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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Looce</id>
	<title>Bulbapedia - User contributions [en]</title>
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	<updated>2026-07-16T13:44:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spore_(move)&amp;diff=990505</id>
		<title>Spore (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spore_(move)&amp;diff=990505"/>
		<updated>2010-01-22T13:13:17Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Effect */ Uniformisation with other sleep-inducing moves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=147 |&lt;br /&gt;
name=Spore |&lt;br /&gt;
jname=キノコのほうし |&lt;br /&gt;
jtrans=Mushroom Spore |&lt;br /&gt;
desc=The user scatters bursts of spores that induce sleep. |&lt;br /&gt;
gameimage=DPSpore.PNG |&lt;br /&gt;
type=Grass |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=The foe is put to sleep. |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=3 |&lt;br /&gt;
cdesc=Badly startles those that have made appeals. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Lowers the Voltage of all Judges by one each. |&lt;br /&gt;
pokefordex=spore |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=foe |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Spore&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;キノコのほうし&#039;&#039;&#039; &#039;&#039;Mushroom Spore&#039;&#039;) is a non-damage-dealing {{type2|Grass}} [[move]] introduced in [[Generation I]]. Up until [[Generation III]], it was {{p|Paras}} and {{p|Parasect}}&#039;s [[signature move]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I-II===&lt;br /&gt;
Spore puts the target to {{status|sleep}}. It will not affect a target that already has a major status ailment. In Stadium, Spore can&#039;t affect a target that has a {{m|Substitute}}.&lt;br /&gt;
&lt;br /&gt;
===Generation III and on===&lt;br /&gt;
Spore&#039;s effects remain the same, except that now it can&#039;t affect targets with {{a|Insomnia}} or {{a|Vital Spirit}} as their ability.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|046|Paras|2|Bug|Grass|27}}&lt;br /&gt;
{{Moveentry|047|Parasect|2|Bug|Grass|30}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|046|Paras|2|Bug|Grass|25}}&lt;br /&gt;
{{Moveentry|047|Parasect|2|Bug|Grass|28}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|046|Paras|2|Bug|Grass|25}}&lt;br /&gt;
{{Moveentry|047|Parasect|2|Bug|Grass|27}}&lt;br /&gt;
{{Moveentry|285|Shroomish|1|Grass||54}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|046|Paras|2|Bug|Grass|17}}&lt;br /&gt;
{{Moveentry|047|Parasect|2|Bug|Grass|17}}&lt;br /&gt;
{{Moveentry|285|Shroomish|1|Grass||45}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=grass|exp=yes|gen=The user scatters bursts of spores that induce sleep.|image1=CassandraParasectSpore.jpg|image1p=Parasect}}&lt;br /&gt;
{{movep|type=grass|ms=047|pkmn=Parasect|method=Parasect releases a yellow powder from the hole under its mushroom that puts the opponent to sleep.}}&lt;br /&gt;
{{movemid|type=grass|user=Cassandra|user1=Cassandra&#039;s Parasect|startcode=EP044|startname=The Problem with Paras|note=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=046|pkmn=Paras|method=Paras releases a white powder from the mushrooms on its back and puts the opponent to sleep.}}&lt;br /&gt;
{{movebtm|type=grass|user=Paras (Pokémon)|user1=A Coordinator&#039;s Paras|startcode=DP022|startname=Borrowing on Bad Faith!}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*Brazilian Portuguese: &#039;&#039;&#039;Esporos&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Spore&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Pilzspore&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Espora&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Spora&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Pilzspore]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Spore]]&lt;br /&gt;
[[ja:キノコのほうし]]&lt;br /&gt;
[[pt:Spore]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sleep_Powder_(move)&amp;diff=990503</id>
		<title>Sleep Powder (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sleep_Powder_(move)&amp;diff=990503"/>
		<updated>2010-01-22T13:07:23Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Effect */ Uniformisation with other sleep-inducing moves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=79 |&lt;br /&gt;
name=Sleep Powder |&lt;br /&gt;
jname=ねむりごな |&lt;br /&gt;
jtrans=Sleep Powder |&lt;br /&gt;
desc=The user scatters a big cloud of sleep-inducing dust around the foe. |&lt;br /&gt;
gameimage=DPSleep powder.PNG |&lt;br /&gt;
type=Grass |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=75 |&lt;br /&gt;
gen=I|&lt;br /&gt;
bdesc=The foe is put to sleep. |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=3 |&lt;br /&gt;
cdesc=Badly startles those that have made appeals. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
pokefordex=sleep+powder |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=foe |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Sleep Powder&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ねむりごな&#039;&#039;&#039; &#039;&#039;Sleep Powder&#039;&#039;) is a non-damaging {{type2|Grass}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It appears to be a {{status|sleep}} [[move variations|counterpart]] to {{m|PoisonPowder}} and {{m|Stun Spore}}, as the accuracy, contest group, appeal, effects, Japanese names and animation are the same or very similar. They are also usually learned at the same level or in a similar pattern.&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I-II===&lt;br /&gt;
Sleep Powder puts the target to {{status|sleep}}. It will not affect a target that already has a major status ailment. In Stadium, Sleep Powder can&#039;t affect a target that has a {{m|Substitute}}.&lt;br /&gt;
&lt;br /&gt;
===Generation III and on===&lt;br /&gt;
Sleep Powder&#039;s effects remain the same, except that now it can&#039;t affect targets with {{a|Insomnia}} or {{a|Vital Spirit}} as their ability.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Generation I===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|41}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|46}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|55}}&lt;br /&gt;
{{Moveentry|012|Butterfree|2|Bug|Flying|15|||Y}}&lt;br /&gt;
{{Moveentry|012|Butterfree|2|Bug|Flying|17|||RGB}}&lt;br /&gt;
{{Moveentry|043|Oddish|2|Grass|Poison|19}}&lt;br /&gt;
{{Moveentry|044|Gloom|2|Grass|Poison|--&amp;lt;br&amp;gt;19}}&lt;br /&gt;
{{Moveentry|045|Vileplume|2|Grass|Poison|--&amp;lt;br&amp;gt;19}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|38}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|43}}&lt;br /&gt;
{{Moveentry|069|Bellsprout|2|Grass|Poison|18}}&lt;br /&gt;
{{Moveentry|070|Weepinbell|2|Grass|Poison|--&amp;lt;br&amp;gt;18}}&lt;br /&gt;
{{Moveentry|071|Victreebel|2|Grass|Poison|--&amp;lt;br&amp;gt;18}}&lt;br /&gt;
{{Moveentry|102|Exeggcute|2|Grass|Psychic|48}}&lt;br /&gt;
{{Moveentry|114|Tangela|1|Grass||39}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|15}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|15}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|15}}&lt;br /&gt;
{{Moveentry|012|Butterfree|2|Bug|Flying|15}}&lt;br /&gt;
{{Moveentry|043|Oddish|2|Grass|Poison|18}}&lt;br /&gt;
{{Moveentry|044|Gloom|2|Grass|Poison|18}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|36}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry|069|Bellsprout|2|Grass|Poison|15}}&lt;br /&gt;
{{Moveentry|070|Weepinbell|2|Grass|Poison|15}}&lt;br /&gt;
{{Moveentry|071|Victreebel|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|102|Exeggcute|2|Grass|Psychic|37}}&lt;br /&gt;
{{Moveentry|114|Tangela|1|Grass||4}}&lt;br /&gt;
{{Moveentry|187|Hoppip|2|Grass|Flying|17}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|17}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|17}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|15}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|15}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|15}}&lt;br /&gt;
{{Moveentry|012|Butterfree|2|Bug|Flying|15}}&lt;br /&gt;
{{Moveentry|043|Oddish|2|Grass|Poison|18}}&lt;br /&gt;
{{Moveentry|044|Gloom|2|Grass|Poison|18}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|36}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry|069|Bellsprout|2|Grass|Poison|15}}&lt;br /&gt;
{{Moveentry|070|Weepinbell|2|Grass|Poison|15}}&lt;br /&gt;
{{Moveentry|071|Victreebel|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|102|Exeggcute|2|Grass|Psychic|37}}&lt;br /&gt;
{{Moveentry|114|Tangela|1|Grass||4}}&lt;br /&gt;
{{Moveentry|187|Hoppip|2|Grass|Flying|17}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|17}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|17}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|13}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|13}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|13}}&lt;br /&gt;
{{Moveentry|012|Butterfree|2|Bug|Flying|12}}&lt;br /&gt;
{{Moveentry|043|Oddish|2|Grass|Poison|17}}&lt;br /&gt;
{{Moveentry|044|Gloom|2|Grass|Poison|17}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|29}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|29}}&lt;br /&gt;
{{Moveentry|069|Bellsprout|2|Grass|Poison|13}}&lt;br /&gt;
{{Moveentry|070|Weepinbell|2|Grass|Poison|13}}&lt;br /&gt;
{{Moveentry|071|Victreebel|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|102|Exeggcute|2|Grass|Psychic|23}}&lt;br /&gt;
{{Moveentry|114|Tangela|1|Grass||5}}&lt;br /&gt;
{{Moveentry|187|Hoppip|2|Grass|Flying|16}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|16}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|16}}&lt;br /&gt;
{{Moveentry|465|Tangrowth|1|Grass||5}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Grass}}&lt;br /&gt;
{{Moveentry|315|Roselia|2|Grass|Poison|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Oddish}}, {{p|Gloom}}, {{p|Vileplume}}, {{p|Bellossom}}&amp;lt;br&amp;gt;{{p|Bellsprout}}, {{p|Weepinbell}}, {{p|Victreebel}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Carnivine}}}}&lt;br /&gt;
{{Moveentry|406|Budew|2|Grass|Poison|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Oddish}}, {{p|Gloom}}, {{p|Vileplume}}, {{p|Bellossom}}&amp;lt;br&amp;gt;{{p|Bellsprout}}, {{p|Weepinbell}}, {{p|Victreebel}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Carnivine}}}}&lt;br /&gt;
{{Moveentry|455|Carnivine|1|Grass||{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Oddish}}, {{p|Gloom}}, {{p|Vileplume}}, {{p|Bellossom}}&amp;lt;br&amp;gt;{{p|Bellsprout}}, {{p|Weepinbell}}, {{p|Victreebel}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
====By {{pkmn2|event}}====&lt;br /&gt;
{{Learnlistspecial|Grass}}&lt;br /&gt;
{{Moveentryspecial|114|Tangela|1|Grass||[[Hayley&#039;s trades#Tangela|My Pokémon Ranch]]||1}}&lt;br /&gt;
{{Learnlist/footer}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=grass|exp=yes|gen=The user scatters a big cloud of sleep-inducing dust around the foe.|image1=VenonatSleepPowder.jpg|image1p=Venonat|image2=Oddish Sleep Powder.JPG|image2p=Oddish|image3=Butterfree Sleep Powder.jpg|image3p=Butterfree}}&lt;br /&gt;
{{movep|type=grass|ms=012|pkmn=Butterfree|method=Butterfree flaps its wing above the opponent and blue, shining powder comes is released from them, instantly putting the opponent to sleep.}}&lt;br /&gt;
{{movemid|type=grass|user=Ash&#039;s Butterfree|startcode=EP004|startname=Challenge of the Samurai|endcode=EP021|endname=Bye Bye Butterfree|notes=Debut}}&lt;br /&gt;
{{movemid|type=grass|user=Ritchie|user1=Ritchie&#039;s Happy|startcode=EP079|startname=Friend and For Alike|endcode=Present}}&lt;br /&gt;
{{movemid|type=grass|user=Lisa (movie)|user1=Lisa&#039;s Butterfree|startcode=Spell of the Unown}}&lt;br /&gt;
{{movep|type=grass|ms=049|pkmn=Venomoth|method=Venomoth flaps it wings and a light tan powder comes out, putting the opponent to sleep.}}&lt;br /&gt;
{{movemid|type=grass|user=Koga|user1=Koga&#039;s Venomoth|startcode=EP032|startname=The Ninja Poké-Showdown}}&lt;br /&gt;
{{movemid|type=grass|user=Venomoth (Pokémon)|user1=A Coordinator&#039;s Venomoth|startcode=DP077|startname=Staging a Heroes&#039; Welcome!}}&lt;br /&gt;
{{movep|type=grass|ms=048|pkmn=Venonat|method=Venonat shakes its body and blue powder falls out of its fur, putting the opponent to sleep.}}&lt;br /&gt;
{{movemid|type=grass|user=Tracey&#039;s Venonat|startcode=EP097|startname=Tracey Gets Bugged|endcode=Present}}&lt;br /&gt;
{{movep|type=grass|ms=071|pkmn=Victreebel|method=Victreebel opens the large leaf on its head and a shining blue powder is released from its mouth.}}&lt;br /&gt;
{{movemid|type=grass|user=James&#039;s Victreebel|startcode=EP098|startname=A Way Off Day Off|endcode=EP261|endname=Here&#039;s Lookin&#039; at You, Elekid}}&lt;br /&gt;
{{movep|type=grass|ms=001|pkmn=Bulbasaur|method=A sparkling, light blue powder is released from its bulb. Anything who comes into contact with the powder will instantly fall asleep.}}&lt;br /&gt;
{{movemid|type=grass|user=Ash&#039;s Bulbasaur|startcode=EP103|startname=Misty Meets her Match|endcode=Present}}&lt;br /&gt;
{{movep|type=grass|ms=182|pkmn=Bellossom|method=The two large flowers on Bellossom&#039;s head spins around and a shining blue powder comes out of them.}}&lt;br /&gt;
{{movemid|type=grass|user=Bailey|user1=Bailey&#039;s Belle|startcode=EP122|startname=Flower Power}}&lt;br /&gt;
{{movemid|type=grass|user=Bailey|user1=Bailey&#039;s Bella|startcode=EP122|startname=Flower Power}}&lt;br /&gt;
{{movep|type=grass|ms=043|pkmn=Oddish|method=Oddish releases a blue, sparkling powder from the leaves on top of its head. Anything that goes into this powder will instantly fall asleep.}}&lt;br /&gt;
{{movemid|type=grass|user=Mariah (Johto)|user1=Mariah&#039;s Oddish|startcode=EP137|startname=Foul Weather Friends}}&lt;br /&gt;
{{movemid|type=grass|user=Oddish (Pokémon)|user1=Multiple wild Oddish|startcode=AG037|startname=Jump for Joy!}}&lt;br /&gt;
{{movemid|type=grass|user=Oddish (Pokémon)|user1=A wild Oddish|startcode=DP005|startname=Gettin&#039; Twiggy with It!}}&lt;br /&gt;
{{movep|type=grass|ms=003|pkmn=Venusaur|method=Venusaur releases a sparkling blue powder out from the flower on its back.}}&lt;br /&gt;
{{movemid|type=grass|user=Venusaur (Pokémon)|user1=A wild Venusaur|startcode=EP180|startname=Houndoom&#039;s Special Delivery}}&lt;br /&gt;
{{movep|type=grass|ms=047|pkmn=Parasect|method=Parasect shakes its large mushroom and a shining blue powder is released from it.}}&lt;br /&gt;
{{movemid|type=grass|user=Parasect (Pokémon)|user1=Multiple wild Parasect|startcode=EP227|startname=For Ho-oh, the Bells Toll!|notes=Parasect {{color2|4E8234|Anime move errors|cannot legally learn}} Sleep Powder.}}&lt;br /&gt;
{{movemid|type=grass|user=Parasect (Pokémon)|user1=A wild Parasect|startcode=EP241|startname=Hocus Pokémon|notes=See above}}&lt;br /&gt;
{{movep|type=grass|ms=044|pkmn=Gloom|method=Gloom releases a indigo powder from the flower on its head.}}&lt;br /&gt;
{{movebtm|type=grass|user=Gloom (Pokémon)|user1=A Coordinator&#039;s Gloom|startcode=AG191|startname=Once More with Reeling!}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*Dutch: &#039;&#039;&#039;Slaappoeder&#039;&#039;&#039;&lt;br /&gt;
*French: &#039;&#039;&#039;Poudre Dodo&#039;&#039;&#039;&lt;br /&gt;
*German: &#039;&#039;&#039;Schlafpuder&#039;&#039;&#039;&lt;br /&gt;
*Hindi: &#039;&#039;&#039;Neend Ka Powder&#039;&#039;&#039;&lt;br /&gt;
*Italian: &#039;&#039;&#039;Sonnifero&#039;&#039;&#039;&lt;br /&gt;
*Spanish: &#039;&#039;&#039;Somnifero&#039;&#039;&#039;&lt;br /&gt;
*Portuguese: &#039;&#039;&#039;Pó do Sono&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Sleep Powder}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Schlafpuder]]&lt;br /&gt;
[[es:Somnífero]]&lt;br /&gt;
[[ja:ねむりごな]]&lt;br /&gt;
[[pt:Sleep Powder]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lovely_Kiss_(move)&amp;diff=990502</id>
		<title>Lovely Kiss (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lovely_Kiss_(move)&amp;diff=990502"/>
		<updated>2010-01-22T13:06:40Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Generation III and on */ Bad copy-paste; Lovely Kiss isn&amp;#039;t a sound move *self-flagellation*&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=142 |&lt;br /&gt;
name=Lovely Kiss |&lt;br /&gt;
jname=あくまのキッス |&lt;br /&gt;
jtrans=Demon&#039;s Kiss |&lt;br /&gt;
desc=With a scary face, the user forces a kiss on the foe. It may make the target fall asleep. |&lt;br /&gt;
gameimage=Lovely_Kiss.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=75 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=3 |&lt;br /&gt;
cdesc=Badly startles those that have made appeals. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
pokefordex=lovely+kiss |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Lovely Kiss&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あくまのキッス&#039;&#039;&#039; &#039;&#039;Demon&#039;s Kiss&#039;&#039;) is a non-damaging {{type2|Normal}} move introduced in [[Generation I]]. It is the [[Signature move|signature move]] of {{p|Jynx}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations I and II===&lt;br /&gt;
Lovely Kiss causes the target to fall {{status|Sleep|asleep}}. Lovely Kiss cannot affect the target if it already has a major status ailment. In Stadium, Lovely Kiss can&#039;t affect the target if it has a {{m|Substitute}}.&lt;br /&gt;
===Generation III and on===&lt;br /&gt;
Lovely Kiss&#039; effects remain the same, except that now it can&#039;t affect targets with {{a|Insomnia}} or {{a|Vital Spirit}} as their ability.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|124|Jynx|2|Ice|Psychic|--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|124|Jynx|2|Ice|Psychic|--&amp;lt;br&amp;gt;9}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|029|Nidoran♀|1|Poison||[http://www.psypokes.com/dex/psydex/029/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Moveentryspecial|032|Nidoran♂|1|Poison||[http://www.psypokes.com/dex/psydex/032/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Moveentryspecial|060|Poliwag|1|Water||[http://www.psypokes.com/dex/psydex/060/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Moveentryspecial|069|Bellsprout|2|Grass|Poison|[http://www.psypokes.com/dex/psydex/069/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Moveentryspecial|143|Snorlax|1|Normal||[http://www.psypokes.com/dex/psydex/143/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Moveentryspecial|209|Snubbull|1|Normal||[http://www.psypokes.com/dex/psydex/209/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|124|Jynx|2|Ice|Psychic|--&amp;lt;br&amp;gt;9}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|124|Jynx|2|Ice|Psychic|--&amp;lt;br&amp;gt;8}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user forces a kiss on the foe. It may make the target fall asleep.|image1=Jynx loevlykiss.jpg|image1p=Jynx}}&lt;br /&gt;
{{movep|type=normal|ms=124|pkmn=Jynx|method=Jynx kisses the opponent and its lips glow pink. Seconds later, the opponent falls asleep, or its lips glow pink and it blows a kiss at the opponent, releasing a lip shaped light.}}&lt;br /&gt;
{{movemid|type=normal|user=Santa Claus|user1=Santa&#039;s Jynx|startcode=Holiday Hi-Jynx|endcode=Present|note=Debut}}&lt;br /&gt;
{{movebtm|type=normal|user=Erica|user1=Erica&#039;s Jynx|startcode=AG116|startname=Pacifidlog Jam}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Grobisou&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Todeskuss&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Beso Amoroso&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Demonbacio&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Todeskuss]]&lt;br /&gt;
[[es:Beso Amoroso]]&lt;br /&gt;
[[ja:あくまのキッス]]&lt;br /&gt;
[[pt:Lovely Kiss]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lovely_Kiss_(move)&amp;diff=990501</id>
		<title>Lovely Kiss (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lovely_Kiss_(move)&amp;diff=990501"/>
		<updated>2010-01-22T13:04:00Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Effect */ Generation III+ &amp;amp; abilities that prevent sleep&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=142 |&lt;br /&gt;
name=Lovely Kiss |&lt;br /&gt;
jname=あくまのキッス |&lt;br /&gt;
jtrans=Demon&#039;s Kiss |&lt;br /&gt;
desc=With a scary face, the user forces a kiss on the foe. It may make the target fall asleep. |&lt;br /&gt;
gameimage=Lovely_Kiss.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=75 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=3 |&lt;br /&gt;
cdesc=Badly startles those that have made appeals. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
pokefordex=lovely+kiss |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Lovely Kiss&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あくまのキッス&#039;&#039;&#039; &#039;&#039;Demon&#039;s Kiss&#039;&#039;) is a non-damaging {{type2|Normal}} move introduced in [[Generation I]]. It is the [[Signature move|signature move]] of {{p|Jynx}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations I and II===&lt;br /&gt;
Lovely Kiss causes the target to fall {{status|Sleep|asleep}}. Lovely Kiss cannot affect the target if it already has a major status ailment. In Stadium, Lovely Kiss can&#039;t affect the target if it has a {{m|Substitute}}.&lt;br /&gt;
===Generation III and on===&lt;br /&gt;
Lovely Kiss&#039; effects remain the same, except that now it can&#039;t affect targets with {{a|Insomnia}}, {{a|Vital Spirit}}, or {{a|Soundproof}} as their ability.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|124|Jynx|2|Ice|Psychic|--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|124|Jynx|2|Ice|Psychic|--&amp;lt;br&amp;gt;9}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|029|Nidoran♀|1|Poison||[http://www.psypokes.com/dex/psydex/029/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Moveentryspecial|032|Nidoran♂|1|Poison||[http://www.psypokes.com/dex/psydex/032/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Moveentryspecial|060|Poliwag|1|Water||[http://www.psypokes.com/dex/psydex/060/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Moveentryspecial|069|Bellsprout|2|Grass|Poison|[http://www.psypokes.com/dex/psydex/069/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Moveentryspecial|143|Snorlax|1|Normal||[http://www.psypokes.com/dex/psydex/143/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Moveentryspecial|209|Snubbull|1|Normal||[http://www.psypokes.com/dex/psydex/209/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|124|Jynx|2|Ice|Psychic|--&amp;lt;br&amp;gt;9}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|124|Jynx|2|Ice|Psychic|--&amp;lt;br&amp;gt;8}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user forces a kiss on the foe. It may make the target fall asleep.|image1=Jynx loevlykiss.jpg|image1p=Jynx}}&lt;br /&gt;
{{movep|type=normal|ms=124|pkmn=Jynx|method=Jynx kisses the opponent and its lips glow pink. Seconds later, the opponent falls asleep, or its lips glow pink and it blows a kiss at the opponent, releasing a lip shaped light.}}&lt;br /&gt;
{{movemid|type=normal|user=Santa Claus|user1=Santa&#039;s Jynx|startcode=Holiday Hi-Jynx|endcode=Present|note=Debut}}&lt;br /&gt;
{{movebtm|type=normal|user=Erica|user1=Erica&#039;s Jynx|startcode=AG116|startname=Pacifidlog Jam}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Grobisou&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Todeskuss&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Beso Amoroso&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Demonbacio&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Todeskuss]]&lt;br /&gt;
[[es:Beso Amoroso]]&lt;br /&gt;
[[ja:あくまのキッス]]&lt;br /&gt;
[[pt:Lovely Kiss]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sing_(move)&amp;diff=990500</id>
		<title>Sing (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sing_(move)&amp;diff=990500"/>
		<updated>2010-01-22T13:02:54Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Generation I-II */ ... it will not affect an target ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=47 |&lt;br /&gt;
name=Sing |&lt;br /&gt;
jname=うたう |&lt;br /&gt;
jtrans=Sing |&lt;br /&gt;
desc=A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. |&lt;br /&gt;
gameimage=SingDPPt.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=55 |&lt;br /&gt;
gen=I|&lt;br /&gt;
bdesc=Induces sleep. |&lt;br /&gt;
category=Cute |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes all Pokémon after the user nervous. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
pokefordex=sing |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=yes |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;うたう&#039;&#039;&#039; &#039;&#039;Sing&#039;&#039;) is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I-II===&lt;br /&gt;
Sing puts the target to sleep. It will not affect a target that already has a major status ailment. In Stadium, Sing can&#039;t affect a target that has a {{m|Substitute}}.&lt;br /&gt;
&lt;br /&gt;
===Generation III and on===&lt;br /&gt;
Sing&#039;s effects remain the same, except that now it can&#039;t affect targets with {{a|Insomnia}}, {{a|Vital Spirit}}, or {{a|Soundproof}} as their ability.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|035|Clefairy|1|Normal||13}}&lt;br /&gt;
{{Moveentry|036|Clefable|1|Normal||--}}&lt;br /&gt;
{{Moveentry|039|Jigglypuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|040|Wigglytuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||24}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|16}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|035|Clefairy|1|Normal||8}}&lt;br /&gt;
{{Moveentry|036|Clefable|1|Normal||--}}&lt;br /&gt;
{{Moveentry|039|Jigglypuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|040|Wigglytuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||29}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|--}}&lt;br /&gt;
{{Moveentry|173|Cleffa|1|Normal||8}}&lt;br /&gt;
{{Moveentry|174|Igglybuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|238|Smoochum|2|Ice|Psychic|25}}&lt;br /&gt;
{{Moveentry|242|Blissey|1|Normal||23}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|172|Pichu|1|Electric||[http://www.psypokes.com/dex/psydex/172/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|035|Clefairy|1|Normal||9}}&lt;br /&gt;
{{Moveentry|036|Clefable|1|Normal||--}}&lt;br /&gt;
{{Moveentry|039|Jigglypuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|040|Wigglytuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||29}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|--}}&lt;br /&gt;
{{Moveentry|173|Cleffa|1|Normal||8}}&lt;br /&gt;
{{Moveentry|174|Igglybuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|238|Smoochum|2|Ice|Psychic|25}}&lt;br /&gt;
{{Moveentry|242|Blissey|1|Normal||23}}&lt;br /&gt;
{{Moveentry|300|Skitty|1|Normal||13}}&lt;br /&gt;
{{Moveentry|301|Delcatty|1|Normal||--}}&lt;br /&gt;
{{Moveentry|333|Swablu|2|Normal|Flying|11}}&lt;br /&gt;
{{Moveentry|334|Altaria|2|Dragon|Flying|--&amp;lt;br&amp;gt;11}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|298|Azurill|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Lapras}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
====By [[purification]]====&lt;br /&gt;
{{Purificationlist|Normal}}&lt;br /&gt;
{{Moveentry|052|Meowth|1|Normal||[[Pokémon XD: Gale of Darkness|XD]]}}&lt;br /&gt;
{{Moveentry|105|Marowak|1|Ground||[[Pokémon XD: Gale of Darkness|XD]]}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||[[Pokémon XD: Gale of Darkness|XD]]}}&lt;br /&gt;
{{Moveentry|280|Ralts|1|Psychic||[[Pokémon XD: Gale of Darkness|XD]]}}&lt;br /&gt;
{{Moveentry|303|Mawile|1|Steel||[[Pokémon XD: Gale of Darkness|XD]]}}&lt;br /&gt;
{{Moveentry|316|Gulpin|1|Poison||[[Pokémon XD: Gale of Darkness|XD]]}}&lt;br /&gt;
{{Moveentry|361|Snorunt|1|Ice||[[Pokémon XD: Gale of Darkness|XD]]}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|327|Spinda|1|Normal||PokéPark Events||5}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|035|Clefairy|1|Normal||7}}&lt;br /&gt;
{{Moveentry|036|Clefable|1|Normal||--}}&lt;br /&gt;
{{Moveentry|039|Jigglypuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|040|Wigglytuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||23}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|--}}&lt;br /&gt;
{{Moveentry|173|Cleffa|1|Normal||7}}&lt;br /&gt;
{{Moveentry|174|Igglybuff|1|Normal||--}}&lt;br /&gt;
{{Moveentry|238|Smoochum|2|Ice|Psychic|18}}&lt;br /&gt;
{{Moveentry|242|Blissey|1|Normal||23}}&lt;br /&gt;
{{Moveentry|300|Skitty|1|Normal||8|||DP}}&lt;br /&gt;
{{Moveentry|300|Skitty|1|Normal||11|||PtHGSS}}&lt;br /&gt;
{{Moveentry|301|Delcatty|1|Normal||--}}&lt;br /&gt;
{{Moveentry|333|Swablu|2|Normal|Flying|9}}&lt;br /&gt;
{{Moveentry|334|Altaria|2|Dragon|Flying|--&amp;lt;br&amp;gt;9}}&lt;br /&gt;
{{Moveentry|402|Kricketune|1|Bug||18}}&lt;br /&gt;
{{Moveentry|441|Chatot|2|Normal|Flying|13}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|298|Azurill|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Lapras}}}}&lt;br /&gt;
{{Moveentry|311|Plusle|1|Electric||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}}}&lt;br /&gt;
{{Moveentry|312|Minun|1|Electric||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
Jigglypuff uses Sing as its up B attack in the [[Super Smash Bros.]] series.  The move puts all ground-bound users near Jigglypuff to sleep; it does not affect players in the air.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.|image1=Sing_in_the_Anime_2.jpg|image1p=Jigglypuff|image2=Kricketunesing.jpg|image2p=Kricketune|image3=Delcatty sing.png|image3p=Delcatty|image4=AG138.png|image4p=Jigglypuff 2}}&lt;br /&gt;
{{movep|type=normal|ms=039|pkmn=Jigglypuff|method=Jigglypuff sings a beautiful song, or releases colored musical notes from its mouth that make the opponent fall asleep.}}&lt;br /&gt;
{{movemid|type=normal|user=Jigglypuff (anime)|user1=A wild Jigglypuff|startcode=EP045|startname=The Song of Jigglypuff|endcode=AG039|endname=A Poké-BLOCK Party|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Giant Pokémon|user1=A giant Jigglypuff|startcode=EP072|startname=The Ancient Puzzle of Pokémopolis}}&lt;br /&gt;
{{movemid|type=normal|user=Marina (Johto)|user1=Marina&#039;s Little Pink|startcode=The Legend of Thunder!}}&lt;br /&gt;
{{movemid|type=normal|user=Lisa Mitchum|user1=Lisa Mitchum&#039;s Jigglypuff|startcode=AG138|startname=Rough, Tough Jigglypuff}}&lt;br /&gt;
{{movemid|type=normal|user=Jigglypuff (Pokémon)|user1=A Coordinator&#039;s Jigglypuff|startcode=AG180|startname=May, We Harley Drew&#039;d Ya!}}&lt;br /&gt;
{{movep|type=normal|ms=113|pkmn=Chansey|method=Chansey puts its hands in front of it and sings, making the opponent drowsey and go to sleep.}}&lt;br /&gt;
{{movemid|type=normal|user=Nurse Joy&#039;s Chansey|user1=Multiple amounts of Nurse Joy&#039;s Chansey|startcode=EP129|startname=Ignorance is Blissey}}&lt;br /&gt;
{{movemid|type=normal|user=Nurse Joy&#039;s Blissey|user1=Nurse Joy&#039;s Blissey when it was a Chansey|startcode=EP129|startname=Ignorance is Blissey}}&lt;br /&gt;
{{movep|type=normal|ms=333|pkmn=Swablu|method=Swablu sings a soothing melody and transparent circles come out of its mouth. Anything that hears the song and is hit with the shockwave instantly falls asleep.}}&lt;br /&gt;
{{movemid|type=normal|user=Swablu (Pokémon)|user1=A wild Swablu|startcode=AG064|startname=True Blue Swablu}}&lt;br /&gt;
{{movep|type=normal|ms=402|pkmn=Kricketune|method=Kricketune uses its scythes to create sound waves.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Kricketune|startcode=DP049|startname=Dawn&#039;s Early Night!}}&lt;br /&gt;
{{movep|type=normal|ms=301|pkmn=Delcatty|method=Delcatty sings and colored musical notes are released from its mouth.}}&lt;br /&gt;
{{movebtm|type=normal|user=Lila|user1=Lila&#039;s Delcatty|startcode=DP095|startname=Battling the Generation Gap!}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|Yellow}}, there is a Trainer in the [[Pewter City]] Pokémon Center whose Jigglypuff puts the {{ga|Red|protagonist&#039;s}} {{p|Pikachu}} to {{DL|status ailment|sleep}} after singing.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*Spanish: &#039;&#039;&#039;Canto&#039;&#039;&#039;&lt;br /&gt;
*French: &#039;&#039;&#039;Berceuse&#039;&#039;&#039;&lt;br /&gt;
*German: &#039;&#039;&#039;Gesang&#039;&#039;&#039;&lt;br /&gt;
*Italian: &#039;&#039;&#039;Canto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Sing}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Gesang]]&lt;br /&gt;
[[ja:うたう]]&lt;br /&gt;
[[pt:Sing]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_Whistle_(move)&amp;diff=990497</id>
		<title>Grass Whistle (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_Whistle_(move)&amp;diff=990497"/>
		<updated>2010-01-22T12:35:22Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Effect */ ... it will not affect an target ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=320 |&lt;br /&gt;
name=GrassWhistle |&lt;br /&gt;
jname=くさぶえ |&lt;br /&gt;
jtrans=Grass Flute |&lt;br /&gt;
desc=The user plays a pleasant melody that lulls the foe into a deep sleep. |&lt;br /&gt;
gameimage=Grasswhistle.png |&lt;br /&gt;
type=Grass |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=55 |&lt;br /&gt;
bdesc=The foe is put to sleep. |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=3 |&lt;br /&gt;
cdesc=Badly startles those that have made appeals. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
pokefordex=grasswhistle |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=yes |&lt;br /&gt;
target=foe |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;GrassWhistle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;くさぶえ&#039;&#039;&#039; &#039;&#039;Grass Flute&#039;&#039;) is a non-damaging {{type2|Grass}} [[move]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
GrassWhistle puts the target to {{status|sleep}}. It will not affect a target that already has a major status ailment, a {{m|Substitute}}, or {{a|Insomnia}}, {{a|Vital Spirit}}, or {{a|Soundproof}} as their ability.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|315|Roselia|2|Grass|Poison|29|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Grass}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|{{p|Roselia}}}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||{{p|Roselia}}}}&lt;br /&gt;
{{Moveentry|191|Sunkern|1|Grass||{{p|Roselia}}}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||{{p|Roselia}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|191|Sunkern|1|Grass||13|}}&lt;br /&gt;
{{Moveentry|192|Sunflora|1|Grass||13|}}&lt;br /&gt;
{{Moveentry|315|Roselia|2|Grass|Poison|22|}}&lt;br /&gt;
{{Moveentry|459|Snover|2|Grass|Ice|13|}}&lt;br /&gt;
{{Moveentry|460|Abomasnow|2|Grass|Ice|13|}}&lt;br /&gt;
{{Moveentry|470|Leafeon|1|Grass||57|}}&lt;br /&gt;
{{Moveentry|492|Shaymin|1|Grass||82|||DP}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Grass}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Roselia}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Roselia}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}}}&lt;br /&gt;
{{Moveentry|191|Sunkern|1|Grass||{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Roselia}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}}}&lt;br /&gt;
{{Moveentry|252|Treecko|1|Grass||{{p|Snover}}, {{p|Abomasnow}}}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Roselia}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}}}&lt;br /&gt;
{{Moveentry|420|Cherubi|1|Grass||{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Roselia}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=grass|exp=yes|image1=Sunflora g whistle.png|image1p=Sunflora|image2=Snover grasswhistle.png|image2p=Snover|image3=Nuzleaf GrassWhistle.png|image3p=Nuzleaf}}&lt;br /&gt;
{{movep|type=grass|ms=274|pkmn=Nuzleaf|method=Nuzleaf takes a leaf and blows on it, making anyone who hears it confused and drowsy.}}&lt;br /&gt;
{{movemid|type=grass|user=Nuzleaf (Pokémon)|user1=A wild Nuzleaf|startcode=AG026|startname=Turning Over a Nuzleaf|notes=Debut, Nuzleaf cannot legally learn GrassWhistle.}}&lt;br /&gt;
{{movep|type=grass|ms=192|pkmn=Sunflora|method=Sunflora puts its leaf into its mouth. It then blows on the leaf and slides it back and forth, like a violin.}}&lt;br /&gt;
{{movemid|type=grass|user=Nando|user1=Nando&#039;s Sunflora|startcode=DP048|startname=Dawn&#039;s Early Night!|endname=Present}}&lt;br /&gt;
{{movep|type=grass|ms=459|pkmn=Snover|method=Snover blows on a leaf glowing green, causing anyone who hears it to fall asleep.}}&lt;br /&gt;
{{movebtm|type=grass|user=Snover (Pokémon)|user1=A wild Snover|startcode=DP121|startname=The Lonely Snover|endcode=DP121|endname=The Lonely Snover}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Silbato&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Meloderba&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Grasflöte&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Siffl&#039;herbe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Sing}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Grasflöte]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Siffl&#039;Herbe]]&lt;br /&gt;
[[ja:くさぶえ]]&lt;br /&gt;
[[pt:GrassWhistle]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dark_Void_(move)&amp;diff=990492</id>
		<title>Talk:Dark Void (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dark_Void_(move)&amp;diff=990492"/>
		<updated>2010-01-22T12:22:36Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Unclear description */ adding sig&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Revealence ==&lt;br /&gt;
&lt;br /&gt;
In the official guide from nintendo power for diamond/pearl (the old one) it has dark void in the list of moves that cause sleep condition and deal no damage but does not have it listed in the full list of moves. [[User:Atomix26|Atomix26]] 01:19, 4 November 2008 (UTC)&lt;br /&gt;
:So... you mean that it was inadvertently given away early, before Darkrai was revealed? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 01:24, 4 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unclear description ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In a double battle, Dark Void will hit both foes, and the accuracy of said move is dependent upon the Pokémon that is targeted.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What does that mean specifically?&lt;br /&gt;
&lt;br /&gt;
That it may fail on an opponent that is already [[Status ailment#Sleep|asleep]], affected by another [[status ailment]] or under a [[Substitute (move)|Substitute]], but that the move may hit the second opponent regardless of failing on the first?&lt;br /&gt;
&lt;br /&gt;
That it may fail on certain Pokémon due to [[type]]?&lt;br /&gt;
&lt;br /&gt;
That it may fail on some species of [[Pokémon]]? [[User:Looce|Looce]] 12:22, 22 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dark_Void_(move)&amp;diff=990491</id>
		<title>Talk:Dark Void (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dark_Void_(move)&amp;diff=990491"/>
		<updated>2010-01-22T12:17:28Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Unclear description */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Revealence ==&lt;br /&gt;
&lt;br /&gt;
In the official guide from nintendo power for diamond/pearl (the old one) it has dark void in the list of moves that cause sleep condition and deal no damage but does not have it listed in the full list of moves. [[User:Atomix26|Atomix26]] 01:19, 4 November 2008 (UTC)&lt;br /&gt;
:So... you mean that it was inadvertently given away early, before Darkrai was revealed? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 01:24, 4 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unclear description ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In a double battle, Dark Void will hit both foes, and the accuracy of said move is dependent upon the Pokémon that is targeted.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What does that mean specifically?&lt;br /&gt;
&lt;br /&gt;
That it may fail on an opponent that is already [[Status ailment#Sleep|asleep]], affected by another [[status ailment]] or under a [[Substitute (move)|Substitute]], but that the move may hit the second opponent regardless of failing on the first?&lt;br /&gt;
&lt;br /&gt;
That it may fail on certain Pokémon due to [[type]]?&lt;br /&gt;
&lt;br /&gt;
That it may fail on some species of [[Pokémon]]?&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Incense&amp;diff=989950</id>
		<title>Incense</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Incense&amp;diff=989950"/>
		<updated>2010-01-21T17:31:18Z</updated>

		<summary type="html">&lt;p&gt;Looce: Added some DPPt incense descriptions from the incenses I got in a Pt game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Incenses&#039;&#039;&#039; are a special class of [[held item]]s that help Pokémon to [[Pokémon breeding|breed]] differently. This allows Pokémon to produce {{pkmn|egg}}s containing [[baby Pokémon]] that were introduced beyond [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
Notably, most baby Pokémon which result from Incense breeding have different [[egg moves|egg move]] lists than their evolved forms. For example, {{p|Azurill}} can learn {{m|Fake Tears}} through breeding while {{p|Marill}} cannot, and Marill can learn {{m|Aqua Jet}} through breeding while Azurill cannot.&lt;br /&gt;
&lt;br /&gt;
==List of incenses==&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Full Incense&lt;br /&gt;
|jp=まんぷくおこう&lt;br /&gt;
|jpt=Full Incense&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Forces holder to make moves last.&lt;br /&gt;
|effect2= Causes {{p|Snorlax}} to produce a {{p|Munchlax}} {{pkmn|egg}} while at the [[Pokémon Daycare]].&lt;br /&gt;
|locdppt=[[Veilstone City]]&lt;br /&gt;
|lochgss=[[Mt. Mortar]]&lt;br /&gt;
|sell=4800&lt;br /&gt;
|descdppt=An item to be held by a Pokémon. It is an exotic-smelling incense that makes the holder bloated and slow moving.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Lax Incense&lt;br /&gt;
|jp=のんきのおこう&lt;br /&gt;
|jpt=Carefree Incense&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Increases holder&#039;s {{Stat|Evasion}} in battle by 5%.&lt;br /&gt;
|effect2= Causes {{p|Wobbuffet}} to produce a {{p|Wynaut}} {{pkmn|egg}} while at the [[Pokémon Daycare]].&lt;br /&gt;
|locrse=[[Mt. Pyre]]&lt;br /&gt;
|locfrlg=[[Lost Cave]]&lt;br /&gt;
|locdppt=[[Route 225]]&lt;br /&gt;
|lochgss=[[Route 38]]&lt;br /&gt;
|sell=4800&lt;br /&gt;
|descrse=???&lt;br /&gt;
|descfrlg=An item to be held by a Pokémon. Its tricky aroma slightly reduces the foe&#039;s accuracy.  &lt;br /&gt;
|descdppt=???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Luck Incense&lt;br /&gt;
|jp=こううんのおこう&lt;br /&gt;
|jpt=Lucky Incense&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Doubles money received from battles.  Does not stack with the {{DL|In-battle effect item|Amulet Coin}}.&lt;br /&gt;
|effect2= Causes {{p|Chansey}} and {{p|Blissey}} to produce a {{p|Happiny}} {{pkmn|egg}} while at the [[Pokémon Daycare]].&lt;br /&gt;
|locdppt=[[Ravaged Path]]&lt;br /&gt;
|lochgss=[[Vermilion City]]&lt;br /&gt;
|sell=4800&lt;br /&gt;
|descdppt=???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Odd Incense&lt;br /&gt;
|jp=あやしいおこう&lt;br /&gt;
|jpt=Suspicious Incense&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Raises the power of {{type2|Psychic}} moves.&lt;br /&gt;
|effect2= Causes {{p|Mr. Mime}} to produce a {{p|Mime Jr.}} {{pkmn|egg}} while at the [[Pokémon Daycare]].&lt;br /&gt;
|locdppt=[[Solaceon Ruins]]&lt;br /&gt;
|lochgss=[[Cerulean Cave]]&lt;br /&gt;
|sell=4800&lt;br /&gt;
|descdppt=An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Psychic-type moves.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Pure Incense&lt;br /&gt;
|jp=きよめのおこう&lt;br /&gt;
|jpt=Purification Incense&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Lowers [[wild Pokémon]] encounter rate.&lt;br /&gt;
|effect2= Causes {{p|Chimecho}} to produce a {{p|Chingling}} {{pkmn|egg}} while at the [[Pokémon Daycare]].&lt;br /&gt;
|locdppt=[[Route 221]]&lt;br /&gt;
|lochgss=[[Mt. Silver]]&lt;br /&gt;
|sell=4800&lt;br /&gt;
|descdppt=An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Rock Incense&lt;br /&gt;
|jp=がんせきおこう&lt;br /&gt;
|jpt=Rock Incense&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Raises the power of {{type2|Rock}} moves.&lt;br /&gt;
|effect2= Causes {{p|Sudowoodo}} to produce a {{p|Bonsly}} {{pkmn|egg}} while at the [[Pokémon Daycare]].&lt;br /&gt;
|locdppt=[[Fuego Ironworks]]&lt;br /&gt;
|lochgss=[[Diglett&#039;s Cave]]&lt;br /&gt;
|sell=4800&lt;br /&gt;
|descdppt=???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Rose Incense&lt;br /&gt;
|jp=おはなのおこう&lt;br /&gt;
|jpt=Flower Incense&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Raises the power of {{type2|Grass}} moves.&lt;br /&gt;
|effect2= Causes {{p|Roselia}} and {{p|Roserade}} to produce a {{p|Budew}} {{pkmn|egg}} while at the [[Pokémon Daycare]].&lt;br /&gt;
|locdppt=[[Fuego Ironworks]]&lt;br /&gt;
|lochgss=[[Diglett&#039;s Cave]]&lt;br /&gt;
|sell=4800&lt;br /&gt;
|descdppt=An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Grass-type moves.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Sea Incense&lt;br /&gt;
|jp=うしおのおこう&lt;br /&gt;
|jpt=Tide Incense&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Enhances {{type2|Water}} moves by 5%.&lt;br /&gt;
|effect2= Causes {{p|Marill}} and {{p|Azumarill}} to produce an {{p|Azurill}} {{pkmn|egg}} while at the [[Pokémon Daycare]].&lt;br /&gt;
|locrse=[[Mt. Pyre]]&lt;br /&gt;
|locfrlg=[[Lost Cave]]&lt;br /&gt;
|locdppt=[[Route 204]]&lt;br /&gt;
|lochgss=[[Cerulean Cave]]&lt;br /&gt;
|sell=4800&lt;br /&gt;
|descrse=???&lt;br /&gt;
|descfrlg=An item to be held by a Pokémon. It slightly boosts the power of Water-type moves.   &lt;br /&gt;
|descdppt=???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Wave Incense&lt;br /&gt;
|jp= さざなみのおこう&lt;br /&gt;
|jpt=Ripple Incense&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Raises the power of {{type2|Water}} moves.&lt;br /&gt;
|effect2= Causes {{p|Mantine}} to produce a {{p|Mantyke}} {{pkmn|egg}} while at the [[Pokémon Daycare]].&lt;br /&gt;
|locdppt=[[Route 210]]&lt;br /&gt;
|lochgss=[[Route 47]]&lt;br /&gt;
|sell=4800&lt;br /&gt;
|descdppt=???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Held}}&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zuchtitems]]&lt;br /&gt;
[[es:Incienso]]&lt;br /&gt;
[[fr:Encens]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Signal_Beam_(move)&amp;diff=988499</id>
		<title>Signal Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Signal_Beam_(move)&amp;diff=988499"/>
		<updated>2010-01-19T13:42:20Z</updated>

		<summary type="html">&lt;p&gt;Looce: Move number = 324, per Veekun, not 58. That&amp;#039;s Ice Beam.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=324 |&lt;br /&gt;
name=Signal Beam |&lt;br /&gt;
jname=シグナルビーム|&lt;br /&gt;
jtrans=Signal Beam|&lt;br /&gt;
desc=The user attacks with a sinister beam of light. It may also {{color2|000000|Status ailment#Confusion|confuse}} the target. |&lt;br /&gt;
gameimage=Signal Beam.jpg |&lt;br /&gt;
type=Bug |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=75 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=3 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Randomizes the order of appeals on the next turn. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Judge&#039;s Voltage goes up. |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
mtpt=yes|&lt;br /&gt;
mths=yes|&lt;br /&gt;
na=no|&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Signal Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シグナルビーム&#039;&#039;&#039; &#039;&#039;Signal Beam&#039;&#039;) is a damage-dealing {{type2|Bug}} [[move]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Signal Beam deals damage and has a 10% chance of {{status|Confusion|confusing}} the target.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Generation III===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|--|||FRLG}}&lt;br /&gt;
{{Moveentry|313|Volbeat|1|Bug||25|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Bug}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|{{p|Spinarak}}, {{p|Ariados}}&amp;lt;br&amp;gt;{{p|Yanma}}&amp;lt;br&amp;gt;{{p|Volbeat}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|167|Spinarak|2|Bug|Poison|{{p|Venonat}}, {{p|Venomoth}}&amp;lt;br&amp;gt;{{p|Yanma}}&amp;lt;br&amp;gt;{{p|Volbeat}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|{{p|Venonat}}, {{p|Venomoth}}&amp;lt;br&amp;gt;{{p|Spinarak}}, {{p|Ariados}}&amp;lt;br&amp;gt;{{p|Volbeat}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|35|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|37|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|--&amp;lt;br&amp;gt;7}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||29}}&lt;br /&gt;
{{Moveentry|170|Chinchou|2|Water|Electric|31}}&lt;br /&gt;
{{Moveentry|171|Lanturn|2|Water|Electric|35}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||32}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||36}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||42}}&lt;br /&gt;
{{Moveentry|223|Remoraid|1|Water||36}}&lt;br /&gt;
{{Moveentry|224|Octillery|1|Water||42}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|233|Porygon2|1|Normal||29}}&lt;br /&gt;
{{Moveentry|313|Volbeat|1|Bug||25|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|474|Porygon-Z|1|Normal||29}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Bug}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|{{p|Venonat}}, {{p|Venomoth}}&amp;lt;br&amp;gt;{{p|Spinarak}}, {{p|Ariados}}&amp;lt;br&amp;gt;{{p|Yanma}}&amp;lt;br&amp;gt;{{p|Volbeat}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|086|Seel|1|Water||{{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{p|Octillery}}&amp;lt;br&amp;gt;{{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}}}&lt;br /&gt;
{{Moveentry|167|Spinarak|2|Bug|Poison|{{p|Venonat}}, {{p|Venomoth}}&amp;lt;br&amp;gt;{{p|Yanma}}&amp;lt;br&amp;gt;{{p|Volbeat}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|{{p|Venonat}}, {{p|Venomoth}}&amp;lt;br&amp;gt;{{p|Spinarak}}, {{p|Ariados}}&amp;lt;br&amp;gt;{{p|Volbeat}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|{{p|Chinchou}}, {{p|Lanturn}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{p|Octillery}}}}&lt;br /&gt;
{{Moveentry|283|Surskit|2|Bug|Water|{{p|Venonat}}, {{p|Venomoth}}&amp;lt;br&amp;gt;{{p|Spinarak}}, {{p|Ariados}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{p|Octillery}}&amp;lt;br&amp;gt;{{p|Yanma}}&amp;lt;br&amp;gt;{{p|Volbeat}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|363|Spheal|2|Ice|Water|{{p|Remoraid}}, {{p|Octillery}}&amp;lt;br&amp;gt;{{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}}}&lt;br /&gt;
{{Moveentry|458|Mantyke|2|Water|Flying|{{p|Remoraid}}, {{p|Octillery}}&amp;lt;br&amp;gt;{{p|Mantine}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}=====&lt;br /&gt;
{{Learnlist/TM|Bug}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|025|Pikachu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|026|Raichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|048|Venonat|2|Bug|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|049|Venomoth|2|Bug|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|081|Magnemite|2|Electric|Steel|}}&lt;br /&gt;
{{Moveentrytm|082|Magneton|2|Electric|Steel|}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water||}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|100|Voltorb|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|101|Electrode|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|116|Horsea|1|Water||}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water||}}&lt;br /&gt;
{{Moveentrytm|120|Staryu|1|Water||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water||}}&lt;br /&gt;
{{Moveentrytm|135|Jolteon|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying|}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|167|Spinarak|2|Bug|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|168|Ariados|2|Bug|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric|}}&lt;br /&gt;
{{Moveentrytm|172|Pichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|175|Togepi|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|177|Natu|2|Psychic|Flying|}}&lt;br /&gt;
{{Moveentrytm|178|Xatu|2|Psychic|Flying|}}&lt;br /&gt;
{{Moveentrytm|179|Mareep|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|180|Flaaffy|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|181|Ampharos|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|193|Yanma|2|Bug|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|196|Espeon|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|203|Girafarig|2|Normal|Psychic|}}&lt;br /&gt;
{{Moveentrytm|205|Forretress|2|Bug|Steel|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water||}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water||}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying|}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon|}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water||}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass|}}&lt;br /&gt;
{{Moveentrytm|267|Beautifly|2|Bug|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|269|Dustox|2|Bug|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|280|Ralts|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|281|Kirlia|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|282|Gardevoir|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|283|Surskit|2|Bug|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|284|Masquerain|2|Bug|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|}}&lt;br /&gt;
{{Moveentrytm|307|Meditite|2|Fighting|Psychic|}}&lt;br /&gt;
{{Moveentrytm|308|Medicham|2|Fighting|Psychic|}}&lt;br /&gt;
{{Moveentrytm|309|Electrike|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|310|Manectric|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|311|Plusle|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|312|Minun|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|313|Volbeat|1|Bug||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|325|Spoink|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|326|Grumpig|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic|}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic|}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic|}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic|}}&lt;br /&gt;
{{Moveentrytm|358|Chimecho|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|362|Glalie|1|Ice||}}&lt;br /&gt;
{{Moveentrytm|363|Spheal|2|Ice|Water|}}&lt;br /&gt;
{{Moveentrytm|364|Sealeo|2|Ice|Water|}}&lt;br /&gt;
{{Moveentrytm|365|Walrein|2|Ice|Water|}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water||}}&lt;br /&gt;
{{Moveentrytm|375|Metang|2|Steel|Psychic|}}&lt;br /&gt;
{{Moveentrytm|376|Metagross|2|Steel|Psychic|}}&lt;br /&gt;
{{Moveentrytm|378|Regice|1|Ice||}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water||}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic|}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Attack}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Defense}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Speed}}&lt;br /&gt;
{{Moveentrytm|393|Piplup|1|Water||}}&lt;br /&gt;
{{Moveentrytm|394|Prinplup|1|Water||}}&lt;br /&gt;
{{Moveentrytm|395|Empoleon|2|Water|Steel|}}&lt;br /&gt;
{{Moveentrytm|403|Shinx|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|404|Luxio|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|405|Luxray|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|413|Wormadam|2|Bug|Grass|&#039;&#039;&#039;|Plant}}&lt;br /&gt;
{{Moveentrytm|413|Wormadam|2|Bug|Ground|&#039;&#039;&#039;|Sandy}}&lt;br /&gt;
{{Moveentrytm|413|Wormadam|2|Bug|Steel|&#039;&#039;&#039;|Trash}}&lt;br /&gt;
{{Moveentrytm|414|Mothim|2|Bug|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|416|Vespiquen|2|Bug|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|433|Chingling|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|436|Bronzor|2|Steel|Psychic|}}&lt;br /&gt;
{{Moveentrytm|437|Bronzong|2|Steel|Psychic|}}&lt;br /&gt;
{{Moveentrytm|439|Mime Jr.|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|462|Magnezone|2|Electric|Steel|}}&lt;br /&gt;
{{Moveentrytm|466|Electivire|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|468|Togekiss|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|469|Yanmega|2|Bug|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|471|Glaceon|1|Ice||}}&lt;br /&gt;
{{Moveentrytm|474|Porygon-Z|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|475|Gallade|2|Psychic|Fighting|}}&lt;br /&gt;
{{Moveentrytm|478|Froslass|2|Ice|Ghost|}}&lt;br /&gt;
{{Moveentrytm|479|Rotom|2|Electric|Ghost|}}&lt;br /&gt;
{{Moveentrytm|479|Rotom|2|Electric|Ghost||Heat}}&lt;br /&gt;
{{Moveentrytm|479|Rotom|2|Electric|Ghost||Wash}}&lt;br /&gt;
{{Moveentrytm|479|Rotom|2|Electric|Ghost||Frost}}&lt;br /&gt;
{{Moveentrytm|479|Rotom|2|Electric|Ghost||Fan}}&lt;br /&gt;
{{Moveentrytm|479|Rotom|2|Electric|Ghost||Mow}}&lt;br /&gt;
{{Moveentrytm|480|Uxie|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|481|Mesprit|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|482|Azelf|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|488|Cresselia|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|489|Phione|1|Water||}}&lt;br /&gt;
{{Moveentrytm|490|Manaphy|1|Water||}}&lt;br /&gt;
{{Moveentrytm|493|Arceus|1|{{Arceustype}}||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|bug|exp=no|gen=The user attacks with a sinister beam of light. It may also confuse the target.|Signal_Beam_Anime.jpg|Volbeat|Ampharos Signal Beam.png|Ampharos|Magnezone Signal Beam.png|Magnezone}}&lt;br /&gt;
{{movep|type=bug|ms=313|pkmn=Volbeat|method=A pink, light blue, and yellow ball forms between Volbeat&#039;s antennae and it releases a beam of the same color that is blasted at the foe.}}&lt;br /&gt;
{{movemid|type=bug|user=Romeo|user1=Romeo&#039;s Beat|startcode=AG042|startname=Love at First Flight|notes=Debut}}&lt;br /&gt;
{{movemid|type=bug|user=Romeo|user1=Romeo&#039;s Volbeat|startcode=AG042|startname=Love at First Flight|notes=Debut}}&lt;br /&gt;
{{movep|type=bug|ms=181|pkmn=Ampharos|method=A white ball of light forms in front of the orb on its head. A rainbow-colored beam of light is then releases from it.}}&lt;br /&gt;
{{movemid|type=bug|user=Ampharos Train crew|user1=Train conductor&#039;s Ampharos|startcode=DP130|startname=Frozen on Their Tracks!}}&lt;br /&gt;
{{movep|type=bug|ms=462|pkmn=Magnezone|method=Magnezone become engulfed in a rainbow colored beam, it then fires the beam at its opponent.}}&lt;br /&gt;
{{movebtm|type=bug|user=Wild Pokémon|user1=A wild Magnezone|startcode=DP158}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Signal Beam is the only {{v2|Platinum}} [[move tutor]] move that requires each kind of [[shard]] to learn. All others require two or three types of shard.&lt;br /&gt;
* Despite being a {{type2|Bug}} move, almost every {{type2|Electric}} Pokémon can learn it.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;doble rayo&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Segnoraggio&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Ampelleuchte&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Signaal straal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Ampelleuchte]]&lt;br /&gt;
[[es:Doble Rayo]]&lt;br /&gt;
[[ja:シグナルビーム]]&lt;br /&gt;
[[pt:Signal Beam]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bite_(move)&amp;diff=986080</id>
		<title>Bite (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bite_(move)&amp;diff=986080"/>
		<updated>2010-01-16T22:15:41Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Generation I */ ... cause a target with a Substitute flinch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=44 |&lt;br /&gt;
name=Bite |&lt;br /&gt;
jname=かみつく |&lt;br /&gt;
jtrans=Bite |&lt;br /&gt;
desc=The foe is bitten with viciously sharp fangs. It may make the target flinch. |&lt;br /&gt;
gameimage=DPBite.PNG |&lt;br /&gt;
type=Dark |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=25 |&lt;br /&gt;
maxpp=40 |&lt;br /&gt;
power=60 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=Has a 30% chance of making the opponent flinch. |&lt;br /&gt;
gen=I|&lt;br /&gt;
category=Tough |&lt;br /&gt;
target=any|&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=3 |&lt;br /&gt;
cdesc=Badly startles those that have made appeals. |&lt;br /&gt;
appealsc=3 |&lt;br /&gt;
scdesc=A basic performance using a move known by the Pokémon. |&lt;br /&gt;
pokefordex=bite |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Bite&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かみつく&#039;&#039;&#039; &#039;&#039;Bite&#039;&#039;) is a damage-dealing {{type2|Dark}} [[move]] introduced in [[Generation I]]. In Generation I, this move is {{type2|Normal}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Bite is a {{type2|Normal}} move in this generation. &lt;br /&gt;
&lt;br /&gt;
Bite inflicts damage and has a 10% chance of causing the target to {{status|Flinch|flinch}}. Bite cannot cause a target with a {{m|Substitute}} to flinch.&lt;br /&gt;
&lt;br /&gt;
===Generation II and on===&lt;br /&gt;
Bite is a Dark-type move. Bite inflicts damage and has a 30% chance of causing the target to flinch.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||22|}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||24|}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||--, 24|}}&lt;br /&gt;
{{Moveentry|023|Ekans|1|Poison||17|}}&lt;br /&gt;
{{Moveentry|024|Arbok|1|Poison||17|}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||29|||RGB}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||30|||Y}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||32|||RGB}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||36|||Y}}&lt;br /&gt;
{{Moveentry|041|Zubat|2|Poison|Flying|15|}}&lt;br /&gt;
{{Moveentry|042|Golbat|2|Poison|Flying|--, 15|}}&lt;br /&gt;
{{Moveentry|052|Meowth|1|Normal||12|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|053|Persian|1|Normal||--, 12|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|058|Growlithe|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||26|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|130|Gyarados|2|Water|Flying|20|}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||40|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||40|||RGB}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||30|||Y}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||40|||RGB}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||30|||Y}}&lt;br /&gt;
{{Moveentry|142|Aerodactyl|2|Rock|Flying|45|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Dark}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||18|}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||19|}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||19|}}&lt;br /&gt;
{{Moveentry|023|Ekans|1|Poison||15|}}&lt;br /&gt;
{{Moveentry|024|Arbok|1|Poison||--, 15|}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||30}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||36}}&lt;br /&gt;
{{Moveentry|041|Zubat|2|Poison|Flying|12|}}&lt;br /&gt;
{{Moveentry|042|Golbat|2|Poison|Flying|12|}}&lt;br /&gt;
{{Moveentry|052|Meowth|1|Normal||11}}&lt;br /&gt;
{{Moveentry|053|Persian|1|Normal||--, 11|}}&lt;br /&gt;
{{Moveentry|058|Growlithe|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||13|}}&lt;br /&gt;
{{Moveentry|130|Gyarados|2|Water|Flying|20|}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||30|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||30}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||30}}&lt;br /&gt;
{{Moveentry|138|Omanyte|2|Rock|Water|13|}}&lt;br /&gt;
{{Moveentry|139|Omastar|2|Rock|Water|--, 13|}}&lt;br /&gt;
{{Moveentry|142|Aerodactyl|2|Rock|Flying|45|}}&lt;br /&gt;
{{Moveentry|158|Totodile|1|Water||20|}}&lt;br /&gt;
{{Moveentry|159|Croconaw|1|Water||21|}}&lt;br /&gt;
{{Moveentry|160|Feraligatr|1|Water||21|}}&lt;br /&gt;
{{Moveentry|169|Crobat|2|Poison|Flying|12|}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||13|}}&lt;br /&gt;
{{Moveentry|210|Granbull|1|Normal||13|}}&lt;br /&gt;
{{Moveentry|228|Houndour|2|Dark|Fire|20|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|229|Houndoom|2|Dark|Fire|20|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|243|Raikou|1|Electric||--}}&lt;br /&gt;
{{Moveentry|244|Entei|1|Fire||--}}&lt;br /&gt;
{{Moveentry|245|Suicune|1|Water||--|}}&lt;br /&gt;
{{Moveentry|246|Larvitar|2|Rock|Ground|--|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|247|Pupitar|2|Rock|Ground|--|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|248|Tyranitar|2|Rock|Dark|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Dark}}&lt;br /&gt;
{{Moveentry|004|Charmander|1|Fire||{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}&amp;lt;br&amp;gt;{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}|}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}}}&lt;br /&gt;
{{Moveentry|206|Dunsparce|1|Normal||{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}}}&lt;br /&gt;
{{Moveentry|215|Sneasel|2|Dark|Ice|{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}|}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal||{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}====&lt;br /&gt;
{{Learnlistspecial|Dark}}&lt;br /&gt;
{{Moveentryspecial|131|Lapras|2|Water|Ice|[http://www.psypokes.com/dex/psydex/131/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Dark}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||18|}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||19|}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||19|}}&lt;br /&gt;
{{Moveentry|023|Ekans|1|Poison||13|}}&lt;br /&gt;
{{Moveentry|024|Arbok|1|Poison||--, 13|}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||20}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||22}}&lt;br /&gt;
{{Moveentry|041|Zubat|2|Poison|Flying|16|}}&lt;br /&gt;
{{Moveentry|042|Golbat|2|Poison|Flying|16|}}&lt;br /&gt;
{{Moveentry|052|Meowth|1|Normal||11|||RSE}}&lt;br /&gt;
{{Moveentry|052|Meowth|1|Normal||10|||FRLG}}&lt;br /&gt;
{{Moveentry|053|Persian|1|Normal||--, 11|||RSE}}&lt;br /&gt;
{{Moveentry|053|Persian|1|Normal||--, 10|||FRLG}}&lt;br /&gt;
{{Moveentry|058|Growlithe|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|059|Arcanine|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||7|}}&lt;br /&gt;
{{Moveentry|130|Gyarados|2|Water|Flying|20|}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||30|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||30}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||30}}&lt;br /&gt;
{{Moveentry|138|Omanyte|2|Rock|Water|13|}}&lt;br /&gt;
{{Moveentry|139|Omastar|2|Rock|Water|--, 13|}}&lt;br /&gt;
{{Moveentry|142|Aerodactyl|2|Rock|Flying|15|}}&lt;br /&gt;
{{Moveentry|158|Totodile|1|Water||20|}}&lt;br /&gt;
{{Moveentry|159|Croconaw|1|Water||21|}}&lt;br /&gt;
{{Moveentry|160|Feraligatr|1|Water||21|}}&lt;br /&gt;
{{Moveentry|169|Crobat|2|Poison|Flying|16|}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||13|}}&lt;br /&gt;
{{Moveentry|210|Granbull|1|Normal||13|}}&lt;br /&gt;
{{Moveentry|228|Houndour|2|Dark|Fire|25|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|229|Houndoom|2|Dark|Fire|27|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|243|Raikou|1|Electric||--}}&lt;br /&gt;
{{Moveentry|244|Entei|1|Fire||--}}&lt;br /&gt;
{{Moveentry|245|Suicune|1|Water||--|}}&lt;br /&gt;
{{Moveentry|246|Larvitar|2|Rock|Ground|--|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|247|Pupitar|2|Rock|Ground|--|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|248|Tyranitar|2|Rock|Dark|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|261|Poochyena|1|Dark||13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|262|Mightyena|1|Dark||--, 13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|303|Mawile|1|Steel||11}}&lt;br /&gt;
{{Moveentry|309|Electrike|1|Electric||33}}&lt;br /&gt;
{{Moveentry|310|Manectric|1|Electric||39}}&lt;br /&gt;
{{Moveentry|318|Carvanha|2|Water|Dark|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|319|Sharpedo|2|Water|Dark|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|328|Trapinch|1|Ground||--|}}&lt;br /&gt;
{{Moveentry|329|Vibrava|2|Ground|Dragon|--|}}&lt;br /&gt;
{{Moveentry|330|Flygon|2|Ground|Dragon|--|}}&lt;br /&gt;
{{Moveentry|336|Seviper|1|Poison||10|}}&lt;br /&gt;
{{Moveentry|359|Absol|1|Dark||21|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|361|Snorunt|1|Ice||10}}&lt;br /&gt;
{{Moveentry|362|Glalie|1|Ice||--, 10}}&lt;br /&gt;
{{Moveentry|367|Huntail|1|Water||8}}&lt;br /&gt;
{{Moveentry|371|Bagon|1|Dragon||5}}&lt;br /&gt;
{{Moveentry|372|Shelgon|1|Dragon||--, 5}}&lt;br /&gt;
{{Moveentry|373|Salamence|2|Dragon|Flying|--, 5}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Dark}}&lt;br /&gt;
{{Moveentry|004|Charmander|1|Fire||{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}&amp;lt;br&amp;gt;{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Bagon}}, {{p|Shelgon}}, {{p|Salamence}}}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}}}&lt;br /&gt;
{{Moveentry|206|Dunsparce|1|Normal||{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Mawile}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}}}&lt;br /&gt;
{{Moveentry|215|Sneasel|2|Dark|Ice|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Numel}}, {{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Kecleon}}}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Dark}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||16|}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||16|}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||16|}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||10|}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||10|}}&lt;br /&gt;
{{Moveentry|023|Ekans|1|Poison||9|}}&lt;br /&gt;
{{Moveentry|024|Arbok|1|Poison||--, 9|}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||21}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||23}}&lt;br /&gt;
{{Moveentry|041|Zubat|2|Poison|Flying|13|}}&lt;br /&gt;
{{Moveentry|042|Golbat|2|Poison|Flying|13|}}&lt;br /&gt;
{{Moveentry|052|Meowth|1|Normal||6|}}&lt;br /&gt;
{{Moveentry|053|Persian|1|Normal||--, 6|}}&lt;br /&gt;
{{Moveentry|058|Growlithe|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|059|Arcanine|1|Fire||--|}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||13|}}&lt;br /&gt;
{{Moveentry|130|Gyarados|2|Water|Flying|20|}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||29|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||29}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||29}}&lt;br /&gt;
{{Moveentry|138|Omanyte|2|Rock|Water|7|}}&lt;br /&gt;
{{Moveentry|139|Omastar|2|Rock|Water|--, 7|}}&lt;br /&gt;
{{Moveentry|142|Aerodactyl|2|Rock|Flying|--|}}&lt;br /&gt;
{{Moveentry|158|Totodile|1|Water||13|}}&lt;br /&gt;
{{Moveentry|159|Croconaw|1|Water||13|}}&lt;br /&gt;
{{Moveentry|160|Feraligatr|1|Water||13|}}&lt;br /&gt;
{{Moveentry|169|Crobat|2|Poison|Flying|13|}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||7|}}&lt;br /&gt;
{{Moveentry|210|Granbull|1|Normal||7|}}&lt;br /&gt;
{{Moveentry|228|Houndour|2|Dark|Fire|17|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|229|Houndoom|2|Dark|Fire|17|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|243|Raikou|1|Electric||--}}&lt;br /&gt;
{{Moveentry|244|Entei|1|Fire||--}}&lt;br /&gt;
{{Moveentry|245|Suicune|1|Water||--|}}&lt;br /&gt;
{{Moveentry|246|Larvitar|2|Rock|Ground|--|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|247|Pupitar|2|Rock|Ground|--|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|248|Tyranitar|2|Rock|Dark|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|261|Poochyena|1|Dark||13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|262|Mightyena|1|Dark||--, 13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|294|Loudred|1|Normal||20|}}&lt;br /&gt;
{{Moveentry|295|Exploud|1|Normal||20|}}&lt;br /&gt;
{{Moveentry|303|Mawile|1|Steel||11}}&lt;br /&gt;
{{Moveentry|309|Electrike|1|Electric||28}}&lt;br /&gt;
{{Moveentry|310|Manectric|1|Electric||30}}&lt;br /&gt;
{{Moveentry|318|Carvanha|2|Water|Dark|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|319|Sharpedo|2|Water|Dark|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|328|Trapinch|1|Ground||--|}}&lt;br /&gt;
{{Moveentry|336|Seviper|1|Poison||10|}}&lt;br /&gt;
{{Moveentry|359|Absol|1|Dark||28|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|361|Snorunt|1|Ice||10}}&lt;br /&gt;
{{Moveentry|362|Glalie|1|Ice||--, 10}}&lt;br /&gt;
{{Moveentry|367|Huntail|1|Water||6}}&lt;br /&gt;
{{Moveentry|371|Bagon|1|Dragon||5}}&lt;br /&gt;
{{Moveentry|372|Shelgon|1|Dragon||--, 5}}&lt;br /&gt;
{{Moveentry|373|Salamence|2|Dragon|Flying|--, 5}}&lt;br /&gt;
{{Moveentry|387|Turtwig|1|Grass||21|}}&lt;br /&gt;
{{Moveentry|388|Grotle|1|Grass||21|}}&lt;br /&gt;
{{Moveentry|389|Torterra|2|Grass|Ground|22}}&lt;br /&gt;
{{Moveentry|403|Shinx|1|Electric||13|||DP}}&lt;br /&gt;
{{Moveentry|403|Shinx|1|Electric||17|||PtHGSS}}&lt;br /&gt;
{{Moveentry|404|Luxio|1|Electric||13|||DP}}&lt;br /&gt;
{{Moveentry|404|Luxio|1|Electric||18|||PtHGSS}}&lt;br /&gt;
{{Moveentry|405|Luxray|1|Electric||13|||DP}}&lt;br /&gt;
{{Moveentry|405|Luxray|1|Electric||18|||PtHGSS}}&lt;br /&gt;
{{Moveentry|449|Hippopotas|1|Ground||21|}}&lt;br /&gt;
{{Moveentry|450|Hippowdon|1|Ground||21|}}&lt;br /&gt;
{{Moveentry|451|Skorupi|2|Poison|Bug|--|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|452|Drapion|2|Poison|Dark|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|455|Carnivine|1|Grass||7|}}&lt;br /&gt;
{{Moveentry|471|Glaceon|1|Ice||29|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Dark}}&lt;br /&gt;
{{Moveentry|004|Charmander|1|Fire||{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}&amp;lt;br&amp;gt;{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Bagon}}, {{p|Shelgon}}, {{p|Salamence}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|206|Dunsparce|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Mawile}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|215|Sneasel|2|Dark|Ice|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Lucario}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Lucario}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Mawile}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|258|Mudkip|1|Water||{{p|Omanyte}}, {{p|Omastar}}&amp;lt;br&amp;gt;{{p|Kabuto}}, {{p|Kabutops}}&amp;lt;br&amp;gt;{{p|Corsola}}&amp;lt;br&amp;gt;{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}&amp;lt;br&amp;gt;{{p|Shieldon}}, {{p|Bastiodon}}||}}&lt;br /&gt;
{{Moveentry|417|Pachirisu|1|Electric||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Lucario}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|431|Glameow|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Lucario}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|447|Riolu|1|Fighting||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Flareon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}====&lt;br /&gt;
{{Learnlistspecial|Dark}}&lt;br /&gt;
{{Moveentryspecial|133|Eevee|1|Normal||[[List_of_Nintendo_event_Pokémon_in_2008#Pok.C3.A9mon_Center_Eevee|Pokémon Center]] and&amp;lt;br&amp;gt;[[List_of_Nintendo_event_Pokémon_in_2009#PC_Sapporo_Eevee|Pokémon Center Sapporo]] Events|&#039;&#039;|10}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=dark|exp=yes|gen=The foe is bitten with viciously sharp fangs.|image1=Harrison&#039;s Sneasel.PNG|image1p=Totodile|image2=Bite Anime.jpg|image2p=Mawile|image3=TurtwigBite.jpg|image3p=Turtwig}}&lt;br /&gt;
{{movep|type=dark|ms=052|pkmn=Meowth|method=Meowth bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Meowth (Team Rocket)|startcode=EP008|startname=The Path to the Pokémon League|endcode=Present|note=Debut}}&lt;br /&gt;
{{movemid|type=dark|user=Duplica|user1=Duplica&#039;s Ditto as Meowth|startcode=EP037|startname=Ditto&#039;s Mysterious Mansion|endcode=Present}}&lt;br /&gt;
{{movep|type=dark|ms=024|pkmn=Arbok|method=Arbok bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Jessie&#039;s Arbok|startcode=EP032|startname=The Ninja Poké-Showdown|endcode=AG006|endname=A Poached Ego!}}&lt;br /&gt;
{{movep|type=dark|ms=058|pkmn=Growlithe|method=Growlithe bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Officer Jenny&#039;s Growlithe|startcode=EP054|startname=The Case of the K-9 Caper!|endcode=Present}}&lt;br /&gt;
{{movep|type=dark|ms=029|pkmn=Nidoran♀|method=Nidoran♀ bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Emily (Orange Islands)|user1=Emily&#039;s Maria|startcode=EP100|startname=Wherefore Art Thou, Pokémon}}&lt;br /&gt;
{{movemid|type=dark|user=Nidoran♀ (Pokémon)|user1=Multiple wild Nidoran♀|startcode=DP109|startname=Leading a Stray!}}&lt;br /&gt;
{{movep|type=dark|ms=032|pkmn=Nidoran♂|method=Nidoran♂ bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Ralph|user1=Ralph&#039;s Tony|startcode=EP100|startname=Wherefore Art Thou, Pokémon}}&lt;br /&gt;
{{movemid|type=dark|user=Nidoran♂ (Pokémon)|user1=Multiple wild Nidoran♂|startcode=DP109|startname=Leading a Stray!}}&lt;br /&gt;
{{movep|type=dark|ms=209|pkmn=Snubbull|method=Snubbull bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Madame Muchmoney&#039;s Granbull|user1=Madame Muchmoney&#039;s Snubbull|startcode=EP124|startname=Snubbull Snobbery|endcode=EP175|endname=The Trouble wiht Snubbull}}&lt;br /&gt;
{{movep|type=dark|ms=228|pkmn=Houndour|method=Houndour bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Houndour (Pokémon)|user1=A wild Houndour|startcode=EP150|startname=Hour of the Houndour}}&lt;br /&gt;
{{movep|type=dark|ms=158|pkmn=Totodile|method=Totodile runs to the foe and bites the target.}}&lt;br /&gt;
{{movemid|type=dark|user=Ash&#039;s Totodile|startcode=EP151|startname=The Totodile Duel|endcode=Present}}&lt;br /&gt;
{{movep|type=dark|ms=210|pkmn=Granbull|method=Granbull bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Lisa (movie)|user1=Lisa&#039;s Granbull|startcode=Spell of the Unown}}&lt;br /&gt;
{{movemid|type=dark|user=Madame Muchmoney&#039;s Granbull|startcode=EP175|startname=The Trouble with Snubbull}}&lt;br /&gt;
{{movemid|type=dark|user=Cassidy|user1=Cassidy&#039;s Granbull|startcode=DP065|startname=Sleight of Sand!}}&lt;br /&gt;
{{movep|type=dark|ms=159|pkmn=Croconaw|method=Croconaw bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Dundee|user1=Dundee&#039;s Croconaw|startcode=Celebi: Voice of the Forest}}&lt;br /&gt;
{{movep|type=dark|ms=208|pkmn=Steelix|method=Steelix bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Hun|user1=Hun&#039;s Steelix|startcode=The Legend of Thunder!|endcode=The Legend of Thunder!}}&lt;br /&gt;
{{movep|type=dark|ms=130|pkmn=Gyarados|method=Gyarados bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Clair|user1=Clair&#039;s Gyarados|startcode=EP254|startname=Better Eight Than Never}}&lt;br /&gt;
{{movemid|type=dark|user=Crasher Wake|user1=Crasher Wake&#039;s Gyarados|startcode=DP083|startname=A Crasher Course in Power!}}&lt;br /&gt;
{{movep|type=dark|ms=246|pkmn=Larvitar|method=Larvitar bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Ash&#039;s Larvitar|startcode=EP262|startname=You&#039;re a Star, Larvitar!|endcode=EP264|endname=Mother of All Battles}}&lt;br /&gt;
{{movep|type=dark|ms=009|pkmn=Blastoise|method=Blastoise bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Gary&#039;s Blastoise|startcode=EP270|startname=Can&#039;t Beat the Heat!|endcode=Present}}&lt;br /&gt;
{{movep|type=dark|ms=229|pkmn=Houndoom|method=Houndoom bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Harrison (Johto)|user1=Harrison&#039;s Houndoom|startcode=EP271|startname=Playing with Fire!|endcode=EP272|endname=Johto Photo Finish}}&lt;br /&gt;
{{movep|type=dark|ms=228|pkmn=Houndour|method=Houndour bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Cassidy|user1=Cassidy&#039;s Houndour|startcode=H004|startname=Showdown at the Oak Corral|encode=Present}}&lt;br /&gt;
{{movep|type=dark|ms=261|pkmn=Poochyena|method=Poochyena bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Katrina (Hoenn)|user1=Katrina&#039;s Poochyena|startcode=AG011|startname=A Bite to Remember}}&lt;br /&gt;
{{movemid|type=dark|user=Gym Badge thieves|user1=Gym Badge thief&#039;s Poochyena|startcode=H005|startname=The Blue Badge of Courage}}&lt;br /&gt;
{{movep|type=dark|ms=319|pkmn=Sharpedo|method=Sharpedo bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Sharpedo (Pokémon)|user1=A wild Sharpedo|startcode=AG019|startname=Sharpedo Attack!}}&lt;br /&gt;
{{movep|type=dark|ms=262|pkmn=Mightyena|method=Mightyena bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Butch|user1=Butch&#039;s Mightyena|startcode=H008|startname=Oaknapped|endcode=Present}}&lt;br /&gt;
{{movep|type=dark|ms=309|pkmn=Electrike|method=Electrike bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Wattson&#039;s Electrike|startcode=AG040|startname=Watt&#039;s With Watson|endcode=AG059|endname=Manectric Charge}}&lt;br /&gt;
{{movep|type=dark|ms=336|pkmn=Seviper|method=Seviper bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Jessie&#039;s Seviper|startcode=AG048|startname=Zigzag Zangoose!|endcode=Present}}&lt;br /&gt;
{{movemid|type=dark|user=Lucy&#039;s Seviper|startcode=AG158|startname=Queen of the Serpentine!}}&lt;br /&gt;
{{movep|type=dark|ms=310|pkmn=Manectric|method=Manectric bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Wattson&#039;s Manectric|startcode=AG059|startname=Manectric Charge}}&lt;br /&gt;
{{movep|type=dark|ms=367|pkmn=Huntail|method=Huntail bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Keith (Hoenn)|user1=Keith&#039;s Huntail|startcode=AG095|startname=The Evolutionary War}}&lt;br /&gt;
{{movep|type=dark|ms=303|pkmn=Mawile|method=Mawile bites the opponent using the huge steel jaws on its head.}}&lt;br /&gt;
{{movemid|type=dark|user=Samantha|user1=Samantha&#039;s Mawile|startcode=AG105|startname=Once in a Mawile}}&lt;br /&gt;
{{movep|type=dark|ms=455|pkmn=Carnivine|method=Carnivine bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=James&#039;s Carnivine|startcode=DP004|startname=Dawn of a New Era!|endcode=Present}}&lt;br /&gt;
{{movep|type=dark|ms=387|pkmn=Turtwig|method=Turtwig bites down on the opponent with its mouth.}}&lt;br /&gt;
{{movemid|type=dark|user=Ash&#039;s Turtwig|startcode=DP005|startname=Gettin&#039; Twiggy With It!|endcode=DP100|endname=Aiding the Enemy!}}&lt;br /&gt;
{{movemid|type=dark|user=Gardenia&#039;s Turtwig|startcode=DP031|startname=The Grass-Type is Always Greener!}}&lt;br /&gt;
{{movep|type=dark|ms=203|pkmn=Girafarig|method=Girafarig&#039;s tail bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Roman|user1=Roman&#039;s Girafarig|startcode=DP076|startname=A Full Course Tag Battle!}}&lt;br /&gt;
{{movep|type=dark|ms=019|pkmn=Rattata|method=Rattata bites down on the opponent.}}&lt;br /&gt;
{{movebtm|type=dark|user=Rattata (Pokémon)|user1=Multiple wild Rattata|startcode=DP109|startname=Leading a Stray!}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Bite is one of the four moves to have its type changed in [[Generation II]], the others being {{m|Gust}}, {{m|Karate Chop}}, and {{m|Sand-Attack}}. Coincidentally, they all were {{type2|Normal}} moves in [[Generation I]]. Bite is also the only move that was changed to a type introduced in Generation II.&lt;br /&gt;
* Bite is also the only move to have its [[damage category]] change from [[physical move|physical]] to [[special move|special]], then back to physical again. This is due to the move being {{type2|Normal}} in [[Generation I]], {{type2|Dark}} in [[Generation II]] and {{Gen|III}}, and classified as a physical move in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Mordisco&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Morsure&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Bijt&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Biss&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Morso&#039;&#039;&#039;&lt;br /&gt;
* Hindi: &#039;&#039;&#039;Katne Ka Hamla&#039;&#039;&#039;&lt;br /&gt;
* Finnish: &#039;&#039;&#039;Puraisu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
[[Category:Moves that cause flinching]]&lt;br /&gt;
&lt;br /&gt;
[[de:Biss]]&lt;br /&gt;
[[es:Mordisco]]&lt;br /&gt;
[[fr:Morsure]]&lt;br /&gt;
[[ja:かみつく]]&lt;br /&gt;
[[pl:Gryzienie]]&lt;br /&gt;
[[pt:Bite]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Flinch&amp;diff=980911</id>
		<title>Talk:Flinch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Flinch&amp;diff=980911"/>
		<updated>2010-01-10T07:06:01Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Additional chance of inflicting flinch with King&amp;#039;s Rock */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is it really 9.8% chance of flinching instead of straight-up 10%? I thought that was just for Gen I, since the whole accuracy/chance of doing a status was set to 255/256... --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:34, 7 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bite ==&lt;br /&gt;
&lt;br /&gt;
Can somebody confirm that King&#039;s Rock has no effect on Bite? Judging from my experiences, it would seem that it does have an effect on it, but I suppose it might just be luck. --[[User:Thembi|Thembi]] 00:53, 1 July 2008 (UTC)&lt;br /&gt;
:Why wouldn&#039;t it? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:07, 1 July 2008 (UTC)&lt;br /&gt;
::According to this page, it doesn&#039;t.--[[User:Thembi|Thembi]] 11:16, 3 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Additional chance of inflicting flinch with King&#039;s Rock ==&lt;br /&gt;
&lt;br /&gt;
This article states there&#039;s a 30% increase in the chance of causing flinching if the user of a move is holding King&#039;s Rock or Razor Fang. (Well, an increase of 30% of the chance of &#039;&#039;&#039;not&#039;&#039;&#039; causing flinching...) [[Evolution-inducing_held_item#King.27s_Rock|Evolution-inducing held item#King&#039;s Rock]] says the chance is 11.7%. Which one is right? [[User:Looce|Looce]] 07:06, 10 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kanto_Route_3&amp;diff=976732</id>
		<title>Kanto Route 3</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kanto_Route_3&amp;diff=976732"/>
		<updated>2010-01-05T06:00:08Z</updated>

		<summary type="html">&lt;p&gt;Looce: (intro) ... and a man well be blocking ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RouteInfo &lt;br /&gt;
|article_route=3&lt;br /&gt;
|size=300&lt;br /&gt;
|image=Route 3.png&lt;br /&gt;
|imageI=R3rby.PNG&lt;br /&gt;
|imageII=R3gsc.png&lt;br /&gt;
|imageIII=Route 3.png&lt;br /&gt;
|type=land&lt;br /&gt;
|altwest=Pewter City&lt;br /&gt;
|east=4&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|before=2&lt;br /&gt;
|after=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 3&#039;&#039;&#039; is a rugged mountain road located in northwest [[Kanto]]. Its western terminus is at [[Pewter City]] and its eastern terminus is at the western foot of [[Mt. Moon]].  The contour of the [[route]] is designed to be only a singular path from west to east, with ledges that lead down and curve around back to the western segment. In the [[Generation I]] and [[Generation III]] [[Pokémon games|games]], the {{player}} isn&#039;t allowed to set foot on Route 3 until [[Brock]] has been defeated, as a man will be blocking the pathway to the route.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
[[File:Route3shorts.png|thumb|200px|left|Youngster exclaiming, &amp;quot;I like shorts&amp;quot;]]&lt;br /&gt;
For its western half, Route 3 is a split-level [[route]]. Heading east from [[Pewter City]], {{pkmn|Trainer}}s face a small clearing that creates a fork in the road, and allows travel north or south, with south curving around eastern and then leading to a dead end. In order to progress, Trainers must turn north after the route opens up and progress east along the northern half that, in [[Generation I|Generations I]] and {{Gen|III}}, is packed with Trainers. At any point, Trainers can jump the ledges located south of this path, to access a middle section of the route between two ledges. Most of this area contains items, as well as another Trainer waiting for battle. By hopping the ledge again, Trainer are able to travel west which curves north back to the clearing at the start of the route. The southern half of the route is only accessible by hopping down ledges that will lead trainers into the paths of more rival trainers.&lt;br /&gt;
&lt;br /&gt;
East of the second pair of ledges, the route curves south before returning east near a large patch of [[tall grass]] containing [[wild Pokémon]], that takes up most of the area. This patch, which contains another Trainer, follows the route until the path turns north ahead of a hill. From this point, the route makes a backward &amp;quot;S&amp;quot; curve, turning east past the hilly terrain, south past another ledge taking the route to a large clearing, east again which travels across the clearing, and, finally, to the north, passing the second patch of grass on the route, which has a fence as well as a [[signpost]], which gives out directions.&lt;br /&gt;
&lt;br /&gt;
There are no obstacles along the remainder of the route as it proceeds north towards [[Route 4]] and the mysterious [[Mt. Moon]]. Just before the entrance to the cave, there is a [[Pokémon Center]], one of two in [[Kanto]] that is not located in a populated area (the other being on {{rt|10}} near the north portal of the [[Rock Tunnel]]). In Generation III, {{m|Fly}} will be able to return to this location instantly, but not in previous [[Generation|Generations]]. In the center, a man attempts to scam trainers by selling the extremely common {{p|Magikarp}} for relatively high prices.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{Itlistbod|Oran Berry|Hidden to the west, near Youngster Calvin|FRLG}}&lt;br /&gt;
{{Itlistbod|Big Root|Near a [[Firebreather]]|HGSS}}&lt;br /&gt;
{{Itlistbod|Star Piece|Near the meteors|HGSS}}&lt;br /&gt;
{{Itlistbod|Hyper Potion|Hidden near the Pokémon Center|HGSS}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{catchableheader|land}}&lt;br /&gt;
{{catchentry1|016|Pidgey|yes|yes|no|Grass|6-8|50%}}{{catchentry1|021|Spearow|yes|yes|no|Grass|5-8|40%}}&lt;br /&gt;
{{catchentry1|021|Spearow|no|no|yes|Grass|8-12|55%}}&lt;br /&gt;
{{catchentry1|019|Rattata|no|no|yes|Grass|10-12|15%}}&lt;br /&gt;
{{catchentry1|027|Sandshrew|no|no|yes|Grass|8-10|15%}}&lt;br /&gt;
{{catchentry1|056|Mankey|no|no|yes|Grass|9|15%}}&lt;br /&gt;
{{catchentry1|039|Jigglypuff|yes|yes|no|Grass|3-7|10%}}&lt;br /&gt;
{{catchablefooter|land}}&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
{{catchableheader|land}}&lt;br /&gt;
{{Catchtime|All}}&lt;br /&gt;
{{catchentry2|023|Ekans|no|yes|no|Grass|8|20%}}&lt;br /&gt;
{{catchentry2|039|Jigglypuff|yes|yes|no|Grass|6|10%}}&lt;br /&gt;
{{catchentry2|024|Arbok|no|yes|no|Grass|10|5%}}&lt;br /&gt;
{{catchtime|morning}}&lt;br /&gt;
{{catchentry2|021|Spearow|yes|no|no|Grass|5-8|55%}}&lt;br /&gt;
{{catchentry2|021|Spearow|no|yes|no|Grass|5-8|35%}}&lt;br /&gt;
{{catchentry2|021|Spearow|no|no|yes|Grass|5|30%}}&lt;br /&gt;
{{catchentry2|019|Rattata|yes|no|no|Grass|5-10|35%}}&lt;br /&gt;
{{catchentry2|019|Rattata|no|yes|yes|Grass|5|30%}}&lt;br /&gt;
{{catchentry2|023|Ekans|no|no|yes|Grass|8|20%}}&lt;br /&gt;
{{catchentry2|020|Raticate|no|no|yes|Grass|10|10%}}&lt;br /&gt;
{{catchentry2|024|Arbok|no|no|yes|Grass|10|5%}}&lt;br /&gt;
{{catchentry2|027|Sandshrew|no|no|yes|Grass|10|5%}}&lt;br /&gt;
{{catchtime|day}}&lt;br /&gt;
{{catchentry2|021|Spearow|yes|no|no|Grass|5-8|55%}}&lt;br /&gt;
{{catchentry2|021|Spearow|no|yes|no|Grass|5-8|35%}}&lt;br /&gt;
{{catchentry2|021|Spearow|no|no|yes|Grass|5|30%}}&lt;br /&gt;
{{catchentry2|019|Rattata|yes|no|no|Grass|5-10|35%}}&lt;br /&gt;
{{catchentry2|019|Rattata|no|yes|yes|Grass|5|30%}}&lt;br /&gt;
{{catchentry2|023|Ekans|no|no|yes|Grass|8|20%}}&lt;br /&gt;
{{catchentry2|020|Raticate|no|no|yes|Grass|10|10%}}&lt;br /&gt;
{{catchentry2|024|Arbok|no|no|yes|Grass|10|5%}}&lt;br /&gt;
{{catchentry2|027|Sandshrew|no|no|yes|Grass|10|5%}}&lt;br /&gt;
{{catchtime|night}}&lt;br /&gt;
{{catchentry2|019|Rattata|yes|no|no|Grass|5-10|60%}}&lt;br /&gt;
{{catchentry2|019|Rattata|no|yes|no|Grass|5-8|35%}}&lt;br /&gt;
{{catchentry2|019|Rattata|no|no|yes|Grass|5-10|65%}}&lt;br /&gt;
{{catchentry2|041|Zubat|yes|yes|no|Grass|5|30%}}&lt;br /&gt;
{{catchentry2|041|Zubat|no|no|yes|Grass|6|10%}}&lt;br /&gt;
{{catchentry2|020|Raticate|no|no|yes|Grass|10|20%}}&lt;br /&gt;
{{catchentry2|035|Clefairy|no|no|yes|Grass|6|5%}}&lt;br /&gt;
{{catchablefooter|land}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{catchableheader|land|2}}&lt;br /&gt;
{{catchentryfl|021|Spearow|yes|yes|Grass|6-8|35%}}&lt;br /&gt;
{{catchentryfl|016|Pidgey|yes|yes|Grass|6-7|30%}}&lt;br /&gt;
{{catchentryfl|032|Nidoran♂|yes|no|Grass|6-7|14%}}&lt;br /&gt;
{{catchentryfl|032|Nidoran♂|no|yes|Grass|6|1%}}&lt;br /&gt;
{{catchentryfl|039|Jigglypuff|yes|yes|Grass|3-7|10%}}&lt;br /&gt;
{{catchentryfl|056|Mankey|yes|yes|Grass|7|10%}}&lt;br /&gt;
{{catchentryfl|029|Nidoran♀|yes|no|Grass|6|1%}}&lt;br /&gt;
{{catchentryfl|029|Nidoran♀|no|yes|Grass|6-7|14%}}&lt;br /&gt;
{{catchablefooter|land|2}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{{catchableheader|land|2}}&lt;br /&gt;
{{catchtime|All}}&lt;br /&gt;
{{catchentryhs|023|Ekans|no|yes|Grass|8|20%}}&lt;br /&gt;
{{catchentryhs|039|Jigglypuff|yes|yes|Grass|6|10%}}&lt;br /&gt;
{{catchentryhs|024|Arbok|no|yes|Grass|10|5%}}&lt;br /&gt;
{{catchtime|morning}}&lt;br /&gt;
{{catchentryhs|021|Spearow|yes|no|Grass|5-8|55%}}&lt;br /&gt;
{{catchentryhs|021|Spearow|no|yes|Grass|5-8|35%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|no|Grass|5-10|35%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|no|yes|Grass|5|30%}}&lt;br /&gt;
{{catchtime|day}}&lt;br /&gt;
{{catchentryhs|021|Spearow|yes|no|Grass|5-8|55%}}&lt;br /&gt;
{{catchentryhs|021|Spearow|no|yes|Grass|5-8|35%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|no|Grass|5-10|35%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|no|yes|Grass|5|30%}}&lt;br /&gt;
{{catchtime|night}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|no|Grass|5-10|60%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|no|yes|Grass|5-8|35%}}&lt;br /&gt;
{{catchentryhs|041|Zubat|yes|yes|Grass|5|30%}}&lt;br /&gt;
{{catchtime|Special}}&lt;br /&gt;
{{catchentryhs|343|Baltoy|yes|no|[[Mass Outbreak|Swarms]]|Unknown|Unknown}}&lt;br /&gt;
{{catchentryhs|316|Gulpin|no|yes|[[Mass Outbreak|Swarms]]|Unknown|Unknown}}&lt;br /&gt;
{{catchentryhs|311|Plusle|yes|yes|[[Hoenn Sound]]|Unknown|Unknown}}&lt;br /&gt;
{{catchentryhs|312|Minun|yes|yes|[[Hoenn Sound]]|Unknown|Unknown}}&lt;br /&gt;
{{catchentryhs|403|Shinx|yes|yes|[[Sinnoh Sound]]|Unknown|Unknown}}&lt;br /&gt;
{{catchablefooter|land|2}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{Trainerheader}}&lt;br /&gt;
{{Trainerentry|GenILass.png|Lass||135|2|016|Pidgey||9||016|Pidgey||9|||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenIBugcatcher.png|Bug Catcher||100|3|010|Caterpie||10||013|Weedle||10||010|Caterpie||10|||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenIYoungster.png|Youngster||165|2|019|Rattata||11||023|Ekans||11|||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenIBugcatcher.png|Bug Catcher||90|4|013|Weedle||9||014|Kakuna||9||010|Caterpie||9||011|Metapod||9|||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenIYoungster.png|Youngster||210|1|021|Spearow||14|||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenILass.png|Lass||150|2|019|Rattata||10||032|Nidoran♂||10|||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenIBugcatcher.png|Bug Catcher||110|2|010|Caterpie||11||011|Metapod||11|||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenILass.png|Lass||210|1|039|Jigglypuff||14|||}}&lt;br /&gt;
{{Trainerfooter|land|I}}&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|GSC Youngster.png|Youngster|Warren||1|022|Fearow||35|None||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GSC Youngster.png|Youngster|Jimmy||2|020|Raticate||33|None|024|Arbok||33|None||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GSC FireBreather.png|Firebreather|Otis||3|126|Magmar||29|None|110|Weezing||32|None|126|Magmar||29|None||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GSC FireBreather.png|Firebreather|Burt||2|110|Weezing||32|None|218|Slugma||32|None||}}&lt;br /&gt;
{{Trainerfooter}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|FL Lass.png|Lass|Janice|144|2|016|Pidgey|♀|9|None|016|Pidgey|♀|9|None|36=エリ|37=Eri}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL BugCatcher.png|Bug Catcher|Colton|120|3|010|Caterpie|♂|10|None|013|Weedle|♂|10|None|010|Caterpie|♂|10|None|36=ヒサシ|37=Hisashi}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL Youngster.png|Youngster|Ben|176|2|019|Rattata|♂|11|None|023|Ekans|♂|11|None|36=ヒロト|37=Hiroto}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL BugCatcher.png|Bug Catcher|Greg|108|4|013|Weedle|♂|9|None|014|Kakuna|♂|9|None|010|Caterpie|♂|9|None|011|Metapod|♂|9|None|36=ヒロユキ|37=Hiroyuki}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL Youngster.png|Youngster|Calvin|224|1|021|Spearow|♂|14|None|36=カズキ|37=Kazuki}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL Lass.png|Lass|Sally|160|2|019|Rattata|♀|10|None|029|Nidoran♀||10|None|36=ミナ|37=Mina}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL BugCatcher.png|Bug Catcher|James|132|2|010|Caterpie|♂|11|None|011|Metapod|♂|11|None|36=ミキヤ|37=Mikiya}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL Lass.png|Lass|Robin|224|1|039|Jigglypuff|♀|14|None|36=シホ|37=Shiho}}&lt;br /&gt;
{{Trainerfooter}}&lt;br /&gt;
&lt;br /&gt;
==Differences among generations==&lt;br /&gt;
===Generations I and III===&lt;br /&gt;
The only changes along Route 3 between these two [[Generation|Generations]] are cosmetic, such as the reconstruction of the surrounding landscape. Otherwise, the [[route]] design remains the same. The barriers on either side of the route are removed in the Generation III remakes, while large patch of tall grass in the center of the route become considerably smaller. Also the set of tree have been removed in Generation I and have been replaced by a rock mountain setting. Other than this, most of the route remains the same.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Many changes were made to Route 3 in [[Generation II]]. First, the route was shortened significantly. Also, the number of {{pkmn|trainers}} along the path was reduced to four. Similarly, the size of the grass patches were reduced by nearly 50%.&lt;br /&gt;
&lt;br /&gt;
Traveling east from [[Pewter City]], the route passes two barriers on either side of the road, and cuts to a clearing that creates a fork in the road, and allows travel north or south, with south curving around eastern and then leading to a dead end. In order to progress, Trainers must turn north after the route opens up and progress east along the northern half. For its western half, Route 3 is a split-level route, so at any point, Trainers can jump the ledges located south of this path, to access a middle section of the route between two ledges, and then again, so Trainer are able to travel west which curves north back to the clearing at the start of the route.&lt;br /&gt;
&lt;br /&gt;
East of the second pair of ledges, the route curves south before returning east near a small patch of [[tall grass]]. The size of the tall grass has been reduced by about half. This patch follows the route until the path turns north ahead of a hill. From this point, the route makes a backward &amp;quot;S&amp;quot; curve, turning east past the hilly terrain, south past another ledge taking the route to a large clearing, east again which travels across the clearing, and, finally, to the north, passing the second patch of grass which has also been reduced in size, which has a fence as well as a [[signpost]], which gives out directions.&lt;br /&gt;
&lt;br /&gt;
Part of [[Route 4]] has been combined with Route 3 so now only one route connects Pewter with [[Mt. Moon]], however, the Pokémon Center still remains the same. There are no obstacles along the remainder of the route as it proceeds north towards [[Mt. Moon]].&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
[[Image:DeoxysRocks.png|thumb|right|200px|The meteorites located at the southwest end of Route 3]]&lt;br /&gt;
In [[Generation IV]], the route is nearly identical to [[Generation III]] with only a few area changes, as well as major aesthetic features have been enhanced, including depth and sprite changes. An additional area at the southwest end of the route allows players to exchange their [[Form differences|current form]] of {{p|Deoxys}} by interacting with different meteorites. The meteorites that change {{p|Deoxys|Deoxys&#039;s}} [[Form differences|Forme]] are located on this route, likely due to its proximity to [[Mt. Moon]].&lt;br /&gt;
&lt;br /&gt;
For its western half, Route 3 is a split-level route. Heading east, trainers must turn north after the route opens up and progress east along the northern half. The southern half of the route is only accessible by hopping down ledges that will lead trainers into the paths of more rival trainers. East of the second pair of ledges, the route curves south before returning east near a large patch of grass containing wild Pokémon. This patch follows the route until the path turns north ahead of a hill. From this point, the route makes a backward &amp;quot;S&amp;quot; curve, turning east, south, east and, finally, to the north, passing the second patch of grass on the route. There are no obstacles along the remainder of the route as it proceeds north towards Mt. Moon. Just before the entrance to the cave, there is a Pokémon Center.&lt;br /&gt;
&lt;br /&gt;
Three unique items, have also been scattered around the place, including a [[Big Root]], located near a [[Firebreather]]; a [[Star Piece]], located near the meteors; and a [[Hyper Potion]]; hidden near the [[Pokémon Center]]. The number of trainers along the path has been increased to eleven. The [[Pokémon Center]] at the entrance of [[Mt. Moon]] remains but the area around it was reduced significantly in size. Also, like Generation II, the entire west side of Mt. Moon belongs to Route 3.&lt;br /&gt;
&lt;br /&gt;
==In other media==&lt;br /&gt;
===In the anime===&lt;br /&gt;
{{Ash}}, [[Misty]] and [[Brock]] hiked along Route 3 in &#039;&#039;[[EP006|Clefairy and the Moon Stone]]&#039;&#039;. They were on their way to [[Mt. Moon]], when they encountered a man being attacked by a flock of {{p|Zubat}}. Ash ordered {{AP|Pikachu}} to fire a {{m|ThunderShock}}. The Zubat flew away, and the man, who was wearing a lab coat, squeezed Ash and thanked him profusely. He introduced himself as [[Seymour]] the scientist.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[Red (Adventures)|Red]] passed through Route 3 in &#039;&#039;[[PS006|Gyarados Splashes In!]]&#039;&#039; in the [[Red, Green &amp;amp; Blue chapter (Adventures)|Red, Green &amp;amp; Blue Chapter]], when a [[Gyara|Gyarados]] belonging to [[Misty]] span out of control. With Misty&#039;s help, Red was able to capture Gyarados (even though that should not have been possible, since Misty already owned it). There was also a [[Pokémon Center]] where Red contacted [[Professor Oak]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* When [[Bug Catcher]] Colton first comes up to the {{player}} he says &amp;quot;I saw you in [[Viridian Forest]].&amp;quot;, though there is no Bug Catcher named Colton in Viridian Forest. He also says &amp;quot;You beat me again!&amp;quot; after defeat. This is also true in the Japanese versions, as there is no Bug Catcher named Hisashi in Viridian Forest. This error is a carryover from [[Generation I]], where no Bug Catcher, nor any other trainer class aside from [[Elite Four]] members and [[Gym Leader]]s, had specific names (making it presumable that one could encounter the same trainer twice in different areas).&lt;br /&gt;
* Route 3 is the scene to an infamous Pokémon quote amount fandom, where a [[Youngster]] exclaims, &amp;quot;I like shorts. They&#039;re comfy and easy to wear.&amp;quot; Further along in the route, another Youngster exclaims &amp;quot;Hey! You&#039;re not wearing shorts!&amp;quot;&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Mt. Moon]]&lt;br /&gt;
&lt;br /&gt;
{{Kanto}}&lt;br /&gt;
{{Project Routes}}&lt;br /&gt;
[[Category:Kanto locations|Route 003]]&lt;br /&gt;
[[Category:Routes|Route 003]]&lt;br /&gt;
[[Category:Red, Blue and Yellow locations|Route 003]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations|Route 003]]&lt;br /&gt;
[[Category:FireRed and LeafGreen locations|Route 003]]&lt;br /&gt;
[[de:Route 3]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Route 3]]&lt;br /&gt;
[[ja:3ばんどうろ]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ice_Beam_(move)&amp;diff=971079</id>
		<title>Ice Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ice_Beam_(move)&amp;diff=971079"/>
		<updated>2009-12-29T03:53:47Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Generation I */ ... can&amp;#039;t freeze an target ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=58 |&lt;br /&gt;
name=Ice Beam |&lt;br /&gt;
jname=れいとうビーム |&lt;br /&gt;
jtrans=Freezing Beam |&lt;br /&gt;
desc=The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |&lt;br /&gt;
gameimage=DPIce beam.PNG |&lt;br /&gt;
type=Ice |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=95 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=Has a 10% chance of {{status|Frozen|freezing}} the foe. |&lt;br /&gt;
target=any|&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=1 |&lt;br /&gt;
cdesc=Startles all Pokémon that have made a Beauty-type appeal this turn. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs first in the turn. |&lt;br /&gt;
pokefordex=ice+beam |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=13 |&lt;br /&gt;
tm3=yes |&lt;br /&gt;
tm#3=13 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=13 |&lt;br /&gt;
mtc=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Ice Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;れいとうビーム&#039;&#039;&#039; &#039;&#039;Freezing Beam&#039;&#039;) is a damage-dealing {{type2|Ice}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Ice Beam inflicts damage and has a 9.8% chance of {{status|Freeze|freezing}} the target. Ice Beam can&#039;t freeze a target that has a {{m|Substitute}} or already has a major status ailment.&lt;br /&gt;
&lt;br /&gt;
===Generation II and on===&lt;br /&gt;
The effects of Ice Beam are the same as the previous generation, however, it has a 10% chance of freezing the target.&lt;br /&gt;
&lt;br /&gt;
In {{g|Mystery Dungeon}}, it fires in a straight line for 10 tiles.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Ice}}&lt;br /&gt;
{{Moveentry|086|Seel||Water||50|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|56|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|090|Shellder||Water||50|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|38|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|144|Articuno|2|Ice|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM13]]====&lt;br /&gt;
{{Learnlist/TM|Ice}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle||Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle||Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water|}}&lt;br /&gt;
{{Moveentrytm|019|Rattata|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|020|Raticate|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|030|Nidorina|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|033|Nidorino|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck||Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water|}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water|}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water|}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|086|Seel||Water||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|090|Shellder||Water||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|098|Krabby||Water||}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water|}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}	&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|116|Horsea||Water||}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water|}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water|}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water|}}&lt;br /&gt;
{{Moveentrytm|120|Staryu||Water||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water|}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|147|Dratini|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|148|Dragonair|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Ice}}&lt;br /&gt;
{{Moveentry|086|Seel||Water||37|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|43|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|090|Shellder||Water||49|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|36|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|144|Articuno|2|Ice|Flying|49|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|223|Remoraid|1|Water||44}}&lt;br /&gt;
{{Moveentry|224|Octillery|1|Water||54}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Ice}}&lt;br /&gt;
{{Moveentry|054|Psyduck|1|Water||{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{p|Octillery}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In {{game|Crystal}}=====&lt;br /&gt;
{{Learnlist/TM|Ice}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle||Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle||Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water|}}&lt;br /&gt;
{{Moveentrytm|020|Raticate|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|030|Nidorina|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|033|Nidorino|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck||Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water|}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water|}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water|}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|086|Seel||Water||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|090|Shellder||Water||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|098|Krabby||Water||}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water|}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}	&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|116|Horsea||Water||}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water|}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water|}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water|}}&lt;br /&gt;
{{Moveentrytm|120|Staryu||Water||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water|}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|147|Dratini|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|148|Dragonair|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water|}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water|}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|220|Swinub|2|Ice|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|221|Piloswine|2|Ice|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water|}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Ice}}&lt;br /&gt;
{{Moveentry|086|Seel||Water||41|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|51|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|090|Shellder||Water||49|&#039;&#039;||RSE}}&lt;br /&gt;
{{Moveentry|090|Shellder||Water||50|&#039;&#039;||FRLG}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|31|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|144|Articuno|2|Ice|Flying|49|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|223|Remoraid|1|Water||44}}&lt;br /&gt;
{{Moveentry|224|Octillery|1|Water||54}}&lt;br /&gt;
{{Moveentry|361|Snorunt|1|Ice||34|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|362|Glalie|1|Ice||34|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|382|Kyogre|1|Water||35}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM13]]====&lt;br /&gt;
{{Learnlist/TM|Ice}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle||Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle||Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water|}}&lt;br /&gt;
{{Moveentrytm|019|Rattata|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|020|Raticate|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|029|Nidoran♀|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|030|Nidorina|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|029|Nidoran♂|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|033|Nidorino|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck||Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water|}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water|}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water|}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|086|Seel||Water||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|090|Shellder||Water||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|098|Krabby||Water||}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water|}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}	&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|116|Horsea||Water||}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water|}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water|}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water|}}&lt;br /&gt;
{{Moveentrytm|120|Staryu||Water||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water|}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|147|Dratini|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|148|Dragonair|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water|}}&lt;br /&gt;
{{Moveentrytm|161|Sentret|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|162|Furret|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water|}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|220|Swinub|2|Ice|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|221|Piloswine|2|Ice|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water|}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|258|Mudkip|1|Water|}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|263|Zigzagoon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|264|Linoone|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{Moveentrytm|278|Wingull|2|Water|Flying|}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{Moveentrytm|284|Masquerain|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|287|Slakoth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|288|Vigoroth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|289|Slaking|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|293|Whismur|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|294|Loudred|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|295|Exploud|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|298|Azurill|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|300|Skitty|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|301|Delcatty|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|318|Carvanha|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|319|Sharpedo|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|320|Wailmer||Water||}}&lt;br /&gt;
{{Moveentrytm|321|Wailord|1|Water|}}&lt;br /&gt;
{{Moveentrytm|333|Swablu|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|341|Corphish|1|Water||}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|349|Feebas|1|Water|}}&lt;br /&gt;
{{Moveentrytm|350|Milotic|1|Water|}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Normal||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Fire||&#039;&#039;|Fire}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Water||&#039;&#039;|Water}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Ice||&#039;&#039;&#039;|Hail}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|355|Duskull|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|356|Dusclops|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|361|Snorunt|1|Ice||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|362|Glalie|1|Ice||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|363|Spheal|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|364|Sealeo|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|365|Walrein|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|366|Clamperl||Water||}}&lt;br /&gt;
{{Moveentrytm|367|Huntail|1|Water|}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water|}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|370|Luvdisc||Water||}}&lt;br /&gt;
{{Moveentrytm|378|Regice|1|Ice||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water|}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Attack}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Defense}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Speed}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Ice}}&lt;br /&gt;
{{Moveentry|086|Seel||Water||47|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|47|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|090|Shellder||Water||49|&#039;&#039;}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|32|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|144|Articuno|2|Ice|Flying|43|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|223|Remoraid|1|Water||40}}&lt;br /&gt;
{{Moveentry|224|Octillery|1|Water||48}}&lt;br /&gt;
{{Moveentry|362|Glalie|1|Ice||37|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|378|Regice|1|Ice||73|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|382|Kyogre|1|Water||35}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM13]]====&lt;br /&gt;
{{Learnlist/TM|Ice}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle||Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle||Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water|}}&lt;br /&gt;
{{Moveentrytm|019|Rattata|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|020|Raticate|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|029|Nidoran♀|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|030|Nidorina|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|029|Nidoran♂|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|033|Nidorino|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck||Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water|}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water|}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water|}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|086|Seel||Water||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|090|Shellder||Water||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|098|Krabby||Water||}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water|}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}	&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|116|Horsea||Water||}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water|}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water|}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water|}}&lt;br /&gt;
{{Moveentrytm|120|Staryu||Water||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water|}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|147|Dratini|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|148|Dragonair|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water|}}&lt;br /&gt;
{{Moveentrytm|161|Sentret|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|162|Furret|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water|}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|220|Swinub|2|Ice|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|221|Piloswine|2|Ice|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water|}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|258|Mudkip|1|Water|}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|263|Zigzagoon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|264|Linoone|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{Moveentrytm|278|Wingull|2|Water|Flying|}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{Moveentrytm|284|Masquerain|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|287|Slakoth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|288|Vigoroth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|289|Slaking|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|293|Whismur|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|294|Loudred|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|295|Exploud|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|298|Azurill|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|300|Skitty|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|301|Delcatty|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|318|Carvanha|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|319|Sharpedo|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|320|Wailmer||Water||}}&lt;br /&gt;
{{Moveentrytm|321|Wailord|1|Water|}}&lt;br /&gt;
{{Moveentrytm|333|Swablu|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|341|Corphish|1|Water||}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|349|Feebas|1|Water|}}&lt;br /&gt;
{{Moveentrytm|350|Milotic|1|Water|}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Normal||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Fire||&#039;&#039;|Sun}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Water||&#039;&#039;|Rain}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Ice||&#039;&#039;&#039;|Hail}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|355|Duskull|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|356|Dusclops|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|361|Snorunt|1|Ice||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|362|Glalie|1|Ice||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|363|Spheal|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|364|Sealeo|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|365|Walrein|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|366|Clamperl||Water||}}&lt;br /&gt;
{{Moveentrytm|367|Huntail|1|Water|}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water|}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|370|Luvdisc||Water||}}&lt;br /&gt;
{{Moveentrytm|378|Regice|1|Ice||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water|}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Attack}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Defense}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Speed}}&lt;br /&gt;
{{Moveentrytm|393|Piplup||Water||}}&lt;br /&gt;
{{Moveentrytm|394|Prinplup||Water||}}&lt;br /&gt;
{{Moveentrytm|395|Empoleon|2|Water|Steel}}&lt;br /&gt;
{{Moveentrytm|399|Bidoof|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|400|Bibarel|2|Normal|Water|}}&lt;br /&gt;
{{Moveentrytm|408|Cranidos|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|409|Rampardos|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{Moveentrytm|411|Bastiodon|2|Rock|Steel}}&lt;br /&gt;
{{Moveentrytm|418|Buizel||Water||}}&lt;br /&gt;
{{Moveentrytm|419|Floatzel|1|Water|}}&lt;br /&gt;
{{Moveentrytm|422|Shellos||Water||}}&lt;br /&gt;
{{Moveentrytm|422|Shellos||Water|||East|}}&lt;br /&gt;
{{Moveentrytm|423|Gastrodon|2|Water|Ground|}}&lt;br /&gt;
{{Moveentrytm|423|Gastrodon|2|Water|Ground||East}}&lt;br /&gt;
{{Moveentrytm|427|Buneary|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|428|Lopunny|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|446|Munchlax|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|456|Finneon||Water||}}&lt;br /&gt;
{{Moveentrytm|457|Lumineon|1|Water|}}&lt;br /&gt;
{{Moveentrytm|458|Mantyke|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|459|Snover|2|Grass|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|460|Abomasnow|2|Grass|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|461|Weavile|2|Dark|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|463|Lickilicky|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|471|Glaceon|1|Ice||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|473|Mamoswine|2|Ice|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|474|Porygon-Z|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|477|Dusknoir|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|478|Froslass|2|Ice|Ghost|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|481|Mesprit|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|483|Dialga|2|Steel|Dragon}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon}}&lt;br /&gt;
{{Moveentrytm|488|Cresselia|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|489|Phione||Water||}}&lt;br /&gt;
{{Moveentrytm|490|Manaphy|1|Water|}}&lt;br /&gt;
{{Moveentrytm|491|Darkrai|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|493|Arceus|1|{{Arceustype}}||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|exp=yes|type=ice|gen=The opponent is hit by a bolt of icy cold energy from the the user.|image1=Buneary Ice Beam.png|image1p=Buneary|image2=ShellderIceBeam.PNG&lt;br /&gt;
|image2p=Shellder|image3=Regice ice beam.png|image3p=Regice|image4=Snover ice beam.png|image4p=Snover}}&lt;br /&gt;
{{movep|type=ice|ms=131|pkmn=Lapras|method= Lapras opens its mouth and a stream of water comes out.  When the water hits contact with the target, it instantly freezes, or a light blue ball forms in front of Lapras&#039;s mouth and beams shoot out of its mouth.}}&lt;br /&gt;
{{movemid|type=ice|user=Santa Claus|user1=Santa Claus&#039;s Lapras|startcode=Holiday Hi-Jynx|endcode=Holiday Hi-Jynx|note=Debut}}&lt;br /&gt;
{{movemid|type=ice|user=Ash&#039;s Lapras|startcode=EP085|startname=Fit to be Tide|endcode=Present}}&lt;br /&gt;
{{movemid|type=ice|user=Wild Pokémon|user1=Multiple wild Lapras|startcode=EP113|startname=Viva Las Lapras|endcode=Present}}&lt;br /&gt;
{{movemid|type=ice|user=Pryce|user1=A Lapras at Mahogany Gym|startcode=EP238|startname=Nice Pryce, Baby!}}&lt;br /&gt;
{{movemid|type=ice|user=Angie|user1=Angie&#039;s temporary owned Lapras|startcode=DP091|startname=One Team, Two Team, Red Team, Blue Team!|endcode=Present}}&lt;br /&gt;
{{movep|type=ice|ms=134|pkmn=Vaporeon|method= Vaporeon opens its mouth and a stream of water comes out.  When the water hits contact with the target, it instantly freezes.}}&lt;br /&gt;
{{movemid|type=ice|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor&#039;s Vaporeon|startcode=EP056|startname=The Ultimate Test|endcode=EP056|endname=The Ultimate Test}}&lt;br /&gt;
{{movep|type=ice|ms=087|pkmn=Dewgong|method= A light blue ball forms on Dewgong&#039;s horn, or its mouth. Then, the beam fires at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Dewgong (Cerulean Gym)|startcode=EP061|startname=The Misty Mermaid|endname=Present}}&lt;br /&gt;
{{movemid|type=ice|user=Pryce|user1=Pryce&#039;s Dewgong|startcode=EP236|startname=Rage of Innocence|endcode=EP238|endname=Nice Pryce, Baby!}}&lt;br /&gt;
{{movemid|type=ice|user=Pryce|user1=A Dewgong at the Mahogany Gym|startcode=EP238|startname=Nice Pryce, Baby!}}&lt;br /&gt;
{{movep|type=ice|ms=090|pkmn=Shellder|method=Shellder shoots two light blue beams from the horns on its head.}}&lt;br /&gt;
{{movemid|type=ice|user=List of Pokémon temporarily owned by Team Rocket#Shellder|user1=Jessie&#039;s Shellder|startcode=EP066|startname=The Evolution Solution|endcode=EP066|endname=The Evolution Solution}}&lt;br /&gt;
{{movemid|type=ice|user=Marilyn|user1=Marilyn&#039;s Shellder|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=ice|ms=031|pkmn=Nidoqueen|method= A light blue ball forms in front of Nidoqueen&#039;s horn. Light blue beams are then released, freezing anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Danny|user1=Danny&#039;s Nidoqueen|startcode=EP093|startname=Navel Maneuvers|endcode=EP093|endname=Navel Maneuvers}}&lt;br /&gt;
{{movep|type=ice|ms=062|pkmn=Poliwrath|method= A light blue ball forms in Poliwrath&#039;s hands. The ball then moves forward and releases light blue beams, freezing anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Tad|user1=Tad&#039;s Poliwrath|startcode=EP105|startname=Charizard Chills|endcode=EP105|endname=Charizard Chills}}&lt;br /&gt;
{{movep|type=ice|ms=144|pkmn=Articuno|method=A light blue ball forms in front of Articuno&#039;s beak. Light blue beams are then released from the ball, freezing anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Legendary birds (movie 2)#Articuno|user1=Wild Articuno|startcode=The Power of One|endcode=The Power of One}}&lt;br /&gt;
{{movemid|type=ice|user=Articuno (Pokémon)|user1=A wild Articuno|startcode=EP189|startname=Freeze Frame}}&lt;br /&gt;
{{movemid|type=ice|user=Noland&#039;s Articuno|startcode=AG135|startname=Numero Uno Articuno|endcode=AG136|endname=The Symbol Life}}&lt;br /&gt;
{{movep|type=ice|ms=149|pkmn=Dragonite|method=A white ball is formed in front of Dragonite&#039;s mouth. Light blue beams are then fired at the target, freezing anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Drake (Orange League)|user1=Drake&#039;s Dragonite|startcode=EP112|startname=Enter the Dragonite|endcode=EP112|endname=Enter the Dragonite}}&lt;br /&gt;
{{movep|type=ice|ms=223|pkmn=Remoraid|method=A white ball forms in front of Remoraid&#039;s mouth. White beams are then released from the ball, freezing anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Remoraid (Pokémon)|user1=Multiple wild Remoraid|startcode=EP185|startname=The Light Fantastic}}&lt;br /&gt;
{{movep|type=ice|ms=086|pkmn=Seel|method= A white ball forms on top of Seel&#039;s horns.  Light blue beams are then released from the ball, freezing anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Seel (Pokémon)|user1=Unknown Trainer&#039;s Seel|startcode=EP215|startname=Octillary the Outcast}}&lt;br /&gt;
{{movemid|type=ice|user=Pryce|user1=A Seel at the Mahogany Gym|startcode=EP238|startname=Nice Pryce, Baby!}}&lt;br /&gt;
{{movep|type=ice|ms=306|pkmn=Aggron|method=A light blue ball forms in its mouth. Light blue beams are then released from the ball, freezing anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Brendan (game)|user1=Brendan&#039;s Aggron|startcode=Jirachi: Wish Maker|endcode=Present}}&lt;br /&gt;
{{movemid|type=ice|user=Wild Pokémon|user1=Wild Aggron|startcode=DP119|startname=Trials and Adulations!}}&lt;br /&gt;
{{movep|type=ice|ms=301|pkmn=Delcatty|method=A light blue ball forms in Delcatty&#039;s mouth. It then fires light blue beams from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Georgio|user1=Georgio&#039;s Delcatty|startcode=H011|startname=A Date with Delcatty}}&lt;br /&gt;
{{movep|type=ice|ms=284|pkmn=Masquerain|method=A light blue ball appears above Masquerain&#039;s head.  It then shoots light blue beams from the ball and freezes the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Drew|user1=Drew&#039;s Masquerain|startcode=AG078|startname=Cruisin&#039; for a Losin&#039;|endcode=Present}}&lt;br /&gt;
{{movep|type=ice|ms=384|pkmn=Rayquaza|method=A light blue ball with a red outline forms in  Rayquaza&#039;s mouth. Light blue beams are then released out of its mouth at the opponent and freeze it.}}&lt;br /&gt;
{{movemid|type=ice|user=Rayquaza (movie 7)|startcode=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=ice|user=Cynthia|user1=Cynthia&#039;s Rayquaza|startcode=DP043|startname=Malice in Wonderland!|note=Illusion Created by Mismagius}}&lt;br /&gt;
{{movep|type=ice|ms=370|pkmn=Luvdisc|method=Luvdisc releases a light blue beam from its mouth that freezes anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Caserin and Luverin|user1=Misty&#039;s Caserin|startcode=H016|startname=Luvdisc is a Many Splendored Thing!|endcode=Present}}&lt;br /&gt;
{{movep|type=ice|ms=337|pkmn=Lunatone|method=Lunatone forms a light blue ball in front of its nose, in between the two corners of its body. The ball releases light blue beams from it that freezes anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Tate and Liza|user1=Liza&#039;s Lunatone|startcode=AG099|startname=It&#039;s Still Rocket Roll to Me|endcode=AG100|endname=Solid as a Solrock}}&lt;br /&gt;
{{movep|type=ice|ms=344|pkmn=Claydol|method=Claydol points one of its arms at the opponent and fires multiple light blue beams from the point in its arms at it. Anything the beams touch becomes frozen.}}&lt;br /&gt;
{{movemid|type=ice|user=Giant Pokémon|user1=A giant Claydol|startcode=AG104|startname=Claydol Big and Tall}}&lt;br /&gt;
{{movep|type=ice|ms=361|pkmn=Snorunt|method=A light blue ball appears in front of Snorunt&#039;s mouth. Light blue beams are then fired at the opponent from the ball, freezing anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Ash&#039;s Snorunt|startcode=AG114|startname=Date Expectations|endcode=AG123|endname=Rhapsody in Drew}}&lt;br /&gt;
{{movep|type=ice|ms=362|pkmn=Glalie|method=Glalie charges a light blue ball in between the horns on top of its head, and fires light blue beams from the ball. Anything the beams touch become frozen.}}&lt;br /&gt;
{{movemid|type=ice|user=Ash&#039;s Glalie|startcode=AG123|startname=Rhapsody in Drew|endcode=Present}}&lt;br /&gt;
{{movep|type=ice|ms=105|pkmn=Marowak|method=A light blue ball appears in front of Marowak&#039;s mouth, and it fires light blue beams at the opponent from the ball that freeze anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Gavin|user1=Gavin&#039;s Marowak|startcode=AG127|startname=From Brags to Riches}}&lt;br /&gt;
{{movep|type=ice|ms=365|pkmn=Walrein|method=A light blue ball froms in front of Walrein&#039;s mouth. It then fires light blue beams at the opponent from the ball, freezing anything it touches.}}&lt;br /&gt;
{{movemid|type=ice|user=Katie|user1=Katie&#039;s Walrein|startcode=AG129|startname=A Judgment Brawl}}&lt;br /&gt;
{{movep|type=ice|ms=461|pkmn=Weavile|method=Weavile puts its hands together and a light blue ball forms in between its hands. Weavile then fires light blue beams from the ball at the opponent, freezing it.}}&lt;br /&gt;
{{movemid|type=ice|user=Kidd Summers|user1=Kidd Summers&#039;s Weavile|startcode=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movemid|type=ice|user=Paul|user1=Paul&#039;s Weavile|startcode=DP040|startname=Top Down Training!}}&lt;br /&gt;
{{movep|type=ice|ms=378|pkmn=Regice|method=Regice forms a light blue ball in front of the bralle pattern on its face, and fires light blue beams from the ball that freeze the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Regice (Pokémon)|user1=A wild Regice|startcode=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movemid|type=ice|user=Brandon&#039;s Regis#Regice|user1=Brandon&#039;s Regice|startcode=AG190|startname=Pace - The Final Frontier|endcode=DP128}}&lt;br /&gt;
{{movep|type=ice|ms=007|pkmn=Squirtle|method=A light blue ball forms in front of Squirtle&#039;s mouth. It then fires light blue beams at the opponent from the ball that freezes anything they touch.}}&lt;br /&gt;
{{movemid|type=ice|user=May&#039;s Squirtle|startcode=AG143|startname=The Saffron Con|endcode=DP077|endname=Staging a Heroes&#039; Welcome}}&lt;br /&gt;
{{movep|ice|124|Jynx|A light blue ball forms in front of its nose. Light blue beams are then released from the ball, freezing anything it touches.}}&lt;br /&gt;
{{movemid|ice|Jynx (Pokémon)|user1=Three wild Jynx|AG168|Three Jynx and a Baby!}}&lt;br /&gt;
{{movep|type=ice|ms=427|pkmn=Buneary|method= A light blue ball forms in front of Buneary&#039;s mouth. Light blue beams are then released out of its mouth.}}&lt;br /&gt;
{{movemid|type=ice|user=Dawn&#039;s Buneary|startcode=DP009|startname=Setting The World On It&#039;s Buneary|endname=Present}}&lt;br /&gt;
{{movep|type=ice|ms=349|pkmn=Feebas|method= A light blue ball forms in front of Feebas&#039;s mouth. Light blue beams are then released out of its mouth.}}&lt;br /&gt;
{{movemid|type=ice|user=Hayley|user1=Hayley&#039;s Feebas|startcode=DP021|startname=Ya Wanna See an Evolution!|endname=Present}}&lt;br /&gt;
{{movep|type=ice|ms=471|pkmn=Glaceon|method= A light blue ball forms in front of Glaceon&#039;s mouth. Light blue beams are then released out of its mouth.}}&lt;br /&gt;
{{movemid|type=ice|user=May&#039;s Glaceon|startcode=DP076|startname=A Full Course Tag Battle|endcode=DP076|endname=A Full Course Tag Battle}}&lt;br /&gt;
{{movep|type=ice|ms=400|pkmn=Bibarel|method=A light blue ball forms in front of Bibarel&#039;s mouth. Light blue beams are then released out of its mouth.}}&lt;br /&gt;
{{movemid|type=ice|user=Reggie|user1=Reggie&#039;s Bibarel|startcode=DP066|startname=Lost Leader Strategy!|endcode=DP066|endname=Lost Leader Stategy!}}&lt;br /&gt;
{{movep|type=ice|ms=171|pkmn=Lanturn|method=Lanturn&#039;s headlight turns light blue and then releases a light blue beam.}}&lt;br /&gt;
{{movemid|type=ice|user=Kyle (Sinnoh)|user1=Kyle&#039;s Lanturn|startcode=DP078|startname=Pruning a Passel of Pals!}}&lt;br /&gt;
{{movep|type=ice|ms=195|pkmn=Quagsire|method=A light blue ball forms in front of Quagsire&#039;s mouth. Light blue beams are then released out of its mouth.}}&lt;br /&gt;
{{movemid|type=ice|user=Crasher Wake|user1=Crasher Wake&#039;s Quagsire|startcode=DP083|startname=A Crasher Course in Power!}}&lt;br /&gt;
{{movep|type=ice|ms=363|pkmn=Spheal|method=A light blue ball forms in front of its mouth. It then fires it in a light blue beam.}}&lt;br /&gt;
{{movemid|type=ice|user=Spheal|user1=Multiple Wild Spheal|startcode=DP109|startname=Leading a Stray!}}&lt;br /&gt;
{{movep|type=ice|ms=489|pkmn=Phione|method=A light blue ball forms in front of its mouth. It then fires it in a light blue beam.}}&lt;br /&gt;
{{movemid|type=ice|user=Phione|user1=A Wild Phione|startcode=DP113|startname=Hold the Phione!}}&lt;br /&gt;
{{movep|type=ice|ms=478|pkmn=Froslass|method=A light blue ball forms in front of its hand. It then freezes the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Wild Pokémon|user1=Wild Froslass|startcode=DP116|startname=The Drifting Snorunt|endcode=DP116|endname=The Drifting Snorunt}}&lt;br /&gt;
{{movep|type=ice|ms=459|pkmn=Snover|method=A light blue ball forms in front of its Hand. It then freezes the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Candice|user1=Candice&#039;s Snover|startcode=DP127|startname=Sliding into Seventh!}}&lt;br /&gt;
{{movep|type=ice|ms=334|pkmn=Altaria|method=A light blue ball forms in its mouth. It then freezes the opponent.}}&lt;br /&gt;
{{movebtm|type=ice|user=Wilma|user1=Wilma&#039;s Altaria|startcode=DP156}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Unlike the other two variations of {{m|Flamethrower}}, Ice Beam only has 10 PP.&lt;br /&gt;
* As of [[Generation IV]], every {{type2|Water}} Pokémon, with the exception of {{p|Magikarp}}, can learn Ice Beam.&lt;br /&gt;
* Even though Ice Beam has a low chance of freezing in the games, it has a low chance of not freezing in the anime.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Raio de Gelo&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Ijsstraal&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Laser Glace&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Eisstrahl&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Geloraggio&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;냉동빔&#039;&#039;&#039; &#039;&#039;Freeze Beam&#039;&#039;&lt;br /&gt;
* Norwegian: &#039;&#039;&#039;Isstråle&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Rayo Hielo&#039;&#039;&#039;&lt;br /&gt;
* Hindi: &#039;&#039;&#039;बर्फीली बीम&#039;&#039;&#039; &#039;&#039;Barfeeli Beam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Flamethrower}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Eisstrahl]]&lt;br /&gt;
[[es:Rayo Hielo]]&lt;br /&gt;
[[fr:Laser Glace]]&lt;br /&gt;
[[ja:れいとうビーム]]&lt;br /&gt;
[[pt:Ice Beam]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Smog_(move)&amp;diff=971064</id>
		<title>Smog (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Smog_(move)&amp;diff=971064"/>
		<updated>2009-12-29T03:22:04Z</updated>

		<summary type="html">&lt;p&gt;Looce: Adding blurb about Steel-type Pokémon being immune&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=123 |&lt;br /&gt;
name=Smog |&lt;br /&gt;
jname=スモッグ |&lt;br /&gt;
jtrans=Smog |&lt;br /&gt;
desc=The foe is attacked with a discharge of filthy gases. It may also poison the target. |&lt;br /&gt;
gameimage=Smog.png |&lt;br /&gt;
type=Poison |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=20 |&lt;br /&gt;
accuracy=70 |&lt;br /&gt;
bdesc=Has a 40% chance of {{status|Poison|poisoning}} the foe. |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=3 |&lt;br /&gt;
cdesc=Badly startles those that have made appeals. |&lt;br /&gt;
appealsc=3 |&lt;br /&gt;
scdesc=A basic performance using a move known by the Pokémon. |&lt;br /&gt;
pokefordex=smog |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Smog&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スモッグ&#039;&#039;&#039; &#039;&#039;Smog&#039;&#039;)  is a damage-dealing {{type2|Poison}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
==Effect==&lt;br /&gt;
===[[Generation I|Generations I]]-{{gen|II}}===&lt;br /&gt;
Smog inflicts damage and has a 39.8% chance of {{status|Poison|poisoning}} the target. It has a base power of 20 and a 70% accuracy rate.&lt;br /&gt;
&lt;br /&gt;
Smog can&#039;t poison a target that has a {{m|Substitute}}, already has a major status ailment, or is a {{type2|Poison}}.&lt;br /&gt;
===[[Generation III]] and on===&lt;br /&gt;
Same as before, but with a 40% chance of poisoning the target, except if it is a {{type2|Poison}} or {{type2|Steel}} Pokémon.&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Poison}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|126|Magmar|1|Fire||52}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||42|||Y}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{Learnlist|Poison}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--&amp;lt;br&amp;gt;9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|126|Magmar|1|Fire||--&amp;lt;br&amp;gt;13}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||42}}&lt;br /&gt;
{{Moveentry|218|Slugma|1|Fire||--}}&lt;br /&gt;
{{Moveentry|219|Magcargo|2|Fire|Rock|--}}&lt;br /&gt;
{{Moveentry|228|Houndour|2|Dark|Fire|13}}&lt;br /&gt;
{{Moveentry|229|Houndoom|2|Dark|Fire|13}}&lt;br /&gt;
{{Moveentry|240|Magby|1|Fire||13}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{Learnlist|Poison}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--&amp;lt;br&amp;gt;9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|126|Magmar|1|Fire||--&amp;lt;br&amp;gt;13}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||42}}&lt;br /&gt;
{{Moveentry|218|Slugma|1|Fire||--}}&lt;br /&gt;
{{Moveentry|219|Magcargo|2|Fire|Rock|--}}&lt;br /&gt;
{{Moveentry|228|Houndour|2|Dark|Fire|13}}&lt;br /&gt;
{{Moveentry|229|Houndoom|2|Dark|Fire|13}}&lt;br /&gt;
{{Moveentry|240|Magby|1|Fire||13}}&lt;br /&gt;
{{Moveentry|324|Torkoal|1|Fire||4}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Poison}}&lt;br /&gt;
{{Moveentry|316|Gulpin|1|Poison||{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Slugma}}, {{p|Magcargo}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{Learnlist|Poison}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||6|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--&amp;lt;br&amp;gt;6|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|126|Magmar|1|Fire||--}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||57}}&lt;br /&gt;
{{Moveentry|218|Slugma|1|Fire||--}}&lt;br /&gt;
{{Moveentry|219|Magcargo|2|Fire|Rock|--}}&lt;br /&gt;
{{Moveentry|228|Houndour|2|Dark|Fire|9}}&lt;br /&gt;
{{Moveentry|229|Houndoom|2|Dark|Fire|--&amp;lt;br&amp;gt;9}}&lt;br /&gt;
{{Moveentry|240|Magby|1|Fire||--}}&lt;br /&gt;
{{Moveentry|324|Torkoal|1|Fire||4}}&lt;br /&gt;
{{Moveentry|467|Magmortar|1|Fire||--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Poison}}&lt;br /&gt;
{{Moveentry|316|Gulpin|1|Poison||{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Slugma}}, {{p|Magcargo}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|434|Stunky|2|Poison|Dark|{{p|Flareon}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Torkoal}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=Poison|exp=yes|gen=The foe is attacked with a discharge of filthy gases|image1=Weezing smog.jpg|image1p=Weezing|image2=Magmortar smog.png|image2p=Magmortar}}&lt;br /&gt;
{{movep|type=poison|ms=109|pkmn=Koffing|method=A thick fog pours out of the holes covering Koffing&#039;s body.}}&lt;br /&gt;
{{movemid|type=Poison|user=James&#039;s Koffing|startcode=EP002|startname=Pokémon Emergency!|endcode=EP031|endname=Dig Those Diglett!|notes=Debut}}&lt;br /&gt;
{{movemid|type=Poison|user=Koffing (Pokémon)|user1=A Coordinator&#039;s Koffing|startcode=DP027|startname=Settling a Not-So-Old Score!}}&lt;br /&gt;
{{movep|type=poison|ms=110|pkmn=Weezing|method=A thick fog pours out of the holes covering Weezing&#039;s body.}}&lt;br /&gt;
{{movemid|type=Poison|user=James&#039;s Weezing|startcode=EP031|startname=Dig Those Diglett!|endcode=AG006|endname=A Poached Ego!}}&lt;br /&gt;
{{movemid|type=Poison|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor&#039;s Weezing|startcode=EP056|startname=The Ultimate Test|endcode=EP056|endname=The Ultimate Test}}&lt;br /&gt;
{{movep|type=poison|ms=228|pkmn=Houndour|method=Houndour opens its mouth and blows out a thick fog.}}&lt;br /&gt;
{{movemid|type=Poison|user=Houndour (Pokémon)|user1=Multiple wild Houndour|startcode=EP150|startname=Hour of the Houndour}}&lt;br /&gt;
{{movemid|type=Poison|user=Houndour (Pokémon)|user1=A Pokémon Trainer&#039;s Houndour|startcode=EP176|startname=Ariados, Amigos}}&lt;br /&gt;
{{movemid|type=Poison|user=Cassidy|user1=Cassidy&#039;s Houndour|startcode=EP220|startname=The Mystery is History|endcode=Present}}&lt;br /&gt;
{{movep|type=poison|ms=218|pkmn=Slugma|method=Slugma opens its mouth and releases a thick, gray smoke from it.}}&lt;br /&gt;
{{movemid|type=poison|user=Flannery|user1=Flannery&#039;s Meg|startcode=AG056|startname=Going, Going, Yawn}}&lt;br /&gt;
{{movep|type=poison|ms=467|pkmn=Magmortar|method=Magmortar sprays thick, gray smoke out of its mouth. It may also poison any opponents within its range.}}&lt;br /&gt;
{{movebtm|type=Poison|user=Paul&#039;s Magmortar|startcode=DP132|startname=Evolving Strategies!|endcode=Present}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Despite it being a {{type2|Poison}} move, {{p|Koffing}} and {{p|Weezing}} are the only Poison-type Pokémon that can learn Smog naturally, with {{p|Gulpin}} and {{p|Stunky}} learning it through breeding.  &lt;br /&gt;
**In fact, the other Pokémon that can learn it naturally are either pure or part {{type2|Fire}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*French: &#039;&#039;&#039;Puredpois&#039;&#039;&#039;&lt;br /&gt;
*German: &#039;&#039;&#039;Smog&#039;&#039;&#039;&lt;br /&gt;
*Italian: &#039;&#039;&#039;Smog&#039;&#039;&#039;&lt;br /&gt;
*Spanish: &#039;&#039;&#039;Polucion&#039;&#039;&#039;&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
[[de:Smog]]&lt;br /&gt;
[[ja:スモッグ]]&lt;br /&gt;
[[pt:Smog]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sludge_(move)&amp;diff=970960</id>
		<title>Sludge (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sludge_(move)&amp;diff=970960"/>
		<updated>2009-12-29T01:12:42Z</updated>

		<summary type="html">&lt;p&gt;Looce: To add that the move is also unable to poison Poison-type Pokémon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=124 |&lt;br /&gt;
name=Sludge |&lt;br /&gt;
jname=ヘドロこうげき |&lt;br /&gt;
jtrans=Sludge Stream|&lt;br /&gt;
desc=Unsanitary sludge is hurled at the foe. It may also poison the target. |&lt;br /&gt;
gameimage=Sludge.png |&lt;br /&gt;
type=Poison |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=65 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=4 |&lt;br /&gt;
cdesc=Badly startles the Pokémon in front. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs last in the turn. |&lt;br /&gt;
pokefordex=sludge |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Sludge&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヘドロこうげき&#039;&#039;&#039; &#039;&#039;Sludge Stream&#039;&#039;) is a damage-dealing {{type2|Poison}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Sludge does damage and has a 29.7% chance of {{status|Poison|poisoning}} the target. Sludge cannot poison a target that has a {{m|Substitute}}, already has a major status ailment, or is a {{type2|Poison}}.&lt;br /&gt;
&lt;br /&gt;
===Generation II and on===&lt;br /&gt;
Same as Generation I with a 30% chance of poisoning all Pokémon except {{type2|Poison}}s and {{type2|Steel}}s.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Poison}}&lt;br /&gt;
{{Moveentry|088|Grimer|1|Poison||37|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|089|Muk|1|Poison||--&amp;lt;br&amp;gt;37|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||32|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--&amp;lt;br&amp;gt;32|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Poison}}&lt;br /&gt;
{{Moveentry|088|Grimer|1|Poison||16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|089|Muk|1|Poison||45|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||21|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||21|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Poison}}&lt;br /&gt;
{{Moveentry|088|Grimer|1|Poison||13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|089|Muk|1|Poison||13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||21|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||21|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|316|Gulpin|1|Poison||14|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|317|Swalot|1|Poison||--&amp;lt;br&amp;gt;14|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Poison}}&lt;br /&gt;
{{Moveentry|088|Grimer|1|Poison||20|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|089|Muk|1|Poison||20|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||24|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||24|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|316|Gulpin|1|Poison||14|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|317|Swalot|1|Poison||--&amp;lt;br&amp;gt;14|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}&amp;lt;sup&amp;gt;[[Pokémon HeartGold and SoulSilver Versions|{{color|{{heartgold color}}|HG}}{{color|{{soulsilver color dark}}|SS}}]]&amp;lt;/sup&amp;gt;====&lt;br /&gt;
{{Breedlist|Poison}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}|&#039;&#039;&#039;|*|}}&lt;br /&gt;
{{Moveentry|258|Mudkip|1|Water||{{p|Shellos}}, {{p|Gastrodon}}||*}}&lt;br /&gt;
{{Moveentry|422|Shellos|1|Water||{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Gulpin}}, {{p|Swalot}}}}&lt;br /&gt;
{{Moveentry|422|Shellos|1|Water||{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Gulpin}}, {{p|Swalot}}||East}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=poison|exp=yes|gen=Unsanitary sludge is hurled at the foe.|image1=EP003 031.jpg|image1p=Koffing|image2=Sludge Bomb Anime.jpg|image2p=Gulpin}}&lt;br /&gt;
{{movep|type=poison|ms=109|pkmn=Koffing|method=Koffing spews sludge at its opponent.}}&lt;br /&gt;
{{movemid|type=poison|user=James&#039;s Weezing|user1=James&#039;s Koffing|startcode=EP003|startname=Ash Catches a Pokémon|endcode=EP031|endname=Dig Those Diglett|notes=Debut}}&lt;br /&gt;
{{movep|type=poison|ms=116|pkmn=Horsea|method=Horsea squirts sludge from its mouth.}}&lt;br /&gt;
{{movemid|type=poison|user=Misty&#039;s Horsea|startcode=EP019|startname=Tentacool &amp;amp; Tentacruel|endcode=Present|notes=Horsea {{color2|682A68|Anime move errors|cannot legally learn}} Sludge.}}&lt;br /&gt;
{{movep|type=poison|ms=110|pkmn=Weezing|method=Weezing spews sludge at its opponent.}}&lt;br /&gt;
{{movemid|type=poison|user=James&#039;s Weezing|startcode=EP033|startname=The Flame Pokémon-athon!|endcode=AG006|endname=A Poached Ego!}}&lt;br /&gt;
{{movep|type=poison|ms=316|pkmn=Gulpin|method=Gulpin opens its mouth and spits a ball of sludge at the opponent.}}&lt;br /&gt;
{{movemid|type=poison|user=Gulpin (Pokémon)|user1=Multiple wild Gulpin|startcode=AG065|startname=Gulpin it Down}}&lt;br /&gt;
{{movep|type=poison|ms=089|pkmn=Muk|method=Muk spews peices of mud constantly at the opponent.}}&lt;br /&gt;
{{movemid|type=poison|user=Muk (Pokémon)|user1=Three wild Muk|startcode=DP087|startname=The Psyduck Stops Here!}}&lt;br /&gt;
{{movep|type=poison|ms=088|pkmn=Grimer|method=Grimer fires peices of dark-brown mud at the opponent.}}&lt;br /&gt;
{{movebtm|type=poison|user=Dawn (anime)|user1=A Grimer Dawn trained briefly|startcode=DP088|startname=Camping it Up!}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Misty&#039;s Horsea]] can use Sludge, although it cannot legally learn this move in any game. This is an example of [[anime move errors]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Détritus&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Schlammbad&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Fango&#039;&#039;&#039;&lt;br /&gt;
* Norwegian: &#039;&#039;&#039;Gjørmeangrep&#039;&#039;&#039; (&amp;quot;&#039;&#039;Mud Attack&#039;&#039;&amp;quot;)&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Residuos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Aurora Beam}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Schlammbad]]&lt;br /&gt;
[[fr:Détritus]]&lt;br /&gt;
[[ja:ヘドロこうげき]]&lt;br /&gt;
[[pt:Sludge]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Steel_Wing_(move)&amp;diff=946333</id>
		<title>Steel Wing (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Steel_Wing_(move)&amp;diff=946333"/>
		<updated>2009-11-28T09:19:29Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Effect */ inflicts damages!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=211 |&lt;br /&gt;
name=Steel Wing |&lt;br /&gt;
jname=はがねのつばさ |&lt;br /&gt;
jtrans=Steel Wing |&lt;br /&gt;
desc=The foe is hit with wings of steel. It may also raise the user&#039;s Defense stat. |&lt;br /&gt;
gameimage=Steel wing.png |&lt;br /&gt;
type=Steel |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=25 |&lt;br /&gt;
maxpp=40 |&lt;br /&gt;
power=70 |&lt;br /&gt;
accuracy=90 |&lt;br /&gt;
bdesc=10% chance of raising Defense by one level. |&lt;br /&gt;
gen=II |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Works better if the previous appealer also used a Cool move. |&lt;br /&gt;
appealsc=3 |&lt;br /&gt;
scdesc=A basic performance using a move known by the Pokémon. |&lt;br /&gt;
pokefordex=steel+wing |&lt;br /&gt;
tm2=yes |&lt;br /&gt;
tm#2=47 |&lt;br /&gt;
tm3=yes |&lt;br /&gt;
tm#3=47 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=47 |&lt;br /&gt;
na=no |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steel Wing&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はがねのつばさ&#039;&#039;&#039; &#039;&#039;Steel Wing&#039;&#039;) is a damage-dealing {{type2|Steel}} [[move]] introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Steel Wing inflicts damage and has a 10% chance of raising the user&#039;s {{stat|Defense}}.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Steel}}&lt;br /&gt;
{{Moveentry|227|Skarmory|2|Steel|Flying|49|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM47]]====&lt;br /&gt;
{{Learnlist/TM|Steel}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|016|Pidgey|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|017|Pidgeotto|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|018|Pidgeot|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|021|Spearow|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|022|Fearow|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|042|Golbat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|083|Farfetch&#039;d|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|084|Doduo|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|085|Dodrio|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|163|Hoothoot|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|164|Noctowl|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Steel}}&lt;br /&gt;
{{Moveentry|177|Natu|2|Psychic|Flying|{{p|Skarmory}}|}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Steel}}&lt;br /&gt;
{{Moveentry|227|Skarmory|2|Steel|Flying|32|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM47]]====&lt;br /&gt;
{{Learnlist/TM|Steel}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|016|Pidgey|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|017|Pidgeotto|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|018|Pidgeot|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|021|Spearow|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|022|Fearow|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|042|Golbat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|083|Farfetch&#039;d|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|084|Doduo|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|085|Dodrio|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|163|Hoothoot|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|164|Noctowl|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|178|Xatu|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|276|Taillow|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|277|Swellow|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|278|Wingull|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|329|Vibrava|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|330|Flygon|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|333|Swablu|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Steel}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Spearow}}, {{p|Fearow}}&amp;lt;br&amp;gt;{{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Hoothoot}}, {{p|Noctowl}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Natu}}, {{p|Xatu}}&amp;lt;br&amp;gt;{{p|Murkrow}}&amp;lt;br&amp;gt;{{p|Skarmory}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Swablu}}, {{p|Altaria}}|}}&lt;br /&gt;
{{Moveentry|083|Farfetch&#039;d|2|Normal|Flying|{{p|Skarmory}}}}&lt;br /&gt;
{{Moveentry|142|Aerodactyl|2|Rock|Flying|{{p|Skarmory}}}}&lt;br /&gt;
{{Moveentry|177|Natu|2|Psychic|Flying|{{p|Skarmory}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Steel}}&lt;br /&gt;
{{Moveentry|227|Skarmory|2|Steel|Flying|38|&#039;&#039;&#039;||DP}}&lt;br /&gt;
{{Moveentry|227|Skarmory|2|Steel|Flying|34|&#039;&#039;&#039;||PtHGSS}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM47]]====&lt;br /&gt;
{{Learnlist/TM|Steel}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|016|Pidgey|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|017|Pidgeotto|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|018|Pidgeot|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|021|Spearow|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|022|Fearow|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|042|Golbat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|083|Farfetch&#039;d|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|084|Doduo|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|085|Dodrio|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|163|Hoothoot|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|164|Noctowl|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|178|Xatu|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|276|Taillow|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|277|Swellow|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|278|Wingull|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|329|Vibrava|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|330|Flygon|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|333|Swablu|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|395|Empoleon|2|Water|Steel|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|396|Starly|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|397|Staravia|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|398|Staraptor|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|430|Honchkrow|2|Dark|Flying}}&lt;br /&gt;
{{Moveentrytm|441|Chatot|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|468|Togekiss|2|Normal|Flying}}&lt;br /&gt;
{{Moveentrytm|469|Yanmega|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|487|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{Moveentrytm|487|Giratina|2|Ghost|Dragon||Origin}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Steel}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}&amp;lt;br&amp;gt;{{p|Spearow}}, {{p|Fearow}}&amp;lt;br&amp;gt;{{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Doduo}}, {{p|Dodrio}}&amp;lt;br&amp;gt;{{p|Hoothoot}}, {{p|Noctowl}}&amp;lt;br&amp;gt;{{p|Togetic}}, {{p|Togekiss}}&amp;lt;br&amp;gt;{{p|Natu}}, {{p|Xatu}}&amp;lt;br&amp;gt;{{p|Murkrow}}, {{p|Honchkrow}}&amp;lt;br&amp;gt;{{p|Skarmory}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Taillow}}, {{p|Swellow}}&amp;lt;br&amp;gt;{{p|Swablu}}, {{p|Altaria}}&amp;lt;br&amp;gt;{{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}}}&lt;br /&gt;
{{Moveentry|083|Farfetch&#039;d|2|Normal|Flying|{{p|Skarmory}}}}&lt;br /&gt;
{{Moveentry|142|Aerodactyl|2|Rock|Flying|{{p|Skarmory}}}}&lt;br /&gt;
{{Moveentry|177|Natu|2|Psychic|Flying|{{p|Skarmory}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=steel|exp=yes|gen=The foe is hit with wings of steel.|image1=Articunosteelwing.jpg|image1p=Articuno|image2=AshGliscorSteelWing.jpg|image2p=Gliscor|image3=Flygon Steel Wing.jpg|image3p=Flygon|image4=Yanmega Steel Wing.jpg|image4p=Yanmega}}&lt;br /&gt;
{{movep|type=steel|ms=227|pkmn=Skarmory|method=Both of Skarmory&#039;s wings glow white, and Skarmory slams its wing into its opponent.}}&lt;br /&gt;
{{movemid|type=steel|user=Miki|user1=Miki&#039;s Skarmory|startcode=EP152|startname=Hot Matches!|notes=Debut}}&lt;br /&gt;
{{movemid|type=steel|user=Attila|user1=Attila&#039;s Skarmory|startcode=The Legend of Thunder!}}&lt;br /&gt;
{{movemid|type=steel|user=Skarmory (Pokémon)|user1=A wild Skarmory|startcode=DP110|startname=Steeling a Peace of Mind!}}&lt;br /&gt;
{{movep|type=steel|ms=212|pkmn=Scizor|method=Scizor&#039;s wings glow white then it hits the opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=Gary Oak|user1=Gary&#039;s Scizor|startcode=EP270|startname=Can&#039;t Beat the Heat!|endcode=Present}}&lt;br /&gt;
{{movep|type=steel|ms=279|pkmn=Pelipper|method=One of Pelipper&#039;s wings glows white. Pelipper then slams its wing into its opponent.}}&lt;br /&gt;
{{movemid|type=steel|user=Winona|user1=Winona&#039;s Pelipper|startcode=AG085|startname=Sky High Gym Battle!}}&lt;br /&gt;
{{movep|type=steel|ms=006|pkmn=Charizard|method=Both of its wings glow white. It then attacks its opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=Clark|user1=Clark&#039;s Charizard|startcode=AG138|startname=Shocks and Bonds}}&lt;br /&gt;
{{movemid|type=steel|user=Ash&#039;s Charizard|startcode=AG189|startname=Gathering the Gang of Four|endcode=Present}}&lt;br /&gt;
{{movep|type=steel|ms=330|pkmn=Flygon|method=Both of its wings glow white. It then attacks its opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=Drew&#039;s Flygon|startcode=AG123|startname=Rhapsody in Drew|endcode=Present}}&lt;br /&gt;
{{movep|type=steel|ms=144|pkmn=Articuno|method=Both of its wings glow white. It then attacks its opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=Noland&#039;s Articuno|startcode=AG136|startname=The Symbol Life}}&lt;br /&gt;
{{movep|type=steel|ms=042|pkmn=Golbat|method=Both of its wings glow white. It then attacks its opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=J&#039;s henchmen|user1=J&#039;s henchmen&#039;s Golbats|startcode=DP020|startname=Mutiny in the Bounty|endcode=Present}}&lt;br /&gt;
{{movep|type=steel|ms=398|pkmn=Staraptor|method=Both of its wings glow white. It then attacks its opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=Reggie|user1=Reggie&#039;s Staraptor|startcode=DP066|startname=Lost Leader Strategy!|endcode=Present}}&lt;br /&gt;
{{movep|type=steel|ms=207|pkmn=Gligar|method=Both of its wings glow white. It then attacks its opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=Ash&#039;s Gligar|startcode=DP070|startname=The Bells are Singing!|endcode=DP085|endname=Fighting Fear with Fear!}}&lt;br /&gt;
{{movep|type=steel|ms=472|pkmn=Gliscor|method=Both of its wings glow white. It then attacks its opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=Ash&#039;s Gliscor|startcode=DP085|startname=Fighting Fear with Fear!|endcode=Present}}&lt;br /&gt;
{{movep|type=steel|ms=193|pkmn=Yanma|method=Both of its wings glow white. It then attacks its opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=Yanma (Pokémon)|user1=Unknown Trainer&#039;s Yanma|startcode=DP050|startname=Tag! We&#039;re it...!}}&lt;br /&gt;
{{movemid|type=steel|user=Jessie&#039;s Yanma|startcode=DP080|startname=The Thief the Keeps on Thieving!}}&lt;br /&gt;
{{movemid|type=steel|user=Tyler|user1=Tyler&#039;s Yanma|startcode=DP080|startname=The Thief that Keeps on Thieving!}}&lt;br /&gt;
{{movep|type=steel|ms=469|pkmn=Yanmega|method=Both of its wings glow white. It then attacks its opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=Jessie&#039;s Yanmega|startcode=DP080|startname=The Thief that Keeps on Thieving!|endcode=Present}}&lt;br /&gt;
{{movep|type=steel|ms=395|pkmn=Empoleon|method=Both of its wings glow white. It then attacks its opponent with them.}}&lt;br /&gt;
{{movemid|type=steel|user=Barry&#039;s Empoleon|startcode=DP101|startname=Barry&#039;s Busting Out All Over!|endcode=Present}}&lt;br /&gt;
{{movep|type=steel|ms=441|pkmn=Chatot|method=Same as Above}}&lt;br /&gt;
{{movebtm|type=steel|user=Officer Jenny|user1=Officer Jenny&#039;s Buddy|startcode=DP115|startname=Stealing the Conversation!}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Aile d&#039;Acier&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Stahlflügel&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Alacciaio&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Ala De Acero&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Staalvleugel&#039;&#039;&#039;&lt;br /&gt;
* Hindi: &#039;&#039;&#039;Steel kay Pankh&#039;&#039;&#039;&lt;br /&gt;
* European Portuguese: &#039;&#039;&#039; Asa de Aço&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
&lt;br /&gt;
[[de:Stahlflügel]]&lt;br /&gt;
[[ja:はがねのつばさ]]&lt;br /&gt;
[[pt:Steel Wing]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Belly_Drum_(move)&amp;diff=946310</id>
		<title>Belly Drum (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Belly_Drum_(move)&amp;diff=946310"/>
		<updated>2009-11-28T08:24:56Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=187 |&lt;br /&gt;
name=Belly Drum |&lt;br /&gt;
jname=はらだいこ |&lt;br /&gt;
jtrans=Belly Drum |&lt;br /&gt;
desc=The user maximizes its Attack stat in exchange for HP equal to half its max HP. |&lt;br /&gt;
gameimage=Belly_Drum.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=Reduces HP by half in order to increase Attack by all available levels (up to +6) |&lt;br /&gt;
gen=II |&lt;br /&gt;
category=Cute |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Ups the user&#039;s condition. Helps prevent nervousness. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
pokefordex=belly+drum |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Belly Drum&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はらだいこ&#039;&#039;&#039; &#039;&#039;Belly Drum&#039;&#039;) is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Belly Drum deducts one half of the user&#039;s maximum HP from its current HP and, in return, it maximizes the user&#039;s {{stat|Attack}} stat by raising it up to +6 stages, even if the user&#039;s temporary Attack bonus stages were below 0 prior to using Belly Drum.  Belly Drum fails if the user&#039;s current HP is less than half its maximum.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|060|Poliwag|1|Water||37}}&lt;br /&gt;
{{Moveentry|061|Poliwhirl|1|Water||43}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||22}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|004|Charmander|1|Fire||{{p|Snorlax}}}}&lt;br /&gt;
{{Moveentry|035|Clefairy|1|Normal||{{p|Marill}}, {{p|Azumarill}}||*}}&lt;br /&gt;
{{Moveentry|079|Slowpoke|2|Water|Psychic|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}}}&lt;br /&gt;
{{Moveentry|104|Cubone|1|Ground||{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}&amp;lt;br&amp;gt;{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Lickitung}}}}&lt;br /&gt;
{{Moveentry|108|Lickitung|1|Normal||{{p|Snorlax}}}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|060|Poliwag|1|Water||37}}&lt;br /&gt;
{{Moveentry|061|Poliwhirl|1|Water||43}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||15|||RSE}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||13|||FRLG}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||41}}&lt;br /&gt;
{{Moveentry|264|Linoone|1|Normal||53}}&lt;br /&gt;
{{Moveentry|296|Makuhita|1|Fighting||37}}&lt;br /&gt;
{{Moveentry|297|Hariyama|1|Fighting||40}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|004|Charmander|1|Fire||{{p|Snorlax}}}}&lt;br /&gt;
{{Moveentry|079|Slowpoke|2|Water|Psychic|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}}}&lt;br /&gt;
{{Moveentry|104|Cubone|1|Ground||{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}&amp;lt;br&amp;gt;{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Lickitung}}}}&lt;br /&gt;
{{Moveentry|108|Lickitung|1|Normal||{{p|Snorlax}}}}&lt;br /&gt;
{{Moveentry|173|Cleffa|1|Normal||{{p|Marill}}, {{p|Azumarill}}}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|060|Poliwag|1|Water||31}}&lt;br /&gt;
{{Moveentry|061|Poliwhirl|1|Water||37}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||17}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||41}}&lt;br /&gt;
{{Moveentry|264|Linoone|1|Normal||53}}&lt;br /&gt;
{{Moveentry|296|Makuhita|1|Fighting||25}}&lt;br /&gt;
{{Moveentry|297|Hariyama|1|Fighting||27}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|004|Charmander|1|Fire||{{p|Snorlax}}}}&lt;br /&gt;
{{Moveentry|079|Slowpoke|2|Water|Psychic|{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}}}&lt;br /&gt;
{{Moveentry|104|Cubone|1|Ground||{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}&amp;lt;br&amp;gt;{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Lickitung}}}}&lt;br /&gt;
{{Moveentry|108|Lickitung|1|Normal||{{p|Snorlax}}}}&lt;br /&gt;
{{Moveentry|173|Cleffa|1|Normal||{{p|Marill}}, {{p|Azumarill}}}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}}}&lt;br /&gt;
{{Moveentry|216|Teddiursa|1|Normal||{{p|Zigzagoon}}, {{p|Linoone}}|||HGSS}}&lt;br /&gt;
{{Moveentry|240|Magby|1|Fire||{{p|Makuhita}}, {{p|Hariyama}}|||HGSS}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user taps its belly to cut its HP to gain attack.|image1=Poliwag Belly Drum.png|image1p=Poliwag}}&lt;br /&gt;
{{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag swings its tail and taps its stomach with it twice, making Poliwag get a red outline and raising its attack.}}&lt;br /&gt;
{{movebtm|type=normal|user=Max|user1=A Poliwag Max borrowed from the Pokémon Trainer&#039;s School|startcode=AG015|startname=Gonna Rule the School!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Tambor&#039;&#039;&#039;&lt;br /&gt;
* German : &#039;&#039;&#039;Buchtrommel&#039;&#039;&#039;&lt;br /&gt;
* Italian : &#039;&#039;&#039;Panciamburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Bauchtrommel]]&lt;br /&gt;
[[ja:はらだいこ]]&lt;br /&gt;
[[pt:Belly Drum]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Kick_(move)&amp;diff=945942</id>
		<title>Double Kick (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Kick_(move)&amp;diff=945942"/>
		<updated>2009-11-27T22:44:55Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Generations I */ Generation_s_ I&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=24 |&lt;br /&gt;
name=Double Kick |&lt;br /&gt;
jname=にどげり |&lt;br /&gt;
jtrans=Double Kick |&lt;br /&gt;
desc=The foe is quickly kicked twice in succession using both feet. |&lt;br /&gt;
gameimage=Double_Kick.png |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=30 |&lt;br /&gt;
maxpp=48 |&lt;br /&gt;
power=30 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Works well if it&#039;s the same type as the one before. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Allows performance of the same move twice in a row. |&lt;br /&gt;
pokefordex=double+kick |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any| &lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Double Kick&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;にどげり&#039;&#039;&#039; &#039;&#039;Double Kick&#039;&#039;) is a damage-dealing {{type2|Fighting}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Double Kick does damage, hitting twice per use. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.&lt;br /&gt;
&lt;br /&gt;
Double Kick will end immediately if it breaks a {{m|Substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge one hit of a Double Kick attack.&lt;br /&gt;
&lt;br /&gt;
===Generations II and III===&lt;br /&gt;
Same as Generation I, but either hit can be critical. Both hits can do different damage.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Same as Generations II and III, except it will continue attacking after a Substitute is broken.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Fighting}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||43|||RGB}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||12|||Y}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||50|||RGB}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||--, 12|||Y}}&lt;br /&gt;
{{Moveentry|031|Nidoqueen|2|Poison|Ground|--, 12|||Y}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||43|||RGB}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||12|||Y}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||50|||RGB}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||--, 12|||Y}}&lt;br /&gt;
{{Moveentry|034|Nidoking|2|Poison|Ground|--, 12|||Y}}&lt;br /&gt;
{{Moveentry|106|Hitmonlee|1|Fighting||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||42|||RGB}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||30|||Y}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Fighting}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||12|}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||12|}}&lt;br /&gt;
{{Moveentry|031|Nidoqueen|2|Poison|Ground|--|}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||12|}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||12|}}&lt;br /&gt;
{{Moveentry|034|Nidoking|2|Poison|Ground|--|}}&lt;br /&gt;
{{Moveentry|106|Hitmonlee|1|Fighting||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||30|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Fighting}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||{{p|Nidoran♂}}, {{p|Nidorino}}, &lt;br /&gt;
{{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Jolteon}}|}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Fighting}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||12|}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||12|}}&lt;br /&gt;
{{Moveentry|031|Nidoqueen|2|Poison|Ground|--|}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||12|}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||12|}}&lt;br /&gt;
{{Moveentry|034|Nidoking|2|Poison|Ground|--|}}&lt;br /&gt;
{{Moveentry|106|Hitmonlee|1|Fighting||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||30|}}&lt;br /&gt;
{{Moveentry|256|Combusken|2|Fire|Fighting|16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|257|Blaziken|2|Fire|Fighting|16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Fighting}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||{{p|Nidoran♂}}, {{p|Nidorino}}, &lt;br /&gt;
{{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}|}}&lt;br /&gt;
{{Moveentry|335|Zangoose|1|Normal||{{p|Nidoran♂}}, {{p|Nidorino}}, &lt;br /&gt;
{{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Fighting}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||9|}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||9|}}&lt;br /&gt;
{{Moveentry|031|Nidoqueen|2|Poison|Ground|--|}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||9|}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||9|}}&lt;br /&gt;
{{Moveentry|034|Nidoking|2|Poison|Ground|--|}}&lt;br /&gt;
{{Moveentry|106|Hitmonlee|1|Fighting||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||29|}}&lt;br /&gt;
{{Moveentry|256|Combusken|2|Fire|Fighting|16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|257|Blaziken|2|Fire|Fighting|16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Fighting}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||{{p|Nidoran♂}}, {{p|Nidorino}}, &lt;br /&gt;
{{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}|}}&lt;br /&gt;
{{Moveentry|104|Cubone|1|Ground||{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt; {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}|}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||{{p|Nidoran♂}}, {{p|Nidorino}}, &lt;br /&gt;
{{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}|}}&lt;br /&gt;
{{Moveentry|194|Wooper|2|Water|Ground|{{p|Nidoran♂}}, {{p|Nidorino}}, &lt;br /&gt;
{{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}|}}&lt;br /&gt;
{{Moveentry|203|Girafarig|2|Normal|Psychic|{{p|Nidoran♂}}, {{p|Nidorino}}, &lt;br /&gt;
{{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}|}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal||{{p|Nidoran♂}}, {{p|Nidorino}}, &lt;br /&gt;
{{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}|}}&lt;br /&gt;
{{Moveentry|252|Treecko|1|Grass||{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}}}&lt;br /&gt;
{{Moveentry|335|Zangoose|1|Normal||{{p|Nidoran♂}}, {{p|Nidorino}}, &lt;br /&gt;
{{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}}}&lt;br /&gt;
{{Moveentry|390|Chimchar|1|Fire||{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Hitmonlee}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Girafarig}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Zangoose}}|&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The foe is quickly kicked twice in succession using both feet. |image1=Nidoking Double Kick.jpg|image1p=Nidoking}}&lt;br /&gt;
{{movep|type=fighting|ms=029|pkmn=Nidoran♀|method=Nidoran♀ jumps into the air, flips around twice, and shoots to the opponent with its foot extended.}}&lt;br /&gt;
{{movemid|type=fighting|user=Emily (Orange Islands)|user1=Emily&#039;s Nidoran♀ (Maria)|startcode=EP100|startname=Wherefore Art Thou, Pokémon|endcode=EP100|note=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=032|pkmn=Nidoran♂|method=Nidoran♂ jumps into the air, flips around twice, and shoots to the opponent with its foot extended.}}&lt;br /&gt;
{{movemid|type=fighting|user=Ralph|user1=Ralph&#039;s Nidoran♂ (Tony)|startcode=EP100|startname=Wherefore Art Thou, Pokémon|note=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee swings its leg and kicks the opponent, then comes around and kicks the opponent with the other leg.}}&lt;br /&gt;
{{movemid|type=fighting|user=Shiro|user1=Shiro&#039;s Hitmonlee|startcode=EP166|startname=Two Hits and a Miss}}&lt;br /&gt;
{{movep|type=fighting|ms=031|pkmn=Nidoqueen|method=Nidoqueen jumps into the air and comes down, feet first, kicking the opponent with both feet.}}&lt;br /&gt;
{{movemid|type=fighting|user=Gary Oak|user1=Gary&#039;s Nidoqueen|startcode=EP270|startname=Can&#039;t Beat the Heat!|endcode=Present}}&lt;br /&gt;
{{movep|type=fighting|ms=034|pkmn=Nidoking|method=Nidoking&#039;s feet glow white and swings its leg and kicks the opponent, then comes around and kicks the opponent with the other leg.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Paul|user1=Paul&#039;s Nidoking|startcode=DP129|startname=A Pyramiding Rage!}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Chute Duplo&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Doble Patada&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Double pied&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Doppelkick&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Doppiocalcio&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Swipe moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Doppelkick]]&lt;br /&gt;
[[fr:Double-Pied]]&lt;br /&gt;
[[ja:にどげり]]&lt;br /&gt;
[[pt:Double Kick]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Magma_Storm_(move)&amp;diff=937780</id>
		<title>Talk:Magma Storm (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Magma_Storm_(move)&amp;diff=937780"/>
		<updated>2009-11-19T08:53:29Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Grip Claw */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Magma Storm and Fire Spin ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t Magma Storm a more powerful form of [[Fire Spin]]?--[[User:Kuki|&amp;lt;span style=&amp;quot;color:#b00000;&amp;quot;&amp;gt;Kuki&amp;lt;/span&amp;gt;]][[User talk:Kuki|&amp;lt;span style=&amp;quot;color:#2c40a4;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#049440;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;]] 19:17, 3 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
-If it is would a Grip Claw increase it&#039;s duration? [[User:Decresc|&amp;lt;span style=&amp;quot;color:#b00000;&amp;quot;&amp;gt;Decresc&amp;lt;/span&amp;gt;]], 2 August 2008&lt;br /&gt;
&lt;br /&gt;
== Grip Claw ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Even if the user of Magma Storm is holding a Grip Claw, the duration of Magma Storm is always 5 turns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is in the article. The sentence before says the duration is between 2 and 5 turns. What should this be?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If the user of Magma Storm is holding [[Grip Claw]], the duration of this move is always 5 turns&amp;quot;&lt;br /&gt;
-or-&lt;br /&gt;
&amp;quot;Even if the user is holding [[Grip Claw]], the duration of this move does not become 5 turns&amp;quot; ?&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves&amp;diff=937772</id>
		<title>List of moves</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves&amp;diff=937772"/>
		<updated>2009-11-19T08:07:08Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Generation III */ edited Spit Up&amp;#039;s base power to be Varies, per Spit Up (move)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==List of moves==&lt;br /&gt;
This page contains every [[move]] in the games in order of their [[index number]] and categorized by the [[generation]] in which they debuted.&lt;br /&gt;
&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|#&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Category&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Contest&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| 01 &lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 02 &lt;br /&gt;
| {{m|Karate Chop}}{{tt|*|This is a Normal-type move in Generation I}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 03 &lt;br /&gt;
| {{m|DoubleSlap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 04 &lt;br /&gt;
| {{m|Comet Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 18&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 05 &lt;br /&gt;
| {{m|Mega Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 80&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 06 &lt;br /&gt;
| {{m|Pay Day}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 07 &lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 08 &lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 09 &lt;br /&gt;
| {{m|ThunderPunch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 10 &lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 11 &lt;br /&gt;
| {{m|ViceGrip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 30&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 12 &lt;br /&gt;
| {{m|Guillotine}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| OHKO&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| 13 &lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 14 &lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 15 &lt;br /&gt;
| {{m|Cut}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 16 &lt;br /&gt;
| {{m|Gust}}{{tt|*|This is a Normal-type move in Generation I}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 17 &lt;br /&gt;
| {{m|Wing Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 35&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 18 &lt;br /&gt;
| {{m|Whirlwind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 19 &lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 90&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 20 &lt;br /&gt;
| {{m|Bind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 21 &lt;br /&gt;
| {{m|Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 80&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 22 &lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 23 &lt;br /&gt;
| {{m|Stomp}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 24 &lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 25 &lt;br /&gt;
| {{m|Mega Kick}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 26 &lt;br /&gt;
| {{m|Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 85{{tt|*|70 in Generation I-III}}&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 27 &lt;br /&gt;
| {{m|Rolling Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 60&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 28 &lt;br /&gt;
| {{m|Sand-Attack}}{{tt|*|This is a Normal-type move in Generation I}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 29 &lt;br /&gt;
| {{m|Headbutt}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 30 &lt;br /&gt;
| {{m|Horn Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 31 &lt;br /&gt;
| {{m|Fury Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 32 &lt;br /&gt;
| {{m|Horn Drill}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| OHKO&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| 33 &lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 35&lt;br /&gt;
| 35&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 34 &lt;br /&gt;
| {{m|Body Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 35 &lt;br /&gt;
| {{m|Wrap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 36 &lt;br /&gt;
| {{m|Take Down}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 37 &lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 38 &lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 39 &lt;br /&gt;
| {{m|Tail Whip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 40 &lt;br /&gt;
| {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 35&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 41 &lt;br /&gt;
| {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 42 &lt;br /&gt;
| {{m|Pin Missile}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 14&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 43 &lt;br /&gt;
| {{m|Leer}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 44 &lt;br /&gt;
| {{m|Bite}}{{tt|*|This is a Normal-type move in Generation I}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 25&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 45 &lt;br /&gt;
| {{m|Growl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 46 &lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 47 &lt;br /&gt;
| {{m|Sing}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 55%&lt;br /&gt;
|-&lt;br /&gt;
| 48 &lt;br /&gt;
| {{m|Supersonic}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 55%&lt;br /&gt;
|-&lt;br /&gt;
| 49 &lt;br /&gt;
| {{m|SonicBoom}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| {{tt|*|Always deals 20 HP damage}}&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 50 &lt;br /&gt;
| {{m|Disable}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 55%&lt;br /&gt;
|-&lt;br /&gt;
| 51 &lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 52 &lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 25&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 53 &lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 54 &lt;br /&gt;
| {{m|Mist}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 55 &lt;br /&gt;
| {{m|Water Gun}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 25&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 56 &lt;br /&gt;
| {{m|Hydro Pump}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 57 &lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 58 &lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 59 &lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 60 &lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 61 &lt;br /&gt;
| {{m|BubbleBeam}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 62 &lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 63 &lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 64 &lt;br /&gt;
| {{m|Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 35&lt;br /&gt;
| 35&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 65 &lt;br /&gt;
| {{m|Drill Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 66 &lt;br /&gt;
| {{m|Submission}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 80&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 67 &lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 68 &lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 69 &lt;br /&gt;
| {{m|Seismic Toss}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 70 &lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 71 &lt;br /&gt;
| {{m|Absorb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 72 &lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 73 &lt;br /&gt;
| {{m|Leech Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 74 &lt;br /&gt;
| {{m|Growth}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 75 &lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 76 &lt;br /&gt;
| {{m|SolarBeam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 77 &lt;br /&gt;
| {{m|PoisonPowder}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 78 &lt;br /&gt;
| {{m|Stun Spore}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 79 &lt;br /&gt;
| {{m|Sleep Powder}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 80 &lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 90{{tt|*|70 in Generation I-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 81 &lt;br /&gt;
| {{m|String Shot}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 82 &lt;br /&gt;
| {{m|Dragon Rage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| {{tt|*|Always deals 40 HP damage}}&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 83 &lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 84 &lt;br /&gt;
| {{m|ThunderShock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 85 &lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 86 &lt;br /&gt;
| {{m|Thunder Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 87 &lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 88 &lt;br /&gt;
| {{m|Rock Throw}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 89 &lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 90 &lt;br /&gt;
| {{m|Fissure}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| OHKO&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| 91 &lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 92 &lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 93 &lt;br /&gt;
| {{m|Confusion}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 94 &lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 95 &lt;br /&gt;
| {{m|Hypnosis}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
| 96 &lt;br /&gt;
| {{m|Meditate}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 97 &lt;br /&gt;
| {{m|Agility}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 98 &lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 99 &lt;br /&gt;
| {{m|Rage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 100 &lt;br /&gt;
| {{m|Teleport}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 101 &lt;br /&gt;
| {{m|Night Shade}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 102 &lt;br /&gt;
| {{m|Mimic}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 103 &lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 104 &lt;br /&gt;
| {{m|Double Team}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 105 &lt;br /&gt;
| {{m|Recover}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10{{tt|*|20 in Generation I-III}}&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 106 &lt;br /&gt;
| {{m|Harden}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 107 &lt;br /&gt;
| {{m|Minimize}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 108 &lt;br /&gt;
| {{m|SmokeScreen}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 109 &lt;br /&gt;
| {{m|Confuse Ray}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 110 &lt;br /&gt;
| {{m|Withdraw}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 111 &lt;br /&gt;
| {{m|Defense Curl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 112 &lt;br /&gt;
| {{m|Barrier}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 113 &lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 114 &lt;br /&gt;
| {{m|Haze}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 115 &lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 116 &lt;br /&gt;
| {{m|Focus Energy}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 117 &lt;br /&gt;
| {{m|Bide}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 118 &lt;br /&gt;
| {{m|Metronome}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 119 &lt;br /&gt;
| {{m|Mirror Move}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 120 &lt;br /&gt;
| {{m|Selfdestruct}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 200&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 121 &lt;br /&gt;
| {{m|Egg Bomb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 122 &lt;br /&gt;
| {{m|Lick}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 123 &lt;br /&gt;
| {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 124 &lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 125 &lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 126 &lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 127 &lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 128 &lt;br /&gt;
| {{m|Clamp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 35&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 129 &lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 130 &lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 131 &lt;br /&gt;
| {{m|Spike Cannon}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 132 &lt;br /&gt;
| {{m|Constrict}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 35&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 133 &lt;br /&gt;
| {{m|Amnesia}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 134 &lt;br /&gt;
| {{m|Kinesis}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 135 &lt;br /&gt;
| {{m|Softboiled}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 136 &lt;br /&gt;
| {{m|Hi Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100{{tt|*|85 in Generation I-III}}&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 137 &lt;br /&gt;
| {{m|Glare}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 138 &lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 139 &lt;br /&gt;
| {{m|Poison Gas}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 55%&lt;br /&gt;
|-&lt;br /&gt;
| 140 &lt;br /&gt;
| {{m|Barrage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 141 &lt;br /&gt;
| {{m|Leech Life}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 142 &lt;br /&gt;
| {{m|Lovely Kiss}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 143 &lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 144 &lt;br /&gt;
| {{m|Transform}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 145 &lt;br /&gt;
| {{m|Bubble}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 146 &lt;br /&gt;
| {{m|Dizzy Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 147 &lt;br /&gt;
| {{m|Spore}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 148 &lt;br /&gt;
| {{m|Flash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 149 &lt;br /&gt;
| {{m|Psywave}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 150 &lt;br /&gt;
| {{m|Splash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 151 &lt;br /&gt;
| {{m|Acid Armor}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 152 &lt;br /&gt;
| {{m|Crabhammer}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 153 &lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 250&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 154 &lt;br /&gt;
| {{m|Fury Swipes}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 18&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 155 &lt;br /&gt;
| {{m|Bonemerang}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 156 &lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 157 &lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 158 &lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 159 &lt;br /&gt;
| {{m|Sharpen}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 160 &lt;br /&gt;
| {{m|Conversion}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 161 &lt;br /&gt;
| {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 162 &lt;br /&gt;
| {{m|Super Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| Varies&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 163 &lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 164 &lt;br /&gt;
| {{m|Substitute}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 165 &lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|#&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Category&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Contest&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| 166 &lt;br /&gt;
| {{m|Sketch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 167 &lt;br /&gt;
| {{m|Triple Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 168 &lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 169 &lt;br /&gt;
| {{m|Spider Web}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 170 &lt;br /&gt;
| {{m|Mind Reader}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 171 &lt;br /&gt;
| {{m|Nightmare}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 172 &lt;br /&gt;
| {{m|Flame Wheel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 25&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 173 &lt;br /&gt;
| {{m|Snore}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 174 &lt;br /&gt;
| {{m|Curse}}&lt;br /&gt;
{{typetable|???}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 175 &lt;br /&gt;
| {{m|Flail}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 176 &lt;br /&gt;
| {{m|Conversion 2}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 177 &lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 178 &lt;br /&gt;
| {{m|Cotton Spore}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 179 &lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 180 &lt;br /&gt;
| {{m|Spite}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 181 &lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 25&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 182 &lt;br /&gt;
| {{m|Protect}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 183 &lt;br /&gt;
| {{m|Mach Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 184 &lt;br /&gt;
| {{m|Scary Face}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 185 &lt;br /&gt;
| {{m|Faint Attack}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 186 &lt;br /&gt;
| {{m|Sweet Kiss}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 187 &lt;br /&gt;
| {{m|Belly Drum}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 188 &lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 189 &lt;br /&gt;
| {{m|Mud-Slap}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 190 &lt;br /&gt;
| {{m|Octazooka}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 191 &lt;br /&gt;
| {{m|Spikes}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 192 &lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| 193 &lt;br /&gt;
| {{m|Foresight}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 194 &lt;br /&gt;
| {{m|Destiny Bond}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 195 &lt;br /&gt;
| {{m|Perish Song}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 196 &lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 197 &lt;br /&gt;
| {{m|Detect}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 198 &lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 25&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 199 &lt;br /&gt;
| {{m|Lock-On}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 200 &lt;br /&gt;
| {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120{{tt|*|90 in Generation II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 201 &lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 202 &lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 203 &lt;br /&gt;
| {{m|Endure}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 204 &lt;br /&gt;
| {{m|Charm}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 205 &lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 206 &lt;br /&gt;
| {{m|False Swipe}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 207 &lt;br /&gt;
| {{m|Swagger}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 208 &lt;br /&gt;
| {{m|Milk Drink}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 209 &lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 210 &lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 211 &lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 212 &lt;br /&gt;
| {{m|Mean Look}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 213 &lt;br /&gt;
| {{m|Attract}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 214 &lt;br /&gt;
| {{m|Sleep Talk}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 215 &lt;br /&gt;
| {{m|Heal Bell}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 216 &lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 217 &lt;br /&gt;
| {{m|Present}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 218 &lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 219 &lt;br /&gt;
| {{m|Safeguard}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 25&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 220 &lt;br /&gt;
| {{m|Pain Split}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 221 &lt;br /&gt;
| {{m|Sacred Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 222 &lt;br /&gt;
| {{m|Magnitude}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 30&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 223 &lt;br /&gt;
| {{m|DynamicPunch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| 224 &lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 225 &lt;br /&gt;
| {{m|DragonBreath}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 226 &lt;br /&gt;
| {{m|Baton Pass}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 227 &lt;br /&gt;
| {{m|Encore}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 228 &lt;br /&gt;
| {{m|Pursuit}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 229 &lt;br /&gt;
| {{m|Rapid Spin}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 230 &lt;br /&gt;
| {{m|Sweet Scent}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 231 &lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 232 &lt;br /&gt;
| {{m|Metal Claw}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 233 &lt;br /&gt;
| {{m|Vital Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 234 &lt;br /&gt;
| {{m|Morning Sun}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 235 &lt;br /&gt;
| {{m|Synthesis}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 236 &lt;br /&gt;
| {{m|Moonlight}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 237 &lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 238 &lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 239 &lt;br /&gt;
| {{m|Twister}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 240 &lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 241 &lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 242 &lt;br /&gt;
| {{m|Crunch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 243 &lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 244 &lt;br /&gt;
| {{m|Psych Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 245 &lt;br /&gt;
| {{m|ExtremeSpeed}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 246 &lt;br /&gt;
| {{m|AncientPower}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 247 &lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 248 &lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 249 &lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 40{{tt|*|20 in Generation I-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 250 &lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 251 &lt;br /&gt;
| {{m|Beat Up}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|#&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Category&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Contest&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| 252 &lt;br /&gt;
| {{m|Fake Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 253 &lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 254 &lt;br /&gt;
| {{m|Stockpile}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 255 &lt;br /&gt;
| {{m|Spit Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 256 &lt;br /&gt;
| {{m|Swallow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 257 &lt;br /&gt;
| {{m|Heat Wave}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 258 &lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 259 &lt;br /&gt;
| {{m|Torment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 260 &lt;br /&gt;
| {{m|Flatter}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 261 &lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 262 &lt;br /&gt;
| {{m|Memento}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 263 &lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 264 &lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 265 &lt;br /&gt;
| {{m|SmellingSalt}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 266 &lt;br /&gt;
| {{m|Follow Me}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 267 &lt;br /&gt;
| {{m|Nature Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 268 &lt;br /&gt;
| {{m|Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 269 &lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 270 &lt;br /&gt;
| {{m|Helping Hand}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 271 &lt;br /&gt;
| {{m|Trick}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 272 &lt;br /&gt;
| {{m|Role Play}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 273 &lt;br /&gt;
| {{m|Wish}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 274 &lt;br /&gt;
| {{m|Assist}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 275 &lt;br /&gt;
| {{m|Ingrain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 276 &lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 277 &lt;br /&gt;
| {{m|Magic Coat}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 278 &lt;br /&gt;
| {{m|Recycle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 279 &lt;br /&gt;
| {{m|Revenge}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 280 &lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 281 &lt;br /&gt;
| {{m|Yawn}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 282 &lt;br /&gt;
| {{m|Knock Off}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 283 &lt;br /&gt;
| {{m|Endeavor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 284 &lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 285 &lt;br /&gt;
| {{m|Skill Swap}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 286 &lt;br /&gt;
| {{m|Imprison}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 287 &lt;br /&gt;
| {{m|Refresh}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 288 &lt;br /&gt;
| {{m|Grudge}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 289 &lt;br /&gt;
| {{m|Snatch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 290 &lt;br /&gt;
| {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 291 &lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 292 &lt;br /&gt;
| {{m|Arm Thrust}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 293 &lt;br /&gt;
| {{m|Camouflage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 294 &lt;br /&gt;
| {{m|Tail Glow}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 295 &lt;br /&gt;
| {{m|Luster Purge}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 296 &lt;br /&gt;
| {{m|Mist Ball}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 297 &lt;br /&gt;
| {{m|FeatherDance}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 298 &lt;br /&gt;
| {{m|Teeter Dance}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 299 &lt;br /&gt;
| {{m|Blaze Kick}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 300 &lt;br /&gt;
| {{m|Mud Sport}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 301 &lt;br /&gt;
| {{m|Ice Ball}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 302 &lt;br /&gt;
| {{m|Needle Arm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 303 &lt;br /&gt;
| {{m|Slack Off}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 304 &lt;br /&gt;
| {{m|Hyper Voice}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 305 &lt;br /&gt;
| {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 306 &lt;br /&gt;
| {{m|Crush Claw}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 307 &lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 308 &lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 309 &lt;br /&gt;
| {{m|Meteor Mash}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 310 &lt;br /&gt;
| {{m|Astonish}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 311 &lt;br /&gt;
| {{m|Weather Ball}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 312 &lt;br /&gt;
| {{m|Aromatherapy}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 313 &lt;br /&gt;
| {{m|Fake Tears}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 314 &lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 315 &lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 316 &lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 317 &lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 318 &lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 319 &lt;br /&gt;
| {{m|Metal Sound}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 320 &lt;br /&gt;
| {{m|GrassWhistle}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 55%&lt;br /&gt;
|-&lt;br /&gt;
| 321 &lt;br /&gt;
| {{m|Tickle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 322 &lt;br /&gt;
| {{m|Cosmic Power}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 323 &lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 324 &lt;br /&gt;
| {{m|Signal Beam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 325 &lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 326 &lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 327 &lt;br /&gt;
| {{m|Sky Uppercut}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 328 &lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 329 &lt;br /&gt;
| {{m|Sheer Cold}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| OHKO&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| 330 &lt;br /&gt;
| {{m|Muddy Water}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 95&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 331 &lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 332 &lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 333 &lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 334 &lt;br /&gt;
| {{m|Iron Defense}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 335 &lt;br /&gt;
| {{m|Block}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 336 &lt;br /&gt;
| {{m|Howl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 337 &lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 338 &lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 339 &lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 340 &lt;br /&gt;
| {{m|Bounce}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| 85&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 341 &lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 342 &lt;br /&gt;
| {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 343 &lt;br /&gt;
| {{m|Covet}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 344 &lt;br /&gt;
| {{m|Volt Tackle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 345 &lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 346 &lt;br /&gt;
| {{m|Water Sport}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 347 &lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 348 &lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 349 &lt;br /&gt;
| {{m|Dragon Dance}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 350 &lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 25&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 351 &lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 352 &lt;br /&gt;
| {{m|Water Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 353 &lt;br /&gt;
| {{m|Doom Desire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 354 &lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|#&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Category&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Contest&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| 355 &lt;br /&gt;
| {{m|Roost}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 356 &lt;br /&gt;
| {{m|Gravity}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 357 &lt;br /&gt;
| {{m|Miracle Eye}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 358 &lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 359 &lt;br /&gt;
| {{m|Hammer Arm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 360 &lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 361 &lt;br /&gt;
| {{m|Healing Wish}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 362 &lt;br /&gt;
| {{m|Brine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 363 &lt;br /&gt;
| {{m|Natural Gift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 364 &lt;br /&gt;
| {{m|Feint}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 365 &lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 366 &lt;br /&gt;
| {{m|Tailwind}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 367&lt;br /&gt;
| {{m|Acupressure}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 368 &lt;br /&gt;
| {{m|Metal Burst}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 369 &lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 370 &lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 371 &lt;br /&gt;
| {{m|Payback}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 372 &lt;br /&gt;
| {{m|Assurance}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 373 &lt;br /&gt;
| {{m|Embargo}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 374 &lt;br /&gt;
| {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 375 &lt;br /&gt;
| {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 376 &lt;br /&gt;
| {{m|Trump Card}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 377 &lt;br /&gt;
| {{m|Heal Block}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 378 &lt;br /&gt;
| {{m|Wring Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 379 &lt;br /&gt;
| {{m|Power Trick}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 380 &lt;br /&gt;
| {{m|Gastro Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 381 &lt;br /&gt;
| {{m|Lucky Chant}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 382 &lt;br /&gt;
| {{m|Me First}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 383 &lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 384 &lt;br /&gt;
| {{m|Power Swap}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 385 &lt;br /&gt;
| {{m|Guard Swap}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 386 &lt;br /&gt;
| {{m|Punishment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 387 &lt;br /&gt;
| {{m|Last Resort}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| 130&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 388 &lt;br /&gt;
| {{m|Worry Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 389 &lt;br /&gt;
| {{m|Sucker Punch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 390 &lt;br /&gt;
| {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 391 &lt;br /&gt;
| {{m|Heart Swap}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 392 &lt;br /&gt;
| {{m|Aqua Ring}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 393 &lt;br /&gt;
| {{m|Magnet Rise}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 394&lt;br /&gt;
| {{m|Flare Blitz}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 395&lt;br /&gt;
| {{m|Force Palm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 396&lt;br /&gt;
| {{m|Aura Sphere}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 397&lt;br /&gt;
| {{m|Rock Polish}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 398&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 399&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 400&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 401 &lt;br /&gt;
| {{m|Aqua Tail}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 402 &lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 403 &lt;br /&gt;
| {{m|Air Slash}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 404 &lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 405 &lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 406 &lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 407 &lt;br /&gt;
| {{m|Dragon Rush}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 408 &lt;br /&gt;
| {{m|Power Gem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 409 &lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 410 &lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 411 &lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 412 &lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 413 &lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 414 &lt;br /&gt;
| {{m|Earth Power}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 415 &lt;br /&gt;
| {{m|Switcheroo}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 416 &lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 417 &lt;br /&gt;
| {{m|Nasty Plot}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 418 &lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 419 &lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 420 &lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 421 &lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 422 &lt;br /&gt;
| {{m|Thunder Fang}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 423 &lt;br /&gt;
| {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 424 &lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 425 &lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 426 &lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 427 &lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 428 &lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 429 &lt;br /&gt;
| {{m|Mirror Shot}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 430 &lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 431 &lt;br /&gt;
| {{m|Rock Climb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 432 &lt;br /&gt;
| {{m|Defog}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 433 &lt;br /&gt;
| {{m|Trick Room}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 434 &lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 435 &lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 436 &lt;br /&gt;
| {{m|Lava Plume}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 437 &lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 438 &lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 439 &lt;br /&gt;
| {{m|Rock Wrecker}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 440 &lt;br /&gt;
| {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 441 &lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 442 &lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 443 &lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 444 &lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 445 &lt;br /&gt;
| {{m|Captivate}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 446 &lt;br /&gt;
| {{m|Stealth Rock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 447 &lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 448 &lt;br /&gt;
| {{m|Chatter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 449 &lt;br /&gt;
| {{m|Judgment}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 450 &lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 451 &lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 452 &lt;br /&gt;
| {{m|Wood Hammer}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 453 &lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 454 &lt;br /&gt;
| {{m|Attack Order}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 455 &lt;br /&gt;
| {{m|Defend Order}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 456&lt;br /&gt;
| {{m|Heal Order}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 457 &lt;br /&gt;
| {{m|Head Smash}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 458 &lt;br /&gt;
| {{m|Double Hit}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 35&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 459 &lt;br /&gt;
| {{m|Roar of Time}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 460 &lt;br /&gt;
| {{m|Spacial Rend}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 461 &lt;br /&gt;
| {{m|Lunar Dance}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 462 &lt;br /&gt;
| {{m|Crush Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 463 &lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
 {{typetable|Fire}}&lt;br /&gt;
 {{statustable|Special}}&lt;br /&gt;
 {{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 464 &lt;br /&gt;
| {{m|Dark Void}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 465 &lt;br /&gt;
| {{m|Seed Flare}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 466 &lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 467 &lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shadow moves]]===&lt;br /&gt;
[[Shadow moves]] are moves exclusive to [[Shadow Pokémon]] in the [[Generation III]] games [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]]. There are no contests in these games, and Shadow Pokémon can not be traded, thus they have no Contest statistics.&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blast}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blitz}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Bolt}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Break}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Chill}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Down}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow End}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 120&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Fire}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Half}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Hold}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Mist}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Panic}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rave}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rush}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Shed}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sky}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Storm}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Wave}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other ??? moves===&lt;br /&gt;
These moves are exclusive to [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}.&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wide Slash}}&lt;br /&gt;
{{typetable|???}}&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vacuum-Cut}}&lt;br /&gt;
{{typetable|???}}&lt;br /&gt;
| 7&lt;br /&gt;
| N/A&lt;br /&gt;
| ???%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Moves not in the Pokémon games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Moves|*2]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacken-Liste]]&lt;br /&gt;
[[pl:PPS:Polskie nazwy ataków]]&lt;br /&gt;
[[fr:Liste des attaques]]&lt;br /&gt;
[[ja:わざ一覧]]&lt;br /&gt;
[[pt:Lista de golpes]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hammer_Arm_(move)&amp;diff=935864</id>
		<title>Hammer Arm (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hammer_Arm_(move)&amp;diff=935864"/>
		<updated>2009-11-17T21:07:09Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Trivia */ &amp;quot;like its effect suggest&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=359 |&lt;br /&gt;
name=Hammer Arm |&lt;br /&gt;
jname=アームハンマー |&lt;br /&gt;
jtrans=Arm Hammer |&lt;br /&gt;
desc=The user swings and hits with its strong and heavy fist. It lowers the user&#039;s Speed, however. |&lt;br /&gt;
gameimage=Hammer arm.JPG |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=100 |&lt;br /&gt;
accuracy=90 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=IV|&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Appeals last in the next turn. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Enables the user to perform last in the next turn. |&lt;br /&gt;
pokefordex=hammer+arm |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Hammer Arm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アームハンマー&#039;&#039;&#039; &#039;&#039;Arm Hammer&#039;&#039;) is a damage-dealing {{type2|Fighting}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Hammer Arm does damage, then lowers the user&#039;s {{stat|Speed}} by one level.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Fighting}}&lt;br /&gt;
{{Moveentry|112|Rhydon|2|Ground|Rock|42|}}&lt;br /&gt;
{{Moveentry|185|Sudowoodo|1|Rock||49}}&lt;br /&gt;
{{Moveentry|217|Ursaring|1|Normal||67}}&lt;br /&gt;
{{Moveentry|260|Swampert|2|Water|Ground|69}}&lt;br /&gt;
{{Moveentry|289|Slaking|1|Normal||61}}&lt;br /&gt;
{{Moveentry|376|Metagross|2|Steel|Psychic|45}}&lt;br /&gt;
{{Moveentry|377|Regirock|1|Rock||81}}&lt;br /&gt;
{{Moveentry|378|Regice|1|Ice||81}}&lt;br /&gt;
{{Moveentry|379|Registeel|1|Steel||81}}&lt;br /&gt;
{{Moveentry|383|Groudon|1|Ground||20|||HGSS}}&lt;br /&gt;
{{Moveentry|464|Rhyperior|2|Ground|Rock|42|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Fighting}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|{{p|Sudowoodo}}}}&lt;br /&gt;
{{Moveentry|108|Lickitung|1|Normal||{{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Swampert}}}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||{{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Swampert}}}}&lt;br /&gt;
{{Moveentry|241|Miltank|1|Normal||{{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|293|Whismur|1|Normal||{{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Swampert}}&amp;lt;br&amp;gt;{{p|Slaking}}|||HGSS}}&lt;br /&gt;
{{Moveentry|287|Slakoth|1|Normal||{{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|408|Cranidos|1|Rock||{{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Swampert}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=Fighting|gen=The user slams the foe with it arms at great force.|image1=Paul&#039;sUrsaring HammerArm.JPG|image1p=Ursaring|image2=SudowoodoHammerArm.jpg|image2p=Sudowoodo}}&lt;br /&gt;
{{movep|type=Fighting|ms=112|pkmn=Rhydon|method=Rhydon&#039;s forearm glows bright white, then slams them down upon its foe.}}&lt;br /&gt;
{{movemid|type=Fighting|user=Rhydon (Pokémon)|user1=Unnamed Trainer&#039;s Rhydon|startcode=DP050|startname=Tag! We&#039;re It...!|endname=Present}}&lt;br /&gt;
{{movep|type=Fighting|ms=217|pkmn=Ursaring|method=Same as above.}}&lt;br /&gt;
{{movemid|type=Fighting|user=Paul&#039;s Ursaring|startcode=DP051|startname=Glory Blaze!|endname=Present}}&lt;br /&gt;
{{movep|type=Fighting|ms=185|pkmn=Sudowoodo|method=Same as above.}}&lt;br /&gt;
{{movebtm|type=Fighting|user=Brock&#039;s Sudowoodo|startcode=DP130|startname=Frozen on Their Tracks!|endname=Present}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite being a Fighting-type move, no Fighting-type Pokémon can learn Hammer Arm legally.&lt;br /&gt;
* Of all the times Hammer Arm was used in the anime, no Pokémon seemed lose speed like its effect suggests.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Moker Arm&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Martelpugno&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Hammerarm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Hammerarm]]&lt;br /&gt;
[[fr:Marto-Poing]]&lt;br /&gt;
[[ja:アームハンマー]]&lt;br /&gt;
[[pt:Hammer Arm]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pikachu_(Pok%C3%A9mon)&amp;diff=934738</id>
		<title>Pikachu (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pikachu_(Pok%C3%A9mon)&amp;diff=934738"/>
		<updated>2009-11-16T18:54:51Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Special abilities */ &amp;quot;the Pikachu&amp;#039;s subspecies&amp;quot;? really?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=electric | prevnum=024 | nextnum=026 | prev=Arbok | next=Raichu }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name$=Pikachu |&lt;br /&gt;
pron$=&amp;lt;sc&amp;gt;&#039;&#039;peek&#039;&#039;-uh-chew&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
jname$=ピカチュウ |&lt;br /&gt;
tmname$=Pikachu |&lt;br /&gt;
image$=025Pikachu.png |&lt;br /&gt;
crysp$=025Y |&lt;br /&gt;
size$=170px |&lt;br /&gt;
caption$=Artwork from FR/LG |&lt;br /&gt;
ndex$=025 |&lt;br /&gt;
jdex$=022 |&lt;br /&gt;
hdex$=156 |&lt;br /&gt;
fdex$=023 |&lt;br /&gt;
sdex$=104 |&lt;br /&gt;
adex$=002 |&lt;br /&gt;
typen$=1 |&lt;br /&gt;
type1$=Electric |&lt;br /&gt;
type2$= |&lt;br /&gt;
species$=Mouse |&lt;br /&gt;
height-ftin$=1&#039;04&amp;quot; |&lt;br /&gt;
height-m$=0.4 |&lt;br /&gt;
weight-lbs$=13.2 |&lt;br /&gt;
weight-kg$=6.0 |&lt;br /&gt;
abilityn$$=1 |&lt;br /&gt;
ability1$=Static |&lt;br /&gt;
ability2$= |&lt;br /&gt;
egggroupn$=2 |&lt;br /&gt;
egggroup1$=Ground |&lt;br /&gt;
egggroup2$=Fairy |&lt;br /&gt;
eggcycles$=20 |&lt;br /&gt;
evsp$=2 |&lt;br /&gt;
expyield$=82 |&lt;br /&gt;
lv100exp$=1,000,000 |&lt;br /&gt;
gendercode$=127 |&lt;br /&gt;
color$=Yellow |&lt;br /&gt;
catchrate$=190 |&lt;br /&gt;
body$=08 |&lt;br /&gt;
pokefordex$=pikachu |&lt;br /&gt;
generation$=1 |&lt;br /&gt;
footnotes$=}}&lt;br /&gt;
&#039;&#039;&#039;Pikachu&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ピカチュウ&#039;&#039;&#039; &#039;&#039;Pikachu&#039;&#039;) is an {{type2|Electric}} Pokémon. &lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Pichu}} by [[happiness]], and evolves into {{p|Raichu}} when exposed to a {{stone|Thunderstone}}.&lt;br /&gt;
&lt;br /&gt;
Pikachu is popularly known as the mascot of the [[Pokémon]] franchise.&lt;br /&gt;
&lt;br /&gt;
It is the [[version mascot]] of {{game|Yellow}}, where it is the only [[starter Pokémon]] in that game, and has made numerous appearences on the boxes of spin-off titles.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
A Pikachu is a short, chubby, ground-dwelling rodent notable for its Electric abilities. Pikachu have short, yellow fur with brown stripes on the back, black-tipped ears, along with an unusually shaped tail, resembling a lightning bolt. Besides its evolution and pre-evolution, it may be related to {{p|Plusle}}, {{p|Minun}}, and {{p|Pachirisu}}, due to notable physical similarities.&lt;br /&gt;
&lt;br /&gt;
Pikachu are known to have acute senses of hearing, thanks to their large ears. Most domestic Pikachu are very intelligent, understanding and interpreting human speech at levels far surpassing those of any pet dog.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP074|Pika and Goliath!]]&#039;&#039;, when [[Ash&#039;s Pikachu]] was injured, it was shown to have a heart rate of 156.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
A female Pikachu has a small &amp;quot;dent&amp;quot; at the end of its tail that resembles a heart.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Exclusive to Pikachu is the ability to release electric {{m|discharge}}s of varying intensity, at will, through electric sacs in its cheeks. This electric energy can be manipulated into a variety of [[Moves|techniques]] which are mostly used in {{pkmn|battle}}, but which can be used to roast berries as well.&lt;br /&gt;
&lt;br /&gt;
As Pikachu build up energy in their electricity glands, it often needs to discharge, as to not result in a short, or worse, which can lead to physical {{status|Paralysis|Paralysis}}, or in severe cases, death. Pikachu release the built-up energy through their tail, which acts as a grounding rod, to safely remove unneeded energy. A sure sign to tell if a location is inhabited by Pikachu is to look for patches of burnt grass, which is the result of the discharge. Through an inability to release a buildup of electricity, a Pikachu may develop a rare condition similar to the human flu. This illness is most often caused by strong nearby electro-magnetic forces, which severely impact the electric glands. If a Pikachu is introduced to a magnet, it will be attracted towards its cheeks, and display other common attributes of magnetism.&lt;br /&gt;
&lt;br /&gt;
Pikachu and its evolution family, {{p|Pichu}} and {{p|Raichu}}, are the [[Signature move|only known Pokémon]] that can learn {{m|Volt Tackle}}. In a few rare cases, Pikachu can learn to manipulate {{t|Water}} and, with the help of a surfboard, perform the move {{m|Surf}}. Other rare cases show that Pikachu can also learn, with the use of balloons, to perform the move {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
In the wild, Pikachu often travel in packs, and are rarely territorial. However, when threatened, a group can generate an intense electrical offensive, and the electro-magnetic forces exerted by the resulting field can even produce a short lived, localized thunderstorm. Pikachu can be harmful pests, eating and sometimes destroying telephone poles, wires, and other electronic equipment.&lt;br /&gt;
&lt;br /&gt;
Despite this, it is a popular pet, and relatively easy to maintain, with little exercise necessary for its well being. However, it is important to discharge the electricity in its cheeks periodically.&lt;br /&gt;
&lt;br /&gt;
As many know, pulling on a Pikachu&#039;s tail will result in a severe shock to the offender. Another defense of Pikachu&#039;s is the use of its nasty {{m|Bite}} which has been known to leave quite a mark.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Forest.gif|right|frame|{{DL|List of Pokémon by habitat|Forest Pokémon}}]]&lt;br /&gt;
They are found mostly in forests, but possibly because of their attraction to their electricity or simply because they are not afraid of people, Pikachu commonly show up in civilized areas. They may even enter houses, presumably attracted by the electrical output generated by the dwellers&#039; appliances. Pikachu are native only to the [[Kanto]] region, although they have been introduced to many other regions.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
Living in wooded areas, Pikachu often are found foraging for [[berries]]. Instead of climbing trees, they use small electrical shocks to release the berries from the tree, roasting them at the same time.&lt;br /&gt;
&lt;br /&gt;
As pets, they can be fed a variety of processed food. Alternatively, like most Pokémon, Pikachu are tolerant to most &amp;quot;human&amp;quot; foods, and sometimes enjoy them more than the more nutritional food designed for their biology. An example of this is the fact that [[Ash&#039;s Pikachu]] has been known to have a fondness of ketchup.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Pikachu_thunderbolt.png||thumb|[[Ash&#039;s Pikachu]] using {{m|Thunderbolt}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Ash&#039;s Pikachu]]====&lt;br /&gt;
[[Ash Ketchum]] has a Pikachu that he [[Starter Pokémon|obtained]] from [[Professor Oak]] in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;, the first episode of the Pokémon anime series. It has appeared in every non-special episode and every every Pokémon movie since.&lt;br /&gt;
&lt;br /&gt;
[[File:Pikachusinging.png|left|thumb|[[Ash&#039;s Pikachu]] with other {{pkmn2|wild}} Pikachu]]&lt;br /&gt;
Ash was given the opportunity to release Pikachu in &#039;&#039;[[EP039|Pikachu&#039;s Goodbye]]&#039;&#039;, though Pikachu chose to stay with him. This episode also featured many other wild Pikachu.&lt;br /&gt;
&lt;br /&gt;
A Pikachu named Sugar belonging to the owners of a restaurant went missing prior to &#039;&#039;[[DP024|Cooking up a Sweet Story!]]&#039;&#039;, and Ash&#039;s Pikachu had to fill in for it so that its owner would have the confidence to win a cooking competition. At the end of the episode, the Pikachu returns, however, it has evolved into a {{p|Raichu}}.&lt;br /&gt;
[[File:AFriendinDeed.gif||thumb|{{OP|Ash|Pikachu}} and [[Sparky|Ritchie&#039;s Pikachu]]]]&lt;br /&gt;
&lt;br /&gt;
====[[Sparky|Ritchie&#039;s Pikachu]]====&lt;br /&gt;
[[Ritchie]] also has a Pikachu nicknamed [[Sparky]], who debuted in &#039;&#039;[[EP078|A Friend In Deed]]&#039;&#039;. Sparky, unlike most Pikachu, has a tuft of fur on the top of its head.&lt;br /&gt;
&lt;br /&gt;
====[[Ashachu]]====&lt;br /&gt;
Ash gets turned into a Pikachu in &#039;&#039;[[EP241|Hocus Pokémon]]&#039;&#039; by a Pokémon magician named {{Jo|Lily}}. He reverts to his human form at the beginning of [[EP242|the next episode]].&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
At least 20 other Pikachu appeared in &#039;&#039;[[EP002|Pokémon Emergency!]]&#039;&#039; to help Ash&#039;s Pikachu defeat [[Team Rocket]]&#039;s [[Jessie]], [[James]], and {{MTR}} to send them blasting off for the first time.&lt;br /&gt;
&lt;br /&gt;
Another Pikachu nicknamed &#039;&#039;&#039;[[Puka]]&#039;&#039;&#039; was owned by a man named {{ka|Victor}} on [[Seafoam Islands|Seafoam Island]] in &#039;&#039;[[EP067|The Pi-Kahuna]]&#039;&#039;. This blue-eyed Pikachu had the ability to sense tidal waves approaching.&lt;br /&gt;
&lt;br /&gt;
A Pikachu has also been owned by [[Luana]]&#039;s son, [[Travis]]. Luana mistook Ash for Travis when she saw Pikachu on Ash&#039;s shoulder.&lt;br /&gt;
&lt;br /&gt;
[[File:Mewtwospikachu.jpg|left|thumb|{{an|Mewtwo}}&#039;s cloned Pikachu with different ear marks]]&lt;br /&gt;
In &#039;&#039;[[AG086|Lights, Camerupt, Action]]&#039;&#039;, [[Elijah]] used a Pikachu in one of his movies. This Pikachu helped {{p|Plusle}} and {{p|Minun}} on their mission to rescue Princess {{p|Kirlia}} from the evil {{p|Exploud}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Mewtwo Strikes Back]]&#039;&#039;, {{an|Mewtwo}} clones Ash&#039;s Pikachu. This Pikachu can be told apart from Ash&#039;s due to spikes on the black marks at the tips of its ears. It is also comparatively more aggressive than Ash&#039;s Pikachu and slurs its speech, defects possibly caused by Ash tampering with Mewtwo&#039;s cloning machine during the cloning process.&lt;br /&gt;
&lt;br /&gt;
A Pikachu also had a part in &#039;&#039;[[Pokémon Mystery Dungeon: Team Go-Getters out of the Gate!]]&#039;&#039;. He was kidnapped by a {{p|Skarmory}} and Team Go-Getters set out to rescue him as their first mission. Pikachu provided them with some items in the battle.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Aside from Ash&#039;s Pikachu, Pokémon of this species, wild and Trainers&#039; alike, are rarely seen in the anime. This is most likely due to the fact that Ash&#039;s Pikachu is seen in every episode.&lt;br /&gt;
&lt;br /&gt;
[[James]] used a Pikachu in the Pokémon League Entrance Exam in &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;, but it was defeated by the instructor&#039;s {{p|Graveler}}. James, after interfering with a battle {{Ash}} was having with the instructor, later tried to steal this Pikachu.&lt;br /&gt;
&lt;br /&gt;
A Pikachu belonging to an unnamed Aura Guardian appeared in a flashback in &#039;&#039;[[DP056|The Keystone Pops!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP002|Pikachu|Dawn&#039;s Pokédex|Pikachu, the Mouse Pokémon. It can generate electric attacks from the electric pouches located in both of its cheeks.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Electric Tale of Pikachu]] prominently features a Pikachu.&lt;br /&gt;
&lt;br /&gt;
A {{MPJ|Pikachu}} is one of the main characters in [[Magical Pokémon Journey]].&lt;br /&gt;
&lt;br /&gt;
A more mouse-like {{TP|Isamu Akai|Pikachu}} that communicates through pantomime is one of [[Isamu Akai]]&#039;s Pokémon in {{OBP|Pocket Monsters|manga}}.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Satoshi|Zensho}} has a Pikachu as one of the members of his team in [[Pokémon Zensho]]. It later evolves into a {{p|Raichu}}.&lt;br /&gt;
&lt;br /&gt;
[[Shū]]&#039;s first Pokémon was a {{OBP|Pikachu|Get da ze!}} he found abandoned in the forest in [[Pokémon Get da ze!]].&lt;br /&gt;
&lt;br /&gt;
Ash&#039;s Pikachu was the main character in the short-lived [[Pokémon Newspaper Strip]].&lt;br /&gt;
&lt;br /&gt;
A story called &amp;quot;Akari and Pikachu&#039;s Birthday&amp;quot; is featured in the final volume of [[How I Became a Pokémon Card]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Gold &amp;amp; Silver: The Golden Boys|Golden Boys]], {{OBP|Gold|Golden Boys}} was in possession of a Pikachu, which ended up being [[Eusine]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
A Pikachu makes a cameo in [[Pokémon Battle Frontier]] during one of the battles. Also, a photo album owned by {{FB|Salon Maiden|Anabel}} has a Pikachu on the cover.&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
[[File:PSPikachu.jpg|thumb|right|Pikachu in [[Pokémon Adventures]]]]&lt;br /&gt;
&lt;br /&gt;
Pikachu debuted in its own round in the {{chap|Red, Green &amp;amp; Blue}}, &#039;&#039;[[PS004|Wanted: Pikachu!]]&#039;&#039;. Here, a [[Pika|Pikachu]] was stealing all the crops in a town. The townsfolk kept chasing it around, but end up getting shocked by it. {{adv|Red}} arrives and captures it, ending the chaos.&lt;br /&gt;
&lt;br /&gt;
In the ninth volume, {{adv|Yellow}} is seen to have a new addition to her team: a [[Chuchu|Pikachu]] she had found injured in the [[Viridian Forest]] and nursed back to health. When Pika is left behind by Red on his trip to [[Mt. Silver]], Pika joins Yellow and Chuchu on their trip to Johto.&lt;br /&gt;
&lt;br /&gt;
Pika and Chuchu share a loving relationship, one that is so strong that even [[Jasmine]] noticed, prompting her to hand Yellow a slip with the Pokémon Daycare&#039;s address on it. In Volume 13, after Yellow and Wilton are brought to the Daycare after being shipwrecked, Yellow finds that Pika and Chuchu now have an egg shortly after they were &amp;quot;put together.&amp;quot; The egg eventually hatches into {{adv|Gold}}&#039;s Pichu.&lt;br /&gt;
&lt;br /&gt;
Wild Pikachu also appeared in the R/S and D/P sagas.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Mangadexheader}}&lt;br /&gt;
{{Mangadexbody|Pokémon Adventures|[[PS004]]|When several of these Pokémon gather, their electricity could build up and cause lightning storms. Forest dwellers, they are few in number and exceptionally rare. The pouches in their cheeks discharge electricity at their opponents. The Pikachu are believed to be highly intelligent.}}&lt;br /&gt;
{{Mangadexfooter}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Pikachu (TCG)}}&lt;br /&gt;
Pikachu somehow manages to find its way into many of the expansions, causing there to be {{PAGESINCATEGORY:Pikachu (TCG)}} known non-reprint Pokémon cards featuring Pikachu. There are also various Trainer cards with Pikachu in the card&#039;s artwork too, including the very sought-after tournament promos such as {{OBP|No.1 Trainer|Tournament promo}}.&lt;br /&gt;
&lt;br /&gt;
The first Pikachu that appeared in the TCG was {{TCG ID|Base Set|Pikachu|58}} in the {{TCG|Base Set}} (which was reprinted in {{TCG|Base Set 2}} and in {{TCG|POP Series 2}} with different artwork). It was followed in {{TCG|Jungle|the next set}} by another {{TCG ID|Jungle|Pikachu|60}} (which was also reprinted in the {{TCG|Legendary Collection}}). The third Pikachu card released was the first-ever English {{TCG|Wizards Black Star Promos|promo card}}, {{TCG ID|Wizards Promo|Pikachu|1}}. The original Base Set Pikachu was also released as a special promotional card at {{wp|E3}}.&lt;br /&gt;
&lt;br /&gt;
In the early days of the TCG, several notable errors were made regarding the Pikachu cards. The Base Set Pikachu was released with altered artwork at first, depicting it with red cheeks, instead of the original yellow. While this matched [[Ken Sugimori]]&#039;s artwork, the yellow color on its cheeks was intentional by the artist, who depicted Pikachu using {{m|ThunderShock}}. This error appeared in both the E3 promotional version and the normal Base Set release. A second error was made in the production of Jungle set booster packs, which, instead of the Jungle set&#039;s Pikachu, contained, at times, first edition versions of the Pikachu that was released as a promo card.&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Pikachu figure has been released.&lt;br /&gt;
&lt;br /&gt;
*{{TFG|Next Quest}}: {{TFG ID|Next Quest|Pikachu|18}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros.]]===&lt;br /&gt;
Pikachu is a playable character and the only Pokémon that is playable from the start of the game. It is in the fifth box of the second row. Its main stage is [[Saffron City]].&lt;br /&gt;
&lt;br /&gt;
In the hands of a skilled player, Pikachu is not to be taken lightly. Alongside electrical attacks, it has very good aerial attacks and superb recovery. Because of this, top-level SSB players have placed Pikachu at the top of their list, theoretically making it the best character in the game.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Pikachu is a returning playable character and the only Pokémon that is playable from the start of the game. It is initially placed to the right of Mario but moves to the bottom row after Luigi is unlocked. Its main stage is [[Pokémon Stadium (stage)|Kanto: Pokémon Stadium]].&lt;br /&gt;
&lt;br /&gt;
While Pikachu&#039;s play style remained the same, it was powered down in the sequel. The tier lists for Melee place Pikachu in either the Middle or Low tier.&lt;br /&gt;
&lt;br /&gt;
[[File:Pikachu in Super Smash Bros. Brawl.jpg|250px||thumb|Pikachu using Thunder Jolt in [[Super Smash Bros. Brawl]]]] &lt;br /&gt;
====Trophy information====&lt;br /&gt;
=====Classic Mode=====&lt;br /&gt;
It&#039;s safe to say that Pikachu is the most famous and popular of all Pokémon. It has electric pouches in both cheeks; when in danger, it shoots electricity at its enemies. Although Pikachu can evolve into Raichu by exposure to a Thunderstone, many Trainers like Pikachu so much that they don&#039;t let it evolve.&lt;br /&gt;
&lt;br /&gt;
=====Adventure Mode=====&lt;br /&gt;
While its electrical attacks, such as Thunder and Thunder Jolt, are powerful, Pikachu is at its best speeding around the fray and waiting for its chance to strike. You can control the path of Pikachu&#039;s two-directional Quick Attack, allowing you to jump twice. Hold down the B Button to charge up Skull Bash.&lt;br /&gt;
&lt;br /&gt;
=====All-Star Mode=====&lt;br /&gt;
The angle of the Control Stick controls the direction of Pikachu&#039;s Quick Attack. Pikachu will move blindingly fast, and it will also cause damage to any character it runs into. Move the Control Stick during Quick Attack and Pikachu will move in up to two directions. Be sure to check out the ceilings on the level when you use Thunder.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
[[File:Pikachu_Brawl.jpg|140px|thumb|right|Pikachu in Brawl.]]&lt;br /&gt;
Pikachu is a returning playable character to the franchise. Its Final Smash move is {{m|Volt Tackle}}.&lt;br /&gt;
It has different designs for hats including Red&#039;s hat from {{game|Red and Blue|s}}.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #88a; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Standard Special Move !! Side Special Move !! Up Special Move !! Down Special Move !! Final Smash&lt;br /&gt;
|-&lt;br /&gt;
||&lt;br /&gt;
{{m|Thunder Jolt}}&lt;br /&gt;
|| &lt;br /&gt;
{{m|Skull Bash}}&lt;br /&gt;
||&lt;br /&gt;
{{m|Quick Attack}}&lt;br /&gt;
||&lt;br /&gt;
{{m|Thunder}}&lt;br /&gt;
||&lt;br /&gt;
{{m|Volt Tackle}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Subspace Emissary====&lt;br /&gt;
Pikachu is first seen in the &amp;quot;Research Facility&amp;quot; stage where it is being used to power a generator. Responding to its shrieks of pain, {{wp|Samus Aran|Zero Suit Samus}} saves it by destroying the generator. The two then face a group of {{wp|R.O.B}} Sentries. Pikachu then joins Samus to search for her stolen power suit. The suit is soon recovered and then are soon confronted by {{wp|Metroid (series)#Recurring characters|Ridley}}. He grabs Samus and begins dragging her across the walls. It is now that Pikachu returns the favor as it zaps Ridley with a powerful Thunder attack. After, Pikachu can be used to battle the final boss.&lt;br /&gt;
&lt;br /&gt;
====[[wp:Metal Gear|Codec]] information (on Shadow Moses Island)====&lt;br /&gt;
*&#039;&#039;&#039;[[wp:List of recurring Metal Gear characters#Mei Ling|Mei Ling]]:&#039;&#039;&#039; &#039;&#039;&amp;quot;Ooh! How cuute!&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;{{wp|Solid Snake}}:&#039;&#039;&#039; &#039;&#039;&amp;quot;What? The [[List of Pokémon by color#Yellow|yellow thing]]?&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mei Ling:&#039;&#039;&#039; &#039;&#039;&amp;quot;That&#039;s Pikachu. It&#039;s a [[List of Pokémon by National Pokédex number|Pokémon]]. They&#039;re popular all over the {{pkmn|world}}, you know. And it may look cute, but be careful. It can store large amounts of {{t|electric}}ity in those adorable little cheeks. It&#039;ll try to pepper you with [[Pikachu (Pokémon)#Smash Bros.-only moves|electric shocks]].&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Solid Snake:&#039;&#039;&#039; &#039;&#039;&amp;quot;Couldn&#039;t be much worse than [[wp:Ocelot (Metal Gear)|Ocelot&#039;s]] old torture device...&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mei Ling:&#039;&#039;&#039; &#039;&#039;&amp;quot;Oh, and, Snake?&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Solid Snake:&#039;&#039;&#039; &#039;&#039;&amp;quot;What?&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mei Ling:&#039;&#039;&#039; &#039;&#039;&amp;quot;I was wondering, could you maybe try and {{pkmn2|caught|catch}} Pikachu for me? Pleeeeease?&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Solid Snake:&#039;&#039;&#039; &#039;&#039;&amp;quot;Give me a break! What do I look like, a [[Pokémon Trainer]]?&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mei Ling:&#039;&#039;&#039; &#039;&#039;&amp;quot;Fine... Sorry I asked.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&amp;quot;A Mouse Pokémon. Its lightning-bolt tail and round cheeks are its trademarks. When danger draws near, it uses tiny electric pouches within its cheeks to discharge electricity. When it&#039;s really fired up, it unleashes thunderbolts on its rivals. It&#039;s said to recharge when it&#039;s {{status|Sleep|sleeping}}. It evolves into {{p|Raichu}}.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{eng|Pokémon Stadium}}: Pikachu stars in the mini-game &amp;quot;Thundering Dynamo&amp;quot; alongside {{p|Voltorb}}. This mini-game involves charging up electric power.&lt;br /&gt;
* [[Pokémon Stadium 2]]: Pikachu can be used in &amp;quot;Pichu&#039;s Power Plant&amp;quot; if one is detected in a Transferred Pokémon game.&lt;br /&gt;
* [[Pokémon Pinball]]: Pikachu serves as a Ball-Saver, but it will only work if the Lightning Meter is full.&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: Pikachu has the same role as in Pokémon Pinball but is sometimes helped by {{p|Pichu}}. Pikachu also appears on the Catch &#039;Em Mode banner.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=electric&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=When several of these Pokémon gather, their electricity could build and cause lightning storms.&lt;br /&gt;
|yellowdex=It keeps its tail raised to monitor its surroundings. If you yank its tail, it will try to {{m|bite}} you.&lt;br /&gt;
|stadiumdex=Lives in forests away from people. It stores electricity in its cheeks for zapping an enemy if it is attacked.&lt;br /&gt;
|golddex=This intelligent Pokémon roasts hard berries with electricity to make them tender enough to eat.&lt;br /&gt;
|silverdex=It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.&lt;br /&gt;
|crystaldex=When it is angered, it immediately discharges the energy stored in the pouches in its cheeks.&lt;br /&gt;
|stadium2dex=This intelligent Pokémon roasts hard Berries with electricity to make them tender enough to eat.&lt;br /&gt;
|rubydex=Whenever Pikachu comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it&#039;s evidence that this Pokémon mistook the intensity of its charge.&lt;br /&gt;
|sapphiredex=This Pokémon has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while Pikachu sleeps. It occasionally discharges electricity when it is dozy after waking up.&lt;br /&gt;
|emeralddex=It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt.&lt;br /&gt;
|firereddex=It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.&lt;br /&gt;
|leafgreendex=When several of these Pokémon gather, their electricity could build and cause lightning storms.&lt;br /&gt;
|colosseumdex=Lives in forests away from people. It stores electricity in its cheeks for zapping an enemy if it is attacked.&lt;br /&gt;
|diamonddex=It lives in forests with others. It stores electricity in the pouches on its cheeks.&lt;br /&gt;
|pearldex=If it looses crackling power from the electrical pouches on its cheeks, it is being wary.&lt;br /&gt;
|platinumdex=It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.&lt;br /&gt;
|heartgolddex=This intelligent Pokémon roasts hard berries with electricity to make them tender enough to eat.&lt;br /&gt;
|soulsilverdex=It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=electric |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Rare |&lt;br /&gt;
rbarea=[[Viridian Forest]], [[Power Plant]] |&lt;br /&gt;
yrarity=One |&lt;br /&gt;
yarea=[[Starter Pokémon]] from [[Professor Oak]] in [[Pallet Town]]  |&lt;br /&gt;
gsrarity=Rare |&lt;br /&gt;
gsarea=[[Route 2]] |&lt;br /&gt;
crarity=Rare |&lt;br /&gt;
carea=[[Route 2]] |&lt;br /&gt;
rsrarity=Rare |&lt;br /&gt;
rsarea=[[Hoenn Safari Zone|Safari Zone]] |&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea=[[Hoenn Safari Zone|Safari Zone]] |&lt;br /&gt;
frlgrarity=Rare |&lt;br /&gt;
frlgarea=[[Viridian Forest]], [[Power Plant]] |&lt;br /&gt;
dprarity=Common |&lt;br /&gt;
dparea=[[Trophy Garden]] |&lt;br /&gt;
ptrarity=Common |&lt;br /&gt;
ptarea=[[Trophy Garden]] |&lt;br /&gt;
hgssrarity=Common |&lt;br /&gt;
hgssarea=[[Route 2]], [[Viridian Forest]], [[Yellow Forest]] via [[PokéWalker]] |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Electric&lt;br /&gt;
|snap=[[Pokémon Island Beach|Beach]], [[Pokémon Island Tunnel|Tunnel]], [[Pokémon Island River|River]] and [[Pokémon Island Cave|Cave]]&lt;br /&gt;
|channel=Collect all 101 Nice Cards&lt;br /&gt;
|pinball=[[Viridian Forest]] (Blue Field)&lt;br /&gt;
|pinballrs=[[Hoenn Safari Zone|Safari Zone]] (Ruby Field)&lt;br /&gt;
|trozei=[[Secret Storage 4]]&amp;lt;br&amp;gt;[[Secret Storage 20]]&amp;lt;br&amp;gt;Endless Level 1&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Starter Pokémon]]&amp;lt;br&amp;gt;[[Lightning Field]] (6F-10F)&lt;br /&gt;
|ranger=[[Lyra Forest]]&amp;lt;br&amp;gt;[[Panula Cave]]&amp;lt;br&amp;gt;[[Sekra Mountain Range]]&lt;br /&gt;
|md2=[[Starter Pokémon]]&amp;lt;br&amp;gt;[[Amp Plains]] (9F-10F)&amp;lt;br&amp;gt;[[Far Amp Plains]] (1F-4F)&lt;br /&gt;
|ranger2=[[Vien Forest]]&amp;lt;br&amp;gt;[[Crysta Cave]]&amp;lt;br&amp;gt;[[Volcano Cave]]&amp;lt;br&amp;gt;[[Chroma Road]]&amp;lt;br&amp;gt;[[Chroma Highlands]]&amp;lt;br&amp;gt;[[Chroma Ruins]]&lt;br /&gt;
|ranch=Random [[Hayley&#039;s trades|trade]] with [[Hayley]]{{tt|*|Available for transfer to Diamond, Pearl, or Platinum}}&lt;br /&gt;
|scramble=[[Quiet Forest]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=electric&lt;br /&gt;
|rb1=Berry|rb1type=Berry|rb1rar=100|rb1image=no&lt;br /&gt;
|y1=Light Ball|y1type=Held item|y1rar=100&lt;br /&gt;
|gsc1=Berry|gsc1type=Berry|gsc1rar=8|gsc1image=no&lt;br /&gt;
|rse1=Oran Berry|rse1type=Berry|rse1rar=50&lt;br /&gt;
|rse2=Light Ball|rse2type=Stat-enhancing item|rse2rar=5&lt;br /&gt;
|frlg1=Oran Berry|frlg1type=Berry|frlg1rar=50&lt;br /&gt;
|frlg2=Light Ball|frlg2type=Stat-enhancing item|frlg2rar=5&lt;br /&gt;
|dppt1=Oran Berry|dppt1type=Berry|dppt1rar=50&lt;br /&gt;
|dppt2=Light Ball|dppt2type=Stat-enhancing item|dppt2rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     35 |&lt;br /&gt;
Attack= 55 |&lt;br /&gt;
Defense=30 |&lt;br /&gt;
SpAtk=  50 |&lt;br /&gt;
SpDef=  40 |&lt;br /&gt;
Special=50 |&lt;br /&gt;
Speed=  90 |&lt;br /&gt;
type=Electric }}&lt;br /&gt;
&lt;br /&gt;
====Pokéthlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=4&lt;br /&gt;
|Power=4&lt;br /&gt;
|Technique=4&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|Jump=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Pikachu}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|electric|electric|4|1|Pikachu}}&lt;br /&gt;
{{mlentry4|Start|ThunderShock|Electric|Special|40|100|30|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|5|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|Cute|2}}&lt;br /&gt;
{{mlentry4|10|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|18|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|21|Slam|Normal|Physical|80|75|20|Tough|3}}&lt;br /&gt;
{{mlentry4|26|Thunderbolt|Electric|Special|95|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|29|Feint|Normal|Physical|50|100|10|Beauty|0}}&lt;br /&gt;
{{mlentry4|34|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|37|Discharge|Electric|Special|80|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|42|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|45|Thunder|Electric|Special|120|70|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|electric|electric|4|1|Pikachu}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|electric|electric|4|1|Pikachu}}&lt;br /&gt;
{{mlentry4|{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}&amp;lt;br&amp;gt;{{p|Pachirisu}}|Bide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}|DoubleSlap|Normal|Physical|15|85|10|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}, {{p|Togekiss}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}|Fake Out|Normal|Physical|40|100|10|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Spinda}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2|||HGSS}}&lt;br /&gt;
{{mlentry4|{{p|Delibird}}|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Vigoroth}}&amp;lt;br&amp;gt;{{p|Growlithe}}|Reversal|Fighting|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Ampharos}}|ThunderPunch|Electric|Physical|75|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Aipom}}, {{p|Ambipom}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Pikachu}}, {{p|Raichu}}|Volt Tackle|Electric|Physical|120|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Togetic}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{eggmoves/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|electric|electric|4|1|Pikachu}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|100|20|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{movelistspecial|electric|electric|4|1|Pikachu}}&lt;br /&gt;
{{mlentry4special|[[List of Nintendo event Pokémon in 2005#Sunday Pikachu|Sunday Events]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[List of Nintendo event Pokémon in 2005#Yokohama Pikachu|Yokohama Events]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[List of Nintendo event Pokémon in 2007#TCG World Championships 2007 Pikachu|TCG World Championships 2007 Event]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[List of Nintendo event Pokémon in 2008#Birthday Pikachu|Birthday Event]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[List of Nintendo event Pokémon in 2008#PC Yokohama Pikachu|PC Yokohama Event]]&amp;lt;br&amp;gt;[[Pokémon Battle Revolution#Pikachu|Pokémon Battle Revolution Gift Pokémon]]&amp;lt;br&amp;gt;[[Yellow Forest]] ([[PokéWalker]])|Surf|Water|Special|95|100|15|Beauty|2|}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2004#ANA Pikachu|ANA Event]] and [[List of Nintendo event Pokémon in 2005#GW Pikachu|GW Event]]&amp;lt;br&amp;gt;[[Yellow Forest]] ([[PokéWalker]])|Fly|Flying|Physical|90|95|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Onemuri Pikachu|Onemuri Event]]|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====Smash Bros.-only moves====&lt;br /&gt;
&#039;&#039;&#039;Thunder Jolt&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;でんげき&#039;&#039;&#039; &#039;&#039;Electric Attack&#039;&#039;) is {{p|Pikachu}}&#039;s standard special move in all three &#039;&#039;Smash Bros.&#039;&#039; games. When used, Pikachu will release a small, blue bolt that slowly jumps across the platform. It can also turn around at some corners.&lt;br /&gt;
&lt;br /&gt;
When used in midair, Pikachu will instead make a white ball that will travel in a downward diagonal line until it reaches a platform. In &#039;&#039;Brawl&#039;&#039;, there is a purple sphere around the white ball.&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
*{{m|Spark}} {{ic|Electric}}&lt;br /&gt;
*{{m|Scratch}} {{ic|Normal}}&lt;br /&gt;
*{{m|Tackle}} {{ic|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=electric |&lt;br /&gt;
ndex=025 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
PinRScatch=yes |&lt;br /&gt;
HC=C |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=-19% |&lt;br /&gt;
area=Energetic Forest |&lt;br /&gt;
P1=You can depend on my electric attacks! |&lt;br /&gt;
P2=My HP&#039;s been halved... |&lt;br /&gt;
P3=I&#039;m beat... My electric shocks are out of power... |&lt;br /&gt;
PL=OK! My level went up! Leave it to me! |&lt;br /&gt;
Partner=yes |&lt;br /&gt;
PP1=Let&#039;s keep at it, &amp;lt;name&amp;gt;! |&lt;br /&gt;
PP2=This is starting to hurt... |&lt;br /&gt;
PP3=I can&#039;t keep going like this... &amp;lt;name&amp;gt;, help... |&lt;br /&gt;
PPL=Yes! I leveled up! |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG=Electric |&lt;br /&gt;
typeA=Electric |&lt;br /&gt;
fieldpower=2 |&lt;br /&gt;
field=Recharge |&lt;br /&gt;
loop=2 |&lt;br /&gt;
MinEXP=9 |&lt;br /&gt;
MaxEXP=9 |&lt;br /&gt;
browser=Pikachu discharges energy to recharge the [[Capture Styler|Styler]]&#039;s energy. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2% |&lt;br /&gt;
iq=D |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Electric |&lt;br /&gt;
Assist2=no |&lt;br /&gt;
field2=Recharge |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It attacks by blasting electricity from its body. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox&lt;br /&gt;
|family=Baby&lt;br /&gt;
|sprite1=172&lt;br /&gt;
|name1=Pichu&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|evotype1=Happiness&lt;br /&gt;
|sprite2=025&lt;br /&gt;
|name2=Pikachu&lt;br /&gt;
|type1-2=Electric&lt;br /&gt;
|evotype2=Stone&lt;br /&gt;
|evostone2=Thunderstone&lt;br /&gt;
|sprite3=026&lt;br /&gt;
|name3=Raichu&lt;br /&gt;
|type1-3=Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=electric|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=025|&lt;br /&gt;
name=Pikachu|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The &amp;quot;secret&amp;quot; move for Pikachu&#039;s evolution line, {{m|Volt Tackle}}, is actually based on (and in the Japanese version, named after) {{wp|Pulseman}}&#039;s signature move, Voltteccer. To get this move, a {{p|Pichu}} must be bred from a parent Pikachu or {{p|Raichu}} holding a [[Light Ball]], though this can only happen in {{game|Emerald}} and on.&lt;br /&gt;
** A Pikachu knowing Surf and Volt Tackle can be obtained from [[Pokémon Battle Revolution]] by defeating [[Stargazer Colosseum]] for the first time.&lt;br /&gt;
** A Surfing Pikachu can also be won in Pokémon Stadium. Players must beat Prime Cup Master Ball R-2 using a team containing a Pikachu from the player&#039;s Game Pak. The Pikachu must be used in every battle, and no continues may be used. After successfully winning, the Pikachu will optionally be allowed to learn Surf.&lt;br /&gt;
** All of Lt. Surge&#039;s Pikachu and Raichu in {{eng|Pokémon Stadium}} and [[Pokémon Stadium 2]] know Surf.&lt;br /&gt;
* Pikachu is the smallest, lightest and the weakest [[version mascot]], likely owing to the fact that it is neither fully evolved nor legendary, unlike the rest.&lt;br /&gt;
* In the games, Pikachu is the first Pokémon to have its [[cry]] changed to that of its anime counterpart. This only happened in {{game|Yellow}}. [[Junichi Masuda]] details the modification of [[Ikue Ohtani]]&#039;s voice to a sound capable of being made by the low-tech [[Game Boy]] in his [http://www.gamefreak.co.jp/blog/dir_english/?p=144 Director&#039;s Column]. In some parts of the game, though, Pikachu&#039;s original cry was used.&lt;br /&gt;
* Pikachu is in all six regional [[Pokédex]]es, though it is only known to be native to Kanto. It is imported from Kanto to Hoenn&#039;s Safari Zone and Mr. Backlot&#039;s house in Sinnoh. However, it may also be native to Fiore and/or Almia, as their presence there is unexplained.&lt;br /&gt;
* Pikachu is the first {{type2|Electric}} Pokémon in [[National Pokédex]] order. &lt;br /&gt;
* Pikachu is one of fourteen Pokémon that one can collect [[Meister|foreign Pokédex entries]] for in {{game|Diamond and Pearl|s}}.&lt;br /&gt;
* Pikachu and {{p|Raichu}} share the same [[species]] name with {{p|Rattata}}, {{p|Raticate}}, {{p|Sandshrew}}, and {{p|Sandslash}}. They are all known as Mouse Pokémon, though Rattata and Raticate have also been called the Rat Pokémon.&lt;br /&gt;
* On {{ga|Red}}&#039;s final team in [[Mt. Silver]] at the end of the [[Generation II]] games, Pikachu was the highest leveled Pokémon to be faced in any Pokémon game, excluding the [[Pokémon Stadium series|Stadium]]/{{pkmn|Colosseum}}/{{pkmn|Battle Revolution}} series and the [[Battle Tower]]/[[Battle Frontier]], at level 81. This places it one level higher than the wild {{p|Arceus}} that appears at the [[Hall of Origin]]. In {{game|Platinum}}, {{ga|Pearl}}&#039;s final party includes several members that are higher leveled than {{ga|Red&#039;s Pikachu}}, and higher-level {{p|Magikarp}} can be found in the [[Resort Area]]&#039;s pond. However, with the advent of {{2v2|HeartGold|SoulSilver}}, Red&#039;s Pikachu is once more the highest leveled trained Pokémon, at level 88, and highest leveled Pokémon after the Magikarp from the Resort Area and discounting Battle Frontier-esque facilities and games as noted above.&lt;br /&gt;
* Pikachu is the first Pokémon in the National Dex listing to have a {{pkmn2|baby}} relative.&lt;br /&gt;
** This also makes it the first Pokémon in National Dex order to be related to a Pokémon of another generation.&lt;br /&gt;
* Pikachu is also the first Pokémon in National Dex order that evolves by way of an [[evolutionary stone]].&lt;br /&gt;
* Pikachu is the only Pokémon included in the [[Pokémon Stadium (Japanese)|original Pokémon Stadium]] that was {{p|Raichu|capable of evolving further}} when the game was released. Strangely, Raichu was excluded from the said game.&lt;br /&gt;
* Pikachu is the only starter Pokémon which cannot be evolved in the game that it is the starter for.&lt;br /&gt;
** Pikachu is also the only [[main series]] [[starter Pokémon]] that does not have a 7:1 male to female gender ratio.&lt;br /&gt;
*In 2008, Japanese researchers discovered a new protein which helps carry electrical impulses from the eyes to the brain and named it {{wp|Pikachurin}}. They based themselves on Pikachu for the choice of the name because they noticed that both Pikachu and the protein have amazing speed and agility.&lt;br /&gt;
* Pikachu has appeared in every non-special episode, as well as in every Pokémon movie.&lt;br /&gt;
* Although its [[Pokédex]] entry in Yellow states that a Pikachu will try to bite anyone that yanks its tail, Pikachu is unable to learn {{m|Bite}}.&lt;br /&gt;
===Origin===&lt;br /&gt;
Pikachu has physical aspects resembling several species of {{wp|rodent}}s, such as mice.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Pikachu is a combination of ピカピカ &#039;&#039;pikapika&#039;&#039; which is Japanese onomatopoeia for sparkle and チューチュー &#039;&#039;chūchū&#039;&#039; which is the sound of squeaking. It may be named after the {{wp|pika}}, a lagomorph, but this is less likely. &amp;quot;Pika&amp;quot; also means &amp;quot;quick&amp;quot; in {{wp|Finnish}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* [[List of German Pokémon names|German]]: Pikachu&lt;br /&gt;
* [[List of French Pokémon names|French]]: Pikachu&lt;br /&gt;
* [[List of Korean Pokémon names|Korean]]: 피카츄 &#039;&#039;Pikachyu&#039;&#039;&lt;br /&gt;
* [[List of Chinese Pokémon names|Chinese (Taiwan)]]: 皮卡丘 &#039;&#039;Pí Ka Qiu&#039;&#039; - Transliteration of the original name.&lt;br /&gt;
* [[List of Chinese Pokémon names|Chinese (Hong Kong)]]: 比卡超 &#039;&#039;Bî Ka Chao&#039;&#039; - Transliteration of the original name.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Ash&#039;s Pikachu]]&lt;br /&gt;
*[[Puka]]&lt;br /&gt;
*[[Sparky]]&lt;br /&gt;
*[[Pikachu (MPJ)]]&lt;br /&gt;
*[[Ashachu]]&lt;br /&gt;
*[[Pika]]&lt;br /&gt;
*[[Chuchu]]&lt;br /&gt;
*[[Pikachu (TCG)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Pikachu|Article on Wikipedia]]&lt;br /&gt;
*[http://www.witch-hunter.net/pikachu/ Electric Mouse], the fanlisting for Pikachu.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Starter Pokémon}}&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNext | type=electric | prevnum=024 | nextnum=026 | prev=Arbok | next=Raichu }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Thunderstone]]&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Version mascots]]&lt;br /&gt;
[[Category:Starter Pokémon|025]]&lt;br /&gt;
[[Category:Mystery Dungeon starters|025]]&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pikachu]]&lt;br /&gt;
[[es:Pikachu]]&lt;br /&gt;
[[fr:Pikachu]]&lt;br /&gt;
[[ja:ピカチュウ]]&lt;br /&gt;
[[pl:Pikachu]]&lt;br /&gt;
[[pt:Pikachu (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Spading&amp;diff=934041</id>
		<title>Bulbapedia:Spading</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Spading&amp;diff=934041"/>
		<updated>2009-11-15T23:17:01Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Generation IV */ New section: Evasion and Accuracy in double battles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NEWSECTIONLINK__&lt;br /&gt;
{{shortcut|2|SPADING|BP:SPADING}}&lt;br /&gt;
&#039;&#039;&#039;Spading&#039;&#039;&#039; (from the {{wp|Bartle Test}}) is the act of actively trying to learn about all aspects of a game. To that end, this page will contain a list of questions about the games that need to be researched, and will probably contain a list of answers for historical purposes.&lt;br /&gt;
&lt;br /&gt;
There is a template for spading: [[Template:Spading]]. It is to be placed on the front page. Unless people start to dislike that, in which case it will belong on the talk page. Usage details are in the [[Template:Spading|template page]].&lt;br /&gt;
&lt;br /&gt;
Note: Since it doesn&#039;t really matter, this talk page can be used as a less formal way of doing spading.&lt;br /&gt;
&lt;br /&gt;
==Multiple generations==&lt;br /&gt;
==={{status|Confusion}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
How is damage from confusion determined? Attack and defense stats both influence it, but is there a base power like normal attacks?&lt;br /&gt;
*&#039;&#039;&#039;Answer&#039;&#039;&#039;: Smogon says that it&#039;s a 40-power move.&lt;br /&gt;
&lt;br /&gt;
===Mimic/Sketch===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Can you Mimic Sketch?&lt;br /&gt;
* &#039;&#039;&#039;Answer:&#039;&#039;&#039; No, you can&#039;t. Right since Generation II, it just says that &amp;quot;But it failed!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==={{m|Protect}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
What is the accuracy of Protect after used once or more times in succession?&lt;br /&gt;
* &#039;&#039;&#039;Answer:&#039;&#039;&#039; Reduced by 50%. A detailed version available at the Protect/Detect page.&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
In Generations I, II, and III, is ghost physical or special? The current page says it is physical, but Shadow Ball lowers special defense in previous generations, so why would it be physical?&lt;br /&gt;
* &#039;&#039;&#039;Answer:&#039;&#039;&#039; This is just the effect of the move. It is programmed that Shadow Ball lowers special defense, and this has nothing to do with the nature of the move. Oh, and it is physical by the way.&lt;br /&gt;
&lt;br /&gt;
===Transform===&lt;br /&gt;
Some questions appear on the Talk page for {{m|Transform}}. These three have not been adequately answered:&lt;br /&gt;
* What happens when a Transformed Pokémon uses {{m|Baton Pass}}?&lt;br /&gt;
* In which generations does Transform fail to copy a foe during the semi-invulnerable turns of {{m|Dig}}, {{m|Fly}}, {{m|Bounce}}, etc?&lt;br /&gt;
* What happens when a Transformed Pokémon uses {{m|Sketch}}?&lt;br /&gt;
[[User:Yenreb|Yenreb]] 04:50, 19 April 2009 (UTC)&lt;br /&gt;
:*Same effect as normal. It uses Baton Pass and all stat changes, substitutes, etc. transfer over to the new Pokémon. Transformed state does not transfer over.&lt;br /&gt;
:*Fails in IV, dunno about I-III.&lt;br /&gt;
:*It fails.&lt;br /&gt;
:&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 23:17, 29 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Serene Grace===&lt;br /&gt;
&lt;br /&gt;
Does Serene Grace work in conjunction with held items such as King&#039;s Rock?&lt;br /&gt;
--[[User:Chromehawk|Chromehawk]] 23:00, 4 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{m|Take Down}}===&lt;br /&gt;
&lt;br /&gt;
What happens if both the user and the opponent faint using this move, and it is both Trainers&#039; last Pokémon? Who wins? [[User:TheTigerBuddy|TheTigerBuddy]] 19:27, 26 July 2009 (UTC)&lt;br /&gt;
:I&#039;d assume competitively it would count the same as a self-fainting caused by Destiny Bond or Explosion (the loser is the one who used it), but game coding, I&#039;ve got no idea.&lt;br /&gt;
:If it happens in any in-game battles, include Battle Tower/Frontier matches, you lose regardless who used that recoil move. As for Wi-Fi/LAN battles, it probably counts as a draw (same as Selfdestruct or Destiny Bond KO&#039;s). ~ [[User:Solarys|Solarys]] 11:31, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==[[Generation III]]==&lt;br /&gt;
===[[Fossil]]s===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
The [[Root and Claw Fossils]] are in the coding for {{game|FireRed and LeafGreen|s}}, while the [[Old Amber]] and [[Dome and Helix Fossils]] are in the coding for {{game|Emerald}}. What happens if they are obtained through hacking and taken to the [[Pokémon Lab]] on [[Cinnabar Island]] or [[Devon Corporation]] in [[Rustboro City]]? Can you obtain an {{p|Anorith}} in FireRed and LeafGreen? A {{p|Kabuto}} in Emerald?&lt;br /&gt;
*&#039;&#039;&#039;Answer:&#039;&#039;&#039; Coding shows that the game does not recognize them as fossils, so they will not be resurrected.&lt;br /&gt;
Ok, so what if you trade them over, equipped to a Pokémon, after receiving the National Dex?&lt;br /&gt;
*Not possible in [[Generation III]].  Fossils are [[key items]] in that generation, and key items have never been tradable.&lt;br /&gt;
&lt;br /&gt;
===[[Shadow move]]===&lt;br /&gt;
Which stats do Shadow Moves rely on? Attack and Defense or Special Attack and Special Defense? [[User:Chosen|Chosen of Mana]] 17:52, 7 February 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;Answer:&#039;&#039;&#039; Moves that Physically harm the opponent (generally ones that make [[contact]]), like {{m|Shadow Rush}} and {{m|Shadow Blitz}}, are Physical moves and therefore rely on the Attack and Defense stats. Shadow moves that don&#039;t physically hit the opponent, such as {{m|Shadow Fire}} and {{m|Shadow Bolt}}, are Special and use the Sp. Attack and Sp. Defense stats. So, technically, Shadow moves were the first moves to be split between Physical and Special.&lt;br /&gt;
&lt;br /&gt;
That brings up a new question: Which Shadow Moves rely on Attack and Defense? Which rely on Special Attack and Special Defense? - &#039;&#039;&#039;[[User:Chosen|&amp;lt;span style=&amp;quot;color:#{{cute color}}&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;of&amp;lt;/span&amp;gt; [[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;Mana&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:29, 12 March 2009 (UTC)&lt;br /&gt;
:{{m|Shadow Blitz}}, {{m|Shadow Break}}, {{m|Shadow End}}, and {{m|Shadow Rush}} are all Physical and {{m|Shadow Blast}}, {{m|Shadow Bolt}}, [[Shadow Chill (move)|Shadow Chill]], {{m|Shadow Fire}}, {{m|Shadow Rave}}, {{m|Shadow Storm}}, and {{m|Shadow Wave}} are Special.&amp;amp;mdash;[[User:Blazevoir|&amp;lt;span style=&amp;quot;color:#F08030&amp;quot;&amp;gt;Blaze&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F85888&amp;quot;&amp;gt;voir&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User Talk:Blazevoir|Talk]]/[[Special:Contributions/Blazevoir|Contribs]]&amp;lt;/sub&amp;gt; 22:41, 13 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==[[Generation IV]]==&lt;br /&gt;
===[[Pokémon breeding]]===&lt;br /&gt;
There&#039;s some oddity in the number of steps it takes to hatch an egg. The steps between egg hatches when holding multiple eggs is always divisible by 255 (minimum difference of 510), even if the steps between receiving them are not. It happens consistently when &lt;br /&gt;
*{{a|Magma Armor}} or {{a|Flame Body}} are on&lt;br /&gt;
*while holding multiple eggs from the same parents&lt;br /&gt;
*when some eggs are received while others are being held&lt;br /&gt;
There&#039;s probably a common counter for all eggs in the party, which, when it rolls over, decrements all egg counters by 1. However, this doesn&#039;t explain the &amp;quot;divisible by 255&amp;quot; part.&lt;br /&gt;
:Partial answer: [[Egg cycles]]. Just need to get persimmons from Smogon to adapt that into an article here. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:45, 6 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comment :  This may deserve a page by itself since there is a whole lot of info.  BUT ... &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Step 1.&lt;br /&gt;
** Case A : The HP IV is passed on from either parent (1/6)&lt;br /&gt;
** Case B : The DEF IV is passed on from either parent (1/6)&lt;br /&gt;
** Case C : A Random IV is passed on from either parent (4/6)&lt;br /&gt;
&lt;br /&gt;
* Step 2.&lt;br /&gt;
** Case A1 : The DEF IV is passed on from either parent (1/5)&lt;br /&gt;
** Case A2 : A Random IV is passed on from either parent (4/5)&lt;br /&gt;
** Case B1 : The DEF IV is passed on from either parent (1/5)&lt;br /&gt;
** Case B2 : A Random IV is passed on from either parent (4/5)&lt;br /&gt;
** Case C1 : The DEF IV is passed on from either parent (1/5)&lt;br /&gt;
** Case C2 : The same IV is passed on from either parent (1/5)&lt;br /&gt;
** Case C3 : A Random IV is passed on from either parent (3/5)&lt;br /&gt;
&lt;br /&gt;
* Step 3 :&lt;br /&gt;
** Case A1 : A random IV is passed on from either parent (4/4)&lt;br /&gt;
** Case A2A : The same IV is passed from a parent (1/4)&lt;br /&gt;
** Case A2B : Random IV is passed on from a parent (3/4)&lt;br /&gt;
** Case B1A : A same IV as Step 1 is passed on from either parent (1/4)&lt;br /&gt;
** Case B1B : Random IV is passed on from either parent ( 3/4 )&lt;br /&gt;
** Case B2A : The same IV from step 2 is passed on (1/4)&lt;br /&gt;
** Case B2B : A Random IV is passed on (3/4)&lt;br /&gt;
** Case C1A : The same IV as step one is passed on  (1/4)&lt;br /&gt;
** Case C1B : A Random IV is passed on From either parent. (3/4)&lt;br /&gt;
** Case C2A : The same IV is passed on from either parent (1/4)&lt;br /&gt;
** Case C2B : A Random IV is passed on from either parent (3/4)&lt;br /&gt;
** Case C3A : The same IV from step 1 is passed on (1/4)&lt;br /&gt;
** Case C3B : The same IV from step 2 is passed on (1/4)&lt;br /&gt;
** Case C3C : A Random IV is passed on from either parent (2/4)&lt;br /&gt;
&lt;br /&gt;
Okay now we can combine the steps.&lt;br /&gt;
* Case A1 - 3 stats (1/6 * 1/5 * 4/4) = 4/120 &lt;br /&gt;
* Case A2A - 2 Stats (1/6 * 4/5 * 1/4) = 4/120 &lt;br /&gt;
* Case A2B - 3 stats (1/6 * 4/5 * 3/4) = 12/120&lt;br /&gt;
* Case B1A - 1 Stats (1/6 * 1/5 * 1/4) = 1/120&lt;br /&gt;
* Case B1B - 2 Stats (1/6 * 1/5 * 3/4) = 3/120 &lt;br /&gt;
* Case B2A - 2 Stats (1/6 * 4/5 * 1/4) = 4/120 &lt;br /&gt;
* Case B2B - 3 stats (1/6 * 4/5 * 3/4) = 12/120 &lt;br /&gt;
* Case C1A - 2 Stats (4/6 * 1/5 * 1/4) = 4/120 &lt;br /&gt;
* Case C1B - 3 Stats (4/6 * 1/5 * 3/4) = 12/120&lt;br /&gt;
* Case C2A - 1 Stats (4/6 * 1/5 * 1/4) = 4/120&lt;br /&gt;
* Case C2B - 2 Stats (4/6 * 1/5 * 3/4) = 12/120&lt;br /&gt;
* Case C3A - 2 Stats (4/6 * 3/5 * 1/4) = 12/120&lt;br /&gt;
* Case C3B - 2 Stats (4/6 * 3/5 * 1/4) = 12/120&lt;br /&gt;
* Case C3C - 3 Stats (4/6 * 3/5 * 2/4) = 24/120&lt;br /&gt;
&lt;br /&gt;
A quick check with the calculator and thankfully it adds up to 120/120. Now combining the possibilities ...&lt;br /&gt;
* 3 Stats inherited 3 random &lt;br /&gt;
** A1 + A2B + B2B + C1B + C3C = &lt;br /&gt;
*** 4+12+12+12+24 = &lt;br /&gt;
****64/120&lt;br /&gt;
* 2 Stats inherited 4 random&lt;br /&gt;
** A2A + B1B + B2A + C1A + C2B + C3A + C3B = &lt;br /&gt;
*** 4+3+4+4+12+12+12 = &lt;br /&gt;
**** 51/120&lt;br /&gt;
* 1 Stat inherited 5 random&lt;br /&gt;
** B1A + C2A = &lt;br /&gt;
*** 1+4 =&lt;br /&gt;
**** 5/120&lt;br /&gt;
&lt;br /&gt;
That makes an easier chart of &lt;br /&gt;
* 3 Stats = 8/15  or 53.333%&lt;br /&gt;
* 2 Stats = 17/40 or 42.500%&lt;br /&gt;
* 1 Stat =  1/24  or 04.167%&lt;br /&gt;
&lt;br /&gt;
So how do you maximize your total Stats?&lt;br /&gt;
Do you got two pokemon who can breed with max HP and max DEF?&lt;br /&gt;
[[User:Chromehawk|Chromehawk]] 19:02, 27 April 2009 (UTC) Chrome&lt;br /&gt;
&lt;br /&gt;
===[[Turnback Cave]]===&lt;br /&gt;
How does the game determine which kind of room comes next for each entrance? Is there any way to determine if the room the player is entering into will be a pillar room before entering it, or is getting through the cave in three rooms just dumb luck? Each room has four exits, the one the player came from warps them back to the entrance room, while the other three may take the player to several types of rooms filled with rocks or a pillar room.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Partial Answer:&#039;&#039; Go to Turnback Cave, take a random room in first room/pillar room, look for the odd rock pattern, approx. 70% of the time I get a pillar. --[[User:Giratina&amp;amp;#39;s Embodiment|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Giratina&amp;amp;#39;s Embodiment&amp;lt;/font&amp;gt;]]. 15:52, 1 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Flash Fire}}===&lt;br /&gt;
;Status: Answered and added to the article&lt;br /&gt;
The current page says that Flash Fire will activate when the user is burned. However, Flash Fire nullifies Fire attacks, and thus the only moves that can possibly burn a Flash Fire user are {{m|Will-O-Wisp}} and {{m|Tri Attack}}. [[Flame Orb]] and {{a|Flame Body}} can also cause a burn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The question&#039;&#039;&#039;: Does a burn really activate Flash Fire, or did the contributor see an interaction between Will-O-Wisp and Flash Fire and interpreted it incorrectly?&lt;br /&gt;
&lt;br /&gt;
Will-O-Wisp is possibly nullified, since it&#039;s a Fire move, and [http://www.gamespot.com/ds/rpg/pokemondiamond/show_msgs.php?topic_id=m-1-41882499&amp;amp;pid=925601 Google says] that Flame Orb does not get nullified, so the only case is Tri Attack. Does causing a burn with Tri Attack activate Flash Fire?&lt;br /&gt;
&lt;br /&gt;
Burn does not activate Flash Fire. Tri-Attack, Flame Body, and flame orb, and being the victim of Synchronize/Psycho Shift)can cause burns while not being fire moves should the Pokemon with Flash Fire not be a Fire Type.(All legal Flash Fire Pokemon are Fire types, and thus Immune to burn anyways, which is probably why most would think burn activates it. Flash Fire can be put on Non-Fire types via Skill Swap, Role Play, Trace, or hacking). Similarly, Electivire, Jolteon, and Volt-Absorb Lanturn(As well as Ground Types) can still get Paralyzed by Non-Electric moves. [[User:JoeTE|Joe T.E.]] 18:36, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Iron Fist}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Is the list of moves that count as punches complete? Are there any punches which can&#039;t usually be learned by Hitmonchan, yet are boosted by Iron Fist?&lt;br /&gt;
* The Mystery Dungeon compatible moves are all tested, as shown on talk page. Were any other moves described as a punch missed?&lt;br /&gt;
*&#039;&#039;&#039;Answer&#039;&#039;&#039;: Testing shows Iron Fist only boosts punches compatible with Hitmonchan at some point.&lt;br /&gt;
** The above statement is wrong. See talk page for Iron Fist for reasoning to real answer.&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
==={{p|Shaymin}}=== &lt;br /&gt;
Some of my friends have told me that Shaymin&#039;s Sky Form isn&#039;t usable on wi-fi... we need to find out for sure. And to that end, test Rotom&#039;s forms. (Would I not be able to use an adorable specimen like him to fight with my friends online? ;_;)&lt;br /&gt;
*&#039;&#039;Partial answer:&#039;&#039; When going to Wi-fi, Giratina&#039;s Platinum Orb is taken off and Shaymin reverts to Land Forme. It&#039;s part of the games coding based from what I read some time ago. &amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:Viner Hand ITC&amp;quot;&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 01:34, 7 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
If this applies to the forms of Shaymin and Giratina,it is probably because the forms aren&#039;t programmed into the Diamond and Pearl versions.In order to be able to interact with D/P,this has to be done.Therefore I find it safe to assume that Rotom will also reverse into it&#039;s normal form.&lt;br /&gt;
[[User:Uxie legend]] 15:46, 18 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Shaymin&#039;s Sky Forme is allowed on Wi-Fi in some way. On the page for Platinum version, there is an image of a Wi-Fi battle with Shaymin&#039;s Sky Forme.&lt;br /&gt;
&lt;br /&gt;
It&#039;s most likely a Local Wireless battle. The forme lockout only applies to Wi-Fi as of now. The alternate formes work fine using local wireless, even when playing against D/P users. The forms work in D/P by having Platinum sorta Patch D/P with knowledge of the items and stats(Though the sprites will look like their normal forme on the D/P user&#039;s end. This patching also makes Hypnosis have 60% accuracy over D/P&#039;s 70%). I&#039;ve also seen people able to bypass the Wi-Fi forme lockout using cheats as well, so it has nothing to do with D/P incompatibilities[[User:JoeTE|Joe T.E.]] 18:15, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Solid Rock}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Different sites give different percentages by which damage is reduced with this ability, and from the talk page, this still isn&#039;t resolved. What exactly is the correct factor?&lt;br /&gt;
&lt;br /&gt;
I once did a Damage calculation where Solid Rock was considered to lower Super Effective Damage by 2/3rds(1.33 over 2x, and 2.66 over 4)(It was a Max Special Attack Kyogre in Rain using Water Spout on both Solid Rock Pokemon after having a 2.5 Increase to Special Defenses, and Light Screen up, with Camerupt and Rhyperior having Max HP and some Special Defense EV&#039;s as well, so that they would survive with about 1-10 HP left afterwards)and after testing it in actual gameplay, it did just as much damage as my calculator estimated it would. All my other calculations using the 2/3rds modifier usually matched up with gameplay to a T. I believe 2/3rds damage reduction is the accurate modifier. [[User:JoeTE|Joe T.E.]] 18:23, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
If you tested it in-game instead of on an online simulator, then that&#039;s good enough for me. [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 16:44, 11 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{m|Crush Grip}} and {{p|Combusken}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Throughout places related to Pokémon Battle Revolution, there is talk of a Combusken which knows Crush Grip. Which Colosseum is this Combusken found in, and is it really Crush Grip or Crush Claw?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Answer&#039;&#039;&#039;: It&#039;s in the [[Sunset Colosseum]], and it&#039;s Crush Claw. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 20:59, 11 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{m|Fire Fang}} and Platinum===&lt;br /&gt;
Can Fire Fang bypass {{a|Wonder Guard}} in Platinum like it can in Diamond and Pearl?&lt;br /&gt;
:Yes [[User:The Placebo Effect|The Placebo Effect]] 19:31, 16 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{m|Future Sight}} failing===&lt;br /&gt;
Sometimes, when Future Sight is used, it goes like &amp;quot;The foe&#039;s/wild __________ took the Future Sight Attack! But it failed!&amp;quot; Why does it do this?&lt;br /&gt;
*Future Sight has 90% accuracy.  &amp;quot;But it failed&amp;quot; triggers when Future Sight misses.&lt;br /&gt;
&lt;br /&gt;
*The same goes for {{m|Doom Desire}} and its 85% accuracy as well.&lt;br /&gt;
&lt;br /&gt;
==={{a|Reckless}}===&lt;br /&gt;
Reckless increases power of moves which cause [[recoil]]. Exactly what attacks are affected by Reckless, and does Reckless affect the amount of recoil as well?&lt;br /&gt;
&lt;br /&gt;
See also {{a|Talk:Reckless}}.&lt;br /&gt;
&lt;br /&gt;
The attacks that could be affected by Reckless if Hitmonlee could learn them would be [[Volt Tackle]], [[Wood Hammer]],  [[Brave Bird]], [[Flare Blitz]], and [[Head Smash]]. The moves that &#039;&#039;&#039;are&#039;&#039;&#039; affected are [[Struggle]], [[Submission]], [[Jump Kick]], [[Take Down]], [[Double-Edge]], and [[Hi Jump Kick]]. The amount of recoil is affected. ~Steel Phoenix&lt;br /&gt;
&lt;br /&gt;
==={{m|Hypnosis}}===&lt;br /&gt;
In Diamond and Pearl Hypnosis has a base accuracy of 70%, and in Platinum, 60%. How is the accuracy calculated in a battle between Pearl and Platinum? or it becomes 65%?&lt;br /&gt;
* It says above, in the Shaymin section, that Platinum&#039;s accuracy takes precedence in a local wireless battle.  Dunno about over Wi-Fi, but I&#039;d guess DP rules are used there.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 19:26, 23 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Technician}}===&lt;br /&gt;
Technician increases the base power of the user&#039;s moves that have a base power of 60 and/or below. Since {{Status|Confusion}} inflicts a base power 40 typeless attack onto the affected Pokémon, does Technician affect this self-inflicted damage as well?&lt;br /&gt;
&lt;br /&gt;
See also {{a|Talk:Technician}}.&lt;br /&gt;
:I&#039;m pretty sure it&#039;s just talking about moves. [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 17:19, 16 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Magic Guard}} and {{m|Toxic Spikes}}===&lt;br /&gt;
Does Magic Guard protect the Pokémon from contracting poison due to Toxic Spikes? See {{a|Talk:Magic Guard}}. [[User:Yenreb|Yenreb]] 05:06, 19 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* It can get poisoned but won&#039;t take any poison damage between turns. ~ [[User:Solarys|Solarys]] 02:32, 1 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|No Guard}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Does No Guard affect all the Pokemon in a double battle? Or just between the one Pokemon and the one he/she is fighting at the moment? [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 23:46, 27 April 2009 (UTC)&lt;br /&gt;
:No Guard only affects user and target. Seems last test I did was me getting lucky. &amp;lt;span style=&amp;quot;border: 1px dashed #0088FF;&amp;quot;&amp;gt;[[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800;&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00;&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;border: 1px dashed #00CFFF;&amp;quot;&amp;gt;&amp;lt;small&amp;gt;[[User_talk:Gywall|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 22:22, 29 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Micle Berry]]===&lt;br /&gt;
How much does the Micle Berry raise accuracy of the next move by? Or will it always hit? [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 23:52, 27 April 2009 (UTC)&lt;br /&gt;
* The next selected move always hits; it&#039;s like an automatic lock-on. I&#039;ve tested in game with Sheer Cold and it never missed after using Micle berry. [[User:Solarys|Solarys]] 20:05, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Characteristic]]s===&lt;br /&gt;
What happens when multiple IVs are the highest ones? For example, 28 in Sp.A. and Speed, 30 in Def. and HP? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:22, 5 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* It picks a random one to display. ~ [[User:Solarys|Solarys]] 02:29, 1 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Pickup}} and {{a|Trace}}===&lt;br /&gt;
If a Pokémon traces Pickup, could it have an item it found after battle (assuming it wasn&#039;t already holding one? The same goes for {{a|Honey Gather}}. --[[User:RiverAura|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;River&amp;lt;/font&amp;gt;]][[User_Talk:RiverAura|&amp;lt;font color=&amp;quot;#00FFCC&amp;quot;&amp;gt;Aura&amp;lt;/font&amp;gt;]] 21:17, 1 September 2009 (UTC)&lt;br /&gt;
*No. {{a|Trace}} is only temporary. After battle, it&#039;s gone. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 15:02, 2 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Evasion]] and [[Accuracy]] in [[double battles]]===&lt;br /&gt;
Let&#039;s say I&#039;m in a [[double battle]] and I have {{p|Vaporeon}} and {{p|Roserade}} on my side, against a trainer who has {{p|Garchomp}} and {{p|Pikachu}}. A [[Sandstorm]] is up (Garchomp gets +1 Evasion due to {{a|Sand Veil}}) and Pikachu used [[Double Team (move)|Double Team]] 3 times before. Vaporeon decides to use [[Surf (move)|Surf]], which affects all Pokémon on the field except the user. Does the move succeed or fail for all Pokémon, or could Pikachu (+3 Evasion) evade the attack while Garchomp (+1 Evasion) can&#039;t? For that matter, does the accuracy check (not just evasion) get re-done for each target Pokémon, or is it done only once when the move is about to be executed? [[User:Looce|Looce]] 23:17, 15 November 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poffin&amp;diff=930743</id>
		<title>Poffin</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poffin&amp;diff=930743"/>
		<updated>2009-11-12T21:44:25Z</updated>

		<summary type="html">&lt;p&gt;Looce: grammar fix: &amp;quot;which contain Poffins&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pofin.jpg|frame|right|A Poffin Case, which contains Poffins]]&lt;br /&gt;
A &#039;&#039;&#039;Poffin&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポフィン&#039;&#039;&#039; &#039;&#039;Poffin&#039;&#039;) is an [[item]], introduced in [[Generation IV]]. Its name is a {{wp|portmanteau}} of the words [[Pokémon]] and {{wp|muffin}}. However, despite the name, it seems to bear a closer resemblance to a {{wp|bun}} or a {{wp|cookie}}.&lt;br /&gt;
&lt;br /&gt;
Poffins are similar to [[Pokéblock]]s in the sense that they raise either the Beauty, Tough, Cute, Cool, or Smart condition of a [[Pokémon]] in a {{pkmn|Contest}}. However, they are different in how they are created. As in the third generation, Pokémon favor different types of flavor depending on their [[nature]]. Poffins also raise [[Happiness]].&lt;br /&gt;
&lt;br /&gt;
In {{game|Diamond and Pearl|s}}, the only way to obtain Poffins was to make them at the [[Poffin House]]. However, in {{game|Platinum}} some Poffins may also be purchased in the [[Veilstone Department Store#B1F: Contest Tools (Platinum only)|Veilstone Department Store basement]]. In Platinum, Poffins can be made via Wi-Fi as well.&lt;br /&gt;
&lt;br /&gt;
==Making Poffins==&lt;br /&gt;
In order to create a Poffin, each player must have a [[Poffin Case]] and at least one [[Berry]]. Once these items are obtained, the player must go to [[Hearthome City]], and then head to the the [[Poffin House]], which is west of the [[Poké Mart]]. &lt;br /&gt;
&lt;br /&gt;
From there, the player must talk to the NPC in front of what is a pot to create Poffins. Poffins may be made by either the player alone or with up to four friends via the DS&#039;s built in local wireless feature. After this, the player chooses a berry, similar to how Pokéblocks are made. Using the stylus, the player must stir the Poffin&#039;s dough around until it turns brown and spotted. The player should note that only 100 Poffins can be stored. &lt;br /&gt;
&lt;br /&gt;
===Overflows and burns===&lt;br /&gt;
Players may notice that while making a Poffin, they have to stir it at a certain speed. Otherwise, it could overflow or burn. Spills are caused by stirring too fast, and burns are caused by stirring too slow. Beginners often have trouble changing directions, causing many burnt Poffins. &lt;br /&gt;
:*In the first stage of the Poffin, it is doughy and easy to spill. The color of the flames around the edge of the Poffin Pot will be orange. It is wise to start slow to prevent spillage, but not too slow to prevent burning it. &lt;br /&gt;
&lt;br /&gt;
:* At the second stage, the batter&#039;s &amp;quot;middle stage,&amp;quot; the flames will turn red and the dough brown. A faster stir is to be used, though it is still possible to spill.&lt;br /&gt;
&lt;br /&gt;
:* Once the flames around the edge of the Poffin Pot turn blue, it will be impossible to spill dough, so the player should stir as fast as possible until the Poffin is complete. &lt;br /&gt;
&lt;br /&gt;
The faster the Poffin is made, the higher its level will be. The more players that worked together to cook the Poffin, the more Poffins they will each get: a player alone will cook only one Poffin, but four players working together will each get four Poffins.&lt;br /&gt;
&lt;br /&gt;
===Smoothness===&lt;br /&gt;
Smoothness determines how much the Pokémon&#039;s fur (sheen) meter is affected. A lower smoothness means that the fur meter does not fill up as much when feeding a Poffin to a Pokémon. Therefore, since Pokémon can no longer eat Poffins when their fur meter is maxed, it is best to aim for a low smooth rating in order to increase the amount of Poffins one can feed a Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Types of Poffins==&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #C4E673; -moz-border-radius: 10px; border: 5px solid #E0F2B6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Poffin Flavor&lt;br /&gt;
! Condition Raised&lt;br /&gt;
! Berries Suggested&lt;br /&gt;
|- style=&amp;quot;background:#{{smart color}}&amp;quot;&lt;br /&gt;
| Bitter&lt;br /&gt;
| Smart&lt;br /&gt;
| {{b|Rawst}}, {{b|Aguav}}, {{b|Lum}}, {{b|Nanab}}, {{b|Jaboca}}&lt;br /&gt;
|- style=&amp;quot;background:#{{cool color}}&amp;quot;&lt;br /&gt;
| Spicy&lt;br /&gt;
| Cool&lt;br /&gt;
| {{b|Cheri}}, {{b|Figy}}, {{b|Leppa}}, {{b|Enigma}}&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color}}&amp;quot;&lt;br /&gt;
| Sweet&lt;br /&gt;
| Cute&lt;br /&gt;
| {{b|Pecha}}, {{b|Mago}}, {{b|Persim}}, {{b|Bluk}}, {{b|Custap}}&lt;br /&gt;
|- style=&amp;quot;background:#{{beauty color}}&amp;quot;&lt;br /&gt;
| Dry&lt;br /&gt;
| Beauty&lt;br /&gt;
| {{b|Chesto}}, {{b|Wiki}}, {{b|Oran}}, {{b|Pamtre}}, {{b|Charti}}, {{b|Micle}}&lt;br /&gt;
|- style=&amp;quot;background:#{{tough color}}&amp;quot;&lt;br /&gt;
| Sour&lt;br /&gt;
| Tough&lt;br /&gt;
| {{b|Aspear}}, {{b|Iapapa}}, {{b|Sitrus}}, {{b|Rowap}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFCC&amp;quot;&lt;br /&gt;
| Mild&lt;br /&gt;
| Multiple&lt;br /&gt;
| All berries not listed above&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Poffins were introduced in &#039;&#039;[[DP025|Oh Do You Know The Poffin Plan]]&#039;&#039;, where the group were given a course in making Poffins. Brock was naturally the best on the first try, but Dawn soon produced good-quality Poffins after a bit of practice. Ash, however, was not so successful. Since then, {{an|Dawn}} has occasionally been seen giving Poffins to her Pokémon as treats for good performances. {{TP|Dawn|Pachirisu}} and {{TP|Dawn|Swinub|Mamoswine}} are particularly fond of them, which may indicate their [[nature]] is one that enjoys sweet flavors.&lt;br /&gt;
&lt;br /&gt;
Twice in &#039;&#039;[[Giratina and the Sky Warrior]]&#039;&#039;, Dawn gave {{an|Shaymin}} some of her Poffins, which Shaymin enjoyed. However, they seemed to cause Shaymin to need to release smoke through its mouth after swallowing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Burnt Poffins.JPG|A plate of Ash&#039;s burnt Poffins&lt;br /&gt;
Image:Poffin Mix.JPG|Dawn making Poffins&lt;br /&gt;
Image:Dawn&#039;s Poffin.jpg|Dawn&#039;s Poffins&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===[[Pokémon Adventures]]===&lt;br /&gt;
{{adv|Diamond}} is a natural at making high quality Poffins and provides a batch for {{adv|Platinum}} to use in preparation for her Contest.&lt;br /&gt;
&lt;br /&gt;
{{contest}}&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
&lt;br /&gt;
[[de:Knurspe]]&lt;br /&gt;
[[fr:Poffin]]&lt;br /&gt;
[[ja:ポフィン]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=917940</id>
		<title>Talk:Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=917940"/>
		<updated>2009-11-02T03:15:17Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Incorrect formulas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the modifiers table, how about items such as Light Ball, Thick Club? [[User:Lahar|Lahar]] 23:16, 22 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Whats the maximum for the stats? [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:32, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat modification in battle. ==&lt;br /&gt;
&lt;br /&gt;
okay, this is probably the best place to raise the question.&lt;br /&gt;
&lt;br /&gt;
the stat altering moves change stats in &amp;quot;levels&amp;quot; of up to six. how much does each &amp;quot;level&amp;quot; change the stats by? If this is already listed somewhere, i don&#039;t know where to find it.&lt;br /&gt;
&lt;br /&gt;
: Do negative stat changes in battle stay even after you switch out?[[User:Summerscythe|Summerscythe]] 20:34, 21 April 2009 (UTC)&lt;br /&gt;
:: No. Switching out resets all stat alterations, +ve or -ve. - [[User:Solarys|Solarys]] 06:03, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Speed question==&lt;br /&gt;
&lt;br /&gt;
If two Pokémon have the same speed stat in battle, what determines which will attack first? [[User:Lucario12|Lucario12]] 16:48, 2 November 2008 (UTC)&lt;br /&gt;
:Good question. I&#039;m sure that it will be chosen randomly. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:54, 2 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All Stats Referred to Collectively ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s just an idea but I&#039;ve noticed something. I&#039;ve had the idea of instead of just reffering to a Pokemon&#039;s indivisual Stats; HP, Attack, Defense, Special Atk, Special Def and Speed, one could refer to all values that effect a battle.&lt;br /&gt;
Observe;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;H&#039;&#039;&#039;P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ttack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D&#039;&#039;&#039;efense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Defense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E&#039;&#039;&#039;vasiveness&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ccuracy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;peed&lt;br /&gt;
&lt;br /&gt;
Reading the first letter of each Stat forms the word &amp;quot;SHADSEAS&amp;quot; (or an alteration on the order). What do you think? Could it be a new lingo? [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
:Maybe, but the order seems pretty messy to me, as I&#039;m more comfortable with the order HP-Atk-Def-SPAtk-SPDef-Spd. And&amp;amp;nbsp;remember to sign your comments on talk pages with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;), this was already mentioned in your welcome message (I hope you already read it through). &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 17:15, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, signed it now [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evasion stages/modifiers? ==&lt;br /&gt;
&lt;br /&gt;
What&#039;s the maximum % of evasion a PKMN can have? (I.e. 6 uses of Double Team, Bright Powder and Hail/Sandstorm ability bonus.)&lt;br /&gt;
&lt;br /&gt;
Firstly, do the items/abilities stack with each other and stages linearly or diminishingly?&lt;br /&gt;
&lt;br /&gt;
If linearly, it will be 96.67%: 6 stages (9/3 multiplier) = 66.67% evasion + 20% from ability boost + 10% from Bright Powder&lt;br /&gt;
&lt;br /&gt;
If diminishingly with stages only, it&#039;s 76.67%: 66.67% + 6.67%{{tt|*|(100-66.67)×0.2)}} from ability boost + 3.33%{{tt|*|(100-66.67)×0.1)}} from Bright Powder&lt;br /&gt;
&lt;br /&gt;
Or if diminishingly with each other AND stages, it&#039;s around 75~76%, depending on whether the item or ability is accounted for first.&lt;br /&gt;
&lt;br /&gt;
- [[User:Solarys|Solarys]] 06:01, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve been wondering this same thing, every time one of my Pokémon will get hit by {{m|Smokescreen}} or {{m|Sand-Attack}}, they miss more then half the time.  But additional uses don&#039;t seem to make a huge difference. [[User:Derian|&amp;amp;#91;&amp;amp;#91;Derian&amp;amp;#93;&amp;amp;#93;]] 19:00, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incorrect formulas ==&lt;br /&gt;
&lt;br /&gt;
Hey, sorry to revert the awesome-looking formula images in the [[Stats#Formula|#Formula]] section to text, but they&#039;re incorrect.&lt;br /&gt;
&lt;br /&gt;
Generations {{gen|III}} and {{gen|IV}} have &#039;&#039;Nature ×&#039;&#039; &#039;&#039;&#039;at first&#039;&#039;&#039;, when [[Stats#Nature|#Nature]] says this:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Generations {{gen|I}} and {{gen|II}} have &#039;&#039;EV / 2048&#039;&#039;, when [[Effort values#Generation I]] says the formula is [[File:Statexp.png]].&lt;br /&gt;
&lt;br /&gt;
And since I don&#039;t know how to make those awesome-looking formula images or even update them, I&#039;ll leave it to the uploader to modify them. The relevant files are StatFormulaHPGenI.png, StatFormulaGenI.png, StatFormulaHPGen3.png and StatFormulaGen3.png. [[User:Looce|Looce]] 17:09, 1 November 2009 (UTC)&lt;br /&gt;
:If you can explicitly point out the corrections to be made, I can get on that for you. When I created the images I was going on the information I was provided with. If it is incorrect, I&#039;m happy to provide a fix given that you tell me what to change it to. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 23:51, 1 November 2009 (UTC)&lt;br /&gt;
:: To the current revision of [[Stats#Formula|#Formula]]&#039;s text. Namely,&lt;br /&gt;
::* In Gen I and II, both formulas, update EV/2048 to be squareroot(EV + 3) / 4. Even better would be to say STAT EXP in Gen I and II&#039;s formulas instead of EV, because that&#039;s what they were known as back then.&lt;br /&gt;
::* In Gen III and IV, other status formula, move &#039;&#039;Nature ×&#039;&#039; to the end as &#039;&#039;&#039;× Nature&#039;&#039;&#039;&lt;br /&gt;
:: Though it may be that the &#039;&#039;(... + 50 + ...) / 50&#039;&#039; thing for Gen I and II&#039;s HP was correct, even if it&#039;s in Gen III and IV as &#039;&#039;+ Level + 10&#039;&#039;, so you don&#039;t really need to update that. Thanks in advance :) [[User:Looce|Looce]] 03:15, 2 November 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=917483</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=917483"/>
		<updated>2009-11-01T17:11:22Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* In Generations III and IV */ whoops, didn&amp;#039;t add × Nature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; redirects here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}.  For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG| EX Holon Phantoms}}. For HP in the Trading Card Game see [[Glossary (TCG)#Hit Points|Glossary of terms]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;, short for &#039;&#039;&#039;statistics&#039;&#039;&#039;, determine certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. More specifically, stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
====Hit Points====&lt;br /&gt;
[[File:Pt hp bar.png|frame|HP bar in {{v2|Platinum}}]]&lt;br /&gt;
&#039;&#039;&#039;Hit Points&#039;&#039;&#039;, or &#039;&#039;&#039;HP&#039;&#039;&#039; for short, determine how much damage a Pokémon can receive before [[fainting]]. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest HP stat among all the Pokémon in the game with a whopping 255 Base HP. The  average HP Stat is 72 of all Pokémon, and the average for all fully evolved Pokémon is 81.&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[physical move]]. {{p|Deoxys}} in its Attack Forme currently holds the honor of having the highest Attack stat among all the Pokémon, with 180.  {{p|Rampardos}} currently has the highest Attack stat of all non-legendary Pokémon with 165. The average Attack Stat is 75 for all Pokémon, and the average for all fully evolved Pokémon is 90.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
[[File:StatsDP.png|frame|Summary Screen from {{game|Diamond and Pearl|s}} showing {{p|Piplup}}&#039;s stats]]&lt;br /&gt;
The &#039;&#039;&#039;Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a physical move. {{p|Shuckle}} currently holds the highest Defense stat among all the Pokémon in the game with 230. The average Defense Stat is 72 for all Pokémon, and the average for all fully evolved Pokémon is 86.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special&#039;&#039;&#039; stat determines how much damage a Pokémon both receives and deals in regards to [[special move]]s. The Special stat was divided into Special Attack and Special Defense in terms of [[base stats]] in [[Generation II]], and further divided in terms of [[IV]]s and [[EV]]s in [[Generation III]]. {{p|Mewtwo}} had the highest Special stat among all the Pokémon in the generation in which the stat existed.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[special move]]. {{p|Deoxys}}, when it is in Attack Forme, currently holds the highest Special Attack stat among all the Pokémon with 180. {{p|Porygon-Z}} and {{p|Alakazam}} are currently tied with having the highest Special Attack stat of all non-legendary Pokémon with 135. The average Special Attack Stat is 70 for all Pokémon, and the average for all fully evolved Pokémon is 85.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a special move. Shuckle also holds the  highest Special Defense stat among all the Pokémon with 230. The average Special Defense Stat is 71 for all Pokémon, and the average for all fully evolved Pokémon is 86.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
The &#039;&#039;&#039;Speed&#039;&#039;&#039; stat determines how quickly a Pokémon can act in battle. Pokémon with higher speed will make a [[move]] before ones with lower speed under normal conditions. {{p|Deoxys}} in its Speed Forme currently holds the honor of having the highest Speed among all the Pokémon with 180. {{p|Ninjask}} currently has the highest Speed of all non-legendary Pokémon with 160. The average Speed Stat is 67 for all Pokémon, and the average for all fully evolved Pokémon is 80.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;Evasion&#039;&#039;&#039; stat determines the percent chance that an opponent&#039;s move will miss. The initial value at the start of any battle is 0%. If the stat is decreased below 0% with a move such as {{m|Sweet Scent}}, then the opposing Pokémon has a better chance of connecting its move. If the stat is increased above 0% with a move such as {{m|Double Team}}, the opposing Pokémon will have a harder time connecting its moves.&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;Accuracy&#039;&#039;&#039; stat determines the percent chance an attacker&#039;s move will hit.  The initial value at the start of any battle is 100%. Along with Accuracy-raising moves, in {{Pokémon XD}} the player can also raise a Pokémon&#039;s Accuracy by using the call action. &amp;lt;!--Multiplied by the move&#039;s accuracy?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stats===&lt;br /&gt;
A Pokémon&#039;s [[base stats]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stats in each, while the HP stat will be 10 more than the Pokémon&#039;s level plus double the base stat (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring nature), stats will increase by 1/50 the base stat value, and 1/100 combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
:&#039;&#039;See also: [[Damage#Damage formula|Damage calculation]]&#039;&#039;&lt;br /&gt;
====In Generations {{gen|I}} and {{gen|II}}====&lt;br /&gt;
The stat is rounded down if the result is not an integer, as well as the result of every division.&lt;br /&gt;
&lt;br /&gt;
: HP stat = Level × ([[Base stats|Base HP]] + [[Individual values|IV]] + sqrt([[Effort values|EV]] + 3) ÷ 4) ÷ 50 + Level + 10&lt;br /&gt;
&lt;br /&gt;
: Other stats = Level × ([[Base stats|Base stat]] + [[Individual values|IV]] + sqrt([[Effort values|EV]] + 3) ÷ 4) ÷ 50 + 5&lt;br /&gt;
&lt;br /&gt;
====In Generations {{gen|III}} and {{gen|IV}}====&lt;br /&gt;
The stat is rounded down if the result is not an integer, as well as the result of every division.&lt;br /&gt;
&lt;br /&gt;
: HP stat = (2 × [[Base stats|Base HP]] + [[Individual values|IV]] + [[Effort values|EV]] ÷ 4) × (Level ÷ 100) + Level + 10&lt;br /&gt;
&lt;br /&gt;
: Other stats = ((2 × [[Base stats|Base stat]] + [[Individual values|IV]] + [[Effort values|EV]] ÷ 4) × (Level ÷ 100) + 5) × Nature&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from in {{p|Shedinja}}&#039;s HP, which is always 1, the lowest a stat can ever possibly be is 4.&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
Some [[move]]s and [[Ability|abilities]] can change stats during battle, raising them and lowering them as part of the effect. Some [[item]]s will also do this.&lt;br /&gt;
&lt;br /&gt;
In-battle stat modifiers multiply specific stats by a certain amount, meaning that a higher starting stat will have a bigger change. For each stat, there are six stages of increase, and six stages of decrease. The stages are cumulative: adding a stage of increase, and then a stage of decrease, results in no net change to the stat. The six stages of increase are x1.5, x2.0, x2.5, x3.0, x3.5, and x4.0. The six stages of decrease are 2/3, 1/2, 2/5, 1/3, 2/7, and 1/4. Accuracy and Evasion modifications are calculated in a different manner.&lt;br /&gt;
&lt;br /&gt;
Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], during a {{m|Sandstorm}}, all {{type2|Rock}} Pokémon gain 50% Special Defense, which does not work with stages.&lt;br /&gt;
&lt;br /&gt;
All stat modifiers listed below, except the [[vitamin]]s and the [[berry|berries]] under &#039;&#039;Reducers&#039;&#039;, will increase the corresponding stats only for the battle that they are used in.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #999; -moz-border-radius: 10px; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; -moz-border-radius-topleft: 5px;&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; -moz-border-radius-topright: 5px;&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot;&lt;br /&gt;
! {{color2|000|Vitamin}}&lt;br /&gt;
! {{color2|000|Move|Moves}}&lt;br /&gt;
! {{color2|000|Ability|Abilities}}&lt;br /&gt;
! {{color2|000|Item|Items}}&lt;br /&gt;
! {{color2|000|Move|Moves}}&lt;br /&gt;
! {{color2|000|Ability|Abilities}}&lt;br /&gt;
! {{color2|000|Item|Items}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stat#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Vitamin#Protein|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{mcolor|Acupressure|{{attack color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Belly Drum|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Howl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meditate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Claw|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meteor Mash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Sharpen|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swagger|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swords Dance|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{acolor|Anger Point|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Download|{{attack color dark}}}}**&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Guts|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Huge Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Hustle|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Liechi Berry}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Thick Club}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|X Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{mcolor|Aurora Beam|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charm|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|FeatherDance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{attack color dark}}}}****&amp;lt;br&amp;gt;{{mcolor|Superpower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{acolor|Intimidate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Kelpsy Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stat#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Vitamin#Iron|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{mcolor|Acid Armor|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acupressure|{{defense color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Barrier|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defense Curl|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Harden|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Defense|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Skull Bash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Steel Wing|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{acolor|Marvel Scale|{{defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Ganlon Berry}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Metal Powder}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|X Defend}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{mcolor|Close Combat|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crunch|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crush Claw|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Tail|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leer|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Screech|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Whip|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color|{{defense color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Qualot Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stat#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Vitamin#Calcium|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{mcolor|Acupressure|{{special attack color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge Beam|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flatter|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Nasty Plot|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Glow|{{special attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{acolor|Download|{{special attack color dark}}}}**&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Minus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Plus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Solar Power|{{special attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special attack color dark}}|DeepSeaTooth}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Petaya Berry}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|X Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{mcolor|Captivate|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Draco Meteor|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leaf Storm|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mist Ball|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Overheat|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psycho Boost|{{special attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color|{{special attack color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special attack color dark}}|Hondew Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special Defense color}}&amp;quot; | {{color2|{{special Defense color dark}}|Stat#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Vitamin#Zinc|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{mcolor|Acupressure|{{special defense color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|Amnesia|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{special defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color|{{special defense color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special defense color dark}}|Apicot Berry}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|DeepSeaScale}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|X Sp. Def}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{mcolor|Acid|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bug Buzz|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Close Combat|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Earth Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Energy Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fake Tears|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flash Cannon|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Focus Blast|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Luster Purge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Sound|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Seed Flare|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shadow Ball|{{special defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color|{{special defense color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color|{{special defense color dark}}|Grepa Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stat#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Vitamin#Carbos|Carbos}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{mcolor|Acupressure|{{speed color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|Agility|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Polish|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{acolor|Chlorophyll|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Motor Drive|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Quick Feet|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Speed Boost|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Steadfast|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Swift Swim|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Unburden|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Quick Powder}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Salac Berry}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|X Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{mcolor|Bubble|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|BubbleBeam|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Constrict|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Spore|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hammer Arm|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Icy Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mud Shot|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Tomb|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Scary Face|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{speed color dark}}}}****&amp;lt;br&amp;gt;{{mcolor|String Shot|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{acolor|Slow Start|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Tamato Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stat#Evasion|Evasion}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{mcolor|Acupressure|542b77}}*&amp;lt;br&amp;gt;{{mcolor|Double Team|542b77}}&amp;lt;br&amp;gt;{{mcolor|Minimize|542b77}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{acolor|Sand Veil|542b77}}&amp;lt;br&amp;gt;{{acolor|Snow Cloak|542b77}}&amp;lt;br&amp;gt;{{acolor|Tangled Feet|542b77}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|BrightPowder}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{mcolor|Defog|542b77}}&amp;lt;br&amp;gt;{{mcolor|Gravity|542b77}}~&amp;lt;br&amp;gt;{{mcolor|Sweet Scent|542b77}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#58f8f6&amp;quot; | {{color2|2a6f6e|Stat#Accuracy|Accuracy}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{mcolor|Acupressure|2a6f6e}}*&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{acolor|Compoundeyes|2a6f6e}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color2|2a6f6e|Wide Lens}}&amp;lt;br&amp;gt;{{color2|2a6f6e|X Accuracy}}&amp;lt;br&amp;gt;{{color2|2a6f6e|Zoom Lens}}&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; | {{mcolor|Flash|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Kinesis|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mirror Shot|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud Bomb|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud-Slap|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Muddy Water|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Octazooka|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Sand-Attack|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|2a6f6e}}****&amp;lt;br&amp;gt;{{mcolor|SmokeScreen|2a6f6e}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{acolor|Hustle|2a6f6e}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccc; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px;&amp;quot; | &amp;lt;small&amp;gt;*Acupressure boosts a random stat by two stages.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;**Download raises by one stage the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;***The {{color2|000|Starf Berry}} boosts a random stat except Accuracy and Evasion by two stages when consumed.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;****Secret Power&#039;s effects are dependent on the {{mcolor|Secret Power|000|terrain}}.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;~{{mcolor|Gravity|000}} lowers the Evasion of all Pokémon in play by two stages as long as it is active.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Future editors, please add more stat-raising and lowering moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[fr:Statistiques]]&lt;br /&gt;
[[ja:ステータス]]&lt;br /&gt;
[[pt:Atributo Pokémon]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=917482</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=917482"/>
		<updated>2009-11-01T17:09:52Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Formula */ Corrected the formulas, at the expense of removing the formula images, see Talk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; redirects here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}.  For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG| EX Holon Phantoms}}. For HP in the Trading Card Game see [[Glossary (TCG)#Hit Points|Glossary of terms]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;, short for &#039;&#039;&#039;statistics&#039;&#039;&#039;, determine certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. More specifically, stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
====Hit Points====&lt;br /&gt;
[[File:Pt hp bar.png|frame|HP bar in {{v2|Platinum}}]]&lt;br /&gt;
&#039;&#039;&#039;Hit Points&#039;&#039;&#039;, or &#039;&#039;&#039;HP&#039;&#039;&#039; for short, determine how much damage a Pokémon can receive before [[fainting]]. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest HP stat among all the Pokémon in the game with a whopping 255 Base HP. The  average HP Stat is 72 of all Pokémon, and the average for all fully evolved Pokémon is 81.&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[physical move]]. {{p|Deoxys}} in its Attack Forme currently holds the honor of having the highest Attack stat among all the Pokémon, with 180.  {{p|Rampardos}} currently has the highest Attack stat of all non-legendary Pokémon with 165. The average Attack Stat is 75 for all Pokémon, and the average for all fully evolved Pokémon is 90.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
[[File:StatsDP.png|frame|Summary Screen from {{game|Diamond and Pearl|s}} showing {{p|Piplup}}&#039;s stats]]&lt;br /&gt;
The &#039;&#039;&#039;Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a physical move. {{p|Shuckle}} currently holds the highest Defense stat among all the Pokémon in the game with 230. The average Defense Stat is 72 for all Pokémon, and the average for all fully evolved Pokémon is 86.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special&#039;&#039;&#039; stat determines how much damage a Pokémon both receives and deals in regards to [[special move]]s. The Special stat was divided into Special Attack and Special Defense in terms of [[base stats]] in [[Generation II]], and further divided in terms of [[IV]]s and [[EV]]s in [[Generation III]]. {{p|Mewtwo}} had the highest Special stat among all the Pokémon in the generation in which the stat existed.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[special move]]. {{p|Deoxys}}, when it is in Attack Forme, currently holds the highest Special Attack stat among all the Pokémon with 180. {{p|Porygon-Z}} and {{p|Alakazam}} are currently tied with having the highest Special Attack stat of all non-legendary Pokémon with 135. The average Special Attack Stat is 70 for all Pokémon, and the average for all fully evolved Pokémon is 85.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a special move. Shuckle also holds the  highest Special Defense stat among all the Pokémon with 230. The average Special Defense Stat is 71 for all Pokémon, and the average for all fully evolved Pokémon is 86.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
The &#039;&#039;&#039;Speed&#039;&#039;&#039; stat determines how quickly a Pokémon can act in battle. Pokémon with higher speed will make a [[move]] before ones with lower speed under normal conditions. {{p|Deoxys}} in its Speed Forme currently holds the honor of having the highest Speed among all the Pokémon with 180. {{p|Ninjask}} currently has the highest Speed of all non-legendary Pokémon with 160. The average Speed Stat is 67 for all Pokémon, and the average for all fully evolved Pokémon is 80.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;Evasion&#039;&#039;&#039; stat determines the percent chance that an opponent&#039;s move will miss. The initial value at the start of any battle is 0%. If the stat is decreased below 0% with a move such as {{m|Sweet Scent}}, then the opposing Pokémon has a better chance of connecting its move. If the stat is increased above 0% with a move such as {{m|Double Team}}, the opposing Pokémon will have a harder time connecting its moves.&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;Accuracy&#039;&#039;&#039; stat determines the percent chance an attacker&#039;s move will hit.  The initial value at the start of any battle is 100%. Along with Accuracy-raising moves, in {{Pokémon XD}} the player can also raise a Pokémon&#039;s Accuracy by using the call action. &amp;lt;!--Multiplied by the move&#039;s accuracy?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stats===&lt;br /&gt;
A Pokémon&#039;s [[base stats]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stats in each, while the HP stat will be 10 more than the Pokémon&#039;s level plus double the base stat (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring nature), stats will increase by 1/50 the base stat value, and 1/100 combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
:&#039;&#039;See also: [[Damage#Damage formula|Damage calculation]]&#039;&#039;&lt;br /&gt;
====In Generations {{gen|I}} and {{gen|II}}====&lt;br /&gt;
The stat is rounded down if the result is not an integer, as well as the result of every division.&lt;br /&gt;
&lt;br /&gt;
: HP stat = Level × ([[Base stats|Base HP]] + [[Individual values|IV]] + sqrt([[Effort values|EV]] + 3) ÷ 4) ÷ 50 + Level + 10&lt;br /&gt;
&lt;br /&gt;
: Other stats = Level × ([[Base stats|Base stat]] + [[Individual values|IV]] + sqrt([[Effort values|EV]] + 3) ÷ 4) ÷ 50 + 5&lt;br /&gt;
&lt;br /&gt;
====In Generations {{gen|III}} and {{gen|IV}}====&lt;br /&gt;
The stat is rounded down if the result is not an integer, as well as the result of every division.&lt;br /&gt;
&lt;br /&gt;
: HP stat = (2 × [[Base stats|Base HP]] + [[Individual values|IV]] + [[Effort values|EV]] ÷ 4) × (Level ÷ 100) + Level + 10&lt;br /&gt;
&lt;br /&gt;
: Other stats = (2 × [[Base stats|Base stat]] + [[Individual values|IV]] + [[Effort values|EV]] ÷ 4) × (Level ÷ 100) + 5&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from in {{p|Shedinja}}&#039;s HP, which is always 1, the lowest a stat can ever possibly be is 4.&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
Some [[move]]s and [[Ability|abilities]] can change stats during battle, raising them and lowering them as part of the effect. Some [[item]]s will also do this.&lt;br /&gt;
&lt;br /&gt;
In-battle stat modifiers multiply specific stats by a certain amount, meaning that a higher starting stat will have a bigger change. For each stat, there are six stages of increase, and six stages of decrease. The stages are cumulative: adding a stage of increase, and then a stage of decrease, results in no net change to the stat. The six stages of increase are x1.5, x2.0, x2.5, x3.0, x3.5, and x4.0. The six stages of decrease are 2/3, 1/2, 2/5, 1/3, 2/7, and 1/4. Accuracy and Evasion modifications are calculated in a different manner.&lt;br /&gt;
&lt;br /&gt;
Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], during a {{m|Sandstorm}}, all {{type2|Rock}} Pokémon gain 50% Special Defense, which does not work with stages.&lt;br /&gt;
&lt;br /&gt;
All stat modifiers listed below, except the [[vitamin]]s and the [[berry|berries]] under &#039;&#039;Reducers&#039;&#039;, will increase the corresponding stats only for the battle that they are used in.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #999; -moz-border-radius: 10px; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; -moz-border-radius-topleft: 5px;&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; -moz-border-radius-topright: 5px;&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot;&lt;br /&gt;
! {{color2|000|Vitamin}}&lt;br /&gt;
! {{color2|000|Move|Moves}}&lt;br /&gt;
! {{color2|000|Ability|Abilities}}&lt;br /&gt;
! {{color2|000|Item|Items}}&lt;br /&gt;
! {{color2|000|Move|Moves}}&lt;br /&gt;
! {{color2|000|Ability|Abilities}}&lt;br /&gt;
! {{color2|000|Item|Items}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stat#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Vitamin#Protein|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{mcolor|Acupressure|{{attack color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Belly Drum|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Howl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meditate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Claw|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meteor Mash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Sharpen|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swagger|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swords Dance|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{acolor|Anger Point|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Download|{{attack color dark}}}}**&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Guts|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Huge Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Hustle|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Liechi Berry}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Thick Club}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|X Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{mcolor|Aurora Beam|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charm|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|FeatherDance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{attack color dark}}}}****&amp;lt;br&amp;gt;{{mcolor|Superpower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{acolor|Intimidate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Kelpsy Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stat#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Vitamin#Iron|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{mcolor|Acid Armor|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acupressure|{{defense color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Barrier|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defense Curl|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Harden|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Defense|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Skull Bash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Steel Wing|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{acolor|Marvel Scale|{{defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Ganlon Berry}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Metal Powder}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|X Defend}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{mcolor|Close Combat|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crunch|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crush Claw|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Tail|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leer|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Screech|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Whip|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color|{{defense color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Qualot Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stat#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Vitamin#Calcium|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{mcolor|Acupressure|{{special attack color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge Beam|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flatter|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Nasty Plot|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Glow|{{special attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{acolor|Download|{{special attack color dark}}}}**&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Minus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Plus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Solar Power|{{special attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special attack color dark}}|DeepSeaTooth}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Petaya Berry}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|X Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{mcolor|Captivate|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Draco Meteor|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leaf Storm|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mist Ball|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Overheat|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psycho Boost|{{special attack color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color|{{special attack color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special attack color dark}}|Hondew Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special Defense color}}&amp;quot; | {{color2|{{special Defense color dark}}|Stat#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Vitamin#Zinc|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{mcolor|Acupressure|{{special defense color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|Amnesia|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{special defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color|{{special defense color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special defense color dark}}|Apicot Berry}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|DeepSeaScale}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|X Sp. Def}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{mcolor|Acid|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bug Buzz|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Close Combat|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Earth Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Energy Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fake Tears|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flash Cannon|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Focus Blast|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Luster Purge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Sound|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Seed Flare|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shadow Ball|{{special defense color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color|{{special defense color dark}}|--}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color|{{special defense color dark}}|Grepa Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stat#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Vitamin#Carbos|Carbos}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{mcolor|Acupressure|{{speed color dark}}}}*&amp;lt;br&amp;gt;{{mcolor|Agility|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Polish|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{acolor|Chlorophyll|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Motor Drive|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Quick Feet|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Speed Boost|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Steadfast|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Swift Swim|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Unburden|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Quick Powder}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Salac Berry}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Starf Berry}}***&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|X Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{mcolor|Bubble|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|BubbleBeam|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Constrict|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Spore|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hammer Arm|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Icy Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mud Shot|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Tomb|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Scary Face|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{speed color dark}}}}****&amp;lt;br&amp;gt;{{mcolor|String Shot|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{acolor|Slow Start|{{speed color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Tamato Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stat#Evasion|Evasion}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{mcolor|Acupressure|542b77}}*&amp;lt;br&amp;gt;{{mcolor|Double Team|542b77}}&amp;lt;br&amp;gt;{{mcolor|Minimize|542b77}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{acolor|Sand Veil|542b77}}&amp;lt;br&amp;gt;{{acolor|Snow Cloak|542b77}}&amp;lt;br&amp;gt;{{acolor|Tangled Feet|542b77}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|BrightPowder}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{mcolor|Defog|542b77}}&amp;lt;br&amp;gt;{{mcolor|Gravity|542b77}}~&amp;lt;br&amp;gt;{{mcolor|Sweet Scent|542b77}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#58f8f6&amp;quot; | {{color2|2a6f6e|Stat#Accuracy|Accuracy}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{mcolor|Acupressure|2a6f6e}}*&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{acolor|Compoundeyes|2a6f6e}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color2|2a6f6e|Wide Lens}}&amp;lt;br&amp;gt;{{color2|2a6f6e|X Accuracy}}&amp;lt;br&amp;gt;{{color2|2a6f6e|Zoom Lens}}&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; | {{mcolor|Flash|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Kinesis|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mirror Shot|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud Bomb|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud-Slap|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Muddy Water|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Octazooka|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Sand-Attack|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|2a6f6e}}****&amp;lt;br&amp;gt;{{mcolor|SmokeScreen|2a6f6e}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{acolor|Hustle|2a6f6e}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccc; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px;&amp;quot; | &amp;lt;small&amp;gt;*Acupressure boosts a random stat by two stages.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;**Download raises by one stage the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;***The {{color2|000|Starf Berry}} boosts a random stat except Accuracy and Evasion by two stages when consumed.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;****Secret Power&#039;s effects are dependent on the {{mcolor|Secret Power|000|terrain}}.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;~{{mcolor|Gravity|000}} lowers the Evasion of all Pokémon in play by two stages as long as it is active.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Future editors, please add more stat-raising and lowering moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[fr:Statistiques]]&lt;br /&gt;
[[ja:ステータス]]&lt;br /&gt;
[[pt:Atributo Pokémon]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=917481</id>
		<title>Talk:Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=917481"/>
		<updated>2009-11-01T17:09:48Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Incorrect formulas */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the modifiers table, how about items such as Light Ball, Thick Club? [[User:Lahar|Lahar]] 23:16, 22 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Whats the maximum for the stats? [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:32, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat modification in battle. ==&lt;br /&gt;
&lt;br /&gt;
okay, this is probably the best place to raise the question.&lt;br /&gt;
&lt;br /&gt;
the stat altering moves change stats in &amp;quot;levels&amp;quot; of up to six. how much does each &amp;quot;level&amp;quot; change the stats by? If this is already listed somewhere, i don&#039;t know where to find it.&lt;br /&gt;
&lt;br /&gt;
: Do negative stat changes in battle stay even after you switch out?[[User:Summerscythe|Summerscythe]] 20:34, 21 April 2009 (UTC)&lt;br /&gt;
:: No. Switching out resets all stat alterations, +ve or -ve. - [[User:Solarys|Solarys]] 06:03, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Speed question==&lt;br /&gt;
&lt;br /&gt;
If two Pokémon have the same speed stat in battle, what determines which will attack first? [[User:Lucario12|Lucario12]] 16:48, 2 November 2008 (UTC)&lt;br /&gt;
:Good question. I&#039;m sure that it will be chosen randomly. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:54, 2 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All Stats Referred to Collectively ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s just an idea but I&#039;ve noticed something. I&#039;ve had the idea of instead of just reffering to a Pokemon&#039;s indivisual Stats; HP, Attack, Defense, Special Atk, Special Def and Speed, one could refer to all values that effect a battle.&lt;br /&gt;
Observe;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;H&#039;&#039;&#039;P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ttack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D&#039;&#039;&#039;efense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Defense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E&#039;&#039;&#039;vasiveness&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ccuracy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;peed&lt;br /&gt;
&lt;br /&gt;
Reading the first letter of each Stat forms the word &amp;quot;SHADSEAS&amp;quot; (or an alteration on the order). What do you think? Could it be a new lingo? [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
:Maybe, but the order seems pretty messy to me, as I&#039;m more comfortable with the order HP-Atk-Def-SPAtk-SPDef-Spd. And&amp;amp;nbsp;remember to sign your comments on talk pages with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;), this was already mentioned in your welcome message (I hope you already read it through). &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 17:15, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, signed it now [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evasion stages/modifiers? ==&lt;br /&gt;
&lt;br /&gt;
What&#039;s the maximum % of evasion a PKMN can have? (I.e. 6 uses of Double Team, Bright Powder and Hail/Sandstorm ability bonus.)&lt;br /&gt;
&lt;br /&gt;
Firstly, do the items/abilities stack with each other and stages linearly or diminishingly?&lt;br /&gt;
&lt;br /&gt;
If linearly, it will be 96.67%: 6 stages (9/3 multiplier) = 66.67% evasion + 20% from ability boost + 10% from Bright Powder&lt;br /&gt;
&lt;br /&gt;
If diminishingly with stages only, it&#039;s 76.67%: 66.67% + 6.67%{{tt|*|(100-66.67)×0.2)}} from ability boost + 3.33%{{tt|*|(100-66.67)×0.1)}} from Bright Powder&lt;br /&gt;
&lt;br /&gt;
Or if diminishingly with each other AND stages, it&#039;s around 75~76%, depending on whether the item or ability is accounted for first.&lt;br /&gt;
&lt;br /&gt;
- [[User:Solarys|Solarys]] 06:01, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve been wondering this same thing, every time one of my Pokémon will get hit by {{m|Smokescreen}} or {{m|Sand-Attack}}, they miss more then half the time.  But additional uses don&#039;t seem to make a huge difference. [[User:Derian|&amp;amp;#91;&amp;amp;#91;Derian&amp;amp;#93;&amp;amp;#93;]] 19:00, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incorrect formulas ==&lt;br /&gt;
&lt;br /&gt;
Hey, sorry to revert the awesome-looking formula images in the [[Stats#Formula|#Formula]] section to text, but they&#039;re incorrect.&lt;br /&gt;
&lt;br /&gt;
Generations {{gen|III}} and {{gen|IV}} have &#039;&#039;Nature ×&#039;&#039; &#039;&#039;&#039;at first&#039;&#039;&#039;, when [[Stats#Nature|#Nature]] says this:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Generations {{gen|I}} and {{gen|II}} have &#039;&#039;EV / 2048&#039;&#039;, when [[Effort values#Generation I]] says the formula is [[File:Statexp.png]].&lt;br /&gt;
&lt;br /&gt;
And since I don&#039;t know how to make those awesome-looking formula images or even update them, I&#039;ll leave it to the uploader to modify them. The relevant files are StatFormulaHPGenI.png, StatFormulaGenI.png, StatFormulaHPGen3.png and StatFormulaGen3.png. [[User:Looce|Looce]] 17:09, 1 November 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Glare_(move)&amp;diff=916177</id>
		<title>Glare (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Glare_(move)&amp;diff=916177"/>
		<updated>2009-10-31T03:50:38Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Effect */ Grammar fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=137 |&lt;br /&gt;
name=Glare |&lt;br /&gt;
jname=へびにらみ |&lt;br /&gt;
jtrans=Snake Glare |&lt;br /&gt;
desc=The user intimidates the foe with its menacing eyes to cause paralysis. |&lt;br /&gt;
gameimage=DPGlare.PNG |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=30 |&lt;br /&gt;
maxpp=48 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=75 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=3 |&lt;br /&gt;
cdesc=??? |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
pokefordex=glare |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=foe |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Glare&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;へびにらみ&#039;&#039;&#039; &#039;&#039;Snake Glare&#039;&#039;) is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Glare {{status|Paralysis|paralyzes}} the target. Glare cannot paralyze the target if it already has a major [[status ailment]].&lt;br /&gt;
&lt;br /&gt;
In Stadium, Glare cannot affect a target that has a {{m|Substitute}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;{{p|Arbok}}&#039;&#039;&#039;. Arbok glares at the opponent and they flash different colors.  The opponent is then paralyzed, or Arbok&#039;s eyes glow blue, and the opponent becomes paralyzed.&lt;br /&gt;
* Used by [[Jessie]]&#039;s {{TP|Jessie|Arbok}} from &#039;&#039;[[EP033|The Flame Pokémon-athon!]]&#039;&#039; to ???.  &#039;&#039;&#039;Debut.&#039;&#039;&#039;&lt;br /&gt;
* Used by [[Pokémon League entrance exam instructor]]&#039;s {{p|Arbok}} under the control of {{Ash}} in &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Dunsparce}}&#039;&#039;&#039;. Dunsparce&#039;s eyes glow red and the opponent becomes paralyzed.&lt;br /&gt;
* Used by multiple {{p|Dunsparce}} in &#039;&#039;[[EP191|The Dunsparce Deception]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|023|Ekans|1|Poison||24}}&lt;br /&gt;
{{Moveentry|024|Arbok|1|Poison||27}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|023|Ekans|1|Poison||23}}&lt;br /&gt;
{{Moveentry|024|Arbok|1|Poison||25}}&lt;br /&gt;
{{Moveentry|206|Dunsparce|1|Normal||13}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|023|Ekans|1|Poison||20}}&lt;br /&gt;
{{Moveentry|024|Arbok|1|Poison||20}}&lt;br /&gt;
{{Moveentry|206|Dunsparce|1|Normal||14}}&lt;br /&gt;
{{Moveentry|336|Seviper|1|Poison||25}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|023|Ekans|1|Poison||12}}&lt;br /&gt;
{{Moveentry|024|Arbok|1|Poison||12}}&lt;br /&gt;
{{Moveentry|206|Dunsparce|1|Normal||13}}&lt;br /&gt;
{{Moveentry|336|Seviper|1|Poison||25}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Dunsparce is the only non-{{type2|Poison}} to learn Glare.&lt;br /&gt;
*[[Generation IV]] is the only generation to not introduce a new Pokémon that can learn Glare. Ekans and Arbok were introduced in [[Generation I]], Dunsparce was introduced in [[Generation II]], and Seviper was introduced in [[Generation III]].&lt;br /&gt;
*All the Pokémon that know Glare are snake-based.&lt;br /&gt;
*Glare&#039;s English name is the same as the Japanese name of the move {{m|Leer}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Intimidation&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Giftblick&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Deslumbrar&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Bagliore&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
{{Glare}}&lt;br /&gt;
&lt;br /&gt;
[[de:Giftblick]]&lt;br /&gt;
[[fr:Intimidation (attaque)]]&lt;br /&gt;
[[ja:へびにらみ]]&lt;br /&gt;
[[pt:Glare]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves&amp;diff=916012</id>
		<title>List of moves</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves&amp;diff=916012"/>
		<updated>2009-10-31T01:11:49Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Shadow moves */ Corrected Shadow End&amp;#039;s accuracy, per Shadow End (move)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==List of moves==&lt;br /&gt;
This page contains every [[move]] in the games in order of their [[index number]] and categorized by the [[generation]] in which they debuted.&lt;br /&gt;
&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|#&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Category&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Contest&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| 01 &lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 02 &lt;br /&gt;
| {{m|Karate Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 03 &lt;br /&gt;
| {{m|DoubleSlap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 04 &lt;br /&gt;
| {{m|Comet Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 18&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 05 &lt;br /&gt;
| {{m|Mega Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 80&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 06 &lt;br /&gt;
| {{m|Pay Day}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 07 &lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 08 &lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 09 &lt;br /&gt;
| {{m|ThunderPunch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 10 &lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 11 &lt;br /&gt;
| {{m|ViceGrip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 30&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 12 &lt;br /&gt;
| {{m|Guillotine}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| OHKO&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| 13 &lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 14 &lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 15 &lt;br /&gt;
| {{m|Cut}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 16 &lt;br /&gt;
| {{m|Gust}}{{tt|*|This is a Normal-type attack in Generation I}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 17 &lt;br /&gt;
| {{m|Wing Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 35&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 18 &lt;br /&gt;
| {{m|Whirlwind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 19 &lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 90&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 20 &lt;br /&gt;
| {{m|Bind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 21 &lt;br /&gt;
| {{m|Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 80&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 22 &lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 23 &lt;br /&gt;
| {{m|Stomp}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 24 &lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 25 &lt;br /&gt;
| {{m|Mega Kick}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 26 &lt;br /&gt;
| {{m|Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 85{{tt|*|70 in Generation I-III}}&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 27 &lt;br /&gt;
| {{m|Rolling Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 60&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 28 &lt;br /&gt;
| {{m|Sand-Attack}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 29 &lt;br /&gt;
| {{m|Headbutt}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 30 &lt;br /&gt;
| {{m|Horn Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 31 &lt;br /&gt;
| {{m|Fury Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 32 &lt;br /&gt;
| {{m|Horn Drill}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| OHKO&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| 33 &lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 35&lt;br /&gt;
| 35&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 34 &lt;br /&gt;
| {{m|Body Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 35 &lt;br /&gt;
| {{m|Wrap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 36 &lt;br /&gt;
| {{m|Take Down}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 37 &lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 38 &lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 39 &lt;br /&gt;
| {{m|Tail Whip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 40 &lt;br /&gt;
| {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 35&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 41 &lt;br /&gt;
| {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 42 &lt;br /&gt;
| {{m|Pin Missile}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 14&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 43 &lt;br /&gt;
| {{m|Leer}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 44 &lt;br /&gt;
| {{m|Bite}}{{tt|*|This is a Normal-type attack in Generation I}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 25&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 45 &lt;br /&gt;
| {{m|Growl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 46 &lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 47 &lt;br /&gt;
| {{m|Sing}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 55%&lt;br /&gt;
|-&lt;br /&gt;
| 48 &lt;br /&gt;
| {{m|Supersonic}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 55%&lt;br /&gt;
|-&lt;br /&gt;
| 49 &lt;br /&gt;
| {{m|SonicBoom}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| {{tt|*|Always deals 20 HP damage}}&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 50 &lt;br /&gt;
| {{m|Disable}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 55%&lt;br /&gt;
|-&lt;br /&gt;
| 51 &lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 52 &lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 25&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 53 &lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 54 &lt;br /&gt;
| {{m|Mist}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 55 &lt;br /&gt;
| {{m|Water Gun}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 25&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 56 &lt;br /&gt;
| {{m|Hydro Pump}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 57 &lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 58 &lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 59 &lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 60 &lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 61 &lt;br /&gt;
| {{m|BubbleBeam}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 62 &lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 63 &lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 64 &lt;br /&gt;
| {{m|Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 35&lt;br /&gt;
| 35&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 65 &lt;br /&gt;
| {{m|Drill Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 66 &lt;br /&gt;
| {{m|Submission}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 80&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 67 &lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 68 &lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 69 &lt;br /&gt;
| {{m|Seismic Toss}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 70 &lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 71 &lt;br /&gt;
| {{m|Absorb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 72 &lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 73 &lt;br /&gt;
| {{m|Leech Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 74 &lt;br /&gt;
| {{m|Growth}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 75 &lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 76 &lt;br /&gt;
| {{m|SolarBeam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 77 &lt;br /&gt;
| {{m|PoisonPowder}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 78 &lt;br /&gt;
| {{m|Stun Spore}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 79 &lt;br /&gt;
| {{m|Sleep Powder}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 80 &lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 90{{tt|*|70 in Generation I-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 81 &lt;br /&gt;
| {{m|String Shot}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 82 &lt;br /&gt;
| {{m|Dragon Rage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| {{tt|*|Always deals 40 HP damage}}&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 83 &lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 84 &lt;br /&gt;
| {{m|ThunderShock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 85 &lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 86 &lt;br /&gt;
| {{m|Thunder Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 87 &lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 88 &lt;br /&gt;
| {{m|Rock Throw}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 89 &lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 90 &lt;br /&gt;
| {{m|Fissure}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| OHKO&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| 91 &lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 92 &lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 93 &lt;br /&gt;
| {{m|Confusion}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 94 &lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 95 &lt;br /&gt;
| {{m|Hypnosis}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
| 96 &lt;br /&gt;
| {{m|Meditate}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 97 &lt;br /&gt;
| {{m|Agility}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 98 &lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 99 &lt;br /&gt;
| {{m|Rage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 100 &lt;br /&gt;
| {{m|Teleport}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 101 &lt;br /&gt;
| {{m|Night Shade}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 102 &lt;br /&gt;
| {{m|Mimic}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 103 &lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 104 &lt;br /&gt;
| {{m|Double Team}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 105 &lt;br /&gt;
| {{m|Recover}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10{{tt|*|20 in Generation I-III}}&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 106 &lt;br /&gt;
| {{m|Harden}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 107 &lt;br /&gt;
| {{m|Minimize}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 108 &lt;br /&gt;
| {{m|SmokeScreen}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 109 &lt;br /&gt;
| {{m|Confuse Ray}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 110 &lt;br /&gt;
| {{m|Withdraw}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 111 &lt;br /&gt;
| {{m|Defense Curl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 112 &lt;br /&gt;
| {{m|Barrier}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 113 &lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 114 &lt;br /&gt;
| {{m|Haze}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 115 &lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 116 &lt;br /&gt;
| {{m|Focus Energy}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 117 &lt;br /&gt;
| {{m|Bide}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 118 &lt;br /&gt;
| {{m|Metronome}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 119 &lt;br /&gt;
| {{m|Mirror Move}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 120 &lt;br /&gt;
| {{m|Selfdestruct}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 200&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 121 &lt;br /&gt;
| {{m|Egg Bomb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 122 &lt;br /&gt;
| {{m|Lick}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 123 &lt;br /&gt;
| {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 124 &lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 125 &lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 126 &lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 127 &lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 128 &lt;br /&gt;
| {{m|Clamp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 35&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 129 &lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 130 &lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 131 &lt;br /&gt;
| {{m|Spike Cannon}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 132 &lt;br /&gt;
| {{m|Constrict}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 35&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 133 &lt;br /&gt;
| {{m|Amnesia}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 134 &lt;br /&gt;
| {{m|Kinesis}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 135 &lt;br /&gt;
| {{m|Softboiled}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 136 &lt;br /&gt;
| {{m|Hi Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100{{tt|*|85 in Generation I-III}}&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 137 &lt;br /&gt;
| {{m|Glare}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 138 &lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 139 &lt;br /&gt;
| {{m|Poison Gas}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 55%&lt;br /&gt;
|-&lt;br /&gt;
| 140 &lt;br /&gt;
| {{m|Barrage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 141 &lt;br /&gt;
| {{m|Leech Life}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 142 &lt;br /&gt;
| {{m|Lovely Kiss}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 143 &lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 144 &lt;br /&gt;
| {{m|Transform}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 145 &lt;br /&gt;
| {{m|Bubble}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 146 &lt;br /&gt;
| {{m|Dizzy Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 147 &lt;br /&gt;
| {{m|Spore}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 148 &lt;br /&gt;
| {{m|Flash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 149 &lt;br /&gt;
| {{m|Psywave}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 150 &lt;br /&gt;
| {{m|Splash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 151 &lt;br /&gt;
| {{m|Acid Armor}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 152 &lt;br /&gt;
| {{m|Crabhammer}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 153 &lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 250&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 154 &lt;br /&gt;
| {{m|Fury Swipes}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 18&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 155 &lt;br /&gt;
| {{m|Bonemerang}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 156 &lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 157 &lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 158 &lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 159 &lt;br /&gt;
| {{m|Sharpen}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 160 &lt;br /&gt;
| {{m|Conversion}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 161 &lt;br /&gt;
| {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 162 &lt;br /&gt;
| {{m|Super Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| Varies&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 163 &lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 164 &lt;br /&gt;
| {{m|Substitute}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 165 &lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|#&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Category&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Contest&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| 166 &lt;br /&gt;
| {{m|Sketch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 167 &lt;br /&gt;
| {{m|Triple Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 168 &lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 169 &lt;br /&gt;
| {{m|Spider Web}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 170 &lt;br /&gt;
| {{m|Mind Reader}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 171 &lt;br /&gt;
| {{m|Nightmare}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 172 &lt;br /&gt;
| {{m|Flame Wheel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 25&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 173 &lt;br /&gt;
| {{m|Snore}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 174 &lt;br /&gt;
| {{m|Curse}}&lt;br /&gt;
{{typetable|???}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 175 &lt;br /&gt;
| {{m|Flail}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 176 &lt;br /&gt;
| {{m|Conversion 2}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 177 &lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 178 &lt;br /&gt;
| {{m|Cotton Spore}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 179 &lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 180 &lt;br /&gt;
| {{m|Spite}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 181 &lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 25&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 182 &lt;br /&gt;
| {{m|Protect}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 183 &lt;br /&gt;
| {{m|Mach Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 184 &lt;br /&gt;
| {{m|Scary Face}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 185 &lt;br /&gt;
| {{m|Faint Attack}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 186 &lt;br /&gt;
| {{m|Sweet Kiss}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 187 &lt;br /&gt;
| {{m|Belly Drum}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 188 &lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 189 &lt;br /&gt;
| {{m|Mud-Slap}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 190 &lt;br /&gt;
| {{m|Octazooka}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 191 &lt;br /&gt;
| {{m|Spikes}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 192 &lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| 193 &lt;br /&gt;
| {{m|Foresight}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 194 &lt;br /&gt;
| {{m|Destiny Bond}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 195 &lt;br /&gt;
| {{m|Perish Song}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 196 &lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 197 &lt;br /&gt;
| {{m|Detect}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 198 &lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 25&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 199 &lt;br /&gt;
| {{m|Lock-On}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 200 &lt;br /&gt;
| {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120{{tt|*|90 in Generation II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 201 &lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 202 &lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 203 &lt;br /&gt;
| {{m|Endure}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 204 &lt;br /&gt;
| {{m|Charm}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 205 &lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 206 &lt;br /&gt;
| {{m|False Swipe}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 207 &lt;br /&gt;
| {{m|Swagger}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 208 &lt;br /&gt;
| {{m|Milk Drink}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 209 &lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 210 &lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 211 &lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 212 &lt;br /&gt;
| {{m|Mean Look}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 213 &lt;br /&gt;
| {{m|Attract}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 214 &lt;br /&gt;
| {{m|Sleep Talk}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 215 &lt;br /&gt;
| {{m|Heal Bell}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 216 &lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 217 &lt;br /&gt;
| {{m|Present}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 218 &lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 219 &lt;br /&gt;
| {{m|Safeguard}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 25&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 220 &lt;br /&gt;
| {{m|Pain Split}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 221 &lt;br /&gt;
| {{m|Sacred Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 222 &lt;br /&gt;
| {{m|Magnitude}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 30&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 223 &lt;br /&gt;
| {{m|DynamicPunch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| 224 &lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 225 &lt;br /&gt;
| {{m|DragonBreath}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 226 &lt;br /&gt;
| {{m|Baton Pass}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 227 &lt;br /&gt;
| {{m|Encore}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 228 &lt;br /&gt;
| {{m|Pursuit}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 229 &lt;br /&gt;
| {{m|Rapid Spin}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 230 &lt;br /&gt;
| {{m|Sweet Scent}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 231 &lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 232 &lt;br /&gt;
| {{m|Metal Claw}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 233 &lt;br /&gt;
| {{m|Vital Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 234 &lt;br /&gt;
| {{m|Morning Sun}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 235 &lt;br /&gt;
| {{m|Synthesis}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 236 &lt;br /&gt;
| {{m|Moonlight}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 237 &lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 238 &lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 239 &lt;br /&gt;
| {{m|Twister}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 240 &lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 241 &lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 242 &lt;br /&gt;
| {{m|Crunch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 243 &lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 244 &lt;br /&gt;
| {{m|Psych Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 245 &lt;br /&gt;
| {{m|ExtremeSpeed}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 246 &lt;br /&gt;
| {{m|AncientPower}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 247 &lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 248 &lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 249 &lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 40{{tt|*|20 in Generation I-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 250 &lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 251 &lt;br /&gt;
| {{m|Beat Up}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|#&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Category&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Contest&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| 252 &lt;br /&gt;
| {{m|Fake Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 253 &lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 254 &lt;br /&gt;
| {{m|Stockpile}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 255 &lt;br /&gt;
| {{m|Spit Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 256 &lt;br /&gt;
| {{m|Swallow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 257 &lt;br /&gt;
| {{m|Heat Wave}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 258 &lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 259 &lt;br /&gt;
| {{m|Torment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 260 &lt;br /&gt;
| {{m|Flatter}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 261 &lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 262 &lt;br /&gt;
| {{m|Memento}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 263 &lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 264 &lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 265 &lt;br /&gt;
| {{m|SmellingSalt}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 266 &lt;br /&gt;
| {{m|Follow Me}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 267 &lt;br /&gt;
| {{m|Nature Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 268 &lt;br /&gt;
| {{m|Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 269 &lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 270 &lt;br /&gt;
| {{m|Helping Hand}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 271 &lt;br /&gt;
| {{m|Trick}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 272 &lt;br /&gt;
| {{m|Role Play}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 273 &lt;br /&gt;
| {{m|Wish}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 274 &lt;br /&gt;
| {{m|Assist}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 275 &lt;br /&gt;
| {{m|Ingrain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 276 &lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 277 &lt;br /&gt;
| {{m|Magic Coat}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 278 &lt;br /&gt;
| {{m|Recycle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 279 &lt;br /&gt;
| {{m|Revenge}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 280 &lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 281 &lt;br /&gt;
| {{m|Yawn}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 282 &lt;br /&gt;
| {{m|Knock Off}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 283 &lt;br /&gt;
| {{m|Endeavor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 284 &lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 285 &lt;br /&gt;
| {{m|Skill Swap}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 286 &lt;br /&gt;
| {{m|Imprison}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 287 &lt;br /&gt;
| {{m|Refresh}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 288 &lt;br /&gt;
| {{m|Grudge}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 289 &lt;br /&gt;
| {{m|Snatch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 290 &lt;br /&gt;
| {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 291 &lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 292 &lt;br /&gt;
| {{m|Arm Thrust}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 293 &lt;br /&gt;
| {{m|Camouflage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 294 &lt;br /&gt;
| {{m|Tail Glow}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 295 &lt;br /&gt;
| {{m|Luster Purge}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 296 &lt;br /&gt;
| {{m|Mist Ball}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 297 &lt;br /&gt;
| {{m|FeatherDance}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 298 &lt;br /&gt;
| {{m|Teeter Dance}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 299 &lt;br /&gt;
| {{m|Blaze Kick}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 300 &lt;br /&gt;
| {{m|Mud Sport}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 301 &lt;br /&gt;
| {{m|Ice Ball}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 302 &lt;br /&gt;
| {{m|Needle Arm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 303 &lt;br /&gt;
| {{m|Slack Off}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 304 &lt;br /&gt;
| {{m|Hyper Voice}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 305 &lt;br /&gt;
| {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 306 &lt;br /&gt;
| {{m|Crush Claw}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 307 &lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 308 &lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 309 &lt;br /&gt;
| {{m|Meteor Mash}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 310 &lt;br /&gt;
| {{m|Astonish}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 311 &lt;br /&gt;
| {{m|Weather Ball}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 312 &lt;br /&gt;
| {{m|Aromatherapy}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 313 &lt;br /&gt;
| {{m|Fake Tears}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 314 &lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 25&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 315 &lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 316 &lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 317 &lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 318 &lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 319 &lt;br /&gt;
| {{m|Metal Sound}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 320 &lt;br /&gt;
| {{m|GrassWhistle}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 55%&lt;br /&gt;
|-&lt;br /&gt;
| 321 &lt;br /&gt;
| {{m|Tickle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 322 &lt;br /&gt;
| {{m|Cosmic Power}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 323 &lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 324 &lt;br /&gt;
| {{m|Signal Beam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 325 &lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 326 &lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 327 &lt;br /&gt;
| {{m|Sky Uppercut}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 328 &lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 329 &lt;br /&gt;
| {{m|Sheer Cold}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| OHKO&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| 330 &lt;br /&gt;
| {{m|Muddy Water}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 95&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 331 &lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 332 &lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 333 &lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 334 &lt;br /&gt;
| {{m|Iron Defense}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 335 &lt;br /&gt;
| {{m|Block}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 336 &lt;br /&gt;
| {{m|Howl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 337 &lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 338 &lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 339 &lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 340 &lt;br /&gt;
| {{m|Bounce}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| 85&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 341 &lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 342 &lt;br /&gt;
| {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 343 &lt;br /&gt;
| {{m|Covet}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 344 &lt;br /&gt;
| {{m|Volt Tackle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 345 &lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 346 &lt;br /&gt;
| {{m|Water Sport}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 347 &lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 348 &lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 349 &lt;br /&gt;
| {{m|Dragon Dance}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 350 &lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| 25&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 351 &lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 352 &lt;br /&gt;
| {{m|Water Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 353 &lt;br /&gt;
| {{m|Doom Desire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 354 &lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|#&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Category&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|Contest&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| 355 &lt;br /&gt;
| {{m|Roost}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 356 &lt;br /&gt;
| {{m|Gravity}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 357 &lt;br /&gt;
| {{m|Miracle Eye}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 358 &lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 359 &lt;br /&gt;
| {{m|Hammer Arm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 360 &lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 361 &lt;br /&gt;
| {{m|Healing Wish}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 362 &lt;br /&gt;
| {{m|Brine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 363 &lt;br /&gt;
| {{m|Natural Gift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 364 &lt;br /&gt;
| {{m|Feint}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 365 &lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 366 &lt;br /&gt;
| {{m|Tailwind}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 367&lt;br /&gt;
| {{m|Acupressure}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 368 &lt;br /&gt;
| {{m|Metal Burst}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 369 &lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 370 &lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 371 &lt;br /&gt;
| {{m|Payback}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 372 &lt;br /&gt;
| {{m|Assurance}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 373 &lt;br /&gt;
| {{m|Embargo}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 374 &lt;br /&gt;
| {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 10&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 375 &lt;br /&gt;
| {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 376 &lt;br /&gt;
| {{m|Trump Card}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 377 &lt;br /&gt;
| {{m|Heal Block}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 378 &lt;br /&gt;
| {{m|Wring Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 379 &lt;br /&gt;
| {{m|Power Trick}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 380 &lt;br /&gt;
| {{m|Gastro Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 381 &lt;br /&gt;
| {{m|Lucky Chant}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 382 &lt;br /&gt;
| {{m|Me First}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 383 &lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 384 &lt;br /&gt;
| {{m|Power Swap}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 385 &lt;br /&gt;
| {{m|Guard Swap}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 386 &lt;br /&gt;
| {{m|Punishment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 387 &lt;br /&gt;
| {{m|Last Resort}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| 130&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 388 &lt;br /&gt;
| {{m|Worry Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 389 &lt;br /&gt;
| {{m|Sucker Punch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 390 &lt;br /&gt;
| {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 391 &lt;br /&gt;
| {{m|Heart Swap}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 392 &lt;br /&gt;
| {{m|Aqua Ring}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 393 &lt;br /&gt;
| {{m|Magnet Rise}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 394&lt;br /&gt;
| {{m|Flare Blitz}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 395&lt;br /&gt;
| {{m|Force Palm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 396&lt;br /&gt;
| {{m|Aura Sphere}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 397&lt;br /&gt;
| {{m|Rock Polish}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 398&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 399&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 400&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 401 &lt;br /&gt;
| {{m|Aqua Tail}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 402 &lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 403 &lt;br /&gt;
| {{m|Air Slash}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 404 &lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 405 &lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 406 &lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 407 &lt;br /&gt;
| {{m|Dragon Rush}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 408 &lt;br /&gt;
| {{m|Power Gem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 409 &lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 410 &lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 411 &lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 412 &lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 413 &lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 414 &lt;br /&gt;
| {{m|Earth Power}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 415 &lt;br /&gt;
| {{m|Switcheroo}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 416 &lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 417 &lt;br /&gt;
| {{m|Nasty Plot}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 418 &lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 419 &lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 420 &lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 421 &lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 15&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 422 &lt;br /&gt;
| {{m|Thunder Fang}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 423 &lt;br /&gt;
| {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 424 &lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 425 &lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 30&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 426 &lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 427 &lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 428 &lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 429 &lt;br /&gt;
| {{m|Mirror Shot}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 10&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 430 &lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 431 &lt;br /&gt;
| {{m|Rock Climb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 432 &lt;br /&gt;
| {{m|Defog}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 433 &lt;br /&gt;
| {{m|Trick Room}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 434 &lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 435 &lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 436 &lt;br /&gt;
| {{m|Lava Plume}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 437 &lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| 5&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 438 &lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 439 &lt;br /&gt;
| {{m|Rock Wrecker}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 440 &lt;br /&gt;
| {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 441 &lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 442 &lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 443 &lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 444 &lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 445 &lt;br /&gt;
| {{m|Captivate}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 446 &lt;br /&gt;
| {{m|Stealth Rock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 447 &lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 448 &lt;br /&gt;
| {{m|Chatter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 449 &lt;br /&gt;
| {{m|Judgment}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 450 &lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 451 &lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 452 &lt;br /&gt;
| {{m|Wood Hammer}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 15&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 453 &lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 454 &lt;br /&gt;
| {{m|Attack Order}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 15&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 455 &lt;br /&gt;
| {{m|Defend Order}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 456&lt;br /&gt;
| {{m|Heal Order}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 457 &lt;br /&gt;
| {{m|Head Smash}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 458 &lt;br /&gt;
| {{m|Double Hit}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| 35&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 459 &lt;br /&gt;
| {{m|Roar of Time}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| 460 &lt;br /&gt;
| {{m|Spacial Rend}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| 461 &lt;br /&gt;
| {{m|Lunar Dance}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
|-&lt;br /&gt;
| 462 &lt;br /&gt;
| {{m|Crush Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 463 &lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
 {{typetable|Fire}}&lt;br /&gt;
 {{statustable|Special}}&lt;br /&gt;
 {{contesttable|Tough}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| 464 &lt;br /&gt;
| {{m|Dark Void}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;amp;ndash;&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| 465 &lt;br /&gt;
| {{m|Seed Flare}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| 466 &lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 467 &lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| 5&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shadow moves]]===&lt;br /&gt;
[[Shadow moves]] are moves exclusive to [[Shadow Pokémon]] in the [[Generation III]] games [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]]. There are no contests in these games, and Shadow Pokémon can not be traded, thus they have no Contest statistics.&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blast}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blitz}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Bolt}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Break}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Chill}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Down}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow End}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 120&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Fire}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Half}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Hold}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Mist}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Panic}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rave}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rush}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Shed}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sky}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Storm}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Wave}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |------&lt;br /&gt;
| N/A&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other ??? moves===&lt;br /&gt;
These moves are exclusive to [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}.&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 120px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;width: 60px;&amp;quot;|[[Type]]&lt;br /&gt;
! style=&amp;quot;width: 30px;&amp;quot;|PP&lt;br /&gt;
! style=&amp;quot;width: 20px;&amp;quot;|Power&lt;br /&gt;
! style=&amp;quot;width: 10px;&amp;quot;|Accuracy&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wide Slash}}&lt;br /&gt;
{{typetable|???}}&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vacuum-Cut}}&lt;br /&gt;
{{typetable|???}}&lt;br /&gt;
| 7&lt;br /&gt;
| N/A&lt;br /&gt;
| ???%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Moves not in the Pokémon games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Moves|*2]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacken-Liste]]&lt;br /&gt;
[[pl:PPS:Polskie nazwy ataków]]&lt;br /&gt;
[[fr:Liste des attaques]]&lt;br /&gt;
[[ja:わざ一覧]]&lt;br /&gt;
[[pt:Lista de golpes]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Looce&amp;diff=914942</id>
		<title>User:Looce</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Looce&amp;diff=914942"/>
		<updated>2009-10-29T22:06:11Z</updated>

		<summary type="html">&lt;p&gt;Looce: Formatting edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Languages&#039;&#039;&#039;&lt;br /&gt;
{{User fr-N}}&lt;br /&gt;
{{User en-4}}&lt;br /&gt;
{{User Language Standard}}&lt;br /&gt;
&#039;&#039;&#039;Preferences&#039;&#039;&#039;&lt;br /&gt;
{{User Candy}}&lt;br /&gt;
{{User Sleep}}&lt;br /&gt;
{{User Night}}&lt;br /&gt;
{{User Snow}}&lt;br /&gt;
&#039;&#039;&#039;Likes and dislikes&#039;&#039;&#039;&lt;br /&gt;
{{User No Shipping}}&lt;br /&gt;
{{User Renewable}}&lt;br /&gt;
&#039;&#039;&#039;Others&#039;&#039;&#039;&lt;br /&gt;
{{User timezone with DST|EST|Eastern time|GMT-5|EDT|GMT-4|northern}}&lt;br /&gt;
&#039;&#039;&#039;On Bulbapedia&#039;&#039;&#039;&lt;br /&gt;
{{User No Project|425}}&lt;br /&gt;
&#039;&#039;&#039;Out of Bulbapedia&#039;&#039;&#039;&lt;br /&gt;
{{User YouTube Account}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A wild &#039;&#039;&#039;Looce&#039;&#039;&#039; appeared!&lt;br /&gt;
&lt;br /&gt;
The wild Looce appears to be saying something...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Hi! You finally found me! But please don&#039;t hurt me or try catch me in that [[Poké Ball]] of yours. I&#039;ll introduce myself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I&#039;m Looce, and this place is where I spend most of my time, away from most concerns of city or town living. I may look like a [[Pokémon]], but I am in fact a human, just like you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I like [[Rawst Berry|rawst berries]] and [[Cheri Berry|cheri berries]], as well as [[Oran Berry|oran berries]] when they have been made into [[Berry Juice|juice]] (but please hold the pulp, because I hate it).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I&#039;m a perfectionist. Whenever I do something, I must do it well, or I don&#039;t do it. That perfectionism of mine got me in a lot of trouble at my last job, but I digress. I spot grammar and spelling mistakes very easily, so I make an excellent proofreader, even if English is not my first language. Most [[Pokémon trainer|Pokémon trainers]] I meet speak Japanese, but I don&#039;t speak it.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In all seriousness... Hi, I&#039;m &#039;&#039;&#039;Looce&#039;&#039;&#039;, and the above describes me pretty well, except the &amp;quot;away from most concerns of city or town living&amp;quot; part - I actually live in Québec, Canada - and the berries part is actually true, if you consider that rawst, cheri and oran berries are strawberries, cherries and oranges... as orange juice!&lt;br /&gt;
&lt;br /&gt;
I started playing [[Pokémon game|Pokémon]] in 2000, when I got a [[Pokémon Red Version|Pokémon Red]] cartridge from a friend. For the 3 or 4 following years, I was hooked. I then got [[Pokémon Yellow Version|Pokémon Yellow]], [[Pokémon Silver Version|Silver]], [[Pokémon Blue Version|Blue]] and finally [[Pokémon Crystal Version|Crystal]]. I stopped at the end of [[Generation II|that generation]], because [[Generation III|the next one]] required a Game Boy Advance, which I didn&#039;t have at the time.&lt;br /&gt;
&lt;br /&gt;
I haven&#039;t really ever watched the [[Pokémon anime|anime]]. It just doesn&#039;t appeal to me.&lt;br /&gt;
&lt;br /&gt;
Right now, I&#039;m using Bulbapedia to gather data about Pokémon, their moves and their abilities to attempt emulating them in a battle simulator, similar to Smogon&#039;s but not exactly for the same thing. I&#039;m also amazed by the amount of information Bulbapedia has on [[glitch|glitches]]! Great job, guys! I&#039;m proud of you.&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Water_Veil_(Ability)&amp;diff=912116</id>
		<title>Water Veil (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Water_Veil_(Ability)&amp;diff=912116"/>
		<updated>2009-10-27T15:05:01Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* In battle */ Grammar fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Water Veil&lt;br /&gt;
|jname=みずのベール&lt;br /&gt;
|tmname=Water Veil&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Prevents burns.&lt;br /&gt;
|text4=Prevents the Pokémon from getting a burn.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Water Veil&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みずのベール&#039;&#039;&#039; &#039;&#039;Water Veil&#039;&#039;) is an [[ability]] introduced in [[Generation III]]. Four [[Pokémon]] have this ability, all of which are {{type2|Water}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Water Veil prevents {{status|burn}}s. If a Pokémon is Burned and gains this ability through {{m|Transform}}, {{m|Role Play}} or {{a|Trace}}, the Burn will be removed. If these abilities are lost, the Burn will return.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Water Veil has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Water Veil==&lt;br /&gt;
===Single ability===&lt;br /&gt;
No Pokémon have Water Veil as their only ability.&lt;br /&gt;
&lt;br /&gt;
===Dual ability===&lt;br /&gt;
{{Abilitylist2}}&lt;br /&gt;
{{Abilityentry2|118|Goldeen|1|Water||Swift Swim}}&lt;br /&gt;
{{Abilityentry2|119|Seaking|1|Water||Swift Swim}}&lt;br /&gt;
{{Abilityentry2|320|Wailmer|1|Water||Oblivious}}&lt;br /&gt;
{{Abilityentry2|321|Wailord|1|Water||Oblivious}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All the Pokémon that are able to have this ability can learn {{m|Water Pulse}} by leveling up.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{a|Limber}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that prevent non-volatile status ailments]]&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Aquahülle]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Ignifu-Voile]]&lt;br /&gt;
[[ja:みずのベール]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Looce&amp;diff=912106</id>
		<title>User:Looce</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Looce&amp;diff=912106"/>
		<updated>2009-10-27T14:32:06Z</updated>

		<summary type="html">&lt;p&gt;Looce: Removed myself from Category:Babel tags... Whoops?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Languages&#039;&#039;&#039;&lt;br /&gt;
{{User fr-N}}&lt;br /&gt;
{{User en-4}}&lt;br /&gt;
{{User Language Standard}}&lt;br /&gt;
&#039;&#039;&#039;Preferences&#039;&#039;&#039;&lt;br /&gt;
{{User Candy}}&lt;br /&gt;
{{User Sleep}}&lt;br /&gt;
{{User Night}}&lt;br /&gt;
{{User Snow}}&lt;br /&gt;
&#039;&#039;&#039;Likes and dislikes&#039;&#039;&#039;&lt;br /&gt;
{{User No Shipping}}&lt;br /&gt;
{{User Renewable}}&lt;br /&gt;
&#039;&#039;&#039;Others&#039;&#039;&#039;&lt;br /&gt;
{{User timezone with DST|EST|Eastern time|GMT-5|EDT|GMT-4|northern}}&lt;br /&gt;
&#039;&#039;&#039;On Bulbapedia&#039;&#039;&#039;&lt;br /&gt;
{{User No Project|425}}&lt;br /&gt;
&#039;&#039;&#039;Out of Bulbapedia&#039;&#039;&#039;&lt;br /&gt;
{{User YouTube Account}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A wild &#039;&#039;&#039;Looce&#039;&#039;&#039; appeared!&lt;br /&gt;
&lt;br /&gt;
The wild Looce appears to be saying something...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Hi! You finally found me! But please don&#039;t hurt me or try catch me in that Poké Ball of yours. I&#039;ll introduce myself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I&#039;m Looce, and this place is where I spend most of my time, away from most concerns of city or town living. I may look like a Pokémon, but I am in fact a human, just like you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I like [[Rawst Berry|rawst berries]] and [[Cheri Berry||cheri berries]], as well as [[Oran Berry|oran berries]] when they have been made into [[Berry Juice|juice]] (but please hold the pulp, because I hate it).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I&#039;m a perfectionist. Whenever I do something, I must do it well, or I don&#039;t do it. That perfectionism of mine got me in a lot of trouble at my last job, but I digress. I spot grammar and spelling mistakes very easily, so I make an excellent proofreader, even if English is not my first language. Most [[Pokémon trainer|Pokémon trainers]] I meet speak Japanese, but I don&#039;t speak it.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In all seriousness... Hi, I&#039;m &#039;&#039;&#039;Looce&#039;&#039;&#039;, and the above describes me pretty well, except the &amp;quot;away from most concerns of city or town living&amp;quot; part - I actually live in Québec, Canada - and the berries part is actually true, if you consider that rawst, cheri and oran berries are strawberries, cherries and oranges... as orange juice!&lt;br /&gt;
&lt;br /&gt;
I started playing [[Pokémon game|Pokémon]] in 2000, when I got a [[Pokémon Red Version|Pokémon Red]] cartridge from a friend. For the 3 or 4 following years, I was hooked. I then got [[Pokémon Yellow Version|Pokémon Yellow]], [[Pokémon Silver Version|Silver]], [[Pokémon Blue Version|Blue]] and finally [[Pokémon Crystal Version|Crystal]]. I stopped at the end of [[Generation II|that generation]], because [[Generation III|the next one]] required a Game Boy Advance, which I didn&#039;t have at the time.&lt;br /&gt;
&lt;br /&gt;
I haven&#039;t really ever watched the [[Pokémon anime|anime]]. It just doesn&#039;t appeal to me.&lt;br /&gt;
&lt;br /&gt;
Right now, I&#039;m using Bulbapedia to gather data about Pokémon, their moves and their abilities to attempt emulating them in a battle simulator, similar to Smogon&#039;s but not exactly for the same thing. I&#039;m also amazed by the amount of information Bulbapedia has on [[glitch|glitches]]! Great job, guys! I&#039;m proud of you.&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Looce&amp;diff=910475</id>
		<title>User:Looce</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Looce&amp;diff=910475"/>
		<updated>2009-10-25T19:43:21Z</updated>

		<summary type="html">&lt;p&gt;Looce: Page creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Category:Babel tags|Languages]]&#039;&#039;&#039;&lt;br /&gt;
{{User fr-N}}&lt;br /&gt;
{{User en-4}}&lt;br /&gt;
{{User Language Standard}}&lt;br /&gt;
&#039;&#039;&#039;Preferences&#039;&#039;&#039;&lt;br /&gt;
{{User Candy}}&lt;br /&gt;
{{User Sleep}}&lt;br /&gt;
{{User Night}}&lt;br /&gt;
{{User Snow}}&lt;br /&gt;
&#039;&#039;&#039;Likes and dislikes&#039;&#039;&#039;&lt;br /&gt;
{{User No Shipping}}&lt;br /&gt;
{{User Renewable}}&lt;br /&gt;
&#039;&#039;&#039;Others&#039;&#039;&#039;&lt;br /&gt;
{{User timezone with DST|EST|Eastern time|GMT-5|EDT|GMT-4|northern}}&lt;br /&gt;
&#039;&#039;&#039;On Bulbapedia&#039;&#039;&#039;&lt;br /&gt;
{{User No Project|425}}&lt;br /&gt;
&#039;&#039;&#039;Out of Bulbapedia&#039;&#039;&#039;&lt;br /&gt;
{{User YouTube Account}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A wild &#039;&#039;&#039;Looce&#039;&#039;&#039; appeared!&lt;br /&gt;
&lt;br /&gt;
The wild Looce appears to be saying something...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Hi! You finally found me! But please don&#039;t hurt me or try catch me in that Poké Ball of yours. I&#039;ll introduce myself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I&#039;m Looce, and this place is where I spend most of my time, away from most concerns of city or town living. I may look like a Pokémon, but I am in fact a human, just like you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I like [[Rawst Berry|rawst berries]] and [[Cheri Berry||cheri berries]], as well as [[Oran Berry|oran berries]] when they have been made into [[Berry Juice|juice]] (but please hold the pulp, because I hate it).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I&#039;m a perfectionist. Whenever I do something, I must do it well, or I don&#039;t do it. That perfectionism of mine got me in a lot of trouble at my last job, but I digress. I spot grammar and spelling mistakes very easily, so I make an excellent proofreader, even if English is not my first language. Most [[Pokémon trainer|Pokémon trainers]] I meet speak Japanese, but I don&#039;t speak it.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In all seriousness... Hi, I&#039;m &#039;&#039;&#039;Looce&#039;&#039;&#039;, and the above describes me pretty well, except the &amp;quot;away from most concerns of city or town living&amp;quot; part - I actually live in Québec, Canada - and the berries part is actually true, if you consider that rawst, cheri and oran berries are strawberries, cherries and oranges... as orange juice!&lt;br /&gt;
&lt;br /&gt;
I started playing [[Pokémon game|Pokémon]] in 2000, when I got a [[Pokémon Red Version|Pokémon Red]] cartridge from a friend. For the 3 or 4 following years, I was hooked. I then got [[Pokémon Yellow Version|Pokémon Yellow]], [[Pokémon Silver Version|Silver]], [[Pokémon Blue Version|Blue]] and finally [[Pokémon Crystal Version|Crystal]]. I stopped at the end of [[Generation II|that generation]], because [[Generation III|the next one]] required a Game Boy Advance, which I didn&#039;t have at the time.&lt;br /&gt;
&lt;br /&gt;
I haven&#039;t really ever watched the [[Pokémon anime|anime]]. It just doesn&#039;t appeal to me.&lt;br /&gt;
&lt;br /&gt;
Right now, I&#039;m using Bulbapedia to gather data about Pokémon, their moves and their abilities to attempt emulating them in a battle simulator, similar to Smogon&#039;s but not exactly for the same thing. I&#039;m also amazed by the amount of information Bulbapedia has on [[glitch|glitches]]! Great job, guys! I&#039;m proud of you.&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hearthome_City&amp;diff=910162</id>
		<title>Hearthome City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hearthome_City&amp;diff=910162"/>
		<updated>2009-10-25T14:49:09Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* In the anime */ Grammar correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TownInfobox&lt;br /&gt;
|town=Hearthome City&lt;br /&gt;
|characters=ヨスガシティ&lt;br /&gt;
|japanese=Yosuga City&lt;br /&gt;
|image=Heathome City.PNG&lt;br /&gt;
|slogan=Warm &amp;amp; Kind&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|west=208&lt;br /&gt;
|east=209&lt;br /&gt;
|south=212&lt;br /&gt;
|gym=Hearthome Gym&lt;br /&gt;
|leader=Fantina&lt;br /&gt;
|leadersprite=VSFantina.png{{!}}64px&lt;br /&gt;
|badge=Relic&lt;br /&gt;
|gymtype=Ghost&lt;br /&gt;
|map=Hearthome City.png&lt;br /&gt;
|colordark=660099&lt;br /&gt;
|colorlight=663399&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hearthome City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヨスガシティ&#039;&#039;&#039; &#039;&#039;Yosuga City&#039;&#039;) is a city in the [[region]] of [[Sinnoh]]. Hearthome City is home to the [[Super Contest Hall]], where one can take place in the {{pkmn|Super Contest}}, a Gym, the [[Pokémon Fan Club]], and the [[Poffin House]], among other things. An old man will give the player a {{p|Happiny}} {{pkmn|egg}} here in {{2v2|Diamond|Pearl}}. Hearthome City started as a place where people and Pokémon gathered and grew into a center of commerce, and is consistently voted as the most desirable place to live in all of Sinnoh. It is also a gateway to nearby [[Solaceon Town]] and [[Pastoria City]].&lt;br /&gt;
&lt;br /&gt;
Hearthome City is a child-friendly city, and there are many families and young mothers living there.  Most of the buildings use elevators instead of stairs so that small children and Pokémon can move through the houses. There are prams strewn through the city. The citizens scrupulously keep their city clean.&lt;br /&gt;
&lt;br /&gt;
In {{v2|Platinum}}, the road paving was given an update so it is now all beige. The trees were changed, they are the same style of the ones used in Platinum&#039;s [[Eterna Forest]]. The last change was the entrances for the [[Amity Square]], before they were normal gates, now they have on their fronts a Psyduck, a Torchic and a Drifloon, and a Pikachu on their back.&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Super Contest Hall===&lt;br /&gt;
{{main|Super Contest Hall}}&lt;br /&gt;
[[Image:Super contest hall.PNG|280px|The Super Contest Hall|thumb]]&lt;br /&gt;
The biggest attraction, garnering contestants from all throughout the region, is the Super Contest Hall. The Super Contest Hall is an expanded format of the [[Pokémon Contest]]s within [[Hoenn]]. In it, [[Pokémon]] are rated on their appearance and performance, rather than strength. They are different from the previous generation&#039;s competitions in that not only do they have more rounds, but rounds from the earlier games have been altered. The city&#039;s [[Gym Leader]], [[Fantina]], is a self-proclaimed master at Pokémon Super Contests. &lt;br /&gt;
===Amity Square===&lt;br /&gt;
{{main|Amity Square}}&lt;br /&gt;
[[Image:Amity entrance.PNG|The entrance to Amity Square in Platinum|thumb]]&lt;br /&gt;
A notable attraction is Amity Square, where {{pkmn|Trainer}}s relax with their Pokémon. Eleven different types of cute Pokémon will follow the player about in Amity Square, and many Pokémon wander about the city outside of their [[Poké Ball]]s. Amity Square is located north of Hearthome City. The setup in Amity Square is identical to the {{p|Pikachu}} interaction system that was in {{game|Yellow}}.  Only certain small Pokémon can be taken for walks in Amity Square, usually of a &amp;quot;cute&amp;quot; appearance. Pokémon will fetch [[Accessory|accessories]] or [[Berry|berries]] for their owners every 200 steps. In {{game|Platinum}}, more Pokémon are allowed in than before, and the area has been expanded and redesigned. It now includes a rather large pool of water.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Fan Club===&lt;br /&gt;
{{main|Pokémon Fan Club}}&lt;br /&gt;
&lt;br /&gt;
The Sinnoh&#039;s Pokémon Fan Club is located in the eastern area of Hearthome City. The Fan Club is basically a place for people to meet and chat about their favorite Pokémon and to show off their collections to each other. In general, the members are usually more oriented to unevolved, cute Pokémon and [[Pokémon Contest]]s than [[Pokémon battle]]s. The Sinnoh Pokémon Fan Club Chairman says that his Fan Club is number one nationwide because he brags more than anyone. However, he doesn&#039;t do it anymore because of people&#039;s complaints. This may also explain why only two other member are found in his club. Inside the Pokémon Fan Club, the player will receive the [[Poffin Case]], needed to bake [[Poffin]]. In {{v2|Platinum}}, another member of the club will rate the [[happiness]] of first Pokémon in the player&#039;s party.&lt;br /&gt;
&lt;br /&gt;
===Poffin House===&lt;br /&gt;
{{main|Poffin House}}&lt;br /&gt;
[[Image:PoffinHouseScrnshot.png|thumb|250px|Inside the Poffin House]]&lt;br /&gt;
The Poffin House is also here, where coordinators can bake [[Poffin]]s to boost their Pokémon&#039;s [[condition]] for [[Pokémon Super Contests]], either alone or through DS Wireless Communications with people nearby. Up to four people may bake at a time. The Poffin House is located west of the [[Poké Mart]] where the {{player}} can make [[Poffin]]s, which are the replacement of [[Pokéblock]]s from {{3v2|Ruby|Sapphire|Emerald}}. The player has to speak to the lady a little to the left of the entrance, throw in his or her selected [[berry]] and start stirring the liquid to begin creating their own Poffin. The Poffin&#039;s level depends on the amount of time consumed cooking the Poffin, the number of burns, and the number of spills.&lt;br /&gt;
&lt;br /&gt;
===Bebe&#039;s House===&lt;br /&gt;
[[Bebe]], the system administrator for Sinnoh&#039;s [[Pokémon storage system]] who will also give the player an {{p|Eevee}} living in the midst of Hearthome City. Her house, which is next to the [[Pokémon Center]] in Hearthome, is not quite as cluttered as Lanette&#039;s. Bebe is good friends with [[Hayley]], who owns a [[My Pokémon Ranch|ranch in which Pokémon can be stored]], and they still keep in contact with each other. After the player obtains the [[National Pokédex]], she will give them a [[level]] 5 {{p|Eevee}}. This Eevee came from a [[Bill|good mate in Johto]] before being passed onto the player. In {{game|Platinum}}, the Eevee is available right away at level 20, without the need of the National Dex.&lt;br /&gt;
&lt;br /&gt;
===Mr. Goods===&lt;br /&gt;
{{main|Mr. Goods}}&lt;br /&gt;
&lt;br /&gt;
[[Mr. Goods]] lives on the street of Hearthome, although he claims he can&#039;t remember who he is or his real name. He is a bemused man dedicated to rarities who gives out [[goods]] to decorate the [[Secret Base]] in the [[Sinnoh Underground]] with upon completion of certain tasks, such as using the [[Global Trade Station|GTS]] or defeating all eight [[Gyms]]. Mr. Goods will also reward a Trainer for other miscellaneous achievements.&lt;br /&gt;
&lt;br /&gt;
===Foreign Building===&lt;br /&gt;
&lt;br /&gt;
[[Image:Foreign building.PNG|The Foreign Building|thumb]]&lt;br /&gt;
The Foreign Building is a building located in the western side of Hearthome City. It has six benches and stained glass windows. All the people there talk about the grace of life in the [[Pokémon world]], supernatural powers, and the balance of spirit and nature. It seems to be loosely based on a church or cathedral, and is the first building in all the Pokémon games to be so. Respectfully, no music can be heard in the building.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Hotel===&lt;br /&gt;
In the middle of the city, next to the Pokémon Fan Club, is a hotel called the Pokémon Hotel. There are only two accessible floors within the hotel. These can be accessed to by a large, automatic elevator. Many visitors come from all parts of the world to enter the Super Contest, or visit Amity Square. Visitors can stay here for a while to enjoy the parts of Hearthome. The landlord inhibits the first floor, and on the second floor lives a woman and a {{p|Clefairy}}. She will give the player a {{DL|In-battle effect item|Shell Bell}}, saying that she was given it on vacation, but already had one.&lt;br /&gt;
&lt;br /&gt;
==Hearthome Gym==&lt;br /&gt;
[[Image:Sinnohgym5.PNG‎|180px|thumb|right|Hearthome Gym in Pokémon Platinum.]]&lt;br /&gt;
{{main|Hearthome Gym}}&lt;br /&gt;
The Hearthome Gym is the official {{pkmn|Gym}} of Hearthome City.  It is based on {{type2|Ghost}} [[Pokémon]].  The [[Gym Leader]] is [[Fantina]].  {{pkmn|Trainer}}s who defeat her receive the {{Badge|Relic}}. The Hearthome Gym in {{game|Diamond and Pearl|s}}, was the 5th gym, but in {{game|Platinum}}, this was changed to the 3rd gym. This is evident by the significant level change of Fantina&#039;s Pokémon. The Hearthome Gym is a giant, five-story building constructed of gray stone blocks. It is illuminated by eerie gray-blue torches.  On every floor, there is a mathematical puzzle and three doors corresponding with the answers.  Picking the correct door leads to the next elevator up.  Picking the wrong door leads to a dead end and a Trainer to fight. The Gym Leader waits in the final room on the fifth floor, which has stain-glass windows and resembles a cathedral. In {{game|Platinum}}, Hearthome Gym has become much like [[Dewford Gym]], in [[Hoenn]]; it is dark and there is only limited light source. The player must navigate their way around the gym using a flashlight. {{p|Duskull}} lamps are used as visible walls, to guide the player around. There are other Trainers with flashlights the player must battle, in order to make their way to [[Fantina]]. For defeating [[Fantina]], Trainers receive the Relic Badge, {{TM|65|Shadow Claw}}, and the ability to use {{m|Defog}} outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
* {{DL|In-battle effect item|Shell Bell}}: Given by a woman in the Pokémon Hotel&lt;br /&gt;
* [[Accessory#Massage accessories|Glitter Powder]]: Given by [[Keira]] in the [[Super Contest Hall]]&lt;br /&gt;
* Tuxedo/Dress: Given by [[Johanna]] in the [[Super Contest Hall]]&lt;br /&gt;
* {{DL|Valuable item|Big Mushroom}}[[Pokémon Platinum Version|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#{{platinum color}}&amp;quot;&amp;gt;Pt&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]: (Hidden) near the Amity Square West Gate, on the outside of the town fence line.&lt;br /&gt;
===Key Items===&lt;br /&gt;
* {{DL|List of key items in Generation IV|Poffin Case}}: Given by the Fan Club Chairman in the [[Pokémon Fan Club]]&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
The population of Hearthome City is 55 people. Given that it is the only town in the Pokémon world to feature babies, it probably has the lowest age distribution too.&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{mart|header}}&lt;br /&gt;
{{mart|class|b}}&lt;br /&gt;
{{mart|item|Poké Ball|200}}&lt;br /&gt;
{{mart|item|Heal Ball|300}}&lt;br /&gt;
{{mart|item|Net Ball|1000}}&lt;br /&gt;
{{mart|item|Nest Ball|1000}}&lt;br /&gt;
{{mart|class|m}}&lt;br /&gt;
{{mart|item|Potion|300}}&lt;br /&gt;
{{mart|item|Super Potion|700}}&lt;br /&gt;
{{mart|item|Antidote|100}}&lt;br /&gt;
{{mart|item|Parlyz Heal|200}}&lt;br /&gt;
{{mart|item|Awakening|250}}&lt;br /&gt;
{{mart|item|Burn Heal|250}}&lt;br /&gt;
{{mart|item|Ice Heal|250}}&lt;br /&gt;
{{mart|class|o}}&lt;br /&gt;
{{mart|item|Escape Rope|550}}&lt;br /&gt;
{{mart|item|Repel|350}}&lt;br /&gt;
{{mart|item|Heart Mail|50}}&lt;br /&gt;
{{mart|footer}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
==={{game|Diamond and Pearl|s}}===&lt;br /&gt;
{{Catchableheader|road}}&lt;br /&gt;
{{catchentry4|133|Eevee|yes|yes|no|[[Bebe]] after the {{player}} obtains the National Pokédex|5| }}&lt;br /&gt;
{{catchablefooter|road}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Platinum}}===&lt;br /&gt;
{{Catchableheader|road}}&lt;br /&gt;
{{catchentry4|133|Eevee|no|no|yes|[[Bebe]] at anytime|20| }}&lt;br /&gt;
{{catchablefooter|road}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Diamond and Pearl|s}}===&lt;br /&gt;
If the {{player}} chose {{p|Turtwig}}:&lt;br /&gt;
{{Party|&lt;br /&gt;
|color=E08040&lt;br /&gt;
|bordercolor=629C20&lt;br /&gt;
|headcolor=FFE683&lt;br /&gt;
|sprite=Jun.png&lt;br /&gt;
|prize={{pdollar}}2100&lt;br /&gt;
|class=[[Pokémon Trainer|&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt; Trainer]]&lt;br /&gt;
|name={{ga|Pearl}}&lt;br /&gt;
|game=[[Pokémon Diamond and Pearl Versions|Diamond and Pearl]]&lt;br /&gt;
|location=[[Hearthome City]]&lt;br /&gt;
|pokemon=4&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=396&lt;br /&gt;
|pokemon=Starly&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|level=19&lt;br /&gt;
|move1=Endeavor&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Double Team&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Wing Attack&lt;br /&gt;
|move3type=Flying&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Quick Attack&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=418&lt;br /&gt;
|pokemon=Buizel&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Swift Swim&lt;br /&gt;
|level=20&lt;br /&gt;
|move1=Pursuit&lt;br /&gt;
|move1type=Dark&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Growl&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Water Gun&lt;br /&gt;
|move3type=Water&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Quick Attack&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon3={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=315&lt;br /&gt;
|pokemon=Roselia&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|level=20&lt;br /&gt;
|move1=Poison Sting&lt;br /&gt;
|move1type=Poison&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Stun Spore&lt;br /&gt;
|move2type=Grass&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Mega Drain&lt;br /&gt;
|move3type=Grass&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon4={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=391&lt;br /&gt;
|pokemon=Monferno&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|level=21&lt;br /&gt;
|move1=Fury Swipes&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Leer&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Mach Punch&lt;br /&gt;
|move3type=Fighting&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
If the {{player}} chose {{p|Chimchar}}:&lt;br /&gt;
{{Party|&lt;br /&gt;
|color=E08040&lt;br /&gt;
|bordercolor=629C20&lt;br /&gt;
|headcolor=FFE683&lt;br /&gt;
|sprite=Jun.png&lt;br /&gt;
|prize={{pdollar}}2100&lt;br /&gt;
|class=[[Pokémon Trainer|&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt; Trainer]]&lt;br /&gt;
|name={{ga|Pearl}}&lt;br /&gt;
|game=[[Pokémon Diamond and Pearl Versions|Diamond and Pearl]]&lt;br /&gt;
|location=[[Hearthome City]]&lt;br /&gt;
|pokemon=4&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=396&lt;br /&gt;
|pokemon=Starly&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|level=19&lt;br /&gt;
|move1=Endeavor&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Double Team&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Wing Attack&lt;br /&gt;
|move3type=Flying&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Quick Attack&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=077&lt;br /&gt;
|pokemon=Ponyta&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|level=20&lt;br /&gt;
|move1=Tackle&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Tail Whip&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Growl&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Ember&lt;br /&gt;
|move4type=Fire&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon3={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=315&lt;br /&gt;
|pokemon=Roselia&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|level=20&lt;br /&gt;
|move1=Poison Sting&lt;br /&gt;
|move1type=Poison&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Stun Spore&lt;br /&gt;
|move2type=Grass&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Mega Drain&lt;br /&gt;
|move3type=Grass&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon4={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=394&lt;br /&gt;
|pokemon=Prinplup&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|level=21&lt;br /&gt;
|move1=Peck&lt;br /&gt;
|move1type=Flying&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Metal Claw&lt;br /&gt;
|move2type=Steel&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Bubble&lt;br /&gt;
|move3type=Water&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
If the {{player}} chose {{p|Piplup}}:&lt;br /&gt;
{{Party|&lt;br /&gt;
|color=E08040&lt;br /&gt;
|bordercolor=629C20&lt;br /&gt;
|headcolor=FFE683&lt;br /&gt;
|sprite=Jun.png&lt;br /&gt;
|prize={{pdollar}}2100&lt;br /&gt;
|class=[[Pokémon Trainer|&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt; Trainer]]&lt;br /&gt;
|name={{ga|Pearl}}&lt;br /&gt;
|game=[[Pokémon Diamond and Pearl Versions|Diamond and Pearl]]&lt;br /&gt;
|location=[[Hearthome City]]&lt;br /&gt;
|pokemon=4&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=396&lt;br /&gt;
|pokemon=Starly&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|level=19&lt;br /&gt;
|move1=Endeavor&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Double Team&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Wing Attack&lt;br /&gt;
|move3type=Flying&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Quick Attack&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=418&lt;br /&gt;
|pokemon=Buizel&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Swift Swim&lt;br /&gt;
|level=20&lt;br /&gt;
|move1=Pursuit&lt;br /&gt;
|move1type=Dark&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Growl&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Water Gun&lt;br /&gt;
|move3type=Water&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Quick Attack&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon3={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=077&lt;br /&gt;
|pokemon=Ponyta&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|level=20&lt;br /&gt;
|move1=Tackle&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Tail Whip&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Growl&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Ember&lt;br /&gt;
|move4type=Fire&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon4={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=388&lt;br /&gt;
|pokemon=Grotle&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|level=21&lt;br /&gt;
|move1=Tackle&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Razor Leaf&lt;br /&gt;
|move2type=Grass&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Platinum}}===&lt;br /&gt;
====Friday====&lt;br /&gt;
{{trainerheader|road}}&lt;br /&gt;
{{Trainerentry|DPReporter.png|Reporter|Kinsey|880|2|403|Shinx|♀|22|None|425|Drifloon|♀|22|None}}&lt;br /&gt;
{{trainerdiv|road}}&lt;br /&gt;
{{Trainerentry|DPCameraman.png|Cameraman|Tevin|704|2|439|Mime Jr.|♂|20|None|066|Machop|♂|22|None}}&lt;br /&gt;
{{trainerfooter|road}}&lt;br /&gt;
&lt;br /&gt;
====Saturday====&lt;br /&gt;
{{trainerheader|road}}&lt;br /&gt;
{{Trainerentry|DP Clown.png|Clown|Lee|552|1|439|Mime Jr.|♂|23|None}}&lt;br /&gt;
{{trainerfooter|road}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Hearthome anime2.jpg|thumb|Through the streets of Hearthome City]]&lt;br /&gt;
In &#039;&#039;[[DP049|Dawn&#039;s Early Night]]&#039;&#039;, Hearthome City is first seen as a busy city. {{Ash}} tries to enter [[Hearthome Gym]], but the [[Gym Leader]] isn&#039;t there, instead [[Nando]] comes to greet them. {{an|Dawn}} enters the Hearthome City {{pkmn|Contest}}, only to find herself up against all of her rivals: [[Zoey]], [[Jessie]] (disguised as Jessalina), and [[Nando]]. Dawn loses in the first round getting very depressed. Zoey loses to Nando in the finals. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hearthome anime4.jpg|thumb|left|[[Hearthome City Tag Battle Competition]] stadium]]&lt;br /&gt;
Later, Ash, Dawn, and [[Brock]] enter the [[Hearthome City Tag Battle Competition|tag battle competition]] hosted in Hearthome City. Ash gets tagged with [[Paul]], Dawn gets tagged with [[Conway]], and Brock gets tagged with [[Holly]]. They all win their battles in the first and second rounds, advancing into the tag battle semifinals. After the second round, Paul releases his {{AP|Chimchar}} due to its inability to use {{a|Blaze}} during the match, which is then adopted by Ash. Dawn and Conway make it to the finals while Paul and Ash duel against Brock and Holly. [[Paul&#039;s Torterra]] easily defeats Holly&#039;s {{p|Farfetch&#039;d}} and [[Brock&#039;s Croagunk]], sending Ash and Paul to the finals. In the final match, Ash and Paul send out {{AP|Chimchar|Monferno}} and {{TP|Paul|Elekid|Electabuzz}} while Conway and Dawn called out {{p|Heracross}} and {{AP|Buizel}}. Elekid evolves into Electabuzz during the match, which helps Ash and Paul win the Tag Battle competition and the {{DL|Held item|Soothe Bell}}s.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
===Names===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #88a; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- &lt;br /&gt;
| Japanese&lt;br /&gt;
| ヨスガシティ Yosuga City&lt;br /&gt;
| From 縁 &#039;&#039;yosuga&#039;&#039;, &amp;quot;a way of life.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
| Hearthome City&lt;br /&gt;
| From the expression &#039;&#039;home is where the heart is&#039;&#039;,&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Unionpolis&lt;br /&gt;
| From &#039;&#039;union&#039;&#039; and &#039;&#039;-polis&#039;&#039;, from the Greek word for city.&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Herzhofen&lt;br /&gt;
| From &#039;&#039;Herz&#039;&#039;, heart, and the suffix &#039;&#039;hofen&#039;&#039; (court).&lt;br /&gt;
|-&lt;br /&gt;
| Italian&lt;br /&gt;
| Cuoripoli&lt;br /&gt;
| From &#039;&#039;cuore&#039;&#039;, heart, and the suffix &#039;&#039;-poli&#039;&#039;, meaning &#039;&#039;city&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Corazón&lt;br /&gt;
| &#039;&#039;Corazón&#039;&#039; means heart.&lt;br /&gt;
|- &lt;br /&gt;
| Korean&lt;br /&gt;
|연고시티 Yeongo City&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Mandarin)&lt;br /&gt;
| 緣之市 Yuán Zhī Shì&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Hearthome&#039;s Japanese town motto is {{tt|こころが ふれあう ばしょ|Where hearts touch each other}}.&lt;br /&gt;
* A woman in the city mentions that she evolved one of her Pokémon with a Water Stone; however, none of the Pokémon in the Sinnoh Dex evolve via Water Stone. In {{game|Platinum}}, her dialog is changed to reference a Fire Stone instead. Either way, no Pokémon in the original Sinnoh Dex can evolve using these two evolutionary stones, with only {{p|Eevee}} in the Platinum extension making use of them.&lt;br /&gt;
* In the {{pkmn|anime}}, {{an|Enta}} is the mayor of Hearthome City. However, this is only mentioned in the dub.&lt;br /&gt;
* In {{game|Platinum}}, there is a girl with a {{p|Shroomish}} in one of the houses, despite it not being in the [[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]].&lt;br /&gt;
* In {{game|Platinum}}, Hearthome City seems to be on the edge of what the DS can handle, and tends to lag when the player runs outside of a building.&lt;br /&gt;
&lt;br /&gt;
{{Sinnoh}}&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
[[Category:Sinnoh locations]]&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Herzhofen]]&lt;br /&gt;
[[es:Ciudad_Corazón]]&lt;br /&gt;
[[fr:Unionpolis]]&lt;br /&gt;
[[ja:ヨスガシティ]]&lt;br /&gt;
[[pt:Hearthome City]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Box_trick&amp;diff=908851</id>
		<title>Box trick</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Box_trick&amp;diff=908851"/>
		<updated>2009-10-24T04:21:02Z</updated>

		<summary type="html">&lt;p&gt;Looce: changed See also, since the box trick is for Gen I + II only&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Box trick&#039;&#039;&#039; is a method in the Generation {{gen|I}} and {{gen|II}} [[Pokémon games]] that allows a [[Pokémon]] to gain [[Effort values|effort points]] without necessarily leveling up in the process. This method is most useful when training a Pokémon that is already at level 100.&lt;br /&gt;
&lt;br /&gt;
Usually, a Pokémon gains stat points when they level up, based on the amount of effort points that the Pokémon has acquired through battle, and based on its own [[Stats#Base Stats|base stats]]. But by depositing a Pokémon into the PC and withdrawing it, the game will, in the process of depositing/withdrawing, recalculate the stats of the deposited Pokémon based on the amount of effort points etc. it possesses.  The reason it does this is because while in the box the actual stat values are not stored, so they must be calculated when taken out or viewed.&lt;br /&gt;
&lt;br /&gt;
A Level 100 Pokémon in Generation {{Gen|III}} and {{Gen|IV}} is unable to gain effort points, so this trick cannot be used to increase a Level 100 Pokémon&#039;s stats in those games.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Pokémon data structure in Generation I]]&lt;br /&gt;
* [[Pokémon data structure in Generation II]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_data_structure_(Generation_I)&amp;diff=908849</id>
		<title>Pokémon data structure (Generation I)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_data_structure_(Generation_I)&amp;diff=908849"/>
		<updated>2009-10-24T04:18:58Z</updated>

		<summary type="html">&lt;p&gt;Looce: Wording change for bad poisoning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pokémon data structure&#039;&#039;&#039; in the [[Generation I]] games stores most information about the current state of a [[player]]&#039;s [[caught Pokémon]]. It has a length of 44 bytes for Pokémon in the player&#039;s [[party]] and 33 bytes for Pokémon in boxes on [[Bill&#039;s PC]]. The information lost when depositing a Pokémon in Bill&#039;s PC is its [[level]] and its [[HP]], [[Attack]], [[Defense]], [[Special]] and [[Speed]]; this allows the [[box trick]] to work by recalculating the lost information upon withdrawing the Pokémon again.&lt;br /&gt;
&lt;br /&gt;
=== The structure ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Offset&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Size&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || [[List of Pokémon by index number (GB)|Index number of species]] || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Remaining HP || {{tt|Word|2 bytes, with Remaining HP / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Level? || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || [[Status_ailment|Status ailments]] || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Unknown || 3 bytes&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || [[List of moves#Generation I|Index number of first move]] || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Index number of second move || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Index number of third move || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || Index number of fourth move || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || [[Trainer ID number|Original trainer ID number]] || {{tt|Word|2 bytes, with Trainer ID number / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || [[Experience]] || {{tt|3 bytes|Experience / 65536, then Experience / 256 mod 256, then Experience mod 256}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || [[HP]] [[stat experience]] || {{tt|Word|2 bytes, with HP stat experience / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x13 || [[Attack]] stat experience || {{tt|Word|2 bytes, with Attack stat experience / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x15 || [[Defense]] stat experience || {{tt|Word|2 bytes, with Defense stat experience / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x17 || [[Speed]] stat experience || {{tt|Word|2 bytes, with Speed stat experience / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x19 || [[Special]] stat experience || {{tt|Word|2 bytes, with Special stat experience / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1B || [[Individual values]] || {{tt|Word|4 bits for each IV excluding HP}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || [[PP]] of first move || {{tt|Byte|6 bits for current PP, 2 bits for applied PP Ups}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || [[PP]] of second move || {{tt|Byte|6 bits for current PP, 2 bits for applied PP Ups}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1F || [[PP]] of third move || {{tt|Byte|6 bits for current PP, 2 bits for applied PP Ups}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || [[PP]] of fourth move || {{tt|Byte|6 bits for current PP, 2 bits for applied PP Ups}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || [[Level]] || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || Maximum HP || {{tt|Word|2 bytes, with Maximum HP / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Attack || {{tt|Word|2 bytes, with Maximum HP / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Defense || {{tt|Word|2 bytes, with Maximum HP / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Speed || {{tt|Word|2 bytes, with Maximum HP / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2A || Special || {{tt|Word|2 bytes, with Maximum HP / 256 stored first}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notably missing from this structure are the Pokémon&#039;s nickname and the original trainer&#039;s name, which are stored elsewhere.&lt;br /&gt;
&lt;br /&gt;
Pokémon stored in Bill&#039;s PC use a form of this structure that stops after the PP data for the fourth move, at 0x20.&lt;br /&gt;
&lt;br /&gt;
The Pokémon box data consists only of the currently open Pokémon box, which explains the need for the player to save the game before switching the open box. In [[Pokémon Yellow Version|Pokémon Yellow]] for the US, this data starts at 0xDA95 in volatile RAM and continues for 660 bytes (33 bytes each for 20 Pokémon).&lt;br /&gt;
&lt;br /&gt;
== Explanation of fields ==&lt;br /&gt;
&lt;br /&gt;
=== Species ===&lt;br /&gt;
&lt;br /&gt;
The [[List of Pokémon by index number (GB)|index number]] for the Pokémon&#039;s species.&lt;br /&gt;
&lt;br /&gt;
=== Remaining HP ===&lt;br /&gt;
&lt;br /&gt;
The number of HP left on the Pokémon. This value may not be greater than the Maximum HP field&#039;s value.&lt;br /&gt;
&lt;br /&gt;
=== Level ===&lt;br /&gt;
&lt;br /&gt;
Though it appears to be the level of the Pokémon, it seems effectively redundant: it exists as a Pokémon&#039;s level when said Pokémon is stored in a PC box, yet is overwritten as part of the recalculation that takes place when the Pokémon is withdrawn. If the Pokémon is deposited back into a box, this value is set to the Pokémon&#039;s level again. This value&#039;s purpose is currently unknown.&lt;br /&gt;
&lt;br /&gt;
=== Status ailments ===&lt;br /&gt;
&lt;br /&gt;
The [[status ailment|status ailments]] of the Pokémon, as a bit field.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Bit&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Status ailment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0x04 || Asleep&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0x08 || Poisoned&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 0x10 || Burned&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 0x20 || Frozen&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 0x40 || Paralyzed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since being [[Status ailment#Badly poisoned|badly poisoned]] is a temporary condition in [[Pokémon battle|battles]], it is not stored here. Confusion is also not stored here. 0x00 means that the Pokémon is not affected by any major status ailment.&lt;br /&gt;
&lt;br /&gt;
=== Original trainer ID number ===&lt;br /&gt;
&lt;br /&gt;
The [[Trainer ID number|ID number]] of the [[trainer]] who [[caught Pokémon|caught]] the Pokémon.&lt;br /&gt;
&lt;br /&gt;
=== Experience ===&lt;br /&gt;
&lt;br /&gt;
The number of [[Experience|EXP. Points]] accumulated by the Pokémon. The [[level]] of the Pokémon should correspond with this value according to the growth formula for the Pokémon species.&lt;br /&gt;
&lt;br /&gt;
=== Stat experience ===&lt;br /&gt;
&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
The stat experience accumulated by the Pokémon in each of the 5 permanent stats after battling or receiving [[vitamin|vitamins]].&lt;br /&gt;
&lt;br /&gt;
=== PP ===&lt;br /&gt;
&lt;br /&gt;
{{main|Power points}}&lt;br /&gt;
The PP for each move the Pokémon knows. The lowest 6 bits of each of these values is the current amount of PP for the move, and the highest 2 bits are the number of [[PP Up|PP Ups]] applied to the move.&lt;br /&gt;
&lt;br /&gt;
This explains the behavior of [[Hyper Beam (move)|Hyper Beam]] and other such multi-turn moves when they [[glitch]]: the game subtracts 1 from the entire byte, and 0x00 rolls over to 0xFF, which applies 3 PP Ups to the move and makes its current PP 63. However, if one or more PP Ups are already applied to the move, the byte does not roll over in this way, so one PP Up is &#039;&#039;removed&#039;&#039; from the move. For example, if the move has 2 PP Ups applied, the byte is 0x80, which becomes 0x7F, which specifies 63 PP and one PP Up.&lt;br /&gt;
&lt;br /&gt;
=== Maximum HP ===&lt;br /&gt;
&lt;br /&gt;
The HP that the Pokémon has when at full health.&lt;br /&gt;
&lt;br /&gt;
=== Attack, Defense, Speed, Special ===&lt;br /&gt;
&lt;br /&gt;
The values of the Pokémon&#039;s Attack, Defense, Speed and Special stats, as they were last calculated from the [[base stats]] of the species, the Pokémon&#039;s individual values and its stat experience. This occurs at level-up and when the Pokémon is withdrawn from Bill&#039;s PC.&lt;br /&gt;
&lt;br /&gt;
{{data structure}}&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_data_structure_(Generation_I)&amp;diff=908840</id>
		<title>Talk:Pokémon data structure (Generation I)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_data_structure_(Generation_I)&amp;diff=908840"/>
		<updated>2009-10-24T03:58:37Z</updated>

		<summary type="html">&lt;p&gt;Looce: /* Cleanup */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m wondering if we should rename these to &amp;quot;Pokémon data structure in Generation I&amp;quot;, &amp;quot;II&amp;quot;, &amp;quot;III&amp;quot;, and so on. After all, we&#039;ve had other GBC, GBA, and DS games with Pokémon, right? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:47, 17 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, it&#039;s a good idea. &lt;br /&gt;
[[Image:Ani154MS.gif|32px]]&#039;&#039;&#039;[[User:Netto-kun|&amp;lt;span style=&amp;quot;color:#006&amp;quot;&amp;gt;Netto&amp;lt;/span&amp;gt;]]-[[User talk:Netto-kun|&amp;lt;span style=&amp;quot;color:#006&amp;quot;&amp;gt;kun&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;[[Image:Ani394MS.gif|32px]] 11:05, 17 November 2007 (UTC)&lt;br /&gt;
:So this idea never went ahead? - [[User:TIMMY|TIMMY]] 12:16, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Using this in Visual Boy Advance ==&lt;br /&gt;
&lt;br /&gt;
Thanks for this page guys, i used this to find the codes in the memory viewer and edit my party! I wrote down the offsets for every piece of data for the pokemon using this guide (if you want a copy, just ask) and now it&#039;s easy to change the data of my pokemon. I also found the offsets for a couple of other things like the nicknames. You can change everything about the pokemon including the species. I also just cracked the GBC ones too, i didn&#039;t find the nicknames there though... Thanks for this page anyway. ([[User:GT4GTR|GT4GTR]] 13:42, 21 December 2008 (UTC))&lt;br /&gt;
&lt;br /&gt;
Maybe we can expand this page a little if anyone&#039;s intrested... ;) ([[User:GT4GTR|GT4GTR]] 13:40, 21 December 2008 (UTC))&lt;br /&gt;
&lt;br /&gt;
I tried to post what i found here but it didn&#039;t turn out quite right. ([[User:GT4GTR|GT4GTR]] 13:42, 21 December 2008 (UTC))&lt;br /&gt;
&lt;br /&gt;
* I fixed it for you:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;GT4GTR&#039;s list of Pokémon data memory locations in Red/Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
  1st pkmn&lt;br /&gt;
  Species         d164             byte&lt;br /&gt;
  Remaining HP    d16c-d16d        word&lt;br /&gt;
   ?              d16e             byte&lt;br /&gt;
  Status          d16f             byte&lt;br /&gt;
   ?              d170-d172        3 bytes&lt;br /&gt;
  Attack 1        d173             byte&lt;br /&gt;
  Attack 2        d174             byte&lt;br /&gt;
  Attack 3        d175             byte&lt;br /&gt;
  Attack 4        d176             byte&lt;br /&gt;
  OT ID           d177-d178        word&lt;br /&gt;
  Experience      d179-d17b        3 bytes&lt;br /&gt;
  Effort data     d17c-d185        10 bytes&lt;br /&gt;
  DVs             d186-d187        word&lt;br /&gt;
  PP1             d188             byte&lt;br /&gt;
  PP2             d189             byte&lt;br /&gt;
  PP3             d18a             byte&lt;br /&gt;
  PP4             d18b             byte&lt;br /&gt;
  level           d18c             byte&lt;br /&gt;
  HP              d18d-d18e        word&lt;br /&gt;
  Attack          d18f-d190        word&lt;br /&gt;
  Defense         d191-d192        word&lt;br /&gt;
  Speed           d193-d194        word&lt;br /&gt;
  Special         d195-d196        word&lt;br /&gt;
  Name            d2b5             10 bytes&lt;br /&gt;
  &lt;br /&gt;
  2nd pkmn&lt;br /&gt;
  Species         d165             byte&lt;br /&gt;
  Remaining HP    d198-d199        word&lt;br /&gt;
   ?              d19a             byte&lt;br /&gt;
  Status          d19b             byte&lt;br /&gt;
   ?              d19c-d19e        3 bytes&lt;br /&gt;
  Attack 1        d19f             byte&lt;br /&gt;
  Attack 2        d1a0             byte&lt;br /&gt;
  Attack 3        d1a1             byte&lt;br /&gt;
  Attack 4        d1a2             byte&lt;br /&gt;
  OT ID           d1a3-d1a4        word&lt;br /&gt;
  Experience      d1a5-d1a7        3 bytes&lt;br /&gt;
  Effort data     d1a8-d1b1        10 bytes&lt;br /&gt;
  DVs             d1b2-d1b3        word&lt;br /&gt;
  PP1             d1b4             byte&lt;br /&gt;
  PP2             d1b5             byte&lt;br /&gt;
  PP3             d1b6             byte&lt;br /&gt;
  PP4             d1b7             byte&lt;br /&gt;
  level           d1b8             byte&lt;br /&gt;
  HP              d1b9-d1ba        word&lt;br /&gt;
  Attack          b1bb-d1bc        word&lt;br /&gt;
  Defense         d1bd-d1be        word&lt;br /&gt;
  Speed           d1bf-d1c0        word&lt;br /&gt;
  Special         d1c1-d1c2        word &lt;br /&gt;
  Name            d2c0             10 bytes&lt;br /&gt;
  &lt;br /&gt;
  3rd pkmn&lt;br /&gt;
  Species         d166             byte&lt;br /&gt;
  Remaining HP    d1c4-d1c5        word&lt;br /&gt;
   ?              d1c6             byte&lt;br /&gt;
  Status          d1c7             byte&lt;br /&gt;
   ?              d1c8-d1ca        3 bytes&lt;br /&gt;
  Attack 1        d1cb             byte&lt;br /&gt;
  Attack 2        d1cc             byte&lt;br /&gt;
  Attack 3        d1cd             byte&lt;br /&gt;
  Attack 4        d1ce             byte&lt;br /&gt;
  OT ID           d1cf-d1d0        word&lt;br /&gt;
  Experience      d1d1-d1d3        3 bytes&lt;br /&gt;
  Effort data     d1d4-d1dd        10 bytes&lt;br /&gt;
  DVs             d1de-d1df        word&lt;br /&gt;
  PP1             d1e0             byte&lt;br /&gt;
  PP2             d1e1             byte&lt;br /&gt;
  PP3             d1e2             byte&lt;br /&gt;
  PP4             d1e3             byte&lt;br /&gt;
  level           d1e4             byte&lt;br /&gt;
  HP              d1e5-d1e6        word&lt;br /&gt;
  Attack          d1e7-d1e8        word&lt;br /&gt;
  Defense         d1e9-d1ea        word&lt;br /&gt;
  Speed           d1eb-d1ec        word&lt;br /&gt;
  Special         d1ed-d1ee        word  &lt;br /&gt;
  Name            d2Cb             10 bytes&lt;br /&gt;
  &lt;br /&gt;
  4th pkmn        &lt;br /&gt;
  Species         d167             byte&lt;br /&gt;
  Remaining HP    d1f0-d1f1        word&lt;br /&gt;
   ?              d1f2             byte&lt;br /&gt;
  Status          d1f3             byte&lt;br /&gt;
   ?              d1f4-d1f6        3 bytes&lt;br /&gt;
  Attack 1        d1f7             byte&lt;br /&gt;
  Attack 2        d1f8             byte&lt;br /&gt;
  Attack 3        d1f9             byte&lt;br /&gt;
  Attack 4        d1fa             byte&lt;br /&gt;
  OT ID           d1fb-d1fc        word&lt;br /&gt;
  Experience      d1fd-d1ff        3 bytes&lt;br /&gt;
  Effort data     d200-d209        10 bytes&lt;br /&gt;
  DVs             d20a-d20b        word&lt;br /&gt;
  PP1             d20c             byte&lt;br /&gt;
  PP2             d20d             byte&lt;br /&gt;
  PP3             d20e             byte&lt;br /&gt;
  PP4             d20f             byte&lt;br /&gt;
  level           d210             byte&lt;br /&gt;
  HP              d211-d212        word&lt;br /&gt;
  Attack          d213-d214        word&lt;br /&gt;
  Defense         d215-d216        word&lt;br /&gt;
  Speed           d217-d218        word&lt;br /&gt;
  Special         d219-d21a        word  &lt;br /&gt;
  Name            d2d6             10 bytes&lt;br /&gt;
  &lt;br /&gt;
  5th pkmn&lt;br /&gt;
  Species         d168             byte&lt;br /&gt;
  Remaining HP    d21c-d21d        word&lt;br /&gt;
   ?              d21e             byte&lt;br /&gt;
  Status          d21f             byte&lt;br /&gt;
   ?              d220-d122        3 bytes&lt;br /&gt;
  Attack 1        d223             byte&lt;br /&gt;
  Attack 2        d224             byte&lt;br /&gt;
  Attack 3        d225             byte&lt;br /&gt;
  Attack 4        d226             byte&lt;br /&gt;
  OT ID           d227-d228        word&lt;br /&gt;
  Experience      d229-d22b        3 bytes&lt;br /&gt;
  Effort data     d22c-d235        10 bytes&lt;br /&gt;
  DVs             d236-d237        word&lt;br /&gt;
  PP1             d238             byte&lt;br /&gt;
  PP2             d239             byte&lt;br /&gt;
  PP3             d23a             byte&lt;br /&gt;
  PP4             d23b             byte&lt;br /&gt;
  level           d23c             byte&lt;br /&gt;
  HP              d23d-d23e        word&lt;br /&gt;
  Attack          d23f-d240        word&lt;br /&gt;
  Defense         d241-d242        word&lt;br /&gt;
  Speed           d243-d244        word&lt;br /&gt;
  Special         d245-d246        word&lt;br /&gt;
  Name            d2e2             10 bytes &lt;br /&gt;
  &lt;br /&gt;
  6th pkmn&lt;br /&gt;
  Species         d169             byte&lt;br /&gt;
  Remaining HP    d248-d249        word&lt;br /&gt;
   ?              d24a             byte&lt;br /&gt;
  Status          d24b             byte&lt;br /&gt;
   ?              d24c-d24e        3 bytes&lt;br /&gt;
  Attack 1        d24f             byte&lt;br /&gt;
  Attack 2        d250             byte&lt;br /&gt;
  Attack 3        d251             byte&lt;br /&gt;
  Attack 4        d252             byte&lt;br /&gt;
  OT ID           d253-d254        word&lt;br /&gt;
  Experience      d255-d257        3 bytes&lt;br /&gt;
  Effort data     d258-d261        10 bytes&lt;br /&gt;
  DVs             d262-d263        word&lt;br /&gt;
  PP1             d264             byte&lt;br /&gt;
  PP2             d265             byte&lt;br /&gt;
  PP3             d266             byte&lt;br /&gt;
  PP4             d267             byte&lt;br /&gt;
  level           d268             byte&lt;br /&gt;
  HP              d269-d26a        word&lt;br /&gt;
  Attack          d26b-d26c        word&lt;br /&gt;
  Defense         d26d-d26e        word&lt;br /&gt;
  Speed           d26f-d270        word&lt;br /&gt;
  Special         d271-d272        word &lt;br /&gt;
  Name            d2ec             10 bytes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I noticed some other things while poking around in the memory:&lt;br /&gt;
* Pokémon Red/Blue don&#039;t use ASCII. The alphabet is as follows:&lt;br /&gt;
** Character 50 terminates a string.&lt;br /&gt;
** Characters 60-6F are bold ABCDEFGHIVSLM, colon, and katakana small I and U. (I think)&lt;br /&gt;
** Characters 70-75 are both single quotes, both double quotes, floating dot, and floating ellipis.&lt;br /&gt;
** Characters 76-7E are small hiragana A, E and O, and five  menu border characters.&lt;br /&gt;
** Character 7F is space.&lt;br /&gt;
** Characters 80-99 are uppercase A through Z.&lt;br /&gt;
** Characters 9A-9F are ():;[].&lt;br /&gt;
** Characters A0-B9 are lowercase a through z.&lt;br /&gt;
** Characters BA-BF are é, &#039;d, &#039;l, &#039;s, &#039;t, and &#039;v.&lt;br /&gt;
** Characters C0-DF appear to be blank.&lt;br /&gt;
** Characters E1-E9 are PK, MN, -, &#039;r, &#039;m, ?, !, ., and small katakana A.&lt;br /&gt;
** Characters EA-EF are small katakana U, small katakana I, white right facing triangle, black right facing triangle, black down facing triangle, and the male symbol.&lt;br /&gt;
** Characters F0-F5 are the Pokédollar logo, multiplication cross, full stop, slash, comma, and female symbol.&lt;br /&gt;
** Characters F6-FF are the digits 0 through 9.&lt;br /&gt;
** Other characters seem to do weird things.&lt;br /&gt;
&lt;br /&gt;
* Your trainer name appears at d158-d15e. d15f has a value of &#039;50&#039;, &amp;quot;string end&amp;quot;. The seven-character name limit might be so that the name fits in a convenient eight-byte spot, including a stop byte. Your trainer name appears again at d9ac. (Perhaps one of these is the Original Trainer of your first carried Pokémon?)&lt;br /&gt;
* d160-d162 appear to be 00. The eight bytes from d163-d16a store the current party. The first byte stores the number of Pokémon carried. This is followed by one byte giving the species of each Pokémon, followed by an &#039;FF&#039; byte. If there are less than six Pokémon, all bytes after the FF are 00. (For example, a party of three Bulbasaurs (internal number 99) will read &amp;quot;03 99 99 99 FF 00 00 00&amp;quot;.)&lt;br /&gt;
* After the eight-byte list comes the 44-byte data structure Pokémon #1 (in d16b-d196). Here&#039;s the weird thing: The Pokémon species number is duplicated here as the first byte, but the game only actually looks at the entry in the eight-byte list at the beginning. Changing the species ID in the structure has no effect. In fact, if you change the first species ID to Mew and the second to Krabby, then store it in the box and take it back out, even if you switched boxes in the meantime, the resulting Pokémon will be the same: appearing as a Mew, with Mew&#039;s species ID in the list, but Krabby&#039;s species ID still in the 44-byte structure.&lt;br /&gt;
* Current HP is actually stored as one lower: for example, if you have 5HP it will record &amp;quot;00 04&amp;quot;. This is because it begins counting at 0.&lt;br /&gt;
* Your rival&#039;s name can be found from d34a-d351, at least while you fight him. This may be the case for trainers in general.&lt;br /&gt;
* Your opponent&#039;s data can be found at around D8A4.&lt;br /&gt;
* Your rival and random trainers have the same Trainer ID as you. It&#039;s reasonable to assume that this is the case for all trainers in at least all Generation I and II games.&lt;br /&gt;
* The one-byte mystery field and three-byte mystery field are still a mystery. The one-byte field appears to always remain at 00 (perhaps two bytes were initially reserved for status effects). The three-byte field on my Charmander read &amp;quot;14 14 2D&amp;quot;, with my rival&#039;s Squirtle reading &amp;quot;15 15 2D&amp;quot; and a Bug Catcher&#039;s Pokémon &amp;quot;07 04 FF&amp;quot;. Perhaps it&#039;s related to Secret ID, or DVs? Are any of these bytes used by Pokémon traded back from Generation II?&lt;br /&gt;
--[[User:JDigital|JDigital]] 11:43, 6 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Action update: I went through the Pokémon Red in Japanese to see if the mystery bytes used to do something. It&#039;s still a mystery, but I discovered the following which may be of interest to someone:&lt;br /&gt;
* The three-byte field in a new Charmander is 14 14 2D, just as it was in an English game. It&#039;s thus probably not a checksum or Secret ID, nor is it a random value. The one-byte field is 00; perhaps status was originally two bytes but the interactions of multiple statuses was undesirable.&lt;br /&gt;
* The Pokémon data which begins at D16x in English begins at D12x in JP. Eight-bite party data is D123-D12A and Pokémon #1 is from D12B-D156.&lt;br /&gt;
* You may have noticed a gap at the beginning of D160 in the English version, and wondered if anything was there originally. In the JP version, the player&#039;s trainer name was stored here, from D11D to D122. Presumably the Trainer ID location was moved in the English version because it wouldn&#039;t fit: trainer names are five characters in JP, seven characters in EN. The extra length of trainer names may explain why EN-JP trades don&#039;t function correctly.&lt;br /&gt;
* Original trainer names for the current Pokémon are stored in a thirty-six byte set (six bytes per Pokémon) from D233-D256.&lt;br /&gt;
* Nicknames for the current Pokémon are stored in a thirty-six byte set (six bytes per Pokémon) from D257-D27A, followed by &amp;quot;08&amp;quot; at D27B.&lt;br /&gt;
* The alphabet is as follows:&lt;br /&gt;
** Character 50 terminates a string.&lt;br /&gt;
** Characters 60-6F are bold ABCDEFGHIVSLM, colon, and katakana small I and U.&lt;br /&gt;
** Characters 70-75 are both thin quotes, both thick quotes, floating dots and floating ellipis.&lt;br /&gt;
** Characters 76-7E are small hiragana A, E and O, and five menu border characters (different to English).&lt;br /&gt;
** Character 7F is space.&lt;br /&gt;
** Characters 80-B0 are katakana.&lt;br /&gt;
** Characters B1-E2 are hiragana.&lt;br /&gt;
** Characters E3-E9 are dash, dot, tenten, ?, !, full stop, and small katakana A.&lt;br /&gt;
** Characters E9-EF are small katakana U, small katakana I, white right facing triangle, black right facing triangle, black down facing triangle, and the male symbol. (same as Eng)&lt;br /&gt;
** Characters F0-F5 are the currency symbol, multiplication cross, full stop, slash, small katakana O, and female symbol.&lt;br /&gt;
** Characters F6-FF are the digits 0 through 9, as in Character.&lt;br /&gt;
** Low characters such as 0A-0F represent characters with &#039;tenten&#039; applied (two dashes, or a dot). (in English these characters just make weird stuff happen)&lt;br /&gt;
** Other characters seem to do weird things.&lt;br /&gt;
* The odd character mapping of the English version (A = 0x80, rather than 0x41 in ASCII) makes sense when you consider that the Japanese characters used the second half of the byte values (0x80-0xFF), as foreign character sets tend to do so as not to clash with ASCII which uses the first half (0x00-0x7F). The developers eventually did use some of the first half after they ran out of space in the upper half and needed more characters (small hiragana vowels, characters with tenten applied, quote marks). The English translators took the most straightforward approach and replaced the Japanese characters with English, rather than move special characters around and reprogram it to use ASCII.&lt;br /&gt;
* When a Pokémon battle begins and the trainer unleashes a Pokémon, parts of data from the trainer&#039;s current Pokémon are copied to a structure beginning at D000. The first three bytes (D000-D002) are the &amp;quot;mystery bytes&amp;quot;; other data includes stats, attacks, level, DVs, and I possibly trainer ID. If the mystery 3 bytes are edited before battle they are still copied, though I can&#039;t see that they have any effect.&lt;br /&gt;
--[[User:JDigital|JDigital]] 06:11, 7 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Held Items? ==&lt;br /&gt;
&lt;br /&gt;
Is it possible that one of the unknown bytes is the held item when traded to G/S/C? After all, when you trade a Pokémon from R/B/Y to G/S/C, it almost always (if not always) holds some item. And sometimes the items are different in Yellow! And when you give a Pokémon an item and then trade to R/B/Y, the R/B/Y game somehow remembers what item it&#039;s holding... [[User:Blaziken257|Blaziken257]] 07:21, 13 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Article rename ==&lt;br /&gt;
&lt;br /&gt;
It may be more consistent to rename this article to &amp;quot;Pokémon data structure (Generation I)&amp;quot;, and the same with other [[:Category:Structures|Structures]] articles. --[[User:JDigital|JDigital]] 00:44, 5 May 2009 (UTC)&lt;br /&gt;
: That sounds nice. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 19:49, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cleanup ==&lt;br /&gt;
&lt;br /&gt;
I just did a major cleanup of this article, to wikify it, clarify some fields of the data structure from elements of this talk page, copyedit for grammar and spelling, and modify the tone of the article.&lt;br /&gt;
&lt;br /&gt;
Feel free to criticise, edit further with more information, etc. I took the liberty to remove the stub template and cleanup template; add them back if needed. [[User:Looce|Looce]] 03:58, 24 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_data_structure_(Generation_I)&amp;diff=908836</id>
		<title>Pokémon data structure (Generation I)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_data_structure_(Generation_I)&amp;diff=908836"/>
		<updated>2009-10-24T03:56:01Z</updated>

		<summary type="html">&lt;p&gt;Looce: Major cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pokémon data structure&#039;&#039;&#039; in the [[Generation I]] games stores most information about the current state of a [[player]]&#039;s [[caught Pokémon]]. It has a length of 44 bytes for Pokémon in the player&#039;s [[party]] and 33 bytes for Pokémon in boxes on [[Bill&#039;s PC]]. The information lost when depositing a Pokémon in Bill&#039;s PC is its [[level]] and its [[HP]], [[Attack]], [[Defense]], [[Special]] and [[Speed]]; this allows the [[box trick]] to work by recalculating the lost information upon withdrawing the Pokémon again.&lt;br /&gt;
&lt;br /&gt;
=== The structure ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Offset&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Size&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || [[List of Pokémon by index number (GB)|Index number of species]] || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Remaining HP || {{tt|Word|2 bytes, with Remaining HP / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Level? || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || [[Status_ailment|Status ailments]] || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Unknown || 3 bytes&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || [[List of moves#Generation I|Index number of first move]] || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Index number of second move || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Index number of third move || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || Index number of fourth move || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || [[Trainer ID number|Original trainer ID number]] || {{tt|Word|2 bytes, with Trainer ID number / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || [[Experience]] || {{tt|3 bytes|Experience / 65536, then Experience / 256 mod 256, then Experience mod 256}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || [[HP]] [[stat experience]] || {{tt|Word|2 bytes, with HP stat experience / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x13 || [[Attack]] stat experience || {{tt|Word|2 bytes, with Attack stat experience / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x15 || [[Defense]] stat experience || {{tt|Word|2 bytes, with Defense stat experience / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x17 || [[Speed]] stat experience || {{tt|Word|2 bytes, with Speed stat experience / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x19 || [[Special]] stat experience || {{tt|Word|2 bytes, with Special stat experience / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1B || [[Individual values]] || {{tt|Word|4 bits for each IV excluding HP}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || [[PP]] of first move || {{tt|Byte|6 bits for current PP, 2 bits for applied PP Ups}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || [[PP]] of second move || {{tt|Byte|6 bits for current PP, 2 bits for applied PP Ups}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1F || [[PP]] of third move || {{tt|Byte|6 bits for current PP, 2 bits for applied PP Ups}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || [[PP]] of fourth move || {{tt|Byte|6 bits for current PP, 2 bits for applied PP Ups}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || [[Level]] || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || Maximum HP || {{tt|Word|2 bytes, with Maximum HP / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Attack || {{tt|Word|2 bytes, with Maximum HP / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Defense || {{tt|Word|2 bytes, with Maximum HP / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Speed || {{tt|Word|2 bytes, with Maximum HP / 256 stored first}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2A || Special || {{tt|Word|2 bytes, with Maximum HP / 256 stored first}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notably missing from this structure are the Pokémon&#039;s nickname and the original trainer&#039;s name, which are stored elsewhere.&lt;br /&gt;
&lt;br /&gt;
Pokémon stored in Bill&#039;s PC use a form of this structure that stops after the PP data for the fourth move, at 0x20.&lt;br /&gt;
&lt;br /&gt;
The Pokémon box data consists only of the currently open Pokémon box, which explains the need for the player to save the game before switching the open box. In [[Pokémon Yellow Version|Pokémon Yellow]] for the US, this data starts at 0xDA95 in volatile RAM and continues for 660 bytes (33 bytes each for 20 Pokémon).&lt;br /&gt;
&lt;br /&gt;
== Explanation of fields ==&lt;br /&gt;
&lt;br /&gt;
=== Species ===&lt;br /&gt;
&lt;br /&gt;
The [[List of Pokémon by index number (GB)|index number]] for the Pokémon&#039;s species.&lt;br /&gt;
&lt;br /&gt;
=== Remaining HP ===&lt;br /&gt;
&lt;br /&gt;
The number of HP left on the Pokémon. This value may not be greater than the Maximum HP field&#039;s value.&lt;br /&gt;
&lt;br /&gt;
=== Level ===&lt;br /&gt;
&lt;br /&gt;
Though it appears to be the level of the Pokémon, it seems effectively redundant: it exists as a Pokémon&#039;s level when said Pokémon is stored in a PC box, yet is overwritten as part of the recalculation that takes place when the Pokémon is withdrawn. If the Pokémon is deposited back into a box, this value is set to the Pokémon&#039;s level again. This value&#039;s purpose is currently unknown.&lt;br /&gt;
&lt;br /&gt;
=== Status ailments ===&lt;br /&gt;
&lt;br /&gt;
The [[status ailment|status ailments]] of the Pokémon, as a bit field.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Bit&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;text-align: center; background: #ccf;&amp;quot; | &#039;&#039;&#039;Status ailment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0x04 || Asleep&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0x08 || Poisoned&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 0x10 || Burned&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 0x20 || Frozen&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 0x40 || Paralyzed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since [[Toxic (move)|toxic poison]] is a temporary condition in [[Pokémon battle|battles]], it is not stored here. Confusion is also not stored here. 0x00 means that the Pokémon is not affected by any major status ailment.&lt;br /&gt;
&lt;br /&gt;
=== Original trainer ID number ===&lt;br /&gt;
&lt;br /&gt;
The [[Trainer ID number|ID number]] of the [[trainer]] who [[caught Pokémon|caught]] the Pokémon.&lt;br /&gt;
&lt;br /&gt;
=== Experience ===&lt;br /&gt;
&lt;br /&gt;
The number of [[Experience|EXP. Points]] accumulated by the Pokémon. The [[level]] of the Pokémon should correspond with this value according to the growth formula for the Pokémon species.&lt;br /&gt;
&lt;br /&gt;
=== Stat experience ===&lt;br /&gt;
&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
The stat experience accumulated by the Pokémon in each of the 5 permanent stats after battling or receiving [[vitamin|vitamins]].&lt;br /&gt;
&lt;br /&gt;
=== PP ===&lt;br /&gt;
&lt;br /&gt;
{{main|Power points}}&lt;br /&gt;
The PP for each move the Pokémon knows. The lowest 6 bits of each of these values is the current amount of PP for the move, and the highest 2 bits are the number of [[PP Up|PP Ups]] applied to the move.&lt;br /&gt;
&lt;br /&gt;
This explains the behavior of [[Hyper Beam (move)|Hyper Beam]] and other such multi-turn moves when they [[glitch]]: the game subtracts 1 from the entire byte, and 0x00 rolls over to 0xFF, which applies 3 PP Ups to the move and makes its current PP 63. However, if one or more PP Ups are already applied to the move, the byte does not roll over in this way, so one PP Up is &#039;&#039;removed&#039;&#039; from the move. For example, if the move has 2 PP Ups applied, the byte is 0x80, which becomes 0x7F, which specifies 63 PP and one PP Up.&lt;br /&gt;
&lt;br /&gt;
=== Maximum HP ===&lt;br /&gt;
&lt;br /&gt;
The HP that the Pokémon has when at full health.&lt;br /&gt;
&lt;br /&gt;
=== Attack, Defense, Speed, Special ===&lt;br /&gt;
&lt;br /&gt;
The values of the Pokémon&#039;s Attack, Defense, Speed and Special stats, as they were last calculated from the [[base stats]] of the species, the Pokémon&#039;s individual values and its stat experience. This occurs at level-up and when the Pokémon is withdrawn from Bill&#039;s PC.&lt;br /&gt;
&lt;br /&gt;
{{data structure}}&lt;/div&gt;</summary>
		<author><name>Looce</name></author>
	</entry>
</feed>