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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=1080403</id>
		<title>Arceus (Pokémon)</title>
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		<updated>2010-05-15T17:20:29Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type={{Arceustype}} | prev=Shaymin|prevnum=492 | next=Tsutaaja | nextnum=494 }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Arceus |&lt;br /&gt;
jname=アルセウス |&lt;br /&gt;
tmname=Arceus |&lt;br /&gt;
image=493Arceus.png |&lt;br /&gt;
size=170px|&lt;br /&gt;
art=Pt | &lt;br /&gt;
pron=&amp;lt;sc&amp;gt;ar-siyuhs&amp;lt;/sc&amp;gt; (pronunciation in PBR) |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
opdex=221 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1={{Normal}} |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Alpha |&lt;br /&gt;
height-ftin=10&#039;06&amp;quot; |&lt;br /&gt;
height-m=3.2 |&lt;br /&gt;
weight-lbs=705.5 |&lt;br /&gt;
weight-kg=320.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Multitype |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=120|&lt;br /&gt;
evhp=3|&lt;br /&gt;
expyield=255 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255|&lt;br /&gt;
color=Gray |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body= 08|&lt;br /&gt;
pokefordex=arceus |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Arceus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アルセウス&#039;&#039;&#039; &#039;&#039;Arceus&#039;&#039;) is a {{type2|Normal}} [[legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
It is currently the final Pokémon in the [[List of Pokémon by National Pokédex number|National Pokédex]] as of [[Generation IV]]. Like {{p|Darkrai}} and {{p|Shaymin}} before it, Arceus was not officially recognized by Nintendo until February, 2009, the year of its debut movie. It was later revealed by the [[Pokémon.com|official site]] on August 3rd, 2009, making all Pokémon (through the Generation IV games) officially revealed.&lt;br /&gt;
&lt;br /&gt;
Arceus is also known as &amp;quot;The Original One,&amp;quot; as it is said that it created [[Sinnoh]], and possibly the entire [[Pokémon universe]], along with the [[lake guardians]] and [[dragon trio]]. The only legitimate way to get Arceus is with the [[Azure Flute]], which has yet to be distributed officially, or through a Nintendo event.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Arceus is an equine being similar to a {{wp|Qilin}} or {{wp|Centaur}}. Its body is white with a gray, vertically-striated underside, the pattern of which has similar recurrences on the underside of Arceus&#039;s mane, tail, and face, and Arceus&#039;s four pointed feet are tipped with gold hooves. Its mane is quite long, jutting away from its head, and its face is gray, with green eyes and red pupils, and a green circular pattern below its eyes. Arceus also has a streak of gold coloration on its head, and ears that point upward. Its neck is fairly long, with two pairs of extrusions to the sides, and a flap-like feature on the neck&#039;s underside that is colored white like much of the body. It also has a golden cross-like wheel attached to its body by its round abdomen, which changes color along with its eyes and hooves based on Arceus&#039;s {{t|{{arceustype}}|current type}}. The wheel also has four jewels attached to it. The pattern of striated gray of Arceus&#039;s underbelly resumes past Arceus&#039;s waist, the underside of Arceus&#039;s limbs also being gray in coloration, and with extrusions at the tops of the legs. Arceus&#039;s tail is fairly like its mane in shape and coloration.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Arceus is a genderless species.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
[[File:Arceus_Formes.gif|right|thumb|An animation displaying Arceus&#039;s different colorings while holding plates]]&lt;br /&gt;
According to legend, Arceus is thought to have created the [[Sinnoh]] region and possibly the entire [[Pokémon world]], the [[Lake guardians]]: {{p|Uxie}}, {{p|Azelf}}, {{p|Mesprit}}, and the [[dragon trio]]: {{p|Dialga}}, {{p|Palkia}}, and {{p|Giratina}}. &lt;br /&gt;
&lt;br /&gt;
Arceus is multifarious; it can change forms and types with the use of the special [[plate]]s.&lt;br /&gt;
&lt;br /&gt;
Arceus is [[signature move|the only known]] Pokémon who can learn {{m|Judgment}} outside of {{m|Sketch}} or {{m|Transform}}. Arceus can also use many attacks of various types, but to a lesser extent than {{p|Smeargle}} or {{p|Mew}}. Arceus is also the only non-Dragon-type Pokémon other than Smeargle who can learn {{m|Draco Meteor}}, although it must become a {{type2|Dragon}} (by holding a {{DL|Plate|Draco Plate}}) in order to learn it.&lt;br /&gt;
&lt;br /&gt;
According to the anime, its power can also bring back things that it once destroyed or make certain things to vanish into thin air. Arceus also has the ability to halt time.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
While normally a kind, heroic and benevolent Pokémon, Arceus does not suffer fools gladly, and will attack in a violent rampage if betrayed or deceived. It also holds long grudges if angered.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Arceus lives at the [[Hall of Origin]], which can only be accessed by use of the [[Azure Flute]] at [[Spear Pillar]]. However, in the [[M12|twelfth Pokémon movie]], it seems to live in a wide dimension of stars and galaxies.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
In [[M12|Arceus and the Jewel of Life]] it is said to &amp;quot;feed&amp;quot; off the energy of the elemental plates.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Arceus movie 12.png|thumb|250px|right|{{mov|Arceus|Arceus|12}} in the anime]]&lt;br /&gt;
{{an|Arceus}} made its debut in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;. It was angry at the people of [[Michina Town]] for [[Damos]]&#039;s unwitting betrayal of it in ancient times, and so attempted to destroy the land. When Ash and his friends are teleported by {{an|Dialga}} to ancient times, they directly influence the event, changing the future for the better so that Arceus will stop its destruction.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP152|Battle Finale of Legend!]]&#039;&#039;, although Arceus is neither seen nor named, the [[Red Chain]] is said to contain the power of &#039;The Original One&#039;. Using the Red Chain, Cyrus takes control of {{p|Dialga}} and {{p|Palkia}} by causing a red ring similar to the one surrounding Arceus&#039; body to appear around their bodies.&lt;br /&gt;
&lt;br /&gt;
Arceus makes a cameo in the opening [[The Greatest - Everyday!]], along with the [[dragon trio]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Image:Encounter Arceus HGSS Special.png|thumb|right|Gold encountering Arceus]]Arceus appears as a central character in the Movie 12 manga adaptation, reprising its role from the film. After Arceus saved the world from a meteor, [[Damos]] took care of it. It gave Damos the [[Jewel of Life]] to make the land of [[Michīna]] rich and fertile. Damos then betrayed Arceus, and it has been outraged ever since.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Adventures]], {{adv|Gold}} and his team battle a wild Arceus in the opening pages of the {{chap|HeartGold &amp;amp; SoulSilver}}, and even [[Explotaro]]&#039;s powerful [[Blast Burn]] attack is unable to damage the incredible beast.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Arceus (TCG)}}&lt;br /&gt;
Arceus appears in the TCG in all nine {{TCG|elemental types}}, and a player can have as many Arceus cards in their deck as they like, unlike all other cards in the game (besides {{TCG|Basic Energy card}}s). Cards based on Arceus first appeared in the {{TCG|Platinum: Arceus|Arceus}} expansion set.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=arceus&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=It is described in mythology as the Pokémon that shaped the universe with its 1,000 arms.&lt;br /&gt;
|pearldex=It is told in mythology that this Pokémon was born before the universe even existed.&lt;br /&gt;
|platinumdex=It is said to have emerged from an egg in a place where there was nothing, then shaped the world.&lt;br /&gt;
|heartgolddex=According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.&lt;br /&gt;
|soulsilverdex=According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=arceus |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=One |&lt;br /&gt;
dparea=[[Hall of Origin]] &amp;lt;small&amp;gt;(requires [[Azure Flute]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
ptrarity=One |&lt;br /&gt;
ptarea=[[Hall of Origin]] &amp;lt;small&amp;gt;(requires [[Azure Flute]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
hgssex=pal|&lt;br /&gt;
hgssarea=[[Trade]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Arceus&lt;br /&gt;
|ranger3=[[Air Fortress]] ([[Ranger Net]] mission)&amp;lt;br&amp;gt;[[Light Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A statue of Arceus can be found in {{g|Mystery Dungeon: Explorers of Sky}}.&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type={{arceustype}}&lt;br /&gt;
|event1=Rowap Berry|event1type=Berry|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=arceus|&lt;br /&gt;
HP=     120 |&lt;br /&gt;
Attack= 120 |&lt;br /&gt;
Defense=120 |&lt;br /&gt;
SpAtk=  120 |&lt;br /&gt;
SpDef=  120 |&lt;br /&gt;
Speed=  120 }}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Pokéathlon stats===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====No plate equipped====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Fist Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Sky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Flying&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Toxic Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Poison&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Earth Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ground&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Stone Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Rock&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|7=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Insect Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|8=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Spooky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|9=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Iron Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Steel&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|10=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Flame Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|11=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Splash Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|12=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Meadow Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|13=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Zap Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|14=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Mind Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|15=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Icicle Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ice&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|16=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Draco Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|17=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====With Dread Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dark&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====In ??? Forme====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type={{???}}&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=1&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=1&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====No plate equipped====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Fist Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Fighting|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    50 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Sky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Toxic Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Poison|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Earth Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ground|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=  0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Stone Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|7=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Insect Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Bug|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|8=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Spooky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ghost|&lt;br /&gt;
Normal=    0 |&lt;br /&gt;
Fighting=  0 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|9=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Iron Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Steel|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=    0 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=   50 |&lt;br /&gt;
Dark=     50 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|10=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Flame Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Fire|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|11=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Splash Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Water|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|12=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Meadow Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|13=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Zap Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|14=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Mind Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|15=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Icicle Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ice|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|16=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Draco Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Dragon|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|17=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====With Dread Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Dark|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=   0 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
dark=yes|&lt;br /&gt;
newpsychic=1}}&lt;br /&gt;
&amp;lt;!--|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====In ??? Forme====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{movelist|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|Start|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Cosmic Power|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|0}}&lt;br /&gt;
{{mlentry4|Start|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Punishment|Dark|Physical|&amp;amp;mdash;|100|5|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|10|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|20|Earth Power|Ground|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|30|Hyper Voice|Normal|Special|90|100|10|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|40|ExtremeSpeed|Normal|Physical|80|100|5|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|50|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|60|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|70|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|80|Hyper Beam|Normal|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|90|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|100|Judgment|Arceus|Special|100|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|[[TM02]]|Dragon Claw|Dragon|Physical|80|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|4=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|3=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM50]]|Overheat|Fire|Special|140|90|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM59]]|Dragon Pulse|Dragon|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM62]]|Silver Wind|Bug|Special|60|100|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM65]]|Shadow Claw|Ghost|Physical|70|100|15|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM81]]|X-Scissor|Bug|Physical|80|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|4=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM91]]|Flash Cannon|Steel|Special|80|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM02]]|Fly|Flying|Physical|90|95|15|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|3=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||DPPt}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Whirlpool|Water|Special|15|70|15|Beauty|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}|HGSS}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|arceus|arceus|4a|4|Arceus}}&lt;br /&gt;
{{mtentry4a|AncientPower|Rock|Special|60|100|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Aqua Tail|Water|Physical|90|90|10|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Dive|Water|Physical|80|100|10|Beauty|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Draco Meteor|Dragon|Special|140|90|5|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|yes|yes|yes}}&lt;br /&gt;
{{mtentry4a|Earth Power|Ground|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Fury Cutter|Bug|Physical|10|95|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Headbutt|Normal|Physical|70|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|no|yes}}&lt;br /&gt;
{{mtentry4a|Heat Wave|Fire|Special|100|90|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Icy Wind|Ice|Special|55|95|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Iron Head|Steel|Physical|80|100|15|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Last Resort|Normal|Physical|130|100|5|Cute|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Mud-Slap|Ground|Special|20|100|10|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Ominous Wind|Ghost|Special|60|100|5|Smart|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Outrage|Dragon|Physical|120|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Signal Beam|Bug|Special|75|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Snore|Normal|Special|40|100|15|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Smart|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Twister|Dragon|Special|40|100|20|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
|- style=&amp;quot;background:#{{arceus color light}}&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&amp;lt;small&amp;gt;&#039;&#039;&#039;Bold&#039;&#039;&#039; indicates a move that gets {{color2|000000|Same type attack bonus|STAB}}&amp;lt;br&amp;gt;&#039;&#039;Italic&#039;&#039; indicates a move that gets STAB only from an evolution or {{color2|000000|Form differences|alternate form}} of this Pokémon&amp;lt;br&amp;gt;Arceus must be holding the {{color2|000000|Plate#Draco Plate|Draco Plate}} when Draco Meteor is taught.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{movelistspecial|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys &amp;quot;R&amp;quot; Us Arceus|Toys &#039;R&#039; Us events]]|Roar of Time|Dragon|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys &amp;quot;R&amp;quot; Us Arceus|Toys &#039;R&#039; Us events]]|Spacial Rend|Dragon|Special|100|95|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys &amp;quot;R&amp;quot; Us Arceus|Toys &#039;R&#039; Us events]]|Shadow Force|Ghost|Physical|120|100|5|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type={{Arceustype}} |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Normal |&lt;br /&gt;
assist3=Normal |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/0formes17}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=arceus|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=18formes|&lt;br /&gt;
ndex=493|&lt;br /&gt;
name=Arceus|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Spr 4p 493-Unknown.png|thumb|right|Normal-color sprite for {{type2|???}} Arceus]][[File:Spr 4p 493-Unknown s.png|thumb|right|{{pkmn2|Shiny}} sprite for {{type2|???}} Arceus]]&lt;br /&gt;
* At level 80, Arceus is the second highest level non-glitch Pokémon available for capture. The highest is {{p|Magikarp}} which can be caught at up to level 100 in {{game|Platinum}}. It is, however, still the highest level {{pkmn2|legendary}} Pokémon available for capture.&lt;br /&gt;
* Arceus&#039;s English name has had three different pronunciations. Before it was officially revealed, fans pronounced it as &amp;quot;AR-see-oos&amp;quot;, as does [[Pokémon Battle Revolution]]. Then, a promotional trailer for &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039; pronounced it as &amp;quot;Ar-SAY-us&amp;quot;. Its official pronunciation was then revealed in a [[Pokémon.com]] mailbag as &amp;quot;ARK-ee-us&amp;quot;. Its original pronunciation is still in popular usage, however, and isn&#039;t considered to be incorrect.&lt;br /&gt;
* Arceus&#039;s [[base stat]] total is 720, higher than any other Pokémon. {{cat|Pokémon with a base stat total of 680|Previous Pokémon}}, among them {{p|Mewtwo}}, have only had a maximum total of 680.&lt;br /&gt;
** In its base form, Arceus has the highest [[base stat]] in {{stat|Defense}} of all {{type2|Normal}} Pokémon.&lt;br /&gt;
* Arceus has the highest base [[experience]] yield of all Pokémon, tied with {{p|Happiny}}, {{p|Chansey}}, and {{p|Blissey}}. That means an Arceus would yield 13,933 experience points when defeated if it is at [[level]] 100 and belongs to a {{pkmn|Trainer}}.&lt;br /&gt;
* The code for Diamond and Pearl has sprites for Arceus using its Multitype ability with all 18 types, including {{type2|???}}. It is disputed whether the ???-type Arceus is obtainable, as there is no [[plate]] in the code that can be used for this. It is possible this sprite was programmed in to prevent game crashes caused by tampering with Arceus&#039;s type.&lt;br /&gt;
* Arceus&#039;s signature move, {{m|Judgment}}, is the only move that Arceus is guaranteed [[Same-type attack bonus|STAB]] for, as it is always the same type as Arceus itself. However, on the battle screen, Judgment is always displayed as a {{type2|Normal}} attack.&lt;br /&gt;
* Even though it is said that Arceus created the world with its thousand arms, it is not shown to have any arms at all, nor can it learn hand- and arm-based moves (excluding {{m|Brick Break}}, {{m|Dragon Claw}}, and {{m|Shadow Claw}}) such as the elemental punches.&lt;br /&gt;
* Holding the {{DL|Plate|Sky Plate}}, Arceus is the only Pokémon able to become a pure {{type2|Flying}} outside of battle (other Pokémon can do so in battle through the use of {{m|Conversion}}, {{m|Conversion 2}}, and {{a|Color Change}}).&lt;br /&gt;
* With the appropriate [[plate]], Arceus is the only legendary {{t|Poison}}-, {{t|Bug}}-, or {{type2|Fighting}} Pokémon.&lt;br /&gt;
* {{m|Earth Power}} is the only move with a fixed base power, besides {{m|Judgment}}, that Arceus learns by level-up which can receive [[Same-type attack bonus|STAB]] with a plate attached.&lt;br /&gt;
* Arceus is the only [[trio master]] not catchable by typical in-game mechanics, instead needing an event item (the [[Azure Flute]]) to be catchable in-game.&lt;br /&gt;
** Furthermore, Arceus is the only trio master of two [[Lake guardians|different]] [[Dragon trio|trios]].&lt;br /&gt;
* Arceus is the only Pokémon to never officially receive a [[List of Pokémon by Diamond &amp;amp; Pearl Battle Pokédex number|DPBP number]], although it or one of its forms probably would have been assigned DPBP#532 had that system continued to be used.&lt;br /&gt;
* The ring around Arceus&#039;s body appears to have a malevolent counterpart in the embodiment of the [[Red Chain]], as a red version of it is shown to ring Dialga and Palkia around the middle when [[Cyrus]] takes control of them in [[DP152]].&lt;br /&gt;
* Arceus is one of three Pokémon that can learn all of the [[HM]] moves, including ones which no longer have that status. The others are {{p|Mew}} and {{p|Smeargle}} through {{m|Sketch}}.&lt;br /&gt;
* Arceus is the one who is rumored to have prevented all Pokémon in the future from disappearing in [[Pokémon Mystery Dungeon: Explorers of Sky]]. Dialga explains that &amp;quot;it was no miracle&amp;quot; that they were saved, and that &amp;quot;a greater power&amp;quot; saved them all. Arceus is the leader of the dragon trio, of which Dialga is a member. &lt;br /&gt;
===Origin===&lt;br /&gt;
Arceus is particularly based on a {{wp|creator deity}}, present in many world cultures. It may also be a reference to the Chinese mythical creature, the {{wp|Qilin}}. Its myth is nearly identical to that of the {{wp|Pangu}}, the Chinese creation deity.&lt;br /&gt;
&lt;br /&gt;
Arceus may also be inspired by (or a representation of) {{wp|Avalokiteśvara}} who, in {{wp|Buddhism}}, is either pictured with eleven heads and one thousand arms (the latter of which is mentioned in Arceus&#039;s flavor text) or in a white four-armed manifestation (which could look similar to Arceus&#039;s Normal form). &lt;br /&gt;
&lt;br /&gt;
Some inspiration may have come from a {{wp|horse}}, because of its Platinum sprite and attack movements in Pokémon Battle Revolution.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Arceus&#039;s name may come from the words &#039;&#039;arch&#039;&#039; (highest) and &#039;&#039;deus&#039;&#039;, which is Latin and Greek for &#039;&#039;god&#039;&#039;. It may also have a root in the Latin word &#039;&#039;arcanus&#039;&#039;, which means &#039;&#039;secret; sacred mystery&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Arceus&#039;s name may also come from the word &#039;&#039;archaic&#039;&#039; (ancient), which comes from the Greek &#039;&#039;arkhaios&#039;&#039;, and is derived from the ancient Greek word for &amp;quot;beginning&amp;quot;, &#039;&#039;arkhē&#039;&#039;. It could have also come from the Latin word &#039;&#039;archetypus&#039;&#039; (original). Alternatively, Arceus&#039;s name can be seen as a portmanteau of &#039;&#039;Zeus&#039;&#039;, the most powerful of Greek gods and &#039;&#039;arch&#039;&#039; (highest).&lt;br /&gt;
&lt;br /&gt;
Another theory may be the combination of Zeus and Ra spelled backwards. Zeus being the king of gods and &#039;&#039;Ra&#039;&#039; being the solar god and creator. Those two qualities are shared by the Pokémon.&lt;br /&gt;
&lt;br /&gt;
Arceus&#039;s name is pronounced with a soft &amp;quot;c&amp;quot; by the announcer in [[Pokémon Battle Revolution]]; in keeping with its probable name origin, it is pronounced with a hard &amp;quot;c&amp;quot; in television commercials and in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Arceus&lt;br /&gt;
*[[List of French Pokémon names|French]]: Arceus&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 아르세우스 &#039;&#039;Arceus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Notes==--&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{event Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Shaymin|prevnum=492 | next=Tsutaaja|nextnum=494 | type=Arceus }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Sinnoh Legendary Pokémon]]&lt;br /&gt;
[[Category:Pokémon with different forms]]&lt;br /&gt;
[[Category:Promotion-only Pokémon]]&lt;br /&gt;
[[Category:Trio masters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Arceus]]&lt;br /&gt;
[[es:Arceus]]&lt;br /&gt;
[[fr:Arceus]]&lt;br /&gt;
[[ja:アルセウス]]&lt;br /&gt;
[[pl:Arceus]]&lt;br /&gt;
[[pt:Arceus (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=1080400</id>
		<title>Arceus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=1080400"/>
		<updated>2010-05-15T17:16:37Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type={{Arceustype}} | prev=Shaymin|prevnum=492 | next=Tsutaaja | nextnum=494 }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Arceus |&lt;br /&gt;
jname=アルセウス |&lt;br /&gt;
tmname=Arceus |&lt;br /&gt;
image=493Arceus.png |&lt;br /&gt;
size=170px|&lt;br /&gt;
art=Pt | &lt;br /&gt;
pron=&amp;lt;sc&amp;gt;ar-siyuhs&amp;lt;/sc&amp;gt; (pronunciation in PBR) |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
opdex=221 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1={{arceustype}} |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Alpha |&lt;br /&gt;
height-ftin=10&#039;06&amp;quot; |&lt;br /&gt;
height-m=3.2 |&lt;br /&gt;
weight-lbs=705.5 |&lt;br /&gt;
weight-kg=320.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Multitype |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=120|&lt;br /&gt;
evhp=3|&lt;br /&gt;
expyield=255 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255|&lt;br /&gt;
color=Gray |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body= 08|&lt;br /&gt;
pokefordex=arceus |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Arceus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アルセウス&#039;&#039;&#039; &#039;&#039;Arceus&#039;&#039;) is a {{type2|Normal}} [[legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
It is currently the final Pokémon in the [[List of Pokémon by National Pokédex number|National Pokédex]] as of [[Generation IV]]. Like {{p|Darkrai}} and {{p|Shaymin}} before it, Arceus was not officially recognized by Nintendo until February, 2009, the year of its debut movie. It was later revealed by the [[Pokémon.com|official site]] on August 3rd, 2009, making all Pokémon (through the Generation IV games) officially revealed.&lt;br /&gt;
&lt;br /&gt;
Arceus is also known as &amp;quot;The Original One,&amp;quot; as it is said that it created [[Sinnoh]], and possibly the entire [[Pokémon universe]], along with the [[lake guardians]] and [[dragon trio]]. The only legitimate way to get Arceus is with the [[Azure Flute]], which has yet to be distributed officially, or through a Nintendo event.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Arceus is an equine being similar to a {{wp|Qilin}} or {{wp|Centaur}}. Its body is white with a gray, vertically-striated underside, the pattern of which has similar recurrences on the underside of Arceus&#039;s mane, tail, and face, and Arceus&#039;s four pointed feet are tipped with gold hooves. Its mane is quite long, jutting away from its head, and its face is gray, with green eyes and red pupils, and a green circular pattern below its eyes. Arceus also has a streak of gold coloration on its head, and ears that point upward. Its neck is fairly long, with two pairs of extrusions to the sides, and a flap-like feature on the neck&#039;s underside that is colored white like much of the body. It also has a golden cross-like wheel attached to its body by its round abdomen, which changes color along with its eyes and hooves based on Arceus&#039;s {{t|{{arceustype}}|current type}}. The wheel also has four jewels attached to it. The pattern of striated gray of Arceus&#039;s underbelly resumes past Arceus&#039;s waist, the underside of Arceus&#039;s limbs also being gray in coloration, and with extrusions at the tops of the legs. Arceus&#039;s tail is fairly like its mane in shape and coloration.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Arceus is a genderless species.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
[[File:Arceus_Formes.gif|right|thumb|An animation displaying Arceus&#039;s different colorings while holding plates]]&lt;br /&gt;
According to legend, Arceus is thought to have created the [[Sinnoh]] region and possibly the entire [[Pokémon world]], the [[Lake guardians]]: {{p|Uxie}}, {{p|Azelf}}, {{p|Mesprit}}, and the [[dragon trio]]: {{p|Dialga}}, {{p|Palkia}}, and {{p|Giratina}}. &lt;br /&gt;
&lt;br /&gt;
Arceus is multifarious; it can change forms and types with the use of the special [[plate]]s.&lt;br /&gt;
&lt;br /&gt;
Arceus is [[signature move|the only known]] Pokémon who can learn {{m|Judgment}} outside of {{m|Sketch}} or {{m|Transform}}. Arceus can also use many attacks of various types, but to a lesser extent than {{p|Smeargle}} or {{p|Mew}}. Arceus is also the only non-Dragon-type Pokémon other than Smeargle who can learn {{m|Draco Meteor}}, although it must become a {{type2|Dragon}} (by holding a {{DL|Plate|Draco Plate}}) in order to learn it.&lt;br /&gt;
&lt;br /&gt;
According to the anime, its power can also bring back things that it once destroyed or make certain things to vanish into thin air. Arceus also has the ability to halt time.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
While normally a kind, heroic and benevolent Pokémon, Arceus does not suffer fools gladly, and will attack in a violent rampage if betrayed or deceived. It also holds long grudges if angered.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Arceus lives at the [[Hall of Origin]], which can only be accessed by use of the [[Azure Flute]] at [[Spear Pillar]]. However, in the [[M12|twelfth Pokémon movie]], it seems to live in a wide dimension of stars and galaxies.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
In [[M12|Arceus and the Jewel of Life]] it is said to &amp;quot;feed&amp;quot; off the energy of the elemental plates.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Arceus movie 12.png|thumb|250px|right|{{mov|Arceus|Arceus|12}} in the anime]]&lt;br /&gt;
{{an|Arceus}} made its debut in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;. It was angry at the people of [[Michina Town]] for [[Damos]]&#039;s unwitting betrayal of it in ancient times, and so attempted to destroy the land. When Ash and his friends are teleported by {{an|Dialga}} to ancient times, they directly influence the event, changing the future for the better so that Arceus will stop its destruction.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP152|Battle Finale of Legend!]]&#039;&#039;, although Arceus is neither seen nor named, the [[Red Chain]] is said to contain the power of &#039;The Original One&#039;. Using the Red Chain, Cyrus takes control of {{p|Dialga}} and {{p|Palkia}} by causing a red ring similar to the one surrounding Arceus&#039; body to appear around their bodies.&lt;br /&gt;
&lt;br /&gt;
Arceus makes a cameo in the opening [[The Greatest - Everyday!]], along with the [[dragon trio]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Image:Encounter Arceus HGSS Special.png|thumb|right|Gold encountering Arceus]]Arceus appears as a central character in the Movie 12 manga adaptation, reprising its role from the film. After Arceus saved the world from a meteor, [[Damos]] took care of it. It gave Damos the [[Jewel of Life]] to make the land of [[Michīna]] rich and fertile. Damos then betrayed Arceus, and it has been outraged ever since.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Adventures]], {{adv|Gold}} and his team battle a wild Arceus in the opening pages of the {{chap|HeartGold &amp;amp; SoulSilver}}, and even [[Explotaro]]&#039;s powerful [[Blast Burn]] attack is unable to damage the incredible beast.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Arceus (TCG)}}&lt;br /&gt;
Arceus appears in the TCG in all nine {{TCG|elemental types}}, and a player can have as many Arceus cards in their deck as they like, unlike all other cards in the game (besides {{TCG|Basic Energy card}}s). Cards based on Arceus first appeared in the {{TCG|Platinum: Arceus|Arceus}} expansion set.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=arceus&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=It is described in mythology as the Pokémon that shaped the universe with its 1,000 arms.&lt;br /&gt;
|pearldex=It is told in mythology that this Pokémon was born before the universe even existed.&lt;br /&gt;
|platinumdex=It is said to have emerged from an egg in a place where there was nothing, then shaped the world.&lt;br /&gt;
|heartgolddex=According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.&lt;br /&gt;
|soulsilverdex=According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=arceus |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=One |&lt;br /&gt;
dparea=[[Hall of Origin]] &amp;lt;small&amp;gt;(requires [[Azure Flute]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
ptrarity=One |&lt;br /&gt;
ptarea=[[Hall of Origin]] &amp;lt;small&amp;gt;(requires [[Azure Flute]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
hgssex=pal|&lt;br /&gt;
hgssarea=[[Trade]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Arceus&lt;br /&gt;
|ranger3=[[Air Fortress]] ([[Ranger Net]] mission)&amp;lt;br&amp;gt;[[Light Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A statue of Arceus can be found in {{g|Mystery Dungeon: Explorers of Sky}}.&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type={{arceustype}}&lt;br /&gt;
|event1=Rowap Berry|event1type=Berry|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=arceus|&lt;br /&gt;
HP=     120 |&lt;br /&gt;
Attack= 120 |&lt;br /&gt;
Defense=120 |&lt;br /&gt;
SpAtk=  120 |&lt;br /&gt;
SpDef=  120 |&lt;br /&gt;
Speed=  120 }}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Pokéathlon stats===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====No plate equipped====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Fist Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Sky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Flying&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Toxic Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Poison&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Earth Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ground&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Stone Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Rock&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|7=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Insect Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|8=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Spooky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|9=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Iron Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Steel&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|10=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Flame Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|11=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Splash Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|12=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Meadow Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|13=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Zap Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|14=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Mind Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|15=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Icicle Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ice&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|16=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Draco Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|17=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====With Dread Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dark&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====In ??? Forme====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type={{???}}&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=1&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=1&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====No plate equipped====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Fist Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Fighting|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    50 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Sky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Toxic Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Poison|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Earth Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ground|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=  0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Stone Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|7=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Insect Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Bug|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|8=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Spooky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ghost|&lt;br /&gt;
Normal=    0 |&lt;br /&gt;
Fighting=  0 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|9=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Iron Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Steel|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=    0 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=   50 |&lt;br /&gt;
Dark=     50 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|10=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Flame Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Fire|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|11=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Splash Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Water|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|12=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Meadow Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|13=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Zap Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|14=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Mind Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|15=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Icicle Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ice|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|16=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Draco Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Dragon|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|17=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====With Dread Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Dark|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=   0 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
dark=yes|&lt;br /&gt;
newpsychic=1}}&lt;br /&gt;
&amp;lt;!--|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====In ??? Forme====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{movelist|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|Start|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Cosmic Power|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|0}}&lt;br /&gt;
{{mlentry4|Start|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Punishment|Dark|Physical|&amp;amp;mdash;|100|5|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|10|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|20|Earth Power|Ground|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|30|Hyper Voice|Normal|Special|90|100|10|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|40|ExtremeSpeed|Normal|Physical|80|100|5|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|50|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|60|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|70|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|80|Hyper Beam|Normal|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|90|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|100|Judgment|Arceus|Special|100|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|[[TM02]]|Dragon Claw|Dragon|Physical|80|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|4=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|3=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM50]]|Overheat|Fire|Special|140|90|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM59]]|Dragon Pulse|Dragon|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM62]]|Silver Wind|Bug|Special|60|100|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM65]]|Shadow Claw|Ghost|Physical|70|100|15|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM81]]|X-Scissor|Bug|Physical|80|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|4=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM91]]|Flash Cannon|Steel|Special|80|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM02]]|Fly|Flying|Physical|90|95|15|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|3=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||DPPt}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Whirlpool|Water|Special|15|70|15|Beauty|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}|HGSS}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|arceus|arceus|4a|4|Arceus}}&lt;br /&gt;
{{mtentry4a|AncientPower|Rock|Special|60|100|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Aqua Tail|Water|Physical|90|90|10|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Dive|Water|Physical|80|100|10|Beauty|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Draco Meteor|Dragon|Special|140|90|5|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|yes|yes|yes}}&lt;br /&gt;
{{mtentry4a|Earth Power|Ground|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Fury Cutter|Bug|Physical|10|95|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Headbutt|Normal|Physical|70|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|no|yes}}&lt;br /&gt;
{{mtentry4a|Heat Wave|Fire|Special|100|90|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Icy Wind|Ice|Special|55|95|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Iron Head|Steel|Physical|80|100|15|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Last Resort|Normal|Physical|130|100|5|Cute|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Mud-Slap|Ground|Special|20|100|10|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Ominous Wind|Ghost|Special|60|100|5|Smart|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Outrage|Dragon|Physical|120|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Signal Beam|Bug|Special|75|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Snore|Normal|Special|40|100|15|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Smart|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Twister|Dragon|Special|40|100|20|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
|- style=&amp;quot;background:#{{arceus color light}}&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&amp;lt;small&amp;gt;&#039;&#039;&#039;Bold&#039;&#039;&#039; indicates a move that gets {{color2|000000|Same type attack bonus|STAB}}&amp;lt;br&amp;gt;&#039;&#039;Italic&#039;&#039; indicates a move that gets STAB only from an evolution or {{color2|000000|Form differences|alternate form}} of this Pokémon&amp;lt;br&amp;gt;Arceus must be holding the {{color2|000000|Plate#Draco Plate|Draco Plate}} when Draco Meteor is taught.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{movelistspecial|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys &amp;quot;R&amp;quot; Us Arceus|Toys &#039;R&#039; Us events]]|Roar of Time|Dragon|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys &amp;quot;R&amp;quot; Us Arceus|Toys &#039;R&#039; Us events]]|Spacial Rend|Dragon|Special|100|95|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys &amp;quot;R&amp;quot; Us Arceus|Toys &#039;R&#039; Us events]]|Shadow Force|Ghost|Physical|120|100|5|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type={{Arceustype}} |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Normal |&lt;br /&gt;
assist3=Normal |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/0formes17}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=arceus|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=18formes|&lt;br /&gt;
ndex=493|&lt;br /&gt;
name=Arceus|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Spr 4p 493-Unknown.png|thumb|right|Normal-color sprite for {{type2|???}} Arceus]][[File:Spr 4p 493-Unknown s.png|thumb|right|{{pkmn2|Shiny}} sprite for {{type2|???}} Arceus]]&lt;br /&gt;
* At level 80, Arceus is the second highest level non-glitch Pokémon available for capture. The highest is {{p|Magikarp}} which can be caught at up to level 100 in {{game|Platinum}}. It is, however, still the highest level {{pkmn2|legendary}} Pokémon available for capture.&lt;br /&gt;
* Arceus&#039;s English name has had three different pronunciations. Before it was officially revealed, fans pronounced it as &amp;quot;AR-see-oos&amp;quot;, as does [[Pokémon Battle Revolution]]. Then, a promotional trailer for &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039; pronounced it as &amp;quot;Ar-SAY-us&amp;quot;. Its official pronunciation was then revealed in a [[Pokémon.com]] mailbag as &amp;quot;ARK-ee-us&amp;quot;. Its original pronunciation is still in popular usage, however, and isn&#039;t considered to be incorrect.&lt;br /&gt;
* Arceus&#039;s [[base stat]] total is 720, higher than any other Pokémon. {{cat|Pokémon with a base stat total of 680|Previous Pokémon}}, among them {{p|Mewtwo}}, have only had a maximum total of 680.&lt;br /&gt;
** In its base form, Arceus has the highest [[base stat]] in {{stat|Defense}} of all {{type2|Normal}} Pokémon.&lt;br /&gt;
* Arceus has the highest base [[experience]] yield of all Pokémon, tied with {{p|Happiny}}, {{p|Chansey}}, and {{p|Blissey}}. That means an Arceus would yield 13,933 experience points when defeated if it is at [[level]] 100 and belongs to a {{pkmn|Trainer}}.&lt;br /&gt;
* The code for Diamond and Pearl has sprites for Arceus using its Multitype ability with all 18 types, including {{type2|???}}. It is disputed whether the ???-type Arceus is obtainable, as there is no [[plate]] in the code that can be used for this. It is possible this sprite was programmed in to prevent game crashes caused by tampering with Arceus&#039;s type.&lt;br /&gt;
* Arceus&#039;s signature move, {{m|Judgment}}, is the only move that Arceus is guaranteed [[Same-type attack bonus|STAB]] for, as it is always the same type as Arceus itself. However, on the battle screen, Judgment is always displayed as a {{type2|Normal}} attack.&lt;br /&gt;
* Even though it is said that Arceus created the world with its thousand arms, it is not shown to have any arms at all, nor can it learn hand- and arm-based moves (excluding {{m|Brick Break}}, {{m|Dragon Claw}}, and {{m|Shadow Claw}}such as the elemental punches.&lt;br /&gt;
* Holding the {{DL|Plate|Sky Plate}}, Arceus is the only Pokémon able to become a pure {{type2|Flying}} outside of battle (other Pokémon can do so in battle through the use of {{m|Conversion}}, {{m|Conversion 2}}, and {{a|Color Change}}).&lt;br /&gt;
* With the appropriate [[plate]], Arceus is the only legendary {{t|Poison}}-, {{t|Bug}}-, or {{type2|Fighting}} Pokémon.&lt;br /&gt;
* {{m|Earth Power}} is the only move with a fixed base power, besides {{m|Judgment}}, that Arceus learns by level-up which can receive [[Same-type attack bonus|STAB]] with a plate attached.&lt;br /&gt;
* Arceus is the only [[trio master]] not catchable by typical in-game mechanics, instead needing an event item (the [[Azure Flute]]) to be catchable in-game.&lt;br /&gt;
** Furthermore, Arceus is the only trio master of two [[Lake guardians|different]] [[Dragon trio|trios]].&lt;br /&gt;
* Arceus is the only Pokémon to never officially receive a [[List of Pokémon by Diamond &amp;amp; Pearl Battle Pokédex number|DPBP number]], although it or one of its forms probably would have been assigned DPBP#532 had that system continued to be used.&lt;br /&gt;
* The ring around Arceus&#039;s body appears to have a malevolent counterpart in the embodiment of the [[Red Chain]], as a red version of it is shown to ring Dialga and Palkia around the middle when [[Cyrus]] takes control of them in [[DP152]].&lt;br /&gt;
* Arceus is one of three Pokémon that can learn all of the [[HM]] moves, including ones which no longer have that status. The others are {{p|Mew}} and {{p|Smeargle}} through {{m|Sketch}}.&lt;br /&gt;
* Arceus is the one who is rumored to have prevented all Pokémon in the future from disappearing in [[Pokémon Mystery Dungeon: Explorers of Sky]]. Dialga explains that &amp;quot;it was no miracle&amp;quot; that they were saved, and that &amp;quot;a greater power&amp;quot; saved them all. Arceus is the leader of the dragon trio, of which Dialga is a member. &lt;br /&gt;
===Origin===&lt;br /&gt;
Arceus is particularly based on a {{wp|creator deity}}, present in many world cultures. It may also be a reference to the Chinese mythical creature, the {{wp|Qilin}}. Its myth is nearly identical to that of the {{wp|Pangu}}, the Chinese creation deity.&lt;br /&gt;
&lt;br /&gt;
Arceus may also be inspired by (or a representation of) {{wp|Avalokiteśvara}} who, in {{wp|Buddhism}}, is either pictured with eleven heads and one thousand arms (the latter of which is mentioned in Arceus&#039;s flavor text) or in a white four-armed manifestation (which could look similar to Arceus&#039;s Normal form). &lt;br /&gt;
&lt;br /&gt;
Some inspiration may have come from a {{wp|horse}}, because of its Platinum sprite and attack movements in Pokémon Battle Revolution.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Arceus&#039;s name may come from the words &#039;&#039;arch&#039;&#039; (highest) and &#039;&#039;deus&#039;&#039;, which is Latin and Greek for &#039;&#039;god&#039;&#039;. It may also have a root in the Latin word &#039;&#039;arcanus&#039;&#039;, which means &#039;&#039;secret; sacred mystery&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Arceus&#039;s name may also come from the word &#039;&#039;archaic&#039;&#039; (ancient), which comes from the Greek &#039;&#039;arkhaios&#039;&#039;, and is derived from the ancient Greek word for &amp;quot;beginning&amp;quot;, &#039;&#039;arkhē&#039;&#039;. It could have also come from the Latin word &#039;&#039;archetypus&#039;&#039; (original). Alternatively, Arceus&#039;s name can be seen as a portmanteau of &#039;&#039;Zeus&#039;&#039;, the most powerful of Greek gods and &#039;&#039;arch&#039;&#039; (highest).&lt;br /&gt;
&lt;br /&gt;
Another theory may be the combination of Zeus and Ra spelled backwards. Zeus being the king of gods and &#039;&#039;Ra&#039;&#039; being the solar god and creator. Those two qualities are shared by the Pokémon.&lt;br /&gt;
&lt;br /&gt;
Arceus&#039;s name is pronounced with a soft &amp;quot;c&amp;quot; by the announcer in [[Pokémon Battle Revolution]]; in keeping with its probable name origin, it is pronounced with a hard &amp;quot;c&amp;quot; in television commercials and in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Arceus&lt;br /&gt;
*[[List of French Pokémon names|French]]: Arceus&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 아르세우스 &#039;&#039;Arceus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Notes==--&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{event Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Shaymin|prevnum=492 | next=Tsutaaja|nextnum=494 | type=Arceus }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Sinnoh Legendary Pokémon]]&lt;br /&gt;
[[Category:Pokémon with different forms]]&lt;br /&gt;
[[Category:Promotion-only Pokémon]]&lt;br /&gt;
[[Category:Trio masters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Arceus]]&lt;br /&gt;
[[es:Arceus]]&lt;br /&gt;
[[fr:Arceus]]&lt;br /&gt;
[[ja:アルセウス]]&lt;br /&gt;
[[pl:Arceus]]&lt;br /&gt;
[[pt:Arceus (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=1080397</id>
		<title>Arceus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=1080397"/>
		<updated>2010-05-15T17:07:22Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Special abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type={{Arceustype}} | prev=Shaymin|prevnum=492 | next=Tsutaaja | nextnum=494 }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Arceus |&lt;br /&gt;
jname=アルセウス |&lt;br /&gt;
tmname=Arceus |&lt;br /&gt;
image=493Arceus.png |&lt;br /&gt;
size=170px|&lt;br /&gt;
art=Pt | &lt;br /&gt;
pron=&amp;lt;sc&amp;gt;ar-siyuhs&amp;lt;/sc&amp;gt; (pronunciation in PBR) |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
opdex=221 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1={{arceustype}} |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Alpha |&lt;br /&gt;
height-ftin=10&#039;06&amp;quot; |&lt;br /&gt;
height-m=3.2 |&lt;br /&gt;
weight-lbs=705.5 |&lt;br /&gt;
weight-kg=320.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Multitype |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=120|&lt;br /&gt;
evhp=3|&lt;br /&gt;
expyield=255 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255|&lt;br /&gt;
color=Gray |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body= 08|&lt;br /&gt;
pokefordex=arceus |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Arceus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アルセウス&#039;&#039;&#039; &#039;&#039;Arceus&#039;&#039;) is a {{type2|Normal}} [[legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
It is currently the final Pokémon in the [[List of Pokémon by National Pokédex number|National Pokédex]] as of [[Generation IV]]. Like {{p|Darkrai}} and {{p|Shaymin}} before it, Arceus was not officially recognized by Nintendo until February, 2009, the year of its debut movie. It was later revealed by the [[Pokémon.com|official site]] on August 3rd, 2009, making all Pokémon (through the Generation IV games) officially revealed.&lt;br /&gt;
&lt;br /&gt;
Arceus is also known as &amp;quot;The Original One,&amp;quot; as it is said that it created [[Sinnoh]], and possibly the entire [[Pokémon universe]], along with the [[lake guardians]] and [[dragon trio]]. The only legitimate way to get Arceus is with the [[Azure Flute]], which has yet to be distributed officially, or through a Nintendo event.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Arceus is an equine being similar to a {{wp|Qilin}} or {{wp|Centaur}}. Its body is white with a gray, vertically-striated underside, the pattern of which has similar recurrences on the underside of Arceus&#039;s mane, tail, and face, and Arceus&#039;s four pointed feet are tipped with gold hooves. Its mane is quite long, jutting away from its head, and its face is gray, with green eyes and red pupils, and a green circular pattern below its eyes. Arceus also has a streak of gold coloration on its head, and ears that point upward. Its neck is fairly long, with two pairs of extrusions to the sides, and a flap-like feature on the neck&#039;s underside that is colored white like much of the body. It also has a golden cross-like wheel attached to its body by its round abdomen, which changes color along with its eyes and hooves based on Arceus&#039;s {{t|{{arceustype}}|current type}}. The wheel also has four jewels attached to it. The pattern of striated gray of Arceus&#039;s underbelly resumes past Arceus&#039;s waist, the underside of Arceus&#039;s limbs also being gray in coloration, and with extrusions at the tops of the legs. Arceus&#039;s tail is fairly like its mane in shape and coloration.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Arceus is a genderless species.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
[[File:Arceus_Formes.gif|right|thumb|An animation displaying Arceus&#039;s different colorings while holding plates]]&lt;br /&gt;
According to legend, Arceus is thought to have created the [[Sinnoh]] region and possibly the entire [[Pokémon world]], the [[Lake guardians]]: {{p|Uxie}}, {{p|Azelf}}, {{p|Mesprit}}, and the [[dragon trio]]: {{p|Dialga}}, {{p|Palkia}}, and {{p|Giratina}}. &lt;br /&gt;
&lt;br /&gt;
Arceus is multifarious; it can change forms and types with the use of the special [[plate]]s.&lt;br /&gt;
&lt;br /&gt;
Arceus is [[signature move|the only known]] Pokémon who can learn {{m|Judgment}} outside of {{m|Sketch}} or {{m|Transform}}. Arceus can also use many attacks of various types, but to a lesser extent than {{p|Smeargle}} or {{p|Mew}}. Arceus is also the only non-Dragon-type Pokémon other than Smeargle who can learn {{m|Draco Meteor}}, although it must become a {{type2|Dragon}} (by holding a {{DL|Plate|Draco Plate}}) in order to learn it.&lt;br /&gt;
&lt;br /&gt;
According to the anime, its power can also bring back things that it once destroyed or make certain things to vanish into thin air. Arceus also has the ability to halt time.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
While normally a kind, heroic and benevolent Pokémon, Arceus does not suffer fools gladly, and will attack in a violent rampage if betrayed or deceived. It also holds long grudges if angered.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Arceus lives at the [[Hall of Origin]], which can only be accessed by use of the [[Azure Flute]] at [[Spear Pillar]]. However, in the [[M12|twelfth Pokémon movie]], it seems to live in a wide dimension of stars and galaxies.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
In [[M12|Arceus and the Jewel of Life]] it is said to &amp;quot;feed&amp;quot; off the energy of the elemental plates.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Arceus movie 12.png|thumb|250px|right|{{mov|Arceus|Arceus|12}} in the anime]]&lt;br /&gt;
{{an|Arceus}} made its debut in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;. It was angry at the people of [[Michina Town]] for [[Damos]]&#039;s unwitting betrayal of it in ancient times, and so attempted to destroy the land. When Ash and his friends are teleported by {{an|Dialga}} to ancient times, they directly influence the event, changing the future for the better so that Arceus will stop its destruction.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP152|Battle Finale of Legend!]]&#039;&#039;, although Arceus is neither seen nor named, the [[Red Chain]] is said to contain the power of &#039;The Original One&#039;. Using the Red Chain, Cyrus takes control of {{p|Dialga}} and {{p|Palkia}} by causing a red ring similar to the one surrounding Arceus&#039; body to appear around their bodies.&lt;br /&gt;
&lt;br /&gt;
Arceus makes a cameo in the opening [[The Greatest - Everyday!]], along with the [[dragon trio]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Image:Encounter Arceus HGSS Special.png|thumb|right|Gold encountering Arceus]]Arceus appears as a central character in the Movie 12 manga adaptation, reprising its role from the film. After Arceus saved the world from a meteor, [[Damos]] took care of it. It gave Damos the [[Jewel of Life]] to make the land of [[Michīna]] rich and fertile. Damos then betrayed Arceus, and it has been outraged ever since.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Adventures]], {{adv|Gold}} and his team battle a wild Arceus in the opening pages of the {{chap|HeartGold &amp;amp; SoulSilver}}, and even [[Explotaro]]&#039;s powerful [[Blast Burn]] attack is unable to damage the incredible beast.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Arceus (TCG)}}&lt;br /&gt;
Arceus appears in the TCG in all nine {{TCG|elemental types}}, and a player can have as many Arceus cards in their deck as they like, unlike all other cards in the game (besides {{TCG|Basic Energy card}}s). Cards based on Arceus first appeared in the {{TCG|Platinum: Arceus|Arceus}} expansion set.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=arceus&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=It is described in mythology as the Pokémon that shaped the universe with its 1,000 arms.&lt;br /&gt;
|pearldex=It is told in mythology that this Pokémon was born before the universe even existed.&lt;br /&gt;
|platinumdex=It is said to have emerged from an egg in a place where there was nothing, then shaped the world.&lt;br /&gt;
|heartgolddex=According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.&lt;br /&gt;
|soulsilverdex=According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=arceus |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=One |&lt;br /&gt;
dparea=[[Hall of Origin]] &amp;lt;small&amp;gt;(requires [[Azure Flute]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
ptrarity=One |&lt;br /&gt;
ptarea=[[Hall of Origin]] &amp;lt;small&amp;gt;(requires [[Azure Flute]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
hgssex=pal|&lt;br /&gt;
hgssarea=[[Trade]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Arceus&lt;br /&gt;
|ranger3=[[Air Fortress]] ([[Ranger Net]] mission)&amp;lt;br&amp;gt;[[Light Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A statue of Arceus can be found in {{g|Mystery Dungeon: Explorers of Sky}}.&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type={{arceustype}}&lt;br /&gt;
|event1=Rowap Berry|event1type=Berry|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=arceus|&lt;br /&gt;
HP=     120 |&lt;br /&gt;
Attack= 120 |&lt;br /&gt;
Defense=120 |&lt;br /&gt;
SpAtk=  120 |&lt;br /&gt;
SpDef=  120 |&lt;br /&gt;
Speed=  120 }}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Pokéathlon stats===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====No plate equipped====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Fist Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Sky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Flying&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Toxic Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Poison&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Earth Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ground&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Stone Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Rock&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|7=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Insect Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|8=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Spooky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|9=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Iron Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Steel&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|10=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Flame Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|11=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Splash Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|12=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Meadow Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|13=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Zap Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|14=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Mind Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|15=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Icicle Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ice&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|16=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Draco Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|17=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====With Dread Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dark&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====In ??? Forme====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type={{???}}&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=1&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=1&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====No plate equipped====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Fist Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Fighting|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    50 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Sky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Toxic Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Poison|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Earth Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ground|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=  0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Stone Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|7=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Insect Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Bug|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|8=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Spooky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ghost|&lt;br /&gt;
Normal=    0 |&lt;br /&gt;
Fighting=  0 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|9=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Iron Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Steel|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=    0 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=   50 |&lt;br /&gt;
Dark=     50 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|10=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Flame Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Fire|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|11=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Splash Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Water|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|12=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Meadow Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|13=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Zap Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|14=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Mind Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|15=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Icicle Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ice|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|16=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Draco Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Dragon|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|17=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====With Dread Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Dark|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=   0 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
dark=yes|&lt;br /&gt;
newpsychic=1}}&lt;br /&gt;
&amp;lt;!--|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====In ??? Forme====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{movelist|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|Start|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Cosmic Power|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|0}}&lt;br /&gt;
{{mlentry4|Start|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Punishment|Dark|Physical|&amp;amp;mdash;|100|5|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|10|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|20|Earth Power|Ground|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|30|Hyper Voice|Normal|Special|90|100|10|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|40|ExtremeSpeed|Normal|Physical|80|100|5|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|50|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|60|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|70|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|80|Hyper Beam|Normal|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|90|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|100|Judgment|Arceus|Special|100|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|[[TM02]]|Dragon Claw|Dragon|Physical|80|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|4=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|3=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM50]]|Overheat|Fire|Special|140|90|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM59]]|Dragon Pulse|Dragon|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM62]]|Silver Wind|Bug|Special|60|100|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM65]]|Shadow Claw|Ghost|Physical|70|100|15|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM81]]|X-Scissor|Bug|Physical|80|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|4=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM91]]|Flash Cannon|Steel|Special|80|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM02]]|Fly|Flying|Physical|90|95|15|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|3=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||DPPt}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Whirlpool|Water|Special|15|70|15|Beauty|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}|HGSS}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|arceus|arceus|4a|4|Arceus}}&lt;br /&gt;
{{mtentry4a|AncientPower|Rock|Special|60|100|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Aqua Tail|Water|Physical|90|90|10|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Dive|Water|Physical|80|100|10|Beauty|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Draco Meteor|Dragon|Special|140|90|5|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|yes|yes|yes}}&lt;br /&gt;
{{mtentry4a|Earth Power|Ground|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Fury Cutter|Bug|Physical|10|95|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Headbutt|Normal|Physical|70|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|no|yes}}&lt;br /&gt;
{{mtentry4a|Heat Wave|Fire|Special|100|90|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Icy Wind|Ice|Special|55|95|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Iron Head|Steel|Physical|80|100|15|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Last Resort|Normal|Physical|130|100|5|Cute|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Mud-Slap|Ground|Special|20|100|10|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Ominous Wind|Ghost|Special|60|100|5|Smart|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Outrage|Dragon|Physical|120|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Signal Beam|Bug|Special|75|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Snore|Normal|Special|40|100|15|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Smart|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Twister|Dragon|Special|40|100|20|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
|- style=&amp;quot;background:#{{arceus color light}}&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&amp;lt;small&amp;gt;&#039;&#039;&#039;Bold&#039;&#039;&#039; indicates a move that gets {{color2|000000|Same type attack bonus|STAB}}&amp;lt;br&amp;gt;&#039;&#039;Italic&#039;&#039; indicates a move that gets STAB only from an evolution or {{color2|000000|Form differences|alternate form}} of this Pokémon&amp;lt;br&amp;gt;Arceus must be holding the {{color2|000000|Plate#Draco Plate|Draco Plate}} when Draco Meteor is taught.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{movelistspecial|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys &amp;quot;R&amp;quot; Us Arceus|Toys &#039;R&#039; Us events]]|Roar of Time|Dragon|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys &amp;quot;R&amp;quot; Us Arceus|Toys &#039;R&#039; Us events]]|Spacial Rend|Dragon|Special|100|95|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys &amp;quot;R&amp;quot; Us Arceus|Toys &#039;R&#039; Us events]]|Shadow Force|Ghost|Physical|120|100|5|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type={{Arceustype}} |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Normal |&lt;br /&gt;
assist3=Normal |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/0formes17}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=arceus|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=18formes|&lt;br /&gt;
ndex=493|&lt;br /&gt;
name=Arceus|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Spr 4p 493-Unknown.png|thumb|right|Normal-color sprite for {{type2|???}} Arceus]][[File:Spr 4p 493-Unknown s.png|thumb|right|{{pkmn2|Shiny}} sprite for {{type2|???}} Arceus]]&lt;br /&gt;
* At level 80, Arceus is the second highest level non-glitch Pokémon available for capture. The highest is {{p|Magikarp}} which can be caught at up to level 100 in {{game|Platinum}}. It is, however, still the highest level {{pkmn2|legendary}} Pokémon available for capture.&lt;br /&gt;
* Arceus&#039;s English name has had three different pronunciations. Before it was officially revealed, fans pronounced it as &amp;quot;AR-see-oos&amp;quot;, as does [[Pokémon Battle Revolution]]. Then, a promotional trailer for &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039; pronounced it as &amp;quot;Ar-SAY-us&amp;quot;. Its official pronunciation was then revealed in a [[Pokémon.com]] mailbag as &amp;quot;ARK-ee-us&amp;quot;. Its original pronunciation is still in popular usage, however, and isn&#039;t considered to be incorrect.&lt;br /&gt;
* Arceus&#039;s [[base stat]] total is 720, higher than any other Pokémon. {{cat|Pokémon with a base stat total of 680|Previous Pokémon}}, among them {{p|Mewtwo}}, have only had a maximum total of 680.&lt;br /&gt;
** In its base form, Arceus has the highest [[base stat]] in {{stat|Defense}} of all {{type2|Normal}} Pokémon.&lt;br /&gt;
* Arceus has the highest base [[experience]] yield of all Pokémon, tied with {{p|Happiny}}, {{p|Chansey}}, and {{p|Blissey}}. That means an Arceus would yield 13,933 experience points when defeated if it is at [[level]] 100 and belongs to a {{pkmn|Trainer}}.&lt;br /&gt;
* The code for Diamond and Pearl has sprites for Arceus using its Multitype ability with all 18 types, including {{type2|???}}. It is disputed whether the ???-type Arceus is obtainable, as there is no [[plate]] in the code that can be used for this. It is possible this sprite was programmed in to prevent game crashes caused by tampering with Arceus&#039;s type.&lt;br /&gt;
* Arceus&#039;s signature move, {{m|Judgment}}, is the only move that Arceus is guaranteed [[Same-type attack bonus|STAB]] for, as it is always the same type as Arceus itself. However, on the battle screen, Judgment is always displayed as a {{type2|Normal}} attack.&lt;br /&gt;
* Even though it is said that Arceus created the world with its thousand arms, it is not shown to have any arms at all, nor can it learn hand- and arm-based moves such as the elemental punches.&lt;br /&gt;
* Holding the {{DL|Plate|Sky Plate}}, Arceus is the only Pokémon able to become a pure {{type2|Flying}} outside of battle (other Pokémon can do so in battle through the use of {{m|Conversion}}, {{m|Conversion 2}}, and {{a|Color Change}}).&lt;br /&gt;
* With the appropriate [[plate]], Arceus is the only legendary {{t|Poison}}-, {{t|Bug}}-, or {{type2|Fighting}} Pokémon.&lt;br /&gt;
* {{m|Earth Power}} is the only move with a fixed base power, besides {{m|Judgment}}, that Arceus learns by level-up which can receive [[Same-type attack bonus|STAB]] with a plate attached.&lt;br /&gt;
* Arceus is the only [[trio master]] not catchable by typical in-game mechanics, instead needing an event item (the [[Azure Flute]]) to be catchable in-game.&lt;br /&gt;
** Furthermore, Arceus is the only trio master of two [[Lake guardians|different]] [[Dragon trio|trios]].&lt;br /&gt;
* Arceus is the only Pokémon to never officially receive a [[List of Pokémon by Diamond &amp;amp; Pearl Battle Pokédex number|DPBP number]], although it or one of its forms probably would have been assigned DPBP#532 had that system continued to be used.&lt;br /&gt;
* The ring around Arceus&#039;s body appears to have a malevolent counterpart in the embodiment of the [[Red Chain]], as a red version of it is shown to ring Dialga and Palkia around the middle when [[Cyrus]] takes control of them in [[DP152]].&lt;br /&gt;
* Arceus is one of three Pokémon that can learn all of the [[HM]] moves, including ones which no longer have that status. The others are {{p|Mew}} and {{p|Smeargle}} through {{m|Sketch}}.&lt;br /&gt;
* Arceus is the one who is rumored to have prevented all Pokémon in the future from disappearing in [[Pokémon Mystery Dungeon: Explorers of Sky]]. Dialga explains that &amp;quot;it was no miracle&amp;quot; that they were saved, and that &amp;quot;a greater power&amp;quot; saved them all. Arceus is the leader of the dragon trio, of which Dialga is a member. &lt;br /&gt;
===Origin===&lt;br /&gt;
Arceus is particularly based on a {{wp|creator deity}}, present in many world cultures. It may also be a reference to the Chinese mythical creature, the {{wp|Qilin}}. Its myth is nearly identical to that of the {{wp|Pangu}}, the Chinese creation deity.&lt;br /&gt;
&lt;br /&gt;
Arceus may also be inspired by (or a representation of) {{wp|Avalokiteśvara}} who, in {{wp|Buddhism}}, is either pictured with eleven heads and one thousand arms (the latter of which is mentioned in Arceus&#039;s flavor text) or in a white four-armed manifestation (which could look similar to Arceus&#039;s Normal form). &lt;br /&gt;
&lt;br /&gt;
Some inspiration may have come from a {{wp|horse}}, because of its Platinum sprite and attack movements in Pokémon Battle Revolution.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Arceus&#039;s name may come from the words &#039;&#039;arch&#039;&#039; (highest) and &#039;&#039;deus&#039;&#039;, which is Latin and Greek for &#039;&#039;god&#039;&#039;. It may also have a root in the Latin word &#039;&#039;arcanus&#039;&#039;, which means &#039;&#039;secret; sacred mystery&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Arceus&#039;s name may also come from the word &#039;&#039;archaic&#039;&#039; (ancient), which comes from the Greek &#039;&#039;arkhaios&#039;&#039;, and is derived from the ancient Greek word for &amp;quot;beginning&amp;quot;, &#039;&#039;arkhē&#039;&#039;. It could have also come from the Latin word &#039;&#039;archetypus&#039;&#039; (original). Alternatively, Arceus&#039;s name can be seen as a portmanteau of &#039;&#039;Zeus&#039;&#039;, the most powerful of Greek gods and &#039;&#039;arch&#039;&#039; (highest).&lt;br /&gt;
&lt;br /&gt;
Another theory may be the combination of Zeus and Ra spelled backwards. Zeus being the king of gods and &#039;&#039;Ra&#039;&#039; being the solar god and creator. Those two qualities are shared by the Pokémon.&lt;br /&gt;
&lt;br /&gt;
Arceus&#039;s name is pronounced with a soft &amp;quot;c&amp;quot; by the announcer in [[Pokémon Battle Revolution]]; in keeping with its probable name origin, it is pronounced with a hard &amp;quot;c&amp;quot; in television commercials and in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Arceus&lt;br /&gt;
*[[List of French Pokémon names|French]]: Arceus&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 아르세우스 &#039;&#039;Arceus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Notes==--&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{event Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Shaymin|prevnum=492 | next=Tsutaaja|nextnum=494 | type=Arceus }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Sinnoh Legendary Pokémon]]&lt;br /&gt;
[[Category:Pokémon with different forms]]&lt;br /&gt;
[[Category:Promotion-only Pokémon]]&lt;br /&gt;
[[Category:Trio masters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Arceus]]&lt;br /&gt;
[[es:Arceus]]&lt;br /&gt;
[[fr:Arceus]]&lt;br /&gt;
[[ja:アルセウス]]&lt;br /&gt;
[[pl:Arceus]]&lt;br /&gt;
[[pt:Arceus (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Final_Smash&amp;diff=1080389</id>
		<title>Final Smash</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Final_Smash&amp;diff=1080389"/>
		<updated>2010-05-15T16:51:10Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Puff Up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ivysaur Smash Ball.jpg|thumb|right|220px|{{p|Ivysaur}} about to attack a Smash Ball]]&lt;br /&gt;
A &#039;&#039;&#039;Final Smash&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;最後の切りふだ&#039;&#039;&#039; &#039;&#039;Final Trump&#039;&#039;) is the most powerful move available to playable characters in [[Super Smash Bros. Brawl]]. Each has their own personal Final Smash, which is activated by obtaining a Smash Ball.  Due to the nature of the Final Smash, Smash Balls are a unique item in that they must be attacked several times to obtain them and then they can still be stolen by attacking the player who possesses it.&lt;br /&gt;
&lt;br /&gt;
==Volt Tackle==&lt;br /&gt;
{{main|Volt Tackle (move)}} &lt;br /&gt;
[[Image:Pikachu VoltTackleSSBB1.jpg|thumb|200px|left|{{P|Pikachu}} after getting a Smash Ball]]&lt;br /&gt;
[[Image:PikachuBrawl FinalSmash.jpg|right|200px|thumb|Volt Tackle]]&lt;br /&gt;
&#039;&#039;&#039;Volt Tackle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ボルテッカー&#039;&#039;&#039; &#039;&#039;Voltteccer&#039;&#039;) is {{p|Pikachu}}&#039;s Final Smash. A ball of blue energy surrounds Pikachu. Pikachu can then fly through the air, hitting and heavily damaging its opponents. The player may also press the standard attack button to increase the mass of the energy ball, causing more damage to be inflicted at the cost of the attack becoming harder to control.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Triple Finish==&lt;br /&gt;
{{main|Fire Blast (move)}}&lt;br /&gt;
{{main|SolarBeam (move)}}&lt;br /&gt;
{{main|Hydro Pump (move)}}&lt;br /&gt;
[[Image:PokemonTrainer FinalSmash.jpg|left|200px|thumb|Pokémon Trainer sending out all of his Pokémon for Triple Finish]][[Image:TripleFinish FinalSmash.jpg|right|200px|thumb|Triple Finish]]&lt;br /&gt;
&#039;&#039;&#039;Triple Finish&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;さんみいったい&#039;&#039;&#039; &#039;&#039;Trinity&#039;&#039;) is {{ga|Red|Pokémon Trainer}}&#039;s Final Smash.&lt;br /&gt;
Whichever of the three Pokémon is sent out at the time will be able to attack and break the Smash Ball. As soon as this has been done, and the Final Smash has been activated using the Special attack button, Pokémon Trainer will send out the other two Pokémon, and the three will group together to perform their [[move]]s. As the move is readying to be fired, a [[Generation IV]]-styled text box will appear at the bottom of the screen stating, &amp;quot;Take that! Triple Finish!&amp;quot; At this time, {{p|Charizard}} uses {{m|Fire Blast}}, {{p|Squirtle}} uses {{m|Hydro Pump}}, and {{p|Ivysaur}} uses {{m|SolarBeam}}.&lt;br /&gt;
&lt;br /&gt;
When the move connects, the text box will change to state, &amp;quot;It&#039;s [[super effective]]!&amp;quot;, a reference to dialog displayed in the [[main series]] games.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Aura Storm==&lt;br /&gt;
[[Image:Lucario FinalSmash.jpg|left|thumb|200px|Lucario about to use Aura Storm]]&lt;br /&gt;
[[Image:LucarioBrawl FinalSmash.jpg|right|200px|thumb|Aura Storm]]&lt;br /&gt;
&#039;&#039;&#039;Aura Storm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はどうのあらし&#039;&#039;&#039; &#039;&#039;Wave Storm&#039;&#039;) is {{p|Lucario}}&#039;s Final Smash. Lucario jumps up into the air and uses [[aura]] to unleash a powerful beam attack. The beam can be controlled by tilting the Control Stick. Lucario can also slightly damage opponents if it comes into contact with them while jumping up at the start of the Final Smash.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Puff Up==&lt;br /&gt;
[[Image:Jigglystartfinal.jpg|left|thumb|200px|Jigglypuff about to use Puff Up]]&lt;br /&gt;
[[Image:Jigglyfinal.jpg|right|thumb|200px|Puff Up]]&lt;br /&gt;
&#039;&#039;&#039;Puff Up&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おおきくなる&#039;&#039;&#039; &#039;&#039;Grow&#039;&#039;) is {{p|Jigglypuff}}&#039;s Final Smash. It inflates itself until it fills the stage and then deflates. Anyone touching Jigglypuff when it reaches its maximum size will be sent flying.&lt;br /&gt;
&lt;br /&gt;
A glitch has been discovered that allows Jigglypuff to remain this size on certain stages such as Bridge of Eldin, though Jigglypuff will be sent offscreen for a KO if it moves around too much.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Only Pikachu and Pokémon Trainer&#039;s three individual Final Smashes are actual [[move]]s, and all of them have 120 power in the games.&lt;br /&gt;
* Lucario&#039;s Aura Storm resembles the Kamehameha wave from {{wp|Dragon Ball Z}}.&lt;br /&gt;
* Charizard uses Fire Blast six times during Triple Finish. In the [[version|main games]], this would require at least one {{DL|Vitamin|PP Up}}.&lt;br /&gt;
** Also, {{m|SolarBeam}} takes one turn to charge up, but {{p|Ivysaur}} fires it instantly.&lt;br /&gt;
*** Theoretically, {{p|Ivysaur}} could be holding a [[Power Herb]], which allows {{m|SolarBeam}} to be used with no charge time.&lt;br /&gt;
* Although {{m|Volt Tackle}} deals recoil damage in the main series games, Pikachu takes no damage from using it.&lt;br /&gt;
* Volt Tackle&#039;s appearance and behaviour is derived from its namesake, Pulseman&#039;s Voltteccer.&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
[[Category:Moves]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Piplup_(Pok%C3%A9mon)&amp;diff=1080387</id>
		<title>Piplup (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Piplup_(Pok%C3%A9mon)&amp;diff=1080387"/>
		<updated>2010-05-15T16:45:40Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Super Smash Bros. Brawl */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=water | prevnum=392 | nextnum=394 | prev=Infernape | next=Prinplup}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Piplup |&lt;br /&gt;
jname=ポッチャマ |&lt;br /&gt;
tmname=Pochama |&lt;br /&gt;
art=Pt |&lt;br /&gt;
image=393Piplup.png |&lt;br /&gt;
size=100px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;pip&#039;&#039;-luhp&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=393 |&lt;br /&gt;
sdex=007 |&lt;br /&gt;
abrow=206 |&lt;br /&gt;
obrow=083 |&lt;br /&gt;
opbrow=001 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Penguin |&lt;br /&gt;
height-ftin=1&#039;04&amp;quot; |&lt;br /&gt;
height-m=0.4 |&lt;br /&gt;
weight-lbs=11.5 |&lt;br /&gt;
weight-kg=5.2 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Torrent |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Water 1 |&lt;br /&gt;
egggroup2=Ground |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsa=1 |&lt;br /&gt;
expyield=66 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=piplup |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Piplup&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ポッチャマ&#039;&#039;&#039; &#039;&#039;Pochama&#039;&#039;) is a {{type2|Water}} Pokémon. &lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Prinplup}} starting at [[level]] 16, who evolves into {{p|Empoleon}} starting at [[level]] 36.&lt;br /&gt;
&lt;br /&gt;
Along with {{p|Turtwig}} and {{p|Chimchar}}, it is one of the three [[starter Pokémon]] the {{player}} can choose at the beginning of {{game2|Diamond|Pearl|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Piplup resembles a penguin chick and also looks a little bit like {{p|Torchic}}. It has yellow feet and a light-blue body. There are two white spots on its chest that seem to resemble buttons on a suit. It also appears to have a blue cape. It has a circular, blue head with white circles around its eyes and a small, yellow beak.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Piplup mainly know how to use Water attacks such as {{m|Bubble}}, but they also know {{m|peck}}ing moves.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Piplup have a large sense of self-pride. Because of this, a Piplup has a hard time accepting food from humans. Piplup is a poor walker, and often falls down. Its pride, however, makes it puff up its chest without a care. It is a skilled swimmer, diving for over ten minutes to hunt. In the anime, it can sometimes fly short distances, despite penguins not being able to fly.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Piplup live along the sea shore in colder climates. However, Piplup are quite rare and they&#039;re usually given out by [[Professor Rowan]] to new [[Pokémon Trainer]]s in the [[Sinnoh]] region.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
Piplup dives for over ten minutes to hunt, presumably fish like its &#039;real-world&#039; basis, the penguin.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Dawn&#039;s Piplup.png|thumb|{{TP|Dawn|Piplup}} in the anime]]&lt;br /&gt;
{{an|Dawn}} began her journey in [[Sinnoh]] with a {{TP|Dawn|Piplup}}. In &#039;&#039;[[DP001|Following A Maiden&#039;s Voyage!]]&#039;&#039;, Piplup and the starter {{p|Chimchar}} got into a fight over their food, with Piplup causing chaos by using BubbleBeam on the interior of [[Professor Rowan]]&#039;s lab in pursuit of Chimchar. The two escape, and Dawn is given the task of finding them. She finds Piplup, and the two narrowly escape an {{p|Ariados}} attack. Back at Rowan&#039;s lab, Chimchar having been found by Rowan&#039;s {{p|Staraptor}}, Dawn chooses Piplup.&lt;br /&gt;
&lt;br /&gt;
As the {{series|Diamond &amp;amp; Pearl}} continued, Dawn kept Piplup out of its [[Poké Ball]] more and more often, much like {{Ash}} does with his {{AP|Pikachu}}.&amp;lt;!--When did it start staying out of the ball, I don&#039;t remember. Someone?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Si|Kenny}} also had a Piplup at one time. It evolved into {{TP|Kenny|Prinplup}} before his first appearance.&lt;br /&gt;
&lt;br /&gt;
[[Tyler]], a rookie {{pkmn|Trainer}} that appears in &#039;&#039;[[DP080|The Thief That Keeps on Thieving!]]&#039;&#039;, has a Piplup which appears to be female. He uses it to try capturing a {{p|Yanma}}.&lt;br /&gt;
&lt;br /&gt;
A Piplup, who used to be a human, is also one of the two main members of [[Team Poképals]] in the &#039;&#039;[[SS020|Pokémon Mystery Dungeon: Explorers of Time &amp;amp; Darkness]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP003|Piplup|Ash&#039;s Pokédex|Piplup, the Penguin Pokémon. It&#039;s very proud, and its thick down protects it from the cold.}}&lt;br /&gt;
{{Animedexbody|DP143|Piplup|Lyra&#039;s Pokédex|Piplup, the Penguin Pokémon. Although not the most sure-footed, it is proud nonetheless, getting right back up after a fall with head held high. }}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
Much like her anime counterpart, {{adv|Platinum}} of [[Pokémon Adventures]] began her journey with a Piplup. Unlike Dawn&#039;s, however, it eventually [[Evolution|evolved]] into a {{p|Prinplup}}, and later, into an {{p|Empoleon}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
[[Hareta]] randomly selects Piplup to battle the enraged {{p|Onix}} in the [[DPA01|first chapter]]. After their first encounter with Onix, Hareta chooses Piplup as his first [[Pokémon]]. Piplup is originally disobedient to Hareta, but listens to him in order to defeat the Onix in their second battle.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Piplup (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:Piplup Brawl 2.jpg|thumb|Piplup in Super Smash Bros. Brawl.]]&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
On being released from a [[Poké Ball]], Piplup slides along the stage using {{m|Surf}}. Anyone caught in it will be pushed until Piplup disappears, or pushes the character off the stage. Piplup will keep using Surf even when off the stage.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=water&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=Because it is very proud, it hates accepting food from people. Its thick down guards it from cold.&lt;br /&gt;
|pearldex=It lives along shores in northern countries. A skilled swimmer, it dives for over 10 minutes to hunt.&lt;br /&gt;
|platinumdex=A poor walker, it often falls down. However, its strong pride makes it puff up its chest without a care.&lt;br /&gt;
|heartgolddex=It doesn&#039;t like to be taken care of. It&#039;s difficult to bond with since it won&#039;t listen to its Trainer.&lt;br /&gt;
|soulsilverdex=It doesn&#039;t like to be taken care of. It&#039;s difficult to bond with since it won&#039;t listen to its Trainer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=water |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=One |&lt;br /&gt;
dparea=[[Starter Pokémon]] from [[Professor Rowan]]&#039;s briefcase near [[Lake Verity]] |&lt;br /&gt;
ptrarity=One |&lt;br /&gt;
ptarea=[[Starter Pokémon]] from [[Professor Rowan]]&#039;s briefcase on {{rt|201}} |&lt;br /&gt;
hgssex=pal|&lt;br /&gt;
hgssarea=[[Trade]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Water&lt;br /&gt;
|md2=[[Starter Pokémon]]&amp;lt;br&amp;gt;[[Blizzard Island]] (1F-20F)&amp;lt;br&amp;gt;[[Crevice Cave]] (B1-B10)&amp;lt;br&amp;gt;[[Lower Crevice Cave]] (B1-B4)&amp;lt;br&amp;gt;[[Mt. Avalanche]] (B1-B19)&lt;br /&gt;
|ranger2=[[Hia Valley]]&lt;br /&gt;
|scramble=[[Bright Beach]]&lt;br /&gt;
|ranger3=[[Dontsuki Cape]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=water|&lt;br /&gt;
HP=     53 |&lt;br /&gt;
Attack= 51 |&lt;br /&gt;
Defense=53 |&lt;br /&gt;
SpAtk=  61 |&lt;br /&gt;
SpDef=  56 |&lt;br /&gt;
Speed=  40 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{movelist|water|water|4|4|Piplup}}&lt;br /&gt;
{{mlentry4|Start|Pound|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|4|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|8|Bubble|Water|Special|20|100|30|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|11|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{mlentry4|15|Peck|Flying|Physical|35|100|35|Cool|3}}&lt;br /&gt;
{{mlentry4|18|Bide|Normal|Physical|&amp;amp;mdash;|100|10|Tough|2|||DP}}&lt;br /&gt;
{{mlentry4|18|BubbleBeam|Water|Special|65|100|20|Beauty|2||&#039;&#039;&#039;|PtHGSS}}&lt;br /&gt;
{{mlentry4|22|BubbleBeam|Water|Special|65|100|20|Beauty|2||&#039;&#039;&#039;|DP}}&lt;br /&gt;
{{mlentry4|22|Bide|Normal|Physical|&amp;amp;mdash;|100|10|Tough|2|||PtHGSS}}&lt;br /&gt;
{{mlentry4|25|Fury Attack|Normal|Physical|15|80|20|Cool|2}}&lt;br /&gt;
{{mlentry4|29|Brine|Water|Special|65|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|32|Whirlpool|Water|Special|15|70|15|Beauty|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|36|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|39|Drill Peck|Flying|Physical|80|100|20|Cool|3}}&lt;br /&gt;
{{mlentry4|43|Hydro Pump|Water|Special|120|80|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|water}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|water|water|4|4|Piplup}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM88]]|Pluck|Flying|Physical|60|100|20|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||DPPt}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Whirlpool|Water|Special|15|70|15|Beauty|0||&#039;&#039;&#039;|HGSS}}&lt;br /&gt;
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|water}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|water|water|4|4|Piplup}}&lt;br /&gt;
{{mlentry4|{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Girafarig}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{P|Mantine}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Gorebyss}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}&amp;lt;br&amp;gt;{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Vaporeon}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Corsola}}&amp;lt;br&amp;gt;{{P|Mantine}}&amp;lt;br&amp;gt;{{p|Milotic}}&amp;lt;br&amp;gt;{{p|Clamperl}}, {{p|Huntail}}, {{p|Gorebyss}}|Aqua Ring|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|0}}&lt;br /&gt;
{{mlentry4|{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Girafarig}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}|Double Hit|Normal|Physical|35|90|10|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Farfetch&#039;d}}|FeatherDance|Flying|Status|&amp;amp;mdash;|100|15|Beauty|2|*||HGSS}}&lt;br /&gt;
{{mlentry4|{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}&amp;lt;br&amp;gt;{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Remoraid}}, {{P|Octillery}}&amp;lt;br&amp;gt;{{p|Phanpy}},{{p|Donphan}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}&amp;lt;br&amp;gt;{{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}&amp;lt;br&amp;gt;{{p|Slakoth}},{{p|Vigoroth}},{{p|Slaking}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Spinda}}&amp;lt;br&amp;gt;{{p|Feebas}}, {{p|Milotic}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}&amp;lt;br&amp;gt;{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Shellos}}, {{p|Gastrodon}}|Mud-Slap|Ground|Special|20|100|10|Cute|3}}&lt;br /&gt;
{{mlentry4|{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}&amp;lt;br&amp;gt;{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{P|Mamoswine}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{P|Linoone}}&amp;lt;br&amp;gt;{{p|Corphish}}, {{p|Crawdaunt}}&amp;lt;br&amp;gt;{{p|Feebas}}, {{p|Milotic}}&amp;lt;br&amp;gt;{{p|Clamperl}}, {{p|Huntail}}, {{p|Gorebyss}}&amp;lt;br&amp;gt;{{p|Shellos}}, {{p|Gastrodon}}|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{P|Ursaring}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Slakoth}},{{p|Vigoroth}},{{p|Slaking}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{P|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Spoink}}, {{p|Grumpig}}&amp;lt;br&amp;gt;{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}|Snore|Normal|Special|40|100|15|Cute|3}}&lt;br /&gt;
{{mlentry4|{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Mantine}}&amp;lt;br&amp;gt;{{p|Wingull}}, {{p|Pelipper}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{P|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Clamperl}}, {{p|Huntail}}, {{p|Gorebyss}}|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|Smart|1}}&lt;br /&gt;
{{mlentry4|{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}&amp;lt;br&amp;gt;{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Kingdra}}&amp;lt;br&amp;gt;{{p|Slakoth}},{{p|Vigoroth}},{{p|Slaking}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}&amp;lt;br&amp;gt;{{p|Relicanth}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Shellos}}, {{p|Gastrodon}}&amp;lt;br&amp;gt;{{p|Hippopotas}},{{p|Hippowdon}}|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{eggmoves/note|4|water}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|Water|Water|4a|4|Piplup}}&lt;br /&gt;
{{mtentry4a|Dive|Water|Physical|80|100|10|Beauty|1||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Signal Beam|Bug|Special|75|100|15|Beauty|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{tutor/note|4a|water}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=water |&lt;br /&gt;
ndex=393 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2 |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Water |&lt;br /&gt;
assist2=Water |&lt;br /&gt;
field2=None |&lt;br /&gt;
field2power=- |&lt;br /&gt;
browser2=It spits water to attack. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Water |&lt;br /&gt;
assist3=Water |&lt;br /&gt;
field3=Soak |&lt;br /&gt;
field3power=1 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=393&lt;br /&gt;
|name1=Piplup&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=16&lt;br /&gt;
|sprite2=394&lt;br /&gt;
|name2=Prinplup&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|evotype2=Level&lt;br /&gt;
|level2=36&lt;br /&gt;
|sprite3=395&lt;br /&gt;
|name3=Empoleon&lt;br /&gt;
|type1-3=Water&lt;br /&gt;
|type2-3=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=water|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=393|&lt;br /&gt;
name=Piplup|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Piplup is the only Water-type starter Pokémon that can&#039;t learn {{m|Water Gun}}.&lt;br /&gt;
* Piplup is the second [[starter Pokémon]] based on a bird, the first being {{p|Torchic}}.  Coincidentally, neither evolve into a {{type2|Flying}}, as both are based on flightless birds.&lt;br /&gt;
* Piplup is the most selected [[Sinnoh]] starter in the {{pkmn|anime}}. It has been the starter of {{an|Dawn}}, {{si|Kenny}}, and [[Tyler]]. &amp;lt;!--Next person to add Barry gets blocked.--&amp;gt;&lt;br /&gt;
* Piplup and its evolution family are the only Pokémon that learn {{m|Drill Peck}} level up that are not part {{type2|Flying}} type.&lt;br /&gt;
** They are also the only ones that were not introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Piplup is based on a baby {{wp|penguin}} or a Blue penguin. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Piplup may be derived from &amp;quot;Pip&amp;quot;, a stage of growth in baby birds immediately before they hatch from the eggshell, and possibly &amp;quot;plop&amp;quot; or &amp;quot;plup&amp;quot;, the sound of hitting the water. &lt;br /&gt;
&lt;br /&gt;
Also, the name &amp;quot;Piplup&amp;quot; may come from the Greek noun, &amp;quot;Piplos&amp;quot;, which means &amp;quot;cloth&amp;quot; or &amp;quot;robe&amp;quot;, which may refer to {{p|Empoleon|Piplup&#039;s final evolved form}} being based on an Emperor Penguin - as Greek Emperors used to wear robes.&lt;br /&gt;
&lt;br /&gt;
Pochama may be derived from 坊っちゃま &#039;&#039;botchama&#039;&#039;, meaning {{wp|child}}, with the &#039;&#039;P&#039;&#039; perhaps coming from &#039;&#039;{{wp|penguin}}&#039;&#039;. It may also be based on ぽちゃぽちゃ &#039;&#039;pochapocha&#039;&#039;, which means either splashing in water or having a plump appearance. Alternatively, it may be derived from おぼっちゃま &#039;&#039;obotchama&#039;&#039;, a term that refers to children with wealthy parents.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Plinfa - From &#039;&#039;plip&#039;&#039; (the sound of something small hitting a water surface) and &#039;&#039;infant&#039;&#039;.&lt;br /&gt;
*[[List of French Pokémon names|French]]: Tiplouf - From &#039;&#039;petit&#039;&#039; (little) and &#039;&#039;plouf&#039;&#039; (the sound of something falling into the water).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 팽도리 &#039;&#039;Paengdori&#039;&#039;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan)]]: 波加曼 &#039;&#039;Bō Jiā Màn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Dawn&#039;s Piplup]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Starter Pokémon‎}}&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Starter Pokémon|393]]&lt;br /&gt;
[[Category:Mystery Dungeon Starters|393]]&lt;br /&gt;
[[Category:Anime starter Pokémon|Piplup (default)]]&lt;br /&gt;
[[Category:Ranger Partner Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.witch-hunter.net/pochama/ Splash], the fanlisting for Piplup&lt;br /&gt;
*[http://www.smashbros.com/en_us/items/mball/mball05.html Piplup on the Super Smash Bros. Dojo]&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=water | prevnum=392 | nextnum=394 | prev=Infernape | next=Prinplup }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Plinfa]]&lt;br /&gt;
[[es:Piplup]]&lt;br /&gt;
[[fr:Tiplouf]]&lt;br /&gt;
[[ja:ポッチャマ]]&lt;br /&gt;
[[pl:Piplup]]&lt;br /&gt;
[[pt:Piplup (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=The_Subspace_Emissary&amp;diff=1080386</id>
		<title>The Subspace Emissary</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=The_Subspace_Emissary&amp;diff=1080386"/>
		<updated>2010-05-15T16:42:28Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Subspace Emissary&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;亜空の使者&#039;&#039;&#039; &#039;&#039;The Subspace Emissary&#039;&#039;) is a single-player game that is contained within [[Super Smash Bros. Brawl]].  It is a side-scrolling action game with a storyline that is said to emphasize character development. Most of the playable characters are protagonists, including {{p|Pikachu}}, [[Red (game)|Pokémon Trainer]] and {{p|Lucario}}. {{p|Jigglypuff}} is also playable, but only after beating the Subspace Emissary.&lt;br /&gt;
&lt;br /&gt;
The characters form teams based on the developments of the story. Masahiro Sakurai has stated that most hidden characters are unlocked by simply playing through The Subspace Emissary and, indeed, Lucario is unlocked in this fashion. A second player can join at any time, though the camera will focus on player one.&lt;br /&gt;
&lt;br /&gt;
In order to obtain trophies of the enemies in this game, the player must throw a Trophy Stand at them. This acts just like a [[Poké Ball]] as it &#039;captures&#039; the opponent when they are at low health. It also works against bosses, such as {{p|Rayquaza}}.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[Image:Brawl Boss Rayquaza.jpg|right|thumb|A boss fight against Rayquaza.]]&lt;br /&gt;
[[Image:Lucario Metaknight.jpg|right|thumb|Lucario&#039;s team.]]&lt;br /&gt;
Led by a being known as the Ancient Minister, the Subspace Army&#039;s plan is to cut apart the world and carry it into Subspace. This is achieved by two R.O.B.s detonating a Subspace Bomb and the minions known as Primid, which are created from Shadow Bugs from Mr. Game &amp;amp; Watch, attacking anyone who resists. Now everyone must team up to stop this threat. After finding the Ancient Minister, who turns out to be a R.O.B. in disguise, all the Subspace Bombs in the factory detonate, creating a portal into Subspace from which Ganondorf and Bowser emerge on a giant battleship. The characters of Super Smash Bros. Brawl team up and enter Subspace, where they see Master Hand chained by what appear to be chains made of light. Master Hand crashes to the ground just as a mysterious being known as Taboo emerges. Taboo attacks with his wings, turning all the characters into trophies. Kirby awakens because of his DeeDee badge he picked up from King Dedeedee. He then proceeds to pick up the trophies of other characters. You then go through the Great Maze, a mashed up version of the Real World that Taboo has made in Subspace. When you find all the characters and fight their Subspace versions,  the door to Taboo is unlocked. Once again, the characters confront Taboo. He is about to turn them into trophies with his wings again, when Sonic shows up, tearing through Taboo&#039;s wings, rendering them useless, and wags his fingers at Taboo. He is also unlocked for use against Taboo. Once you defeat Taboo, the credits roll and several in-game things are unlocked. &lt;br /&gt;
&lt;br /&gt;
==={{p|Rayquaza}}===&lt;br /&gt;
Separated from Donkey Kong, Diddy Kong sees an Arwing get shot down by a blast from a nearby lake. Upon reaching the lake, Rayquaza emerges from the water and captures Diddy Kong but then Fox jumps out of the ship and makes a dramatic rescue. Rayquaza then attacks Fox with a ball of energy, but Fox reflects it back at Rayquaza. Fox and Diddy Kong then fight Rayquaza.&lt;br /&gt;
&lt;br /&gt;
Along with the other bosses in the game, Rayquaza is fought again in the final stage, The Great Maze.&lt;br /&gt;
&lt;br /&gt;
==={{p|Pikachu}}===&lt;br /&gt;
While searching for her stolen power suit in the research facility, Zero Suit Samus discovers Pikachu, whose electricity is being harnessed for the facility&#039;s power in a capsule-like machine. Seeing the pain it causes to Pikachu, Samus uses her Paralyzer Whip to free it, sounding an alarm. Pikachu and Samus travel together throughout the facility and the Bomb Factory.&lt;br /&gt;
&lt;br /&gt;
===[[Red (game)|Pokémon Trainer]]===&lt;br /&gt;
Lucas bumps into the Pokémon Trainer at The Ruined Zoo. They decide to team up to help rescue Ness from Wario and help Pokémon Trainer capture {{p|Ivysaur}} and {{p|Charizard}}. The two travel together throughout most of the game.&lt;br /&gt;
&lt;br /&gt;
He starts out with only {{p|Squirtle}}, and later captures Ivysaur and Charizard at The Ruins.&lt;br /&gt;
&lt;br /&gt;
==={{p|Lucario}}===&lt;br /&gt;
At the top of a snowy mountain, Meta Knight and the Ice Climbers encounter a meditating Lucario. After a fight that unlocks Lucario, he helps Meta Knight in his mission to recover his stolen battleship Halberd from a hoard of Mr. Game &amp;amp; Watches. &lt;br /&gt;
&lt;br /&gt;
He later uses his [[aura]] to detect Snake hiding in a box and an approaching enemy threat. Lucario then assists the characters in fighting Duon.&lt;br /&gt;
&lt;br /&gt;
==={{p|Jigglypuff}}===&lt;br /&gt;
After beating the Subspace Emissary, the player can return to the swamp and locate a door that did not exist before. Upon entering the door, a cinematic shows Jigglypuff {{m|Sing|singing}} at [[Pokémon Stadium (stage)|Pokémon Stadium]]. The player then fights Jigglypuff; if the player succeeds, Jigglypuff joins the team. Other than this, Jigglypuff doesn&#039;t have a significant role in the story.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://www.smashbros.com/en_us/gamemode/modea/index.html Coverage of The Subspace Emissary on the official blog.]&lt;br /&gt;
* [http://www.smashbros.com/en_us/gamemode/modea/modea09.html Fox&#039;s Misfortune]&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=The_Subspace_Emissary&amp;diff=1080385</id>
		<title>The Subspace Emissary</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=The_Subspace_Emissary&amp;diff=1080385"/>
		<updated>2010-05-15T16:41:39Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Subspace Emissary&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;亜空の使者&#039;&#039;&#039; &#039;&#039;The Subspace Emissary&#039;&#039;) is a single-player game that is contained within [[Super Smash Bros. Brawl]].  It is a side-scrolling action game with a storyline that is said to emphasize character development. Most of the playable characters are protagonists, including {{p|Pikachu}}, [[Red (game)|Pokémon Trainer]] and {{p|Lucario}}. {{p|Jigglypuff}} is also playable, but only after beating the Subspace Emissary.&lt;br /&gt;
&lt;br /&gt;
The characters form teams based on the developments of the story. Masahiro Sakurai has stated that most hidden characters are unlocked by simply playing through The Subspace Emissary and, indeed, Lucario is unlocked in this fashion. A second player can join at any time, though the camera will focus on player one.&lt;br /&gt;
&lt;br /&gt;
In order to obtain trophies of the enemies in this game, the player must throw a Trophy Stand at them. This acts just like a [[Poké Ball]] as it &#039;captures&#039; the opponent when they are at low health. It also works against bosses, such as {{p|Rayquaza}}.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[Image:Brawl Boss Rayquaza.jpg|right|thumb|A boss fight against Rayquaza.]]&lt;br /&gt;
[[Image:Lucario Metaknight.jpg|right|thumb|Lucario&#039;s team.]]&lt;br /&gt;
Led by a being known as the Ancient Minister, the Subspace Army&#039;s plan is to cut apart the world and carry it into Subspace. This is achieved by two R.O.B.s detonating a Subspace Bomb and the minions known as Primid, which are created from Shadow Bugs from Mr. Game &amp;amp; Watch, attacking anyone who resists. Now everyone must team up to stop this threat. After finding the Ancient Minister, who turns out to be a R.O.B. in disguise, all the Subspace Bombs in the factory detonate, creating a portal into Subspace from which Ganondorf and Bowser emerge on a giant battleship. The characters of Super Smash Bros. Brawl team up and enter Subspace, where they see Master Hand chained by what appear to be chains made of light. Master Hand crashes to the ground just as a mysterious being known as Taboo emerges. Taboo attacks with his wings, turning all the characters into trophies. Kirby awakens because of his DeeDee badge he picked up from King Dedeedee. He then proceeds to pick up the trophies of other characters. You then go through the Great Maze, a mashed up version of the Real World that Taboo has made in Subspace. When you find all the characters and fight their Subspace versions,  the door to Taboo is unlocked. Once again, the characters confront Taboo. He is about to turn them into trophies with his wings again, when Sonic shows up, tearing through Taboo&#039;s wings, rendering them useless, and wags his fingers at Taboo. he is also unlocked for use against Taboo. Once you defeat Taboo, the credits roll and several in-game things are unlocked. &lt;br /&gt;
&lt;br /&gt;
==={{p|Rayquaza}}===&lt;br /&gt;
Separated from Donkey Kong, Diddy Kong sees an Arwing get shot down by a blast from a nearby lake. Upon reaching the lake, Rayquaza emerges from the water and captures Diddy Kong but then Fox jumps out of the ship and makes a dramatic rescue. Rayquaza then attacks Fox with a ball of energy, but Fox reflects it back at Rayquaza. Fox and Diddy Kong then fight Rayquaza.&lt;br /&gt;
&lt;br /&gt;
Along with the other bosses in the game, Rayquaza is fought again in the final stage, The Great Maze.&lt;br /&gt;
&lt;br /&gt;
==={{p|Pikachu}}===&lt;br /&gt;
While searching for her stolen power suit in the research facility, Zero Suit Samus discovers Pikachu, whose electricity is being harnessed for the facility&#039;s power in a capsule-like machine. Seeing the pain it causes to Pikachu, Samus uses her Paralyzer Whip to free it, sounding an alarm. Pikachu and Samus travel together throughout the facility and the Bomb Factory.&lt;br /&gt;
&lt;br /&gt;
===[[Red (game)|Pokémon Trainer]]===&lt;br /&gt;
Lucas bumps into the Pokémon Trainer at The Ruined Zoo. They decide to team up to help rescue Ness from Wario and help Pokémon Trainer capture {{p|Ivysaur}} and {{p|Charizard}}. The two travel together throughout most of the game.&lt;br /&gt;
&lt;br /&gt;
He starts out with only {{p|Squirtle}}, and later captures Ivysaur and Charizard at The Ruins.&lt;br /&gt;
&lt;br /&gt;
==={{p|Lucario}}===&lt;br /&gt;
At the top of a snowy mountain, Meta Knight and the Ice Climbers encounter a meditating Lucario. After a fight that unlocks Lucario, he helps Meta Knight in his mission to recover his stolen battleship Halberd from a hoard of Mr. Game &amp;amp; Watches. &lt;br /&gt;
&lt;br /&gt;
He later uses his [[aura]] to detect Snake hiding in a box and an approaching enemy threat. Lucario then assists the characters in fighting Duon.&lt;br /&gt;
&lt;br /&gt;
==={{p|Jigglypuff}}===&lt;br /&gt;
After beating the Subspace Emissary, the player can return to the swamp and locate a door that did not exist before. Upon entering the door, a cinematic shows Jigglypuff {{m|Sing|singing}} at [[Pokémon Stadium (stage)|Pokémon Stadium]]. The player then fights Jigglypuff; if the player succeeds, Jigglypuff joins the team. Other than this, Jigglypuff doesn&#039;t have a significant role in the story.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://www.smashbros.com/en_us/gamemode/modea/index.html Coverage of The Subspace Emissary on the official blog.]&lt;br /&gt;
* [http://www.smashbros.com/en_us/gamemode/modea/modea09.html Fox&#039;s Misfortune]&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_HeartGold_and_SoulSilver_Versions&amp;diff=1080379</id>
		<title>Pokémon HeartGold and SoulSilver Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_HeartGold_and_SoulSilver_Versions&amp;diff=1080379"/>
		<updated>2010-05-15T16:23:48Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Samename|the [[Pokémon Trading Card Game]] expansion|HeartGold &amp;amp; SoulSilver (TCG)}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Infobox_game |&lt;br /&gt;
  name = Pokémon HeartGold and SoulSilver Versions |&lt;br /&gt;
  boxart = [[File:Pokemon HeartGold Version box.jpg|200px]][[File:Pokemon_SoulSilver_Version_box.jpg|200px]] |&lt;br /&gt;
  caption = &amp;lt;small&amp;gt;Pokémon HeartGold and SoulSilver Versions&#039; boxart, [[version mascot|featuring]] {{p|Ho-Oh}} and {{p|Lugia}}.&amp;lt;/small&amp;gt; |&lt;br /&gt;
  category = RPG |&lt;br /&gt;
  players = 2 players simultaneous |&lt;br /&gt;
  release_date_ja = September 12, 2009 |&lt;br /&gt;
  release_date_na = March 14, 2010 |&lt;br /&gt;
  release_date_eu = March 26, 2010&amp;lt;br&amp;gt;April 2, 2010 ({{wp|Benelux}}) |&lt;br /&gt;
  release_date_au = March 25, 2010 |&lt;br /&gt;
  release_date_kr = February 4, 2010 |&lt;br /&gt;
  publisher = [[Nintendo]] |&lt;br /&gt;
  developer = [[Game Freak]] |&lt;br /&gt;
  esrb = E for Everyone |&lt;br /&gt;
  staff = no |&lt;br /&gt;
  stafflink = Staff of Pokémon HeartGold and SoulSilver |&lt;br /&gt;
  website_en = [http://www.pokemon.com/us/games/videogame-pokemontm-heartgold-and-soulsilver-versions/ Pokémon HeartGold and SoulSilver Versions]&amp;lt;br/&amp;gt;[http://www.pokemongoldsilver.com/ Official Sub-site] |&lt;br /&gt;
  website_ja = [http://www.pokemon.co.jp/game/ds/hgss/ ポケットモンスター ハートゴールド・ソウルシルバー]&amp;lt;br/&amp;gt;[http://www.pokemon.co.jp/special/hgss/ Official Japanese Sub-site]&amp;lt;br/&amp;gt;[http://www.nintendo.co.jp/ds/ipkj/ ポケットモンスター ハートゴールド・ソウルシルバー] (@Nintendo) |&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon HeartGold Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ハートゴールド&#039;&#039;&#039; &#039;&#039;Pocket Monsters HeartGold&#039;&#039;) and &#039;&#039;&#039;Pokémon SoulSilver Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ソウルシルバー&#039;&#039;&#039; &#039;&#039;Pocket Monsters SoulSilver&#039;&#039;) are paired [[Generation IV]] {{wp|video game remake|remake}}s of the [[Generation II]] games {{game|Gold and Silver|s}}.&lt;br /&gt;
&lt;br /&gt;
Much like {{game|FireRed and LeafGreen|s}} revisited the [[Generation I]] story of [[Kanto]], HeartGold and SoulSilver retell the story of [[Johto]], with the player&#039;s starting area being [[New Bark Town]]. While the games feature several expansions in key areas, the overall plot follows the same direction as the original {{2v2|Gold|Silver}}. Some aspects exclusive to {{v2|Crystal}} are also included. Like FireRed and LeafGreen could link up with {{3v2|Ruby|Sapphire|Emerald}} to complete the Pokédex by trading regionally exclusive Pokémon, HeartGold and SoulSilver can link up with {{3v2|Diamond|Pearl|Platinum}} to obtain Pokémon unavailable in Johto and Kanto, such as [[Starters#Sinnoh|the Sinnoh starters]].&lt;br /&gt;
&lt;br /&gt;
{{ga|Kris}}, despite being the female counterpart of {{ga|Ethan|Crystal&#039;s player character}}, is not included as the female player character, with a {{ga|Lyra|new character}} instead taking her place. Whether she is chosen to be the [[player character]] or not, this new character will still appear in the game, taking a pseudo-[[rival]] role similar to the unselected characters of [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], {{v2|Emerald}}, {{3v2|Diamond|Pearl|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
The games were released on September 12, 2009 in Japan, February 4, 2010 in Korea, March 14, 2010 in North America, March 25, 2010 in Australia and March 26, 2010 in Europe (this excludes the Netherlands, Luxembourg and parts of Belgium due to an in-game save error, with the patched copies later released on April 2, 2010).&lt;br /&gt;
&lt;br /&gt;
==Changes from Pokémon Gold and Silver==&lt;br /&gt;
===Aesthetic changes===&lt;br /&gt;
* The male [[player character]] receives a redesign and is now called {{ga|Ethan}}, while {{ga|Kris}} is replaced by a new female player character called {{ga|Lyra}}.&lt;br /&gt;
* All the game&#039;s music is rearranged to better utilize the DS&#039;s sound capabilities. A [[GB Sounds|key item]] allows the player to switch back and forth freely between the arranged soundtrack and original chiptune soundtrack.&lt;br /&gt;
* Ambient sound effects are used with greater frequency than in previous games; for example, running water, blowing wind and the player walking through grass will produce audible noises.&lt;br /&gt;
* The [[Pokégear]] has been redesigned. There are a range of skins that can be used and changed at the player&#039;s will.&lt;br /&gt;
* Much like Kanto&#039;s was for its remakes, Johto&#039;s Pokédex has been redesigned. Unlike Kanto&#039;s remakes, which contained the same [[List of Pokémon by Kanto Pokédex number|regional Pokédex]] as the originals, [[List of Pokémon by New Pokédex number|the original regional Pokédex]] for Johto has been [[List of Pokémon by Johto Pokédex number|slightly altered]], including several [[Generation IV]] evolutions for Pokémon found in Johto.&lt;br /&gt;
* An image of certain locations, like in {{v2|FireRed and LeafGreen|s}}, appears when entering the location. Some of these images change depending on the time of day while others change the image of the Pokémon obtainable at the location on the image at random.&lt;br /&gt;
* [[Team Rocket grunts]] are redesigned once again.&lt;br /&gt;
** [[Rocket Executive]]s are also redesigned from Generation II, with four new ones appearing: [[Archer]], [[Arianna]], [[Petrel]], and [[Proton]]. Like [[Team Galactic]]&#039;s [[Commander]]s followed a planetary naming scheme, the Rocket Executives are all named for various real-world rockets.&lt;br /&gt;
* {{p|Lugia}} and {{p|Ho-Oh}} each have their own unique battle music, while the [[legendary beasts]] each use differently remixed versions of their battle theme from {{game|Crystal}}.&lt;br /&gt;
* [[Kurt]] and [[Apricorn]]s make a return to the series along with their respective [[Poké Ball]]s. Apricorns can now be carried by the player in their own [[bag]] with a new item, the [[Apricorn Case]].&lt;br /&gt;
* All former {{DL|Berries (Generation II)|Berry}} trees have become [[Apricorn]] trees.&lt;br /&gt;
* [[Gym Leader]]s, [[Elite Four]] members, {{ga|Silver}}, and {{ga|Red}} have animated battle sprites and battle intros, as in {{v2|Platinum}}. Many [[Gym]]s have been redesigned as well, some with new puzzles. &lt;br /&gt;
* {{m|Rock Smash}}, previously a TM usable on the field in the originals, is now a full-fledged HM as it has been since [[Generation III]]. {{m|Defog}} loses its HM status to the returning {{m|Whirlpool}}.&lt;br /&gt;
* The [[Magnet Train]]&#039;s tracks can be seen overhead on [[Route 32]].&lt;br /&gt;
* [[Pal Park]] is located where the closed [[Kanto Safari Zone]] once stood in [[Fuchsia City]].&lt;br /&gt;
* The [[RageCandyBar]] is now a [[key item]]. This is likely to prevent the player from trading it to {{game2|Diamond|Pearl|Platinum}}, which does not have any item data for it.&lt;br /&gt;
* The player can now see how many Kanto badges they have. In the original games, the player could only see how many Johto badges they had.&lt;br /&gt;
* [[Ecruteak City]] and [[Cianwood City]], while sharing a theme in Generation II, now feature separate remixed variations of the same theme.&lt;br /&gt;
* Some music in Kanto is changed, with [[Mt. Moon]] and the [[Seafoam Islands]] changing their music to that which is used by of Johto&#039;s [[Union Cave]] and [[Ice Path]], respectively. Music in Cerulean City and Fuchsia City, as well as on [[Route]]s {{rtn|24}} and {{rtn|25}}, rather than taking the theme used in Pewter City, Celadon City, and on {{rt|3}} as they did in the original Generation II games, keep the theme used in Generation I and Generation III. The music used on {{rt|2}}, however, is different from any previous generation; the Generation II theme, a remix of the Viridian Forest theme in Generation I, is used solely in Viridian Forest, while the theme used in Generation I and Generation III is, like in Generation II, only used on {{rt|1}}. Route 2 instead uses the theme that first appears on {{rt|3}}. [[Cinnabar Island]] also gets its own music, a remix of its original theme, instead of using the Saffron City theme.&lt;br /&gt;
* The Goldenrod City Radio Tower has an observation deck accessible via elevator. This replaces the second recording room.&lt;br /&gt;
* There are wind turbines standing in New Bark Town and on Route 14.&lt;br /&gt;
* When viewing the [[stats]] of a Pokémon outside of battle, one of the stat names will be light blue, indicating which stat is decreased by the Pokémon&#039;s [[nature]], and one will be light brown, indicating which stat is increased. If the Pokémon has a neutral nature, none of the stats will be colored.&lt;br /&gt;
&lt;br /&gt;
===Location changes===&lt;br /&gt;
[[File:HGSS_JohtoKanto.jpg|thumb|200px|[[Johto]] and [[Kanto]], the accessible regions in HeartGold and SoulSilver]]&lt;br /&gt;
* Elm&#039;s Lab has an upstairs level, where [[Professor Elm|the professor]] and his family live, his old house being occupied by Lyra/Ethan and her/his family.&lt;br /&gt;
* The {{jo|Battle Tower}} west of [[Olivine City]], introduced in {{game|Crystal}}, returns, bringing with it the exact same {{OBP|Battle Frontier|Generation IV}} seen in Platinum.&lt;br /&gt;
* Two new routes, [[Route 47]] and [[Route 48]], are introduced near [[Cianwood City]]. They lead to a new [[Johto Safari Zone|Safari Zone]], as well as the [[Embedded Tower]].&lt;br /&gt;
* [[Mt. Silver]] is much bigger and [[Viridian Forest]] is not cut down.&lt;br /&gt;
* [[Cerulean Cave]] and the [[Seafoam Islands]] remain as they were in Generation III (though [[Blaine]] still takes part of the Seafoam Islands), allowing the [[legendary Pokémon]] that live inside them to be battled. {{p|Moltres}}, formerly found in {{ka|Victory Road}} and [[Mt. Ember]], can be found in Mt. Silver.&lt;br /&gt;
* The [[Fighting Dojo]] in [[Saffron City]] takes a role similar to Sinnoh&#039;s [[Battleground]], where the rematches between the player and Gym Leaders take place.&lt;br /&gt;
&lt;br /&gt;
===Gameplay changes===&lt;br /&gt;
* All 493 Pokémon are capable of [[walking Pokémon|following players]] similar to [[Red&#039;s Pikachu (game)|Pikachu]] in {{v2|Yellow}}. [[Shiny Pokémon|Shininess]] is also retained. The player can interact with their Pokémon by pressing &#039;A&#039;, and can see how their Pokémon is feeling at the moment. In battle, like Yellow&#039;s Pikachu, they are sent out from the side of the screen, rather than from a Poké Ball, unless in certain situations, such as while riding the [[bicycle]] or going indoors with a large Pokémon.&lt;br /&gt;
* A series of events now precede encountering Ho-Oh{{sup|HG}} or Lugia{{sup|SS}}. In addition to obtaining the {{DL|List of key items in Generation IV|Rainbow Wing}}{{sup|HG}}/{{DL|List of key items in Generation IV|Silver Wing}}{{sup|SS}}, the player must also possess the [[Clear Bell]]{{sup|HG}}/{{DL|List of key items in Generation IV|Tidal Bell}}{{sup|SS}} which can be obtained from the Kimono Girls after receiving the {{DL|Poke Ball|Master Ball}} from [[Professor Elm]]. Either Bell is required in that version for the [[version mascot]] to appear.&lt;br /&gt;
* The [[Kimono Girl]]s from the [[Ecruteak City]] Dance Theatre now have a significant role in the game. The player can meet each one at certain points in the [[Johto]] journey, where they will ask the player to do them a small favor. Before meeting the version mascot, they each challenge the player with a battle and once defeated, they proceed to summon Ho-Oh (in HeartGold) and Lugia (in SoulSilver) at the [[Bell Tower]] and [[Whirl Islands]], respectively. In the originals, they were only found in the Dance Theater and were treated as any other trainer to earn {{HM|03|Surf}} from a man in the Theater once all five are defeated. For HG/SS, a Team Rocket member inside the Theater needs to be fought instead to earn the HM.&lt;br /&gt;
* Unlike [[Generation II]], new tasks are put in to complete that are now required to progress the story forward, such as obtaining the [[Radio Card]] for the Pokégear to be able to challenge [[Whitney]], and the Kimono Girls and version mascot event must be completed to challenge the Elite Four.&lt;br /&gt;
* Similarly to the event {{p|Shaymin}} and {{p|Regigigas}}&#039;s effect on Platinum, the [[Pikachu-colored Pichu]] unlocks an event near the [[Ilex Forest]] [[Ilex Forest Shrine|Shrine]], where the [[Spiky-Eared Pichu]] can be obtained.&lt;br /&gt;
* The [[Pokémon storage system]], [[bag]], [[party]] interface, and the screen that pops up when pressing the &#039;&#039;Start&#039;&#039; or &#039;&#039;X&#039;&#039; buttons in the previous games all use the Nintendo DS&#039;s touch screen.&lt;br /&gt;
* [[Legendary Pokémon]] from other regions can be caught in the games. {{p|Kyogre}} and {{p|Groudon}} appear in HeartGold and SoulSilver, respectively, after Red has been defeated, and {{p|Rayquaza}} can be caught in both games if a Groudon from SoulSilver and a Kyogre from HeartGold are shown to Professor Oak. {{p|Latias}} (in HeartGold) or {{p|Latios}} (in SoulSilver) can be found roaming in [[Kanto]] later in the game after speaking to [[Steven Stone]].&lt;br /&gt;
** The [[Enigma Stone]] is an [[event item|event key item]] that features a use similar to that of the [[Eon Ticket]]. It can get the other Eon Pokémon depending on the {{player}}&#039;s game version: Latias (in SoulSilver) and Latios (in HeartGold).&lt;br /&gt;
* {{m|Headbutt}}ing trees to locate certain Pokémon makes its return. However, this time it can also be used to collect Pokémon from [[Hoenn]] and [[Sinnoh]] after the [[National Pokédex]] is acquired.&lt;br /&gt;
* [[Cynthia]] makes an appearance in an event involving {{p|Arceus}}. This takes place in an area accessed from the [[Ruins of Alph]] that is far to the north, named the [[Sinjoh Ruins]]. This event allows players to obtain either {{p|Dialga}}, {{p|Palkia}}, or {{p|Giratina}} at level 1. The only way to obtain the [[Griseous Orb]] and Origin Forme Giratina in this game is to choose Giratina during this event.&lt;br /&gt;
* The {{OBP|Gracidea|flower}} can be obtained in the flower shop in [[Goldenrod City]] by bringing any [[fateful encounter]] {{p|Shaymin}} to show them.&lt;br /&gt;
* [[Eusine]], a major character from {{game|Crystal}} who was not in the original Gold and Silver, appears, as do other aspects originally featured in Crystal.&lt;br /&gt;
* A new sidequest, the [[Pokéathlon]], features ten mini-games that pit Pokémon in athletic competitions. Its system appears to be analogous to that of {{pkmn|Contests}} from previous games.&lt;br /&gt;
* Like the [[Game Boy Advance Wireless Adapter|GBA Wireless Adapter]] that came with FireRed and LeafGreen, a bonus is included with the purchase of HeartGold and SoulSilver: a [[Poké Ball]]-shaped {{wp|pedometer}} called the [[Pokéwalker]] that has the capacity to link to the two games and hold a Pokémon. Storing a Pokémon in this manner increases its [[experience]] and [[happiness]] as the wearer walks. Other Pokémon can be captured in exclusive Pokéwalker-only areas and then transferred to the main game.&lt;br /&gt;
* [[Apricorn]]s are now the only items collected from plants on the field. [[Berry|Berries]] are instead collected from [[Juggler]]s in [[Violet City]] and [[Fuchsia City]] in exchange for [[shard]]s, by the player&#039;s mother if the player decided to save up their money,  through the [[Pokéwalker]]&#039;s Dowsing function, or hidden. Because only a few berries cannot be collected in these games, they must by traded over from other versions, similar to that of {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* [[Berries]] can be grown portably using the [[Berry Pots]], where the [[Squirtbottle]] is controlled via the touch screen to water four Berries at a time.&lt;br /&gt;
* Using the [[Apriblender]], Apricorns can now also be mixed into drinks that increase Pokémon&#039;s Pokéathlon stats.&lt;br /&gt;
* The [[Running Shoes]] are obtained in [[Cherrygrove City]] and can be permanently selected using the touchscreen [[menu]]. The selected item (from pressing Y or SELECT in previous games) is also on the touchscreen. Two items can be selected as opposed to just one.&lt;br /&gt;
* Due to the absence of the [[Vs. Seeker]], the [[Pokégear]] reintroduces an improved cell phone feature with a limitless call list. However, [[rematch|re-battling]] Trainers is now dependent on the day and time.&lt;br /&gt;
* [[Starter Pokémon]] from [[Kanto]] and [[Hoenn]] can be collected from [[Professor Oak]] and [[Steven Stone]] once certain conditions are met.&lt;br /&gt;
* [[Photography|Commemorative photos]] can now be taken around Johto and Kanto with the player&#039;s partner Pokémon, team, [[Gym Leader]]s, and certain notable citizens.&lt;br /&gt;
* An {{pkmn2|event}}-exclusive {{p|Celebi}} unlocks an encounter with former [[Team Rocket]] boss and Viridian Gym Leader [[Giovanni]]. Giovanni was mentioned repeatedly in the original Gold and Silver, but did not appear.&lt;br /&gt;
* Many Pokémon have acquired the ability to learn new moves and expand and improve their movesets; for example, {{p|Togepi}} can now learn {{m|Extrasensory}} through breeding.&lt;br /&gt;
* The [[GB Sounds]], a key item obtained after all 16 badges have been obtained, allows players to swap the background music for the soundtrack from the original Gold and Silver, redone. New music tracks, such as the music that plays on Routes 47 and 48, also receive an 8-bit remix. However, not every track got an 8-bit remix and some can only be listened through the [[Pokémon Past Archive]] radio station in the Pokégear.&lt;br /&gt;
* When using the move {{m|Whirlpool}} outside of battle, instead of the whirlpool disappearing like in [[Generation II]], the player will simply surf over the whirlpools.&lt;br /&gt;
* Specific [[individual values]] may be passed down through {{pkmn|breeding}} depending on the [[EV-enhancing item]] that is held.&lt;br /&gt;
* The Trainers that appear in Viridian City&#039;s [[Trainer House]] are now influenced by communication through two Pokéwalkers as opposed to the previous method of Mystery Gifting with the Game Boy Color&#039;s infrared port due to it being available from the start.&lt;br /&gt;
* During the player&#039;s initial battle with the rival, he is known as Passerby Boy, unlike in Gold and Silver, where he was identified as ???. Players are still required to name him later.&lt;br /&gt;
* The man in Ilex Forest, who previously gave out the TM for {{m|Headbutt}} in Generation II has become a [[move tutor]] for that move. This is due to the fact that Headbutt is no longer a TM. Unlike other move tutors, he does not require anything from the player to tutor the move, and will do it as many times as the player would like.&lt;br /&gt;
* Similar to [[Pokémon Crystal Version|Pokémon Crystal]], the [[Legendary beasts]] can be caught from the moment the player reaches Ecruteak City with the exception of {{p|Suicune}} who can only be caught after a series of fixed location encounters, but at {{rt|25}}, instead of at the [[Bell Tower]].&lt;br /&gt;
*The map in the [[Pokégear]] has the same function as the {{DL|Pokétch|Marking Map}} for the Pokétch in {{3v2|Diamond|Pearl|Platinum}} to track [[roaming Pokémon]]. Additionally the player does not need to face {{p|Raikou}} or {{p|Entei}} (as well as {{p|Latios}} and {{p|Latias}}) in battle first to be able to track them.&lt;br /&gt;
*Trainers in [[Kanto]] will now give out their Pokégear numbers, whereas only Trainers on Routes 26 and 27 would do so in the original games.&lt;br /&gt;
*In the original Gold and Silver, the real Janine was in the lower left corner of the Gym, while one of her Gym trainers was in the middle, where the Leader should be. This isn&#039;t the case in HeartGold and SoulSilver, where Janine was moved to the middle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As in {{game|Gold and Silver|s}}, the primary Pokémon of the remakes are native to the Johto and Kanto regions. Due to advances in gameplay since the second generation, the regional Pokédex used in Gold and Silver (the [[List of Pokémon by New Pokédex number|New Pokédex]]) has been updated to include those Pokémon which [[evolution|evolve]] upon learning a new [[move]]. Rather than simply excluding these evolutions (as {{game|FireRed and LeafGreen|s}} did with [[happiness]]-based evolutions), an improved [[List of Pokémon by Johto Pokédex number|Johto Pokédex]] was established with 256 Pokémon: five more than the New Pokédex.&lt;br /&gt;
&lt;br /&gt;
Similarly to other recently released Pokémon games, Pokémon from outside the regional Pokédex can be captured after defeating the [[Elite Four]] and earning the [[List of Pokémon by National Pokédex number|National Pokédex]]. Pokémon native to Sinnoh and Hoenn can be found in various methods. [[Mass Outbreak|Swarms]] of Pokémon sometimes break out across the Johto and Kanto regions; oftentimes these are not native to either of the regions. Pokémon from other regions can be located by playing one of two special stations on the [[Pokégear]]&#039;s radio function. There is a channel for Sinnoh Pokémon which plays only on Thursdays; the Hoenn channel only plays on Wednesdays. By having either of these programs turned on when in [[tall grass]] the chance of finding a foreign Pokémon increases. The [[Bug Catching Contest]] also hosts, from time to time, Hoenn and Sinnoh Pokémon. They will only appear on Thursdays and Saturdays. The [[Johto Safari Zone]]&#039;s customization option also allows for the finding of Pokémon from other regions.&lt;br /&gt;
&lt;br /&gt;
In an apparent attempt to remove reliance on [[Generation III]] cartridges, [[starter Pokémon]] of Kanto and Hoenn can be obtained late in the game from [[Professor Oak]] and [[Steven Stone]] respectively. Some [[legendary Pokémon]] which were not included in the [[Generation II]] games, such as Kanto&#039;s [[legendary birds]] and {{p|Mewtwo}}, are also available.&lt;br /&gt;
&lt;br /&gt;
Despite being remakes of Pokémon Gold and Silver, most of the wild Pokémon encounter data is identical to Pokémon Crystal, with the exception of version-exclusive Pokémon and a select few routes.&lt;br /&gt;
&lt;br /&gt;
As in all [[version|main series]] Pokémon games, there are a number of Pokémon which can be found in [[Version-exclusive Pokémon|one of the paired games, but not the other]]. A list of these Pokémon follows below.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{heartgold color}}; -moz-border-radius: 1em; border: 3px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! HeartGold&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{heartgold color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|167|Spinarak|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|168|Ariados|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Ghost|Dark}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water}}&lt;br /&gt;
{{Moveentrytm|458|Mantyke|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color}}; -moz-border-radius: 1em; border: 3px solid #{{soulsilver color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! SoulSilver&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{soulsilver color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|165|Ledyba|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|166|Ledian|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison}}&lt;br /&gt;
{{Moveentrytm|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=4&amp;gt;&lt;br /&gt;
File:HGSSstarters.gif|Choosing a [[starter Pokémon]]&lt;br /&gt;
File:Startmenu.gif|The redesigned touch screen menu, as well as the three starters shown with the player character&lt;br /&gt;
File:HGSSpokedex.png|The redesigned [[Pokédex]]&lt;br /&gt;
File:Screen3.png|Outside the [[Burned Tower]]&lt;br /&gt;
File:HGSS Sprout Tower-Day.png|[[Sprout Tower]]&lt;br /&gt;
File:Shiny Pichu HGSS event.png|[[Spiky-Eared Pichu]] event&lt;br /&gt;
File:Goldandsoul.png|{{ga|Ethan}} and {{ga|Lyra}} in New Bark Town. &amp;quot;Oh, that&#039;s right! Why don&#039;t you show it to your mom?&amp;quot;&lt;br /&gt;
File:Rival Battle Eng HGSS.png|First encounter between Ethan and Silver in the English versions&lt;br /&gt;
File:Elmslab.png|Inside Professor Elm&#039;s laboratory&lt;br /&gt;
File:Red Gyarados encounter HGSS.png|Encountering the [[Red Gyarados]]&lt;br /&gt;
File:HeartGold title.png|HeartGold title screen&lt;br /&gt;
File:SoulSilver title.png|SoulSilver title screen&lt;br /&gt;
File:Heartgold_soulsilver_preorder_figures.jpg|HeartGold and SoulSilver pre-order figures&lt;br /&gt;
File:Pokewalker.png|The Pokéwalker&lt;br /&gt;
File:Ho oh in Heartgold.png|{{p|Ho-Oh}} in HeartGold&lt;br /&gt;
File:Lugia in SoulSilver.png|{{p|Lugia}} in SoulSilver&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Like {{game|Platinum}}, these games include the preorder figure. If one preordered HeartGold, they received {{p|Ho-Oh}}, and if they preordered SoulSilver, they received {{p|Lugia}}. &lt;br /&gt;
* The Japanese release date was the ninth anniversary of the Japanese release of {{game|Yellow}}, which also features walking Pokémon.&lt;br /&gt;
* These games mark the tenth anniversary since the release of the original {{2v|Gold|Silver}} for [[Game Boy Color]].&lt;br /&gt;
* As remakes, these games have been speculated by fans since the release of {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* The games&#039; engine seems to be based on that of {{game|Platinum}}, with a few changes such as the picture upon entering a cave or tower.&lt;br /&gt;
* As {{2v2|Gold|Silver}} were considered sequels to {{2v2|Red|Green}}, HeartGold and SoulSilver are thus sequels to {{2v2|FireRed|LeafGreen}}.&lt;br /&gt;
** Also like FireRed and LeafGreen, HeartGold and SoulSilver implement features introduced in their namesakes&#039; third version (though the only major change from Red and Green to [[Pokémon Blue Version (Japanese)|Blue]] was the alteration of the [[catch rate]]s of several Pokémon, itself retained since Blue, whereas {{game|Crystal}} featured several notable differences).&lt;br /&gt;
* Unlike {{game|FireRed and LeafGreen|s}}, many [[Trainer class]]es shared between regions, like Hikers and Psychics, keep their {{3v2|Diamond|Pearl|Platinum}} sprites in battle.&lt;br /&gt;
* These games were released in Japan almost exactly one year after the Japanese release of {{game|Platinum}}, being released the day before the anniversary.&lt;br /&gt;
* The font used for the English titles of these games are different than the font that has been used since {{game|Ruby and Sapphire|s}}, while the Japanese logos are still in the same style used since those games. FireRed and LeafGreen also used a different font than the Hoenn games, however, it was still the same color.&lt;br /&gt;
** Additionally, the Ho-Oh crest shaped like a heart and Lugia soul are used in the English logos, while the fire and leaf that appear on FireRed and LeafGreen&#039;s Japanese logos were not used in the English release.&lt;br /&gt;
* These games mark the first time that the English versions were announced before the games themselves came out in Japan.&lt;br /&gt;
* Because of [[HM05]]&#039;s conversion from {{m|Defog}} to {{m|Whirlpool}}, these games are the only games in which all available HMs teach damaging moves (both Defog and Flash, contained in HM05, prevented this in previous games).&lt;br /&gt;
* These are the first games in which major characters offer their Pokémon for a trade with the player, with [[Gym Leader]]s [[Brock]], [[Lt. Surge]], and [[Jasmine]] and [[Hoenn]]&#039;s former champion [[Steven Stone]] offering Pokémon of their specialty type in exchange for another.&lt;br /&gt;
** These are the first games in which an in-game trade accepts any Pokémon of any gender, with Jasmine accepting such in exchange for her Steelix.&lt;br /&gt;
* Unlike how {{2v2|FireRed|LeafGreen}}&#039;s intro was an updated version of the opening from {{2v2|Red|Green}}, HeartGold and SoulSilver have an entirely new intro, using none of the footage from the intro of {{2v2|Gold|Silver}}. The intro however, uses some music that was in the original and the title screen displays 3D renders of Ho-Oh and Lugia in movement similar to the original title screens.&lt;br /&gt;
* HeartGold and SoulSilver include the [[champion]]s from each of the paired versions: {{ga|Blue}} from {{2v2|Red|Green}}, [[Lance]] from {{2v2|Gold|Silver}}, [[Steven Stone]] from {{2v2|Ruby|Sapphire}}, and [[Cynthia]] from {{2v2|Diamond|Pearl}}.&lt;br /&gt;
* With both HeartGold and SoulSilver, it is possible to obtain all of the [[version mascots]] of the [[main series]] games.&lt;br /&gt;
* The credits of HeartGold and SoulSilver are the first to feature [[Gym Leader]]s, [[Elite Four]] members and [[villainous teams|villainous team]] members, not just the character biking.&lt;br /&gt;
* Most &amp;quot;eyecatches&amp;quot; for the locations feature a Pokémon that is able to be caught in said location.&lt;br /&gt;
* There&#039;s a minor quirk involving the Poké Mart signs, in which they are sometimes shown to be placed &#039;&#039;on&#039;&#039; the roots of trees, making it appear as if it was built there.&lt;br /&gt;
* All original eight [[Gym Leader]]s of Kanto appear in HeartGold and SoulSilver. [[Koga]] and [[Giovanni]] are no longer Leaders, instead having other roles in the games.&lt;br /&gt;
* The Pokédex entries for the Pokémon that existed in Gold and Silver are carried on over to HeartGold and SoulSilver, respectively, much as how FireRed used the entries from the Japanese Red and Green while LeafGreen used the entries from Blue.&lt;br /&gt;
* HeartGold and SoulSilver had the quickest translation from Japanese to Korean in the entire history of the series. Gold and Silver, their namesakes, took the longest to be translated into the language, taking nearly three years.&lt;br /&gt;
**This also makes these games the first in the entire series to be released in South Korea &#039;&#039;&#039;before&#039;&#039;&#039; it was released in North America.&lt;br /&gt;
** Curiously, Gold and Silver were the only Pokémon games before Generation IV to be released in South Korea.&lt;br /&gt;
* {{game|Crystal}} had unique battle theme music for the [[legendary beasts|legendary beast]] encounters. The theme was shared between the three Pokémon; three rearranged versions exist&amp;amp;mdash;one for every beast&amp;amp;mdash;in HeartGold and SoulSilver.&lt;br /&gt;
* HeartGold and SoulSilver are the first main series games to have the English title in other language titles. The reason for this is unknown.&lt;br /&gt;
* {{wp|Postcards from the Wedge|An episode}} of {{wp|The Simpsons}} that aired for the first time on March 14, 2010, the release date of the games in North America, shows {{wp|Bart Simpson|Bart}} watching the [[Pokémon anime]]. He questions how the show has managed to stay so &amp;quot;fresh&amp;quot; over the years.&lt;br /&gt;
* In the Japanese versions of Gold and Silver, Phanpy and Donphan were exclusive to Gold, and Teddiursa and Ursaring were exclusive to Silver. In international versions of Gold and Silver, this was switched for unknown reasons: Teddiursa and Ursaring could be found in Gold, and Phanpy and Donphan could be found in Silver instead. However, &#039;&#039;all&#039;&#039; versions of HeartGold and SoulSilver have Phanpy/Donphan in HeartGold and Teddiursa/Ursaring in SoulSilver, making this inconsistent with international versions of Gold and Silver.&lt;br /&gt;
* In-game dialogue makes reference to popular internet memes, such as Silver saying &amp;quot;&#039;&#039;{{wp|Joker (comics)#The Dark Knight|why so serious?}}&#039;&#039;&amp;quot; in one of the battles against him, and after winning the [[Bug-Catching Contest]], a contestant saying &amp;quot;&#039;&#039;{{wp|Pro Wrestling (Nintendo Entertainment System)#.22A winner is you.22|You won? The winner is you!?}}&#039;&#039;&amp;quot;&lt;br /&gt;
* HeartGold and SoulSilver are the first Pokémon games to be available domestically in {{pmin|Canada}} in French.&lt;br /&gt;
&lt;br /&gt;
===In other languages===&lt;br /&gt;
{{langtable|color={{soulsilver color}}|bordercolor={{heartgold color light}}&lt;br /&gt;
|ja=ポケットモンスター ハートゴールド・ソウルシルバー&lt;br /&gt;
|fr=Pokémon Version Or HeartGold et Version Argent SoulSilver&lt;br /&gt;
|de=Pokémon - Goldene Edition HeartGold und Silberne Edition SoulSilver&lt;br /&gt;
|it=Pokémon Versione Oro HeartGold e Versione Argento SoulSilver&lt;br /&gt;
|ko={{tt|포켓몬스터 하트골드·소울실버|Pocket Monsters HeartGold and SoulSilver}}&lt;br /&gt;
|es=Pokémon Edición Oro HeartGold y Edición Plata SoulSilver}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
* [http://www.pokemon.co.jp/info/game/g090508_01.html Official Japanese Announcement]&lt;br /&gt;
* [http://bulbanews.bulbagarden.net/wiki/HeartGold,_SoulSilver_announced_for_America_and_Europe Official English Announcement]&lt;br /&gt;
* [http://www.pokemon.co.jp/game/ds/hgss/ Official Japanese Site]&lt;br /&gt;
** [http://www.pokemon.co.jp/special/hgss/ Official Japanese Sub-site]&lt;br /&gt;
* [http://www.pokemon.com/us/games/videogame-pokemontm-heartgold-and-soulsilver-versions/ Official English Site]&lt;br /&gt;
&lt;br /&gt;
{{main series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:DS games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon HeartGold and SoulSilver|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Goldene Edition HeartGold und Silberne Edition SoulSilver]]&lt;br /&gt;
[[es:Pokémon Oro HeartGold y Plata SoulSilver]]&lt;br /&gt;
[[fr:Pokémon Or HeartGold et Argent SoulSilver]]&lt;br /&gt;
[[ja:ポケットモンスターハートゴールド・ソウルシルバー]]&lt;br /&gt;
[[pt:Pokémon HeartGold &amp;amp; SoulSilver]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_HeartGold_and_SoulSilver_Versions&amp;diff=1080377</id>
		<title>Pokémon HeartGold and SoulSilver Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_HeartGold_and_SoulSilver_Versions&amp;diff=1080377"/>
		<updated>2010-05-15T16:21:41Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Samename|the [[Pokémon Trading Card Game]] expansion|HeartGold &amp;amp; SoulSilver (TCG)}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Infobox_game |&lt;br /&gt;
  name = Pokémon HeartGold and SoulSilver Versions |&lt;br /&gt;
  boxart = [[File:Pokemon HeartGold Version box.jpg|200px]][[File:Pokemon_SoulSilver_Version_box.jpg|200px]] |&lt;br /&gt;
  caption = &amp;lt;small&amp;gt;Pokémon HeartGold and SoulSilver Versions&#039; boxart, [[version mascot|featuring]] {{p|Ho-Oh}} and {{p|Lugia}}.&amp;lt;/small&amp;gt; |&lt;br /&gt;
  category = RPG |&lt;br /&gt;
  players = 2 players simultaneous |&lt;br /&gt;
  release_date_ja = September 12, 2009 |&lt;br /&gt;
  release_date_na = March 14, 2010 |&lt;br /&gt;
  release_date_eu = March 26, 2010&amp;lt;br&amp;gt;April 2, 2010 ({{wp|Benelux}}) |&lt;br /&gt;
  release_date_au = March 25, 2010 |&lt;br /&gt;
  release_date_kr = February 4, 2010 |&lt;br /&gt;
  publisher = [[Nintendo]] |&lt;br /&gt;
  developer = [[Game Freak]] |&lt;br /&gt;
  esrb = E for Everyone |&lt;br /&gt;
  staff = no |&lt;br /&gt;
  stafflink = Staff of Pokémon HeartGold and SoulSilver |&lt;br /&gt;
  website_en = [http://www.pokemon.com/us/games/videogame-pokemontm-heartgold-and-soulsilver-versions/ Pokémon HeartGold and SoulSilver Versions]&amp;lt;br/&amp;gt;[http://www.pokemongoldsilver.com/ Official Sub-site] |&lt;br /&gt;
  website_ja = [http://www.pokemon.co.jp/game/ds/hgss/ ポケットモンスター ハートゴールド・ソウルシルバー]&amp;lt;br/&amp;gt;[http://www.pokemon.co.jp/special/hgss/ Official Japanese Sub-site]&amp;lt;br/&amp;gt;[http://www.nintendo.co.jp/ds/ipkj/ ポケットモンスター ハートゴールド・ソウルシルバー] (@Nintendo) |&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon HeartGold Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ハートゴールド&#039;&#039;&#039; &#039;&#039;Pocket Monsters HeartGold&#039;&#039;) and &#039;&#039;&#039;Pokémon SoulSilver Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ソウルシルバー&#039;&#039;&#039; &#039;&#039;Pocket Monsters SoulSilver&#039;&#039;) are paired [[Generation IV]] {{wp|video game remake|remake}}s of the [[Generation II]] games {{game|Gold and Silver|s}}.&lt;br /&gt;
&lt;br /&gt;
Much like {{game|FireRed and LeafGreen|s}} revisited the [[Generation I]] story of [[Kanto]], HeartGold and SoulSilver retell the story of [[Johto]], with the player&#039;s starting area being [[New Bark Town]]. While the games feature several expansions in key areas, the overall plot follows the same direction as the original {{2v2|Gold|Silver}}. Some aspects exclusive to {{v2|Crystal}} are also included. Like FireRed and LeafGreen could link up with {{3v2|Ruby|Sapphire|Emerald}} to complete the Pokédex by trading regionally exclusive Pokémon, HeartGold and SoulSilver can link up with {{3v2|Diamond|Pearl|Platinum}} to obtain Pokémon unavailable in Johto and Kanto, such as [[Starters#Sinnoh|the Sinnoh starters]].&lt;br /&gt;
&lt;br /&gt;
{{ga|Kris}}, despite being the female counterpart of {{ga|Ethan|Crystal&#039;s player character}}, is not included as the female player character, with a {{ga|Lyra|new character}} instead taking her place. Whether she is chosen to be the [[player character]] or not, this new character will still appear in the game, taking a pseudo-[[rival]] role similar to the unselected characters of [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], {{v2|Emerald}}, {{3v2|Diamond|Pearl|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
The games were released on September 12, 2009 in Japan, February 4, 2010 in Korea, March 14, 2010 in North America, March 25, 2010 in Australia and March 26, 2010 in Europe (this excludes the Netherlands, Luxembourg and parts of Belgium due to an in-game save error, with the patched copies later released on April 2, 2010).&lt;br /&gt;
&lt;br /&gt;
==Changes from Pokémon Gold and Silver==&lt;br /&gt;
===Aesthetic changes===&lt;br /&gt;
* The male [[player character]] receives a redesign and is now called {{ga|Ethan}}, while {{ga|Kris}} is replaced by a new female player character called {{ga|Lyra}}.&lt;br /&gt;
* All the game&#039;s music is rearranged to better utilize the DS&#039;s sound capabilities. A [[GB Sounds|key item]] allows the player to switch back and forth freely between the arranged soundtrack and original chiptune soundtrack.&lt;br /&gt;
* Ambient sound effects are used with greater frequency than in previous games; for example, running water, blowing wind and the player walking through grass will produce audible noises.&lt;br /&gt;
* The [[Pokégear]] has been redesigned. There are a range of skins that can be used and changed at the player&#039;s will.&lt;br /&gt;
* Much like Kanto&#039;s was for its remakes, Johto&#039;s Pokédex has been redesigned. Unlike Kanto&#039;s remakes, which contained the same [[List of Pokémon by Kanto Pokédex number|regional Pokédex]] as the originals, [[List of Pokémon by New Pokédex number|the original regional Pokédex]] for Johto has been [[List of Pokémon by Johto Pokédex number|slightly altered]], including several [[Generation IV]] evolutions for Pokémon found in Johto.&lt;br /&gt;
* An image of certain locations, like in {{v2|FireRed and LeafGreen|s}}, appears when entering the location. Some of these images change depending on the time of day while others change the image of the Pokémon obtainable at the location on the image at random.&lt;br /&gt;
* [[Team Rocket grunts]] are redesigned once again.&lt;br /&gt;
** [[Rocket Executive]]s are also redesigned from Generation II, with four new ones appearing: [[Archer]], [[Arianna]], [[Petrel]], and [[Proton]]. Like [[Team Galactic]]&#039;s [[Commander]]s followed a planetary naming scheme, the Rocket Executives are all named for various real-world rockets.&lt;br /&gt;
* {{p|Lugia}} and {{p|Ho-Oh}} each have their own unique battle music, while the [[legendary beasts]] each use differently remixed versions of their battle theme from {{game|Crystal}}.&lt;br /&gt;
* [[Kurt]] and [[Apricorn]]s make a return to the series along with their respective [[Poké Ball]]s. Apricorns can now be carried by the player in their own [[bag]] with a new item, the [[Apricorn Case]].&lt;br /&gt;
* All former {{DL|Berries (Generation II)|Berry}} trees have become [[Apricorn]] trees.&lt;br /&gt;
* [[Gym Leader]]s, [[Elite Four]] members, {{ga|Silver}}, and {{ga|Red}} have animated battle sprites and battle intros, as in {{v2|Platinum}}. Many [[Gym]]s have been redesigned as well, some with new puzzles. &lt;br /&gt;
* {{m|Rock Smash}}, previously a TM usable on the field in the originals, is now a full-fledged HM as it has been since [[Generation III]]. {{m|Defog}} loses its HM status to the returning {{m|Whirlpool}}.&lt;br /&gt;
* The [[Magnet Train]]&#039;s tracks can be seen overhead on [[Route 32]].&lt;br /&gt;
* [[Pal Park]] is located where the closed [[Kanto Safari Zone]] once stood in [[Fuchsia City]].&lt;br /&gt;
* The [[RageCandyBar]] is now a [[key item]]. This is likely to prevent the player from trading it to {{game2|Diamond|Pearl|Platinum}}, which does not have any item data for it.&lt;br /&gt;
* The player can now see how many Kanto badges they have. In the original games, the player could only see how many Johto badges they had.&lt;br /&gt;
* [[Ecruteak City]] and [[Cianwood City]], while sharing a theme in Generation II, now feature separate remixed variations of the same theme.&lt;br /&gt;
* Some music in Kanto is changed, with [[Mt. Moon]] and the [[Seafoam Islands]] changing their music to that which is used by of Johto&#039;s [[Union Cave]] and [[Ice Path]], respectively. Music in Cerulean City and Fuchsia City, as well as on [[Route]]s {{rtn|24}} and {{rtn|25}}, rather than taking the theme used in Pewter City, Celadon City, and on {{rt|3}} as they did in the original Generation II games, keep the theme used in Generation I and Generation III. The music used on {{rt|2}}, however, is different from any previous generation; the Generation II theme, a remix of the Viridian Forest theme in Generation I, is used solely in Viridian Forest, while the theme used in Generation I and Generation III is, like in Generation II, only used on {{rt|1}}. Route 2 instead uses the theme that first appears on {{rt|3}}. [[Cinnabar Island]] also gets its own music, a remix of its original theme, instead of using the Saffron City theme.&lt;br /&gt;
* The Goldenrod City Radio Tower has an observation deck accessible via elevator. This replaces the second recording room.&lt;br /&gt;
* There are wind turbines standing in New Bark Town and on Route 14.&lt;br /&gt;
* When viewing the [[stats]] of a Pokémon outside of battle, one of the stat names will be light blue, indicating which stat is decreased by the Pokémon&#039;s [[nature]], and one will be light brown, indicating which stat is increased. If the Pokémon has a neutral nature, none of the stats will be colored.&lt;br /&gt;
&lt;br /&gt;
===Location changes===&lt;br /&gt;
[[File:HGSS_JohtoKanto.jpg|thumb|200px|[[Johto]] and [[Kanto]], the accessible regions in HeartGold and SoulSilver]]&lt;br /&gt;
* Elm&#039;s Lab has an upstairs level, where [[Professor Elm|the professor]] and his family live, his old house being occupied by Lyra/Ethan and her/his family.&lt;br /&gt;
* The {{jo|Battle Tower}} west of [[Olivine City]], introduced in {{game|Crystal}}, returns, bringing with it the exact same {{OBP|Battle Frontier|Generation IV}} seen in Platinum.&lt;br /&gt;
* Two new routes, [[Route 47]] and [[Route 48]], are introduced near [[Cianwood City]]. They lead to a new [[Johto Safari Zone|Safari Zone]], as well as the [[Embedded Tower]].&lt;br /&gt;
* [[Mt. Silver]] is much bigger and [[Viridian Forest]] is not cut down.&lt;br /&gt;
* [[Cerulean Cave]] and the [[Seafoam Islands]] remain as they were in Generation III (though [[Blaine]] still takes part of the Seafoam Islands), allowing the [[legendary Pokémon]] that live inside them to be battled. {{p|Moltres}}, formerly found in {{ka|Victory Road}} and [[Mt. Ember]], can be found in Mt. Silver.&lt;br /&gt;
* The [[Fighting Dojo]] in [[Saffron City]] takes a role similar to Sinnoh&#039;s [[Battleground]], where the rematches between the player and Gym Leaders take place.&lt;br /&gt;
&lt;br /&gt;
===Gameplay changes===&lt;br /&gt;
* All 493 Pokémon are capable of [[walking Pokémon|following players]] similar to [[Red&#039;s Pikachu (game)|Pikachu]] in {{v2|Yellow}}. [[Shiny Pokémon|Shininess]] is also retained. The player can interact with their Pokémon by pressing &#039;A&#039;, and can see how their Pokémon is feeling at the moment. In battle, like Yellow&#039;s Pikachu, they are sent out from the side of the screen, rather than from a Poké Ball, unless in certain situations, such as while riding the [[bicycle]] or going indoors with a large Pokémon.&lt;br /&gt;
* A series of events now precede encountering Ho-Oh{{sup|HG}} or Lugia{{sup|SS}}. In addition to obtaining the {{DL|List of key items in Generation IV|Rainbow Wing}}{{sup|HG}}/{{DL|List of key items in Generation IV|Silver Wing}}{{sup|SS}}, the player must also possess the [[Clear Bell]]{{sup|HG}}/{{DL|List of key items in Generation IV|Tidal Bell}}{{sup|SS}} which can be obtained from the Kimono Girls after receiving the {{DL|Poke Ball|Master Ball}} from [[Professor Elm]]. Either Bell is required in that version for the [[version mascot]] to appear.&lt;br /&gt;
* The [[Kimono Girl]]s from the [[Ecruteak City]] Dance Theatre now have a significant role in the game. The player can meet each one at certain points in the [[Johto]] journey, where they will ask the player to do them a small favor. Before meeting the version mascot, they each challenge the player with a battle and once defeated, they proceed to summon Ho-Oh (in HeartGold) and Lugia (in SoulSilver) at the [[Bell Tower]] and [[Whirl Islands]], respectively. In the originals, they were only found in the Dance Theater and were treated as any other trainer to earn {{HM|03|Surf}} from a man in the Theater once all five are defeated. For HG/SS, a Team Rocket member inside the Theater needs to be fought instead to earn the HM.&lt;br /&gt;
* Unlike [[Generation II]], new tasks are put in to complete that are now required to progress the story forward, such as obtaining the [[Radio Card]] for the Pokégear to be able to challenge [[Whitney]], and the Kimono Girls and version mascot event must be completed to challenge the Elite Four.&lt;br /&gt;
* Similarly to the event {{p|Shaymin}} and {{p|Regigigas}}&#039;s effect on Platinum, the [[Pikachu-colored Pichu]] unlocks an event near the [[Ilex Forest]] [[Ilex Forest Shrine|Shrine]], where the [[Spiky-Eared Pichu]] can be obtained.&lt;br /&gt;
* The [[Pokémon storage system]], [[bag]], [[party]] interface, and the screen that pops up when pressing the &#039;&#039;Start&#039;&#039; or &#039;&#039;X&#039;&#039; buttons in the previous games all use the Nintendo DS&#039;s touch screen.&lt;br /&gt;
* [[Legendary Pokémon]] from other regions can be caught in the games. {{p|Kyogre}} and {{p|Groudon}} appear in HeartGold and SoulSilver, respectively, after Red has been defeated, and {{p|Rayquaza}} can be caught in both games if a Groudon from SoulSilver and a Kyogre from HeartGold are shown to Professor Oak. {{p|Latias}} (in HeartGold) or {{p|Latios}} (in SoulSilver) can be found roaming in [[Kanto]] later in the game after speaking to [[Steven Stone]].&lt;br /&gt;
** The [[Enigma Stone]] is an [[event item|event key item]] that features a use similar to that of the [[Eon Ticket]]. It can get the other Eon Pokémon depending on the {{player}}&#039;s game version: Latias (in SoulSilver) and Latios (in HeartGold).&lt;br /&gt;
* {{m|Headbutt}}ing trees to locate certain Pokémon makes its return. However, this time it can also be used to collect Pokémon from [[Hoenn]] and [[Sinnoh]] after the [[National Pokédex]] is acquired.&lt;br /&gt;
* [[Cynthia]] makes an appearance in an event involving {{p|Arceus}}. This takes place in an area accessed from the [[Ruins of Alph]] that is far to the north, named the [[Sinjoh Ruins]]. This event allows players to obtain either {{p|Dialga}}, {{p|Palkia}}, or {{p|Giratina}} at level 1. The only way to obtain the [[Griseous Orb]] and Origin Forme Giratina in this game is to choose Giratina during this event.&lt;br /&gt;
* The {{OBP|Gracidea|flower}} can be obtained in the flower shop in [[Goldenrod City]] by bringing any [[fateful encounter]] {{p|Shaymin}} to show them.&lt;br /&gt;
* [[Eusine]], a major character from {{game|Crystal}} who was not in the original Gold and Silver, appears, as do other aspects originally featured in Crystal.&lt;br /&gt;
* A new sidequest, the [[Pokéathlon]], features ten mini-games that pit Pokémon in athletic competitions. Its system appears to be analogous to that of {{pkmn|Contests}} from previous games.&lt;br /&gt;
* Like the [[Game Boy Advance Wireless Adapter|GBA Wireless Adapter]] that came with FireRed and LeafGreen, a bonus is included with the purchase of HeartGold and SoulSilver: a [[Poké Ball]]-shaped {{wp|pedometer}} called the [[Pokéwalker]] that has the capacity to link to the two games and hold a Pokémon. Storing a Pokémon in this manner increases its [[experience]] and [[happiness]] as the wearer walks. Other Pokémon can be captured in exclusive Pokéwalker-only areas and then transferred to the main game.&lt;br /&gt;
* [[Apricorn]]s are now the only items collected from plants on the field. [[Berry|Berries]] are instead collected from [[Juggler]]s in [[Violet City]] and [[Fuchsia City]] in exchange for [[shard]]s, by the player&#039;s mother if the player decided to save up their money,  through the [[Pokéwalker]]&#039;s Dowsing function, or hidden. Because only a few berries cannot be collected in these games, they must by traded over from other versions, similar to that of {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* [[Berries]] can be grown portably using the [[Berry Pots]], where the [[Squirtbottle]] is controlled via the touch screen to water four Berries at a time.&lt;br /&gt;
* Using the [[Apriblender]], Apricorns can now also be mixed into drinks that increase Pokémon&#039;s Pokéathlon stats.&lt;br /&gt;
* The [[Running Shoes]] are obtained in [[Cherrygrove City]] and can be permanently selected using the touchscreen [[menu]]. The selected item (from pressing Y or SELECT in previous games) is also on the touchscreen. Two items can be selected as opposed to just one.&lt;br /&gt;
* Due to the absence of the [[Vs. Seeker]], the [[Pokégear]] reintroduces an improved cell phone feature with a limitless call list. However, [[rematch|re-battling]] Trainers is now dependent on the day and time.&lt;br /&gt;
* [[Starter Pokémon]] from [[Kanto]] and [[Hoenn]] can be collected from [[Professor Oak]] and [[Steven Stone]] once certain conditions are met.&lt;br /&gt;
* [[Photography|Commemorative photos]] can now be taken around Johto and Kanto with the player&#039;s partner Pokémon, team, [[Gym Leader]]s, and certain notable citizens.&lt;br /&gt;
* An {{pkmn2|event}}-exclusive {{p|Celebi}} unlocks an encounter with former [[Team Rocket]] boss and Viridian Gym Leader [[Giovanni]]. Giovanni was mentioned repeatedly in the original Gold and Silver, but did not appear.&lt;br /&gt;
* Many Pokémon have acquired the ability to learn new moves and expand and improve their movesets; for example, {{p|Togepi}} can now learn {{m|Extrasensory}} through breeding.&lt;br /&gt;
* The [[GB Sounds]], a key item obtained after all 16 badges have been obtained, allows players to swap the background music for the soundtrack from the original Gold and Silver, redone. New music tracks, such as the music that plays on Routes 47 and 48, also receive an 8-bit remix. However, not every track got an 8-bit remix and some can only be listened through the [[Pokémon Past Archive]] radio station in the Pokégear.&lt;br /&gt;
* When using the move {{m|Whirlpool}} outside of battle, instead of the whirlpool disappearing like in [[Generation II]], the player will simply surf over the whirlpools.&lt;br /&gt;
* Specific [[individual values]] may be passed down through {{pkmn|breeding}} depending on the [[EV-enhancing item]] that is held.&lt;br /&gt;
* The Trainers that appear in Viridian City&#039;s [[Trainer House]] are now influenced by communication through two Pokéwalkers as opposed to the previous method of Mystery Gifting with the Game Boy Color&#039;s infrared port due to it being available from the start.&lt;br /&gt;
* During the player&#039;s initial battle with the rival, he is known as Passerby Boy, unlike in Gold and Silver, where he was identified as ???. Players are still required to name him later.&lt;br /&gt;
* The man in Ilex Forest, who previously gave out the TM for {{m|Headbutt}} in Generation II has become a [[move tutor]] for that move. This is due to the fact that Headbutt is no longer a TM. Unlike other move tutors, he does not require anything from the player to tutor the move, and will do it as many times as the player would like.&lt;br /&gt;
* Similar to [[Pokémon Crystal Version|Pokémon Crystal]], the [[Legendary beasts]] can be caught from the moment the player reaches Ecruteak City with the exception of {{p|Suicune}} who can only be caught after a series of fixed location encounters, but at {{rt|25}}, instead of at the [[Bell Tower]].&lt;br /&gt;
*The map in the [[Pokégear]] has the same function as the {{DL|Pokétch|Marking Map}} for the Pokétch in {{3v2|Diamond|Pearl|Platinum}} to track [[roaming Pokémon]]. Additionally the player does not need to face {{p|Raikou}} or {{p|Entei}} (as well as {{p|Latios}} and {{p|Latias}}) in battle first to be able to track them.&lt;br /&gt;
*Trainers in [[Kanto]] will now give out their Pokégear numbers, whereas only Trainers on Routes 26 and 27 would do so in the original games.&lt;br /&gt;
*In the original Gold and Silver, the real Janine was in the lower left corner of the Gym, while one of her Gym trainers was in the middle, where the Leader should be. This isn&#039;t the case in HeartGold and SoulSilver, where Janine was moved to the middle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As in {{game|Gold and Silver|s}}, the primary Pokémon of the remakes are native to the Johto and Kanto regions. Due to advances in gameplay since the second generation, the regional Pokédex used in Gold and Silver (the [[List of Pokémon by New Pokédex number|New Pokédex]]) has been updated to include those Pokémon which [[evolution|evolve]] upon learning a new [[move]]. Rather than simply excluding these evolutions (as {{game|FireRed and LeafGreen|s}} did with [[happiness]]-based evolutions), an improved [[List of Pokémon by Johto Pokédex number|Johto Pokédex]] was established with 256 Pokémon: five more than the New Pokédex.&lt;br /&gt;
&lt;br /&gt;
Similarly to other recently released Pokémon games, Pokémon from outside the regional Pokédex can be captured after defeating the [[Elite Four]] and earning the [[List of Pokémon by National Pokédex number|National Pokédex]]. Pokémon native to Sinnoh and Hoenn can be found in various methods. [[Mass Outbreak|Swarms]] of Pokémon sometimes break out across the Johto and Kanto regions; oftentimes these are not native to either of the regions. Pokémon from other regions can be located by playing one of two special stations on the [[Pokégear]]&#039;s radio function. There is a channel for Sinnoh Pokémon which plays only on Thursdays; the Hoenn channel only plays on Wednesdays. By having either of these programs turned on when in [[tall grass]] the chance of finding a foreign Pokémon increases. The [[Bug Catching Contest]] also hosts, from time to time, Hoenn and Sinnoh Pokémon. They will only appear on Thursdays and Saturdays. The [[Johto Safari Zone]]&#039;s customization option also allows for the finding of Pokémon from other regions.&lt;br /&gt;
&lt;br /&gt;
In an apparent attempt to remove reliance on [[Generation III]] cartridges, [[starter Pokémon]] of Kanto and Hoenn can be obtained late in the game from [[Professor Oak]] and [[Steven Stone]] respectively. Some [[legendary Pokémon]] which were not included in the [[Generation II]] games, such as Kanto&#039;s [[legendary birds]] and {{p|Mewtwo}}, are also available.&lt;br /&gt;
&lt;br /&gt;
Despite being remakes of Pokémon Gold and Silver, most of the wild Pokémon encounter data is identical to Pokémon Crystal, with the exception of version-exclusive Pokémon and a select few routes.&lt;br /&gt;
&lt;br /&gt;
As in all [[version|main series]] Pokémon games, there are a number of Pokémon which can be found in [[Version-exclusive Pokémon|one of the paired games, but not the other]]. A list of these Pokémon follows below.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{heartgold color}}; -moz-border-radius: 1em; border: 3px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! HeartGold&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{heartgold color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|167|Spinarak|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|168|Ariados|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Ghost|Dark}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water}}&lt;br /&gt;
{{Moveentrytm|458|Mantyke|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color}}; -moz-border-radius: 1em; border: 3px solid #{{soulsilver color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! SoulSilver&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{soulsilver color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|165|Ledyba|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|166|Ledian|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison}}&lt;br /&gt;
{{Moveentrytm|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=4&amp;gt;&lt;br /&gt;
File:HGSSstarters.gif|Choosing a [[starter Pokémon]]&lt;br /&gt;
File:Startmenu.gif|The redesigned touch screen menu, as well as the three starters shown with the player character&lt;br /&gt;
File:HGSSpokedex.png|The redesigned [[Pokédex]]&lt;br /&gt;
File:Screen3.png|Outside the [[Burned Tower]]&lt;br /&gt;
File:HGSS Sprout Tower-Day.png|[[Sprout Tower]]&lt;br /&gt;
File:Shiny Pichu HGSS event.png|[[Spiky-Eared Pichu]] event&lt;br /&gt;
File:Goldandsoul.png|{{ga|Ethan}} and {{ga|Lyra}} in New Bark Town. &amp;quot;Oh, that&#039;s right! Why don&#039;t you show it to your mom?&amp;quot;&lt;br /&gt;
File:Rival Battle Eng HGSS.png|First encounter between Ethan and Silver in the English versions&lt;br /&gt;
File:Elmslab.png|Inside Professor Elm&#039;s laboratory&lt;br /&gt;
File:Red Gyarados encounter HGSS.png|Encountering the [[Red Gyarados]]&lt;br /&gt;
File:HeartGold title.png|HeartGold title screen&lt;br /&gt;
File:SoulSilver title.png|SoulSilver title screen&lt;br /&gt;
File:Heartgold_soulsilver_preorder_figures.jpg|HeartGold and SoulSilver pre-order figures&lt;br /&gt;
File:Pokewalker.png|The Pokéwalker&lt;br /&gt;
File:Ho oh in Heartgold.png|{{p|Ho-Oh}} in HeartGold&lt;br /&gt;
File:Lugia in SoulSilver.png|{{p|Lugia}} in SoulSilver&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Like {{game|Platinum}}, these games include the preorder figure. If one preordered HeartGold, they received {{p|Ho-Oh}}, and if they preordered SoulSilver, they received {{p|Lugia}}. &lt;br /&gt;
* The Japanese release date was the ninth anniversary of the Japanese release of {{game|Yellow}}, which also features walking Pokémon.&lt;br /&gt;
* These games mark the tenth anniversary since the release of the original {{2v|Gold|Silver}} for [[Game Boy Color]].&lt;br /&gt;
* As remakes, these games have been speculated by fans since the release of {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* The games&#039; engine seems to be based on that of {{game|Platinum}}, with a few changes such as the picture upon entering a cave or tower.&lt;br /&gt;
* As {{2v2|Gold|Silver}} were considered sequels to {{2v2|Red|Green}}, HeartGold and SoulSilver are thus sequels to {{2v2|FireRed|LeafGreen}}.&lt;br /&gt;
** Also like FireRed and LeafGreen, HeartGold and SoulSilver implement features introduced in their namesakes&#039; third version (though the only major change from Red and Green to [[Pokémon Blue Version (Japanese)|Blue]] was the alteration of the [[catch rate]]s of several Pokémon, itself retained since Blue, whereas {{game|Crystal}} featured several notable differences).&lt;br /&gt;
* Unlike {{game|FireRed and LeafGreen|s}}, many [[Trainer class]]es shared between regions, like Hikers and Psychics, keep their {{3v2|Diamond|Pearl|Platinum}} sprites in battle.&lt;br /&gt;
* These games were released in Japan almost exactly one year after the Japanese release of {{game|Platinum}}, being released the day before the anniversary.&lt;br /&gt;
* The font used for the English titles of these games are different than the font that has been used since {{game|Ruby and Sapphire|s}}, while the Japanese logos are still in the same style used since those games. FireRed and LeafGreen also used a different font than the Hoenn games, however, it was still the same color.&lt;br /&gt;
** Additionally, the Ho-Oh crest shaped like a heart and Lugia soul are used in the English logos, while the fire and leaf that appear on FireRed and LeafGreen&#039;s Japanese logos were not used in the English release.&lt;br /&gt;
* These games mark the first time that the English versions were announced before the games themselves came out in Japan.&lt;br /&gt;
* Because of [[HM05]]&#039;s conversion from {{m|Defog}} to {{m|Whirlpool}}, these games are the only games in which all available HMs teach damaging moves (both Defog and Flash, contained in HM05, prevented this in previous games).&lt;br /&gt;
* These are the first games in which major characters offer their Pokémon for a trade with the player, with [[Gym Leader]]s [[Brock]], [[Lt. Surge]], and [[Jasmine]] and [[Hoenn]]&#039;s former champion [[Steven Stone]] offering Pokémon of their specialty type in exchange for another.&lt;br /&gt;
** These are the first games in which an in-game trade accepts any Pokémon of any gender, with Jasmine accepting such in exchange for her Steelix.&lt;br /&gt;
* Unlike how {{2v2|FireRed|LeafGreen}}&#039;s intro was an updated version of the opening from {{2v2|Red|Green}}, HeartGold and SoulSilver have an entirely new intro, using none of the footage from the intro of {{2v2|Gold|Silver}}. The intro however, uses some music that was in the original and the title screen displays 3D renders of Ho-Oh and Lugia in movement similar to the original title screens.&lt;br /&gt;
* HeartGold and SoulSilver include the [[champion]]s from each of the paired versions: {{ga|Blue}} from {{2v2|Red|Green}}, [[Lance]] from {{2v2|Gold|Silver}}, [[Steven Stone]] from {{2v2|Ruby|Sapphire}}, and [[Cynthia]] from {{2v2|Diamond|Pearl}}.&lt;br /&gt;
* With both HeartGold and SoulSilver, it is possible to obtain all of the [[version mascots]] of the [[main series]] games.&lt;br /&gt;
* The credits of HeartGold and SoulSilver are the first to feature [[Gym Leader]]s, [[Elite Four]] members and [[villainous teams|villainous team]] members.&lt;br /&gt;
* Most &amp;quot;eyecatches&amp;quot; for the locations feature a Pokémon that is able to be caught in said location.&lt;br /&gt;
* There&#039;s a minor quirk involving the Poké Mart signs, in which they are sometimes shown to be placed &#039;&#039;on&#039;&#039; the roots of trees, making it appear as if it was built there.&lt;br /&gt;
* All original eight [[Gym Leader]]s of Kanto appear in HeartGold and SoulSilver. [[Koga]] and [[Giovanni]] are no longer Leaders, instead having other roles in the games.&lt;br /&gt;
* The Pokédex entries for the Pokémon that existed in Gold and Silver are carried on over to HeartGold and SoulSilver, respectively, much as how FireRed used the entries from the Japanese Red and Green while LeafGreen used the entries from Blue.&lt;br /&gt;
* HeartGold and SoulSilver had the quickest translation from Japanese to Korean in the entire history of the series. Gold and Silver, their namesakes, took the longest to be translated into the language, taking nearly three years.&lt;br /&gt;
**This also makes these games the first in the entire series to be released in South Korea &#039;&#039;&#039;before&#039;&#039;&#039; it was released in North America.&lt;br /&gt;
** Curiously, Gold and Silver were the only Pokémon games before Generation IV to be released in South Korea.&lt;br /&gt;
* {{game|Crystal}} had unique battle theme music for the [[legendary beasts|legendary beast]] encounters. The theme was shared between the three Pokémon; three rearranged versions exist&amp;amp;mdash;one for every beast&amp;amp;mdash;in HeartGold and SoulSilver.&lt;br /&gt;
* HeartGold and SoulSilver are the first main series games to have the English title in other language titles. The reason for this is unknown.&lt;br /&gt;
* {{wp|Postcards from the Wedge|An episode}} of {{wp|The Simpsons}} that aired for the first time on March 14, 2010, the release date of the games in North America, shows {{wp|Bart Simpson|Bart}} watching the [[Pokémon anime]]. He questions how the show has managed to stay so &amp;quot;fresh&amp;quot; over the years.&lt;br /&gt;
* In the Japanese versions of Gold and Silver, Phanpy and Donphan were exclusive to Gold, and Teddiursa and Ursaring were exclusive to Silver. In international versions of Gold and Silver, this was switched for unknown reasons: Teddiursa and Ursaring could be found in Gold, and Phanpy and Donphan could be found in Silver instead. However, &#039;&#039;all&#039;&#039; versions of HeartGold and SoulSilver have Phanpy/Donphan in HeartGold and Teddiursa/Ursaring in SoulSilver, making this inconsistent with international versions of Gold and Silver.&lt;br /&gt;
* In-game dialogue makes reference to popular internet memes, such as Silver saying &amp;quot;&#039;&#039;{{wp|Joker (comics)#The Dark Knight|why so serious?}}&#039;&#039;&amp;quot; in one of the battles against him, and after winning the [[Bug-Catching Contest]], a contestant saying &amp;quot;&#039;&#039;{{wp|Pro Wrestling (Nintendo Entertainment System)#.22A winner is you.22|You won? The winner is you!?}}&#039;&#039;&amp;quot;&lt;br /&gt;
* HeartGold and SoulSilver are the first Pokémon games to be available domestically in {{pmin|Canada}} in French.&lt;br /&gt;
&lt;br /&gt;
===In other languages===&lt;br /&gt;
{{langtable|color={{soulsilver color}}|bordercolor={{heartgold color light}}&lt;br /&gt;
|ja=ポケットモンスター ハートゴールド・ソウルシルバー&lt;br /&gt;
|fr=Pokémon Version Or HeartGold et Version Argent SoulSilver&lt;br /&gt;
|de=Pokémon - Goldene Edition HeartGold und Silberne Edition SoulSilver&lt;br /&gt;
|it=Pokémon Versione Oro HeartGold e Versione Argento SoulSilver&lt;br /&gt;
|ko={{tt|포켓몬스터 하트골드·소울실버|Pocket Monsters HeartGold and SoulSilver}}&lt;br /&gt;
|es=Pokémon Edición Oro HeartGold y Edición Plata SoulSilver}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
* [http://www.pokemon.co.jp/info/game/g090508_01.html Official Japanese Announcement]&lt;br /&gt;
* [http://bulbanews.bulbagarden.net/wiki/HeartGold,_SoulSilver_announced_for_America_and_Europe Official English Announcement]&lt;br /&gt;
* [http://www.pokemon.co.jp/game/ds/hgss/ Official Japanese Site]&lt;br /&gt;
** [http://www.pokemon.co.jp/special/hgss/ Official Japanese Sub-site]&lt;br /&gt;
* [http://www.pokemon.com/us/games/videogame-pokemontm-heartgold-and-soulsilver-versions/ Official English Site]&lt;br /&gt;
&lt;br /&gt;
{{main series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:DS games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon HeartGold and SoulSilver|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Goldene Edition HeartGold und Silberne Edition SoulSilver]]&lt;br /&gt;
[[es:Pokémon Oro HeartGold y Plata SoulSilver]]&lt;br /&gt;
[[fr:Pokémon Or HeartGold et Argent SoulSilver]]&lt;br /&gt;
[[ja:ポケットモンスターハートゴールド・ソウルシルバー]]&lt;br /&gt;
[[pt:Pokémon HeartGold &amp;amp; SoulSilver]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_HeartGold_and_SoulSilver_Versions&amp;diff=1075775</id>
		<title>Pokémon HeartGold and SoulSilver Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_HeartGold_and_SoulSilver_Versions&amp;diff=1075775"/>
		<updated>2010-05-09T13:57:35Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Samename|the [[Pokémon Trading Card Game]] expansion|HeartGold &amp;amp; SoulSilver (TCG)}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Infobox_game |&lt;br /&gt;
  name = Pokémon HeartGold and SoulSilver Versions |&lt;br /&gt;
  boxart = [[File:Pokemon HeartGold Version box.jpg|200px]][[File:Pokemon_SoulSilver_Version_box.jpg|200px]] |&lt;br /&gt;
  caption = &amp;lt;small&amp;gt;Pokémon HeartGold and SoulSilver Versions&#039; boxart, [[version mascot|featuring]] {{p|Ho-Oh}} and {{p|Lugia}}.&amp;lt;/small&amp;gt; |&lt;br /&gt;
  category = RPG |&lt;br /&gt;
  players = 2 players simultaneous |&lt;br /&gt;
  release_date_ja = September 12, 2009 |&lt;br /&gt;
  release_date_na = March 14, 2010 |&lt;br /&gt;
  release_date_eu = March 26, 2010&amp;lt;br&amp;gt;April 2, 2010 ({{wp|Benelux}}) |&lt;br /&gt;
  release_date_au = March 25, 2010 |&lt;br /&gt;
  release_date_kr = February 4, 2010 |&lt;br /&gt;
  publisher = [[Nintendo]] |&lt;br /&gt;
  developer = [[Game Freak]] |&lt;br /&gt;
  esrb = E for Everyone |&lt;br /&gt;
  staff = no |&lt;br /&gt;
  stafflink = Staff of Pokémon HeartGold and SoulSilver |&lt;br /&gt;
  website_en = [http://www.pokemon.com/us/games/videogame-pokemontm-heartgold-and-soulsilver-versions/ Pokémon HeartGold and SoulSilver Versions]&amp;lt;br/&amp;gt;[http://www.pokemongoldsilver.com/ Official Sub-site] |&lt;br /&gt;
  website_ja = [http://www.pokemon.co.jp/game/ds/hgss/ ポケットモンスター ハートゴールド・ソウルシルバー]&amp;lt;br/&amp;gt;[http://www.pokemon.co.jp/special/hgss/ Official Japanese Sub-site]&amp;lt;br/&amp;gt;[http://www.nintendo.co.jp/ds/ipkj/ ポケットモンスター ハートゴールド・ソウルシルバー] (@Nintendo) |&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon HeartGold Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ハートゴールド&#039;&#039;&#039; &#039;&#039;Pocket Monsters HeartGold&#039;&#039;) and &#039;&#039;&#039;Pokémon SoulSilver Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ソウルシルバー&#039;&#039;&#039; &#039;&#039;Pocket Monsters SoulSilver&#039;&#039;) are paired [[Generation IV]] {{wp|video game remake|remake}}s of the [[Generation II]] games {{game|Gold and Silver|s}}.&lt;br /&gt;
&lt;br /&gt;
Much like {{game|FireRed and LeafGreen|s}} revisited the [[Generation I]] story of [[Kanto]], HeartGold and SoulSilver retell the story of [[Johto]], with the player&#039;s starting area being [[New Bark Town]]. While the games feature several expansions in key areas, the overall plot follows the same direction as the original {{2v2|Gold|Silver}}. Some aspects exclusive to {{v2|Crystal}} are also included. Like FireRed and LeafGreen could link up with {{3v2|Ruby|Sapphire|Emerald}} to complete the Pokédex by trading regionally exclusive Pokémon, HeartGold and SoulSilver can link up with {{3v2|Diamond|Pearl|Platinum}} to obtain Pokémon unavailable in Johto and Kanto, such as [[Starters#Sinnoh|the Sinnoh starters]].&lt;br /&gt;
&lt;br /&gt;
{{ga|Kris}}, despite being the female counterpart of {{ga|Ethan|Crystal&#039;s player character}}, is not included as the female player character, with a {{ga|Lyra|new character}} instead taking her place. Whether she is chosen to be the [[player character]] or not, this new character will still appear in the game, taking a pseudo-[[rival]] role similar to the unselected characters of [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], {{v2|Emerald}}, {{3v2|Diamond|Pearl|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
The games were released on September 12, 2009 in Japan, February 4, 2010 in Korea, March 14, 2010 in North America, March 25, 2010 in Australia and March 26, 2010 in Europe (this excludes the Netherlands, Luxembourg and parts of Belgium due to an in-game save error, with the patched copies later released on April 2, 2010).&lt;br /&gt;
&lt;br /&gt;
==Changes from Pokémon Gold and Silver==&lt;br /&gt;
===Aesthetic changes===&lt;br /&gt;
* The male [[player character]] receives a redesign and is now called {{ga|Ethan}}, while {{ga|Kris}} is replaced by a new female player character called {{ga|Lyra}}.&lt;br /&gt;
* All the game&#039;s music is rearranged to better utilize the DS&#039;s sound capabilities. A [[GB Sounds|key item]] allows the player to switch back and forth freely between the arranged soundtrack and original chiptune soundtrack.&lt;br /&gt;
* Ambient sound effects are used with greater frequency than in previous games; for example, running water, blowing wind and the player walking through grass will produce audible noises.&lt;br /&gt;
* The [[Pokégear]] has been redesigned. There are a range of skins that can be used and changed at the player&#039;s will.&lt;br /&gt;
* Much like Kanto&#039;s was for its remakes, Johto&#039;s Pokédex has been redesigned. Unlike Kanto&#039;s remakes, which contained the same [[List of Pokémon by Kanto Pokédex number|regional Pokédex]] as the originals, [[List of Pokémon by New Pokédex number|the original regional Pokédex]] for Johto has been [[List of Pokémon by Johto Pokédex number|slightly altered]], including several [[Generation IV]] evolutions for Pokémon found in Johto.&lt;br /&gt;
* An image of certain locations, like in {{v2|FireRed and LeafGreen|s}}, appears when entering the location. Some of these images change depending on the time of day while others change the image of the Pokémon obtainable at the location on the image at random.&lt;br /&gt;
* [[Team Rocket grunts]] are redesigned once again.&lt;br /&gt;
** [[Rocket Executive]]s are also redesigned from Generation II, with four new ones appearing: [[Archer]], [[Arianna]], [[Petrel]], and [[Proton]]. Like [[Team Galactic]]&#039;s [[Commander]]s followed a planetary naming scheme, the Rocket Executives are all named for various real-world rockets.&lt;br /&gt;
* {{p|Lugia}} and {{p|Ho-Oh}} each have their own unique battle music, while the [[legendary beasts]] each use differently remixed versions of their battle theme from {{game|Crystal}}.&lt;br /&gt;
* [[Kurt]] and [[Apricorn]]s make a return to the series along with their respective [[Poké Ball]]s. Apricorns can now be carried by the player in their own [[bag]] with a new item, the [[Apricorn Case]].&lt;br /&gt;
* All former {{DL|Berries (Generation II)|Berry}} trees have become [[Apricorn]] trees.&lt;br /&gt;
* [[Gym Leader]]s, [[Elite Four]] members, {{ga|Silver}}, and {{ga|Red}} have animated battle sprites and battle intros, as in {{v2|Platinum}}. Many [[Gym]]s have been redesigned as well, some with new puzzles. &lt;br /&gt;
* {{m|Rock Smash}}, previously a TM usable on the field in the originals, is now a full-fledged HM as it has been since [[Generation III]]. {{m|Defog}} loses its HM status to the returning {{m|Whirlpool}}.&lt;br /&gt;
* The [[Magnet Train]]&#039;s tracks can be seen overhead on [[Route 32]].&lt;br /&gt;
* [[Pal Park]] is located where the closed [[Kanto Safari Zone]] once stood in [[Fuchsia City]].&lt;br /&gt;
* The [[RageCandyBar]] is now a [[key item]]. This is likely to prevent the player from trading it to {{game2|Diamond|Pearl|Platinum}}, which does not have any item data for it.&lt;br /&gt;
* The player can now see how many Kanto badges they have. In the original games, the player could only see how many Johto badges they had.&lt;br /&gt;
* [[Ecruteak City]] and [[Cianwood City]], while sharing a theme in Generation II, now feature separate remixed variations of the same theme.&lt;br /&gt;
* Some music in Kanto is changed, with [[Mt. Moon]] and the [[Seafoam Islands]] changing their music to that which is used by of Johto&#039;s [[Union Cave]] and [[Ice Path]], respectively. Music in Cerulean City and Fuchsia City, as well as on [[Route]]s {{rtn|24}} and {{rtn|25}}, rather than taking the theme used in Pewter City, Celadon City, and on {{rt|3}} as they did in the original Generation II games, keep the theme used in Generation I and Generation III. The music used on {{rt|2}}, however, is different from any previous generation; the Generation II theme, a remix of the Viridian Forest theme in Generation I, is used solely in Viridian Forest, while the theme used in Generation I and Generation III is, like in Generation II, only used on {{rt|1}}. Route 2 instead uses the theme that first appears on {{rt|3}}. [[Cinnabar Island]] also gets its own music, a remix of its original theme, instead of using the Saffron City theme.&lt;br /&gt;
* The Goldenrod City Radio Tower has an observation deck accessible via elevator. This replaces the second recording room.&lt;br /&gt;
* There are wind turbines standing in New Bark Town and on Route 14.&lt;br /&gt;
* When viewing the [[stats]] of a Pokémon outside of battle, one of the stat names will be light blue, indicating which stat is decreased by the Pokémon&#039;s [[nature]], and one will be light brown, indicating which stat is increased. If the Pokémon has a neutral nature, none of the stats will be colored.&lt;br /&gt;
&lt;br /&gt;
===Location changes===&lt;br /&gt;
[[File:HGSS_JohtoKanto.jpg|thumb|200px|[[Johto]] and [[Kanto]], the accessible regions in HeartGold and SoulSilver]]&lt;br /&gt;
* Elm&#039;s Lab has an upstairs level, where [[Professor Elm|the professor]] and his family live, his old house being occupied by Lyra/Ethan and her/his family.&lt;br /&gt;
* The {{jo|Battle Tower}} west of [[Olivine City]], introduced in {{game|Crystal}}, returns, bringing with it the exact same {{OBP|Battle Frontier|Generation IV}} seen in Platinum.&lt;br /&gt;
* Two new routes, [[Route 47]] and [[Route 48]], are introduced near [[Cianwood City]]. They lead to a new [[Johto Safari Zone|Safari Zone]], as well as the [[Embedded Tower]].&lt;br /&gt;
* [[Mt. Silver]] is much bigger and [[Viridian Forest]] is not cut down.&lt;br /&gt;
* [[Cerulean Cave]] and the [[Seafoam Islands]] remain as they were in Generation III (though [[Blaine]] still takes part of the Seafoam Islands), allowing the [[legendary Pokémon]] that live inside them to be battled. {{p|Moltres}}, formerly found in {{ka|Victory Road}} and [[Mt. Ember]], can be found in Mt. Silver.&lt;br /&gt;
* The [[Fighting Dojo]] in [[Saffron City]] takes a role similar to Sinnoh&#039;s [[Battleground]], where the rematches between the player and Gym Leaders take place.&lt;br /&gt;
&lt;br /&gt;
===Gameplay changes===&lt;br /&gt;
* All 493 Pokémon are capable of [[walking Pokémon|following players]] similar to [[Red&#039;s Pikachu (game)|Pikachu]] in {{v2|Yellow}}. [[Shiny Pokémon|Shininess]] is also retained. The player can interact with their Pokémon by pressing &#039;A&#039;, and can see how their Pokémon is feeling at the moment. However, quality is omewhat marred by the  fact that larger Pokemon such as Ho-oh appear to have wings beating through trees. In battle, like Yellow&#039;s Pikachu, they are sent out from the side of the screen, rather than from a Poké Ball, unless in certain situations, such as while riding the [[bicycle]] or going indoors with a large Pokémon.&lt;br /&gt;
* A series of events now precede encountering Ho-Oh{{sup|HG}} or Lugia{{sup|SS}}. In addition to obtaining the {{DL|List of key items in Generation IV|Rainbow Wing}}{{sup|HG}}/{{DL|List of key items in Generation IV|Silver Wing}}{{sup|SS}}, the player must also possess the [[Clear Bell]]{{sup|HG}}/{{DL|List of key items in Generation IV|Tidal Bell}}{{sup|SS}} which can be obtained from the Kimono Girls after receiving the {{DL|Poke Ball|Master Ball}} from [[Professor Elm]]. Either Bell is required in that version for the [[version mascot]] to appear.&lt;br /&gt;
* The [[Kimono Girl]]s from the [[Ecruteak City]] Dance Theatre now have a significant role in the game. The player can meet each one at certain points in the [[Johto]] journey, where they will ask the player to do them a small favor. Before meeting the version mascot, they each challenge the player with a battle and once defeated, they proceed to summon Ho-Oh (in HeartGold) and Lugia (in SoulSilver) at the [[Bell Tower]] and [[Whirl Islands]], respectively. In the originals, they were only found in the Dance Theater and were treated as any other trainer to earn {{HM|03|Surf}} from a man in the Theater once all five are defeated. For HG/SS, a Team Rocket member inside the Theater needs to be fought instead to earn the HM.&lt;br /&gt;
* Unlike [[Generation II]], new tasks are put in to complete that are now required to progress the story forward, such as obtaining the [[Radio Card]] for the Pokégear to be able to challenge [[Whitney]], and the Kimono Girls and version mascot event must be completed to challenge the Elite Four.&lt;br /&gt;
* Similarly to the event {{p|Shaymin}} and {{p|Regigigas}}&#039;s effect on Platinum, the [[Pikachu-colored Pichu]] unlocks an event near the [[Ilex Forest]] [[Ilex Forest Shrine|Shrine]], where the [[Spiky-Eared Pichu]] can be obtained.&lt;br /&gt;
* The [[Pokémon storage system]], [[bag]], [[party]] interface, and the screen that pops up when pressing the &#039;&#039;Start&#039;&#039; or &#039;&#039;X&#039;&#039; buttons in the previous games all use the Nintendo DS&#039;s touch screen.&lt;br /&gt;
* [[Legendary Pokémon]] from other regions can be caught in the games. {{p|Kyogre}} and {{p|Groudon}} appear in HeartGold and SoulSilver, respectively, after Red has been defeated, and {{p|Rayquaza}} can be caught in both games if a Groudon from SoulSilver and a Kyogre from HeartGold are shown to Professor Oak. {{p|Latias}} (in HeartGold) or {{p|Latios}} (in SoulSilver) can be found roaming in [[Kanto]] later in the game after speaking to [[Steven Stone]].&lt;br /&gt;
** The [[Enigma Stone]] is an [[event item|event key item]] that features a use similar to that of the [[Eon Ticket]]. It can get the other Eon Pokémon depending on the {{player}}&#039;s game version: Latias (in SoulSilver) and Latios (in HeartGold).&lt;br /&gt;
* {{m|Headbutt}}ing trees to locate certain Pokémon makes its return. However, this time it can also be used to collect Pokémon from [[Hoenn]] and [[Sinnoh]] after the [[National Pokédex]] is acquired.&lt;br /&gt;
* [[Cynthia]] makes an appearance in an event involving {{p|Arceus}}. This takes place in an area accessed from the [[Ruins of Alph]] that is far to the north, named the [[Sinjoh Ruins]]. This event allows players to obtain either {{p|Dialga}}, {{p|Palkia}}, or {{p|Giratina}} at level 1. The only way to obtain the [[Griseous Orb]] and Origin Forme Giratina in this game is to choose Giratina during this event.&lt;br /&gt;
* The {{OBP|Gracidea|flower}} can be obtained in the flower shop in [[Goldenrod City]] by bringing any [[fateful encounter]] {{p|Shaymin}} to show them.&lt;br /&gt;
* [[Eusine]], a major character from {{game|Crystal}} who was not in the original Gold and Silver, appears, as do other aspects originally featured in Crystal.&lt;br /&gt;
* A new sidequest, the [[Pokéathlon]], features ten mini-games that pit Pokémon in athletic competitions. Its system appears to be analogous to that of {{pkmn|Contests}} from previous games.&lt;br /&gt;
* Like the [[Game Boy Advance Wireless Adapter|GBA Wireless Adapter]] that came with FireRed and LeafGreen, a bonus is included with the purchase of HeartGold and SoulSilver: a [[Poké Ball]]-shaped {{wp|pedometer}} called the [[Pokéwalker]] that has the capacity to link to the two games and hold a Pokémon. Storing a Pokémon in this manner increases its [[experience]] and [[happiness]] as the wearer walks. Other Pokémon can be captured in exclusive Pokéwalker-only areas and then transferred to the main game.&lt;br /&gt;
* [[Apricorn]]s are now the only items collected from plants on the field. [[Berry|Berries]] are instead collected from [[Juggler]]s in [[Violet City]] and [[Fuchsia City]] in exchange for [[shard]]s, by the player&#039;s mother if the player decided to save up their money,  through the [[Pokéwalker]]&#039;s Dowsing function, or hidden. Because only a few berries cannot be collected in these games, they must by traded over from other versions, similar to that of {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* [[Berries]] can be grown portably using the [[Berry Pots]], where the [[Squirtbottle]] is controlled via the touch screen to water four Berries at a time.&lt;br /&gt;
* Using the [[Apriblender]], Apricorns can now also be mixed into drinks that increase Pokémon&#039;s Pokéathlon stats.&lt;br /&gt;
* The [[Running Shoes]] are obtained in [[Cherrygrove City]] and can be permanently selected using the touchscreen [[menu]]. The selected item (from pressing Y or SELECT in previous games) is also on the touchscreen. Two items can be selected as opposed to just one.&lt;br /&gt;
* Due to the absence of the [[Vs. Seeker]], the [[Pokégear]] reintroduces an improved cell phone feature with a limitless call list. However, [[rematch|re-battling]] Trainers is now dependent on the day and time.&lt;br /&gt;
* [[Starter Pokémon]] from [[Kanto]] and [[Hoenn]] can be collected from [[Professor Oak]] and [[Steven Stone]] once certain conditions are met.&lt;br /&gt;
* [[Photography|Commemorative photos]] can now be taken around Johto and Kanto with the player&#039;s partner Pokémon, team, [[Gym Leader]]s, and certain notable citizens.&lt;br /&gt;
* An {{pkmn2|event}}-exclusive {{p|Celebi}} unlocks an encounter with former [[Team Rocket]] boss and Viridian Gym Leader [[Giovanni]]. Giovanni was mentioned repeatedly in the original Gold and Silver, but did not appear.&lt;br /&gt;
* Many Pokémon have acquired the ability to learn new moves and expand and improve their movesets; for example, {{p|Togepi}} can now learn {{m|Extrasensory}} through breeding.&lt;br /&gt;
* The [[GB Sounds]], a key item obtained after all 16 badges have been obtained, allows players to swap the background music for the soundtrack from the original Gold and Silver, redone. New music tracks, such as the music that plays on Routes 47 and 48, also receive an 8-bit remix. However, not every track got an 8-bit remix and some can only be listened through the [[Pokémon Past Archive]] radio station in the Pokégear.&lt;br /&gt;
* When using the move {{m|Whirlpool}} outside of battle, instead of the whirlpool disappearing like in [[Generation II]], the player will simply surf over the whirlpools.&lt;br /&gt;
* Specific [[individual values]] may be passed down through {{pkmn|breeding}} depending on the [[EV-enhancing item]] that is held.&lt;br /&gt;
* The Trainers that appear in Viridian City&#039;s [[Trainer House]] are now influenced by communication through two Pokéwalkers as opposed to the previous method of Mystery Gifting with the Game Boy Color&#039;s infrared port due to it being available from the start.&lt;br /&gt;
* During the player&#039;s initial battle with the rival, he is known as Passerby Boy, unlike in Gold and Silver, where he was identified as ???. Players are still required to name him later.&lt;br /&gt;
* The man in Ilex Forest, who previously gave out the TM for {{m|Headbutt}} in Generation II has become a [[move tutor]] for that move. This is due to the fact that Headbu&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As in {{game|Gold and Silver|s}}, the primary Pokémon of the remakes are native to the Johto and Kanto regions. Due to advances in gameplay since the second generation, the regional Pokédex used in Gold and Silver (the [[List of Pokémon by New Pokédex number|New Pokédex]]) has been updated to include those Pokémon which [[evolution|evolve]] upon learning a new [[move]]. Rather than simply excluding these evolutions (as {{game|FireRed and LeafGreen|s}} did with [[happiness]]-based evolutions), an improved [[List of Pokémon by Johto Pokédex number|Johto Pokédex]] was established with 256 Pokémon: five more than the New Pokédex.&lt;br /&gt;
&lt;br /&gt;
Similarly to other recently released Pokémon games, Pokémon from outside the regional Pokédex can be captured after defeating the [[Elite Four]] and earning the [[List of Pokémon by National Pokédex number|National Pokédex]]. Pokémon native to Sinnoh and Hoenn can be found in various methods. [[Mass Outbreak|Swarms]] of Pokémon sometimes break out across the Johto and Kanto regions; oftentimes these are not native to either of the regions. Pokémon from other regions can be located by playing one of two special stations on the [[Pokégear]]&#039;s radio function. There is a channel for Sinnoh Pokémon which plays only on Thursdays; the Hoenn channel only plays on Wednesdays. By having either of these programs turned on when in [[tall grass]] the chance of finding a foreign Pokémon increases. The [[Bug Catching Contest]] also hosts, from time to time, Hoenn and Sinnoh Pokémon. They will only appear on Thursdays and Saturdays. The [[Johto Safari Zone]]&#039;s customization option also allows for the finding of Pokémon from other regions.&lt;br /&gt;
&lt;br /&gt;
In an apparent attempt to remove reliance on [[Generation III]] cartridges, [[starter Pokémon]] of Kanto and Hoenn can be obtained late in the game from [[Professor Oak]] and [[Steven Stone]] respectively. Some [[legendary Pokémon]] which were not included in the [[Generation II]] games, such as Kanto&#039;s [[legendary birds]] and {{p|Mewtwo}}, are also available.&lt;br /&gt;
&lt;br /&gt;
Despite being remakes of Pokémon Gold and Silver, most of the wild Pokémon encounter data is identical to Pokémon Crystal, with the exception of version-exclusive Pokémon and a select few routes.&lt;br /&gt;
&lt;br /&gt;
As in all [[version|main series]] Pokémon games, there are a number of Pokémon which can be found in [[Version-exclusive Pokémon|one of the paired games, but not the other]]. A list of these Pokémon follows below.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{heartgold color}}; -moz-border-radius: 1em; border: 3px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! HeartGold&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{heartgold color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|167|Spinarak|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|168|Ariados|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Ghost|Dark}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water}}&lt;br /&gt;
{{Moveentrytm|458|Mantyke|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color}}; -moz-border-radius: 1em; border: 3px solid #{{soulsilver color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! SoulSilver&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{soulsilver color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|165|Ledyba|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|166|Ledian|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison}}&lt;br /&gt;
{{Moveentrytm|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=4&amp;gt;&lt;br /&gt;
File:HGSSstarters.gif|Choosing a [[starter Pokémon]]&lt;br /&gt;
File:Startmenu.gif|The redesigned touch screen menu, as well as the three starters shown with the player character&lt;br /&gt;
File:HGSSpokedex.png|The redesigned [[Pokédex]]&lt;br /&gt;
File:Screen3.png|Outside the [[Burned Tower]]&lt;br /&gt;
File:HGSS Sprout Tower-Day.png|[[Sprout Tower]]&lt;br /&gt;
File:Shiny Pichu HGSS event.png|[[Spiky-Eared Pichu]] event&lt;br /&gt;
File:Goldandsoul.png|{{ga|Ethan}} and {{ga|Lyra}} in New Bark Town. &amp;quot;Oh, that&#039;s right! Why don&#039;t you show it to your mom?&amp;quot;&lt;br /&gt;
File:Rival Battle Eng HGSS.png|Ethan vs. Silver in the English versions&lt;br /&gt;
File:Elmslab.png|Inside Professor Elm&#039;s laboratory&lt;br /&gt;
File:Red Gyarados encounter HGSS.png|Encountering the [[Red Gyarados]]&lt;br /&gt;
File:HeartGold title.png|HeartGold title screen&lt;br /&gt;
File:SoulSilver title.png|SoulSilver title screen&lt;br /&gt;
File:Heartgold_soulsilver_preorder_figures.jpg|HeartGold and SoulSilver pre-order figures&lt;br /&gt;
File:Pokewalker.png|The Pokéwalker&lt;br /&gt;
File:Ho oh in Heartgold.png|{{p|Ho-Oh}} in HeartGold&lt;br /&gt;
File:Lugia in SoulSilver.png|{{p|Lugia}} in SoulSilver&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Like {{game|Platinum}}, these games include the preorder figure. If one preordered HeartGold, they received {{p|Ho-Oh}}, and if they preordered SoulSilver, they received {{p|Lugia}}. &lt;br /&gt;
* The Japanese release date was the ninth anniversary of the Japanese release of {{game|Yellow}}, which also features walking Pokémon.&lt;br /&gt;
* These games mark the tenth anniversary since the release of the original {{2v|Gold|Silver}} for [[Game Boy Color]].&lt;br /&gt;
* As remakes, these games have been speculated by fans since the release of {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* The games&#039; engine seems to be based on that of {{game|Platinum}}.&lt;br /&gt;
* As {{2v2|Gold|Silver}} were considered sequels to {{2v2|Red|Green}}, HeartGold and SoulSilver are thus sequels to {{2v2|FireRed|LeafGreen}}.&lt;br /&gt;
** Also like FireRed and LeafGreen, HeartGold and SoulSilver implement features introduced in their namesakes&#039; third version (though the only major change from Red and Green to [[Pokémon Blue Version (Japanese)|Blue]] was the alteration of the [[catch rate]]s of several Pokémon, itself retained since Blue, whereas {{game|Crystal}} featured several notable differences).&lt;br /&gt;
* Unlike {{game|FireRed and LeafGreen|s}}, many [[Trainer class]]es shared between regions, like Hikers and Psychics, keep their {{3v2|Diamond|Pearl|Platinum}} sprites in battle.&lt;br /&gt;
* These games were released in Japan almost exactly one year after the Japanese release of {{game|Platinum}}, being released the day before the anniversary.&lt;br /&gt;
* The font used for the English titles of these games are different than the font that has been used since {{game|Ruby and Sapphire|s}}, while the Japanese logos are still in the same style used since those games. FireRed and LeafGreen also used a different font than the Hoenn games, however, it was still the same color.&lt;br /&gt;
** Additionally, the Ho-Oh crest shaped like a heart and Lugia soul are used in the English logos, while the fire and leaf that appear on FireRed and LeafGreen&#039;s Japanese logos were not used in the English release.&lt;br /&gt;
* These games mark the first time that the English versions were announced before the games themselves came out in Japan.&lt;br /&gt;
* Because of [[HM05]]&#039;s conversion from {{m|Defog}} to {{m|Whirlpool}}, these games are the only games in which all available HMs teach damaging moves (both Defog and Flash, contained in HM05, prevented this in previous games).&lt;br /&gt;
* These are the first games in which major characters offer their Pokémon for a trade with the player, with [[Gym Leader]]s [[Brock]], [[Lt. Surge]], and [[Jasmine]] and [[Hoenn]]&#039;s former champion [[Steven Stone]] offering Pokémon of their specialty type in exchange for another.&lt;br /&gt;
** These are the first games in which an in-game trade accepts any Pokémon of any gender, with Jasmine accepting such in exchange for her Steelix.&lt;br /&gt;
* Unlike how {{2v2|FireRed|LeafGreen}}&#039;s intro was an updated version of the opening from {{2v2|Red|Green}}, HeartGold and SoulSilver have an entirely new intro, using none of the footage from the intro of {{2v2|Gold|Silver}}. The intro however, uses some music that was in the original and the title screen displays 3D renders of Ho-Oh and Lugia in movement similar to the original title screens.&lt;br /&gt;
* HeartGold and SoulSilver include the [[champion]]s from each of the paired versions: {{ga|Blue}} from {{2v2|Red|Green}}, [[Lance]] from {{2v2|Gold|Silver}}, [[Steven Stone]] from {{2v2|Ruby|Sapphire}}, and [[Cynthia]] from {{2v2|Diamond|Pearl}}.&lt;br /&gt;
* With both HeartGold and SoulSilver, it is possible to obtain all of the [[version mascots]] of the [[main series]] games.&lt;br /&gt;
* The credits of HeartGold and SoulSilver are the first to feature [[Gym Leader]]s, [[Elite Four]] members and [[villainous teams|villainous team]] members.&lt;br /&gt;
* Most &amp;quot;eyecatches&amp;quot; for the locations feature a Pokémon that is able to be caught in said location.&lt;br /&gt;
* There&#039;s a minor quirk involving the Poké Mart signs, in which they are sometimes shown to be placed &#039;&#039;on&#039;&#039; the roots of trees, making it appear as if it was built there.&lt;br /&gt;
* All original eight [[Gym Leader]]s of Kanto appear in HeartGold and SoulSilver. [[Koga]] and [[Giovanni]] are no longer Leaders, instead having other roles in the games.&lt;br /&gt;
* The Pokédex entries for the Pokémon that existed in Gold and Silver are carried on over to HeartGold and SoulSilver, respectively, much as how FireRed used the entries from the Japanese Red and Green while LeafGreen used the entries from Blue.&lt;br /&gt;
* HeartGold and SoulSilver had the quickest translation from Japanese to Korean in the entire history of the series. Gold and Silver, their namesakes, took the longest to be translated into the language, taking nearly three years.&lt;br /&gt;
**This also makes these games the first in the entire series to be released in South Korea &#039;&#039;&#039;before&#039;&#039;&#039; it was released in North America.&lt;br /&gt;
** Curiously, Gold and Silver were the only Pokémon games before Generation IV to be released in South Korea.&lt;br /&gt;
* {{game|Crystal}} had unique battle theme music for the [[legendary beasts|legendary beast]] encounters. The theme was shared between the three Pokémon; three rearranged versions exist&amp;amp;mdash;one for every beast&amp;amp;mdash;in HeartGold and SoulSilver.&lt;br /&gt;
* HeartGold and SoulSilver are the first main series games to have the English title in other language titles. The reason for this is unknown.&lt;br /&gt;
* {{wp|Postcards from the Wedge|An episode}} of {{wp|The Simpsons}} that aired for the first time on March 14, 2010, the release date of the games in North America, shows {{wp|Bart Simpson|Bart}} watching the [[Pokémon anime]]. He questions how the show has managed to stay so &amp;quot;fresh&amp;quot; over the years.&lt;br /&gt;
* In the Japanese versions of Gold and Silver, Phanpy and Donphan were exclusive to Gold, and Teddiursa and Ursaring were exclusive to Silver. In international versions of Gold and Silver, this was switched for unknown reasons: Teddiursa and Ursaring could be found in Gold, and Phanpy and Donphan could be found in Silver instead. However, &#039;&#039;all&#039;&#039; versions of HeartGold and SoulSilver have Phanpy/Donphan in HeartGold and Teddiursa/Ursaring in SoulSilver, making this inconsistent with international versions of Gold and Silver.&lt;br /&gt;
* In-game dialogue makes reference to popular internet memes, such as Silver saying &amp;quot;&#039;&#039;{{wp|Joker (comics)#The Dark Knight|why so serious?}}&#039;&#039;&amp;quot; in one of the battles against him, and after winning the [[Bug-Catching Contest]], a contestant saying &amp;quot;&#039;&#039;{{wp|Pro Wrestling (Nintendo Entertainment System)|You won? The winner is you!?}}&#039;&#039;&amp;quot;&lt;br /&gt;
* HeartGold and SoulSilver are the first Pokémon games to be available domestically in {{pmin|Canada}} in French.&lt;br /&gt;
&lt;br /&gt;
===In other languages===&lt;br /&gt;
{{langtable|color={{soulsilver color}}|bordercolor={{heartgold color light}}&lt;br /&gt;
|ja=ポケットモンスター ハートゴールド・ソウルシルバー&lt;br /&gt;
|fr=Pokémon Version Or HeartGold et Version Argent SoulSilver&lt;br /&gt;
|de=Pokémon - Goldene Edition HeartGold und Silberne Edition SoulSilver&lt;br /&gt;
|it=Pokémon Versione Oro HeartGold e Versione Argento SoulSilver&lt;br /&gt;
|ko={{tt|포켓몬스터 하트골드·소울실버|Pocket Monsters HeartGold and SoulSilver}}&lt;br /&gt;
|es=Pokémon Edición Oro HeartGold y Edición Plata SoulSilver}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
* [http://www.pokemon.co.jp/info/game/g090508_01.html Official Japanese Announcement]&lt;br /&gt;
* [http://bulbanews.bulbagarden.net/wiki/HeartGold,_SoulSilver_announced_for_America_and_Europe Official English Announcement]&lt;br /&gt;
* [http://www.pokemon.co.jp/game/ds/hgss/ Official Japanese Site]&lt;br /&gt;
** [http://www.pokemon.co.jp/special/hgss/ Official Japanese Sub-site]&lt;br /&gt;
* [http://www.pokemon.com/us/games/videogame-pokemontm-heartgold-and-soulsilver-versions/ Official English Site]&lt;br /&gt;
&lt;br /&gt;
{{main series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:DS games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon HeartGold and SoulSilver|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Goldene Edition HeartGold und Silberne Edition SoulSilver]]&lt;br /&gt;
[[es:Pokémon Oro HeartGold y Plata SoulSilver]]&lt;br /&gt;
[[fr:Pokémon Or HeartGold et Argent SoulSilver]]&lt;br /&gt;
[[ja:ポケットモンスターハートゴールド・ソウルシルバー]]&lt;br /&gt;
[[pt:Pokémon HeartGold &amp;amp; SoulSilver]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_HeartGold_and_SoulSilver_Versions&amp;diff=1075767</id>
		<title>Pokémon HeartGold and SoulSilver Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_HeartGold_and_SoulSilver_Versions&amp;diff=1075767"/>
		<updated>2010-05-09T13:45:56Z</updated>

		<summary type="html">&lt;p&gt;Link10: /* Aesthetic changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Samename|the [[Pokémon Trading Card Game]] expansion|HeartGold &amp;amp; SoulSilver (TCG)}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Infobox_game |&lt;br /&gt;
  name = Pokémon HeartGold and SoulSilver Versions |&lt;br /&gt;
  boxart = [[File:Pokemon HeartGold Version box.jpg|200px]][[File:Pokemon_SoulSilver_Version_box.jpg|200px]] |&lt;br /&gt;
  caption = &amp;lt;small&amp;gt;Pokémon HeartGold and SoulSilver Versions&#039; boxart, [[version mascot|featuring]] {{p|Ho-Oh}} and {{p|Lugia}}.&amp;lt;/small&amp;gt; |&lt;br /&gt;
  category = RPG |&lt;br /&gt;
  players = 2 players simultaneous |&lt;br /&gt;
  release_date_ja = September 12, 2009 |&lt;br /&gt;
  release_date_na = March 14, 2010 |&lt;br /&gt;
  release_date_eu = March 26, 2010&amp;lt;br&amp;gt;April 2, 2010 ({{wp|Benelux}}) |&lt;br /&gt;
  release_date_au = March 25, 2010 |&lt;br /&gt;
  release_date_kr = February 4, 2010 |&lt;br /&gt;
  publisher = [[Nintendo]] |&lt;br /&gt;
  developer = [[Game Freak]] |&lt;br /&gt;
  esrb = E for Everyone |&lt;br /&gt;
  staff = no |&lt;br /&gt;
  stafflink = Staff of Pokémon HeartGold and SoulSilver |&lt;br /&gt;
  website_en = [http://www.pokemon.com/us/games/videogame-pokemontm-heartgold-and-soulsilver-versions/ Pokémon HeartGold and SoulSilver Versions]&amp;lt;br/&amp;gt;[http://www.pokemongoldsilver.com/ Official Sub-site] |&lt;br /&gt;
  website_ja = [http://www.pokemon.co.jp/game/ds/hgss/ ポケットモンスター ハートゴールド・ソウルシルバー]&amp;lt;br/&amp;gt;[http://www.pokemon.co.jp/special/hgss/ Official Japanese Sub-site]&amp;lt;br/&amp;gt;[http://www.nintendo.co.jp/ds/ipkj/ ポケットモンスター ハートゴールド・ソウルシルバー] (@Nintendo) |&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki|Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon HeartGold Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ハートゴールド&#039;&#039;&#039; &#039;&#039;Pocket Monsters HeartGold&#039;&#039;) and &#039;&#039;&#039;Pokémon SoulSilver Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ソウルシルバー&#039;&#039;&#039; &#039;&#039;Pocket Monsters SoulSilver&#039;&#039;) are paired [[Generation IV]] {{wp|video game remake|remake}}s of the [[Generation II]] games {{game|Gold and Silver|s}}.&lt;br /&gt;
&lt;br /&gt;
Much like {{game|FireRed and LeafGreen|s}} revisited the [[Generation I]] story of [[Kanto]], HeartGold and SoulSilver retell the story of [[Johto]], with the player&#039;s starting area being [[New Bark Town]]. While the games feature several expansions in key areas, the overall plot follows the same direction as the original {{2v2|Gold|Silver}}. Some aspects exclusive to {{v2|Crystal}} are also included. Like FireRed and LeafGreen could link up with {{3v2|Ruby|Sapphire|Emerald}} to complete the Pokédex by trading regionally exclusive Pokémon, HeartGold and SoulSilver can link up with {{3v2|Diamond|Pearl|Platinum}} to obtain Pokémon unavailable in Johto and Kanto, such as [[Starters#Sinnoh|the Sinnoh starters]].&lt;br /&gt;
&lt;br /&gt;
{{ga|Kris}}, despite being the female counterpart of {{ga|Ethan|Crystal&#039;s player character}}, is not included as the female player character, with a {{ga|Lyra|new character}} instead taking her place. Whether she is chosen to be the [[player character]] or not, this new character will still appear in the game, taking a pseudo-[[rival]] role similar to the unselected characters of [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], {{v2|Emerald}}, {{3v2|Diamond|Pearl|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
The games were released on September 12, 2009 in Japan, February 4, 2010 in Korea, March 14, 2010 in North America, March 25, 2010 in Australia and March 26, 2010 in Europe (this excludes the Netherlands, Luxembourg and parts of Belgium due to an in-game save error, with the patched copies later released on April 2, 2010).&lt;br /&gt;
&lt;br /&gt;
==Changes from Pokémon Gold and Silver==&lt;br /&gt;
===Aesthetic changes===&lt;br /&gt;
* The male [[player character]] receives a redesign and is now called {{ga|Ethan}}, while {{ga|Kris}} is replaced by a new female player character called {{ga|Lyra}}.&lt;br /&gt;
* All the game&#039;s music is rearranged to better utilize the DS&#039;s sound capabilities. A [[GB Sounds|key item]] allows the player to switch back and forth freely between the arranged soundtrack and original chiptune soundtrack.&lt;br /&gt;
* Ambient sound effects are used with greater frequency than in previous games; for example, running water, blowing wind and the player walking through grass will produce audible noises.&lt;br /&gt;
* The [[Pokégear]] has been redesigned. There are a range of skins that can be used and changed at the player&#039;s will.&lt;br /&gt;
* Much like Kanto&#039;s was for its remakes, Johto&#039;s Pokédex has been redesigned. Unlike Kanto&#039;s remakes, which contained the same [[List of Pokémon by Kanto Pokédex number|regional Pokédex]] as the originals, [[List of Pokémon by New Pokédex number|the original regional Pokédex]] for Johto has been [[List of Pokémon by Johto Pokédex number|slightly altered]], including several [[Generation IV]] evolutions for Pokémon found in Johto.&lt;br /&gt;
* An image of certain locations, like in {{v2|FireRed and LeafGreen|s}}, appears when entering the location. Some of these images change depending on the time of day while others change the image of the Pokémon obtainable at the location on the image at random.&lt;br /&gt;
* [[Team Rocket grunts]] are redesigned once again.&lt;br /&gt;
** [[Rocket Executive]]s are also redesigned from Generation II, with four new ones appearing: [[Archer]], [[Arianna]], [[Petrel]], and [[Proton]]. Like [[Team Galactic]]&#039;s [[Commander]]s followed a planetary naming scheme, the Rocket Executives are all named for various real-world rockets.&lt;br /&gt;
* {{p|Lugia}} and {{p|Ho-Oh}} each have their own unique battle music, while the [[legendary beasts]] each use differently remixed versions of their battle theme from {{game|Crystal}}.&lt;br /&gt;
* [[Kurt]] and [[Apricorn]]s make a return to the series along with their respective [[Poké Ball]]s. Apricorns can now be carried by the player in their own [[bag]] with a new item, the [[Apricorn Case]].&lt;br /&gt;
* All former {{DL|Berries (Generation II)|Berry}} trees have become [[Apricorn]] trees.&lt;br /&gt;
* [[Gym Leader]]s, [[Elite Four]] members, {{ga|Silver}}, and {{ga|Red}} have animated battle sprites and battle intros, as in {{v2|Platinum}}. Many [[Gym]]s have been redesigned as well, some with new puzzles. &lt;br /&gt;
* {{m|Rock Smash}}, previously a TM usable on the field in the originals, is now a full-fledged HM as it has been since [[Generation III]]. {{m|Defog}} loses its HM status to the returning {{m|Whirlpool}}.&lt;br /&gt;
* The [[Magnet Train]]&#039;s tracks can be seen overhead on [[Route 32]].&lt;br /&gt;
* [[Pal Park]] is located where the closed [[Kanto Safari Zone]] once stood in [[Fuchsia City]].&lt;br /&gt;
* The [[RageCandyBar]] is now a [[key item]]. This is likely to prevent the player from trading it to {{game2|Diamond|Pearl|Platinum}}, which does not have any item data for it.&lt;br /&gt;
* The player can now see how many Kanto badges they have. In the original games, the player could only see how many Johto badges they had.&lt;br /&gt;
* [[Ecruteak City]] and [[Cianwood City]], while sharing a theme in Generation II, now feature separate remixed variations of the same theme.&lt;br /&gt;
* Some music in Kanto is changed, with [[Mt. Moon]] and the [[Seafoam Islands]] changing their music to that which is used by of Johto&#039;s [[Union Cave]] and [[Ice Path]], respectively. Music in Cerulean City and Fuchsia City, as well as on [[Route]]s {{rtn|24}} and {{rtn|25}}, rather than taking the theme used in Pewter City, Celadon City, and on {{rt|3}} as they did in the original Generation II games, keep the theme used in Generation I and Generation III. The music used on {{rt|2}}, however, is different from any previous generation; the Generation II theme, a remix of the Viridian Forest theme in Generation I, is used solely in Viridian Forest, while the theme used in Generation I and Generation III is, like in Generation II, only used on {{rt|1}}. Route 2 instead uses the theme that first appears on {{rt|3}}. [[Cinnabar Island]] also gets its own music, a remix of its original theme, instead of using the Saffron City theme.&lt;br /&gt;
* The Goldenrod City Radio Tower has an observation deck accessible via elevator. This replaces the second recording room.&lt;br /&gt;
* There are wind turbines standing in New Bark Town and on Route 14.&lt;br /&gt;
* When viewing the [[stats]] of a Pokémon outside of battle, one of the stat names will be light blue, indicating which stat is decreased by the Pokémon&#039;s [[nature]], and one will be light brown, indicating which stat is increased. If the Pokémon has a neutral nature, none of the stats will be colored.&lt;br /&gt;
&lt;br /&gt;
===Location changes===&lt;br /&gt;
[[File:HGSS_JohtoKanto.jpg|thumb|200px|[[Johto]] and [[Kanto]], the accessible regions in HeartGold and SoulSilver]]&lt;br /&gt;
* Elm&#039;s Lab has an upstairs level, where [[Professor Elm|the professor]] and his family live, his old house being occupied by Lyra/Ethan and her/his family.&lt;br /&gt;
* The {{jo|Battle Tower}} west of [[Olivine City]], introduced in {{game|Crystal}}, returns, bringing with it the exact same {{OBP|Battle Frontier|Generation IV}} seen in Platinum.&lt;br /&gt;
* Two new routes, [[Route 47]] and [[Route 48]], are introduced near [[Cianwood City]]. They lead to a new [[Johto Safari Zone|Safari Zone]], as well as the [[Embedded Tower]].&lt;br /&gt;
* [[Mt. Silver]] is much bigger and [[Viridian Forest]] is not cut down.&lt;br /&gt;
* [[Cerulean Cave]] and the [[Seafoam Islands]] remain as they were in Generation III (though [[Blaine]] still takes part of the Seafoam Islands), allowing the [[legendary Pokémon]] that live inside them to be battled. {{p|Moltres}}, formerly found in {{ka|Victory Road}} and [[Mt. Ember]], can be found in Mt. Silver.&lt;br /&gt;
* The [[Fighting Dojo]] in [[Saffron City]] takes a role similar to Sinnoh&#039;s [[Battleground]], where the rematches between the player and Gym Leaders take place.&lt;br /&gt;
&lt;br /&gt;
===Gameplay changes===&lt;br /&gt;
* All 493 Pokémon are capable of [[walking Pokémon|following players]] similar to [[Red&#039;s Pikachu (game)|Pikachu]] in {{v2|Yellow}}. [[Shiny Pokémon|Shininess]] is also retained. The player can interact with their Pokémon by pressing &#039;A&#039;, and can see how their Pokémon is feeling at the moment. In battle, like Yellow&#039;s Pikachu, they are sent out from the side of the screen, rather than from a Poké Ball, unless in certain situations, such as while riding the [[bicycle]] or going indoors with a large Pokémon.&lt;br /&gt;
* A series of events now precede encountering Ho-Oh{{sup|HG}} or Lugia{{sup|SS}}. In addition to obtaining the {{DL|List of key items in Generation IV|Rainbow Wing}}{{sup|HG}}/{{DL|List of key items in Generation IV|Silver Wing}}{{sup|SS}}, the player must also possess the [[Clear Bell]]{{sup|HG}}/{{DL|List of key items in Generation IV|Tidal Bell}}{{sup|SS}} which can be obtained from the Kimono Girls after receiving the {{DL|Poke Ball|Master Ball}} from [[Professor Elm]]. Either Bell is required in that version for the [[version mascot]] to appear.&lt;br /&gt;
* The [[Kimono Girl]]s from the [[Ecruteak City]] Dance Theatre now have a significant role in the game. The player can meet each one at certain points in the [[Johto]] journey, where they will ask the player to do them a small favor. Before meeting the version mascot, they each challenge the player with a battle and once defeated, they proceed to summon Ho-Oh (in HeartGold) and Lugia (in SoulSilver) at the [[Bell Tower]] and [[Whirl Islands]], respectively. In the originals, they were only found in the Dance Theater and were treated as any other trainer to earn {{HM|03|Surf}} from a man in the Theater once all five are defeated. For HG/SS, a Team Rocket member inside the Theater needs to be fought instead to earn the HM.&lt;br /&gt;
* Unlike [[Generation II]], new tasks are put in to complete that are now required to progress the story forward, such as obtaining the [[Radio Card]] for the Pokégear to be able to challenge [[Whitney]], and the Kimono Girls and version mascot event must be completed to challenge the Elite Four.&lt;br /&gt;
* Similarly to the event {{p|Shaymin}} and {{p|Regigigas}}&#039;s effect on Platinum, the [[Pikachu-colored Pichu]] unlocks an event near the [[Ilex Forest]] [[Ilex Forest Shrine|Shrine]], where the [[Spiky-Eared Pichu]] can be obtained.&lt;br /&gt;
* The [[Pokémon storage system]], [[bag]], [[party]] interface, and the screen that pops up when pressing the &#039;&#039;Start&#039;&#039; or &#039;&#039;X&#039;&#039; buttons in the previous games all use the Nintendo DS&#039;s touch screen.&lt;br /&gt;
* [[Legendary Pokémon]] from other regions can be caught in the games. {{p|Kyogre}} and {{p|Groudon}} appear in HeartGold and SoulSilver, respectively, after Red has been defeated, and {{p|Rayquaza}} can be caught in both games if a Groudon from SoulSilver and a Kyogre from HeartGold are shown to Professor Oak. {{p|Latias}} (in HeartGold) or {{p|Latios}} (in SoulSilver) can be found roaming in [[Kanto]] later in the game after speaking to [[Steven Stone]].&lt;br /&gt;
** The [[Enigma Stone]] is an [[event item|event key item]] that features a use similar to that of the [[Eon Ticket]]. It can get the other Eon Pokémon depending on the {{player}}&#039;s game version: Latias (in SoulSilver) and Latios (in HeartGold).&lt;br /&gt;
* {{m|Headbutt}}ing trees to locate certain Pokémon makes its return. However, this time it can also be used to collect Pokémon from [[Hoenn]] and [[Sinnoh]] after the [[National Pokédex]] is acquired.&lt;br /&gt;
* [[Cynthia]] makes an appearance in an event involving {{p|Arceus}}. This takes place in an area accessed from the [[Ruins of Alph]] that is far to the north, named the [[Sinjoh Ruins]]. This event allows players to obtain either {{p|Dialga}}, {{p|Palkia}}, or {{p|Giratina}} at level 1. The only way to obtain the [[Griseous Orb]] and Origin Forme Giratina in this game is to choose Giratina during this event.&lt;br /&gt;
* The {{OBP|Gracidea|flower}} can be obtained in the flower shop in [[Goldenrod City]] by bringing any [[fateful encounter]] {{p|Shaymin}} to show them.&lt;br /&gt;
* [[Eusine]], a major character from {{game|Crystal}} who was not in the original Gold and Silver, appears, as do other aspects originally featured in Crystal.&lt;br /&gt;
* A new sidequest, the [[Pokéathlon]], features ten mini-games that pit Pokémon in athletic competitions. Its system appears to be analogous to that of {{pkmn|Contests}} from previous games.&lt;br /&gt;
* Like the [[Game Boy Advance Wireless Adapter|GBA Wireless Adapter]] that came with FireRed and LeafGreen, a bonus is included with the purchase of HeartGold and SoulSilver: a [[Poké Ball]]-shaped {{wp|pedometer}} called the [[Pokéwalker]] that has the capacity to link to the two games and hold a Pokémon. Storing a Pokémon in this manner increases its [[experience]] and [[happiness]] as the wearer walks. Other Pokémon can be captured in exclusive Pokéwalker-only areas and then transferred to the main game.&lt;br /&gt;
* [[Apricorn]]s are now the only items collected from plants on the field. [[Berry|Berries]] are instead collected from [[Juggler]]s in [[Violet City]] and [[Fuchsia City]] in exchange for [[shard]]s, by the player&#039;s mother if the player decided to save up their money,  through the [[Pokéwalker]]&#039;s Dowsing function, or hidden. Because only a few berries cannot be collected in these games, they must by traded over from other versions, similar to that of {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* [[Berries]] can be grown portably using the [[Berry Pots]], where the [[Squirtbottle]] is controlled via the touch screen to water four Berries at a time.&lt;br /&gt;
* Using the [[Apriblender]], Apricorns can now also be mixed into drinks that increase Pokémon&#039;s Pokéathlon stats.&lt;br /&gt;
* The [[Running Shoes]] are obtained in [[Cherrygrove City]] and can be permanently selected using the touchscreen [[menu]]. The selected item (from pressing Y or SELECT in previous games) is also on the touchscreen. Two items can be selected as opposed to just one.&lt;br /&gt;
* Due to the absence of the [[Vs. Seeker]], the [[Pokégear]] reintroduces an improved cell phone feature with a limitless call list. However, [[rematch|re-battling]] Trainers is now dependent on the day and time.&lt;br /&gt;
* [[Starter Pokémon]] from [[Kanto]] and [[Hoenn]] can be collected from [[Professor Oak]] and [[Steven Stone]] once certain conditions are met.&lt;br /&gt;
* [[Photography|Commemorative photos]] can now be taken around Johto and Kanto with the player&#039;s partner Pokémon, team, [[Gym Leader]]s, and certain notable citizens.&lt;br /&gt;
* An {{pkmn2|event}}-exclusive {{p|Celebi}} unlocks an encounter with former [[Team Rocket]] boss and Viridian Gym Leader [[Giovanni]]. Giovanni was mentioned repeatedly in the original Gold and Silver, but did not appear.&lt;br /&gt;
* Many Pokémon have acquired the ability to learn new moves and expand and improve their movesets; for example, {{p|Togepi}} can now learn {{m|Extrasensory}} through breeding.&lt;br /&gt;
* The [[GB Sounds]], a key item obtained after all 16 badges have been obtained, allows players to swap the background music for the soundtrack from the original Gold and Silver, redone. New music tracks, such as the music that plays on Routes 47 and 48, also receive an 8-bit remix. However, not every track got an 8-bit remix and some can only be listened through the [[Pokémon Past Archive]] radio station in the Pokégear.&lt;br /&gt;
* When using the move {{m|Whirlpool}} outside of battle, instead of the whirlpool disappearing like in [[Generation II]], the player will simply surf over the whirlpools.&lt;br /&gt;
* Specific [[individual values]] may be passed down through {{pkmn|breeding}} depending on the [[EV-enhancing item]] that is held.&lt;br /&gt;
* The Trainers that appear in Viridian City&#039;s [[Trainer House]] are now influenced by communication through two Pokéwalkers as opposed to the previous method of Mystery Gifting with the Game Boy Color&#039;s infrared port due to it being available from the start.&lt;br /&gt;
* During the player&#039;s initial battle with the rival, he is known as Passerby Boy, unlike in Gold and Silver, where he was identified as ???. Players are still required to name him later.&lt;br /&gt;
* The man in Ilex Forest, who previously gave out the TM for {{m|Headbutt}} in Generation II has become a [[move tutor]] for that move. This is due to the fact that Headbutt is no longer a TM. Unlike other move tutors, he does not require anything from the player to tutor the move, and will do it as many times as the player would like.&lt;br /&gt;
* Similar to [[Pokémon Crystal Version|Pokémon Crystal]], the [[Legendary beasts]] can be caught from the moment the player reaches Ecruteak City with the exception of {{p|Suicune}} who can only be caught after a series of fixed location encounters, but at {{rt|25}}, instead of at the [[Bell Tower]].&lt;br /&gt;
*The map in the [[Pokégear]] has the same function as the {{DL|Pokétch|Marking Map}} for the Pokétch in {{3v2|Diamond|Pearl|Platinum}} to track [[roaming Pokémon]]. Additionally the player does not need to face {{p|Raikou}} or {{p|Entei}} (as well as {{p|Latios}} and {{p|Latias}}) in battle first to be able to track them.&lt;br /&gt;
*Trainers in [[Kanto]] will now give out their Pokégear numbers, whereas only Trainers on Routes 26 and 27 would do so in the original games.&lt;br /&gt;
*In the original Gold and Silver, the real Janine was in the lower left corner of the Gym, while one of her Gym trainers was in the middle, where the Leader should be. This isn&#039;t the case in HeartGold and SoulSilver, where Janine was moved to the middle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As in {{game|Gold and Silver|s}}, the primary Pokémon of the remakes are native to the Johto and Kanto regions. Due to advances in gameplay since the second generation, the regional Pokédex used in Gold and Silver (the [[List of Pokémon by New Pokédex number|New Pokédex]]) has been updated to include those Pokémon which [[evolution|evolve]] upon learning a new [[move]]. Rather than simply excluding these evolutions (as {{game|FireRed and LeafGreen|s}} did with [[happiness]]-based evolutions), an improved [[List of Pokémon by Johto Pokédex number|Johto Pokédex]] was established with 256 Pokémon: five more than the New Pokédex.&lt;br /&gt;
&lt;br /&gt;
Similarly to other recently released Pokémon games, Pokémon from outside the regional Pokédex can be captured after defeating the [[Elite Four]] and earning the [[List of Pokémon by National Pokédex number|National Pokédex]]. Pokémon native to Sinnoh and Hoenn can be found in various methods. [[Mass Outbreak|Swarms]] of Pokémon sometimes break out across the Johto and Kanto regions; oftentimes these are not native to either of the regions. Pokémon from other regions can be located by playing one of two special stations on the [[Pokégear]]&#039;s radio function. There is a channel for Sinnoh Pokémon which plays only on Thursdays; the Hoenn channel only plays on Wednesdays. By having either of these programs turned on when in [[tall grass]] the chance of finding a foreign Pokémon increases. The [[Bug Catching Contest]] also hosts, from time to time, Hoenn and Sinnoh Pokémon. They will only appear on Thursdays and Saturdays. The [[Johto Safari Zone]]&#039;s customization option also allows for the finding of Pokémon from other regions.&lt;br /&gt;
&lt;br /&gt;
In an apparent attempt to remove reliance on [[Generation III]] cartridges, [[starter Pokémon]] of Kanto and Hoenn can be obtained late in the game from [[Professor Oak]] and [[Steven Stone]] respectively. Some [[legendary Pokémon]] which were not included in the [[Generation II]] games, such as Kanto&#039;s [[legendary birds]] and {{p|Mewtwo}}, are also available.&lt;br /&gt;
&lt;br /&gt;
Despite being remakes of Pokémon Gold and Silver, most of the wild Pokémon encounter data is identical to Pokémon Crystal, with the exception of version-exclusive Pokémon and a select few routes.&lt;br /&gt;
&lt;br /&gt;
As in all [[version|main series]] Pokémon games, there are a number of Pokémon which can be found in [[Version-exclusive Pokémon|one of the paired games, but not the other]]. A list of these Pokémon follows below.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{heartgold color}}; -moz-border-radius: 1em; border: 3px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! HeartGold&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{heartgold color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|167|Spinarak|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|168|Ariados|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Ghost|Dark}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water}}&lt;br /&gt;
{{Moveentrytm|458|Mantyke|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color}}; -moz-border-radius: 1em; border: 3px solid #{{soulsilver color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! SoulSilver&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{soulsilver color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|165|Ledyba|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|166|Ledian|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison}}&lt;br /&gt;
{{Moveentrytm|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=4&amp;gt;&lt;br /&gt;
File:HGSSstarters.gif|Choosing a [[starter Pokémon]]&lt;br /&gt;
File:Startmenu.gif|The redesigned touch screen menu, as well as the three starters shown with the player character&lt;br /&gt;
File:HGSSpokedex.png|The redesigned [[Pokédex]]&lt;br /&gt;
File:Screen3.png|Outside the [[Burned Tower]]&lt;br /&gt;
File:HGSS Sprout Tower-Day.png|[[Sprout Tower]]&lt;br /&gt;
File:Shiny Pichu HGSS event.png|[[Spiky-Eared Pichu]] event&lt;br /&gt;
File:Goldandsoul.png|{{ga|Ethan}} and {{ga|Lyra}} in New Bark Town. &amp;quot;Oh, that&#039;s right! Why don&#039;t you show it to your mom?&amp;quot;&lt;br /&gt;
File:Rival Battle Eng HGSS.png|Ethan vs. Silver in the English versions&lt;br /&gt;
File:Elmslab.png|Inside Professor Elm&#039;s laboratory&lt;br /&gt;
File:Red Gyarados encounter HGSS.png|Encountering the [[Red Gyarados]]&lt;br /&gt;
File:HeartGold title.png|HeartGold title screen&lt;br /&gt;
File:SoulSilver title.png|SoulSilver title screen&lt;br /&gt;
File:Heartgold_soulsilver_preorder_figures.jpg|HeartGold and SoulSilver pre-order figures&lt;br /&gt;
File:Pokewalker.png|The Pokéwalker&lt;br /&gt;
File:Ho oh in Heartgold.png|{{p|Ho-Oh}} in HeartGold&lt;br /&gt;
File:Lugia in SoulSilver.png|{{p|Lugia}} in SoulSilver&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Like {{game|Platinum}}, these games include the preorder figure. If one preordered HeartGold, they received {{p|Ho-Oh}}, and if they preordered SoulSilver, they received {{p|Lugia}}. &lt;br /&gt;
* The Japanese release date was the ninth anniversary of the Japanese release of {{game|Yellow}}, which also features walking Pokémon.&lt;br /&gt;
* These games mark the tenth anniversary since the release of the original {{2v|Gold|Silver}} for [[Game Boy Color]].&lt;br /&gt;
* As remakes, these games have been speculated by fans since the release of {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* The games&#039; engine seems to be based on that of {{game|Platinum}}.&lt;br /&gt;
* As {{2v2|Gold|Silver}} were considered sequels to {{2v2|Red|Green}}, HeartGold and SoulSilver are thus sequels to {{2v2|FireRed|LeafGreen}}.&lt;br /&gt;
** Also like FireRed and LeafGreen, HeartGold and SoulSilver implement features introduced in their namesakes&#039; third version (though the only major change from Red and Green to [[Pokémon Blue Version (Japanese)|Blue]] was the alteration of the [[catch rate]]s of several Pokémon, itself retained since Blue, whereas {{game|Crystal}} featured several notable differences).&lt;br /&gt;
* Unlike {{game|FireRed and LeafGreen|s}}, many [[Trainer class]]es shared between regions, like Hikers and Psychics, keep their {{3v2|Diamond|Pearl|Platinum}} sprites in battle.&lt;br /&gt;
* These games were released in Japan almost exactly one year after the Japanese release of {{game|Platinum}}, being released the day before the anniversary.&lt;br /&gt;
* The font used for the English titles of these games are different than the font that has been used since {{game|Ruby and Sapphire|s}}, while the Japanese logos are still in the same style used since those games. FireRed and LeafGreen also used a different font than the Hoenn games, however, it was still the same color.&lt;br /&gt;
** Additionally, the Ho-Oh crest shaped like a heart and Lugia soul are used in the English logos, while the fire and leaf that appear on FireRed and LeafGreen&#039;s Japanese logos were not used in the English release.&lt;br /&gt;
* These games mark the first time that the English versions were announced before the games themselves came out in Japan.&lt;br /&gt;
* Because of [[HM05]]&#039;s conversion from {{m|Defog}} to {{m|Whirlpool}}, these games are the only games in which all available HMs teach damaging moves (both Defog and Flash, contained in HM05, prevented this in previous games).&lt;br /&gt;
* These are the first games in which major characters offer their Pokémon for a trade with the player, with [[Gym Leader]]s [[Brock]], [[Lt. Surge]], and [[Jasmine]] and [[Hoenn]]&#039;s former champion [[Steven Stone]] offering Pokémon of their specialty type in exchange for another.&lt;br /&gt;
** These are the first games in which an in-game trade accepts any Pokémon of any gender, with Jasmine accepting such in exchange for her Steelix.&lt;br /&gt;
* Unlike how {{2v2|FireRed|LeafGreen}}&#039;s intro was an updated version of the opening from {{2v2|Red|Green}}, HeartGold and SoulSilver have an entirely new intro, using none of the footage from the intro of {{2v2|Gold|Silver}}. The intro however, uses some music that was in the original and the title screen displays 3D renders of Ho-Oh and Lugia in movement similar to the original title screens.&lt;br /&gt;
* HeartGold and SoulSilver include the [[champion]]s from each of the paired versions: {{ga|Blue}} from {{2v2|Red|Green}}, [[Lance]] from {{2v2|Gold|Silver}}, [[Steven Stone]] from {{2v2|Ruby|Sapphire}}, and [[Cynthia]] from {{2v2|Diamond|Pearl}}.&lt;br /&gt;
* With both HeartGold and SoulSilver, it is possible to obtain all of the [[version mascots]] of the [[main series]] games.&lt;br /&gt;
* The credits of HeartGold and SoulSilver are the first to feature [[Gym Leader]]s, [[Elite Four]] members and [[villainous teams|villainous team]] members.&lt;br /&gt;
* Most &amp;quot;eyecatches&amp;quot; for the locations feature a Pokémon that is able to be caught in said location.&lt;br /&gt;
* There&#039;s a minor quirk involving the Poké Mart signs, in which they are sometimes shown to be placed &#039;&#039;on&#039;&#039; the roots of trees, making it appear as if it was built there.&lt;br /&gt;
* All original eight [[Gym Leader]]s of Kanto appear in HeartGold and SoulSilver. [[Koga]] and [[Giovanni]] are no longer Leaders, instead having other roles in the games.&lt;br /&gt;
* The Pokédex entries for the Pokémon that existed in Gold and Silver are carried on over to HeartGold and SoulSilver, respectively, much as how FireRed used the entries from the Japanese Red and Green while LeafGreen used the entries from Blue.&lt;br /&gt;
* HeartGold and SoulSilver had the quickest translation from Japanese to Korean in the entire history of the series. Gold and Silver, their namesakes, took the longest to be translated into the language, taking nearly three years.&lt;br /&gt;
**This also makes these games the first in the entire series to be released in South Korea &#039;&#039;&#039;before&#039;&#039;&#039; it was released in North America.&lt;br /&gt;
** Curiously, Gold and Silver were the only Pokémon games before Generation IV to be released in South Korea.&lt;br /&gt;
* {{game|Crystal}} had unique battle theme music for the [[legendary beasts|legendary beast]] encounters. The theme was shared between the three Pokémon; three rearranged versions exist&amp;amp;mdash;one for every beast&amp;amp;mdash;in HeartGold and SoulSilver.&lt;br /&gt;
* HeartGold and SoulSilver are the first main series games to have the English title in other language titles. The reason for this is unknown.&lt;br /&gt;
* {{wp|Postcards from the Wedge|An episode}} of {{wp|The Simpsons}} that aired for the first time on March 14, 2010, the release date of the games in North America, shows {{wp|Bart Simpson|Bart}} watching the [[Pokémon anime]]. He questions how the show has managed to stay so &amp;quot;fresh&amp;quot; over the years.&lt;br /&gt;
* In the Japanese versions of Gold and Silver, Phanpy and Donphan were exclusive to Gold, and Teddiursa and Ursaring were exclusive to Silver. In international versions of Gold and Silver, this was switched for unknown reasons: Teddiursa and Ursaring could be found in Gold, and Phanpy and Donphan could be found in Silver instead. However, &#039;&#039;all&#039;&#039; versions of HeartGold and SoulSilver have Phanpy/Donphan in HeartGold and Teddiursa/Ursaring in SoulSilver, making this inconsistent with international versions of Gold and Silver.&lt;br /&gt;
* In-game dialogue makes reference to popular internet memes, such as Silver saying &amp;quot;&#039;&#039;{{wp|Joker (comics)#The Dark Knight|why so serious?}}&#039;&#039;&amp;quot; in one of the battles against him, and after winning the [[Bug-Catching Contest]], a contestant saying &amp;quot;&#039;&#039;{{wp|Pro Wrestling (Nintendo Entertainment System)|You won? The winner is you!?}}&#039;&#039;&amp;quot;&lt;br /&gt;
* HeartGold and SoulSilver are the first Pokémon games to be available domestically in {{pmin|Canada}} in French.&lt;br /&gt;
&lt;br /&gt;
===In other languages===&lt;br /&gt;
{{langtable|color={{soulsilver color}}|bordercolor={{heartgold color light}}&lt;br /&gt;
|ja=ポケットモンスター ハートゴールド・ソウルシルバー&lt;br /&gt;
|fr=Pokémon Version Or HeartGold et Version Argent SoulSilver&lt;br /&gt;
|de=Pokémon - Goldene Edition HeartGold und Silberne Edition SoulSilver&lt;br /&gt;
|it=Pokémon Versione Oro HeartGold e Versione Argento SoulSilver&lt;br /&gt;
|ko={{tt|포켓몬스터 하트골드·소울실버|Pocket Monsters HeartGold and SoulSilver}}&lt;br /&gt;
|es=Pokémon Edición Oro HeartGold y Edición Plata SoulSilver}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
* [http://www.pokemon.co.jp/info/game/g090508_01.html Official Japanese Announcement]&lt;br /&gt;
* [http://bulbanews.bulbagarden.net/wiki/HeartGold,_SoulSilver_announced_for_America_and_Europe Official English Announcement]&lt;br /&gt;
* [http://www.pokemon.co.jp/game/ds/hgss/ Official Japanese Site]&lt;br /&gt;
** [http://www.pokemon.co.jp/special/hgss/ Official Japanese Sub-site]&lt;br /&gt;
* [http://www.pokemon.com/us/games/videogame-pokemontm-heartgold-and-soulsilver-versions/ Official English Site]&lt;br /&gt;
&lt;br /&gt;
{{main series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:DS games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon HeartGold and SoulSilver|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Goldene Edition HeartGold und Silberne Edition SoulSilver]]&lt;br /&gt;
[[es:Pokémon Oro HeartGold y Plata SoulSilver]]&lt;br /&gt;
[[fr:Pokémon Or HeartGold et Argent SoulSilver]]&lt;br /&gt;
[[ja:ポケットモンスターハートゴールド・ソウルシルバー]]&lt;br /&gt;
[[pt:Pokémon HeartGold &amp;amp; SoulSilver]]&lt;/div&gt;</summary>
		<author><name>Link10</name></author>
	</entry>
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