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	<updated>2026-06-30T07:27:54Z</updated>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=SM035&amp;diff=2814621</id>
		<title>SM035</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=SM035&amp;diff=2814621"/>
		<updated>2018-07-01T11:45:28Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicodePrevNext&lt;br /&gt;
|prevcode=SM034&lt;br /&gt;
|prevtitle=A Crowning Moment of Truth!&lt;br /&gt;
|nextcode=SM036&lt;br /&gt;
|nexttitle=Trials and Determinations!&lt;br /&gt;
|series=Sun &amp;amp; Moon series&lt;br /&gt;
|colorscheme=Alola}}&lt;br /&gt;
{{EpisodeInfobox&lt;br /&gt;
|epcode=SM035&lt;br /&gt;
|altepcode=EP974&lt;br /&gt;
|colorscheme=Alola&lt;br /&gt;
|title_en=Currying Favor and Flavor!&lt;br /&gt;
|title_ja=カレーなバトル！ラランテスの舞！！&lt;br /&gt;
|title_ja_trans=A Beautiful Curry Battle! The Dance of Lalantes!!&lt;br /&gt;
|broadcast_jp=July 27, 2017&lt;br /&gt;
|broadcast_us=October 14, 2017&lt;br /&gt;
|en_op=[[Under The Alolan Sun]]&lt;br /&gt;
|ja_op=[[Aim to Be a Pokémon Master|めざせポケモンマスター -20th Anniversary-]]&lt;br /&gt;
|ja_ed=[[Pose|ポーズ]]&lt;br /&gt;
|olmteam=Team Kato&lt;br /&gt;
|scenarion=1&lt;br /&gt;
|scenario=米村正二&lt;br /&gt;
|storyboardn=1&lt;br /&gt;
|storyboard=尼野浩正&lt;br /&gt;
|directorn=1&lt;br /&gt;
|director=仲野良&lt;br /&gt;
|artn=2&lt;br /&gt;
|art=伊藤典子&lt;br /&gt;
|art2=矢田木瀧&lt;br /&gt;
|morecredits=no&amp;lt;!--please don&#039;t change to &amp;quot;yes&amp;quot; until the corresponding staff page has been updated--&amp;gt;&lt;br /&gt;
|epstaffpage=SM031-SM040&lt;br /&gt;
|footnotes=* {{filb-eppics|sm|035}}&lt;br /&gt;
* {{BMGf|229613|Preview thread on BMGf}} &#039;&#039;Closed&#039;&#039;&lt;br /&gt;
* {{BMGf|232183|Original review thread on BMGf}}&lt;br /&gt;
* {{BMGf|243183|Dub review thread on BMGf}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Currying Favor and Flavor!&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;カレーなバトル！ラランテスの舞！！&#039;&#039;&#039; &#039;&#039;A Beautiful Curry Battle! The Dance of {{tt|Lalantes|Lurantis}}!!&#039;&#039;) is the 35th episode of the {{series|Sun &amp;amp; Moon}}, and the 974th episode of the [[Pokémon anime]]. It first aired in Japan on July 27, 2017 and in the United States on October 14, 2017.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;!--https://www.pokemon.com/us/pokemon-episodes/20_35-currying-favor-and-flavor/--&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Ash wants to get right to his grand trial with Kahuna Olivia, but she reminds him that he has to pass the preliminary trials first. Today, though, she has another plan in mind: sending the students out to gather ingredients for the famous Akala Curry!&lt;br /&gt;
&lt;br /&gt;
Ash and Mallow team up to look for herbs and berries in the forest, and they run into an unexpected challenge: the Totem Pokémon Lurantis! Ash defeats it, earning a Grass-type Z-Crystal—and when he gets back to Olivia, she reveals that the day’s activities were his preliminary trials in disguise. He passed with flying colors, so the grand trial can proceed!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The episode begins with {{Ash}}, all geared up for a heated battle against [[Island Kahuna|Kahuna]] [[Olivia]]. But to his astonishment every time he throws a [[Poké Ball]], it fails to release the Pokémon residing inside, and drops down ineffectively. Suddenly, a Poké Ball gets enlarged dramatically, and turns into a {{p|Voltorb}}, moments before exploding violently.&lt;br /&gt;
&lt;br /&gt;
Ash wakes up panting heavily, drenched in cold sweat; emitting such a loud scream that it wakes his sleeping classmates.&lt;br /&gt;
&lt;br /&gt;
In the breakfast table, Ash declares that he just can&#039;t wait for his upcoming grand trial against Olivia. But both [[Professor Kukui]] and Olivia remind him that he first has to clear the [[Island challenge|island trial]].&lt;br /&gt;
&lt;br /&gt;
Kukui and Olivia inform the students that, as part of their daily curriculum, they will be divided into three teams, provided with maps with some basic information, to fetch all the ingredients that are essential to prepare the island&#039;s years-old delicacy: the Akala curry. {{an|Kiawe}} and {{an|Lillie}} are paired, followed by {{an|Lana}} and {{an|Sophocles}}, and lastly, Ash and {{an|Mallow}}. The three items Ash and Mallow are to collect are [[Mago Berry]], [[Revival Herb]] and [[Miracle Seed]]. Mallow is excited and states that Miracle Seeds are exceedingly rare. As Ash and Mallow begin to leave, Olivia calls Mallow back and shares some secret with her, unbeknownst to Ash.&lt;br /&gt;
&lt;br /&gt;
First, they decide to collect a Mago Berry. According to the map, the tree can be found at a nearby hilltop, which Ash quickly locates. Mallow and Ash venture up the hill, but when Ash wakes the sleeping group of {{p|Fomantis}}, the angry Fomantis attack with a combined {{m|Leafage}} attack, forcing them to retreat. With the group of Fomantis standing guard between themselves and the Mago Berries, Ash decides to send a half-sleepy {{AP|Rowlet}} for the job, who can fly silently to the summit and collect the berry. But the plan proves to be ineffectual, when it falls asleep midway. Seeing no other alternative, Ash and Mallow carefully tiptoe to the summit, but unfortunately get struck by a {{p|Parasect}}&#039;s {{m|Stun Spore}} on the way. By comically holding their breath they manage to prevent an almost unavoidable sneeze. Just as they reach the summit, Ash trips over and falls face flat. As everyone laughs, all the Fomantis become roused and fire Leafage and {{m|Solar Beam}} collectively at them. Ash is sent flying, and crashing downhill, but fortunately, with the Mago Berry clasped tightly in his hand.&lt;br /&gt;
&lt;br /&gt;
The next ingredient is a Revival Herb, that can be found at a nearby rocky mound. Although this task initially appears difficult, Pikachu quickly locates the Revival Herbs using his acute sense of smell. With a little effort, Mallow and Ash squeeze themselves inside the narrow grotto and collect the herbs.&lt;br /&gt;
&lt;br /&gt;
The final ingredient is the rare Miracle seed. The group venture off into a cave with multiple tunnels branching off at every juncture. At one point, Ash falls into a pit made by Alolan Diglett, who quickly attacks and forces the group out of the tunnel. Ash then finds a whisker of an Alolan Diglett which allows {{AP|Rockruff}} to navigate the right way out while avoiding the Alolan Digleet living in the cave.&lt;br /&gt;
&lt;br /&gt;
Once they leave the cave, the group find themselves amidst a paradise of colorful flowers and lush foliage. Ash and Mallow find a hollow tree stump, inside which, a wide variety of berries are stacked. Digging into the pile, Ash finds the Miracle Seed. But their celebration is interrupted when a colossal Pokémon swats them away with {{m|Petal Blizzard}}. [[Rotom Pokédex (anime)|Rotom]] identifies it as {{p|Lurantis}}, the Bloom Sickle Pokémon, but its size tells Ash that it is a [[Totem Pokémon]].&lt;br /&gt;
&lt;br /&gt;
Ash summons {{AP|Litten}}, and orders an {{m|Ember}}. The move strikes Lurantis, but it charges up a {{m|Solar Blade}}, and viciously retaliates, sending Litten reeling. When Lurantis charges another Solar Blade, Litten interrupts it with {{m|Fire Fang}}. After another Solar Blade misses, Lurantis calls for an ally, and it turns out to be a {{p|Castform}}, that transforms into its Sunny form after using {{m|Sunny Day}}. The bright sunlight allows Lurantis to use Solar Blade without building up power. Castform further helps by incapacitating Litten with a super-effective {{m|Water Gun}}. Being outmatched and outnumbered, Ash sends out Rowlet. After a heated skirmish, Rowlet&#039;s {{m|Tackle}} eventually eliminates Castform from the battle.&lt;br /&gt;
&lt;br /&gt;
With Castform&#039;s defeat, the effects of Sunny Day also disappear. Taking advantage of the time taken to unleash Solar Blade, Ash has Litten use {{m|Breakneck Blitz}}, which finally knocks out Lurantis. Mallow revives Castform and Lurantis with some extra leaves of the Revival Herbs, and Ash is awarded a [[Grassium Z]] by the Totem Pokémon.&lt;br /&gt;
&lt;br /&gt;
Suddenly, Olivia pops out and congratulates all of them with warm embraces. She reveals that, gathering ingredients for the Akala curry was part of the island trial. Ash suspects Mallow&#039;s involvement in Olivia&#039;s plan, to which she sheepishly gives a nod. They celebrate Ash&#039;s victory, nevertheless.&lt;br /&gt;
&lt;br /&gt;
While relishing the palatable dishes of the Akala curry at the dinner table, Ash is informed by Olivia, that he is now eligible for the grand trial. Olivia adds that she is going to be a formidable challenge. Ash excitingly and enthusiastically contemplates his upcoming hurdle, as the sun sinks below the horizon.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
[[File:Ash Grassium Z.png|thumb|220px|Ash holding the Grassium Z]]&lt;br /&gt;
&amp;lt;!-- This is not for summarizing everything that happens in this episode. Only events pertaining to the series as a whole, such as catching and releasing Pokémon and obtaining Badges, go here. --&amp;gt;&lt;br /&gt;
* [[Ash&#039;s Litten]] performs {{m|Breakneck Blitz}} for the first time.&lt;br /&gt;
* {{Ash}} clears the [[Island challenge|trial]] in [[Lush Jungle]], earning a [[Grassium Z]] from the {{pkmn2|Totem}} {{p|Lurantis}} as a reward.&lt;br /&gt;
* Ash becomes qualified to challenge [[Olivia]]&#039;s grand trial.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
&lt;br /&gt;
===Debuts===&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
* {{p|Fomantis}}&lt;br /&gt;
* {{p|Lurantis}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
[[File:Dare da SM035.png|thumb|200px|{{tt|Dare da?|Who&#039;s That Pokémon?}}]]&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Lana}}&lt;br /&gt;
* {{an|Kiawe}}&lt;br /&gt;
* {{an|Lillie}}&lt;br /&gt;
* {{an|Sophocles}}&lt;br /&gt;
* {{an|Mallow}}&lt;br /&gt;
* [[Nurse Joy]]&lt;br /&gt;
* [[Professor Kukui]]&lt;br /&gt;
* [[Olivia]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
[[File:WTP SM035.png|thumb|200px|Who&#039;s That Pokémon?]]&lt;br /&gt;
[[Who&#039;s That Pokémon?]]: {{p|Fomantis}} &#039;&#039;(US and international)&#039;&#039;, {{p|Lurantis}} &#039;&#039;(Japan)&#039;&#039;&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Rotom}} ({{an|Rotom Pokédex}})&lt;br /&gt;
* {{p|Rowlet}} ({{OP|Ash|Rowlet}})&lt;br /&gt;
* {{p|Rockruff}} ({{OP|Ash|Rockruff}})&lt;br /&gt;
* {{p|Litten}} ({{OP|Ash|Litten}})&lt;br /&gt;
* {{p|Popplio}} ({{OP|Lana|Popplio}})&lt;br /&gt;
* {{p|Turtonator}} ({{OP|Kiawe|Turtonator}})&lt;br /&gt;
* {{p|Marowak}} ({{OP|Kiawe|Marowak}}; [[Regional variant|Alola Form]])&lt;br /&gt;
* {{p|Vulpix}} ({{an|Lillie}}&#039;s; [[Regional variant|Alola Form]]; [[Snowy]])&lt;br /&gt;
* {{p|Togedemaru}} ({{OP|Sophocles|Togedemaru}})&lt;br /&gt;
* {{p|Charjabug}} ({{OP|Sophocles|Charjabug}})&lt;br /&gt;
* {{p|Steenee}} ({{OP|Mallow|Steenee}})&lt;br /&gt;
* {{p|Blissey}} ({{OP|Nurse Joy|Blissey}})&lt;br /&gt;
* {{p|Comfey}} ({{OP|Nurse Joy|Comfey}})&lt;br /&gt;
* {{p|Fomantis}} (multiple; debut)&lt;br /&gt;
* {{p|Diglett}} ([[Regional variant|Alola Form]]; ×3)&lt;br /&gt;
* {{p|Lurantis}} ({{pkmn2|Totem}}; debut)&lt;br /&gt;
* {{p|Castform}} ({{DL|List of Pokémon with form differences|Castform|Normal and Sunny Form}})&lt;br /&gt;
* {{p|Parasect}}&lt;br /&gt;
* {{p|Voltorb}} (dream)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Poké Problem]]: &#039;&#039;What is the {{pkmn2|Totem}} Pokémon that appears in today&#039;s episode?&#039;&#039;&lt;br /&gt;
** Host: {{an|Mallow}}&lt;br /&gt;
** Choices: {{p|Wishiwashi}}, {{p|Tapu Lele}}, {{p|Lurantis}}, {{p|Gumshoos}}&lt;br /&gt;
** Answer: Lurantis&lt;br /&gt;
* {{Ash}}, Mallow, and {{an|Lana}} narrate the preview for the [[SM036|next episode]].&lt;br /&gt;
* The scene Ash battles [[Olivia]] in his dream is recycled of when he faces [[Hala]] in &#039;&#039;[[SM010|Trial and Tribulation!]]&#039;&#039;, including the background, Ash&#039;s position, and [[Professor Kukui]]&#039;s movements.&lt;br /&gt;
* In the scene where Ash wakes up, he is seen wearing the same white t-shirt with a {{p|Pikachu}} head resembling the [[Pokémon 20th Anniversary]] logo on it, that was previously seen in &#039;&#039;[[SM026|So Long, Sophocles!]]&#039;&#039;.&lt;br /&gt;
* Ash, Mallow, and {{Rotom}} read out the [[Who&#039;s That Pokémon?]] segment in the English dub.&lt;br /&gt;
* Actually, {{wp|Currying}} denotes a technique in mathematics and computer science. Named in reference to logician Haskell Curry. &lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
* When Ash performs his Z-Move pose, he isn&#039;t shown wearing his backpack like in the previous shot. This is likely because the animation was taken from previous episodes where Ash does this pose.&lt;br /&gt;
** Additionally, Ash&#039;s Z-Ring is shown equipped with the [[Electrium Z]] throughout the battle, but it changes into the [[Normalium Z]] when Litten uses {{m|Breakneck Blitz}}.&lt;br /&gt;
&lt;br /&gt;
===Dub edits===&lt;br /&gt;
* The Japanese text depicting {{m|Breakneck Blitz}}&#039;s names are edited out in the dub.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Epilang|color=90BDDC|bordercolor=F1912B&lt;br /&gt;
|zh_cmn={{tt|瑰麗的咖哩對戰！蘭螳花之舞！！|A Beautiful Curry Battle! The Dance of Lurantis!!}}&lt;br /&gt;
|da={{tt|En stærkt krydret mission!|A strongly spiced mission!}}&lt;br /&gt;
|nl={{tt|In de smaak vallen!|To take a fancy!}}&lt;br /&gt;
|fi={{tt|Mausteita hankkimassa!|Seeking out spices!}}&lt;br /&gt;
|fr_eu={{tt|Le curry des saveurs...et des faveurs !|The curry of flavors... and favors!}}&lt;br /&gt;
|de={{tt|Eine geschmackvolle Aufgabe!|A tasteful challenge!}}&lt;br /&gt;
|it={{tt|Una missione dal sapore speziato!|A mission from the spicy flavor!}}&lt;br /&gt;
|no={{tt|Et smakfullt oppdrag!|A tasteful task!}}&lt;br /&gt;
|pl={{tt|Test o smaku curry!|Test with curry flavor!}}&lt;br /&gt;
|pt_br={{tt|Desafios e sabores!|Challenges and flavors!}}&lt;br /&gt;
|pt_eu={{tt|Um combate com condimentos extra!|A battle with extra condiments!}}&lt;br /&gt;
|ru={{tt|Пикантное испытание!|Spicy trial!}}&lt;br /&gt;
|es_la={{tt|¡Un favor con sabor a curry!|A favor with curry flavor!}}&lt;br /&gt;
|es_eu={{tt|¡Curriándose el favor y el sabor!|Currying the favor and the flavor!}}&lt;br /&gt;
|sv={{tt|Ingredienser För En Totem Pokémon-Strid|Ingredients For A Totem Pokémon Battle}}&lt;br /&gt;
|th={{tt|ตามหาเครื่องแกง! ระบำของรารันเทส!!|A Beautiful Curry Battle! The Dance of Lalantes!!}}&lt;br /&gt;
|tr={{tt|Birine Yaranmak ve Köri Yapmak|Subservience to Someone and Curry Making}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EpicodePrevNext&lt;br /&gt;
|prevcode=SM034&lt;br /&gt;
|prevtitle=A Crowning Moment of Truth!&lt;br /&gt;
|nextcode=SM036&lt;br /&gt;
|nexttitle=Trials and Determinations!&lt;br /&gt;
|series=Sun &amp;amp; Moon series&lt;br /&gt;
|colorscheme=Alola}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:0974}}&lt;br /&gt;
[[Category:Sun &amp;amp; Moon series episodes|035]]&lt;br /&gt;
[[Category:Episodes focusing on Ash]]&lt;br /&gt;
[[Category:Episodes focusing on Mallow]]&lt;br /&gt;
[[Category:Episodes written by Shōji Yonemura]]&lt;br /&gt;
[[Category:Episodes storyboarded by Hiromasa Amano]]&lt;br /&gt;
[[Category:Episodes directed by Ryo Nakano]]&lt;br /&gt;
[[Category:Episodes animated by Noriko Ito]]&lt;br /&gt;
&amp;lt;!--[[Category:Episodes animated by Taki Yatagi]]--&amp;gt;&lt;br /&gt;
[[Category:Episodes by multiple animation directors]]&lt;br /&gt;
[[Category:Episodes with trials]]&lt;br /&gt;
[[Category:Episodes in which a main character&#039;s Pokémon learns a new move]]&lt;br /&gt;
[[Category:Episodes in which Ash receives a Z-Crystal]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eine geschmackvolle Aufgabe!]]&lt;br /&gt;
[[es:EP978]]&lt;br /&gt;
[[fr:SL035]]&lt;br /&gt;
[[it:SM035]]&lt;br /&gt;
[[ja:SM編第35話]]&lt;br /&gt;
[[zh:精灵宝可梦 太阳＆月亮 第35集]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ash%27s_Primeape&amp;diff=2480983</id>
		<title>Talk:Ash&#039;s Primeape</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ash%27s_Primeape&amp;diff=2480983"/>
		<updated>2016-08-03T08:06:28Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Why was Primeape written out? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Could be read wrong ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mankey gleefully aped Ash&#039;&#039; - that has a &#039;&#039;&#039;lot&#039;&#039;&#039; of potential to be read wrong... - [[User:Jshadias|Jshadias]] 08:27, 18 Apr 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Heh, that guy must have liked puns. But should this be at [[Anthony&#039;s Primeape]], because Ash gave him to [[Anthony]] for training? [[User:Aiddat|Aiddat]] 14:38, 1 September 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ash said he would come back for it; he didn&#039;t give it to Anthony. --[[User:Argy|Argy]] 15:05, 1 September 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Oh ok. [[User:Aiddat|Aiddat]] 15:06, 1 September 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Punch? ==&lt;br /&gt;
&lt;br /&gt;
When did Primeape use Mega Punch? {{unsigned|Lindsayoris15}}&lt;br /&gt;
&lt;br /&gt;
== Unprotect ==&lt;br /&gt;
&lt;br /&gt;
This page has been protected for almost 3 months, and the edit warring was resolved the day that this page was protected. So, someone please unprotect it. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 15:36, 23 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bio question ==&lt;br /&gt;
&lt;br /&gt;
Should the fact that Primeape spend one episode as Mankey really be included in the table given that Ash didn&#039;t capture it until &#039;&#039;after&#039;&#039; it evolved? [[User:Watchermark|Watchermark]] 17:07, 23 April 2009 (UTC)&lt;br /&gt;
:Yes it should, because it evolved onscreen prior to its capture, a truly unique circumstance.  I mean, we don&#039;t know how long [[Paul&#039;s Gliscor]] was a Gligar, if it was at all.  But this is different.  We know that it was a Mankey at some point.  [[User:Missingno. Master|Missingno. Master]] wants YOU! [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]] &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 11:15, 14 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;During Pokémon Sunday of June 27th, 2010, presenter Shokotan the chosen in her ideal team for Ash.&amp;quot; Something is wrong here, I think a word might be missing, but I&#039;m not sure what. --[[User:Burgundy|Burgundy]] 19:33, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Spent &amp;gt;1 episode as Mankey? ==&lt;br /&gt;
&lt;br /&gt;
I know Primeape was originally a Wild Mankey, but saying Ash&#039;s Primeape was a Mankey for less than 1 episode? Usually that means that someones Pokémon spent # of episodes as a pre-evolved form. But Ash didn&#039;t own Primeape as a Mankey, so shouldn&#039;t this be corrected? [[User:Satoshi101|Satoshi101]] 02:51, 14 June 2011 (UTC)&lt;br /&gt;
:Are you saying that individual Pokémon was not shown as a Mankey for &amp;gt;1 episode? It&#039;s not an article about the individual while it was under Ash&#039;s ownership. It&#039;s an article that is about the individual Pokémon. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:55, 14 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Released/Given Away ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t mean to nag, but it doesn&#039;t make any sense to me that Primeape is labeled as being &amp;quot;in training&amp;quot; when Ash has never used it even &#039;&#039;once&#039;&#039; since he left it with Anthony. I mean, why would he leave it to train if he&#039;s not going to even use it? It&#039;s a bit cruel to just forget and leave it behind. And it doesn&#039;t matter if it was merely hinted that Primeape would return, since Ash has told several Pokémon (Pidgeot for example) that he&#039;d come back for them, and yet they somehow never show up again.&lt;br /&gt;
&lt;br /&gt;
In short, I think it&#039;s best to move Primeape to either the &amp;quot;Released&amp;quot; or &amp;quot;Given Away&amp;quot; section of his Pokémon template until he ever uses it again (which is highly unlikely, but that&#039;s beside the point). IIRC, we did do that for Gliscor until it finally came back to participate in the Sinnoh League; Primeape isn&#039;t any different. [[Special:Contributions/GamerGeek|&amp;lt;span style=&amp;quot;color:aqua&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User:GamerGeek|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Gamer&amp;lt;/span&amp;gt;]][[User talk:GamerGeek|&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;Geek&amp;lt;/span&amp;gt;]][[Special:Log/GamerGeek|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]] 04:18, 18 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I disagree.  [http://cdn.bulbagarden.net/upload/8/8f/Ash_Pokemon_with_Oak.png Notice how Primeape is included in this image with his currently owned Pokémon while his released Pokémon (Butterfree, Pidgeot, Lapras) are not]. If he did truly release it, why would they decide to put it here when they didn&#039;t put his other released Pokémon?&lt;br /&gt;
&lt;br /&gt;
:Primeape also appears in Ash&#039;s Pokémon [http://cdn.bulbagarden.net/upload/0/01/Ash_Primeape_Spurt.png lineup] in &#039;&#039;[[Spurt!]]&#039;&#039; with all his owned Pokémon at the time. Ash&#039;s released Pokémon are also separated from the lineup. &lt;br /&gt;
&lt;br /&gt;
:Even though he has not called on it like he did the others he put in training, the fact that the animators always include Primeape with his owned Pokémon in the openings should be enough proof that he still owns it. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:46, 18 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Current Location ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Primeape&#039;s current location be Prof. Oak&#039;s lab, cause he was seen in the photo shown in black and white. {{unsigned|Upratik 12}}&lt;br /&gt;
:No it wasn&#039;t.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 10:15, 4 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::[[File:Ash Pokemon with Oak.png]] what about this then, it shows primeape in the lab ? Pratik_12 11:18, 4 March 2015 (UTC)&lt;br /&gt;
:::That&#039;s the opening theme. Opening theme don&#039;t really mean much.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:27, 4 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why was Primeape written out? ==&lt;br /&gt;
&lt;br /&gt;
Are there any interviews with the producers of the TV show as to why Primeape was written out?&lt;br /&gt;
&lt;br /&gt;
(For example we know from interviews that Brock was written out and replaced by Tracey out of fear of Western reactions about Brock&#039;s skin tone and eyes.)&lt;br /&gt;
&lt;br /&gt;
[[User:Lynguist|Lynguist]] ([[User talk:Lynguist|talk]]) 08:06, 3 August 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_I&amp;diff=1829587</id>
		<title>Talk:Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_I&amp;diff=1829587"/>
		<updated>2013-01-11T17:36:07Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* The &amp;quot;Discussion of Generation I&amp;quot; section */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How is color obtainable in the main gen 1 games beside yellow? And on an emulator like Visual Boy Advance?--[[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X, PEACE TO&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]][[User:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;THE DRAGONS AND&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;THE BEASTS&amp;lt;/font&amp;gt;]] 23:35, 18 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:All Generation I games have {{wp|Super Game Boy}} enhanced features.  In addition, whenever the Japanese {{3v2|Red|Green|Blue}} or the America {{2v2|Red|Blue}} are played through the [[Game Boy Tower]] features in the Stadium games, all of these enhancements are present in the emulation.  Odds are the colors on the sprites in question are taken from these enhanced features.&lt;br /&gt;
&lt;br /&gt;
:{{v2|Yellow}} does appear to maintain its [[Game Boy Color]] features when played in Game Boy Tower, but does use its Super Game Boy border.  In addition, the [[Generation II]] games {{2v2|Gold|Silver}} (but not {{v2|Crystal}}) also feature Super Game Boy enhancements, but contribute only its SGB borders to Game Boy Tower; Game Boy Tower appears to emulate the games as they would on a GBC as opposed to an SGB.  (The reason Crystal doesn&#039;t have Super Game Boy enhancements is because it&#039;s a Type III game pak, and the Super Game Boy can only play Type I and Type II game paks, primarily due to being a counterpart to the original monochrome [[Game Boy]].)  --[[User:Shiningpikablu252|Shiningpikablu252]] 04:11, 19 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gen I takes place at the same time as Gen III?==&lt;br /&gt;
&lt;br /&gt;
What factual evidence have we been given to support this? {{unsigned|Edge578}}&lt;br /&gt;
:In short, the contents of RSE and FRLG. &amp;lt;span style=&amp;quot;font-family:Cracked; font-size:125%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[[User:Tc26/Anime Predictions|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;²₆&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User:Tc26/Sandbox|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 15:48, 13 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Color Generation Redirect? ==&lt;br /&gt;
&lt;br /&gt;
Would it be worth making a redirect page for Color Generation to this, seeing as many people know it as such? Similarily a &#039;Colo&#039;&#039;&#039;u&#039;&#039;&#039;r Generation&#039; redirect for people like me who &amp;lt;s&amp;gt;spell it correctly&amp;lt;/s&amp;gt; use the British spelling. What about a redirect for the Metal Generation too? [[Advanced Generation]] already has a disambiguation page with one of the links leading to the Gen 3 article, so it would make sense for these two generations to have similar redirects. --[[User:Raylax|Raylax]] 16:26, 15 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Was this idea already taken? ==&lt;br /&gt;
&lt;br /&gt;
Like we do with some legendaries, would it be too hard to rotate the title screens in the info boxes for each generation?--&#039;&#039;&#039;[[User:Midnight Blue|&amp;lt;span style=&amp;quot;color:#003366&amp;quot;&amp;gt;Midnight&amp;lt;/span&amp;gt;]] [[User talk:Midnight Blue|&amp;lt;span style=&amp;quot;color:#8C92AC&amp;quot;&amp;gt;&#039;&#039;Blue&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 05:39, 8 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Genosect/Mewtwo? ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t Genosect also genetically engineered? --[[User:Arrogios|Arrogios]] 14:19, 1 November 2010 (UTC)&lt;br /&gt;
:{{p|Genesect}} is modified in some way, although it&#039;s unclear whether it&#039;s genetically engineered or just biomechanical. But how does this tie in with the article? A one-shot deal in Generation V is irrelevant to an underlying thematic motif from Generation I. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 22:45, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle music ==&lt;br /&gt;
&lt;br /&gt;
How many battle themes are in Gen I?&lt;br /&gt;
&lt;br /&gt;
I counted five:&lt;br /&gt;
#Wild Pokémon&lt;br /&gt;
#Trainer Battle&lt;br /&gt;
#Gym Battle&lt;br /&gt;
#Vs. Lance&lt;br /&gt;
#Vs. Gary/Blue/Champion/whatever you call him&lt;br /&gt;
&lt;br /&gt;
Correct me if I am wrong, but I guess these are the only.&lt;br /&gt;
[[User:Marked +-+-+|Marked +-+-+]] 14:36, 25 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The &amp;quot;Discussion of Generation I&amp;quot; section==&lt;br /&gt;
&lt;br /&gt;
is opinionated, poorly-defended, and fairly out of touch with RBY. As such I think it needs a rewrite, though I have enough changes that I&#039;d rather bring it up here than overhaul it all in one go.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When the games were first released, despite their inferior graphics and sound compared to other games of the time,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...inferior graphics and sound...&amp;quot; is editorializing. I happen to prefer the first generation&#039;s graphics, though not it&#039;s music, but in any case it&#039;s not our place to enshrine opinion as fact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Psychic-type Pokémon having virtually no match, due to their moves being resisted by no types other than itself, and their only weakness being Bug (that had only three damaging moves, Leech Life, Pin Missile and Twineedle). This made it easy for the player to catch a Drowzee relatively early into the game, evolve it and teach it the move Psychic, allowing it to easily defeat any opponent bar Sabrina. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Psychics do have a match: Normals. Both in-game and competitively there are as many good Normals as Psychics, and one could even make the same case for Waters.&lt;br /&gt;
&lt;br /&gt;
The number of Bug moves isn&#039;t the problem, it&#039;s how they&#039;re distributed. No one would complain about Psychics if Tauros, Dodrio, Snorlax, and Rhydon all got Twineedle. Instead Beedrill does, which is as much to say that no viable Pokémon gets a Bug move.&lt;br /&gt;
&lt;br /&gt;
Drowzee is an odd choice for the Psychic poster-child as Kadabra is simply better. Drowzee can beat Sabrina without too much hassle though with Headbutt (or Body Slam if you&#039;re willing to use the TM so). Defeating any opponent in the game isn&#039;t a high bar though, many Pokémon can do it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Except for the Elite Four, there were no Trainers that could be rebattled, meaning that, barring winning expensive TMs at the Game Corner and selling them or using Pay Day many times, the amount of money that a player could earn before reaching Indigo Plateau was limited. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Point taken, but is this a balance issue? Or even an issue at all?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Special stat working as both Special Attack and Special Defense meant that Pokémon with a high Special stat had a decisive edge in battle. An example is Venusaur, with a Special base stat of 100, using Grass-type (and therefore Special) moves, and being weak to mostly Special types (except for the Flying and Ground type).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think I know what this paragraph means to say: that the combined Special stat makes RBY hinge too much on the Special side over the Physical side. It&#039;s arguable, though I&#039;d disagree. This is an obscure way of phrasing it and an even obscurer way of arguing the case though. As is the argument is merely that it&#039;s good to have a high Special stat and some Pokémon wage battle mostly on this one side, which is a truism and says nothing about balance; you could argue the same for any Physical Pokémon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The first generation of Pokémon games were more directed towards genetics and engineering. The three starters, Bulbasaur (dinosaur-plant hybrid), Charmander (salamander), and Squirtle (turtle), are all reptilian in nature, and take some elements from the dinosaurs. Dinosaurs are reptiles, and were one of the most successful groups of animals to exist. Bulbasaur, the most similar to dinosaurs of the three, is the first listed in the Pokédex. Other Pokémon in the generation continue this theme. Eevee is capable of evolving into multiple forms due to its unstable DNA; Voltorb...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Another workable thesis, but it&#039;s very weirdly defended. The reptile part doesn&#039;t connect at all to the genetics and engineering part.&lt;br /&gt;
&lt;br /&gt;
Also the Trivia section is poorly-conceived, but I gather that&#039;s a well-known issue on Bulbapedia pages in general. I hope we can figure out a way to edit what seems like an interesting perspective on the first generation&#039;s place in Pokémon history into a more objective and more true-to-RBY form. Cheers! [[User:MaskedFalcon|MaskedFalcon]] 23:48, 28 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I agree with everything you brought up. It really needs a complete rewrite.--[[User:Lynguist|Lynguist]] ([[User talk:Lynguist|talk]]) 17:36, 11 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon Yellow box ==&lt;br /&gt;
&lt;br /&gt;
Someone please fix the Pokemon Yellow title image. No file exists by the name of &amp;quot;Yellow Title.png&amp;quot; [[User:ZMT123|ZMT123]] 22:26, 4 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Title Screen? ==&lt;br /&gt;
&lt;br /&gt;
The title screen on the page hasn&#039;t changed in at least a week. Isn&#039;t it supposed to change? [[User:JacobTheDoduo|JacobTheDoduo]] 02:10, 14 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Green Version Title Screen ==&lt;br /&gt;
The Red, Blue, and Yellow title screens are in Super Game Boy colors while Green&#039;s is in black and white. [[User:JacobTheDoduo|JacobTheDoduo]] 22:05, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The amount of moves/Pokémon==&lt;br /&gt;
In the trivia it&#039;s stated that &amp;quot;Generation I is the only Generation that introduced more moves than it did Pokémon&amp;quot;. Isn&#039;t this trivia wrong since Generation IV introduced 107 new Pokémon and 113 moves. I&#039;m not sure if form differences count as different (sub)species on Bulbapedia so someone who knows the principles of this site can remove it if they think it&#039;s wrong. [[User:Ariano|Ariano]] 07:11, 4 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kanto thematic motif ==&lt;br /&gt;
&lt;br /&gt;
[[Generation I#Kanto thematic motif|The section about the thematic motif]] must be revised. It is incoherent to the point of being unreadable. It also contains textual errors; e.g. dinosaurs are not reptiles. The writing style seems not to match the rest of Bulbapedia&#039;s either.--[[User:Lynguist|Lynguist]] ([[User talk:Lynguist|talk]]) 17:31, 11 January 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_I&amp;diff=1829581</id>
		<title>Talk:Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_I&amp;diff=1829581"/>
		<updated>2013-01-11T17:31:36Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Kanto thematic motif */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How is color obtainable in the main gen 1 games beside yellow? And on an emulator like Visual Boy Advance?--[[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X, PEACE TO&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]][[User:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;THE DRAGONS AND&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;THE BEASTS&amp;lt;/font&amp;gt;]] 23:35, 18 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:All Generation I games have {{wp|Super Game Boy}} enhanced features.  In addition, whenever the Japanese {{3v2|Red|Green|Blue}} or the America {{2v2|Red|Blue}} are played through the [[Game Boy Tower]] features in the Stadium games, all of these enhancements are present in the emulation.  Odds are the colors on the sprites in question are taken from these enhanced features.&lt;br /&gt;
&lt;br /&gt;
:{{v2|Yellow}} does appear to maintain its [[Game Boy Color]] features when played in Game Boy Tower, but does use its Super Game Boy border.  In addition, the [[Generation II]] games {{2v2|Gold|Silver}} (but not {{v2|Crystal}}) also feature Super Game Boy enhancements, but contribute only its SGB borders to Game Boy Tower; Game Boy Tower appears to emulate the games as they would on a GBC as opposed to an SGB.  (The reason Crystal doesn&#039;t have Super Game Boy enhancements is because it&#039;s a Type III game pak, and the Super Game Boy can only play Type I and Type II game paks, primarily due to being a counterpart to the original monochrome [[Game Boy]].)  --[[User:Shiningpikablu252|Shiningpikablu252]] 04:11, 19 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gen I takes place at the same time as Gen III?==&lt;br /&gt;
&lt;br /&gt;
What factual evidence have we been given to support this? {{unsigned|Edge578}}&lt;br /&gt;
:In short, the contents of RSE and FRLG. &amp;lt;span style=&amp;quot;font-family:Cracked; font-size:125%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[[User:Tc26/Anime Predictions|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;²₆&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User:Tc26/Sandbox|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 15:48, 13 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Color Generation Redirect? ==&lt;br /&gt;
&lt;br /&gt;
Would it be worth making a redirect page for Color Generation to this, seeing as many people know it as such? Similarily a &#039;Colo&#039;&#039;&#039;u&#039;&#039;&#039;r Generation&#039; redirect for people like me who &amp;lt;s&amp;gt;spell it correctly&amp;lt;/s&amp;gt; use the British spelling. What about a redirect for the Metal Generation too? [[Advanced Generation]] already has a disambiguation page with one of the links leading to the Gen 3 article, so it would make sense for these two generations to have similar redirects. --[[User:Raylax|Raylax]] 16:26, 15 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Was this idea already taken? ==&lt;br /&gt;
&lt;br /&gt;
Like we do with some legendaries, would it be too hard to rotate the title screens in the info boxes for each generation?--&#039;&#039;&#039;[[User:Midnight Blue|&amp;lt;span style=&amp;quot;color:#003366&amp;quot;&amp;gt;Midnight&amp;lt;/span&amp;gt;]] [[User talk:Midnight Blue|&amp;lt;span style=&amp;quot;color:#8C92AC&amp;quot;&amp;gt;&#039;&#039;Blue&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 05:39, 8 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Genosect/Mewtwo? ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t Genosect also genetically engineered? --[[User:Arrogios|Arrogios]] 14:19, 1 November 2010 (UTC)&lt;br /&gt;
:{{p|Genesect}} is modified in some way, although it&#039;s unclear whether it&#039;s genetically engineered or just biomechanical. But how does this tie in with the article? A one-shot deal in Generation V is irrelevant to an underlying thematic motif from Generation I. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 22:45, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle music ==&lt;br /&gt;
&lt;br /&gt;
How many battle themes are in Gen I?&lt;br /&gt;
&lt;br /&gt;
I counted five:&lt;br /&gt;
#Wild Pokémon&lt;br /&gt;
#Trainer Battle&lt;br /&gt;
#Gym Battle&lt;br /&gt;
#Vs. Lance&lt;br /&gt;
#Vs. Gary/Blue/Champion/whatever you call him&lt;br /&gt;
&lt;br /&gt;
Correct me if I am wrong, but I guess these are the only.&lt;br /&gt;
[[User:Marked +-+-+|Marked +-+-+]] 14:36, 25 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The &amp;quot;Discussion of Generation I&amp;quot; section==&lt;br /&gt;
&lt;br /&gt;
is opinionated, poorly-defended, and fairly out of touch with RBY. As such I think it needs a rewrite, though I have enough changes that I&#039;d rather bring it up here than overhaul it all in one go.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When the games were first released, despite their inferior graphics and sound compared to other games of the time,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...inferior graphics and sound...&amp;quot; is editorializing. I happen to prefer the first generation&#039;s graphics, though not it&#039;s music, but in any case it&#039;s not our place to enshrine opinion as fact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Psychic-type Pokémon having virtually no match, due to their moves being resisted by no types other than itself, and their only weakness being Bug (that had only three damaging moves, Leech Life, Pin Missile and Twineedle). This made it easy for the player to catch a Drowzee relatively early into the game, evolve it and teach it the move Psychic, allowing it to easily defeat any opponent bar Sabrina. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Psychics do have a match: Normals. Both in-game and competitively there are as many good Normals as Psychics, and one could even make the same case for Waters.&lt;br /&gt;
&lt;br /&gt;
The number of Bug moves isn&#039;t the problem, it&#039;s how they&#039;re distributed. No one would complain about Psychics if Tauros, Dodrio, Snorlax, and Rhydon all got Twineedle. Instead Beedrill does, which is as much to say that no viable Pokémon gets a Bug move.&lt;br /&gt;
&lt;br /&gt;
Drowzee is an odd choice for the Psychic poster-child as Kadabra is simply better. Drowzee can beat Sabrina without too much hassle though with Headbutt (or Body Slam if you&#039;re willing to use the TM so). Defeating any opponent in the game isn&#039;t a high bar though, many Pokémon can do it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Except for the Elite Four, there were no Trainers that could be rebattled, meaning that, barring winning expensive TMs at the Game Corner and selling them or using Pay Day many times, the amount of money that a player could earn before reaching Indigo Plateau was limited. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Point taken, but is this a balance issue? Or even an issue at all?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Special stat working as both Special Attack and Special Defense meant that Pokémon with a high Special stat had a decisive edge in battle. An example is Venusaur, with a Special base stat of 100, using Grass-type (and therefore Special) moves, and being weak to mostly Special types (except for the Flying and Ground type).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think I know what this paragraph means to say: that the combined Special stat makes RBY hinge too much on the Special side over the Physical side. It&#039;s arguable, though I&#039;d disagree. This is an obscure way of phrasing it and an even obscurer way of arguing the case though. As is the argument is merely that it&#039;s good to have a high Special stat and some Pokémon wage battle mostly on this one side, which is a truism and says nothing about balance; you could argue the same for any Physical Pokémon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The first generation of Pokémon games were more directed towards genetics and engineering. The three starters, Bulbasaur (dinosaur-plant hybrid), Charmander (salamander), and Squirtle (turtle), are all reptilian in nature, and take some elements from the dinosaurs. Dinosaurs are reptiles, and were one of the most successful groups of animals to exist. Bulbasaur, the most similar to dinosaurs of the three, is the first listed in the Pokédex. Other Pokémon in the generation continue this theme. Eevee is capable of evolving into multiple forms due to its unstable DNA; Voltorb...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Another workable thesis, but it&#039;s very weirdly defended. The reptile part doesn&#039;t connect at all to the genetics and engineering part.&lt;br /&gt;
&lt;br /&gt;
Also the Trivia section is poorly-conceived, but I gather that&#039;s a well-known issue on Bulbapedia pages in general. I hope we can figure out a way to edit what seems like an interesting perspective on the first generation&#039;s place in Pokémon history into a more objective and more true-to-RBY form. Cheers! [[User:MaskedFalcon|MaskedFalcon]] 23:48, 28 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon Yellow box ==&lt;br /&gt;
&lt;br /&gt;
Someone please fix the Pokemon Yellow title image. No file exists by the name of &amp;quot;Yellow Title.png&amp;quot; [[User:ZMT123|ZMT123]] 22:26, 4 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Title Screen? ==&lt;br /&gt;
&lt;br /&gt;
The title screen on the page hasn&#039;t changed in at least a week. Isn&#039;t it supposed to change? [[User:JacobTheDoduo|JacobTheDoduo]] 02:10, 14 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Green Version Title Screen ==&lt;br /&gt;
The Red, Blue, and Yellow title screens are in Super Game Boy colors while Green&#039;s is in black and white. [[User:JacobTheDoduo|JacobTheDoduo]] 22:05, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The amount of moves/Pokémon==&lt;br /&gt;
In the trivia it&#039;s stated that &amp;quot;Generation I is the only Generation that introduced more moves than it did Pokémon&amp;quot;. Isn&#039;t this trivia wrong since Generation IV introduced 107 new Pokémon and 113 moves. I&#039;m not sure if form differences count as different (sub)species on Bulbapedia so someone who knows the principles of this site can remove it if they think it&#039;s wrong. [[User:Ariano|Ariano]] 07:11, 4 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kanto thematic motif ==&lt;br /&gt;
&lt;br /&gt;
[[Generation I#Kanto thematic motif|The section about the thematic motif]] must be revised. It is incoherent to the point of being unreadable. It also contains textual errors; e.g. dinosaurs are not reptiles. The writing style seems not to match the rest of Bulbapedia&#039;s either.--[[User:Lynguist|Lynguist]] ([[User talk:Lynguist|talk]]) 17:31, 11 January 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nosepass_(Pok%C3%A9mon)&amp;diff=1829559</id>
		<title>Talk:Nosepass (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nosepass_(Pok%C3%A9mon)&amp;diff=1829559"/>
		<updated>2013-01-11T17:10:04Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Censorship in the GTS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rock Smash==&lt;br /&gt;
How do you get Nosepass through Rock Smash? [[User:GlalieGuy|GlalieGuy]] 19:03, 4 September 2007 (UTC)&lt;br /&gt;
:You can break certain rocks with Rock Smash. Sometimes they turn out to be Nosepass or Geodude. --[[User:DarkfireTaimatsu|DarkfireTaimatsu]] 19:14, 4 September 2007 (UTC)&lt;br /&gt;
::It has to be the rocks in the bottom level of Granite Cave that you break, or else you will always get Geodude. --[[User:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;w&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;l&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Shiny Noctowl|Talk]]|[[User:Shiny Noctowl/Trivia|Trivia quiz]]&amp;lt;/sup&amp;gt; 20:47, 4 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Common?==&lt;br /&gt;
&lt;br /&gt;
Why does this article say that Nosepass is common in Ruby and Sapphire? There are only seven rocks that it can be found in, and it hardly ever appears when you break those rocks (usually nothing appears, when something does appear it&#039;s usually Geodude). This part of the article is kind of misleading, so I think it should be fixed. - [[User:Buddy Christ|Buddy Christ]] 22:42, 22 April 2008 (UTC)&lt;br /&gt;
:What is misleading about it?  When using Rock Smash in Granite Cave, 30% of Pokémon encounters are Nosepass. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 22:46, 22 April 2008 (UTC)&lt;br /&gt;
::The common-uncommon-rare thing is misleading in and of itself. As long as it says &amp;quot;rock smash rocks&amp;quot; then it&#039;s fine... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 03:44, 23 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==I wonder==&lt;br /&gt;
&lt;br /&gt;
I know this convoluted thing wouldn&#039;t be programmed into the games, but.. If a Magnezone held a Magnet, would Nosepass go crashing into it? It could also go the other way, though.&lt;br /&gt;
&lt;br /&gt;
Technically, I don&#039;t think it would effect Magnezone as much as it would effect Nosepass because Magnezone has to have already evolved through the process of magnetism, where Nosepass, however, has not yet. Therefore, making Nosepass weaker to the magnet... In theory, that is.[[User:ShadowCloak789|ShadowCloak789]] 03:30, 31 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Though its appearance suggests otherwise, Nosepass has a catch rate of 255.==&lt;br /&gt;
&lt;br /&gt;
What does this even mean? [[User:Kajillion|Kajillion]] 06:35, 5 September 2008 (UTC)&lt;br /&gt;
:It looks like one of those rare Pokémon like {{p|Scyther}} or {{p|Mr. Mime}}. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 06:38, 5 September 2008 (UTC)&lt;br /&gt;
::Yeah. Plus its sprite makes it seem like it&#039;s making an angry face. [[User:Baby G|Baby G]] 20:06, 5 September 2008 (UTC)&lt;br /&gt;
:::It&#039;s opinionated though, not to mention unclear. I&#039;ve removed it so now more hassles. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 08:36, 13 January 2009 (UTC)&lt;br /&gt;
::::I forgot having an &#039;angry face&#039; subtracts 100 from the catch rate...Trom is right, it&#039;s opinion and has to go. -- &#039;&#039;&#039;[[User:evkl|&amp;lt;span style=&amp;quot;color:#000099&amp;quot;&amp;gt;evkl&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;sub&amp;gt;[[User_talk:evkl|&amp;lt;span style=&amp;quot;color:#006699&amp;quot;&amp;gt;(need to talk?)&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt; 15:53, 13 January 2009 (UTC)&lt;br /&gt;
:::::Doesn&#039;t &amp;quot;appearance&amp;quot; refer to how often it &amp;quot;appears&amp;quot;? &#039;&#039;&#039;[[User:Optimatum|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;font-family:Comic Sands MS; color:black;&amp;quot;&amp;gt;Θρtιmαtum&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt; 15:54, 13 January 2009 (UTC)&lt;br /&gt;
::::::Oh, right, maybe. But that word generally means how it looks. A better word ought to be found, but it&#039;s still technically uncommon. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 08:41, 14 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Yep ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;However, a Magnemite&#039;s mostly electric moves would not be able to harm the Nosepass, being a Rock type.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Indeed, since we all know, electric attacks cannot harm rock types. I mean, just look at Onix.[/sarcasm]--[[User:Skaisdead|Skaisdead]] 21:27, 23 August 2009 (UTC)&lt;br /&gt;
:Trufax. I think I&#039;ll edit that out... [[User:Zesty Cactus|Zesty Cactus]] 21:30, 23 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Edit Request==&lt;br /&gt;
Anime Pokedex entries Ash&#039;s Pokedex AG016 &#039;Nosepass, the Compass Pokémon. Nosepass has a nose that functions as an electromagnet and determines location by moving its nose about.&#039; {{unsigned|Littlmiget123}}&lt;br /&gt;
&lt;br /&gt;
== Geodude ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nosepass was the only Pokémon that can be found through HM means other than Surf. This only applies to Generation III, and with the move Rock Smash. With the release of HeartGold and SoulSilver, this honor is now given to Dunsparce. In the Post-National Pokédex Safari Zone extension of Pokémon Emerald, this also applied to Shuckle.&amp;quot; What about Geodude in R/S/E? --[[User:Kimori-Hinoarashi|i herd u liek Treakos?]] 00:15, 3 February 2010 (UTC)  [[User:Kimori-Hinoarashi|Kimori-]][[User talk:Kimori-Hinoarashi|Hinoarashi]]&lt;br /&gt;
:I&#039;m pretty sure you can just find random wild Geodude in caves and such in RSE without using Rock Smash. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:20, 3 February 2010 (UTC)&lt;br /&gt;
::I think what it says is that in Generation III, Nosepass was the only Pokémon that could be found by using an HM other than Surf (specifically Rock Smash), not that it was the only Pokémon that could only be found with an HM, which is what it probably should say.  In the way that it is currently written, it is incorrect because Geodude can be found with Rock Smash in RSE (and FRLG for that matter). --[[User:Jared|Ja]]&amp;lt;span style=&amp;quot;color:#FF0000; background:#FF0000&amp;quot;&amp;gt;[[User talk:Jared|red]]&amp;lt;/span&amp;gt; 00:47, 3 February 2010 (UTC)&lt;br /&gt;
:::I know this comment is old, but I think it means Nosepass is found in Generation III ONLY by Rock Smash. Geodude can be found by Rock Smash as well, but can simply be found in a regular cave by normal random encounters just as easily in the same generation. [[User:Shiramu Kuromu|Shiramu Kuromu]] 00:27, 31 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen III compared to later appearences ==&lt;br /&gt;
&lt;br /&gt;
http://archives.bulbagarden.net/media/upload/9/99/Spr_3r_299.png http://archives.bulbagarden.net/media/upload/7/70/Spr_4p_299.png&lt;br /&gt;
&lt;br /&gt;
This bit is kind of obvious but nobody mentioned it, but the 3rd Gen sprites for Nosepass has it more lighter and also more round in appearence, where the 4th gen and onward sprites matchs the Sugimori art with a jagged and dark blue appearence. [[User:Shiramu Kuromu|Shiramu Kuromu]] 00:19, 31 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, since we are talking about sprite changes, nobody really mentioned this either, in the 4th Gen and up sprites for Nosepass, it kind of seems like they tried to make it look a lot more like a compass, because if you look at it right, his arm looks kind of like a compass needle in my opinion. And, unfortunately since I just joined a couple of days ago, I forgot to ask if anyone disagreed with my opinion, so I already added in the matter of fact that Nosepass&#039;s nose looks like a 3-D arrow, ( which also adds to the fact that his nose is his main source of navigation), so if you disagree, please feel free to take that down. But I would like to know if anybody disagrees with the hand-compass-needle thingy, otherwise I may edit that in.[[User:ShadowCloak789|ShadowCloak789]] 03:18, 31 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, I know that Nosepass is supposed to be derived from a compass and a rock, but I kind of think he resembles a baboon in my opinion. If anyone agrees, please reply.[[User:ShadowCloak789|ShadowCloak789]] 03:36, 31 December 2010 (UTC)&lt;br /&gt;
:Okay what does a monkey have to do with a compass? This discussion is about the sprite if you want to say a opinion please go to the forums. [[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]] 04:31, 31 December 2010 (UTC)&lt;br /&gt;
::...What&#039;s the fact it&#039;s (Obviously) based on a compass have to do with the fact it&#039;s 3rd Gen sprite doesn&#039;t match the Sugimori art for it. The 3rd Gen sprite is more smooth and more grey while the Sugimori art is dark blue and jagged like the 4th gen sprites. [[User:Shiramu Kuromu|Shiramu Kuromu]] 04:41, 1 January 2011 (UTC)&lt;br /&gt;
:::No, it does not look like a baboon. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:34, 2 January 2011 (UTC)&lt;br /&gt;
I&#039;m sorry for posting that last thing about a baboon. I probably shouldn&#039;t have done that without getting my facts straight. But i&#039;ve actually done quite a bit of research now, and what I&#039;m about to say has some evidence behind it. I think that the sprite may slightly suggest that it may be slightly be based on a lemur. The reason why being not because of it&#039;s body or it&#039;s eyes, but because of it&#039;s nose. Now the reason why I am thinking this is because lemurs supposedly, rely on their noses quite a lot. What happens is when lemurs find some sort of land mark or tree, they will rub their scent on it. So if they are in trouble, using their noses, they can zip right back to their tree. Also, they have been proved to have better sensing and longer noses than a lot of other animals. So Nosepass hiding in rocks, big sensitive nose, I don&#039;t know. Now that you&#039;ve heard the full story, if you still disagree with me please &lt;br /&gt;
respond.[[User:ShadowCloak789|ShadowCloak789]] 17:30, 9 January 2011 (UTC)&lt;br /&gt;
:It really doesn&#039;t resemble a lemur. It&#039;s large nose is accounted for. It hides in rocks because it is Rock-type. I think {{n|On the Origin of Species: Nosepass and Probopass}} covers pretty much everything. Calling it based on a lemur because it relies on a sensitive nose is a really big stretch—there is a large number of animals the heavily rely on smell. Lemurs&#039; noses aren&#039;t even shaped similarly. --[[User:SnorlaxMonster|&amp;lt;span &lt;br /&gt;
style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:53, 10 January 2011 (UTC)&lt;br /&gt;
Okay I&#039;m sorry I&#039;ll drop it, I just wanted to have a reason for what I said.Thank you for your corrections.[[User:ShadowCloak789|ShadowCloak789]] 03:34, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Censorship in the GTS ==&lt;br /&gt;
&lt;br /&gt;
The trivia states that &amp;quot;Nosepass&amp;quot; is considered an offensive word and is thus banned from trading. What part of the string &amp;quot;Nosepass&amp;quot; is offensive?--[[User:Lynguist|Lynguist]] ([[User talk:Lynguist|talk]]) 16:37, 11 January 2013 (UTC)&lt;br /&gt;
:The last three letters, assumably. [[User:Bluesun|Bluesun]] ([[User talk:Bluesun|talk]]) 16:51, 11 January 2013 (UTC)&lt;br /&gt;
::See [[User:SnorlaxMonster/Pokémon that cannot be traded without nicknames]] for Pokémon with the potentially offensive parts of their names highlighted. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:59, 11 January 2013 (UTC)&lt;br /&gt;
:::Ah, I see. Thanks for replying to both of you. My initial thought was &amp;quot;spaz&amp;quot;, but that&#039;s not even included in &amp;quot;Nosepass&amp;quot;. Then, I went on searching for foreign language cusswords, but couldn&#039;t find a fitting one.--[[User:Lynguist|Lynguist]] ([[User talk:Lynguist|talk]]) 17:10, 11 January 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nosepass_(Pok%C3%A9mon)&amp;diff=1829534</id>
		<title>Talk:Nosepass (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nosepass_(Pok%C3%A9mon)&amp;diff=1829534"/>
		<updated>2013-01-11T16:37:49Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Censorship in the GTS */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rock Smash==&lt;br /&gt;
How do you get Nosepass through Rock Smash? [[User:GlalieGuy|GlalieGuy]] 19:03, 4 September 2007 (UTC)&lt;br /&gt;
:You can break certain rocks with Rock Smash. Sometimes they turn out to be Nosepass or Geodude. --[[User:DarkfireTaimatsu|DarkfireTaimatsu]] 19:14, 4 September 2007 (UTC)&lt;br /&gt;
::It has to be the rocks in the bottom level of Granite Cave that you break, or else you will always get Geodude. --[[User:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;w&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;l&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Shiny Noctowl|Talk]]|[[User:Shiny Noctowl/Trivia|Trivia quiz]]&amp;lt;/sup&amp;gt; 20:47, 4 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Common?==&lt;br /&gt;
&lt;br /&gt;
Why does this article say that Nosepass is common in Ruby and Sapphire? There are only seven rocks that it can be found in, and it hardly ever appears when you break those rocks (usually nothing appears, when something does appear it&#039;s usually Geodude). This part of the article is kind of misleading, so I think it should be fixed. - [[User:Buddy Christ|Buddy Christ]] 22:42, 22 April 2008 (UTC)&lt;br /&gt;
:What is misleading about it?  When using Rock Smash in Granite Cave, 30% of Pokémon encounters are Nosepass. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 22:46, 22 April 2008 (UTC)&lt;br /&gt;
::The common-uncommon-rare thing is misleading in and of itself. As long as it says &amp;quot;rock smash rocks&amp;quot; then it&#039;s fine... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 03:44, 23 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==I wonder==&lt;br /&gt;
&lt;br /&gt;
I know this convoluted thing wouldn&#039;t be programmed into the games, but.. If a Magnezone held a Magnet, would Nosepass go crashing into it? It could also go the other way, though.&lt;br /&gt;
&lt;br /&gt;
Technically, I don&#039;t think it would effect Magnezone as much as it would effect Nosepass because Magnezone has to have already evolved through the process of magnetism, where Nosepass, however, has not yet. Therefore, making Nosepass weaker to the magnet... In theory, that is.[[User:ShadowCloak789|ShadowCloak789]] 03:30, 31 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Though its appearance suggests otherwise, Nosepass has a catch rate of 255.==&lt;br /&gt;
&lt;br /&gt;
What does this even mean? [[User:Kajillion|Kajillion]] 06:35, 5 September 2008 (UTC)&lt;br /&gt;
:It looks like one of those rare Pokémon like {{p|Scyther}} or {{p|Mr. Mime}}. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 06:38, 5 September 2008 (UTC)&lt;br /&gt;
::Yeah. Plus its sprite makes it seem like it&#039;s making an angry face. [[User:Baby G|Baby G]] 20:06, 5 September 2008 (UTC)&lt;br /&gt;
:::It&#039;s opinionated though, not to mention unclear. I&#039;ve removed it so now more hassles. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 08:36, 13 January 2009 (UTC)&lt;br /&gt;
::::I forgot having an &#039;angry face&#039; subtracts 100 from the catch rate...Trom is right, it&#039;s opinion and has to go. -- &#039;&#039;&#039;[[User:evkl|&amp;lt;span style=&amp;quot;color:#000099&amp;quot;&amp;gt;evkl&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;sub&amp;gt;[[User_talk:evkl|&amp;lt;span style=&amp;quot;color:#006699&amp;quot;&amp;gt;(need to talk?)&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt; 15:53, 13 January 2009 (UTC)&lt;br /&gt;
:::::Doesn&#039;t &amp;quot;appearance&amp;quot; refer to how often it &amp;quot;appears&amp;quot;? &#039;&#039;&#039;[[User:Optimatum|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;font-family:Comic Sands MS; color:black;&amp;quot;&amp;gt;Θρtιmαtum&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt; 15:54, 13 January 2009 (UTC)&lt;br /&gt;
::::::Oh, right, maybe. But that word generally means how it looks. A better word ought to be found, but it&#039;s still technically uncommon. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 08:41, 14 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Yep ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;However, a Magnemite&#039;s mostly electric moves would not be able to harm the Nosepass, being a Rock type.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Indeed, since we all know, electric attacks cannot harm rock types. I mean, just look at Onix.[/sarcasm]--[[User:Skaisdead|Skaisdead]] 21:27, 23 August 2009 (UTC)&lt;br /&gt;
:Trufax. I think I&#039;ll edit that out... [[User:Zesty Cactus|Zesty Cactus]] 21:30, 23 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Edit Request==&lt;br /&gt;
Anime Pokedex entries Ash&#039;s Pokedex AG016 &#039;Nosepass, the Compass Pokémon. Nosepass has a nose that functions as an electromagnet and determines location by moving its nose about.&#039; {{unsigned|Littlmiget123}}&lt;br /&gt;
&lt;br /&gt;
== Geodude ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nosepass was the only Pokémon that can be found through HM means other than Surf. This only applies to Generation III, and with the move Rock Smash. With the release of HeartGold and SoulSilver, this honor is now given to Dunsparce. In the Post-National Pokédex Safari Zone extension of Pokémon Emerald, this also applied to Shuckle.&amp;quot; What about Geodude in R/S/E? --[[User:Kimori-Hinoarashi|i herd u liek Treakos?]] 00:15, 3 February 2010 (UTC)  [[User:Kimori-Hinoarashi|Kimori-]][[User talk:Kimori-Hinoarashi|Hinoarashi]]&lt;br /&gt;
:I&#039;m pretty sure you can just find random wild Geodude in caves and such in RSE without using Rock Smash. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:20, 3 February 2010 (UTC)&lt;br /&gt;
::I think what it says is that in Generation III, Nosepass was the only Pokémon that could be found by using an HM other than Surf (specifically Rock Smash), not that it was the only Pokémon that could only be found with an HM, which is what it probably should say.  In the way that it is currently written, it is incorrect because Geodude can be found with Rock Smash in RSE (and FRLG for that matter). --[[User:Jared|Ja]]&amp;lt;span style=&amp;quot;color:#FF0000; background:#FF0000&amp;quot;&amp;gt;[[User talk:Jared|red]]&amp;lt;/span&amp;gt; 00:47, 3 February 2010 (UTC)&lt;br /&gt;
:::I know this comment is old, but I think it means Nosepass is found in Generation III ONLY by Rock Smash. Geodude can be found by Rock Smash as well, but can simply be found in a regular cave by normal random encounters just as easily in the same generation. [[User:Shiramu Kuromu|Shiramu Kuromu]] 00:27, 31 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen III compared to later appearences ==&lt;br /&gt;
&lt;br /&gt;
http://archives.bulbagarden.net/media/upload/9/99/Spr_3r_299.png http://archives.bulbagarden.net/media/upload/7/70/Spr_4p_299.png&lt;br /&gt;
&lt;br /&gt;
This bit is kind of obvious but nobody mentioned it, but the 3rd Gen sprites for Nosepass has it more lighter and also more round in appearence, where the 4th gen and onward sprites matchs the Sugimori art with a jagged and dark blue appearence. [[User:Shiramu Kuromu|Shiramu Kuromu]] 00:19, 31 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, since we are talking about sprite changes, nobody really mentioned this either, in the 4th Gen and up sprites for Nosepass, it kind of seems like they tried to make it look a lot more like a compass, because if you look at it right, his arm looks kind of like a compass needle in my opinion. And, unfortunately since I just joined a couple of days ago, I forgot to ask if anyone disagreed with my opinion, so I already added in the matter of fact that Nosepass&#039;s nose looks like a 3-D arrow, ( which also adds to the fact that his nose is his main source of navigation), so if you disagree, please feel free to take that down. But I would like to know if anybody disagrees with the hand-compass-needle thingy, otherwise I may edit that in.[[User:ShadowCloak789|ShadowCloak789]] 03:18, 31 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, I know that Nosepass is supposed to be derived from a compass and a rock, but I kind of think he resembles a baboon in my opinion. If anyone agrees, please reply.[[User:ShadowCloak789|ShadowCloak789]] 03:36, 31 December 2010 (UTC)&lt;br /&gt;
:Okay what does a monkey have to do with a compass? This discussion is about the sprite if you want to say a opinion please go to the forums. [[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]] 04:31, 31 December 2010 (UTC)&lt;br /&gt;
::...What&#039;s the fact it&#039;s (Obviously) based on a compass have to do with the fact it&#039;s 3rd Gen sprite doesn&#039;t match the Sugimori art for it. The 3rd Gen sprite is more smooth and more grey while the Sugimori art is dark blue and jagged like the 4th gen sprites. [[User:Shiramu Kuromu|Shiramu Kuromu]] 04:41, 1 January 2011 (UTC)&lt;br /&gt;
:::No, it does not look like a baboon. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:34, 2 January 2011 (UTC)&lt;br /&gt;
I&#039;m sorry for posting that last thing about a baboon. I probably shouldn&#039;t have done that without getting my facts straight. But i&#039;ve actually done quite a bit of research now, and what I&#039;m about to say has some evidence behind it. I think that the sprite may slightly suggest that it may be slightly be based on a lemur. The reason why being not because of it&#039;s body or it&#039;s eyes, but because of it&#039;s nose. Now the reason why I am thinking this is because lemurs supposedly, rely on their noses quite a lot. What happens is when lemurs find some sort of land mark or tree, they will rub their scent on it. So if they are in trouble, using their noses, they can zip right back to their tree. Also, they have been proved to have better sensing and longer noses than a lot of other animals. So Nosepass hiding in rocks, big sensitive nose, I don&#039;t know. Now that you&#039;ve heard the full story, if you still disagree with me please &lt;br /&gt;
respond.[[User:ShadowCloak789|ShadowCloak789]] 17:30, 9 January 2011 (UTC)&lt;br /&gt;
:It really doesn&#039;t resemble a lemur. It&#039;s large nose is accounted for. It hides in rocks because it is Rock-type. I think {{n|On the Origin of Species: Nosepass and Probopass}} covers pretty much everything. Calling it based on a lemur because it relies on a sensitive nose is a really big stretch—there is a large number of animals the heavily rely on smell. Lemurs&#039; noses aren&#039;t even shaped similarly. --[[User:SnorlaxMonster|&amp;lt;span &lt;br /&gt;
style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:53, 10 January 2011 (UTC)&lt;br /&gt;
Okay I&#039;m sorry I&#039;ll drop it, I just wanted to have a reason for what I said.Thank you for your corrections.[[User:ShadowCloak789|ShadowCloak789]] 03:34, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Censorship in the GTS ==&lt;br /&gt;
&lt;br /&gt;
The trivia states that &amp;quot;Nosepass&amp;quot; is considered an offensive word and is thus banned from trading. What part of the string &amp;quot;Nosepass&amp;quot; is offensive?--[[User:Lynguist|Lynguist]] ([[User talk:Lynguist|talk]]) 16:37, 11 January 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_DSi&amp;diff=1826674</id>
		<title>Nintendo DSi</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_DSi&amp;diff=1826674"/>
		<updated>2013-01-06T18:56:37Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Console infobox&lt;br /&gt;
|name=Nintendo DSi&lt;br /&gt;
|jname=ニンテンドー{{j|DSi}}&lt;br /&gt;
|jtrans=Nintendo DSi&lt;br /&gt;
|image=DSi.jpg&lt;br /&gt;
|caption=Nintendo DSi&lt;br /&gt;
|jprelease=November 1, 2008&lt;br /&gt;
|narelease=April 5, 2009&lt;br /&gt;
|eurelease=April 3, 2009&lt;br /&gt;
|aurelease=April 2, 2009&lt;br /&gt;
|specs=&lt;br /&gt;
*Dimensions: 74.9 mm long × 137 mm wide × 18.9-mm tall&lt;br /&gt;
*Top Screen: A backlit, 3.25-inch, transmissive TFT color LCD, capable of displaying a total of 260,000 colors.&lt;br /&gt;
*Touch Screen: Same specifications as top screen, but with a transparent analog touch screen.&lt;br /&gt;
*Backlight brightness can be changed, but it cannot be turned off. It has five settings, from dimmest to brightest.&lt;br /&gt;
*Battery: 3 to 14 hours of play on a three-hour charge; power-saving sleep mode; AC adapter. Battery life depends on the brightness setting.&lt;br /&gt;
*RAM: 16 MB&lt;br /&gt;
*Cameras: Two 0.3 megapixel digital cameras&lt;br /&gt;
|congen=7&lt;br /&gt;
|pokegen={{gen|IV}}, {{gen|V}}&lt;br /&gt;
|type=Handheld&lt;br /&gt;
|colors={{colorswatch|000000|Black}}{{colorswatch|FFFFFF|White}}{{colorswatch|00D300|Lime Green}}{{colorswatch|E4B2CD|Pink}}{{colorswatch|000092|Metallic Blue}}{{colorswatch|1AB3D3|Blue}}{{colorswatch|F80000|Red}}{{colorswatch|F08030|Orange}}&lt;br /&gt;
|zw=yes&lt;br /&gt;
|smw=yes&lt;br /&gt;
|wk=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Nintendo DSi&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニンテンドー{{j|DSi}}&#039;&#039;&#039; &#039;&#039;Nintendo DSi&#039;&#039;) is the second redesign of the [[Nintendo DS]], after the [[Nintendo DS Lite|DS Lite]]. The system was released in Japan on November 1, 2008 in the colors matte black and white. It was released in Australia on April 2, 2009, in Europe on April 3, 2009, and in the United States on April 5, 2009. Initially, the white was replaced with blue in the Americas, however currently the white as well as pink are available. An upgraded version, the [[Nintendo DSi XL]], was announced on October 29, 2009.&lt;br /&gt;
&lt;br /&gt;
==Changes from Nintendo DS Lite==&lt;br /&gt;
* 12% thinner than DS Lite&lt;br /&gt;
* Screens are 3.25 inches, an increase of .25 from DS Lite&lt;br /&gt;
* Two 0.3-megapixel camera inside and on the back of the system with a maximum resolution of 640x480&lt;br /&gt;
* Doubled main CPU clock rate (133 MHz in comparison to 67 MHz of the previous systems)&lt;br /&gt;
* Four times as much RAM (16 MB in comparison to 4 MB of the previous systems)&lt;br /&gt;
* [[Game Boy Advance]] slot has been removed&lt;br /&gt;
* {{wp|Secure Digital|SD card slot}} added to transfer photos and music between DSi, [[Wii]], PC and digital cameras&lt;br /&gt;
* Music playback for AAC music files&lt;br /&gt;
* Record sounds with the microphone&lt;br /&gt;
* Enhanced speakers and audio&lt;br /&gt;
* Nintendo DSi Shop from which DSi applications can be bought using Nintendo Points&lt;br /&gt;
* Free-to-download Opera Internet browser available at launch &lt;br /&gt;
** In later models this software, along with Flipnote Studio, is already installed&lt;br /&gt;
* Power button relocated to below D-Pad&lt;br /&gt;
* Stylus relocated to below SD card slot&lt;br /&gt;
* New user interface similar to that of Wii&lt;br /&gt;
* Integrated Photo Channel and music playback&lt;br /&gt;
* Applications from the Nintendo DSi Shop are region-locked&lt;br /&gt;
* Certain DS game-card games are region-locked on the DSi and later models, such as the Japanese versions of {{game|Black and White|s}}&lt;br /&gt;
* The startup tone no longer differs on the owner&#039;s [[birthday]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance incompatibility===&lt;br /&gt;
The biggest change, perhaps, between the previous models and the DSi is the removal of the GBA port. This causes the system to be unable to play the [[Generation III]] games as well as other [[Game Boy Advance]] games. Due to the [[Generation IV]] games&#039; use of [[dual-slot mode]] to capture Pokémon of previous generations, and [[Pal Park]] for migration of Pokémon from [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]], and {{v2|Emerald}}, this also affects them.&lt;br /&gt;
&lt;br /&gt;
===DSi enhanced features===&lt;br /&gt;
DSi game cartridges (like [[Pokémon Black and White]]) are playable in DS systems much in the way GBC cartridges (like [[Pokémon Gold and Silver]]) are playable in GB systems. But played on their native systems, they feature some enhanced characteristics. While Pokémon Gold and Silver featured color instead of shades of grey, Pokémon Black and White take capability of the DSi&#039;s ability to connect to WPA and WPA2 protected wireless networks. They unfortunately also take capability of the region locking newly introduced with the DSi.&lt;br /&gt;
&lt;br /&gt;
==Pokémon games==&lt;br /&gt;
All releases listed are the year in which the Japanese version was released.&lt;br /&gt;
{{consolegames}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Dash]]&lt;br /&gt;
| Racing game&lt;br /&gt;
| 2004&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Puzzle game&lt;br /&gt;
| 2005&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon: Blue Rescue Team]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2005&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{ga|Pokémon Ranger}}&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2006&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Diamond and Pearl|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2006&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2007&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Darkness]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2007&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Ranger: Shadows of Almia]]&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2008&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Platinum}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2008&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Sky]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2009&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2009&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Ranger: Guardian Signs]]&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2010&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Black and White|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2010&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Learn with Pokémon: Typing Adventure]]&lt;br /&gt;
| Typing&lt;br /&gt;
| 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Card Game: How to Play DS]]&lt;br /&gt;
| Card game&lt;br /&gt;
| 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Conquest]]&lt;br /&gt;
| Turn-based strategy&lt;br /&gt;
| 2012&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2012&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=3&amp;gt;&lt;br /&gt;
File:DSi-White-closed.jpg|Top view of DSi closed&lt;br /&gt;
File:DSi-Black-open.jpg|Black DSi opened&lt;br /&gt;
File:DSi_SD_slot.jpg|SD slot on the DSi&lt;br /&gt;
File:DSi-fold.png|DSi partially folded&lt;br /&gt;
File:DSi-Blue-box.jpg|Blue DSi box&lt;br /&gt;
File:DSi-open.jpg|DSi running the Sound Channel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Pokémon editions==&lt;br /&gt;
[[File:BW DSi.jpg|thumb|right|Both of the DSi bundles]]&lt;br /&gt;
A special DSi bundle featuring {{game|Black and White|s}} was announced by [[The Pokémon Company]]. The bundle includes a copy of either Pokémon Black or Pokémon White as well as a special DSi with {{p|Reshiram}} and {{p|Zekrom}} on it. The DSi will be colored black or white, depending on which Pokémon game is chosen. It was released in Japan on November 20, 2010. A similar bundle was also announced for Europe and was released on March 4, 2011. The bundle was also available in the United States in limited edition starting on March 6, 2011.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{bulbanews|Nintendo announces worldwide DSi release dates}}&lt;br /&gt;
*[http://www.nintendo.co.jp/ds/series/dsi/index.html DSi on Nintendo&#039;s official site] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic devices]]&lt;br /&gt;
[[Category:Nintendo consoles]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Nintendo DSi]]&lt;br /&gt;
[[ja:ニンテンドーDSi]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_DSi&amp;diff=1826662</id>
		<title>Nintendo DSi</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_DSi&amp;diff=1826662"/>
		<updated>2013-01-06T18:33:58Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Pokémon games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Console infobox&lt;br /&gt;
|name=Nintendo DSi&lt;br /&gt;
|jname=ニンテンドー{{j|DSi}}&lt;br /&gt;
|jtrans=Nintendo DSi&lt;br /&gt;
|image=DSi.jpg&lt;br /&gt;
|caption=Nintendo DSi&lt;br /&gt;
|jprelease=November 1, 2008&lt;br /&gt;
|narelease=April 5, 2009&lt;br /&gt;
|eurelease=April 3, 2009&lt;br /&gt;
|aurelease=April 2, 2009&lt;br /&gt;
|specs=&lt;br /&gt;
*Dimensions: 74.9 mm long × 137 mm wide × 18.9-mm tall&lt;br /&gt;
*Top Screen: A backlit, 3.25-inch, transmissive TFT color LCD, capable of displaying a total of 260,000 colors.&lt;br /&gt;
*Touch Screen: Same specifications as top screen, but with a transparent analog touch screen.&lt;br /&gt;
*Backlight brightness can be changed, but it cannot be turned off. It has five settings, from dimmest to brightest.&lt;br /&gt;
*Battery: 3 to 14 hours of play on a three-hour charge; power-saving sleep mode; AC adapter. Battery life depends on the brightness setting.&lt;br /&gt;
*RAM: 16 MB&lt;br /&gt;
*Cameras: Two 0.3 megapixel digital cameras&lt;br /&gt;
|congen=7&lt;br /&gt;
|pokegen={{gen|IV}}, {{gen|V}}&lt;br /&gt;
|type=Handheld&lt;br /&gt;
|colors={{colorswatch|000000|Black}}{{colorswatch|FFFFFF|White}}{{colorswatch|00D300|Lime Green}}{{colorswatch|E4B2CD|Pink}}{{colorswatch|000092|Metallic Blue}}{{colorswatch|1AB3D3|Blue}}{{colorswatch|F80000|Red}}{{colorswatch|F08030|Orange}}&lt;br /&gt;
|zw=yes&lt;br /&gt;
|smw=yes&lt;br /&gt;
|wk=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Nintendo DSi&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニンテンドー{{j|DSi}}&#039;&#039;&#039; &#039;&#039;Nintendo DSi&#039;&#039;) is the second redesign of the [[Nintendo DS]], after the [[Nintendo DS Lite|DS Lite]]. The system was released in Japan on November 1, 2008 in the colors matte black and white. It was released in Australia on April 2, 2009, in Europe on April 3, 2009, and in the United States on April 5, 2009. Initially, the white was replaced with blue in the Americas, however currently the white as well as pink are available. An upgraded version, the [[Nintendo DSi XL]], was announced on October 29, 2009.&lt;br /&gt;
&lt;br /&gt;
==Changes from Nintendo DS Lite==&lt;br /&gt;
* 12% thinner than DS Lite&lt;br /&gt;
* Screens are 3.25 inches, an increase of .25 from DS Lite&lt;br /&gt;
* Two 0.3-megapixel camera inside and on the back of the system with a maximum resolution of 640x480&lt;br /&gt;
* Doubled main CPU clock rate (133 MHz in comparison to 67 MHz of the previous systems)&lt;br /&gt;
* Four times as much RAM (16 MB in comparison to 4 MB of the previous systems)&lt;br /&gt;
* [[Game Boy Advance]] slot has been removed&lt;br /&gt;
* {{wp|SD card}} slot added to transfer photos and music between DSi, Wii, PC and Digital Cameras&lt;br /&gt;
* Music playback for AAC music files&lt;br /&gt;
* Record sounds with the microphone&lt;br /&gt;
* Enhanced speakers and audio&lt;br /&gt;
* Nintendo DSi Shop from which DSi applications can be bought using Nintendo Points&lt;br /&gt;
* Free-to-download Opera Internet browser available at launch &lt;br /&gt;
** In later models this software, along with Flipnote Studio, is already installed&lt;br /&gt;
* Power button relocated to below D-Pad&lt;br /&gt;
* Stylus relocated to below SD card slot&lt;br /&gt;
* New user interface similar to that of Wii&lt;br /&gt;
* Integrated Photo Channel and music playback&lt;br /&gt;
* Applications from the Nintendo DSi Shop are region-locked&lt;br /&gt;
* Certain DS game-card games are region-locked on the DSi and later models, such as the Japanese versions of {{game|Black and White|s}}&lt;br /&gt;
* The startup tone no longer differs on the owner&#039;s [[birthday]]&lt;br /&gt;
&lt;br /&gt;
==Game Boy Advance incompatibility==&lt;br /&gt;
The biggest change, perhaps, between the previous models and the DSi is the removal of the GBA port. This causes the system to be unable to play the [[Generation III]] games as well as other [[Game Boy Advance]] games. Due to the [[Generation IV]] games&#039; use of [[dual-slot mode]] to capture Pokémon of previous generations, and [[Pal Park]] for migration of Pokémon from [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]], and {{v2|Emerald}}, this also affects them.&lt;br /&gt;
&lt;br /&gt;
==Pokémon games==&lt;br /&gt;
All releases listed are the year in which the Japanese version was released.&lt;br /&gt;
{{consolegames}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Dash]]&lt;br /&gt;
| Racing game&lt;br /&gt;
| 2004&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Puzzle game&lt;br /&gt;
| 2005&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon: Blue Rescue Team]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2005&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{ga|Pokémon Ranger}}&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2006&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Diamond and Pearl|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2006&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2007&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Darkness]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2007&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Ranger: Shadows of Almia]]&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2008&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Platinum}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2008&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Sky]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2009&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2009&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Ranger: Guardian Signs]]&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2010&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Black and White|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2010&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Learn with Pokémon: Typing Adventure]]&lt;br /&gt;
| Typing&lt;br /&gt;
| 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Card Game: How to Play DS]]&lt;br /&gt;
| Card game&lt;br /&gt;
| 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Conquest]]&lt;br /&gt;
| Turn-based strategy&lt;br /&gt;
| 2012&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2012&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=3&amp;gt;&lt;br /&gt;
File:DSi-White-closed.jpg|Top view of DSi closed&lt;br /&gt;
File:DSi-Black-open.jpg|Black DSi opened&lt;br /&gt;
File:DSi_SD_slot.jpg|SD slot on the DSi&lt;br /&gt;
File:DSi-fold.png|DSi partially folded&lt;br /&gt;
File:DSi-Blue-box.jpg|Blue DSi box&lt;br /&gt;
File:DSi-open.jpg|DSi running the Sound Channel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Pokémon editions==&lt;br /&gt;
[[File:BW DSi.jpg|thumb|right|Both of the DSi bundles]]&lt;br /&gt;
A special DSi bundle featuring {{game|Black and White|s}} was announced by [[The Pokémon Company]]. The bundle includes a copy of either Pokémon Black or Pokémon White as well as a special DSi with {{p|Reshiram}} and {{p|Zekrom}} on it. The DSi will be colored black or white, depending on which Pokémon game is chosen. It was released in Japan on November 20, 2010. A similar bundle was also announced for Europe and was released on March 4, 2011. The bundle was also available in the United States in limited edition starting on March 6, 2011.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{bulbanews|Nintendo announces worldwide DSi release dates}}&lt;br /&gt;
*[http://www.nintendo.co.jp/ds/series/dsi/index.html DSi on Nintendo&#039;s official site] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic devices]]&lt;br /&gt;
[[Category:Nintendo consoles]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Nintendo DSi]]&lt;br /&gt;
[[ja:ニンテンドーDSi]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_DSi&amp;diff=1826661</id>
		<title>Nintendo DSi</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_DSi&amp;diff=1826661"/>
		<updated>2013-01-06T18:32:24Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Pokémon games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Console infobox&lt;br /&gt;
|name=Nintendo DSi&lt;br /&gt;
|jname=ニンテンドー{{j|DSi}}&lt;br /&gt;
|jtrans=Nintendo DSi&lt;br /&gt;
|image=DSi.jpg&lt;br /&gt;
|caption=Nintendo DSi&lt;br /&gt;
|jprelease=November 1, 2008&lt;br /&gt;
|narelease=April 5, 2009&lt;br /&gt;
|eurelease=April 3, 2009&lt;br /&gt;
|aurelease=April 2, 2009&lt;br /&gt;
|specs=&lt;br /&gt;
*Dimensions: 74.9 mm long × 137 mm wide × 18.9-mm tall&lt;br /&gt;
*Top Screen: A backlit, 3.25-inch, transmissive TFT color LCD, capable of displaying a total of 260,000 colors.&lt;br /&gt;
*Touch Screen: Same specifications as top screen, but with a transparent analog touch screen.&lt;br /&gt;
*Backlight brightness can be changed, but it cannot be turned off. It has five settings, from dimmest to brightest.&lt;br /&gt;
*Battery: 3 to 14 hours of play on a three-hour charge; power-saving sleep mode; AC adapter. Battery life depends on the brightness setting.&lt;br /&gt;
*RAM: 16 MB&lt;br /&gt;
*Cameras: Two 0.3 megapixel digital cameras&lt;br /&gt;
|congen=7&lt;br /&gt;
|pokegen={{gen|IV}}, {{gen|V}}&lt;br /&gt;
|type=Handheld&lt;br /&gt;
|colors={{colorswatch|000000|Black}}{{colorswatch|FFFFFF|White}}{{colorswatch|00D300|Lime Green}}{{colorswatch|E4B2CD|Pink}}{{colorswatch|000092|Metallic Blue}}{{colorswatch|1AB3D3|Blue}}{{colorswatch|F80000|Red}}{{colorswatch|F08030|Orange}}&lt;br /&gt;
|zw=yes&lt;br /&gt;
|smw=yes&lt;br /&gt;
|wk=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Nintendo DSi&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニンテンドー{{j|DSi}}&#039;&#039;&#039; &#039;&#039;Nintendo DSi&#039;&#039;) is the second redesign of the [[Nintendo DS]], after the [[Nintendo DS Lite|DS Lite]]. The system was released in Japan on November 1, 2008 in the colors matte black and white. It was released in Australia on April 2, 2009, in Europe on April 3, 2009, and in the United States on April 5, 2009. Initially, the white was replaced with blue in the Americas, however currently the white as well as pink are available. An upgraded version, the [[Nintendo DSi XL]], was announced on October 29, 2009.&lt;br /&gt;
&lt;br /&gt;
==Changes from Nintendo DS Lite==&lt;br /&gt;
* 12% thinner than DS Lite&lt;br /&gt;
* Screens are 3.25 inches, an increase of .25 from DS Lite&lt;br /&gt;
* Two 0.3-megapixel camera inside and on the back of the system with a maximum resolution of 640x480&lt;br /&gt;
* Doubled main CPU clock rate (133 MHz in comparison to 67 MHz of the previous systems)&lt;br /&gt;
* Four times as much RAM (16 MB in comparison to 4 MB of the previous systems)&lt;br /&gt;
* [[Game Boy Advance]] slot has been removed&lt;br /&gt;
* {{wp|SD card}} slot added to transfer photos and music between DSi, Wii, PC and Digital Cameras&lt;br /&gt;
* Music playback for AAC music files&lt;br /&gt;
* Record sounds with the microphone&lt;br /&gt;
* Enhanced speakers and audio&lt;br /&gt;
* Nintendo DSi Shop from which DSi applications can be bought using Nintendo Points&lt;br /&gt;
* Free-to-download Opera Internet browser available at launch &lt;br /&gt;
** In later models this software, along with Flipnote Studio, is already installed&lt;br /&gt;
* Power button relocated to below D-Pad&lt;br /&gt;
* Stylus relocated to below SD card slot&lt;br /&gt;
* New user interface similar to that of Wii&lt;br /&gt;
* Integrated Photo Channel and music playback&lt;br /&gt;
* Applications from the Nintendo DSi Shop are region-locked&lt;br /&gt;
* Certain DS game-card games are region-locked on the DSi and later models, such as the Japanese versions of {{game|Black and White|s}}&lt;br /&gt;
* The startup tone no longer differs on the owner&#039;s [[birthday]]&lt;br /&gt;
&lt;br /&gt;
==Game Boy Advance incompatibility==&lt;br /&gt;
The biggest change, perhaps, between the previous models and the DSi is the removal of the GBA port. This causes the system to be unable to play the [[Generation III]] games as well as other [[Game Boy Advance]] games. Due to the [[Generation IV]] games&#039; use of [[dual-slot mode]] to capture Pokémon of previous generations, and [[Pal Park]] for migration of Pokémon from [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]], and {{v2|Emerald}}, this also affects them.&lt;br /&gt;
&lt;br /&gt;
==Pokémon games==&lt;br /&gt;
All releases listed are the year in which the Japanese version was released.&lt;br /&gt;
{{consolegames}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Dash]]&lt;br /&gt;
| Racing game&lt;br /&gt;
| 2004&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Puzzle game&lt;br /&gt;
| 2005&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon: Blue Rescue Team]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2005&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{ga|Pokémon Ranger}}&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2006&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Diamond and Pearl|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2006&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2007&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Darkness]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2007&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Ranger: Shadows of Almia]]&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2008&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Platinum}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2008&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Sky]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2009&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2009&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Ranger: Guardian Signs]]&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2010&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Black and White|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2010&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Learn with Pokémon: Typing Adventure]]&lt;br /&gt;
| Typing&lt;br /&gt;
| 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Card Game: How to Play DS]]&lt;br /&gt;
| Card game&lt;br /&gt;
| 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Conquest]]&lt;br /&gt;
| Strategy&lt;br /&gt;
| 2012&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2012&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=3&amp;gt;&lt;br /&gt;
File:DSi-White-closed.jpg|Top view of DSi closed&lt;br /&gt;
File:DSi-Black-open.jpg|Black DSi opened&lt;br /&gt;
File:DSi_SD_slot.jpg|SD slot on the DSi&lt;br /&gt;
File:DSi-fold.png|DSi partially folded&lt;br /&gt;
File:DSi-Blue-box.jpg|Blue DSi box&lt;br /&gt;
File:DSi-open.jpg|DSi running the Sound Channel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Pokémon editions==&lt;br /&gt;
[[File:BW DSi.jpg|thumb|right|Both of the DSi bundles]]&lt;br /&gt;
A special DSi bundle featuring {{game|Black and White|s}} was announced by [[The Pokémon Company]]. The bundle includes a copy of either Pokémon Black or Pokémon White as well as a special DSi with {{p|Reshiram}} and {{p|Zekrom}} on it. The DSi will be colored black or white, depending on which Pokémon game is chosen. It was released in Japan on November 20, 2010. A similar bundle was also announced for Europe and was released on March 4, 2011. The bundle was also available in the United States in limited edition starting on March 6, 2011.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{bulbanews|Nintendo announces worldwide DSi release dates}}&lt;br /&gt;
*[http://www.nintendo.co.jp/ds/series/dsi/index.html DSi on Nintendo&#039;s official site] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic devices]]&lt;br /&gt;
[[Category:Nintendo consoles]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Nintendo DSi]]&lt;br /&gt;
[[ja:ニンテンドーDSi]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_3DS&amp;diff=1826655</id>
		<title>Nintendo 3DS</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_3DS&amp;diff=1826655"/>
		<updated>2013-01-06T18:13:22Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Via backwards compatibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Console infobox&lt;br /&gt;
|name=Nintendo 3DS&lt;br /&gt;
|jname=ニンテンドー３ＤＳ&lt;br /&gt;
|jtrans=Nintendo 3DS&lt;br /&gt;
|image=3DS-Aqua-Blue-Open.png&lt;br /&gt;
|caption=The Nintendo 3DS&lt;br /&gt;
|jprelease=February 26, 2011&lt;br /&gt;
|narelease=March 27, 2011&lt;br /&gt;
|eurelease=March 25, 2011&lt;br /&gt;
|aurelease=March 31, 2011&lt;br /&gt;
|specs=&lt;br /&gt;
*GPU: Digital Media Professionals {{wp|PICA200|PICA200}} GPU&lt;br /&gt;
*Size: 134.6mm×73.7mm×20.3mm&lt;br /&gt;
*Screen size: 3.53 inches (top) 3.02 inches (bottom)&lt;br /&gt;
*Screen resolution: 400×240 (top), 320×240 (bottom)&lt;br /&gt;
*Weight: 287g&lt;br /&gt;
*Camera: One inner and two outer cameras at 0.3 Megapixels&lt;br /&gt;
|congen=8&lt;br /&gt;
|pokegen={{gen|IV}}{{tt|*|by backwards compatibility}}, {{gen|V}}{{tt|*|by backwards compatibility; side series}}&lt;br /&gt;
|type=Handheld&lt;br /&gt;
|colors={{colorswatch|00506E|Aqua Blue}}{{colorswatch|0F0F0A|Cosmo Black/Cosmos Black}}{{colorswatch|C3373A|Flare Red/Flame Red}}{{colorswatch|FF99CC|Misty Pink/Coral Pink}}{{colorswatch|F5F5F5|Ice White}}{{colorswatch|0B0BA6|Cobalt Blue}}{{colorswatch|7F00FF|Midnight Purple}}&lt;br /&gt;
|nw=yes&lt;br /&gt;
|zw=yes&lt;br /&gt;
|smw=yes&lt;br /&gt;
|wk=yes&lt;br /&gt;
|lw=yes&lt;br /&gt;
|sw=yes&lt;br /&gt;
|np=yes&lt;br /&gt;
|fzw=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Nintendo 3DS&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニンテンドー３ＤＳ&#039;&#039;&#039; &#039;&#039;Nintendo 3DS&#039;&#039;) is [[Nintendo]]&#039;s handheld game console for the {{wp|history of video game consoles (eighth generation)|eighth generation}} of video games.&lt;br /&gt;
&lt;br /&gt;
Announced in a March 23, 2010 press release&amp;lt;ref&amp;gt;[http://www.nintendo.co.jp/ir/pdf/2010/100323e.pdf Re: Launch of New Portable Game Machine] (retrieved March 26, 2010)&amp;lt;/ref&amp;gt;, the Nintendo 3DS is fully backwards-compatible with all [[Nintendo DS]] games. Its revolutionary feature, however, is that it is able to display 3D graphics that appear to move in space depending on the direction that the system is facing, using a technique called {{wp|parallax barrier}}.&lt;br /&gt;
&lt;br /&gt;
More details on the 3DS were [[n:E3 conference reveals wealth of information|revealed at E3 in 2010]], with graphics reminiscent of a [[Nintendo GameCube]] game being shown. The 3DS is fully compatible with Nintendo DS games, as well as its own games, while the 3D depth-sensing features are able to be adjusted at-will using a slider on the right side of the top screen. The top screen is slightly wider than the bottom, with a 5:3 aspect ratio, while the system itself features a control stick dubbed the &amp;quot;Circle Pad&amp;quot;, in addition to the normal D-pad featured on all prior handhelds. The 3DS is also fully compatible with DSi-only features, like the ones in {{game|Black and White|s}}.&amp;lt;!--Note: mostly copy-paste from PDF right now--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A larger version called the [[Nintendo 3DS XL]], was released in Japan and Europe on July 28, 2012, in North America on August 19 and Australia on August 23.&lt;br /&gt;
&lt;br /&gt;
==Technical specifications==&lt;br /&gt;
* Size: 5.3 inches wide, 2.9 inches long, 0.8 inches tall.&lt;br /&gt;
* Weight: 8 ounces&lt;br /&gt;
* Top screen: 3.53-inch widescreen LCD, 3D capability, 800×240 pixel resolution (400 pixels are allocated for each eye to enable 3D viewing)&lt;br /&gt;
* Bottom screen: 3.02-inch LCD, touch screen, 320×240 pixel resolution&lt;br /&gt;
* Cameras: One inner camera, two outer cameras, both at 640x480 pixel resolution (0.3 MP)&lt;br /&gt;
* Nintendo 3DS game card: 2GB max at launch.&lt;br /&gt;
* Wireless communication: Can communicate in the 2.4 GHz band. Multiple Nintendo 3DS systems can connect via a local wireless connection to let users communicate or enjoy competitive game play. Systems also can connect to LAN access points to access the Internet and allow people to enjoy games with others. Supports IEEE 802.11 with enhanced security (WPA/WPA2). Nintendo 3DS hardware is designed so that even when not in use, it can automatically exchange data with other Nintendo 3DS systems or receive data via the Internet while in sleep mode.&lt;br /&gt;
* Game controls: Touch screen, embedded microphone, A/B/X/Y face buttons, + Control Pad, L/R buttons, Start and Select buttons, &amp;quot;Circle Pad&amp;quot; that allows 360-degree analog input, one inner camera, two outer cameras, motion sensor and a gyro sensor.&lt;br /&gt;
* Other input controls: 3D Depth Slider to adjust level of 3D effect (can be scaled back or turned off completely depending on the preference of the user), Home button to call system function, Wireless switch to turn off wireless communications (even during game play), Power button. The telescoping stylus is approximately 4 inches when fully extended.&lt;br /&gt;
* Input/Output: A port that accepts Nintendo 3DS, Nintendo DSi, and Nintendo DS game cards, an SD memory card slot, an AC adapter connector, a charging cradle terminal, and a stereo headphone output jack.&lt;br /&gt;
* Sound: Stereo speakers positioned to the left and right of the top screen&lt;br /&gt;
* Battery: Lithium ion battery&lt;br /&gt;
* Parental controls: Included&lt;br /&gt;
&lt;br /&gt;
==Pokémon games==&lt;br /&gt;
All releases listed are the year in which the Japanese version was released.&lt;br /&gt;
{{consolegames}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Rumble Blast]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Gates to Infinity]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2012&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo eShop===&lt;br /&gt;
The {{wp|Nintendo eShop}} is an application which is obtained by performing a system update. It uses the Internet to purchase and download select full 3DS titles, 3DS-exclusive downloadable games (including 3D classics)&amp;lt;!--not 3DSWare--&amp;gt;, DSiWare, and Virtual Console games with money uploaded onto the console.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border: 2px solid #777; background: #CCC; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;padding:2px; background: #EEE&amp;quot; | Title&lt;br /&gt;
! style=&amp;quot;background: #EEE&amp;quot; | Genre&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;padding:2px; background: #EEE&amp;quot; | Release&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokédex 3D]]&lt;br /&gt;
| Utility&lt;br /&gt;
| 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Dream Radar]]&lt;br /&gt;
| First-person shooter&lt;br /&gt;
| 2012&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokédex 3D Pro]]&lt;br /&gt;
| Utility&lt;br /&gt;
| 2012&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Via backwards compatibility===&lt;br /&gt;
The 3DS can be used to play games playable in the [[Nintendo DS]] series of systems, excluding [[Game Boy Advance]] games.&lt;br /&gt;
&lt;br /&gt;
{{consolegames}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Dash]]&lt;br /&gt;
| Racing game&lt;br /&gt;
| 2004&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Puzzle game&lt;br /&gt;
| 2005&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon: Blue Rescue Team]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2005&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{ga|Pokémon Ranger}}&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2006&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Diamond and Pearl|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2006&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2007&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Darkness]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2007&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Ranger: Shadows of Almia]]&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2008&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Platinum}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2008&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Mystery Dungeon: Explorers of Sky]]&lt;br /&gt;
| Dungeon crawler&lt;br /&gt;
| 2009&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2009&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Ranger: Guardian Signs]]&lt;br /&gt;
| Action RPG&lt;br /&gt;
| 2010&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Black and White|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2010&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Learn with Pokémon: Typing Adventure]]&lt;br /&gt;
| Typing&lt;br /&gt;
| 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Card Game: How to Play DS]]&lt;br /&gt;
| Card game&lt;br /&gt;
| 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Conquest]]&lt;br /&gt;
| Strategy&lt;br /&gt;
| 2012&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2012&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[http://www.pokemon.co.jp/ex/pokemon-3ds/?i001=news Official Japanese Pokémon site]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic devices]]&lt;br /&gt;
[[Category:Nintendo consoles]]&lt;br /&gt;
&lt;br /&gt;
[[de:Nintendo 3DS]]&lt;br /&gt;
[[fr:Nintendo 3DS]]&lt;br /&gt;
[[it:Nintendo 3DS]]&lt;br /&gt;
[[ja:ニンテンドー3DS]]&lt;br /&gt;
[[pl:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Game_Boy_Color&amp;diff=1202532</id>
		<title>Game Boy Color</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Game_Boy_Color&amp;diff=1202532"/>
		<updated>2010-10-02T18:44:16Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Console infobox&lt;br /&gt;
|name=Game Boy Color&lt;br /&gt;
|jname=ゲームボーイカラー&lt;br /&gt;
|jtrans=Game Boy Color&lt;br /&gt;
|image=Game Boy Color Pikachu.png&lt;br /&gt;
|caption=A special edition Game Boy Color&lt;br /&gt;
|jprelease=October 21, 1998&lt;br /&gt;
|narelease=November 18, 1998&lt;br /&gt;
|eurelease=November 23, 1998&lt;br /&gt;
|aurelease=November 23, 1998&lt;br /&gt;
|specs=&lt;br /&gt;
*160x144 pixel resolution&lt;br /&gt;
*Shows up to 56 different colors simultaneously on screen from its palette of 32,768&lt;br /&gt;
*32 {{wp|Kilobyte|KB}} RAM.&lt;br /&gt;
*{{wp|Game Boy Color#Specifications|Full list}}&lt;br /&gt;
|congen=5&lt;br /&gt;
|pokegen={{gen|I}}, {{gen|II}}&lt;br /&gt;
|type=Handheld&lt;br /&gt;
|colors={{colorswatch|008080|Teal}}{{colorswatch|FF69B4|Strawberry}}{{colorswatch|9370DB|Atomic Purple{{tt|*|Transparent}}}}{{colorswatch|FFD733|Dandelion}}{{colorswatch|78C850|Kiwi}}{{colorswatch|3E2F84|Grape}}{{colorswatch|FFD733|Pikachu &amp;amp; Pichu|Sp}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Game Boy Color&#039;&#039;&#039; is [[Nintendo]]&#039;s 8-bit gaming handheld which succeeded its [[Game Boy|earlier model]]. It is slightly taller and thicker than the {{DL|Game Boy|Game Boy Pocket}}. It was released on October 21, 1998 in Japan, in November, 1998 in North America, and November 23, 1998 in Europe. The main feature of this model, as the name suggests, is the color screen. The first Pokémon game to be released on the Game Boy Color was the English version of {{game|Yellow}}. It and the Game Boy combined have sold 118.69 million models worldwide, with its most popular games being &#039;&#039;[[Pokémon Gold and Silver Versions]]&#039;&#039;, selling approximately 14.51 million copies in both Japan and the US combined.&lt;br /&gt;
&lt;br /&gt;
The processor, which is a Z80 work-alike with a few extra (bit manipulation) instructions, has a clock speed of approx. 8 MHz, twice as fast as that of the original Game Boy. The Game Boy Color also has four times as much memory as the original. The console boasted an impressive palette of 32,768 colors and was capable of simultaneously displaying 56 colors at once. It could also add basic four-color shading to games that had been released for the ordinary Game Boy. Additionally, a new palette-change feature was added for original Game Boy games; by holding the B button and any one of the directional arrows, the user could change the basic color palette for the game. The original Game Boy is also able to play some Game Boy Color games in monochrome (most notably {{game|Gold and Silver|s}}.)&lt;br /&gt;
&lt;br /&gt;
The Game Boy Color was later succeeded  by the [[Game Boy Advance]].&lt;br /&gt;
&lt;br /&gt;
Game Boy Color games cannot be played natively on the [[Nintendo DS]] or [[Nintendo DS Lite]] handheld. The DS lacks the Game Boy&#039;s Z80-like microprocessor (as does the [[Game Boy micro]]). GBC cartridges do not fit in the Game Boy Advance slot of the DS, but it can be played with an emulator.&lt;br /&gt;
&lt;br /&gt;
==Colors produced==&lt;br /&gt;
The logo for Game Boy Color spelled out the word COLOR in the five original colors in which the unit was manufactured. They were named:&lt;br /&gt;
&lt;br /&gt;
*Strawberry &lt;br /&gt;
*Grape &lt;br /&gt;
*Kiwi &lt;br /&gt;
*Dandelion &lt;br /&gt;
*Teal &lt;br /&gt;
Another color released at the same time was &amp;quot;Atomic Purple&amp;quot;, made of a translucent purple plastic.&lt;br /&gt;
&lt;br /&gt;
Other colors were sold as limited editions or in specific countries. &lt;br /&gt;
&lt;br /&gt;
==Color palettes used for original Game Boy games==&lt;br /&gt;
&lt;br /&gt;
When playing an original Game Boy game on a later system, the user can choose which color palette is used. This is achieved by pressing certain button combinations, namely either A or B (or neither) and a direction key while the Game Boy logo is displayed on the screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- we should add color samples for the set of color for illustration&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key combination&lt;br /&gt;
! Palette&lt;br /&gt;
! Key combination&lt;br /&gt;
! Palette&lt;br /&gt;
! Key combination&lt;br /&gt;
! Palette&lt;br /&gt;
|-&lt;br /&gt;
| Up&lt;br /&gt;
| Brown&lt;br /&gt;
| Up + A&lt;br /&gt;
| Red&lt;br /&gt;
| Up + B&lt;br /&gt;
| Dark brown&lt;br /&gt;
|-&lt;br /&gt;
| Down&lt;br /&gt;
| Pastel mix&lt;br /&gt;
| Down + A&lt;br /&gt;
| Orange&lt;br /&gt;
| Down + B&lt;br /&gt;
| Yellow&lt;br /&gt;
|-&lt;br /&gt;
| Left&lt;br /&gt;
| Blue&lt;br /&gt;
| Left + A&lt;br /&gt;
| Dark blue&lt;br /&gt;
| Left + B&lt;br /&gt;
| Grayscale&lt;br /&gt;
|-&lt;br /&gt;
| Right&lt;br /&gt;
| Green&lt;br /&gt;
| Right + A&lt;br /&gt;
| Dark green&lt;br /&gt;
| Right + B&lt;br /&gt;
| Inverted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These palettes each contain up to ten colors.  In most games, the four shades displayed on the original Game Boy would translate to different subsets of this 10-color palette, such as by displaying movable [[wp:sprite (computer graphics)|sprite]]s in one subset and backgrounds, etc. in another.  The grayscale (Left + B) palette produces an appearance essentially identical to that experienced on the original Game Boy.&lt;br /&gt;
&lt;br /&gt;
==Pokémon games==&lt;br /&gt;
These are games made for the Game Boy Color. Due to backward compatibility, all Pokémon games from the original [[Game Boy]] are also playable; the English {{game|Yellow}} has Game Boy Color features, but is officially classified by Nintendo as an original [[Game Boy]] game.&lt;br /&gt;
{{consolegames}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{ga|Pokémon Trading Card Game}}&lt;br /&gt;
| Card game&lt;br /&gt;
| 1998&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Pinball]]&lt;br /&gt;
| Pinball&lt;br /&gt;
| 1999&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Gold and Silver|s}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 1999&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Puzzle Challenge]]&lt;br /&gt;
| Puzzle&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{game|Crystal}}&lt;br /&gt;
| Main series RPG&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Card GB2: Here Comes Team GR!]]&lt;br /&gt;
| Card game&lt;br /&gt;
| 2001&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| [[Pokémon Picross]]&lt;br /&gt;
| Picross&lt;br /&gt;
| Unreleased&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special models==&lt;br /&gt;
[[File:Pokémon Game Boy Color.png|thumb|One of the special models]]&lt;br /&gt;
Many different Pokémon-themed Game Boy Colors were released over the console&#039;s tenure.&lt;br /&gt;
&lt;br /&gt;
*Game Boy Color: A yellow and blue GBC was decorated with Pokémon and packed in with {{game|Yellow}}. It retailed for $109.99 USD&lt;br /&gt;
*Game Boy Color: A gold faded to silver GBC that was decorated with Pokémon from the Gold and Silver edition game packs was released in 2001 to celebrate the release of Pokémon Gold and Silver, it retailed for $99.99 USD&lt;br /&gt;
*Game Boy Color: A yellow version of the above special GBC was released and sold separately[http://www.amazon.co.uk/Pok%C3%A9mon-Special-Game-Boy-Color/dp/B00005AFUD/ref=sr_1_12?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1216993483&amp;amp;sr=1-12] or bundled with Pokémon Crystal[http://www.amazon.co.uk/Pok%C3%A9mon-Crystal-Console-Bundle-Color/dp/B00005RULC/ref=pd_sbs_vg_h_?ie=UTF8&amp;amp;qid=1216992393&amp;amp;sr=8-16]&lt;br /&gt;
*Game Boy Color: Pokémon 3rd Anniversary in Orange and Blue (Japan only) [http://www.play-asia.com/paOS-13-71-jq-49-en-70-15ub.html]&lt;br /&gt;
*Game Boy Color: Pokémon 3rd Anniversary - in White (Japan only) [http://www.play-asia.com/paOS-13-71-jq-49-en-70-2jpx.html]&lt;br /&gt;
*Game Boy Color Accessory: A special edition link cable was released. The box was decorated with Pokémon[http://www.amazon.co.uk/Game-Boy-Universal-Link-Cable/dp/B00004TNM8]&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Like the [[Game Boy]], [[Game Boy Advance]], and [[Nintendo DS]], the Game Boy Color is not region-encoded. This means that a player could theoretically play a Game Boy Color game from any region in their own locally purchased console.&lt;br /&gt;
* Although the walls in the [[Fuchsia Gym]] in {{3v2|Red|Blue|Yellow}} are normally invisible, the Game Boy Color exposes them when using a multi-colored pallette.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Nintendo}}&lt;br /&gt;
[[Category:Electronic devices]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Game Boy Color]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rowap_Berry&amp;diff=1034981</id>
		<title>Rowap Berry</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rowap_Berry&amp;diff=1034981"/>
		<updated>2010-03-12T23:30:38Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Generation IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BerryInfobox|&lt;br /&gt;
snum=64 |&lt;br /&gt;
name=Rowap |&lt;br /&gt;
jname=レンブ |&lt;br /&gt;
tmname=Renbu |&lt;br /&gt;
size=2.0 |&lt;br /&gt;
size=5.2 |&lt;br /&gt;
firm=Very Soft |&lt;br /&gt;
desc4=In days of old, people worked the top-shaped pieces of this Berry free and used them as toys.  |&lt;br /&gt;
effect=If a foe&#039;s [[special move]] lands, the foe also takes damage. |&lt;br /&gt;
nameor=&#039;&#039;Rowan&#039;&#039; and &#039;&#039;top&#039;&#039; |&lt;br /&gt;
basis=A cluster of Rowan berries |&lt;br /&gt;
treeimage=Tree_unknown.gif |&lt;br /&gt;
grow4=96|&lt;br /&gt;
spicy4=10 |&lt;br /&gt;
sour4=40 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rowap Berry&#039;&#039;&#039; is a type of [[Berry]] introduced in [[Generation IV]]. It is the final Berry in numerical order as of [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{{Eventberry&lt;br /&gt;
|gen=IV&lt;br /&gt;
|rate1=100%&lt;br /&gt;
|event1=Movie 12&lt;br /&gt;
|page1=List of Nintendo event Pokémon in 2009#Movie Arceus&lt;br /&gt;
|pokémon1=Arceus&lt;br /&gt;
|rate2=100%&lt;br /&gt;
|event2=Toys &amp;quot;R&amp;quot; Us&lt;br /&gt;
|page2=List_of_Nintendo_event_Pokémon_in_2009#Toys &amp;quot;R&amp;quot; Us Arceus&lt;br /&gt;
|pokémon2=Arceus&lt;br /&gt;
|rate3=100%&lt;br /&gt;
|event3=Gamestop&lt;br /&gt;
|page3=List_of_Nintendo_event_Pokémon_in_2010#Michina_Arceus&lt;br /&gt;
|pokémon3=Arceus&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Growth and harvest==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
A Rowap Berry will mature from a planted seed to a full-grown, fruit-bearing tree in 96 hours, with 24 hours per stage. A Rowap tree will yield 1-5 berries.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===Poffin cooking===&lt;br /&gt;
At 100% performance, a Rowap Berry can produce a Level 41 (maybe higher) Sour-Spicy Poffin when cooking alone.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #88a; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- &lt;br /&gt;
|Japanese&lt;br /&gt;
| レンブのみ (&#039;&#039;Renbu no mi&#039;&#039;)&lt;br /&gt;
| From レンブ &#039;&#039;Renbu&#039;&#039; ([[wp:Syzygium samarangense|Syzygium samarangense]]) ?&lt;br /&gt;
|-&lt;br /&gt;
|English&lt;br /&gt;
|Rowap Berry&lt;br /&gt;
|From &#039;&#039;water apple&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|French&lt;br /&gt;
|Baie Pommo&lt;br /&gt;
|From &#039;&#039;pomme d&#039;eau&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
|German&lt;br /&gt;
|Roselbeere&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Italian&lt;br /&gt;
|Baccaroam&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Spanish&lt;br /&gt;
|Baya Magua&lt;br /&gt;
|From &#039;&#039;manzana de agua&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Korean&lt;br /&gt;
|애터열매 &#039;&#039;Aeteo Yeolmae&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{BerryPrevNext | prev=Jaboca | next=Cheri}}&lt;br /&gt;
{{Project BerryDexnotice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Roselbeere]]&lt;br /&gt;
[[es:Baya Magua]]&lt;br /&gt;
[[fr:Baie Pommo]]&lt;br /&gt;
[[ja:レンブのみ]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_DSi&amp;diff=1032594</id>
		<title>Nintendo DSi</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_DSi&amp;diff=1032594"/>
		<updated>2010-03-11T03:51:27Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Changes from Nintendo DS Lite */ more info the technical specification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DSiLogo.png|thumb|Nintendo DSi logo]]&lt;br /&gt;
The &#039;&#039;&#039;Nintendo DSi&#039;&#039;&#039; is the second redesign of the [[Nintendo DS]], after the [[Nintendo DS Lite|DS Lite]]. The system was released in Japan on November 1, 2008 in the colors matte black and white. It was released in Australia on April 2, 2009, in Europe on April 3, 2009, and in the United States on April 5, 2009 (per [http://ds.ign.com/articles/954/954922p1.html an announcement from IGN.com]). Initially, the white was replaced with blue in the Americas, however currently the white as well as pink are available. An upgraded version, the [[Nintendo DSi XL|DSi XL]], was announced on October 29, 2009.&lt;br /&gt;
&lt;br /&gt;
==Changes from Nintendo DS Lite==&lt;br /&gt;
[[File:DSi.JPG|thumb|200px|The white Nintendo DSi]]&lt;br /&gt;
* 12% thinner than DS Lite&lt;br /&gt;
* Screens are 3.25 inches, an increase of .25 from DS Lite&lt;br /&gt;
* Two 0.3-megapixel camera inside and on the back of the system with a maximum resolution of 640x480&lt;br /&gt;
* Doubled main CPU clock rate (133 MHz in comparison to 67 MHz of the previous systems)&lt;br /&gt;
* Four times as much RAM (16 MB in comparison to 4 MB of the previous systems)&lt;br /&gt;
* [[Game Boy Advance]] slot has been removed&lt;br /&gt;
* SD card slot added to transfer photos and music between DSi, Wii, and PC&lt;br /&gt;
* Music playback for AAC music files&lt;br /&gt;
* Record sounds with the microphone&lt;br /&gt;
* Enhanced speakers and audio&lt;br /&gt;
* Nintendo DSi Shop from which DSi applications can be bought using Nintendo Points&lt;br /&gt;
* Free-to-download Opera Internet browser available at launch&lt;br /&gt;
* Power button relocated to below D-Pad&lt;br /&gt;
* Stylus relocated to below SD card slot&lt;br /&gt;
* New user interface similar to that of Wii&lt;br /&gt;
* Integrated Photo Channel and music playback&lt;br /&gt;
* Applications from the Nintendo DSi Shop are region-locked (as with previous models, this does not apply to games stored on a DS Game Card)&lt;br /&gt;
&lt;br /&gt;
==Game Boy Advance incompatibility==&lt;br /&gt;
The biggest change, perhaps, between the previous models and the DSi is the removal of the GBA port. This causes the system to be unable to play the [[Generation III]] games as well as other [[Game Boy Advance]] games. Due to the [[Generation IV]] games&#039; use of [[dual-slot mode]] to capture Pokémon of previous generations, and [[Pal Park]] for migration of Pokémon from [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]], and {{v2|Emerald}}, this also affects them.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=3&amp;gt;&lt;br /&gt;
File:DSi-White-closed.jpg|Top view of DSi closed&lt;br /&gt;
File:DSi-Black-open.jpg|Black DSi opened&lt;br /&gt;
File:DSi-SDslot.PNG‎|SD slot on the DSi&lt;br /&gt;
File:DSi-fold.png|DSi partially folded&lt;br /&gt;
File:DSi-Blue-box.jpg|Blue DSi box&lt;br /&gt;
File:DSi-open.jpg|DSi running the Sound Channel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[http://www.nintendo.co.jp/ds/series/dsi/index.html DSi on Nintendo&#039;s official site] (Japanese)&lt;br /&gt;
{{bulbanews|Nintendo announces worldwide DSi release dates}}&lt;br /&gt;
&lt;br /&gt;
{{Nintendo}}&lt;br /&gt;
[[Category:Electronic devices]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Torchic_(Pok%C3%A9mon)&amp;diff=1031780</id>
		<title>Torchic (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Torchic_(Pok%C3%A9mon)&amp;diff=1031780"/>
		<updated>2010-03-10T05:29:04Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: /* Trivia */ about the information on Torchic on the English Wikipedia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=fire | prevnum=254 | nextnum=256 | prev=Sceptile | next=Combusken }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Torchic |&lt;br /&gt;
jname=アチャモ |&lt;br /&gt;
tmname=Achamo |&lt;br /&gt;
image=255Torchic.png |&lt;br /&gt;
size=130px |&lt;br /&gt;
caption=Artwork from Emerald |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;tor-chick&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=255 |&lt;br /&gt;
hdex=004 |&lt;br /&gt;
fdex=015 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Chick |&lt;br /&gt;
height-ftin=1&#039;04&amp;quot; |&lt;br /&gt;
height-m=0.4 |&lt;br /&gt;
weight-lbs=5.5 |&lt;br /&gt;
weight-kg=2.5 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Blaze |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsa=1 |&lt;br /&gt;
expyield=65 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=07 |&lt;br /&gt;
pokefordex=torchic |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Torchic&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アチャモ&#039;&#039;&#039; &#039;&#039;Achamo&#039;&#039;) is a {{type2|Fire}} Pokémon. &lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Combusken}} starting at [[level]] 16, who evolves into {{p|Blaziken}} starting at [[level]] 36.&lt;br /&gt;
&lt;br /&gt;
Along with {{p|Treecko}} and {{p|Mudkip}}, it is one of three [[starter Pokémon]] players can choose from at the beginning of {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Torchic are small baby birds that are covered in orange and yellow downy feathers. Their wings are underdeveloped and are almost useless aside keeping the Pokémon warm. Their legs and feet however are well developed for running and scratching. They also have a crest on their heads which vaguely resembles a flame. They also possess a flame sac much like other fire Pokémon: {{p|Vulpix}} and {{p|Flareon}}.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Male Torchic have a very small black speck on their rears. Females do not have this mark.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Like many {{type2|Fire}}s, Torchic is able to breathe fire from its beak.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Being a young Pokémon, Torchic are naturally curious and are very inquisitive about things. Thus, they need someone to guide them and to train them. They will follow their trainer with unsteady steps. Individual personalities range from meek to headstrong. Torchic apparently don&#039;t like the dark because they can&#039;t see what&#039;s in front of them.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Grassland.gif|right|frame|{{DL|List of Pokémon by habitat|Grassland Pokémon}}]]&lt;br /&gt;
Torchic is rare in the wild, and is most likely to be found under the possession of Trainers that choose it as a starter. However, in the wild it is most likely to be found in [[Hoenn]].&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{jo|Harrison}} started off with a {{TP|Harrison|Torchic|Blaziken}} that he received from [[Professor Birch]]. It is now a Blaziken.&lt;br /&gt;
&lt;br /&gt;
[[Image:May&#039;s Torchic.jpg|thumb|{{TP|May|Torchic|Blaziken}} in the anime]]&lt;br /&gt;
{{an|May}} has a {{TP|May|Blaziken}} that she obtained as a Torchic in &#039;&#039;[[AG001|Get the Show on the Road!]]&#039;&#039;. It evolved into {{p|Combusken}} in &#039;&#039;[[AG082|A Shroomish Skirmish]]&#039;&#039;, and then into {{p|Blaziken}} in &#039;&#039;[[AG191|Once More with Reeling]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Ash}}, [[Max]] and [[Brock]] were given the task of watching over a trio of [[Hoenn]] [[starter Pokémon]] for [[Nurse Joy]] while May was practicing with her {{TP|May|Beautifly}} in &#039;&#039;[[AG034|Having a Wailord of a Time]]&#039;&#039;. The Torchic of that three managed to evolve and had to be hidden.&lt;br /&gt;
&lt;br /&gt;
A Torchic made a brief cameo in &#039;&#039;[[DP009|Setting the World on its Buneary]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Like her anime [[Cross-canon counterparts|counterpart]], {{adv|Sapphire}} also received a Torchic (nicknamed [[Toro]]) from her father [[Professor Birch]], but, unlike May&#039;s, it isn&#039;t a crybaby, and loves battles like its Trainer. Toro evolved in [[Dewford Town]] during a battle that Sapphire was having against [[Brawly]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Torchic (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Torchic figure has been released.&lt;br /&gt;
&lt;br /&gt;
* {{TFG|Next Quest}}: {{TFG ID|Next Quest|Torchic|21}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[Image:Torchic Brawl.PNG|right|thumb|Torchic in [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
After being released from a [[Poké Ball]], Torchic is engulfed in flames and burns nearby battlers.&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: Torchic has a large decorative role, appearing in the introduction, options menu and Travel Mode banner.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Torchic sticks with its Trainer, following behind with unsteady steps. This Pokémon {{m|Flamethrower|breathes fire}} of over 1,800 degrees F, including fireballs that leave the foe scorched black.&lt;br /&gt;
|sapphiredex=Torchic has a place inside its body where it keeps its flame. Give it a hug - it will be glowing with warmth. This Pokémon is covered all over by a fluffy coat of down.&lt;br /&gt;
|emeralddex=If attacked, it strikes back by spitting balls of fire it forms in its stomach. A Torchic dislikes darkness because it can&#039;t see its surroundings.&lt;br /&gt;
|firereddex=It has a flame sac inside its belly that perpetually burns. It feels warm if it is hugged.&lt;br /&gt;
|leafgreendex=It has a flame sac inside its belly that perpetually burns. It feels warm if it is hugged.&lt;br /&gt;
|diamonddex=A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.&lt;br /&gt;
|pearldex=A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.&lt;br /&gt;
|platinumdex=A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.&lt;br /&gt;
|heartgolddex={{tt|おなかに　ほのおを　もやす　ふくろを　もっているので　だきしめると　ゆたんぼの　ように　あたたかい。|It has sac of burning flames inside its belly, so it feels warm to hug like a hot water bottle.}}&lt;br /&gt;
|soulsilverdex={{tt|おなかに　ほのおを　もやす　ふくろを　もっているので　だきしめると　ゆたんぼの　ように　あたたかい。|It has sac of burning flames inside its belly, so it feels warm to hug like a hot water bottle.}}&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=fire |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
rsrarity=One |&lt;br /&gt;
rsarea=[[Starter Pokémon]] from [[Professor Birch]] on {{rt|101}} |&lt;br /&gt;
erarity=One |&lt;br /&gt;
earea=[[Starter Pokémon]] from [[Professor Birch]] on {{rt|101}} |&lt;br /&gt;
dparea=[[Pal Park]] |&lt;br /&gt;
ptarea=[[Pal Park]] |&lt;br /&gt;
hgssrarity=One |&lt;br /&gt;
hgssarea=Gift from [[Steven Stone]] after beating {{ga|Red}} |&lt;br /&gt;
gen4ex=pal |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
walkarea={{pw|Shopping}} |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=fire&lt;br /&gt;
|channel= [[Springleaf Field]]&amp;lt;br&amp;gt;[[Viridian Forest (Channel)|Camp Starlight]]&lt;br /&gt;
|pinballrs=Volcano (Ruby Field)&lt;br /&gt;
|trozei=[[Huge Storage 2]]&amp;lt;br&amp;gt;Endless Level 14&amp;lt;br&amp;gt;Trozei Battle&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Starter Pokémon]]&amp;lt;br&amp;gt;[[Joyous Tower]] (11F-15F)&lt;br /&gt;
|ranger=[[Lyra Forest]]&lt;br /&gt;
|md2=[[Starter Pokémon]]&amp;lt;br&amp;gt;[[Giant Volcano]] (1F-10F)&amp;lt;br&amp;gt;[[Dark Crater]] (B1-B14)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=fire |&lt;br /&gt;
HP=     45 |&lt;br /&gt;
Attack= 60 |&lt;br /&gt;
Defense=40 |&lt;br /&gt;
SpAtk=  70 |&lt;br /&gt;
SpDef=  50 |&lt;br /&gt;
Speed=  45 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéthlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=fire|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|fire|fire|4|3|Torchic}}&lt;br /&gt;
{{mlentry4|Start|Scratch|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cool|0}}&lt;br /&gt;
{{mlentry4|7|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cute|2}}&lt;br /&gt;
{{mlentry4|10|Ember|Fire|Special|40|100|25|Beauty|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|16|Peck|Flying|Physical|35|100|25|Cool|3}}&lt;br /&gt;
{{mlentry4|19|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|25|Fire Spin|Fire|Special|15|70|15|Beauty|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|28|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|34|Slash|Normal|Physical|70|100|20|Cool|3}}&lt;br /&gt;
{{mlentry4|37|Mirror Move|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|43|Flamethrower|Fire|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|fire}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|fire|fire|4|3|Torchic}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM50]]|Overheat|Fire|Special|140|90|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM65]]|Shadow Claw|Ghost|Physical|70|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2||&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|fire}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|fire|fire|4|3|Torchic}}&lt;br /&gt;
{{mlentry4|{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Girafarig}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Girafarig}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}|Baton Pass|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Zangoose}}|Crush Claw|Normal|Physical|75|90|10|Cool|3}}&lt;br /&gt;
{{mlentry4|{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Farfetch&#039;d}}|FeatherDance|Flying|Status|&amp;amp;mdash;|100|15|Beauty|2|*||HGSS}}&lt;br /&gt;
{{mlentry4|{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Lucario}}|Feint|Normal|Physical|50|100|10|Beauty|0}}&lt;br /&gt;
{{mlentry4|{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Pachirisu}}|Last Resort|Normal|Physical|130|100|5|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Stunky}}, {{p|Skuntank}}&amp;lt;br&amp;gt;{{p|Weavile}}|Night Slash|Dark|Physical|70|100|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Vigoroth}}, {{p|Slaking}}|Reversal|Fighting|Physical|&amp;amp;mdash;|100|15|Cool|2||&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Camerupt}}|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Spinda}}|SmellingSalt|Normal|Physical|60|100|10|Smart|0|*}}&lt;br /&gt;
{{mlentry4|{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Tauros}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Slaking}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Sealeo}}, {{p|Walrein}}&amp;lt;br&amp;gt;{{p|Empoleon}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Purugly}}|Swagger|Normal|Status|&amp;amp;mdash;|90|10|Cute|2}}&lt;br /&gt;
{{eggmoves/note|4|fire}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|fire|fire|4b|3a|Torchic}}&lt;br /&gt;
{{mtentry4|Bounce|Flying|Physical|85|85|5|Cute|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Heat Wave|Fire|Special|100|90|10|Beauty|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Last Resort|Normal|Physical|130|100|5|Cute|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|fire}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=fire |&lt;br /&gt;
ndex=255 |&lt;br /&gt;
PinRScatch=yes |&lt;br /&gt;
HC=C |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=11.9% |&lt;br /&gt;
area=Scorched Plains |&lt;br /&gt;
P1=The fire sac in my belly feels very warm. |&lt;br /&gt;
P2=Uh-oh! I think my HP is down halfway. |&lt;br /&gt;
P3=I&#039;m sorry... I feel faint... Help... |&lt;br /&gt;
PL=Yes! Leveled up! It makes me feel chirpy! |&lt;br /&gt;
Partner=yes |&lt;br /&gt;
PP1=We&#039;re going to do this together, &amp;lt;name&amp;gt;! |&lt;br /&gt;
PP2=Exhaustion&#039;s setting in... |&lt;br /&gt;
PP3=I&#039;m in deep trouble... &amp;lt;name&amp;gt;, I need help... |&lt;br /&gt;
PPL=Yes! Leveled up! |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG=Fire |&lt;br /&gt;
typeA=Fire |&lt;br /&gt;
field=Burn |&lt;br /&gt;
fieldpower=1 |&lt;br /&gt;
loop=3 |&lt;br /&gt;
MinEXP=12 |&lt;br /&gt;
MaxEXP=22 |&lt;br /&gt;
browser=Torchic spouts flames from its tiny beak. It can easily incinerate Bundled Hay. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2% |&lt;br /&gt;
iq=C |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=255&lt;br /&gt;
|name1=Torchic&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=16&lt;br /&gt;
|sprite2=256&lt;br /&gt;
|name2=Combusken&lt;br /&gt;
|type1-2=Fire&lt;br /&gt;
|type2-2=Fighting&lt;br /&gt;
|evotype2=Level&lt;br /&gt;
|level2=36&lt;br /&gt;
|sprite3=257&lt;br /&gt;
|name3=Blaziken&lt;br /&gt;
|type1-3=Fire&lt;br /&gt;
|type2-3=Fighting}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=fire|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=255|&lt;br /&gt;
name=Torchic|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Torchic is the only starter Pokémon available in the wild, being found on the [[Pokéwalker]] course {{pa|Shopping}}.&lt;br /&gt;
* Torchic and its evolution {{p|Combusken}} are the only {{type2|Fire}} [[starter Pokémon]] without an actual flame on them anywhere. In addition, it is also the only Fire starter Pokémon whose English name didn&#039;t start with a &#039;&#039;&#039;C&#039;&#039;&#039; and whose Japanese name didn&#039;t start with &#039;&#039;&#039;ヒ&#039;&#039;&#039; &#039;&#039;hi&#039;&#039;.&lt;br /&gt;
* Torchic has the lightest weight of all the basic forms of the [[Starter Pokémon|starters]].&lt;br /&gt;
* Torchic is the only {{type2|Fire}} starter that {{Ash}} has never owned.&lt;br /&gt;
* Torchic is the first starter Pokémon based on a bird, despite the fact that it cannot learn {{m|Fly}}.&lt;br /&gt;
* Even though Torchic has no arms, it is able to learn {{m|Mega Punch}} by tutoring in {{game|Emerald}}.&lt;br /&gt;
* Torchic is the only first form of a [[starter Pokémon]] that has a [[List of Pokémon with gender differences|gender difference]] (though its own is very easily missed), excluding Pikachu. &lt;br /&gt;
** It also is in the only [[starter Pokémon]] evolutionary line in which all members have gender differences. &lt;br /&gt;
* As of Generation IV, Torchic and {{p|Combusken}} are the only non-flying type Pokémon to learn {{m|Mirror Move}} by leveling up. This trait was shared with their second stage evolution, {{p|Blaziken}} in Generation III.&lt;br /&gt;
* All of Torchic&#039;s [[Pokédex]] entries talk about it feeling warm when hugged, excluding the {{game3|Ruby and Sapphire|Ruby|s}} and {{v2|Emerald}} entries. &lt;br /&gt;
* Torchic is the slowest of all the current Fire-type starters, with a base speed of only 45.&lt;br /&gt;
* Torchic used to have its own featured article on the English Wikipedia and that article even appeared on Wikipedia&#039;s Main Page as &#039;&#039;Today&#039;s featured article&#039;&#039; on December 23, 2006.&lt;br /&gt;
===Origin===&lt;br /&gt;
It appears to have been based on a {{wp|chicken}} hatchling. Torchic may also be based on the {{wp|basan}}, a fire-breathing chicken.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Torchic&#039;s name is likely a combination of &#039;&#039;{{wp|torch}}&#039;&#039; and &#039;&#039;chick&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Achamo&#039;&#039; is a combination of 赤子 &#039;&#039;akago&#039;&#039;, baby, and 軍鶏 &#039;&#039;{{wp|Shamo (chicken)|shamo}}&#039;&#039;, a breed of Japanese chicken once raised for fighting.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Flemmli&lt;br /&gt;
*[[List of French Pokémon names|French]]: Poussifeu - From &#039;&#039;Poussin&#039;&#039; (chick) and &#039;&#039;feu&#039;&#039; (fire).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 아차모 &#039;&#039;Achamo&#039;&#039; - Derived directly from the Japanese name.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[May&#039;s Blaziken|May&#039;s Torchic]]&lt;br /&gt;
* [[Harrison&#039;s Blaziken|Harrison&#039;s Torchic]]&lt;br /&gt;
* [[Torchic (CCP)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Starter Pokémon‎}}&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=fire | prevnum=254 | nextnum=256 | prev=Sceptile | next=Combusken }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Starter Pokémon|255]]&lt;br /&gt;
[[Category:Mystery Dungeon Starters|255]]&lt;br /&gt;
[[Category:Anime starter Pokémon|Torchic (default)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Flemmli]]&lt;br /&gt;
[[es:Torchic]]&lt;br /&gt;
[[fr:Poussifeu]]&lt;br /&gt;
[[ja:アチャモ]]&lt;br /&gt;
[[pl:Torchic]]&lt;br /&gt;
[[pt:Torchic (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Game_Freak&amp;diff=993660</id>
		<title>Game Freak</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Game_Freak&amp;diff=993660"/>
		<updated>2010-01-25T21:19:08Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: more information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Gamefreak.PNG|right|frame|Logo as seen in [[Pokémon Diamond and Pearl Versions|D/P]]]]&lt;br /&gt;
&#039;&#039;&#039;Game Freak, Inc.&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;株式会社ゲームフリーク&#039;&#039;&#039; &#039;&#039;Kabushikigaisha Game Freak&#039;&#039;) was founded on April 26, 1989 by [[Satoshi Tajiri]]. Originating as a video game magazine, they soon branched into game development as a “second-party” developer for Nintendo. That is, they are independent at creating games, but are affiliated with Nintendo.&lt;br /&gt;
&lt;br /&gt;
During the time before Pokémon, they created such low-key games as {{wp|Mendel Palace|Quinty}} (renamed Mendel Palace in North America) and also developed licensed games such as {{smw|Mario and Wario}}.&lt;br /&gt;
&lt;br /&gt;
Finally, they released [[Pokémon Red and Green Versions]] on February 27, 1996, and would go on to create many of the sequels, mostly sticking to the main series of games.&lt;br /&gt;
&lt;br /&gt;
After the success of Pokémon, they created only very few games which were not in relation to Pokémon, out of which the most successful was {{wp|Drill Dozer}}.&lt;br /&gt;
&lt;br /&gt;
The company currently employs a staff of 68, as of October 2009.&amp;lt;ref&amp;gt;http://www.gamefreak.co.jp/information/company.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
: 良質な『遊び』を継続的に創り出すことによって世界中の人に楽しさ、面白さ、発見を。そして勇気と希望、やさしさ、夢、冒険心を提供していきます&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To give the people of the world enjoyment, fun and discovery by continuously creating games of superior quality. And to encourage bravery, hope, kindness, dreams and an adventurous spirit.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Key people==&lt;br /&gt;
* [[Satoshi Tajiri]] (田尻　智), founder, chairman of the board&lt;br /&gt;
* [[Ken Sugimori]] (杉森　建), board member, art director&lt;br /&gt;
* [[Jun&#039;ichi Masuda]] (増田順一), board member, head of development&lt;br /&gt;
* Takenori Ōta (太田健程)&lt;br /&gt;
* [[Shigeki Morimoto]] (森本茂樹)&lt;br /&gt;
* Motofumi Fujiwara (藤原基史)&lt;br /&gt;
&lt;br /&gt;
==Pokémon games==&lt;br /&gt;
===Game Boy===&lt;br /&gt;
* {{game|Red and Blue|s}}&lt;br /&gt;
* {{game|Yellow}}&lt;br /&gt;
* [[Game Boy Camera]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Color===&lt;br /&gt;
* {{game|Gold and Silver|s}}&lt;br /&gt;
* {{game|Crystal}}&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
* {{game|Ruby and Sapphire|s}}&lt;br /&gt;
* {{game|FireRed and LeafGreen|s}}&lt;br /&gt;
* {{game|Emerald}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
* {{game|Diamond and Pearl|s}}&lt;br /&gt;
* {{game|Platinum}}&lt;br /&gt;
* {{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Some of the employees of Game Freak appear in the main series of Pokémon games, usually headquartered in [[Celadon Mansion]], but also found on vacation in the [[Cove Lily Motel]] of [[Lilycove City]], [[Hoenn]]. In addition, a Game Freak member appears in [[Sinnoh]]&#039;s Grand Lake Hotel resort area. They are the ones who will present the player with a [[Diploma]] upon their completion of a [[regional Pokédex]] or the [[National Pokédex|national]] one. In HeartGold and SoulSilver, they are stationed in Celadon Mansion once again. After receiving all 16 badges, an employee will give the player a [[GB Player]]. It is able to change the game&#039;s background music to the original 8-bit tracks from Gold and Silver.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.gamefreak.co.jp/ Gamefreak.co.jp]&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies]]&lt;br /&gt;
&lt;br /&gt;
[[de:GAME FREAK Inc.]]&lt;br /&gt;
[[es:Game Freak]]&lt;br /&gt;
[[ja:ゲームフリーク]]&lt;br /&gt;
[[pl:Game Freak]]&lt;br /&gt;
[[pt:Game Freak]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Game_Freak&amp;diff=993651</id>
		<title>Game Freak</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Game_Freak&amp;diff=993651"/>
		<updated>2010-01-25T20:50:43Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Gamefreak.PNG|right|frame|Logo as seen in [[Pokémon Diamond and Pearl Versions|D/P]]]]&lt;br /&gt;
&#039;&#039;&#039;Game Freak, Inc.&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;株式会社ゲームフリーク&#039;&#039;&#039; &#039;&#039;Kabushikigaisha Game Freak&#039;&#039;) was founded on April 26, 1989 by [[Satoshi Tajiri]]. Originating as a video game magazine, they soon branched into game development, creating such low-key games as {{wp|Mendel Palace|Quinty}} (renamed Mendel Palace in North America) and also developing licensed games such as {{smw|Mario and Wario}}.&lt;br /&gt;
&lt;br /&gt;
They released [[Pokémon Red and Green Versions]] on February 27, 1996, and would go on to create many of the sequels, mostly sticking to the main series of games.&lt;br /&gt;
&lt;br /&gt;
The company currently employs a staff of 68, as of October 2009.&amp;lt;ref&amp;gt;http://www.gamefreak.co.jp/information/company.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
: 良質な『遊び』を継続的に創り出すことによって世界中の人に楽しさ、面白さ、発見を。そして勇気と希望、やさしさ、夢、冒険心を提供していきます&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To give the people of the world enjoyment, fun and discovery by continuously creating games of superior quality. And to encourage bravery, hope, kindness, dreams and an adventurous spirit.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Key people==&lt;br /&gt;
* [[Satoshi Tajiri]] (田尻　智), founder, chairman of the board&lt;br /&gt;
* [[Ken Sugimori]] (杉森　建), board member, art director&lt;br /&gt;
* [[Jun&#039;ichi Masuda]] (増田順一), board member, head of development&lt;br /&gt;
* Takenori Ōta (太田健程)&lt;br /&gt;
* [[Shigeki Morimoto]] (森本茂樹)&lt;br /&gt;
* Motofumi Fujiwara (藤原基史)&lt;br /&gt;
&lt;br /&gt;
==Pokémon games==&lt;br /&gt;
===Game Boy===&lt;br /&gt;
* {{game|Red and Blue|s}}&lt;br /&gt;
* {{game|Yellow}}&lt;br /&gt;
* [[Game Boy Camera]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Color===&lt;br /&gt;
* {{game|Gold and Silver|s}}&lt;br /&gt;
* {{game|Crystal}}&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
* {{game|Ruby and Sapphire|s}}&lt;br /&gt;
* {{game|FireRed and LeafGreen|s}}&lt;br /&gt;
* {{game|Emerald}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS===&lt;br /&gt;
* {{game|Diamond and Pearl|s}}&lt;br /&gt;
* {{game|Platinum}}&lt;br /&gt;
* {{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Some of the employees of Game Freak appear in the main series of Pokémon games, usually headquartered in [[Celadon Mansion]], but also found on vacation in the [[Cove Lily Motel]] of [[Lilycove City]], [[Hoenn]]. In addition, a Game Freak member appears in [[Sinnoh]]&#039;s Grand Lake Hotel resort area. They are the ones who will present the player with a [[Diploma]] upon their completion of a [[regional Pokédex]] or the [[National Pokédex|national]] one. In HeartGold and SoulSilver, they are stationed in Celadon Mansion once again. After receiving all 16 badges, an employee will give the player a [[GB Player]]. It is able to change the game&#039;s background music to the original 8-bit tracks from Gold and Silver.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.gamefreak.co.jp/ Gamefreak.co.jp]&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies]]&lt;br /&gt;
&lt;br /&gt;
[[de:GAME FREAK Inc.]]&lt;br /&gt;
[[es:Game Freak]]&lt;br /&gt;
[[ja:ゲームフリーク]]&lt;br /&gt;
[[pl:Game Freak]]&lt;br /&gt;
[[pt:Game Freak]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spin-off_Pok%C3%A9mon_games&amp;diff=993647</id>
		<title>Spin-off Pokémon games</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spin-off_Pok%C3%A9mon_games&amp;diff=993647"/>
		<updated>2010-01-25T20:48:30Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spin-off Pokémon games&#039;&#039;&#039; are [[Pokémon games]] which do not fit the model used by the [[Version|main series]] and which are not developed by [[Game Freak]]. These games vary widely in genre.&lt;br /&gt;
&lt;br /&gt;
The [[Pokémon Mini]] was a small console that only had games of a Pokémon theme.&lt;br /&gt;
&lt;br /&gt;
== List of handheld and console spin-off Pokémon games ==&lt;br /&gt;
&lt;br /&gt;
* [[Hey You, Pikachu!]] (N64 virtual pet)&lt;br /&gt;
* {{Card GB}} (Game Boy strategy)&lt;br /&gt;
* {{g|Snap}} (N64 first person rail shooter)&lt;br /&gt;
* {{g|Pinball}} (Game Boy pinball)&lt;br /&gt;
* {{g|Puzzle Challenge}} (GBC puzzle)&lt;br /&gt;
* {{g|Puzzle League}} (N64 puzzle)&lt;br /&gt;
* {{Card GB 2}} (Game Boy strategy)&lt;br /&gt;
* {{g|Channel}} (GameCube virtual pet)&lt;br /&gt;
* {{g|Pinball: Ruby &amp;amp; Sapphire}} (GBA pinball)&lt;br /&gt;
* {{g|Dash}} (DS racing)&lt;br /&gt;
* {{g|Trozei!}} (DS puzzle)&lt;br /&gt;
* {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}} (GBA/DS dungeon crawler)&lt;br /&gt;
* {{ga|Pokémon Ranger}} (DS action RPG)&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} (DS dungeon crawler)&lt;br /&gt;
* {{g|Ranger: Shadows of Almia}} (DS action RPG)&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Sky}} (DS dungeon crawler)&lt;br /&gt;
  &lt;br /&gt;
{{Stub|Game}}&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Lynguist&amp;diff=993643</id>
		<title>User:Lynguist</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Lynguist&amp;diff=993643"/>
		<updated>2010-01-25T20:44:11Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Bulbapedia:Babel|Babel]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Other templates]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{User tr|N}}&lt;br /&gt;
{{User de|N}}&lt;br /&gt;
{{User en|3}}&lt;br /&gt;
{{User fr|3}}&lt;br /&gt;
{{User tr|3}}&lt;br /&gt;
{{User la|3}}&lt;br /&gt;
{{User ru|1}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[:Category:User languages|Users by language]]&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Other templates]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Pokémon_games|Games]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{User Yellow}}&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Ruby}}&lt;br /&gt;
{{User LeafGreen}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Platinum}}&lt;br /&gt;
{{User TCG GB}}&lt;br /&gt;
{{User Mystery Dungeon Red}}&lt;br /&gt;
{{User Ranger}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Lynguist&amp;diff=993624</id>
		<title>User:Lynguist</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Lynguist&amp;diff=993624"/>
		<updated>2010-01-25T20:26:35Z</updated>

		<summary type="html">&lt;p&gt;Lynguist: Created page with &amp;#039;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Babel&amp;#039;&amp;#039;&amp;#039;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;Category:Other templates&amp;lt;/noinclude&amp;gt; {{User tr|N}} {{User de|N}} {{Us…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Bulbapedia:Babel|Babel]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Other templates]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{User tr|N}}&lt;br /&gt;
{{User de|N}}&lt;br /&gt;
{{User en|3}}&lt;br /&gt;
{{User fr|3}}&lt;br /&gt;
{{User tr|3}}&lt;br /&gt;
{{User la|3}}&lt;br /&gt;
{{User ru|1}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[:Category:User languages|Users by language]]&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Other templates]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lynguist</name></author>
	</entry>
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