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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Headbutt_tree&amp;diff=2612503</id>
		<title>Talk:Headbutt tree</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Headbutt_tree&amp;diff=2612503"/>
		<updated>2017-03-13T03:00:25Z</updated>

		<summary type="html">&lt;p&gt;Letskill: /* Heracross location wrong */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Project Moves?==&lt;br /&gt;
Since this is a subpage of Heabutt, should it still be under Project Moves and Abilities?--[[User:Ditto51|&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;Tom&amp;lt;/span&amp;gt;]] ([[User_Talk:Ditto51|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;My&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFF00&amp;quot;&amp;gt;Page&amp;lt;/span&amp;gt;]]) 20:14, 10 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Special Trees in Gen II ==&lt;br /&gt;
&lt;br /&gt;
Some articles, like [[Johto Route 35]] for example, differentiates Pokémon found by &amp;quot;Headbutt&amp;quot; and Pokémon found by &amp;quot;Headbutt (Special Tree)&amp;quot;. There is no explanation to these Special Trees on the articles on Bulbapedia and I don&#039;t understand what the difference is. Also the Pokémon that appear when I headbutt trees on Johto Route 35 on my Pokémon Crystal doesn&#039;t correctly correspond to the one&#039;s that are listed for Pokémon Crystal on the article for that Route. The one&#039;s I&#039;ve found here (Headbutting for like 20 min) are Hoothoot , Exeggcute, and Spinarak Ledyba (I might have forgotten a Pokémon but I don&#039;t think so), and this is during night, if that would matter. I haven&#039;t tested other routes yet. [[User:TorNyan|TorNyan]] ([[User talk:TorNyan|talk]]) 21:44, 25 June 2014 (UTC)&lt;br /&gt;
:That is odd. It looks like [http://www.upokecenter.com/content/pokemon-crystal-pokemon-locations The Ultimate Pokemon Center] has all the correct headbutt data (search the page for &amp;quot;Headbutt&amp;quot;, or just move up a bit from the bottom). (It also explicitly differentiates the &amp;quot;special&amp;quot; trees: apparently they have a lower chance of producing a Pokemon when you use Headbutt.) I don&#039;t know if it&#039;d be acceptable to just copy it all from there, though. Unfortunately, the only other option I could think of would be to examine a ROM yourself, but I really wouldn&#039;t know where to begin looking for the data (or even for a tool that&#039;d read it for you). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:43, 25 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Data inconsistent with Pokémon pages ==&lt;br /&gt;
&lt;br /&gt;
Some Pokémon are listed here, even while on their own page under #Game_locations there is no indication that they can be found by Headbutt. For example, compare: on [[Pineco#Game_locations]] (GenII) it says &amp;quot;Headbutt trees&amp;quot;, but not the same for [[Ekans#Game_locations]] (except Crystal only). Does anybody know if one of the two is definitely correct? --[[User:Kalenz|Kalenz]] ([[User talk:Kalenz|talk]]) 17:26, 20 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heracross location wrong ==&lt;br /&gt;
&lt;br /&gt;
The Heracross location was wrong in this article. Heracross drops from the moderate encounters trees in Azalea Town, while ekans drop from the low-encounter trees. It is possible other locations are also wrong.&lt;br /&gt;
&lt;br /&gt;
source: 3h of headbutting low encounter trees, followed by 1 minute of headbutting a 80% encounter tree.&lt;/div&gt;</summary>
		<author><name>Letskill</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Headbutt_tree&amp;diff=2612500</id>
		<title>Headbutt tree</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Headbutt_tree&amp;diff=2612500"/>
		<updated>2017-03-13T02:56:03Z</updated>

		<summary type="html">&lt;p&gt;Letskill: /* Pokémon Crystal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|article|Generation IV mechanics}}&lt;br /&gt;
&#039;&#039;&#039;Headbutt trees&#039;&#039;&#039; are special trees found in the [[Johto]] and [[Kanto]] regions that a Pokémon can use {{m|Headbutt}} on to encounter [[wild Pokémon]]. They are only found in the games that contain Johto: {{game2|Gold|Silver|Crystal}} and {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
==Generation II==&lt;br /&gt;
[[File:Headbutt II OW.png|thumb|{{m|Headbutt}}ing a tree in [[Generation II]]]]&lt;br /&gt;
{{incomplete|section|Confirm that formulas/algorithms apply to both Gold/Silver and Crystal (and not only to one)}}&lt;br /&gt;
In [[Generation II]], most outdoor areas contain a number of special trees ([[File:GSC Headbutt.png]]) that Pokémon can use {{m|Headbutt}} on. These trees are distinct from other trees that either take up two vertical paces or that have rounded tops. When a Pokémon uses Headbutt on a tree, a wild Pokémon may drop out of the tree. Depending on the [[time]] of day, the Pokémon that falls out may be {{status|Sleep|asleep}}. Some Pokémon can only be caught by this method (e.g., {{p|Pineco}}, {{p|Heracross}}).&lt;br /&gt;
&lt;br /&gt;
All headbuttable trees contain wild Pokémon, but different trees have different chances of creating an encounter after Headbutt is used. The headbuttable trees in an area also generate their encounters from different sets of Pokémon depending on whether they have moderate encounter chances or low encounter chances. For example, on {{rt|44|Johto}}, trees with moderate encounter chances may only contain {{p|Spearow}} or {{p|Aipom}}, while trees with a low encounter chance may also contain {{p|Heracross}}.&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
Every headbuttable tree can be associated with an index from 0 to 9. Depending on the player&#039;s [[Trainer ID number|Trainer ID]], half of those indices correspond to trees with moderate encounter chances, while the other half correspond to trees with a low encounter chance.&lt;br /&gt;
&lt;br /&gt;
A tree&#039;s index depends on its X and Y coordinates in the map; that is, its distance from, respectively, the westmost and and northmost edges.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;code&amp;gt;&#039;&#039;index&#039;&#039; = ( ( &#039;&#039;X&#039;&#039; * &#039;&#039;Y&#039;&#039; + &#039;&#039;X&#039;&#039; + &#039;&#039;Y&#039;&#039; ) / 5 ) [[wp:modulo operation|%]] 10&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To gain some insight into this formula, it is possible to &amp;quot;fix&amp;quot; one dimension and traverse the other, since &#039;&#039;X&#039;&#039; and &#039;&#039;Y&#039;&#039; are freely interchangeable. Substituting &amp;quot;Z&amp;quot; for one axis (the fixed axis) and &amp;quot;n&amp;quot; for the other (the axis that will be traversed), the formula becomes:&lt;br /&gt;
:&amp;lt;code&amp;gt;( ( &#039;&#039;Z&#039;&#039; * &#039;&#039;n&#039;&#039; + &#039;&#039;Z&#039;&#039; + &#039;&#039;n&#039;&#039; ) / 5 ) % 10&amp;lt;/code&amp;gt;&lt;br /&gt;
which then becomes:&lt;br /&gt;
:&amp;lt;code&amp;gt;( ( (&#039;&#039;Z&#039;&#039; + 1) * &#039;&#039;n&#039;&#039; + &#039;&#039;Z&#039;&#039; ) / 5 ) % 10&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This result shows that, if a single row or column of trees is traversed (i.e., if &#039;&#039;n&#039;&#039; changes), moving from one tree to the next changes the index (before the modulo operation) by &amp;lt;code&amp;gt;(&#039;&#039;Z&#039;&#039; + 1) / 5&amp;lt;/code&amp;gt;, where &#039;&#039;Z&#039;&#039; is the distance of that row or column from its origin edge (north or west). In short, the closer a row or column is to the edge (the smaller &#039;&#039;Z&#039;&#039; is), the slower the indices of those trees will change as the row or column is traversed.&lt;br /&gt;
&lt;br /&gt;
The encounter chances associated with a tree of a given index are determined by a &amp;quot;pivot&amp;quot; index determined by the player&#039;s Trainer ID (specifically, the rightmost digit of the player&#039;s Trainer ID).&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;code&amp;gt;&#039;&#039;pivot&#039;&#039; = &#039;&#039;trainer_id&#039;&#039; % 10&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a tree&#039;s index matches the pivot index, its encounter chances are 80%; the next four tree indices (effectively, &amp;lt;code&amp;gt;( &#039;&#039;pivot&#039;&#039; + &#039;&#039;n&#039;&#039; ) % 10&amp;lt;/code&amp;gt;, where &#039;&#039;n&#039;&#039; = 1...4) have encounter chances of 50%; and the remaining indices have encounter chances of 10%. The 80% and 50% indices make up the &amp;quot;moderate&amp;quot; encounter chances referred to above, and share a common set of Pokémon from which encounters are created, while the 10% indices draw from a different set of Pokémon for encounters.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====Pokémon Gold and Silver====&lt;br /&gt;
Wild Pokémon encounters from headbuttable trees in {{game|Gold and Silver|s}} fall into two simple groups.&lt;br /&gt;
&lt;br /&gt;
* [[Azalea Town]], [[Ilex Forest]], [[Lake of Rage]], {{rt|26|Kanto}}, {{rtn|27|Kanto}}, {{rtn|34|Johto}}, {{rtn|35|Johto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, {{rtn|38|Johto}}, {{rtn|39|Johto}}&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/div|forest|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all=65%|type1=Bug}}&lt;br /&gt;
{{catch/entry2|011|Metapod|yes|no|no|Headbutt|10|all=15%|type1=Bug}}&lt;br /&gt;
{{catch/entry2|012|Butterfree|yes|no|no|Headbutt|10|all=5%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entry2|013|Weedle|no|yes|no|Headbutt|10|all=65%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|014|Kakuna|no|yes|no|Headbutt|10|all=15%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|015|Beedrill|no|yes|no|Headbutt|10|all=5%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|yes|yes|no|Headbutt|10|all=15%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all=50%|type1=Bug}}&lt;br /&gt;
{{catch/entry2|012|Butterfree|yes|no|no|Headbutt|10|all=5%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entry2|013|Weedle|no|yes|no|Headbutt|10|all=50%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|015|Beedrill|no|yes|no|Headbutt|10|all=5%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|yes|yes|no|Headbutt|10|all=15%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|204|Pineco|yes|yes|no|Headbutt|10|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
* {{rt|29|Johto}}, {{rtn|30|Johto}}, {{rtn|31|Johto}}, {{rtn|32|Johto}}, {{rtn|33|Johto}}, {{rtn|42|Johto}}, {{rtn|43|Johto}}, {{rtn|44|Johto}}&lt;br /&gt;
{{catch/header|mountain|4}}&lt;br /&gt;
{{catch/div|mountain|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=80%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/div|mountain|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/entry2|214|Heracross|yes|yes|no|Headbutt|10|all=30%|type1=Bug|type2=Fighting}}&lt;br /&gt;
{{catch/footer|mountain}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Crystal====&lt;br /&gt;
In {{game|Crystal}}, wild Pokémon encounters from headbuttable trees fall into six different groups.&lt;br /&gt;
&lt;br /&gt;
* [[Azalea Town]], {{rt|33|Johto}}, {{rtn|42|Johto}}&lt;br /&gt;
{{catch/header|mountain|4}}&lt;br /&gt;
{{catch/div|mountain|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|214|Heracross|no|no|yes|Headbutt|10|all=30%|type1=Bug|type2=Fighting}}&lt;br /&gt;
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/div|mountain|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/entry2|023|Ekans|no|no|yes|Headbutt|10|all=15%|type1=Poison}}&lt;br /&gt;
{{catch/footer|mountain}}&lt;br /&gt;
&lt;br /&gt;
* [[Ilex Forest]]&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/div|forest|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|012|Butterfree|no|no|yes|Headbutt|10|all=5%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entry2|015|Beedrill|no|no|yes|Headbutt|10|all=5%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|164|Noctowl|no|no|yes|Headbutt|10|all=10%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/div|forest|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|010|Caterpie|no|no|yes|Headbutt|10|all=15%|type1=Bug}}&lt;br /&gt;
{{catch/entry2|011|Metapod|no|no|yes|Headbutt|10|all=5%|type1=Bug}}&lt;br /&gt;
{{catch/entry2|013|Weedle|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|014|Kakuna|no|no|yes|Headbutt|10|all=5%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=60%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
* [[Lake of Rage]], {{rt|43|Johto}}&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/div|forest|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|048|Venonat|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/div|forest|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
* {{rt|26|Kanto}}, {{rtn|27|Kanto}}, {{rtn|32|Johto}}&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/div|forest|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|023|Ekans|no|no|yes|Headbutt|10|all=15%|type1=Poison}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/div|forest|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
* {{rt|29|Johto}}, {{rtn|30|Johto}}, {{rtn|31|Johto}}, {{rtn|34|Johto}}, {{rtn|35|Johto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, {{rtn|38|Johto}}, {{rtn|39|Johto}}&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/div|forest|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|165|Ledyba|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entry2|167|Spinarak|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/div|forest|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
* {{rt|44|Johto}}&lt;br /&gt;
{{catch/header|mountain|4}}&lt;br /&gt;
{{catch/div|mountain|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=80%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/div|mountain|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/entry2|214|Heracross|no|no|yes|Headbutt|10|all=30%|type1=Bug|type2=Fighting}}&lt;br /&gt;
{{catch/footer|mountain}}&lt;br /&gt;
&lt;br /&gt;
==Generation IV==&lt;br /&gt;
[[File:Headbutt IV OW.png|thumb|{{m|Headbutt}}ing a tree in [[Generation IV]]]]&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, Pokémon are not grouped by terrain, but now appear in specific locations. Unlike [[Generation II]], not all trees will guarantee an encounter with a wild Pokémon. However, if a tree does cause a wild Pokémon to appear, there is a high chance of encountering a Pokémon again next time. Likewise, if no Pokémon appears when a tree is Headbutted, no Pokémon will ever appear for that tree. [[Repel]] cannot prevent Pokémon from appearing when headbutting a tree.&lt;br /&gt;
&lt;br /&gt;
Also, the available Pokémon differ from tree to tree, as illustrated below.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; {{roundy|20px}} border: 2px solid #{{locationcolor/dark|land}}; background: #{{locationcolor/light|land}};&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| An example of the population of two trees in Pewter City&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin:auto; {{roundy|20px}} border: 2px solid #{{locationcolor/dark|land}}; background: #{{locationcolor/dark|land}};&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytop|20px}} background: #{{locationcolor/med|land}}&amp;quot;| Tree 1&lt;br /&gt;
|-style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Levels&lt;br /&gt;
|-style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
|{{MS|163}} {{p|Hoothoot}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2-9&lt;br /&gt;
|-style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
|{{MS|204}} {{p|Pineco}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2-11&lt;br /&gt;
|- style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|20px}}&amp;quot;| {{MS|265}} {{p|Wurmple}}&lt;br /&gt;
|style=&amp;quot; text-align:center; {{roundybr|20px}}&amp;quot; | 3-6&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin:auto; {{roundy|20px}} border: 2px solid #{{locationcolor/dark|land}}; background: #{{locationcolor/dark|land}};&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytop|20px}} background: #{{locationcolor/med|land}}&amp;quot;| Tree 2&lt;br /&gt;
|-style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Levels&lt;br /&gt;
|-style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
|{{MS|163}} {{p|Hoothoot}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10-19&lt;br /&gt;
|- style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|20px}}&amp;quot;| {{MS|265}} {{p|Wurmple}}&lt;br /&gt;
|style=&amp;quot; text-align:center; {{roundybr|20px}}&amp;quot; | 5-8&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For example, a tree in [[Pewter City]] may house {{p|Hoothoot}}, {{p|Pineco}} and {{p|Wurmple}}, while another in the same locality may house only Hoothoot and Wurmple. The level ranges may also differ for the same Pokémon. As such, not all Pokémon may be found in one tree within a specific location; the (Pewter City) table only reflects the lowest and highest possible level of all Pokémon found in the entire location.&lt;br /&gt;
&lt;br /&gt;
This also explains why some Pokémon can only be found in a specific tree within that location (e.g. {{p|Starly}} in Pewter City or {{p|Taillow}} in [[Cherrygrove City]]). These trees are usually hidden, or only accessible via an [[HM]] move like {{m|Surf}} or {{m|Rock Climb}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon found through Headbutt===&lt;br /&gt;
{{catch/header|land|4}}&lt;br /&gt;
{{catch/entryhs|011|Metapod|yes|no|Headbutt|{{tt|3-5|Ilex Forest}}&amp;lt;br&amp;gt;{{tt|25-28|Route 47}}|all=10%&amp;lt;br&amp;gt;50%|type1=Bug}}&lt;br /&gt;
{{catch/entryhs|012|Butterfree|yes|no|Headbutt|{{tt|6-8|Ilex Forest}}&amp;lt;br&amp;gt;{{tt|25-28|Route 47}}|all=10%&amp;lt;br&amp;gt;30%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|014|Kakuna|no|yes|Headbutt|{{tt|3-5|Ilex Forest}}&amp;lt;br&amp;gt;{{tt|25-28|Route 47}}|all=10%&amp;lt;br&amp;gt;50%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entryhs|015|Beedrill|no|yes|Headbutt|{{tt|6-8|Ilex Forest}}&amp;lt;br&amp;gt;{{tt|25-28|Route 47}}|all=10%&amp;lt;br&amp;gt;30%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entryhs|021|Spearow|yes|yes|Headbutt|{{tt|2-8|Route 33, 42, 44-46, Azalea Town}}&amp;lt;br&amp;gt;{{tt|11-20|Route 7, 11, 42, Vermilion City, Celadon City}}&amp;lt;br&amp;gt;{{tt|21-30|Route 16 and Route 44}}|all=50%-80%|10=k|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|048|Venonat|yes|yes|Headbutt|{{tt|17-19|Route 43, Lake of Rage}}|all=15%|10=k|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|{{tt|2-25|Route 29-32, 34-38, 43, 47-48, New Bark Town, Cherrygrove City, Violet City, Ecruteak City, National Park, Safari Zone Gate}}&amp;lt;br&amp;gt;{{tt|28-32|Route 26 and Route 27}}|all=20%-65%|10=k|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entryhs|114|Tangela|yes|yes|Headbutt|{{tt|24-30|Route 12-15, 18, 21}}|all=15%|10=k|type1=Grass}}&lt;br /&gt;
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|{{tt|2-19|Route 1-6, 8, 29-32, 34-39, 43, Ilex Forest, National Park, Lake of Rage, New Bark Town, Cherrygrove City, Violet City, Ecruteak City, Pallet Town, Viridian City, Pewter City, Cerulean City, Safari Zone Gate}}&amp;lt;br&amp;gt;{{tt|21-34|Route 12-15, 18, 21, 26-27, Fuchsia City}}|all=50%-80%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|164|Noctowl|yes|yes|Headbutt|{{tt|5-7|Viridian Forest}}&amp;lt;br&amp;gt;{{tt|6-8|Ilex Forest}}|all=5%&amp;lt;br&amp;gt;10%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|{{tt|3-7|Route 1-2, 22, 29-31, 36, Viridian Forest, New Bark Town, Cherrygrove City, Pallet Town, Viridian City}}&amp;lt;br&amp;gt;{{tt|11-19|Route 34-35, 37-39, 42, 47-48, National Park, Safari Zone Gate, Ecruteak City}}&amp;lt;br&amp;gt;{{tt|21-27|Route 12-15, 18, 21, Fuchsia City}}&amp;lt;br&amp;gt;{{tt|31-32|Route 26 and Route 27}}|all={{tt|10%|Viridian Forest only}}&amp;lt;br&amp;gt;30%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|{{tt|3-7|Route 1-2, 22, 29-31, 36, Viridian Forest, New Bark Town, Cherrygrove City, Pallet Town, Viridian City}}&amp;lt;br&amp;gt;{{tt|11-19|Route 34-35, 37-39, 42, 47-48, National Park, Safari Zone Gate, Ecruteak City}}&amp;lt;br&amp;gt;{{tt|21-27|Route 12-15, 18, 21, Fuchsia City}}&amp;lt;br&amp;gt;{{tt|31-32|Route 26 and Route 27}}|all={{tt|10%|Viridian Forest only}}&amp;lt;br&amp;gt;30%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entryhs|177|Natu|yes|yes|Headbutt|{{tt|39-43|Route 28}}&amp;lt;br&amp;gt;{{tt|42-48|Outside Mt. Silver Cave}}|all=20%|type1=Psychic|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|190|Aipom|yes|yes|Headbutt|{{tt|3-8|Route 33, 46, Azalea Town}}&amp;lt;br&amp;gt;{{tt|13-16|Route 42}}&amp;lt;br&amp;gt;{{tt|21-27|Route 44 and Route 45}}&amp;lt;br&amp;gt;{{tt|39-48|Route 28 and outside Mt. Silver Cave}}|all=20%-30%|type1=Normal}}&lt;br /&gt;
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|{{tt|2-17|Route 1-6, 8, 22, 25, 29-39, 47-48, New Bark Town, Cherrygrove City, Violet City, Ecruteak City, Pallet Town, Viridian City, Pewter City, Cerulean City, Safari Zone Gate}}&amp;lt;br&amp;gt;{{tt|28-29|Route 26 and Route 27}}|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/entryhs|214|Heracross|yes|yes|Headbutt|{{tt|2-5|Route 33, 46, Azalea Town}}&amp;lt;br&amp;gt;{{tt|11-17|Route 7, 11, 42, Vermilion City, Celadon City}}&amp;lt;br&amp;gt;{{tt|21-30|Route 42, 44-45, 47}}&amp;lt;br&amp;gt;{{tt|39-48|Route 28 and outside Mt. Silver Cave}}|all=20%-50%|type1=Bug|type2=Fighting}}&lt;br /&gt;
{{catch/div|land|Pokémon appearing in only one location}}&lt;br /&gt;
{{catch/entryhs|010|Caterpie|yes|no|Headbutt|3-5|all=30%|type1=Bug|hbloc=Ilex Forest}}&lt;br /&gt;
{{catch/entryhs|013|Weedle|no|yes|Headbutt|3-5|all=30%|type1=Bug|type2=Poison|hbloc=Ilex Forest}}&lt;br /&gt;
{{catch/entryhs|166|Ledian|no|yes|Headbutt|5-7|all=10%|10=k|type1=Bug|type2=Flying|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/entryhs|168|Ariados|yes|no|Headbutt|5-7|all=10%|10=k|type1=Bug|type2=Poison|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
====Post-[[National Pokédex]] only====&lt;br /&gt;
{{catch/header|land|4}}&lt;br /&gt;
{{catch/entryhs|265|Wurmple|yes|yes|Headbutt|{{tt|2-10|Route 1-4, Pallet Town, Viridian City, Pewter City}}&amp;lt;br&amp;gt;{{tt|21-30|Route 12-15, 18, 21-22, Fuchsia City}}|all=20%&amp;lt;br&amp;gt;{{tt|65%|Pewter City only}}|10=k|type1=Bug}}&lt;br /&gt;
{{catch/entryhs|415|Combee|yes|yes|Headbutt|{{tt|10-20|Route 5-8, 11, 25, Vermilion City, Celadon City}}&amp;lt;br&amp;gt;{{tt|26-30|Route 16}}|all=20%&amp;lt;br&amp;gt;{{tt|65%|Route 25 only}}|10=k|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/div|land|Pokémon appearing in only one location}}&lt;br /&gt;
{{catch/entryhs|273|Seedot|yes|no|Headbutt|3-7|all=30%|10=k|type1=Grass|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/entryhs|273|Seedot|no|yes|Headbutt|3-7|all=5%|10=k|type1=Grass|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/entryhs|276|Taillow|yes|yes|Headbutt|{{tt|18-25|Only in certain place.}}|all={{tt|35%|This Pokémon is found in trees by Surfing across the water at the west of the town, then using Rock Climb to reach the top.}}|type1=Normal|type2=Flying|hbloc=Cherrygrove City}}&lt;br /&gt;
{{catch/entryhs|285|Shroomish|yes|no|Headbutt|3-7|all=5%|10=k|type1=Grass|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/entryhs|285|Shroomish|no|yes|Headbutt|3-7|all=30%|10=k|type1=Grass|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/entryhs|287|Slakoth|yes|yes|Headbutt|{{tt|10-18|Only in certain place.}}|all={{tt|35%|This Pokémon is found in a cluster of 4 trees huddled together in the north-west corner of Route 25.}}|10=k|type1=Normal|hbloc=Kanto Route 25}}&lt;br /&gt;
{{catch/entryhs|396|Starly|yes|yes|Headbutt|{{tt|5-12|Only in certain place.}}|all={{tt|35%|This Pokémon is found in a tree located behind some fencing in Pewter City. It is accessible from Route 2, right after exiting from Viridian Forest.}} |10=k|type1=Normal|type2=Flying|hbloc=Pewter City}}&lt;br /&gt;
{{catch/entryhs|412|Burmy|yes|yes|Headbutt|{{tt|18-25|Only in certain place.}}|all={{tt|35%|This Pokémon is found in a tree on top of a hill on Route 38, which is accessible through Route 39 using Rock Climb. The tree is located exactly east from the Rock Climbing area, and south of a road sign.}}|type1=Bug|hbloc=Johto Route 38}}&lt;br /&gt;
{{catch/entryhs|420|Cherubi|yes|yes|Headbutt|{{tt|18-25|Only in certain place.}}|all={{tt|35%|This Pokémon is found in trees at the top of a hill, at the north-east section behind the fenced up area of the National Park. It is accessible through Rock Climb.}}|type1=Grass|hbloc=National Park}}&lt;br /&gt;
{{catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;/div&gt;</summary>
		<author><name>Letskill</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Headbutt_tree&amp;diff=2612499</id>
		<title>Headbutt tree</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Headbutt_tree&amp;diff=2612499"/>
		<updated>2017-03-13T02:52:43Z</updated>

		<summary type="html">&lt;p&gt;Letskill: /* Pokémon Crystal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|article|Generation IV mechanics}}&lt;br /&gt;
&#039;&#039;&#039;Headbutt trees&#039;&#039;&#039; are special trees found in the [[Johto]] and [[Kanto]] regions that a Pokémon can use {{m|Headbutt}} on to encounter [[wild Pokémon]]. They are only found in the games that contain Johto: {{game2|Gold|Silver|Crystal}} and {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
==Generation II==&lt;br /&gt;
[[File:Headbutt II OW.png|thumb|{{m|Headbutt}}ing a tree in [[Generation II]]]]&lt;br /&gt;
{{incomplete|section|Confirm that formulas/algorithms apply to both Gold/Silver and Crystal (and not only to one)}}&lt;br /&gt;
In [[Generation II]], most outdoor areas contain a number of special trees ([[File:GSC Headbutt.png]]) that Pokémon can use {{m|Headbutt}} on. These trees are distinct from other trees that either take up two vertical paces or that have rounded tops. When a Pokémon uses Headbutt on a tree, a wild Pokémon may drop out of the tree. Depending on the [[time]] of day, the Pokémon that falls out may be {{status|Sleep|asleep}}. Some Pokémon can only be caught by this method (e.g., {{p|Pineco}}, {{p|Heracross}}).&lt;br /&gt;
&lt;br /&gt;
All headbuttable trees contain wild Pokémon, but different trees have different chances of creating an encounter after Headbutt is used. The headbuttable trees in an area also generate their encounters from different sets of Pokémon depending on whether they have moderate encounter chances or low encounter chances. For example, on {{rt|44|Johto}}, trees with moderate encounter chances may only contain {{p|Spearow}} or {{p|Aipom}}, while trees with a low encounter chance may also contain {{p|Heracross}}.&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
Every headbuttable tree can be associated with an index from 0 to 9. Depending on the player&#039;s [[Trainer ID number|Trainer ID]], half of those indices correspond to trees with moderate encounter chances, while the other half correspond to trees with a low encounter chance.&lt;br /&gt;
&lt;br /&gt;
A tree&#039;s index depends on its X and Y coordinates in the map; that is, its distance from, respectively, the westmost and and northmost edges.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;code&amp;gt;&#039;&#039;index&#039;&#039; = ( ( &#039;&#039;X&#039;&#039; * &#039;&#039;Y&#039;&#039; + &#039;&#039;X&#039;&#039; + &#039;&#039;Y&#039;&#039; ) / 5 ) [[wp:modulo operation|%]] 10&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To gain some insight into this formula, it is possible to &amp;quot;fix&amp;quot; one dimension and traverse the other, since &#039;&#039;X&#039;&#039; and &#039;&#039;Y&#039;&#039; are freely interchangeable. Substituting &amp;quot;Z&amp;quot; for one axis (the fixed axis) and &amp;quot;n&amp;quot; for the other (the axis that will be traversed), the formula becomes:&lt;br /&gt;
:&amp;lt;code&amp;gt;( ( &#039;&#039;Z&#039;&#039; * &#039;&#039;n&#039;&#039; + &#039;&#039;Z&#039;&#039; + &#039;&#039;n&#039;&#039; ) / 5 ) % 10&amp;lt;/code&amp;gt;&lt;br /&gt;
which then becomes:&lt;br /&gt;
:&amp;lt;code&amp;gt;( ( (&#039;&#039;Z&#039;&#039; + 1) * &#039;&#039;n&#039;&#039; + &#039;&#039;Z&#039;&#039; ) / 5 ) % 10&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This result shows that, if a single row or column of trees is traversed (i.e., if &#039;&#039;n&#039;&#039; changes), moving from one tree to the next changes the index (before the modulo operation) by &amp;lt;code&amp;gt;(&#039;&#039;Z&#039;&#039; + 1) / 5&amp;lt;/code&amp;gt;, where &#039;&#039;Z&#039;&#039; is the distance of that row or column from its origin edge (north or west). In short, the closer a row or column is to the edge (the smaller &#039;&#039;Z&#039;&#039; is), the slower the indices of those trees will change as the row or column is traversed.&lt;br /&gt;
&lt;br /&gt;
The encounter chances associated with a tree of a given index are determined by a &amp;quot;pivot&amp;quot; index determined by the player&#039;s Trainer ID (specifically, the rightmost digit of the player&#039;s Trainer ID).&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;code&amp;gt;&#039;&#039;pivot&#039;&#039; = &#039;&#039;trainer_id&#039;&#039; % 10&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a tree&#039;s index matches the pivot index, its encounter chances are 80%; the next four tree indices (effectively, &amp;lt;code&amp;gt;( &#039;&#039;pivot&#039;&#039; + &#039;&#039;n&#039;&#039; ) % 10&amp;lt;/code&amp;gt;, where &#039;&#039;n&#039;&#039; = 1...4) have encounter chances of 50%; and the remaining indices have encounter chances of 10%. The 80% and 50% indices make up the &amp;quot;moderate&amp;quot; encounter chances referred to above, and share a common set of Pokémon from which encounters are created, while the 10% indices draw from a different set of Pokémon for encounters.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====Pokémon Gold and Silver====&lt;br /&gt;
Wild Pokémon encounters from headbuttable trees in {{game|Gold and Silver|s}} fall into two simple groups.&lt;br /&gt;
&lt;br /&gt;
* [[Azalea Town]], [[Ilex Forest]], [[Lake of Rage]], {{rt|26|Kanto}}, {{rtn|27|Kanto}}, {{rtn|34|Johto}}, {{rtn|35|Johto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, {{rtn|38|Johto}}, {{rtn|39|Johto}}&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/div|forest|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all=65%|type1=Bug}}&lt;br /&gt;
{{catch/entry2|011|Metapod|yes|no|no|Headbutt|10|all=15%|type1=Bug}}&lt;br /&gt;
{{catch/entry2|012|Butterfree|yes|no|no|Headbutt|10|all=5%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entry2|013|Weedle|no|yes|no|Headbutt|10|all=65%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|014|Kakuna|no|yes|no|Headbutt|10|all=15%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|015|Beedrill|no|yes|no|Headbutt|10|all=5%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|yes|yes|no|Headbutt|10|all=15%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all=50%|type1=Bug}}&lt;br /&gt;
{{catch/entry2|012|Butterfree|yes|no|no|Headbutt|10|all=5%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entry2|013|Weedle|no|yes|no|Headbutt|10|all=50%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|015|Beedrill|no|yes|no|Headbutt|10|all=5%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|yes|yes|no|Headbutt|10|all=15%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|204|Pineco|yes|yes|no|Headbutt|10|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
* {{rt|29|Johto}}, {{rtn|30|Johto}}, {{rtn|31|Johto}}, {{rtn|32|Johto}}, {{rtn|33|Johto}}, {{rtn|42|Johto}}, {{rtn|43|Johto}}, {{rtn|44|Johto}}&lt;br /&gt;
{{catch/header|mountain|4}}&lt;br /&gt;
{{catch/div|mountain|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=80%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/div|mountain|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/entry2|214|Heracross|yes|yes|no|Headbutt|10|all=30%|type1=Bug|type2=Fighting}}&lt;br /&gt;
{{catch/footer|mountain}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Crystal====&lt;br /&gt;
In {{game|Crystal}}, wild Pokémon encounters from headbuttable trees fall into six different groups.&lt;br /&gt;
&lt;br /&gt;
* [[Azalea Town]], {{rt|33|Johto}}, {{rtn|42|Johto}}&lt;br /&gt;
{{catch/header|mountain|4}}&lt;br /&gt;
{{catch/div|mountain|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|214|Heracross|no|no|yes|Headbutt|10|all=30%|type1=Bug|type2=Fighting}}&lt;br /&gt;
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/div|mountain|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/entry2|023|Ekans|no|no|yes|Headbutt|10|all=15%|type1=Poison}}&lt;br /&gt;
{{catch/footer|mountain}}&lt;br /&gt;
&lt;br /&gt;
* [[Ilex Forest]]&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/div|forest|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|012|Butterfree|no|no|yes|Headbutt|10|all=5%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entry2|015|Beedrill|no|no|yes|Headbutt|10|all=5%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|164|Noctowl|no|no|yes|Headbutt|10|all=10%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/div|forest|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|010|Caterpie|no|no|yes|Headbutt|10|all=15%|type1=Bug}}&lt;br /&gt;
{{catch/entry2|011|Metapod|no|no|yes|Headbutt|10|all=5%|type1=Bug}}&lt;br /&gt;
{{catch/entry2|013|Weedle|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|014|Kakuna|no|no|yes|Headbutt|10|all=5%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=60%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
* [[Lake of Rage]], {{rt|43|Johto}}&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/div|forest|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|048|Venonat|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/div|forest|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
* {{rt|26|Kanto}}, {{rtn|27|Kanto}}, {{rtn|32|Johto}}&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/div|forest|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|023|Ekans|no|no|yes|Headbutt|10|all=15%|type1=Poison}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/div|forest|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
* {{rt|29|Johto}}, {{rtn|30|Johto}}, {{rtn|31|Johto}}, {{rtn|34|Johto}}, {{rtn|35|Johto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, {{rtn|38|Johto}}, {{rtn|39|Johto}}&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/div|forest|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|165|Ledyba|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entry2|167|Spinarak|no|no|yes|Headbutt|10|all=15%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/div|forest|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
* {{rt|44|Johto}}&lt;br /&gt;
{{catch/header|mountain|4}}&lt;br /&gt;
{{catch/div|mountain|Moderate-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=80%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/div|mountain|Low-encounter trees}}&lt;br /&gt;
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}&lt;br /&gt;
{{catch/entry2|214|Heracross|no|no|yes|Headbutt|10|all=30%|type1=Bug|type2=Fighting}}&lt;br /&gt;
{{catch/footer|mountain}}&lt;br /&gt;
&lt;br /&gt;
==Generation IV==&lt;br /&gt;
[[File:Headbutt IV OW.png|thumb|{{m|Headbutt}}ing a tree in [[Generation IV]]]]&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, Pokémon are not grouped by terrain, but now appear in specific locations. Unlike [[Generation II]], not all trees will guarantee an encounter with a wild Pokémon. However, if a tree does cause a wild Pokémon to appear, there is a high chance of encountering a Pokémon again next time. Likewise, if no Pokémon appears when a tree is Headbutted, no Pokémon will ever appear for that tree. [[Repel]] cannot prevent Pokémon from appearing when headbutting a tree.&lt;br /&gt;
&lt;br /&gt;
Also, the available Pokémon differ from tree to tree, as illustrated below.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; {{roundy|20px}} border: 2px solid #{{locationcolor/dark|land}}; background: #{{locationcolor/light|land}};&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| An example of the population of two trees in Pewter City&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin:auto; {{roundy|20px}} border: 2px solid #{{locationcolor/dark|land}}; background: #{{locationcolor/dark|land}};&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytop|20px}} background: #{{locationcolor/med|land}}&amp;quot;| Tree 1&lt;br /&gt;
|-style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Levels&lt;br /&gt;
|-style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
|{{MS|163}} {{p|Hoothoot}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2-9&lt;br /&gt;
|-style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
|{{MS|204}} {{p|Pineco}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2-11&lt;br /&gt;
|- style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|20px}}&amp;quot;| {{MS|265}} {{p|Wurmple}}&lt;br /&gt;
|style=&amp;quot; text-align:center; {{roundybr|20px}}&amp;quot; | 3-6&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin:auto; {{roundy|20px}} border: 2px solid #{{locationcolor/dark|land}}; background: #{{locationcolor/dark|land}};&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytop|20px}} background: #{{locationcolor/med|land}}&amp;quot;| Tree 2&lt;br /&gt;
|-style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Levels&lt;br /&gt;
|-style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
|{{MS|163}} {{p|Hoothoot}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10-19&lt;br /&gt;
|- style=&amp;quot;background: #{{locationcolor/light|land}}&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|20px}}&amp;quot;| {{MS|265}} {{p|Wurmple}}&lt;br /&gt;
|style=&amp;quot; text-align:center; {{roundybr|20px}}&amp;quot; | 5-8&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For example, a tree in [[Pewter City]] may house {{p|Hoothoot}}, {{p|Pineco}} and {{p|Wurmple}}, while another in the same locality may house only Hoothoot and Wurmple. The level ranges may also differ for the same Pokémon. As such, not all Pokémon may be found in one tree within a specific location; the (Pewter City) table only reflects the lowest and highest possible level of all Pokémon found in the entire location.&lt;br /&gt;
&lt;br /&gt;
This also explains why some Pokémon can only be found in a specific tree within that location (e.g. {{p|Starly}} in Pewter City or {{p|Taillow}} in [[Cherrygrove City]]). These trees are usually hidden, or only accessible via an [[HM]] move like {{m|Surf}} or {{m|Rock Climb}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon found through Headbutt===&lt;br /&gt;
{{catch/header|land|4}}&lt;br /&gt;
{{catch/entryhs|011|Metapod|yes|no|Headbutt|{{tt|3-5|Ilex Forest}}&amp;lt;br&amp;gt;{{tt|25-28|Route 47}}|all=10%&amp;lt;br&amp;gt;50%|type1=Bug}}&lt;br /&gt;
{{catch/entryhs|012|Butterfree|yes|no|Headbutt|{{tt|6-8|Ilex Forest}}&amp;lt;br&amp;gt;{{tt|25-28|Route 47}}|all=10%&amp;lt;br&amp;gt;30%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|014|Kakuna|no|yes|Headbutt|{{tt|3-5|Ilex Forest}}&amp;lt;br&amp;gt;{{tt|25-28|Route 47}}|all=10%&amp;lt;br&amp;gt;50%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entryhs|015|Beedrill|no|yes|Headbutt|{{tt|6-8|Ilex Forest}}&amp;lt;br&amp;gt;{{tt|25-28|Route 47}}|all=10%&amp;lt;br&amp;gt;30%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entryhs|021|Spearow|yes|yes|Headbutt|{{tt|2-8|Route 33, 42, 44-46, Azalea Town}}&amp;lt;br&amp;gt;{{tt|11-20|Route 7, 11, 42, Vermilion City, Celadon City}}&amp;lt;br&amp;gt;{{tt|21-30|Route 16 and Route 44}}|all=50%-80%|10=k|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|048|Venonat|yes|yes|Headbutt|{{tt|17-19|Route 43, Lake of Rage}}|all=15%|10=k|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|{{tt|2-25|Route 29-32, 34-38, 43, 47-48, New Bark Town, Cherrygrove City, Violet City, Ecruteak City, National Park, Safari Zone Gate}}&amp;lt;br&amp;gt;{{tt|28-32|Route 26 and Route 27}}|all=20%-65%|10=k|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entryhs|114|Tangela|yes|yes|Headbutt|{{tt|24-30|Route 12-15, 18, 21}}|all=15%|10=k|type1=Grass}}&lt;br /&gt;
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|{{tt|2-19|Route 1-6, 8, 29-32, 34-39, 43, Ilex Forest, National Park, Lake of Rage, New Bark Town, Cherrygrove City, Violet City, Ecruteak City, Pallet Town, Viridian City, Pewter City, Cerulean City, Safari Zone Gate}}&amp;lt;br&amp;gt;{{tt|21-34|Route 12-15, 18, 21, 26-27, Fuchsia City}}|all=50%-80%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|164|Noctowl|yes|yes|Headbutt|{{tt|5-7|Viridian Forest}}&amp;lt;br&amp;gt;{{tt|6-8|Ilex Forest}}|all=5%&amp;lt;br&amp;gt;10%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|{{tt|3-7|Route 1-2, 22, 29-31, 36, Viridian Forest, New Bark Town, Cherrygrove City, Pallet Town, Viridian City}}&amp;lt;br&amp;gt;{{tt|11-19|Route 34-35, 37-39, 42, 47-48, National Park, Safari Zone Gate, Ecruteak City}}&amp;lt;br&amp;gt;{{tt|21-27|Route 12-15, 18, 21, Fuchsia City}}&amp;lt;br&amp;gt;{{tt|31-32|Route 26 and Route 27}}|all={{tt|10%|Viridian Forest only}}&amp;lt;br&amp;gt;30%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|{{tt|3-7|Route 1-2, 22, 29-31, 36, Viridian Forest, New Bark Town, Cherrygrove City, Pallet Town, Viridian City}}&amp;lt;br&amp;gt;{{tt|11-19|Route 34-35, 37-39, 42, 47-48, National Park, Safari Zone Gate, Ecruteak City}}&amp;lt;br&amp;gt;{{tt|21-27|Route 12-15, 18, 21, Fuchsia City}}&amp;lt;br&amp;gt;{{tt|31-32|Route 26 and Route 27}}|all={{tt|10%|Viridian Forest only}}&amp;lt;br&amp;gt;30%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{catch/entryhs|177|Natu|yes|yes|Headbutt|{{tt|39-43|Route 28}}&amp;lt;br&amp;gt;{{tt|42-48|Outside Mt. Silver Cave}}|all=20%|type1=Psychic|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|190|Aipom|yes|yes|Headbutt|{{tt|3-8|Route 33, 46, Azalea Town}}&amp;lt;br&amp;gt;{{tt|13-16|Route 42}}&amp;lt;br&amp;gt;{{tt|21-27|Route 44 and Route 45}}&amp;lt;br&amp;gt;{{tt|39-48|Route 28 and outside Mt. Silver Cave}}|all=20%-30%|type1=Normal}}&lt;br /&gt;
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|{{tt|2-17|Route 1-6, 8, 22, 25, 29-39, 47-48, New Bark Town, Cherrygrove City, Violet City, Ecruteak City, Pallet Town, Viridian City, Pewter City, Cerulean City, Safari Zone Gate}}&amp;lt;br&amp;gt;{{tt|28-29|Route 26 and Route 27}}|all=30%|type1=Bug}}&lt;br /&gt;
{{catch/entryhs|214|Heracross|yes|yes|Headbutt|{{tt|2-5|Route 33, 46, Azalea Town}}&amp;lt;br&amp;gt;{{tt|11-17|Route 7, 11, 42, Vermilion City, Celadon City}}&amp;lt;br&amp;gt;{{tt|21-30|Route 42, 44-45, 47}}&amp;lt;br&amp;gt;{{tt|39-48|Route 28 and outside Mt. Silver Cave}}|all=20%-50%|type1=Bug|type2=Fighting}}&lt;br /&gt;
{{catch/div|land|Pokémon appearing in only one location}}&lt;br /&gt;
{{catch/entryhs|010|Caterpie|yes|no|Headbutt|3-5|all=30%|type1=Bug|hbloc=Ilex Forest}}&lt;br /&gt;
{{catch/entryhs|013|Weedle|no|yes|Headbutt|3-5|all=30%|type1=Bug|type2=Poison|hbloc=Ilex Forest}}&lt;br /&gt;
{{catch/entryhs|166|Ledian|no|yes|Headbutt|5-7|all=10%|10=k|type1=Bug|type2=Flying|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/entryhs|168|Ariados|yes|no|Headbutt|5-7|all=10%|10=k|type1=Bug|type2=Poison|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
====Post-[[National Pokédex]] only====&lt;br /&gt;
{{catch/header|land|4}}&lt;br /&gt;
{{catch/entryhs|265|Wurmple|yes|yes|Headbutt|{{tt|2-10|Route 1-4, Pallet Town, Viridian City, Pewter City}}&amp;lt;br&amp;gt;{{tt|21-30|Route 12-15, 18, 21-22, Fuchsia City}}|all=20%&amp;lt;br&amp;gt;{{tt|65%|Pewter City only}}|10=k|type1=Bug}}&lt;br /&gt;
{{catch/entryhs|415|Combee|yes|yes|Headbutt|{{tt|10-20|Route 5-8, 11, 25, Vermilion City, Celadon City}}&amp;lt;br&amp;gt;{{tt|26-30|Route 16}}|all=20%&amp;lt;br&amp;gt;{{tt|65%|Route 25 only}}|10=k|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/div|land|Pokémon appearing in only one location}}&lt;br /&gt;
{{catch/entryhs|273|Seedot|yes|no|Headbutt|3-7|all=30%|10=k|type1=Grass|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/entryhs|273|Seedot|no|yes|Headbutt|3-7|all=5%|10=k|type1=Grass|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/entryhs|276|Taillow|yes|yes|Headbutt|{{tt|18-25|Only in certain place.}}|all={{tt|35%|This Pokémon is found in trees by Surfing across the water at the west of the town, then using Rock Climb to reach the top.}}|type1=Normal|type2=Flying|hbloc=Cherrygrove City}}&lt;br /&gt;
{{catch/entryhs|285|Shroomish|yes|no|Headbutt|3-7|all=5%|10=k|type1=Grass|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/entryhs|285|Shroomish|no|yes|Headbutt|3-7|all=30%|10=k|type1=Grass|hbloc=Viridian Forest}}&lt;br /&gt;
{{catch/entryhs|287|Slakoth|yes|yes|Headbutt|{{tt|10-18|Only in certain place.}}|all={{tt|35%|This Pokémon is found in a cluster of 4 trees huddled together in the north-west corner of Route 25.}}|10=k|type1=Normal|hbloc=Kanto Route 25}}&lt;br /&gt;
{{catch/entryhs|396|Starly|yes|yes|Headbutt|{{tt|5-12|Only in certain place.}}|all={{tt|35%|This Pokémon is found in a tree located behind some fencing in Pewter City. It is accessible from Route 2, right after exiting from Viridian Forest.}} |10=k|type1=Normal|type2=Flying|hbloc=Pewter City}}&lt;br /&gt;
{{catch/entryhs|412|Burmy|yes|yes|Headbutt|{{tt|18-25|Only in certain place.}}|all={{tt|35%|This Pokémon is found in a tree on top of a hill on Route 38, which is accessible through Route 39 using Rock Climb. The tree is located exactly east from the Rock Climbing area, and south of a road sign.}}|type1=Bug|hbloc=Johto Route 38}}&lt;br /&gt;
{{catch/entryhs|420|Cherubi|yes|yes|Headbutt|{{tt|18-25|Only in certain place.}}|all={{tt|35%|This Pokémon is found in trees at the top of a hill, at the north-east section behind the fenced up area of the National Park. It is accessible through Rock Climb.}}|type1=Grass|hbloc=National Park}}&lt;br /&gt;
{{catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;/div&gt;</summary>
		<author><name>Letskill</name></author>
	</entry>
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