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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lilycove</id>
	<title>Bulbapedia - User contributions [en]</title>
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	<updated>2026-07-15T05:38:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Illuminate_(Ability)&amp;diff=4589670</id>
		<title>Illuminate (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Illuminate_(Ability)&amp;diff=4589670"/>
		<updated>2026-07-13T04:52:03Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Generation III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=Illuminate&lt;br /&gt;
|jpname=はっこう&lt;br /&gt;
|jptranslit=Hakkō&lt;br /&gt;
|jptrans=Luminescence&lt;br /&gt;
|colorscheme=electric&lt;br /&gt;
|gen=III&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|III|Encounter rate increases. }}&lt;br /&gt;
{{AbilityInfobox/desc|IV|Raises the likelihood of meeting wild Pokémon.{{sup/4|DPPtHGSS}}&amp;lt;br&amp;gt;Raises the likelihood of meeting wild Pokémon. It has no effect in Pokétopia.{{sup/ss|PBR}}}}&lt;br /&gt;
{{AbilityInfobox/desc|V|Raises the likelihood of meeting wild Pokémon.}}&lt;br /&gt;
{{AbilityInfobox/desc|VI|Raises the likelihood of meeting wild Pokémon.}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|&lt;br /&gt;
&#039;&#039;&#039;Prior to Version 1.3.2&#039;&#039;&#039;&amp;lt;br&amp;gt;Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.2 onwards&#039;&#039;&#039;&amp;lt;br&amp;gt;By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.}}&lt;br /&gt;
{{AbilityInfobox/desc/Champions|The Pokémon ignores changes to targets&#039; evasiveness and its accuracy cannot be lowered.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Illuminate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はっこう&#039;&#039;&#039; &#039;&#039;Luminescence&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generations III through VIII====&lt;br /&gt;
Illuminate has no effect during battle.&lt;br /&gt;
&lt;br /&gt;
==== Generation IX ====&lt;br /&gt;
Starting in Version 2.0.1 of {{g|Scarlet and Violet}}, Illuminate prevents other Pokémon from lowering the {{stat|accuracy}} stat stage of the Pokémon with this Ability, and also ignores the target&#039;s {{stat|evasion}} stages.&lt;br /&gt;
&lt;br /&gt;
Effects that decrease accuracy without using stat stages, such as {{a|Wonder Skin}} and {{a|Sand Veil}}, are unaffected by Illuminate.&lt;br /&gt;
&lt;br /&gt;
This Ability can be ignored with {{a|Mold Breaker}}, {{a|Teravolt}}, and {{a|Turboblaze}}.&lt;br /&gt;
&lt;br /&gt;
Prior to version 2.0.1 of {{g|Scarlet and Violet}}, Illuminate had no effect in battle, even after its text update in version 1.3.2. However, this inconsistency could not be seen in-game as no Pokémon with Illuminate had been available in Scarlet and Violet at the time.&lt;br /&gt;
&lt;br /&gt;
=== Outside of battle ===&lt;br /&gt;
&lt;br /&gt;
==== Generation III ====&lt;br /&gt;
If a Pokémon with Illuminate is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 100%. Starting in [[Pokémon Emerald Version|Pokémon Emerald]], it shares this trait with {{a|Arena Trap}} and {{a|No Guard}}. Illuminate does not affect the {{m|Rock Smash}} encounter rate.&lt;br /&gt;
&lt;br /&gt;
==== Generation IV through VII ====&lt;br /&gt;
Illuminate now increases the Rock Smash encounter rate in [[Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold and SoulSilver]]. &lt;br /&gt;
=====Generation VIII=====&lt;br /&gt;
In {{g|Sword and Shield}}, this Ability only affects the rate at which [[random encounter]]s happen.&lt;br /&gt;
&lt;br /&gt;
==== Generation IX ====&lt;br /&gt;
Illuminate appears to have no effect on the encounter rate of wild Pokémon.&lt;br /&gt;
==Pokémon with Illuminate==&lt;br /&gt;
{{Ability/head|Electric}}&lt;br /&gt;
{{Ability/entry|0120|Staryu|Water|Water|Illuminate|Natural Cure|Analytic}}&lt;br /&gt;
{{Ability/entry|0121|Starmie|Water|Psychic|Illuminate|Natural Cure|Analytic}}&lt;br /&gt;
{{Ability/entry|0170|Chinchou|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}&lt;br /&gt;
{{Ability/entry|0171|Lanturn|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}&lt;br /&gt;
{{Ability/entry|0313|Volbeat|Bug|Bug|Illuminate|Swarm|Prankster}}&lt;br /&gt;
{{Ability/entry|0505|Watchog|Normal|Normal|Illuminate|Keen Eye|Analytic}}&lt;br /&gt;
{{Ability/entry|0755|Morelull|Grass|Fairy|Illuminate|Effect Spore|Rain Dish}}&lt;br /&gt;
{{Ability/entry|0756|Shiinotic|Grass|Fairy|Illuminate|Effect Spore|Rain Dish}}&lt;br /&gt;
{{Ability/foot|Electric}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
Prior to {{g|Super Mystery Dungeon}}, a Pokémon with Illuminate &amp;quot;blinks&amp;quot; after a turn in which it was struck by a damaging move. The &amp;quot;blink&amp;quot; summons a hostile Pokémon somewhere on the floor. Illuminate will not activate if the floor capacity is reached (15 Pokémon, including unspawned [[Monster House]]s, but not including [[Job (Mystery Dungeon)|mission targets]] or {{p|Kecleon}}). In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Illuminate will not activate if an attack deals no damage due to insufficient attack power, and the Pokémon will still visibly blink if the floor limit is reached, unless a Monster House is present.&lt;br /&gt;
&lt;br /&gt;
In Super Mystery Dungeon, the Pokémon obtains the Decoy [[Status condition (Mystery Dungeon)|status]] after using an illuminating move. The Decoy status makes enemies preferentially attack the Pokémon instead of other allies.&lt;br /&gt;
&lt;br /&gt;
====Affected moves====&lt;br /&gt;
The table below lists the moves affected by Illuminate, as well as the Pokémon that can have Illuminate and learn those moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{electric color light}}; border: 5px solid #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{electric color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{electric color light}};&amp;quot;&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! Pow.&lt;br /&gt;
! Acc.&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Learned by&lt;br /&gt;
{{Movelist|Confuse Ray|Ghost|cat=Status|—|100|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}&lt;br /&gt;
{{Movelist|Dazzling Gleam|Fairy|cat=Special|80|100|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}}}&lt;br /&gt;
{{Movelist|Flash|Normal|cat=Status|—|100|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}&lt;br /&gt;
{{Movelist|Light Screen|Psychic|cat=Status|—|—|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}&lt;br /&gt;
{{Movelist|Luster Purge|Psychic|cat=Special|70|100|{{MS|000}}}}&lt;br /&gt;
{{Movelist|Moonlight|Fairy|cat=Status|—|—|{{ArtP|313|Volbeat}}}}&lt;br /&gt;
{{Movelist|Morning Sun|Normal|cat=Status|—|—|{{MS|000}}}}&lt;br /&gt;
{{Movelist|Solar Beam|Grass|cat=Special|120|100|{{ArtP|313|Volbeat}}}}&lt;br /&gt;
{{Movelist|Shock Wave|Electric|cat=Special|60|—|{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}&lt;br /&gt;
{{Movelist|Spark|Electric|cat=Physical|65|100|{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}}}&lt;br /&gt;
{{Movelist|Tail Glow|Bug|cat=Status|—|—|{{ArtP|313|Volbeat}}}}&lt;br /&gt;
{{Movelist|Volt Tackle|Electric|cat=Physical|120|100|{{MS|000}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|If damaged, a wild Pokémon appears on the dungeon floor.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Causes a wild Pokémon to appear on a dungeon floor if the Pokémon is attacked.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|こうげきされると フロアの どこかに ポケモンが あらわれる|Causes a wild Pokémon to appear on a dungeon floor if the Pokémon is attacked.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|When the Pokémon is attacked, an enemy Pokémon appears somewhere on the current floor.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When this Pokémon is attacked, an enemy appears somewhere on the floor.{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|If the Pokémon uses an illuminating move such as Confuse Ray or Light Screen[[File:IconCutsCornersSMD.png]], it will be a decoy!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|If the Pokémon uses an illuminating move, such as Confuse Ray or Light Screen, the Pokémon will become a Decoy.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=electric|exp=yes|gen= The Pokémon raises the likelihood of meeting wild Pokémon by illuminating the surroundings. This can also be used to see things that are invisible.|image1=Lenora Watchog Illuminate.png|image1p=Watchog}}&lt;br /&gt;
{{movep|type=electric|ms=505|pkmn=Watchog|method=Watchog holds out its arms and the yellow parts of its eyes and all the yellow stripes on its body flash yellow extremely brightly. The light then dies down a little, causing any invisible things to appear.}}&lt;br /&gt;
{{movemid|type=electric|user=Lenora|user1=Lenora&#039;s Watchog|startcode=BW014|startname=A Night in the Nacrene City Museum!|notes=Debut}}&lt;br /&gt;
{{movep|type=electric|ms=120|pkmn=Staryu|method=Staryu is able to lure in nearby Pokémon.}}&lt;br /&gt;
{{movebtm|type=electric|user=Toren|user1=Toren&#039;s Staryu|startcode=M21|startname=The Power of Us}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Be the Best! Pokémon B+W===&lt;br /&gt;
{{movemanga|type=electric|exp=no|gen=The Pokémon glows bright, attracting wild Pokémon.|image1=Monta Watchog Illuminate.png|image1p=Watchog}}&lt;br /&gt;
{{movep|type=electric|ms=505|pkmn=Watchog|method=Watchog glows bright, attracting wild Pokémon.}}&lt;br /&gt;
{{movebtm|type=electric|user=Monta#Watchog|user1=Monta&#039;s Watchog|startcode=PBW5|startname=Let&#039;s Master Pokémon Capturing!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* [[Misty&#039;s Starmie]] and {{p|Chinchou}} and a {{tc|Team Plasma Grunt}}&#039;s {{p|Watchog}} were revealed to Illuminate as their Ability.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Every Pokémon with this Ability can learn the moves {{m|Flash}} and {{m|Confuse Ray}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_yue=發光 &#039;&#039;{{tt|Faatgwōng|Illuminate}}&#039;&#039;&lt;br /&gt;
|zh_cmn=發光 / 发光 &#039;&#039;{{tt|Fāguāng|Illuminate}}&#039;&#039;&lt;br /&gt;
|fi=Valaisu&lt;br /&gt;
|fr=Luminescence{{tt|*|Generation IX onwards}}&amp;lt;br&amp;gt;Lumiattirance{{tt|*|Generations V-VIII}}&amp;lt;br&amp;gt;Lumiatirance{{tt|*|Generations III-IV}}&lt;br /&gt;
|de=Erleuchtung&lt;br /&gt;
|it=Risplendi&lt;br /&gt;
|he=הארה &#039;&#039;He&#039;ara&#039;&#039;&lt;br /&gt;
|ko=발광 &#039;&#039;{{tt|Balgwang|Illuminate}}&#039;&#039;&lt;br /&gt;
|pl=Rozświetlenie&lt;br /&gt;
|pt_br=Iluminação&lt;br /&gt;
|pt_eu=Iluminar&lt;br /&gt;
|ru=Освещение &#039;&#039;Osveshcheniye&#039;&#039;&lt;br /&gt;
|es=Iluminación&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityVariations|Keen Eye|Illuminate|Hyper Cutter|Big Pecks|color=electric|1color={{flying color dark}}|2color={{electric color dark}}|3color={{attack color dark}}|4color={{defense color dark}}}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
[[Category:Abilities that prevent stat reductions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Erleuchtung]]&lt;br /&gt;
[[es:Iluminación]]&lt;br /&gt;
[[fr:Luminescence]]&lt;br /&gt;
[[it:Risplendi]]&lt;br /&gt;
[[ja:はっこう]]&lt;br /&gt;
[[zh:发光（特性）]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Supreme_Overlord_(Ability)&amp;diff=4589303</id>
		<title>Talk:Supreme Overlord (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Supreme_Overlord_(Ability)&amp;diff=4589303"/>
		<updated>2026-07-12T05:31:51Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Did Supreme Overlord have the &amp;quot;max of 50%&amp;quot; restriction before Champions? */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Did Supreme Overlord have the &amp;quot;max of 50%&amp;quot; restriction before Champions? ==&lt;br /&gt;
&lt;br /&gt;
Just noticed the Champions text has text that states &amp;quot;the maximum boost is 50%&amp;quot; which wasn&#039;t in the original SV text. Did SV not have the limit originally? For instance, what happens if i revive a downed ally and then it gets downed again? Can i boost Kingambit&#039;s &amp;quot;downed&amp;quot; power by more than 5 downed allies (50%) in that way? [[User:Anzasquiddles|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:-webkit-linear-gradient(left,#66E7A4,#0A6BE4);-webkit-background-clip:text;-webkit-text-fill-color:transparent;&amp;quot;&amp;gt;~ Anzasquiddles ~&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &amp;lt;small&amp;gt;2222(:D)SSSS&amp;lt;/small&amp;gt; ([[User_talk:Anzasquiddles|talk]]) 02:54, 10 April 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:unlike last respects, supreme overlord only checks the number of &#039;&#039;currently&#039;&#039; fainted pokemon when the pokemon is sent out. because you only have 6 party slots, the max is 50%. champions just makes that more clear (though it&#039;s also not possible to actually get the boost to 50% in champions, since there&#039;s no bring 6 mode). [[User:Lilycove|lilycove]] 05:31, 12 July 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Battle-ready_symbol&amp;diff=4587877</id>
		<title>Battle-ready symbol</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Battle-ready_symbol&amp;diff=4587877"/>
		<updated>2026-07-08T19:50:30Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Pokémon */ unnecessary and a little confusing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merge|Origin mark}}&lt;br /&gt;
[[File:Battle-ready symbol summary screen SwSh.png|thumb|The battle-ready symbol as seen on the [[summary]] screen between the {{dl|Origin mark|blue pentagon}} origin mark  and the [[marking]]s in {{g|Sword and Shield}}]]&lt;br /&gt;
The &#039;&#039;&#039;battle-ready symbol&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルレギュレーションマーク&#039;&#039;&#039; &#039;&#039;battle regulation mark&#039;&#039;) is a symbol that can appear on a Pokémon&#039;s [[summary]] screen in [[Pokémon Sword and Shield]]. It indicates that a Pokémon which does not have a {{dl|Origin mark|Galar symbol}} has had its [[move]]s wiped in order to allow it to participate in official competitions.&lt;br /&gt;
&lt;br /&gt;
It was added in version 1.2.0 of {{g|Sword and Shield}}, which was released alongside [[The Isle of Armor]].&lt;br /&gt;
&lt;br /&gt;
The battle-ready symbol does not appear in later games, as the process of wiping a [[transfer]]red Pokémon&#039;s moves is instead done automatically upon depositing it in the game from [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
In Pokémon Sword and Shield, an NPC in the {{gal|Battle Tower}} allows the player to give the battle-ready symbol to any of their Pokémon that do not already have it or the Galar symbol.&lt;br /&gt;
&lt;br /&gt;
The process of making a Pokémon battle-ready deletes its record of [[move]]s that it can remember (excluding [[TR]]-taught moves) and replaces its current move set with the most recent [[level]]-up moves for that species, ensuring that the Pokémon cannot know any moves it could only learn from a previous [[generation]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
In Pokémon Sword and Shield, beginning with the July 2020 ranking season, only Pokémon that have either the Galar symbol or the battle-ready symbol are eligible to participate in ranked ladder and tournament battles. In previous seasons, Pokémon were required to have the Galar symbol.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
The battle-ready symbol appears on the Pokémon&#039;s summary screen next to the Pokémon&#039;s [[origin mark]] (or next to where the origin mark would be, for Pokémon that lack one), and serves a similar purpose.&lt;br /&gt;
&lt;br /&gt;
The symbol is a starburst similar to the [[Y-Comm]] icon signifying a battle. The top is half-shaded to evoke a [[Poké Ball]] design.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy blacklinks&amp;quot; style=&amp;quot;margin: auto; text-align: center; font-size: 80%; white-space: nowrap; border: 2px solid #{{fighting color dark}}; background: #{{fighting color}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}}; border: 2px solid #{{fighting color dark}}; background: #{{fighting color light}}; width: 32px&amp;quot; | [[File:Battle-ready symbol.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gen|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
Only the 571 Pokémon which can be transferred to {{g|Sword and Shield}}, plus {{p|Mr. Rime}}, can have the battle-ready symbol.&lt;br /&gt;
&lt;br /&gt;
As of version 1.3.0, the following Pokémon can have the battle-ready symbol that cannot also be obtained with the Galar symbol:&lt;br /&gt;
* {{p|Diancie}}&lt;br /&gt;
* {{p|Magearna}} ([[List of Pokémon with form differences#Magearna|standard form]])&lt;br /&gt;
* {{p|Meltan}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|bordercolor={{fighting color}}|color={{fighting color light}}&lt;br /&gt;
|zh_yue=對戰規則標記 &#039;&#039;{{tt|Deuijin Kwāijāk Bīugei|Battle regulation mark}}&#039;&#039;&lt;br /&gt;
|zh_cmn=對戰規則標記 / 对战规则标记 &#039;&#039;{{tt|Duìzhàn Guīzé Biāojì|Battle regulation mark}}&#039;&#039;&lt;br /&gt;
|fr=Icône de conformité&lt;br /&gt;
|de=Kampfregel-Symbol&lt;br /&gt;
|it=Simbolo del regolamento delle lotte&lt;br /&gt;
|ko=배틀 레귤레이션 마크 &#039;&#039;Battle regulation mark&#039;&#039;&lt;br /&gt;
|es=Símbolo de autorización de combate&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampfregel-Symbol]]&lt;br /&gt;
[[it:Simbolo del regolamento delle lotte]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Transform_(move)&amp;diff=4587811</id>
		<title>Talk:Transform (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Transform_(move)&amp;diff=4587811"/>
		<updated>2026-07-08T15:16:14Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* if a transform user has the dynamax factor */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sketch==&lt;br /&gt;
Can {{p|Smeargle}} copy Transform with {{m|Sketch}}? --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 06:18, 8 June 2007 (UTC)&lt;br /&gt;
: Yes, I think it does. [[User:Tesh|Tesh]] 19:46, 17 September 2007 (UTC)&lt;br /&gt;
In Gen II. Otherwise, no.--[[User:Goukazaru|Goukazaru]] 23:00, 5 December 2007 (UTC)&lt;br /&gt;
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==Shiny==&lt;br /&gt;
Okay, if Ditto is shiny and uses Transform on a regular Pokemon, will the transformed Ditto be Shiny? Will it be shiny if its a normal Ditto transforming into a Shiny Pokemon? What about if their both shiny?--[[User:Goukazaru|Goukazaru]] 23:00, 5 December 2007 (UTC)&lt;br /&gt;
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If the Ditto that you&#039;re using is Shiny, YES, it will transform shiny no matter what type of Pokémon you use it on. If you use a regular Ditto on a Shiny Pokémon, NO, it will not transform shiny. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Mission Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Sandbox|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:03, 5 December 2007 (UTC)&lt;br /&gt;
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Actually on a wifi battle I used Transform with my mew against a shiny girantina and It was a shiny girantina.Darkmaster0 21:36, 25 February 2008 (UTC)&lt;br /&gt;
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Hunting ditto, I saw a not-shiny turn into my shiny Rapidash. It even gave the sparkle after it escaped the first pokeball. It is most definitely not shiny itself, however. {{unsigned|Ryvaken}}&lt;br /&gt;
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==Substitute==&lt;br /&gt;
How about with Substitute and Baton Pass? On substitute, does ditto transform into the Substitute? If so, and it uses Baton Pass, and it gets sent back out via Baton Pass, will it still be a Ditto or the substitute? Finally, if a Pokemon transforms into Ditto, then into another Pokemon (like, say, Shedinja), and gets caught, will it be a Shedinja still, or Ditto? ---[[User:ht14|ht14]] 21:45, 12 March 2007 (GMT)&lt;br /&gt;
:No, it won&#039;t turn into the substitute. It&#039;ll just fail (I think). And for your last question, you&#039;re saying that the ditto transforms twice in one battle. That can&#039;t be done, unless you use a mew. And if it gets caught, It woundn&#039;t be the transformed Pokémon, it&#039;ll be the Mew. (right?)--&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:51, 13 March 2008 (UTC)&lt;br /&gt;
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== Wait, is this true? ==&lt;br /&gt;
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&amp;quot;In-game, if a wild Pokémon uses Transform and is subsequently caught, it will become a Ditto, regardless of what species it originally was.&amp;quot;&lt;br /&gt;
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So, wait, if there&#039;s a wild Smeargle that somehow copies your Ditto&#039;s transform and you catch it, you&#039;ll have caught a Ditto, and not a Smeargle? --[[User:Someone Else|Someone Else]] 14:44, 27 March 2008 (UTC)&lt;br /&gt;
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No, the effect of Transorm is only during the battle. {{unsigned|MathijsP}}&lt;br /&gt;
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:If this were true as of [[Generation III]], then you&#039;d pretty much need a [[Master Ball]] to catch the World&#039;s Edge Island {{p|Mew}} in {{v2|Emerald}}.  Trust me, if that&#039;s true for [[Generation I]], then they fixed it after either that generation or [[Generation II]].  --[[User:Shiningpikablu252|Shiningpikablu252]] 15:36, 27 March 2008 (UTC)&lt;br /&gt;
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::This IS true, but *ONLY* in RBY. It was fixed for GSC.[[User:Blueapple128|Blueapple128]] 17:21, 25 October 2008 (UTC)&lt;br /&gt;
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==Stats and other things==&lt;br /&gt;
I&#039;ve a few queries as to what happens with transform and the following:&lt;br /&gt;
* Hold Items - Does the Transformed Pokémon have it&#039;s original item, or what the target is holding?&lt;br /&gt;
* Stats - Are they the exact same as the target with same EVs, or are they calculated on the EVs of the transformed Pokémon?&lt;br /&gt;
** On the same note, what happens with nature stat changes?&lt;br /&gt;
[[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 09:53, 7 August 2008 (UTC)&lt;br /&gt;
:Right. The held item remains the same for both Pokemon. So the transformed Pokemon will still have its original item. The stats of the target, including the EV&#039;s are copied and including any stat increases/decreases. The nature of the target is also copied. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:31, 25 October 2008 (UTC)&lt;br /&gt;
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So, wait. If you have a level 1 ditto, and you use transform against a level 100 Mewtwo, you&#039;ll have the level 100&#039;s stats, but with a level 1&#039;s HP? Or do you have the stats of a level 1 Mewtwo with the same IVs, EVs, Nature, etc? [[User:Talonos|Talonos]] 22:22, 1 November 2009 (UTC)&lt;br /&gt;
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== Ditto ==&lt;br /&gt;
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I battled Ditto vs. Ditto in Crystal, where my speed was higher than the opponent. What happened was that my Ditto successfully transformed, but the other Ditto didn&#039;t. Eventually, the opponent DID get into {{m|Struggle}}. So I&#039;m confused... [[User:Ht14|ht14]] 03:52, 29 August 2008 (UTC)&lt;br /&gt;
:Might happen only in DP. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:10, 29 August 2008 (UTC)&lt;br /&gt;
::I guess that&#039;s true, as it&#039;s confirmed with [[Serebii.net]]...[[User:Ht14|ht14]] 22:09, 4 September 2008 (UTC)&lt;br /&gt;
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== Transform glitch? ==&lt;br /&gt;
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On the Ditto page, it says that there is a glitch in D/P involving Ditto using transform on the foe then keeping the foe&#039;s moveset somehow after the battle. Is this true? If it is, how do you do it? [[User:Blueapple128|Blueapple128]] 17:22, 25 October 2008 (UTC)&lt;br /&gt;
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Yes it happened to me before but i deleted the moves and brought it to a tutor and got transform again i thinl its because if you use transform then you switch out then run ayat you keep the moveset[[User:Leftywright|Leftywright]] 07:58, 9 August 2010 (UTC)&lt;br /&gt;
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== Usage on Pokémon in the midst of a move with a semi-invulnerable turn ==&lt;br /&gt;
My tests indicate that Transform &#039;&#039;cannot&#039;&#039; be used on a Pokémon who is in the midst of a move with a semi-invulnerable turn like Dig, Fly, and Bounce, at least in Generation IV.  However, the pages for Dig and Fly both indicate that Transform will &#039;&#039;not&#039;&#039; miss on a Pokémon using these moves.  But both of those pages list this under Generation I, so the behavior may have changed in Generation IV.  I don&#039;t want to simply change these pages if the behavior in older generations does not match IV.  Is anyone here able to test Transform on a Pokémon using Dig or Fly in a previous generation? &amp;amp;mdash; [[User:Laoris|Laoris]] &amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 18:13, 6 November 2008 (UTC)&lt;br /&gt;
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== Transformed Sketch? ==&lt;br /&gt;
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If a Ditto/Mew Transformed into a Smeargle, then tried to use Sketch, would it fail? And, if not, would the Sketched move stay on the Ditto/Mew that transformed? It sounds like it wouldn&#039;t work but it would be awesome to get moves other than Transform on a Ditto. --[[User:Alex S.|Alex S.]] 04:08, 6 February 2009 (UTC)&lt;br /&gt;
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:Although I never tried it, I&#039;m pretty sure that this actually did work in Generation II, which led to a bit of a hullabaloo over whether or not to allow moves gained like this to be included in Tournament play.  However, as I&#039;ve said, I&#039;ve never actually done this myself.  Can anyone confirm?  [[User:Schreiber|Schreiber]] 23:53, 12 November 2009 (UTC)&lt;br /&gt;
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== STAB Question ==&lt;br /&gt;
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Will a pokémon that uses Transform and changes type(s) get STAB for the new type(s) or retain the STAB for the original type(s)? Is it the same for all generations?&lt;br /&gt;
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[[User:White Phoenix|White Phoenix]] 03:18, 21 May 2009 (UTC)&lt;br /&gt;
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:Now that it&#039;s not worded for a forum, I&#039;ll tell you. The Transformed Pokémon copies everything BUT the target&#039;s item, and HP. Otherwise, stats, attacks, ability, and types are the same. And because they&#039;re now a new type, they get the STAB of the copied Pokémon, but only if the moves used are the same type, just like what happens normally. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 12:47, 21 May 2009 (UTC)&lt;br /&gt;
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== Copying IVs ==&lt;br /&gt;
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Obviously, at one point; Ditto was able to copy its foes [[Individual Values|IVs]], at least to some extent; it was presumably the whole basis to the &amp;quot;Shiny Ditto Trick&amp;quot; In Gen I/II. However, very little information is given about the idea of copying IVs, so it makes me wonder if it still works... or even to what extent it worked to begin with. (The &amp;quot;Shiny Ditto Trick&amp;quot; was somewhat convoluted...) --[[User:Saethori|Saethori]] 23:53, 1 August 2009 (UTC)&lt;br /&gt;
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== Copy Ability? ==&lt;br /&gt;
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Does it copy the target&#039;s ability? I was battling a ditto recently, and i paralized it after it transformed. If it didn&#039;t copy the ability, then it would&#039;ve still had limber and wouldn&#039;t have been able to be paralized, right? [[User:Morgil27|Morgil27]] 03:55, 15 April 2010 (UTC)&lt;br /&gt;
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== Capture Method Change? ==&lt;br /&gt;
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I was just hunting a ditto with my snorlax in front. I didn&#039;t have anyone weak enough to damage it without KOing it, so I just tried hucking balls at it. It escaped them quickly. However, to my surprise, I got one, then two wiggles out of two Heavy Balls before it escaped them. Am I right in thinking that once a pokémon uses Transform, any of the special considerations for capture aside from level (and gender, I think?) that apply for the original are applied to the Transformed one? In other words, once a pokémon Transforms, do special balls check for the new Transformed form instead of the original ditto for capture rate-increasing criteria? [[User:FerreTrip|FerreTrip]] 16:58, 17 August 2010 (UTC)&lt;br /&gt;
: I just caught one of the buggers after having it Transform into my gyarados, putting it to sleep with my newly-withdrawn venomoth, then hucking a Net Ball at it. Caught it right away. I think this might be further proof. (Nicknamed it &amp;quot;TrickyFish&amp;quot;, btw. X3 ) [[User:FerreTrip|FerreTrip]] 17:06, 17 August 2010 (UTC)&lt;br /&gt;
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== Exp Yield ==&lt;br /&gt;
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From my own experience in HG/SS, it DOES copy the Pokemon&#039;s Exp Yield: I defeated two different Ditto: One used transform on Pidgeot and the other was fainted before that, and both were Level 35. The one that fainted before transforming rewarded 270 Exp where the one that was able to transform into Pidgeot rewarded 810 Exp. This wasn&#039;t the case in B/W though, because I&#039;ve seen Ditto transform into nearly every Pokemon I&#039;ve ever used at Giant Chasm from Emboar to Arceus, and always rewarded around 1,000 or so Exp no matter which it transformed into. [[User:Shiramu Kuromu|Shiramu Kuromu]] 23:51, 21 May 2011 (UTC)&lt;br /&gt;
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== Chatter? ==&lt;br /&gt;
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If a ditto transform into a chatot that knows chatter what would happen if the ditto tried to use it? [[User:Savelijah|Savelijah]] 14:08, 26 May 2011 (UTC)&lt;br /&gt;
:Just tested it. It works normally. Ditto always uses Chatot&#039;s default cry though, not its cry via Chatter. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:20, 26 May 2011 (UTC)&lt;br /&gt;
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== Type Change ==&lt;br /&gt;
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When transforming into a Pokémon that had been &amp;quot;Soaked&amp;quot; would Ditto take the Pokémon&#039;s original type or Water? [[User:Male gardevoir|--Wild Gardevoir ♂]] 02:28, 1 September 2011 (UTC)&lt;br /&gt;
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== In Double battles? ==&lt;br /&gt;
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Here&#039;s a Generation III question -- can multiple Pokemon each use Transform during a [[double battle]], long as that they are not using it on each other?  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 02:24, 13 February 2012 (UTC)&lt;br /&gt;
:I was doing some testing last night and realized that at least in Generation V the answer is &#039;yes&#039; -- I had a Smeargle and Ditto both transform into the same wild Patrat around Nacrene. --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 16:56, 13 February 2012 (UTC)&lt;br /&gt;
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== EV yield ==&lt;br /&gt;
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Does Transform copy EV yield? [[User:Tk3141|Tk3141]] 02:05, 19 April 2012 (UTC)&lt;br /&gt;
:Yes, for instance, I was battling a wild Ditto with a Flareon, so it transformed into Flareon, and gave me 2 EV&#039;s in attack upon defeat. [[User:Redtroopa|Redtroopa]] ([[User talk:Redtroopa|talk]]) 16:47, 2 September 2013 (UTC)&lt;br /&gt;
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== Mew Transform Glitch ==&lt;br /&gt;
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Hey guys, in Pokemon Blue i was battling Blue&#039;s Gyarados with a level 19 Mew, it transformed into enemy Pokemon and, after Mew defeated Gyarados, it went up to level 20, level in which Mew learns Megapunch. At last Mew retained the Gyarados sprite but regained the old moves plus Megapunch. Should we add this case in &amp;quot;Oddities&amp;quot;?  --{{unsigned|snort}}&lt;br /&gt;
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== Pokemon Stat-enhancing Items + Transform ==&lt;br /&gt;
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I don&#039;t know if this is worth an edit but, with the exception of Ditto&#039;s two items, a pokemon will retain the boosts from its [[Stat-enhancing item]] item even after Transformation.&lt;br /&gt;
i.e If Latios transformed into another Pokemon holding Soul Dew. Latios would have the Target Pokemon&#039;s stats and those stats would be boosted by Soul Dew.&lt;br /&gt;
--[[User:V4Victini|V4Victini]] ([[User talk:V4Victini|talk]]) 06:29, 22 September 2012 (UTC)&lt;br /&gt;
:I&#039;ve added it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:29, 5 January 2013 (UTC)&lt;br /&gt;
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==Catch rate==&lt;br /&gt;
For a long time catch rate had been listed as being copied in Generation I. However, this [http://bulbapedia.bulbagarden.net/w/index.php?title=Transform_(move)&amp;amp;diff=1807740&amp;amp;oldid=1800616 was disproven]. I think what it might be is the item held when traded to Gen II that is copied (since this value is identical to the catch rate in Gen I). Could someone test this? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:29, 5 January 2013 (UTC)&lt;br /&gt;
:It&#039;s both, I think. Maybe the person who tested it originally didn&#039;t get that Ditto&#039;s HP down as far as he thought? I no longer have a GBC Link Cable to test it with, but if either the hold item or the catch rate is changing, then they both are - since they are the same data bit. Still, from my testing in Gen I, it looks like a Ditto is much easier to catch as something with low catch rate than as something with a high catch rate. As such, I bet it does transform its hold item as well. But again, I have no way to know for sure, as I lack the ability to trade to my Gen II games. --[[User:GoldenSandslash15|GoldenSandslash15]] ([[User talk:GoldenSandslash15|talk]]) 23:52, 16 February 2013 (UTC)&lt;br /&gt;
::I just tested it on my Red: I encountered a L26 Ditto and had it transform into a Spearow, then got it to about 30% health and threw a Great Ball at it. The ball shook once before the Ditto broke out, whereas if it had Spearow&#039;s catch rate it would have been caught with certainty. Therefore, catch rate is definitely not copied. I can&#039;t see how you would test the Gen II item theory, though, since in a trade the Ditto appears as itself and IIRC you can&#039;t have a link battle between Gen I and Gen II games. [[User:Arcorann|Arcorann]] ([[User talk:Arcorann|talk]]) 08:12, 17 February 2013 (UTC)&lt;br /&gt;
:::&amp;quot;if either the hold item or the catch rate is changing, then they both are - since they are the same data bit&amp;quot; - that&#039;s not entirely true. The held item in Gen II is saved in the Pokémon&#039;s personal data structure, and in Gen I this is set to the Pokémon&#039;s catch rate upon capture; the catch rate is stored in the species data structure. As for testing it, the point I&#039;m trying to make is that if you catch a Ditto after it transforms into a Spearow (it would need to be a Spearow caught in Gen I and has never been in Gen II), it would be holding a Berry when traded to Gen II rather than Metal Powder; or at least, that is what I&#039;m proposing &#039;&#039;might&#039;&#039; happen. What I need is someone to try this. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:21, 18 February 2013 (UTC)&lt;br /&gt;
::::When did this start being true? I can confirm that it is NOT true in Gen II.[[User:Ljubljana|Ljubljana]] ([[User talk:Ljubljana|talk]]) 07:57, 4 April 2016 (UTC)&lt;br /&gt;
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== &amp;quot;Stats&amp;quot; vs. &amp;quot;Stat levels&amp;quot; ==&lt;br /&gt;
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Sorry, but I&#039;m way confused. Assuming, first of all, that HP is entirely unaffected by it and {{a|Imposter}}:&lt;br /&gt;
#Are targets&#039; stats copied exactly, or are the [[EV]]s and [[IV]]s copied, along with the base stats, and then used to calculate for the transformer&#039;s level?&lt;br /&gt;
#What exactly are &amp;quot;Stat levels&amp;quot;?&lt;br /&gt;
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Thanks. [[User:Togepikachu|TogePikachu]] 14:06, 6 August 2013 (UTC)&lt;br /&gt;
:#The actual stats are copied. I&#039;m not sure if it also copies IVs (such that Hidden Power changes); it would be necessary to test this in each generation.&lt;br /&gt;
:#I&#039;ve changed &amp;quot;Stat levels&amp;quot; to &amp;quot;Stat modifications&amp;quot;. It is referring to stat changes due to Growl/Swords Dance/etc. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:09, 6 August 2013 (UTC)&lt;br /&gt;
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==Gen 3 Ability Copy==&lt;br /&gt;
The Gen 3 part states that Transform does NOT copy abilities there, but I have proof that it does in an Imgur link: http://imgur.com/HtcOf0M &lt;br /&gt;
I&#039;m not sure if I can edit the Transform page, but this is proof that Transform does copy abilities in Gen 3.&lt;br /&gt;
--[[User:Flametix|Flametix]] ([[User talk:Flametix|talk]]) 12:34, 2 January 2014 (UTC)&lt;br /&gt;
:A stationary screenshot by itself doesn&#039;t provide proof. (Credibility of a random imgur pic nothwistanding...) We need to be able to replicate it. I&#039;d also be a bit hesitant given that Wonderguard is a signature ability and Shedinja has a fixed HP value. It could be the exception to the rule, rather than disproving it. --[[User:GARY-DOS|GARY-DOS]] ([[User talk:GARY-DOS|talk]]) 22:34, 8 January 2014 (UTC)&lt;br /&gt;
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:Well, I tried it and it seems to be true. I made a video demonstrating it with clear body: http://youtu.be/jGkAKUNujU0 --[[User:GARY-DOS|GARY-DOS]] ([[User talk:GARY-DOS|talk]]) 03:08, 9 January 2014 (UTC)&lt;br /&gt;
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== A normal Ditto can double-transform into a shiny Ditto in Gen II as well ==&lt;br /&gt;
&lt;br /&gt;
I did the regular method by trading the shiny Gyarados to blue version and encountering a wild Ditto which I then captured after it had transformed a second time. I traded both back to crystal and, as expected, both were shiny. While running around near the Goldenrod City daycare, I encountered a wild ditto while I had another Pokemon leading my party. Out of curiosity I decided to switch with my shiny Ditto to see what would happen. Since trainer actions take precedence over attacks in most cases, the wild Ditto automatically got the first chance to attack. Attempting to have my own Ditto use transform failed, and the opponent transformed again. Assuming the trick would not work since the wild Ditto remained pink, I decided to switch again and just fight it. However when the game returned to the battle screen from the party menu, and my Ditto was being recalled, I saw that the wild Ditto was now blue like a shiny one. To be sure it had really worked, I captured it, and when I went to look in my PC it was still shiny.&lt;br /&gt;
&lt;br /&gt;
Now, this was done on cartriges. I&#039;m not currently able to duplicate this on an emulator due to the trade requirement. I&#039;ve tried using vbalink, but it seems to only work with the advance games. Are there any other programs that enable trade emulation, or are the only other options save state hacking and using a cheat code to make Gyarados know transform? I&#039;d like to provide proof of this, but considering I&#039;ve never encountered a wild shiny pokemon over the course of 10 years, I&#039;m going to say the chances of me specifically encountering a legitimate shiny Ditto are next to nil. --[[User:GARY-DOS|GARY-DOS]] ([[User talk:GARY-DOS|talk]]) 22:26, 8 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
-There are emukators that alllw trading, yes. TGBDual, but the steps to trade between the games gets a bit... Conplex--[[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 04:48, 17 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transform Question. ==&lt;br /&gt;
&lt;br /&gt;
I have a weird question, if I battle a ditto, and it transforms into my first pokemon, then i switch out to another pokemon with assist who uses that and calls transform will I transform into the ditto or my first pokemon?--[[User:Submachine39|Submachine39]] ([[User talk:Submachine39|talk]]) 10:20, 28 April 2014 (UTC)&lt;br /&gt;
:Assist will not use the move Transform starting in Generation V. Also, starting in Generation II, a Pokémon cannot transform into a transformed Pokémon. As Assist was not introduced until Generation III, it will just fail. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 10:26, 28 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transforming into a Shadow PokemonT ==&lt;br /&gt;
&lt;br /&gt;
I had just tried a little experiment by attempting to transform into Shadow Bayleef.&lt;br /&gt;
Seems like it&#039;s locked off. Any ideas why? --[[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 04:54, 17 September 2015 (UTC)&lt;br /&gt;
:As in, it just won&#039;t let you? There doesn&#039;t have to be a &amp;quot;reason&amp;quot; for that. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:05, 17 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mew Boosts, Then Transforms ==&lt;br /&gt;
&lt;br /&gt;
Will a Mew that used a boosting move like Rock Polish be able to keep the boost when it uses transform? --[[User:Petsinwinter|Petsinwinter]] ([[User talk:Petsinwinter|Talk]]) 02:21, 23 February 2016 (UTC)&lt;br /&gt;
: &amp;quot;Transform changes the user&#039;s current type, current stats, &#039;&#039;&#039;current stat modifications&#039;&#039;&#039;, current moves, current species, and current cry to that of the target&#039;s.&amp;quot; In other words, it would not keep that boost, nor would it keep any stat decreases it has unless the target has the same modifications. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 19:17, 23 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Ditto Transformation issue ==&lt;br /&gt;
&lt;br /&gt;
So, I have a Ditto Friend Saffari and was using a Ditto lead.  I would let them transform into my Ditto and then bring out my main False Swiper.  From there, the other Ditto would keep using Transform but it kept failing to transform into my other Pokémon.  I know that the move description says: &amp;quot;Transform will now fail if used on an opponent who has already transformed.&amp;quot;  However that doesn&#039;t explain why a transformed opponent can&#039;t transform a 2nd time.&lt;br /&gt;
&lt;br /&gt;
Just curious ([[User:Arcalargo|Arcalargo]] ([[User talk:Arcalargo|talk]]) 22:18, 11 March 2016 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Bizarre paralysis thing ==&lt;br /&gt;
&lt;br /&gt;
In GenI, transform copied stat changes induced by status, such as para/burn, because these were just applied when the status was given like a typical volatile stat boost. For the same reason, GenI Rest did not heal the speed drop from paralysis or the attack drop from burn. In GenII, the stat changes from para/burn are no longer applied in this way, yet I can confirm that Transform copies the paralysis speed drop, even when Ditto is not itself paralyzed! This holds even if the paralyzed opponent is forced to switch out and then back in via Whirlwind, and then Ditto comes in to transform! I find this incredibly bizarre, but there it is -- it is easy to forget just how strangely these games were coded.[[User:Ljubljana|Ljubljana]] ([[User talk:Ljubljana|talk]]) 08:02, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Giratina research note ==&lt;br /&gt;
&lt;br /&gt;
The research note in the Generation IV section seems to have already been answered in the Oddities section, under Origin Forme Giratina. However, the Oddities explanation was already in place [http://bulbapedia.bulbagarden.net/w/index.php?title=Transform_%28move%29&amp;amp;type=revision&amp;amp;diff=2578817&amp;amp;oldid=2577436 when the research note was added]. Is there something about this topic that the Oddities explanation doesn&#039;t cover? [[User:Boblers|Boblers]] ([[User talk:Boblers|talk]]) 18:21, 30 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transforming into Pokémon with Form-Changing abilities ==&lt;br /&gt;
&lt;br /&gt;
Apparently this causes some things to be messed up. [[User:13thehappykid|&amp;lt;span style=&amp;quot;background:#000000&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFBB22&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;13&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:13thehappykid|&amp;lt;span style=&amp;quot;background:#000000&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#22BBFF&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;thehappykid&#039;&#039;&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 21:37, 22 October 2017 (UTC)&lt;br /&gt;
:I don&#039;t get your point. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 22:00, 22 October 2017 (UTC)&lt;br /&gt;
::From Generation V onward, transformed Pokémon cannot change form. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:45, 23 October 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level up glitch ==&lt;br /&gt;
&lt;br /&gt;
Jrose11 recently posted a [https://www.youtube.com/watch?v=u5RFB409q_4 vidoe] where he beat Pokémon Emerald with only a Ditto. In it, he described a glitch he found with transform. When he leveled up while transformed, the stats of his Ditto were replaced with his Ditto&#039;s stats (instead of the stats of the Pokémon it transformed into).&lt;br /&gt;
&lt;br /&gt;
We should probably see if this happens in other generations.&lt;br /&gt;
&lt;br /&gt;
[[User:Wildfire555|Wildfire555]] ([[User talk:Wildfire555|talk]]) 14:55, 5 June 2020 (UTC)&lt;br /&gt;
:Moved to appropiate section; I am pretty sure this is an oversight inherent to the move, rather than Ditto itself (so Mew would work as well, and possibly anything else that somehow used Transform). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 15:04, 5 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Transform Effect Against Semi-Invulnerable State in Gen 1==&lt;br /&gt;
&lt;br /&gt;
Please take a look at the comment I made on [[User talk:Exempt-Medic|Exempt-Medic&#039;s talk page]] and don&#039;t undo my edit for fixing the mechanic description for transform in gen 1. If you think I&#039;m wrong, please contact me, and I can discuss further with you, but I would really appreciate it if you actually contacted me and didn&#039;t just undo an edit silently.&lt;br /&gt;
[[User:Gigalh128|Gigalh128]] ([[User talk:Gigalh128|talk]]) 22:32, 10 October 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen I critical mechanics ==&lt;br /&gt;
&lt;br /&gt;
To whom it may concern, I have removed the line:&lt;br /&gt;
&amp;lt;pre&amp;gt;The probability of a transformed Pokémon scoring a critical hit is based on the original Pokémon&#039;s base Speed, not the base Speed of the Pokémon it transformed into.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As near as I can tell from pokered [https://github.com/pret/pokered/blob/bbb0e7e82deb6741f75a12b48f81076d92f5d9dc/engine/battle/core.asm#L4595], this isn&#039;t true. Let me know if you have some proof I&#039;m wrong. Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:54, 3 January 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transforming after Roost/Burn Up/Double Shock ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve recently concluded testing of Roost/Burn Up/Double Shock + Transform from Gen 4 through Gen 9. It appears there has been an incorrect conflation between these type-removing moves.&lt;br /&gt;
&lt;br /&gt;
Burn Up and Double Shock have identical interactions with Transform. If a dual-type target loses a type to either of these moves, Transform will copy the remaining type only. If a mono-type target loses its type to either of these moves (and thus becomes typeless), Tranform will copy Normal type.&lt;br /&gt;
&lt;br /&gt;
Roost works differently. If a dual-type target loses Flying type to Roost, the target will be monotyped for the remainder of the turn but Transform will copy both of the target&#039;s original types. If a mono-type Flying target loses its type to Roost, the target will be Normal type for the remainder of the turn. However, Transform will still copy the original type. In both scenarios, Transform...&amp;quot;pretends&amp;quot; Roost wasn&#039;t used on that turn, I suppose. For example, if Moltres uses Burn Up, it will be mono-Flying. If it then uses Roost followed by Transform, Ditto will copy the mono-Flying from the beginning of that turn.&lt;br /&gt;
&lt;br /&gt;
These rules are consistent whether the target&#039;s types are &amp;quot;natural&amp;quot; or gained from Protean, and regardless of which order the types are listed in. Types gained from Forest&#039;s Curse or Trick-or-Treat have no bearing as they are applied to a Pokemon differently, as can most easily be seen on the Status screen in SV battles. For example, if a Jolteon + Forest&#039;s Curse (effectively Electric/Grass) uses Double Shock, Jolteon becomes Typeless + Forest&#039;s Curse (effectively Grass) and Transform will copy Normal + Forest&#039;s Curse (effectively Normal/Grass).&lt;br /&gt;
&lt;br /&gt;
I also want to clarify specifically regarding the Research banner in the &amp;quot;Effect&amp;quot; section that there have been no changes to these mechanics since Roost was introduced in Gen 4, nor since Burn Up&#039;s addition in Gen 7. Given my findings, in retrospect I don&#039;t actually understand what question is being asked about Gen 9. Um, I can think of three reasons for possible confusion. Imo the phrasing &amp;quot;primary type&amp;quot; is ambiguous, or maybe there&#039;s been a long-lasting assumption that Roost and Burn Up behaved in the same way, or even some confusion about how Ditto/Mew will show their original type in Summary but their transformed type in Status (since Gen 7, when Status was added to the battle screen). [[User:Charatara|Charatara]] ([[User talk:Charatara|talk]]) 19:32, 8 November 2025 (UTC)&lt;br /&gt;
:That matches our prior findings (see [[Talk:??? (type)#Roost and Weather Ball|here]]). Roost just works differently, as you point out, such that Transform ignores it altogether (which might be related to the fact that it is a temporary effect that last only one turn). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:41, 9 November 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;The user&#039;s level has no effect&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
If the user keeps their level, then I would expect it to still be used for damage calculation as well as for the power of moves like Psywave and Seismic Toss. [[User:SnowyMouse|SnowyMouse]] ([[User talk:SnowyMouse|talk]]) 09:22, 7 June 2026 (UTC)&lt;br /&gt;
:I think it was probably meant to imply &amp;quot;...for the final stat calculation&amp;quot;. I&#039;ve just reworded it entirely. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:36, 7 June 2026 (UTC)&lt;br /&gt;
::Ah, I see. I wasn&#039;t 100% sure. Thanks! [[User:SnowyMouse|SnowyMouse]] ([[User talk:SnowyMouse|talk]]) 00:47, 8 June 2026 (UTC)&lt;br /&gt;
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== if a transform user has the dynamax factor ==&lt;br /&gt;
&lt;br /&gt;
if a pokemon has the dynamax factor and uses transform (through mimic, mirror move, etc.) to transform into a pokemon eligible for gigantamaxing, will it dynamax or gigantamax? [[User:Lilycove|lilycove]] 01:37, 8 July 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There&#039;s no such thing as a &amp;quot;Dynamax Factor&amp;quot;. You&#039;re likely referring to the Gigantamax Factor, and no, a transformed Pokémon will not assume the Gigantamax form of the Pokémon it transformed into. [[User:Machampionship|Machampionship]] ([[User talk:Machampionship|talk]]) 10:36, 8 July 2026 (UTC)&lt;br /&gt;
::my bad, i meant gigantamax factor. the article already says that it wouldn&#039;t normally transform into the gigantamax form, but it says that&#039;s because the gigantamax factor isn&#039;t copied from the transformed pokemon. my question is specifically how the interaction goes if the transformer already &#039;&#039;has&#039;&#039; the gigantamax factor prior to transforming. by the logic laid out in the article, it should still have the gigantamax factor after transforming and thus be able to gigantamax. [[User:Lilycove|lilycove]] 15:16, 8 July 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Transform_(move)&amp;diff=4587671</id>
		<title>Talk:Transform (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Transform_(move)&amp;diff=4587671"/>
		<updated>2026-07-08T01:37:31Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* if a transform user has the dynamax factor */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sketch==&lt;br /&gt;
Can {{p|Smeargle}} copy Transform with {{m|Sketch}}? --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 06:18, 8 June 2007 (UTC)&lt;br /&gt;
: Yes, I think it does. [[User:Tesh|Tesh]] 19:46, 17 September 2007 (UTC)&lt;br /&gt;
In Gen II. Otherwise, no.--[[User:Goukazaru|Goukazaru]] 23:00, 5 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Shiny==&lt;br /&gt;
Okay, if Ditto is shiny and uses Transform on a regular Pokemon, will the transformed Ditto be Shiny? Will it be shiny if its a normal Ditto transforming into a Shiny Pokemon? What about if their both shiny?--[[User:Goukazaru|Goukazaru]] 23:00, 5 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
If the Ditto that you&#039;re using is Shiny, YES, it will transform shiny no matter what type of Pokémon you use it on. If you use a regular Ditto on a Shiny Pokémon, NO, it will not transform shiny. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Mission Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Sandbox|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:03, 5 December 2007 (UTC)&lt;br /&gt;
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Actually on a wifi battle I used Transform with my mew against a shiny girantina and It was a shiny girantina.Darkmaster0 21:36, 25 February 2008 (UTC)&lt;br /&gt;
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Hunting ditto, I saw a not-shiny turn into my shiny Rapidash. It even gave the sparkle after it escaped the first pokeball. It is most definitely not shiny itself, however. {{unsigned|Ryvaken}}&lt;br /&gt;
&lt;br /&gt;
==Substitute==&lt;br /&gt;
How about with Substitute and Baton Pass? On substitute, does ditto transform into the Substitute? If so, and it uses Baton Pass, and it gets sent back out via Baton Pass, will it still be a Ditto or the substitute? Finally, if a Pokemon transforms into Ditto, then into another Pokemon (like, say, Shedinja), and gets caught, will it be a Shedinja still, or Ditto? ---[[User:ht14|ht14]] 21:45, 12 March 2007 (GMT)&lt;br /&gt;
:No, it won&#039;t turn into the substitute. It&#039;ll just fail (I think). And for your last question, you&#039;re saying that the ditto transforms twice in one battle. That can&#039;t be done, unless you use a mew. And if it gets caught, It woundn&#039;t be the transformed Pokémon, it&#039;ll be the Mew. (right?)--&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:51, 13 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wait, is this true? ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In-game, if a wild Pokémon uses Transform and is subsequently caught, it will become a Ditto, regardless of what species it originally was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
So, wait, if there&#039;s a wild Smeargle that somehow copies your Ditto&#039;s transform and you catch it, you&#039;ll have caught a Ditto, and not a Smeargle? --[[User:Someone Else|Someone Else]] 14:44, 27 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, the effect of Transorm is only during the battle. {{unsigned|MathijsP}}&lt;br /&gt;
&lt;br /&gt;
:If this were true as of [[Generation III]], then you&#039;d pretty much need a [[Master Ball]] to catch the World&#039;s Edge Island {{p|Mew}} in {{v2|Emerald}}.  Trust me, if that&#039;s true for [[Generation I]], then they fixed it after either that generation or [[Generation II]].  --[[User:Shiningpikablu252|Shiningpikablu252]] 15:36, 27 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This IS true, but *ONLY* in RBY. It was fixed for GSC.[[User:Blueapple128|Blueapple128]] 17:21, 25 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Stats and other things==&lt;br /&gt;
I&#039;ve a few queries as to what happens with transform and the following:&lt;br /&gt;
* Hold Items - Does the Transformed Pokémon have it&#039;s original item, or what the target is holding?&lt;br /&gt;
* Stats - Are they the exact same as the target with same EVs, or are they calculated on the EVs of the transformed Pokémon?&lt;br /&gt;
** On the same note, what happens with nature stat changes?&lt;br /&gt;
[[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 09:53, 7 August 2008 (UTC)&lt;br /&gt;
:Right. The held item remains the same for both Pokemon. So the transformed Pokemon will still have its original item. The stats of the target, including the EV&#039;s are copied and including any stat increases/decreases. The nature of the target is also copied. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:31, 25 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
So, wait. If you have a level 1 ditto, and you use transform against a level 100 Mewtwo, you&#039;ll have the level 100&#039;s stats, but with a level 1&#039;s HP? Or do you have the stats of a level 1 Mewtwo with the same IVs, EVs, Nature, etc? [[User:Talonos|Talonos]] 22:22, 1 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ditto ==&lt;br /&gt;
&lt;br /&gt;
I battled Ditto vs. Ditto in Crystal, where my speed was higher than the opponent. What happened was that my Ditto successfully transformed, but the other Ditto didn&#039;t. Eventually, the opponent DID get into {{m|Struggle}}. So I&#039;m confused... [[User:Ht14|ht14]] 03:52, 29 August 2008 (UTC)&lt;br /&gt;
:Might happen only in DP. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:10, 29 August 2008 (UTC)&lt;br /&gt;
::I guess that&#039;s true, as it&#039;s confirmed with [[Serebii.net]]...[[User:Ht14|ht14]] 22:09, 4 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transform glitch? ==&lt;br /&gt;
&lt;br /&gt;
On the Ditto page, it says that there is a glitch in D/P involving Ditto using transform on the foe then keeping the foe&#039;s moveset somehow after the battle. Is this true? If it is, how do you do it? [[User:Blueapple128|Blueapple128]] 17:22, 25 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes it happened to me before but i deleted the moves and brought it to a tutor and got transform again i thinl its because if you use transform then you switch out then run ayat you keep the moveset[[User:Leftywright|Leftywright]] 07:58, 9 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Usage on Pokémon in the midst of a move with a semi-invulnerable turn ==&lt;br /&gt;
My tests indicate that Transform &#039;&#039;cannot&#039;&#039; be used on a Pokémon who is in the midst of a move with a semi-invulnerable turn like Dig, Fly, and Bounce, at least in Generation IV.  However, the pages for Dig and Fly both indicate that Transform will &#039;&#039;not&#039;&#039; miss on a Pokémon using these moves.  But both of those pages list this under Generation I, so the behavior may have changed in Generation IV.  I don&#039;t want to simply change these pages if the behavior in older generations does not match IV.  Is anyone here able to test Transform on a Pokémon using Dig or Fly in a previous generation? &amp;amp;mdash; [[User:Laoris|Laoris]] &amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 18:13, 6 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transformed Sketch? ==&lt;br /&gt;
&lt;br /&gt;
If a Ditto/Mew Transformed into a Smeargle, then tried to use Sketch, would it fail? And, if not, would the Sketched move stay on the Ditto/Mew that transformed? It sounds like it wouldn&#039;t work but it would be awesome to get moves other than Transform on a Ditto. --[[User:Alex S.|Alex S.]] 04:08, 6 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Although I never tried it, I&#039;m pretty sure that this actually did work in Generation II, which led to a bit of a hullabaloo over whether or not to allow moves gained like this to be included in Tournament play.  However, as I&#039;ve said, I&#039;ve never actually done this myself.  Can anyone confirm?  [[User:Schreiber|Schreiber]] 23:53, 12 November 2009 (UTC)&lt;br /&gt;
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== STAB Question ==&lt;br /&gt;
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Will a pokémon that uses Transform and changes type(s) get STAB for the new type(s) or retain the STAB for the original type(s)? Is it the same for all generations?&lt;br /&gt;
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[[User:White Phoenix|White Phoenix]] 03:18, 21 May 2009 (UTC)&lt;br /&gt;
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:Now that it&#039;s not worded for a forum, I&#039;ll tell you. The Transformed Pokémon copies everything BUT the target&#039;s item, and HP. Otherwise, stats, attacks, ability, and types are the same. And because they&#039;re now a new type, they get the STAB of the copied Pokémon, but only if the moves used are the same type, just like what happens normally. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 12:47, 21 May 2009 (UTC)&lt;br /&gt;
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== Copying IVs ==&lt;br /&gt;
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Obviously, at one point; Ditto was able to copy its foes [[Individual Values|IVs]], at least to some extent; it was presumably the whole basis to the &amp;quot;Shiny Ditto Trick&amp;quot; In Gen I/II. However, very little information is given about the idea of copying IVs, so it makes me wonder if it still works... or even to what extent it worked to begin with. (The &amp;quot;Shiny Ditto Trick&amp;quot; was somewhat convoluted...) --[[User:Saethori|Saethori]] 23:53, 1 August 2009 (UTC)&lt;br /&gt;
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== Copy Ability? ==&lt;br /&gt;
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Does it copy the target&#039;s ability? I was battling a ditto recently, and i paralized it after it transformed. If it didn&#039;t copy the ability, then it would&#039;ve still had limber and wouldn&#039;t have been able to be paralized, right? [[User:Morgil27|Morgil27]] 03:55, 15 April 2010 (UTC)&lt;br /&gt;
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== Capture Method Change? ==&lt;br /&gt;
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I was just hunting a ditto with my snorlax in front. I didn&#039;t have anyone weak enough to damage it without KOing it, so I just tried hucking balls at it. It escaped them quickly. However, to my surprise, I got one, then two wiggles out of two Heavy Balls before it escaped them. Am I right in thinking that once a pokémon uses Transform, any of the special considerations for capture aside from level (and gender, I think?) that apply for the original are applied to the Transformed one? In other words, once a pokémon Transforms, do special balls check for the new Transformed form instead of the original ditto for capture rate-increasing criteria? [[User:FerreTrip|FerreTrip]] 16:58, 17 August 2010 (UTC)&lt;br /&gt;
: I just caught one of the buggers after having it Transform into my gyarados, putting it to sleep with my newly-withdrawn venomoth, then hucking a Net Ball at it. Caught it right away. I think this might be further proof. (Nicknamed it &amp;quot;TrickyFish&amp;quot;, btw. X3 ) [[User:FerreTrip|FerreTrip]] 17:06, 17 August 2010 (UTC)&lt;br /&gt;
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== Exp Yield ==&lt;br /&gt;
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From my own experience in HG/SS, it DOES copy the Pokemon&#039;s Exp Yield: I defeated two different Ditto: One used transform on Pidgeot and the other was fainted before that, and both were Level 35. The one that fainted before transforming rewarded 270 Exp where the one that was able to transform into Pidgeot rewarded 810 Exp. This wasn&#039;t the case in B/W though, because I&#039;ve seen Ditto transform into nearly every Pokemon I&#039;ve ever used at Giant Chasm from Emboar to Arceus, and always rewarded around 1,000 or so Exp no matter which it transformed into. [[User:Shiramu Kuromu|Shiramu Kuromu]] 23:51, 21 May 2011 (UTC)&lt;br /&gt;
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== Chatter? ==&lt;br /&gt;
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If a ditto transform into a chatot that knows chatter what would happen if the ditto tried to use it? [[User:Savelijah|Savelijah]] 14:08, 26 May 2011 (UTC)&lt;br /&gt;
:Just tested it. It works normally. Ditto always uses Chatot&#039;s default cry though, not its cry via Chatter. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:20, 26 May 2011 (UTC)&lt;br /&gt;
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== Type Change ==&lt;br /&gt;
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When transforming into a Pokémon that had been &amp;quot;Soaked&amp;quot; would Ditto take the Pokémon&#039;s original type or Water? [[User:Male gardevoir|--Wild Gardevoir ♂]] 02:28, 1 September 2011 (UTC)&lt;br /&gt;
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== In Double battles? ==&lt;br /&gt;
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Here&#039;s a Generation III question -- can multiple Pokemon each use Transform during a [[double battle]], long as that they are not using it on each other?  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 02:24, 13 February 2012 (UTC)&lt;br /&gt;
:I was doing some testing last night and realized that at least in Generation V the answer is &#039;yes&#039; -- I had a Smeargle and Ditto both transform into the same wild Patrat around Nacrene. --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 16:56, 13 February 2012 (UTC)&lt;br /&gt;
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== EV yield ==&lt;br /&gt;
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Does Transform copy EV yield? [[User:Tk3141|Tk3141]] 02:05, 19 April 2012 (UTC)&lt;br /&gt;
:Yes, for instance, I was battling a wild Ditto with a Flareon, so it transformed into Flareon, and gave me 2 EV&#039;s in attack upon defeat. [[User:Redtroopa|Redtroopa]] ([[User talk:Redtroopa|talk]]) 16:47, 2 September 2013 (UTC)&lt;br /&gt;
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== Mew Transform Glitch ==&lt;br /&gt;
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Hey guys, in Pokemon Blue i was battling Blue&#039;s Gyarados with a level 19 Mew, it transformed into enemy Pokemon and, after Mew defeated Gyarados, it went up to level 20, level in which Mew learns Megapunch. At last Mew retained the Gyarados sprite but regained the old moves plus Megapunch. Should we add this case in &amp;quot;Oddities&amp;quot;?  --{{unsigned|snort}}&lt;br /&gt;
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== Pokemon Stat-enhancing Items + Transform ==&lt;br /&gt;
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I don&#039;t know if this is worth an edit but, with the exception of Ditto&#039;s two items, a pokemon will retain the boosts from its [[Stat-enhancing item]] item even after Transformation.&lt;br /&gt;
i.e If Latios transformed into another Pokemon holding Soul Dew. Latios would have the Target Pokemon&#039;s stats and those stats would be boosted by Soul Dew.&lt;br /&gt;
--[[User:V4Victini|V4Victini]] ([[User talk:V4Victini|talk]]) 06:29, 22 September 2012 (UTC)&lt;br /&gt;
:I&#039;ve added it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:29, 5 January 2013 (UTC)&lt;br /&gt;
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==Catch rate==&lt;br /&gt;
For a long time catch rate had been listed as being copied in Generation I. However, this [http://bulbapedia.bulbagarden.net/w/index.php?title=Transform_(move)&amp;amp;diff=1807740&amp;amp;oldid=1800616 was disproven]. I think what it might be is the item held when traded to Gen II that is copied (since this value is identical to the catch rate in Gen I). Could someone test this? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:29, 5 January 2013 (UTC)&lt;br /&gt;
:It&#039;s both, I think. Maybe the person who tested it originally didn&#039;t get that Ditto&#039;s HP down as far as he thought? I no longer have a GBC Link Cable to test it with, but if either the hold item or the catch rate is changing, then they both are - since they are the same data bit. Still, from my testing in Gen I, it looks like a Ditto is much easier to catch as something with low catch rate than as something with a high catch rate. As such, I bet it does transform its hold item as well. But again, I have no way to know for sure, as I lack the ability to trade to my Gen II games. --[[User:GoldenSandslash15|GoldenSandslash15]] ([[User talk:GoldenSandslash15|talk]]) 23:52, 16 February 2013 (UTC)&lt;br /&gt;
::I just tested it on my Red: I encountered a L26 Ditto and had it transform into a Spearow, then got it to about 30% health and threw a Great Ball at it. The ball shook once before the Ditto broke out, whereas if it had Spearow&#039;s catch rate it would have been caught with certainty. Therefore, catch rate is definitely not copied. I can&#039;t see how you would test the Gen II item theory, though, since in a trade the Ditto appears as itself and IIRC you can&#039;t have a link battle between Gen I and Gen II games. [[User:Arcorann|Arcorann]] ([[User talk:Arcorann|talk]]) 08:12, 17 February 2013 (UTC)&lt;br /&gt;
:::&amp;quot;if either the hold item or the catch rate is changing, then they both are - since they are the same data bit&amp;quot; - that&#039;s not entirely true. The held item in Gen II is saved in the Pokémon&#039;s personal data structure, and in Gen I this is set to the Pokémon&#039;s catch rate upon capture; the catch rate is stored in the species data structure. As for testing it, the point I&#039;m trying to make is that if you catch a Ditto after it transforms into a Spearow (it would need to be a Spearow caught in Gen I and has never been in Gen II), it would be holding a Berry when traded to Gen II rather than Metal Powder; or at least, that is what I&#039;m proposing &#039;&#039;might&#039;&#039; happen. What I need is someone to try this. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:21, 18 February 2013 (UTC)&lt;br /&gt;
::::When did this start being true? I can confirm that it is NOT true in Gen II.[[User:Ljubljana|Ljubljana]] ([[User talk:Ljubljana|talk]]) 07:57, 4 April 2016 (UTC)&lt;br /&gt;
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== &amp;quot;Stats&amp;quot; vs. &amp;quot;Stat levels&amp;quot; ==&lt;br /&gt;
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Sorry, but I&#039;m way confused. Assuming, first of all, that HP is entirely unaffected by it and {{a|Imposter}}:&lt;br /&gt;
#Are targets&#039; stats copied exactly, or are the [[EV]]s and [[IV]]s copied, along with the base stats, and then used to calculate for the transformer&#039;s level?&lt;br /&gt;
#What exactly are &amp;quot;Stat levels&amp;quot;?&lt;br /&gt;
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Thanks. [[User:Togepikachu|TogePikachu]] 14:06, 6 August 2013 (UTC)&lt;br /&gt;
:#The actual stats are copied. I&#039;m not sure if it also copies IVs (such that Hidden Power changes); it would be necessary to test this in each generation.&lt;br /&gt;
:#I&#039;ve changed &amp;quot;Stat levels&amp;quot; to &amp;quot;Stat modifications&amp;quot;. It is referring to stat changes due to Growl/Swords Dance/etc. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:09, 6 August 2013 (UTC)&lt;br /&gt;
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==Gen 3 Ability Copy==&lt;br /&gt;
The Gen 3 part states that Transform does NOT copy abilities there, but I have proof that it does in an Imgur link: http://imgur.com/HtcOf0M &lt;br /&gt;
I&#039;m not sure if I can edit the Transform page, but this is proof that Transform does copy abilities in Gen 3.&lt;br /&gt;
--[[User:Flametix|Flametix]] ([[User talk:Flametix|talk]]) 12:34, 2 January 2014 (UTC)&lt;br /&gt;
:A stationary screenshot by itself doesn&#039;t provide proof. (Credibility of a random imgur pic nothwistanding...) We need to be able to replicate it. I&#039;d also be a bit hesitant given that Wonderguard is a signature ability and Shedinja has a fixed HP value. It could be the exception to the rule, rather than disproving it. --[[User:GARY-DOS|GARY-DOS]] ([[User talk:GARY-DOS|talk]]) 22:34, 8 January 2014 (UTC)&lt;br /&gt;
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:Well, I tried it and it seems to be true. I made a video demonstrating it with clear body: http://youtu.be/jGkAKUNujU0 --[[User:GARY-DOS|GARY-DOS]] ([[User talk:GARY-DOS|talk]]) 03:08, 9 January 2014 (UTC)&lt;br /&gt;
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== A normal Ditto can double-transform into a shiny Ditto in Gen II as well ==&lt;br /&gt;
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I did the regular method by trading the shiny Gyarados to blue version and encountering a wild Ditto which I then captured after it had transformed a second time. I traded both back to crystal and, as expected, both were shiny. While running around near the Goldenrod City daycare, I encountered a wild ditto while I had another Pokemon leading my party. Out of curiosity I decided to switch with my shiny Ditto to see what would happen. Since trainer actions take precedence over attacks in most cases, the wild Ditto automatically got the first chance to attack. Attempting to have my own Ditto use transform failed, and the opponent transformed again. Assuming the trick would not work since the wild Ditto remained pink, I decided to switch again and just fight it. However when the game returned to the battle screen from the party menu, and my Ditto was being recalled, I saw that the wild Ditto was now blue like a shiny one. To be sure it had really worked, I captured it, and when I went to look in my PC it was still shiny.&lt;br /&gt;
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Now, this was done on cartriges. I&#039;m not currently able to duplicate this on an emulator due to the trade requirement. I&#039;ve tried using vbalink, but it seems to only work with the advance games. Are there any other programs that enable trade emulation, or are the only other options save state hacking and using a cheat code to make Gyarados know transform? I&#039;d like to provide proof of this, but considering I&#039;ve never encountered a wild shiny pokemon over the course of 10 years, I&#039;m going to say the chances of me specifically encountering a legitimate shiny Ditto are next to nil. --[[User:GARY-DOS|GARY-DOS]] ([[User talk:GARY-DOS|talk]]) 22:26, 8 January 2014 (UTC)&lt;br /&gt;
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-There are emukators that alllw trading, yes. TGBDual, but the steps to trade between the games gets a bit... Conplex--[[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 04:48, 17 September 2015 (UTC)&lt;br /&gt;
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== Transform Question. ==&lt;br /&gt;
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I have a weird question, if I battle a ditto, and it transforms into my first pokemon, then i switch out to another pokemon with assist who uses that and calls transform will I transform into the ditto or my first pokemon?--[[User:Submachine39|Submachine39]] ([[User talk:Submachine39|talk]]) 10:20, 28 April 2014 (UTC)&lt;br /&gt;
:Assist will not use the move Transform starting in Generation V. Also, starting in Generation II, a Pokémon cannot transform into a transformed Pokémon. As Assist was not introduced until Generation III, it will just fail. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 10:26, 28 April 2014 (UTC)&lt;br /&gt;
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== Transforming into a Shadow PokemonT ==&lt;br /&gt;
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I had just tried a little experiment by attempting to transform into Shadow Bayleef.&lt;br /&gt;
Seems like it&#039;s locked off. Any ideas why? --[[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 04:54, 17 September 2015 (UTC)&lt;br /&gt;
:As in, it just won&#039;t let you? There doesn&#039;t have to be a &amp;quot;reason&amp;quot; for that. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:05, 17 September 2015 (UTC)&lt;br /&gt;
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== Mew Boosts, Then Transforms ==&lt;br /&gt;
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Will a Mew that used a boosting move like Rock Polish be able to keep the boost when it uses transform? --[[User:Petsinwinter|Petsinwinter]] ([[User talk:Petsinwinter|Talk]]) 02:21, 23 February 2016 (UTC)&lt;br /&gt;
: &amp;quot;Transform changes the user&#039;s current type, current stats, &#039;&#039;&#039;current stat modifications&#039;&#039;&#039;, current moves, current species, and current cry to that of the target&#039;s.&amp;quot; In other words, it would not keep that boost, nor would it keep any stat decreases it has unless the target has the same modifications. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 19:17, 23 February 2016 (UTC)&lt;br /&gt;
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== Another Ditto Transformation issue ==&lt;br /&gt;
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So, I have a Ditto Friend Saffari and was using a Ditto lead.  I would let them transform into my Ditto and then bring out my main False Swiper.  From there, the other Ditto would keep using Transform but it kept failing to transform into my other Pokémon.  I know that the move description says: &amp;quot;Transform will now fail if used on an opponent who has already transformed.&amp;quot;  However that doesn&#039;t explain why a transformed opponent can&#039;t transform a 2nd time.&lt;br /&gt;
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Just curious ([[User:Arcalargo|Arcalargo]] ([[User talk:Arcalargo|talk]]) 22:18, 11 March 2016 (UTC))&lt;br /&gt;
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== Bizarre paralysis thing ==&lt;br /&gt;
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In GenI, transform copied stat changes induced by status, such as para/burn, because these were just applied when the status was given like a typical volatile stat boost. For the same reason, GenI Rest did not heal the speed drop from paralysis or the attack drop from burn. In GenII, the stat changes from para/burn are no longer applied in this way, yet I can confirm that Transform copies the paralysis speed drop, even when Ditto is not itself paralyzed! This holds even if the paralyzed opponent is forced to switch out and then back in via Whirlwind, and then Ditto comes in to transform! I find this incredibly bizarre, but there it is -- it is easy to forget just how strangely these games were coded.[[User:Ljubljana|Ljubljana]] ([[User talk:Ljubljana|talk]]) 08:02, 4 April 2016 (UTC)&lt;br /&gt;
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== Giratina research note ==&lt;br /&gt;
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The research note in the Generation IV section seems to have already been answered in the Oddities section, under Origin Forme Giratina. However, the Oddities explanation was already in place [http://bulbapedia.bulbagarden.net/w/index.php?title=Transform_%28move%29&amp;amp;type=revision&amp;amp;diff=2578817&amp;amp;oldid=2577436 when the research note was added]. Is there something about this topic that the Oddities explanation doesn&#039;t cover? [[User:Boblers|Boblers]] ([[User talk:Boblers|talk]]) 18:21, 30 May 2017 (UTC)&lt;br /&gt;
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== Transforming into Pokémon with Form-Changing abilities ==&lt;br /&gt;
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Apparently this causes some things to be messed up. [[User:13thehappykid|&amp;lt;span style=&amp;quot;background:#000000&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFBB22&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;13&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:13thehappykid|&amp;lt;span style=&amp;quot;background:#000000&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#22BBFF&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;thehappykid&#039;&#039;&#039;&#039;&#039;.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 21:37, 22 October 2017 (UTC)&lt;br /&gt;
:I don&#039;t get your point. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 22:00, 22 October 2017 (UTC)&lt;br /&gt;
::From Generation V onward, transformed Pokémon cannot change form. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:45, 23 October 2017 (UTC)&lt;br /&gt;
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== Level up glitch ==&lt;br /&gt;
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Jrose11 recently posted a [https://www.youtube.com/watch?v=u5RFB409q_4 vidoe] where he beat Pokémon Emerald with only a Ditto. In it, he described a glitch he found with transform. When he leveled up while transformed, the stats of his Ditto were replaced with his Ditto&#039;s stats (instead of the stats of the Pokémon it transformed into).&lt;br /&gt;
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We should probably see if this happens in other generations.&lt;br /&gt;
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[[User:Wildfire555|Wildfire555]] ([[User talk:Wildfire555|talk]]) 14:55, 5 June 2020 (UTC)&lt;br /&gt;
:Moved to appropiate section; I am pretty sure this is an oversight inherent to the move, rather than Ditto itself (so Mew would work as well, and possibly anything else that somehow used Transform). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 15:04, 5 June 2020 (UTC)&lt;br /&gt;
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==Transform Effect Against Semi-Invulnerable State in Gen 1==&lt;br /&gt;
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Please take a look at the comment I made on [[User talk:Exempt-Medic|Exempt-Medic&#039;s talk page]] and don&#039;t undo my edit for fixing the mechanic description for transform in gen 1. If you think I&#039;m wrong, please contact me, and I can discuss further with you, but I would really appreciate it if you actually contacted me and didn&#039;t just undo an edit silently.&lt;br /&gt;
[[User:Gigalh128|Gigalh128]] ([[User talk:Gigalh128|talk]]) 22:32, 10 October 2022 (UTC)&lt;br /&gt;
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== Gen I critical mechanics ==&lt;br /&gt;
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To whom it may concern, I have removed the line:&lt;br /&gt;
&amp;lt;pre&amp;gt;The probability of a transformed Pokémon scoring a critical hit is based on the original Pokémon&#039;s base Speed, not the base Speed of the Pokémon it transformed into.&amp;lt;/pre&amp;gt;&lt;br /&gt;
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As near as I can tell from pokered [https://github.com/pret/pokered/blob/bbb0e7e82deb6741f75a12b48f81076d92f5d9dc/engine/battle/core.asm#L4595], this isn&#039;t true. Let me know if you have some proof I&#039;m wrong. Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:54, 3 January 2023 (UTC)&lt;br /&gt;
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== Transforming after Roost/Burn Up/Double Shock ==&lt;br /&gt;
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I&#039;ve recently concluded testing of Roost/Burn Up/Double Shock + Transform from Gen 4 through Gen 9. It appears there has been an incorrect conflation between these type-removing moves.&lt;br /&gt;
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Burn Up and Double Shock have identical interactions with Transform. If a dual-type target loses a type to either of these moves, Transform will copy the remaining type only. If a mono-type target loses its type to either of these moves (and thus becomes typeless), Tranform will copy Normal type.&lt;br /&gt;
&lt;br /&gt;
Roost works differently. If a dual-type target loses Flying type to Roost, the target will be monotyped for the remainder of the turn but Transform will copy both of the target&#039;s original types. If a mono-type Flying target loses its type to Roost, the target will be Normal type for the remainder of the turn. However, Transform will still copy the original type. In both scenarios, Transform...&amp;quot;pretends&amp;quot; Roost wasn&#039;t used on that turn, I suppose. For example, if Moltres uses Burn Up, it will be mono-Flying. If it then uses Roost followed by Transform, Ditto will copy the mono-Flying from the beginning of that turn.&lt;br /&gt;
&lt;br /&gt;
These rules are consistent whether the target&#039;s types are &amp;quot;natural&amp;quot; or gained from Protean, and regardless of which order the types are listed in. Types gained from Forest&#039;s Curse or Trick-or-Treat have no bearing as they are applied to a Pokemon differently, as can most easily be seen on the Status screen in SV battles. For example, if a Jolteon + Forest&#039;s Curse (effectively Electric/Grass) uses Double Shock, Jolteon becomes Typeless + Forest&#039;s Curse (effectively Grass) and Transform will copy Normal + Forest&#039;s Curse (effectively Normal/Grass).&lt;br /&gt;
&lt;br /&gt;
I also want to clarify specifically regarding the Research banner in the &amp;quot;Effect&amp;quot; section that there have been no changes to these mechanics since Roost was introduced in Gen 4, nor since Burn Up&#039;s addition in Gen 7. Given my findings, in retrospect I don&#039;t actually understand what question is being asked about Gen 9. Um, I can think of three reasons for possible confusion. Imo the phrasing &amp;quot;primary type&amp;quot; is ambiguous, or maybe there&#039;s been a long-lasting assumption that Roost and Burn Up behaved in the same way, or even some confusion about how Ditto/Mew will show their original type in Summary but their transformed type in Status (since Gen 7, when Status was added to the battle screen). [[User:Charatara|Charatara]] ([[User talk:Charatara|talk]]) 19:32, 8 November 2025 (UTC)&lt;br /&gt;
:That matches our prior findings (see [[Talk:??? (type)#Roost and Weather Ball|here]]). Roost just works differently, as you point out, such that Transform ignores it altogether (which might be related to the fact that it is a temporary effect that last only one turn). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:41, 9 November 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;The user&#039;s level has no effect&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
If the user keeps their level, then I would expect it to still be used for damage calculation as well as for the power of moves like Psywave and Seismic Toss. [[User:SnowyMouse|SnowyMouse]] ([[User talk:SnowyMouse|talk]]) 09:22, 7 June 2026 (UTC)&lt;br /&gt;
:I think it was probably meant to imply &amp;quot;...for the final stat calculation&amp;quot;. I&#039;ve just reworded it entirely. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:36, 7 June 2026 (UTC)&lt;br /&gt;
::Ah, I see. I wasn&#039;t 100% sure. Thanks! [[User:SnowyMouse|SnowyMouse]] ([[User talk:SnowyMouse|talk]]) 00:47, 8 June 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== if a transform user has the dynamax factor ==&lt;br /&gt;
&lt;br /&gt;
if a pokemon has the dynamax factor and uses transform (through mimic, mirror move, etc.) to transform into a pokemon eligible for gigantamaxing, will it dynamax or gigantamax? [[User:Lilycove|lilycove]] 01:37, 8 July 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_height&amp;diff=4586926</id>
		<title>List of Pokémon by height</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_height&amp;diff=4586926"/>
		<updated>2026-07-05T23:30:13Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Game mechanics affected by height */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merge|List of Pokémon by weight}}&lt;br /&gt;
{{split|{{redlink|Height}}}}&lt;br /&gt;
{{redirect|Heights|the location in [[Pokémon Ranger: Guardian Signs]]|Dolce Island}}&lt;br /&gt;
[[File:Concept Art Red Green 2.png|thumb|400px|Some Pokémon measured by height]]&lt;br /&gt;
[[File:Eevee day height.png|thumb|400px|{{p|Eevee}} and [[Eeveelution|its evolved forms]] measured by height. Notably, their height includes their ears.]]&lt;br /&gt;
This is a &#039;&#039;&#039;[[list of Pokémon]] by their height&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|高|たか}}さ&#039;&#039;&#039; &#039;&#039;height&#039;&#039;), from the shortest (0[[wp:Foot (unit of length)|&#039;]]04[[wp:Inch|&amp;quot;]]/0.1 [[wp:Metre|m]]) to the longest/tallest (328&#039;01&amp;quot;/100.0 m).&lt;br /&gt;
&lt;br /&gt;
==Game mechanics affected by height==&lt;br /&gt;
Height affects the following {{pkmn|games|game}} mechanics. In the list, {{wp|United States customary units|United States customary values}} are shown first, followed by {{wp|Metric system|metric values}}.&lt;br /&gt;
&lt;br /&gt;
* Pokémon 0&#039;08&amp;quot; (0.2 m) or shorter can be shown daily to a {{tc|Youngster}} in [[Accumula Town]] in {{B2W2}} as well as a man in [[Laverre City]] in {{g|X and Y}} to receive a [[Poké Doll]].&lt;br /&gt;
* Pokémon 2&#039;05&amp;quot; (0.8 m) or taller are not eligible to compete in [[Pokémon Jump]], with the exception of {{p|Chikorita}} and {{p|Kirlia}}.&lt;br /&gt;
* Pokémon 3&#039;03&amp;quot; (1.0 m) or shorter and still capable of evolving were allowed in the Tiny Tourney Wi-Fi competition.&lt;br /&gt;
* Pokémon 6&#039;07&amp;quot; (2.0 m) or taller are not eligible to compete in the [[Fancy Cup]] or [[Petit Cup]].&lt;br /&gt;
* Pokémon 8&#039;06&amp;quot; (2.6 m) or taller are not able to [[Walking Pokémon|walk outside their Poké Ball]] indoors in [[Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold and SoulSilver]]. Exceptions are usually made for {{DL|List of Pokémon by shape|Pokémon with serpentine bodies}}, but {{p|Rayquaza}} and {{p|Steelix}} cannot walk outside their [[Poké Ball]] indoors.&lt;br /&gt;
* Pokémon 9&#039;10&amp;quot; (3.0 m) or taller can be shown daily to a girl in Laverre City in Pokémon X and Y to receive a Poké Doll.&lt;br /&gt;
* Pokémon 16&#039;05&amp;quot; (5.0 m) or taller can be shown daily to a {{tc|Lass}} in Accumula Town in Pokémon Black 2 and White 2 to receive a [[Fluffy Tail]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
In [[Pokémon Super Mystery Dungeon]], the player can filter Pokémon according to their height. The following options are available:&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background: #{{MD color dark}}; margin: auto; border:3px solid #{{MD color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Option&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytr|5px}}&amp;quot; | Height range&lt;br /&gt;
|-&lt;br /&gt;
| Small&lt;br /&gt;
| 0.5 m (1&#039;08&amp;quot;) or smaller &lt;br /&gt;
|-&lt;br /&gt;
| Normal size&lt;br /&gt;
| 1.0 m to 1.9 m (3&#039;03&amp;quot; to 6&#039;03&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Quite big&lt;br /&gt;
| 1.6 m (5&#039;03&amp;quot;) or larger, that are not [[gigantic Pokémon]] (shown in descending order)&lt;br /&gt;
|-&lt;br /&gt;
| Surprisingly big!&lt;br /&gt;
| [[Gigantic Pokémon]] (shown by evolutionary line order)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by height==&lt;br /&gt;
===0&#039;04&amp;quot; (0.1 m)===&lt;br /&gt;
{{height/header|0|04|0.1}}&lt;br /&gt;
{{height/entry|0595|Joltik|Bug|Electric}}&lt;br /&gt;
{{height/entry|0669|Flabébé|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0742|Cutiefly|Bug|Fairy}}&lt;br /&gt;
{{height/entry|0764|Comfey|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0790|Cosmoem|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0854|Sinistea|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0999|Gimmighoul|Ghost|Ghost|form=Roaming Form|formimg=-Roaming}}&lt;br /&gt;
{{height/entry|1012|Poltchageist|Grass|Ghost}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===0&#039;08&amp;quot; (0.2 m)===&lt;br /&gt;
Pokémon 0&#039;08&amp;quot; (0.2 m) or shorter can be shown daily to a {{tc|Youngster}} in [[Accumula Town]] in {{B2W2}} as well as a man in [[Laverre City]] in {{g|X and Y}} to receive a [[Poké Doll]].&lt;br /&gt;
&lt;br /&gt;
{{height/header|0|08|0.2}}&lt;br /&gt;
{{height/entry|0050|Diglett|Ground|Ground}}&lt;br /&gt;
{{height/entry|0050|Diglett|form=Alolan Form|formimg=-Alola|Ground|Steel}}&lt;br /&gt;
{{height/entry|0177|Natu|Psychic|Flying}}&lt;br /&gt;
{{height/entry|0298|Azurill|Normal|Fairy}}&lt;br /&gt;
{{height/entry|0406|Budew|Grass|Poison}}&lt;br /&gt;
{{height/entry|0412|Burmy|Bug|Bug|form=Plant Cloak|formimg=-Plant}}&lt;br /&gt;
{{height/entry|0412|Burmy|Bug|Bug|form=Sandy Cloak|formimg=-Sandy}}&lt;br /&gt;
{{height/entry|0412|Burmy|Bug|Bug|form=Trash Cloak|formimg=-Trash}}&lt;br /&gt;
{{height/entry|0433|Chingling|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0492|Shaymin|Grass|Grass|form=Land Forme}}&lt;br /&gt;
{{height/entry|0590|Foongus|Grass|Poison}}&lt;br /&gt;
{{height/entry|0602|Tynamo|Electric|Electric}}&lt;br /&gt;
{{height/entry|0670|Floette|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0670|Floette|Fairy|Fairy|form=Eternal Flower|formimg=-Eternal}}&lt;br /&gt;
{{height/entry|0670|Floette|form=Mega Floette|Fairy|Fairy|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0682|Spritzee|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0702|Dedenne|Electric|Fairy}}&lt;br /&gt;
{{height/entry|0707|Klefki|Steel|Fairy}}&lt;br /&gt;
{{height/entry|0743|Ribombee|Bug|Fairy}}&lt;br /&gt;
{{height/entry|0746|Wishiwashi|Water|Water|form=Solo Form}}&lt;br /&gt;
{{height/entry|0755|Morelull|Grass|Fairy}}&lt;br /&gt;
{{height/entry|0778|Mimikyu|Ghost|Fairy}}&lt;br /&gt;
{{height/entry|0789|Cosmog|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0808|Meltan|Steel|Steel}}&lt;br /&gt;
{{height/entry|0821|Rookidee|Flying|Flying}}&lt;br /&gt;
{{height/entry|0840|Applin|Grass|Dragon}}&lt;br /&gt;
{{height/entry|0855|Polteageist|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0868|Milcery|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0919|Nymble|Bug|Bug}}&lt;br /&gt;
{{height/entry|0944|Shroodle|Poison|Normal}}&lt;br /&gt;
{{height/entry|0953|Rellor|Bug|Bug}}&lt;br /&gt;
{{height/entry|0955|Flittle|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|1013|Sinistcha|Grass|Ghost}}&lt;br /&gt;
{{height/entry|1024|Terapagos|Normal|Normal|form=Normal Form}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===1&#039;00&amp;quot; (0.3 m)===&lt;br /&gt;
{{height/header|1|00|0.3}}&lt;br /&gt;
{{height/entry|0010|Caterpie|Bug|Bug}}&lt;br /&gt;
{{height/entry|0013|Weedle|Bug|Poison}}&lt;br /&gt;
{{height/entry|0016|Pidgey|Normal|Flying}}&lt;br /&gt;
{{height/entry|0019|Rattata|Normal|Normal}}&lt;br /&gt;
{{height/entry|0019|Rattata|form=Alolan Form|formimg=-Alola|Dark|Normal}}&lt;br /&gt;
{{height/entry|0021|Spearow|Normal|Flying}}&lt;br /&gt;
{{height/entry|0046|Paras|Bug|Grass}}&lt;br /&gt;
{{height/entry|0081|Magnemite|Electric|Steel}}&lt;br /&gt;
{{height/entry|0090|Shellder|Water|Water}}&lt;br /&gt;
{{height/entry|0132|Ditto|Normal|Normal}}&lt;br /&gt;
{{height/entry|0133|Eevee|Normal|Normal}}&lt;br /&gt;
{{height/entry|0172|Pichu|Electric|Electric}}&lt;br /&gt;
{{height/entry|0173|Cleffa|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0174|Igglybuff|Normal|Fairy}}&lt;br /&gt;
{{height/entry|0175|Togepi|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0191|Sunkern|Grass|Grass}}&lt;br /&gt;
{{height/entry|0265|Wurmple|Bug|Bug}}&lt;br /&gt;
{{height/entry|0276|Taillow|Normal|Flying}}&lt;br /&gt;
{{height/entry|0315|Roselia|Grass|Poison}}&lt;br /&gt;
{{height/entry|0351|Castform|Normal|Normal|form=Normal}}&lt;br /&gt;
{{height/entry|0351|Castform|Fire|Fire|form=Sunny Form|formimg=-Sunny}}&lt;br /&gt;
{{height/entry|0351|Castform|Water|Water|form=Rainy Form|formimg=-Rainy}}&lt;br /&gt;
{{height/entry|0351|Castform|Ice|Ice|form=Snowy Form|formimg=-Snowy}}&lt;br /&gt;
{{height/entry|0385|Jirachi|Steel|Psychic}}&lt;br /&gt;
{{height/entry|0396|Starly|Normal|Flying}}&lt;br /&gt;
{{height/entry|0401|Kricketot|Bug|Bug}}&lt;br /&gt;
{{height/entry|0415|Combee|Bug|Flying}}&lt;br /&gt;
{{height/entry|0422|Shellos|Water|Water|form=West Sea|formimg=-West}}&lt;br /&gt;
{{height/entry|0422|Shellos|Water|Water|form=East Sea|formimg=-East}}&lt;br /&gt;
{{height/entry|0479|Rotom|Electric|Ghost|form=Rotom}}&lt;br /&gt;
{{height/entry|0479|Rotom|Electric|Fire|form=Heat Rotom|formimg=-Heat}}&lt;br /&gt;
{{height/entry|0479|Rotom|Electric|Water|form=Wash Rotom|formimg=-Wash}}&lt;br /&gt;
{{height/entry|0479|Rotom|Electric|Ice|form=Frost Rotom|formimg=-Frost}}&lt;br /&gt;
{{height/entry|0479|Rotom|Electric|Flying|form=Fan Rotom|formimg=-Fan}}&lt;br /&gt;
{{height/entry|0479|Rotom|Electric|Grass|form=Mow Rotom|formimg=-Mow}}&lt;br /&gt;
{{height/entry|0480|Uxie|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0481|Mesprit|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0482|Azelf|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0490|Manaphy|Water|Water}}&lt;br /&gt;
{{height/entry|0519|Pidove|Normal|Flying}}&lt;br /&gt;
{{height/entry|0529|Drilbur|Ground|Ground}}&lt;br /&gt;
{{height/entry|0540|Sewaddle|Bug|Grass}}&lt;br /&gt;
{{height/entry|0546|Cottonee|Grass|Fairy}}&lt;br /&gt;
{{height/entry|0557|Dwebble|Bug|Rock}}&lt;br /&gt;
{{height/entry|0577|Solosis|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0599|Klink|Steel|Steel}}&lt;br /&gt;
{{height/entry|0607|Litwick|Ghost|Fire}}&lt;br /&gt;
{{height/entry|0632|Durant|Bug|Steel}}&lt;br /&gt;
{{height/entry|0656|Froakie|Water|Water}}&lt;br /&gt;
{{height/entry|0661|Fletchling|Normal|Flying}}&lt;br /&gt;
{{height/entry|0664|Scatterbug|Bug|Bug}}&lt;br /&gt;
{{height/entry|0665|Spewpa|Bug|Bug}}&lt;br /&gt;
{{height/entry|0677|Espurr|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0703|Carbink|Rock|Fairy}}&lt;br /&gt;
{{height/entry|0704|Goomy|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0710|Pumpkaboo|Ghost|Grass|form=Small Variety}}&lt;br /&gt;
{{height/entry|0722|Rowlet|Grass|Flying}}&lt;br /&gt;
{{height/entry|0731|Pikipek|Normal|Flying}}&lt;br /&gt;
{{height/entry|0751|Dewpider|Water|Bug}}&lt;br /&gt;
{{height/entry|0753|Fomantis|Grass|Grass}}&lt;br /&gt;
{{height/entry|0761|Bounsweet|Grass|Grass}}&lt;br /&gt;
{{height/entry|0771|Pyukumuku|Water|Water}}&lt;br /&gt;
{{height/entry|0774|Minior|Rock|Flying|form=Meteor Form}}&lt;br /&gt;
{{height/entry|0774|Minior|Rock|Flying|form=Red Core|formimg=-Core}}&lt;br /&gt;
{{height/entry|0777|Togedemaru|Electric|Steel}}&lt;br /&gt;
{{height/entry|0798|Kartana|Grass|Steel}}&lt;br /&gt;
{{height/entry|0810|Grookey|Grass|Grass}}&lt;br /&gt;
{{height/entry|0813|Scorbunny|Fire|Fire}}&lt;br /&gt;
{{height/entry|0816|Sobble|Water|Water}}&lt;br /&gt;
{{height/entry|0819|Skwovet|Normal|Normal}}&lt;br /&gt;
{{height/entry|0833|Chewtle|Water|Water}}&lt;br /&gt;
{{height/entry|0835|Yamper|Electric|Electric}}&lt;br /&gt;
{{height/entry|0837|Rolycoly|Rock|Rock}}&lt;br /&gt;
{{height/entry|0841|Flapple|Grass|Dragon}}&lt;br /&gt;
{{height/entry|0869|Alcremie|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0871|Pincurchin|Electric|Electric}}&lt;br /&gt;
{{height/entry|0872|Snom|Ice|Bug}}&lt;br /&gt;
{{height/entry|0877|Morpeko|Electric|Dark|form=Full Belly Mode|formimg=-Full}}&lt;br /&gt;
{{height/entry|0877|Morpeko|Electric|Dark|form=Hangry Mode|formimg=-Hangry}}&lt;br /&gt;
{{height/entry|0917|Tarountula|Bug|Bug}}&lt;br /&gt;
{{height/entry|0921|Pawmi|Electric|Electric}}&lt;br /&gt;
{{height/entry|0924|Tandemaus|Normal|Normal}}&lt;br /&gt;
{{height/entry|0925|Maushold|Normal|Normal|form=Family of Three|formimg=-Three}}&lt;br /&gt;
{{height/entry|0925|Maushold|Normal|Normal|form=Family of Four}}&lt;br /&gt;
{{height/entry|0926|Fidough|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0928|Smoliv|Grass|Normal}}&lt;br /&gt;
{{height/entry|0938|Tadbulb|Electric|Electric}}&lt;br /&gt;
{{height/entry|0951|Capsakid|Grass|Grass}}&lt;br /&gt;
{{height/entry|0954|Rabsca|Bug|Psychic}}&lt;br /&gt;
{{height/entry|0978|Tatsugiri|Dragon|Water|form=Curly Form}}&lt;br /&gt;
{{height/entry|0978|Tatsugiri|Dragon|Water|form=Droopy Form|formimg=-Droopy}}&lt;br /&gt;
{{height/entry|0978|Tatsugiri|Dragon|Water|form=Stretchy Form|formimg=-Stretchy}}&lt;br /&gt;
{{height/entry|0999|Gimmighoul|Ghost|Ghost|form=Chest Form}}&lt;br /&gt;
{{height/entry|1024|Terapagos|formimg=-Terastal|Normal|Normal|form=Terastal Form}}&lt;br /&gt;
{{height/entry|1025|Pecharunt|Poison|Ghost}}&lt;br /&gt;
{{height/entry||Browt|Grass|Grass}}&lt;br /&gt;
{{height/entry||Gecqua|Water|Water}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===1&#039;04&amp;quot; (0.4 m)===&lt;br /&gt;
{{height/header|1|04|0.4}}&lt;br /&gt;
{{height/entry|0025|Pikachu|Electric|Electric}}&lt;br /&gt;
{{height/entry|0029|Nidoran♀|Poison|Poison}}&lt;br /&gt;
{{height/entry|0052|Meowth|Normal|Normal}}&lt;br /&gt;
{{height/entry|0052|Meowth|form=Alolan Form|formimg=-Alola|Dark|Dark}}&lt;br /&gt;
{{height/entry|0052|Meowth|form=Galarian Form|formimg=-Galar|Steel|Steel}}&lt;br /&gt;
{{height/entry|0074|Geodude|Rock|Ground}}&lt;br /&gt;
{{height/entry|0074|Geodude|form=Alolan Form|formimg=-Alola|Rock|Electric}}&lt;br /&gt;
{{height/entry|0098|Krabby|Water|Water}}&lt;br /&gt;
{{height/entry|0102|Exeggcute|Grass|Psychic}}&lt;br /&gt;
{{height/entry|0104|Cubone|Ground|Ground}}&lt;br /&gt;
{{height/entry|0116|Horsea|Water|Water}}&lt;br /&gt;
{{height/entry|0138|Omanyte|Rock|Water}}&lt;br /&gt;
{{height/entry|0151|Mew|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0182|Bellossom|Grass|Grass}}&lt;br /&gt;
{{height/entry|0183|Marill|Water|Fairy}}&lt;br /&gt;
{{height/entry|0187|Hoppip|Grass|Flying}}&lt;br /&gt;
{{height/entry|0194|Wooper|Water|Ground}}&lt;br /&gt;
{{height/entry|0194|Wooper|form=Paldean Form|formimg=-Paldea|Poison|Ground}}&lt;br /&gt;
{{height/entry|0220|Swinub|Ice|Ground}}&lt;br /&gt;
{{height/entry|0238|Smoochum|Ice|Psychic}}&lt;br /&gt;
{{height/entry|0255|Torchic|Fire|Fire}}&lt;br /&gt;
{{height/entry|0258|Mudkip|Water|Water}}&lt;br /&gt;
{{height/entry|0263|Zigzagoon|Normal|Normal}}&lt;br /&gt;
{{height/entry|0263|Zigzagoon|form=Galarian Form|formimg=-Galar|Dark|Normal}}&lt;br /&gt;
{{height/entry|0280|Ralts|Psychic|Fairy}}&lt;br /&gt;
{{height/entry|0285|Shroomish|Grass|Grass}}&lt;br /&gt;
{{height/entry|0304|Aron|Steel|Rock}}&lt;br /&gt;
{{height/entry|0311|Plusle|Electric|Electric}}&lt;br /&gt;
{{height/entry|0312|Minun|Electric|Electric}}&lt;br /&gt;
{{height/entry|0316|Gulpin|Poison|Poison}}&lt;br /&gt;
{{height/entry|0331|Cacnea|Grass|Grass}}&lt;br /&gt;
{{height/entry|0333|Swablu|Normal|Flying}}&lt;br /&gt;
{{height/entry|0339|Barboach|Water|Ground}}&lt;br /&gt;
{{height/entry|0366|Clamperl|Water|Water}}&lt;br /&gt;
{{height/entry|0387|Turtwig|Grass|Grass}}&lt;br /&gt;
{{height/entry|0393|Piplup|Water|Water}}&lt;br /&gt;
{{height/entry|0417|Pachirisu|Electric|Electric}}&lt;br /&gt;
{{height/entry|0420|Cherubi|Grass|Grass}}&lt;br /&gt;
{{height/entry|0425|Drifloon|Ghost|Flying}}&lt;br /&gt;
{{height/entry|0427|Buneary|Normal|Normal}}&lt;br /&gt;
{{height/entry|0434|Stunky|Poison|Dark}}&lt;br /&gt;
{{height/entry|0456|Finneon|Water|Water}}&lt;br /&gt;
{{height/entry|0489|Phione|Water|Water}}&lt;br /&gt;
{{height/entry|0492|Shaymin|Grass|Flying|form=Sky Forme|formimg=-Sky}}&lt;br /&gt;
{{height/entry|0494|Victini|Psychic|Fire}}&lt;br /&gt;
{{height/entry|0506|Lillipup|Normal|Normal}}&lt;br /&gt;
{{height/entry|0509|Purrloin|Dark|Dark}}&lt;br /&gt;
{{height/entry|0524|Roggenrola|Rock|Rock}}&lt;br /&gt;
{{height/entry|0527|Woobat|Psychic|Flying}}&lt;br /&gt;
{{height/entry|0543|Venipede|Bug|Poison}}&lt;br /&gt;
{{height/entry|0572|Minccino|Normal|Normal}}&lt;br /&gt;
{{height/entry|0574|Gothita|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0582|Vanillite|Ice|Ice}}&lt;br /&gt;
{{height/entry|0587|Emolga|Electric|Flying}}&lt;br /&gt;
{{height/entry|0616|Shelmet|Bug|Bug}}&lt;br /&gt;
{{height/entry|0650|Chespin|Grass|Grass}}&lt;br /&gt;
{{height/entry|0653|Fennekin|Fire|Fire}}&lt;br /&gt;
{{height/entry|0659|Bunnelby|Normal|Normal}}&lt;br /&gt;
{{height/entry|0684|Swirlix|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0686|Inkay|Dark|Psychic}}&lt;br /&gt;
{{height/entry|0708|Phantump|Ghost|Grass}}&lt;br /&gt;
{{height/entry|0710|Pumpkaboo|Ghost|Grass|form=Medium Variety}}&lt;br /&gt;
{{height/entry|0725|Litten|Fire|Fire}}&lt;br /&gt;
{{height/entry|0728|Popplio|Water|Water}}&lt;br /&gt;
{{height/entry|0734|Yungoos|Normal|Normal}}&lt;br /&gt;
{{height/entry|0736|Grubbin|Bug|Bug}}&lt;br /&gt;
{{height/entry|0743|Ribombee|Bug|Fairy|form=Totem-like}}&lt;br /&gt;
{{height/entry|0747|Mareanie|Poison|Water}}&lt;br /&gt;
{{height/entry|0775|Komala|Normal|Normal}}&lt;br /&gt;
{{height/entry|0778|Mimikyu|Ghost|Fairy|form=Totem-like}}&lt;br /&gt;
{{height/entry|0824|Blipbug|Bug|Bug}}&lt;br /&gt;
{{height/entry|0825|Dottler|Bug|Psychic}}&lt;br /&gt;
{{height/entry|0826|Orbeetle|Bug|Psychic}}&lt;br /&gt;
{{height/entry|0829|Gossifleur|Grass|Grass}}&lt;br /&gt;
{{height/entry|0842|Appletun|Grass|Dragon}}&lt;br /&gt;
{{height/entry|0848|Toxel|Electric|Poison}}&lt;br /&gt;
{{height/entry|0856|Hatenna|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0859|Impidimp|Dark|Fairy}}&lt;br /&gt;
{{height/entry|0906|Sprigatito|Grass|Grass}}&lt;br /&gt;
{{height/entry|0909|Fuecoco|Fire|Fire}}&lt;br /&gt;
{{height/entry|0922|Pawmo|Electric|Fighting}}&lt;br /&gt;
{{height/entry|0932|Nacli|Rock|Rock}}&lt;br /&gt;
{{height/entry|0940|Wattrel|Electric|Flying}}&lt;br /&gt;
{{height/entry|0957|Tinkatink|Fairy|Steel}}&lt;br /&gt;
{{height/entry|1004|Chi-Yu|Dark|Fire}}&lt;br /&gt;
{{height/entry|1011|Dipplin|Grass|Dragon}}&lt;br /&gt;
{{height/entry||Pombon|Fire|Fire}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===1&#039;08&amp;quot; (0.5 m)===&lt;br /&gt;
{{height/header|1|08|0.5}}&lt;br /&gt;
{{height/entry|0007|Squirtle|Water|Water}}&lt;br /&gt;
{{height/entry|0032|Nidoran♂|Poison|Poison}}&lt;br /&gt;
{{height/entry|0039|Jigglypuff|Normal|Fairy}}&lt;br /&gt;
{{height/entry|0043|Oddish|Grass|Poison}}&lt;br /&gt;
{{height/entry|0056|Mankey|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0100|Voltorb|Electric|Electric}}&lt;br /&gt;
{{height/entry|0100|Voltorb|form=Hisuian Form|formimg=-Hisui|Electric|Grass}}&lt;br /&gt;
{{height/entry|0140|Kabuto|Rock|Water}}&lt;br /&gt;
{{height/entry|0155|Cyndaquil|Fire|Fire}}&lt;br /&gt;
{{height/entry|0167|Spinarak|Bug|Poison}}&lt;br /&gt;
{{height/entry|0170|Chinchou|Water|Electric}}&lt;br /&gt;
{{height/entry|0198|Murkrow|Dark|Flying}}&lt;br /&gt;
{{height/entry|0201|Unown|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0211|Qwilfish|Water|Poison}}&lt;br /&gt;
{{height/entry|0211|Qwilfish|form=Hisuian Form|formimg=-Hisui|Dark|Poison}}&lt;br /&gt;
{{height/entry|0231|Phanpy|Ground|Ground}}&lt;br /&gt;
{{height/entry|0252|Treecko|Grass|Grass}}&lt;br /&gt;
{{height/entry|0261|Poochyena|Dark|Dark}}&lt;br /&gt;
{{height/entry|0264|Linoone|Normal|Normal}}&lt;br /&gt;
{{height/entry|0264|Linoone|form=Galarian Form|formimg=-Galar|Dark|Normal}}&lt;br /&gt;
{{height/entry|0270|Lotad|Water|Grass}}&lt;br /&gt;
{{height/entry|0273|Seedot|Grass|Grass}}&lt;br /&gt;
{{height/entry|0283|Surskit|Bug|Water}}&lt;br /&gt;
{{height/entry|0290|Nincada|Bug|Ground}}&lt;br /&gt;
{{height/entry|0302|Sableye|Dark|Ghost}}&lt;br /&gt;
{{height/entry|0302|Sableye|form=Mega Sableye|formimg=-Mega|Dark|Ghost}}&lt;br /&gt;
{{height/entry|0324|Torkoal|Fire|Fire}}&lt;br /&gt;
{{height/entry|0343|Baltoy|Ground|Psychic}}&lt;br /&gt;
{{height/entry|0390|Chimchar|Fire|Fire}}&lt;br /&gt;
{{height/entry|0399|Bidoof|Normal|Normal}}&lt;br /&gt;
{{height/entry|0403|Shinx|Electric|Electric}}&lt;br /&gt;
{{height/entry|0410|Shieldon|Rock|Steel}}&lt;br /&gt;
{{height/entry|0413|Wormadam|Bug|Grass|form=Plant Cloak|formimg=-Plant}}&lt;br /&gt;
{{height/entry|0413|Wormadam|Bug|Ground|form=Sandy Cloak|formimg=-Sandy}}&lt;br /&gt;
{{height/entry|0413|Wormadam|Bug|Steel|form=Trash Cloak|formimg=-Trash}}&lt;br /&gt;
{{height/entry|0421|Cherrim|Grass|Grass|form=Overcast Form}}&lt;br /&gt;
{{height/entry|0421|Cherrim|Grass|Grass|form=Sunshine Form|formimg=-Sunshine}}&lt;br /&gt;
{{height/entry|0431|Glameow|Normal|Normal}}&lt;br /&gt;
{{height/entry|0436|Bronzor|Steel|Psychic}}&lt;br /&gt;
{{height/entry|0438|Bonsly|Rock|Rock}}&lt;br /&gt;
{{height/entry|0441|Chatot|Normal|Flying}}&lt;br /&gt;
{{height/entry|0498|Tepig|Fire|Fire}}&lt;br /&gt;
{{height/entry|0501|Oshawott|Water|Water}}&lt;br /&gt;
{{height/entry|0504|Patrat|Normal|Normal}}&lt;br /&gt;
{{height/entry|0535|Tympole|Water|Water}}&lt;br /&gt;
{{height/entry|0541|Swadloon|Bug|Grass}}&lt;br /&gt;
{{height/entry|0548|Petilil|Grass|Grass}}&lt;br /&gt;
{{height/entry|0562|Yamask|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0562|Yamask|Ground|Ghost|form=Galarian Form|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0566|Archen|Rock|Flying}}&lt;br /&gt;
{{height/entry|0573|Cinccino|Normal|Normal}}&lt;br /&gt;
{{height/entry|0580|Ducklett|Water|Flying}}&lt;br /&gt;
{{height/entry|0588|Karrablast|Bug|Bug}}&lt;br /&gt;
{{height/entry|0605|Elgyem|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0613|Cubchoo|Ice|Ice}}&lt;br /&gt;
{{height/entry|0624|Pawniard|Dark|Steel}}&lt;br /&gt;
{{height/entry|0627|Rufflet|Normal|Flying}}&lt;br /&gt;
{{height/entry|0629|Vullaby|Dark|Flying}}&lt;br /&gt;
{{height/entry|0688|Binacle|Rock|Water}}&lt;br /&gt;
{{height/entry|0690|Skrelp|Poison|Water}}&lt;br /&gt;
{{height/entry|0692|Clauncher|Water|Water}}&lt;br /&gt;
{{height/entry|0694|Helioptile|Electric|Normal}}&lt;br /&gt;
{{height/entry|0710|Pumpkaboo|Ghost|Grass|form=Large Variety}}&lt;br /&gt;
{{height/entry|0714|Noibat|Flying|Dragon}}&lt;br /&gt;
{{height/entry|0720|Hoopa|Psychic|Ghost|form=Hoopa Confined}}&lt;br /&gt;
{{height/entry|0737|Charjabug|Bug|Electric}}&lt;br /&gt;
{{height/entry|0744|Rockruff|Rock|Rock}}&lt;br /&gt;
{{height/entry|0759|Stufful|Normal|Fighting}}&lt;br /&gt;
{{height/entry|0767|Wimpod|Bug|Water}}&lt;br /&gt;
{{height/entry|0769|Sandygast|Ghost|Ground}}&lt;br /&gt;
{{height/entry|0830|Eldegoss|Grass|Grass}}&lt;br /&gt;
{{height/entry|0846|Arrokuda|Water|Water}}&lt;br /&gt;
{{height/entry|0885|Dreepy|Dragon|Ghost}}&lt;br /&gt;
{{height/entry|0912|Quaxly|Water|Water}}&lt;br /&gt;
{{height/entry|0915|Lechonk|Normal|Normal}}&lt;br /&gt;
{{height/entry|0927|Dachsbun|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0942|Maschiff|Dark|Dark}}&lt;br /&gt;
{{height/entry|0996|Frigibax|Dragon|Ice}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===2&#039;00&amp;quot; (0.6 m)===&lt;br /&gt;
{{height/header|2|00|0.6}}&lt;br /&gt;
{{height/entry|0004|Charmander|Fire|Fire}}&lt;br /&gt;
{{height/entry|0014|Kakuna|Bug|Poison}}&lt;br /&gt;
{{height/entry|0027|Sandshrew|Ground|Ground}}&lt;br /&gt;
{{height/entry|0035|Clefairy|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0037|Vulpix|Fire|Fire}}&lt;br /&gt;
{{height/entry|0037|Vulpix|form=Alolan Form|Ice|Ice|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0060|Poliwag|Water|Water}}&lt;br /&gt;
{{height/entry|0109|Koffing|Poison|Poison}}&lt;br /&gt;
{{height/entry|0118|Goldeen|Water|Water}}&lt;br /&gt;
{{height/entry|0158|Totodile|Water|Water}}&lt;br /&gt;
{{height/entry|0176|Togetic|Fairy|Flying}}&lt;br /&gt;
{{height/entry|0179|Mareep|Electric|Electric}}&lt;br /&gt;
{{height/entry|0188|Skiploom|Grass|Flying}}&lt;br /&gt;
{{height/entry|0204|Pineco|Bug|Bug}}&lt;br /&gt;
{{height/entry|0209|Snubbull|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0213|Shuckle|Bug|Rock}}&lt;br /&gt;
{{height/entry|0216|Teddiursa|Normal|Normal}}&lt;br /&gt;
{{height/entry|0222|Corsola|Water|Rock}}&lt;br /&gt;
{{height/entry|0222|Corsola|Ghost|Ghost|form=Galarian Form|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0223|Remoraid|Water|Water}}&lt;br /&gt;
{{height/entry|0228|Houndour|Dark|Fire}}&lt;br /&gt;
{{height/entry|0233|Porygon2|Normal|Normal}}&lt;br /&gt;
{{height/entry|0239|Elekid|Electric|Electric}}&lt;br /&gt;
{{height/entry|0246|Larvitar|Rock|Ground}}&lt;br /&gt;
{{height/entry|0251|Celebi|Psychic|Grass}}&lt;br /&gt;
{{height/entry|0266|Silcoon|Bug|Bug}}&lt;br /&gt;
{{height/entry|0278|Wingull|Water|Flying}}&lt;br /&gt;
{{height/entry|0293|Whismur|Normal|Normal}}&lt;br /&gt;
{{height/entry|0300|Skitty|Normal|Normal}}&lt;br /&gt;
{{height/entry|0303|Mawile|Steel|Fairy}}&lt;br /&gt;
{{height/entry|0307|Meditite|Fighting|Psychic}}&lt;br /&gt;
{{height/entry|0309|Electrike|Electric|Electric}}&lt;br /&gt;
{{height/entry|0314|Illumise|Bug|Bug}}&lt;br /&gt;
{{height/entry|0341|Corphish|Water|Water}}&lt;br /&gt;
{{height/entry|0349|Feebas|Water|Water}}&lt;br /&gt;
{{height/entry|0353|Shuppet|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0358|Chimecho|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0360|Wynaut|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0370|Luvdisc|Water|Water}}&lt;br /&gt;
{{height/entry|0371|Bagon|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0374|Beldum|Steel|Psychic}}&lt;br /&gt;
{{height/entry|0397|Staravia|Normal|Flying}}&lt;br /&gt;
{{height/entry|0439|Mime Jr.|Psychic|Fairy}}&lt;br /&gt;
{{height/entry|0440|Happiny|Normal|Normal}}&lt;br /&gt;
{{height/entry|0446|Munchlax|Normal|Normal}}&lt;br /&gt;
{{height/entry|0495|Snivy|Grass|Grass}}&lt;br /&gt;
{{height/entry|0511|Pansage|Grass|Grass}}&lt;br /&gt;
{{height/entry|0513|Pansear|Fire|Fire}}&lt;br /&gt;
{{height/entry|0515|Panpour|Water|Water}}&lt;br /&gt;
{{height/entry|0517|Munna|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0520|Tranquill|Normal|Flying}}&lt;br /&gt;
{{height/entry|0532|Timburr|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0554|Darumaka|Fire|Fire}}&lt;br /&gt;
{{height/entry|0559|Scraggy|Dark|Fighting}}&lt;br /&gt;
{{height/entry|0568|Trubbish|Poison|Poison}}&lt;br /&gt;
{{height/entry|0578|Duosion|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0585|Deerling|Normal|Grass|form=Spring Form}}&lt;br /&gt;
{{height/entry|0585|Deerling|Normal|Grass|form=Summer Form|formimg=-Summer}}&lt;br /&gt;
{{height/entry|0585|Deerling|Normal|Grass|form=Autumn Form|formimg=-Autumn}}&lt;br /&gt;
{{height/entry|0585|Deerling|Normal|Grass|form=Winter Form|formimg=-Winter}}&lt;br /&gt;
{{height/entry|0591|Amoonguss|Grass|Poison}}&lt;br /&gt;
{{height/entry|0597|Ferroseed|Grass|Steel}}&lt;br /&gt;
{{height/entry|0600|Klang|Steel|Steel}}&lt;br /&gt;
{{height/entry|0601|Klinklang|Steel|Steel}}&lt;br /&gt;
{{height/entry|0608|Lampent|Ghost|Fire}}&lt;br /&gt;
{{height/entry|0610|Axew|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0648|Meloetta|Normal|Psychic|form=Aria Forme}}&lt;br /&gt;
{{height/entry|0648|Meloetta|Normal|Fighting|form=Pirouette Forme|formimg=-Pirouette}}&lt;br /&gt;
{{height/entry|0657|Frogadier|Water|Water}}&lt;br /&gt;
{{height/entry|0667|Litleo|Fire|Normal}}&lt;br /&gt;
{{height/entry|0674|Pancham|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0678|Meowstic|Psychic|Psychic|form=Male|formimg=-Male}}&lt;br /&gt;
{{height/entry|0678|Meowstic|Psychic|Psychic|form=Female|formimg=-Female}}&lt;br /&gt;
{{height/entry|0729|Brionne|Water|Water}}&lt;br /&gt;
{{height/entry|0732|Trumbeak|Normal|Flying}}&lt;br /&gt;
{{height/entry|0739|Crabrawler|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0741|Oricorio|Fire|Flying|form=Baile Style}}&lt;br /&gt;
{{height/entry|0741|Oricorio|Electric|Flying|form=Pom-Pom Style|formimg=-Pom-Pom}}&lt;br /&gt;
{{height/entry|0741|Oricorio|Psychic|Flying|form=Pa&#039;u Style|formimg=-Pa&#039;u}}&lt;br /&gt;
{{height/entry|0741|Oricorio|Ghost|Flying|form=Sensu Style|formimg=-Sensu}}&lt;br /&gt;
{{height/entry|0757|Salandit|Poison|Fire}}&lt;br /&gt;
{{height/entry|0777|Togedemaru|Electric|Steel|form=Totem-like}}&lt;br /&gt;
{{height/entry|0782|Jangmo-o|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0803|Poipole|Poison|Poison}}&lt;br /&gt;
{{height/entry|0814|Raboot|Fire|Fire}}&lt;br /&gt;
{{height/entry|0820|Greedent|Normal|Normal}}&lt;br /&gt;
{{height/entry|0827|Nickit|Dark|Dark}}&lt;br /&gt;
{{height/entry|0831|Wooloo|Normal|Normal}}&lt;br /&gt;
{{height/entry|0852|Clobbopus|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0857|Hattrem|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0891|Kubfu|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0929|Dolliv|Grass|Normal}}&lt;br /&gt;
{{height/entry|0931|Squawkabilly|Normal|Flying|form=Green Plumage}}&lt;br /&gt;
{{height/entry|0931|Squawkabilly|Normal|Flying|form=Blue Plumage|formimg=-Blue}}&lt;br /&gt;
{{height/entry|0931|Squawkabilly|Normal|Flying|form=Yellow Plumage|formimg=-Yellow}}&lt;br /&gt;
{{height/entry|0931|Squawkabilly|Normal|Flying|form=White Plumage|formimg=-White}}&lt;br /&gt;
{{height/entry|0933|Naclstack|Rock|Rock}}&lt;br /&gt;
{{height/entry|0935|Charcadet|Fire|Fire}}&lt;br /&gt;
{{height/entry|0946|Bramblin|Grass|Ghost}}&lt;br /&gt;
{{height/entry|0971|Greavard|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0978|Tatsugiri|form=Curly Form&amp;lt;br&amp;gt;Mega Tatsugiri|Dragon|Water|formimg=-Curly Mega}}&lt;br /&gt;
{{height/entry|0978|Tatsugiri|form=Droopy Form&amp;lt;br&amp;gt;Mega Tatsugiri|Dragon|Water|formimg=-Droopy Mega}}&lt;br /&gt;
{{height/entry|0978|Tatsugiri|form=Stretchy Form&amp;lt;br&amp;gt;Mega Tatsugiri|Dragon|Water|formimg=-Stretchy Mega}}&lt;br /&gt;
{{height/entry|0991|Iron Bundle|Ice|Water}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===2&#039;04&amp;quot; (0.7 m)===&lt;br /&gt;
{{height/header|2|04|0.7}}&lt;br /&gt;
{{height/entry|0001|Bulbasaur|Grass|Poison}}&lt;br /&gt;
{{height/entry|0011|Metapod|Bug|Bug}}&lt;br /&gt;
{{height/entry|0020|Raticate|Normal|Normal}}&lt;br /&gt;
{{height/entry|0020|Raticate|form=Alolan Form|Dark|Normal|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0026|Raichu|form=Alolan Form|Electric|Psychic|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0027|Sandshrew|form=Alolan Form|Ice|Steel|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0051|Dugtrio|Ground|Ground}}&lt;br /&gt;
{{height/entry|0051|Dugtrio|form=Alolan Form|Ground|Steel|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0058|Growlithe|Fire|Fire}}&lt;br /&gt;
{{height/entry|0069|Bellsprout|Grass|Poison}}&lt;br /&gt;
{{height/entry|0088|Grimer|form=Alolan Form|Poison|Dark|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0163|Hoothoot|Normal|Flying}}&lt;br /&gt;
{{height/entry|0200|Misdreavus|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0218|Slugma|Fire|Fire}}&lt;br /&gt;
{{height/entry|0236|Tyrogue|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0240|Magby|Fire|Fire}}&lt;br /&gt;
{{height/entry|0259|Marshtomp|Water|Ground}}&lt;br /&gt;
{{height/entry|0268|Cascoon|Bug|Bug}}&lt;br /&gt;
{{height/entry|0277|Swellow|Normal|Flying}}&lt;br /&gt;
{{height/entry|0313|Volbeat|Bug|Bug}}&lt;br /&gt;
{{height/entry|0322|Numel|Fire|Ground}}&lt;br /&gt;
{{height/entry|0325|Spoink|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0328|Trapinch|Ground|Ground}}&lt;br /&gt;
{{height/entry|0347|Anorith|Rock|Bug}}&lt;br /&gt;
{{height/entry|0361|Snorunt|Ice|Ice}}&lt;br /&gt;
{{height/entry|0418|Buizel|Water|Water}}&lt;br /&gt;
{{height/entry|0443|Gible|Dragon|Ground}}&lt;br /&gt;
{{height/entry|0447|Riolu|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0453|Croagunk|Poison|Fighting}}&lt;br /&gt;
{{height/entry|0530|Excadrill|Ground|Steel}}&lt;br /&gt;
{{height/entry|0547|Whimsicott|Grass|Fairy}}&lt;br /&gt;
{{height/entry|0551|Sandile|Ground|Dark}}&lt;br /&gt;
{{height/entry|0554|Darumaka|Ice|Ice|form=Galarian Form|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0564|Tirtouga|Water|Rock}}&lt;br /&gt;
{{height/entry|0570|Zorua|Dark|Dark}}&lt;br /&gt;
{{height/entry|0570|Zorua|Normal|Ghost|form=Hisuian Form|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0575|Gothorita|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0618|Stunfisk|Ground|Electric}}&lt;br /&gt;
{{height/entry|0618|Stunfisk|Ground|Steel|form=Galarian Form|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0651|Quilladin|Grass|Grass}}&lt;br /&gt;
{{height/entry|0662|Fletchinder|Fire|Flying}}&lt;br /&gt;
{{height/entry|0705|Sliggoo|form=Hisuian Form|Steel|Dragon|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0711|Gourgeist|Ghost|Grass|form=Small Variety}}&lt;br /&gt;
{{height/entry|0719|Diancie|Rock|Fairy}}&lt;br /&gt;
{{height/entry|0723|Dartrix|Grass|Flying}}&lt;br /&gt;
{{height/entry|0726|Torracat|Fire|Fire}}&lt;br /&gt;
{{height/entry|0735|Gumshoos|Normal|Normal}}&lt;br /&gt;
{{height/entry|0748|Toxapex|Poison|Water}}&lt;br /&gt;
{{height/entry|0762|Steenee|Grass|Grass}}&lt;br /&gt;
{{height/entry|0802|Marshadow|Fighting|Ghost}}&lt;br /&gt;
{{height/entry|0811|Thwackey|Grass|Grass}}&lt;br /&gt;
{{height/entry|0817|Drizzile|Water|Water}}&lt;br /&gt;
{{height/entry|0850|Sizzlipede|Fire|Bug}}&lt;br /&gt;
{{height/entry|0945|Grafaiai|Poison|Normal}}&lt;br /&gt;
{{height/entry|0958|Tinkatuff|Fairy|Steel}}&lt;br /&gt;
{{height/entry|0959|Tinkaton|Fairy|Steel}}&lt;br /&gt;
{{height/entry|0969|Glimmet|Rock|Poison}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===2&#039;07&amp;quot; (0.8 m)===&lt;br /&gt;
Pokémon 2&#039;07&amp;quot; (0.8 m) or taller are not eligible to compete in [[Pokémon Jump]], except {{p|Chikorita}} and {{p|Kirlia}} which can participate in the minigame.&lt;br /&gt;
&lt;br /&gt;
{{height/header|2|07|0.8}}&lt;br /&gt;
{{height/entry|0026|Raichu|Electric|Electric}}&lt;br /&gt;
{{height/entry|0030|Nidorina|Poison|Poison}}&lt;br /&gt;
{{height/entry|0041|Zubat|Poison|Flying}}&lt;br /&gt;
{{height/entry|0044|Gloom|Grass|Poison}}&lt;br /&gt;
{{height/entry|0054|Psyduck|Water|Water}}&lt;br /&gt;
{{height/entry|0058|Growlithe|form=Hisuian Form|Fire|Rock|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0066|Machop|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0077|Ponyta|form=Galarian Form|Psychic|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0083|Farfetch&#039;d|Normal|Flying}}&lt;br /&gt;
{{height/entry|0083|Farfetch&#039;d|form=Galarian Form|Fighting|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0120|Staryu|Water|Water}}&lt;br /&gt;
{{height/entry|0135|Jolteon|Electric|Electric}}&lt;br /&gt;
{{height/entry|0137|Porygon|Normal|Normal}}&lt;br /&gt;
{{height/entry|0161|Sentret|Normal|Normal}}&lt;br /&gt;
{{height/entry|0180|Flaaffy|Electric|Electric}}&lt;br /&gt;
{{height/entry|0184|Azumarill|Water|Fairy}}&lt;br /&gt;
{{height/entry|0189|Jumpluff|Grass|Flying}}&lt;br /&gt;
{{height/entry|0190|Aipom|Normal|Normal}}&lt;br /&gt;
{{height/entry|0192|Sunflora|Grass|Grass}}&lt;br /&gt;
{{height/entry|0219|Magcargo|Fire|Rock}}&lt;br /&gt;
{{height/entry|0281|Kirlia|Psychic|Fairy}}&lt;br /&gt;
{{height/entry|0284|Masquerain|Bug|Flying}}&lt;br /&gt;
{{height/entry|0287|Slakoth|Normal|Normal}}&lt;br /&gt;
{{height/entry|0291|Ninjask|Bug|Flying}}&lt;br /&gt;
{{height/entry|0292|Shedinja|Bug|Ghost}}&lt;br /&gt;
{{height/entry|0318|Carvanha|Water|Dark}}&lt;br /&gt;
{{height/entry|0355|Duskull|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0363|Spheal|Ice|Water}}&lt;br /&gt;
{{height/entry|0394|Prinplup|Water|Water}}&lt;br /&gt;
{{height/entry|0449|Hippopotas|Ground|Ground}}&lt;br /&gt;
{{height/entry|0451|Skorupi|Poison|Bug}}&lt;br /&gt;
{{height/entry|0471|Glaceon|Ice|Ice}}&lt;br /&gt;
{{height/entry|0496|Servine|Grass|Grass}}&lt;br /&gt;
{{height/entry|0502|Dewott|Water|Water}}&lt;br /&gt;
{{height/entry|0522|Blitzle|Electric|Electric}}&lt;br /&gt;
{{height/entry|0536|Palpitoad|Water|Ground}}&lt;br /&gt;
{{height/entry|0596|Galvantula|Bug|Electric}}&lt;br /&gt;
{{height/entry|0617|Accelgor|Bug|Bug}}&lt;br /&gt;
{{height/entry|0633|Deino|Dark|Dragon}}&lt;br /&gt;
{{height/entry|0678|Meowstic|form=Mega Meowstic|Psychic|Psychic|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0679|Honedge|Steel|Ghost}}&lt;br /&gt;
{{height/entry|0680|Doublade|Steel|Ghost}}&lt;br /&gt;
{{height/entry|0683|Aromatisse|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0685|Slurpuff|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0696|Tyrunt|Rock|Dragon}}&lt;br /&gt;
{{height/entry|0701|Hawlucha|Fighting|Flying}}&lt;br /&gt;
{{height/entry|0705|Sliggoo|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0710|Pumpkaboo|Ghost|Grass|form=Jumbo Variety}}&lt;br /&gt;
{{height/entry|0745|Lycanroc|Rock|Rock|form=Midday Form}}&lt;br /&gt;
{{height/entry|0745|Lycanroc|Rock|Rock|form=Dusk Form|formimg=-Dusk}}&lt;br /&gt;
{{height/entry|0822|Corvisquire|Flying|Flying}}&lt;br /&gt;
{{height/entry|0845|Cramorant|Flying|Water}}&lt;br /&gt;
{{height/entry|0860|Morgrem|Dark|Fairy}}&lt;br /&gt;
{{height/entry|0863|Perrserker|Steel|Steel}}&lt;br /&gt;
{{height/entry|0865|Sirfetch&#039;d|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0997|Arctibax|Dragon|Ice}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===2&#039;11&amp;quot; (0.9 m)===&lt;br /&gt;
{{height/header|2|11|0.9}}&lt;br /&gt;
{{height/entry|0033|Nidorino|Poison|Poison}}&lt;br /&gt;
{{height/entry|0063|Abra|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0072|Tentacool|Water|Poison}}&lt;br /&gt;
{{height/entry|0088|Grimer|Poison|Poison}}&lt;br /&gt;
{{height/entry|0129|Magikarp|Water|Water}}&lt;br /&gt;
{{height/entry|0136|Flareon|Fire|Fire}}&lt;br /&gt;
{{height/entry|0152|Chikorita|Grass|Grass}}&lt;br /&gt;
{{height/entry|0156|Quilava|Fire|Fire}}&lt;br /&gt;
{{height/entry|0196|Espeon|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0215|Sneasel|Dark|Ice}}&lt;br /&gt;
{{height/entry|0215|Sneasel|form=Hisuian Form|Fighting|Poison|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0224|Octillery|Water|Water}}&lt;br /&gt;
{{height/entry|0225|Delibird|Ice|Flying}}&lt;br /&gt;
{{height/entry|0253|Grovyle|Grass|Grass}}&lt;br /&gt;
{{height/entry|0256|Combusken|Fire|Fighting}}&lt;br /&gt;
{{height/entry|0305|Lairon|Steel|Rock}}&lt;br /&gt;
{{height/entry|0326|Grumpig|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0340|Whiscash|Water|Ground}}&lt;br /&gt;
{{height/entry|0391|Monferno|Fire|Fighting}}&lt;br /&gt;
{{height/entry|0404|Luxio|Electric|Electric}}&lt;br /&gt;
{{height/entry|0407|Roserade|Grass|Poison}}&lt;br /&gt;
{{height/entry|0408|Cranidos|Rock|Rock}}&lt;br /&gt;
{{height/entry|0414|Mothim|Bug|Flying}}&lt;br /&gt;
{{height/entry|0423|Gastrodon|Water|Ground|form=West Sea|formimg=-West}}&lt;br /&gt;
{{height/entry|0423|Gastrodon|Water|Ground|form=East Sea|formimg=-East}}&lt;br /&gt;
{{height/entry|0429|Mismagius|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0430|Honchkrow|Dark|Flying}}&lt;br /&gt;
{{height/entry|0474|Porygon-Z|Normal|Normal}}&lt;br /&gt;
{{height/entry|0507|Herdier|Normal|Normal}}&lt;br /&gt;
{{height/entry|0525|Boldore|Rock|Rock}}&lt;br /&gt;
{{height/entry|0528|Swoobat|Psychic|Flying}}&lt;br /&gt;
{{height/entry|0530|Excadrill|form=Mega Excadrill|Ground|Steel|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0619|Mienfoo|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0672|Skiddo|Grass|Grass}}&lt;br /&gt;
{{height/entry|0711|Gourgeist|Ghost|Grass|form=Medium Variety}}&lt;br /&gt;
{{height/entry|0754|Lurantis|Grass|Grass}}&lt;br /&gt;
{{height/entry|0779|Bruxish|Water|Psychic}}&lt;br /&gt;
{{height/entry|0876|Indeedee|Psychic|Normal|form=Male|formimg=-Male}}&lt;br /&gt;
{{height/entry|0876|Indeedee|Psychic|Normal|form=Female|formimg=-Female}}&lt;br /&gt;
{{height/entry|0907|Floragato|Grass|Grass}}&lt;br /&gt;
{{height/entry|0923|Pawmot|Electric|Fighting}}&lt;br /&gt;
{{height/entry|0948|Toedscool|Ground|Grass}}&lt;br /&gt;
{{height/entry|0952|Scovillain|Grass|Fire}}&lt;br /&gt;
{{height/entry|0990|Iron Treads|Ground|Steel}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===3&#039;03&amp;quot; (1.0 m)===&lt;br /&gt;
{{height/header|3|03|1.0}}&lt;br /&gt;
{{height/entry|0002|Ivysaur|Grass|Poison}}&lt;br /&gt;
{{height/entry|0008|Wartortle|Water|Water}}&lt;br /&gt;
{{height/entry|0015|Beedrill|Bug|Poison}}&lt;br /&gt;
{{height/entry|0026|Raichu|form=Mega Raichu Y|Electric|Electric|formimg=-Mega Y}}&lt;br /&gt;
{{height/entry|0028|Sandslash|Ground|Ground}}&lt;br /&gt;
{{height/entry|0040|Wigglytuff|Normal|Fairy}}&lt;br /&gt;
{{height/entry|0047|Parasect|Bug|Grass}}&lt;br /&gt;
{{height/entry|0048|Venonat|Bug|Poison}}&lt;br /&gt;
{{height/entry|0053|Persian|Normal|Normal}}&lt;br /&gt;
{{height/entry|0057|Primeape|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0061|Poliwhirl|Water|Water}}&lt;br /&gt;
{{height/entry|0070|Weepinbell|Grass|Poison}}&lt;br /&gt;
{{height/entry|0075|Graveler|Rock|Ground}}&lt;br /&gt;
{{height/entry|0075|Graveler|form=Alolan Form|Rock|Electric|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0077|Ponyta|Fire|Fire}}&lt;br /&gt;
{{height/entry|0082|Magneton|Electric|Steel}}&lt;br /&gt;
{{height/entry|0089|Muk|form=Alolan Form|Poison|Dark|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0096|Drowzee|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0105|Marowak|Ground|Ground}}&lt;br /&gt;
{{height/entry|0105|Marowak|form=Alolan Form|Fire|Ghost|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0111|Rhyhorn|Ground|Rock}}&lt;br /&gt;
{{height/entry|0114|Tangela|Grass|Grass}}&lt;br /&gt;
{{height/entry|0134|Vaporeon|Water|Water}}&lt;br /&gt;
{{height/entry|0139|Omastar|Rock|Water}}&lt;br /&gt;
{{height/entry|0165|Ledyba|Bug|Flying}}&lt;br /&gt;
{{height/entry|0197|Umbreon|Dark|Dark}}&lt;br /&gt;
{{height/entry|0262|Mightyena|Dark|Dark}}&lt;br /&gt;
{{height/entry|0267|Beautifly|Bug|Flying}}&lt;br /&gt;
{{height/entry|0274|Nuzleaf|Grass|Dark}}&lt;br /&gt;
{{height/entry|0294|Loudred|Normal|Normal}}&lt;br /&gt;
{{height/entry|0296|Makuhita|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0299|Nosepass|Rock|Rock}}&lt;br /&gt;
{{height/entry|0303|Mawile|form=Mega Mawile|Steel|Fairy|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0337|Lunatone|Rock|Psychic}}&lt;br /&gt;
{{height/entry|0345|Lileep|Rock|Grass}}&lt;br /&gt;
{{height/entry|0352|Kecleon|Normal|Normal}}&lt;br /&gt;
{{height/entry|0369|Relicanth|Water|Rock}}&lt;br /&gt;
{{height/entry|0400|Bibarel|Normal|Water}}&lt;br /&gt;
{{height/entry|0402|Kricketune|Bug|Bug}}&lt;br /&gt;
{{height/entry|0432|Purugly|Normal|Normal}}&lt;br /&gt;
{{height/entry|0435|Skuntank|Poison|Dark}}&lt;br /&gt;
{{height/entry|0442|Spiritomb|Ghost|Dark}}&lt;br /&gt;
{{height/entry|0458|Mantyke|Water|Flying}}&lt;br /&gt;
{{height/entry|0459|Snover|Grass|Ice}}&lt;br /&gt;
{{height/entry|0470|Leafeon|Grass|Grass}}&lt;br /&gt;
{{height/entry|0499|Pignite|Fire|Fighting}}&lt;br /&gt;
{{height/entry|0514|Simisear|Fire|Fire}}&lt;br /&gt;
{{height/entry|0516|Simipour|Water|Water}}&lt;br /&gt;
{{height/entry|0550|Basculin|Water|Water|form=Red-Striped Form|formimg=-Red}}&lt;br /&gt;
{{height/entry|0550|Basculin|Water|Water|form=Blue-Striped Form|formimg=-Blue}}&lt;br /&gt;
{{height/entry|0550|Basculin|Water|Water|form=White-Striped Form|formimg=-White}}&lt;br /&gt;
{{height/entry|0552|Krokorok|Ground|Dark}}&lt;br /&gt;
{{height/entry|0556|Maractus|Grass|Grass}}&lt;br /&gt;
{{height/entry|0579|Reuniclus|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0589|Escavalier|Bug|Steel}}&lt;br /&gt;
{{height/entry|0598|Ferrothorn|Grass|Steel}}&lt;br /&gt;
{{height/entry|0606|Beheeyem|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0609|Chandelure|Ghost|Fire}}&lt;br /&gt;
{{height/entry|0611|Fraxure|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0622|Golett|Ground|Ghost}}&lt;br /&gt;
{{height/entry|0654|Braixen|Fire|Fire}}&lt;br /&gt;
{{height/entry|0660|Diggersby|Normal|Ground}}&lt;br /&gt;
{{height/entry|0695|Heliolisk|Electric|Normal}}&lt;br /&gt;
{{height/entry|0700|Sylveon|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0701|Hawlucha|form=Mega Hawlucha|Fighting|Flying|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0712|Bergmite|Ice|Ice}}&lt;br /&gt;
{{height/entry|0749|Mudbray|Ground|Ground}}&lt;br /&gt;
{{height/entry|0756|Shiinotic|Grass|Fairy}}&lt;br /&gt;
{{height/entry|0801|Magearna|Steel|Fairy}}&lt;br /&gt;
{{height/entry|0801|Magearna|form=Original Color|Steel|Fairy|formimg=-Original}}&lt;br /&gt;
{{height/entry|0834|Drednaw|Water|Rock}}&lt;br /&gt;
{{height/entry|0836|Boltund|Electric|Electric}}&lt;br /&gt;
{{height/entry|0864|Cursola|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0910|Crocalor|Fire|Fire}}&lt;br /&gt;
{{height/entry|0916|Oinkologne|Normal|Normal|form=Male|formimg=-Male}}&lt;br /&gt;
{{height/entry|0916|Oinkologne|Normal|Normal|form=Female|formimg=-Female}}&lt;br /&gt;
{{height/entry|0918|Spidops|Bug|Bug}}&lt;br /&gt;
{{height/entry|0920|Lokix|Bug|Dark}}&lt;br /&gt;
{{height/entry|0965|Varoom|Steel|Poison}}&lt;br /&gt;
{{height/entry|1015|Munkidori|Poison|Psychic}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===3&#039;07&amp;quot; (1.1 m)===&lt;br /&gt;
{{height/header|3|07|1.1}}&lt;br /&gt;
{{height/entry|0005|Charmeleon|Fire|Fire}}&lt;br /&gt;
{{height/entry|0012|Butterfree|Bug|Flying}}&lt;br /&gt;
{{height/entry|0017|Pidgeotto|Normal|Flying}}&lt;br /&gt;
{{height/entry|0038|Ninetales|Fire|Fire}}&lt;br /&gt;
{{height/entry|0038|Ninetales|form=Alolan Form|Ice|Fairy|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0053|Persian|form=Alolan Form|Dark|Dark|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0086|Seel|Water|Water}}&lt;br /&gt;
{{height/entry|0113|Chansey|Normal|Normal}}&lt;br /&gt;
{{height/entry|0121|Starmie|Water|Psychic}}&lt;br /&gt;
{{height/entry|0125|Electabuzz|Electric|Electric}}&lt;br /&gt;
{{height/entry|0159|Croconaw|Water|Water}}&lt;br /&gt;
{{height/entry|0168|Ariados|Bug|Poison}}&lt;br /&gt;
{{height/entry|0186|Politoed|Water|Water}}&lt;br /&gt;
{{height/entry|0207|Gligar|Ground|Flying}}&lt;br /&gt;
{{height/entry|0221|Piloswine|Ice|Ground}}&lt;br /&gt;
{{height/entry|0232|Donphan|Ground|Ground}}&lt;br /&gt;
{{height/entry|0301|Delcatty|Normal|Normal}}&lt;br /&gt;
{{height/entry|0327|Spinda|Normal|Normal}}&lt;br /&gt;
{{height/entry|0329|Vibrava|Ground|Dragon}}&lt;br /&gt;
{{height/entry|0334|Altaria|Dragon|Flying}}&lt;br /&gt;
{{height/entry|0342|Crawdaunt|Water|Dark}}&lt;br /&gt;
{{height/entry|0354|Banette|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0364|Sealeo|Ice|Water}}&lt;br /&gt;
{{height/entry|0372|Shelgon|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0388|Grotle|Grass|Grass}}&lt;br /&gt;
{{height/entry|0419|Floatzel|Water|Water}}&lt;br /&gt;
{{height/entry|0461|Weavile|Dark|Ice}}&lt;br /&gt;
{{height/entry|0505|Watchog|Normal|Normal}}&lt;br /&gt;
{{height/entry|0510|Liepard|Dark|Dark}}&lt;br /&gt;
{{height/entry|0512|Simisage|Grass|Grass}}&lt;br /&gt;
{{height/entry|0518|Musharna|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0531|Audino|Normal|Normal}}&lt;br /&gt;
{{height/entry|0549|Lilligant|Grass|Grass}}&lt;br /&gt;
{{height/entry|0560|Scrafty|Dark|Fighting}}&lt;br /&gt;
{{height/entry|0560|Scrafty|form=Mega Scrafty|Dark|Fighting|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0583|Vanillish|Ice|Ice}}&lt;br /&gt;
{{height/entry|0615|Cryogonal|Ice|Ice}}&lt;br /&gt;
{{height/entry|0636|Larvesta|Bug|Fire}}&lt;br /&gt;
{{height/entry|0671|Florges|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0711|Gourgeist|Ghost|Grass|form=Large Variety}}&lt;br /&gt;
{{height/entry|0719|Diancie|form=Mega Diancie|Rock|Fairy|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0733|Toucannon|Normal|Flying}}&lt;br /&gt;
{{height/entry|0745|Lycanroc|Rock|Rock|form=Midnight Form|formimg=-Midnight}}&lt;br /&gt;
{{height/entry|0838|Carkol|Rock|Fire}}&lt;br /&gt;
{{height/entry|0898|Calyrex|Psychic|Grass}}&lt;br /&gt;
{{height/entry|0943|Mabosstiff|Dark|Dark}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===3&#039;11&amp;quot; (1.2 m)===&lt;br /&gt;
{{height/header|3|11|1.2}}&lt;br /&gt;
{{height/entry|0022|Fearow|Normal|Flying}}&lt;br /&gt;
{{height/entry|0026|Raichu|form=Mega Raichu X|Electric|Electric|formimg=-Mega X}}&lt;br /&gt;
{{height/entry|0028|Sandslash|form=Alolan Form|Ice|Steel|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0045|Vileplume|Grass|Poison}}&lt;br /&gt;
{{height/entry|0065|Alakazam|form=Mega Alakazam|Psychic|Psychic|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0079|Slowpoke|Water|Psychic}}&lt;br /&gt;
{{height/entry|0079|Slowpoke|form=Galarian Form|Psychic|Psychic|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0089|Muk|Poison|Poison}}&lt;br /&gt;
{{height/entry|0101|Electrode|Electric|Electric}}&lt;br /&gt;
{{height/entry|0101|Electrode|form=Hisuian Form|Electric|Grass|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0108|Lickitung|Normal|Normal}}&lt;br /&gt;
{{height/entry|0110|Weezing|Poison|Poison}}&lt;br /&gt;
{{height/entry|0117|Seadra|Water|Water}}&lt;br /&gt;
{{height/entry|0153|Bayleef|Grass|Grass}}&lt;br /&gt;
{{height/entry|0171|Lanturn|Water|Electric}}&lt;br /&gt;
{{height/entry|0185|Sudowoodo|Rock|Rock}}&lt;br /&gt;
{{height/entry|0193|Yanma|Bug|Flying}}&lt;br /&gt;
{{height/entry|0205|Forretress|Bug|Steel}}&lt;br /&gt;
{{height/entry|0235|Smeargle|Normal|Normal}}&lt;br /&gt;
{{height/entry|0241|Miltank|Normal|Normal}}&lt;br /&gt;
{{height/entry|0247|Pupitar|Rock|Ground}}&lt;br /&gt;
{{height/entry|0269|Dustox|Bug|Poison}}&lt;br /&gt;
{{height/entry|0271|Lombre|Water|Grass}}&lt;br /&gt;
{{height/entry|0279|Pelipper|Water|Flying}}&lt;br /&gt;
{{height/entry|0286|Breloom|Grass|Fighting}}&lt;br /&gt;
{{height/entry|0338|Solrock|Rock|Psychic}}&lt;br /&gt;
{{height/entry|0354|Banette|form=Mega Banette|Ghost|Ghost|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0358|Chimecho|form=Mega Chimecho|Psychic|Steel|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0359|Absol|Dark|Dark}}&lt;br /&gt;
{{height/entry|0359|Absol|form=Mega Absol|Dark|Dark|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0359|Absol|form=Mega Absol Z|Dark|Ghost|formimg=-Mega Z}}&lt;br /&gt;
{{height/entry|0375|Metang|Steel|Psychic}}&lt;br /&gt;
{{height/entry|0392|Infernape|Fire|Fighting}}&lt;br /&gt;
{{height/entry|0398|Staraptor|Normal|Flying}}&lt;br /&gt;
{{height/entry|0416|Vespiquen|Bug|Flying}}&lt;br /&gt;
{{height/entry|0424|Ambipom|Normal|Normal}}&lt;br /&gt;
{{height/entry|0426|Drifblim|Ghost|Flying}}&lt;br /&gt;
{{height/entry|0428|Lopunny|Normal|Normal}}&lt;br /&gt;
{{height/entry|0448|Lucario|Fighting|Steel}}&lt;br /&gt;
{{height/entry|0457|Lumineon|Water|Water}}&lt;br /&gt;
{{height/entry|0462|Magnezone|Electric|Steel}}&lt;br /&gt;
{{height/entry|0508|Stoutland|Normal|Normal}}&lt;br /&gt;
{{height/entry|0521|Unfezant|Normal|Flying}}&lt;br /&gt;
{{height/entry|0533|Gurdurr|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0542|Leavanny|Bug|Grass}}&lt;br /&gt;
{{height/entry|0544|Whirlipede|Bug|Poison}}&lt;br /&gt;
{{height/entry|0549|Lilligant|form=Hisuian Form|Grass|Fighting|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0565|Carracosta|Water|Rock}}&lt;br /&gt;
{{height/entry|0592|Frillish|Water|Ghost}}&lt;br /&gt;
{{height/entry|0594|Alomomola|Water|Water}}&lt;br /&gt;
{{height/entry|0603|Eelektrik|Electric|Electric}}&lt;br /&gt;
{{height/entry|0630|Mandibuzz|Dark|Flying}}&lt;br /&gt;
{{height/entry|0663|Talonflame|Fire|Flying}}&lt;br /&gt;
{{height/entry|0666|Vivillon|Bug|Flying}}&lt;br /&gt;
{{height/entry|0676|Furfrou|Normal|Normal}}&lt;br /&gt;
{{height/entry|0718|Zygarde|Dragon|Ground|form=10% Forme|formimg=-10Percent}}&lt;br /&gt;
{{height/entry|0758|Salazzle|Poison|Fire}}&lt;br /&gt;
{{height/entry|0763|Tsareena|Grass|Grass}}&lt;br /&gt;
{{height/entry|0783|Hakamo-o|Dragon|Fighting}}&lt;br /&gt;
{{height/entry|0786|Tapu Lele|Psychic|Fairy}}&lt;br /&gt;
{{height/entry|0793|Nihilego|Rock|Poison}}&lt;br /&gt;
{{height/entry|0828|Thievul|Dark|Dark}}&lt;br /&gt;
{{height/entry|0878|Cufant|Steel|Steel}}&lt;br /&gt;
{{height/entry|0894|Regieleki|Electric|Electric}}&lt;br /&gt;
{{height/entry|0913|Quaxwell|Water|Water}}&lt;br /&gt;
{{height/entry|0939|Bellibolt|Electric|Electric}}&lt;br /&gt;
{{height/entry|0947|Brambleghast|Grass|Ghost}}&lt;br /&gt;
{{height/entry|0952|Scovillain|form=Mega Scovillain|Grass|Fire|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0960|Wiglett|Water|Water}}&lt;br /&gt;
{{height/entry|0961|Wugtrio|Water|Water}}&lt;br /&gt;
{{height/entry|0974|Cetoddle|Ice|Ice}}&lt;br /&gt;
{{height/entry|0979|Annihilape|Fighting|Ghost}}&lt;br /&gt;
{{height/entry|0985|Scream Tail|Fairy|Psychic}}&lt;br /&gt;
{{height/entry|0986|Brute Bonnet|Grass|Dark}}&lt;br /&gt;
{{height/entry|0994|Iron Moth|Fire|Poison}}&lt;br /&gt;
{{height/entry|1000|Gholdengo|Steel|Ghost}}&lt;br /&gt;
{{height/entry|1017|Ogerpon|Grass|Grass|form=Teal Mask}}&lt;br /&gt;
{{height/entry|1017|Ogerpon|Grass|Water|form=Wellspring Mask|formimg=-Wellspring Mask}}&lt;br /&gt;
{{height/entry|1017|Ogerpon|Grass|Fire|form=Hearthflame Mask|formimg=-Hearthflame Mask}}&lt;br /&gt;
{{height/entry|1017|Ogerpon|Grass|Rock|form=Cornerstone Mask|formimg=-Cornerstone Mask}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===4&#039;03&amp;quot; (1.3 m)===&lt;br /&gt;
{{height/header|4|03|1.3}}&lt;br /&gt;
{{height/entry|0031|Nidoqueen|Poison|Ground}}&lt;br /&gt;
{{height/entry|0036|Clefable|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0062|Poliwrath|Water|Fighting}}&lt;br /&gt;
{{height/entry|0064|Kadabra|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0092|Gastly|Ghost|Poison}}&lt;br /&gt;
{{height/entry|0099|Kingler|Water|Water}}&lt;br /&gt;
{{height/entry|0119|Seaking|Water|Water}}&lt;br /&gt;
{{height/entry|0122|Mr. Mime|Psychic|Fairy}}&lt;br /&gt;
{{height/entry|0126|Magmar|Fire|Fire}}&lt;br /&gt;
{{height/entry|0141|Kabutops|Rock|Water}}&lt;br /&gt;
{{height/entry|0202|Wobbuffet|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0275|Shiftry|Grass|Dark}}&lt;br /&gt;
{{height/entry|0308|Medicham|Fighting|Psychic}}&lt;br /&gt;
{{height/entry|0308|Medicham|form=Mega Medicham|Fighting|Psychic|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0332|Cacturne|Grass|Dark}}&lt;br /&gt;
{{height/entry|0335|Zangoose|Normal|Normal}}&lt;br /&gt;
{{height/entry|0411|Bastiodon|Rock|Steel}}&lt;br /&gt;
{{height/entry|0428|Lopunny|form=Mega Lopunny|Normal|Fighting|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0437|Bronzong|Steel|Psychic}}&lt;br /&gt;
{{height/entry|0448|Lucario|form=Mega Lucario|Fighting|Steel|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0448|Lucario|form=Mega Lucario Z|Fighting|Steel|formimg=-Mega Z}}&lt;br /&gt;
{{height/entry|0452|Drapion|Poison|Dark}}&lt;br /&gt;
{{height/entry|0454|Toxicroak|Poison|Fighting}}&lt;br /&gt;
{{height/entry|0478|Froslass|Ice|Ghost}}&lt;br /&gt;
{{height/entry|0538|Throh|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0555|Darmanitan|Fire|Fire|form=Standard Mode}}&lt;br /&gt;
{{height/entry|0555|Darmanitan|Fire|Psychic|form=Zen Mode|formimg=-Zen}}&lt;br /&gt;
{{height/entry|0581|Swanna|Water|Flying}}&lt;br /&gt;
{{height/entry|0584|Vanilluxe|Ice|Ice}}&lt;br /&gt;
{{height/entry|0645|Landorus|Ground|Flying|form=Therian Forme|formimg=-Therian}}&lt;br /&gt;
{{height/entry|0689|Barbaracle|Rock|Water}}&lt;br /&gt;
{{height/entry|0693|Clawitzer|Water|Water}}&lt;br /&gt;
{{height/entry|0698|Amaura|Rock|Ice}}&lt;br /&gt;
{{height/entry|0801|Magearna|form=Mega Magearna|Steel|Fairy|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0801|Magearna|form=Original Color&amp;lt;br&amp;gt;Mega Magearna|Steel|Fairy|formimg=-Original Mega}}&lt;br /&gt;
{{height/entry|0770|Palossand|Ghost|Ground}}&lt;br /&gt;
{{height/entry|0788|Tapu Fini|Water|Fairy}}&lt;br /&gt;
{{height/entry|0832|Dubwool|Normal|Normal}}&lt;br /&gt;
{{height/entry|0847|Barraskewda|Water|Water}}&lt;br /&gt;
{{height/entry|0873|Frosmoth|Ice|Bug}}&lt;br /&gt;
{{height/entry|0903|Sneasler|Fighting|Poison}}&lt;br /&gt;
{{height/entry|0950|Klawf|Rock|Rock}}&lt;br /&gt;
{{height/entry|0963|Finizen|Water|Water}}&lt;br /&gt;
{{height/entry|0964|Palafin|Water|Water|form=Zero Form}}&lt;br /&gt;
{{height/entry|0993|Iron Jugulis|Dark|Flying}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===4&#039;07&amp;quot; (1.4 m)===&lt;br /&gt;
{{height/header|4|07|1.4}}&lt;br /&gt;
{{height/entry|0015|Beedrill|form=Mega Beedrill|Bug|Poison|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0020|Raticate|Dark|Normal|form=Alolan Form&amp;lt;br&amp;gt;Totem-like|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0034|Nidoking|Poison|Ground}}&lt;br /&gt;
{{height/entry|0076|Golem|Rock|Ground}}&lt;br /&gt;
{{height/entry|0084|Doduo|Normal|Flying}}&lt;br /&gt;
{{height/entry|0094|Gengar|form=Mega Gengar|Ghost|Poison|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0107|Hitmonchan|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0122|Mr. Mime|Ice|Psychic|form=Galarian Form|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0124|Jynx|Ice|Psychic}}&lt;br /&gt;
{{height/entry|0128|Tauros|Normal|Normal}}&lt;br /&gt;
{{height/entry|0128|Tauros|Fighting|Fighting|form=Paldean Form&amp;lt;br&amp;gt;Combat Breed|formimg=-Paldea Combat}}&lt;br /&gt;
{{height/entry|0128|Tauros|Fighting|Fire|form=Paldean Form&amp;lt;br&amp;gt;Blaze Breed|formimg=-Paldea Blaze}}&lt;br /&gt;
{{height/entry|0128|Tauros|fighting|Water|form=Paldean Form&amp;lt;br&amp;gt;Aqua Breed|formimg=-Paldea Aqua}}&lt;br /&gt;
{{height/entry|0166|Ledian|Bug|Flying}}&lt;br /&gt;
{{height/entry|0181|Ampharos|Electric|Electric}}&lt;br /&gt;
{{height/entry|0181|Ampharos|form=Mega Ampharos|Electric|Dragon|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0195|Quagsire|Water|Ground}}&lt;br /&gt;
{{height/entry|0210|Granbull|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0229|Houndoom|Dark|Fire}}&lt;br /&gt;
{{height/entry|0234|Stantler|Normal|Normal}}&lt;br /&gt;
{{height/entry|0237|Hitmontop|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0288|Vigoroth|Normal|Normal}}&lt;br /&gt;
{{height/entry|0365|Walrein|Ice|Water}}&lt;br /&gt;
{{height/entry|0380|Latias|Dragon|Psychic}}&lt;br /&gt;
{{height/entry|0405|Luxray|Electric|Electric}}&lt;br /&gt;
{{height/entry|0444|Gabite|Dragon|Ground}}&lt;br /&gt;
{{height/entry|0455|Carnivine|Grass|Grass}}&lt;br /&gt;
{{height/entry|0476|Probopass|Rock|Steel}}&lt;br /&gt;
{{height/entry|0534|Conkeldurr|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0539|Sawk|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0558|Crustle|Bug|Rock}}&lt;br /&gt;
{{height/entry|0561|Sigilyph|Psychic|Flying}}&lt;br /&gt;
{{height/entry|0567|Archeops|Rock|Flying}}&lt;br /&gt;
{{height/entry|0620|Mienshao|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0631|Heatmor|Fire|Fire}}&lt;br /&gt;
{{height/entry|0634|Zweilous|Dark|Dragon}}&lt;br /&gt;
{{height/entry|0641|Tornadus|Flying|Flying|form=Therian Forme|formimg=-Therian}}&lt;br /&gt;
{{height/entry|0647|Keldeo|Water|Fighting|form=Ordinary Form}}&lt;br /&gt;
{{height/entry|0647|Keldeo|Water|Fighting|form=Resolute Form|formimg=-Resolute}}&lt;br /&gt;
{{height/entry|0713|Avalugg|form=Hisuian Form|Ice|Rock|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0735|Gumshoos|Normal|Normal|form=Totem-like}}&lt;br /&gt;
{{height/entry|0815|Cinderace|Fire|Fire}}&lt;br /&gt;
{{height/entry|0875|Eiscue|Ice|Ice|form=Ice Face}}&lt;br /&gt;
{{height/entry|0875|Eiscue|Ice|Ice|form=Noice Face|formimg=-Noice}}&lt;br /&gt;
{{height/entry|0886|Drakloak|Dragon|Ghost}}&lt;br /&gt;
{{height/entry|0930|Arboliva|Grass|Normal}}&lt;br /&gt;
{{height/entry|0941|Kilowattrel|Electric|Flying}}&lt;br /&gt;
{{height/entry|0987|Flutter Mane|Ghost|Fairy}}&lt;br /&gt;
{{height/entry|1006|Iron Valiant|Fairy|Fighting}}&lt;br /&gt;
{{height/entry|1016|Fezandipiti|Poison|Fairy}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===4&#039;11&amp;quot; (1.5 m)===&lt;br /&gt;
{{height/header|4|11|1.5}}&lt;br /&gt;
{{height/entry|0018|Pidgeot|Normal|Flying}}&lt;br /&gt;
{{height/entry|0049|Venomoth|Bug|Poison}}&lt;br /&gt;
{{height/entry|0065|Alakazam|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0067|Machoke|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0091|Cloyster|Water|Ice}}&lt;br /&gt;
{{height/entry|0094|Gengar|Ghost|Poison}}&lt;br /&gt;
{{height/entry|0106|Hitmonlee|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0123|Scyther|Bug|Flying}}&lt;br /&gt;
{{height/entry|0127|Pinsir|Bug|Bug}}&lt;br /&gt;
{{height/entry|0150|Mewtwo|form=Mega Mewtwo Y|Psychic|Psychic|formimg=-Mega Y}}&lt;br /&gt;
{{height/entry|0178|Xatu|Psychic|Flying}}&lt;br /&gt;
{{height/entry|0203|Girafarig|Normal|Psychic}}&lt;br /&gt;
{{height/entry|0206|Dunsparce|Normal|Normal}}&lt;br /&gt;
{{height/entry|0214|Heracross|Bug|Fighting}}&lt;br /&gt;
{{height/entry|0242|Blissey|Normal|Normal}}&lt;br /&gt;
{{height/entry|0260|Swampert|Water|Ground}}&lt;br /&gt;
{{height/entry|0272|Ludicolo|Water|Grass}}&lt;br /&gt;
{{height/entry|0295|Exploud|Normal|Normal}}&lt;br /&gt;
{{height/entry|0310|Manectric|Electric|Electric}}&lt;br /&gt;
{{height/entry|0334|Altaria|form=Mega Altaria|Dragon|Fairy|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0344|Claydol|Ground|Psychic}}&lt;br /&gt;
{{height/entry|0346|Cradily|Rock|Grass}}&lt;br /&gt;
{{height/entry|0348|Armaldo|Rock|Bug}}&lt;br /&gt;
{{height/entry|0362|Glalie|Ice|Ice}}&lt;br /&gt;
{{height/entry|0373|Salamence|Dragon|Flying}}&lt;br /&gt;
{{height/entry|0468|Togekiss|Fairy|Flying}}&lt;br /&gt;
{{height/entry|0488|Cresselia|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0491|Darkrai|Dark|Dark}}&lt;br /&gt;
{{height/entry|0503|Samurott|Water|Water}}&lt;br /&gt;
{{height/entry|0503|Samurott|form=Hisuian Form|Water|Dark|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0531|Audino|form=Mega Audino|Normal|Fairy|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0537|Seismitoad|Water|Ground}}&lt;br /&gt;
{{height/entry|0553|Krookodile|Ground|Dark}}&lt;br /&gt;
{{height/entry|0576|Gothitelle|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0628|Braviary|Normal|Flying}}&lt;br /&gt;
{{height/entry|0641|Tornadus|Flying|Flying|form=Incarnate Forme}}&lt;br /&gt;
{{height/entry|0642|Thundurus|Electric|Flying|form=Incarnate Forme}}&lt;br /&gt;
{{height/entry|0645|Landorus|Ground|Flying|form=Incarnate Forme}}&lt;br /&gt;
{{height/entry|0649|Genesect|Bug|Steel}}&lt;br /&gt;
{{height/entry|0655|Delphox|Fire|Psychic}}&lt;br /&gt;
{{height/entry|0655|Delphox|form=Mega Delphox|Fire|Psychic|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0658|Greninja|Water|Dark}}&lt;br /&gt;
{{height/entry|0658|Greninja|form=Ash-Greninja|Water|Dark|formimg=-Ash}}&lt;br /&gt;
{{height/entry|0658|Greninja|form=Mega Greninja|Water|Dark|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0668|Pyroar|Fire|Normal}}&lt;br /&gt;
{{height/entry|0668|Pyroar|form=Mega Pyroar|Fire|Normal|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0687|Malamar|Dark|Psychic}}&lt;br /&gt;
{{height/entry|0709|Trevenant|Ghost|Grass}}&lt;br /&gt;
{{height/entry|0715|Noivern|Flying|Dragon}}&lt;br /&gt;
{{height/entry|0738|Vikavolt|Bug|Electric}}&lt;br /&gt;
{{height/entry|0754|Lurantis|Grass|Grass|form=Totem-like}}&lt;br /&gt;
{{height/entry|0765|Oranguru|Normal|Psychic}}&lt;br /&gt;
{{height/entry|0807|Zeraora|Electric|Electric}}&lt;br /&gt;
{{height/entry|0807|Zeraora|form=Mega Zeraora|Electric|Electric|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0861|Grimmsnarl|Dark|Fairy}}&lt;br /&gt;
{{height/entry|0866|Mr. Rime|Ice|Psychic}}&lt;br /&gt;
{{height/entry|0908|Meowscarada|Grass|Dark}}&lt;br /&gt;
{{height/entry|0936|Armarouge|Fire|Psychic}}&lt;br /&gt;
{{height/entry|0962|Bombirdier|Flying|Dark}}&lt;br /&gt;
{{height/entry|0970|Glimmora|Rock|Poison}}&lt;br /&gt;
{{height/entry|1001|Wo-Chien|Dark|Grass}}&lt;br /&gt;
{{height/entry|1010|Iron Leaves|Grass|Psychic}}&lt;br /&gt;
{{height/entry|1022|Iron Boulder|Rock|Psychic}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===5&#039;03&amp;quot; (1.6 m)===&lt;br /&gt;
{{height/header|5|03|1.6}}&lt;br /&gt;
{{height/entry|0009|Blastoise|Water|Water}}&lt;br /&gt;
{{height/entry|0009|Blastoise|form=Mega Blastoise|Water|Water|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0042|Golbat|Poison|Flying}}&lt;br /&gt;
{{height/entry|0068|Machamp|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0073|Tentacruel|Water|Poison}}&lt;br /&gt;
{{height/entry|0080|Slowbro|Water|Psychic}}&lt;br /&gt;
{{height/entry|0080|Slowbro|form=Galarian Form|Poison|Psychic|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0093|Haunter|Ghost|Poison}}&lt;br /&gt;
{{height/entry|0097|Hypno|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0145|Zapdos|Electric|Flying}}&lt;br /&gt;
{{height/entry|0145|Zapdos|Fighting|Flying|form=Galarian Form|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0157|Typhlosion|form=Hisuian Form|Fire|Ghost|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0164|Noctowl|Normal|Flying}}&lt;br /&gt;
{{height/entry|0282|Gardevoir|Psychic|Fairy}}&lt;br /&gt;
{{height/entry|0282|Gardevoir|form=Mega Gardevoir|Psychic|Fairy|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0356|Dusclops|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0376|Metagross|Steel|Psychic}}&lt;br /&gt;
{{height/entry|0409|Rampardos|Rock|Rock}}&lt;br /&gt;
{{height/entry|0467|Magmortar|Fire|Fire}}&lt;br /&gt;
{{height/entry|0475|Gallade|Psychic|Fighting}}&lt;br /&gt;
{{height/entry|0475|Gallade|form=Mega Gallade|Psychic|Fighting|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0500|Emboar|Fire|Fighting}}&lt;br /&gt;
{{height/entry|0523|Zebstrika|Electric|Electric}}&lt;br /&gt;
{{height/entry|0571|Zoroark|Dark|Dark}}&lt;br /&gt;
{{height/entry|0571|Zoroark|Normal|Ghost|form=Hisuian Form|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0621|Druddigon|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0625|Bisharp|Dark|Steel}}&lt;br /&gt;
{{height/entry|0626|Bouffalant|Normal|Normal}}&lt;br /&gt;
{{height/entry|0628|Braviary|form=Hisuian Form|Psychic|Flying|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0637|Volcarona|Bug|Fire}}&lt;br /&gt;
{{height/entry|0652|Chesnaught|Grass|Fighting}}&lt;br /&gt;
{{height/entry|0652|Chesnaught|form=Mega Chesnaught|Grass|Fighting|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0724|Decidueye|Grass|Ghost}}&lt;br /&gt;
{{height/entry|0724|Decidueye|form=Hisuian Form|Grass|Fighting|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0784|Kommo-o|Dragon|Fighting}}&lt;br /&gt;
{{height/entry|0849|Toxtricity|Electric|Poison|form=Amped Form|formimg=-Amped}}&lt;br /&gt;
{{height/entry|0849|Toxtricity|Electric|Poison|form=Low Key Form|formimg=-Low Key}}&lt;br /&gt;
{{height/entry|0853|Grapploct|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0862|Obstagoon|Dark|Normal}}&lt;br /&gt;
{{height/entry|0867|Runerigus|Ground|Ghost}}&lt;br /&gt;
{{height/entry|0870|Falinks|form=Mega Falinks|Fighting|Fighting|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0905|Enamorus|Fairy|Flying|form=Incarnate Forme}}&lt;br /&gt;
{{height/entry|0905|Enamorus|Fairy|Flying|form=Therian Forme|formimg=-Therian}}&lt;br /&gt;
{{height/entry|0911|Skeledirge|Fire|Ghost}}&lt;br /&gt;
{{height/entry|0937|Ceruledge|Fire|Ghost}}&lt;br /&gt;
{{height/entry|0967|Cyclizar|Dragon|Normal}}&lt;br /&gt;
{{height/entry|0973|Flamigo|Flying|Fighting}}&lt;br /&gt;
{{height/entry|0995|Iron Thorns|Rock|Electric}}&lt;br /&gt;
{{height/entry|1023|Iron Crown|Steel|Psychic}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===5&#039;07&amp;quot; (1.7 m)===&lt;br /&gt;
{{height/header|5|07|1.7}}&lt;br /&gt;
{{height/entry|0006|Charizard|Fire|Flying}}&lt;br /&gt;
{{height/entry|0006|Charizard|form=Mega Charizard X|Fire|Dragon|formimg=-Mega X}}&lt;br /&gt;
{{height/entry|0006|Charizard|form=Mega Charizard Y|Fire|Flying|formimg=-Mega Y}}&lt;br /&gt;
{{height/entry|0036|Clefable|form=Mega Clefable|Fairy|Flying|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0055|Golduck|Water|Water}}&lt;br /&gt;
{{height/entry|0071|Victreebel|Grass|Poison}}&lt;br /&gt;
{{height/entry|0076|Golem|form=Alolan Form|Rock|Electric|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0078|Rapidash|Fire|Fire}}&lt;br /&gt;
{{height/entry|0078|Rapidash|form=Galarian Form|Psychic|Fairy|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0087|Dewgong|Water|Ice}}&lt;br /&gt;
{{height/entry|0105|Marowak|Fire|Ghost|form=Alolan Form&amp;lt;br&amp;gt;Totem-like|formimg=-Alola}}&lt;br /&gt;
{{height/entry|0127|Pinsir|form=Mega Pinsir|Bug|Flying|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0144|Articuno|Ice|Flying}}&lt;br /&gt;
{{height/entry|0144|Articuno|Psychic|Flying|form=Galarian Form|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0157|Typhlosion|Fire|Fire}}&lt;br /&gt;
{{height/entry|0214|Heracross|form=Mega Heracross|Bug|Fighting|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0227|Skarmory|Steel|Flying}}&lt;br /&gt;
{{height/entry|0227|Skarmory|form=Mega Skarmory|Steel|Flying|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0254|Sceptile|Grass|Grass}}&lt;br /&gt;
{{height/entry|0317|Swalot|Poison|Poison}}&lt;br /&gt;
{{height/entry|0367|Huntail|Water|Water}}&lt;br /&gt;
{{height/entry|0377|Regirock|Rock|Rock}}&lt;br /&gt;
{{height/entry|0386|Deoxys|Psychic|Psychic|form=Normal Forme}}&lt;br /&gt;
{{height/entry|0386|Deoxys|Psychic|Psychic|form=Attack Forme|formimg=-Attack}}&lt;br /&gt;
{{height/entry|0386|Deoxys|Psychic|Psychic|form=Defense Forme|formimg=-Defense}}&lt;br /&gt;
{{height/entry|0386|Deoxys|Psychic|Psychic|form=Speed Forme|formimg=-Speed}}&lt;br /&gt;
{{height/entry|0395|Empoleon|Water|Steel}}&lt;br /&gt;
{{height/entry|0463|Lickilicky|Normal|Normal}}&lt;br /&gt;
{{height/entry|0485|Heatran|Fire|Steel}}&lt;br /&gt;
{{height/entry|0526|Gigalith|Rock|Rock}}&lt;br /&gt;
{{height/entry|0555|Darmanitan|Ice|Ice|form=Galarian Form&amp;lt;br&amp;gt;Standard Mode|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0555|Darmanitan|Ice|Fire|form=Galarian Form&amp;lt;br&amp;gt;Zen Mode|formimg=-Galar-Zen}}&lt;br /&gt;
{{height/entry|0563|Cofagrigus|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0673|Gogoat|Grass|Grass}}&lt;br /&gt;
{{height/entry|0681|Aegislash|Steel|Ghost|form=Shield Forme|formimg=-Shield}}&lt;br /&gt;
{{height/entry|0681|Aegislash|Steel|Ghost|form=Blade Forme|formimg=-Blade}}&lt;br /&gt;
{{height/entry|0706|Goodra|form=Hisuian Form|Steel|Dragon|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0711|Gourgeist|Ghost|Grass|form=Jumbo Variety}}&lt;br /&gt;
{{height/entry|0721|Volcanion|Fire|Water}}&lt;br /&gt;
{{height/entry|0740|Crabominable|Fighting|Ice}}&lt;br /&gt;
{{height/entry|1024|Terapagos|formimg=-Stellar|Normal|Normal|form=Stellar Form}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===5&#039;11&amp;quot; (1.8 m)===&lt;br /&gt;
{{height/header|5|11|1.8}}&lt;br /&gt;
{{height/entry|0085|Dodrio|Normal|Flying}}&lt;br /&gt;
{{height/entry|0142|Aerodactyl|Rock|Flying}}&lt;br /&gt;
{{height/entry|0147|Dratini|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0154|Meganium|Grass|Grass}}&lt;br /&gt;
{{height/entry|0162|Furret|Normal|Normal}}&lt;br /&gt;
{{height/entry|0169|Crobat|Poison|Flying}}&lt;br /&gt;
{{height/entry|0199|Slowking|form=Galarian Form|Poison|Psychic|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0212|Scizor|Bug|Steel}}&lt;br /&gt;
{{height/entry|0217|Ursaring|Normal|Normal}}&lt;br /&gt;
{{height/entry|0230|Kingdra|Water|Dragon}}&lt;br /&gt;
{{height/entry|0310|Manectric|form=Mega Manectric|Electric|Electric|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0319|Sharpedo|Water|Dark}}&lt;br /&gt;
{{height/entry|0368|Gorebyss|Water|Water}}&lt;br /&gt;
{{height/entry|0373|Salamence|form=Mega Salamence|Dragon|Flying|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0378|Regice|Ice|Ice}}&lt;br /&gt;
{{height/entry|0380|Latias|form=Mega Latias|Dragon|Psychic|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0466|Electivire|Electric|Electric}}&lt;br /&gt;
{{height/entry|0500|Emboar|form=Mega Emboar|Fire|Fighting|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0612|Haxorus|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0635|Hydreigon|Dark|Dragon}}&lt;br /&gt;
{{height/entry|0691|Dragalge|Poison|Dragon}}&lt;br /&gt;
{{height/entry|0727|Incineroar|Fire|Dark}}&lt;br /&gt;
{{height/entry|0730|Primarina|Water|Fairy}}&lt;br /&gt;
{{height/entry|0752|Araquanid|Water|Bug}}&lt;br /&gt;
{{height/entry|0785|Tapu Koko|Electric|Fairy}}&lt;br /&gt;
{{height/entry|0795|Pheromosa|Bug|Fighting}}&lt;br /&gt;
{{height/entry|0806|Blacephalon|Fire|Ghost}}&lt;br /&gt;
{{height/entry|0880|Dracozolt|Electric|Dragon}}&lt;br /&gt;
{{height/entry|0884|Duraludon|Steel|Dragon}}&lt;br /&gt;
{{height/entry|0893|Zarude|Dark|Grass}}&lt;br /&gt;
{{height/entry|0893|Zarude|form=Dada|Dark|Grass|formimg=-Dada}}&lt;br /&gt;
{{height/entry|0899|Wyrdeer|Normal|Psychic}}&lt;br /&gt;
{{height/entry|0900|Kleavor|Bug|Rock}}&lt;br /&gt;
{{height/entry|0914|Quaquaval|Water|Fighting}}&lt;br /&gt;
{{height/entry|0964|Palafin|Water|Water|form=Hero Form|formimg=-Hero}}&lt;br /&gt;
{{height/entry|0966|Revavroom|Steel|Poison}}&lt;br /&gt;
{{height/entry|0980|Clodsire|Poison|Ground}}&lt;br /&gt;
{{height/entry|0992|Iron Hands|Fighting|Electric}}&lt;br /&gt;
{{height/entry|1014|Okidogi|Poison|Fighting}}&lt;br /&gt;
{{height/entry|1019|Hydrapple|Grass|Dragon}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===6&#039;03&amp;quot; (1.9 m)===&lt;br /&gt;
{{height/header|6|03|1.9}}&lt;br /&gt;
{{height/entry|0059|Arcanine|Fire|Fire}}&lt;br /&gt;
{{height/entry|0112|Rhydon|Ground|Rock}}&lt;br /&gt;
{{height/entry|0229|Houndoom|form=Mega Houndoom|Dark|Fire|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0243|Raikou|Electric|Electric}}&lt;br /&gt;
{{height/entry|0254|Sceptile|form=Mega Sceptile|Grass|Dragon|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0257|Blaziken|Fire|Fighting}}&lt;br /&gt;
{{height/entry|0257|Blaziken|form=Mega Blaziken|Fire|Fighting|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0260|Swampert|form=Mega Swampert|Water|Ground|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0323|Camerupt|Fire|Ground}}&lt;br /&gt;
{{height/entry|0379|Registeel|Steel|Steel}}&lt;br /&gt;
{{height/entry|0398|Staraptor|form=Mega Staraptor|Fighting|Flying|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0445|Garchomp|Dragon|Ground}}&lt;br /&gt;
{{height/entry|0445|Garchomp|form=Mega Garchomp|Dragon|Ground|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0445|Garchomp|form=Mega Garchomp Z|Dragon|Dragon|formimg=-Mega Z}}&lt;br /&gt;
{{height/entry|0469|Yanmega|Bug|Flying}}&lt;br /&gt;
{{height/entry|0569|Garbodor|Poison|Poison}}&lt;br /&gt;
{{height/entry|0586|Sawsbuck|Normal|Grass|form=Spring Form}}&lt;br /&gt;
{{height/entry|0586|Sawsbuck|Normal|Grass|form=Summer Form|formimg=-Summer}}&lt;br /&gt;
{{height/entry|0586|Sawsbuck|Normal|Grass|form=Autumn Form|formimg=-Autumn}}&lt;br /&gt;
{{height/entry|0586|Sawsbuck|Normal|Grass|form=Winter Form|formimg=-Winter}}&lt;br /&gt;
{{height/entry|0639|Terrakion|Rock|Fighting}}&lt;br /&gt;
{{height/entry|0772|Type: Null|Normal|Normal}}&lt;br /&gt;
{{height/entry|0787|Tapu Bulu|Grass|Fairy}}&lt;br /&gt;
{{height/entry|0818|Inteleon|Water|Water}}&lt;br /&gt;
{{height/entry|0892|Urshifu|Fighting|Dark|form=Single Strike Style|formimg=-Single Strike}}&lt;br /&gt;
{{height/entry|0892|Urshifu|Fighting|Water|form=Rapid Strike Style|formimg=-Rapid Strike}}&lt;br /&gt;
{{height/entry|0949|Toedscruel|Ground|Grass}}&lt;br /&gt;
{{height/entry|0956|Espathra|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|1002|Chien-Pao|Dark|Ice}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===6&#039;07&amp;quot; (2.0 m)===&lt;br /&gt;
{{height/header|6|07|2.0}}&lt;br /&gt;
{{height/entry|0003|Venusaur|Grass|Poison}}&lt;br /&gt;
{{height/entry|0023|Ekans|Poison|Poison}}&lt;br /&gt;
{{height/entry|0059|Arcanine|form=Hisuian Form|Fire|Rock|formimg=-Hisui}}&lt;br /&gt;
{{height/entry|0080|Slowbro|form=Mega Slowbro|Water|Psychic|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0103|Exeggutor|Grass|Psychic}}&lt;br /&gt;
{{height/entry|0146|Moltres|Fire|Flying}}&lt;br /&gt;
{{height/entry|0146|Moltres|form=Galarian Form|Dark|Flying|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0150|Mewtwo|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0199|Slowking|Water|Psychic}}&lt;br /&gt;
{{height/entry|0212|Scizor|form=Mega Scizor|Bug|Steel|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0245|Suicune|Water|Water}}&lt;br /&gt;
{{height/entry|0248|Tyranitar|Rock|Dark}}&lt;br /&gt;
{{height/entry|0289|Slaking|Normal|Normal}}&lt;br /&gt;
{{height/entry|0320|Wailmer|Water|Water}}&lt;br /&gt;
{{height/entry|0330|Flygon|Ground|Dragon}}&lt;br /&gt;
{{height/entry|0357|Tropius|Grass|Flying}}&lt;br /&gt;
{{height/entry|0381|Latios|Dragon|Psychic}}&lt;br /&gt;
{{height/entry|0450|Hippowdon|Ground|Ground}}&lt;br /&gt;
{{height/entry|0465|Tangrowth|Grass|Grass}}&lt;br /&gt;
{{height/entry|0472|Gliscor|Ground|Flying}}&lt;br /&gt;
{{height/entry|0640|Virizion|Grass|Fighting}}&lt;br /&gt;
{{height/entry|0706|Goodra|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0713|Avalugg|Ice|Ice}}&lt;br /&gt;
{{height/entry|0766|Passimian|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0768|Golisopod|Bug|Water}}&lt;br /&gt;
{{height/entry|0776|Turtonator|Fire|Dragon}}&lt;br /&gt;
{{height/entry|0883|Arctovish|Water|Ice}}&lt;br /&gt;
{{height/entry|0897|Spectrier|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0972|Houndstone|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0983|Kingambit|Dark|Steel}}&lt;br /&gt;
{{height/entry|1005|Roaring Moon|Dragon|Dark}}&lt;br /&gt;
{{height/entry|1018|Archaludon|Steel|Dragon}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===6&#039;11&amp;quot; (2.1 m)===&lt;br /&gt;
Pokémon 6&#039;11&amp;quot; (2.1 m) or taller are not eligible to compete in the [[Fancy Cup]] or [[Petit Cup]].&lt;br /&gt;
&lt;br /&gt;
{{height/header|6|11|2.1}}&lt;br /&gt;
{{height/entry|0142|Aerodactyl|form=Mega Aerodactyl|Rock|Flying|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0143|Snorlax|Normal|Normal}}&lt;br /&gt;
{{height/entry|0226|Mantine|Water|Flying}}&lt;br /&gt;
{{height/entry|0244|Entei|Fire|Fire}}&lt;br /&gt;
{{height/entry|0306|Aggron|Steel|Rock}}&lt;br /&gt;
{{height/entry|0362|Glalie|form=Mega Glalie|Ice|Ice|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0604|Eelektross|Electric|Electric}}&lt;br /&gt;
{{height/entry|0638|Cobalion|Steel|Fighting}}&lt;br /&gt;
{{height/entry|0675|Pangoro|Fighting|Dark}}&lt;br /&gt;
{{height/entry|0691|Dragalge|form=Mega Dragalge|Poison|Dragon|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0758|Salazzle|Poison|Fire|form=Totem-like}}&lt;br /&gt;
{{height/entry|0760|Bewear|Normal|Fighting}}&lt;br /&gt;
{{height/entry|0812|Rillaboom|Grass|Grass}}&lt;br /&gt;
{{height/entry|0858|Hatterene|Psychic|Fairy}}&lt;br /&gt;
{{height/entry|0895|Regidrago|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0998|Baxcalibur|Dragon|Ice}}&lt;br /&gt;
{{height/entry|0998|Baxcalibur|form=Mega Baxcalibur|Dragon|Ice|formimg=-Mega}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===7&#039;03&amp;quot; (2.2 m)===&lt;br /&gt;
{{height/header|7|03|2.2}}&lt;br /&gt;
{{height/entry|0018|Pidgeot|form=Mega Pidgeot|Normal|Flying|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0115|Kangaskhan|Normal|Normal}}&lt;br /&gt;
{{height/entry|0115|Kangaskhan|form=Mega Kangaskhan|Normal|Normal|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0149|Dragonite|Dragon|Flying}}&lt;br /&gt;
{{height/entry|0149|Dragonite|form=Mega Dragonite|Dragon|Flying|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0306|Aggron|form=Mega Aggron|Steel|Steel|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0389|Torterra|Grass|Ground}}&lt;br /&gt;
{{height/entry|0460|Abomasnow|Grass|Ice}}&lt;br /&gt;
{{height/entry|0477|Dusknoir|Ghost|Ghost}}&lt;br /&gt;
{{height/entry|0593|Jellicent|Water|Ghost}}&lt;br /&gt;
{{height/entry|0689|Barbaracle|form=Mega Barbaracle|Rock|Fighting|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0784|Kommo-o|Dragon|Fighting|form=Totem-like}}&lt;br /&gt;
{{height/entry|0823|Corviknight|Flying|Steel}}&lt;br /&gt;
{{height/entry|0843|Silicobra|Ground|Ground}}&lt;br /&gt;
{{height/entry|0896|Glastrier|Ice|Ice}}&lt;br /&gt;
{{height/entry|0984|Great Tusk|Ground|Fighting}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===7&#039;07&amp;quot; (2.3 m)===&lt;br /&gt;
{{height/header|7|07|2.3}}&lt;br /&gt;
{{height/entry|0121|Starmie|form=Mega Starmie|Water|Psychic|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0150|Mewtwo|form=Mega Mewtwo X|Psychic|Fighting|formimg=-Mega X}}&lt;br /&gt;
{{height/entry|0160|Feraligatr|Water|Water}}&lt;br /&gt;
{{height/entry|0160|Feraligatr|form=Mega Feraligatr|Water|Dragon|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0297|Hariyama|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0381|Latios|form=Mega Latios|Dragon|Psychic|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0768|Golisopod|form=Mega Golisopod|Bug|Steel|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0773|Silvally|Normal|Normal}}&lt;br /&gt;
{{height/entry|0881|Arctozolt|Electric|Ice}}&lt;br /&gt;
{{height/entry|0882|Dracovish|Water|Dragon}}&lt;br /&gt;
{{height/entry|0934|Garganacl|Rock|Rock}}&lt;br /&gt;
{{height/entry|0989|Sandy Shocks|Electric|Ground}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===7&#039;10&amp;quot; (2.4 m)===&lt;br /&gt;
{{height/header|7|10|2.4}}&lt;br /&gt;
{{height/entry|0003|Venusaur|form=Mega Venusaur|Grass|Poison|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0154|Meganium|form=Mega Meganium|Grass|Fairy|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0464|Rhyperior|Ground|Rock}}&lt;br /&gt;
{{height/entry|0794|Buzzwole|Bug|Fighting}}&lt;br /&gt;
{{height/entry|0800|Necrozma|Psychic|Psychic}}&lt;br /&gt;
{{height/entry|0898|Calyrex|form=Ice Rider|Psychic|Ice|formimg=-Ice Rider}}&lt;br /&gt;
{{height/entry|0898|Calyrex|form=Shadow Rider|Psychic|Ghost|formimg=-Shadow Rider}}&lt;br /&gt;
{{height/entry|0901|Ursaluna|Ground|Normal}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===8&#039;02&amp;quot; (2.5 m)===&lt;br /&gt;
{{height/header|8|02|2.5}}&lt;br /&gt;
{{height/entry|0131|Lapras|Water|Ice}}&lt;br /&gt;
{{height/entry|0248|Tyranitar|form=Mega Tyranitar|Rock|Dark|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0319|Sharpedo|form=Mega Sharpedo|Water|Dark|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0323|Camerupt|form=Mega Camerupt|Fire|Ground|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0376|Metagross|form=Mega Metagross|Steel|Psychic|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0473|Mamoswine|Ice|Ground}}&lt;br /&gt;
{{height/entry|0545|Scolipede|Bug|Poison}}&lt;br /&gt;
{{height/entry|0609|Chandelure|form =Mega Chandelure|Ghost|Fire|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0697|Tyrantrum|Rock|Dragon}}&lt;br /&gt;
{{height/entry|0750|Mudsdale|Ground|Ground}}&lt;br /&gt;
{{height/entry|0809|Melmetal|Steel|Steel}}&lt;br /&gt;
{{height/entry|0874|Stonjourner|Rock|Rock}}&lt;br /&gt;
{{height/entry|0904|Overqwil|Dark|Poison}}&lt;br /&gt;
{{height/entry|0968|Orthworm|Steel|Steel}}&lt;br /&gt;
{{height/entry|0976|Veluza|Water|Psychic}}&lt;br /&gt;
{{height/entry|1007|Koraidon|Fighting|Dragon|form=Apex Build}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===8&#039;06&amp;quot; (2.6 m)===&lt;br /&gt;
Pokémon 8&#039;06&amp;quot; (2.6 m) or taller are not able to [[Walking Pokémon|walk outside their Poké Ball]] indoors in {{game|HeartGold and SoulSilver|s}}. Exceptions are usually made for {{DL|List of Pokémon by shape|Pokémon with serpentine bodies}}, but Rayquaza and Steelix cannot walk outside their [[Poké Ball]] indoors.&lt;br /&gt;
&lt;br /&gt;
{{height/header|8|06|2.6}}&lt;br /&gt;
{{height/entry|0478|Froslass|form=Mega Froslass|Ice|Ghost|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0614|Beartic|Ice|Ice}}&lt;br /&gt;
{{height/entry|0738|Vikavolt|Bug|Electric|form=Totem-like}}&lt;br /&gt;
{{height/entry|0740|Crabominable|form=Mega Crabominable|Fighting|Ice|formimg=-Mega}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===8&#039;10&amp;quot; (2.7 m)===&lt;br /&gt;
{{height/header|8|10|2.7}}&lt;br /&gt;
{{height/entry|0336|Seviper|Poison|Poison}}&lt;br /&gt;
{{height/entry|0460|Abomasnow|form=Mega Abomasnow|Grass|Ice|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0699|Aurorus|Rock|Ice}}&lt;br /&gt;
{{height/entry|0901|Ursaluna|form=Bloodmoon|Ground|Normal|formimg=-Bloodmoon}}&lt;br /&gt;
{{height/entry|1003|Ting-Lu|Dark|Ground}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===9&#039;02&amp;quot; (2.8 m)===&lt;br /&gt;
{{height/header|9|02|2.8}}&lt;br /&gt;
{{height/entry|0485|Heatran|form=Mega Heatran|Fire|Steel|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0623|Golurk|Ground|Ghost}}&lt;br /&gt;
{{height/entry|0839|Coalossal|Rock|Fire}}&lt;br /&gt;
{{height/entry|0888|Zacian|Fairy|Fairy|form=Hero of Many Battles|formimg=-Hero}}&lt;br /&gt;
{{height/entry|0888|Zacian|Fairy|Steel|form=Crowned Sword}}&lt;br /&gt;
{{height/entry|0970|Glimmora|form=Mega Glimmora|Rock|Poison|formimg=-Mega}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===9&#039;06&amp;quot; (2.9 m)===&lt;br /&gt;
{{height/header|9|06|2.9}}&lt;br /&gt;
{{height/entry|0644|Zekrom|Dragon|Electric}}&lt;br /&gt;
{{height/entry|0687|Malamar|Dark|Psychic|form=Mega Malamar|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0889|Zamazenta|Fighting|Fighting|form=Hero of Many Battles|formimg=-Hero}}&lt;br /&gt;
{{height/entry|0889|Zamazenta|Fighting|Steel|form=Crowned Shield}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===9&#039;10&amp;quot; (3.0 m)===&lt;br /&gt;
Pokémon 9&#039;10&amp;quot; (3.0 m) or taller can be shown daily to a girl in [[Laverre City]] in {{g|X and Y}} to receive a [[Poké Doll]].&lt;br /&gt;
&lt;br /&gt;
{{height/header|9|10|3.0}}&lt;br /&gt;
{{height/entry|0110|Weezing|form=Galarian Form|Poison|Fairy|formimg=-Galar}}&lt;br /&gt;
{{height/entry|0491|Darkrai|form=Mega Darkrai|Dark|Dark|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0604|Eelektross|form=Mega Eelektross|Electric|Electric|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0642|Thundurus|Electric|Flying|form=Therian Forme|formimg=-Therian}}&lt;br /&gt;
{{height/entry|0646|Kyurem|Dragon|Ice|form=Kyurem}}&lt;br /&gt;
{{height/entry|0716|Xerneas|Fairy|Fairy}}&lt;br /&gt;
{{height/entry|0780|Drampa|Normal|Dragon}}&lt;br /&gt;
{{height/entry|0780|Drampa|form=Mega Drampa|Normal|Dragon|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0851|Centiskorch|Fire|Bug}}&lt;br /&gt;
{{height/entry|0870|Falinks|Fighting|Fighting}}&lt;br /&gt;
{{height/entry|0879|Copperajah|Steel|Steel}}&lt;br /&gt;
{{height/entry|0887|Dragapult|Dragon|Ghost}}&lt;br /&gt;
{{height/entry|0902|Basculegion|Water|Ghost|form=Male|formimg=-Male}}&lt;br /&gt;
{{height/entry|0902|Basculegion|Water|Ghost|form=Female|formimg=-Female}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===10&#039;02&amp;quot; (3.1 m)===&lt;br /&gt;
{{height/header|10|02|3.1}}&lt;br /&gt;
{{height/entry|0752|Araquanid|Water|Bug|form=Totem-like}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===10&#039;06&amp;quot; (3.2 m)===&lt;br /&gt;
{{height/header|10|06|3.2}}&lt;br /&gt;
{{height/entry|0493|Arceus|Normal|Normal}}&lt;br /&gt;
{{height/entry|0545|Scolipede|form=Mega Scolipede|Bug|Poison|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0643|Reshiram|Dragon|Fire}}&lt;br /&gt;
{{height/entry|0981|Farigiraf|Normal|Psychic}}&lt;br /&gt;
{{height/entry|0988|Slither Wing|Bug|Fighting}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===10&#039;10&amp;quot; (3.3 m)===&lt;br /&gt;
{{height/header|10|10|3.3}}&lt;br /&gt;
{{height/entry|0497|Serperior|Grass|Grass}}&lt;br /&gt;
{{height/entry|0646|Kyurem|form=Black Kyurem|Dragon|Ice|formimg=-Black}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===11&#039;02&amp;quot; (3.4 m)===&lt;br /&gt;
{{height/header|11|02|3.4}}&lt;br /&gt;
{{height/entry|0791|Solgaleo|Psychic|Steel}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===11&#039;06&amp;quot; (3.5 m)===&lt;br /&gt;
{{height/header|11|06|3.5}}&lt;br /&gt;
{{height/entry|0024|Arbok|Poison|Poison}}&lt;br /&gt;
{{height/entry|0383|Groudon|Ground|Ground|form=Groudon}}&lt;br /&gt;
{{height/entry|1008|Miraidon|Electric|Dragon|form=Ultimate Mode}}&lt;br /&gt;
{{height/entry|1009|Walking Wake|Water|Dragon}}&lt;br /&gt;
{{height/entry|1020|Gouging Fire|Fire|Dragon}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===11&#039;10&amp;quot; (3.6 m)===&lt;br /&gt;
{{height/header|11|10|3.6}}&lt;br /&gt;
{{height/entry|0646|Kyurem|form=White Kyurem|Dragon|Ice|formimg=-White}}&lt;br /&gt;
{{height/entry|0804|Naganadel|Poison|Dragon}}&lt;br /&gt;
{{height/entry|0982|Dudunsparce|Normal|Normal|form=Two-Segment Form}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===12&#039;02&amp;quot; (3.7 m)===&lt;br /&gt;
{{height/header|12|02|3.7}}&lt;br /&gt;
{{height/entry|0486|Regigigas|Normal|Normal}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===12&#039;06&amp;quot; (3.8 m)===&lt;br /&gt;
{{height/header|12|06|3.8}}&lt;br /&gt;
{{height/entry|0250|Ho-Oh|Fire|Flying}}&lt;br /&gt;
{{height/entry|0796|Xurkitree|Electric|Electric}}&lt;br /&gt;
{{height/entry|0800|Necrozma|Psychic|Steel|form=Dusk Mane|formimg=-Dusk Mane}}&lt;br /&gt;
{{height/entry|0844|Sandaconda|Ground|Ground}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===12&#039;10&amp;quot; (3.9 m)===&lt;br /&gt;
{{height/header|12|10|3.9}}&lt;br /&gt;
{{height/entry|0781|Dhelmise|Ghost|Grass}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===13&#039;01&amp;quot; (4.0 m)===&lt;br /&gt;
{{height/header|13|01|4.0}}&lt;br /&gt;
{{height/entry|0148|Dragonair|Dragon|Dragon}}&lt;br /&gt;
{{height/entry|0623|Golurk|form=Mega Golurk|Ground|Ghost|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0792|Lunala|Psychic|Ghost}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===13&#039;09&amp;quot; (4.2 m)===&lt;br /&gt;
{{height/header|13|09|4.2}}&lt;br /&gt;
{{height/entry|0484|Palkia|Water|Dragon}}&lt;br /&gt;
{{height/entry|0800|Necrozma|Psychic|Ghost|form=Dawn Wings|formimg=-Dawn Wings}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===14&#039;09&amp;quot; (4.5 m)===&lt;br /&gt;
{{height/header|14|09|4.5}}&lt;br /&gt;
{{height/entry|0071|Victreebel|Grass|Poison|form=Mega Victreebel|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0382|Kyogre|Water|Water|form=Kyogre}}&lt;br /&gt;
{{height/entry|0487|Giratina|Ghost|Dragon|form=Altered Forme}}&lt;br /&gt;
{{height/entry|0718|Zygarde|Dragon|Ground|form=Complete Forme|formimg=-Complete}}&lt;br /&gt;
{{height/entry|0975|Cetitan|Ice|Ice}}&lt;br /&gt;
{{height/entry|0982|Dudunsparce|Normal|Normal|form=Three-Segment Form|formimg=-Three}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===16&#039;05&amp;quot; (5.0 m)===&lt;br /&gt;
Pokémon 16&#039;05&amp;quot; (5.0 m) or taller can be shown daily to a {{tc|Lass}} in [[Accumula Town]] in {{B2W2}} to receive a [[Fluffy Tail]].&lt;br /&gt;
&lt;br /&gt;
{{height/header|16|05|5.0}}&lt;br /&gt;
{{height/entry|0383|Groudon|form=Primal Reversion|Ground|Fire|formimg=-Primal}}&lt;br /&gt;
{{height/entry|0718|Zygarde|Dragon|Ground|form=50% Forme}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===17&#039;01&amp;quot; (5.2 m)===&lt;br /&gt;
{{height/header|17|01|5.2}}&lt;br /&gt;
{{height/entry|0249|Lugia|Psychic|Flying}}&lt;br /&gt;
{{height/entry|1021|Raging Bolt|Electric|Dragon}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===17&#039;09&amp;quot; (5.4 m)===&lt;br /&gt;
{{height/header|17|09|5.4}}&lt;br /&gt;
{{height/entry|0483|Dialga|Steel|Dragon}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===18&#039;01&amp;quot; (5.5 m)===&lt;br /&gt;
{{height/header|18|01|5.5}}&lt;br /&gt;
{{height/entry|0799|Guzzlord|Dark|Dragon}}&lt;br /&gt;
{{height/entry|0805|Stakataka|Rock|Steel}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===19&#039;00&amp;quot; (5.8 m)===&lt;br /&gt;
{{height/header|19|00|5.8}}&lt;br /&gt;
{{height/entry|0717|Yveltal|Dark|Flying}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===20&#039;04&amp;quot; (6.2 m)===&lt;br /&gt;
{{height/header|20|04|6.2}}&lt;br /&gt;
{{height/entry|0350|Milotic|Water|Water}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===20&#039;08&amp;quot; (6.3 m)===&lt;br /&gt;
{{height/header|20|08|6.3}}&lt;br /&gt;
{{height/entry|0484|Palkia|Water|Dragon|form=Origin Forme|formimg=-Origin}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===21&#039;04&amp;quot; (6.5 m)===&lt;br /&gt;
{{height/header|21|04|6.5}}&lt;br /&gt;
{{height/entry|0130|Gyarados|Water|Flying}}&lt;br /&gt;
{{height/entry|0130|Gyarados|form=Mega Gyarados|Water|Dark|formimg=-Mega}}&lt;br /&gt;
{{height/entry|0720|Hoopa|form=Hoopa Unbound|Psychic|Dark|formimg=-Unbound}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===22&#039;08&amp;quot; (6.9 m)===&lt;br /&gt;
{{height/header|22|08|6.9}}&lt;br /&gt;
{{height/entry|0487|Giratina|Ghost|Dragon|form=Origin Forme|formimg=-Origin}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===23&#039;00&amp;quot; (7.0 m)===&lt;br /&gt;
{{height/header|23|00|7.0}}&lt;br /&gt;
{{height/entry|0384|Rayquaza|Dragon|Flying}}&lt;br /&gt;
{{height/entry|0483|Dialga|Steel|Dragon|form=Origin Forme|formimg=-Origin}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===24&#039;07&amp;quot; (7.5 m)===&lt;br /&gt;
{{height/header|24|07|7.5}}&lt;br /&gt;
{{height/entry|0800|Necrozma|Psychic|Dragon|form=Ultra Necrozma|formimg=-Ultra}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===25&#039;03&amp;quot; (7.7 m)===&lt;br /&gt;
{{height/header|25|03|7.7}}&lt;br /&gt;
{{height/entry|0718|Zygarde|Dragon|Ground|form=Mega Zygarde|formimg=-Mega}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===26&#039;11&amp;quot; (8.2 m)===&lt;br /&gt;
{{height/header|26|11|8.2}}&lt;br /&gt;
{{height/entry|0746|Wishiwashi|Water|Water|form=School Form|formimg=-School}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===28&#039;10&amp;quot; (8.8 m)===&lt;br /&gt;
{{height/header|28|10|8.8}}&lt;br /&gt;
{{height/entry|0095|Onix|Rock|Ground}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===30&#039;02&amp;quot; (9.2 m)===&lt;br /&gt;
{{height/header|30|02|9.2}}&lt;br /&gt;
{{height/entry|0208|Steelix|Steel|Ground}}&lt;br /&gt;
{{height/entry|0797|Celesteela|Steel|Flying}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===32&#039;02&amp;quot; (9.8 m)===&lt;br /&gt;
{{height/header|32|02|9.8}}&lt;br /&gt;
{{height/entry|0382|Kyogre|form=Primal Reversion|Water|Water|formimg=-Primal}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===34&#039;05&amp;quot; (10.5 m)===&lt;br /&gt;
{{height/header|34|05|10.5}}&lt;br /&gt;
{{height/entry|0208|Steelix|form=Mega Steelix|Steel|Ground|formimg=-Mega}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===35&#039;05&amp;quot; (10.8 m)===&lt;br /&gt;
{{height/header|35|05|10.8}}&lt;br /&gt;
{{height/entry|0384|Rayquaza|form=Mega Rayquaza|Dragon|Flying|formimg=-Mega}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===35&#039;09&amp;quot; (10.9 m)===&lt;br /&gt;
{{height/header|35|09|10.9}}&lt;br /&gt;
{{height/entry|0103|Exeggutor|form=Alolan Form|Grass|Dragon|formimg=-Alola}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===39&#039;04&amp;quot; (12.0 m)===&lt;br /&gt;
{{height/header|39|04|12.0}}&lt;br /&gt;
{{height/entry|0977|Dondozo|Water|Water}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===47&#039;07&amp;quot; (14.5 m)===&lt;br /&gt;
{{height/header|47|07|14.5}}&lt;br /&gt;
{{height/entry|0321|Wailord|Water|Water}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===65&#039;07&amp;quot; (20.0 m)===&lt;br /&gt;
{{height/header|65|07|20.0}}&lt;br /&gt;
{{height/entry|0890|Eternatus|Poison|Dragon}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
===328&#039;01&amp;quot; (100.0 m)===&lt;br /&gt;
{{height/header|328|01|100.0}}&lt;br /&gt;
{{height/entry|0890|Eternatus|form=Eternamax|Poison|Dragon|formimg=-Eternamax}}&lt;br /&gt;
{{height/footer}}&lt;br /&gt;
&lt;br /&gt;
== List of Gigantamax Pokémon by height ==&lt;br /&gt;
The exact height of [[Gigantamax]] Pokémon is unknown, so the Pokédex lists only estimated values.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon HOME]], if the player orders the [[Pokédex (HOME)|Pokédex]] by height, Gigantamax forms are counted as being their estimated heights. As a result, {{p|Eternatus}} and Gigantamax {{p|Gengar}} are considered the same height as each other, even though the former is 65&#039;07&amp;quot; (20.0 m) while the latter is 65&#039;07&amp;quot;+ (20.0+ m).&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{Shield color dark}}; background:#{{Sword color}}&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background: #{{Sword color light}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=2 style=&amp;quot;background: #{{Sword color light}}&amp;quot; | Height&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|823|form=-Gigantamax|Corviknight}} || {{p|Corviknight}} || rowspan=&amp;quot;2&amp;quot; | 45&#039;11&amp;quot;+ || rowspan=&amp;quot;2&amp;quot; | 14.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|826|form=-Gigantamax|Orbeetle}} || {{p|Orbeetle}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|012|form=-Gigantamax|Butterfree}} || {{p|Butterfree}} || 55&#039;09&amp;quot;+ || 17.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|133|form=-Gigantamax|Eevee}} || {{p|Eevee}} || 59&#039;01&amp;quot;+ || 18.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|099|form=-Gigantamax|Kingler}} || {{p|Kingler}} || 62&#039;04&amp;quot;+ || 19.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|094|form=-Gigantamax|Gengar}} || {{p|Gengar}} || 65&#039;07&amp;quot;+ || 20.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|025|form=-Gigantamax|Pikachu}} || {{p|Pikachu}} || rowspan=&amp;quot;2&amp;quot; | 68&#039;11&amp;quot;+ || rowspan=&amp;quot;2&amp;quot; | 21.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|569|form=-Gigantamax|Garbodor}} || {{p|Garbodor}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|844|form=-Gigantamax|Sandaconda}} || {{p|Sandaconda}} || 72&#039;02&amp;quot;+ || 22.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|879|form=-Gigantamax|Copperajah}} || {{p|Copperajah}} || 75&#039;06&amp;quot;+ || 23.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|003|form=-Gigantamax|Venusaur}} || {{p|Venusaur}} || rowspan=&amp;quot;6&amp;quot; | 78&#039;09&amp;quot;+ || rowspan=6&amp;quot; | 24.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|131|form=-Gigantamax|Lapras}} || {{p|Lapras}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|834|form=-Gigantamax|Drednaw}} || {{p|Drednaw}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|841|form=-Gigantamax|Flapple}} || {{p|Flapple}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|842|form=-Gigantamax|Appletun}} || {{p|Appletun}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|849|form=-Gigantamax|Toxtricity}} || {{p|Toxtricity}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|009|form=-Gigantamax|Blastoise}} || {{p|Blastoise}} || rowspan=&amp;quot;3&amp;quot; | 82&#039;00&amp;quot;+ || rowspan=&amp;quot;3&amp;quot; | 25.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|068|form=-Gigantamax|Machamp}} || {{p|Machamp}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|809|form=-Gigantamax|Melmetal}} || {{p|Melmetal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|858|form=-Gigantamax|Hatterene}} || {{p|Hatterene}} || rowspan=&amp;quot;2&amp;quot; | 85&#039;04&amp;quot;+ || rowspan=&amp;quot;2&amp;quot; | 26.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|892|form=-Gigantamax Rapid Strike|Urshifu}} || {{p|Urshifu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Rapid Strike Style&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|815|form=-Gigantamax|Cinderace}} || {{p|Cinderace}} || 88&#039;07&amp;quot;+ || 27.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|006|form=-Gigantamax|Charizard}} || {{p|Charizard}} || rowspan=&amp;quot;2&amp;quot; | 91&#039;10&amp;quot;+ || rowspan=&amp;quot;2&amp;quot; | 28.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|812|form=-Gigantamax|Rillaboom}} || {{p|Rillaboom}}&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|892|form=-Gigantamax Single Strike|Urshifu}} || {{p|Urshifu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Single Strike Style&amp;lt;/small&amp;gt; || 95&#039;02&amp;quot;+ || 29.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|869|form=-Gigantamax|Alcremie}} || {{p|Alcremie}} || 98&#039;05&amp;quot;+ || 30.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|861|form=-Gigantamax|Grimmsnarl}} || {{p|Grimmsnarl}} || 105&#039;00&amp;quot;+ || 32.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|052|form=-Gigantamax|Meowth}} || {{p|Meowth}} || 108&#039;03&amp;quot;+ || 33.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|143|form=-Gigantamax|Snorlax}} || {{p|Snorlax}} || 114&#039;10&amp;quot;+ || 35.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|818|form=-Gigantamax|Inteleon}} || {{p|Inteleon}} || 131&#039;03&amp;quot;+ || 40.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|839|form=-Gigantamax|Coalossal}} || {{p|Coalossal}} || 137&#039;10&amp;quot;+ || 42.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|884|form=-Gigantamax|Duraludon}} || {{p|Duraludon}} || 141&#039;01&amp;quot;+ || 43.0+ m&lt;br /&gt;
|-&lt;br /&gt;
| {{ArtP|851|form=-Gigantamax|Centiskorch}} || {{p|Centiskorch}} || 246&#039;01&amp;quot;+ || 75.0+ m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In an interview with [[Nintendo]] of Europe, [[Shigeru Ohmori]] stated that a {{p|Rayquaza}} stretched all the way out might be taller than an {{rf|Alolan}} {{p|Exeggutor}}.&amp;lt;ref&amp;gt;[https://www.nintendo.co.uk/News/2016/October/Is-there-anything-taller-than-an-Alolan-Exeggutor-Find-out-in-our-exclusive-Pokemon-Sun-and-Pokemon-Moon-interview--1148574.html Is there anything taller than an Alolan Exeggutor? Find out in our exclusive Pokémon Sun and Pokémon Moon interview!(19th october, 2016)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Pokémon HOME]] displays all of {{p|Rotom}}&#039;s forms at different heights in the height comparison feature, despite all of the forms being listed at the same height of 1&#039;00&amp;quot; (0.3 m). They are displayed at heights matching the usual sizes of the corresponding appliances.&lt;br /&gt;
** The height of a Rotom and its forms in [[Pokémon Legends: Arceus]] are based on their average height, being displayed at the height listed in their [[summary]], as opposed to Pokémon HOME&#039;s height comparison feature.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Pokémon color}}|bordercolor={{Pokémon color dark}}&lt;br /&gt;
|zh_yue=身高 &#039;&#039;Sāngōu&#039;&#039;&lt;br /&gt;
|zh_cmn=身高 &#039;&#039;Shēngāo&#039;&#039;&lt;br /&gt;
|da=Højde&lt;br /&gt;
|nl=Hoogte&lt;br /&gt;
|fi=Pituus&lt;br /&gt;
|fr=Taille&lt;br /&gt;
|de=Größe&lt;br /&gt;
|hi=ऊँचाई &#039;&#039;Oonchaee&#039;&#039;&lt;br /&gt;
|id=Tinggi&lt;br /&gt;
|it=Altezza&lt;br /&gt;
|ko=키 &#039;&#039;Ki&#039;&#039;&lt;br /&gt;
|ms=Tinggi&lt;br /&gt;
|no=Høyde&lt;br /&gt;
|pl=Wysokość&lt;br /&gt;
|pt=Altura&lt;br /&gt;
|ru=Рост &#039;&#039;Rost&#039;&#039;&lt;br /&gt;
|es=Altura&lt;br /&gt;
|sv=Höjd&lt;br /&gt;
|th=ส่วนสูง &#039;&#039;Suansung&#039;&#039;&lt;br /&gt;
|vi=Chiều cao&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of human character heights]]&lt;br /&gt;
* [[Size and weight variation]]&lt;br /&gt;
* [[Size discrepancies in the animated series]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[de:Größe]]&lt;br /&gt;
[[es:Lista de Pokémon por altura]]&lt;br /&gt;
[[fr:Taille]]&lt;br /&gt;
[[it:Elenco Pokémon per altezza]]&lt;br /&gt;
[[ja:たかさ]]&lt;br /&gt;
[[zh:身高]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sableye_(Pok%C3%A9mon)&amp;diff=4586395</id>
		<title>Sableye (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sableye_(Pok%C3%A9mon)&amp;diff=4586395"/>
		<updated>2026-07-05T05:54:57Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Trivia */ bst for standard forms remains the same in z-a&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Dark|type2=Ghost}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Sableye}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dark|prevnum=0301|prev=Delcatty|nextnum=0303|next=Mawile|roundleft=bl|roundright=br}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Sableye}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Sableye&lt;br /&gt;
|jname=ヤミラミ&lt;br /&gt;
|tmname=Yamirami&lt;br /&gt;
|forme=2&lt;br /&gt;
|form2=Mega Sableye&lt;br /&gt;
|image2=0302Sableye-Mega.png&lt;br /&gt;
|mega=Sablenite&lt;br /&gt;
|ndex=0302&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|category=Darkness&lt;br /&gt;
|height-ftin=1&#039;08&amp;quot;&lt;br /&gt;
|height-m=0.5&lt;br /&gt;
|weight-lbs=24.3&lt;br /&gt;
|weight-kg=11.0&lt;br /&gt;
|height-ftin2=1&#039;08&amp;quot;&lt;br /&gt;
|height-m2=0.5&lt;br /&gt;
|weight-lbs2=354.9&lt;br /&gt;
|weight-kg2=161.0&lt;br /&gt;
|abilitylayout=2+1&lt;br /&gt;
|abilitycolm=2&lt;br /&gt;
|ability1=Keen Eye&lt;br /&gt;
|ability2=Stall&lt;br /&gt;
|ability2note=&amp;lt;sup&amp;gt;{{color2|000|Generation IV|Gen IV+}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|abilityd=Prankster&lt;br /&gt;
|abilitym=Magic Bounce&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Human-Like&lt;br /&gt;
|eggcycles=25&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evat=1&lt;br /&gt;
|evde=1&lt;br /&gt;
|expyield=133&lt;br /&gt;
|oldexp=98&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Purple&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=12&lt;br /&gt;
|pokefordex=sableye&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=35&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sableye&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヤミラミ&#039;&#039;&#039; &#039;&#039;Yamirami&#039;&#039;) is a dual-type {{2t|Dark|Ghost}} {{OBP|Pokémon|species}} introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any other Pokémon, Sableye can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Sableye&#039;&#039;&#039; using the [[Sablenite]]. Mega Sableye was introduced in {{g|Omega Ruby and Alpha Sapphire}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:SableyeAlolanMoonlight31.jpg|thumb|150px|left|Sableye feeding on gems]]&lt;br /&gt;
Sableye is a bipedal humanoid {{OBP|Pokémon|species}} with a dark purple body, armed with sharp teeth and claws, which it uses to dig through soil. It has pale blue, gemstone-like eyes, which allow it to see in low light and sparkle in the dark. It also has a red gemstone on its chest, and its back has a blue and green gemstone as well as another red one. These gem-like eyes and adornments on its body are caused by its diet, which consists of rocks and raw gemstones. Because of this, each individual Sableye can create an infinite number of patterns on its body.&lt;br /&gt;
&lt;br /&gt;
It also targets {{p|Carbink}} as prey, though they are usually taken by {{p|Gabite}} before Sableye can reach them. It is feared by people since it is said to steal a person&#039;s soul if they look into its eyes. It is nocturnal and is rarely seen. Sableye makes its habitat in the darkness of {{DL|List of Pokémon by habitat|Cave Pokémon|caves}}. It uses its claws to dig for gems to eat and for combat. As mentioned in the [[Sleep style|Sleep Style Dex]], Sableye is known to occasionally sleep while holding its gemstones.&amp;lt;ref&amp;gt;[[Sleep style|Sleep Style Dex entry]]: &amp;quot;Sableye feeds on gemstone crystals. You sometimes see it sleeping while fondly clutching the gemstones it has gathered. Perhaps it&#039;s dreaming of eating them until its belly is stuffed.&amp;quot;&amp;lt;/ref&amp;gt; It is believed that Sableye dreams of eating gemstones until it feels satisfied. In the {{aniseries|HZ}} episode &#039;&#039;[[HZ092|Following Traces of Laquium]]&#039;&#039;, Sableye was shown targeting the [[Legendary Pokémon]] {{p|Terapagos}} as prey due to its crystal shell.&lt;br /&gt;
&lt;br /&gt;
Sableye is the [[Signature Ability|only known Pokémon]] that can have {{a|Stall}} as an [[Ability]].&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
Sableye can [[Mega Evolution|Mega Evolve]] into Mega Sableye. &lt;br /&gt;
&lt;br /&gt;
As Mega Sableye, being bathed in Mega Evolution energy causes the red jewel on its chest to rip out of Sableye&#039;s skin and significantly increase in size; the detached jewel leaves a small hole in Mega Sableye&#039;s chest. Its ears elongate, and it gains a spike on the top of its head. Its teeth turn from white to yellow, and its eyes also change from pale blue to crimson red, with diagonal slits at their inner edges. Its back gains more gems: a second green one, a second red one, and two small yellow gems. &lt;br /&gt;
&lt;br /&gt;
The enlarged jewel is said to boast such incredible hardness that no attack can even leave a scratch on it. During battle, Mega Sableye shelters itself behind the jewel, from where it can take advantage of any openings its target leaves exposed.&amp;lt;ref name= &amp;quot;Mega&amp;quot;&amp;gt;http://www.pokemonrubysapphire.com/en-us/pokemon/new-mega-evolutions/mega-sableye&amp;lt;/ref&amp;gt; However, being forced to support its massive jewel leaves Sableye unable to turn quickly, making it vulnerable from behind. As seen in the {{pkmn|animated series}}, the giant jewel wears off and shrinks as it blocks attacks. Once the jewel is reduced to a very small size, Sableye will eat it before reverting back from its Mega-Evolved state in the process.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{dark color}}; {{roundy|10px}} border: 3px solid #{{ghost color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{color2|000|Mega Evolution|Mega}} Sableye&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ghost color dark}}; background: #{{dark color light}}; width:96px; height:96px&amp;quot;| [[File:0302Sableye-Mega.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Six Sableye acted as assistants to {{mdc|Dusknoir|2}} and had a number of appearances over the course of the game. After the player defeats Dusknoir and the Sableye in the [[Hidden Land]], the Sableye all flee.&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Sky]]: Six Sableye perform the same role as above, and in addition appear in Special Episode 5, which contains the events happening after Grovyle returns to the future with Dusknoir, and play a role in the episode&#039;s plot.&lt;br /&gt;
* {{g|Super Mystery Dungeon}}: One of Dusknoir&#039;s Sableye appears as a recruitable Pokémon but will only post the connection request after Dusknoir is recruited. Sableye&#039;s request also leads to Spiritomb&#039;s recruitment.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Dark|type2=Ghost}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=068|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=&amp;lt;sc&amp;gt;Sableye&amp;lt;/sc&amp;gt; lead quiet lives deep inside caverns. They are feared, however, because these {{ScPkmn}} are thought to steal the spirits of people when their eyes burn with a sinister glow in the darkness.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=&amp;lt;sc&amp;gt;Sableye&amp;lt;/sc&amp;gt; digs the ground with sharpened claws to find rocks that it eats. Substances in the eaten rocks crystallize and rise up to the {{ScPkmn}}&#039;s body surface.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It digs branching holes in caves using its sharp claws in search of food--raw gems. A &amp;lt;sc&amp;gt;Sableye&amp;lt;/sc&amp;gt; lurks in darkness and is seen only rarely.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It feeds on gemstone crystals. In darkness, its eyes sparkle with the glitter of jewels.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It dwells in the darkness of caves. It uses its sharp claws to dig up gems to nourish itself.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/4|gen=VI|reg1=Central Kalos|reg2=Coastal Kalos|num2=123|reg3=Mountain Kalos|reg4=Hoenn|num4=070}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=It dwells in the darkness of caves. It uses its sharp claws to dig up gems to nourish itself.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Sableye lead quiet lives deep inside caverns. They are feared, however, because these Pokémon are thought to steal the spirits of people when their eyes burn with a sinister glow in the darkness.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Sableye digs the ground with sharpened claws to find rocks that it eats. Substances in the eaten rocks crystallize and rise up to the Pokémon&#039;s body surface.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=102|label1={{gameIcon|Su}}{{gameIcon|M}}:|reg2=Alola|num2=124|label2={{gameIcon|US}}{{gameIcon|UM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It&#039;s a fiend for gemstones, so it stalks {{p|Carbink}}. Unfortunately, {{p|Gabite}} almost always grabs them first.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=This Pokémon is feared. When its gemstone eyes begin to glow with a sinister shine, it&#039;s believed that Sableye will steal people&#039;s spirits away.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=It digs through the ground with its hard claws and crunches down gems with its thick pointy teeth. {{p|Carbink}} is its favorite food.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=Materials from gems it has eaten float to the surface of its body and can form an infinite number of patterns among individuals.}}&lt;br /&gt;
{{Dex/Form|Mega Sableye}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=The jewel from its chest, which has grown gigantic due to the effects of Mega Evolution, can turn back any attack.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Supporting a giant heavy jewel, it can&#039;t change direction very nimbly and is vulnerable to attack from behind.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=Bathed in the energy of Mega Evolution, the gemstone on its chest expands, rips through its skin, and falls out.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=It blocks any and all attacks with its giant-sized gemstone. However, the stone&#039;s a heavy burden, and it limits Mega Sableye&#039;s movements.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/5|gen=VIII|reg1=Galar|num1=294|reg2=Isle of Armor|reg3=Crown Tundra|num3=174|reg4=Sinnoh|reg5=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=This Pokémon is feared. When its gemstone eyes begin to glow with a sinister shine, it&#039;s believed that Sableye will steal people&#039;s spirits away.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=It feeds on gemstone crystals. In darkness, its eyes sparkle with the glitter of jewels.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/5|gen=IX|reg1=Paldea|num1=297|reg2=Kitakami|reg3=Blueberry|reg4=Lumiose|num4=132|reg5=Hyperspace}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=fff|entry=It dwells in the darkness of caves. It uses its sharp claws to dig up gems to nourish itself.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Materials from gems it has eaten float to the surface of its body and can form an infinite number of patterns among individuals.}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Z-A|t=FFF|entry=It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.}}&lt;br /&gt;
{{Dex/Form|Mega Sableye}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Z-A|t=FFF|entry=The jewel from its chest, which has grown gigantic due to the effects of Mega Evolution, can turn back any attack.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|reg1=Pokopia (Event)|num1=004}}&lt;br /&gt;
{{Dex/Entry1|v=Pokopia|t=FFF|entry=It dwells in the darkness of caves. It uses its sharp claws to dig up gems to nourish itself.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{ghost color dark}}; background:#{{dark color}}; font-size:80%; {{roundy|10px}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{dark color light}};&amp;quot; | [[File:Pokédex Image Sableye SM.png|x200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{dark color light}};&amp;quot; | [[File:Pokédex Image Sableye-Mega SM.png|x200px]]&lt;br /&gt;
| style=&amp;quot;border:2px solid #{{ghost color dark}}; background:#{{dark color light}}; {{roundy|5px}};&amp;quot; | [[File:Pokédex Image Sableye SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Sableye in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
|Mega Sableye in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
|Sableye in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Dark|type2=Ghost}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1/None|v=Ruby|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1|v=Sapphire|t=FFF|area=[[Granite Cave]], [[Cave of Origin]], [[Sky Pillar]], {{ho|Victory Road}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Granite Cave]], [[Cave of Origin]], [[Sky Pillar]], {{ho|Victory Road}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Citadark Isle]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Iron Island]] {{color2|{{sapphire color dark}}|Dual-slot mode|(Sapphire)}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Iron Island]] {{color2|{{sapphire color dark}}|Dual-slot mode|(Sapphire)}}}}&lt;br /&gt;
{{Availability/Entry1|v=HeartGold|area={{rt|9|Kanto}} ([[Mass outbreak|Swarm]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=SoulSilver}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|mountain}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pokéwalker|color=FF3333|link=Pokéwalker|area={{pw|Rally}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=FFF|area=[[Challenger&#039;s Cave]]}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area=[[Trade]] with [[Curtis]] in [[Nimbasa City]] (female player character only)}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Spooky Manor}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=[[Reflection Cave]], [[Friend Safari]] ([[Friend Safari#Dark-type Safari|Dark]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Omega Ruby|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1|v=Alpha Sapphire|t=FFF|area=[[Granite Cave]], [[Cave of Origin]], {{ho|Victory Road}}, [[Sky Pillar]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Ten Carat Hill]], [[Vast Poni Canyon]] ([[SOS Battle]])}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|t=FFF|t2=FFF|area=[[Ten Carat Hill]], [[Vast Poni Canyon]] ([[SOS Battle]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Sword|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shield|t=FFF|area=[[Dusty Bowl]], [[Giant&#039;s Mirror]]&amp;lt;br&amp;gt;[[Giant&#039;s Mirror/Dens|Giant&#039;s Mirror]], [[South Lake Miloch/Dens|South Lake Miloch]], [[Stony Wilderness/Dens|Stony Wilderness]], [[Watchtower Ruins/Dens|Watchtower Ruins]], [[West Lake Axewell/Dens|West Lake Axewell]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shield Expansion Pass|color={{shield color dark}}|t=fff|link=Pokémon Sword and Shield Expansion Pass|area=[[Lakeside Cave]]&amp;lt;br&amp;gt;[[Slippery Slope/Dens|Slippery Slope]], [[Giant&#039;s Bed/Dens|Giant&#039;s Bed]], [[Old Cemetery/Dens|Old Cemetery]], [[Snowslide Slope/Dens|Snowslide Slope]], [[Giant&#039;s Foot/Dens|Giant&#039;s Foot]], [[Frigid Sea/Dens|Frigid Sea]], [[Ballimere Lake/Dens|Ballimere Lake]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Brilliant Diamond}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shining Pearl|area=[[Grand Underground]] - [[Dazzling Cave]], [[Stargleam Cavern]] (After obtaining the [[National Pokédex]])}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=South Province: [[South Province (Area Six)|Area Six]], [[Alfornada Cavern]]&amp;lt;br&amp;gt;East Province: [[East Province (Area Three)|Area Three]]&amp;lt;br&amp;gt;West Province: [[West Province (Area One)|Area One]], [[West Province (Area Two)|Area Two]]&amp;lt;br&amp;gt;North Province: [[North Province (Area One)|Area One]], [[Dalizapa Passage]]&amp;lt;br&amp;gt;[[Area Zero]]&amp;lt;br&amp;gt;[[Tera Raid Battle]]s ({{DL|List of 3★ Tera Raid Battles (Paldea)|Sableye|3★}}, {{DL|List of 5★ Tera Raid Battles (Paldea)|Sableye|5★}})}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Z-A|color={{Legends Z-A color}}|t=fff|area=&#039;&#039;&#039;[[Magenta District]]:&#039;&#039;&#039; [[Wild Zone 9]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Rouge District]]:&#039;&#039;&#039; [[Wild Zone 4]] (only one, during [[Mission (Legends: Z-A)#Side missions|Side Mission 003]])&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Centrico Plaza]]:&#039;&#039;&#039; [[Wild Zone 20]] [[File:Alpha icon.png|link=Alpha Pokémon|14px]]}}&lt;br /&gt;
{{Availability/Entry1|v=Mega Dimension|area=[[Hyperspace Lumiose]] (1★ [[List of Dark-type hyperspace wild zones|Dark-type]] &amp;amp; [[List of Ghost-type hyperspace wild zones|Ghost-type wild zones]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Dark|type2=Ghost}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=fff|area=Cave ({{color2|{{sapphire color}}|Sapphire Field}})}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Huge Storage 3]], Endless Level 3, Forever Level 3, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|t=FFF|t2=FFF|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Darknight Relic]] (1F-15F)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|t2=FFF|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Spacial Rift]] (B1F-B15F, Deep Spacial Rift B1F-B9F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Spacial Rift]] (B1F-B15F, Deep Spacial Rift B1F-B9F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|t=FFF|color={{SoA color}}|link=Pokémon Ranger: Shadows of Almia|area=[[Chroma Ruins]], [[Hippowdon Temple]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=MD Blazing|v2=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|t={{fire color dark}}|color2={{electric color}}|t2={{electric color dark}}|area={{DL|Pokémon Mystery Dungeon (WiiWare)|Wonder Mail codes}}}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Stormy|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|color={{grass color}}|link=PokéPark Wii: Pikachu&#039;s Adventure|area=[[Haunted Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Daybreak Ruins]], [[Light Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Hauntyard: [[World Axle - B1F]] (post-ending)}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Tech Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Magical Lake#Protect Pichu in the Forest|Magical Lake: Protect Pichu in the Forest]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Distortion Island#Stage 4|Distortion Island: Stage 4]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Starlight Islands#Halloween Village|Starlight Islands: Halloween Village]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Super MD|link=Pokémon Super Mystery Dungeon|color={{gold color}}|area=Complete Sableye&#039;s [[Connection Orb]] mission}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 15|Area 15: Stage 09]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Dragonite Sea]], [[Pinsir Sea]], [[Mimikyu Sea]], [[Rowlet Sea]], [[Rayquaza Sea]], [[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Rowlet Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD DX|t=FFF|link=Pokémon Mystery Dungeon: Rescue Team DX|color={{MD Red color}}|area=[[Darknight Relic]] (1F-14F)&amp;lt;br/&amp;gt;Fainted Pokémon: [[Howling Forest]], [[Solar Cave]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=New Snap|link=New Pokémon Snap|color={{orange color light}}|area=[[Outaway Cave]], {{DL|Outaway Cave|Durice Island Illumina Spot}}&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#067162;&amp;quot;&amp;gt;Level 2&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry1|v=Sleep|1|color={{slumbering color light}}|link=Pokémon Sleep|area=[[Taupe Hollow]] (from Great 2)&amp;lt;br&amp;gt;[[Greengrass Isle]]&amp;lt;sup&amp;gt;Expert&amp;lt;/sup&amp;gt; (from Great 1)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Night Festival|Night Festival: Stage 24]]&amp;lt;br&amp;gt;[[Graucus Hall|Graucus Hall: Stage 458]]&amp;lt;br&amp;gt;Event: &#039;&#039;[[Great Challenge|Sableye Appears]]&#039;&#039; &amp;lt;small&amp;gt;(Costumed)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{masters color}}|area=Seasonal [[sync pair scout]]: {{sync|Caitlin|Sableye|Fall 2021}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;{{me|Sableye}}&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{mas|Battle Point|BP Sync Pair Voucher}}: {{sync|Phoebe|Sableye}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=UNITE|t=FFF|color={{violet color}}|area=Obtain from License Journey for 980 License Points&amp;lt;br&amp;gt;Purchase for 575 Aeos Gems}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=Dark|type2=Ghost}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RS}}|Pokémon Center New York Campaign 5 Sableye|English|United States|18|August 14 to 20, 2004|link=List of PCNY event Pokémon distributions in Generation III#Sableye}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSEFRLG}}|Gather More Pokémon! Fifth Campaign Sableye|Japanese|Japan|10|March 21 to April 9, 2006|link=List of Gather More Pokémon! Campaign event Pokémon#Sableye}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BWB2W2}}|Chief Golgo&#039;s Sableye|Japanese|Japan|50|September 15 to 28, 2013|link=List of local Japanese event Pokémon distributions in Generation V#Chief Golgo&#039;s Sableye}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|AS}}|Shigeki Morimoto&#039;s Sableye|PAL region|Online|50|August 5, 2015 to January 22, 2016|link=List of PAL region serial code event Pokémon distributions in Generation VI#Sableye}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|ORAS}}|Mega Campaign Sableye|All|Japan|100|January 1 to 31, 2016|link=List of local event Pokémon distributions in Generation VI#Sableye}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Kohei Fujida&#039;s Sableye|All|Online|50|June 11 to 12, 2022|link=List of event Pokémon distributions in Pokémon Sword and Shield#Kohei Fujida&#039;s Sableye}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems/header|type=Dark|type2=Ghost}}&lt;br /&gt;
{{HeldItems/Games2|Black 2|White 2|tcolor1=FFF|Pokémon Black and White Versions 2}}&lt;br /&gt;
{{HeldItems/Items1|Lava Cookie|100|availNote=[[In-game trade]],&amp;amp;#32;}}&lt;br /&gt;
{{HeldItems/Games2|Omega Ruby|Alpha Sapphire|tcolor1={{omega ruby color}}|gcolor1=fff|tcolor2=fff}}&lt;br /&gt;
{{HeldItems/Items1|Wide Lens|5|rows=5}}&lt;br /&gt;
{{HeldItems/Games2|Sun|Moon|Pokémon Sun and Moon}}&lt;br /&gt;
{{HeldItems/Games2|Ultra Sun|Ultra Moon|tcolor1=FFF|tcolor2=FFF|Pokémon Ultra Sun and Ultra Moon}}&lt;br /&gt;
{{HeldItems/Games2|Sword|Shield|tcolor2=FFF|Pokémon Sword and Shield|tcolor1={{sword color}}|gcolor1=fff}}&lt;br /&gt;
{{HeldItems/Games2|Brilliant Diamond|Shining Pearl|tcolor1={{brilliant diamond color}}|gcolor1=fff|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Sableye=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|HP=50&lt;br /&gt;
|Attack=75&lt;br /&gt;
|Defense=75&lt;br /&gt;
|SpAtk=65&lt;br /&gt;
|SpDef=65&lt;br /&gt;
|Speed=50}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Sableye=====&lt;br /&gt;
{{Base Stats&lt;br /&gt;
|type=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|HP=50&lt;br /&gt;
|Attack=85&lt;br /&gt;
|Defense=125&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=115&lt;br /&gt;
|Speed=20}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|Normal=    0&lt;br /&gt;
|Fighting=  0&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=   50&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=   0&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   200&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ghost=yes&lt;br /&gt;
|newnormal=1&lt;br /&gt;
|newfighting=2&lt;br /&gt;
|dark=yes&lt;br /&gt;
|newpsychic=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Sableye is available in {{pkmn|Scarlet and Violet}} and {{pkmn|Legends: Z-A}}.&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{gameabbrev9|SV}}&lt;br /&gt;
{{learnlist/levelh/9|Sableye|Dark|Ghost|3}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Scratch|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|3|Astonish|Ghost|Physical|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|9|Shadow Sneak|Ghost|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|12|Fake Out|Normal|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/level9|15|Disable|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level9|18|Detect|Fighting|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level9|21|Night Shade|Ghost|Special|—|100|15}}&lt;br /&gt;
{{learnlist/level9|24|Fury Swipes|Normal|Physical|18|80|15}}&lt;br /&gt;
{{learnlist/level9|27|Knock Off|Dark|Physical|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|30|Quash|Dark|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level9|33|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|36|Mean Look|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level9|39|Power Gem|Rock|Special|80|100|20}}&lt;br /&gt;
{{learnlist/level9|42|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/level9|45|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|48|Foul Play|Dark|Physical|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Sableye|Dark|Ghost|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev9|ZA}}&lt;br /&gt;
{{learnlist/levelh/ZA|Sableye|Dark|Ghost|3}}&lt;br /&gt;
{{learnlist/levelZA|1|10|Tackle|Normal|Physical|40|4}}&lt;br /&gt;
{{learnlist/levelZA|1|10|Leer|Normal|Status|—|6}}&lt;br /&gt;
{{learnlist/levelZA|9|12|Shadow Sneak|Ghost|Physical|40|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelZA|15|18|Take Down|Normal|Physical|90|8}}&lt;br /&gt;
{{learnlist/levelZA|18|21|Detect|Fighting|Status|—|13}}&lt;br /&gt;
{{learnlist/levelZA|20|23|Shadow Claw|Ghost|Physical|70|7||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelZA|22|25|Confuse Ray|Ghost|Status|—|6}}&lt;br /&gt;
{{learnlist/levelZA|25|28|Knock Off|Dark|Physical|65|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelZA|28|31|Psybeam|Psychic|Special|65|6}}&lt;br /&gt;
{{learnlist/levelZA|33|36|Night Slash|Dark|Physical|70|7||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelZA|39|42|Power Gem|Rock|Special|80|8}}&lt;br /&gt;
{{learnlist/levelZA|42|45|Zen Headbutt|Psychic|Physical|80|8}}&lt;br /&gt;
{{learnlist/levelZA|45|48|Shadow Ball|Ghost|Special|80|8||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelZA|50|53|Recover|Normal|Status|—|15}}&lt;br /&gt;
{{learnlist/levelZA|53|56|Parting Shot|Dark|Status|—|12}}&lt;br /&gt;
{{learnlist/levelZA|56|59|Phantom Force|Ghost|Physical|90|12||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Sableye|Dark|Ghost|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{gameabbrev9|SV}}&lt;br /&gt;
{{learnlist/tmh/9|Sableye|Dark|Ghost|3}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM012|Low Kick|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM016|Psybeam|Psychic|Special|65|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM017|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM029|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM030|Snarl|Dark|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM031|Metal Claw|Steel|Physical|50|95|35}}&lt;br /&gt;
{{learnlist/tm9|TM034|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM035|Mud Shot|Ground|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM039|Low Sweep|Fighting|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM042|Night Shade|Ghost|Special|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM062|Foul Play|Dark|Physical|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM064|Bulk Up|Fighting|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM067|Fire Punch|Fire|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM068|Thunder Punch|Electric|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM069|Ice Punch|Ice|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM073|Drain Punch|Fighting|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM074|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM075|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM079|Dazzling Gleam|Fairy|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM080|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM082|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm9|TM083|Poison Jab|Poison|Physical|80|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM092|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM094|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM098|Skill Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM101|Power Gem|Rock|Special|80|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM105|X-Scissor|Bug|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM107|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm9|TM109|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM111|Giga Drain|Grass|Special|75|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM114|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM119|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM120|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM122|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM129|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM140|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM151|Phantom Force|Ghost|Physical|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM177|Spite|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM178|Gravity|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM180|Gyro Ball|Steel|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM181|Knock Off|Dark|Physical|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM192|Focus Punch|Fighting|Physical|150|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM198|Poltergeist|Ghost|Physical|110|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM199|Lash Out|Dark|Physical|75|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM202|Pain Split|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM203|Psych Up|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM219|Skitter Smack|Bug|Physical|70|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM221|Throat Chop|Dark|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/9|Sableye|Dark|Ghost|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev9|ZA}}&lt;br /&gt;
{{learnlist/tmh/ZA|Sableye|Dark|Ghost|3}}&lt;br /&gt;
{{learnlist/tmZA|TM006|Calm Mind|Psychic|Status|—|18}}&lt;br /&gt;
{{learnlist/tmZA|TM008|Thunder Wave|Electric|Status|—|10}}&lt;br /&gt;
{{learnlist/tmZA|TM010|Brick Break|Fighting|Physical|75|7}}&lt;br /&gt;
{{learnlist/tmZA|TM011|Bulk Up|Fighting|Status|—|18}}&lt;br /&gt;
{{learnlist/tmZA|TM016|Light Screen|Psychic|Status|—|12}}&lt;br /&gt;
{{learnlist/tmZA|TM017|Protect|Normal|Status|—|15}}&lt;br /&gt;
{{learnlist/tmZA|TM019|Power Gem|Rock|Special|80|8}}&lt;br /&gt;
{{learnlist/tmZA|TM022|Aerial Ace|Flying|Physical|60|9}}&lt;br /&gt;
{{learnlist/tmZA|TM023|Thunder Punch|Electric|Physical|75|7}}&lt;br /&gt;
{{learnlist/tmZA|TM024|Ice Punch|Ice|Physical|75|7}}&lt;br /&gt;
{{learnlist/tmZA|TM026|Energy Ball|Grass|Special|90|8}}&lt;br /&gt;
{{learnlist/tmZA|TM028|Dig|Ground|Physical|80|12}}&lt;br /&gt;
{{learnlist/tmZA|TM029|Fire Punch|Fire|Physical|75|7}}&lt;br /&gt;
{{learnlist/tmZA|TM031|Reflect|Psychic|Status|—|12}}&lt;br /&gt;
{{learnlist/tmZA|TM033|Body Slam|Normal|Physical|85|8}}&lt;br /&gt;
{{learnlist/tmZA|TM034|Night Slash|Dark|Physical|70|7||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmZA|TM035|Endure|Normal|Status|—|12}}&lt;br /&gt;
{{learnlist/tmZA|TM036|Rock Tomb|Rock|Physical|60|10}}&lt;br /&gt;
{{learnlist/tmZA|TM042|Giga Drain|Grass|Special|75|9}}&lt;br /&gt;
{{learnlist/tmZA|TM044|Hyper Beam|Normal|Special|150|20}}&lt;br /&gt;
{{learnlist/tmZA|TM045|Knock Off|Dark|Physical|65|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmZA|TM046|Mud Shot|Ground|Special|55|6}}&lt;br /&gt;
{{learnlist/tmZA|TM051|Safeguard|Normal|Status|—|12}}&lt;br /&gt;
{{learnlist/tmZA|TM055|Giga Impact|Normal|Physical|150|20}}&lt;br /&gt;
{{learnlist/tmZA|TM057|Will-O-Wisp|Fire|Status|—|10}}&lt;br /&gt;
{{learnlist/tmZA|TM059|Zen Headbutt|Psychic|Physical|80|8}}&lt;br /&gt;
{{learnlist/tmZA|TM061|Shadow Claw|Ghost|Physical|70|7||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmZA|TM063|Psychic|Psychic|Special|90|8}}&lt;br /&gt;
{{learnlist/tmZA|TM074|Shadow Ball|Ghost|Special|80|8||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmZA|TM077|Poison Jab|Poison|Physical|80|8}}&lt;br /&gt;
{{learnlist/tmZA|TM081|X-Scissor|Bug|Physical|80|8}}&lt;br /&gt;
{{learnlist/tmZA|TM083|Nasty Plot|Dark|Status|—|15}}&lt;br /&gt;
{{learnlist/tmZA|TM085|Substitute|Normal|Status|—|10}}&lt;br /&gt;
{{learnlist/tmZA|TM090|Dark Pulse|Dark|Special|80|8||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmZA|TM092|Dazzling Gleam|Fairy|Special|80|8}}&lt;br /&gt;
{{learnlist/tmZA|TM095|Taunt|Dark|Status|—|12}}&lt;br /&gt;
{{learnlist/tmZA|TM097|Heal Block|Psychic|Status|—|12}}&lt;br /&gt;
{{learnlist/tmZA|TM099|Metronome|Normal|Status|—|4}}&lt;br /&gt;
{{learnlist/tmZA|TM109|Facade|Normal|Physical|70|7}}&lt;br /&gt;
{{learnlist/tmZA|TM113|Low Sweep|Fighting|Physical|65|6}}&lt;br /&gt;
{{learnlist/tmZA|TM118|Shadow Punch|Ghost|Physical|60|6||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmZA|TM119|Ominous Wind|Ghost|Special|60|6||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmZA|TM121|Torment|Dark|Status|—|12}}&lt;br /&gt;
{{learnlist/tmZA|TM131|Drain Punch|Fighting|Physical|75|7}}&lt;br /&gt;
{{learnlist/tmZA|TM139|Swagger|Normal|Status|—|10}}&lt;br /&gt;
{{learnlist/tmZA|TM141|Fake Out|Normal|Physical|40|3}}&lt;br /&gt;
{{learnlist/tmf/9|Sableye|Dark|Ghost|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Sableye|Dark|Ghost|3}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0106|Hitmonlee}}{{MSP/H|0107|Hitmonchan}}{{MSP/H|0237|Hitmontop}}{{MSP/H|0307|Meditite}}{{MSP/H|0308|Medicham}}{{MSP/H|0391|Monferno}}{{MSP/H|0392|Infernape}}{{MSP/H|0448|Lucario}}{{MSP/H|0475|Gallade}}{{MSP/H|0815|Cinderace}}|Feint|Normal|Physical|30|100|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0453|Croagunk}}{{MSP/H|0454|Toxicroak}}{{MSP/H|0574|Gothita}}{{MSP/H|0575|Gothorita}}{{MSP/H|0576|Gothitelle}}{{MSP/H|0859|Impidimp}}{{MSP/H|0860|Morgrem}}{{MSP/H|0861|Grimmsnarl}}|Flatter|Dark|Status|—|100|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0625|Bisharp}}{{MSP/H|0983|Kingambit}}|Metal Burst|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0307|Meditite}}{{MSP/H|0308|Medicham}}|Recover|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0106|Hitmonlee}}{{MSP/H|0237|Hitmontop}}{{MSP/H|0331|Cacnea}}{{MSP/H|0332|Cacturne}}{{MSP/H|0453|Croagunk}}{{MSP/H|0454|Toxicroak}}{{MSP/H|0859|Impidimp}}{{MSP/H|0860|Morgrem}}{{MSP/H|0861|Grimmsnarl}}|Sucker Punch|Dark|Physical|70|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0390|Chimchar}}{{MSP/H|0391|Monferno}}{{MSP/H|0392|Infernape}}{{MSP/H|0624|Pawniard}}{{MSP/H|0625|Bisharp}}{{MSP/H|0983|Kingambit}}{{MSP/H|0859|Impidimp}}{{MSP/H|0860|Morgrem}}{{MSP/H|0861|Grimmsnarl}}|Torment|Dark|Status|—|100|15}}&lt;br /&gt;
{{learnlist/breedf/9|Sableye|Dark|Ghost|3}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg darkness color}}; border: 3px solid #{{tcg darkness color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tcg darkness color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{tcg darkness color light}}; {{roundytr|5px}}&amp;quot; | Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Slash}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Sableye (EX Deoxys 23)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Animated series move errors|Animated series-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color}}; border: 3px solid #{{ghost color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{dark color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{dark color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{dark color light}}; {{roundytr|5px}}&amp;quot; | Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Lick}}&lt;br /&gt;
| style=&amp;quot;background:#{{Ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[AG029|Ready, Willing, and Sableye]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
====Sableye====&lt;br /&gt;
{{Spindata/Head|type=Dark|type2=Ghost}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Dark|ndex=302|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Dark|ndex=302|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Dark|ndex=302&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|area=Darkness Ridge&lt;br /&gt;
|P1=You&#039;ll appreciate my luminous eyes in darkness.&lt;br /&gt;
|P2=Hey, you do see my HP&#039;s gone down by half?&lt;br /&gt;
|P3=I&#039;m next to done... The light in my eyes grows dim...&lt;br /&gt;
|PL=There! I&#039;ve leveled up! See how my eyes blaze with color?&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Dark|ndex=302&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=C&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PSMD|col=6|type=Dark|ndex=302&lt;br /&gt;
|coset=2&lt;br /&gt;
|conto={{p|Drifloon}}, {{p|Spiritomb}}, {{p|Dusknoir}}&lt;br /&gt;
|recruitment=Battle the fleeing {{p|Spiritomb}}&lt;br /&gt;
|P1=I will follow {{mdc|Dusknoir|2}} forever! Wheh-heh-heh!&lt;br /&gt;
|P2=This is a hard pinch... Wheh-heh-heh...&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Dark&lt;br /&gt;
|group=Dark&lt;br /&gt;
|assist=Dark&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|num=193&lt;br /&gt;
|browser=It launches {{m|Shadow Ball|eerie orbs}} and dark pulses to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Dark&lt;br /&gt;
|group=Dark&lt;br /&gt;
|assist=Dark&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|num=177&lt;br /&gt;
|pastnum=218&lt;br /&gt;
|browser=It releases dark pulses around itself that make Pokémon Tired.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Dark&lt;br /&gt;
|att=2&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Dark|ndex=302&lt;br /&gt;
|walk=2.18&lt;br /&gt;
|hp=48&lt;br /&gt;
|attack=73&lt;br /&gt;
|defense=53&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Dark|ndex=302&lt;br /&gt;
|Pad=Sableye loves to spend time reading books in the Haunted House. Quizzes make him dance with joy. And so does playing {{DL|Attraction (PokéPark)|Bastiodon&#039;s Block Barrage}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Dark|ndex=302&lt;br /&gt;
|pad=He came to the warehouse to look for gems and settled down there. He secretly ate a lot of gems while in [[Wish Park]].&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Picross|col=6|type=Dark|pokemon=Sableye&lt;br /&gt;
|skill=Scatter Reveal&lt;br /&gt;
|maxsize=10&lt;br /&gt;
|rank=Normal&lt;br /&gt;
|activation=Anytime&lt;br /&gt;
|recovery=01:00&lt;br /&gt;
|effect=It reveals squares randomly.&lt;br /&gt;
|uses=1&lt;br /&gt;
|squares=10 squares&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Dark|ndex=302&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Dark|ndex=302|num=074&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Sablenite&lt;br /&gt;
|min=50&lt;br /&gt;
|max=130&lt;br /&gt;
|raisemaxlevel=20&lt;br /&gt;
|skill=Risk-Taker&lt;br /&gt;
|skilldesc=Increases damage randomly.&lt;br /&gt;
|swapper=Swap+&lt;br /&gt;
|megaspeedup=10&lt;br /&gt;
|effectdesc=Erases all Pokémon in an O-shaped pattern.&lt;br /&gt;
|amelia=1&lt;br /&gt;
|psb=[[Graucus Hall|Main stage 458]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ghost|ndex=302Spooky|num=074&lt;br /&gt;
|form=Spooky&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Sablenite&lt;br /&gt;
|min=50&lt;br /&gt;
|max=115&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Prank&lt;br /&gt;
|skilldesc=Sometimes changes when a foe will next disrupt your play.&lt;br /&gt;
|swapper=Swap++&lt;br /&gt;
|megaspeedup=7&lt;br /&gt;
|effectdesc=Replaces Pokémon (max 3) of the same type as Mega Sableye.&lt;br /&gt;
|amelia=1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO&lt;br /&gt;
| col = 6&lt;br /&gt;
| type = Dark&lt;br /&gt;
| ndex = 302&lt;br /&gt;
| hatch = N/A&lt;br /&gt;
| buddy = 5&lt;br /&gt;
| candy = Sableye&lt;br /&gt;
| evolution = {{Mega Energy|Sableye}}{{tt|100|First time}}/{{tt|20|1st Mega Level}}/{{tt|10|2nd Mega Level}}/{{tt|5|3rd Mega Level}}&lt;br /&gt;
| stamina = 137&lt;br /&gt;
| attack = 141&lt;br /&gt;
| defense = 136&lt;br /&gt;
| fast = {{m|Shadow Claw}}, {{m|Feint Attack}}&lt;br /&gt;
| special = {{m|Power Gem}}, {{m|Foul Play}}, {{m|Shadow Sneak}}, {{m|Dazzling Gleam}}{{tt|*|From March 4, 2025 onward}}, {{m|Drain Punch}}{{tt|*|From September 2, 2025 onward}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/NewSnap|col=6|type=Dark|ndex=302|pdex=193&lt;br /&gt;
|dex=Sableye was scratching at the ground with its sharp claws, looking for its favorite {{pkmn|food}}—gemstones. Did you notice the glint in its eyes when it saw {{p|Carbink}}?}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Sleep&lt;br /&gt;
| col = 6&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| sleeptype = Dozing&lt;br /&gt;
| type = Dark&lt;br /&gt;
| dexentry = Sableye feeds on gemstone crystals. You sometimes see it sleeping while fondly clutching the gemstones it has gathered. Perhaps it&#039;s dreaming of eating them until its belly is stuffed.&lt;br /&gt;
| sleepstyle1 = Spread-Out Sleep&lt;br /&gt;
| sleepstyle2 = Jerky Sleep&lt;br /&gt;
| sleepstyle3 = Jewel-Eating Sleep&lt;br /&gt;
| sleepstyle4 = Atop-Belly Sleep&lt;br /&gt;
| friendpoints = 16&lt;br /&gt;
| specialty = Skills&lt;br /&gt;
| evolution = &lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| candyNum = &lt;br /&gt;
| berry = Wiki&lt;br /&gt;
| ingredient1 = Pure Oil&lt;br /&gt;
| ingredient2 = Tasty Mushroom&lt;br /&gt;
| ingredient3 = Soothing Cacao&lt;br /&gt;
| carrylimit = 16&lt;br /&gt;
| skillname = Dream Shard Magnet S&lt;br /&gt;
| skilldesc = Obtain 120 to 480 Dream Shards.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{dark color}}; padding:2px; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;{{roundy|20px}} background:#{{ghost color light}};&amp;quot; | &#039;&#039;&#039;{{Colorlink|Event Pokémon (GO)|000|Costumes in Pokémon GO}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{ghost color dark}}; background:#{{dark color light}};&amp;quot;| [[File:GO302Costume2020.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Litwick costume&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Sableye====&lt;br /&gt;
{{Spindata/Head|type=Dark|type2=Ghost}}&lt;br /&gt;
{{Spindata/PSMD|col=6|type=Dark|ndex=302M&lt;br /&gt;
|coset=2&lt;br /&gt;
|conto={{p|Drifloon}}, {{p|Spiritomb}}, {{p|Dusknoir}}&lt;br /&gt;
|recruitment=Battle the fleeing {{p|Spiritomb}}&lt;br /&gt;
|P1=I will follow {{mdc|Dusknoir|2}} forever! Wheh-heh-heh!&lt;br /&gt;
|P2=This is a hard pinch... Wheh-heh-heh...&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Picross|col=6|type=Dark|pokemon=Mega Sableye&lt;br /&gt;
|skill=Scatter Reveal&lt;br /&gt;
|maxsize=15&lt;br /&gt;
|rank=Expert&lt;br /&gt;
|activation=Anytime&lt;br /&gt;
|recovery=02:00&lt;br /&gt;
|effect=It reveals squares randomly.&lt;br /&gt;
|uses=1&lt;br /&gt;
|squares=50 squares&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Dark|ndex=302M&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=5&lt;br /&gt;
|candy=Sableye&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=137|attack=151|defense=216&lt;br /&gt;
|fast={{m|Shadow Claw}}, {{m|Feint Attack}}&lt;br /&gt;
|special={{m|Power Gem}}, {{m|Foul Play}}, {{m|Shadow Sneak}}, {{m|Dazzling Gleam}}{{tt|*|From March 4, 2025 onward}}, {{m|Drain Punch}}{{tt|*|From September 2, 2025 onward}}, {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Form data===&lt;br /&gt;
====Mega Evolution====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=0302Sableye&lt;br /&gt;
|name1=Sableye&lt;br /&gt;
|type1-1=Dark&lt;br /&gt;
|type2-1=Ghost&lt;br /&gt;
|forme1=Sableye&lt;br /&gt;
|loc1=Default&lt;br /&gt;
|item1=Sablenite&lt;br /&gt;
|itemfile1=Bag Sablenite ZA Sprite.png&lt;br /&gt;
|itemsize1=40px&lt;br /&gt;
|sprite2=0302Sableye-Mega&lt;br /&gt;
|forme2=Mega Sableye&lt;br /&gt;
|loc2={{color2|000|Held item|Held}} Sablenite&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;{{Evobox-1&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0302&lt;br /&gt;
|name1=Sableye&lt;br /&gt;
|type1-1=Dark&lt;br /&gt;
|type2-1=Ghost}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Dark|type2=Ghost}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=302}}&lt;br /&gt;
{{Spritebox/4|ndex=302}}&lt;br /&gt;
{{Spritebox/5|ndex=302}}&lt;br /&gt;
{{Spritebox/6/2FormsORAS|ndex=302|form1=M|crop=77}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=302|form1=M|crop=76}}&lt;br /&gt;
{{Spritebox/8|ndex=302}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/9|ndex=0302}}--&amp;gt;&lt;br /&gt;
{{Spritebox/HOME/2Forms|ndex=0302|form1=M}}&lt;br /&gt;
{{Spritebox/Footer|302|Sableye}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Ult Sableye.png|thumb|250px|Sableye in {{aniseries|HZ}}]]&lt;br /&gt;
[[File:Ult Mega Sableye.png|thumb|250px|[[Mega Evolution|Mega]] Sableye in {{aniseries|HZ}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
Sableye debuted in &#039;&#039;[[HS08|Oaknapped!]]&#039;&#039;, under the ownership of [[Cassidy]], who used it to battle [[Ritchie]]. It reappeared in &#039;&#039;[[HS11|A Date With Delcatty]]&#039;&#039; and &#039;&#039;[[HS16|Luvdisc is a Many Splendored Thing!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Sableye made its animated series debut in &#039;&#039;[[AG029|Ready, Willing, and Sableye]]&#039;&#039;, where it was playing tricks on {{Ash}} and {{ashfr}}.&lt;br /&gt;
&lt;br /&gt;
In [[PK15]], a Sableye was living in a spooky house.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness]]&#039;&#039;, multiple Sableye tried to stop [[Team Poképals]] from getting on the Rainbow Stoneship.&lt;br /&gt;
&lt;br /&gt;
In the Hoopa&#039;s Surprise Ring Adventures short &#039;&#039;{{DL|Hoopa&#039;s Surprise Ring Adventures|In the Dark}}&#039;&#039;, {{an|Hoopa}}&#039;s summoning of multiple {{p|Litwick}} rudely awakened four Sableye.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY092|Cloudy Fate, Bright Future!]]&#039;&#039;, {{OBP|Carrie|XY092}} used a Sableye in a battle against Ash, since Carrie believed he was the threat to [[Kalos]] that [[Olympia]] had predicted.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM077|Guiding an Awakening!]]&#039;&#039;, [[Nanu]] used a Sableye in his grand trial against Ash. Despite using {{m|Mean Look}} on {{AP|Lycanroc}} to immobilize it, it was defeated by the Wolf Pokémon&#039;s {{m|Stone Edge}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ061|Resonating Spirits in a Challenge to Ryme!]]&#039;&#039;, {{gy|Montenevera}} {{tc|Gym Trainer}} [[MC Sledge]] used a Sableye in a brief battle against [[Roy]], but was defeated by his {{TP|Roy|Fuecoco}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ090|Eyes to the Skies Once Again (Part One)]]&#039;&#039;, a Sableye capable of Mega Evolving appeared under the ownership of [[Ult]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
A Sableye appeared in the opening sequence of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG091|Lessons in Lilycove]]&#039;&#039;, a {{pkmn|Coordinator}}&#039;s Sableye competed in the [[Lilycove City]] {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
A Coordinator&#039;s Sableye appeared in &#039;&#039;[[AG167|What I Did for Love!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;, a Sableye was living at [[Pokémon Hills]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY039|Summer of Discovery!]]&#039;&#039;, &#039;&#039;[[XY041|Foggy Pokémon Orienteering!]]&#039;&#039;, and &#039;&#039;[[XY042|Battling Into the Hall of Fame!]]&#039;&#039;, a {{pkmn|Trainer}}&#039;s Sableye attended the [[Pokémon Summer Camp]].&lt;br /&gt;
&lt;br /&gt;
A Sableye that can [[Mega Evolution|Mega Evolve]] into Mega Sableye appeared in the ending segment of &#039;&#039;[[XYS02|Mega Evolution Special II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[XYS03|Mega Evolution Special III]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[XY138|The First Day of the Rest of Your Life!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Six Sableye appeared in &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;, all under the ownership of a different Trainer. One of them appeared in a flashback.&lt;br /&gt;
&lt;br /&gt;
A student&#039;s Sableye appeared in &#039;&#039;[[SM002|The Guardian&#039;s Challenge!]]&#039;&#039;. It reappeared in the [[Banned episodes|banned episode]] [[SM064]].&lt;br /&gt;
&lt;br /&gt;
A Sableye appeared in a fantasy in &#039;&#039;[[SM004|First Catch in Alola, Ketchum-Style!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM006|A Shocking Grocery Run!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM007|That&#039;s Why the Litten is a Scamp!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM015|Rocking Clawmark Hill!]]&#039;&#039;, two Sableye were training up on [[Clawmark Hill]].&lt;br /&gt;
&lt;br /&gt;
Two Trainers&#039; Sableye appeared in &#039;&#039;[[SM021|One Journey Ends, Another Begins...]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Trainers&#039; Sableye appeared in &#039;&#039;[[SM023|Getting the Band Back Together!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM027|A Glaring Rivalry!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM040|Balloons, Brionne, and Belligerence!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM050|Faba&#039;s Revenge!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM066|Smashing with Sketch!]]&#039;&#039;, a Sableye competed in the [[Pokémon Ping-Pong tournament]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM072|Sours for the Sweet!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM081|A Young Royal Flame Ignites!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM082|All They Want to Do is Dance Dance!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM090|Securing the Future!]]&#039;&#039;, three Trainers&#039; Sableye joined the rest of [[Alola]] in showering {{an|Necrozma}} with light so it could return to its {{DL|List of Pokémon with form differences|Necrozma|true form}}.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM099|We Know Where You&#039;re Going, Eevee!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM128|League Offenders and Defenders!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM134|The Road to The Semifinals!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[SM140|Z-Move Showdown!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN002|Legend? Go! Friends? Go!]]&#039;&#039;, a Trainer&#039;s Sableye participated in a [[Raid Battle (GO)#In animation|Raid Battle]] against a {{p|Lugia}}.&lt;br /&gt;
&lt;br /&gt;
In a flashback in &#039;&#039;[[JN051|Trials of a Budding Master!]]&#039;&#039;, a Trainer&#039;s Sableye battled Ash in a [[World Coronation Series]] match.&lt;br /&gt;
&lt;br /&gt;
A Sableye appeared on [[Mega Island]] in &#039;&#039;[[JN084|An Adventure of Mega Proportions!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sableye appeared in &#039;&#039;[[JN091|The Spectral Express!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[JN105|Reuniting for the First Time!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[JN112|Helping the Hometown Hero!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[HZ008|The Door That Never Opens]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sableye appeared in &#039;&#039;[[HZ035|The Wild Pair, Friede and Cap!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[HZ059|Dance, Quaxly! The Blue Medali Step!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sableye appeared in &#039;&#039;[[HZ064|The Approaching Shadow!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG029|Sableye|May&#039;s Pokédex|Sableye, the Darkness Pokémon. Sableye normally live deep within caves and eat rocks. They use their sharp claws to dig through the earth.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Hoenn}}&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY092|Sableye|Serena&#039;s Pokédex|Sableye, the Darkness Pokémon. Living in caves, Sableye digs up gems with its sharp claws, then devours them.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
{{Animedexheader|Alola}}&lt;br /&gt;
{{Animedexbody|SM077|Sableye|Rotom Pokédex|Sableye, the Darkness Pokémon. A {{t|Dark}} and {{t|Ghost}} type. Sableye&#039;s jeweled eyes shine with an eerie light that can strike fear into the spirits of living beings.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Alola}}&lt;br /&gt;
{{Animedexheader|Galar}}&lt;br /&gt;
{{Animedexbody|JN091|Sableye|Goh&#039;s Rotom Phone|Sableye, the Darkness Pokémon. A {{t|Dark}} and {{t|Ghost}} type. Sableye eat gems, jewels, and crystals.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Galar}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire Animated Trailer===&lt;br /&gt;
[[File:Mega Sableye ORAS Trailer.png|thumb|250px|Mega Sableye in the animated trailer]]&lt;br /&gt;
In the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]], a [[Mega Evolution|Mega]] Sableye defended itself from a Mega {{p|Lopunny}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Twilight Wings===&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[TW08|The Gathering of Stars]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===POKÉTOON===&lt;br /&gt;
A {{pkmn2|wild}} Sableye appeared in [[PT16]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Jupiter Sableye Adventures.png|thumb|200px|Sableye in [[Pokémon Adventures]]]]&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
Two Sableye appeared in [[ICYR2]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
Sableye first appeared in &#039;&#039;[[PS180|The Last Battle XIV]]&#039;&#039; as a [[wild Pokémon]] pictured in one of the many photographs of unseen Pokémon that {{adv|Professor Oak}} discovered.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Ruby &amp;amp; Sapphire}}====&lt;br /&gt;
A Sableye appeared in &#039;&#039;[[PS241|Dreadful Dealing with Dusclops]]&#039;&#039;, where it was attacking {{adv|Wally}} inside the [[Sky Pillar]].&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Emerald}}====&lt;br /&gt;
In &#039;&#039;[[PS306|Pinsir Me, I Must Be Dreaming]]&#039;&#039;, a Sableye appeared as a {{gdis|Battle Factory|III}} rental Pokémon that {{adv|Emerald}} faced. It was stolen by [[Guile Hideout]] in &#039;&#039;[[PS315|Skirting Around Surskit I]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sableye appeared in &#039;&#039;[[PS319|Verily Vanquishing Vileplume I]]&#039;&#039;, under the ownership of {{tc|Hex Maniac}} Valerie. It took part in the preview [[Battle Dome]] tournament.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Diamond &amp;amp; Pearl}}====&lt;br /&gt;
A Sableye appears as one of the Pokémon owned by the [[Team Galactic]] commander [[Jupiter]]. She used it alongside her {{p|Gastrodon}} and {{p|Tangrowth}} to attack {{adv|Platinum}}, [[Candice]], and [[Maylene]] when they arrived in [[Lake Acuity]]. It first appeared in &#039;&#039;[[PS395|Stopping Sableye]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Omega Ruby &amp;amp; Alpha Sapphire}}====&lt;br /&gt;
[[Renza]] of the [[Draconid people]] owns a Sableye, which appeared in &#039;&#039;[[PS602|Hoopa Distorts]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Scarlet &amp;amp; Violet}}====&lt;br /&gt;
Multiple {{tc|Team Star Grunt}}&#039;s Sableye appeared in &#039;&#039;[[PASV04|Raid! The Dark Crew Base!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Journeys===&lt;br /&gt;
A Trainer&#039;s Sableye appeared in &#039;&#039;[[JNM01|Legend? Check! Friends? Check!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon: Blazing Exploration Team===&lt;br /&gt;
Six Sableye appeared in [[BET3]] and [[BET4]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ruby-Sapphire===&lt;br /&gt;
Sableye is [[Brawly]]&#039;s only known Pokémon, as seen in &#039;&#039;[[PMRS11|The Haunted Gym]]&#039;&#039;. It is considered an unusual choice for him as it was not a {{type|Fighting}} and it is immune to {{t|Fighting}} moves.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Sableye (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:UNITE Sableye.png|200px|thumb|Sableye in Pokémon UNITE]]&lt;br /&gt;
===[[Pokémon UNITE]]===&lt;br /&gt;
{{main|Sableye (UNITE)}}&lt;br /&gt;
Sableye is playable through obtaining a Unite License. It is a melee supporter.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sableye shares its {{pkmn|category}} with {{p|Murkrow}}. They are both known as the Darkness Pokémon.&lt;br /&gt;
* Prior to the introduction of the {{type|Fairy}} in [[Generation VI]], Sableye, along with {{p|Spiritomb}}, had no weaknesses under normal conditions.&lt;br /&gt;
* Mega Sableye has several notable [[base stats|base stat]] distinctions:&lt;br /&gt;
** In {{pkmn|Legends: Z-A}}, it has the lowest base stat total of all Mega Evolved Pokémon.&lt;br /&gt;
** It also has the lowest base {{stat|HP}} stat of all Mega Evolved Pokémon along with Mega {{p|Diancie}} and Mega {{p|Mawile}}.&lt;br /&gt;
** It has the lowest base {{stat|Speed}} stat of all {{type|Dark}} Pokémon.&lt;br /&gt;
** It also tied with Mega {{p|Camerupt}} for the lowest base Speed stat of any Mega Evolved Pokémon.&lt;br /&gt;
* Sableye can be seen as a counterpart to {{p|Mawile}}.&lt;br /&gt;
** Each is based around minerals, with Sableye&#039;s gemstones and Mawile&#039;s {{type|Steel}}.&lt;br /&gt;
** They have the same [[File:Body12.png|32px]] [[shape]].&lt;br /&gt;
** They have the same base [[experience]] yield of 133.&lt;br /&gt;
** They both [[EV yield|award]] 1 Attack and 1 Defense.&lt;br /&gt;
** They have the same [[base stats|base stat total]] of 380.&lt;br /&gt;
*** They also have the same [[HP]] and {{stat|Speed}} stats.&lt;br /&gt;
** They both have [[Mega Evolution|Mega Evolved]] forms.&lt;br /&gt;
*** Outside of [[Pokémon Legends: Z-A|Legends: Z-A]], Mega Sableye and Mega Mawile have the lowest base stat total of all Mega Evolved Pokémon, at 480.&lt;br /&gt;
*** These forms share the same HP and Defense stats.&lt;br /&gt;
*** These forms are tied with Mega {{p|Diancie}} for the lowest base {{stat|HP}} stat of all Mega Evolved Pokémon.&lt;br /&gt;
** Sableye is [[version-exclusive Pokémon|exclusive]] to {{game|Ruby and Sapphire|s|Sapphire}}, {{game|HeartGold and SoulSilver|s|HeartGold}}, {{pkmn|Omega Ruby and Alpha Sapphire|Alpha Sapphire}}, {{pkmn|Sword and Shield|Shield}}, {{pkmn|Brilliant Diamond and Shining Pearl|Shining Pearl}}, and [[Pokémon Mystery Dungeon (WiiWare)|Stormy Adventure Squad]], while Mawile is exclusive to Ruby, SoulSilver, Omega Ruby, Sword, Brilliant Diamond, and Blazing Adventure Squad.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Sableye may be based on the {{wp|Kelly–Hopkinsville encounter|Hopkinsville Goblin}}, a creature from an alleged Kentucky alien encounter described as having shining eyes, small legs, clawed arms and swaying hips (a movement that Sableye imitates in the 3D Pokémon games). The Hopkinsville aliens are most famous in Japan, where they have appeared in several media.&lt;br /&gt;
&lt;br /&gt;
The [[Pokémon Ruby and Sapphire Versions|ruby, sapphire]] and [[Pokémon Emerald Version|emerald]] on Sableye&#039;s body may be a reference to the games it debuted in.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Sableye may be a combination of &#039;&#039;sable&#039;&#039; (either referring to {{wp|Sable (heraldry)|the heraldic color}} or {{wp|Sable|the animal}} it is named after) and &#039;&#039;{{wp|eye}}&#039;&#039;. It may also be a play on &#039;&#039;able-eyed&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Yamirami may be a combination of 闇 &#039;&#039;yami&#039;&#039; (darkness) and 恨み &#039;&#039;urami&#039;&#039; (grudge, malice) or 睨み &#039;&#039;nirami&#039;&#039; (glare).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Dark|type2=Ghost&lt;br /&gt;
|ja=ヤミラミ &#039;&#039;Yamirami&#039;&#039;|jameaning=From 闇 &#039;&#039;yami&#039;&#039; (darkness), 恨み &#039;&#039;urami&#039;&#039; (grudge, malice), and 睨み &#039;&#039;nirami&#039;&#039; (glare)&lt;br /&gt;
|fr=Ténéfix|frmeaning=From &#039;&#039;ténèbre&#039;&#039; (darkness) and &#039;&#039;fixer&#039;&#039; (stare)&lt;br /&gt;
|es=Sableye|esmeaning=Same as English name&lt;br /&gt;
|de=Zobiris|demeaning=From &#039;&#039;Zobel&#039;&#039; (sable (the animal)) and &#039;&#039;{{wp|Iris (anatomy)|Iris}}&#039;&#039;&lt;br /&gt;
|it=Sableye|itmeaning=Same as English name&lt;br /&gt;
|ko=깜까미 &#039;&#039;Kamkami&#039;&#039;|komeaning=Corruption of 깜깜 &#039;&#039;kkam-kkam&#039;&#039; (dark, pitch-black)&lt;br /&gt;
|zh_cmn=勾魂眼 &#039;&#039;Gōuhúnyǎn&#039;&#039;|zh_cmnmeaning=From 勾魂 &#039;&#039;gōuhún&#039;&#039; (soul-stealing) and 眼 &#039;&#039;yǎn&#039;&#039; (eye)&lt;br /&gt;
|zh_yue=勾魂眼 &#039;&#039;Ngāuwàhnngáahn&#039;&#039;|zh_yuemeaning=From 勾魂 &#039;&#039;ngāuwàhn&#039;&#039; (soul-stealing) and 眼 &#039;&#039;ngáahn&#039;&#039; (eye)&lt;br /&gt;
|pt_br=Sableye|pt_brmeaning=Same as English name&lt;br /&gt;
|hi=कालज़र &#039;&#039;Kaalzer&#039;&#039;|himeaning=From काला &#039;&#039;kaala&#039;&#039; (black/dark)&lt;br /&gt;
|ru=Сэйблай &#039;&#039;Seyblay&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=ยามิรามิ &#039;&#039;Yamirami&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Sableye (UNITE)]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Mega Evolution}}{{PokémonPrevNext/Head|type=Dark|type2=Ghost}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dark|prevnum=0301|prev=Delcatty|nextnum=0303|next=Mawile}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Pokémon in the Melemele Pokédex]]&lt;br /&gt;
[[Category: Pokémon in the Poni Pokédex]]&lt;br /&gt;
[[Category:Pokémon in the Mega Evolution Pokédex]]&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zobiris]]&lt;br /&gt;
[[es:Sableye]]&lt;br /&gt;
[[fr:Ténéfix]]&lt;br /&gt;
[[it:Sableye]]&lt;br /&gt;
[[ja:ヤミラミ]]&lt;br /&gt;
[[zh:勾魂眼]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bicycle&amp;diff=4582013</id>
		<title>Bicycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bicycle&amp;diff=4582013"/>
		<updated>2026-06-29T16:00:33Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Areas */ confirmed not rideable in Snowpoint City, Acuity Lakefront, and route 217 in Platinum. confirmed not wearing Cycling Style during a VS Seeker battle in Brilliant Diamond.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the [[Key Item]] named Bicycle. For the bicycle models available in the [[Hoenn]] games, see [[Mach Bike]] and [[Acro Bike]]. For the bicycle model available in the [[Galar]] games, see [[Rotom Bike]].&#039;&#039;&lt;br /&gt;
{{ItemInfobox/head&lt;br /&gt;
|name=Bicycle&lt;br /&gt;
|jname=じてんしゃ&lt;br /&gt;
|jtrans=Bicycle&lt;br /&gt;
|sprite2=Bicycle VI&lt;br /&gt;
|art=Red on bike&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Artwork of {{ga|Red}} on a bicycle from {{g|Red and Blue|Red and Blue Versions}}&lt;br /&gt;
|gen=I&lt;br /&gt;
|colorscheme=Key items&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|I|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|II|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|III|Key items|group={{gameabbrev3|FRLG}}{{gameabbrev3|E}}}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VIII|Key items|group={{gameabbrev8|BDSP}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Bicycle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|じてんしゃ|jitensha}}&#039;&#039;&#039; &#039;&#039;Bicycle&#039;&#039;) is a [[Key Item]] obtained in the games to facilitate [[Transportation in the Pokémon world|faster movement]]. They are usually obtained from [[Bicycle Shop]]s.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|key items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev1|RBY}}/{{gameabbrev1|RGBY}}&amp;lt;br&amp;gt;{{gameabbrev2|GSC}}&amp;lt;br&amp;gt;{{gameabbrev3|FRLG}}{{gameabbrev3|E}}&amp;lt;br&amp;gt;{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|BDSP}}|N/A|N/A}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* In the [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, [[Miracle Cycle]] in [[Cerulean City]] sells Bicycles for {{pdollar}}1,000,000, which is {{PDollar}}1 more than it is possible for the player to obtain in these games. Instead, the player must use a [[Bike Voucher]] to buy one.&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
This item is used to toggle between riding the Bicycle or walking again.&lt;br /&gt;
&lt;br /&gt;
In most games, there is no more than a single Bicycle model, except some games have multiple colors available. The player cannot switch once they pick one, but they are functionally identical:&lt;br /&gt;
* In {{g|X and Y}}, a green or yellow Bicycle.&lt;br /&gt;
* In {{g|Brilliant Diamond and Shining Pearl}}, a red, blue, green, or yellow bicycle.&lt;br /&gt;
&lt;br /&gt;
See also [[#Similar equipment|similar equipment]] for other variations such as the [[Acro Bike]], [[Mach Bike]], [[Rotom Bike]], and [[Poké Ride]].&lt;br /&gt;
&lt;br /&gt;
====Cycling mechanics====&lt;br /&gt;
{{incomplete|section|Please research the Bicycle speed value in all games (the [[Acro Bike]] and [[Mach Bike]] articles currently include how many steps per second). Add the cycling directions in BDSP.}}&lt;br /&gt;
&lt;br /&gt;
The Bicycle allows for faster traveling than walking, using the [[Running Shoes]], or the [[Roller Skates]]. The Running Shoes and Roller Skates are unusable as long as the player is riding the Bicycle.&lt;br /&gt;
&lt;br /&gt;
In Generations {{gen|I}} to {{gen|V}}, the player can move exactly up, down, left, or right, the same as walking. In {{g|X and Y}}, the player can move in any direction using the [[Nintendo 3DS]]&#039;s Circle Pad.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Diamond and Pearl Versions|Pokémon Diamond, Pearl]], [[Pokémon Platinum Version|Platinum]], [[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, and Shining Pearl]], the Bicycle has two different gears: third and fourth gear. The player can switch between them by pressing the B button. Fourth gear is faster and allows the player to ride up {{DL|bike obstacles|muddy slopes}} and jump two tiles from bike {{DL|bike obstacles|ramps}}. Third gear is slower and only jumps one tile from ramps, but cannot ride up muddy slopes.&lt;br /&gt;
&lt;br /&gt;
====Areas====&lt;br /&gt;
It is not possible to start riding the Bicycle if the player is indoors, {{m|surf|surfing}}, or accompanied by another person. If the player goes indoors or starts surfing, they will leave the Bicycle automatically.&lt;br /&gt;
&lt;br /&gt;
Only from {{game|Platinum}} onwards, the player can ride the Bicycle inside [[gate]]s. The Bicycle cannot be ridden in [[snow tile|snow]].&lt;br /&gt;
&lt;br /&gt;
The Bicycle also allows the player to travel on [[Cycling Road]]s on {{rt|16|Kanto}} to {{rtn|18|Kanto}} in [[Kanto]], and on {{rt|206|Sinnoh}} in [[Sinnoh]]. It is not possible to dismount the bike while on any Cycling Road.&lt;br /&gt;
&lt;br /&gt;
====Music====&lt;br /&gt;
Riding the Bicycle replaces the [[List of overworld music themes|overworld music]] with the Cycling theme. Once the player resumes walking, the regular overworld music starts again.&lt;br /&gt;
&lt;br /&gt;
In {{game|Yellow}} only, {{rt|23|Kanto}}, {{ka|Victory Road}}, and [[Indigo Plateau]] keep playing their original [[List of overworld music themes|music themes]] instead of the Cycling theme. When the player mounts or leaves the Bicycle in these places, it restarts their original themes.&lt;br /&gt;
&lt;br /&gt;
====Walking Pokémon====&lt;br /&gt;
In {{game|Yellow}}, {{OBP|Pikachu|Yellow}}, {{game|HeartGold and SoulSilver|s|HeartGold, and SoulSilver}}, the player&#039;s [[walking Pokémon]] returns to its [[Poké Ball]] while the player is cycling. &lt;br /&gt;
&lt;br /&gt;
====Outfit====&lt;br /&gt;
In {{g|Brilliant Diamond and Shining Pearl}}, when riding the Bicycle, the player wears the Cycling Style outfit. If they battle at the {{rt|206|Sinnoh|Cycling Road}}, they appear wearing the Cycling Style outfit in battle.&lt;br /&gt;
&lt;br /&gt;
====Wild Pokémon====&lt;br /&gt;
{{incomplete|section|Research if the wild Pokémon encounters are affected by riding the Bicycle in any other games}}&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], Bicycle&#039;s movement value in context of determining encounters is 70. This is higher than other types of movement, except for [[long grass]]. In {{game2|Diamond|Pearl|Platinum}}, long grass value is the same as riding a bicycle, while in {{game|HeartGold and SoulSilver|s}} it is 60 while walking and 80 while running.&lt;br /&gt;
&lt;br /&gt;
====Glitches====&lt;br /&gt;
In [[Generation I]], due to [[List of glitches in Generation I#Ghost Bicycle glitch|a glitch]], if the player saves at the [[Cycling Road]] and creates a new game, it will not be possible to use the Bicycle (or {{m|Surf}} outside of battle) anywhere in the new game until the player does any of these things for the first time: [[black out|blacks out]] (either in battle or the overworld), uses {{m|Dig}}, {{m|Teleport}}, or {{m|Fly}} outside of battle, uses an [[Escape Rope]], or enters and leaves the Cycling Road.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|key items}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|Lets you travel twice as fast as walking.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|A collapsible bike for fast movement.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A folding bicycle that allows faster movement than the &amp;lt;sc&amp;gt;Running Shoes&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|E}}|A folding bicycle that is faster than the &amp;lt;sc&amp;gt;Running Shoes&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|A folding Bicycle that enables much faster movement than the Running Shoes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XY}}|A folding Bicycle that enables a rider to get around much faster than a pair of Running Shoes will allow.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|ORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|A folding Bike that enables a rider to get around much faster than with Running Shoes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|A folding bike that enables a rider to get around much faster than with Running Shoes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/keyhead|key items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev1|RBY}}/{{gameabbrev1|RGBY}}&lt;br /&gt;
| [[Miracle Cycle|Bike Shop]] (from the owner in exchange for the [[Bike Voucher]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev2|GSC}}&lt;br /&gt;
| [[Goldenrod City]] [[Miracle Cycle|Bike Shop]] (from the owner)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| [[Miracle Cycle|Bike Shop]] (from the owner in exchange for the [[Bike Voucher]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| [[Rad Rickshaw&#039;s Cycle Shop]] (from [[Rad Rickshaw]] after saving him from [[Team Galactic]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
| [[Goldenrod City]] [[Miracle Cycle|Bike Shop]] (from the owner)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| [[Nimbasa City]] (from the [[Day-Care Couple|Day-Care Man]] after defeating the {{tc|Team Plasma Grunt}}s)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| [[Castelia City]] (from a {{tc|Harlequin}} near {{DL|Castelia City|Prime Pier}})&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| [[Cyllage City]] [[Bicycle Shop]] (from the owner; choice between green and yellow)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|BDSP}}&lt;br /&gt;
| [[Rad Rickshaw&#039;s Cycle Shop]] (from [[Rad Rickshaw]] after saving him from [[Team Galactic]]; choice between blue, red, yellow and green)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Similar equipment===&lt;br /&gt;
====Mach and Acro Bikes====&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, [[Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire]], there are two different models of Bicycle: [[Mach Bike]] (which is faster than the regular Bicycle) and the [[Acro Bike]] (which is the same speed as the regular Bicycle, but can also be used to perform tricks). Both bicycles allow the player to reach places they otherwise could not.&lt;br /&gt;
&lt;br /&gt;
In [[Generation III]], the player cannot have both at the same time. They can switch models at [[Rydel&#039;s Cycles]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI]], the player initially needs to switch models at Rydel&#039;s Cycles as well. However, the player will be able to keep both the Mach Bike and Acro Bike together in their [[Bag]], after the player advertises the Rydel&#039;s Cycles to three NPCs:&lt;br /&gt;
* {{rt|111|Hoenn}} [[Desert]]: A {{tc|Hex Maniac}} up a muddy slope to the north that requires the Mach Bike to climb.&lt;br /&gt;
* {{rt|119|Hoenn}}: A {{tc|Bird Keeper}} at the northmost maze of bridges, requires {{m|Surf}} and {{m|Waterfall}} along with the Acro Bike.&lt;br /&gt;
* [[Battle Resort]]: A biking {{tc|Triathlete}} southeast of the [[Pokémon Day Care]].&lt;br /&gt;
&lt;br /&gt;
====Rotom Bike====&lt;br /&gt;
In {{g|Sword and Shield}}, the player receives the [[Rotom Bike]]. The Rotom Bike can occasionally dash to move at high speeds for short periods of time. After being upgraded with Water Mode, it can also travel on water.&lt;br /&gt;
&lt;br /&gt;
====Ride Pokémon====&lt;br /&gt;
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], several [[Poké Ride|Ride Pokémon]] take over the role of transporting the player across the land at higher speeds, such as {{p|Tauros}} Charge.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], the player can ride on certain {{DL|Walking Pokémon|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|walking Pokémon}}. Cycling Road is replaced by Pokémon Road, where Trainers are encouaged to walk with their Pokémon.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Legends: Arceus]], the player can use some [[Ride Pokémon (Hisui)|Ride Pokémon]] to travel faster than on foot, such as {{p|Wyrdeer}}.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Scarlet and Violet]], the player can ride on the partner {{ga|Koraidon}}{{sup/9|S}}/{{ga|Miraidon}}{{sup/9|V}} after they begin their Treasure Hunt.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color}}; font-size:80%; color:#fff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{Key items color}}; {{roundy}}; border: #{{Key items color}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | [[File:RG Bicycle.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | [[File:Register Bicycle Red Sprite.png|100px]][[File:Register Bicycle Blue Sprite.png|100px]][[File:Register Bicycle Green Sprite.png|100px]][[File:Register Bicycle Yellow Sprite.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Red and Green Versions|Red and Green}}&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites and models===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color}}; font-size:80%; color:#fff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{Key items color}}; {{roundy}}; border: #{{Key items color}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | {{bag|Bicycle}}&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | [[File:Key Bicycle Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | {{bag|Bicycle Green}}{{bag|Bicycle Yellow}}&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | [[File:Bicycle green XY.png|100px]][[File:Bicycle yellow XY.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Bag sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
| Key Item sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Black and White Versions|Black and White}}&lt;br /&gt;
| Bag sprites from&amp;lt;br&amp;gt;{{color2|fff|Pokémon X and Y|X and Y}}&lt;br /&gt;
| Models from&amp;lt;br&amp;gt;{{color2|fff|Pokémon X and Y|X and Y}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
[[File:Dawn bike.png|thumb|left|220px|Dawn&#039;s bike before it was destroyed in {{aniseries|DP}}]]&lt;br /&gt;
[[File:DP Bicycle.png|thumb|220px|{{Ash}}, {{an|Dawn}}, and {{an|Brock}} riding rented bikes in {{aniseries|DP}}]]&lt;br /&gt;
Bicycles are rarely seen in {{aniseries|PTS}}, since {{Ash}} and {{ashfr}} are usually seen walking for their journeys. The only time bicycles are used is when it is necessary to use them, such as on [[Cycling Road]]s, or for a faster way to get somewhere.&lt;br /&gt;
&lt;br /&gt;
The first bicycle to appear was {{an|Misty}}&#039;s bicycle in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;. It was &amp;quot;borrowed&amp;quot; by Ash in order to escape from a flock of {{p|Spearow}}. The bike was unintentionally destroyed when [[Ash&#039;s Pikachu]] released a {{m|Thunder Shock}} at the Spearow. Misty later re-obtained her bike from [[Nurse Joy]] in [[Viridian City]] in &#039;&#039;[[EP273|Gotta Catch Ya Later]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The act of Pikachu destroying a female companion&#039;s bike became a {{cat|Animated series running gags|running gag}} in the two following [[series]]: {{an|May}}&#039;s bicycle was destroyed in &#039;&#039;[[AG001|Get the Show on the Road!]]&#039;&#039; and {{an|Dawn}}&#039;s in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Bicycles can be rented for use on Cycling Roads, as seen in &#039;&#039;[[EP036|The Bridge Bike Gang]]&#039;&#039; and &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;. Some characters do own bicycles, but are rarely seen using them. For example, {{an|Professor Oak}} used a bicycle in &#039;&#039;[[M02|The Power Of One]]&#039;&#039; and &#039;&#039;[[JN137|The Road Most Traveled!]]&#039;&#039; to get to {{Delia}}&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{{an|Barry}} was shown to have a bike in &#039;&#039;[[DP157|Gotta Get a Gible!]]&#039;&#039;. He said he got it in [[Eterna City]] as part of a free bicycle distribution event. The bike was eventually devoured by a {{pkmn2|wild}} {{AP|Gible}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP036|The Bridge Bike Gang]]&#039;&#039;, [[Chopper]]&#039;s bike bears a resemblance to {{p|Zapdos}}.&lt;br /&gt;
&lt;br /&gt;
{{an|Mallow}}&#039;s bike appeared in &#039;&#039;[[SM008|Lillie&#039;s Egg-xhilarating Challenge!]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Misty Burnt Bike.png|{{an|Misty}}&#039;s destroyed bicycle in {{aniseries|OS}}&lt;br /&gt;
File:May bike destroyed.png|{{an|May}}&#039;s destroyed bicycle in {{aniseries|RS}}&lt;br /&gt;
File:Dawn bike destroyed.png|{{an|Dawn}}&#039;s destroyed bicycle in {{aniseries|DP}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
[[File:Red Bicycle PO.png|thumb|250px|Red&#039;s bicycle in [[Pokémon Origins]]]]&lt;br /&gt;
{{OBP|Red|Origins}} commonly used a bicycle to move around in [[Pokémon Origins]]. He was seen obtaining it at the beginning of &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;, getting it in return for a [[Bike Voucher]] he had obtained from the [[Pokémon Fan Club Chairman]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Bicycle Zensho.png|thumb|200px|A Bicycle in [[Pokémon Zensho]]]]&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
In &#039;&#039;[[ET02|Play Misty For Me]]&#039;&#039;, it was revealed that {{an|Misty}}&#039;s Bicycle, which, like in the animated series, had been accidentally destroyed by {{OBP|Ash&#039;s Pikachu|EToP}}, was custom-built and worth {{PDollar}}10,000.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
{{adv|Professor Oak}} used a bicycle to pursue the Pokémon that escaped from his {{TP|Professor Oak|Laboratory}} in &#039;&#039;[[PS002|Bulbasaur Come Home!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{adv|Red}} participated in a cycling competition along [[Route]]s {{rtn|11|Kanto}} and {{rtn|12|Kanto}} in &#039;&#039;[[PS012|Wake Up—You&#039;re Snorlax!]]&#039;&#039;, using a bicycle received in exchange for a coupon he had gotten from the [[Pokémon Fan Club Chairman]].&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Yellow}}====&lt;br /&gt;
In &#039;&#039;[[PS078|Victim of Venusaur]]&#039;&#039;, Red rode his bicycle when arriving to help [[Lt. Surge]] and {{adv|Bill}} in their battle against [[Bruno]] on [[Cerise Island]].&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
{{adv|Gold}} competed with [[Whitney]] in a bike race from [[Goldenrod City]] to the [[National Park]] in &#039;&#039;[[PS105|Smeargle Smudge]]&#039;&#039; and &#039;&#039;[[PS106|How Do You Do, Sudowoodo?]]&#039;&#039;. Gold, however, altered his Bicycle into a push scooter.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Diamond &amp;amp; Pearl}}====&lt;br /&gt;
{{adv|Diamond}}, {{adv|Pearl}}, and {{adv|Platinum}} received Bicycles from [[Rad Rickshaw]] as a sign of gratitude after his rescue from [[Team Galactic]] in &#039;&#039;[[PS347|Ring Around the Roserade II]]&#039;&#039;. The trio would later use their new Bicycles to travel through the [[Sinnoh Route 206|Cycling Road]]. Rad Rickshaw was also revealed to own a tandem bike in &#039;&#039;[[PS389|Cautious Clefairy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
A Bicycle was seen inside the [[Miracle Cycle]] shop in &#039;&#039;[[PZ03|Cerulean City]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Newspaper Strip===&lt;br /&gt;
In {{strip|14}}, {{Delia}} mentioned that {{OBP|Ash Ketchum|Pokémon Newspaper Strip|Ash}} has a bicycle.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:BicyclePlasmaStorm117.jpg|thumb|200px|Bicycle]]&lt;br /&gt;
{{main|Bicycle (Plasma Storm 117)}}&lt;br /&gt;
The &#039;&#039;&#039;Bicycle&#039;&#039;&#039; was introduced as an {{TCG|Item card}} in the [[Pokémon Trading Card Game]] during the English Black &amp;amp; White Series (the Japanese BW Era). First released in the {{TCG|Cold Flare}} expansion, the Bicycle later debuted in the {{TCG|Plasma Storm}} expansion with both prints featuring an illustration by [[Toyste Beach]]. With the same effect as {{TCG ID|Neo Destiny|Mail from Bill|105}} from the {{TCG|Neo Destiny}} expansion, this {{TCG|Trainer card}} allows the player to draw cards until they have 4 cards in their hand.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the magazines==&lt;br /&gt;
[[File:Bike - Pokémon Power.png|thumb|right|230px|Bicycle&amp;lt;br&amp;gt;(&#039;&#039;[[Pokémon Power]]&#039;&#039; #1)]]&lt;br /&gt;
[[File:Bike Voucher - Pokémon Power.png|thumb|right|230px|Bike Voucher&amp;lt;br&amp;gt;(&#039;&#039;Pokémon Power&#039;&#039; #2)]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon Power&#039;&#039;===&lt;br /&gt;
:&#039;&#039;See also: [[Bike Voucher#Pokémon Power|Bike Voucher → Pokémon Power]]&#039;&#039;&lt;br /&gt;
In &#039;&#039;{{OBP|Pokémon Power|magazine}}&#039;&#039; #1, there is an ad on page 3 for the bicycles sold at the Bike Shop in [[Cerulean City]]. This ad mentions that the bikes are new models, and that VIN numbers are posted at dealership. The article about Cerulean City on page 10 incorrectly indicates that the player will need to obtain the full {{PD}} 1000000 value to buy a Bicycle in {{game|Red and Blue|s}}, by displaying a game screenshot of the Bike Shop including this value and stating: &#039;&#039;&amp;quot;You&#039;ll need to win a lot of duels to earn enough money for a bicycle.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pokémon Power&#039;&#039; #2, there is an ad stating that multiple [[Bike Voucher]]s have been distributed, which can be exchanged for &#039;98 model bikes because the store is making room for new models. The article about [[Vermilion City]] on page 6 explains how to obtain and use the Bike Voucher in Pokémon Red and Blue.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
A miniature of a Bicycle was included in the Kanto goods set from the [[Pokémon World Market]] merchandise line that was made by [[Re-Ment]] and exclusive to the [[Pokémon Center (store)|Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
A unique 1/1 scale replica was given away as a prize in commemoration of Twitter account @poke_times exceeding 1 mio. followers.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Pokémon World Market Trading Figure Kanto.jpg|[[Pokémon World Market]] ([[Kanto]] goods set)&lt;br /&gt;
File:1 Million Yen Bicycle Twitter giveaway prize.jpg|1 Million Yen Bicycle Twitter giveaway prize&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the [[Pokémon Gold and Silver beta|beta version]] of {{2v2|Gold|Silver}}, a skateboard was planned to complement the Bicycle.&lt;br /&gt;
* The song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Bicycle]]&#039;&#039; (Japanese: {{tt|じてんしゃ|Jitensha}}) from [[Generation II]] and {{2v2|HeartGold|SoulSilver}} is a remix of the song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Goldenrod City]]&#039;&#039; (Japanese: {{tt|コガネシティ|Kogane Shiti}}). Furthermore, the song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Bug-Catching Contest]]&#039;&#039; (Japanese: {{tt|むしとりたいかい|Neshitori Taikai}}) from these games remixes parts of the song &#039;&#039;[[Game Boy: Entire Pokémon Sounds Collection CD|Cycling]]&#039;&#039; (Japanese: {{tt|サイクリング|Saikuringu}}) from [[Generation I]].&lt;br /&gt;
* Like all key items from Pokémon Ruby and Sapphire, the Mach Bike and Acro Bike are present in the internal data of Pokémon FireRed and LeafGreen, but are [[List of unobtainable items|unused]]. If the player obtains one (i.e. via [[cheating]]), they both function like the regular Bicycle.&lt;br /&gt;
* Like all key items from Pokémon FireRed and LeafGreen, the regular Bicycle is present in the internal data of Pokémon Emerald, but is unused. If attempted to be used, it has no effect.&lt;br /&gt;
* In {{game|FireRed and LeafGreen|s}}, when the player attempts to enter the [[Kanto Route 17|Cycling Road]], the game does not check if the Bicycle is present in the Bag; instead, it specifically checks for the event flag indicating that player has obtained the Bicycle from [[Miracle Cycle]]. However, this makes no difference in regular gameplay, because the Bicycle (like any other [[Key Item]] in these games) is unable to be deposited in the [[PC]], sold, or thrown away, so it remains indefinitely in the [[Bag]] after the player has obtained it.&lt;br /&gt;
* In [[Generation V]], if the player runs or holds down the B Button, [[Non-player character|NPCs]] with bicycles will go faster.&lt;br /&gt;
* In [[Generation VI]], the light of the bicycle is turned on at [[night]], but not in [[cave]]s.&lt;br /&gt;
* In the internal data of {{g|Omega Ruby and Alpha Sapphire}}, the Bicycle was renamed &amp;quot;Bike&amp;quot; in English, despite the item being unused in those games. This rename was carried forward in all subsequent games (despite the item being unused). This updated name was used for the first time in {{g|Brilliant Diamond and Shining Pearl}}, where the item was once again obtainable.&lt;br /&gt;
* In {{LGPE}}, the Bike Maniac&#039;s collection in [[Cerulean City]] contains a limited edition bike that used to cost {{PDollar}}1,000,000, [[List of cross-generational references|referencing]] the Bicycle from Generation I.&lt;br /&gt;
* In Pokémon Brilliant Diamond and Shining Pearl, the player&#039;s Cycling Style outfit will only appear in battle if they&#039;re battling on the {{rt|206|Sinnoh|Cycling Road}}. In other locations, they will appear in their Everyday Style clothes even if they were riding a bicycle before initiating a battle.&lt;br /&gt;
* In the end credits of Pokémon Brilliant Diamond and Shining Pearl, the player always rides a green (if boy) or yellow (if girl) bicycle, regardless of the color they chose.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{key items color light}}|bordercolor={{key items color dark}}&lt;br /&gt;
|zh_yue=自行車&#039;&#039;{{tt|Jihhàhngchē|Bicycle}}&#039;&#039;&amp;lt;br&amp;gt;腳踏車 &#039;&#039;{{tt|Geukdaahpchē|Bicycle}}&#039;&#039;&lt;br /&gt;
|zh_cmn=自行車 / 自行车 &#039;&#039;{{tt|Zìxíngchē|Bicycle}}&#039;&#039;&amp;lt;br&amp;gt;腳踏車 / 脚踏车 &#039;&#039;{{tt|Jiǎotàchē|Bicycle}}&#039;&#039;&lt;br /&gt;
|cs=Kolo&lt;br /&gt;
|da=Cykel&lt;br /&gt;
|fi=Polkupyörä&lt;br /&gt;
|fr=Bicyclette&lt;br /&gt;
|de=Fahrrad&lt;br /&gt;
|it=Bicicletta&lt;br /&gt;
|ko=자전거 &#039;&#039;{{tt|Jajeon&#039;geo|Bicycle}}&#039;&#039;&lt;br /&gt;
|pl=Rower&lt;br /&gt;
|pt_br=Bicicleta&lt;br /&gt;
|pt_eu=Bicicleta{{tt|*|Platinum manual, animated series}}&lt;br /&gt;
|es_la=Bici&lt;br /&gt;
|es_eu=Bici&amp;lt;sup&amp;gt;{{gen|IV}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Bicicleta&amp;lt;sup&amp;gt;{{gen|I}}–{{gen|III}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|sv=Cykel&lt;br /&gt;
|vi=Xe đạp&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of Key Items in Generation I]]&lt;br /&gt;
* [[List of Key Items in Generation II]]&lt;br /&gt;
* [[List of Key Items in Generation III]]&lt;br /&gt;
* [[List of Key Items in Generation IV]]&lt;br /&gt;
* [[List of Key Items in Generation V]]&lt;br /&gt;
* [[List of Key Items in Generation VI]]&lt;br /&gt;
* [[List of Key Items in Generation VIII]]&lt;br /&gt;
&lt;br /&gt;
{{Bikes}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bicycles|*]]&lt;br /&gt;
[[Category:Animated series running gags]]&lt;br /&gt;
[[Category:Key Items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fahrrad]]&lt;br /&gt;
[[es:Bici]]&lt;br /&gt;
[[fr:Bicyclette]]&lt;br /&gt;
[[it:Bicicletta]]&lt;br /&gt;
[[ja:じてんしゃ]]&lt;br /&gt;
[[zh:自行車]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bicycle&amp;diff=4581894</id>
		<title>Bicycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bicycle&amp;diff=4581894"/>
		<updated>2026-06-29T05:03:51Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Pokémon Brilliant Diamond and Shining Pearl */ confirmed rideable inside gates, confirmed not rideable in Snowpoint City, Acuity Lakefront, and route 217&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the [[Key Item]] named Bicycle. For the bicycle models available in the [[Hoenn]] games, see [[Mach Bike]] and [[Acro Bike]]. For the bicycle model available in the [[Galar]] games, see [[Rotom Bike]].&#039;&#039;&lt;br /&gt;
{{ItemInfobox/head&lt;br /&gt;
|name=Bicycle&lt;br /&gt;
|jname=じてんしゃ&lt;br /&gt;
|jtrans=Bicycle&lt;br /&gt;
|sprite2=Bicycle VI&lt;br /&gt;
|art=Red on bike&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Artwork of {{ga|Red}} on a bicycle from {{g|Red and Blue|Red and Blue Versions}}&lt;br /&gt;
|gen=I&lt;br /&gt;
|colorscheme=Key items&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|I|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|II|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|III|Key items|group={{gameabbrev3|FRLG}}{{gameabbrev3|E}}}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VIII|Key items|group={{gameabbrev8|BDSP}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Bicycle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|じてんしゃ|jitensha}}&#039;&#039;&#039; &#039;&#039;Bicycle&#039;&#039;) is a [[Key Item]] obtained in the games to facilitate [[Transportation in the Pokémon world|faster movement]]. They are usually obtained from [[Bicycle Shop]]s.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|key items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev1|RBY}}/{{gameabbrev1|RGBY}}&amp;lt;br&amp;gt;{{gameabbrev2|GSC}}&amp;lt;br&amp;gt;{{gameabbrev3|FRLG}}{{gameabbrev3|E}}&amp;lt;br&amp;gt;{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|BDSP}}|N/A|N/A}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* In the [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, [[Miracle Cycle]] in [[Cerulean City]] sells Bicycles for {{pdollar}}1,000,000, which is {{PDollar}}1 more than it is possible for the player to obtain in these games. Instead, the player must use a [[Bike Voucher]] to buy one.&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
{{incomplete|section|&lt;br /&gt;
* Please research the Bicycle speed value in all games.&lt;br /&gt;
* Is it possible to use the Bicycle inside [[gate]]s? Presumably this was not possible in the early games, until this was allowed in all games from Platinum onwards.}}&lt;br /&gt;
This item is used to toggle between riding the Bicycle or walking again. The Bicycle allows for faster traveling than walking, using the [[Running Shoes]], or the  [[Roller Skates]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to start riding the Bicycle if the player is indoors, {{m|surf|surfing}}, or accompanied by another person. If the player goes indoors or starts surfing, they will leave the Bicycle automatically. The Running Shoes and Roller Skates are unusable as long as the player is riding the Bicycle.&lt;br /&gt;
&lt;br /&gt;
It also allows the player to travel on [[Cycling Road]]s: on {{rt|16|Kanto}} to {{rtn|18|Kanto}} in [[Kanto]], the [[Seaside Cycling Road]] on {{rt|110|Hoenn}} in [[Hoenn]], and on {{rt|206|Sinnoh}} in [[Sinnoh]]. It is not possible to dismount the bike while on any Cycling Road.&lt;br /&gt;
&lt;br /&gt;
Riding the Bicycle replaces the [[List of overworld music themes|overworld music]] with the Cycling theme. Once the player resumes walking, the regular overworld music starts again.&lt;br /&gt;
&lt;br /&gt;
====Generation I====&lt;br /&gt;
=====Pokémon Yellow=====&lt;br /&gt;
In {{game|Yellow}}, {{OBP|Pikachu|Yellow}} returns to its [[Poké Ball]] while the player is cycling. &lt;br /&gt;
&lt;br /&gt;
In this game only, {{rt|23|Kanto}} and [[Indigo Plateau]] keep playing &amp;quot;The Final Road&amp;quot; [[List of overworld music themes|music theme]] instead of the Cycling theme. When the player mounts or leaves the Bicycle in these places, it restarts &amp;quot;The Final Road&amp;quot; theme.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
In Generation IV, Bicycle&#039;s movement value in context of determining encounters is 70. This is higher than other types of movement, except for [[long grass]] (in {{game2|Diamond|Pearl|Platinum}}, long grass value is the same as riding a bicycle, while in {{game|HeartGold and SoulSilver|s}} it is 60 while walking and 80 while running)&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Diamond, Pearl, and Platinum=====&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, the Bicycle has two different gears: third and fourth gear. The player can switch between them by pressing the B button. Fourth gear is faster and allows the player to ride up {{DL|bike obstacles|muddy slopes}} and jump two tiles from bike {{DL|bike obstacles|ramps}}. Third gear is slower and only jumps one tile from ramps, but cannot ride up muddy slopes.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Diamond and Pearl only, bikes cannot be ridden in [[Snow tile|snow]] or inside [[gate]]s.&lt;br /&gt;
&lt;br /&gt;
=====Pokémon HeartGold and SoulSilver=====&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the player&#039;s [[walking Pokémon]] returns to its [[Poké Ball]] while the player is cycling. &lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
=====Pokémon X and Y=====&lt;br /&gt;
In {{g|X and Y}}, the player can move in any direction using the [[Nintendo 3DS]]&#039;s Circle Pad. The player has a choice between a green and yellow Bicycle when they obtain it. They cannot switch bikes once they pick one, but both Bicycles are functionally identical.&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
=====Pokémon Brilliant Diamond and Shining Pearl=====&lt;br /&gt;
In {{g|Brilliant Diamond and Shining Pearl}}, the Bicycle has two different gears: third and fourth gear. The player can switch between them by pressing the B button. Fourth gear is faster and allows the player to ride up {{DL|bike obstacles|muddy slopes}} and jump two tiles from bike {{DL|bike obstacles|ramps}}. Third gear is slower and only jumps one tile from ramps, but cannot ride up muddy slopes.&lt;br /&gt;
&lt;br /&gt;
The player can now choose between a red, blue, green, or yellow bicycle. They cannot switch bikes once they pick one, but all Bicycles are functionally identical. Additionally, the player will wear the Cycling Style outfit while riding the bicycle and battling at the {{rt|206|Sinnoh|Cycling Road}}. &lt;br /&gt;
&lt;br /&gt;
Bikes can be ridden inside [[gate]]s.&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
===={{game2|Red|Blue|Yellow}}====&lt;br /&gt;
Due to [[List of glitches in Generation I#Ghost Bicycle glitch|a glitch]], if the player saves at the [[Cycling Road]] and creates a new game, it will not be possible to use the Bicycle (or {{m|Surf}} outside of battle) anywhere in the new game until the player does any of these things for the first time: [[black out|blacks out]] (either in battle or the overworld), uses {{m|Dig}}, {{m|Teleport}}, or {{m|Fly}} outside of battle, uses an [[Escape Rope]], or enters and leaves the Cycling Road.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|key items}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|Lets you travel twice as fast as walking.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|A collapsible bike for fast movement.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A folding bicycle that allows faster movement than the &amp;lt;sc&amp;gt;Running Shoes&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|E}}|A folding bicycle that is faster than the &amp;lt;sc&amp;gt;Running Shoes&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|A folding Bicycle that enables much faster movement than the Running Shoes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XY}}|A folding Bicycle that enables a rider to get around much faster than a pair of Running Shoes will allow.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|ORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|A folding Bike that enables a rider to get around much faster than with Running Shoes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|A folding bike that enables a rider to get around much faster than with Running Shoes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/keyhead|key items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev1|RBY}}/{{gameabbrev1|RGBY}}&lt;br /&gt;
| [[Miracle Cycle|Bike Shop]] (from the owner in exchange for the [[Bike Voucher]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev2|GSC}}&lt;br /&gt;
| [[Goldenrod City]] [[Miracle Cycle|Bike Shop]] (from the owner)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| [[Miracle Cycle|Bike Shop]] (from the owner in exchange for the [[Bike Voucher]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| [[Rad Rickshaw&#039;s Cycle Shop]] (from [[Rad Rickshaw]] after saving him from [[Team Galactic]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
| [[Goldenrod City]] [[Miracle Cycle|Bike Shop]] (from the owner)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| [[Nimbasa City]] (from the [[Day-Care Couple|Day-Care Man]] after defeating the {{tc|Team Plasma Grunt}}s)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| [[Castelia City]] (from a {{tc|Harlequin}} near {{DL|Castelia City|Prime Pier}})&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| [[Cyllage City]] [[Bicycle Shop]] (from the owner; choice between green and yellow)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|BDSP}}&lt;br /&gt;
| [[Rad Rickshaw&#039;s Cycle Shop]] (from [[Rad Rickshaw]] after saving him from [[Team Galactic]]; choice between blue, red, yellow and green)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Similar equipment===&lt;br /&gt;
====Mach and Acro Bikes====&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, [[Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire]], there are two different models of Bicycle: [[Mach Bike]] (which is faster than the regular Bicycle) and the [[Acro Bike]] (which is the same speed as the regular Bicycle, but can also be used to perform tricks). Both bicycles allow the player to reach places they otherwise could not.&lt;br /&gt;
&lt;br /&gt;
In [[Generation III]], the player cannot have both at the same time. They can switch models at [[Rydel&#039;s Cycles]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI]], the player initially needs to switch models at Rydel&#039;s Cycles as well. However, the player will be able to keep both the Mach Bike and Acro Bike together in their [[Bag]], after the player advertises the Rydel&#039;s Cycles to three NPCs:&lt;br /&gt;
* {{rt|111|Hoenn}} [[Desert]]: A {{tc|Hex Maniac}} up a muddy slope to the north that requires the Mach Bike to climb.&lt;br /&gt;
* {{rt|119|Hoenn}}: A {{tc|Bird Keeper}} at the northmost maze of bridges, requires {{m|Surf}} and {{m|Waterfall}} along with the Acro Bike.&lt;br /&gt;
* [[Battle Resort]]: A biking {{tc|Triathlete}} southeast of the [[Pokémon Day Care]].&lt;br /&gt;
&lt;br /&gt;
====Rotom Bike====&lt;br /&gt;
In {{g|Sword and Shield}}, the player receives the [[Rotom Bike]]. The Rotom Bike can occasionally dash to move at high speeds for short periods of time. After being upgraded with Water Mode, it can also travel on water.&lt;br /&gt;
&lt;br /&gt;
====Ride Pokémon====&lt;br /&gt;
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], several [[Poké Ride|Ride Pokémon]] take over the role of transporting the player across the land at higher speeds, such as {{p|Tauros}} Charge.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], the player can ride on certain {{DL|Walking Pokémon|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|walking Pokémon}}. Cycling Road is replaced by Pokémon Road, where Trainers are encouaged to walk with their Pokémon.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Legends: Arceus]], the player can use some [[Ride Pokémon (Hisui)|Ride Pokémon]] to travel faster than on foot, such as {{p|Wyrdeer}}.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Scarlet and Violet]], the player can ride on the partner {{ga|Koraidon}}{{sup/9|S}}/{{ga|Miraidon}}{{sup/9|V}} after they begin their Treasure Hunt.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color}}; font-size:80%; color:#fff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{Key items color}}; {{roundy}}; border: #{{Key items color}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | [[File:RG Bicycle.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | [[File:Register Bicycle Red Sprite.png|100px]][[File:Register Bicycle Blue Sprite.png|100px]][[File:Register Bicycle Green Sprite.png|100px]][[File:Register Bicycle Yellow Sprite.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Red and Green Versions|Red and Green}}&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites and models===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color}}; font-size:80%; color:#fff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{Key items color}}; {{roundy}}; border: #{{Key items color}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | {{bag|Bicycle}}&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | [[File:Key Bicycle Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | {{bag|Bicycle Green}}{{bag|Bicycle Yellow}}&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Key items color dark}}; background: #{{Key items color light}} | [[File:Bicycle green XY.png|100px]][[File:Bicycle yellow XY.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Bag sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
| Key Item sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Black and White Versions|Black and White}}&lt;br /&gt;
| Bag sprites from&amp;lt;br&amp;gt;{{color2|fff|Pokémon X and Y|X and Y}}&lt;br /&gt;
| Models from&amp;lt;br&amp;gt;{{color2|fff|Pokémon X and Y|X and Y}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
[[File:Dawn bike.png|thumb|left|220px|Dawn&#039;s bike before it was destroyed in {{aniseries|DP}}]]&lt;br /&gt;
[[File:DP Bicycle.png|thumb|220px|{{Ash}}, {{an|Dawn}}, and {{an|Brock}} riding rented bikes in {{aniseries|DP}}]]&lt;br /&gt;
Bicycles are rarely seen in {{aniseries|PTS}}, since {{Ash}} and {{ashfr}} are usually seen walking for their journeys. The only time bicycles are used is when it is necessary to use them, such as on [[Cycling Road]]s, or for a faster way to get somewhere.&lt;br /&gt;
&lt;br /&gt;
The first bicycle to appear was {{an|Misty}}&#039;s bicycle in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;. It was &amp;quot;borrowed&amp;quot; by Ash in order to escape from a flock of {{p|Spearow}}. The bike was unintentionally destroyed when [[Ash&#039;s Pikachu]] released a {{m|Thunder Shock}} at the Spearow. Misty later re-obtained her bike from [[Nurse Joy]] in [[Viridian City]] in &#039;&#039;[[EP273|Gotta Catch Ya Later]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The act of Pikachu destroying a female companion&#039;s bike became a {{cat|Animated series running gags|running gag}} in the two following [[series]]: {{an|May}}&#039;s bicycle was destroyed in &#039;&#039;[[AG001|Get the Show on the Road!]]&#039;&#039; and {{an|Dawn}}&#039;s in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Bicycles can be rented for use on Cycling Roads, as seen in &#039;&#039;[[EP036|The Bridge Bike Gang]]&#039;&#039; and &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;. Some characters do own bicycles, but are rarely seen using them. For example, {{an|Professor Oak}} used a bicycle in &#039;&#039;[[M02|The Power Of One]]&#039;&#039; and &#039;&#039;[[JN137|The Road Most Traveled!]]&#039;&#039; to get to {{Delia}}&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{{an|Barry}} was shown to have a bike in &#039;&#039;[[DP157|Gotta Get a Gible!]]&#039;&#039;. He said he got it in [[Eterna City]] as part of a free bicycle distribution event. The bike was eventually devoured by a {{pkmn2|wild}} {{AP|Gible}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP036|The Bridge Bike Gang]]&#039;&#039;, [[Chopper]]&#039;s bike bears a resemblance to {{p|Zapdos}}.&lt;br /&gt;
&lt;br /&gt;
{{an|Mallow}}&#039;s bike appeared in &#039;&#039;[[SM008|Lillie&#039;s Egg-xhilarating Challenge!]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Misty Burnt Bike.png|{{an|Misty}}&#039;s destroyed bicycle in {{aniseries|OS}}&lt;br /&gt;
File:May bike destroyed.png|{{an|May}}&#039;s destroyed bicycle in {{aniseries|RS}}&lt;br /&gt;
File:Dawn bike destroyed.png|{{an|Dawn}}&#039;s destroyed bicycle in {{aniseries|DP}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
[[File:Red Bicycle PO.png|thumb|250px|Red&#039;s bicycle in [[Pokémon Origins]]]]&lt;br /&gt;
{{OBP|Red|Origins}} commonly used a bicycle to move around in [[Pokémon Origins]]. He was seen obtaining it at the beginning of &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;, getting it in return for a [[Bike Voucher]] he had obtained from the [[Pokémon Fan Club Chairman]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Bicycle Zensho.png|thumb|200px|A Bicycle in [[Pokémon Zensho]]]]&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
In &#039;&#039;[[ET02|Play Misty For Me]]&#039;&#039;, it was revealed that {{an|Misty}}&#039;s Bicycle, which, like in the animated series, had been accidentally destroyed by {{OBP|Ash&#039;s Pikachu|EToP}}, was custom-built and worth {{PDollar}}10,000.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
{{adv|Professor Oak}} used a bicycle to pursue the Pokémon that escaped from his {{TP|Professor Oak|Laboratory}} in &#039;&#039;[[PS002|Bulbasaur Come Home!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{adv|Red}} participated in a cycling competition along [[Route]]s {{rtn|11|Kanto}} and {{rtn|12|Kanto}} in &#039;&#039;[[PS012|Wake Up—You&#039;re Snorlax!]]&#039;&#039;, using a bicycle received in exchange for a coupon he had gotten from the [[Pokémon Fan Club Chairman]].&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Yellow}}====&lt;br /&gt;
In &#039;&#039;[[PS078|Victim of Venusaur]]&#039;&#039;, Red rode his bicycle when arriving to help [[Lt. Surge]] and {{adv|Bill}} in their battle against [[Bruno]] on [[Cerise Island]].&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
{{adv|Gold}} competed with [[Whitney]] in a bike race from [[Goldenrod City]] to the [[National Park]] in &#039;&#039;[[PS105|Smeargle Smudge]]&#039;&#039; and &#039;&#039;[[PS106|How Do You Do, Sudowoodo?]]&#039;&#039;. Gold, however, altered his Bicycle into a push scooter.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Diamond &amp;amp; Pearl}}====&lt;br /&gt;
{{adv|Diamond}}, {{adv|Pearl}}, and {{adv|Platinum}} received Bicycles from [[Rad Rickshaw]] as a sign of gratitude after his rescue from [[Team Galactic]] in &#039;&#039;[[PS347|Ring Around the Roserade II]]&#039;&#039;. The trio would later use their new Bicycles to travel through the [[Sinnoh Route 206|Cycling Road]]. Rad Rickshaw was also revealed to own a tandem bike in &#039;&#039;[[PS389|Cautious Clefairy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
A Bicycle was seen inside the [[Miracle Cycle]] shop in &#039;&#039;[[PZ03|Cerulean City]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Newspaper Strip===&lt;br /&gt;
In {{strip|14}}, {{Delia}} mentioned that {{OBP|Ash Ketchum|Pokémon Newspaper Strip|Ash}} has a bicycle.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:BicyclePlasmaStorm117.jpg|thumb|200px|Bicycle]]&lt;br /&gt;
{{main|Bicycle (Plasma Storm 117)}}&lt;br /&gt;
The &#039;&#039;&#039;Bicycle&#039;&#039;&#039; was introduced as an {{TCG|Item card}} in the [[Pokémon Trading Card Game]] during the English Black &amp;amp; White Series (the Japanese BW Era). First released in the {{TCG|Cold Flare}} expansion, the Bicycle later debuted in the {{TCG|Plasma Storm}} expansion with both prints featuring an illustration by [[Toyste Beach]]. With the same effect as {{TCG ID|Neo Destiny|Mail from Bill|105}} from the {{TCG|Neo Destiny}} expansion, this {{TCG|Trainer card}} allows the player to draw cards until they have 4 cards in their hand.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the magazines==&lt;br /&gt;
[[File:Bike - Pokémon Power.png|thumb|right|230px|Bicycle&amp;lt;br&amp;gt;(&#039;&#039;[[Pokémon Power]]&#039;&#039; #1)]]&lt;br /&gt;
[[File:Bike Voucher - Pokémon Power.png|thumb|right|230px|Bike Voucher&amp;lt;br&amp;gt;(&#039;&#039;Pokémon Power&#039;&#039; #2)]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon Power&#039;&#039;===&lt;br /&gt;
:&#039;&#039;See also: [[Bike Voucher#Pokémon Power|Bike Voucher → Pokémon Power]]&#039;&#039;&lt;br /&gt;
In &#039;&#039;{{OBP|Pokémon Power|magazine}}&#039;&#039; #1, there is an ad on page 3 for the bicycles sold at the Bike Shop in [[Cerulean City]]. This ad mentions that the bikes are new models, and that VIN numbers are posted at dealership. The article about Cerulean City on page 10 incorrectly indicates that the player will need to obtain the full {{PD}} 1000000 value to buy a Bicycle in {{game|Red and Blue|s}}, by displaying a game screenshot of the Bike Shop including this value and stating: &#039;&#039;&amp;quot;You&#039;ll need to win a lot of duels to earn enough money for a bicycle.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pokémon Power&#039;&#039; #2, there is an ad stating that multiple [[Bike Voucher]]s have been distributed, which can be exchanged for &#039;98 model bikes because the store is making room for new models. The article about [[Vermilion City]] on page 6 explains how to obtain and use the Bike Voucher in Pokémon Red and Blue.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
A miniature of a Bicycle was included in the Kanto goods set from the [[Pokémon World Market]] merchandise line that was made by [[Re-Ment]] and exclusive to the [[Pokémon Center (store)|Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
A unique 1/1 scale replica was given away as a prize in commemoration of Twitter account @poke_times exceeding 1 mio. followers.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Pokémon World Market Trading Figure Kanto.jpg|[[Pokémon World Market]] ([[Kanto]] goods set)&lt;br /&gt;
File:1 Million Yen Bicycle Twitter giveaway prize.jpg|1 Million Yen Bicycle Twitter giveaway prize&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the [[Pokémon Gold and Silver beta|beta version]] of {{2v2|Gold|Silver}}, a skateboard was planned to complement the Bicycle.&lt;br /&gt;
* The song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Bicycle]]&#039;&#039; (Japanese: {{tt|じてんしゃ|Jitensha}}) from [[Generation II]] and {{2v2|HeartGold|SoulSilver}} is a remix of the song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Goldenrod City]]&#039;&#039; (Japanese: {{tt|コガネシティ|Kogane Shiti}}). Furthermore, the song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Bug-Catching Contest]]&#039;&#039; (Japanese: {{tt|むしとりたいかい|Neshitori Taikai}}) from these games remixes parts of the song &#039;&#039;[[Game Boy: Entire Pokémon Sounds Collection CD|Cycling]]&#039;&#039; (Japanese: {{tt|サイクリング|Saikuringu}}) from [[Generation I]].&lt;br /&gt;
* Like all key items from Pokémon Ruby and Sapphire, the Mach Bike and Acro Bike are present in the internal data of Pokémon FireRed and LeafGreen, but are [[List of unobtainable items|unused]]. If the player obtains one (i.e. via [[cheating]]), they both function like the regular Bicycle.&lt;br /&gt;
* Like all key items from Pokémon FireRed and LeafGreen, the regular Bicycle is present in the internal data of Pokémon Emerald, but is unused. If attempted to be used, it has no effect.&lt;br /&gt;
* In {{game|FireRed and LeafGreen|s}}, when the player attempts to enter the [[Kanto Route 17|Cycling Road]], the game does not check if the Bicycle is present in the Bag; instead, it specifically checks for the event flag indicating that player has obtained the Bicycle from [[Miracle Cycle]]. However, this makes no difference in regular gameplay, because the Bicycle (like any other [[Key Item]] in these games) is unable to be deposited in the [[PC]], sold, or thrown away, so it remains indefinitely in the [[Bag]] after the player has obtained it.&lt;br /&gt;
* In [[Generation V]], if the player runs or holds down the B Button, [[Non-player character|NPCs]] with bicycles will go faster.&lt;br /&gt;
* In [[Generation VI]], the light of the bicycle is turned on at [[night]], but not in [[cave]]s.&lt;br /&gt;
* In the internal data of {{g|Omega Ruby and Alpha Sapphire}}, the Bicycle was renamed &amp;quot;Bike&amp;quot; in English, despite the item being unused in those games. This rename was carried forward in all subsequent games (despite the item being unused). This updated name was used for the first time in {{g|Brilliant Diamond and Shining Pearl}}, where the item was once again obtainable.&lt;br /&gt;
* In {{LGPE}}, the Bike Maniac&#039;s collection in [[Cerulean City]] contains a limited edition bike that used to cost {{PDollar}}1,000,000, [[List of cross-generational references|referencing]] the Bicycle from Generation I.&lt;br /&gt;
* In Pokémon Brilliant Diamond and Shining Pearl, the player&#039;s Cycling Style outfit will only appear in battle if they&#039;re battling on the {{rt|206|Sinnoh|Cycling Road}}. In other locations, they will appear in their Everyday Style clothes even if they were riding a bicycle before initiating a battle.&lt;br /&gt;
* In the end credits of Pokémon Brilliant Diamond and Shining Pearl, the player always rides a green (if boy) or yellow (if girl) bicycle, regardless of the color they chose.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{key items color light}}|bordercolor={{key items color dark}}&lt;br /&gt;
|zh_yue=自行車&#039;&#039;{{tt|Jihhàhngchē|Bicycle}}&#039;&#039;&amp;lt;br&amp;gt;腳踏車 &#039;&#039;{{tt|Geukdaahpchē|Bicycle}}&#039;&#039;&lt;br /&gt;
|zh_cmn=自行車 / 自行车 &#039;&#039;{{tt|Zìxíngchē|Bicycle}}&#039;&#039;&amp;lt;br&amp;gt;腳踏車 / 脚踏车 &#039;&#039;{{tt|Jiǎotàchē|Bicycle}}&#039;&#039;&lt;br /&gt;
|cs=Kolo&lt;br /&gt;
|da=Cykel&lt;br /&gt;
|fi=Polkupyörä&lt;br /&gt;
|fr=Bicyclette&lt;br /&gt;
|de=Fahrrad&lt;br /&gt;
|it=Bicicletta&lt;br /&gt;
|ko=자전거 &#039;&#039;{{tt|Jajeon&#039;geo|Bicycle}}&#039;&#039;&lt;br /&gt;
|pl=Rower&lt;br /&gt;
|pt_br=Bicicleta&lt;br /&gt;
|pt_eu=Bicicleta{{tt|*|Platinum manual, animated series}}&lt;br /&gt;
|es_la=Bici&lt;br /&gt;
|es_eu=Bici&amp;lt;sup&amp;gt;{{gen|IV}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Bicicleta&amp;lt;sup&amp;gt;{{gen|I}}–{{gen|III}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|sv=Cykel&lt;br /&gt;
|vi=Xe đạp&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of Key Items in Generation I]]&lt;br /&gt;
* [[List of Key Items in Generation II]]&lt;br /&gt;
* [[List of Key Items in Generation III]]&lt;br /&gt;
* [[List of Key Items in Generation IV]]&lt;br /&gt;
* [[List of Key Items in Generation V]]&lt;br /&gt;
* [[List of Key Items in Generation VI]]&lt;br /&gt;
* [[List of Key Items in Generation VIII]]&lt;br /&gt;
&lt;br /&gt;
{{Bikes}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bicycles|*]]&lt;br /&gt;
[[Category:Animated series running gags]]&lt;br /&gt;
[[Category:Key Items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fahrrad]]&lt;br /&gt;
[[es:Bici]]&lt;br /&gt;
[[fr:Bicyclette]]&lt;br /&gt;
[[it:Bicicletta]]&lt;br /&gt;
[[ja:じてんしゃ]]&lt;br /&gt;
[[zh:自行車]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=History_of_the_Pok%C3%A9mon_world&amp;diff=4576726</id>
		<title>History of the Pokémon world</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=History_of_the_Pok%C3%A9mon_world&amp;diff=4576726"/>
		<updated>2026-06-21T22:38:15Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Pokémon Pokopia */ missed some details. my bad!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Move|History of the Pokémon world (game)|&amp;lt;nowiki/&amp;gt;article}}&lt;br /&gt;
{{fan speculation}}&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
----&lt;br /&gt;
This is the history of the &#039;&#039;&#039;[[Pokémon world]]&#039;&#039;&#039; in the {{pkmn|games}}, and the order which events occurred, or, for events which happened outside the games, where they happened in relation to the games.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Timeline===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align: center; background-color:#e6e6ff; border: 3px solid #88a; white-space:nowrap&amp;quot; cellpadding=5px&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Legends Arceus color light}}; {{roundyleft|7px}}&amp;quot; rowspan=2 | {{gameabbrev8|LA}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | →&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Kanto color light}}&amp;quot; | {{gameabbrev1|RGBY}}/{{gameabbrev3|FRLG}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | 3 years&amp;lt;br&amp;gt;→&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Johto color light}}&amp;quot; | {{gameabbrev2|GSC}}/{{gameabbrev4|HGSS}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | →&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Unova color light}}&amp;quot; rowspan=2 | {{gameabbrev5|BW}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | 2 years&amp;lt;br&amp;gt;→&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Unova color light}}&amp;quot; | {{gameabbrev5|B2W2}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | 2 years&amp;lt;br&amp;gt;→&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Alola color light}}&amp;quot; rowspan=2 | {{gameabbrev7|SM}}{{gameabbrev7|USUM}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | &amp;lt;3 years&amp;lt;br&amp;gt;→&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Galar color light}}&amp;quot; rowspan=2 | {{gameabbrev8|SwSh}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; | →&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Paldea color light}}; {{roundyright|7px}}&amp;quot; | {{gameabbrev9|SV}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;background-color: #{{Hoenn color light}}&amp;quot; | {{gameabbrev3|RSE}}/{{gameabbrev6|ORAS}}&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;background-color: #{{Sinnoh color light}}&amp;quot; | {{gameabbrev4|DPPt}}/{{gameabbrev8|BDSP}}&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;background-color: #{{Kalos color light}}&amp;quot; | {{gameabbrev6|XY}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; | &amp;lt;3 years&amp;lt;br&amp;gt;→&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;background-color: #{{Legends Z-A color light}}&amp;quot; | {{gameabbrev9|ZA}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Several occurrences in the [[core series]] Pokémon games depend on the games being connected to each other in a timeline, but a complete timeline cannot be drawn from the games themselves. Series producer [[Junichi Masuda]], in an interview with Game Informer on October 24, 2019, stated that [[Game Freak]] does not apply a timeline to the [[Pokémon world]] rigorously.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;[https://web.archive.org/web/20240802164043/https://www.gameinformer.com/interview/2019/10/24/game-freak-talks-sword-and-shields-champion-wild-area-interactions-and-more Game Freak Talks Sword And Shield&#039;s Champion, Wild Area Interactions, And More] by Brian Shea&amp;lt;br&amp;gt;&#039;&#039;&#039;Masuda:&#039;&#039;&#039; &#039;&#039;It starts to get a little complicated if you pay too much attention to timelines. Like, there might be a professor that appears and it wouldn’t make sense at all if we applied that kind of timeline logic. So we try not to apply it too rigorously. Maybe one hint is that if a character is appearing with Professor Oak, they’re living in the same era. Rather than some series where it makes sense to have the timeline progress as you go and the story evolve, the approach that Pokémon takes is expanding the world, like what the regions are, and making it richer as we go. Rather than a timeline, it’s more of a physical space thing.&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On May 7, 2014, Game Freak employee [[Toshinobu Matsumiya]]&#039;s Twitter account posted a timeline of the core series Pokémon games up to that point.&amp;lt;ref name=&amp;quot;Matsumiya&amp;quot;&amp;gt;[https://archive.is/D9iPz Matsumiya tweet] (archived from [https://twitter.com/matsumiyan/status/464052839870787584 Twitter])&amp;lt;/ref&amp;gt; However, the tweet was subsequently deleted. The tweet does not mention remakes or upper versions besides {{v2|Platinum}} and {{B2W2}}, although most can be assumed to occur at the same point as the games they are based on due to their very similar stories. This tweet in conjunction with other evidence suggests the following timeline:&lt;br /&gt;
* {{g|Legends: Arceus}} is set long before all other games in the series, being established as taking place in [[Sinnoh]]&#039;s [[Hisui|distant past]] (which culturally [[Pokémon world in relation to the real world#Sinnoh|corresponds to the Early Meiji period]] that began in 1868 in the real world). According to {{p|Spiritomb}}&#039;s [[Pokédex]] entry in [[Pokémon Diamond and Pearl Versions|Pokémon Pearl]] and [[Pokémon Brilliant Diamond and Shining Pearl|Shining Pearl]], it was bound to an [[Odd Keystone]] 500 years ago, and [[Vessa]] states in Legends: Arceus that Spiritomb was sealed hundreds of years ago (implying at least 200 years), meaning the game takes place at most 300 years prior to Diamond, Pearl, Brilliant Diamond, and Shining Pearl.&lt;br /&gt;
* The plots of {{game|Red and Green|s|Pokémon Red, Green}}, {{pkmn|Blue Version (Japanese)|Blue}}, {{v2|Yellow}}, {{game|FireRed and LeafGreen|s|FireRed, and LeafGreen}} and {{game|Ruby and Sapphire|s|Pokémon Ruby, Sapphire}}, {{v2|Emerald}}, {{pkmn|Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire}} take place simultaneously. &lt;br /&gt;
* {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}} take place three years after Pokémon Red, Green, Blue, Yellow, FireRed, and LeafGreen. Matsumiya&#039;s tweet suggests that these games take place at the same time as {{game|Diamond and Pearl|s|Pokémon Diamond, Pearl}}, {{v2|Platinum}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant Diamond, and Shining Pearl}}, but in-game dialogue from [[Jasmine]] and [[Cynthia]] provides conflicting evidence on which games occur first.&amp;lt;ref name=&amp;quot;Jasmine&amp;quot; group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;Jasmine&#039;&#039;&#039;: &amp;quot;I&#039;m thinking maybe I should participate in this Contest in Sinnoh to try and be more vibrant.&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Erika]]&#039;&#039;&#039;: &amp;quot;How did it go?&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Jasmine&#039;&#039;&#039;: &amp;quot;I couldn&#039;t bring myself to go to the Contest.&amp;quot;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Cynthia&amp;quot; group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;Cynthia in HeartGold and SoulSilver&#039;&#039;&#039;: &amp;quot;This is the pattern that represents Giratina, the ruler of the world that is on the opposite side of ours, the world of antimatter...&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Cynthia in Platinum&#039;&#039;&#039;: &amp;quot;No...! I&#039;m so sorry I took so long. I think I finally found the answer from studying the myths. When this world was made, Dialga and Palkia appeared. Apparently, there was one more Pokémon that appeared at the same time. A Pokémon with as much power as Dialga and Palkia... But also one whose name was never to be spoken--Giratina! It&#039;s said to lurk in another world... A world on the opposite side of ours... That&#039;s what the shadow was. It must have been Giratina.&amp;quot;&amp;lt;/ref&amp;gt; &lt;br /&gt;
* {{game|Black and White|s}} are set some time after the previous games, as evidenced by [[Caitlin]] having visibly aged, as well as Cynthia and the {{tc|Team Rocket Grunt}} who stole the [[Machine Part]] referencing previous events. &lt;br /&gt;
* {{B2W2}} are set two years after Black and White, and are contemporaneous with {{g|X and Y}}. &lt;br /&gt;
* {{game4|SMUSUM}} take place two years after the events of Black 2 and White 2, as revealed by concept art of [[Grimsley]].&amp;lt;ref&amp;gt;Pokémon Sun and Moon Grimsley concept art&amp;lt;/ref&amp;gt; Other characters such as {{ga|Red}} and {{ga|Blue}} also appear visibly aged since their appearance in HeartGold and SoulSilver.&amp;lt;ref&amp;gt;File:Red Concept Art.png Pokémon Sun and Moon Red concept art&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{g|Sword and Shield}}&#039;s placement is more vague, with little direct connection to previous games, though the [[Pokédex entry]] for {{p|Type: Null}} in Sword mentions that stolen research notes led to the creation of more Type: Null,&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;Pokédex from Sword:&#039;&#039;&#039; &#039;&#039;Rumor has it that the theft of top-secret research notes led to a new instance of this Pokémon being created in the [[Galar]] region.&#039;&#039;&amp;lt;/ref&amp;gt; which may imply that they take place after the events of Sun, Moon, Ultra Sun, and Ultra Moon, as only three Type: Null exist in those games. &lt;br /&gt;
* {{g|Scarlet and Violet}} take place after the events of Pokémon Sword and Shield, as revealed by the presence of a copy of [[Sonia&#039;s Book|Galar: A History]], which was published during the events of Sword and Shield, at [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}, as well as [[Leon]] being referred to as the former [[Galar]] {{pkmn|Champion}} in [[The Indigo Disk]].&lt;br /&gt;
* {{g|Legends: Z-A}} takes place five years after the events of Pokémon X and Y. It also takes place some time after the events of Pokémon Sword and Shield, as Leon is mentioned to be the former Galar Champion and an NPC mentions the Galar {{gal|Battle Tower}} (which was opened during the events of Sword and Shield). From this and the above points, it can be inferred that Pokémon Legends: Z-A takes place three years after Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, and that Pokémon Sword and Shield take place during this three year gap (meaning the time between each of these games and Sword and Shield cannot be longer than three years).&lt;br /&gt;
&lt;br /&gt;
It is not known when Pokémon Scarlet and Violet and Pokémon Legends: Z-A take place in relation to each other, although both are known to take place after Pokémon Sword and Shield.&lt;br /&gt;
&lt;br /&gt;
{{p|Porygon}}&#039;s Pokédex entries in Pokémon Sun, Ultra Sun, and Ultra Moon state that it was created 20 years ago.&amp;lt;ref name=&amp;quot;Porygon&amp;quot; group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;Pokédex from Sun:&#039;&#039;&#039; &#039;&#039;Roughly 20 years ago, it was artificially created, utilizing the latest technology of the time&#039;&#039;. Pokédex from Ultra Sun: &#039;&#039;This Pokémon was created using the cutting-edge science of 20 years ago, so many parts of it have since become obsolete&#039;&#039;. Pokédex from Ultra Moon: &#039;&#039;It was built 20 years ago by scientists who dreamed of exploring space. Their dreams have yet to come true&#039;&#039;.&amp;lt;/ref&amp;gt; [[An Illustrated Book of POCKET MONSTERS]] states that Porygon was created in 1995, as well as stating that 150 species of Pokémon have been discovered as of 1996, alluding to the {{player}} having completed their [[Pokédex]] in Pokémon Red and Green,&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;[[An Illustrated Book of POCKET MONSTERS]]&#039;&#039;&#039;: &#039;&#039;As of 1996, thanks to the investigative and research efforts of [[Professor Oak|Prof. Oak]], 150 species of Pokémon have been discovered&#039;&#039;.&amp;lt;br&amp;gt;&#039;&#039;#118. Porygon: In 1995, [[Silph Co.]], which undertakes R&amp;amp;D into Pokémon and related products, successfully applied state-of-the-art technology to create this man-made Pokémon&#039;&#039;.&amp;lt;/ref&amp;gt; thus implying that Pokémon Red and Green take place in either 1995 (the year Porygon was created) or 1996. This would mean that Pokémon Sun, Moon, Ultra Sun, and Ultra Moon take place 19–20 years after Pokémon Red, Green, Blue, and Yellow; from this information and the time lengths between other games in the series, it can be calculated that the time period between [[Generation II]]/{{gen|IV}} and Pokémon Black and White is 12–13 years long. However, the length of this time gap has never been explicitly confirmed in any official material, with Toshinobu Matsumiya having described it as &amp;quot;secret&amp;quot; on Twitter.&amp;lt;ref&amp;gt;&amp;quot;&#039;&#039;Elapsed time is secret. Imagine freely!&#039;&#039;&amp;quot; - Toshinobu Matsumiya. May 10, 2014. [https://twitter.com/matsumiyan/status/465154051173130240 Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although Pokémon Omega Ruby and Alpha Sapphire are remakes of Pokémon Ruby and Sapphire, they contain some references to features from the original games as having been present about a decade ago,&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;A {{tc|Bug Catcher}} in [[Rustboro City]]&#039;s [[Pokémon Center]]&#039;&#039;&#039;: &amp;quot;I heard that Pokémon Centers had two stories up until around 10 years ago! And they used to have a special area called a “Pokémon Cable Club”!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;A {{tc|Battle Girl}} in [[Dewford Gym]]&#039;&#039;&#039;: &amp;quot;A long time ago at Dewford Gym, it was always dark inside. We trained our minds by practicing in the dark!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;An old man in [[Fallabor Town]]&#039;s [[Contest Hall]]&#039;&#039;&#039;: &amp;quot;I just love making [[Pokéblock]]s! In the old days it used to take four of us to make a Pokéblock with this machine. A machine that was used to mix {{Berries}} in this region long ago.&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;A man on [[Mt. Pyre]]&#039;&#039;&#039;: &amp;quot;This used to be a desolate place. The ground had holes here and there, and I used to fall in!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{ho|Mom}}&#039;&#039;&#039;: &amp;quot;The [[Litleonids]], hmm? I remember going to see them with your dad 11 years ago when they last passed by!&amp;quot; (12 years in the Japanese and Korean versions)&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Norman]]&#039;&#039;&#039;: &amp;quot;Hmm? Is that an [[Eon Ticket]] you have there? Hm...it’s been a good 11 years since I last saw a ticket like this...&amp;quot;&amp;lt;/ref&amp;gt; while some elements from Pokémon Emerald are implied to come about in the future, such as the {{gdis|Battle Frontier|III}} (which is under construction). Despite this, the remakes are implied to happen at the same point in the timeline as the original games, as the [[Royal Unova]] and a device to visually reproduce the dreams of Pokémon having not yet been created reveals them to take place before Pokémon Black and White&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;([[Oceanic Museum]]) &#039;&#039;&#039;“The Royal Unova”&#039;&#039;&#039; &#039;&#039;“A model of the sunset cruiser currently being built in the Unova region. It’s scheduled to be complete in — years.” The number is too faint to be read.&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;[[Devon Corporation|Devon]]&#039;s scientist&#039;&#039;&#039;: &amp;quot;I&#039;m trying to develop a device that visually reproduces the dreams of Pokémon... And I’ve heard that my [[Fennel|rival]], who lives [[Unova|far away]], is doing the same research! I can&#039;t lose this race.&amp;quot;&amp;lt;/ref&amp;gt; and [[Mr. Bonding]] gaining [[O-Power]]s reveals them to take place before Pokémon X and Y.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Bonding&#039;&#039;&#039;: &amp;quot;HEY! This...this power! This power is incredible! I feel tied to these [[Old guys|old men]] with such strong bonds now! I feel like a totally different man!&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although {{LGPE}} are remakes of Pokémon Yellow, {{ga|Red}} and {{ga|Blue}} are known to have already finished their journeys years ago, and [[Mina]]&#039;s age mentioned in her concept art would suggest that the games are set a maximum of six years before Pokémon Sun, Moon, Ultra Sun, and Ultra Moon,&amp;lt;ref&amp;gt;Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee! [[Mina]] concept art&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;[[Mallow/Quotes#Pokémon Sun and Moon|Mallow]]&#039;&#039;&#039;: &amp;quot;I mean, we have to move on from being [[Trial Captain|captains]] when we turn 20 anyway&amp;quot;. ([[Pokémon Sun and Moon|Pokémon Moon]])&amp;lt;/ref&amp;gt; implying that they take place later than the original game. However, this is contradicted by [[Sabrina]] having a vision of meeting a special Trainer in three years, referencing the protagonist of Generation II. Additionally, [[Team Rocket]] is still at large with virtually identical plans to prior [[Kanto]]-based games, indicating that Red did not cause them to disband while he was on his journey. This suggests that these games may not necessarily adhere to the timeline of the rest of the core series.&lt;br /&gt;
&lt;br /&gt;
The specific years of events are not mentioned in the games themselves, but An Illustrated Book of POCKET MONSTERS implies that Pokémon Red and Green take place in 1995 or 1996, the latter being the year in which they were released; this year is also referenced in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon on Red&#039;s shirt, which features a symbol resembling the number &amp;quot;96&amp;quot;. Pokémon Gold and Silver are known to occur three years later, also aligning with their release in 1999. Similarly, Pokémon Black 2 and White 2 are set two years after Pokémon Black and White, which was also the amount of time that passed between the releases of the games. References to the passage of time in real life also appear in Pokémon Omega Ruby and Alpha Sapphire, in which the player&#039;s [[Mom (Hoenn)|mother]] states that she saw the [[Litleonids]] when they last occurred 12 (in the Japanese and Korean versions) or 11 (in the English, French, German, Italian, and Spanish versions) years ago, referencing the time between the release of Pokémon Ruby and Sapphire and their remakes, and [[Norman]] mentions having seen the [[Eon Ticket]] 11 years ago, referencing how long had passed from the item&#039;s original distribution in 2003 to the release of the games. Similarly, in Pokémon Platinum, Brilliant Diamond, and Shining Pearl, the description of the [[Member Card]] mentions that the last date marked on it was 50 years ago; the date shown on the card&#039;s official artwork (1958.12.1) is exactly 50 years prior to its first distribution.&lt;br /&gt;
&lt;br /&gt;
The existence of [[Pokémon multiverse|multiple alternate universes]] is alluded to or stated in some of the games.&lt;br /&gt;
&lt;br /&gt;
===Beginning of the [[Pokémon universe]]===&lt;br /&gt;
[[File:Kyogre Groudon legend.png|thumb|250px|The clash between {{P|Groudon}} and {{P|Kyogre}} as depicted in ancient paintings]]&lt;br /&gt;
This information is based primarily on [[Sinnoh myths|the mythology]] of both the [[Hoenn]] and [[Sinnoh]] regions.&lt;br /&gt;
* In a vortex of complete chaos and nothingness, a single {{pkmn|Egg}} comes into being, which then hatches into {{p|Arceus}}, the first being in existence. Arceus then creates time: {{p|Dialga}}, space: {{p|Palkia}}, and anti-matter: {{p|Giratina}}. However, Giratina, as punishment for its destructive nature, is sent by Arceus to live in the [[Distortion World]]. Dialga and Palkia then succeed in creating the universe and [[Pokémon world]] and retreat into their own [[dimension]]s afterwards.&lt;br /&gt;
* Arceus then creates knowledge: {{p|Uxie}}, emotion: {{p|Mesprit}}, and willpower: {{p|Azelf}}; they would then share these three traits to all living creatures that would be born in the universe. Eventually the three dive into caves at the bottom of three lakes in Sinnoh: [[Lake Verity]], [[Lake Valor]], and [[Lake Acuity]], giving them the name &amp;quot;[[lake guardians]]&amp;quot;.&lt;br /&gt;
* [[Primal Reversion|Primal]] {{p|Kyogre}} and Primal {{p|Groudon}} are formed by the primal energy in the [[Hoenn]] [[region]] and then proceed to fill the sea and create land, respectively. A chance meeting turns the two into rivals, and a conflict for dominance over the Pokémon world begins. This battle continues until {{p|Rayquaza}} quells it, causing Kyogre and Groudon to retreat to special caverns, where they rest in for years. The [[Red Orb|Red]] and [[Blue Orb]]s are created to prevent the reawakening of Kyogre and Groudon, and are left at [[Mt. Pyre]] for safekeeping. At this time, {{p|Mew}} may have been plentiful and lived in large numbers. Rayquaza flies around the ozone layer, protecting the planet from asteroids.&lt;br /&gt;
* Landmasses such as [[Mount Coronet]] are created, and {{p|Regigigas}} moves the continents, forming the [[Region|regions]].&lt;br /&gt;
* The [[Sinnoh]] region is created around Mount Coronet. During this violent procedure, [[Stark Mountain]] is created due to shifts in the crust of the world, and {{p|Heatran}} is formed in a pool of lava. Arceus creates the [[Adamant Crystal]], the [[Lustrous Globe]], and the [[Griseous Core]], artifacts connected to Dialga, Palkia, and Giratina, respectively, before falling into a deep slumber in its own [[Dimension#Arceus&#039;s realm|realm]].&lt;br /&gt;
&lt;br /&gt;
===Prehistory===&lt;br /&gt;
This information is based primarily on the study of [[Fossil]]s and other archaeological remains. Some of this information is also based on scientific research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Millions of years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* The earliest known [[Fossil|prehistoric Pokémon]] existed at this time. It is possible that the Mew population may have decreased at this stage, as they slowly gave way to other Pokémon species.&lt;br /&gt;
&lt;br /&gt;
* 300,000,000 years ago: {{p|Genesect}}&#039;s original version lived in this era, lacking its enhancements made by [[Team Plasma]] in the future. {{p|Kabuto}} and {{p|Kabutops}} also lived in this era in the sea.&lt;br /&gt;
&lt;br /&gt;
* Hundreds of millions of years ago: {{p|Carbink}} begins its undisturbed underground sleep after its birth. It was born from deep underground temperatures and pressures.&lt;br /&gt;
&lt;br /&gt;
* 100,000,000 years ago: &lt;br /&gt;
** Species such as {{p|Omanyte}}, its Evolution: {{p|Omastar}}, {{p|Aerodactyl}}, {{p|Lileep}}, its Evolution: {{p|Cradily}}, {{p|Cranidos}}, its Evolution: {{p|Rampardos}}, {{p|Shieldon}}, its Evolution: {{p|Bastiodon}}, {{p|Tirtouga}}, its Evolution: {{p|Carracosta}}, {{p|Archen}}, its Evolution: {{p|Archeops}}, {{p|Tyrunt}}, its Evolution: {{p|Tyrantrum}}, {{p|Amaura}}, and its Evolution: {{p|Aurorus}} were all supposedly widespread. They all ultimately went extinct, but not before Archen gave rise to bird Pokémon and Tirtouga gave rise to turtle Pokémon. Shellder also appear to exist in this era, being preyed by Omastar. Tropius also appear to exist.&amp;lt;ref&amp;gt;{{img|AerodactylVLostOrigin180.jpg|Aerodactyl V (Lost Origin 180)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** {{p|Relicanth}} is said to have existed in this era as well, remaining unchanged until the present day.&lt;br /&gt;
** {{p|Anorith}} is stated to have existed in primordial seas, with its eight legs at some point developing into its known eight wings. Its Evolution, {{p|Armaldo}}, can be inferred to have existed in the same time as well. {{p|Anorith}} gave rise to [[Bug (Egg Group)|bug]] Pokémon. &lt;br /&gt;
&lt;br /&gt;
* The original forms of the [[Fossilized Drake]], [[Fossilized Dino|Dino]], [[Fossilized Bird|Bird]], and [[Fossilized Fish|Fish]] are said to have existed in ancient times. The combined halves of these Pokémon would become {{p|Dracozolt}}, {{p|Arctozolt}}, {{p|Dracovish}} and {{p|Arctovish}} in the present day.&lt;br /&gt;
&lt;br /&gt;
* 2,000,000 years ago:&lt;br /&gt;
** The [[Area Zero Underdepths]] may have been formed by seismic shifts, according to [[Professor Sada]]{{sup/9|S}}/[[Professor Turo]]{{sup/9|V}}.&lt;br /&gt;
** {{p|Terapagos}} is said to have inhabited [[Paldea]] in a bygone era. It was thought that this species went extinct, having been caught up in seismic shifts, however, at least [[Terapagos (game)|one]] managed to survive it by changing the [[Terastal energy|energy]] in its body and turning into a crystal, laying dormant in the [[Area Zero]] Underdepths.&lt;br /&gt;
&lt;br /&gt;
* 1,000,000 years ago: The [[Great Crater of Paldea]] is formed.&lt;br /&gt;
&lt;br /&gt;
* 20,000 years ago:&lt;br /&gt;
** A meteorite containing {{p|Eternatus}} fell in the [[Galar]] region.&lt;br /&gt;
** The first {{p|Claydol}} was brought to life from a clay doll.&lt;br /&gt;
&lt;br /&gt;
* 10,000 years ago:&lt;br /&gt;
** During the last Ice Age, the {{p|Mamoswine}} population flourished, then decreased when the Ice Age ended.&lt;br /&gt;
** {{p|Cyclizar}} existed in this era and lived alongside humans, being ridden by them so the Pokémon can be warmed up.&lt;br /&gt;
** Around this time, {{P|Regigigas}} creates [[Legendary giants|golems in its image]], {{p|Regirock}}, {{p|Regice}}, and {{p|Registeel}}, out of clay, ice, and magma, respectively. At some point later, Regigigas also created two more, {{p|Regieleki}} and {{p|Regidrago}}, out of a cluster of electric energy, and crystallized dragon energy, respectively.&lt;br /&gt;
** {{p|Sandy Shocks}} was born, according to [[Occulture|dubious sources]]. &lt;br /&gt;
&lt;br /&gt;
* At some point in the distant past, the {{p|Magikarp}} population mutates due to unknown reasons and becomes weaker.&lt;br /&gt;
&lt;br /&gt;
* At some point after the Iron Age, {{P|Regigigas}} is sealed away by humans in the [[Snowpoint Temple]] in [[Sinnoh]] for fear of its power. Regirock, Regice, and Registeel are sealed away at various points across [[Hoenn]], the [[Sinnoh]], and the [[Galar]] regions. Regieleki and Regidrago were also sealed away, but together in Galar&#039;s [[Crown Tundra]].&lt;br /&gt;
&lt;br /&gt;
* 5,000 years ago: {{p|Gogoat}} is domesticated and humans begin using them for transport.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Many years before {{g|Legends: Arceus}}:&#039;&#039;&#039; &lt;br /&gt;
* An [[ancient hero]] traveled around the [[Hisui]] region and befriended 10 powerful Pokémon: a {{p|Wyrdeer}}, a {{p|Kleavor}}, a [[Hisuian Form|Hisuian]] {{p|Lilligant}}, an {{p|Ursaluna}}, a male {{p|Basculegion}}, a Hisuian {{p|Arcanine}}, a Hisuian {{p|Electrode}}, a [[Sneasler]], a Hisuian {{p|Braviary}}, and a Hisuian {{p|Avalugg}}. Together they found each and every of {{ga|Arceus}}&#039;s [[Plate]]s and eventually reached Arceus itself, who granted them all of them its blessing after defeating it in battle. As years go by, the hero&#039;s Pokémon&#039;s descendants would be worshiped by the people of Hisui and would be known as the {{hi|Ride Pokémon}} and [[Noble Pokémon]], as Arceus&#039;s blessing is passed down to them.&lt;br /&gt;
* The [[Temple of Sinnoh]], statues of {{p|Dialga}}, {{P|Palkia}}, {{p|Giratina}}, and statues of the [[ancient hero]]&#039;s 10 Pokémon were built in [[Hisui]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3,000 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
* The {{cat|Relic items}} are created along with the city that would become the [[Abyssal Ruins]]. This site also features the oldest dated writing system, however it is a mystery if the Pokémon [[Unown (Pokémon)|Unown]] predates this writing system or not. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3,000 years before [[Generation VI]]:&#039;&#039;&#039;&lt;br /&gt;
[[File:Ultimate Weapon.png|thumb|250px|[[AZ]] and the [[ultimate weapon]]]]&lt;br /&gt;
* A war occurred in the [[Kalos]] region, which caused the death of an {{fd|Floette|Eternal Flower}} {{TP|AZ|Floette}} that belonged to Kalos&#039;s king, [[AZ]]. In grief, the king built a machine that through [[Infinity Energy]], brought Floette back to life, as well as granting both the king and the Pokémon eternal life. Unable to overcome his despair, however, AZ turns his machine into the [[ultimate weapon]] and used it to end the war, as well as the lives of many people and Pokémon. This action disgusted Floette and caused her to leave AZ; after that, the former king started to wander aimlessly around the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3,000 years before [[Generation VIII]]:&#039;&#039;&#039;&lt;br /&gt;
* A black storm called the [[Darkest Day]] is created by {{form|Eternatus|Eternamax}} {{p|Eternatus}}, causing countless Pokémon to [[Dynamax]] and [[Gigantamax]] around the Galar region, but it was stopped by {{p|Zacian}}, {{p|Zamazenta}}, and [[First kings of Galar|two human youths]]. While the two Pokémon are forgotten by history, the two youths are crowned as the region&#039;s new kings.&lt;br /&gt;
** AZ was one of the people who bore witness to the Darkest Day.&lt;br /&gt;
* {{p|Melmetal}} is worshipped by ancient humans for its ability to create metal from nothing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,500 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
* The [[Relic Castle]] is built.&lt;br /&gt;
** The [[Dragonspiral Tower]] is known as Unova&#039;s oldest structure, though its age is unstated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,000 years before [[Generation V]]:&#039;&#039;&#039; &lt;br /&gt;
* {{p|Conkeldurr}} is said to have taught humans how to make concrete using centrifugal force.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,000 years before {{pkmn|Omega Ruby and Alpha Sapphire}}:&#039;&#039;&#039;&lt;br /&gt;
* [[Hoenn]] is plagued by meteor showers. A meteor turns the homeplace of the [[Draconid people]] into [[Meteor Falls]].&lt;br /&gt;
* The world overflowed with natural energy which Primal {{p|Groudon}} and Primal {{p|Kyogre}} fought over. They ravaged the earth and were only defeated and put to slumber by {{p|Rayquaza}} after the Draconid people summoned it using a wish on a meteor at Meteor Falls. The people of Hoenn begin to revere Rayquaza as a savior.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,000 years before [[Generation IX]]:&#039;&#039;&#039;&lt;br /&gt;
*The Paldean Empire began to rule [[Paldea]].&lt;br /&gt;
* The emperor of Paldea ushers in the Great Age of Exploration by sending expeditions into the Great Crater of Paldea to find the treasure rumored to lie inside.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,000 years before {{g|Legends: Z-A}}:&#039;&#039;&#039;&lt;br /&gt;
[[File:Prism Tower Ange ZA.png|thumb|250px|Ange]]&lt;br /&gt;
* At the request of a powerful man, AZ created [[Ange]], a device meant to grant eternal life embedded within [[Prism Tower]]. [[Lumiose City]] would eventually grow outward and surround the tower complex.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,000 to 1,000 years before {{g|Legends: Arceus}}:&#039;&#039;&#039;&lt;br /&gt;
* The ancient Sinnoh people worshiped {{ga|Arceus}}, which they referred to as &amp;quot;almighty Sinnoh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1,500 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* The [[Ruins of Alph]], [[Tanoby Ruins]], and [[Solaceon Ruins]] are built.&lt;br /&gt;
* The {{p|Farfetch&#039;d}} population decreases due to overhunting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1,500 years before {{g|X and Y}}:&#039;&#039;&#039;&lt;br /&gt;
* The tree around which [[Laverre City]] was built grew during this time period.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1,000 years before {{g|Omega Ruby and Alpha Sapphire}}:&#039;&#039;&#039;&lt;br /&gt;
* AZ arrived in Hoenn and planted a tree in front of the [[Cave of Origin]]&#039;s entrace.&lt;br /&gt;
* A thousand years after the events at Meteor Falls, a primal energy-filled meteor struck Hoenn, creating a crater that would become Sootopolis City in the future. {{p|Groudon}} and {{p|Kyogre}} reawakened to fight over primal energy once again. The people of Hoenn wished on {{p|Rayquaza}} to save them, and using the meteor, Rayquaza performed the world&#039;s first [[Mega Evolution]], defeated the two, took away their [[Primal Reversion|Primal forms]] and put them to sleep once again. [[Sky Pillar]] was built in Rayquaza&#039;s honor, and the [[Draconid people]] promised to pass down the prophecy that in 1,000 years the meteor would return - causing the events of the [[Delta Episode]].&lt;br /&gt;
** AZ bore witness to this battle, stating, &amp;quot;It is the Δ (Delta), born of the great disturbances in this world. By the bonds born of mankind&#039;s wish and the power of the stones, it will calm the troubles that plague the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;805 years before [[Generation IX]]:&#039;&#039;&#039; &lt;br /&gt;
* [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} is founded in [[Mesagoza]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;800 years before {{g|X and Y}}:&#039;&#039;&#039;&lt;br /&gt;
* {{p|Xerneas}} released life energy throughout the Kalos region and fled to a forest, where it went to sleep in the form of a tree.&lt;br /&gt;
*{{p|Yveltal}} absorbed life energy throughout the Kalos region and fled to the mountains, where it went to sleep in the form of a cocoon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Years before {{g|Legends: Arceus}}:&#039;&#039;&#039;&lt;br /&gt;
* The [[Diamond Clan|Diamond]] and [[Pearl Clan]]s arrived in [[Hisui]] from across the sea and took the name of the Celestica people as their own. The clans both worshiped a deity known as &amp;quot;{{ga|Arceus|almighty Sinnoh}}&amp;quot;, with the Diamond Clan claiming it was a {{p|Dialga|deity of time}} and the Pearl Clan claiming it was a {{p|Palkia|deity of space}}. This disagreement set off a long-running feud between the two clans. Both of the clans also came to venerate the descendants of the ancient Noble and Ride Pokémon and appointed themselves as [[warden]]s to tend to their needs. One of these wardens was [[Ingo]], who wound up in Hisui from the modern-day [[Unova]] [[region]] through unclear circumstances.&lt;br /&gt;
&lt;br /&gt;
===Recent history ===&lt;br /&gt;
This information is based on historic records.&lt;br /&gt;
[[File:Ecruteak City Landscape.png|thumb|250px|[[Ecruteak City]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hundreds of years before [[Generation II]]:&#039;&#039;&#039;&lt;br /&gt;
*The [[Sinjoh Ruins]] are built by two groups of people, from Sinnoh and Johto&#039;s [[Ruins of Alph]]. The site&#039;s architecture expresses a fusion of the two group&#039;s ideas and mythology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 700 years before [[Generation II]]:&#039;&#039;&#039; &lt;br /&gt;
*[[Bell Tower]] and [[Burned Tower|Brass Tower]] are constructed in [[Ecruteak City]], and {{p|Lugia}} and {{p|Ho-Oh}} perch at their tops.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 500 years before [[Generation II]]:&#039;&#039;&#039; &lt;br /&gt;
*The {{DL|Cianwood City|Cianwood City Pharmacy}} is built.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 500 years before [[Generation IV]]:&#039;&#039;&#039; &lt;br /&gt;
*A {{p|Spiritomb}} is bound to a fissure in an [[Odd Keystone]] as punishment for misdeeds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 500 years before [[Generation VII]]:&#039;&#039;&#039;&lt;br /&gt;
*{{p|Magearna}} is created by a scientist who used the life energy of other Pokémon to create its {{a|Soul-Heart}}, and is presented to a king&#039;s daughter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 400 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* The Pokémon move {{m|Toxic}} is invented.&amp;lt;ref&amp;gt;&#039;&#039;&#039;[[Koga/Quotes|Koga]]:&#039;&#039;&#039; &#039;&#039;TM06 contains Toxic! It is a secret technique over 400 years old!&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 400 years before [[Generation II]]:&#039;&#039;&#039; &lt;br /&gt;
*[[Azalea Town]] in [[Johto]] is struck by long-term drought. After bringing the rain back once again by {{m|yawn}}ing, {{p|Slowpoke}} gains an honorable position in that town.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 400 years before [[Generation VIII]]:&#039;&#039;&#039;&lt;br /&gt;
*{{p|Rolycoly}} is first discovered in a coal mine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 years before Legends: Arceus:&#039;&#039;&#039;&lt;br /&gt;
* The [[Galaxy Team|Galaxy Expedition Team]] arrived in [[Hisui]] to research the region due to [[Kamado]]&#039;s previous experiences with Pokémon.&lt;br /&gt;
* The Galaxy Expedition Team settled in Hisui and built [[Jubilife Village]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shortly before Legends: Arceus:&#039;&#039;&#039;&lt;br /&gt;
* [[Volo]] seeks out {{P|Giratina}} and has it tear open a [[Space-time distortion|space-time rift]] atop [[Mount Coronet]] in order to drive {{P|Dialga}} and {{P|Palkia}} mad and force {{Ga|Arceus}} &amp;quot;out of hiding&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At most c. 300 years before [[Generation IV]]:&#039;&#039;&#039; &lt;br /&gt;
*[[Poké Ball]]s are invented, being crafted by the use of [[Apricorn]]s.&lt;br /&gt;
*The events of {{g|Legends: Arceus}}: &lt;br /&gt;
**{{ga|Rei}}/{{ga|Akari}} is brought from the present to the [[Hisui]] region by {{ga|Arceus}} to &amp;quot;seek out all Pokémon&amp;quot;. They&#039;re found by [[Professor Laventon]] and led to [[Jubilife Village]], where they meet his assistant, {{tt|{{ga|Akari}}/{{ga|Rei}}|The player character not chosen.}}, [[Cyllene]], and other members of the [[Galaxy Expedition Team]]. They join the team and start helping the Diamond and Pearl Clans quell the frenzied [[Noble Pokémon]]; however, captain [[Kamado]] suspects they&#039;re responsible for the events going on and kicks them out of the team. Rei/Akari still try to save the region with the help of [[Adaman]], [[Irida]], [[Volo]], and [[Cogita]]. They seek out the [[lake guardians]], create the [[Red Chain]], and use it to weaken {{tt|{{p|Dialga}}|Adaman is chosen}}/{{tt|{{p|Palkia}}|Irida is chosen}} before battling and catching it. Palkia/Dialga appeared afterwards, and they use the [[Origin Ball]] to catch it, saving the region from destruction. Later on, as instructed by Volo, they gather all of Arceus&#039;s [[Plate]]s. At the Temple of Sinnoh, Volo reveals his true colors and his wish to conquer Arceus and recreate the {{pkmn|universe}}, going as far as calling {{p|Giratina}} to strike them down; however, they&#039;re both still defeated.&lt;br /&gt;
**Hisui&#039;s first [[Pokédex]] is finished and completed, documenting at [[List of Pokémon by Hisui Pokédex number|least 238 species]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 300 years before {{pkmn|X and Y}}:&#039;&#039;&#039; &lt;br /&gt;
*[[Parfum Palace]] is built.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 200 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
*[[Village Bridge]] is constructed by a man and his {{p|Gurdurr}} after the river flooded the area.&lt;br /&gt;
*The island that would become [[Liberty Garden]] is bought by an ultra-rich family and {{p|Victini}} is hidden in a backroom.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 200 years before [[Generation IX]]:&#039;&#039;&#039;&lt;br /&gt;
[[File:Loyal Three fight Ogerpon.png|250px|thumb|right|{{ga|Pecharunt}} and [[Loyal Three]] vs {{ga|Ogerpon}}]]&lt;br /&gt;
*The Area Zero Expedition Team reached the depths of the [[Great Crater of Paldea]], discovering [[Area Zero]] for the first time. A member of the team, a historian named [[Heath]], decided to write an expedition journal with everything they witnessed during their expedition, that journal would be known as the [[Scarlet Book]]{{sup/9|S}}/[[Violet Book]]{{sup/9|V}}. Among their discoveries are the [[Paradox Pokémon]], the [[Herba Mystica]], the [[Titan Pokémon]], the {{Tera}}stallized Pokémon, and the encounter Heath had with [[Terapagos (game)|the mysterious disk Pokémon]].&lt;br /&gt;
*The team also planned to bring Herba Mystica to the surface for its healing effects, however they were stolen and eaten by wild Pokémon that turned into fearsome [[Titan Pokémon|Titans]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hundreds of years before [[Generation IX]]:&#039;&#039;&#039;&lt;br /&gt;
*One lone {{p|Ursaluna}} traveled from [[Hisui]] to [[Kitakami]], settling at the [[Timeless Woods]]. Adapting to the new land allowed for it to gain both special powers and a change of appearance, becoming the only existing Bloodmoon Ursaluna, known in Kitakami as the Bloodmoon Beast.&lt;br /&gt;
*A man and his partner {{ga|Ogerpon}} travelled to [[Kitakami]] from a distant land and started living in [[Oni Mountain]] together. A mask maker crafted [[:Category:Masks|a brilliant set of masks]] so they could join in the village&#039;s [[Festival of Masks]] using [[Tera Shard|gems]] that belonged to the man. The two became famous around the festivals for their masks and their fame even spread out to distand lands.&lt;br /&gt;
*Meanwhile in [[Region#Unnamed locations|a far-off region]], an old couple with no children of their own, cared for a timid Pokémon named {{ga|Pecharunt}}. After their greed was drawn out by Pecharunt&#039;s [[Mochi|Binding Mochi]], the couple asked it to find them a brilliant set of masks rumored to exist in [[Kitakami]]. Pecharunt then travelled to the land of Kitakami, using its mochi and chains to tame and empower Pokémon it found on its way, the three Pokémon then became [[Loyal Three|its retainers]], following all of its orders.&lt;br /&gt;
*Once the four reached Kitakami, they attemped to steal the man and Ogerpon&#039;s masks, heavily wounding the human, only to be all defeated by Ogerpon, who slayed the three retainers and knocked Pecharunt out. However, the people of Kitakami assumed Ogerpon was a raging ogre and the trio were heroes who lost their lives protecting the village. Pecharunt however was found knocked out in a forest and was seen only as a peach that never rots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 150 years before [[Generation II]]:&#039;&#039;&#039; &lt;br /&gt;
*[[Burned Tower|Brass Tower]] burns to the ground, killing three nameless Pokémon inside. Lugia flees to the [[Whirl Islands]] while Ho-Oh resurrects the three as the [[Legendary beasts]] and flies off in search of a {{player|pure-hearted Trainer}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 150 years before [[Generation IX]]:&#039;&#039;&#039;&lt;br /&gt;
*{{Tera}}stallized Pokémon were discovered for the first time in Area Zero, but taking them out of the crater caused them to go back to normal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 100 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
*The warehouses of [[Nacrene City]] are constructed.&lt;br /&gt;
*{{p|Klink}} begin to appear in [[Chargestone Cave]].&lt;br /&gt;
*{{p|Roggenrola}} is discovered in an earthquake fissure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1925&#039;&#039;&#039;&lt;br /&gt;
*Modern [[Poké Ball]]s are developed from the research of [[Professor Westwood V|Professor Westwood]] of [[Celadon University]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;80 years prior to {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*The painting &amp;quot;Farmers and Pokémon&amp;quot;, which is on display at the [[Lumiose Museum]], was created, evoking a naturalistic style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 50 years before [[Generation V]]:&#039;&#039;&#039; &lt;br /&gt;
* {{p|Elgyem}} is seen for the first time when it appeared from far in the {{DL|Desert|In Unova|desert}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 50 years before [[Generation VIII]]:&#039;&#039;&#039;&lt;br /&gt;
* [[Mustard]] defeats [[Opal]] and becomes {{pkmn|Champion}} of Galar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 40 years before [[Generation III]]:&#039;&#039;&#039; &lt;br /&gt;
*{{p|Lunatone}} is seen for the first time in a crater.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 32 years before [[Generation VIII]]:&#039;&#039;&#039;&lt;br /&gt;
* Mustard is dethroned as Champion of the [[Galar League]] after an 18-year long victory streak, and retires soon after.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Several decades before {{pkmn|Omega Ruby and Alpha Sapphire}}:&#039;&#039;&#039;&lt;br /&gt;
*[[Sea Mauville]] is decommissioned after the closure of [[New Mauville]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1969:&#039;&#039;&#039;&lt;br /&gt;
*{{wp|Apollo 11|Humans land on the Moon for the first time}}.&amp;lt;ref&amp;gt;&#039;&#039;&#039;Old Man:&#039;&#039;&#039; &#039;&#039;&amp;quot;July 20, 1969! Humankind first set foot on the moon that day. I bought a color TV just so I could watch that news.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11 years before [[Generation III]]:&#039;&#039;&#039;&lt;br /&gt;
*The [[Litleonids|Litleonid meteor shower]] passes by [[Hoenn]] for the last time prior to {{g|Omega Ruby and Alpha Sapphire}}.&lt;br /&gt;
*[[Hoenn TV|TV Mauville]] is founded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10 years before {{pkmn|Omega Ruby and Alpha Sapphire}}:&#039;&#039;&#039;&lt;br /&gt;
*[[Pokémon Center]]s in [[Hoenn]] are remodeled, removing the second floor and the Pokémon Cable Club.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1995&#039;&#039;&#039; &lt;br /&gt;
*The first Pokémon created by scientific engineering, {{p|Porygon}}, is created.&amp;lt;ref&amp;gt;According to [[An Illustrated Book of POCKET MONSTERS]], Porygon was created in 1995.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Less than 10 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
*The ferry [[S.S. Tidal]] is constructed.&lt;br /&gt;
*A {{p|Rotom}} inhabits an [[Old Chateau|abandoned mansion]] in Sinnoh.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some years prior to [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
*A team of scientists discover a new Pokémon (at the time) deep in a jungle in [[Guyana]], South America on July 5. They name the Pokémon {{p|Mew}} on July 10. {{p|Mewtwo}}, a clone of Mew, is born on February 6. Mewtwo escapes from and destroys [[Cinnabar Island]]&#039;s {{ka|Pokémon Mansion}} on September 1 and then goes to [[Cerulean Cave]].&lt;br /&gt;
*[[Saffron Gym|Sabrina&#039;s Gym]] is declared the official Gym of Saffron City after a Pokémon battle between [[Sabrina]] and the leader of the [[Fighting Dojo]].&lt;br /&gt;
*Giratina returns to the Pokémon world.&lt;br /&gt;
*The [[Battle Resort]] opens in [[Hoenn]].&lt;br /&gt;
*[[Goldenrod Radio Tower]] is torn down due to being old and creaky. During the process, the Radio Tower Director comes across the [[Clear Bell]], which he keeps for the time being. A new Goldenrod Radio Tower is built in its place.&lt;br /&gt;
*Construction of the [[Royal Unova]] begins.&lt;br /&gt;
[[File:Scarlet Time Machine.png|thumb|250px|[[Professor Sada]]{{sup/9|S}}/[[Professor Turo]]{{sup/9|V}}&#039;s [[time machine]] in the [[Zero Lab]]]]&lt;br /&gt;
&#039;&#039;&#039;Ten years prior to [[Generation IX]]&#039;&#039;&#039;&lt;br /&gt;
*Fascinated with the ancient Pokémon{{sup/9|S}}/future Pokémon{{sup/9|V}} depicted in Heath&#039;s Scarlet Book{{sup/9|S}}/Violet Book{{sup/9|V}} [[Professor Sada]]{{sup/9|S}}/[[Professor Turo]]{{sup/9|V}} invents a [[time machine]] that brings [[Paradox Pokémon]] into [[Area Zero]] from either the past{{sup/9|S}}/future{{sup/9|V}} or parallel timelines. These included two {{p|Koraidon}}{{sup/9|S}}/{{p|Miraidon}}{{sup/9|V}}, Pokémon extremely similar to {{p|Cyclizar}}. The first one was friendly and curious, while the other one was aggressive and territorial.&lt;br /&gt;
*[[Arven]]&#039;s parent left Professor Sada{{sup/9|S}}/Professor Turo{{sup/9|V}}, forcing them to create an AI replica of themselves to act as their new assistant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A year and a half prior to [[Generation IX]]&#039;&#039;&#039;&lt;br /&gt;
*[[Clavell]] becomes the director of [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}.&lt;br /&gt;
*[[Nemona]] becomes the youngest Champion-class Trainer in Paldea.&lt;br /&gt;
*[[Team Star]] is formed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shortly prior to [[Generation IX]]&#039;&#039;&#039;&lt;br /&gt;
*The two Koraidon{{sup/9|S}}/Miraidon{{sup/9|V}} had a territorial battle, but when Professor Sada{{sup/9|S}}/Professor Turo{{sup/9|V}} attempted to stop it, defending the passive one, they took a mortal blow from the aggressive one and passed away, leaving their AI replica on their own and allowing the passive Pokémon to escape [[Area Zero]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One year prior to [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
*[[Professor Rowan]] goes to [[Kanto]] to study [[Pokédex]] systems with [[Professor Oak]].&lt;br /&gt;
&lt;br /&gt;
===Contemporary history===&lt;br /&gt;
From the [[Pokémon games]]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Generation I]]/{{gen|III}}/{{gameabbrev6|ORAS}}:&#039;&#039;&#039;&lt;br /&gt;
*The events of {{game|Red and Blue|s|Red, Blue}}, {{v2|Yellow}}, {{game|FireRed and LeafGreen|s|FireRed, LeafGreen}}, {{3v2|Ruby|Sapphire|Emerald}}:&lt;br /&gt;
**{{ga|Red}} leaves [[Pallet Town]] on his Pokémon journey after his rival, [[Professor Oak]]&#039;s grandson, {{ga|Blue}}. After getting the eight [[Badge]]s of [[Kanto]], and defeating [[Team Rocket]] along the way, he then challenges Kanto&#039;s [[Elite Four]] and its current Champion, none other than Blue himself. After defeating Blue, Red becomes the {{pkmn|Champion}}, then ventures to the [[Sevii Islands]] to eradicate Team Rocket and help [[Celio]] to connect his [[Pokémon Network Center]] to the [[Hoenn]] region.&lt;br /&gt;
** {{ga|Brendan}}/{{ga|May}} leaves [[Littleroot Town]] on a Pokémon journey shortly after moving to the Hoenn region from [[Olivine City]] in [[Johto]] by saving the local [[Pokémon Professor]] from an attacking [[wild Pokémon]]. At first, there is a deep-seated rivalry with [[Professor Birch]]&#039;s daughter/son {{tt|{{ga|May}}/{{ga|Brendan}}|The player character not chosen.}}, however, later on, the rivalry is with [[Wally]] instead. After defeating Hoenn&#039;s eight [[Gym Leader]]s and calming {{p|Groudon}} or {{p|Kyogre}}, released from their banishment by [[Team Magma]] and [[Team Aqua]], respectively, they challenge and defeat Hoenn&#039;s Elite Four and current Champion, becoming the Champion themself, much to the astonishment of Birch&#039;s child.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{gameabbrev7|PE}}:&#039;&#039;&#039;&lt;br /&gt;
*The events of [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]:&lt;br /&gt;
**{{ga|Chase}}/{{ga|Elaine}} leaves [[Pallet Town]] on their Pokémon journey after their rival, {{ga|Trace}}. After getting the eight [[Badge]]s of [[Kanto]], and defeating [[Team Rocket]] with the help of {{ga|Blue}} and Trace, along the way, they then challenge Kanto&#039;s [[Elite Four]] and compete for the title of Champion in one final battle with Trace. After defeating Trace, Chase/Elaine becomes the {{pkmn|Champion}}. From there, they capture {{p|Mewtwo}} and meet {{ga|Green}}, a Trainer who had hoped to capture Mewtwo for herself. They also confront [[Archer]], an {{tc|Executive|admin}} of the remnants of Team Rocket, who challenges them to one last battle before swearing that he will avenge his boss, [[Giovanni]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{gen|I}}/{{gen|III}} and {{gen|II}}/{{gen|IV}}:&#039;&#039;&#039;&lt;br /&gt;
*One year before Generation II, the eruption of the volcano on [[Cinnabar Island]] causes destruction of the island&#039;s settlement, except for the [[Pokémon Center]]. As a result, [[Blaine]], the [[Cinnabar Gym]] Leader, relocates the gym to the nearby [[Seafoam Islands]].&lt;br /&gt;
*{{ga|Blue}} takes the position of Gym Leader in the now empty [[Viridian Gym]], succeeding the former Team Rocket leader [[Giovanni]].&lt;br /&gt;
*{{ga|Red}} retreats to [[Mt. Silver]], training day and night, leaving [[Lance]] to act as Champion, while [[Lorelei]] returns to her home in {{OBP|Four Island|town}}, and [[Agatha]] retires from her position as a member of the [[Kanto]] [[Elite Four]]. This leaves three vacancies on the roster for Elite Four. &lt;br /&gt;
** Two of these vacancies are filled by [[Karen]] and [[Will]]. The other is filled by [[Koga]], who abdicates his position as [[Fuchsia City]] [[Fuchsia Gym|Gym]] Leader to his daughter, [[Janine]].&lt;br /&gt;
*Extensive research confirms the existence of {{t|Steel}} and {{type|Dark}} Pokémon in Kanto.&lt;br /&gt;
&amp;lt;!-- The events of FireRed and LeafGreen retroactively negate this discovery and say that they had always been known, as Generation III and I are considered to take place contemporaneously. This is backed up by HeartGold and SoulSilver when Jasmine&#039;s pre-battle speech was changed from the subject that the Steel-type was recently discovered. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Not 100% sure on taking the above tidbit out... --&amp;gt;&lt;br /&gt;
*[[Baoba]] leaves [[Kanto]] when his {{safari|Kanto}} is closed and begins planning to open a {{safari|Johto|new Safari Zone}} in [[Johto]], as a replacement.&lt;br /&gt;
* The [[Pokémon Tower]] is converted into a Radio Tower.&lt;br /&gt;
*A [[Pal Park]] is opened in place of the Kanto Safari Zone.&lt;br /&gt;
*Giratina returns to the [[Distortion World]].&lt;br /&gt;
*A new {{gdis|Battle Frontier|IV}} is built in [[Sinnoh]] and [[Johto]].&lt;br /&gt;
*[[Professor Rowan]] returns to [[Sinnoh]] after four years, having invented a new [[Pokédex]] while working with [[Professor Oak]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Three years after [[Generation I]]/[[Generation III]]/{{gameabbrev6|ORAS}} ([[Generation II]]/[[Generation IV]]/{{gameabbrev8|BDSP}}):&#039;&#039;&#039;&lt;br /&gt;
* The events of {{game|Gold and Silver|s|Gold, Silver}}, {{v2|Crystal}}, {{game|Diamond and Pearl|s|Diamond, Pearl}}, {{v2|Platinum}}, {{game|HeartGold and SoulSilver|s|HeartGold, SoulSilver}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl}}:&lt;br /&gt;
**{{ga|Ethan}}/{{ga|Kris}}/{{ga|Lyra}} leaves [[New Bark Town]] on an errand for [[Professor Elm]], bonding with their [[first partner Pokémon]] on the way. A {{ga|Silver|red-haired boy}} steals one of Elm&#039;s three Pokémon and challenges them as Ethan/Kris/Lyra&#039;s journey across Johto continues. A revived Team Rocket, using plans formulated three years prior, enrages many {{p|Gyarados}}, including a [[Red Gyarados|red one]], at the [[Lake of Rage]] as they proceed to take over the [[Goldenrod Radio Tower]] in a desperate attempt to contact Giovanni, their former leader. They are defeated, and the new leader vows to never again re-form Team Rocket, and Ethan/Kris/Lyra continues to gather Johto&#039;s Badges, eventually gaining all eight and traveling to the [[Pokémon League]] at [[Indigo Plateau]] in Kanto. After defeating the Elite Four and their Champion, Lance, Ethan/Kris/Lyra then heads to the Kanto region to challenge its eight Gyms, which have changed from three years prior. After gaining all eight of their Badges, for a total of sixteen, [[Professor Oak]] declares them ready to travel to Mt. Silver, where they meet and challenges {{ga|Red}}.&lt;br /&gt;
**{{ga|Lucas}}/{{ga|Dawn}} and {{ga|Barry}} leave [[Twinleaf Town]] in an attempt to see a Pokémon like the recently reported red Gyarados in the nearest of [[Sinnoh]]&#039;s lakes, [[Lake Verity]]. After being attacked by a wild {{p|Starly}} at the lake, and using one of [[Professor Rowan]]&#039;s Pokémon to fend off the attacker while he and his assistant, {{tt|{{ga|Dawn}}/{{ga|Lucas}}|The player character not chosen.}}, &amp;lt;!-- (apart from in Platinum canon, where they receive their starter Pokémon before actually reaching the lake) --&amp;gt;&amp;lt;!-- Same here... --&amp;gt; their journey begins in earnest, and both Lucas/Dawn and Barry challenge the Sinnoh region&#039;s eight Gyms to gain the Badges necessary to challenge the {{si|Pokémon League}}. Along the way, however, Lucas/Dawn is brought into many conflicts with [[Team Galactic]], whose leader, [[Cyrus]], wishes to remake the entire universe in his image with the powers of the [[Legendary Pokémon]] {{p|Dialga}} and {{p|Palkia}}. Defeating the team and calming {{p|Dialga}}/{{p|Palkia}}/{{p|Giratina}}, Lucas/Dawn challenges Sinnoh&#039;s Elite Four and Champion, [[Cynthia]], and becomes Champion themself.&lt;br /&gt;
*[[Hayley]], a friend of [[Bebe]], opens up a [[My Pokémon Ranch|Pokémon Ranch]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{pkmn|Omega Ruby and Alpha Sapphire}} and [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
*Construction of the [[Royal Unova]] is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{g|Emerald}} and [[Generation VII]]&#039;&#039;&#039;&lt;br /&gt;
*10 Years prior to Generation VII&lt;br /&gt;
**The UB Task Force division of the [[International Police]] containing [[Looker]], [[Nanu]] and an unnamed woman are tasked to destroy an unknown number of [[Ultra Beast]]s. {{p|Guzzlord}}, at the time named UB-05 Glutton, has also been spotted in [[Alola]].&lt;br /&gt;
**[[Anabel]] enters an [[Ultra Wormhole]] and is found by Nanu and Looker in Alola, suggesting to have gone through the Ultra Wormhole &amp;quot;sometime&amp;quot;. Anabel becomes a part of the UB Task Force and eventually Looker&#039;s superior. At some point, Nanu resigns his position.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between [[Generation II]]/{{Gen|IV}} and [[Generation V]]:&#039;&#039;&#039; &lt;br /&gt;
*The {{tc|Team Rocket Grunt}} who stole the Machine Part in Kanto returns to [[Unova]], intending to reform Team Rocket there despite its second defeat, as he {{game|HeartGold and SoulSilver|s|previously stated}}. He later falls in love and has a son, moving to [[Icirrus City]].&lt;br /&gt;
*[[Caitlin]] leaves the [[Sinnoh]]/[[Johto]] {{gdis|Battle Frontier|IV}} and returns to [[Unova]], becoming an [[Elite Four]] member.&lt;br /&gt;
* {{tc|Scientist}} Dudley, a member of [[Team Plasma]], creates {{p|Genesect}} in an attempt to create the strongest Pokémon in existence by altering an ancient insect Pokémon with cybernetic upgrades.&lt;br /&gt;
*Team Plasma steals [[Hugh&#039;s sister]]&#039;s {{p|Purrloin}}, and [[Hugh]] swears to one day get it back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A few years after [[Generation II]]/[[Generation IV]] ([[Generation V]]):&#039;&#039;&#039;&lt;br /&gt;
[[File:N {{#switch: {{#expr: {{#time:i}} mod 2}}|0=Zekrom|1=Reshiram}}.jpg|thumb|250px|N and {{#switch: {{#expr: {{#time:i}} mod 2}}|0=Zekrom|1=Reshiram}}]] &lt;br /&gt;
*The events of {{2v2|Black|White}}:&lt;br /&gt;
**{{ga|Hilbert}}/{{ga|Hilda}}, along with their friends [[Cheren]] and [[Bianca]], receive their very first Pokémon in the bedroom of Hilbert/Hilda&#039;s house in [[Nuvema Town]] from [[Professor Juniper]]. The three decide to leave Nuvema Town and go on a journey across their region of [[Unova]], with Cheren wanting to learn as much about every kind of Pokémon possible, and Bianca going against the wishes of her dad. Upon arriving in [[Accumula Town]], they encounter the nefarious [[Team Plasma]], who announce their plans for Pokémon liberation to separate Pokémon from humans. Hilbert/Hilda then battle Team Plasma&#039;s leader, a mysterious man known only as [[N]], who claims Pokémon are his friends. Hilbert/Hilda make a journey across the land of Unova challenging all eight Gyms and earning all eight Badges. After earning the eighth Badge, they travel to the {{un|Pokémon League}} where they defeat the Elite Four. Upon defeating the Elite Four, they discover that N has already defeated the Champion [[Alder]] and promptly summons his castle, destroying the Pokémon League Castle. [[Ghetsis]], one of the members of the [[Seven Sages]], reveals that he had the plan to separate people and Pokémon so that he could be the only person in the whole world with Pokémon. After defeating N and Ghetsis with {{p|Reshiram}}/{{p|Zekrom}}, N becomes sorry for all his wrongdoing and flies off to distant lands on his dragon of legend. Hilbert/Hilda, Cheren, and Bianca continue their journey in Unova and get recruited by an undercover officer codenamed [[Looker]] to discover and arrest the remaining six of the Seven Sages. After the arrest of all six, Hilbert/Hilda returns to the Pokémon League, re-defeats the Elite Four, then challenges and defeats Alder, becoming Champion of Unova.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{2v2|Black|White}} and {{2v2|Black|White|2}}/{{pkmn|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*Hilbert/Hilda leaves Unova with their Dragon to look for N.&lt;br /&gt;
* Bianca officially becomes Professor Juniper&#039;s assistant.&lt;br /&gt;
*The Pokémon distribution of Unova changes drastically.&lt;br /&gt;
*[[Cilan]], [[Chili]], [[Cress]], [[Lenora]], and [[Brycen]] retire as Gym Leaders to train.&lt;br /&gt;
*Cheren, [[Roxie]], and [[Marlon]] become Gym Leaders.&lt;br /&gt;
*Alder retires as the Champion, and [[Iris]] takes his place.&lt;br /&gt;
* Five of the Seven Sages leave Team Plasma, and Ghetsis and [[Zinzolin]] form a new Team Plasma solely dedicated to conquering Unova.&lt;br /&gt;
*A landslide seals off {{rt|10|Unova}} and a majority of {{OBP|Victory Road|Black and White}}, forcing another {{OBP|Victory Road|Black 2 and White 2}} to be built. Another landslide seals off [[Challenger&#039;s Cave]].&lt;br /&gt;
*Significant construction occurs in Unova:&lt;br /&gt;
**The [[Cold Storage]] in the south of [[Driftveil City]] is replaced by the [[Pokémon World Tournament]].&lt;br /&gt;
**A section of the mountain near [[Undella Town]] is constructed into a new town called [[Lentimas Town]]&lt;br /&gt;
**{{tc|The Riches}} house in Undella Town is demolished, with new villas built in the town.&lt;br /&gt;
**The [[Marine Tube]] is built between Undella Town and [[Humilau City]], connecting the two.&lt;br /&gt;
**The [[Castelia Sewers]] are made accessible on Thumb Pier, which leads to Castelia&#039;s park, or when flooded, to Castelia&#039;s back alley.&lt;br /&gt;
*{{ga|Calem}}/{{ga|Serena}} moves to [[Vaniville Town]] in [[Kalos]] with their mother.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two years after {{2v2|Black|White}} ([[Generation VI]])&#039;&#039;&#039;:&lt;br /&gt;
[[File:{{#switch: {{#expr: {{#time:i}} mod 2}}|0=Xerneas|1=Yveltal}} Encounter.png|thumb|250px|Encountering {{#switch: {{#expr: {{#time:i}} mod 2}}|0=Xerneas|1=Yveltal}}]]&lt;br /&gt;
*The events of {{2v2|Black|White|2}} and {{pkmn|X and Y}}, and the leadup to {{g|Legends: Z-A}}:&lt;br /&gt;
**{{ga|Nate}}/{{ga|Rosa}} receives their first Pokémon from Bianca in their hometown of [[Aspertia City]]. Together with [[Hugh]], who hopes to take back his sister&#039;s Purrloin from Team Plasma, the duo takes on the new lineup of Gyms in the Unova region. After earning their seventh badge from [[Drayden]], Team Plasma attacks [[Opelucid City]], covering the city in unbreakable ice. The [[Shadow Triad]] takes the opportunity to steal the [[DNA Splicers]] from [[Opelucid Gym]]. Nate/Rosa and Hugh chase Team Plasma to [[Humilau City]], where after earning their final badge, they confront [[Zinzolin]], [[Colress]], and the Shadow Triad at the [[Giant Chasm]]. After the Triad releases Hugh&#039;s sister&#039;s Purrloin, now a {{p|Liepard}}, Hugh tells Nate/Rosa to go ahead and confront Team Plasma&#039;s leader, Ghetsis. Just before Ghetsis freezes Nate/Rosa alive with {{p|Kyurem}}&#039;s {{m|Glaciate}}, [[N]] flies in on {{p|Reshiram}}/{{p|Zekrom}}, saving them. However, Ghetsis uses Kyurem&#039;s power to turn Reshiram/Zekrom back into an orb, then uses the DNA Splicers to turn Kyurem into {{form|Kyurem|Black/White Kyurem}}. Nate/Rosa knocks out Kyurem, causing the two Dragon Pokémon to separate, then defeats an enraged Ghetsis. Thankful, N suggests that Nate/Rosa proceed to the Pokémon League. Heeding his words, Nate/Rosa ascend Victory Road, defeats the Elite Four, and emerges victorious in battle with the new Champion, Iris. After returning home, Hugh&#039;s sister thanks to the player for helping her big brother, and tells Nate/Rosa that she has been dreaming of a {{p|Zoroark}} calling Nate/Rosa&#039;s name. At Hugh&#039;s suggestion, Nate/Rosa returns to Victory Road, finding a Zoroark that leads them to the ruins of [[N&#039;s Castle]], where N and Reshiram/Zekrom challenge them to battle. After being defeated, N says goodbye to his dragon and releases it by asking it to turn back into an orb to give to Nate/Rosa. Nate/Rosa climbs to the top of [[Dragonspiral Tower]], and faces {{p|Reshiram}}/{{p|Zekrom}} again, this time, in an attempt to capture it.&lt;br /&gt;
**{{ga|Calem}}/{{ga|Serena}} leave their home in [[Vaniville Town]] meeting [[Shauna]] and {{tt|{{ga|Serena}}/{{ga|Calem}}|The player character not chosen.}} who invite them to join them for a meeting in [[Aquacorde Town]]. {{ga|Calem}}, {{ga|Serena}} and [[Shauna]] receive their first Pokémon from [[Tierno]] and a Pokédex from [[Trevor]] on behalf of [[Professor Sycamore]]. After delivering a letter to their {{kal|Grace|Mom}} from Professor Sycamore, they head on an adventure traveling across [[Kalos]], challenging eight Gyms in order to earn eight Badges to then challenge the {{kal|Pokémon League}}. Along their journey, they come into contact with [[Team Flare]], an organization whose goal is to create a &amp;quot;beautiful and better&amp;quot; world while making money. They try to do this by stealing [[fossil]]s from [[Glittering Cave]], siphoning electricity from the [[Kalos Power Plant]], stealing the Poké Balls from the [[Poké Ball Factory]] in [[Laverre City]], and attempting to agitate and capture an {{p|Abomasnow}}. Calem/Serena also encounters a mysterious giant called [[AZ]] on several occasions, the first being on {{rt|13|Kalos}}. After earning their seventh badge from [[Olympia]], Calem/Serena are contacted by [[Lysandre]], a man introduced by Professor Sycamore, who reveals himself to be the leader of Team Flare and his intention to use the [[ultimate weapon]] to eliminate all life in the world. Calem/Serena battle Lysandre first in [[Lysandre Labs]] and again in the [[Team Flare Secret HQ]], before making their way down to the basement where they find {{p|Xerneas}}{{sup/6|X}}/{{p|Yveltal}}{{sup/6|Y}} and battle them, before battling against Lysandre once more. Even though Lysandre is defeated, and Calem/Serena and their friends reason with him, he still fires the ultimate weapon. The blast the weapon emits destroys it and buries Lysandre and the HQ, ultimately disbanding Team Flare. Calem/Serena then heads to the Pokémon League where they defeat the [[Elite Four]] and [[Diantha]], becoming {{pkmn|Champion}} of [[Kalos]]. After becoming Champion, Looker contacts {{ga|Calem}}/{{ga|Serena}} to help him fight crime in Lumiose City.&lt;br /&gt;
**Despite being buried, Lysandre was saved from death by {{p|Zygarde}}, who exhausted most of its power in the process of protecting everyone from the light of the ultimate weapon. Losing most of his memories and cursed with the same long life AZ was afflicted with 3,000 years ago due to the ultimate weapon, Lysandre took on the moniker of &amp;quot;L&amp;quot; and began assisting Zygarde in restoring its power. Meanwhile, soon after Lysandre activated the ultimate weapon, the [[Ange]] device within [[Prism Tower]] awakened as well, sensing danger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At least three years before [[Generation VII]]&#039;&#039;&#039;&lt;br /&gt;
*[[Mohn|Professor Mohn]] develops his theory on [[Ultra Wormhole]]s, leading to discoveries on [[Ultra Beast]]s and the {{p|Cosmog}} species.&lt;br /&gt;
**Mohn falls through an Ultra Wormhole himself and ends up on and developing [[Poké Pelago]], leaving behind [[Nebby|a Cosmog]] and research on {{p|Nihilego}}.&lt;br /&gt;
**[[Lusamine]] directs methods to create more Ultra Wormholes and sets in motion the creation of the [[beast killer project]] after Mohn&#039;s loss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{2v2|Black|White|2}}/{{pkmn|X and Y}} and [[Generation VII]]&#039;&#039;&#039;:&lt;br /&gt;
*[[Sina]] and [[Dexio]] are sent to [[Alola]] by [[Professor Sycamore]] to follow {{p|Zygarde}}.&lt;br /&gt;
*{{ga|Red}} and {{ga|Blue}} come to Alola to act as the bosses of the [[Battle Tree]].&lt;br /&gt;
*[[Grimsley]] leaves the [[Unova]] [[Elite Four]] and comes to Alola, becoming a successful [[Mantine Surf]]er.&lt;br /&gt;
*[[Colress]] comes to Alola to research [[Z-Power]].&lt;br /&gt;
*[[Gladion]] flees [[Aether Paradise]] with a {{TP|Gladion|Type: Null}}.&lt;br /&gt;
**During this time, he joins [[Team Skull]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two years after {{2v2|Black|White|2}}/{{pkmn|X and Y}} ([[Generation VII]])&#039;&#039;&#039;:&lt;br /&gt;
[[File:Lillie and {{#switch: {{#expr: {{#time:i}} mod 2}}|0=Solgaleo|1=Lunala}}.png|thumb|x175px|Lillie and Nebby as a {{#switch: {{#expr: {{#time:i}} mod 2}}|0=Solgaleo|1=Lunala}}]] &lt;br /&gt;
*Three months prior to the events of Generation VII, [[Lillie]] flees [[Aether Paradise]] with a {{p|Cosmog}}, [[nickname]]d [[Nebby]], and is found by [[Professor Burnet]].&lt;br /&gt;
*The events of {{pkmn|Sun and Moon}}:&lt;br /&gt;
**{{ga|Elio}}/{{ga|Selene}} leaves their home on {{rt|1|Alola}} on a Pokémon journey three months after moving to the [[Alola]] region from Kanto. They receive their first partner Pokémon from [[Hala]] and meet [[Lillie]] and [[Hau]]. Elio/Selene receives a [[Z-Ring]] at the festival inaugurating their [[island challenge]], consisting of seven trials and four grand trials in order to become the island challenge champion. Along the journey, they encounter a group called [[Team Skull]], whose members are misfits who failed the island challenge and aim to cause trouble, as well as another group called the [[Aether Foundation]], whose goal is to cure hurt Pokémon. After defeating the leader of Team Skull, [[Guzma]], at the [[Shady House]], Elio/Selene travel to [[Aether Paradise]], where they battle [[Lusamine]], the president of the Aether Foundation. Lusamine opens [[Ultra Wormhole]]s across Alola and enters one with Guzma. Elio/Selene and Lillie evolve [[Nebby]] into {{p|Solgaleo}}{{sup/7|S}}/{{p|Lunala}}{{sup/7|M}} at the [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}} and travel into [[Ultra Space]], where Elio/Selene battles Lusamine again and bring her and Guzma back to Alola. Elio/Selene catches Solgaleo{{sup/7|S}}/Lunala{{sup/7|M}} after Lillie tells it that she isn&#039;t a Trainer. Elio/Selene climbs [[Mount Lanakila]] to its summit, the newly opened {{al|Pokémon League}}, where they defeat the [[Elite Four]] and [[Professor Kukui]], becoming the first {{pkmn|Champion}} of Alola. A festival is held in [[Iki Town]], and Lillie brings Elio/Selene to the [[Ruins of Conflict]] to battle {{p|Tapu Koko}}. The next day, Lillie leaves for Kanto to help her mother. The International Police contact Elio/Selene to investigate and catch the [[Ultra Beast]]s unleashed across Alola.&lt;br /&gt;
*The events of {{pkmn|Ultra Sun and Ultra Moon}}:&lt;br /&gt;
**Events proceed similarly to the above, but Lusamine now seeks to aid the [[Ultra Recon Squad]] in stopping {{P|Necrozma}}. When Elio/Selene and Lillie reach the [[Altar of the Sunne]]{{sup/7|US}}/[[Altar of the Moone]]{{sup/7|UM}}, they discover that Lusamine and Guzma have been defeated and Necrozma fuses with Nebby to become Dusk Mane Necrozma{{sup/7|US}}Dawn Wings Necrozma{{sup/7|UM}}. It is repelled, and Elio/Selene pursues it into [[Ultra Megalopolis]], where they find it has become Ultra Necrozma. Despite its incredible power, Ultra Necrozma is defeated and Nebby is freed from Necrozma&#039;s influence. Sometime after Elio/Selene becomes the Champion, the Aether Foundation is attacked by [[Team Rainbow Rocket]], which seeks to use the Aether Foundation&#039;s research to further their goals of multiversal conquest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some time before [[Generation VIII]]&#039;&#039;&#039;:&lt;br /&gt;
*Research notes of {{p|Type: Null}} are stolen.&amp;lt;ref&amp;gt;Pokédex from Sword: &#039;&#039;Rumor has it that the theft of top-secret research notes led to a new instance of this Pokémon being created in the [[Galar]] region.&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Generation VIII]]&#039;&#039;&#039;:&lt;br /&gt;
*The events of {{pkmn|Sword and Shield}} and their {{FB|Pokémon Sword and Shield|Expansion Pass}}:&lt;br /&gt;
**{{ga|Victor}}/{{ga|Gloria}} and [[Hop]] receive their [[first partner Pokémon]] from [[Leon]], the undefeated {{pkmn|Champion}}, and meet a mysterious {{OBP|Pokémon|species}} in the [[Slumbering Weald]]. The two receive [[Pokédex]]es from [[Sonia]], [[Dynamax Band]]s from [[Professor Magnolia]], and [[endorsement]]s from Leon to enter the [[Galar League|Gym Challenge]]. They head on an adventure traveling across Galar, challenging [[Gym]]s in order to earn eight [[Badge]]s to enter the Champion Cup. Over the course of their {{pkmn|journey}}, they encounter a group called [[Team Yell]], whose members support [[Marnie]] in the Gym Challenge. They also encounter another group called [[Macro Cosmos]], a conglomerate led by [[Rose]], who has endorsed his ward [[Bede]] in the Gym Challenge. During the Champion Cup in [[Wyndon Stadium]], Rose interrupts the Championship Match by reawakening {{p|Eternatus}} and bringing about the [[Darkest Day]] in an attempt to provide energy for the Galar region in 1,000 years. Victor/Gloria and Hop find a [[Rusted Sword]] and [[Rusted Shield]] and head to the [[Energy Plant]] in [[Hammerlocke]], where they battle Rose and summon {{p|Zacian}} and {{p|Zamazenta}}. After defeating it, Victor/Gloria manages to catch Eternatus and returns to [[Wyndon]] to defeat Leon in the Championship Match, becoming the new Champion of Galar.&lt;br /&gt;
**Sometime during their journey, Victor/Gloria travels to the [[Isle of Armor]], where they meet a new rival, [[Klara]]{{sup/8|Sw}}/[[Avery]]{{sup/8|Sh}}, and are taken under the wing of former Champion [[Mustard]] as a student of [[Master Dojo|his dojo]]. Victor/Gloria competes in a series of trials with their new rival, eventually defeating them in a final battle, earning them the right to inheirit the Dojo&#039;s &amp;quot;secret armor&amp;quot;, the [[Legendary Pokémon]] {{p|Kubfu}}. After [[Friendship|bonding]] with each other, Victor/Gloria and Kubfu challenge one of the [[Towers of Two Fists]], culminating in a battle against Mustard and his own Kubfu. Victor/Gloria is successful, and Kubfu learns the secret of the tower, allowing it to [[Evolution|evolve]] into {{form|Urshifu|Single Strike Style or Rapid Strike Style}} {{p|Urshifu}}.&lt;br /&gt;
**Sometime during their journey, Victor/Gloria travels to the [[Crown Tundra]], where they meet the retired [[Gym Leader]] [[Peony]], who recruits them as the leader of his exploration team, and tasks them with investigating three mysteries surrounding the tundra. In the [[Legendary Clue 1|first mystery]], Victor/Gloria meets {{p|Calyrex}}, the former king of the Crown Tundra, and helps it reunite with its steed, {{p|Glastrier}} or {{p|Spectrier}}. In the [[Legendary Clue 2|second mystery]], they investigate ruins scattered around the tundra, encountering and {{pkmn2|caught|catching}} the [[legendary giants]]. In the [[Legendary Clue 3|third mystery]], Victor/Gloria pursues and catches the {{rf|Galarian}} [[legendary birds]] across Galar. Upon solving these mysteries, Victor/Gloria finds a note describing a [[Legendary Clue?|fourth mystery]] that Peony does not recall writing. Upon bringing it to the [[Max Lair]], Victor/Gloria learns about [[Ultra Beast]]s and {{p|Necrozma}}, and is eventually able to catch Necrozma in a [[Dynamax Adventure]].&lt;br /&gt;
**After becoming Champion, Victor/Gloria and Hop stop the plans of [[Sordward]] and [[Shielbert]], who cause chaos around the region in their misguided attempt to restore the Galarian monarchy. In the process, Victor/Gloria catches one of the two Legendary Pokémon of Galar, and Hop sets out to be a [[Pokémon Professor]].&lt;br /&gt;
**After resolving the incident with Sordward and Shielbert, Victor/Gloria returns to the Master Dojo, where they find Hop conducting research on [[Sonia]]&#039;s behalf. Mustard tells them that Urshifu hates the taste of {{DL|Master Dojo|Max Soup}}, so, in order for it to unlock its [[Gigantamax]] potential, a special ingredient is needed to make it drink the Max Soup. He doesn&#039;t reveal what this ingredient is, though, and leaves it to the duo to figure it out on their own. After a few bad guesses, Victor/Gloria and Hop travel to [[Honeycalm Island]], where Victor/Gloria gets thrust into a [[Max Raid Battle]] against a [[Dynamax]] {{p|Vespiquen}}. After defeating it, they find the missing ingredient: [[Max Honey]]. Upon returning to the dojo, Mustard informs Victor/Gloria that he wants to battle them in a no-holds-barred battle, where he uses his full power. In the battle, Mustard uses his own Gigantamax Urshifu. After being defeated, Mustard declares that he has nothing more to teach Victor/Gloria.&lt;br /&gt;
**After the events of the incident with Sordward and Shielbert, [[The Isle of Armor]], and [[The Crown Tundra]], Victor/Gloria receives a call on their [[Rotom Phone]] from Leon, who invites them and many other strong [[Pokémon Trainer]]s from Galar to a new type of competition called the [[Galarian Star Tournament]] (in which Trainers form duos and compete in [[Multi Battle]]s) at [[Wyndon Stadium]]. Victor/Gloria partners with [[Hop]] or [[Marnie]] in the inaugural tournament, and emerges victorious after defeating Leon and [[Raihan]] (if their partner is Hop) or Raihan and [[Piers]] (if their partner is Marnie) in the finals, after which Leon announces that further Galarian Star Tournaments will occur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some time after [[Generation VIII]] ([[Generation IX]])&#039;&#039;&#039;:&lt;br /&gt;
*The events of {{pkmn|Scarlet and Violet}} and their [[The Hidden Treasure of Area Zero|expansion]]:&lt;br /&gt;
**{{ga|Florian}}/{{ga|Juliana}}, a child who recently moved to [[Paldea]], starts their Pokémon journey with their neighbor [[Nemona]], receiving their first partner Pokémon from Director [[Clavell]] of [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}. Despite being a {{pkmn|Champion}}-ranked Trainer, Nemona chooses to also raise a new first partner Pokémon and team alongside Florian/Juliana. Soon after their departure from [[Cabo Poco]], Florian/Juliana encounters a mysterious Pokémon called {{ga|Koraidon}}{{sup/9|S}}/{{ga|Miraidon}}{{sup/9|V}} and a boy named [[Arven]], the son of [[Professor Sada]]{{sup/9|S}}/[[Professor Turo]]{{sup/9|V}}, who gives them the Pokémon&#039;s [[Poké Ball]]. Arriving in [[Mesagoza]], Florian/Juliana learns about the [[Terastal phenomenon]], saves a girl named [[Penny]] from being harassed by a group of academy delinquents called [[Team Star]], and is contacted by Professor Sada{{sup/9|S}}/Professor Turo{{sup/9|V}}, who tells asks them to look after Koraidon{{sup/9|S}}/Miraidon{{sup/9|V}} in their stead. Three days later, the academy&#039;s independent study assignment, the Treasure Hunt, sends academy students to search for their own personal treasure across the region.&lt;br /&gt;
**Encouraged by Nemona, Florian/Juliana starts taking on the eight [[Gym]]s across Paldea to earn eight [[Badge|Gym Badges]] and become a Champion like her. Along the way, they encounter the eight [[Gym Leader]]s of Paldea, members of the Paldea [[Elite Four]], and Top Champion [[Geeta]], as well as battle Nemona on several occasions. With eight Gym Badges in hand, Florian/Juliana travels to the {{pal|Pokémon League}}, defeating the Elite Four and Geeta to become a Champion-ranked Trainer. An enthusiastic Nemona then challenges them to one more battle, happy to be able battle without holding back anymore. Despite losing, Nemona is still happy to see Florian/Juliana having become as strong as they have.&lt;br /&gt;
** A mysterious individual referring to themselves as [[Cassiopeia]] requests Florian/Juliana&#039;s help in taking down Team Star in an operation called &amp;quot;Operation Starfall&amp;quot;. Clavell, disguised as a student named Clive, accompanies them on their journey to defeat the team&#039;s five squads at their respective bases around Paldea. During this quest, Florian/Juliana learns that members of Team Star are actually not bullies, but falsely accused victims of bullying themselves. Once all five squads have been defeated, Cassiopeia reveals themselves as Team Star&#039;s mysterious Big Boss and challenges Florian/Juliana to one last confrontation at the academy, where they are revealed to be Penny. After Penny has been defeated, Clavell takes off his disguise and issues a formal apology to Team Star, revoking their threat of being expelled.&lt;br /&gt;
**Arven enlists Florian/Juliana&#039;s help in defeating the five [[Titan Pokémon]] around Paldea and collecting their respective [[Herba Mystica]], mythical herbs said to have amazing healing capabilities. During this quest, Arven reveals that he wants to use the Herba Mystica to help heal his seriously injured partner Pokémon, {{p|Mabosstiff}}. In consuming some of the Herba Mystica itself, Koraidon{{sup/9|S}}/Miraidon{{sup/9|V}} also regains some of its lost abilities. One Mabosstiff has been fully healed, a call from Professor Sada{{sup/9|S}}/Professor Turo{{sup/9|V}} summons Florian/Juliana to [[Area Zero]] in the [[Great Crater of Paldea]].&lt;br /&gt;
**With Nemona, Penny, and Arven&#039;s independent storylines completed, they join Florian/Juliana on their journey down to Area Zero. At the very bottom of the area, they discover the Professor&#039;s laboratory, the [[Zero Lab]], and not only discover the existence of mysterious Pokémon called [[Paradox Pokémon]] and find out that the Professor constructed a [[Time travel|time machine]] to pull them into the modern day from a different era, but learn that the Professor is actually [[Death|dead]], with a robot equipped with an artificial intelligence having been talking to them throughout their adventure. Following the AI&#039;s request, Florian/Juliana assists them in stopping the time machine from flooding Paldea with an influx of Paradox Pokémon, though the AI is forced to travel to another era using the machine to stop it completely. Returning back to the academy, Florian/Juliana eases back to their school life and takes part in the [[Academy Ace Tournament]] to crown the strongest Trainer at the academy.&lt;br /&gt;
**Sometime during their journey, Florian/Juliana joins several other students on a class trip to the land of [[Kitakami]] in the east, organized in cooperation with [[Blueberry Academy]] in [[Unova]]. Two students of Blueberry Academy, a timid boy named [[Kieran]] and his aggressive big sister [[Carmine]], are Kitakami natives and meet Florian/Juliana on their arrival to [[Mossui Town]]. The students are told to learn of the history of Kitakami by visiting three signboards that detail the story of {{p|Ogerpon}} and the [[Loyal Three]]. Florian/Juliana pairs up with Kieran for this task. During the first night of the annual [[Festival of Masks]], Florian/Juliana and Carmine have an encounter with Ogerpon, which Carmine forces them to keep secret from Kieran. The next day, Florian/Juliana and Carmine learn that the Loyal Three were actually the bad guys, while Ogerpon was their victim, the opposite of what most people of Kitakami believe. Kieran, overhearing the story, feels betrayed for having been kept from learning the truth about Florian/Juliana and Carmine&#039;s encounter with Ogerpon. When the Loyal Three are suddenly resurrected from their grave and steal Ogerpon&#039;s three masks from [[Kitakami Hall]], Florian/Juliana work hard to retrieve them, while Kieran succeeds in convincing the townspeople of Ogerpon&#039;s innocence. Instead of returning to its home, however, Ogerpon chooses to come with Florian/Juliana, making Kieran feel even more betrayed when he and Carmine are forced to return to Blueberry Academy.&lt;br /&gt;
**After the stopping the time machine and the events of [[The Teal Mask]], Florian/Juliana travels to Blueberry Academy as an exchange student, where Kieran is revealed to have become the Champion of the school&#039;s {{DL|Blueberry Academy|BB League}}. Despite their exchange student status, Florian/Juliana is eventually approved to receive a permission to participate in it. Defeating the {{tc|BB League Elite Four}}, Florian/Juliana is given the right to challenge Kieran, who, despite his significant improvement, ultimately loses to them once again. After his defeat, [[Briar]], a teacher at Blueberry Academy, invites Florian/Juliana, Carmine, and Kieran to join her on an expedition to Area Zero to discover {{p|Terapagos}}. They succeed in accessing the [[Area Zero Underdepths]] and finding Terapagos, which Kieran hopes to use to finally defeat Florian/Juliana. When Terapagos&#039;s powers go out of control, however, he is instead forced to join Florian/Juliana in defeating it, allowing Florian/Juliana to catch it for themselves. Kieran, experiencing a change of heart, reconciles with Florian/Juliana as they return to Blueberry Academy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some time after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*Former [[Team Flare]] members [[Grisham]] and [[Griselle]] established [[Team Flare Nouveau]].&lt;br /&gt;
*[[Siebold]] retired as a member of the Kalos [[Elite Four]] in order to focus on improving his culinary skills.&lt;br /&gt;
*[[Malva]] of the Kalos Elite Four disappeared from public view, leaving her current whereabouts unknown.&lt;br /&gt;
*[[Professor Sycamore]] resigned as the head of the {{kal|Pokémon Research Lab}}, leaving [[Mable]] as the acting director while traveling to another region alongside [[Trevor]] to conduct research.&lt;br /&gt;
*[[Tierno]] left Kalos and traveled to [[Unova]], becoming known as a successful dancer.&lt;br /&gt;
*A {{p|Darkrai}} wandered into Lumiose City and was exposed to the power leaking out of [[Ange]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One year after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*The [[Gare de Lumiose]] was built, forming a railway network connecting [[Lumiose City]] to a nearby airport. A grand opening ceremony was held, but only Pokémon attended.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two years after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*The [[Quasartico Inc.]] office building in Lumiose City was established, as the company was assigned to work on Lumiose City&#039;s urban redevelopment plan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Three years after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
[[File:Prism Tower Mega Power ZA.png|thumb|250px|Prism Tower emitting Mega Power]]&lt;br /&gt;
*[[AZ]] approached Quasartico Inc. with a warning that Lumiose City is in peril. Quasartico Inc. soon began to investigate these claims.&lt;br /&gt;
*Some time afterward, while investigating [[Prism Tower]] for repairs and improvements, Quasartico Inc. discovered a strange energy emitting from the tower, which they also detected in various places in Lumiose City. The company dubbed this energy &amp;quot;[[Mega Power]]&amp;quot; and speculated that this power is capable of causing Rogue Mega Evolution.&lt;br /&gt;
*Quasartico Inc. closed the Prism Tower to the public for &amp;quot;renovation work&amp;quot;. The [[Lumiose Gym|Lumiose City Gym]] housed within the tower was closed as well.&lt;br /&gt;
*Many wild Pokémon began arriving to Lumiose City, as if drawn to the Mega Power emanating from Prism Tower. Quasartico Inc. established [[wild zone]]s to contain the wild Pokémon, specifically to prevent Rogue Mega Evolved Pokémon from rampaging in the city. The wild Pokémon outbreaks in Lumiose City also caused the {{DL|Lumiose City|Gogoat Shuttle}} service to be discontinued, due to the {{p|Gogoat}} becoming skittish.&lt;br /&gt;
*At AZ&#039;s request, Quasartico Inc. established the [[Z-A Royale]] as a ploy to find the strongest Mega Evolution user in Lumiose City. Competitors are lured with the promise of a wish being granted to any Trainer who reaches Rank A, provided it is within the company&#039;s ability to do so. Certain top-ranked competitors are given [[Mega Ring]]s and [[Mega Stone]]s to Mega Evolve their own Pokémon.&lt;br /&gt;
*[[Lebanne]] was defeated in a battle against [[Jacinthe]] and, per the promise that the former made herself, had to wear her current outfit and act fancy in Jacinthe&#039;s presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Four and a half years after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*Quasartico Inc. witnessed the phenomenon of [[Rogue Mega Evolution]] occuring for the first time. AZ and his Floette tried to quell the Rogue Mega-Evolved Pokémon, but couldn&#039;t keep up with the battle; [[Urbain]]/[[Taunie]] stepped in afterward and battled the Pokémon in his place.&lt;br /&gt;
*[[Ansha]] happened upon {{p|Hoopa}}, noticing that it seemed to have lost a battle against a Pokémon it played a prank on. Ansha fed Hoopa one of her homemade [[donut]]s, making it befriend her and follow her around ever since. Through Hoopa&#039;s {{m|Hyperspace Hole}}, she visited a [[dimension]] later named [[Hyperspace Lumiose]], where she saw a {{p|Rayquaza}} and decided to catch it for [[Diantha|her mother]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some time before {{g|Legends: Z-A}}&#039;&#039;&#039;:&lt;br /&gt;
*[[Ingo]] returned from ancient [[Hisui]] to the modern-day [[Unova]] and reunited with his brother [[Emmet]]. With his return, the [[Battle Subway]]&#039;s Multi Train returned to service.&lt;br /&gt;
*The original [[List of Pokémon by Hisui Pokédex number|Hisui Pokédex]] was rediscovered in [[Sinnoh]].&lt;br /&gt;
*[[Volo]] donated his ancient Sinnoh people outfit to the [[Lumiose Museum]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A few days before {{g|Legends: Z-A}}&#039;&#039;&#039;:&lt;br /&gt;
*The former Galar Champion [[Leon]] attended an invitation from [[Jacinthe]] and her [[Society of Battle Connoisseurs]] to present a lecture at her event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Five years after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*The events of {{g|Legends: Z-A}}:&lt;br /&gt;
**{{ga|Paxton}}/{{ga|Harmony}} arrived at Lumiose City and met [[Taunie]]/[[Urbain]] for the first time, who gave them their [[first partner Pokémon]], guided them through the city&#039;s [[Z-A Royale]], and had them stay in [[Hotel Z]], where they eventually become an official member of [[Team MZ]].&lt;br /&gt;
**As Paxton/Harmony rose through the ranks of Z-A Royale, they encountered a Rogue Mega {{p|Absol}} and quelled it with the help of AZ&#039;s {{p|Lucario}} that he lent to the player. This incident caught the attention of Quasartico Inc., and after being tested by the Quasartico Inc. secretary [[Vinnie]], Team MZ is tasked to deal with the instances of Rogue Mega Evolutions popping all throughout Lumiose City.&lt;br /&gt;
**The Pokémon {{p|Zygarde}}, who guided Paxton/Harmony to the Rogue Mega Absol in the first place, challenged the player to a battle. The Zygarde was accompanied by [[Lysandre]], having lost his memories and now calling himself &amp;quot;L&amp;quot;, who advised Paxton/Harmony to become a strong Trainer worthy of Zygarde&#039;s approval, and oversaw their growth as they fight more and more Rogue Mega-Evolved Pokémon.&lt;br /&gt;
**Upon reaching Rank B in the Z-A Royale, Paxton/Harmony met former [[Team Flare]] members [[Grisham]] and [[Griselle]], part of the [[Team Flare Nouveau]]. Through Grisham, Paxton/Harmony explored [[Lysandre Labs]] and learned about the ultimate weapon and Lysandre&#039;s original plans with it, as well as another device related to the ultimate weapon hidden within [[Prism Tower]]. L, having his memories gradually return, also encountered Paxton/Harmony at his former lab. L explained that he originally wanted to activate the ultimate weapon and the Prism Tower device together, but settled for activating just the ultimate weapon as he could not find [[AZ&#039;s Floette|AZ&#039;s Eternal Flower Floette]] meant to activate the Prism Tower device. L also explained that him firing the ultimate weapon caused the Prism Tower device to awaken, and that Zygarde must reach its full power to stop the Prism Tower device.&lt;br /&gt;
**After Paxton/Harmony reached Rank A, AZ revealed to Team MZ that he was the one that built the Prism Tower device, known as [[Ange]], 2,000 years ago to protect Lumiose City and grant eternal life. However, the ultimate weapon being used five years ago caused Ange to improperly awaken and emit its Mega Power all over the city, causing Rogue Mega Evolution. AZ explained that a Mega Evolution user must Mega Evolve his Floette and together reach the control panel within Ange; afterward, the tower would assume its true form of Ange Floette, and only then can it be stopped from destroying the city.&lt;br /&gt;
**The energy emitted from Prism Tower reached its breaking point, causing Team MZ to enact the plan as stated. Taunie/Urbain Mega Evolved AZ&#039;s Floette and the two reach the control panel of Ange and have Floette absorb the tower&#039;s Mega Power, only for the tower to entrap the two and go berserk as &amp;quot;Hyperrogue Ange Floette&amp;quot;. The other members of Team MZ, together with all the other Z-A Royale participants they&#039;ve encountered thus far, helped Paxton/Harmony reach Zygarde on the other side of the city. Paxton/Harmony and Zygarde together defeated Ange Floette, utilizing Mega Evolution to Mega Evolve Zygarde and have it use its {{m|Nihil Light}} move to eliminate Ange for good.&lt;br /&gt;
**Some time after the incident with Prism Tower, AZ passed away of natural causes. He left behind his will to Team MZ, and his Lucario, originally given to him from [[Korrina]], to Paxton/Harmony as a token of gratitude. Team MZ and Quasartico Inc. both agreed to continue the Z-A Royale in AZ&#039;s memory, rechristening it as the Infinite Z-A Royale.&lt;br /&gt;
**The Prism Tower, having been destroyed due to the awakening of Ange, is left in its ruined state. The former site of Prism Tower is reestablished as a wild zone, known as [[Wild Zone 20]].&lt;br /&gt;
**The incident with Prism Tower attracted {{p|Xerneas}} and {{p|Yveltal}}, which Paxton/Harmony caught. L challenged Paxton/Harmony to a battle, and invited them to the site of the Prism Tower ruins for a battle against Zygarde. After the battle, L gave them the [[Zygarde Cube]]. Having fully internalized the errors of his ways and anticipating the 3,000 years he will live for, L set off for his own journey.&lt;br /&gt;
**Hyperspace Lumiose fully manifested itself in Lumiose City, threatening to swallow up the real Lumiose. Team MZ began investigating Hyperspace Lumiose with the assistance of Ansha and Korrina. Eventually, they discovered that the strange dimension was created by a Darkrai that had been exposed to Ange&#039;s Mega Power and gone Rogue as a result. Upon the defeat and capture of the Rogue Mega Darkrai in [[Hyperspace Newmoon Nightmare]], Hyperspace Lumiose stopped expanding, though it still lingered.&lt;br /&gt;
**By the request of Ansha, Team MZ helped her to track down the Rayquaza she saw in Hyperspace, with Paxton/Harmony eventually catching it. After some thinking, Ansha allowed Paxton/Harmony to take care of it for now.&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
===Pokémon Colosseum===&lt;br /&gt;
*In the [[Orre]] region, a young man named [[Wes]] betrays [[Team Snagem]], destroying [[Snagem Hideout|their base]] and stealing their only portable [[Snag Machine]], a device that allows one to steal Pokémon already owned by other {{pkmn|Trainer}}s. He subsequently rescues a girl named [[Rui]], who has the ability to see the dark auras produced by [[Shadow Pokémon]], Pokémon turned into heartless fighting machines by the criminal syndicate [[Cipher]]. Wes and Rui set out to [[Snagging|snag]] all of the Shadow Pokémon across Orre in order to thwart Cipher&#039;s plans and [[Purification|purify]] the corrupted Pokémon back to their original states. In doing so, Wes repeatedly defeats Cipher&#039;s four {{tc|Cipher Admin|Admins}}, ultimately confronting and defeating their boss [[Evice]] at the organization&#039;s base at [[Realgam Tower]]. Evice is arrested, and with Wes capturing and purifying the few remaining Shadow Pokémon, Orre returns to a state of peace.&lt;br /&gt;
&lt;br /&gt;
===Pokémon XD: Gale of Darkness ===&lt;br /&gt;
*Five years after [[Wes]] and [[Rui]]&#039;s heroic tale, [[Cipher]] resurfaces in [[Orre]] with a new army of [[Shadow Pokémon]]. In Wes&#039;s absence, a boy named [[Michael]], armed with a new [[Snag Machine]] and the new [[purification]] system known as the [[Purify Chamber]] created by [[Professor Krane]], sets out to take down Cipher once more. In the process, he also encounters the former {{tc|Cipher Admin}} and a current small-time criminal [[Miror B.]], who&#039;s likewise after any strong Shadow Pokémon he can find. After stopping Cipher&#039;s takeover of the [[ONBS]] news station, thwarting their plans to impersonate the citizens of [[Phenac City]], getting his Snag Machine stolen by and retrieving it from [[Team Snagem]], and destroying Cipher&#039;s [[Cipher Key Lair|Shadow Pokémon factory]], Michael uses the [[Robo Kyogre]] built by the eccentric inventor [[Dr. Kaminko]] to make his way to Cipher&#039;s base on [[Citadark Isle]]. Defeating an army of {{tc|Cipher Peon}}s and all the new Cipher Admins along the way, he finally confronts Cipher&#039;s Grand Master [[Greevil]] and his ultimate Shadow Pokémon, the supposedly unpurifiable [[Shadow Lugia]]. With Greevil and Lugia eventually bested, Cipher is defeated once more. Convinced by one of his sons, [[Eldes]], to atone for his wrongdoings, Greevil turns himself in. Michael then proceeds to purify Shadow Lugia with the Purify Chamber and snag the last remaining Shadow Pokémon from Miror B., ending the second &amp;quot;Shadow incident&amp;quot; and restoring peace to Orre once more.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Pokopia===&lt;br /&gt;
*{{g|Pokopia}} takes place in the far future&amp;lt;ref&amp;gt;[[Human Records#Newspapers|The Legendary Ninja Family]]: Koga, a Fuchsia City Gym Leader in the distant past&amp;lt;/ref&amp;gt;, implied to be at least a century after the main series games.&amp;lt;ref&amp;gt;[[Human Records#Magazines|Message from the Poké Mart]]: CDs are cool little gadgets used by our great-great-grandparents to listen to all their favorite music.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Some time before {{g|Pokopia}}, [[Team Rocket]] reforms in [[Kanto]] under a new boss.&amp;lt;ref&amp;gt;[[Human Records#Magazines|Team R Grunt&#039;s journal #2]]&amp;lt;/ref&amp;gt; Dozens of huge, repeated hurricanes strike [[Alola|a region]] but news of this event is prevented from leaving the region by a [[Aether Foundation|conservation foundation]]. The foundation know that this disaster will spread throughout the entire world and cannot be stopped, and so form a plan with other regions to evacuate all of humanity into space, while all of the Pokémon in the world are to be stored and protected in a [[Pokémon Storage System|massive computer system]] in a plan called the Pokémon Conservation Project.&amp;lt;ref&amp;gt;[[Human Records#Diary Entries|Hacker&#039;s confessions]]&amp;lt;/ref&amp;gt; The general public become aware of the disaster as increasingly intense weather abnormalities lead to calamities striking each region, and rumors begin to spread of the plan to evacuate humanity into space.&amp;lt;ref&amp;gt;[[Human Records#Diary Entries|Professor&#039;s diary]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Human Records#Magazines|Poké Life Dev Diary]]&amp;lt;/ref&amp;gt; Team Rocket discover that the evacuation plan is set to send their members to different areas in order to break up the group, and decide to build their own rocket in secret. Before they can finish gathering resources, the [[International Police]] apprehend the group.&amp;lt;ref&amp;gt;[[Human Records#Magazines|Team R Grunt&#039;s journals]]&amp;lt;/ref&amp;gt; As humanity begins the Pokémon Conservation Project and starts evacuating, a computer technician working for the foundation realizes that if anything goes wrong they would be left in space without enough fuel to return, leaving the computer system without maintenance. As such they add a fail-safe to scan for habitable environments and release stored Pokémon suited to those environments if maintenance is not performed for a long period of time and the system begins to approach its limits.&amp;lt;ref&amp;gt;[[Human Records#Diary Entries|Hacker&#039;s confessions #6]]&amp;lt;/ref&amp;gt; Almost all Pokémon are put into the Pokémon Center system with only a few such as [[Professor Tangrowth]] remaining in the wild, while humanity evacuates into space.&amp;lt;ref&amp;gt;[[Human Records#Diary Entries|Professor&#039;s diary #5]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*An unknown amount of time later the fail-safe activates, releasing {{poko|Ditto}} and beginning the events of {{g|Pokopia}}. During the course of the game Ditto finds the rocket built by Team Rocket and provides it with resources, eventually causing the rocket to launch. The game ends with the rocket traveling through interstellar space to reach a human space station. It is stated that the rocket carries more than enough fuel to power a return journey.&amp;lt;ref&amp;gt;[[Human Records#Notes|Grunt&#039;s journal (brainstorming)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
{{main|Timeline of events in Pokémon the Series}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|History of the Pokémon world (Adventures)}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Pokémon world}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Geschichte der Pokémon-Welt]]&lt;br /&gt;
[[es:Historia del mundo Pokémon]]&lt;br /&gt;
[[it:Storia del mondo dei Pokémon]]&lt;br /&gt;
[[ja:ポケットモンスターの世界の歴史]]&lt;br /&gt;
[[zh:宝可梦世界史]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=History_of_the_Pok%C3%A9mon_world&amp;diff=4576725</id>
		<title>History of the Pokémon world</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=History_of_the_Pok%C3%A9mon_world&amp;diff=4576725"/>
		<updated>2026-06-21T22:36:32Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* In the spin-off games */ bizarre speculation, and not supported by in-game evidence. the in-game dialogue from the rocket is obviously prerecorded, and the assertion that a human could (and would) survive inside a rocket by themself in a wasteland for a century is ridiculous.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Move|History of the Pokémon world (game)|&amp;lt;nowiki/&amp;gt;article}}&lt;br /&gt;
{{fan speculation}}&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
----&lt;br /&gt;
This is the history of the &#039;&#039;&#039;[[Pokémon world]]&#039;&#039;&#039; in the {{pkmn|games}}, and the order which events occurred, or, for events which happened outside the games, where they happened in relation to the games.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Timeline===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align: center; background-color:#e6e6ff; border: 3px solid #88a; white-space:nowrap&amp;quot; cellpadding=5px&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Legends Arceus color light}}; {{roundyleft|7px}}&amp;quot; rowspan=2 | {{gameabbrev8|LA}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | →&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Kanto color light}}&amp;quot; | {{gameabbrev1|RGBY}}/{{gameabbrev3|FRLG}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | 3 years&amp;lt;br&amp;gt;→&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Johto color light}}&amp;quot; | {{gameabbrev2|GSC}}/{{gameabbrev4|HGSS}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | →&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Unova color light}}&amp;quot; rowspan=2 | {{gameabbrev5|BW}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | 2 years&amp;lt;br&amp;gt;→&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Unova color light}}&amp;quot; | {{gameabbrev5|B2W2}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | 2 years&amp;lt;br&amp;gt;→&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Alola color light}}&amp;quot; rowspan=2 | {{gameabbrev7|SM}}{{gameabbrev7|USUM}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; rowspan=2 | &amp;lt;3 years&amp;lt;br&amp;gt;→&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Galar color light}}&amp;quot; rowspan=2 | {{gameabbrev8|SwSh}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; | →&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;width: 80px; background-color: #{{Paldea color light}}; {{roundyright|7px}}&amp;quot; | {{gameabbrev9|SV}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;background-color: #{{Hoenn color light}}&amp;quot; | {{gameabbrev3|RSE}}/{{gameabbrev6|ORAS}}&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;background-color: #{{Sinnoh color light}}&amp;quot; | {{gameabbrev4|DPPt}}/{{gameabbrev8|BDSP}}&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;background-color: #{{Kalos color light}}&amp;quot; | {{gameabbrev6|XY}}&lt;br /&gt;
| style=&amp;quot;width: 100px&amp;quot; | &amp;lt;3 years&amp;lt;br&amp;gt;→&lt;br /&gt;
| class=&amp;quot;blacklinks&amp;quot; style=&amp;quot;background-color: #{{Legends Z-A color light}}&amp;quot; | {{gameabbrev9|ZA}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Several occurrences in the [[core series]] Pokémon games depend on the games being connected to each other in a timeline, but a complete timeline cannot be drawn from the games themselves. Series producer [[Junichi Masuda]], in an interview with Game Informer on October 24, 2019, stated that [[Game Freak]] does not apply a timeline to the [[Pokémon world]] rigorously.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;[https://web.archive.org/web/20240802164043/https://www.gameinformer.com/interview/2019/10/24/game-freak-talks-sword-and-shields-champion-wild-area-interactions-and-more Game Freak Talks Sword And Shield&#039;s Champion, Wild Area Interactions, And More] by Brian Shea&amp;lt;br&amp;gt;&#039;&#039;&#039;Masuda:&#039;&#039;&#039; &#039;&#039;It starts to get a little complicated if you pay too much attention to timelines. Like, there might be a professor that appears and it wouldn’t make sense at all if we applied that kind of timeline logic. So we try not to apply it too rigorously. Maybe one hint is that if a character is appearing with Professor Oak, they’re living in the same era. Rather than some series where it makes sense to have the timeline progress as you go and the story evolve, the approach that Pokémon takes is expanding the world, like what the regions are, and making it richer as we go. Rather than a timeline, it’s more of a physical space thing.&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On May 7, 2014, Game Freak employee [[Toshinobu Matsumiya]]&#039;s Twitter account posted a timeline of the core series Pokémon games up to that point.&amp;lt;ref name=&amp;quot;Matsumiya&amp;quot;&amp;gt;[https://archive.is/D9iPz Matsumiya tweet] (archived from [https://twitter.com/matsumiyan/status/464052839870787584 Twitter])&amp;lt;/ref&amp;gt; However, the tweet was subsequently deleted. The tweet does not mention remakes or upper versions besides {{v2|Platinum}} and {{B2W2}}, although most can be assumed to occur at the same point as the games they are based on due to their very similar stories. This tweet in conjunction with other evidence suggests the following timeline:&lt;br /&gt;
* {{g|Legends: Arceus}} is set long before all other games in the series, being established as taking place in [[Sinnoh]]&#039;s [[Hisui|distant past]] (which culturally [[Pokémon world in relation to the real world#Sinnoh|corresponds to the Early Meiji period]] that began in 1868 in the real world). According to {{p|Spiritomb}}&#039;s [[Pokédex]] entry in [[Pokémon Diamond and Pearl Versions|Pokémon Pearl]] and [[Pokémon Brilliant Diamond and Shining Pearl|Shining Pearl]], it was bound to an [[Odd Keystone]] 500 years ago, and [[Vessa]] states in Legends: Arceus that Spiritomb was sealed hundreds of years ago (implying at least 200 years), meaning the game takes place at most 300 years prior to Diamond, Pearl, Brilliant Diamond, and Shining Pearl.&lt;br /&gt;
* The plots of {{game|Red and Green|s|Pokémon Red, Green}}, {{pkmn|Blue Version (Japanese)|Blue}}, {{v2|Yellow}}, {{game|FireRed and LeafGreen|s|FireRed, and LeafGreen}} and {{game|Ruby and Sapphire|s|Pokémon Ruby, Sapphire}}, {{v2|Emerald}}, {{pkmn|Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire}} take place simultaneously. &lt;br /&gt;
* {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}} take place three years after Pokémon Red, Green, Blue, Yellow, FireRed, and LeafGreen. Matsumiya&#039;s tweet suggests that these games take place at the same time as {{game|Diamond and Pearl|s|Pokémon Diamond, Pearl}}, {{v2|Platinum}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant Diamond, and Shining Pearl}}, but in-game dialogue from [[Jasmine]] and [[Cynthia]] provides conflicting evidence on which games occur first.&amp;lt;ref name=&amp;quot;Jasmine&amp;quot; group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;Jasmine&#039;&#039;&#039;: &amp;quot;I&#039;m thinking maybe I should participate in this Contest in Sinnoh to try and be more vibrant.&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Erika]]&#039;&#039;&#039;: &amp;quot;How did it go?&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Jasmine&#039;&#039;&#039;: &amp;quot;I couldn&#039;t bring myself to go to the Contest.&amp;quot;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Cynthia&amp;quot; group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;Cynthia in HeartGold and SoulSilver&#039;&#039;&#039;: &amp;quot;This is the pattern that represents Giratina, the ruler of the world that is on the opposite side of ours, the world of antimatter...&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Cynthia in Platinum&#039;&#039;&#039;: &amp;quot;No...! I&#039;m so sorry I took so long. I think I finally found the answer from studying the myths. When this world was made, Dialga and Palkia appeared. Apparently, there was one more Pokémon that appeared at the same time. A Pokémon with as much power as Dialga and Palkia... But also one whose name was never to be spoken--Giratina! It&#039;s said to lurk in another world... A world on the opposite side of ours... That&#039;s what the shadow was. It must have been Giratina.&amp;quot;&amp;lt;/ref&amp;gt; &lt;br /&gt;
* {{game|Black and White|s}} are set some time after the previous games, as evidenced by [[Caitlin]] having visibly aged, as well as Cynthia and the {{tc|Team Rocket Grunt}} who stole the [[Machine Part]] referencing previous events. &lt;br /&gt;
* {{B2W2}} are set two years after Black and White, and are contemporaneous with {{g|X and Y}}. &lt;br /&gt;
* {{game4|SMUSUM}} take place two years after the events of Black 2 and White 2, as revealed by concept art of [[Grimsley]].&amp;lt;ref&amp;gt;Pokémon Sun and Moon Grimsley concept art&amp;lt;/ref&amp;gt; Other characters such as {{ga|Red}} and {{ga|Blue}} also appear visibly aged since their appearance in HeartGold and SoulSilver.&amp;lt;ref&amp;gt;File:Red Concept Art.png Pokémon Sun and Moon Red concept art&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{g|Sword and Shield}}&#039;s placement is more vague, with little direct connection to previous games, though the [[Pokédex entry]] for {{p|Type: Null}} in Sword mentions that stolen research notes led to the creation of more Type: Null,&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;Pokédex from Sword:&#039;&#039;&#039; &#039;&#039;Rumor has it that the theft of top-secret research notes led to a new instance of this Pokémon being created in the [[Galar]] region.&#039;&#039;&amp;lt;/ref&amp;gt; which may imply that they take place after the events of Sun, Moon, Ultra Sun, and Ultra Moon, as only three Type: Null exist in those games. &lt;br /&gt;
* {{g|Scarlet and Violet}} take place after the events of Pokémon Sword and Shield, as revealed by the presence of a copy of [[Sonia&#039;s Book|Galar: A History]], which was published during the events of Sword and Shield, at [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}, as well as [[Leon]] being referred to as the former [[Galar]] {{pkmn|Champion}} in [[The Indigo Disk]].&lt;br /&gt;
* {{g|Legends: Z-A}} takes place five years after the events of Pokémon X and Y. It also takes place some time after the events of Pokémon Sword and Shield, as Leon is mentioned to be the former Galar Champion and an NPC mentions the Galar {{gal|Battle Tower}} (which was opened during the events of Sword and Shield). From this and the above points, it can be inferred that Pokémon Legends: Z-A takes place three years after Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, and that Pokémon Sword and Shield take place during this three year gap (meaning the time between each of these games and Sword and Shield cannot be longer than three years).&lt;br /&gt;
&lt;br /&gt;
It is not known when Pokémon Scarlet and Violet and Pokémon Legends: Z-A take place in relation to each other, although both are known to take place after Pokémon Sword and Shield.&lt;br /&gt;
&lt;br /&gt;
{{p|Porygon}}&#039;s Pokédex entries in Pokémon Sun, Ultra Sun, and Ultra Moon state that it was created 20 years ago.&amp;lt;ref name=&amp;quot;Porygon&amp;quot; group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;Pokédex from Sun:&#039;&#039;&#039; &#039;&#039;Roughly 20 years ago, it was artificially created, utilizing the latest technology of the time&#039;&#039;. Pokédex from Ultra Sun: &#039;&#039;This Pokémon was created using the cutting-edge science of 20 years ago, so many parts of it have since become obsolete&#039;&#039;. Pokédex from Ultra Moon: &#039;&#039;It was built 20 years ago by scientists who dreamed of exploring space. Their dreams have yet to come true&#039;&#039;.&amp;lt;/ref&amp;gt; [[An Illustrated Book of POCKET MONSTERS]] states that Porygon was created in 1995, as well as stating that 150 species of Pokémon have been discovered as of 1996, alluding to the {{player}} having completed their [[Pokédex]] in Pokémon Red and Green,&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;[[An Illustrated Book of POCKET MONSTERS]]&#039;&#039;&#039;: &#039;&#039;As of 1996, thanks to the investigative and research efforts of [[Professor Oak|Prof. Oak]], 150 species of Pokémon have been discovered&#039;&#039;.&amp;lt;br&amp;gt;&#039;&#039;#118. Porygon: In 1995, [[Silph Co.]], which undertakes R&amp;amp;D into Pokémon and related products, successfully applied state-of-the-art technology to create this man-made Pokémon&#039;&#039;.&amp;lt;/ref&amp;gt; thus implying that Pokémon Red and Green take place in either 1995 (the year Porygon was created) or 1996. This would mean that Pokémon Sun, Moon, Ultra Sun, and Ultra Moon take place 19–20 years after Pokémon Red, Green, Blue, and Yellow; from this information and the time lengths between other games in the series, it can be calculated that the time period between [[Generation II]]/{{gen|IV}} and Pokémon Black and White is 12–13 years long. However, the length of this time gap has never been explicitly confirmed in any official material, with Toshinobu Matsumiya having described it as &amp;quot;secret&amp;quot; on Twitter.&amp;lt;ref&amp;gt;&amp;quot;&#039;&#039;Elapsed time is secret. Imagine freely!&#039;&#039;&amp;quot; - Toshinobu Matsumiya. May 10, 2014. [https://twitter.com/matsumiyan/status/465154051173130240 Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although Pokémon Omega Ruby and Alpha Sapphire are remakes of Pokémon Ruby and Sapphire, they contain some references to features from the original games as having been present about a decade ago,&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;A {{tc|Bug Catcher}} in [[Rustboro City]]&#039;s [[Pokémon Center]]&#039;&#039;&#039;: &amp;quot;I heard that Pokémon Centers had two stories up until around 10 years ago! And they used to have a special area called a “Pokémon Cable Club”!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;A {{tc|Battle Girl}} in [[Dewford Gym]]&#039;&#039;&#039;: &amp;quot;A long time ago at Dewford Gym, it was always dark inside. We trained our minds by practicing in the dark!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;An old man in [[Fallabor Town]]&#039;s [[Contest Hall]]&#039;&#039;&#039;: &amp;quot;I just love making [[Pokéblock]]s! In the old days it used to take four of us to make a Pokéblock with this machine. A machine that was used to mix {{Berries}} in this region long ago.&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;A man on [[Mt. Pyre]]&#039;&#039;&#039;: &amp;quot;This used to be a desolate place. The ground had holes here and there, and I used to fall in!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{ho|Mom}}&#039;&#039;&#039;: &amp;quot;The [[Litleonids]], hmm? I remember going to see them with your dad 11 years ago when they last passed by!&amp;quot; (12 years in the Japanese and Korean versions)&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Norman]]&#039;&#039;&#039;: &amp;quot;Hmm? Is that an [[Eon Ticket]] you have there? Hm...it’s been a good 11 years since I last saw a ticket like this...&amp;quot;&amp;lt;/ref&amp;gt; while some elements from Pokémon Emerald are implied to come about in the future, such as the {{gdis|Battle Frontier|III}} (which is under construction). Despite this, the remakes are implied to happen at the same point in the timeline as the original games, as the [[Royal Unova]] and a device to visually reproduce the dreams of Pokémon having not yet been created reveals them to take place before Pokémon Black and White&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;([[Oceanic Museum]]) &#039;&#039;&#039;“The Royal Unova”&#039;&#039;&#039; &#039;&#039;“A model of the sunset cruiser currently being built in the Unova region. It’s scheduled to be complete in — years.” The number is too faint to be read.&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;[[Devon Corporation|Devon]]&#039;s scientist&#039;&#039;&#039;: &amp;quot;I&#039;m trying to develop a device that visually reproduces the dreams of Pokémon... And I’ve heard that my [[Fennel|rival]], who lives [[Unova|far away]], is doing the same research! I can&#039;t lose this race.&amp;quot;&amp;lt;/ref&amp;gt; and [[Mr. Bonding]] gaining [[O-Power]]s reveals them to take place before Pokémon X and Y.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Bonding&#039;&#039;&#039;: &amp;quot;HEY! This...this power! This power is incredible! I feel tied to these [[Old guys|old men]] with such strong bonds now! I feel like a totally different man!&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although {{LGPE}} are remakes of Pokémon Yellow, {{ga|Red}} and {{ga|Blue}} are known to have already finished their journeys years ago, and [[Mina]]&#039;s age mentioned in her concept art would suggest that the games are set a maximum of six years before Pokémon Sun, Moon, Ultra Sun, and Ultra Moon,&amp;lt;ref&amp;gt;Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee! [[Mina]] concept art&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&#039;[[Mallow/Quotes#Pokémon Sun and Moon|Mallow]]&#039;&#039;&#039;: &amp;quot;I mean, we have to move on from being [[Trial Captain|captains]] when we turn 20 anyway&amp;quot;. ([[Pokémon Sun and Moon|Pokémon Moon]])&amp;lt;/ref&amp;gt; implying that they take place later than the original game. However, this is contradicted by [[Sabrina]] having a vision of meeting a special Trainer in three years, referencing the protagonist of Generation II. Additionally, [[Team Rocket]] is still at large with virtually identical plans to prior [[Kanto]]-based games, indicating that Red did not cause them to disband while he was on his journey. This suggests that these games may not necessarily adhere to the timeline of the rest of the core series.&lt;br /&gt;
&lt;br /&gt;
The specific years of events are not mentioned in the games themselves, but An Illustrated Book of POCKET MONSTERS implies that Pokémon Red and Green take place in 1995 or 1996, the latter being the year in which they were released; this year is also referenced in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon on Red&#039;s shirt, which features a symbol resembling the number &amp;quot;96&amp;quot;. Pokémon Gold and Silver are known to occur three years later, also aligning with their release in 1999. Similarly, Pokémon Black 2 and White 2 are set two years after Pokémon Black and White, which was also the amount of time that passed between the releases of the games. References to the passage of time in real life also appear in Pokémon Omega Ruby and Alpha Sapphire, in which the player&#039;s [[Mom (Hoenn)|mother]] states that she saw the [[Litleonids]] when they last occurred 12 (in the Japanese and Korean versions) or 11 (in the English, French, German, Italian, and Spanish versions) years ago, referencing the time between the release of Pokémon Ruby and Sapphire and their remakes, and [[Norman]] mentions having seen the [[Eon Ticket]] 11 years ago, referencing how long had passed from the item&#039;s original distribution in 2003 to the release of the games. Similarly, in Pokémon Platinum, Brilliant Diamond, and Shining Pearl, the description of the [[Member Card]] mentions that the last date marked on it was 50 years ago; the date shown on the card&#039;s official artwork (1958.12.1) is exactly 50 years prior to its first distribution.&lt;br /&gt;
&lt;br /&gt;
The existence of [[Pokémon multiverse|multiple alternate universes]] is alluded to or stated in some of the games.&lt;br /&gt;
&lt;br /&gt;
===Beginning of the [[Pokémon universe]]===&lt;br /&gt;
[[File:Kyogre Groudon legend.png|thumb|250px|The clash between {{P|Groudon}} and {{P|Kyogre}} as depicted in ancient paintings]]&lt;br /&gt;
This information is based primarily on [[Sinnoh myths|the mythology]] of both the [[Hoenn]] and [[Sinnoh]] regions.&lt;br /&gt;
* In a vortex of complete chaos and nothingness, a single {{pkmn|Egg}} comes into being, which then hatches into {{p|Arceus}}, the first being in existence. Arceus then creates time: {{p|Dialga}}, space: {{p|Palkia}}, and anti-matter: {{p|Giratina}}. However, Giratina, as punishment for its destructive nature, is sent by Arceus to live in the [[Distortion World]]. Dialga and Palkia then succeed in creating the universe and [[Pokémon world]] and retreat into their own [[dimension]]s afterwards.&lt;br /&gt;
* Arceus then creates knowledge: {{p|Uxie}}, emotion: {{p|Mesprit}}, and willpower: {{p|Azelf}}; they would then share these three traits to all living creatures that would be born in the universe. Eventually the three dive into caves at the bottom of three lakes in Sinnoh: [[Lake Verity]], [[Lake Valor]], and [[Lake Acuity]], giving them the name &amp;quot;[[lake guardians]]&amp;quot;.&lt;br /&gt;
* [[Primal Reversion|Primal]] {{p|Kyogre}} and Primal {{p|Groudon}} are formed by the primal energy in the [[Hoenn]] [[region]] and then proceed to fill the sea and create land, respectively. A chance meeting turns the two into rivals, and a conflict for dominance over the Pokémon world begins. This battle continues until {{p|Rayquaza}} quells it, causing Kyogre and Groudon to retreat to special caverns, where they rest in for years. The [[Red Orb|Red]] and [[Blue Orb]]s are created to prevent the reawakening of Kyogre and Groudon, and are left at [[Mt. Pyre]] for safekeeping. At this time, {{p|Mew}} may have been plentiful and lived in large numbers. Rayquaza flies around the ozone layer, protecting the planet from asteroids.&lt;br /&gt;
* Landmasses such as [[Mount Coronet]] are created, and {{p|Regigigas}} moves the continents, forming the [[Region|regions]].&lt;br /&gt;
* The [[Sinnoh]] region is created around Mount Coronet. During this violent procedure, [[Stark Mountain]] is created due to shifts in the crust of the world, and {{p|Heatran}} is formed in a pool of lava. Arceus creates the [[Adamant Crystal]], the [[Lustrous Globe]], and the [[Griseous Core]], artifacts connected to Dialga, Palkia, and Giratina, respectively, before falling into a deep slumber in its own [[Dimension#Arceus&#039;s realm|realm]].&lt;br /&gt;
&lt;br /&gt;
===Prehistory===&lt;br /&gt;
This information is based primarily on the study of [[Fossil]]s and other archaeological remains. Some of this information is also based on scientific research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Millions of years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* The earliest known [[Fossil|prehistoric Pokémon]] existed at this time. It is possible that the Mew population may have decreased at this stage, as they slowly gave way to other Pokémon species.&lt;br /&gt;
&lt;br /&gt;
* 300,000,000 years ago: {{p|Genesect}}&#039;s original version lived in this era, lacking its enhancements made by [[Team Plasma]] in the future. {{p|Kabuto}} and {{p|Kabutops}} also lived in this era in the sea.&lt;br /&gt;
&lt;br /&gt;
* Hundreds of millions of years ago: {{p|Carbink}} begins its undisturbed underground sleep after its birth. It was born from deep underground temperatures and pressures.&lt;br /&gt;
&lt;br /&gt;
* 100,000,000 years ago: &lt;br /&gt;
** Species such as {{p|Omanyte}}, its Evolution: {{p|Omastar}}, {{p|Aerodactyl}}, {{p|Lileep}}, its Evolution: {{p|Cradily}}, {{p|Cranidos}}, its Evolution: {{p|Rampardos}}, {{p|Shieldon}}, its Evolution: {{p|Bastiodon}}, {{p|Tirtouga}}, its Evolution: {{p|Carracosta}}, {{p|Archen}}, its Evolution: {{p|Archeops}}, {{p|Tyrunt}}, its Evolution: {{p|Tyrantrum}}, {{p|Amaura}}, and its Evolution: {{p|Aurorus}} were all supposedly widespread. They all ultimately went extinct, but not before Archen gave rise to bird Pokémon and Tirtouga gave rise to turtle Pokémon. Shellder also appear to exist in this era, being preyed by Omastar. Tropius also appear to exist.&amp;lt;ref&amp;gt;{{img|AerodactylVLostOrigin180.jpg|Aerodactyl V (Lost Origin 180)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** {{p|Relicanth}} is said to have existed in this era as well, remaining unchanged until the present day.&lt;br /&gt;
** {{p|Anorith}} is stated to have existed in primordial seas, with its eight legs at some point developing into its known eight wings. Its Evolution, {{p|Armaldo}}, can be inferred to have existed in the same time as well. {{p|Anorith}} gave rise to [[Bug (Egg Group)|bug]] Pokémon. &lt;br /&gt;
&lt;br /&gt;
* The original forms of the [[Fossilized Drake]], [[Fossilized Dino|Dino]], [[Fossilized Bird|Bird]], and [[Fossilized Fish|Fish]] are said to have existed in ancient times. The combined halves of these Pokémon would become {{p|Dracozolt}}, {{p|Arctozolt}}, {{p|Dracovish}} and {{p|Arctovish}} in the present day.&lt;br /&gt;
&lt;br /&gt;
* 2,000,000 years ago:&lt;br /&gt;
** The [[Area Zero Underdepths]] may have been formed by seismic shifts, according to [[Professor Sada]]{{sup/9|S}}/[[Professor Turo]]{{sup/9|V}}.&lt;br /&gt;
** {{p|Terapagos}} is said to have inhabited [[Paldea]] in a bygone era. It was thought that this species went extinct, having been caught up in seismic shifts, however, at least [[Terapagos (game)|one]] managed to survive it by changing the [[Terastal energy|energy]] in its body and turning into a crystal, laying dormant in the [[Area Zero]] Underdepths.&lt;br /&gt;
&lt;br /&gt;
* 1,000,000 years ago: The [[Great Crater of Paldea]] is formed.&lt;br /&gt;
&lt;br /&gt;
* 20,000 years ago:&lt;br /&gt;
** A meteorite containing {{p|Eternatus}} fell in the [[Galar]] region.&lt;br /&gt;
** The first {{p|Claydol}} was brought to life from a clay doll.&lt;br /&gt;
&lt;br /&gt;
* 10,000 years ago:&lt;br /&gt;
** During the last Ice Age, the {{p|Mamoswine}} population flourished, then decreased when the Ice Age ended.&lt;br /&gt;
** {{p|Cyclizar}} existed in this era and lived alongside humans, being ridden by them so the Pokémon can be warmed up.&lt;br /&gt;
** Around this time, {{P|Regigigas}} creates [[Legendary giants|golems in its image]], {{p|Regirock}}, {{p|Regice}}, and {{p|Registeel}}, out of clay, ice, and magma, respectively. At some point later, Regigigas also created two more, {{p|Regieleki}} and {{p|Regidrago}}, out of a cluster of electric energy, and crystallized dragon energy, respectively.&lt;br /&gt;
** {{p|Sandy Shocks}} was born, according to [[Occulture|dubious sources]]. &lt;br /&gt;
&lt;br /&gt;
* At some point in the distant past, the {{p|Magikarp}} population mutates due to unknown reasons and becomes weaker.&lt;br /&gt;
&lt;br /&gt;
* At some point after the Iron Age, {{P|Regigigas}} is sealed away by humans in the [[Snowpoint Temple]] in [[Sinnoh]] for fear of its power. Regirock, Regice, and Registeel are sealed away at various points across [[Hoenn]], the [[Sinnoh]], and the [[Galar]] regions. Regieleki and Regidrago were also sealed away, but together in Galar&#039;s [[Crown Tundra]].&lt;br /&gt;
&lt;br /&gt;
* 5,000 years ago: {{p|Gogoat}} is domesticated and humans begin using them for transport.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Many years before {{g|Legends: Arceus}}:&#039;&#039;&#039; &lt;br /&gt;
* An [[ancient hero]] traveled around the [[Hisui]] region and befriended 10 powerful Pokémon: a {{p|Wyrdeer}}, a {{p|Kleavor}}, a [[Hisuian Form|Hisuian]] {{p|Lilligant}}, an {{p|Ursaluna}}, a male {{p|Basculegion}}, a Hisuian {{p|Arcanine}}, a Hisuian {{p|Electrode}}, a [[Sneasler]], a Hisuian {{p|Braviary}}, and a Hisuian {{p|Avalugg}}. Together they found each and every of {{ga|Arceus}}&#039;s [[Plate]]s and eventually reached Arceus itself, who granted them all of them its blessing after defeating it in battle. As years go by, the hero&#039;s Pokémon&#039;s descendants would be worshiped by the people of Hisui and would be known as the {{hi|Ride Pokémon}} and [[Noble Pokémon]], as Arceus&#039;s blessing is passed down to them.&lt;br /&gt;
* The [[Temple of Sinnoh]], statues of {{p|Dialga}}, {{P|Palkia}}, {{p|Giratina}}, and statues of the [[ancient hero]]&#039;s 10 Pokémon were built in [[Hisui]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3,000 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
* The {{cat|Relic items}} are created along with the city that would become the [[Abyssal Ruins]]. This site also features the oldest dated writing system, however it is a mystery if the Pokémon [[Unown (Pokémon)|Unown]] predates this writing system or not. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3,000 years before [[Generation VI]]:&#039;&#039;&#039;&lt;br /&gt;
[[File:Ultimate Weapon.png|thumb|250px|[[AZ]] and the [[ultimate weapon]]]]&lt;br /&gt;
* A war occurred in the [[Kalos]] region, which caused the death of an {{fd|Floette|Eternal Flower}} {{TP|AZ|Floette}} that belonged to Kalos&#039;s king, [[AZ]]. In grief, the king built a machine that through [[Infinity Energy]], brought Floette back to life, as well as granting both the king and the Pokémon eternal life. Unable to overcome his despair, however, AZ turns his machine into the [[ultimate weapon]] and used it to end the war, as well as the lives of many people and Pokémon. This action disgusted Floette and caused her to leave AZ; after that, the former king started to wander aimlessly around the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3,000 years before [[Generation VIII]]:&#039;&#039;&#039;&lt;br /&gt;
* A black storm called the [[Darkest Day]] is created by {{form|Eternatus|Eternamax}} {{p|Eternatus}}, causing countless Pokémon to [[Dynamax]] and [[Gigantamax]] around the Galar region, but it was stopped by {{p|Zacian}}, {{p|Zamazenta}}, and [[First kings of Galar|two human youths]]. While the two Pokémon are forgotten by history, the two youths are crowned as the region&#039;s new kings.&lt;br /&gt;
** AZ was one of the people who bore witness to the Darkest Day.&lt;br /&gt;
* {{p|Melmetal}} is worshipped by ancient humans for its ability to create metal from nothing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,500 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
* The [[Relic Castle]] is built.&lt;br /&gt;
** The [[Dragonspiral Tower]] is known as Unova&#039;s oldest structure, though its age is unstated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,000 years before [[Generation V]]:&#039;&#039;&#039; &lt;br /&gt;
* {{p|Conkeldurr}} is said to have taught humans how to make concrete using centrifugal force.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,000 years before {{pkmn|Omega Ruby and Alpha Sapphire}}:&#039;&#039;&#039;&lt;br /&gt;
* [[Hoenn]] is plagued by meteor showers. A meteor turns the homeplace of the [[Draconid people]] into [[Meteor Falls]].&lt;br /&gt;
* The world overflowed with natural energy which Primal {{p|Groudon}} and Primal {{p|Kyogre}} fought over. They ravaged the earth and were only defeated and put to slumber by {{p|Rayquaza}} after the Draconid people summoned it using a wish on a meteor at Meteor Falls. The people of Hoenn begin to revere Rayquaza as a savior.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,000 years before [[Generation IX]]:&#039;&#039;&#039;&lt;br /&gt;
*The Paldean Empire began to rule [[Paldea]].&lt;br /&gt;
* The emperor of Paldea ushers in the Great Age of Exploration by sending expeditions into the Great Crater of Paldea to find the treasure rumored to lie inside.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,000 years before {{g|Legends: Z-A}}:&#039;&#039;&#039;&lt;br /&gt;
[[File:Prism Tower Ange ZA.png|thumb|250px|Ange]]&lt;br /&gt;
* At the request of a powerful man, AZ created [[Ange]], a device meant to grant eternal life embedded within [[Prism Tower]]. [[Lumiose City]] would eventually grow outward and surround the tower complex.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2,000 to 1,000 years before {{g|Legends: Arceus}}:&#039;&#039;&#039;&lt;br /&gt;
* The ancient Sinnoh people worshiped {{ga|Arceus}}, which they referred to as &amp;quot;almighty Sinnoh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1,500 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* The [[Ruins of Alph]], [[Tanoby Ruins]], and [[Solaceon Ruins]] are built.&lt;br /&gt;
* The {{p|Farfetch&#039;d}} population decreases due to overhunting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1,500 years before {{g|X and Y}}:&#039;&#039;&#039;&lt;br /&gt;
* The tree around which [[Laverre City]] was built grew during this time period.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1,000 years before {{g|Omega Ruby and Alpha Sapphire}}:&#039;&#039;&#039;&lt;br /&gt;
* AZ arrived in Hoenn and planted a tree in front of the [[Cave of Origin]]&#039;s entrace.&lt;br /&gt;
* A thousand years after the events at Meteor Falls, a primal energy-filled meteor struck Hoenn, creating a crater that would become Sootopolis City in the future. {{p|Groudon}} and {{p|Kyogre}} reawakened to fight over primal energy once again. The people of Hoenn wished on {{p|Rayquaza}} to save them, and using the meteor, Rayquaza performed the world&#039;s first [[Mega Evolution]], defeated the two, took away their [[Primal Reversion|Primal forms]] and put them to sleep once again. [[Sky Pillar]] was built in Rayquaza&#039;s honor, and the [[Draconid people]] promised to pass down the prophecy that in 1,000 years the meteor would return - causing the events of the [[Delta Episode]].&lt;br /&gt;
** AZ bore witness to this battle, stating, &amp;quot;It is the Δ (Delta), born of the great disturbances in this world. By the bonds born of mankind&#039;s wish and the power of the stones, it will calm the troubles that plague the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;805 years before [[Generation IX]]:&#039;&#039;&#039; &lt;br /&gt;
* [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} is founded in [[Mesagoza]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;800 years before {{g|X and Y}}:&#039;&#039;&#039;&lt;br /&gt;
* {{p|Xerneas}} released life energy throughout the Kalos region and fled to a forest, where it went to sleep in the form of a tree.&lt;br /&gt;
*{{p|Yveltal}} absorbed life energy throughout the Kalos region and fled to the mountains, where it went to sleep in the form of a cocoon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Years before {{g|Legends: Arceus}}:&#039;&#039;&#039;&lt;br /&gt;
* The [[Diamond Clan|Diamond]] and [[Pearl Clan]]s arrived in [[Hisui]] from across the sea and took the name of the Celestica people as their own. The clans both worshiped a deity known as &amp;quot;{{ga|Arceus|almighty Sinnoh}}&amp;quot;, with the Diamond Clan claiming it was a {{p|Dialga|deity of time}} and the Pearl Clan claiming it was a {{p|Palkia|deity of space}}. This disagreement set off a long-running feud between the two clans. Both of the clans also came to venerate the descendants of the ancient Noble and Ride Pokémon and appointed themselves as [[warden]]s to tend to their needs. One of these wardens was [[Ingo]], who wound up in Hisui from the modern-day [[Unova]] [[region]] through unclear circumstances.&lt;br /&gt;
&lt;br /&gt;
===Recent history ===&lt;br /&gt;
This information is based on historic records.&lt;br /&gt;
[[File:Ecruteak City Landscape.png|thumb|250px|[[Ecruteak City]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hundreds of years before [[Generation II]]:&#039;&#039;&#039;&lt;br /&gt;
*The [[Sinjoh Ruins]] are built by two groups of people, from Sinnoh and Johto&#039;s [[Ruins of Alph]]. The site&#039;s architecture expresses a fusion of the two group&#039;s ideas and mythology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 700 years before [[Generation II]]:&#039;&#039;&#039; &lt;br /&gt;
*[[Bell Tower]] and [[Burned Tower|Brass Tower]] are constructed in [[Ecruteak City]], and {{p|Lugia}} and {{p|Ho-Oh}} perch at their tops.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 500 years before [[Generation II]]:&#039;&#039;&#039; &lt;br /&gt;
*The {{DL|Cianwood City|Cianwood City Pharmacy}} is built.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 500 years before [[Generation IV]]:&#039;&#039;&#039; &lt;br /&gt;
*A {{p|Spiritomb}} is bound to a fissure in an [[Odd Keystone]] as punishment for misdeeds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 500 years before [[Generation VII]]:&#039;&#039;&#039;&lt;br /&gt;
*{{p|Magearna}} is created by a scientist who used the life energy of other Pokémon to create its {{a|Soul-Heart}}, and is presented to a king&#039;s daughter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 400 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* The Pokémon move {{m|Toxic}} is invented.&amp;lt;ref&amp;gt;&#039;&#039;&#039;[[Koga/Quotes|Koga]]:&#039;&#039;&#039; &#039;&#039;TM06 contains Toxic! It is a secret technique over 400 years old!&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 400 years before [[Generation II]]:&#039;&#039;&#039; &lt;br /&gt;
*[[Azalea Town]] in [[Johto]] is struck by long-term drought. After bringing the rain back once again by {{m|yawn}}ing, {{p|Slowpoke}} gains an honorable position in that town.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 400 years before [[Generation VIII]]:&#039;&#039;&#039;&lt;br /&gt;
*{{p|Rolycoly}} is first discovered in a coal mine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 years before Legends: Arceus:&#039;&#039;&#039;&lt;br /&gt;
* The [[Galaxy Team|Galaxy Expedition Team]] arrived in [[Hisui]] to research the region due to [[Kamado]]&#039;s previous experiences with Pokémon.&lt;br /&gt;
* The Galaxy Expedition Team settled in Hisui and built [[Jubilife Village]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shortly before Legends: Arceus:&#039;&#039;&#039;&lt;br /&gt;
* [[Volo]] seeks out {{P|Giratina}} and has it tear open a [[Space-time distortion|space-time rift]] atop [[Mount Coronet]] in order to drive {{P|Dialga}} and {{P|Palkia}} mad and force {{Ga|Arceus}} &amp;quot;out of hiding&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At most c. 300 years before [[Generation IV]]:&#039;&#039;&#039; &lt;br /&gt;
*[[Poké Ball]]s are invented, being crafted by the use of [[Apricorn]]s.&lt;br /&gt;
*The events of {{g|Legends: Arceus}}: &lt;br /&gt;
**{{ga|Rei}}/{{ga|Akari}} is brought from the present to the [[Hisui]] region by {{ga|Arceus}} to &amp;quot;seek out all Pokémon&amp;quot;. They&#039;re found by [[Professor Laventon]] and led to [[Jubilife Village]], where they meet his assistant, {{tt|{{ga|Akari}}/{{ga|Rei}}|The player character not chosen.}}, [[Cyllene]], and other members of the [[Galaxy Expedition Team]]. They join the team and start helping the Diamond and Pearl Clans quell the frenzied [[Noble Pokémon]]; however, captain [[Kamado]] suspects they&#039;re responsible for the events going on and kicks them out of the team. Rei/Akari still try to save the region with the help of [[Adaman]], [[Irida]], [[Volo]], and [[Cogita]]. They seek out the [[lake guardians]], create the [[Red Chain]], and use it to weaken {{tt|{{p|Dialga}}|Adaman is chosen}}/{{tt|{{p|Palkia}}|Irida is chosen}} before battling and catching it. Palkia/Dialga appeared afterwards, and they use the [[Origin Ball]] to catch it, saving the region from destruction. Later on, as instructed by Volo, they gather all of Arceus&#039;s [[Plate]]s. At the Temple of Sinnoh, Volo reveals his true colors and his wish to conquer Arceus and recreate the {{pkmn|universe}}, going as far as calling {{p|Giratina}} to strike them down; however, they&#039;re both still defeated.&lt;br /&gt;
**Hisui&#039;s first [[Pokédex]] is finished and completed, documenting at [[List of Pokémon by Hisui Pokédex number|least 238 species]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 300 years before {{pkmn|X and Y}}:&#039;&#039;&#039; &lt;br /&gt;
*[[Parfum Palace]] is built.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 200 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
*[[Village Bridge]] is constructed by a man and his {{p|Gurdurr}} after the river flooded the area.&lt;br /&gt;
*The island that would become [[Liberty Garden]] is bought by an ultra-rich family and {{p|Victini}} is hidden in a backroom.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 200 years before [[Generation IX]]:&#039;&#039;&#039;&lt;br /&gt;
[[File:Loyal Three fight Ogerpon.png|250px|thumb|right|{{ga|Pecharunt}} and [[Loyal Three]] vs {{ga|Ogerpon}}]]&lt;br /&gt;
*The Area Zero Expedition Team reached the depths of the [[Great Crater of Paldea]], discovering [[Area Zero]] for the first time. A member of the team, a historian named [[Heath]], decided to write an expedition journal with everything they witnessed during their expedition, that journal would be known as the [[Scarlet Book]]{{sup/9|S}}/[[Violet Book]]{{sup/9|V}}. Among their discoveries are the [[Paradox Pokémon]], the [[Herba Mystica]], the [[Titan Pokémon]], the {{Tera}}stallized Pokémon, and the encounter Heath had with [[Terapagos (game)|the mysterious disk Pokémon]].&lt;br /&gt;
*The team also planned to bring Herba Mystica to the surface for its healing effects, however they were stolen and eaten by wild Pokémon that turned into fearsome [[Titan Pokémon|Titans]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hundreds of years before [[Generation IX]]:&#039;&#039;&#039;&lt;br /&gt;
*One lone {{p|Ursaluna}} traveled from [[Hisui]] to [[Kitakami]], settling at the [[Timeless Woods]]. Adapting to the new land allowed for it to gain both special powers and a change of appearance, becoming the only existing Bloodmoon Ursaluna, known in Kitakami as the Bloodmoon Beast.&lt;br /&gt;
*A man and his partner {{ga|Ogerpon}} travelled to [[Kitakami]] from a distant land and started living in [[Oni Mountain]] together. A mask maker crafted [[:Category:Masks|a brilliant set of masks]] so they could join in the village&#039;s [[Festival of Masks]] using [[Tera Shard|gems]] that belonged to the man. The two became famous around the festivals for their masks and their fame even spread out to distand lands.&lt;br /&gt;
*Meanwhile in [[Region#Unnamed locations|a far-off region]], an old couple with no children of their own, cared for a timid Pokémon named {{ga|Pecharunt}}. After their greed was drawn out by Pecharunt&#039;s [[Mochi|Binding Mochi]], the couple asked it to find them a brilliant set of masks rumored to exist in [[Kitakami]]. Pecharunt then travelled to the land of Kitakami, using its mochi and chains to tame and empower Pokémon it found on its way, the three Pokémon then became [[Loyal Three|its retainers]], following all of its orders.&lt;br /&gt;
*Once the four reached Kitakami, they attemped to steal the man and Ogerpon&#039;s masks, heavily wounding the human, only to be all defeated by Ogerpon, who slayed the three retainers and knocked Pecharunt out. However, the people of Kitakami assumed Ogerpon was a raging ogre and the trio were heroes who lost their lives protecting the village. Pecharunt however was found knocked out in a forest and was seen only as a peach that never rots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 150 years before [[Generation II]]:&#039;&#039;&#039; &lt;br /&gt;
*[[Burned Tower|Brass Tower]] burns to the ground, killing three nameless Pokémon inside. Lugia flees to the [[Whirl Islands]] while Ho-Oh resurrects the three as the [[Legendary beasts]] and flies off in search of a {{player|pure-hearted Trainer}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 150 years before [[Generation IX]]:&#039;&#039;&#039;&lt;br /&gt;
*{{Tera}}stallized Pokémon were discovered for the first time in Area Zero, but taking them out of the crater caused them to go back to normal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 100 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
*The warehouses of [[Nacrene City]] are constructed.&lt;br /&gt;
*{{p|Klink}} begin to appear in [[Chargestone Cave]].&lt;br /&gt;
*{{p|Roggenrola}} is discovered in an earthquake fissure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1925&#039;&#039;&#039;&lt;br /&gt;
*Modern [[Poké Ball]]s are developed from the research of [[Professor Westwood V|Professor Westwood]] of [[Celadon University]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;80 years prior to {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*The painting &amp;quot;Farmers and Pokémon&amp;quot;, which is on display at the [[Lumiose Museum]], was created, evoking a naturalistic style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 50 years before [[Generation V]]:&#039;&#039;&#039; &lt;br /&gt;
* {{p|Elgyem}} is seen for the first time when it appeared from far in the {{DL|Desert|In Unova|desert}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 50 years before [[Generation VIII]]:&#039;&#039;&#039;&lt;br /&gt;
* [[Mustard]] defeats [[Opal]] and becomes {{pkmn|Champion}} of Galar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 40 years before [[Generation III]]:&#039;&#039;&#039; &lt;br /&gt;
*{{p|Lunatone}} is seen for the first time in a crater.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 32 years before [[Generation VIII]]:&#039;&#039;&#039;&lt;br /&gt;
* Mustard is dethroned as Champion of the [[Galar League]] after an 18-year long victory streak, and retires soon after.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Several decades before {{pkmn|Omega Ruby and Alpha Sapphire}}:&#039;&#039;&#039;&lt;br /&gt;
*[[Sea Mauville]] is decommissioned after the closure of [[New Mauville]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1969:&#039;&#039;&#039;&lt;br /&gt;
*{{wp|Apollo 11|Humans land on the Moon for the first time}}.&amp;lt;ref&amp;gt;&#039;&#039;&#039;Old Man:&#039;&#039;&#039; &#039;&#039;&amp;quot;July 20, 1969! Humankind first set foot on the moon that day. I bought a color TV just so I could watch that news.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11 years before [[Generation III]]:&#039;&#039;&#039;&lt;br /&gt;
*The [[Litleonids|Litleonid meteor shower]] passes by [[Hoenn]] for the last time prior to {{g|Omega Ruby and Alpha Sapphire}}.&lt;br /&gt;
*[[Hoenn TV|TV Mauville]] is founded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10 years before {{pkmn|Omega Ruby and Alpha Sapphire}}:&#039;&#039;&#039;&lt;br /&gt;
*[[Pokémon Center]]s in [[Hoenn]] are remodeled, removing the second floor and the Pokémon Cable Club.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1995&#039;&#039;&#039; &lt;br /&gt;
*The first Pokémon created by scientific engineering, {{p|Porygon}}, is created.&amp;lt;ref&amp;gt;According to [[An Illustrated Book of POCKET MONSTERS]], Porygon was created in 1995.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Less than 10 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
*The ferry [[S.S. Tidal]] is constructed.&lt;br /&gt;
*A {{p|Rotom}} inhabits an [[Old Chateau|abandoned mansion]] in Sinnoh.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some years prior to [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
*A team of scientists discover a new Pokémon (at the time) deep in a jungle in [[Guyana]], South America on July 5. They name the Pokémon {{p|Mew}} on July 10. {{p|Mewtwo}}, a clone of Mew, is born on February 6. Mewtwo escapes from and destroys [[Cinnabar Island]]&#039;s {{ka|Pokémon Mansion}} on September 1 and then goes to [[Cerulean Cave]].&lt;br /&gt;
*[[Saffron Gym|Sabrina&#039;s Gym]] is declared the official Gym of Saffron City after a Pokémon battle between [[Sabrina]] and the leader of the [[Fighting Dojo]].&lt;br /&gt;
*Giratina returns to the Pokémon world.&lt;br /&gt;
*The [[Battle Resort]] opens in [[Hoenn]].&lt;br /&gt;
*[[Goldenrod Radio Tower]] is torn down due to being old and creaky. During the process, the Radio Tower Director comes across the [[Clear Bell]], which he keeps for the time being. A new Goldenrod Radio Tower is built in its place.&lt;br /&gt;
*Construction of the [[Royal Unova]] begins.&lt;br /&gt;
[[File:Scarlet Time Machine.png|thumb|250px|[[Professor Sada]]{{sup/9|S}}/[[Professor Turo]]{{sup/9|V}}&#039;s [[time machine]] in the [[Zero Lab]]]]&lt;br /&gt;
&#039;&#039;&#039;Ten years prior to [[Generation IX]]&#039;&#039;&#039;&lt;br /&gt;
*Fascinated with the ancient Pokémon{{sup/9|S}}/future Pokémon{{sup/9|V}} depicted in Heath&#039;s Scarlet Book{{sup/9|S}}/Violet Book{{sup/9|V}} [[Professor Sada]]{{sup/9|S}}/[[Professor Turo]]{{sup/9|V}} invents a [[time machine]] that brings [[Paradox Pokémon]] into [[Area Zero]] from either the past{{sup/9|S}}/future{{sup/9|V}} or parallel timelines. These included two {{p|Koraidon}}{{sup/9|S}}/{{p|Miraidon}}{{sup/9|V}}, Pokémon extremely similar to {{p|Cyclizar}}. The first one was friendly and curious, while the other one was aggressive and territorial.&lt;br /&gt;
*[[Arven]]&#039;s parent left Professor Sada{{sup/9|S}}/Professor Turo{{sup/9|V}}, forcing them to create an AI replica of themselves to act as their new assistant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A year and a half prior to [[Generation IX]]&#039;&#039;&#039;&lt;br /&gt;
*[[Clavell]] becomes the director of [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}.&lt;br /&gt;
*[[Nemona]] becomes the youngest Champion-class Trainer in Paldea.&lt;br /&gt;
*[[Team Star]] is formed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shortly prior to [[Generation IX]]&#039;&#039;&#039;&lt;br /&gt;
*The two Koraidon{{sup/9|S}}/Miraidon{{sup/9|V}} had a territorial battle, but when Professor Sada{{sup/9|S}}/Professor Turo{{sup/9|V}} attempted to stop it, defending the passive one, they took a mortal blow from the aggressive one and passed away, leaving their AI replica on their own and allowing the passive Pokémon to escape [[Area Zero]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One year prior to [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
*[[Professor Rowan]] goes to [[Kanto]] to study [[Pokédex]] systems with [[Professor Oak]].&lt;br /&gt;
&lt;br /&gt;
===Contemporary history===&lt;br /&gt;
From the [[Pokémon games]]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Generation I]]/{{gen|III}}/{{gameabbrev6|ORAS}}:&#039;&#039;&#039;&lt;br /&gt;
*The events of {{game|Red and Blue|s|Red, Blue}}, {{v2|Yellow}}, {{game|FireRed and LeafGreen|s|FireRed, LeafGreen}}, {{3v2|Ruby|Sapphire|Emerald}}:&lt;br /&gt;
**{{ga|Red}} leaves [[Pallet Town]] on his Pokémon journey after his rival, [[Professor Oak]]&#039;s grandson, {{ga|Blue}}. After getting the eight [[Badge]]s of [[Kanto]], and defeating [[Team Rocket]] along the way, he then challenges Kanto&#039;s [[Elite Four]] and its current Champion, none other than Blue himself. After defeating Blue, Red becomes the {{pkmn|Champion}}, then ventures to the [[Sevii Islands]] to eradicate Team Rocket and help [[Celio]] to connect his [[Pokémon Network Center]] to the [[Hoenn]] region.&lt;br /&gt;
** {{ga|Brendan}}/{{ga|May}} leaves [[Littleroot Town]] on a Pokémon journey shortly after moving to the Hoenn region from [[Olivine City]] in [[Johto]] by saving the local [[Pokémon Professor]] from an attacking [[wild Pokémon]]. At first, there is a deep-seated rivalry with [[Professor Birch]]&#039;s daughter/son {{tt|{{ga|May}}/{{ga|Brendan}}|The player character not chosen.}}, however, later on, the rivalry is with [[Wally]] instead. After defeating Hoenn&#039;s eight [[Gym Leader]]s and calming {{p|Groudon}} or {{p|Kyogre}}, released from their banishment by [[Team Magma]] and [[Team Aqua]], respectively, they challenge and defeat Hoenn&#039;s Elite Four and current Champion, becoming the Champion themself, much to the astonishment of Birch&#039;s child.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{gameabbrev7|PE}}:&#039;&#039;&#039;&lt;br /&gt;
*The events of [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]:&lt;br /&gt;
**{{ga|Chase}}/{{ga|Elaine}} leaves [[Pallet Town]] on their Pokémon journey after their rival, {{ga|Trace}}. After getting the eight [[Badge]]s of [[Kanto]], and defeating [[Team Rocket]] with the help of {{ga|Blue}} and Trace, along the way, they then challenge Kanto&#039;s [[Elite Four]] and compete for the title of Champion in one final battle with Trace. After defeating Trace, Chase/Elaine becomes the {{pkmn|Champion}}. From there, they capture {{p|Mewtwo}} and meet {{ga|Green}}, a Trainer who had hoped to capture Mewtwo for herself. They also confront [[Archer]], an {{tc|Executive|admin}} of the remnants of Team Rocket, who challenges them to one last battle before swearing that he will avenge his boss, [[Giovanni]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{gen|I}}/{{gen|III}} and {{gen|II}}/{{gen|IV}}:&#039;&#039;&#039;&lt;br /&gt;
*One year before Generation II, the eruption of the volcano on [[Cinnabar Island]] causes destruction of the island&#039;s settlement, except for the [[Pokémon Center]]. As a result, [[Blaine]], the [[Cinnabar Gym]] Leader, relocates the gym to the nearby [[Seafoam Islands]].&lt;br /&gt;
*{{ga|Blue}} takes the position of Gym Leader in the now empty [[Viridian Gym]], succeeding the former Team Rocket leader [[Giovanni]].&lt;br /&gt;
*{{ga|Red}} retreats to [[Mt. Silver]], training day and night, leaving [[Lance]] to act as Champion, while [[Lorelei]] returns to her home in {{OBP|Four Island|town}}, and [[Agatha]] retires from her position as a member of the [[Kanto]] [[Elite Four]]. This leaves three vacancies on the roster for Elite Four. &lt;br /&gt;
** Two of these vacancies are filled by [[Karen]] and [[Will]]. The other is filled by [[Koga]], who abdicates his position as [[Fuchsia City]] [[Fuchsia Gym|Gym]] Leader to his daughter, [[Janine]].&lt;br /&gt;
*Extensive research confirms the existence of {{t|Steel}} and {{type|Dark}} Pokémon in Kanto.&lt;br /&gt;
&amp;lt;!-- The events of FireRed and LeafGreen retroactively negate this discovery and say that they had always been known, as Generation III and I are considered to take place contemporaneously. This is backed up by HeartGold and SoulSilver when Jasmine&#039;s pre-battle speech was changed from the subject that the Steel-type was recently discovered. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Not 100% sure on taking the above tidbit out... --&amp;gt;&lt;br /&gt;
*[[Baoba]] leaves [[Kanto]] when his {{safari|Kanto}} is closed and begins planning to open a {{safari|Johto|new Safari Zone}} in [[Johto]], as a replacement.&lt;br /&gt;
* The [[Pokémon Tower]] is converted into a Radio Tower.&lt;br /&gt;
*A [[Pal Park]] is opened in place of the Kanto Safari Zone.&lt;br /&gt;
*Giratina returns to the [[Distortion World]].&lt;br /&gt;
*A new {{gdis|Battle Frontier|IV}} is built in [[Sinnoh]] and [[Johto]].&lt;br /&gt;
*[[Professor Rowan]] returns to [[Sinnoh]] after four years, having invented a new [[Pokédex]] while working with [[Professor Oak]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Three years after [[Generation I]]/[[Generation III]]/{{gameabbrev6|ORAS}} ([[Generation II]]/[[Generation IV]]/{{gameabbrev8|BDSP}}):&#039;&#039;&#039;&lt;br /&gt;
* The events of {{game|Gold and Silver|s|Gold, Silver}}, {{v2|Crystal}}, {{game|Diamond and Pearl|s|Diamond, Pearl}}, {{v2|Platinum}}, {{game|HeartGold and SoulSilver|s|HeartGold, SoulSilver}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl}}:&lt;br /&gt;
**{{ga|Ethan}}/{{ga|Kris}}/{{ga|Lyra}} leaves [[New Bark Town]] on an errand for [[Professor Elm]], bonding with their [[first partner Pokémon]] on the way. A {{ga|Silver|red-haired boy}} steals one of Elm&#039;s three Pokémon and challenges them as Ethan/Kris/Lyra&#039;s journey across Johto continues. A revived Team Rocket, using plans formulated three years prior, enrages many {{p|Gyarados}}, including a [[Red Gyarados|red one]], at the [[Lake of Rage]] as they proceed to take over the [[Goldenrod Radio Tower]] in a desperate attempt to contact Giovanni, their former leader. They are defeated, and the new leader vows to never again re-form Team Rocket, and Ethan/Kris/Lyra continues to gather Johto&#039;s Badges, eventually gaining all eight and traveling to the [[Pokémon League]] at [[Indigo Plateau]] in Kanto. After defeating the Elite Four and their Champion, Lance, Ethan/Kris/Lyra then heads to the Kanto region to challenge its eight Gyms, which have changed from three years prior. After gaining all eight of their Badges, for a total of sixteen, [[Professor Oak]] declares them ready to travel to Mt. Silver, where they meet and challenges {{ga|Red}}.&lt;br /&gt;
**{{ga|Lucas}}/{{ga|Dawn}} and {{ga|Barry}} leave [[Twinleaf Town]] in an attempt to see a Pokémon like the recently reported red Gyarados in the nearest of [[Sinnoh]]&#039;s lakes, [[Lake Verity]]. After being attacked by a wild {{p|Starly}} at the lake, and using one of [[Professor Rowan]]&#039;s Pokémon to fend off the attacker while he and his assistant, {{tt|{{ga|Dawn}}/{{ga|Lucas}}|The player character not chosen.}}, &amp;lt;!-- (apart from in Platinum canon, where they receive their starter Pokémon before actually reaching the lake) --&amp;gt;&amp;lt;!-- Same here... --&amp;gt; their journey begins in earnest, and both Lucas/Dawn and Barry challenge the Sinnoh region&#039;s eight Gyms to gain the Badges necessary to challenge the {{si|Pokémon League}}. Along the way, however, Lucas/Dawn is brought into many conflicts with [[Team Galactic]], whose leader, [[Cyrus]], wishes to remake the entire universe in his image with the powers of the [[Legendary Pokémon]] {{p|Dialga}} and {{p|Palkia}}. Defeating the team and calming {{p|Dialga}}/{{p|Palkia}}/{{p|Giratina}}, Lucas/Dawn challenges Sinnoh&#039;s Elite Four and Champion, [[Cynthia]], and becomes Champion themself.&lt;br /&gt;
*[[Hayley]], a friend of [[Bebe]], opens up a [[My Pokémon Ranch|Pokémon Ranch]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{pkmn|Omega Ruby and Alpha Sapphire}} and [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
*Construction of the [[Royal Unova]] is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{g|Emerald}} and [[Generation VII]]&#039;&#039;&#039;&lt;br /&gt;
*10 Years prior to Generation VII&lt;br /&gt;
**The UB Task Force division of the [[International Police]] containing [[Looker]], [[Nanu]] and an unnamed woman are tasked to destroy an unknown number of [[Ultra Beast]]s. {{p|Guzzlord}}, at the time named UB-05 Glutton, has also been spotted in [[Alola]].&lt;br /&gt;
**[[Anabel]] enters an [[Ultra Wormhole]] and is found by Nanu and Looker in Alola, suggesting to have gone through the Ultra Wormhole &amp;quot;sometime&amp;quot;. Anabel becomes a part of the UB Task Force and eventually Looker&#039;s superior. At some point, Nanu resigns his position.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between [[Generation II]]/{{Gen|IV}} and [[Generation V]]:&#039;&#039;&#039; &lt;br /&gt;
*The {{tc|Team Rocket Grunt}} who stole the Machine Part in Kanto returns to [[Unova]], intending to reform Team Rocket there despite its second defeat, as he {{game|HeartGold and SoulSilver|s|previously stated}}. He later falls in love and has a son, moving to [[Icirrus City]].&lt;br /&gt;
*[[Caitlin]] leaves the [[Sinnoh]]/[[Johto]] {{gdis|Battle Frontier|IV}} and returns to [[Unova]], becoming an [[Elite Four]] member.&lt;br /&gt;
* {{tc|Scientist}} Dudley, a member of [[Team Plasma]], creates {{p|Genesect}} in an attempt to create the strongest Pokémon in existence by altering an ancient insect Pokémon with cybernetic upgrades.&lt;br /&gt;
*Team Plasma steals [[Hugh&#039;s sister]]&#039;s {{p|Purrloin}}, and [[Hugh]] swears to one day get it back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A few years after [[Generation II]]/[[Generation IV]] ([[Generation V]]):&#039;&#039;&#039;&lt;br /&gt;
[[File:N {{#switch: {{#expr: {{#time:i}} mod 2}}|0=Zekrom|1=Reshiram}}.jpg|thumb|250px|N and {{#switch: {{#expr: {{#time:i}} mod 2}}|0=Zekrom|1=Reshiram}}]] &lt;br /&gt;
*The events of {{2v2|Black|White}}:&lt;br /&gt;
**{{ga|Hilbert}}/{{ga|Hilda}}, along with their friends [[Cheren]] and [[Bianca]], receive their very first Pokémon in the bedroom of Hilbert/Hilda&#039;s house in [[Nuvema Town]] from [[Professor Juniper]]. The three decide to leave Nuvema Town and go on a journey across their region of [[Unova]], with Cheren wanting to learn as much about every kind of Pokémon possible, and Bianca going against the wishes of her dad. Upon arriving in [[Accumula Town]], they encounter the nefarious [[Team Plasma]], who announce their plans for Pokémon liberation to separate Pokémon from humans. Hilbert/Hilda then battle Team Plasma&#039;s leader, a mysterious man known only as [[N]], who claims Pokémon are his friends. Hilbert/Hilda make a journey across the land of Unova challenging all eight Gyms and earning all eight Badges. After earning the eighth Badge, they travel to the {{un|Pokémon League}} where they defeat the Elite Four. Upon defeating the Elite Four, they discover that N has already defeated the Champion [[Alder]] and promptly summons his castle, destroying the Pokémon League Castle. [[Ghetsis]], one of the members of the [[Seven Sages]], reveals that he had the plan to separate people and Pokémon so that he could be the only person in the whole world with Pokémon. After defeating N and Ghetsis with {{p|Reshiram}}/{{p|Zekrom}}, N becomes sorry for all his wrongdoing and flies off to distant lands on his dragon of legend. Hilbert/Hilda, Cheren, and Bianca continue their journey in Unova and get recruited by an undercover officer codenamed [[Looker]] to discover and arrest the remaining six of the Seven Sages. After the arrest of all six, Hilbert/Hilda returns to the Pokémon League, re-defeats the Elite Four, then challenges and defeats Alder, becoming Champion of Unova.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{2v2|Black|White}} and {{2v2|Black|White|2}}/{{pkmn|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*Hilbert/Hilda leaves Unova with their Dragon to look for N.&lt;br /&gt;
* Bianca officially becomes Professor Juniper&#039;s assistant.&lt;br /&gt;
*The Pokémon distribution of Unova changes drastically.&lt;br /&gt;
*[[Cilan]], [[Chili]], [[Cress]], [[Lenora]], and [[Brycen]] retire as Gym Leaders to train.&lt;br /&gt;
*Cheren, [[Roxie]], and [[Marlon]] become Gym Leaders.&lt;br /&gt;
*Alder retires as the Champion, and [[Iris]] takes his place.&lt;br /&gt;
* Five of the Seven Sages leave Team Plasma, and Ghetsis and [[Zinzolin]] form a new Team Plasma solely dedicated to conquering Unova.&lt;br /&gt;
*A landslide seals off {{rt|10|Unova}} and a majority of {{OBP|Victory Road|Black and White}}, forcing another {{OBP|Victory Road|Black 2 and White 2}} to be built. Another landslide seals off [[Challenger&#039;s Cave]].&lt;br /&gt;
*Significant construction occurs in Unova:&lt;br /&gt;
**The [[Cold Storage]] in the south of [[Driftveil City]] is replaced by the [[Pokémon World Tournament]].&lt;br /&gt;
**A section of the mountain near [[Undella Town]] is constructed into a new town called [[Lentimas Town]]&lt;br /&gt;
**{{tc|The Riches}} house in Undella Town is demolished, with new villas built in the town.&lt;br /&gt;
**The [[Marine Tube]] is built between Undella Town and [[Humilau City]], connecting the two.&lt;br /&gt;
**The [[Castelia Sewers]] are made accessible on Thumb Pier, which leads to Castelia&#039;s park, or when flooded, to Castelia&#039;s back alley.&lt;br /&gt;
*{{ga|Calem}}/{{ga|Serena}} moves to [[Vaniville Town]] in [[Kalos]] with their mother.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two years after {{2v2|Black|White}} ([[Generation VI]])&#039;&#039;&#039;:&lt;br /&gt;
[[File:{{#switch: {{#expr: {{#time:i}} mod 2}}|0=Xerneas|1=Yveltal}} Encounter.png|thumb|250px|Encountering {{#switch: {{#expr: {{#time:i}} mod 2}}|0=Xerneas|1=Yveltal}}]]&lt;br /&gt;
*The events of {{2v2|Black|White|2}} and {{pkmn|X and Y}}, and the leadup to {{g|Legends: Z-A}}:&lt;br /&gt;
**{{ga|Nate}}/{{ga|Rosa}} receives their first Pokémon from Bianca in their hometown of [[Aspertia City]]. Together with [[Hugh]], who hopes to take back his sister&#039;s Purrloin from Team Plasma, the duo takes on the new lineup of Gyms in the Unova region. After earning their seventh badge from [[Drayden]], Team Plasma attacks [[Opelucid City]], covering the city in unbreakable ice. The [[Shadow Triad]] takes the opportunity to steal the [[DNA Splicers]] from [[Opelucid Gym]]. Nate/Rosa and Hugh chase Team Plasma to [[Humilau City]], where after earning their final badge, they confront [[Zinzolin]], [[Colress]], and the Shadow Triad at the [[Giant Chasm]]. After the Triad releases Hugh&#039;s sister&#039;s Purrloin, now a {{p|Liepard}}, Hugh tells Nate/Rosa to go ahead and confront Team Plasma&#039;s leader, Ghetsis. Just before Ghetsis freezes Nate/Rosa alive with {{p|Kyurem}}&#039;s {{m|Glaciate}}, [[N]] flies in on {{p|Reshiram}}/{{p|Zekrom}}, saving them. However, Ghetsis uses Kyurem&#039;s power to turn Reshiram/Zekrom back into an orb, then uses the DNA Splicers to turn Kyurem into {{form|Kyurem|Black/White Kyurem}}. Nate/Rosa knocks out Kyurem, causing the two Dragon Pokémon to separate, then defeats an enraged Ghetsis. Thankful, N suggests that Nate/Rosa proceed to the Pokémon League. Heeding his words, Nate/Rosa ascend Victory Road, defeats the Elite Four, and emerges victorious in battle with the new Champion, Iris. After returning home, Hugh&#039;s sister thanks to the player for helping her big brother, and tells Nate/Rosa that she has been dreaming of a {{p|Zoroark}} calling Nate/Rosa&#039;s name. At Hugh&#039;s suggestion, Nate/Rosa returns to Victory Road, finding a Zoroark that leads them to the ruins of [[N&#039;s Castle]], where N and Reshiram/Zekrom challenge them to battle. After being defeated, N says goodbye to his dragon and releases it by asking it to turn back into an orb to give to Nate/Rosa. Nate/Rosa climbs to the top of [[Dragonspiral Tower]], and faces {{p|Reshiram}}/{{p|Zekrom}} again, this time, in an attempt to capture it.&lt;br /&gt;
**{{ga|Calem}}/{{ga|Serena}} leave their home in [[Vaniville Town]] meeting [[Shauna]] and {{tt|{{ga|Serena}}/{{ga|Calem}}|The player character not chosen.}} who invite them to join them for a meeting in [[Aquacorde Town]]. {{ga|Calem}}, {{ga|Serena}} and [[Shauna]] receive their first Pokémon from [[Tierno]] and a Pokédex from [[Trevor]] on behalf of [[Professor Sycamore]]. After delivering a letter to their {{kal|Grace|Mom}} from Professor Sycamore, they head on an adventure traveling across [[Kalos]], challenging eight Gyms in order to earn eight Badges to then challenge the {{kal|Pokémon League}}. Along their journey, they come into contact with [[Team Flare]], an organization whose goal is to create a &amp;quot;beautiful and better&amp;quot; world while making money. They try to do this by stealing [[fossil]]s from [[Glittering Cave]], siphoning electricity from the [[Kalos Power Plant]], stealing the Poké Balls from the [[Poké Ball Factory]] in [[Laverre City]], and attempting to agitate and capture an {{p|Abomasnow}}. Calem/Serena also encounters a mysterious giant called [[AZ]] on several occasions, the first being on {{rt|13|Kalos}}. After earning their seventh badge from [[Olympia]], Calem/Serena are contacted by [[Lysandre]], a man introduced by Professor Sycamore, who reveals himself to be the leader of Team Flare and his intention to use the [[ultimate weapon]] to eliminate all life in the world. Calem/Serena battle Lysandre first in [[Lysandre Labs]] and again in the [[Team Flare Secret HQ]], before making their way down to the basement where they find {{p|Xerneas}}{{sup/6|X}}/{{p|Yveltal}}{{sup/6|Y}} and battle them, before battling against Lysandre once more. Even though Lysandre is defeated, and Calem/Serena and their friends reason with him, he still fires the ultimate weapon. The blast the weapon emits destroys it and buries Lysandre and the HQ, ultimately disbanding Team Flare. Calem/Serena then heads to the Pokémon League where they defeat the [[Elite Four]] and [[Diantha]], becoming {{pkmn|Champion}} of [[Kalos]]. After becoming Champion, Looker contacts {{ga|Calem}}/{{ga|Serena}} to help him fight crime in Lumiose City.&lt;br /&gt;
**Despite being buried, Lysandre was saved from death by {{p|Zygarde}}, who exhausted most of its power in the process of protecting everyone from the light of the ultimate weapon. Losing most of his memories and cursed with the same long life AZ was afflicted with 3,000 years ago due to the ultimate weapon, Lysandre took on the moniker of &amp;quot;L&amp;quot; and began assisting Zygarde in restoring its power. Meanwhile, soon after Lysandre activated the ultimate weapon, the [[Ange]] device within [[Prism Tower]] awakened as well, sensing danger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At least three years before [[Generation VII]]&#039;&#039;&#039;&lt;br /&gt;
*[[Mohn|Professor Mohn]] develops his theory on [[Ultra Wormhole]]s, leading to discoveries on [[Ultra Beast]]s and the {{p|Cosmog}} species.&lt;br /&gt;
**Mohn falls through an Ultra Wormhole himself and ends up on and developing [[Poké Pelago]], leaving behind [[Nebby|a Cosmog]] and research on {{p|Nihilego}}.&lt;br /&gt;
**[[Lusamine]] directs methods to create more Ultra Wormholes and sets in motion the creation of the [[beast killer project]] after Mohn&#039;s loss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{2v2|Black|White|2}}/{{pkmn|X and Y}} and [[Generation VII]]&#039;&#039;&#039;:&lt;br /&gt;
*[[Sina]] and [[Dexio]] are sent to [[Alola]] by [[Professor Sycamore]] to follow {{p|Zygarde}}.&lt;br /&gt;
*{{ga|Red}} and {{ga|Blue}} come to Alola to act as the bosses of the [[Battle Tree]].&lt;br /&gt;
*[[Grimsley]] leaves the [[Unova]] [[Elite Four]] and comes to Alola, becoming a successful [[Mantine Surf]]er.&lt;br /&gt;
*[[Colress]] comes to Alola to research [[Z-Power]].&lt;br /&gt;
*[[Gladion]] flees [[Aether Paradise]] with a {{TP|Gladion|Type: Null}}.&lt;br /&gt;
**During this time, he joins [[Team Skull]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two years after {{2v2|Black|White|2}}/{{pkmn|X and Y}} ([[Generation VII]])&#039;&#039;&#039;:&lt;br /&gt;
[[File:Lillie and {{#switch: {{#expr: {{#time:i}} mod 2}}|0=Solgaleo|1=Lunala}}.png|thumb|x175px|Lillie and Nebby as a {{#switch: {{#expr: {{#time:i}} mod 2}}|0=Solgaleo|1=Lunala}}]] &lt;br /&gt;
*Three months prior to the events of Generation VII, [[Lillie]] flees [[Aether Paradise]] with a {{p|Cosmog}}, [[nickname]]d [[Nebby]], and is found by [[Professor Burnet]].&lt;br /&gt;
*The events of {{pkmn|Sun and Moon}}:&lt;br /&gt;
**{{ga|Elio}}/{{ga|Selene}} leaves their home on {{rt|1|Alola}} on a Pokémon journey three months after moving to the [[Alola]] region from Kanto. They receive their first partner Pokémon from [[Hala]] and meet [[Lillie]] and [[Hau]]. Elio/Selene receives a [[Z-Ring]] at the festival inaugurating their [[island challenge]], consisting of seven trials and four grand trials in order to become the island challenge champion. Along the journey, they encounter a group called [[Team Skull]], whose members are misfits who failed the island challenge and aim to cause trouble, as well as another group called the [[Aether Foundation]], whose goal is to cure hurt Pokémon. After defeating the leader of Team Skull, [[Guzma]], at the [[Shady House]], Elio/Selene travel to [[Aether Paradise]], where they battle [[Lusamine]], the president of the Aether Foundation. Lusamine opens [[Ultra Wormhole]]s across Alola and enters one with Guzma. Elio/Selene and Lillie evolve [[Nebby]] into {{p|Solgaleo}}{{sup/7|S}}/{{p|Lunala}}{{sup/7|M}} at the [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}} and travel into [[Ultra Space]], where Elio/Selene battles Lusamine again and bring her and Guzma back to Alola. Elio/Selene catches Solgaleo{{sup/7|S}}/Lunala{{sup/7|M}} after Lillie tells it that she isn&#039;t a Trainer. Elio/Selene climbs [[Mount Lanakila]] to its summit, the newly opened {{al|Pokémon League}}, where they defeat the [[Elite Four]] and [[Professor Kukui]], becoming the first {{pkmn|Champion}} of Alola. A festival is held in [[Iki Town]], and Lillie brings Elio/Selene to the [[Ruins of Conflict]] to battle {{p|Tapu Koko}}. The next day, Lillie leaves for Kanto to help her mother. The International Police contact Elio/Selene to investigate and catch the [[Ultra Beast]]s unleashed across Alola.&lt;br /&gt;
*The events of {{pkmn|Ultra Sun and Ultra Moon}}:&lt;br /&gt;
**Events proceed similarly to the above, but Lusamine now seeks to aid the [[Ultra Recon Squad]] in stopping {{P|Necrozma}}. When Elio/Selene and Lillie reach the [[Altar of the Sunne]]{{sup/7|US}}/[[Altar of the Moone]]{{sup/7|UM}}, they discover that Lusamine and Guzma have been defeated and Necrozma fuses with Nebby to become Dusk Mane Necrozma{{sup/7|US}}Dawn Wings Necrozma{{sup/7|UM}}. It is repelled, and Elio/Selene pursues it into [[Ultra Megalopolis]], where they find it has become Ultra Necrozma. Despite its incredible power, Ultra Necrozma is defeated and Nebby is freed from Necrozma&#039;s influence. Sometime after Elio/Selene becomes the Champion, the Aether Foundation is attacked by [[Team Rainbow Rocket]], which seeks to use the Aether Foundation&#039;s research to further their goals of multiversal conquest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some time before [[Generation VIII]]&#039;&#039;&#039;:&lt;br /&gt;
*Research notes of {{p|Type: Null}} are stolen.&amp;lt;ref&amp;gt;Pokédex from Sword: &#039;&#039;Rumor has it that the theft of top-secret research notes led to a new instance of this Pokémon being created in the [[Galar]] region.&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Generation VIII]]&#039;&#039;&#039;:&lt;br /&gt;
*The events of {{pkmn|Sword and Shield}} and their {{FB|Pokémon Sword and Shield|Expansion Pass}}:&lt;br /&gt;
**{{ga|Victor}}/{{ga|Gloria}} and [[Hop]] receive their [[first partner Pokémon]] from [[Leon]], the undefeated {{pkmn|Champion}}, and meet a mysterious {{OBP|Pokémon|species}} in the [[Slumbering Weald]]. The two receive [[Pokédex]]es from [[Sonia]], [[Dynamax Band]]s from [[Professor Magnolia]], and [[endorsement]]s from Leon to enter the [[Galar League|Gym Challenge]]. They head on an adventure traveling across Galar, challenging [[Gym]]s in order to earn eight [[Badge]]s to enter the Champion Cup. Over the course of their {{pkmn|journey}}, they encounter a group called [[Team Yell]], whose members support [[Marnie]] in the Gym Challenge. They also encounter another group called [[Macro Cosmos]], a conglomerate led by [[Rose]], who has endorsed his ward [[Bede]] in the Gym Challenge. During the Champion Cup in [[Wyndon Stadium]], Rose interrupts the Championship Match by reawakening {{p|Eternatus}} and bringing about the [[Darkest Day]] in an attempt to provide energy for the Galar region in 1,000 years. Victor/Gloria and Hop find a [[Rusted Sword]] and [[Rusted Shield]] and head to the [[Energy Plant]] in [[Hammerlocke]], where they battle Rose and summon {{p|Zacian}} and {{p|Zamazenta}}. After defeating it, Victor/Gloria manages to catch Eternatus and returns to [[Wyndon]] to defeat Leon in the Championship Match, becoming the new Champion of Galar.&lt;br /&gt;
**Sometime during their journey, Victor/Gloria travels to the [[Isle of Armor]], where they meet a new rival, [[Klara]]{{sup/8|Sw}}/[[Avery]]{{sup/8|Sh}}, and are taken under the wing of former Champion [[Mustard]] as a student of [[Master Dojo|his dojo]]. Victor/Gloria competes in a series of trials with their new rival, eventually defeating them in a final battle, earning them the right to inheirit the Dojo&#039;s &amp;quot;secret armor&amp;quot;, the [[Legendary Pokémon]] {{p|Kubfu}}. After [[Friendship|bonding]] with each other, Victor/Gloria and Kubfu challenge one of the [[Towers of Two Fists]], culminating in a battle against Mustard and his own Kubfu. Victor/Gloria is successful, and Kubfu learns the secret of the tower, allowing it to [[Evolution|evolve]] into {{form|Urshifu|Single Strike Style or Rapid Strike Style}} {{p|Urshifu}}.&lt;br /&gt;
**Sometime during their journey, Victor/Gloria travels to the [[Crown Tundra]], where they meet the retired [[Gym Leader]] [[Peony]], who recruits them as the leader of his exploration team, and tasks them with investigating three mysteries surrounding the tundra. In the [[Legendary Clue 1|first mystery]], Victor/Gloria meets {{p|Calyrex}}, the former king of the Crown Tundra, and helps it reunite with its steed, {{p|Glastrier}} or {{p|Spectrier}}. In the [[Legendary Clue 2|second mystery]], they investigate ruins scattered around the tundra, encountering and {{pkmn2|caught|catching}} the [[legendary giants]]. In the [[Legendary Clue 3|third mystery]], Victor/Gloria pursues and catches the {{rf|Galarian}} [[legendary birds]] across Galar. Upon solving these mysteries, Victor/Gloria finds a note describing a [[Legendary Clue?|fourth mystery]] that Peony does not recall writing. Upon bringing it to the [[Max Lair]], Victor/Gloria learns about [[Ultra Beast]]s and {{p|Necrozma}}, and is eventually able to catch Necrozma in a [[Dynamax Adventure]].&lt;br /&gt;
**After becoming Champion, Victor/Gloria and Hop stop the plans of [[Sordward]] and [[Shielbert]], who cause chaos around the region in their misguided attempt to restore the Galarian monarchy. In the process, Victor/Gloria catches one of the two Legendary Pokémon of Galar, and Hop sets out to be a [[Pokémon Professor]].&lt;br /&gt;
**After resolving the incident with Sordward and Shielbert, Victor/Gloria returns to the Master Dojo, where they find Hop conducting research on [[Sonia]]&#039;s behalf. Mustard tells them that Urshifu hates the taste of {{DL|Master Dojo|Max Soup}}, so, in order for it to unlock its [[Gigantamax]] potential, a special ingredient is needed to make it drink the Max Soup. He doesn&#039;t reveal what this ingredient is, though, and leaves it to the duo to figure it out on their own. After a few bad guesses, Victor/Gloria and Hop travel to [[Honeycalm Island]], where Victor/Gloria gets thrust into a [[Max Raid Battle]] against a [[Dynamax]] {{p|Vespiquen}}. After defeating it, they find the missing ingredient: [[Max Honey]]. Upon returning to the dojo, Mustard informs Victor/Gloria that he wants to battle them in a no-holds-barred battle, where he uses his full power. In the battle, Mustard uses his own Gigantamax Urshifu. After being defeated, Mustard declares that he has nothing more to teach Victor/Gloria.&lt;br /&gt;
**After the events of the incident with Sordward and Shielbert, [[The Isle of Armor]], and [[The Crown Tundra]], Victor/Gloria receives a call on their [[Rotom Phone]] from Leon, who invites them and many other strong [[Pokémon Trainer]]s from Galar to a new type of competition called the [[Galarian Star Tournament]] (in which Trainers form duos and compete in [[Multi Battle]]s) at [[Wyndon Stadium]]. Victor/Gloria partners with [[Hop]] or [[Marnie]] in the inaugural tournament, and emerges victorious after defeating Leon and [[Raihan]] (if their partner is Hop) or Raihan and [[Piers]] (if their partner is Marnie) in the finals, after which Leon announces that further Galarian Star Tournaments will occur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some time after [[Generation VIII]] ([[Generation IX]])&#039;&#039;&#039;:&lt;br /&gt;
*The events of {{pkmn|Scarlet and Violet}} and their [[The Hidden Treasure of Area Zero|expansion]]:&lt;br /&gt;
**{{ga|Florian}}/{{ga|Juliana}}, a child who recently moved to [[Paldea]], starts their Pokémon journey with their neighbor [[Nemona]], receiving their first partner Pokémon from Director [[Clavell]] of [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}. Despite being a {{pkmn|Champion}}-ranked Trainer, Nemona chooses to also raise a new first partner Pokémon and team alongside Florian/Juliana. Soon after their departure from [[Cabo Poco]], Florian/Juliana encounters a mysterious Pokémon called {{ga|Koraidon}}{{sup/9|S}}/{{ga|Miraidon}}{{sup/9|V}} and a boy named [[Arven]], the son of [[Professor Sada]]{{sup/9|S}}/[[Professor Turo]]{{sup/9|V}}, who gives them the Pokémon&#039;s [[Poké Ball]]. Arriving in [[Mesagoza]], Florian/Juliana learns about the [[Terastal phenomenon]], saves a girl named [[Penny]] from being harassed by a group of academy delinquents called [[Team Star]], and is contacted by Professor Sada{{sup/9|S}}/Professor Turo{{sup/9|V}}, who tells asks them to look after Koraidon{{sup/9|S}}/Miraidon{{sup/9|V}} in their stead. Three days later, the academy&#039;s independent study assignment, the Treasure Hunt, sends academy students to search for their own personal treasure across the region.&lt;br /&gt;
**Encouraged by Nemona, Florian/Juliana starts taking on the eight [[Gym]]s across Paldea to earn eight [[Badge|Gym Badges]] and become a Champion like her. Along the way, they encounter the eight [[Gym Leader]]s of Paldea, members of the Paldea [[Elite Four]], and Top Champion [[Geeta]], as well as battle Nemona on several occasions. With eight Gym Badges in hand, Florian/Juliana travels to the {{pal|Pokémon League}}, defeating the Elite Four and Geeta to become a Champion-ranked Trainer. An enthusiastic Nemona then challenges them to one more battle, happy to be able battle without holding back anymore. Despite losing, Nemona is still happy to see Florian/Juliana having become as strong as they have.&lt;br /&gt;
** A mysterious individual referring to themselves as [[Cassiopeia]] requests Florian/Juliana&#039;s help in taking down Team Star in an operation called &amp;quot;Operation Starfall&amp;quot;. Clavell, disguised as a student named Clive, accompanies them on their journey to defeat the team&#039;s five squads at their respective bases around Paldea. During this quest, Florian/Juliana learns that members of Team Star are actually not bullies, but falsely accused victims of bullying themselves. Once all five squads have been defeated, Cassiopeia reveals themselves as Team Star&#039;s mysterious Big Boss and challenges Florian/Juliana to one last confrontation at the academy, where they are revealed to be Penny. After Penny has been defeated, Clavell takes off his disguise and issues a formal apology to Team Star, revoking their threat of being expelled.&lt;br /&gt;
**Arven enlists Florian/Juliana&#039;s help in defeating the five [[Titan Pokémon]] around Paldea and collecting their respective [[Herba Mystica]], mythical herbs said to have amazing healing capabilities. During this quest, Arven reveals that he wants to use the Herba Mystica to help heal his seriously injured partner Pokémon, {{p|Mabosstiff}}. In consuming some of the Herba Mystica itself, Koraidon{{sup/9|S}}/Miraidon{{sup/9|V}} also regains some of its lost abilities. One Mabosstiff has been fully healed, a call from Professor Sada{{sup/9|S}}/Professor Turo{{sup/9|V}} summons Florian/Juliana to [[Area Zero]] in the [[Great Crater of Paldea]].&lt;br /&gt;
**With Nemona, Penny, and Arven&#039;s independent storylines completed, they join Florian/Juliana on their journey down to Area Zero. At the very bottom of the area, they discover the Professor&#039;s laboratory, the [[Zero Lab]], and not only discover the existence of mysterious Pokémon called [[Paradox Pokémon]] and find out that the Professor constructed a [[Time travel|time machine]] to pull them into the modern day from a different era, but learn that the Professor is actually [[Death|dead]], with a robot equipped with an artificial intelligence having been talking to them throughout their adventure. Following the AI&#039;s request, Florian/Juliana assists them in stopping the time machine from flooding Paldea with an influx of Paradox Pokémon, though the AI is forced to travel to another era using the machine to stop it completely. Returning back to the academy, Florian/Juliana eases back to their school life and takes part in the [[Academy Ace Tournament]] to crown the strongest Trainer at the academy.&lt;br /&gt;
**Sometime during their journey, Florian/Juliana joins several other students on a class trip to the land of [[Kitakami]] in the east, organized in cooperation with [[Blueberry Academy]] in [[Unova]]. Two students of Blueberry Academy, a timid boy named [[Kieran]] and his aggressive big sister [[Carmine]], are Kitakami natives and meet Florian/Juliana on their arrival to [[Mossui Town]]. The students are told to learn of the history of Kitakami by visiting three signboards that detail the story of {{p|Ogerpon}} and the [[Loyal Three]]. Florian/Juliana pairs up with Kieran for this task. During the first night of the annual [[Festival of Masks]], Florian/Juliana and Carmine have an encounter with Ogerpon, which Carmine forces them to keep secret from Kieran. The next day, Florian/Juliana and Carmine learn that the Loyal Three were actually the bad guys, while Ogerpon was their victim, the opposite of what most people of Kitakami believe. Kieran, overhearing the story, feels betrayed for having been kept from learning the truth about Florian/Juliana and Carmine&#039;s encounter with Ogerpon. When the Loyal Three are suddenly resurrected from their grave and steal Ogerpon&#039;s three masks from [[Kitakami Hall]], Florian/Juliana work hard to retrieve them, while Kieran succeeds in convincing the townspeople of Ogerpon&#039;s innocence. Instead of returning to its home, however, Ogerpon chooses to come with Florian/Juliana, making Kieran feel even more betrayed when he and Carmine are forced to return to Blueberry Academy.&lt;br /&gt;
**After the stopping the time machine and the events of [[The Teal Mask]], Florian/Juliana travels to Blueberry Academy as an exchange student, where Kieran is revealed to have become the Champion of the school&#039;s {{DL|Blueberry Academy|BB League}}. Despite their exchange student status, Florian/Juliana is eventually approved to receive a permission to participate in it. Defeating the {{tc|BB League Elite Four}}, Florian/Juliana is given the right to challenge Kieran, who, despite his significant improvement, ultimately loses to them once again. After his defeat, [[Briar]], a teacher at Blueberry Academy, invites Florian/Juliana, Carmine, and Kieran to join her on an expedition to Area Zero to discover {{p|Terapagos}}. They succeed in accessing the [[Area Zero Underdepths]] and finding Terapagos, which Kieran hopes to use to finally defeat Florian/Juliana. When Terapagos&#039;s powers go out of control, however, he is instead forced to join Florian/Juliana in defeating it, allowing Florian/Juliana to catch it for themselves. Kieran, experiencing a change of heart, reconciles with Florian/Juliana as they return to Blueberry Academy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some time after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*Former [[Team Flare]] members [[Grisham]] and [[Griselle]] established [[Team Flare Nouveau]].&lt;br /&gt;
*[[Siebold]] retired as a member of the Kalos [[Elite Four]] in order to focus on improving his culinary skills.&lt;br /&gt;
*[[Malva]] of the Kalos Elite Four disappeared from public view, leaving her current whereabouts unknown.&lt;br /&gt;
*[[Professor Sycamore]] resigned as the head of the {{kal|Pokémon Research Lab}}, leaving [[Mable]] as the acting director while traveling to another region alongside [[Trevor]] to conduct research.&lt;br /&gt;
*[[Tierno]] left Kalos and traveled to [[Unova]], becoming known as a successful dancer.&lt;br /&gt;
*A {{p|Darkrai}} wandered into Lumiose City and was exposed to the power leaking out of [[Ange]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One year after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*The [[Gare de Lumiose]] was built, forming a railway network connecting [[Lumiose City]] to a nearby airport. A grand opening ceremony was held, but only Pokémon attended.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two years after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*The [[Quasartico Inc.]] office building in Lumiose City was established, as the company was assigned to work on Lumiose City&#039;s urban redevelopment plan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Three years after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
[[File:Prism Tower Mega Power ZA.png|thumb|250px|Prism Tower emitting Mega Power]]&lt;br /&gt;
*[[AZ]] approached Quasartico Inc. with a warning that Lumiose City is in peril. Quasartico Inc. soon began to investigate these claims.&lt;br /&gt;
*Some time afterward, while investigating [[Prism Tower]] for repairs and improvements, Quasartico Inc. discovered a strange energy emitting from the tower, which they also detected in various places in Lumiose City. The company dubbed this energy &amp;quot;[[Mega Power]]&amp;quot; and speculated that this power is capable of causing Rogue Mega Evolution.&lt;br /&gt;
*Quasartico Inc. closed the Prism Tower to the public for &amp;quot;renovation work&amp;quot;. The [[Lumiose Gym|Lumiose City Gym]] housed within the tower was closed as well.&lt;br /&gt;
*Many wild Pokémon began arriving to Lumiose City, as if drawn to the Mega Power emanating from Prism Tower. Quasartico Inc. established [[wild zone]]s to contain the wild Pokémon, specifically to prevent Rogue Mega Evolved Pokémon from rampaging in the city. The wild Pokémon outbreaks in Lumiose City also caused the {{DL|Lumiose City|Gogoat Shuttle}} service to be discontinued, due to the {{p|Gogoat}} becoming skittish.&lt;br /&gt;
*At AZ&#039;s request, Quasartico Inc. established the [[Z-A Royale]] as a ploy to find the strongest Mega Evolution user in Lumiose City. Competitors are lured with the promise of a wish being granted to any Trainer who reaches Rank A, provided it is within the company&#039;s ability to do so. Certain top-ranked competitors are given [[Mega Ring]]s and [[Mega Stone]]s to Mega Evolve their own Pokémon.&lt;br /&gt;
*[[Lebanne]] was defeated in a battle against [[Jacinthe]] and, per the promise that the former made herself, had to wear her current outfit and act fancy in Jacinthe&#039;s presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Four and a half years after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*Quasartico Inc. witnessed the phenomenon of [[Rogue Mega Evolution]] occuring for the first time. AZ and his Floette tried to quell the Rogue Mega-Evolved Pokémon, but couldn&#039;t keep up with the battle; [[Urbain]]/[[Taunie]] stepped in afterward and battled the Pokémon in his place.&lt;br /&gt;
*[[Ansha]] happened upon {{p|Hoopa}}, noticing that it seemed to have lost a battle against a Pokémon it played a prank on. Ansha fed Hoopa one of her homemade [[donut]]s, making it befriend her and follow her around ever since. Through Hoopa&#039;s {{m|Hyperspace Hole}}, she visited a [[dimension]] later named [[Hyperspace Lumiose]], where she saw a {{p|Rayquaza}} and decided to catch it for [[Diantha|her mother]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some time before {{g|Legends: Z-A}}&#039;&#039;&#039;:&lt;br /&gt;
*[[Ingo]] returned from ancient [[Hisui]] to the modern-day [[Unova]] and reunited with his brother [[Emmet]]. With his return, the [[Battle Subway]]&#039;s Multi Train returned to service.&lt;br /&gt;
*The original [[List of Pokémon by Hisui Pokédex number|Hisui Pokédex]] was rediscovered in [[Sinnoh]].&lt;br /&gt;
*[[Volo]] donated his ancient Sinnoh people outfit to the [[Lumiose Museum]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A few days before {{g|Legends: Z-A}}&#039;&#039;&#039;:&lt;br /&gt;
*The former Galar Champion [[Leon]] attended an invitation from [[Jacinthe]] and her [[Society of Battle Connoisseurs]] to present a lecture at her event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Five years after {{g|X and Y}}&#039;&#039;&#039;:&lt;br /&gt;
*The events of {{g|Legends: Z-A}}:&lt;br /&gt;
**{{ga|Paxton}}/{{ga|Harmony}} arrived at Lumiose City and met [[Taunie]]/[[Urbain]] for the first time, who gave them their [[first partner Pokémon]], guided them through the city&#039;s [[Z-A Royale]], and had them stay in [[Hotel Z]], where they eventually become an official member of [[Team MZ]].&lt;br /&gt;
**As Paxton/Harmony rose through the ranks of Z-A Royale, they encountered a Rogue Mega {{p|Absol}} and quelled it with the help of AZ&#039;s {{p|Lucario}} that he lent to the player. This incident caught the attention of Quasartico Inc., and after being tested by the Quasartico Inc. secretary [[Vinnie]], Team MZ is tasked to deal with the instances of Rogue Mega Evolutions popping all throughout Lumiose City.&lt;br /&gt;
**The Pokémon {{p|Zygarde}}, who guided Paxton/Harmony to the Rogue Mega Absol in the first place, challenged the player to a battle. The Zygarde was accompanied by [[Lysandre]], having lost his memories and now calling himself &amp;quot;L&amp;quot;, who advised Paxton/Harmony to become a strong Trainer worthy of Zygarde&#039;s approval, and oversaw their growth as they fight more and more Rogue Mega-Evolved Pokémon.&lt;br /&gt;
**Upon reaching Rank B in the Z-A Royale, Paxton/Harmony met former [[Team Flare]] members [[Grisham]] and [[Griselle]], part of the [[Team Flare Nouveau]]. Through Grisham, Paxton/Harmony explored [[Lysandre Labs]] and learned about the ultimate weapon and Lysandre&#039;s original plans with it, as well as another device related to the ultimate weapon hidden within [[Prism Tower]]. L, having his memories gradually return, also encountered Paxton/Harmony at his former lab. L explained that he originally wanted to activate the ultimate weapon and the Prism Tower device together, but settled for activating just the ultimate weapon as he could not find [[AZ&#039;s Floette|AZ&#039;s Eternal Flower Floette]] meant to activate the Prism Tower device. L also explained that him firing the ultimate weapon caused the Prism Tower device to awaken, and that Zygarde must reach its full power to stop the Prism Tower device.&lt;br /&gt;
**After Paxton/Harmony reached Rank A, AZ revealed to Team MZ that he was the one that built the Prism Tower device, known as [[Ange]], 2,000 years ago to protect Lumiose City and grant eternal life. However, the ultimate weapon being used five years ago caused Ange to improperly awaken and emit its Mega Power all over the city, causing Rogue Mega Evolution. AZ explained that a Mega Evolution user must Mega Evolve his Floette and together reach the control panel within Ange; afterward, the tower would assume its true form of Ange Floette, and only then can it be stopped from destroying the city.&lt;br /&gt;
**The energy emitted from Prism Tower reached its breaking point, causing Team MZ to enact the plan as stated. Taunie/Urbain Mega Evolved AZ&#039;s Floette and the two reach the control panel of Ange and have Floette absorb the tower&#039;s Mega Power, only for the tower to entrap the two and go berserk as &amp;quot;Hyperrogue Ange Floette&amp;quot;. The other members of Team MZ, together with all the other Z-A Royale participants they&#039;ve encountered thus far, helped Paxton/Harmony reach Zygarde on the other side of the city. Paxton/Harmony and Zygarde together defeated Ange Floette, utilizing Mega Evolution to Mega Evolve Zygarde and have it use its {{m|Nihil Light}} move to eliminate Ange for good.&lt;br /&gt;
**Some time after the incident with Prism Tower, AZ passed away of natural causes. He left behind his will to Team MZ, and his Lucario, originally given to him from [[Korrina]], to Paxton/Harmony as a token of gratitude. Team MZ and Quasartico Inc. both agreed to continue the Z-A Royale in AZ&#039;s memory, rechristening it as the Infinite Z-A Royale.&lt;br /&gt;
**The Prism Tower, having been destroyed due to the awakening of Ange, is left in its ruined state. The former site of Prism Tower is reestablished as a wild zone, known as [[Wild Zone 20]].&lt;br /&gt;
**The incident with Prism Tower attracted {{p|Xerneas}} and {{p|Yveltal}}, which Paxton/Harmony caught. L challenged Paxton/Harmony to a battle, and invited them to the site of the Prism Tower ruins for a battle against Zygarde. After the battle, L gave them the [[Zygarde Cube]]. Having fully internalized the errors of his ways and anticipating the 3,000 years he will live for, L set off for his own journey.&lt;br /&gt;
**Hyperspace Lumiose fully manifested itself in Lumiose City, threatening to swallow up the real Lumiose. Team MZ began investigating Hyperspace Lumiose with the assistance of Ansha and Korrina. Eventually, they discovered that the strange dimension was created by a Darkrai that had been exposed to Ange&#039;s Mega Power and gone Rogue as a result. Upon the defeat and capture of the Rogue Mega Darkrai in [[Hyperspace Newmoon Nightmare]], Hyperspace Lumiose stopped expanding, though it still lingered.&lt;br /&gt;
**By the request of Ansha, Team MZ helped her to track down the Rayquaza she saw in Hyperspace, with Paxton/Harmony eventually catching it. After some thinking, Ansha allowed Paxton/Harmony to take care of it for now.&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
===Pokémon Colosseum===&lt;br /&gt;
*In the [[Orre]] region, a young man named [[Wes]] betrays [[Team Snagem]], destroying [[Snagem Hideout|their base]] and stealing their only portable [[Snag Machine]], a device that allows one to steal Pokémon already owned by other {{pkmn|Trainer}}s. He subsequently rescues a girl named [[Rui]], who has the ability to see the dark auras produced by [[Shadow Pokémon]], Pokémon turned into heartless fighting machines by the criminal syndicate [[Cipher]]. Wes and Rui set out to [[Snagging|snag]] all of the Shadow Pokémon across Orre in order to thwart Cipher&#039;s plans and [[Purification|purify]] the corrupted Pokémon back to their original states. In doing so, Wes repeatedly defeats Cipher&#039;s four {{tc|Cipher Admin|Admins}}, ultimately confronting and defeating their boss [[Evice]] at the organization&#039;s base at [[Realgam Tower]]. Evice is arrested, and with Wes capturing and purifying the few remaining Shadow Pokémon, Orre returns to a state of peace.&lt;br /&gt;
&lt;br /&gt;
===Pokémon XD: Gale of Darkness ===&lt;br /&gt;
*Five years after [[Wes]] and [[Rui]]&#039;s heroic tale, [[Cipher]] resurfaces in [[Orre]] with a new army of [[Shadow Pokémon]]. In Wes&#039;s absence, a boy named [[Michael]], armed with a new [[Snag Machine]] and the new [[purification]] system known as the [[Purify Chamber]] created by [[Professor Krane]], sets out to take down Cipher once more. In the process, he also encounters the former {{tc|Cipher Admin}} and a current small-time criminal [[Miror B.]], who&#039;s likewise after any strong Shadow Pokémon he can find. After stopping Cipher&#039;s takeover of the [[ONBS]] news station, thwarting their plans to impersonate the citizens of [[Phenac City]], getting his Snag Machine stolen by and retrieving it from [[Team Snagem]], and destroying Cipher&#039;s [[Cipher Key Lair|Shadow Pokémon factory]], Michael uses the [[Robo Kyogre]] built by the eccentric inventor [[Dr. Kaminko]] to make his way to Cipher&#039;s base on [[Citadark Isle]]. Defeating an army of {{tc|Cipher Peon}}s and all the new Cipher Admins along the way, he finally confronts Cipher&#039;s Grand Master [[Greevil]] and his ultimate Shadow Pokémon, the supposedly unpurifiable [[Shadow Lugia]]. With Greevil and Lugia eventually bested, Cipher is defeated once more. Convinced by one of his sons, [[Eldes]], to atone for his wrongdoings, Greevil turns himself in. Michael then proceeds to purify Shadow Lugia with the Purify Chamber and snag the last remaining Shadow Pokémon from Miror B., ending the second &amp;quot;Shadow incident&amp;quot; and restoring peace to Orre once more.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Pokopia===&lt;br /&gt;
*{{g|Pokopia}} takes place in the far future&amp;lt;ref&amp;gt;[[Human Records#Newspapers|The Legendary Ninja Family]]: Koga, a Fuchsia City Gym Leader in the distant past&amp;lt;/ref&amp;gt;, implied to be at least a century after the main series games.&amp;lt;ref&amp;gt;[[Human Records#Magazines|Message from the Poké Mart]]: CDs are cool little gadgets used by our great-great-grandparents to listen to all their favorite music.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Some time before {{g|Pokopia}}, [[Team Rocket]] reforms in [[Kanto]] under a new boss.&amp;lt;ref&amp;gt;[[Human Records#Magazines|Team R Grunt&#039;s journal #2]]&amp;lt;/ref&amp;gt; Dozens of huge, repeated hurricanes strike [[Alola|a region]] but news of this event is prevented from leaving the region by a [[Aether Foundation|conservation foundation]]. The foundation know that this disaster will spread throughout the entire world and cannot be stopped, and so form a plan with other regions to evacuate all of humanity into space, while all of the Pokémon in the world are to be stored and protected in a [[Pokémon Storage System|massive computer system]] in a plan called the Pokémon Conservation Project.&amp;lt;ref&amp;gt;[[Human Records#Diary Entries|Hacker&#039;s confessions]]&amp;lt;/ref&amp;gt; The general public become aware of the disaster as increasingly intense weather abnormalities lead to calamities striking each region, and rumors begin to spread of the plan to evacuate humanity into space.&amp;lt;ref&amp;gt;[[Human Records#Diary Entries|Professor&#039;s diary]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Human Records#Magazines|Poké Life Dev Diary]]&amp;lt;/ref&amp;gt; Team Rocket discover that the evacuation plan is set to send their members to different areas in order to break up the group, and decide to build their own rocket in secret. Before they can finish gathering resources, the [[International Police]] apprehend the group.&amp;lt;ref&amp;gt;[[Human Records#Magazines|Team R Grunt&#039;s journals]]&amp;lt;/ref&amp;gt; As humanity begins the Pokémon Conservation Project and starts evacuating, a computer technician working for the foundation realizes that if anything goes wrong they would be left in space without enough fuel to return, leaving the computer system without maintenance. As such they add a fail-safe to scan for habitable environments and release stored Pokémon suited to those environments if maintenance is not performed for a long period of time and the system begins to approach its limits.&amp;lt;ref&amp;gt;[[Human Records#Diary Entries|Hacker&#039;s confessions #6]]&amp;lt;/ref&amp;gt; Almost all Pokémon are put into the Pokémon Center system with only a few such as [[Professor Tangrowth]] remaining in the wild, while humanity evacuates into space.&amp;lt;ref&amp;gt;[[Human Records#Diary Entries|Professor&#039;s diary #5]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*An unknown amount of time later the fail-safe activates, releasing {{poko|Ditto}} and beginning the events of {{g|Pokopia}}. During the course of the game Ditto finds the rocket built by Team Rocket and provides the grunt still inside with the resources needed to launch. The game ends with the rocket traveling through interstellar space to reach a human space station. It is stated that the rocket carries more than enough fuel to power a return journey.&amp;lt;ref&amp;gt;[[Human Records#Notes|Grunt&#039;s journal (brainstorming)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
{{main|Timeline of events in Pokémon the Series}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|History of the Pokémon world (Adventures)}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Pokémon world}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Geschichte der Pokémon-Welt]]&lt;br /&gt;
[[es:Historia del mundo Pokémon]]&lt;br /&gt;
[[it:Storia del mondo dei Pokémon]]&lt;br /&gt;
[[ja:ポケットモンスターの世界の歴史]]&lt;br /&gt;
[[zh:宝可梦世界史]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_FireRed_and_LeafGreen_Versions&amp;diff=4576323</id>
		<title>Talk:Pokémon FireRed and LeafGreen Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_FireRed_and_LeafGreen_Versions&amp;diff=4576323"/>
		<updated>2026-06-20T16:55:11Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Eevee&amp;#039;s gender */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So do these games still have the problem that it deletes your data if you load it up on the opposite handheld (if DS, on the Advance, if on the Advance, on the DS)? [[User:An0nymous|An0nymous]] 02:51, 2 March 2007 (UTC)&lt;br /&gt;
:That&#039;s [[Pokémon Mystery Dungeon]]. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:15, 2 March 2007 (UTC)&lt;br /&gt;
::Oh. Thanks. [[User:An0nymous|An0nymous]] 03:59, 2 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This article needs more information. ==&lt;br /&gt;
&lt;br /&gt;
Try to put some more information in please, I will do my part. [[User:Uses Wikipedia Alot|Uses Wikipedia Alot]] 17:56, 3 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Johto starters ==&lt;br /&gt;
&lt;br /&gt;
I am trying to get Chikorita, Cyndaquil and Totodile without cheat codes. How does one obtain them in this game? [[User:Sneedly94|Sneedly94]] 18:48, 27 August 2007 (UTC)&lt;br /&gt;
:Gotta trade from Colo/XD/Emerald. Colo you can get the middle forms of them all, XD you can get one of the three for beating Mt. Battle, and Emerald you get a choice of one for finishing the Hoenn Dex. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:17, 28 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: You could also try trading with Gold/Silver/Crystal. {{unsigned|Cdt888}}&lt;br /&gt;
:::Uh, no, because GSC can&#039;t trade with FRLG. Gen I and II can trade, Gen III can send forward to Gen IV, but I/II can&#039;t do anything with III/IV. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 06:00, 30 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Moltres&#039; old nest is here... ==&lt;br /&gt;
&lt;br /&gt;
If you go to victory road and go to the spot where Moltres was in the original games, there in a burnt crater. This is most likely suppose to be it&#039;s old nest from the original games before it moved to the sevii islands. Shouldn&#039;t this be mentioned along with the fact that Moltres was moved?--[[User:Pkmn|Pkmn]] 20:24, 16 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I never noticed that o: I think it should be mentioned... [[User:Takoto|Takoto]] 20:26, 16 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Appendix ==&lt;br /&gt;
&lt;br /&gt;
This article&#039;s starting to sound like one...or...synopsis... [[User:Ht14|ht14]] 03:15, 24 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Buy it or Die ==&lt;br /&gt;
&lt;br /&gt;
I couldn&#039;t believe it, but it&#039;s actually there. Offset 0x71A92F in FireRed (BPRE). --[[User:Kyoufu Kawa|Kyoufu Kawa]] 13:46, 11 October 2008 (UTC)&lt;br /&gt;
:Screenshot? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 06:57, 2 November 2008 (UTC)&lt;br /&gt;
::Checked that offset, but it&#039;s empty. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:18, 2 November 2008 (UTC)&lt;br /&gt;
:::Nintendo of America addition? Or translation from the Japanese version? [[User:Pokemon lover|Pokemon lover]] 15:27, 9 May 2009 (UTC)&lt;br /&gt;
Me and Andrea did some comparing. His Fire Red 1.0 didn&#039;t have it, and mine did. The original Auroraticket message is at 0x17FC5F, but is repointed, copied and expanded at 0x71A23D, which is the start of a large block of free space, leaving the original unused. This is why Hfc2x couldn&#039;t find anything &#039;&#039;but&#039;&#039; empty space.  The &amp;quot;Buy it or Die&amp;quot; ROMs are technically just quick and easy hacks. Still, it&#039;s fairly innocious and the guy &#039;&#039;does&#039;&#039; say having an Auroraticket is rare. I think the word &amp;quot;some&amp;quot; would be appropriate. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 17:25, 30 June 2009 (UTC)&lt;br /&gt;
::::Here&#039;s something i found with it: &lt;br /&gt;
&lt;br /&gt;
[[User:CherryParanoia|CherryParanoia]] 22:24, 27 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitch? == &lt;br /&gt;
I bought a LG at Game, yet, it&#039;s glitched:&lt;br /&gt;
* Pokémon names are only five characters (Blastoise → BLAST)&lt;br /&gt;
* You can only have a 5 letter long name. (George → GEORG}&lt;br /&gt;
* Pokémon nicknames can only be 5 letters in length.&lt;br /&gt;
* Your rival swears, about you and your Pokémon.&lt;br /&gt;
* The text doesn&#039;t make sense.&lt;br /&gt;
* The Gym Leaders had their Japanese names.&lt;br /&gt;
* Pokémon obtained through trade would have Japanese characters.&lt;br /&gt;
* The game would sometimes delete the save file.&lt;br /&gt;
Mentionable?&lt;br /&gt;
[[user:Simpsonsdude13|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; SD13 Simpsondude13&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Simpsonsdude13|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;SD13 Talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 16:05, 13 December 2008 (UTC)&lt;br /&gt;
:Sounds like a hack/fan translation. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Smarter than the average bear!]] 00:34, 16 December 2008 (UTC)&lt;br /&gt;
::Where exactly did you buy this game?--The [[Delibird (Pokémon)|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Kk&amp;lt;/font&amp;gt;]][[Stantler (Pokémon)|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;ll&amp;lt;/font&amp;gt;]][[Santa Claus|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;nn&amp;lt;/font&amp;gt;]][[User:Kkllnn|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;ator&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;[[User Talk:Kkllnn| サンタクロース]]&amp;lt;/small&amp;gt; 00:37, 16 December 2008 (UTC)&lt;br /&gt;
::: Well, It wasn&#039;t me who bought it. I think my mum got it from Game.&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Simpsonsdude13|Simpsonsdude13]] ([[User talk:Simpsonsdude13|talk]] • [[Special:Contributions/Simpsonsdude13|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::::Unfortunately, its probably somones hack. I had an emerald that did the same thing, but it was a flash cartridge one off of an emulator[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::Yeah, most probably it&#039;s a fan-made translation out of a Japanese game, in the Japanese games all names are no more than 5 characters long. &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 14:01, 22 December 2008 (UTC)&lt;br /&gt;
::::::I think you should claim the game at the store and make them give you an original Pokémon LeafGreen because that one is hacked. [[User:Pokemon lover|Pokemon lover]] 15:22, 24 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transfer from Red/Green (Gen 1) to FR/LG (Gen 3). ==&lt;br /&gt;
&lt;br /&gt;
Somone told me it is possible to make Pokémon trade from Red or Green to FireRed or LeafGreen. Is this true? He said &#039;&#039;that&#039;&#039; is why--Nintendo made FR/LG (to bring your previous Pokémon to Gen 3). I can&#039;t find this anywhere, I tried to tell him that I don&#039;t think it is possible but he told me he has seen numerous people do it... [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:21, 24 February 2009 (UTC)--&lt;br /&gt;
:your friend is wrong, you can&#039;t transfer Pokémon from red and green to any newer games [[User:Ultamatecharizard|&amp;lt;span style=&amp;quot;background:#000000; color:#FF0000;&amp;quot;&amp;gt;Ultamate&amp;lt;/span&amp;gt;]][[User Talk:Ultamatecharizard|&amp;lt;sub&amp;gt;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;Charizard&amp;lt;/font&amp;gt;&amp;lt;/sub&amp;gt;]] 19:36, 24 February 2009 (UTC)&lt;br /&gt;
::That&#039;s what I thought. [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:47, 24 February 2009 (UTC)&lt;br /&gt;
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== Switching Pokemon ==&lt;br /&gt;
I couldn&#039;t find any mention about this in the article, and I don&#039;t think it&#039;s a glitch... but in all previous pokemon games (as well as all future games I&#039;ve played) you get the option to switch your pokemon after you cause your opponent&#039;s pokemon to faint, correct? so why don&#039;t they allow this in firered/leafgreen?--[[User:BloPant|BloPant]] 04:13, 13 August 2010 (UTC)&lt;br /&gt;
:They do. It&#039;s a setting on the Options. &amp;quot;Set&amp;quot; makes it so that you can&#039;t switch out when your opponent does. &amp;quot;Shift&amp;quot; makes it so that you can. I want to say it&#039;s called Battle Style. --[[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]][[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 04:16, 13 August 2010 (UTC)&lt;br /&gt;
::That did it. Serves me right for not checking the options on a &amp;quot;new&amp;quot; used copy. thanks!--[[User:BloPant|BloPant]] 04:24, 13 August 2010 (UTC)&lt;br /&gt;
:::No problem! But next time, it would probably be better to post that in the [http://bmgf.bulbagarden.net/index.php forums], not on the talk page for the game. xD --[[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]][[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 04:38, 13 August 2010 (UTC)&lt;br /&gt;
::::Agreed. however it was my first time playing that version. I had thought it was a missed change that could have been added to the article.--[[User:BloPant|BloPant]] 05:24, 13 August 2010 (UTC)&lt;br /&gt;
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== STAB? ==&lt;br /&gt;
&lt;br /&gt;
should it be mentioned that these are the only pokemon games where it&#039;s possible to deal super effective damage but not possible to deal damage with STAB? what with the addition of dark-type moves but no dark-type pokemon. steel possibly also fits, not sure about magnemite&#039;s learnset. {{unsigned|Slimmy}}&lt;br /&gt;
:Murkrow and Sneasel can be caught in the Sevii Islands. There is also Tyranitar, which can be evolved from Larvitar, and the Pokémon which can be traded from Hoenn. So it is possible to deal STAB with the Dark-type. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 07:01, 8 December 2010 (UTC)&lt;br /&gt;
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== Cross-Generation before National Pokedex? ==&lt;br /&gt;
&lt;br /&gt;
In the Trvia it says that Gen2 Pokemon are not prevented from evolving into Gen1 Pokemon (before National Pokedex is obtained. Once you have this, there are no limits).&lt;br /&gt;
&lt;br /&gt;
However, I&#039;ve found it impossible to get a Gen2 Pokemon onto the game before obtaining the National Pokedex. I wanted to put the surfing Pichu (from Pokemon Box) onto a japanese LeafGreen but the game simply rejected eggs and the Pichu. Once the Pichu was evolved to Pikachu, it could be traded. Of course, I used another Kanto-edition (as trading from Hoenn is not possible at all before Nationaldex).&lt;br /&gt;
&lt;br /&gt;
So I&#039;d like to know whether the Gen2-Pokemon was put there with cheating or whether I missed something. Either way, It could be added to the article.&lt;br /&gt;
--[[User:TCCPhreak|TCCPhreak]] 11:04, 13 November 2011 (UTC)&lt;br /&gt;
:Yeah, I&#039;m pretty sure there is no way to trade Gen II Pokémon in pre-NDex without cheating. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:15, 13 November 2011 (UTC)&lt;br /&gt;
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::My brother&#039;s Golbat tried to evolve at around the fifth Gym and the game wouldn&#039;t let it until he had the national dex. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:17, 13 November 2011 (UTC)&lt;br /&gt;
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== Pokémon WaterBlue Version ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;QUOTE : &#039;&#039;A trademark was filed for &amp;quot;Pokémon WaterBlue Version&amp;quot;, however, indicating that this renaming may have been considered.&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
I think this needs some sourcing. Is there a webpage referencing the Pokémon trademarks Nintendo and The Pokémon Company filed ? [[User:InvocK|InvocK]] 13:15, 31 December 2011 (UTC)&lt;br /&gt;
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== Translation ==&lt;br /&gt;
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Are we sure that the official trademake for the japanese games is Firered and Leafgreen? Wouldn&#039;t it make sence if the name was FireRed and LeafGreen, thats what I think the official translation is, and fits with the name HeartGold and SoulSilver. [[User:Iml908|Iml908]] ([[User talk:Iml908|talk]]) 21:46, 27 October 2012 (UTC)&lt;br /&gt;
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I have this game on my emulator but it always says something like &amp;quot;The 1m curcitboard is not installed&amp;quot; on fire red and on leaf green it will not let me save it says save error please extange the backup memory and I have to always do a save state what is^ and why does it say that. [[User:kingsisle|kingsisle]]&lt;br /&gt;
:I am assuming that this means that it cannot find the battery containing the memory, included in each cartridge. Also, you may not be aware but these comments should go on the forum (if discussing illegal copies of games is allowed). [[User:Pikachu Bros.|&amp;lt;span style=&amp;quot;color:cyan&amp;quot;&amp;gt;Pikachu Bros.&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&amp;lt;/small&amp;gt; 16:28, 4 April 2013 (UTC)&lt;br /&gt;
I don&#039;t know where my dad got the rom from but romulation is not a illegal downloading site it has Roms that were donated to the site and they remove games that the developer does not want to be up for download.[[user:kingsisle|kingsisle]]&lt;br /&gt;
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== V1.0 compared to v1.1 ==&lt;br /&gt;
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Due to the article mentioning the pokedex typographical errors, I was able to learn I have v1.0 of both FireRed and LeafGreen. What I found interesting about playing through the games though, is that numerous hidden items listed on the various Bulbapedia pages (such as Mt. Moon and Bond Bridge) do not exist. I am first off curious if anyone else has noticed this version difference, and if such a thing is worth adding a section and/or updating the various route pages as to which items are version exclusive. {{unsigned|Hobbs678}}&lt;br /&gt;
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== Split ==&lt;br /&gt;
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Thanks for take my suggestion in ORAS section, can do the same to the changes from original games, please --[[User:HoopsterJohn|HoopsterJohn]] ([[User talk:HoopsterJohn|talk]]) 18:33, 14 December 2014 (UTC)&lt;br /&gt;
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== The title of the page should stay the same. ==&lt;br /&gt;
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It has been suggested that the title of this article be renamed &amp;quot;Pokémon FireRed and LeafGreen.&amp;quot; I&#039;m okay with the suggestion, but even though other territories don&#039;t use the word &amp;quot;version,&amp;quot; North America does, so we should refer to them by their full North American names. Thank you. [[User:Crunchdog29|Crunchdog29]] ([[User talk:Crunchdog29|talk]]) 23:29, 25 September 2015 (UTC)&lt;br /&gt;
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== Quality standards ==&lt;br /&gt;
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What exactly is wrong with the Changes section? [[User:Easyaspi314|Easyaspi314]] ([[User talk:Easyaspi314|talk]]) 05:20, 22 October 2016 (UTC)&lt;br /&gt;
:To quote SatoMew, specifically the following revision ({{special:diff/2330238}}), &amp;quot;Instead of lists of changes and new things, rewrite it as prose and avoid unnecessary details. Get rid of trivia as far as possible, relocating the info where appropriate (most trivia is not notable).&amp;quot;  Either way, comparing it to other articles, it seems like it is ok in my book.  (Especially compared to the size of ORAS&#039;s section...)  If there is an issue, it would be the lack of a &amp;quot;Mechanics inherited from later generations&amp;quot; section.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 06:44, 22 October 2016 (UTC)&lt;br /&gt;
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::A lot of Pokemon fans specifically look for the changes and trivia section and consider them interesting pieces of information. However we have to make sure that the trivia doesn&#039;t fit anywhere else otherwise it looks disorganized and it could be essentially repeating the same information twice. {{unsigned|PokeWizardCali}}&lt;br /&gt;
:::Do we have an example that currently exists in the article?  If not, then I do not think that this can be considered a reason for the tag to stay.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 04:54, 23 October 2016 (UTC)&lt;br /&gt;
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== Grammar Edits ==&lt;br /&gt;
&lt;br /&gt;
Hey! This page is listed as needs quality improved; I haven&#039;t edited a full page before, but I&#039;d like to try and fix the grammar here. What&#039;s the best way to do that? In pieces, paragraph by paragraph? Or all at once? I don&#039;t want to spam anyone with notifications, but it would be much easier for me to do it in pieces.&lt;br /&gt;
Thanks; [[User:Mintshadow2|Mintshadow2]] ([[User talk:Mintshadow2|talk]]) 20:08, 1 February 2017 (UTC)&lt;br /&gt;
:I&#039;ve seen you&#039;ve already edited (so: thank you), but as for your question: &#039;&#039;in general&#039;&#039;, all at once is preferred (one of the reasons being to not spam the [[Special:RecentChanges|recent changes]], as you seem to have suspected). If it makes editing easier for you, maybe you can also try to work with Notepad or something on your machine before you save changes here. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:28, 2 February 2017 (UTC)&lt;br /&gt;
::I do want to add that I believe that the tag can be deleted at any time since there has not been an example provided to my question and that the &amp;quot;Mechanics inherited from later generations&amp;quot; is potentially not as important as I believed.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 05:34, 3 February 2017 (UTC)&lt;br /&gt;
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== About japanese revision differences ==&lt;br /&gt;
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Hi, on the page it says that only FireRed recieved a 1.1 revision in the japanese market. The thing is, I just recieved a japanese LeafGreen cart, that I can assure is a real one, that is a 1.1 revision as well. I&#039;m not sure where to post about it elsewhere (maybe on glitchcity&#039;s forums?), so feel free to direct me to the correct place if it&#039;s not here. [[User:JujuYuki|JujuYuki]] ([[User talk:JujuYuki|talk]]) 12:13, 5 May 2017 (UTC)&lt;br /&gt;
==Question==&lt;br /&gt;
:When I played this game years ago on Gameboy Advance SP, I rememeber picking up a Pokeball rather than a potion near the cut tree  to the left of the old man in Viridian. I even caught a Pidgey with it before delivering the parcel. And at the Elite Four, Agatha had no Golbat and I thought Blue had a Rhyhorn instead of an Arcanine.&lt;br /&gt;
:I am not sure if this brlomgs here, but does this have anything to do with early copies of the game? {{unsigned|RubyLeafGreenCrystal}}&lt;br /&gt;
::I know I posted this a long time ago but I still wonder if older copies of FRLG had what I said in this post. [[User:RubyLeafGreenCrystal|RubyLeafGreenCrystal]] ([[User talk:RubyLeafGreenCrystal|talk]]) 20:01, 4 January 2018 (UTC)&lt;br /&gt;
:::I don’t think any version changes exist, your memory is probably just foggy [[User:Pikmin3WiiU|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Pikmin 3&amp;lt;/span&amp;gt;]] [[User talk:Pikmin3WiiU|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Wii U&amp;lt;/span&amp;gt;]] 17:10, 9 February 2025 (UTC)&lt;br /&gt;
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== Eevee&#039;s gender ==&lt;br /&gt;
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How do I make sure the [[Eevee (Pokémon)|Eevee]] I get from the [[Celadon Condominiums]] is female? Is there a secret hack or anything? If so, feel free to share! [[User:ObjectHorizons|ObjectHorizons]] ([[User talk:ObjectHorizons|talk]]) 15:56, 20 June 2026 (UTC)&lt;br /&gt;
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:save your game before receiving the eevee, then turn off your console after you receive it if it isn&#039;t female. if you&#039;re playing the nintendo switch re-release, pressing home -&amp;gt; X -&amp;gt; A to close the game will do fine. if you keep re-loading the save and checking the eevee repeatedly, you have a 1/8 chance to get a female one each attempt. if you&#039;re doing this for a while and don&#039;t get any results, you might want to try saving your game each time after you reload it, in order to keep the frames fresh. [[User:Lilycove|lilycove]] 16:55, 20 June 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gimmighoul_(Pok%C3%A9mon)&amp;diff=4575991</id>
		<title>Gimmighoul (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gimmighoul_(Pok%C3%A9mon)&amp;diff=4575991"/>
		<updated>2026-06-20T00:49:05Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Trivia */ more concise&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ghost}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Gimmighoul}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ghost|prevnum=0998|prev=Baxcalibur|nextnum=1000|next=Gholdengo|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Gimmighoul}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Gimmighoul&lt;br /&gt;
|jname=コレクレー&lt;br /&gt;
|jtranslit=Korekurē&lt;br /&gt;
|tmname=Collecurei&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Chest Form&lt;br /&gt;
|form2=Roaming Form&lt;br /&gt;
|image2=0999Gimmighoul-Roaming.png&lt;br /&gt;
|ndex=0999&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|category={{tt|Coin Chest|Chest Form}} Pokémon&amp;lt;br/&amp;gt;{{tt|Coin Hunter|Roaming Form}}&lt;br /&gt;
|height-ftin=1&#039;00&amp;quot;&lt;br /&gt;
|height-ftin2=0&#039;04&amp;quot;&lt;br /&gt;
|height-m=0.3&lt;br /&gt;
|height-m2=0.1&lt;br /&gt;
|weight-lbs=11.0&lt;br /&gt;
|weight-lbs2=0.2&lt;br /&gt;
|weight-kg=5.0&lt;br /&gt;
|weight-kg2=0.1&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Rattled&lt;br /&gt;
|ability2-1=Run Away&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=0&lt;br /&gt;
|egggroup1=No Eggs Discovered&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=50&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=0&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=1&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=60&lt;br /&gt;
|lv100exp=1250000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=Red&lt;br /&gt;
|formcolors=yes&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=05&lt;br /&gt;
|formbody=yes&lt;br /&gt;
|pokefordex=gimmighoul&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gimmighoul&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;コレクレー&#039;&#039;&#039; &#039;&#039;Collecurei&#039;&#039;) is a {{type|Ghost}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Gholdengo}} when [[level]]ed up while the player has 999 [[Gimmighoul Coin]]s, consuming them in the process. Once the requirements are met, it is impossible to [[Evolution prevention|cancel the Evolution]].&lt;br /&gt;
&lt;br /&gt;
Gimmighoul has two [[#Form data|forms]]: &#039;&#039;&#039;Chest Form&#039;&#039;&#039; and &#039;&#039;&#039;Roaming Form&#039;&#039;&#039;. Chest Form Gimmighoul only appears in the core series, in which it is the only form that can be natively {{pkmn|battle}}d and {{pkmn2|caught}}, while Roaming Form Gimmighoul will flee when interacted with, leaving behind Gimmighoul Coins. Roaming Form appears in {{g|GO}}, where it can be caught; it can then be [[transfer]]red to the core series games via the [[GO Transporter]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Gimmighoul ghost energy anime.png|thumb|250px|left|Gimmighoul in its Chest Form using its ghost energy to control others into collecting coins in the anime]]&lt;br /&gt;
Gimmighoul is a small, blue-gray, metallic, bipedal Pokémon, with bands of two thin black stripes present around its torso and between its gold, circular eyes. It has a pair of thin black antennae and a tail, which are bent near the base and tipped with small gold circles.&lt;br /&gt;
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Its antennae vibrate when detecting something it deems notable, and will point at objects of interest. When Gimmighoul gathers 999 [[Gimmighoul Coin]]s, it evolves into {{p|Gholdengo}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Forms===&lt;br /&gt;
Gimmighoul has two separate forms: Chest Form and Roaming Form. The two Forms are virtually identical to each other, with the main differences being their habits and personalities.&lt;br /&gt;
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===Chest Form===&lt;br /&gt;
[[File:Gimmighoul closed chest anime.png|200px|thumb|Chest Form Gimmighoul&#039;s closed chest]]&lt;br /&gt;
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Chest Form Gimmighoul hides inside a red chest, decorated with black and golden accents and a silver buckle with an ornate oval pattern, resembling the number 1,000 when viewed from the side. The chest it resides in is full of the [[Gimmighoul Coin|coins]] that it collects.&lt;br /&gt;
&lt;br /&gt;
Chest Form Gimmighoul was born inside a chest 1,500 years ago. [[Jacq]] is the one who discovered the Chest Form and coined its name. Its treasure chest provides solid defense but makes it hard for it to move due to the weight. Chest Form Gimmighoul are typically encountered in ancient [[Paldea]]n buildings, such as watchtowers and fort ruins, and even secluded islands. Its disguise and low movement speed cause it to be commonly mistaken for an antique and get left behind or taken away. Chest Form Gimmighoul can move by hopping while its chest is closed. When Chest Form Gimmighoul senses an approaching person or Pokémon, it uses ghost energy to control its target and force them to collect coins for its chest. It tends to hide in less frequented places such as warehouses and shop corners to ambush people and Pokémon while pretending to be an old treasure chest. Its control has notable persistence;&amp;lt;ref name=&amp;quot;SVsite&amp;quot;&amp;gt;[https://scarletviolet.pokemon.com/en-us/pokemon/gimmighoul/ Gimmighoul — Pokémon Scarlet and Pokémon Violet | Official Website]&amp;lt;/ref&amp;gt; one old tale tells of a Gimmighoul who manipulated a young girl to gather 999 coins to fill its chest.&amp;lt;ref name=&amp;quot;GimmighoulYT&amp;quot; /&amp;gt; It is also known to drain the life out of anyone who attempts to steal its coins.&lt;br /&gt;
&lt;br /&gt;
===Roaming Form===&lt;br /&gt;
Roaming Form Gimmighoul, unlike its counterpart, doesn&#039;t hide in a chest and instead carries an [[Gimmighoul Coin|ancient coin]] on its back, being held by its tail. Without its chest, it is among the [[List of Pokémon by height|smallest]] and [[List of Pokémon by weight|lightest]] of all Pokémon.&lt;br /&gt;
&lt;br /&gt;
Roaming Form Gimmighoul was born from passion that seeped into a coin. [[Professor Willow]] is the one who discovered the Roaming Form and coined its name. Roaming Form Gimmighoul can be spotted in hiding places across Paldea, such as by signs, rocks, and bridges, as well as ancient ruins. It is extremely timid, running away and dropping its coin as soon as anyone approaches.&amp;lt;ref name=&amp;quot;SVsite&amp;quot; /&amp;gt; It does not manipulate people and Pokémon to give it coins like its Chest Form counterpart; instead, it is able to gather coins by itself.&amp;lt;ref name=&amp;quot;GimmighoulYT&amp;quot; /&amp;gt; Despite being found in [[Paldea]], no one has ever been able to capture this form of Gimmighoul. It constantly wanders, believed to be searching for the chest it used to live in. For sustenance, it drains the life force of humans who try to steal its coin. This form of Gimmighoul has also been seen appearing where Professor Willow lives in, where it tags along near Trainers who pick up Gimmighoul Coins.&amp;lt;ref name=&amp;quot;SVsite&amp;quot; /&amp;gt; Gimmighoul has also been observed being lured over through the [[Coin Bag]] and [[Golden Lure Module]]s.&amp;lt;ref&amp;gt;(February 27, 2023). &amp;quot;[https://scarletviolet.pokemon.com/en-us/news/pokemon_go_gimmighoul/ Your Chance to Get Lots of Gimmighoul Coins in Pokémon Scarlet and Pokémon Violet!]&amp;quot; — Pokémon Scarlet and Pokémon Violet | Official Website&amp;lt;/ref&amp;gt; Roaming Form Gimmighoul can sense when it&#039;s about to be found by a human or a Pokémon. If either of the two comes close, Gimmighoul will become invisible to avoid being detected, leaving only its [[Gimmighoul Coin]] visible.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{ghost color}}; {{roundy|10px}} border: 3px solid #{{ghost color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Chest Form&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ghost color dark}}; background: #{{ghost color light}}; width:96px; height:96px&amp;quot; |[[File:0999Gimmighoul.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{ghost color}}; {{roundy|10px}} border: 3px solid #{{ghost color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Roaming Form&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ghost color dark}}; background: #{{ghost color light}}; width:96px; height:96px&amp;quot; |[[File:0999Gimmighoul-Roaming.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Gimmighoul evolves into {{p|Gholdengo}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s Evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; justify-content: space-evenly&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox/Gimmighoul&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1a=0999&lt;br /&gt;
|name1a=Gimmighoul&lt;br /&gt;
|name1b=Gimmighoul&lt;br /&gt;
|art1a=0999Gimmighoul&lt;br /&gt;
|type1-1a=Ghost&lt;br /&gt;
|form1a=Chest Form&lt;br /&gt;
|evo1=&lt;br /&gt;
|no1b=0999&lt;br /&gt;
|art1b=0999Gimmighoul-Roaming&lt;br /&gt;
|type1-1b=Ghost&lt;br /&gt;
|form1b=Roaming Form&lt;br /&gt;
|no2=1000&lt;br /&gt;
|name2=Gholdengo&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Ghost}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data ==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Ghost}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/5|gen=IX|reg1=Paldea|num1=391|reg2=Kitakami|reg3=Blueberry|reg4=Lumiose|reg5=Hyperspace|num5=035}}&lt;br /&gt;
{{Dex/Form|Chest Form}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=This Pokémon was born inside a treasure chest about 1,500 years ago. It sucks the life-force out of scoundrels who try to steal the treasure.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=It lives inside an old treasure chest. Sometimes it gets left in shop corners since no one realizes it&#039;s actually a Pokémon.}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Z-A|t=FFF|entry=It lurks inside a sturdy treasure chest and possesses solid defenses, but it&#039;s so heavy that it has difficulty moving around.}}&lt;br /&gt;
{{Dex/Form|Roaming Form}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=This Pokémon was born from passion that seeped into a coin. It wanders, apparently seeking to return to the treasure chest it once inhabited.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=It wanders around, carrying an old coin on its back. It survives by draining the life-force from humans who try to pick up its coin.}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Z-A|t=FFF|entry=If it senses it&#039;s about to be found by a human or a Pokémon, Gimmighoul will turn invisible to protect itself, leaving only its coin visible.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|reg1=Pokopia|num1=205}}&lt;br /&gt;
{{Dex/Entry1|v=Pokopia|t=FFF|entry=It lives inside an old treasure chest. Sometimes it gets left in shop corners since no one realizes it&#039;s actually a Pokémon.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{ghost color dark}}; background:#{{ghost color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:2px solid #{{ghost color light}}; background:#{{ghost color light}} &amp;quot; |[[File:Pokédex Image Gimmighoul SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Gimmighoul in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ghost}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|1|area=&lt;br /&gt;
&#039;&#039;&#039;Chest Form&#039;&#039;&#039;&lt;br /&gt;
* South Province:&lt;br /&gt;
** [[South Province (Area One)|Area One]]: On cliff north of [[Poco Path]] Lighthouse&lt;br /&gt;
** [[South Province (Area Two)|Area Two]], [[South Province (Area Three)|Area Three]], [[South Province (Area Four)|Area Four]], [[South Province (Area Five)|Area Five]], [[South Province (Area Six)|Area Six]]: on Watchtowers &amp;amp; Leaking Tower of Paldea&lt;br /&gt;
* East Province:&lt;br /&gt;
** [[East Province (Area One)|Area One]]: on Watchtower, and on plateau west of [[East Province (Area Two)|Area Two]]&#039;s southwestern Pokémon Center&lt;br /&gt;
** [[East Province (Area Three)|Area Three]]: on Watchtower&lt;br /&gt;
* West Province:&lt;br /&gt;
** [[West Province (Area One)|Area One]]: on Watchtower&lt;br /&gt;
** [[West Province (Area Two)|Area Two]]: inside [[Colonnade Hollow]]&lt;br /&gt;
** [[West Paldean Sea]]: on nearest island southwest of [[Porto Marinada]]&lt;br /&gt;
** [[Asado Desert]]: on Watchtower, on rock formation south of Watchtower, and in Ruins north of Watchtower&lt;br /&gt;
* North Province:&lt;br /&gt;
** [[North Province (Area One)|Area One]]: on Watchtower, and in Ruins southwest of lake&lt;br /&gt;
** [[North Province (Area Two)|Area Two]]: in center of shallow pond west of [[Firescourge Shrine]]&lt;br /&gt;
** [[Casseroya Lake]]: on Watchtowers #1, #2, and #3, in Ruins between Watchtowers #1 &amp;amp; #2, and on northwest side of central rock formation in [[Socarrat Trail]]&lt;br /&gt;
** [[Glaseado Mountain]]: on Watchtower, near top of waterfall west of [[Montenevera]], and in Ruins west of [[Dalizapa Passage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roaming Form&#039;&#039;&#039;&lt;br /&gt;
* {{g|HOME}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Z-A|area=[[Trade]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Chest Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;Version 2.0.0+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;{{g|HOME}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Roaming Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;Version 2.0.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Mega Dimension|area=[[Hyperspace Lumiose]] (requires [[Mega Dimension#Special scans|Special Scan]]) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Chest Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Received upon starting [[Mission (Legends: Z-A)#Side missions|Side Mission 122: &amp;quot;Let&#039;s Golden Goooooo!&amp;quot;]] ([[List of in-game event Pokémon in Pokémon Legends: Z-A#Gimmighoul|Only one]]) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Chest Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Ghost}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=GO|t=fff|area=[[Coin Bag]], [[PokéStop]] with a placed [[Golden Lure Module]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Roaming Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{masters color}}|area=Variety [[sync pair scout]]: {{sync|Rachel|Gimmighoul}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Roaming Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;, {{sync|Sawyer|Gimmighoul}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Chest Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=Ghost}}&lt;br /&gt;
{{eventAvail|{{gameabbrev9|SV}}|Paldea&#039;s Gimmighoul|All|Online|20|December 13, 2023 to November 30, 2024|link=List of event Pokémon distributions in Pokémon Scarlet and Violet#Paldea&#039;s Gimmighoul}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Poké Portal News]]=====&lt;br /&gt;
{{eventAvail/h|Tera Type|type=Ghost|lochide=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev9|SV}}|Chest Form Gimmighoul Spotlight|Varies|hide|12, 20, 35, 45, 75|June 21 to July 2, 2023&amp;lt;br&amp;gt;August 9 to 22, 2024&amp;lt;br&amp;gt;April 30 to May 8, 2025|link=Poké Portal News/2023#June 21 to July 2, 2023}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Chest Form=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|HP=45&lt;br /&gt;
|Attack=30&lt;br /&gt;
|Defense=70&lt;br /&gt;
|SpAtk=75&lt;br /&gt;
|SpDef=70&lt;br /&gt;
|Speed=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Roaming Form=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|HP=45&lt;br /&gt;
|Attack=30&lt;br /&gt;
|Defense=25&lt;br /&gt;
|SpAtk=75&lt;br /&gt;
|SpDef=45&lt;br /&gt;
|Speed=80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|Normal=0&lt;br /&gt;
|Fighting=0&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=50&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=200&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=200&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ghost=yes&lt;br /&gt;
|newnormal=1&lt;br /&gt;
|newfighting=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Gimmighoul is available in {{pkmn|Scarlet and Violet}} and {{pkmn|Legends: Z-A}} Version 2.0.0+.&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{gameabbrev9|SV}}&lt;br /&gt;
{{learnlist/levelh/9|Gimmighoul|Ghost|Ghost|9}}&lt;br /&gt;
{{learnlist/level9|1|Astonish|Ghost|Physical|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/levelf/9|Gimmighoul|Ghost|Ghost|9}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev9|ZA}}&lt;br /&gt;
{{learnlist/levelh/ZA|Gimmighoul|Ghost|Ghost|9}}&lt;br /&gt;
{{learnlist/levelZA|1|10|Tackle|Normal|Physical|40|4}}&lt;br /&gt;
{{learnlist/levelZA|1|10|Confuse Ray|Ghost|Status|—|6}}&lt;br /&gt;
{{learnlist/levelf/9|Gimmighoul|Ghost|Ghost|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{gameabbrev9|SV}}&lt;br /&gt;
{{learnlist/tmh/9|Gimmighoul|Ghost|Ghost|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM017|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM029|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM042|Night Shade|Ghost|Special|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM074|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM075|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM101|Power Gem|Rock|Special|80|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM114|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM140|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Gimmighoul|Ghost|Ghost|9}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev9|ZA}}&lt;br /&gt;
{{learnlist/tmh/ZA|Gimmighoul|Ghost|Ghost|9}}&lt;br /&gt;
{{learnlist/tmZA|TM016|Light Screen|Psychic|Status|—|12}}&lt;br /&gt;
{{learnlist/tmZA|TM017|Protect|Normal|Status|—|15}}&lt;br /&gt;
{{learnlist/tmZA|TM019|Power Gem|Rock|Special|80|8}}&lt;br /&gt;
{{learnlist/tmZA|TM031|Reflect|Psychic|Status|—|12}}&lt;br /&gt;
{{learnlist/tmZA|TM035|Endure|Normal|Status|—|12}}&lt;br /&gt;
{{learnlist/tmZA|TM074|Shadow Ball|Ghost|Special|80|8||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmZA|TM083|Nasty Plot|Dark|Status|—|15}}&lt;br /&gt;
{{learnlist/tmZA|TM085|Substitute|Normal|Status|—|10}}&lt;br /&gt;
{{learnlist/tmZA|TM109|Facade|Normal|Physical|70|7}}&lt;br /&gt;
{{learnlist/tmf/9|Gimmighoul|Ghost|Ghost|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Gimmighoul|Ghost|Ghost|9}}&lt;br /&gt;
{{learnlist/breed9null}}&lt;br /&gt;
{{learnlist/breedf/9|Gimmighoul|Ghost|Ghost|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
====Roaming Form====&lt;br /&gt;
{{Spindata/Head|type=Ghost}}&lt;br /&gt;
{{Spindata/GO&lt;br /&gt;
| col = 6&lt;br /&gt;
| type = Ghost&lt;br /&gt;
| ndex = 0999&lt;br /&gt;
| hatch = N/A&lt;br /&gt;
| buddy = 5&lt;br /&gt;
| candy = Gimmighoul&lt;br /&gt;
| evolution = {{bag/GO|Gimmighoul Coin}}999&lt;br /&gt;
| stamina = 128&lt;br /&gt;
| attack = 140&lt;br /&gt;
| defense = 76&lt;br /&gt;
| fast = {{m|Astonish}}&lt;br /&gt;
| special = {{m|Shadow Ball}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color}}; padding:2px; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;{{roundy|20px}} background:#{{ghost color light}};&amp;quot; | &#039;&#039;&#039;{{Colorlink|Event Pokémon (GO)|000|Costumes in Pokémon GO}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}};&amp;quot;| [[File:GO0999Anniversary9.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}};&amp;quot;| [[File:GO0999Anniversary9.png|100px]]&amp;lt;!--[[File:GO0999Anniversary10.png|100px]]--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 9th Anniversary Coin&lt;br /&gt;
| 10th Anniversary Coin&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====Chest Form ====&lt;br /&gt;
{{Spindata/Head|type=Ghost}}&lt;br /&gt;
{{Spindata/GO&lt;br /&gt;
| col = 6&lt;br /&gt;
| type = Ghost&lt;br /&gt;
| ndex = 0999C&lt;br /&gt;
| hatch = N/A&lt;br /&gt;
| buddy = 5&lt;br /&gt;
| candy = Gimmighoul&lt;br /&gt;
| evolution = {{bag/GO|Gimmighoul Coin}}999&lt;br /&gt;
| stamina = 128&lt;br /&gt;
| attack = 121&lt;br /&gt;
| defense = 122&lt;br /&gt;
| fast = {{m|Astonish}}&lt;br /&gt;
| special = {{m|Shadow Ball}}&lt;br /&gt;
}}&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Form data===&lt;br /&gt;
Gimmighoul has two non-interchangeable forms: Chest Form and Roaming Form. Both can be found in [[Paldea]]&#039;s overworld, but only Chest Form can be {{pkmn|battle}}d and [[catching|caught]], while Roaming Form will flee upon being interacted with, leaving behind Gimmighoul Coins, which are necessary for Gimmighoul to evolve. Roaming Form can only be obtained by [[transfer]]ring it from {{g|GO}} via the [[GO Transporter]].&lt;br /&gt;
&lt;br /&gt;
The forms differ in their {{Abilities}}, with Chest Form having {{a|Rattled}} and Roaming Form having {{a|Run Away}}, as well as their [[base stats]], with Chest Form having higher {{stat|Defense}} and {{stat|Special Defense}} but lower {{stat|Speed}} compared to Roaming Form.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Gimmighoul|forme=Chest Form|how={{color2|000|Core series}}|image=999Gimmighoul|type=Ghost|ndex=999|ab=Rattled|HP=45|Attack=30|Defense=70|SpAtk=75|SpDef=70|Speed=10}} &lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Gimmighoul|forme=Roaming Form|how={{color2|000|Pokémon GO|GO}}|image=999Gimmighoul-Roaming|type=Ghost|ndex=999|ab=Run Away|HP=45|Attack=30|Defense=25|SpAtk=75|SpDef=45|Speed=80}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox/Gimmighoul&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1a=0999&lt;br /&gt;
|name1a=Gimmighoul&lt;br /&gt;
|name1b=Gimmighoul&lt;br /&gt;
|art1a=0999Gimmighoul&lt;br /&gt;
|type1-1a=Ghost&lt;br /&gt;
|form1a=Chest Form&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}} + [[File:Bag Gimmighoul Coin ZA Sprite.png|link=Gimmighoul Coin|40px]]&amp;lt;br&amp;gt;{{color2|000|Level|Level up}} &amp;lt;br&amp;gt;with 999 {{color2|000|Gimmighoul Coin|Gimmighoul Coins}}&amp;lt;br&amp;gt;in the {{color2|000|Bag}}&lt;br /&gt;
|no1b=0999&lt;br /&gt;
|art1b=0999Gimmighoul-Roaming&lt;br /&gt;
|type1-1b=Ghost&lt;br /&gt;
|form1b=Roaming Form&lt;br /&gt;
|no2=1000&lt;br /&gt;
|name2=Gholdengo&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=ghost}}&lt;br /&gt;
{{Spritebox/NA|gen=IX}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/9/2Forms|ndex=0999|form1=R}}--&amp;gt;&lt;br /&gt;
{{Spritebox/HOME/2Forms|ndex=0999|form1=R}}&lt;br /&gt;
{{Spritebox/Footer|999|Gimmighoul}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Dot Gimmighoul.png|thumb|left|250px|Chest Form Gimmighoul in {{aniseries|HZ}}]]&lt;br /&gt;
[[File:Gimmighoul Roaming Form anime.png|thumb|250px|Roaming Form Gimmighoul in {{aniseries|HZ}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Dot&#039;s Gimmighoul]]=====&lt;br /&gt;
{{form|Gimmighoul|Chest Form}} Gimmighoul debuted in &#039;&#039;[[HZ057|The Terapagos I Don&#039;t Know]]&#039;&#039;, where one controlled [[Roy]], making him collect coins and deposit them into its chest, then left. It reappeared in &#039;&#039;[[HZ102|The Knight in the Ruins]]&#039;&#039;, where it did the same, this time to [[Dot]] and [[Ult]] as well. Later, Gimmighoul was shown to have secretly stowed away on the [[Brave Olivine]]. In &#039;&#039;[[HZ105|Riding the Waves]]&#039;&#039;, it was {{pkmn2|caught}} by Dot. It evolved into {{p|Gholdengo}} in &#039;&#039;[[HZ120|Dot and Penny&#039;s Top-Secret Mission!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
{{form|Gimmighoul|Roaming Form}} Gimmighoul made its animated series debut in a bonus scene that aired with [[HZ042]], under the ownership of [[Professor Willow]]. This bonus scene was not dubbed into English.&lt;br /&gt;
&lt;br /&gt;
A Roaming Form Gimmighoul appeared in &#039;&#039;[[HZ057|The Terapagos I Don&#039;t Know]]&#039;&#039;, thus marking the form&#039;s English dub debut.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Paldea}}&lt;br /&gt;
{{Animedexbody|HZ057|Gimmighoul|Roy&#039;s Rotom Phone|Gimmighoul, Roaming Form. The Coin Hunter Pokémon. A {{t|Ghost}} type. This Pokémon emerged from passion that seeped into a coin. It carries an old coin on its back.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Paldea}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Paldean Winds===&lt;br /&gt;
[[File:Roaming Form Gimmighoul Paldean Winds.png|thumb|250px|Roaming Form Gimmighoul in [[Pokémon: Paldean Winds]]]]&lt;br /&gt;
A {{pkmn2|wild}} Roaming Form Gimmighoul appeared in &#039;&#039;[[PPW01|Breathe Out]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Gimmighoul appeared in &#039;&#039;[[PPW04|Breathe Together]]&#039;&#039;, during [[Ohara]], [[Aliquis]], and [[Hohma]]&#039;s video presentation about [[Naranja Academy]]. Two of them were in their Roaming Form, and the last one was in its Chest Form.&lt;br /&gt;
&lt;br /&gt;
===POKÉTOON===&lt;br /&gt;
A Roaming Form Gimmighoul appeared in [[PT16]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Gimmighoul Roaming Form Adventures.png|thumb|left|200px|Roaming Form Gimmighoul in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Gimmighoul Chest Form Adventures.png|thumb|200px|Chest Form Gimmighoul in Pokémon Adventures]]&lt;br /&gt;
===Pokémon Adventures ===&lt;br /&gt;
A Roaming Form Gimmighoul debuted in &#039;&#039;[[PASV05|Challenge! DJ Giacomo!!]]&#039;&#039;, when {{Scarlet}} used her {{p|Tarountula}} to grab its coin before it fled.&lt;br /&gt;
&lt;br /&gt;
A Chest Form Gimmighoul appeared in &#039;&#039;[[PASV06|Skillful! The Mysterious Treasure Hunter!!]]&#039;&#039;, where it was defeated by Scarlet&#039;s {{p|Sprigatito}} to retrieve its coins. Another appeared in &#039;&#039;[[PASV08|Acquisition! New Ability: Dash!!]]&#039;&#039; and was defeated in a similar manner.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Gimmighoul (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Trivia ==&lt;br /&gt;
* Gimmighoul&#039;s Chest Form was named by [[Jacq]], while its Roaming Form was named by [[Professor Willow]].&amp;lt;ref name=&amp;quot;GimmighoulYT&amp;quot;&amp;gt;&amp;quot;[https://www.youtube.com/watch?v=-nzi0S3NGzg Where are these mysterious coins coming from? &amp;amp;#129300; | Pokémon Scarlet and Pokémon Violet].&amp;quot; [https://www.youtube.com/c/pokemon The Official Pokémon YouTube Channel]. &#039;&#039;YouTube&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Gimmighoul is the only Pokémon with multiple [[form]]s that have no bearing on the Pokémon or form they evolve into.&lt;br /&gt;
** Gimmighoul is one of two Pokémon with multiple forms that can evolve into a Pokémon without multiple forms, the other being {{p|Burmy}}.&lt;br /&gt;
* Gimmighoul is the only Pokémon whose [[Evolution]] requires [[TM Material]]s.&lt;br /&gt;
* Both forms of Gimmighoul are tied with regular {{p|Yamask}} and {{p|Litwick}} for having the lowest base {{stat|Attack}} stat of all {{type|Ghost}} Pokémon.&lt;br /&gt;
* Chest Form Gimmighoul has the lowest base {{stat|Speed}} stat of all Ghost-type Pokémon.&lt;br /&gt;
* Roaming Form Gimmighoul has the lowest base {{stat|Defense}} stat of all Ghost-type Pokémon.&lt;br /&gt;
* Roaming Form Gimmighoul is tied with {{p|Sinistea}} and {{p|Poltchageist}} as the [[List of Pokémon by height|shortest]] Ghost-type Pokémon, and tied with {{p|Gastly}} and {{p|Haunter}} as the [[List of Pokémon by weight|lightest]] Ghost-type Pokémon.&lt;br /&gt;
** Roaming Form Gimmighoul is tied with {{p|Flabébé}} for being the smallest Pokémon overall: both have a height of 0.1&amp;amp;nbsp;m and a weight of 0.1&amp;amp;nbsp;kg.&lt;br /&gt;
* Gimmighoul is the only Pokémon in {{g|GO}} that cannot use {{OBP|Candy|GO}} to evolve.&lt;br /&gt;
* Gimmighoul is heavily associated with the number 999: &lt;br /&gt;
** Its [[List of Pokémon by National Pokédex number|National Pokédex number]] is #0999.&lt;br /&gt;
** It evolves when leveled up while the player has 999 [[Gimmighoul Coin]]s.&lt;br /&gt;
** It was first teased through a website with a counter that periodically counted to 999.&lt;br /&gt;
** A promotional video about Gimmighoul tells the tale of a Gimmighoul who manipulated a young girl to fill its chest with 999 coins.&amp;lt;ref name=&amp;quot;GimmighoulYT&amp;quot; /&amp;gt;&lt;br /&gt;
* Due to its Ghost type, Roaming Form Gimmighoul&#039;s {{a|Run Away}} [[Ability]] is redundant unless its [[type change]]s, such as via {{Tera}}stallization or {{m|Soak}}.&lt;br /&gt;
* Gimmighoul only learns two moves by level-up, the fewest of all Ghost-type Pokémon.&lt;br /&gt;
* It is not possible to [[Escape|flee]] from a Chest Form Gimmighoul, even if the player&#039;s Pokémon is {{type|Ghost}} or is faster. Attempting to flee by pressing the &amp;quot;Run&amp;quot; option or using a Pokémon with the {{a|Run Away}} Ability will give the &amp;quot;&#039;&#039;You can&#039;t escape!&#039;&#039;&amp;quot; message. Using the [[Poké Doll]] will give the same dialogue that a player would receive if they try to use certain [[Key Item]]s such as the [[Shiny Charm]]. Using the moves {{m|Whirlwind}} or {{m|Roar}} will fail.&lt;br /&gt;
&lt;br /&gt;
===Pre-release teasers===&lt;br /&gt;
Chest Form Gimmighoul was teased through a special website&amp;lt;ref name=&amp;quot;Chest&amp;quot;&amp;gt;[http://web.archive.org/web/0/https://chest.pokemon.com/ Earliest archive of https://chest.pokemon.com/]&amp;lt;/ref&amp;gt; that went live on November 5, 2022 at 13:00 UTC. It showcased Gimmighoul&#039;s chest and a counter, which periodically ticked upwards every few hours as it was slowly filled with coins. The counter eventually capped out at 999 on November 6, 2022 at 14:00 UTC, and the site became a redirect to a new page on the {{g|Scarlet and Violet}} website.&amp;lt;ref&amp;gt;&amp;quot;[https://scarletviolet.pokemon.com/en-us/chest-research/ Investigations into a Newly Discovered Pokémon Are Under Way!]&amp;quot; — Pokémon Scarlet and Pokémon Violet | Official Website&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Roaming Form Gimmighoul was also teased on November 5, 2022, appearing in Pokémon GO after the {{p|Dratini}} [[Community Day|Community Day Classic]] event ended. Golden [[PokéStop]]s were added to the game, and spinning one would cause a Roaming Form Gimmighoul to show up and follow the player for a short time, although it could not be properly encountered or caught.&lt;br /&gt;
&lt;br /&gt;
Prior to the release of its teasers, an obscured Roaming Form Gimmighoul could be seen very briefly in the English version of the &amp;quot;Jump into a Paldean Journey&amp;quot; trailer for {{g|Scarlet and Violet}}, posted on October 6, 2022.&amp;lt;ref&amp;gt;&amp;quot;[https://www.youtube.com/watch?v=4YEEDqke-D0&amp;amp;t=573s Jump into a Paldean Journey | Pokémon Scarlet and Pokémon Violet].&amp;quot; [https://www.youtube.com/c/pokemon The Official Pokémon YouTube Channel]. &#039;&#039;YouTube&#039;&#039;.&amp;lt;/ref&amp;gt; It does not appear in the Japanese version of this trailer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:GimmighoulRevealChestSideEmpty.png|border|200px]]&lt;br /&gt;
[[File:GimmighoulRevealChestSideFull.png|border|200px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;Two of the stages of Gimmighoul&#039;s Chest Form shown during the initial website teaser.&amp;lt;ref name=&amp;quot;GimmighoulReveal&amp;quot;&amp;gt;[https://web.archive.org/web/20221106003324/http://chest.pokemon.com/ Archive of https://chest.pokemon.com/]&amp;lt;/ref&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
As indicated by its English name, Gimmighoul may be based on the {{wp|ghoul}}, a mythical creature from Arabic folklore known for luring people into deserted places before preying on them, and stealing coins. The word &#039;&#039;ghoul&#039;&#039; (Arabic: غُول &#039;&#039;ghūl&#039;&#039;) stems from the Arabic word غَالَ &#039;&#039;ghāla&#039;&#039;, meaning &amp;quot;to seize&amp;quot;. Gimmighoul&#039;s antennae and tail resemble {{wp|dowsing|dowsing rods}}, which are believed to be able to help people locate buried treasures. The association of a ghost with coins, as well as its eyes resembling coins, may also draw inspiration from {{wp|Charon&#039;s obol}}, where the deceased are buried with coins as a preparation for the afterlife. The coins were frequently placed in the mouth or on the eyes.&lt;br /&gt;
&lt;br /&gt;
Gimmighoul&#039;s Chest Form may be based on the {{wp|Mimic (Dungeons &amp;amp; Dragons)|mimic}}, a monster archetype commonly found in RPGs, known for disguising itself as treasure chests. Its Roaming Form may be based on the Catalan folktale of {{wp|Patufet}}, a tiny child who carries a coin. It may also be based on the {{wp|toyol}} (also known as &#039;&#039;tuyul&#039;&#039;), an infant-like spirit from Indonesian and Malay folklore invoked to steal riches from people. Gimmighoul&#039;s association with the number 999 may be a reference to {{wp|Fineness#Gold|999 fine gold}}, equivalent to 24 karat gold.&lt;br /&gt;
&lt;br /&gt;
Considering its Evolution, Gimmighoul&#039;s design may also draw inspiration from {{wp|El Dorado}}, a legend now believed to originate in Spanish conception of {{wp|Muisca}} rituals performed in pre-colonial {{wp|Colombia}}. Its laminated body shape resembles {{wp|tunjo}}s, Muisca figurines made of molded gold in the shape of divine humans or animals. Its Ghost type could be based on the fact that tunjos are commonly found in burial places and places of worship.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Gimmighoul may be a combination of &#039;&#039;gimme&#039;&#039; (informal pronunciation of &amp;quot;give me&amp;quot;), &#039;&#039;gimmick&#039;&#039;, &#039;&#039;mimic&#039;&#039;, and &#039;&#039;ghoul&#039;&#039;. Altogether, it sounds like the phrase &amp;quot;Give me gold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Collecurei may be a combination of &#039;&#039;collect&#039;&#039;, 霊 &#039;&#039;rei&#039;&#039; (spirit), and a pun on the phrase これくれ &#039;&#039;kore kure&#039;&#039; (&amp;quot;Give me this&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ghost|type2=Ghost&lt;br /&gt;
|ja=コレクレー &#039;&#039;Collecurei&#039;&#039;|jameaning=From &#039;&#039;collect&#039;&#039;, 霊 &#039;&#039;rei&#039;&#039; (spirit), and これくれ &#039;&#039;kore kure&#039;&#039; (Give me this)&lt;br /&gt;
|fr=Mordudor|frmeaning=From &#039;&#039;mort&#039;&#039; (death) and &#039;&#039;mordu d&#039;or&#039;&#039; (gold-crazed)&lt;br /&gt;
|es=Gimmighoul|esmeaning=Same as English name&lt;br /&gt;
|de=Gierspenst|demeaning=From &#039;&#039;Gier&#039;&#039; (greed) and &#039;&#039;Gespenst&#039;&#039; (ghost)&lt;br /&gt;
|it=Gimmighoul|itmeaning=Same as English name&lt;br /&gt;
|ko=모으령 &#039;&#039;Moeuryeong&#039;&#039;|komeaning=From 모으다 &#039;&#039;moeuda&#039;&#039; (to collect) and 령 (靈) &#039;&#039;ryeong&#039;&#039; (spirit)&lt;br /&gt;
|zh_cmn=索財靈 / 索财灵 &#039;&#039;Suǒcáilíng&#039;&#039;|zh_cmnmeaning=From 索 &#039;&#039;suǒ&#039;&#039; (to search), 財 / 财 &#039;&#039;cái&#039;&#039; (wealth), and 靈 / 灵 &#039;&#039;líng&#039;&#039; (spirit)&lt;br /&gt;
|zh_yue=索財靈 &#039;&#039;Sokchòihlìhng&#039;&#039;|zh_yuemeaning=From 索 &#039;&#039;sok&#039;&#039; (to search), 財 &#039;&#039;chòih&#039;&#039; (wealth), and 靈 &#039;&#039;lìhng&#039;&#039; (spirit)&lt;br /&gt;
|pt_br=Gimmighoul|pt_brmeaning=Same as English name&lt;br /&gt;
|hi=येबिलेरू &#039;&#039;Yebileroo&#039;&#039;|himeaning=From a pun on ये भी ले रहा हु &#039;&#039;yeḥ bhī le rahā hu&#039;&#039; ([I&#039;m] taking this too)&lt;br /&gt;
|ru=Гиммигул &#039;&#039;Gimmigul&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=คอลเลคเรย์ &#039;&#039;Khonlekre&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Chest Form&#039;&#039;&lt;br /&gt;
{{langtable|color={{ghost color}}|bordercolor={{ghost color dark}}&lt;br /&gt;
|ja=はこフォルム &#039;&#039;Chest Forme&#039;&#039;&lt;br /&gt;
|zh_yue=寶箱形態 &#039;&#039;{{tt|Bóusēung Yìhngtaai|Treasure Chest Form}}&#039;&#039;&lt;br /&gt;
|zh_cmn=寶箱形態 / 宝箱形态 &#039;&#039;{{tt|Bǎoxiāng Xíngtài|Treasure Chest Form}}&#039;&#039;&lt;br /&gt;
|fr=Forme Coffre&lt;br /&gt;
|de=Truhenform&lt;br /&gt;
|id=Bentuk Kotak&lt;br /&gt;
|it=Forma Scrigno&lt;br /&gt;
|ko=상자폼 &#039;&#039;{{tt|Sangja Form|Chest Form}}&#039;&#039;&lt;br /&gt;
|pt_br=Forma Baú&lt;br /&gt;
|es=Forma Cofre&lt;br /&gt;
|th=ฟอร์มกล่อง &#039;&#039;Form Klong&#039;&#039;&lt;br /&gt;
|tr=Sandık Formu&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Roaming Form&#039;&#039;&lt;br /&gt;
{{langtable|color={{ghost color}}|bordercolor={{ghost color dark}}&lt;br /&gt;
|ja=とほフォルム &#039;&#039;Roaming Forme&#039;&#039;&lt;br /&gt;
|zh_yue=徒步形態 &#039;&#039;{{tt|Tòuhbouh Yìhngtaai|Roaming Form}}&#039;&#039;&lt;br /&gt;
|zh_cmn=徒步形態 / 徒步形态 &#039;&#039;{{tt|Túbù Xíngtài|Roaming Form}}&#039;&#039;&lt;br /&gt;
|fi=Vaellusmuoto&lt;br /&gt;
|fr=Forme Marche&lt;br /&gt;
|de=Wanderform&lt;br /&gt;
|id=Bentuk Jalan Kaki&lt;br /&gt;
|it=Forma Ambulante&lt;br /&gt;
|ko=도보폼 &#039;&#039;{{tt|Dobo Form|Roaming Form}}&#039;&#039;&lt;br /&gt;
|pt_br=Forma Perambulante&lt;br /&gt;
|pl=Forma Wędrowna&lt;br /&gt;
|es_eu=Forma Andante&lt;br /&gt;
|es_la=Forma Ambulante&amp;lt;!-- Legends ZA internal data --&amp;gt;&lt;br /&gt;
|th=ฟอร์มเดินเท้า &#039;&#039;Form Doenthao&#039;&#039;&lt;br /&gt;
|tr=Gezici Formu&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[List of Pokémon with form differences]]&lt;br /&gt;
*[[Gimmighoul Coin]]&lt;br /&gt;
* [[Dot&#039;s Gimmighoul]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ghost}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ghost|prevnum=0998|prev=Baxcalibur|nextnum=1000|next=Gholdengo}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that evolve through a unique method]]&lt;br /&gt;
[[Category:Blue-colored Pokémon]]]]&amp;lt;!--Roaming Form--&amp;gt;&lt;br /&gt;
[[Category:Body style 12 Pokémon]]&amp;lt;!--Roaming Form--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[de:Gierspenst]]&lt;br /&gt;
[[es:Gimmighoul]]&lt;br /&gt;
[[fr:Mordudor]]&lt;br /&gt;
[[it:Gimmighoul]]&lt;br /&gt;
[[ja:コレクレー]]&lt;br /&gt;
[[zh:索財靈]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Aqua_Ring_(move)&amp;diff=4575401</id>
		<title>Aqua Ring (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Aqua_Ring_(move)&amp;diff=4575401"/>
		<updated>2026-06-19T05:39:14Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Effect */ not noteworthy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=392&lt;br /&gt;
|name=Aqua Ring&lt;br /&gt;
|jname=アクアリング&lt;br /&gt;
|jtrans=Aqua Ring&lt;br /&gt;
|jtranslit=Akua Ringu&lt;br /&gt;
|gameimage=Aqua Ring IX.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Beauty&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Increased Voltage is added to the performance score.&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Aqua Ring&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アクアリング&#039;&#039;&#039; &#039;&#039;Aqua Ring&#039;&#039;) is a non-damaging {{type|Water}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
The user surrounds itself with a veil of water, allowing it to restore 1/16 of its maximum [[HP]] (rounded down) at the end of every turn.&lt;br /&gt;
&lt;br /&gt;
If the affected Pokémon is holding a [[Big Root]], the amount of restored HP is increased by 30%. A Pokémon affected by {{m|Heal Block}} can still use Aqua Ring, but the veil of water will not restore the user&#039;s HP as long as Heal Block is in effect.&lt;br /&gt;
&lt;br /&gt;
The effect of Aqua Ring can be {{m|Baton Pass}}ed.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Waterium Z]] into Z-Aqua Ring, the user&#039;s {{stat|Defense}} stat rises by one stage.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]] only, Aqua Ring cannot be stolen by {{m|Snatch}}. It can be stolen by Snatch from [[Generation V]] onwards.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|cooldown=10&lt;br /&gt;
|charge-time=50&lt;br /&gt;
|charge-time-plus=35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Water}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|The user envelops itself in a veil made of water. It regains some HP on every turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|The user envelops itself in a veil made of water. It regains some HP every turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user summons a ring of water that will gradually restore its HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Champs}}|The user gains the Aqua Ring status.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Water|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/8|0007|Squirtle|type=Water|2|Monster|Water 1|−|−|−|−|−|−|−|30}}&lt;br /&gt;
{{Moveentry/8|0008|Wartortle|type=Water|2|Monster|Water 1|−|−|−|−|−|−|−|30}}&lt;br /&gt;
{{Moveentry/8|0009|Blastoise|type=Water|2|Monster|Water 1|−|−|−|−|−|−|−|30}}&lt;br /&gt;
{{Moveentry/8|0086|Seel|type=Water|2|Water 1|Field|23|23|23|23||23|23}}&lt;br /&gt;
{{Moveentry/8|0087|Dewgong|type=Water|type2=Ice|2|Water 1|Field|23|23|23|23||23|23}}&lt;br /&gt;
{{Moveentry/8|0118|Goldeen|type=Water|1|Water 2|Water 2|27|27|27{{sup/6|XY}}&amp;lt;br&amp;gt;21{{sup/6|ORAS}}|21|25|25}}&lt;br /&gt;
{{Moveentry/8|0119|Seaking|type=Water|1|Water 2|Water 2|27|27|27{{sup/6|XY}}&amp;lt;br&amp;gt;21{{sup/6|ORAS}}|21|25|25}}&lt;br /&gt;
{{Moveentry/8|0134|Vaporeon|type=Water|1|Field|Field|43|43{{sup/5|BW}}&amp;lt;br&amp;gt;25{{sup/5|B2W2}}|25|25|35|35|35|35}}&lt;br /&gt;
{{Moveentry/8|0170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2|39|42|42|42|32|32|32}}&lt;br /&gt;
{{Moveentry/8|0171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2|47|52|52{{sup/6|XY}}&amp;lt;br&amp;gt;47{{sup/6|ORAS}}|47|36|36|36}}&lt;br /&gt;
{{Moveentry/8|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|23|23{{sup/5|BW}}&amp;lt;br&amp;gt;28{{sup/5|B2W2}}|28|28|24|24|24}}&lt;br /&gt;
{{Moveentry/8|0184|Azumarill|type=Water|type2=Fairy|2|Water 1|Fairy|27|27{{sup/5|BW}}&amp;lt;br&amp;gt;31{{sup/5|B2W2}}|31|31|30|30|30}}&lt;br /&gt;
{{Moveentry/8|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|37|37{{sup/5|BW}}&amp;lt;br&amp;gt;38{{sup/5|B2W2}}|38|38|10|10}}&lt;br /&gt;
{{Moveentry/8|0226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|46|46{{sup/5|BW}}&amp;lt;br&amp;gt;39{{sup/5|B2W2}}|39|39|36|36}}&lt;br /&gt;
{{Moveentry/8|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1|−|−|−|−|−|−|−|33}}&lt;br /&gt;
{{Moveentry/8|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1|−|−|−|−|−|−|−|33}}&lt;br /&gt;
{{Moveentry/8|0350|Milotic|type=Water|2|Water 1|Dragon|49|49|49{{sup/6|XY}}&amp;lt;br&amp;gt;21{{sup/6|ORAS}}|17|12|12|12|12}}&lt;br /&gt;
{{Moveentry/8|0368|Gorebyss|type=Water|1|Water 1|Water 1|24|24|24{{sup/6|XY}}&amp;lt;br&amp;gt;19{{sup/6|ORAS}}|19||19}}&lt;br /&gt;
{{Moveentry/8|0370|Luvdisc|type=Water|1|Water 2|Water 2|37|46|46{{sup/6|XY}}&amp;lt;br&amp;gt;40{{sup/6|ORAS}}|40||40|40}}&lt;br /&gt;
{{Moveentry/8|0382|Kyogre|type=Water|1|No Eggs Discovered|No Eggs Discovered|30{{sup/4|HGSS}}|30|30|30|54|54|54|54}}&lt;br /&gt;
{{Moveentry/8|0456|Finneon|type=Water|1|Water 2|Water 2|33|33|33|33||33|33}}&lt;br /&gt;
{{Moveentry/8|0457|Lumineon|type=Water|1|Water 2|Water 2|35|35|35|35||35|35}}&lt;br /&gt;
{{Moveentry/8|0458|Mantyke|type=Water|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|46|46{{sup/5|BW}}&amp;lt;br&amp;gt;39{{sup/5|B2W2}}|39|39|36|36}}&lt;br /&gt;
{{Moveentry/8|0484|Palkia|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|−|−|−|24{{sup/7|USUM}}|32|32|32}}&lt;br /&gt;
{{Moveentry/8|0489|Phione|type=Water|2|Water 1|Fairy|54|54|54|54||54|54}}&lt;br /&gt;
{{Moveentry/8|0490|Manaphy|type=Water|2|Water 1|Fairy|54|54|54|54||54|54}}&lt;br /&gt;
{{Moveentry/8|0515|Panpour|type=Water|1|Field|Field||−|−|−||||1}}&lt;br /&gt;
{{Moveentry/8|0516|Simipour|type=Water|1|Field|Field||−|−|−||||1}}&lt;br /&gt;
{{Moveentry/8|0535|Tympole|type=Water|1|Water 1|Water 1||20|20|20|32}}&lt;br /&gt;
{{Moveentry/8|0536|Palpitoad|type=Water|type2=Ground|1|Water 1|Water 1||20|20|20|37}}&lt;br /&gt;
{{Moveentry/8|0537|Seismitoad|type=Water|type2=Ground|1|Water 1|Water 1||20|20|20|39}}&lt;br /&gt;
{{Moveentry/8|0580|Ducklett|type=Water|type2=Flying|2|Water 1|Flying||24|24|24|||24}}&lt;br /&gt;
{{Moveentry/8|0581|Swanna|type=Water|type2=Flying|2|Water 1|Flying||24|24|24|||24}}&lt;br /&gt;
{{Moveentry/8|0594|Alomomola|type=Water|2|Water 1|Water 2||5|5|5|||5}}&lt;br /&gt;
{{Moveentry/8|0746|Wishiwashi|type=Water|1|Water 2|Water 2||||17|36}}&lt;br /&gt;
{{Moveentry/8|0751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug||||24|16||16}}&lt;br /&gt;
{{Moveentry/8|0752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug||||26|16||16}}&lt;br /&gt;
{{Moveentry/8|0788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||||53|15}}&lt;br /&gt;
{{Movefoot|Water|8}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Water|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/7|0007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0072|Tentacool|type=Water|type2=Poison|1|Water 3|Water 3|−|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0090|Shellder|type=Water|1|Water 3|Water 3|−|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|✔|✔|✔|✔|−|✔}}&lt;br /&gt;
{{Moveentry/7|0278|Wingull|type=Water|type2=Flying|2|Water 1|Flying|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0320|Wailmer|type=Water|2|Field|Water 2|✔{{sup/4|HGSS}}|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0363|Spheal|type=Ice|type2=Water|2|Water 1|Field|✔{{sup/4|HGSS}}|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0366|Clamperl|type=Water|1|Water 1|Water 1|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0370|Luvdisc|type=Water|1|Water 2|Water 2|✔|✔|✔|✔||✔|−}}&lt;br /&gt;
{{Moveentry/7|0393|Piplup|type=Water|2|Water 1|Field|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0418|Buizel|type=Water|2|Water 1|Field|−|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0515|Panpour|type=Water|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0728|Popplio|type=Water|2|Water 1|Field||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0816|Sobble|type=Water|2|Water 1|Field|||||✔||✔}}&lt;br /&gt;
{{Moveentry/7|0845|Cramorant|type=Flying|type2=Water|2|Water 1|Flying|||||✔||✔}}&lt;br /&gt;
{{Moveentry/7|0875|Eiscue|type=Ice|2|Water 1|Field|||||✔||✔}}&lt;br /&gt;
{{Movefoot|Water|7}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Water}}&lt;br /&gt;
{{Moveentry/1|0366|Clamperl|type=Water|1|Water 1|Water 1|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}&lt;br /&gt;
{{Movefoot|Water|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Water}}&lt;br /&gt;
{{Moveentry/1|0363|Spheal|type=Ice|type2=Water|2|Water 1|Field|{{DL|QR Scanner|Island Scan}} - {{rt|7|Alola}}{{sup/7|SM}}}}&lt;br /&gt;
{{Movefoot|Water|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Water}}&lt;br /&gt;
{{Moveentry/1|0245|Suicune|type=Water|1|No Eggs Discovered|No Eggs Discovered|[[List of local Japanese event Pokémon distributions in Generation IV#Suicune|Shiny Crown Suicune]]&amp;lt;br&amp;gt;[[List of local Korean event Pokémon distributions in Generation IV#Crown City Suicune|Korean Crown Suicune]]&amp;lt;br&amp;gt;{{DL|List of local English event Pokémon distributions in Generation IV|GameStop Suicune}}&amp;lt;br&amp;gt;[[Winter 2011 Suicune]]}}&lt;br /&gt;
{{Movefoot|Water|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
The user gains the {{DL|Status condition (Mystery Dungeon)|Aqua Ring}} status which heals the user over time. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the status lasts for 9-16 turns and the user will gain 8 HP every 4 turns. From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the status lasts for 6 turns and the user will gain 6 HP every 2 turns.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=water}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=20|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=20|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMovefoot|type=water|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
The Pokémon pauses for about two seconds, then it restores [[HP]] by 2s and 3s.&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
In {{g|Rumble Rush}}, all [[status move]]s including Aqua Ring could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Aqua Ring could be seen as a move used by Boss {{p|Dewgong}} and {{p|Manaphy}}.&lt;br /&gt;
&lt;br /&gt;
{{RumbleRushOtherAttack|move=Aqua Ring|type=Water&lt;br /&gt;
|image=no&lt;br /&gt;
|charge=2.54&lt;br /&gt;
|range=Circular (self)&lt;br /&gt;
|target=Self&lt;br /&gt;
|effect=Restores HP}}&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
{{MoveUNITE/Header|move=Aqua Ring|type=Water}}&lt;br /&gt;
{{MoveUNITE|move=Aqua Ring|pokemon=Vaporeon|level=6|cooldown=8|description=Has the user jump in the designated direction, creating a continuous wave centered on itself. Ally Pokémon who come in contact with the wave are enveloped by a veil of water that continually restores HP.|upgradelevel=12|upgrade=Increases the amount of HP restored.}}&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Water}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user the Aqua Ring status, which restores its HP every few turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを アクアリングじょうたいにかえる いっていターンごとに ＨＰが かいふくする|Gives the user the Aqua Ring status, which restores its HP every few turns}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Aqua Ring status, which keeps restoring your HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It keeps restoring your HP.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;You&#039;ll get the Aqua Ring status condition, which keeps restoring your HP.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=water|exp=yes|gen=The user summons rings of water that restore its health and cure it of any status conditions.|image1=Zoey Lumineon Aqua Ring.png|image1p=Lumineon|image2=Skyla Swanna Aqua Ring.png|image2p=Swanna|image3=Wallace Milotic Aqua Ring.png|image3p=Milotic}}&lt;br /&gt;
{{movep|type=water|ms=350|pkmn=Milotic|method=Water droplets form around Milotic&#039;s body, and they combine together to create three rings of water that surround Milotic&#039;s body.}}&lt;br /&gt;
{{movemid|type=water|user=Wallace|user1=Wallace&#039;s Milotic|startcode=DP075|startname=Our Cup Runneth Over!|notes=Debut}}&lt;br /&gt;
{{movep|type=water|ms=457|pkmn=Lumineon|method=Water droplets form around Lumineon&#039;s body and they combine together to create three rings of water that surround Lumineon&#039;s body.}}&lt;br /&gt;
{{movemid|type=water|user=Zoey|user1=Zoey&#039;s Lumineon|startcode=DP174|startname=Last Call - First Round!}}&lt;br /&gt;
{{movep|type=water|ms=581|pkmn=Swanna|method=Swanna creates multiple rings of water around its body. The rings heal Swanna and cure it of any status conditions before disappearing.}}&lt;br /&gt;
{{movebtm|type=water|user=Skyla&#039;s Swanna|startcode=BW067|startname=Cilan Takes Flight!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=water|exp=yes|gen=The user heals itself.|image1=Palmer Milotic Aqua Ring Adventures.png|image1p=Milotic}}&lt;br /&gt;
{{movep|type=water|ms=350|pkmn=Milotic|method=Milotic glows brightly, healing any damage inflicted on it.}}&lt;br /&gt;
{{movebtmManga|type=water|user=Palmer|user1=Palmer&#039;s Milotic|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=water&lt;br /&gt;
|genIV=Aqua Ring IV&lt;br /&gt;
|genV=Aqua Ring V&lt;br /&gt;
|genVI=Aqua Ring VI&lt;br /&gt;
|genVII=Aqua Ring VII&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Water&lt;br /&gt;
|genVIII=Aqua Ring VIII&lt;br /&gt;
|ZA=Aqua Ring ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=water&lt;br /&gt;
|PBR=Aqua Ring PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=water&lt;br /&gt;
|PMDTDS=Aqua Ring PMD TDS&lt;br /&gt;
|PMDGTI=Aqua Ring PMD GTI&lt;br /&gt;
|PSMD=Aqua Ring PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As shown in &#039;&#039;[[BW067|Cilan Takes Flight!]]&#039;&#039; and &#039;&#039;[[BW068|An Amazing Aerial Battle!]]&#039;&#039;, Aqua Ring appears to have extra effects in the {{pkmn|animated series}}, such as being able to heal the user&#039;s {{status|burn}}s and block {{type|Electric}} attacks.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{water color}}|bordercolor={{water color light}}&lt;br /&gt;
|zh_yue=水流環 &#039;&#039;{{tt|Séuilàuh Wàahn|Aqua Ring}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;水柱圈 &#039;&#039;{{tt|Séuichyúh Hyūn|Water Pillar Ring}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=水流環 / 水流环 &#039;&#039;{{tt|Shuǐliú Huán|Aqua Ring}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;水柱圈 &#039;&#039;{{tt|Shuǐzhù Quān|Water Pillar Ring}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Waterring&lt;br /&gt;
|fr=Anneau Hydro&lt;br /&gt;
|de=Wasserring&lt;br /&gt;
|el=Υδάτινος Δακτύλιος &#039;&#039;Ydátinos Daktúlios&#039;&#039;&lt;br /&gt;
|id=Cincin Air&lt;br /&gt;
|it=Acquanello&lt;br /&gt;
|ko=아쿠아링 &#039;&#039;{{tt|Akuaring|Aqua Ring}}&#039;&#039;&lt;br /&gt;
|no=Vannring&lt;br /&gt;
|pl=Pierścień Wodny{{tt|*|Animated series}}&amp;lt;br&amp;gt;Pierścień Wody{{tt|*|Diamond and Pearl (TCG)}}&lt;br /&gt;
|pt_br=Aqua Arco (TCG)&amp;lt;br&amp;gt;Anel Restaurador (animated series)&lt;br /&gt;
|pt_eu=Água Armilar&lt;br /&gt;
|es_la=Acuaanillo&amp;lt;!--&amp;lt;br&amp;gt;Anillo Acua ([[DP174]])--&amp;gt;&lt;br /&gt;
|es_eu=Acua Aro&lt;br /&gt;
|vi=Vòng Tròn Nước}}&lt;br /&gt;
{{Ingrain|Water}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that restore HP]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wasserring]]&lt;br /&gt;
[[es:Acuaanillo/Acua Aro]]&lt;br /&gt;
[[fr:Anneau Hydro]]&lt;br /&gt;
[[it:Acquanello]]&lt;br /&gt;
[[ja:アクアリング]]&lt;br /&gt;
[[zh:水流环（招式）]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Baby_Pok%C3%A9mon&amp;diff=4571802</id>
		<title>Baby Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Baby_Pok%C3%A9mon&amp;diff=4571802"/>
		<updated>2026-06-15T05:03:21Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Exclusive moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{split|Baby Pokémon and Baby Pokémon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
[[File:Project Snorlax Sleeping with Baby Pokémon.jpg|thumb|250px|Baby Pokémon [[Project Snorlax#Sleeping with Snorlax|sleeping with Snorlax]] for [[Project Snorlax]]]]&lt;br /&gt;
A &#039;&#039;&#039;baby Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ベイビィポケモン&#039;&#039;&#039; &#039;&#039;baby Pokémon&#039;&#039;) is a Pokémon at the lowest stage of {{OBP|Pokémon|species}} [[Evolution]] that cannot itself [[Pokémon breeding|breed]], but whose evolved forms can. The concept was introduced in [[Generation II]], along with breeding.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Baby Pokémon can be classified by the following criteria:&lt;br /&gt;
*Must belong to the {{egg|No Eggs Discovered}} [[Egg Group]]&lt;br /&gt;
*Must be able to evolve into a Pokémon that is not in the No Eggs Discovered Egg Group&lt;br /&gt;
&lt;br /&gt;
The only baby Pokémon introduced alongside their evolved form are {{p|Togepi}}, {{p|Riolu}}, and {{p|Toxel}}; the rest were introduced in generations after their evolved form was. Several baby Pokémon [[friendship Evolution|require a high amount of friendship to evolve]].&lt;br /&gt;
&lt;br /&gt;
In the games, baby Pokémon were originally only obtainable through {{pkmn|breeding}}. On occasion, [[non-player character]]s will give the {{player}} an {{pkmn|Egg}} containing a baby Pokémon, and this Pokémon typically cannot be obtained by any other method except by breeding. [[Generation III]] introduced the first baby Pokémon able to be caught in the wild: {{p|Wynaut}} on {{gdis|Mirage Island|III}}. In [[Generation IV]] and beyond, many other Baby Pokémon were also available in the wild.&lt;br /&gt;
&lt;br /&gt;
From [[Generation III]] to {{Gen|VIII}}, in order to breed most of the baby Pokémon introduced after [[Generation II]], the parent in their evolutionary line must hold a specific [[Incense]] before breeding, which provides a rationale for why those parent Pokémon could not produce these Eggs in previous generations. For example, {{p|Marill}} could not produce Eggs of Azurill, which was introduced in Generation III, without the use of the [[Sea Incense]]. In [[Generation IX]], this requirement was removed and a baby Pokémon will always be produced, regardless of held items.&lt;br /&gt;
&lt;br /&gt;
==List of baby Pokémon==&lt;br /&gt;
===Introduced in {{game|Gold and Silver|s}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=center style=&amp;quot;text-align:center; border:3px solid #{{silver color dark}}; background:#{{gold color}}&amp;quot; cellpadding=5px&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{gold color light}}; {{roundytl|5px}}&amp;quot; | Baby Pokémon&lt;br /&gt;
! colspan=4 style=&amp;quot;background:#{{gold color light}}; {{roundytr|5px}}&amp;quot; | After Evolution&lt;br /&gt;
|- style=&amp;quot;background:#{{gold color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! colspan=2 | Pokémon&lt;br /&gt;
! Type&lt;br /&gt;
! Parent&#039;s Egg Group&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=3 | {{p|Pichu}}&lt;br /&gt;
| rowspan=3 | [[File:172Pichu.png|100px|Pichu]]&lt;br /&gt;
| rowspan=3 | {{typecolor|Electric}}&lt;br /&gt;
| {{ArtP|025|Pikachu}}&lt;br /&gt;
| {{p|Pikachu}}&lt;br /&gt;
| {{typecolor|Electric}}&lt;br /&gt;
| rowspan=3 | {{egg|Field}}&amp;lt;br&amp;gt;{{egg|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|026|Raichu}}&lt;br /&gt;
| {{p|Raichu}}&lt;br /&gt;
| {{typecolor|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|026|Raichu|form=-Alola}}&lt;br /&gt;
|  {{rf|Alolan}} {{p|Raichu}}&lt;br /&gt;
| {{typecolor|Electric}}{{typecolor|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{p|Cleffa}}&lt;br /&gt;
| rowspan=2 | [[File:173Cleffa.png|100px|Cleffa]]&lt;br /&gt;
| rowspan=2 | {{typecolor|Fairy}}&lt;br /&gt;
| {{ArtP|035|Clefairy}}&lt;br /&gt;
| {{p|Clefairy}}&lt;br /&gt;
| {{typecolor|Fairy}}&lt;br /&gt;
| rowspan=2 | {{egg|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|036|Clefable}}&lt;br /&gt;
| {{p|Clefable}}&lt;br /&gt;
| {{typecolor|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{p|Igglybuff}}&lt;br /&gt;
| rowspan=2 | [[File:174Igglybuff.png|100px|Igglybuff]]&lt;br /&gt;
| rowspan=2 | {{typecolor|Normal}}{{typecolor|Fairy}}&lt;br /&gt;
| {{ArtP|039|Jigglypuff}}&lt;br /&gt;
| {{p|Jigglypuff}}&lt;br /&gt;
| {{typecolor|Normal}}{{typecolor|Fairy}}&lt;br /&gt;
| rowspan=2 | {{egg|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|040|Wigglytuff}}&lt;br /&gt;
| {{p|Wigglytuff}}&lt;br /&gt;
| {{typecolor|Normal}}{{typecolor|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{p|Togepi}}&lt;br /&gt;
| rowspan=2 | [[File:175Togepi.png|100px|Togepi]]&lt;br /&gt;
| rowspan=2 | {{typecolor|Fairy}}&lt;br /&gt;
| {{ArtP|176|Togetic}}&lt;br /&gt;
| {{p|Togetic}}&lt;br /&gt;
| {{typecolor|Fairy}}{{typecolor|Flying}}&lt;br /&gt;
| rowspan=2 | {{egg|Flying}}&amp;lt;br&amp;gt;{{egg|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|468|Togekiss}}&lt;br /&gt;
| {{p|Togekiss}}&lt;br /&gt;
| {{typecolor|Fairy}}{{typecolor|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=3 | {{p|Tyrogue}}&lt;br /&gt;
| rowspan=3 | [[File:236Tyrogue.png|100px|Tyrogue]]&lt;br /&gt;
| rowspan=3 | {{typecolor|Fighting}}&lt;br /&gt;
| {{ArtP|106|Hitmonlee}}&lt;br /&gt;
| {{p|Hitmonlee}}&lt;br /&gt;
| {{typecolor|Fighting}}&lt;br /&gt;
| rowspan=3 | {{egg|Human-Like}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|107|Hitmonchan}}&lt;br /&gt;
| {{p|Hitmonchan}}&lt;br /&gt;
| {{typecolor|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|237|Hitmontop}}&lt;br /&gt;
| {{p|Hitmontop}}&lt;br /&gt;
| {{typecolor|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{p|Smoochum}}&lt;br /&gt;
| [[File:238Smoochum.png|100px|Smoochum]]&lt;br /&gt;
| {{typecolor|Ice}}{{typecolor|Psychic}}&lt;br /&gt;
| {{ArtP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx}}&lt;br /&gt;
| {{typecolor|Ice}}{{typecolor|Psychic}}&lt;br /&gt;
| {{egg|Human-Like}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{p|Elekid}}&lt;br /&gt;
| rowspan=2 | [[File:239Elekid.png|100px|Elekid]]&lt;br /&gt;
| rowspan=2 | {{typecolor|Electric}}&lt;br /&gt;
| {{ArtP|125|Electabuzz}}&lt;br /&gt;
| {{p|Electabuzz}}&lt;br /&gt;
| {{typecolor|Electric}}&lt;br /&gt;
| rowspan=2 | {{egg|Human-Like}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|466|Electivire}}&lt;br /&gt;
| {{p|Electivire}}&lt;br /&gt;
| {{typecolor|Electric}}&lt;br /&gt;
|-style=&amp;quot;background:#FFF&lt;br /&gt;
| rowspan=2 | {{p|Magby}}&lt;br /&gt;
| rowspan=2 | [[File:240Magby.png|100px|Magby]]&lt;br /&gt;
| rowspan=2 | {{typecolor|Fire}}&lt;br /&gt;
| {{ArtP|126|Magmar}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| {{typecolor|Fire}}&lt;br /&gt;
| rowspan=2 | {{egg|Human-Like}}&lt;br /&gt;
|-style=&amp;quot;background:#FFF&lt;br /&gt;
| {{ArtP|467|Magmortar}}&lt;br /&gt;
| {{p|Magmortar}}&lt;br /&gt;
| {{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=6 style=&amp;quot;background:#{{gold color light}};  {{roundybottom|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Introduced in {{game|Ruby and Sapphire|s}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=center style=&amp;quot;text-align:center; border:3px solid #{{sapphire color dark}}; background:#{{ruby color}}&amp;quot; cellpadding=5px&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{ruby color light}}; {{roundytl|5px}}&amp;quot; | Baby Pokémon&lt;br /&gt;
! colspan=4 style=&amp;quot;background:#{{ruby color light}}&amp;quot; | After Evolution&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{ruby color light}}; {{roundytr|5px}}&amp;quot; | Incense&lt;br /&gt;
|- style=&amp;quot;background:#{{ruby color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! colspan=2 | Pokémon&lt;br /&gt;
! Type&lt;br /&gt;
! Parent&#039;s Egg Group&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{p|Azurill}}&lt;br /&gt;
| rowspan=2 | [[File:298Azurill.png|100px|Azurill]]&lt;br /&gt;
| rowspan=2 | {{typecolor|Normal}}{{typecolor|Fairy}}&lt;br /&gt;
| {{ArtP|183|Marill}}&lt;br /&gt;
| {{p|Marill}}&lt;br /&gt;
| {{typecolor|Water}}{{typecolor|Fairy}}&lt;br /&gt;
| rowspan=2 | {{egg|Water 1}}&amp;lt;br&amp;gt;{{egg|Fairy}}&lt;br /&gt;
| rowspan=2 | [[File:Bag Sea Incense SV Sprite.png|80px]]&amp;lt;br&amp;gt;[[Sea Incense]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|184|Azumarill}}&lt;br /&gt;
| {{p|Azumarill}}&lt;br /&gt;
| {{typecolor|Water}}{{typecolor|Fairy}}&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{p|Wynaut}}&lt;br /&gt;
| [[File:360Wynaut.png|100px|Wynaut]]&lt;br /&gt;
| {{typecolor|Psychic}}&lt;br /&gt;
| {{ArtP|202|Wobbuffet}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| {{typecolor|Psychic}}&lt;br /&gt;
| {{egg|Amorphous}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | [[File:Bag Lax Incense SV Sprite.png|80px]]&amp;lt;br&amp;gt;[[Lax Incense]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=8 style=&amp;quot;background:#{{ruby color light}};  {{roundybottom|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Introduced in {{game|Diamond and Pearl|s}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=center style=&amp;quot;text-align:center; border:3px solid #{{pearl color dark}}; background:#{{diamond color}}&amp;quot; cellpadding=5px&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{diamond color light}}; {{roundytl|5px}}&amp;quot; | Baby Pokémon&lt;br /&gt;
! colspan=4 style=&amp;quot;background:#{{diamond color light}}&amp;quot; | After Evolution&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{diamond color light}}; {{roundytr|5px}}&amp;quot; | Incense&lt;br /&gt;
|- style=&amp;quot;background:#{{diamond color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! colspan=2 | Pokémon&lt;br /&gt;
! Type&lt;br /&gt;
! Parent&#039;s Egg Group&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{p|Budew}}&lt;br /&gt;
| rowspan=2 | [[File:406Budew.png|100px|Budew]]&lt;br /&gt;
| rowspan=2 | {{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
| {{ArtP|315|Roselia}}&lt;br /&gt;
| {{p|Roselia}}&lt;br /&gt;
| {{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
| rowspan=2 | {{egg|Fairy}}&amp;lt;br&amp;gt;{{egg|Grass}}&lt;br /&gt;
| rowspan=2 | [[File:Bag Rose Incense SV Sprite.png|80px]]&amp;lt;br&amp;gt;[[Rose Incense]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|407|Roserade}}&lt;br /&gt;
| {{p|Roserade}}&lt;br /&gt;
| {{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{p|Chingling}}&lt;br /&gt;
| [[File:433Chingling.png|100px|Chingling]]&lt;br /&gt;
| {{typecolor|Psychic}}&lt;br /&gt;
| {{ArtP|358|Chimecho}}&lt;br /&gt;
| {{p|Chimecho}}&lt;br /&gt;
| {{typecolor|Psychic}}&lt;br /&gt;
| {{egg|Amorphous}}&lt;br /&gt;
| [[File:Bag Pure Incense SV Sprite.png|80px]]&amp;lt;br&amp;gt;[[Pure Incense]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{p|Bonsly}}&lt;br /&gt;
| [[File:438Bonsly.png|100px|Bonsly]]&lt;br /&gt;
| {{typecolor|Rock}}&lt;br /&gt;
| {{ArtP|185|Sudowoodo}}&lt;br /&gt;
| {{p|Sudowoodo}}&lt;br /&gt;
| {{typecolor|Rock}}&lt;br /&gt;
| {{egg|Mineral}}&lt;br /&gt;
| [[File:Bag Rock Incense SV Sprite.png|80px]]&amp;lt;br&amp;gt;[[Rock Incense]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=3 | {{p|Mime Jr.}}&lt;br /&gt;
| rowspan=3 | [[File:0439Mime Jr.png|100px|Mime Jr.]]&lt;br /&gt;
| rowspan=3 | {{typecolor|Psychic}}{{typecolor|Fairy}}&lt;br /&gt;
| {{ArtP|122|Mr. Mime}}&lt;br /&gt;
| {{p|Mr. Mime}}&lt;br /&gt;
| {{typecolor|Psychic}}{{typecolor|Fairy}}&lt;br /&gt;
| rowspan=3 | {{egg|Human-Like}}&lt;br /&gt;
| rowspan=3 | [[File:Bag Odd Incense SV Sprite.png|80px]]&amp;lt;br&amp;gt;[[Odd Incense]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|122|Mr. Mime|form=-Galar}}&lt;br /&gt;
| {{rf|Galarian}} {{p|Mr. Mime}}&lt;br /&gt;
| {{typecolor|Ice}}{{typecolor|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|866|Mr. Rime}}&lt;br /&gt;
| {{p|Mr. Rime}}&lt;br /&gt;
| {{typecolor|Ice}}{{typecolor|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{p|Happiny}}&lt;br /&gt;
| rowspan=2 | [[File:440Happiny.png|100px|Happiny]]&lt;br /&gt;
| rowspan=2 | {{typecolor|Normal}}&lt;br /&gt;
| {{ArtP|113|Chansey}}&lt;br /&gt;
| {{p|Chansey}}&lt;br /&gt;
| {{typecolor|Normal}}&lt;br /&gt;
| rowspan=2 | {{egg|Fairy}}&lt;br /&gt;
| rowspan=2 | [[File:Bag Luck Incense SV Sprite.png|80px]]&amp;lt;br&amp;gt;[[Luck Incense]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{ArtP|242|Blissey}}&lt;br /&gt;
| {{p|Blissey}}&lt;br /&gt;
| {{typecolor|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{p|Munchlax}}&lt;br /&gt;
| [[File:446Munchlax.png|100px|Munchlax]]&lt;br /&gt;
| {{typecolor|Normal}}&lt;br /&gt;
| {{ArtP|143|Snorlax}}&lt;br /&gt;
| {{p|Snorlax}}&lt;br /&gt;
| {{typecolor|Normal}}&lt;br /&gt;
| {{egg|Monster}}&lt;br /&gt;
| [[File:Bag Full Incense SV Sprite.png|80px]]&amp;lt;br&amp;gt;[[Full Incense]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{p|Riolu}}&lt;br /&gt;
| [[File:447Riolu.png|100px|Riolu]]&lt;br /&gt;
| {{typecolor|Fighting}}&lt;br /&gt;
| {{ArtP|448|Lucario}}&lt;br /&gt;
| {{p|Lucario}}&lt;br /&gt;
| {{typecolor|Fighting}}{{typecolor|Steel}}&lt;br /&gt;
| {{egg|Field}}&amp;lt;br&amp;gt;{{egg|Human-Like}}&lt;br /&gt;
| None&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{p|Mantyke}}&lt;br /&gt;
| [[File:458Mantyke.png|100px|Mantyke]]&lt;br /&gt;
| {{typecolor|Water}}{{typecolor|Flying}}&lt;br /&gt;
| {{ArtP|226|Mantine}}&lt;br /&gt;
| {{p|Mantine}}&lt;br /&gt;
| {{typecolor|Water}}{{typecolor|Flying}}&lt;br /&gt;
| {{egg|Water 1}}&lt;br /&gt;
| [[File:Bag Wave Incense SV Sprite.png|80px]]&amp;lt;br&amp;gt;[[Wave Incense]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=8 style=&amp;quot;background:#{{diamond color light}};  {{roundybottom|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Introduced in {{g|Sword and Shield}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=center style=&amp;quot;text-align:center; border:3px solid #{{sword color dark}}; background:#{{shield color}}&amp;quot; cellpadding=5px&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{sword color light}}; {{roundytl|5px}}&amp;quot; | Baby Pokémon&lt;br /&gt;
! colspan=4 style=&amp;quot;background:#{{sword color light}}; {{roundytr|5px}}&amp;quot; | After Evolution&lt;br /&gt;
|- style=&amp;quot;background:#{{sword color light}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! colspan=2 | Pokémon&lt;br /&gt;
! Type&lt;br /&gt;
! Parent&#039;s Egg Group&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{p|Toxel}}&lt;br /&gt;
| [[File:848Toxel.png|100px|Toxel]]&lt;br /&gt;
| {{typecolor|Electric}}{{typecolor|Poison}}&lt;br /&gt;
| {{ArtP|849|Toxtricity}}&lt;br /&gt;
| {{p|Toxtricity}}&lt;br /&gt;
| {{typecolor|Electric}}{{typecolor|Poison}}&lt;br /&gt;
| {{egg|Human-Like}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=7 style=&amp;quot;background:#{{sword color light}};  {{roundybottom|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Exclusive moves ==&lt;br /&gt;
Besides [[Egg Move]]s, there are some moves that Pokémon can learn at the baby stage which will become permanently unavailable after Evolution. For the Pokémon which can use an [[Incense]] to breed there are also moves that are mutually exclusive because they depend on which species was hatched from the egg.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VIII]], there are no such cases as all these Pokémon can learn any move that their previous evolutionary form could. The exception is {{m|Splash}}, which can be learned by Azurill but not by Marill in {{g|Sword and Shield}} and {{g|Scarlet and Violet}}, though Marill can learn it in {{g|Brilliant Diamond and Shining Pearl}}. This change didn&#039;t carry over to [[Generation IX]], meaning that {{m|Last Resort}} and {{m|Entrainment}} can still only be learned by Chingling, and not by Chimecho due to them not being in Sword and Shield and not having their movesets updated along with the other Baby Pokémon that require incense to breed.&lt;br /&gt;
&lt;br /&gt;
Since Generation IX, Pokémon always produce a Baby Pokémon, regardless of held items. Pokémon that appear in that generation&#039;s games no longer have exclusive Egg Moves.&lt;br /&gt;
&lt;br /&gt;
=== Non-incense babies ===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=center style=&amp;quot;text-align:center; border:3px solid #cde6b4; background:#d5cda4&amp;quot; width=700px&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#eee6bd; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background-color:#eee6bd&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background-color:#eee6bd&amp;quot; colspan=6 | Generation&lt;br /&gt;
! style=&amp;quot;background-color:#eee6bd; {{roundytr|5px}}&amp;quot; | Method acquiring&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=4 | [[File:172Pichu.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Pichu|5e824d}}&lt;br /&gt;
| {{m|Charm}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Sweet Kiss}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Nasty Plot}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=9 | &lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=6 | [[File:173Cleffa.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Cleffa|5e824d}}&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| VI&lt;br /&gt;
| VII&lt;br /&gt;
| TM in [[Generation II|&#039;&#039;&#039;&amp;lt;font style=&amp;quot;color:#{{Johto color}}&amp;quot;&amp;gt;II&amp;lt;/font&amp;gt;&#039;&#039;&#039;]]/Move Tutor{{sup/3|E}} in [[Generation III|&#039;&#039;&#039;&amp;lt;font style=&amp;quot;color:#{{Hoenn color}}&amp;quot;&amp;gt;III&amp;lt;/font&amp;gt;&#039;&#039;&#039;]]&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Charm}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Sweet Kiss}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
| II&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=9 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=5 | [[File:174Igglybuff.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Igglybuff|5e824d}}&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| VI&lt;br /&gt;
| VII&lt;br /&gt;
| TM in [[Generation II|&#039;&#039;&#039;&amp;lt;font style=&amp;quot;color:#{{Johto color}}&amp;quot;&amp;gt;II&amp;lt;/font&amp;gt;&#039;&#039;&#039;]]/Move Tutor{{sup/3|E}} in [[Generation III|&#039;&#039;&#039;&amp;lt;font style=&amp;quot;color:#{{Hoenn color}}&amp;quot;&amp;gt;III&amp;lt;/font&amp;gt;&#039;&#039;&#039;]]&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Charm}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Sweet Kiss}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=9 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=1 | [[File:175Togepi.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Togepi|5e824d}}&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=9 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=5 | [[File:236Tyrogue.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Tyrogue|5e824d}}&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Helping Hand}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Fake Out}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Foresight}}{{tt|*|Not for Hitmonlee}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up (except {{gameabbrev4|DP}})&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=9 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=6 | [[File:238Smoochum.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Smoochum|5e824d}}&lt;br /&gt;
| {{m|Sweet Kiss}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Confusion}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Sing}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Johto color}}&amp;quot; | &#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Lucky Chant}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=9 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=1 | [[File:239Elekid.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Elekid|5e824d}}&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=9 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=1 | [[File:240Magby.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Magby|5e824d}}&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=9 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=7 | [[File:447Riolu.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Riolu|5e824d}}&lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Endure}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Nasty Plot}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Final Gambit}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Force Palm}}&lt;br /&gt;
| II&lt;br /&gt;
| III&lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|-&lt;br /&gt;
| colspan=9 style=&amp;quot;background:#eee6bd;  {{roundybottom|5px}}; height: 5px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Incense babies===&lt;br /&gt;
{{p|Mantyke}} and {{p|Mantine}} do not learn any Egg Moves unique to themselves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=center style=&amp;quot;text-align:center; border:3px solid #cde6b4; background:#d5cda4&amp;quot; width=700px&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#eee6bd; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background-color:#eee6bd&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background-color:#eee6bd&amp;quot; colspan=5 | Generation&lt;br /&gt;
! style=&amp;quot;background-color:#eee6bd; {{roundytr|5px}}&amp;quot; | Method acquiring&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=13 | [[File:298Azurill.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Azurill|5e824d}}&lt;br /&gt;
| {{m|Refresh}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| VI&lt;br /&gt;
| VII&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Bubble}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| VI&lt;br /&gt;
| VII&lt;br /&gt;
| Level Up (except {{gameabbrev5|B2W2}})&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Splash}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Charm}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Slam}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up and Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Encore}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Sing}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Tickle}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Fake Tears}}&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Soak}}&lt;br /&gt;
| III&lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
| III&lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Bounce}}{{tt|*|In games without Move Tutor}}&lt;br /&gt;
| III&lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=12 | [[File:183Marill.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Marill|5e824d}}&lt;br /&gt;
| {{m|Amnesia}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Belly Drum}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Perish Song}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Present}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Supersonic}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Body Slam}}&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
| III&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Muddy Water}}&lt;br /&gt;
| III&lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Water Sport}}&lt;br /&gt;
| III&lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Camouflage}}&lt;br /&gt;
| III&lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=4 | [[File:360Wynaut.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Wynaut|5e824d}}&lt;br /&gt;
| {{m|Charm}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Encore}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Splash}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Tickle}}&lt;br /&gt;
| style=&amp;quot;background-color:#{{Hoenn color}}&amp;quot; | &#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Event move&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=4 | [[File:406Budew.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Budew|5e824d}}&lt;br /&gt;
| {{m|Water Sport}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Worry Seed}}{{tt|*|In games without Move Tutor}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[File:315Roselia.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Roselia|5e824d}}&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
| &lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
| &lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| VI&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move (in {{gameabbrev7|USUM}})&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=3 | [[File:433Chingling.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Chingling|5e824d}}&lt;br /&gt;
| {{m|Recover}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| VI&lt;br /&gt;
| VII&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Last Resort}}{{tt|*|In games without Move Tutor}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Entrainment}}&lt;br /&gt;
| &lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[File:358Chimecho.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Chimecho|5e824d}}&lt;br /&gt;
| {{m|Crafty Shield}}&lt;br /&gt;
| &lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| VI&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move (in {{gameabbrev7|USUM}})&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Perish Song}}&lt;br /&gt;
| &lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| VI&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move (in {{gameabbrev7|USUM}})&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[File:438Bonsly.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Bonsly|5e824d}}&lt;br /&gt;
| {{m|Fake Tears}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=5 | [[File:439Mime Jr.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Mime Jr.|5e824d}}&lt;br /&gt;
| {{m|Tickle}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Charm}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Healing Wish}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Psychic Terrain}}&lt;br /&gt;
| &lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| VI&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move (in {{gameabbrev7|USUM}})&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| [[File:122Mr. Mime.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Mr. Mime|5e824d}}&lt;br /&gt;
| {{m|Follow Me}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Event move&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=5 | [[File:440Happiny.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Happiny|5e824d}}&lt;br /&gt;
| {{m|Charm}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Sweet Kiss}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Last Resort}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=3 | [[File:113Chansey.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Chansey|5e824d}}&lt;br /&gt;
| {{m|Sweet Scent}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Event move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Wish}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Event move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Seismic Toss}}&lt;br /&gt;
|&lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|- style=&amp;quot;background-color: #eee6bd&amp;quot;&lt;br /&gt;
| colspan=8 |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=10 | [[File:446Munchlax.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Munchlax|5e824d}}&lt;br /&gt;
| {{m|Metronome}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Stockpile}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Swallow}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Last Resort}}{{tt|*|In games without Move Tutor}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Move Tutor&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Self-Destruct}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Event&amp;lt;sup&amp;gt;[[Generation IV|IV]]&amp;lt;/sup&amp;gt;/Egg Move&amp;lt;sup&amp;gt;[[Generation V|V]]-[[Generation VII|VII]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Recycle}}{{tt|*|In games without Move Tutor}}&lt;br /&gt;
| &lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Snatch}}&lt;br /&gt;
| &lt;br /&gt;
| IV&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Level Up&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[File:143Snorlax.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Snorlax|5e824d}}&lt;br /&gt;
| {{m|Refresh}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Event Move&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
| {{m|Fissure}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#{{Sinnoh color}}&amp;quot; | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Unova color}}&amp;quot; | &#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Kalos color}}&amp;quot; | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#{{Alola color}}&amp;quot; | &#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
| Egg Move&lt;br /&gt;
|-&lt;br /&gt;
| colspan=8 style=&amp;quot;background:#eee6bd;  {{roundybottom|5px}}; height: 5px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Sleep===&lt;br /&gt;
Baby Pokémon in [[Pokémon Sleep]] always have the Slumbering [[sleep type]], regardless of the sleep types of its Evolutions. Baby Pokémon require 20 {{Sleep|Candy|candies}} to evolve, except for {{p|Mime Jr.}} and {{p|Riolu}}, which instead require 40 and 80 candies, respectively. Prior to the version 1.0.6 update, all baby Pokémon (except for Riolu) require 40 candies to evolve.&lt;br /&gt;
&lt;br /&gt;
With the exception of {{p|Mr. Mime}}, researching sleep styles of Pokémon that are Evolutions of baby Pokémon yields 1 less candy than the equivalent for other evolved Pokémon. For example, researching the 1-star sleep style of {{p|Wartortle}} yields 5 candies, but researching the 1-star sleep style of {{p|Pikachu}} (the Evolution of {{p|Pichu}}, a baby Pokémon) yields 4 candies instead.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Baby Pokémon anime.png|thumb|250px|Several baby Pokémon and a {{p|Teddiursa}} in &#039;&#039;[[DP190|The Brockster Is In!]]&#039;&#039;]]&lt;br /&gt;
All baby Pokémon have appeared in the {{pkmn|animated series}}, with some belonging to main characters. While most of them appeared in the [[Pikachu short]]s regularly, most have also had major appearances in {{aniseries|PTS}}. In some cases, other newborn Pokémon are called baby Pokémon as well.&lt;br /&gt;
&lt;br /&gt;
Baby Pokémon usually have childish personalities, but some begin to show signs of maturity after gaining experience or evolving, such as when [[Brock&#039;s Bonsly]] gave up bottle-feeding. However, [[Paul&#039;s Elekid]] was shown to have inherited his harsh personality. This is not limited to owned Pokémon, as &#039;&#039;[[DP142|Where No Togepi Has Gone Before!]]&#039;&#039; portrays a wild {{p|Togepi}} with mischievous intentions.&lt;br /&gt;
&lt;br /&gt;
Pichu first appeared in &#039;&#039;[[EP179|The Apple Corp]]&#039;&#039;, where it was stealing apples from {{OBP|Charmaine|EP179}}&#039;s apple orchard.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP203|The Screen Actor&#039;s Guilt]]&#039;&#039;, [[Brad Van Darn]] owned a Smoochum. His agent is afraid that Brad&#039;s image as an action star would be ruined if this was made public.&lt;br /&gt;
&lt;br /&gt;
An abandoned Tyrogue appeared in &#039;&#039;[[EP233|A Tyrogue Full of Trouble]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Igglybuff twins belonging to {{OBP|Brittany|EP243}} appeared in &#039;&#039;[[EP243|Same Old Song and Dance]]&#039;&#039;, where they were practicing for a concert.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP246|Wish Upon a Star Shape]]&#039;&#039;, a Cleffa fell from a spaceship that belonged to the kleptomaniac {{p|Clefairy}} from &#039;&#039;[[EP062|Clefairy Tales]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Elekid made its debut in &#039;&#039;[[EP261|Here&#039;s Lookin&#039; at You, Elekid]]&#039;&#039; where {{an|Casey}} caught it.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}} named {{OBP|Satchel|EP262}} was trying to get his Magby to evolve for the Silver Conference in &#039;&#039;[[EP262|You&#039;re A Star, Larvitar]]&#039;&#039; and succeeded. It reappeared in &#039;&#039;[[EP263|Address Unown!]]&#039;&#039; where it was part of an {{p|Unown}}&#039;s dimension.&lt;br /&gt;
&lt;br /&gt;
A Mime Jr. appeared under the ownership of [[Queen Ilene]] in &#039;&#039;[[M08|Pokémon: Lucario and the Mystery of Mew]]&#039;&#039;. Also, in the same movie, a wild Bonsly appeared as it followed Ash and his friends on their quest to find Pikachu. After that, Bonsly stayed in the Tree of the Beginning with Mew.&lt;br /&gt;
&lt;br /&gt;
A Smoochum appeared in &#039;&#039;[[AG168|Three Jynx and a Baby!]]&#039;&#039;, where she was protected by three Jynx, and later taken by Team Rocket who tried to turn her into a star. Smoochum evolved into another Jynx at the end.&lt;br /&gt;
[[File:JN001 illustration.png|175px|thumb|An illustration of Ash&#039;s Pikachu as a Pichu by [[Atsuko Nishida]]]]&lt;br /&gt;
Three Chingling appeared in &#039;&#039;[[DP070|The Bells Are Singing!]]&#039;&#039;, under the ownership of [[Francesca]].&lt;br /&gt;
&lt;br /&gt;
An Azurill, Cleffa, two Igglybuff, and three Pichu appeared in &#039;&#039;[[DP084|Hungry for the Good Life!]]&#039;&#039; under the ownership of [[Mr. Backlot]].&lt;br /&gt;
&lt;br /&gt;
Ash used a Mantyke for the second leg of the Pokémon Triathlon in &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A wild Elekid appeared in &#039;&#039;[[DP137|Three Sides to Every Story!]]&#039;&#039;, where it and [[Dawn&#039;s Piplup]] were trying to win {{OBP|Lulu|DP137}}&#039;s {{p|Marill}} heart. However, Elekid was the one who won Marill&#039;s heart in the end.&lt;br /&gt;
&lt;br /&gt;
Several baby Pokémon, including Pichu, Cleffa, Wynaut, Smoochum, Igglybuff, and Azurill, appeared in &#039;&#039;[[DP190|The Brockster Is In!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Pichu appeared in &#039;&#039;[[XY016|A Jolting Switcheroo!]]&#039;&#039;, under the ownership of [[Lena]]. Bonnie mistakenly takes [[Lyn]]&#039;s bag containing Pichu, but she got Pichu back by the end of the episode.&lt;br /&gt;
&lt;br /&gt;
A recurring Smoochum made her debut alongside her Trainer [[Nini]] in &#039;&#039;[[XY050|Pathways to Performance Partnering!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Several baby Pokémon, including Pichu, Cleffa, Igglybuff, Togepi, Smoochum, and Magby, appeared in &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, where they were chasing a {{p|Chikorita}} near the ending credits.&lt;br /&gt;
&lt;br /&gt;
A recurring Munchlax made its debut in &#039;&#039;[[SM044|A Dream Encounter!]]&#039;&#039; under the ownership of {{an|Professor Burnet}}.&lt;br /&gt;
&lt;br /&gt;
A {{p|Togepi}}, {{p|Tyrogue}}, and {{p|Smoochum}} appeared in &#039;&#039;[[M21|The Power of Us!]]&#039;&#039; where they were following [[Harriet]], although she let the three of them alongside five others stay with her permanently.&lt;br /&gt;
&lt;br /&gt;
{{p|Toxel}} first appeared in &#039;&#039;[[JN115|Curtain Up! Fight the Fights!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Elekid under the ownership of [[Orla]] appeared in &#039;&#039;[[HZ003|For Sure! &#039;Cause Sprigatito&#039;s with Me!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
====Baby Pokémon owned by main characters====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{blue color}}; border:3px solid #{{black color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{unknown color light}}; {{roundytl|5px}}; color:#FFF&amp;quot; |Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}; color:#FFF&amp;quot; |Debut episode&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Misty Togepi.png|200px]]&lt;br /&gt;
|[[Misty&#039;s Togepi]]&lt;br /&gt;
|&#039;&#039;[[EP050|Who Gets to Keep Togepi?]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:May Munchlax.png|200px]]&lt;br /&gt;
|[[May&#039;s Munchlax]]&lt;br /&gt;
|&#039;&#039;[[AG117|Berry, Berry Interesting]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Misty Azurill.png|200px]]&lt;br /&gt;
|[[Misty&#039;s Azurill]]&lt;br /&gt;
|&#039;&#039;[[AG132|The Scheme Team]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:James Mime Jr.png|200px]]&lt;br /&gt;
|[[James&#039;s Mime Jr.]]&lt;br /&gt;
|&#039;&#039;[[AG147|Sweet Baby James]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Brock Bonsly.png|200px]]&lt;br /&gt;
|[[Brock&#039;s Bonsly]]&lt;br /&gt;
|&#039;&#039;[[AG156|From Cradle to Save]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Brock Happiny.png|200px]]&lt;br /&gt;
|[[Brock&#039;s Happiny]]&lt;br /&gt;
|&#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Ash Pichu.png|200px]]&lt;br /&gt;
|[[Ash&#039;s Pichu]]&lt;br /&gt;
|&#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Goh Mantyke.png|200px]]&lt;br /&gt;
|[[Goh&#039;s Mantyke]]&lt;br /&gt;
|&#039;&#039;[[JN008|The Sinnoh Iceberg Race!]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Ash Riolu.png|200px]]&lt;br /&gt;
|[[Ash&#039;s Riolu]]&lt;br /&gt;
|&#039;&#039;[[JN021|Caring for a Mystery!]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Jessie Wynaut.png|200px]]&lt;br /&gt;
|[[Jessie&#039;s Wobbuffet]]&lt;br /&gt;
|&#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Baby Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{blue color}}; border:3px solid #{{black color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{unknown color light}}; {{roundytl|5px}}; color:#FFF&amp;quot; |Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}; color:#FFF&amp;quot; |Debut episode&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Pichu Brothers.png|200px]]&lt;br /&gt;
|[[Pichu Brothers]]&lt;br /&gt;
|&#039;&#039;[[PK07|Pikachu &amp;amp; Pichu]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Wynaut anime.png|200px]]&lt;br /&gt;
|{{an|Wynaut}}&lt;br /&gt;
|&#039;&#039;[[EP252|Fangs for Nothin&#039;]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Paul Elekid.png|200px]]&lt;br /&gt;
|[[Paul&#039;s Elekid]]&lt;br /&gt;
|&#039;&#039;[[DP003|When Pokémon Worlds Collide!]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Nando Budew.png|200px]]&lt;br /&gt;
|[[Nando&#039;s Budew]]&lt;br /&gt;
|&#039;&#039;[[DP004|Dawn of a New Era!]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Aura Sphere Riolu.png|200px]]&lt;br /&gt;
|[[Aura Sphere Riolu]]&lt;br /&gt;
|&#039;&#039;[[DP071|Pokémon Ranger and the Kidnapped Riolu! Part 1]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Spiky eared Pichu trailer.png|200px]]&lt;br /&gt;
|[[Spiky-eared Pichu]]&lt;br /&gt;
|&#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Ukulele Pichu anime.png|200px]]&lt;br /&gt;
|[[Ukulele Pichu]]&lt;br /&gt;
|&#039;&#039;[[Pokémon Ranger: Guardian Signs (Part 1)]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Cameron Riolu.png|200px]]&lt;br /&gt;
|[[Cameron&#039;s Riolu]]&lt;br /&gt;
|&#039;&#039;[[BW093|Goodbye, Junior Cup - Hello Adventure!]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Korrina Riolu.png|200px]]&lt;br /&gt;
|[[Korrina&#039;s Riolu]]&lt;br /&gt;
|&#039;&#039;[[XY029|Mega Revelation!]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Lusamine Cleffa.png|200px]]&lt;br /&gt;
|[[Lusamine&#039;s Cleffa]]&lt;br /&gt;
|&#039;&#039;[[SM044|A Dream Encounter!]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Pibu Hatching.png|thumb|200px|Pichu hatching from an Egg in Pokémon Adventures]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
All baby Pokémon—except {{p|Toxel}}—have appeared in [[Pokémon Adventures]] so far, with some belonging to main characters. {{adv|Gold}} is known for being able to draw out the largest potential of a baby Pokémon, having the title of &amp;quot;&#039;&#039;&#039;{{tc|Pokémon Breeder|Hatcher}}&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Cleffa and Igglybuff first appeared in &#039;&#039;[[PS107|Gligar Glide]]&#039;&#039;, escaping from the Daycare Center near [[Goldenrod City]]. Their first major appearance was in &#039;&#039;[[PS143|Irked Igglybuff and Curmudgeonly Cleffa]]&#039;&#039;, under the ownership of [[Whitney]].&lt;br /&gt;
&lt;br /&gt;
Tyrogue were seen in &#039;&#039;[[PS122|Querulous Qwilfish]]&#039;&#039; assisting with the construction of the {{gdis|Battle Tower|II}}. [[Bruno]] of the [[Elite Four]] was later seen with one in &#039;&#039;[[PS176|The Last Battle X]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Smoochum first appeared in &#039;&#039;[[PS107|Gligar Glide]]&#039;&#039;, escaping from the Daycare Center near Goldenrod City.&lt;br /&gt;
&lt;br /&gt;
Ken of the [[Team Rocket Elite Trio]] is seen with an Elekid in &#039;&#039;[[PS094|Elekid Incorporated]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Magby first appeared in &#039;&#039;[[PS107|Gligar Glide]]&#039;&#039;, escaping from the Daycare Center near Goldenrod City. Crystal is later seen capturing one in &#039;&#039;[[PS121|Off Course with Corsola]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Azurill debuted in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039; as one of the Pokémon sent to help the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
Wynaut first made a cameo as one of the many Trainer-owned Pokémon who were transported to stop {{DL|Tower duo (Adventures)|Ho-Oh}} and {{DL|Tower duo (Adventures)|Lugia}}&#039;s rampage in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039;. In &#039;&#039;[[PS256|With a Spoink in Your Step II]]&#039;&#039;, many wild Wynaut made an appearance on {{gdis|Mirage Island|III}}, where {{adv|Ruby}} and {{adv|Sapphire}} trained for the upcoming battle against [[Maxie]] and [[Archie]].&lt;br /&gt;
&lt;br /&gt;
Budew first appeared in &#039;&#039;[[PS349|Passing by Probopass and Maneuvering around Magnezone]]&#039;&#039; under the ownership of a Trainer.&lt;br /&gt;
&lt;br /&gt;
Chingling first appeared in &#039;&#039;[[PS349|Passing by Probopass and Maneuvering around Magnezone]]&#039;&#039;. A Chingling belonging to the [[Advanced level Grunt]] of [[Team Galactic]] appeared in &#039;&#039;[[PS358|Stunning Staravia &amp;amp; Stinky Skuntank I]]&#039;&#039;. It has an unusually threatening face, and powerful sound abilities to match.&lt;br /&gt;
&lt;br /&gt;
Bonsly first appeared in &#039;&#039;[[PS418|Deprogramming Porygon-Z]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Mime Jr. first appeared in &#039;&#039;[[PS457|All About Arceus VI]]&#039;&#039; under the ownership of Ken.&lt;br /&gt;
&lt;br /&gt;
Happiny first appeared in &#039;&#039;[[PS349|Passing by Probopass and Maneuvering around Magnezone]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Professor Kukui]] owns a Munchlax that first appeared in [[PASM05]].&lt;br /&gt;
&lt;br /&gt;
Riolu first appeared in &#039;&#039;[[PS356|Magnificent Meditite &amp;amp; Really Riolu I]]&#039;&#039;, under the ownership of [[Maylene]]. He is capable of using {{m|Aura Sphere}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS382|Vexing Vespiquen &amp;amp; Unmanageable Mothim II]]&#039;&#039;, {{adv|Diamond}} helps protect an {{pkmn|Egg}} containing Riolu from two [[Team Galactic|Galactic]]-hired thugs, and after they are defeated, it hatches and is shown to interact with its {{p|Lucario|evolved form}}. It decided to stay with [[Riley]].&lt;br /&gt;
&lt;br /&gt;
A Mantyke first appeared in &#039;&#039;[[PS417|Leaping Past Lopunny]]&#039;&#039; under the ownership of a Trainer.&lt;br /&gt;
&lt;br /&gt;
====Baby Pokémon owned by main characters====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{blue color}}; border:3px solid #{{black color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{unknown color light}}; {{roundytl|5px}}; color:#FFF&amp;quot; |Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}; color:#FFF&amp;quot; |Debut episode&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Togebo Togepi.png|150px]]&lt;br /&gt;
|[[Gold&#039;s Togepi]]&lt;br /&gt;
|&#039;&#039;[[PS107|Gligar Glide]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Crystal Chumee.png|150px]]&lt;br /&gt;
|{{adv|Crystal|Crystal&#039;s Smoochum}}&lt;br /&gt;
|&#039;&#039;[[PS117|Slugging It Out with Slugma]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Pibu.png|150px]]&lt;br /&gt;
|[[Gold&#039;s Pichu]]&lt;br /&gt;
|&#039;&#039;[[PS178|The Last Battle XII]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Lax.png|150px]]&lt;br /&gt;
|[[Diamond&#039;s Munchlax]]&lt;br /&gt;
|&#039;&#039;[[PS338|Stagestruck Starly]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Casey Tera.png|150px]]&lt;br /&gt;
|{{adv|Casey|Casey&#039;s Toxel}}&lt;br /&gt;
|&#039;&#039;[[PASS05|Ooh Shiny!! Legendary Equipment]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Baby Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{blue color}}; border:3px solid #{{black color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{unknown color light}}; {{roundytl|5px}}; color:#FFF&amp;quot; |Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}; color:#FFF&amp;quot; |Debut episode&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Spiky-eared Pichu Adventures.png|150px]]&lt;br /&gt;
|[[Spiky-eared Pichu]]&lt;br /&gt;
|&#039;&#039;[[PS460|All About Arceus IX]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot; &lt;br /&gt;
|[[File:Korrina Riolu Adventures.png|150px]]&lt;br /&gt;
|[[Korrina&#039;s Riolu]]&lt;br /&gt;
|&#039;&#039;[[PS555|The Aegislash Agenda]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Baby Pokémon in the {{pkmn|Trading Card Game}} used to be its own [[:Category:Baby Pokémon cards|evolutionary stage]] during the [[Pokémon Trading Card Game#Neo Series|Neo Series]] and the [[Pokémon Trading Card Game#e-Card Series|e-Card Series]]. Pokémon with the Baby Stage count as {{TCG|Basic Pokémon}}, which also means that they can be set as the [[Appendix:Glossary (TCG)#Active Pokémon|Active Pokémon]] or put on the [[Bench]] when setting up to play. Baby Pokémon cards also state they can [[Evolution#In the TCG|evolve]] into Pokémon cards which have the name of the species that they evolve into in the [[core series]] games, even though those cards are Basic Pokémon and do not normally evolve from other cards. While Baby Pokémon have low {{TCG|Hit Points}}, they make up for it by having the &#039;&#039;&#039;&amp;quot;Baby Pokémon rule&amp;quot;&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://tcg.pokemon.com/en-us/expansions/celebrations/ Celebrations website]&amp;lt;/ref&amp;gt; that requires the opponent to flip a {{TCG|coin}} and receive a heads result to succeed in attacking while the Baby Pokémon is in the Active Spot. &lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Trading Card Game#EX Series|EX Series]], the [[Pokémon Trading Card Game#Diamond &amp;amp; Pearl Series|Diamond &amp;amp; Pearl Series]], and the [[Pokémon Trading Card Game#Platinum Series|Platinum Series]], the Baby stage was removed. Instead, Baby Pokémon are printed as Basic Pokémon with the &#039;&#039;Baby Evolution&#039;&#039; {{TCG|Poké-Power}}. Baby Evolution allows Baby Pokémon to evolve into their respective Evolution and heal all damage from itself in the process.&lt;br /&gt;
&lt;br /&gt;
Starting with the {{TCG|HeartGold &amp;amp; SoulSilver}} era, baby Pokémon cards can no longer evolve. Baby Pokémon cards in the HeartGold &amp;amp; SoulSilver era have the &#039;&#039;Sweet Sleeping Face&#039;&#039; {{TCG|Poké-Body}}. Sweet Sleeping Face protects its user from damage dealt by attacks while it is {{TCG|Asleep}}, while every Baby Pokémon has an attack that costs no Energy and puts them to sleep. As Asleep is cured between turns only if a {{TCG|coin}} lands on heads between turns, the combination of effects closely mimics the rule used on Baby Pokémon in the Neo and e-Card Series. Furthermore, all cards depicting Baby Pokémon lack [[weakness|weaknesses]] and [[retreat cost]]s.&lt;br /&gt;
&lt;br /&gt;
Baby Pokémon returned in {{TCG|Unbroken Bonds}}, and appeared in all later [[Pokémon Trading Card Game#Sun &amp;amp; Moon Series|Sun &amp;amp; Moon Series]] sets. Baby Pokémon from this series have {{TCG|Ability|Abilities}} that only have an effect if a coin flip has a &amp;quot;heads&amp;quot; result and end the player&#039;s turn regardless of the outcome. These Baby Pokémon cards also do not have [[Attack (TCG)|attack]]s, weaknesses, and retreat costs. The {{TCG|TAG TEAM}} card [[Togepi &amp;amp; Cleffa &amp;amp; Igglybuff-GX (Cosmic Eclipse 143)|Togepi &amp;amp; Cleffa &amp;amp; Igglybuff-GX ]] features three Baby Pokémon, but does not follow the mechanical pattern of other Baby Pokémon from this series.&lt;br /&gt;
&lt;br /&gt;
Baby Pokémon cards return in the [[Pokémon Trading Card Game#Scarlet &amp;amp; Violet Series|Scarlet &amp;amp; Violet Series]] starting with the {{TCG|Obsidian Flames}} expansion. Cards featuring baby Pokémon in this series always feature one attack with zero energy requirement, and have no [[retreat cost]]. Unlike prior interpretations of Baby Pokémon, these cards have a weakness listed.&lt;br /&gt;
&lt;br /&gt;
Unlike other Pokémon that are considered baby Pokémon in the games, {{TCG|Togepi}}, {{TCG|Riolu}}, and {{TCG|Toxel}} are usually treated as regular Basic Pokémon and do not follow the conventions listed above, likely due to them having been introduced in the same generations as their evolved forms. Their Evolutions ({{TCG|Togetic}}, {{TCG|Lucario}}, and {{TCG|Toxtricity}}, respectively) are normally {{TCG|Stage 1 Pokémon}} that evolve from these Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{t|Fairy}} is the most common [[type]] for a baby Pokémon to be, with five of them being Fairy-type.&lt;br /&gt;
**Prior to [[Generation VI]], the most common type for them was {{t|Normal}} instead.&lt;br /&gt;
**[[Generation VIII]] is retroactively the only [[generation]] to introduce a baby Pokémon, but none  who are Fairy-type.&lt;br /&gt;
* Out of 19 baby Pokémon, seven of them [[Evolution|evolve]] into {{OBP|Pokémon|species}} belonging to the {{egg3|Fairy}} and seven others evolve into Pokémon that belong to the {{egg3|Human-Like}}.&lt;br /&gt;
* Most baby Pokémon can learn {{m|Uproar}} via [[Move Tutor]], while their evolved forms cannot.&lt;br /&gt;
* {{an|May}}, [[James]], and {{an|Brock}} got their baby Pokémon ({{TP|May|Munchlax}}, {{TP|James|Mime Jr.}}, and {{TP|Brock|Bonsly}}, respectively) following the pattern of premiering in a movie and then being captured by one of the main characters. In all cases, the premiered Pokémon is not the same character as the one caught, just the same species. In some cases, this may be a result of the writers deciding a Pokémon works well with the group after they are shown together. Munchlax came after &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039; and Mime Jr. and Bonsly came after &#039;&#039;[[M08|Lucario and the Mystery of Mew]].&#039;&#039; All of these Pokémon were introduced in [[Generation IV]].&lt;br /&gt;
* In {{g|X and Y}}, baby Pokémon caught in the wild are guaranteed to have three random [[individual values|IV]]s of 31 due to their inclusion in the {{egg3|No Eggs Discovered}}.&lt;br /&gt;
* There are no baby Pokémon with [[regional form]]s, although {{p|Pichu}} and {{p|Mime Jr.}} evolve into Pokémon who do have one.&lt;br /&gt;
* The [[Pokémon Gold and Silver Spaceworld &#039;97 demo]] had baby Pokémon for {{p|Vulpix}} and {{p|Tangela}} present in it, though they were ultimately cut in the final release of the game.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color=fff6de|bordercolor=cde6b4&lt;br /&gt;
|fr=Bébé Pokémon&lt;br /&gt;
|de=Baby-Pokémon&lt;br /&gt;
|it=Pokémon Baby&lt;br /&gt;
|pl=Pokémon Niemowlak{{tt|*|EP228}}&lt;br /&gt;
|ko=베이비 포켓몬 &#039;&#039;Baby Pokémon&#039;&#039;&lt;br /&gt;
|pt_eu=Pokémon Bebé&lt;br /&gt;
|pt_br=Pokémon Bebê&lt;br /&gt;
|es=Pokémon Bebé&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Methods of Evolution]]&lt;br /&gt;
&lt;br /&gt;
{{Baby Pokémon}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon groupings]]&lt;br /&gt;
[[Category:Baby Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Baby-Pokémon]]&lt;br /&gt;
[[es:Pokémon bebé]]&lt;br /&gt;
[[fr:Bébé Pokémon]]&lt;br /&gt;
[[it:Pokémon Baby]]&lt;br /&gt;
[[ja:ベイビィポケモン]]&lt;br /&gt;
[[zh:幼年宝可梦]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Eternabeam_(move)&amp;diff=4571737</id>
		<title>Eternabeam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Eternabeam_(move)&amp;diff=4571737"/>
		<updated>2026-06-15T00:43:24Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=795&lt;br /&gt;
|name=Eternabeam&lt;br /&gt;
|jname=ムゲンダイビーム&lt;br /&gt;
|jtrans=Infinity Beam&lt;br /&gt;
|jtranslit=Mugendai Bīmu&lt;br /&gt;
|gameimage=Eternabeam VIII.png&lt;br /&gt;
|gameimage2=Eternabeam VIII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=160&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eternabeam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ムゲンダイビーム&#039;&#039;&#039; &#039;&#039;Infinity Beam&#039;&#039;) is a damage-dealing {{type|Dragon}} [[move]] introduced in [[Generation VIII]]. It is one of the [[signature move]]s of {{p|Eternatus}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Eternabeam inflicts damage and then forces the user to [[recharge]] during the next turn, unless the move fails due to missing, type immunity, or being blocked by a {{cat|protection moves|protection move}}.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Brilliant Diamond and Shining Pearl====&lt;br /&gt;
Eternabeam cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
Eternabeam cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Dragon}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShLA}}|This is Eternatus&#039;s most powerful attack in its original form. The user can&#039;t move on the next turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|BDSP}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Dragon|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=1|g8g={{gameabbrev8|SwSh}}|g9=none}}&lt;br /&gt;
{{Moveentry/1|0890|Eternatus|type=Poison|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|88|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dragon|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dragon color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! Target&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|sync pair|sync pairs}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dragon color dark}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|fff|Max Move#Pokémon Masters EX|Max move}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|Eternabeam&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|400&lt;br /&gt;
|480&lt;br /&gt;
|An opponent&lt;br /&gt;
|Charges the user’s move gauge by three for each allied sync pair on the field. When used in a co-op battle, charges the move gauges of all allied players by three instead.&lt;br /&gt;
|style=&amp;quot;{{roundybr|5px}}&amp;quot;|{{sync|Leon|Eternatus|sygna=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=dragon|exp=yes|gen=The user unleashes multiple powerful beams of energy at the opponent.|image1=Eternamax Eternatus Eternabeam.png|image1p=Eternamax Eternatus}}&lt;br /&gt;
{{movep|type=dragon|ms=890E|pkmn=Eternatus|method=Eternamax Eternatus fires a purple beam of energy from its face and multiple smaller, similar beams from around its body at the opponent.}}&lt;br /&gt;
{{movebtm|type=dragon|user=Leon&#039;s Eternatus|startcode=JN045|startname=Sword and Shield... The Legends Awaken!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=dragon|exp=yes|gen=The user unleashes multiple powerful beams of energy at the opponent.|image1=Eternamax Eternatus Eternabeam Adventures.png|image1p=Eternamax Eternatus}}&lt;br /&gt;
{{movep|type=dragon|ms=890E|pkmn=Eternatus|method=Eternamax Eternatus fires multiple beams of energy from around its body at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=dragon|user=Eternatus (Pokémon)|user1=A wild Eternatus|startcode=PASS29|startname=GRRR!! The Irrepairable Gears|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|Masters=Eternabeam Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Eternabeam is the first instance of a [[Legendary Pokémon]]&#039;s signature move being removed from the game.&lt;br /&gt;
* When {{p|Eternatus}} uses Eternabeam, it briefly appears in its [[Eternamax]] form during the move&#039;s animation. This is the only time Eternamax Eternatus is seen outside of the battle against it during the climax of {{g|Sword and Shield}}.&lt;br /&gt;
** Despite displaying the Eternamax form for the duration of the move&#039;s animation, the game does not treat this as an actual form change internally; Eternatus&#039;s stats and form index value remain unchanged, and Eternamax Eternatus will not be registered in the player&#039;s Pokédex upon using this move.&lt;br /&gt;
** If Eternabeam is used by a [[Shiny Pokémon|Shiny]] Eternatus, it will also appear shiny in its Eternamax form during the animation. This is the only way Shiny Eternamax Eternatus can be legitimately seen in-game.&lt;br /&gt;
* Eternabeam is the only move that is a regular move in the [[core series]] games but is a [[Max Move|max move]] in [[Pokémon Masters EX]].&lt;br /&gt;
* This move&#039;s name includes a reference to Eternamax in all languages. In English, Japanese, Chinese, and Korean, it is also a reference to Eternatus.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dragon color}}|bordercolor={{dragon color dark}}&lt;br /&gt;
|zh_yue=無極光束 &#039;&#039;{{tt|Mòuhgihk Gwōngchūk|Infinite Beam}}&#039;&#039;&lt;br /&gt;
|zh_cmn=無極光束 / 无极光束 &#039;&#039;{{tt|Wújí Guāngshù|Infinite Beam}}&#039;&#039;&lt;br /&gt;
|fr=Laser Infinimax&lt;br /&gt;
|de=Unendynastrahlen&lt;br /&gt;
|it=Raggio Infinito&lt;br /&gt;
|ko=무한다이빔 &#039;&#039;{{tt|Muhandai Bim|Infinite Beam}}&#039;&#039;&lt;br /&gt;
|es=Rayo Infinito&lt;br /&gt;
}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that require recharging]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves unusable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Unendynastrahlen]]&lt;br /&gt;
[[es:Rayo Infinito]]&lt;br /&gt;
[[fr:Laser Infinimax]]&lt;br /&gt;
[[it:Raggio Infinito]]&lt;br /&gt;
[[ja:ムゲンダイビーム]]&lt;br /&gt;
[[zh:无极光束（招式）]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Eternabeam_(move)&amp;diff=4571733</id>
		<title>Talk:Eternabeam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Eternabeam_(move)&amp;diff=4571733"/>
		<updated>2026-06-14T23:49:04Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* shiny? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== shiny? ==&lt;br /&gt;
&lt;br /&gt;
if a shiny eternatus uses this move, is the eternamax-eternatus that appears in the cutscene also shiny? [[User:Lilycove|lilycove]] 23:49, 14 June 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4571014</id>
		<title>Pokémon Brilliant Diamond and Shining Pearl</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4571014"/>
		<updated>2026-06-12T19:20:04Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Version-exclusive Pokémon */ not meaningful. nearly every version-exclusive pokemon can be traded in or transferred up, and this page is about BDSP, not home.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game|colorscheme=Brilliant Diamond|bordercolorscheme=Shining Pearl&lt;br /&gt;
|name=Pokémon Brilliant Diamond&lt;br /&gt;
|name2=Pokémon Shining Pearl&lt;br /&gt;
|jname=ポケットモンスター ブリリアントダイヤモンド&lt;br /&gt;
|jname2=ポケットモンスター シャイニングパール&lt;br /&gt;
|boxart=Brilliant Diamond EN boxart.png&lt;br /&gt;
|boxart2=Shining Pearl EN boxart.png&lt;br /&gt;
|caption=Pokémon Brilliant Diamond&#039;s boxart, [[Game mascot|featuring]] {{p|Dialga}}&lt;br /&gt;
|caption2=Pokémon Shining Pearl&#039;s boxart, [[Game mascot|featuring]] {{p|Palkia}}&lt;br /&gt;
|jbox=Brilliant Diamond JP boxart.png&lt;br /&gt;
|jbox2=Shining Pearl JP boxart.png&lt;br /&gt;
|jcaption=Pokémon Brilliant Diamond Japanese boxart&lt;br /&gt;
|jcaption2=Pokémon Shining Pearl Japanese boxart&lt;br /&gt;
|category=RPG&lt;br /&gt;
|gen_series=[[Generation VIII]] [[core series]]&lt;br /&gt;
|players=1-2, 4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]]&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=November 19, 2021&lt;br /&gt;
|release_date_au=November 19, 2021&lt;br /&gt;
|release_date_eu=November 19, 2021&lt;br /&gt;
|release_date_na=November 19, 2021&lt;br /&gt;
|release_date_hk=November 19, 2021&lt;br /&gt;
|release_date_tw=November 19, 2021&lt;br /&gt;
|release_date_kr=November 19, 2021&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[ILCA]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grb=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/bdsp/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://diamondpearl.pokemon.com/ Official site]&amp;lt;br&amp;gt;[https://www.pokemon.com/us/pokemon-video-games/pokemon-brilliant-diamond-and-pokemon-shining-pearl/ Pokémon.com]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-brilliant-diamond-switch/ Nintendo.com (Brilliant Diamond)]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-shining-pearl-switch/ Nintendo.com (Shining Pearl)]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Brilliant Diamond&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ブリリアントダイヤモンド&#039;&#039;&#039; &#039;&#039;Pocket Monsters Brilliant Diamond&#039;&#039;)  and &#039;&#039;&#039;Pokémon Shining Pearl&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター シャイニングパール&#039;&#039;&#039; &#039;&#039;Pocket Monsters Shining Pearl&#039;&#039;) are the second paired [[Generation VIII]] games. They are enhanced [[remake]]s of the [[Generation IV|fourth-generation]] titles {{game|Diamond and Pearl|s}}.&lt;br /&gt;
&lt;br /&gt;
The games were announced worldwide on the [[Pokémon 25th Anniversary|25th Anniversary]] of the release of {{game|Red and Green|s}} on [[Pokémon Day#2021|February 27, 2021]], at 12 am JST through a [[Pokémon Presents#February 27, 2021|Pokémon Presents]]. The paired versions were released worldwide for [[Nintendo Switch]] on November 19, 2021. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese. These are the first [[core series]] games not to be developed directly by [[Game Freak]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
After witnessing a [[Television|news broadcast]] about the [[Red Gyarados]] being sighted at the [[Johto]] [[region]]&#039;s [[Lake of Rage]], the {{player}} and their childhood friend {{ga|Barry}} venture out of their [[hometown]] of {{to|Twinleaf}} and to the nearby [[Lake Verity]] to see if they can see one there too. Instead, however, they briefly encounter [[Professor Rowan|Pokémon Professor Rowan]] and his [[Professor&#039;s assistant|assistant]], {{ga|Lucas}}/{{ga|Dawn}}, as they leave the site and accidentally leave behind Professor Rowan&#039;s briefcase. When the player and Barry examine it, they are attacked by a pair of {{pkmn2|wild}} {{p|Starly}}, forcing them to pick a {{i|Poké Ball}} each from inside the briefcase and use the [[first partner Pokémon]] within them to fend off the Starly. Later visiting Professor Rowan&#039;s laboratory in [[Sandgem Town]], the player and Barry are allowed to keep the Pokémon they used and start their respective [[Pokémon journey]]s with them.&lt;br /&gt;
&lt;br /&gt;
The player first travels to [[Oreburgh City]] and defeats the local [[Gym Leader]] [[Roark]] as their first step on their road to win a [[Badge]] from every [[Sinnoh League]] [[Gym]]. On a return trip to [[Jubilife City]], the player has their first run-in with [[Team Galactic]], whose members try to harass Professor Rowan for his research notes. The player later encounters them again in [[Floaroma Town]], where they attempt to take over the [[Valley Windworks]] power plant with the lead of one of the organization&#039;s {{tc|Commander}}s, [[Mars]]. After thwarting their schemes, the player travels through [[Eterna Forest]] to reach [[Eterna City]], where they encounter a fellow {{pkmn|Trainer}} named [[Cynthia]], earn their second Badge, and confront Team Galactic&#039;s second Commander, [[Jupiter]], at the [[Team Galactic Eterna Building]].&lt;br /&gt;
&lt;br /&gt;
Traveling through [[Mount Coronet]] to reach eastern [[Sinnoh]], the player encounters a mysterious man named [[Cyrus]] and passes through [[Hearthome City]], where the [[Hearthome Gym|local Gym]] is closed for the moment, forcing the player to continue traveling, until they make their way to [[Veilstone City]], wherein they can earn their next Badge. After the fourth Badge has been earned in [[Pastoria City]], the player encounters Cynthia once again and visits [[Professor Carolina|her grandmother]] in her hometown of {{to|Celestic}}, before returning to Hearthome City to challenge its now-reopened Gym. Once the player has earned their sixth Badge from Roark&#039;s father [[Byron]] in the city of {{ci|Canalave}}, a massive explosion caused by Team Galactic at [[Lake Valor]] shakes the entire region. Professor Rowan dispatches the player to investigate Lake Valor, while Lucas/Dawn and Barry do the same with Lake Verity and [[Lake Acuity]], respectively. At Lake Valor, the player encounters the last one of Team Galactic&#039;s Commanders, [[Saturn]], but is too late to stop him from capturing the {{pkmn2|Legendary}} [[Lake guardians|lake guardian]] {{p|Azelf}} before he has the team retreat from the lake.&lt;br /&gt;
&lt;br /&gt;
Traveling to the other two lakes as well, also earning their seventh Badge in [[Snowpoint City]] in the process, the player witnesses Team Galactic also capturing the other two lake guardians, {{p|Mesprit}} and {{p|Uxie}}, and taking them to [[Team Galactic HQ|their HQ]] in Veilstone. The player storms the HQ, confronts the organization&#039;s leader, Cyrus, and succeeds in freeing the captured lake guardians, but is unable to stop Team Galactic from completing the creation of the [[Red Chain]], which Cyrus takes with him to the [[Spear Pillar]] at the summit of Mount Coronet. The player follows him, defeating a horde of {{tc|Team Galactic Grunt}}s along the way, and reaches the Spear Pillar just in time to see Cyrus using the Red Chain to summon and take control of the Legendary Pokémon {{p|Dialga}}{{sup/8|BD}}/{{p|Palkia}}{{sup/8|SP}}, intending to use its divine power to remake the {{pkmn|universe}} in his own image. Before the new universe can be born, however, the lake guardians appear and destroy the Red Chain, stopping the creation process. Flying into a rage, Cyrus battles the player, but is defeated, ordering a retreat afterwards. The player is then given the chance to {{pkmn2|Caught|catch}} the Legendary Pokémon for themselves.&lt;br /&gt;
&lt;br /&gt;
Following Team Galactic&#039;s defeat, the player earns their final Badge in [[Sunyshore City]] and travels to the {{si|Pokémon League}}, making their way through {{si|Victory Road}} and being granted the chance to challenge the members of the [[Elite Four]]: {{type|Bug}} [[Type expert|specialist]] [[Aaron]], {{type|Ground}} expert [[Bertha]], {{type|Fire}} master [[Flint]], and {{type|Psychic}} user [[Lucian]]. Once the player has emerged victorious against all four of them, they&#039;re allowed to challenge Cynthia, who reveals herself to be the Sinnoh League {{pkmn|Champion}}. Defeating her makes the player the new Champion and allows them to enter the [[Hall of Fame]], after which they return to Twinleaf Town.&lt;br /&gt;
&lt;br /&gt;
Now officially recognized as the strongest Trainer in Sinnoh, the player is allowed to take on Gym Leader [[rematch]]es and travel to the [[Battle Zone]], where highly skilled Trainers gather. The main attraction of the Battle Zone, the {{si|Battle Tower}}, is led by [[Palmer]], Barry&#039;s father, and offers high-level competitive battles against powerful Trainers from all over Sinnoh. A facility called [[Ramanas Park]] also becomes available to the player, allowing them to catch Legendary Pokémon from other regions.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Unravel the myth of the Pokémon that controls time{{sup/8|BD}}/space{{sup/8|SP}}!&lt;br /&gt;
&lt;br /&gt;
Search for Fossils and treasure by digging!&amp;lt;br&amp;gt;&lt;br /&gt;
Dance to the rhythm!&amp;lt;br&amp;gt;&lt;br /&gt;
Explore the Grand Underground!&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
Overall, the game&#039;s graphical style is different compared to [[Pokémon Sword and Shield]]. The camera returns to a mostly top-down viewing angle similar to the original Diamond and Pearl, while the player and NPCs appear with chibi proportions in the overworld but regular proportions in battle. The regular overworld uses random encounters only, while Pokémon Hideaways in the [[Grand Underground]] use [[symbol encounter]]s.&lt;br /&gt;
&lt;br /&gt;
Like in the originals, the games only include Pokémon from the first four [[generation]]s; therefore, the games include a total of 493 Pokémon. This means that [[Evolution]]s to existing Pokémon introduced in later generations, such as {{p|Sylveon}}, are not included.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* The [[Underground]] has been replaced with the expanded [[Grand Underground]]. This also now includes different rooms known as Pokémon Hideaways where wild Pokémon can be found, which the wild Pokémon selection is improved by passing certain points in the game.&lt;br /&gt;
**Among the wild Pokémon exclusive to the Hideaways includes Pokémon that previously required [[Dual-slot mode]] in the original releases, or were absent but obtainable in the later Gen IV releases, such as the other regional [[First partner Pokémon]] that were exclusive to &#039;&#039;{{game|HeartGold and SoulSilver|s}}&#039;&#039;.&lt;br /&gt;
***In addition for the dual-slot Pokémon, with the lone exceptions of {{p|Pineco}} and {{p|Shuckle}}, they are now [[Version-exclusive Pokémon]].&lt;br /&gt;
* [[Pal Park]] has been replaced with [[Ramanas Park]]. At Ramanas Park, [[Mysterious Shard S|Mysterious Shards S]] and [[Mysterious Shard L|Mysterious Shards L]] (found in the Grand Underground) can be traded for [[slate]]s, which can then be used to encounter various [[Legendary Pokémon]].&lt;br /&gt;
* The {{DL|Global Terminal|Global Trade Station}} (GTS) has been replaced with the [[Global Wonder Station]] (GWS); [[Wonder Trade]]s are the only [[trade]]s available in the GWS.&lt;br /&gt;
* [[Amity Square]] now supports up to six [[walking Pokémon]] instead of just one. It retains the limitation that only &amp;quot;cute&amp;quot; Pokémon may walk, although as in Platinum, the first partner Pokémon and their Evolutions are included, and now {{p|Eevee}} and [[Eeveelution|its Evolutions]] are supported as well.&lt;br /&gt;
** The player may also pose for screenshots and save them to the Nintendo Switch&#039;s album.&lt;br /&gt;
** [[Poffin]]s can now be made inside Amity Square. The player&#039;s walking Pokémon surround the bowl during the cooking minigame, visibly reacting to the player&#039;s cooking.&lt;br /&gt;
* With the Nintendo Switch&#039;s lack of a bottom screen, the [[Pokétch]] may now be either absent from the screen, present in the top right corner of the screen, or enlarged to take up the majority of the screen (during which the regular overworld in the background has a blur filter applied). These three different methods of viewing are switched between using the R Button. The touch screen or a pointer cursor can be used to control the Pokétch while it uses the enlarged screen.&lt;br /&gt;
** [[HM]]s have been removed; instead, the Pokétch has a new &amp;quot;Hidden Moves&amp;quot; app allowing the player to call wild Pokémon to perform [[field move]]s corresponding to the original game&#039;s HMs. These wild Pokémon are the same regardless of location: {{p|Bidoof}} for {{m|Rock Smash}} and {{m|Cut}}, {{p|Staraptor}} for {{m|Fly}} and {{m|Defog}}, and {{p|Bibarel}} for {{m|Strength}}, {{m|Rock Climb}}, {{m|Surf}}, and {{m|Waterfall}}.&lt;br /&gt;
*** Hidden Moves now skip the splash screen animation when used multiple times in the same area.&lt;br /&gt;
* The [[Town Map]] now has new features allowing it to show the locations of [[Honey Tree]]s (distinguishing between Honey Trees with no [[Honey]], Honey Trees with Honey but no [[wild Pokémon]], and Honey Trees with wild Pokémon) and {{Berries}} that can be picked.&lt;br /&gt;
** Due to this, the Pokétch&#039;s Berry Searcher app has been removed, as it would be redundant.&lt;br /&gt;
* Cooking a Level 95 or higher Poffin without any overflows or burns creates a rainbow-striped Super Mild Poffin.&lt;br /&gt;
* The small menu sprites used for all Pokémon from [[Generation VI]] to {{g|Sword and Shield}} have been redesigned, no longer looking pixelated.&amp;lt;ref&amp;gt;https://www.spriters-resource.com/nintendo_switch/pokemonbrilliantdiamondshiningpearl/sheet/164994/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The icons that represent [[type]]s have undergone numerous changes. For example, the plain circle icon for the {{t|Normal}} type now bears two nubs resembling {{p|Bidoof}}&#039;s ears.&lt;br /&gt;
* Pokémon now have different [[Cry|cries]] when they [[Fainting|faint]].&lt;br /&gt;
* Pokémon featured in [[mass outbreak]]s can now be seen emerging from [[tall grass]] in the overworld en masse, though these Pokémon cannot be interacted with as they vanish into the grass when approached, and the means of encountering them remains the same as before.&lt;br /&gt;
* Each [[Gym Leader]] can now be rematched once per day after the [[National Pokédex]] has been obtained, with each having a new, stronger team of Pokémon.&lt;br /&gt;
* {{ga|Lucas}}/{{ga|Dawn}} can be battled once per day on [[Days of the week|weekends]] in front of [[Professor Rowan]]&#039;s laboratory in [[Sandgem Town]] after entering the [[Hall of Fame]].&lt;br /&gt;
* In addition to [[Palmer]], other notable Trainers can now also be faced at the {{si|Battle Tower}}, including the Gym Leaders, [[Cynthia]], {{ga|Barry}}, [[Team Galactic]] {{tc|Commander}}s, and [[Cyrus]].&lt;br /&gt;
* A new [[Key Item]] has been added: the [[DS Sounds]]. It is very similar to the [[GB Sounds]] from HeartGold and SoulSilver, and can be used to replace the music in the game with the original versions of the songs from Diamond and Pearl. It is obtained from the Sound Designer, a {{tc|Guitarist}} who appears in [[Game Freak]]&#039;s house on [[Valor Lakefront]] after the player enters the Hall of Fame.&lt;br /&gt;
* The player can now choose between a red, blue, green, or yellow [[bicycle]], and will wear the Cycling Style outfit while riding the bicycle and battling at the {{rt|206|Sinnoh|Cycling Road}}.&lt;br /&gt;
* A {{DL|Sinnoh myths|The Sea&#039;s Legend|new book}} has been added to the [[Canalave Library]], titled &amp;quot;The Sea&#039;s Legend&amp;quot;. It provides a hint on how to obtain {{p|Phione}} and {{p|Manaphy}} in {{g|Legends: Arceus}}.&lt;br /&gt;
* The Belle &amp;amp; Pa {{DL|Pokémon Trainer|Trainer class}} has been renamed &amp;quot;{{tc|Ranchers}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Features from {{game|Platinum}}===&lt;br /&gt;
* {{p|Rotom}}&#039;s appliance forms are included, and it can access them in [[Rotom&#039;s Room]]. The [[Secret Key (Sinnoh)|Secret Key]] (used to enter Rotom&#039;s Room) is no longer event-exclusive, and is obtained after [[Caught Pokémon|catch]]ing {{p|Rotom}} in the [[Old Chateau]].&lt;br /&gt;
** Like in [[Generation V]] onward, Rotom&#039;s forms have different types.&lt;br /&gt;
* {{p|Giratina}}&#039;s Origin Forme is included. The [[Griseous Orb]] is now obtained from the Distortion Room in [[Ramanas Park]] after Origin Forme Giratina is defeated in battle.&lt;br /&gt;
** As Giratina can only be caught in [[Turnback Cave]], the Origin Forme Giratina in the Distortion Room is shown in a shadow-based form when fought to signify it cannot be caught.&lt;br /&gt;
* {{p|Shaymin}}&#039;s Sky Forme is included. The NPC in [[Floaroma Town]] from Platinum who gives the [[Gracidea]] is present.&lt;br /&gt;
* The first time the player rematches the {{si|Pokémon League}} after obtaining the [[National Pokédex]], the [[Elite Four]] and [[Cynthia]] use teams that feature the same Pokémon they use in Platinum, with the [[level]]s matching their post-[[Stark Mountain]] teams from said game.&lt;br /&gt;
** If the player rematches the Pokémon League again after completing both the event at Stark Mountain and the first rematch, the Elite Four and Cynthia again use different teams with stronger Pokémon, though these teams are entirely new to this game and not based on Platinum, with all of them featuring at least one Pokémon not found in [[Sdex#Platinum expansion|Platinum&#039;s expansion of the Sinnoh Pokédex]].&lt;br /&gt;
* As in every game since Platinum, entering the [[Hall of Fame]] causes [[List of wild Pokémon from in-game events|in-game event Pokémon]] who have been defeated to reappear, so they are not [[permanently missable Pokémon|permanently missable]].&lt;br /&gt;
* [[Foreign Pokédex entries]] exist for all Pokémon, rather than only for a select few.&lt;br /&gt;
* Some Trainers use [[Sticker]]s to create special effects when sending out certain Pokémon.&lt;br /&gt;
* It is now possible to buy ten jars of [[Honey]] simultaneously.&lt;br /&gt;
* The [[Bicycle]] can be ridden inside [[gate]]s.&lt;br /&gt;
* The theme of [[Mystery Gift]] is based on that of Platinum.&lt;br /&gt;
* The [[Pokémon Storage System]] [[wallpaper]]s introduced in Platinum return, and now coexist with all wallpapers from the original Diamond and Pearl. However, the Platinum version of the [[Team Galactic]] wallpaper is altered to replace [[Charon]] with a {{tc|Team Galactic Grunt}}.&lt;br /&gt;
* Like in Platinum, the error from the English version of Diamond and Pearl in which almost all Pokémon from [[in-game trade]]s had Japanese as their [[language of origin]] is corrected.&lt;br /&gt;
* Several of the Pokémon from the Platinum expansion are available in the Grand Underground as rare spawns during the main game, despite the Sinnoh Pokédex&#039;s return to the original Diamond and Pearl numbering, which, like Platinum, helps fix the type imbalances the original Diamond and Pearl had, such as the rarity of available {{type|Fire}} Pokémon. However, {{p|Dusknoir}}, {{p|Rhyperior}}, and {{p|Gliscor}} are unavailable, as their evolution items are only acquirable in the post-game.&lt;br /&gt;
&lt;br /&gt;
===Features from later generations===&lt;br /&gt;
* The {{t|Fairy}} type has been added. The [[Roseli Berry]], [[Pixie Plate]], and {{p|Arceus}}&#039;s Fairy-type form have also been added to accommodate for this.&lt;br /&gt;
* The {{t|Steel}} type no longer resists {{t|Ghost}} and {{t|Dark}}.&lt;br /&gt;
* The player may have one [[walking Pokémon]] anywhere in the overworld outside of [[Amity Square]]. The feature is unlocked after visiting Amity Square once, and can be used with Pokémon outside of those that could walk in the original Amity Square.&lt;br /&gt;
** As in Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, different Pokémon walk at different speeds, and the player may directly interact with their walking Pokémon.&lt;br /&gt;
** Though all Pokémon available in the game have existing walking animations, some Pokémon (mainly serpentine Pokémon such as {{p|Onix}} and {{p|Ekans}}) do not use them and instead glide over the ground with no animation.&lt;br /&gt;
* At the beginning of the game, the player can choose from eight different appearances (four for {{ga|Lucas}} and four for {{ga|Dawn}}), which feature different skin tones and hair colors.&lt;br /&gt;
* [[Trainer customization]] is now available. The Metronome Style Shop, where outfits can be purchased, replaces the location of what used to be the [[Veilstone Game Corner]], while the prize exchange house has been replaced with a functionally useless storage building.&lt;br /&gt;
** An early-purchase bonus [[Event item|event]] gives the player character an outfit based on their design in {{game|Platinum}}.&lt;br /&gt;
* The [[Apricorn]] [[Poké Ball]]s return, albeit as event-exclusive items.&lt;br /&gt;
* The Autosave option returns from Sword and Shield.&lt;br /&gt;
* The [[Exp. Share]] functions how it has since Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!. Rather than an item, Exp. Share is a background mechanic that applies to the player&#039;s [[party]] from the start of the game and cannot be turned off.&lt;br /&gt;
**Dawn/Lucas&#039;s father at the northern gate of {{rt|206|Sinnoh}} now gives out a [[Rare Candy]] instead of the aforementioned item.&lt;br /&gt;
* Two battle screen features present since {{g|Sun and Moon}} continue to appear: &lt;br /&gt;
** {{DL|Type|Type effectiveness}} is shown in the move selection screen.&lt;br /&gt;
** The player can press the Y button to bring up a Bag sub-menu for Poké Balls in wild battles.&lt;br /&gt;
* The [[Pokémon Box Link]] returns (albeit no longer as an item), allowing the [[Pokémon Storage System]] to be accessed from anywhere (besides [[Gym]]s and the interior of the {{si|Pokémon League}}). This ability is obtained from [[Bebe]] in [[Jubilife City]] following the defeat of the {{tc|Team Galactic Grunt}}s.&lt;br /&gt;
* The [[Pokémon Nursery]] replaces the [[Pokémon Day Care]].&lt;br /&gt;
* [[Origin mark]]s return. A [[Origin mark#Brilliant Diamond and Shining Pearl mark|new origin mark]] that corresponds to these games has been added, and the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]] also appears.&lt;br /&gt;
* Like in Sword and Shield, [[affection]] has been merged with [[friendship]], meaning that friendship now results in affection bonuses.&lt;br /&gt;
* The {{DL|List of Ribbons in the games|Best Friends Ribbon}} is obtainable for Pokémon with maximum [[friendship]] from the female NPC in the [[Pokémon Fan Club]] in [[Hearthome City]]. As such, the {{DL|List of Ribbons in the games|Footprint Ribbon}} is given to most Pokémon for being 30 [[level]]s higher than the level they were obtained at rather than for having maximum friendship, though a certain group of &amp;quot;[[Dr. Footstep/Quotes#Voiceless Pokémon|voiceless]]&amp;quot; Pokémon still require maximum friendship to obtain it.&lt;br /&gt;
* [[Critical capture]]s return.&lt;br /&gt;
** The [[Catching Charm]] returns from Sword and Shield. It is given out by one of the [[Game Freak|Game Directors]] on [[Valor Lakefront]] after reaching the criteria for obtaining the [[regional Pokédex]] [[diploma]].&lt;br /&gt;
* [[Hidden Abilities]] return.&lt;br /&gt;
** [[Ability Patch]]es return from Sword and Shield. They can be purchased from the {{si|Battle Park}}&#039;s Exchange Service Corner for 200 [[Battle Point|BP]].&lt;br /&gt;
* [[Terrain]] returns, excluding {{m|Psychic Terrain}}.&lt;br /&gt;
* {{status|Poison}} does not deal damage outside of {{pkmn|battle}}.&lt;br /&gt;
* [[Shigeki Morimoto|Morimoto]] is now present on {{rt|213|Sinnoh}} as a {{tc|Swimmer}}, being available to battle once per day after the [[Hall of Fame]] has been entered. After the first time he is defeated, he rewards the player with an [[Oval Charm]].&lt;br /&gt;
* [[Hyper Training]], [[Bottle Cap]]s, and [[Gold Bottle Cap]]s return. A {{tc|Veteran}} in the {{si|Battle Park}}&#039;s Exchange Service Corner can Hyper Train the player&#039;s [[level]] 100 Pokémon in exchange for Bottle Caps and Gold Bottle Caps.&lt;br /&gt;
* When a [[Repel]]&#039;s effect wears off, the game asks if the player wants to use another one, provided they have more.&lt;br /&gt;
* The player now receives one [[Premier Ball]] for every 10 [[Poké Ball]]s of any type bought at once, instead of only receiving one Premier Ball anytime they buy 10 or more.&lt;br /&gt;
* The [[Rotom Catalog]] returns from Pokémon Sword and Shield. It is obtained after {{p|Rotom}} first enters one of the appliances in [[Rotom&#039;s Room]], though at first it only contains Rotom&#039;s normal form and the appliance that it entered to obtain the catalog. The other appliances can then be taken from Rotom&#039;s Room to add them to the catalog.&lt;br /&gt;
* The [[Shiny Charm]] returns, albeit only increasing the chance of an {{pkmn|Egg}} containing a [[Shiny Pokémon]].&lt;br /&gt;
* The [[Pokédex]] can show [[form]] differences and [[Foreign Pokédex entry|foreign languages]] from the start, rather than having to be upgraded to unlock these features. The NPCs who originally gave the Pokédex these features will still attempt to upgrade the Pokédex, only to find that it does not need any upgrades.&lt;br /&gt;
* Though the [[Running Shoes]] return and still must be obtained before the player can run, there is no longer a button that must be held down in order to run; instead, the player runs by default after the Running Shoes have been obtained, like in Sword and Shield, provided they are using the joystick. If using the D-Pad, holding down B is necessary to run, as in prior generations.&lt;br /&gt;
* The [[HP]] bar drains faster than in Pokémon Diamond and Pearl.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=mXVztcEjcJk &amp;quot;How much FASTER is the HP bar in Pokemon Brilliant Diamond &amp;amp; Shining Pearl from 25 November 2021]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pokémon names are no longer rendered in all-caps, now using the proper case.&lt;br /&gt;
* Pokémon obtained from [[in-game trade]]s have set levels, instead of having the traded Pokémon be at the same level.&lt;br /&gt;
* Like in Pokémon Sword and Shield, the Fisherman Trainer class has been renamed &amp;quot;{{tc|Fisher}}&amp;quot;.&lt;br /&gt;
* Like in all games since {{g|X and Y}}, the Socialite Trainer class is renamed &amp;quot;{{tc|Madame}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Returning features===&lt;br /&gt;
* Seals return for the first time since HeartGold and SoulSilver, and are now called [[Sticker]]s.&lt;br /&gt;
** The player may now earn Stickers from completing Super Contest Shows or by defeating Gym Leaders.&lt;br /&gt;
** There are now 96 different Stickers in the game, up from 77.&lt;br /&gt;
** Up to twenty Stickers may be placed on a [[Ball Capsule]], up from eight.&lt;br /&gt;
** The menu for positioning Stickers on a Ball Capsule now supports 3D movement for more detailed placement.&lt;br /&gt;
** The boy in the easternmost house of [[Solaceon Town]] no longer awards letter Stickers for showing him the different forms of {{p|Unown}}, instead awarding extra Ball Capsules.&lt;br /&gt;
* [[Pokémon Super Contest]]s return for the first time since Platinum, and are renamed [[Super Contest Show]]s. They have been changed in various ways, such as Ball Capsules and Stickers being used during the Visual round in place of [[Accessory|Accessories]], and they support online play.&lt;br /&gt;
* The [[Union Room]] returns for the first time since [[Generation V]].&lt;br /&gt;
** There are now two rooms, called the &amp;quot;Local Room&amp;quot; and the &amp;quot;Global Room&amp;quot;, the latter of which newly supports online connections.&lt;br /&gt;
* The Manaphy Egg is obtainable through an event for the first time since Generation IV. It is now an early-purchase bonus [[event]].&lt;br /&gt;
* [[TM]]s are single-use again, which was the case for all Pokémon games before Generation V.&lt;br /&gt;
** Unlike in {{2v2|Diamond|Pearl}}, however, all TMs have repeatable acquisition methods. Most NPCs who give TMs now give three of the same TM, while [[Gym Leader]]s give five of the reward TM with the badge. All TMs can also be bought in the Grand Underground by trading Spheres.&lt;br /&gt;
* The [[National Pokédex]] returns in a core series game for the first time since [[Pokémon Omega Ruby and Alpha Sapphire]] (though it only features the first 493 Pokémon, as in the original Diamond and Pearl).&lt;br /&gt;
* Despite the removal of [[HM]]s, [[field moves]] return for the first time since Pokémon Omega Ruby and Alpha Sapphire. The eight hidden moves corresponding to the original game&#039;s HMs can only be used outside of battle from the [[Pokétch]], but the field moves which were not originally HMs (namely {{m|Flash}}, {{m|Dig}}, {{m|Teleport}}, {{m|Soft-Boiled}}, {{m|Milk Drink}}, and {{m|Sweet Scent}}) can be used outside of battle by Pokémon in the [[party]] like in the original. {{m|Chatter}} is an exception to this, being unusable outside of battle as it has been from [[Generation VI]] onward.&lt;br /&gt;
* The [[Berry]] growing mechanic returns.&lt;br /&gt;
* [[Honey Tree]]s return for the first time since Platinum.&lt;br /&gt;
* [[Footprint]]s are displayed in the [[Pokédex]] for the first time since {{B2W2}}.&lt;br /&gt;
* The [[Bicycle]] is obtainable for the first time since Pokémon Omega Ruby and Alpha Sapphire.&lt;br /&gt;
* The [[Badge]]-polishing feature returns. The Badge case can be viewed from the {{ga|Trainer Card}}.&lt;br /&gt;
* The Key Items [[Vs. Seeker]] and [[Poké Radar]] both return.&lt;br /&gt;
* The [[Moss Rock]], [[Ice Rock]], and [[special magnetic field]] return following their removal in Sword and Shield. As in Sword and Shield, most of the Pokémon that evolve using these methods can still evolve using [[Evolution stone]]s instead, although the [[Ice Stone]] is not obtainable, and {{p|Nosepass}} still cannot evolve unless leveled up in a special magnetic field.&lt;br /&gt;
* Several [[move]]s that were [[Unusable moves|unusable]] in Sword and Shield have returned: {{m|Flash}}, {{m|Sketch}}, {{m|Hidden Power}}, {{m|Tail Glow}}, {{m|Psycho Boost}}, {{m|Heart Swap}}, {{m|Rock Climb}}, {{m|Chatter}}, {{m|Judgment}}, {{m|Dark Void}}, {{m|Seed Flare}}, and {{m|Toxic Thread}}. However, other moves that were unusable in Sword and Shield remain unusable in these games, even those that were usable in Diamond and Pearl. More information can be found [[List of moves by availability in Generation VIII|here]].&lt;br /&gt;
* Like in games prior to {{game|Black and White|s}}, the maximum amount of {{pkmn|Dollar|money}} the player can carry is {{PDollar}}999,999.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Escape Rope]] is a consumable item in the Other Items category.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[nickname]] of an [[outsider Pokémon]] can only be changed by its [[Original Trainer]], even if the Pokémon has no nickname.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Move Reminder]] requires the payment of a [[Heart Scale]] for a Pokémon to remember a move. However, he will now teach Pokémon for free after receiving a total of ten Heart Scales.&lt;br /&gt;
* [[Egg cycle]]s are 255 steps long, like in the original Generation IV games. However, they are shorter on [[Easter egg#Diamond dust|special dates]].&lt;br /&gt;
&lt;br /&gt;
===Connectivity===&lt;br /&gt;
As with other games on Nintendo Switch, the game is not compatible with other games in the same generation, outside of its pairing. The game does not support competitive features such as [[Ranked Battle]]s, as Sword and Shield were used for competitive play until the beginning of [[Generation IX]] in November 2022. The game received [[Pokémon HOME]] connectivity on May 18, 2022 as part of HOME&#039;s version 2.0.0 update.&lt;br /&gt;
&lt;br /&gt;
Due to coding issues, game engine compatibility problems, and glitch abuse mitigation measures, compatibility between these games and HOME has some limitations. For example, certain [[Legendary Pokémon]] may only be moved out of a save file once per Legendary per save file, {{p|Nincada}} from other games cannot be deposited in these games, and {{p|Spinda}} cannot be transferred to or from these games at all. Additionally, when a compatible Pokémon from another game first enters this set of games, its moveset is changed to its four most recent level-up moves by default while it is in these games (though the player can make alterations as of HOME&#039;s version 3.0.0, released on May 30, 2023).&lt;br /&gt;
&lt;br /&gt;
Users of HOME can transfer Pokémon between other Brilliant Diamond and Shining Pearl save files on the console, even if the files belong to different profiles.&lt;br /&gt;
&lt;br /&gt;
Only Pokémon that exist in the game data (i.e., those from the first four generations of games, excluding [[regional form]]s) can be transferred to Pokémon Brilliant Diamond and Shining Pearl. In addition, any Pokémon brought from {{g|Legends: Arceus}} will have its Poké Ball displayed as a [[Strange Ball]], due to the invalid Poké Ball ID not being otherwise recognized in these games. The Pokémon will also not have its [[origin mark]] displayed if it is from {{g|Scarlet and Violet}}. Brilliant Diamond and Shining Pearl are only forward compatible with Pokémon from Legends: Arceus, Scarlet, and Violet; those that have been transferred to [[Pokémon Legends: Z-A]] or later games cannot be sent backward to this game.&lt;br /&gt;
&lt;br /&gt;
====[[Version-exclusive Pokémon]]====&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair.&amp;lt;ref&amp;gt;https://diamondpearl.pokemon.com/en-us/story/&amp;lt;/ref&amp;gt; In order to obtain Pokémon exclusive to the other game of this pair, they must be [[trade]]d from that game.&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|408|Cranidos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|409|Rampardos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|430|Honchkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|434|Stunky|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|435|Skuntank|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|483|Dialga|2|Steel|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|410|Shieldon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|411|Bastiodon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|429|Mismagius|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|431|Glameow|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|432|Purugly|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by National Pokédex number|National Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|010|Caterpie|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|011|Metapod|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|273|Seedot|1|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|2|Steel|Fairy|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|466|Electivire|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|013|Weedle|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|014|Kakuna|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|015|Beedrill|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|336|Seviper|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|371|Bagon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|372|Shelgon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|467|Magmortar|1|Fire|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For a complete list of Pokémon see [[List of Pokémon in Pokémon Brilliant Diamond and Shining Pearl]].&lt;br /&gt;
&lt;br /&gt;
====[[Save data bonus]]es====&lt;br /&gt;
If the [[Nintendo Switch]] system being used has save data from previous mainline Pokémon games, the player may talk to an NPC in [[Floaroma Town]] to receive a [[Mythical Pokémon]]:&lt;br /&gt;
* {{p|Mew}}, if [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! or Let&#039;s Go, Eevee!]] save data exists.&lt;br /&gt;
* {{p|Jirachi}}, if {{pkmn|Sword and Shield|Sword or Shield}} save data exists.&lt;br /&gt;
&lt;br /&gt;
If there is save data for {{g|Legends: Arceus}} in which all missions have been completed and {{p|Arceus}} has been obtained, the [[Azure Flute]] will appear in the player&#039;s room. After entering the [[Hall of Fame]] and obtaining the [[National Pokédex]], the Azure Flute can be taken to [[Spear Pillar]] in order to battle and catch another Arceus at the [[Hall of Origin]], which can be {{Shiny}}, unlike Mew and Jirachi.&lt;br /&gt;
&lt;br /&gt;
Save data for Brilliant Diamond and Shining Pearl unlocks content in the following Nintendo Switch games:&lt;br /&gt;
* {{g|Legends: Arceus}}: The player receives the Modern Jacket, Modern Trousers, and Modern Shoes of [[Team Galactic]]&#039;s uniform. After the credits, it also unlocks {{DL|Task (Legends: Arceus)|Requests|Request}} 93: &amp;quot;The Darksome Nightmare&amp;quot;, in which the player can catch the Mythical Pokémon {{p|Darkrai}}.&lt;br /&gt;
* {{g|Scarlet and Violet}}: The Pokétch Case for the player&#039;s [[Rotom Phone]] is obtained through Rotometry in [[Mesagoza]].&lt;br /&gt;
&lt;br /&gt;
==Localization changes==&lt;br /&gt;
&lt;br /&gt;
===Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl===&lt;br /&gt;
{{main|Pokémon Diamond and Pearl Versions|section=Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Both Pokémon Brilliant Diamond and Shining Pearl hold a rating of 73% on {{wp|Metacritic}}.&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-brilliant-diamond Pokémon Brilliant Diamond for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-shining-pearl Pokémon Shining Pearl for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt; {{wp|Nintendo Life}} gave the games a &amp;quot;Not bad&amp;quot; 6/10, criticizing that the artstyle is a downgrade from the original and &amp;quot;lacking {{v2|Platinum}} features&amp;quot;.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/reviews/nintendo-switch/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Nintendo Life]&amp;lt;/ref&amp;gt; Gaming magazine {{wp|Famitsu}} gave Pokémon Brilliant Diamond and Shining Pearl a score of 34 out of 40.&amp;lt;ref&amp;gt;[https://nintendoeverything.com/famitsu-review-scores-december-8-2021/ Famitsu review scores - December 8, 2021 - Nintendo Everything]&amp;lt;/ref&amp;gt; {{wp|IGN}} rated the games a &amp;quot;Great&amp;quot; 8.0/10,&amp;lt;ref&amp;gt;[https://www.ign.com/articles/pokemon-brilliant-diamond-shining-pearl-review Pokémon Brilliant Diamond and Shining Pearl Review - IGN]&amp;lt;/ref&amp;gt; commenting that they lean &amp;quot;on the past, with all of its triumphs and tripwires.&amp;quot; {{wp|Game Informer}} gave the games a 8.5/10, noting that &amp;quot;they mostly hit the mark in being faithful to the originals&amp;quot;.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20240722025748/https://www.gameinformer.com/review/pokemon-brilliant-diamond-pokemon-shining-pearl/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Game Informer]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sales===&lt;br /&gt;
The games sold over 6 million units in their launch week.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2021/12/pokemon-diamond-and-pearl-remakes-passed-6-million-sales-in-launch-week Pokémon Diamond And Pearl Remakes Passed 6 Million Sales In Launch Week - Nintendo Life]&amp;lt;/ref&amp;gt; In the fiscal year of their release, they sold 14.65 million units.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2022/05/here-are-the-top-ten-best-selling-nintendo-switch-games-as-of-march-2022 Here Are The Top Ten ﻿Best-Selling Nintendo Switch Games As Of March 2022 - Nintendo Life]&amp;lt;/ref&amp;gt; As of December 31, 2022, Pokémon Brilliant Diamond and Shining Pearl have sold 15.06 million copies worldwide.&amp;lt;ref&amp;gt;[https://www.installbaseforum.com/forums/threads/2023-cesa-games-white-paper-additional-shipment-data-domestical-and-international.1847/ CESA White Papers 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:3px solid #{{Shining Pearl color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Game file size&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Official note&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | More information&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| Initial release&lt;br /&gt;
| 4.3 GB&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| November 11, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
|&lt;br /&gt;
* Adds multiplayer and online communications to the [[Grand Underground]], [[Super Contest Show]]s, and the [[Union Room]].&lt;br /&gt;
* Adds the ability to travel to the [[Battle Zone]] after entering the Hall of Fame.&lt;br /&gt;
* Adds [[Mystery Gift]].&lt;br /&gt;
* Adds [[Ramanas Park]].&lt;br /&gt;
* Adds the opening and ending movie.&lt;br /&gt;
| &lt;br /&gt;
* The Union Room only supports connection with 1 other player at a time.&lt;br /&gt;
* Certain Trainers&#039; teams were adjusted.&lt;br /&gt;
* The delay in HP bar animation has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| November 17, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
| &lt;br /&gt;
* Optimized Ver. 1.1.0 update data.&lt;br /&gt;
|&lt;br /&gt;
* The icon for the [[Genome Slate]] was changed.&amp;lt;ref&amp;gt;[https://twitter.com/Lewchube/status/1617932916121829381 Lewtwo on Twitter]&amp;lt;/ref&amp;gt; &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.2&lt;br /&gt;
| December 1, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues that would prevent the game from progressing under certain circumstances.&lt;br /&gt;
* Some issues have also been fixed for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* Menu glitch is fixed&lt;br /&gt;
* Nursery cloning glitch is fixed&lt;br /&gt;
* [[Flower Paradise]] glitch is fixed{{fact|reason=Too vague, what about it was fixed?}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.3&lt;br /&gt;
| December 21, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* More menu glitches are fixed&lt;br /&gt;
* Surfing on land glitch is fixed&lt;br /&gt;
* NPC Trainers&#039; Pokémon no longer know unusable moves, e.g. [[Fantina]]&#039;s {{p|Banette}} no longer knows {{m|Snatch}}&lt;br /&gt;
* Removed Shaymin event from [[Flower Paradise]] &amp;lt;ref&amp;gt;[https://www.reddit.com/r/PokemonBDSP/comments/rltzem/has_anyone_got_the_113_update_yet/hpib1az/?context=3 Reddit - Has anyone got the 1.1.3 update yet?]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1.2.0&lt;br /&gt;
| February 21, 2022&lt;br /&gt;
| 7.4 GB&lt;br /&gt;
|&lt;br /&gt;
* Union Room functions have been expanded.&lt;br /&gt;
** The maximum number of players you can play with via local or internet communication in Union Rooms has been increased to eight. Also, by selecting Greeting or Capsule Decorations, you can show each other your Trainer Cards or Capsule Decorations.&lt;br /&gt;
* Additional Colosseum battle feature has been added.&lt;br /&gt;
** Enter the Colosseum on the 2nd floor of a Pokémon Center to battle with other players using custom rulesets.&lt;br /&gt;
** In the Colosseum, you can set rules, such as the number of Pokémon to send into battle as well as their levels, and play Single Battles, Double Battles, or Multi Battles via local or internet communication.&lt;br /&gt;
* Pokémon Trading and Battles&lt;br /&gt;
** Some Pokémon acquired via unintended methods or illicit modification now cannot be used in Link Trades or Link Battles.&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* &amp;quot;Strength Menu Glitch&amp;quot; is fixed&lt;br /&gt;
* Added the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]]&lt;br /&gt;
* Adds a clone checker (ignores Pokémon not [[game of origin|originating]] in Brilliant Diamond/Shining Pearl or {{p|Ninjask}}/{{p|Shedinja}} pairs).&amp;lt;ref&amp;gt;https://twitter.com/i/web/status/1495965127031816192&amp;lt;/ref&amp;gt; Detected clones cannot be used online.&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| March 15, 2022&lt;br /&gt;
|  6.9 GB&lt;br /&gt;
| &lt;br /&gt;
* Added an event related to Pokémon Legends: Arceus.&lt;br /&gt;
** If a user on a Nintendo Switch system has save data from Pokémon Legends: Arceus that meets set requirements, that player can take part in a special event to meet the Mythical Pokémon Arceus when playing the Pokémon Brilliant Diamond or Pokémon Shining Pearl games.&lt;br /&gt;
** Further details can be found [https://www.pokemon.com/us/pokemon-distributions/ here].&lt;br /&gt;
* Added a network-trading feature at [[GWS]].&lt;br /&gt;
** It is now possible to trade Pokémon online at the GWS in Jubilife City.&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: A Nintendo Switch Online membership (paid service) is required to trade Pokémon online.&lt;br /&gt;
* Some issues have been fixed for more pleasant gameplay.&lt;br /&gt;
| &lt;br /&gt;
* Adds the [[Azure Flute]] event to the game.&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* v1.0.0 is present on the physical Game Cards, and is playable on a Switch whose internet connection remains off.&lt;br /&gt;
* v1.1.0 was released 8 days before launch when digital preloads became available.&amp;lt;ref&amp;gt;https://en-americas-support.nintendo.com/app/answers/detail/a_id/57058/kw/brilliant%20diamond%20shining%20pearl&amp;lt;/ref&amp;gt; Official reviewers were also able to play this version before launch.{{fact}} Outside of being an official reviewer, it is possible to play this version by pre-ordering the digital version of the game at least 3 days before launch, preloading it at that time, turning auto-updates on the Switch off, and then opting not to download the v1.1.1 update on launch day when unlocking the preload.&amp;lt;ref&amp;gt;https://web.archive.org/web/20230720033804/https://cdn.discordapp.com/attachments/931206562293350400/936245838689230888/1_0_0_keep.mp4&amp;lt;/ref&amp;gt;&amp;lt;!-- Video is of LA digital preload rejecting its day 1 patch, proving that the Switch OS does not force an update when performing a mandatory connection to the eShop to unlock the preload. It was previously believed that such a mandatory connection would also force a mandatory update. --&amp;gt;&lt;br /&gt;
* v1.1.1 was released 2 days before launch. This version is playable by purchasing either the physical or digital versions on/soon after launch day and then downloading the updates at that time.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
Pokémon Brilliant Diamond logo.png|English Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo.png|English Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo JP.png|Japanese Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo JP.png|Japanese Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo KO.png|Korean Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo KO.png|Korean Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo SC.png|Simplified Chinese Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo SC.png|Simplified Chinese Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo TC.png|Traditional Chinese Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo TC.png|Traditional Chinese Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo DE.png|German Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo DE.png|German Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo FR.png|French Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo FR.png|French Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo ES.png|Spanish Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo ES.png|Spanish Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo IT.png|Italian Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo IT.png|Italian Shining Pearl logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Title screens===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brilliant DiamondTitle.png|English Brilliant Diamond title screen&lt;br /&gt;
Shining PearlTitle.png|English Shining Pearl title screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{| style=&amp;quot;{{roundy|20px}}; float:right; text-align:center; border: 2px solid #{{electric color dark}}; background: #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{pearl color dark}}; background: #{{diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:Spr 4d 025 m.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{shining pearl color dark}}; background: #{{brilliant diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:025Pikachu BDSP.png|80px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Male {{pcolor|Pikachu|000}}&#039;s sprite in {{color2|000|Pokémon Diamond and Pearl Versions|Diamond and Pearl}} compared to its artwork in Brilliant Diamond and Shining Pearl&lt;br /&gt;
|}&lt;br /&gt;
* These are the first core series Pokémon games:&lt;br /&gt;
** That cannot [[trade]] with other core series games from the same [[generation]] and console.&lt;br /&gt;
** In which the other two [[first partner Pokémon]] that were not chosen at the beginning of the game can later be found in the wild, if {{g|X and Y}}&#039;s [[Friend Safari]] is excluded.&lt;br /&gt;
** Since {{B2W2}} to introduce no new [[move]]s.&amp;lt;!--Ice Burn and Freeze Shock are programmed into BW1, but only legitimately accessible in those games by a Smeargle traded back from BW2.--&amp;gt;&lt;br /&gt;
** Since {{g|Omega Ruby and Alpha Sapphire}} to not introduce any new Pokémon species.&lt;br /&gt;
*** Since {{game|Crystal}} to introduce no new species nor new [[form]]s.&amp;lt;!--HeartGold and SoulSilver introduced Spiky-eared Pichu, Emerald introduced Speed Forme Deoxys, and FireRed and LeafGreen introduced Attack and Defense Forme Deoxys, respectively--&amp;gt;&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to feature a [[National Pokédex]].&lt;br /&gt;
** Since [[Pokémon Ultra Sun and Ultra Moon]] to not receive an official soundtrack release.&lt;br /&gt;
*** If [[upper version]]s are excluded, these are the only core series games since [[Gold and Silver]] to not receive a [[Super Music Collection]].&lt;br /&gt;
** To use rasterized graphics for Pokémon and item icon sprites.&lt;br /&gt;
** To have more than one patch released pre-launch (v1.1.0 and v1.1.1).&lt;br /&gt;
** To have any post-launch patches announced pre-launch (v1.2.0 and v1.3.0).&amp;lt;ref&amp;gt;https://www.nintendo.com/whatsnew/pokemon-brilliant-diamond-and-pokemon-shining-pearl-feature-update/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only core series Pokémon games to use the {{wp|Unity (game engine)|Unity}} engine, whereas all other core series games since {{g|FireRed and LeafGreen}} use a custom engine called GFlib.&amp;lt;ref&amp;gt;[https://twitter.com/SciresM/status/1511217325583740928?t=7EHgSiMkoKlaE_DB56SaTQ&amp;amp;s=19 Game engines by Michael/SciresM on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** These are also the only core series games following the introduction of [[regional form]]s to not feature them.&lt;br /&gt;
*** However, this makes these games the first ones since Pokémon Omega Ruby and Alpha Sapphire to not feature regional forms in any capacity.&lt;br /&gt;
* These are the only [[Generation VIII]] games in which [[Mythical Pokémon]] (other than the gift {{p|Mew}} and {{p|Jirachi}}) and the [[first partner Pokémon]] at the beginning of the game can be {{Shiny}}, as they could in [[Generation IV]].&lt;br /&gt;
* These are the only [[Nintendo Switch]] Pokémon games in which the &amp;quot;Pokémon&amp;quot; part of the Japanese and Korean logo differs between the two versions, to match the Japanese logos of the original {{game|Diamond and Pearl|s}}.&lt;br /&gt;
* The artwork of both humans and most Pokémon for these games is based on their sprites in the original Pokémon Diamond and Pearl.&lt;br /&gt;
* The design of the ambiguous {{p|Dialga}}/{{p|Palkia}} statue in [[Eterna City]] resembles [[a:File:Dialkia statue.png|its design]] from the [[Pokémon Adventures]] {{pkmn|manga}}.&lt;br /&gt;
* These are the only core series remakes:&lt;br /&gt;
**To not include any more Pokémon species than the original games.&amp;lt;!--In the Let&#039;s Go games, aside from Meltan and Melmetal, there were also the original Pokémon that have a Mega Evolution form or an Alolan regional variant.--&amp;gt;&lt;br /&gt;
*** The only alternate form appearing in this game that did not appear in Generation IV is {{type|Fairy}} {{p|Arceus}}, though {{p|Eevee}} has its [[List of Pokémon with gender differences|gender difference]] added.&lt;br /&gt;
** In which the [[Pokédex]] uses the same design as in the original games.&lt;br /&gt;
* These are the last core series games:&lt;br /&gt;
** In which Pokémon can contract [[Pokérus]].&lt;br /&gt;
** In which Pokérus can be seen on the [[summary]] screen.&lt;br /&gt;
** In which {{p|Pikachu}} and {{p|Eevee}} use their voices from the {{pkmn|animated series}} for their [[Cry|cries]].&lt;br /&gt;
** To feature any sort of breeding facility such as a [[Pokémon Day Care]] or [[Pokémon Nursery|Nursery]].&lt;br /&gt;
* The majority of the games&#039; [[Pokédex entry|Pokédex entries]] are [[Pokédex entry recycling|reused]] from {{game|Diamond and Pearl|s}}, though some feature slight wording changes.&lt;br /&gt;
* These games have the most [[Pokémon Storage System|Boxes]] and total Pokémon storage capacity of any core series games, with 40 Boxes and 1,200 total capacity.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Brilliant Diamond color}}|bordercolor={{Shining Pearl color light}}&lt;br /&gt;
|ja={{tt|ポケットモンスター ブリリアントダイヤモンド・シャイニングパール|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|zh_yue={{tt|寶可夢 晶燦鑽石／明亮珍珠|Pokémon Jīngchaan Jyunsehk / Mìhngleuhng Jānjyū}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢 晶燦鑽石／明亮珍珠&amp;lt;br&amp;gt;宝可梦 晶灿钻石／明亮珍珠|Bǎokěmèng Jīngcàn Zuànshí / Míngliàng Zhēnzhū}}&lt;br /&gt;
|fr_ca=Pokémon Brilliant Diamond et Shining Pearl&lt;br /&gt;
|fr_eu=Pokémon Diamant Étincelant et Perle Scintillante&lt;br /&gt;
|de=Pokémon Strahlender Diamant und Leuchtende Perle&lt;br /&gt;
|it=Pokémon Diamante Lucente e Perla Splendente&lt;br /&gt;
|ko={{tt|포켓몬스터 브릴리언트 다이아몬드・샤이닝 펄|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|es=Pokémon Diamante Brillante y Perla Reluciente&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Brilliant Diamond and Shining Pearl|*]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Unity games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Strahlender Diamant und Leuchtende Perle]]&lt;br /&gt;
[[es:Pokémon Diamante Brillante y Pokémon Perla Reluciente]]&lt;br /&gt;
[[fr:Pokémon Diamant Étincelant et Perle Scintillante]]&lt;br /&gt;
[[it:Pokémon Diamante Lucente e Perla Splendente]]&lt;br /&gt;
[[ja:ポケットモンスター ブリリアントダイヤモンド・シャイニングパール]]&lt;br /&gt;
[[zh:宝可梦 晶灿钻石／明亮珍珠]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cooking&amp;diff=4570858</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cooking&amp;diff=4570858"/>
		<updated>2026-06-12T07:26:37Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Intro */ added pokopia, slight correction to SV&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cooking&#039;&#039;&#039; has several referrals:&lt;br /&gt;
* [[Poffin]], for the food item that the {{player}} can cook in {{game|Diamond and Pearl|s|Pokémon Diamond, Pearl}}, {{v2|Platinum}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant Diamond, and Shining Pearl}}.&lt;br /&gt;
* [[Curry]], for the food item that the player can cook in {{g|Sword and Shield}}.&lt;br /&gt;
* [[Sandwich]], for the food item that the player can prepare in {{g|Scarlet and Violet}}.&lt;br /&gt;
* [[Cooking (Quest)]], for cooking in [[Pokémon Quest]].&lt;br /&gt;
* [[Cooking (Sleep)]], for cooking in [[Pokémon Sleep]].&lt;br /&gt;
* [[Cooking (Pokopia)]], for cooking in [[Pokémon Pokopia]]&lt;br /&gt;
{{disambig}}&lt;br /&gt;
&lt;br /&gt;
[[ja:料理]]&lt;br /&gt;
[[zh:料理]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_HOME&amp;diff=4569745</id>
		<title>Talk:Pokémon HOME</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_HOME&amp;diff=4569745"/>
		<updated>2026-06-09T18:51:10Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* mystery gift section is becoming untenable */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alt forms in Home Dex ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve just finished testing how alt forms get registered in the dex. don&#039;t have time to type it properly but I&#039;ll put my conclusions here. It&#039;s a bit complicated, and I wasn&#039;t able to test everything:&lt;br /&gt;
&lt;br /&gt;
Gigantamax only register if you have a gigatamax capable pokemon of that form deposited in Home&lt;br /&gt;
&lt;br /&gt;
Form differences sync to Home&#039;s dex IF you have a pokemon of any form deposited in Home and you have the form difference you want to register registered in a gen &#039;&#039;&#039;7&#039;&#039;&#039; game (not Gen 6)&lt;br /&gt;
for example:&lt;br /&gt;
&lt;br /&gt;
Vililion Garden deposited in Home&lt;br /&gt;
&lt;br /&gt;
Vivilion Fancy registered in Gen 7 game&lt;br /&gt;
&lt;br /&gt;
Vivilion Fancy registered in Home dex&lt;br /&gt;
&lt;br /&gt;
For some reason this does not work if the Vivillion Fancy pattern is only registered in a Gen 6 game, even if that means it&#039;s registered in the Bank dex. It also applies to Pokémon who have an Alola dex entry, like Furfrou. It didn&#039;t register Furfrou forms in Home until I registered it in UM, even though I had it in OR/Bank&#039;s Dex&lt;br /&gt;
.&lt;br /&gt;
You can also register forms by depositing them if applicable.&lt;br /&gt;
&lt;br /&gt;
This doesn&#039;t apply to Gen 8 forms. For example, I have all 63 alcremie form in SH. I uploaded 1 form to Home to test and it didn&#039;t unlock all alcremie forms, but it did unlock the flavour I uploaded with all its sweets.&lt;br /&gt;
&lt;br /&gt;
Regional Variants, same as forms it seems. You can upload Kanto Raichu and have Alola Raichu registered if in Bank dex. But you can&#039;t upload Unova Stunfisk and have Galar Stunfisk unlocked even if you have it in SWSH, the Galar Stunfisk has to be uploaded to Home.&lt;br /&gt;
&lt;br /&gt;
Shinies are sync&#039;d with Bank&#039;s dex as soon as you upload any mon of that species. It doesn&#039;t matter if the Bank dex pulled it from a Gen 6 or a Gen 7 game - which makes me think that the fact it&#039;s not pulling from Gen 6 for form differences is a glitch&lt;br /&gt;
&lt;br /&gt;
I can&#039;t properly test megas as the first thing I did with Home is upload my base living dex from Home. Official media states you just upload a mon, but I don&#039;t know if it has to be from Gen6/7 to unlock, or if it has to sync with Bank. If it does have to sync&#039;d with Bank then Gen 6 counts for this.&lt;br /&gt;
&lt;br /&gt;
[[User:Jmvb|JMVB - very sporadic editor since 2008]] ([[User talk:Jmvb|talk]]) 11:07, 12 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Losing Hyper Training ==&lt;br /&gt;
&lt;br /&gt;
Is this true? I transferred a bunch of Pokémon from Bank to HOME, a few of which were Hyper Trained, and none of the Hyper Trained Pokémon lost their &amp;quot;trained&amp;quot; stats. [[User:KirbyMario12345|AgentParadox]] ([[User talk:KirbyMario12345|talk]]) 21:48, 12 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:in the first hours of release people were reporting this but it seems to be fixed now {{unsigned|Jmvb}}&lt;br /&gt;
&lt;br /&gt;
==Trade Evolution==&lt;br /&gt;
Pokémon that evolve by trading cannot evolve at all in HOME when the conditions are met. I&#039;ve tested this out by putting three {{p|Shelmet}} in the GTS, and none of the {{p|Karrablast}} I obtained evolved into {{p|Escavalier}}. [[User:UxieLover1994|UxieLover1994]] ([[User talk:UxieLover1994|talk]]) 12:00, 13 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Giant price increase ==&lt;br /&gt;
&lt;br /&gt;
The annual price of Pokemon home is going up to $30 next year from what I heard. [[User:Mario60866|Mario60866]] ([[User talk:Mario60866|talk]]) 15:16, 20 February 2022 (UTC)&lt;br /&gt;
:Where?--[[User:Gwen Stacy|Gwen Stacy]] ([[User talk:Gwen Stacy|talk]]) 18:31, 20 February 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon HOME Move Dex ==&lt;br /&gt;
&lt;br /&gt;
So, Behemoth Blade, Behemoth Bash, Astral Barrage and Glacial Lance are all available on Smeargle as of the Indigo Disk Update for Pokemon Scarlet and Violet, and as such can be transferred into HOME. Despite this the HOME Move Dex has not been updated with compatibility with those moves, nor has the mobile version of the game got the data for them.&lt;br /&gt;
&lt;br /&gt;
As such, as of right now, these moves will appear as having no name or type, however having been mastered (as in unlocked Strong Style and Agile Style in LA).&lt;br /&gt;
&lt;br /&gt;
I want to update the page as it currently states that these moves are unobtainable legitimately, however I wouldn&#039;t know where to start as I don&#039;t know what elements of this issue would belong under the Moves and Abilities section, and which would belong under the Bugs and Errors section.&lt;br /&gt;
&lt;br /&gt;
[https://x.com/ZVeetheEevee/status/1736419668402049517?s=20 Link to an image of my Smeargle with all four moves], obtained legitimately through Pokemon Violet, through the use of wild Ditto using the moves of transformed Pokemon.&lt;br /&gt;
{{unsigned|EvieTheEevee}}&lt;br /&gt;
&lt;br /&gt;
== Melmetal being Transfer only in Trivia point 7.2 ==&lt;br /&gt;
&lt;br /&gt;
The second bullet point under the 7th point of trivia for this article currently reads:&lt;br /&gt;
* Spinda, Deoxys, Patrat, Watchog, Pansage, Simisage, Pansear, Simisear, Panpour, Simipour, Furfrou, Diancie, Hoopa, Magearna, Meltan, and Melmetal are the only Pokémon that cannot currently be obtained in Pokémon HOME without transferring them from Pokémon Bank or Pokémon GO.&lt;br /&gt;
&lt;br /&gt;
I think that Melmetal shouldn&#039;t count here, because it is a Mystery Gift for a transfer of any Pokémon from GO to HOME. The wording for this trivia specifically says &amp;quot;transferring &#039;&#039;&#039;them&#039;&#039;&#039;&amp;quot; and an exact reading of such says it means the only method of getting one of these Pokemon is specifically getting a specimen in GO or Bank and sending it to HOME. In the case of Melmetal, I can transfer a Pikachu from GO, which is not a Melmetal, and get a Melmetal in HOME because the Mystery Gift will activate. (It&#039;s how I have my Melmetal, I don&#039;t think I have 300 Candies yet.) Therefore, I think this trivia has to be changed to some variation of &amp;quot;cannot currently be obtained in Pokémon HOME without performing &#039;&#039;&#039;a&#039;&#039;&#039; transfer from Pokémon Bank or Pokémon GO&amp;quot;, which reads less elegantly unless you already know HOME has Mystery Gifts that trigger when certain actions are performed, is expanding a tightly knit definition just to include one extra entry, and can still be misinterpreted to mean that a Melmetal must be transferred). I&#039;d rather just not have Melmetal on this list so that the trivia can keep its original wording. &lt;br /&gt;
&lt;br /&gt;
I still think Magearna shouldn&#039;t count because the Mystery Gift is essentially HOME creating a Magearna in the same way a Gift Pokemon in a video game is, but acknowledge that Magearna has to be obtained through some other means first, which according to Bulbapedia, include sending from Sun, Moon, Ultra Sun, or Ultra Moon, completing a trade with someone who has done that transfer, or completing a trade with someone who has a HOME gift one... which means that they had to perform one of the prior methods. So it counts enough for me to not try to convince people of my opinion. But I do think Melmetal has to be removed or the trivia has to be more clumsily stated, and I&#039;d really rather the former. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 04:31, 18 January 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== restrictions on mythical pokemon with GO origins? ==&lt;br /&gt;
&lt;br /&gt;
i&#039;m not sure &#039;&#039;exactly&#039;&#039; what the rule is, but there&#039;s some kind of restriction on transferring mythical pokemon originally obtained in go to a save file that hasn&#039;t obtained that pokemon another way already. this isn&#039;t detailed at all on this page. i&#039;m hesitant to add it without knowing much about the specifics, but it&#039;s not hard to prove that it exists at all [[User:Lilycove|lilycove]] 23:28, 9 August 2025 (UTC)&lt;br /&gt;
:It applies with legendary Pokemon from GO as well, but here&#039;s the rule. If you don&#039;t have that Pokemon in the save file&#039;s Pokedex, it will not let you put that Pokemon in your PC. For example, let&#039;s say you transferred shiny Mew from GO and you wanted to put it in your Scarlet save file. In order to do that, you need a Mew from another game (if not Mystery Gift) on that save file in order to transfer it to Scarlet. If you don&#039;t, Home will not let you transfer the shiny Mew. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 01:09, 10 August 2025 (UTC)&lt;br /&gt;
::Apart from this not being documented anywhere, several species&#039; availability sections cite HOME even though they cannot be legitimately deposited (e.g. {{DL|Deoxys (Pokémon)|Game locations|Deoxys in BDSP}}). [[User:Eragon4|Eragon4]] ([[User talk:Eragon4|talk]]) 02:22, 10 August 2025 (UTC)&lt;br /&gt;
:::This is already documented on the [[GO Transporter#Restrictions|GO Transporter]] page as applying only to the same HOME account that the Pokémon was transferred from GO to, but it should also be added to the Limitations section on this page. As for Deoxys in BDSP, a Deoxys transferred from [[Pokémon Bank]] to HOME or traded from someone else&#039;s HOME account should be able to be deposited from HOME into BDSP with no issues. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:53, 10 August 2025 (UTC)&lt;br /&gt;
::::The problem is that Deoxys is a special Pokémon and cannot be traded (another restriction not in this article). [[User:Eragon4|Eragon4]] ([[User talk:Eragon4|talk]]) 03:13, 10 August 2025 (UTC)&lt;br /&gt;
:::::Where, on the GTS? [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 03:17, 10 August 2025 (UTC)&lt;br /&gt;
:::::Putting aside the fact that Deoxys is also available from events or via Bank transfer as Abcboy mentioned, any special Pokémon can be traded without restriction via Friend Trades, just not via the Wonder Box/GTS. Not sure about Room Trades. [[User:Driftin Soul|Driftin Soul]] ([[User talk:Driftin Soul|talk]]) 03:25, 10 August 2025 (UTC)&lt;br /&gt;
::::::deoxys was never available through events in BDSP, but i can confirm that this &amp;quot;pokemon laundering&amp;quot; technique works. trade a pokemon to a friend using HOME&#039;s friend trades, have them transfer it to their game, then do an in-game trade to get it back. [[User:Lilycove|lilycove]] 19:00, 10 August 2025 (UTC)&lt;br /&gt;
:::::::&amp;quot;deoxys was never available through events in BDSP&amp;quot;&lt;br /&gt;
:::::::Which is why its page says it must come from Pokémon HOME, and not via an event, yes. I was referring to Deoxys made available via events in other games. [[User:Driftin Soul|Driftin Soul]] ([[User talk:Driftin Soul|talk]]) 20:47, 10 August 2025 (UTC)&lt;br /&gt;
::::::::Anyway, the restriction on trading &amp;quot;special Pokémon&amp;quot; (which includes the Pokédex and Tera raid shiny legendaries, maybe because of ribbon?) should be documented here. [[User:Eragon4|Eragon4]] ([[User talk:Eragon4|talk]]) 15:19, 13 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== HOME Points  ==&lt;br /&gt;
&lt;br /&gt;
The article does not describe any way of receiving HOME Points without having multiple boxes of Pokémon, which is obviously incomplete.&lt;br /&gt;
Also, the mobile Pokédex image is outdated. [[User:Eragon4|Eragon4]] ([[User talk:Eragon4|talk]]) 15:22, 13 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== mystery gift section is becoming untenable ==&lt;br /&gt;
&lt;br /&gt;
the mystery gift section on this page links to &#039;&#039;four separate pages&#039;&#039;, all of which are only sorted by date and not what actual game they&#039;re for. questions that should be quick to answer - such as &amp;quot;what pokemon are awarded for completing various pokedexes?&amp;quot; - instead take poring over several pages to piece together the answer. i know it breaks the standard we&#039;ve set in the past of separating mystery gifts by generation, but HOME is a single cross-generation application. it should have its own list of obtainable pokemon, either on a single mystery gift list page or on this one. [[User:Lilycove|lilycove]] 18:31, 9 June 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:while im open to looking at solutions, the problem is if we threw everything on one page; a game like home has real potential to break the page include limit. We might only be half way there right now but I struggle to think that we are only half way through home&#039;s lifespan.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:43, 9 June 2026 (UTC)&lt;br /&gt;
::would it be possible to, when the limit is approached, break the game into multiple sections by either context or year of release? ie, 2020-2030, 2030-2040, etc., or time-based event distributions vs permanently available pokemon. the first has the appeal of not running into the issue a second time, the second would be easier to navigate and find what you&#039;re looking for. [[User:Lilycove|lilycove]] 18:51, 9 June 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_HOME&amp;diff=4569740</id>
		<title>Talk:Pokémon HOME</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_HOME&amp;diff=4569740"/>
		<updated>2026-06-09T18:31:11Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* mystery gift section is becoming untenable */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alt forms in Home Dex ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve just finished testing how alt forms get registered in the dex. don&#039;t have time to type it properly but I&#039;ll put my conclusions here. It&#039;s a bit complicated, and I wasn&#039;t able to test everything:&lt;br /&gt;
&lt;br /&gt;
Gigantamax only register if you have a gigatamax capable pokemon of that form deposited in Home&lt;br /&gt;
&lt;br /&gt;
Form differences sync to Home&#039;s dex IF you have a pokemon of any form deposited in Home and you have the form difference you want to register registered in a gen &#039;&#039;&#039;7&#039;&#039;&#039; game (not Gen 6)&lt;br /&gt;
for example:&lt;br /&gt;
&lt;br /&gt;
Vililion Garden deposited in Home&lt;br /&gt;
&lt;br /&gt;
Vivilion Fancy registered in Gen 7 game&lt;br /&gt;
&lt;br /&gt;
Vivilion Fancy registered in Home dex&lt;br /&gt;
&lt;br /&gt;
For some reason this does not work if the Vivillion Fancy pattern is only registered in a Gen 6 game, even if that means it&#039;s registered in the Bank dex. It also applies to Pokémon who have an Alola dex entry, like Furfrou. It didn&#039;t register Furfrou forms in Home until I registered it in UM, even though I had it in OR/Bank&#039;s Dex&lt;br /&gt;
.&lt;br /&gt;
You can also register forms by depositing them if applicable.&lt;br /&gt;
&lt;br /&gt;
This doesn&#039;t apply to Gen 8 forms. For example, I have all 63 alcremie form in SH. I uploaded 1 form to Home to test and it didn&#039;t unlock all alcremie forms, but it did unlock the flavour I uploaded with all its sweets.&lt;br /&gt;
&lt;br /&gt;
Regional Variants, same as forms it seems. You can upload Kanto Raichu and have Alola Raichu registered if in Bank dex. But you can&#039;t upload Unova Stunfisk and have Galar Stunfisk unlocked even if you have it in SWSH, the Galar Stunfisk has to be uploaded to Home.&lt;br /&gt;
&lt;br /&gt;
Shinies are sync&#039;d with Bank&#039;s dex as soon as you upload any mon of that species. It doesn&#039;t matter if the Bank dex pulled it from a Gen 6 or a Gen 7 game - which makes me think that the fact it&#039;s not pulling from Gen 6 for form differences is a glitch&lt;br /&gt;
&lt;br /&gt;
I can&#039;t properly test megas as the first thing I did with Home is upload my base living dex from Home. Official media states you just upload a mon, but I don&#039;t know if it has to be from Gen6/7 to unlock, or if it has to sync with Bank. If it does have to sync&#039;d with Bank then Gen 6 counts for this.&lt;br /&gt;
&lt;br /&gt;
[[User:Jmvb|JMVB - very sporadic editor since 2008]] ([[User talk:Jmvb|talk]]) 11:07, 12 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Losing Hyper Training ==&lt;br /&gt;
&lt;br /&gt;
Is this true? I transferred a bunch of Pokémon from Bank to HOME, a few of which were Hyper Trained, and none of the Hyper Trained Pokémon lost their &amp;quot;trained&amp;quot; stats. [[User:KirbyMario12345|AgentParadox]] ([[User talk:KirbyMario12345|talk]]) 21:48, 12 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:in the first hours of release people were reporting this but it seems to be fixed now {{unsigned|Jmvb}}&lt;br /&gt;
&lt;br /&gt;
==Trade Evolution==&lt;br /&gt;
Pokémon that evolve by trading cannot evolve at all in HOME when the conditions are met. I&#039;ve tested this out by putting three {{p|Shelmet}} in the GTS, and none of the {{p|Karrablast}} I obtained evolved into {{p|Escavalier}}. [[User:UxieLover1994|UxieLover1994]] ([[User talk:UxieLover1994|talk]]) 12:00, 13 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Giant price increase ==&lt;br /&gt;
&lt;br /&gt;
The annual price of Pokemon home is going up to $30 next year from what I heard. [[User:Mario60866|Mario60866]] ([[User talk:Mario60866|talk]]) 15:16, 20 February 2022 (UTC)&lt;br /&gt;
:Where?--[[User:Gwen Stacy|Gwen Stacy]] ([[User talk:Gwen Stacy|talk]]) 18:31, 20 February 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon HOME Move Dex ==&lt;br /&gt;
&lt;br /&gt;
So, Behemoth Blade, Behemoth Bash, Astral Barrage and Glacial Lance are all available on Smeargle as of the Indigo Disk Update for Pokemon Scarlet and Violet, and as such can be transferred into HOME. Despite this the HOME Move Dex has not been updated with compatibility with those moves, nor has the mobile version of the game got the data for them.&lt;br /&gt;
&lt;br /&gt;
As such, as of right now, these moves will appear as having no name or type, however having been mastered (as in unlocked Strong Style and Agile Style in LA).&lt;br /&gt;
&lt;br /&gt;
I want to update the page as it currently states that these moves are unobtainable legitimately, however I wouldn&#039;t know where to start as I don&#039;t know what elements of this issue would belong under the Moves and Abilities section, and which would belong under the Bugs and Errors section.&lt;br /&gt;
&lt;br /&gt;
[https://x.com/ZVeetheEevee/status/1736419668402049517?s=20 Link to an image of my Smeargle with all four moves], obtained legitimately through Pokemon Violet, through the use of wild Ditto using the moves of transformed Pokemon.&lt;br /&gt;
{{unsigned|EvieTheEevee}}&lt;br /&gt;
&lt;br /&gt;
== Melmetal being Transfer only in Trivia point 7.2 ==&lt;br /&gt;
&lt;br /&gt;
The second bullet point under the 7th point of trivia for this article currently reads:&lt;br /&gt;
* Spinda, Deoxys, Patrat, Watchog, Pansage, Simisage, Pansear, Simisear, Panpour, Simipour, Furfrou, Diancie, Hoopa, Magearna, Meltan, and Melmetal are the only Pokémon that cannot currently be obtained in Pokémon HOME without transferring them from Pokémon Bank or Pokémon GO.&lt;br /&gt;
&lt;br /&gt;
I think that Melmetal shouldn&#039;t count here, because it is a Mystery Gift for a transfer of any Pokémon from GO to HOME. The wording for this trivia specifically says &amp;quot;transferring &#039;&#039;&#039;them&#039;&#039;&#039;&amp;quot; and an exact reading of such says it means the only method of getting one of these Pokemon is specifically getting a specimen in GO or Bank and sending it to HOME. In the case of Melmetal, I can transfer a Pikachu from GO, which is not a Melmetal, and get a Melmetal in HOME because the Mystery Gift will activate. (It&#039;s how I have my Melmetal, I don&#039;t think I have 300 Candies yet.) Therefore, I think this trivia has to be changed to some variation of &amp;quot;cannot currently be obtained in Pokémon HOME without performing &#039;&#039;&#039;a&#039;&#039;&#039; transfer from Pokémon Bank or Pokémon GO&amp;quot;, which reads less elegantly unless you already know HOME has Mystery Gifts that trigger when certain actions are performed, is expanding a tightly knit definition just to include one extra entry, and can still be misinterpreted to mean that a Melmetal must be transferred). I&#039;d rather just not have Melmetal on this list so that the trivia can keep its original wording. &lt;br /&gt;
&lt;br /&gt;
I still think Magearna shouldn&#039;t count because the Mystery Gift is essentially HOME creating a Magearna in the same way a Gift Pokemon in a video game is, but acknowledge that Magearna has to be obtained through some other means first, which according to Bulbapedia, include sending from Sun, Moon, Ultra Sun, or Ultra Moon, completing a trade with someone who has done that transfer, or completing a trade with someone who has a HOME gift one... which means that they had to perform one of the prior methods. So it counts enough for me to not try to convince people of my opinion. But I do think Melmetal has to be removed or the trivia has to be more clumsily stated, and I&#039;d really rather the former. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 04:31, 18 January 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== restrictions on mythical pokemon with GO origins? ==&lt;br /&gt;
&lt;br /&gt;
i&#039;m not sure &#039;&#039;exactly&#039;&#039; what the rule is, but there&#039;s some kind of restriction on transferring mythical pokemon originally obtained in go to a save file that hasn&#039;t obtained that pokemon another way already. this isn&#039;t detailed at all on this page. i&#039;m hesitant to add it without knowing much about the specifics, but it&#039;s not hard to prove that it exists at all [[User:Lilycove|lilycove]] 23:28, 9 August 2025 (UTC)&lt;br /&gt;
:It applies with legendary Pokemon from GO as well, but here&#039;s the rule. If you don&#039;t have that Pokemon in the save file&#039;s Pokedex, it will not let you put that Pokemon in your PC. For example, let&#039;s say you transferred shiny Mew from GO and you wanted to put it in your Scarlet save file. In order to do that, you need a Mew from another game (if not Mystery Gift) on that save file in order to transfer it to Scarlet. If you don&#039;t, Home will not let you transfer the shiny Mew. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 01:09, 10 August 2025 (UTC)&lt;br /&gt;
::Apart from this not being documented anywhere, several species&#039; availability sections cite HOME even though they cannot be legitimately deposited (e.g. {{DL|Deoxys (Pokémon)|Game locations|Deoxys in BDSP}}). [[User:Eragon4|Eragon4]] ([[User talk:Eragon4|talk]]) 02:22, 10 August 2025 (UTC)&lt;br /&gt;
:::This is already documented on the [[GO Transporter#Restrictions|GO Transporter]] page as applying only to the same HOME account that the Pokémon was transferred from GO to, but it should also be added to the Limitations section on this page. As for Deoxys in BDSP, a Deoxys transferred from [[Pokémon Bank]] to HOME or traded from someone else&#039;s HOME account should be able to be deposited from HOME into BDSP with no issues. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:53, 10 August 2025 (UTC)&lt;br /&gt;
::::The problem is that Deoxys is a special Pokémon and cannot be traded (another restriction not in this article). [[User:Eragon4|Eragon4]] ([[User talk:Eragon4|talk]]) 03:13, 10 August 2025 (UTC)&lt;br /&gt;
:::::Where, on the GTS? [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 03:17, 10 August 2025 (UTC)&lt;br /&gt;
:::::Putting aside the fact that Deoxys is also available from events or via Bank transfer as Abcboy mentioned, any special Pokémon can be traded without restriction via Friend Trades, just not via the Wonder Box/GTS. Not sure about Room Trades. [[User:Driftin Soul|Driftin Soul]] ([[User talk:Driftin Soul|talk]]) 03:25, 10 August 2025 (UTC)&lt;br /&gt;
::::::deoxys was never available through events in BDSP, but i can confirm that this &amp;quot;pokemon laundering&amp;quot; technique works. trade a pokemon to a friend using HOME&#039;s friend trades, have them transfer it to their game, then do an in-game trade to get it back. [[User:Lilycove|lilycove]] 19:00, 10 August 2025 (UTC)&lt;br /&gt;
:::::::&amp;quot;deoxys was never available through events in BDSP&amp;quot;&lt;br /&gt;
:::::::Which is why its page says it must come from Pokémon HOME, and not via an event, yes. I was referring to Deoxys made available via events in other games. [[User:Driftin Soul|Driftin Soul]] ([[User talk:Driftin Soul|talk]]) 20:47, 10 August 2025 (UTC)&lt;br /&gt;
::::::::Anyway, the restriction on trading &amp;quot;special Pokémon&amp;quot; (which includes the Pokédex and Tera raid shiny legendaries, maybe because of ribbon?) should be documented here. [[User:Eragon4|Eragon4]] ([[User talk:Eragon4|talk]]) 15:19, 13 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== HOME Points  ==&lt;br /&gt;
&lt;br /&gt;
The article does not describe any way of receiving HOME Points without having multiple boxes of Pokémon, which is obviously incomplete.&lt;br /&gt;
Also, the mobile Pokédex image is outdated. [[User:Eragon4|Eragon4]] ([[User talk:Eragon4|talk]]) 15:22, 13 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== mystery gift section is becoming untenable ==&lt;br /&gt;
&lt;br /&gt;
the mystery gift section on this page links to &#039;&#039;four separate pages&#039;&#039;, all of which are only sorted by date and not what actual game they&#039;re for. questions that should be quick to answer - such as &amp;quot;what pokemon are awarded for completing various pokedexes?&amp;quot; - instead take poring over several pages to piece together the answer. i know it breaks the standard we&#039;ve set in the past of separating mystery gifts by generation, but HOME is a single cross-generation application. it should have its own list of obtainable pokemon, either on a single mystery gift list page or on this one. [[User:Lilycove|lilycove]] 18:31, 9 June 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat_modifier&amp;diff=4568915</id>
		<title>Stat modifier</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat_modifier&amp;diff=4568915"/>
		<updated>2026-06-08T05:44:08Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Stage multipliers */ removing duplicate info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Check Status SV.png|320px|thumb|right|The &amp;quot;Check Status&amp;quot; view from {{g|Scarlet and Violet}}, showing stage modifiers on the left.]]&lt;br /&gt;
When a [[stat]] is used in a calculation in {{pkmn|battle}}, a number of &#039;&#039;&#039;stat modifiers&#039;&#039;&#039; may be applied during the calculation. During a battle, a Pokémon&#039;s effective stats may be raised or lowered by certain [[move]]s, [[Ability|Abilities]], and [[held items]]. Some attacks may only have a chance of raising or lowering stats, while certain Abilities and held items may require a triggering event to activate any stat modifications. Stat modifiers always reset when the affected Pokémon exits the battlefield.&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
The modifiers conferred by most moves operate on a sliding scale of &#039;&#039;stages&#039;&#039; (also known as &#039;&#039;&#039;stat ranks&#039;&#039;&#039; in [[Pokémon Masters EX]]). When a given stat is raised or lowered, its current stage is increased or decreased by the amount dictated by the move, up to a maximum of +6 or a minimum of −6. A given stage corresponds to [[#Stage multipliers|a given multiplier]] that will modify the stat when it is used in battle calculations. The exact multipliers for stages are detailed in a later section below. Note that prior to [[Generation III]], no stat can fall below 1 or rise above 999; any further modifiers will be treated as if the stat was capped regardless of whether the stat is at −6 or +6 or not.&lt;br /&gt;
&lt;br /&gt;
HP is the only stat that has no stages. [[Dynamax]] is the only mechanic that can directly change a Pokémon&#039;s maximum HP without changing the variables in the HP-determining formula.&lt;br /&gt;
&lt;br /&gt;
In the Generation {{gen|I}} and {{gen|II}} [[core series]] games, when an in-game opponent outside of the {{gdis|Battle Tower|II}} uses a [[status move]] that would decrease one of the target&#039;s stats, that move has a 25% chance to fail in addition to its normal chance to miss.&amp;lt;ref&amp;gt;[https://github.com/pret/pokered/blob/master/engine/battle/effects.asm pret/pokered/engine/battle/effects.asm]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/pret/pokegold/blob/master/engine/battle/effect_commands.asm pret/pokegold/engine/battle/effect_commands.asm]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The stages of all of a Pokémon&#039;s stats are reset to zero when the Pokémon is [[Recall|withdrawn]] or affected by the moves {{m|Haze}} or {{m|Clear Smog}}. When a move lands a [[critical hit]] in Generations I and II, it ignores all changes to stat stages. From [[Generation III]] onward, critical hits ignore the attacker&#039;s negative stat stages and the defender&#039;s positive stat stages. If a Pokémon is under the effect of {{m|Mist}}, {{a|Clear Body}}, {{a|White Smoke}}, or {{a|Full Metal Body}}, its stat stages can only be lowered through self-inflicted methods such as {{m|Superpower}}. {{m|Chip Away}}, {{m|Sacred Sword}}, and {{m|Darkest Lariat}} ignore changes to the target&#039;s physical Defense and Evasion stat stages. {{m|Foresight}}, {{m|Odor Sleuth}}, and {{m|Miracle Eye}} can cause subsequent moves to ignore the target&#039;s Evasion stat stages. From [[Generation V]] onward, if a Pokémon&#039;s Ability is {{a|Simple}}, then any changes to stages are doubled. If a Pokémon&#039;s Ability is {{a|Contrary}}, then any changes to stages are reversed. {{m|Topsy-Turvy}} reverses the stages of all of the target&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
While some moves, Abilities, and held items may also modify the stages of a Pokémon&#039;s stats, others may apply unique multipliers that are separate from &amp;amp;mdash; and thus can stack with &amp;amp;mdash; stages. Examples include the move {{m|Tailwind}}, which multiplies Speed by 2 times, the Ability {{a|Slow Start}}, which temporarily halves Attack and Speed, and the held item [[Choice Band]], which multiplies Attack by 1.5 times.&lt;br /&gt;
&lt;br /&gt;
From Generation V onward, the Speed stat has boundaries put in place that don&#039;t apply to any other stat. After taking stat stages and all other modifiers into account, if the resulting Speed stat is above 10000, it is reduced to 10000. The Speed stat is then subtracted from 10000 if and only if {{m|Trick Room}} is in effect, and finally if the Speed stat is greater than or equal to 8192, it is reduced by 8192 to produce the final figure used in speed comparisons. As a result, a Pokémon that runs into the limit of 10000 Speed is further reduced to an effective 1808.&lt;br /&gt;
&lt;br /&gt;
===Stage multipliers===&lt;br /&gt;
When a move is used that increases or decreases a stat of a Pokémon in battle, it will be multiplied according to the following fractions, depending on the generation:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack, Defense, Special, Sp. Attack, Sp. Defense, and Speed&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| −6 || −5 || −4 || −3 || −2 || −1 || 0 || +1 || +2 || +3 || +4 || +5 || +6&lt;br /&gt;
|-&lt;br /&gt;
! Gen I-II&lt;br /&gt;
| &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;28&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;150&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;350&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;400&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen III+&lt;br /&gt;
| &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy and evasion&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; margin-bottom: 15px; text-align:center; background: #FAFAD2; border: 3px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage (accuracy)&lt;br /&gt;
| −6 || −5 || −4 || −3 || −2 || −1 || 0 || +1 || +2 || +3 || +4 || +5 || +6&lt;br /&gt;
|-&lt;br /&gt;
! Stage (evasion)&lt;br /&gt;
| +6 || +5 || +4 || +3 || +2 || +1 || 0 || −1 || −2 || −3 || −4 || −5 || −6&lt;br /&gt;
|-&lt;br /&gt;
! Gen I handheld games&lt;br /&gt;
| &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;28&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;150&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;350&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;400&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Pokémon Stadium&lt;br /&gt;
| &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;233&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen II-IV&lt;br /&gt;
| &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;233&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;|| &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen V+&lt;br /&gt;
| &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;9&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
In Generations I and II, accuracy and evasion stages are resolved separately and both multipliers are applied to the move&#039;s accuracy to determine the final chance of a move hitting or missing. For example, a Pokémon with −1 accuracy using a move that has 100% accuracy on a target with +1 evasion would have a &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;{66 \over 100} \times {66 \over 100} = 43.56\%&amp;lt;/math&amp;gt; chance of hitting in Generation I, or a &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;{75 \over 100} \times {75 \over 100} = 56.25\%&amp;lt;/math&amp;gt; chance of hitting in Generation II. In Generation III, this was changed so that the stages of the accuracy and evasion stats are now combined before determining the multiplier, with the evasion stage subtracted from the accuracy stage. Therefore, in the above situation, the attacking Pokémon would have a &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;{60 \over 100} = 60\%&amp;lt;/math&amp;gt; chance of hitting.&amp;lt;ref&amp;gt;[http://www.dragonflycave.com/statstages.aspx Dragonfly Cave on stat stages mechanics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, the combined stages are capped at -6 and +6 from Generation III onward (extra stages are surplus), meaning that a Pokémon with minimum accuracy attacking a target with maximum evasion will have no lower than a &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;{33 \over 100} = 33\%&amp;lt;/math&amp;gt; chance to hit. (For comparison, in Generation II, the attacker would only have a &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;{33 \over 100} \times {33 \over 100} = 10.89\%&amp;lt;/math&amp;gt; chance of hitting.)&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], if a Pokémon&#039;s [[Ability]] is {{a|Simple}}, then its stats will be multiplied as if the stat change was doubled. For example, a stat raised by one stage will be multiplied as if it were raised by two stages.&lt;br /&gt;
&lt;br /&gt;
===In-battle modification===&lt;br /&gt;
In the table below, anything in italics is capable of modifying one stat out of two or more and may not always affect the same one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #999; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; {{roundytl|5px}}&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Z-Move|Z-Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|000|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ATTACK RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Bulk Up|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Clangorous Soul|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Coaching|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Coil|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Gear Up|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Growth|{{attack color dark}}}}{{tt2|*|Two stages in intense sunlight in Generation V onwards|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Hone Claws|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Howl|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Meditate|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Metal Claw|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Meteor Mash|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|No Retreat|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Order Up|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Power-Up Punch|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Rage|{{attack color dark}}}}{{tt2|*|Generations I and Generation V onward|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Rototiller|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Sharpen|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Shift Gear|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Tidy Up|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Victory Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Work Up|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Decorate|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Fillet Away|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Spicy Extract|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Swagger|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Swords Dance|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Belly Drum|{{attack color dark}}}}{{tt2|*|Sets stat modification to +6|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Fell Stinger|{{attack color dark}}}}{{tt2|*|2 stages in Generation VI|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the user&#039;s stats|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ATTACK RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Bulk Up|{{attack color dark}}|Z-Bulk Up}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{attack color dark}}|Z-Curse}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Hone Claws|{{attack color dark}}|Z-Hone Claws}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Howl|{{attack color dark}}|Z-Howl}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Laser Focus|{{attack color dark}}|Z-Laser Focus}}&lt;br /&gt;
{{mcolor|Leer|{{attack color dark}}|Z-Leer}}&lt;br /&gt;
{{mcolor|Meditate|{{attack color dark}}|Z-Meditate}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Odor Sleuth|{{attack color dark}}|Z-Odor Sleuth}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}|Z-Power Trick}}&lt;br /&gt;
{{mcolor|Rototiller|{{attack color dark}}|Z-Rototiller}}&lt;br /&gt;
{{mcolor|Screech|{{attack color dark}}|Z-Screech}}&lt;br /&gt;
{{mcolor|Sharpen|{{attack color dark}}|Z-Sharpen}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Tail Whip|{{attack color dark}}|Z-Tail Whip}}&lt;br /&gt;
{{mcolor|Taunt|{{attack color dark}}|Z-Taunt}}&lt;br /&gt;
{{mcolor|Topsy-Turvy|{{attack color dark}}|Z-Topsy-Turvy}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Will-O-Wisp|{{attack color dark}}|Z-Will-O-Wisp}}&lt;br /&gt;
{{mcolor|Work Up|{{attack color dark}}|Z-Work Up}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Celebrate|{{attack color dark}}|Z-Celebrate}}&lt;br /&gt;
{{mcolor|Conversion|{{attack color dark}}|Z-Conversion}}&lt;br /&gt;
{{mcolor|Forest&#039;s Curse|{{attack color dark}}|Z-Forest&#039;s Curse}}&lt;br /&gt;
{{mcolor|Geomancy|{{attack color dark}}|Z-Geomancy}}&lt;br /&gt;
{{mcolor|Happy Hour|{{attack color dark}}|Z-Happy Hour}}&lt;br /&gt;
{{mcolor|Hold Hands|{{attack color dark}}|Z-Hold Hands}}&lt;br /&gt;
{{mcolor|Purify|{{attack color dark}}|Z-Purify}}&lt;br /&gt;
{{mcolor|Sketch|{{attack color dark}}|Z-Sketch}}&lt;br /&gt;
{{mcolor|Trick-or-Treat|{{attack color dark}}|Z-Trick-or-Treat}}&lt;br /&gt;
{{mcolor|Clangorous Soulblaze|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Mirror Move|{{attack color dark}}|Z-Mirror Move}}&lt;br /&gt;
{{mcolor|Extreme Evoboost|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Splash|{{attack color dark}}|Z-Splash}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ATTACK RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Anger Shell|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Beast Boost|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Chilling Neigh|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Download|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Guard Dog|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Intrepid Sword|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Justified|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Moxie|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Sap Sipper|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Thermal Exchange|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Commander|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Defiant|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Anger Point|{{attack color dark}}}}{{tt2|*|Sets stat modification to +6|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Flower Gift|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Gorilla Tactics|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Guts|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Huge Power|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Hustle|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Orichalcum Pulse|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Protosynthesis|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Pure Power|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Quark Drive|{{attack color dark}}}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ATTACK RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|Cell Battery}}&lt;br /&gt;
{{color2|{{attack color dark}}|Liechi Berry}}&lt;br /&gt;
{{color2|{{attack color dark}}|Snowball}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{attack color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|Weakness Policy}}&lt;br /&gt;
{{color2|{{attack color dark}}|Battle item#X Attack|X Attack}}{{tt2|*|1 stage prior to Generation VII|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|Choice Band}}&lt;br /&gt;
{{color2|{{attack color dark}}|Light Ball}}{{tt2|*|Generation IV onwards|{{attack color dark}}}}&lt;br /&gt;
{{color2|{{attack color dark}}|Thick Club}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ATTACK LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Aurora Beam|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Baby-Doll Eyes|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Breaking Swipe|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Chilling Water|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Growl|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|King&#039;s Shield|{{attack color dark}}}}{{tt2|*|2 stages prior to Generation VIII|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Lunge|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Parting Shot|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Play Nice|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Play Rough|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Springtide Storm|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Strength Sap|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Superpower|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Tearful Look|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Trop Kick|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Charm|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Feather Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Memento|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the user&#039;s stats|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ATTACK LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Intimidate|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defeatist|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Slow Start|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Tablets of Ruin|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--PH. ATTACK LOWERING ITEMS--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|000|Stats#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--DEFENSE RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Bulk Up|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Clangorous Soul|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Coil|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Coaching|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Defend Order|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Defense Curl|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Flower Shield|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Harden|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|No Retreat|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Order Up|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Psyshield Bash|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Skull Bash|{{defense color dark}}}}{{tt2|*|Generation II onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Steel Wing|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Stockpile|{{defense color dark}}}}{{tt2|*|Generation IV onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Victory Dance|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Armor|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Barrier|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Diamond Storm|{{defense color dark}}}}{{tt2|*|1 stage prior to Generation VII|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Iron Defense|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Shelter|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Stuff Cheeks|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Cotton Guard|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the user&#039;s stats|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--DEFENSE RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Aqua Ring|{{defense color dark}}|Z-Aqua Ring}}&lt;br /&gt;
{{mcolor|Baby-Doll Eyes|{{defense color dark}}|Z-Baby-Doll Eyes}}&lt;br /&gt;
{{mcolor|Baneful Bunker|{{defense color dark}}|Z-Baneful Bunker}}&lt;br /&gt;
{{mcolor|Block|{{defense color dark}}|Z-Block}}&lt;br /&gt;
{{mcolor|Charm|{{defense color dark}}|Z-Charm}}&lt;br /&gt;
{{mcolor|Defend Order|{{defense color dark}}|Z-Defend Order}}{{tt2|*|Two stages total including the base move|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Fairy Lock|{{defense color dark}}|Z-Fairy Lock}}&lt;br /&gt;
{{mcolor|Feather Dance|{{defense color dark}}|Z-Feather Dance}}&lt;br /&gt;
{{mcolor|Flower Shield|{{defense color dark}}|Z-Flower Shield}}&lt;br /&gt;
{{mcolor|Grassy Terrain|{{defense color dark}}|Z-Grassy Terrain}}&lt;br /&gt;
{{mcolor|Growl|{{defense color dark}}|Z-Growl}}&lt;br /&gt;
{{mcolor|Harden|{{defense color dark}}|Z-Harden}}{{tt2|*|Two stages total including the base move|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Mat Block|{{defense color dark}}|Z-Mat Block}}{{tt2|*|Two stages total including the base move|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{defense color dark}}|Z-Noble Roar}}&lt;br /&gt;
{{mcolor|Pain Split|{{defense color dark}}|Z-Pain Split}}&lt;br /&gt;
{{mcolor|Play Nice|{{defense color dark}}|Z-Play Nice}}&lt;br /&gt;
{{mcolor|Poison Gas|{{defense color dark}}|Z-Poison Gas}}&lt;br /&gt;
{{mcolor|Poison Powder|{{defense color dark}}|Z-Poison Powder}}&lt;br /&gt;
{{mcolor|Quick Guard|{{defense color dark}}|Z-Quick Guard}}&lt;br /&gt;
{{mcolor|Roar|{{defense color dark}}|Z-Roar}}&lt;br /&gt;
{{mcolor|Spider Web|{{defense color dark}}|Z-Spider Web}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Spikes|{{defense color dark}}|Z-Spikes}}&lt;br /&gt;
{{mcolor|Spiky Shield|{{defense color dark}}|Z-Spiky Shield}}&lt;br /&gt;
{{mcolor|Stealth Rock|{{defense color dark}}|Z-Stealth Rock}}&lt;br /&gt;
{{mcolor|Strength Sap|{{defense color dark}}|Z-Strength Sap}}&lt;br /&gt;
{{mcolor|Tearful Look|{{defense color dark}}|Z-Tearful Look}}&lt;br /&gt;
{{mcolor|Tickle|{{defense color dark}}|Z-Tickle}}&lt;br /&gt;
{{mcolor|Torment|{{defense color dark}}|Z-Torment}}&lt;br /&gt;
{{mcolor|Toxic|{{defense color dark}}|Z-Toxic}}&lt;br /&gt;
{{mcolor|Toxic Spikes|{{defense color dark}}|Z-Toxic Spikes}}&lt;br /&gt;
{{mcolor|Venom Drench|{{defense color dark}}|Z-Venom Drench}}&lt;br /&gt;
{{mcolor|Wide Guard|{{defense color dark}}|Z-Wide Guard}}&lt;br /&gt;
{{mcolor|Withdraw|{{defense color dark}}|Z-Withdraw}}{{tt2|*|Two stages total including the base move|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Celebrate|{{defense color dark}}|Z-Celebrate}}&lt;br /&gt;
{{mcolor|Conversion|{{defense color dark}}|Z-Conversion}}&lt;br /&gt;
{{mcolor|Forest&#039;s Curse|{{defense color dark}}|Z-Forest&#039;s Curse}}&lt;br /&gt;
{{mcolor|Geomancy|{{defense color dark}}|Z-Geomancy}}&lt;br /&gt;
{{mcolor|Happy Hour|{{defense color dark}}|Z-Happy Hour}}&lt;br /&gt;
{{mcolor|Hold Hands|{{defense color dark}}|Z-Hold Hands}}&lt;br /&gt;
{{mcolor|Purify|{{defense color dark}}|Z-Purify}}&lt;br /&gt;
{{mcolor|Sketch|{{defense color dark}}|Z-Sketch}}&lt;br /&gt;
{{mcolor|Trick-or-Treat|{{defense color dark}}|Z-Trick-or-Treat}}&lt;br /&gt;
{{mcolor|Clangorous Soulblaze|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Extreme Evoboost|{{defense color dark}}}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--DEFENSE RAISING ABILITIES--&amp;gt;|&amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Beast Boost|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Dauntless Shield|{{defense color dark}}}}&lt;br /&gt;
{{acolor|Stamina|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Commander|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Water Compaction|{{defense color dark}}}}&lt;br /&gt;
{{acolor|Well-Baked Body|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Fur Coat|{{defense color dark}}}}&lt;br /&gt;
{{acolor|Grass Pelt|{{defense color dark}}}}&lt;br /&gt;
{{acolor|Marvel Scale|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Protosynthesis|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Quark Drive|{{defense color dark}}}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--DEFENSE RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Electric Seed}}&lt;br /&gt;
{{color2|{{defense color dark}}|Ganlon Berry}}&lt;br /&gt;
{{color2|{{defense color dark}}|Grassy Seed}}&lt;br /&gt;
{{color2|{{defense color dark}}|Kee Berry}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{defense color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Battle item#X Defense|X Defense}}{{tt2|*|1 stage prior to Generation VII|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Eviolite}}&lt;br /&gt;
{{color2|{{defense color dark}}|Metal Powder}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--DEFENSE LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid|{{defense color dark}}}}{{tt2|*|Prior to Generation IV|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Armor Cannon|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Clanging Scales|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Close Combat|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Crunch|{{defense color dark}}}}{{tt2|*|Generation IV onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Crush Claw|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Ascent|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Fire Lash|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Grav Apple|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Headlong Rush|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Iron Tail|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Leer|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Liquidation|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Octolock|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Razor Shell|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Rock Smash|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Scale Shot|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{defense color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Defense in Generation III|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Shadow Bone|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Spit Up|{{defense color dark}}}}{{tt2|*|Generation IV onwards, for each use of Stockpile|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Superpower|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Swallow|{{defense color dark}}}}{{tt2|*|Generation IV onwards, for each use of Stockpile|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Tail Whip|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Thunderous Kick|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Triple Arrows|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Obstruct|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Screech|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Spicy Extract|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the user&#039;s stats|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--DEFENSE LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Anger Shell|{{defense color dark}}}}&lt;br /&gt;
{{acolor|Gulp Missile|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Weak Armor|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Sword of Ruin|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--PH. DEFENSE LOWERING ITEMS--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|000|Stats#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. ATTACK RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Calm Mind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Charge Beam|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Clangorous Soul|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Fiery Dance|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Flatter|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Gear Up|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Growth|{{special attack color dark}}}}{{tt2|*|Two stages in intense sunlight in Generation V onwards|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Meteor Beam|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|No Retreat|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Rototiller|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Torch Song|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Work Up|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Decorate|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Fillet Away|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Nasty Plot|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Tail Glow|{{special attack color dark}}}}{{tt2|*|Two stages prior to Generation V|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{special attack color dark}}}}{{tt2|*|Special Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. ATTACK RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Confuse Ray|{{special attack color dark}}|Z-Confuse Ray}}&lt;br /&gt;
{{mcolor|Electrify|{{special attack color dark}}|Z-Electrify}}&lt;br /&gt;
{{mcolor|Embargo|{{special attack color dark}}|Z-Embargo}}&lt;br /&gt;
{{mcolor|Gear Up|{{special attack color dark}}|Z-Gear Up}}{{tt2|*|Two stages total including the base move|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Gravity|{{special attack color dark}}|Z-Gravity}}&lt;br /&gt;
{{mcolor|Growth|{{special attack color dark}}|Z-Growth}}{{tt2|*|2-3 stages total including the base move|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Instruct|{{special attack color dark}}|Z-Instruct}}&lt;br /&gt;
{{mcolor|Ion Deluge|{{special attack color dark}}|Z-Ion Deluge}}&lt;br /&gt;
{{mcolor|Metal Sound|{{special attack color dark}}|Z-Metal Sound}}&lt;br /&gt;
{{mcolor|Mind Reader|{{special attack color dark}}|Z-Mind Reader}}&lt;br /&gt;
{{mcolor|Miracle Eye|{{special attack color dark}}|Z-Miracle Eye}}&lt;br /&gt;
{{mcolor|Nightmare|{{special attack color dark}}|Z-Nightmare}}&lt;br /&gt;
{{mcolor|Psychic Terrain|{{special attack color dark}}|Z-Psychic Terrain}}&lt;br /&gt;
{{mcolor|Reflect Type|{{special attack color dark}}|Z-Reflect Type}}&lt;br /&gt;
{{mcolor|Simple Beam|{{special attack color dark}}|Z-Simple Beam}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Soak|{{special attack color dark}}|Z-Soak}}&lt;br /&gt;
{{mcolor|Sweet Kiss|{{special attack color dark}}|Z-Sweet Kiss}}&lt;br /&gt;
{{mcolor|Teeter Dance|{{special attack color dark}}|Z-Teeter Dance}}&lt;br /&gt;
{{mcolor|Telekinesis|{{special attack color dark}}|Z-Telekinesis}}&lt;br /&gt;
{{mcolor|Celebrate|{{special attack color dark}}|Z-Celebrate}}&lt;br /&gt;
{{mcolor|Conversion|{{special attack color dark}}|Z-Conversion}}&lt;br /&gt;
{{mcolor|Forest&#039;s Curse|{{special attack color dark}}|Z-Forest&#039;s Curse}}&lt;br /&gt;
{{mcolor|Geomancy|{{special attack color dark}}|Z-Geomancy}}{{tt2|*|Three stages total including the base move|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Happy Hour|{{special attack color dark}}|Z-Happy Hour}}&lt;br /&gt;
{{mcolor|Hold Hands|{{special attack color dark}}|Z-Hold Hands}}&lt;br /&gt;
{{mcolor|Purify|{{special attack color dark}}|Z-Purify}}&lt;br /&gt;
{{mcolor|Sketch|{{special attack color dark}}|Z-Sketch}}&lt;br /&gt;
{{mcolor|Trick-or-Treat|{{special attack color dark}}|Z-Trick-or-Treat}}&lt;br /&gt;
{{mcolor|Clangorous Soulblaze|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Heal Block|{{special attack color dark}}|Z-Heal Block}}&lt;br /&gt;
{{mcolor|Psycho Shift|{{special attack color dark}}|Z-Psycho Shift}}&lt;br /&gt;
{{mcolor|Extreme Evoboost|{{special attack color dark}}}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. ATTACK RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Anger Shell|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Beast Boost|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Berserk|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Download|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Grim Neigh|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Lightning Rod|{{special attack color dark}}}}{{tt2|*|Generation V onward|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Storm Drain|{{special attack color dark}}}}{{tt2|*|Generation V onward|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Soul-Heart|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Commander|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Competitive|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Battery|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Hadron Engine|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Minus|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Plus|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Protosynthesis|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Quark Drive|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Solar Power|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. ATTACK RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|Absorb Bulb}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Petaya Berry}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{special attack color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|Weakness Policy}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Battle item#X Sp. Atk|X Sp. Atk}}{{tt2|*|1 stage prior to Generation VII|{{special Attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|Choice Specs}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Deep Sea Tooth}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Light Ball}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Soul Dew}}{{tt2|*|Generations III-VI|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. ATTACK LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Bitter Malice|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Confide|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Mist Ball|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Moonblast|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Mystical Fire|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Parting Shot|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{special attack color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Special Attack in Generation VI|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Skitter Smack|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Snarl|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Spirit Break|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Struggle Bug|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Tearful Look|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Captivate|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Draco Meteor|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Eerie Impulse|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Fleur Cannon|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Leaf Storm|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Memento|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Overheat|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Psycho Boost|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{special attack color dark}}}}{{tt2|*|Special Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. ATTACK LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defeatist|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Vessel of Ruin|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. ATTACK LOWERING ITEMS--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}&amp;quot; | {{color2|000|Stats#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. DEFENSE RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Aromatic Mist|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Calm Mind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Charge|{{special defense color dark}}}}{{tt2|*|Generation IV onwards; effect only lasts one turn in Generation IV|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Clangorous Soul|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Defend Order|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|No Retreat|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Silver Wind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Stockpile|{{special defense color dark}}}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Amnesia|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{special defense color dark}}}}{{tt2|*|Special Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. DEFENSE RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Charge|{{special defense color dark}}|Z-Charge}}{{tt2|*|Two stages total including the base move|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Confide|{{special defense color dark}}|Z-Confide}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{special defense color dark}}|Z-Cosmic Power}}{{tt2|*|Two stages total including the base move|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Crafty Shield|{{special defense color dark}}|Z-Crafty Shield}}&lt;br /&gt;
{{mcolor|Eerie Impulse|{{special defense color dark}}|Z-Eerie Impulse}}&lt;br /&gt;
{{mcolor|Entrainment|{{special defense color dark}}|Z-Entrainment}}&lt;br /&gt;
{{mcolor|Flatter|{{special defense color dark}}|Z-Flatter}}&lt;br /&gt;
{{mcolor|Glare|{{special defense color dark}}|Z-Glare}}&lt;br /&gt;
{{mcolor|Ingrain|{{special defense color dark}}|Z-Ingrain}}&lt;br /&gt;
{{mcolor|Light Screen|{{special defense color dark}}|Z-Light Screen}}&lt;br /&gt;
{{mcolor|Magic Room|{{special defense color dark}}|Z-Magic Room}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{special defense color dark}}|Z-Magnetic Flux}}{{tt2|*|Two stages total including the base move|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Mean Look|{{special defense color dark}}|Z-Mean Look}}&lt;br /&gt;
{{mcolor|Misty Terrain|{{special defense color dark}}|Z-Misty Terrain}}&lt;br /&gt;
{{mcolor|Mud Sport|{{special defense color dark}}|Z-Mud Sport}}&lt;br /&gt;
{{mcolor|Spotlight|{{special defense color dark}}|Z-Spotlight}}&lt;br /&gt;
{{mcolor|Stun Spore|{{special defense color dark}}|Z-Stun Spore}}&lt;br /&gt;
{{mcolor|Thunder Wave|{{special defense color dark}}|Z-Thunder Wave}}&lt;br /&gt;
{{mcolor|Water Sport|{{special defense color dark}}|Z-Water Sport}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Whirlwind|{{special defense color dark}}|Z-Whirlwind}}&lt;br /&gt;
{{mcolor|Wish|{{special defense color dark}}|Z-Wish}}&lt;br /&gt;
{{mcolor|Wonder Room|{{special defense color dark}}|Z-Wonder Room}}&lt;br /&gt;
{{mcolor|Celebrate|{{special defense color dark}}|Z-Celebrate}}&lt;br /&gt;
{{mcolor|Conversion|{{special defense color dark}}|Z-Conversion}}&lt;br /&gt;
{{mcolor|Forest&#039;s Curse|{{special defense color dark}}|Z-Forest&#039;s Curse}}&lt;br /&gt;
{{mcolor|Geomancy|{{special defense color dark}}|Z-Geomancy}}{{tt2|*|Three stages total including the base move|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Happy Hour|{{special defense color dark}}|Z-Happy Hour}}&lt;br /&gt;
{{mcolor|Hold Hands|{{special defense color dark}}|Z-Hold Hands}}&lt;br /&gt;
{{mcolor|Purify|{{special defense color dark}}|Z-Purify}}&lt;br /&gt;
{{mcolor|Sketch|{{special defense color dark}}|Z-Sketch}}&lt;br /&gt;
{{mcolor|Trick-or-Treat|{{special defense color dark}}|Z-Trick-or-Treat}}&lt;br /&gt;
{{mcolor|Clangorous Soulblaze|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Aromatic Mist|{{special defense color dark}}|Z-Aromatic Mist}}&lt;br /&gt;
{{mcolor|Captivate|{{special defense color dark}}|Z-Captivate}}&lt;br /&gt;
{{mcolor|Imprison|{{special defense color dark}}|Z-Imprison}}&lt;br /&gt;
{{mcolor|Magic Coat|{{special defense color dark}}|Z-Magic Coat}}&lt;br /&gt;
{{mcolor|Powder|{{special defense color dark}}|Z-Powder}}&lt;br /&gt;
{{mcolor|Extreme Evoboost|{{special defense color dark}}}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. DEFENSE RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Beast Boost|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Commander|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Flower Gift|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Protosynthesis|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Quark Drive|{{special defense color dark}}}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. DEFENSE RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|Apicot Berry}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Luminous Moss}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Maranga Berry}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Misty Seed}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Psychic Seed}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{special defense color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|Battle item#X Sp. Def|X Sp. Def}}{{tt2|*|1 stage prior to Generation VII|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|Assault Vest}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Deep Sea Scale}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Eviolite}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Metal Powder}}{{tt2|*|Generation II only|{{special defense color dark}}}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Soul Dew}}{{tt2|*|Generations III-VI|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. DEFENSE LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid|{{special defense color dark}}}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Apple Acid|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Armor Cannon|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Bug Buzz|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Close Combat|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Crunch|{{special defense color dark}}}}{{tt2|*|Prior to Generation IV|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Ascent|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Earth Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Energy Ball|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Flash Cannon|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Focus Blast|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Headlong Rush|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Luster Purge|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Octolock|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Shadow Ball|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Spit Up|{{special defense color dark}}}}{{tt2|*|Generation IV onwards, for each use of Stockpile|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Swallow|{{special defense color dark}}}}{{tt2|*|Generation IV onwards, for each use of Stockpile|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Spray|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Fake Tears|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Lumina Crash|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Metal Sound|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Seed Flare|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{special defense color dark}}}}{{tt2|*|Special Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!-- SP. DEFENSE LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Anger Shell|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Beads of Ruin|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SP. DEFENSE LOWERING ITEMS--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|000|Stats#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SPEED RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Aqua Step|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Aura Wheel|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Ancient Power|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Clangorous Soul|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Dance|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Esper Wing|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Flame Charge|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|No Retreat|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Order Up|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rapid Spin|{{speed color dark}}}}{{tt2|*|Generation VIII only|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Scale Shot|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Tidy Up|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Trailblaze|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Victory Dance|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Agility|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Autotomize|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Fillet Away|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rock Polish|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Shift Gear|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Tailwind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Speed Swap|{{speed color dark}}}}{{tt2|*|Speed may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SPEED RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|After You|{{speed color dark}}|Z-After You}}&lt;br /&gt;
{{mcolor|Aurora Veil|{{speed color dark}}|Z-Aurora Veil}}&lt;br /&gt;
{{mcolor|Electric Terrain|{{speed color dark}}|Z-Electric Terrain}}&lt;br /&gt;
{{mcolor|Encore|{{speed color dark}}|Z-Encore}}&lt;br /&gt;
{{mcolor|Gastro Acid|{{speed color dark}}|Z-Gastro Acid}}&lt;br /&gt;
{{mcolor|Grass Whistle|{{speed color dark}}|Z-Grass Whistle}}&lt;br /&gt;
{{mcolor|Guard Split|{{speed color dark}}|Z-Guard Split}}&lt;br /&gt;
{{mcolor|Guard Swap|{{speed color dark}}|Z-Guard Swap}}&lt;br /&gt;
{{mcolor|Hail|{{speed color dark}}|Z-Hail}}&lt;br /&gt;
{{mcolor|Hypnosis|{{speed color dark}}|Z-Hypnosis}}&lt;br /&gt;
{{mcolor|Lock-On|{{speed color dark}}|Z-Lock-On}}&lt;br /&gt;
{{mcolor|Lovely Kiss|{{speed color dark}}|Z-Lovely Kiss}}&lt;br /&gt;
{{mcolor|Power Split|{{speed color dark}}|Z-Power Split}}&lt;br /&gt;
{{mcolor|Power Swap|{{speed color dark}}|Z-Power Swap}}&lt;br /&gt;
{{mcolor|Quash|{{speed color dark}}|Z-Quash}}&lt;br /&gt;
{{mcolor|Rain Dance|{{speed color dark}}|Z-Rain Dance}}&lt;br /&gt;
{{mcolor|Role Play|{{speed color dark}}|Z-Role Play}}&lt;br /&gt;
{{mcolor|Safeguard|{{speed color dark}}|Z-Safeguard}}&lt;br /&gt;
{{mcolor|Sandstorm|{{speed color dark}}|Z-Sandstorm}}&lt;br /&gt;
{{mcolor|Scary Face|{{speed color dark}}|Z-Scary Face}}&lt;br /&gt;
{{mcolor|Sing|{{speed color dark}}|Z-Sing}}&lt;br /&gt;
{{mcolor|Skill Swap|{{speed color dark}}|Z-Skill Swap}}&lt;br /&gt;
{{mcolor|Sleep Powder|{{speed color dark}}|Z-Sleep Powder}}&lt;br /&gt;
{{mcolor|Sticky Web|{{speed color dark}}|Z-Sticky Web}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|String Shot|{{speed color dark}}|Z-String Shot}}&lt;br /&gt;
{{mcolor|Sunny Day|{{speed color dark}}|Z-Sunny Day}}&lt;br /&gt;
{{mcolor|Supersonic|{{speed color dark}}|Z-Supersonic}}&lt;br /&gt;
{{mcolor|Toxic Thread|{{speed color dark}}|Z-Toxic Thread}}&lt;br /&gt;
{{mcolor|Worry Seed|{{speed color dark}}|Z-Worry Seed}}&lt;br /&gt;
{{mcolor|Yawn|{{speed color dark}}|Z-Yawn}}&lt;br /&gt;
{{mcolor|Celebrate|{{speed color dark}}|Z-Celebrate}}&lt;br /&gt;
{{mcolor|Conversion|{{speed color dark}}|Z-Conversion}}&lt;br /&gt;
{{mcolor|Forest&#039;s Curse|{{speed color dark}}|Z-Forest&#039;s Curse}}&lt;br /&gt;
{{mcolor|Geomancy|{{speed color dark}}|Z-Geomancy}}{{tt2|*|Three stages total including the base move|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Happy Hour|{{speed color dark}}|Z-Happy Hour}}&lt;br /&gt;
{{mcolor|Hold Hands|{{speed color dark}}|Z-Hold Hands}}&lt;br /&gt;
{{mcolor|Purify|{{speed color dark}}|Z-Purify}}&lt;br /&gt;
{{mcolor|Sketch|{{speed color dark}}|Z-Sketch}}&lt;br /&gt;
{{mcolor|Trick-or-Treat|{{speed color dark}}|Z-Trick-or-Treat}}&lt;br /&gt;
{{mcolor|Clangorous Soulblaze|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ally Switch|{{speed color dark}}|Z-Ally Switch}}&lt;br /&gt;
{{mcolor|Bestow|{{speed color dark}}|Z-Bestow}}&lt;br /&gt;
{{mcolor|Me First|{{speed color dark}}|Z-Me First}}&lt;br /&gt;
{{mcolor|Recycle|{{speed color dark}}|Z-Recycle}}&lt;br /&gt;
{{mcolor|Snatch|{{speed color dark}}|Z-Snatch}}&lt;br /&gt;
{{mcolor|Switcheroo|{{speed color dark}}|Z-Switcheroo}}&lt;br /&gt;
{{mcolor|Trick|{{speed color dark}}|Z-Trick}}&lt;br /&gt;
{{mcolor|Extreme Evoboost|{{speed color dark}}}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SPEED RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Anger Shell|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Beast Boost|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Motor Drive|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Rattled|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Speed Boost|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Steadfast|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Weak Armor|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Wind Rider|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Commander|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Steam Engine|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Chlorophyll|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Quick Feet|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Sand Rush|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Slush Rush|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Surge Surfer|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Swift Swim|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Protosynthesis|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Quark Drive|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Unburden|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!-- SPEED RAISING ITEMS --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|Adrenaline Orb}}&lt;br /&gt;
{{color2|{{speed color dark}}|Salac Berry}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{speed color dark}}|Blunder Policy}}&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{speed color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|Battle item#X Speed|X Speed}}{{tt2|*|1 stage prior to Generation VII|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|Choice Scarf}}&lt;br /&gt;
{{color2|{{speed color dark}}|Quick Powder}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!-- SPEED LOWERING MOVES --&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Bleakwind Storm|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bubble|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bubble Beam|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bulldoze|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Constrict|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Drum Beating|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Electroweb|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Glaciate|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Hammer Arm|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Ice Hammer|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Icy Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Low Sweep|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Mud Shot|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Pounce|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rock Tomb|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{speed color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Speed in Generation III and Generation V onward|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Silk Trap|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Sticky Web|{{speed color dark}}}}{{tt2|*|Sticky Web creates an entry hazard that lowers Pokémon&#039;s Speed when they switch in|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Tar Shot|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Toxic Thread|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Cotton Spore|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Scary Face|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Spin Out|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|String Shot|{{speed color dark}}}}{{tt2|*|One stage prior to Generation VI|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Speed Swap|{{speed color dark}}}}{{tt2|*|Speed may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!-- SPEED LOWERING ABILITIES --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Cotton Down|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Gooey|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Tangling Hair|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Slow Start|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--SPEED LOWERING ITEMS--&amp;gt;|&amp;lt;ab&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|Iron Ball}}&lt;br /&gt;
{{color2|{{speed color dark}}|Macho Brace}}&lt;br /&gt;
{{color2|{{speed color dark}}|Power Anklet}}&lt;br /&gt;
{{color2|{{speed color dark}}|Power Band}}&lt;br /&gt;
{{color2|{{speed color dark}}|Power Belt}}&lt;br /&gt;
{{color2|{{speed color dark}}|Power Bracer}}&lt;br /&gt;
{{color2|{{speed color dark}}|Power Lens}}&lt;br /&gt;
{{color2|{{speed color dark}}|Power Weight}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|000|Stats#Evasion|Evasion}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--EVASION RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Double Team|542b77}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Minimize|542b77}}{{tt2|*|One stage prior to Generation V|542b77}}&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|542b77}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Foresight|542b77}}{{tt2|*|Prior to Generation IV, target&#039;s evasion may increase or decrease, depending on the target&#039;s original stats (and on the user&#039;s accuracy on Generation II)|542b77}}&lt;br /&gt;
{{mcolor|Odor Sleuth|542b77}}{{tt2|*|In Generation III, target&#039;s evasion may increase or decrease, depending on the target&#039;s original stats|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--EVASION RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Camouflage|542b77|Z-Camouflage}}&lt;br /&gt;
{{mcolor|Detect|542b77|Z-Detect}}&lt;br /&gt;
{{mcolor|Flash|542b77|Z-Flash}}&lt;br /&gt;
{{mcolor|Kinesis|542b77|Z-Kinesis}}&lt;br /&gt;
{{mcolor|Lucky Chant|542b77|Z-Lucky Chant}}&lt;br /&gt;
{{mcolor|Magnet Rise|542b77|Z-Magnet Rise}}&lt;br /&gt;
{{mcolor|Sand Attack|542b77|Z-Sand Attack}}&lt;br /&gt;
{{mcolor|Smokescreen|542b77|Z-Smokescreen}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--EVASION RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|542b77}}&#039;&#039;{{tt2|*|Prior to Generation VIII|542b77}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Sand Veil|542b77}}&lt;br /&gt;
{{acolor|Snow Cloak|542b77}}&lt;br /&gt;
{{acolor|Tangled Feet|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!-- EVASION RAISING ITEMS --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|542b77|Bright Powder}}&lt;br /&gt;
{{color2|542b77|Lax Incense}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--EVASION LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Defog|542b77}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Sweet Scent|542b77}}{{tt2|*|One stage prior to Generation VI|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Foresight|542b77}}{{tt2|*|Prior to Generation IV, target&#039;s evasion may increase or decrease, depending on the target&#039;s original stats (and on the user&#039;s accuracy on Generation II)|542b77}}&lt;br /&gt;
{{mcolor|Miracle Eye|542b77}}&lt;br /&gt;
{{mcolor|Odor Sleuth|542b77}}{{tt2|*|In Generation III, target&#039;s evasion may increase or decrease, depending on the target&#039;s original stats|542b77}}&lt;br /&gt;
{{mcolor|Gravity|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--EVASION LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|542b77}}&#039;&#039;{{tt2|*|Prior to Generation VIII|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--EVASION LOWERING ITEMS--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#58f8f6; {{roundybl|5px}}&amp;quot; | {{color2|000|Stats#Accuracy|Accuracy}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ACCURACY RAISING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Hone Claws|2a6f6e}}&lt;br /&gt;
{{mcolor|Coil|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|2a6f6e}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ACCURACY RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Copycat|2a6f6e|Z-Copycat}}&lt;br /&gt;
{{mcolor|Defense Curl|2a6f6e|Z-Defense Curl}}&lt;br /&gt;
{{mcolor|Defog|2a6f6e|Z-Defog}}&lt;br /&gt;
{{mcolor|Focus Energy|2a6f6e|Z-Focus Energy}}&lt;br /&gt;
{{mcolor|Mimic|2a6f6e|Z-Mimic}}&lt;br /&gt;
{{mcolor|Sweet Scent|2a6f6e|Z-Sweet Scent}}&lt;br /&gt;
{{mcolor|Trick Room|2a6f6e|Z-Trick Room}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ACCURACY RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|2a6f6e}}&#039;&#039;{{tt2|*|Prior to Generation VIII|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Compound Eyes|2a6f6e}}&lt;br /&gt;
{{acolor|Victory Star|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ACCURACY RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{color2|2a6f6e|Battle item#X Accuracy|X Accuracy}}{{tt2|*|1 stage from Generation III to VI; in the first two Generations it simply makes Pokémon&#039;s moves ignore accuracy check|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|2a6f6e|Wide Lens}}&lt;br /&gt;
{{color2|2a6f6e|Zoom Lens}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ACCURACY LOWERING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Flash|2a6f6e}}&lt;br /&gt;
{{mcolor|Kinesis|2a6f6e}}&lt;br /&gt;
{{mcolor|Leaf Tornado|2a6f6e}}&lt;br /&gt;
{{mcolor|Mirror Shot|2a6f6e}}&lt;br /&gt;
{{mcolor|Mud Bomb|2a6f6e}}&lt;br /&gt;
{{mcolor|Mud-Slap|2a6f6e}}&lt;br /&gt;
{{mcolor|Muddy Water|2a6f6e}}&lt;br /&gt;
{{mcolor|Night Daze|2a6f6e}}&lt;br /&gt;
{{mcolor|Octazooka|2a6f6e}}&lt;br /&gt;
{{mcolor|Sand Attack|2a6f6e}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|2a6f6e}}&#039;&#039;&lt;br /&gt;
{{mcolor|Smokescreen|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ACCURACY LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|2a6f6e}}&#039;&#039;{{tt2|*|Prior to Generation VIII|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Hustle|2a6f6e}}&lt;br /&gt;
{{acolor|Wonder Skin|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; &amp;lt;!--ACCURACY LOWERING ITEMS--&amp;gt;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage modification quotes===&lt;br /&gt;
&amp;lt;!---It is impossible to have +3 or -3 before G5, since Simple didn&#039;t change the flavor text, Spit Up and Swallow didn&#039;t state stat drops, and there were no other moves which could change stat by 3 stages !---&amp;gt;&lt;br /&gt;
The &amp;quot;Pokémon&amp;quot; identifier in the quotes below includes a prefix that varies depending on the situation; most wild Pokémon (but not all&amp;lt;!---probably all before Generation V!---&amp;gt;) and opposing Pokémon have one. If a move would raise a stat that is too high or lower a stat that is too low as a secondary effect, a quote will not be shown. From [[Generation V]] onwards, the game will take into account the effective change (for example, not +2 for a stat at +5); additionally moves that list multiple quotes will always state each stat separately, even if they&#039;re all capped.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], if {{m|Curse}} still has a stat to raise, it will not display any text for the capped stats. In [[Generation III]], Curse will instead fail if all stats are capped. In Generation III and [[Generation IV|IV]], it will always list each stat separately when it does so.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; text-align:center; width:60%; border: 3px solid #333948; background: #4F5870&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #83899a&amp;quot; | Change&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;I&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;II&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;III&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;IV&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;V&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;VI&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;VII&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;VIII&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #83899a&amp;quot; | Generation&amp;amp;nbsp;IX&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; style=&amp;quot;background: #83899a&amp;quot;| Positive stat modifiers&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +1&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; went up!&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +2&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; greatly rose!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; went way up!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; sharply rose!&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose sharply!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +3 or higher&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose drastically!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | too high&lt;br /&gt;
| Nothing happened!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t rise anymore!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go higher!&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go any higher!&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | multiple too high&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot;| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;sc&amp;gt;Ability&amp;lt;/sc&amp;gt; won&#039;t rise anymore!&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; colspan=&amp;quot;2&amp;quot;| &amp;lt;Pokémon&amp;gt;&#039;s stats won&#039;t go any higher!&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; style=&amp;quot;background: #83899a&amp;quot;| Negative stat modifiers&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | −1&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; fell!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | −2&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; greatly fell!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; sharply fell!&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; harshly fell!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | −3 or lower&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; severely fell!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | too low&lt;br /&gt;
| Nothing happened!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t drop anymore!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go lower!&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go any lower!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | multiple too low&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s stats won&#039;t go any lower!&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of moves, items, and abilities affected by stat changes==&lt;br /&gt;
{{incomplete|section|needs=the lists might be missing abilities or moves}}&lt;br /&gt;
====Moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#ddf; border:5px solid #ccf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! width=110 | Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Haze}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Every Pokémon&#039;s stat changes are reset.&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mist}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Opponents cannot lower allies&#039; stats.&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Transform}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user copies the target&#039;s stat changes.&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Baton Pass}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user switches out and passes its stat changes to an ally.&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psych Up}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user hypnotizes itself into copying any stat change made by the target.&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Guard Swap}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user switches physical and special defense changes with the target.&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heart Swap}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user employs its psychic power to switch stat changes with the target.&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Swap}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user switches physical and special attack changes with the target.&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Punishment}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The more the target has powered up with stat changes, the greater the move&#039;s power.&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clear Smog}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The target&#039;s stat changes are reset.&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sacred Sword}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The move ignores changes to the target&#039;s evasion and physical defense.&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stored Power}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user attacks the target with stored power. The more the user&#039;s stats are boosted, the greater the move&#039;s power.&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Topsy-Turvy}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user turns all the stat changes affecting targets topsy-turvy so that they become the opposite of what they were.&lt;br /&gt;
| VI&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Darkest Lariat}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The move ignores changes to the target&#039;s evasion and physical defense.&lt;br /&gt;
| VII&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Trip}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user boasts its strength and attacks the target. The more the user&#039;s stats are boosted, the greater the move&#039;s power.&lt;br /&gt;
| VII&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spectral Thief}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user hides in the target&#039;s shadow, steals the target&#039;s stat boosts, and then attacks.&lt;br /&gt;
| VII&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Speed Swap}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user switches speed changes with the target.&lt;br /&gt;
| VII&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Burning Jealousy}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.&lt;br /&gt;
| VIII&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lash Out}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user lashes out to vent its frustration toward the target. This move&#039;s power is doubled if the user&#039;s stats were lowered during this turn.&lt;br /&gt;
| VIII&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Alluring Voice}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.&lt;br /&gt;
| IX&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#ddf; border:5px solid #ccf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! width=110 | Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Generation&lt;br /&gt;
|-&lt;br /&gt;
| [[Ginema Berry]]&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Raises a lowered stat in battle.&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| [[White Herb]]&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Restores any lowered stat in battle.&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| [[Adrenaline Orb]]&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | If held by a Pokémon, it boosts Speed when intimidated.&lt;br /&gt;
| VII&lt;br /&gt;
|-&lt;br /&gt;
| [[Eject Pack]]&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | When the holder&#039;s stats are lowered, it will be switched out of battle.&lt;br /&gt;
| VIII&lt;br /&gt;
|-&lt;br /&gt;
| [[Mirror Herb]]&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | This herb will allow the holder to mirror an opponent&#039;s stat increases to boost its own stats—but only once.&lt;br /&gt;
| IX&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#ddf; border:5px solid #ccf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! width=110 | Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Clear Body}}&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; | Prevents other Pokémon&#039;s moves or Abilities from lowering the Pokémon&#039;s stats.&lt;br /&gt;
|III&lt;br /&gt;
|-&lt;br /&gt;
| {{a|White Smoke}}&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; | Prevents other Pokémon&#039;s moves or Abilities from lowering the Pokémon&#039;s stats.&lt;br /&gt;
|III&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Hyper Cutter}}&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; | Prevents other Pokémon from lowering its Attack stat.&lt;br /&gt;
|III&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Illuminate}}&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; | The Pokémon ignores changes to opponents&#039; evasiveness, and its accuracy can&#039;t be lowered.&lt;br /&gt;
|III&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Keen Eye}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The Pokémon ignores changes to opponents&#039; evasiveness, and its accuracy can&#039;t be lowered.&lt;br /&gt;
|III&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Unaware}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | When attacking or being attacked, the Pokémon ignores the target&#039;s stat changes.&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Simple}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Doubles the effects of the Pokémon&#039;s stat changes.&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Contrary}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Defiant}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Boosts the Attack stat sharply when its stats are lowered.&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Big Pecks}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Prevents the Pokémon from having its Defense stat lowered.&lt;br /&gt;
|V&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Imposter}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Copies an opponent&#039;s stat changes upon switching in.&lt;br /&gt;
|V&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Rattled}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | When the Pokémon&#039;s Attack stat is lowered by [[Intimidate (Ability)|Intimidate]], it boosts its Speed stat.&lt;br /&gt;
|V&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Competitive}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Boosts the Sp. Atk stat sharply when its stats are lowered.&lt;br /&gt;
| VI&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Flower Veil}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Ally Grass-type Pokémon are protected from the lowering of their stats.&lt;br /&gt;
|VI&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Full Metal Body}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Prevents other Pokémon&#039;s moves or Abilities from lowering the Pokémon&#039;s stats.&lt;br /&gt;
|VII&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Mirror Armor}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Bounces back only the stat-lowering effects that the Pokémon receives.&lt;br /&gt;
|VIII&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Curious Medicine}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | When the Pokémon enters a battle, it removes all stat changes from allies.&lt;br /&gt;
|VIII&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Guard Dog}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | If the Pokémon is [[Intimidate (Ability)|intimidated]], it boosts the Pokémon&#039;s Attack stat instead of lowering it.&lt;br /&gt;
|IX&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Costar}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | When the Pokémon enters a battle, it copies an ally&#039;s stat changes.&lt;br /&gt;
|IX&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Opportunist}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | If an opponent&#039;s stat is boosted, the Pokémon boosts the same stat for itself.&lt;br /&gt;
| IX&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Mind&#039;s Eye}}&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | The Pokémon ignores changes to opponents&#039; evasiveness, and its accuracy can&#039;t be lowered.&lt;br /&gt;
|IX&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{anchor|Pokémon Legends: Arceus|In Pokémon Legends: Arceus}}==&lt;br /&gt;
In {{g|Legends: Arceus}}, stat modifiers work much differently than they do in other core series games:&lt;br /&gt;
* Stat modifiers expire after the affected Pokémon has executed a certain number of turns or switches out.&lt;br /&gt;
* Stat modifiers for Attack also affect Sp. Atk equally, and vice versa.&lt;br /&gt;
* Stat modifiers for Defense also affect Sp. Def equally, and vice versa.&lt;br /&gt;
* Stat modifiers each only have one stage multiplier: a ×1.5 boost or a ×&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; drop.&lt;br /&gt;
** If a stat modifier is applied to a Pokémon that already has that same modifier, then it will simply overwrite its number of turns remaining.&lt;br /&gt;
** If a stat modifier is applied to a Pokémon with the opposite modifier, then it will cancel it out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; margin-bottom:2em; text-align:center; background:#{{Legends Arceus color}}; border:3px solid #{{Legends Arceus color dark}}; padding:2px; width:clamp(950px; 90%; 1400px);&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{Legends Arceus color light}}; {{roundytl|5px}}; width:100px;&amp;quot; | Modifier&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#{{Legends Arceus color light}}; width:280px;&amp;quot; | In-game description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#{{Legends Arceus color light}}; width:350px;&amp;quot; | Details&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#{{Legends Arceus color light}}; {{roundytr|5px}};&amp;quot; | Causes&lt;br /&gt;
|- style=&#039;background:#fff&#039;&lt;br /&gt;
| Power Boost&lt;br /&gt;
| style=&#039;text-align:left;&#039; | The Pokémon&#039;s offensive stats are raised, boosting its Attack and Sp. Atk stats.&lt;br /&gt;
| style=&#039;text-align:left;&#039; | Power Boost indicates that a Pokémon&#039;s offensive stats are raised, increasing the damage it deals with its moves by 50%. If the Pokémon is already affected by Power Drop, it will cancel it out instead. It is usually caused by moves that can raise Attack or Sp. Atk in other core series games.&lt;br /&gt;
| &lt;br /&gt;
;4 turns&lt;br /&gt;
{{m|Bulk Up}} • {{m|Calm Mind}} • {{m|Victory Dance}} &lt;br /&gt;
;5 turns&lt;br /&gt;
{{m|Nasty Plot}} • {{m|Swords Dance}}&lt;br /&gt;
|- style=&#039;background:#fff&#039;&lt;br /&gt;
| Power Drop&lt;br /&gt;
| style=&#039;text-align:left;&#039; | The Pokémon&#039;s offensive stats are lowered, reducing its Attack and Sp. Atk stats.&lt;br /&gt;
| style=&#039;text-align:left;&#039; | Power Drop indicates that a Pokémon&#039;s offensive stats are lowered, decreasing the damage it deals by a third. If the Pokémon is already affected by Power Boost, it will cancel it out instead. It is usually caused by moves that can lower Attack or Sp. Atk in other core series games.&lt;br /&gt;
| &lt;br /&gt;
;3 turns&lt;br /&gt;
{{m|Draco Meteor}}{{tt|*|User&#039;s}} • {{m|Leaf Storm}}{{tt|*|User&#039;s}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{m|Mystical Fire}} • {{m|Snarl}} • {{m|Struggle Bug}} &lt;br /&gt;
;5 turns&lt;br /&gt;
{{m|Baby-Doll Eyes}}&lt;br /&gt;
|- style=&#039;background:#fff&#039;&lt;br /&gt;
| Guard Boost&lt;br /&gt;
| style=&#039;text-align:left;&#039; | The Pokémon&#039;s defensive stats are raised, boosting its Defense and Sp. Def stats.&lt;br /&gt;
| style=&#039;text-align:left;&#039; | Guard Boost indicates that a Pokémon&#039;s defensive stats are raised, decreasing the damage it takes from attacks by a third.  If the Pokémon is already affected by Guard Drop, it will cancel it out instead. It is usually caused by moves that can raise Defense or Sp. Def in other core series games.&lt;br /&gt;
| &lt;br /&gt;
;4 turns&lt;br /&gt;
{{m|Victory Dance}}&lt;br /&gt;
;5 turns&lt;br /&gt;
{{m|Iron Defense}}&lt;br /&gt;
|- style=&#039;background:#fff&#039;&lt;br /&gt;
| Guard Drop&lt;br /&gt;
| style=&#039;text-align:left;&#039; | The Pokémon&#039;s defensive stats are lowered, reducing its Defense and Sp. Def stats.&lt;br /&gt;
| style=&#039;text-align:left;&#039; | Guard Drop indicates that a Pokémon&#039;s defensive stats are lowered, increasing the damage it takes from attacks by 50%. If the Pokémon is already affected by Guard Boost, it will cancel it out instead. It is usually caused by moves that can lower Defense or Sp. Def in other core series games.&lt;br /&gt;
|&lt;br /&gt;
;3 turns&lt;br /&gt;
{{m|Close Combat}}{{tt|*|User&#039;s}} • {{m|Headlong Rush}}{{tt|*|User&#039;s}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{m|Triple Arrows}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Friendship&amp;diff=4565307</id>
		<title>Friendship</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Friendship&amp;diff=4565307"/>
		<updated>2026-06-01T20:29:49Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Modification */ conflicts with above text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|Friendship features in {{g|GO}}|Friends (GO)}}&lt;br /&gt;
{{redirect|Happiness|the Pokémon with the {{pkmn|category}} of &amp;quot;Happiness Pokémon&amp;quot;|Blissey (Pokémon)}}&lt;br /&gt;
{{spading|comment=Still needs research overall, especially regarding values.}}&lt;br /&gt;
{{incomplete|needs=Manga section}}&lt;br /&gt;
[[File:SV Shiny Lucario Event.png|thumb|300px|{{ga|Florian}} with his {{Shiny}} {{p|Lucario}}, a Pokémon that [[Friendship Evolution|evolves via friendship]]]]&lt;br /&gt;
&#039;&#039;&#039;Friendship&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;なつき&#039;&#039;&#039; &#039;&#039;emotional attachment&#039;&#039;), historically referred to by fans as &#039;&#039;&#039;happiness&#039;&#039;&#039;, is a measurement of how much a {{OBP|Pokémon|species}} is attached to its {{pkmn|Trainer}} and enjoys being in their care.&lt;br /&gt;
&lt;br /&gt;
In the [[core series]] games, friendship was introduced in {{game|Yellow}}, though only for the {{OBP|Pikachu|Yellow}} received at the beginning of the game. It was expanded to apply to all Pokémon starting in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
Friendship affects the [[Friendship Evolution|Evolution of certain Pokémon]], the power of certain [[move]]s, and the availability of a few in-game [[item]]s and [[ribbon]]s. Certain activities/events can increase a Pokémon&#039;s friendship (such as gaining a [[level]] and walking a certain amount of steps), while others decrease their friendship (such as [[fainting]] and using [[herbal medicine]]).&lt;br /&gt;
&lt;br /&gt;
Friendship is distinct from [[affection]], a separate mechanic used in [[Generation VI]] and some [[Generation VII]] games. However, beginning with [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], friendship effectively replaced affection, taking on its effects.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{{incomplete|section|Other Japanese and/or English names}}&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Stadium 2]], the List feature (a table containing Pokémon data which is accessible from the {{OBP|PC|Stadium}}) includes a &amp;quot;&#039;&#039;&#039;Tame&#039;&#039;&#039;&amp;quot; column which contains [[Friendship rating#Pokémon Stadium 2|short text descriptions]] about the friendship of each Pokémon.&lt;br /&gt;
&lt;br /&gt;
According to the in-game descriptions of {{m|Return}} and {{m|Frustration}}, friendship is known as &amp;quot;&#039;&#039;&#039;loyalty&#039;&#039;&#039;&amp;quot; in {{game2|Gold|Silver|Crystal}}, but in other games it is usually described in terms of how much a Pokémon &amp;quot;&#039;&#039;&#039;likes&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;dislikes&#039;&#039;&#039;&amp;quot; the Trainer.&lt;br /&gt;
&lt;br /&gt;
In {{g|XD: Gale of Darkness}}, the {{tc|Sailor}} in [[Gateon Port]] refers to this concept using the terms &amp;quot;&#039;&#039;&#039;friendly&#039;&#039;&#039;&amp;quot; and &amp;quot;&#039;&#039;&#039;friendliness&#039;&#039;&#039;&amp;quot; when explaining {{p|Eevee}}&#039;s [[Eeveelutions|Evolutions]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Gold &amp;amp; Silver: Prima&#039;s Official Strategy Guide]], it is called &amp;quot;&#039;&#039;&#039;happiness&#039;&#039;&#039;&amp;quot;. In &#039;&#039;[[Pokémon Gold and Silver: Complete Pokédex]]&#039;&#039; (page 19), it is called &amp;quot;&#039;&#039;&#039;friendliness&#039;&#039;&#039;&amp;quot;. In the [[Element Pokédex (books)|Element Pokédex]] series, it is called &#039;&#039;&#039;&amp;quot;taming&amp;quot;.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Friendship rating descriptions===&lt;br /&gt;
From {{game|Yellow}} onwards, the [[friendship rating|friendship raters]] use a wide variety of informal descriptions related to the Pokémon&#039;s friendship. For instance, if a Pokémon has a high friendship value, some raters may describe it as &#039;&#039;&amp;quot;happy&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;trusts you&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;attached to you&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;friendly toward you&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;likes you very much&amp;quot;&#039;&#039;, or &#039;&#039;&amp;quot;adores you&amp;quot;&#039;&#039;, among other examples.&lt;br /&gt;
&lt;br /&gt;
In particular, the only friendship rater who describes friendship as &amp;quot;taming&amp;quot; is the one in Pokémon Yellow, as seen in the possible quotes &#039;&#039;&amp;quot;Your Pikachu seems tamed.&amp;quot;&#039;&#039; or &#039;&#039;&amp;quot;It seems like it hasn&#039;t been tamed at all.&amp;quot;&#039;&#039; (in addition to the &amp;quot;Tame&amp;quot; data in Pokémon Stadium 2)&lt;br /&gt;
&lt;br /&gt;
If a Pokémon&#039;s friendship value is neither high or low, some possible comments include &#039;&#039;&amp;quot;looks neutral&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;warming up&amp;quot;&#039;&#039;, or &#039;&#039;&amp;quot;not quite familiar with you&amp;quot;&#039;&#039;. If a Pokémon&#039;s friendship is low, this has been described including negative statements such as &#039;&#039;&amp;quot;looks mean&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;looks evil&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;very wary&amp;quot;&#039;&#039;, or &#039;&#039;&amp;quot;has a vicious look to it&amp;quot;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==General mechanics==&lt;br /&gt;
[[File:SugimoriFriendBall.png|thumb|175px|A [[Friend Ball]]]]&lt;br /&gt;
A Pokémon&#039;s friendship value ranges from 0 to 255 (stored as a single unsigned byte), and since [[Generation III]], each Pokémon has a [[List of Pokémon by base friendship|base friendship]] value. This base value applies when a [[wild Pokémon]] is {{pkmn2|caught}} with most kinds of [[Poké Ball]]s and in most cases when a Pokémon is [[trade]]d. As of [[Generation IX]], there are two exceptions for caught or traded Pokémon:&lt;br /&gt;
* A wild Pokémon caught in a [[Friend Ball]] starts with 200 friendship, regardless of its base friendship; and&lt;br /&gt;
* A Pokémon traded back to its [[original Trainer]] regains the friendship it had before being traded away ([[Generation VI]] or later). &lt;br /&gt;
&lt;br /&gt;
Additionally, a Pokémon hatched from an {{pkmn|Egg}} starts with 100 friendship&amp;lt;sup&amp;gt;BDSP&amp;lt;/sup&amp;gt;/120 friendship.&lt;br /&gt;
&lt;br /&gt;
===Friendship rating===&lt;br /&gt;
{{main|Friendship rating}}&lt;br /&gt;
&lt;br /&gt;
Certain [[Non-player character|NPC]]s in the core games evaluate the friendship of the player&#039;s Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Raising and lowering friendship===&lt;br /&gt;
[[File:SugimoriLuxuryBall.png|thumb|175px|Luxury Ball]] &lt;br /&gt;
[[File:Bag Soothe Bell SV Sprite.png|thumb|250px|Soothe Bell (Generation IX sprite)]]&lt;br /&gt;
Friendship is generally increased by taking good care of a Pokémon. Keeping a Pokémon in the player&#039;s party, raising it, using items on it, and getting it [[Pokémon groomer|groomed]] will typically increase a Pokémon&#039;s friendship. Letting a Pokémon faint and using bitter [[herbal medicine]]s on it will decrease a Pokémon&#039;s friendship.&lt;br /&gt;
&lt;br /&gt;
Certain items and conditions (described below) apply additional bonuses to friendship increases. These bonuses do not apply to when friendship is not increased (e.g., using an [[X Attack]] on a Pokémon with high friendship).&lt;br /&gt;
&lt;br /&gt;
====Luxury Ball====&lt;br /&gt;
From [[Generation III]] onward, if a Pokémon was caught in a [[Luxury Ball]], any increase to its friendship is boosted by 1.&lt;br /&gt;
&lt;br /&gt;
====Met location====&lt;br /&gt;
Activities and events that increase a Pokémon&#039;s friendship are more effective in the location where that Pokémon was first encountered (i.e., where it was caught). This effect exists in {{game|Crystal}}, [[Generation III]], and all games from [[Generation V]] onward.&lt;br /&gt;
&lt;br /&gt;
In {{game|Crystal}}, a Pokémon leveled up at its met location gains twice as much friendship. However, only Pokémon caught in Crystal record a met location, and Pokémon traded to a Generation I game have their met location permanently erased.&lt;br /&gt;
&lt;br /&gt;
In Generation III onward (except in Generation IV), if a Pokémon is currently at its met location, any increase to its friendship is boosted by 1. This does not apply in [[Pokémon XD: Gale of Darkness]].&lt;br /&gt;
&lt;br /&gt;
====Soothe Bell====&lt;br /&gt;
If a Pokémon is holding a [[Soothe Bell]], increases to its friendship are boosted by 50% of the change. In [[Generation III]], the increase is applied to the original change in friendship; in subsequent generations, it applies to the friendship change after including Luxury Ball and met location bonuses.&lt;br /&gt;
&lt;br /&gt;
===Effects of friendship===&lt;br /&gt;
Starting in [[Generation II]], there are {{cat|Pokémon that evolve by friendship}}. Additionally, certain moves vary in power depending on the user&#039;s friendship.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]] and since [[Generation VIII]], certain [[ribbon]]s are awarded to Pokémon with the maximum (255) friendship value.&lt;br /&gt;
&lt;br /&gt;
Some NPCs also only give gifts or [[Move Tutor|teach moves]] when the player&#039;s Pokémon has a certain amount of friendship. Specifically, a Pokémon must have maximized friendship to learn {{m|Draco Meteor}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Hydro Cannon}}, {{m|Grass Pledge}}, {{m|Fire Pledge}}, or {{m|Water Pledge}} prior to [[Generation IX]] introducing them as [[TM|TMs]].&lt;br /&gt;
&lt;br /&gt;
====Affected moves====&lt;br /&gt;
{{Incomplete|section|needs=Power in Link Battles, is it set to maximum friendship power value?}}&lt;br /&gt;
Friendship affects the base [[power]] of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 5px solid #{{cute color light}};&amp;quot;&lt;br /&gt;
! | Move&lt;br /&gt;
! | {{color2|000|Type}}&lt;br /&gt;
! | {{color2|000|Damage category|Category}}&lt;br /&gt;
! {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The base power increases as the user&#039;s friendship decreases&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pika Papow}}{{sup/7|P}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| Varies&lt;br /&gt;
|  —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The base power increases as the user&#039;s friendship increases&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Return}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| Varies&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The base power increases as the user&#039;s friendship increases&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Veevee Volley}}{{sup/7|E}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| Varies&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The base power increases as the user&#039;s friendship increases&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In-battle bonuses====&lt;br /&gt;
{{incomplete|section|needs=Needs more detailed information, dialogue, etc.}}&lt;br /&gt;
Beginning in [[Generation VII]], friendship can have in-battle effects that used to depend on [[affection]]. These effects, which vary by game, include surviving a hit that would normally [[Fainting|knock it out]], boosted [[experience]], and recovering from [[status condition]]s.&lt;br /&gt;
&lt;br /&gt;
====Fishing====&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, when [[fishing]], the [[walking Pokémon]]&#039;s friendship affects the odds of getting a bite. The higher the walking Pokémon&#039;s friendship is, the higher chance the player has of getting a bite.&lt;br /&gt;
&lt;br /&gt;
====Evolutions based on friendship====&lt;br /&gt;
{{main|Friendship Evolution}}&lt;br /&gt;
&lt;br /&gt;
From [[Generation II]] onwards, several Pokémon [[Evolution|evolve]] when they [[level]] up while having a high friendship. These Pokémon evolve when they have at least 220 friendship from Generations II to VII, or 160 friendship from Generation VIII onwards.&lt;br /&gt;
&lt;br /&gt;
====Rewards====&lt;br /&gt;
* In {{game|Yellow}}, [[Melanie]] in [[Cerulean City]] will give the {{player}} a {{p|Bulbasaur}} if the {{OBP|Pikachu|Yellow|partner Pikachu}}&#039;s friendship is at least 147. Melanie will give the player this Bulbasaur even if Pikachu is not in the party or even in the game.&lt;br /&gt;
* In {{game|FireRed and LeafGreen|s}}, a man at the end of the [[Water Labyrinth]] will give the player a {{p|Togepi}} {{pkmn|Egg}} if their lead Pokémon has maximum friendship.&lt;br /&gt;
* In [[Johto]], the friendship rater in the [[Goldenrod Department Store]] will give the player {{TM|21|Frustration}} if shown a Pokémon with low enough friendship and {{TM|27|Return}} if shown a Pokémon with high enough friendship.&lt;br /&gt;
* In [[Hoenn]]:&lt;br /&gt;
** A woman in the [[Pokémon Fan Club]] in [[Slateport City]] will give the player a [[Soothe Bell]] if their lead Pokémon&#039;s friendship is at least 150.&lt;br /&gt;
** The friendship rater in [[Pacifidlog Town]] will give the player {{TM|21|Frustration}} if shown a Pokémon with less than 50 friendship and {{TM|27|Return}} if shown a Pokémon with at least 150 friendship. In {{game2|Ruby|Sapphire|Emerald}}, this can be repeated weekly, but only one of the two TMs can be received each week.&lt;br /&gt;
** In {{g|Omega Ruby and Alpha Sapphire}}, the [[Nameless Cavern]] only appears when the player has three Pokémon with maximum friendship in their party.&lt;br /&gt;
* In [[Sinnoh]], a man in the {{to|Celestic}} [[Pokémon Center]] will give the player a [[Great Ball]] if their lead Pokémon&#039;s friendship is high enough. This can be repeated daily.&lt;br /&gt;
* In {{game|Black and White|s}}, a woman in [[Nimbasa City]] will give the player a [[Soothe Bell]] if their lead Pokémon&#039;s friendship is high enough.&lt;br /&gt;
* In {{g|X and Y}}:&lt;br /&gt;
** A {{tc|Madame}} in [[Shalour City]] will give the player a [[Soothe Bell]] if their lead Pokémon&#039;s friendship is at least 70.&lt;br /&gt;
** A {{tc|Lady}} in the {{DL|Coumarine City|Coumarine Hotel}} will give the player a [[Lucky Egg]] if their lead Pokémon has maximum friendship.&lt;br /&gt;
&lt;br /&gt;
===Misconceptions===&lt;br /&gt;
Though often thought otherwise, the following factors do &#039;&#039;not&#039;&#039; affect friendship:&lt;br /&gt;
&lt;br /&gt;
* Trying to release the partner {{OBP|Pikachu|Yellow}} or evolve it with a [[Thunder Stone]]{{sup/1|Y}}&lt;br /&gt;
* Battling against an [[Elite Four]] member or the [[Pokémon Champion|Champion]]{{sup/1|Y}}&lt;br /&gt;
* Depositing a Pokémon in the [[Pokémon Storage System]] (except it loses some friendship in {{game|Yellow}}, and the friendship resets in the Stadium games)&lt;br /&gt;
* Letting a Pokémon&#039;s [[HP]] fall to critical status&lt;br /&gt;
* Letting a Pokémon get a [[status condition]], or walking with a Pokémon with a status condition&lt;br /&gt;
* Healing a Pokémon with low HP or with a status condition&lt;br /&gt;
* Giving a Pokémon an [[Held item|item to hold]] that is not the [[Soothe Bell]].&lt;br /&gt;
* [[Evolution|Evolving]] a Pokémon without [[Methods of Evolution#Evolution via trading|trading it]]&lt;br /&gt;
* Using a Pokémon in {{pkmn|battle}} or winning a battle with it.&lt;br /&gt;
* Increasing [[affection]]&lt;br /&gt;
* Using a [[Scent]] on a Pokémon&lt;br /&gt;
&lt;br /&gt;
==Generation- and game-specific mechanics==&lt;br /&gt;
===Generation I===&lt;br /&gt;
[[File:PikachuY-Happy.png|thumb|{{OBP|Pikachu|Yellow}} with high friendship]]&lt;br /&gt;
Friendship was introduced in {{game|Yellow}} as a mechanic exclusively for the {{OBP|Pikachu|Yellow}} received at the beginning of the game. {{pkmn2|Outsider}} Pikachu are not affected, nor are any {{p|Raichu}} (even if Raichu was evolved from the partner Pikachu through [[trade]]). However, any {{p|Pikachu}} whose [[Original Trainer]] is the {{player}} is treated as their partner Pikachu, and all partner Pikachu share the same friendship value. This value persists if the partner Pikachu is traded, and any change in this value applies to all partner Pikachu.&lt;br /&gt;
&lt;br /&gt;
When in the [[party]] and not [[fainting|fainted]], the partner Pikachu (or the first Pikachu with the player’s OT in the party, if there are multiple) [[Walking Pokémon|follows the player in the overworld]], and interacting with Pikachu brings up a pop-up window showing Pikachu&#039;s face. Apart from certain special events that cause special reactions, Pikachu&#039;s expression changes based on its current friendship. At maximum friendship, Pikachu jumps up and down before the window appears.&lt;br /&gt;
&lt;br /&gt;
====Modification====&lt;br /&gt;
Various actions can change Pikachu&#039;s friendship level:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! colspan=2 rowspan=2 style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; | Event&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; | Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
! 0 to 99&lt;br /&gt;
! 100 to 199&lt;br /&gt;
! 200 to 255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | The partner {{OBP|Pikachu|Yellow}} [[level]]s up while in the party || rowspan=2 | +5 || rowspan=2 | +3 || rowspan=2 | +2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Use [[medicine]] on the partner Pikachu (even if unsuccessful),&amp;lt;br&amp;gt;other than [[PP Up]], [[Full Heal]], [[Revive]], [[Max Revive]], [[Ether]], [[Max Ether]], [[Elixir|Elixer]], [[Max Elixir|Max Elixer]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Challenge a [[Gym Leader]] with non-fainted partner Pikachu in the party&amp;lt;br&amp;gt;(if the player has multiple partner Pikachu, the first must not be fainted)&lt;br /&gt;
|| +3 || +2 || +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Walk 255 steps with Pikachu following (50% chance)&lt;br /&gt;
| +2&lt;br /&gt;
| colspan=2 | +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Teach Pikachu a [[TM]] or [[HM]] move&lt;br /&gt;
| colspan=2 rowspan=2 | +1 || rowspan=2 | 0&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| colspan=2 | Use a [[battle item]] on the partner Pikachu (even if unsuccessful), other than [[X Accuracy]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | The partner Pikachu [[fainting|faints]]&amp;lt;br&amp;gt;(including during link battles)&lt;br /&gt;
| If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=3 | -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| If opponent is at least 30 levels higher, or outside of battle&lt;br /&gt;
| colspan=2 | -5&lt;br /&gt;
| -10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Deposit the partner Pikachu in the [[Pokémon Storage System]] from the party&lt;br /&gt;
| colspan=2 | -3 || -5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[Trade]] Pikachu away&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; colspan=2 | -10&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | -20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Vitamin]]s, [[battle item]]s, and {{cat|HP-restoring items}} increase Pikachu&#039;s friendship even if they would have no effect (e.g., attempting to use a [[Potion]] on a Pikachu that is fainted or has full health). Using an item in this way does not consume it, so the same item can repeatedly increase Pikachu&#039;s friendship. &lt;br /&gt;
&lt;br /&gt;
Waking Pikachu with the [[Poké Flute]] (either in or out of battle) does not change its friendship.&lt;br /&gt;
&lt;br /&gt;
If the battle ends in a tie exactly when Pikachu faints (such as from {{m|Self-Destruct}}), no friendship will be lost as a result.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
In [[Generation II]], friendship was expanded to apply to all Pokémon. All Pokémon have a base friendship of 70, but any Pokémon caught in a [[Friend Ball]] starts with 200 friendship, and any Pokémon hatched from an {{pkmn|Egg}} starts with 120 friendship. &lt;br /&gt;
&lt;br /&gt;
====Modification====&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=2 colspan=2 style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; | Event&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; | Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
! 0 to 99&lt;br /&gt;
! 100 to 199&lt;br /&gt;
! 200 to 255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=4 | [[Pokémon groomer|Grooming]] ([[haircut brothers]])&amp;lt;br&amp;gt;&amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt; looks [...]&#039;&#039;&amp;quot;&lt;br /&gt;
| &amp;quot;&#039;&#039;delighted!&#039;&#039;&amp;quot; (younger brother: 10%)&lt;br /&gt;
| colspan=2 | +10 || +4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;quot;&#039;&#039;delighted!&#039;&#039;&amp;quot; (older brother: 20%)&lt;br /&gt;
| colspan=2 | +5 || +2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;quot;&#039;&#039;happy.&#039;&#039;&amp;quot; (older brother: 50%, younger: 30%)&lt;br /&gt;
| colspan=2 | +3 || +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;quot;&#039;&#039;a little happier.&#039;&#039;&amp;quot; (older brother: 30%, younger: 60%)&lt;br /&gt;
| colspan=3 | +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Level]] up || Always{{sup/2|GS}}/Anywhere except met location{{sup/2|C}} || +5 || +3 || +2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| At met location{{sup/2|C}} || +10 || +6 || +4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Using a [[vitamin]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;In Generation II, the vitamins affected are [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], and [[Carbos]]&amp;lt;/ref&amp;gt;|| +5 || +3 || +2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, the [[Pokémon Champion|Champion]], or [[Red (game)|Red]] (whole party)&lt;br /&gt;
| +3 || +2 || +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | [[Pokémon groomer|Grooming]] ({{Daisy}})&lt;br /&gt;
| colspan=2 | +3 || +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Walking 512 steps (whole party)&lt;br /&gt;
| colspan=3 | +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Learning a [[TM]]&lt;br /&gt;
| colspan=2 | +1 || 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Using a [[battle item]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;In Generation II, the battle items affected are [[X Attack]], [[X Defense|X Defend]], [[X Speed]], and [[X Sp. Atk|X Special]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| colspan=2 | +1 || 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 |Winning at the [[Pokémon Stadium 2]] [[Pokémon Stadium series mini-games|mini-games]].&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;Only applies if the Pokémon wins in the Mini-Game Champion mode and the number of [[Coin (Game Corner)|Coins]] needed to win is seven or more. The difficulty doesn&#039;t matter.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=NSo_eVtBNS4&amp;lt;/ref&amp;gt;&lt;br /&gt;
| colspan=2 | +1 || 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Fainting]]&lt;br /&gt;
| If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=3 | -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| If opponent is at least 30 levels higher, or outside of battle&lt;br /&gt;
| colspan=2 | -5 || -10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]&lt;br /&gt;
| colspan=2 | -5 || -10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | Using [[Energy Root]]&lt;br /&gt;
| colspan=2 | -10 || -15&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Using [[Revival Herb]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#fff&amp;quot; | -15&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | -20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In {{game|Crystal}}, if a Pokémon is leveled up at its met location, it will gain twice as much friendship from that level up as usual. Since only Pokémon caught in Pokémon Crystal have a defined met location, Pokémon caught in the [[Generation I]] games, {{game|Gold and Silver|s}}, and Pokémon from [[in-game trade]]s will not receive this bonus. If a Pokémon that has a defined met location is traded to a Generation I game, this data is permanently erased, so it can no longer receive this bonus.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In [[Generation III]], each Pokémon was assigned a specific [[List of Pokémon by base friendship|base friendship]] value. The [[Luxury Ball]] and [[Soothe Bell]] boosts were also introduced. &lt;br /&gt;
&lt;br /&gt;
====Modification====&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=2 colspan=2 style=&amp;quot;background:#{{cute color light}};&amp;quot; | Event&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{cute color light}};&amp;quot; | Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
! 0 to 99&lt;br /&gt;
! 100 to 199&lt;br /&gt;
! 200 to 255&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Using {{cat|friendship-raising Berries}}{{sup/3|E}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;berry&amp;quot;&amp;gt;The Berries affected are [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], and [[Tamato Berry]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| +10 || +5 || +2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | [[Level]] up || +5 || +3 || +2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Using a [[vitamin]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;vitamin&amp;quot;&amp;gt;From Generation III onward, the vitamins affected are [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], [[Carbos]], [[PP Up]], [[PP Max]], and [[Rare Candy]]&amp;lt;/ref&amp;gt; || +5 || +3 || +2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | [[Pokémon groomer|Grooming]] ({{Daisy}}){{sup/3|FRLG}}&lt;br /&gt;
| colspan=3 | +3 &lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +3 || +2 || +1&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Walking 128 steps (50% chance to occur, affects whole party)&lt;br /&gt;
| colspan=3 | +1&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Learn a [[TM]] or [[HM]]&lt;br /&gt;
| colspan=2 | +1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Using a [[battle item]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;In Generation III, the battle items affected are [[X Attack]], [[X Defense|X Defend]], [[X Speed]], [[X Sp. Atk|X Special]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| colspan=2 | +1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Fainting]]&lt;br /&gt;
| If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=3 | -1&lt;br /&gt;
|-&lt;br /&gt;
| If opponent is at least 30 levels higher, or outside of battle&lt;br /&gt;
| colspan=2 | -5 || -10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]&lt;br /&gt;
| colspan=2 | -5 || -10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Using [[Energy Root]]&lt;br /&gt;
| colspan=2 | -10 || -15&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Using [[Revival Herb]]&lt;br /&gt;
| colspan=2 | -15&lt;br /&gt;
| -20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Purification]]{{sup/ss|Colo}}{{sup/ss|XD}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Fainting in battle will not alter a Pokémon&#039;s friendship if it fainted from {{status|poison}} at the end of a turn.&lt;br /&gt;
&lt;br /&gt;
In the Generation III core series games, if a Pokémon is currently at its met location, any increase to its friendship is boosted by 1. This does not apply in [[Pokémon XD: Gale of Darkness]].&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{{incomplete|section|Figure out the probabilities for the variable massage/grooming events}}&lt;br /&gt;
Unlike the previous generation, a Pokémon&#039;s met location does not affect the amount of friendship it gains. &lt;br /&gt;
&lt;br /&gt;
====Modification====&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; |Event&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; |Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
!0 to 99&lt;br /&gt;
!100 to 199&lt;br /&gt;
!200 to 255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Pokémon groomer|Massage]] ([[Ribbon Syndicate]]){{sup/4|DPPt}}&amp;lt;br&amp;gt;&amp;quot;&#039;&#039;Our treatment has made your pampered baby [...] friendly to you.&#039;&#039;&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;much more&#039;&#039;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;more&#039;&#039;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;a little more&#039;&#039;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Pokémon groomer|Grooming]] ([[haircut brothers]]){{sup/4|HGSS}}&amp;lt;br&amp;gt;&amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt; looks [...]&#039;&#039;&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;delighted!&#039;&#039;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;quot;&#039;&#039;happy.&#039;&#039;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;a little happier.&#039;&#039;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Pokémon groomer|Grooming]] ({{Daisy}}){{sup/4|HGSS}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using {{cat|friendship-raising Berries}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;berry&amp;quot; /&amp;gt;||+10||+5|| +2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Level]] up||+5||+3||+2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[vitamin]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;vitamin&amp;quot; /&amp;gt;|| +5|| +3||+2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Pokémon groomer|Massage]] ([[Veilstone City]] [[Massage Girl]]){{sup/4|DPPt}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+3||+2 || +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Winning a {{pkmn|Super Contest}}{{sup/4|DPPt}}||+3||+2||+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Walking 128 steps (50% chance, whole party)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Learn a [[TM]] or [[HM]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[battle item]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;battleitem&amp;quot;&amp;gt;From Generation IV onward, the battle items affected are [[X Attack]], [[X Defense]] (known as X Defend prior to Generation VI), [[X Speed]], [[X Sp. Atk]] (known as X Special prior to Generation VI), [[X Sp. Def]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Fainting]]&lt;br /&gt;
| If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|If opponent is at least 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Surviving {{status|poison}} with 1 HP outside of battle&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Root]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10||-15&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; |Using [[Revival Herb]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | -15&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | -20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, the massage at the [[Ribbon Syndicate]] is not affected by any friendship boosts, and the [[Soothe Bell]] does not affect friendship gained when using a [[battle item]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon Diamond and Pearl only, due to a bug, using [[herbal medicine]] on a Pokémon with low friendship while in battle can cause its friendship to underflow to a value near the 255 maximum.&amp;lt;ref&amp;gt;https://youtu.be/YXhSU09weII&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
{{incomplete|section|Effects of Makeups at the {{DL|Join Avenue|Beauty Salon}}; check whether boosts like Luxury Ball apply to Join Avenue events}}&lt;br /&gt;
&lt;br /&gt;
====Modification====&lt;br /&gt;
The met location friendship boost introduced in [[Generation III]] returned. Additionally, Generation V introduced Befriending Power as a [[Pass Power]]; it boosts any increase to friendship by one to three points depending on the strength of the power used. However, friendship boosts do not apply to the massage in [[Castelia City]].&lt;br /&gt;
&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; |Event&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; |Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
!0 to 99&lt;br /&gt;
!100 to 199&lt;br /&gt;
!200 to 255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Join Avenue|Beauty Salon}}: getting a Royal Cut{{sup/5|W2}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +50&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Join Avenue|Beauty Salon}}: getting a Beauty Cut{{sup/5|B2}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +40&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Join Avenue|Beauty Salon}}: getting a Smile Cut{{sup/5|B2W2}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Pokémon groomer|Massage]] ({{DL|Castelia City|Castelia Street}}{{sup/5|BW}}/{{DL|Castelia City|Medal Office}}{{sup/5|B2W2}})&amp;lt;br&amp;gt;&amp;quot;&#039;&#039;The massage has made your Pokémon [...] friendly to you!&#039;&#039;&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;much more&#039;&#039;&amp;quot; (6%)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;more&#039;&#039;&amp;quot; (20%)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;quot;&#039;&#039;a little bit more&#039;&#039;&amp;quot; (74%)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{DL|Join Avenue|Beauty Salon}}: getting a Shampoo or Makeup{{sup/5|B2W2}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +20&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Join Avenue|Café}}: getting a Friendly Combo{{sup/5|B2W2}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +20&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Join Avenue|Beauty Salon}}: getting a Brushing{{sup/5|B2W2}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Join Avenue|Café}}: getting a Friendly Lunch{{sup/5|B2W2}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using {{cat|friendship-raising Berries}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;berry&amp;quot; /&amp;gt;||+10||+5||+2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Join Avenue|Café}}: getting a Friendly Drink{{sup/5|B2W2}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Level]] up in battle&lt;br /&gt;
| +5||+4||+3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+5||+4 || +3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[vitamin]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;vitamin&amp;quot; /&amp;gt;|| +5|| +3||+2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[wing]]|| +3&lt;br /&gt;
| +2||+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Walking 255 steps (50% chance, whole party)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2|| +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Learn a [[TM]] or [[HM]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[battle item]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;battleitem&amp;quot; /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Fainting]]&lt;br /&gt;
| If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|If opponent is at least 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Root]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10||-15&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; |Using [[Revival Herb]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | -15&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | -20&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{incomplete|section|Check if [[Pokéblock]]s add friendship and chance of increasing friendship every 128 steps}}&lt;br /&gt;
&lt;br /&gt;
====Modification====&lt;br /&gt;
In Generation VI, Befriending Power became an [[O-Power]]. Friendship boosts do not apply to massages, drinks from the [[Juice Shoppe]], or the Soothing Bag in [[Super Training]].&lt;br /&gt;
&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; |Event&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; |Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
!0 to 99&lt;br /&gt;
!100 to 199&lt;br /&gt;
!200 to 255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Pokémon groomer|Massage]] ({{DL|Secret Base|Secret Pals}}){{sup/6|ORAS}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Pokémon groomer|Massage]] ([[Cyllage City]]{{sup/6|XY}}/[[Mauville City]]{{sup/6|ORAS&lt;br /&gt;
}})&amp;lt;br&amp;gt;&amp;quot;&#039;&#039;The massage made your Pokémon [...] friendly toward you&#039;&#039;&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;much more&#039;&#039;&amp;quot; (6%)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;more&#039;&#039;&amp;quot; (20%)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;quot;&#039;&#039;a little bit more&#039;&#039;&amp;quot; (74%)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Super Training]]: Soothing Bag&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +20&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Juice Shoppe]]{{sup/6|XY}}: Colorful Shake&lt;br /&gt;
|Custom-made&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +12 to 32 (depending on Berries used)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Pre-made&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +1 per {{PDollar}}100&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using {{cat|friendship-raising Berries}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;berry&amp;quot; /&amp;gt;||+10||+5||+2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Level]] up in battle&lt;br /&gt;
| +5||+4||+3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+5||+4 || +3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[vitamin]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;vitamin&amp;quot; /&amp;gt;||+5||+3 ||+2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Juice Shoppe]]{{sup/6|XY}}: Rare Soda, Ultra Rare Soda, Perilous Soup, or EV Juices&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[wing]]|| +3&lt;br /&gt;
| +2||+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Walking 128 steps (sometimes; for whole party)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2 ||+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[battle item]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;battleitem&amp;quot; /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Fainting]]&lt;br /&gt;
| If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|If opponent is at least 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Powder]] or [[Heal Powder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Root]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10||-15&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; |Using [[Revival Herb]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | -15&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | -20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
====Pokémon Sun, Moon, Ultra Sun, and Ultra Moon====&lt;br /&gt;
=====Modification=====&lt;br /&gt;
{{incomplete|section|Check [[Festival Plaza]] events and walking mechanics}}&lt;br /&gt;
Friendship boosts do not apply to massages.&lt;br /&gt;
&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; |Event&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; |Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
!0 to 99&lt;br /&gt;
!100 to 199&lt;br /&gt;
!200 to 255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Pokémon groomer|Massage]] ([[Konikoni City]])&lt;br /&gt;
|&amp;quot;&#039;&#039;I think you&#039;ll notice a lot of friendly feelings!&#039;&#039;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +40&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;[It] helped inspire some good, friendly feelings toward you.&#039;&#039;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +20&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|&amp;quot;&#039;&#039;It&#039;s feeling a bit more friendly toward you already, I&#039;d say.&#039;&#039;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Festival Plaza|Food stalls}}: getting a Friendly Combo&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +20&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Festival Plaza|Food stalls}}: getting a Friendly Lunch&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Festival Plaza|Food stalls}}: getting a Friendly Drink&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Using {{cat|friendship-raising Berries}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;berry&amp;quot; /&amp;gt;||+10||+5||+2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{DL|Poké Pelago|Isle Avue}} hot springs|| colspan=&amp;quot;3&amp;quot; |+5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Level]] up in battle&lt;br /&gt;
| +5||+4||+3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Battling against an [[island kahuna]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+5||+4 || +3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[vitamin]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;vitamin&amp;quot; /&amp;gt;|| +5|| +3||+2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[wing]]|| +3&lt;br /&gt;
| +2||+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Walking 128 steps (sometimes; for whole party)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2 ||+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[battle item]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;battleitem&amp;quot; /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Fainting]]&lt;br /&gt;
| If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|If opponent is at least 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Powder]] or [[Heal Powder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Root]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10||-15&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; |Using [[Revival Herb]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | -15&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | -20&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!====&lt;br /&gt;
In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], friendship is factored into all of a Pokémon&#039;s stats, except HP. At maximum friendship, a Pokémon will receive a 10% boost to its stats, before [[awakening values|AVs]] are added in. The friendship multiplier scales directly with the level of friendship, starting from a 0% boost at 0 friendship to receiving the full 10% at 255.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; |Friendship&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; |Effect&lt;br /&gt;
|-&lt;br /&gt;
|0-99&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|100-149&lt;br /&gt;
|&lt;br /&gt;
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)&lt;br /&gt;
*10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|150-199&lt;br /&gt;
|&lt;br /&gt;
*15% chance of not fainting from a hit that would normally knock it out&lt;br /&gt;
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)&lt;br /&gt;
*20% chance of recovering from [[status condition]]s on its own&lt;br /&gt;
|-&lt;br /&gt;
| 200-254&lt;br /&gt;
|&lt;br /&gt;
*20% chance of not fainting from a hit that would normally knock it out&lt;br /&gt;
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)&lt;br /&gt;
*20% chance of recovering from [[status condition]]s on its own&lt;br /&gt;
*10% accuracy subtracted from an opponent&#039;s move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)&lt;br /&gt;
|-&lt;br /&gt;
| 255&lt;br /&gt;
|&lt;br /&gt;
*25% chance of not fainting from a hit that would normally knock it out&lt;br /&gt;
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)&lt;br /&gt;
*20% chance of recovering from [[status condition]]s on its own&lt;br /&gt;
*10% accuracy subtracted from an opponent&#039;s move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)&lt;br /&gt;
*Increased [[critical hit]] ratio (namely, each stage&#039;s chance is doubled)&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Modification=====&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; |Event&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; |Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
!0 to 99&lt;br /&gt;
!100 to 199&lt;br /&gt;
!200 to 255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Level]] up|| +2 ||+1||+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Fainting]]&lt;br /&gt;
|If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|If opponent is at least 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+4||+3 || +2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Throwing {{PDollar}}500 into the fountain in [[Cerulean City]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +20 (whole party)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Throwing {{PDollar}}50 into the fountain in [[Cerulean City]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +2 (whole party)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Walking 255 steps (50%; for the {{OBP|partner Pokémon|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}} and [[walking Pokémon]])&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2||+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[vitamin]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;vitamin&amp;quot; /&amp;gt;|| +5|| +3||+2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; |Using a [[battle item]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;battleitem&amp;quot; /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | +1&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Sword and Shield====&lt;br /&gt;
{{incomplete|section|Test and update chart with thresholds and values for all friendship increasing/decreasing factors like vitamins, battle items, herbs, etc., confirm untested thresholds for camp/berries, do they actually cap at 179? [https://twitter.com/Sibuna_Switch/status/1571190597028876290 Examples]}}&lt;br /&gt;
=====Modification=====&lt;br /&gt;
In {{g|Sword and Shield}}, friendship can only be increased to a certain cap without using [[Pokémon Camp]] or {{Berries}}. While this is enough to evolve Pokémon that evolve with high friendship, it is not enough to receive any in-battle friendship bonuses. Pokémon Camp and {{cat|friendship-raising Berries}} are the only ways to reach the maximum friendship value of 255.&lt;br /&gt;
&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; |Event&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; |Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
!0 to 99&lt;br /&gt;
!100 to 159&lt;br /&gt;
!160 to 179&lt;br /&gt;
!180+&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Level]] up||+3||+2|| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Using {{cat|friendship-raising Berries}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;berry&amp;quot; /&amp;gt;||+10||+5|| colspan=&amp;quot;4&amp;quot; |+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Battling against a [[Gym Leader]] or the [[Champion]]||+5||+3|| colspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Fainting]]&lt;br /&gt;
|If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|If opponent is at least 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5|| colspan=&amp;quot;2&amp;quot; |-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Walking 128 steps (for whole party, 50% chance to occur)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1|| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Walking 255 steps with [[walking Pokémon]] in [[Isle of Armor]] or [[Crown Tundra]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +1||0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following methods can only increase Pokémon&#039;s friendship up to a maximum of 179. After 179 friendship, these methods no longer boost friendship.&lt;br /&gt;
*Leveling up.&lt;br /&gt;
*Walking with them in the party.&lt;br /&gt;
*Using [[battle item]]s on them.&lt;br /&gt;
*Using [[vitamin]]s or [[feather]]s on them. (Excluding [[Rare Candy]], [[Exp. Candy]], and [[Dynamax Candy]] which have unused values and do not grant Friendship&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1574102961109848066&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*Battling with them against [[Gym Leader]]s or other &amp;quot;tough&amp;quot; Trainers.&amp;lt;!--check who counts as &amp;quot;tough&amp;quot; Trainers--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following methods can increase a Pokémon&#039;s friendship regardless of their current friendship (up to the maximum of 255).&lt;br /&gt;
*Using {{cat|friendship-raising Berries}}&lt;br /&gt;
*[[Pokémon Camp]]:&lt;br /&gt;
**Playing with them using toys, especially toy balls.&lt;br /&gt;
**Breaking up fights involving the Pokémon by calling it over to you.&lt;br /&gt;
**Cooking [[curry]] with the Pokémon, especially when using lots of rare Berries.&lt;br /&gt;
&lt;br /&gt;
The following methods can decrease a Pokémon friendship (down to a minimum of 0).&lt;br /&gt;
*Letting a Pokémon faint, especially when battling a much stronger opponent.&lt;br /&gt;
*Using [[herbal medicine]] on it.&lt;br /&gt;
&lt;br /&gt;
=====Effects=====&lt;br /&gt;
In these games, friendship has the following effects:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; |Friendship&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; |{{color2|000|Pokémon Camp|Camp}} hearts&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; |Effect&lt;br /&gt;
|-&lt;br /&gt;
|0-179&lt;br /&gt;
| 0-2&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|180-219&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
*Pokémon moves a little when sent out in battle&lt;br /&gt;
*10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|220-254&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
*Pokémon bounces up-and-down when sent out in battle&lt;br /&gt;
*15% chance of not fainting from a hit that would normally knock it out&lt;br /&gt;
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)&lt;br /&gt;
*20% chance of recovering from [[status condition]]s on its own&lt;br /&gt;
|-&lt;br /&gt;
| 255&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
*Pokémon bounces up-and-down when sent out in battle&lt;br /&gt;
*20% chance of not fainting from a hit that would normally knock it out&lt;br /&gt;
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)&lt;br /&gt;
*20% chance of recovering from [[status condition]]s on its own&lt;br /&gt;
*10% accuracy subtracted from an opponent&#039;s move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)&lt;br /&gt;
*Increased [[critical hit]] ratio (namely, each stage&#039;s chance is doubled)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These effects do not occur in link battles, the {{gal|Battle Tower}}, [[Restricted Sparring]], or [[Max Raid Battle]]s. In addition, Pokémon with at least 1 heart may find items after cooking together at [[Pokémon Camp]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon Brilliant Diamond and Shining Pearl====&lt;br /&gt;
{{Incomplete|section|needs=Massage friendship increase amount needs to be verified, added with the assumption it remains the same value.}}&lt;br /&gt;
&lt;br /&gt;
=====Modification=====&lt;br /&gt;
In {{g|Brilliant Diamond and Shining Pearl}}, leveling up can once again increase friendship all the way to the maximum of 255.&lt;br /&gt;
&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; |Event&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; |Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
!0 to 99&lt;br /&gt;
!100 to 199&lt;br /&gt;
!200 to 255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Level]] up (excluding [[Rare Candy]])||+3||+2||+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Fainting]]&lt;br /&gt;
|If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|If opponent is at least 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+5||+3 || 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Walking 128 steps (50%; for whole party)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Walking 128 steps (50%; for [[walking Pokémon]])&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +1&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Massage ([[Veilstone City#Massage Girl|Veilstone City Massage Girl]])&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Feeding a Pokémon a [[Poffin]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using {{cat|friendship-raising Berries}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;berry&amp;quot; /&amp;gt;||+10||+5||+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[vitamin]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;vitamin&amp;quot; /&amp;gt;|| +4|| +2||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[battle item]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;battleitem&amp;quot; /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Powder]] or [[Heal Powder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Root]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10||-15&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; |Using [[Revival Herb]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fff&amp;quot; | -15&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | -20&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Effects=====&lt;br /&gt;
[[Walking Pokémon]] have a chance to find Berries; this chance increases with Pokémon&#039;s friendship value.&lt;br /&gt;
&lt;br /&gt;
In these games, friendship has the following effects:&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; |Friendship&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; |Effect&lt;br /&gt;
|-&lt;br /&gt;
|0-179&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|180-219&lt;br /&gt;
|&lt;br /&gt;
*Pokémon moves a little when sent out in battle&lt;br /&gt;
*10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|220-254&lt;br /&gt;
|&lt;br /&gt;
*Pokémon bounces up-and-down when sent out in battle&lt;br /&gt;
*15% chance of not fainting from a hit that would normally knock it out&lt;br /&gt;
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)&lt;br /&gt;
*20% chance of recovering from [[status condition]]s on its own&lt;br /&gt;
|-&lt;br /&gt;
| 255&lt;br /&gt;
|&lt;br /&gt;
*Pokémon bounces up-and-down when sent out in battle&lt;br /&gt;
*20% chance of not fainting from a hit that would normally knock it out&lt;br /&gt;
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)&lt;br /&gt;
*20% chance of recovering from [[status condition]]s on its own&lt;br /&gt;
*10% accuracy subtracted from an opponent&#039;s move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)&lt;br /&gt;
*Increased [[critical hit]] ratio (namely, each stage&#039;s chance is doubled)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These effects are not applied in link battles and in the {{si|Battle Tower}}.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Arceus====&lt;br /&gt;
{{incomplete|section|Chart of friendship increasing/decreasing values and test/confirm thresholds, like [https://twitter.com/Sibuna_Switch/status/1571190597028876290 these examples]; friendship rater comments}}&lt;br /&gt;
=====Effects=====&lt;br /&gt;
Friendship has no mechanical effect during battle.&lt;br /&gt;
=====Modification=====&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
*Leveling up may increase a Pokémon&#039;s friendship&amp;lt;!--by 1, 2 or 3?--&amp;gt;&lt;br /&gt;
*Any instance of gaining Experience increases friendship by 1. This includes &lt;br /&gt;
**Breaking rocks, shaking trees, etc. for items&lt;br /&gt;
**If multiple [[Exp. Candy|Exp. Candies]] are used on a Pokémon at once, then friendship increases by 1 for each Candy used.&lt;br /&gt;
** Gaining Experience after a winning battle, regardless of participation&lt;br /&gt;
&lt;br /&gt;
The following methods can decrease a Pokémon&#039;s friendship (down to a minimum of 0)&lt;br /&gt;
* Letting a Pokémon faint&amp;lt;!--by 1, 2, or 3?--&amp;gt;&lt;br /&gt;
*Using [[herbal medicine]] on it&amp;lt;!--amount unknown--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
{{incomplete|section|Needs information on changes (friendship-raising actions seem to increase it less now) and friendship-changing actions}}&lt;br /&gt;
====Pokémon Scarlet and Violet====&lt;br /&gt;
&lt;br /&gt;
=====Modification=====&lt;br /&gt;
Similar to Sword and Shield, most actions only increase friendship up to 160. To reach the friendship cap of 255, friendship-raising Berries must be used or [[Picnic|picnic]] activities must be done.&lt;br /&gt;
&lt;br /&gt;
Various actions can change a Pokémon&#039;s friendship:&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; |Event&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; |Change based on current friendship&lt;br /&gt;
|- style=&amp;quot;background:#{{cute color light}}&amp;quot;&lt;br /&gt;
!0 to 99&lt;br /&gt;
!100 to 159&lt;br /&gt;
!160+&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Level]] up||+3||+2|| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Using {{cat|friendship-raising Berries}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;berry&amp;quot; /&amp;gt;||+10||+5|| colspan=&amp;quot;4&amp;quot; |+1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Fainting]]&lt;br /&gt;
|If opponent is less than 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|If opponent is at least 30 levels higher&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5|| colspan=&amp;quot;2&amp;quot; |-10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Walking 128 steps (50%; for whole party)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1&lt;br /&gt;
|0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[vitamin]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;vitamin&amp;quot; /&amp;gt;|| +4|| +2||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using a [[battle item]]&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;battleitem&amp;quot; /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using other EV-raising items||+2||+1||0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Using [[Energy Powder]], [[Heal Powder]], [[Energy Root]] or [[Revival Herb]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5||-10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Effects=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; |Friendship&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; |{{color2|000|Picnic}} hearts&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; |Effect&lt;br /&gt;
|-&lt;br /&gt;
|0-179&lt;br /&gt;
| 0-2&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|180-219&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
*10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP)&lt;br /&gt;
|-&lt;br /&gt;
|220-254&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
*Additional text boxes in battle&lt;br /&gt;
*15% chance of not fainting from a hit that would normally knock it out&lt;br /&gt;
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)&lt;br /&gt;
*20% chance of recovering from [[status condition]]s on its own&lt;br /&gt;
|-&lt;br /&gt;
| 255&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
*Additional text boxes in battle&lt;br /&gt;
*20% chance of not fainting from a hit that would normally knock it out&lt;br /&gt;
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)&lt;br /&gt;
*20% chance of recovering from [[status condition]]s on its own&lt;br /&gt;
*10% accuracy subtracted from an opponent&#039;s move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)&lt;br /&gt;
*Increased [[critical hit]] ratio (namely, each stage&#039;s chance is doubled)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Friendship effects do not occur in [[Tera Raid Battle]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
{{incomplete|section|needs=Pokémon Pikachu and Pokémon Pikachu 2 GS; [https://youtu.be/NSo_eVtBNS4?t=701 friendship boosts from Stadium 2&#039;s Mini-Game Champion mode]}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Stadium 2===&lt;br /&gt;
Depositing a Pokémon in a [[Pokémon Stadium 2]] box will reset its friendship to 70.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum and Pokémon XD: Gale of Darkness===&lt;br /&gt;
{{incomplete|section|Check whether friendship is boosted at the met location in Colosseum}}&lt;br /&gt;
In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], [[purification|purifying]] a Pokémon increases its friendship by 70.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
====Friendship Evolutions====&lt;br /&gt;
{{main|Friendship Evolution|section=Pokémon Mystery Dungeon series}}&lt;br /&gt;
&lt;br /&gt;
In the Pokémon Mystery Dungeon series, the [[friendship Evolution]]s (such as {{p|Pichu}} evolving into {{p|Pikachu}}) use the Pokémon&#039;s [[IQ]],{{sup/md|rb}}{{sup/md|tds}} a hidden stat,{{sup/md|gti}} no Evolution requirement,{{sup/md|smd}} or {{MD evo item|Evolution Crystal|Evolution Crystals|g=RTDX}}.{{sup/md|dx}}&lt;br /&gt;
&lt;br /&gt;
====Friendship-based moves====&lt;br /&gt;
In the Pokémon Mystery Dungeon series, the friendship-based [[move]]s (such as {{m|Return}} and {{m|Frustration}}) use the Pokémon&#039;s [[IQ]]{{sup/md|rb}}{{sup/md|tds}}{{sup/md|blstli}} or the number of dungeons that the player has been to.{{sup/md|gti}}{{sup/md|smd}}{{sup/md|dx}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger: Shadows of Almia===&lt;br /&gt;
[[File:Happy Mood SoA.png|frame|Two {{OBP|Pokémon|species}} in a &#039;&#039;Happy Mood&#039;&#039;]]&lt;br /&gt;
Friendship also has an effect in the second game of the [[Pokémon Ranger series]]. {{ra|Partner Pokémon}} can have the condition of &#039;&#039;Fine&#039;&#039;, &#039;&#039;Happy&#039;&#039;, or &#039;&#039;Very Happy&#039;&#039;. When it is in a &#039;&#039;Happy Mood&#039;&#039;, black musical notes appear to come out of it. Multicolored musical notes come out when it is &#039;&#039;Very Happy&#039;&#039;. This may happen whether or not it is with the {{player}}. This state of mind increases the speed the Partner Gauge fills up due to more Partner Energy being provided.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pinball: Ruby &amp;amp; Sapphire ===&lt;br /&gt;
{{main|Friendship Evolution|section=Pokémon Pinball: Ruby &amp;amp; Sapphire}}&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Pinball: Ruby &amp;amp; Sapphire]], the concept of [[friendship Evolution]] is represented by obtaining hearts to evolve certain Pokémon in the Evolution Mode.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Ash and Pikachu.png|thumb|250px|Ash and Pikachu in {{aniseries|JN}}]]&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
In {{aniseries|PTS}}, the bond between {{pkmn|Trainer}}s and their {{OBP|Pokémon|species}} has been a theme since [[EP001|the first episode]], in which {{Ash}} had trouble to form a friendship with his newly obtained {{AP|Pikachu}}. After risking his safety to protect Pikachu from a flock of angry {{p|Spearow}}, he had earned Pikachu&#039;s trust, and the two have been inseparable ever since.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have friendly relationships with their Trainers are said to perform better in {{pkmn|battle}}s. Ash believes that befriending a Pokémon will make it grow stronger, and he treats {{cat|Ash&#039;s Pokémon|all his Pokémon}} with utmost care and respect. However, throughout the series, some Trainers have been shown to focus on raw strength alone, disregarding their Pokémon&#039;s feelings and well being. Examples include [[Paul]] and [[Cross]].&lt;br /&gt;
&lt;br /&gt;
Aside from regular battles, friendship is valued in [[Pokémon Contest]]s, since the level of cooperation between {{pkmn|Coordinator}} and Pokémon is observed by the [[Contest Judge|panel of judges]] during the [[Appeal|Performance Stage]]. Additionally, in the [[Contest Battle|Battle Stage]], Coordinators are expected to be in synchronicity with their Pokémon the entire time. In &#039;&#039;[[AG078|Cruisin&#039; for a Losin&#039;&amp;lt;nowiki/&amp;gt;]]&#039;&#039;, the Director of the {{pkmn|Activities Committee|Contest Committee}}, [[Raoul Contesta|Mr. Contesta]], stated that a Pokémon&#039;s well being must be the number one priority of a Coordinator.&lt;br /&gt;
&lt;br /&gt;
In the {{aniseries|DP}} episode &#039;&#039;[[DP075|Our Cup Runneth Over!]]&#039;&#039;, Contest Master [[Wallace]] stressed the importance of kinship. He also said that playing with Pokémon can help Trainers and Coordinators in learning how to bring out the potential of their Pokémon. In addition to enhancing a Pokémon&#039;s appearance, {{pkmn|groomer|Pokémon grooming}} is said to make them happier. Trainers who devote themselves to the development of techniques that improve a Pokémon&#039;s health and happiness are known as {{tc|Pokémon Breeder}}s. Some people study to become [[Pokémon Connoisseur]]s to be able to identify the compatibility between Trainers and Pokémon and then offer advice on how to strengthen their friendship.&lt;br /&gt;
&lt;br /&gt;
Just like in the {{pkmn|games}}, friendship affects the [[power]] of {{m|Frustration}}. This was shown in the {{aniseries|AG}} episode &#039;&#039;[[AG175|Going for Choke!]]&#039;&#039;, in which [[Harley]]&#039;s {{p|Banette}} received a boost while using the [[move]] under the command of [[Jessie]], a Trainer it does not like. Although the concept of [[Friendship Evolution]] has not been addressed directly, the [[Soothe Bell]] has appeared in &#039;&#039;Pokémon the Series&#039;&#039;. In {{aniseries|XY}}, the friendship between Ash and his {{AP|Greninja}} triggered a temporary transformation known as the [[Bond Phenomenon]].&lt;br /&gt;
&lt;br /&gt;
In contrast with the games, where a Pokémon of a certain [[level]] will only obey its Trainer if the Trainer possesses specific achievements, disobedient Pokémon in &#039;&#039;Pokémon the Series&#039;&#039; will gain respect for their Trainers after realizing how far the Trainer is willing to go to befriend, protect, and care for the Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Trivia ==&lt;br /&gt;
* In all [[core series]] games from [[Generation III]] to [[Generation VII]], every [[Non-player character|non-playable]] {{pkmn|Trainer}}&#039;s Pokémon that knows {{m|Frustration}} or is in {{v2|Emerald}}&#039;s {{gdis|Battle Factory|III}} has 0 friendship, and all other NPCs&#039; Pokémon in those generations have 255 friendship.&lt;br /&gt;
* The instruction manual for the original version of &#039;&#039;Pokémon Gold and Silver&#039;&#039; erroneously claims that happiness could be decreased by storing the Pokémon in the PC, and increased by just using any beneficial item on it. These are actually relics from Pikachu&#039;s happiness system in &#039;&#039;Pokémon Yellow&#039;&#039; and have no effect whatsoever on happiness in &#039;&#039;Pokémon Gold and Silver&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{cute color light}}|bordercolor={{cute color dark}}&lt;br /&gt;
|zh_yue=親密度 &#039;&#039;{{tt|Chānmahtdouh|degree of intimacy}}&#039;&#039;&lt;br /&gt;
|zh_cmn=親密度 / 亲密度 &#039;&#039;{{tt|Qīnmìdù|degree of intimacy}}&#039;&#039;&lt;br /&gt;
|fi=Ystävyys&lt;br /&gt;
|fr=Bonheur&lt;br /&gt;
|de=Zuneigung&amp;lt;br&amp;gt;Freundschaft&lt;br /&gt;
|it=Affetto&lt;br /&gt;
|ko=친밀도 &#039;&#039;Chinmildo&#039;&#039;&lt;br /&gt;
|pl=Przyjaźń&lt;br /&gt;
|pt=Amizade{{tt|*|Manuals}} &lt;br /&gt;
|es=Amistad&lt;br /&gt;
|vi = Độ thân thiết&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.gamefaqs.com/gbc/198308-pokemon-gold-version/faqs/11568 GameFAQs: Pokemon Gold Version (GBC) Happiness Points FAQ by IDeLucas]&lt;br /&gt;
*[http://web.archive.org/web/20070830225419/http://www.gamefaqs.com/portable/ds/file/925601/48344 Generation IV Friendship FAQ by Ruimound]&lt;br /&gt;
*[http://www.psypokes.com/gsc/happiness.php Pokemon Gold, Silver and Crystal :: Happiness Guide]&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of Pokémon by base friendship]]&lt;br /&gt;
* [[Friendship rating]]&lt;br /&gt;
* [[Friendship Evolution]]&lt;br /&gt;
* [[Affection]]&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality|cute}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Freundschaft]]&lt;br /&gt;
[[es:Amistad]]&lt;br /&gt;
[[fr:Bonheur]]&lt;br /&gt;
[[it:Affetto]]&lt;br /&gt;
[[ja:なつき度]]&lt;br /&gt;
[[zh:亲密度]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trade&amp;diff=4563949</id>
		<title>Trade</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trade&amp;diff=4563949"/>
		<updated>2026-05-31T01:47:14Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Intro */ need information on generation 9 trading requirements!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|article|More Generation V, VII, VIII, and IX info}}&lt;br /&gt;
[[File:Trade anime.png|thumb|300px|A trade in progress in {{aniseries|JN}}]]&lt;br /&gt;
A &#039;&#039;&#039;trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|交換|こうかん}}}}&#039;&#039;&#039; &#039;&#039;exchange&#039;&#039;), also known as a &#039;&#039;&#039;Link Trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|通信交換|つうしんこうかん}}}}&#039;&#039;&#039; &#039;&#039;Link Exchange&#039;&#039;), is a process in which a [[Pokémon Trainer]] sends one of their {{OBP|Pokémon|species}} to another Trainer in exchange for one of the other Trainer&#039;s Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
In every [[core series]] Pokémon game except [[Pokémon Legends: Arceus]], trading is necessary to collect all the [[Pokémon availability|available Pokémon]]. The [[version-exclusive Pokémon]] are those that are found in other related games. In addition, some Pokémon [[Trade Evolution|evolve when traded]]. Some of these Pokémon need to be [[held item|holding]] a specific [[Evolution item]] in order to evolve.&lt;br /&gt;
&lt;br /&gt;
Starting from [[Generation II]], [[item]]s can be held by Pokémon, allowing indirect trading of holdable items. However, in Generation IV, the [[Griseous Orb]] cannot be traded, as it will automatically be put back in the Bag when a player with Origin Forme Giratina in their party enters the Union Room or Wi-Fi Room. [[Mail]] may also be held to send a message.&lt;br /&gt;
&lt;br /&gt;
In most games, there is a single animation used for all trades. Certain games however have alternate animations used in specific circumstances:&lt;br /&gt;
*In Generation III, the animation differs depending on whether the games are connected with the [[Game Link Cable]] or the [[Wireless Adapter]]&lt;br /&gt;
*In Generation V only, in-game trades with NPCs use a different animation.&lt;br /&gt;
*In Generation VI, trades done via the 3DS infrared communication use a red background instead of the usual blue one.&lt;br /&gt;
&lt;br /&gt;
Until {{g|Omega Ruby and Alpha Sapphire}}, all trading animations in the [[core series]] games used the standard {{i|Poké Ball}}, regardless of the types of Balls the traded Pokémon were actually caught in. This is corrected in Omega Ruby and Alpha Sapphire, in which trade animations show the correct Poké Ball the Pokémon was caught in.&lt;br /&gt;
&lt;br /&gt;
===Results of trading===&lt;br /&gt;
====Benefits====&lt;br /&gt;
[[File:SM Prerelease Trade.png|thumb|200px|Trading a {{p|Togedemaru}} for a {{p|Pikipek}} in {{pkmn|Sun and Moon}}]]&lt;br /&gt;
Trading is necessary in order to collect every Pokémon in the [[Pokédex]], as some Pokémon [[Version-exclusive Pokémon|can only be found]] in certain versions. For example, because {{p|Meowth}} cannot be found in {{game|Red and Blue|s|Red}}, the player must trade with someone who has obtained one from Blue, in which Meowth is readily found in the wild. Some Pokémon only [[Trade Evolution|evolve after being traded]].&lt;br /&gt;
&lt;br /&gt;
Traded Pokémon gain 1.5× the normal [[experience]] after a [[Pokémon battle]]. Pokémon traded from a game in another language will gain 1.7× experience.&lt;br /&gt;
&lt;br /&gt;
Trading may also be used to transfer limited and rare items in games from [[Generation II]] onward, such as [[Master Ball]]s or [[Soul Dew]]s, from one game to another by [[Held item|giving a Pokémon an item]].&lt;br /&gt;
&lt;br /&gt;
Trading Pokémon can also be beneficial for {{pkmn|breeding}}, since {{pkmn|Egg}}s appear more frequently if the bred Pokémon have different [[Original Trainer]]s.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI]], Trainers receive [[Poké Mile]]s for every trade made with another player. In [[Generation VII]], Trainers may receive [[Pokémon Dollar#Other currencies|Festival Coin]]s instead.&lt;br /&gt;
&lt;br /&gt;
====Drawbacks====&lt;br /&gt;
A Pokémon with an [[original Trainer]] different from its current Trainer is referred to as an [[outsider Pokémon]], and will only obey a Trainer with the sufficient number of [[Badge|Gym Badges]] or [[Island challenge|Stamps]]. The [[friendship]] of a Pokémon is set to its [[List of Pokémon by base friendship|base friendship]] when it is traded from one game to another, unless returned to its original Trainer in [[Generation VI]] or later. In addition, a traded Pokémon&#039;s nickname cannot be changed by anyone but the original Trainer, even if it hasn&#039;t been given a nickname (however, in Gen VIII, outsider Pokémon without nicknames can be nicknamed).&lt;br /&gt;
&lt;br /&gt;
Traded Pokémon are identified by the Pokémon&#039;s [[Original Trainer]] name and a five- or six-digit [[Trainer ID number|ID Number]]. Starting in [[Generation III]], even if two games have the same name and ID number, each Trainer also has a [[secret ID number]]. The odds of two Trainers having the same secret ID numbers is 1/65536 or approximately 0.002%, making it extremely unlikely that an outsider Pokémon will be treated as a regular Pokémon on a different cartridge.&lt;br /&gt;
&lt;br /&gt;
While beneficial in their own right, [[trade Evolution]]s cannot be canceled manually, requiring Pokémon that evolve when traded without a specific held item to hold an [[Everstone]] in order to stay in their current form. In [[Generation IV]] and onwards, however, the Everstone fails to prevent a traded {{p|Kadabra}} from evolving into {{p|Alakazam}}.&lt;br /&gt;
&lt;br /&gt;
===Trading process===&lt;br /&gt;
====Generations I-IV====&lt;br /&gt;
The actual trading interface remained largely the same throughout the series&#039; first four generations: Each player selects one Pokémon from their party to offer for trade; once decided, they can review the [[stats]] (and, when applicable, [[Ability]] or [[item]]) of the other Pokémon before confirming or cancelling the trade. The player may perform multiple trades in a row.&lt;br /&gt;
&lt;br /&gt;
It is not possible to trade Pokémon stored in the [[PC]] in these generations, so they must be placed in the party prior to speaking with the receptionist at a Pokémon Center.&lt;br /&gt;
&lt;br /&gt;
Generation IV&#039;s [[Global Trade System]] utilized a separate trading process, in which players deposited one Pokémon at a time (requesting another Pokémon in exchange) and other players searched and traded for them at their leisure. Once traded, the original player received the Pokémon upon logging in to the GTS. If the Pokémon was not traded, the original player was able to cancel the offer by withdrawing their Pokémon from the GTS. Due to the Wi-Fi shutdown, this feature is no longer officially supported as of May 20, 2014.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
{{anchor|Negotiation Trade}}&lt;br /&gt;
Players can now offer and trade Pokémon from either their current party or directly from their PC&#039;s storage system.&lt;br /&gt;
&lt;br /&gt;
There is a new trade system exclusive to these games called &#039;&#039;&#039;Negotiation Trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|ネゴシエーション{{tt|交換|こうかん}}}}&#039;&#039;&#039; &#039;&#039;Negotiation Exchange&#039;&#039;), in which each player may select up to three Pokémon to offer the other player. Once decided, they may review the offered Pokémon (checking stats, Ability, etc.) and confirm one to be traded. Players may trade several Pokémon in a row if desired. A set of four emoticons (Smile Mark, Saddened Mark, Heart Mark, Surprise Mark) also allows for limited communication between players. Negotiation Trades are used in the [[Union Room]], but not [[infrared]] trades (which only allow players to offer one Pokémon at a time).&lt;br /&gt;
&lt;br /&gt;
Players registered on each other&#039;s [[Pal Pad]] can communicate with live voice chat during the trade. In addition to showing the Pokémon on offer, the top screen also includes an abstract glimpse of the other player&#039;s Pokémon collection in the form of PC boxes with individual Pokémon represented by their [[List of Pokémon by color|Pokédex color]].&lt;br /&gt;
&lt;br /&gt;
The GTS, in addition to the deposit/search-based system introduced in Generation IV, receives a second trading mode (&amp;quot;GTS Negotiations&amp;quot;) allowing two players to connect and trade Pokémon using this system. Like Generation IV, Generation V&#039;s GTS was shut down in 2014.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
Trading functions (including the GTS) are no longer a service of Pokémon Centers, but are instead accessible at any time through the [[Player Search System]] on the [[Nintendo 3DS]]&#039;s lower screen.&lt;br /&gt;
&lt;br /&gt;
The trading process has been streamlined since Generation V, with each player showing only one Pokémon at a time (instead of three) before being prompted to make an offer. Chat emoticons have been removed, but voice chat is still available when the player trades with someone on their 3DS&#039;s Friends List.&lt;br /&gt;
&lt;br /&gt;
The GTS has also been updated, now allowing the player to enter the species name of any Pokémon using a &amp;quot;What Pokémon?&amp;quot; option in the Pokémon selection list. This allows players to trade for Pokémon that they have not seen in the game.&lt;br /&gt;
&lt;br /&gt;
A third trading method, called [[Wonder Trade]], is introduced this generation: when performing a Wonder Trade, the player selects one of their Pokémon and it is immediately traded with another player using Wonder Trade, with no further confirmation or any communication between players, meaning that the Pokémon the player receives in exchange for theirs is a complete surprise.&lt;br /&gt;
&lt;br /&gt;
====Generation VII====&lt;br /&gt;
The PSS has been replaced and split between the [[Quick Link]] and [[Festival Plaza]] options in the [[menu]]. Quick Link allows for players to locally trade Pokémon, while the Festival Plaza allows for trading through the Internet. The GTS and Wonder Trade are usable while in the Festival Plaza.&lt;br /&gt;
&lt;br /&gt;
The GTS is similar to its Generation VI counterpart, though filtering has been adjusted and searching for a Pokémon by letter will now show that Pokémon&#039;s icon next to its name.&lt;br /&gt;
&lt;br /&gt;
===Limitations on trading===&lt;br /&gt;
====Trading between game generations====&lt;br /&gt;
Pokémon can be traded between [[Generation I]] and [[Generation II]] games using the [[Time Capsule]] feature. For compatibility purposes, the Pokémon to be traded from the Generation II game must be {{cat|Generation I Pokémon|a species that existed in Generation I}} and cannot have any {{cat|Generation II moves|moves introduced in Generation II}}. The [[Time Capsule exploit]] can be used to trick the game into trading {{cat|Generation II Pokémon}} back to [[Generation I]] as well, but they will become [[glitch Pokémon]] like [[MissingNo.]]. Additionally, the {{DL|List of glitches in Generation I|trade Evolution learnset oversight}} can also be used to trade a Pokémon with a Generation II move back to a Generation I game, though it will become a [[glitch move]]. This is the only instance in the series in which players can directly trade Pokémon using games in different generations ({{g|HOME}} allows trading Pokémon last used in different generations, but only within HOME itself).&lt;br /&gt;
&lt;br /&gt;
It is not officially possible to trade between Generation II and [[Generation III]] games.&lt;br /&gt;
&lt;br /&gt;
Starting in [[Generation IV]], Pokémon from previous generations can be [[transfer]]red to newer generations (and from [[Generation IX]] back to [[Generation VIII]]) through a variety of methods, though none of them involve trading.&lt;br /&gt;
&lt;br /&gt;
====Inter-language trading====&lt;br /&gt;
=====Generation I and II=====&lt;br /&gt;
In the Generation I and II core series games, Western language games (English, French, German, Italian, Spanish) can all trade with each other without issue. Attempting to trade between Japanese and non-Japanese Generation I and II core series games causes corruption of both save files.&amp;lt;ref&amp;gt;https://web.archive.org/web/20221009111851/http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#erasing&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Korean versions of Pokémon Gold and Silver can successfully trade with Western language Generation I and II games (but not Japanese games). However, due the [[Character encoding (Generation II)|character encoding]] differences, {{wp|Hangul}} characters (i.e. in the names of traded Pokémon and their Original Trainers) will become garbled on Western language games, possibly including control characters which may have unexpected effects. However, unlike attempting to trade between Western and Japanese games, save data is not corrupted. Conversely, attempting to trade between Japanese and Korean games will corrupt both games&#039; save files.&lt;br /&gt;
&lt;br /&gt;
In the Virtual Console releases of the Generation I and II games, different language Western Virtual Console games can communicate; however, Japanese, Korean, and Western games cannot connect to each other at all. In the Korean Virtual Console release of Pokémon Gold and Silver, this effectively makes the [[Time Capsule]] and [[Diploma]] inaccessible barring glitches.&lt;br /&gt;
&lt;br /&gt;
In these games, a Pokémon is determined to be [[nickname]]d if its name does not match its species name. As a result, if an unnicknamed Pokémon is traded to a game in a different language where the Pokémon&#039;s species has a different name, its name will be treated as a nickname. For example, in an English Generation I or II game, a foreign {{p|Pichu}} named &amp;quot;PICHU&amp;quot; will evolve into a {{p|Pikachu}} nicknamed &amp;quot;PIKACHU&amp;quot;, but a foreign {{p|Charmander}} named &amp;quot;[[List of French Pokémon names|SALAMECHE]]&amp;quot; will retain the name &amp;quot;SALAMECHE&amp;quot; after evolving into a {{p|Charmeleon}} as if it were a nickname. Because these games do not track [[language of origin]], if a traded Pokémon from Generation I or II is sent to [[Pokémon Bank]] via [[Poké Transporter]], its language of origin is determined based on the game from which the Pokémon is transferred, not the game from which it originally came.&lt;br /&gt;
&lt;br /&gt;
=====Generation III=====&lt;br /&gt;
In the Generation III core series games, trading became possible between all versions of the games.&lt;br /&gt;
&lt;br /&gt;
In Japanese, Pokémon and Trainer names have a 5 character limit, in contrast to the 10 character limit in Western language games. If a Pokémon whose name or Original Trainer is longer than 5 characters is traded to a Japanese game, in the Japanese game it will only display the first 5 characters.&lt;br /&gt;
&lt;br /&gt;
In [[Generation III]] (except in v1.0 of English {{game|Ruby and Sapphire|s}}), if a Pokémon originates from a different language to the current game, when it evolves its name will not be changed, with the old name treated as a nickname; thus, if a {{p|Pichu}} named &amp;quot;PICHU&amp;quot; from an Italian game is evolved in an English game, when it evolves it will be a {{p|Pikachu}} nicknamed &amp;quot;PICHU&amp;quot;. In v1.0 of English Pokémon Ruby and Sapphire, like in the Generation I and II games, if a Pokémon&#039;s current name is the same as its species name in the language of the game in which it was evolved, it will be treated as non-nicknamed, so its species name will change upon Evolution.&lt;br /&gt;
&lt;br /&gt;
=====Generation IV=====&lt;br /&gt;
In the Generation IV core series games, with the advent of worldwide online trading via [[Nintendo Wi-Fi Connection]], trading between different languages is better supported. All languages except Korean can freely trade with each other without issue.&lt;br /&gt;
&lt;br /&gt;
Because the Korean versions of {{game|Diamond and Pearl|s}} were released significantly later, non-Korean versions of the Generation IV games do not support {{wp|Hangul}} characters. Korean and non-Korean games are prevented from trading with each other directly via the [[Union Room]] or Wi-Fi Club, but could trade via the [[Global Trade System|GTS]]. Korean language games can also [[Pal Park|migrate]] Pokémon from Japanese or English copies of the Generation III games.&lt;br /&gt;
&lt;br /&gt;
If an unnicknamed Pokémon evolves, its name is changed to the name of its species after Evolution in its current game&#039;s language (regardless of its [[language of origin]]). In these games, there is a separate flag to indicate whether a Pokémon is nicknamed.&lt;br /&gt;
&lt;br /&gt;
Pokémon from foreign-language games unlock [[foreign Pokédex entries]] if traded to a game of a different language. In {{game|Diamond and Pearl|s}}, foreign Pokédex entries can only be obtained for 14 specific Pokémon; in {{game2|HeartGold|SoulSilver|Platinum}}, foreign Pokédex entries can be unlocked for all Pokémon.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onwards=====&lt;br /&gt;
Starting in Generation V, Pokémon can be traded between all games, regardless of language.&lt;br /&gt;
&lt;br /&gt;
From Generation IV to VII, if an unnicknamed Pokémon evolves or a Pokémon hatches without being given a nickname, its name becomes the name of its species in its current game&#039;s language (regardless of its [[language of origin]]). For example, a French {{p|Bulbasaur}} without a nickname that evolves in an English-language game will evolve into an {{p|Ivysaur}} named &amp;quot;Ivysaur&amp;quot;, but will still be flagged as a French-language Pokémon and will unlock the corresponding foreign Pokédex entries for Ivysaur and {{p|Venusaur}} as it evolves.&lt;br /&gt;
&lt;br /&gt;
In Generation VIII onwards, if an unnicknamed Pokémon evolves, its name will change to that of the evolved form in its [[language of origin]]. For example, a French Bulbasaur without a nickname that evolves in an English-language game will evolve into an Ivysaur named &amp;quot;Herbizarre&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Hardware requirements====&lt;br /&gt;
Trading requires two game consoles and two Pokémon games of compatible generations. [[Game Freak]]&#039;s intention is that players trade with friends, although some serious players purchase multiple consoles.&lt;br /&gt;
&lt;br /&gt;
Prior to {{2v2|FireRed|LeafGreen}}, trading required a [[Game Link Cable]]. {{3v2|FireRed|LeafGreen|Emerald}} can trade using a [[GBA Wireless Adapter]] or a Game Link Cable. From [[Generation IV]] onwards, trading uses wireless communication and does not require additional hardware beyond two consoles. Although the Nintendo DS supports [[Generation III]] games, it cannot be used to trade between those games as the DS lacks hardware support for the Game Link Cable.&lt;br /&gt;
&lt;br /&gt;
The [[Nintendo Switch]] allows multiple users to use a single console, and the Switch version of [[Pokémon HOME]] allows one user to access all save files on the console. Therefore, Pokémon can be moved between save files on the same Switch without trading.&lt;br /&gt;
&lt;br /&gt;
====Pokémon that cannot be traded====&lt;br /&gt;
=====Mid-generation additions=====&lt;br /&gt;
Starting with Generation IV, mid-generation releases started including new moves, items, forms, or even species of Pokémon. Since, prior to Generation VIII, they were impossible to trade to games that predate them, additional limitations have been put in place for them specifically. Most can be circumvented by altering the Pokémon&#039;s moveset, held item and/or form, and with the exception of the [[Spiky-eared Pichu]]-related limitation, all of them have been lifted in their respective following Generations:&lt;br /&gt;
&lt;br /&gt;
In Generation IV or V, new forms or items cannot be traded at all, even between games that support them. They include:&lt;br /&gt;
* Introduced in {{game|Platinum}}:&lt;br /&gt;
** New {{p|Rotom}} and {{p|Shaymin}} forms, the Pokémon automatically revert to their original forms before they can be traded.&lt;br /&gt;
** The Origin Forme {{p|Giratina}} must regain its Altered Forme by unequipping the [[Griseous Orb]] before it can be traded.&lt;br /&gt;
* Introduced in {{game|HeartGold and SoulSilver|s}}:&lt;br /&gt;
** The [[Spiky-eared Pichu]]. Since it cannot change forms, it cannot be traded at all.&lt;br /&gt;
* Introduced in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]:&lt;br /&gt;
** The [[forces of nature]] cannot be traded while in their Therian Formes, they must be returned to their Incarnate Formes by using the [[Reveal Glass]].&lt;br /&gt;
** Resolute Form {{p|Keldeo}} must revert to its Ordinary Form by forgetting {{m|Secret Sword}} before it can be traded.&lt;br /&gt;
&lt;br /&gt;
In Generation VI and VII ([[3DS]] games only), Pokémon with new moves, as well as new forms, items, and species can be freely traded between games that support them, but not to those that predate them:&lt;br /&gt;
* Introduced in {{game|Omega Ruby and Alpha Sapphire|s}}, cannot be traded to {{game|X and Y|s}}:&lt;br /&gt;
** Pokémon holding new [[Mega Stone]]s or [[Colored orbs]].&lt;br /&gt;
** The [[Cosplay Pikachu]].&lt;br /&gt;
** While it can be traded to {{game|X and Y|s}}, Unbound {{p|Hoopa}} will automatically revert to its Confined form.&lt;br /&gt;
** Pokémon cannot be traded to X and Y while knowing any of {{m|Precipice Blades}}, {{m|Origin Pulse}}, {{m|Dragon Ascent}} or {{m|Hyperspace Fury}}.&lt;br /&gt;
* Introduced in {{g|Ultra Sun and Ultra Moon}}, cannot be traded to {{g|Sun and Moon}}:&lt;br /&gt;
** New species introduced in the games: {{p|Poipole}}, {{p|Naganadel}}, {{p|Stakataka}}, {{p|Blacephalon}}, and {{p|Zeraora}}.&lt;br /&gt;
** [[Pikachu in a cap|Partner Cap Pikachu]], {{p|Rockruff}} with {{a|Own Tempo}} (which the game considers to be a new form) and Dusk Form {{p|Lycanroc}}.&lt;br /&gt;
** Pokémon cannot be traded to Sun and Moon while knowing any of {{m|Mind Blown}}, {{m|Plasma Fists}} or {{m|Photon Geyser}}&lt;br /&gt;
&lt;br /&gt;
Starting with [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], main series games no longer support direct trades between games that aren&#039;t paired releases, rendering this matter moot.&lt;br /&gt;
&lt;br /&gt;
DLC packs for {{game|Sword and Shield|s}} and {{game|Scarlet and Violet|s}} that introduce new moves, items, forms, and species, also come with free compatibility updates that are installed regardless of the purchase of said DLC, avoiding this issue completely.&lt;br /&gt;
&lt;br /&gt;
=====Other cases=====&lt;br /&gt;
Pokémon with certain {{DL|Ribbon|Gift Ribbons}} (such as the {{DL|List of Ribbons in the games|Classic Ribbon}}) cannot be traded over the GTS or through Wonder Trade.&lt;br /&gt;
&lt;br /&gt;
Due to requiring special handling by the game, [[Pokémon fusion|fused Pokémon]] cannot be traded. These are Black and White {{p|Kyurem}}, Dawn Wings and Dusk Mane {{p|Necrozma}} and Ice Rider and Shadow Rider {{p|Calyrex}}.&lt;br /&gt;
&lt;br /&gt;
Due to being tied to a significant number of game mechanics in their respective games, {{OBP|partner Pokémon|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}} in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]] and the befriended [[Koraidon (game)|Koraidon]]{{sup/9|S}}/[[Miraidon (game)|Miraidon]]{{sup/9|V}} in {{g|Scarlet and Violet}} cannot be traded. In both cases, the game offers means to catch additional specimens of the same species to which the restriction does not apply. Also, in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], the currently selected [[walking Pokémon]] cannot be traded until it is deselected.&lt;br /&gt;
&lt;br /&gt;
===Requirements for trading===&lt;br /&gt;
====Generation I====&lt;br /&gt;
The {{player}} cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Oak]] at [[Pallet Town]].&lt;br /&gt;
&lt;br /&gt;
====Generation II====&lt;br /&gt;
The player cannot trade Pokémon before transporting the [[Mystery Egg]] to [[Professor Elm]]. The [[Time Capsule]] cannot be used until the player has met [[Bill]] at [[Ecruteak City]]&#039;s [[Pokémon Center]], and waiting until the next day when setup is completed.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
In order for the player to be able to trade from Ruby, Sapphire, and Emerald to Pokémon Colosseum or Pokémon XD: Gale of Darkness; they need at least two (non-{{pkmn|Egg}}) Pokémon in their party. To be able to trade from Pokémon FireRed and LeafGreen to Pokémon Colosseum and Pokémon XD: Gale of Darkness, the player needs to help [[Celio]] upgrade the [[Pokémon Network Center]] to Link Level 2.&lt;br /&gt;
&lt;br /&gt;
====={{2v2|Ruby|Sapphire}}=====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Birch]] at [[Littleroot Town]]. To trade with another game, the player must have at least two Pokémon in the party. Trading with FireRed, LeafGreen, or Emerald will automatically activate the National Pokédex.&lt;br /&gt;
&lt;br /&gt;
====={{2v2|FireRed|LeafGreen}}=====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from Professor Oak at Pallet Town. The player must have at least two Pokémon in the party in order to trade with another game.&lt;br /&gt;
&lt;br /&gt;
In a departure from the main series&#039; tradition, additional limitations on trades were put in place, which cannot be lifted before completing the game at least once:&lt;br /&gt;
* At the beginning of the game, trades are only possible with other copies of FireRed and LeafGreen. In addition, trades involving Eggs or Pokémon not in the Kanto Pokédex are blocked. Pokémon that [[Evolution|evolve]] into a [[Generation II]] Pokémon by trading will stop evolving.&lt;br /&gt;
* Obtaining the National Pokédex unblocks trades for Pokémon and Eggs outside of the Regional Pokédex.&lt;br /&gt;
* Bringing the {{i|Ruby}} and {{i|Sapphire}} Key Items to complete [[Celio]]&#039;s {{DL|Pokémon Network Center|Network Machine}} allows trades with Ruby, Sapphire, and Emerald versions, as well as with [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]].&lt;br /&gt;
&lt;br /&gt;
=====[[Pokémon Emerald Version|Emerald]]=====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Birch]] at [[Littleroot Town]]. To trade with another game, the player must have at least two Pokémon in the party.&lt;br /&gt;
&lt;br /&gt;
Restrictions similar to those in FireRed and LeafGreen also apply to this version:&lt;br /&gt;
* At the beginning of the game, trades are only possible with other copies of Emerald, as well as [[Pokémon Colosseum|Colosseum]], Ruby and Sapphire. In addition to that, trades that involve Eggs or Pokémon that aren&#039;t in the Hoenn Pokédex are blocked unless Colosseum is trading non-Hoenn Dex Pokémon to Emerald.&lt;br /&gt;
* Obtaining the National Pokédex unblocks trades for Pokémon outside of the Regional Pokédex, as well as Eggs, and allows trading with FireRed and LeafGreen, as well as with [[Pokémon XD: Gale of Darkness]].&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
[[File:Platinum trade ball.png|frame|A trade in Generation IV]]&lt;br /&gt;
====={{3v2|Diamond|Pearl|Platinum}}=====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Rowan]] at [[Sandgem Town]]. Also, to trade with another game, the player has to have at least two Pokémon in the party. It is possible to obtain a non-regional Pokémon when trading Pokémon from another Generation IV game &#039;&#039;without&#039;&#039; having acquired the National Pokédex. In Platinum, the player is now able to press B to select the &amp;quot;CANCEL&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
====={{2v2|HeartGold|SoulSilver}}=====&lt;br /&gt;
Similar to Diamond, Pearl, and Platinum, trading cannot occur until the player has obtained their Pokédex from [[Professor Oak]] at [[Mr. Pokémon|Mr. Pokémon&#039;s house]]. The player must have at least two Pokémon in the party in order to trade with another game; but no additional prerequisite is needed to trade with the Sinnoh games: this can be done at the very beginning of the game.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
====={{2v2|Black|White}}=====&lt;br /&gt;
The player cannot trade Pokémon until they have obtained the {{badge|Trio}} from the [[Striaton Gym]] and completed the [[C-Gear]] sub-quest for [[Fennel]]. This prevents the player from trading for a Pokémon that knows {{m|Cut}} in order to access the blocked-off section of [[Dreamyard]] early, as [[HM]] usage is not restricted by [[Badge]] ownership in Unova.&lt;br /&gt;
&lt;br /&gt;
The player is also prevented from trading party Pokémon that know any [[HM]] move via Infrared Connection, most likely to prevent trading away a Pokémon whose HM move is needed in a certain area. An example of this would be trading away any Pokémon in the party who know Fly or Surf while on a patch of land surrounded by water.&lt;br /&gt;
&lt;br /&gt;
====={{2v2|Black|White|2}}=====&lt;br /&gt;
Similar to Black and White, the player cannot trade Pokémon until they have received the {{badge|Basic}} from the [[Aspertia Gym]] and have received the C-Gear from [[Bianca]]. There is no prerequisite to trade with Black and White.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
====={{pkmn|X and Y}}=====&lt;br /&gt;
The player may trade Pokémon as soon as they have at least two Pokémon in their party, which is the minimum requirement for conducting a trade with another game.&lt;br /&gt;
&lt;br /&gt;
====={{pkmn|Omega Ruby and Alpha Sapphire}}=====&lt;br /&gt;
The player must wait until they have obtained the {{DL|PokéNav Plus|PlayNav}} from [[Wally]] after helping him catch a Pokémon. The player must have two Pokémon in their party to trade.&lt;br /&gt;
&lt;br /&gt;
====Generation VII====&lt;br /&gt;
====={{pkmn|Sun and Moon}} and {{pkmn|Ultra Sun and Ultra Moon}}=====&lt;br /&gt;
The player must wait to trade Pokémon until they gain the Quick Link option in their [[menu]] upon their first visit to a [[Pokémon Center]], which will allow them to trade with someone nearby. In order to trade over the Internet (GTS, Wonder Trade, or Link Trade), the player must use [[Festival Plaza]], which is unlocked at the same time. The player may require at least two Pokémon in their party to trade with another game.&lt;br /&gt;
&lt;br /&gt;
====={{pkmn|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}=====&lt;br /&gt;
The game&#039;s multiplayer features, including trades, are unlocked by delivering [[Professor Oak]] his [[Parcel]] and receiving [[Razz Berry|Razz Berries]] from him. Trading with another game requires having at least two Pokémon in the party and/or the Pokémon Box, [[Partner Pokémon (Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!)|Partner Pokémon]] and [[walking Pokémon]] do not count and cannot be traded.&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
====={{pkmn|Sword and Shield}}=====&lt;br /&gt;
The game&#039;s multiplayer features, including [[Y-Comm]], are unlocked once the player obtains a [[Dynamax Band]] from [[Professor Magnolia]] on [[Galar Route 2|Route 2]].&lt;br /&gt;
&lt;br /&gt;
====={{pkmn|Brilliant Diamond and Shining Pearl}}=====&lt;br /&gt;
The player cannot trade Pokémon before getting a Pokédex from [[Professor Rowan]] at [[Sandgem Town]]. Also, the player has to have at least two Pokémon in the party and/or the PC in order to trade with another game.&lt;br /&gt;
&lt;br /&gt;
====={{pkmn|Legends: Arceus}}=====&lt;br /&gt;
The game&#039;s online features, including trades, are unlocked after completing [[Task (Legends: Arceus)#Missions|Mission 4: &amp;quot;Getting to Work on Research Tasks&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon that evolve when traded===&lt;br /&gt;
{{main|Trade Evolution}}&lt;br /&gt;
Several Pokémon evolve when traded. Most of the Pokémon that evolve when traded can only do so while holding a specific [[Evolution item]].&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
===Pokémon Stadium series===&lt;br /&gt;
[[File:Stadium Trade.png|thumb|left|220px|In Pokémon Stadium]]&lt;br /&gt;
[[File:Stadium 2 Trade.png|thumb|220px|In Pokémon Stadium 2]]&lt;br /&gt;
The games in the [[Pokémon Stadium series]] can connect to the [[core series]] games via the [[Transfer Pak]]. In the {{jpn|Pokémon Stadium|Japanese Pokémon Stadium}}, the trade feature is found at the [[main menu]]. In [[Pokémon Stadium]] and {{pkmn|Stadium 2}}, there is a trade machine in the {{OBP|Pokémon Lab|Stadium}}.&lt;br /&gt;
&lt;br /&gt;
The Japanese Pokémon Stadium and Pokémon Stadium are compatible with the [[Generation I]] core series games. [[Pokémon Stadium 2]] is compatible with both Generation I and {{gen|II}} core series games.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum and XD: Gale of Darkness===&lt;br /&gt;
[[File:Pokémon Colo XD Trade.png|thumb|220px|A trade is happening with an eligible game.]]&lt;br /&gt;
In [[Pokémon Colosseum]] and {{pkmn|XD: Gale of Darkness}}, the player can trade Pokémon with the [[Generation III]] core series games after [[Evice]]{{sup/ss|Colo}} or [[Greevil]]{{sup/ss|XD}} has been defeated. It is not possible to directly trade between Colosseum and XD.&lt;br /&gt;
&lt;br /&gt;
In the core series games, there is no data for [[Shadow Pokémon]] or [[Shadow move]]s, nor the ability to [[purification|purify]] these Pokémon. Only after a Shadow Pokémon is purified (changed back into normal) in its original game, it can be traded to the core series games.&lt;br /&gt;
&lt;br /&gt;
Pokémon Colosseum and XD are unable to receive [[Pokémon Egg]]s, or any Pokémon holding a [[Mail]] item or an [[Enigma Berry]].&lt;br /&gt;
&lt;br /&gt;
===My Pokémon Ranch===&lt;br /&gt;
In [[My Pokémon Ranch]], Hayley will only offer to trade with the player after they have completed a wanted request, and will only trade specific Pokémon and only if she has already brought one of them to the Ranch.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
====Trading items====&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], items can be traded through a link cable{{sup/md|R}}/wireless communication from the [[main menu]].&lt;br /&gt;
&lt;br /&gt;
====Trade Evolutions====&lt;br /&gt;
{{main|Trade Evolution|section=Pokémon Mystery Dungeon series}}&lt;br /&gt;
&lt;br /&gt;
In the Pokémon Mystery Dungeon series, the [[trade Evolution]]s (such as {{p|Machoke}} evolving into {{p|Machamp}}) are triggered by:&lt;br /&gt;
* Using the {{MD evo item|Link Cable}} by itself.{{sup/md|rb}}{{sup/md|tds}}{{sup/md|gti}}&lt;br /&gt;
* Using the Link Cable with other available items that may be needed (such as the {{MD evo item|Metal Coat}}).{{sup/md|rb}}{{sup/md|tds}}&lt;br /&gt;
* No requirement.{{sup/md|smd}}&lt;br /&gt;
* {{MD evo item|Evolution Crystal|Evolution Crystals|g=RTDX}}.{{sup/md|dx}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{main|Trade (GO)}}&lt;br /&gt;
In {{g|GO}}, players are able to trade with registered {{OBP|Friends|GO}}. Trading Pokémon yields {{OBP|Candy|GO}} for the traded Pokémon, but also require a certain amount of {{OBP|Stardust|GO}} for each trade.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trading Card Game Pocket===&lt;br /&gt;
[[File:Trade TCG Pocket.png|200px|thumb|Trade of {{TCG ID|Genetic Apex|Nidoking|241}} and {{TCG ID|Genetic Apex|Nidoqueen|240}} before it takes place]]&lt;br /&gt;
In [[Pokémon Trading Card Game Pocket]], the player can &#039;&#039;&#039;trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トレード&#039;&#039;&#039; &#039;&#039;trade&#039;&#039;) with friends they have registered in the Social Hub. Trading was unlocked in version 1.1.0. A player can only have one active trade offer at a time; if the player is in a trade, they cannot send or receive trade offers.&lt;br /&gt;
&lt;br /&gt;
Trading consumes 1 Trade Stamina (Japanese: トレードパワー &#039;&#039;Trade Power&#039;&#039;) from both trade partners. The player can have a maximum of 5 Trade Stamina. Trade Stamina can be restored naturally, with 24 hours corresponding to 1 Trade Stamina restored. It can also be done with Trade Hourglasses (Japanese: トレード砂時計 &#039;&#039;Trade Sunadokei&#039;&#039;, transl. &#039;&#039;Trade Hourglass&#039;&#039;) or Poké gold. Trading also consumes [[Shinedust]], depending on the card&#039;s rarity. It used to consume [[Trade Token]]s until July 30, 2025.&lt;br /&gt;
&lt;br /&gt;
* {{rar/TCGP|Diamond|1}} and {{rar/TCGP|Diamond|2}}: Free&lt;br /&gt;
* {{rar/TCGP|Diamond|3}}: 1200 units of Shinedust or 120 Trade Tokens&lt;br /&gt;
* {{rar/TCGP|Diamond|4}}: 5000 units of Shinedust or 500 Trade Tokens&lt;br /&gt;
* {{rar/TCGP|Star|1}}: 4000 units of Shinedust or 400 Trade Tokens&lt;br /&gt;
Cards of the following rarities could not be traded until October 30, 2025:&lt;br /&gt;
* {{rar/TCGP|Star|2}}: 25000 units of Shinedust&lt;br /&gt;
* {{rar/TCGP|Shiny|1}}: 10000 units of Shinedust&lt;br /&gt;
* {{rar/TCGP|Shiny|2}}: 30000 units of Shinedust&lt;br /&gt;
&lt;br /&gt;
{{rar/TCGP|Star|3}}, {{rar/TCGP|Crown|1}}, and promo cards cannot be traded.&lt;br /&gt;
&lt;br /&gt;
The traded cards must have the same rarity. If a card has [[flair]], it can only be traded for a card with flair. Unlike obtaining flair, it is possible for a player to trade a card even if they only have one or two copies of it.&lt;br /&gt;
&lt;br /&gt;
Before October 30, 2025, cards from the most recent [[List of Pokémon Trading Card Game Pocket expansions|expansion]] could not be traded until the next expansion is released. After that date (which corresponds with the release of [[Mega Rising]]), new cards can be traded as soon as the set comes out, with no delay.&lt;br /&gt;
&lt;br /&gt;
To trade a card, the player chooses a tradable card from their collection and sends a trade offer for that card. A 48-hour timer starts. During that time, the card is removed from the My Cards section of the app, and the other partner may send a card to be traded. Once both parties accept the trade, the cards are sent over. If no trade agreement is reached once the timer runs out, the cards and items are returned.&lt;br /&gt;
&lt;br /&gt;
The player can block receiving trade offers in the settings. Even if they are blocking, they can still send offers themselves. The game also keeps a history of the last 30 trades conducted by the player over the past 90 days.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Butterfree Raticate trade.png|thumb|250px|A {{AP|Butterfree}} being traded for a {{AP|Raticate}} in {{aniseries|OS}}]]&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
Despite it being one of the key aspects of the games, trading is exceptionally rare in the {{pkmn|animated series}}. Only a few trades have been shown taking place, and only seven of them thus far have been significant. Many of them take place in episodes featuring the [[Magikarp salesman]]. Rather than simply exchanging Pokémon, most trades are carried out by placing [[Poké Ball]]s into a specialized [[Trade machine|trading machine]], with a monitor that displays silhouettes of the two Pokémon as they pass each other.&lt;br /&gt;
&lt;br /&gt;
The trade machine used in the animated series has seemingly been adapted into the game [[canon]], with [[Professor Oak&#039;s Laboratory]] in both [[Pokémon Stadium]] and {{g|Stadium 2}} having this type of machine for trades. In the same way, when Game Link Cables were finally able to accept the data of two Pokémon being sent at once (rather than one at a time as in [[Generation]]s {{Gen|I}} and {{Gen|II}}), the Pokémon are shown passing each other in the link space.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====List of trades in &#039;&#039;Pokémon the Series&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{blue color}}; border:3px solid #{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{green color light}}; {{roundytl|5px}}&amp;quot; | First Trainer&#039;s Pokémon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{green color light}}&amp;quot; | Second Trainer&#039;s Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}&amp;quot; | Episode traded&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0012|Ash&#039;s Butterfree}}&lt;br /&gt;
| {{Ash}}&#039;s {{AP|Butterfree}}&lt;br /&gt;
| {{MS/HOME|0020|Ash&#039;s Raticate}}&lt;br /&gt;
| A {{tc|Gentleman}}&#039;s {{AP|Raticate}}&lt;br /&gt;
| &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;&lt;br /&gt;
| Traded back the same episode.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0108|Jessie&#039;s Lickitung}}&lt;br /&gt;
| [[Jessie]]&#039;s {{TP|Jessie|Lickitung}}&lt;br /&gt;
| {{MS/HOME|0202|Jessie&#039;s Wobbuffet}}&lt;br /&gt;
| {{OBP|Benny|EP146}}&#039;s {{TP|Jessie|Wobbuffet}}&lt;br /&gt;
| &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0071|James&#039;s Victreebel}}&lt;br /&gt;
| [[James]]&#039;s {{TP|James|Victreebel}}&lt;br /&gt;
| {{MS/HOME|0070|List of Pokémon temporarily owned by the Team Rocket trio#Victreebel}}&lt;br /&gt;
| The [[Magikarp salesman]]&#039;s [[List of Pokémon temporarily owned by the Team Rocket trio#Victreebel|Weepinbell]]&lt;br /&gt;
| &#039;&#039;[[EP261|Here&#039;s Lookin&#039; at You, Elekid]]&#039;&#039;&lt;br /&gt;
| Both released the same episode.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0446}}&lt;br /&gt;
| A Trainer’s {{p|Munchlax}}&lt;br /&gt;
| {{MS/HOME|0077}}&lt;br /&gt;
| A Trainer’s {{p|Ponyta}}&lt;br /&gt;
| rowspan=2 | &#039;&#039;[[DP055|Throwing the Track Switch]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0190 f|Dawn&#039;s Aipom}}&lt;br /&gt;
| {{Ash}}&#039;s {{TP|Dawn|Aipom}}&lt;br /&gt;
| {{MS/HOME|0418|Ash&#039;s Buizel}}&lt;br /&gt;
| {{an|Dawn}}&#039;s {{AP|Buizel}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0616|Professor Juniper#Accelgor}}&lt;br /&gt;
| {{an|Bianca}}&#039;s {{p|Shelmet}}&lt;br /&gt;
| {{MS/HOME|0588|Bianca (anime)#Escavalier}}&lt;br /&gt;
| [[Professor Juniper]]&#039;s {{p|Karrablast}}&lt;br /&gt;
| &#039;&#039;[[BW063|Evolution Exchange Excitement!]]&#039;&#039;&lt;br /&gt;
| Evolved into {{p|Accelgor}} and {{p|Escavalier}} respectively.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0710Su|Jessie&#039;s Gourgeist}}&lt;br /&gt;
| [[Jessie]]&#039;s [[Jessie&#039;s Gourgeist|Pumpkaboo]]&lt;br /&gt;
| {{MS/HOME|0303|Count Pumpka#Mawile}}&lt;br /&gt;
| [[Count Pumpka]]&#039;s {{DL|List of Pokémon temporarily owned by the Team Rocket trio|Mawile}}&lt;br /&gt;
| &#039;&#039;[[XY082|A Festival Trade! A Festival Farewell?]]&#039;&#039;&lt;br /&gt;
| Pumpkaboo evolves into {{p|Gourgeist}}.&amp;lt;br&amp;gt;The trade is reversed the same episode.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0083|Gentleman (Trainer class)#Dux}}&lt;br /&gt;
| A {{tc|Gentleman}}&#039;s {{p|Farfetch&#039;d}}&lt;br /&gt;
| {{MS/HOME|0021|Gentleman (Trainer class)#Speary}}&lt;br /&gt;
| A girl&#039;s {{p|Spearow}}&lt;br /&gt;
| rowspan=2 | &#039;&#039;[[JN033|Trade, Borrow, and Steal!]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0127|Kricketina Kylie#Pinsir}}&lt;br /&gt;
| [[Goh]]&#039;s [[Goh#Pinsir|second Pinsir]]&lt;br /&gt;
| {{MS/HOME|0214|Goh&#039;s Heracross}}&lt;br /&gt;
| [[Kricketina Kylie]]&#039;s {{TP|Goh|Heracross}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{incomplete|section|Trades in other mangas}}&lt;br /&gt;
[[File:Silver Seadra.png|thumb|200px|A trade made using Pokédexes in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
Like the animated series, [[Pokémon Adventures]] does not contain many trades despite being a major part of the games. Most are not shown to need a machine to complete them. Simply hand-exchanging Pokémon can count as a trade, though it is also possible to trade by placing [[Pokédex]]es opposite each other.&lt;br /&gt;
&lt;br /&gt;
====List of trades in Pokémon Adventures====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{blue color}}; border:3px solid #{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{green color light}}; {{roundytl|5px}}&amp;quot; | First Trainer&#039;s Pokémon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{green color light}}&amp;quot; | Second Trainer&#039;s Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}&amp;quot; | Chapter traded&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0209|Green (Adventures)#Snubbull}}&lt;br /&gt;
| {{adv|Green}}&#039;s {{DL|Green (Adventures)|Snubbull}}&lt;br /&gt;
| {{MS/HOME|0116|Silver (Adventures)#Horsea}}&lt;br /&gt;
| {{adv|Silver}}&#039;s {{DL|Silver (Adventures)|Horsea}}&lt;br /&gt;
| Prior to the start of the {{MangaArc|Red, Green &amp;amp; Blue}}&lt;br /&gt;
| {{p|Snubbull}} was returned to {{adv|Green}} prior to &#039;&#039;[[PS089|The Might of... Metapod?!]]&#039;&#039;.&amp;lt;br&amp;gt;{{p|Horsea}} was returned to {{adv|Silver}} prior to &#039;&#039;[[PS109|Ampharos Amore]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{MS/HOME|0062|Poli}}&lt;br /&gt;
| rowspan=6 | {{adv|Red}}&#039;s [[Poli]], [[Saur]], and [[Pika]]&lt;br /&gt;
| {{MS/HOME|0005|Blue&#039;s Charmeleon}}&lt;br /&gt;
| rowspan=6 | {{adv|Blue}}&#039;s {{TP|Blue|Charmeleon}}, {{TP|Blue|Scyther}}, {{TP|Blue|Golduck}}&amp;lt;br&amp;gt;{{TP|Blue|Machoke}}, {{DL|Blue (Adventures)|Pidgeot}}, and {{TP|Blue|Porygon}}&lt;br /&gt;
| rowspan=6 | &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;&lt;br /&gt;
| rowspan=6 | Accident. Returned in the same chapter.&amp;lt;br&amp;gt;{{p|Machoke}} evolves into {{p|Machamp}} from the trade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0123|Blue&#039;s Scyther}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{MS/HOME|0002|Saur}}&lt;br /&gt;
| {{MS/HOME|0055|Blue&#039;s Golduck}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0067|Blue&#039;s Machamp}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 |{{MS/HOME|0025|Pika}}&lt;br /&gt;
| {{MS/HOME|0018|Blue (Adventures)#Pidgeot}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0137|Blue&#039;s Porygon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0098|Red (Adventures)#Krabby}}&lt;br /&gt;
| {{adv|Red}}&#039;s {{DL|Red (Adventures)|Krabby}}&lt;br /&gt;
| {{MS/HOME|0130|Gyara}}&lt;br /&gt;
| [[Misty]]&#039;s [[Gyara|Gyarados]]&lt;br /&gt;
| &#039;&#039;[[PS025|You Know... Articuno!]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0061|Polibo}}&lt;br /&gt;
| {{adv|Gold}}&#039;s [[Polibo]]&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;([[Held item|Holding]] [[King&#039;s Rock]])&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS/HOME|0117|Silver (Adventures)#Kingdra}}&lt;br /&gt;
| {{adv|Silver}}&#039;s {{DL|Silver (Adventures)|Kingdra|Seadra}}&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;([[Held item|Holding]] [[Dragon Scale]])&amp;lt;/small&amp;gt;&lt;br /&gt;
| &#039;&#039;[[PS109|Ampharos Amore]]&#039;&#039;&lt;br /&gt;
| Traded via [[Pokédex]].&amp;lt;br&amp;gt;Evolved into {{p|Politoed}} and {{p|Kingdra}}, respectively.&amp;lt;br&amp;gt;Returned in [[PS110|the following chapter]].&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0130|Gyara}}&lt;br /&gt;
| {{adv|Red}}&#039;s [[Gyara]]&lt;br /&gt;
| {{MS/HOME|0006|Blue&#039;s Charizard}}&lt;br /&gt;
| {{adv|Blue}}&#039;s {{TP|Blue|Charizard}}&lt;br /&gt;
| &#039;&#039;[[PS116|Rock, Paper...Scizor]]&#039;&#039;&lt;br /&gt;
| Charizard returned to Blue in &#039;&#039;[[PS180|The Last Battle XIV]]&#039;&#039;.&amp;lt;br&amp;gt;Gyarados returned to Red by at least [[PSs1]].&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0003|Saur}}&lt;br /&gt;
| {{adv|Red}}&#039;s [[Saur]]&lt;br /&gt;
| {{MS/HOME|0006|Blue&#039;s Charizard}}&lt;br /&gt;
| {{adv|Blue}}&#039;s {{TP|Blue|Charizard}}&lt;br /&gt;
| &#039;&#039;[[PS288|Give It Your Best, Blastoise]]&#039;&#039;&lt;br /&gt;
| Returned in &#039;&#039;[[PS302|Phew for Mew]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0112|Blue&#039;s Rhyperior}}&lt;br /&gt;
| {{adv|Blue}}&#039;s {{TP|Blue|Rhydon}}&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;([[Held item|Holding]] [[Protector]])&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:XYLoadingMS.png|link=Silver (Adventures)]]&lt;br /&gt;
| {{adv|Silver}} (traded Pokémon unknown)&lt;br /&gt;
| Prior to &#039;&#039;[[PS449|Raising the Stakes with Rhyperior]]&#039;&#039;&lt;br /&gt;
| Traded via [[Pokédex]].&amp;lt;br&amp;gt;{{p|Rhydon}} evolved into {{p|Rhyperior}}.&amp;lt;br&amp;gt;Rhyperior returned prior to &#039;&#039;[[PS582|Pinsir Glares]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0616|Whitley (Adventures)#Accelgor}}&lt;br /&gt;
| {{adv|Blake}}&#039;s {{p|Shelmet}}&lt;br /&gt;
| {{MS/HOME|0588|Blake (anime)#Escavalier}}&lt;br /&gt;
| {{adv|Whitley}}&#039;s {{p|Karrablast}}&lt;br /&gt;
| &#039;&#039;[[PS543|Abyssal Ruins]]&#039;&#039;&lt;br /&gt;
| Traded via [[Pokédex]].&amp;lt;br&amp;gt;Evolved into {{p|Accelgor}} and {{p|Escavalier}} respectively.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0818|Sniffler}}&lt;br /&gt;
| [[Marvin]]&#039;s [[Sniffler]]&lt;br /&gt;
| [[File:XYLoadingMS.png|link=Hop]]&lt;br /&gt;
| [[Hop]] (traded Pokémon unknown)&lt;br /&gt;
| &#039;&#039;[[PASS41|Shing!! Final Form]]&#039;&#039;&lt;br /&gt;
| Returned in &#039;&#039;[[PASS43|Fwoom!! Goodbye, Galar]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0952|Violet Lang#Scovillain}}&lt;br /&gt;
| {{Violet}}&#039;s {{p|Scovillain}}&lt;br /&gt;
| {{MS/HOME|0943|Arven&#039;s Mabosstiff}}&lt;br /&gt;
| [[Arven&#039;s Mabosstiff]]&lt;br /&gt;
| rowspan=2 | &#039;&#039;[[PASV03|Battle! Team Star, the Delinquents!!]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0943|Arven&#039;s Mabosstiff}}&lt;br /&gt;
| {{Violet}}&#039;s {{TP|Arven|Mabosstiff}}&lt;br /&gt;
| {{MS/HOME|0928|Arven#Smoliv}}&lt;br /&gt;
| [[Arven]]&#039;s {{p|Smoliv}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
The following is a list of cards relating to &#039;&#039;&#039;trades&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Related cards|Trainer|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Base Set|Pokémon Trader|77}}|type=Trainer|enset=Base Set|enrarity=Rare|ennum=77/102|enset2=Base Set 2|enrarity2=Rare|ennum2=106/130|enset3=Legendary Collection|enrarity3=Rare|ennum3=103/110|jpset=Expansion Pack|jprarity=Rare}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Trade Please|Trade Please!|promo}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Unnumbered Promotional cards|jprarity=}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Vending|Deck Exchange|S3}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Expansion Sheet 3|jprarity=}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Vending|Bill&#039;s PC|S3}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Expansion Sheet 3|jprarity=}}&lt;br /&gt;
{{cardlist/footer|Trainer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Satoshi Tajiri]] created Pokémon around the core concept of trading.&amp;lt;ref&amp;gt;[http://pokepoke31.blog.fc2.com/?mode=m&amp;amp;no=14 【ポケモンゲーム史１】「交換する」という発想　|　参考・『ポケモン・ストーリー』] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Trade&#039;&#039;&lt;br /&gt;
{{langtable|color={{green color light}}|bordercolor={{blue color dark}}&lt;br /&gt;
|zh_yue=交換 &#039;&#039;{{tt|Gāauwuhn|Exchange}}&#039;&#039;&lt;br /&gt;
|zh_cmn=交換 / 交换 &#039;&#039;{{tt|Jiāohuàn|Exchange}}&#039;&#039;&lt;br /&gt;
|fi=Vaihto&lt;br /&gt;
|fr=Échange&lt;br /&gt;
|de=Tausch&lt;br /&gt;
|hi=सौदा {{tt|&#039;&#039;Sauda&#039;&#039;|Deal}}&lt;br /&gt;
|it=Scambio&lt;br /&gt;
|ko=교환 &#039;&#039;Gyohwan&#039;&#039;&lt;br /&gt;
|no=Bytte&lt;br /&gt;
|pl=Wymiana&lt;br /&gt;
|pt_br=Troca{{tt|*|Pokémon GO, animated series, manga (PS090, end of Adventures volume 11-present), The Official Pokémon Handbook}}&amp;lt;br&amp;gt;Transmissão{{tt|*|manga (PS109-PS110)}}&amp;lt;br&amp;gt;Negociação{{tt|*|Pokémon Red Blue and Yellow Manuals}}&lt;br /&gt;
|es=Intercambio&lt;br /&gt;
|sv=Byte&lt;br /&gt;
|vi=Trao đổi&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Link Trade&#039;&#039;&lt;br /&gt;
{{langtable|color={{green color light}}|bordercolor={{blue color dark}}&lt;br /&gt;
|zh_yue=通訊交換 &#039;&#039;{{tt|Tūngseun Gāauwuhn|Link Exchange}}&#039;&#039;&lt;br /&gt;
|zh_cmn=通訊交換 / 通讯交换 &#039;&#039;{{tt|Tōngxùn Jiāohuàn|Link Exchange}}&#039;&#039;&amp;lt;br&amp;gt;連線交換 &#039;&#039;{{tt|Liánxiàn Jiāohuàn|Link Exchange}}&#039;&#039; {{tt|*|Ching Win, Pokémon Adventures volume 11}}&lt;br /&gt;
|fr=Échange Link&lt;br /&gt;
|de=Linktausch&lt;br /&gt;
|it=Scambio in link&lt;br /&gt;
|ko=통신교환 &#039;&#039;Tongsin Gyohwan&#039;&#039;&lt;br /&gt;
|es_la=Intercambio en línea&lt;br /&gt;
|es_eu=Intercambio en conexión&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Negotiation Trade&#039;&#039;&lt;br /&gt;
{{langtable|color={{green color light}}|bordercolor={{blue color dark}}&lt;br /&gt;
|fr=Échange par négociations&lt;br /&gt;
|de=Verhandlungstausch&lt;br /&gt;
|it=Trattativa&lt;br /&gt;
|ko=네고시에이션 교환 &#039;&#039;Negotiation Gyohwan&#039;&#039;&lt;br /&gt;
|es_eu=Intercambio por negociación&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Transfer]]&lt;br /&gt;
* [[Trade machine]]&lt;br /&gt;
* [[In-game trade]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* {{cat|Episodes in which a main character trades away a Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{training}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tausch]]&lt;br /&gt;
[[es:Intercambio de Pokémon]]&lt;br /&gt;
[[fr:Échange de Pokémon]]&lt;br /&gt;
[[it:Scambio]]&lt;br /&gt;
[[ja:通信交換]]&lt;br /&gt;
[[zh:連線交換]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_Pok%C3%A9mon_by_availability&amp;diff=4555939</id>
		<title>Talk:List of Pokémon by availability</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_Pok%C3%A9mon_by_availability&amp;diff=4555939"/>
		<updated>2026-05-22T21:14:06Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* two suggestions for readability */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hi there! ==&lt;br /&gt;
If you know a fix that needs to be made, go right ahead and fix it: this page isn&#039;t (or oughtn&#039;t be) protected. But if you can&#039;t fix it, for example because a protected template is broken, please still report it here! --[[User:Eskay|Eskay]] 09:41, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Radar ==&lt;br /&gt;
Ought we made those available by Radar alone be &amp;quot;Ra&amp;quot;? It&#039;d be easy enough to add... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 00:40, 19 October 2008 (UTC)&lt;br /&gt;
:Glow ahead. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt; 00:48, 19 October 2008 (UTC)&lt;br /&gt;
:I think the templates need to be changed before we can add stuff like &amp;quot;Ra&amp;quot; for Radar, and we probably need a &amp;quot;W&amp;quot; for Walker. Also, what about swarms in HGSS? They&#039;re currently listed as &amp;quot;C&amp;quot; but shouldn&#039;t they be &amp;quot;S&amp;quot;? [[User:Dragoness|Dragoness]] 08:09, 6 February 2010 (UTC)&lt;br /&gt;
::The swarms have now been marked, thanks. What&#039;s a good plan for changing the template? --[[User:Eskay|Eskay]] 09:58, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Disponibility for Hoenn and Sinnoh Sound == &lt;br /&gt;
Put disponibility for Hoenn and Sinnoh Sound, please!--Ash 22:21, 6 December 2009 (UTC)&lt;br /&gt;
:Huh? I don&#039;t follow. I&#039;m pretty sure &amp;quot;disponibility&amp;quot; is availability, but what are Hoenn and Sinnoh Sound? (Was under HGSS heading) --[[User:Eskay|Eskay]] 09:41, 9 October 2010 (UTC)&lt;br /&gt;
::Perhaps [[Pokémon Music Channel|this]] is what Ash is looking for? It looks like the already existed when I made this post, but shouldn&#039;t it have its own icon? --[[User:Enervation|Enervation]] 03:13, 30 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pruned ==&lt;br /&gt;
I&#039;ve pruned this talk page of resolved issues, as of this timestamp. With thanks to LaprasBoi, ht14, and JDigital, for adding issues which I claim that I&#039;ve resolved. --[[User:Eskay|Eskay]] 09:41, 9 October 2010 (UTC)&lt;br /&gt;
:If we want an archive page or something, it&#039;s certainly possible to restore one from the history. --[[User:Eskay|Eskay]] 10:18, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Black and White ==&lt;br /&gt;
Looks like it is possible to catch some, but not all, earlier-generation Pokémon again? So we&#039;ll need to extend the templates for the earlier sections to allow input of B&amp;amp;W data. Also a potential opportunity to extend the template functionality as discussed above under Radar. --[[User:Eskay|Eskay]]&lt;br /&gt;
:We may want a third column for Dream World availability, if that&#039;s stable, per discussion at [[Template_talk:Availability]]. --[[User:Eskay|Eskay]] 20:01, 9 October 2010 (UTC)&lt;br /&gt;
::Also remember that there&#039;s something new besides the Dream World: the [[PokéShifter]] . {{unsigned|EzekielMaple}}&lt;br /&gt;
:::What&#039;s the point of having things like [[Poké Transfer]] and [[Pal Park]] if they aren&#039;t used? They seem close enough to [[trade]] anyway. Also, what if the Pokémon can be obtained with more than one method. For example, {{p|Qwilfish}} can be obtained in both [[phenomenon#Rippling water|rippling water]] (catch) and the [[Pokémon Dream World]].&lt;br /&gt;
&lt;br /&gt;
== Adding Pokéwalker info ==&lt;br /&gt;
&lt;br /&gt;
Since Dream World info is planned to be added, and it is not strictly part of the games, how come there&#039;s no mention about adding Pokéwalker info? [[User:Blueapple128|Blueapple128]] 04:01, 14 April 2011 (UTC)&lt;br /&gt;
:Well, I don&#039;t believe that the [[Pokémon Dream World]], the [[Pokéwalker]], and events are truly in-game, so I&#039;m proposing a move to List of Pokémon by availability. --[[User:Enervation|Enervation]] 03:18, 30 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Event Pokémon inconsistency ==&lt;br /&gt;
&lt;br /&gt;
I was under the impression that Ev stood for in-game event (GS Ball, Navel Rock, Flower Garden, etc). However, the chart lists Mewtwo as Ev in Black and White, where there is no in-game event for Mewtwo. Does Ev now stand for any Pokémon obtained in an event download? If so, there&#039;s a hell of a lot of editing that needs to be done to the Gen II, Gen III and Gen IV sections to reflect all of the event downloads that were released for them, too (including releases by Toys R US, Gamestop etc).&lt;br /&gt;
&lt;br /&gt;
I don&#039;t mind which way it is (although I&#039;d prefer the former). It&#039;s just the lack of consistency that&#039;s confusing.&lt;br /&gt;
[[User:Pacter|Pacter]] 17:03, 12 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cleanup. ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or does it really needs a cleanup? The legend is getting slightly messy. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 15:37, 9 November 2012 (UTC)&lt;br /&gt;
:I agree, and I have some ideas for it: &lt;br /&gt;
*I don&#039;t see anyone on the page marked with a P or PS, so we should just get rid of that and denote all transfers with T since it&#039;s basically the same thing.&lt;br /&gt;
*Dream World should have it&#039;s own column under Generation V, that way we can simply write C, E, and B under it.&lt;br /&gt;
*Snagged Pokemon in Colo/XD could be marked Sn so that it won&#039;t be confused with Swarm, or just use C since there&#039;s hardly any difference.&lt;br /&gt;
*Since we have Dream Radar marked I think it would also be appropriate to add a W for Pokewalker exclusive Pokemon in the HG/SS columns.&lt;br /&gt;
*The event Pokemon are a mess. I think we should only use Ev to denote the typical [[Event Pokemon]] as well as any Pokemon found through an in-game event that is triggered by either an event item or presence of another event Pokemon. I can&#039;t even verify many of the Pokemon currently marked, some information simply seems lost to history.&lt;br /&gt;
*I&#039;ve never found evidence of Mew being released at any event during Generation II so it&#039;d have to be traded from a Generation I game that received it.&lt;br /&gt;
:So those are just my main issues. If nobody objects, I&#039;ll start work on improving it soon. [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 23:01, 10 November 2012 (UTC)&lt;br /&gt;
::Well, Mew was distributed [[List of Nintendo event Pokémon in 2002#Mew|here]], but you can&#039;t see it due to limitations. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 01:26, 11 November 2012 (UTC)&lt;br /&gt;
:::Don&#039;t forget to roundy it too. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:44, 11 November 2012 (UTC)&lt;br /&gt;
::::It&#039;s bad idea to replace Snagging with C, as C is used for Poké Spot Pokémon. Also deleted Pal Park, as nothing uses it (and aside from event Pokémon, the only that could use that are Regis). [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 15:10, 11 November 2012 (UTC)&lt;br /&gt;
:::::Okay well I tidied up, fixed a few errors and added Pokéwalker info. I might start on the Dream World column soon since in places such as [[List of event Pokémon with in-game effects|here]] it has it&#039;s own box with a pink styling, so a column to match that will do. [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 04:29, 12 November 2012 (UTC)&lt;br /&gt;
::::::Need help with that? I could add it for you. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:45, 12 November 2012 (UTC)&lt;br /&gt;
:::::::Yeah go ahead, remember to change the Avail template for each gen. [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 18:27, 12 November 2012 (UTC)&lt;br /&gt;
::::::::Confused about the DW header in table. When it should be C and what about Dream World markings for Pokémon from BWB2W2? [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 17:29, 14 November 2012 (UTC) PS. For the sake of Distortion World, why Dream World has W and WE? These are for POKÉWALKER. Okay, Ev and EV are one thing, but this? This is obviously wrong. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 10:58, 15 November 2012 (UTC)&lt;br /&gt;
:::::::::Everyone found in Dream World is found in the same way, it makes no difference between BW and B2W2. And once we finish updating the column, all the DWs, DWEs and DWBs will be gone. [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 05:30, 16 November 2012 (UTC)&lt;br /&gt;
::::::::::It &#039;&#039;does&#039;&#039; make difference. For instance, you cannot catch Duosion here with original games. You have to connect with sequels. Also Froslass has WE on Dream World, for no reason, it&#039;s not visible when editing, only when viewing.[[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 13:18, 16 November 2012 (UTC)&lt;br /&gt;
:::::::::::Oh okay, I see. Well done. The article looks a lot better now. Any more ideas are welcome. [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 18:13, 23 November 2012 (UTC)&lt;br /&gt;
::::::::::::Maybe Pokéwalker header? [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 18:31, 23 November 2012 (UTC) PS.Okay, I did that for Generation I, planning for other, except some of Pokéwalker mons are exclusive to event-only areas (such as {{pw|Sightseeing}}&#039;s {{p|Torchic}}) and not sure how to mark these. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 20:05, 23 November 2012 (UTC)&lt;br /&gt;
:::::::::::::Mark them as Ev like the others. And make the column header PW so that it&#039;s not so wide. [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 03:01, 26 November 2012 (UTC)&lt;br /&gt;
::::::::::::::Okay. Also, change the in-game event Pokémon to Ev? [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 11:36, 28 November 2012 (UTC)&lt;br /&gt;
:::::::::::::::I think I like how it is now, leaving the in-game ones as EV and external ones as Ev. Or perhaps to avoid confusion, in-game events could be marked IE or something.[[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 04:33, 6 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Somewhat version-exclusives? ==&lt;br /&gt;
&lt;br /&gt;
For example, {{p|Registeel}} is only in Black 2, but via [[Key System]] communications with White 2, can be obatained in White 2. {{p|Regice}} is vice-versa. Should this fact be included or left as it is? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 10:53, 27 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tauros in Dream World ==&lt;br /&gt;
&lt;br /&gt;
The list doesn&#039;t have anything in the Dream World column for Tauros even though they can be caught there. I&#039;m not sure what letter to put in, so can someone else correct this? [[User:Pokemega32|Pokemega32]] ([[User talk:Pokemega32|talk]]) 05:30, 18 January 2013 (UTC)&lt;br /&gt;
:Riolu also. [[User:Pokemega32|Pokemega32]] ([[User talk:Pokemega32|talk]]) 05:32, 18 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A few propositions ==&lt;br /&gt;
&lt;br /&gt;
This article is getting quite complicated and hard to follow, and some parts don&#039;t quite make logical sense. I came up with a few suggestions on how to improve the article, but some of them are a little drastic so I wanted everyone else&#039;s input before I made any edits:&amp;lt;br&amp;gt;&lt;br /&gt;
1) Handling Event Pokémon:&amp;lt;br&amp;gt;&lt;br /&gt;
*Looking at the article right now, it says that Ivysaur in GSC can be obtained by evolving an event Bulbasaur. This is quite hard to imagine; GSC events are notoriously hard to get and not thoroughly documented. It is &#039;&#039;much&#039;&#039; more likely for one to get Ivysaur simply by trading from RBY.&amp;lt;br&amp;gt;&lt;br /&gt;
*Raichu from Yellow is even crazier; its obtaining method is listed as obtaining an event Surfing Pikachu and then evolving it by Thunderstone (since it doesn&#039;t have the starter Pikachu&#039;s ID number). The number of people on Earth who have done this probably can be counted on one hand, if that.&amp;lt;br&amp;gt;&lt;br /&gt;
*There is a lot of cluttering involving the labels &amp;quot;EV&amp;quot;, &amp;quot;Ev&amp;quot;, &amp;quot;EvE&amp;quot;, &amp;quot;EvB&amp;quot;, etc. Is this necessary?&amp;lt;br&amp;gt;&lt;br /&gt;
*I propose that &#039;&#039;&#039;a single label, &amp;quot;EV&amp;quot;, be used to denote event-exclusive Pokémon&#039;&#039;&#039;, and nothing else. Do we really need a precise distinction between direct distribution (ex. Keldeo) and in-game event (ex. Newmoon Island)?&amp;lt;br&amp;gt;&lt;br /&gt;
*Under this label, only those Pokémon unnecessary to obtain the Diploma would ever receive the &amp;quot;EV&amp;quot; label. There might be a few exceptions for corner cases like Ho-oh, Lugia, Phione, Zorua, and Zoroark, but all other Pokemon should be listed under &amp;quot;T&amp;quot; if they are not normally obtainable in that game. For example, what&#039;s more likely: getting a Bulbasaur in Gen V through an event, or getting it by trading one from HGSS?&amp;lt;br&amp;gt;&lt;br /&gt;
2) Handling the Pokéwalker and Dream World columns:&amp;lt;br&amp;gt;&lt;br /&gt;
*Much of these columns don&#039;t make sense. They are not games in the same sense as the main series or Colo/XD, and the idea of trading or evolving Pokémon within them doesn&#039;t seem right.&amp;lt;br&amp;gt;&lt;br /&gt;
*I propose that &#039;&#039;&#039;these columns are completely removed, and their contents merged with the main series columns&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
*Pokéwalker-exclusive Pokémon should be given &amp;quot;Pw&amp;quot;, &amp;quot;PwE&amp;quot;, or &amp;quot;PwB&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
*To perhaps merge some labels, both Dream World and Dream Radar-exclusive Pokémon should be given &amp;quot;Dr&amp;quot;, &amp;quot;DrE&amp;quot;, or &amp;quot;DrB&amp;quot;, with &amp;quot;Dr&amp;quot; standing for &amp;quot;Dream&amp;quot;. Again, these are for Pokémon &#039;&#039;exclusive&#039;&#039; to the side game, and should not be used if the Pokémon is obtainable normally.&amp;lt;br&amp;gt;&lt;br /&gt;
That second one might be controversial, and I&#039;m definitely open to other opinions. How does this sound? [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 04:47, 14 February 2013 (UTC)&lt;br /&gt;
:: I agree with you with the Event Pokémon part: this change would be very useful for whose want to get the Diploma, p.e. IMHO only events-EXCLUSIVE pokémon should be marked as Ev/EV/EVB ecc ecc. Do we need someone&#039;s authorization to work on this change? [[User talk: Fosco Corazza|	 &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#ff2400&amp;quot;&amp;gt;Fosco Corazza&amp;lt;/span&amp;gt; &amp;lt;/small&amp;gt;]] 13:49, 8 June 2013 (UTC)&lt;br /&gt;
:::I feel like the Pokéwalker availability should be treated the same way as with Dream World (lowercase letters: so, for Duskull, it&#039;d be &amp;quot;c&amp;quot; instead of &amp;quot;C&amp;quot;, and Dusclops would be &amp;quot;e&amp;quot; instead of &amp;quot;E&amp;quot;) since the concept seems to be the same anyway. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 17:48, 25 October 2013 (UTC)&lt;br /&gt;
::::As far as I know, the lowercase is for Pokémon who appear only with one pair, but not the other. [[User:Uploader|Uploader]] ([[User talk:Uploader|talk]]) 16:46, 26 October 2013 (UTC)&lt;br /&gt;
:::::You mean as in doesn&#039;t appear in the main series but appears in Dream World/Pokéwalker? The example I gave is the only way by which they can be obtained in HGSS. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 17:26, 26 October 2013 (UTC)&lt;br /&gt;
::::::No, the lowercase is reserved for DW for Pokémon who appear &#039;&#039;only&#039;&#039; when connected with BW (non-Unova) or B2W2 (Unova)... at least that&#039;s how I understand it. [[User:Uploader|Uploader]] ([[User talk:Uploader|talk]]) 17:35, 26 October 2013 (UTC)&lt;br /&gt;
:::::::&#039;&#039;&amp;quot;I &#039;&#039;&#039;feel&#039;&#039;&#039; like the Pokéwalker availability &#039;&#039;&#039;should&#039;&#039;&#039; be treated the same way as with Dream World.&amp;quot;&#039;&#039; I mentioned this because it just seems to make sense considering the way Pokéwalker works. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 17:37, 26 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistakes ==&lt;br /&gt;
&lt;br /&gt;
Uploader, you can get Torchic as a gift and you should change it to Ev and EvE for its evolved forms. The rest of the Pokémon, Stunky can be captured in the wild and you must change it to C and E for its evolved form, Finneon is not caught in both versions and you have to trade for it so change it to T in the X version box. You had found so many mistakes that other users need to fix this. [[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 11:16, 28 December 2013 (UTC)&lt;br /&gt;
:I derped Finneon, forgot about Torchic and didn&#039;t know about Stunky. (I might also need to add the note for evolutions of DW {{tt|exclusives|as in those who are catchable only with one pair of Unova games, but not the other}}, just for clarifying.) [[User:Uploader|Uploader]] ([[User talk:Uploader|talk]]) 11:21, 28 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::You better check other pages (such as Kalos routes and events) and Serebii but do not steal and copy any information from Serebii while editing. [[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 11:52, 28 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another mistake ==&lt;br /&gt;
&lt;br /&gt;
Tranquill can be caught in Friend Safari, you should change it to C, you breed Pidove, you better change to B and for Unfezant you evolve from Tranquill then change it to E, but only in the Friend Safari boxes. [[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 22:53, 2 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gonna do a rewrite ==&lt;br /&gt;
&lt;br /&gt;
Given that this page&#039;s source isn&#039;t even &#039;&#039;loading&#039;&#039; for me, I believe it is time for the article to have a rewrite. I&#039;m going to work on writing up new templates (which would behave very similarily to these; mainly just setting default values), followed by redoing the entire list, using the data set I have at this time (thanks to user mew/vulpix on IRC for getting the current source). So as to not destroy the article in it&#039;s current form, I&#039;m going to be doing this in userspace, [[User:TruePikachu/LoPbA]], but &#039;&#039;please&#039;&#039; keep your edits on this page (I&#039;ll run through a diff to get my version updated before contributing it to mainspace). [[User:TruePikachu|--TruePikachu]] ([[User talk:TruePikachu|talk]]) 22:43, 28 February 2014 (UTC)&lt;br /&gt;
:Fixed link, that&#039;s what I get for not previewing... [[User:TruePikachu|--TruePikachu]] ([[User talk:TruePikachu|talk]]) 22:44, 28 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Two Mistakes ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been verifying this article column by column and am currently on Gen III. However, I&#039;ve been unable to edit this article for some time now because it always times out on me. But if anyone is able to, there&#039;s two things to fix:&lt;br /&gt;
&lt;br /&gt;
* Granbull should be marked as S for Colosseum and T for XD.&lt;br /&gt;
* Duskull should be marked as S for XD.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll report any additional findings. [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 04:06, 7 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Alternatives... ==&lt;br /&gt;
&lt;br /&gt;
This page is rather difficult to maintain currently. It doesn&#039;t save well. We should probably look for some alternative ways of presenting the information...&lt;br /&gt;
&lt;br /&gt;
Not using templates at all (or ifs and switches) might speed it up. I just created [[User:Tiddlywinks/List of Pokémon by availability|a user page]] of the Generation I table from this page if it weren&#039;t using templates. When everything was pretty much optimized as well as it could be, the page came in at about 190,000 bytes. That&#039;s enough to put it second on the [http://bulbapedia.bulbagarden.net/wiki/Special:LongPages list of long pages] on the wiki, and if you added the other generations, it&#039;d &#039;&#039;easily&#039;&#039; top that list. In other words, perhaps that wouldn&#039;t be the best option, especially if we keep trying to add games into the future, eternally bloating this one page.&lt;br /&gt;
&lt;br /&gt;
The other alternative is to split it by generations. The question is, which way? Put simply, we can split it so there&#039;s one page for each generation column on this page currently or we can split it so there&#039;s one page for each generation section of this page currently. The latter&#039;s easiest to do; just put each section on its own page. But if you want to know the availability of Pokemon, you probably want to know it over the whole generation. Of course, if you split it by columns, you kind of lose perspective, especially if a Pokemon isn&#039;t available at all in the given generation. (...I have a thought that we could perhaps add a column that links the most recent previous generation a Pokemon was available in if it isn&#039;t available at all in a given generation. For example, Chikorita isn&#039;t available in Gen VI, so it would have a link to Gen IV. In general, though, it might just be easier to let people explore whatever Pokemon they need to themselves. They can just visit a Pokemon&#039;s page to see all its locations in all the generations easily.)&lt;br /&gt;
&lt;br /&gt;
Having talked it out here, I think I would be in favor of splitting this page by its generation columns. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:30, 14 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I was just thinking about suggesting this idea and agree that it&#039;s difficult to decide which way to do it. I think it&#039;d be a good idea to do both, although it would require 12 pages assuming columns are split only by generations and the games released during them (thus GCN is part of III, PW part of IV, DW part of V, and FS part of VI). But seeing how many other topics are split into several pages I couldn&#039;t see this one being a problem. IMO this is the most useful page on the entire site and I refer to it constantly, so I&#039;d really like to see some changes (as I can&#039;t edit it anymore) while still keeping it as convenient as possible. [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 16:05, 20 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::P.S. There is the issue though of every edit being made on one chart having to be made on the other. So if that can&#039;t be worked out, then I recommend splitting by columns. If someone needs to see every gen for a Pokemon, they can just go to that Pokemon&#039;s article. Or just open all the charts in separate tabs. [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 16:27, 20 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Staff shout-out ==&lt;br /&gt;
&lt;br /&gt;
This is honestly just ridiculous. At the moment, I&#039;m failing to even load the &#039;&#039;page&#039;&#039;, just so I can &#039;&#039;look at&#039;&#039; it. Could a staff member even just comment on this page&#039;s issues? Are staff aware, is it on the agenda, what? This is a useful page, but it is &#039;&#039;not&#039;&#039; up to snuff performance-wise. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:58, 18 April 2014 (UTC)&lt;br /&gt;
:Tiddlywinks, check the attitude at the door please. Yes, we know there&#039;s an issue with the page &amp;amp; we&#039;re considering options on how to deal with it. Screaming and yelling over it isn&#039;t a prudent course of action. The biggest issue with this page are the templates it consists of. I was doing the math on it just a moment ago:&lt;br /&gt;
:*Generation I rows have 28 availability cells, all with a switch call. At 151 Pokémon, that&#039;s 4228 switch calls.&lt;br /&gt;
:*Generation II rows have 24 availability cells, all with a switch call. At 100 Pokémon, that&#039;s 2400 switch calls, 6628 total.&lt;br /&gt;
:*Generation III rows have 21 availability cells, all with a switch call. At 135 Pokémon, that&#039;s 2835 switch calls, 9463 total.&lt;br /&gt;
:*Generation IV rows have 14 availability cells, all with a switch call. At 107 Pokémon, that&#039;s 1498 switch calls, 10961 total.&lt;br /&gt;
:*Generation V rows have 8 availability cells, all with a switch call. At 156 Pokémon, that&#039;s 1248 switch calls, 12209 total.&lt;br /&gt;
:*Generation VI rows have 3 availability cells, all with a switch call. At 70 Pokémon, that&#039;s 210 switch calls, 12419 total.&lt;br /&gt;
:At over 12000 switch calls, it&#039;s unsurprising that the page finally completely imploded with the addition of Generation VI. Gen VI added about 2157 switches to a severely lag-ridden page already containing over 10000 switch calls. This is a huge issue, and is going to require a significant amount of planning to fix &#039;&#039;and&#039;&#039; prevent the issue from happening again. Please, have some patience. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 17:47, 18 April 2014 (UTC)&lt;br /&gt;
::What attitude? If you mean &amp;quot;ridiculous&amp;quot;, I was using that for the page, not staff. I specifically asked for staff comment because there&#039;s been none on this talk page. I thank you for remedying that. It&#039;s good to know staff are aware and considering. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:56, 18 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trying to edit the page statement ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m just trying to edit the statement about what this table lists in order and I keep getting an HTTP error.  I&#039;m kind of worried, because I think I left an error last time I edited that statement and now I can&#039;t edit it to make &amp;quot;Dream World&amp;quot; a link.  I know how to do so, but it won&#039;t let me save. [[User:ZHODY|ZHODY]] ([[User talk:ZHODY|talk]]) 19:43, 20 May 2014 (UTC)&lt;br /&gt;
:This is likely related to the unresolved issue above. We&#039;ll do our best to get the problem back onto the front burner and taken care of as soon as possible. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 19:53, 20 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Still unable to edit page ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s been months and I still can&#039;t edit or even look at the page without going to Google and viewing it Cached.[[User:Blob55|Blob55]] ([[User talk:Blob55|talk]]) 18:53, 13 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Omega Ruby and Alpha Sapphire ==&lt;br /&gt;
&lt;br /&gt;
Can update with availability from the currently or better suggestion is divided by generation this article? --[[User:HoopsterJohn|HoopsterJohn]] ([[User talk:HoopsterJohn|talk]]) 00:42, 2 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hidden Pokémon in ORAS ==&lt;br /&gt;
&lt;br /&gt;
When I updated the page, I just marked them all as &amp;quot;catch&amp;quot;. I think that the hidden Pokémon are most like the Poké Radar, which are all marked with &amp;quot;catch&amp;quot;, and not as much like swarm, which got its own designator. Does anybody think the hidden Pokémon are distinct enough that they should get their own designator? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 19:52, 1 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Phione ==&lt;br /&gt;
&lt;br /&gt;
In the trivia, Phione does not require Manaphy. It is readily available in My Pokémon Ranch. [[User:Ais5174|~ By Caroline under Bulbagarden ~]] ([[User talk:Ais5174|talk]]) 16:33, 26 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;S&amp;quot; in XD/Colo? ==&lt;br /&gt;
&lt;br /&gt;
Snagging shadow Pokémon in XD/Colosseum should not be distinguished from catching Pokémon in other games, especially not using the same letter as &amp;quot;Swarm.&amp;quot; If it&#039;s to distinguish between catching a Pokémon at a Poke-spot in XD versus snagging a Pokémon, then &amp;quot;S&amp;quot; should be used there to mean &amp;quot;spot&amp;quot; because the Poke-spot mechanic is more similar to the &amp;quot;Swarm&amp;quot; mechanic. {{unsigned|MeNowDealWithIt}}&lt;br /&gt;
:Perhaps to compromise, we could use &amp;quot;Sn&amp;quot; instead? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#00A000&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 14:04, 18 July 2015 (UTC)&lt;br /&gt;
::My point is that snagging and catching in grass should not be distinguished. Adding another type of mark to the list would just make it even more confusing. [[User:MeNowDealWithIt|MeNowDealWithIt]] ([[User talk:MeNowDealWithIt|talk]]) 14:44, 18 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Two Mistakes I spotted in gen 3 ==&lt;br /&gt;
&lt;br /&gt;
First, Didn&#039;t Ho-Oh and Lugia become Event-Only in generation 3? As far as I know, (and corroborated on their respective pages on Bulbapedia), both of these birds are unobtainable within any of the Gen3 games. But at the bottom of the article, it says that in Gen3, &amp;quot;all non-event-exclusive Pokémon are obtainable without inter-generational communication&amp;quot;. Is this because Ho-oh/Lugia count as &amp;quot;event-exclusive&amp;quot; in this generation? The real question is, do you need Ho-Oh and Lugia to complete the national pokedex in Gen 3?&lt;br /&gt;
&lt;br /&gt;
Second, why are Espeon and Umbreon marked as unobtainable in Gen3? Can&#039;t they can be evolved within RSE because those games have an in-game clock? Thanks! {{unsigned|Atonaltensor}}&lt;br /&gt;
:In Generation III, Ho-Oh and Lugia are not needed for the National Pokédex [[diploma]] and are considered [[event Pokémon]] in Generation III due to them being unavailable without [[event item]]s. (You can also get them from the GCN games, which would also allow you to obtain the two Pokémon without inter-generational communication.)&lt;br /&gt;
&lt;br /&gt;
:Eevee can&#039;t be obtained in RSE, so you can&#039;t evolve Eevee into RSE without trading Eevee from FRLG or directly from Colosseum/XD. &amp;quot;Trading&amp;quot; is ranked lower than event distributions, and as such it&#039;s displayed as &amp;quot;event&amp;quot; rather than &amp;quot;trade&amp;quot;. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 14:40, 21 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ah! That makes sense now. Thanks for the clarification :) I was not aware that Trade is ranked lower than event distributions! Maybe there should be a distinction between Trade within the generation vs. inter-generational trade? Either way, I was confused because the table cell&#039;s background for Umbreon and Espeon were all WHITE for RSE and FRLG, so it made me think these Mon&#039;s were totally unobtainable within Gen3 games. But, as you correctly state, they are obtainable with trading within the generation. Thanks again. [[User:Atonaltensor|Atonaltensor]] ([[User talk:Atonaltensor|talk]]) 20:20, 25 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Do trade evolutions deserve a colored background? ==&lt;br /&gt;
&lt;br /&gt;
It seems to me that if a game&#039;s column is colored for a particular Pokemon, that&#039;s supposed to signify that a player in the given game can get that Pokemon on their own, without outside trading. But then you have things like Alakazam which, while they are evolutions of Pokemon you can get normally, those evolutions are explicitly locked away without trading.&lt;br /&gt;
&lt;br /&gt;
Maybe those species could have a label of TE, to distinguish them from both the other E&#039;s and also from the &amp;quot;even more inaccessible&amp;quot; T&#039;s. But the background ought to be white just like the T&#039;s, assuming you can&#039;t get the evolution by some other means (like Milotic in OR/AS, or Gengar from an SOS chain in S/M). [[User:SadisticMystic|SadisticMystic]] ([[User talk:SadisticMystic|talk]]) 03:16, 24 September 2017 (UTC)&lt;br /&gt;
:Regarding your first paragraph, I believe currently, colored background means you don&#039;t need &#039;&#039;different&#039;&#039; versions, not that you only need one copy. (I don&#039;t take a stance regarding your second paragraph.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:46, 24 September 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Definition of obtainable in-game ==&lt;br /&gt;
Why are the D&#039;s considered obtainable, and the T&#039;s are not, despite that they both require interacting with another game? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 20:30, 6 January 2018 (UTC)&lt;br /&gt;
:There&#039;s no perfect answer. Dual-slot mode has greater or lesser similarities in both directions. If we changed it, someone could just as easily ask why we don&#039;t call it in-game.&lt;br /&gt;
:IMO, trading (i.e., anything you have to catch in another game first; so this includes something like Dream Radar) and events are the things that definitely are not in-game. Almost anything else is in-game. (I haven&#039;t explicitly considered every alternative, though.) You still catch dual-slot Pokemon in-game basically exactly like regular wild Pokemon. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:47, 6 January 2018 (UTC)&lt;br /&gt;
::I thought this article was meant to clearly categorize each Pokémon into either &amp;quot;requires one copy of a game&amp;quot; or &amp;quot;requires multiple games or an event&amp;quot;. Is it not? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 21:37, 6 January 2018 (UTC)&lt;br /&gt;
:::Are you saying that&#039;s your opinion? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:43, 6 January 2018 (UTC)&lt;br /&gt;
::::It was, until this discussion started. Now I don&#039;t know whether this article was ever intended for said purpose. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 20:02, 7 January 2018 (UTC)&lt;br /&gt;
:::::Alright. If other people would like to offer their own opinions, it may be worth considering changing something. If not, though, then that probably means it&#039;s fine as is. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:24, 7 January 2018 (UTC)&lt;br /&gt;
::::::I have to chime in and agree with Sumwun; I don&#039;t see the point of a page like this, why it exists, if not to indicate what is and isn&#039;t available per single copy of a single game. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 01:58, 8 January 2018 (UTC)&lt;br /&gt;
:::::::As it stands the way the page is structured, there&#039;s no way it can easily distinguish &amp;quot;one copy of one game&amp;quot;: you can only obtain one starter Pokémon in a game, not three; you can only choose one of the fossils at {{rt|111|Hoenn}}; for {{p|Giratina}} to be encountered in OR/AS/US/UM, it needs both {{p|Dialga}} and {{p|Palkia}}, both of which can&#039;t be obtained in one of the games alone, etc.&lt;br /&gt;
:::::::This page ignores these, and merely matches the shading on the pages of individual Pokémon, which is about all that you can ask for in an abbreviated form like this page. (How the key is categorized is also independent of the shading in the table: EV is considered &amp;quot;Obtainable in-game&amp;quot; but is not shaded.) --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:06, 8 January 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Both C and R ==&lt;br /&gt;
&lt;br /&gt;
What do we do with Pokemon that can be caught and received, like Emerald Horsea or Pt Eevee? Right now the table lists them inconsistently, and I personally think R should take priority over C. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 17:25, 27 December 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Additional Rows ==&lt;br /&gt;
I want to add these 2 rows to the table. &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #88a; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#88a; {{roundytl|5px}}&amp;quot; | Symbol&lt;br /&gt;
! style=&amp;quot;background:#88a; {{roundytr|5px}}&amp;quot; | Meaning&lt;br /&gt;
|-&lt;br /&gt;
| TC&lt;br /&gt;
| The Pokémon can be {{pkmn2|caught}} in-game after somehow interacting with another game.&lt;br /&gt;
|-&lt;br /&gt;
| TE&lt;br /&gt;
| The Pokémon cannot be caught in-game, but an earlier evolutionary stage can be obtained. It can be [[evolution|evolved]] into the Pokémon in this game by trading.&lt;br /&gt;
|}&lt;br /&gt;
Examples for the first row include DPPt Spiritomb and Regigigas and ORAS Giratina. Examples for the second row include RBY Golem and GSC Politoed. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 17:25, 27 December 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can we put the overview in its own article? ==&lt;br /&gt;
The overview is very long and takes somewhat time to scroll through to actually get to the list. Most other list pages have very breif content prior to the lists, if at all. The overview seems like it could get its own at the rate it&#039;s expanding, but if there&#039;s elswhere that could be a better pick, let me know. [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 22:44, 20 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;s&amp;gt;That makes sense, we could move the overview into its own article. Maybe the new article could be called [[Pokémon availability]]. --[[User:Daniel Carrero|Daniel Carrero]] ([[User talk:Daniel Carrero|talk]]) 22:52, 20 March 2020 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
:I&#039;ve been thinking, I&#039;m actually not really sure. The overview helps to understand the list below. I&#039;ll wait to see if anyone else has anything to add, but I&#039;m leaning towards keeping the overview and the list together. --[[User:Daniel Carrero|Daniel Carrero]] ([[User talk:Daniel Carrero|talk]]) 10:52, 14 April 2020 (UTC)&lt;br /&gt;
::What I have to agree to is that, for me personally, the article has become way less usable. I want to see the list when I&#039;m here (and the article is still titled &amp;quot;List of&amp;quot;, so I expect this also applies to many others), I don&#039;t want to scroll down eternally to see it. (I actually think this change could have been discussed beforehand.) If there&#039;s some solution that enables that (a split; shortening the overview; ...), that&#039;d be fine with me. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:09, 19 August 2020 (UTC)&lt;br /&gt;
:::I think this article is too large even without the overview. The text at the top (sections &amp;quot;Overview&amp;quot; and &amp;quot;Availability by generations&amp;quot;) are about 28 kB. The whole article is about 123 kB. So that text is a bit more than 1/5 of the article. Maybe we can split the article into various lists of Pokémon by generation or something?&lt;br /&gt;
:::That aside, is &amp;quot;List of Pokémon by availability&amp;quot; a good title in the first place? This article is not really a list of Pokémon by availability. It&#039;s just a list of Pokémon by their Pokédex number, and their availability. A list of Pokémon by availability would be a list of catchable Pokémon, a list of evolvable Pokémon, a list of gift Pokémon, etc. --[[User:Daniel Carrero|Daniel Carrero]] ([[User talk:Daniel Carrero|talk]]) 20:41, 20 August 2020 (UTC)&lt;br /&gt;
::::What I was trying to say was that [[Special:Permalink/3119008|this version]] was perfectly fine (better) for a list article.&lt;br /&gt;
::::By Pokédex number is about the only reasonable way I can think of that allows for displaying all that information across different generations. Also note that many &amp;quot;List of Pokémon&amp;quot; articles are lists of Pokémon by dex number and then some attribute (such as [[List of Pokémon by wild held item]]). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:42, 20 August 2020 (UTC)&lt;br /&gt;
:::::Are there any articles bigger than this one? We should probably split those before worrying about this article&#039;s size. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]], [[Special:Contributions/Sumwun|contribs]]) 03:02, 21 August 2020 (UTC)&lt;br /&gt;
::::::Yes, there are. This one is currently the 77th largest article. The top largest currently are [[Timeline of events in the anime]], [[Easy chat system]], and [[Sun &amp;amp; Moon TCG Era merchandise]]. Full list: [[Special:LongPages]]. --[[User:Daniel Carrero|Daniel Carrero]] ([[User talk:Daniel Carrero|talk]]) 03:13, 21 August 2020 (UTC)&lt;br /&gt;
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== Trade Evolutions ==&lt;br /&gt;
&lt;br /&gt;
Can I add a separate category for trade evolutions? I think they&#039;re notably different from other evolutions because they can&#039;t evolve using only one copy of a game. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]], [[Special:Contributions/Sumwun|contribs]]) 17:03, 25 May 2020 (UTC)&lt;br /&gt;
:I like this idea. --[[User:Daniel Carrero|Daniel Carrero]] ([[User talk:Daniel Carrero|talk]]) 04:06, 3 June 2020 (UTC)&lt;br /&gt;
::I also like it, but the problem I have is: Which would cases like {{p|Machamp}} in Yellow be, where you only need one copy (since there&#039;s an NPC that trades their Machoke)? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:43, 3 June 2020 (UTC)&lt;br /&gt;
:::In-game trade.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 14:56, 3 June 2020 (UTC)&lt;br /&gt;
::::True. In that case: I like the idea. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:01, 3 June 2020 (UTC)&lt;br /&gt;
:::::I did the edit. Can other people make sure I didn&#039;t misplace any T&#039;s? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]], [[Special:Contributions/Sumwun|contribs]]) 20:36, 3 June 2020 (UTC)&lt;br /&gt;
::::::Didn&#039;t want to change it unilaterally, especially since you suggested that years ago and nobody contested it, but I think it should be &amp;quot;ET&amp;quot; rather than &amp;quot;TE&amp;quot; because EVE/DRE/EvE mean you start EV/DR/Ev and evolve it (which is not the case here) and because it&#039;s much more useful to view it as a T subgroup of E than an E subgroup of T. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:58, 4 June 2020 (UTC)&lt;br /&gt;
:::::::I personally don&#039;t care what letters you use as long as they&#039;re different from &#039;E&#039; and &#039;T&#039;. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]], [[Special:Contributions/Sumwun|contribs]]) 21:50, 4 June 2020 (UTC)&lt;br /&gt;
::::::::Changed it, then, and made sure they replaced what were E&#039;s before. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:30, 5 June 2020 (UTC)&lt;br /&gt;
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== Adding Pokémon GO ==&lt;br /&gt;
&lt;br /&gt;
Should Pokémon GO be added to the table? It might be useful considering it is going to be able to connect to the main series games in the future, and a person looking at this page might want to check what Pokémon are exclusive to Raids or Research breakthroughs. RB could stand for Raid Battles, and RBT could stand for Research BreakThroughs, though I admit that might get confusing. [[User:Iml908|Iml908]] ([[User talk:Iml908|talk]]) 16:17, 5 June 2020 (UTC)&lt;br /&gt;
:At this stage I don&#039;t think it&#039;s a good idea, partially on grounds of it would become out of date far too easily and we have enough trouble keeping on top of that stuff, if it weren&#039;t for TehPerson we&#039;d be so much further behind. Maybe once this linkage is more prominent and not requiring linkage via the Let&#039;s Go games, it can be revisited. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 09:36, 13 June 2020 (UTC)&lt;br /&gt;
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== Specifying Regional Forms in name box in table ==&lt;br /&gt;
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Is it possible to do this? For example an Alolan Rattata would have &amp;quot;Rattata\n(Alolan)&amp;quot; (where the \n signifies a new line) in its name box. I&#039;ve not been able to figure out how to get a new line in the box, nor how to make it link only the Pokémon and not include the &amp;quot;(Alolan)&amp;quot; part. [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 20:44, 21 June 2020 (UTC)&lt;br /&gt;
:Nevermind, I figured it out by creating a new template. [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 21:11, 21 June 2020 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Cropping Images ==&lt;br /&gt;
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Is it possible to do this? Whether it be through a new template or otherwise. A lot of the Galarian Pokémon and forms have a lot of blank space around their icon, causing a mismatch between the 68x68 Galar icons and the 40x40 icons for the rest of the Pokémon. [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 22:06, 21 June 2020 (UTC)&lt;br /&gt;
:Done.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 22:19, 21 June 2020 (UTC)&lt;br /&gt;
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== Island Scan Differentiation ==&lt;br /&gt;
Should Island Scan pokemon in SM/USUM be outlined differently? Like the Friend Safari, it is a very awkward type to find.&lt;br /&gt;
:That&#039;s a very good idea, I went ahead an implemented it, using the &amp;quot;S&amp;quot; that was going unused in Gen 7 in order to avoid cluttering up the Key even more, and since the Pokémon are all technically obtainable in-game without any external help (at least to my knowledge). Also, please remember to sign your post using four tildas (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) whenever you post on a talk page, thanks! [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 15:43, 30 June 2020 (UTC)&lt;br /&gt;
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== Merge D and G ==&lt;br /&gt;
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D and G have such similar meanings that I think it makes sense to merge them. Leaving them separate makes it easier to confuse dual slot and Pokemon Den, which are much less similar and only have the &#039;D&#039; initial in common. Can I also rename them to &amp;quot;TC&amp;quot; (for &amp;quot;trade catch&amp;quot;) or &amp;quot;CC&amp;quot; (for &amp;quot;communicate catch&amp;quot;)? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]], [[Special:Contributions/Sumwun|contribs]]) 18:38, 18 August 2020 (UTC)&lt;br /&gt;
:That sounds like a good idea. I would suggest potentially leaving the &#039;D&#039; as is, since it&#039;s been like that for some time now, and only changing the &#039;G&#039; to make things clearer. [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 18:49, 18 August 2020 (UTC)&lt;br /&gt;
::Agreeing with Gameskiller. (Actually, nobody ever bothered to give &#039;G&#039; the background it deserved.)&lt;br /&gt;
::I don&#039;t like your ideas for a rename either. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:09, 19 August 2020 (UTC)&lt;br /&gt;
:::I think the background should remain white because the Pokemon isn&#039;t normally obtainable, even though it&#039;s caught in-game. EV&#039;s background is white for the same reason. So both of you agree that Pokemon that require communication to catch, including dual-slot Pokemon, should be marked &amp;quot;G&amp;quot;, not &amp;quot;TC&amp;quot; or &amp;quot;CC&amp;quot;? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]], [[Special:Contributions/Sumwun|contribs]]) 17:23, 19 August 2020 (UTC)&lt;br /&gt;
::::I think the key should really be order of priority, and everything above &amp;quot;Not obtainable in-game&amp;quot; should have a background, while everything below shouldn&#039;t. The cases are similar, that&#039;s why you proposed to merge them, right? So, especially after merging &#039;G&#039; into &#039;D&#039;, it should have a background. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:33, 19 August 2020 (UTC)&lt;br /&gt;
:::::I think &amp;quot;obtainable without communication&amp;quot; is a more important distinction than &amp;quot;obtainable in-game&amp;quot;, because it affects people who have only one device or one copy of a game, and &amp;quot;obtainable in-game&amp;quot; only affects people who impose this restriction on themselves. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]], [[Special:Contributions/Sumwun|contribs]]) 18:20, 20 August 2020 (UTC)&lt;br /&gt;
::::::Very good point. Feel free to ignore my latest comment, then. (I failed to respect that distinction at that time, and I have no idea/comment right now, except that background vs. no background should depend on the letter imo.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:57, 20 August 2020 (UTC)&lt;br /&gt;
:::::::I went ahead and changed &amp;quot;G&amp;quot; to &amp;quot;CC&amp;quot; since I think it&#039;s a clearer description, given that the letter &amp;quot;G&amp;quot; doesn&#039;t really have any relation to it. I didn&#039;t merge it with &amp;quot;D&amp;quot;, though, since I think Dual-Slot is unique enough to warrant its own description. I did, however, remove the background from the Dual-Slot Pokémon, so now all of the Pokémon with backgrounds in each column should be all of the Pokémon that can be obtained with only a single copy of that 1 game and nothing else. I also added a separate distinction for Pokémon that can only be obtained by evolving a Dual-Slot Pokémon. [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 00:41, 2 September 2020 (UTC)&lt;br /&gt;
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== Moving Meltan and Melmetal to their own little section ==&lt;br /&gt;
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I think it could be a good idea to move these 2 Pokémon into their own little table underneath the Gen 7 table, since these Pokémon being in the Gen 7 table means that all Pokémon in that table need to have the LGPE columns, even though it&#039;s useless for the other 85 of them. Moving them to their own little section would remove the need for the LGPE columns in the Gen 7 table, and would also remove the need for the SM/USUM columns for Meltan and Melmetal. Plus, their official designation is &amp;quot;Unknown Origins&amp;quot;, so it&#039;s not even like it would be out of place to have them separated.&amp;lt;br&amp;gt;Alternatively, the Let&#039;s Go games as a whole could be moved to a new section, similar to how the regional variants were before they got merged with the main tables. and remove the LGPE columns from all the main tables entirely. This could help to de-clutter the Gen 1 table a little bit, as well as making things cleaner if they make future Let&#039;s Go games as they would have their own section, and would also fix the issue with Meltan and Melmetal without them having to have their own section. [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 17:54, 26 September 2020 (UTC)&lt;br /&gt;
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== Spinoff Games ==&lt;br /&gt;
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Is it worth it to potentially add information about how to obtain each Pokémon in each of the spinoff games in which they appear? (I&#039;m particularly thinking of TCG (Game Boy), Snap, Pinball, TCG 2, Pinball: R/S, Trozei, Mystery Dungeon Red/Blue, Ranger, Mystery Dungeon Time/Darkness, Ranger 2, Mystery Dungeon Sky, Rumble, Mystery Dungeon Blazing/Stormy/Light Adventure Squad, PokéPark Wii, Ranger 3, Rumble Blast, PokéPark 2, Conquest, Mystery Dungeon Gates to Infinity, Rumble U, Battle Trozei, Shuffle, Rumble World, Shuffle Mobile, Super Mystery Dungeon, Picross, Go, Quest, and Mystery Dungeon DX). Different Pokémon can be obtained in different ways in each of these games, and this is potentially valuable information that is currently being left on the table. Should it be added to this page, made into its own page, or just left out entirely? --[[User:GoldenSandslash15|GoldenSandslash15]] ([[User talk:GoldenSandslash15|talk]]) 08:04, 12 December 2020 (UTC)&lt;br /&gt;
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:For some of those big series, I would suggest using separate pages:&lt;br /&gt;
:* {{Red link|List of Pokémon by availability (Mystery Dungeon)}} - with a list of all Pokémon in the Mystery Dungeon series&lt;br /&gt;
:* {{red link|List of Pokémon by availability (Ranger)}}&lt;br /&gt;
:* And so on.&lt;br /&gt;
: --[[User:Daniel Carrero|Daniel Carrero]] ([[User talk:Daniel Carrero|talk]]) 13:24, 12 December 2020 (UTC)&lt;br /&gt;
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::I&#039;m working on it but I struggle to harmonize the columns&#039; widths: {{red link|User:Kristak/Sandbox/List of Pokémon by availability (Mystery Dungeon)}}. Does anyone know why it happens?[[User:Kristak|Kristak]] ([[User talk:Kristak|talk]]) 16:02, 24 February 2022 (UTC)&lt;br /&gt;
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== Dream World ==&lt;br /&gt;
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Since Dream World is the one form of availability that has been retired (at least officially), it should probably be removed from the main table and have a table listing all base Pokémon that could have been obtained with it, similarly to how [[Spinda&#039;s Café#Recruitment|Spinda&#039;s Café]] article does it. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:38, 12 December 2020 (UTC)&lt;br /&gt;
:Yes, I agree. In my opinion, the Dream World should be removed from this list as you said. But let&#039;s also make sure some other page lists the Pokémon that were once available in the Dream World anyway (for historical value if nothing else, even if they are unavailable now). --[[User:Daniel Carrero|Daniel Carrero]] ([[User talk:Daniel Carrero|talk]]) 14:09, 12 December 2020 (UTC)&lt;br /&gt;
:Personally I believe that the Dream World should instead be included in the BW/B2W2 columns in a similar way to how the Friend Safari is included in the XY columns, since that doesn&#039;t remove it entirely from the list but still removes the extra column, and only shows a Pokémon as having to come from the Dream World if that was the only way to obtain one in Gen 5 without transferring up from previous generations. [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 14:21, 12 December 2020 (UTC)&lt;br /&gt;
::Would this be above event in priority or only above trading/transfer? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 22:11, 12 December 2020 (UTC)&lt;br /&gt;
:::I would say that it should have a higher priority than events, since at least Dream World Pokémon were universally available for the time that it was up while events weren&#039;t, and neither are available anymore. [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 22:25, 12 December 2020 (UTC)&lt;br /&gt;
::::Either that, or honestly I wouldn&#039;t mind having it as is, and just mentioning at the beginning of the section that PW is now defunct. If the glaring color is what is bothering you (as that usually indicates &amp;quot;can get this right now&amp;quot;, we could just make it light-colored or striped via the template!? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:09, 13 December 2020 (UTC)&lt;br /&gt;
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== PokéWalker ==&lt;br /&gt;
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Could it be a good idea to merge the PokéWalker column with the HGSS columns, similar to how the Dream World column was merged with the BWB2W2 columns and the Friend Safari column was merged with the XY columns previously? With the recent addition of the BDSP columns, and potential future addition of a Legends Arceus column, I believe that some of the tables are getting a bit too big, especially for Gen 1.&amp;lt;br&amp;gt;I think it would be for the best if the amount of columns was minimised, which would involve creating a separate Key entry for the PokéWalker and removing that column from the table and merging the information with the HGSS columns instead, much like how the Friend Safari and Dream World were merged into their respective columns in the past. Plus, with the existence of a separate &amp;quot;[[List of Pokémon found through the Pokéwalker]]&amp;quot; page, I don&#039;t think it&#039;s necessary to duplicate all of that information on this page. Thoughts? [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 14:48, 29 June 2021 (UTC)&lt;br /&gt;
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:I agree that we should merge the Pokéwalker column with the HGSS one by putting priority over the main games over the Pokéwalker for Pokémons that can be found in both HGSS and the Pokéwalker like Woobuffet which can be found in the Dark Cave and the Noisy Forest. [[User:Kristak|Kristak]] ([[User talk:Kristak|talk]]) 15:42, 29 June 2021 (UTC)&lt;br /&gt;
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== Sinnoh Trophy Garden: S instead of C? == &lt;br /&gt;
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For Pokémon that can only be caught by using the &amp;quot;special&amp;quot; slot of the Trophy Garden, like Meowth and Porygon, the mechanics of that location are remarkably similar to swarms. Since S is presumably separate from C to convey a specific message--&amp;quot;This Pokémon is not reliably available to catch all the time, but rather only if you get lucky and have it chosen as the one possibility that&#039;s active for the day&amp;quot;--is there any reason that same philosophy can&#039;t apply to Trophy Garden? [[User:SadisticMystic|SadisticMystic]] ([[User talk:SadisticMystic|talk]]) 22:14, 13 October 2021 (UTC)&lt;br /&gt;
:Sounds pretty reasonable to me, yes. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:10, 16 October 2021 (UTC)&lt;br /&gt;
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== It&#039;s time to split this up ==&lt;br /&gt;
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I know this article is far from largest on the site, but for this type of the data and the way it&#039;s presented, it has gotten to the point that we need to split it up. This layout would be fine for Google Sheets or something, but not as a series of hardcoded tables. I honestly feel the only way to split it up would be by generation column-wise (so RBY gets its own article, GSC its own, etc). I can’t even view all of gen I on my computer screen anymore without having to scroll or zoom, and it’s going to get worse with every new game if we stay with this format.&lt;br /&gt;
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Nowadays with more people using this site on mobile, having each table be only 3-7 columns wide would fit perfectly on screens. Trying to see if an early gen Pokémon is in a later gen game is currently a nightmare, and most people only need to look at the generation of games they’re playing anyway. If they really need multiple gens side by side, they can easily paste the table into Sheets/Excel/etc. I’ve been making occasional edits to this page since gen IV and even back then it was a pain in the butt to tell which row or column you’re reading or changing, but now it seems even messier with all the regional variants added (with more on the way in Legends Arceus).&lt;br /&gt;
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So by splitting the article &amp;quot;vertically&amp;quot;, we can eliminate all the blank space from the earlier game tables for regional forms or anything else added in a later gen. We can also simplify the symbols by giving each page its own key since we have so many symbols we need to use to distinguish ways of obtaining Pokémon in different gens. Columns removed long ago due to space concerns could be reinstated, such as the Pokéwalker in gen IV and Dream World in gen V (even though it’s retired, it’d still have some historical value). We could even add an event column to each article for distributions that occurred during those gens, but I digress. The articles should still have a different table for each generation of Pokémon (for situations like gen VII not needing a Let’s Go column for everyone), and the huge “Availability by generation” section could be separated into each article. Lastly, we could add sorting functionality to each table which would be very convenient.&lt;br /&gt;
&lt;br /&gt;
I know this was previously discussed and we were considering splitting it up horizontally (meaning split by generations of Pokémon instead of games), but this wouldn’t solve the readability issues and probably be even more of a pain to someone wanting to see everything available in the game they’re playing. Even though it’s not the largest article, it still seems to take as long to load, if not longer than the largest articles on the site possibly due to all the formatting. In general, I feel like this overhaul would solve more problems than it could cause. Anyone agree? [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 17:37, 8 January 2022 (UTC)&lt;br /&gt;
:I&#039;m torn on this. On one hand, I quite often look at a Pokémon&#039;s availablity across the entire series, as I like to find the earliest game where a Pokémon can be found in &amp;quot;mint condition&amp;quot; so to speak (as in, not having to evolve in order to obtain it). On the other, I recognise that that&#039;s probably a very niche use-case, and that the page being very difficult to read on mobile is probably a more pressing issue. I have also found that it can be extremely difficult to edit as it&#039;s very hard to tell which column you&#039;re actually editing. But back on the other hand again, having all of the information available in 1 single place is far more convinient than having it split across 8+ different articles. I will say that if the page is to be split, I definitely agree that it should be split vertically. Splitting it horizontally would&#039;ve made it a massive pain to find which Pokémon are available in each game, as you mention, but splitting it vertically at least allows people to see all of the Pokémon available in a certain game on 1 page. [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 17:59, 8 January 2022 (UTC)&lt;br /&gt;
::That’s a good point as I myself am very into checking data like that (especially for legality purposes), but I feel like the game locations section on each individual Pokémon’s article usually suffices for situations when looking across all generations is necessary. I&#039;ve also noticed that a number of other lists on the site are split by generation (such as the Pokémon index numbers, and those could easily fit into one page of tables without being overwhelmingly large). I know the article doesn’t seem too intimidating to those of us who are familiar with it or have worked on it, but I can’t say the same for casual players. I remember when my friend was playing through Let’s Go rand asked me if there’s a list somewhere of Pokémon who can only be obtained through evolving. I sent him this page and he responded “I’m not even going to try reading that”. I don’t mean to criticize anyone who has worked on this article as the data integrity is very good and accurate, it just needs to be presented better. I initially thought of grouping together gens that had a significant level of interfacing into one page (such as gens 1 &amp;amp; 2 or 3 &amp;amp; 4) but this gets subjective and the lines are blurry. So for consistency with other lists on the site I think it’d be best to just have 8 pages. I would definitely be willing to help out on the editing necessary as well. [[User:EV Love|EV Love]] ([[User talk:EV Love|talk]]) 06:42, 9 January 2022 (UTC)&lt;br /&gt;
:With the death of the 3DS eShop pretty much cutting off the older games from HOME for most new players, I think it should be split into two pages. The main page should have only the games that are compatible with HOME, so LGPE onward, and there should be a separate &amp;quot;pre-HOME&amp;quot; page that has everything up to USUM and maybe the Pokéwalker/Dream World columns. If emulated versions of some of the old games come to Switch they would be on both pages. If the Switch eShop sticks around, the table will probably get just as big in 10-20 years but people will still be picking up SwSh and transferring Pokémon from the latest game into them. [[User:Pikcahu|Pikcahu]] ([[User talk:Pikcahu|talk]]) 16:37, 17 September 2023 (UTC)&lt;br /&gt;
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== Space-time Distortions ==&lt;br /&gt;
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For [[Pokémon Legends: Arceus]], should there be a separate symbol for Pokémon that can only be caught in space-time distortions? -[[User:Ratboy Jr.|Ratboy Jr.]] ([[User talk:Ratboy Jr.|talk]]) 19:46, 30 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
:We could make it S, and put space in the same category as swarms, scans and snags. [[User:The Harmonist|The Harmonist]] ([[User talk:The Harmonist|talk]]) 02:52, 25 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Changing &amp;quot;D&amp;quot; for dual-slot to the more all-encompasing &amp;quot;CC&amp;quot; instead ==&lt;br /&gt;
&lt;br /&gt;
I think it makes more sense, pretty much every other way that Pokémon can be caught after communicating with another game is already under CC, I don&#039;t think dual-slot mons need their own denomination. Plus, since D is already used as a suffix to indicte Pokémon caught through DLC I think it could get a bit confusing. [[User:Gameskiller01|Gameskiller01]] ([[User talk:Gameskiller01|talk]]) 17:01, 3 December 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think that dual-slot is more like DLC than CC, since it’s another cartridge with different content. By that line of thinking, you could call it “DLC” and almost be correct. All that said, I think D fits fine. [[User:The Harmonist|The Harmonist]] ([[User talk:The Harmonist|talk]]) 06:37, 25 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List of Pokémon by availability in spinoff video games? ==&lt;br /&gt;
&lt;br /&gt;
I knew that there still had been lists of Pokémon by availability in core video game series, Pokémon GO, and Pokémon Sleep. However, what about the list of Pokémon by availability in spinoff video games, other than both Pokémon GO and Pokémon Sleep? [[User:Swampertguy|Swampertguy]] ([[User talk:Swampertguy|talk]]) 17:32, 21 August 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Maybe as its own page? Pokémon can&#039;t generally be transferred from side games(aside from CoXD and the Manaphy Egg, I don&#039;t know of any that can), so I think that&#039;s a fair line. [[User:The Harmonist|The Harmonist]] ([[User talk:The Harmonist|talk]]) 02:55, 25 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should S be used for the Friend Safari? ==&lt;br /&gt;
&lt;br /&gt;
XY doesn&#039;t have swarms, and is the only game to have Friend Safari. Rather than using FS, as we have, should we just use S? [[User:The Harmonist|The Harmonist]] ([[User talk:The Harmonist|talk]]) 02:44, 25 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:To reword, should we merge FS into S? [[User:The Harmonist|The Harmonist]] ([[User talk:The Harmonist|talk]]) 03:00, 25 July 2025 (UTC)&lt;br /&gt;
::Friend Safari feels like it&#039;s distinguished because it&#039;s a means of encountering Pokémon that&#039;s strictly dependent on communication features. Basically everything else under the &amp;quot;S&amp;quot; umbrella can be accomplished by a player not using communication features (with, I suppose, exception to swarms shareable through record mixing in generation III. But that&#039;s a pretty heavy edge case). [[User:Driftin Soul|Driftin Soul]] ([[User talk:Driftin Soul|talk]]) 04:20, 25 July 2025 (UTC)&lt;br /&gt;
:::Should it be merged with CC, then? [[User:The Harmonist|The Harmonist]] ([[User talk:The Harmonist|talk]]) 06:34, 25 July 2025 (UTC)&lt;br /&gt;
::::Current definition of CC is that it &amp;quot;requires another core series game&amp;quot;, which Friend Safari does not. So folding it in would require redefining that [[User:Driftin Soul|Driftin Soul]] ([[User talk:Driftin Soul|talk]]) 07:15, 25 July 2025 (UTC)&lt;br /&gt;
:::::I&#039;d argue that, by requiring another active save file, the Friend Safari does indeed require another core series game - in this case, another copy of XY. [[User:The Harmonist|The Harmonist]] ([[User talk:The Harmonist|talk]]) 18:03, 25 July 2025 (UTC)&lt;br /&gt;
::::::It doesn&#039;t require that, technically. Only third slot species and hidden abilities are locked behind game-to-game communication.&lt;br /&gt;
::::::All slot 1 and 2 species (i.e. the majority of species overall) are available just by adding friends, regardless of whether they&#039;ve played X and Y or not. [[User:Driftin Soul|Driftin Soul]] ([[User talk:Driftin Soul|talk]]) 21:11, 25 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should DA be changed to A? ==&lt;br /&gt;
&lt;br /&gt;
I think that the use of DA for Dynamax Adventures is unnecessarily confusing. Should we change it to just A? [[User:The Harmonist|The Harmonist]] ([[User talk:The Harmonist|talk]]) 04:07, 25 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:We could also use AD, as Dynamax Adventures requires DLC. [[User:The Harmonist|The Harmonist]] ([[User talk:The Harmonist|talk]]) 04:11, 25 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I&#039;m lost on exactly why &amp;quot;DA&amp;quot; is confusing; is there any other term we use the abbreviation &amp;quot;DA&amp;quot; for here? Why must it be changed, exactly? &#039;&#039;&#039;[[User:Dougbro1|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dougbro1&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; ([[User talk:Dougbro1|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 20:58, 25 July 2025 (UTC)&lt;br /&gt;
:::It&#039;s confusing in that it looks as though it&#039;s &amp;quot;DLC, suffix: Adventures&amp;quot;(not &amp;quot;Dynamax Adventures&amp;quot;), which, while not inaccurate, could easily be shortened to A. To avoid any remaining confusion, perhaps the DLC suffix could still be appended to it.&lt;br /&gt;
:::In short, it looks like it&#039;s a designation and a suffix, not a single term, and confusion arises because -A isn&#039;t an existing suffix. This confusion is compounded because D is an existing term. [[User:The Harmonist|The Harmonist]] ([[User talk:The Harmonist|talk]]) 23:22, 25 July 2025 (UTC)&lt;br /&gt;
::::I disagree. If &amp;quot;D&amp;quot; were used as a suffix for DLC, it HAS to be following a letter by itself. A term that starts with &amp;quot;D&amp;quot; in its proper form is by definition not a suffix, and this can be seen in our other abbreviations starting with D (&amp;quot;D&amp;quot; for dual slot mode, &amp;quot;DR&amp;quot; for Dream Radar,&amp;quot; and &amp;quot;DW&amp;quot; for Dream World). Dynamax Adventures is the proper term, so &amp;quot;DA&amp;quot; makes the most sense for it. &#039;&#039;&#039;[[User:Dougbro1|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dougbro1&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; ([[User talk:Dougbro1|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 23:55, 25 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List of Pokémon by availability in spinoff video games? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone have a list of Pokémon by availability in spinoff video games that I can see? Why? [[User:Swampertguy|Swampertguy]] ([[User talk:Swampertguy|talk]]) 21:53, 11 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Pokémon by availability&amp;quot; lists for spin-off games are historically separated by game. It&#039;s hard to put them all in one table because there are so many spin-offs, and it&#039;s not super useful to have all spin-offs in one table because the methods of obtaining Pokémon vary greatly between games, and they can&#039;t be transferred between games either. If you want to know how many spin-offs a specific species is available in, you can find that out just by going to that species&#039; page. [[User:Storm Aurora|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:-webkit-linear-gradient(left,#9CB8C6,#625A88);-webkit-background-clip:text;-webkit-text-fill-color:transparent;&amp;quot;&amp;gt;Storm Aurora&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] ([[User talk:Storm Aurora|talk]]) 23:46, 11 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Available Pokémon in Pokémon Legends: Z-A covered? ==&lt;br /&gt;
&lt;br /&gt;
Hi, I&#039;m just wanting to know if you can cover each Pokémon availabile in Pokémon Legends: Z-A and its Mega Dimension DLC pass? Why? [[User:Swampertguy|Swampertguy]] ([[User talk:Swampertguy|talk]]) 20:52, 24 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I imagine someone will get to it eventually. You could also try your hand at it. [[User:Superstarxalien|Superstarxalien]] ([[User talk:Superstarxalien|talk]]) 22:17, 24 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== two suggestions for readability ==&lt;br /&gt;
&lt;br /&gt;
i&#039;m not totally sure how to edit table templates, but i have two suggestions to make this page a lot more readable.&lt;br /&gt;
&lt;br /&gt;
1) break up generations with darker lines between columns - it&#039;s a little hard to parse out which game is which by color alone (gold next to yellow, for example)&lt;br /&gt;
&lt;br /&gt;
2) give the labels &amp;quot;C&amp;quot;, &amp;quot;Ev&amp;quot;, etc. hover text for their full description from the top of the page, so users don&#039;t have to scroll up and down one of the tallest pages on the site [[User:Lilycove|lilycove]] 21:14, 22 May 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cosmog_(Pok%C3%A9mon)&amp;diff=4554599</id>
		<title>Cosmog (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cosmog_(Pok%C3%A9mon)&amp;diff=4554599"/>
		<updated>2026-05-20T03:21:05Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Cosmog}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=0788|prev=Tapu Fini|nextnum=0790|next=Cosmoem|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Cosmog}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Cosmog&lt;br /&gt;
|jname=コスモッグ&lt;br /&gt;
|jtranslit=Kosumoggu&lt;br /&gt;
|tmname=Cosmog&lt;br /&gt;
|ndex=0789&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|category=Nebula&lt;br /&gt;
|height-ftin=0&#039;08&amp;quot;&lt;br /&gt;
|height-m=0.2&lt;br /&gt;
|weight-lbs=0.2&lt;br /&gt;
|weight-kg=0.1&lt;br /&gt;
|abilitylayout=1&lt;br /&gt;
|ability1=Unaware&lt;br /&gt;
|egggroupn=0&lt;br /&gt;
|egggroup1=No Eggs Discovered&lt;br /&gt;
|eggcycles=120&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evhp=1&lt;br /&gt;
|expyield=40&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=3&lt;br /&gt;
|body=01&lt;br /&gt;
|pokefordex=cosmog&lt;br /&gt;
|generation=7&lt;br /&gt;
|friendship=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cosmog&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;コスモッグ&#039;&#039;&#039; &#039;&#039;Cosmog&#039;&#039;) is a {{type|Psychic}} [[Legendary Pokémon]] introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Cosmoem}} starting at [[level]] 43, which evolves into either {{p|Solgaleo}} or {{p|Lunala}} starting at level 53 [[Version-exclusive Pokémon|depending on the game]] it evolves in.&lt;br /&gt;
* In {{pkmn|Sun and Moon|Pokémon Sun}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun}}, {{pkmn|Sword and Shield|Sword}}, and {{pkmn|Scarlet and Violet|Scarlet}}, Cosmoem evolves into Solgaleo.&lt;br /&gt;
* In {{pkmn|Sun and Moon|Pokémon Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Moon}}, {{pkmn|Sword and Shield|Shield}}, and {{pkmn|Scarlet and Violet|Violet}}, Cosmoem evolves into Lunala.&lt;br /&gt;
&lt;br /&gt;
It is associated with the [[guardian deities]] and is hypothesized to be an [[Ultra Beast]].&lt;br /&gt;
&lt;br /&gt;
A [[Nebby|Cosmog]] plays a central role in {{game4|SMUSUM}}, acting as one of the main characters. Another [[Ash&#039;s Solgaleo|Cosmog]] plays a similar role in {{aniseries|SM}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Cosmog SM concept art.jpg|thumb|left|250px|Concept artwork of Cosmog for {{g|Sun and Moon}}]]&lt;br /&gt;
Cosmog is a small {{OBP|Pokémon|species}} with a gaseous body similar to a {{wp|nebula}}. The gases that make up its body range in color from violet to light blue. The very center of its body is black both in front and back. The black space on the front contains its face, which consists of beady yellow eyes, circular blue cheeks, and a small mouth. The space on the back has only a single blue dot. There is a golden half-circlet on both the top and bottom half of its body, which divides it exactly in half. Two wispy extensions containing starry specks serve as its arms. Cosmog&#039;s gaseous body makes it one of the [[List of Pokémon by weight|lightest Pokémon]] in existence.&lt;br /&gt;
&lt;br /&gt;
Cosmog&#039;s body is frail and easily blown away. However, it is carefree and doesn&#039;t seem to mind. It collects dust from the atmosphere, which allows it to grow slowly. Cosmog has the ability to warp itself and those close to it. Professor [[Mohn]]&#039;s research tells that Cosmog can also open [[Ultra Wormhole]]s when under extreme stress. This process is very dangerous for Cosmog, and the use of its powers can leave it immobile for extended periods of time, or even fatal when used improperly. According to [[Lusamine]], the gases from Cosmog can also be extracted to create Ultra Wormholes.&amp;lt;ref&amp;gt;{{g|Sun and Moon}}: &#039;&#039;&amp;quot;I was able to open the Ultra Wormhole using just the gases we&#039;d extracted from Cosmog when it was in Aether Paradise, wasn&#039;t I?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Cosmog is theorized by the [[Aether Foundation]] to be a type of [[Ultra Beast]], and its name was coined by one of the professors at the Foundation. In the ancient times, it was known as “The child of the stars” by the people of [[Alola]]. When angered, Cosmog&#039;s wisps will puff up in a comedic way. In behavior, Cosmog has an overly trusting nature and it immediately takes a liking to whoever shows it kindness, even when that person doesn&#039;t have the best intentions for it.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20171223081047mp_/https://www.pokemon-sunmoon.com/en-us/pokemon/cosmog/ Pokémon Sun and Moon site | Cosmog]&amp;lt;/ref&amp;gt; Cosmog is known to be very curious but not very cautious; this behavior has often led to Cosmog willingly put itself in danger, only to {{m|teleport}} away should things get dicey. This Pokémon can also be created by {{p|Solgaleo}} and {{p|Lunala}}, probably as a some type of reproduction. The [[guardian deities]] watch and protect Cosmog until it fully evolves and returns to [[Ultra Space]] to repeat the cycle.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
===Evolution===&lt;br /&gt;
Cosmog evolves into {{p|Cosmoem}}, which evolves into either {{p|Solgaleo}} or {{p|Lunala}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s Evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox/2branch2&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|no1=0789&lt;br /&gt;
|name1=Cosmog&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0790&lt;br /&gt;
|name2=Cosmoem&lt;br /&gt;
|type1-2=Psychic&lt;br /&gt;
|evo2a=&lt;br /&gt;
|no3a=0791&lt;br /&gt;
|name3a=Solgaleo&lt;br /&gt;
|type1-3a=Psychic&lt;br /&gt;
|type2-3a=Steel&lt;br /&gt;
|evo2b=&lt;br /&gt;
|no3b=0792&lt;br /&gt;
|name3b=Lunala&lt;br /&gt;
|type1-3b=Psychic&lt;br /&gt;
|type2-3b=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
[[File:Lillie and Gladion and Lusamine Cosmog Merchandise 1.jpg|thumb|250px|Nebby with [[Lillie]] in a merchandise line, illustrated by [[Megumi Mizutani]]]]&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
====In the Core series====&lt;br /&gt;
* In {{game4|SMUSUM}}, [[Lillie]] takes care of a Cosmog, [[nickname]]d [[Nebby]]. It is a major character in the games being a central figure. Eventually, Nebby evolves into a {{p|Cosmoem}} and then into either {{p|Solgaleo}}{{sup/7|SUS}} or {{p|Lunala}}{{sup/7|MUM}}. At the climax of the game{{sup/7|SM}} or in the post game{{sup/7|USUM}}, Nebby is provided to the player by Lillie to be taken care of. It can produce another Cosmog with its counterpart at [[Ula&#039;ula Island]]&#039;s lake if brought into the [[Ultra Wormhole|reverse world]].&lt;br /&gt;
* In {{g|Sword and Shield}}, another Cosmog, this time nicknamed Fwoofy, is a minor character in [[The Crown Tundra]]. It was found by an elderly woman in [[Freezington]], who was brought into her home. It is supposedly the cause of the appearance of &amp;quot;[[Max Lair|strange Pokémon]]&amp;quot; in the [[Crown Tundra]]. Once the player stops {{p|Glastrier}}/{{p|Spectrier}}&#039;s attack on the village, the woman offers to let Fwoofy travel with the player, seeing them as worthy of taking care of it.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Psychic}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=289|label1={{gameIcon|Su}}{{gameIcon|M}}:|reg2=Alola|num2=387|label2={{gameIcon|US}}{{gameIcon|UM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Its body is gaseous and frail. It slowly grows as it collects dust from the atmosphere.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=In ages past, it was called the child of the stars. It&#039;s said to be a Pokémon from another world, but no specific details are known.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=Even though its helpless, gaseous body can be blown away by the slightest breeze, it doesn&#039;t seem to care.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=Whether or not it&#039;s a Pokémon from this world is a mystery. When it&#039;s in a jam, it warps away to a safe place to hide.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/5|gen=VIII|reg1=Galar|reg2=Isle of Armor|reg3=Crown Tundra|reg4=Sinnoh|reg5=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=This Pokémon came from another universe. Its gaseous body is so light that even a gentle breeze can blow it away.{{tt|*|Pokédex entry only found in Pokémon HOME.}}}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=Cosmog is very curious but not very cautious, often placing itself in danger. If things start to look dicey, it teleports away.{{tt|*|Pokédex entry only found in Pokémon HOME.}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/5|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry|reg4=Lumiose|reg5=Hyperspace}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|reg1=Pokopia}}&lt;br /&gt;
{{Dex/NE|{{pkmn|Pokopia}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{psychic color dark}}; background:#{{psychic color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}| [[File:Pokédex Image Cosmog SM.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Cosmog in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Psychic}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|v=Sun|area=[[Lake of the Sunne]] ([[List of in-game event Pokémon in Pokémon Sun and Moon#Cosmog|Only one]])}}&lt;br /&gt;
{{Availability/Entry1|v=Moon|area=[[Lake of the Moone]] ([[List of in-game event Pokémon in Pokémon Sun and Moon#Cosmog|Only one]])}}&lt;br /&gt;
{{Availability/Entry1|v=Ultra Sun|t=FFF|area=[[Lake of the Sunne]] ([[List of in-game event Pokémon in Pokémon Ultra Sun and Ultra Moon#Cosmog|Only one]])}}&lt;br /&gt;
{{Availability/Entry1|v=Ultra Moon|t=FFF|area=[[Lake of the Moone]] ([[List of in-game event Pokémon in Pokémon Ultra Sun and Ultra Moon#Cosmog|Only one]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Pokémon HOME]]&amp;lt;br&amp;gt;[[Trade]]&amp;lt;sup&amp;gt;Version 1.3.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[List of in-game event Pokémon in Pokémon Sword and Shield#Cosmog|Received]] from an elderly woman in [[Freezington]] after stopping {{p|Glastrier}}&#039;s/{{p|Spectrier}}&#039;s attack}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area={{g|HOME}}&amp;lt;sup&amp;gt;Version 3.0.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Z-A|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Psychic}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Rowlet Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: &#039;&#039;{{DL|One Chance a Day|A Great Chance a Day!}}&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|HP=43&lt;br /&gt;
|Attack=29&lt;br /&gt;
|Defense=31&lt;br /&gt;
|SpAtk=29&lt;br /&gt;
|SpDef=31&lt;br /&gt;
|Speed=37}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=200&lt;br /&gt;
|Ghost=200&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=50&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=200&lt;br /&gt;
|Fairy=100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Cosmog is available in {{pkmn|Scarlet and Violet}} Version 3.0.0+.&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Cosmog|Psychic|Psychic|7}}&lt;br /&gt;
{{learnlist/level9|1|Splash|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level9|1|Teleport|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/levelf/9|Cosmog|Psychic|Psychic|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Cosmog|Psychic|Psychic|7}}&lt;br /&gt;
{{learnlist/tm9null}}&lt;br /&gt;
{{learnlist/tmf/9|Cosmog|Psychic|Psychic|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Cosmog|Psychic|Psychic|7}}&lt;br /&gt;
{{learnlist/breed9null}}&lt;br /&gt;
{{learnlist/breedf/9|Cosmog|Psychic|Psychic|7}}&lt;br /&gt;
&lt;br /&gt;
====[[Animated series move errors|Animated series-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{psychic color}}; border: 3px solid #{{psychic color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{psychic color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{psychic color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{psychic color light}}; {{roundytr|5px}}&amp;quot; | Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Supersonic}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[SM047|A Masked Warning!]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Psychic}}&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Psychic|ndex=789|num=731&lt;br /&gt;
|min=30&lt;br /&gt;
|max=85&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Quirky++&lt;br /&gt;
|skilldesc=Rarely erases five extra matching Pokémon elsewhere.&lt;br /&gt;
|psb=[[A Great Chance a Day#Week 7, 15, and 23|A Great Chance a Day (Weeks 7, 15, 23)]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Psychic|ndex=789&lt;br /&gt;
|walk=2.08&lt;br /&gt;
|hp=46&lt;br /&gt;
|attack=59&lt;br /&gt;
|defense=42&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Psychic|ndex=789&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=20&lt;br /&gt;
|candy=Cosmog&lt;br /&gt;
|evocandy=25&lt;br /&gt;
|stamina=125&lt;br /&gt;
|attack=54&lt;br /&gt;
|defense=57&lt;br /&gt;
|fast={{m|Splash}}&lt;br /&gt;
|special={{m|Struggle}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In {{g|GO}}, Cosmog can be obtained by completing the limited-time [[Special Research]], &#039;&#039;A Cosmic Companion&#039;&#039; and &#039;&#039;Starry Skies.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox/2branch2&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|no1=0789&lt;br /&gt;
|name1=Cosmog&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 43}}&lt;br /&gt;
|no2=0790&lt;br /&gt;
|name2=Cosmoem&lt;br /&gt;
|type1-2=Psychic&lt;br /&gt;
|evo2a={{Bag/s|Rare Candy|SV}} + [[File:HOME Sun icon.png|40px|Pokémon Sun|link=Pokémon Sun and Moon]][[File:HOME Ultra Sun icon.png|40px|Pokémon Ultra Sun|link=Pokémon Ultra Sun and Ultra Moon]][[File:HOME Sword icon.png|40px|Pokémon Sword|link=Pokémon Sword and Shield]][[File:HOME Scarlet icon.png|40px|Pokémon Scarlet|link=Pokémon Scarlet and Violet]]&amp;lt;br&amp;gt;Level 53 in {{color2|000|Pokémon Sun and Moon|Pokémon Sun}},&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun}}, {{color2|000|Pokémon Sword and Shield|Sword}}, and {{color2|000|Pokémon Scarlet and Violet|Scarlet}}&lt;br /&gt;
|no3a=0791&lt;br /&gt;
|name3a=Solgaleo&lt;br /&gt;
|type1-3a=Psychic&lt;br /&gt;
|type2-3a=Steel&lt;br /&gt;
|evo2b={{Bag/s|Rare Candy|SV}} + [[File:HOME Moon icon.png|40px|Pokémon Moon|link=Pokémon Sun and Moon]][[File:HOME Ultra Moon icon.png|40px|Pokémon Ultra Moon|link=Pokémon Ultra Sun and Ultra Moon]][[File:HOME Shield icon.png|40px|Pokémon Shield|link=Pokémon Sword and Shield]][[File:HOME Violet icon.png|40px|Pokémon Violet|link=Pokémon Scarlet and Violet]]&amp;lt;br&amp;gt;{{color2|000|Level|Level 53}} in {{color2|000|Pokémon Sun and Moon|Pokémon Moon}},&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Moon}}, {{color2|000|Pokémon Sword and Shield|Shield}}, and {{color2|000|Pokémon Scarlet and Violet|Violet}}&lt;br /&gt;
|no3b=0792&lt;br /&gt;
|name3b=Lunala&lt;br /&gt;
|type1-3b=Psychic&lt;br /&gt;
|type2-3b=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Psychic}}&lt;br /&gt;
{{Spritebox/NA|gen=VII}}&lt;br /&gt;
{{Spritebox/7|ndex=789|crop=62}}&lt;br /&gt;
{{Spritebox/8|ndex=789}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/9|ndex=0789}}--&amp;gt;&lt;br /&gt;
{{Spritebox/HOME|ndex=0789}}&lt;br /&gt;
{{Spritebox/Footer|789|Cosmog}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Nebby anime.png|thumb|250px|Cosmog in {{aniseries|SM}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Ash&#039;s Cosmog]]=====&lt;br /&gt;
A Cosmog [[nickname]]d Nebby debuted in &#039;&#039;[[SM044|A Dream Encounter!]]&#039;&#039;, where it was found and taken care of by {{Ash}}. In &#039;&#039;[[SM050|Faba&#039;s Revenge!]]&#039;&#039;, it evolved into Cosmoem, which then evolved into a Solgaleo in &#039;&#039;[[SM052|Revealing the Stuff of Legend!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
A Cosmog appeared in a fantasy in &#039;&#039;[[SM045|Now You See Them, Now You Don&#039;t!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Alola|no}}&lt;br /&gt;
{{Animedexbody|SM044|Cosmog|Rotom Pokédex|Now, that&#039;s unusual! My research doesn&#039;t contain any Pokémon data for it at all!}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Alola}}&lt;br /&gt;
&lt;br /&gt;
===GOTCHA!===&lt;br /&gt;
====[[Nebby]]====&lt;br /&gt;
Nebby, as a Cosmog, briefly appeared in [[GOTCHA!]] alongside [[Lillie]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Evolutions===&lt;br /&gt;
[[File:Nebby Cosmog Evolutions.png|thumb|250px|Cosmog in [[Pokémon Evolutions]]]]&lt;br /&gt;
====[[Nebby]]====&lt;br /&gt;
In &#039;&#039;[[PE02|The Eclipse]]&#039;&#039;, [[Lillie]]&#039;s Cosmog, Nebby, briefly appeared in a flashback. Based on the events of {{g|Ultra Sun and Ultra Moon}}, it was seen being attacked by wild {{p|Spearow}} at [[Mahalo Trail]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Nebby Adventures.png|thumb|200px|Cosmog in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Lunala (Adventures)}}&lt;br /&gt;
{{main|Solgaleo (Adventures)}}&lt;br /&gt;
A Cosmog [[nickname]]d [[Nebby]] first appeared in &#039;&#039;[[PASM04|The Decision and the Tournament of Six]]&#039;&#039;, under the care of [[Lillie]]. It was first seen escaping from Lillie&#039;s bag and running off to [[Mahalo Trail]], where it was attacked by wild {{p|Spearow}}. When {{adv|Moon}} stepped in to save it, Nebby broke the bridge they were standing on, causing both to fall towards the water until they were saved by {{p|Tapu Koko}}. It [[PASM17|later]] evolved into a {{p|Cosmoem}} and then into a {{p|Lunala}}.&lt;br /&gt;
&lt;br /&gt;
Another Cosmog first appeared in &#039;&#039;[[PASM18|Confusion and Monsters from Another World]]&#039;&#039;, under the control of [[Guzma]], who had received it from the [[Aether Foundation]]. It was used to open multiple [[Ultra Wormhole]]s around [[Po Town]] to summon [[Ultra Beast]]s. It later evolved into a Cosmoem and then into a {{p|Solgaleo}}.&lt;br /&gt;
&lt;br /&gt;
A Cosmog appeared in a fantasy in &#039;&#039;[[PASM25|Summon the Emissaries of the Moon and the Sun]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Let&#039;s Play the Pokémon Card Game! Sun &amp;amp; Moon Arc===&lt;br /&gt;
A Cosmog appeared in [[CSM03]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Cosmog (TCG)}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Cosmog and its evolved form, {{p|Cosmoem}}, are the only Pokémon who are unable to damage an opponent outside of {{m|Struggle}}.&lt;br /&gt;
* Cosmog and Cosmoem are the only Pokémon to be unobtainable without [[transfer]] in a game in which their evolved forms ({{p|Solgaleo}} and {{p|Lunala}}) are obtainable, that being {{g|Scarlet and Violet}}.&lt;br /&gt;
* Cosmog&#039;s Evolution into Cosmoem has the greatest {{wp|standard deviation}} of all Pokémon, with 47.14, meaning that the changes to its base stats upon evolving are the most uneven of all Pokémon.&lt;br /&gt;
* Cosmog is the [[List of Pokémon by weight|lightest]] {{type|Psychic}} Pokémon, the lightest Legendary Pokémon, and tied for the lightest Pokémon overall, at 0.1 kg (0.2 lbs.)&lt;br /&gt;
** Due to its Evolution, Cosmoem (at 999.9 kg (2204.4 lbs.)), being tied for the heaviest Pokémon in these categories, it is the only evolutionary line to hit both extremes of any measurement or stat.&lt;br /&gt;
** Cosmog gains the most weight out of any Pokémon upon evolving, with an increase of 999,800%.&lt;br /&gt;
* In games prior to Pokémon Scarlet and Violet, Cosmog has a catch rate of 45.&lt;br /&gt;
* Cosmog, Cosmoem, and {{p|Type: Null}} were the first instances of [[Legendary Pokémon]] able to [[evolve]], with all three debuting in {{g|Sun and Moon}}.&lt;br /&gt;
* Cosmog is the first Legendary Pokémon owned by a {{Ash|main character}} in the {{pkmn|animated series}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Cosmog may be based on a {{wp|molecular cloud}}, a type of {{wp|nebula}} where star formation occurs.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Cosmog may be a combination of &#039;&#039;{{wp|cosmos}}&#039;&#039; or &#039;&#039;{{wp|cosmogony}}&#039;&#039;, and &#039;&#039;fog&#039;&#039; or &#039;&#039;smog&#039;&#039;. In-universe, a [[mohn|professor]] working at the [[Aether Foundation]] named the Pokémon.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20161118233920mp_/http://www.pokemon-sunmoon.com/en-us/pokemon/cosmog/ Pokémon Sun and Moon official website (archived)]: &amp;quot;&#039;&#039;The Aether Foundation is researching this unusual Pokémon, and one of the professors at the foundation recently dubbed it Cosmog.&#039;&#039;&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Psychic|type2=Psychic&lt;br /&gt;
|ja=コスモッグ &#039;&#039;Cosmog&#039;&#039;|jameaning=From &#039;&#039;cosmos&#039;&#039; or &#039;&#039;{{wp|cosmogony}}&#039;&#039; and &#039;&#039;fog&#039;&#039; or &#039;&#039;smog&#039;&#039;&lt;br /&gt;
|fr=Cosmog|frmeaning=Same as English/Japanese name&lt;br /&gt;
|es=Cosmog|esmeaning=Same as English/Japanese name&lt;br /&gt;
|de=Cosmog|demeaning=Same as English/Japanese name&lt;br /&gt;
|it=Cosmog|itmeaning=Same as English/Japanese name&lt;br /&gt;
|ko=코스모그 &#039;&#039;Cosmog&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=科斯莫古 &#039;&#039;Kēsīmògǔ&#039;&#039;|zh_cmnmeaning=Transcription of Japanese name&lt;br /&gt;
|zh_yue=科斯莫古 &#039;&#039;Fōsīmohkgú&#039;&#039;|zh_yuemeaning=Mandarin-based transcription of Japanese name&lt;br /&gt;
|pt_br=Cosmog|pt_brmeaning=Same as English/Japanese name&lt;br /&gt;
|hi=कॉज़्मॉग &#039;&#039;Cosmog&#039;&#039;|himeaning=Transcription of English/Japanese name&lt;br /&gt;
|ru=Космог &#039;&#039;Kosmog&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=คอสม็อก &#039;&#039;Khotmok&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Nebby]]&lt;br /&gt;
* [[Ash&#039;s Cosmog]]&lt;br /&gt;
* [[Solgaleo (Adventures)]]&lt;br /&gt;
* [[Legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=0788|prev=Tapu Fini|nextnum=0790|next=Cosmoem}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Alola Legendary Pokémon]]&lt;br /&gt;
[[Category:Pokémon with universal names]]&lt;br /&gt;
&lt;br /&gt;
[[de:Cosmog]]&lt;br /&gt;
[[es:Cosmog]]&lt;br /&gt;
[[fr:Cosmog]]&lt;br /&gt;
[[it:Cosmog]]&lt;br /&gt;
[[ja:コスモッグ]]&lt;br /&gt;
[[zh:科斯莫古]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Spinda_(Pok%C3%A9mon)&amp;diff=4552658</id>
		<title>Talk:Spinda (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Spinda_(Pok%C3%A9mon)&amp;diff=4552658"/>
		<updated>2026-05-16T03:45:12Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* generation iii &amp;quot;default form&amp;quot; */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Spinda&#039;s spots have over 4 billion possible combinations&#039;&#039;&lt;br /&gt;
:Source on the number? [[User:Fabu-Vinny|FabuVinny]] 20:51, 15 January 2006 (CST)&lt;br /&gt;
::We know it&#039;s based on the personality value and we know there are 2&amp;lt;sup&amp;gt;32&amp;lt;/sup&amp;gt; possible values for that. &#039;&#039;&#039;However&#039;&#039;&#039;, I believe not all possible values will result in visually unique Spinda. I could explain the theory mathematically, but let&#039;s leave it here. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 00:04, 16 January 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
I have noticed that Spinda has Own Tempo, which negates, fully, the Tangled Feet ability. Anyone know of a reason for this, other than to possibly confuse attentive trainers? Or is it a chance of either ability?  [[User:Joanassie|Joanassie]]&lt;br /&gt;
:Pokémon can only have one ability.  So, some will have one, and some will have the other.  It is funny, though, which two it can have. --[[User:Pie|Pie]] &amp;lt;sup&amp;gt;~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]&amp;lt;/sup&amp;gt; 07:37, 24 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Different pattern pics==&lt;br /&gt;
I have pics of Spindas, and it clearly shows different patterns on each one. Should I add it here somewhere? --[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy512&amp;lt;/span&amp;gt;]] 21:16, 3 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do Spinda not have spots in D/P ? [[User:Cerberus|Cerberus]]&lt;br /&gt;
:Uh, no. They do. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 02:50, 2 January 2008 (UTC)&lt;br /&gt;
::It&#039;s just the base spinda sprite before the spots are calculated &amp;lt;span style=&amp;quot;background:#000000; border: 2px solid #FF8000; font-family:Verdana;&amp;quot;&amp;gt;&#039;&#039;&#039;[[:User:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;折り紙&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;ガイ&amp;lt;/FONT&amp;gt;]] &amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;-&amp;lt;/FONT&amp;gt; [[:User_talk:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;離す&amp;lt;/FONT&amp;gt;]][[:Special:Contributions/Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;貢献&amp;lt;/FONT&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 10:45, 3 May 2008 (UTC)&lt;br /&gt;
i think a few shots of alternate Spinda spots on the page would be useful &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color: #696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:51, 2 January 2008 (UTC)&lt;br /&gt;
:Maybe all 4,294,967,296 of them? &amp;lt;span style=&amp;quot;background:#000000; border: 2px solid #FF8000; font-family:Verdana;&amp;quot;&amp;gt;&#039;&#039;&#039;[[:User:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;折り紙&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;ガイ&amp;lt;/FONT&amp;gt;]] &amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;-&amp;lt;/FONT&amp;gt; [[:User_talk:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;離す&amp;lt;/FONT&amp;gt;]][[:Special:Contributions/Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;貢献&amp;lt;/FONT&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 10:45, 3 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 4,294,967,296??? ==&lt;br /&gt;
&lt;br /&gt;
is that in theory or are there 4,294,967,296 sprites programmed in the game just for spinda?? sorry if it&#039;s a stupid question&lt;br /&gt;
:1: No 2: Sign [[User:MathijsP|MathijsP]] 12:56, 26 June 2008 (UTC)&lt;br /&gt;
:One sprite is, the game just alters it depending on the Spinda&#039;s personality value. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 19:27, 26 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Since Spinda&#039;s personality value shifts the plane used to determine the coordinates of it&#039;s spots, there&#039;s gotta be a predetermined plane of available spots, right? Do we have a picture of it?&lt;br /&gt;
&lt;br /&gt;
== Spots ==&lt;br /&gt;
&lt;br /&gt;
Since Spinda&#039;s personality value shifts the plane used to determine the coordinates of it&#039;s spots, there&#039;s gotta be a predetermined plane of available spots, right? Do we have a picture of it?--[[User:Skaisdead|Skaisdead]] 02:07, 31 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, there is no such predetermined plane. I&#039;m not even sure whether there is a picture for a single spot.&lt;br /&gt;
When the sprite for Spinda is calculated, the base sprite is taken and then the four spots are put onto it - naturally one spot at a time. -- [[User:TCCPhreak|TCCPhreak]] 12:16, 04 August 2009&lt;br /&gt;
:So they only have four spots each? I didn&#039;t see that in the article, wouldn&#039;t that be worth mentioning? --[[User:SHoggard|sHoggard - rookie Pokéwiz]] 14:24, 9 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Spinda ==&lt;br /&gt;
&lt;br /&gt;
How many chances would there be to get perfectly symmetrical spot configurations on Spinda? I&#039;m wondering if there&#039;s enough of a chance of a symmetrical Spinda to make looking for one worth it. [[User:Neo_Qwerty|&amp;lt;font color=&amp;quot;000000&amp;quot;&amp;gt;Neo &amp;lt;small&amp;gt;QWERTY&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 03:19, 23 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lipstick on Spinda ==&lt;br /&gt;
&lt;br /&gt;
I noticed the female Spinda wear lipstick in HGSS (much like female Wobbuffet), but this isn&#039;t touched upon in the Sprites or Gender Differences sections yet. [[User:Ninsheart|Ninsheart]] 12:43, 28 April 2010 (UTC)&lt;br /&gt;
:Uhh... not seeing it on the sprites that I&#039;ve checked.  But it&#039;s Hoenn Sound day, so I guess I&#039;ll try to check in-game... &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:05, 28 April 2010 (UTC)&lt;br /&gt;
::I noticed it on a Spinda that a &amp;quot;Teacher&amp;quot; trainer had on either Route 14 or 15, but I don&#039;t exactly remember which one. [[User:Ninsheart|Ninsheart]] 14:26, 28 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::It could be just a spot combination that makes it appear such.  It would take a sample space of multiple Spinda to get conclusive proof, but given how Spinda works, my [[$1|2¢]] say it&#039;s just a coincidental spot combination.  --[[User:Shiningpikablu252|Shiningpikablu252]] 16:42, 28 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
I know we just use the base, but wouldn&#039;t it be better to use the sprite that matches the artwork and side game sprites, just for consistency? --[[User:Goldenpelt|Goldenpelt]] 21:43, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ditto and Spinda ==&lt;br /&gt;
&lt;br /&gt;
I know that Spinda&#039;s Pattern is based on entirety of it&#039;s personality value, but what happens when a Ditto transforms into a Spinda, and why is it not mentioned in the article? [[User:Yamitora1|Yamitora1]] 04:20, 28 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== NPC Spinda ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been looking into the spot patterns of NPCs&#039; Spinda and have found several Youtube videos that show that Norman&#039;s Spinda in Emerald seems to always have the same pattern in his first battle. I have looked at my copy and the pattern seems to be different in at least one rematch (and I&#039;d assume it&#039;s actually different through all of them). I was thinking that these sprites (if they are indeed consistent) would be good to add to Norman&#039;s party templates. If possible, I think it would also be worth looking into the Spinda that NPCs use in other games. Especially the ones with party templates like Norman in the PWT, Contest opponent [[List of Contest opponents|Miles]], and Battle e card Trainers {{DL|Reversal Blow (Battle e)|Collector Junji}}, {{DL|Emerald (cards 41-48) (Battle e)|Pokéfan Francisco}}, {{DL|Emerald (cards 41-48) (Battle e)|Pokéfan Kimberly}}, and {{DL|Emerald (cards 25-32) (Battle e)|Beauty Maiko}}.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 17:45, 13 March 2014 (UTC)&lt;br /&gt;
:Bumping this and questioning whether we think we should also get [[Twitch Plays Pokémon|A]]&#039;s Spinda&#039;s sprite.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 02:43, 28 March 2014 (UTC)&lt;br /&gt;
:Hi, MisterE. Here&#039;s hoping I&#039;m doing this right and that you end up seeing this message. In my quest to minimize the number of [https://archives.bulbagarden.net/wiki/Category:Images_needing_to_be_animated images requiring animation], it&#039;s come to my attention that you ended up following through on this and added quite a few NPC-specific Spinda sprites. Thanks for doing that, but can you confirm that you sort of &amp;quot;eyeballed&amp;quot; the personality values rather than using a canonical source to find the exact figures? I ask only because I did end up doing the latter and discovered numerous discrepancies. I&#039;m mostly just trying to ensure I have the correct data before I go about making the animated sprites. To be clear, the Spindas that result from your approximations only ever differ very slightly from the &amp;quot;real&amp;quot; ones produced by the values I obtained by digging into the code, but they do differ, so I&#039;d like to try to sort out the inaccuracies if they&#039;re genuine. [[User:Eden Bynever|Eden Bynever]] ([[User talk:Eden Bynever|talk]]) 08:12, 18 July 2024 (UTC)&lt;br /&gt;
::I definitely made some mistakes in the PVs represented by the sprites I uploaded. Between that and realising that the sprites we had before that I based them on had slightly wrong colours, my interest in uploading animated files and other Gens was kind of paused. I already uploaded 12 &amp;quot;custom&amp;quot; Spinda sprites and we could have uses for even more (even in Gen 3) but the work required becomes less worth it for each subsequent unimportant NPC whose Spinda will be shown on a single page. Instead, I [[User:MisterE13/Spinda2|recently refocused]] on generating Spinda sprites natively on the wiki, which basically allows us to have all 4 billion Spinda sprite &amp;quot;uploaded&amp;quot; at once, which would be the goal if it was at all a reasonable number. This would also make correcting any mistakes across the several sprites much easier which has obviously been a problem. Another benefit would be the ability to show many variances in the sprite or even random ones instead of the impossible spotless ones we use currently, which I&#039;ve heard complaints of before.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 21:50, 31 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Spinda&#039;s spots trivia ==&lt;br /&gt;
&lt;br /&gt;
http://pokemon.thundaga.com/spinda/Spinda%20Painter.htm&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible for some of Spinda&#039;s spots to be completely overlapped by others, and these overlaps have enough breathing room that several possible &amp;quot;variations&amp;quot; can all look the same. But you can&#039;t really call that sort of thing &amp;quot;variations&amp;quot;. I have no idea how many &amp;quot;variations&amp;quot; overlapping (or spots placed off of Spinda) cuts out, and without being able to know the right number (or even a ballpark - I wouldn&#039;t even bet on &amp;quot;approximately 4 million&amp;quot; right now), I don&#039;t think there&#039;s any worth to having a trivia point about Spinda&#039;s spots. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:00, 9 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible inspiration for Spinda? ==&lt;br /&gt;
&lt;br /&gt;
I haven&#039;t seen it mentioned anywhere, but I think it&#039;s entirely possible that Spinda was at least in part inspired by the mascot of the Sakusaku Panda chocolate biscuits in Japan. It has been around for 20 years, so before Spinda was intoduced in the games, and I mean, just look at it, it has a very similar body shape, facial expression, and even their eyes are similar. http://www.fanboy.com/archive-images/sakusaku-panda.jpg&lt;br /&gt;
&lt;br /&gt;
Not to mention you can find many kinds of panda faces in a package, which are pretty much random, so even the fact that there are many kinds of Spinda might be a reference to this.&lt;br /&gt;
&lt;br /&gt;
Of course I&#039;m not sure of this, but I just can&#039;t look at this little mascot and not see Spinda. Anybody else? Does this even worth a mention in the trivia section? [[User:Krisi|Krisi]] ([[User talk:Krisi|talk]]) 09:31, 24 October 2016 (UTC)Krisi&lt;br /&gt;
&lt;br /&gt;
== Male/Female Spinda ==&lt;br /&gt;
&lt;br /&gt;
I wasn&#039;t aware that Spinda has a difference between male and female? (There are different sprites for male and female for Gen 7 on this page.) I know that there are over 4 billion different ways it can look because of it&#039;s random spot pattern, but as far as I know, there isn&#039;t a difference between how the male and female looks.&lt;br /&gt;
&lt;br /&gt;
[[User:KL13470|KL13470]] ([[User talk:KL13470|talk]]) 18:49, 9 August 2018 (UTC)KL13470&lt;br /&gt;
:From the trivia: &amp;quot;Unlike other Pokémon with no gender differences, the Rotom Pokédex does not display a single model for both male and female Spinda, but rather a &#039;&#039;&#039;separate one for each.&#039;&#039;&#039;&amp;quot;--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:47, 10 August 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
::But the separate models used are based on whatever the player character saw first for each gender. So what is Bulbapedia using to determine the spot-patterns for male and female Spinda on the page? --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 08:21, 17 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gender difference ==&lt;br /&gt;
&lt;br /&gt;
I have the same concern as in the discussion above. Spinda&#039;s form doesn&#039;t really indicate its gender.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:02, 9 August 2023 (UTC)&lt;br /&gt;
:I&#039;ve gone ahead and fixed it, as well as making the BDSP entries available for anyone who would like to contribute. [[User:Atrius97|Atrius97]] ([[User talk:Atrius97|talk]]) 04:43, 10 August 2023 (UTC)&lt;br /&gt;
::Thank you.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 08:25, 10 August 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A Spinda deep dive ==&lt;br /&gt;
&lt;br /&gt;
YouTuber Lettuce Leaf created a great deep dive into Spinda and it&#039;s spots and it turns out that the true number of patterns is different depending on the game here&#039;s the video https://www.youtube.com/watch?v=J1g58JP0BfE (note check the pinned comment for the corrected calculations) [[User:Wild Starfish|Wild Starfish]] ([[User talk:Wild Starfish|talk]]) 14:12, 15 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== generation iii &amp;quot;default form&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
As listed in the trivia section:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In most of Generation III, the unique pattern of spots from Spinda encountered or caught by the player aren&#039;t displayed in the Pokédex, only ever displaying one default form,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
what personality ID does this &amp;quot;default form&amp;quot; use? is it 7A397866, 00000000, a blank sprite, or something else entirely? [[User:Lilycove|lilycove]] 03:45, 16 May 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=4546658</id>
		<title>Shiny Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=4546658"/>
		<updated>2026-05-08T17:46:53Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* In the core series games */ overly speculative, not to mention pokemon DO have palettes in gen 1 and many shinies become noticeably lighter or darker, so they&amp;#039;d still be visible in monochrome.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokémon Gallery Encounter with Shining.png|300px|thumb|&amp;quot;Pokémon Gallery: Encounter with Shiny Pokémon&amp;quot; by [[Ken Sugimori]], which depicts {{ga|Ethan}} encountering a Shiny {{p|Charizard}}]]&lt;br /&gt;
A &#039;&#039;&#039;Shiny Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|色違|いろちが}}い&#039;&#039;&#039; &#039;&#039;color variation&#039;&#039;; &#039;&#039;&#039;{{ruby|光|ひか}}る&#039;&#039;&#039; &#039;&#039;shining&#039;&#039;) is a specific {{OBP|Pokémon|species}} with a different coloration to what is usual for its species. It is one of the many differences that a Pokémon can have within its species.&lt;br /&gt;
&lt;br /&gt;
[[Form]] differences, such as that of {{p|Shellos}} and {{p|Gastrodon}}, are not normal or Shiny variations of one another, but their individual forms can be Shiny.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{{main|Terminology of Shiny Pokémon}}&lt;br /&gt;
&lt;br /&gt;
They were originally called &#039;&#039;&#039;rare&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;レア&#039;&#039;&#039; &#039;&#039;rare&#039;&#039;) in the debug menu from {{game|Gold and Silver|s}}, &#039;&#039;&#039;Color Pokémon&#039;&#039;&#039; in {{g|Stadium 2}}, and also referred to as &#039;&#039;&#039;Alt. Color&#039;&#039;&#039; in the [[Generation III]] [[easy chat system]]. The &#039;&#039;&#039;{{TCG|Shining Pokémon}}&#039;&#039;&#039; from the {{pkmn|Trading Card Game}} were also introduced before the word &amp;quot;Shiny&amp;quot; was officially used in Pokémon games. Some early guidebooks also refer to them as &amp;quot;&#039;&#039;&#039;colored Pokémon&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;specially colored Pokémon&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The term &amp;quot;&#039;&#039;&#039;Shiny Pokémon&#039;&#039;&#039;&amp;quot; was first created by fans based on the sparkling sound effect and animation at the start of an encounter with one in the {{pkmn|games}}. The first known use in official media was in [[Pokémon Ruby and Sapphire: Prima&#039;s Official Strategy Guide|a guidebook]] for {{game|Ruby and Sapphire|s}}.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;There are still &#039;shiny&#039; Pokémon, from Gold and Silver.&amp;quot;&#039;&#039; - &#039;&#039;[[Pokémon Ruby and Sapphire: Prima&#039;s Official Strategy Guide]]&#039;&#039;, page 7&amp;lt;/ref&amp;gt; The first in-game appearance of this term was in [[Wonder Card]]s for Shiny {{p|Milotic}} distributed in {{game|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
Some specific Shiny Pokémon have official in-universe terms describing their unique coloration. Among these are:&lt;br /&gt;
&lt;br /&gt;
* Golden [[Magikarp]]&lt;br /&gt;
* [[Red Gyarados]]&lt;br /&gt;
* {{p|Pikachu}}-colored {{p|Pichu}}&lt;br /&gt;
* Brown {{p|Donphan}}&amp;lt;ref&amp;gt;Refered to as such in &#039;&#039;[[AG114|Date Expectations]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Silver {{p|Metagross}}&amp;lt;ref&amp;gt;Refered to as such in &#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Black Rayquaza]]&amp;lt;ref&amp;gt;First refered to as such in &#039;&#039;[[HZ045|From So Far Away]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Genesect Army|Red Genesect]]&amp;lt;ref&amp;gt;First refered to as such in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Dark {{p|Hawlucha}}&amp;lt;ref&amp;gt;Refered to as such in &#039;&#039;[[XY051|When Light and Dark Collide!]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[White Zygarde]]&amp;lt;ref&amp;gt;Refered to as such in the title of &#039;&#039;[[HZ088|The Earthshaking White Zygarde]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;How Shiny Pokémon have been marked throughout the generations&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#DAA520; border:3px solid #8E6B15&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#000&amp;quot;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD; {{roundytl|5px}}&amp;quot; | {{gameabbrev2|GSC}}&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{pkmn|Stadium 2}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev3|FRLG}}&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | [[Generation IV|Gen IV]]&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | [[Generation V|Gen V]]&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | [[Generation VI|Gen VI]]&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev7|SMUSUM}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Pokédex]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev7|PE}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev8|SwShBDSP}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev8|LA}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev8|LA}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Pokédex]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{pkmn|HOME}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Mobile&amp;lt;/small&amp;gt;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD; {{roundytr|5px}}&amp;quot; | [[Generation IX|Gen IX]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#777; {{roundybl|5px}}&amp;quot; | [[File:ShinyIIStars.png|center]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyStad2Star.png|center]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyFRLGStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyIVStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIIStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIIStar Pokédex.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyLGPEStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIIIStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyLAStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyLAStar Pokédex.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyHOMEStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777; {{roundybr|5px}}&amp;quot; | [[File:ShinySVStar.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon were introduced in the [[Generation II]] games. When a Shiny Pokémon appears in the wild or from its [[Poké Ball]], [[#Appearance|it is surrounded]] by a flash of stars or light, which is accompanied by a pinging sound effect.&lt;br /&gt;
&lt;br /&gt;
Individual Pokémon cannot change their Shininess. A Shiny Pokémon will always be Shiny, and a regular Pokémon will never become Shiny. Upon [[Evolution]], a Pokémon retains its Shiny status; for example, a Shiny {{p|Charmander}}, if leveled up, will eventually become a Shiny {{p|Charmeleon}} and then a Shiny {{p|Charizard}}, while a regular Charmander will become a regular Charmeleon and then a regular Charizard.&lt;br /&gt;
&lt;br /&gt;
An icon (seen in the table above) appears on the status screen of Shiny Pokémon in most games. In Generation II, this icon appears in the top-right corner of the screen, by the gender symbol, while in most other games, it appears in or near one of the corners of the Pokémon&#039;s image. &lt;br /&gt;
&lt;br /&gt;
{{game2|Ruby|Sapphire|Emerald}}, however, do not have any icon, instead turning the Pokémon&#039;s usually white [[Pokédex]] number into a gold one. In all core series [[Generation III]] games, the striped background of the Pokémon&#039;s image has a lighter shade when Shiny; likewise, in Generation IV and V, the color of some elements of the status screen differ for Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
[[File:Specially colored Pokémon.png|thumb|right|250px|Early explanation about Shiny Pokémon&amp;lt;br&amp;gt;(&#039;&#039;[[Pokémon Gold and Silver: Complete Pokédex]]&#039;&#039;, page 9)]]&lt;br /&gt;
Shiny Pokémon can differ in color from their normal counterparts very little or very much. Some Pokémon, such as {{p|Glaceon}} or {{p|Pichu}}, have a Shiny coloration only a few shades darker or lighter in color, while others, such as {{p|Caterpie}} or {{p|Smeargle}}, have dramatic differences in color.&lt;br /&gt;
&lt;br /&gt;
An [[Evolution#Evolutionary lines|evolutionary line]] is not necessarily guaranteed to have similar Shiny colorations even if their standard colorations are the same; both {{p|Ponyta}} and {{p|Rapidash}} have orange flames, but a Shiny Ponyta has blue flames while a Shiny Rapidash has gray flames (this is switched in [[Generation II]]). Sometimes, two Pokémon in an evolutionary line with different standard colorations will have the same Shiny coloration, as in the case of {{p|Skitty}} and {{p|Delcatty}}.&lt;br /&gt;
&lt;br /&gt;
Little is known about how Shiny colorations are chosen. While it is often rumored that early Shiny colorations were determined algorithmically, all Pokémon&#039;s Shiny colorations are individually defined in the game data&amp;lt;ref&amp;gt;[https://github.com/pret/pokegold/blob/1521f52e37741a9220a1362443df6d0462e582d3/data/pokemon/palettes.asm Pokémon Gold Disassembly]&amp;lt;/ref&amp;gt; and Pokémon with similar palettes have distinct Shiny colorations even in [[Generation II]].&amp;lt;ref&amp;gt;[https://twitter.com/DrLavaYT/status/1235549199543885825 @DrLavaYT] on Twitter&amp;lt;/ref&amp;gt; [[James Turner]], who has worked as a Pokémon designer since [[Generation V]], stated that the first time he selected Shiny colorations was in [[Generation VII]], when he selected the Shiny colorations of the [[Ultra Beast]]s he designed.&amp;lt;ref&amp;gt;[https://twitter.com/JamesTurner_42/status/1091889698555875328 @JamesTurner_42] on Twitter&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the [[Game Boy]] mode of {{game|Gold and Silver|s}}, the sprites of both regular and Shiny Pokémon use the same shades of gray. A Shiny Pokémon can still be identified by the stars on its status screen or the animation shown when it comes into battle.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold, SoulSilver]], {{LGPE|Let&#039;s Go, Pikachu!, Let&#039;s Go, Eevee!}}, {{pkmn|Legends: Arceus}}, {{pkmn|Scarlet and Violet|Scarlet, Violet}}, and {{pkmn|Legends: Z-A}}, a Pokémon&#039;s Shininess is visible in the overworld, though this only applies to Pokémon following the player in HeartGold and SoulSilver, and does not apply to static encounters. Additionally, in Pokémon Legends: Arceus and Pokémon Legends: Z-A, the party icon of Shiny Pokémon will depict its Shiny coloration.&lt;br /&gt;
&lt;br /&gt;
===Determining Shininess===&lt;br /&gt;
====Generation II====&lt;br /&gt;
In Generation II, being Shiny is determined by a Pokémon&#039;s [[DVs]], equivalent to {{IV}}s from Generation III onward. If a Pokémon&#039;s Speed, Defense, and Special DVs are all 10, and its Attack DV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be Shiny. Because of this, a Shiny Pokémon traded to a [[Generation I]] game and then traded back to Generation II will retain its Shininess, and a Pokémon obtained in Generation I whose DVs meet the requirements for Shininess will also become Shiny when traded to Generation II.&lt;br /&gt;
&lt;br /&gt;
Since the HP DV is calculated from the other four DVs, a Shiny Pokémon&#039;s HP DV will always be either 0 or 8. Shiny Pokémon are generally above average in terms of DVs, but only slightly.&lt;br /&gt;
&lt;br /&gt;
The probability of a Pokémon encountered in the wild or obtained as a [[gift Pokémon|gift]], [[in-game trade]], or {{pkmn2|event}} in Generation II having its DVs line up in the above manner is 1/8192 (assuming every IV combination has the same probability, which is usually the case).&lt;br /&gt;
&lt;br /&gt;
The probability differs for [[Pokémon breeding|bred]] Pokémon, as their DVs are partially influenced by their parents. Specifically, a parent passes its Special stat (plus or minus 8) and its Defense stat to its children that are the opposite gender from it. (If Ditto is one of the parents, it is always the one that passes these stats.) This means that if a Shiny parent passes its DVs to a child, the child&#039;s inherited Defense DV will always be 10, its inherited Special DV will have a 1/2 chance of being 10, its randomly generated Attack DV will have a 1/2 chance of being an appropriate value, and its randomly generated Speed DV will have 1/16 chance of being 10. This results in a 1/64 chance that such a child will be Shiny. These breeding mechanics also mean that if a child inherits its DVs from a Pokémon that does not have a Defense DV of 10 and a Special DV of 2 or 10, it cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
=====Transferring from Generation I Virtual Console games=====&lt;br /&gt;
Pokémon transported to {{g|Bank}} from the [[Virtual Console]] releases of the Generation I games via [[Poké Transporter]] may be Shiny after being transported. Since Version 1.3 of Poké Transporter, this is determined the same way as in the Generation II games. Prior to Version 1.3, the roles of the Attack and Defense DVs were swapped, meaning that the process did not properly correspond to Generation II.&lt;br /&gt;
&lt;br /&gt;
The same {{DL||quirks}} that apply to transferring Pokémon from Generation I to Generation II games also apply.&lt;br /&gt;
&lt;br /&gt;
The {{p|Mew}} that were distributed to the Generation I Virtual Console games have DVs of 15 in every stat, meaning they can never be Shiny.&lt;br /&gt;
&lt;br /&gt;
====Generation III onwards====&lt;br /&gt;
{{main|Personality value#Shininess|Personality value → Shininess}}&lt;br /&gt;
From [[Generation III]] onward, whether a Pokémon is Shiny depends on the Pokémon&#039;s [[Original Trainer]]&#039;s [[ID number]] and secret ID number, as well as the Pokémon&#039;s [[personality value]]. The exact calculation is:&lt;br /&gt;
:&amp;lt;code&amp;gt;TrainerID &#039;&#039;&#039;xor&#039;&#039;&#039; SecretID &#039;&#039;&#039;xor&#039;&#039;&#039; PersonalityValue&amp;lt;sub&amp;gt;31..16&amp;lt;/sub&amp;gt; &#039;&#039;&#039;xor&#039;&#039;&#039; PersonalityValue&amp;lt;sub&amp;gt;15..0&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
where the latter two values represent the highest and lowest 16 bits of the 32-bit personality value respectively.&lt;br /&gt;
&lt;br /&gt;
The above formula can result in a number ranging from 0 to 65535. In Generations III to V, if this result is less than 8, then the Pokémon is Shiny, giving an overall probability of 8/65536 or 1/8192, exactly the same as in Generation II. Starting in [[Generation VI]], this threshold was increased to 16 (meaning the result must be &#039;&#039;less than&#039;&#039; 16), effectively doubling the probability from preceding generations. In [[Pokémon Sword and Shield]], if this result equals 0, or if the Pokémon has the [[fateful encounter]] flag set, then the Pokémon has square Shiny sparkles (dubbed &amp;quot;Glistening&amp;quot; by some fans).&lt;br /&gt;
&lt;br /&gt;
===Shiny Pokémon rates===&lt;br /&gt;
The table below summarizes the rates at which Shiny Pokémon can be found by the methods that will be detailed below. The [[Shiny Charm]] can directly add to the odds for most methods, with [[hidden Pokémon]] being affected uniquely.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;5px&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{gold color light}}; border: 3px solid #{{gold color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}; {{roundytl|5px}}&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation II|Gen. II]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation III|Gen. III]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation IV|Gen. IV]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation V|Gen. V]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation VI|Gen. VI]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation VII|Gen. VII]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation VIII|Gen. VIII]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}; {{roundytr|5px}}&amp;quot; | [[#Generation IX|Gen. IX]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Determining Shininess|Base rate]]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1/8192 || colspan=&amp;quot;4&amp;quot; | 1/4096&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Pokémon breeding|Breeding]] a Shiny Pokémon&amp;lt;br&amp;gt;if the offspring is the opposite gender&lt;br /&gt;
| 1/64 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Masuda method]]&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || 5/8192 or 1/1638.4 || 6/8192 or 1/1366 || colspan=&amp;quot;4&amp;quot; | 6/4096 or 1/682.˙6&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Poké Radar]] chaining (single patch): ≥40&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || 41/8192 or 1 in 199.8 || &amp;amp;mdash; || 1/100&amp;lt;ref&amp;gt;[https://github.com/wwwwwwzx/3DSRNGTool/blob/e6b269611b6ada8ddc169139333b1347d78d4b6a/3DSRNGTool/Gen6/PokeRadar.cs#L52 PokeRadar RNG wwwwwwzx/3DSRNGTool · GitHub]&amp;lt;/ref&amp;gt; || &amp;amp;mdash; || 1/99&amp;lt;ref name=&amp;quot;bdsptable&amp;quot;&amp;gt;https://twitter.com/Sibuna_Switch/status/1462473371917111303&amp;lt;/ref&amp;gt; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | Forcing a gender with {{a|Cute Charm}}&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || 1/24576&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;If 0 out of 25 values result in Shininess, the Pokémon can only be Shiny if Cute Charm fails.&amp;lt;/ref&amp;gt; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Shiny Charm]]&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || +2/8192{{sup/5|B2W2}} or 1/2731 || colspan=&amp;quot;4&amp;quot; | +2/4096&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;Adds 3 extra Shiny rolls in {{g|Legends: Arceus}}.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;platable&amp;quot;&amp;gt;https://web.archive.org/web/20220127135601/https://twitter.com/Sibuna_Switch/status/1486699504732717057&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;In {{g|Brilliant Diamond and Shining Pearl}}, it only adds extra rolls while breeding.&amp;lt;/ref&amp;gt; 1/1365&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Friend Safari]]&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 5/4096 or 1/819.2 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Fishing#Generation VI|Consecutive fishing]]: ≥20&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 41/4096 or 1/99.902 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | {{DL|DexNav|Hidden Pokémon}}: Search Level 200 + X&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 0.08% + X*0.0001% || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[SOS Battle]]s: ≥31&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 13/4096 or 1/315 || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Dynamax Adventure]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 13.6/4096 or 1/300&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;If Shiny Charm, 1/100. Star sparkles variant only.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Grand Underground]]&amp;lt;br&amp;gt;after &amp;quot;something good happens&amp;quot;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 2/4096&amp;lt;ref name=&amp;quot;bdsptable&amp;quot;/&amp;gt; or 1/2048&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Mass outbreak]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 26/4096&amp;lt;ref name=&amp;quot;platable&amp;quot;/&amp;gt;{{sup/8|LA}} or 1/158.02&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Massive mass outbreak]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 13/4096&amp;lt;ref name=&amp;quot;twitter.com&amp;quot;&amp;gt;https://twitter.com/Sibuna_Switch/status/1498056331315625984&amp;lt;/ref&amp;gt; or 1/315.54&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Pokédex]] research level 10&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 2/4096&amp;lt;ref name=&amp;quot;platable&amp;quot;/&amp;gt; or 1/2048.25&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Pokédex]] research level max&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 4/4096&amp;lt;ref name=&amp;quot;platable&amp;quot;/&amp;gt; or 1/1024&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | After knocking out 60+ Pokémon in a [[mass outbreak]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 1/1365&amp;lt;ref name=&amp;quot;scaviotable&amp;quot;&amp;gt;https://www.reddit.com/r/PokemonScarletViolet/comments/yygwqr/shiny_rates_infographic/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundybl|5px}}&amp;quot; | [[Sandwich#Sparkling Power|Sparkling Power 3]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}};&amp;quot; | 1/1024&amp;lt;ref name=&amp;quot;scaviotable&amp;quot;/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Reflist|group=note}}&lt;br /&gt;
&lt;br /&gt;
===Shiny first partner Pokémon===&lt;br /&gt;
In most core series games, the first partner Pokémon appear in their regular non-Shiny forms before the player chooses one, even if the chosen first partner Pokémon turns out to be Shiny. Therefore, the player is unable to verify if a first partner Pokémon is Shiny before obtaining it.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the player is exceptionally able to check if {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} are Shiny before choosing one of them as their first partner Pokémon. However, if this first partner Pokémon that appeared as Shiny is obtained by the rival {{ga|Silver}} instead, it will appear as a regular non-Shiny Pokémon for the remainder of the game. The rival&#039;s Pokémon teams are predefined in the game data, with no flag to account for a possible Shiny first partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
In some games from [[Pokémon X and Y]] onwards, there are some cutscenes and dialogue before the player is able to obtain the first partner Pokémon and verify if it is Shiny.&lt;br /&gt;
&lt;br /&gt;
===Transformed Pokémon===&lt;br /&gt;
[[File:Pikachu Shiny Mew.png|thumb|right|Shiny {{p|Mew}} transformed into Pikachu in Generation II]]&lt;br /&gt;
These are the results of {{m|Transform}} or {{a|Imposter}} used by or on a Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
* In Generation I and II [[core series]] games (when played in [[Color palette (Generations I–II)|color]]), the transformed Pokémon retains its original color palette. For instance, Shiny {{p|Ditto}} and Shiny {{p|Mew}} are both blue Pokémon, so they will transform into blue versions of the target.&lt;br /&gt;
* In {{jpn|Pokémon Stadium|Japanese Pokémon Stadium}} and [[Pokémon Stadium]], the transformed Pokémon has the normal colors of the target.&lt;br /&gt;
* In {{g|Stadium 2}} and [[Generation III]] games (including {{g|Colosseum}} and {{Pokémon XD|XD}}), a Shiny Pokémon transforms into the Shiny version of the target Pokémon. Likewise, a non-Shiny Pokémon transforms into the non-Shiny version of the target Pokémon.&lt;br /&gt;
*: For instance, if a Shiny Ditto uses Transform on a non-Shiny (red) Magikarp, then Ditto becomes a Shiny (golden) Magikarp.&lt;br /&gt;
* From [[Generation IV]] onwards (including {{g|Battle Revolution}}), Transform copies the target&#039;s coloration; whether or not the transformed Pokémon is Shiny depends on whether the target is, not the user.&lt;br /&gt;
*: For instance, if any Ditto (Shiny or not) uses Transform on a non-Shiny (red) Magikarp, then Ditto becomes a non-Shiny Magikarp as well. Likewise, if any Ditto uses Transform on a Shiny (golden) Magikarp, Ditto becomes a Shiny Magikarp as well.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In Generation II, any Pokémon can be Shiny, but the game includes a [[red Gyarados]] that the player must encounter at the [[Lake of Rage]] during the course of the story. In {{game|Crystal}}, the [[Odd Egg]] also has a high chance of hatching a Shiny Pokémon: 50% in Japanese games, and 14% in all other languages.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20030424175247/http://upc.pkmn.co.uk/games/crystal/oddegg.shtml Odd Egg - Pokémon Crystal - The Ultimate Pokemon Center] (archived)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
Pokémon that are transferred from [[Generation I]] games may also be Shiny, depending on their DVs. Due to correlations between [[Pseudorandom number generation|pseudorandom numbers]] in the Generation I games, Pokémon encountered in those games in [[tall grass]], on [[cave tile]]s, or by {{m|Surf}}ing on [[water tile|water]] cannot have a set of DVs that would allow them to be Shiny in Generation II. [[Fishing]] encounters, [[gift Pokémon]] (including from [[Pokémon Stadium]]), stationary Pokémon (such as {{p|Snorlax}} and {{p|Mewtwo}}), and [[in-game trade]]s can have any set of DVs, so they always have the same 1/8192 chance of having a Shiny DV combination.&amp;lt;ref&amp;gt;[http://wiki.pokemonspeedruns.com/index.php?title=Pokémon_Red/Blue_Wild_DVs Pokémon Red/Blue Wild DVs]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to Shininess being determined by DVs, certain oddities arise in other things that are also determined by DVs in Generation II:&lt;br /&gt;
* It is impossible to have a Shiny {{cat|Pokémon with a gender ratio of seven males to one female}} that is female in those games, as the highest Attack DV a female Pokémon with a gender ratio of seven males to one female can have is 1, while the lowest Attack DV a Shiny Pokémon can have is 2.&lt;br /&gt;
**In v1.2 of [[Poké Transporter]], when transferring Pokémon from [[Generation I]], [[gender]] was determined randomly&amp;lt;ref&amp;gt;https://twitter.com/SciresM/status/824147081698967555&amp;lt;/ref&amp;gt; instead of being determined by the Attack DV. As a result, prior to v1.3, it was possible for Transporter to generate &amp;quot;1 ♀ : 7 ♂&amp;quot; [[List of Pokémon by gender ratio#1 ♀ : 7 ♂|gender ratio]] Pokémon as both Female and Shiny.&lt;br /&gt;
* Only Unown I and V can be Shiny.&lt;br /&gt;
* A Shiny Pokémon&#039;s Hidden Power type in Generation II can only be either {{t|Grass}} or {{t|Dragon}}, with a power of either 49 or 69.&lt;br /&gt;
* In {{g|Stadium 2}}, Shiny Smeargle can only have pattern ID of 2, 3, 4, 6, 7 or 8.&lt;br /&gt;
* As Generation II does not allow two Pokémon to breed if they have the same Defense DVs, two Shiny Pokémon can never breed in Generation II.&lt;br /&gt;
* Each [[non-player character]] has a certain set of DVs shared by all of their Pokémon. Therefore, it would be technically possible for a NPC to have a team entirely consisting of Shiny Pokémon, but they cannot have a team with some Shiny and some non-Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Shiny Ditto glitch====&lt;br /&gt;
{{main|Transform glitches#Shiny Ditto glitch|Shiny Ditto glitch}}&lt;br /&gt;
&lt;br /&gt;
In Generations {{gen|I}} and {{gen|II}}, it is possible to use {{DL|Transform glitches|Shiny Ditto glitch|a glitch}} to catch a Shiny {{p|Ditto}}. If a wild Pokémon uses {{m|Transform}} twice (that is, transforms again while already transformed), when caught it will be a Ditto with the same DVs as the penultimate Pokémon it transformed into. This can be used to copy the DVs of a Shiny Pokémon owned by the player.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In [[Generation III]], some Shiny Pokémon appear on NPCs&#039; teams. In {{game|FireRed and LeafGreen|s}}, three Trainers in the [[Trainer Tower]] have Shiny Pokémon: the Trainer on the seventh floor in the Single Battle mode has a Shiny {{p|Meowth}}, the pair of Trainers on the first floor in the [[Double Battle]] mode have a Shiny {{p|Espeon}}, and the second Trainer on the fourth floor in the Knockout Mode has a Shiny {{p|Seaking}}. Several {{g|Battle e}} Trainers also have Pokémon which are preset as Shiny.&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
A bug with the way Shininess is handled for Eggs can cause the Shiny status of a Pokémon hatched from an Egg to differ from the Egg hatching animation. This means that a hatched Pokémon may appear to be Shiny during the hatching animation, but actually not be, and vice versa. This happens because an Egg is initially given the [[original Trainer|OT]], [[Trainer ID number|Trainer ID]] and [[secret ID]] of the game in which it is generated, and if it is hatched in a different game, the hatched Pokémon will be given the Trainer details of that game&#039;s player; the problem originates in the fact that this update does not occur until after the cutscene of the Egg hatching, so while it may be Shiny for the player who hatched it, it may not be Shiny for the player who obtained the Egg (or vice versa). This also allows Eggs obtained from event distributions (which in Generation III were only [[List of Japanese event Pokémon distributions in Generation III|distributed in Japan]]) to hatch a Shiny Pokémon when they would otherwise be non-Shiny Pokémon. This bug was not fixed until [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
{{p|Unown}} also has an uneven distribution of Shiny probability depending on its form. This is because {{p|Unown}}&#039;s form is also determined by its [[personality value]]. The exact probability for any given form depends on the player&#039;s Trainer ID and Secret ID, but it can have the values 1/5120, 1/6144, 1/9216, 1/10240, or 1/18432.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
[[File:0172Pichu-Shiny 2.png|thumb|200px|[[List of event Pokémon with in-game effects#Pichu|Pikachu-colored Pichu]], a Shiny {{p|Pichu}} available via {{pkmn2|event}}]]&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In the [[Generation IV]] [[remake]]s of Generation II&#039;s {{game|Gold and Silver|s}}, {{game|HeartGold and SoulSilver|s}}, the player once again must encounter a [[red Gyarados]] at the [[Lake of Rage]] during the course of the story.&lt;br /&gt;
&lt;br /&gt;
[[Spiky-eared Pichu]] cannot be Shiny, although unused Shiny version of the sprite exists in the game&#039;s data.&lt;br /&gt;
&lt;br /&gt;
While technically not obtained within the actual game, Pokémon caught via the [[Pokéwalker]] cannot be Shiny.&amp;lt;ref&amp;gt;[https://www.smogon.com/forums/threads/past-gen-rng-research.61090/post-2634864 Pokewalker RNG Research]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
Generation IV introduced the first intended methods to increase the chances of finding a Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
The [[Masuda method]] refers to breeding two Pokémon originating from games of different languages to increase the chances of breeding a Shiny Pokémon. Under these circumstances, the game generates up to five total personality values to attempt to find one that will be Shiny. Despite being obtainable in one&#039;s native language savefile, foreign language Pokémon obtained via [[in-game trade]]s, such as the {{DL|Foreign Pokédex entries|In Generation IV|Meister}}&#039;s {{p|Magikarp|Foppa}} and [[Lt. Surge]]&#039;s {{p|Pikachu|Volty}}, are treated as being from the [[language of origin]] shown by the language tag,&amp;lt;ref&amp;gt;https://web.archive.org/web/20220814231524/https://twitter.com/Sibuna_Switch/status/1558955387369439232&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1558988423460925440&amp;lt;/ref&amp;gt; so if bred with a parent caught in the same save file,&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1558956869829492737&amp;lt;/ref&amp;gt; the Masuda method will take effect.&lt;br /&gt;
&lt;br /&gt;
The [[Poké Radar]] slowly improves the odds of finding a Shiny Pokémon as the player builds a chain. The odds can reach a maximum of 41/8192 (approximately 1/200) for a single patch of grass for a chain of length 40 or higher; since up to four patches of grass can shake, the total odds become approximately 1/50. If the Poké Radar forces a Pokémon to be Shiny, it constructs a semi-random personality value that will fulfill the requirement for the Pokémon to be Shiny.&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
{{a|Cute Charm}} can make it possible for players with certain [[Trainer ID number]] and [[Secret ID]] combinations to manipulate the chance of Pokémon with specific gender ratios being Shiny to be as high as 21.34% (while making the chance lower for all other players and Pokémon with different gender ratios, while using the Ability). This is due to how Cute Charm forces a wild Pokémon to be a specific gender when it activates, which is accomplished by modifying the Pokémon&#039;s [[personality value]] to be one of an extremely limited set of values.&lt;br /&gt;
&lt;br /&gt;
The bug from Generation III that can cause a Pokémon&#039;s Shiny status to differ from the hatching animation persists. This again allows Eggs obtained from event distributions (which in Generation IV were only [[List of traded event Pokémon distributions in Generation IV|distributed in Japan]]) and the {{p|Manaphy}} Egg to be Shiny after hatching.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In {{B2W2}}, the player can obtain three specific Shiny Pokémon (however two version exclusive). If the player registers every non-event Pokémon in the [[List of Pokémon by Unova Pokédex number in Pokémon Black 2 and White 2|Unova Pokédex]], they can receive a [[Permit]] that allows them to travel to the [[Nature Preserve]], where they can encounter a Shiny {{p|Haxorus}}. After defeating [[Benga]] in the [[Black Tower]]{{sup/5|B2}} or [[White Treehollow]]{{sup/5|W2}}, Benga will give the player a Shiny {{p|Gible}}{{sup/5|B2}} or Shiny {{p|Dratini}}{{sup/5|W2}}. &lt;br /&gt;
&lt;br /&gt;
Starting in Generation V, Pokémon in the [[Pokédex]] will appear Shiny if the first specimen of that Pokémon encountered was Shiny (though it is possible to switch the form so that the [[Pokédex]] displays the Shiny form if it is encountered later).&lt;br /&gt;
&lt;br /&gt;
Generation V introduced a mechanism preventing certain wild encounters from being encountered as Shiny; however, all such Pokémon still have Shiny sprites in their data.&lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as a [[wild Pokémon]] in-game: {{p|Victini}}{{sup/5|BW}}, {{p|Reshiram}}, {{p|Zekrom}}, and the {{p|Zoroark}} encountered in [[Lostlorn Forest]]{{sup/5|BW}}. Additionally, all Pokémon encountered in [[Hidden Grotto]]s cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
The following [[gift Pokémon]] are also prevented from being Shiny: {{p|Zorua}}{{sup/5|BW}}/{{p|Eevee}}{{sup/5|B2W2}} obtained in [[Castelia City]], and the {{p|Deerling}} obtained on {{rt|6|Unova}}{{sup/5|B2W2}}.&lt;br /&gt;
&lt;br /&gt;
While technically not obtained within the actual games, Pokémon caught via {{g|Dream World}} or {{g|Dream Radar}} cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
The Masuda method now generates up to six total personality values instead of five. This remains the case in later games.&lt;br /&gt;
&lt;br /&gt;
Generation V also introduces the [[Shiny Charm]], a [[Key Item]] that increases the chances of encountering Shiny Pokémon, both in the {{pkmn2|wild}}, (including static encounters, such as {{pkmn2|Legendary|legendaries}}&amp;lt;ref&amp;gt;https://github.com/Admiral-Fish/PokeFinder/issues/17&amp;lt;/ref&amp;gt;), and via {{pkmn|breeding}}. This is done by generating two extra [[personality value]]s to attempt to find one that is Shiny, effectively resulting in a tripled chance to find Shiny Pokémon compared to the base chance; from 1/8192 to approximately 3/8192 (roughly 1/2731). This stacks with most other modifiers which increase the Shiny encounter rate, such as the [[Masuda method]]. It has no effect on Pokémon obtained via NPCs as {{pkmn2|gift}}s or via [[Mystery Gift]].&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
The bug from Generation III that can cause a Pokémon&#039;s Shiny status to differ from the hatching animation persists. This again allows Eggs obtained from event distributions to be Shiny after hatching.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
[[Generation VI]] slightly changed how Shiny Pokémon are determined to double the default chances that a Pokémon will be Shiny. The basic formula remains the same, but the threshold for a Pokémon to be Shiny is now 16 instead of 8. This results in a base Shiny probability of approximately 16/65536, or 1/4096.&lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as [[wild Pokémon]] in {{g|X and Y}}: the [[legendary birds]], the [[aura trio]], {{p|Mewtwo}}, and the {{p|Snorlax}} encountered on [[Kalos Route 7]]. Additionally, the gifted {{p|Lucario}} at the [[Tower of Mastery]] and [[in-game trade]] Pokémon cannot be Shiny, either.&lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as [[wild Pokémon]] in {{g|Omega Ruby and Alpha Sapphire}}: the [[super-ancient Pokémon]] and {{p|Deoxys}}. Additionally, the gifted [[Cosplay Pikachu]] and [[in-game trade]] Pokémon cannot be Shiny, either.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
The [[Poké Radar]] returns for {{g|X and Y}}. Similarly to its function in Diamond, Pearl and Platinum the Poké Radar can still force a Pokémon in a shaking patch to be Shiny. The rate of sparkling grass patches begins at 1/8100 and maximizes at 1/100 after a chain of 40 Pokémon. If the alternate upbeat music is playing after an encounter the shiny patch rate will stay at 1/100 regardless of the chain length until the music changes back. If a Shiny Pokémon from a sparkling patch is caught and the upbeat music was not active the shiny rate resets to 1/8100.&lt;br /&gt;
&lt;br /&gt;
In X and Y&#039;s [[Friend Safari]], Shiny Pokémon are more common. The game achieves this by generating up to four extra personality values when checking if a Pokémon will be Shiny. This effect can stack with the Shiny Charm&#039;s effect.&amp;lt;ref&amp;gt;[https://github.com/wwwwwwzx/3DSRNGTool/wiki/Friend-Safari-RNG Friend Safari RNG · wwwwwwzx/3DSRNGTool Wiki · GitHub]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Fishing#Generation VI|Consecutive fishing]] can increase the odds of finding a Shiny Pokémon as the player builds a chain of reeled-in Pokémon by fishing from the same spot. For every Pokémon added to the chain, the game tries two extra personality values to attempt to make the Pokémon Shiny, up to a chain of 20 Pokémon, at which point the chances reach a maximum of 41/4096 or approximately 1%. This effect can stack with the Shiny Charm&#039;s effect.&amp;lt;ref&amp;gt;[http://mrnbayoh.github.io/pkmn6gen/chain_fishing_shiny/ Pokemon 6G Chain Fishing Probability Analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{g|Omega Ruby and Alpha Sapphire}}, {{DL|DexNav|hidden Pokémon}} have a chance to be forced to be Shiny. Unlike most other methods that increase the odds of finding a Shiny Pokémon, this does not increase the number of personality values that the game tries, but instead executes a {{DL|DexNav|Shiny probability|custom algorithm}} to decide whether to force a Shiny personality value. In brief summary, the chances of forcing a Shiny Pokémon grow steadily from 0% at Search Level 0 to 0.06% at Search Level 100 (only surpassing the natural odds of finding a Shiny Pokémon at Search Level 41), then grows steadily to 0.08% at Search Level 200, after which the rate of growth becomes 0.01% for every 100 Search Levels. Certain factors can increase the odds further by performing the check extra times. There is a random 4% chance it will be performed four extra times; if the player has the Shiny Charm it will be performed two extra times; and if the player is encountering the 50th or 100th Pokémon in a chain of hidden Pokémon, it will be performed five or ten extra times respectively. All of these bonuses stack.&amp;lt;ref&amp;gt;[http://mrnbayoh.github.io/pkmn6gen/dexnav_shiny/ Pokemon ORAS DexNav Shiny Encounter Probability Analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}, after entering the [[Hall of Fame]], {{tc|Sightseer}} Marcus appears at the [[Seafolk Village]] [[Pokémon Center]], battling the player with a Shiny {{p|Exeggcute}}. &lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as [[wild Pokémon]] in Generation VII games: the [[guardian deities]], the [[light trio]], {{p|Zygarde}} in [[Resolution Cave]]{{sup/7|USUM}}, the two {{p|Wishiwashi}} encountered during the [[trial]] in [[Brooklet Hill#Brooklet Hill proper 3|Brooklet Hill]]{{sup/7|SM}}, {{p|Pinsir}} on [[Exeggutor Island]]{{sup/7|USUM}}, {{p|Bewear}} in the [[Hau&#039;oli City#Shopping District 4|Hau&#039;oli City Shopping District]]{{sup/7|USUM}}, the {{p|Gastly}} and {{p|Drifloon}} at the [[Trainers&#039; School (Alola)|Trainers&#039; School]]{{sup/7|USUM}}, the {{p|Sandygast}} on [[Alola Route 15|Route 15]]{{sup/7|USUM}}, the static encounter female {{p|Frillish}} on [[Alola Route 14|Route 14]]{{sup/7|USUM}}, and the {{p|Electrode}} found in [[Team Rocket&#039;s Castle]].&lt;br /&gt;
&lt;br /&gt;
The following [[Ultra Beast]] encounters are prevented from being Shiny in Pokémon Sun and Moon, but are not prevented from being Shiny in Ultra Sun and Ultra Moon: {{p|Nihilego}}, {{p|Buzzwole}}, {{p|Pheromosa}}, {{p|Xurkitree}}, {{p|Celesteela}}, {{p|Kartana}}, and {{p|Guzzlord}}.&lt;br /&gt;
&lt;br /&gt;
The following [[gift Pokémon]] are also prevented from being Shiny: {{p|Cosmog}}, {{p|Magearna}}, all {{p|Zygarde}} obtained from {{rt|16|Alola}} and the [[Zygarde Cube]], and all [[Totem]]-sized Pokémon obtained on [[Heahea Beach]]{{sup/7|USUM}}.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
=====Pokémon Sun and Moon=====&lt;br /&gt;
In {{g|Sun and Moon}}, as well as {{g|Ultra Sun and Ultra Moon}}, as Pokémon in [[SOS Battle]]s continue calling in allies, the chance that they will be Shiny increases. At chain lengths of 11, 21, and 31, the game will check up to four extra personality values to find a Shiny Pokémon (meaning the maximum number of personality values checked will be 13 for a chain of 31 Pokémon or more). This effect can stack with the Shiny Charm&#039;s effect.&amp;lt;ref&amp;gt;[https://twitter.com/wwwwwwzx/status/947223541925126144 wwwwwwzx on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{g|Sun and Moon}}, the chain length value is stored as an {{wp|8-bit computing|8-bit integer}}. As a result, the chain length will reset to 0 if the chain length exceeds 255 due to {{wp|integer overflow}}. This issue was fixed in {{g|Ultra Sun and Ultra Moon}}, allowing SOS chains of any length.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | SOS&amp;lt;br&amp;gt;Chain Length&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Shiny Charm}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 0–10&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 11–20&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 1/585.57&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 21–30&lt;br /&gt;
| 1/455.56&lt;br /&gt;
| 1/372.82&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | {{tt|31+|In Sun and Moon, the maximum chain length is 255. At a chain of 256, the chain length resets to 0.}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/315.54&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 1/273.53&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Ultra Sun and Ultra Moon=====&lt;br /&gt;
In Pokémon Ultra Sun and Ultra Moon, Pokémon encountered through the [[Ultra Warp Ride]] (excluding [[Legendary Pokémon]] and [[Ultra Beast]]s) have a chance to be forced to be Shiny. The Shininess of these Pokémon is determined when the player arrives at the [[Ultra Space Wilds]]. The probability that a Pokémon encountered this way will be Shiny depends on the rarity of the wormhole and the distance traveled.&amp;lt;ref&amp;gt;[https://twitter.com/wwwwwwzx/status/946705752265129985 wwwwwwzx on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Distance (ly)&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | 0 rings&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | 1 ring&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | 2 rings&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | 3 rings&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 0–999&lt;br /&gt;
|rowspan=10| 1%&lt;br /&gt;
| {{tt|N/A|Wormholes of this rarity do not appear at this distance}}&lt;br /&gt;
| {{tt|N/A|Wormholes of this rarity do not appear at this distance}}&lt;br /&gt;
|rowspan=4| {{tt|N/A|Wormholes of this rarity do not appear at this distance}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 1000–1499&lt;br /&gt;
| 2%&lt;br /&gt;
| 3%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 1500–1999&lt;br /&gt;
| 3%&lt;br /&gt;
| 5%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 2000–2499&lt;br /&gt;
| 4%&lt;br /&gt;
| 7%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 2500–2999&lt;br /&gt;
| 5%&lt;br /&gt;
| 9%&lt;br /&gt;
| 16%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 3000–3499&lt;br /&gt;
| 6%&lt;br /&gt;
| 11%&lt;br /&gt;
| 20%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 3500–3999&lt;br /&gt;
| 7%&lt;br /&gt;
| 13%&lt;br /&gt;
| 24%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 4000–4499&lt;br /&gt;
| 8%&lt;br /&gt;
| 15%&lt;br /&gt;
| 28%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 4500–4999&lt;br /&gt;
| 9%&lt;br /&gt;
| 17%&lt;br /&gt;
| 32%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | 5000+&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 36%&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
Note that 3-ring &amp;quot;blooming&amp;quot; wormholes will always contain Legendary Pokémon (which do not have increased odds of being Shiny), unless all Legendary Pokémon that could be encountered in that particular wormhole have already been caught.&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!=====&lt;br /&gt;
In {{LGPE}}, Shiny Pokémon rates can be increased dramatically with catch combos and lures. However, combos past 31 will have no additional effect on shiny chance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Catch Combo&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Base Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Lure}}&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Shiny Charm}}&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Lure}} &amp;amp;&amp;lt;br&amp;gt;{{bag2|Shiny Charm}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 0–10&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 11–20&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 1/585.57&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 21–30&lt;br /&gt;
| 1/512.44&lt;br /&gt;
| 1/455.56&lt;br /&gt;
| 1/410.05&lt;br /&gt;
| 1/372.82&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | 31+&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/341.79&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/315.54&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/293.04&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 1/273.53&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
The [[Catch Combo]] bonus is only applied to the next Pokémon of the chained species to spawn after the prior Pokémon is captured, meaning the player must continue to catch Pokémon regardless of chain length, or the bonus will not apply to any subsequent spawns. The bonus does not apply to any Pokémon that spawn nearby that do not match the currently chained species.&amp;lt;ref&amp;gt;https://web.archive.org/web/20220213211628/https://twitter.com/Sibuna_Switch/status/1492970750264979456&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a catch combo of 31 or higher, a [[Shiny Charm]], and a [[Lure]], the next Pokémon of the chained species to spawn will have the highest shiny chance of 1/273.53.&lt;br /&gt;
&lt;br /&gt;
The above three Shiny-increasing methods have no effect on [[in-game trade]]s or [[gift Pokémon]].&amp;lt;ref&amp;gt;https://www.reddit.com/r/PokemonLetsGo/comments/a48ruf/shiny_chances_an_update/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
In {{g|Sword and Shield}} and {{g|Brilliant Diamond and Shining Pearl}}, [[Symbol encounter|Pokémon that appear in the overworld]] use their standard coloration, regardless of whether they are Shiny or not. They will not be revealed to be Shiny until they are encountered. [[Walking Pokémon]] assigned to follow the player in [[Isle of Armor]], [[Crown Tundra]], and {{g|Brilliant Diamond and Shining Pearl}} outdoor areas will use their correct coloration. In {{g|Legends: Arceus}}, Shiny Pokémon that appear in the overworld will be colored properly, play the Shiny animation and audio cue when spawning, and periodically play the Shiny animation and audio cue while roaming the overworld. An example of the audio cue can be found below:&lt;br /&gt;
&lt;br /&gt;
{{Youtubevid|sKzfB5rNrpM|channel/UC_m6cRHEk_EOafZz5QXGI8A|name=Diflic|Legends Arceus|Legends Arceus}}&lt;br /&gt;
&lt;br /&gt;
Beginning with Pokémon Sword and Shield, Shiny Pokémon that hatch from Eggs now have a sparkling animation displayed.&lt;br /&gt;
&lt;br /&gt;
====Variants====&lt;br /&gt;
In {{g|Sword and Shield}}, there are two different types of Shiny Pokémon, distinguished only by the type of sparkle animation that plays when they enter battle. One type has an animation with star-shaped sparkles (similar to previous generations), while the other uses square-shaped sparkles (dubbed &amp;quot;Glistening&amp;quot; by some fans).&lt;br /&gt;
&lt;br /&gt;
{{main|#Appearance|Shiny Pokémon → Appearance}}&lt;br /&gt;
&lt;br /&gt;
Like Shininess itself, the type of Shiny sparkle a Pokémon has is determined by its [[personality value]]. Ordinarily, there is a 15/16 chance of a Shiny Pokémon having a personality value that yields star sparkles, and a 1/16 chance of it having a personality value that yields square sparkles. (For Shiny Pokémon obtained in Generation III, IV, or V, due to the different Shiny rate in those games, there is instead a 7/8 chance of a Shiny Pokémon having star sparkles, and a 1/8 chance of it having square sparkles.)&lt;br /&gt;
&lt;br /&gt;
However, wild encounters in Pokémon Sword and Shield have drastically different rates for each Shiny sparkle type. Shiny Pokémon encountered in the wild in Pokémon Sword and Shield have a 65521/65536 chance of having square sparkles and a 15/65536 chance of having star sparkles.&amp;lt;ref&amp;gt;https://twitter.com/SciresM/status/1197039032112304128&amp;lt;/ref&amp;gt; This does not apply to Pokémon hatched from {{pkmn|Egg}}s, received as {{pkmn2|gift}}s, or encountered in [[Max Raid Battle]]s.&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon obtained from [[Dynamax Adventures]] always have star sparkles. Pokémon that are guaranteed to be Shiny (i.e. from Max Raid Battles during some [[Wild Area News]] events) always have a personality value that yields square sparkles.&lt;br /&gt;
&lt;br /&gt;
Additionally, starting in Pokémon Sword and Shield v1.1.0, Shiny Pokémon met in a [[fateful encounter]] or transferred from {{g|GO}} always have square sparkles, regardless of their personality value.&amp;lt;ref&amp;gt;https://twitter.com/SciresM/status/1273492861065912320&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{g|Brilliant Diamond and Shining Pearl}} and {{g|Legends: Arceus}}, these variants are not distinguishable from each other, as all Shiny Pokémon use the same entry animation with star-shaped sparkles like in previous [[generation]]s.&lt;br /&gt;
&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
[[File:Legends Arceus Request 19 Ponyta.png|thumb|250px|The Shiny {{p|Ponyta}} from the  &#039;&#039;A Peculiar Ponyta&#039;&#039; {{DL|Task (Legends: Arceus)|Requests|request}} in {{g|Legends: Arceus}}]]&lt;br /&gt;
In Pokémon Sword and Shield, the following Pokémon are prevented from being Shiny when encountered as wild Pokémon: the {{rf|Galarian}} {{p|Slowpoke}} at {{DL|Wedgehurst|Wedgehurst Station}},&amp;lt;ref&amp;gt;https://github.com/kwsch/PKHeX/blob/e7d60a88de8b89b687aae46f2ed151cc81249eb7/PKHeX.Core/Legality/Encounters/Data/Gen8/Encounters8.cs#L342&amp;lt;/ref&amp;gt; the {{p|Corvisquire}} on [[Galar Route 3]],&amp;lt;ref&amp;gt;https://github.com/kwsch/PKHeX/blob/e7d60a88de8b89b687aae46f2ed151cc81249eb7/PKHeX.Core/Legality/Encounters/Data/Gen8/Encounters8.cs#L101&amp;lt;/ref&amp;gt; {{p|Zacian}}, {{p|Zamazenta}}, {{p|Eternatus}}, the Galarian [[legendary birds]], {{p|Keldeo}}, {{p|Glastrier}}, {{p|Spectrier}}, and {{p|Calyrex}}. Additionally, all [[Gift Pokémon#Generation VIII|in-game gift Pokémon]] (except the fossil Pokémon from [[Cara Liss]]) cannot be Shiny.&amp;lt;ref&amp;gt;https://github.com/kwsch/PKHeX/blob/e7d60a88de8b89b687aae46f2ed151cc81249eb7/PKHeX.Core/Legality/Encounters/Data/Gen8/Encounters8.cs#L35-L70&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pokémon that are too high a level for the player to catch with the current [[Badge]]s (described as &amp;quot;very strong-looking&amp;quot; in-game) cannot be Shiny, except Pokémon that appear as static encounters.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Brilliant Diamond and Shining Pearl, the following Pokémon are prevented from being Shiny: the [[Gift Pokémon#Generation VIII|gift Mew and Jirachi]] in [[Floaroma Town]] and all Pokémon available via [[in-game trade]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon Legends: Arceus, all {{pkmn2|Legendary}}, {{pkmn2|Mythical}}, and {{pkmn2|Gift}} Pokémon are prevented from being Shiny, as well as certain static encounters during [[Task (Legends: Arceus)#Missions|Mission]]s and [[Task (Legends: Arceus)#Requests|Request]]s, such as the three Alpha Pokémon found in [[Lake Verity]], [[Lake Valor|Valor]], and [[Lake Acuity|Acuity]]&#039;s caves during Missions 14, 15, and 16.&lt;br /&gt;
&lt;br /&gt;
In the {{DL|Task (Legends: Arceus)|Requests|request}} &#039;&#039;A Peculiar Ponyta&#039;&#039;, the player will encounter a guaranteed Shiny {{p|Ponyta}}. Once they&#039;ve calmed the first frenzied [[Noble Pokémon]], they will be able to pick up this request in [[Jubilife Village]] from Yota.&lt;br /&gt;
&lt;br /&gt;
=====Max Raid Battles=====&lt;br /&gt;
In Pokémon Sword and Shield, whether the Pokémon currently occupying an active [[Pokémon Den]] is Shiny or not is determined when the den becomes active, and will not change if the game is reset. For dens activated with a [[Wishing Piece]], the Shiny status of the Pokémon in the den is also predetermined for every subsequent day the den remains active. The chance of encountering a Shiny Pokémon in a [[Max Raid Battle]] is not affected by the [[Shiny Charm]].&lt;br /&gt;
&lt;br /&gt;
Although Pokémon encountered in Max Raid Battles can always be caught regardless of how many Badges the player has, if the Pokémon&#039;s level is too high for the number of [[Badge]]s the player has, it will be forced not to be Shiny. However, because Shiny status is determined when the Max Raid Battle spawns, if the player earns enough Badges before defeating it, the Pokémon will be Shiny upon capture even if they lacked the required Badges when it spawned.&lt;br /&gt;
&lt;br /&gt;
======Wild Area News events======&lt;br /&gt;
Pokémon Sword and Shield has had several [[Wild Area News]] events that included Shiny Pokémon. During these events, one of the 5★ [[Max Raid Battle]] encounter slots was guaranteed to be a Shiny Pokémon. As mentioned above, these guaranteed Shiny Pokémon will always have square sparkles.&lt;br /&gt;
&lt;br /&gt;
The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:auto; background:#{{blue color dark}}; border:3px solid #{{moon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Start date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | End date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Focus Shiny Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Source&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 9, 2022&lt;br /&gt;
| September 19, 2022&lt;br /&gt;
! {{MSP/HOME|0872 s|Snom}}&lt;br /&gt;
| Released to coincide with a {{wp|Full Moon}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-pyukumuku-pincurchin-and-snom-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 12, 2022&lt;br /&gt;
| August 21, 2022&lt;br /&gt;
! {{MSP/HOME|0861 s|Grimmsnarl}}&lt;br /&gt;
| Themed around &amp;quot;imp Pokémon&amp;quot;, released for {{wp|Bon Festival}}.&lt;br /&gt;
| [https://twitter.com/SerebiiNet/status/1557880450709946376]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 1, 2022&lt;br /&gt;
| July 10, 2022&lt;br /&gt;
! {{MSP/HOME|0183 s|Marill}}&lt;br /&gt;
| Themed around &amp;quot;Defeating Water-type Pokémon to earn [[Fresh Water]], [[Soda Pop]], and [[Lemonade]]&amp;quot;, however, due to an oversight, the event did not reward any of the above.&amp;lt;ref&amp;gt;https://www.serebii.net/swordshield/maxraidbattles/eventden-waterevent.shtml&amp;lt;/ref&amp;gt;&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/defeat-water-type-pokemon-to-earn-refreshing-beverages-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 19, 2022&lt;br /&gt;
| May 22, 2022&lt;br /&gt;
! {{MSP/HOME|0090 s|Shellder}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/catch-shellder-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 1, 2022&lt;br /&gt;
| April 2, 2022&lt;br /&gt;
! {{MSP/HOME|0185 s|Sudowoodo}}&lt;br /&gt;
| Released for {{wp|April Fool&#039;s Day}}.&lt;br /&gt;
| [https://www.cnet.com/tech/gaming/shiny-sudowoodo-appearing-in-pokemon-sword-and-shield-for-april-fools-day/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| March 18, 2022&lt;br /&gt;
| March 27, 2022&lt;br /&gt;
! {{MSP/HOME|0697 s|Tyrantrum}}&lt;br /&gt;
| Themed around Unova/Kalos region &amp;quot;fossil Pokémon&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/catch-fossil-pokemon-and-look-for-shiny-tyrantrum-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 11, 2022&lt;br /&gt;
| February 20, 2022&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0868 s|Milcery}}&lt;br /&gt;
| Released for {{wp|Valentine&#039;s Day}}, re-run of event from February 11 to 14, 2021. Has the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]].&lt;br /&gt;
| [https://dotesports.com/pokemon/news/pokemon-sword-and-shields-next-max-raid-battle-event-will-feature-milcery]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 1, 2022&lt;br /&gt;
| January 9, 2022&lt;br /&gt;
! {{MSP/HOME|0129 s|Magikarp}}&lt;br /&gt;
| Released for {{wp|New Year}}.&lt;br /&gt;
| [https://web.archive.org/web/20220129174348/https://www.cnet.com/tech/gaming/pokemon-sword-and-shield-are-celebrating-the-new-year-with-a-shiny-pokemon-event/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 17, 2021&lt;br /&gt;
| December 26, 2021&lt;br /&gt;
! {{MSP/HOME|0225 s|Delibird}}&lt;br /&gt;
| Released for the {{wp|Holiday season}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/starmie-delibird-and-cryogonal-spread-cheer-in-holiday-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| November 19, 2021&lt;br /&gt;
| November 28, 2021&lt;br /&gt;
! {{MSP/HOME|0133 s|Eevee}}&lt;br /&gt;
| Themed around [[Eevee#Evolution|Eevee&#039;s evolutionary line]].&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-eevee-and-its-evolutions-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| October 29, 2021&lt;br /&gt;
| October 31, 2021&lt;br /&gt;
! {{MSP/HOME|0571 s|Zoroark}}&lt;br /&gt;
| Released for {{wp|Halloween}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/halloween-max-raid-battles-bring-sableye-dusknoir-thievul-and-more/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 17, 2021&lt;br /&gt;
| September 19, 2021&lt;br /&gt;
! {{MSP/HOME|0337 s|Lunatone}}{{MSP/HOME|0338 s|Solrock}}&lt;br /&gt;
| Released for the autumnal {{wp|Equinox}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/seek-shiny-lunatone-and-shiny-solrock-in-max-raid-battles-across-galar/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 3, 2021&lt;br /&gt;
| September 5, 2021&lt;br /&gt;
! {{MSP/HOME|0573 s|Cinccino}}&lt;br /&gt;
| Themed around &amp;quot;cleaning&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/altaria-mow-rotom-cinccino-and-wimpod-come-to-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 20, 2021&lt;br /&gt;
| August 22, 2021&lt;br /&gt;
! {{MSP/HOME|0609 s|Chandelure}}&lt;br /&gt;
| Released for {{wp|Bon Festival}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-gengar-drifblim-chandelure-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 6, 2021&lt;br /&gt;
| August 8, 2021&lt;br /&gt;
! {{MSP/HOME|0584 s|Vanilluxe}}&lt;br /&gt;
| Released for {{wp|Summer}}.&lt;br /&gt;
| [https://www.pokemon.com/uk/pokemon-news/encounter-pinsir-heracross-ninjask-fan-rotom-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 23, 2021&lt;br /&gt;
| July 25, 2021&lt;br /&gt;
! {{MSP/HOME|0138 s|Omanyte}}&lt;br /&gt;
| Themed around Kanto region &amp;quot;fossil Pokémon&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/discover-dynamax-forms-of-omanyte-kabuto-and-aerodactyl-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 9, 2021&lt;br /&gt;
| July 11, 2021&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0879Gi s|Copperajah}}&lt;br /&gt;
| Have the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]].&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/gigantamax-charizard-gigantamax-copperajah-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 25, 2021&lt;br /&gt;
| June 27, 2021&lt;br /&gt;
! {{MSP/HOME|0853 s|Grapploct}}&lt;br /&gt;
| Themed around &amp;quot;tentacled Pokémon&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-octillery-malamar-and-grapploct-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 21, 2021&lt;br /&gt;
| May 23, 2021&lt;br /&gt;
! {{MSP/HOME|0186 s|Politoed}}&lt;br /&gt;
| Themed around &amp;quot;frog Pokémon/the rainy season&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/battle-gigantamax-venusaur-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 21, 2021&lt;br /&gt;
| May 23, 2021&lt;br /&gt;
! {{MSP/HOME|0831 s|Wooloo}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/uk/pokemon-news/herd-wooloo-and-dubwool-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 30, 2021&lt;br /&gt;
| May 2, 2021&lt;br /&gt;
! {{MSP/HOME|0052G s|Meowth}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/uk/pokemon-news/face-various-meowth-including-shiny-galarian-meowth-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 23, 2021&lt;br /&gt;
| April 25, 2021&lt;br /&gt;
! {{MSP/HOME|0875 s|Eiscue}}&lt;br /&gt;
| Released for World Penguin Day.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/celebrate-world-penguin-day-with-max-raid-battles-featuring-eiscue/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 2, 2021&lt;br /&gt;
| April 4, 2021&lt;br /&gt;
! {{MSP/HOME|0184 s|Azumarill}}&lt;br /&gt;
| Released for {{wp|Easter}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/pokemon-sword-and-pokemon-shield-offers-gigantamax-cinderace-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| March 26, 2021&lt;br /&gt;
| March 28, 2021&lt;br /&gt;
! {{MSP/HOME|0549 s|Lilligant}}&lt;br /&gt;
| Released for the spring {{wp|Equinox}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/floral-pokemon-are-blooming-in-pokemon-sword-and-pokemon-shield-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 27, 2021&lt;br /&gt;
| February 28, 2021&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0025Gi s|Pikachu}}&lt;br /&gt;
| Released for [[Pokémon Day]]. Have the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]]. Part of [[List of other event distributions in Generation VIII#Gigantamax Pikachu Max Raid Battle items|1 Million Victories]] challenge.&lt;br /&gt;
| [https://twitter.com/Pokemon_cojp/status/1366606719565115394?s=20]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 11, 2021&lt;br /&gt;
| February 14, 2021&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0868 s|Milcery}}&lt;br /&gt;
| Released for {{wp|Valentine&#039;s Day}}. Have the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]].&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/face-milcery-and-earn-sweets-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 4, 2021&lt;br /&gt;
| February 8, 2021&lt;br /&gt;
! {{MSP/HOME|0845 s|Cramorant}}&lt;br /&gt;
| Released to celebrate Pokémon featured in [[Secrets of the Jungle]]. Part of [[List of other event distributions in Generation VIII#Cramorant Max Raid Battle items|1 Million Victories]] challenge.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/trainers-unite-for-max-raid-battles-cramorant-gifts-and-glory/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 22, 2021&lt;br /&gt;
| January 24, 2021&lt;br /&gt;
! {{MSP/HOME|0128 s|Tauros}}&lt;br /&gt;
| Released for {{wp|Chinese New Year}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-tauros-miltank-and-bouffalant-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 8, 2021&lt;br /&gt;
| January 11, 2021&lt;br /&gt;
! {{MSP/HOME|0819 s|Skwovet}}{{MSP/HOME|0820 s|Greedent}}&lt;br /&gt;
| Re-run of event from November 20 to 22, 2021&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/track-down-shiny-skwovet-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 1, 2020&lt;br /&gt;
| December 31, 2020&lt;br /&gt;
! {{MSP/HOME|0037A s|Vulpix}}&lt;br /&gt;
| Released for {{wp|Christmas}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-alolan-vulpix-delibird-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| November 20, 2020&lt;br /&gt;
| November 22, 2020&lt;br /&gt;
! {{MSP/HOME|0819 s|Skwovet}}&lt;br /&gt;
| Received a re-run on January 8 to 11, 2021.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/track-down-shiny-skwovet-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| October 30, 2020&lt;br /&gt;
| November 1, 2020&lt;br /&gt;
! {{MSP/HOME|0711Sm s|Gourgeist|Small Size}}{{MSP/HOME|0711Su s|Gourgeist|Super Size}}&lt;br /&gt;
| Released for {{wp|Halloween}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/take-on-trevenant-mimikyu-shiny-gourgeist-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 18, 2020&lt;br /&gt;
| September 20, 2020&lt;br /&gt;
! {{MSP/HOME|0036 s|Clefable}}&lt;br /&gt;
| Released for the autumnal {{wp|Equinox}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-musharna-lilligant-shiny-clefable-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 6, 2020&lt;br /&gt;
| August 9, 2020&lt;br /&gt;
! {{MSP/HOME|0025 s|Pikachu}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/discover-pikachu-raichu-and-pichu-in-max-raid-battles-in-pokemon-sword-and-pokemon-shield/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 17, 2020&lt;br /&gt;
| July 19, 2020&lt;br /&gt;
! {{MSP/HOME|0321 s|Wailord}}&lt;br /&gt;
| Released for {{wp|Marine Day}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/aquatic-pokemon-including-shiny-wailord-arrive-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 17, 2020&lt;br /&gt;
| June 28, 2020&lt;br /&gt;
! {{MSP/HOME|0807 s|Zeraora}}&lt;br /&gt;
| Zeraora was uncatchable, part of [[List of game-based Pokémon distributions in Generation VIII#1 Million Victories Shiny Zeraora|1 Million Victories]] challenge.&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;At the launch of [[The Isle of Armor]], uncatchable {{p|Zeraora}} [[Wild Area News#June 17 to 28, 2020|appeared]] in 3★-5★ raids. In 5★ raids, one of the Zeraora encounters was Shiny and set to a higher difficulty. Players eventually received [[List of game-based Pokémon distributions in Generation VIII#1 Million Victories Shiny Zeraora|Shiny Zeraora]] via {{g|HOME}} as a reward for collectively defeating over 1 million Zeraora in [[Max Raid Battle]]s.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Pokemon_cojp/status/1275629411514175488&amp;lt;/ref&amp;gt;&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/earn-a-shiny-zeraora-and-armorite-ore-in-pokemon-sword-and-pokemon-shield/]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | December 31, 2019&lt;br /&gt;
| style=&amp;quot;background:#fff; | January 3, 2020&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|0129 s|Magikarp}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Released for the {{wp|Japanese New Year}}.&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [https://www.pokemon.com/us/pokemon-news/more-shiny-magikarp-briefly-appearing-in-pokemon-sword-and-pokemon-shield-max-raid-battles/]&lt;br /&gt;
|}&lt;br /&gt;
{{Reflist|group=note}}&lt;br /&gt;
&lt;br /&gt;
=====Traded Eggs=====&lt;br /&gt;
Unlike in previous generations, where {{pkmn|Egg}}s keep their original [[personality value]]s when traded and can potentially go from Shiny to non-Shiny or vice-versa if hatched by a player with a different [[Trainer ID number|Trainer ID]] and Secret ID, Eggs traded in [[Generation VIII]] have their personality values altered according to the hatcher&#039;s TID/SID, to ensure they retain their original Shiny status when hatched by a player other than the original owner.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
=====Pokémon Sword and Shield=====&lt;br /&gt;
In Pokémon Sword and Shield, the number of times that the player has caught or defeated each species of Pokémon increases the chance of Pokémon of that species appearing as a [[Brilliant Pokémon]] in the overworld.&amp;lt;ref&amp;gt;https://web.archive.org/web/20211013174605/https://twitter.com/Sibuna_Switch/status/1448334955461939210&amp;lt;/ref&amp;gt; This number is recorded in the player&#039;s Pokédex as &amp;quot;Number Battled&amp;quot;. The number recorded increases when opponents are defeated in wild battles, Max Raid Battles, and Trainer battles (except link battles, the {{gal|Battle Tower}}, and [[Restricted Sparring]]).&lt;br /&gt;
&lt;br /&gt;
The appearance rate of Brilliant Pokémon is further increased while [[Brilliant Pokémon#Fishing|chain fishing]]; depending on the length of the chain, a bonus between +2% and +25% will be added to the base appearance rate.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1448334998474477577&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brilliant Pokémon are more likely to be Shiny depending on the &amp;quot;Number Battled&amp;quot; for that species. When determining a Brilliant Pokémon&#039;s personality value, if the Pokémon would not be Shiny the game will regenerate the personality value a number of times depending on the &amp;quot;Number Battled&amp;quot;, up to a maximum of 6 times.&amp;lt;ref&amp;gt;https://web.archive.org/web/20211013174621/https://twitter.com/Sibuna_Switch/status/1448335003834851333&amp;lt;/ref&amp;gt; Non-Brilliant Pokémon are not affected and do not have enhanced Shiny rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | No. Battled&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Brilliant&amp;lt;br&amp;gt;appearance rate&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Bonus&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Approximate Shiny rate&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | No Charm&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Charm&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 1&lt;br /&gt;
| 1.5%&lt;br /&gt;
| 1&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 20&lt;br /&gt;
| 2%&lt;br /&gt;
| 1&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 50&lt;br /&gt;
| 2.5%&lt;br /&gt;
| 2&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/819.6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 100&lt;br /&gt;
| 3%&lt;br /&gt;
| 3&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/683.08&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 200&lt;br /&gt;
| 3%&lt;br /&gt;
| 4&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 1/585.57&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 300&lt;br /&gt;
| 3%&lt;br /&gt;
| 5&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 1/512.44&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/585.57&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 1/455.56&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Brilliant Diamond and Shining Pearl=====&lt;br /&gt;
In the [[Grand Underground]], the Lightstone bonus&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1459147114110492676&amp;lt;/ref&amp;gt; allows for 1 bonus Shiny reroll after all players in an instance of the Grand Underground collect pink sparkles left by Diglett and Dugtrio that occasionally appear at corners and intersections, that give 1 and 3 points respectively.&lt;br /&gt;
&lt;br /&gt;
Accumulating 40 of these points displays the message &amp;quot;something good will happen&amp;quot;, and a whistle sound will play to all players in the instance. This increases the Shiny odds for Pokémon in [[Grand Underground#Pokémon Hideaways|Hideaways]] from 1/4096 to 1/2048.25, for a period of 4 minutes. After the 4 minute period is over, a whistle will sound and the counter resets to 0, allowing Diglett and Dugtrio to appear again.&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Poké Radar]] chaining is available, and has [[Poké Radar#Chain Bonuses|chain bonuses]] that differ from Pokémon Diamond &amp;amp; Pearl, capping out at a Shiny rate of 1/99 when the player reaches a chain length of 40+.&amp;lt;ref name=&amp;quot;bdsptable&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Legends: Arceus=====&lt;br /&gt;
In Pokémon Legends: Arceus, completing Research Tasks to increase a Pokémon&#039;s Pokédex entry grants extra shiny rolls for that species once the entry reaches Level 10, and completing all Research Tasks for a given entry upgrades that entry to &amp;quot;Perfect&amp;quot;, granting even more shiny rolls that stack with other bonus rolls.&lt;br /&gt;
&lt;br /&gt;
The Shiny Charm in this game also grants 3 additional shiny rolls (instead of 2 in prior games), and is obtainable after all Pokédex entries are at Research 10.&lt;br /&gt;
&lt;br /&gt;
Massive Mass Outbreaks grant 12 additional rolls, and Mass Outbreaks grant an additional 25 rolls, both of which will stack with any rolls granted from the Shiny Charm, or the player&#039;s Pokédex Research progress for that species.&amp;lt;ref name=&amp;quot;twitter.com&amp;quot;/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Variables&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Massive&amp;lt;br&amp;gt;Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Massive&amp;lt;br&amp;gt;Mass Outbreak&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Base Shiny Rate&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1&lt;br /&gt;
| 1/158.02&lt;br /&gt;
| 26&lt;br /&gt;
| 1/315.54&lt;br /&gt;
| 13&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Species Research Level 10&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 2&lt;br /&gt;
| 1/152.19&lt;br /&gt;
| 27&lt;br /&gt;
| 1/293.04&lt;br /&gt;
| 14&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Species Research Perfect&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
| 1/141.72&lt;br /&gt;
| 29&lt;br /&gt;
| 1/256.47&lt;br /&gt;
| 16&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Shiny Charm &amp;amp;&amp;lt;br&amp;gt;Species Research Level 10&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 5&lt;br /&gt;
| 1/137.02&lt;br /&gt;
| 30&lt;br /&gt;
| 1/241.41&lt;br /&gt;
| 17&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | Shiny Charm &amp;amp;&amp;lt;br&amp;gt;Species Research Perfect&lt;br /&gt;
| 1/585.57&lt;br /&gt;
| 7&lt;br /&gt;
| 1/128.49&lt;br /&gt;
| 32&lt;br /&gt;
| 1/216.05&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 19&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
In {{g|Scarlet and Violet}}, all {{pkmn2|wild}} Shiny Pokémon will appear as Shiny in the overworld. However, unlike those found in {{g|Legends: Arceus}}, there is no audio or visual effect to alert the player to a nearby Shiny prior to being encountered and beginning a battle. Additionally, while using the {{DL|Let&#039;s Go!|Auto Battle}} feature, [[walking Pokémon]] will refuse to attack Shiny Pokémon. However, this will not happen while using the [[Synchro Machine]].&lt;br /&gt;
&lt;br /&gt;
The star and square sparkle variants that appeared in {{g|Sword and Shield}} are not present in Scarlet and Violet. Pokémon that previously appeared with square sparkles, if transferred to Scarlet or Violet, will display standard star-shaped sparkles like any other Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
When multiple players join a co-op session via the [[Union Circle]], each player has a radius where Pokémon will generate around them, and the chance of a Shiny appearing, and their respective bonus Shiny rolls, are determined by the player that &amp;quot;caused&amp;quot; that Pokémon to appear. If multiple players stand near each other, one of the player&#039;s spawns will take priority. If players stand near the player hosting the Union Circle, it appears to always prioritize the host player&#039;s spawns and respective Shiny chances.&lt;br /&gt;
&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
{{incomplete|section|needs=More specific location info for the fixed symbol encounters that are Shiny-locked post-v1.0.1, encounter tables [https://twitter.com/Sibuna_Switch/status/1601990353564966915? here] for reference.}}&lt;br /&gt;
In {{g|Scarlet and Violet}}, [[List of in-game event Pokémon in Pokémon Scarlet and Violet|all static encounters]], NPC {{pkmn2|gift}}s (such as the [[first partner Pokémon]]), and NPC [[in-game trade]]s (with one exception) are coded never to appear as Shiny.&amp;lt;ref&amp;gt;https://web.archive.org/web/20221217013124/https://twitter.com/Sibuna_Switch/status/1602047739751432192&amp;lt;/ref&amp;gt; Static encounters include:&lt;br /&gt;
*All Legendary Pokémon, including [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Koraidon|Koraidon]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Miraidon|Miraidon]], all four [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Treasures of ruin|treasures of ruin]], all three of [[List of in-game event Pokémon in Pokémon Scarlet and Violet#The Loyal Three|The Loyal Three]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Ogerpon|Ogerpon]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Terapagos|Terapagos]], and all Legendary Pokémon encountered from speaking to [[Snacksworth]]&lt;br /&gt;
*[[Titan Pokémon]]&lt;br /&gt;
*All {{p|Gimmighoul}}&lt;br /&gt;
*The {{p|Lechonk}} encountered during the catching tutorial on [[Poco Path]]&lt;br /&gt;
*[[Artazon Gym]] Test {{p|Sunflora}}&lt;br /&gt;
*The interactable {{p|Tatsugiri}} at [[Casseroya Lake]] prior to the &amp;quot;False Dragon&amp;quot; Titan encounter&lt;br /&gt;
*[[List of in-game event Pokémon in Pokémon Scarlet and Violet#Bloodmoon Ursaluna|Bloodmoon Ursaluna]]&lt;br /&gt;
*[[List of in-game event Pokémon in Pokémon Scarlet and Violet#Gouging Fire|Gouging Fire]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Raging Bolt|Raging Bolt]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Iron Boulder|Iron Boulder]] and [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Iron Crown|Iron Crown]]&lt;br /&gt;
&lt;br /&gt;
There are also some fixed [[symbol encounter]]s that are only prevented from being Shiny in v1.0.1 onward, but could generate as Shiny in v1.0.0, specifically:&lt;br /&gt;
*The two Green Plumage Form {{p|Squawkabilly}} located on the roof of the player&#039;s house in [[Cabo Poco]]&lt;br /&gt;
*The {{p|Wingull}} and {{p|Fletchling}} that fly away when approached in Cabo Poco, [[Poco Path]] and [[South Province (Area One)]]&lt;br /&gt;
*{{p|Tarountula}} in South Province (Area One)&lt;br /&gt;
*{{p|Wattrel}} in [[West Province (Area Two)]] and [[East Province (Area Two)]]&lt;br /&gt;
*{{p|Wingull}} in [[North Province (Area Three)]].&lt;br /&gt;
&lt;br /&gt;
Wild Tera Pokémon have the standard 1/4096 chance to appear as Shiny.&amp;lt;ref&amp;gt;https://web.archive.org/web/20221211190854/https://twitter.com/Sibuna_Switch/status/1601990024920444928&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to the [[RNG]] being limited to 32-bit seeds for [[Tera Raid Battle]]s (1,046,775 possible Shiny seeds out of 4,294,967,295 possible seeds), the chance of a Shiny Pokémon appearing in a Tera Raid is 1/4103.05 rather than the typical 1/4096. A Shiny Pokémon will appear Shiny during the fight, but there is no visual or audio cue such as sparkles.&lt;br /&gt;
&lt;br /&gt;
The fixed [[symbol encounter]]s listed above (also known as [[wanderer]]s), wild Tera Pokémon, and Pokémon generated in [[Tera Raid Battle]]s are all unaffected by the [[Shiny Charm]] and Sparkling Power from [[sandwich]]es, and {{pkmn|Egg}}s only benefit from the Shiny Charm, but not from Sparkling Power.&lt;br /&gt;
* All wild Pokémon that appear in the [[Area Zero Underdepths]] are considered fixed symbol/wanderer encounters internally, and are subject to the restrictions above.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1753874296772935729&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[The Teal Mask]], after completing [[Ogre Oustin&#039;]] on Hard difficulty for the first time, the receptionist rewards the player with a Shiny {{p|Munchlax}}. This Munchlax has a [[Mark|Crafty Mark]] and is the maximum possible [[Size and weight variation#Generation IX|Scale]].&lt;br /&gt;
&lt;br /&gt;
In [[The Indigo Disk]], [[Cyrano]] will trade a Shiny {{p|Blitzle}} to the player after he is invited to the League Club Room as a special coach.&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Z-A}}, most static encounters, {{pkmn2|Gift}} Pokémon (except fossil Pokémon), and NPC [[in-game trade]]s are coded never to appear as Shiny. However, in the [[Mission (Legends: Z-A)#Side missions|Side Mission]] &#039;&#039;A Shiny Mareep?&#039;&#039;, the player will encounter a guaranteed Shiny {{p|Mareep}}. Additionally, {{tc|Champion}} Soignée of the [[Furfrou League]] battles the player with a full team of [[Furfrou]], including a Shiny Furfrou as her last Pokémon.&lt;br /&gt;
&lt;br /&gt;
In [[Mega Dimension]], after defeating {{p|Rayquaza}}, [[Philippe]] can do a scan after each 25,000 points obtained in [[Hyperspace Lumiose]] to reveal a special Hyperspace Lumiose dimension, within can be {{p|Latias}}, {{p|Latios}}, {{p|Cobalion}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Keldeo}}, or {{p|Meloetta}}. Keldeo and Meloetta are coded never to appear as Shiny, though the other five still can be.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
In Pokémon Scarlet and Violet, both [[Mass Outbreak]]s and the &amp;quot;&#039;&#039;&#039;Sparkling Power&#039;&#039;&#039;&amp;quot; bonus from certain [[sandwich]]es have an effect on the chances for a Pokémon to appear as Shiny in the wild.&lt;br /&gt;
&lt;br /&gt;
Outbreaks can be cleared via {{pkmn2|caught|catching}}, {{pkmn|battle|battling}}, or using the {{DL|Let&#039;s Go!|Auto Battle}} feature to forcibly despawn Pokémon, and this progress is retained even if the game is saved and exited, or if the player leaves the area. However, Pokémon that despawn if the player leaves the area, enters a town, or enters a [[Picnic]] will not deplete a mass outbreak, allowing for the player to progress to 60 cleared Pokémon, then continue respawning the mass outbreak encounters indefinitely.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1593273003957055488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During multiplayer sessions via the [[Union Circle]], progress in an outbreak is shared by all players, and the outbreaks that appear will match the host player&#039;s single-player session. Any progress in a given outbreak is retained between single-player and multiplayer.&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
! {{color|FFF|Base Shiny Rate}}&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Variables&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Rolls&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Base Shiny Rates&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 1&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 2&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 3&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 3&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 3&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 6&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
! {{Bag2|Shiny Charm}}&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Variables&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Rolls&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Base Shiny Rate &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 1 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 2 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/585.57&lt;br /&gt;
| 7&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lv. 3 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lv. 3 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/585.57&lt;br /&gt;
| 7&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lv. 3 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/512.44&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 8&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
======Poké Portal News events======&lt;br /&gt;
;Tera Raid Battles&lt;br /&gt;
Pokémon Scarlet and Violet has had multiple [[Poké Portal News]] [[Tera Raid Battle]] events that featured a Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:auto; background:#{{blue color dark}}; border:3px solid #{{moon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Start date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | End date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Focus Shiny Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | September 1, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | September 14, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1004 s|Chi-Yu}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Chi-Yu was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Chi-Yu|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 18, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 31, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1003 s|Ting-Lu}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Ting-Lu was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Ting-Lu|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 4, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 17, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1002 s|Chien-Pao}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Chien-Pao was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Chien-Pao|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | July 23, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 3, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1001 s|Wo-Chien}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Wo-Chien was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Wo-Chien|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | December 19, 2024&lt;br /&gt;
| style=&amp;quot;background:#fff; | January 5, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|0384 s|Rayquaza}}&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Released in commermoration of {{g|Scarlet and Violet}}&#039;s second anniversary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Mass Outbreaks&lt;br /&gt;
Pokémon Scarlet and Violet has had several Poké Portal News events that boosted the Shiny rates of certain species of Pokémon in [[Mass outbreak]]s. During these events, the Pokémon that appeared had a flat 0.5% bonus chance of being Shiny.&lt;br /&gt;
&lt;br /&gt;
The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:auto; background:#{{blue color dark}}; border:3px solid #{{moon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Start date&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}&amp;quot; | End date&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{blue color light}}&amp;quot; | Boosted Shiny Pokémon&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{paldea color}}&amp;quot; | {{color2|000|Paldea}}&lt;br /&gt;
! style=&amp;quot;background:#{{kitakami color}}&amp;quot; | {{color2|000|Kitakami}}&lt;br /&gt;
! style=&amp;quot;background:#{{blueberry color}}&amp;quot; | {{color2|fff|Terarium}}&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 1, 2025&lt;br /&gt;
| September 14, 2025&lt;br /&gt;
! {{MSP/HOME|0935 s|Charcadet}}&lt;br /&gt;
! {{MSP/HOME|0037 s|Vulpix}}&lt;br /&gt;
! {{MSP/HOME|0322 s|Numel}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 18, 2025&lt;br /&gt;
| August 31, 2025&lt;br /&gt;
! {{MSP/HOME|0194P s|Wooper}}&lt;br /&gt;
! {{MSP/HOME|0749 s|Mudbray}}&lt;br /&gt;
! {{MSP/HOME|0529 s|Drilbur}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 4, 2025&lt;br /&gt;
| August 17, 2025&lt;br /&gt;
! {{MSP/HOME|0996 s|Frigibax}}&lt;br /&gt;
! {{MSP/HOME|0361 s|Snorunt}}&lt;br /&gt;
! {{MSP/HOME|0613 s|Cubchoo}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 23, 2025&lt;br /&gt;
| August 3, 2025&lt;br /&gt;
! {{MSP/HOME|0951 s|Capsakid}}&lt;br /&gt;
! {{MSP/HOME|0548 s|Petilil}}&lt;br /&gt;
! {{MSP/HOME|0043 s|Oddish}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 4, 2025&lt;br /&gt;
| July 6, 2025&lt;br /&gt;
! {{MSP/HOME|0702 s|Dedenne}}{{MSP/HOME|0921 s|Pawmi}}&lt;br /&gt;
! {{MSP/HOME|0417 s|Pachirisu}}{{MSP/HOME|0877 s|Morpeko}}&lt;br /&gt;
! {{MSP/HOME|0311 s|Plusle}}{{MSP/HOME|0312 s|Minun}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 5, 2025&lt;br /&gt;
| June 15, 2025&lt;br /&gt;
! colspan=3 | {{MSP/HOME|0233 s|Porygon2}}&lt;br /&gt;
| Released to celebrate the release of the [[Nintendo Switch 2]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 2, 2025&lt;br /&gt;
| June 4, 2025&lt;br /&gt;
! colspan=3 | {{MSP/HOME|0137 s|Porygon}}&lt;br /&gt;
| Released to celebrate the release of the [[Nintendo Switch 2]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 30, 2025&lt;br /&gt;
| June 1, 2025&lt;br /&gt;
! {{MSP/HOME|0917 s|Tarountula}}&lt;br /&gt;
! {{MSP/HOME|0167 s|Spinarak}}&lt;br /&gt;
! {{MSP/HOME|0048 s|Venonat}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 30, 2025&lt;br /&gt;
| May 8, 2025&lt;br /&gt;
! {{MSP/HOME|0960 s|Wiglett}}&lt;br /&gt;
! {{MSP/HOME|0058 s|Growlithe}}&lt;br /&gt;
! {{MSP/HOME|0333 s|Swablu}}&lt;br /&gt;
| Released to celebrate {{wp|Golden Week (Japan)|Golden Week}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 28, 2025&lt;br /&gt;
| March 20, 2025&lt;br /&gt;
! {{MSP/HOME|0928 s|Smoliv}}{{MSP/HOME|0935 s|Charcadet}}{{MSP/HOME|0963 s|Finizen}}&lt;br /&gt;
! {{MSP/HOME|0060 s|Poliwag}}{{MSP/HOME|0540 s|Sewaddle}}{{MSP/HOME|0840 s|Applin}}&lt;br /&gt;
! {{MSP/HOME|0123 s|Scyther}}{{MSP/HOME|0131 s|Lapras}}{{MSP/HOME|0137 s|Porygon}}&lt;br /&gt;
| Released to celebrate [[Pokémon Day]]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 7, 2025&lt;br /&gt;
| February 9, 2025&lt;br /&gt;
! {{MSP/HOME|0661 s|Fletchling}}&lt;br /&gt;
! {{MSP/HOME|0396 s|Starly}}&lt;br /&gt;
! {{MSP/HOME|0731 s|Pikipek}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 17, 2025&lt;br /&gt;
| January 19, 2025&lt;br /&gt;
! {{MSP/HOME|0973 s|Flamigo}}&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 10, 2025&lt;br /&gt;
| January 12, 2025&lt;br /&gt;
! {{MSP/HOME|0843 s|Silicobra}}&lt;br /&gt;
! {{MSP/HOME|0023 s|Ekans}}&lt;br /&gt;
! {{MSP/HOME|0336 s|Seviper}}&lt;br /&gt;
| Released to celebrate the {{wp|Chinese New Year|Year of the Snake}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 19, 2024&lt;br /&gt;
| January 5, 2025&lt;br /&gt;
! {{MSP/HOME|0974 s|Cetoddle}}&lt;br /&gt;
! {{MSP/HOME|0703 s|Carbink}}&lt;br /&gt;
! {{MSP/HOME|0611 s|Fraxure}}&lt;br /&gt;
| Released alongside the 5 Star Raid for Shiny {{p|Rayquaza}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 23, 2024&lt;br /&gt;
| September 1, 2024&lt;br /&gt;
! {{MSP/HOME|0246 s|Larvitar}}{{MSP/HOME|0371 s|Bagon}}&lt;br /&gt;
! {{MSP/HOME|0704 s|Goomy}}{{MSP/HOME|0705H s|Sliggoo}}&lt;br /&gt;
! {{MSP/HOME|0374 s|Beldum}}&lt;br /&gt;
| Released alongside the 7 Star Raid for {{p|Dragonite}}. These mass outbreaks also have an increased chance of having the Charismatic [[Mark]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 9, 2024&lt;br /&gt;
| August 22, 2024&lt;br /&gt;
! {{MSP/HOME|0940 s|Wattrel}}&lt;br /&gt;
! {{MSP/HOME|0447 s|Riolu}}&lt;br /&gt;
! {{MSP/HOME|0764 s|Comfey}}&lt;br /&gt;
| Released to celebrate the [[2024 Pokémon World Championships]]. These mass outbreaks also have an increased chance of having the Pumped-Up [[Mark]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 26, 2024&lt;br /&gt;
| August 8, 2024&lt;br /&gt;
! {{MSP/HOME|0978 s|Tatsugiri}}&lt;br /&gt;
! {{MSP/HOME|0978D s|Tatsugiri}}&lt;br /&gt;
! {{MSP/HOME|0978S s|Tatsugiri}}&lt;br /&gt;
| Released alongside the 7 Star Raid for {{p|Dondozo}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 11, 2024&lt;br /&gt;
| July 25, 2024&lt;br /&gt;
! {{MSP/HOME|0172 s|Pichu}}&lt;br /&gt;
! {{MSP/HOME|0025 s|Pikachu}}{{MSP/HOME|0778 s|Mimikyu}}&lt;br /&gt;
! {{MSP/HOME|0026 s|Raichu}}{{MSP/HOME|0026A s|Raichu}}&lt;br /&gt;
| Released to celebrate the season.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 26, 2024&lt;br /&gt;
| May 6, 2024&lt;br /&gt;
! {{MSP/HOME|0129 s|Magikarp}}{{MSP/HOME|0965 s|Varoom}}&lt;br /&gt;
! {{MSP/HOME|0403 s|Shinx}}&lt;br /&gt;
! {{MSP/HOME|0953 s|Rellor}}&lt;br /&gt;
| Released to celebrate {{wp|Golden Week (Japan)|Golden Week}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 23, 2024&lt;br /&gt;
| February 27, 2024&lt;br /&gt;
! {{MSP/HOME|0100 s|Voltorb}}{{MSP/HOME|0100H s|Voltorb}}{{MSP/HOME|0590 s|Foongus}}&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
| Released to celebrate [[Pokémon Day]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 22, 2023&lt;br /&gt;
| December 24, 2023&lt;br /&gt;
! colspan=3 | {{MSP/HOME|0225 s|Delibird}}&lt;br /&gt;
| Released for the {{wp|Holiday season}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | December 8, 2023&lt;br /&gt;
| December 21, 2023&lt;br /&gt;
! {{MSP/HOME|0669 s|Flabébé}}&lt;br /&gt;
! {{MSP/HOME|0607 s|Litwick}}&lt;br /&gt;
! {{MSP/HOME|0868 s|Milcery}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Released to celebrate the release of [[The Indigo Disk]].&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|genII=Shiny Sandshrew II&lt;br /&gt;
|genIII=Shiny Sandshrew III&lt;br /&gt;
|genIV=Shiny Sandshrew IV&lt;br /&gt;
|genV=Shiny Sandile V&lt;br /&gt;
|genVI=Shiny Pawniard VI&lt;br /&gt;
|SMUSUM=Shiny Sneasel VII&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|LGPE=Shiny Meltan PE&lt;br /&gt;
|SwSh=Shiny Star Wooloo SWSH&lt;br /&gt;
|SwSh2=Shiny Square Wooloo SWSH&lt;br /&gt;
|BDSP=Shiny Drifloon BDSP&lt;br /&gt;
|LA=Shiny Hisuian Zoura LA&lt;br /&gt;
|SV=Shiny Revavroom SV&lt;br /&gt;
|ZA=Shiny Ampharos ZA&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|Stad2=Shiny Sandshrew Stad 2&lt;br /&gt;
|Colo=Shiny Sandshrew Colo&lt;br /&gt;
|XD=Shiny Sandshrew XD&lt;br /&gt;
|PBR=Shiny Sandshrew PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Unobtainable Shiny Pokémon===&lt;br /&gt;
{{main|List of unobtainable Shiny Pokémon}}&lt;br /&gt;
[[File:HOME0494 s.png|thumb|150px|Shiny {{p|Victini}} is an example of an unobtainable Shiny Pokémon.]]&lt;br /&gt;
In all [[generation]]s since Shiny Pokémon debuted, there are a few species that cannot be legitimately obtained as Shiny. These Pokémon are commonly referred to by fans as {{DL|Appendix:Fan terminology|Shiny-locked}}.&lt;br /&gt;
&lt;br /&gt;
This can happen if the Pokémon is coded not to appear as Shiny in the wild or via in-game {{pkmn2|gift}}s or [[in-game trade|trades]] and if the Pokémon cannot be [[Breeding|bred]] or has never been distributed as Shiny via [[event]]s.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Non-playable character&#039;s Shiny Pokémon===&lt;br /&gt;
[[File:ShinyIntroMinccino.png|thumb|A Shiny {{p|Minccino}} in the introduction screen]]&lt;br /&gt;
It is possible for all of the following NPC Pokémon to be Shiny:&lt;br /&gt;
* The {{p|Rattata}} that the [[dude]] catches in the tutorial in {{game2|Gold|Silver|Crystal}}.&lt;br /&gt;
* The {{p|Poochyena}}{{sup/3|RuSa}}/{{p|Zigzagoon}}{{sup/3|Em}} that attacks [[Professor Birch]] in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
* The {{p|Zigzagoon}} that [[Wally]] uses in the catching tutorial in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
* The {{p|Ralts}} that Wally catches in {{game2|Ruby|Sapphire|Emerald}}. In subsequent battles his Pokémon will never be Shiny.&lt;br /&gt;
* The {{p|Weedle}} that the {{ka|old man}} catches in the tutorial in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* The {{p|Rattata}}, {{p|Poliwag}} and {{p|Butterfree}} that [[Primo]] uses during the [[Teachy TV]] tutorials in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* The {{p|Pidgey}}, {{p|Oddish}} and {{p|Jigglypuff}} that [[Primo]] battles against during the Teachy TV tutorials in {{game|FireRed and LeafGreen|s}} (Jigglypuff is used in the catching tutorial). They don&#039;t sparkle when encountered.&lt;br /&gt;
* The [[Marowak (ghost)|Marowak ghost]] fought in [[Pokémon Tower]] of {{game|FireRed and LeafGreen|s}}, revealed by having the [[Silph Scope]]. The ghost {{p|Marowak}} doesn&#039;t sparkle when revealed and the ghost sprite doesn’t show Shininess.&lt;br /&gt;
* [[Rental Pokémon]] found in the {{gdis|Battle Factory|III}} in {{game|Emerald}}.&lt;br /&gt;
* {{gdis|Battle Frontier|III}} Pokémon used by the CPU in {{game|Emerald}}.&lt;br /&gt;
* [[Wild Pokémon]] that appear in the [[Battle Pike]] and [[Battle Pyramid]] in {{game|Emerald}}.&lt;br /&gt;
* [[Shadow Pokémon]] encountered a second time in {{g|Colosseum}}. Notably, shadow {{p|Hitmontop}} can appear as shiny the first time that it can be snagged. When caught, in these instances Shadow Pokémon won&#039;t be granted to be shiny.&lt;br /&gt;
* The {{p|Salamence}} that the player uses in the simulation at the start of {{g|XD: Gale of Darkness}}.&lt;br /&gt;
* The Pokémon that the player uses in [[Battle CD]]s in {{g|XD: Gale of Darkness}}.&lt;br /&gt;
* The {{p|Starly}} that attacks the player in {{game|Diamond and Pearl|s}}, as well as in {{game|Brilliant Diamond and Shining Pearl|s}}.&lt;br /&gt;
* The {{p|Bidoof}} that {{ga|Lucas}} or {{ga|Dawn}} catches in the tutorial in {{game|Brilliant Diamond and Shining Pearl|s}}.&lt;br /&gt;
* {{gdis|Battle Frontier|IV}} Pokémon used by the CPU in {{game2|HeartGold|SoulSilver|Platinum}}.&lt;br /&gt;
* [[Rental Pass]] Pokémon and Pokémon used by Trainers in {{g|Battle Revolution}}.&lt;br /&gt;
* [[Professor Juniper]]&#039;s {{p|Minccino}}{{sup/5|BW}}/{{p|Cinccino}}{{sup/5|B2W2}} that appears in the &amp;quot;world of Pokémon&amp;quot; intro in {{game|Black and White|s}} and {{B2W2}}.&lt;br /&gt;
* The {{p|Minccino}} that Professor Juniper uses in the catching tutorial in {{game|Black and White|s}}, and the {{p|Patrat}} that she catches in the same tutorial.&lt;br /&gt;
* The {{p|Whimsicott}}{{sup/5|B}}/{{p|Lilligant}}{{sup/5|W}} used by {{tc|Lass}} [[Nacrene City|Dye]] in her battle in {{game|Black and White|s}}, if the player [[trade]]d her a Shiny {{p|Cottonee}}{{sup/5|B}}/{{p|Petilil}}{{sup/5|W}}.&lt;br /&gt;
* The  {{p|Lillipup}} that [[Bianca]] uses in the catching tutorial in {{B2W2}}, and the {{p|Purrloin}} she catches in the same tutorial.&lt;br /&gt;
* The {{p|Excadrill}} used by {{tc|Lass}} [[Accumula Town|Diana]] in her first battle in {{B2W2}}, and the {{p|Hippowdon}} used in her second battle, if the player [[trade]]d her a Shiny Excadrill or Hippowdon.&lt;br /&gt;
* The {{p|Fletchling}} that the rival, {{ga|Calem}} or {{ga|Serena}}, uses in the catching tutorial and the {{p|Bunnelby}} they catch in the same tutorial in {{g|X and Y}}.&lt;br /&gt;
* The Pokémon in Pokédex entries shown by [[Watt Trader]]s across [[Isle of Armor]] in {{g|Sword and Shield}} to add species as seen.&lt;br /&gt;
* [[Arven]]&#039;s Pokémon that he uses in the battles against the [[Titan Pokémon]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
Below is a gallery of all artwork related to Shiny Pokémon in the [[core series]], with exception of artwork associated with the [[Pokémon Global Link]]. Many of the artwork featured were used to promote certain events.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Gallery Collection - Chance Encounter with a Shiny Pokémon.jpg|Shiny {{p|Charizard}}&lt;br /&gt;
0094Gengar-Mega-Shiny.png|Shiny [[Mega Evolution|Mega]] {{p|Gengar}}&lt;br /&gt;
Pokémon Day 2022 Johto Artwork.png|Artwork of {{ga|Ethan}} encountering the [[Red Gyarados|Red]] {{p|Gyarados}} for [[Pokémon Day]] 2022&lt;br /&gt;
0172Pichu-Shiny.png|{{p|Pikachu}}-colored {{p|Pichu}}&lt;br /&gt;
0172Pichu-Shiny 2.png|Pikachu-colored Pichu&lt;br /&gt;
Pichupichushrine.png|Pikachu-colored Pichu and [[Spiky-eared Pichu]]&lt;br /&gt;
Double Pichu art.png|Pikachu-colored Pichu and Spiky-Eared Pichu&lt;br /&gt;
Shiny Legendary Beasts.png|Shiny [[legendary beasts]] ({{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}})&lt;br /&gt;
Zoroark legendary beasts.png|Shiny legendary beasts and {{p|Zoroark}}&lt;br /&gt;
0251Celebi-Shiny.png|Shiny {{p|Celebi}}&lt;br /&gt;
0374Beldum-Shiny.png|[[Steven]]&#039;s Shiny {{p|Beldum}}&lt;br /&gt;
0376Metagross-Shiny.png|Steven&#039;s Shiny [[Steven&#039;s Metagross|Metagross]]&lt;br /&gt;
0376Metagross-Mega-Shiny.png|Shiny Mega {{p|Metagross}}&lt;br /&gt;
0384Rayquaza-Shiny.png|Black {{p|Rayquaza}}&lt;br /&gt;
SV Shiny Lucario Event.png|A Shiny {{p|Lucario}} with {{ga|Florian}} (by [[Raita Kazama]]&amp;lt;ref name=SVLucario&amp;gt;[https://web.archive.org/web/20231211081957/https://twitter.com/kazamaraita/status/1734094266635550755 Kazama confirming he drew the SV Shiny Lucario Event art.]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
Shiny Pokémon of myth.png|Shiny [[Pokémon of myth]] ({{p|Palkia}}, {{p|Dialga}}, and {{p|Giratina}})&lt;br /&gt;
0483Dialga-Shiny.png|Shiny Dialga&lt;br /&gt;
0484Palkia-Shiny.png|Shiny Palkia&lt;br /&gt;
0487Giratina-Shiny.png|Shiny Giratina ({{form|Giratina|Altered Forme}})&lt;br /&gt;
649Genesect BW anime 5.png|[[Genesect Army|Red Genesect]]&lt;br /&gt;
Legendary Pokémon Celebration Shiny Zygarde 2.png|Shiny {{p|Zygarde}} ({{form|Zygarde|50% Forme}})&lt;br /&gt;
0773Silvally-Shiny.png|Shiny {{p|Silvally}}&lt;br /&gt;
0785Tapu Koko-Shiny.png|Shiny {{p|Tapu Koko}} (by [[kawayoo]]&amp;lt;ref name=ShinyTapuKokoArt&amp;gt;[https://archive.is/CoPfJ kawayoo confirming he drew the Shiny Tapu Koko event art.]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
0803Poipole-Shiny.png|Shiny {{p|Poipole}} (by [[Hitoshi Ariga]]&amp;lt;ref name=ShinyPoipoleNaganadel&amp;gt;[https://twitter.com/ariga_megamix/status/968050525705916416 Tweet about the Shiny Poipole and Shiny Naganadel event art] (posted on February 26, 2018)&amp;lt;/ref&amp;gt;)&lt;br /&gt;
0804Naganadel-Shiny.png|Shiny {{p|Naganadel}}&lt;br /&gt;
Shiny Zacian Zamazenta JP.jpg|Shiny [[legendary heroes]] ({{p|Zacian}} and {{p|Zamazenta}}, by [[Hitoshi Ariga]]&amp;lt;ref name=ShinyZacianZamaenta&amp;gt;[https://web.archive.org/web/20211022024640/https://twitter.com/ariga_megamix/status/1451379419927355395 Tweet about the Shiny Zacian and Shiny Zamazenta event art] (posted on October 21, 2021)&amp;lt;/ref&amp;gt;)&lt;br /&gt;
0888Zacian-Shiny.png|Shiny Zacian&lt;br /&gt;
0889Zamazenta-Shiny.png|Shiny Zamazenta&lt;br /&gt;
0890Eternatus-Shiny.jpg|Shiny {{p|Eternatus}}&lt;br /&gt;
1007Koraidon-Shiny.jpg|Shiny {{p|Koraidon}}&lt;br /&gt;
1008Miraidon-Shiny.jpg|Shiny {{p|Miraidon}}&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
===Pokémon Stadium series===&lt;br /&gt;
[[Pokémon Stadium]], [[Pokémon Stadium 2]], as well as the Japanese {{jpn|Pokémon Stadium}}, feature a [[Nickname#Pokémon Stadium series|nickname mechanic]] by which a non-Shiny Pokémon&#039;s {{wp|hue}} can be rotated a certain amount which causes changes in its coloration. The colors a nicknamed Pokémon has are determined by the Pokémon&#039;s nickname and the [[Original Trainer]]&#039;s [[Trainer ID number]] and name. Conversely, a Shiny Pokémon&#039;s color palette changes can be more complex, they often also include a change to the {{wp|Colorfulness#Saturation|saturation}} and {{wp|lightness}}. Hue rotations for Shiny Pokémon can also be made outside of the range used for nickname color shifts. {{p|Weedle}}, {{p|Kakuna}}, {{p|Geodude}}, and {{p|Graveler}} all have Shiny appearances which can be mimicked by specific value combinations although they will be missing the characteristic sparkle effect. Shiny {{p|Clefairy}}, {{p|Clefable}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Gyarados}}, {{p|Noctowl}}, {{p|Cleffa}}, and {{p|Igglybuff}} use special textures instead of shifting the colors of their default appearance. {{p|Smeargle}} also demonstrate a non-standard alternate coloration in Stadium 2, their back and tail markings can be red, green or blue depending on their [[Individual Values#Smeargle&#039;s patterns&#039; colors|DVs]].&amp;lt;ref&amp;gt;https://docs.google.com/document/d/1u4PDIfP9VerQSQibzHPzQh5oRNBUhmEi10F4kZ2uuho/edit?usp=sharing&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Stadium 2, nicknamed Shiny Pokémon do not vary in color. This also applies to Eggs containing Shiny Pokémon as the game internally considers &amp;quot;EGG&amp;quot; to be a nickname. It is therefore possible to determine if a Pokémon is Shiny before it hatches since a Shiny Egg will always retain its default color.&amp;lt;ref&amp;gt;https://bluemoonfalls.com/pages/tools/egg-previewer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the Ekans Hoop Hurl game in the {{g|Stadium series mini-games|Kids Club}}, there are golden Diglett that are worth extra points. In Pokémon Stadium 2 mini-games, when a compatible [[Pokémon Storage System|box]] or [[party]] Pokémon is not available from a [[Transfer Pak]] or it is disconnected, there are {{DL|Pokémon Stadium series mini-games|List of mini-games 2|color variations that it defaults to}}.&lt;br /&gt;
&lt;br /&gt;
In Stadium 2, there is an option while viewing the list to exclude any non-Shiny Pokémon from the listing (i.e. &#039;&#039;Group Color {{ScPkmn}}&#039;&#039;/&#039;&#039;Cancel Color {{ScPkmn}}&#039;&#039;). This will show Shininess, even if the player is currently viewing a [[Generation I]] cartridge in the Lab.&lt;br /&gt;
&lt;br /&gt;
It is possible for [[Challenge Cup]] Pokémon to be Shiny.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Stadium 2, the color of a Shiny Pokémon can differ drastically from what it is in the Generation II core series games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;font-size:80%; margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color}}; color:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Spr 2g 123.png]][[File:Spr 2s 123.png]][[File:Spr 2c 123.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Spr 2g 123 s.png]][[File:Spr 2s 123 s.png]][[File:Spr 2c 123 s.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Non-Shiny Scyther in Generation II core series&lt;br /&gt;
| Shiny Scyther in Generation II core series&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Stadium123.png|64px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Stadium123 Shiny.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Non-Shiny Scyther in Stadium 2&lt;br /&gt;
| Shiny Scyther in Stadium 2&lt;br /&gt;
|}&lt;br /&gt;
===Pokémon Colosseum===&lt;br /&gt;
{{main|List of battle glitches in Generation III#Shiny Shadow Pokémon bug|List of battle glitches in Generation III → Shiny Shadow Pokémon bug}}&lt;br /&gt;
In {{g|Colosseum}}, non-Shadow Pokémon obtained in the game—such as the player&#039;s initial {{p|Espeon}} or {{p|Umbreon}} and [[Duking]]&#039;s {{p|Plusle}}—are prevented from being Shiny.&lt;br /&gt;
&lt;br /&gt;
There is roughly a 1/8192 chance of a Shadow Pokémon being Shiny.&amp;lt;!--technically it&#039;s slightly higher (unless the player&#039;s Trainer ID/Secret ID match the NPC&#039;s), because PIDs that could be Shiny for that Trainer are re-rolled--&amp;gt; When a [[Shadow Pokémon]] is first encountered, it is assigned a random [[personality value]], but the game ensures that the personality value does not cause it to be Shiny for its NPC Trainer (using that Trainer&#039;s Trainer ID and Secret ID). When the player catches the Shadow Pokémon, because it retains that same personality value but now has a different Trainer ID and Secret ID, it is possible for the Shadow Pokémon to be Shiny for the player. In subsequent encounters, the Shadow Pokémon retains the same personality value it had in the first encounter (meaning that whether it is Shiny for the player or not cannot change); however, because its NPC Trainer&#039;s Trainer ID and Secret ID can differ, it can be Shiny for its NPC Trainer in these subsequent encounters.&lt;br /&gt;
&lt;br /&gt;
[[Purification]] has no effect on the Shiny status of a Pokémon: Shiny Pokémon remain Shiny, and non-Shiny Pokémon cannot become Shiny.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from what it is in the Generation III core series games.&lt;br /&gt;
{| style=&amp;quot;font-size:80%; margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color}}; color:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Spr 3r 214.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Spr 3r 214 s.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Non-Shiny Heracross in Generation III core series&lt;br /&gt;
| Shiny Heracross in Generation III core series&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Box Colo 214.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Box Colo 214 s.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Non-Shiny Heracross&#039;s box sprite in Colosseum&lt;br /&gt;
| Shiny Heracross&#039;s box sprite in Colosseum&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
===Pokémon XD===&lt;br /&gt;
In {{Pokémon XD}}, the game ensures that all Shadow Pokémon are not Shiny by recalculating the Pokémon&#039;s [[personality value]] if it would result in a Shiny Pokémon. However, non-Shadow Pokémon (such as the initial {{p|Eevee}}, [[in-game trade]]s, [[Mt. Battle]] [[Johto first partner Pokémon]], and [[Poké Spot]] Pokémon) can be Shiny.&lt;br /&gt;
&lt;br /&gt;
Like in Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the core series games. Shiny Pokémon have a different profile icon next to their health bar than their normally-colored counterparts.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;font-size:80%; margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color}}; color:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Spr 3r 136.png]][[File:Spr 3f 136.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Spr 3r 136 s.png]][[File:Spr 3f 136 s.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Non-Shiny Flareon in Generation III core series&lt;br /&gt;
| Shiny Flareon in Generation III core series&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Box XD 136.png]][[File:Menu XD 136.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Box XD 136 s.png]][[File:Menu XD 136 s.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Non-Shiny Flareon in XD&lt;br /&gt;
| Shiny Flareon in XD&lt;br /&gt;
|}&lt;br /&gt;
===My Pokémon Ranch===&lt;br /&gt;
[[File:MPR Photography.png|thumb|200px|Shiny {{p|Zigzagoon}}, {{p|Pikachu}}, and {{p|Bibarel}} as seen in My Pokémon Ranch]]&lt;br /&gt;
In [[My Pokémon Ranch]], Pokémon&#039;s Shininess is visible. [[Hayley&#039;s trades|Pokémon traded by Hayley]] cannot be Shiny. (Including {{p|Mew}} and {{p|Phione}}, which despite having variable [[personality value]]s, they both use the {{DL|Pseudorandom number generation|Alternative pseudorandom number generator (ARNG)|antishiny ARNG}} generation method which prevents them from being Shiny, the same way as Type 1 [[Wonder Card]] Pokémon and {{vg|Pokémon Ranger}}&#039;s {{p|Manaphy}} Egg.)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Revolution===&lt;br /&gt;
{{incomplete|section|needs=technical documentation. [https://twitter.com/TheAbsol/status/1635763531915116554 Research Thread] [https://twitter.com/Noa_Kyogre/status/1638960527488712705 Additional photos][https://twitter.com/Noa_Kyogre/status/1650521267441897473 Video of shiny lucario outfit]}}&lt;br /&gt;
{{bad image|section|2=better images}}&lt;br /&gt;
[[File:Pokémon Battle Revolution Shiny Groudon Costume.jpg|300px|thumb|The standard and Shiny versions of the Groudon Gear costume, as shown in the official guidebook]]&lt;br /&gt;
In {{g|Battle Revolution}}, Shiny Pokémon have face-sprites which show their Shininess. Random Pokémon in Colosseum can be Shiny, but have the same chance of being Shiny as wild Pokémon. Similarly to Colosseum, the Shiny Pokémon can be drastically different from their core series game counterparts.&lt;br /&gt;
&lt;br /&gt;
The costumes worn by the {{tc|Colosseum Leader}}s also have a 1/8192 chance to appear as Shiny, and if the Leader is encountered and defeated for the first time while wearing the Shiny variant of their outfit, it will grant the player the ability to wear that {{OBP|gear|Battle Revolution}} on their {{OBP|Battle Pass|Battle Revolution}}es.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Pokémon Champions===&lt;br /&gt;
Pokémon that appear in [[Roster Ranch]] can be Shiny.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
====Pokémon Mystery Dungeon: Explorers of Time, Darkness and Sky====&lt;br /&gt;
[[File:251Celebi Shiny PMD Explorers.png|thumb|200px|Shiny Celebi]]&lt;br /&gt;
In {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} and {{g|Mystery Dungeon: Explorers of Sky|Explorers of Sky}}, a Shiny {{mdc|Celebi|2}} is part of the story, although Shiny Pokémon are not obtainable normally in the game.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon WiiWare====&lt;br /&gt;
[[File:Shiny Roserade PMD BSL.png|thumb|200px|Shiny Roserade]]&lt;br /&gt;
:&#039;&#039;See also: {{DL|Pokémon Mystery Dungeon (WiiWare)|Shiny Pokémon|Pokémon Mystery Dungeon (WiiWare) → Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the [[Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon games]] for [[WiiWare]], Shiny Pokémon can be found in dungeons. Unlike the [[core series]], only 36 different species of Shiny Pokémon are obtainable. The chances of finding one in a dungeon is the same as finding one in the wild in the core series. Unlike Shiny Pokémon in the past however, the Shiny Pokémon found in these games have an added bonus: their {{DL|Stat|Belly}} stat starts at 200 as opposed to the 100 of normal Pokémon. A [[Red Gyarados]] can also be obtained at Level 30 via a {{DL|Pokémon Mystery Dungeon (WiiWare)|Pal Passwords|Pal Password}}, as a reference to the one found in the Johto-based games.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon: Gates to Infinity====&lt;br /&gt;
[[File:Shiny Ho-Oh PMD GTI.png|thumb|200px|Shiny Ho-Oh]]&lt;br /&gt;
In {{g|Mystery Dungeon: Gates to Infinity}}, {{p|Ho-Oh}} can be uniquely encountered as a Shiny Pokémon at [[Eternal Ruins]] through a [[Legend of the Mysterious Ruins]] job request. This is a challenge boss only, so the Pokémon cannot be recruited.&lt;br /&gt;
&lt;br /&gt;
This Shiny Ho-Oh has a slightly different moveset to the regular Ho-Oh that can be met (which is also an unrecruitable challenge boss). It also has a unique animation that plays before the battle begins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Super Mystery Dungeon====&lt;br /&gt;
[[File:Shiny Celebi PSMD.png|thumb|200px|Shiny Celebi]]&lt;br /&gt;
The Shiny {{mdc|Celebi|2}} from Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky makes an appearance. She is rescued as part of an expedition and subsequently [[Connection Orb|connects]] with the player. She has a unique animation that plays when entering a dungeon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon: Rescue Team DX====&lt;br /&gt;
[[File:Shiny Gyarados PMDDX.png|thumb|200px|Shiny Gyarados]]&lt;br /&gt;
:&#039;&#039;See also: {{DL|Pokémon Mystery Dungeon: Rescue Team DX|Strong foes and Shiny Pokémon|Pokémon Mystery Dungeon: Rescue Team DX → Strong foes and Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
27 [[Mystery Dungeon]]s, once completed for the first time, will have &amp;quot;Strong Foe&amp;quot; Pokémon that spawn. These Pokémon have a higher than normal chance of being Shiny compared to the core series games. Shiny Pokémon cannot be recruited unless the Player has the [[Friend Bow]] equipped and the Shiny Pokémon&#039;s respective Camp purchased. [[Recruitment]] is still not guaranteed if these criteria are met.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Shiny {{mdc|Celebi|2}} from past Pokémon Mystery Dungeon games also makes a cameo appearance, and can be recruited after clearing [[Purity Forest]] and visiting [[Mystery House]]s—rare rooms that spawn in post-game dungeons—with an {{DL|Mystery House|Invitations|invitation}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
=== Pokémon Ranger series ===&lt;br /&gt;
{{Missing image|section}}&lt;br /&gt;
In [[Pokémon Ranger: Guardian Signs]], by charging up the [[Capture Styler]] before drawing {{p|Ho-Oh}}&#039;s [[Ranger Sign]] to repeat its boss battle, the player can battle a more powerful Shiny Ho-Oh.&lt;br /&gt;
===Super Smash Bros. series===&lt;br /&gt;
In the [[Super Smash Bros.]] series, {{SSB|Pikachu}}, {{SSB|Jigglypuff}}, {{SSB|Mewtwo}}, {{SSB|Pichu}}, {{SSB|Squirtle}}, {{SSB|Ivysaur}}, {{SSB|Charizard}}, {{SSB|Lucario}}, {{SSB|Greninja}}, and {{SSB|Incineroar}} each have several different colorations exclusive to the series.&lt;br /&gt;
* One of {{p|Pikachu}}&#039;s alternate colorations is its Shiny coloration wearing {{ga|Red}}&#039;s hat.&lt;br /&gt;
* One of {{p|Jigglypuff}}&#039;s alternate colorations in [[Super Smash Bros. Brawl]] is its Shiny coloration wearing a straw hat&lt;br /&gt;
* {{p|Mewtwo}} has its Shiny coloration in [[Super Smash Bros. Melee]].&lt;br /&gt;
* {{p|Squirtle}} and {{p|Ivysaur}} both have their current Shiny colorations, but {{p|Charizard}} has its original Shiny coloration from {{game|Gold and Silver|s|Pokémon Gold/Silver}}/{{v2|Crystal}}.&lt;br /&gt;
* One of {{p|Incineroar}}&#039;s alternate colorations greatly resembles its Shiny coloration&lt;br /&gt;
&lt;br /&gt;
All other playable Pokémon in the series (Pichu, Lucario, Greninja) do not have their actual Shiny coloration as an alternate coloration.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble series===&lt;br /&gt;
====Pokémon Rumble====&lt;br /&gt;
[[File:Shiny Mothim PR.png|200px|thumb|Shiny Mothim]]&lt;br /&gt;
In {{g|Rumble}}, Shiny Pokémon may rarely appear, starting with a 1/8192 chance when playing solo and reaching a maximum of a 1/2048 chance with four players&amp;lt;ref&amp;gt;https://x.com/lincolnlm_/status/1754040777225961862&amp;lt;/ref&amp;gt;. They will always tip over when defeated. Shiny Pokémon are always given a special trait, a blue name in menus, and a star below their picture on the Collection screen. Some Shiny Pokémon can be obtained by the use of passwords.&lt;br /&gt;
&lt;br /&gt;
The Pokémon that appear during the credits can be Shiny, as well.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Rumble U====&lt;br /&gt;
[[File:Rumble U Red Genesect Figure.png|200px|thumb|Shiny Genesect]]&lt;br /&gt;
In {{g|Rumble U}}, Shiny Pokémon are only obtainable through the use of {{DL|Pokémon Rumble U|passwords}} or the [[Pokémon Rumble U NFC Figures#Shiny figures|Pokémon Rumble U NFC Figures]]. As a result, only the following Pokémon can be Shiny:&lt;br /&gt;
* {{p|Pikachu}} (figure)&lt;br /&gt;
* {{p|Magikarp}} (password)&lt;br /&gt;
* {{p|Gyarados}} (password)&lt;br /&gt;
* {{p|Eevee}} (figure)&lt;br /&gt;
* {{p|Garchomp}} (password)&lt;br /&gt;
* {{p|Snivy}} (password)&lt;br /&gt;
* {{p|Oshawott}} (password)&lt;br /&gt;
* {{p|Eelektross}} (password)&lt;br /&gt;
* {{p|Genesect}} (figure)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
[[File:Nobunaga and Rayquaza.png|thumb|200px|Art of Nobunaga with his Shiny Rayquaza]]&lt;br /&gt;
A Shiny {{p|Rayquaza}} is featured in {{g|Conquest}}, sharing a Perfect Link with [[Nobunaga]], and is his Pokémon of choice during the [[Dragnor#Second battle (Infinite Tower)|final battle]] of {{DL|List of Pokémon Conquest stories|The Legend of Ransei}} (the main scenario). To obtain it on the playable version of Nobunaga, the player must obtain all other {{DL|Kingdom event|Legendary Pokémon}} (excluding {{p|Reshiram}}) and have control of [[Dragnor]] during {{DL|List of Pokémon Conquest stories|Two Heroes of Ransei}} (the final scenario).&lt;br /&gt;
&lt;br /&gt;
In the core series games, {{DL|List of Wi-Fi Japanese event Pokémon distributions in Generation V|Nobunaga&#039;s Black Rayquaza}} was distributed over Wi-Fi for Japanese {{2v2|Black|White}} players to commemorate the release of Pokémon Conquest. The [[TCG]] also received a [[Rayquaza (BW-P Promo 144)|promo card featuring this Rayquaza]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
There are 15 Shiny Pokémon, including [[Mega Evolution|Mega Evolved]] Pokémon, in {{g|Shuffle}}. Shiny Pokémon are treated as alternate forms of the standard Pokémon, sharing its [[List of Pokémon by Pokémon Shuffle list number|Pokémon list number]] but not its {{OBP|Skill|Shuffle}}, experience, level, [[Mega Evolution (Shuffle)|Mega Effect]] (where applicable), and sometimes type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable roundtable&amp;quot; style=&amp;quot;margin: auto; text-align:center; border: 2px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Dex#&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | NDex&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Pokémon&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Type&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Max&amp;lt;br&amp;gt;[[File:Raise Max Level.png|20px|Raise Max Level|link=Pokémon Shuffle#Enhancements]] RML&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Initial&amp;lt;br&amp;gt;{{OBP|Skill|Shuffle}}&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}; | [[File:Skill Swapper.png|20px|link=]] Alternate&amp;lt;br&amp;gt;{{OBP|Skill|Shuffle|Skill(s)}}&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}; {{roundytr|5px}}&amp;quot; | [[File:Amelia icon.png|20px|link=]] [[Amelia]]&amp;lt;br&amp;gt;icons&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Lv 1&lt;br /&gt;
! style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Max&lt;br /&gt;
{{ShDex|006|006S|Charizard|Flying|60|5|apmax=105|Nosedive|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|108|701S|Hawlucha|Fighting|50|10|apmax=115|Hammering Streak|N/A|Shiny|amelia=1}}&lt;br /&gt;
{{ShDex|114|094S|Gengar|Ghost|70|5|apmax=110|Blindside|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|156|716S|Xerneas|Fairy|80|5|apmax=115|Hyper Drain|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|157|717S|Yveltal|Dark|80|5|apmax=115|Hyper Drain|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|158|150S|Mewtwo|Psychic|80|5|apmax=115|Mega Boost|N/A|Shiny|amelia=2}}&lt;br /&gt;
{{ShDex|162|384S|Rayquaza|Flying|80|5|apmax=115|Dragon Talon|N/A|Shiny|amelia=2}}&lt;br /&gt;
{{ShDex|210|248S|Tyranitar|Dark|80|5|apmax=115|Barrier Shot|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|226|649S|Genesect|Bug|80|5|apmax=115|Last-Ditch Effort|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|298|282S|Gardevoir|Fairy|70|5|apmax=110|Stabilize++|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|306|250S|Ho-Oh|Fire|80|5|apmax=115|Cross Attack+|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|307|719S|Diancie|Fairy|70|15|apmax=130|Block Shot|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|477|129S|Magikarp|Water|30|10|apmax=100|Cheer|{{DL|Skill (Shuffle)|Dragon Shriek}}|Shiny|amelia=0}}&lt;br /&gt;
{{ShDex|478|130S|Gyarados|Water|70|5|apmax=110|L-Boost|N/A|Shiny|amelia=2}}&lt;br /&gt;
{{ShDex|641|376S|Metagross|Steel|80|10|apmax=130|Hammering Streak|N/A|Shiny|amelia=3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{main|Shiny Pokémon (GO)}}&lt;br /&gt;
In {{g|GO}}, certain Pokémon species have a chance of being Shiny, with each species having its own Shiny rate. For most Pokémon, the Shiny rate is approximately 1 in 512. However, in certain [[List of events in Pokémon GO|in-game events]], the Shiny chance may be increased for certain Pokémon. For example, on [[Community Day]]s, the featured Pokémon will always have increased Shiny odds. Shiny Pokémon may be encountered through any method: randomly in the {{pkmn2|wild}}, from hatching {{pkmn|Egg}}s, by completing [[Field Research]] tasks, by winning {{OBP|Raid Battle|GO}}s, or as [[GO Battle League]] rewards. All Pokémon seen in the overworld appear non-Shiny, but when a player attempts to capture a Pokémon, it may appear as a Shiny Pokémon. Likewise, during a Raid Battle, the Raid Boss always appears non-Shiny during battle, but it may become Shiny during the bonus challenge. Shiny encounters are random for each player, meaning that if two players attempt to catch the same Pokémon, one player may encounter a Shiny Pokémon and the other may not.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Duel===&lt;br /&gt;
There are several figures that are Shiny Pokémon in [[Pokémon Duel]]. These figures are usually posed identically or near-identically to their regular Pokémon counterparts. A Shiny figure&#039;s Data Disk is always identical to the regular version&#039;s but a few have different Abilities. A Shiny figure cannot evolve or change form into a non-Shiny figure nor vice-versa. Additionally, a Shiny figure cannot be selected to be made into a {{DL|Tournament (Duel)|Golden and Silver Figures|Golden or Silver Figure}}. The following is a list of Shiny figures.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|10px}}; margin:auto; text-align:center; border: 3px solid #{{blue color light}}; background: #{{moon color}}; display: grid; grid-template-columns: repeat(auto-fill, minmax(70px, 1fr)); grid-gap:2px; padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|395|Shiny Rayquaza|EX|ShinyRayquaza}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|397|Shiny Metagross|EX|ShinyMetagross}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|399|Shiny Ho-Oh|EX|ShinyHo-Oh}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|400|Shiny Gyarados|Rare|ShinyGyarados}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|401|Shiny Magikarp|Common|ShinyMagikarp}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|507|Shiny Mega Gengar|UX|ShinyMegaGengar}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|509|Shiny Gengar|EX|ShinyGengar}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|512|Shiny Eevee|Rare|ShinyEevee}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|513|Shiny Vaporeon|Rare|ShinyVaporeon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|514|Shiny Jolteon|Rare|ShinyJolteon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|515|Shiny Flareon|Rare|ShinyFlareon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|516|Shiny Espeon|Rare|ShinyEspeon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|517|Shiny Umbreon|Rare|ShinyUmbreon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|518|Shiny Leafeon|Rare|ShinyLeafeon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|519|Shiny Glaceon|Rare|ShinyGlaceon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|520|Shiny Sylveon|Rare|ShinySylveon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|623|Shiny Tapu Koko|EX|ShinyTapuKoko}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|628|Shiny Mimikyu|Rare|ShinyMimikyu}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|629|Shiny Mewtwo|EX|ShinyMewtwo}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|630|Shiny Charizard|EX|ShinyCharizard}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|633|Shiny Genesect|EX|ShinyGenesect}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|638|Shiny Mega Rayquaza|UX|ShinyMegaRayquaza}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|639|Shiny Mega Charizard X|UX|ShinyMegaCharizardX}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|640|Shiny Mega Charizard Y|UX|ShinyMegaCharizardY}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|641|Shiny Mega Mewtwo X|UX|ShinyMegaMewtwoX}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|642|Shiny Mega Mewtwo Y|UX|ShinyMegaMewtwoY}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|643|Shiny Greninja|EX|ShinyGreninja}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Magikarp Jump===&lt;br /&gt;
[[File:Magikarp Jump Pattern 99.png|thumb|Gold Magikarp|100px]]&lt;br /&gt;
A Shiny {{p|Magikarp}}, referred to as a Gold Magikarp, is one of the possible Magikarp to fish in [[Pokémon: Magikarp Jump]]. Shiny {{p|Feebas}}, {{p|Luvdisc}} and {{p|Corsola}} may also appear in random encounter events during feeding. If the player breaks the [[Everstone]] that the Shiny {{p|Magikarp}} is holding and evolves it into a {{p|Gyarados}}, the {{p|Gyarados}} will also be Shiny.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Quest===&lt;br /&gt;
[[File:Shiny Tangela PQ.png|thumb|200px|Shiny Tangela]]&lt;br /&gt;
Shiny Pokémon are available in {{g|Quest}}, with their standard alternate color scheme. However, this only applies to the model of the Pokémon. The icon for the Pokémon will use the standard coloration. The &amp;quot;short detail block&amp;quot; for the Pokémon, seen in various menus when selecting the Pokémon (often, just above the [[Power Charm]]), includes a white star in the lower left corner.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokédex]], if the player has obtained a Shiny Pokémon of the species, then while viewing the details for that species the same white star will be present to the right of the species name, now enclosed in a yellow box. Tapping the Pokémon displayed will cause it to switch to the Shiny coloration. A second tap reverts the colors to normal These are not saved at any point, moving to a different Pokémon&#039;s information or closing the Pokédex resets the displayed color to normal.&lt;br /&gt;
&amp;lt;!--This isn&#039;t allowed to say Pokédex entry--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The only gameplay related benefit to having a Shiny Pokémon in Pokémon Quest is that obtaining one completes the &amp;quot;Shiny Pokémon&amp;quot; Challenge Quest, which rewards 20 PM Tickets.&lt;br /&gt;
&lt;br /&gt;
The exact chance of a Pokémon the player befriends being Shiny is unknown, but is estimated to be between 1/75 and 1/100. It is unknown if wild Pokémon in stages are able to be Shiny.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters EX===&lt;br /&gt;
In {{g|Masters EX}}, some of the {{mas|Egg Pokémon}} have a chance to be Shiny. Other characters would later form sync pairs with Shiny Pokémon. A Shiny {{p|Celebi}} also makes its appearance during the [[special event]]s {{DL|Special event|Double Trouble}} and {{DL|Special event|Blasting Off Again}}, while a Shiny {{p|Rayquaza}} can be battled during the special event {{DL|Special event|Shiny Rayquaza Appears}}.&lt;br /&gt;
&lt;br /&gt;
The following is a list of playable [[sync pair]]s with Shiny Pokémon.&lt;br /&gt;
{{PairDex/h|Masters}}&lt;br /&gt;
{{PairDex|081|Steven|trainerlink=Steven (Masters)#Rayquaza|trainerimg=Steven Anniversary 2021|sygna=Anniversary 2021|0384 s|Rayquaza|shiny=yes|mega=Key Stone|form=[[Mega Evolution|Mega Rayquaza]]|master=yes|Flying|Ice|Physical Strike|exrole=Field|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|144|Sonia|trainerlink=Sonia (Masters)#Tsareena|trainerimg=Sonia Special Costume|sygna=Special Costume|0763 s|Tsareena|gender=female|shiny=yes|Grass|Bug|Physical Strike|6|Costume Sync Pair Scout}}&lt;br /&gt;
{{PairDex|099|Morty|trainerlink=Morty (Masters)#Ho-Oh|trainerimg=Morty Sygna|sygna=[[Sygna suit|Sygna Suit]]|0250 s|Ho-Oh|shiny=yes|Fire|Electric|Support|exrole=Field|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|068|Hilda|trainerlink=Hilda (Masters)#Grapploct|trainerimg=Hilda Summer 2022|sygna=Summer 2022|0853 s|shiny=yes|Grapploct|gender=female|Fighting|Psychic|Support|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|092|Wally|trainerlink=Wally (Masters)#Gardevoir|trainerimg=Wally Sygna|sygna=[[Sygna suit|Sygna Suit]]|0282 s|Gardevoir|shiny=yes|mega=Gardevoirite|buddy=yes|form=[[Mega Evolution|Mega Gardevoir]]|gender=male|Fairy|Ghost|Tech|exrole=Sprint|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|071|Calem|trainerlink=Calem (Masters)#Greninja (Sync Move: Dark ↔ Water)|trainerimg=Calem Champion|sygna={{pkmn|Champion}}|0658 s|Greninja|shiny=yes|master=yes|buddy=yes|gender=male|Dark|Bug|Support|exrole=Tech|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|107|Lisia|trainerlink=Lisia (Masters)#Rapidash (Galarian Form)|trainerimg=Lisia New Years 2023|sygna=New Year&#039;s 2023|0078G s|shiny=yes|Rapidash|gender=male|form=[[Galarian form|Galarian Form]]|Fairy|Ghost|Physical Strike|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|120|Diantha|trainerlink=Diantha (Masters)#Diancie|trainerimg=Diantha Sygna|sygna=[[Sygna suit|Sygna Suit]]|0719 s|Diancie|shiny=yes|buddy=yes|form=[[Mega Evolution|Mega Diancie]]|mega=Diancite|Rock|Steel|Tech|exrole=Field|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|081|Steven|trainerlink=Steven (Masters)#Stoutland|trainerimg=Steven Special Costume|sygna=Special Costume|0508 s|Stoutland|gender=male|shiny=yes|buddy=yes|Normal|Fighting|Tech|6|Costume Sync Pair Scout}}&lt;br /&gt;
{{PairDex|168|Eusine|trainerlink=Eusine (Masters)#Suicune|trainerimg=Eusine|0245 s|Suicune|shiny=yes|buddy=yes|Water|Electric|Special Strike|exrole=Tech|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|109|Nate|trainerlink=Nate (Masters)#Haxorus|trainerimg=Nate Champion|sygna={{pkmn|Champion}}|0612 s|Haxorus|shiny=yes|gender=male|master=yes|buddy=yes|Dragon|Fairy|Physical Strike|exrole=Field|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|091|Silver|trainerlink=Silver (Masters)#Tyranitar|trainerimg=Silver Champion|sygna={{pkmn|Champion}}|0248 s|Tyranitar|form=[[Mega Evolution|Mega Tyranitar]]|mega=Tyranitarite|shiny=yes|master=yes|buddy=yes|gender=male|Rock|Fighting|Physical Strike|exrole=Sprint|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|103|Lillie|trainerlink=Lillie (Masters)#Primarina|trainerimg=Lillie Holiday 2024|sygna=Holiday 2024|0730 s|Primarina|shiny=yes|gender=female|buddy=yes|Fairy|Poison|Sprint|exrole=Support|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|204|Poppy|trainerlink=Poppy (Masters)#Steelix|trainerimg=Poppy New Year 2025|sygna=New Year&#039;s 2025|0208 f s|Steelix|mega=Steelixite|form=[[Mega Evolution|Mega Steelix]]|gender=female|shiny=yes|buddy=yes|Steel|Fire|Field|exrole=Support|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|113|May|trainerlink=May (Masters)#Kyogre|trainerimg=May Champion|sygna={{pkmn|Champion}}|0382 s|Kyogre|form=[[Primal Reversion|Primal Kyogre]]|mega=Blue Orb|shiny=yes|master=yes|buddy=yes|Water|Grass|Field|exrole=Special Strike|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|018|Brendan|trainerlink=Brendan (Masters)#Groudon|trainerimg=Brendan Champion|sygna={{pkmn|Champion}}|0383 s|Groudon|form=[[Primal Reversion|Primal Groudon]]|mega=Red Orb|shiny=yes|master=yes|buddy=yes|Ground|Water|Field|exrole=Physical Strike|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|229|Teddy|sygna={{tc|Hiker}}|trainerlink=Teddy (Masters)#Rellor|trainerimg=Hiker|0953 s|Rellor|gender=male|shiny=yes|Bug|Flying|Support|3|Special Event&amp;lt;br&amp;gt;&#039;&#039;Rolling in Gold&#039;&#039;}}&lt;br /&gt;
{{PairDex|122|Elio|trainerlink=Elio (Masters)#Necrozma (Dusk Mane)|trainerimg=Elio Champion|sygna={{pkmn|Champion}}|0800DM s|Necrozma|form={{Form|Necrozma|Dusk Mane}}|shiny=yes|master=yes|buddy=yes|Steel|Dark|Physical Strike|exrole=Sprint|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|121|Selene|trainerlink=Selene (Masters)#Necrozma (Dawn Wings)|trainerimg=Selene Champion|sygna={{pkmn|Champion}}|0800DW s|Necrozma|form={{Form|Necrozma|Dawn Wings}}|shiny=yes|master=yes|buddy=yes|Ghost|Dark|Sprint|exrole=Field|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|067|Hilbert|trainerlink=Hilbert (Masters)#Kyurem (White Kyurem)|trainerimg=Hilbert Champion|0646W s|sygna={{pkmn|Champion}}|shiny=yes|Kyurem|exmaster=yes|buddy=yes|form={{Form|Kyurem|White Kyurem}}|Ice|Steel|Field|exrole=Special Strike|6|EX Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|129|Lana|trainerlink=Lana (Masters)#Dondozo|trainerimg=Lana New Year 2026|sygna=New Year&#039;s 2026|0977 s|shiny=yes|Dondozo|gender=female|buddy=yes|tera=Dragon|Dragon|Ice|Support|exrole=Field|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|201|Rika|trainerlink=Rika (Masters)#Quagsire|trainerimg=Rika Palentines 2026|sygna=Palentine&#039;s 2026|0195 f s|shiny=yes|Quagsire|gender=female|buddy=yes|Ground|Grass|Special Strike|exrole=Field|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|166|Adaman|trainerlink=Adaman (Masters)#Sylveon|trainerimg=Adaman Palentines 2026|sygna=Palentine&#039;s 2026|0700 s|shiny=yes|Sylveon|gender=male|buddy=yes|Fairy|Steel|Physical Strike|exrole=Field|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Café ReMix===&lt;br /&gt;
In {{g|Café ReMix}}, there was only Shiny {{p|Celebi}} available as a part of special event from December 23, 2020, to January 31, 2021. There were no new Shiny Pokémon added until the major overhaul.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Café ReMix, Shiny Pokémon can now be found randomly when selecting a customer. Similar to {{g|GO}}, new Shiny Pokémon are added over time, the first being Shiny {{p|Minccino}} and {{p|Eevee}}. Shiny variants are treated as separate Pokémon, although they share the same speciality (except for Celebi), skill and alternate outfits with normal variants. From January 12, 2022, the &amp;quot;Shuffle Customers&amp;quot; button now shines if there&#039;s a Shiny Pokémon in the customer pool.&lt;br /&gt;
&lt;br /&gt;
Sometimes there are events called &#039;&#039;Welcome, Shiny Pokémon!&#039;&#039; that increase Shiny encounter rate for specific Pokémon, or in Shiny {{p|Rowlet}}&#039;s case, are distributed via daily stamp during certain events. The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Café color}}; border:3px solid #{{Café color dark}}; text-align:center; margin:auto;&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{Café color light}}&amp;quot; | Shiny Pokémon Available (V. 6.30)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Café color light}}&amp;quot; |Availability&lt;br /&gt;
! style=&amp;quot;background:#{{Café color light}}&amp;quot; |Pokémon&lt;br /&gt;
|-&lt;br /&gt;
|rowspan = 2 |Regular gameplay (Very rare)&lt;br /&gt;
|[[File:CaféReMix0001 s.png|25px]] [[File:CaféReMix0007 s.png|25px]] [[File:CaféReMix0133 s.png|25px]] [[File:CaféReMix0175 s.png|25px]] [[File:CaféReMix0202 s.png|25px]] [[File:CaféReMix0209 s.png|25px]]  [[File:CaféReMix0281 s.png|25px]]&amp;lt;br&amp;gt;[[File:CaféReMix0390 s.png|25px]] [[File:CaféReMix0396 s.png|25px]] [[File:CaféReMix0393 s.png|25px]] [[File:CaféReMix0418 s.png|25px]] [[File:CaféReMix0446 s.png|25px]] [[File:CaféReMix0501 s.png|25px]] [[File:CaféReMix0508 s.png|25px]]&amp;lt;br&amp;gt;[[File:CaféReMix0531 s.png|25px]] [[File:CaféReMix0572 s.png|25px]] [[File:CaféReMix0685 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#FEECBC;&amp;quot;|[[File:CaféReMix0215 s.png|25px]] [[File:CaféReMix0448 s.png|25px]] &lt;br /&gt;
|-&lt;br /&gt;
|Monthly Goals (Premium Pass)&lt;br /&gt;
|style=&amp;quot;background-color:#FEECBC;&amp;quot;|[[File:CaféReMix0129 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 |Event&lt;br /&gt;
|[[File:CaféReMix0039 s.png|25px]] [[File:CaféReMix0103 s.png|25px]] [[File:CaféReMix0312 s.png|25px]] [[File:CaféReMix0722 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#FEECBC;&amp;quot;|[[File:CaféReMix0006 s.png|x25px]] [[File:CaféReMix0054 s.png|25px]] [[File:CaféReMix0079G s.png|25px]] [[File:CaféReMix0130 s.png|25px]] [[File:CaféReMix0185 s.png|25px]] [[File:CaféReMix0216 s.png|25px]] [[File:CaféReMix0215H s.png|25px]]&amp;lt;br&amp;gt;[[File:CaféReMix0311 s.png|25px]]  [[File:CaféReMix0334 s.png|25px]] [[File:CaféReMix0429 s.png|25px]] [[File:CaféReMix0570H s.png|25px]] [[File:CaféReMix0609 s.png|25px]] [[File:CaféReMix0658 s.png|25px]] [[File:CaféReMix0926 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-image: linear-gradient(180deg, #CD99E0, #B7DEF5, #A4F7BE);&amp;quot;|[[File:CaféReMix0251 s.png|x25px]] [[File:CaféReMix0282 s.png|25px]] [[File:CaféReMix0417 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon UNITE===&lt;br /&gt;
From February 22 to March 12, 2024, Shiny {{p|Rayquaza}} replaced the regular Rayquaza that normally appears as an objective Pokémon on [[Theia Sky Ruins]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sleep===&lt;br /&gt;
In [[Pokémon Sleep]], Pokémon that appear during sleep research have a small chance of being Shiny. Shiny Pokémon will always be hungry during Snack Time, and any [[biscuit]] given to it will instantly fill its friendship points to the maximum. Some [[list of events (Sleep)|events]] increase the chances of finding certain Shiny Pokémon during sleep research.&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon studied will appear as Shiny in the home screen and in menus. The player can set a Shiny Pokémon as their profile icon if they have befriended a Shiny Pokémon of that species, even if the player has evolved the Shiny Pokémon of that species. Shiny Pokémon appear as such in photos and research shared with the player&#039;s research community. However, the Pokémon icon displayed next to unopened research will never appear Shiny, even if the studied Pokémon is Shiny.&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon can be sent to [[Professor Neroli]] just like any other Pokémon, which is equivalent to [[release|releasing]] a Pokémon in the core series games and cannot be undone. Sending a Shiny Pokémon to the professor yields the same amount of {{sleep|candy}} as sending a non-Shiny Pokémon of that species.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trading Card Game Pocket===&lt;br /&gt;
Shiny Pokémon were introduced in the {{TCGP|Shining Revelry}} expansion of [[Pokémon Trading Card Game Pocket]]. In Pokémon Trading Card Game Pocket, Shiny Pokémon have a special [[rarity]] symbol, {{Rar/TCGP|Shiny|1}}. &lt;br /&gt;
&lt;br /&gt;
The following is a list of Shiny Pokémon in Pokémon Trading Card Game Pocket.&lt;br /&gt;
&lt;br /&gt;
{{TCGPocketCardList/Header|Shiny Pokémon|Rainbow|nocat=yes}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Weedle|97}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Shining Revelry|rarity=Shiny|rarity count=1|num=097/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Kakuna|98}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Shining Revelry|rarity=Shiny|rarity count=1|num=098/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Charmander|99}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Shining Revelry|rarity=Shiny|rarity count=1|num=099/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Charmeleon|100}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Shining Revelry|rarity=Shiny|rarity count=1|num=100/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Wiglett|101}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Shining Revelry|rarity=Shiny|rarity count=1|num=101/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Dondozo|102}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Shining Revelry|rarity=Shiny|rarity count=1|num=102/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Pachirisu|103}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Shining Revelry|rarity=Shiny|rarity count=1|num=103/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Riolu|104}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Shining Revelry|rarity=Shiny|rarity count=1|num=104/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Varoom|105}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Shining Revelry|rarity=Shiny|rarity count=1|num=105/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Revavroom|106}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Shining Revelry|rarity=Shiny|rarity count=1|num=106/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Beedrill ex|107|Beedrill}}{{TCGP Icon|ex}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Shining Revelry|rarity=Shiny|rarity count=2|num=107/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Charizard ex|108|Charizard}}{{TCGP Icon|ex}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Shining Revelry|rarity=Shiny|rarity count=2|num=108/072}}&lt;br /&gt;
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{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Crobat|214}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=214/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Grimer|215}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=215/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Muk|216}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=216/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Absol|217}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=217/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Skrelp|218}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=218/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Steelix|219}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=219/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Chansey|220}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=220/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Blissey|221}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=221/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Porygon|222}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=222/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Porygon2|223}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=223/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Porygon-Z|224}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Pulsing Aura|rarity=Shiny|rarity count=1|num=224/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Whimsicott ex|225|Whimsicott}}{{TCGP Icon|ex}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Pulsing Aura|rarity=Shiny|rarity count=2|num=225/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Mega Blaziken ex|226|Mega Blaziken}}{{TCGP Icon|Mega ex}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Pulsing Aura|rarity=Shiny|rarity count=2|num=226/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Greninja ex|227|Greninja}}{{TCGP Icon|ex}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Pulsing Aura|rarity=Shiny|rarity count=2|num=227/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Jolteon ex|228|Jolteon}}{{TCGP Icon|ex}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Pulsing Aura|rarity=Shiny|rarity count=2|num=228/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Hitmonchan ex|229|Hitmonchan}}{{TCGP Icon|ex}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Pulsing Aura|rarity=Shiny|rarity count=2|num=229/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Mega Absol ex|230|Mega Absol}}{{TCGP Icon|Mega ex}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Pulsing Aura|rarity=Shiny|rarity count=2|num=230/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Dragalge ex|231|Dragalge}}{{TCGP Icon|ex}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Pulsing Aura|rarity=Shiny|rarity count=2|num=231/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Pulsing Aura|Mega Steelix ex|232|Mega Steelix}}{{TCGP Icon|Mega ex}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Pulsing Aura|rarity=Shiny|rarity count=2|num=232/155}}&lt;br /&gt;
&lt;br /&gt;
{{TCGPocketCardList/Footer|type=Rainbow}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|List of cards featuring Shiny Pokémon}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
{{main|List of alternately colored Pokémon in animation}}&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
[[File:Ash Noctowl sparkling.png|250px|thumb|[[Ash&#039;s Noctowl|Ash&#039;s Shiny Noctowl]] sparkling as it is sent out from its Poké Ball, similar to how Shiny Pokémon sparkle when sent into battle in the core series games]]&lt;br /&gt;
[[File:Jessie Dustox and Shiny Dustox.png|thumb|left|240px|Normal and Shiny Dustox in {{aniseries|DP}}]]&lt;br /&gt;
Although the games had not introduced alternately colored Pokémon until [[Generation II]], several Pokémon seen in {{aniseries|PTS}} beforehand were colored differently. One such example is the [[pink Butterfree]], the mate of [[Ash&#039;s Butterfree]], which appeared as early as [[EP021|the twenty-first episode]]. This is, however, not the standard alternate coloration for a {{p|Butterfree}}, and therefore may not be counted as a Shiny Pokémon. Likewise, the first appearance of a {{cat|Generation III Pokémon}} in &#039;&#039;[[EP205|The Kecleon Caper]]&#039;&#039; featured a non-standard alternately colored Pokémon, this time a purple {{p|Kecleon}}. Another example would be in &#039;&#039;[[SM058|Fighting Back the Tears!]]&#039;&#039;, where a non-standard alternately colored {{p|Mareanie}} (who happens to be [[James&#039;s Mareanie]]&#039;s first love) appears, and later evolves into a {{p|Toxapex}}.&lt;br /&gt;
&lt;br /&gt;
In the [[Orange Islands]], certain Pokémon have a different coloration because the climate is different than that of the mainland. For example, a Butterfree, instead of the normal white with black markings, would have gold wings with red spots on them. On [[Pinkan Island]] of the Orange Islands, all of the Pokémon are colored pink because the [[Pinkan Berry|Pinkan Berries]] they eat make them that way.&lt;br /&gt;
&lt;br /&gt;
The first true Shiny Pokémon that appeared was a {{AP|Noctowl}} in &#039;&#039;[[EP154|Fowl Play!]]&#039;&#039;. {{Ash}} eventually {{pkmn2|caught}} it, and, as in the games, sparkles surround it as it comes from its {{i|Poké Ball}}. Several other Shiny Pokémon have appeared later as well, often used to make them stand out more, or be the focus of an episode. The term &amp;quot;Shiny&amp;quot; was first used in &#039;&#039;[[DP185|Working on a Right Move!]]&#039;&#039;.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon Horizons: The Series&#039;&#039;===&lt;br /&gt;
[[File:Roy Lucario sparkling.png|250px|thumb|[[Roy&#039;s Lucario|Roy&#039;s Shiny Lucario]] sparkling as it is sent out from its Poké Ball]]&lt;br /&gt;
In {{aniseries|HZ}}, two Shiny [[Legendary Pokémon]], [[Lucius]]&#039;s [[Black Rayquaza]] and [[Gibeon]]&#039;s [[White Zygarde]], play major roles in the backstory of the original [[Explorers]] and [[Laqua]]. One of [[Roy]]&#039;s goals as a {{pkmn|Trainer}} is to catch the Black Rayquaza and earn its respect. The White Zygarde eventually joins Gibeon&#039;s grandson, [[Amethio]], one year after its original Trainer passed away, while the Black Rayquaza was caught by Roy. Both were [[release]]d in [[HZ136]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ089|Where the Adventure Leads]]&#039;&#039;, [[Roy]] was revealed to have obtained a Shiny {{TP|Roy|Lucario}} that is capable of [[Mega Evolution|Mega Evolving]]. It is shown to have a yellow [[Aura]] to match its coloration.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
[[File:Shiny Hisuian Zorua Hisuian Snow.png|thumb|250px|A Shiny {{rf|Hisuian}} {{p|Zorua}} in [[Pokémon: Hisuian Snow]]]]&lt;br /&gt;
In &#039;&#039;[[PG04|The Lake of Rage]]&#039;&#039;, the [[Red Gyarados]] appeared at the [[Lake of Rage]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Hisuian Snow===&lt;br /&gt;
A Shiny {{rf|Hisuian}} {{p|Zorua}} debuted in &#039;&#039;[[HIS01|Onto the Icy Blue]]&#039;&#039;, which was befriended by [[Alec]] as a child. In &#039;&#039;[[HIS03|Two Hues]]&#039;&#039;, it was revealed to have evolved into a {{p|Zoroark}}.&lt;br /&gt;
&lt;br /&gt;
[[File:Shiny Zebstrika DSD.png|thumb|left|200px|A Shiny Zebstrika in [[Dragonite and the Special Delivery]]]]&lt;br /&gt;
===POKÉTOON===&lt;br /&gt;
A Shiny {{p|Hoppip}} appeared in [[PT14]], as part of a group of Hoppip, {{p|Skiploom}}, and {{p|Jumpluff}} that were causing trouble at the [[Safari Zone]].&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Charcadet}} appeared in [[PT16]]. It evolved into a Shiny {{OBP|Ceruledge|POKÉTOON}} after touching a set of [[Malicious Armor]].&lt;br /&gt;
&lt;br /&gt;
===Dragonite and the Special Delivery===&lt;br /&gt;
A Shiny {{p|Zebstrika}} could be seen in a herd of wild Zebstrika in [[Dragonite and the Special Delivery]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Because most manga series are published in {{wp|black-and-white}}, Shiny Pokémon are few and far between. One major exception, because of its importance to the plot of {{5v2|Gold|Silver|Crystal|HeartGold|SoulSilver}}, is the [[red Gyarados]].&lt;br /&gt;
&lt;br /&gt;
[[File:Gyara Dragon Rage Silver Gyarados DragonBreath.png|thumb|250px|Gyara, a regular Gyarados (left) and Silver&#039;s red Gyarados (right) in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Blake Colress Genesect.png|thumb|left|250px|A Shiny Genesect (left) and a regular Genesect (right) in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
In &#039;&#039;[[PS112|Raise the Red Gyarados]]&#039;&#039;, {{adv|Silver}} caught a [[Silver&#039;s Gyarados|Shiny Gyarados]], the raging leader of a group of Gyarados, who had been on a rampage since [[Team Rocket]] took control of the [[Goldenrod Radio Tower]] and sent out their [[Evolution]]-inducing radio waves.&lt;br /&gt;
&lt;br /&gt;
{{adv|Crystal}} mentioned that she had caught a different-colored {{p|Pineco}} as part of the Pokémon sent to {{adv|Professor Oak}} in &#039;&#039;[[PS121|Off Course with Corsola]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Black &amp;amp; White}}====&lt;br /&gt;
A Shiny {{p|Genesect}} appeared in &#039;&#039;[[PS515|The Shadow Triad]]&#039;&#039;, although it wasn&#039;t revealed to be Shiny at this time.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Black 2 &amp;amp; White 2}}====&lt;br /&gt;
In &#039;&#039;[[PS546|Giant Chasm]]&#039;&#039;, the Shiny Genesect was revealed to be owned by [[Colress]], who used it to battle [[Blake&#039;s Genesect]].&lt;br /&gt;
&lt;br /&gt;
[[File:Lance Gyarados JNM.png|thumb|left|150px|The red Gyarados in {{ma|Pokémon Journeys}}]]&lt;br /&gt;
[[File:Slakoth EYE.png|thumb|250px|A Shiny Slakoth in [[I Can&#039;t Choose, Eevee]]]]&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
The Red Gyarados made an appearance in &#039;&#039;[[PM099|Stop That Strange Sonic Sound!!]]&#039;&#039;, where [[Team Rocket]] plotted on catching it by luring it out of hiding using sonic waves, while at the same time, {{TP|Red|Clefairy}} went fishing for it. The Red Gyarados is darker than any normal-colored Gyarados in this media.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters HGSS Jō&#039;s Big Adventure===&lt;br /&gt;
In [[Pocket Monsters HGSS Jō&#039;s Big Adventure]], [[Jō]] and his {{TP|Jō|Totodile}} befriend the [[red Gyarados]] by calming its rampage and feeding it {{Berries}}. It later appears to help Jō and [[Lance]] battle [[Ariana]] and [[Petrel]].&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
A [[Genesect Army|Red Genesect]] appeared in &#039;&#039;{{ma|Genesect and the Legend Awakened}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Rayquaza}} appeared in &#039;&#039;{{ma|Hoopa and the Clash of Ages}}&#039;&#039;. It had the ability to [[Mega Evolution|Mega Evolve]] into a Mega Rayquaza.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Journeys===&lt;br /&gt;
{{main|Lance&#039;s Gyarados}}&lt;br /&gt;
The red Gyarados, owned by {{an|Lance}}, appeared in &#039;&#039;[[JNM04|Flash of the Titans!]]&#039;&#039;. It participated in the finals of the [[World Coronation Series]] and was defeated by {{an|Leon}} and his {{TP|Leon|Charizard}}.&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Larvesta}} appeared in the [[JNM24|final chapter]] of the manga. It evolved into a {{p|Volcarona}}, which [[Goh]] collected scales from to clear his [[Project Mew]] [[Field Research|Trial Mission]].&lt;br /&gt;
&lt;br /&gt;
===I Can&#039;t Choose, Eevee===&lt;br /&gt;
A wild Shiny Slakoth appeared in [[EYE05]], sleeping on the back of a {{p|Trevenant}}&#039;s head.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the novels==&lt;br /&gt;
===&#039;&#039;Pokémon Reader&#039;&#039; series===&lt;br /&gt;
The book &#039;&#039;[[Pikachu in Love]]&#039;&#039; is a condensed adaptation of the {{aniseries|PTS}} episode &#039;&#039;[[EP170|A Better Pill to Swallow]]&#039;&#039;. They feature a Shuckle with a purple shell, referred to as &amp;quot;rare purple Shuckle&amp;quot; in the animated episode, or &amp;quot;rare blue Shuckle&amp;quot; (despite still being purple) in the book.&lt;br /&gt;
&lt;br /&gt;
Although both media predate the official use of &amp;quot;Shiny Pokémon&amp;quot;, this Shuckle appears to be Shiny due to the fact that Shiny Shuckle also have a purple shell in {{game2|Gold|Silver|Crystal}}. The Shiny Shuckle shell was changed to blue in later games.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation III]] through [[Generation VII]] , it is possible for an {{pkmn|Egg}} to hatch Shiny on one game but not another. This is because Shininess is partially determined by the Original [[Trainer ID]] and [[Secret ID]] number. Eggs have the ID and SID of the game they were originally bred on, but change to the ID and SID of the hatcher immediately after hatching. It is this change that affects Shininess.&lt;br /&gt;
** Confusingly, this means that if a {{player}} hatches a traded Egg that would have been Shiny on the game it was originally bred on, it will appear Shiny on the hatching screen (since it still has the ID and SID of the original game), and then suddenly no longer be Shiny afterward (once it has obtained the ID and SID of the hatcher&#039;s game). Conversely, it is also possible for a newly hatched Egg to not appear Shiny on the hatching screen and then suddenly become Shiny afterward, if the Egg has been traded.&lt;br /&gt;
** While all (Generation III onward) {{pkmn2|event}} Eggs are set to prevent or force Shininess, if a player other than the one who obtained it from the event hatches the Egg, this prevention is bypassed, allowing an event Egg to hatch Shiny. This was the only way to obtain a Shiny {{p|Manaphy}} prior to an event Manaphy being distributed.&lt;br /&gt;
* {{B2W2}} have the most in-game event Shiny Pokémon available (excluding [[Wild Area News]]), with two.&lt;br /&gt;
* In {{g|Scarlet and Violet}}, during one of [[Jacq]]&#039;s biology classes, he mentions &amp;quot;the chance of finding a Shiny Pokémon in the wild is 1 in 4000&amp;quot;, which is an inaccurate approximation compared to the true standard chance of 1/4096.&lt;br /&gt;
* While most Shiny Pokémon differ at least slightly from their standard coloration, and forms that differ only in color usually also have visually distinct Shiny variants, there are several exceptions:&lt;br /&gt;
** [[Pikachu in a cap]], the [[Partner Pokémon (Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!)|partner Pikachu and Eevee]], the frenzied [[Noble Pokémon]], Meteor Form {{p|Minior}}, {{p|Revavroom}}&#039;s [[Starmobile]] forms, {{p|Koraidon}} and {{p|Miraidon}}&#039;s non-battle forms, and Stellar Form {{p|Terapagos}} lack distinct Shiny color palettes.&lt;br /&gt;
*** Original and World Cap Pikachu have distinct Shiny color palettes in [[Pokémon GO]] only.&lt;br /&gt;
** {{p|Marshadow}} only has a distinct Shiny color palette in its Zenith transformation, except in [[Pokémon HOME]], where its normal appearance also has a very slightly different Shiny color palette.&lt;br /&gt;
** Prior to [[Generation VIII]], Sunny, Rainy, and Snowy Form {{p|Castform}} and {{p|Magearna}}&#039;s standard form also lacked distinct Shiny color palettes.&lt;br /&gt;
** Minior&#039;s Core forms and {{p|Alcremie}}&#039;s non-Gigantamax forms share a single Shiny color palette.&lt;br /&gt;
*** In [[Pokémon Bank]], Minior&#039;s Shiny Core forms were given a slight tint to indicate their form, which was made even more pronounced in V1.0.0 of the mobile version of Pokémon HOME. However, in the Switch version and subsequent mobile versions of HOME, as well as in {{g|Scarlet and Violet}}, they retain their shared Shiny color palette.&lt;br /&gt;
** While [[Zygarde Cell]]s have been shown to have a distinct Shiny coloration in {{aniseries|HZ}}, this is not reflected in the games.&lt;br /&gt;
** Eternal Flower {{p|Floette}} and Mega Floette lack distinct Shiny color palettes in Pokémon HOME only.&lt;br /&gt;
* The [[Pokéstar Studios opponents#F-00|Pokéstar Studios opponent F-00]] has unique Shiny variants for both of its forms, which are unused in the final game and can only be seen by [[cheating]]. All other opponents lack distinct Shiny color palettes in the final game.&lt;br /&gt;
** Most of the opponents, as well as the Prop used during filming, have unused beta sprites for their normal and Shiny variants; however, with the exception of the {{p|Smeargle}} featured in the Love and Battles series (which has the same Shiny colors as normal Smeargle), the Shiny sprites are just silhouettes.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Shiny Pokémon&#039;&#039;&lt;br /&gt;
{{langtable|color=DAA520|bordercolor=8E6B15&lt;br /&gt;
|zh_yue=發光寶可夢 &#039;&#039;{{tt|Faatgwōng Pokémon|Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
|zh_cmn=發光寶可夢 / 发光宝可梦 &#039;&#039;{{tt|Fāguāng Pokémon|Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
|cs=Alternativně zbarveného Pokémon&lt;br /&gt;
|nl=Schitterende Pokémon&lt;br /&gt;
|da=Skinne Pokémon&lt;br /&gt;
|fi=Kiilto-Pokémon&lt;br /&gt;
|fr=Pokémon chromatique&lt;br /&gt;
|de=Schillerndes Pokémon&lt;br /&gt;
|id=Pokémon Bersinar&lt;br /&gt;
|it=Pokémon cromatico&lt;br /&gt;
|ko=빛나는 포켓몬 &#039;&#039;{{tt|Binnaneun Pokémon|Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
|pl=Lśniący Pokémon&lt;br /&gt;
|pt_br=Pokémon Brilhante{{tt|*|Pokémon GO, animated series, TCG}}&amp;lt;br&amp;gt;Pokémon shiny{{tt|*|Manga}}&amp;lt;br&amp;gt;Shiny Pokémon{{tt|*|Nintendo 3DS themes}}&lt;br /&gt;
|pt_eu=Pokémon brilhante&lt;br /&gt;
|ru=Шайни покемон &#039;&#039;Shayni Pokémon&#039;&#039;&lt;br /&gt;
|es_la=Pokémon brillante{{tt|*|Pokémon the Series: Black &amp;amp; White, Pokémon GO}}&amp;lt;br&amp;gt;Pokémon Shiny{{tt|*|Pokémon Journeys: The Series}}&lt;br /&gt;
|es_eu=Pokémon variocolor&amp;lt;ref&amp;gt;[https://www.pokemon.com/es/play-pokemon/sobre/glosario-de-videojuegos-pokemon Pokémon site in Spanish | Glosario de videojuegos Pokémon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|sv=Glänsande Pokémon&lt;br /&gt;
|tr=Parlak Pokémon&amp;lt;!-- Source: Pokémon GO --&amp;gt;&lt;br /&gt;
|vi=Pokémon Sáng Ngời&lt;br /&gt;
|no=Skinnende Pokémon&lt;br /&gt;
|ca=Pokémon varicolor&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Different-colored Pokémon&#039;&#039;&lt;br /&gt;
{{langtable|color=DAA520|bordercolor=8E6B15&lt;br /&gt;
|zh_yue=異色寶可夢 &#039;&#039;{{tt|Yihsīk Pokémon|Different-colored Pokémon}}&#039;&#039;&lt;br /&gt;
|zh_cmn=異色寶可夢 / 异色宝可梦 &#039;&#039;{{tt|Yìsè Pokémon|Different-colored Pokémon}}&#039;&#039;&lt;br /&gt;
|fi=Erivärinen Pokémon&lt;br /&gt;
|fr=Pokémon de couleur inhabituelle&lt;br /&gt;
|de=Unterschiedlich gefärbte Pokémon&lt;br /&gt;
|it=Pokémon di colore diverso&lt;br /&gt;
|ko=색이 다른 포켓몬 &#039;&#039;{{tt|Saegi Dareun Pokémon|Different-colored Pokémon}}&#039;&#039;&lt;br /&gt;
|pl=Pokémon o innym kolorze&lt;br /&gt;
|pt=Pokémon de cor diferente&lt;br /&gt;
|es=Pokémon de color diferente&lt;br /&gt;
|th=โปเกมอนสีแตกต่าง &#039;&#039;Pokémon Si Taektang&#039;&#039;&lt;br /&gt;
|vi=Pokémon khác màu&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* {{cat|Episodes in which an alternately colored Pokémon appears}}&lt;br /&gt;
* {{cat|Trainers with Shiny Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{forms}}&lt;br /&gt;
{{Pokémon individuality|Gold}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
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[[Category:Shiny Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schillernde Pokémon]]&lt;br /&gt;
[[es:Pokémon brillante/Pokémon variocolor]]&lt;br /&gt;
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[[zh:異色寶可夢]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trainer_Card_level&amp;diff=4545686</id>
		<title>Trainer Card level</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trainer_Card_level&amp;diff=4545686"/>
		<updated>2026-05-06T11:59:39Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: Undo revision 4545146 by Pikmin3WiiU (talk) per note: despite Lugia and Ho-Oh being obtainable in BDSP, catching them is NOT required to obtain this upgrade. this is consistent with the trainer card star in generation iv.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trainer Card XY.png|thumb|250px|The green Trainer Card in {{g|X and Y}}]]&lt;br /&gt;
The &#039;&#039;&#039;Trainer Card level&#039;&#039;&#039; is a property of a {{ga|Trainer Card}} indicating how many major in-game tasks the {{player}} has completed that was introduced in {{game|Ruby and Sapphire|s}} and appear in all [[Generation III]], {{gen|IV}}, {{gen|V}}, and {{gen|VI}} games, as well as {{g|Brilliant Diamond and Shining Pearl}}. The required events, such as entering the [[Hall of Fame]] or [[Gotta catch &#039;em all!|completing]] the [[Pokédex]], can be completed in any order and vary by game. Upon increasing the level of a Trainer Card, it will immediately change color; the player does not need to check their Trainer Card for the change to take effect. In the Generation III and IV games, the Trainer Card level is additionally indicated by a number of stars on the card itself.&lt;br /&gt;
&lt;br /&gt;
Though the achievements and colors differ slightly between Ruby and Sapphire, {{2v2|FireRed|LeafGreen}}, and {{v2|Emerald}}, when linked players view each other&#039;s cards the color will be consistent for Generation III games—a Trainer from FireRed and LeafGreen with one star will be said to all players to have a Green card, while a Trainer from Ruby, Sapphire, or Emerald with one star will be said to all players to have a Bronze card. In the Generation IV games, however, color is consistent from the point of view of the game: a Trainer from {{2v2|HeartGold|SoulSilver}} who has three stars will be seen as a Silver card from the point of view of {{3v2|Diamond|Pearl|Platinum}}, although from HeartGold and SoulSilver&#039;s perspective the Trainer Card is a Violet card. Likewise, the Sinnoh [[Badge]] case, if the Trainer Card viewed is that of a HeartGold or SoulSilver game, will always be empty.&lt;br /&gt;
&lt;br /&gt;
Although the Trainer Card levels are for the most part aesthetic, certain NPCs like the [[Pokémon Center lady]] [[Pokémon Center lady/Quotes#HeartGold and SoulSilver|change their greetings]] to acknowledge the player&#039;s achievement of obtaining 4 or 5 stars.&lt;br /&gt;
&lt;br /&gt;
In {{game4|SMUSUM}}, the player&#039;s Trainer Passport is [[Trainer Card (game)#Stamps|stamped]] instead, marking not just major milestones in their [[island challenge]], but milestones as a Trainer similar to those tracked in previous games.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{incomplete|section|needs=Gallery of all possible Trainer Card levels as seen in-game within each game/pair of games}}&lt;br /&gt;
===Ruby and Sapphire===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;385px&amp;quot; style=&amp;quot;margin:auto; background:#{{ruby color}}; border:3px solid #{{sapphire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;77px&amp;quot; style=&amp;quot;background:#{{green color}}; {{roundytl|5px}}&amp;quot; | [[File:None.png|5px]]&amp;lt;br/&amp;gt;Normal &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;77px&amp;quot; style=&amp;quot;background:#{{bronze color}}&amp;quot; | [[File:Trainer star RSE.png]]&amp;lt;br/&amp;gt;Bronze &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;77px&amp;quot; style=&amp;quot;background:#8f5950&amp;quot; | [[File:Trainer star RSE.png]][[File:Trainer star RSE.png]]&amp;lt;br/&amp;gt;Copper &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;77px&amp;quot; style=&amp;quot;background:#{{silver color}}&amp;quot; | [[File:Trainer star RSE.png]][[File:Trainer star RSE.png]][[File:Trainer star RSE.png]]&amp;lt;br/&amp;gt;Silver &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;77px&amp;quot; style=&amp;quot;background:#{{gold color}}; {{roundytr|5px}}&amp;quot; | [[File:Trainer star RSE.png]][[File:Trainer star RSE.png]][[File:Trainer star RSE.png]][[File:Trainer star RSE.png]]&amp;lt;br/&amp;gt;Gold &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#{{ruby color light}}&amp;quot; | Stars to obtain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#FFF; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
* Get a record in the [[Hall of Fame]]&lt;br /&gt;
* Complete the [[List of Pokémon by Hoenn Pokédex number in Generation III|Hoenn Pokédex]], excluding {{p|Jirachi}} and {{p|Deoxys}}&lt;br /&gt;
* Get five paintings in the [[Lilycove Museum]]&lt;br /&gt;
* Defeat 50 Trainers in a row in the {{Gdis|Battle Tower|III}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card RS Male.png|Normal&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card RS 1Star Male.png|Bronze&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card RS 2Star Male.png|Copper&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card RS 3Star Male.png|Silver&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card RS 4Star Male.png|Gold&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card RS Female.png|Normal&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card RS 1Star Female.png|Bronze&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card RS 2Star Female.png|Copper&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card RS 3Star Female.png|Silver&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card RS 4Star Female.png|Gold&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===FireRed and LeafGreen===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;560px&amp;quot; style=&amp;quot;margin:auto; background:#{{firered color}}; border:3px solid #{{leafgreen color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;112px&amp;quot; style=&amp;quot;background:#{{blue color}}; color:#fff; {{roundytl|5px}}&amp;quot; | [[File:None.png|7px]]&amp;lt;br/&amp;gt;Normal &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;112px&amp;quot; style=&amp;quot;background:#{{green color}}&amp;quot; | [[File:Trainer star FRLG.png]]&amp;lt;br/&amp;gt;Bronze &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;112px&amp;quot; style=&amp;quot;background:#{{bronze color}}&amp;quot; | [[File:Trainer star FRLG.png]][[File:Trainer star FRLG.png]]&amp;lt;br/&amp;gt;Copper &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;112px&amp;quot; style=&amp;quot;background:#{{silver color}}&amp;quot; | [[File:Trainer star FRLG.png]][[File:Trainer star FRLG.png]][[File:Trainer star FRLG.png]]&amp;lt;br/&amp;gt;Silver &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;112px&amp;quot; style=&amp;quot;background:#{{gold color}}; {{roundytr|5px}}&amp;quot; | [[File:Trainer star FRLG.png]][[File:Trainer star FRLG.png]][[File:Trainer star FRLG.png]][[File:Trainer star FRLG.png]]&amp;lt;br/&amp;gt;Gold &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#{{firered color light}}&amp;quot; | Stars to obtain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#FFF; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
* Get a record in the [[Hall of Fame]]&lt;br /&gt;
* Complete the [[Kanto Pokédex]], excluding {{p|Mew}}&lt;br /&gt;
* Complete the [[National Pokédex]], excluding {{p|Mew}}, {{p|Ho-Oh}}, {{p|Lugia}}, {{p|Celebi}}, {{p|Jirachi}}, and {{p|Deoxys}}&lt;br /&gt;
* Jump 200 times in a row in [[Pokémon Jump]] and get 200 {{Berries}} in [[Dodrio Berry Picking]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card FRLG Male.png|Normal&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card FRLG 1Star Male.png|Bronze&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card FRLG 2Star Male.png|Copper&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card FRLG 3Star Male.png|Silver&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card FRLG 4Star Male.png|Gold&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card FRLG Female.png|Normal&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card FRLG 1Star Female.png|Bronze&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card FRLG 2Star Female.png|Copper&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card FRLG 3Star Female.png|Silver&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card FRLG 4Star Female.png|Gold&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Emerald===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;480px&amp;quot; style=&amp;quot;margin:auto; background:#{{emerald color dark}}; border:3px solid #{{emerald color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;96px&amp;quot; style=&amp;quot;background:#{{green color}}; {{roundytl|5px}}&amp;quot; | [[File:None.png|5px]]&amp;lt;br/&amp;gt;Normal &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;96px&amp;quot; style=&amp;quot;background:#{{bronze color}}&amp;quot; | [[File:Trainer star RSE.png]]&amp;lt;br/&amp;gt;Bronze &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;96px&amp;quot; style=&amp;quot;background:#8f5950&amp;quot; | [[File:Trainer star RSE.png]][[File:Trainer star RSE.png]]&amp;lt;br/&amp;gt;Copper &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;96px&amp;quot; style=&amp;quot;background:#{{silver color}}&amp;quot; | [[File:Trainer star RSE.png]][[File:Trainer star RSE.png]][[File:Trainer star RSE.png]]&amp;lt;br/&amp;gt;Silver &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;96px&amp;quot; style=&amp;quot;background:#{{gold color}}; {{roundytr|5px}}&amp;quot; | [[File:Trainer star RSE.png]][[File:Trainer star RSE.png]][[File:Trainer star RSE.png]][[File:Trainer star RSE.png]]&amp;lt;br/&amp;gt;Gold &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#{{emerald color light}}&amp;quot; | Stars to obtain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#FFF; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
* Get a record in the [[Hall of Fame]]&lt;br /&gt;
* Complete the [[List of Pokémon by Hoenn Pokédex number in Generation III|Hoenn Pokédex]], excluding {{p|Jirachi}} and {{p|Deoxys}}&lt;br /&gt;
* Win all [[Rank (Contest)|Master Rank]] [[Pokémon Contest]]s and get the corresponding [[Lilycove_Museum#Second_floor|paintings]]&lt;br /&gt;
* Win all Gold [[Symbol]]s from the {{gdis|Battle Frontier|III}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card E Male.png|Normal&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card E 1Star Male.png|Bronze&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card E 2Star Male.png|Copper&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card E 3Star Male.png|Silver&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card E 4Star Male.png|Gold&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{male}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card E Female.png|Normal&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card E 1Star Female.png|Bronze&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card E 2Star Female.png|Copper&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card E 3Star Female.png|Silver&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
Trainer Card E 4Star Female.png|Gold&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{female}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Diamond, Pearl, and Platinum===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;828px&amp;quot; style=&amp;quot;margin:auto; background:#{{pearl color}}; border:3px solid #{{diamond color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{red color light}}; {{roundytl|5px}}&amp;quot; | [[File:None.png|14px]]&amp;lt;br/&amp;gt;Normal&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{blue color light}}&amp;quot; | [[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Cobalt&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{bronze color}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Bronze&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{silver color}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Silver&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{gold color}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Gold&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{black color}}; color:#{{gold color light}}; {{roundytr|5px}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Black&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{platinum color}}&amp;quot; | Stars to obtain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFF; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
* Get a record in the [[Hall of Fame]]&lt;br /&gt;
* Complete the [[National Pokédex]], excluding {{p|Mew}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Celebi}}, {{p|Jirachi}}, {{p|Deoxys}}, {{p|Phione}}, {{p|Manaphy}}, {{p|Darkrai}}, {{p|Shaymin}}, and {{p|Arceus}}&lt;br /&gt;
* Win one Master Rank [[Pokémon Super Contest]]&lt;br /&gt;
* Obtain the Platinum flag in the [[Underground]]&lt;br /&gt;
* Defeat 100 Trainers in a row in the {{si|Battle Tower}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card Pt.png|Normal&lt;br /&gt;
Trainer Card Pt 1Star.png|Cobalt&lt;br /&gt;
Trainer Card Pt 2Star.png|Bronze&lt;br /&gt;
Trainer Card Pt 3Star.png|Silver&lt;br /&gt;
Trainer Card Pt 4Star.png|Gold&lt;br /&gt;
Trainer Card Pt 5Star.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===HeartGold and SoulSilver===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;744px&amp;quot; style=&amp;quot;margin:auto; background:#{{heartgold color}}; border:3px solid #{{soulsilver color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;124px&amp;quot; style=&amp;quot;background:#{{red color light}}; {{roundytl|5px}}&amp;quot; | [[File:None.png|14px]]&amp;lt;br/&amp;gt;Normal&lt;br /&gt;
! width=&amp;quot;124px&amp;quot; style=&amp;quot;background:#{{blue color light}}&amp;quot; | [[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Cobalt&lt;br /&gt;
! width=&amp;quot;124px&amp;quot; style=&amp;quot;background:#{{green color light}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Olive&lt;br /&gt;
! width=&amp;quot;124px&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Violet&lt;br /&gt;
! width=&amp;quot;124px&amp;quot; style=&amp;quot;background:#{{silver color light}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Gray&lt;br /&gt;
! width=&amp;quot;124px&amp;quot; style=&amp;quot;background:#{{black color}}; color:#{{gold color light}}; {{roundytr|5px}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Black&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{heartgold color light}}&amp;quot; | Stars to obtain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFF; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
* Get a record in the [[Hall of Fame]]&lt;br /&gt;
* Complete the [[National Pokédex]], excluding {{p|Mew}}, {{p|Celebi}}, {{p|Jirachi}}, {{p|Deoxys}}, {{p|Phione}}, {{p|Manaphy}}, {{p|Darkrai}}, {{p|Shaymin}}, and {{p|Arceus}}&lt;br /&gt;
* Beat records in all 10 [[Pokéathlon]] events&lt;br /&gt;
* Show a Pokémon with five [[Shiny Leaf|Shiny Leaves]] to {{ga|Ethan}}/{{ga|Lyra}}&lt;br /&gt;
* Defeat 100 Trainers in a row in the {{si|Battle Tower}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card HGSS.png|Normal&lt;br /&gt;
Trainer Card HGSS 2Star.png|Olive&lt;br /&gt;
Trainer Card HGSS 3Star.png|Violet&lt;br /&gt;
Trainer Card HGSS 4Star.png|Gray&lt;br /&gt;
Trainer Card HGSS 5Star.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Black and White===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;960px&amp;quot; style=&amp;quot;margin:auto; background:#{{white color}}; border:3px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color light}}; {{roundytl|5px}}&amp;quot; | Normal&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | Purple&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{red color light}}&amp;quot; | Red&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{silver color light}}&amp;quot; | Silver&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{gold color light}}&amp;quot; | Gold&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{black color dark}}; color:#fff; {{roundytr|5px}}&amp;quot; | Black&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{white color light}}&amp;quot; | White&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{black color dark}}; color:#fff;&amp;quot; | Achievements to complete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFF; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
* Defeat [[Ghetsis]] and [[Team Plasma]]&lt;br /&gt;
* Complete the [[National Pokédex]], excluding {{p|Mew}}, {{p|Celebi}}, {{p|Jirachi}}, {{p|Deoxys}}, {{p|Phione}}, {{p|Manaphy}}, {{p|Darkrai}}, {{p|Shaymin}}, {{p|Arceus}}, {{p|Victini}}, {{p|Keldeo}}, {{p|Meloetta}}, and {{p|Genesect}}&lt;br /&gt;
* Collect all 100 [[Pokémon Musical]] [[Prop]]s&lt;br /&gt;
* Obtain all the 33 [[Entralink]] Pass Powers&lt;br /&gt;
* Defeat both [[Ingo]] and [[Emmet]] on the Super Single and Super Double Trains on the [[Battle Subway]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card B.png|Normal{{sup/5|B}}&lt;br /&gt;
Trainer Card B Purple.png|Purple{{sup/5|B}}&lt;br /&gt;
Trainer Card B Red.png|Red{{sup/5|B}}&lt;br /&gt;
Trainer Card B Silver.png|Silver{{sup/5|B}}&lt;br /&gt;
Trainer Card B Gold.png|Gold{{sup/5|B}}&lt;br /&gt;
Trainer Card B Black.png|Black{{sup/5|B}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card W.png|Normal{{sup/5|W}}&lt;br /&gt;
Trainer Card W Purple.png|Purple{{sup/5|W}}&lt;br /&gt;
Trainer Card W Red.png|Red{{sup/5|W}}&lt;br /&gt;
Trainer Card W Silver.png|Silver{{sup/5|W}}&lt;br /&gt;
Trainer Card W Gold.png|Gold{{sup/5|W}}&lt;br /&gt;
Trainer Card W White.png|White{{sup/5|W}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Black 2 and White 2===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;960px&amp;quot; style=&amp;quot;margin:auto; background:#{{white 2 color}}; border:3px solid #{{black 2 color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Normal &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot;  | Copper &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{orange color light}}&amp;quot; | Bronze &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{silver color light}}&amp;quot; | Silver &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{gold color light}}&amp;quot; | Gold &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{black color dark}}; color:#fff; {{roundytr|5px}}&amp;quot; | Black &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{white color light}}&amp;quot; | White &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{black 2 color dark}}; color:#fff;&amp;quot; | Achievements to complete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFF; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
* Get a record in the [[Hall of Fame]]&lt;br /&gt;
* Complete the [[National Pokédex]], excluding {{p|Mew}}, {{p|Celebi}}, {{p|Jirachi}}, {{p|Deoxys}}, {{p|Phione}}, {{p|Manaphy}}, {{p|Darkrai}}, {{p|Shaymin}}, {{p|Arceus}}, {{p|Victini}}, {{p|Keldeo}}, {{p|Meloetta}}, and {{p|Genesect}}&lt;br /&gt;
* Complete all [[Pokéstar Studios]] movies, excluding {{DL|Brycen-Man Series|Brycen-Man Strikes Back Harder}}&lt;br /&gt;
* Complete the [[Champions Tournament]]&lt;br /&gt;
* Get both the Black and White [[Entralink#Entree|Entree]] levels to 30 or higher&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card BW2 (Default).png|Normal{{Sup/5|B2}}&lt;br /&gt;
Trainer Card BW2 (Copper).png|Copper{{Sup/5|B2}}&lt;br /&gt;
Trainer Card BW2 (Bronze).png|Bronze{{Sup/5|B2}}&lt;br /&gt;
Trainer Card BW2 (Silver).png|Silver{{Sup/5|B2}}&lt;br /&gt;
Trainer Card BW2 (Gold).png|Gold{{Sup/5|B2}}&lt;br /&gt;
Trainer Card B2 (Black).png|Black{{sup/5|B2}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card W2 (Default).png|Normal{{sup/5|W2}}&lt;br /&gt;
Trainer Card W2 (Copper).png|Copper{{sup/5|W2}}&lt;br /&gt;
Trainer Card W2 (Bronze).png|Bronze{{sup/5|W2}}&lt;br /&gt;
Trainer Card W2 (Silver).png|Silver{{sup/5|W2}}&lt;br /&gt;
Trainer Card W2 (Gold).png|Gold{{sup/5|W2}}&lt;br /&gt;
Trainer Card W2 (White).png|White{{sup/5|W2}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===X and Y===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;556px&amp;quot; style=&amp;quot;margin:auto; background:#{{y color}}; border:3px solid #{{x color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;139px&amp;quot; style=&amp;quot;background:#{{grass color light}}; {{roundytl|5px}}&amp;quot; | Normal &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;139px&amp;quot; style=&amp;quot;background:#{{blue color light}}&amp;quot;  | Cobalt &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;139px&amp;quot; style=&amp;quot;background:#{{black color light}}&amp;quot; | Silver &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
! width=&amp;quot;139px&amp;quot; style=&amp;quot;background:#{{gold color light}}; {{roundytr|5px}}&amp;quot; | Gold &amp;lt;!--unconfirmed--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{x color light}}&amp;quot; | Achievements to complete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FFF; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
* Get a record in the [[Hall of Fame]]&lt;br /&gt;
* See all Pokémon in the [[List of Pokémon by Kalos Pokédex number|Kalos Pokédex]], excluding {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, {{p|Mewtwo}}, {{p|Diancie}}, {{p|Hoopa}}, and {{p|Volcanion}}&lt;br /&gt;
* Defeat one of the {{tc|Battle Chatelaine}}s of the [[Battle Maison]] on the 50th consecutive battle&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card XY.png|Normal&lt;br /&gt;
Trainer Card XY (Blue).png|Cobalt&lt;br /&gt;
Trainer Card XY (Silver).png|Silver&lt;br /&gt;
Trainer Card XY (Gold).png|Gold&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Omega Ruby and Alpha Sapphire===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;556px&amp;quot; style=&amp;quot;margin:auto; background:#AB2813; border:3px solid #025DA6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;139px&amp;quot; style=&amp;quot;background:#{{green color light}}; {{roundytl|5px}}&amp;quot; | Normal &amp;lt;!--unofficial--&amp;gt;&lt;br /&gt;
! width=&amp;quot;139px&amp;quot; style=&amp;quot;background:#{{bronze color}}&amp;quot;  | Bronze&lt;br /&gt;
! width=&amp;quot;139px&amp;quot; style=&amp;quot;background:#{{silver color}}&amp;quot; | Silver&lt;br /&gt;
! width=&amp;quot;139px&amp;quot; style=&amp;quot;background:#{{gold color light}}; {{roundytr|5px}}&amp;quot; | Gold&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{ruby color light}}&amp;quot; | Achievements to complete&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FFF; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
* Get a record in the [[Hall of Fame]]&lt;br /&gt;
* See all Pokémon in the [[List of Pokémon by Hoenn Pokédex number in Generation VI|Hoenn Pokédex]], excluding {{p|Rayquaza}}, {{p|Jirachi}}, and {{p|Deoxys}}&lt;br /&gt;
* Defeat one of the {{tc|Battle Chatelaine}}s of the [[Battle Maison]] on the 50th consecutive battle&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trainer Card ORAS (Default).png|Normal&lt;br /&gt;
Trainer Card ORAS (Bronze).png|Bronze&lt;br /&gt;
Trainer Card ORAS.png|Silver&lt;br /&gt;
Trainer Card ORAS (Gold).png|Gold&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brilliant Diamond and Shining Pearl===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;828px&amp;quot; style=&amp;quot;margin:auto; background:#{{shining pearl color}}; border:3px solid #{{brilliant diamond color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{red color light}}; {{roundytl|5px}}&amp;quot; | [[File:None.png|14px]]&amp;lt;br/&amp;gt;Normal&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{blue color light}}&amp;quot; | [[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Cobalt&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{bronze color}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Bronze&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{silver color}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Silver&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{gold color}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Gold&lt;br /&gt;
! width=&amp;quot;138px&amp;quot; style=&amp;quot;background:#{{black color}}; color:#{{gold color light}}; {{roundytr|5px}}&amp;quot; | [[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]][[File:Trainer card star.png]]&amp;lt;br/&amp;gt;Black&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{pearl color}}&amp;quot; | Stars to obtain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFF; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
* Get a record in the [[Hall of Fame]]&lt;br /&gt;
* Complete the [[National Pokédex]], excluding {{p|Mew}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Celebi}}, {{p|Jirachi}}, {{p|Deoxys}}, {{p|Phione}}, {{p|Manaphy}}, {{p|Darkrai}}, {{p|Shaymin}}, and {{p|Arceus}}&amp;lt;!--NOT an error; despite Lugia and Ho-Oh being obtainable in BDSP, catching them is NOT required to obtain this upgrade--&amp;gt;&lt;br /&gt;
* Win one successful Master Rank [[Pokémon Super Contest|Pokémon Super Contest Show]], excluding Brilliant Contests or Shining Contests&lt;br /&gt;
* Obtain 100 Statue variants in the [[Grand Underground]]&lt;br /&gt;
* Defeat 100 Trainers in a row in the {{si|Battle Tower}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Étoile Dresseur]]&lt;br /&gt;
[[it:Onorificenze]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Chaogotchi&amp;diff=4537208</id>
		<title>User talk:Chaogotchi</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Chaogotchi&amp;diff=4537208"/>
		<updated>2026-04-24T19:01:22Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* pokeball galleries */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;roundy&amp;quot; style=&amp;quot;border-spacing:7px;border-collapse:separate;margin:auto;border:1px solid #3e7614;background:#FFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundytop|5px}}background:#c4e673;border:1px solid #3e7614;font-size:160%;padding-left:20px;height:50px;&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Chaogotchi!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;color:#000;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;background:#E0F2B6;border:1px solid #3e7614;padding:8px;{{roundy|100px}}&amp;quot;&amp;gt;[[File:Bulbapedia bulb.png|100px|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Thank you for joining our community!  By creating an account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. This is a brief introduction to Bulbapedia&#039;s rules and resources to help you get started:&lt;br /&gt;
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|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybottom|5px}}background:#c4e673;border:1px solid #3e7614;padding-left:20px;&amp;quot; | &lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;b style=&amp;quot;font-size:110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/b&amp;gt;&amp;lt;div style=&amp;quot;display:flex&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;background:#f3f5f1;width:10px;height:100%;display:inline-block&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundybr|3px}}background:#fff;height:100%;display:inline-flex;align-items:center;padding:0 5px;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;[[User:BigDocFan|BigDocFan]], Junior Admin Bulbapedia ([[User talk:BigDocFan|talk]]) 13:25, 13 October 2023 (UTC)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Preview Button==&lt;br /&gt;
Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It&#039;s right next to the Save Page button. Please try it out, so as not to clog up the Recent Changes or leave pages inadvertently broken. Also, if you want to edit multiple sections of the page, make sure that you click &amp;quot;edit this page&amp;quot; at the top of the page rather than editing it by section. Thanks! --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:49, 14 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:so sorry about that mess, i could&#039;ve sworn it looked normal when i had previewed it but i must&#039;ve accidentally made an error while submitting my changes and it caused me to frantically try reverting it. [[User:Chaogotchi|Chaogotchi]] ([[User talk:Chaogotchi|talk]]) 06:55, 14 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk pages ==&lt;br /&gt;
Please don&#039;t delete discussions from talk pages, we keep these as a record in case they get brought up again in the future, even if the matter has been dealt with. Hope you understand this, wishing you a Merry Christmas.--[[User:BigDocFan|BigDocFan]], Junior Admin Bulbapedia ([[User talk:BigDocFan|talk]]) 23:04, 24 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:sorry abt that, i had intended on moving the topic over to a different talkpage that&#039;s more fitting [[User:Chaogotchi|Chaogotchi]] ([[User talk:Chaogotchi|talk]]) 23:15, 24 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Linking ==&lt;br /&gt;
&lt;br /&gt;
Hey there, just make sure to be careful where you are linking users to. It is prefered that you link them to an article directly, rather than using a redirect. Thank you.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 10:35, 27 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi! Could I get some more context or an example of this? Just so I can get a better example of what you mean, cause I don’t understand. [[User:Chaogotchi|Chaogotchi]] ([[User talk:Chaogotchi|talk]]) 17:16, 27 December 2025 (UTC)&lt;br /&gt;
::[https://bulbapedia.bulbagarden.net/w/index.php?title=Leaf_(game)&amp;amp;diff=prev&amp;amp;oldid=4455395 Here for example], linking &amp;lt;nowiki&amp;gt;{{g|FireRed &amp;amp; LeafGreen}}&amp;lt;/nowiki&amp;gt; leads to the redirect [[Pokémon FireRed &amp;amp; LeafGreen]], whereas linking &amp;lt;nowiki&amp;gt;{{2v2|FireRed|LeafGreen}}&amp;lt;/nowiki&amp;gt; (or any of the version template variation) leads to the correct [[Pokémon FireRed and LeafGreen Versions]] article. All games from Gens I to V have &amp;quot;Version&amp;quot; in their titles, hence your links omit that and links to a redirect instead (and a side note, paired games use the word &amp;quot;and&amp;quot; in their titles, not an ampersand, so avoid those as well for the same reason).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 18:14, 27 December 2025 (UTC)&lt;br /&gt;
:::Ohhh, I understand now. I hadn&#039;t noticed that was redirecting and not a direct link. Thank you for letting me know. [[User:Chaogotchi|Chaogotchi]] ([[User talk:Chaogotchi|talk]]) 18:59, 27 December 2025 (UTC)&lt;br /&gt;
:Quick reminder of this message from Force Fire. We don&#039;t use {{Template|g}} for game titles from Generations 1-5. Doing so links to redirects for these games since they are all titled with &amp;quot;version&amp;quot; in their names. Thanks &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 02:25, 15 January 2026 (UTC)&lt;br /&gt;
::eugh, apologies. i forgot that it redirects, i&#039;ll fix it [[User:Chaogotchi|Chaogotchi]] ([[User talk:Chaogotchi|talk]]) 02:26, 15 January 2026 (UTC)&lt;br /&gt;
:::I believe I managed to get them all, at least from the recent batch of edits you were doing. But a double check would be worthwhile, I think &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 02:30, 15 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deoxys and Necrozma images ==&lt;br /&gt;
&lt;br /&gt;
The images on Deoxys and Necrozma&#039;s pages take up a lot of space. Wouldn&#039;t it be better to just put them in a small gallery section where they&#039;re more pleasant to look at? [[User:Machampionship|Machampionship]] ([[User talk:Machampionship|talk]]) 01:18, 18 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I can see a case for Deoxys, but for Necrozma, I don&#039;t think it works as well. Having all of the forms together at the bottom is confusing due to the small thumbnail size and it looks strange on mobile, as its a huge block of scrolling through images. (images: [https://cdn.discordapp.com/attachments/206616744180056065/1462255478636544185/image.png?ex=696d8709&amp;amp;is=696c3589&amp;amp;hm=e570c7f332caa35ab6e9043551489323c5ca5ab322014aedba19a44338963d9f 1], [https://cdn.discordapp.com/attachments/206616744180056065/1462255863484911773/image.png?ex=696d8765&amp;amp;is=696c35e5&amp;amp;hm=704270d747deee2a1455bf33815d0fce9cc4f645830e016ff85807d726dd3881 2]). The way I had it with the thumbnails, it treated every image as a header to start a new section (images: [https://cdn.discordapp.com/attachments/206616744180056065/1462256211993952256/IMG_1948.png?ex=696d87b8&amp;amp;is=696c3638&amp;amp;hm=f94437a8ee3b617010e235c089d7d03c63ab3014d0c3d75d24a4591bb7cfaa6a&amp;amp; 1], [https://cdn.discordapp.com/attachments/206616744180056065/1462256211624984576/IMG_1949.png?ex=696d87b8&amp;amp;is=696c3638&amp;amp;hm=e8127a7c29b4825f950932b0c14c9b074a500a36bd63312de9fa396c3bcb3d47&amp;amp; 2]) [[User:Chaogotchi|Chaogotchi]] ([[User talk:Chaogotchi|talk]]) 01:25, 18 January 2026 (UTC)&lt;br /&gt;
::We could just increase the thumbnail size, or alternatively put two images side by side (if it&#039;s possible in this wiki). [[User:Machampionship|Machampionship]] ([[User talk:Machampionship|talk]]) 01:40, 18 January 2026 (UTC)&lt;br /&gt;
:::Thumbnail size still doesn&#039;t fix the mobile issue. I would love if there was a way to have the images either sidebyside or in a tab/slideshow format, but the only method I tried that worked got [https://bulbapedia.bulbagarden.net/w/index.php?title=Necrozma_(Pok%C3%A9mon)&amp;amp;oldid=4454618#Biology reverted] [[User:Chaogotchi|Chaogotchi]] ([[User talk:Chaogotchi|talk]]) 02:16, 18 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pokeball galleries ==&lt;br /&gt;
&lt;br /&gt;
hello! i noticed you recently changed every pokeball&#039;s page to use the S/V sprite in the intro section and moved the global link art to the gallery, then undid the changes to the intro section. i would like to remind you to fix the galleries, since the global link art is now on most of these pages twice while the S/V sprite is nowhere to be seen. &#039;&#039;(personally, i&#039;d rather the S/V sprite be used as the &amp;quot;main&amp;quot; image for items, since the dream world art is a little outdated at this point, but either way these pages need to consistent one way or the other)&#039;&#039; [[User:Lilycove|lilycove]] 19:01, 24 April 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Battle_Stadium&amp;diff=4537191</id>
		<title>Battle Stadium</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Battle_Stadium&amp;diff=4537191"/>
		<updated>2026-04-24T18:31:34Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Ranked Battle */ mentioning rentals for clarity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Battle Stadium&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルスタジアム&#039;&#039;&#039; &#039;&#039;Battle Stadium&#039;&#039;) is a feature of [[Pokémon Sword and Shield]] and [[Pokémon Scarlet and Violet]] that allows players to participate in Link Battles over the internet. Unlike in other online Link Battles, opponents are purely chosen by the game. It can be accessed from the [[Victory Station]] option (in Pokémon Sword and Shield) or the [[Poké Portal]] option (in Pokémon Scarlet and Violet) in the [[menu]]. It is the successor to the [[Battle Spot]] in the [[Generation VI]] and {{gen|VII}} games. To use the Battle Stadium, a [[Nintendo Switch Online]] subscription is required.&lt;br /&gt;
&lt;br /&gt;
The available battle formats are Single Battles and [[Double Battle]]s.&lt;br /&gt;
&lt;br /&gt;
==Ranked Battle==&lt;br /&gt;
&#039;&#039;&#039;Ranked Battles&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ランクバトル&#039;&#039;&#039; &#039;&#039;Rank Battle&#039;&#039;) determine the player&#039;s ranking, which increases or decreases after each battle depending on whether the battle was won or lost and the rating of the opponent. Ratings are decreased at the end of each season (a month) before being carried over to the next season. [[Special Pokémon]] are prohibited. Rankings can be viewed in [[Pokémon HOME]]. It replaces the {{DL|Battle Spot|Rating Battle}} feature of the Battle Spot.&lt;br /&gt;
&lt;br /&gt;
Depending on the number of points the player has, the player can reach one of several ranks, which themselves belong to one of five tiers, as detailed in the table below:&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background: #{{attack color}}; border: 3px solid #{{attack color dark}}&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! Rank&lt;br /&gt;
! BP reward at the end of the season&lt;br /&gt;
|-&lt;br /&gt;
| [[Master Ball]] Tier || MAX || 600 BP&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultra Ball]] Tier || 10 || 300 BP&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Ball]] Tier || 7-9 || 100 BP&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Poké Ball}} Tier || 4-6 || 50 BP&lt;br /&gt;
|-&lt;br /&gt;
| Beginner Tier || 1-3 || 50 BP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players can receive various [[item]]s by meeting certain conditions.&lt;br /&gt;
* {{bag2|Pearl String}}&lt;br /&gt;
* {{bag2|Comet Shard}}&lt;br /&gt;
* {{bag2|Big Nugget}}&lt;br /&gt;
* {{bag2|Iron}}&lt;br /&gt;
* {{bag2|Calcium}}&lt;br /&gt;
* {{bag2|Zinc}}&lt;br /&gt;
* {{bag2|PP Up}}&lt;br /&gt;
* {{bag2|Rare Candy}}&lt;br /&gt;
&lt;br /&gt;
Defeating a Master Ball Tier player earns all of the winner&#039;s participating Pokémon the {{DL|List of Ribbons in the games|Master Rank Ribbon}}. If the player is using a [[Rental Pokémon|Rental Team]], no ribbons are awarded.&lt;br /&gt;
&lt;br /&gt;
==Casual Battle==&lt;br /&gt;
&#039;&#039;&#039;Casual Battles&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;カジュアルバトル&#039;&#039;&#039; &#039;&#039;Casual Battle&#039;&#039;) allow players to freely battle other players online. Unlike Ranked Battles, players can use [[special Pokémon]]. It replaces the {{DL|Battle Spot|Free Battle}} feature of the Battle Spot.&lt;br /&gt;
&lt;br /&gt;
==Online Competitions==&lt;br /&gt;
There are two types of &#039;&#039;&#039;Online Competitions&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;インターネット{{tt|大会|たいかい}}&#039;&#039;&#039; &#039;&#039;Internet Competition&#039;&#039;): Official Competitions and Friendly Competitions.&lt;br /&gt;
&lt;br /&gt;
===Official Competitions===&lt;br /&gt;
&amp;lt;!--{{main|List of Official Competitions in Generation VIII}}--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Official Competitions&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|公式大会|こうしきたいかい}}&#039;&#039;&#039; &#039;&#039;Official Competition&#039;&#039;) are competitions held with special battles with different regulations and formats. It replaces the {{DL|Battle Spot|Online Competitions}} of the Battle Spot. Players can receive Championship Points from certain competitions to qualify for the [[World Championships]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|2px}} border:2px solid #{{paldea color dark}}; background:#{{paldea color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{paldea color dark}}; background:#{{paldea color light}}&amp;quot; | [[File:SV Online Competition - Ranked Battle Regulation C.jpg|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{paldea color dark}}; background:#{{paldea color light}}&amp;quot; | [[File:SV Online Competition - Ranked Battle Regulation D.jpg|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{paldea color dark}}; background:#{{paldea color light}}&amp;quot; | [[File:SV Online Competition - Ranked Battle Regulation E.jpg|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{paldea  color dark}}; background:#{{paldea color light}}&amp;quot; | [[File:SV Online Competition - Ranked Battle Regulation F.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| Ranked Battle&amp;lt;br&amp;gt;Regulation C by&amp;lt;br&amp;gt;{{color2|000|Ultimateinudog}}&amp;lt;ref name=SVRankedRegulationC&amp;gt;[https://web.archive.org/web/20231206124421/https://twitter.com/Ultimateinudog/status/1643812680904638466 Tweet] | @Ultimateinudog, Apr 5, 2023&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Ranked Battle&amp;lt;br&amp;gt;Regulation D by&amp;lt;br&amp;gt;{{color2|000|Ultimateinudog}}&amp;lt;ref name=SVRankedRegulationD&amp;gt;[https://web.archive.org/web/20231206124531/https://twitter.com/Ultimateinudog/status/1732247819795468406 Tweet] | @Ultimateinudog, Dec 5, 2023&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Ranked Battle&amp;lt;br&amp;gt;Regulation E by&amp;lt;br&amp;gt;{{color2|000|Ultimateinudog}}&amp;lt;ref name=SVRankedRegulationE&amp;gt;[https://web.archive.org/web/20231206124542/https://twitter.com/Ultimateinudog/status/1732248236679917984 Tweet] | @Ultimateinudog, Dec 5, 2023&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Ranked Battle&amp;lt;br&amp;gt;Regulation F by&amp;lt;br&amp;gt;{{color2|000|Ultimateinudog}}&amp;lt;ref name=SVRankedRegulationF&amp;gt;[https://web.archive.org/web/20231206124519/https://twitter.com/Ultimateinudog/status/1732248536790798679 Tweet] | @Ultimateinudog, Dec 5, 2023&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|2px}} border:2px solid #{{paldea color dark}}; background:#{{paldea color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{kitakami color dark}}; background:#{{kitakami color light}}&amp;quot; | [[File:SVC5.jpg|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{kitakami color dark}}; background:#{{kitakami color light}}&amp;quot; | [[File:SV Online Competition - Kitakami Prologue Logo (JP).jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| Kitakami Prologue Logo&lt;br /&gt;
| Kitakami Prologue Logo (JP)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}&amp;quot; | [[File:SVC6.jpg|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}&amp;quot; | [[File:SV Online Competition - Trick Magic Logo (JP).jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
|Trick Magic Logo&lt;br /&gt;
|Trick Magic Logo (JP)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{Indigo Disk color dark}}; background:#{{Indigo Disk color light}}&amp;quot; | [[File:SVC8.jpg|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{Indigo Disk color dark}}; background:#{{Indigo Disk color light}}&amp;quot; | [[File:SV Online Competition - Blueberry Prologue Logo (JP).png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| Blueberry Prologue Logo&lt;br /&gt;
| Blueberry Prologue Logo (JP)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{paldea color dark}}; background:#{{paldea color light}}&amp;quot; | [[File:SVC9.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{paldea color dark}}; background:#{{paldea color light}}&amp;quot; | &amp;lt;!--[[File:SV Online Competition - Global Challenge 2024 Logo (JP).png|250px]]--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Global Challenge 2024 Logo&lt;br /&gt;
| Global Challenge 2024 (JP)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{paldea color dark}}; background:#{{paldea color light}}&amp;quot; | [[File:SVC10.jpg|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{paldea color dark}}; background:#{{paldea color light}}&amp;quot; | &amp;lt;!--[[File:SV Online Competition - Global Challenge II 2024 Logo (JP).jpg|250px]]--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Global Challenge II 2024 Logo&lt;br /&gt;
| Global Challenge 2024 (JP)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Friendly Competitions===&lt;br /&gt;
{{main|Friendly Competition}}&lt;br /&gt;
Players can host or participate in Friendly Competitions through the Battle Stadium.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{attack color}}|bordercolor={{attack color dark}}&lt;br /&gt;
|zh_yue=對戰競技場 &#039;&#039;{{tt|Deuijin Gihnggeihchèuhng|Battle Stadium}}&#039;&#039;&lt;br /&gt;
|zh_cmn=對戰競技場 / 对战竞技场 &#039;&#039;{{tt|Duìzhàn Jìngjìchǎng|Battle Stadium}}&#039;&#039;&lt;br /&gt;
|fr=Stade de Combat&lt;br /&gt;
|de=Kampf-Stadion&lt;br /&gt;
|it=Stadio Lotta&lt;br /&gt;
|ko=배틀스타디움 &#039;&#039;Battle Stadium&#039;&#039;&lt;br /&gt;
|ru=Стадион сражений &#039;&#039;Stadion srazheniy&#039;&#039;&lt;br /&gt;
|es=Estadio de Combate&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Ranked Battle&#039;&#039;&lt;br /&gt;
{{Langtable|color={{attack color}}|bordercolor={{attack color dark}}&lt;br /&gt;
|zh_yue=級別對戰 &#039;&#039;{{tt|Kāpbiht Deuijin|Rank Battle}}&#039;&#039;&lt;br /&gt;
|zh_cmn=級別對戰 / 级别对战 &#039;&#039;{{tt|Jíbié Duìzhàn|Rank Battle}}&#039;&#039;&lt;br /&gt;
|fr=Combat classé&lt;br /&gt;
|de=Rangkämpfe&lt;br /&gt;
|it=Lotta Competitiva&lt;br /&gt;
|ko=랭크배틀 &#039;&#039;Rank Battle&#039;&#039;&lt;br /&gt;
|ru=Рейтинговый поединок &#039;&#039;Reytingovy poyedinok&#039;&#039;&lt;br /&gt;
|es=Combate Clasificatorio&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Casual Battle&#039;&#039;&lt;br /&gt;
{{Langtable|color={{attack color}}|bordercolor={{attack color dark}}&lt;br /&gt;
|zh_yue=自由對戰 &#039;&#039;{{tt|Jihyàuh Deuijin|Free Battle}}&#039;&#039;&lt;br /&gt;
|zh_cmn=自由對戰 / 自由对战 &#039;&#039;{{tt|Zìyóu Duìzhàn|Free Battle}}&#039;&#039;&lt;br /&gt;
|fr=Combat amical&lt;br /&gt;
|de=Zwanglose Kämpfe&lt;br /&gt;
|it=Lotta Amichevole&lt;br /&gt;
|ko=캐주얼배틀 &#039;&#039;Casual Battle&#039;&#039;&lt;br /&gt;
|ru=Обычный поединок &#039;&#039;Obychny poyedinok&#039;&#039;&lt;br /&gt;
|es=Combate Amistoso&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Online Competition&#039;&#039;&lt;br /&gt;
{{Langtable|color={{attack color}}|bordercolor={{attack color dark}}&lt;br /&gt;
|zh_yue=網路大賽 &#039;&#039;{{tt|Móhnglouh Daaihchoi|Internet Competition}}&#039;&#039;&lt;br /&gt;
|zh_cmn=網路大賽 &#039;&#039;{{tt|Wǎnglù Dàsài|Internet Competition}}&#039;&#039; {{tt|*|Traditional}}&amp;lt;br&amp;gt;互联网大赛 &#039;&#039;{{tt|Hùliánwǎng Dàsài|Internet Competition}}&#039;&#039; {{tt|*|Simplified}}&lt;br /&gt;
|fr=Compétition Internet&lt;br /&gt;
|de=Online-Turnier&lt;br /&gt;
|it=Gara Online&lt;br /&gt;
|ko=인터넷 대회 &#039;&#039;{{tt|Internet Daehoe|Internet Competition}}&#039;&#039;&lt;br /&gt;
|ru=Онлайн-соревнование &#039;&#039;Onlayn-sorevnovaniye&#039;&#039;&lt;br /&gt;
|es=Torneo en Línea&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Official Competition&#039;&#039;&lt;br /&gt;
{{Langtable|color={{attack color}}|bordercolor={{attack color dark}}&lt;br /&gt;
|zh_yue=官方大賽 &#039;&#039;{{tt|Gūnfōng Daaihchoi|Official Competition}}&#039;&#039;&lt;br /&gt;
|zh_cmn=官方大賽 / 官方大赛 &#039;&#039;{{tt|Guānfāng Dàsài|Official Competition}}&#039;&#039;&lt;br /&gt;
|fr=Compétition officielle&lt;br /&gt;
|de=Offizielle Turniere&lt;br /&gt;
|it=Gara Ufficiale&lt;br /&gt;
|ko=공식 대회 &#039;&#039;{{tt|Gongsik Daehoe|Official Competition}}&#039;&#039;&lt;br /&gt;
|ru=Официальное соревнование &#039;&#039;Ofitsial&#039;noye sorevnovaniye&#039;&#039;&lt;br /&gt;
|es=Torneo oficial&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;Tiers&#039;&#039;&lt;br /&gt;
{{langlist/h||attack}}&lt;br /&gt;
{{langlist|||Master Ball Tier|マスターボール級|Master Ball Kyū|Niveau Master Ball|Meisterball-Klasse|Classe Master Ball|Nivel Maestro|마스터볼급|Master Ball Geup|大師球級 / 大师球级|Dàshī Qiú Jí / Daaihsī Kàuh Kāp}}&lt;br /&gt;
{{langlist|||Ultra Ball Tier|ハイパーボール級|Hyper Ball Kyū|Niveau Hyper Ball|Hyperball-Klasse|Classe Ultra Ball|Nivel Avanzado|하이퍼볼급|Hyper Ball Geup|高級球級 / 高级球级|Gāojí Qiú Jí / Gōukāp Kàuh Kāp}}&lt;br /&gt;
{{langlist|||Great Ball Tier|スーパーボール級|Super Ball Kyū|Niveau Super Ball|Superball-Klasse|Classe Mega Ball|Nivel Alto|수퍼볼급|Super Ball Geup|超級球級 / 超级球级|Chāojí Qiú Jí / Chīukāp Kàuh Kāp}}&lt;br /&gt;
{{langlist|||Poké Ball Tier|モンスターボール級|Monster Ball Kyū|Niveau Poké Ball|Pokéball-Klasse|Classe Poké Ball|Nivel Normal|몬스터볼급|Monster Ball Geup|精靈球級 / 精灵球级|Jīnglíng Qiú Jí / Jīnglìhng Kàuh Kāp}}&lt;br /&gt;
{{langlist|||Beginner Tier|ビギナー級|Beginner Kyū|Niveau Débutant|Anfänger-Klasse|Classe Principiante|Nivel Principiante|비기너급|Beginner Geup|新手級 / 新手级|Xīnshǒu Jí / Sānsáu Kāp}}&lt;br /&gt;
|}&lt;br /&gt;
{{Online battles}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampf-Stadion]]&lt;br /&gt;
[[fr:Stade de Combat]]&lt;br /&gt;
[[it:Stadio Lotta]]&lt;br /&gt;
[[ja:バトルスタジアム]]&lt;br /&gt;
[[zh:对战竞技场]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Power_Split_(move)&amp;diff=4535488</id>
		<title>Talk:Power Split (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Power_Split_(move)&amp;diff=4535488"/>
		<updated>2026-04-21T08:59:32Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* huge power? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Seems to be learned mostly by walls. Making the attacker even weaker and giving the wall a fair chance at offense. I thought it would be more of a teamwork move, i.e. learned by strong attackers. [[User:PLA|PLA]] 09:49, 25 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contrary ==&lt;br /&gt;
&lt;br /&gt;
Does Contrary have any effect on this? [[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 23:30, 25 December 2013 (UTC)&lt;br /&gt;
:Of course not. It&#039;s already said on the page that the move ignores stat &#039;&#039;&#039;changes&#039;&#039;&#039;. By the way, you&#039;ve been asking pretty obvious questions lately. You should read the article(s) involving the question well and think logically before you post a question.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 23:41, 25 December 2013 (UTC)&lt;br /&gt;
::Right, sorry. I&#039;ll do that.[[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 00:40, 26 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Changes to base stats ==&lt;br /&gt;
&lt;br /&gt;
What happens when a pokémon that has partaken in a Power Split changes forms such that its &#039;&#039;&#039;base&#039;&#039;&#039; stats change, such as Zen Mode Darmanitan, or any Mega Evolving Pokémon? Do its stats entirely reset?--[[User:Tom0027|Tom0027]] ([[User talk:Tom0027|talk]]) 01:21, 23 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Switching out? ==&lt;br /&gt;
&lt;br /&gt;
Does switching out reset the stat changes of Power Split? Same for Guard Split?[[User:Incursor|Incursor]] ([[User talk:Incursor|talk]]) 06:20, 25 February 2023 (UTC)&lt;br /&gt;
:Yes (for the party who switches out). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:18, 26 February 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== huge power? ==&lt;br /&gt;
&lt;br /&gt;
this move doesn&#039;t take into account the effects of stat stages, but what about non-stage effects on stats, like huge power or choice band? [[User:Lilycove|lilycove]] 08:59, 21 April 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=4534087</id>
		<title>Shiny Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=4534087"/>
		<updated>2026-04-18T05:26:37Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Methods of increasing Shiny rates */ distinguishing from gen 2 shiny breeding&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokémon Gallery Encounter with Shining.png|300px|thumb|&amp;quot;Pokémon Gallery: Encounter with Shiny Pokémon&amp;quot; by [[Ken Sugimori]], which depicts {{ga|Ethan}} encountering a Shiny {{p|Charizard}}]]&lt;br /&gt;
A &#039;&#039;&#039;Shiny Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|色違|いろちが}}い&#039;&#039;&#039; &#039;&#039;color variation&#039;&#039;; &#039;&#039;&#039;{{ruby|光|ひか}}る&#039;&#039;&#039; &#039;&#039;shining&#039;&#039;) is a specific {{OBP|Pokémon|species}} with a different coloration to what is usual for its species. It is one of the many differences that a Pokémon can have within its species.&lt;br /&gt;
&lt;br /&gt;
[[Form]] differences, such as that of {{p|Shellos}} and {{p|Gastrodon}}, are not normal or Shiny variations of one another, but their individual forms can be Shiny.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{{main|Terminology of Shiny Pokémon}}&lt;br /&gt;
&lt;br /&gt;
They were originally called &#039;&#039;&#039;rare&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;レア&#039;&#039;&#039; &#039;&#039;rare&#039;&#039;) in the debug menu from {{game|Gold and Silver|s}}, &#039;&#039;&#039;Color Pokémon&#039;&#039;&#039; in {{g|Stadium 2}}, and also referred to as &#039;&#039;&#039;Alt. Color&#039;&#039;&#039; in the [[Generation III]] [[easy chat system]]. The &#039;&#039;&#039;{{TCG|Shining Pokémon}}&#039;&#039;&#039; from the {{pkmn|Trading Card Game}} were also introduced before the word &amp;quot;Shiny&amp;quot; was officially used in Pokémon games. Some early guidebooks also refer to them as &amp;quot;&#039;&#039;&#039;colored Pokémon&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;specially colored Pokémon&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The term &amp;quot;&#039;&#039;&#039;Shiny Pokémon&#039;&#039;&#039;&amp;quot; was first created by fans based on the sparkling sound effect and animation at the start of an encounter with one in the {{pkmn|games}}. Eventually, this term fell into official usage in Generation IV, used on promotional material promoting Shiny [[event Pokémon]].&lt;br /&gt;
&lt;br /&gt;
Some specific Shiny Pokémon have official in-universe terms describing their unique coloration, among these are:&lt;br /&gt;
&lt;br /&gt;
* Golden [[Magikarp]]&lt;br /&gt;
* Red [[Gyarados]]&lt;br /&gt;
* {{p|Pikachu}}-colored {{p|Pichu}}&lt;br /&gt;
* Brown {{p|Donphan}}&amp;lt;ref&amp;gt;Refered to as such in &#039;&#039;[[AG114|Date Expectations]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Silver {{p|Metagross}}&amp;lt;ref&amp;gt;Refered to as such in &#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Black {{p|Rayquaza}}&amp;lt;ref&amp;gt;First refered to as such in &#039;&#039;[[HZ045|From So Far Away]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Red {{p|Genesect}}&amp;lt;ref&amp;gt;First refered to as such in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Dark {{p|Hawlucha}}&amp;lt;ref&amp;gt;Refered to as such in &#039;&#039;[[XY051|When Light and Dark Collide!]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* White {{p|Zygarde}}&amp;lt;ref&amp;gt;Refered to as such in the title of &#039;&#039;[[HZ088|The Earthshaking White Zygarde]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;How Shiny Pokémon have been marked throughout the generations&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#DAA520; border:3px solid #8E6B15&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#000&amp;quot;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD; {{roundytl|5px}}&amp;quot; | {{gameabbrev2|GSC}}&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{pkmn|Stadium 2}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev3|FRLG}}&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | [[Generation IV|Gen IV]]&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | [[Generation V|Gen V]]&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | [[Generation VI|Gen VI]]&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev7|SMUSUM}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Pokédex]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev7|PE}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev8|SwShBDSP}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev8|LA}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev8|LA}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Pokédex]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{pkmn|HOME}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Mobile&amp;lt;/small&amp;gt;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD; {{roundytr|5px}}&amp;quot; | [[Generation IX|Gen IX]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#777; {{roundybl|5px}}&amp;quot; | [[File:ShinyIIStars.png|center]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyStad2Star.png|center]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyFRLGStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyIVStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIIStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIIStar Pokédex.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyLGPEStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIIIStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyLAStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyLAStar Pokédex.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyHOMEStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777; {{roundybr|5px}}&amp;quot; | [[File:ShinySVStar.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon were introduced in the [[Generation II]] games. When a Shiny Pokémon appears in the wild or from its [[Poké Ball]], [[#Appearance|it is surrounded]] by a flash of stars or light, which is accompanied by a pinging sound effect.&lt;br /&gt;
&lt;br /&gt;
Individual Pokémon cannot change their Shininess. A Shiny Pokémon will always be Shiny, and a regular Pokémon will never become Shiny. Upon [[Evolution]], a Pokémon retains its Shiny status; for example, a Shiny {{p|Charmander}}, if leveled up, will eventually become a Shiny {{p|Charmeleon}} and then a Shiny {{p|Charizard}}, while a regular Charmander will become a regular Charmeleon and then a regular Charizard.&lt;br /&gt;
&lt;br /&gt;
An icon (seen in the table above) appears on the status screen of Shiny Pokémon in most games. In Generation II, this icon appears in the top-right corner of the screen, by the gender symbol, while in most other games, it appears in or near one of the corners of the Pokémon&#039;s image. &lt;br /&gt;
&lt;br /&gt;
{{game2|Ruby|Sapphire|Emerald}}, however, do not have any icon, instead turning the Pokémon&#039;s usually white [[Pokédex]] number into a gold one. In all core series [[Generation III]] games, the striped background of the Pokémon&#039;s image has a lighter shade when Shiny; likewise, in Generation IV and V, the color of some elements of the status screen differ for Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
[[File:Specially colored Pokémon.png|thumb|right|250px|Early explanation about Shiny Pokémon&amp;lt;br&amp;gt;(&#039;&#039;[[Pokémon Gold and Silver: Complete Pokédex]]&#039;&#039;, page 9)]]&lt;br /&gt;
Shiny Pokémon can differ in color from their normal counterparts very little or very much. Some Pokémon, such as {{p|Glaceon}} or {{p|Pichu}}, have a Shiny coloration only a few shades darker or lighter in color, while others, such as {{p|Caterpie}} or {{p|Smeargle}}, have dramatic differences in color.&lt;br /&gt;
&lt;br /&gt;
An [[Evolution#Evolutionary lines|evolutionary line]] is not necessarily guaranteed to have similar Shiny colorations even if their standard colorations are the same; both {{p|Ponyta}} and {{p|Rapidash}} have orange flames, but a Shiny Ponyta has blue flames while a Shiny Rapidash has gray flames (this is switched in [[Generation II]]). Sometimes, two Pokémon in an evolutionary line with different standard colorations will have the same Shiny coloration, as in the case of {{p|Skitty}} and {{p|Delcatty}}.&lt;br /&gt;
&lt;br /&gt;
Little is known about how Shiny colorations are chosen. While it is often rumored that early Shiny colorations were determined algorithmically, all Pokémon&#039;s Shiny colorations are individually defined in the game data&amp;lt;ref&amp;gt;[https://github.com/pret/pokegold/blob/1521f52e37741a9220a1362443df6d0462e582d3/data/pokemon/palettes.asm Pokémon Gold Disassembly]&amp;lt;/ref&amp;gt; and Pokémon with similar palettes have distinct Shiny colorations even in [[Generation II]].&amp;lt;ref&amp;gt;[https://twitter.com/DrLavaYT/status/1235549199543885825 @DrLavaYT] on Twitter&amp;lt;/ref&amp;gt; [[James Turner]], who has worked as a Pokémon designer since [[Generation V]], stated that the first time he selected Shiny colorations was in [[Generation VII]], when he selected the Shiny colorations of the [[Ultra Beast]]s he designed.&amp;lt;ref&amp;gt;[https://twitter.com/JamesTurner_42/status/1091889698555875328 @JamesTurner_42] on Twitter&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the [[Game Boy]] mode of {{game|Gold and Silver|s}}, the sprites of both regular and Shiny Pokémon use the same shades of gray. A Shiny Pokémon can still be identified by the stars on its status screen or the animation shown when it comes into battle.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold, SoulSilver]], {{LGPE|Let&#039;s Go, Pikachu!, Let&#039;s Go, Eevee!}}, {{pkmn|Legends: Arceus}}, {{pkmn|Scarlet and Violet|Scarlet, Violet}}, and {{pkmn|Legends: Z-A}}, a Pokémon&#039;s Shininess is visible in the overworld, though this only applies to Pokémon following the player in HeartGold and SoulSilver, and does not apply to static encounters. Additionally, in Pokémon Legends: Arceus and Pokémon Legends: Z-A, the party icon of Shiny Pokémon will depict its Shiny coloration.&lt;br /&gt;
&lt;br /&gt;
===Determining Shininess===&lt;br /&gt;
====Generation II====&lt;br /&gt;
In Generation II, being Shiny is determined by a Pokémon&#039;s [[DVs]], equivalent to {{IV}}s from Generation III onward. If a Pokémon&#039;s Speed, Defense, and Special DVs are all 10, and its Attack DV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be Shiny. Because of this, a Shiny Pokémon traded to a [[Generation I]] game and then traded back to Generation II will retain its Shininess, and a Pokémon obtained in Generation I whose DVs meet the requirements for Shininess will also become Shiny when traded to Generation II.&lt;br /&gt;
&lt;br /&gt;
Since the HP DV is calculated from the other four DVs, a Shiny Pokémon&#039;s HP DV will always be either 0 or 8. Shiny Pokémon are generally above average in terms of DVs, but only slightly.&lt;br /&gt;
&lt;br /&gt;
The probability of a Pokémon encountered in the wild or obtained as a [[gift Pokémon|gift]], [[in-game trade]], or {{pkmn2|event}} in Generation II having its DVs line up in the above manner is 1/8192 (assuming every IV combination has the same probability, which is usually the case).&lt;br /&gt;
&lt;br /&gt;
The probability differs for [[Pokémon breeding|bred]] Pokémon, as their DVs are partially influenced by their parents. Specifically, a parent passes its Special stat (plus or minus 8) and its Defense stat to its children that are the opposite gender from it. (If Ditto is one of the parents, it is always the one that passes these stats.) This means that if a Shiny parent passes its DVs to a child, the child&#039;s inherited Defense DV will always be 10, its inherited Special DV will have a 1/2 chance of being 10, its randomly generated Attack DV will have a 1/2 chance of being an appropriate value, and its randomly generated Speed DV will have 1/16 chance of being 10. This results in a 1/64 chance that such a child will be Shiny. These breeding mechanics also mean that if a child inherits its DVs from a Pokémon that does not have a Defense DV of 10 and a Special DV of 2 or 10, it cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
=====Transferring from Generation I Virtual Console games=====&lt;br /&gt;
Pokémon transported to {{g|Bank}} from the [[Virtual Console]] releases of the Generation I games via [[Poké Transporter]] may be Shiny after being transported. Since Version 1.3 of Poké Transporter, this is determined the same way as in the Generation II games. Prior to Version 1.3, the roles of the Attack and Defense DVs were swapped, meaning that the process did not properly correspond to Generation II.&lt;br /&gt;
&lt;br /&gt;
The same {{DL||quirks}} that apply to transferring Pokémon from Generation I to Generation II games also apply.&lt;br /&gt;
&lt;br /&gt;
The {{p|Mew}} that were distributed to the Generation I Virtual Console games have DVs of 15 in every stat, meaning they can never be Shiny.&lt;br /&gt;
&lt;br /&gt;
====Generation III onwards====&lt;br /&gt;
{{main|Personality value#Shininess|Personality value → Shininess}}&lt;br /&gt;
From [[Generation III]] onward, whether a Pokémon is Shiny depends on the Pokémon&#039;s [[Original Trainer]]&#039;s [[ID number]] and secret ID number, as well as the Pokémon&#039;s [[personality value]]. The exact calculation is:&lt;br /&gt;
:&amp;lt;code&amp;gt;TrainerID &#039;&#039;&#039;xor&#039;&#039;&#039; SecretID &#039;&#039;&#039;xor&#039;&#039;&#039; PersonalityValue&amp;lt;sub&amp;gt;31..16&amp;lt;/sub&amp;gt; &#039;&#039;&#039;xor&#039;&#039;&#039; PersonalityValue&amp;lt;sub&amp;gt;15..0&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
where the latter two values represent the highest and lowest 16 bits of the 32-bit personality value respectively.&lt;br /&gt;
&lt;br /&gt;
The above formula can result in a number ranging from 0 to 65535. In Generations III to V, if this result is less than 8, then the Pokémon is Shiny, giving an overall probability of 8/65536 or 1/8192, exactly the same as in Generation II. Starting in [[Generation VI]], this threshold was increased to 16 (meaning the result must be &#039;&#039;less than&#039;&#039; 16), effectively doubling the probability from preceding generations. In [[Pokémon Sword and Shield]], if this result equals 0, or if the Pokémon has the [[fateful encounter]] flag set, then the Pokémon has square Shiny sparkles (dubbed &amp;quot;Glistening&amp;quot; by some fans).&lt;br /&gt;
&lt;br /&gt;
===Shiny Pokémon rates===&lt;br /&gt;
The table below summarizes the rates at which Shiny Pokémon can be found by the methods that will be detailed below. The [[Shiny Charm]] can directly add to the odds for most methods, with [[hidden Pokémon]] being affected uniquely.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;5px&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{gold color light}}; border: 3px solid #{{gold color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}; {{roundytl|5px}}&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation II|Gen. II]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation III|Gen. III]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation IV|Gen. IV]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation V|Gen. V]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation VI|Gen. VI]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation VII|Gen. VII]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation VIII|Gen. VIII]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}; {{roundytr|5px}}&amp;quot; | [[#Generation IX|Gen. IX]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Determining Shininess|Base rate]]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1/8192 || colspan=&amp;quot;4&amp;quot; | 1/4096&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Pokémon breeding|Breeding]] a Shiny Pokémon&amp;lt;br&amp;gt;if the offspring is the opposite gender&lt;br /&gt;
| 1/64 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Masuda method]]&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || 5/8192 or 1/1638.4 || 6/8192 or 1/1366 || colspan=&amp;quot;4&amp;quot; | 6/4096 or 1/682.˙6&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Poké Radar]] chaining (single patch): ≥40&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || 41/8192 or 1 in 199.8 || &amp;amp;mdash; || 1/100&amp;lt;ref&amp;gt;[https://github.com/wwwwwwzx/3DSRNGTool/blob/e6b269611b6ada8ddc169139333b1347d78d4b6a/3DSRNGTool/Gen6/PokeRadar.cs#L52 PokeRadar RNG wwwwwwzx/3DSRNGTool · GitHub]&amp;lt;/ref&amp;gt; || &amp;amp;mdash; || 1/99&amp;lt;ref name=&amp;quot;bdsptable&amp;quot;&amp;gt;https://twitter.com/Sibuna_Switch/status/1462473371917111303&amp;lt;/ref&amp;gt; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | Forcing a gender with {{a|Cute Charm}}&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || 1/24576&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;If 0 out of 25 values result in Shininess, the Pokémon can only be Shiny if Cute Charm fails.&amp;lt;/ref&amp;gt; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Shiny Charm]]&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || +2/8192{{sup/5|B2W2}} or 1/2731 || colspan=&amp;quot;4&amp;quot; | +2/4096&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;Adds 3 extra Shiny rolls in {{g|Legends: Arceus}}.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;platable&amp;quot;&amp;gt;https://web.archive.org/web/20220127135601/https://twitter.com/Sibuna_Switch/status/1486699504732717057&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;In {{g|Brilliant Diamond and Shining Pearl}}, it only adds extra rolls while breeding.&amp;lt;/ref&amp;gt; 1/1365&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Friend Safari]]&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 5/4096 or 1/819.2 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Fishing#Generation VI|Consecutive fishing]]: ≥20&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 41/4096 or 1/99.902 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | {{DL|DexNav|Hidden Pokémon}}: Search Level 200 + X&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 0.08% + X*0.0001% || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[SOS Battle]]s: ≥31&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 13/4096 or 1/315 || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Dynamax Adventure]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 13.6/4096 or 1/300&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;If Shiny Charm, 1/100. Star sparkles variant only.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Grand Underground]]&amp;lt;br&amp;gt;after &amp;quot;something good happens&amp;quot;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 2/4096&amp;lt;ref name=&amp;quot;bdsptable&amp;quot;/&amp;gt; or 1/2048&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Mass outbreak]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 26/4096&amp;lt;ref name=&amp;quot;platable&amp;quot;/&amp;gt;{{sup/8|LA}} or 1/158.02&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Massive mass outbreak]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 13/4096&amp;lt;ref name=&amp;quot;twitter.com&amp;quot;&amp;gt;https://twitter.com/Sibuna_Switch/status/1498056331315625984&amp;lt;/ref&amp;gt; or 1/315.54&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Pokédex]] research level 10&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 2/4096&amp;lt;ref name=&amp;quot;platable&amp;quot;/&amp;gt; or 1/2048.25&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Pokédex]] research level max&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 4/4096&amp;lt;ref name=&amp;quot;platable&amp;quot;/&amp;gt; or 1/1024&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | After knocking out 60+ Pokémon in a [[mass outbreak]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 1/1365&amp;lt;ref name=&amp;quot;scaviotable&amp;quot;&amp;gt;https://www.reddit.com/r/PokemonScarletViolet/comments/yygwqr/shiny_rates_infographic/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundybl|5px}}&amp;quot; | [[Sandwich#Sparkling Power|Sparkling Power 3]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}};&amp;quot; | 1/1024&amp;lt;ref name=&amp;quot;scaviotable&amp;quot;/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Reflist|group=note}}&lt;br /&gt;
&lt;br /&gt;
===Shiny first partner Pokémon===&lt;br /&gt;
In most core series games, the first partner Pokémon appear in their regular non-Shiny forms before the player chooses one, even if the chosen first partner Pokémon turns out to be Shiny. Therefore, the player is unable to verify if a first partner Pokémon is Shiny before obtaining it.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the player is exceptionally able to check if {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} are Shiny before choosing one of them as their first partner Pokémon. However, if this first partner Pokémon that appeared as Shiny is obtained by the rival {{ga|Silver}} instead, it will appear as a regular non-Shiny Pokémon for the remainder of the game. The rival&#039;s Pokémon teams are predefined in the game data, with no flag to account for a possible Shiny first partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
In some games from [[Pokémon X and Y]] onwards, there are some cutscenes and dialogue before the player is able to obtain the first partner Pokémon and verify if it is Shiny.&lt;br /&gt;
&lt;br /&gt;
===Transformed Pokémon===&lt;br /&gt;
[[File:Pikachu Shiny Mew.png|thumb|right|Shiny {{p|Mew}} transformed into Pikachu in Generation II]]&lt;br /&gt;
These are the results of {{m|Transform}} or {{a|Imposter}} used by or on a Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
* In Generation I and II [[core series]] games (when played in [[Color palette (Generations I–II)|color]]), the transformed Pokémon retains its original color palette. For instance, Shiny {{p|Ditto}} and Shiny {{p|Mew}} are both blue Pokémon, so they will transform into blue versions of the target.&lt;br /&gt;
* In {{jpn|Pokémon Stadium|Japanese Pokémon Stadium}} and [[Pokémon Stadium]], the transformed Pokémon has the normal colors of the target.&lt;br /&gt;
* In {{g|Stadium 2}} and [[Generation III]] games (including {{g|Colosseum}} and {{Pokémon XD|XD}}), a Shiny Pokémon transforms into the Shiny version of the target Pokémon. Likewise, a non-Shiny Pokémon transforms into the non-Shiny version of the target Pokémon.&lt;br /&gt;
*: For instance, if a Shiny Ditto uses Transform on a non-Shiny (red) Magikarp, then Ditto becomes a Shiny (golden) Magikarp.&lt;br /&gt;
* From [[Generation IV]] onwards (including {{g|Battle Revolution}}), Transform copies the target&#039;s coloration; whether or not the transformed Pokémon is Shiny depends on whether the target is, not the user.&lt;br /&gt;
*: For instance, if any Ditto (Shiny or not) uses Transform on a non-Shiny (red) Magikarp, then Ditto becomes a non-Shiny Magikarp as well. Likewise, if any Ditto uses Transform on a Shiny (golden) Magikarp, Ditto becomes a Shiny Magikarp as well.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In Generation II, any Pokémon can be Shiny, but the game includes a [[red Gyarados]] that the player must encounter at the [[Lake of Rage]] during the course of the story. In {{game|Crystal}}, the [[Odd Egg]] also has a high chance of hatching a Shiny Pokémon: 50% in Japanese games, and 14% in all other languages.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20030424175247/http://upc.pkmn.co.uk/games/crystal/oddegg.shtml Odd Egg - Pokémon Crystal - The Ultimate Pokemon Center] (archived)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
Pokémon that are transferred from [[Generation I]] games may also be Shiny, depending on their DVs. Due to correlations between [[Pseudorandom number generation|pseudorandom numbers]] in the Generation I games, Pokémon encountered in those games in [[tall grass]], on [[cave tile]]s, or by {{m|Surf}}ing on [[water tile|water]] cannot have a set of DVs that would allow them to be Shiny in Generation II. [[Fishing]] encounters, [[gift Pokémon]] (including from [[Pokémon Stadium]]), stationary Pokémon (such as {{p|Snorlax}} and {{p|Mewtwo}}), and [[in-game trade]]s can have any set of DVs, so they always have the same 1/8192 chance of having a Shiny DV combination.&amp;lt;ref&amp;gt;[http://wiki.pokemonspeedruns.com/index.php?title=Pokémon_Red/Blue_Wild_DVs Pokémon Red/Blue Wild DVs]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to Shininess being determined by DVs, certain oddities arise in other things that are also determined by DVs in Generation II:&lt;br /&gt;
* It is impossible to have a Shiny {{cat|Pokémon with a gender ratio of seven males to one female}} that is female in those games, as the highest Attack DV a female Pokémon with a gender ratio of seven males to one female can have is 1, while the lowest Attack DV a Shiny Pokémon can have is 2.&lt;br /&gt;
**In v1.2 of [[Poké Transporter]], when transferring Pokémon from [[Generation I]], [[gender]] was determined randomly&amp;lt;ref&amp;gt;https://twitter.com/SciresM/status/824147081698967555&amp;lt;/ref&amp;gt; instead of being determined by the Attack DV. As a result, prior to v1.3, it was possible for Transporter to generate &amp;quot;1 ♀ : 7 ♂&amp;quot; [[List of Pokémon by gender ratio#1 ♀ : 7 ♂|gender ratio]] Pokémon as both Female and Shiny.&lt;br /&gt;
* Only Unown I and V can be Shiny.&lt;br /&gt;
* A Shiny Pokémon&#039;s Hidden Power type in Generation II can only be either {{t|Grass}} or {{t|Dragon}}, with a power of either 49 or 69.&lt;br /&gt;
* In {{g|Stadium 2}}, Shiny Smeargle can only have pattern ID of 2, 3, 4, 6, 7 or 8.&lt;br /&gt;
* As Generation II does not allow two Pokémon to breed if they have the same Defense DVs, two Shiny Pokémon can never breed in Generation II.&lt;br /&gt;
* Each [[non-player character]] has a certain set of DVs shared by all of their Pokémon. Therefore, it would be technically possible for a NPC to have a team entirely consisting of Shiny Pokémon, but they cannot have a team with some Shiny and some non-Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Shiny Ditto glitch====&lt;br /&gt;
{{main|Transform glitches#Shiny Ditto glitch|Shiny Ditto glitch}}&lt;br /&gt;
&lt;br /&gt;
In Generations {{gen|I}} and {{gen|II}}, it is possible to use {{DL|Transform glitches|Shiny Ditto glitch|a glitch}} to catch a Shiny {{p|Ditto}}. If a wild Pokémon uses {{m|Transform}} twice (that is, transforms again while already transformed), when caught it will be a Ditto with the same DVs as the penultimate Pokémon it transformed into. This can be used to copy the DVs of a Shiny Pokémon owned by the player.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In [[Generation III]], some Shiny Pokémon appear on NPCs&#039; teams. In {{game|FireRed and LeafGreen|s}}, three Trainers in the [[Trainer Tower]] have Shiny Pokémon: the Trainer on the seventh floor in the Single Battle mode has a Shiny {{p|Meowth}}, the pair of Trainers on the first floor in the [[Double Battle]] mode have a Shiny {{p|Espeon}}, and the second Trainer on the fourth floor in the Knockout Mode has a Shiny {{p|Seaking}}. Several {{g|Battle e}} Trainers also have Pokémon which are preset as Shiny.&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
A bug with the way Shininess is handled for Eggs can cause the Shiny status of a Pokémon hatched from an Egg to differ from the Egg hatching animation. This means that a hatched Pokémon may appear to be Shiny during the hatching animation, but actually not be, and vice versa. This happens because an Egg is initially given the [[original Trainer|OT]], [[Trainer ID number|Trainer ID]] and [[secret ID]] of the game in which it is generated, and if it is hatched in a different game, the hatched Pokémon will be given the Trainer details of that game&#039;s player; the problem originates in the fact that this update does not occur until after the cutscene of the Egg hatching, so while it may be Shiny for the player who hatched it, it may not be Shiny for the player who obtained the Egg (or vice versa). This also allows Eggs obtained from event distributions (which in Generation III were only [[List of Japanese event Pokémon distributions in Generation III|distributed in Japan]]) to hatch a Shiny Pokémon when they would otherwise be non-Shiny Pokémon. This bug was not fixed until [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
{{p|Unown}} also has an uneven distribution of Shiny probability depending on its form. This is because {{p|Unown}}&#039;s form is also determined by its [[personality value]]. The exact probability for any given form depends on the player&#039;s Trainer ID and Secret ID, but it can have the values 1/5120, 1/6144, 1/9216, 1/10240, or 1/18432.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
[[File:0172Pichu-Shiny 2.png|thumb|200px|[[List of event Pokémon with in-game effects#Pichu|Pikachu-colored Pichu]], a Shiny {{p|Pichu}} available via {{pkmn2|event}}]]&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In the [[Generation IV]] [[remake]]s of Generation II&#039;s {{game|Gold and Silver|s}}, {{game|HeartGold and SoulSilver|s}}, the player once again must encounter a [[red Gyarados]] at the [[Lake of Rage]] during the course of the story.&lt;br /&gt;
&lt;br /&gt;
[[Spiky-eared Pichu]] cannot be Shiny, although unused Shiny version of the sprite exists in the game&#039;s data.&lt;br /&gt;
&lt;br /&gt;
While technically not obtained within the actual game, Pokémon caught via the [[Pokéwalker]] cannot be Shiny.&amp;lt;ref&amp;gt;[https://www.smogon.com/forums/threads/past-gen-rng-research.61090/post-2634864 Pokewalker RNG Research]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
Generation IV introduced the first intended methods to increase the chances of finding a Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
The [[Masuda method]] refers to breeding two Pokémon originating from games of different languages to increase the chances of breeding a Shiny Pokémon. Under these circumstances, the game generates up to five total personality values to attempt to find one that will be Shiny. Despite being obtainable in one&#039;s native language savefile, foreign language Pokémon obtained via [[in-game trade]]s, such as the {{DL|Foreign Pokédex entries|In Generation IV|Meister}}&#039;s {{p|Magikarp|Foppa}} and [[Lt. Surge]]&#039;s {{p|Pikachu|Volty}}, are treated as being from the [[language of origin]] shown by the language tag,&amp;lt;ref&amp;gt;https://web.archive.org/web/20220814231524/https://twitter.com/Sibuna_Switch/status/1558955387369439232&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1558988423460925440&amp;lt;/ref&amp;gt; so if bred with a parent caught in the same save file,&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1558956869829492737&amp;lt;/ref&amp;gt; the Masuda method will take effect.&lt;br /&gt;
&lt;br /&gt;
The [[Poké Radar]] slowly improves the odds of finding a Shiny Pokémon as the player builds a chain. The odds can reach a maximum of 41/8192 (approximately 1/200) for a single patch of grass for a chain of length 40 or higher; since up to four patches of grass can shake, the total odds become approximately 1/50. If the Poké Radar forces a Pokémon to be Shiny, it constructs a semi-random personality value that will fulfill the requirement for the Pokémon to be Shiny.&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
{{a|Cute Charm}} can make it possible for players with certain [[Trainer ID number]] and [[Secret ID]] combinations to manipulate the chance of Pokémon with specific gender ratios being Shiny to be as high as 21.34% (while making the chance lower for all other players and Pokémon with different gender ratios, while using the Ability). This is due to how Cute Charm forces a wild Pokémon to be a specific gender when it activates, which is accomplished by modifying the Pokémon&#039;s [[personality value]] to be one of an extremely limited set of values.&lt;br /&gt;
&lt;br /&gt;
The bug from Generation III that can cause a Pokémon&#039;s Shiny status to differ from the hatching animation persists. This again allows Eggs obtained from event distributions (which in Generation IV were only [[List of traded event Pokémon distributions in Generation IV|distributed in Japan]]) and the {{p|Manaphy}} Egg to be Shiny after hatching.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In {{B2W2}}, the player can obtain three specific Shiny Pokémon (however two version exclusive). If the player registers every non-event Pokémon in the [[List of Pokémon by Unova Pokédex number in Pokémon Black 2 and White 2|Unova Pokédex]], they can receive a [[Permit]] that allows them to travel to the [[Nature Preserve]], where they can encounter a Shiny {{p|Haxorus}}. After defeating [[Benga]] in the [[Black Tower]]{{sup/5|B2}} or [[White Treehollow]]{{sup/5|W2}}, Benga will give the player a Shiny {{p|Gible}}{{sup/5|B2}} or Shiny {{p|Dratini}}{{sup/5|W2}}. &lt;br /&gt;
&lt;br /&gt;
Starting in Generation V, Pokémon in the [[Pokédex]] will appear Shiny if the first specimen of that Pokémon encountered was Shiny (though it is possible to switch the form so that the [[Pokédex]] displays the Shiny form if it is encountered later).&lt;br /&gt;
&lt;br /&gt;
Generation V introduced a mechanism preventing certain wild encounters from being encountered as Shiny; however, all such Pokémon still have Shiny sprites in their data.&lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as a [[wild Pokémon]] in-game: {{p|Victini}}{{sup/5|BW}}, {{p|Reshiram}}, {{p|Zekrom}}, and the {{p|Zoroark}} encountered in [[Lostlorn Forest]]{{sup/5|BW}}. Additionally, all Pokémon encountered in [[Hidden Grotto]]s cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
The following [[gift Pokémon]] are also prevented from being Shiny: {{p|Zorua}}{{sup/5|BW}}/{{p|Eevee}}{{sup/5|B2W2}} obtained in [[Castelia City]], and the {{p|Deerling}} obtained on {{rt|6|Unova}}{{sup/5|B2W2}}.&lt;br /&gt;
&lt;br /&gt;
While technically not obtained within the actual games, Pokémon caught via {{g|Dream World}} or {{g|Dream Radar}} cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
The Masuda method now generates up to six total personality values instead of five. This remains the case in later games.&lt;br /&gt;
&lt;br /&gt;
Generation V also introduces the [[Shiny Charm]], a [[Key Item]] that increases the chances of encountering Shiny Pokémon, both in the {{pkmn2|wild}}, (including static encounters, such as {{pkmn2|Legendary|legendaries}}&amp;lt;ref&amp;gt;https://github.com/Admiral-Fish/PokeFinder/issues/17&amp;lt;/ref&amp;gt;), and via {{pkmn|breeding}}. This is done by generating two extra [[personality value]]s to attempt to find one that is Shiny, effectively resulting in a tripled chance to find Shiny Pokémon compared to the base chance; from 1/8192 to approximately 3/8192 (roughly 1/2731). This stacks with most other modifiers which increase the Shiny encounter rate, such as the [[Masuda method]]. It has no effect on Pokémon obtained via NPCs as {{pkmn2|gift}}s or via [[Mystery Gift]].&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
The bug from Generation III that can cause a Pokémon&#039;s Shiny status to differ from the hatching animation persists. This again allows Eggs obtained from event distributions to be Shiny after hatching.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
[[Generation VI]] slightly changed how Shiny Pokémon are determined to double the default chances that a Pokémon will be Shiny. The basic formula remains the same, but the threshold for a Pokémon to be Shiny is now 16 instead of 8. This results in a base Shiny probability of approximately 16/65536, or 1/4096.&lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as [[wild Pokémon]] in {{g|X and Y}}: the [[legendary birds]], the [[aura trio]], {{p|Mewtwo}}, and the {{p|Snorlax}} encountered on [[Kalos Route 7]]. Additionally, the gifted {{p|Lucario}} at the [[Tower of Mastery]] and [[in-game trade]] Pokémon cannot be Shiny, either.&lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as [[wild Pokémon]] in {{g|Omega Ruby and Alpha Sapphire}}: the [[super-ancient Pokémon]] and {{p|Deoxys}}. Additionally, the gifted [[Cosplay Pikachu]] and [[in-game trade]] Pokémon cannot be Shiny, either.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
The [[Poké Radar]] returns for {{g|X and Y}}. Similarly to its function in Diamond, Pearl and Platinum the Poké Radar can still force a Pokémon in a shaking patch to be Shiny. The rate of sparkling grass patches begins at 1/8100 and maximizes at 1/100 after a chain of 40 Pokémon. If the alternate upbeat music is playing after an encounter the shiny patch rate will stay at 1/100 regardless of the chain length until the music changes back. If a Shiny Pokémon from a sparkling patch is caught and the upbeat music was not active the shiny rate resets to 1/8100.&lt;br /&gt;
&lt;br /&gt;
In X and Y&#039;s [[Friend Safari]], Shiny Pokémon are more common. The game achieves this by generating up to four extra personality values when checking if a Pokémon will be Shiny. This effect can stack with the Shiny Charm&#039;s effect.&amp;lt;ref&amp;gt;[https://github.com/wwwwwwzx/3DSRNGTool/wiki/Friend-Safari-RNG Friend Safari RNG · wwwwwwzx/3DSRNGTool Wiki · GitHub]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Fishing#Generation VI|Consecutive fishing]] can increase the odds of finding a Shiny Pokémon as the player builds a chain of reeled-in Pokémon by fishing from the same spot. For every Pokémon added to the chain, the game tries two extra personality values to attempt to make the Pokémon Shiny, up to a chain of 20 Pokémon, at which point the chances reach a maximum of 41/4096 or approximately 1%. This effect can stack with the Shiny Charm&#039;s effect.&amp;lt;ref&amp;gt;[http://mrnbayoh.github.io/pkmn6gen/chain_fishing_shiny/ Pokemon 6G Chain Fishing Probability Analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{g|Omega Ruby and Alpha Sapphire}}, {{DL|DexNav|hidden Pokémon}} have a chance to be forced to be Shiny. Unlike most other methods that increase the odds of finding a Shiny Pokémon, this does not increase the number of personality values that the game tries, but instead executes a {{DL|DexNav|Shiny probability|custom algorithm}} to decide whether to force a Shiny personality value. In brief summary, the chances of forcing a Shiny Pokémon grow steadily from 0% at Search Level 0 to 0.06% at Search Level 100 (only surpassing the natural odds of finding a Shiny Pokémon at Search Level 41), then grows steadily to 0.08% at Search Level 200, after which the rate of growth becomes 0.01% for every 100 Search Levels. Certain factors can increase the odds further by performing the check extra times. There is a random 4% chance it will be performed four extra times; if the player has the Shiny Charm it will be performed two extra times; and if the player is encountering the 50th or 100th Pokémon in a chain of hidden Pokémon, it will be performed five or ten extra times respectively. All of these bonuses stack.&amp;lt;ref&amp;gt;[http://mrnbayoh.github.io/pkmn6gen/dexnav_shiny/ Pokemon ORAS DexNav Shiny Encounter Probability Analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}, after entering the [[Hall of Fame]], {{tc|Sightseer}} Marcus appears at the [[Seafolk Village]] [[Pokémon Center]], battling the player with a Shiny {{p|Exeggcute}}. &lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as [[wild Pokémon]] in Generation VII games: the [[guardian deities]], the [[light trio]], {{p|Zygarde}} in [[Resolution Cave]]{{sup/7|USUM}}, the two {{p|Wishiwashi}} encountered during the [[trial]] in [[Brooklet Hill#Brooklet Hill proper 3|Brooklet Hill]]{{sup/7|SM}}, {{p|Pinsir}} on [[Exeggutor Island]]{{sup/7|USUM}}, {{p|Bewear}} in the [[Hau&#039;oli City#Shopping District 4|Hau&#039;oli City Shopping District]]{{sup/7|USUM}}, the {{p|Gastly}} and {{p|Drifloon}} at the [[Trainers&#039; School (Alola)|Trainers&#039; School]]{{sup/7|USUM}}, the {{p|Sandygast}} on [[Alola Route 15|Route 15]]{{sup/7|USUM}}, the static encounter female {{p|Frillish}} on [[Alola Route 14|Route 14]]{{sup/7|USUM}}, and the {{p|Electrode}} found in [[Team Rocket&#039;s Castle]].&lt;br /&gt;
&lt;br /&gt;
The following [[Ultra Beast]] encounters are prevented from being Shiny in Pokémon Sun and Moon, but are not prevented from being Shiny in Ultra Sun and Ultra Moon: {{p|Nihilego}}, {{p|Buzzwole}}, {{p|Pheromosa}}, {{p|Xurkitree}}, {{p|Celesteela}}, {{p|Kartana}}, and {{p|Guzzlord}}.&lt;br /&gt;
&lt;br /&gt;
The following [[gift Pokémon]] are also prevented from being Shiny: {{p|Cosmog}}, {{p|Magearna}}, all {{p|Zygarde}} obtained from {{rt|16|Alola}} and the [[Zygarde Cube]], and all [[Totem]]-sized Pokémon obtained on [[Heahea Beach]]{{sup/7|USUM}}.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
=====Pokémon Sun and Moon=====&lt;br /&gt;
In {{g|Sun and Moon}}, as well as {{g|Ultra Sun and Ultra Moon}}, as Pokémon in [[SOS Battle]]s continue calling in allies, the chance that they will be Shiny increases. At chain lengths of 11, 21, and 31, the game will check up to four extra personality values to find a Shiny Pokémon (meaning the maximum number of personality values checked will be 13 for a chain of 31 Pokémon or more). This effect can stack with the Shiny Charm&#039;s effect.&amp;lt;ref&amp;gt;[https://twitter.com/wwwwwwzx/status/947223541925126144 wwwwwwzx on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{g|Sun and Moon}}, the chain length value is stored as an {{wp|8-bit computing|8-bit integer}}. As a result, the chain length will reset to 0 if the chain length exceeds 255 due to {{wp|integer overflow}}. This issue was fixed in {{g|Ultra Sun and Ultra Moon}}, allowing SOS chains of any length.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | SOS&amp;lt;br&amp;gt;Chain Length&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Shiny Charm}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 0–10&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 11–20&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 1/585.57&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 21–30&lt;br /&gt;
| 1/455.56&lt;br /&gt;
| 1/372.82&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | {{tt|31+|In Sun and Moon, the maximum chain length is 255. At a chain of 256, the chain length resets to 0.}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/315.54&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 1/273.53&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Ultra Sun and Ultra Moon=====&lt;br /&gt;
In Pokémon Ultra Sun and Ultra Moon, Pokémon encountered through the [[Ultra Warp Ride]] (excluding [[Legendary Pokémon]] and [[Ultra Beast]]s) have a chance to be forced to be Shiny. The Shininess of these Pokémon is determined when the player arrives at the [[Ultra Space Wilds]]. The probability that a Pokémon encountered this way will be Shiny depends on the rarity of the wormhole and the distance traveled.&amp;lt;ref&amp;gt;[https://twitter.com/wwwwwwzx/status/946705752265129985 wwwwwwzx on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Distance (ly)&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | 0 rings&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | 1 ring&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | 2 rings&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | 3 rings&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 0–999&lt;br /&gt;
|rowspan=10| 1%&lt;br /&gt;
| {{tt|N/A|Wormholes of this rarity do not appear at this distance}}&lt;br /&gt;
| {{tt|N/A|Wormholes of this rarity do not appear at this distance}}&lt;br /&gt;
|rowspan=4| {{tt|N/A|Wormholes of this rarity do not appear at this distance}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 1000–1499&lt;br /&gt;
| 2%&lt;br /&gt;
| 3%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 1500–1999&lt;br /&gt;
| 3%&lt;br /&gt;
| 5%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 2000–2499&lt;br /&gt;
| 4%&lt;br /&gt;
| 7%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 2500–2999&lt;br /&gt;
| 5%&lt;br /&gt;
| 9%&lt;br /&gt;
| 16%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 3000–3499&lt;br /&gt;
| 6%&lt;br /&gt;
| 11%&lt;br /&gt;
| 20%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 3500–3999&lt;br /&gt;
| 7%&lt;br /&gt;
| 13%&lt;br /&gt;
| 24%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 4000–4499&lt;br /&gt;
| 8%&lt;br /&gt;
| 15%&lt;br /&gt;
| 28%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 4500–4999&lt;br /&gt;
| 9%&lt;br /&gt;
| 17%&lt;br /&gt;
| 32%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | 5000+&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 36%&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
Note that 3-ring &amp;quot;blooming&amp;quot; wormholes will always contain Legendary Pokémon (which do not have increased odds of being Shiny), unless all Legendary Pokémon that could be encountered in that particular wormhole have already been caught.&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!=====&lt;br /&gt;
In {{LGPE}}, Shiny Pokémon rates can be increased dramatically with catch combos and lures. However, combos past 31 will have no additional effect on shiny chance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Catch Combo&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Base Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Lure}}&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Shiny Charm}}&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Lure}} &amp;amp;&amp;lt;br&amp;gt;{{bag2|Shiny Charm}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 0–10&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 11–20&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 1/585.57&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 21–30&lt;br /&gt;
| 1/512.44&lt;br /&gt;
| 1/455.56&lt;br /&gt;
| 1/410.05&lt;br /&gt;
| 1/372.82&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | 31+&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/341.79&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/315.54&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/293.04&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 1/273.53&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
The [[Catch Combo]] bonus is only applied to the next Pokémon of the chained species to spawn after the prior Pokémon is captured, meaning the player must continue to catch Pokémon regardless of chain length, or the bonus will not apply to any subsequent spawns. The bonus does not apply to any Pokémon that spawn nearby that do not match the currently chained species.&amp;lt;ref&amp;gt;https://web.archive.org/web/20220213211628/https://twitter.com/Sibuna_Switch/status/1492970750264979456&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a catch combo of 31 or higher, a [[Shiny Charm]], and a [[Lure]], the next Pokémon of the chained species to spawn will have the highest shiny chance of 1/273.53.&lt;br /&gt;
&lt;br /&gt;
The above three Shiny-increasing methods have no effect on [[in-game trade]]s or [[gift Pokémon]].&amp;lt;ref&amp;gt;https://www.reddit.com/r/PokemonLetsGo/comments/a48ruf/shiny_chances_an_update/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
In {{g|Sword and Shield}} and {{g|Brilliant Diamond and Shining Pearl}}, [[Symbol encounter|Pokémon that appear in the overworld]] use their standard coloration, regardless of whether they are Shiny or not. They will not be revealed to be Shiny until they are encountered. [[Walking Pokémon]] assigned to follow the player in [[Isle of Armor]], [[Crown Tundra]], and {{g|Brilliant Diamond and Shining Pearl}} outdoor areas will use their correct coloration. In {{g|Legends: Arceus}}, Shiny Pokémon that appear in the overworld will be colored properly, play the Shiny animation and audio cue when spawning, and periodically play the Shiny animation and audio cue while roaming the overworld. An example of the audio cue can be found below:&lt;br /&gt;
&lt;br /&gt;
{{Youtubevid|sKzfB5rNrpM|channel/UC_m6cRHEk_EOafZz5QXGI8A|name=Diflic|Legends Arceus|Legends Arceus}}&lt;br /&gt;
&lt;br /&gt;
Beginning with Pokémon Sword and Shield, Shiny Pokémon that hatch from Eggs now have a sparkling animation displayed.&lt;br /&gt;
&lt;br /&gt;
====Variants====&lt;br /&gt;
In {{g|Sword and Shield}}, there are two different types of Shiny Pokémon, distinguished only by the type of sparkle animation that plays when they enter battle. One type has an animation with star-shaped sparkles (similar to previous generations), while the other uses square-shaped sparkles (dubbed &amp;quot;Glistening&amp;quot; by some fans).&lt;br /&gt;
&lt;br /&gt;
{{main|#Appearance|Shiny Pokémon → Appearance}}&lt;br /&gt;
&lt;br /&gt;
Like Shininess itself, the type of Shiny sparkle a Pokémon has is determined by its [[personality value]]. Ordinarily, there is a 15/16 chance of a Shiny Pokémon having a personality value that yields star sparkles, and a 1/16 chance of it having a personality value that yields square sparkles. (For Shiny Pokémon obtained in Generation III, IV, or V, due to the different Shiny rate in those games, there is instead a 7/8 chance of a Shiny Pokémon having star sparkles, and a 1/8 chance of it having square sparkles.)&lt;br /&gt;
&lt;br /&gt;
However, wild encounters in Pokémon Sword and Shield have drastically different rates for each Shiny sparkle type. Shiny Pokémon encountered in the wild in Pokémon Sword and Shield have a 65521/65536 chance of having square sparkles and a 15/65536 chance of having star sparkles.&amp;lt;ref&amp;gt;https://twitter.com/SciresM/status/1197039032112304128&amp;lt;/ref&amp;gt; This does not apply to Pokémon hatched from {{pkmn|Egg}}s, received as {{pkmn2|gift}}s, or encountered in [[Max Raid Battle]]s.&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon obtained from [[Dynamax Adventures]] always have star sparkles. Pokémon that are guaranteed to be Shiny (i.e. from Max Raid Battles during some [[Wild Area News]] events) always have a personality value that yields square sparkles.&lt;br /&gt;
&lt;br /&gt;
Additionally, starting in Pokémon Sword and Shield v1.1.0, Shiny Pokémon met in a [[fateful encounter]] or transferred from {{g|GO}} always have square sparkles, regardless of their personality value.&amp;lt;ref&amp;gt;https://twitter.com/SciresM/status/1273492861065912320&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{g|Brilliant Diamond and Shining Pearl}} and {{g|Legends: Arceus}}, these variants are not distinguishable from each other, as all Shiny Pokémon use the same entry animation with star-shaped sparkles like in previous [[generation]]s.&lt;br /&gt;
&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
[[File:Legends Arceus Request 19 Ponyta.png|thumb|250px|The Shiny {{p|Ponyta}} from the  &#039;&#039;A Peculiar Ponyta&#039;&#039; {{DL|Task (Legends: Arceus)|Requests|request}} in {{g|Legends: Arceus}}]]&lt;br /&gt;
In Pokémon Sword and Shield, the following Pokémon are prevented from being Shiny when encountered as wild Pokémon: the {{rf|Galarian}} {{p|Slowpoke}} at {{DL|Wedgehurst|Wedgehurst Station}},&amp;lt;ref&amp;gt;https://github.com/kwsch/PKHeX/blob/e7d60a88de8b89b687aae46f2ed151cc81249eb7/PKHeX.Core/Legality/Encounters/Data/Gen8/Encounters8.cs#L342&amp;lt;/ref&amp;gt; the {{p|Corvisquire}} on [[Galar Route 3]],&amp;lt;ref&amp;gt;https://github.com/kwsch/PKHeX/blob/e7d60a88de8b89b687aae46f2ed151cc81249eb7/PKHeX.Core/Legality/Encounters/Data/Gen8/Encounters8.cs#L101&amp;lt;/ref&amp;gt; {{p|Zacian}}, {{p|Zamazenta}}, {{p|Eternatus}}, the Galarian [[legendary birds]], {{p|Keldeo}}, {{p|Glastrier}}, {{p|Spectrier}}, and {{p|Calyrex}}. Additionally, all [[Gift Pokémon#Generation VIII|in-game gift Pokémon]] (except the fossil Pokémon from [[Cara Liss]]) cannot be Shiny.&amp;lt;ref&amp;gt;https://github.com/kwsch/PKHeX/blob/e7d60a88de8b89b687aae46f2ed151cc81249eb7/PKHeX.Core/Legality/Encounters/Data/Gen8/Encounters8.cs#L35-L70&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pokémon that are too high a level for the player to catch with the current [[Badge]]s (described as &amp;quot;very strong-looking&amp;quot; in-game) cannot be Shiny, except Pokémon that appear as static encounters.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Brilliant Diamond and Shining Pearl, the following Pokémon are prevented from being Shiny: the [[Gift Pokémon#Generation VIII|gift Mew and Jirachi]] in [[Floaroma Town]] and all Pokémon available via [[in-game trade]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon Legends: Arceus, all {{pkmn2|Legendary}}, {{pkmn2|Mythical}}, and {{pkmn2|Gift}} Pokémon are prevented from being Shiny, as well as certain static encounters during [[Task (Legends: Arceus)#Missions|Mission]]s and [[Task (Legends: Arceus)#Requests|Request]]s, such as the three Alpha Pokémon found in [[Lake Verity]], [[Lake Valor|Valor]], and [[Lake Acuity|Acuity]]&#039;s caves during Missions 14, 15, and 16.&lt;br /&gt;
&lt;br /&gt;
In the {{DL|Task (Legends: Arceus)|Requests|request}} &#039;&#039;A Peculiar Ponyta&#039;&#039;, the player will encounter a guaranteed Shiny {{p|Ponyta}}. Once they&#039;ve calmed the first frenzied [[Noble Pokémon]], they will be able to pick up this request in [[Jubilife Village]] from Yota.&lt;br /&gt;
&lt;br /&gt;
=====Max Raid Battles=====&lt;br /&gt;
In Pokémon Sword and Shield, whether the Pokémon currently occupying an active [[Pokémon Den]] is Shiny or not is determined when the den becomes active, and will not change if the game is reset. For dens activated with a [[Wishing Piece]], the Shiny status of the Pokémon in the den is also predetermined for every subsequent day the den remains active. The chance of encountering a Shiny Pokémon in a [[Max Raid Battle]] is not affected by the [[Shiny Charm]].&lt;br /&gt;
&lt;br /&gt;
Although Pokémon encountered in Max Raid Battles can always be caught regardless of how many Badges the player has, if the Pokémon&#039;s level is too high for the number of [[Badge]]s the player has, it will be forced not to be Shiny. However, because Shiny status is determined when the Max Raid Battle spawns, if the player earns enough Badges before defeating it, the Pokémon will be Shiny upon capture even if they lacked the required Badges when it spawned.&lt;br /&gt;
&lt;br /&gt;
======Wild Area News events======&lt;br /&gt;
Pokémon Sword and Shield has had several [[Wild Area News]] events that included Shiny Pokémon. During these events, one of the 5★ [[Max Raid Battle]] encounter slots was guaranteed to be a Shiny Pokémon. As mentioned above, these guaranteed Shiny Pokémon will always have square sparkles.&lt;br /&gt;
&lt;br /&gt;
The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:auto; background:#{{blue color dark}}; border:3px solid #{{moon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Start date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | End date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Focus Shiny Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Source&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 9, 2022&lt;br /&gt;
| September 19, 2022&lt;br /&gt;
! {{MSP/HOME|0872 s|Snom}}&lt;br /&gt;
| Released to coincide with a {{wp|Full Moon}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-pyukumuku-pincurchin-and-snom-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 12, 2022&lt;br /&gt;
| August 21, 2022&lt;br /&gt;
! {{MSP/HOME|0861 s|Grimmsnarl}}&lt;br /&gt;
| Themed around &amp;quot;imp Pokémon&amp;quot;, released for {{wp|Bon Festival}}.&lt;br /&gt;
| [https://twitter.com/SerebiiNet/status/1557880450709946376]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 1, 2022&lt;br /&gt;
| July 10, 2022&lt;br /&gt;
! {{MSP/HOME|0183 s|Marill}}&lt;br /&gt;
| Themed around &amp;quot;Defeating Water-type Pokémon to earn [[Fresh Water]], [[Soda Pop]], and [[Lemonade]]&amp;quot;, however, due to an oversight, the event did not reward any of the above.&amp;lt;ref&amp;gt;https://www.serebii.net/swordshield/maxraidbattles/eventden-waterevent.shtml&amp;lt;/ref&amp;gt;&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/defeat-water-type-pokemon-to-earn-refreshing-beverages-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 19, 2022&lt;br /&gt;
| May 22, 2022&lt;br /&gt;
! {{MSP/HOME|0090 s|Shellder}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/catch-shellder-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 1, 2022&lt;br /&gt;
| April 2, 2022&lt;br /&gt;
! {{MSP/HOME|0185 s|Sudowoodo}}&lt;br /&gt;
| Released for {{wp|April Fool&#039;s Day}}.&lt;br /&gt;
| [https://www.cnet.com/tech/gaming/shiny-sudowoodo-appearing-in-pokemon-sword-and-shield-for-april-fools-day/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| March 18, 2022&lt;br /&gt;
| March 27, 2022&lt;br /&gt;
! {{MSP/HOME|0697 s|Tyrantrum}}&lt;br /&gt;
| Themed around Unova/Kalos region &amp;quot;fossil Pokémon&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/catch-fossil-pokemon-and-look-for-shiny-tyrantrum-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 11, 2022&lt;br /&gt;
| February 20, 2022&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0868 s|Milcery}}&lt;br /&gt;
| Released for {{wp|Valentine&#039;s Day}}, re-run of event from February 11 to 14, 2021. Has the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]].&lt;br /&gt;
| [https://dotesports.com/pokemon/news/pokemon-sword-and-shields-next-max-raid-battle-event-will-feature-milcery]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 1, 2022&lt;br /&gt;
| January 9, 2022&lt;br /&gt;
! {{MSP/HOME|0129 s|Magikarp}}&lt;br /&gt;
| Released for {{wp|New Year}}.&lt;br /&gt;
| [https://web.archive.org/web/20220129174348/https://www.cnet.com/tech/gaming/pokemon-sword-and-shield-are-celebrating-the-new-year-with-a-shiny-pokemon-event/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 17, 2021&lt;br /&gt;
| December 26, 2021&lt;br /&gt;
! {{MSP/HOME|0225 s|Delibird}}&lt;br /&gt;
| Released for the {{wp|Holiday season}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/starmie-delibird-and-cryogonal-spread-cheer-in-holiday-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| November 19, 2021&lt;br /&gt;
| November 28, 2021&lt;br /&gt;
! {{MSP/HOME|0133 s|Eevee}}&lt;br /&gt;
| Themed around [[Eevee#Evolution|Eevee&#039;s evolutionary line]].&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-eevee-and-its-evolutions-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| October 29, 2021&lt;br /&gt;
| October 31, 2021&lt;br /&gt;
! {{MSP/HOME|0571 s|Zoroark}}&lt;br /&gt;
| Released for {{wp|Halloween}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/halloween-max-raid-battles-bring-sableye-dusknoir-thievul-and-more/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 17, 2021&lt;br /&gt;
| September 19, 2021&lt;br /&gt;
! {{MSP/HOME|0337 s|Lunatone}}{{MSP/HOME|0338 s|Solrock}}&lt;br /&gt;
| Released for the autumnal {{wp|Equinox}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/seek-shiny-lunatone-and-shiny-solrock-in-max-raid-battles-across-galar/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 3, 2021&lt;br /&gt;
| September 5, 2021&lt;br /&gt;
! {{MSP/HOME|0573 s|Cinccino}}&lt;br /&gt;
| Themed around &amp;quot;cleaning&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/altaria-mow-rotom-cinccino-and-wimpod-come-to-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 20, 2021&lt;br /&gt;
| August 22, 2021&lt;br /&gt;
! {{MSP/HOME|0609 s|Chandelure}}&lt;br /&gt;
| Released for {{wp|Bon Festival}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-gengar-drifblim-chandelure-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 6, 2021&lt;br /&gt;
| August 8, 2021&lt;br /&gt;
! {{MSP/HOME|0584 s|Vanilluxe}}&lt;br /&gt;
| Released for {{wp|Summer}}.&lt;br /&gt;
| [https://www.pokemon.com/uk/pokemon-news/encounter-pinsir-heracross-ninjask-fan-rotom-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 23, 2021&lt;br /&gt;
| July 25, 2021&lt;br /&gt;
! {{MSP/HOME|0138 s|Omanyte}}&lt;br /&gt;
| Themed around Kanto region &amp;quot;fossil Pokémon&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/discover-dynamax-forms-of-omanyte-kabuto-and-aerodactyl-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 9, 2021&lt;br /&gt;
| July 11, 2021&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0879Gi s|Copperajah}}&lt;br /&gt;
| Have the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]].&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/gigantamax-charizard-gigantamax-copperajah-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 25, 2021&lt;br /&gt;
| June 27, 2021&lt;br /&gt;
! {{MSP/HOME|0853 s|Grapploct}}&lt;br /&gt;
| Themed around &amp;quot;tentacled Pokémon&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-octillery-malamar-and-grapploct-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 21, 2021&lt;br /&gt;
| May 23, 2021&lt;br /&gt;
! {{MSP/HOME|0186 s|Politoed}}&lt;br /&gt;
| Themed around &amp;quot;frog Pokémon/the rainy season&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/battle-gigantamax-venusaur-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 21, 2021&lt;br /&gt;
| May 23, 2021&lt;br /&gt;
! {{MSP/HOME|0831 s|Wooloo}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/uk/pokemon-news/herd-wooloo-and-dubwool-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 30, 2021&lt;br /&gt;
| May 2, 2021&lt;br /&gt;
! {{MSP/HOME|0052G s|Meowth}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/uk/pokemon-news/face-various-meowth-including-shiny-galarian-meowth-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 23, 2021&lt;br /&gt;
| April 25, 2021&lt;br /&gt;
! {{MSP/HOME|0875 s|Eiscue}}&lt;br /&gt;
| Released for World Penguin Day.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/celebrate-world-penguin-day-with-max-raid-battles-featuring-eiscue/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 2, 2021&lt;br /&gt;
| April 4, 2021&lt;br /&gt;
! {{MSP/HOME|0184 s|Azumarill}}&lt;br /&gt;
| Released for {{wp|Easter}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/pokemon-sword-and-pokemon-shield-offers-gigantamax-cinderace-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| March 26, 2021&lt;br /&gt;
| March 28, 2021&lt;br /&gt;
! {{MSP/HOME|0549 s|Lilligant}}&lt;br /&gt;
| Released for the spring {{wp|Equinox}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/floral-pokemon-are-blooming-in-pokemon-sword-and-pokemon-shield-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 27, 2021&lt;br /&gt;
| February 28, 2021&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0025Gi s|Pikachu}}&lt;br /&gt;
| Released for [[Pokémon Day]]. Have the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]]. Part of [[List of other event distributions in Generation VIII#Gigantamax Pikachu Max Raid Battle items|1 Million Victories]] challenge.&lt;br /&gt;
| [https://twitter.com/Pokemon_cojp/status/1366606719565115394?s=20]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 11, 2021&lt;br /&gt;
| February 14, 2021&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0868 s|Milcery}}&lt;br /&gt;
| Released for {{wp|Valentine&#039;s Day}}. Have the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]].&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/face-milcery-and-earn-sweets-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 4, 2021&lt;br /&gt;
| February 8, 2021&lt;br /&gt;
! {{MSP/HOME|0845 s|Cramorant}}&lt;br /&gt;
| Released to celebrate Pokémon featured in [[Secrets of the Jungle]]. Part of [[List of other event distributions in Generation VIII#Cramorant Max Raid Battle items|1 Million Victories]] challenge.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/trainers-unite-for-max-raid-battles-cramorant-gifts-and-glory/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 22, 2021&lt;br /&gt;
| January 24, 2021&lt;br /&gt;
! {{MSP/HOME|0128 s|Tauros}}&lt;br /&gt;
| Released for {{wp|Chinese New Year}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-tauros-miltank-and-bouffalant-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 8, 2021&lt;br /&gt;
| January 11, 2021&lt;br /&gt;
! {{MSP/HOME|0819 s|Skwovet}}{{MSP/HOME|0820 s|Greedent}}&lt;br /&gt;
| Re-run of event from November 20 to 22, 2021&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/track-down-shiny-skwovet-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 1, 2020&lt;br /&gt;
| December 31, 2020&lt;br /&gt;
! {{MSP/HOME|0037A s|Vulpix}}&lt;br /&gt;
| Released for {{wp|Christmas}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-alolan-vulpix-delibird-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| November 20, 2020&lt;br /&gt;
| November 22, 2020&lt;br /&gt;
! {{MSP/HOME|0819 s|Skwovet}}&lt;br /&gt;
| Received a re-run on January 8 to 11, 2021.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/track-down-shiny-skwovet-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| October 30, 2020&lt;br /&gt;
| November 1, 2020&lt;br /&gt;
! {{MSP/HOME|0711Sm s|Gourgeist|Small Size}}{{MSP/HOME|0711Su s|Gourgeist|Super Size}}&lt;br /&gt;
| Released for {{wp|Halloween}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/take-on-trevenant-mimikyu-shiny-gourgeist-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 18, 2020&lt;br /&gt;
| September 20, 2020&lt;br /&gt;
! {{MSP/HOME|0036 s|Clefable}}&lt;br /&gt;
| Released for the autumnal {{wp|Equinox}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-musharna-lilligant-shiny-clefable-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 6, 2020&lt;br /&gt;
| August 9, 2020&lt;br /&gt;
! {{MSP/HOME|0025 s|Pikachu}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/discover-pikachu-raichu-and-pichu-in-max-raid-battles-in-pokemon-sword-and-pokemon-shield/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 17, 2020&lt;br /&gt;
| July 19, 2020&lt;br /&gt;
! {{MSP/HOME|0321 s|Wailord}}&lt;br /&gt;
| Released for {{wp|Marine Day}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/aquatic-pokemon-including-shiny-wailord-arrive-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 17, 2020&lt;br /&gt;
| June 28, 2020&lt;br /&gt;
! {{MSP/HOME|0807 s|Zeraora}}&lt;br /&gt;
| Zeraora was uncatchable, part of [[List of game-based Pokémon distributions in Generation VIII#1 Million Victories Shiny Zeraora|1 Million Victories]] challenge.&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;At the launch of [[The Isle of Armor]], uncatchable {{p|Zeraora}} [[Wild Area News#June 17 to 28, 2020|appeared]] in 3★-5★ raids. In 5★ raids, one of the Zeraora encounters was Shiny and set to a higher difficulty. Players eventually received [[List of game-based Pokémon distributions in Generation VIII#1 Million Victories Shiny Zeraora|Shiny Zeraora]] via {{g|HOME}} as a reward for collectively defeating over 1 million Zeraora in [[Max Raid Battle]]s.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Pokemon_cojp/status/1275629411514175488&amp;lt;/ref&amp;gt;&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/earn-a-shiny-zeraora-and-armorite-ore-in-pokemon-sword-and-pokemon-shield/]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | December 31, 2019&lt;br /&gt;
| style=&amp;quot;background:#fff; | January 3, 2020&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|0129 s|Magikarp}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Released for the {{wp|Japanese New Year}}.&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [https://www.pokemon.com/us/pokemon-news/more-shiny-magikarp-briefly-appearing-in-pokemon-sword-and-pokemon-shield-max-raid-battles/]&lt;br /&gt;
|}&lt;br /&gt;
{{Reflist|group=note}}&lt;br /&gt;
&lt;br /&gt;
=====Traded Eggs=====&lt;br /&gt;
Unlike in previous generations, where {{pkmn|Egg}}s keep their original [[personality value]]s when traded and can potentially go from Shiny to non-Shiny or vice-versa if hatched by a player with a different [[Trainer ID number|Trainer ID]] and Secret ID, Eggs traded in [[Generation VIII]] have their personality values altered according to the hatcher&#039;s TID/SID, to ensure they retain their original Shiny status when hatched by a player other than the original owner.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
=====Pokémon Sword and Shield=====&lt;br /&gt;
In Pokémon Sword and Shield, the number of times that the player has caught or defeated each species of Pokémon increases the chance of Pokémon of that species appearing as a [[Brilliant Pokémon]] in the overworld.&amp;lt;ref&amp;gt;https://web.archive.org/web/20211013174605/https://twitter.com/Sibuna_Switch/status/1448334955461939210&amp;lt;/ref&amp;gt; This number is recorded in the player&#039;s Pokédex as &amp;quot;Number Battled&amp;quot;. The number recorded increases when opponents are defeated in wild battles, Max Raid Battles, and Trainer battles (except link battles, the {{gal|Battle Tower}}, and [[Restricted Sparring]]).&lt;br /&gt;
&lt;br /&gt;
The appearance rate of Brilliant Pokémon is further increased while [[Brilliant Pokémon#Fishing|chain fishing]]; depending on the length of the chain, a bonus between +2% and +25% will be added to the base appearance rate.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1448334998474477577&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brilliant Pokémon are more likely to be Shiny depending on the &amp;quot;Number Battled&amp;quot; for that species. When determining a Brilliant Pokémon&#039;s personality value, if the Pokémon would not be Shiny the game will regenerate the personality value a number of times depending on the &amp;quot;Number Battled&amp;quot;, up to a maximum of 6 times.&amp;lt;ref&amp;gt;https://web.archive.org/web/20211013174621/https://twitter.com/Sibuna_Switch/status/1448335003834851333&amp;lt;/ref&amp;gt; Non-Brilliant Pokémon are not affected and do not have enhanced Shiny rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | No. Battled&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Brilliant&amp;lt;br&amp;gt;appearance rate&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Bonus&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Approximate Shiny rate&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | No Charm&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Charm&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 1&lt;br /&gt;
| 1.5%&lt;br /&gt;
| 1&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 20&lt;br /&gt;
| 2%&lt;br /&gt;
| 1&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 50&lt;br /&gt;
| 2.5%&lt;br /&gt;
| 2&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/819.6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 100&lt;br /&gt;
| 3%&lt;br /&gt;
| 3&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/683.08&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 200&lt;br /&gt;
| 3%&lt;br /&gt;
| 4&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 1/585.57&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 300&lt;br /&gt;
| 3%&lt;br /&gt;
| 5&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 1/512.44&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/585.57&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 1/455.56&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Brilliant Diamond and Shining Pearl=====&lt;br /&gt;
In the [[Grand Underground]], the Lightstone bonus&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1459147114110492676&amp;lt;/ref&amp;gt; allows for 1 bonus Shiny reroll after all players in an instance of the Grand Underground collect pink sparkles left by Diglett and Dugtrio that occasionally appear at corners and intersections, that give 1 and 3 points respectively.&lt;br /&gt;
&lt;br /&gt;
Accumulating 40 of these points displays the message &amp;quot;something good will happen&amp;quot;, and a whistle sound will play to all players in the instance. This increases the Shiny odds for Pokémon in [[Grand Underground#Pokémon Hideaways|Hideaways]] from 1/4096 to 1/2048.25, for a period of 4 minutes. After the 4 minute period is over, a whistle will sound and the counter resets to 0, allowing Diglett and Dugtrio to appear again.&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Poké Radar]] chaining is available, and has [[Poké Radar#Chain Bonuses|chain bonuses]] that differ from Pokémon Diamond &amp;amp; Pearl, capping out at a Shiny rate of 1/99 when the player reaches a chain length of 40+.&amp;lt;ref name=&amp;quot;bdsptable&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Legends: Arceus=====&lt;br /&gt;
In Pokémon Legends: Arceus, completing Research Tasks to increase a Pokémon&#039;s Pokédex entry grants extra shiny rolls for that species once the entry reaches Level 10, and completing all Research Tasks for a given entry upgrades that entry to &amp;quot;Perfect&amp;quot;, granting even more shiny rolls that stack with other bonus rolls.&lt;br /&gt;
&lt;br /&gt;
The Shiny Charm in this game also grants 3 additional shiny rolls (instead of 2 in prior games), and is obtainable after all Pokédex entries are at Research 10.&lt;br /&gt;
&lt;br /&gt;
Massive Mass Outbreaks grant 12 additional rolls, and Mass Outbreaks grant an additional 25 rolls, both of which will stack with any rolls granted from the Shiny Charm, or the player&#039;s Pokédex Research progress for that species.&amp;lt;ref name=&amp;quot;twitter.com&amp;quot;/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Variables&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Massive&amp;lt;br&amp;gt;Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Massive&amp;lt;br&amp;gt;Mass Outbreak&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Base Shiny Rate&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1&lt;br /&gt;
| 1/158.02&lt;br /&gt;
| 26&lt;br /&gt;
| 1/315.54&lt;br /&gt;
| 13&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Species Research Level 10&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 2&lt;br /&gt;
| 1/152.19&lt;br /&gt;
| 27&lt;br /&gt;
| 1/293.04&lt;br /&gt;
| 14&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Species Research Perfect&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
| 1/141.72&lt;br /&gt;
| 29&lt;br /&gt;
| 1/256.47&lt;br /&gt;
| 16&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Shiny Charm &amp;amp;&amp;lt;br&amp;gt;Species Research Level 10&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 5&lt;br /&gt;
| 1/137.02&lt;br /&gt;
| 30&lt;br /&gt;
| 1/241.41&lt;br /&gt;
| 17&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | Shiny Charm &amp;amp;&amp;lt;br&amp;gt;Species Research Perfect&lt;br /&gt;
| 1/585.57&lt;br /&gt;
| 7&lt;br /&gt;
| 1/128.49&lt;br /&gt;
| 32&lt;br /&gt;
| 1/216.05&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 19&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
In {{g|Scarlet and Violet}}, all {{pkmn2|wild}} Shiny Pokémon will appear as Shiny in the overworld. However, unlike those found in {{g|Legends: Arceus}}, there is no audio or visual effect to alert the player to a nearby Shiny prior to being encountered and beginning a battle. Additionally, while using the {{DL|Let&#039;s Go!|Auto Battle}} feature, [[walking Pokémon]] will refuse to attack Shiny Pokémon. However, this will not happen while using the [[Synchro Machine]].&lt;br /&gt;
&lt;br /&gt;
The star and square sparkle variants that appeared in {{g|Sword and Shield}} are not present in Scarlet and Violet. Pokémon that previously appeared with square sparkles, if transferred to Scarlet or Violet, will display standard star-shaped sparkles like any other Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
When multiple players join a co-op session via the [[Union Circle]], each player has a radius where Pokémon will generate around them, and the chance of a Shiny appearing, and their respective bonus Shiny rolls, are determined by the player that &amp;quot;caused&amp;quot; that Pokémon to appear. If multiple players stand near each other, one of the player&#039;s spawns will take priority. If players stand near the player hosting the Union Circle, it appears to always prioritize the host player&#039;s spawns and respective Shiny chances.&lt;br /&gt;
&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
{{incomplete|section|needs=More specific location info for the fixed symbol encounters that are Shiny-locked post-v1.0.1, encounter tables [https://twitter.com/Sibuna_Switch/status/1601990353564966915? here] for reference.}}&lt;br /&gt;
In {{g|Scarlet and Violet}}, [[List of in-game event Pokémon in Pokémon Scarlet and Violet|all static encounters]], NPC {{pkmn2|gift}}s (such as the [[first partner Pokémon]]), and NPC [[in-game trade]]s (with one exception) are coded never to appear as Shiny.&amp;lt;ref&amp;gt;https://web.archive.org/web/20221217013124/https://twitter.com/Sibuna_Switch/status/1602047739751432192&amp;lt;/ref&amp;gt; Static encounters include:&lt;br /&gt;
*All Legendary Pokémon, including [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Koraidon|Koraidon]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Miraidon|Miraidon]], all four [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Treasures of ruin|treasures of ruin]], all three of [[List of in-game event Pokémon in Pokémon Scarlet and Violet#The Loyal Three|The Loyal Three]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Ogerpon|Ogerpon]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Terapagos|Terapagos]], and all Legendary Pokémon encountered from speaking to [[Snacksworth]]&lt;br /&gt;
*[[Titan Pokémon]]&lt;br /&gt;
*All {{p|Gimmighoul}}&lt;br /&gt;
*The {{p|Lechonk}} encountered during the catching tutorial on [[Poco Path]]&lt;br /&gt;
*[[Artazon Gym]] Test {{p|Sunflora}}&lt;br /&gt;
*The interactable {{p|Tatsugiri}} at [[Casseroya Lake]] prior to the &amp;quot;False Dragon&amp;quot; Titan encounter&lt;br /&gt;
*[[List of in-game event Pokémon in Pokémon Scarlet and Violet#Bloodmoon Ursaluna|Bloodmoon Ursaluna]]&lt;br /&gt;
*[[List of in-game event Pokémon in Pokémon Scarlet and Violet#Gouging Fire|Gouging Fire]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Raging Bolt|Raging Bolt]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Iron Boulder|Iron Boulder]] and [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Iron Crown|Iron Crown]]&lt;br /&gt;
&lt;br /&gt;
There are also some fixed [[symbol encounter]]s that are only prevented from being Shiny in v1.0.1 onward, but could generate as Shiny in v1.0.0, specifically:&lt;br /&gt;
*The two Green Plumage Form {{p|Squawkabilly}} located on the roof of the player&#039;s house in [[Cabo Poco]]&lt;br /&gt;
*The {{p|Wingull}} and {{p|Fletchling}} that fly away when approached in Cabo Poco, [[Poco Path]] and [[South Province (Area One)]]&lt;br /&gt;
*{{p|Tarountula}} in South Province (Area One)&lt;br /&gt;
*{{p|Wattrel}} in [[West Province (Area Two)]] and [[East Province (Area Two)]]&lt;br /&gt;
*{{p|Wingull}} in [[North Province (Area Three)]].&lt;br /&gt;
&lt;br /&gt;
Wild Tera Pokémon have the standard 1/4096 chance to appear as Shiny.&amp;lt;ref&amp;gt;https://web.archive.org/web/20221211190854/https://twitter.com/Sibuna_Switch/status/1601990024920444928&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to the [[RNG]] being limited to 32-bit seeds for [[Tera Raid Battle]]s (1,046,775 possible Shiny seeds out of 4,294,967,295 possible seeds), the chance of a Shiny Pokémon appearing in a Tera Raid is 1/4103.05 rather than the typical 1/4096. A Shiny Pokémon will appear Shiny during the fight, but there is no visual or audio cue such as sparkles.&lt;br /&gt;
&lt;br /&gt;
The fixed [[symbol encounter]]s listed above (also known as [[wanderer]]s), wild Tera Pokémon, and Pokémon generated in [[Tera Raid Battle]]s are all unaffected by the [[Shiny Charm]] and Sparkling Power from [[sandwich]]es, and {{pkmn|Egg}}s only benefit from the Shiny Charm, but not from Sparkling Power.&lt;br /&gt;
* All wild Pokémon that appear in the [[Area Zero Underdepths]] are considered fixed symbol/wanderer encounters internally, and are subject to the restrictions above.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1753874296772935729&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[The Teal Mask]], after completing [[Ogre Oustin&#039;]] on Hard difficulty for the first time, the receptionist rewards the player with a Shiny {{p|Munchlax}}. This Munchlax has a [[Mark|Crafty Mark]] and is the maximum possible [[Size and weight variation#Generation IX|Scale]].&lt;br /&gt;
&lt;br /&gt;
In [[The Indigo Disk]], [[Cyrano]] will trade a Shiny {{p|Blitzle}} to the player after he is invited to the League Club Room as a special coach.&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Z-A}}, most static encounters, {{pkmn2|Gift}} Pokémon (except fossil Pokémon), and NPC [[in-game trade]]s are coded never to appear as Shiny. However, in the [[Mission (Legends: Z-A)#Side missions|Side Mission]] &#039;&#039;A Shiny Mareep?&#039;&#039;, the player will encounter a guaranteed Shiny {{p|Mareep}}. Additionally, {{tc|Champion}} Soignée of the [[Furfrou League]] battles the player with a full team of [[Furfrou]], including a Shiny Furfrou as her last Pokémon.&lt;br /&gt;
&lt;br /&gt;
In [[Mega Dimension]], after defeating {{p|Rayquaza}}, [[Philippe]] can do a scan after each 25,000 points obtained in [[Hyperspace Lumiose]] to reveal a special Hyperspace Lumiose dimension, within can be {{p|Latias}}, {{p|Latios}}, {{p|Cobalion}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Keldeo}}, or {{p|Meloetta}}. Keldeo and Meloetta are coded never to appear as Shiny, though the other five still can be.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
In Pokémon Scarlet and Violet, both [[Mass Outbreak]]s and the &amp;quot;&#039;&#039;&#039;Sparkling Power&#039;&#039;&#039;&amp;quot; bonus from certain [[sandwich]]es have an effect on the chances for a Pokémon to appear as Shiny in the wild.&lt;br /&gt;
&lt;br /&gt;
Outbreaks can be cleared via {{pkmn2|caught|catching}}, {{pkmn|battle|battling}}, or using the {{DL|Let&#039;s Go!|Auto Battle}} feature to forcibly despawn Pokémon, and this progress is retained even if the game is saved and exited, or if the player leaves the area. However, Pokémon that despawn if the player leaves the area, enters a town, or enters a [[Picnic]] will not deplete a mass outbreak, allowing for the player to progress to 60 cleared Pokémon, then continue respawning the mass outbreak encounters indefinitely.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1593273003957055488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During multiplayer sessions via the [[Union Circle]], progress in an outbreak is shared by all players, and the outbreaks that appear will match the host player&#039;s single-player session. Any progress in a given outbreak is retained between single-player and multiplayer.&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
! {{color|FFF|Base Shiny Rate}}&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Variables&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Rolls&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Base Shiny Rates&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 1&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 2&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 3&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 3&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 3&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 6&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
! {{Bag2|Shiny Charm}}&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Variables&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Rolls&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Base Shiny Rate &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 1 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 2 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/585.57&lt;br /&gt;
| 7&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lv. 3 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lv. 3 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/585.57&lt;br /&gt;
| 7&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lv. 3 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/512.44&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 8&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
======Poké Portal News events======&lt;br /&gt;
;Tera Raid Battles&lt;br /&gt;
Pokémon Scarlet and Violet has had multiple [[Poké Portal News]] [[Tera Raid Battle]] events that featured a Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:auto; background:#{{blue color dark}}; border:3px solid #{{moon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Start date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | End date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Focus Shiny Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | September 1, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | September 14, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1004 s|Chi-Yu}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Chi-Yu was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Chi-Yu|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 18, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 31, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1003 s|Ting-Lu}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Ting-Lu was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Ting-Lu|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 4, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 17, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1002 s|Chien-Pao}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Chien-Pao was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Chien-Pao|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | July 23, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 3, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1001 s|Wo-Chien}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Wo-Chien was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Wo-Chien|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | December 19, 2024&lt;br /&gt;
| style=&amp;quot;background:#fff; | January 5, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|0384 s|Rayquaza}}&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Released in commermoration of {{g|Scarlet and Violet}}&#039;s second anniversary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Mass Outbreaks&lt;br /&gt;
Pokémon Scarlet and Violet has had several Poké Portal News events that boosted the Shiny rates of certain species of Pokémon in [[Mass outbreak]]s. During these events, the Pokémon that appeared had a flat 0.5% bonus chance of being Shiny.&lt;br /&gt;
&lt;br /&gt;
The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:auto; background:#{{blue color dark}}; border:3px solid #{{moon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Start date&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}&amp;quot; | End date&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{blue color light}}&amp;quot; | Boosted Shiny Pokémon&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{paldea color}}&amp;quot; | {{color2|000|Paldea}}&lt;br /&gt;
! style=&amp;quot;background:#{{kitakami color}}&amp;quot; | {{color2|000|Kitakami}}&lt;br /&gt;
! style=&amp;quot;background:#{{blueberry color}}&amp;quot; | {{color2|fff|Terarium}}&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 1, 2025&lt;br /&gt;
| September 14, 2025&lt;br /&gt;
! {{MSP/HOME|0935 s|Charcadet}}&lt;br /&gt;
! {{MSP/HOME|0037 s|Vulpix}}&lt;br /&gt;
! {{MSP/HOME|0322 s|Numel}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 18, 2025&lt;br /&gt;
| August 31, 2025&lt;br /&gt;
! {{MSP/HOME|0194P s|Wooper}}&lt;br /&gt;
! {{MSP/HOME|0749 s|Mudbray}}&lt;br /&gt;
! {{MSP/HOME|0529 s|Drilbur}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 4, 2025&lt;br /&gt;
| August 17, 2025&lt;br /&gt;
! {{MSP/HOME|0996 s|Frigibax}}&lt;br /&gt;
! {{MSP/HOME|0361 s|Snorunt}}&lt;br /&gt;
! {{MSP/HOME|0613 s|Cubchoo}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 23, 2025&lt;br /&gt;
| August 3, 2025&lt;br /&gt;
! {{MSP/HOME|0951 s|Capsakid}}&lt;br /&gt;
! {{MSP/HOME|0548 s|Petilil}}&lt;br /&gt;
! {{MSP/HOME|0043 s|Oddish}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 4, 2025&lt;br /&gt;
| July 6, 2025&lt;br /&gt;
! {{MSP/HOME|0702 s|Dedenne}}{{MSP/HOME|0921 s|Pawmi}}&lt;br /&gt;
! {{MSP/HOME|0417 s|Pachirisu}}{{MSP/HOME|0877 s|Morpeko}}&lt;br /&gt;
! {{MSP/HOME|0311 s|Plusle}}{{MSP/HOME|0312 s|Minun}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 5, 2025&lt;br /&gt;
| June 15, 2025&lt;br /&gt;
! colspan=3 | {{MSP/HOME|0233 s|Porygon2}}&lt;br /&gt;
| Released to celebrate the release of the [[Nintendo Switch 2]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 2, 2025&lt;br /&gt;
| June 4, 2025&lt;br /&gt;
! colspan=3 | {{MSP/HOME|0137 s|Porygon}}&lt;br /&gt;
| Released to celebrate the release of the [[Nintendo Switch 2]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 30, 2025&lt;br /&gt;
| June 1, 2025&lt;br /&gt;
! {{MSP/HOME|0917 s|Tarountula}}&lt;br /&gt;
! {{MSP/HOME|0167 s|Spinarak}}&lt;br /&gt;
! {{MSP/HOME|0048 s|Venonat}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 30, 2025&lt;br /&gt;
| May 8, 2025&lt;br /&gt;
! {{MSP/HOME|0960 s|Wiglett}}&lt;br /&gt;
! {{MSP/HOME|0058 s|Growlithe}}&lt;br /&gt;
! {{MSP/HOME|0333 s|Swablu}}&lt;br /&gt;
| Released to celebrate {{wp|Golden Week (Japan)|Golden Week}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 28, 2025&lt;br /&gt;
| March 20, 2025&lt;br /&gt;
! {{MSP/HOME|0928 s|Smoliv}}{{MSP/HOME|0935 s|Charcadet}}{{MSP/HOME|0963 s|Finizen}}&lt;br /&gt;
! {{MSP/HOME|0060 s|Poliwag}}{{MSP/HOME|0540 s|Sewaddle}}{{MSP/HOME|0840 s|Applin}}&lt;br /&gt;
! {{MSP/HOME|0123 s|Scyther}}{{MSP/HOME|0131 s|Lapras}}{{MSP/HOME|0137 s|Porygon}}&lt;br /&gt;
| Released to celebrate [[Pokémon Day]]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 7, 2025&lt;br /&gt;
| February 9, 2025&lt;br /&gt;
! {{MSP/HOME|0661 s|Fletchling}}&lt;br /&gt;
! {{MSP/HOME|0396 s|Starly}}&lt;br /&gt;
! {{MSP/HOME|0731 s|Pikipek}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 17, 2025&lt;br /&gt;
| January 19, 2025&lt;br /&gt;
! {{MSP/HOME|0973 s|Flamigo}}&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 10, 2025&lt;br /&gt;
| January 12, 2025&lt;br /&gt;
! {{MSP/HOME|0843 s|Silicobra}}&lt;br /&gt;
! {{MSP/HOME|0023 s|Ekans}}&lt;br /&gt;
! {{MSP/HOME|0336 s|Seviper}}&lt;br /&gt;
| Released to celebrate the {{wp|Chinese New Year|Year of the Snake}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 19, 2024&lt;br /&gt;
| January 5, 2025&lt;br /&gt;
! {{MSP/HOME|0974 s|Cetoddle}}&lt;br /&gt;
! {{MSP/HOME|0703 s|Carbink}}&lt;br /&gt;
! {{MSP/HOME|0611 s|Fraxure}}&lt;br /&gt;
| Released alongside the 5 Star Raid for Shiny {{p|Rayquaza}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 23, 2024&lt;br /&gt;
| September 1, 2024&lt;br /&gt;
! {{MSP/HOME|0246 s|Larvitar}}{{MSP/HOME|0371 s|Bagon}}&lt;br /&gt;
! {{MSP/HOME|0704 s|Goomy}}{{MSP/HOME|0705H s|Sliggoo}}&lt;br /&gt;
! {{MSP/HOME|0374 s|Beldum}}&lt;br /&gt;
| Released alongside the 7 Star Raid for {{p|Dragonite}}. These mass outbreaks also have an increased chance of having the Charismatic [[Mark]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 9, 2024&lt;br /&gt;
| August 22, 2024&lt;br /&gt;
! {{MSP/HOME|0940 s|Wattrel}}&lt;br /&gt;
! {{MSP/HOME|0447 s|Riolu}}&lt;br /&gt;
! {{MSP/HOME|0764 s|Comfey}}&lt;br /&gt;
| Released to celebrate the [[2024 Pokémon World Championships]]. These mass outbreaks also have an increased chance of having the Pumped-Up [[Mark]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 26, 2024&lt;br /&gt;
| August 8, 2024&lt;br /&gt;
! {{MSP/HOME|0978 s|Tatsugiri}}&lt;br /&gt;
! {{MSP/HOME|0978D s|Tatsugiri}}&lt;br /&gt;
! {{MSP/HOME|0978S s|Tatsugiri}}&lt;br /&gt;
| Released alongside the 7 Star Raid for {{p|Dondozo}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 11, 2024&lt;br /&gt;
| July 25, 2024&lt;br /&gt;
! {{MSP/HOME|0172 s|Pichu}}&lt;br /&gt;
! {{MSP/HOME|0025 s|Pikachu}}{{MSP/HOME|0778 s|Mimikyu}}&lt;br /&gt;
! {{MSP/HOME|0026 s|Raichu}}{{MSP/HOME|0026A s|Raichu}}&lt;br /&gt;
| Released to celebrate the season.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 26, 2024&lt;br /&gt;
| May 6, 2024&lt;br /&gt;
! {{MSP/HOME|0129 s|Magikarp}}{{MSP/HOME|0965 s|Varoom}}&lt;br /&gt;
! {{MSP/HOME|0403 s|Shinx}}&lt;br /&gt;
! {{MSP/HOME|0953 s|Rellor}}&lt;br /&gt;
| Released to celebrate {{wp|Golden Week (Japan)|Golden Week}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 23, 2024&lt;br /&gt;
| February 27, 2024&lt;br /&gt;
! {{MSP/HOME|0100 s|Voltorb}}{{MSP/HOME|0100H s|Voltorb}}{{MSP/HOME|0590 s|Foongus}}&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
| Released to celebrate [[Pokémon Day]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 22, 2023&lt;br /&gt;
| December 24, 2023&lt;br /&gt;
! colspan=3 | {{MSP/HOME|0225 s|Delibird}}&lt;br /&gt;
| Released for the {{wp|Holiday season}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | December 8, 2023&lt;br /&gt;
| December 21, 2023&lt;br /&gt;
! {{MSP/HOME|0669 s|Flabébé}}&lt;br /&gt;
! {{MSP/HOME|0607 s|Litwick}}&lt;br /&gt;
! {{MSP/HOME|0868 s|Milcery}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Released to celebrate the release of [[The Indigo Disk]].&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|genII=Shiny Sandshrew II&lt;br /&gt;
|genIII=Shiny Sandshrew III&lt;br /&gt;
|genIV=Shiny Sandshrew IV&lt;br /&gt;
|genV=Shiny Sandile V&lt;br /&gt;
|genVI=Shiny Pawniard VI&lt;br /&gt;
|SMUSUM=Shiny Sneasel VII&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|LGPE=Shiny Meltan PE&lt;br /&gt;
|SwSh=Shiny Star Wooloo SWSH&lt;br /&gt;
|SwSh2=Shiny Square Wooloo SWSH&lt;br /&gt;
|BDSP=Shiny Drifloon BDSP&lt;br /&gt;
|LA=Shiny Hisuian Zoura LA&lt;br /&gt;
|SV=Shiny Revavroom SV&lt;br /&gt;
|ZA=Shiny Ampharos ZA&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|Stad2=Shiny Sandshrew Stad 2&lt;br /&gt;
|Colo=Shiny Sandshrew Colo&lt;br /&gt;
|XD=Shiny Sandshrew XD&lt;br /&gt;
|PBR=Shiny Sandshrew PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Unobtainable Shiny Pokémon===&lt;br /&gt;
{{main|List of unobtainable Shiny Pokémon}}&lt;br /&gt;
[[File:HOME0494 s.png|thumb|150px|Shiny {{p|Victini}} is an example of an unobtainable Shiny Pokémon.]]&lt;br /&gt;
In all [[generation]]s since Shiny Pokémon debuted, there are a few species that cannot be legitimately obtained as Shiny. These Pokémon are commonly referred to by fans as {{DL|Appendix:Fan terminology|Shiny-locked}}.&lt;br /&gt;
&lt;br /&gt;
This can happen if the Pokémon is coded not to appear as Shiny in the wild or via in-game {{pkmn2|gift}}s or [[in-game trade|trades]] and if the Pokémon cannot be [[Breeding|bred]] or has never been distributed as Shiny via [[event]]s.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Non-playable character&#039;s Shiny Pokémon===&lt;br /&gt;
[[File:ShinyIntroMinccino.png|thumb|A Shiny {{p|Minccino}} in the introduction screen]]&lt;br /&gt;
It is possible for all of the following NPC Pokémon to be Shiny:&lt;br /&gt;
* The {{p|Rattata}} that the [[dude]] catches in the tutorial in {{game2|Gold|Silver|Crystal}}.&lt;br /&gt;
* The {{p|Poochyena}}{{sup/3|RuSa}}/{{p|Zigzagoon}}{{sup/3|Em}} that attacks [[Professor Birch]] in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
* The {{p|Zigzagoon}} that [[Wally]] uses in the catching tutorial in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
* The {{p|Ralts}} that Wally catches in {{game2|Ruby|Sapphire|Emerald}}. In subsequent battles his Pokémon will never be Shiny.&lt;br /&gt;
* The {{p|Weedle}} that the {{ka|old man}} catches in the tutorial in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* The {{p|Rattata}}, {{p|Poliwag}} and {{p|Butterfree}} that [[Primo]] uses during the [[Teachy TV]] tutorials in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* The {{p|Pidgey}}, {{p|Oddish}} and {{p|Jigglypuff}} that [[Primo]] battles against during the Teachy TV tutorials in {{game|FireRed and LeafGreen|s}} (Jigglypuff is used in the catching tutorial). They don&#039;t sparkle when encountered.&lt;br /&gt;
* The [[Marowak (ghost)|Marowak ghost]] fought in [[Pokémon Tower]] of {{game|FireRed and LeafGreen|s}}, revealed by having the [[Silph Scope]]. The ghost {{p|Marowak}} doesn&#039;t sparkle when revealed and the ghost sprite doesn’t show Shininess.&lt;br /&gt;
* [[Rental Pokémon]] found in the {{gdis|Battle Factory|III}} in {{game|Emerald}}.&lt;br /&gt;
* {{gdis|Battle Frontier|III}} Pokémon used by the CPU in {{game|Emerald}}.&lt;br /&gt;
* [[Wild Pokémon]] that appear in the [[Battle Pike]] and [[Battle Pyramid]] in {{game|Emerald}}.&lt;br /&gt;
* [[Shadow Pokémon]] encountered a second time in {{g|Colosseum}}. Notably, shadow {{p|Hitmontop}} can appear as shiny the first time that it can be snagged. When caught, in these instances Shadow Pokémon won&#039;t be granted to be shiny.&lt;br /&gt;
* The {{p|Salamence}} that the player uses in the simulation at the start of {{g|XD: Gale of Darkness}}.&lt;br /&gt;
* The Pokémon that the player uses in [[Battle CD]]s in {{g|XD: Gale of Darkness}}.&lt;br /&gt;
* The {{p|Starly}} that attacks the player in {{game|Diamond and Pearl|s}}, as well as in {{game|Brilliant Diamond and Shining Pearl|s}}.&lt;br /&gt;
* The {{p|Bidoof}} that {{ga|Lucas}} or {{ga|Dawn}} catches in the tutorial in {{game|Brilliant Diamond and Shining Pearl|s}}.&lt;br /&gt;
* {{gdis|Battle Frontier|IV}} Pokémon used by the CPU in {{game2|HeartGold|SoulSilver|Platinum}}.&lt;br /&gt;
* [[Rental Pass]] Pokémon and Pokémon used by Trainers in {{g|Battle Revolution}}.&lt;br /&gt;
* [[Professor Juniper]]&#039;s {{p|Minccino}}{{sup/5|BW}}/{{p|Cinccino}}{{sup/5|B2W2}} that appears in the &amp;quot;world of Pokémon&amp;quot; intro in {{game|Black and White|s}} and {{B2W2}}.&lt;br /&gt;
* The {{p|Minccino}} that Professor Juniper uses in the catching tutorial in {{game|Black and White|s}}, and the {{p|Patrat}} that she catches in the same tutorial.&lt;br /&gt;
* The {{p|Whimsicott}}{{sup/5|B}}/{{p|Lilligant}}{{sup/5|W}} used by {{tc|Lass}} [[Nacrene City|Dye]] in her battle in {{game|Black and White|s}}, if the player [[trade]]d her a Shiny {{p|Cottonee}}{{sup/5|B}}/{{p|Petilil}}{{sup/5|W}}.&lt;br /&gt;
* The  {{p|Lillipup}} that [[Bianca]] uses in the catching tutorial in {{B2W2}}, and the {{p|Purrloin}} she catches in the same tutorial.&lt;br /&gt;
* The {{p|Excadrill}} used by {{tc|Lass}} [[Accumula Town|Diana]] in her first battle in {{B2W2}}, and the {{p|Hippowdon}} used in her second battle, if the player [[trade]]d her a Shiny Excadrill or Hippowdon.&lt;br /&gt;
* The {{p|Fletchling}} that the rival, {{ga|Calem}} or {{ga|Serena}}, uses in the catching tutorial and the {{p|Bunnelby}} they catch in the same tutorial in {{g|X and Y}}.&lt;br /&gt;
* The Pokémon in Pokédex entries shown by [[Watt Trader]]s across [[Isle of Armor]] in {{g|Sword and Shield}} to add species as seen.&lt;br /&gt;
* [[Arven]]&#039;s Pokémon that he uses in the battles against the [[Titan Pokémon]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
Below is a gallery of all artwork related to Shiny Pokémon in the [[core series]], with exception of artwork associated with the [[Pokémon Global Link]]. Many of the artwork featured were used to promote certain events.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Gallery Collection - Chance Encounter with a Shiny Pokémon.jpg|Shiny {{p|Charizard}}&lt;br /&gt;
0094Gengar-Mega-Shiny.png|Shiny [[Mega Evolution|Mega]] {{p|Gengar}}&lt;br /&gt;
Pokémon Day 2022 Johto Artwork.png|Artwork of {{ga|Ethan}} encountering the [[Red Gyarados|Red]] {{p|Gyarados}} for [[Pokémon Day]] 2022&lt;br /&gt;
0172Pichu-Shiny.png|{{p|Pikachu}}-colored {{p|Pichu}}&lt;br /&gt;
0172Pichu-Shiny 2.png|Pikachu-colored Pichu&lt;br /&gt;
Pichupichushrine.png|Pikachu-colored Pichu and [[Spiky-eared Pichu]]&lt;br /&gt;
Double Pichu art.png|Pikachu-colored Pichu and Spiky-Eared Pichu&lt;br /&gt;
Shiny Legendary Beasts.png|Shiny [[legendary beasts]] ({{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}})&lt;br /&gt;
Zoroark legendary beasts.png|Shiny legendary beasts and {{p|Zoroark}}&lt;br /&gt;
0251Celebi-Shiny.png|Shiny {{p|Celebi}}&lt;br /&gt;
0374Beldum-Shiny.png|[[Steven]]&#039;s Shiny {{p|Beldum}}&lt;br /&gt;
0376Metagross-Shiny.png|Steven&#039;s Shiny [[Steven&#039;s Metagross|Metagross]]&lt;br /&gt;
0376Metagross-Mega-Shiny.png|Shiny Mega {{p|Metagross}}&lt;br /&gt;
0384Rayquaza-Shiny.png|Black {{p|Rayquaza}}&lt;br /&gt;
SV Shiny Lucario Event.png|A Shiny {{p|Lucario}} with {{ga|Florian}} (by [[Raita Kazama]]&amp;lt;ref name=SVLucario&amp;gt;[https://web.archive.org/web/20231211081957/https://twitter.com/kazamaraita/status/1734094266635550755 Kazama confirming he drew the SV Shiny Lucario Event art.]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
Shiny Pokémon of myth.png|Shiny [[Pokémon of myth]] ({{p|Palkia}}, {{p|Dialga}}, and {{p|Giratina}})&lt;br /&gt;
0483Dialga-Shiny.png|Shiny Dialga&lt;br /&gt;
0484Palkia-Shiny.png|Shiny Palkia&lt;br /&gt;
0487Giratina-Shiny.png|Shiny Giratina ({{form|Giratina|Altered Forme}})&lt;br /&gt;
649Genesect BW anime 5.png|[[Genesect Army|Red Genesect]]&lt;br /&gt;
Legendary Pokémon Celebration Shiny Zygarde 2.png|Shiny {{p|Zygarde}} ({{form|Zygarde|50% Forme}})&lt;br /&gt;
0773Silvally-Shiny.png|Shiny {{p|Silvally}}&lt;br /&gt;
0785Tapu Koko-Shiny.png|Shiny {{p|Tapu Koko}} (by [[kawayoo]]&amp;lt;ref name=ShinyTapuKokoArt&amp;gt;[https://archive.is/CoPfJ kawayoo confirming he drew the Shiny Tapu Koko event art.]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
0803Poipole-Shiny.png|Shiny {{p|Poipole}} (by [[Hitoshi Ariga]]&amp;lt;ref name=ShinyPoipoleNaganadel&amp;gt;[https://twitter.com/ariga_megamix/status/968050525705916416 Tweet about the Shiny Poipole and Shiny Naganadel event art] (posted on February 26, 2018)&amp;lt;/ref&amp;gt;)&lt;br /&gt;
0804Naganadel-Shiny.png|Shiny {{p|Naganadel}}&lt;br /&gt;
Shiny Zacian Zamazenta JP.jpg|Shiny [[legendary heroes]] ({{p|Zacian}} and {{p|Zamazenta}}, by [[Hitoshi Ariga]]&amp;lt;ref name=ShinyZacianZamaenta&amp;gt;[https://web.archive.org/web/20211022024640/https://twitter.com/ariga_megamix/status/1451379419927355395 Tweet about the Shiny Zacian and Shiny Zamazenta event art] (posted on October 21, 2021)&amp;lt;/ref&amp;gt;)&lt;br /&gt;
0888Zacian-Shiny.png|Shiny Zacian&lt;br /&gt;
0889Zamazenta-Shiny.png|Shiny Zamazenta&lt;br /&gt;
0890Eternatus-Shiny.jpg|Shiny {{p|Eternatus}}&lt;br /&gt;
1007Koraidon-Shiny.jpg|Shiny {{p|Koraidon}}&lt;br /&gt;
1008Miraidon-Shiny.jpg|Shiny {{p|Miraidon}}&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
===Pokémon Stadium series===&lt;br /&gt;
[[Pokémon Stadium]], [[Pokémon Stadium 2]], as well as the Japanese {{jpn|Pokémon Stadium}}, feature a [[Nickname#Pokémon Stadium series|nickname mechanic]] by which a non-Shiny Pokémon&#039;s {{wp|hue}} can be rotated a certain amount which causes changes in its coloration. The colors a nicknamed Pokémon has are determined by the Pokémon&#039;s nickname and the [[Original Trainer]]&#039;s [[Trainer ID number]] and name. Conversely, a Shiny Pokémon&#039;s color palette changes can be more complex, they often also include a change to the {{wp|Colorfulness#Saturation|saturation}} and {{wp|lightness}}. Hue rotations for Shiny Pokémon can also be made outside of the range used for nickname color shifts. {{p|Weedle}}, {{p|Kakuna}}, {{p|Geodude}}, and {{p|Graveler}} all have Shiny appearances which can be mimicked by specific value combinations although they will be missing the characteristic sparkle effect. Shiny {{p|Clefairy}}, {{p|Clefable}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Gyarados}}, {{p|Noctowl}}, {{p|Cleffa}}, and {{p|Igglybuff}} use special textures instead of shifting the colors of their default appearance. {{p|Smeargle}} also demonstrate a non-standard alternate coloration in Stadium 2, their back and tail markings can be red, green or blue depending on their [[Individual Values#Smeargle&#039;s patterns&#039; colors|DVs]].&amp;lt;ref&amp;gt;https://docs.google.com/document/d/1u4PDIfP9VerQSQibzHPzQh5oRNBUhmEi10F4kZ2uuho/edit?usp=sharing&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Stadium 2, nicknamed Shiny Pokémon do not vary in color. This also applies to Eggs containing Shiny Pokémon as the game internally considers &amp;quot;EGG&amp;quot; to be a nickname. It is therefore possible to determine if a Pokémon is Shiny before it hatches since a Shiny Egg will always retain its default color.&amp;lt;ref&amp;gt;https://bluemoonfalls.com/pages/tools/egg-previewer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the Ekans Hoop Hurl game in the {{g|Stadium series mini-games|Kids Club}}, there are golden Diglett that are worth extra points. In Pokémon Stadium 2 mini-games, when a compatible [[Pokémon Storage System|box]] or [[party]] Pokémon is not available from a [[Transfer Pak]] or it is disconnected, there are {{DL|Pokémon Stadium series mini-games|List of mini-games 2|color variations that it defaults to}}.&lt;br /&gt;
&lt;br /&gt;
In Stadium 2, there is an option while viewing the list to exclude any non-Shiny Pokémon from the listing (i.e. &#039;&#039;Group Color {{ScPkmn}}&#039;&#039;/&#039;&#039;Cancel Color {{ScPkmn}}&#039;&#039;). This will show Shininess, even if the player is currently viewing a [[Generation I]] cartridge in the Lab.&lt;br /&gt;
&lt;br /&gt;
It is possible for [[Challenge Cup]] Pokémon to be Shiny.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Stadium 2, the color of a Shiny Pokémon can differ drastically from what it is in the Generation II core series games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum===&lt;br /&gt;
{{main|List of battle glitches in Generation III#Shiny Shadow Pokémon bug|List of battle glitches in Generation III → Shiny Shadow Pokémon bug}}&lt;br /&gt;
In {{g|Colosseum}}, non-Shadow Pokémon obtained in the game—such as the player&#039;s initial {{p|Espeon}} or {{p|Umbreon}} and [[Duking]]&#039;s {{p|Plusle}}—are prevented from being Shiny.&lt;br /&gt;
&lt;br /&gt;
There is roughly a 1/8192 chance of a Shadow Pokémon being Shiny.&amp;lt;!--technically it&#039;s slightly higher (unless the player&#039;s Trainer ID/Secret ID match the NPC&#039;s), because PIDs that could be Shiny for that Trainer are re-rolled--&amp;gt; When a [[Shadow Pokémon]] is first encountered, it is assigned a random [[personality value]], but the game ensures that the personality value does not cause it to be Shiny for its NPC Trainer (using that Trainer&#039;s Trainer ID and Secret ID). When the player catches the Shadow Pokémon, because it retains that same personality value but now has a different Trainer ID and Secret ID, it is possible for the Shadow Pokémon to be Shiny for the player. In subsequent encounters, the Shadow Pokémon retains the same personality value it had in the first encounter (meaning that whether it is Shiny for the player or not cannot change); however, because its NPC Trainer&#039;s Trainer ID and Secret ID can differ, it can be Shiny for its NPC Trainer in these subsequent encounters.&lt;br /&gt;
&lt;br /&gt;
[[Purification]] has no effect on the Shiny status of a Pokémon: Shiny Pokémon remain Shiny, and non-Shiny Pokémon cannot become Shiny.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from what it is in the Generation III core series games.&lt;br /&gt;
{| style=&amp;quot;font-size:80%; margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color}}; color:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Spr 3r 214.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Spr 3r 214 s.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Non-Shiny Heracross in Generation III core series&lt;br /&gt;
| Shiny Heracross in Generation III core series&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Box Colo 214.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Box Colo 214 s.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Non-Shiny Heracross&#039;s box sprite in Colosseum&lt;br /&gt;
| Shiny Heracross&#039;s box sprite in Colosseum&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
===Pokémon XD===&lt;br /&gt;
In {{Pokémon XD}}, the game ensures that all Shadow Pokémon are not Shiny by recalculating the Pokémon&#039;s [[personality value]] if it would result in a Shiny Pokémon. However, non-Shadow Pokémon (such as the initial {{p|Eevee}}, [[in-game trade]]s, [[Mt. Battle]] [[Johto first partner Pokémon]], and [[Poké Spot]] Pokémon) can be Shiny.&lt;br /&gt;
&lt;br /&gt;
Like in Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the core series games. Shiny Pokémon have a different profile icon next to their health bar than their normally-colored counterparts.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;font-size:80%; margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color}}; color:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Spr 3r 136.png]][[File:Spr 3f 136.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Spr 3r 136 s.png]][[File:Spr 3f 136 s.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Non-Shiny Flareon in Generation III core series&lt;br /&gt;
| Shiny Flareon in Generation III core series&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Box XD 136.png]][[File:Menu XD 136.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{gold color dark}}; background:#{{gold color light}}; width:80px; overflow:hidden;&amp;quot; |[[File:Box XD 136 s.png]][[File:Menu XD 136 s.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Non-Shiny Flareon in XD&lt;br /&gt;
| Shiny Flareon in XD&lt;br /&gt;
|}&lt;br /&gt;
===My Pokémon Ranch===&lt;br /&gt;
[[File:MPR Photography.png|thumb|200px|Shiny {{p|Zigzagoon}}, {{p|Pikachu}}, and {{p|Bibarel}} as seen in My Pokémon Ranch]]&lt;br /&gt;
In [[My Pokémon Ranch]], Pokémon&#039;s Shininess is visible. [[Hayley&#039;s trades|Pokémon traded by Hayley]] cannot be Shiny. (Including {{p|Mew}} and {{p|Phione}}, which despite having variable [[personality value]]s, they both use the {{DL|Pseudorandom number generation|Alternative pseudorandom number generator (ARNG)|antishiny ARNG}} generation method which prevents them from being Shiny, the same way as Type 1 [[Wonder Card]] Pokémon and {{vg|Pokémon Ranger}}&#039;s {{p|Manaphy}} Egg.)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Revolution===&lt;br /&gt;
{{incomplete|section|needs=technical documentation. [https://twitter.com/TheAbsol/status/1635763531915116554 Research Thread] [https://twitter.com/Noa_Kyogre/status/1638960527488712705 Additional photos][https://twitter.com/Noa_Kyogre/status/1650521267441897473 Video of shiny lucario outfit]}}&lt;br /&gt;
{{bad image|section|2=better images}}&lt;br /&gt;
[[File:Pokémon Battle Revolution Shiny Groudon Costume.jpg|300px|thumb|The standard and Shiny versions of the Groudon Gear costume, as shown in the official guidebook]]&lt;br /&gt;
In {{g|Battle Revolution}}, Shiny Pokémon have face-sprites which show their Shininess. Random Pokémon in Colosseum can be Shiny, but have the same chance of being Shiny as wild Pokémon. Similarly to Colosseum, the Shiny Pokémon can be drastically different from their core series game counterparts.&lt;br /&gt;
&lt;br /&gt;
The costumes worn by the {{tc|Colosseum Leader}}s also have a 1/8192 chance to appear as Shiny, and if the Leader is encountered and defeated for the first time while wearing the Shiny variant of their outfit, it will grant the player the ability to wear that {{OBP|gear|Battle Revolution}} on their {{OBP|Battle Pass|Battle Revolution}}es.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
====Pokémon Mystery Dungeon: Explorers of Time, Darkness and Sky====&lt;br /&gt;
[[File:251Celebi Shiny PMD Explorers.png|thumb|200px|Shiny Celebi]]&lt;br /&gt;
In {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} and {{g|Mystery Dungeon: Explorers of Sky|Explorers of Sky}}, a Shiny {{mdc|Celebi|2}} is part of the story, although Shiny Pokémon are not obtainable normally in the game.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon WiiWare====&lt;br /&gt;
[[File:Shiny Roserade PMD BSL.png|thumb|200px|Shiny Roserade]]&lt;br /&gt;
:&#039;&#039;See also: {{DL|Pokémon Mystery Dungeon (WiiWare)|Shiny Pokémon|Pokémon Mystery Dungeon (WiiWare) → Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the [[Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon games]] for [[WiiWare]], Shiny Pokémon can be found in dungeons. Unlike the [[core series]], only 36 different species of Shiny Pokémon are obtainable. The chances of finding one in a dungeon is the same as finding one in the wild in the core series. Unlike Shiny Pokémon in the past however, the Shiny Pokémon found in these games have an added bonus: their {{DL|Stat|Belly}} stat starts at 200 as opposed to the 100 of normal Pokémon. A [[Red Gyarados]] can also be obtained at Level 30 via a {{DL|Pokémon Mystery Dungeon (WiiWare)|Pal Passwords|Pal Password}}, as a reference to the one found in the Johto-based games.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon: Gates to Infinity====&lt;br /&gt;
[[File:Shiny Ho-Oh PMD GTI.png|thumb|200px|Shiny Ho-Oh]]&lt;br /&gt;
In {{g|Mystery Dungeon: Gates to Infinity}}, {{p|Ho-Oh}} can be uniquely encountered as a Shiny Pokémon at [[Eternal Ruins]] through a [[Legend of the Mysterious Ruins]] job request. This is a challenge boss only, so the Pokémon cannot be recruited.&lt;br /&gt;
&lt;br /&gt;
This Shiny Ho-Oh has a slightly different moveset to the regular Ho-Oh that can be met (which is also an unrecruitable challenge boss). It also has a unique animation that plays before the battle begins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Super Mystery Dungeon====&lt;br /&gt;
[[File:Shiny Celebi PSMD.png|thumb|200px|Shiny Celebi]]&lt;br /&gt;
The Shiny {{mdc|Celebi|2}} from Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky makes an appearance. She is rescued as part of an expedition and subsequently [[Connection Orb|connects]] with the player. She has a unique animation that plays when entering a dungeon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon: Rescue Team DX====&lt;br /&gt;
[[File:Shiny Gyarados PMDDX.png|thumb|200px|Shiny Gyarados]]&lt;br /&gt;
:&#039;&#039;See also: {{DL|Pokémon Mystery Dungeon: Rescue Team DX|Strong foes and Shiny Pokémon|Pokémon Mystery Dungeon: Rescue Team DX → Strong foes and Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
27 [[Mystery Dungeon]]s, once completed for the first time, will have &amp;quot;Strong Foe&amp;quot; Pokémon that spawn. These Pokémon have a higher than normal chance of being Shiny compared to the core series games. Shiny Pokémon cannot be recruited unless the Player has the [[Friend Bow]] equipped and the Shiny Pokémon&#039;s respective Camp purchased. [[Recruitment]] is still not guaranteed if these criteria are met.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Shiny {{mdc|Celebi|2}} from past Pokémon Mystery Dungeon games also makes a cameo appearance, and can be recruited after clearing [[Purity Forest]] and visiting [[Mystery House]]s—rare rooms that spawn in post-game dungeons—with an {{DL|Mystery House|Invitations|invitation}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
=== Pokémon Ranger series ===&lt;br /&gt;
{{Missing image|section}}&lt;br /&gt;
In [[Pokémon Ranger: Guardian Signs]], by charging up the [[Capture Styler]] before drawing {{p|Ho-Oh}}&#039;s [[Ranger Sign]] to repeat its boss battle, the player can battle a more powerful Shiny Ho-Oh.&lt;br /&gt;
===Super Smash Bros. series===&lt;br /&gt;
In the [[Super Smash Bros.]] series, {{SSB|Pikachu}}, {{SSB|Jigglypuff}}, {{SSB|Mewtwo}}, {{SSB|Pichu}}, {{SSB|Squirtle}}, {{SSB|Ivysaur}}, {{SSB|Charizard}}, {{SSB|Lucario}}, {{SSB|Greninja}}, and {{SSB|Incineroar}} each have several different colorations exclusive to the series.&lt;br /&gt;
* One of {{p|Pikachu}}&#039;s alternate colorations is its Shiny coloration wearing {{ga|Red}}&#039;s hat.&lt;br /&gt;
* One of {{p|Jigglypuff}}&#039;s alternate colorations in [[Super Smash Bros. Brawl]] is its Shiny coloration wearing a straw hat&lt;br /&gt;
* {{p|Mewtwo}} has its Shiny coloration in [[Super Smash Bros. Melee]].&lt;br /&gt;
* {{p|Squirtle}} and {{p|Ivysaur}} both have their current Shiny colorations, but {{p|Charizard}} has its original Shiny coloration from {{game|Gold and Silver|s|Pokémon Gold/Silver}}/{{v2|Crystal}}.&lt;br /&gt;
* One of {{p|Incineroar}}&#039;s alternate colorations greatly resembles its Shiny coloration&lt;br /&gt;
&lt;br /&gt;
All other playable Pokémon in the series (Pichu, Lucario, Greninja) do not have their actual Shiny coloration as an alternate coloration.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble series===&lt;br /&gt;
====Pokémon Rumble====&lt;br /&gt;
[[File:Shiny Mothim PR.png|200px|thumb|Shiny Mothim]]&lt;br /&gt;
In {{g|Rumble}}, Shiny Pokémon may rarely appear, starting with a 1/8192 chance when playing solo and reaching a maximum of a 1/2048 chance with four players&amp;lt;ref&amp;gt;https://x.com/lincolnlm_/status/1754040777225961862&amp;lt;/ref&amp;gt;. They will always tip over when defeated. Shiny Pokémon are always given a special trait, a blue name in menus, and a star below their picture on the Collection screen. Some Shiny Pokémon can be obtained by the use of passwords.&lt;br /&gt;
&lt;br /&gt;
The Pokémon that appear during the credits can be Shiny, as well.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Rumble U====&lt;br /&gt;
[[File:Rumble U Red Genesect Figure.png|200px|thumb|Shiny Genesect]]&lt;br /&gt;
In {{g|Rumble U}}, Shiny Pokémon are only obtainable through the use of {{DL|Pokémon Rumble U|passwords}} or the [[Pokémon Rumble U NFC Figures#Shiny figures|Pokémon Rumble U NFC Figures]]. As a result, only the following Pokémon can be Shiny:&lt;br /&gt;
* {{p|Pikachu}} (figure)&lt;br /&gt;
* {{p|Magikarp}} (password)&lt;br /&gt;
* {{p|Gyarados}} (password)&lt;br /&gt;
* {{p|Eevee}} (figure)&lt;br /&gt;
* {{p|Garchomp}} (password)&lt;br /&gt;
* {{p|Snivy}} (password)&lt;br /&gt;
* {{p|Oshawott}} (password)&lt;br /&gt;
* {{p|Eelektross}} (password)&lt;br /&gt;
* {{p|Genesect}} (figure)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
[[File:Nobunaga and Rayquaza.png|thumb|200px|Art of Nobunaga with his Shiny Rayquaza]]&lt;br /&gt;
A Shiny {{p|Rayquaza}} is featured in {{g|Conquest}}, sharing a Perfect Link with [[Nobunaga]], and is his Pokémon of choice during the [[Dragnor#Second battle (Infinite Tower)|final battle]] of {{DL|List of Pokémon Conquest stories|The Legend of Ransei}} (the main scenario). To obtain it on the playable version of Nobunaga, the player must obtain all other {{DL|Kingdom event|Legendary Pokémon}} (excluding {{p|Reshiram}}) and have control of [[Dragnor]] during {{DL|List of Pokémon Conquest stories|Two Heroes of Ransei}} (the final scenario).&lt;br /&gt;
&lt;br /&gt;
In the core series games, {{DL|List of Wi-Fi Japanese event Pokémon distributions in Generation V|Nobunaga&#039;s Black Rayquaza}} was distributed over Wi-Fi for Japanese {{2v2|Black|White}} players to commemorate the release of Pokémon Conquest. The [[TCG]] also received a [[Rayquaza (BW-P Promo 144)|promo card featuring this Rayquaza]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
There are 15 Shiny Pokémon, including [[Mega Evolution|Mega Evolved]] Pokémon, in {{g|Shuffle}}. Shiny Pokémon are treated as alternate forms of the standard Pokémon, sharing its [[List of Pokémon by Pokémon Shuffle list number|Pokémon list number]] but not its {{OBP|Skill|Shuffle}}, experience, level, [[Mega Evolution (Shuffle)|Mega Effect]] (where applicable), and sometimes type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable roundtable&amp;quot; style=&amp;quot;margin: auto; text-align:center; border: 2px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Dex#&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | NDex&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Pokémon&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Type&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Max&amp;lt;br&amp;gt;[[File:Raise Max Level.png|20px|Raise Max Level|link=Pokémon Shuffle#Enhancements]] RML&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Initial&amp;lt;br&amp;gt;{{OBP|Skill|Shuffle}}&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}; | [[File:Skill Swapper.png|20px|link=]] Alternate&amp;lt;br&amp;gt;{{OBP|Skill|Shuffle|Skill(s)}}&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}; {{roundytr|5px}}&amp;quot; | [[File:Amelia icon.png|20px|link=]] [[Amelia]]&amp;lt;br&amp;gt;icons&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Lv 1&lt;br /&gt;
! style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Max&lt;br /&gt;
{{ShDex|006|006S|Charizard|Flying|60|5|apmax=105|Nosedive|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|108|701S|Hawlucha|Fighting|50|10|apmax=115|Hammering Streak|N/A|Shiny|amelia=1}}&lt;br /&gt;
{{ShDex|114|094S|Gengar|Ghost|70|5|apmax=110|Blindside|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|156|716S|Xerneas|Fairy|80|5|apmax=115|Hyper Drain|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|157|717S|Yveltal|Dark|80|5|apmax=115|Hyper Drain|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|158|150S|Mewtwo|Psychic|80|5|apmax=115|Mega Boost|N/A|Shiny|amelia=2}}&lt;br /&gt;
{{ShDex|162|384S|Rayquaza|Flying|80|5|apmax=115|Dragon Talon|N/A|Shiny|amelia=2}}&lt;br /&gt;
{{ShDex|210|248S|Tyranitar|Dark|80|5|apmax=115|Barrier Shot|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|226|649S|Genesect|Bug|80|5|apmax=115|Last-Ditch Effort|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|298|282S|Gardevoir|Fairy|70|5|apmax=110|Stabilize++|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|306|250S|Ho-Oh|Fire|80|5|apmax=115|Cross Attack+|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|307|719S|Diancie|Fairy|70|15|apmax=130|Block Shot|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|477|129S|Magikarp|Water|30|10|apmax=100|Cheer|{{DL|Skill (Shuffle)|Dragon Shriek}}|Shiny|amelia=0}}&lt;br /&gt;
{{ShDex|478|130S|Gyarados|Water|70|5|apmax=110|L-Boost|N/A|Shiny|amelia=2}}&lt;br /&gt;
{{ShDex|641|376S|Metagross|Steel|80|10|apmax=130|Hammering Streak|N/A|Shiny|amelia=3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{main|Shiny Pokémon (GO)}}&lt;br /&gt;
In {{g|GO}}, certain Pokémon species have a chance of being Shiny, with each species having its own Shiny rate. For most Pokémon, the Shiny rate is approximately 1 in 512. However, in certain [[List of events in Pokémon GO|in-game events]], the Shiny chance may be increased for certain Pokémon. For example, on [[Community Day]]s, the featured Pokémon will always have increased Shiny odds. Shiny Pokémon may be encountered through any method: randomly in the {{pkmn2|wild}}, from hatching {{pkmn|Egg}}s, by completing [[Field Research]] tasks, by winning {{OBP|Raid Battle|GO}}s, or as [[GO Battle League]] rewards. All Pokémon seen in the overworld appear non-Shiny, but when a player attempts to capture a Pokémon, it may appear as a Shiny Pokémon. Likewise, during a Raid Battle, the Raid Boss always appears non-Shiny during battle, but it may become Shiny during the bonus challenge. Shiny encounters are random for each player, meaning that if two players attempt to catch the same Pokémon, one player may encounter a Shiny Pokémon and the other may not.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Duel===&lt;br /&gt;
There are several figures that are Shiny Pokémon in [[Pokémon Duel]]. These figures are usually posed identically or near-identically to their regular Pokémon counterparts. A Shiny figure&#039;s Data Disk is always identical to the regular version&#039;s but a few have different Abilities. A Shiny figure cannot evolve or change form into a non-Shiny figure nor vice-versa. Additionally, a Shiny figure cannot be selected to be made into a {{DL|Tournament (Duel)|Golden and Silver Figures|Golden or Silver Figure}}. The following is a list of Shiny figures.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|10px}}; margin:auto; text-align:center; border: 3px solid #{{blue color light}}; background: #{{moon color}}; display: grid; grid-template-columns: repeat(auto-fill, minmax(70px, 1fr)); grid-gap:2px; padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|395|Shiny Rayquaza|EX|ShinyRayquaza}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|397|Shiny Metagross|EX|ShinyMetagross}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|399|Shiny Ho-Oh|EX|ShinyHo-Oh}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|400|Shiny Gyarados|Rare|ShinyGyarados}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|401|Shiny Magikarp|Common|ShinyMagikarp}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|507|Shiny Mega Gengar|UX|ShinyMegaGengar}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|509|Shiny Gengar|EX|ShinyGengar}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|512|Shiny Eevee|Rare|ShinyEevee}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|513|Shiny Vaporeon|Rare|ShinyVaporeon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|514|Shiny Jolteon|Rare|ShinyJolteon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|515|Shiny Flareon|Rare|ShinyFlareon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|516|Shiny Espeon|Rare|ShinyEspeon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|517|Shiny Umbreon|Rare|ShinyUmbreon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|518|Shiny Leafeon|Rare|ShinyLeafeon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|519|Shiny Glaceon|Rare|ShinyGlaceon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|520|Shiny Sylveon|Rare|ShinySylveon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|623|Shiny Tapu Koko|EX|ShinyTapuKoko}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|628|Shiny Mimikyu|Rare|ShinyMimikyu}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|629|Shiny Mewtwo|EX|ShinyMewtwo}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|630|Shiny Charizard|EX|ShinyCharizard}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|633|Shiny Genesect|EX|ShinyGenesect}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|638|Shiny Mega Rayquaza|UX|ShinyMegaRayquaza}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|639|Shiny Mega Charizard X|UX|ShinyMegaCharizardX}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|640|Shiny Mega Charizard Y|UX|ShinyMegaCharizardY}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|641|Shiny Mega Mewtwo X|UX|ShinyMegaMewtwoX}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|642|Shiny Mega Mewtwo Y|UX|ShinyMegaMewtwoY}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|643|Shiny Greninja|EX|ShinyGreninja}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Magikarp Jump===&lt;br /&gt;
[[File:Magikarp Jump Pattern 99.png|thumb|Gold Magikarp|100px]]&lt;br /&gt;
A Shiny {{p|Magikarp}}, referred to as a Gold Magikarp, is one of the possible Magikarp to fish in [[Pokémon: Magikarp Jump]]. Shiny {{p|Feebas}}, {{p|Luvdisc}} and {{p|Corsola}} may also appear in random encounter events during feeding. If the player breaks the [[Everstone]] that the Shiny {{p|Magikarp}} is holding and evolves it into a {{p|Gyarados}}, the {{p|Gyarados}} will also be Shiny.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Quest===&lt;br /&gt;
[[File:Shiny Tangela PQ.png|thumb|200px|Shiny Tangela]]&lt;br /&gt;
Shiny Pokémon are available in {{g|Quest}}, with their standard alternate color scheme. However, this only applies to the model of the Pokémon. The icon for the Pokémon will use the standard coloration. The &amp;quot;short detail block&amp;quot; for the Pokémon, seen in various menus when selecting the Pokémon (often, just above the [[Power Charm]]), includes a white star in the lower left corner.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokédex]], if the player has obtained a Shiny Pokémon of the species, then while viewing the details for that species the same white star will be present to the right of the species name, now enclosed in a yellow box. Tapping the Pokémon displayed will cause it to switch to the Shiny coloration. A second tap reverts the colors to normal These are not saved at any point, moving to a different Pokémon&#039;s information or closing the Pokédex resets the displayed color to normal.&lt;br /&gt;
&amp;lt;!--This isn&#039;t allowed to say Pokédex entry--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The only gameplay related benefit to having a Shiny Pokémon in Pokémon Quest is that obtaining one completes the &amp;quot;Shiny Pokémon&amp;quot; Challenge Quest, which rewards 20 PM Tickets.&lt;br /&gt;
&lt;br /&gt;
The exact chance of a Pokémon the player befriends being Shiny is unknown, but is estimated to be between 1/75 and 1/100. It is unknown if wild Pokémon in stages are able to be Shiny.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters EX===&lt;br /&gt;
In {{g|Masters EX}}, some of the {{mas|Egg Pokémon}} have a chance to be Shiny. Other characters would later form sync pairs with Shiny Pokémon. A Shiny {{p|Celebi}} also makes its appearance during the [[special event]]s {{DL|Special event|Double Trouble}} and {{DL|Special event|Blasting Off Again}}, while a Shiny {{p|Rayquaza}} can be battled during the special event {{DL|Special event|Shiny Rayquaza Appears}}.&lt;br /&gt;
&lt;br /&gt;
The following is a list of playable [[sync pair]]s with Shiny Pokémon.&lt;br /&gt;
{{PairDex/h|Masters}}&lt;br /&gt;
{{PairDex|081|Steven|trainerlink=Steven (Masters)#Rayquaza|trainerimg=Steven Anniversary 2021|sygna=Anniversary 2021|0384 s|Rayquaza|shiny=yes|mega=Key Stone|form=[[Mega Evolution|Mega Rayquaza]]|master=yes|Flying|Ice|Physical Strike|exrole=Field|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|144|Sonia|trainerlink=Sonia (Masters)#Tsareena|trainerimg=Sonia Special Costume|sygna=Special Costume|0763 s|Tsareena|gender=female|shiny=yes|Grass|Bug|Physical Strike|6|Costume Sync Pair Scout}}&lt;br /&gt;
{{PairDex|099|Morty|trainerlink=Morty (Masters)#Ho-Oh|trainerimg=Morty Sygna|sygna=[[Sygna suit|Sygna Suit]]|0250 s|Ho-Oh|shiny=yes|Fire|Electric|Support|exrole=Field|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|068|Hilda|trainerlink=Hilda (Masters)#Grapploct|trainerimg=Hilda Summer 2022|sygna=Summer 2022|0853 s|shiny=yes|Grapploct|gender=female|Fighting|Psychic|Support|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|092|Wally|trainerlink=Wally (Masters)#Gardevoir|trainerimg=Wally Sygna|sygna=[[Sygna suit|Sygna Suit]]|0282 s|Gardevoir|shiny=yes|mega=Gardevoirite|buddy=yes|form=[[Mega Evolution|Mega Gardevoir]]|gender=male|Fairy|Ghost|Tech|exrole=Sprint|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|071|Calem|trainerlink=Calem (Masters)#Greninja (Sync Move: Dark ↔ Water)|trainerimg=Calem Champion|sygna={{pkmn|Champion}}|0658 s|Greninja|shiny=yes|master=yes|buddy=yes|gender=male|Dark|Bug|Support|exrole=Tech|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|107|Lisia|trainerlink=Lisia (Masters)#Rapidash (Galarian Form)|trainerimg=Lisia New Years 2023|sygna=New Year&#039;s 2023|0078G s|shiny=yes|Rapidash|gender=male|form=[[Galarian form|Galarian Form]]|Fairy|Ghost|Physical Strike|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|120|Diantha|trainerlink=Diantha (Masters)#Diancie|trainerimg=Diantha Sygna|sygna=[[Sygna suit|Sygna Suit]]|0719 s|Diancie|shiny=yes|buddy=yes|form=[[Mega Evolution|Mega Diancie]]|mega=Diancite|Rock|Steel|Tech|exrole=Field|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|081|Steven|trainerlink=Steven (Masters)#Stoutland|trainerimg=Steven Special Costume|sygna=Special Costume|0508 s|Stoutland|gender=male|shiny=yes|buddy=yes|Normal|Fighting|Tech|6|Costume Sync Pair Scout}}&lt;br /&gt;
{{PairDex|168|Eusine|trainerlink=Eusine (Masters)#Suicune|trainerimg=Eusine|0245 s|Suicune|shiny=yes|buddy=yes|Water|Electric|Special Strike|exrole=Tech|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|109|Nate|trainerlink=Nate (Masters)#Haxorus|trainerimg=Nate Champion|sygna={{pkmn|Champion}}|0612 s|Haxorus|shiny=yes|gender=male|master=yes|buddy=yes|Dragon|Fairy|Physical Strike|exrole=Field|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|091|Silver|trainerlink=Silver (Masters)#Tyranitar|trainerimg=Silver Champion|sygna={{pkmn|Champion}}|0248 s|Tyranitar|form=[[Mega Evolution|Mega Tyranitar]]|mega=Tyranitarite|shiny=yes|master=yes|buddy=yes|gender=male|Rock|Fighting|Physical Strike|exrole=Sprint|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|103|Lillie|trainerlink=Lillie (Masters)#Primarina|trainerimg=Lillie Holiday 2024|sygna=Holiday 2024|0730 s|Primarina|shiny=yes|gender=female|buddy=yes|Fairy|Poison|Sprint|exrole=Support|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|204|Poppy|trainerlink=Poppy (Masters)#Steelix|trainerimg=Poppy New Year 2025|sygna=New Year&#039;s 2025|0208 f s|Steelix|mega=Steelixite|form=[[Mega Evolution|Mega Steelix]]|gender=female|shiny=yes|buddy=yes|Steel|Fire|Field|exrole=Support|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|113|May|trainerlink=May (Masters)#Kyogre|trainerimg=May Champion|sygna={{pkmn|Champion}}|0382 s|Kyogre|form=[[Primal Reversion|Primal Kyogre]]|mega=Blue Orb|shiny=yes|master=yes|buddy=yes|Water|Grass|Field|exrole=Special Strike|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|018|Brendan|trainerlink=Brendan (Masters)#Groudon|trainerimg=Brendan Champion|sygna={{pkmn|Champion}}|0383 s|Groudon|form=[[Primal Reversion|Primal Groudon]]|mega=Red Orb|shiny=yes|master=yes|buddy=yes|Ground|Water|Field|exrole=Physical Strike|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|229|Teddy|sygna={{tc|Hiker}}|trainerlink=Teddy (Masters)#Rellor|trainerimg=Hiker|0953 s|Rellor|gender=male|shiny=yes|Bug|Flying|Support|3|Special Event&amp;lt;br&amp;gt;&#039;&#039;Rolling in Gold&#039;&#039;}}&lt;br /&gt;
{{PairDex|122|Elio|trainerlink=Elio (Masters)#Necrozma (Dusk Mane)|trainerimg=Elio Champion|sygna={{pkmn|Champion}}|0800DM s|Necrozma|form={{Form|Necrozma|Dusk Mane}}|shiny=yes|master=yes|buddy=yes|Steel|Dark|Physical Strike|exrole=Sprint|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|121|Selene|trainerlink=Selene (Masters)#Necrozma (Dawn Wings)|trainerimg=Selene Champion|sygna={{pkmn|Champion}}|0800DW s|Necrozma|form={{Form|Necrozma|Dawn Wings}}|shiny=yes|master=yes|buddy=yes|Ghost|Dark|Sprint|exrole=Field|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|067|Hilbert|trainerlink=Hilbert (Masters)#Kyurem (White Kyurem)|trainerimg=Hilbert Champion|0646W s|sygna={{pkmn|Champion}}|shiny=yes|Kyurem|exmaster=yes|buddy=yes|form={{Form|Kyurem|White Kyurem}}|Ice|Steel|Field|exrole=Special Strike|6|EX Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|129|Lana|trainerlink=Lana (Masters)#Dondozo|trainerimg=Lana New Year 2026|sygna=New Year&#039;s 2026|0977 s|shiny=yes|Dondozo|gender=female|buddy=yes|tera=Dragon|Dragon|Ice|Support|exrole=Field|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|201|Rika|trainerlink=Rika (Masters)#Quagsire|trainerimg=Rika Palentines 2026|sygna=Palentine&#039;s 2026|0195 f s|shiny=yes|Quagsire|gender=female|buddy=yes|Ground|Grass|Special Strike|exrole=Field|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|166|Adaman|trainerlink=Adaman (Masters)#Sylveon|trainerimg=Adaman Palentines 2026|sygna=Palentine&#039;s 2026|0700 s|shiny=yes|Sylveon|gender=male|buddy=yes|Fairy|Steel|Physical Strike|exrole=Field|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Café ReMix===&lt;br /&gt;
In {{g|Café ReMix}}, there was only Shiny {{p|Celebi}} available as a part of special event from December 23, 2020, to January 31, 2021. There were no new Shiny Pokémon added until the major overhaul.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Café ReMix, Shiny Pokémon can now be found randomly when selecting a customer. Similar to {{g|GO}}, new Shiny Pokémon are added over time, the first being Shiny {{p|Minccino}} and {{p|Eevee}}. Shiny variants are treated as separate Pokémon, although they share the same speciality (except for Celebi), skill and alternate outfits with normal variants. From January 12, 2022, the &amp;quot;Shuffle Customers&amp;quot; button now shines if there&#039;s a Shiny Pokémon in the customer pool.&lt;br /&gt;
&lt;br /&gt;
Sometimes there are events called &#039;&#039;Welcome, Shiny Pokémon!&#039;&#039; that increase Shiny encounter rate for specific Pokémon, or in Shiny {{p|Rowlet}}&#039;s case, are distributed via daily stamp during certain events. The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Café color}}; border:3px solid #{{Café color dark}}; text-align:center; margin:auto;&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{Café color light}}&amp;quot; | Shiny Pokémon Available (V. 6.30)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Café color light}}&amp;quot; |Availability&lt;br /&gt;
! style=&amp;quot;background:#{{Café color light}}&amp;quot; |Pokémon&lt;br /&gt;
|-&lt;br /&gt;
|rowspan = 2 |Regular gameplay (Very rare)&lt;br /&gt;
|[[File:CaféReMix0001 s.png|25px]] [[File:CaféReMix0007 s.png|25px]] [[File:CaféReMix0133 s.png|25px]] [[File:CaféReMix0175 s.png|25px]] [[File:CaféReMix0202 s.png|25px]] [[File:CaféReMix0209 s.png|25px]]  [[File:CaféReMix0281 s.png|25px]]&amp;lt;br&amp;gt;[[File:CaféReMix0390 s.png|25px]] [[File:CaféReMix0396 s.png|25px]] [[File:CaféReMix0393 s.png|25px]] [[File:CaféReMix0418 s.png|25px]] [[File:CaféReMix0446 s.png|25px]] [[File:CaféReMix0501 s.png|25px]] [[File:CaféReMix0508 s.png|25px]]&amp;lt;br&amp;gt;[[File:CaféReMix0531 s.png|25px]] [[File:CaféReMix0572 s.png|25px]] [[File:CaféReMix0685 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#FEECBC;&amp;quot;|[[File:CaféReMix0215 s.png|25px]] [[File:CaféReMix0448 s.png|25px]] &lt;br /&gt;
|-&lt;br /&gt;
|Monthly Goals (Premium Pass)&lt;br /&gt;
|style=&amp;quot;background-color:#FEECBC;&amp;quot;|[[File:CaféReMix0129 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 |Event&lt;br /&gt;
|[[File:CaféReMix0039 s.png|25px]] [[File:CaféReMix0103 s.png|25px]] [[File:CaféReMix0312 s.png|25px]] [[File:CaféReMix0722 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#FEECBC;&amp;quot;|[[File:CaféReMix0006 s.png|x25px]] [[File:CaféReMix0054 s.png|25px]] [[File:CaféReMix0079G s.png|25px]] [[File:CaféReMix0130 s.png|25px]] [[File:CaféReMix0185 s.png|25px]] [[File:CaféReMix0216 s.png|25px]] [[File:CaféReMix0215H s.png|25px]]&amp;lt;br&amp;gt;[[File:CaféReMix0311 s.png|25px]]  [[File:CaféReMix0334 s.png|25px]] [[File:CaféReMix0429 s.png|25px]] [[File:CaféReMix0570H s.png|25px]] [[File:CaféReMix0609 s.png|25px]] [[File:CaféReMix0658 s.png|25px]] [[File:CaféReMix0926 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-image: linear-gradient(180deg, #CD99E0, #B7DEF5, #A4F7BE);&amp;quot;|[[File:CaféReMix0251 s.png|x25px]] [[File:CaféReMix0282 s.png|25px]] [[File:CaféReMix0417 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon UNITE===&lt;br /&gt;
From February 22 to March 12, 2024, Shiny {{p|Rayquaza}} replaced the regular Rayquaza that normally appears as an objective Pokémon on [[Theia Sky Ruins]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sleep===&lt;br /&gt;
In [[Pokémon Sleep]], Pokémon that appear during sleep research have a small chance of being Shiny. Shiny Pokémon will always be hungry during Snack Time, and any [[biscuit]] given to it will instantly fill its friendship points to the maximum. Some [[list of events (Sleep)|events]] increase the chances of finding certain Shiny Pokémon during sleep research.&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon studied will appear as Shiny in the home screen and in menus. The player can set a Shiny Pokémon as their profile icon if they have befriended a Shiny Pokémon of that species, even if the player has evolved the Shiny Pokémon of that species. Shiny Pokémon appear as such in photos and research shared with the player&#039;s research community. However, the Pokémon icon displayed next to unopened research will never appear Shiny, even if the studied Pokémon is Shiny.&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon can be sent to [[Professor Neroli]] just like any other Pokémon, which is equivalent to [[release|releasing]] a Pokémon in the core series games and cannot be undone. Sending a Shiny Pokémon to the professor yields the same amount of {{sleep|candy}} as sending a non-Shiny Pokémon of that species.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trading Card Game Pocket===&lt;br /&gt;
Shiny Pokémon were introduced in the {{TCGP|Shining Revelry}} expansion of [[Pokémon Trading Card Game Pocket]]. In Pokémon Trading Card Game Pocket, Shiny Pokémon have a special [[rarity]] symbol, {{Rar/TCGP|Shiny|1}}. &lt;br /&gt;
&lt;br /&gt;
The following is a list of Shiny Pokémon in Pokémon Trading Card Game Pocket.&lt;br /&gt;
&lt;br /&gt;
{{TCGPocketCardList/Header|Shiny Pokémon|Rainbow|nocat=yes}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Weedle|97}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Shining Revelry|rarity=Shiny|rarity count=1|num=097/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Kakuna|98}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Shining Revelry|rarity=Shiny|rarity count=1|num=098/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Charmander|99}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Shining Revelry|rarity=Shiny|rarity count=1|num=099/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Charmeleon|100}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Shining Revelry|rarity=Shiny|rarity count=1|num=100/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Wiglett|101}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Shining Revelry|rarity=Shiny|rarity count=1|num=101/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Dondozo|102}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Shining Revelry|rarity=Shiny|rarity count=1|num=102/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Pachirisu|103}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Shining Revelry|rarity=Shiny|rarity count=1|num=103/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Riolu|104}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Shining Revelry|rarity=Shiny|rarity count=1|num=104/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Varoom|105}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Shining Revelry|rarity=Shiny|rarity count=1|num=105/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Revavroom|106}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Shining Revelry|rarity=Shiny|rarity count=1|num=106/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Beedrill ex|107|Beedrill}}{{TCGP Icon|ex}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Shining Revelry|rarity=Shiny|rarity count=2|num=107/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Charizard ex|108|Charizard}}{{TCGP Icon|ex}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Shining Revelry|rarity=Shiny|rarity count=2|num=108/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Wugtrio ex|109|Wugtrio}}{{TCGP Icon|ex}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Shining Revelry|rarity=Shiny|rarity count=2|num=109/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Lucario ex|110|Lucario}}{{TCGP Icon|ex}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Shining Revelry|rarity=Shiny|rarity count=2|num=110/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Promo-A|Mewtwo ex|50|Mewtwo}}{{TCGP Icon|ex}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Promo-A|rarity=none|num=050/P-A}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Promo-A|Cyclizar|51}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Promo-A|rarity=none|num=051/P-A}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Bulbasaur|210}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=210/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Ivysaur|211}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=211/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Venusaur|212}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=212/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Exeggcute|213}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=213/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Exeggutor|214}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=214/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Squirtle|215}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=215/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Wartortle|216}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=216/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Blastoise|217}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=217/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Staryu|218}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=218/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Starmie|219}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=219/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Gastly|220}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=220/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Haunter|221}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=221/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Gengar|222}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=222/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Machop|223}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=223/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Machoke|224}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=224/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Machamp|225}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=225/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Cubone|226}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=226/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Marowak|227}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=227/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Jigglypuff|228}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=228/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Wigglytuff|229}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=229/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Venusaur ex|230|Venusaur}}{{TCGP Icon|ex}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=230/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Exeggutor ex|231|Exeggutor}}{{TCGP Icon|ex}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=231/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Blastoise ex|232|Blastoise}}{{TCGP Icon|ex}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=232/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Starmie ex|233|Starmie}}{{TCGP Icon|ex}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=233/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Gengar ex|234|Gengar}}{{TCGP Icon|ex}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=234/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Machamp ex|235|Machamp}}{{TCGP Icon|ex}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=235/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Marowak ex|236|Marowak}}{{TCGP Icon|ex}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=236/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Wigglytuff ex|237|Wigglytuff}}{{TCGP Icon|ex}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=237/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Extradimensional Crisis|Growlithe|89}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Extradimensional Crisis|rarity=Shiny|rarity count=1|num=089/069}}&lt;br /&gt;
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{{TCGPocketCardList/Release|type=Lightning|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=121/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Gimmighoul|122}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=122/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Tinkatink|123}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=123/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Tinkatuff|124}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=124/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Gholdengo|125}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=125/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Entei ex|126|Entei}}{{TCGP Icon|ex}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Paldean Wonders|rarity=Shiny|rarity count=2|num=126/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Suicune ex|127|Suicune}}{{TCGP Icon|ex}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Paldean Wonders|rarity=Shiny|rarity count=2|num=127/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Raikou ex|128|Raikou}}{{TCGP Icon|ex}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Paldean Wonders|rarity=Shiny|rarity count=2|num=128/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Tinkaton ex|129|Tinkaton}}{{TCGP Icon|ex}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Paldean Wonders|rarity=Shiny|rarity count=2|num=129/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Mew|86}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Mega Shine|rarity=Star|rarity count=3|num=086/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Scyther|87}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Mega Shine|rarity=Shiny|rarity count=1|num=087/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Pineco|88}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Mega Shine|rarity=Shiny|rarity count=1|num=088/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Phantump|89}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Mega Shine|rarity=Shiny|rarity count=1|num=089/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Trevenant|90}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Mega Shine|rarity=Shiny|rarity count=1|num=090/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Charmander|91}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Mega Shine|rarity=Shiny|rarity count=1|num=091/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Charmeleon|92}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Mega Shine|rarity=Shiny|rarity count=1|num=092/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Ponyta|93}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Mega Shine|rarity=Shiny|rarity count=1|num=093/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Rapidash|94}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Mega Shine|rarity=Shiny|rarity count=1|num=094/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Slowpoke|95}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Mega Shine|rarity=Shiny|rarity count=1|num=095/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Pikachu|96}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Mega Shine|rarity=Shiny|rarity count=1|num=096/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Raichu|97}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Mega Shine|rarity=Shiny|rarity count=1|num=097/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Electrike|98}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Mega Shine|rarity=Shiny|rarity count=1|num=098/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Hawlucha|99}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Mega Shine|rarity=Shiny|rarity count=1|num=099/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Gastly|100}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Mega Shine|rarity=Shiny|rarity count=1|num=100/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Haunter|101}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Mega Shine|rarity=Shiny|rarity count=1|num=101/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Zorua|102}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Mega Shine|rarity=Shiny|rarity count=1|num=102/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Zoroark|103}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Mega Shine|rarity=Shiny|rarity count=1|num=103/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Forretress|104}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Mega Shine|rarity=Shiny|rarity count=1|num=104/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Dratini|105}}|type=Dragon|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Dragon|set=Mega Shine|rarity=Shiny|rarity count=1|num=105/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Dragonair|106}}|type=Dragon|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Dragon|set=Mega Shine|rarity=Shiny|rarity count=1|num=106/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Dragonite|107}}|type=Dragon|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Dragon|set=Mega Shine|rarity=Shiny|rarity count=1|num=107/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Axew|108}}|type=Dragon|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Dragon|set=Mega Shine|rarity=Shiny|rarity count=1|num=108/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Fraxure|109}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Dragon|set=Mega Shine|rarity=Shiny|rarity count=1|num=109/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Haxorus|110}}|type=Dragon|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Dragon|set=Mega Shine|rarity=Shiny|rarity count=1|num=110/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Mega Charizard X ex|111|Mega Charizard X}}{{TCGP Icon|Mega ex}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Mega Shine|rarity=Shiny|rarity count=2|num=111/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Mega Slowbro ex|112|Mega Slowbro}}{{TCGP Icon|Mega ex}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Mega Shine|rarity=Shiny|rarity count=2|num=112/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Mega Manectric ex|113|Mega Manectric}}{{TCGP Icon|Mega ex}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Mega Shine|rarity=Shiny|rarity count=2|num=113/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Mega Gengar ex|114|Mega Gengar}}{{TCGP Icon|Mega ex}}|type=Darkness|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Darkness|set=Mega Shine|rarity=Shiny|rarity count=2|num=114/069}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Mega Shine|Mega Scizor ex|115|Mega Scizor}}{{TCGP Icon|Mega ex}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Mega Shine|rarity=Shiny|rarity count=2|num=115/069}}&lt;br /&gt;
&lt;br /&gt;
{{TCGPocketCardList/Footer|type=Rainbow}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|List of cards featuring Shiny Pokémon}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
{{main|List of alternately colored Pokémon in animation}}&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
[[File:Ash Noctowl sparkling.png|250px|thumb|[[Ash&#039;s Noctowl|Ash&#039;s Shiny Noctowl]] sparkling as it is sent out from its Poké Ball, similar to how Shiny Pokémon sparkle when sent into battle in the core series games]]&lt;br /&gt;
[[File:Jessie Dustox and Shiny Dustox.png|thumb|left|240px|Normal and Shiny Dustox in {{aniseries|DP}}]]&lt;br /&gt;
Although the games had not introduced alternately colored Pokémon until [[Generation II]], several Pokémon seen in {{aniseries|PTS}} beforehand were colored differently. One such example is the [[pink Butterfree]], the mate of [[Ash&#039;s Butterfree]], which appeared as early as [[EP021|the twenty-first episode]]. This is, however, not the standard alternate coloration for a {{p|Butterfree}}, and therefore may not be counted as a Shiny Pokémon. Likewise, the first appearance of a {{cat|Generation III Pokémon}} in &#039;&#039;[[EP205|The Kecleon Caper]]&#039;&#039; featured a non-standard alternately colored Pokémon, this time a purple {{p|Kecleon}}. Another example would be in &#039;&#039;[[SM058|Fighting Back the Tears!]]&#039;&#039;, where a non-standard alternately colored {{p|Mareanie}} (who happens to be [[James&#039;s Mareanie]]&#039;s first love) appears, and later evolves into a {{p|Toxapex}}.&lt;br /&gt;
&lt;br /&gt;
In the [[Orange Islands]], certain Pokémon have a different coloration because the climate is different than that of the mainland. For example, a Butterfree, instead of the normal white with black markings, would have gold wings with red spots on them. On [[Pinkan Island]] of the Orange Islands, all of the Pokémon are colored pink because the [[Pinkan Berry|Pinkan Berries]] they eat make them that way.&lt;br /&gt;
&lt;br /&gt;
The first true Shiny Pokémon that appeared was a {{AP|Noctowl}} in &#039;&#039;[[EP154|Fowl Play!]]&#039;&#039;. {{Ash}} eventually {{pkmn2|caught}} it, and, as in the games, sparkles surround it as it comes from its {{i|Poké Ball}}. Several other Shiny Pokémon have appeared later as well, often used to make them stand out more, or be the focus of an episode. The term &amp;quot;Shiny&amp;quot; was first used in &#039;&#039;[[DP185|Working on a Right Move!]]&#039;&#039;.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon Horizons: The Series&#039;&#039;===&lt;br /&gt;
[[File:Roy Lucario sparkling.png|250px|thumb|[[Roy&#039;s Lucario|Roy&#039;s Shiny Lucario]] sparkling as it is sent out from its Poké Ball]]&lt;br /&gt;
In {{aniseries|HZ}}, two Shiny [[Legendary Pokémon]], [[Lucius]]&#039;s [[Black Rayquaza]] and [[Gibeon]]&#039;s [[White Zygarde]], play major roles in the backstory of the original [[Explorers]] and [[Laqua]]. One of [[Roy]]&#039;s goals as a {{pkmn|Trainer}} is to catch the Black Rayquaza and earn its respect. The White Zygarde eventually joins Gibeon&#039;s grandson, [[Amethio]], one year after its original Trainer passed away.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ089|Where the Adventure Leads]]&#039;&#039;, [[Roy]] was revealed to have obtained a Shiny {{TP|Roy|Lucario}} that is capable of [[Mega Evolution|Mega Evolving]]. It is shown to have a yellow [[Aura]] to match its coloration.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
[[File:Shiny Hisuian Zorua Hisuian Snow.png|thumb|250px|A Shiny {{rf|Hisuian}} {{p|Zorua}} in [[Pokémon: Hisuian Snow]]]]&lt;br /&gt;
In &#039;&#039;[[PG04|The Lake of Rage]]&#039;&#039;, the [[Red Gyarados]] appeared at the [[Lake of Rage]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Hisuian Snow===&lt;br /&gt;
A Shiny {{rf|Hisuian}} {{p|Zorua}} debuted in &#039;&#039;[[HIS01|Onto the Icy Blue]]&#039;&#039;, which was befriended by [[Alec]] as a child. In &#039;&#039;[[HIS03|Two Hues]]&#039;&#039;, it was revealed to have evolved into a {{p|Zoroark}}.&lt;br /&gt;
&lt;br /&gt;
[[File:Shiny Zebstrika DSD.png|thumb|left|200px|A Shiny Zebstrika in [[Dragonite and the Special Delivery]]]]&lt;br /&gt;
===POKÉTOON===&lt;br /&gt;
A Shiny {{p|Hoppip}} appeared in [[PT14]], as part of a group of Hoppip, {{p|Skiploom}}, and {{p|Jumpluff}} that were causing trouble at the [[Safari Zone]].&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Charcadet}} appeared in [[PT16]]. It evolved into a Shiny {{OBP|Ceruledge|POKÉTOON}} after touching a set of [[Malicious Armor]].&lt;br /&gt;
&lt;br /&gt;
===Dragonite and the Special Delivery===&lt;br /&gt;
A Shiny {{p|Zebstrika}} could be seen in a herd of wild Zebstrika in [[Dragonite and the Special Delivery]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Because most manga series are published in {{wp|black-and-white}}, Shiny Pokémon are few and far between. One major exception, because of its importance to the plot of {{5v2|Gold|Silver|Crystal|HeartGold|SoulSilver}}, is the [[red Gyarados]].&lt;br /&gt;
&lt;br /&gt;
[[File:Gyara Dragon Rage Silver Gyarados DragonBreath.png|thumb|250px|Gyara, a regular Gyarados (left) and Silver&#039;s red Gyarados (right) in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Blake Colress Genesect.png|thumb|left|250px|A Shiny Genesect (left) and a regular Genesect (right) in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
In &#039;&#039;[[PS112|Raise the Red Gyarados]]&#039;&#039;, {{adv|Silver}} caught a [[Silver&#039;s Gyarados|Shiny Gyarados]], the raging leader of a group of Gyarados, who had been on a rampage since [[Team Rocket]] took control of the [[Goldenrod Radio Tower]] and sent out their [[Evolution]]-inducing radio waves.&lt;br /&gt;
&lt;br /&gt;
{{adv|Crystal}} mentioned that she had caught a different-colored {{p|Pineco}} as part of the Pokémon sent to {{adv|Professor Oak}} in &#039;&#039;[[PS121|Off Course with Corsola]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Black &amp;amp; White}}====&lt;br /&gt;
A Shiny {{p|Genesect}} appeared in &#039;&#039;[[PS515|The Shadow Triad]]&#039;&#039;, although it wasn&#039;t revealed to be Shiny at this time.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Black 2 &amp;amp; White 2}}====&lt;br /&gt;
In &#039;&#039;[[PS546|Giant Chasm]]&#039;&#039;, the Shiny Genesect was revealed to be owned by [[Colress]], who used it to battle [[Blake&#039;s Genesect]].&lt;br /&gt;
&lt;br /&gt;
[[File:Lance Gyarados JNM.png|thumb|left|150px|The red Gyarados in {{ma|Pokémon Journeys}}]]&lt;br /&gt;
[[File:Slakoth EYE.png|thumb|250px|A Shiny Slakoth in [[I Can&#039;t Choose, Eevee]]]]&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
The Red Gyarados made an appearance in &#039;&#039;[[PM099|Stop That Strange Sonic Sound!!]]&#039;&#039;, where [[Team Rocket]] plotted on catching it by luring it out of hiding using sonic waves, while at the same time, {{TP|Red|Clefairy}} went fishing for it. The Red Gyarados is darker than any normal-colored Gyarados in this media.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters HGSS Jō&#039;s Big Adventure===&lt;br /&gt;
In [[Pocket Monsters HGSS Jō&#039;s Big Adventure]], [[Jō]] and his {{TP|Jō|Totodile}} befriend the [[red Gyarados]] by calming its rampage and feeding it {{Berries}}. It later appears to help Jō and [[Lance]] battle [[Ariana]] and [[Petrel]].&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
A [[Genesect Army|Red Genesect]] appeared in &#039;&#039;{{ma|Genesect and the Legend Awakened}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Rayquaza}} appeared in &#039;&#039;{{ma|Hoopa and the Clash of Ages}}&#039;&#039;. It had the ability to [[Mega Evolution|Mega Evolve]] into a Mega Rayquaza.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Journeys===&lt;br /&gt;
{{main|Lance&#039;s Gyarados}}&lt;br /&gt;
The red Gyarados, owned by {{an|Lance}}, appeared in &#039;&#039;[[JNM04|Flash of the Titans!]]&#039;&#039;. It participated in the finals of the [[World Coronation Series]] and was defeated by {{an|Leon}} and his {{TP|Leon|Charizard}}.&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Larvesta}} appeared in the [[JNM24|final chapter]] of the manga. It evolved into a {{p|Volcarona}}, which [[Goh]] collected scales from to clear his [[Project Mew]] [[Field Research|Trial Mission]].&lt;br /&gt;
&lt;br /&gt;
===I Can&#039;t Choose, Eevee===&lt;br /&gt;
A wild Shiny Slakoth appeared in [[EYE05]], sleeping on the back of a {{p|Trevenant}}&#039;s head.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation III]] through [[Generation VII]] , it is possible for an {{pkmn|Egg}} to hatch Shiny on one game but not another. This is because Shininess is partially determined by the Original [[Trainer ID]] and [[Secret ID]] number. Eggs have the ID and SID of the game they were originally bred on, but change to the ID and SID of the hatcher immediately after hatching. It is this change that affects Shininess.&lt;br /&gt;
** Confusingly, this means that if a {{player}} hatches a traded Egg that would have been Shiny on the game it was originally bred on, it will appear Shiny on the hatching screen (since it still has the ID and SID of the original game), and then suddenly no longer be Shiny afterward (once it has obtained the ID and SID of the hatcher&#039;s game). Conversely, it is also possible for a newly hatched Egg to not appear Shiny on the hatching screen and then suddenly become Shiny afterward, if the Egg has been traded.&lt;br /&gt;
** While all (Generation III onward) {{pkmn2|event}} Eggs are set to prevent or force Shininess, if a player other than the one who obtained it from the event hatches the Egg, this prevention is bypassed, allowing an event Egg to hatch Shiny. This was the only way to obtain a Shiny {{p|Manaphy}} prior to an event Manaphy being distributed.&lt;br /&gt;
* {{B2W2}} have the most in-game event Shiny Pokémon available (excluding [[Wild Area News]]), with two.&lt;br /&gt;
* In {{g|Scarlet and Violet}}, during one of [[Jacq]]&#039;s biology classes, he mentions &amp;quot;the chance of finding a Shiny Pokémon in the wild is 1 in 4000&amp;quot;, which is an inaccurate approximation compared to the true standard chance of 1/4096.&lt;br /&gt;
* While most Shiny Pokémon differ at least slightly from their standard coloration, and forms that differ only in color usually also have visually distinct Shiny variants, there are several exceptions:&lt;br /&gt;
** [[Pikachu in a cap]], the [[Partner Pokémon (Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!)|partner Pikachu and Eevee]], the frenzied [[Noble Pokémon]], Meteor Form {{p|Minior}}, {{p|Revavroom}}&#039;s [[Starmobile]] forms, {{p|Koraidon}} and {{p|Miraidon}}&#039;s non-battle forms, and Stellar Form {{p|Terapagos}} lack distinct Shiny color palettes.&lt;br /&gt;
*** Original and World Cap Pikachu have distinct Shiny color palettes in [[Pokémon GO]] only.&lt;br /&gt;
** {{p|Marshadow}} only has a distinct Shiny color palette in its Zenith transformation, except in [[Pokémon HOME]], where its normal appearance also has a very slightly different Shiny color palette.&lt;br /&gt;
** Prior to [[Generation VIII]], Sunny, Rainy, and Snowy Form {{p|Castform}} and {{p|Magearna}}&#039;s standard form also lacked distinct Shiny color palettes.&lt;br /&gt;
** Minior&#039;s Core forms and {{p|Alcremie}}&#039;s non-Gigantamax forms share a single Shiny color palette.&lt;br /&gt;
*** In [[Pokémon Bank]], Minior&#039;s Shiny Core forms were given a slight tint to indicate their form, which was made even more pronounced in V1.0.0 of the mobile version of Pokémon HOME. However, in the Switch version and subsequent mobile versions of HOME, as well as in {{g|Scarlet and Violet}}, they retain their shared Shiny color palette.&lt;br /&gt;
** While [[Zygarde Cell]]s have been shown to have a distinct Shiny coloration in {{aniseries|HZ}}, this is not reflected in the games.&lt;br /&gt;
** Eternal Flower {{p|Floette}} and Mega Floette lack distinct Shiny color palettes in Pokémon HOME only.&lt;br /&gt;
* The [[Pokéstar Studios opponents#F-00|Pokéstar Studios opponent F-00]] has unique Shiny variants for both of its forms, which are unused in the final game and can only be seen by [[cheating]]. All other opponents lack distinct Shiny color palettes in the final game.&lt;br /&gt;
** Most of the opponents, as well as the Prop used during filming, have unused beta sprites for their normal and Shiny variants; however, with the exception of the {{p|Smeargle}} featured in the Love and Battles series (which has the same Shiny colors as normal Smeargle), the Shiny sprites are just silhouettes.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Shiny Pokémon&#039;&#039;&lt;br /&gt;
{{langtable|color=DAA520|bordercolor=8E6B15&lt;br /&gt;
|zh_yue=發光寶可夢 &#039;&#039;{{tt|Faatgwōng Pokémon|Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
|zh_cmn=發光寶可夢 / 发光宝可梦 &#039;&#039;{{tt|Fāguāng Pokémon|Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
|cs=Alternativně zbarveného Pokémon&lt;br /&gt;
|nl=Schitterende Pokémon&lt;br /&gt;
|da=Skinne Pokémon&lt;br /&gt;
|fi=Kiilto-Pokémon&lt;br /&gt;
|fr=Pokémon chromatique&lt;br /&gt;
|de=Schillerndes Pokémon&lt;br /&gt;
|id=Pokémon Bersinar&lt;br /&gt;
|it=Pokémon cromatico&lt;br /&gt;
|ko=빛나는 포켓몬 &#039;&#039;{{tt|Binnaneun Pokémon|Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
|pl=Lśniący Pokémon&lt;br /&gt;
|pt_br=Pokémon Brilhante{{tt|*|Pokémon GO, animated series, TCG}}&amp;lt;br&amp;gt;Pokémon shiny{{tt|*|Manga}}&amp;lt;br&amp;gt;Shiny Pokémon{{tt|*|Nintendo 3DS themes}}&lt;br /&gt;
|pt_eu=Pokémon brilhante&lt;br /&gt;
|ru=Шайни покемон &#039;&#039;Shayni Pokémon&#039;&#039;&lt;br /&gt;
|es_la=Pokémon brillante{{tt|*|Pokémon the Series: Black &amp;amp; White, Pokémon GO}}&amp;lt;br&amp;gt;Pokémon Shiny{{tt|*|Pokémon Journeys: The Series}}&lt;br /&gt;
|es_eu=Pokémon variocolor&amp;lt;ref&amp;gt;[https://www.pokemon.com/es/play-pokemon/sobre/glosario-de-videojuegos-pokemon Pokémon site in Spanish | Glosario de videojuegos Pokémon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|sv=Glänsande Pokémon&lt;br /&gt;
|tr=Parlak Pokémon&amp;lt;!-- Source: Pokémon GO --&amp;gt;&lt;br /&gt;
|vi=Pokémon Sáng Ngời&lt;br /&gt;
|no=Skinnende Pokémon&lt;br /&gt;
|ca=Pokémon varicolor&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Different-colored Pokémon&#039;&#039;&lt;br /&gt;
{{langtable|color=DAA520|bordercolor=8E6B15&lt;br /&gt;
|zh_yue=異色寶可夢 &#039;&#039;{{tt|Yihsīk Pokémon|Different-colored Pokémon}}&#039;&#039;&lt;br /&gt;
|zh_cmn=異色寶可夢 / 异色宝可梦 &#039;&#039;{{tt|Yìsè Pokémon|Different-colored Pokémon}}&#039;&#039;&lt;br /&gt;
|fi=Erivärinen Pokémon&lt;br /&gt;
|fr=Pokémon de couleur inhabituelle&lt;br /&gt;
|de=Unterschiedlich gefärbte Pokémon&lt;br /&gt;
|it=Pokémon di colore diverso&lt;br /&gt;
|ko=색이 다른 포켓몬 &#039;&#039;{{tt|Saegi Dareun Pokémon|Different-colored Pokémon}}&#039;&#039;&lt;br /&gt;
|pl=Pokémon o innym kolorze&lt;br /&gt;
|pt=Pokémon de cor diferente&lt;br /&gt;
|es=Pokémon de color diferente&lt;br /&gt;
|th=โปเกมอนสีแตกต่าง &#039;&#039;Pokémon Si Taektang&#039;&#039;&lt;br /&gt;
|vi=Pokémon khác màu&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* {{cat|Episodes in which an alternately colored Pokémon appears}}&lt;br /&gt;
* {{cat|Trainers with Shiny Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{forms}}&lt;br /&gt;
{{Pokémon individuality|Gold}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
[[Category:Shiny Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schillernde Pokémon]]&lt;br /&gt;
[[es:Pokémon brillante/Pokémon variocolor]]&lt;br /&gt;
[[fr:Pokémon chromatique]]&lt;br /&gt;
[[it:Pokémon cromatico]]&lt;br /&gt;
[[ja:色違い]]&lt;br /&gt;
[[zh:異色寶可夢]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trade&amp;diff=4533120</id>
		<title>Trade</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trade&amp;diff=4533120"/>
		<updated>2026-04-16T00:03:30Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Hardware requirements */ corrected company&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|article|More Generation V, VII, and VIII info}}&lt;br /&gt;
[[File:Trade anime.png|thumb|300px|A trade in progress in {{aniseries|JN}}]]&lt;br /&gt;
A &#039;&#039;&#039;trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|交換|こうかん}}}}&#039;&#039;&#039; &#039;&#039;exchange&#039;&#039;), also known as a &#039;&#039;&#039;Link Trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|通信交換|つうしんこうかん}}}}&#039;&#039;&#039; &#039;&#039;Link Exchange&#039;&#039;), is a process in which a [[Pokémon Trainer]] sends one of their {{OBP|Pokémon|species}} to another Trainer in exchange for one of the other Trainer&#039;s Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
In every [[core series]] Pokémon game except [[Pokémon Legends: Arceus]], trading is necessary to collect all the [[Pokémon availability|available Pokémon]]. The [[version-exclusive Pokémon]] are those that are found in other related games. In addition, some Pokémon [[Trade Evolution|evolve when traded]]. Some of these Pokémon need to be [[held item|holding]] a specific [[Evolution item]] in order to evolve.&lt;br /&gt;
&lt;br /&gt;
Starting from [[Generation II]], [[item]]s can be held by Pokémon, allowing indirect trading of holdable items. However, in Generation IV, the [[Griseous Orb]] cannot be traded, as it will automatically be put back in the Bag when a player with Origin Forme Giratina in their party enters the Union Room or Wi-Fi Room. [[Mail]] may also be held to send a message.&lt;br /&gt;
&lt;br /&gt;
In most games, there is a single animation used for all trades. Certain games however have alternate animations used in specific circumstances:&lt;br /&gt;
*In Generation III, the animation differs depending on whether the games are connected with the [[Game Link Cable]] or the [[Wireless Adapter]]&lt;br /&gt;
*In Generation V only, in-game trades with NPCs use a different animation.&lt;br /&gt;
*In Generation VI, trades done via the 3DS infrared communication use a red background instead of the usual blue one.&lt;br /&gt;
&lt;br /&gt;
Until {{g|Omega Ruby and Alpha Sapphire}}, all trading animations in the [[core series]] games used the standard {{i|Poké Ball}}, regardless of the types of Balls the traded Pokémon were actually caught in. This is corrected in Omega Ruby and Alpha Sapphire, in which trade animations show the correct Poké Ball the Pokémon was caught in.&lt;br /&gt;
&lt;br /&gt;
===Results of trading===&lt;br /&gt;
====Benefits====&lt;br /&gt;
[[File:SM Prerelease Trade.png|thumb|200px|Trading a {{p|Togedemaru}} for a {{p|Pikipek}} in {{pkmn|Sun and Moon}}]]&lt;br /&gt;
Trading is necessary in order to collect every Pokémon in the [[Pokédex]], as some Pokémon [[Version-exclusive Pokémon|can only be found]] in certain versions. For example, because {{p|Meowth}} cannot be found in {{game|Red and Blue|s|Red}}, the player must trade with someone who has obtained one from Blue, in which Meowth is readily found in the wild. Some Pokémon only [[Trade Evolution|evolve after being traded]].&lt;br /&gt;
&lt;br /&gt;
Traded Pokémon gain 1.5× the normal [[experience]] after a [[Pokémon battle]]. Pokémon traded from a game in another language will gain 1.7× experience.&lt;br /&gt;
&lt;br /&gt;
Trading may also be used to transfer limited and rare items in games from [[Generation II]] onward, such as [[Master Ball]]s or [[Soul Dew]]s, from one game to another by [[Held item|giving a Pokémon an item]].&lt;br /&gt;
&lt;br /&gt;
Trading Pokémon can also be beneficial for {{pkmn|breeding}}, since {{pkmn|Egg}}s appear more frequently if the bred Pokémon have different [[Original Trainer]]s.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI]], Trainers receive [[Poké Mile]]s for every trade made with another player. In [[Generation VII]], Trainers may receive [[Pokémon Dollar#Other currencies|Festival Coin]]s instead.&lt;br /&gt;
&lt;br /&gt;
====Drawbacks====&lt;br /&gt;
A Pokémon with an [[original Trainer]] different from its current Trainer is referred to as an [[outsider Pokémon]], and will only obey a Trainer with the sufficient number of [[Badge|Gym Badges]] or [[Island challenge|Stamps]]. The [[friendship]] of a Pokémon is set to its [[List of Pokémon by base friendship|base friendship]] when it is traded from one game to another, unless returned to its original Trainer in [[Generation VI]] or later. In addition, a traded Pokémon&#039;s nickname cannot be changed by anyone but the original Trainer, even if it hasn&#039;t been given a nickname (however, in Gen VIII, outsider Pokémon without nicknames can be nicknamed).&lt;br /&gt;
&lt;br /&gt;
Traded Pokémon are identified by the Pokémon&#039;s [[Original Trainer]] name and a five- or six-digit [[Trainer ID number|ID Number]]. Starting in [[Generation III]], even if two games have the same name and ID number, each Trainer also has a [[secret ID number]]. The odds of two Trainers having the same secret ID numbers is 1/65536 or approximately 0.002%, making it extremely unlikely that an outsider Pokémon will be treated as a regular Pokémon on a different cartridge.&lt;br /&gt;
&lt;br /&gt;
While beneficial in their own right, [[trade Evolution]]s cannot be canceled manually, requiring Pokémon that evolve when traded without a specific held item to hold an [[Everstone]] in order to stay in their current form. In [[Generation IV]] and onwards, however, the Everstone fails to prevent a traded {{p|Kadabra}} from evolving into {{p|Alakazam}}.&lt;br /&gt;
&lt;br /&gt;
===Trading process===&lt;br /&gt;
====Generations I-IV====&lt;br /&gt;
The actual trading interface remained largely the same throughout the series&#039; first four generations: Each player selects one Pokémon from their party to offer for trade; once decided, they can review the [[stats]] (and, when applicable, [[Ability]] or [[item]]) of the other Pokémon before confirming or cancelling the trade. The player may perform multiple trades in a row.&lt;br /&gt;
&lt;br /&gt;
It is not possible to trade Pokémon stored in the [[PC]] in these generations, so they must be placed in the party prior to speaking with the receptionist at a Pokémon Center.&lt;br /&gt;
&lt;br /&gt;
Generation IV&#039;s [[Global Trade System]] utilized a separate trading process, in which players deposited one Pokémon at a time (requesting another Pokémon in exchange) and other players searched and traded for them at their leisure. Once traded, the original player received the Pokémon upon logging in to the GTS. If the Pokémon was not traded, the original player was able to cancel the offer by withdrawing their Pokémon from the GTS. Due to the Wi-Fi shutdown, this feature is no longer officially supported as of May 20, 2014.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
{{anchor|Negotiation Trade}}&lt;br /&gt;
Players can now offer and trade Pokémon from either their current party or directly from their PC&#039;s storage system.&lt;br /&gt;
&lt;br /&gt;
There is a new trade system exclusive to these games called &#039;&#039;&#039;Negotiation Trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|ネゴシエーション{{tt|交換|こうかん}}}}&#039;&#039;&#039; &#039;&#039;Negotiation Exchange&#039;&#039;), in which each player may select up to three Pokémon to offer the other player. Once decided, they may review the offered Pokémon (checking stats, Ability, etc.) and confirm one to be traded. Players may trade several Pokémon in a row if desired. A set of four emoticons (Smile Mark, Saddened Mark, Heart Mark, Surprise Mark) also allows for limited communication between players. Negotiation Trades are used in the [[Union Room]], but not [[infrared]] trades (which only allow players to offer one Pokémon at a time).&lt;br /&gt;
&lt;br /&gt;
Players registered on each other&#039;s [[Pal Pad]] can communicate with live voice chat during the trade. In addition to showing the Pokémon on offer, the top screen also includes an abstract glimpse of the other player&#039;s Pokémon collection in the form of PC boxes with individual Pokémon represented by their [[List of Pokémon by color|Pokédex color]].&lt;br /&gt;
&lt;br /&gt;
The GTS, in addition to the deposit/search-based system introduced in Generation IV, receives a second trading mode (&amp;quot;GTS Negotiations&amp;quot;) allowing two players to connect and trade Pokémon using this system. Like Generation IV, Generation V&#039;s GTS was shut down in 2014.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
Trading functions (including the GTS) are no longer a service of Pokémon Centers, but are instead accessible at any time through the [[Player Search System]] on the [[Nintendo 3DS]]&#039;s lower screen.&lt;br /&gt;
&lt;br /&gt;
The trading process has been streamlined since Generation V, with each player showing only one Pokémon at a time (instead of three) before being prompted to make an offer. Chat emoticons have been removed, but voice chat is still available when the player trades with someone on their 3DS&#039;s Friends List.&lt;br /&gt;
&lt;br /&gt;
The GTS has also been updated, now allowing the player to enter the species name of any Pokémon using a &amp;quot;What Pokémon?&amp;quot; option in the Pokémon selection list. This allows players to trade for Pokémon that they have not seen in the game.&lt;br /&gt;
&lt;br /&gt;
A third trading method, called [[Wonder Trade]], is introduced this generation: when performing a Wonder Trade, the player selects one of their Pokémon and it is immediately traded with another player using Wonder Trade, with no further confirmation or any communication between players, meaning that the Pokémon the player receives in exchange for theirs is a complete surprise.&lt;br /&gt;
&lt;br /&gt;
====Generation VII====&lt;br /&gt;
The PSS has been replaced and split between the [[Quick Link]] and [[Festival Plaza]] options in the [[menu]]. Quick Link allows for players to locally trade Pokémon, while the Festival Plaza allows for trading through the Internet. The GTS and Wonder Trade are usable while in the Festival Plaza.&lt;br /&gt;
&lt;br /&gt;
The GTS is similar to its Generation VI counterpart, though filtering has been adjusted and searching for a Pokémon by letter will now show that Pokémon&#039;s icon next to its name.&lt;br /&gt;
&lt;br /&gt;
===Limitations on trading===&lt;br /&gt;
====Trading between game generations====&lt;br /&gt;
Pokémon can be traded between [[Generation I]] and [[Generation II]] games using the [[Time Capsule]] feature. For compatibility purposes, the Pokémon to be traded from the Generation II game must be {{cat|Generation I Pokémon|a species that existed in Generation I}} and cannot have any {{cat|Generation II moves|moves introduced in Generation II}}. The [[Time Capsule exploit]] can be used to trick the game into trading {{cat|Generation II Pokémon}} back to [[Generation I]] as well, but they will become [[glitch Pokémon]] like [[MissingNo.]]. Additionally, the {{DL|List of glitches in Generation I|trade Evolution learnset oversight}} can also be used to trade a Pokémon with a Generation II move back to a Generation I game, though it will become a [[glitch move]]. This is the only instance in the series in which players can directly trade Pokémon using games in different generations ({{g|HOME}} allows trading Pokémon last used in different generations, but only within HOME itself).&lt;br /&gt;
&lt;br /&gt;
It is not officially possible to trade between Generation II and [[Generation III]] games.&lt;br /&gt;
&lt;br /&gt;
Starting in [[Generation IV]], Pokémon from previous generations can be [[transfer]]red to newer generations (and from [[Generation IX]] back to [[Generation VIII]]) through a variety of methods, though none of them involve trading.&lt;br /&gt;
&lt;br /&gt;
====Inter-language trading====&lt;br /&gt;
=====Generation I and II=====&lt;br /&gt;
In the Generation I and II core series games, Western language games (English, French, German, Italian, Spanish) can all trade with each other without issue. Attempting to trade between Japanese and non-Japanese Generation I and II core series games causes corruption of both save files.&amp;lt;ref&amp;gt;https://web.archive.org/web/20221009111851/http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#erasing&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Korean versions of Pokémon Gold and Silver can successfully trade with Western language Generation I and II games (but not Japanese games). However, due the [[Character encoding (Generation II)|character encoding]] differences, {{wp|Hangul}} characters (i.e. in the names of traded Pokémon and their Original Trainers) will become garbled on Western language games, possibly including control characters which may have unexpected effects. However, unlike attempting to trade between Western and Japanese games, save data is not corrupted. Conversely, attempting to trade between Japanese and Korean games will corrupt both games&#039; save files.&lt;br /&gt;
&lt;br /&gt;
In the Virtual Console releases of the Generation I and II games, different language Western Virtual Console games can communicate; however, Japanese, Korean, and Western games cannot connect to each other at all. In the Korean Virtual Console release of Pokémon Gold and Silver, this effectively makes the [[Time Capsule]] and [[Diploma]] inaccessible barring glitches.&lt;br /&gt;
&lt;br /&gt;
In these games, a Pokémon is determined to be [[nickname]]d if its name does not match its species name. As a result, if an unnicknamed Pokémon is traded to a game in a different language where the Pokémon&#039;s species has a different name, its name will be treated as a nickname. For example, in an English Generation I or II game, a foreign {{p|Pichu}} named &amp;quot;PICHU&amp;quot; will evolve into a {{p|Pikachu}} nicknamed &amp;quot;PIKACHU&amp;quot;, but a foreign {{p|Charmander}} named &amp;quot;[[List of French Pokémon names|SALAMECHE]]&amp;quot; will retain the name &amp;quot;SALAMECHE&amp;quot; after evolving into a {{p|Charmeleon}} as if it were a nickname. Because these games do not track [[language of origin]], if a traded Pokémon from Generation I or II is sent to [[Pokémon Bank]] via [[Poké Transporter]], its language of origin is determined based on the game from which the Pokémon is transferred, not the game from which it originally came.&lt;br /&gt;
&lt;br /&gt;
=====Generation III=====&lt;br /&gt;
In the Generation III core series games, trading became possible between all versions of the games.&lt;br /&gt;
&lt;br /&gt;
In Japanese, Pokémon and Trainer names have a 5 character limit, in contrast to the 10 character limit in Western language games. If a Pokémon whose name or Original Trainer is longer than 5 characters is traded to a Japanese game, in the Japanese game it will only display the first 5 characters.&lt;br /&gt;
&lt;br /&gt;
In [[Generation III]] (except in v1.0 of English {{game|Ruby and Sapphire|s}}), if a Pokémon originates from a different language to the current game, when it evolves its name will not be changed, with the old name treated as a nickname; thus, if a {{p|Pichu}} named &amp;quot;PICHU&amp;quot; from an Italian game is evolved in an English game, when it evolves it will be a {{p|Pikachu}} nicknamed &amp;quot;PICHU&amp;quot;. In v1.0 of English Pokémon Ruby and Sapphire, like in the Generation I and II games, if a Pokémon&#039;s current name is the same as its species name in the language of the game in which it was evolved, it will be treated as non-nicknamed, so its species name will change upon Evolution.&lt;br /&gt;
&lt;br /&gt;
=====Generation IV=====&lt;br /&gt;
In the Generation IV core series games, with the advent of worldwide online trading via [[Nintendo Wi-Fi Connection]], trading between different languages is better supported. All languages except Korean can freely trade with each other without issue.&lt;br /&gt;
&lt;br /&gt;
Due to Pokémon Korea and Nintendo of Korea debuting after the initial release of Generation IV, no non-Korean Generation IV games support {{wp|Hangul}} characters. This prevents Korean language games from trading with Generation IV games in other languages. However, Korean language games can migrate Pokémon from Generation III games of any language.&lt;br /&gt;
&lt;br /&gt;
If an unnicknamed Pokémon evolves, its name is changed to the name of its species after Evolution in its current game&#039;s language (regardless of its [[language of origin]]). In these games, there is a separate flag to indicate whether a Pokémon is nicknamed.&lt;br /&gt;
&lt;br /&gt;
Pokémon from foreign-language games unlock [[foreign Pokédex entries]] if traded to a game of a different language. In {{game|Diamond and Pearl|s}}, foreign Pokédex entries can only be obtained for 14 specific Pokémon; in {{game2|HeartGold|SoulSilver|Platinum}}, foreign Pokédex entries can be unlocked for all Pokémon.&lt;br /&gt;
&lt;br /&gt;
=====Generation V onwards=====&lt;br /&gt;
Starting in Generation V, Pokémon can be traded between all games, regardless of language.&lt;br /&gt;
&lt;br /&gt;
From Generation IV to VII, if an unnicknamed Pokémon evolves or a Pokémon hatches without being given a nickname, its name becomes the name of its species in its current game&#039;s language (regardless of its [[language of origin]]). For example, a French {{p|Bulbasaur}} without a nickname that evolves in an English-language game will evolve into an {{p|Ivysaur}} named &amp;quot;Ivysaur&amp;quot;, but will still be flagged as a French-language Pokémon and will unlock the corresponding foreign Pokédex entries for Ivysaur and {{p|Venusaur}} as it evolves.&lt;br /&gt;
&lt;br /&gt;
In Generation VIII onwards, if an unnicknamed Pokémon evolves, its name will change to that of the evolved form in its [[language of origin]]. For example, a French Bulbasaur without a nickname that evolves in an English-language game will evolve into an Ivysaur named &amp;quot;Herbizarre&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Hardware requirements====&lt;br /&gt;
Trading requires two game consoles and two Pokémon games of compatible generations. [[Game Freak]]&#039;s intention is that players trade with friends, although some serious players purchase multiple consoles.&lt;br /&gt;
&lt;br /&gt;
Prior to {{2v2|FireRed|LeafGreen}}, trading required a [[Game Link Cable]]. {{3v2|FireRed|LeafGreen|Emerald}} can trade using a [[GBA Wireless Adapter]] or a Game Link Cable. From [[Generation IV]] onwards, trading uses wireless communication and does not require additional hardware beyond two consoles. Although the Nintendo DS supports [[Generation III]] games, it cannot be used to trade between those games as the DS lacks hardware support for the Game Link Cable.&lt;br /&gt;
&lt;br /&gt;
The [[Nintendo Switch]] allows multiple users to use a single console, and the Switch version of [[Pokémon HOME]] allows one user to access all save files on the console. Therefore, Pokémon can be moved between save files on the same Switch without trading.&lt;br /&gt;
&lt;br /&gt;
====Pokémon that cannot be traded====&lt;br /&gt;
=====Mid-generation additions=====&lt;br /&gt;
Starting with Generation IV, mid-generation releases started including new moves, items, forms, or even species of Pokémon. Since, prior to Generation VIII, they were impossible to trade to games that predate them, additional limitations have been put in place for them specifically. Most can be circumvented by altering the Pokémon&#039;s moveset, held item and/or form, and with the exception of the [[Spiky-eared Pichu]]-related limitation, all of them have been lifted in their respective following Generations:&lt;br /&gt;
&lt;br /&gt;
In Generation IV or V, new forms or items cannot be traded at all, even between games that support them. They include:&lt;br /&gt;
* Introduced in {{game|Platinum}}:&lt;br /&gt;
** New {{p|Rotom}} and {{p|Shaymin}} forms, the Pokémon automatically revert to their original forms before they can be traded.&lt;br /&gt;
** The Origin Forme {{p|Giratina}} must regain its Altered Forme by unequipping the [[Griseous Orb]] before it can be traded.&lt;br /&gt;
* Introduced in {{game|HeartGold and SoulSilver|s}}:&lt;br /&gt;
** The [[Spiky-eared Pichu]]. Since it cannot change forms, it cannot be traded at all.&lt;br /&gt;
* Introduced in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]:&lt;br /&gt;
** The [[forces of nature]] cannot be traded while in their Therian Formes, they must be returned to their Incarnate Formes by using the [[Reveal Glass]].&lt;br /&gt;
** Resolute Form {{p|Keldeo}} must revert to its Ordinary Form by forgetting {{m|Secret Sword}} before it can be traded.&lt;br /&gt;
&lt;br /&gt;
In Generation VI and VII ([[3DS]] games only), Pokémon with new moves, as well as new forms, items, and species can be freely traded between games that support them, but not to those that predate them:&lt;br /&gt;
* Introduced in {{game|Omega Ruby and Alpha Sapphire|s}}, cannot be traded to {{game|X and Y|s}}:&lt;br /&gt;
** Pokémon holding new [[Mega Stone]]s or [[Colored orbs]].&lt;br /&gt;
** The [[Cosplay Pikachu]].&lt;br /&gt;
** While it can be traded to {{game|X and Y|s}}, Unbound {{p|Hoopa}} will automatically revert to its Confined form.&lt;br /&gt;
** Pokémon cannot be traded to X and Y while knowing any of {{m|Precipice Blades}}, {{m|Origin Pulse}}, {{m|Dragon Ascent}} or {{m|Hyperspace Fury}}.&lt;br /&gt;
* Introduced in {{g|Ultra Sun and Ultra Moon}}, cannot be traded to {{g|Sun and Moon}}:&lt;br /&gt;
** New species introduced in the games: {{p|Poipole}}, {{p|Naganadel}}, {{p|Stakataka}}, {{p|Blacephalon}}, and {{p|Zeraora}}.&lt;br /&gt;
** [[Pikachu in a cap|Partner Cap Pikachu]], {{p|Rockruff}} with {{a|Own Tempo}} (which the game considers to be a new form) and Dusk Form {{p|Lycanroc}}.&lt;br /&gt;
** Pokémon cannot be traded to Sun and Moon while knowing any of {{m|Mind Blown}}, {{m|Plasma Fists}} or {{m|Photon Geyser}}&lt;br /&gt;
&lt;br /&gt;
Starting with [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], main series games no longer support direct trades between games that aren&#039;t paired releases, rendering this matter moot.&lt;br /&gt;
&lt;br /&gt;
DLC packs for {{game|Sword and Shield|s}} and {{game|Scarlet and Violet|s}} that introduce new moves, items, forms, and species, also come with free compatibility updates that are installed regardless of the purchase of said DLC, avoiding this issue completely.&lt;br /&gt;
&lt;br /&gt;
=====Other cases=====&lt;br /&gt;
Pokémon with certain {{DL|Ribbon|Gift Ribbons}} (such as the {{DL|List of Ribbons in the games|Classic Ribbon}}) cannot be traded over the GTS or through Wonder Trade.&lt;br /&gt;
&lt;br /&gt;
Due to requiring special handling by the game, [[Pokémon fusion|fused Pokémon]] cannot be traded. These are Black and White {{p|Kyurem}}, Dawn Wings and Dusk Mane {{p|Necrozma}} and Ice Rider and Shadow Rider {{p|Calyrex}}.&lt;br /&gt;
&lt;br /&gt;
Due to being tied to a significant number of game mechanics in their respective games, {{OBP|partner Pokémon|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}} in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]] and the befriended [[Koraidon (game)|Koraidon]]{{sup/9|S}}/[[Miraidon (game)|Miraidon]]{{sup/9|V}} in {{g|Scarlet and Violet}} cannot be traded. In both cases, the game offers means to catch additional specimens of the same species to which the restriction does not apply. Also, in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], the currently selected [[walking Pokémon]] cannot be traded until it is deselected.&lt;br /&gt;
&lt;br /&gt;
===Requirements for trading===&lt;br /&gt;
====Generation I====&lt;br /&gt;
The {{player}} cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Oak]] at [[Pallet Town]].&lt;br /&gt;
&lt;br /&gt;
====Generation II====&lt;br /&gt;
The player cannot trade Pokémon before transporting the [[Mystery Egg]] to [[Professor Elm]]. The [[Time Capsule]] cannot be used until the player has met [[Bill]] at [[Ecruteak City]]&#039;s [[Pokémon Center]], and waiting until the next day when setup is completed.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
In order for the player to be able to trade from Ruby, Sapphire, and Emerald to Pokémon Colosseum or Pokémon XD: Gale of Darkness; they need at least two (non-{{pkmn|Egg}}) Pokémon in their party. To be able to trade from Pokémon FireRed and LeafGreen to Pokémon Colosseum and Pokémon XD: Gale of Darkness, the player needs to help [[Celio]] upgrade the [[Pokémon Network Center]] to Link Level 2.&lt;br /&gt;
&lt;br /&gt;
====={{2v2|Ruby|Sapphire}}=====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Birch]] at [[Littleroot Town]]. To trade with another game, the player must have at least two Pokémon in the party. Trading with FireRed, LeafGreen, or Emerald will automatically activate the National Pokédex.&lt;br /&gt;
&lt;br /&gt;
====={{2v2|FireRed|LeafGreen}}=====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from Professor Oak at Pallet Town. The player must have at least two Pokémon in the party in order to trade with another game.&lt;br /&gt;
&lt;br /&gt;
In a departure from the main series&#039; tradition, additional limitations on trades were put in place, which cannot be lifted before completing the game at least once:&lt;br /&gt;
* At the beginning of the game, trades are only possible with other copies of FireRed and LeafGreen. In addition, trades involving Eggs or Pokémon not in the Kanto Pokédex are blocked. Pokémon that [[Evolution|evolve]] into a [[Generation II]] Pokémon by trading will stop evolving.&lt;br /&gt;
* Obtaining the National Pokédex unblocks trades for Pokémon and Eggs outside of the Regional Pokédex.&lt;br /&gt;
* Bringing the {{i|Ruby}} and {{i|Sapphire}} Key Items to complete [[Celio]]&#039;s {{DL|Pokémon Network Center|Network Machine}} allows trades with Ruby, Sapphire, and Emerald versions, as well as with [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]].&lt;br /&gt;
&lt;br /&gt;
=====[[Pokémon Emerald Version|Emerald]]=====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Birch]] at [[Littleroot Town]]. To trade with another game, the player must have at least two Pokémon in the party.&lt;br /&gt;
&lt;br /&gt;
Restrictions similar to those in FireRed and LeafGreen also apply to this version:&lt;br /&gt;
* At the beginning of the game, trades are only possible with other copies of Emerald, as well as [[Pokémon Colosseum|Colosseum]], Ruby and Sapphire. In addition to that, trades that involve Eggs or Pokémon that aren&#039;t in the Hoenn Pokédex are blocked unless Colosseum is trading non-Hoenn Dex Pokémon to Emerald.&lt;br /&gt;
* Obtaining the National Pokédex unblocks trades for Pokémon outside of the Regional Pokédex, as well as Eggs, and allows trading with FireRed and LeafGreen, as well as with [[Pokémon XD: Gale of Darkness]].&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
[[File:Platinum trade ball.png|frame|A trade in Generation IV]]&lt;br /&gt;
====={{3v2|Diamond|Pearl|Platinum}}=====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Rowan]] at [[Sandgem Town]]. Also, to trade with another game, the player has to have at least two Pokémon in the party. It is possible to obtain a non-regional Pokémon when trading Pokémon from another Generation IV game &#039;&#039;without&#039;&#039; having acquired the National Pokédex. In Platinum, the player is now able to press B to select the &amp;quot;CANCEL&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
====={{2v2|HeartGold|SoulSilver}}=====&lt;br /&gt;
Similar to Diamond, Pearl, and Platinum, trading cannot occur until the player has obtained their Pokédex from [[Professor Oak]] at [[Mr. Pokémon|Mr. Pokémon&#039;s house]]. The player must have at least two Pokémon in the party in order to trade with another game; but no additional prerequisite is needed to trade with the Sinnoh games: this can be done at the very beginning of the game.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
====={{2v2|Black|White}}=====&lt;br /&gt;
The player cannot trade Pokémon until they have obtained the {{badge|Trio}} from the [[Striaton Gym]] and completed the [[C-Gear]] sub-quest for [[Fennel]]. This prevents the player from trading for a Pokémon that knows {{m|Cut}} in order to access the blocked-off section of [[Dreamyard]] early, as [[HM]] usage is not restricted by [[Badge]] ownership in Unova.&lt;br /&gt;
&lt;br /&gt;
The player is also prevented from trading party Pokémon that know any [[HM]] move via Infrared Connection, most likely to prevent trading away a Pokémon whose HM move is needed in a certain area. An example of this would be trading away any Pokémon in the party who know Fly or Surf while on a patch of land surrounded by water.&lt;br /&gt;
&lt;br /&gt;
====={{2v2|Black|White|2}}=====&lt;br /&gt;
Similar to Black and White, the player cannot trade Pokémon until they have received the {{badge|Basic}} from the [[Aspertia Gym]] and have received the C-Gear from [[Bianca]]. There is no prerequisite to trade with Black and White.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
====={{pkmn|X and Y}}=====&lt;br /&gt;
The player may trade Pokémon as soon as they have at least two Pokémon in their party, which is the minimum requirement for conducting a trade with another game.&lt;br /&gt;
&lt;br /&gt;
====={{pkmn|Omega Ruby and Alpha Sapphire}}=====&lt;br /&gt;
The player must wait until they have obtained the {{DL|PokéNav Plus|PlayNav}} from [[Wally]] after helping him catch a Pokémon. The player must have two Pokémon in their party to trade.&lt;br /&gt;
&lt;br /&gt;
====Generation VII====&lt;br /&gt;
====={{pkmn|Sun and Moon}} and {{pkmn|Ultra Sun and Ultra Moon}}=====&lt;br /&gt;
The player must wait to trade Pokémon until they gain the Quick Link option in their [[menu]] upon their first visit to a [[Pokémon Center]], which will allow them to trade with someone nearby. In order to trade over the Internet (GTS, Wonder Trade, or Link Trade), the player must use [[Festival Plaza]], which is unlocked at the same time. The player may require at least two Pokémon in their party to trade with another game.&lt;br /&gt;
&lt;br /&gt;
====={{pkmn|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}=====&lt;br /&gt;
The game&#039;s multiplayer features, including trades, are unlocked by delivering [[Professor Oak]] his [[Parcel]] and receiving [[Razz Berry|Razz Berries]] from him. Trading with another game requires having at least two Pokémon in the party and/or the Pokémon Box, [[Partner Pokémon (Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!)|Partner Pokémon]] and [[walking Pokémon]] do not count and cannot be traded.&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
====={{pkmn|Sword and Shield}}=====&lt;br /&gt;
The game&#039;s multiplayer features, including [[Y-Comm]], are unlocked once the player obtains a [[Dynamax Band]] from [[Professor Magnolia]] on [[Galar Route 2|Route 2]].&lt;br /&gt;
&lt;br /&gt;
====={{pkmn|Brilliant Diamond and Shining Pearl}}=====&lt;br /&gt;
The player cannot trade Pokémon before getting a Pokédex from [[Professor Rowan]] at [[Sandgem Town]]. Also, the player has to have at least two Pokémon in the party and/or the PC in order to trade with another game.&lt;br /&gt;
&lt;br /&gt;
====={{pkmn|Legends: Arceus}}=====&lt;br /&gt;
The game&#039;s online features, including trades, are unlocked after completing [[Task (Legends: Arceus)#Missions|Mission 4: &amp;quot;Getting to Work on Research Tasks&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon that evolve when traded===&lt;br /&gt;
{{main|Trade Evolution}}&lt;br /&gt;
Several Pokémon evolve when traded. Most of the Pokémon that evolve when traded can only do so while holding a specific [[Evolution item]].&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
===Pokémon Stadium series===&lt;br /&gt;
[[File:Stadium Trade.png|thumb|left|220px|In Pokémon Stadium]]&lt;br /&gt;
[[File:Stadium 2 Trade.png|thumb|220px|In Pokémon Stadium 2]]&lt;br /&gt;
The games in the [[Pokémon Stadium series]] can connect to the [[core series]] games via the [[Transfer Pak]]. In the {{jpn|Pokémon Stadium|Japanese Pokémon Stadium}}, the trade feature is found at the [[main menu]]. In [[Pokémon Stadium]] and {{pkmn|Stadium 2}}, there is a trade machine in the {{OBP|Pokémon Lab|Stadium}}.&lt;br /&gt;
&lt;br /&gt;
The Japanese Pokémon Stadium and Pokémon Stadium are compatible with the [[Generation I]] core series games. [[Pokémon Stadium 2]] is compatible with both Generation I and {{gen|II}} core series games.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum and XD: Gale of Darkness===&lt;br /&gt;
[[File:Pokémon Colo XD Trade.png|thumb|220px|A trade is happening with an eligible game.]]&lt;br /&gt;
In [[Pokémon Colosseum]] and {{pkmn|XD: Gale of Darkness}}, the player can trade Pokémon with the [[Generation III]] core series games after [[Evice]]{{sup/ss|Colo}} or [[Greevil]]{{sup/ss|XD}} has been defeated. It is not possible to directly trade between Colosseum and XD.&lt;br /&gt;
&lt;br /&gt;
In the core series games, there is no data for [[Shadow Pokémon]] or [[Shadow move]]s, nor the ability to [[purification|purify]] these Pokémon. Only after a Shadow Pokémon is purified (changed back into normal) in its original game, it can be traded to the core series games.&lt;br /&gt;
&lt;br /&gt;
Pokémon Colosseum and XD are unable to receive [[Pokémon Egg]]s, or any Pokémon holding a [[Mail]] item or an [[Enigma Berry]].&lt;br /&gt;
&lt;br /&gt;
===My Pokémon Ranch===&lt;br /&gt;
In [[My Pokémon Ranch]], Hayley will only offer to trade with the player after they have completed a wanted request, and will only trade specific Pokémon and only if she has already brought one of them to the Ranch.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
====Trading items====&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], items can be traded through a link cable{{sup/md|R}}/wireless communication from the [[main menu]].&lt;br /&gt;
&lt;br /&gt;
====Trade Evolutions====&lt;br /&gt;
{{main|Trade Evolution|section=Pokémon Mystery Dungeon series}}&lt;br /&gt;
&lt;br /&gt;
In the Pokémon Mystery Dungeon series, the [[trade Evolution]]s (such as {{p|Machoke}} evolving into {{p|Machamp}}) are triggered by:&lt;br /&gt;
* Using the {{MD evo item|Link Cable}} by itself.{{sup/md|rb}}{{sup/md|tds}}{{sup/md|gti}}&lt;br /&gt;
* Using the Link Cable with other available items that may be needed (such as the {{MD evo item|Metal Coat}}).{{sup/md|rb}}{{sup/md|tds}}&lt;br /&gt;
* No requirement.{{sup/md|smd}}&lt;br /&gt;
* {{MD evo item|Evolution Crystal|Evolution Crystals|g=RTDX}}.{{sup/md|dx}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{main|Trade (GO)}}&lt;br /&gt;
In {{g|GO}}, players are able to trade with registered {{OBP|Friends|GO}}. Trading Pokémon yields {{OBP|Candy|GO}} for the traded Pokémon, but also require a certain amount of {{OBP|Stardust|GO}} for each trade.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trading Card Game Pocket===&lt;br /&gt;
[[File:Trade TCG Pocket.png|200px|thumb|Trade of {{TCG ID|Genetic Apex|Nidoking|241}} and {{TCG ID|Genetic Apex|Nidoqueen|240}} before it takes place]]&lt;br /&gt;
In [[Pokémon Trading Card Game Pocket]], the player can &#039;&#039;&#039;trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トレード&#039;&#039;&#039; &#039;&#039;trade&#039;&#039;) with friends they have registered in the Social Hub. Trading was unlocked in version 1.1.0. A player can only have one active trade offer at a time; if the player is in a trade, they cannot send or receive trade offers.&lt;br /&gt;
&lt;br /&gt;
Trading consumes 1 Trade Stamina (Japanese: トレードパワー &#039;&#039;Trade Power&#039;&#039;) from both trade partners. The player can have a maximum of 5 Trade Stamina. Trade Stamina can be restored naturally, with 24 hours corresponding to 1 Trade Stamina restored. It can also be done with Trade Hourglasses (Japanese: トレード砂時計 &#039;&#039;Trade Sunadokei&#039;&#039;, transl. &#039;&#039;Trade Hourglass&#039;&#039;) or Poké gold. Trading also consumes [[Shinedust]], depending on the card&#039;s rarity. It used to consume [[Trade Token]]s until July 30, 2025.&lt;br /&gt;
&lt;br /&gt;
* {{rar/TCGP|Diamond|1}} and {{rar/TCGP|Diamond|2}}: Free&lt;br /&gt;
* {{rar/TCGP|Diamond|3}}: 1200 units of Shinedust or 120 Trade Tokens&lt;br /&gt;
* {{rar/TCGP|Diamond|4}}: 5000 units of Shinedust or 500 Trade Tokens&lt;br /&gt;
* {{rar/TCGP|Star|1}}: 4000 units of Shinedust or 400 Trade Tokens&lt;br /&gt;
Cards of the following rarities could not be traded until October 30, 2025:&lt;br /&gt;
* {{rar/TCGP|Star|2}}: 25000 units of Shinedust&lt;br /&gt;
* {{rar/TCGP|Shiny|1}}: 10000 units of Shinedust&lt;br /&gt;
* {{rar/TCGP|Shiny|2}}: 30000 units of Shinedust&lt;br /&gt;
&lt;br /&gt;
{{rar/TCGP|Star|3}}, {{rar/TCGP|Crown|1}}, and promo cards cannot be traded.&lt;br /&gt;
&lt;br /&gt;
The traded cards must have the same rarity. If a card has [[flair]], it can only be traded for a card with flair. Unlike obtaining flair, it is possible for a player to trade a card even if they only have one or two copies of it.&lt;br /&gt;
&lt;br /&gt;
Before October 30, 2025, cards from the most recent [[List of Pokémon Trading Card Game Pocket expansions|expansion]] could not be traded until the next expansion is released. After that date (which corresponds with the release of [[Mega Rising]]), new cards can be traded as soon as the set comes out, with no delay.&lt;br /&gt;
&lt;br /&gt;
To trade a card, the player chooses a tradable card from their collection and sends a trade offer for that card. A 48-hour timer starts. During that time, the card is removed from the My Cards section of the app, and the other partner may send a card to be traded. Once both parties accept the trade, the cards are sent over. If no trade agreement is reached once the timer runs out, the cards and items are returned.&lt;br /&gt;
&lt;br /&gt;
The player can block receiving trade offers in the settings. Even if they are blocking, they can still send offers themselves. The game also keeps a history of the last 30 trades conducted by the player over the past 90 days.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Butterfree Raticate trade.png|thumb|250px|A {{AP|Butterfree}} being traded for a {{AP|Raticate}} in {{aniseries|OS}}]]&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
Despite it being one of the key aspects of the games, trading is exceptionally rare in the {{pkmn|animated series}}. Only a few trades have been shown taking place, and only seven of them thus far have been significant. Many of them take place in episodes featuring the [[Magikarp salesman]]. Rather than simply exchanging Pokémon, most trades are carried out by placing [[Poké Ball]]s into a specialized [[Trade machine|trading machine]], with a monitor that displays silhouettes of the two Pokémon as they pass each other.&lt;br /&gt;
&lt;br /&gt;
The trade machine used in the animated series has seemingly been adapted into the game canon, with [[Professor Oak&#039;s Laboratory]] in both [[Pokémon Stadium]] and {{g|Stadium 2}} having this type of machine for trades. In the same way, when Game Link Cables were finally able to accept the data of two Pokémon being sent at once (rather than one at a time as in [[Generation]]s {{Gen|I}} and {{Gen|II}}), the Pokémon are shown passing each other in the link space.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====List of trades in &#039;&#039;Pokémon the Series&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{blue color}}; border:3px solid #{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{green color light}}; {{roundytl|5px}}&amp;quot; | First Trainer&#039;s Pokémon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{green color light}}&amp;quot; | Second Trainer&#039;s Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}&amp;quot; | Episode traded&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0012|Ash&#039;s Butterfree}}&lt;br /&gt;
| {{Ash}}&#039;s {{AP|Butterfree}}&lt;br /&gt;
| {{MS/HOME|0020|Ash&#039;s Raticate}}&lt;br /&gt;
| A {{tc|Gentleman}}&#039;s {{AP|Raticate}}&lt;br /&gt;
| &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;&lt;br /&gt;
| Traded back the same episode.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0108|Jessie&#039;s Lickitung}}&lt;br /&gt;
| [[Jessie]]&#039;s {{TP|Jessie|Lickitung}}&lt;br /&gt;
| {{MS/HOME|0202|Jessie&#039;s Wobbuffet}}&lt;br /&gt;
| {{OBP|Benny|EP146}}&#039;s {{TP|Jessie|Wobbuffet}}&lt;br /&gt;
| &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0071|James&#039;s Victreebel}}&lt;br /&gt;
| [[James]]&#039;s {{TP|James|Victreebel}}&lt;br /&gt;
| {{MS/HOME|0070|List of Pokémon temporarily owned by the Team Rocket trio#Victreebel}}&lt;br /&gt;
| The [[Magikarp salesman]]&#039;s [[List of Pokémon temporarily owned by the Team Rocket trio#Victreebel|Weepinbell]]&lt;br /&gt;
| &#039;&#039;[[EP261|Here&#039;s Lookin&#039; at You, Elekid]]&#039;&#039;&lt;br /&gt;
| Both released the same episode.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0446}}&lt;br /&gt;
| A Trainer’s {{p|Munchlax}}&lt;br /&gt;
| {{MS/HOME|0077}}&lt;br /&gt;
| A Trainer’s {{p|Ponyta}}&lt;br /&gt;
| rowspan=2 | &#039;&#039;[[DP055|Throwing the Track Switch]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0190 f|Dawn&#039;s Aipom}}&lt;br /&gt;
| {{Ash}}&#039;s {{TP|Dawn|Aipom}}&lt;br /&gt;
| {{MS/HOME|0418|Ash&#039;s Buizel}}&lt;br /&gt;
| {{an|Dawn}}&#039;s {{AP|Buizel}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0616|Professor Juniper#Accelgor}}&lt;br /&gt;
| {{an|Bianca}}&#039;s {{p|Shelmet}}&lt;br /&gt;
| {{MS/HOME|0588|Bianca (anime)#Escavalier}}&lt;br /&gt;
| [[Professor Juniper]]&#039;s {{p|Karrablast}}&lt;br /&gt;
| &#039;&#039;[[BW063|Evolution Exchange Excitement!]]&#039;&#039;&lt;br /&gt;
| Evolved into {{p|Accelgor}} and {{p|Escavalier}} respectively.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0710Su|Jessie&#039;s Gourgeist}}&lt;br /&gt;
| [[Jessie]]&#039;s [[Jessie&#039;s Gourgeist|Pumpkaboo]]&lt;br /&gt;
| {{MS/HOME|0303|Count Pumpka#Mawile}}&lt;br /&gt;
| [[Count Pumpka]]&#039;s {{DL|List of Pokémon temporarily owned by the Team Rocket trio|Mawile}}&lt;br /&gt;
| &#039;&#039;[[XY082|A Festival Trade! A Festival Farewell?]]&#039;&#039;&lt;br /&gt;
| Pumpkaboo evolves into {{p|Gourgeist}}.&amp;lt;br&amp;gt;The trade is reversed the same episode.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0083|Gentleman (Trainer class)#Dux}}&lt;br /&gt;
| A {{tc|Gentleman}}&#039;s {{p|Farfetch&#039;d}}&lt;br /&gt;
| {{MS/HOME|0021|Gentleman (Trainer class)#Speary}}&lt;br /&gt;
| A girl&#039;s {{p|Spearow}}&lt;br /&gt;
| rowspan=2 | &#039;&#039;[[JN033|Trade, Borrow, and Steal!]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0127|Kricketina Kylie#Pinsir}}&lt;br /&gt;
| [[Goh]]&#039;s [[Goh#Pinsir|second Pinsir]]&lt;br /&gt;
| {{MS/HOME|0214|Goh&#039;s Heracross}}&lt;br /&gt;
| [[Kricketina Kylie]]&#039;s {{TP|Goh|Heracross}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{incomplete|section|Trades in other mangas}}&lt;br /&gt;
[[File:Silver Seadra.png|thumb|200px|A trade made using Pokédexes in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
Like the animated series, [[Pokémon Adventures]] does not contain many trades despite being a major part of the games. Most are not shown to need a machine to complete them. Simply hand-exchanging Pokémon can count as a trade, though it is also possible to trade by placing [[Pokédex]]es opposite each other.&lt;br /&gt;
&lt;br /&gt;
====List of trades in Pokémon Adventures====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{blue color}}; border:3px solid #{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{green color light}}; {{roundytl|5px}}&amp;quot; | First Trainer&#039;s Pokémon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{green color light}}&amp;quot; | Second Trainer&#039;s Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}&amp;quot; | Chapter traded&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0209|Green (Adventures)#Snubbull}}&lt;br /&gt;
| {{adv|Green}}&#039;s {{DL|Green (Adventures)|Snubbull}}&lt;br /&gt;
| {{MS/HOME|0116|Silver (Adventures)#Horsea}}&lt;br /&gt;
| {{adv|Silver}}&#039;s {{DL|Silver (Adventures)|Horsea}}&lt;br /&gt;
| Prior to the start of the {{MangaArc|Red, Green &amp;amp; Blue}}&lt;br /&gt;
| {{p|Snubbull}} was returned to {{adv|Green}} prior to &#039;&#039;[[PS089|The Might of... Metapod?!]]&#039;&#039;.&amp;lt;br&amp;gt;{{p|Horsea}} was returned to {{adv|Silver}} prior to &#039;&#039;[[PS109|Ampharos Amore]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{MS/HOME|0062|Poli}}&lt;br /&gt;
| rowspan=6 | {{adv|Red}}&#039;s [[Poli]], [[Saur]], and [[Pika]]&lt;br /&gt;
| {{MS/HOME|0005|Blue&#039;s Charmeleon}}&lt;br /&gt;
| rowspan=6 | {{adv|Blue}}&#039;s {{TP|Blue|Charmeleon}}, {{TP|Blue|Scyther}}, {{TP|Blue|Golduck}}&amp;lt;br&amp;gt;{{TP|Blue|Machoke}}, {{DL|Blue (Adventures)|Pidgeot}}, and {{TP|Blue|Porygon}}&lt;br /&gt;
| rowspan=6 | &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;&lt;br /&gt;
| rowspan=6 | Accident. Returned in the same chapter.&amp;lt;br&amp;gt;{{p|Machoke}} evolves into {{p|Machamp}} from the trade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0123|Blue&#039;s Scyther}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | {{MS/HOME|0002|Saur}}&lt;br /&gt;
| {{MS/HOME|0055|Blue&#039;s Golduck}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0067|Blue&#039;s Machamp}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 |{{MS/HOME|0025|Pika}}&lt;br /&gt;
| {{MS/HOME|0018|Blue (Adventures)#Pidgeot}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0137|Blue&#039;s Porygon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0098|Red (Adventures)#Krabby}}&lt;br /&gt;
| {{adv|Red}}&#039;s {{DL|Red (Adventures)|Krabby}}&lt;br /&gt;
| {{MS/HOME|0130|Gyara}}&lt;br /&gt;
| [[Misty]]&#039;s [[Gyara|Gyarados]]&lt;br /&gt;
| &#039;&#039;[[PS025|You Know... Articuno!]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0061|Polibo}}&lt;br /&gt;
| {{adv|Gold}}&#039;s [[Polibo]]&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;([[Held item|Holding]] [[King&#039;s Rock]])&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS/HOME|0117|Silver (Adventures)#Kingdra}}&lt;br /&gt;
| {{adv|Silver}}&#039;s {{DL|Silver (Adventures)|Kingdra|Seadra}}&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;([[Held item|Holding]] [[Dragon Scale]])&amp;lt;/small&amp;gt;&lt;br /&gt;
| &#039;&#039;[[PS109|Ampharos Amore]]&#039;&#039;&lt;br /&gt;
| Traded via [[Pokédex]].&amp;lt;br&amp;gt;Evolved into {{p|Politoed}} and {{p|Kingdra}}, respectively.&amp;lt;br&amp;gt;Returned in [[PS110|the following chapter]].&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0130|Gyara}}&lt;br /&gt;
| {{adv|Red}}&#039;s [[Gyara]]&lt;br /&gt;
| {{MS/HOME|0006|Blue&#039;s Charizard}}&lt;br /&gt;
| {{adv|Blue}}&#039;s {{TP|Blue|Charizard}}&lt;br /&gt;
| &#039;&#039;[[PS116|Rock, Paper...Scizor]]&#039;&#039;&lt;br /&gt;
| Charizard returned to Blue in &#039;&#039;[[PS180|The Last Battle XIV]]&#039;&#039;.&amp;lt;br&amp;gt;Gyarados returned to Red by at least [[PSs1]].&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0003|Saur}}&lt;br /&gt;
| {{adv|Red}}&#039;s [[Saur]]&lt;br /&gt;
| {{MS/HOME|0006|Blue&#039;s Charizard}}&lt;br /&gt;
| {{adv|Blue}}&#039;s {{TP|Blue|Charizard}}&lt;br /&gt;
| &#039;&#039;[[PS288|Give It Your Best, Blastoise]]&#039;&#039;&lt;br /&gt;
| Returned in &#039;&#039;[[PS302|Phew for Mew]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0112|Blue&#039;s Rhyperior}}&lt;br /&gt;
| {{adv|Blue}}&#039;s {{TP|Blue|Rhydon}}&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;([[Held item|Holding]] [[Protector]])&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:XYLoadingMS.png|link=Silver (Adventures)]]&lt;br /&gt;
| {{adv|Silver}} (traded Pokémon unknown)&lt;br /&gt;
| Prior to &#039;&#039;[[PS449|Raising the Stakes with Rhyperior]]&#039;&#039;&lt;br /&gt;
| Traded via [[Pokédex]].&amp;lt;br&amp;gt;{{p|Rhydon}} evolved into {{p|Rhyperior}}.&amp;lt;br&amp;gt;Rhyperior returned prior to &#039;&#039;[[PS582|Pinsir Glares]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0616|Whitley (Adventures)#Accelgor}}&lt;br /&gt;
| {{adv|Blake}}&#039;s {{p|Shelmet}}&lt;br /&gt;
| {{MS/HOME|0588|Blake (anime)#Escavalier}}&lt;br /&gt;
| {{adv|Whitley}}&#039;s {{p|Karrablast}}&lt;br /&gt;
| &#039;&#039;[[PS543|Abyssal Ruins]]&#039;&#039;&lt;br /&gt;
| Traded via [[Pokédex]].&amp;lt;br&amp;gt;Evolved into {{p|Accelgor}} and {{p|Escavalier}} respectively.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0818|Sniffler}}&lt;br /&gt;
| [[Marvin]]&#039;s [[Sniffler]]&lt;br /&gt;
| [[File:XYLoadingMS.png|link=Hop]]&lt;br /&gt;
| [[Hop]] (traded Pokémon unknown)&lt;br /&gt;
| &#039;&#039;[[PASS41|Shing!! Final Form]]&#039;&#039;&lt;br /&gt;
| Returned in &#039;&#039;[[PASS43|Fwoom!! Goodbye, Galar]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0952|Violet (Adventures)#Scovillain}}&lt;br /&gt;
| {{Violet}}&#039;s {{p|Scovillain}}&lt;br /&gt;
| {{MS/HOME|0943|Arven&#039;s Mabosstiff}}&lt;br /&gt;
| [[Arven&#039;s Mabosstiff]]&lt;br /&gt;
| rowspan=2 | &#039;&#039;[[PASV03|Battle! Team Star, the Delinquents!!]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{MS/HOME|0943|Arven&#039;s Mabosstiff}}&lt;br /&gt;
| {{Violet}}&#039;s {{TP|Arven|Mabosstiff}}&lt;br /&gt;
| {{MS/HOME|0928|Arven#Smoliv}}&lt;br /&gt;
| [[Arven]]&#039;s {{p|Smoliv}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
The following is a list of cards relating to &#039;&#039;&#039;trades&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Related cards|Trainer|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Base Set|Pokémon Trader|77}}|type=Trainer|enset=Base Set|enrarity=Rare|ennum=77/102|enset2=Base Set 2|enrarity2=Rare|ennum2=106/130|enset3=Legendary Collection|enrarity3=Rare|ennum3=103/110|jpset=Expansion Pack|jprarity=Rare}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Trade Please|Trade Please!|promo}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Unnumbered Promotional cards|jprarity=}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Vending|Deck Exchange|S3}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Expansion Sheet 3|jprarity=}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Vending|Bill&#039;s PC|S3}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Expansion Sheet 3|jprarity=}}&lt;br /&gt;
{{cardlist/footer|Trainer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Satoshi Tajiri]] created Pokémon around the core concept of trading.&amp;lt;ref&amp;gt;[http://pokepoke31.blog.fc2.com/?mode=m&amp;amp;no=14 【ポケモンゲーム史１】「交換する」という発想　|　参考・『ポケモン・ストーリー』] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Trade&#039;&#039;&lt;br /&gt;
{{langtable|color={{green color light}}|bordercolor={{blue color dark}}&lt;br /&gt;
|zh_yue=交換 &#039;&#039;{{tt|Gāauwuhn|Exchange}}&#039;&#039;&lt;br /&gt;
|zh_cmn=交換 / 交换 &#039;&#039;{{tt|Jiāohuàn|Exchange}}&#039;&#039;&lt;br /&gt;
|fi=Vaihto&lt;br /&gt;
|fr=Échange&lt;br /&gt;
|de=Tausch&lt;br /&gt;
|hi=सौदा {{tt|&#039;&#039;Sauda&#039;&#039;|Deal}}&lt;br /&gt;
|it=Scambio&lt;br /&gt;
|ko=교환 &#039;&#039;Gyohwan&#039;&#039;&lt;br /&gt;
|no=Bytte&lt;br /&gt;
|pl=Wymiana&lt;br /&gt;
|pt_br=Troca{{tt|*|Pokémon GO, animated series, manga (PS090, end of Adventures volume 11-present), The Official Pokémon Handbook}}&amp;lt;br&amp;gt;Transmissão{{tt|*|manga (PS109-PS110)}}&amp;lt;br&amp;gt;Negociação{{tt|*|Pokémon Red Blue and Yellow Manuals}}&lt;br /&gt;
|es=Intercambio&lt;br /&gt;
|sv=Byte&lt;br /&gt;
|vi=Trao đổi&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Link Trade&#039;&#039;&lt;br /&gt;
{{langtable|color={{green color light}}|bordercolor={{blue color dark}}&lt;br /&gt;
|zh_yue=通訊交換 &#039;&#039;{{tt|Tūngseun Gāauwuhn|Link Exchange}}&#039;&#039;&lt;br /&gt;
|zh_cmn=通訊交換 / 通讯交换 &#039;&#039;{{tt|Tōngxùn Jiāohuàn|Link Exchange}}&#039;&#039;&amp;lt;br&amp;gt;連線交換 &#039;&#039;{{tt|Liánxiàn Jiāohuàn|Link Exchange}}&#039;&#039; {{tt|*|Ching Win, Pokémon Adventures volume 11}}&lt;br /&gt;
|fr=Échange Link&lt;br /&gt;
|de=Linktausch&lt;br /&gt;
|it=Scambio in link&lt;br /&gt;
|ko=통신교환 &#039;&#039;Tongsin Gyohwan&#039;&#039;&lt;br /&gt;
|es_la=Intercambio en línea&lt;br /&gt;
|es_eu=Intercambio en conexión&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Negotiation Trade&#039;&#039;&lt;br /&gt;
{{langtable|color={{green color light}}|bordercolor={{blue color dark}}&lt;br /&gt;
|fr=Échange par négociations&lt;br /&gt;
|de=Verhandlungstausch&lt;br /&gt;
|it=Trattativa&lt;br /&gt;
|ko=네고시에이션 교환 &#039;&#039;Negotiation Gyohwan&#039;&#039;&lt;br /&gt;
|es_eu=Intercambio por negociación&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Transfer]]&lt;br /&gt;
* [[Trade machine]]&lt;br /&gt;
* [[In-game trade]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* {{cat|Episodes in which a main character trades away a Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{training}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tausch]]&lt;br /&gt;
[[es:Intercambio de Pokémon]]&lt;br /&gt;
[[fr:Échange de Pokémon]]&lt;br /&gt;
[[it:Scambio]]&lt;br /&gt;
[[ja:通信交換]]&lt;br /&gt;
[[zh:連線交換]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mega_Power&amp;diff=4529088</id>
		<title>Talk:Mega Power</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mega_Power&amp;diff=4529088"/>
		<updated>2026-04-09T19:22:15Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* origin */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== origin ==&lt;br /&gt;
&lt;br /&gt;
trivia pages list mega power as originating from eternal floette. what&#039;s the basis for this? the ultimate weapon was used both to revive floette and end the war, but the energy for it was taken from many other pokemon. ange spreads mega energy, yes, but it was never activated until z-a, and never even woke up until lysandre fired the ultimate weapon - several years &#039;&#039;after&#039;&#039; we see mega energy in hoenn. even if there&#039;s some connection i&#039;m missing, equating it to necrozma, eternatus, and terapagos is misleading at best. [[User:Lilycove|lilycove]] 19:22, 9 April 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Luxury_Ball&amp;diff=4524526</id>
		<title>Luxury Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Luxury_Ball&amp;diff=4524526"/>
		<updated>2026-04-07T21:41:09Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Artwork */ put back the sv sprite - why was it removed??&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Luxury Ball&lt;br /&gt;
|jname=ゴージャスボール&lt;br /&gt;
|jtrans=Gorgeous Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|colorscheme=Poké Balls&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|III|Poké Balls}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Poké Balls}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Items|group=Poké Balls|colorscheme=Poké Balls}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Items|colorscheme=Poké Balls}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Items|colorscheme=Poké Balls}}&lt;br /&gt;
{{ItemInfobox/BagRow|VIII|Poké Balls}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|IX|Poké Balls}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Luxury Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ゴージャスボール&#039;&#039;&#039; &#039;&#039;Gorgeous Ball&#039;&#039;) is a type of [[Poké Ball]] introduced in [[Generation III]]. It can be used to catch a [[wild Pokémon]]. Pokémon kept in a Luxury Ball gain [[friendship]] more quickly, including Pokémon that are {{pkmn|breeding|bred}} to inherit one as their Poké Ball.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|Poké Balls}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev3|RSEFRLG}}&amp;lt;br&amp;gt;{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|BDSP}}|{{PDollar}}1,000|{{PDollar}}500}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev8|SwSh}}|{{PDollar}}3,000|{{PDollar}}1,500}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev9|SVZA}}|{{PDollar}}3,000|{{PDollar}}750}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* In {{game|Black and White|s|Pokémon Black}}, Luxury Balls can be purchased in [[Black City]] for {{pdollar}}50000.&lt;br /&gt;
* In {{B2W2}}, during the [[Funfest Mission]] {{DL|Funfest Mission|Enjoy Shopping!}}, Luxury Balls can be purchased for {{pdollar}}400.&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
====Manual activation====&lt;br /&gt;
When used from the [[Bag]] in a {{pkmn2|wild}} encounter, it attempts to catch the wild Pokémon with a [[catch rate]] modifier of 1×.&lt;br /&gt;
&lt;br /&gt;
If used on an [[Ultra Beast]], the catch rate modifier is instead always set to 410/4096× (~0.1×).&lt;br /&gt;
&lt;br /&gt;
The Luxury Ball cannot be used in [[Poké Ball#Poké Ball accuracy|certain situations]], such as in wild battles with two or more opponents currently present or against a [[Island challenge|trial]] Pokémon. If used in a Trainer battle (except if used as a [[Snag Ball]] on a [[Shadow Pokémon]]), the opposing Trainer will deflect it, wasting the ball (in [[Generation III]]) or only the player&#039;s turn (from [[Generation IV]] onward). If used on the [[Marowak (ghost)|ghost Marowak]] or any [[Ghost (Pokémon Tower)|unidentified ghost]], it will dodge it, wasting the ball.&lt;br /&gt;
&lt;br /&gt;
====As a Pokémon&#039;s Poké Ball====&lt;br /&gt;
Any increase to the [[friendship]] of a Pokémon in a Luxury Ball is boosted by 1.&lt;br /&gt;
&lt;br /&gt;
====Held item====&lt;br /&gt;
{{m|Fling}} fails if the user is holding a Luxury Ball.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Poké Balls}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}&amp;lt;br&amp;gt;{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A cozy &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that makes {{ScPkmn}} more friendly.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A comfortable &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that makes a captured wild {{ScPkmn}} quickly grow friendly.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SVZA}}|A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|Poké Balls}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| [[Abandoned Ship]]&amp;lt;br/&amp;gt;[[Lilycove City]] {{DL|Pokémon Center Ladies|Quiz Lady}}{{sup/3|E}}&lt;br /&gt;
| Any [[Contest Hall]] (prize for winning a [[Rank (Contest)|Master Rank]] {{pkmn|Contest}} with a Pokémon that has previously won a Master Rank Contest in the same [[Contest condition|category]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
|&lt;br /&gt;
| [[Resort Gorgeous]] (reward from [[Selphy]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|Colo}}&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;[[Trade]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|XD}}&lt;br /&gt;
| [[S.S. Libra]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{si|Pokémon Mansion}}{{sup/4|Pt}}&lt;br /&gt;
| {{ci|Sunyshore}} and {{si|Pokémon League}} [[Poké Mart]]s&amp;lt;br/&amp;gt;[[Pokémon News Press]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
|&lt;br /&gt;
| [[Goldenrod Department Store]] lottery (second prize){{dotw|Su}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|PW}}&lt;br /&gt;
|&lt;br /&gt;
| {{pw|Resort}} (6000+ steps)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
|&lt;br /&gt;
| {{un|Pokémon League}} and {{to|Undella}} [[Poké Mart]]s&amp;lt;br/&amp;gt;[[Black City]] shop (Fredrick){{sup/5|B}} &lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| {{ci|Driftveil}}, {{rt|13|Unova}}, [[N&#039;s Castle]]&lt;br /&gt;
| {{to|Undella}}, {{ci|Humilau}}, and {{OBP|Victory Road|Black 2 and White 2}} [[Poké Mart]]s&amp;lt;br/&amp;gt;[[Funfest Mission]] ({{DL|Funfest Mission|Enjoy Shopping!}}, {{DL|Funfest Mission|Shocking Shopping!}})&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{kal|Pokémon Research Lab|Sycamore Pokémon Lab}}&lt;br /&gt;
| [[Poké Ball Boutique]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| [[Mauville City]], [[Sea Mauville]]&lt;br /&gt;
| {{to|Verdanturf}} [[Poké Mart]]&amp;lt;br&amp;gt;{{rt|104|Hoenn}} (20% chance after a [[rematch]] with {{tc|Lady}} Cindy or {{tc|Rich Boy}} Winston)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|PMC}}{{tt|*|No longer in service}}&lt;br /&gt;
|&lt;br /&gt;
| {{DL|PokéMileage Club|Mine Cart Adventure}} (all levels)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SMUSUM}}&lt;br /&gt;
| {{rt|15|Alola}}, [[Malie Garden]]&lt;br /&gt;
| {{rt|2|Alola}} [[Poké Mart]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
| {{rt|8|Galar}}&lt;br /&gt;
| Southern [[Wyndon]] [[Poké Mart]]&amp;lt;br&amp;gt;All [[Wild Area]] [[Watt Trader]]s (100 {{Watt}})&amp;lt;br/&amp;gt;Reward from Ball Guy for clearing [[Champion Cup]] tournament during post-game (×3, 5% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}{{gameabbrev8|IA}}&lt;br /&gt;
| &lt;br /&gt;
| Hidden [[recurring item]] ([[Brawlers&#039; Cave]], [[Potbottom Desert]])&amp;lt;br&amp;gt;[[Cram-o-matic]] ([[Black Apricorn]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}{{gameabbrev8|CT}}&lt;br /&gt;
|&lt;br /&gt;
| [[Snowslide Slope]] [[Watt Trader]] (100 {{Watt}})&amp;lt;br&amp;gt;Hidden [[recurring item]] ([[Old Cemetery]], [[Snowslide Slope]], [[Ballimere Lake]])&amp;lt;br&amp;gt;[[Max Raid Battle]]s (3★, 4★, 5★ {{p|Delibird}} raids)&amp;lt;br/&amp;gt;Reward from Ball Guy for clearing [[Galarian Star Tournament]] during post-game (×3, 5% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|BDSP}}&lt;br /&gt;
|&lt;br /&gt;
| {{ci|Sunyshore}} and {{si|Pokémon League}} [[Poké Mart]]s&amp;lt;br/&amp;gt;[[Pokémon News Press]]&amp;lt;br&amp;gt;[[Amity Square]] (found by [[walking Pokémon]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}&lt;br /&gt;
| [[Levincia]], [[Casseroya Lake]], [[East Province (Area One)]], [[East Province (Area Three)]], [[South Province (Area One)]], [[South Province (Area Three)]]&amp;lt;br&amp;gt;Reward for registering 190 Pokémon in the [[List of Pokémon by Paldea Pokédex number|Paldea Pokédex]] (×10)&lt;br /&gt;
| All [[Poké Mart]]s (after earning 4 [[Badge|Gym Badges]]), [[Porto Marinada Market|Porto Marinada auction]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}{{gameabbrev9|TM}}&lt;br /&gt;
| [[Fellhorn Gorge]], [[Oni Mountain]], [[Wistful Fields]]&lt;br /&gt;
| {{DL|Mossui Town|Peachy&#039;s}} (after earning 4 [[Badge|Gym Badge]]s)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}{{gameabbrev9|ID}}&lt;br /&gt;
| [[Canyon Biome]], [[Torchlit Labyrinth]]&lt;br /&gt;
| [[Vending machine]]s ([[Terarium]])&amp;lt;br&amp;gt;[[Item Printer]] (Poké Ball Lotto)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|ZA}}&lt;br /&gt;
| Reward for completing [[Mission (Legends: Z-A)#Side missions|Side Mission 119: &amp;quot;Le Super-Tournoi de Jacinthe O&amp;quot;]]&lt;br /&gt;
| [[Poké Ball Boutique]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|ZA}}{{gameabbrev9|MD}}&lt;br /&gt;
|&lt;br /&gt;
| Destroy [[Floating Poké Ball]] in [[Hyperspace Lumiose|Hyperspace Zone]]s with [[Donut#Flavor Power|Item Power: Poké Balls]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{Poké Balls color light}}; border: 5px solid #{{Poké Balls color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 style=&amp;quot;background:#FFF; border:1px solid #{{Poké Balls color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytl|5px}}&amp;quot; | Games&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Language/Region&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytr|5px}}&amp;quot; | Distribution period&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
| {{DL|List of other event distributions in Generation VIII|Holiday Luxury Balls}}&lt;br /&gt;
| All&lt;br /&gt;
| December 20, 2019 to January 30, 2020&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| rowspan=3 | {{gameabbrev9|SV}}&lt;br /&gt;
| {{DL|List of other event distributions in Generation IX|Variety Ball Sets}}&lt;br /&gt;
| Japan&lt;br /&gt;
| November 18, 2022 to March 7, 2023&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of other event distributions in Generation IX|Luxury Balls and Soothe Bell}}&lt;br /&gt;
| United Kingdom, Hong Kong, Taiwan&lt;br /&gt;
| November 18, 2022 to March 7, 2023&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of other event distributions in Generation IX|Miscellaneous items: Rare Candies, Max Revives and variety ball set}}&lt;br /&gt;
| Japanese&lt;br /&gt;
| April 13 to October 2, 2023&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====As a [[held item]]=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{Poké Balls color light}}; border: 5px solid #{{Poké Balls color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 style=&amp;quot;background:#FFF; border:1px solid #{{Poké Balls color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytl|5px}}&amp;quot; | Games&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Language/Region&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytr|5px}}&amp;quot; | Distribution period&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{DL|List of other event distributions in Generation VI|Pokémon Scrap items}}&lt;br /&gt;
| Japanese&lt;br /&gt;
| December 1, 2014 to May 15, 2015&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===NPC usage===&lt;br /&gt;
====Pokémon Sun, Moon, Ultra Sun, and Ultra Moon====&lt;br /&gt;
{{tc|Gentleman|Gentlemen}}, {{tc|Madame}}s, and Trainers who share their models keep their Pokémon in Luxury Balls.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Sword and Shield====&lt;br /&gt;
[[Sordward]] and [[Shielbert]] keep their Pokémon in Luxury Balls. Additionally, the {{p|Toxel}} the player can obtain as a {{pkmn2|gift}} on {{rt|5|Galar}} is contained in a Luxury Ball.&lt;br /&gt;
&lt;br /&gt;
The following {{DL|Pokémon Trainer|Trainer class}}es keep their Pokémon in Luxury Balls:&lt;br /&gt;
&lt;br /&gt;
* {{tc|Gentleman}}&lt;br /&gt;
* {{tc|Madame}}&lt;br /&gt;
* {{tc|Musician}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Scarlet and Violet====&lt;br /&gt;
[[Ortega]] and [[Glitterati|O&#039;Nare]] keep their Pokémon in Luxury Balls.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
[[Jacinthe]] keeps her Pokémon in Luxury Balls.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:SugimoriLuxuryBall.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Bag Luxury Ball SV Sprite.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Bag Luxury Ball ZA Sprite.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Artwork by&amp;lt;br&amp;gt;{{color2|000|Ken Sugimori}}&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Luxury Ball III.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Luxury Ball summary Colo.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Luxury Ball summary XD.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Luxury Ball summary IV.png]]&lt;br /&gt;
|-&lt;br /&gt;
| In-battle and&amp;lt;br&amp;gt;Summary sprite from&amp;lt;br&amp;gt;{{color2|000|Generation III}}&lt;br /&gt;
| Summary sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Colosseum|Colosseum}}&lt;br /&gt;
| Summary sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon XD: Gale of Darkness|XD: Gale of Darkness}}&lt;br /&gt;
| Summary sprite from&amp;lt;br&amp;gt;{{color2|000|Generation IV|Generations IV}} and {{color2|000|Generation V|V}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Luxury Ball battle IV.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Luxury Ball summary PBR.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Luxury Ball battle V.png]]&lt;br /&gt;
|-&lt;br /&gt;
| In-battle sprite in&amp;lt;br&amp;gt;{{color2|000|Generation IV}}&lt;br /&gt;
| Summary sprite from&amp;lt;BR&amp;gt;{{color2|000|Pokémon Battle Revolution|Battle Revolution}}&lt;br /&gt;
| In-battle sprite in&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Models===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Luxury Ball battle 3DS.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}&amp;quot;| [[File:Luxury Ball VIII.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| In-battle model from&amp;lt;br&amp;gt;{{color2|000|Pokémon X and Y|X, Y}}, {{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby,&amp;lt;br&amp;gt;Alpha Sapphire}}, {{color2|000|Pokémon Sun and Moon|Sun, Moon}},&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Model from&amp;lt;br&amp;gt;{{color2|000|Generation VIII}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Luxury Ball anime.png|thumb|250px|A Luxury Ball in {{aniseries|XY}}]]&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
====&#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;====&lt;br /&gt;
In the {{pkmn|movie}}, &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;, {{ga|Brendan}}&#039;s {{p|Aggron}} was shown to be contained in a Luxury Ball.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|DP}}====&lt;br /&gt;
A Luxury Ball appeared in [[Which One ~ Is It?]], a Japanese ending theme from {{aniseries|DP}}.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|XY}}====&lt;br /&gt;
In &#039;&#039;[[XY079|A Frenzied Factory Fiasco!]]&#039;&#039;, multiple Luxury Balls were seen at the [[Poké Ball Factory]]. While being chased by {{MTR}} around the facility, {{AP|Pikachu}} smacked a Luxury Ball at Meowth, causing him to briefly get sucked into it and giving Pikachu a chance to gain some distance from him. After escaping from the Ball, Meowth commented on how comfortable it had felt.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|SM}}====&lt;br /&gt;
In &#039;&#039;[[SM004|First Catch in Alola, Ketchum-Style!]]&#039;&#039;, a Luxury Ball appeared in [[James]]&#039;s possession, being part of his Poké Ball collection. When [[Jessie]]&#039;s attempts to {{pkmn2|caught|catch}} a {{TP|Jessie|Mimikyu}} with regular Poké Balls failed, she grabbed the Luxury Ball James had been polishing and used it instead, catching Mimikyu, much to James&#039;s dismay.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM081|A Young Royal Flame Ignites!]]&#039;&#039;, [[Viren]] was revealed to keep his {{p|Pangoro}} in a Luxury Ball.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon Horizons: The Series&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[HZ005|Found You, Fuecoco!]]&#039;&#039;, the Luxury Ball was mentioned in one of [[Dot|Nidothing]]&#039;s videos.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Luxury Ball Adventures.png|thumb|220px|A Luxury Ball in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Emerald}}====&lt;br /&gt;
A Luxury Ball first appeared in &#039;&#039;[[PS314|A Sketchy Smattering of Smeargle]]&#039;&#039; while {{adv|Emerald}} was thinking which of his Poké Balls he should use to catch {{adv|Jirachi}}. In &#039;&#039;[[PS316|Skirting Around Surskit II]]&#039;&#039;, he used a Luxury Ball on Jirachi, but even though Jirachi was sucked into it, [[Guile Hideout]] used his {{p|Surskit}}&#039;s {{m|Psybeam}} to prevent the Poké Ball from closing and then destroy it.&lt;br /&gt;
&lt;br /&gt;
More of Emerald&#039;s Luxury Balls were seen in &#039;&#039;[[PS318|Sneaky Like Shedinja II]]&#039;&#039;, &#039;&#039;[[PS330|The Final Battle III]]&#039;&#039;, and &#039;&#039;[[PS332|The Final Battle V]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Black 2 &amp;amp; White 2}}====&lt;br /&gt;
In &#039;&#039;[[PS528|Innocent Scientist]]&#039;&#039;, {{adv|Blake}} used Luxury Balls while trying to catch the {{TP|Blake|Genesect}} controlled by [[Colress]], eventually succeeding.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:LuxuryBallStormfront86.jpg|200px|thumb|Luxury Ball]]&lt;br /&gt;
{{main|Luxury Ball (Stormfront 86)}}&lt;br /&gt;
The {{TCG ID|Stormfront|Luxury Ball|86}}, first found in the {{TCG|Stormfront}} expansion, is among the rarest of the Poké Ball varieties in the games, though its catch rate is the same as that of a normal Poké Ball. Likewise it is so with the TCG, allowing a non-{{TCG|Pokémon LV.X|LV.X}} Pokémon to be searched from the deck, but only if another Luxury Ball card is not in the discard pile.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Luxury Ball is the only Poké Ball with a permanent, persistent effect on the Pokémon caught with it.&lt;br /&gt;
** Prior to [[Generation III]], no Poké Ball had a persistent effect on the Pokémon it was caught in, nor was the type of ball displayed in a Pokémon&#039;s [[summary]]. The introduction of the Luxury Ball, and its associated effect, was only possible due to the [[index number]] of the Poké Ball a Pokémon was obtained in being permanently stored within a Pokémon&#039;s [[Pokémon data substructures (Generation III)#Origins|data structure]], starting in Generation III onward.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Poké Balls color light}}|bordercolor={{Poké Balls color}}&lt;br /&gt;
|zh_yue=豪華球 &#039;&#039;{{tt|Hòuhwàh Kàuh|Luxury Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=豪華球 / 豪华球 &#039;&#039;{{tt|Háohuá Qiú|Luxury Ball}}&#039;&#039;&lt;br /&gt;
|da=Luxury Ball&lt;br /&gt;
|nl=Weerdeball&lt;br /&gt;
|fi=Luksuspallo&lt;br /&gt;
|fr=Luxe Ball&lt;br /&gt;
|de=Luxusball&lt;br /&gt;
|it=Chic Ball&lt;br /&gt;
|ko=럭셔리볼 &#039;&#039;Luxury Ball&#039;&#039;&lt;br /&gt;
|no=Luxury Ball&lt;br /&gt;
|pl=Luksball&lt;br /&gt;
|pt_br=Bola Luxo ([[SM004]]–present, manga)&amp;lt;br&amp;gt;Bola de Luxo ([[XY079]]–[[SM004]])&lt;br /&gt;
|pt_eu=Bola Luxo&lt;br /&gt;
|ru=Шик-Болл &#039;&#039;Shig-Boll&#039;&#039;&lt;br /&gt;
|es_la=Lujobola (games, [[XY079]])&amp;lt;br/&amp;gt;Bola de Lujo ([[SM004]], [[HZ005]])&lt;br /&gt;
|es_eu=Lujo Ball&lt;br /&gt;
|tr=Lüks Top&lt;br /&gt;
|vi=Bóng Luxury&lt;br /&gt;
|sv=Luxury Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Poké Balls}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Poké Balls]]&lt;br /&gt;
&lt;br /&gt;
[[de:Luxusball]]&lt;br /&gt;
[[es:Lujobola/Lujo Ball]]&lt;br /&gt;
[[fr:Luxe Ball]]&lt;br /&gt;
[[it:Chic Ball]]&lt;br /&gt;
[[ja:ゴージャスボール]]&lt;br /&gt;
[[zh:豪华球（道具）]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Storage_System&amp;diff=4522843</id>
		<title>Pokémon Storage System</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Storage_System&amp;diff=4522843"/>
		<updated>2026-04-04T04:36:55Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Limitations */ can&amp;#039;t be accessed in gyms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Pokémon Storage System&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンの{{ruby|預|あず}}かりシステム&#039;&#039;&#039; &#039;&#039;Pokémon Storage System&#039;&#039;) allows {{OBP|Pokémon|species}} to be stored and transmitted as computer data. In the [[core series]] games, most [[region]]s use nominally different versions of the Pokémon Storage System. The first such system was originally developed by [[Bill]].&lt;br /&gt;
&lt;br /&gt;
Through these systems, the player can withdraw or deposit their Pokémon in a number of &#039;&#039;&#039;Boxes&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ボックス&#039;&#039;&#039; &#039;&#039;Box&#039;&#039;), allowing them to own more Pokémon than just the six permitted in their [[party]]. In {{g|Legends: Arceus}}, [[pastures]] serve this role instead.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
The system for Pokémon storage is aptly named the &#039;&#039;&#039;Pokémon Storage System&#039;&#039;&#039;,&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;Commonly formatted as &amp;quot;{{ScPkmn}} Storage System&amp;quot; or &amp;quot;{{ScPkmn}} STORAGE SYSTEM&amp;quot; prior to [[Generation IV]]. Also formatted as &amp;quot;{{ScPkmn}} storage system&amp;quot; by an [[non-player character|NPC]] in the [[Petalburg City]] [[Pokémon Center]] in {{game2|Ruby|Sapphire|Emerald}} and &amp;quot;Pokémon Storage system&amp;quot; when used by Bill in a phone call in {{game|HeartGold and SoulSilver|s}}.&amp;lt;/ref&amp;gt; or &amp;quot;storage system&amp;quot;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&amp;quot;My buddy Bill developed the basic &#039;&#039;&#039;storage system&#039;&#039;&#039;. I tinkered with it here and there to make it easier for me to use.&amp;quot;&#039;&#039; ([[Bebe]] in {{game2|Diamond|Pearl|Platinum}})&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;Formatted as &amp;quot;STORAGE SYSTEM&amp;quot; when said by [[Bill]] in [[Generation II]].&amp;lt;/ref&amp;gt; for short. In [[Generation II]], it is also referred to as the &amp;quot;{{ScPkmn}} PC storage system&amp;quot; or &amp;quot;PC {{ScPkmn}} storage system&amp;quot;; there is also the &#039;&#039;&#039;{{ScPkmn}} STORAGE SYSTEM ADMINISTRATION SERVICE&#039;&#039;&#039;, a feature accessible by calling [[Bill]]&#039;s phone number. In {{g|Sword and Shield}}, it is capitalized as &amp;quot;Pokémon storage system&amp;quot; in the [[Adventure Guide]] and the description of the [[Pokémon Box Link]]. &lt;br /&gt;
&lt;br /&gt;
Pokémon are stored in units called a &#039;&#039;&#039;Box&#039;&#039;&#039;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&amp;quot;BOX&amp;quot; in Generations {{gen|I}}-{{gen|III}}.&amp;lt;/ref&amp;gt; (Japanese: &#039;&#039;&#039;ボックス&#039;&#039;&#039; &#039;&#039;Box&#039;&#039;), also referred to as a &#039;&#039;&#039;Pokémon Box&#039;&#039;&#039;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&amp;quot;{{ScPkmn}} BOX&amp;quot; prior to Generation IV, or &amp;quot;{{PK}}{{MN}} BOX&amp;quot; on one occasion in [[Generation I]].&amp;lt;/ref&amp;gt; (Japanese: &#039;&#039;&#039;ポケモン ボックス&#039;&#039;&#039; &#039;&#039;Pokémon Box&#039;&#039;) or &#039;&#039;&#039;PC Box&#039;&#039;&#039;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&amp;quot;PC BOX&amp;quot; in Generations {{gen|I}}-{{gen|III}}.&amp;lt;/ref&amp;gt; (Japanese: &#039;&#039;&#039;パソコンのボックス&#039;&#039;&#039; &#039;&#039;PC Box&#039;&#039;).&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;In [[Generation III]], &amp;quot;{{ScPkmn}} BOX&amp;quot; and &amp;quot;PC Box&amp;quot; are displayed as「ボックス」 in Japanese.&amp;lt;/ref&amp;gt; The term &amp;quot;STORAGE BOX&amp;quot; is also used once in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Legends: Arceus]], [[Pokémon Scarlet and Violet]], and [[Pokémon Legends: Z-A]], the term &amp;quot;Pokémon Storage System&amp;quot; and its variations are not mentioned anywhere, except for an unused description of the Pokémon Box Link found in the game data. In Legends: Arceus, the player instead can access [[pastures]]. In Scarlet and Violet and Legends: Z-A, the menu option is simply labeled &amp;quot;Boxes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In the [[Loto-ID|Pokémon Lottery Corner]], Pokémon in Boxes are referred to as &#039;&#039;&#039;PC-boxed&#039;&#039;&#039;.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&amp;quot;Congratulations! The ID number of your &#039;&#039;&#039;PC-boxed&#039;&#039;&#039; &amp;lt;Pokémon&amp;gt; matches your LOTO TICKET’s number!&amp;quot;&#039;&#039; (Pokémon Lottery Corner in {{game2|Gold|Silver|Crystal}}) &#039;&#039;&amp;quot;Congratulations! The ID No. of your &#039;&#039;&#039;PC-boxed&#039;&#039;&#039; &amp;lt;Pokémon&amp;gt; matches your Loto Ticket number!&amp;quot;&#039;&#039; (Pokémon Lottery Corner in {{game2|Diamond|Pearl|Platinum}}, as well as {{game|HeartGold and SoulSilver|s}})&amp;lt;/ref&amp;gt; In the [[Pal Park]], the verb &amp;quot;&#039;&#039;&#039;box away&#039;&#039;&#039;&amp;quot; refers to the action of placing a Pokémon in a Box.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&#039;&#039;&amp;quot;Done! Your Pokémon have been &#039;&#039;&#039;boxed away&#039;&#039;&#039;. You’ll now have to save the game.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the list of Pokémon owned by the main characters at the end of [[Pokémon Adventures]] volume 14, there is a small section, &amp;quot;&#039;&#039;&#039;Other members&#039;&#039;&#039;&amp;quot; (Japanese: &#039;&#039;&#039;{{ruby|Box member|ボックスメンバー}}&#039;&#039;&#039;), listing the Pokémon currently in Boxes.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
The Pokémon Storage System is typically accessed through [[PC]]s, which are typically found in [[Pokémon Center]]s, {{pkmn|Day Care}}s and {{pkmn|Nursery|Nurseries}}, and [[Battle facility|battle facilities]].&lt;br /&gt;
&lt;br /&gt;
Starting with [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], the Pokémon Storage System is accessible through the [[Pokémon Box Link]] system in the game&#039;s menu, allowing the player to switch their party Pokémon at almost any point in the game.&lt;br /&gt;
&lt;br /&gt;
===Versions===&lt;br /&gt;
[[File:Bill PC HGSS.png|thumb|220px|Bill&#039;s Pokémon Storage System in {{game|HeartGold and SoulSilver|s}}]]&lt;br /&gt;
Different storage systems are used in different [[region]]s. The original Pokémon Storage System was developed by [[Bill]], and the systems used in other regions have all derived either directly or indirectly from Bill&#039;s system.&lt;br /&gt;
&lt;br /&gt;
There are six storage systems used in the [[core series]] regions:&lt;br /&gt;
* [[Bill]]&#039;s Pokémon Storage System, used in [[Kanto]] and [[Johto]].&lt;br /&gt;
* [[Lanette]]&#039;s Pokémon Storage System, used in [[Hoenn]].&lt;br /&gt;
* [[Bebe]]&#039;s Pokémon Storage System, used in [[Sinnoh]].&lt;br /&gt;
* [[Amanita]]&#039;s Pokémon Storage System, used in [[Unova]].&lt;br /&gt;
* [[Cassius]]&#039;s Pokémon Storage System, used in [[Kalos]].&lt;br /&gt;
* In [[Alola]], the Pokémon Storage System is maintained by [[Molayne]].&lt;br /&gt;
&lt;br /&gt;
In the [[PC]], these systems are usually referred to as &amp;quot;Someone&#039;s PC&amp;quot; initially, but when the player meets the person responsible for creating or maintaining the region&#039;s Pokémon Storage System, the entry will change from &amp;quot;Someone&amp;quot; to the person&#039;s name (e.g., &amp;quot;Bill&#039;s PC&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
There is arguably little to no canonical difference in the games between any of these systems, however. Those storage systems that have appeared in multiple generations have not demonstrated a strict fidelity in any particular to their previous incarnations. Rather, Pokémon Storage System features tend to more closely follow the features of other contemporaneous games, regardless of the region or administrator. This is exemplified by Bill&#039;s PC and Lanette&#039;s PC, which have both seen major or moderate changes over their appearances in multiple generations.&lt;br /&gt;
&lt;br /&gt;
A few other games also present different versions of the Pokémon Storage System:&lt;br /&gt;
* In [[Orre]], two different storage systems are featured in the games {{g|Colosseum}} and {{g|XD: Gale of Darkness}}. No administrator is ever mentioned for these systems.&lt;br /&gt;
* [[Brigette]] manages the storage systems in [[Pokémon Box Ruby &amp;amp; Sapphire]] and [[Pokémon Bank]].&lt;br /&gt;
* [[My Pokémon Ranch]] also offers an alternative to the digital Pokémon Storage System: Pokémon from {{game|Diamond and Pearl|s}} and Japanese versions of {{game|Platinum}} can be sent to stay on a farm owned by [[Hayley]].&lt;br /&gt;
* [[Grand Oak]] manages the storage system in [[Pokémon HOME]].&lt;br /&gt;
* In [[Hisui]], the player keeps their spare Pokémon in [[pastures]] in [[Jubilife Village]]. The pastures from [[Pokémon Legends: Arceus]] are managed by Marie.&lt;br /&gt;
&lt;br /&gt;
===Limitations===&lt;br /&gt;
Prior to [[Generation III]], the Pokémon Storage System had several limitations.&lt;br /&gt;
&lt;br /&gt;
One was the Box interface, which was a simple scrollable list of names in [[Generation I]], to which [[Generation II]] only added a picture of the currently selected Pokémon. In Generation III, however, the Box interface was upgraded to a full visual representation of the currently selected Box with each Pokémon therein represented by a miniature sprite.&lt;br /&gt;
&lt;br /&gt;
Another significant limitation was a requirement to [[save]] when changing from one Box to another or when organizing Boxes (in Generation II). In Generation III, the game no longer needs to be saved when changing Boxes, so that Boxes can be switched and organized freely.&lt;br /&gt;
&lt;br /&gt;
Another limitation in Generations I and II was the inability to catch [[wild Pokémon]] if both their party and the current Box are full. Until the player&#039;s current Box is a Box that is not full or the player&#039;s party is not full, the game prevents the player from even throwing a [[Poké Ball]]. From Generation III onward, if the current Box is full, when a new Pokémon is caught while the player&#039;s party is full, the game will simply send it to the next open Box.&lt;br /&gt;
&lt;br /&gt;
In Generation I, a Pokémon deposited in the Pokémon Storage System retains its current HP value. From Generation II to [[Generation VII]], a Pokémon that is deposited in the Pokémon Storage System has its current HP reset to its maximum HP and is cured of any [[status condition]]. Starting in [[Generation VIII]], Pokémon are not healed upon being deposited in the Pokémon Storage System due to the addition of the ability to access it at almost any time, but healing the [[party]] at a [[Pokémon Center]] also heals all Pokémon in Boxes.&lt;br /&gt;
&lt;br /&gt;
In Brilliant Diamond and Shining Pearl, while the boxes can normally be accessed at any time the player can access the Pokémon menu outside of battle, this capability is disabled in the Elite Four rooms.&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
====Storage====&lt;br /&gt;
{{incomplete|section|needs=How does catching a Pokémon or receiving one from a side mission work if boxes are full as of Z-A update 1.0.2?}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #ddf; border: 3px solid #ccf&amp;quot;&lt;br /&gt;
! Games !! Boxes !! Box capacity !! Total capacity&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Generation I|Gen. I]] || 12&amp;lt;br&amp;gt;(8&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;) || 20&amp;lt;br&amp;gt;(30&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;) || 240&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Generation II|Gen. II]] || 14&amp;lt;br&amp;gt;(9&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;) || 20&amp;lt;br&amp;gt;(30&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;) || 280&amp;lt;br&amp;gt;(270&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Generation III|Gen. III]] || 14 || 30 || 420&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Generation IV|Gen. IV]] || 18 || 30 || 540&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Generation V|Gen. V]] || 8/16/24 || 30 || 720&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Generation VI|Gen. VI]] || 7/15/23/{{tt|30|Before Xerneas, Yveltal, or Rayquaza has been caught}}/31 || 30 || 930&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev7|SM}}{{gameabbrev7|USUM}} || 8/16/24/32 || 30 || 960&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev7|PE}} || 1 || colspan=2 | 1,000&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev8|SwSh}} || 8/16/24/{{tt|31|Before Eternatus has been caught}}/32 || 30 || 960&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev8|BDSP}} || 18/24/30/35/40 || 30 || 1,200&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev8|LA}} || 8/16/24/{{tt|30|Before Origin Forme Dialga or Palkia has been caught}}/{{tt|31|Before Arceus has been caught}}/32 || 30 || 960&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev9|SV}} || 8/16/32 || 30 || 960&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev9|ZA}} || 8/16/24/{{tt|31|Before receiving the Rogue Mega Absol}}/32 || 30 || 960&lt;br /&gt;
|}&lt;br /&gt;
From [[Generation I]] to {{gen|III}}, the player cannot throw Poké Balls if they have no space in their party nor in their Pokémon Storage System (their current Box in the first two generations) for more Pokémon. Starting in [[Generation IV]], the player can throw Poké Balls while their party and Pokémon Storage System are both full, but any newly [[caught Pokémon]] are automatically released.&lt;br /&gt;
&lt;br /&gt;
Starting in [[Generation V]], the number of Boxes in the Pokémon Storage System is initially limited, with only a few Boxes available. To unlock the next set of additional Boxes, each currently available Box must have at least one Pokémon in it. This makes [[save|saving]] the game quicker initially, as data belonging to inaccessible Boxes does not have to be touched. If the player is currently using the storage system and has placed Pokémon in every Box to unlock more Boxes, the PC must be turned off and on again for the new Boxes to appear. These unlock requirements may be bypassed by using [[Pokémon Bank]] or [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
In some games, the final Box or Boxes are only unlocked after catching a certain {{pkmn2|Legendary}} or [[Mythical Pokémon]]:&lt;br /&gt;
* {{g|X and Y}}: after capturing {{p|Xerneas}}{{sup/6|X}} or {{p|Yveltal}}{{sup/6|Y}}.&lt;br /&gt;
* {{g|Omega Ruby and Alpha Sapphire}}: after capturing {{p|Rayquaza}} during the finale of the [[Delta Episode]].&lt;br /&gt;
* {{g|Sword and Shield}}: after capturing {{p|Eternatus}}.&lt;br /&gt;
* {{g|Legends: Arceus}}: Pasture 31 after catching Origin Forme {{p|Dialga}}/{{p|Palkia}}, Pasture 32 after catching {{p|Arceus}}.&lt;br /&gt;
* {{g|Legends: Z-A}}: after defeating the [[Rogue Mega Evolution|Rogue Mega-Evolved]] {{p|Absol}} and subsequently obtaining it.&lt;br /&gt;
&lt;br /&gt;
This unlock requirement cannot be bypassed with Pokémon Bank or Pokémon HOME. This ensures that the player will be able to (and forced to) catch the required Legendary Pokémon, unlike in [[Pokémon Black and White Versions|Pokémon Black and White]] where the otherwise mandatory catching of {{p|Reshiram}}{{sup/5|B}}/{{p|Zekrom}}{{sup/5|W}} can be bypassed by completely filling the party and all 720 spaces in the storage system beforehand.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Omega Ruby and Alpha Sapphire, if the player&#039;s storage is full before receiving {{p|Latios}}{{sup/6|OR}}/{{p|Latias}}{{sup/6|AS}} at [[Southern Island]] (either before traveling to Southern Island or before entering the inner grove), the player will be prevented from advancing until they make space. This always happens when the storage is full regardless of whether there is space in the player&#039;s party. In {{g|Sun and Moon}}, if the player&#039;s party and storage are both full before the battle with {{p|Solgaleo}}{{sup/7|S}}/{{p|Lunala}}{{sup/7|M}}, the player will be able to battle it an indefinite number of times with no [[experience]] gained, but the story will be unable to progress until they make space and catch it. In Pokémon Sword and Shield, if the player&#039;s party and storage are both full when they attempt to start the battle with {{p|Zacian}}{{sup/8|Sw}}/{{p|Zamazenta}}{{sup/8|Sh}}, the player will be prevented from starting the battle until they make space.&lt;br /&gt;
&lt;br /&gt;
In Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, the [[Pokémon Box]] is used instead of the Pokémon Storage System. The Pokémon Box is a single box that can hold up to 1,000 Pokémon. It is based on the storage system in [[Pokémon GO]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon Legends: Arceus, the [[pastures]] are used as the Pokémon Storage System. They are functionally identical, accessible in [[Jubilife Village]] or at any [[base camp]].&lt;br /&gt;
&lt;br /&gt;
====Printing====&lt;br /&gt;
{{main|Game Boy Printer#Pokémon Storage System|Game Boy Printer → Pokémon Storage System}}&lt;br /&gt;
In {{game|Yellow}} and the [[Generation II]] games, it was possible to print a Box&#039;s contents using the [[Game Boy Printer]]. In Pokémon Yellow, this is an option in the Pokémon Storage System&#039;s main menu. In Generation II, it is available in the Change Box mode. Game Boy Printer features are disabled in the [[Virtual Console]] release of Pokémon Yellow.&lt;br /&gt;
&lt;br /&gt;
====Box names====&lt;br /&gt;
In [[Generation I]], Boxes have short and long names. The short name has a five-character limit (&amp;quot;BOX 1&amp;quot; to &amp;quot;BOX 9&amp;quot;, &amp;quot;BOX10&amp;quot; to &amp;quot;BOX12&amp;quot;), used in the &amp;quot;Change Box&amp;quot; feature. The long name has a nine-character limit (&amp;quot;BOX No. 1&amp;quot; to &amp;quot;BOX No. 9&amp;quot;, &amp;quot;BOX No.10&amp;quot; to &amp;quot;BOX No.12&amp;quot;), used to display the current Box. The Japanese short names for Boxes are 「ボックス1」, 「ボックス2」, etc., with a five-character limit, and the long names for the current Box are written as 「いまのボックス 1」 (&#039;&#039;Now Box 1&#039;&#039;), 「いまのボックス 2」, etc., with a nine-character limit. From [[Generation II]] to [[Generation VI]], default names are &amp;quot;BOX 1&amp;quot; to &amp;quot;BOX 12&amp;quot;. From [[Generation VII]], they are &amp;quot;Box 1&amp;quot; to &amp;quot;Box 32&amp;quot;, except in [[Pokémon Legends: Arceus]], where they are called &amp;quot;Pasture 1&amp;quot;, &amp;quot;Pasture 2&amp;quot;, etc.&lt;br /&gt;
&lt;br /&gt;
The ability to customize Box names was introduced in Generation II. The maximum length for Box names was initially 8 characters, but (except in Chinese, Japanese, and Korean) was increased to 14 in Generation VI and later to 16 in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation V]] and VI, as well as {{g|Brilliant Diamond and Shining Pearl}}, the game will check if a Box name contains inappropriate text, and will not allow the player to use it as a name. The Generation V games use an internal [[List of censored words in Generation V|list of censored words]], while from Generation VI onward, the game system&#039;s own built-in [[List of censored words|profanity filter]] is used instead. In Pokémon Black and White, the filter also prohibits names that contain more than four numerical characters; in Pokémon Brilliant Diamond and Shining Pearl, the filter also prohibits names that contain more than five numeric characters. No filters are applied in all other games since Generation VII, likely due to the lack of features that would allow Box names to be shown to other players.&lt;br /&gt;
&lt;br /&gt;
====Organizing====&lt;br /&gt;
Generation II introduced the first Pokémon Storage System mode explicitly for organizing Pokémon in Boxes. It allows the player to pick up a Pokémon and move it anywhere in the same or a different Box. However, in Generation II it can only move Pokémon that are not holding [[Mail]], and every move requires the game to be saved. In Generation II, the &amp;quot;Move Pokémon&amp;quot; mode only allows a Pokémon to be inserted before or after others. In Generation III, it became possible to switch two Pokémon instead.&lt;br /&gt;
&lt;br /&gt;
{{game|FireRed and LeafGreen|s}} introduced a mode for explicitly manipulating the [[held item]]s of Pokémon in Boxes. This mode allows [[item]]s to be moved to or from the [[Bag]] or directly between two Pokémon. Starting in [[Generation IV]], an entry was added to the context menu in the Move Pokémon mode to allow the player to give a Pokémon an item from the Bag or to remove a Pokémon&#039;s item.&lt;br /&gt;
&lt;br /&gt;
In Generation VI, the &amp;quot;Move Pokémon&amp;quot; mode was changed to &amp;quot;Organize Boxes&amp;quot; and, in addition to being able to move Pokémon, it also became possible to switch entire Boxes with each other. This is possible by tapping the button in the lower-left corner of the Box interface in the Organize Boxes mode.&lt;br /&gt;
&lt;br /&gt;
In Generation VII, since PCs only feature the Pokémon Storage System and load it immediately, the organization modes are switched by pressing the X Button. The modes available are a Pokémon organization mode, an item organization mode, and a [[#Battle Box and Battle Teams|Battle Teams]] mode.&lt;br /&gt;
&lt;br /&gt;
In Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, the [[Pokémon Box]] can be organized by invoking one of the several sorting features. The box can be sorted by order caught, Pokédex number, level (ascending or descending), CP (ascending or descending), favorites on top, or species name. A player can also search for specific Pokémon by name, [[type]]s, [[move]]s, [[TM]] compatibility, [[Nature]], [[gender]] or markings.&lt;br /&gt;
&lt;br /&gt;
====Wallpaper====&lt;br /&gt;
{{main|Wallpaper}}&lt;br /&gt;
From [[Generation III]] onward, each box has a wallpaper, a background that can be selected from a predefined list of wallpapers.&lt;br /&gt;
&lt;br /&gt;
Some wallpapers are unlocked during the course of the game or by entering special passwords.&lt;br /&gt;
&lt;br /&gt;
====Markings====&lt;br /&gt;
{{main|Marking}}&lt;br /&gt;
From [[Generation III]] onward, the player can place markings on their Pokémon. They can be adjusted within the Pokémon Storage System, among other locations. These markings have no effect on any other aspect of the game, but can help a player keep track of specific aspects of the Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Selection modes====&lt;br /&gt;
Starting in Generation III, the games began introducing shortcuts to expedite tasks in the Pokémon Storage System. Generation V introduced the fullest expression of these selection modes, with three separate modes.&lt;br /&gt;
* &#039;&#039;&#039;Default&#039;&#039;&#039;: pops up a context menu when the Pokémon is selected.&lt;br /&gt;
* &#039;&#039;&#039;Relocate Mode&#039;&#039;&#039;: automatically picks up a Pokémon or item when it is selected, foregoing the context menu. More generally, it automatically enacts the first option from the context menu.&lt;br /&gt;
* &#039;&#039;&#039;Group Move Mode&#039;&#039;&#039;, or &#039;&#039;&#039;Tray&#039;&#039;&#039;: allows any rectangular group of Pokémon to be selected, picked up, and moved together.&lt;br /&gt;
** In this selection mode, it is not possible to set Pokémon down if any of the selected Pokémon are over another Pokémon. They must all be over unoccupied positions.&lt;br /&gt;
&lt;br /&gt;
In Generation III, {{game2|Diamond|Pearl|Platinum}}, and [[Pokémon Black and White Versions|Pokémon Black and White]], the selection mode can be toggled between default and the Relocate Mode by pressing an assigned button.&lt;br /&gt;
* [[Generation III]] core games: &amp;lt;sc&amp;gt;select&amp;lt;/sc&amp;gt; button&lt;br /&gt;
* {{g|Colosseum}} and {{XD}}: X or Y buttons&lt;br /&gt;
* {{3v2|Diamond|Pearl|Platinum}}: Y button&lt;br /&gt;
** In the Generation III games after {{2v2|Ruby|Sapphire}} and in {{3v2|Diamond|Pearl|Platinum}}, the Relocate Mode effectively combines the functionality of the Relocate and Group Move Modes. While in the Relocate Mode, holding the A button while pressing a directional button will allow the player to select a rectangular group of Pokémon just like a Group Move Mode.&lt;br /&gt;
* {{2v|Black|White}}: &amp;lt;sc&amp;gt;select&amp;lt;/sc&amp;gt; button&lt;br /&gt;
These games have no explicit Group Move Mode, and {{game|HeartGold and SoulSilver|s}} have no way of changing selection modes at all. These selection modes can be toggled within any Pokémon Storage System mode in Generations III and IV, but in Black and White, the withdraw and deposit modes can only use the default selection mode.&lt;br /&gt;
&lt;br /&gt;
In {{B2W2}} and later games, all three selection modes are possible, but the withdraw and deposit modes of the Pokémon Storage System can only use the default selection mode and the Move items mode cannot use the Group Move selection mode. The selection mode can be changed by tapping buttons above the Box&#039;s header on the touch screen or by pressing an assigned button.&lt;br /&gt;
* {{B2W2|Black 2 and White 2}}: &amp;lt;sc&amp;gt;select&amp;lt;/sc&amp;gt; button&lt;br /&gt;
* [[Generation VI]]+: &amp;lt;sc&amp;gt;select&amp;lt;/sc&amp;gt; or &amp;lt;sc&amp;gt;start&amp;lt;/sc&amp;gt; buttons&lt;br /&gt;
&lt;br /&gt;
====Compare====&lt;br /&gt;
The Compare mode is an exclusive Pokémon Storage System feature in {{game2|Diamond|Pearl|Platinum}}. This mode allows the player to compare the [[Nature]] and [[stats]], [[Contest condition]], or [[move]]s of two Pokémon in the Pokémon Storage System. Two buttons on the left and right of the bottom screen will lock in the corresponding Pokémon if tapped, so that the other Pokémon will change as the cursor moves.&lt;br /&gt;
&lt;br /&gt;
====Filters====&lt;br /&gt;
Generation IV introduced the first filter feature in {{game2|Diamond|Pearl|Platinum}}. On the bottom screen in the Pokémon Storage System in these games (in all modes except Compare) there are two buttons, the right of which opens an interface for filtering Pokémon with given markings or held items (holding an item or not). This highlights those Pokémon that meet the specified criteria in the system&#039;s Boxes.&lt;br /&gt;
&lt;br /&gt;
The feature next returned in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]] and would persist into subsequent games. In Black 2 and White 2, the filter is only available for the Move Pokémon and Battle Box modes, and in Generation VI, it is only available for the Organize Boxes mode. The filter&#039;s options include: Name (any species the player has seen), [[Nature]], [[Ability]], [[Gender]] (male, female, or unknown), [[Held item|Held Item]] (holding or not), and Mark; in Generation VI, there are also options for: [[Type]] 1, Type 2, [[Move]], and [[TM]]s &amp;amp; [[HM]]s (compatibility). Generation VII adds an option to filter by the Battle Team a Pokémon is on.&lt;br /&gt;
&lt;br /&gt;
{{anchor|Battle Box}}{{anchor|Battle Teams}}&lt;br /&gt;
====Battle Box and Battle Teams====&lt;br /&gt;
The Battle Box is a feature introduced in [[Generation V]]. It allows the player to store six Pokémon, which can be used instead of the current [[party]] in [[infrared]] link battles, the [[Battle Subway]], and Random Matchup in Generation V, and the [[Battle Maison]] and the {{DL|Player Search System|Battle Spot}} in Generation VI.&lt;br /&gt;
&lt;br /&gt;
Tournaments which utilized the &amp;quot;Battle Competition&amp;quot; feature required its use; therefore, all the [[Global Battle Union]] tournaments required it. Once the user of the Battle Box registered their Pokémon team for an official tournament that used the &amp;quot;Battle Competition&amp;quot; feature, the team was locked in the Battle Box and could not be modified (even the reordering of moves) or removed from the Box until the end of the competition.&lt;br /&gt;
&lt;br /&gt;
In Generation V, the Battle Box was a separate feature from the Storage Boxes and had to be selected from the menu of Amanita&#039;s PC. In Generation VI, the Battle Box became accessible from the Boxes directly, acting itself as the last Box in the lineup.&lt;br /&gt;
&lt;br /&gt;
Battle Teams are an update to the Battle Box feature that were introduced in [[Generation VII]]. The player can register Pokémon from the storage system to one of six different Battle Teams, and the same Pokémon can be registered to multiple teams. However, any registered Pokémon moved to the player&#039;s party will be removed from all Battle Teams. Also, the game prevents them from being traded or sent to Isle Evelup or Isle Avue at [[Poké Pelago]] until the player manually unregisters them.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
{{missing image|section|Missing side game interfaces. (Colo, XD, Box, Bank, HOME)}}&lt;br /&gt;
====Game Boy====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{water color light}}; border:3px solid #{{water color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Bill PC RBY.png]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Bill PC GSC.png]]&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{kanto color}}&amp;quot; | {{color2|FFF|Pokémon Red and Blue Versions|RB}}{{color2|FFF|Pokémon Yellow Version|Y}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{johto color}}&amp;quot; | {{color2|FFF|Pokémon Gold and Silver Versions|GS}}{{color2|FFF|Pokémon Crystal Version|C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Game Boy Advance====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{water color light}}; border:3px solid #{{water color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Lanette PC RS.png|x144px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Lanette PC E.png|x144px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Bill PC FRLG.png|x144px]]&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{hoenn color}}&amp;quot; | {{color2|FFF|Pokémon Ruby and Sapphire Versions|RS}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{hoenn color}}&amp;quot; | {{color2|FFF|Pokémon Emerald Version|E}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{kanto color}}&amp;quot; | {{color2|FFF|Pokémon FireRed and LeafGreen Versions|FRLG}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nintendo DS====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{water color light}}; border:3px solid #{{water color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Bebe PC DPPt.png|160px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Bill PC HGSS.png|160px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Amanita PC BW.png|160px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Amanita PC B2W2.png|160px]]&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{sinnoh color}}&amp;quot; | {{color2|FFF|Pokémon Diamond and Pearl Versions|DP}}{{color2|FFF|Pokémon Platinum Version|Pt}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{johto color}}&amp;quot; | {{color2|FFF|Pokémon HeartGold and SoulSilver Versions|HGSS}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{unova color}}&amp;quot; | {{color2|FFF|Pokémon Black and White Versions|BW}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{unova color}}&amp;quot; | {{color2|FFF|Pokémon Black and White Versions 2|B2W2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nintendo 3DS====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{water color light}}; border:3px solid #{{water color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Cassius PC XY.png|x240px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Lanette PC ORAS.png|x240px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:PC SM.png|x240px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:PC USUM.png|x240px]]&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{kalos color}}&amp;quot; | {{color2|FFF|Pokémon X and Y|XY}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{hoenn color}}&amp;quot; | {{color2|FFF|Pokémon Omega Ruby and Alpha Sapphire|ORAS}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{alola color}}&amp;quot; | {{color2|FFF|Pokémon Sun and Moon|SM}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{alola color}}&amp;quot; | {{color2|FFF|Pokémon Ultra Sun and Ultra Moon|USUM}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nintendo Switch====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{water color light}}; border:3px solid #{{water color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:PE Pokémon Box Menu.png|x240px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Boxes SwSh.png|x240px]]&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{kanto color}}&amp;quot; | {{color2|FFF|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|PE}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color2|fff|Pokémon Box}}&amp;lt;/small&amp;gt;&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{galar color}}&amp;quot; | {{color2|FFF|Pokémon Sword and Shield|SwSh}}&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Bebe PC BDSP.png|x240px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Pastures interface LA.png|x240px]]&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{sinnoh color}}&amp;quot; | {{color2|FFF|Pokémon Briliant Diamond and Shining Pearl|BDSP}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{hisui color}}&amp;quot; | {{color2|FFF|Pokémon Legends: Arceus|LA}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color2|fff|Pasture|Pastures}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Boxes SV.png|x240px]]&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | [[File:Boxes ZA.png|x240px]]&lt;br /&gt;
|-style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{paldea color}}&amp;quot; | {{color2|FFF|Pokémon Scarlet and Violet|SV}}&lt;br /&gt;
! class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background:#{{lumiose color}}&amp;quot; | {{color2|FFF|Pokémon Legends: Z-A|ZA}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
===Storage===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #ddf; border: 3px solid #ccf&amp;quot;&lt;br /&gt;
! colspan=2 | Game !! Compatible games !! Boxes !! Box capacity !! Total capacity&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | {{jpn|Pokémon Stadium|Japanese Stadium}} || {{Gameabbrev1|RGBY}} || 4 || 30 || 120&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | {{pkmn|Stadium}} || {{Gameabbrev1|RGBY}}/{{Gameabbrev1|RBY}} || 12&amp;lt;br&amp;gt;(8&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;) || 20&amp;lt;br&amp;gt;(30&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;) || 240&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | {{pkmn|Stadium 2}} || {{Gameabbrev1|RGBY}}/{{Gameabbrev1|RBY}}&amp;lt;br&amp;gt;{{Gameabbrev2}} ||14&amp;lt;br&amp;gt;(9&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;) || 20&amp;lt;br&amp;gt;(30&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;) || 280&amp;lt;br&amp;gt;(270&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | {{pkmn|Colosseum}} || rowspan=3 | {{Gameabbrev3}} || 3 || 30 || 90&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | [[Pokémon XD: Gale of Darkness|XD]]  || 8 || 30 || 240&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | {{pkmn|Box Ruby &amp;amp; Sapphire}} || 25 || 60 || 1,500&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | [[My Pokémon Ranch]] || {{Gameabbrev4|DP}}&amp;lt;br&amp;gt;({{Gameabbrev4|DPPt}}&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;) || 1  || 1,000&amp;lt;br&amp;gt;(1,500&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;) || 1,000&amp;lt;br&amp;gt;(1,500&amp;lt;sup&amp;gt; JP&amp;lt;/sup&amp;gt;)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | {{pkmn|Bank}} || {{Gameabbrev6}}&amp;lt;br&amp;gt;{{Gameabbrev7|SMUSUM}} || 100 || 30 || 3,000&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | {{pkmn|HOME}} || Basic Plan || rowspan=2 | {{Gameabbrev7|PE}}&amp;lt;br&amp;gt;{{Gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{Gameabbrev9}} || 1 || 30 || 30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Premium Plan || 200 || 30 || 6,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
[[File:GO Storage Upgrade.png|thumb|150px|The storage system in Pokémon GO]]&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{main|Pokémon Box (GO)}}&lt;br /&gt;
In {{g|GO}}, the player has a Pokémon Box that can initially hold 250 Pokémon and 12 {{pkmn|Egg}}s. Any Eggs placed in an [[Egg Incubator|Incubator]] will take up space in both the Egg inventory and the Pokémon Box. Pokémon Storage Upgrades can be purchased in the {{DL|Pokémon GO|Shop}} for {{PCoin}}200, which expands the Box capacity by 50 Pokémon. The maximum upgradeable Box capacity is 10,500 Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sleep===&lt;br /&gt;
In {{g|Sleep}}, the player managers their helper Pokémon in the Pokémon Box. It holds up to 80 Pokémon unless upgraded in the {{Sleep|shop}}; each upgrade costs 120 Diamonds and increases the Pokémon Box&#039;s capacity by 20. Viewing a Pokémon in the Pokémon Box shows its Energy level, helping stats, skills, Nature, the date and place they were befriended, and the number of hours they&#039;ve slept while in an active helper team during sleep research. &lt;br /&gt;
&lt;br /&gt;
The player can [[Evolution|evolve]] their Pokémon from the Pokémon Box. Evolution requires a certain amount of the Pokémon&#039;s {{Sleep|Candy}} in addition to at least one other requirement, such as reaching a certain [[level]], using [[Evolution item|a certain item]], or spending a certain number of hours of sleep research with that Pokémon in the current helper team. In rare instances, a third requirement must be meet, such as performing the Evolution at a certain [[time]] of day.&lt;br /&gt;
&lt;br /&gt;
After reaching the first Sleep Style Dex goal (by studying 7 sleep styles), the player can level up their Pokémon from the Pokémon Box using [[Dream Shard]]s and {{Sleep|Candy}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
A system for transferring Pokémon electronically exists in {{aniseries|PTS}}, and is utilized in all [[Pokémon Center]]s as well as the labs of all [[Pokémon Professor]]s. However, unlike in the games, Pokémon are not stored electronically, and in this continuity, the developer of the system was [[Dr. Akihabara]]. [[EP038|On one occasion]], [[Jessie]], [[James]], and {{MTR}} were able to invade this system in an attempt to steal Pokémon, but failed thanks to {{Ash}} and {{ashfr}}.&lt;br /&gt;
&lt;br /&gt;
It also seems that the [[Pokédex]] automatically connects to this system when a capture is made while there are six Pokémon in a user&#039;s [[party]], as seen with the capture of [[Ash&#039;s Krabby]] in &#039;&#039;[[EP013|Mystery at the Lighthouse]]&#039;&#039;. {{an|Brock}} also states that there is a button on the Pokédex that can transfer Pokémon between the Trainer and where their Pokémon are sent. However, the Pokémon Storage System in Unova seems to lack this feature: in &#039;&#039;[[BW018|Sewaddle and Burgh in Pinwheel Forest!]]&#039;&#039;, when Ash catches {{AP|Sewaddle}} as his seventh Pokémon, the Poké Ball shrinks and locks up instead of being teleported straight to the Pokémon Storage System, requiring him to manually adjust his team to make room for his new capture. This also occurred with Ash&#039;s later captures in Unova.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
The Pokémon Storage System has been featured several times over the course of [[Pokémon Adventures]]. Unlike the games, however, Trainers do not have a fixed limit to the number of Pokémon they can hold [[party|on hand]], and thus automatic teleportation of Poké Balls to the storage system does not seem to exist. Similar to the {{pkmn|games}}, Trainers can access the system through PCs to manage their Pokémon on hand. Pokémon in the System appear to be held by the regional Professor, similar to how {{an|Professor Oak}} holds onto {{cat|Ash&#039;s Pokémon}} in &#039;&#039;[[Pokémon the Series]]&#039;&#039;, but usually kept in their Poké Balls instead. Records for the Pokémon Storage System are managed by the respective regional developers.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
The Pokémon Storage System was first mentioned in &#039;&#039;[[PS009|...But Fearow Itself!]]&#039;&#039;, when {{adv|Red}} found himself bogged down by a large number of Poké Balls containing Pokémon he has caught. After he encountered {{adv|Bill}} at [[Sea Cottage]], Bill helped Red to manage his Pokémon storage, allowing him to change his lineup over the course of the {{MangaArc|Red, Green &amp;amp; Blue}}. In &#039;&#039;[[PS028|Peace of Mime]]&#039;&#039;, Red discovered that his storage account has been broken into by [[Team Rocket]] so they could steal his {{p|Eevee}}, [[Vee]].&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Yellow}}====&lt;br /&gt;
{{adv|Green}} attempted to infiltrate Sea Cottage and look at Bill&#039;s storage system records as a part of her investigation on Red&#039;s disappearance. With Bill&#039;s help, she learned that Red had accessed the system after his disappearance, confirming that he was alive.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
The Pokémon Storage System&#039;s breakdown was a notable subplot during this arc, first mentioned in &#039;&#039;[[PS099|Sunkern Treasure]]&#039;&#039;. As a result of the breakdown, no Pokémon could be transferred digitally, which posed a problem for {{adv|Crystal}}, as she had been tasked with catching Pokémon specimens all over the [[Johto]] [[region]] for {{adv|Professor Oak}}&#039;s research. In &#039;&#039;[[PS120|Surrounded by Staryu]]&#039;&#039;, Crystal was given a portable transfer system, presented in the form of a cable that connects her Pokédex to her [[Pokégear]]. This allowed her to transfer Pokémon she caught to the receiver at the end, although since the portable system was still a prototype, transfers could only be done one-way. The breakdown was eventually revealed to be the work of [[Neo Team Rocket]], who had stolen all the electrical power needed for the system to work, and was fixed by Bill in time to allow Trainers from all over the region to transfer their Pokémon and help in calming the rampaging {{adv|Tower duo|Lugia and Ho-Oh}} in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
[[Celio]] reported to Bill that he was having connection issues with the Pokémon Storage System, keeping him from connecting the [[Pokémon Network Center]] with the [[Kanto]] mainland and the other [[Sevii Islands]]. This was later revealed to have been caused by Team Rocket interfering with the signal.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Emerald}}====&lt;br /&gt;
Crystal was seen managing the Pokémon Storage System from [[Professor Oak&#039;s Laboratory]] so she could send {{adv|Emerald}} the Pokémon he needed while challenging the {{gdis|Battle Frontier|III}}.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Platinum}}====&lt;br /&gt;
{{adv|Platinum}} accessed the Pokémon Storage System to retrieve her new Pokémon, tasking them with the investigation of [[Stark Mountain]] after the disappearance of {{adv|Looker}} and [[Buck]]. Later in the arc, [[Team Galactic]]&#039;s actions created technical interference that caused the storage system link in between the [[Battle Zone]] and mainland [[Sinnoh]] to fail, preventing the transportation of Pokémon in between the two areas.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|X &amp;amp; Y}}====&lt;br /&gt;
After capturing {{adv|Zygarde}} in [[Anistar City]], [[Emma|Essentia]] hid it in the Pokémon Storage System due to her Expansion Suit&#039;s malfunction limiting [[Team Flare]]&#039;s control over her. After [[Lysandre]] placed Essentia directly under his control, he discovered where Zygarde had disappeared to and had Essentia withdraw it to be used against Team Flare&#039;s enemies. The withdrawal was detected by [[Cassius]], allowing him to track down Essentia.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Pokémon Colosseum]], the only way to fill the storage system completely is to specifically [[trade]] for multiple {{p|Nincada}} and then evolve them into {{p|Ninjask}} and {{p|Shedinja}}, since the game has no [[wild Pokémon]] and trading otherwise doesn&#039;t change the number of Pokémon in the game. This is the only way to read the in-game message &amp;quot;&#039;&#039;The box is full. You can&#039;t Snag any more Pokémon.&#039;&#039;&amp;quot; if the player attempts to catch a [[Shadow Pokémon]] with full PC Boxes and [[party]]. Otherwise, the game can never fill more than 54 of the 90 Box slots (48 ordinary Shadow Pokémon, {{p|Espeon}} and {{p|Umbreon}}, two [[gift Pokémon]], and the three Japanese [[e-Reader]]-exclusive Shadow Pokémon, with at least one Pokémon left in the party).&lt;br /&gt;
* According to [[Lanette]]&#039;s research notes, Boxes were given customizable names and wallpapers to please the Pokémon stored in them.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Pokémon Storage System&#039;&#039;&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=寶可夢寄放系統 &#039;&#039;{{tt|Pokémon Geifóng Haihtúng|Pokémon Storage System}}&#039;&#039;&lt;br /&gt;
|zh_cmn=寶可夢寄放系統 / 宝可梦寄放系统 &#039;&#039;{{tt|Pokémon Jìfàng Xìtǒng|Pokémon Storage System}}&#039;&#039;&lt;br /&gt;
|da=Pokémon-opbevaringssystem&lt;br /&gt;
|fr=Système de Stockage Pokémon&lt;br /&gt;
|de=Pokémon-Lagerungssystem&lt;br /&gt;
|it=Sistema Memoria Pokémon&lt;br /&gt;
|ko=포켓몬 보관 시스템 &#039;&#039;Pokémon Bogwan System&#039;&#039;&lt;br /&gt;
|es=Sistema de Almacenamiento Pokémon&lt;br /&gt;
|sv=Pokémon-lagringssystem&lt;br /&gt;
|vi=Hệ thống truyền gửi Pokémon&lt;br /&gt;
|pt=Sistema de Armazenamento Pokémon{{tt|*|Platinum manual}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Box&#039;&#039;&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|ja=ボックス &#039;&#039;Box&#039;&#039;&lt;br /&gt;
|zh_yue=盒子 &#039;&#039;{{tt|Hahpjí|Box}}&#039;&#039;&lt;br /&gt;
|zh_cmn=盒子 &#039;&#039;{{tt|Hézi|Box}}&#039;&#039;&lt;br /&gt;
|fr=Boîte&lt;br /&gt;
|de=Box&lt;br /&gt;
|it=Box&lt;br /&gt;
|ko=박스 &#039;&#039;Box&#039;&#039;&lt;br /&gt;
|pt_br=Caixa&lt;br /&gt;
|es=Caja&lt;br /&gt;
|pt_eu=Caixa{{tt|*|Platinum manual}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{reflist|group=lower-alpha}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemonbank.com Pokémon Bank website]&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{PCDevelopers}}&lt;br /&gt;
{{menu|water}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Lagerungssystem]]&lt;br /&gt;
[[es:Sistema de almacenamiento Pokémon]]&lt;br /&gt;
[[fr:Système de Stockage Pokémon]]&lt;br /&gt;
[[it:Sistema Memoria Pokémon]]&lt;br /&gt;
[[ja:ポケモン預かりシステム]]&lt;br /&gt;
[[zh:寶可夢寄放系統]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mew_(Pok%C3%A9mon)/Archive_1&amp;diff=4520241</id>
		<title>Talk:Mew (Pokémon)/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mew_(Pok%C3%A9mon)/Archive_1&amp;diff=4520241"/>
		<updated>2026-03-31T00:31:37Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* last pokemon in green kdex? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mew&#039;s abilities==&lt;br /&gt;
&lt;br /&gt;
In the first movie, mew used a bubble of pink psychic energy to save Ash. It also utilized this ability several other times throughout the movie. However, this is not stated in the &amp;quot;special abilities&amp;quot; section, alhtough what is stated is that mew can create forcefields. Forcefields and pink bubbles are two different things, this is best shown by the contrast between Mew &amp;quot;forcefield&amp;quot; in pokemon snap (which is also yellow/green) and Mew&#039;s Bubble in the first movie. So does anyone mind if I add in the bit about the pink bubbles? {{unsigned|Wikid}}&lt;br /&gt;
&lt;br /&gt;
No, please do so. Add a picture if you feel like it. Just make sure it meets quality standards. [[User:LordArceus|LordArceus]] 23:51, 3 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mew doesn&#039;t listen? ==&lt;br /&gt;
&lt;br /&gt;
Mew doesn&#039;t listen to its original trainer? Is this true? --[[User:Pluvia|Pluvia]] 20:52, 24 June 2007 (UTC)&lt;br /&gt;
:If you hack it in Gen III or IV, yes. Same with Deoxys. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:59, 24 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is this always the case? I&#039;ve seen a hacked Mew (Gen IV) that (according to the owner) is completely obedient. Could this be because the friendship level is so high, or is it just a fluke? [[User:Featherflame|Featherflame]] 20:51, 8/10/07&lt;br /&gt;
&lt;br /&gt;
Mew and Deoxys are obedient in Gen IV even if they&#039;re hacked. [[User:Vereux0|Vereux0]] 20:08, 8/20/07&lt;br /&gt;
&lt;br /&gt;
In Gen III, Mew and Deoxys have an obediance bit. If this is missing, they won&#039;t obey. It is possible to hack a Mew or Deoxys and have it obey. To answer the question, it depends on how it&#039;s hacked. - [[User:MacGyver|MacGyver]]&lt;br /&gt;
:And the obedience bit is automatically turned on when they get transferred over through Pal Park, I believe. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:50, 21 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
If a mew that is transfered from a GBA game that was hacked to get it,will it corrupt the D/P game? And will it listen? I&#039;m just asking.  [[http://bulbapedia.bulbagarden.net/wiki/User:MAXDude17]]&lt;br /&gt;
:Hmmm...I just tested this in diamond with an action replay thingy (don&#039;t worry i deleted the mew right after) and it works fine. Obeys and everything. -- [[User:Salome|Salome]] 23:38, 3 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is no obedient bit in Diamond/Pearl.  It was a feature that was intentionally removed. [[User:Sabresite|Sabresite]] 08:18, 24 March 2009 (GMT)&lt;br /&gt;
&lt;br /&gt;
== mew glitch ==&lt;br /&gt;
&lt;br /&gt;
i really dont think that the mew glitch should be in the in-game locations table, seeing as it is not actually a location, and not legitamite...&lt;br /&gt;
any thoughts?&lt;br /&gt;
&lt;br /&gt;
[[User:Bill33421|Bill33421]] 19:54, 15 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It&#039;s still a way to obtain Mew, and it can be done without cheating. --[[User:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;w&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;l&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;l&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;k&amp;lt;/span&amp;gt;]] | [[User:Shiny Noctowl/Fun|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;F&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 20:53, 15 September 2007 (UTC)&lt;br /&gt;
::Correction: without a using a cheat device.  Most would consider abusing a glitch to be the same as cheating.--[[User:Dual|Dual]] 23:27, 2 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree with that. [[User:Cerberus|Cerberus]] 03:22, 3 December 2007 (UTC)&lt;br /&gt;
::But it&#039;s kinda... I dunno, it&#039;s a glitch. Abusing glitches also means that Missingno shouldn&#039;t be here. People visit him on the side of Cinnabar to get 128 (or something~) Rare Candies and Master Balls. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 03:32, 3 December 2007 (UTC)&lt;br /&gt;
:::Given the nature of Mew&#039;s availability, it&#039;s just nice to have something in the table other than &amp;quot;Trade&amp;quot;. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 10:58, 3 December 2007 (UTC)&lt;br /&gt;
::::Maybe instead &amp;quot;Nintendo event&amp;quot;? &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 02:12, 4 December 2007 (UTC)&lt;br /&gt;
:::::It&#039;s worth adding in even if it comes under glitchs or somthing! -- [[User:Awar|Awar]] 14:09, 7 December 2007 (UTC).&lt;br /&gt;
::::::Imma add just &#039;Nintendo event&#039;. Feel free to revert. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 18:16, 7 December 2007 (UTC)&lt;br /&gt;
:::::Oh lol. &amp;gt;&amp;gt; It&#039;s already have been done. Er... heh. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 18:17, 7 December 2007 (UTC)&lt;br /&gt;
~--[[User:Starlight the ampharos|Starlight_the_ampharos]] 13:39, 7 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Later discussion ===&lt;br /&gt;
The Mew Glitch is a perfectly legitimate way to capture Mew, considering the fact that [[Shigeki Morimoto]] programmed it in on purpose. &lt;br /&gt;
[[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]])&lt;br /&gt;
&lt;br /&gt;
:He didn&#039;t program in the Mew glitch; he programmed in the Pokemon Mew itself. The glitch is not intrinsically related to Mew itself; it was only named as such because it happened to become famous for being a non-hacking way to obtain Mew. It doesn&#039;t belong in the Game Locations section because literally every Generation I Pokemon (and, to my knowledge, every Gen I glitch Pokemon as well) can be obtained via the glitch. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 23:36, 30 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I must be insane.... ==&lt;br /&gt;
&lt;br /&gt;
Ok so Arceus tottaly conflicts with with mew but arceus came from an egg. What if mew was the egg and therefor is the ancestor of all pokemon mew just didnt &amp;quot;create&amp;quot; any new pokemon. In fact it was never even mentioned (to my knowlage) that he did. So therefor mew remains to look like a embryo (catching drift egg) and we shall never know~kittenchild&lt;br /&gt;
:which came first, the {{tt|Arceus|Chicken}} or the {{tt|Mew|Egg}}? -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:02, 21 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well by my theory and using the myths it states that &amp;quot;...at the heart of chaos where all things became one, appeared an Egg. Having tumbled from the vortex, the Egg gave rise to the original one.&amp;quot; This states that the egg came before arceus. {{unsigned|Kittenchild}}&lt;br /&gt;
&lt;br /&gt;
::Arceus was born from the cosmic Egg, but Mew contains the DNA of all Pokémon. It can be assumed that Arceus is the Creator and first Pokémon, but Mew is the common ancestor (assuming Arceus wasn&#039;t like Zeus who went spreading his genes all over the landscape).--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 03:21, 21 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
oh and by this theory im not saying arceus didnt create the pokemon universe im saying mew didnt realy &amp;quot;create&amp;quot; anything he just kinda was there... and his Dna is in everything (pokemon of course) {{unsigned|Kittenchild}}&lt;br /&gt;
:Mew&#039;s Pokadex entry says that it is the ancestor of ALL Pokamon. And Arceus is the fat ass who created EVERYTHING (I then assume this includes &amp;lt;s&amp;gt;Mewtwo&amp;lt;/s&amp;gt; Mew too). So, did Mew evolve into Arceus? Or did Arceus create Mew? It&#039;s all very confusing. Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;08:06 21 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arceus created Mew, then Mew created/whatever/evolved(evolved as in Apes into Humans, not Bulbasaur into Ivysaur)/mutated into other Pokémon. Maybe thats how it happened? [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 09:48, 21 May 2008 (UTC)&lt;br /&gt;
:But Mew evolved into Arceus. It is the ancestor of ALL Pokémon. Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;09:50 21 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::Hmm...errr...This is getting confusing! If thats true, but my theory is also true at the same time would that mean Arceus &#039;&#039;isn&#039;t&#039;&#039; a pokémon?! ...Then again, it&#039;s the GOD/Alpha(if i remember rightly), that would mean it would have HAD too have come first. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 09:53, 21 May 2008 (UTC)&lt;br /&gt;
:::Right, so why can it be captured in a Pokéball (FORGET THE RICE BALL INCIDENT!!!) Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;09:55 21 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::::...I know Arceus is a Pokémon i was just saying :\ Look. The way i see it, Arceus came first, created Mew, and Mew became the other Pokémon (not like, the Legendaries). Just because it&#039;s the ancestor of all Pokémon doesn&#039;t mean it&#039;s the ansector of the God Pokémon, i&#039;m sure Mew isn&#039;t the ancestor of the Legendaries as it says Arceus created Palkia, Diagla and Giratina and some others (if i remember rightly!). [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 15:32, 21 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
No noo noo. I meant mew hatched arceus (being the egg and all) and therefor because mew &amp;quot;created&amp;quot; (not realy) arceus&#039; gentic meterial then arceus went to create the rest of the pokemon that genetic meterial caried over and mew never realy did squat... {{unsigned|Kittenchild}}&lt;br /&gt;
&lt;br /&gt;
Ok, this is what happened. First come Arceus. He say &amp;quot;I wanna Dialga and Palkia.&amp;quot; And he made them. Next he say &amp;quot;Now i want universe.&amp;quot; So he made universe. Next he say &amp;quot;I want living things.&amp;quot; So he made Mew who laid eggs of Pokémon, and live-birthed humans. They all got up, but they each had no souls. Arceus say &amp;quot;Imma gonna give you souls.&amp;quot; So he maid the lake trio who gave them all souls. Arceus fell asleep. Teh end. You can quote me on that. [[User:LordKaien|LordKaien]] 16:18, 3 June 2008 (UTC)&lt;br /&gt;
:But Mew&#039;s Pokédex entry states that it&#039;s the ancestor of &#039;&#039;all&#039;&#039; Pokémon. Here&#039;s what I think happened:&lt;br /&gt;
#The egg of Arceus is created from the chaos.&lt;br /&gt;
#The egg hatches.&lt;br /&gt;
#The eggshell, which was made of genetic material, forms into Mew. (This makes Mew the ancestor of Arceus.)&lt;br /&gt;
#Arceus creates Dialga and Palkia. (This makes Mew the ancestor of Dialga and Palkia.)&lt;br /&gt;
#Arceus creates Uxie, Mesprit, and Azelf. (This makes Mew the ancestor of Uxie, Mesprit, and Azelf.)&lt;br /&gt;
#Mew&#039;s descendants are all slightly different, and their descendants are slightly more different, and so on, until there are all of the different species of Pokémon. (This makes Mew the ancestor of all other Pokémon.)&lt;br /&gt;
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--[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:07, 4 June 2008 (UTC)&lt;br /&gt;
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:The Pokédex in &#039;&#039;Diamond &amp;amp; Pearl&#039;&#039; doesn&#039;t specifically state that Mew may be the ancestor of &#039;&#039;all&#039;&#039; Pokémon.  Just that many scientists believe that it&#039;s the ancestor of Pokémon...  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:18, 4 June 2008 (UTC)&lt;br /&gt;
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You have to admit, it may be that Arceus created Mew, then Mew created the rest of the Pokémon. At least, that&#039;s what it looks like.[[User:BlueJirachi|BlueJirachi]] 20:00, 4 June 2008 (UTC)&lt;br /&gt;
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:That&#039;s the idea I had as well.  Arceus took to slumber after creating reality and Mew created all other Pokémon.  Perhaps Arceus created all Legendaries and Mew created the rest.  Sinnoh myths only mention Dialga and Palkia and the Lake Trio because most people don&#039;t know of the other Legendary Pokémon of the region, and they probably wouldn&#039;t know of another region&#039;s Legendaries.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 20:12, 4 June 2008 (UTC)&lt;br /&gt;
:: It&#039;s subjects like this that just make you wish you could get Tajiri to do an interview r something...([[User:Fossilgojira|Fossilgojira]] 21:54, 11 June 2008 (UTC))&lt;br /&gt;
Yeah, only a few people in Sinnoh know about other Legendaries living in their own backyard like Cresselia and Heatran. The book in Canalave City apparently refers to Arceus as the &amp;quot;Original One&amp;quot;, meaning that Arceus came before Mew.[[User:BlueJirachi|BlueJirachi]] 20:20, 4 June 2008 (UTC)&lt;br /&gt;
:: General consensus is all that is indicated by the Pokedex. Arceus is known to have created Palkia and Dialga, who in turn created the universe, while he created Uxie, Mesprit and Azelf, who are credited with the creation of &amp;quot;spirit&amp;quot;. This obviously makes them the progenitors of pokemon and humans. It&#039;s also worth noting that they all bear a more-than-superficial resemblance to Mew, all being extraordinarily powerful psychic pokemon. Mew, I believe, was their first collaborative creation, combining the essences of Knowledge, Emotion and Willpower into a single entity. It was unstable, so as it laid eggs, they hatched into things that definitely were NOT Mew. That instability diluted acrost generations until pokemon species were all stable (except, of course, Mew). The exemptions to this origin are Arceus, Palkia, Dialga, and the Lake Trio, for obvious reasons; Giratina, likely spontaneously creating itself upon the first death; and Darkrai, created gradually by psychoses, rage, and bad pizza forming nightmares. Shaymin most likely IS Mew-descended as we have no reason to think otherwise. Forgive me for talking so heavily in-universe, and remember all this is prefaced with &amp;quot;I believe...&amp;quot;. [[User:SixthFlyingMan|SixthFlyingMan]] 03:26, 24 June 2008 (UTC)&lt;br /&gt;
:: Also, Cresselia, she was formed of good dreams rather than nightmares, and not of Mew. [[User:SixthFlyingMan|SixthFlyingMan]] 06:50, 28 June 2008 (UTC)&lt;br /&gt;
:::Mew is stated to have all the Pokémon&#039;s DNA. A literal understanding makes one believe Arceus&#039; DNA is included, but one must think of the difficulty of obtaining a DNA sample from a Pokémon in another dimension. Mew is a scientific reason for all these little criters while Arceus seems to be a more religiopus explanation (though it never said it created any Pokémon apart from the Sinnoh legends)&lt;br /&gt;
--[[User:Outrage DD|Outrage DD]] 23:40, 30 September 2008 (UTC)&lt;br /&gt;
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::::Which even then, it&#039;s unknown if it actually did create it or if people just lied about it and believed their own propaganda (I mean, it&#039;s a MYTH. Myths aren&#039;t usually true. In fact, it&#039;s extremely unlikely that it is true. I mean, did Zeus create lighting? No, he didn&#039;t. Did Poseidon and Apollo create the Trojan wall? No they didn&#039;t, as they technically don&#039;t exist.). A common rule for Mythology is that it&#039;s mostly created from a bunch of falsehoods in a futile attempt to explain what had happened in terms of creation (the Bible doesn&#039;t count, as there&#039;s been archaeological evidence that the events in the Bible happened exactly as it was described.). [[User:Weedle Mchairybug|Weedle Mchairybug]] 03:17, 25 October 2008 (UTC)&lt;br /&gt;
:::::Er, Zeus just throws lightning...Hephaestus smithies lightning bolts for him. So technically Hephaestus created lightning. And why would Poseidon make a wall for Troy if he supported Greece? And yes, the Bible counts in this...(what evidence is there of the Biblical creation story again?). You have to take that sort of thing with a grain of salt; things happened &amp;quot;exactly as described&amp;quot; is an impossibility. I mean, there&#039;s evidence the Trojan War happened, but obviously without gods throwing out divine intervention left and right.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 05:23, 25 October 2008 (UTC)&lt;br /&gt;
:::::Not to be a jerk, but only the later Biblical stories are confirmed. As in, the ones where God doesn&#039;t make an appearance. Eden&#039;s a myth too. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:54, 25 October 2008 (UTC)&lt;br /&gt;
::::::I would say “Please don’t turn this into an IRL religion debate”… but it’s too late for that now. Good grief. [[User:IIMarckus|IIMarckus]] 05:57, 25 October 2008 (UTC)&lt;br /&gt;
:If two possesses one&#039;s DNA, does that mean that two is the ancestor of one? No. For pete&#039;s sake, with that logic humans are the ancestors of Gorillas. (Though you have to admit, both species are equally wild). &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt; 06:02, 25 October 2008 (UTC)&lt;br /&gt;
::Ok, you know what, let&#039;s just stop this thing, and anyone who wishes to continue can take it to my talk page (as it was partially my fault that this started).  Oh, and BTW, the Politically Incorrect Guide to the Bible and Christianity already confirmed that most of the events (Yes, even the ones where God directly appeared) did already happen, and there was a special in regards to the Moses incident in Egypt. just something that&#039;s FYI, as well as my final note in regards to IRL. [[User:Weedle Mchairybug|Weedle Mchairybug]] 13:28, 25 October 2008 (UTC)&lt;br /&gt;
:I don&#039;t meen to bring up the topic again but im pretty sure it happens like so&lt;br /&gt;
Beginning of universe &lt;br /&gt;
Arceus comes into being. &lt;br /&gt;
Arceus creates the dragon trio and the lake trio. &lt;br /&gt;
Giratina disappears into the Ruined World. &lt;br /&gt;
Dialga and Palkia create matter, space, and time. &lt;br /&gt;
Azelf, Uxie, and Mesprit create spirit. &lt;br /&gt;
Arceus falls into a deep sleep. &lt;br /&gt;
Creation of Pokémon world &lt;br /&gt;
Groudon is formed from magma, Kyogre is formed by the pressure in the deep sea trenches, Rayquaza is formed by the minerals of the ozone layer. &lt;br /&gt;
Groudon brings the land, Kyogre expands the sea. &lt;br /&gt;
Mew is born. &lt;br /&gt;
Groudon and Kyogre battle, destroying nearly all the Hoenn region. &lt;br /&gt;
Rayquaza stopped the battle between Groudon and Kyogre. Both Pokémon were fallen into deep sleep: Kyogre was sealed into the Deep-Sea Seafloor cavern, and Groudon was sealed on the Mystic caves of Mt. Chimney. Red and Blue Orbs were created and guarded in the high peaks of Mt. Pyre to prevent the awakening of Kyogre and Groudon which will start into a battle. &lt;br /&gt;
Rayquaza had fallen into a deep sleep and sealed away into the ancient Sky Pillar. &lt;br /&gt;
Mt. Coronet is created. &lt;br /&gt;
Regigigas moves the continents. &lt;br /&gt;
The Sinnoh region is created around Mt. Coronet &lt;br /&gt;
Stark Mountain is created, Heatran is formed from lava. --[[Mew (Pokémon)|&amp;lt;font color=&amp;quot;pink&amp;quot;&amp;gt;M&amp;lt;/font&amp;gt;]][[User:MyUU|&amp;lt;font color=&amp;quot;pink&amp;quot;&amp;gt;yU&amp;lt;/font&amp;gt;]][[User talk:MyUU|&amp;lt;font color=&amp;quot;pink&amp;quot;&amp;gt;U&amp;lt;/font&amp;gt;]] 18:50, 2 November 2008 (UTC)&lt;br /&gt;
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This topic has filled up with wonderful speculation (come on, seriosuly? Arceus&#039;s egg becoming Mew?), but it hardly matters because there is no conflict. Please note that NEVER has it ever been said that Mew is the ancestor of Pokémon; in a Dex entry it said that was &#039;&#039;believed&#039;&#039; to be true because it contains every Pokémon&#039;s DNA. So, Arceus was first, and it created Mew (I would guess) with all of that DNA. Oh, and Myuu, I applaud your history. It&#039;s nice. ;) [[User:LordArceus|LordArceus]] 23:56, 3 November 2008 (UTC)&lt;br /&gt;
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So... What if Mew was the first one? I mean, Arceus could have made universe, time, space, dimentions, etc. but mew made dialga, palkia, giratina... Also, life was made by mew, earth was made by the weather trio, and the life in it was made by mew, so it is the ancestor of everyone, maybe arceus doesnt have mews dna, as noone in the pokemon world knows about it... so scientist could say that of the 492 pokemon known, mew has dna of every... couldn&#039;t it be?&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Kamusioso|Kamusioso]] ([[User talk:Kamusioso|talk]] • [[Special:Contributions/Kamusioso|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:OBJECTION. Arceus created two beings! They wished and matter came to being! That is a clear contradiction with the witness&#039;s theory! &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt; 23:59, 13 December 2008 (UTC)&lt;br /&gt;
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Here`s my opinion: It is possible that Mew was the first pokemon created by Arceus, and therefore has the DNA of all the OTHER pokemon. If it had Arceus` DNA, then scientists in the pokemon world would technically know it exists (please excuse any spelling errors)--[[User:Starlight the ampharos|Starlight_the_ampharos]] 02:27, 4 February 2009 (UTC)&lt;br /&gt;
:Even if they did find the DNA strand, they wouldn&#039;t be able to identify it. And there are MANY undiscovered Pokémon according to the Proffessors in the games.&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Rocket Admin Hunter Blade}} ([[User talk:Rocket Admin Hunter Blade|talk]] • [[Special:Contributions/Rocket Admin Hunter Blade|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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::That&#039;s what I meant. They wouldn&#039;t know what pokémon the DNA belongs to, but I&#039;m sure they would know it wasn&#039;t any officialy discovered pokémon, or at least not one they know of.--[[User:Starlight the ampharos|Starlight_the_ampharos]] 13:39, 7 February 2009 (UTC)&lt;br /&gt;
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Well, we don&#039;t know if the PokeDex is right, I mean, Oak doesn&#039;t know EVERYTHING. Also, no one ever caught Mew, so we don&#039;t know if it has all of the DNA of all of the pokemon. I think Arceus created the universe,and the dragon trio and the lake trio, and Arceus set the chain of events that would create the &#039;nature&#039; Legendaries, like Groudon coming from magma, ect. But what about Deoxys? Where did Deoxys come from. In the anime it says from outer space. So, that would mean that Palkia would have created Deoxys, and Raquaza. {{unsigned|Shadow lucario}}&lt;br /&gt;
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:First off, Palkia does NOT represent Outer Space. It represents &amp;quot;Space&amp;quot;, as in, wormholes, fabrics (Not clothes fabrics, Science fabrics.), &amp;quot;Space/Time Continuum&amp;quot;, etc. Secondly, considering how Arceus is listed to be a Pokemon in the Pokedex, not to mention it&#039;s data is easily recorded into the Pokedex as well, most likely researchers DO know about Arceus&#039; existance (not just believing, actually knowing it exists and having samples of it&#039;s DNA.). So they didn&#039;t capture Mew, big whoop. They identified it in the Pokedex, nonetheless. I still think it&#039;s Mew who created Arceus, and until they actually clarify what they meant for starting this debate, we still have to think that Arceus was a genetic descendant of Mew, considering Mew&#039;s mentions of containing the DNA of Pokemon (Yes, it technically doesn&#039;t say &amp;quot;All&amp;quot; in there, but it doesn&#039;t say &amp;quot;Some&amp;quot;, &amp;quot;Few&amp;quot;, &amp;quot;Many&amp;quot;, or any of those restrictive nouns either. Plus, using generalizations (Like just saying Pokemon), regardless of whether it actually says &amp;quot;all&amp;quot; or not, usually implies that it&#039;s meaning all. [[User:Weedle Mchairybug|Weedle Mchairybug]] 22:23, 16 February 2009 (UTC)&lt;br /&gt;
::How did we get from the Mew Glitch to this? ... Please, take any discussion about the origin of Pokemon to the Bulbagarden Forums, as we cannot put anything into &#039;&#039;this&#039;&#039; article until an official release from Nintendo, etc. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 22:35, 16 February 2009 (UTC)&lt;br /&gt;
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Good point, but as the pokédex states that &amp;quot;many scientists &#039;&#039;&#039;believe&#039;&#039;&#039; Mew to be the ancestor of Pokémon&amp;quot; and Arceus that it is told/described in &#039;&#039;&#039;mythology&#039;&#039;&#039;, my point being that Mew is scientific theory and Arceus its just a myth that he created the universe, just like Zeus. - AOS&lt;br /&gt;
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Okay, forget what I said about Mew only having the DNA of all the other Pokémon. If it was created by Arceus, then it could inherit Arceus&#039; DNA.--[[User:Starlight the ampharos|Starlight the ampharos]] 03:42, 21 March 2009 (UTC)&lt;br /&gt;
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I didn&#039;t read most of everything said, i just thought i&#039;d put in my bits. Mew seems to me like the &amp;quot;Evolution&amp;quot; in pokemon: they&#039;re all evolved down from Mew, because he is the embryo. Like, Mew is the Darwin pokemon they&#039;ve all evolved from (not pokemon evolution, but Darwin evolution). Arceus, on the other hand, is more of a God figure, which contradicts Evolution. So like... i don&#039;t see how they fit in the same world, but Pokemon is quite the odd game, haha! But i do think Mew is like, the evolution theory, and Arceus is the God theory. :o [[User:CherryParanoia|CherryParanoia]] 05:30, 20 August 2009 (UTC)&lt;br /&gt;
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== discovery? ==&lt;br /&gt;
who discovered Mew, Team Rocket of Professor Oak? the Official Pokémon Handbook says Oak, but it seems like TR was behind it. [[User:Mooites|Mooites]] 03:23, 9 June 2008 (UTC)&lt;br /&gt;
:The Handbooks take a lot of...liberties...I for one don&#039;t particularly trust them with this sort of thing.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 06:24, 9 June 2008 (UTC)&lt;br /&gt;
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::Perhaps it&#039;s because Mew has an entry in the Pokédex that they figure that Oak discovered it.  If Team Rocket discovered Mew, would anyone else know about it?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 14:04, 9 June 2008 (UTC)&lt;br /&gt;
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FireRed and Leafgreen say that some scientists from Cinnabar discovered Mew in South America.[[User:BlueJirachi|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;BlueJirachi&amp;lt;/font&amp;gt;]][[User talk:BlueJirachi|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;WishMaker&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 14:15, 9 June 2008 (UTC)&lt;br /&gt;
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==TM lists==&lt;br /&gt;
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Is it really necessary for list every single TM/HM under [[Mew (Pokémon)#By TM/HM|By TM/HM]]? Why not state that Mew can learn any TM/HM available and link them to the [[TM]] and [[HM]] pages? -[[User:Coffee|Chosen of Mana]]&lt;br /&gt;
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:It&#039;s most likely to remain consistant with the other pages...  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:44, 18 June 2008 (UTC)&lt;br /&gt;
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But its a much better idea to do what [[User:Coffee|Chosen of Mana]] said as it wastes much less space [[User:Wikid|Wikid]] 22:29, 29 June 2008 (UTC)[[User:Wikid|Wikid]]&lt;br /&gt;
:If that&#039;s true, it&#039;s a much better idea to combine Caterpie and Metapod&#039;s pages with Butterfree&#039;s, too, because the first two are USELESS. But we don&#039;t. Bulbapedia strives for completeness. Plus, you can just copy/paste Mew&#039;s learnset and subtract from it what you need to when adding them to the other Pokémon pages. Plus, think of it this way, you can see the contest stats for all of them, as well as the PP, type, power, damage category, and so on. Can you do that if we were just to put &amp;quot;LOL, EVERYTHING&amp;quot;? Nope.&lt;br /&gt;
:Which is... pretty much why I think the move articles need an overhaul. I&#039;ll work on that later on. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 23:14, 29 June 2008 (UTC)&lt;br /&gt;
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== Disobediance ==&lt;br /&gt;
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This quote in the &#039;&#039;&#039;Game locations&#039;&#039;&#039; section...:&lt;br /&gt;
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&#039;&#039;&amp;quot;In [[Generation III]] onward, Mew does not obey when found in the wild by use of a [[cheating]] device.&amp;quot;&#039;&#039;&lt;br /&gt;
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...is not true.  I&#039;ve obtained Mew through Action Replay and they obey.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 05:43, 6 July 2008 (UTC)&lt;br /&gt;
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:I removed the statement.  I used the &amp;quot;encounter any Pokémon in the wild&amp;quot; cheat to catch a shiny Mew in Diamond and it obeys just fine.  No problems at all.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:22, 6 July 2008 (UTC)&lt;br /&gt;
::Technically this happens only in Generation III. The same is true for a Deoxys caught with a GameShark or other cheating device, but I&#039;ve only seen it disobey in Gen. 3. Blazevoir 19:47, 6 July 2008 (UTC)&lt;br /&gt;
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:::I did come across a Mew in Gen III that didn&#039;t listen, but there are other codes out there that allow you to catch a Mew that does obey.  And not just the Mew found in Emerald.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:56, 6 July 2008 (UTC)&lt;br /&gt;
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Regarding this, please read my comment above, there is no obedience bit in the DS games.  All pokemon that needed the bit in GBA, had it when obtained in a legit fashion. [[User:Sabresite|Sabresite]] 08:21, 24 March 2009 (UTC)&lt;br /&gt;
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== time to hatch ==&lt;br /&gt;
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Umm...How can Mew have a &amp;quot;time to hatch&amp;quot; when afaik it is impossible to get a Mew egg? [[User:Kidburla|Kidburla]] 23:27, 13 July 2008 (UTC)&lt;br /&gt;
:&#039;&#039;Every&#039;&#039; Pokémon is given that datum, whether it can come from an egg or not. Presumably so the game doesn&#039;t collapse in on itself. We get this stuff by digging around in the game data.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 23:31, 13 July 2008 (UTC)&lt;br /&gt;
::Exactly, it&#039;s the same thing as empty slot Pokémon like Missingno. They exist because game data must be complete. For example, let&#039;s say Mew was never coded as having a &#039;Time to Hatch.&#039; If someone hacked a Mew egg, the game would just die right then and there because it&#039;s drawing on nonexistant data. Games like this can&#039;t have nulls, they just freeze. [[User:LordArceus|LordArceus]] 00:00, 4 November 2008 (UTC)&lt;br /&gt;
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== giving birth ==&lt;br /&gt;
I&#039;m not so sure that when the programmers put &amp;quot;mew gave birth&amp;quot; into the diary, that that&#039;s what they literally meant. Couldn&#039;t it be more of a metaphor for the fact that after all the hard work the scientists went through, they wrote mew gave birth because the scientists were finally able to successfully clone mew? Although it wasn&#039;t stated in the games, in the anime it&#039;s mentioned that there were others before Mewtwo that didn&#039;t survive the cloning process. So maybe it&#039;s possible that they meant the cloning was finally a success rather than mew actually giving birth. [[User:InuMimi|InuMimi]] 19:36, 22 July 2008 (UTC)&lt;br /&gt;
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:That&#039;s exactly what I think as well.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#003366&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#008000&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;#800000&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 13:40, 23 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I don&#039;t think Mew &#039;gave birth&#039; in the literal sense, either. I think by that statement it&#039;s implying Mew&#039;s &#039;&#039;DNA&#039;&#039; birthed Mewtwo. [[User:Wicked Weavile|Wicked Weavile]] 10:55, 5 August 2008 (UTC)&lt;br /&gt;
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:::To be honest, when i first read the diary entry in the game, i &#039;&#039;assume&#039;&#039; it meant it as a Metaphor. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 11:18, 5 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Who knows? Probably there is more than one Mew (which I believe), it wouldn&#039;t be the first &amp;quot;legendary&amp;quot; that can be more than one.--[[User talk:AOS|AOS]] 03:10, 17 March 2009 (UTC)&lt;br /&gt;
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== Mew is catchable ==&lt;br /&gt;
My friend told me that you could catch Mew by defeating the Elite Four 12 or maybe 20 times ,and it worked for him, and he doesn&#039;t have a hacking device. It didn&#039;t work for my other friend, though. I did it and that worked, but I&#039;m not sure if I should put it on the article because I am not sure if there&#039;s a 50 percent chance of this or something. Can someone please verify this on his/her FireRed/ LeafGreen Version? -Metagross72&lt;br /&gt;
:He&#039;s lying. There have been MANY rumors like that, in every Pokémon game, and there always fake. Even if he did find a way to get Mew, beating the Elite Four X-number of times wont get you Mew. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 05:10, 18 August 2008 (UTC)&lt;br /&gt;
::&#039;Many&#039; is a gigantic understatement. OMFGQGB GUYZ!!!! CATCH DEOXYS FROM TEH SPACECENTR!!!11!211! Please spare us the trouble of saying no and just don&#039;t believe rumors from [insert friend&#039;s or friends&#039; name(s) here]. [[User:LordArceus|LordArceus]] 00:02, 4 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is no space center Deoxys in Emerald. And if that&#039;s what you&#039;re saying, please don&#039;t get angry; I just misunderstood. [[User:Palkiajosh|パルキアJosh]] 18:04, 22 December 2008 (UTC)&lt;br /&gt;
:He&#039;s citing the Deoxys space center rumor as an example of the rumors that fly around. You should be able to tell he&#039;s not being serious by the raucous tone and...terrible spelling and use of internet slang in a ridiculous manner. (Note he says &amp;quot;don&#039;t listen to rumors &#039;&#039;immediately&#039;&#039; afterward.) And this talk topic has been dead for over a month.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 22:12, 22 December 2008 (UTC)&lt;br /&gt;
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More like dead since Blue and Red versions. - AOS&lt;br /&gt;
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== Arceus vs. Mew ==&lt;br /&gt;
&lt;br /&gt;
Please see [[Talk:Arceus (Pokémon)#Arceus vs. Mew]].[[User:KrytenKoro|KrytenKoro]] 05:53, 10 August 2008 (UTC)&lt;br /&gt;
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== Stadium games glitching ==&lt;br /&gt;
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Isn&#039;t it true that if you deposit Mew in a box in either of the Stadium games, it causes some saved data to glitch? I&#039;ve heard of this happening to other people, and it&#039;s even happened to me: When I stuck Mew in an N64 box in Stadium 2, I had to re-do all the cups (but box data was strangely intact). [[User:Blaziken257|Blaziken257]] 22:34, 24 August 2008 (UTC)&lt;br /&gt;
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== XD Tutor Moves ==&lt;br /&gt;
In Pokémon XD: Gale of Darkness, there is a special move tutor that teaches only Mew moves. Anyone got a list of those moves for this page? [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 21:42, 26 August 2008 (UTC)&lt;br /&gt;
:Done. [[User:Ht14|ht14]] 21:09, 2 October 2008 (UTC)&lt;br /&gt;
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== Okay... ==&lt;br /&gt;
&lt;br /&gt;
Who the fluff keeps adding the Mew glitch to the locations, huh? GLITCHES ARE NOT OFFICIAL WAYS OF GETTING THE POKÉMON, OTHERWISE GOLBAT SHOULD BE LISTED AS BEING FOUND ON ROUTE 20 IN RED AND BLUE. But &#039;&#039;&#039;&#039;&#039;&amp;lt;u&amp;gt;IT&#039;S NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039;&#039;&#039;. Any Pokémon can be found anywhere by screwing with the game, whether with glitches or [[GameShark|otherwise]]. DO NOT list them as legitimate ways of obtaining &#039;&#039;any Pokémon&#039;&#039; from now on. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 19:14, 5 September 2008 (UTC)&lt;br /&gt;
::Don&#039;t get mad, mate. Take it easy. - AOS&lt;br /&gt;
:...Golbat can be found in route 20? Well, thats a glitch i&#039;ve never heard off... [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;~~&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 19:19, 5 September 2008 (UTC)&lt;br /&gt;
::Right side of Cinnabar Island = Route 20. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:47, 13 September 2008 (UTC)&lt;br /&gt;
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==Japanese name==&lt;br /&gt;
on the page mew (Pokémon) it states that Mew&#039;s japanese name is Mew I&#039;m pretty sure it is Myuu but I might be wrong {{unsigned|MyUU}}&lt;br /&gt;
:According to our [[List of Japanese Pokémon names]], the name is actually Myū, but the trademarked romaji is Mew, so we&#039;re sticking with that. --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 23:32, 3 November 2008 (UTC)&lt;br /&gt;
::I don&#039;t know that much Japanese but I do know that technically it is Myū, but it&#039;s trademarked as Mew and it&#039;s easier for non-Japanese speakers to understand what it says. [[User:Dialgarules|Dialgarules]] 23:35, 3 November 2008 (UTC)&lt;br /&gt;
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== Wi-fi Square ==&lt;br /&gt;
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There is an Easter Egg Mew room in the Wi-fi square. Do you think we should add it, or should that go in the Wi-fi Square article? Or maybe both? [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:31, 19 November 2008 (UTC)&lt;br /&gt;
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REALLY? I wonder if it&#039;ll be in the English version... Are you sure it&#039;s not a glitch? [[User:Palkiajosh|パルキアJosh]] 18:02, 22 December 2008 (UTC)&lt;br /&gt;
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== In the trivia........ ==&lt;br /&gt;
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When it says that Mew was the first ever trademark, does it mean the Mew was the first Pokemon ever to be created in the franchise? --[[User:Kid Sonic|Kid Sonic]] 23:19, 13 December 2008 (UTC)&lt;br /&gt;
:Its name was registered first. Doesn&#039;t mean it was &#039;&#039;created&#039;&#039; first, but it was submitted for legal protection first.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 23:36, 13 December 2008 (UTC)&lt;br /&gt;
::Mew is such a simple name that Nintendo were probably worried that someone else would think of it, so they trademarked it as soon as possible.&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Taromon777|Taromon777]] ([[User talk:Taromon777|talk]] • [[Special:Contributions/Taromon777|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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So who was the first Pokemon created as to Togepi of Johto, Kecleon of Hoenn, and Munchlax of Sinnoh? --[[User:Kid Sonic|Kid Sonic]] 05:01, 12 January 2009 (UTC)&lt;br /&gt;
:That we&#039;d have to ask them about. I&#039;ve got no idea of any of their emails, but we could possibly submit this to Pokémon.com&#039;s mailbag... Remember that Ho-Oh was revealed (kinda) before Togepi, though. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 09:15, 12 January 2009 (UTC)&lt;br /&gt;
::I remember that Shellos/Gastrodon was originally intended for Ruby/Sapphire, so maybe them? I dunno.... *realises this isn&#039;t a forum so shuts up* &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 09:34, 12 January 2009 (UTC)&lt;br /&gt;
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The trivia states contradictory information right on top of itself:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;* Mew (then spelled ミュー, not ミュウ) was the first Pokémon trademark ever registered (granted on March 31, 1994, registration number 2636685 part 12), before even Pocket Monsters (ポケットモンスター), which was granted on December 26, 1997. &lt;br /&gt;
** ミュウ was registered on August 6, 1999, registration number 4302090.&lt;br /&gt;
* Mew is also the first Pokémon trademark ever applied for; the application was submitted on May 9, 1990, application number 平2-51989; before even Pocket Monsters, which was submitted September 11, 1995.&lt;br /&gt;
** ミュウ was submitted on June 17, 1997, application number 平9-128909.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
How do we resolve this?  -- &#039;&#039;&#039;[[User:evkl|&amp;lt;span style=&amp;quot;color:#000099&amp;quot;&amp;gt;evkl&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;sub&amp;gt;[[User_talk:evkl|&amp;lt;span style=&amp;quot;color:#006699&amp;quot;&amp;gt;(need to talk?)&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt; 19:55, 15 January 2009 (UTC)&lt;br /&gt;
:Oh gosh... my brain hurts now... we need to find the factual dates and fix it. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:28, 15 January 2009 (UTC)&lt;br /&gt;
::Just because it was submitted doesn&#039;t mean it was granted. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 22:20, 28 January 2009 (UTC)&lt;br /&gt;
:::This keeps coming up (in outside contexts), so I&#039;m going to leave this on the talk page in case anyone looking for more information on the trademark looks here:&lt;br /&gt;
:::The 1990 trademark for ミュー belonged to the Yokohama Rubber Company, as the katakana rendering of the Greek letter Mu. Game Freak acquired this trademark in 1999 (after they had already trademarked ミュウ). This page previously mentioned the trademark, but it was removed [[Special:Diff/2929673|in February 2019]] when it was realised that the claim was incorrect. For more information, see [https://twitter.com/helixchamber/status/1063070803531567104 this Helix Chamber tweet], which include screenshots of the trademark filings. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:22, 20 November 2019 (UTC)&lt;br /&gt;
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== Role Play Mew ==&lt;br /&gt;
&lt;br /&gt;
Recently, an edit of mine adding Role Play Mew as an XD Tutor was removed. This post [http://www.smogon.com/forums/showpost.php?p=1753966&amp;amp;postcount=39 here] shows some testing of XD movesets. People did successfully get a Role Play Mew, but not a Trick Mew. I believe it had been discovered a while ago that Serebii had a mistake, but no one ever bothered to tell him I guess. [[User:The Placebo Effect|The Placebo Effect]] 05:24, 23 February 2009 (UTC)&lt;br /&gt;
:That isn&#039;t an official source. Have you tried teaching Mew with Role Play? According to [[Move tutor#Orre move tutor|this article]], there&#039;s no way Mew can learn that move. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3E3&amp;quot;&amp;gt;►&amp;lt;/span&amp;gt;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ҝə&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;υz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#BBBBBB&amp;quot;&amp;gt;ø8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 06:18, 23 February 2009 (UTC)&lt;br /&gt;
::I&#039;m going to have to take Kev&#039;s side. Are you sure your source isn&#039;t wrong?--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:25, 23 February 2009 (UTC)&lt;br /&gt;
:::So people testing the game themselves isn&#039;t a source? How would I go about proving my side right then? And that article got its source from the same place this one did. So it stands to reason if this one is wrong, than so is this one. (FYI, its usually not a good idea to use a wiki article to prove another is true) [[User:The Placebo Effect|The Placebo Effect]] 06:26, 23 February 2009 (UTC)&lt;br /&gt;
::::ill test it myself tomorrow, but in the meantime, leave it my way. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 06:31, 23 February 2009 (UTC)&lt;br /&gt;
:::::Protect it or something, deth. So it don&#039;t start an edit war. (or continue it as I can see.)--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:42, 23 February 2009 (UTC)&lt;br /&gt;
::::::Hey now! I respect what he said about testing. I&#039;m not going to edit it again. I&#039;m just going to sit on the sidelines till he proves me right :P. [[User:The Placebo Effect|The Placebo Effect]] 06:49, 23 February 2009 (UTC)&lt;br /&gt;
:::::::Haha, OK. Sorry, I&#039;m not against you. Just making sure.--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:52, 23 February 2009 (UTC)&lt;br /&gt;
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Any word on this Magnedeth? [[User:The Placebo Effect|The Placebo Effect]] 06:21, 26 February 2009 (UTC)&lt;br /&gt;
:sorry. i forgot-ish. i got Mew to learn Trick in XD and Emerald. i havnt got the chance yet to test Role Play. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 06:25, 26 February 2009 (UTC)&lt;br /&gt;
::What about now? Its been a few days and no progress has been posted. [[User:The Placebo Effect|The Placebo Effect]] 13:21, 1 March 2009 (UTC)&lt;br /&gt;
:::Something something life off Bulbapedia..... &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 08:17, 2 March 2009 (UTC)&lt;br /&gt;
::::http://www.youtube.com/watch?v=zF-w6UsMQ3E [[User:The Placebo Effect|The Placebo Effect]] 14:50, 2 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Starter Glitch ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve heard that, in Red and Blue, you can name your starter MEW and it will turn into a Mew.Is this true?--[[User:Frostagin|Frostagin]] 17:30, 20 June 2009 (UTC)&lt;br /&gt;
:No, any rumor like that is a lie. You can try it out for yourself, but it will be a waste of time. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;~~&amp;lt;b&amp;gt;Takoto&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] - [[User_talk:Takoto|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt;サソデイ]]&amp;lt;/span&amp;gt; 18:11, 20 June 2009 (UTC)&lt;br /&gt;
::Yeah, regardless of what your source is, there are no other ways to obtain Mew than events, Faraway Island (=events), My Pokémon Ranch and cheating (including the Mew glitch). &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 18:43, 20 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Initial Design==&lt;br /&gt;
I was reading up on Mew over on Wikipedia (they sometimes have more real-world information that I consider more interesting than the in-game stuff) and came across some information that I&#039;m not quite sure if I should believe. It&#039;s generally believed that Tajiri secretly designed and inserted Mew into the programming, though Wikipedia claims this:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unlike other characters in the Pokémon franchise, Mew was not initially conceived by Ken Sugimori, but by Game Freak programmer Shigeki Morimoto. Morimoto programmed Mew into the game secretly, just prior to its release in Japan, intending it to be a Pokémon Game Freak staff members would know about and be able to obtain.[2] However, in the spring of 1996, Game Freak president Satoshi Tajiri used the Japanese manga journal Korokoro Comic as an experimental exhibition of Mew and distributed the first cards for the game as free giveaways,[3] which surprised many at Game Freak, including Morimoto.[2] Due to the success of the experiment on April 15, 1996, Game Freak announced a contest to publicly release Mew to 151 winners.[4] Tajiri described using Mew to create hype around an &amp;quot;invisible character&amp;quot; within the game and to keep interest alive in the title and create rumors and myths about the game passed around by word of mouth,[5] which resulted in increased sales for the game.[6]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This quotation seems to suggest that a Shigeki Morimoto (who doesn&#039;t have an article here) designed Mew in an attempt to have some special secret for the designers, which was then turned into a marketing ploy by Tajiri. Now, if something like this were true I&#039;d be inclined to believe Bulbapedia would have the information for this, yet it doesn&#039;t seem to.&lt;br /&gt;
&lt;br /&gt;
The information to confirm or deny this is found on reference [2], yet the page is in Japanese so I cannot read it. All the other citations suggest it was solely Tajiri that planned and implemented Mew. So, can anyone help me with a little research and figure this out? [[User:Redstar|Redstar]] 15:59, 26 July 2009 (UTC)&lt;br /&gt;
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== Trivia? ==&lt;br /&gt;
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Is it notable that (I&#039;m assuming) Mew can learn the most different attacks of any Pokemon? Obviously, since it can learn every TM and HM, that puts it way ahead of the curve. When I say this, I mean learn via TM/Level up/breeding/tutor, not [[sketch]]. --[[User:Skaisdead|Skaisdead]] 01:56, 7 October 2009 (UTC)&lt;br /&gt;
:I think it&#039;s already mentioned. But, yea, It is worth noting [[User talk: ShinyPikachu|&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background:#FF8040&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFD&amp;quot;&amp;gt;Shiny&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;]][[User:ShinyPikachu|&amp;lt;span style=&amp;quot;background:#FFFF00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#E57E4C;&amp;quot;&amp;gt;&#039;&#039;&#039;Pika&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 18:01, 13 October 2009 (UTC)&lt;br /&gt;
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== Images ==&lt;br /&gt;
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Does anyone know where [http://animazione.myblog.it/images/Pokemon/mewtwo_mew.jpg this image]?&lt;br /&gt;
And where does the imagine at the beginning of [http://www.youtube.com/watch?v=OzGwOkGs9kc Gotta Catch &#039;em All! (song)] come from? --[[User:Abcd|Abcd]] 15:37, 28 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
1) First movie.&amp;lt;br&amp;gt;2) Made for intro.--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#FE2E9A&amp;quot;&amp;gt;&#039;&#039;Mew&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Immewnity|a.k.a.]] [[Special:Contributions/Immewnity|Immewnity]]&#039;&#039;&#039; was here at 16:56, 28 October 2009 (UTC)&lt;br /&gt;
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== Name trademarks ==&lt;br /&gt;
&lt;br /&gt;
So... the section implies that the name &amp;quot;ミュウ&amp;quot; came up around 1997. But Red and Green predate that, which makes me wonder.. what spelling does Red and Green use? (maaaybe a screenshot of encountering it in the wild as proof?) Does it use ミュウ, or does it use ミュー? ▫▪&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#B16ABB;&amp;quot;&amp;gt;Ťïňắ&amp;lt;/span&amp;gt;]]&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#B16ABB;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#B16ABB;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 21:08, 22 November 2009 (UTC)&lt;br /&gt;
:http://i7.photobucket.com/albums/y294/pirika_poron/akamyuu.png&lt;br /&gt;
:I guess, after releasing the games, they figured they proooobably should trademark that spelling? *shrug* &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 21:25, 22 November 2009 (UTC)&lt;br /&gt;
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== My Pokémon Ranch ==&lt;br /&gt;
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Can the My Pokémon Ranch Mew be shiny? [[User:Jazzmoth|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cc&amp;quot;&amp;gt;Jazz&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ff3300&amp;quot;&amp;gt;moth&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 21:54, 24 December 2009 (UTC)&lt;br /&gt;
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== Contradiction ==&lt;br /&gt;
&lt;br /&gt;
 * Mew was a little-known secret when Pokémon Red and Green Versions  were first released in Japan.&lt;br /&gt;
   Even Nintendo was not initially aware that Shigeki Morimoto had programmed it into the game.&lt;br /&gt;
 . . .&lt;br /&gt;
 *  Mew (then spelled ミュー, not ミュウ) was the first Pokémon trademark ever registered ...&lt;br /&gt;
    ** ミュウ was registered on August 6, 1999, registration number 4302090. &lt;br /&gt;
 * Mew is also the first Pokémon trademark ever applied for; ...&lt;br /&gt;
    ** ミュウ was submitted on June 17, 1997, application number 平9-128909.&lt;br /&gt;
So, did Nintendo know or not? Do we have a source for them saying they didn&#039;t know it was in R/G? - [[User:DanPMK|MK]] (&amp;lt;sup&amp;gt;[[User Talk:DanPMK|t]]&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;[[Special:contributions/DanPMK|c]]&amp;lt;/sub&amp;gt;) 03:34, 27 February 2010 (UTC)&lt;br /&gt;
:Trademarking something and actually using it isn&#039;t the same. Some companies trademark something, even if they most likely won&#039;t use it, in case they ever decide they want to. And you can trademark something without everybody in your company knowing about it. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 05:10, 27 February 2010 (UTC)&lt;br /&gt;
::Yeah, Nintendo trademarked WaterBlue just in case. I bet a bunch of things are trademarked that aren&#039;t used. And, did Satoshi Taijiri know about the creation of Mew?  {{tt|I sure hope so,|though I can imagine someone programming a joke pokemon, like a two headed psyduck, in for fun, hidden deep within the game code}} it&#039;s his game.  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:47, 3 March 2010 (UTC)&lt;br /&gt;
:::Wasn&#039;t he the one who programmed it in? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:22, 3 March 2010 (UTC)&lt;br /&gt;
::::Yes. So he&#039;d know about it. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 02:00, 4 March 2010 (UTC)&lt;br /&gt;
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== Pokemon Event at Space Centre Houston ==&lt;br /&gt;
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There was a Pokemon Event that was held at Space Centre Houston around the time of Pokemon Sapphire but I don&#039;t remember what it was called, though I do remember one thing. I remember that Mew was available at that event through a number of their own GBAs that had a BUNCH of Pokemon to trade into your own game. --[[User:JessicaSideways|JessicaSideways]] 15:34, 22 July 2010 (UTC)&lt;br /&gt;
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== Move tutor ==&lt;br /&gt;
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It says Mew can learn any move tutor move.  However, it can&#039;t learn {{m|Draco Meteor}}, {{m|Frenzy Plant}}, {{m|Blast Burn}} or {{m|Hydro Cannon}}, exclusive to [[Dragon (type)|Dragon-types]] and the final forms of the [[Grass (type)|Grass-]], [[Fire (type)|Fire-]] and [[Water (type)|Water-type]] [[Starter Pokémon|starters]], respectively.  What would be the best way to address this in the article?  [[User:Locrian|Locrian]] 07:27, 17 October 2010 (UTC)&lt;br /&gt;
:How about: &amp;quot;Mew is notable for its ability to learn every [[TM|Technical Machine]], [[HM|Hidden Machine]] and [[move tutor]] move (except {{m|Draco Meteor}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, and {{m|Hydro Cannon}}), unique amongst all known Pokémon.&amp;quot; --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:11, 20 October 2010 (UTC)&lt;br /&gt;
::Okay, I went ahead and changed it.  [[User:Locrian|Locrian]] 03:13, 21 October 2010 (UTC)&lt;br /&gt;
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==Archive?==&lt;br /&gt;
This page is getting pretty big. Anyone agree? [[User:Takharii|&amp;lt;span style=&amp;quot;color:#FFD733;&amp;quot;&amp;gt;&#039;&#039;&#039;たか&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Takharii|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;&#039;&#039;&#039;はり&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Takharii|&amp;lt;span style=&amp;quot;color:#B69E00;&amp;quot;&amp;gt;&#039;&#039;&#039;い&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:53, 13 November 2010 (UTC)&lt;br /&gt;
:Yes. [[User:Cool469|Cool469]] 02:55, 13 November 2010 (UTC)&lt;br /&gt;
::We usually wait until it hits 100kb. Still got half way to go. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;—&amp;lt;small&amp;gt;♥&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;b&amp;gt;[[User:Jello|&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Jello&amp;lt;/span&amp;gt;]][[User Talk:Jello|&amp;lt;span style=&amp;quot;color:#3FA9D0;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; 03:06, 13 November 2010 (UTC)&lt;br /&gt;
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== Trivia Wording ==&lt;br /&gt;
&lt;br /&gt;
A few trivia points mention this idea that Mew is the ancestor of all Pokémon as fact, even though the only evidence we have for this is Pokédex entries (which are usually treated somewhat apocryphally). Would it be alright for me to reword some of these trivia entries? For example, something to the effect of, &amp;quot;Mew is classified as a &amp;quot;New Species&amp;quot; Pokémon, despite the fact that Pokédex entries show that it is believed to be the ancestor of all Pokémon and would therefore be one of the &#039;&#039;&#039;oldest&#039;&#039;&#039; species.&amp;quot; [[User:Starscream|Starscream]] 14:52, 23 November 2010 (UTC)&lt;br /&gt;
:I think it may also be stated in the journals in the Cinnabar mansion, it is considered the ancestor by most people anyway. [[User:Vuvuzela2010|Vuvuzela2010]] 16:07, 23 November 2010 (UTC)&lt;br /&gt;
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==A question==&lt;br /&gt;
Hey, I got an Aura Sphere mew of the GTS. I don&#039;t think he is legit, but he is imported from Hoenn his summary says. He has had pokerus. He is a useful guy, but if he is hacked i don&#039;t want him on my team. So I could use some help ----[[User:Desukaan563|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Desukaan563&#039;s userpage has a Value Formula to measure Pokémon worth&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Desukaan563|&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 16:04, 4 December 2010 (UTC)&lt;br /&gt;
:That doesn&#039;t have anything to do with the article. However there is {{bmgf|23024|a thread on the forums}} where you can ask. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 18:33, 4 December 2010 (UTC)&lt;br /&gt;
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== Question for the &amp;quot;In Side Games&amp;quot; Section  ==&lt;br /&gt;
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in the demo of Pokémon Ranger guardian signs you can catch mew. so should it be mentioned in the in side games section?{{unsigned|Muk205}}&lt;br /&gt;
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:I had my own question too, Mew can be used as a rental pokemon in Gale of Darkness in &amp;quot;Vs. Battle Mode&amp;gt;&amp;gt;Quick Battle&amp;gt;&amp;gt;&amp;gt;Battle VRS CPU&amp;gt;&amp;gt;&amp;gt;&amp;gt;Ultimate&amp;quot;, as well as be fought against in a simulated battle on Battle CD 46 in-game. Should this be mentioned at all in some way?... -[[User:Yourlilemogirl|Yourlilemogirl]] 03:26, 5 November 2011 (UTC)&lt;br /&gt;
::[[Battle CDs 41-50#Battle CD 46|Really only here]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:41, 5 November 2011 (UTC)&lt;br /&gt;
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== Voice ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s something sort of mistake with Mew&#039;s voice in [[Super Smash Bros. Brawl]]. Compared to the one in &amp;quot;Pokémon the First Movie&amp;quot; Mew has a different voice in &amp;quot;Lucario and the Mystery of Mew&amp;quot; which came out somewhere in 2006, SSBB was realeasd in 2008, but Mew&#039;s voice is the same voice from &amp;quot;Pokémon the First Movie&amp;quot; [[User:Pgj1997|Pgj1997]] 17:20, 3 June 2011 (UTC)&lt;br /&gt;
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== Not two Mews ==&lt;br /&gt;
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Never does it say that the Mew in movie 8 is different from the Mew in movie 1. They are one in the same unless you can prove otherwise. Since Mew was the first Pokemon it is unique. We have never seen more than one together and hence we must go with what&#039;s given to us and that&#039;s Mew is a single Pokemon with no others of it&#039;s species. We must change things to reflect this. [[User:Genemaxwell4|Genemaxwell4]] 05:05, 19 February 2012 (UTC)&lt;br /&gt;
:It&#039;s two &#039;&#039;separate&#039;&#039; until proven otherwise. Yes, nothing says they&#039;re different, but nothing too says they&#039;re the same. We&#039;ve never seen more than one of many Pokémon together, like Togetic, but that doesn&#039;t mean there&#039;s only one of these Pokémon, legendary or otherwise. &amp;lt;span style=&amp;quot;font-family:Cracked; font-size:125%&amp;quot;&amp;gt;[[User:Tc26/Anime Predictions|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;-tc&amp;lt;/span&amp;gt;]][[User:Tc26|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;²₆&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]][[User:Tc26/Sandbox|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;26-&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 05:12, 19 February 2012 (UTC)&lt;br /&gt;
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Umm no. Mew has been specifically stated to be the 1st Pokemon and one of a kind in several sources. Ergo there is only one. Mewtwo was a clone of Mew. THE MEW. Hence only one exists. Legendary&#039;s are supposed to be one of a kind unless later disproven. Mew is ONE UNIQUE Pokemon. More sources and media points to One Mew than two seperate Mews. We need to change all of the Pages Mew is one to unify them. [[User:Genemaxwell4|Genemaxwell4]] 09:21, 20 February 2012 (UTC)&lt;br /&gt;
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:Games =/= Anime. And these two Mew have completely different voice actors. If they were the same, it&#039;s very unlikely they would have switched actors. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:52, 20 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Umm correct me if Ima wrong but didn&#039;t Ash change voice actors? And since when does the voice acting matter in the characters themselves? And even though Games=anime that doesn&#039;t rule out that MORE games point to the same conclusion than the fewer anime canon sources. And your forgetting official handbooks and pokedexes that have been released over the years. All pointing out that Mew is unique. Hence once more there is no real proof that these Mew are different. In fact it&#039;s MORE likely they are the same once you see that Movie 8 own plot. Mew is at the tree because it&#039;s in danger. That&#039;s it. Movie 1 no danger so Mew can move around as it pleases. It makes sense and keeps with MAJORITY canon. [[User:Genemaxwell4|Genemaxwell4]] 11:26, 20 February 2012 (UTC)&lt;br /&gt;
:On the voice actor thing: Mew uses its Japanese voice. There was no voice actor change in the original Japanese, because there was no company change. Not only that, but the actor that played the Mew in movie 1 actually worked on Movie 8 - He was Sir Aaron. If they were meant to be the same, he&#039;d have likely voiced Mew in movie 8 as well. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:47, 20 February 2012 (UTC)&lt;br /&gt;
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::A different actor doesn&#039;t mean the character is different... it&#039;s quite common to switch actors in movies and stuff.  Like, there have been several different actors who have played James Bond and several different actors who have played Bruce Wayne, etc., and these are always portraying the same character (in other words, there aren&#039;t multiple British agents named &amp;quot;James Bond&amp;quot; with the number 007 or multiple millionaires living in Gotham going by the name &amp;quot;Bruce Wayne&amp;quot;).  Yes, I admit that it&#039;s odd that a new actor would be used when the old actor who is capable of playing Mew is working on the same movie, but that still doesn&#039;t necesarily make them different characters.  That being said, I do think that they are separate.  The Mew in the eighth movie used Transform -- an attack that the Mew in the first movie was never shown to have.  Perhaps this is because Mew had no reason to Transform in the first movie, but I find it more likely that it&#039;s because she was unable to... and Transform is learned at a low level so there&#039;s no way she could have just learned it between the two movies.  I haven&#039;t seen enough of the eighth movie to have any more of an opinion on it, but I think that one detail is enough.  Also, it is certainly possible that there could be two Mews in the anime... unlike the games, the legendary Pokémon in the anime are not &amp;quot;one of a kind&amp;quot; (well, not all of them anyway). [[User:Dannyjenn|Dannyjenn]] 04:00, 18 March 2012 (UTC)&lt;br /&gt;
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== Theory on the Origin Of all Pokémon ==&lt;br /&gt;
&lt;br /&gt;
I have been thinking on this for a while. Consider the relationship between Mew and Ditto.&lt;br /&gt;
They both have the same coloration, even their Shiny forms. They are the only Pokémon&lt;br /&gt;
to learn Transform (Smeargle via Sketch doesn&#039;t count).&lt;br /&gt;
&lt;br /&gt;
So: Mew, all alone, creates a gel-like substance and begins to shape Arceus. Arceus creates&lt;br /&gt;
the 16 elemental Plates, then Mew combines the gel and the Plates with the assistance of &lt;br /&gt;
Arceus, shaping Dialga (Draco Plate, Iron Plate) Palkia (Draco Plate, Splash Plate), and &lt;br /&gt;
Giratina (Draco Plate, Spooky Plate). Those 3 shape Time, Space, and Distortion World, &lt;br /&gt;
respectively. &lt;br /&gt;
&lt;br /&gt;
Mew lastly finishes making rest of the Pokémon, again with the gel and the Plates. Thus, we &lt;br /&gt;
have the universe and beings to inhabit it. The remaining gel turns into Ditto, keeping&lt;br /&gt;
the coloring of Mew and its ability to use Transform.&lt;br /&gt;
&lt;br /&gt;
Anyone want to point out the holes in this theory? I know it&#039;s not 100% solid, but it&lt;br /&gt;
might be considered plausible, albeit the fact that there is almost zero evidence to&lt;br /&gt;
support it. [[User:Pkmn Trainer Red|Pkmn Trainer Red]] 02:26, 20 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It&#039;s plausible, but the simple fact that it&#039;s a theory means it has no place on this page. It&#039;s similarities to Ditto are already stated in the trivia, otherwise, this is more forum material. --[[User:Spriteit|Spriteit]] 03:51, 20 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
I guess you&#039;re right. Perhaps I should delete it? [[User:Pkmn Trainer Red|Pkmn Trainer Red]] 02:03, 21 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well your not allowed to remove talk page comments technically so, leave it, our discussion may help others in the future somehow. --[[User:Spriteit|Spriteit]] 11:24, 21 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Egg cycles? ==&lt;br /&gt;
&lt;br /&gt;
On the list of [[Egg cycles]] Mew&#039;s is listed as 121, but in this article it says 2.  Obviously they can&#039;t both be right, so could anyone confirm which one is correct?  I checked a couple other sites (Veekun and Serebii) but even their numbers don&#039;t seem to agree, so what IS the right number? --[[User:ACDragonMaster|ACDragonMaster]] 01:04, 17 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mew to Ditto comparison==&lt;br /&gt;
It says that Mew and Ditto are the same colour... this is false.  Ditto is Purple.  I don&#039;t have a Mew in my Pokédex but I&#039;m assuming she&#039;s Pink.  I&#039;m not editing it in case I read it wrong or something and it means something else, but someone should look into this (either correct it if it&#039;s wrong or clarify it because it doesn&#039;t make much sense). [[User:Dannyjenn|Dannyjenn]] 23:58, 17 March 2012 (UTC)&lt;br /&gt;
:You&#039;re correct.  According to the Pokédex on White, Ditto is purple, and Mew is pink. --[[User:Funktastic~!|It&amp;amp;#39;s Funktastic~!]] 00:14, 18 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mew first being made vs. the trademark==&lt;br /&gt;
I know similar things have been pointed out, but there&#039;s still a problem here... &amp;quot;&#039;&#039;Tsunekaz Ishihara revealed that he created Mew two weeks before game development was finished.&#039;&#039;&amp;quot; contradicts &amp;quot;&#039;&#039;Mew is also the first Pokémon trademark ever applied for; the application was submitted on May 9, 1990&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Completion of the game development (implying a working version of the game... not just concepts and ideas) definitely came later than 1990.  So how could Mew&#039;s trademark have been applied for before he was even created?  I am aware that companies sometimes trademark things that they don&#039;t plan on using, but trademarking a name means that there had to have been some sort of thought process behind it (like, if I was making an RPG I wouldn&#039;t just apply for trademarks willy-nilly on random names that have nothing to do with the game on the off-chance that I&#039;ll later create a character fitting the name).&lt;br /&gt;
&lt;br /&gt;
The only way I can see these things as not contradicting each other would be if either one is inaccurate or if you were to interpret &amp;quot;created Mew&amp;quot; as &amp;quot;made the finishing touches on Mew&amp;quot; or &amp;quot;finalized the character&amp;quot; rather than the idea of &amp;quot;creating&amp;quot; Mew (as in, starting with nothing and just coming up with the whole idea 2 weeks before game development was finished). [[User:Dannyjenn|Dannyjenn]] 04:13, 18 March 2012 (UTC)&lt;br /&gt;
:Only the trademark was issued in 1990. [[Satoshi Tajiri]] or someone else may have conceived Mew as a [[Capsule Monsters]] design (development on this first began in 1990), but there doesn&#039;t seem to be any evidence to prove that (at least no one seems to have access to the other 200+ &#039;Capumon&#039; sketches). Capsule Monsters was actually quite a different concept to the game that would eventually become Pokémon, as the player was meant to live alongside Pokémon and players would rely on them (for example, they would use {{p|Lapras}} for transport) and they would help each other with tasks, as opposed to training them or collecting them for use in battle. The player was going to fight by himself at one point. (my source are some interviews translated by [http://www.glitterberri.com Glitterberri], but the site is unfortunately down at the moment). Mew could have also been something entirely different at the time.&lt;br /&gt;
&lt;br /&gt;
:Yes, Mew was a &amp;quot;last minute&amp;quot; addition to {{2v2|Red|Green}}. It may have been an early design, but was actually programmed into the game very lately. Unlike {{2v2|Red|Blue}}, there isn&#039;t much free space available in Red and Green, because it&#039;s only a 512KB cartridge. According to an [http://web.archive.org/web/20101125182143/http://nintendodsi.com/iwata-asks-chapter.jsp?interviewId=6&amp;amp;volumeId=1&amp;amp;chapterId=1 Iwata Asks interview] around the development of {{2v2|HeartGold|SoulSilver}}, there were some debugging features remaining in the game, so Morimoto removed those features to create 300 bytes of free space, and then placed some data for Mew in there. This may be supported by the [[Pokémon base stats data structure in Generation I#Storage|Pokémon base stats structure]], in which Mew&#039;s base stats are stored at offset 0x00425B. The base stats data normally follow on by Pokédex entry at 0x0383DE starting from {{p|Bulbasaur}}, yet Mew&#039;s base stats data do not follow on from {{p|Mewtwo}}. They do, however in {{game|Yellow}}. I suspect it&#039;s probably the same case in Red and Green, though I haven&#039;t checked. I personally believe Mew replaced one of the Missingno. occupying index number 21 (0x15). --[[User:Chickasaurus|Chickasaurus]] 13:26, 18 March 2012 (UTC)&lt;br /&gt;
::Chances are Mew was designed well before the time it was put in the game. We already know that Missingno. used to be real Pokémon; Mew was likely one of the deleted 50, then undeleted. Plus, the fact that Mewtwo existed certainly implies it did too. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:43, 21 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Don&#039;t forget that Mew is mentioned in the diaries in Pokemon Mansion.  I highly doubt those diaries were programmed into the game at the last minute. Also, Mew had to be the basis of the name and design of Mewtwo, which I also doubt was programmed into the game at the last minute. I suspect the concept for Mew was created already, but not created &#039;&#039;in the game&#039;&#039; until the last minute. [[User:Ritabuuk|Ritabuuk]] ([[User talk:Ritabuuk|talk]]) 00:36, 17 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, this quote is incorrectly attributed.  The exact quote from the article, in answer to &amp;quot;What is your favorite Pokemon?&amp;quot; is:  &amp;quot;SM: Mew.  I created Mew two weeks before we were finished developing the original Pokemon game.  I owe a lot to Mew.&amp;quot; SM being Shigeki Morimoto.  I will correct this. [[User:Ritabuuk|Ritabuuk]] ([[User talk:Ritabuuk|talk]]) 00:36, 17 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reveal? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone remember the date Mew was officially revealed by Nintendo? - [[User:Ericss|Ericss]] 18:40, 19 March 2012 (UTC)&lt;br /&gt;
:April 1996, in [[CoroCoro]] as part of the Legendary Pokémon Offer. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:43, 21 March 2012 (UTC)&lt;br /&gt;
::I think this information should be included in the article. The specific date would be 15 April 1996, then? - [[User:Ericss|Ericss]] 16:09, 22 March 2012 (UTC)&lt;br /&gt;
:::Not sure about the 15 part. It is possible that CoroCoro have changed their release day in the past 16 years. However, I do agree with adding it to the article. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:22, 23 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia 2 ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Though it comes after Mewtwo in the Pokédex, it has to have been discovered before Mewtwo, due to the fact that Mewtwo is Mew&#039;s clone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
it doesn&#039;t have to have been discovered SCIENTFICIALLY (what the pokedex is based off, research by proffessors), a lot of the experts were sceptical of its existence thinking it was a mirage.&lt;br /&gt;
&lt;br /&gt;
mewtwo was formed out of a piece of Mew&#039;s DNA, some form of feather thing, which means it would of been studied before Mew - Camero56&lt;br /&gt;
:It was an eyelash. And If they were to study Mewtwo, they would have had to have studied Mew&#039;s DNA first to be able to clone it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:17, 3 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Diet? ==&lt;br /&gt;
&lt;br /&gt;
First, the article says that Mew looks like an animal called a jerboa (which it does), then it says that no terrestrial creature resembles it.I&#039;m confused... NavyTheGlitch 01:06, 9 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== You can trade Mew in Pokémon Diamond ==&lt;br /&gt;
So it says that you can only get a Mew from Pokémon Ranch in Pokemon Diamond and Pearl, this is not entirely true. I got my Mew from Pokémon Ranch, then I cloned it using the Pokémon Ranch clone trick. Then I went and put one of the Mews up for trade on the GTS and was able to trade it for another Pokémon of my choosing. It seems though that I can only trade a Mew to a trainer in Japan. I&#039;m testing now to see if someone can send me a Mew from Japan. I&#039;ll fill you all in when it either does or doesn&#039;t happen. But, you definitely can trade a Mew to someone in Japan. That I know for sure. --[[User:Bokeatong|Bokeatong]] ([[User talk:Bokeatong|talk]]) 23:33, 16 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can trade a Mew in any country it seems. Both GTS and Union Hall. --[[User:Bokeatong|Bokeatong]] ([[User talk:Bokeatong|talk]]) 07:02, 19 January 2013 (UTC)&lt;br /&gt;
== Unneeded info ==&lt;br /&gt;
As you can see, on where you can find Mew in Generation I, crazox99 has added some unneeded info as he was told not to do so and since I can&#039;t remove it, I would like to ask if someone could remove the unneeded info that would make Bulbapedia look bad to the people look at the info on the articles. [[User:KoiFish|KoiFish]] ([[User talk:KoiFish|talk]]) 23:18, 29 March 2013 (UTC)&lt;br /&gt;
:That was reverted hours ago. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 23:26, 29 March 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move tutors ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;mew can learn &#039;&#039;every&#039;&#039; move tutor move except for these 9.&amp;quot; to me that just seems a bit silly [[User:0danmaster0|0danmaster0]] ([[User talk:0danmaster0|talk]]) 19:02, 27 June 2013 (UTC)&lt;br /&gt;
:Those nine aren&#039;t quite Move Tutor moves in the same way that all the others are. Those nine are exclusive to a very restricted subset of Pokemon, almost like [[signature move]]s (which some of them actually are, though most are not).  Saying &amp;quot;all except this special type of Tutor&amp;quot; is briefer and just as informative as the long list you can see by hitting &amp;quot;show&amp;quot;. Although I agree, it&#039;d sound nicer if we categorized those nine moves as a distinct subset of Move Tutor moves and just said &amp;quot;Mew can learn every Move Tutor move except {{red link|restricted Move Tutor moves}}&amp;quot; (or whatever we decide to call that subset). [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 19:09, 27 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mew Back Sprite DPPT ==&lt;br /&gt;
&lt;br /&gt;
Mew&#039;s back sprite in Pokémon Diamond, Pearl, and Platinum features Mew with yellow/cream circles on the soles of its feet. In HeartGold and SoulSilver, these are purple. Should the alternate back sprite not be provided below at the bottom of the sprite section, as has been done with many other Pokémon with back sprite changes between games in the same generation?--[[User:ShinyPatch|ShinyPatch]] ([[User talk:ShinyPatch|talk]]) 00:22, 16 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Google Pokédex ==&lt;br /&gt;
&lt;br /&gt;
Is Mew the only Legendary Pokémon that is part of the April Fools&#039; Day 2014&#039;s Google Pokédex, or it&#039;s not notable? --[[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 03:09, 17 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Black2 White2 Locations? ==&lt;br /&gt;
&lt;br /&gt;
Is there a reason that Black and White have two entries each in the in-game locations sections, yet Black2 and White2 are not entered? I do not have the black 2 or white 2 games, so I do not know where/if they can be found in those games. Could someone please enter those? Unless there is some reason for this that I am missing... [[User:8ulb|8ulb]] ([[User talk:8ulb|talk]]) 15:39, 16 July 2014 (UTC)&lt;br /&gt;
:It was a typo. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 15:58, 16 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New 20th Anniversary Artwork ==&lt;br /&gt;
&lt;br /&gt;
Since it is clearly Sugimori artwork, and colored/shaded in the style of Game Artwork, should we make it the new artwork of the page? This would be the precedent for all the other Mythical Pokémon as well, who will presumably get their solo artwork posted as well. Thoughts? (Also, it&#039;s the cutest Mew artwork to date.)&lt;br /&gt;
&lt;br /&gt;
--[[User:BlackButterfree|BlackButterfree]] ([[User talk:BlackButterfree|talk]]) 05:50, 13 January 2016 (UTC)&lt;br /&gt;
:No. The artwork used in the infobox is always the current main game artwork (except for special dates, as noted at the top of each species talk page when applicable). At this time, the artwork is simply promotional for the 20th Anniversary event, not their main artwork. If the promotional artwork for all of the 20th Anniversary Mythical Pokémon eventually become their official main artwork, only then they will be used as the head image in the infobox. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 19:20, 13 January 2016 (UTC)&lt;br /&gt;
::Well, I&#039;m perfectly fine with proposing we discuss the rest of the Mythical Pokémon but I didn&#039;t really bring it up since this is just Mew&#039;s page.--[[User:BlackButterfree|BlackButterfree]] ([[User talk:BlackButterfree|talk]]) 06:44, 15 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mew only obeys when caught in specific place ==&lt;br /&gt;
&lt;br /&gt;
i have a very dumb question&lt;br /&gt;
if im playing pokemon emerald and i change mew from their original island to, say, the starting town, and i catch them, will they still not obey, even if theyre practically the same? does it really need to be in their specific place to be considered &#039;legit&#039;?&lt;br /&gt;
[[User:Mopbop|Mopbop]] ([[User talk:Mopbop|talk]]) 02:09, 30 September 2016 (UTC)&lt;br /&gt;
:It needs to be considered a [[fateful encounter]]. That&#039;s [[Pokémon data substructures in Generation III#Ribbons and Obedience|a separate flag]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:19, 30 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sun and Moon Pokedex entries? ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t there be new Pokedex entries from Sun and Moon? Do we just not have them due to nobody has contributed them? Can&#039;t find them elsewhere online either, for Mew or Mewtwo. [[User:Avigor|Avigor]] ([[User talk:Avigor|talk]]) 03:19, 24 December 2016 (UTC)&lt;br /&gt;
:They don&#039;t have any, just like the island scan Pokemon. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 03:23, 24 December 2016 (UTC)&lt;br /&gt;
::Sun and Moon do not have a National Pokedex, and the [[List of Pokémon by Alola Pokédex number|regional &#039;dex]] does not include those Pokemon. So they don&#039;t have new entries. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:24, 24 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Another possibility for the 1990 ミュー trademark ==&lt;br /&gt;
Didn&#039;t see this mentioned anywhere on this discussion page yet, so I figured I&#039;d bring it up.  On the topic of the name trademarks... do we know &#039;&#039;for sure&#039;&#039; if the trademark submitted in 1990 even has anything to do with Pokémon?  Like... was the &amp;quot;ミュー&amp;quot; trademark submitted along with other early Pokémon names like the ones seen in some of the early art/beta screenshots, things related to the older &amp;quot;Capsule Monsters&amp;quot; title, or something along those lines?&lt;br /&gt;
I ask because there&#039;s another Nintendo creature that the &amp;quot;ミュー&amp;quot; trademark could&#039;ve been for -- there was an enemy named &amp;quot;Myu&amp;quot; in Zelda 2: The Adventure of Link, which released in 1987 in Japan and 1988 in the US.  That enemy&#039;s name is written as &amp;quot;ミュー&amp;quot; in Japanese according to the Zelda wiki ([https://zeldawiki.org/The_Adventure_of_Link_Translations/Enemies]), just like the 1990 trademark. [[User:FnrrfYgmSchnish|FnrrfYgmSchnish]] ([[User talk:FnrrfYgmSchnish|talk]]) 09:11, 31 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Including Mew Game Location for Let&#039;s Go Eevee And Pikachu ==&lt;br /&gt;
&lt;br /&gt;
The Pokeball plus comes with Mew on purchase according to the website and I think that&#039;s good evidence for the Pokeball plus to be apart of the Game Locations under Lets Go Pikachu And Eevee.&lt;br /&gt;
&lt;br /&gt;
https://pokeballplus.nintendo.com/ {{unsigned|PixelBytes}}&lt;br /&gt;
:Game location info gets added after the games are released.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 11:51, 15 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mew&#039;s Name Origin ==&lt;br /&gt;
&lt;br /&gt;
In biological sciences worldwide, the Greek letter &#039;μ&#039; (Mu) is used to represent the genetic mutation rate of a given population of organisms under various conditions.&lt;br /&gt;
Wouldn&#039;t it make more sense to suggest that Mew&#039;s name is derived from μ?  &lt;br /&gt;
&lt;br /&gt;
Granted, it&#039;s probably not incorrect to suggest that it&#039;s a derivative of &#039;mutant&#039; or &#039;mutation&#039;, as that&#039;s no doubt why μ was chosen to represent this particular calcuation, but the connection to μ seems much cleaner and more likely. {{unsigned|Wixenstyx}}&lt;br /&gt;
:I kind of like that. It fits in with Mew&#039;s theme, and it sounds like its name. --[[User:Celadonkey|Celadonkey]] 21:00, 10 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bart ==&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t very important important (perhaps trivia), but I&#039;m surprised to see no mention of the unused Mew trade in Yellow Version. [[Pokémon Yellow beta#Unused in-game trades]]. The Mew&#039;s English name is Bart, which I&#039;m guessing is a play on the name Bartholomew. [[User:Dannyjenn|D]] ([[User talk:Dannyjenn|talk]]) 13:10, 4 August 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon Red/Green Pokedex entry ==&lt;br /&gt;
&lt;br /&gt;
Since there were different entries in Red and Green (later used in Fire Red and Leaf Green) I think they also should be written in the Pokedex section.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:17, 15 February 2021 (UTC)&lt;br /&gt;
:Could you post a source and/or what the different dex entries say? --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;cela&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;donk&amp;lt;/span&amp;gt;]] ([[User talk:Celadonkey|talk]]) 02:55, 16 February 2021 (UTC)&lt;br /&gt;
::I mean, Japanese Pokemon Red/Green and Japanese Pokemon Blue had different Pokedex entries for all generation 1 Pokemon. English Pokemon Red/Blue took some of them from each Japanese version. The other was later used as Fire Red. I don&#039;t have any whole list, but you can see on each Pokemon&#039;s page on japanese site [https://wiki.ポケモン.com/wiki/%E3%83%9F%E3%83%A5%E3%82%A6] what entries appeared in which game.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:40, 16 February 2021 (UTC)&lt;br /&gt;
:::Wait, so what English Pokedex information are we missing, in that case? I&#039;m a little confused on what you&#039;d like to add. --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;cela&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;donk&amp;lt;/span&amp;gt;]] ([[User talk:Celadonkey|talk]]) 21:15, 16 February 2021 (UTC)&lt;br /&gt;
::::Not English. I was thinking about &amp;quot;Blue Jp&amp;quot; or &amp;quot;Red/Green&amp;quot; entry that didn&#039;t make it to the English games until generation 3.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:31, 16 February 2021 (UTC)&lt;br /&gt;
:::::We&#039;re an English wiki, so only the English dex entries go in the templates. (edit) Also, are you trying to imply that the Gen III dex entries are valid English versions for Japanese Blue and Green? Because that&#039;s not how that works...--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:48, 17 February 2021 (UTC)&lt;br /&gt;
::::::Yes, we&#039;re on English wiki and we always mention stuff that are present in the Japanese version especially when they don&#039;t make it to the translation. And to your edit, I don&#039;t know how valid you want them to be, I would personally see them written in {{tt|japanese|with English translation}}, but they are literally the same copy-pasted entry as in Fire Red.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 12:07, 17 February 2021 (UTC)&lt;br /&gt;
:::::::Putting aside the idea of putting Japanese dex entries in the article... how is Mew any different than any other Gen I Pokemon in this sense? --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;cela&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;donk&amp;lt;/span&amp;gt;]] ([[User talk:Celadonkey|talk]]) 18:07, 17 February 2021 (UTC)&lt;br /&gt;
::::::::It isn&#039;t. I meant it for every Pokemon from generation 1.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:00, 17 February 2021 (UTC)&lt;br /&gt;
:::::::::Just so we&#039;re on the same page, what you want is a section for Green/Japanese Blue with the &#039;&#039;English&#039;&#039; dex entries from FR/LG? Because that&#039;s how I interpreted your suggestion and that&#039;s what I meant by &amp;quot;not valid&amp;quot;. Just because FR/LG has English dex entries for those, does not mean Green/Japanese Blue magically have English dex entries, that&#039;s not how that works.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:54, 18 February 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
| style=&amp;quot;background-color: #{{Red color}}; color: white; text-align:center; {{roundy|10px}}&amp;quot; width=80px | &#039;&#039;&#039;Red (Jp)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #{{Kanto color}}; {{roundy|10px}}&amp;quot; rowspan=2 width=600px | {{tt|みなみアメリカに せいそくする ぜつめつしたはずの ポケモン。ちのうがたかく なんでも おぼえる。|A Pokémon of South America that was thought to have been extinct. It is very intelligent and learns any move.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #{{Green color}}; color: white; text-align:center; {{roundy|10px}}&amp;quot; width=80px | &#039;&#039;&#039;Green&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
::::::::::This is what I mean. I was probably mistaken, all entries from Blue Jp seem to be used in Red/Blue, and the ones from Red/Green didn&#039;t appear until FireRed.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:21, 18 February 2021 (UTC)&lt;br /&gt;
:::::::::::In that case, we&#039;re an English wiki so only the English entries gets on the template. Yes, we do have Japanese text here and there, but those are case by case, and in this case, I don&#039;t see why we need them.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:28, 19 February 2021 (UTC)&lt;br /&gt;
::::::::::::Why not? And I hope more people will share their opinion on that.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 14:31, 19 February 2021 (UTC)&lt;br /&gt;
:::::::::::::If you&#039;re still asking me &amp;quot;why not?&amp;quot;, then you clearly didn&#039;t read my previous response.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:59, 19 February 2021 (UTC)&lt;br /&gt;
::::::::::::::You said there are cases where we use japanese text sometimes, and you said it is not needed in this case. I am asking why is that? You didn&#039;t really answer that.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:08, 19 February 2021 (UTC)&lt;br /&gt;
:::::::::::::::Because we don&#039;t need them. We&#039;re an English wiki, so we use the English dex entries.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:31, 19 February 2021 (UTC)&lt;br /&gt;
::::::::::::::::But then we&#039;re missing information about entries from Red/Green.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:36, 19 February 2021 (UTC)&lt;br /&gt;
{{indent}}I don&#039;t really see the difference between including Japanese Pokedex entries and, say, Japanese Gym Leader quotes. Where is the line drawn? --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;cela&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;donk&amp;lt;/span&amp;gt;]] ([[User talk:Celadonkey|talk]]) 00:39, 20 February 2021 (UTC)&lt;br /&gt;
:It looks that, in the past, we used to keep Japanese Pokédex entries when new games had been released just in Japanese, not in English yet. For instance, please see [https://bulbapedia.bulbagarden.net/w/index.php?title=Pikachu_(Pok%C3%A9mon)&amp;amp;oldid=1337701#Pok.C3.A9dex_entries_4 this old 2011 revision of the Pokédex section] from the Pikachu article. It contains this Pokédex text from Pokémon Black and White: &amp;quot;{{tt|よわった　なかまの　ピカチュウに　でんきをながし　ショックをあたえて　げんきを　わけることも　ある。|It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.}}&amp;quot;.&lt;br /&gt;
:Team Rocket Grunt seems to be proposing something along these lines, adding Japanese Pokédex entries for Pokémon Red and Green because they don&#039;t correspond with English G1 games.&lt;br /&gt;
:However, on the other hand, it looks like all the G1 Pokédex entries have been translated either in G1 itself or in FRLG. So, instead of adding Japanese text, maybe we could at least explain the localization changes like this in the Pokémon articles:&lt;br /&gt;
:* In the Japanese {{game|Red and Green|s}}, each Pokémon shares the same Pokédex entry. This entry was left untranslated in the localized [[Generation I]] games, until it was reused in [[Pokémon FireRed and LeafGreen Versions|Pokémon FireRed]] and localized into other languages.&lt;br /&gt;
:* In the Japanese [[Pokémon Blue Version (Japanese)|Pokémon Blue]], a new Pokédex entry was introduced for each Pokémon. This entry was translated for both {{game|Red and Blue|s}}, and also reused in [[Pokémon FireRed and LeafGreen Versions|Pokémon LeafGreen]] (sometimes with minor wording changes in the latter).&lt;br /&gt;
:* The {{jpn|Pokémon Stadium|Japanese Pokémon Stadium}} was not released in English, but it uses the same Pokédex entries as the later game [[Pokémon Stadium]].&lt;br /&gt;
:--[[User:Daniel Carrero|Daniel Carrero]] ([[User talk:Daniel Carrero|talk]]) 02:07, 20 February 2021 (UTC)&lt;br /&gt;
::Those can be explained on the Generation I article or the individual game articles. No need to repeat that 151 times.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:37, 20 February 2021 (UTC)&lt;br /&gt;
:::Having that written on each Pokemon&#039;s page would fix the issue for me, but as ForceFire pointed out, the same exact text would always be better wrote once. How about using later translation and note that it haven&#039;t been officially localized?--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:20, 20 February 2021 (UTC)&lt;br /&gt;
::::Assuming the RG Pokédex entries hadn&#039;t been recycled and translated, then I&#039;m definitely with Rocket Grunt (add Japanese entries with &amp;quot;fan-made&amp;quot; tooltip translations). (That&#039;s basically what that Pikachu was at that point.)&lt;br /&gt;
::::But now that they have, we could probably also have [[User:Abcboy#Pokédex entry recycling|this]] somewhere in the mainspace, and call it a day.&lt;br /&gt;
::::(Also worth noting that I think Celadonkey has a good point, though it is my understanding that, generally, something/anything is still canon and worth covering even without any localization.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:18, 20 February 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mew&#039;s Name Origin==&lt;br /&gt;
i think mew name comes from what cats say meow. which is sometimes righted mew ([[User:Helperman|Helperman]] ([[User talk:Helperman|talk]]) 14:34, 16 December 2021 (UTC))&lt;br /&gt;
:In fact, [https://www.liberation.fr/apps/2016/06/pokemon/ there&#039;s evidence] that that&#039;s not the case. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:41, 20 December 2021 (UTC)&lt;br /&gt;
Basically that says &amp;quot;well they say &#039;&#039;nya&#039;&#039; in Japanese&amp;quot;, which is true, but they do know the Anglicism &amp;quot;mew&amp;quot;. Mew looks feline enough. If Japanese writers don&#039;t know the English onomatopoeia &amp;quot;mew&amp;quot;, why is there a manga about a catgirl named &amp;quot;Tokyo Mew Mew&amp;quot;? (&#039;&#039;東京ミュウミュウ&#039;&#039;)[[User:Lmoamemesxd|Lmoamemesxd]] ([[User talk:Lmoamemesxd|talk]]) 02:22, 18 February 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mew giving birth==&lt;br /&gt;
Maybe it layed an egg? ----[[User:DHP613|&amp;lt;span style=&amp;quot;color:#337AFF&amp;quot;&amp;gt;&#039;&#039;&#039;D&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#337AFF&amp;quot;&amp;gt;HP&amp;lt;/span&amp;gt;]][[User talk:DHP613|&amp;lt;span style=&amp;quot;color:#7E7E7E&amp;quot;&amp;gt;&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#7E7E7E&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 23:34, 12 February 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Recurring Mew==&lt;br /&gt;
Should the recurring mew from the anime get its own page? What are the requirements for that? ----[[User:DHP613|&amp;lt;span style=&amp;quot;color:#337AFF&amp;quot;&amp;gt;&#039;&#039;&#039;D&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#337AFF&amp;quot;&amp;gt;HP&amp;lt;/span&amp;gt;]][[User talk:DHP613|&amp;lt;span style=&amp;quot;color:#7E7E7E&amp;quot;&amp;gt;&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#7E7E7E&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 17:10, 25 November 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Re: Cat origin ==&lt;br /&gt;
&lt;br /&gt;
So as of right now the article states that Mew appears to be based on domestic cats. Imo this is both too confident and not very accurate when looking at both the finer details and concept of the creature.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Points in favor of cat:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- The ears and face shape (although flat faces and small ears are common traits of prenatal mammals)&lt;br /&gt;
&lt;br /&gt;
- The legs and feet, supposedly (to me these are not very cat-like as far as mammal legs go and are closer to something like a kangaroo or a rabbit)&lt;br /&gt;
&lt;br /&gt;
- The long tail (again, there are more similar matches like the jerboa)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Points against:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- It has been officially stated to be based on Mewtwo&#039;s design, who is only cat-like if you really squint at it&lt;br /&gt;
&lt;br /&gt;
- Its name is confirmed to not be based on a cat&#039;s meow/mew&lt;br /&gt;
&lt;br /&gt;
- In-universe, it shares genetic traits of all Pokémon&lt;br /&gt;
&lt;br /&gt;
The second list, to me, is stronger and is in favor of it being based on just a generalized embryonic or fetal creature, with no specific type of animal having any extra weight. This is clear in the original sprite and I do not believe Sugimori&#039;s softening of its features changes the design intent. &lt;br /&gt;
At the very least, &amp;quot;appears to be&amp;quot; is too strong of an assessment when we have Seel, a more clear-cut example of animal-to-Pokémon, using the &amp;quot;may be based on&amp;quot; wording.&lt;br /&gt;
[[User:Silverlucario|Frezgle (Silverlucario)]] ([[User talk:Silverlucario|talk]]) 17:03, 19 March 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== last pokemon in green kdex? ==&lt;br /&gt;
&lt;br /&gt;
mew is listed as the last pokemon in the kanto pokedex in red, blue, yellow, firered, and leafgreen. obviously this is because it&#039;s not the last pokemon in LGPE, but shouldn&#039;t green be mentioned as well? was this an intentional decision or just overlooked? [[User:Lilycove|lilycove]] 00:31, 31 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mat_Block_(move)&amp;diff=4505145</id>
		<title>Mat Block (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mat_Block_(move)&amp;diff=4505145"/>
		<updated>2026-03-11T04:53:05Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Effect */ wording consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=561&lt;br /&gt;
|name=Mat Block&lt;br /&gt;
|jname=たたみがえし&lt;br /&gt;
|jtrans=Tatami Flip&lt;br /&gt;
|jtranslit=Tatami Gaeshi&lt;br /&gt;
|gameimage=Mat Block VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VI&lt;br /&gt;
|category6=Cool&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=3&lt;br /&gt;
|cdesc6=Badly startles all of the Pokémon to act before the user.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=allyfield&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mat Block&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;たたみがえし&#039;&#039;&#039; &#039;&#039;{{wp|Tatami}} Flip&#039;&#039;) is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation VI]]. Prior to [[Generation VII]], it was the [[signature move]] of {{p|Greninja}}, and in [[Generation VIII]], it is the signature move of {{p|Throh}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Mat Block protects all Pokémon on the user&#039;s side of the field from any [[physical move|physical]] or [[special move]]s for that turn. Unlike {{m|Protect}}, Mat Block is not an increased priority move. Mat Block will fail if not used on the first turn after the Pokémon enters the field; the Pokémon must be switched out and back in to be able to use Mat Block again.&lt;br /&gt;
&lt;br /&gt;
Some moves will {{cat|moves that do damage through protection|do damage through Mat Block}}. Most damaging [[Z-Move]]s and [[Max Move]]s will only do 25% of their original damage, except {{m|G-Max One Blow}} and {{m|G-Max Rapid Flow}} which do full damage. {{cat|Moves that break protection}}, like {{m|Feint}}, will do their full damage and remove the effects of Mat Block. The [[Ability]] {{a|Unseen Fist}} allows [[contact]] moves to bypass Mat Block. Additionally, Mat Block cannot protect against {{m|Future Sight}} or {{m|Doom Desire}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Fightinium Z]] into Z-Mat Block, the user&#039;s {{stat|Defense}} stat rises by one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Brilliant Diamond and Shining Pearl====&lt;br /&gt;
Mat Block cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
Mat Block cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShLA}}|Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|BDSP}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Fighting|g1=none|g2=none|g3=none|g4=none|g5=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}&lt;br /&gt;
{{Moveentry/2|0538|Throh|type=Fighting|1|Human-Like|Human-Like|−|1|}}&lt;br /&gt;
{{Moveentry/2|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms|1|1|}}&lt;br /&gt;
{{Movefoot|Fighting|2}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Mat Block gives the Mat Block {{OBP|Status condition|Mystery Dungeon|status}} to the user and teammates in the same room for one turn. This status protects the Pokémon from taking damage from moves, but not from thrown items or explosions. Successfully using Mat Block or other {{cat|protection moves}} consecutively reduces the chance of success of it and these moves.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=fighting}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=5|ppmax=30|acc=—%|range=Entire room|target=Party|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=fighting|SMD=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]] and [[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Mat Block appears at the start of {{SSB|Greninja}}&#039;s Final Smash, {{DL|Final Smash|Secret Ninja Attack}}. The initial Mat Block flip sends opponents into the air, allowing Greninja to slice them repeatedly before launching them with a final blow.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It protects from physical and special moves. Its chance of failing rises if used in a row.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;You and your teammates in the same room will get Mat Block status, which protects you from physical and special moves. But its chance of failure rises if you use it after you use a move that evades enemies&#039; attacks.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user creates a mat that blocks the opponent.|image1=Croaky Mat Block.png|image1p=Greninja}}&lt;br /&gt;
{{movep|type=fighting|ms=658|pkmn=Greninja|method=Greninja summons multiple tiles that block attacks from the opponent.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Croaky|user1=Y&#039;s Croaky|startcode=PS592|startname=Zygarde Agitated|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
genVI=Mat Block VI|&lt;br /&gt;
genVII=Mat Block VII|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
PSMD=Mat Block PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This [[move]] is a reference to a trick that has been used by {{wp|ninja}}s, which involves flipping a {{wp|tatami}} (a type of mat used as a flooring material in traditional Japanese-style rooms) to block incoming projectile attacks.&lt;br /&gt;
* While Mat Block is usable in {{g|Sword and Shield}}, no {{OBP|Pokémon|species}} can learn it in those games. The only way to obtain it is to transfer a {{p|Throh}} that already knows the move from an earlier game via {{g|HOME}}, since {{p|Greninja}} and {{p|Smeargle}} are not present in Pokémon Sword and Shield.&lt;br /&gt;
* Mat Block is the only [[protection]] move that does not have increased [[priority]]. Additionally, it is the only one that works on the first turn only.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_yue=掀榻榻米 &#039;&#039;{{tt|Hīn Taaptaapmáih|Tatami Flip}}&#039;&#039;&lt;br /&gt;
|zh_cmn=掀榻榻米 &#039;&#039;{{tt|Xiān Tàtàmǐ|Tatami Flip}}&#039;&#039;&lt;br /&gt;
|fr=Tatamigaeshi&lt;br /&gt;
|de=Tatami-Schild&lt;br /&gt;
|it=Ribaltappeto&lt;br /&gt;
|ko=마룻바닥세워막기 &#039;&#039;Marutbadaksewomaggi&#039;&#039;&lt;br /&gt;
|pt_br=Esteira Bloqueio&lt;br /&gt;
|es=Escudo Tatami&lt;br /&gt;
|vi=Lật Chiếu&lt;br /&gt;
}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Cool moves]]&lt;br /&gt;
[[Category:Protection moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves unusable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tatami-Schild]]&lt;br /&gt;
[[es:Escudo tatami]]&lt;br /&gt;
[[fr:Tatamigaeshi]]&lt;br /&gt;
[[it:Ribaltappeto]]&lt;br /&gt;
[[ja:たたみがえし]]&lt;br /&gt;
[[zh:掀榻榻米（招式）]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:4iamking&amp;diff=4504616</id>
		<title>User talk:4iamking</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:4iamking&amp;diff=4504616"/>
		<updated>2026-03-09T23:37:59Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Pokopia dex listings */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: right; float:left&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: right; float:right&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&amp;quot;150px&amp;quot; align=&amp;quot;right&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border:10px solid transparent; background: linear-gradient(#FEF, #FEF), linear-gradient(#FF1493, #8A2BE2); {{roundy|10px}} margin-left: 5px; margin-bottom: 5px;padding: 6px;background-origin: padding-box, border-box;background-repeat: no-repeat;&amp;quot; &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Archives:&#039;&#039;&#039;&amp;lt;br&amp;gt;[[User talk:4iamking/Archive I|Archive I]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; float:center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding-bottom: 10px; font-family:noteworthy; background:#FF1493; -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;&amp;quot;&amp;gt; &#039;&#039;&#039;Welcome to  &amp;lt;/span&amp;gt;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;padding-bottom: 10px; font-family:noteworthy; background:linear-gradient(90deg,#FF1493,#8A2BE2); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;&amp;quot;&amp;gt; &#039;s talk page! To drop me a line, please click on the &#039;&#039;Add topic&#039;&#039; button!&#039;&#039;&#039; &amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Active admins|fairy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
== Content dispute in the Paldea section of &amp;quot;Pokémon world in relation to the real world&amp;quot; page ==&lt;br /&gt;
&lt;br /&gt;
Hello, I am requesting a moderator review to an issue with the user &amp;quot;Namornen&amp;quot; in terms of their edits of the &amp;quot;Pokémon world in relation to the real world&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
I have been trying to argue that Gibraltar should be kept as a valid reference for Cabo Poco. There already was discussion on this before in 2022 here:[https://bulbapedia.bulbagarden.net/wiki/Talk:Pok%C3%A9mon_world_in_relation_to_the_real_world/Archive_1#Paldea_section] and it was approved by other editors as a valid reference in line with the standards of the page. I have rewritten it as a possibility, like the other entries in the page, considering it would be difficult getting developer confirmation or hard direct evidence in game.  Namornen has deleted my replacements of the reference to Gibraltar on September 7th [https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_world_in_relation_to_the_real_world&amp;amp;diff=prev&amp;amp;oldid=4375199] and 8th [https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_world_in_relation_to_the_real_world&amp;amp;diff=prev&amp;amp;oldid=4383856]. I wanted to avoid an edit war and recreated a discussion here: [https://bulbapedia.bulbagarden.net/wiki/Talk:Pok%C3%A9mon_world_in_relation_to_the_real_world]. Another editor agreed with my points, and after a week waiting for discussion, I re-added the reference on September 18th. Namornen then removed it [https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_world_in_relation_to_the_real_world&amp;amp;diff=prev&amp;amp;oldid=4383856]. &lt;br /&gt;
&lt;br /&gt;
I argued the following combined would favor of Gibraltar&#039;s inclusion as being a possible basis to Cabo Poco (Namely Nemona&#039;s section of the town):&lt;br /&gt;
*Based on Cabo Poco&#039;s location in the southern tip of Paldea is in line with Gibraltar. Nemona&#039;s house is on the east side of Cabo Poco; Gibraltar is on the east side of the cape.&lt;br /&gt;
*Nemona herself not being a Paldean native. I have not stated that she is from Galar. Based on other entries, I do not think a hard reference like that is necessary for the standards of this page. &lt;br /&gt;
*Nemona&#039;s character trait of code switching by speaking both English and Spanish which directly reflects Gibraltarian culture and the Llanito dialect. Although it&#039;s not solely Nemona&#039;s, as generic NPC&#039;s have spoken Spanish phrases, the way Nemona speaks is a defining character trait for her as she has done this a lot in her dialogue.&lt;br /&gt;
*Gibraltar&#039;s fame internationally, based on history and mythology.&lt;br /&gt;
*References like the Poco Path lighthouse having similarities to Europa Point Lighthouse (Its color, lantern room&#039;s shape compared to Chipiona, its weather vane). I believe Europa Point is a reasonable additional candidate alongside Chipiona Lighthouse (the tallest lighthouse in Spain).&lt;br /&gt;
*I have stated that many places in Paldea and in Pokemon in general have been an amalgamation of many places. And I think it stands to reason Gibraltar is a possible reference.&lt;br /&gt;
&lt;br /&gt;
Generally, I have argued the following:&lt;br /&gt;
*I&#039;ve stated that on the top of the page &amp;quot;This article contains fan speculation. There is no solid evidence for or against some parts of this article.&amp;quot; I agreed that it shouldn&#039;t be a wild speculation, and there should be valid basis in the reference. I have given reason for Gibraltar&#039;s inclusion that isn&#039;t wild guessing, however Namornen has not accepted these points it seems that he wants more solid evidence.&lt;br /&gt;
*It seems the evidence required for the Gibraltar entry is held to a higher standard than for other entries on this page. Unova Route 4 and the World Trade Center for example. &lt;br /&gt;
*I have not stated that Gibraltar is the only valid reference. I have stated that a place could have multiple references. for example: Mesagoza in Paldea or Ballonlea in Galar.&lt;br /&gt;
*Namornen has rejected all of my points saying they are not solid enough for the page.&lt;br /&gt;
&lt;br /&gt;
He has then removed a valid reference for the Poco Path lighthouse (Chipiona Lighthouse) and switched it to something less known after I mentioned Europa Point Lighthouse as being a valid reference.&lt;br /&gt;
Due to the above, and the removal of the Chipiona Lighthouse as a valid reference, it seems that the editor will not compromise. I feel that my contributions are being dismissed without sufficient consideration, and I am concerned about the fairness of the discussion.&lt;br /&gt;
&lt;br /&gt;
Thank you very much for your consideration. [[User:Pipcrew|Pipcrew]] ([[User talk:Pipcrew|talk]]) 10:35, 21 September 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Just letting you know, we are aware and the issue is under discussion. For now as an interm measure, the article is protected but we will make an announcement once a final decision is made on how to proceed, since it isn&#039;t the first time that this article has become a flashpoint.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:10, 21 September 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The current wording ==&lt;br /&gt;
&lt;br /&gt;
Are you aware you just claimed that a Great Ball in a hill is apparently a reference to the UK now? Speculation is fine when it has minimum sense, but this is just ridiculous.&lt;br /&gt;
&lt;br /&gt;
And why only Gibraltar, then? Why not also La Línea de la Concepción, Cádiz, Algeciras, etc.?&lt;br /&gt;
If you had actually read exactly what I wrote on Talk, you wouldn’t have done what you did. And by the way, I was about to add them in one of my own edits as a compromise. Very poor move. [[User:Namornen|Namornen]] ([[User talk:Namornen|talk]]) 09:53, 22 September 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:For what it&#039;s worth, I didn&#039;t claim anything; I simply restored old information that was previously removed. The reference in my opinion isnt that farfetched either UK has &amp;quot;Great&amp;quot; in its name (Great Britain) and the colours of a great ball closely resemble the colours on the Union Jack. Some speculation is allowed given the nature of the article but regardless of that for now we are still discussing how to best proceed with that article. In general I&#039;d recommend seeking consensus with other editors on the talk page before removing anything, especially on an article as subjective as the one in question.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:41, 22 September 2025 (UTC)&lt;br /&gt;
::Restoring that is the same as claiming. If you read what’s been written on Talk, you probably wouldn’t have posted that, since even &#039;&#039;&#039;the person who started that speculation has already dismissed it as a stretch&#039;&#039;&#039;. Setting aside how wild the speculation is, Great Balls appear in plenty of areas across Paldea, not just Cabo Poco, and in Japanese it’s originally &amp;quot;Super Ball&amp;quot;, not Great Ball, which makes it even less likely.&lt;br /&gt;
::I’m open to speculating and including locations, but please lets keep the feet on the ground. I’ll try to find a compromise on Talk, which despite what the user said I was always open, he just didn&#039;t wrote before asking a compromise. [[User:Namornen|Namornen]] ([[User talk:Namornen|talk]]) 10:55, 22 September 2025 (UTC)&lt;br /&gt;
:::I honestly don&#039;t have any strong feelings either way. The reason that I reverted the edit is because in a content dispute like this, its better to err on the side of including information, until such time as consensus dictates otherwise (should that happen) rather than removing it.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:31, 22 September 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Legends Z-A Preorder Bonus Image ==&lt;br /&gt;
&lt;br /&gt;
Hi there! Saw that you recently reverted my addition of a citation needed tag to https://bulbapedia.bulbagarden.net/wiki/List_of_other_event_distributions_in_Generation_IX#Pok%C3%A9mon_Legends:_Z-A_Trench_Coat_&amp;amp;_Pants and referred to the image to the right (https://archives.bulbagarden.net/wiki/File:ZA_Trench_Coat_and_Pants_event.png) ...which I thought I&#039;d checked, but missed that last line of the fine print somehow, definitely my bad!&lt;br /&gt;
&lt;br /&gt;
That said I did want to point out that all the official sources I can find (e.g. U.S. Gamestop page) now seem to be displaying a different image, which appears to be very close to the same...except that that critical line (the &amp;quot;Items can also be obtained through normal gameplay&amp;quot;) has been removed, and &amp;quot;Gamestop Exclusive&amp;quot; has been newly stamped in the top-right corner.  The only place I was able to find the original image we&#039;ve got on the wiki is in a Facebook post dated July 26th (https://www.facebook.com/story.php/?story_fbid=756474870364325&amp;amp;id=1000800545516400), but as I don&#039;t see that image being displayed anywhere current, I&#039;d be kind of worried it was a misprint or mistake that won&#039;t be honored.&lt;br /&gt;
&lt;br /&gt;
Any idea where you uploaded the wiki image from (I notice it was also uploaded July 26th) and if it&#039;s a different, current source I missed? Other thoughts on how to handle this? (I&#039;d love to find out I&#039;m missing something obvious again, just worried about misleading myself and other readers with regards to preorder decision-making). &lt;br /&gt;
(Current image I see at https://www.gamestop.com/video-games/nintendo-switch/products/pokemon-legends-z-a---nintendo-switch-edition/426428.html , with the line now missing and the &#039;exclusive&#039; [https://media.gamestop.com/i/gamestop/Pokemon_ZA_Bonus/Pokemon%20Legends%20Z-A%20Bonuses.webp bubble in the top right instead:] {{unsigned|1pinkpanda1}}&lt;br /&gt;
: Heya, first off i just reformatted the link in your comment because dropping in a full resolution 1920x1080 pixel image into a talk page conversation is a bit obnoxious, hope its oki. Otherwise honestly, I&#039;m fine with just removing it for now, we will see anyway when the game launches whether its truely obtainable or not.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:10, 27 September 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sounds good! Also apologies about the image, will format more carefully next time so it isn&#039;t so obnoxious. [[User:1pinkpanda1|1pinkpanda1]] ([[User talk:1pinkpanda1|talk]]) 10:58, 27 September 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reverted changes? ==&lt;br /&gt;
&lt;br /&gt;
Hi there! Why did you revert my changes to MEE and SVE Basic Energies? [[User:RickvdBelt|RickvdBelt]] ([[User talk:RickvdBelt|talk]]) 00:16, 30 September 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I replied on your talk page, lets keep the conversation there :).  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:23, 30 September 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I&#039;m starting to perceive this wiki as hostile ==&lt;br /&gt;
&lt;br /&gt;
1. I wasn’t going to add anything again after being reverted. Why protect the article as if I were some kind of vandal?&lt;br /&gt;
&lt;br /&gt;
2. I haven’t done any edit warring , do you know the 3RR rule? I haven&#039;t broken it.&lt;br /&gt;
&lt;br /&gt;
3. One of your moderators/friends even reverted me using one of my own quotes that had a typo in English. I’m not sure if that was to highlight my bad English, mock me, or what exactly.&lt;br /&gt;
&lt;br /&gt;
It&#039;s fine if you revert me when something doesn&#039;t follow Bulbapedia&#039;s rules, but at least try to hide your hostility and lack of respect, you guys are moderators not random Twitter users. [[User:Namornen|Namornen]] ([[User talk:Namornen|talk]]) 10:19, 14 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Let&#039;s unpack , because there is no reason for this to get heated. The measure taken are not against you specifically, they were done proactive protective measures since there was a dump of new illicitly obtained information that should not be added to the page as our policies around leaked material forbids it; doesn&#039;t matter who adds it. I protected it primarily as resources will be inherantly focused to the rush of adding all the new Z-A content, which also increases content moderation pressures especially at a time like this, and even more so since the games have leaked in the way that they have. Once this dies down it so does the protection for that specific page. &lt;br /&gt;
&lt;br /&gt;
:I didn&#039;t issue you any warning because quite frankly there was no reason or justification to do so. If we felt like there was anything we had to convey to you specifically beyond what was said when the edits were undone, we would have used your talk page for this. As for Anza quoting your &amp;quot;bad English&amp;quot;, I can&#039;t speak for them but I don&#039;t think it was done with malice against you, to me it seems it was just to highlight his point in relation to that statement.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:45, 14 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can I make a namespace article about PokeVault? ==&lt;br /&gt;
&lt;br /&gt;
I won&#039;t reveal any personal information. [[User:Kathylikestoread|Kathylikestoread]] ([[User talk:Kathylikestoread|talk]]) 21:04, 12 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you&#039;re asking about the YouTuber I think thats beyond what we would normally cover. We do cover significant websites in the fandom but generally dont dedicate pages to individual members except in the rarest of notable cases. If your talking about the webshop thats definitely not something we&#039;d want to cover and if your referring to something else maybe say what it is.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:21, 12 December 2025 (UTC)&lt;br /&gt;
::Sorry that I brought it up. [[User:Kathylikestoread|Kathylikestoread]] ([[User talk:Kathylikestoread|talk]]) 21:21, 12 December 2025 (UTC)&lt;br /&gt;
:::You did nothing wrong by asking :)  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:23, 12 December 2025 (UTC)&lt;br /&gt;
::::Sorry to bother you again, but is there a page about Pokemon collaborations? If there is not one, can I make one? [[User:Kathylikestoread|Kathylikestoread]] ([[User talk:Kathylikestoread|talk]]) 04:23, 13 December 2025 (UTC)&lt;br /&gt;
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== Why is my userpage not working? ==&lt;br /&gt;
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The text on the bottom keeps on going into the userbox whenever I try to write text despite having put the proper line breaks. [[User:Kathylikestoread|Kathylikestoread]] ([[User talk:Kathylikestoread|talk]]) 06:23, 13 December 2025 (UTC)&lt;br /&gt;
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== &amp;quot;Introduced in&amp;quot; VS. &amp;quot;introduced with&amp;quot; ==&lt;br /&gt;
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Your reason for reverting my recent edit on [[Template:Mega Evolution]] is that &amp;quot;introduced in&amp;quot; is more misleading compared to &amp;quot;introduced in&amp;quot;. I&#039;m not sure I get it; my understanding is that here, &amp;quot;introduced in&amp;quot; means that a [[Mega Evolution]] was introduced &#039;&#039;in&#039;&#039; the game. Am I wrong? [[User:Machampionship|Machampionship]] ([[User talk:Machampionship|talk]]) 16:58, 16 December 2025 (UTC)&lt;br /&gt;
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:There was some discussion since the Mega evolutions that came in Mega Dimension don&#039;t actually require Mega Dimension to access (Baxcalibur mainly). &amp;quot;Introduced in&amp;quot; has the connotation that it&#039;s part of the DLC, but really it was just made available alongside the DLC, but isn&#039;t actually part of it. That is why the template was changed originally.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:03, 16 December 2025 (UTC)&lt;br /&gt;
::Oh, I see, that makes sense. Thanks for letting me know. [[User:Machampionship|Machampionship]] ([[User talk:Machampionship|talk]]) 18:13, 16 December 2025 (UTC)&lt;br /&gt;
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== Shiny Pokémon images in the sleep style page ==&lt;br /&gt;
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There are versions of the profile images of {{OBP|Pokémon|species}} in {{g|Sleep}} featuring their {{Shiny}} counterparts. However, a good amount of them go unused in this wiki. Is there a way to possibly integrate the normal and Shiny Pokémon profile pictures in the [[Sleep Style Dex]] page? [[User:Machampionship|Machampionship]] ([[User talk:Machampionship|talk]]) 13:03, 19 December 2025 (UTC)&lt;br /&gt;
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:I mean tbh I kinda feel like they should be on the species page as well; Can&#039;t say I really like the template we use for displaying sidegame data but maybe there&#039;s a way to make it work. Feel free to integrate them to the sleep style dex too if you want :).  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:57, 20 December 2025 (UTC)&lt;br /&gt;
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== Code of Conduct violation ==&lt;br /&gt;
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Hi, I would like to notify you that the user Luigifan is being attacked by DMorris on their talk page. [[User:Kikugi|Kikugi]] ([[User talk:Kikugi|talk]]) 09:22, 20 December 2025 (UTC)&lt;br /&gt;
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:Dealt with, thanks.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:56, 20 December 2025 (UTC)&lt;br /&gt;
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== Username change ==&lt;br /&gt;
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Would you like to change my username to Afirafi. Thanks. [[Special:Random|&amp;lt;span style=&amp;quot;font-family:Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#696969&amp;quot;&amp;gt;&#039;&#039;&#039;ShiroKuro?&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; [[User talk:Akurochan|&amp;lt;span style=&amp;quot;color:#010101&amp;quot;&amp;gt;あくロ&amp;lt;/span&amp;gt;]][[Special:Contributions/Akurochan|&amp;lt;sub style=&amp;quot;color:#AEAEAE&amp;quot;&amp;gt;ちゃん&amp;lt;/sub&amp;gt;]] 14:59, 21 December 2025 (UTC) [[Special:Random|&amp;lt;span style=&amp;quot;font-family:Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#696969&amp;quot;&amp;gt;&#039;&#039;&#039;ShiroKuro?&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; [[User talk:Akurochan|&amp;lt;span style=&amp;quot;color:#010101&amp;quot;&amp;gt;あくロ&amp;lt;/span&amp;gt;]][[Special:Contributions/Akurochan|&amp;lt;sub style=&amp;quot;color:#AEAEAE&amp;quot;&amp;gt;ちゃん&amp;lt;/sub&amp;gt;]] 14:59, 21 December 2025 (UTC)&lt;br /&gt;
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:Only Leadership Board/Site staff can do this; the place to request it would be [[Bulbapedia talk:Username policy|here]]. However, I&#039;ve gone ahead and forwarded your request to them.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:03, 21 December 2025 (UTC)&lt;br /&gt;
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== Nihil Light ==&lt;br /&gt;
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Since the Mega Zygarde section of Zygarde&#039;s page is stuffed with images, I figured I&#039;d upload an animated png to reduce the amount of files needed. Would you mind replacing them with [https://archives.bulbagarden.net/wiki/File:Zygarde_Nihil_Light.gif this], please? [[User:Machampionship|Machampionship]] ([[User talk:Machampionship|talk]]) 19:13, 21 January 2026 (UTC)&lt;br /&gt;
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:I&#039;m fine with adding the animation, but I kinda do feel like most of the images in the section do have a place. The aiming and charging pictures in my opinion don&#039;t show much and i&#039;m partial to removing those but the other ones are useful as stills in my opinion to show the anatomy of its cannon.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:25, 21 January 2026 (UTC)&lt;br /&gt;
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== Lists of Pokémon template request ==&lt;br /&gt;
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Hi, I added a topic in the [[Template:Pokelist|Lists of Pokémon template]] discussion to request the addition of the lists of Pokémon available in [[List of Pokémon in Pokémon Smile|Pokémon Smile]] and [[Pokémon plush#List of Pokémon plush|Pokémon Friends]]. Since I don&#039;t know if anyone is checking it (there&#039;s a previous request that&#039;s been ignored since last year) and since I saw you once made an edit there, I thought I might as well write you in here. If you&#039;re not the right person, I&#039;d appreciate if you could indicate me who should I ask then. Thanks!  [[User:PokemonSpears|PokemonSpears]] ([[User talk:PokemonSpears|talk]]) 08:26, 5 February 2026 (UTC)&lt;br /&gt;
:I loosened the locks on that one, so it should be possible for you to add them :)  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:06, 5 February 2026 (UTC)&lt;br /&gt;
::Thanks!  [[User:PokemonSpears|PokemonSpears]] ([[User talk:PokemonSpears|talk]]) 03:58, 6 February 2026 (UTC)&lt;br /&gt;
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== Pokopia Forms ==&lt;br /&gt;
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Hello,&lt;br /&gt;
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I noticed that you added all of the Pokpoia individuals to the main infoboxes. I am curious as to why you did that, as they are not present in main series games. Similar cases such as Primal Dialga and Shadow Mewtwo are excluded for this reason, and there is no reason to believe Pokopia sets any new precedent. [[User:Mjmannella|Mjmannella]] ([[User talk:Mjmannella|talk]]) 01:44, 6 March 2026 (UTC)&lt;br /&gt;
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:The primary determent is that these forms have Pokédex entries, unique typings (in the case of Rotom); also Gamefreak being involved in the production gives it more weight than characters from spin-offs (Mystery Dungeon/Pokken) which Game Freak wasn&#039;t involved in and don&#039;t have this kind of info.  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:50, 6 March 2026 (UTC)&lt;br /&gt;
::I was unaware of the Pokédex ruling. That sounds like something that should qualify other games like New Pokémon Snap. Is there any official statement that exists as supporting evidence? I couldn&#039;t find any mention of form specifications in the article policies. [[User:Mjmannella|Mjmannella]] ([[User talk:Mjmannella|talk]]) 01:54, 6 March 2026 (UTC)&lt;br /&gt;
:::Technically Pokémon Snap doesn&#039;t have a Pokédex, Its stylized in-game as a &amp;quot;Photodex&amp;quot; and lacks many of the defining Pokédex features like height/weight info. In terms of policy there isn&#039;t a firm policy that dictates this specifically because its impossible to cover every eventuality in detail, however the Manual of style does say &#039;&#039;some styles or conventions may be established across Bulbapedia without being formally defined in the manual of style&#039;&#039;. Stuff like this is ideally driven by concensus (its also worth noting that Pokopia is really the first spin-off game to ever release with a unique Pokédex numbering system, so this game breaks a lot of boxes so to speak).  &#039;&#039;&#039;[[User:4iamking|&amp;lt;span style=&amp;quot;font-family:noteworthy;color:#FF1493&amp;quot;&amp;gt;4iam&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:papyrus;color:#8A2BE2&amp;quot;&amp;gt;king&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:03, 6 March 2026 (UTC)&lt;br /&gt;
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== Pokopia dex listings ==&lt;br /&gt;
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Hello! I noticed you added all the Pokopia pokedex listings on pokemon pages to a new section at the bottom for spin-off games. This makes sense on its own, but seems confusing in combination with the entries for Stadium and Stadium 2 being listed in line with other games from their generations. While I know they&#039;re technically considered &amp;quot;side series&amp;quot; games by the wiki, it seems a little confusing for the user to have them be inconsistent, and I think they should either all be with their generations or all in a separate category.&lt;br /&gt;
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PS: Sorry if this is the wrong channel for this kind of thing! 🙇 [[User:Lilycove|lilycove]] 23:37, 9 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9Park_Kanto&amp;diff=4483290</id>
		<title>Talk:PokéPark Kanto</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9Park_Kanto&amp;diff=4483290"/>
		<updated>2026-02-06T06:46:07Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* pokemon go collaboration? */ new section&lt;/p&gt;
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&lt;div&gt;== pokemon go collaboration? ==&lt;br /&gt;
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pokemon go has some special raids, encounters, and research tied to the stops here. should we have a section going over that info? [[User:Lilycove|lilycove]] 06:46, 6 February 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Absol_(Pok%C3%A9mon)&amp;diff=4471395</id>
		<title>Talk:Absol (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Absol_(Pok%C3%A9mon)&amp;diff=4471395"/>
		<updated>2026-01-20T09:49:55Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* rumble location? */ new section&lt;/p&gt;
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&lt;div&gt;&amp;gt;&amp;quot;strongly disagree. The prefix ab- means away/from -- as in ablation, carried away, and ab initio, from the start -&amp;quot;&lt;br /&gt;
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Either way, wouldn&#039;t it still be correct?  The name still breaks down into lack of sun.&lt;br /&gt;
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- Zeta&lt;br /&gt;
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No, not quite. &#039;&#039;ab&#039;&#039; has more to do with the direction, rather than the state. Also, &#039;&#039;sol&#039;&#039; would need to be in the ablative case, instead of the nominative case. Hence, it would be &#039;&#039;ab sole&#039;&#039;, &amp;quot;(away) from the sun&amp;quot; etc.&lt;br /&gt;
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But, I doubt that&#039;s what Absol is meant to be broken down to... I&#039;m thinking more of a shortened form of &#039;&#039;absolve&#039;&#039; or &#039;&#039;absolute&#039;&#039;. Or maybe even &#039;&#039;ab solis&#039;&#039;, with &#039;&#039;solis&#039;&#039; being &#039;&#039;sole&#039;&#039;, as in &#039;&#039;solitary&#039;&#039;. But I&#039;m not sure whether &#039;&#039;ab solis&#039;&#039; makes sense, let alone be relevant... - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 10:34, 28 Mar 2005 (UTC)&lt;br /&gt;
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Absence of sol, perhaps.&lt;br /&gt;
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The name is meant to imply that the Pokémon is a harbinger of destruction. [[User:Evkl|Evkl]] 11:26, 28 Mar 2005 (UTC)&lt;br /&gt;
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You guys can go ahead and argue about what I wrote. We needed to put something, even if it is just pure speculation. -[[User:Argy|Argy]]&lt;br /&gt;
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Anybody know how to remove the &#039;&#039;Category:Pokémon entries without the generation number&#039;&#039; tag at the bottom of the page? I couldn&#039;t figure out how to remove it. --[[User:PAK Man|PAK Man]] 04:10, 28 November 2006 (UTC)&lt;br /&gt;
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I&#039;m more inclined to lean toward the idea of Absol coming from &amp;quot;absolve&amp;quot;.  Absol, although the disaster pokemon, is known to be blameless for these incidents.  One could say that she is &amp;quot;absolved from guilt&amp;quot;&lt;br /&gt;
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I found a really interesting potential source recently, but realized I&#039;d misread it slightly. All the same, it could be a possible source. In Ovid&#039;s &amp;lt;i&amp;gt;Metamorpheses&amp;lt;/i&amp;gt;, Asbolus (which I at first accidentally misread as Absolus, lol) is &amp;quot;the seer of the wild centaurs, and &amp;lt;b&amp;gt;warns of impending doom&amp;lt;/b&amp;gt;&amp;quot;. ^^ Any thoughts? [[User:Heart of Thorns|Heart of Thorns]] 23:31, 15 September 2008 (UTC)&lt;br /&gt;
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Hey, that&#039;s actually plausible.[[User:Kiryu|Kiryu]] 22:33, 14 October 2008 (UTC)&lt;br /&gt;
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I get the feeling Absol&#039;s name actually derives from Japanese words exclusively, being abunai (&#039;dangerous&#039;, often used as a warning interjection) and  osoru (&#039;to fear&#039; or &#039;to be afraid&#039;). It seems kind of appropriate for a creature that warns others of danger and is indeed feared. &amp;gt;&amp;gt;; {{unsigned|StellarWind}}&lt;br /&gt;
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== DP - Pt Sprite Chnage ==&lt;br /&gt;
It says on the trivia pages of {{p|Muk}}, {{p|Oddish}}, {{p|Hitmonlee}}, {{p|Meowth}}, {{p|Primeape}} and {{p|Registeel}} that they are all non-Sinnoh Pokemon that have had sprite change from DP to Platinum. Shouldn&#039;t Absol be there too (and also the Eeveelutions, as they are all non-Sinnoh (except {{p|Leafeon}} and {{p|Glaceon}}) [[User:Silver Eevee|&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Silver Eevee&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;&amp;lt;sub&amp;gt;[[User talk:Silver Eevee|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;talk?&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Silver Eevee|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;contribs!&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; 07:01, 8 November 2009 (UTC)&lt;br /&gt;
:Absol as well as all the Eeveelutions are in the Sinnoh dex in as of Platinum. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:11, 8 November 2009 (UTC)&lt;br /&gt;
::Okay, that&#039;s good, coz my curiousness has been at that for a while. [[User:Silver Eevee|&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Silver Eevee&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;&amp;lt;sub&amp;gt;[[User talk:Silver Eevee|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;talk?&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Silver Eevee|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;contribs!&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; 07:13, 8 November 2009 (UTC)&lt;br /&gt;
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== Critical Hit Ratio ==&lt;br /&gt;
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This pokemon is one of the few pokemon that can have critical hit moves used in combination with Super Luck and a Razor Claw or Scope Lens ang get a 50% chance to critical hit. (Without Focus Energy) [[User:Nixslayer|Nixslayer]] 23:22, 19 November 2009 (UTC)&lt;br /&gt;
:Hmmm.. I don&#039;t agree with this. Let&#039;s take Night Slash, with level 2 of Critical hit (12,5%). Absol has Super Luck, so it makes NS one level up (25%); an item increases by another one level (33,3%). So you still need one Dire hit or Focus Energy to make it level 5 (50%). BTW it is the irony that Absol cannot learn Focus Energy... Generation V pre-evos, please fix it... [[User:Piotr mil|Piotr mil]] 23:45, 4 August 2010 (UTC)&lt;br /&gt;
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== Drew ==&lt;br /&gt;
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Am I seeing things, or does the picture of Drew&#039;s Absol have the black horn extension...thing, in the wrong direction? {{unsigned|Drake Clawfang}}&lt;br /&gt;
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:I believe the &amp;quot;scythe&amp;quot; actually points slightly backwards on a normal Absol, and it appears upside-down on Drew&#039;s due to the angle. However, without seeing the episode itself, I can&#039;t be sure; if it is indeed upside-down, a note of it would be worth mentioning on either this page, or Drew&#039;s page. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 23:02, 5 January 2010 (UTC)&lt;br /&gt;
::It&#039;s just the moment that the screenshot was taken. I admit it looks weird, but that&#039;s, as Jiouruji said, the odd angle. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 04:01, 6 January 2010 (UTC)&lt;br /&gt;
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==Colour Change==&lt;br /&gt;
I think it is a worthy notable that in all official artwork and in the anime, absol&#039;s face is blue, whereas in the games it is shown to be either black or a dark grey. [[User:Wind|Wind]] 14:20, 2 June 2010 (UTC)&lt;br /&gt;
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==Sprites==&lt;br /&gt;
I don&#039;t know if someone could fix it, but the shiny sprite for Emerald seem to flicker out of sequence when it is rotating, as if the sprites are in the wrong order. [[User:011284mm|011284mm]] 19:34, 28 July 2010 (UTC)&lt;br /&gt;
:I haven&#039;t played Emerald in a while, but actually I remember its sprite moving more like the shiny than the normal one. --[[User:Fsilone90|Fsilone90]] 04:37, 17 August 2010 (UTC)&lt;br /&gt;
:Its supposed to that. The Normal sprite is the one that&#039;s wrong. Its supposed to look like it has the afterimages. [[User:JessiPlatinum|JessiPlatinum]] 14:33, 9 August 2011 (UTC)&lt;br /&gt;
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== Absol/Mothman ==&lt;br /&gt;
Has anyone else noticed that Absols abillity to sense an warn people about disasters is simmiler to the mothman appering before dissasters. Could this be a posible origin to Absols behavior?--&#039;&#039;&#039;[[User:EpicShadow|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;]][[User talk:EpicShadow|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Shadow&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;  04:43, 12 November 2010 (UTC)&lt;br /&gt;
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== Dew Claw? ==&lt;br /&gt;
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On Absol&#039;s footprint sprite, it appears to have a dew claw. On the sprites and the pictures in the article this isn&#039;t there. I haven&#039;t watched the anime in a long time and have never seen Absol on the show. I was wondering if anyone had noticed whether or not he had a dew claw when seen from a different angle.{{Unsigned|Sammy0295}}&lt;br /&gt;
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:Please sign with 4 ~ at the end of a comment.&lt;br /&gt;
&lt;br /&gt;
Also, what?[[User:Blitzamirin|&amp;lt;span style=&amp;quot;color:#399999&amp;quot;&amp;gt; ~ Blitzamirin ~ &amp;lt;/span&amp;gt;]]  21:20, 29 July 2011 (UTC)&lt;br /&gt;
::&amp;quot;[A dewclaw] commonly grows high on the leg so that in digitigrade species, when the animal is standing, &#039;&#039;&#039;it does not make contact with the ground&#039;&#039;&#039;.&amp;quot; (from Wiki) So the extra bit in the footprint can&#039;t be a dewclaw. It would have to be something hidden in the fur lining of its foot. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 22:29, 29 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Absol ==&lt;br /&gt;
&lt;br /&gt;
3&#039;11&amp;quot; (1.2m; technically height stays the same) and 108.0 lbs. ({{tt|unknown metric weight, no older Pokémon has that weight|between Granbull (107[dot]4 lbs or 48[dot]7 kg) and Hippopotas (109[dot]1 lbs or 49[dot]5kg)}}). [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 07:36, 12 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== DP Little Girl Swarm ==&lt;br /&gt;
&lt;br /&gt;
Does the little girl say that there&#039;s a swarm of them at a certain time of day/game time and does it repeat? [[User:Sambam124|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Sam&amp;lt;/span&amp;gt;]][[User:Sambam124|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;bam&amp;lt;/span&amp;gt;]][[User:Sambam124|&amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;124&amp;lt;/span&amp;gt;]] 03:25, 27 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Yin-Yang Face ==&lt;br /&gt;
&lt;br /&gt;
I think this is worth adding into the Origin section myself, but I&#039;m not sure.  Absol has a headscythe coming out of its right, and white hair hanging long on its left.  To me, this is much of a design of a yin-yang.  Especially with the black dot in the white hair.  Is it worth anything? --[[User:Aescula|Aescula]] ([[User talk:Aescula|talk]]) 07:14, 30 October 2013 (UTC)&lt;br /&gt;
:This is already mentioned in the Origin section. It would be redundant to add it again. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 07:38, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Absol = Griffin? ==&lt;br /&gt;
&lt;br /&gt;
Just need to ask. Does Mega Absol have resemblance to mythological griffins? Given that Absol is cat-based (cougars, more specifically), its Mega form could have some resemblance to feline-like griffins. [[User:SpecialStageRoute|Special Stage Route]] ([[User talk:SpecialStageRoute|pit stop]]) 07:36, 24 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possibly a combination of a ram and a lion ==&lt;br /&gt;
&lt;br /&gt;
I was starting to think that Absol may have drawn inspiration from colorpoint cats, but now I&#039;m under the impression that it&#039;s a combination of a {{wp|Scottish_Blackface|Blackface Mountain Ram}} and a white lion. The Bai Ze/Hakutaku&#039;s body is somewhat ram-like and often combines lion-like features and the blackface ram would explain Absol&#039;s dark face and curved horn(s). {{unsigned|Icycatelf}}&lt;br /&gt;
&lt;br /&gt;
== Biology Section: Pacing Gait? ==&lt;br /&gt;
&lt;br /&gt;
It is mentioned in the biology section: &amp;quot;It walks with a pacing gait like that of a camel.&amp;quot; What is the source for this? It&#039;s official walking animation does not look like this, being closer to the typical walking or trotting gait of a dog, and watching it run in the anime it actually uses a galloping gait. Just curious where this piece of information came from and why it would be noteworthy (if even true).&lt;br /&gt;
[[User:BigBadButterfree|BigBadButterfree]] ([[User talk:BigBadButterfree|talk]]) 17:02, 19 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
As a buddy Pokemon in Pokemon GO, it gallops when running and paces when walking. It also seems to pace in [[M06]], when not running or climbing. Pacing is an uncommon gait among real animals, which would make it noteworthy.[[User:Sumanuil|Sumanuil]] ([[User talk:Sumanuil|talk]]) 21:42, 24 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I was looking through some anime videos (hard to come by any of Absol walking instead of running/jumping lol), and this is the best one I could find. Go to about 1:06 for the scene.&lt;br /&gt;
https://www.youtube.com/watch?v=9VAMpFFsV5E&lt;br /&gt;
It definitely is NOT walking with a pacing gait.&lt;br /&gt;
And Another video, this one actually from Pokemon GO, you can clearly see it ALSO does not walk with a pacing gait here.&lt;br /&gt;
https://www.youtube.com/watch?v=Tj6YHa5YfFA&lt;br /&gt;
[[User:BigBadButterfree|BigBadButterfree]] ([[User talk:BigBadButterfree|talk]]) 22:11, 24 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
Then remove it. But that second video sure looks like pacing to me. Hard to tell from the front, though. [[User:Sumanuil|Sumanuil]] ([[User talk:Sumanuil|talk]]) 00:21, 25 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Mega Absol Z art ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if you heard the news, but official art for Mega Absol Z was just released. Same with Mega Skarmory, Mega Chimecho, and Mega Staraptor. [[User:Goyangi|Goyangi]] ([[User talk:Goyangi|talk]]) 15:23, 13 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yep we&#039;re currently in the process of uploading those. [[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;color:#2295c5&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;color:#c36bd4&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 15:24, 13 January 2026 (UTC)&lt;br /&gt;
:Thanks, yeah it&#039;s been a bit of a wait for the art, we&#039;ll get them uploaded from [https://zukan.pokemon.co.jp/ zukan] soon! [[User:Thespeon196|Thespeon196]] ([[User talk:Thespeon196|talk]]) 15:26, 13 January 2026 (UTC)&lt;br /&gt;
::[[a:special:Redirect/file/0359Absol-Mega Z.png|Ta-da!]] → [[User:SuperPikaPool13|&amp;lt;span style=&amp;quot;color:#E95B2B&amp;quot;&amp;gt;Super&amp;lt;/span&amp;gt;]][[User talk:SuperPikaPool13|&amp;lt;span style=&amp;quot;color:#9F8E19&amp;quot;&amp;gt;Pika&amp;lt;/span&amp;gt;]][[Special:Contribs/SuperPikaPool13|&amp;lt;span style=&amp;quot;color:#375AB2&amp;quot;&amp;gt;Pool13&amp;lt;/span&amp;gt;]] 15:40, 13 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== rumble location? ==&lt;br /&gt;
&lt;br /&gt;
absol has a rumble game location listed for eternal tower, but it isn&#039;t listed on that location&#039;s page and rumble, notably, only includes pokemon from gens 1 and 4. i don&#039;t know enough about templates to fix it. [[User:Lilycove|lilycove]] 09:49, 20 January 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Covert_Cloak&amp;diff=4461409</id>
		<title>Covert Cloak</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Covert_Cloak&amp;diff=4461409"/>
		<updated>2026-01-03T08:00:44Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* In the core series games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Covert Cloak&lt;br /&gt;
|sprite=Covert Cloak SV&lt;br /&gt;
|jname=おんみつマント&lt;br /&gt;
|jtrans=Covert Mantle&lt;br /&gt;
|gen=IX&lt;br /&gt;
|art=Bag Covert Cloak SV Sprite&lt;br /&gt;
|caption=Obtain sprite from [[Pokémon Scarlet and Violet]]&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|fling=yes}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|IX|Other Items}}&lt;br /&gt;
{{ItemInfobox/Fling|30|colorscheme=items}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Covert Cloak&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おんみつマント&#039;&#039;&#039; &#039;&#039;Covert Mantle&#039;&#039;) is a type of [[item]] introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev9|SV}}|{{pokedollar}}20,000|{{pokedollar}}5,000}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
Pokémon holding a Covert Cloak are unaffected by the [[additional effect]]s of other Pokémon&#039;s damaging moves, including additional effects provided by {{a|Poison Touch}}, {{a|Toxic Chain}}, {{a|Stench}}, [[King&#039;s Rock]], and [[Razor Fang]]. For example, a Pokémon holding a Covert Cloak cannot be {{status|freeze|frozen}} by {{m|Blizzard}} or made to [[flinch]] by {{m|Fake Out}}.&lt;br /&gt;
&lt;br /&gt;
Covert Cloak has no effect on [[status move]]s (such as {{m|Thunder Wave}} or {{m|Leech Seed}}). It also doesn&#039;t prevent additional effects that apply to the user, so for example a Pokémon using {{m|Flame Charge}} will still be able to increase its own Speed even if it hits a target that is holding a Covert Cloak.&lt;br /&gt;
&lt;br /&gt;
Covert Cloak prevents a Pokémon&#039;s {{status|burn}} being cured by {{m|Sparkling Aria}} if it is the only target of the attack (even in battles such as [[Double Battle]]s, as long as there are no other targets of Sparkling Aria); however, if the attack has multiple targets, all targets will be cured on burn even if they are holding a Covert Cloak. This behavior is unique to Sparkling Aria—for example, Covert Cloak prevents a Pokémon from being {{status|paralysis|paralyzed}} by {{m|Discharge}} regardless of the number of targets.&lt;br /&gt;
&lt;br /&gt;
Covert Cloak does not prevent the removal of stat changes by {{m|Clear Smog}}.&lt;br /&gt;
&lt;br /&gt;
Covert Cloak does not prevent itself from being removed with {{m|Knock Off}}.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|An item to be held by a Pokémon. This hooded cloak conceals the holder, tricking the eyes of its enemies and protecting it from the additional effects of moves.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|items}}&lt;br /&gt;
|-&lt;br /&gt;
|{{gameabbrev9|SV}}&lt;br /&gt;
|[[Montenevera]]&lt;br /&gt;
|[[Delibird Presents]] ([[Levincia]] Branch)&lt;br /&gt;
|-&lt;br /&gt;
|{{gameabbrev9|SV}}{{gameabbrev9|ID}}&lt;br /&gt;
|&lt;br /&gt;
|[[Item Printer]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
=====As a [[held item]]=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 5px solid #{{items color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 style=&amp;quot;background:#FFF; border:1px solid #{{items color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytl|5px}}&amp;quot; | Games&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Language/Region&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytr|5px}}&amp;quot; | Distribution period&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev9|SV}}&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Scarlet and Violet|Marco Silva&#039;s Jumpluff}}&lt;br /&gt;
| All&lt;br /&gt;
| February 21 to 25, 2025&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{items color light}}|bordercolor={{items color}}&lt;br /&gt;
|zh_yue=密探斗篷 &#039;&#039;{{tt|Mahttaam Dáupùhng|Covert Cloak}}&#039;&#039;&lt;br /&gt;
|zh_cmn=密探斗篷 &#039;&#039;{{tt|Mìtàn Dǒupéng|Covert Cloak}}&#039;&#039;&lt;br /&gt;
|fr=Cape Obscure&lt;br /&gt;
|de=Tarnumhang&lt;br /&gt;
|it=Anonimanto&lt;br /&gt;
|ko=은밀망토 &#039;&#039;{{tt|Eunmil Manteau|Covert Mantle}}&#039;&#039;&lt;br /&gt;
|es=Capa Furtiva&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:In-battle effect items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tarnumhang]]&lt;br /&gt;
[[es:Capa furtiva]]&lt;br /&gt;
[[fr:Cape Obscure]]&lt;br /&gt;
[[it:Anonimanto]]&lt;br /&gt;
[[ja:おんみつマント]]&lt;br /&gt;
[[zh:密探斗篷（道具）]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:L&amp;diff=4438192</id>
		<title>Talk:L</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:L&amp;diff=4438192"/>
		<updated>2025-12-08T18:41:57Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Change from disambiguation */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Change from disambiguation ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think this should be a disambiguation, it should probably just redirect to Lysandre. People will not be typing &amp;quot;L&amp;quot; intending to end up at Unown, nor will they expect a glitch type that just happens to have &amp;quot;L&amp;quot; in it, and the character is referred to by that name rather prominently. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:06, 8 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah the other referrals could easily be covered by a hatnote. [[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;color:#2295c5&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;color:#c36bd4&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 18:19, 8 December 2025 (UTC)&lt;br /&gt;
::Unown L certainly wouldn&#039;t need a hatnote. (I&#039;m not super sure on the glitch type either, but it might make sense.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:25, 8 December 2025 (UTC)&lt;br /&gt;
:::[[A]], [[B]], [[C]], [[G]], [[I]], [[J]], [[M]], [[N]], [[P]], [[Q]], [[R]], [[S]], [[U]], [[V]], and [[X]] don&#039;t make any mention of the unown forms corresponding to those letters, setting the standard that this isn&#039;t really relevant as disambiguation. [[O]], [[Y]], and [[Z]] do, though.&lt;br /&gt;
:::either these four pages should have it trimmed, or the other 15 should have it added. [[User:Lilycove|lilycove]] 18:41, 8 December 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=4435419</id>
		<title>List of glitches in Generation IX</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_IX&amp;diff=4435419"/>
		<updated>2025-12-04T21:02:07Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Trick Room oversight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated|needs=Pokemon Legends Z-A is absent.}}&lt;br /&gt;
&lt;br /&gt;
This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation IX]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Scarlet and Violet==&lt;br /&gt;
===All versions===&lt;br /&gt;
====Battle glitches====&lt;br /&gt;
=====Ally Switch Terapagos visual glitch=====&lt;br /&gt;
In a [[double battle]], if {{p|Terapagos}} is switched in on the same turn as its ally uses {{m|Ally Switch}} {{a|Tera Shift}} will appear to turn Terapagos into its ally rather than its Terastal Form. This effect is only visual and Terapagos will still have the moves and stats of its Terastal form. If the transformed Terapagos [[Terastal phenomenon|terastalizes]], it will display the Tera Jewel corresponding to the Tera type of the Pokémon it transformed into rather than the {{t|Stellar}} Tera Jewel. If it uses {{m|Tera Starstorm}} while in this state and the displayed Tera Jewel is not Stellar, the move will animate like a single target move and appear to only to do damage to one target in the animation, however both foes will take damage. If the Terapagos is transformed into a Pokémon with the Stellar tera type and uses {{m|Tera Starstorm}} while terastilized it will animate as double target move as usual, but if it hits a Pokémon that is using a {{cat|Protection moves|protection move}} there is a chance it will erroneously say a [[Critical Hit]] was landed despite the protection move successfully activating.&amp;lt;ref&amp;gt;https://x.com/TesloboVGC/status/1886574170517217735&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://x.com/TesloboVGC/status/1886574399861514327&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Interrupted cheer deduction glitch=====&lt;br /&gt;
During a [[Tera Raid Battle]], if a cheer is confirmed at the same time as an extra action from a boss is triggered and interrupts the cheer from executing, the number of usable cheers may still be deducted despite the cheer not actually being used. &lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|e2r6USb-3PE|Flametix|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
=====Missing TM Materials item IDs=====&lt;br /&gt;
There are 23 stubbed items in {{g|Scarlet and Violet}} that map to [[TM Material]]s for {{p|Sprigatito}}, {{p|Fuecoco}}, {{p|Quaxly}}, {{p|Koraidon}}, {{p|Miraidon}}, the [[treasures of ruin]], and [[Paradox Pokémon]] found in the [[Paldea Pokédex]], [[List of items by index number in Generation IX|item ID]]s 2100-2102 (Sprigatito through Quaxly), 2124-2125 (Koraidon and Miraidon), 2138-2151 (Paradox Pokémon, excluding Walking Wake and Iron Leaves), and 2152-2155 (treasures of ruin).&amp;lt;ref&amp;gt;https://projectpokemon.org/home/files/file/5002-pok%C3%A9-portal-event-23-great-tusk-and-iron-treads-spotlight-chesnaught-the-unrivaled/?do=findComment&amp;amp;comment=4319&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the game attempts to grant these items to the player, such as via the rewards following the completion of a [[Tera Raid Battle]], the game will crash.&lt;br /&gt;
&lt;br /&gt;
{{p|Walking Wake}} and {{p|Iron Leaves}} event raids did attempt to grant bonus drops of TM Materials, however they were unaffected by this glitch due to not having an associated TM Material item ID. 7★ Raid Battles for species not found in Paldea, (such as {{p|Charizard}}), were also unaffected, as they did not have TM Materials in the item pool.&lt;br /&gt;
&lt;br /&gt;
The first instance of this glitch occurred May 19, 00:00 to 02:00 UTC, 2023 with the introduction of {{p|Great Tusk}} and {{p|Iron Treads}} event raids.&lt;br /&gt;
&lt;br /&gt;
======May 19, 00:00 to 02:00 UTC, 2023 Poké Portal News event glitches======&lt;br /&gt;
[[File:Great Tusk and Iron Treads Glitched TM Material.jpg|thumb|250px|The item rewards screen of one of the glitched Great Tusk and Iron Treads raids, attempting to display a non-existent [[TM Material]] prior to the game crashing.]]&lt;br /&gt;
[[File:Cancelled 7 Star Delphox Announcement.jpg|thumb|250px|An announcement for a 7★ {{p|Delphox}} event intended to run from May 25 to 28, 2023 that briefly appeared in the [[Pokémon HOME]] calendar on May 21, before being removed from the event calendar.]]&lt;br /&gt;
{{main|Poké Portal News#May 19, 00:00 to 02:00 UTC, 2023|Poké Portal News → 2023 → May 19, 00:00 to 02:00 UTC, 2023}}&lt;br /&gt;
{{main|Poké Portal News#June 16 to 19, 2023|Poké Portal News → 2023 → June 16 to 19, 2023}}&lt;br /&gt;
This event was originally intended to run between May 19, 00:00 UTC to May 21, 23:59 UTC, 2023, but included two notable glitches during its initial introduction on May 19, 2023:&lt;br /&gt;
* The item rewards attempted to grant and display [[TM Material]]s for Great Tusk and Iron Treads, despite both species not having associated TM Material items. This caused the item rewards screen for some players to display &amp;quot;None&amp;quot; as one of the item rewards, followed by the game crashing.&amp;lt;ref&amp;gt;[https://twitter.com/Sibuna_Switch/status/1659386207162204161 Video clip of glitched TM Materials and game crash for Great Tusk Raid by @Sibuna_Switch, via Twitter]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/JoeMerrick/status/1659353658163621893&amp;lt;/ref&amp;gt;&lt;br /&gt;
* All Iron Treads raids with random Tera types were erroneously coded never to appear as {{Shiny}},&amp;lt;ref&amp;gt;https://twitter.com/JoeMerrick/status/1659352905692971010&amp;lt;/ref&amp;gt; despite both versions of Great Tusk, and the Iron Treads with the forced {{t|Ground}} Tera type being able to appear as Shiny at the standard 1:4103.05 odds.&lt;br /&gt;
At approximately 02:00 UTC on May 19, 2023,&amp;lt;ref&amp;gt;https://twitter.com/mattyoukhana_/status/1659380996343578624&amp;lt;/ref&amp;gt; all event raids were removed from the server, (including the 7★ Chesnaught the Unrivaled event), replaced with completely blank event data for any players that connected during this time. The official Japanese twitter account issued an apology,&amp;lt;ref&amp;gt;https://twitter.com/Pokemon_cojp/status/1659389212679098368&amp;lt;/ref&amp;gt; but the event was eventually announced as being cancelled entirely.&amp;lt;ref&amp;gt;https://twitter.com/Pokemon_cojp/status/1659516228363489281&amp;lt;/ref&amp;gt; This is the first instance of a Poké Portal News event being removed from the server entirely to address a glitch.&lt;br /&gt;
&lt;br /&gt;
Additionally, an announcement for a 7★ {{p|Delphox}} event running from May 26, 2023 00:00 UTC to May 28, 2023 23:59 UTC briefly appeared in the [[Pokémon HOME]] calendar on May 21, but was removed almost immediately, likely due to the cancellation of the prior event causing scheduling conflicts.&lt;br /&gt;
&lt;br /&gt;
The June 16 to 19, 2023 rescheduled event resolved both aforementioned glitches, with both Great Tusk and Iron Treads no longer attempting to award the glitched TM Materials, and Iron Treads with random Tera Types are no longer prevented from being Shiny.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
======June 21 to July 2, 2023 Poké Portal News 0 Tera Shards glitch======&lt;br /&gt;
[[File:Gimmighoul Glitched Item Rewards.jpg|thumb|250px|The item rewards screen of one of the glitched Gimmighoul raids in Pokémon Scarlet, attempting to display &amp;quot;0 [[Tera Shard]]s&amp;quot; as item rewards due to an null item reward pool.]]&lt;br /&gt;
{{main|Poké Portal News#June 21 to July 2, 2023|Poké Portal News → 2023 → June 21 to July 2, 2023}}&lt;br /&gt;
After June 21, 2023&#039;s [[Nintendo Direct]] aired, the 25th Tera Raid Battle event featuring [[List of Pokémon with form differences#Gimmighoul|Chest Form]] {{p|Gimmighoul}} was announced. Gimmighoul with various Tera Types appeared in 1-5 Tera Raid Battles from June 21 (15:00 UTC) to July 2 (23:59 UTC), 2023.&amp;lt;ref&amp;gt;https://sv-news.pokemon.co.jp/ja/page/100.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initially, from 15:00 UTC to approximately 17:30 UTC, there was a glitch in the event data for [[Pokémon Scarlet]]. Players with Scarlet who completed the event raids were shown reward screens showing multiple instances of &amp;quot;&amp;lt;type&amp;gt; [[Tera Shard]] ×0&amp;quot; as a reward, (due to a null item reward pool), and were prevented from joining the raids of [[Pokémon Violet]] players, who were unaffected by the bug. New event raid data was uploaded the server shortly after, with Scarlet players who connected online after 17:30 UTC receiving raids with correct reward pools, and being able to join raids hosted by players with Violet.&amp;lt;ref&amp;gt;https://twitter.com/JoeMerrick/status/1671575089018552320&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===== No &amp;quot;getting pumped!&amp;quot; message =====&lt;br /&gt;
During Tera Raid Battles, if the player&#039;s Pokémon or the Tera Raid Boss uses Focus Energy, the message &amp;quot;&amp;lt;Pokémon&amp;gt; is getting pumped!&amp;quot; will not show.&lt;br /&gt;
&lt;br /&gt;
=====No type effectiveness or critical hit messages=====&lt;br /&gt;
If no battle animation plays (usually due to a Pokémon using a single-target attack move targeting their own ally Pokémon), messages for type effectiveness or [[critical hit]]s will not show if it otherwise would.&lt;br /&gt;
&lt;br /&gt;
=====Permanent cheer preservation on fainting=====&lt;br /&gt;
During [[Tera Raid Battle]]s, if a player faints while the effects of a temporary stat boost from a cheer are active, then the stat boosts will be preserved and permanently applied for the rest of the raid after respawning. This permanent effect does not show as a visible buff in the Battle Info menu unlike the normal cheer effects. This effect can be stacked by using another cheer afterwards to increase the current cheer boost by ×0.5 (with no set maximum like stat stages), and fainting again will preserve the increased stats, while the cheer naturally wearing off after 3 turns will just reset stats back to the state before the cheer was used.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1772885083696791811&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{YouTubeEmbed|uC1dH8APhLc|slime_man|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
=====Swapping Pokémon in multiplayer raids=====&lt;br /&gt;
During multiplayer [[Tera Raid Battle]]s, occasionally you may be incorrectly using another player&#039;s Pokémon with their exact stats and moves, but it will not be replaced permanently after the battle ends.&amp;lt;ref&amp;gt;https://twitter.com/Flametix/status/1732939246493999263&amp;lt;/ref&amp;gt; The model will visually remain the same as the original Pokémon until it faints and respawns.&lt;br /&gt;
&lt;br /&gt;
===== Tarountula static encounter glitch =====&lt;br /&gt;
On the Switch 2, if the player attempts to battle the {{p|Tarountula}} hanging from a tree in [[Cabo Poco]] (such as tossing a Pokémon at it), the battle will sometimes not be triggered.&lt;br /&gt;
&lt;br /&gt;
=====Tera Raid Battle Zacian glitch=====&lt;br /&gt;
During [[Tera Raid Battle]]s, if a teammate uses a {{p|Zacian}} holding a [[Rusted Sword]], the Zacian may appear in its Hero of Many Battles form on the field while its health bar icon is its Crowned Sword form. This can result in a Hero of Many Battles Zacian appearing to use {{m|Behemoth Blade}}, as it is actually a Crowned Sword Zacian.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Terapagos battle oversight=====&lt;br /&gt;
During the battle against {{p|Terapagos}} in its Stellar Form, if it is confused by a move such as {{m|Dynamic Punch}} and then breaks its own barrier due to confusion damage, the player can then knock out Terapagos early by dealing enough damage. If this happens, the game will put the battle in an unwinnable state, as the battle script has Terapagos create another barrier, but as its HP was effectively depleted, it is no longer recognized as an active participant of the battle.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|3lFXoaPwe_g|NiceAsMike|Stellar|Stellar}}&lt;br /&gt;
&lt;br /&gt;
=====Trick Room Female Indeedee=====&lt;br /&gt;
{{main|Game move errors#Unobtainable moves 2|Game move errors → Unobtainable at the game&#039;s release → Unobtainable moves}}&lt;br /&gt;
[[File:Female Indeedee Trick Room SV.png|thumb|Female Indeedee using {{m|Trick Room}} during a [[Tera Raid Battle]]]]&lt;br /&gt;
[[File:Female Indeedee Trick Room Summary.png|thumb|The [[summary]] page showing the error move {{m|Trick Room}} after capture]]&lt;br /&gt;
In 5★ [[Tera Raid Battle]]s, female Indeedee has an identical moveset to its male counterpart, which erroneously included the move Trick Room, a move it could not normally learn. When caught, female Indeedee with Trick Room were permitted to be [[trade]]d online, and participate in the [[Battle Stadium]].&lt;br /&gt;
&lt;br /&gt;
Additionally, while Female Indeedee 5★ raids were initially impossible to host online to other players (displaying an error message when attempting to join them), as of early December 2022 they began permitting other players to host them freely with Trick Room still present in the moveset, despite it still being an error move at the time.&lt;br /&gt;
&lt;br /&gt;
This is currently the only instance of an error move obtainable by the player where the error was corrected by the developers simply allowing it, and eventually integrating it as a feature. As of v2.0.1 of Scarlet and Violet, instead of correcting the erroneous move, [[Game Freak]] instead patched the game to add Trick Room to Female Indeedee&#039;s [[TM]] learnset, effectively rendering it no longer an &amp;quot;error move&amp;quot;. However, if the move is forgotten, it can not be relearned without using a TM.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|YM6ugvHGH3E|@Atrius97|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
=====Trick Room oversight=====&lt;br /&gt;
If a Pokémon has an effective speed greater than 1809, it will ignore the effects of {{m|Trick Room}}, and act before slower Pokémon. This glitch also exists in [[Generation V]], [[Generation VI|VI]], [[Generation VII|VII]], and [[Generation VIII|VIII]].{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Turn 255+ move glitches=====&lt;br /&gt;
{{incomplete|section|needs=Mechanics explanation, see [https://fixupx.com/DaWoblefet/status/1860503393250213945 this tweet], [https://fixupx.com/Sibuna_Switch/status/1861272667514397019 this tweet], and [https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/page-55#post-10352797 this Smogon mechanics writeup/mechanics discussion] for details.}}&lt;br /&gt;
If the Pokémon uses {{m|Future Sight}} or {{m|Doom Desire}} on the 254th turn or {{m|Wish}} on the 255th turn of battle, the move effects will never occur in battle due to an integer overflow in the turn number check (using a single byte). Using those moves again will always cause them to fail. In addition, turns will stop counting past 9999 (truncated to 15 as an 8-bit integer), resulting in the same aforementioned effects.&lt;br /&gt;
&lt;br /&gt;
====Miscellaneous====&lt;br /&gt;
=====Door collision glitches=====&lt;br /&gt;
Some buildings have doors that lack collision, allowing the player to step through them into a small square space on the other side. One such door can be found in [[Porto Marinada]] near the eastern entrance to the market.&lt;br /&gt;
&lt;br /&gt;
{{GlitchResearch|Check and verify if the Memory Leak glitch has been patched or if it still happens in the year 2025. }}&lt;br /&gt;
&lt;br /&gt;
=====Memory leak=====&lt;br /&gt;
Due to a {{wp|memory leak}},&amp;lt;ref&amp;gt;https://twitter.com/Linkus7/status/1593700134864490511&amp;lt;/ref&amp;gt; the longer the game remains open, the more performance issues occur, eventually leading to {{wp|heap corruption}} errors, potentially causing crashes, savefile corruption, and a wide variety of glitches.&lt;br /&gt;
&lt;br /&gt;
This can be solved partially by exiting the main map via entering [[Mesagoza]], shops and houses with an interior map, gyms, or [[Area Zero]], or closing and reopening the game periodically.&lt;br /&gt;
&lt;br /&gt;
=====Once-in-a-Lifetime Ribbon missing logic=====&lt;br /&gt;
Likely due to an oversight, the logic for the Once-in-a-Lifetime [[List of Ribbons in the games#Memorial Ribbons|Ribbon]] to be granted to Pokémon is not present in the game. Despite being unobtainable, the official guidebook mentions it is intended to be obtained from [[Surprise Trade]] at a 1/100 chance to be applied to traded Pokémon.&amp;lt;ref&amp;gt;https://twitter.com/no07011305/status/1603660614060097539&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Out-of-bound spawning glitch=====&lt;br /&gt;
Pokémon and items will often spawn in places inaccessible to the player, such as behind walls, below the ground, underwater, or inside objects such as trees, rocks, or buildings.&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Egg Shiny Roll bug=====&lt;br /&gt;
When {{pkmn|breeding}}, if any [[personality value]] rerolls are applied, (such as the additional Shiny rolls provided via the [[Masuda method]] or [[Shiny Charm]]), the initial roll to generate a personality value is skipped.&lt;br /&gt;
&lt;br /&gt;
This glitch is also present in the [[core series]] [[Generation]] {{gen|VIII}} games.&lt;br /&gt;
&lt;br /&gt;
===== Premature outbreak and Tera Raid crystal reset bug =====&lt;br /&gt;
Outbreak and Tera Raid crystal may sometime reset themselves without the system&#039;s date changing or the player changing the date themselves.&lt;br /&gt;
&lt;br /&gt;
=====Running speed glitch=====&lt;br /&gt;
On handheld mode, if the player connects a second controller (i.e. a Pro Controller) and hold both joysticks on the attached left Joy-con and second controller diagonally in the same direction, they will run at even faster speed than usual.&lt;br /&gt;
&lt;br /&gt;
=====Town Map glitch=====&lt;br /&gt;
After the [[credits]] roll, the {{player}} will be transported to their dorm room in the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}, but the player&#039;s location on the Town Map will still be marked as the [[Great Crater of Paldea]] until they leave the academy building.&lt;br /&gt;
&lt;br /&gt;
====Texture/model glitches====&lt;br /&gt;
=====Clone glitch=====&lt;br /&gt;
{{GlitchResearch|Does this happen on all Titans or only the Open Sky Titan?}}&lt;br /&gt;
After defeating a [[Titan Pokémon|Titan]], if the Pokémon that defeated it evolves, it will display two of the Pokémon&#039;s model.&lt;br /&gt;
&lt;br /&gt;
=====Espathra hair texture glitch=====&lt;br /&gt;
[[File:Espathra Camera Hair Texture Glitch.png|thumb|{{p|Espathra}} and its {{Shiny}} variant, displaying the incorrect hair coloration]]&lt;br /&gt;
When the camera is far from {{p|Espathra}}, its hair, which is normally white, is shown as the same color as its wings.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Glaseado Gym Test texture quirk=====&lt;br /&gt;
[[File:Glaseado Gym Test Texture Errors Koraidon Miraidon.png|thumb|{{p|Koraidon}} and {{p|Miraidon}} during the [[Glaseado]] Gym Test, with glitched textures]]&lt;br /&gt;
During the [[Glaseado Mountain|Glaseado]] Gym Test, {{p|Koraidon}} may appear with its body textures heavily desaturated and {{p|Miraidon}} may appear with a white texture across most of its body, apparently missing its typical body textures. This is opposed to a subtle &amp;quot;snow-dusted&amp;quot; texture overlaid on top of their respective correct colorations, which is the intended appearance.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Overworld disguise glitch=====&lt;br /&gt;
Certain Pokémon such as {{p|Zorua}} and {{p|Ditto}} spawn in the overworld disguised as another species. Due to nearby spawns being retained after saving and reloading the game, nearby instances of disguised Pokémon will still be present if the player saves near one, then closes, and reopens the game. &lt;br /&gt;
&lt;br /&gt;
However, when reloading the game, the Pokémon will lose its disguise and appear as the correct species. If encountered in battle, it appears to &amp;quot;transform&amp;quot; into itself, playing the typical animation for losing its disguise, but not changing models.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1593272765183827970&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Porto Marinada Market reappearing seller glitch=====&lt;br /&gt;
When the player imports certain Pokémon from [[Pokémon HOME]], a seller will appear in [[Porto Marinada Market]] to auction off the relevant items for changing the forms of those Pokémon, such as the [[Reveal Glass]] and [[Prison Bottle]]. The seller will disappear upon the conclusion of the final auction once there are no more items to be sold. However, if the player stands in front of the now-empty stall and triggers a form change that takes place in the overworld, such as using the [[Griseous Core]] on {{p|Giratina}}, the seller will reappear during the form change animation and will have no dialogue if she is spoken to.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Texture overlay glitch=====&lt;br /&gt;
In some cases, Pokémon will appear with another texture overlaid across their body.&amp;lt;ref&amp;gt;https://twitter.com/hotathino_/status/1598714830709739520&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====User interface glitches====&lt;br /&gt;
=====Alcremie form glitch=====&lt;br /&gt;
When an {{p|Alcremie}} is in a [[Double Battle]], its icon on the target selection menu will depict Vanilla Cream Alcremie with a [[Strawberry Sweet]] regardless of what form is actually in the battle. This can be easily seen in battles with [[Lacey]], where her Ruby Swirl Alcremie with a [[Berry Sweet]] triggers the glitch.&lt;br /&gt;
&lt;br /&gt;
=====Health bar quirks=====&lt;br /&gt;
During [[Tera Raid Battle]]s, the health bar of the boss appears inconsistent between participants, and may display an incorrect amount of damage taken, or appear to regain health after being reduced to 0 HP. The last issue commonly occurred when using certain moves such as Play Rough visually displaying more damage than what was actually taken prior to 1.2.0, and the game trying to correct to the real HP value afterwards would make it appear as the boss recovered HP.&lt;br /&gt;
&lt;br /&gt;
A similar issue can happen during the [[Titan Pokémon]] battles involving [[Arven]], where if the Titan attacks his Pokémon and the player&#039;s Pokémon will hit it as well, but move after the Titan, the HP bar will update to values in the wrong order.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|UBmFCPQPgoM|SmallAnt_Clips|HP|HP}}&lt;br /&gt;
&lt;br /&gt;
=====Kofu&#039;s Wallet sprite glitch=====&lt;br /&gt;
When the player receives [[Kofu&#039;s Wallet]] in [[Cascarrafa]], the description window may briefly appear on the screen with the sprite of a Water-type [[TM]] instead of the correct sprite, before the window reappears with the correct sprite.&lt;br /&gt;
&lt;br /&gt;
=====Mass outbreak form display glitch=====&lt;br /&gt;
If a Pokémon has multiple forms that can be found in the wild, the map may display an incorrect form icon when this species appears in a mass outbreak. For example, a Stretchy Form {{p|Tatsugiri}} icon may display for a mass outbreak of Curly Form Tatsugiri.&lt;br /&gt;
&lt;br /&gt;
=====Minimap out-of-bounds icons glitch=====&lt;br /&gt;
After the game has been open for an extended period of time, the minimap will stop clearing Pokémon icons from the map, causing them to appear out-of-bounds of the minimap rather than vanishing when the player is out of range.&lt;br /&gt;
&lt;br /&gt;
=====Negative number revival timer glitch=====&lt;br /&gt;
When going to the HOME menu during a raid while the revival timer is active and the raid continues in the background, and returning after the Pokémon has been revived, the revival timer may stay visible and count down into negative numbers. When it reaches -100, it will appear as -?0, with a ? in the tens digit.&lt;br /&gt;
{{YouTubeEmbed|wkHRZFig2bg|Flametix|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
=====Slow 300 HP bar animation glitch=====&lt;br /&gt;
When taking damage or healing to a result of exactly 300 HP, the HP bar will animate slower than normal.&lt;br /&gt;
{{YouTubeEmbed|R63wjTrDGAA|Flametix|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
=====Tera Blast type effectiveness glitch=====&lt;br /&gt;
If a Pokémon is Terastallized during a battle, other Pokémon on the player&#039;s team who know {{m|Tera Blast}} may have Tera Blast&#039;s type or effectiveness display in menus as if they were the Pokémon that was Terastallized, based on their own Tera Type.&lt;br /&gt;
&lt;br /&gt;
=====TM list glitch=====&lt;br /&gt;
When teaching a Pokémon a move using the &amp;quot;Use TMs to learn moves&amp;quot; option on the status screen, if the last TM on the list is used, the cursor will highlight a blank space on the list after teaching the move. This is due to the used TM disappearing from the list, but the cursor not adjusting to highlight the TM above it despite it becoming the last one in the list.&lt;br /&gt;
&lt;br /&gt;
=====Typeless summary glitch=====&lt;br /&gt;
When viewing the summary screen of a Pokémon that is currently typeless, the game will crash.&amp;lt;ref&amp;gt;https://twitter.com/zakocky/status/1612373830718337027&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Prior to v3.0.1===&lt;br /&gt;
====Dragon Cheer glitch====&lt;br /&gt;
When a Pokémon under the effect of {{m|Dragon Cheer}} was switched out of battle and then reentered that battle, its attacks would still have a heightened chance of landing critical hits. This glitch was fixed in v3.0.1.&lt;br /&gt;
&lt;br /&gt;
====Input lock glitch====&lt;br /&gt;
When levelling up {{p|Inkay}} using candy while it is under Level 30, the game would stop receiving inputs from the controllers. This glitch was fixed in v.3.0.1.&lt;br /&gt;
&lt;br /&gt;
====Item Printer glitch====&lt;br /&gt;
After players installed the [[Item Printer]] in the [[League Club Room]], under certain circumstances, they could get stuck between the Item Printer and the wall. This glitch was fixed in v.3.0.1.&lt;br /&gt;
&lt;br /&gt;
====Smeargle cloning glitch====&lt;br /&gt;
If the player lures a {{p|Smeargle}} very close to a tree in the [[Terarium]], has the wild Smeargle use {{m|Sketch}} to Sketch the move {{m|Transform}}, then has the wild Smeargle use Transform, if the player then runs away from the battle, the Smeargle will become a clone of the Pokémon it transformed into, and the player can then re-encounter the clone in a battle to capture it. The clone will disappear from the overworld if the game is saved and restarted if it is not caught.&lt;br /&gt;
&lt;br /&gt;
Much like the curry cloning glitch, most aspects of the original Pokémon will stay the same (including its held item and any Ribbons or marks), but information about where and how it was caught and its [[Original Trainer]] are overwritten. Furthermore, by having the wild Smeargle transform into certain battle-only forms, such as Terastal Form {{p|Terapagos}} or Hero Form {{p|Palafin}}, the clone will be able to sustain these forms outside of battle where they otherwise wouldn&#039;t be, until the clone is deposited in a Box or the game is restarted.&lt;br /&gt;
&lt;br /&gt;
Stellar Form Terapagos and {{p|Ogerpon}} in its Terastallized state cannot be cloned, as Transform fails against those targets. However, the player can still Terastallize clones of Ogerpon and Terapagos to use these forms.&lt;br /&gt;
&lt;br /&gt;
Using this glitch, it&#039;s possible to clone Pokémon obtained through the NPC trades in the [[League Club Room|BB League Club Room]], and since OT and ID data is overwritten upon capturing a clone, but Ribbons and marks are copied, the Partner Ribbon is able to be obtained on a Pokémon the game considers to be the player&#039;s, allowing any OT to be a Pokémon&#039;s title.&lt;br /&gt;
&lt;br /&gt;
The [[Pokémon HOME]] tracker value will also be copied if the original Pokémon had one, preventing such clones from being deposited in HOME.&lt;br /&gt;
&lt;br /&gt;
This glitch was fixed in v.3.0.1, by making the move Transform fail if used by wild Smeargle in this scenario.&lt;br /&gt;
&lt;br /&gt;
====TM223 required material glitch====&lt;br /&gt;
In Pokémon Scarlet, one of the TM materials needed to craft [[TM223]] was Shieldon Claws, despite {{p|Shieldon}} and {{p|Bastiodon}} being exclusive to Pokémon Violet, making it impossible to craft this TM in this game. This glitch was fixed in v3.0.1, and to compensate, [[List of other event distributions in Generation IX#Compensatory TM223s (Metal Sound)|ten TM223s were distributed]] as a [[Mystery Gift]] from December 26, 2023 until the release of v3.0.1 on February 1, 2024.&lt;br /&gt;
&lt;br /&gt;
===Prior to v3.0.0===&lt;br /&gt;
{{incomplete|section|needs=Check patch notes and retest existing bugs, move/add any bugs that were resolved between v1.3.0 and v1.3.1}}&lt;br /&gt;
&lt;br /&gt;
===Prior to v2.0.2===&lt;br /&gt;
=====Paradise Protection Protocol battle glitch=====&lt;br /&gt;
During the battle against the Paradise Protection Protocol&#039;s Koraidon/Miraidon, if the player has these Pokémon registered to the Paldea Pokédex, the game will crash when hovering over slot 4, 5 or 6 when viewing their party. This was fixed in v2.0.2.&lt;br /&gt;
&lt;br /&gt;
===Prior to v2.0.1===&lt;br /&gt;
=====Itemfinder Mark missing logic=====&lt;br /&gt;
Likely due to an oversight, the logic for the Itemfinder [[Mark]] to be granted to Pokémon was not present in the game&amp;lt;ref&amp;gt;https://web.archive.org/web/20230308220915/https://twitter.com/Sibuna_Switch/status/1598840477758803968&amp;lt;/ref&amp;gt;. Despite it being unobtainable prior to v2.0.1., [[Hassel]] erroneously mentions it as being obtainable during one of his Art classes at the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}.&lt;br /&gt;
&lt;br /&gt;
In v2.0.1, the Itemfinder Mark can be awarded as intended.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1701837119444885945&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Tera Raid missing players glitch =====&lt;br /&gt;
During multi-player Tera Raid Battles, other players that join may not appear to the host player, instead showing an empty player slot, despite having all available player slots filled. This was fixed in v2.0.1.&lt;br /&gt;
&lt;br /&gt;
===Prior to v1.3.1===&lt;br /&gt;
{{incomplete|section|needs=Check patch notes and retest existing bugs, move/add any bugs that were resolved between v1.3.0 and v1.3.1}}&lt;br /&gt;
&lt;br /&gt;
===Prior to v1.3.0===&lt;br /&gt;
{{incomplete|section|needs=Check [https://en-americas-support.nintendo.com/app/answers/detail/a_id/60277/~/how-to-update-pok%C3%A9mon-scarlet-and-pok%C3%A9mon-violet#v130 patch notes] and retest existing bugs, move/add any bugs that were resolved between v1.2.0 and v1.3.0}}&lt;br /&gt;
&lt;br /&gt;
===Prior to v1.2.0===&lt;br /&gt;
====Destiny Bond Terastallization glitch====&lt;br /&gt;
If a Pokémon uses {{m|Destiny Bond}} and {{Tera}}stallizes on the next turn, Destiny Bond won&#039;t cause the attacker to faint. This is a bug and was fixed in the Version 1.2.0 update.&lt;br /&gt;
&lt;br /&gt;
====February 27 to March 12, 2023 Poké Portal News Bad Egg====&lt;br /&gt;
[[File:PPN13 Bad Egg.jpg|thumb|250x250px|Bad Egg as a result of catching a Walking Wake or Iron Leaves in v1.1.0 of Scarlet or Violet]]&lt;br /&gt;
{{main|Poké Portal News#February 27 to March 12, 2023|Poké Portal News → 2023 → February 27 to March 12, 2023}}&lt;br /&gt;
The Poké Portal News event on February 27 to March 12, 2023 introduced {{p|Walking Wake}} and {{p|Iron Leaves}} in 5★ [[Tera Raid Battle]]s. However, it was possible to update the Poké Portal News event data while still remaining on Scarlet or Violet v1.1.0, causing incorrect event data to be generated.&lt;br /&gt;
&lt;br /&gt;
If the player attempted to join a 5★ event raid after going online in v1.1.0 during this period, these raids would result in a [[Bad Egg]] instead, due to the lack of species data existing in v1.1.0. These Bad Eggs cannot be hatched, released, or traded, and also set the flag for having caught Walking Wake or Iron Leaves, causing the player to be unable to attempt to catch another. Updating the game to v1.2.0 does not result in the Bad Egg becoming the correct species.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1630378458034626564&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|7gtymg7VudU|@Atrius97|Violet|Violet}}&lt;br /&gt;
&lt;br /&gt;
This glitch was partially fixed in Scarlet and Violet v1.3.0, which released April 20, 2023, with v1.3.0 detecting any Bad Eggs present in the savefile and resetting the respective capture flag(s) if a player had obtained a Bad Egg, Additionally, a repeat of the event was scheduled for [[Poké Portal News#May 1 to 14, 2023|May 1 to 14, 2023]] as a direct response &amp;lt;ref&amp;gt;https://twitter.com/Pokemon_cojp/status/1648612433962110976&amp;lt;/ref&amp;gt; to the issue, allowing affected players another chance to capture a Walking Wake and/or Iron Leaves.&lt;br /&gt;
&lt;br /&gt;
v1.3.0 also made a change to how Poké Portal News event data was stored, now storing it under version specific blocks in the savefile, preventing event data from a newer game version from being accessed by the player on an outdated game version, hypothetically preventing the original glitch from occurring again in the future.&lt;br /&gt;
&lt;br /&gt;
Despite the v1.3.0 patch notes&amp;lt;ref&amp;gt;https://en-americas-support.nintendo.com/app/answers/detail/a_id/60277/~/how-to-update-pok%C3%A9mon-scarlet-and-pok%C3%A9mon-violet#v130&amp;lt;/ref&amp;gt; claiming to fully resolve the issue, while the patch does properly detect the presence of Bad Eggs, any Bad Eggs obtained during the aforementioned glitched raid event continue to persist in the player&#039;s storage after updating to v1.3.0, without any method of removing them, as they still cannot be traded, released, or hatched.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|xDTnN-d8QmQ|@Atrius97|Violet|Violet}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Order Up glitch====&lt;br /&gt;
If a {{p|Dondozo}} with a {{p|Tatsugiri}} in its mouth uses the move {{m|Order Up}}, the move will increase one of Dondozo&#039;s stats even if the move is negated (e.g. via {{m|Protect}}). This is a bug and was fixed in the version 1.2.0 update.&lt;br /&gt;
&lt;br /&gt;
====Persistent model glitch====&lt;br /&gt;
After the game has been open for an extended period of time, the last previously loaded model will remain loaded during cutscenes or interior locations, often appearing as a {{i|Poké Ball}} or Pokémon placed arbitrarily in the middle of a room, or near the entrance of an interior location.&lt;br /&gt;
&lt;br /&gt;
This was partially resolved in v1.2.0, apparently fixing the appearance of glitched Poké Ball models, however some Pokémon models still appear to persist in areas such as [[Tera Raid Battle]]s and inside buildings.&lt;br /&gt;
&lt;br /&gt;
====Ribbon/Mark menu glitch ====&lt;br /&gt;
In the [[Party]] and [[Box]] menus, the [[Ribbon]]s and [[Mark]]s earned by a Pokémon are not displayed properly, and can only be viewed and equipped when the [[summary]] menu is accessed from the party.&amp;lt;ref&amp;gt;https://web.archive.org/web/20221230122840/https://twitter.com/Sibuna_Switch/status/1598529777710895107&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====TM014 Thumbnail oversight====&lt;br /&gt;
The Thumbnail preview for [[TM014]] ({{m|Acrobatics}}) mistakenly had remnants of a developer debugging menu. This was corrected in v.1.2.0.&lt;br /&gt;
&lt;br /&gt;
====Uncatchable Transformed Ditto glitch====&lt;br /&gt;
Prior to v1.2.0, if a {{pkmn2|wild}} {{p|Ditto}} used {{m|Transform}} to transform into the alternate [[form]] of any species, (specifically a form with an index value other than &amp;quot;0&amp;quot;), it would cause the [[catch rate]] of the Ditto to become 0, making it impossible to catch with any [[Poké Ball]] except the [[Heavy Ball]] or [[Master Ball]]. This was fixed in v1.2.0, always using Ditto&#039;s correct catch rate of 35, regardless of what species/form it is currently transformed into.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1632216388734537729&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Prior to v1.1.0===&lt;br /&gt;
====Elite Four music glitch====&lt;br /&gt;
During the [[Elite Four]] battles, the brief intro of the background music played on a persistent loop throughout rather than playing the entire music.&amp;lt;ref&amp;gt;https://youtu.be/DDTQ70QLgbc&amp;lt;/ref&amp;gt; This was fixed in v1.1.0.&lt;br /&gt;
&lt;br /&gt;
====Online battle RNG glitch====&lt;br /&gt;
During online matches, the same [[Pseudorandom number generation|RNG]] seed was used for every battle, causing many &amp;quot;random&amp;quot; actions to be completely predictable, such as the [[accuracy]] checks for whether OHKO moves like {{m|Sheer Cold}} would be successful during a turn.&amp;lt;ref&amp;gt;https://x.com/Sibuna_Switch/status/1596768465095983104&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://x.com/Sibuna_Switch/status/1598513391601164288&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sleep status visual glitch====&lt;br /&gt;
When a Pokémon is afflicted by the {{status|sleep}} status condition, its eyes would remain open. This was fixed in v1.1.0.&lt;br /&gt;
&lt;br /&gt;
===Prior to v1.0.1 ===&lt;br /&gt;
====Multiplayer Tera Raid Shiny sparkle glitch====&lt;br /&gt;
During a multiplayer Tera Raid Battle, if another player sends out a Shiny Pokémon, the sparkling animation will only be displayed on the player&#039;s own Pokémon. This was fixed in v1.0.1.&lt;br /&gt;
&lt;br /&gt;
====Sylveon type flag oversight ====&lt;br /&gt;
Due to an oversight, {{p|Sylveon}} has the same flag as {{p|Arceus}} and {{p|Silvally}}, which prevents its type from being changed. This was fixed in v1.0.1.&amp;lt;ref&amp;gt;https://web.archive.org/web/20230519095250/https://twitter.com/Sibuna_Switch/status/1614308613505392640?s=20&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der neunten Generation]]&lt;br /&gt;
[[ja:裏技・バグ一覧 (スカーレット・バイオレット)]]&lt;br /&gt;
[[zh:遊戲漏洞（第九世代）]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4435051</id>
		<title>Pokémon Legends: Z-A</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4435051"/>
		<updated>2025-12-04T03:35:35Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Trivia */ this has gotten completely outside the realm of z-a trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|colorscheme=Legends Z-A&lt;br /&gt;
|bordercolorscheme=Legends Z-A&lt;br /&gt;
|name=Pokémon Legends: Z-A&lt;br /&gt;
|jname=Pokémon LEGENDS Z-A&lt;br /&gt;
|name2=Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jname2=Pokémon LEGENDS Z-A Nintendo Switch 2 Edition&lt;br /&gt;
|boxart=Legends Z-A EN boxart.png&lt;br /&gt;
|caption=English boxart of Pokémon Legends: Z-A&lt;br /&gt;
|boxart2=Legends Z-A Nintendo Switch 2 Edition EN boxart.png&lt;br /&gt;
|caption2=English boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jbox=Legends Z-A JP boxart.jpg&lt;br /&gt;
|jcaption=Japanese boxart of Pokémon Legends: Z-A&lt;br /&gt;
|jbox2=Legends Z-A Nintendo Switch 2 Edition JP boxart.jpg&lt;br /&gt;
|jcaption2=Japanese boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|category=Action RPG&lt;br /&gt;
|gen_series=[[Generation IX]] [[core series]]&lt;br /&gt;
|players=1-4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]] &amp;lt;small&amp;gt;(enhanced for the [[Nintendo Switch 2]] via [[upgrade pack]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=October 16, 2025&lt;br /&gt;
|release_date_au=October 16, 2025&lt;br /&gt;
|release_date_eu=October 16, 2025&lt;br /&gt;
|release_date_na=October 16, 2025&lt;br /&gt;
|release_date_hk=October 16, 2025&lt;br /&gt;
|release_date_tw=October 16, 2025&lt;br /&gt;
|release_date_kr=October 16, 2025&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[Game Freak]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E10+&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grac=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/legends_z-a/ja/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://legends.pokemon.com/en-us/ Pokémon.com]}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Legends: Z-A&#039;&#039;&#039;{{#tag:ref|&amp;quot;Z-A&amp;quot; is pronounced as the two letters Z and A separately, according to the pronunciation of those letters in each language.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;fr&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;de&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;it&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;zh_cmn&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;zh_yue&amp;quot;/&amp;gt;|group=note|name=pronunciation}} (Japanese: &#039;&#039;&#039;{{j|Pokémon LEGENDS {{ruby|Z-A|ゼットエー}}}}&#039;&#039;&#039; &#039;&#039;Pokémon LEGENDS Z-A&#039;&#039;) is the third [[Generation IX]] [[core series]] game and the second &amp;quot;{{DL|Core series|Pokémon Legends}}&amp;quot; game, after [[Pokémon Legends: Arceus]].&lt;br /&gt;
&lt;br /&gt;
The game was announced worldwide on [[Pokémon Day#2024|February 27th, 2024]], at 14:00 UTC, through a [[Pokémon Presents#February 27, 2024|Pokémon Presents]]. It was released worldwide on [[Nintendo Switch]] on October 16, 2025. A [[Nintendo Switch 2]] Edition, known as &#039;&#039;&#039;Pokémon Legends: Z-A – Nintendo Switch 2 Edition&#039;&#039;&#039;, released at the same time as both a physical release and a downloadable [[upgrade pack]]. The Nintendo Switch 2 Edition features enhanced resolution and frame rates compared to the base version. All copies of the game are playable in ten languages: Japanese, English, German, European Spanish, Latin American Spanish, French, Italian, Korean, Simplified Chinese, and Traditional Chinese. It is the first core series game with a {{pmin|Latin America}}n Spanish translation.&lt;br /&gt;
&lt;br /&gt;
The [[Mega Dimension]] [[Downloadable content|DLC]] was revealed during a [[Nintendo Direct]] on September 12, 2025.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
The game is set entirely in [[Lumiose City]], five years after the events of {{g|X and Y}}.&amp;lt;ref&amp;gt;&#039;&#039;&#039;NPC:&#039;&#039;&#039; &amp;quot;The incident with [[Team Flare]] five years ago sent shock waves through the whole of [[Kalos]].&amp;quot; (Pokémon Legends: Z-A)&amp;lt;/ref&amp;gt; A large corporation called [[Quasartico Inc.]] leads an urban redevelopment plan for Lumiose City, aiming to make it a city where humans and Pokémon can live in harmony.&lt;br /&gt;
&lt;br /&gt;
Six months prior to the events of the game, the first instance of [[Rogue Mega Evolution]], a phenomenon where Pokémon undergo [[Mega Evolution]] without a Trainer, occurs in Lumiose City. In the aftermath, Quasartico Inc., following words of advisement from [[AZ]], creates the [[Z-A Royale]] in order to find the strongest Mega Evolution user.&lt;br /&gt;
&lt;br /&gt;
The {{player}} arrives in Lumiose City and is immediately introduced to [[Urbain]]/[[Taunie]], who allows them to choose a [[first partner Pokémon]], guides them through a night of [[Z-A Royale]], and leads them to [[Hotel Z]], where the player officially becomes part of [[Team MZ]]. As the player rises through the ranks of Z-A Royale, they also are tasked with dealing with the instances of Rogue Mega Evolutions popping all throughout Lumiose City.&lt;br /&gt;
&lt;br /&gt;
After the player and Urbain/Taunie reach Rank A, Team MZ attempts to quell [[Ange]], a special device built by AZ 2,000 years ago inside of [[Prism Tower]], which was improperly activated due to the previous usage of the [[ultimate weapon]]. Urbain/Taunie Mega Evolve {{form|Floette|Eternal Flower}} {{p|Floette}} in order to control Ange, but this works only momentarily, as the device turns into Hyperrogue Ange Floette, destroying Prism Tower in the process. The player, assisted by other Trainers they met in the Z-A Royale and {{p|Zygarde}} {{form|Zygarde|Complete Form}}, finally stop Ange, protecting Lumiose City from the threat of Rogue Mega Evolution.&lt;br /&gt;
&lt;br /&gt;
After the credits, AZ is revealed to have died moments after Ange had been stopped. Quasartico Inc. carries out the combined wishes of the player and Urbain/Taunie, which also had been asked by AZ, and allow for the Z-A Royale to exist indefinitely through the [[Z-A Royale|Infinite Z-A Royale]]. The player works out with [[Mable]] and [[Team Flare Nouveau]] in order to track down and catch {{p|Xerneas}} and {{p|Yveltal}}, which were attracted to Lumiose City by Ange, and then is recognized as worthy by Zygarde, who allows them to catch it. After Urbain/Taunie becomes the CEO of Quasartico Inc., they {{pkmn2|gift}} Eternal Flower Floette to the player.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Blurb==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Battle mechanics===&lt;br /&gt;
Unlike other core series games, which use a turn-based battle system, Pokémon Legends: Z-A uses a real-time combat system where Trainers and their Pokémon can move around a 3D space which adapts various gameplay features from {{g|UNITE}}. &lt;br /&gt;
&lt;br /&gt;
The similar features presented here along with new mechanics include precise timing of when to swap out Pokémon or use their [[move]]s, moves hitting specific areas of the field, and a [[cooldown]] feature in place of [[PP]], with a different length of time for each move. The moves now use precise button commands with the A, B, X, or Y buttons when locked on to a target, which can be customized.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s that affects stats are now only limited to a one level change and will wear off after a short time, which the aura that it represents disappearing once the time limit is reached.&lt;br /&gt;
&lt;br /&gt;
Unlike in {{g|Legends: Arceus}}, [[held item]]s, including {{Berries}}, are present in the game.&lt;br /&gt;
&lt;br /&gt;
===Catching Pokémon===&lt;br /&gt;
[[Wild Pokémon]] can be encountered throughout Lumiose City. Many of them appear in &amp;quot;wild zones&amp;quot;, areas of the city specifically designated as places for Pokémon to live. Similar to {{g|Legends: Arceus}}, players can attempt to catch Pokémon without having to {{pkmn|battle}} them, though battling them and lowering their HP will improve the odds of a successful catch. The player is seen using modern {{i|Poké Ball}}s.&lt;br /&gt;
&lt;br /&gt;
A new mechanic is featured where if the wild Pokémon runs out of HP, it will become briefly stunned, allowing the player a few seconds to catch it before it vanishes. If the catch fails, the wild Pokémon will vanish.&lt;br /&gt;
&lt;br /&gt;
===Friend===&lt;br /&gt;
Either [[Urbain]] or [[Taunie]] will appear as the player&#039;s [[friend]] depending on the [[Gender|appearance]] chosen for the [[player character]] at the beginning of the game. Players with a {{ga|Paxton|male appearance}} will meet Taunie, while players with a {{ga|Harmony|female appearance}} will meet Urbain. The player&#039;s friend works at [[Hotel Z]], where they support the hotel&#039;s owner, [[AZ]].&lt;br /&gt;
&lt;br /&gt;
The game features {{p|Chikorita}}, {{p|Tepig}}, and {{p|Totodile}} as [[first partner Pokémon]]. The player&#039;s friend will use both of the Pokémon that the player did not choose as their first partner.&lt;br /&gt;
&lt;br /&gt;
Later in the story, Taunie/Urbain will invite the player to join [[Team MZ]], who aim to protect Lumiose City and have been tasked with battling the Rogue [[Mega Evolution|Mega Evolved]] Pokémon running wild around the city.&lt;br /&gt;
&lt;br /&gt;
===Rogue Mega Evolutions===&lt;br /&gt;
{{main|Rogue Mega Evolution}}&lt;br /&gt;
The battles against the [[Rogue Mega Evolution]]s use a similar system as the [[noble Pokémon]] battles from {{g|Legends: Arceus}}. The player has to dodge attacks from Rogue Mega Evolution Pokémon in real time and launch attacks to deplete the Rogue Mega Evolution Pokémon&#039;s health bar and cause them to drop orbs of Mega Power. Gathering Mega Power will fill its meter and allow the player to induce Mega Evolution on their own Pokémon. The meter will then slowly drain, but the player is able to gather more Mega Power to keep the meter from draining; the meter will enter a cooldown mode once it has been drained.&lt;br /&gt;
&lt;br /&gt;
===Z-A Royale===&lt;br /&gt;
The [[Z-A Royale]] is a competition held at night in Lumiose City. Participating Pokémon Trainers start at Rank Z, and can rank up by defeating other Trainers in promotion matches to progress to Rank A. It is said that Trainers who reach Rank A may have one wish granted.&lt;br /&gt;
&lt;br /&gt;
===New Pokémon and forms===&lt;br /&gt;
[[Eternal Flower Floette]] is available for the first time. Additionally, 26 Pokémon gained new [[Mega Evolution]]s, those being {{p|Clefable}}, {{p|Victreebel}}, {{p|Starmie}}, {{p|Dragonite}}, {{p|Meganium}}, {{p|Feraligatr}}, {{p|Skarmory}}, {{p|Froslass}}, {{p|Emboar}}, {{p|Excadrill}}, {{p|Scolipede}}, {{p|Scrafty}}, {{P|Eelektross}}, {{p|Chandelure}}, {{p|Chesnaught}}, {{p|Delphox}}, {{p|Greninja}}, {{p|Pyroar}}, {{form|Floette|Eternal Flower}} {{p|Floette}}, {{p|Malamar}}, {{p|Barbaracle}}, {{p|Dragalge}}, {{p|Hawlucha}}, {{p|Zygarde}} {{form|Zygarde|Complete Forme}}, {{p|Drampa}}, and {{p|Falinks}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon mechanics===&lt;br /&gt;
[[Mega Evolution]] returns for the first time in a [[core series]] game since {{LGPE}}.&lt;br /&gt;
&lt;br /&gt;
{{pkmn2|Wild}} [[alpha Pokémon]] make their return from {{g|Legends: Arceus}}, behaving and looking similarly to as they did in that game.&lt;br /&gt;
&lt;br /&gt;
{{Abilities}}, {{pkmn|breeding}}, and {{pkmn|Egg}}s are not available in this game.&lt;br /&gt;
&lt;br /&gt;
===Connectivity===&lt;br /&gt;
The game is planned to receive [[Pokémon HOME]] compatibility at some point in 2026. However, Pokémon caught or transferred to Pokémon Legends: Z-A cannot be sent to previous Nintendo Switch titles. Similar to previous Pokémon titles on the Nintendo Switch, only Pokémon available in this game can be transferred into it.&amp;lt;!--&lt;br /&gt;
====[[Save data bonus]]es====&lt;br /&gt;
Some content in the game is unlocked if the player has save data for previous core series Pokémon titles on the [[Nintendo Switch]] and [[Nintendo Switch 2]] system being used:&lt;br /&gt;
*{{LGPE}}: &lt;br /&gt;
*{{g|Sword and Shield}}: &lt;br /&gt;
*{{g|Brilliant Diamond and Shining Pearl}}: &lt;br /&gt;
*{{g|Legends: Arceus}}: &lt;br /&gt;
*{{g|Scarlet and Violet}}:--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The game sold 5.80 million copies in its launch week.&amp;lt;ref&amp;gt;[https://www.gamespot.com/articles/pokemon-legends-z-a-has-super-effective-start-already-selling-5-8-million-copies/1100-6535676/ Pokemon Legends: Z-A Has Super-Effective Start, Already Selling 5.8 Million Copies - GameSpot]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Legends: Z-A}}&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
The game file size for the download version is dependant on the system that the game is downloaded on, irrespective of the edition owned. In other words, downloading the [[Nintendo Switch]] version of the game on a [[Nintendo Switch 2]] will still consume the same amount of storage space as the Nintendo Switch 2 Edition. The Nintendo Switch 2 upgrade pack only consumes approximately 3 MB of additional space.&amp;lt;ref name=&amp;quot;Nintendo eShop AU&amp;quot;&amp;gt;https://ec.nintendo.com/AU/en/aocs/70050000058351&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Legends Z-A color}}; border:3px solid #{{Legends Z-A color dark}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Version&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Release date&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Game file size&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Official note&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|More information&lt;br /&gt;
|-&lt;br /&gt;
|1.0.0&lt;br /&gt;
|Original release&lt;br /&gt;
|{{tt|4.0&amp;amp;nbsp;GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7&amp;amp;nbsp;GB|Nintendo Switch 2}}&lt;br /&gt;
|N/A&lt;br /&gt;
|Initial release. This version is officially playable using a physical Game Card in a Switch whose internet connection remains off.&lt;br /&gt;
|-&lt;br /&gt;
|1.0.1&lt;br /&gt;
|October 9, 2025&lt;br /&gt;
|{{tt|4.0&amp;amp;nbsp;GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7&amp;amp;nbsp;GB|Nintendo Switch 2}}&lt;br /&gt;
|Added data required to use online features.&lt;br /&gt;
|Initial version when downloading from Nintendo eShop.&lt;br /&gt;
|-&lt;br /&gt;
|1.0.2&lt;br /&gt;
|November 5, 2025&lt;br /&gt;
|{{tt|4.0&amp;amp;nbsp;GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7&amp;amp;nbsp;GB|Nintendo Switch 2}}&lt;br /&gt;
|&#039;&#039;&#039;Fixes Applied for the Following Issues&#039;&#039;&#039;&lt;br /&gt;
* If your Pokémon Boxes became full before the first Rogue Mega Evolution battle and the Boxes menu had not been opened at any point prior to being filled, Pokémon catch attempts would always fail. Additionally, if a side mission that allows you to receive Pokémon was attempted under these conditions, the mission would be completed without granting the Pokémon.&lt;br /&gt;
* In certain side missions, if the time of day switched between daytime and nighttime at the exact moment that a move hit its target, it became impossible to hit the target afterward, rendering the side mission incapable of being progressed further.&lt;br /&gt;
* In Trainer battles, if the opposing Trainer switched Pokémon and the player simultaneously activated Mega Evolution, the game may have become unplayable because the opposing Trainer failed to send out a new Pokémon.&lt;br /&gt;
* Other minor issues have also been fixed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranked Battles Balance Adjustments&#039;&#039;&#039;&lt;br /&gt;
* To prevent points from decreasing based on match outcomes, points awarded according to ranking have been adjusted.&lt;br /&gt;
* Battle rewards have been partially increased and added to the rewards received after each match.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1.0.3&lt;br /&gt;
|November 27, 2025&lt;br /&gt;
|{{tt|4.0&amp;amp;nbsp;GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7&amp;amp;nbsp;GB|Nintendo Switch 2}}&lt;br /&gt;
|&#039;&#039;&#039;Fix Applied for the Following Confirmed Issue:&#039;&#039;&#039;&lt;br /&gt;
* Players were unable to claim the Mega Stone reward in Ranked Battles Season 2, even after reaching the rank required to receive it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Players Who Were Unable to Receive the Season 2 Mega Stone Reward&#039;&#039;&#039;&lt;br /&gt;
* Players affected by this issue will be able to claim the rewards by accessing the Ranked Battle screen after the update is released.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the physical Nintendo Switch version is played on a Nintendo Switch 2, then the patch downloads will also contain the data for the Nintendo Switch 2 Edition Upgrade Pack, resulting in an extra 3.6 GB of data being downloaded. If the physical Nintendo Switch 2 Edition is inserted into the Switch 2 console instead, then the Upgrade Pack contents will not be downloaded, and the update files will only take up roughly 70 MB.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Legends Z-A logo.png|English, Japanese, and Korean logo&lt;br /&gt;
Pokémon Legends Z-A logo SC.png|Simplified Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo TC.png|Traditional Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo FR.png|French logo&lt;br /&gt;
Pokémon Legends Z-A logo DE.png|German logo&lt;br /&gt;
Pokémon Legends Z-A logo IT.png|Italian logo&lt;br /&gt;
Pokémon Legends Z-A logo ES.png|Spanish logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the first core series game:&lt;br /&gt;
** To be rated E10+ by the {{wp|Entertainment Software Rating Board|ESRB}}.&lt;br /&gt;
** To use real-time combat.&lt;br /&gt;
** To include letters from the Latin alphabet in its official Chinese name, as {{g|X and Y}} were never officially translated to Chinese.&lt;br /&gt;
** To have its [[Mega Dimension|DLC]] be revealed before the release of the base game and also the first instance of [[core series]] DLC releasing in the same calendar year as the base game.&lt;br /&gt;
** In which there is no way for the player to travel directly across water, such as {{m|Surf}} or [[Poké Ride]].&lt;br /&gt;
** In which the main [[rival]] gets both [[first partner Pokémon]] that the player does not pick.&lt;br /&gt;
** Released for the [[Nintendo Switch]] family of systems to not give or get a [[save data bonus]].&lt;br /&gt;
** To receive an [[upgrade pack]] and accompanying [[Nintendo Switch 2]] Edition.&lt;br /&gt;
** In which a Pokémon can legitimately exceed [[level]] 100.&lt;br /&gt;
** In which {{p|Mewtwo}} is present without {{p|Mew}}.&lt;br /&gt;
** In which [[weather]] is a mechanic, but no weather-setting move is available.&lt;br /&gt;
*** It also is the first core series game to only feature one weather condition in battle, namely [[rain]].&lt;br /&gt;
* This is the first original core series game since {{B2W2}} to not introduce any new Pokémon species at the time of its release, and the second overall.&lt;br /&gt;
* All Pokémon introduced in [[Generation VI]] are in the base game of Pokémon Legends: Z-A. No new Pokémon introduced in [[Generation IX]] appear in the game until the release of the [[Mega Dimension]] DLC.&lt;br /&gt;
* With the release of Pokémon Legends: Z-A, every Pokémon from the [[National Pokédex]] is present in at least one of the Nintendo Switch core series games.&lt;br /&gt;
** Before this game, the {{p|Patrat}} [[evolution]]ary line, the [[elemental monkeys]], and {{p|Furfrou}} were the only remaining Pokémon to have not been present in a Nintendo Switch core series game.&lt;br /&gt;
** Despite this, the National Pokédex in [[Pokémon HOME]] still cannot be completed using the Nintendo Switch games alone, since {{p|Spinda}} cannot be moved in or out of {{g|Brilliant Diamond and Shining Pearl}} due to the [[List of glitches in Generation VIII#Spinda spot pattern glitches|spot pattern glitches]] and therefore has to be [[transfer]]red from [[Pokémon Bank]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Legends Z-A color}}|bordercolor={{Legends Z-A color light}}&lt;br /&gt;
|ja=Pokémon LEGENDS Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&lt;br /&gt;
|zh_yue={{tt|寶可夢傳說 Z-A|Pokémon Chyùhnsyut Z-A}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;zh_yue&amp;quot;/&amp;gt;&lt;br /&gt;
|zh_cmn={{tt|寶可夢傳說 Z-A|Pokémon Chuánshuō Z-A}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;zh_cmn&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;{{tt|宝可梦传说 Z-A|Pokémon Chuánshuō Z-A}}&lt;br /&gt;
|fr=Légendes Pokémon : Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;fr&amp;quot;/&amp;gt;&lt;br /&gt;
|de=Pokémon-Legenden: Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;de&amp;quot;/&amp;gt;&lt;br /&gt;
|it=Leggende Pokémon: Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;it&amp;quot;/&amp;gt;&lt;br /&gt;
|ko={{tt|Pokémon LEGENDS Z-A|포켓몬 레전즈 제트에이}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&lt;br /&gt;
|es_la=Leyendas Pokémon: Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es&amp;quot;/&amp;gt;&lt;br /&gt;
|es_eu=Leyendas Pokémon: Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es&amp;quot;/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;note&amp;quot;/&amp;gt;&lt;br /&gt;
===Subnotes===&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in English as /zi eɪ/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]], the April 2, 2025 [[Nintendo Direct]], and other trailers. The same American English voice-over is used in UK English and Asian English videos, pronouncing the letter Z as &#039;&#039;zee&#039;&#039; /zi/, even though it would normally be pronounced as &#039;&#039;zed&#039;&#039; /zɛd/ in those regions. According to a social media post by Pokémon UK on [https://www.facebook.com/PokemonUKGB/posts/uk-trainers-remembering-how-to-pronounce-the-z-in-pok%C3%A9mon-legends-z-a/1307415631424346/ Facebook],  [https://x.com/PokemonNewsUK/status/1994067210763956470 X (formerly Twitter)], [https://www.instagram.com/p/DRkKpqyEu5y/ Instagram], and [https://www.threads.com/@pokemonnewsuk/post/DRkKp3rgNgr Threads], the Z in Pokémon Legends: Z-A is pronounced in the UK as &#039;&#039;zee&#039;&#039; /zi/. The American English pronunciation is also used in trailers in [https://www.youtube.com/watch?v=IXmot1Nlr8w&amp;amp;t=12s Dutch], [https://www.youtube.com/watch?v=WqmhpP84r3g Brazilian Portuguese], and [https://www.youtube.com/watch?v=v7b0-3_wmEY&amp;amp;t=12s European Portuguese], despite the names of these letters being different in these languages.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Japanese as ゼットエー &#039;&#039;zetto ē&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;fr&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in French as &#039;&#039;zède a&#039;&#039; /zɛd a/ in a [https://www.youtube.com/watch?v=-xvfAsanYJ4&amp;amp;t=102s trailer] released on August 19, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;de&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in German as &#039;&#039;Zett A&#039;&#039; /tsɛt a/ in a [https://www.youtube.com/watch?v=IL6SrWH4c2k&amp;amp;t=102s trailer] released on August 19, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;it&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Italian as &#039;&#039;zeta a&#039;&#039; /dzɛta a/ in a [https://www.youtube.com/watch?v=UDKKs5JNx3w&amp;amp;t=102s trailer] released on August 19, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Spanish as &#039;&#039;zeta a&#039;&#039; /seta a/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]] and in a [https://www.youtube.com/watch?v=NmrcplkfYvE&amp;amp;t=102s trailer] released on August 19, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Korean as 제트에이 &#039;&#039;jeteu ei&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;zh_cmn&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Mandarin as /zi eɪ/ in a [https://www.youtube.com/watch?v=EAV8d96b9TM&amp;amp;t=23s commercial] released on October 31, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;zh_yue&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Cantonese as /sɛːt ei/ in a [https://www.youtube.com/watch?v=bF5uMVTj6MA&amp;amp;t=23s commercial] released on October 31, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
{{DLC}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Legenden: Z-A]]&lt;br /&gt;
[[es:Leyendas Pokémon: Z-A]]&lt;br /&gt;
[[fr:Légendes Pokémon : Z-A]]&lt;br /&gt;
[[it:Leggende Pokémon: Z-A]]&lt;br /&gt;
[[ja:Pokémon LEGENDS Z-A]]&lt;br /&gt;
[[zh:宝可梦传说 Z-A]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Toxic_Orb&amp;diff=4434111</id>
		<title>Toxic Orb</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Toxic_Orb&amp;diff=4434111"/>
		<updated>2025-12-01T09:41:14Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Toxic Orb&lt;br /&gt;
|jname={{tt|どくどくだま|Dokudoku dama}}&lt;br /&gt;
|jtrans=Toxic Orb&lt;br /&gt;
|gen=IV&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|fling=yes&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Items|group=Held items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VIII|Other Items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|IX|Other Items}}&lt;br /&gt;
{{ItemInfobox/FlingEffect|30|{{status|badly poison|Badly poisons}} the target|colorscheme=items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Toxic Orb&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|どくどくだま|Dokudoku Dama}}&#039;&#039;&#039; &#039;&#039;Toxic Orb&#039;&#039;) is a type of [[held item]] introduced in [[Generation IV]]. It {{status|bad poison|badly poisons}} the holder.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev8|BDSP}}|N/A|{{PDollar}}100}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|SMUSUM}}|N/A|{{PDollar}}2,000}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev9|SV}}|{{pdollar}}15,000|{{pdollar}}3,750}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
====Held item====&lt;br /&gt;
At the end of the turn, the Toxic Orb {{status|badly poison}}s its holder.&lt;br /&gt;
&lt;br /&gt;
The Toxic Orb activates after the Pokémon would take [[damage]] from poison, so it does not take poison damage the turn it is poisoned by the Toxic Orb. The Toxic Orb activates after a Pokémon is cured of its [[status condition]] by [[affection]], {{a|Hydration}}, or {{a|Shed Skin}}.&lt;br /&gt;
&lt;br /&gt;
It can poison a {{type|Poison|Poison-}} or {{type|Steel|}} holder if its Ability is {{a|Corrosion}}.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}|An item to be held by a Pokémon. It is a bizarre orb that will badly poison the holder during battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|An item to be held by a Pokémon. It&#039;s a bizarre orb that will badly poison the holder during battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|An item to be held by a Pokémon. It&#039;s a bizarre orb that exudes toxins when touched and will badly poison the holder during battle.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
|&lt;br /&gt;
| {{si|Battle Park}}{{sup/4|DP}}/{{gdis|Battle Frontier|IV|Frontier}}{{sup/4|Pt}} (16 [[Battle Point|BP]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
| {{rt|8|Kanto}} (held by {{tc|Super Nerd}} Sam&#039;s {{p|Muk}})&lt;br /&gt;
| {{gdis|Battle Frontier|IV}} (16 [[Battle Point|BP]])&amp;lt;br&amp;gt;[[Fighting Dojo]] (held by [[Chuck]]&#039;s {{p|Breloom}} during [[rematch]]es)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
|&lt;br /&gt;
| [[Battle Subway]] (16 [[Battle Point|BP]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| [[Reversal Mountain]]{{sup/5|B2}}&lt;br /&gt;
| [[Battle Subway]]/[[Pokémon World Tournament|PWT]] (16 [[Battle Point|BP]])&amp;lt;br&amp;gt;Held by {{wild|Muk}} (1% chance, {{DL|Tall grass|dark grass}} only)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XYORAS}}&lt;br /&gt;
|&lt;br /&gt;
| [[Battle Maison]] (16 [[Battle Point|BP]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SMUSUM}}&lt;br /&gt;
| [[Resolution Cave]]{{sup/7|USUM}}&lt;br /&gt;
| [[Battle Tree]] (16 [[Battle Point|BP]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
|&lt;br /&gt;
| Reward from Ball Guy for clearing [[Champion Cup]] tournament during post-game (1.8% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}{{gameabbrev8|IA}}&lt;br /&gt;
| [[Stepping-Stone Sea]]&lt;br /&gt;
| [[Cram-o-matic]] ({{t|Poison}}: 22-30 points)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}{{gameabbrev8|CT}}&lt;br /&gt;
|&lt;br /&gt;
| Reward from Ball Guy for clearing [[Galarian Star Tournament]] during post-game (1.8% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|BDSP}}&lt;br /&gt;
|&lt;br /&gt;
| {{si|Battle Park}} (16 BP)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}&lt;br /&gt;
|&lt;br /&gt;
| [[Delibird Presents]] ([[Levincia]] Branch, after completing the main storyline)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}{{gameabbrev9|ID}}&lt;br /&gt;
| &lt;br /&gt;
| [[Item Printer]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 5px solid #{{items color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 style=&amp;quot;background:#FFF; border:1px solid #{{items color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytl|5px}}&amp;quot; | Games&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Language/Region&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytr|5px}}&amp;quot; | Distribution period&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
| {{DL|List of other event distributions in Generation VIII|Cramorant Max Raid Battle items}}&lt;br /&gt;
| All&lt;br /&gt;
| February 10 to 28, 2021&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{items color dark}}; background: #{{items color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{items color dark}}; background: #{{items color light}}&amp;quot;| [[File:Bag Toxic Orb SV Sprite.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color}}&lt;br /&gt;
|zh_yue=劇毒寶珠 &#039;&#039;{{tt|Kehkduhk Bóujyū|Toxic Orb}}&#039;&#039;&lt;br /&gt;
|zh_cmn=劇毒寶珠 / 剧毒宝珠 &#039;&#039;{{tt|Jùdú Bǎozhū|Toxic Orb}}&#039;&#039;&lt;br /&gt;
|fr=Orbe Toxique&lt;br /&gt;
|de=Toxik-Orb&lt;br /&gt;
|it=Tossicsfera&lt;br /&gt;
|ko=맹독구슬 &#039;&#039;Maengdok Guseul&#039;&#039;&lt;br /&gt;
|es_la=Toxiesfera&lt;br /&gt;
|es_eu=Toxisfera&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{SItem/4|item=toxic-orb}}&lt;br /&gt;
&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:In-battle effect items]]&lt;br /&gt;
[[Category:Items that activate at the end of the turn]]&lt;br /&gt;
[[Category:Held items with negative effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Toxik-Orb]]&lt;br /&gt;
[[es:Toxisfera]]&lt;br /&gt;
[[fr:Orbe Toxique]]&lt;br /&gt;
[[it:Tossicsfera]]&lt;br /&gt;
[[ja:どくどくだま]]&lt;br /&gt;
[[zh:剧毒宝珠（道具）]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Lucky_Egg&amp;diff=4434001</id>
		<title>Talk:Lucky Egg</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Lucky_Egg&amp;diff=4434001"/>
		<updated>2025-12-01T06:25:16Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* day care */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== day care ==&lt;br /&gt;
&lt;br /&gt;
does this item affect the experience gained from being in a day care? [[User:Lilycove|lilycove]] 06:25, 1 December 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Flavor&amp;diff=4431573</id>
		<title>Talk:Flavor</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Flavor&amp;diff=4431573"/>
		<updated>2025-11-27T06:08:19Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* &amp;quot;dry&amp;quot; is replaced with &amp;quot;fresh&amp;quot; in english mega dimension trailer */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Generation==&lt;br /&gt;
This is only a list of their Generation IV flavor. In Generation III they all have completely different flavors (and there are e-Reader Berries). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:25, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dream World? ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t play the Dream World, but do they truly have different flavors than any of those shown here? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 16:19, 17 November 2012 (UTC)&lt;br /&gt;
:In the Dream World, flavours refer to ice cream flavours. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:33, 20 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confusion Berries ==&lt;br /&gt;
&lt;br /&gt;
The {{b|Figy}}, {{b|Wiki}}, {{b|Mago}}, {{b|Aguav}} and [[Iapapa Berry]] all use the Gen III/IV flavors, even in Gen V/VI. I&#039;m not sure if it&#039;s a good idea to consider Berries&#039; colors to be flavors, when the old flavor mechanic is still subtly present. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:17, 4 June 2016 (UTC)&lt;br /&gt;
:As a result, I have suggested that the colors be split from this page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:12, 2 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Split: Colors/Ice cream ==&lt;br /&gt;
&lt;br /&gt;
The Gen V/Dream World ice cream &amp;quot;flavors&amp;quot; have nothing to do with spicy/dry/etc. Those should be on a different page.&lt;br /&gt;
&lt;br /&gt;
{{u|SnorlaxMonster}} originally suggested the color split, but personally, the best reason I can think for it is that XY has 6 colors (compared to 5 flavors). ORAS does have 5 colors that correspond directly to conditions like flavors do/did, but I don&#039;t know if that might be enough reason to (perhaps) include only the ORAS color listing on this page. I have a feeling the simple answer is just having a dedicated page for &amp;quot;colors&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:56, 17 February 2017 (UTC)&lt;br /&gt;
:FWIW: candidates: [[User:Tiddlywinks/Berry color]], [[User:Tiddlywinks/Flavor (ice cream)]]. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:51, 17 February 2017 (UTC)&lt;br /&gt;
::I don&#039;t think we need a separate page for ice cream flavors; I think they would be fine in the Ice Cream Scoop section of the DW minigames article. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:06, 18 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incomplete for Generation 3? ==&lt;br /&gt;
&lt;br /&gt;
Why does the Generation 3 chart only have the numbers and not the stuff that&#039;s circled on the berries&#039; tags in-game? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 06:26, 28 October 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation III flavors ==&lt;br /&gt;
&lt;br /&gt;
When researching [[Poffin]] mechanics, it struck me that the flavors seem to be the same as for Pokéblocks, but represented in a different way. After checking [https://github.com/pret/pokeruby/blob/747a3b4b3e76db3a8f94bafcbe8d38e740850d59/src/berry.c#L281 the Ruby disassembly], it confirmed my suspicion: our flavors for Generation III Berries are derivations, not the raw values. This also explains why the circled flavors in Generation III often don&#039;t seem to make sense (they&#039;re actually the real flavors).&lt;br /&gt;
&lt;br /&gt;
In fact, Pokéblocks have the exact same [[Poffin#Flavors|algorithm]] as Poffins, except that at step 4 you apply the RPM multiplier instead of the cooking time multiplier and spill/burn penalty. The flavor values we have for Generation III are the effective flavors after applying flavor penalties (e.g. Spicy is weakened by Dry, Dry is weakened by Sweet, etc.), divided by 10. In the [[Pokéblock#Flavors|algorithm]] we&#039;ve defined on the Pokéblock page, as the first step you multiply the flavor totals by 10, but that&#039;s only because we&#039;ve divided the real values by 10 in the first place.&lt;br /&gt;
&lt;br /&gt;
There&#039;s an argument to be made that the post-penalty flavors are more useful than the raw values; a Razz Berry will never increase the spiciness of a Pokéblock, because its spiciness is cancelled out by its own dryness. However, if we want to display effective flavors instead of true flavors, I think we should be displaying the proper effective values (so 10 times what we currently display), and we should do it for both Generation III and IV.&lt;br /&gt;
&lt;br /&gt;
However, I would prefer we display the real values. They actually make it clear why certain flavors are circled in Generation III. The only problem is that, while the Ruby disassembly shows us what the flavors for the Berries in the games&#039; code are, we don&#039;t have the values for the e-Reader Berries. Most of the e-Reader Berries&#039; true flavors are easy to reconstruct due to knowing which flavors are circled in red, but that&#039;s not possible for the {{b|Nutpea}} and {{b|Kuo}} Berries, due to all 5 flavors being present. While it doesn&#039;t actually have any functional impact (since the flavors always cancel each other out to make each other 0), if we&#039;re displaying the true values, this is something we would need to know. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:55, 7 July 2019 (UTC)&lt;br /&gt;
:Abcboy was able to confirm that the Nutpea and Kuo Berries have 10 in every flavor, so that particular issue is no longer a concern. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:52, 11 July 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Post-Gen IV ==&lt;br /&gt;
&lt;br /&gt;
Weren&#039;t flavors still a part of the game after Gen IV? Afaik, the berries still had interactions with natures, and flavors were also used for curry in SwSh? [[User:WOLKsite|WOLKsite]] ([[User talk:WOLKsite|talk]]) 17:11, 29 November 2022 (UTC)&lt;br /&gt;
:No where on the wiki does it seem to be listed what those respective flavors are, per item. [[User:WOLKsite|WOLKsite]] ([[User talk:WOLKsite|talk]]) 17:19, 29 November 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;dry&amp;quot; is replaced with &amp;quot;fresh&amp;quot; in english mega dimension trailer ==&lt;br /&gt;
&lt;br /&gt;
not sure about other languages, but they seem to be changing up the language to make the meaning a little clearer (though, imo, it makes it less clear). worth noting yet or should we wait for release? [[User:Lilycove|lilycove]] 06:08, 27 November 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_overworld_glitches_in_Generation_III&amp;diff=4431564</id>
		<title>List of overworld glitches in Generation III</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_overworld_glitches_in_Generation_III&amp;diff=4431564"/>
		<updated>2025-11-27T05:46:54Z</updated>

		<summary type="html">&lt;p&gt;Lilycove: /* Mossdep City Skitty oversight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;For other glitches in this generation, see [[List of glitches in Generation III]]&#039;&#039;&lt;br /&gt;
This is a &#039;&#039;&#039;list of overworld glitches in [[Generation III]] games&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ruby, Sapphire, and Emerald==&lt;br /&gt;
===All languages===&lt;br /&gt;
====Dive glitch====&lt;br /&gt;
{{main|Dive glitch}}&lt;br /&gt;
&lt;br /&gt;
====Freezing NPC&#039;s while the player moves====&lt;br /&gt;
If the player interacts with something at the moment an NPC moves and the [[player character]] is moved without the player&#039;s input, the NPC will remain frozen.&lt;br /&gt;
&lt;br /&gt;
This effect only occurs when the player moves without having to open the [[party]] menu or select an object in the [[Bag]]. As such, this effect can only be performed in the [[Battle Tent]], the {{gdis|Battle Factory|III}}, or when entering the {{DL|Pokémon Center|Pokémon Cable Club}}.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|rKa46LgNH3g|channel/UCCheenv4-UJG9zDa_3kFBNw|name=LanceAndMissingNo.|Dark}}&lt;br /&gt;
&lt;br /&gt;
====Oldale Town Poké Mart promotion gift====&lt;br /&gt;
The [[Poké Mart]] clerk in [[Oldale Town]] gives the player 1 free [[Potion]] the first time they speak with them, unless the [[Bag]] is full already.&lt;br /&gt;
As long as the player hasn&#039;t successfully received that promotion gift, the event is repeatable.&lt;br /&gt;
If the player barely enters {{rt|103|Hoenn}} and returns immediately, the worker will still be near the [[Poké Mart]], but behave as if they were at their original position.&lt;br /&gt;
Talking to them again (except from the right) will lead the player into a tree - they can get out however, since they are only one tile into it.&lt;br /&gt;
This happens due to the temporary flag 0x1 resetting when changing maps, but the sprite of the clerk still being loaded and thus not being moved back.&lt;br /&gt;
{{YouTubeEmbed|FNVHavDAlbY|channel/UC_I-jZT0rw8YbFZxV4jNm9g|name=DrFrugal|Medicine}}&lt;br /&gt;
&lt;br /&gt;
====Route 134 current interruption error====&lt;br /&gt;
On {{rt|134|Hoenn}}, if the player surfs on the {{DL|Water tile|Currents|current}} near {{tc|Swimmer}} Laurel or Swimmer Jack and is spotted by them, when the battle is over, the player will remain stationary, despite being in the middle of the current.&lt;br /&gt;
&lt;br /&gt;
====Seafloor Cavern boulder oversight====&lt;br /&gt;
In the [[Seafloor Cavern]], in the second-to-last room, there is a {{m|Strength}} boulder puzzle that the player can accidentally make unsolvable. The game will reset the position of some boulders when the player walks away from them to make the puzzle solvable again; however, one of the boulders doesn&#039;t get reset properly, and its tile will contain two boulders at once.&lt;br /&gt;
&lt;br /&gt;
This glitch was first discovered on the Mutekimaru Channel, and notably, the first known instance of a video game glitch being discovered by a non-human player. The glitch was triggered by Lala, a {{wp|Siamese fighting fish|betta fish}}, controlling the game through the use of a webcam, and software designed to trigger game inputs based on Lala&#039;s location within her aquarium.&amp;lt;ref&amp;gt;https://soranews24.com/2020/10/08/a-pokemon-glitch-no-one-discovered-in-18-years-has-been-found-by-a-pet-fish-in-japan%E3%80%90videos%E3%80%91/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://soranews24.com/2022/09/14/japanese-fish-that-beat-pokemon-video-game-passes-away/&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{YouTubeEmbed|0pgBZsF7hL8|channel/UCSoTXYNzSD9f6fF2IvRVHdA|name=むてきまるちゃんねる -Mutekimaru Channel-|Rock}}&lt;br /&gt;
&lt;br /&gt;
====Sky Pillar rock drop====&lt;br /&gt;
The player can fall through a specific broken floor tile in the middle of the very left side (X: 0x0 | Y: 0x8) of the second floor (first floor for non-Americans) and land on an otherwise inaccessible rock.&lt;br /&gt;
{{YouTubeEmbed|EigBn1-HmRk|channel/UC_I-jZT0rw8YbFZxV4jNm9g|name=DrFrugal|Rock}}&lt;br /&gt;
&lt;br /&gt;
====Team Magma/Aqua encounter oversight====&lt;br /&gt;
After defeating Roxanne, the player is supposed to trigger a cutscene in [[Rustboro City]] involving the villainous team by walking to the crossroads. By using {{m|Teleport}}, the player can get around the trigger and walk around with the game being the same as it was before defeating Roxanne, until they step on the tiles that normally trigger the cutscene, as no other trigger tiles exist.&lt;br /&gt;
&lt;br /&gt;
====Walkable current tile in Route 134====&lt;br /&gt;
In the bottom right corner of the island to the southeast of {{rt|134|Hoenn}} is a {{DL|Water tile|Currents|current tile}} (X: 0x4F | Y: 0x22), which doesn&#039;t behave like all others.&lt;br /&gt;
The player can neither {{m|Surf}} nor use any [[Fishing Rod]] on it.&lt;br /&gt;
Instead it is treated as walkable land and moving onto it will correctly push them to the left.&lt;br /&gt;
The reason is a faulty movement permission.&lt;br /&gt;
{{YouTubeEmbed|ZM53HYAYGsY|channel/UC_I-jZT0rw8YbFZxV4jNm9g|name=DrFrugal|Water}}&lt;br /&gt;
&lt;br /&gt;
===Some languages===&lt;br /&gt;
====Mossdeep City Skitty oversight====&lt;br /&gt;
In all language versions of {{game|Ruby and Sapphire|s}}, and in the French and Spanish versions of {{game|Emerald}}, inside the house to the west of the [[Pokémon Center]] in [[Mossdeep City]], there is a {{p|Skitty}} identified as {{p|Delcatty}} in its dialogue text.&lt;br /&gt;
&lt;br /&gt;
This was fixed in the English, Japanese, German, and Italian versions of Pokémon Emerald, where it is correctly identified as Skitty. In {{g|Omega Ruby and Alpha Sapphire}}, Skitty&#039;s species is not mentioned in its dialogue.&lt;br /&gt;
&lt;br /&gt;
Skitty&#039;s English text for comparison:&lt;br /&gt;
* &#039;&#039;&amp;quot;DELCATTY: Miyaan?&amp;quot;&#039;&#039;{{sup/3|RS}}&lt;br /&gt;
* &#039;&#039;&amp;quot;SKITTY: Miyaan?&amp;quot;&#039;&#039;{{sup/3|E}}&lt;br /&gt;
* &#039;&#039;&amp;quot;Meown?&amp;quot;&#039;&#039;{{sup/6|ORAS}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ruby and Sapphire==&lt;br /&gt;
===All languages===&lt;br /&gt;
====Dewford Gym statue error====&lt;br /&gt;
Two tiles of the wall near the entrance of [[Dewford Gym]] behave like the statues.&lt;br /&gt;
When approached and the &#039;&#039;&#039;A&#039;&#039;&#039; button is pressed, it reads &amp;quot;DEWFORD POKéMON GYM, BRAWLY&#039;S CERTIFIED TRAINERS:&amp;quot;.&lt;br /&gt;
After [[Brawly]] is defeated, it will list the player as a certified {{pkmn|Trainer}}.&lt;br /&gt;
It is caused by the events of the statues being duplicated onto the walls.&lt;br /&gt;
Interestingly enough the code which executes on interaction is the same between both the left and the right side, but has been duplicated as well.&lt;br /&gt;
The left wall tile calls the same script offset (0x15327E) as the left statue, and the right one that of the right statue (0x15328E).&lt;br /&gt;
{{YouTubeEmbed|tC4HxqBVJkw|channel/UC_I-jZT0rw8YbFZxV4jNm9g|name=DrFrugal|Fighting}}&lt;br /&gt;
&lt;br /&gt;
====Trainer approach oversights====&lt;br /&gt;
{{GlitchResearch|Check all languages.}}&lt;br /&gt;
There are three [[Non-player character|NPCs]] who may move on top of an obstacle. This only occurs in the English versions as these {{pkmn|Trainer}}s have a different visual range from the other versions.&lt;br /&gt;
&lt;br /&gt;
If the player stands in {{rt|118|Hoenn}}&#039;s {{tc|Aroma Lady}} Rose, {{rt|121|Hoenn}}&#039;s {{tc|Gentleman}} Walter, or [[Abandoned Ship]]&#039;s {{tc|Tuber}} Charlie&#039;s line of sight while directly behind the [[ledge]], fence, or wall, the Trainer will notice the player and walk over these obstacles and {{pkmn|battle}}.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|awUZNb1rrJo|channel/UCgA3xOk7QY4MOYhc7EBFe0g|name=Wooggle Smith|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
====Walkable rock wall in Sootopolis City====&lt;br /&gt;
In the north east of [[Sootopolis City]], to the left of the staircase leading to the house of the old lady who talks about [[Mt. Pyre]], is a rock wall (X: 0x2C | Y: 0x0A), which the player can walk a single step into.&lt;br /&gt;
This is caused by a faulty movement permission.&lt;br /&gt;
{{YouTubeEmbed|tbKF1aPQiEg|channel/UC_I-jZT0rw8YbFZxV4jNm9g|name=DrFrugal|Rock}}&lt;br /&gt;
&lt;br /&gt;
===English language===&lt;br /&gt;
====Softboiled out-of-battle fail message bug====&lt;br /&gt;
In the 1.0 release of the English versions of {{game|Ruby and Sapphire|s}}, whenever the player uses {{m|Softboiled}} outside of battle on a {{OBP|Pokémon|species}} that is [[Fainting|fainted]] or at full health, the game erroneously states &amp;quot;This &#039;&#039;&#039;item&#039;&#039;&#039; can&#039;t be used on that POKéMON.&amp;quot; In the 1.1 release, the word &amp;quot;item&amp;quot; was removed and the message correctly says &amp;quot;This can&#039;t be used on that POKéMON.&amp;quot; This error does not exist in the Japanese versions, meaning it was a localization oversight.&lt;br /&gt;
&lt;br /&gt;
===Japanese language===&lt;br /&gt;
====Acro Bike instability====&lt;br /&gt;
In the Japanese versions of {{game|Ruby and Sapphire|s}}, if the player continuously performs bunny hops by holding the &#039;&#039;&#039;B&#039;&#039;&#039; button on [[tall grass]] for a long yet undetermined period of time, the [[Game freeze|game may freeze]] after a {{pkmn2|wild}} {{pkmn|battle}}. If the freeze occurs in [[Mt. Pyre]]&#039;s summit, the clouds that are part of the map&#039;s [[weather]] remain animated.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|QVM12bkRXdE|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Ruby|Sapphire}}&lt;br /&gt;
&lt;br /&gt;
Other than freezes, the game may experience tile or graphics corruption as well as other random behavior.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|gsRM3kp8DSs|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Ruby|Sapphire}}&lt;br /&gt;
&lt;br /&gt;
====Landsurfing bug====&lt;br /&gt;
In the Japanese versions of {{game|Ruby and Sapphire|s}}, by using the [[Acro Bike]] to side-hop north or south onto a tile adjacent to a [[water tile]] and then pressing A at the exact right frame, the player can bring up the {{m|Surf}} dialogue box while facing a regular tile on land. Answering yes will cause the player to Surf onto that tile. The player can then Surf around on land. The game will still behave as if the player is walking normally otherwise.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|LMk0Z8i0JY0|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Water}}&lt;br /&gt;
&lt;br /&gt;
This bug can also be used to enter the [[Fortree Gym]] without the [[Devon Scope]] (the [[Gym]] is normally blocked off from the north by an invisible {{p|Kecleon}}), if it is performed on {{rt|119|Hoenn}} and the player surfs north to [[Fortree City]]. While surfing in Fortree City, the player can jump off their {{OBP|Pokémon|species}} from the bridge south of Fortree Gym and access the Gym from there. In order to escape, a Pokémon with {{m|Teleport}} or {{m|Fly}} may be brought; however, the player must beat the Gym in order to use Fly. Presumably, the player can [[black out]] to escape from the Gym or the area surrounding it as well.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|IadUK-a-5nE|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Water}}&lt;br /&gt;
&lt;br /&gt;
====Sand Ornament collapse bug====&lt;br /&gt;
In the Japanese versions of {{game|Ruby and Sapphire|s}}, if the player places a {{DL|List of decorations in Generation III|Sand Ornament}} against the wall in a {{DL|Secret Base|Generation III|Secret Base}} and collapses it (with the &#039;&#039;&#039;A&#039;&#039;&#039; button), adds a one-tile or three-tile poster behind the ornament, then exits and returns to the Secret Base, the ornament will not appear to have crumbled and it will still have the poster behind it. Collapsing the Sand Ornament again will trigger a hole on its top area.&lt;br /&gt;
&lt;br /&gt;
In international versions of Pokémon Ruby and Sapphire as well as all versions of {{game|Emerald}}, posters cannot be placed on a wall directly behind a Sand Ornament even if collapsed.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|FZ5M3za8eRU|channel/UC4y-4WvWxx2AowgudsYAlZQ|name=G- Mizuka|Ground}}&lt;br /&gt;
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==Pokémon Emerald==&lt;br /&gt;
===All languages===&lt;br /&gt;
====Battle Pike&#039;s Gentleman third text box====&lt;br /&gt;
In the [[Battle Pike]], in the {{tc|Gentleman}}&#039;s room, when his Pokémon attacks (it doesn&#039;t matter if is {{p|Kirlia}} or {{p|Dusclops}}), if the player does not press any button, normally two text boxes will be activated, but if the player presses the A or B-Button when the Pokémon approaches, a third text box will activate, ordering the Pokémon to stop. This occurs because, when the player enter in the room, the Pokémon approaches so quickly that the game can no longer load all the text boxes in time.&lt;br /&gt;
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{{YouTubeEmbed|anFXW4_nzcY|channel/UCCheenv4-UJG9zDa_3kFBNw|name=LanceAndMissingNo.|Ghost}}&lt;br /&gt;
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====Mirage Tower collision error====&lt;br /&gt;
In [[Mirage Tower]], there is no rock on the second floor near the ladder but the player cannot walk there.&lt;br /&gt;
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{{YouTubeEmbed|KRAzeJman2g|channel/UCgA3xOk7QY4MOYhc7EBFe0g|name=Wooggle Smith|Ground}}&lt;br /&gt;
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====Sootopolis Gym wall oversight====&lt;br /&gt;
In [[Sootopolis Gym]], the player can walk one step into the wall to the right-down of the stairs, causing them to stop working until they step back onto the floor.&lt;br /&gt;
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{{YouTubeEmbed|jtVnvwFGGWA|channel/UCG11xx7bQcbXB4ThsgsYs7w|name=EricchiYukia|Ice}}&lt;br /&gt;
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====Stuck Cheri bug====&lt;br /&gt;
When the player makes a trade with [[Pokemon Colosseum]] or [[Pokemon XD]], a single patch of soft soil appears next to the [[Berry Master]]&#039;s house. An ungrowable Cheri berry will be stuck there. This is unrelated to the Berry Glitch.&lt;br /&gt;
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====Trainer&#039;s School window tile quirks====&lt;br /&gt;
[[File:Pokémon Emerald black curtains.png|thumb|240px|Black curtains in the Pokémon Trainer&#039;s School]]&lt;br /&gt;
When a {{OBP|Pokémon|species}} is present in slots 4-6 of Box 8 (or Box 7&#039;s slots 26-28 in Japanese Emerald) of the [[Pokémon Storage System]], black pixels with a certain form are written on the sides of the windows of [[Rustboro City]]&#039;s [[Pokémon Trainers&#039; School|Pokémon Trainer&#039;s School]], based on the particular Pokémon.&lt;br /&gt;
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Slot 4 controls a small portion of tiles near the top of the window, while slot 5 controls a large portion of tiles around the middle, with slot 6 controlling a small portion of tiles near the bottom.&lt;br /&gt;
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When Pokémon fill all the affected the slots, curtain-like graphics typically appear, but one can manipulate this bug (i.e. by having slot 4 and slot 6 occupied but not slot 5) to make the pixels not resemble curtains as much.&lt;br /&gt;
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Specifically, with memory-address location randomization disabled, the tiles depend on the data from addresses $0202DAE4-$0202DB43. Each byte can control 1-2 pairs of pixels for the left and east-most sides.&lt;br /&gt;
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The bug occurs because data for tiles with IDs greater than 790 is overwritten with Pokémon data and the pixels on the window depend on the data of tiles 791-793.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20150919060411/http://forums.glitchcity.info/index.php/topic,6428.msg198621.html#msg198621 Black Curtains of Rustboro (Emerald)].&amp;lt;/ref&amp;gt;&lt;br /&gt;
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[[File:Pokémon Emerald trainer school window tiles.png|thumb|240px|(Unused) corrupted tiles that control the pixels overlaid on the window]]&lt;br /&gt;
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{{YouTubeEmbed|tqdssikLGBk|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Rock}}&lt;br /&gt;
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===Japanese language===&lt;br /&gt;
====Aqua Hideout Dive glitch====&lt;br /&gt;
In the Japanese version of {{game|Emerald}}, in the submarine room of [[Team Aqua Hideout|Aqua Hideout]] there are [[water tile]]s that look like deep water on which the player can use {{m|Dive}}. While the player normally cannot use Dive on these tiles, they can if they [[save]] the game and reset while in this room. If they do use Dive, they will be warped to [[Petalburg City]], walking out the door of the house next to the lake.&lt;br /&gt;
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In {{game|Ruby and Sapphire|s}}, the player cannot access the Aqua or [[Team Magma Hideout|Magma Hideout]] after they gain the {{badge|Mind}} (which is required to use Dive outside of battle). In international versions of Emerald, the player cannot use Dive here even after saving and resetting.&lt;br /&gt;
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{{YouTubeEmbed|24oaSdsjwaM|ChickasaurusGL|Water}}&lt;br /&gt;
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====Mover Vigoroth cry oversight====&lt;br /&gt;
In the Japanese version of {{game|Emerald}}, although the mover {{OBP|Pokémon|species}} at the player&#039;s house in [[Littleroot Town]] during their early {{pkmn|journey}} were changed from {{p|Machoke}} to {{p|Vigoroth}} by altering the sprites and text, the [[cry]] of Machoke was kept.&lt;br /&gt;
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==Pokémon FireRed and LeafGreen==&lt;br /&gt;
===Japanese language===&lt;br /&gt;
====Nugget Bridge script oversight====&lt;br /&gt;
If the player loses to the {{tc|Team Rocket Grunt}} at the end of {{rt|24|Kanto|Nugget Bridge}}, the player has a chance to battle him again, unlike in the [[Generation I]] games. Each time he is rebattled, he will give the player a [[Nugget]], so one can purposely lose to obtain Nuggets repeatedly. This is caused by an unset flag before the battle begins, making the script endlessly repeat itself.&lt;br /&gt;
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This bug only works in the Japanese and English versions as it was fixed in the European localizations.&lt;br /&gt;
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{{YouTubeEmbed|nPMvNJWmeGA|channel/UCgA3xOk7QY4MOYhc7EBFe0g|name=Wooggle Smith|Gold}}&lt;br /&gt;
===All languages===&lt;br /&gt;
====Melody oversight====&lt;br /&gt;
While the [[Poké Flute]] melody or {{p|Jigglypuff}}&#039;s song is playing, if the [[Help System]] screen is opened and closed, the music will be muted until the melody would end. This is presumably because the jingle that plays when the Help System is opened plays on the same channel as the Poké Flute melody or Jigglypuff&#039;s song.&lt;br /&gt;
{{YouTubeEmbed|QZatzouUnXc|GlitchyGarchomp|status}}&lt;br /&gt;
{{YouTubeEmbed|r8wCy8TV-rU|UCGem9_-WFL4gBAL02NVYdKw|name=Keyacom|normal|fairy}}&lt;br /&gt;
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==Pokémon Colosseum==&lt;br /&gt;
===Poison revive bug===&lt;br /&gt;
{{GlitchResearch|How does this apply to bad poison? What if the Pokémon faints outside of battle but is revived in battle?}}&lt;br /&gt;
In {{g|Colosseum}}, if one of the player&#039;s Pokémon faints outside of battle as a result of {{status|poison}}, and the player {{cat|revives}} this fainted Pokémon using an [[item]], the Pokémon will be revived with its poisoning intact.&amp;lt;ref&amp;gt;[https://youtu.be/WPEul73XukA/ The Pokemon Colosseum Glitch (Almost) Nobody Talks About], Yuki Hoshikawa on YouTube&amp;lt;/ref&amp;gt;&lt;br /&gt;
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==Pokémon Colosseum and XD: Gale of Darkness==&lt;br /&gt;
===Corner clipping bug===&lt;br /&gt;
In {{g|Colosseum}}, the cliffs in [[Agate Village]] directly to the left and right of the hill at the entrance are buggy. While walking downwards on these small cliffs, there are two specific points where the player will hit the edge, continue to walk, and cause the screen to start to shake. This can be used to purify all [[Shadow Pokémon]] in the player&#039;s [[party]] or the {{pkmn|Day Care}} quicker while the {{wp|GameCube controller}}&#039;s Control Stick is held in the same direction.&lt;br /&gt;
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In [[Mt. Battle]], after finishing a battle with any trainer, walk to the edge of the platform and slowly move the Control stick until the screen starts to shake. Due to the design of the platforms, the corner clipping bug is a little more difficult to do on the platforms.&lt;br /&gt;
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The corner of the wall directly in front of the stairs in Gonzap&#039;s office within [[Snagem Hideout]] is bugged. While walking upwards into this corner of the wall, the player will hit the corner, continue to walk, and cause the screen to start to shake. This can be used to purify all [[Shadow Pokémon]] in the player&#039;s [[party]] or the {{pkmn|Day Care}} while the {{wp|GameCube controller}}&#039;s Control Stick is held in the same direction.&lt;br /&gt;
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This bug can also be done in {{g|XD: Gale of Darkness}}, in [[Citadark Isle]]. In the Whirlpool Machine room, the door below the center of the room has two corners. One in the direction of the whirlpool machine and the other facing the outer-wall. If the player walks into the corners on either side of the door at the right angle, the screen will begin to shake while the player character walks in place.&lt;br /&gt;
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==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
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==Related articles==&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
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[[Category:Glitches by game]]&lt;/div&gt;</summary>
		<author><name>Lilycove</name></author>
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