {{g|Brilliant Diamond and Shining Pearl}} it has 151 Pokémon, while in {{game|Platinum}} it has 210 Pokémon. No Pokémon have different Pokédex numbers between these different versions: Platinum appended 59 additional Pokémon to the end of the Diamond and Pearl Pokédex, and Brilliant Diamond and Shining Pearl have the same Pokédex as Diamond and Pearl, removing the Platinum expansion and leaving that expansion exclusive to Platinum.&lt;br /&gt;
&lt;br /&gt;
==Changes between versions==&lt;br /&gt;
==={{game|Platinum}}===&lt;br /&gt;
Only in Pokémon Platinum, the Pokédex was expanded to have 210 entries, with the new additions added to the end of the Pokédex.&lt;br /&gt;
&lt;br /&gt;
==={{g|Brilliant Diamond and Shining Pearl}}===&lt;br /&gt;
In Pokémon Brilliant Diamond and Shining Pearl, the Sinnoh Pokédex is the same as in Pokémon Diamond and Pearl, removing the Pokémon Platinum expansion.&lt;br /&gt;
&lt;br /&gt;
In addition, with the introduction of  the {{type|Fairy}} in [[Generation VI]], {{p|Mime Jr.}}, {{p|Mr. Mime}}, {{p|Cleffa}}, {{p|Clefairy}}, {{p|Clefable}}, {{p|Azurill}}, {{p|Marill}}, and {{p|Azumarill}}  had their types changed from pure {{type|Normal}} (Cleffa, Clefairy, Clefable, and Azurill), pure {{type|Water}} (Marill  and Azumarill) and pure {{type|Psychic}} (Mime Jr. and Mr. Mime) to pure Fairy, Normal/Fairy, Water/Fairy, and Psychic/Fairy respectively. These Pokémon have these new types in Pokémon Brilliant Diamond and Shining Pearl.&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by Sinnoh Pokédex number==&lt;br /&gt;
===Diamond, Pearl, Brilliant Diamond, and Shining Pearl edition===&lt;br /&gt;
====#001 - #052 Turtwig - Dustox====&lt;br /&gt;
{{rdexh|diamond|pearl|S}}&lt;br /&gt;
{{rdex|001|387|Turtwig|1|Grass|gen=BDSP}}&lt;br /&gt;
{{rdex|002|388|Grotle|1|Grass|gen=BDSP}}&lt;br /&gt;
{{rdex|003|389|Torterra|2|Grass|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|004|390|Chimchar|1|Fire|gen=BDSP}}&lt;br /&gt;
{{rdex|005|391|Monferno|2|Fire|Fighting|gen=BDSP}}&lt;br /&gt;
{{rdex|006|392|Infernape|2|Fire|Fighting|gen=BDSP}}&lt;br /&gt;
{{rdex|007|393|Piplup|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|008|394|Prinplup|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|009|395|Empoleon|2|Water|Steel|gen=BDSP}}&lt;br /&gt;
{{rdex|010|396|Starly|2|Normal|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|011|397|Staravia|2|Normal|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|012|398|Staraptor|2|Normal|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|013|399|Bidoof|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|014|400|Bibarel|2|Normal|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|015|401|Kricketot|1|Bug|gen=BDSP}}&lt;br /&gt;
{{rdex|016|402|Kricketune|1|Bug|gen=BDSP}}&lt;br /&gt;
{{rdex|017|403|Shinx|1|Electric|gen=BDSP}}&lt;br /&gt;
{{rdex|018|404|Luxio|1|Electric|gen=BDSP}}&lt;br /&gt;
{{rdex|019|405|Luxray|1|Electric|gen=BDSP}}&lt;br /&gt;
{{rdex|020|063|Abra|1|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|021|064|Kadabra|1|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|022|065|Alakazam|1|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|023|129|Magikarp|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|024|130|Gyarados|2|Water|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|025|406|Budew|2|Grass|Poison|gen=BDSP}}&lt;br /&gt;
{{rdex|026|315|Roselia|2|Grass|Poison|gen=BDSP}}&lt;br /&gt;
{{rdex|027|407|Roserade|2|Grass|Poison|gen=BDSP}}&lt;br /&gt;
{{rdex|028|041|Zubat|2|Poison|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|029|042|Golbat|2|Poison|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|030|169|Crobat|2|Poison|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|031|074|Geodude|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|032|075|Graveler|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|033|076|Golem|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|034|095|Onix|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|035|208|Steelix|2|Steel|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|036|408|Cranidos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{rdex|037|409|Rampardos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{rdex|038|410|Shieldon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{rdex|039|411|Bastiodon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{rdex|040|066|Machop|1|Fighting|gen=BDSP}}&lt;br /&gt;
{{rdex|041|067|Machoke|1|Fighting|gen=BDSP}}&lt;br /&gt;
{{rdex|042|068|Machamp|1|Fighting|gen=BDSP}}&lt;br /&gt;
{{rdex|043|054|Psyduck|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|044|055|Golduck|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|045|412|Burmy|1|Bug|gen=BDSP}}&lt;br /&gt;
{{rdex|045|412G|Burmy|1|Bug|gen=BDSP}}&lt;br /&gt;
{{rdex|045|412S|Burmy|1|Bug|gen=BDSP}}&lt;br /&gt;
{{rdex|046|413|Wormadam|2|Bug|Grass|gen=BDSP}}&lt;br /&gt;
{{rdex|046|413G|Wormadam|2|Bug|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|046|413S|Wormadam|2|Bug|Steel|gen=BDSP}}&lt;br /&gt;
{{rdex|047|414|Mothim|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|048|265|Wurmple|1|Bug|gen=BDSP}}&lt;br /&gt;
{{rdex|049|266|Silcoon|1|Bug|gen=BDSP}}&lt;br /&gt;
{{rdex|050|267|Beautifly|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|051|268|Cascoon|1|Bug|gen=BDSP}}&lt;br /&gt;
{{rdex|052|269|Dustox|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====#053 - #101 Combee - Clefable====&lt;br /&gt;
{{rdexh|diamond|pearl|S}}&lt;br /&gt;
{{rdex|053|415|Combee|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|054|416|Vespiquen|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|055|417|Pachirisu|1|Electric|gen=BDSP}}&lt;br /&gt;
{{rdex|056|418|Buizel|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|057|419|Floatzel|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|058|420|Cherubi|1|Grass|gen=BDSP}}&lt;br /&gt;
{{rdex|059|421|Cherrim|1|Grass|gen=BDSP}}&lt;br /&gt;
{{rdex|060|422|Shellos|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|060|422E|Shellos|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|061|423|Gastrodon|2|Water|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|061|423E|Gastrodon|2|Water|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|062|214|Heracross|2|Bug|Fighting|gen=BDSP}}&lt;br /&gt;
{{rdex|063|190|Aipom|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|064|424|Ambipom|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|065|425|Drifloon|2|Ghost|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Ghost|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|067|427|Buneary|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|068|428|Lopunny|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|069|092|Gastly|2|Ghost|Poison|gen=BDSP}}&lt;br /&gt;
{{rdex|070|093|Haunter|2|Ghost|Poison|gen=BDSP}}&lt;br /&gt;
{{rdex|071|094|Gengar|2|Ghost|Poison|gen=BDSP}}&lt;br /&gt;
{{rdex|072|200|Misdreavus|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{rdex|073|429|Mismagius|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{rdex|074|198|Murkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|075|430|Honchkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|076|431|Glameow|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|077|432|Purugly|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|078|118|Goldeen|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|079|119|Seaking|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|080|339|Barboach|2|Water|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|081|340|Whiscash|2|Water|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|082|433|Chingling|1|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|083|358|Chimecho|1|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|084|434|Stunky|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{rdex|085|435|Skuntank|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{rdex|086|307|Meditite|2|Fighting|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|087|308|Medicham|2|Fighting|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|088|436|Bronzor|2|Steel|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|089|437|Bronzong|2|Steel|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|090|077|Ponyta|1|Fire|gen=BDSP}}&lt;br /&gt;
{{rdex|091|078|Rapidash|1|Fire|gen=BDSP}}&lt;br /&gt;
{{rdex|092|438|Bonsly|1|Rock|gen=BDSP}}&lt;br /&gt;
{{rdex|093|185|Sudowoodo|1|Rock|gen=BDSP}}&lt;br /&gt;
{{rdex|094|439|Mime Jr.|2|Psychic|Fairy|gen=BDSP}}&lt;br /&gt;
{{rdex|095|122|Mr. Mime|2|Psychic|Fairy|gen=BDSP}}&lt;br /&gt;
{{rdex|096|440|Happiny|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|097|113|Chansey|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|098|242|Blissey|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|099|173|Cleffa|1|Fairy|gen=BDSP}}&lt;br /&gt;
{{rdex|100|035|Clefairy|1|Fairy|gen=BDSP}}&lt;br /&gt;
{{rdex|101|036|Clefable|1|Fairy|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====#102 - #151 Chatot - Manaphy====&lt;br /&gt;
{{rdexh|diamond|pearl|S}}&lt;br /&gt;
{{rdex|102|441|Chatot|2|Normal|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|103|172|Pichu|1|Electric|gen=BDSP}}&lt;br /&gt;
{{rdex|104|025|Pikachu|1|Electric|gen=BDSP}}&lt;br /&gt;
{{rdex|105|026|Raichu|1|Electric|gen=BDSP}}&lt;br /&gt;
{{rdex|106|163|Hoothoot|2|Normal|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|107|164|Noctowl|2|Normal|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|108|442|Spiritomb|2|Ghost|Dark|gen=BDSP}}&lt;br /&gt;
{{rdex|109|443|Gible|2|Dragon|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|110|444|Gabite|2|Dragon|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|111|445|Garchomp|2|Dragon|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|112|446|Munchlax|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|113|143|Snorlax|1|Normal|gen=BDSP}}&lt;br /&gt;
{{rdex|114|201|Unown|1|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|115|447|Riolu|1|Fighting|gen=BDSP}}&lt;br /&gt;
{{rdex|116|448|Lucario|2|Fighting|Steel|gen=BDSP}}&lt;br /&gt;
{{rdex|117|194|Wooper|2|Water|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|118|195|Quagsire|2|Water|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|119|278|Wingull|2|Water|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|120|279|Pelipper|2|Water|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|121|203|Girafarig|2|Normal|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|122|449|Hippopotas|1|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|123|450|Hippowdon|1|Ground|gen=BDSP}}&lt;br /&gt;
{{rdex|124|298|Azurill|2|Normal|Fairy|gen=BDSP}}&lt;br /&gt;
{{rdex|125|183|Marill|2|Water|Fairy|gen=BDSP}}&lt;br /&gt;
{{rdex|126|184|Azumarill|2|Water|Fairy|gen=BDSP}}&lt;br /&gt;
{{rdex|127|451|Skorupi|2|Poison|Bug|gen=BDSP}}&lt;br /&gt;
{{rdex|128|452|Drapion|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{rdex|129|453|Croagunk|2|Poison|Fighting|gen=BDSP}}&lt;br /&gt;
{{rdex|130|454|Toxicroak|2|Poison|Fighting|gen=BDSP}}&lt;br /&gt;
{{rdex|131|455|Carnivine|1|Grass|gen=BDSP}}&lt;br /&gt;
{{rdex|132|223|Remoraid|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|133|224|Octillery|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|134|456|Finneon|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|135|457|Lumineon|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|136|072|Tentacool|2|Water|Poison|gen=BDSP}}&lt;br /&gt;
{{rdex|137|073|Tentacruel|2|Water|Poison|gen=BDSP}}&lt;br /&gt;
{{rdex|138|349|Feebas|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|139|350|Milotic|1|Water|gen=BDSP}}&lt;br /&gt;
{{rdex|140|458|Mantyke|2|Water|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|141|226|Mantine|2|Water|Flying|gen=BDSP}}&lt;br /&gt;
{{rdex|142|459|Snover|2|Grass|Ice|gen=BDSP}}&lt;br /&gt;
{{rdex|143|460|Abomasnow|2|Grass|Ice|gen=BDSP}}&lt;br /&gt;
{{rdex|144|215|Sneasel|2|Dark|Ice|gen=BDSP}}&lt;br /&gt;
{{rdex|145|461|Weavile|2|Dark|Ice|gen=BDSP}}&lt;br /&gt;
{{rdex|146|480|Uxie|1|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|147|481|Mesprit|1|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|148|482|Azelf|1|Psychic|gen=BDSP}}&lt;br /&gt;
{{rdex|149|483|Dialga|2|Steel|Dragon|gen=BDSP}}&lt;br /&gt;
{{rdex|150|484|Palkia|2|Water|Dragon|gen=BDSP}}&lt;br /&gt;
{{rdex|151|490|Manaphy|1|Water|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Platinum expansion===&lt;br /&gt;
====#152 - #210 Rotom - Giratina====&lt;br /&gt;
{{rdexh|platinum|platinum|S}}&lt;br /&gt;
{{rdex|152|479|Rotom|2|Electric|Ghost|gen=4}}&lt;br /&gt;
{{rdex|152|479O|Rotom|2|Electric|Ghost|gen=4}}&lt;br /&gt;
{{rdex|152|479W|Rotom|2|Electric|Ghost|gen=4}}&lt;br /&gt;
{{rdex|152|479R|Rotom|2|Electric|Ghost|gen=4}}&lt;br /&gt;
{{rdex|152|479F|Rotom|2|Electric|Ghost|gen=4}}&lt;br /&gt;
{{rdex|152|479L|Rotom|2|Electric|Ghost|gen=4}}&lt;br /&gt;
{{rdex|153|207|Gligar|2|Ground|Flying|gen=4}}&lt;br /&gt;
{{rdex|154|472|Gliscor|2|Ground|Flying|gen=4}}&lt;br /&gt;
{{rdex|155|299|Nosepass|1|Rock|gen=4}}&lt;br /&gt;
{{rdex|156|476|Probopass|2|Rock|Steel|gen=4}}&lt;br /&gt;
{{rdex|157|280|Ralts|1|Psychic|gen=4}}&lt;br /&gt;
{{rdex|158|281|Kirlia|1|Psychic|gen=4}}&lt;br /&gt;
{{rdex|159|282|Gardevoir|1|Psychic|gen=4}}&lt;br /&gt;
{{rdex|160|475|Gallade|2|Psychic|Fighting|gen=4}}&lt;br /&gt;
{{rdex|161|108|Lickitung|1|Normal|gen=4}}&lt;br /&gt;
{{rdex|162|463|Lickilicky|1|Normal|gen=4}}&lt;br /&gt;
{{rdex|163|133|Eevee|1|Normal|gen=4}}&lt;br /&gt;
{{rdex|164|134|Vaporeon|1|Water|gen=4}}&lt;br /&gt;
{{rdex|165|135|Jolteon|1|Electric|gen=4}}&lt;br /&gt;
{{rdex|166|136|Flareon|1|Fire|gen=4}}&lt;br /&gt;
{{rdex|167|196|Espeon|1|Psychic|gen=4}}&lt;br /&gt;
{{rdex|168|197|Umbreon|1|Dark|gen=4}}&lt;br /&gt;
{{rdex|169|470|Leafeon|1|Grass|gen=4}}&lt;br /&gt;
{{rdex|170|471|Glaceon|1|Ice|gen=4}}&lt;br /&gt;
{{rdex|171|333|Swablu|2|Normal|Flying|gen=4}}&lt;br /&gt;
{{rdex|172|334|Altaria|2|Dragon|Flying|gen=4}}&lt;br /&gt;
{{rdex|173|175|Togepi|1|Normal|gen=4}}&lt;br /&gt;
{{rdex|174|176|Togetic|2|Normal|Flying|gen=4}}&lt;br /&gt;
{{rdex|175|468|Togekiss|2|Normal|Flying|gen=4}}&lt;br /&gt;
{{rdex|176|228|Houndour|2|Dark|Fire|gen=4}}&lt;br /&gt;
{{rdex|177|229|Houndoom|2|Dark|Fire|gen=4}}&lt;br /&gt;
{{rdex|178|081|Magnemite|2|Electric|Steel|gen=4}}&lt;br /&gt;
{{rdex|179|082|Magneton|2|Electric|Steel|gen=4}}&lt;br /&gt;
{{rdex|180|462|Magnezone|2|Electric|Steel|gen=4}}&lt;br /&gt;
{{rdex|181|114|Tangela|1|Grass|gen=4}}&lt;br /&gt;
{{rdex|182|465|Tangrowth|1|Grass|gen=4}}&lt;br /&gt;
{{rdex|183|193|Yanma|2|Bug|Flying|gen=4}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Flying|gen=4}}&lt;br /&gt;
{{rdex|185|357|Tropius|2|Grass|Flying|gen=4}}&lt;br /&gt;
{{rdex|186|111|Rhyhorn|2|Ground|Rock|gen=4}}&lt;br /&gt;
{{rdex|187|112|Rhydon|2|Ground|Rock|gen=4}}&lt;br /&gt;
{{rdex|188|464|Rhyperior|2|Ground|Rock|gen=4}}&lt;br /&gt;
{{rdex|189|355|Duskull|1|Ghost|gen=4}}&lt;br /&gt;
{{rdex|190|356|Dusclops|1|Ghost|gen=4}}&lt;br /&gt;
{{rdex|191|477|Dusknoir|1|Ghost|gen=4}}&lt;br /&gt;
{{rdex|192|137|Porygon|1|Normal|gen=4}}&lt;br /&gt;
{{rdex|193|233|Porygon2|1|Normal|gen=4}}&lt;br /&gt;
{{rdex|194|474|Porygon-Z|1|Normal|gen=4}}&lt;br /&gt;
{{rdex|195|123|Scyther|2|Bug|Flying|gen=4}}&lt;br /&gt;
{{rdex|196|212|Scizor|2|Bug|Steel|gen=4}}&lt;br /&gt;
{{rdex|197|239|Elekid|1|Electric|gen=4}}&lt;br /&gt;
{{rdex|198|125|Electabuzz|1|Electric|gen=4}}&lt;br /&gt;
{{rdex|199|466|Electivire|1|Electric|gen=4}}&lt;br /&gt;
{{rdex|200|240|Magby|1|Fire|gen=4}}&lt;br /&gt;
{{rdex|201|126|Magmar|1|Fire|gen=4}}&lt;br /&gt;
{{rdex|202|467|Magmortar|1|Fire|gen=4}}&lt;br /&gt;
{{rdex|203|220|Swinub|2|Ice|Ground|gen=4}}&lt;br /&gt;
{{rdex|204|221|Piloswine|2|Ice|Ground|gen=4}}&lt;br /&gt;
{{rdex|205|473|Mamoswine|2|Ice|Ground|gen=4}}&lt;br /&gt;
{{rdex|206|361|Snorunt|1|Ice|gen=4}}&lt;br /&gt;
{{rdex|207|362|Glalie|1|Ice|gen=4}}&lt;br /&gt;
{{rdex|208|478|Froslass|2|Ice|Ghost|gen=4}}&lt;br /&gt;
{{rdex|209|359|Absol|1|Dark|gen=4}}&lt;br /&gt;
{{rdex|210|487|Giratina|2|Ghost|Dragon|gen=4}}&lt;br /&gt;
{{rdex|210|487O|Giratina|2|Ghost|Dragon|gen=4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Absent Generation IV Pokémon==&lt;br /&gt;
===Pokémon Diamond, Pearl, Brilliant Diamond and Shining Pearl===&lt;br /&gt;
In Pokémon Diamond, Pearl, Brilliant Diamond and Shining Pearl, 26 Pokémon introduced in [[Generation IV]] are absent in the Sinnoh Pokédex: &lt;br /&gt;
&lt;br /&gt;
* {{p|Rotom}}&lt;br /&gt;
* Some [[List of cross-generational evolution families|cross-generational evolutions]]: {{p|Gliscor}}, {{p|Probopass}}, {{p|Gallade}}, {{p|Lickilicky}}, {{p|Leafeon}}, {{p|Glaceon}}, {{p|Togekiss}}, {{p|Magnezone}}, {{p|Tangrowth}}, {{p|Yanmega}}, {{p|Rhyperior}}, {{p|Dusknoir}}, {{p|Porygon-Z}}, {{p|Electivire}}, {{p|Magmortar}}, {{p|Mamoswine}}, and {{p|Froslass}}&lt;br /&gt;
* Some [[Legendary Pokémon]]: {{p|Heatran}}, {{p|Regigigas}}, {{p|Giratina}}, and {{p|Cresselia}}&lt;br /&gt;
* Some [[Mythical Pokémon]]: {{p|Phione}} (whose status as Mythical is disputed), {{p|Darkrai}}, {{p|Shaymin}}, and {{p|Arceus}}.&lt;br /&gt;
&lt;br /&gt;
Most of the cross-generational evolutions introduced in this generation are among the excluded Pokémon. However, some are present: {{p|Ambipom}}, {{p|Honchkrow}}, {{p|Mismagius}}, {{p|Weavile}}, and {{p|Roserade}}. All the [[baby Pokémon]] introduced in this generation ({{p|Budew}}, {{p|Chingling}}, {{p|Bonsly}}, {{p|Mime Jr.}}, {{p|Happiny}}, {{p|Munchlax}}, and {{p|Mantyke}}) are present in the Sinnoh Pokédex as well.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
In Pokémon Platinum, the expanded Sinnoh Pokédex included {{p|Rotom}}, {{p|Giratina}}, and all the cross-generational evolutions previously excluded, together with their full evolutionary families (as well as eight other earlier Pokémon: {{p|Houndour}}, {{p|Houndoom}}, {{p|Swablu}}, {{p|Altaria}}, {{p|Tropius}}, {{p|Scyther}}, {{p|Scizor}}, and {{p|Absol}}).&lt;br /&gt;
&lt;br /&gt;
However, 7 Generation IV Pokémon are still excluded from the Sinnoh Pokédex in Pokémon Platinum: {{p|Heatran}}, {{p|Regigigas}}, {{p|Cresselia}}, {{p|Phione}}, {{p|Darkrai}}, {{p|Shaymin}}, and {{p|Arceus}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the first regional Pokédex listing to be enlarged.&lt;br /&gt;
* This is the only regional Pokédex listing not to include all the new Pokémon introduced in its corresponding generation. The [[List of Pokémon by Hisui Pokédex number|Hisui Pokédex]] does include all [[Generation IV]] Pokémon, however.&lt;br /&gt;
* Excluding the Platinum expansion, this is the only Pokédex listing to have the same amount of Pokémon as another Pokédex listing: the [[List of Pokémon by Kanto Pokédex number|Kanto Pokédex]].&lt;br /&gt;
* According to the {{Trading Card Game}}, the model of Pokédex in Sinnoh is the {{TCG ID|Diamond &amp;amp; Pearl|Pokédex HANDY910is|111}}.&lt;br /&gt;
* The Sinnoh Pokédex was the first regional Pokédex to include ordinary Pokémon (non-Legendary, non-pseudo-legendary, and non-Mythical) after [[pseudo-legendary Pokémon]]. &lt;br /&gt;
** With the Platinum expansion, it became the first regional Pokédex to include such Pokémon after [[Legendary Pokémon]] and [[Mythical Pokémon]].&lt;br /&gt;
* This is the only regional Pokédex to not include any Pokémon compatible with the [[Sun Stone]] or the [[Leaf Stone]].&lt;br /&gt;
** {{p|Eevee}} would later become compatible with the Leaf Stone in {{g|Sword and Shield}}, but only the original Sinnoh Pokédex returns in {{g|Brilliant Diamond and Shining Pearl}}, which does not include Eevee.&lt;br /&gt;
** Excluding the Platinum expansion, this is also the only regional Pokédex to not include any Pokémon compatible with the [[Fire Stone]] or the [[Water Stone]].&lt;br /&gt;
* This is the first Pokédex not to feature the {{p|Sandshrew}}, {{p|Vulpix}}, {{p|Jigglypuff}}, {{p|Oddish}}, {{p|Doduo}}, {{p|Grimer}}, {{p|Voltorb}}, {{p|Koffing}}, {{p|Horsea}}, {{p|Staryu}}, or {{p|Pinsir}} evolutionary families.&lt;br /&gt;
** This Pokédex and the [[LAdex|Hisui Pokédex]] are the only Pokédexes not to feature the Sandshrew, Jigglypuff, Staryu, and Pinsir evolutionary families.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Liste der Pokémon nach Sinnoh-Pokédex]]&lt;br /&gt;
[[es:Lista de Pokémon según la Pokédex de Sinnoh]]&lt;br /&gt;
[[fr:Liste des Pokémon dans l&#039;ordre du Pokédex de Sinnoh]]&lt;br /&gt;
[[it:Elenco Pokémon secondo il Pokédex di Sinnoh]]&lt;br /&gt;
[[ja:ポケモンのシンオウ図鑑ナンバー順リスト]]&lt;br /&gt;
[[zh:宝可梦列表（按神奥图鉴编号）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_undistributed_events&amp;diff=3519877</id>
		<title>List of undistributed events</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_undistributed_events&amp;diff=3519877"/>
		<updated>2022-05-11T23:14:11Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* PCSG Birthday Milcery */Fixed missed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a reverse chronological list of &#039;&#039;&#039;unreleased event Pokémon&#039;&#039;&#039; for all languages and Generations.&lt;br /&gt;
&lt;br /&gt;
==List of event Pokémon==&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
===PCSG Birthday Milcery===&lt;br /&gt;
These Milcery were meant to be distributed via [[serial code]] to players of [[Pokémon Sword and Shield]] at the {{OBP|Pokémon Center|store}} store located in the 4th floor of the Jewel mall at Changi Airport from November 6, 2020 until October 31, 2021. The Wonder card was available on the wonder card server between November 1 and November 6, 2020, however it was taken down and replaced on the morning of November 6, 2020, a few hours before the Pokémon Center store opened and the distribution was to begin. &lt;br /&gt;
&lt;br /&gt;
The only difference between this Milcery and the one actually distributed was that it didn&#039;t have its nickname enforced. As it has an enforced English origin tag, this meant that its nickname would default to &amp;quot;???&amp;quot; if redeemed on a Korean,  Simplified Chinese or Traditional Chinese save file. As the similar [[List of serial code event Pokémon distributions (Generation VIII)#Japan Pokémon Center Birthday Milcery|Japanese birthday event]] started a few days earlier on November 1, 2020 it was possible to obtain a similar Milcery without an enforced nickname during the first 6 days of that distribution.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul style=&amp;quot;margin-left:0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-table;&amp;quot;&amp;gt;&lt;br /&gt;
{{G8event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Milcery&lt;br /&gt;
|gender=f&lt;br /&gt;
|level=5&lt;br /&gt;
|ndex=868&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|ot=PCSG&lt;br /&gt;
|id=201101&lt;br /&gt;
|ability=Sweet Veil&lt;br /&gt;
|nature=Hardy&lt;br /&gt;
|item=Ribbon Sweet&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a Pokémon Center&lt;br /&gt;
|ribbon=Birthday&lt;br /&gt;
|move1=Celebrate|move1type=Normal|move1cat=Status|move1rel=yes&lt;br /&gt;
|move2=Last Resort|move2type=Normal|move2cat=Physical|move2rel=yes&lt;br /&gt;
|move3=Entrainment|move3type=Normal|move3cat=Status|move3rel=yes&lt;br /&gt;
|move4=Attract|move4type=Normal|move4cat=Status|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G8event/entrybottom|swsh|n/a|n/a|Never Released}}&lt;br /&gt;
{{G8event/footer|originlang=English}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-table;&amp;quot;&amp;gt;&lt;br /&gt;
{{G8event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Milcery&lt;br /&gt;
|gender=f&lt;br /&gt;
|level=5&lt;br /&gt;
|ndex=868&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|ot=PCSG&lt;br /&gt;
|id=201101&lt;br /&gt;
|ability=Sweet Veil&lt;br /&gt;
|nature=Hardy&lt;br /&gt;
|item=Star Sweet&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a Pokémon Center&lt;br /&gt;
|ribbon=Birthday&lt;br /&gt;
|move1=Celebrate|move1type=Normal|move1cat=Status|move1rel=yes&lt;br /&gt;
|move2=Last Resort|move2type=Normal|move2cat=Physical|move2rel=yes&lt;br /&gt;
|move3=Entrainment|move3type=Normal|move3cat=Status|move3rel=yes&lt;br /&gt;
|move4=Attract|move4type=Normal|move4cat=Status|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G8event/entrybottom|swsh|n/a|n/a|Never Released}}&lt;br /&gt;
{{G8event/footer|originlang=English}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Wonder Card&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{wondercard/8&lt;br /&gt;
|msg=You got Milcery!&lt;br /&gt;
|title=Happy Birthday!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
====GameStop Celebi====&lt;br /&gt;
{{bulbanews|Legendary beasts distribution reveals Celebi event}}&lt;br /&gt;
This Celebi was found on the same [[distribution cartridge]] as the GameStop {{Shiny}} legendary beasts. While it was replaced by the [[List of local English event Pokémon distributions (Generation IV)#Americas_Winter_2011_Celebi|Winter 2011 Celebi]] before the official start date of the event, some GameStop stores began the distribution early, resulting in some copies of this Celebi being distributed. Based on the ID number and the period of the distributed Celebi, it was intended to be distributed from February 27 to March 20, 2011.&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Cherish|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=02271|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
ribbon=Classic|&lt;br /&gt;
disdate=0|&lt;br /&gt;
datedis=Never released|&lt;br /&gt;
country=the United States|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes}}&lt;br /&gt;
&lt;br /&gt;
=====Wonder Card=====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=Time to travel with &amp;lt;sc&amp;gt;Celebi&amp;lt;/sc&amp;gt;!|&lt;br /&gt;
msg=Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer &amp;lt;sc&amp;gt;Celebi&amp;lt;/sc&amp;gt; to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive &amp;lt;sc&amp;gt;Celebi&amp;lt;/sc&amp;gt; at a Poké Mart.}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
====Agate Village Celebi====&lt;br /&gt;
This Celebi was found in the North American version of {{g|Colosseum}}.&amp;lt;ref name=&amp;quot;TCRF&amp;quot;&amp;gt;[http://tcrf.net/Pokémon_Colosseum#Japanese_Bonus_Disc Pokémon Colosseum - The Cutting Room Floor]&amp;lt;/ref&amp;gt; Its {{DL|List of game-based Pokémon distributions (Generation III)|Ageto Celebi|counterpart}} was obtainable from the [[Pokémon Colosseum Bonus Disc|Japanese bonus disc]].&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=AGATE|&lt;br /&gt;
id=31121|&lt;br /&gt;
shiny=no|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====German=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=SAMARAGD|&lt;br /&gt;
id=31121|&lt;br /&gt;
shiny=no|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=ÁGATA|&lt;br /&gt;
id=31121|&lt;br /&gt;
shiny=no|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=EMERITAE|&lt;br /&gt;
id=31121|&lt;br /&gt;
shiny=no|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Italian=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=SOFO|&lt;br /&gt;
id=31121|&lt;br /&gt;
shiny=no|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
====Colosseum Pikachu====&lt;br /&gt;
This Pikachu was found in the North American version of {{g|Colosseum}}.&amp;lt;ref name=&amp;quot;TCRF&amp;quot; /&amp;gt; Its {{DL|List of game-based Pokémon distributions (Generation III)|Colosseum Pikachu|counterpart}} was obtainable from the [[Pokémon Colosseum Bonus Disc|Japanese bonus disc]].&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=COLOS|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====German=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=COLOSSEUM|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=CLAUDIO|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=COLOSSEUM|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Italian=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=ARENA|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[In-game trade#Unused trades|In-game trade → Unused trades]]&lt;br /&gt;
*[[Beta Pokémon games]]&lt;br /&gt;
&lt;br /&gt;
{{Event Pokémon}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Event Pokémon]]&lt;br /&gt;
[[Category:Generation III event distributions]]&lt;br /&gt;
[[Category:Generation IV event distributions]]&lt;br /&gt;
[[Category:English event distributions]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco dei Pokémon evento non distribuiti]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_undistributed_events&amp;diff=3519876</id>
		<title>List of undistributed events</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_undistributed_events&amp;diff=3519876"/>
		<updated>2022-05-11T23:12:37Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* PCSG Birthday Milcery */Fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a reverse chronological list of &#039;&#039;&#039;unreleased event Pokémon&#039;&#039;&#039; for all languages and Generations.&lt;br /&gt;
&lt;br /&gt;
==List of event Pokémon==&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
===PCSG Birthday Milcery===&lt;br /&gt;
These Milcery were meant to be distributed via [[serial code]] to players of [[Pokémon Sword and Shield]] at the {{OBP|Pokémon Center|store}} store located in the 4th floor of the Jewel mall at Changi Airport from November 6, 2020 until October 31, 2021. The Wonder card was available on the wonder card server between November 1 and November 6, 2020, however it was taken down and replaced on the morning of November 6, 2020, a few hours before the Pokémon Center store opened and the distribution was to begin. &lt;br /&gt;
&lt;br /&gt;
The only difference between this Milcery and the one actually distributed was that it didn&#039;t have it&#039;s nickname enforced. As it has an enforced English origin tag, this meant that its nickname would default to &amp;quot;???&amp;quot; if redeemed on a Korean,  Simplified Chinese or Traditional Chinese save file. As the similar [[List of serial code event Pokémon distributions (Generation VIII)#Japan Pokémon Center Birthday Milcery|Japanese birthday event]] started a few days earlier on November 1, 2020 it was possible to obtain a similar Milcery without an enforced nickname during the first 6 days of that distribution.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul style=&amp;quot;margin-left:0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-table;&amp;quot;&amp;gt;&lt;br /&gt;
{{G8event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Milcery&lt;br /&gt;
|gender=f&lt;br /&gt;
|level=5&lt;br /&gt;
|ndex=868&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|ot=PCSG&lt;br /&gt;
|id=201101&lt;br /&gt;
|ability=Sweet Veil&lt;br /&gt;
|nature=Hardy&lt;br /&gt;
|item=Ribbon Sweet&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a Pokémon Center&lt;br /&gt;
|ribbon=Birthday&lt;br /&gt;
|move1=Celebrate|move1type=Normal|move1cat=Status|move1rel=yes&lt;br /&gt;
|move2=Last Resort|move2type=Normal|move2cat=Physical|move2rel=yes&lt;br /&gt;
|move3=Entrainment|move3type=Normal|move3cat=Status|move3rel=yes&lt;br /&gt;
|move4=Attract|move4type=Normal|move4cat=Status|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G8event/entrybottom|swsh|n/a|n/a|Never Released}}&lt;br /&gt;
{{G8event/footer|originlang=English}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-table;&amp;quot;&amp;gt;&lt;br /&gt;
{{G8event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Milcery&lt;br /&gt;
|gender=f&lt;br /&gt;
|level=5&lt;br /&gt;
|ndex=868&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|ot=PCSG&lt;br /&gt;
|id=201101&lt;br /&gt;
|ability=Sweet Veil&lt;br /&gt;
|nature=Hardy&lt;br /&gt;
|item=Star Sweet&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a Pokémon Center&lt;br /&gt;
|ribbon=Birthday&lt;br /&gt;
|move1=Celebrate|move1type=Normal|move1cat=Status|move1rel=yes&lt;br /&gt;
|move2=Last Resort|move2type=Normal|move2cat=Physical|move2rel=yes&lt;br /&gt;
|move3=Entrainment|move3type=Normal|move3cat=Status|move3rel=yes&lt;br /&gt;
|move4=Attract|move4type=Normal|move4cat=Status|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G8event/entrybottom|swsh|n/a|n/a|Never Released}}&lt;br /&gt;
{{G8event/footer|originlang=English}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Wonder Card&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{wondercard/8&lt;br /&gt;
|msg=You got Milcery!&lt;br /&gt;
|title=Happy Birthday!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
====GameStop Celebi====&lt;br /&gt;
{{bulbanews|Legendary beasts distribution reveals Celebi event}}&lt;br /&gt;
This Celebi was found on the same [[distribution cartridge]] as the GameStop {{Shiny}} legendary beasts. While it was replaced by the [[List of local English event Pokémon distributions (Generation IV)#Americas_Winter_2011_Celebi|Winter 2011 Celebi]] before the official start date of the event, some GameStop stores began the distribution early, resulting in some copies of this Celebi being distributed. Based on the ID number and the period of the distributed Celebi, it was intended to be distributed from February 27 to March 20, 2011.&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Cherish|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4h|&lt;br /&gt;
ndex=251|&lt;br /&gt;
item1=Jaboca Berry|&lt;br /&gt;
dexno=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=GAMESTP|&lt;br /&gt;
id=02271|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
met=Pokémon Event|&lt;br /&gt;
type1=Grass|move1=Leaf Storm|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Dark|move3=Nasty Plot|&lt;br /&gt;
type4=Psychic|move4=Healing Wish|&lt;br /&gt;
ribbon=Classic|&lt;br /&gt;
disdate=0|&lt;br /&gt;
datedis=Never released|&lt;br /&gt;
country=the United States|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
heartgold=yes|&lt;br /&gt;
soulsilver=yes|&lt;br /&gt;
ge=yes}}&lt;br /&gt;
&lt;br /&gt;
=====Wonder Card=====&lt;br /&gt;
{{wondercard|ms1=251|&lt;br /&gt;
title=Time to travel with &amp;lt;sc&amp;gt;Celebi&amp;lt;/sc&amp;gt;!|&lt;br /&gt;
msg=Find secrets from the past and future!&amp;lt;br&amp;gt;Transfer &amp;lt;sc&amp;gt;Celebi&amp;lt;/sc&amp;gt; to Pokémon Black&amp;lt;br&amp;gt;Version or Pokémon White Version for a&amp;lt;br&amp;gt;special encounter! Save the game once&amp;lt;br&amp;gt; you receive &amp;lt;sc&amp;gt;Celebi&amp;lt;/sc&amp;gt; at a Poké Mart.}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
====Agate Village Celebi====&lt;br /&gt;
This Celebi was found in the North American version of {{g|Colosseum}}.&amp;lt;ref name=&amp;quot;TCRF&amp;quot;&amp;gt;[http://tcrf.net/Pokémon_Colosseum#Japanese_Bonus_Disc Pokémon Colosseum - The Cutting Room Floor]&amp;lt;/ref&amp;gt; Its {{DL|List of game-based Pokémon distributions (Generation III)|Ageto Celebi|counterpart}} was obtainable from the [[Pokémon Colosseum Bonus Disc|Japanese bonus disc]].&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=AGATE|&lt;br /&gt;
id=31121|&lt;br /&gt;
shiny=no|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====German=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=SAMARAGD|&lt;br /&gt;
id=31121|&lt;br /&gt;
shiny=no|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=ÁGATA|&lt;br /&gt;
id=31121|&lt;br /&gt;
shiny=no|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=EMERITAE|&lt;br /&gt;
id=31121|&lt;br /&gt;
shiny=no|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Italian=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=CELEBI|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Grass|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=SOFO|&lt;br /&gt;
id=31121|&lt;br /&gt;
shiny=no|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
====Colosseum Pikachu====&lt;br /&gt;
This Pikachu was found in the North American version of {{g|Colosseum}}.&amp;lt;ref name=&amp;quot;TCRF&amp;quot; /&amp;gt; Its {{DL|List of game-based Pokémon distributions (Generation III)|Colosseum Pikachu|counterpart}} was obtainable from the [[Pokémon Colosseum Bonus Disc|Japanese bonus disc]].&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=COLOS|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====German=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=COLOSSEUM|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=CLAUDIO|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=COLOSSEUM|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Italian=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
balllink=Poké Ball (item)|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=ARENA|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[In-game trade#Unused trades|In-game trade → Unused trades]]&lt;br /&gt;
*[[Beta Pokémon games]]&lt;br /&gt;
&lt;br /&gt;
{{Event Pokémon}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Event Pokémon]]&lt;br /&gt;
[[Category:Generation III event distributions]]&lt;br /&gt;
[[Category:Generation IV event distributions]]&lt;br /&gt;
[[Category:English event distributions]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco dei Pokémon evento non distribuiti]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MissingNo.&amp;diff=3506562</id>
		<title>MissingNo.</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MissingNo.&amp;diff=3506562"/>
		<updated>2022-04-10T12:07:11Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Glitches caused */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured|August 2, 2009}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=MissingNo.&lt;br /&gt;
| jname=けつばん&lt;br /&gt;
| tmname=Ketsuban&lt;br /&gt;
| image=Missingno.png&lt;br /&gt;
| caption=The five forms of MissingNo. (from top to bottom, left to right: Red and Blue Normal, Ghost, Aerodactyl, Kabutops, Yellow Normal)&lt;br /&gt;
| ndex=000&lt;br /&gt;
| typen=&amp;lt;!--6--&amp;gt;4&lt;br /&gt;
| type1=Bird&lt;br /&gt;
| disptype1=unknown&lt;br /&gt;
| type2=Normal&lt;br /&gt;
| type3=Normal&lt;br /&gt;
| type4=999&lt;br /&gt;
| disptype4=unknown&lt;br /&gt;
&amp;lt;!--| type5=???&lt;br /&gt;
| type6=???--&amp;gt;&lt;br /&gt;
| form1=Red/Blue&lt;br /&gt;
| form2=Yellow&lt;br /&gt;
&amp;lt;!--| form3=B6/B7/B8--&amp;gt;&lt;br /&gt;
| species=???&lt;br /&gt;
| height-ftin={{tt|3&#039;3&amp;quot;{{sup/1|RGB}}|1m}}&amp;lt;br&amp;gt;{{tt|10&#039;0&amp;quot;{{sup/1|RB}}|3.3m}}&lt;br /&gt;
| weight-lbs={{tt|22.1{{sup/1|RGB}} lbs.|10kg}}&amp;lt;br&amp;gt;{{tt|3507.2{{sup/1|RB}}|1590.8kg}}&lt;br /&gt;
| games={{3v2|Red|Blue|Yellow}}&lt;br /&gt;
| hex=1F, 20, 32, 34, 38, 3D, 3E, 3F, 43, 44, 45, 4F, 50, 51, 56, 57, 5E, 5F, 73, 79, 7A, 7F, 86, 87, 89, 8C, 92, 9C, 9F, A0, A1, A2, AC, AE, AF, B5, {{tt|B6|Kabutops Fossil MissingNo. and a variant of the Yellow form}}, {{tt|B7|Aerodactyl Fossil MissingNo. and a variant of the Yellow form}}, {{tt|B8|Ghost MissingNo. and a variant of the Yellow form}}&lt;br /&gt;
| lv100exp={{tt|345420|Red and Blue}}&amp;lt;br&amp;gt;{{tt|16136684|Yellow}}&amp;lt;br&amp;gt;{{tt|Varies|The growth rates for the Fossil and ghost MissingNo. are based on the last Pokémon in the party or the previous Pokémon sent out by the opponent for an opposing Fossil or ghost MissingNo.}}&lt;br /&gt;
| mewspecial=31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175, 181, {{tt|182|Kabutops Fossil MissingNo.}}, {{tt|183|Aerodactyl Fossil MissingNo.}}, {{tt|184|Ghost MissingNo.}}&lt;br /&gt;
| johtoguard={{p|Scizor}}, {{p|Shuckle}}, {{p|Heracross}}, {{p|Sneasel}}, {{p|Teddiursa}}, {{p|Ursaring}}, {{p|Slugma}}, {{p|Magcargo}}, {{p|Swinub}}, {{p|Piloswine}}, {{p|Corsola}}, {{p|Remoraid}}, {{p|Octillery}}, {{p|Delibird}}, {{p|Mantine}}, {{p|Skarmory}}, {{p|Houndour}}, {{p|Houndoom}}, {{p|Kingdra}}, {{p|Phanpy}}, {{p|Donphan}}, {{p|Porygon2}}, {{p|Stantler}}, {{p|Smeargle}}, {{p|Tyrogue}}, {{p|Hitmontop}}, {{p|Smoochum}}, {{p|Elekid}}, {{p|Magby}}, {{p|Miltank}}, {{p|Blissey}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Larvitar}}, {{p|Pupitar}}{{tt|*|Kabutops Fossil form}}, {{p|Tyranitar}}{{tt|*|Aerodactyl Fossil form}}, {{p|Lugia}}{{tt|*|Ghost form}}, {{p|Ho-Oh}}&lt;br /&gt;
| catchrate=29 {{sup/1|RB}}, 0 {{sup/1|Y}}&lt;br /&gt;
| generation=1&lt;br /&gt;
| gen1equivexists=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MissingNo.&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;けつばん&#039;&#039;&#039; &#039;&#039;Ketsuban&#039;&#039;, lit. &amp;quot;missing number&amp;quot;), as it is displayed in-game due to the ten-character limit in Western [[Generation I]] games, is a dual-type {{2t|Bird|Normal}} [[glitch Pokémon]] in {{game|Red and Blue|s}}, and a dual-type {{t|Normal}}/randomly named glitch type (which often has &#039;9&#039; in it) [[glitch Pokémon]] in {{game|Yellow}}. It is arguably the best known glitch Pokémon, closely followed by [[&#039;M (00)]], and it is the easiest glitch Pokémon to find in the localizations. It has five distinct forms, but the most frequent forms (the Red/Blue and Yellow normal forms) share 36 index numbers each.&lt;br /&gt;
&lt;br /&gt;
In later generations, other glitch Pokémon are sometimes referred to as &amp;quot;a MissingNo.&amp;quot;, such as {{?|10}}, {{gp|?}}, and [[-----]]. Despite this, the name &amp;quot;MissingNo.&amp;quot; is a misnomer in this case; they have little relation to the one found in {{game|Red and Blue|s}} or {{v2|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
MissingNo.&#039;s [[cry]] is generally the game&#039;s equivalent of a &amp;quot;blank&amp;quot; cry: a {{p|Nidoran♂}} (base 00)&#039;s cry with a pitch of 0 and no echo. This is because the cries of these Pokémon are undefined in the data structure. A few MissingNo. have different cries (specifically &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;0x43&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;0x45&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;0x4F&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;0x51&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;0x5E&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;0x5F&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;0x7F&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;, and &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;0xB5&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;). The fact that these cries are valid and not garbage data (i.e. unrelated data read in the wrong way, as is the case with most of MissingNo.&#039;s properties) supports the view that MissingNo. may have originally been a Pokémon that was deleted from the games. (See [[:#MissingNo. as deleted Pokémon theory and unique cries|this section]] for further details).&lt;br /&gt;
&lt;br /&gt;
The Pokédex entries of MissingNo. and all glitch Pokémon with a Pokédex number of 0 will only appear upon capture if the player has not encountered {{p|Cubone}}, but as with all glitch Pokédex entries, they normally remain inaccessible through the actual Pokédex. An exception to this rule is in {{2v2|Red|Green}}, where MissingNo. can be &amp;quot;registered&amp;quot; in the Pokédex if the player enables the &#039;seen&#039; flag for #152 through [[select glitches]] and memory corruption. If MissingNo.&#039;s Pokédex data is viewed, {{p|Rhydon}}&#039;s cry will be heard, followed by MissingNo.&#039;s (blank) entry and a series of glitchy sounds.&lt;br /&gt;
&lt;br /&gt;
No MissingNo. can evolve or learn any moves through leveling up.&lt;br /&gt;
&lt;br /&gt;
If the {{gameabbrev1|RB}} MissingNo. is traded to [[Generation II]], it will hold a [[Carbos]].&lt;br /&gt;
==Forms==&lt;br /&gt;
==={{v2|Red and Blue|s}} normal form===&lt;br /&gt;
[[File:Missingno RB.png|thumb]]&lt;br /&gt;
MissingNo.&#039;s Red and Blue normal form is a dual-type {{2t|Bird|Normal}} glitch Pokémon. It has a sprite that is a strange block of glitched pixels in a backward-L shape. Due to the larger number of characters that can be used to make it appear, it is the most common form. Normal form is exclusive to {{game|Red and Blue|s}}.&lt;br /&gt;
* This form appears through the [[old man glitch]] if the character in the third, fifth, or seventh slot of the player&#039;s name is the end-name marker, G, H, J, M, S, T, :, ], a, b, c, m, o, p, or v.&lt;br /&gt;
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175 or 181.&lt;br /&gt;
* This form can be obtained through the [[Time Capsule exploit]] if the [[trade]]d Pokémon is {{p|Scizor}}, {{p|Shuckle}}, {{p|Heracross}}, {{p|Sneasel}}, {{p|Teddiursa}}, {{p|Ursaring}}, {{p|Slugma}}, {{p|Magcargo}}, {{p|Swinub}}, {{p|Piloswine}}, {{p|Corsola}}, {{p|Remoraid}}, {{p|Octillery}}, {{p|Delibird}}, {{p|Mantine}}, {{p|Skarmory}}, {{p|Houndour}}, {{p|Houndoom}}, {{p|Kingdra}}, {{p|Phanpy}}, {{p|Donphan}}, {{p|Porygon2}}, {{p|Stantler}}, {{p|Smeargle}}, {{p|Tyrogue}}, {{p|Hitmontop}}, {{p|Smoochum}}, {{p|Elekid}}, {{p|Magby}}, {{p|Miltank}}, {{p|Blissey}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Larvitar}}, or {{p|Ho-Oh}}.&lt;br /&gt;
&lt;br /&gt;
==={{v2|Yellow}} normal form===&lt;br /&gt;
[[File:Missingno Y.png|frame|right]]&lt;br /&gt;
MissingNo.&#039;s {{v2|Yellow}} normal form is a dual-type {{t|Normal}} and randomly named glitch type (often containing &#039;9&#039;) glitch Pokémon. This form uses the palette of {{p|Pikachu}}, and so appears as yellow and red glitched boxes. They also cause glitches that MissingNo. in Red and Blue do not. If caught, they will cause graphical glitches, possibly rendering the player invisible and making duplicates of the player, and all other on-screen characters walk in random locations on the screen after battle. These forms do not appear through the [[old man glitch]], as it was removed in Yellow. It is likely that the game will freeze or get stuck when attempting to battle Yellow MissingNo.&#039;s normal form due to an invalid sprite pointer; &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;0x0600&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;. This is also what causes the walking characters effect.&lt;br /&gt;
&lt;br /&gt;
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 31, 32, 56, 61, 62, 63, 67, 68, 69, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175 or 181.&lt;br /&gt;
* This form can be obtained through the [[Time Capsule exploit]] if the [[trade]]d Pokémon is {{p|Scizor}}, {{p|Shuckle}}, {{p|Heracross}}, {{p|Sneasel}}, {{p|Teddiursa}}, {{p|Ursaring}}, {{p|Slugma}}, {{p|Magcargo}}, {{p|Swinub}}, {{p|Piloswine}}, {{p|Corsola}}, {{p|Remoraid}}, {{p|Octillery}}, {{p|Delibird}}, {{p|Mantine}}, {{p|Skarmory}}, {{p|Houndour}}, {{p|Houndoom}}, {{p|Kingdra}}, {{p|Phanpy}}, {{p|Donphan}}, {{p|Porygon2}}, {{p|Stantler}}, {{p|Smeargle}}, {{p|Tyrogue}}, {{p|Hitmontop}}, {{p|Smoochum}}, {{p|Elekid}}, {{p|Magby}}, {{p|Miltank}}, {{p|Blissey}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Larvitar}}, or {{p|Ho-Oh}}.&lt;br /&gt;
* Encountering this MissingNo. form is &#039;&#039;&#039;not&#039;&#039;&#039; safe, as it usually causes the game to freeze or get stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fossil and ghost MissingNo.===&lt;br /&gt;
The [[Fossil]] and ghost MissingNo. (otherwise known as &#039;special MissingNo.&#039;) are three unique forms of MissingNo. that share their sprites with the {{p|Kabutops}} Fossil and {{p|Aerodactyl}} Fossil from the [[Pewter Museum of Science]], as well as the [[Ghost (literal)|ghosts from the Pokémon Tower]]. This is because the game actually uses their index numbers to get their front sprites. These Pokémon have no constant [[base stats]], [[List of Pokémon by experience type|experience types]] or starting [[move]]s; instead they take this data from the last Pokémon in the party other than another special MissingNo. If an enemy {{pkmn|Trainer}} sends out a special MissingNo. the aforementioned data is taken from the previous Pokémon they sent out (the user&#039;s Pokémon in battle does not count here).&lt;br /&gt;
&lt;br /&gt;
The Fossil and ghost MissingNo. exist in Yellow and have the same sprites as in {{2v2|Red|Blue}}. They also work the same way. Since the sprites are valid, these MissingNo. can be encountered instead of Yellow&#039;s normal MissingNo. and will never freeze the game on the opponent&#039;s side.&lt;br /&gt;
&lt;br /&gt;
===={{p|Kabutops}} [[Fossil]] form====&lt;br /&gt;
[[File:Spr 1b 141 f.png|thumb]]&lt;br /&gt;
MissingNo.&#039;s {{p|Kabutops}} Fossil form uses the sprite of the {{p|Kabutops}} Fossil found in the [[Pewter Museum of Science]]. It is index number 182 (hex:B6).&lt;br /&gt;
&lt;br /&gt;
* This form appears through the [[old man glitch]] if w is the character in the third, fifth, or seventh slot of the player&#039;s chosen name.&lt;br /&gt;
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 182.&lt;br /&gt;
* This form can be obtained through the [[Time Capsule exploit]] if the [[trade]]d Pokémon is {{p|Pupitar}}.&lt;br /&gt;
&lt;br /&gt;
===={{p|Aerodactyl}} [[Fossil]] form====&lt;br /&gt;
[[File:Spr 1b 142 f.png|thumb]]&lt;br /&gt;
MissingNo.&#039;s {{p|Aerodactyl}} Fossil form uses the sprite of the {{p|Aerodactyl}} Fossil found in the [[Pewter Museum of Science]]. It is index number 183 (hex:B7).&lt;br /&gt;
&lt;br /&gt;
* This form appears through the [[old man glitch]] if x is the character in the third, fifth, or seventh slot of the player&#039;s chosen name.&lt;br /&gt;
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 183.&lt;br /&gt;
* This form can be obtained through the [[Time Capsule exploit]] if the [[trade]]d Pokémon is {{p|Tyranitar}}.&lt;br /&gt;
&lt;br /&gt;
===={{OBP|Ghost|literal}} form====&lt;br /&gt;
[[File:Ghost I.png|thumb]]&lt;br /&gt;
MissingNo.&#039;s Ghost form uses the sprite of the {{OBP|Ghost|literal|ghost}} found in [[Pokémon Tower]] if the player does not have the [[Silph Scope]]. It is index number 184 (hex:B8)&lt;br /&gt;
&lt;br /&gt;
In the Japanese versions, this form is not actually a MissingNo. In these versions, rather than being named &#039;けつばん&#039; (ketsuban) it is named &amp;quot;Ghost&amp;quot; (Japanese: ゴースト). This is unused, because all Pokémon Tower ghosts including the deceased {{p|Marowak}} use the hiragana ゆうれい (&#039;[[wikipedia:Yūrei|yuurei]]&#039;) instead, which can mean the same thing but may specifically refer to the Japanese interpretation of ghosts in folklore.&lt;br /&gt;
&lt;br /&gt;
* This form appears through the [[old man glitch]] if y is the character in the third, fifth, or seventh slot of the player&#039;s chosen name.&lt;br /&gt;
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 184.&lt;br /&gt;
* This form appears through evolving [[.PkMn|.{{PK}}{{MN}}]]{{sup/1|RB}} or [[Z ゥ]]{{sup/1|Y}} at level 224.&lt;br /&gt;
* This form can be obtained through the [[Time Capsule exploit]] if the [[trade]]d Pokémon is {{p|Lugia}}.&lt;br /&gt;
&lt;br /&gt;
==Glitches caused==&lt;br /&gt;
[[File:Halloffameglitches.png|thumb|160px|Examples of corrupted Hall of Fame entries]]&lt;br /&gt;
[[File:Missingno glitch walking players.png|thumb|left|160px|Example of multiple walking players on the screen]]&lt;br /&gt;
MissingNo.&#039;s appearance in-battle allows the [[Item duplication glitch#Pokédex 000 item duplication glitch|item duplication glitch]], which increases the number of items in the 6th Bag slot by 128 unless the number of items in the slot already exceeds 128.&lt;br /&gt;
&lt;br /&gt;
Encountering MissingNo. has been known to interfere with the save game data in various ways, such as adversely affecting the [[Hall of Fame]] data. The Hall of Fame is corrupted because of its proximity to a buffer used to store decompressed sprite data, which is too small to properly hold MissingNo.&#039;s garbage sprite data.&lt;br /&gt;
&lt;br /&gt;
When a Trainer battles with MissingNo. in their [[party]], both the Trainer sprite and their Pokémon&#039;s sprites will be scrambled, and all other sprites will be [[Inverted sprites|reversed]]. Viewing the [[stats]] screen of a non-glitch Pokémon will remove the effects.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Yellow, capturing MissingNo. will commonly cause multiple player sprites, and sometimes other NPC&#039;s, to walk around the screen. If the NPC is aligned to the grid, it is possible to talk to them. Doing so may display text from the area, or may cause glitch text. &amp;lt;!--There should be an article on that, but unfortunately isn&#039;t. If one were created, the error codes page could be merged.--&amp;gt; Collision with those NPC&#039;s is buggy, but the game does handle it.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Yellow, if MissingNo. is captured at a level above 1, it will instantly downlevel to 1 upon gaining any experience, and will stay on level 1 unless given [[Rare Candy]]. After this happens, MissingNo. will have seemingly infinite health, and, when damaged, the third digit of its health would, instead of going down through numbers, scroll through letters, numbers, and glitch symbols, and its HP bar will wrap across the screen.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Yellow, when MissingNo. is encountered, if the game doesn&#039;t crash, it will sometimes play a very long cry before the text &amp;quot;A wild MISSINGNO appeared!&amp;quot; is displayed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trading MissingNo.==&lt;br /&gt;
MissingNo. can be traded from Red and Blue into {{game|Yellow}}, but cannot be traded forward through the [[Time Capsule]] into {{game2|Gold|Silver|Crystal}}. In Yellow, MissingNo. levels down to level 1 if it gains any experience, and cannot grow any higher due to a glitched experience type. In Yellow, the only way to keep using a MissingNo. at a different level in battle is to use a [[Game Link Cable]] to battle between two games.&lt;br /&gt;
&lt;br /&gt;
In the trade center, MissingNo., due to its [[index number]], appears as many different [[Generation II]] Pokémon from the perspective of {{game2|Gold|Silver|Crystal}}. (The full list of the Generation II Pokémon MissingNo. can appear as is documented on the [[List of Pokémon by index number (Generation I)]].) If the player tries to trade MissingNo., a message will appear stating &amp;quot;&#039;&#039;Your &amp;lt;name&amp;gt; appears abnormal&#039;&#039;.&amp;quot; and the trade will automatically be cancelled. &amp;lt;!--Rarely, if a MissingNo. is successfully traded, it will become the Pokémon it was said to be, and act normally (though it will retain any and all moves it had as a MissingNo.). At this point, it only may be traded back into the Generation I game while the player is still in the Time Capsule (where it will again become a MissingNo.), as if the player leaves, the Generation II game will detect it as a {{cat|Generation II Pokémon}} and not allow the player to enter the Time Capsule.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the [[Nintendo 3DS]] [[Virtual Console]] versions, if the player has MissingNo. in Box 1 when they attempts to transfer it to [[Pokémon Bank]] via [[Poké Transporter]], the following error message will appear. All Pokémon in Box 1 that are recognized as valid by Poké Transporter will be transported, but [[glitch Pokémon]] (such as MissingNo.) will not.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There is at least one Pokémon in the Box that cannot be sent.&lt;br /&gt;
A problem has been detected with one of the Pokémon. Sorry. The problematic Pokémon cannot be sent.&lt;br /&gt;
Any Pokémon that could not be transported have been removed from the Transport Box.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In {{Eng|Pokémon Stadium}}==&lt;br /&gt;
[[File:Missingno Substitute doll screen.png|thumb|right|250px|MissingNo. as a substitute doll in Pokémon Stadium]]&lt;br /&gt;
When viewed in {{Eng|Pokémon Stadium}}, MissingNo. will appear as a {{m|substitute}} doll (as will various other glitch Pokémon), while in [[Pokémon Stadium 2]], MissingNo. (and other glitch Pokémon) will show up as a {{p|Ditto}} with {{m|Transform}}. If the game is saved via Stadium 2, it will then become a Ditto permanently.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==MissingNo. as deleted Pokémon==&lt;br /&gt;
The name &amp;quot;MissingNo.&amp;quot; is used for the invalid Pokémon with index numbers in between valid Pokémon and is a shortened form of &amp;quot;missing number&amp;quot;, derived from its Japanese name, けつばん (Ketsuban). The fact that {{p|Rhydon}}, the Pokémon with index number &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;01&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; was the first Pokémon ever made&amp;lt;ref&amp;gt;[http://www.nintendo.co.jp/nom/0007/gfreak/page02.html 開発スタッフインタビュー／キャラクターが決まるまで - Nintendo of Japan]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.glitterberri.com/pokemon-red-blue/game-freak-staff-interview/creating-the-pokemon/ GlitterBerri&#039;s Game Translations » Creating the Pokémon]&amp;lt;/ref&amp;gt; led to speculation that the [[List of Pokémon by index number (Generation I)|index numbers of Pokémon in Generation I]] represent the order that they were programmed into the game, with MissingNo. being deleted entries.&lt;br /&gt;
&lt;br /&gt;
Supporting this theory was the fact that of the 39 MissingNo., nine of them have unique cries that do not consist of all &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;00&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; values.&amp;lt;ref&amp;gt;[http://iimarck.us/i/missing-number/ Missing Number - IIMarck.us]&amp;lt;/ref&amp;gt; These cries are located in a table in between real Pokémon cries, suggesting that they were not garbage data (unrelated data interpreted in the wrong way, as is the case with most of MissingNo.&#039;s properties).&lt;br /&gt;
&lt;br /&gt;
The cry values are as follows:&lt;br /&gt;
&lt;br /&gt;
{| {| style=&amp;quot;background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Index number|Hex]]&lt;br /&gt;
! [[Index number|Dec]]&lt;br /&gt;
! Base cry&lt;br /&gt;
! Pitch&lt;br /&gt;
! Length&lt;br /&gt;
|-&lt;br /&gt;
|0x43&lt;br /&gt;
|67&lt;br /&gt;
|0&lt;br /&gt;
|128&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|0x45&lt;br /&gt;
|69&lt;br /&gt;
|29&lt;br /&gt;
|244&lt;br /&gt;
|64&lt;br /&gt;
|-&lt;br /&gt;
|0x4F&lt;br /&gt;
|79&lt;br /&gt;
|34&lt;br /&gt;
|255&lt;br /&gt;
|64&lt;br /&gt;
|-&lt;br /&gt;
|0x51&lt;br /&gt;
|81&lt;br /&gt;
|14&lt;br /&gt;
|224&lt;br /&gt;
|96&lt;br /&gt;
|-&lt;br /&gt;
|0x5E&lt;br /&gt;
|94&lt;br /&gt;
|15&lt;br /&gt;
|64&lt;br /&gt;
|192&lt;br /&gt;
|-&lt;br /&gt;
|0x5F&lt;br /&gt;
|95&lt;br /&gt;
|15&lt;br /&gt;
|32&lt;br /&gt;
|192&lt;br /&gt;
|-&lt;br /&gt;
|0x7F&lt;br /&gt;
|127&lt;br /&gt;
|17&lt;br /&gt;
|32&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|0x89&lt;br /&gt;
|137&lt;br /&gt;
|15&lt;br /&gt;
|64&lt;br /&gt;
|128&lt;br /&gt;
|-&lt;br /&gt;
|0xB5&lt;br /&gt;
|181&lt;br /&gt;
|29&lt;br /&gt;
|0&lt;br /&gt;
|128&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
([https://www.youtube.com/watch?v=ZYEeLYSM5P0 Video of the cries])&lt;br /&gt;
&lt;br /&gt;
Fans noted that the number 151+39 comes to 190; a round number that very well could have been the initial number of Generation I Pokémon considered. This was eventually supported by [http://www.smogon.com/forums/threads/there-were-190-pok%C3%A9mon.78267/ a thread] on [[Smogon]] where user Zog claimed that Pokémon designer [[Shigeki Morimoto]] confirmed that there were 190 Pokémon, and that &#039;the rest were saved for later&#039;.&lt;br /&gt;
&lt;br /&gt;
These theories were finally confirmed in 2020, with {{wp|2020-2021_Nintendo_data_leak|the Nintendo data leak of that year}}. Among the game material leaked was the source code for the [[Pokémon Blue Version (Japanese)|Japanese version of Pokémon Blue]], which contained many internal development assets, such as map sources, moveset lists, cry data, and the back sprites for every Pokémon in the game in Generation I order, including previously-unseen sprites occupying the same index numbers populated by MissingNo. in the released games.&amp;lt;ref&amp;gt;[https://tcrf.net/Pok%C3%A9mon_Red_and_Blue/MissingNo.#MissingNo._List The Cutting Room Floor - Pokémon Red and Blue/Missingno.]&amp;lt;/ref&amp;gt; Some of these sprites match the design and index number of Pokémon previously only shown on [[Satoshi Tajiri]]&#039;s [[Satoshi Tajiri: The Man Who Created Pokémon|biographical manga]], while most of the others correspond to Pokémon that had never been seen before.&lt;br /&gt;
&lt;br /&gt;
==Official Nintendo statement==&lt;br /&gt;
[[Nintendo]] has an official description of MissingNo. listed in their Customer Service troubleshooting section:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;MissingNO is a programming quirk, and not a real part of the game. When you get this, your game can perform strangely, and the [[Inverted sprites|graphics will often become scrambled]]. The MissingNO Pokémon is most often found after you perform the [[Fight Safari Zone Pokémon trick]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To fix the scrambled graphics, try releasing the MissingNo Pokémon. If the problem persists, the only solution is to re-start your game. This means erasing your current game and starting a brand new one.&amp;quot; &amp;lt;ref name=&amp;quot;NintendoTroubleshooting&amp;quot;&amp;gt;[http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#missingno Nintendo - Consumer Service]&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nintendo&#039;s statement is incorrect on the method for fixing graphical issues; releasing MissingNo. does not fix the graphics and the player certainly does not need to erase their game to perform any fixes. The correct way to fix the graphics is to simply view the Pokédex data or stat page of any non-glitch Pokémon (or any [[Glitch Pokémon family|hybrid glitch Pokémon]]). The statement may have been deliberately worded to discourage players from performing the [[Item duplication glitch]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
[[File:JBGlitchDexMissingno..png|thumb|center|MissingNo.&#039;s [[Pokédex]] data in {{game|Blue| (Japanese)|Japanese Blue}}]][[File:RBGlitchDexMissingno..png|thumb|center|MissingNo.&#039;s [[Pokédex]] data in {{game|Red and Blue|s}}]]&lt;br /&gt;
{{Dex/Header|type=unknown|type2=normal}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Blue|ex=(Japanese)|link=Pokémon Blue Version (Japanese)|t=fff|entry={{tt|コメント さくせいちゅう|Comment to be written}}}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry={{tt|&amp;amp;nbsp;       &amp;amp;nbsp;|Blank Pokédex entry}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
[[File:YGlitchDexMissingno..png|thumb|center|MissingNo.&#039;s [[Pokédex]] data in {{game|Yellow}}]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type={{#switch: {{#expr: {{#time: z}} mod 5}}|4=unknown|normal}}|type2={{#switch: {{#expr: {{#time: z}} mod 5}}|4=normal|unknown}}}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Old man glitch]], [[Mew glitch]], [[Time Capsule exploit]]}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Mew glitch]], [[Time Capsule exploit]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
For the 36 [[:#Pokémon Red and Blue Versions normal MissingNo.|normal MissingNo.]]:&lt;br /&gt;
&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=33 |&lt;br /&gt;
Attack=136 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
Special=6 |&lt;br /&gt;
Speed=29 |&lt;br /&gt;
type=unknown |&lt;br /&gt;
type2=normal }}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
For the 36 [[:#Pokémon Yellow Version normal MissingNo.|normal MissingNo.]]:&lt;br /&gt;
&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=178 |&lt;br /&gt;
Attack=19 |&lt;br /&gt;
Defense=11 |&lt;br /&gt;
Special=23 |&lt;br /&gt;
Speed=0 |&lt;br /&gt;
type=Normal |&lt;br /&gt;
type2=unknown }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{RBY type effectiveness|&lt;br /&gt;
type1=unknown |&lt;br /&gt;
type2=Normal |&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=primary}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{RBY type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
type2=unknown|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=secondary}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
=====Normal Red and Blue form=====&lt;br /&gt;
{{learnlist/levelh|MissingNo.|unknown|normal|1|0}}&lt;br /&gt;
{{learnlist/level1|1|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/level1|1|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/level1|1|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/levelf|MissingNo.|unknown|normal|1|0}}&lt;br /&gt;
&lt;br /&gt;
=====Kabutops Fossil, Aerodactyl Fossil and Ghost forms=====&lt;br /&gt;
The starting moves of the Kabutops Fossil, Aerodactyl Fossil and Ghost forms are the same as the Pokémon whose data was accessed last.&lt;br /&gt;
&lt;br /&gt;
=====Normal Yellow form=====&lt;br /&gt;
{{learnlist/levelh|MissingNo.|Normal|unknown|1|0}}&lt;br /&gt;
{{learnlist/level1|1|Pay Day|Normal|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|1|Bind|Normal|15|75|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|1|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/levelf|MissingNo.|Normal|unknown|1|0}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
=====Normal Red and Blue form=====&lt;br /&gt;
{{learnlist/tmh|MissingNo.|unknown|normal|1|0}}&lt;br /&gt;
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM03|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM06|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM14|Blizzard|Ice|120|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM27|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM30|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM45|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM50|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|HM01|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|HM02|Fly|Flying|70|95|15}}&lt;br /&gt;
{{learnlist/tmf|MissingNo.|unknown|normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
=====Kabutops Fossil, Aerodactyl Fossil and Ghost forms=====&lt;br /&gt;
The TM/HM learnset of the Kabutops Fossil, Aerodactyl Fossil and Ghost forms are the same as the Pokémon at the bottom of the party other than another MissingNo. of one of these three kinds.&lt;br /&gt;
&lt;br /&gt;
=====Normal Yellow form=====&lt;br /&gt;
{{learnlist/tmh|MissingNo.|normal|unknown|1|0}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#FFFFFF; border:1px solid #D8D8D8;&amp;quot; | This Pokémon learns no moves by TM.&lt;br /&gt;
{{learnlist/tmf|MissingNo.|normal|unknown|1|5}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
&amp;lt;!--MissingNo. does not, nor has it ever, evolved into Kangaskhan. That is &#039;M. NOT MissingNo.--&amp;gt;&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=Missingno_RB&lt;br /&gt;
|name1=MissingNo.&lt;br /&gt;
|forme1=RB&lt;br /&gt;
|loc1=36 index numbers.&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown&lt;br /&gt;
|sprite2=Missingno_Y&lt;br /&gt;
|forme2=Yellow&lt;br /&gt;
|loc2=36 index numbers.&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=999&lt;br /&gt;
|disptype2-2=unknown}}&lt;br /&gt;
&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=Ghost_I&lt;br /&gt;
|name1=MissingNo.&lt;br /&gt;
|forme1=Ghost&lt;br /&gt;
|loc1=182&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown}}&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=YGlitch053&lt;br /&gt;
|name1=Z ゥ&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=224&lt;br /&gt;
|sprite2=MissingNo. Z Yellow&lt;br /&gt;
|name2=MissingNo.&lt;br /&gt;
|type1-2=???}}&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;This MissingNo. is hex B8, the Ghost form.&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=Spr 1b 142 f&lt;br /&gt;
|name1=MissingNo.&lt;br /&gt;
|forme1=Aerodactyl Fossil&lt;br /&gt;
|loc1=183&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown}}&lt;br /&gt;
&lt;br /&gt;
{{GlitchEvobox/Formes&lt;br /&gt;
|sprite1=Spr 1b 141 f&lt;br /&gt;
|name1=MissingNo.&lt;br /&gt;
|forme1=Kabutops Fossil&lt;br /&gt;
|loc1=184&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
===In Red/Blue===&lt;br /&gt;
{{GlitchSpriteBox|&lt;br /&gt;
fimage=Missingno RB.png |&lt;br /&gt;
fsize=56px |&lt;br /&gt;
bimage=RBGlitchMissingno. b.png |&lt;br /&gt;
bsize=56px |&lt;br /&gt;
mimage=AniMS Missingno I.png |&lt;br /&gt;
msize=16px |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=unknown |&lt;br /&gt;
type2=normal |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Kabutops Fossil, Aerodactyl Fossil and Ghost forms===&lt;br /&gt;
{{GlitchSpriteBox|&lt;br /&gt;
fimage=Spr 1b 141 f.png |&lt;br /&gt;
fsize=56px |&lt;br /&gt;
bimage=None.png |&lt;br /&gt;
bsize=1px |&lt;br /&gt;
mimage=AniMS Missingno I.png |&lt;br /&gt;
msize=16px |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=unknown |&lt;br /&gt;
type2=unknown |&lt;br /&gt;
}}&lt;br /&gt;
{{GlitchSpriteBox|&lt;br /&gt;
fimage=Spr 1b 142 f.png |&lt;br /&gt;
fsize=56px |&lt;br /&gt;
bimage=None.png |&lt;br /&gt;
bsize=1px |&lt;br /&gt;
mimage=AniMS Missingno I.png |&lt;br /&gt;
msize=16px |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=unknown |&lt;br /&gt;
type2=unknown |&lt;br /&gt;
}}&lt;br /&gt;
{{GlitchSpriteBox|&lt;br /&gt;
fimage=Ghost_I.png |&lt;br /&gt;
fsize=56px |&lt;br /&gt;
bimage=None.png |&lt;br /&gt;
bsize=1px |&lt;br /&gt;
mimage=AniMS Missingno I.png |&lt;br /&gt;
msize=16px |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=unknown |&lt;br /&gt;
type2=unknown |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;The backsprites of the Kabutops Fossil, Aerodactyl Fossil and Ghost forms are the same as the Pokémon whose data was accessed last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===In Yellow===&lt;br /&gt;
{{GlitchSpriteBox|&lt;br /&gt;
fimage=Missingno Y.png |&lt;br /&gt;
fsize=56px |&lt;br /&gt;
bimage=YGlitchMissingno. b.png |&lt;br /&gt;
bsize=56px |&lt;br /&gt;
mimage=YGlitchMenuMissingno.png |&lt;br /&gt;
msize=16px |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=normal |&lt;br /&gt;
type2=unknown |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Ketsuban.png|thumb|Sprite of MissingNo. in Pokémon Red and Green]]&lt;br /&gt;
[[File:GenIVKetsuban.png|thumb|right|Gene- ration IV sprite]]&lt;br /&gt;
* The {{game|Yellow}} normal form MissingNo. have 0 base speed. This ties with various [[Generation I]] glitch Pokémon for the lowest base Speed stat.&lt;br /&gt;
* In the Spanish versions of Pokémon Red and Blue, viewing the stat screen of any Pokémon in the player&#039;s party changes MissingNo.&#039;s sprite.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=4T1j_BV7NMM Change the sprite of MissingNo with view the stats of any Pokémon in your team]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In its normal form, MissingNo. has the same learnset as [[&#039;M (00)]], except that &#039;M (00) cannot learn {{m|Substitute}} via [[TM50]] and MissingNo. cannot learn {{m|Pound}}.&lt;br /&gt;
* Normal form MissingNo.&#039;s stats in {{v2|Red and Blue|s}} are actually determined by the [[Party|parties]] of several {{tc|Biker}}s, read as base stats.&amp;lt;ref name=&amp;quot;TheSmogIssue27&amp;quot;&amp;gt;[http://www.smogon.com/smog/issue27/glitch Smogon - The Smog Issue #27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* MissingNo. is the only [[glitch Pokémon]] in [[Generation I]] whose English name is entirely composed of typographical characters. Although other glitch Pokémon such as [[Trainer (glitch Pokémon)|Trainer]] and [[C (uppercase)|C]] may appear to be entirely composed of typographical characters, they contain illegible characters which change depending on the current tileset loaded into memory.&lt;br /&gt;
* In the [[Generation IV]] games, there is a sprite that contains text that reads {{tt|欠番|けつばん}}, MissingNo.&#039;s Japanese name in {{wp|kanji}}. However, unlike the Generation I placeholder text &amp;quot;MissingNo.&amp;quot;, it exists only to substitute blank tile data, not blank species data. This means that the game will display this if a sprite is referenced that does not exist or cannot be accessed.&lt;br /&gt;
* MissingNo. is referred to as &amp;quot;Pokémon 000&amp;quot; on [[Nintendo]]&#039;s consumer support website, referencing its Pokédex number.&lt;br /&gt;
* In August 2016, TCG artist [[TOKIYA]] put art of MissingNo.&#039;s Ghost form, Aerodactyl and Kabutops fossil forms, and default sprite in [[Pokémon Red and Green]] on his Twitter;&amp;lt;ref name=&amp;quot;TOKIYAMissingNoArt&amp;quot;&amp;gt;[https://twitter.com/TOKIYA/status/760264929307799552 Art by TOKIYA on Twitter] [https://web.archive.org/web/20170403110029if_/https://twitter.com/TOKIYA/status/760264929307799552 (Archive)]&amp;lt;/ref&amp;gt; MissingNo. is therefore the only glitch Pokémon to have an intentional depiction by a franchise artist.&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
MissingNo.&#039;s English and Japanese names are both derived from &amp;quot;missing number&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|MissingNo.|Article on Wikipedia}}&lt;br /&gt;
* [http://iimarck.us/i/missing-number/ Missing Number on IIMarck.us]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[de:Missingno.]]&lt;br /&gt;
[[es:MissingNo.]]&lt;br /&gt;
[[fr:MissingNo.]]&lt;br /&gt;
[[it:Missingno.]]&lt;br /&gt;
[[ja:けつばん]]&lt;br /&gt;
[[zh:MissingNo.]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3504639</id>
		<title>Poison (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=3504639"/>
		<updated>2022-04-05T05:13:14Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Outside of battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poisoned Pokémon.png|thumb|250px|{{AP|Pikachu}} poisoned in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Bad Poison Effect.png|thumb|250px|{{AP|Leavanny}} badly poisoned in the anime]]&lt;br /&gt;
&#039;&#039;&#039;Poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|毒|どく}}&#039;&#039;&#039; &#039;&#039;poison&#039;&#039;) is a non-volatile [[status condition]] that causes a Pokémon to take damage over time. In the games, it is often abbreviated as PSN.&lt;br /&gt;
&lt;br /&gt;
It is often caused by {{type|Poison}} moves. Poison- and {{type|Steel}} Pokémon are normally immune to being poisoned.&lt;br /&gt;
&lt;br /&gt;
There is also a special kind of poison condition, known as &#039;&#039;&#039;bad poison&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|猛毒|もうどく}}&#039;&#039;&#039; &#039;&#039;deadly poison&#039;&#039;). The amount of poison damage inflicted to a badly poisoned Pokémon increases over time.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Effect===&lt;br /&gt;
====In battle====&lt;br /&gt;
In battle, a poisoned Pokémon takes damage each turn. Regular poison inflicts a fixed amount of damage each turn, while bad poison inflicts an increasing amount of damage each turn. The exact amount of damage varies between generations.&lt;br /&gt;
&lt;br /&gt;
=====Generation I=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/16 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. If a poisoned Pokémon causes an opponent to faint, the poisoned Pokémon will not take damage that turn.&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon takes damage equal to 1/16 of its maximum HP (rounded down, but set to 1 HP if it would be less) on the first turn, after which damage increases by 1/16 each time it takes poison damage. The damage stops increasing when it equals &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;15 \times \left\lfloor \tfrac{HP_{max}}{16} \right\rfloor&amp;lt;/math&amp;gt;. When a badly poisoned Pokémon is affected by {{m|Haze}}, [[recall|switches out]], or when the battle ends, its poison status becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon badly poisoned by {{m|Toxic}} is also under the effect of {{m|Leech Seed}}, both types of recurrent damage will draw upon the same &#039;&#039;&#039;N&#039;&#039;&#039; value to calculate how many multiples of 1/16 of the Pokémon&#039;s HP is taken as damage, and both will increase that value. If a badly poisoned Pokémon successfully uses {{m|Rest}}, it will be cured of poison, but &#039;&#039;&#039;N&#039;&#039;&#039; is not reset; if it then suffers {{status|burn}}, {{m|Leech Seed}} or poison damage, that damage will draw upon the &#039;&#039;&#039;N&#039;&#039;&#039; value, and the &#039;&#039;&#039;N&#039;&#039;&#039; value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the &#039;&#039;&#039;N&#039;&#039;&#039; value will be reset to 1).&lt;br /&gt;
&lt;br /&gt;
=====Generation II=====&lt;br /&gt;
A poisoned Pokémon will take damage equal to 1/8 of its maximum HP each turn.&lt;br /&gt;
&lt;br /&gt;
Bad poison damage no longer interacts with other types of recurrent damage. Haze no longer affects poisoning.&lt;br /&gt;
&lt;br /&gt;
While {{type|Steel}} Pokémon cannot be poisoned by {{type|Poison}} moves, they can be poisoned by {{m|Twineedle}}.&lt;br /&gt;
&lt;br /&gt;
=====Generation III and IV=====&lt;br /&gt;
Poison damage is now taken at the end of each turn, regardless of whether a Pokémon [[fainting|faints]].&lt;br /&gt;
&lt;br /&gt;
A badly poisoned Pokémon will remain badly poisoned even if switched out or the battle ends, although the counter is reset.&lt;br /&gt;
&lt;br /&gt;
Steel-type Pokémon can no longer be poisoned by any moves, including Twineedle.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
At the end of the battle, bad poison now becomes regular poison.&lt;br /&gt;
&lt;br /&gt;
Poisoned Pokémon take double damage from {{m|Hex}} and {{m|Venoshock}}.&lt;br /&gt;
&lt;br /&gt;
Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the Ability {{a|Corrosion}}.&lt;br /&gt;
&lt;br /&gt;
If a [[Dynamax]]ed opponent in a [[Max Raid Battle]] becomes badly poisoned, it will instantly become normal poison.&lt;br /&gt;
&lt;br /&gt;
====Outside of battle====&lt;br /&gt;
From [[Generation I]] to {{gen|IV}}, outside of battle, all poisoned Pokémon in the player&#039;s [[party]] lose one HP every four steps the player takes (every five steps in {{game|FireRed and LeafGreen|s}}).&lt;br /&gt;
&lt;br /&gt;
However, when the player is moving automatically (such as when following the NPC found at the East exit of [[Pewter City]], or when stepping on the traps at the [[Team Rocket Hideout]], or when entering [[Lance]]&#039;s room at the [[Indigo Plateau]]), the poison step count remains unchanged and no HP is lost as a result of poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Immunity}} do not take poison damage outside of battle. (Pokémon with {{a|Magic Guard}} still do, however.)&lt;br /&gt;
&lt;br /&gt;
=====Generation I to III=====&lt;br /&gt;
Poisoned Pokémon take poison damage until they [[fainting|faint]]. If the player&#039;s last conscious Pokémon faints this way, the player [[black out|blacks out]].&lt;br /&gt;
&lt;br /&gt;
=====Generation IV=====&lt;br /&gt;
Outside of battle, if a poisoned Pokémon is brought down to one HP due to poison damage, it will be cured of poison instead of fainting.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onward=====&lt;br /&gt;
Poisoned Pokémon no longer take poison damage outside of battle.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
In Generation V, a poisoned Pokémon glows purple while in battle; from Generation VI onward, a poisoned Pokémon continuously releases bubbles of poison from its body.&lt;br /&gt;
&lt;br /&gt;
In Generation V, the poison status condition icon for badly poisoned Pokémon has dark purple characters instead of white; in Generation VI, both the icon and text change color.&lt;br /&gt;
&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{incomplete|section|needs=Generation VI and VII images}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genI=Poison I&lt;br /&gt;
|genII=Poison II&lt;br /&gt;
|genIII=Poison III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Poison IV&lt;br /&gt;
|genV=Poison V&lt;br /&gt;
|genVIII=Poison VIII&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Stad=Poison Stad&lt;br /&gt;
|Stad2=Poison Stad2&lt;br /&gt;
|Colo=Poison Colo}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|XD=Poison XD&lt;br /&gt;
|PBR=Poison PBR &amp;lt;!--Unlike Orre games, the bubble &amp;quot;texture&amp;quot; is the same for bad poison--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Core series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Bad poison IV&lt;br /&gt;
|genV=Bad poison V&lt;br /&gt;
}}&lt;br /&gt;
=====Side series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Colo=Bad poison Colo&lt;br /&gt;
|XD=Bad poison XD&lt;br /&gt;
}}&lt;br /&gt;
=====Spin-off series games=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|PMDRB=Bad poison PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Causes===&lt;br /&gt;
====Regular poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border: 1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Baneful Bunker}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If a Pokémon attempts to use a [[contact]] move on the user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If [[Poison Barb]] is held by the user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Befuddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 33.3%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Butterfree}}&amp;lt;br&amp;gt;May also {{status|paralyze}} or {{status|sleep}} (33.3% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Malodor}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Garbodor}}&amp;lt;br&amp;gt;Poisons all opponents&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Stun Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 50%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Toxtricity}}&amp;lt;br&amp;gt;May also {{status|paralyze}} (50% chance of each)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|80%|70% in Generations IV-V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Gas}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|55% in Generations I-IV, 80% in Generation V}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Powder}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 75%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{t|Grass}} types, as well as Pokémon with {{a|Overcoat}} and [[Safety Goggles]], are immune to Poison Powder ([[Generation VI]])&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30%|20% in Generation I}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV-V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause poison only when used in [[tall grass]] ([[Generation III]] only)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shell Side Arm}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30%|40% in Generation I}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40%&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if the move was used once.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Thread}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Each hit has a separate chance of poisoning.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
A Pokémon has a 30% chance of being poisoned after making [[contact]] with a Pokémon with the {{a|Poison Point}} Ability, and a 9% chance after making contact with a Pokémon with {{a|Effect Spore}}. {{a|Poison Touch}} has a 30% chance (20% in the Japanese versions of Pokémon Black and White) of poisoning the target when the user uses a contact move. A Pokémon can also be poisoned if it directly poisons a Pokémon with the {{a|Synchronize}} Ability.&lt;br /&gt;
&lt;br /&gt;
====Bad poison====&lt;br /&gt;
=====Moves=====&lt;br /&gt;
The following moves may badly poison the target:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFF; border:1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If [[Toxic Orb]] is held by user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Had a 30% chance of badly poisoning in Generations III-V&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV-V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is badly poisoned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|90%|85% in Generations I-IV}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses when used by a {{type|Poison}} Pokémon from Generation VI onwards&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if the move was used twice&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other causes=====&lt;br /&gt;
The item [[Toxic Orb]] badly poisons the holder at the end of the turn. From Generation V onward, a Pokémon can also be badly poisoned if it badly poisons a Pokémon with {{a|Synchronize}} (prior to Generation V, Synchronize only inflicts regular poison).&lt;br /&gt;
&lt;br /&gt;
===Curing===&lt;br /&gt;
Poison (including bad poison) can be cured with the use of an [[Antidote]], [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]] ([[PSNCureBerry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Refresh}} and {{m|Rest}} remove the poison status condition from the user, while {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove it from all Pokémon in the user&#039;s party. In addition, the move {{m|Psycho Shift}} shifts the poison onto its target (thereby healing the user). In Generation I only, using {{m|Haze}} cures the opponent from poison.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured whilst it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 1/3 chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.&lt;br /&gt;
&lt;br /&gt;
===Prevention===&lt;br /&gt;
In general, {{t|Steel}}- and {{type|Poison}} Pokémon cannot be poisoned. However, they can be poisoned by Pokémon with the {{a|Corrosion}} Ability. Additionally, in Generation II, the move {{m|Twineedle}} can poison Steel-type Pokémon. If a Pokémon is poisoned while not Poison- or Steel-type (such as while affected by a {{cat|Moves that change a Pokémon&#039;s type|type-changing move}} or before evolving into a Poison-type or Steel-type Pokémon), it will remain poisoned.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Immunity}} cannot be poisoned. Pokémon with the {{a|Comatose}} Ability and {{p|Minior}} in Meteor Form are completely immune to being poisoned. Pokémon with the Ability {{a|Pastel Veil}} will prevent itself and its allies from being poisoned. Pokémon with the Ability {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. The Ability {{a|Magic Guard}} will prevent damage due to poison from being taken in battle; however, it does not prevent the damage from being taken outside of battle.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for [[grounded]] Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a {{m|substitute}} cannot be poisoned, except due to {{a|Synchronize}} or a held [[Toxic Orb]].&lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
While poisoning and badly poisoning, like all major status conditions, have primarily negative effects, it can be advantageous to be poisoned in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, and {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, and {{stat|Speed}} increased by 50%, respectively, if poisoned or afflicted by any other non-volatile status condition excluding {{status|sleep}} and {{status|freeze}}; however, in [[Generation IV]], sleep will increase the Attack of Pokémon with Guts. Poisoning will increase the attack of a Pokémon with {{a|Toxic Boost}} by 50%, and the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with poison. A Pokémon with {{a|Poison Heal}} will regain 1/8th of its maximum HP at the end of each turn instead of taking damage. When capturing Pokémon, the poison status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.&lt;br /&gt;
&lt;br /&gt;
In competitive battling in Generation I, as Pokémon were not healed before link battles in the handheld games, players would often enter battles with their Pokémon already poisoned, as it prevented them from being affected by other more harmful status conditions; also, poison only inflicted 1/16 of the Pokémon&#039;s total HP as damage each turn rather than 1/8 as it does from Generation II onward. This tactic was not viable in the [[Pokémon Stadium series]], as Pokémon were restored to full health before battle in these games.&lt;br /&gt;
&lt;br /&gt;
===Other in-game effects===&lt;br /&gt;
If a poisoned Pokémon gains the Ability {{a|Immunity}} through the use of {{m|Skill Swap}}, {{a|Trace}} or another method, the poison or bad poison status will be removed.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories, on the second floor the player will encounter Pokémon that poison as their main tactic.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the [[Battle Arcade]], one of the effects caused by the roulette is causing the poison status; Pokémon that would normally be immune to poison are unaffected. The poison will last for a single battle.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has {{a|Merciless}} and hits a poisoned target, it will score a [[critical hit]].&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
Like the main games, Pokémon Mystery Dungeon also features both normal poisoning as well as bad poisoning. When a Pokémon is poisoned, it takes damage every ten turns and is also prevented from regenerating HP. Poison does not disappear over turns. When a Pokémon is badly poisoned, it takes damage every two turns and also prevents regenerating HP.&lt;br /&gt;
Similar to the main games, the poison conditions do not disappear over turns but can be healed with certain moves or items, and by going to the next floor.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Poison and bad poison (&#039;&#039;&#039;Poisoned&#039;&#039;&#039; and &#039;&#039;&#039;Badly Poisoned&#039;&#039;&#039; when inflicted in-game) are negative statuses in the {{pkmn|Rumble series}}. When a Pokémon is Poisoned, its HP will gradually drain at a rate determined by the Power of the Pokémon that inflicted it for ten seconds. However, if the affected Pokémon is controlled by a player, moving around will make the condition wear off faster, with the minimum duration depending roughly on the Pokémon&#039;s Speed. While Poisoned, purple bubbles emanate from around the affected Pokémon&#039;s head. The effects under Badly Poisoned are similar, but the rate at which HP is depleted gradually increases while the status lasts and purple smoke emanates from the Pokémon&#039;s head instead of bubbles. Though most negative statuses will replace one another if one is inflicted while another is present, Poisoned cannot replace Badly Poisoned (though Badly Poisoned will replace Poisoned).&lt;br /&gt;
&lt;br /&gt;
No types are immune to poison or bad poison, but Pokémon with the Poison Boost or Steady [[Special Traits]] cannot be poisoned or badly poisoned, and those with the Reflector Trait will cause the user of the poison-inflicting move to become poisoned or badly poisoned instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
Like the main series, a Pokémon inflicted with poison is protected from other status conditions and does not wear off over time. Normal poison can be inflicted by attacks, abilities, or by a Pokémon ending their turn in a poison bog. Bad poison can only be inflicted by the effect of Poison Fang. As in the main series, Poison- and Steel-types are immune to poison. Poison can be cured through certain [[Warrior Skill]]s, items, or by ending a Pokémon&#039;s turn in a hot spring or a water bucket.&lt;br /&gt;
&lt;br /&gt;
Pokémon afflicted with normal poison lose 1/8th their max HP, rounded down, at the end of their side&#039;s turn, even if the poisoned Pokémon itself took no action. Pokémon afflicted with bad poisoning lose 1/16th of their max HP initially, with damage increasing by 1/16 at the end of their side&#039;s turn. Enemy Warriors defeated through poison damage are not treated as being defeated by the player, and thus cannot be recruited after the battle.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a poisoned Pokémon takes 50% more damage from {{type|Poison}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
Poison can be inflicted by Pokémon with the Poison [[Skill]].&lt;br /&gt;
&lt;br /&gt;
{{t|Poison}}, {{t|Ground}}, {{t|Rock}}, {{t|Ghost}}, and {{type|Steel}} Pokémon are immune to poison.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Venipede Poison Point effect.png|thumb|250px|{{Ash}} poisoned]]&lt;br /&gt;
The poison status has been shown multiple times in the {{pkmn|anime}}:&lt;br /&gt;
&lt;br /&gt;
===[[Original series]]===&lt;br /&gt;
* In &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, [[Jessie]]&#039;s {{TP|Jessie|Arbok}} proceeded to poison {{OBP|Yumi|EP052}}&#039;s {{p|Primeape}} by biting its fist.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;===&lt;br /&gt;
* In &#039;&#039;[[AG019|Sharpedo Attack!]]&#039;&#039;, while {{an|Brock}} was battling a {{p|Sharpedo}}, it suddenly fainted. He examined it and realized that it had been poisoned by {{TP|Jessie|Seviper}}&#039;s {{m|Poison Tail}}. Brock did everything he could for Sharpedo, but even though he didn&#039;t have any medicine, Sharpedo&#039;s poison got cured by itself after a while.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;===&lt;br /&gt;
* In &#039;&#039;[[DP132|Evolving Strategies!]]&#039;&#039;, during {{Ash}}&#039;s battle against [[Paul]] at [[Lake Acuity]], [[Ash&#039;s Buizel]] was poisoned by a cloud of {{m|Smog}} from [[Paul&#039;s Magmortar]].&lt;br /&gt;
* In &#039;&#039;[[DP168|Keeping In Top Forme!]]&#039;&#039;, {{p|Shaymin}}, {{TP|Dawn|Piplup}}, and {{AP|Pikachu}} all got poisoned, Shaymin from getting exposed to some kind of poison and Pikachu and Piplup from a {{pkmn2|wild}} {{p|Shroomish}} using {{m|Poison Powder}} on them. Shaymin was cured by Brock, who used a [[Pecha Berry]] on it, and Pikachu and Piplup were cured by Shaymin&#039;s {{m|Aromatherapy}}.&lt;br /&gt;
* In &#039;&#039;[[DP187|A Real Rival Rouser!]]&#039;&#039;, during the [[Lily of the Valley Conference]] battle between Paul and Ash, Paul&#039;s {{p|Drapion}} used {{m|Toxic Spikes}}, which poisoned every Pokémon Ash sent out (regardless of type). Ash&#039;s Buizel, {{AP|Staraptor}}, {{AP|Torterra}}, {{AP|Infernape}}, and {{AP|Gliscor}} all got poisoned from the Toxic Spikes. Eventually, Infernape managed to get rid of the Toxic Spikes by using {{m|Flare Blitz}} while being {{m|Dig|underground}}.&lt;br /&gt;
* In &#039;&#039;[[DP190|The Brockster Is In!]]&#039;&#039;, Ash&#039;s Pikachu and all of [[Normajean]]&#039;s Pokémon got poisoned by {{m|Poison Sting}}s and {{m|Poison Jab}}s from a group of wild Tentacruel. Brock used Pecha Berries to cure them. He also had his {{TP|Brock|Chansey}} use {{m|Soft-Boiled}} on Normajean&#039;s {{p|Pichu}}. In this episode, it seems that a fever and difficulty breathing is a side effect of the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;===&lt;br /&gt;
* In &#039;&#039;[[BW022|A Venipede Stampede!]]&#039;&#039;, Ash became poisoned when a wild {{p|Venipede}} headbutted him, activating Venipede&#039;s {{a|Poison Point}}. He was cured by a remedy that {{an|Cilan}} made. This episode shows that not just Pokémon, but humans can also become poisoned.&lt;br /&gt;
* In &#039;&#039;[[BW032|Facing Fear with Eyes Wide Open!]]&#039;&#039;, [[Ash&#039;s Scraggy]]&#039;s aggressiveness towards a group of {{p|Foongus}} caused the Foongus to use Poison Powder in retaliation, affecting all of Ash, {{an|Iris}}, and Cilan&#039;s Pokémon except for {{AP|Oshawott}}, who had been training with his Trainer and {{TP|Iris|Excadrill}} who was not out. While Iris took care of the sick Pokémon, Ash, Oshawott, and Cilan went to a nearby pond to get [[Remeyo weed]] for Iris&#039;s poison remedy. After fending off the pond&#039;s {{p|Tympole}}, Ash and Cilan caught the Tympole&#039;s leader, {{AP|Palpitoad}}, and its ally, {{TP|Cilan|Stunfisk}}, respectively, allowing them access to the herbs.&lt;br /&gt;
* In &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;, a Pokémon [[photography|photographer]] named {{OBP|Robert|BW054}} became poisoned by an {{p|Amoonguss}}&#039;s Poison Powder attack while trying to save a {{p|Deerling}} from a similar fate. He was cured by the Deerling&#039;s {{p|Sawsbuck}} friends with the help of a mysterious lake.&lt;br /&gt;
* In &#039;&#039;[[BW083|Rocking the Virbank Gym! Part 1]]&#039;&#039; and &#039;&#039;[[BW084|Part 2]]&#039;&#039;, [[Ash&#039;s Unfezant]], {{AP|Leavanny}}, {{AP|Pignite}}, {{AP|Palpitoad}}, and Pikachu were all poisoned during Ash&#039;s [[Virbank Gym]] battle against [[Roxie]]&#039;s Poison-type Pokémon. Out of these, Leavanny and Pignite were badly poisoned. Roxie also cured Pignite and Pikachu of their poisoning with Pecha Berries.&lt;br /&gt;
* In &#039;&#039;[[BW106|Strong Strategy Steals the Show!]]&#039;&#039;, [[Stephan]]&#039;s {{p|Zebstrika}} was poisoned by a {{m|Sludge Wave}} from Ash&#039;s Palpitoad. However, Stephan countered this by having Zebstrika use {{m|Facade}}, which was powered up due to the poison.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;===&lt;br /&gt;
* In &#039;&#039;[[XY024|An Undersea Place to Call Home!]]&#039;&#039;, Ash&#039;s Pikachu was badly poisoned by a wild {{p|Skrelp}}&#039;s {{m|Toxic}} attack. He was cured with an [[Antidote]] by [[Eddy]] and [[Lindsey]].&lt;br /&gt;
* In &#039;&#039;[[XY052|A Stealthy Challenge!]]&#039;&#039;, [[Sanpei&#039;s Greninja]] was poisoned by a Poison Jab from [[Saizo]]&#039;s {{p|Barbaracle}}. It was later cured when {{an|Clemont}} gave it a Pecha Berry.&lt;br /&gt;
* In &#039;&#039;[[XY058|The Green, Green Grass Types of Home!]]&#039;&#039;, [[Ash&#039;s Fletchinder]] and {{AP|Hawlucha}} were both poisoned by a cloud of Poison Powder from [[Ramos]]&#039;s {{p|Weepinbell}} during Ash&#039;s [[Coumarine Gym]] battle. The poison quickly ate at their stamina, causing them both to fall to the {{pkmn|category|Flycatcher Pokémon}}. {{AP|Frogadier}} managed to avoid the same fate by using its {{DL|Ash&#039;s Frogadier|Moves improvised|Frubbles}} as a mask, preventing it from inhaling the spores.&lt;br /&gt;
* In &#039;&#039;[[XYS04|Mega Evolution Special IV]]&#039;&#039;, [[Alain&#039;s Charizard]] was poisoned by a {{m|Venoshock}} attack from a Trainer&#039;s {{me|Venusaur}} {{tt|*|Venoshock cannot poison opponents in the games}}. After the battle, [[Alain]] cured Charizard with a Pecha Berry.&lt;br /&gt;
* In &#039;&#039;[[XY104|A Windswept Encounter!]]&#039;&#039;, [[Ash&#039;s Noibat]] was poisoned by a wild {{p|Breloom}}&#039;s Poison Powder. He was cured by a wild {{p|Floette}} using Aromatherapy on him.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;===&lt;br /&gt;
* In &#039;&#039;[[SM012|The Sun, the Scare, the Secret Lair!]]&#039;&#039;, [[Ash&#039;s Rowlet]] was poisoned by a {{m|Sludge Bomb}} from [[James&#039;s Mareanie]]. It was cured with an Antidote given to Ash by {{an|Professor Kukui}}. This episode also started the {{cat|Anime running gags|running gag}} of Mareanie poisoning James while showing its affection to him, causing his face to look like a Mareanie.&lt;br /&gt;
* In &#039;&#039;[[SM067|Love at First Twirl!]]&#039;&#039;, Ash&#039;s Rowlet was badly poisoned by {{AP|Poipole}} when Rowlet tried to attack it and it panicked, using Toxic on Rowlet. Rowlet was later cured of its poisoning by {{an|Lillie}}.&lt;br /&gt;
* In &#039;&#039;[[SM115|The Dealer of Destruction!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Poison Jab from [[Guzma]]&#039;s {{p|Golisopod}}. Later, {{an|Kiawe}} gave Ash a Pecha Berry to heal Pikachu&#039;s poison.&lt;br /&gt;
* In &#039;&#039;[[SM117|Drawn with the Wind!]]&#039;&#039;, [[Sandy]] was poisoned by a Sludge Bomb from James&#039;s Mareanie. It was healed from its poison soon after by {{TP|Mallow|Shaymin}}&#039;s Aromatherapy.&lt;br /&gt;
* In &#039;&#039;[[SM120|The One That Didn&#039;t Get Away!]]&#039;&#039;, a {{p|Kyogre}} was poisoned by a {{OBP|hunter|SM120}} and his [[Hunter&#039;s underlings|minions]]. It was healed from its poison when {{an|Lana}} gave it food laced with Antidote that was attached to her [[Misty&#039;s special lure|fishing lure]].&lt;br /&gt;
* In &#039;&#039;[[SM134|The Road to The Semifinals!]]&#039;&#039;, during Lana&#039;s battle against Guzma in the second round of the [[Manalo Conference]], [[Lana&#039;s Primarina]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, eroding its stamina throughout the battle and eventually leading to its defeat. After the battle, Primarina was healed from its poison by Shaymin&#039;s Aromatherapy.&lt;br /&gt;
* In &#039;&#039;[[SM137|The Wisdom Not to Run!]]&#039;&#039;, [[Ash&#039;s Torracat]] was poisoned by a Poison Jab from Guzma&#039;s Golisopod, contributing to its defeat soon after.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;===&lt;br /&gt;
* In &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;, [[Goh&#039;s Scorbunny]] was poisoned by a cloud of Poison Powder from a {{p|Venonat}} that [[Goh]] was catching, requiring it to be taken to a [[Pokémon Center]] to be healed.&lt;br /&gt;
* In &#039;&#039;[[JN024|A Little Rocket R &amp;amp; R!]]&#039;&#039;, Ash&#039;s Pikachu was poisoned by a Sludge Bomb from a {{tc|Team Rocket Grunt}}&#039;s {{p|Toxicroak}}, weakening him enough to be captured by [[Matori]]&#039;s handpicked unit. Ash later rescued his partner and healed the poison by feeding him a Pecha Berry.&lt;br /&gt;
* In &#039;&#039;[[JN036|Making Battles in the Sand!]]&#039;&#039;, [[Ash&#039;s Riolu]] was poisoned by a Poison Sting from a Trainer&#039;s Tentacruel, leading to it fainting immediately afterward due to the damage it had already sustained.&lt;br /&gt;
* In &#039;&#039;[[JN053|Healing the Healer!]]&#039;&#039;, a {{DL|List of Goh&#039;s Pokémon|Suicune}} was poisoned by a Sludge Bomb bombardment from a {{OBP|Pokémon hunters|JN053|Pokémon hunter group}}&#039;s Pokémon. Goh later cured Suicune&#039;s poison by giving it some Pecha Berries. Later in the episode, [[Goh&#039;s Cinderace]] was also poisoned by a Sludge Bomb from the hunter group&#039;s {{p|Garbodor}}.&lt;br /&gt;
* In &#039;&#039;[[JN076|All Out, All of the Time!]]&#039;&#039;, Goh had his {{DL|List of Goh&#039;s Pokémon|Pyukumuku}} badly poison a wild {{DL|List of Goh&#039;s Pokémon|Bruxish}} with Toxic during the [[Pokémon Catch Adventure Race]], allowing him to catch it.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Nessa Toxapex Baneful Bunker Adventures 2.png|thumb|200px|{{p|Thwackey}} poisoned in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Poison GDZ.png|thumb|200px|Pikachu poisoned in [[Pokémon Gotta Catch &#039;Em All]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS003|The Secret of Kangaskhan]]&#039;&#039;, {{adv|Red}} cured a poisoned baby {{p|Kangaskhan}} with an [[Antidote]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;, Red&#039;s {{p|Pikachu}} [[Nickname|named]] [[Pika]], while under {{adv|Blue}}&#039;s ownership, used {{m|Toxic}} to badly poison a {{pkmn2|wild}} {{p|Ninetales}} that Blue was trying to {{pkmn2|caught|catch}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS022|A Hollow Victreebel]]&#039;&#039;, Red used his {{p|Victreebel}}&#039;s {{m|Poison Powder}} to poison a {{p|Nidoking}} in order to make him easier to catch. This is in spite of the fact that Nidoking, as a {{t|Poison}} Pokémon, should be immune to the move.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS040|A Charizard...and a Champion]]&#039;&#039;, during the [[Indigo League]] Tournament finals, [[Blue&#039;s Charizard]] was poisoned after Red had his {{p|Venusaur}}, [[Saur]], use Poison Powder on him. This forced Blue to [[recall]] Charizard and send {{TP|Blue|Machamp}} out in his place. Later on in the round, Blue&#039;s Machamp was badly poisoned by a Toxic attack from Red&#039;s {{p|Snorlax}}, [[Snor]], forcing {{adv|Blue}} to recall him and send Ninetales out in his place.&lt;br /&gt;
&lt;br /&gt;
===={{chap|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS278|Put Your Beast Foot Forward]]&#039;&#039;, Blue and his {{p|Charizard}} and {{TP|Blue|Golduck}} were badly poisoned by a Toxic attack from a swarm of wild {{p|Shuckle}} commanded by [[Orm]]&#039;s Shuckle.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS304|Swanky Showdown with Swalot]]&#039;&#039;, [[Spenser]]&#039;s {{p|Crobat}} badly poisoned an {{p|Electrode}} with {{m|Poison Fang}} during a demonstration battle at the {{gdis|Battle Frontier|III}} opening ceremony.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS310|Just My Luck...Shuckle]]&#039;&#039;, [[Lucy&#039;s Seviper]] badly poisoned {{adv|Emerald}}&#039;s borrowed {{p|Blissey}} with Poison Fang. However, she was later cured from it thanks to her {{a|Natural Cure}}. During the same round, Emerald&#039;s borrowed {{p|Starmie}} and {{p|Rapidash}} were also badly poisoned, the former by a Toxic attack from [[Lucy]]&#039;s Shuckle and the latter by Seviper&#039;s Poison Fang.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS313|You Need to Chill Out, Regice]]&#039;&#039;, Emerald&#039;s borrowed [[Monlee|Hitmonchan]] was badly poisoned by a Toxic attack from [[Brandon&#039;s Legendary titans|Brandon&#039;s Registeel]], causing it to faint when Emerald was unable to find a proper healing item from his [[Bag|Battle Bag]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|Platinum}}====&lt;br /&gt;
In &#039;&#039;[[PS427|Uprooting Seedot]]&#039;&#039;, {{adv|Platinum}}&#039;s {{pkmn2|rental}} {{p|Qwilfish}} poisoned and subsequently defeated a {{p|Seedot}} with {{m|Toxic Spikes}} during Platinum&#039;s {{gdis|Battle Factory|IV}} challenge.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS428|Outlasting Ledian]]&#039;&#039;, [[Thorton]]&#039;s rental {{p|Ledian}} was poisoned by Platinum&#039;s rental Qwilfish activating its {{a|Poison Point}} [[Ability]], resulting it fainting from the poison damage soon after.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Black &amp;amp; White}}====&lt;br /&gt;
In &#039;&#039;[[PS478|Big City Battles]]&#039;&#039;, {{adv|Black}}&#039;s {{p|Braviary}}, [[Brav]], was poisoned by [[Burgh]]&#039;s {{p|Whirlipede}} activating its Poison Point Ability, causing it to faint soon after.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS513|Into the Quarterfinals!]]&#039;&#039;, Black&#039;s {{p|Galvantula}}, [[Tula]], was poisoned by {{adv|Looker}}&#039;s {{p|Croagunk}} during the {{un|Pokémon League}} quarterfinals, almost costing him the match.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
In &#039;&#039;[[PASM06|The Party Crasher and Guzma the Destroyer]]&#039;&#039;, [[Gladion]]&#039;s {{p|Porygon}} was poisoned by a {{m|Poison Gas}} attack from {{adv|Moon}}&#039;s {{rf|Alolan}} {{p|Grimer}}. After the battle, Gladion used a [[Pecha Berry]] to heal it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PASM23|Battle in Vast Poni Canyon]]&#039;&#039;, [[Faba]]&#039;s {{p|Hypno}} was poisoned by [[Plumeria]]&#039;s {{p|Salazzle}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sword &amp;amp; Shield}}====&lt;br /&gt;
In [[PASS08]], {{Henry}}&#039;s {{p|Thwackey}}, [[Twiggy]], was poisoned when [[Nessa]]&#039;s {{p|Toxapex}} protected itself with {{m|Baneful Bunker}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
In [[GDZ68]], [[Shu&#039;s Pikachu]] was poisoned by a {{m|Toxic}} attack from a Trainer&#039;s {{p|Kingdra}}. [[Shu]] was able to cure him with an Antidote.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:Poison Marker.jpg|thumb|200px|A poison marker from the [[Pokémon Trading Card Game|TCG]]]]&lt;br /&gt;
{{main|Special Conditions (TCG)#Poisoned|Special Conditions (TCG) → Poisoned}}&lt;br /&gt;
In the {{pkmn|Trading Card Game}}, Poisoned is one of the five Special Conditions along with Asleep, Burned, Confused, and Paralyzed. When a Pokémon is Poisoned, a poison counter is placed on it and one damage counter is put on the Pokémon in between each turn. Some attacks require the player to put two, three, or even four damage counters on a Pokémon between turns, instead of the normal one. The condition can be removed by returning the affected Pokémon to the Bench or by evolving it. Unlike the Pokémon games, a Pokémon can be afflicted with Poison and Burned at the same time, along with one of Asleep, Confused, and Paralyzed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Poison is the only status condition to have an effect outside of battle; however, from Generation V onward, it no longer has an effect outside of battle either.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=中毒 &#039;&#039;{{tt|Jungduhk|Poison}}&#039;&#039;&lt;br /&gt;
|zh_cmn=中毒 &#039;&#039;{{tt|Zhòngdú|Poison}}&#039;&#039;&lt;br /&gt;
|da=Forgiftet&lt;br /&gt;
|nl=Vergiftigd&lt;br /&gt;
|fi=Myrkytys&lt;br /&gt;
|fr=Empoisonné&lt;br /&gt;
|de=Vergiftet{{tt|*|This term also refers to Pokémon that were badly poisoned in Generation I}}&lt;br /&gt;
|it=Avvelenato&lt;br /&gt;
|ko=독 &#039;&#039;Dok&#039;&#039;&lt;br /&gt;
|no=Forgifet&lt;br /&gt;
|pl=Zatruty&lt;br /&gt;
|pt=Envenenado&lt;br /&gt;
|ru=Отравлен &#039;&#039;Otravlen&#039;&#039;&lt;br /&gt;
|es=Envenenado&lt;br /&gt;
|sv=Förgifad&lt;br /&gt;
|th=พิษ &#039;&#039;poison&#039;&#039;&lt;br /&gt;
|vi=Nhiễm độc&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Badly poisoned&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{poison color dark}}&lt;br /&gt;
|zh_yue=猛毒 &#039;&#039;{{tt|Máahngduhk|Badly poisoned}}&#039;&#039;&lt;br /&gt;
|zh_cmn=猛毒 &#039;&#039;{{tt|Měngdú|Badly poisoned}}&#039;&#039; {{tt|*|Anime &amp;amp; Manga (Taiwan)}}&amp;lt;br&amp;gt;剧毒 &#039;&#039;{{tt|Jùdú|Badly poisoned}}&#039;&#039; {{tt|*|Manga (Mainland China)}}&lt;br /&gt;
|fr_ca=Très empoisonné{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Gravement empoisonné&lt;br /&gt;
|de=Schwer vergiftet{{tt|*|Generation II onward}}&lt;br /&gt;
|it=Iperavvelenato&lt;br /&gt;
|ko=맹독 &#039;&#039;Maengdok&#039;&#039;&lt;br /&gt;
|pt_br=Gravemente envenenado&lt;br /&gt;
|es=Gravemente envenenado&lt;br /&gt;
|vi=Kịch độc&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|poison}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vergiftung]]&lt;br /&gt;
[[es:Envenenado]]&lt;br /&gt;
[[fr:Empoisonnement]]&lt;br /&gt;
[[it:Avvelenamento]]&lt;br /&gt;
[[ja:どく (状態異常)]]&lt;br /&gt;
[[zh:中毒（状态）]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition&amp;diff=3502507</id>
		<title>Status condition</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition&amp;diff=3502507"/>
		<updated>2022-04-01T00:09:42Z</updated>

		<summary type="html">&lt;p&gt;MageMagius: /* Non-volatile status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Status|the move category|status move}}{{incomplete|needs=Missing some volatile status conditions}}{{split|Status condition and {{redlink|Volatile status condition}}}}&lt;br /&gt;
&#039;&#039;&#039;Status conditions&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|状態異常|じょうたいいじょう}}&#039;&#039;&#039; &#039;&#039;abnormal condition&#039;&#039;), also referred to as &#039;&#039;&#039;status problems&#039;&#039;&#039; or &#039;&#039;&#039;status ailments&#039;&#039;&#039;, affect a {{OBP|Pokémon|species}}&#039;s ability to battle. There are three kinds of status. The first are non-volatile, the second are volatile, and the third lasts while a Pokémon is in battle. The [[Pokérus]] is a similar but unrelated concept.&lt;br /&gt;
&lt;br /&gt;
==In the core series and side series==&lt;br /&gt;
===Non-volatile status===&lt;br /&gt;
{{incomplete|section|needs=What game mechanics, such as Facade and Heal Bell, are affected by all non-volatile statuses?}}&lt;br /&gt;
A non-volatile status condition is a status condition that remains after being [[recall|switched out]]. It&#039;s displayed in the [[party]] screen, and the Pokémon&#039;s [[summary]]. They can be cured by healing at a [[Pokémon Center]], specific [[status condition healing item|curative item]]s, or other ways. If a Pokémon is affected by a non-volatile status condition, an icon will display the type of status condition (replacing the Pokémon&#039;s level in [[Generation]]s [[Generation I|I]] and [[Generation II|II]]).&lt;br /&gt;
&lt;br /&gt;
A Pokémon cannot gain non-volatile status conditions when it is affected by {{m|Safeguard}}, {{a|Leaf Guard}}, {{a|Flower Veil}}, {{a|Shields Down}}, or {{a|Comatose}}. A Pokémon will cure its status condition when affected by {{m|Refresh}}, {{m|Heal Bell}}, {{m|Aromatherapy}}, {{m|Psycho Shift}}, {{m|Jungle Healing}}, {{m|G-Max Sweetness}}, {{a|Natural Cure}}, {{a|Shed Skin}}, {{a|Hydration}}, or [[Lum Berry]].&lt;br /&gt;
&lt;br /&gt;
In all games except {{g|Legends: Arceus}}, a Pokémon cannot gain a non-volatile status condition if it&#039;s already afflicted by another one, and a non-volatile status condition does not wear off automatically when the battle ends. If a Pokémon under a status condition (such as a poisoned {{p|Cascoon}}) evolves, the condition will be kept, even if the Pokémon gains a new [[type]] or [[Ability]] that would normally prevent it.&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Arceus}}, all non-volatile status conditions have a set turn count and wear off after battle. If a Pokémon already has a non-volatile status condition, inflicting it with another one can override it.&lt;br /&gt;
&lt;br /&gt;
====Burn====&lt;br /&gt;
[[File:Ursaring Burn status.png|thumb|250px|{{TP|Paul|Ursaring}} is burned]]&lt;br /&gt;
{{main|Burn (status condition)}}&lt;br /&gt;
The burn condition (BRN) inflicts damage every turn and halves damage dealt by a Pokémon&#039;s [[physical move]]s (except Pokémon with the {{a|Guts}} Ability). In Generation I and Generation VII, burn inflicts damage equal to 1/16 of its maximum HP every turn; from Generation II to VI, burn inflicts damage equal to 1/8 of its maximum HP every turn. Burn damage is halved if the Pokémon has the Ability {{a|Heatproof}}. In Generation V, Pokémon glow red while afflicted with burn.&lt;br /&gt;
&lt;br /&gt;
Most moves which cause burn are {{type|Fire}}. In Generations I and II, {{type|Fire}} Pokémon cannot be burned by Fire-type moves (but they can be burned by {{m|Tri Attack}} in Generation II). From Generation III onward, Fire-type Pokémon and Pokémon with the {{a|Water Veil}} or {{a|Water Bubble}} Ability cannot normally be burned.&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, burn damage is applied after the Pokémon takes its turn, but is skipped if the opponent faints during that turn. From Generation III onward, burn damage is applied after all Pokémon on the field have taken their turns (and there is no skipping).&lt;br /&gt;
&lt;br /&gt;
====Freeze====&lt;br /&gt;
[[File:Frozen Pokémon.png|thumb|left|250px|{{p|Yamper}} is frozen]]&lt;br /&gt;
{{main|Freeze (status condition)}}&lt;br /&gt;
The freeze condition (FRZ) causes a Pokémon to be unable to use moves. A frozen Pokémon can still use the moves {{m|Fusion Flare}}, {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Scald}}, and {{m|Steam Eruption}} while frozen; these moves will thaw the user and be executed normally. In Generation V, Pokémon glow blue and stop moving while afflicted with freeze.&lt;br /&gt;
&lt;br /&gt;
If a frozen Pokémon is hit by a damaging {{type|Fire}} move, {{m|Scald}} (Generation VI onward) or {{m|Steam Eruption}}, it will be thawed. From [[Generation II]] onward, the frozen Pokémon has a 20% chance to be thawed each turn, possibly even thawing right after being frozen; however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in {{weather|harsh sunlight}}.&lt;br /&gt;
&lt;br /&gt;
All moves which cause freezing are {{type|Ice}}, except {{m|Tri Attack}} ([[Generation II]] onward), {{m|Secret Power}} (when used in snow or ice; [[Generation IV]] onward) and {{m|Freezing Glare}}. In Generations I and II, Ice-type Pokémon cannot be frozen by Ice-type moves (but they can be frozen by Tri Attack in Generation II). From Generation III onward, Ice-type Pokémon and Pokémon with the {{a|Magma Armor}} Ability cannot normally be frozen.&lt;br /&gt;
&lt;br /&gt;
====Paralysis====&lt;br /&gt;
[[File:Ash Pikachu Static.png|thumb|250px|{{TP|Paul|Ursaring}} is paralyzed]]&lt;br /&gt;
{{main|Paralysis (status condition)}}&lt;br /&gt;
The paralysis condition (PAR) reduces the Pokémon&#039;s {{stat|Speed}} stat and causes it to have a 25% chance of being unable to use a move (&amp;quot;fully paralyzed&amp;quot;) when trying to use one. From Generation I to VI, its Speed is reduced to 25% of its normal value; in [[Generation VII]], its Speed is reduced to 50% of its normal value. Pokémon with the {{a|Quick Feet}} Ability instead have their Speed increased by 50% while paralyzed. In [[Generation V]], Pokémon glow yellow while afflicted with paralysis and their animation will be slowed significantly.&lt;br /&gt;
&lt;br /&gt;
Many moves that cause paralysis are {{type|Electric}} moves. In Generation I, Pokémon cannot be paralyzed by damaging moves of the same type as themselves. From [[Generation VI]] onward, {{type|Electric}} Pokémon cannot be paralyzed. Pokémon with the {{a|Limber}} Ability cannot normally be paralyzed.&lt;br /&gt;
&lt;br /&gt;
====Poison====&lt;br /&gt;
[[File:Poisoned Pokémon.png|thumb|left|250px|{{AP|Pikachu}} is poisoned]]&lt;br /&gt;
{{main|Poison (status condition)}}&lt;br /&gt;
The poison condition (PSN) inflicts damage every turn. In Generation I, poison inflicts damage equal to 1/16 of its maximum HP every turn; from Generation II onward, it inflicts damage equal to 1/8 of its maximum HP. A Pokémon with the {{a|Poison Heal}} Ability will restore an equivalent amount of HP instead of taking damage. In Generation V, Pokémon glow purple while afflicted with poison.&lt;br /&gt;
&lt;br /&gt;
All moves which cause poison are {{type|Poison}}, except {{m|Twineedle}}, {{m|Secret Power}} (when used in [[tall grass]]; [[Generation III]] only), {{m|Psycho Shift}} (while poisoned), and {{m|Fling}} (if [[Poison Barb]] or [[Toxic Orb]] is held). Poison-type Pokémon cannot be normally poisoned. In Generation II, {{type|Steel}} Pokémon cannot be poisoned by Poison-type moves (but they can be poisoned by {{m|Twineedle}}); from Generation III onward, Steel-type Pokémon and Pokémon with the {{a|Immunity}} Ability cannot normally be poisoned. Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the {{a|Corrosion}} Ability.&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, poison damage is applied after the Pokémon takes its turn, but is skipped if the opponent faints during that turn. From Generation III onward, poison damage is applied after all Pokémon on the field have taken their turns (and there is no skipping).&lt;br /&gt;
&lt;br /&gt;
From Generation I to IV, a poisoned Pokémon loses 1 HP for every four steps taken outside of battle. In [[Generation IV]], a Pokémon whose HP is reduced to 1 via poison outside of battle will have the poison status removed; in Generations I to III, its HP will be reduced to 0 (causing it to faint).&lt;br /&gt;
&lt;br /&gt;
====={{anchor|Badly poisoned|Badly poisoned}}=====&lt;br /&gt;
The bad poison condition inflicts damage every turn, with the amount of damage increasing each turn. It initially inflicts damage equal to 1/16 of the Pokémon&#039;s maximum HP, with the damage inflicted increasing by 1/16 each turn (2/16 on the second turn, 3/16 on the third turn, etc.). In Generation V, Pokémon glow purple while afflicted with bad poison.&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, if a badly poisoned Pokémon is switched out, the condition reverts to regular poison. From [[Generation III]] onward, the poison remains bad poison while switched out, but the damage counter will be reset when switched back in (i.e. it always will take 1/16 of its maximum HP as damage after switching in). In Generations I, II, and from [[Generation V]] onwards, after a battle is over, the badly poisoned status will become a regular poison.&lt;br /&gt;
&lt;br /&gt;
All moves which badly poison are {{type|Poison}}, except {{m|Psycho Shift}} (while badly poisoned) and {{m|Fling}} (if [[Toxic Orb]] is held).&lt;br /&gt;
&lt;br /&gt;
====Sleep====&lt;br /&gt;
[[File:Sleeping Pokémon.png|thumb|250px|{{p|Magikarp}} is asleep]]&lt;br /&gt;
{{main|Sleep (status condition)}}&lt;br /&gt;
The sleep condition (SLP) causes a Pokémon to be unable to use moves, except {{m|Snore}} and {{m|Sleep Talk}}. From Generation V onward, Pokémon close their eyes while sleeping and move more slowly.&lt;br /&gt;
&lt;br /&gt;
Sleep lasts for a randomly chosen duration of 1 to 7 turns in the handheld [[Generation I]] games, 1 to 3 turns in {{eng|Pokémon Stadium}}, 1 to 5 turns in Generations II to IV (except the Japanese versions of Pokémon Diamond and Pearl), and 1 to 3 turns in [[Generation V]] onwards,&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3698857&amp;amp;postcount=770 RNG Research: Battle RNG - Sleep Duration]&amp;lt;/ref&amp;gt;. In the Japanese versions of {{2v2|Diamond|Pearl}}, the minimum and maximum sleep count is 1 turn higher, lasting 2 to 6 turns.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=648215&amp;amp;postcount=24 DP Battle Tower Records]&amp;lt;/ref&amp;gt; If a Pokémon puts itself to sleep using {{m|Rest}}, it will sleep for exactly 2 turns.&lt;br /&gt;
&lt;br /&gt;
In addition to moves that cause sleep, a [[obedience|disobedient]] Pokémon may also nap during battle. Pokémon with the {{a|Vital Spirit}} or {{a|Insomnia}} Ability cannot normally be put to sleep.&lt;br /&gt;
&lt;br /&gt;
In Generation I, a Pokémon that wakes up is not able to attack during that same turn; from Generation II onward, a Pokémon can wake up and use a move during the same turn. In Generation V only, a Pokémon&#039;s sleep counter is reset to its original amount when switched out; this also applies for self-induced sleep.&lt;br /&gt;
&lt;br /&gt;
====Frostbite====&lt;br /&gt;
Frostbite is a status condition exclusively in {{g|Legends: Arceus}}, replacing the freeze condition. Similar to a burn, frostbite inflicts damage equal to 1/16 of the target&#039;s maximum HP every turn, and it reduces its Special Attack during this time. When it is [[weather|snowing]], moves that may inflict frostbite are more likely to do so.&lt;br /&gt;
&lt;br /&gt;
Using {{m|Flame Wheel}} or {{m|Flare Blitz}} will cure the user of frostbite.&lt;br /&gt;
&lt;br /&gt;
====Drowsy====&lt;br /&gt;
Drowsy is a status condition exclusively in {{g|Legends: Arceus}}, replacing the sleep condition. It works similarly to paralysis, and may cause the afflicted Pokémon to be unable to move. Drowsy Pokémon also take increased damage from direct attacks. When it is [[weather|snowing]], drowsy Pokémon are more likely to fail to act.&lt;br /&gt;
&lt;br /&gt;
Using {{m|Spark}}, {{m|Volt Tackle}}, or {{m|Wild Charge}} will cure the user of drowsiness.&lt;br /&gt;
&lt;br /&gt;
===Volatile status===&lt;br /&gt;
A volatile status is a status condition that is inflicted by a [[move]] or [[Ability]] from another Pokémon and will wear off when a Pokémon is [[Recall|switched]] out of battle or when a battle is over. Many volatile status conditions will also wear off after a number of turns have passed. A Pokémon can be affected by multiple volatile status conditions at a time. A volatile status condition is not indicated by an icon.&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Partially trapped|Bound}}====&lt;br /&gt;
[[File:Jessie Seviper Wrap.png|thumb|250px|{{p|Gastrodon}} being trapped by {{TP|Jessie|Seviper}}&#039;s {{m|Wrap}}]]&lt;br /&gt;
When a Pokémon is hit by a {{cat|Binding moves|binding move}} ({{m|Bind}}, {{m|Clamp}}, {{m|Fire Spin}}, {{m|G-Max Centiferno}}, {{m|G-Max Sandblast}}, {{m|Infestation}}, {{m|Magma Storm}}, {{m|Sand Tomb}}, {{m|Snap Trap}}, {{m|Thunder Cage}}, {{m|Whirlpool}}, or {{m|Wrap}}), it becomes bound. While it is bound, a Pokémon takes damage at the end of each turn and cannot switch out or flee. Prior to Generation V, this lasts 2-5 turns (5 turns if the user of the binding move held a [[Grip Claw]]); from Generation V onward, this lasts 4-5 turns (7 turns if the user of the binding move held a Grip Claw). A Pokémon can only be bound by one binding move at a time.&lt;br /&gt;
&lt;br /&gt;
From Generations II to V, the bound status deals damage equal to 1/16 of the afflicted Pokémon&#039;s maximum HP at the end of each turn. If the Pokémon that used the binding move held a [[Binding Band]], the damage was instead equal to 1/8 of the afflicted Pokémon&#039;s maximum HP.&lt;br /&gt;
&lt;br /&gt;
From Generation VI onward, the bound status deals damage equal to 1/8 of the afflicted Pokémon&#039;s maximum HP at the end of each turn. If the Pokémon that used the binding move held a [[Binding Band]], the damage is instead equal to 1/6 of the afflicted Pokémon&#039;s maximum HP. Furthermore, {{type|Ghost}} Pokémon can now switch out or flee even if they are trapped by a binding move.&lt;br /&gt;
&lt;br /&gt;
=====Generation I=====&lt;br /&gt;
In Generation I, binding moves inflict damage for 2-5 turns. There is a 37.5% chance that the move will last 2 turns, a 37.5% chance that it will last 3 turns, a 12.5% chance that it will last 4 turns, and a 12.5% chance that it will last 5 turns. Although only the first attack can be a [[critical hit]], every attack from the binding will do the same amount of damage. While a Pokémon is bound, it cannot use moves, including on the turn it is hit if it would move second.&lt;br /&gt;
&lt;br /&gt;
Damage done by a binding move&#039;s continuing duration is done after recurrent damage. If the user of the binding move switches out before the target is released, the target will be unable to attack during that turn. If the target switches out before the turn duration ends, the binding move will automatically be used against the incoming Pokémon, deducting an additional [[PP]] from the move. If at such a time the binding move has 0 PP, it will still be used against the incoming Pokémon; in this case, due to {{DL|List of glitches (Generation I)|Struggle bypassing|a glitch}}, the move&#039;s PP will roll over to 63 and full [[PP Up]]s will be applied to it.&lt;br /&gt;
&lt;br /&gt;
Even if the binding move misses, the target will not need to recharge for {{m|Hyper Beam}}. Additionally, if the user of the binding move attacks before the user of Hyper Beam during a recharge turn and the use of the binding move misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, it will still be used; in this case, due to {{DL|List of glitches (Generation I)|Struggle bypassing|the same glitch}}, the move&#039;s PP will roll over to 63 and full [[PP Up]]s will be applied to it.&lt;br /&gt;
&lt;br /&gt;
In-game, the target will get to select a move during each turn of the binding move&#039;s duration, and will attack the incoming Pokémon with the selected move if the player switches before the duration is over.&lt;br /&gt;
&lt;br /&gt;
In {{eng|Pokémon Stadium}}, it is possible to select a move during each turn of the binding move&#039;s duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. A binding move will negate the recharge turn of Hyper Beam only if successful.&lt;br /&gt;
&lt;br /&gt;
=====Generations II-IV=====&lt;br /&gt;
The target is now able to attack during a binding move&#039;s duration, and can act normally. Instead, the afflicted Pokémon takes damage equal to 1/16 of its maximum HP for 2-5 turns, in addition to the damage dealt when it is used. A bound Pokémon is also trapped, preventing it from switching and [[escape]]. A bound Pokémon can still flee (but not switch out) if it has the Ability {{a|Run Away}} or is holding a [[Smoke Ball]]. A bound Pokémon can still switch out (but not flee) if it is holding a [[Shed Shell]].&lt;br /&gt;
&lt;br /&gt;
If the user of the binding move is holding a [[Grip Claw]], the duration will always be 5 turns.&lt;br /&gt;
&lt;br /&gt;
If the user of the binding move switches out or is knocked out, all targets bound by that Pokémon&#039;s moves will be freed. If a bound Pokémon uses {{m|Rapid Spin}}, it will be freed.&lt;br /&gt;
&lt;br /&gt;
=====Generation V=====&lt;br /&gt;
All binding moves now last 4-5 turns unless a Grip Claw is held, which causes the moves to last 7 turns.&lt;br /&gt;
&lt;br /&gt;
If the user of the binding move held a [[Binding Band]], the bound Pokémon takes 1/8 of its maximum HP as damage each turn (instead of 1/16).&lt;br /&gt;
&lt;br /&gt;
=====Generation VI=====&lt;br /&gt;
A bound Pokémon now takes damage equal to 1/8 of its maximum HP each turn, instead of 1/16; if the user of the binding move held a [[Binding Band]], the bound Pokémon takes damage equal to 1/6 of its maximum HP instead.&lt;br /&gt;
&lt;br /&gt;
{{type|Ghost}} Pokémon can no longer be trapped, meaning that they can switch out and flee regardless of being bound. They are still afflicted by all other effects of being bound as normal, however.&lt;br /&gt;
&lt;br /&gt;
======Moves======&lt;br /&gt;
A Pokémon can be bound when struck by any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| {{tt|85%|75% in Generations I-IV}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Clamp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 35&lt;br /&gt;
| {{tt|85%|75% in Generations I-IV}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Spin}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|35|15 in Generations I-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations I-IV}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Centiferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Centiskorch}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Sandblast}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Sandaconda}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Infestation}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magma Storm}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|100|120 in Generations IV-V}}&lt;br /&gt;
| {{tt|75%|70% in Generation IV}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sand Tomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|35|15 in Generations III-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations III-IV}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Snap Trap}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 35&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunder Cage}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Whirlpool}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|35|15 in Generations II-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations II-IV}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Wrap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| {{tt|90%|85% in Generations I-IV}}&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Trapped|Can&#039;t escape}}====&lt;br /&gt;
[[File:Lenora Watchog Mean Look effect.png|thumb|250px|{{AP|Oshawott}} failing to return to its Poké Ball after being hit by Mean Look]]&lt;br /&gt;
A Pokémon that can&#039;t escape is unable to [[recall|switch out]] or [[escape|flee]] as long as the Pokémon that trapped it is on the field.&lt;br /&gt;
&lt;br /&gt;
A Pokémon that can&#039;t escape can still switch out if it is holding a [[Shed Shell]]; uses {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Baton Pass}}; or is hit by {{m|Whirlwind}}, {{m|Roar}}, {{m|Dragon Tail}}, or {{m|Circle Throw}}. Prior to [[Generation V]], if a Pokémon that can&#039;t escape or the Pokémon that trapped it uses Baton Pass, the Pokémon (or its replacement) still can&#039;t escape; from Generation V onward, the effect can be passed only by the Pokémon that can&#039;t escape.&lt;br /&gt;
&lt;br /&gt;
From Generation III onward, a Pokémon that can&#039;t escape can still flee or {{m|Teleport}} from a wild battle if it is holding a [[Smoke Ball]] or has the Ability {{a|Run Away}}.&lt;br /&gt;
&lt;br /&gt;
Starting in Generation VI, {{type|Ghost}} Pokémon can switch out and flee regardless of the can&#039;t escape status.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon can be trapped when struck by any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Anchor Shot}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Block}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fairy Lock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents all Pokémon on the field from [[switching out]] or [[escape|fleeing]] during their next turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Terror}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Gengar}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Jaw Lock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents the user and the target from [[switching out]] or [[escape|fleeing]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mean Look}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|No Retreat}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by one stage each. Prevents the user from [[switching out]] or [[escape|fleeing]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Octolock}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | At the end of each turn, the target&#039;s {{stat|Defense}} and {{stat|Special Defense}} are lowered by one stage each&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Hold}}&lt;br /&gt;
{{typetable|Shadow}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| 80%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spider Web}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spirit Shackle}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thousand Waves}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Confusion====&lt;br /&gt;
{{main|Confusion (status condition)}}&lt;br /&gt;
[[File:Confused Status JN.png|thumb|250px|{{AP|Riolu}} is confused]]&lt;br /&gt;
The confused condition causes a Pokémon to sometimes hurt itself in its confusion instead of executing a selected move. From Generation I to VI, the chance to hurt itself is 50%; from Generation VII onwards, it is 33%. The damage is done as if the Pokémon attacked itself with a 40-power typeless physical attack (without the possibility of a critical hit).&lt;br /&gt;
&lt;br /&gt;
Confusion wears off after 2-5 attacking turns. This means that turns recharging, such as after using {{m|Hyper Beam}}, and turns unable to attack, such as from {{status|paralysis}}, will not lower the remaining number of turns of confusion. However, a sleeping Pokémon may hurt itself in confusion if using a move such as {{m|Snore}} or {{m|Sleep Talk}}. Multi-turn attacks such as {{m|Fly}} and {{m|Dive}} require confusion to be checked both turns, further reducing the chance of a successful attack.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the {{a|Own Tempo}} Ability are immune to being confused. Confusion can be cured with [[Persim Berry|Persim Berries]], [[Touga Berry|Touga Berries]], the [[Yellow Flute]], and, from [[Generation II]] onwards, items that cure all status conditions such as [[Full Heal]]s and [[Lum Berry|Lum Berries]]; it is the only volatile status condition to be able to be cured by items that heal all status conditions.&lt;br /&gt;
&lt;br /&gt;
Confusion is transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
[[Focus Sash]], [[Focus Band]], and {{a|Sturdy}} can prevent a Pokémon from knocking itself out due to confusion.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Curse====&lt;br /&gt;
[[File:Masked Man Gastly Curse.png|thumb|200px|{{p|Suicune}} is hurt by the Curse]]&lt;br /&gt;
If a {{type|Ghost}} Pokémon uses {{m|Curse}}, its target will be afflicted by the cursed condition. A cursed Pokémon takes damage equal to ¼ of its maximum HP every turn. The cursed condition remains as long as the afflicted Pokémon is on the field. If a cursed Pokémon uses {{m|Baton Pass}}, the cursed condition is passed to its replacement.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], if a cursed Pokémon knocks out its opponent, it will not take damage from curse that turn.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Drowsy====&lt;br /&gt;
{{m|Yawn}} and {{m|G-Max Snooze}} makes the target drowsy. At the end of the next turn, the drowsy Pokémon will fall {{status|sleep|asleep}}, unless it is already afflicted by a non-volatile status condition. If a drowsy Pokémon [[Recall|switches]] out, it loses its drowsiness. Drowsiness cannot be passed by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Yawn}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Snooze}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Embargo====&lt;br /&gt;
[[File:Cyrus Weavile Embargo Adventures.png|thumb|left|150px|{{p|Spiritomb}} being prevented from using items]]&lt;br /&gt;
A Pokémon under the effect of {{m|Embargo}} is unable to use its [[held item]] and its Trainer cannot use items on it (including [[Wonder Launcher]] items) for five turns. A Pokémon under the effect of Embargo cannot use {{m|Fling}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Encore====&lt;br /&gt;
[[File:Ursula Plusle Minun Encore effect.png|thumb|250px|{{p|Mamoswine}} and {{p|Cyndaquil}} being under Encore]]&lt;br /&gt;
{{m|Encore}} forces the Pokémon to repeat its last attack for 2-5 turns in Generation II, 4-8 turns in Generations III and IV, and 3 turns in Generation V and VI. In Generation V, if the Pokémon has {{m|Magic Coat}} active, the move will fail.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Flinch====&lt;br /&gt;
{{anchor|Cringe}}&lt;br /&gt;
{{main|Flinch}}&lt;br /&gt;
[[File:Paul Magmar flinch.png|thumb|left|250px|{{TP|Paul|Magmar}} flinching]]&lt;br /&gt;
The flinch status is a one-turn status that prevents a Pokémon from attacking. A Pokémon can only flinch if it is hit by another Pokémon&#039;s move before using its move. A Pokémon who is holding a [[King&#039;s Rock]] or [[Razor Fang]] has a 10% (~12% in Generation II) chance of causing a target to flinch when using certain moves; in Generation II, III, and IV, any of several moves on a list exclusive to the items (the list differs between generations); from Generation V onward, any move that deals damage and does not already have a chance to flinch. Most moves that cause flinching are [[physical move]]s. In [[Generation II]] only, {{status|sleep}}ing Pokémon cannot flinch when hit by moves that cause flinching (but can flinch via King&#039;s Rock), and are thus able to successfully execute {{m|Sleep Talk}} or {{m|Snore}} regardless.&lt;br /&gt;
&lt;br /&gt;
[[Dynamax]] Pokémon and Pokémon with the {{a|Inner Focus}} Ability are immune to flinching. Pokémon with {{a|Steadfast}} still flinch, but gain {{stat|Speed}} each time they do so.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Heal Block====&lt;br /&gt;
[[File:Mars Bronzor Heal Block Adventures.png|thumb|200px|{{p|Blissey}} being prevented from healing]]&lt;br /&gt;
A Pokémon affected by {{m|Heal Block}} is prevented from healing for five turns. It cannot use {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Roost}}, {{m|Recover}}, {{m|Heal Order}}, {{m|Rest}}, {{m|Soft-Boiled}}, {{m|Wish}}, {{m|Milk Drink}}, {{m|Slack Off}}, {{m|Synthesis}}, or {{m|Heal Pulse}} while it is under effect. It is unaffected by the healing effects of Wish, {{m|Ingrain}}, {{m|Aqua Ring}}, {{m|Leech Seed}}, and Heal Pulse.&lt;br /&gt;
&lt;br /&gt;
In Generation IV and V, a Pokémon affected by Heal Block can use {{cat|HP-draining moves}} and still inflict damage, but will not restore {{stat|HP}}. In Generation VI, a Pokémon affected by Heal Block cannot use HP-draining moves, except {{m|Leech Seed}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Volt Absorb}} or {{a|Water Absorb}} will take damage, as opposed to healing, from {{t|Electric}}- or {{type|Water}} attacks respectively while Heal Block is in effect. A {{status|poison}}ed Pokémon with {{a|Poison Heal}} is neither healed nor damaged.&lt;br /&gt;
&lt;br /&gt;
From Generation V onward, [[Leftovers]] and [[Shell Bell]] cannot heal Pokémon affected by Heal Block. In Generation VI, [[Black Sludge]] cannot heal Pokémon affected by Heal Block. Items such as [[Potion]]s can still be used to heal the Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Identification|Identified}}====&lt;br /&gt;
[[File:Ash Noctowl Foresight effect.png|thumb|left|220px|{{AP|Noctowl}}&#039;s Foresight identifying {{p|Gastly}}]]&lt;br /&gt;
The opponent&#039;s evasion modification will not affect the accuracy of a Pokémon that uses {{m|Foresight}}, {{m|Odor Sleuth}}, or {{m|Miracle Eye}}. In addition, a {{t|Normal}}- or {{type|Fighting}} move used by a Pokémon that has used Foresight or Odor Sleuth will affect {{type|Ghost}} Pokémon, and {{type|Psychic}} moves used by a Pokémon that has used Miracle Eye will affect {{type|Dark}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon can be identified when struck by any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{psychic color}}; border: 5px solid #{{psychic color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Foresight}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| {{tt|—%|100% in Generations II-III}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Removes {{type|Ghost}} Pokémon&#039;s immunity to {{type|Fighting}} and {{type|Normal}} moves&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Odor Sleuth}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| {{tt|—%|100% in Generation III}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Removes {{type|Ghost}} Pokémon&#039;s immunity to {{type|Fighting}} and {{type|Normal}} moves&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Miracle Eye}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Removes {{type|Dark}} Pokémon&#039;s immunity to {{type|Psychic}} moves&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{anchor|attraction|Infatuation}}====&lt;br /&gt;
[[File:Tierno Raichu infatuated.png|thumb|250px|{{p|Raichu}} is infatuated]]&lt;br /&gt;
A Pokémon that is infatuated cannot use moves 50% of the time, even against Pokémon other than the one it is infatuated with. It is caused when {{m|Attract}} is used on an opponent of the opposite [[gender]], may be caused when a Pokémon makes [[contact]] with a Pokémon of the opposite gender that has {{a|Cute Charm}} as its [[Ability]], and is caused to a Pokémon that infatuates a Pokémon holding a [[Destiny Knot]].&lt;br /&gt;
&lt;br /&gt;
Pokémon with the {{a|Oblivious}} Ability are immune to infatuation. Infatuation cannot be passed with {{m|Baton Pass}}. Infatuation will end as soon as either the affected Pokémon or the Pokémon it is infatuated with is removed from the battle. It can also be ended by consuming a [[Mental Herb]] or an [[Eggant Berry]], or by playing a [[Red Flute]].&lt;br /&gt;
&lt;br /&gt;
=====Generation III=====&lt;br /&gt;
If the Pokémon is both paralyzed and infatuated, its infatuation check works after the paralysis check.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon can be infatuated when struck by any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Attract}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Opponent of the opposite gender of the user become infatuated&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Cuddle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Eevee}}&amp;lt;br&amp;gt;All opponents of the opposite gender of the user become infatuated&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Seeding|Leech Seed}}====&lt;br /&gt;
[[File:Ash Bulbasaur Leech Seed effect.png|thumb|left|220px|A {{p|Solrock}} affected by Leech Seed]]&lt;br /&gt;
The Leech Seed status can be caused by {{m|Leech Seed}} or {{m|Sappy Seed}}. Each turn, a Pokémon afflicted with Leech Seed loses 1/8 (1/16 in [[Generation I]]) of its maximum hit points. The Pokémon that used Leech Seed is healed by the same amount, unless the seeded Pokémon has {{a|Liquid Ooze}}, in which case the user will be hurt instead. {{type|Grass}} Pokémon cannot be afflicted with Leech Seed.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon afflicted with Leech Seed uses {{m|Baton Pass}}, Leech Seed is transferred to its replacement, even if it is Grass-type. If the Pokémon that used Leech Seed switches out or faints, any Pokémon in the same position as the original user gains the drained HP instead.&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, the effect of Leech Seed is applied after the afflicted Pokémon takes its turn. From Generation III onward, it is applied after all Pokémon on the field have taken their turns.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon can be seeded when using any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{grass color}}; border: 5px solid #{{grass color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{grass color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Leech Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| 90%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sappy Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nightmare====&lt;br /&gt;
{{m|Nightmare}} only affects a sleeping Pokémon. The sleeping Pokémon loses ¼ of its maximum hit points every turn. If the sleeping Pokémon awakens, then the nightmare will no longer be in effect. If Baton Pass switches in a Pokémon that is not asleep (via {{m|Sleep Talk}}), then the nightmare will no longer be in effect.&lt;br /&gt;
&lt;br /&gt;
====Perish Song====&lt;br /&gt;
After three turns, all Pokémon who heard the {{m|Perish Song}} will faint, excluding Pokémon with the {{a|Soundproof}} Ability. Any Pokémon who heard it can avoid the effect of fainting if it is switched out before the three-turn count finishes. {{m|Baton Pass}} transfers the Perish Song countdown. The effect will also take place when {{a|Perish Body}} is activated.&lt;br /&gt;
&lt;br /&gt;
====Taunt====&lt;br /&gt;
A {{m|taunt}}ed Pokémon cannot use any [[status move]]s for 3 turns (2-4 turns prior to Generation V), including status moves that will always {{cat|Moves that call other moves|turn into}} damaging moves like {{m|Nature Power}}. The Taunt status can only be inflicted by the move {{m|Taunt}}.&lt;br /&gt;
&lt;br /&gt;
From [[Generation V]] onward, the [[Mental Herb]] cures the Pokémon of Taunt. From [[Generation VI]] onward, Pokémon with {{a|Oblivious}} are immune to the Taunt condition; if a Pokémon with Oblivious is afflicted by Taunt (such as if it is taunted by a Pokémon with an Ability like {{a|Mold Breaker}}), it will be cured immediately. Pokémon with {{a|Aroma Veil}} and their allies are immune to Taunt.&lt;br /&gt;
&lt;br /&gt;
A taunted Pokémon can still use a status [[Z-Move]].&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Telekinetic levitation|Telekinesis}}====&lt;br /&gt;
[[File:Christie Gothita Telekinesis.png|thumb|250px|A group of people being telekinetically levitated]]&lt;br /&gt;
A Pokémon telekinetically levitated by {{m|Telekinesis}} is immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}} for three turns. In addition, all other moves, except [[one-hit knockout move]]s, hit the target regardless of {{stat|accuracy}} and {{stat|evasion}}; however, it does not allow moves to hit semi-invulnerable Pokémon.&lt;br /&gt;
&lt;br /&gt;
The effect of Telekinesis is canceled when {{m|Gravity}} is used, the levitated Pokémon uses {{m|Ingrain}}, or the levitated Pokémon obtains an [[Iron Ball]]; Telekinesis cannot lift targets if Gravity is in effect, and will fail if used on a target that is rooted or holding an Iron Ball.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Torment====&lt;br /&gt;
[[File:Harley Banette Torment effect.png|thumb|left|220px|{{TP|May|Bulbasaur}} being tormented]]&lt;br /&gt;
A {{m|torment}}ed Pokémon cannot use the same move twice in a row. If the Pokémon is holding a {{cat|Choice items|Choice item}} or only has one move remaining with [[PP]], it is forced to use {{m|Struggle}} every second turn.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon can be tormented when struck by any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{dark color}}; border: 5px solid #{{dark color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{dark color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Torment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Meltdown}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Melmetal}}&amp;lt;br&amp;gt;Affects all opponents on the field&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Type change====&lt;br /&gt;
User changes target&#039;s type.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Forest&#039;s Curse}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|  —&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Trick-or-Treat}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|  —&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magic Powder}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|  —&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Soak}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|  —&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Splinters====&lt;br /&gt;
Splinters is a status condition exclusive to {{g|Legends: Arceus}}. A Pokémon afflicted with splinters take [[damage]] equivalent to a 25-[[power]] move from the user, factoring in type effectiveness, but not the random damage factor. Splinters damage the target at the end of its turn, and they last three turns for regular moves, two turns for agile-style moves, and four turns for strong-style moves.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Ceaseless Edge}}, {{m|Pin Missile}}, {{m|Spikes}}, {{m|Stealth Rock}}, and {{m|Stone Axe}} inflict splinters onto the target.&lt;br /&gt;
&lt;br /&gt;
===Volatile battle status===&lt;br /&gt;
{{split|{{redlink|Battle status}}|section}}&lt;br /&gt;
A volatile battle status is usually self-inflicted and will wear off when a Pokémon is taken out of battle or a battle is over. Many of these will also wear off after a number of turns pass. Since they aren&#039;t shown in battle as a status condition (having an icon) a Pokémon can be affected with multiple volatile battle statuses, volatile conditions and a non-volatile condition at the same time.&lt;br /&gt;
&lt;br /&gt;
====Aqua Ring====&lt;br /&gt;
[[File:Skyla Swanna Aqua Ring.png|thumb|250px|{{TP|Skyla|Swanna}} enveloped in a veil of water]]&lt;br /&gt;
When a Pokémon surrounds itself with a veil of water by using {{m|Aqua Ring}}, it restores 1/16th of its maximum HP every turn. This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Bracing====&lt;br /&gt;
[[File:Ash Heracross Endure.png|thumb|left|220px|{{AP|Heracross}} bracing itself]]&lt;br /&gt;
When a Pokémon uses {{m|Endure}}, it braces itself so that whenever it takes damage that turn, it will always survive with at least 1 HP. The [[Focus Sash]], [[Focus Band]], and Ability {{a|Sturdy}} all have similar effects.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Charging turn====&lt;br /&gt;
[[File:Totem Lurantis Solar Blade gathering light.png|thumb|250px|{{p|Lurantis}} charging energy for [[Solar Blade]]]]&lt;br /&gt;
Several two-turn moves have a turn where a Pokémon cannot act. The charging can be skipped with a [[Power Herb]], or in the case of {{m|Solar Beam}} and {{m|Solar Blade}}, the presence of [[harsh sunlight]].&lt;br /&gt;
&lt;br /&gt;
Pokémon that are readying {{m|Sky Attack}} become cloaked in light.&lt;br /&gt;
&lt;br /&gt;
Pokémon that are readying Solar Beam or Solar Blade take in sunlight.&lt;br /&gt;
&lt;br /&gt;
Pokémon that are readying {{m|Razor Wind}} whip up a whirlwind.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon can be charging when using any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bounce}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 85%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable. 30% chance of {{status|paralyzing}} the target&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|100 in Generation I; 60 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dive}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|60 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fly}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generations I-III}}&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Freeze Shock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | 30% chance of {{status|paralyzing}} the target&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Geomancy}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by two stages&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Burn}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | 30% chance of {{status|burning}} the target&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Meteor Beam}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s {{stat|Special Attack}} by one level on the first turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Phantom Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Razor Wind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| {{tt|100%|75% in Generations I-II}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has an increased [[critical hit]] ratio{{tt|*|Generation II onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Skull Bash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|100 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s {{stat|Defense}} by one level on the first turn{{tt|*|Generation II onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|200 in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has an increased [[critical hit]] ratio{{tt|*|Generation III onwards only}}&amp;lt;br&amp;gt;Has a 30% chance of causing the target to [[flinch]]{{tt|*|Generation III onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sky Drop}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User and target become semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Solar Beam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|200 in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will not need a turn to charge if used during [[harsh sunlight]]{{tt|*|Generation II onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Solar Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 125&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will not need a turn to charge if used during [[harsh sunlight]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Center of attention====&lt;br /&gt;
[[File:Daisy Clefairy Courtney Vulpix Follow Me Tail Whip Adventures.png|thumb|250px|{{p|Clefairy}} drawing attention to itself]]&lt;br /&gt;
{{main|Center of attention}}&lt;br /&gt;
A Pokémon can become the center of attention by using {{m|Follow Me}} or {{m|Rage Powder}}, or by being affected by {{m|Spotlight}}.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon is the center of attention, its opponents are forced to target the center of attention rather than their intended target for the rest of the turn, if it is a valid target for those moves (even if the move originally targeted an ally, unless it is a move that cannot target an opponent such as {{m|Acupressure}} or {{m|Helping Hand}}). If a move cannot target the center of attention, it will be used on its intended target. Even if a Pokémon becomes the center of attention, its allies will not be forced to target it.&lt;br /&gt;
&lt;br /&gt;
If the center of attention [[Fainting|faints]], [[Recall|switches out]], or is taken into the air by {{m|Sky Drop}}, it no longer draws moves.&lt;br /&gt;
&lt;br /&gt;
In [[Triple Battle]]s, the center of attention will draw the attacks of all opponents in the field, but it can only draw attacks from non-adjacent opponents if they use a {{cat|Moves that can target non-adjacent Pokémon|move which is able to strike non-adjacent targets}}.&lt;br /&gt;
&lt;br /&gt;
The center of attention cannot draw {{cat|moves with a charging turn}} like {{m|Sky Drop}} or {{m|Solar Beam}}, even if they are executed in one turn due to [[Power Herb]].&lt;br /&gt;
&lt;br /&gt;
The center of attention draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightning Rod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.&lt;br /&gt;
&lt;br /&gt;
From [[Generation VI]] onward, {{type|Grass}} Pokémon, Pokémon with {{a|Overcoat}}, and Pokémon holding [[Safety Goggles]] will not have their moves drawn to a Pokémon that becomes the center of attention due to Rage Powder.&lt;br /&gt;
&lt;br /&gt;
====Defense Curl====&lt;br /&gt;
[[File:Ash Phanpy Defense Curl.png|thumb|220px|{{AP|Phanpy}} curls up, ready to use {{m|Rollout}}]]&lt;br /&gt;
Using {{m|Defense Curl}} causes the power of {{m|Rollout}} and {{m|Ice Ball}} to double for the Pokémon. This effect is not transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Rooting====&lt;br /&gt;
[[File:Amoonguss Ingrain.png|thumb|left|250px|{{p|Amoonguss}} after planting its roots]]&lt;br /&gt;
When a Pokémon plants its roots by using {{m|Ingrain}}, it restores 1/16th of its maximum HP every turn but cannot switch out or [[escape|flee]], even if hit by a move that would force this such as {{m|Roar}} and {{m|Dragon Tail}}. If a {{type|Flying}} Pokémon or a Pokémon with {{a|Levitate}} is rooted to the ground, it is susceptible to {{type|Ground}} moves, {{m|Spikes}} and {{m|Toxic Spikes}}. The Pokémon cannot be affected by {{m|Magnet Rise}} and {{m|Telekinesis}} and they are removed if active upon rooting. This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Magic Coat====&lt;br /&gt;
[[File:Absol Magic Coat Adventures.png|thumb|250px|{{p|Absol}} bouncing back an attack]]&lt;br /&gt;
A Pokémon shrouded with {{m|Magic Coat}} will reflect most status moves used against it or its side of the field back at the user during the turn it used the move. The Ability {{a|Magic Bounce}} reflects the same moves.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Magnetic levitation====&lt;br /&gt;
[[File:Psychic Metagross Magnet Rise.png|thumb|left|220px|{{p|Metagross}} levitating on magnetism]]&lt;br /&gt;
A Pokémon levitating on magnetism via {{m|Magnet Rise}} is immune to {{type|Ground}} attacks for five turns. Like {{type|Flying}} Pokémon and Pokémon with {{a|Levitate}}, the user is immune to the damage of {{m|Spikes}} and {{m|Toxic Spikes}}, and is unaffected by {{a|Arena Trap}}. Magnet Rise is completely negated by {{m|Gravity}}, {{m|Ingrain}}, and holding an [[Iron Ball]].&lt;br /&gt;
&lt;br /&gt;
This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mimic====&lt;br /&gt;
[[File:James Mime Jr Mimic BubbleBeam.png|thumb|220px|{{p|Mime Jr.}} mimicking {{m|BubbleBeam}}]]&lt;br /&gt;
{{main|Mimic (move)}}&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses {{m|Mimic}}, this [[move]] will be temporarily replaced by another move copied from the target. In [[Generation I]], the copied move is selected from a list of the opposing Pokémon&#039;s moves. From [[Generation II]] onwards, Mimic copies the target&#039;s last used move.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Minimize====&lt;br /&gt;
[[File:Nurse Joy Chansey Minimize effect.png|thumb|left|250px|Minimized {{p|Chansey}}]]&lt;br /&gt;
A Pokémon that has used the move {{m|Minimize}} (or had the effect passed to it via {{m|Baton Pass}}) will be affected more harmfully by some moves.&lt;br /&gt;
&lt;br /&gt;
From [[Generation II]] onward, Pokémon that have used Minimize will take double damage from {{m|Stomp}}. From [[Generation V]] onward, Pokémon that have used Minimize will also receive double damage from {{m|Steamroller}}. In [[Generation VI]], Pokémon that have used Minimize will take double damage from {{m|Body Slam}}, {{m|Dragon Rush}}, {{m|Flying Press}}, and {{m|Phantom Force}}; also in Generation VI, all of these moves will always hit a target that has used Minimize.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Protection====&lt;br /&gt;
A Pokémon that uses {{m|Protect}}, {{m|Detect}}, {{m|Spiky Shield}}, or {{m|Baneful Bunker}} will be unaffected by both damaging moves and [[status move]]s during that turn. A Pokémon that uses {{m|King&#039;s Shield}} will be unaffected by damaging moves for the rest of that turn.&lt;br /&gt;
&lt;br /&gt;
If the protected Pokémon is hit by {{m|Feint}}, {{m|Shadow Force}}, {{m|Hyperspace Fury}}, {{m|Hyperspace Hole}}, or {{m|Phantom Force}}—which can all hit regardless of protection—the Pokémon&#039;s protection is removed for the rest of the turn.&lt;br /&gt;
&lt;br /&gt;
Some moves cannot be stopped by protection, such as {{m|Future Sight}} and {{m|Curse}}. Damaging [[Z-Move]]s will also strike through protection, but deal only one-quarter of the damage they would otherwise deal.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon can be protected when using any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{steel color}}; border: 5px solid #{{steel color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{steel color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Priority]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Baneful Bunker}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| +4&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will {{status|poison}} a Pokémon that attempts to use a [[contact]] move on the user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Crafty Shield}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| +3&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Protects the user&#039;s side of the field from [[status move]]s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Detect}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| {{tt|+4|+3 in Generations II-IV}}&lt;br /&gt;
| —%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|King&#039;s Shield}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| +4&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will drop the {{stat|Attack}} stat by 1 stage of a Pokémon that attempts to use a [[contact]] move on the user.{{tt|*|2 stages in Generations VI-VII}}&amp;lt;br&amp;gt;Protects the user from any moves except [[status move]]s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mat Block}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 0&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Always goes first; only works if it is the user&#039;s first turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Max Guard}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| +4&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User must be [[Dynamax]]ed and know a [[status move]]&amp;lt;br&amp;gt;Fully protects the user from [[Max Move]]s&amp;lt;br&amp;gt;Protects the user from {{m|Block}}, {{m|Flower Shield}}, {{m|Gear Up}}, {{m|Magnetic Flux}}, {{m|Phantom Force}}, {{m|Psych Up}}, {{m|Teatime}}, and {{m|Transform}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Obstruct}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| +4&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will drop the {{stat|Defense}} stat by 2 stages of a Pokémon that attempts to use a [[contact]] move on the user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Protect}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| {{tt|+4|+3 prior to Generation V}}&lt;br /&gt;
| —%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Quick Guard}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| +3&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Protects the user&#039;s side of the field from moves that have increased [[priority]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spiky Shield}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| +4&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will deal damage equal to 1/8 of its maximum HP of a Pokémon that attempts to use a [[contact]] move on the user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Wide Guard}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| +3&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Protects the user&#039;s side of the field from damaging moves that can target multiple Pokémon&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Serena Eevee Protect.png|Eevee protecting itself&lt;br /&gt;
File:Tyson Sceptile Detect dodge.png|Sceptile detecting Aggron&#039;s attack&lt;br /&gt;
File:Millis Chesnaught Spiky Shield.png|Chesnaught protecting itself&lt;br /&gt;
File:Sawyer Aegislash Kings Shield.png|Aegislash protecting itself&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Recharging====&lt;br /&gt;
[[File:Kukui Incineroar Blast Burn recharge.png|thumb|250px|{{TP|Professor Kukui|Incineroar}} recharging after using Blast Burn]]&lt;br /&gt;
A Pokémon that successfully uses {{m|Hyper Beam}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Hydro Cannon}}, {{m|Giga Impact}}, {{m|Rock Wrecker}}, or {{m|Roar of Time}} must recharge during the next turn. While recharging, the Pokémon cannot perform an action.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon will recharge when using any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blast Burn}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Eternabeam}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 160&lt;br /&gt;
| 90%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Frenzy Plant}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Giga Impact}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hydro Cannon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Meteor Assault}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Prismatic Laser}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 160&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Roar of Time}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rock Wrecker}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Half}}&lt;br /&gt;
{{typetable|Shadow}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Halves the current HP of all Pokémon in battle&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Semi-invulnerable turn====&lt;br /&gt;
{{main|Semi-invulnerable turn}}&lt;br /&gt;
&lt;br /&gt;
Several two-turn moves have a turn where a Pokémon becomes semi-invulnerable, and most moves will miss regardless of accuracy, even moves that never miss. If a Pokémon has been [[#taking aim|taken aim at]], the aimed Pokémon can still hit Pokémon during their semi-invulnerable turn. A Pokémon with {{a|No Guard}} can hit the Pokémon during their semi-invulnerable state, and a Pokémon with No Guard in the semi-invulnerable state can be hit by any Pokémon. With the exception of {{m|Sky Drop}}, the semi-invulnerable turn can be skipped with a [[Power Herb]]. {{a|Magic Bounce}} and {{a|Dancer}} have no effect when their user is semi-invulnerable.&lt;br /&gt;
&lt;br /&gt;
In Generation I, semi-invulnerable Pokémon avoid all moves except {{m|Swift}}, {{m|Transform}}, and {{m|Bide}}, and can exploit the {{dl|List of glitches (Generation I)|Invulnerability glitch}}. In {{eng|Pokémon Stadium}}, they can avoid Bide, and the invulnerability glitch was fixed. &lt;br /&gt;
&lt;br /&gt;
Pokémon that have used {{m|Fly}}, {{m|Bounce}}, or {{m|Sky Drop}} (both the user and target) fly up high. Pokémon that have flown up high are vulnerable to {{m|Gust}}, {{m|Smack Down}}, {{m|Sky Uppercut}}, {{m|Thunder}}, {{m|Twister}}, and {{m|Hurricane}}. If the move {{m|Gravity}} is used, Fly, Bounce, and Sky Drop cannot be used, and any Pokémon in the air return to the ground with their move cancelled; due to [[Sky Drop glitch|a glitch]] in the [[Generation V]] games, if Gravity is used while Sky Drop is in effect, only the user will be returned to the ground—the target will be permanently stuck airborne.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have used {{m|Dig}} burrow underground, and can be hit by {{m|Earthquake}}, {{m|Magnitude}}, and {{m|Fissure}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have used {{m|Dive}} dive underwater, and can be hit by {{m|Surf}} and {{m|Whirlpool}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have used {{m|Shadow Force}} or {{m|Phantom Force}} suddenly disappear, and there is no move that can hit these Pokémon without aiming or No Guard.&lt;br /&gt;
&lt;br /&gt;
====Substitute====&lt;br /&gt;
[[File:Juniper Accelgor Substitute.png|thumb|250px|{{p|Accelgor}} launching a substitute]]&lt;br /&gt;
The Pokémon that uses {{m|Substitute}} uses up to ¼ of its total HP (rounded down) to make a substitute which will absorb hits until it &amp;quot;breaks&amp;quot; (damage the substitute has taken is equal to or greater than the HP used to make it).&lt;br /&gt;
&lt;br /&gt;
Substitutes also prevent the opponent from lowering the user&#039;s [[stat stages]]. From [[Generation II]] onward, substitutes block the opponent from inflicting all status conditions. In [[Generation I]], a substitute will only block certain status conditions under certain circumstances, and attacks like {{m|Thunder Wave}} and {{m|Spore}} will completely circumvent the substitute.&lt;br /&gt;
&lt;br /&gt;
Substitutes can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Taking aim====&lt;br /&gt;
[[File:Ash Sceptile Lock-On effect.png|thumb|left|220px|[[Ash&#039;s Sceptile|Sceptile]] being targeted]]&lt;br /&gt;
When a Pokémon uses {{m|Mind Reader}} or {{m|Lock-On}} to take aim at a target, the user&#039;s next damage-dealing move will hit that target without fail, even if the opponent uses a move that offers a turn of semi-invulnerability, such as {{m|Fly}}. This effect can be {{m|Baton Pass}}ed.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon will be taking aim when using any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mind Reader}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|—%|100 in Generations II-III}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Lock-On}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|—%|100 in Generations II-III}}&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Thrashing====&lt;br /&gt;
[[File:Iris Axew Outrage.png|thumb|right|220px|[[Iris&#039;s Haxorus|Axew]] being forced to attack]]&lt;br /&gt;
&lt;br /&gt;
If Pokémon uses either {{m|Thrash}}, {{m|Outrage}} or {{m|Petal Dance}} it will be forced to use that move for 2 or 3 turns (3 or 4 in [[Generation I]]) and will get [[confused]] at the end.&lt;br /&gt;
&lt;br /&gt;
{{m|Rage}} deals damage and it will not be possible for the player to do anything other than let the user continue to use Rage, and it will not stop using Rage until it faints or the battle ends. Every time the user is damaged by an attack or is targeted by Disable, its rage will build, causing its Attack stat to increase by one stage.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon will be thrashing when using any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Only in [[generation I]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thrash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in generations I-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Petal Dance}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|70 in generations I-III, 90 in generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Transformed====&lt;br /&gt;
[[File:Duplica Ditto Pikachu.png|thumb|220px|{{p|Ditto}} being Transformed into {{p|Pikachu}}]]&lt;br /&gt;
{{main|Transform}}&lt;br /&gt;
&lt;br /&gt;
A Pokémon is transformed into the target with the use of {{m|Transform}}. Additionally, {{a|Imposter}} ({{p|Ditto}}&#039;s [[signature Ability]]) automatically causes the user to transform into the opponent.&lt;br /&gt;
&lt;br /&gt;
====Fixated====&lt;br /&gt;
In {{g|Legends: Arceus}}, Pokémon can become fixated on using a move. While fixated, that move deals increased damage, but also causes the user to receive increased damage from direct attacks. Fixation ends when the Pokémon uses a different move.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Petal Dance}}, {{m|Outrage}}, {{m|Rollout}}, {{m|Ice Ball}}, and {{m|Raging Fury}} cause fixation after they are used; additionally, the item [[Choice Dumpling]] can cause fixation on the last move used.&lt;br /&gt;
&lt;br /&gt;
====Primed====&lt;br /&gt;
Primed is a status condition exclusive to {{g|Legends: Arceus}} that causes the user&#039;s attack moves to deal 50% more damage.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Double Hit}} and {{m|Victory Dance}} prime the user. Additionally, the item [[Twice-Spiced Radish]] primes the Pokémon it is used on.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
{{main|Status condition (Mystery Dungeon)}}&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon series]], {{DL|Status condition (Mystery Dungeon)|Volatile status conditions|Infatuation}} prevents the Pokémon from doing anything for 5-6 turns, and causes linked moves to cease.&lt;br /&gt;
&lt;br /&gt;
The Flinch status is known as the {{md|Status condition|Cringe|Cringe}} in [[Pokémon Mystery Dungeon series|Pokémon Mystery Dungeon]]: [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team, Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]. It is renamed as the flinch status condition in {{g|Super Mystery Dungeon}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
In [[Pokémon Conquest]], all status conditions disappear after battle.&lt;br /&gt;
&lt;br /&gt;
In this game, confusion is a non-volatile status. A confused Pokémon may randomly move and attack other Pokémon, including allies. If a Pokémon moves in its confusion, the [[Warrior]] is prevented from using an item or activating a [[Warrior Skill]] that turn. Confusion may wear off in the first turn.&lt;br /&gt;
&lt;br /&gt;
In this game, a Pokémon that has flinched is unable to perform any actions (i.e. move around, use moves), along with its partner [[Warrior]] (i.e. use [[Warrior Skill]]s, use [[List of items (Conquest)|items]], link). Since battles in this game are turn-based, flinching does not require a first strike via an advantage in {{stat|Speed}} or [[priority]], unlike in the main series. The turn-based gameplay and the duration of flinching also makes consecutive flinching impairment impossible, unlike in the main series.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Confusion===&lt;br /&gt;
In the anime, the depiction and symptoms of confusion has varied over the course of the show&#039;s long run:&lt;br /&gt;
* In the [[original series]] of the anime, Pokémon showed no physical difference when confused. They would often get dizzy and miss their attacks as opposed to attacking themselves.&lt;br /&gt;
* In &#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;, Pokémon would get purple circles around their eyes as a sign of confusion and begin hurting themselves, or attacking their partner if in a [[Double Battle]].&lt;br /&gt;
* In &#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;, Pokémon&#039;s eyes become swirls and a circle of {{p|Torchic}} run around the confused Pokémon&#039;s head, with the confusion causing its attacks to miss.&lt;br /&gt;
* In &#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;, a Pokémon&#039;s eyes become stars and multiple stars spin around their head when they are confused.&lt;br /&gt;
* In &#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;, the Pokémon&#039;s eyes become sunken or glassy, and it will begin thrashing around, attacking itself or its allies in Double Battles.&lt;br /&gt;
* In &#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;, yellow birds circle arounds the Pokémon&#039;s head.&lt;br /&gt;
&lt;br /&gt;
===Leech Seed===&lt;br /&gt;
Unlike in the games, {{m|Leech Seed}} does not appear to restore the health of the Pokémon that used the attack in the anime. It instead appear to trap and/or immobilize the affected target.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All non-volatile status conditions were introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=異常狀態 &#039;&#039;{{tt|Yihsèuhng Johngtaai|Abnormal Condition}}&#039;&#039;&lt;br /&gt;
|zh_cmn=異常狀態 / 异常状态 &#039;&#039;{{tt|Yìcháng Zhuàngtài|Abnormal Condition}}&#039;&#039;&lt;br /&gt;
|da=&lt;br /&gt;
|nl=Staatusconditie&lt;br /&gt;
|fi=Statustila&lt;br /&gt;
|fr_ca=Problème d&#039;état{{tt|*|Diamond manual}}&lt;br /&gt;
|fr_eu=Problème de statut&lt;br /&gt;
|de=Statusprobleme&lt;br /&gt;
|it=Problema di stato&lt;br /&gt;
|no=Statusproblem&lt;br /&gt;
|pl=Zmiana statusu&lt;br /&gt;
|ko=상태 이상 &#039;&#039;{{tt|Sangtae Isang|Abnormal Condition}}&#039;&#039;&lt;br /&gt;
|pt=Problema de estado&lt;br /&gt;
|ru=Особый состояние &#039;&#039;Osobyy sostoyaniye&#039;&#039;&lt;br /&gt;
|es=Problema de estado&lt;br /&gt;
|sv=Statusproblem&lt;br /&gt;
|vi=Tình trạng bất thường&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Special Conditions (TFG)]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|white}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Status conditions|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statusveränderungen]]&lt;br /&gt;
[[es:Estados]]&lt;br /&gt;
[[fr:Statut]]&lt;br /&gt;
[[it:Effetti in lotta#Problemi di stato]]&lt;br /&gt;
[[ja:状態異常]]&lt;br /&gt;
[[zh:异常状态]]&lt;/div&gt;</summary>
		<author><name>MageMagius</name></author>
	</entry>
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