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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kopkup</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kopkup"/>
	<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Kopkup"/>
	<updated>2026-07-19T14:17:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584080</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584080"/>
		<updated>2026-07-02T22:31:28Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s. Occasionally there will be Special Selection spaces, where players can select a Unite license of choice.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 2 leftovers between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;| Special Selection&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE License Point.png|60px]] License Points depends on the Pokémon selected&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Absol License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Absol}}&lt;br /&gt;
| [[File:UNITE Azumarill License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Azumarill}}&lt;br /&gt;
| [[File:UNITE Espeon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Espeon}}&lt;br /&gt;
| [[File:UNITE Clefable License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Clefable}}&lt;br /&gt;
| [[File:UNITE Umbreon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Umbreon}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE License Point.png|60px]] 980 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;| Special Selection&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE License Point.png|60px]] License Points depends on the Pokémon selected&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Crustle License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Crustle}}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 2 leftovers between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Eldegoss License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Eldegoss}}&lt;br /&gt;
| [[File:UNITE Snorlax License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Snorlax}}&lt;br /&gt;
| [[File:UNITE Charizard License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Charizard}}&lt;br /&gt;
| [[File:UNITE Talonflame License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Talonflame}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584079</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584079"/>
		<updated>2026-07-02T22:27:51Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s. Occasionally there will be Special Selection spaces, where players can select a Unite license of choice.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 2 leftovers between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;| Special Selection&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] License Points depends on the Pokémon selected&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Absol License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Absol}}&lt;br /&gt;
| [[File:UNITE Azumarill License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Azumarill}}&lt;br /&gt;
| [[File:UNITE Espeon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Espeon}}&lt;br /&gt;
| [[File:UNITE Clefable License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Clefable}}&lt;br /&gt;
| [[File:UNITE Umbreon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Umbreon}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 980 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;| Special Selection&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] License Points depends on the Pokémon selected&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Crustle License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Crustle}}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 2 leftovers between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Eldegoss License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Eldegoss}}&lt;br /&gt;
| [[File:UNITE Snorlax License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Snorlax}}&lt;br /&gt;
| [[File:UNITE Charizard License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Charizard}}&lt;br /&gt;
| [[File:UNITE Talonflame License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Talonflame}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584060</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584060"/>
		<updated>2026-07-02T21:50:55Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s. Occasionally there will be Special Selection spaces, where players can select a Unite license of choice.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Absol License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Absol}}&lt;br /&gt;
| [[File:UNITE Azumarill License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Azumarill}}&lt;br /&gt;
| [[File:UNITE Espeon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Espeon}}&lt;br /&gt;
| [[File:UNITE Clefable License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Clefable}}&lt;br /&gt;
| [[File:UNITE Umbreon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Umbreon}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 980 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Crustle License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Crustle}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584059</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584059"/>
		<updated>2026-07-02T21:39:16Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s. Occasionally there will be Special Selection spaces, where players can select a Unite license of choice.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Choice of 2 leftovers between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Absol License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Absol}}&lt;br /&gt;
| [[File:UNITE Azumarill License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Azumarill}}&lt;br /&gt;
| [[File:UNITE Espeon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Espeon}}&lt;br /&gt;
| [[File:UNITE Clefable License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Clefable}}&lt;br /&gt;
| [[File:UNITE Umbreon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Umbreon}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 980 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Crustle License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Crustle}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584058</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584058"/>
		<updated>2026-07-02T21:33:11Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s. Occasionally there will be Special Selection spaces, where players can select a Unite license of choice.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Absol License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Absol}}&lt;br /&gt;
| [[File:UNITE Azumarill License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Azumarill}}&lt;br /&gt;
| [[File:UNITE Espeon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Espeon}}&lt;br /&gt;
| [[File:UNITE Clefable License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Clefable}}&lt;br /&gt;
| [[File:UNITE Umbreon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Umbreon}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 980 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Crustle License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Crustle}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584057</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4584057"/>
		<updated>2026-07-02T21:32:30Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s. Occasionally there will be Special Selection spaces, where players can select a [[Unite license]] of choice.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Absol License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Absol}}&lt;br /&gt;
| [[File:UNITE Azumarill License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Azumarill}}&lt;br /&gt;
| [[File:UNITE Espeon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Espeon}}&lt;br /&gt;
| [[File:UNITE Clefable License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Clefable}}&lt;br /&gt;
| [[File:UNITE Umbreon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Umbreon}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 980 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Crustle License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Crustle}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4581641</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4581641"/>
		<updated>2026-06-28T21:50:06Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Absol License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Absol}}&lt;br /&gt;
| [[File:UNITE Azumarill License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Azumarill}}&lt;br /&gt;
| [[File:UNITE Espeon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Espeon}}&lt;br /&gt;
| [[File:UNITE Clefable License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Clefable}}&lt;br /&gt;
| [[File:UNITE Umbreon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Umbreon}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 980 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Crustle License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Crustle}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4581632</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4581632"/>
		<updated>2026-06-28T21:29:05Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Absol License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Absol}}&lt;br /&gt;
| [[File:UNITE Azumarill License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Azumarill}}&lt;br /&gt;
| [[File:UNITE Espeon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Espeon}}&lt;br /&gt;
| [[File:UNITE Clefable License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Clefable}}&lt;br /&gt;
| [[File:UNITE Umbreon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Umbreon}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 980 License Points&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4581621</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4581621"/>
		<updated>2026-06-28T21:00:33Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Leftover between&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4581597</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4581597"/>
		<updated>2026-06-28T20:26:30Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| leftover between&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| and&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4579280</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4579280"/>
		<updated>2026-06-26T02:58:13Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Gardevoir License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Blissey License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Mamoswine License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 490 License Points&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4579274</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4579274"/>
		<updated>2026-06-26T02:50:55Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Free&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Blastoise License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4579222</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4579222"/>
		<updated>2026-06-26T00:32:09Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:UNITE Pikachu License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
| [[File:UNITE Sylveon License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Lapras License Card.png|60px]]&amp;lt;br&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | None&lt;br /&gt;
| [[File:UNITE License Point.png|60px]] 325 License Points&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4579217</id>
		<title>License Journey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=License_Journey&amp;diff=4579217"/>
		<updated>2026-06-25T23:48:53Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;License Journey&#039;&#039;&#039; is a feature in [[Pokémon UNITE]] in which players can progressively get new [[Unite license]]s.&lt;br /&gt;
&lt;br /&gt;
== Path ==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{UNITE color}}; border: 3px solid #{{UNITE color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | New Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}&amp;quot; | Pokémon from Previous Stages&lt;br /&gt;
! style=&amp;quot;background: #{{UNITE color light}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| [[File:UNITE Pikachu License Card.png|50px]]&amp;lt;br&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_in_Pok%C3%A9mon_UNITE&amp;diff=3874347</id>
		<title>List of Pokémon in Pokémon UNITE</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_in_Pok%C3%A9mon_UNITE&amp;diff=3874347"/>
		<updated>2023-12-07T01:38:35Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Blastoise */ level update needed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{split|separate pages for each Pokémon}}&lt;br /&gt;
The following is a list of Pokémon found in [[Pokémon UNITE]] by [[National Pokédex]] number. There are currently 58 playable Pokémon, as well as 3 upcoming Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Playable Pokémon==&lt;br /&gt;
===Venusaur===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Venusaur.png|x130px]]&amp;lt;br&amp;gt;[[Venusaur (UNITE)|Venusaur]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE Bulbasaur.png|x50px]]&amp;lt;br&amp;gt;[[Bulbasaur (UNITE)|Bulbasaur]]&amp;lt;br&amp;gt;Evolves at Lv. 5&amp;lt;br&amp;gt;[[File:UNITE002.png|x50px]]&amp;lt;br&amp;gt;[[Ivysaur (UNITE)|Ivysaur]]&amp;lt;br&amp;gt;Evolves at Lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Overgrow.png|x40px]] &#039;&#039;&#039;{{a|Overgrow}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When HP is 30% or less, increase all damage dealt by 20%.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also pulls enemies inward between the vines.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Seed Bomb.png|x40px]] &#039;&#039;&#039;{{m|Seed Bomb}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Seed Bomb Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sludge Bomb.png|x40px]] &#039;&#039;&#039;{{m|Sludge Bomb}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Giga Drain.png|x40px]] &#039;&#039;&#039;{{m|Giga Drain}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Razor Leaf.png|x40px]] &#039;&#039;&#039;{{m|Razor Leaf}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Razor Leaf Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Solar Beam.png|x40px]] &#039;&#039;&#039;{{m|Solar Beam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Petal Dance.png|x40px]] &#039;&#039;&#039;{{m|Petal Dance}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Verdant Anger.png|x40px]] &#039;&#039;&#039;Verdant Anger&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Venusaur hurls a massive seed to the designated location, damaging all enemies in the radius. The seed then splits apart into 4 smaller seeds, each damaging all enemies in their radius.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Charizard===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Charizard.png|x130px]]&amp;lt;br&amp;gt;[[Charizard (UNITE)|Charizard]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE Charmander.png|x50px]]&amp;lt;br&amp;gt;[[Charmander (UNITE)|Charmander]]&amp;lt;br&amp;gt;Evolves at Lv. 5&amp;lt;br&amp;gt;[[File:UNITE005.png|x50px]]&amp;lt;br&amp;gt;[[Charmeleon (UNITE)|Charmeleon]]&amp;lt;br&amp;gt;Evolves at Lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaze.png|x40px]] &#039;&#039;&#039;{{a|Blaze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases critical hit rate by 20% while at half HP or less.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Channel fire, dealing continual damage 4 times. Deal additional damage to enemies that are burned. This additional damage ignores defense and can not critically strike. Basic attacks gain increased range when evolving.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Flame Burst.png|x40px]] &#039;&#039;&#039;{{m|Flame Burst}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Flame Burst Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flamethrower.png|x40px]] &#039;&#039;&#039;{{m|Flamethrower}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Punch.png|x40px]] &#039;&#039;&#039;{{m|Fire Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Level 5&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Level 5&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fire Spin.png|x40px]] &#039;&#039;&#039;{{m|Fire Spin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fire Spin Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Blast.png|x40px]] &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flare Blitz.png|x40px]] &#039;&#039;&#039;{{m|Flare Blitz}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Seismic Slam.png|x40px]] &#039;&#039;&#039;Seismic Slam&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Grab an enemy and slam it onto the ground, damaging the target and nearby enemies and deal additional damage based on their max HP. Then, fly up into the air moving freely over obstacles. While this move is active, basic attacks apply a burn to the target which lasts for 1s, dealing 2 instances of damage and is refreshed by each instance of damage from auto attacks. When dealing damage to an enemy or when burning them during this move, recover HP equal to 80% of the damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blastoise===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blastoise.png|x130px]]&amp;lt;br&amp;gt;[[Blastoise (UNITE)|Blastoise]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE007.png|x50px]]&amp;lt;br&amp;gt;[[Squirtle (UNITE)|Squirtle]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE008.png|x50px]]&amp;lt;br&amp;gt;[[Wartortle (UNITE)|Wartortle]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Torrent 2.png|40px]] &#039;&#039;&#039;{{a|Torrent}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Attack and Sp. Attack by 20% while at half HP or less.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing 3 instances of damage, slowing enemies hit, and reducing Blastoise’s move cooldowns by 1 second each. When evolving into Blastoise, basic attacks instead strike twice for 50% Atk.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Water Gun 2.png|40px]] &#039;&#039;&#039;{{m|Water Gun}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Water Gun Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hydro Pump.png|40px]] &#039;&#039;&#039;{{m|Hydro Pump}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Water Spout.png|40px]] &#039;&#039;&#039;{{m|Water Spout}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Skull Bash.png|40px]] &#039;&#039;&#039;{{m|Skull Bash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Skull Bash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf 4.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Rapid Spin.png|40px]] &#039;&#039;&#039;{{m|Rapid Spin}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Hydro Typhoon.png|40px]] &#039;&#039;&#039;Hydro Typhoon&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Blastoise gains a shield and sweeps powerful water jets in a large circle around itself, dealing massive damage and knocking enemies hit into the air.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pikachu===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Pikachu.png|x130px]]&amp;lt;br&amp;gt;[[Pikachu (UNITE)|Pikachu]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Static.png|x40px]] &#039;&#039;&#039;{{a|Static}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Paralyzes (slow) all enemies nearby for a short time when receiving damage. This ability goes on a 30s cooldown after it&#039;s triggered.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes enemies for a short time when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Thunder Shock.png|x40px]] &#039;&#039;&#039;{{m|Thunder Shock}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Thunder Shock Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Electro Ball.png|x40px]] &#039;&#039;&#039;{{m|Electro Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Thunder.png|x40px]] &#039;&#039;&#039;{{m|Thunder}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Electroweb.png|x40px]] &#039;&#039;&#039;{{m|Electroweb}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Electroweb Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Volt Tackle.png|x40px]] &#039;&#039;&#039;{{m|Volt Tackle}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Thunderbolt.png|x40px]] &#039;&#039;&#039;{{m|Thunderbolt}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Thunderstorm.png|x40px]] &#039;&#039;&#039;Thunderstorm&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Bolts of lightning strike 4 times over 3s in a radius around Pikachu. The first strike targets all enemy players in the radius and the next 3 strikes target a single random enemy player within the radius.Targets that are struck by bolts deal damage to their allies in a small area around them. Enemies in the area of multiple bolts during the first strike are only damaged once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clefable===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable.png|x130px]]&amp;lt;br&amp;gt;[[Clefable (UNITE)|Clefable]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&lt;br /&gt;
| [[File:UNITE Clefairy.png|x50px]]&amp;lt;br&amp;gt;[[Clefairy (UNITE)|Clefairy]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Magic Guard.png|x40px]] &#039;&#039;&#039;{{a|Magic Guard}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The Pokémon receives a shield effect when it restores ally Pokémon&#039;s HP. The strength of this shield is proportional to the amount of HP restored.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Heal Pulse.png|x40px]] &#039;&#039;&#039;{{m|Heal Pulse}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Heal Pulse Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Moonlight.png|x40px]] &#039;&#039;&#039;{{m|Moonlight}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Draining Kiss.png|x40px]] &#039;&#039;&#039;{{m|Draining Kiss}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Disarming Voice.png|x40px]] &#039;&#039;&#039;{{m|Disarming Voice}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Disarming Voice Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Gravity.png|x40px]] &#039;&#039;&#039;{{m|Gravity}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Follow Me.png|x40px]] &#039;&#039;&#039;{{m|Follow Me}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Wonder Wish.png|x40px]] &#039;&#039;&#039;Wonder Wish&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clefable waggles their finger, restoring HP to allies in the area-of-effect. The lower an allies HP is, the more HP this move restores to that ally. Afterward, Clefable gets a random move that can be performed by using the Unite Move again within 10s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Some random moves will activate immediately&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Splash.png|x40px]] &#039;&#039;&#039;{{m|Splash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;Hops but nothing happens. Activates immediately and refunds 90% Unite Charge.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Explosion.png|x40px]] &#039;&#039;&#039;{{m|Explosion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;Activates immediately, dealing massive damage in an area at the cost of 40% of your maximum HP. This cost is unmitigable and can KO you.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Hydro Pump.png|x40px]] &#039;&#039;&#039;{{m|Hydro Pump}}&#039;&#039;&#039; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Spits a powerful stream of water hitting three times and shoving targets back.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Hyper Beam.png|x40px]] &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Stands still and fires a targeted piercing beam dealing major damage. Firing rate is quick.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Block.png|x40px]] &#039;&#039;&#039;{{m|Block}}&#039;&#039;&#039; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Spread its arms and creates a wall that prevents enemies from passing through and shoves them if they run into it.&amp;lt;br&amp;gt; &lt;br /&gt;
[[File:UNITE Clefable Close Combat.png|x40px]] &#039;&#039;&#039;{{m|Close Combat}}&#039;&#039;&#039; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Launches a flurry of blows dealing damage and healing per target hit.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Fly.png|x40px]] &#039;&#039;&#039;{{m|Fly}}&#039;&#039;&#039; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Flies up into the sky and becomes untargetable. If the move is used again, Clefable lands to the designated area deals damage to enemies in the area of effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alolan Ninetales===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Alolan Ninetales.png|x130px]]&amp;lt;br&amp;gt;[[Alolan Ninetales (UNITE)|Alolan Ninetales]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE037A.png|x50px]]&amp;lt;br&amp;gt;[[Alolan Vulpix (UNITE)|Alolan Vulpix]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Snow Warning.png|x40px]] &#039;&#039;&#039;{{a|Snow Warning}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Causes snow to fall on an enemy, dealing damage to it and decreasing their movement speed for a short time. Boosted attacks and moves (except Aurora Veil) sling snow, and hitting the same target with snow multiple times will freeze it for 1s. This ability has an 8s cooldown.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Powder Snow.png|x40px]] &#039;&#039;&#039;{{m|Powder Snow}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Powder Snow Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Avalanche.png|x40px]] &#039;&#039;&#039;{{m|Avalanche}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dazzling Gleam.png|x40px]] &#039;&#039;&#039;{{m|Dazzling Gleam}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Icy Wind.png|x40px]] &#039;&#039;&#039;{{m|Icy Wind}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Icy Wind Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Blizzard.png|x40px]] &#039;&#039;&#039;{{m|Blizzard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Aurora Veil.png|x40px]] &#039;&#039;&#039;{{m|Aurora Veil}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Snow Globe.png|x40px]] &#039;&#039;&#039;Snow Globe&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack with a chilly blast of snow and ice, dealing damage to enemies in the area of effect around Ninetales when it hits. Deals increased damage to enemies that are frozen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wigglytuff===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Wigglytuff.png|x130px]]&amp;lt;br&amp;gt;[[Wigglytuff (UNITE)|Wigglytuff]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&lt;br /&gt;
| [[File:UNITE Jigglypuff.png|x50px]]&amp;lt;br&amp;gt;[[Jigglypuff (UNITE)|Jigglypuff]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cute Charm.png|x40px]] &#039;&#039;&#039;{{a|Cute Charm}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When hit by an enemy attack at close range, make that enemy infatuated for a short time. Infatuated enemies become enthralled and approach Wigglytuff against their will. This ability goes on a 9s cooldown when triggered.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to enemies and stunning them for .5s when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Pound.png|x40px]] &#039;&#039;&#039;{{m|Pound}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Pound Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Double Slap.png|x40px]] &#039;&#039;&#039;{{m|Double Slap}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dazzling Gleam 2.png|x40px]] &#039;&#039;&#039;{{m|Dazzling Gleam}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Defense Curl.png|x40px]] &#039;&#039;&#039;{{m|Defense Curl}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Defense Curl Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Rollout.png|x40px]] &#039;&#039;&#039;{{m|Rollout}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sing.png|x40px]] &#039;&#039;&#039;{{m|Sing}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Starlight Recital.png|x40px]] &#039;&#039;&#039;Starlight Recital&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Begin performing a recital, granting Wigglytuff and nearby allies a shield as well as removing all status conditions from the affected allies and granting them immunity to hindrances for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Machamp===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Machamp.png|x130px]]&amp;lt;br&amp;gt;[[Machamp (UNITE)|Machamp]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE066.png|x50px]]&amp;lt;br&amp;gt;[[Machop (UNITE)|Machop]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE067.png|x50px]]&amp;lt;br&amp;gt;[[Machoke (UNITE)|Machoke]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Guts.png|x40px]] &#039;&#039;&#039;{{a|Guts}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Attack by 10% when afflicted by a status condition.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits. This boosted attack also decreases the movement speed of enemies for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Karate Chop.png|x40px]] &#039;&#039;&#039;{{m|Karate Chop}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Karate Chop Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Close Combat.png|x40px]] &#039;&#039;&#039;{{m|Close Combat}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Cross Chop.png|x40px]] &#039;&#039;&#039;{{m|Cross Chop}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bulk Up.png|x40px]] &#039;&#039;&#039;{{m|Bulk Up}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bulk Up Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dynamic Punch.png|x40px]] &#039;&#039;&#039;{{m|Dynamic Punch}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Submission.png|x40px]] &#039;&#039;&#039;{{m|Submission}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Barrage Blow.png|x40px]] &#039;&#039;&#039;Barrage Blow&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases the user&#039;s movement speed, Attack, Defense, and Sp. Defense for a short time. If used again, unleash a combo attack, dealing damage to enemies in the area of effect and shoving them. The final blow deals an especially large amount of damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Slowbro===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slowbro.png|x130px]]&amp;lt;br&amp;gt;[[Slowbro (UNITE)|Slowbro]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE079.png|x50px]]&amp;lt;br&amp;gt;[[Slowpoke (UNITE)|Slowpoke]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Oblivious.png|x40px]] &#039;&#039;&#039;{{a|Oblivious}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Damage taken is converted to blue HP, which goes away after a few seconds. When hitting an enemy, some of Slowbro&#039;s blue HP is restored and the target loses 4% Sp. Def, stacking up to 20%.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Water Gun.png|x40px]] &#039;&#039;&#039;{{m|Water Gun}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Water Gun Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scald.png|x40px]] &#039;&#039;&#039;{{m|Scald}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf.png|x40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slack Off.png|x40px]] &#039;&#039;&#039;{{m|Slack Off}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slack Off Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Amnesia.png|x40px]] &#039;&#039;&#039;{{m|Amnesia}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Telekinesis.png|x40px]] &#039;&#039;&#039;{{m|Telekinesis}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slowbeam.png|x40px]] &#039;&#039;&#039;Slowbeam&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dodrio===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio.png|x130px]]&amp;lt;br&amp;gt;[[Dodrio (UNITE)|Dodrio]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE084.png|x50px]]&amp;lt;br&amp;gt;[[Doduo (UNITE)|Doduo]]&amp;lt;br&amp;gt;Evolves at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Run Away.png|40px]] &#039;&#039;&#039;{{a|Run Away}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The Pokémon&#039;s movement speed increases when opposing Pokémon are nearby. While the Pokémon is moving, its sprint gauge charges. When its sprint gauge is full, the Pokémon starts running with increased movement speed. If the Pokémon&#039;s movement speed decreases below a set speed, the sprint gauge will rapidly deplete. When Doduo scores a goal, it evenly divides its collected Aeos energy into two portions and deposits them into the goal one at a time. After Doduo evolves into Dodrio, when it scores a goal, it evenly divides its collected Aeos energy into three portions and deposits them into the goal one at a time.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing consecutive blows with each of the user&#039;s heads. When the user&#039;s sprint gauge is full, its basic attack will have it charge in the direction it&#039;s facing and consume all of the sprint gauge. If this charging attack hits opposing Pokémon, all of the user&#039;s move cooldowns are reduced.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Peck.png|40px]] &#039;&#039;&#039;{{m|Peck}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Peck Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Tri Attack.png|40px]] &#039;&#039;&#039;{{m|Tri Attack}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Drill Peck.png|40px]] &#039;&#039;&#039;{{m|Drill Peck}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 1s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Quick Attack.png|40px]] &#039;&#039;&#039;{{m|Quick Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Quick Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Agility.png|40px]] &#039;&#039;&#039;{{m|Agility}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Jump Kick.png|40px]] &#039;&#039;&#039;{{m|Jump Kick}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Triple Trample.png|40px]] &#039;&#039;&#039;Triple Trample&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user run to the designated location. While running, the user is immune to hindrances. If the user makes contact with opposing Pokémon while running, it deals damage to them and throws them into the air. When the user arrives at the designated location, its Attack increases for a short time, and it is granted a shield. Also, its sprint gauge charges faster for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gengar===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gengar.png|x130px]]&amp;lt;br&amp;gt;[[Gengar (UNITE)|Gengar]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE092.png|x50px]]&amp;lt;br&amp;gt;[[Gastly (UNITE)|Gastly]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE093.png|x50px]]&amp;lt;br&amp;gt;[[Haunter (UNITE)|Haunter]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Levitate.png|x40px]] &#039;&#039;&#039;{{a|Levitate}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases movement speed by 10% when out of combat for 8s.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, lunging at an enemy and dealing damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Will-O-Wisp.png|x40px]] &#039;&#039;&#039;{{m|Will-O-Wisp}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Will-O-Wisp Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Ball.png|x40px]] &#039;&#039;&#039;{{m|Shadow Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sludge Bomb 2.png|x40px]] &#039;&#039;&#039;{{m|Sludge Bomb}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Lick.png|x40px]] &#039;&#039;&#039;{{m|Lick}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Lick Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dream Eater.png|x40px]] &#039;&#039;&#039;{{m|Dream Eater}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hex.png|x40px]] &#039;&#039;&#039;{{m|Hex}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Phantom Ambush.png|x40px]] &#039;&#039;&#039;Phantom Ambush&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jump to the designated area and start sneaking with increased movement speed. If this move is used again, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mr. Mime===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mr Mime.png|x130px]]&amp;lt;br&amp;gt;{{p|Mr. Mime}}&lt;br /&gt;
| Intermediate&lt;br /&gt;
&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Filter.png|40px]] &#039;&#039;&#039;{{a|Filter}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Upon casting an ability, Mr. Mime takes 10% less damage for 2 second.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gains a Boosted Attack every 5s, dealing increased damage and throwing enemies in the air for .5s.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fake Out.png|40px]] &#039;&#039;&#039;{{m|Fake Out}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fake Out Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Confusion.png|40px]] &#039;&#039;&#039;{{m|Confusion}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psychic.png|40px]] &#039;&#039;&#039;{{m|Psychic}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Light Screen.png|40px]] &#039;&#039;&#039;{{m|Light Screen}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Light Screen Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Barrier.png|40px]] &#039;&#039;&#039;{{m|Barrier}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Mr Mime Power Swap.png|40px]] &#039;&#039;&#039;{{m|Power Swap}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 2s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Showtime.png|40px]] &#039;&#039;&#039;Showtime&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Mr. Mime leaps forward and begins a performance; stunning enemies for .5s, dealing damage in a large area around him 4 times, and becomes unstoppable for the duration. The final hit deals double damage.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Old Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Guard Swap.png|40px]] &#039;&#039;&#039;{{m|Guard Swap}}&#039;&#039;&#039; {{tt|*|Replaced by Power Swap}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gyarados===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gyarados.png|x130px]]&amp;lt;br&amp;gt;[[Gyarados (UNITE)|Gyarados]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| &lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| [[File:UNITE129.png|x50px]]&amp;lt;br&amp;gt;[[Magikarp (UNITE)|Magikarp]]&amp;lt;br&amp;gt;Evolves when effort gauge is filled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lapras===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Lapras.png|x130px]]&amp;lt;br&amp;gt;[[Lapras (UNITE)|Lapras]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Snorlax===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Snorlax.png|x130px]]&amp;lt;br&amp;gt;[[Snorlax (UNITE)|Snorlax]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gluttony.png|40px]] &#039;&#039;&#039;{{a|Gluttony}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases the effects gained from eating Berries and increases movement speed by 25% while moving towards Berries.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle.png|40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Heavy Slam.png|40px]] &#039;&#039;&#039;{{m|Heavy Slam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flail.png|40px]] &#039;&#039;&#039;{{m|Flail}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rest.png|40px]] &#039;&#039;&#039;{{m|Rest}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rest Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Block.png|40px]] &#039;&#039;&#039;{{m|Block}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Yawn.png|40px]] &#039;&#039;&#039;{{m|Yawn}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Power Nap.png|40px]] &#039;&#039;&#039;Power Nap&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Go to sleep and begin snoring, dealing damage over time to enemies in the area of effect and throw them. While sleeping, become immune to hindrances and continually restore HP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragonite===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dragonite.png|x130px]]&amp;lt;br&amp;gt;[[Dragonite (UNITE)|Dragonite]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE147.png|x50px]]&amp;lt;br&amp;gt;[[Dratini (UNITE)|Dratini]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE148.png|x50px]]&amp;lt;br&amp;gt;[[Dragonair (UNITE)|Dragonair]]&amp;lt;br&amp;gt;Evolves at lv. 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Marvel Scale.png|40px]] &#039;&#039;&#039;{{a|Marvel Scale}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Dratini and Dragonair)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Defense by 100 when afflicted by a status condition.&amp;lt;br&amp;gt;[[File:UNITE Multiscale.png|40px]] &#039;&#039;&#039;{{a|Multiscale}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Dragonite)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When damaged by an enemy player, gain a buff that reduces damage taken by 20% for 2.5 seconds. This ability has a 15 second cooldown.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Dratini)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, blasting water in front of Dratini, dealing increased damage, reducing the cooldown of Dratini&#039;s moves by 1s, and recover 5% max HP when this hits.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Dragonair)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The boosted attack alternates between water and electric with every use of a boosted attack. If the water attack hits, it triggers the same effects as Dratini&#039;s boosted attack. If the electric attack hits, it leaves enemies unable to act for .6s and reduces the cooldown of Dragonair&#039;s moves by 1s when this hits.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Dragonite)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The boosted attack alternates between water, electric, and fire with every use of a boosted attack. If the water or electric attack hits, it triggers the same effects as Dragonair&#039;s boosted attack. If the fire attack hits, it deals additional damage equal to 10% of the enemy&#039;s remaining HP and reduces the cooldown of Dragonite&#039;s moves by 1s when this hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Twister.png|40px]] &#039;&#039;&#039;{{m|Twister}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Twister Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Dance.png|40px]] &#039;&#039;&#039;{{m|Dragon Dance}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Extreme Speed 2.png|40px]] &#039;&#039;&#039;{{m|Extreme Speed}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dragon Breath.png|40px]] &#039;&#039;&#039;{{m|Dragon Breath}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Dragon Breath Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hyper Beam.png|40px]] &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Outrage.png|40px]] &#039;&#039;&#039;{{m|Outrage}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Draco Impact.png|40px]] &#039;&#039;&#039;Draco Impact&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Briefly fly up in the air before crashing down with several comets on a designated area, dealing damage and throwing enemies in the area. The farther Dragonite flies, the more the Unite gauge is consumed (50% at min distance and 100% at max). Dragonite is unstoppable while using this move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mewtwo===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mewtwo.png|x130px]]&amp;lt;br&amp;gt;[[Mewtwo (UNITE)|Mewtwo]]&lt;br /&gt;
| Novice&lt;br /&gt;
| Crystal Cave Exchange (100 Points)&amp;lt;br&amp;gt;[[File:UNITE Aeos coin.png|x20px]] 15,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 700 Aeos Gems&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Mega Mewtwo X and Mega Mewtwo Y sold separately&amp;lt;/small&amp;gt;&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ([[Mega Evolution|Mega Mewtwo X]])&amp;lt;br&amp;gt;Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ([[Mega Evolution|Mega Mewtwo Y]])&lt;br /&gt;
| &#039;&#039;&#039;Mewtwo X&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Mewtwo Y&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Mega Mewtwo X&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Mega Mewtwo Y&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE150MX.png|x50px]]&amp;lt;br&amp;gt;[[Mega Evolution|Mega Mewtwo X]]&amp;lt;br&amp;gt;Can evolve into starting at lv. 5&amp;lt;br&amp;gt;[[File:UNITE Mega Mewtwo Y.png|x50px]]&amp;lt;br&amp;gt;[[Mega Evolution|Mega Mewtwo Y]]&amp;lt;br&amp;gt;Can evolve into starting at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mew===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mew.png|x130px]]&amp;lt;br&amp;gt;[[Mew (UNITE)|Mew]]&lt;br /&gt;
| Expert&lt;br /&gt;
| Mew&#039;s Mural Challenge&amp;lt;br&amp;gt;[[File:UNITE Aeos coin.png|x20px]]  15,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mew Synchronize.png|40px]] &#039;&#039;&#039;{{a|Synchronize}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Each time Mew uses a move, Mew and nearby allies have their movement speed increased by 15% for 2s.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Each time Mew uses a move, they gain a boost counter. A maximum of 3 boost counters can be stored. After 3 counters are stored (they have to be consumed within 8s or they disappear), Mew&#039;s next basic attack becomes a boosted attack that consumes all counters and launches a ball of psychic energy at an enemy. During the lock-on animation Mew can use moves. The further the ball travels, the more damage it deals (6.5% more damage per threshold, stacking additively). This ball pierces through wild Pokémon, but will stop traveling upon contact with the first enemy player.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Mew Move Reset.png|40px]] &#039;&#039;&#039;Move Reset&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 20s&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 5&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Mew reaches level 5, the Move Reset icon can be used to reset Mew&#039;s moves and learn new moves. This ability goes on a 20s cooldown after it&#039;s used. Each time Mew knocks out or makes an assist on an enemy player, or scores a goal, the Move Reset cooldown is reduced (Knockout: 40%, Assist: 20%, Goal: 5%). Using Move Reset adds 5000 Unite Move energy to Mystical Mirage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1 move has different options, and 1 move can be chosen from the 3 below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Electro Ball.png|40px]] &#039;&#039;&#039;{{m|Electro Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Solar Beam.png|40px]] &#039;&#039;&#039;{{m|Solar Beam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Surf.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2 moves have different options, and 1 move can be chosen from the 3 below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Coaching.png|40px]] &#039;&#039;&#039;{{m|Coaching}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Light Screen.png|40px]] &#039;&#039;&#039;{{m|Light Screen}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Agility.png|40px]] &#039;&#039;&#039;{{m|Agility}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mew Mystical Mirage.png|40px]] &#039;&#039;&#039;Mystical Mirage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user float higher, create a field at its current location, and become invincible. The user and all ally Pokémon in the area of effect enter stealth. After a set amount of time passes, this Unite Move deals damage to opposing Pokémon in the area of effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Azumarill===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Azumarill.png|x130px]]&amp;lt;br&amp;gt;[[Azumarill (UNITE)|Azumarill]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE183.png|x50px]]&amp;lt;br&amp;gt;[[Marill (UNITE)|Marill]]&amp;lt;br&amp;gt;Evolves at Lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Huge Power.png|x40px]] &#039;&#039;&#039;{{a|Huge Power}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When this Pokémon hits only a single enemy with a basic attack, a move, or their Unite Move, the hit is always a critical hit. However, when hitting two or more enemies at once with a basic attack, a move, or its Unite Move, the hits are never critical hits. Critical hits deal 150% rather than 200%.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage to enemies within a cone area of effect in front of this Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle 4.png|x40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Whirlpool 2.png|x40px]] &#039;&#039;&#039;{{m|Whirlpool}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Aqua Tail.png|x40px]] &#039;&#039;&#039;{{m|Aqua Tail}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bubble 2.png|x40px]] &#039;&#039;&#039;{{m|Bubble}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bubbles Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Play Rough.png|x40px]] &#039;&#039;&#039;{{m|Play Rough}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Water Pulse.png|x40px]] &#039;&#039;&#039;{{m|Water Pulse}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Belly Bash.png|x40px]] &#039;&#039;&#039;Belly Bash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Azumarill pounds their belly three times, granting a shield. With each pound, Azumarill loses 5% remaining HP in exchange for increased Attack. Azumarill can move while pounding their belly. Afterward, target an enemy, then charge at the target, dealing damage to them and throwing all enemies hit while charging.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Espeon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Espeon.png|x130px]]&amp;lt;br&amp;gt;[[Espeon (UNITE)|Espeon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Unite Battle Committee Special Missions&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133-Female.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Anticipation.png|x40px]] &#039;&#039;&#039;{{a|Anticipation}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Eevee would be affected by a hindrance, the hindrance is negated and Eevee becomes immune to hindrances for a short time.&amp;lt;br&amp;gt;[[File:UNITE Magic Bounce.png|x40px]] &#039;&#039;&#039;{{a|Magic Bounce}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Espeon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Espeon would be affected by a hindrance, the hindrance is negated and Espeon becomes immune to hindrances for a short time. At the same time, this ability deals damage to the enemy that attempted to inflict the hindrance and applies a 30% slow for 1s.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Espeon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack whenever a set amount of time passes (5s cd), firing a beam in front of the user. The beam deals increased damage and decreases the movement speed of targets hit for 1s.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Swift 2.png|x40px]] &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Swift Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psyshock 2.png|x40px]] &#039;&#039;&#039;{{m|Psyshock}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stored Power.png|x40px]] &#039;&#039;&#039;{{m|Stored Power}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Growl.png|x40px]] &#039;&#039;&#039;{{m|Growl}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Growl Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psybeam.png|x40px]] &#039;&#039;&#039;{{m|Psybeam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Future Sight 2.png|x40px]] &#039;&#039;&#039;{{m|Future Sight}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Psychic Solaire.png|x40px]] &#039;&#039;&#039;Psychic Solaire&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Espeon throws enemies in the area of effect into the air and suspends them using psychic power. After a delay, an explosion occurs that deals damage to all enemies in the area of effect and shoves them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Umbreon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Umbreon.png|x130px]]&amp;lt;br&amp;gt;[[Umbreon (UNITE)|Umbreon]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Scizor===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scizor.png|x130px]]&amp;lt;br&amp;gt;[[Scizor (UNITE)|Scizor]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE123.png|x50px]]&amp;lt;br&amp;gt;[[Scyther (UNITE)|Scyther]]&amp;lt;br&amp;gt;Evolves at lv. 5{{tt|*|Evolves when learning Bullet Punch}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scizor Technician.png|40px]] &#039;&#039;&#039;{{a|Technician}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;After this Pokémon uses a move, its next basic attack will change and deal two consecutive basic attacks instead. The second of these deals decreased damage.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When the Pokémon evolves, its basic attack effects change.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scyther Fury Cutter.png|40px]] &#039;&#039;&#039;{{m|Fury Cutter}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fury Cutter Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scyther Dual Wingbeat.png|40px]] &#039;&#039;&#039;{{m|Dual Wingbeat}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scizor Bullet Punch.png|40px]] &#039;&#039;&#039;{{m|Bullet Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scyther Quick Attack.png|40px]] &#039;&#039;&#039;{{m|Quick Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Quick Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scyther Double Hit.png|40px]] [[File:UNITE Scizor Double Hit.png|40px]] &#039;&#039;&#039;{{m|Double Hit}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scyther Swords Dance.png|40px]] [[File:UNITE Scizor Swords Dance.png|40px]] &#039;&#039;&#039;{{m|Swords Dance}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scyther Green Illusion Dive.png|40px]] [[File:UNITE Scizor Red Illusion Dive.png|40px]] &#039;&#039;&#039;Green/Red Illusion Dive&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user dash and attack a designated Pokémon on the opposing team, then create five illusory copies of itself that each dash a set distance from the user. The copies deal damage to opposing Pokémon they make contact with and apply a mark to them. After a short time, the copies return to the user, dealing damage to opposing Pokémon they make contact with. This move can be used again before the illusory copies return to the user. If it is used again, the user dashes in the designated direction and deals damage to opposing Pokémon it hits. At the end of the dash, the copies dash to the user&#039;s location. If a copy makes contact with an opposing Pokémon while dashing, the copy deals damage to that Pokémon and disappears. If a marked opposing Pokémon is knocked out, all of the user&#039;s move cooldowns are reduced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blissey===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blissey.png|x130px]]&amp;lt;br&amp;gt;[[Blissey (UNITE)|Blissey]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&lt;br /&gt;
| [[File:UNITE113.png|x50px]]&amp;lt;br&amp;gt;[[Chansey (UNITE)|Chansey]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Natural Cure.png|40px]] &#039;&#039;&#039;{{a|Natural Cure}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Every 6 seconds, Blissey will automatically cleanse themselves. Natural Cure will activate even if Blissey has no active debuffs.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack after a set amount of time passes, dealing increased damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Pound 2.png|40px]] &#039;&#039;&#039;{{m|Pound}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Pound Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Egg Bomb.png|40px]] &#039;&#039;&#039;{{m|Egg Bomb}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Helping Hand.png|40px]] &#039;&#039;&#039;{{m|Helping Hand}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Heal Pulse.png|40px]] &#039;&#039;&#039;{{m|Heal Pulse}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Heal Pulse Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Soft-Boiled.png|40px]] &#039;&#039;&#039;{{m|Soft-Boiled}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Safeguard.png|40px]] &#039;&#039;&#039;{{m|Safeguard}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 2s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bliss Assistance.png|40px]] &#039;&#039;&#039;Bliss Assistance&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Blissey dashes to the designated ally to give it an egg; granting that ally a shield and increasing their Attack and Sp. Attack by 20% for 6s. Blissey also intercepts 50% of the damage received by that ally for 6s. While dashing, throw hit enemies into the air for .8s. When reaching the target ally, deal additional damage to all nearby enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyranitar===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tyranitar.png|x130px]]&amp;lt;br&amp;gt;[[Tyranitar (UNITE)|Tyranitar]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE246.png|x50px]]&amp;lt;br&amp;gt;[[Larvitar (UNITE)|Larvitar]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE247.png|x50px]]&amp;lt;br&amp;gt;[[Pupitar (UNITE)|Pupitar]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Guts 2.png|40px]] &#039;&#039;&#039;{{a|Guts}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Larvitar)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When the Pokémon receives a certain amount of damage, its Attack increases for a short time. This Ability goes on cooldown after it&#039;s triggered.&amp;lt;br&amp;gt;[[File:UNITE Shed Skin.png|40px]] &#039;&#039;&#039;{{a|Shed Skin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Pupitar)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When the Pokémon receives a certain amount of damage, all of its status conditions are nullified and it is granted a shield. This Ability goes on cooldown after it&#039;s triggered.&amp;lt;br&amp;gt;[[File:UNITE Sand Stream.png|40px]] &#039;&#039;&#039;{{a|Sand Stream}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Tyranitar)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Summons a sandstorm around the Pokémon for a short time after it uses a move. This increases the Pokémon&#039;s Defense and Sp. Def and deals damage to nearby opposing Pokémon.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes opposing Pokémon for a short time when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bite.png|40px]] &#039;&#039;&#039;{{m|Bite}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bite Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dark Pulse.png|40px]] &#039;&#039;&#039;{{m|Dark Pulse}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stone Edge.png|40px]] &#039;&#039;&#039;{{m|Stone Edge}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rock Polish.png|40px]] &#039;&#039;&#039;{{m|Rock Polish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rock Polish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Ancient Power.png|40px]] &#039;&#039;&#039;{{m|Ancient Power}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sand Tomb.png|40px]] &#039;&#039;&#039;{{m|Sand Tomb}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tyrannical Rampage.png|40px]] &#039;&#039;&#039;Tyrannical Rampage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user explode with anger and go on a rampage, increasing its movement speed for a short time. If the user is affected by a hindrance, it will return to normal faster than usual. While the user is rampaging, its basic attack pattern changes and the attacks deal increased damage. If the HP of an opposing Pokémon hit by these basic attacks is below a set percentage, it is immediately knocked out.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blaziken===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaziken.png|x130px]]&amp;lt;br&amp;gt;[[Blaziken (UNITE)|Blaziken]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE255.png|x50px]]&amp;lt;br&amp;gt;[[Torchic (UNITE)|Torchic]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE256.png|x50px]]&amp;lt;br&amp;gt;[[Combusken (UNITE)|Combusken]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gardevoir===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gardevoir.png|x130px]]&amp;lt;br&amp;gt;[[Gardevoir (UNITE)|Gardevoir]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE280.png|x50px]]&amp;lt;br&amp;gt;[[Ralts (UNITE)|Ralts]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE281.png|x50px]]&amp;lt;br&amp;gt;[[Kirlia (UNITE)|Kirlia]]&amp;lt;br&amp;gt;Evolves at lv. 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Synchronize.png|40px]] &#039;&#039;&#039;{{a|Synchronize}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When an enemy inflicts decreased movement speed or a damage-over-time effect on Gardevoir, movement speed reduction or damage is inflicted back to the attacker, respectively. This ability has a 9s cooldown after it&#039;s triggered.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their Sp. Defense by 10% for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Confusion 2.png|40px]] &#039;&#039;&#039;{{m|Confusion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Confusion Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psychic 2.png|40px]] &#039;&#039;&#039;{{m|Psychic}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Moonblast.png|40px]] &#039;&#039;&#039;{{m|Moonblast}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Teleport.png|40px]] &#039;&#039;&#039;{{m|Teleport}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Teleport Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psyshock.png|40px]] &#039;&#039;&#039;{{m|Psyshock}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Future Sight.png|40px]] &#039;&#039;&#039;{{m|Future Sight}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fairy Singularity.png|40px]] &#039;&#039;&#039;Fairy Singularity&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gardevoir warps space in a large area, creating a field stunning, pulling, and damaging all enemies in the radius. When it expires, the field damages and shoves enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sableye===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE  Sableye.png|x130px]]&amp;lt;br&amp;gt;[[Sableye (UNITE)|Sableye]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Prankster.png|40px]] &#039;&#039;&#039;{{a|Prankster}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Sableye is outside the visual range of enemy players, Sableye enters stealth and gains increased movement speed. When Sableye enters the visual range of a enemy players, Sableye does not immediately become visible but instead remains in stealth for a short time. This stealth lasts longer when approaching enemy players from behind. Sableye exits stealth when attacking.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to enemies hit and decreasing their movement speed for a short time. If Sableye is in stealth when hitting an enemy with a boosted attack, Sableye will deal damage and apply a fear effect. Enemies affected by fear will be forced to move away from Sableye. When Sableye enters stealth, they will charge a boosted attack immediately and hold it.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Thief.png|40px]] &#039;&#039;&#039;{{m|Thief}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Thief Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Knock Off.png|40px]] &#039;&#039;&#039;{{m|Knock Off}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Shadow Sneak.png|40px]] &#039;&#039;&#039;{{m|Shadow Sneak}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Astonish.png|40px]] &#039;&#039;&#039;{{m|Astonish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Astonish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Feint Attack.png|40px]] &#039;&#039;&#039;{{m|Feint Attack}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Confuse Ray.png|40px]] &#039;&#039;&#039;{{m|Confuse Ray}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Chaos Glower.png|40px]] &#039;&#039;&#039;Chaos Glower&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sableye shoots light from both eyes, dealing damage to enemies in a cone in front of themself. Enemy players hit by this move who are facing Sableye are left unable to act and start preparing to return to base. If they take damage before returning to base, the return effect is cancelled, and they are left unable to act for a short time. Enemies hit by this move who are not facing Sableye have their movement speed decreased for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Absol===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Absol.png|x130px]]&amp;lt;br&amp;gt;[[Absol (UNITE)|Absol]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Super Luck.png|40px]] &#039;&#039;&#039;{{a|Super Luck}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Critical-Hit rate by 15%.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to enemies and lowering their Defense when it hits. If this boosted attack hits only a single target, it deals increased damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Feint.png|40px]] &#039;&#039;&#039;{{m|Feint}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Feint Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Night Slash.png|40px]] &#039;&#039;&#039;{{m|Night Slash}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pursuit.png|40px]] &#039;&#039;&#039;{{m|Pursuit}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slash.png|40px]] &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psycho Cut.png|40px]] &#039;&#039;&#039;{{m|Psycho Cut}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sucker Punch.png|40px]] &#039;&#039;&#039;{{m|Sucker Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Midnight Slash.png|40px]] &#039;&#039;&#039;Midnight Slash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unleash a flurry of slashes in front of Absol and become untargetable. This move ends by unleashing powerful blades of energy, dealing increased damage and shoving enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Metagross===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Metagross.png|x130px]]&amp;lt;br&amp;gt;[[Metagross (UNITE)|Metagross]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| &lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE374.png|x50px]]&amp;lt;br&amp;gt;[[Beldum (UNITE)|Beldum]]&amp;lt;br&amp;gt;Evolves at lv.5&amp;lt;br&amp;gt;[[File:UNITE375.png|x50px]]&amp;lt;br&amp;gt;[[Metang (UNITE)|Metang]]&amp;lt;br&amp;gt;Evolves at lv.9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Garchomp===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Garchomp.png|x130px]]&amp;lt;br&amp;gt;[[Garchomp (UNITE)|Garchomp]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE443.png|x50px]]&amp;lt;br&amp;gt;[[Gible (UNITE)|Gible]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE444.png|x50px]]&amp;lt;br&amp;gt;[[Gabite (UNITE)|Gabite]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rough Skin.png|40px]] &#039;&#039;&#039;{{a|Rough Skin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Garchomp takes a hit from a physical attack by a melee Pokémon, a portion of that damage is also dealt to the attacker. 2s cooldown and this damage is subject to defense reduction.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Any attack or move that hits provides a boosted stack. Stacks last 4.5s and decay together. At 5 stacks, Garchomp&#039;s attack is empowered, dealing more damage, attacking 15% faster, gaining 15% lifesteal, and dealing 10% of enemy remaining HP as damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sand Attack.png|40px]] &#039;&#039;&#039;{{m|Sand Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Sand Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dig.png|40px]] &#039;&#039;&#039;{{m|Dig}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Rush.png|40px]] &#039;&#039;&#039;{{m|Dragon Rush}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bulldoze.png|40px]] &#039;&#039;&#039;{{m|Bulldoze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bulldoze Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Earthquake.png|40px]] &#039;&#039;&#039;{{m|Earthquake}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Claw.png|40px]] &#039;&#039;&#039;{{m|Dragon Claw}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Livid Outrage.png|40px]] &#039;&#039;&#039;Livid Outrage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Garchomp goes berserk, taking 30% less damage and unleashing a powerful, unstoppable chain attack. Garchomp dashes and deals damage in the designated area five times, taking a brief moment to aim before every attack. Every attack has a different designated area and does more damage than the last. The fifth and final attack stuns Garchomp for .5s, and throws all enemies hit into the air.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lucario===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Lucario.png|x130px]]&amp;lt;br&amp;gt;[[Lucario (UNITE)|Lucario]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Steadfast.png|40px]] &#039;&#039;&#039;{{a|Steadfast}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While at low HP, gain a shield and increased movement speed (30s cooldown).&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to enemies in the area of effect and throws them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Quick Attack.png|40px]] &#039;&#039;&#039;{{m|Quick Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Quick Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Extreme Speed.png|40px]] &#039;&#039;&#039;{{m|Extreme Speed}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Power-Up Punch.png|40px]] &#039;&#039;&#039;{{m|Power-Up Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Meteor Mash.png|40px]] &#039;&#039;&#039;{{m|Meteor Mash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Meteor Mash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Bone Rush.png|40px]] &#039;&#039;&#039;{{m|Bone Rush}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Close Combat 2.png|40px]] &#039;&#039;&#039;{{m|Close Combat}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Aura Cannon.png|40px]] &#039;&#039;&#039;Aura Cannon&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Aura Cannon does not have a limit to the number of times it can hit one target, rather it deals damage to enemies in its area while it travels, gaining speed. At close range, a still enemy can be hit up to 4 times and when the cannon is at max speed, a still enemy will only be struck twice. Damage of the next Power-Up Punch is increased by roughly 20%, and enemies hit by the cannon have their internal cooldown for Extreme Speed reset.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leafeon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Leafeon.png|x130px]]&amp;lt;br&amp;gt;[[Leafeon (UNITE)|Leafeon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 13,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Glaceon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Glaceon.png|x130px]]&amp;lt;br&amp;gt;[[Glaceon (UNITE)|Glaceon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Icy Glaceon Challenge&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133-Female.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Run Away.png|x40px]] &#039;&#039;&#039;{{a|Run Away}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Eevee would be affected by a hindrance, the hindrance is negated and becomes invincible for a short time. This Ability goes on cooldown after it’s triggered (70s cd).&amp;lt;br&amp;gt;[[File:UNITE Snow Cloak.png|x40px]] &#039;&#039;&#039;{{a|Snow Cloak}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Glaceon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Glaceon would be affected by a hindrance, the hindrance is negated. Glaceon then starts sneaking and becomes invincible for a short time. This Ability goes on cooldown after it’s triggered (70s cd).&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage and giving Glaceon 3 ice crystals when the boosted attack hits. Glaceon can hold a maximum of 8 ice crystals at a time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Swift 3.png|x40px]] &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Swift Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Icicle Spear.png|x40px]] &#039;&#039;&#039;{{m|Icicle Spear}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Icy Wind 2.png|x40px]] &#039;&#039;&#039;{{m|Icy Wind}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tail Whip.png|x40px]] &#039;&#039;&#039;{{m|Tail Whip}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tail Whip Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Ice Shard 2.png|x40px]] &#039;&#039;&#039;{{m|Ice Shard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Freeze Dry.png|x40px]] &#039;&#039;&#039;{{m|Freeze-Dry}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Glacial Stage.png|x40px]] &#039;&#039;&#039;Glacial Stage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Glaceon leaps up high, creating an ice zone in front of themself that deals damage to enemies in the area-of-effect. While Glaceon is in the ice zone, their movement speed is increased by 50% for 6s, and Glaceon gains 2 ice crystals every second. The movement speed of enemies in the ice zone is decreased by 50% for 1s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mamoswine===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mamoswine.png|x130px]]&amp;lt;br&amp;gt;[[Mamoswine (UNITE)|Mamoswine]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE220.png|x50px]]&amp;lt;br&amp;gt;[[Swinub (UNITE)|Swinub]]&amp;lt;br&amp;gt;Evolves at Lv. 5&amp;lt;br&amp;gt;[[File:UNITE221.png|x50px]]&amp;lt;br&amp;gt;[[Piloswine (UNITE)|Piloswine]]&amp;lt;br&amp;gt;Evolves at Lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Thick Fat.png|40px]] &#039;&#039;&#039;{{a|Thick Fat}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Mamoswine deals damage, Defense and Sp. Def are increased for 3s, stacking up to 3 times. When Mamoswine uses Ice Shard, Icicle Crash or Ice Fang, the next basic attack is boosted. If any of these moves creates a freezing area of effect inside an ally goal zone, the goal-scoring speed of enemies is decreased.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage and freezing enemies for a short time when it hits. Mamoswine&#039;s basic attacks deal increased damage for a short time to enemies recently frozen with one of Mamoswine&#039;s moves.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ice Shard.png|40px]] &#039;&#039;&#039;{{m|Ice Shard}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Ice Shard Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Icicle Crash.png|40px]] &#039;&#039;&#039;{{m|Icicle Crash}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Ice Fang.png|40px]] &#039;&#039;&#039;{{m|Ice Fang}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle 2.png|40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE High Horsepower.png|40px]] &#039;&#039;&#039;{{m|High Horsepower}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Earthquake 2.png|40px]] &#039;&#039;&#039;{{m|Earthquake}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mammoth Mash.png|40px]] &#039;&#039;&#039;Mammoth Mash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Mamoswine jumps to the designated location and becomes immune to hindrances - then repeatedly stomps the ground, dealing damage to enemies in the area of effect and decreases their movement speed for a short time with each stomp. The final stomp throws enemies in the air.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crustle===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Crustle.png|x130px]]&amp;lt;br&amp;gt;[[Crustle (UNITE)|Crustle]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE557.png|x50px]]&amp;lt;br&amp;gt;[[Dwebble (UNITE)|Dwebble]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sturdy.png|40px]] &#039;&#039;&#039;{{a|Sturdy}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gains 5 + (Level - 1) Defense and Sp. Defense for every 7% of Crustle&#039;s missing HP. Stacks 10 times.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rock Slide.png|40px]] &#039;&#039;&#039;{{m|Rock Slide}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rock Slide Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Rock Tomb.png|40px]] &#039;&#039;&#039;{{m|Rock Tomb}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shell Smash.png|40px]] &#039;&#039;&#039;{{m|Shell Smash}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fury Cutter.png|40px]] &#039;&#039;&#039;{{m|Fury Cutter}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 3.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fury Cutter Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stealth Rock.png|40px]] &#039;&#039;&#039;{{m|Stealth Rock}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE X-Scissor.png|40px]] &#039;&#039;&#039;{{m|X-Scissor}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rubble Rouser.png|40px]] &#039;&#039;&#039;Rubble Rouser&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gain a shield for a short time and leave nearby enemies unable to act, dealing damage over time to them. If the user receives damage while this move is in effect, the move deals additional hits to nearby enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zoroark===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE  Zoroark.png|x130px]]&amp;lt;br&amp;gt;[[Zoroark (UNITE)|Zoroark]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]] &lt;br /&gt;
| [[File:UNITE570.png|x50px]]&amp;lt;br&amp;gt;[[Zorua (UNITE)|Zorua]]&amp;lt;br&amp;gt;Evolves at Lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Illusion.png|40px]] &#039;&#039;&#039;{{a|Illusion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Zoroark takes the form of a random wild Pokémon or Pokémon from the opposing team. Zoroark returns to their original form when taking damage, using an auto attack or move, when attempting to score, or when recalling to base. Applying the illusion applies Invulnerable for 20 frames (1/3s).&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted with every third attack, dealing increased damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Slash.png|40px]] &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Shadow Claw.png|40px]] &#039;&#039;&#039;{{m|Shadow Claw}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Cut.png|40px]] &#039;&#039;&#039;{{m|Cut}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Fury Swipes.png|40px]] &#039;&#039;&#039;{{m|Fury Swipes}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fury Swipes Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Night Slash.png|40px]] &#039;&#039;&#039;{{m|Night Slash}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Feint Attack.png|40px]] &#039;&#039;&#039;{{m|Feint Attack}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Nightfall Daze.png|40px]] &#039;&#039;&#039;Nightfall Daze&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Release dark shockwaves, dealing damage to enemies hit. Three shockwaves are released, and each one has an increasingly larger area-of-effect. The user is immune to hindrances while releasing shockwaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chandelure===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Chandelure.png|x130px]]&amp;lt;br&amp;gt;[[Chandelure (UNITE)|Chandelure]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE607.png|x50px]]&amp;lt;br&amp;gt;[[Litwick (UNITE)|Litwick]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE608.png|x50px]]&amp;lt;br&amp;gt;[[Lampent (UNITE)|Lampent]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Delphox===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Delphox.png|x130px]]&amp;lt;br&amp;gt;[[Delphox (UNITE)|Delphox]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]] &lt;br /&gt;
| [[File:UNITE653.png|x50px]]&amp;lt;br&amp;gt;[[Fennekin (UNITE)|Fennekin]]&amp;lt;br&amp;gt;Evolves at lv. 4&amp;lt;br&amp;gt;[[File:UNITE654.png|x50px]]&amp;lt;br&amp;gt;[[Braixen (UNITE)|Braixen]]&amp;lt;br&amp;gt;Evolves at lv. 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaze 3.png|x40px]] &#039;&#039;&#039;{{a|Blaze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When using a move when below 50% max HP, that move deals additional damage with a fireball to enemies. This ability goes on a 15s cooldown when triggered.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ember 2.png|x40px]] &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Ember Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Blast 2.png|x40px]] &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Mystical Fire 2.png|x40px]] &#039;&#039;&#039;{{m|Mystical Fire}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Will-o-Wisp 3.png|x40px]] &#039;&#039;&#039;{{m|Will-O-Wisp}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Will-o-Wisp Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Spin 2.png|x40px]] &#039;&#039;&#039;{{m|Fire Spin}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flame Charge 3.png|x40px]] &#039;&#039;&#039;{{m|Flame Charge}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fanciful Fireworks.png|x40px]] &#039;&#039;&#039;Fanciful Fireworks&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Deals damage-over-time to enemies in the designated area. Enemies that are hit have decreased movement speed and 50% reduced HP recovery effects for a short time. Recovery effects are weakened within the zone and cannot be cleansed while in the zone. Leaving the zone will have the weakened HP recovery effects linger for 2s and may be cleansed after leaving the zone. 8s duration (ticks at 0.5s intervals).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greninja===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Greninja.png|x130px]]&amp;lt;br&amp;gt;[[Greninja (UNITE)|Greninja]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE656.png|x50px]]&amp;lt;br&amp;gt;[[Froakie (UNITE)|Froakie]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE657.png|x50px]]&amp;lt;br&amp;gt;[[Frogadier (UNITE)|Frogadier]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Torrent.png|40px]] &#039;&#039;&#039;{{a|Torrent}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While HP is at 50% or less, Attack is increased by 5% and movement speed is increased by 12%.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack every third attack. At long range, a boosted attack deals increased damage to enemies and decreases their movement speed for a short time. At close range, a boosted attack deals more damage the lower the enemies remaining HP is.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bubble.png|40px]] &#039;&#039;&#039;{{m|Bubble}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bubble Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Water Shuriken.png|40px]] &#039;&#039;&#039;{{m|Water Shuriken}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf 2.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Substitute.png|40px]] &#039;&#039;&#039;{{m|Substitute}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Substitute Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Double Team.png|40px]] &#039;&#039;&#039;{{m|Double Team}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Smokescreen.png|40px]] &#039;&#039;&#039;{{m|Smokescreen}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Waterburst Shuriken.png|40px]] &#039;&#039;&#039;Waterburst Shuriken&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Throw a giant water shuriken toward the designated area, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time when this move hits. The water shuriken then immediately explodes, dealing damage to enemies in the area of effect and throws them. Once this move ends, the user may jump in a designated direction.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talonflame===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Talonflame.png|x130px]]&amp;lt;br&amp;gt;[[Talonflame (UNITE)|Talonflame]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE661.png|x50px]]&amp;lt;br&amp;gt;[[Fletchling (UNITE)|Fletchling]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE662.png|x50px]]&amp;lt;br&amp;gt;[[Fletchinder (UNITE)|Fletchinder]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gale Wings.png|40px]] &#039;&#039;&#039;{{a|Gale Wings}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While above 85% HP, movement speed is increased by 10%.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack every third attack, creating a fiery whirlwind that deals damage to enemies in the area of effect. This boosted attack remains readied even after leaving combat.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Peck.png|40px]] &#039;&#039;&#039;{{m|Peck}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Peck Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flame Charge.png|40px]] &#039;&#039;&#039;{{m|Flame Charge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Aerial Ace.png|40px]] &#039;&#039;&#039;{{m|Aerial Ace}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Acrobatics.png|40px]] &#039;&#039;&#039;{{m|Acrobatics}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Acrobatics Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fly.png|40px]] &#039;&#039;&#039;{{m|Fly}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Brave Bird.png|40px]] &#039;&#039;&#039;{{m|Brave Bird}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Flame Sweep.png|40px]] &#039;&#039;&#039;Flame Sweep&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Talonflame charges forward, damaging and shoving all enemies in its path. Flame Sweep deals damage up to 2 times.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aegislash===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Aegislash.png|x130px]]&amp;lt;br&amp;gt;[[Aegislash (UNITE)|Aegislash]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Blade Forme&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Shield Forme&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]] &lt;br /&gt;
| [[File:UNITE679.png|x50px]]&amp;lt;br&amp;gt;[[Honedge (UNITE)|Honedge]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE680.png|x50px]]&amp;lt;br&amp;gt;[[Doublade (UNITE)|Doublade]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE No Guard.png|40px]] &#039;&#039;&#039;{{a|No Guard}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Honedge &amp;amp; Doublade)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases received damage and dealt damage.&amp;lt;br&amp;gt;[[File:UNITE Stance Change.png|40px]] &#039;&#039;&#039;{{a|Stance Change}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Aegislash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Aegislash can switch between Blade Stance and Shield Stance. Using a blade move switches stance to Blade Stance, which increases Attack, movement speed, and basic attack speed. Using a shield move switches stance to Shield Stance, which increases Defense and Sp. Defense. After switching stances, movement speed and basic attack speed are further increased for a short time.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Slash at enemies in front of Aegislash, dealing damage to them. If the boost count is one or more, basic attacks become a boosted attack. When in Blade Stance: pierce through enemies, dealing damage. When in Shield Stance: ram enemies, dealing damage and leaving them unable to act for a short time, restore HP, and reduce the cooldown of Sacred Sword and Shadow Claw by 1s when this attack hits. Every boosted attack consumes one boost count. Up to 4 boosted boosted attacks can be stored.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Shadow Sneak 2.png|40px]] &#039;&#039;&#039;{{m|Shadow Sneak}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Shadow Sneak Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sacred Sword.png|40px]] &#039;&#039;&#039;{{m|Sacred Sword}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Claw.png|40px]] &#039;&#039;&#039;{{m|Shadow Claw}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Iron Defense.png|40px]] &#039;&#039;&#039;{{m|Iron Defense}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Iron Defense Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Wide Guard.png|40px]] &#039;&#039;&#039;{{m|Wide Guard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Iron Head.png|40px]] &#039;&#039;&#039;{{m|Iron Head}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Coup de Grace.png|40px]] &#039;&#039;&#039;Coup de Grace&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unleash a ground-splitting slash in the designated direction, dealing damage to enemies hit. The lower their remaining HP, the more damage this move deals. If this slash knocks out an enemy, boost count increases by 1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sylveon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sylveon.png|x130px]]&amp;lt;br&amp;gt;[[Sylveon (UNITE)|Sylveon]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Adaptability.png|x40px]] &#039;&#039;&#039;{{a|Adaptability}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Every time Eevee deals or receives damage, increase Sp. Attack by 5% for 1.5s, stacking up to 4 times.&amp;lt;br&amp;gt;[[File:UNITE Pixilate.png|x40px]] &#039;&#039;&#039;{{a|Pixilate}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Sylveon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Every time Sylveon deals or receives damage, increase Sp. Atk and Sp. Defense by 2.5% for 1.5s, stacking up to 6 times.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Sylveon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. In addition, increase movement speed when this boosted attack hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Swift.png|x40px]] &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Swift Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Mystical Fire.png|x40px]] &#039;&#039;&#039;{{m|Mystical Fire}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hyper Voice.png|x40px]] &#039;&#039;&#039;{{m|Hyper Voice}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Baby-Doll Eyes.png|x40px]] &#039;&#039;&#039;{{m|Baby-Doll Eyes}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Baby-Doll Eyes Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Draining Kiss.png|x40px]] &#039;&#039;&#039;{{m|Draining Kiss}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Calm Mind.png|x40px]] &#039;&#039;&#039;{{m|Calm Mind}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fairy Frolic.png|x40px]] &#039;&#039;&#039;Fairy Frolic&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jump into the air and become briefly invincible. The moment Sylveon lands, deal damage to enemies in the area of effect and restore Sylveon&#039;s HP. For 10s afterward, 50% of damage dealt by Sylveon is converted into HP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Goodra===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Goodra.png|x130px]]&amp;lt;br&amp;gt;[[Goodra (UNITE)|Goodra]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE704.png|x50px]]&amp;lt;br&amp;gt;[[Goomy (UNITE)|Goomy]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE705.png|x50px]]&amp;lt;br&amp;gt;[[Sliggoo (UNITE)|Sliggoo]]&amp;lt;br&amp;gt;Evolves at lv. 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trevenant===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Trevenant.png|x130px]]&amp;lt;br&amp;gt;[[Trevenant (UNITE)|Trevenant]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE708.png|x50px]]&amp;lt;br&amp;gt;[[Phantump (UNITE)|Phantump]]&amp;lt;br&amp;gt;Evolves at Lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Natural Cure 2.png|40px]] &#039;&#039;&#039;{{a|Natural Cure}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Trevenant deals or receives damage while at or below 35% max HP, a continuous HP recovery effect is triggered every .5s for 4s. This effect also reduces the cooldowns of Trevenant&#039;s moves by 1s every 1s. When this HP recovery effect ends, there is a 100s cooldown. However, this cooldown is reduced by 1s each time one of Trevenant&#039;s moves damage an enemy. This cooldown reduction cannot be triggered more than once every .5s.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage to enemies and restores 5% max HP when this boosted attack hits. Both normal and boosted attacks reduce the cooldown of Trevenant&#039;s moves by 0.5s.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Will-O-Wisp 2.png|40px]] &#039;&#039;&#039;{{m|Will-O-Wisp}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Will-O-Wisp Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Wood Hammer.png|40px]] &#039;&#039;&#039;{{m|Wood Hammer}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Curse.png|40px]] &#039;&#039;&#039;{{m|Curse}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Branch Poke.png|40px]] &#039;&#039;&#039;{{m|Branch Poke}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Branch Poke Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Horn Leech.png|40px]] &#039;&#039;&#039;{{m|Horn Leech}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pain Split.png|40px]] &#039;&#039;&#039;{{m|Pain Split}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Phantom Forest.png|40px]] &#039;&#039;&#039;Phantom Forest&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Creates a cursed forest, dealing damage to enemies in the area of effect and mark them, throwing them, and decreasing their movement speed for a short time. For a short time afterward, the basic attacks of Trevenant and allies deal increased damage to enemies that were marked by this move. Trevenant is also granted a shield for 6s when this move hits an enemy; the shield effect is strengthened for each enemy hit. While Trevenant is shielded, HP recovery effects applied to Trevenant are increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hoopa===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Hoopa.png|x130px]]&amp;lt;br&amp;gt;[[Hoopa (UNITE)|Hoopa]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Hoopa Special Events&lt;br /&gt;
| Supporter / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Hoopa Confined&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Hoopa Unbound&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE720Hoopa-Unbound.png|x50px]]&amp;lt;br&amp;gt;Hoopa Unbound{{tt|*|When using Unite Move}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Magician.png|40px]] &#039;&#039;&#039;{{a|Magician}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;In battles where the map is divided into an ally team side and an opposing team side, this Ability creates a hole under one of the Berries on the opposing team’s side (chosen at random) and warps it to right in front of Hoopa.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to opposing Pokémon by unleashing a beam of light. When Hoopa is unbound, it unleashes beams of light with every basic attack, dealing damage to up to two nearby opposing Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Astonish 2.png|40px]] &#039;&#039;&#039;{{m|Astonish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Astonish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Phantom Force.png|40px]] &#039;&#039;&#039;{{m|Phantom Force}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Ball 2.png|40px]] &#039;&#039;&#039;{{m|Shadow Ball}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Confusion 3.png|40px]] &#039;&#039;&#039;{{m|Confusion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Confusion Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hyperspace Hole.png|40px]] &#039;&#039;&#039;{{m|Hyperspace Hole}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Trick.png|40px]] &#039;&#039;&#039;{{m|Trick}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rings Unbound.png|40px]] &#039;&#039;&#039;Rings Unbound&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Transforms Hoopa into Hoopa Unbound for a short time, increasing max HP by 40% and creating a ring at the designated location. Each ally can warp to the ring&#039;s location one time. As Hoopa Unbound, moves change to Hyperspace Fury and Psybeam. Hoopa Unbound cannot score goals or activate the Magician ability.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Decidueye===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Decidueye.png|x130px]]&amp;lt;br&amp;gt;[[Decidueye (UNITE)|Decidueye]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE722.png|x50px]]&amp;lt;br&amp;gt;[[Rowlet (UNITE)|Rowlet]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE723.png|x50px]]&amp;lt;br&amp;gt;[[Dartrix (UNITE)|Dartrix]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Long Reach.png|40px]] &#039;&#039;&#039;{{a|Long Reach}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Deals 20% increased damage to distant enemies. Additional damage added per level from each move&#039;s damage formula is excluded from this bonus.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases the speed of basic attacks by 3% for a short time after one hits. This effect can stack up to 4 times, and with every third activation of this effect, basic attacks become boosted attacks for a short time. These boosted attacks fire more quills, but the damage dealt by each quill is decreased.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Leafage 2.png|40px]] &#039;&#039;&#039;{{m|Leafage}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Leafage Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Razor Leaf 2.png|40px]] &#039;&#039;&#039;{{m|Razor Leaf}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Spirit Shackle.png|40px]] &#039;&#039;&#039;{{m|Spirit Shackle}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Astonish.png|40px]] &#039;&#039;&#039;{{m|Astonish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Astonish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Leaf Storm.png|40px]] &#039;&#039;&#039;{{m|Leaf Storm}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Sneak.png|40px]] &#039;&#039;&#039;{{m|Shadow Sneak}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Nock Nock.png|40px]] &#039;&#039;&#039;Nock Nock&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fires quills in the designated direction, dealing damage to enemies but does not pierce through them. The move ends by unleashing a large quill that deals damage to all enemies it hits (30% more damage if the target is below 50% HP). While using this move, Decidueye becomes immune to hindrances but is unable to move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tsareena===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tsareena.png|x130px]]&amp;lt;br&amp;gt;[[Tsareena (UNITE)|Tsareena]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Login Reward December 2021&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE761.png|x50px]]&amp;lt;br&amp;gt;[[Bounsweet (UNITE)|Bounsweet]]&amp;lt;br&amp;gt;Evolves at lv. 4&amp;lt;br&amp;gt;[[File:UNITE762.png|x50px]]&amp;lt;br&amp;gt;[[Steenee (UNITE)|Steenee]]&amp;lt;br&amp;gt;Evolves at lv. 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Oblivious 2.png|40px]] &#039;&#039;&#039;{{a|Oblivious}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Bounsweet &amp;amp; Steenee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When a hindrance is inflicted on Bounsweet, Steenee; decrease the duration of the effect.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Queenly Majesty.png|40px]] &#039;&#039;&#039;{{a|Queenly Majesty}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Tsareena)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When a hindrance is inflicted on Tsareena; decrease the duration of the effect. Using a boosted attack or move grants 1 stack of Queenly Majesty to Tsareena. After gaining 3 stacks, the Queenly Majesty buff is applied to Tsareena for a short time, which allows one of Tsareena&#039;s moves to be reused (these uses do not share the same cooldown as the base moves), dealing increased damage and applying an additional effect based on the move used.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, lunging at an enemy, dealing damage and lowering their Defense for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Razor Leaf 3.png|40px]] &#039;&#039;&#039;{{m|Razor Leaf}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Razor Leaf Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Triple Axel.png|40px]] &#039;&#039;&#039;{{m|Triple Axel}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stomp.png|40px]] &#039;&#039;&#039;{{m|Stomp}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rapid Spin 2.png|40px]] &#039;&#039;&#039;{{m|Rapid Spin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rapid Spin Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Trop Kick.png|40px]] &#039;&#039;&#039;{{m|Trop Kick}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Grassy Glide.png|40px]] &#039;&#039;&#039;{{m|Grassy Glide}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Queen Ascendant.png|40px]] &#039;&#039;&#039;Queen Ascendant&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Tsareena leaps toward an enemy from the opposing team and kicks it high into the air before showering it with a series of kicks while airborne, dealing damage to them. The moment Tsareena lands on the ground, recover HP. While airborne, the enemy that is being kicked and Tsareena are not affected by other moves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Comfey===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Comfey.png|x130px]]&amp;lt;br&amp;gt;[[Comfey (UNITE)|Comfey]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Supporter / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mimikyu===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mimikyu.png|x130px]]&amp;lt;br&amp;gt;[[Mimikyu (UNITE)|Mimikyu]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 13,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buzzwole===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Buzzwole.png|x130px]]&amp;lt;br&amp;gt;[[Buzzwole (UNITE)|Buzzwole]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Beast Boost.png|40px]] &#039;&#039;&#039;{{a|Beast Boost}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When this Pokémon knocks out or assists in knocking out a Pokémon from the opposing team, its movement speed is increased by 100% and its basic attack speed is increased by 50% for 3s. Also, each time this Pokémon hits opposing Pokémon with basic attacks, Mega Punch, Lunge or Smack Down, its muscle gauge charges. Conversely, when the Pokémon is not in combat, the muscle gauge depletes by 1 increment every 5s. Up to 6 muscle gauge increments can be stored. The muscle gauge purpose is to power up Fell Stinger, Leech Life or Superpower.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Each time a basic attack hits an opposing Pokémon, the muscle gauge charges by 1 increment. Becomes a boosted attack with every third attack, throwing two consecutive punches while restoring the user&#039;s HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mega Punch.png|40px]] &#039;&#039;&#039;{{m|Mega Punch}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Mega Punch Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Lunge.png|40px]] &#039;&#039;&#039;{{m|Lunge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Smack Down.png|40px]] &#039;&#039;&#039;{{m|Smack Down}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fell Stinger.png|40px]] &#039;&#039;&#039;{{m|Fell Stinger}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fell Stinger Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Leech Life.png|40px]] &#039;&#039;&#039;{{m|Leech Life}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Superpower.png|40px]] &#039;&#039;&#039;{{m|Superpower}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ultra Swole Slam.png|40px]] &#039;&#039;&#039;Ultra Swole Slam&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user fly at high speed, dealing damage to all opposing Pokémon in the area of effect. Afterward, the user targets the opposing Pokémon with the lowest percentage of HP among those hit and charges down at it from the sky, dealing damage once again to that Pokémon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zeraora===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zeraora.png|x130px]]&amp;lt;br&amp;gt;[[Zeraora (UNITE)|Zeraora]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| Zeraora Mission (Win 32 battles)&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Volt Absorb.png|40px]] &#039;&#039;&#039;{{a|Volt Absorb}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Converts 8% of the damage Zeraora was dealt as Atk, up to 200 Atk. Resets after not taking damage for 4s.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage and paralyzing the enemy while restoring 10% of Zeraora&#039;s missing HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Agility.png|40px]] &#039;&#039;&#039;{{m|Agility}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Agility Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Volt Switch.png|40px]] &#039;&#039;&#039;{{m|Volt Switch}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Spark.png|40px]] &#039;&#039;&#039;{{m|Spark}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slash 2.png|40px]] &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Discharge.png|40px]] &#039;&#039;&#039;{{m|Discharge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Wild Charge.png|40px]] &#039;&#039;&#039;{{m|Wild Charge}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Plasma Gale.png|40px]] &#039;&#039;&#039;Plasma Gale&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Launches a bolt of lightning that travels towards the enemy, dealing damage in an area of effect and knocking all enemies hit into the air. Creates a temporary area of electricity centered on the initial target that paralyzes enemies caught within, increases Zeraora&#039;s basic attack range, and basic attack damage by 20% while inside the area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cinderace===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cinderace.png|x130px]]&amp;lt;br&amp;gt;[[Cinderace (UNITE)|Cinderace]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE813.png|x50px]]&amp;lt;br&amp;gt;[[Scorbunny (UNITE)|Scorbunny]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE814.png|x50px]]&amp;lt;br&amp;gt;[[Raboot (UNITE)|Raboot]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaze 2.png|40px]] &#039;&#039;&#039;{{a|Blaze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When at half HP or less, critical-hit rate is increased by 10% and basic attack speed is increased by 20% for a short time. When hitting an enemy with a basic attack or move, a cinder is placed on that enemy.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ember.png|40px]] &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Ember Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pyro Ball.png|40px]] &#039;&#039;&#039;{{m|Pyro Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Blaze Kick.png|40px]] &#039;&#039;&#039;{{m|Blaze Kick}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Low Sweep.png|40px]] &#039;&#039;&#039;{{m|Low Sweep}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Low Sweep Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flame Charge 2.png|40px]] &#039;&#039;&#039;{{m|Flame Charge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Feint 2.png|40px]] &#039;&#039;&#039;{{m|Feint}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blazing Bicycle Kick.png|40px]] &#039;&#039;&#039;Blazing Bicycle Kick&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Create a giant ball of flame and kick it toward the designated location. The ball releases a fierce shock wave that deals damage to enemies in the area of effect. Also increases movement speed for a short time when it hits.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Inteleon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Inteleon.png|x130px]]&amp;lt;br&amp;gt;[[Inteleon (UNITE)|Inteleon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 13,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE816.png|x50px]]&amp;lt;br&amp;gt;[[Sobble (UNITE)|Sobble]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE817.png|x50px]]&amp;lt;br&amp;gt;[[Drizzile (UNITE)|Drizzile]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greedent===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Greedent.png|x130px]]&amp;lt;br&amp;gt;[[Greedent (UNITE)|Greedent]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE819.png|x50px]]&amp;lt;br&amp;gt;[[Skwovet (UNITE)|Skwovet]]&amp;lt;br&amp;gt;Evolves at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cheek Pouch.png|x40px]] &#039;&#039;&#039;{{a|Cheek Pouch}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Greedent eats a berry, recover HP after receiving the effects of the berry. At the same time, Greedent stashes an Oran berry in its tail. Being hit by a single attack or combination of attacks will cause an Oran berry to drop from Greedent&#039;s tail. Berries stay on the ground for 10s.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits and causing one berry to drop from Greedent&#039;s tail.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle 3.png|x40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Bullet Seed.png|x40px]] &#039;&#039;&#039;{{m|Bullet Seed}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Belch.png|x40px]] &#039;&#039;&#039;{{m|Belch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Defense Curl 2.png|x40px]] &#039;&#039;&#039;{{m|Defense Curl}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Defense Curl Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stuff Cheeks.png|x40px]] &#039;&#039;&#039;{{m|Stuff Cheeks}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Covet.png|x40px]] &#039;&#039;&#039;{{m|Covet}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Berry Belly Flop.png|x40px]] &#039;&#039;&#039;Berry Belly Flop&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Greedent eats an Oran berry to recover HP and then leaps to the designated area, dealing damage and throwing enemies within the area of effect. Greedent then eats a special berry, allowing an unlimited amount of Oran berries to be stored for a short time and resets cooldowns of all moves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eldegoss===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Eldegoss.png|x130px]]&amp;lt;br&amp;gt;[[Eldegoss (UNITE)|Eldegoss]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Supporter / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE829.png|x50px]]&amp;lt;br&amp;gt;[[Gossifleur (UNITE)|Gossifleur]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cotton Down.png|40px]] &#039;&#039;&#039;{{a|Cotton Down}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When receiving a certain amount of damage, recover HP, deal revenge damage, and decrease the enemies movement speed for a short time. This ability has a 10s cooldown.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, attaching a bit of cotton fluff to the enemy. The user&#039;s basic attacks against an enemy with cotton fluff on it deal increased damage and decreases the enemies movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Leafage.png|40px]] &#039;&#039;&#039;{{m|Leafage}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Leafage Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pollen Puff.png|40px]] &#039;&#039;&#039;{{m|Pollen Puff}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Leaf Tornado.png|40px]] &#039;&#039;&#039;{{m|Leaf Tornado}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Synthesis.png|40px]] &#039;&#039;&#039;{{m|Synthesis}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Synthesis Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Cotton Guard.png|40px]] &#039;&#039;&#039;{{m|Cotton Guard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Cotton Spore.png|40px]] &#039;&#039;&#039;{{m|Cotton Spore}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cotton Cloud Crash.png|40px]] &#039;&#039;&#039;Cotton Cloud Crash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Float into the air and become invincible. If used again, pound the ground, attacking and shoving enemies while restoring HP to allies in the radius.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cramorant===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cramorant.png|x130px]]&amp;lt;br&amp;gt;[[Cramorant (UNITE)|Cramorant]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gulp Missile.png|40px]] &#039;&#039;&#039;{{a|Gulp Missile}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Cramorant has prey in its mouth, it will counterattack upon taking damage from an enemy. Alternatively, Cramorant can shoot the prey at his enemy as a boosted basic attack. The prey bounces to 1 nearby enemy.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every fourth attack. This boosted attack spits prey at the enemy and bounces to 1 nearby enemy.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Whirlpool.png|40px]] &#039;&#039;&#039;{{m|Whirlpool}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Whirlpool Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf 3.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dive.png|40px]] &#039;&#039;&#039;{{m|Dive}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Feather Dance.png|40px]] &#039;&#039;&#039;{{m|Feather Dance}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Feather Dance Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hurricane.png|40px]] &#039;&#039;&#039;{{m|Hurricane}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Air Slash.png|40px]] &#039;&#039;&#039;{{m|Air Slash}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gatling Gulp Missile.png|40px]] &#039;&#039;&#039;Gatling Gulp Missile&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Cramorant becomes unstoppable and fires a series of Arrokuda missiles at the nearest enemy, becoming immobile for the entire duration (6.5s). Gatling Gulp Missile can be cancelled early.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duraludon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Duraludon.png|x130px]]&amp;lt;br&amp;gt;[[Duraludon (UNITE)|Duraludon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Heavy Metal.png|40px]] &#039;&#039;&#039;{{a|Heavy Metal}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Prevents Duraludon from being thrown or shoved by the first attempt to throw or shove them.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, shooting a long beam that deals a large amount of damage to all enemies hit.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Laser Focus.png|40px]] &#039;&#039;&#039;{{m|Laser Focus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Laser Focus Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flash Cannon.png|40px]] &#039;&#039;&#039;{{m|Flash Cannon}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Pulse.png|40px]] &#039;&#039;&#039;{{m|Dragon Pulse}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Metal Claw.png|40px]] &#039;&#039;&#039;{{m|Metal Claw}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Metal Claw Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Tail.png|40px]] &#039;&#039;&#039;{{m|Dragon Tail}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stealth Rock 2.png|40px]] &#039;&#039;&#039;{{m|Stealth Rock}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 14s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Revolving Ruin.png|40px]] &#039;&#039;&#039;Revolving Ruin&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fire a beam of light at the ground in a sweeping circle around Duraludon. If this beam hits an enemy, it deals damage to them, grants Duraludon a shield and increases Attack by 8% for a short time. Both the shield effect and the Attack increase are strengthened for each enemy that is hit by the beam. Damage is dealt to any enemy in the area of effect after the beam of light is fired. A burning ring is also left where the beam of light touched the ground; enemies that touch this ring take additional damage every .5s and have their movement speed decreased for a short time. Subsequent hits after the first have the Attack stat bonus from this move applied to them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragapult===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dragapult.png|x130px]]&amp;lt;br&amp;gt;[[Dragapult (UNITE)|Dragapult]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE885.png|x50px]]&amp;lt;br&amp;gt;[[Dreepy (UNITE)|Dreepy]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE886.png|x50px]]&amp;lt;br&amp;gt;[[Drakloak (UNITE)|Drakloak]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zacian===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zacian.png|x130px]]&amp;lt;br&amp;gt;[[Zacian (UNITE)|Zacian]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 15,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Zacian Adventure Exchange (600 points)&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Urshifu===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Urshifu.png|x130px]]&amp;lt;br&amp;gt;[[Urshifu (UNITE)|Urshifu]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Single Strike Style&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Rapid Strike Style&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE891.png|x50px]]&amp;lt;br&amp;gt;[[Kubfu (UNITE)|Kubfu]]&amp;lt;br&amp;gt;Evolves at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Meowscarada===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Meowscarada.png|x130px]]&amp;lt;br&amp;gt;[[Meowscarada (UNITE)|Meowscarada]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| &lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE906.png|x50px]]&amp;lt;br&amp;gt;[[Sprigatito (UNITE)|Sprigatito]]&amp;lt;br&amp;gt;Evolves at lv. 4&amp;lt;br&amp;gt;[[File:UNITE907.png|x50px]]&amp;lt;br&amp;gt;[[Floragato (UNITE)|Floragato]]&amp;lt;br&amp;gt;Evolves at lv. 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Release date==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; margin:auto&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 21, 2021&lt;br /&gt;
| [[Venusaur (UNITE)|Venusaur]], [[Charizard (UNITE)|Charizard]], [[Pikachu (UNITE)|Pikachu]], [[Alolan Ninetales (UNITE)|Alolan Ninetales]], [[Wigglytuff (UNITE)|Wigglytuff]], [[Machamp (UNITE)|Machamp]], [[Slowbro (UNITE)|Slowbro]], [[Gengar (UNITE)|Gengar]], {{p|Mr. Mime}}, [[Snorlax (UNITE)|Snorlax]], [[Absol (UNITE)|Absol]], [[Garchomp (UNITE)|Garchomp]], [[Lucario (UNITE)|Lucario]], [[Crustle (UNITE)|Crustle]], [[Greninja (UNITE)|Greninja]], [[Talonflame (UNITE)|Talonflame]], [[Zeraora (UNITE)|Zeraora]], [[Cinderace (UNITE)|Cinderace]], [[Eldegoss (UNITE)|Eldegoss]], [[Cramorant (UNITE)|Cramorant]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 28, 2021&lt;br /&gt;
| [[Gardevoir (UNITE)|Gardevoir]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 18, 2021&lt;br /&gt;
| [[Blissey (UNITE)|Blissey]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 1, 2021&lt;br /&gt;
| [[Blastoise (UNITE)|Blastoise]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 29, 2021&lt;br /&gt;
| [[Mamoswine (UNITE)|Mamoswine]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 6, 2021&lt;br /&gt;
| [[Sylveon (UNITE)|Sylveon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 20, 2021&lt;br /&gt;
| [[Greedent (UNITE)|Greedent]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 19, 2021&lt;br /&gt;
| [[Decidueye (UNITE)|Decidueye]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 9, 2021&lt;br /&gt;
| [[Tsareena (UNITE)|Tsareena]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 20, 2021&lt;br /&gt;
| [[Dragonite (UNITE)|Dragonite]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | January 20, 2022&lt;br /&gt;
| [[Trevenant (UNITE)|Trevenant]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 11, 2022&lt;br /&gt;
| [[Aegislash (UNITE)|Aegislash]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 24, 2022&lt;br /&gt;
| [[Hoopa (UNITE)|Hoopa]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | March 15, 2022&lt;br /&gt;
| [[Duraludon (UNITE)|Duraludon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | April 8, 2022&lt;br /&gt;
| [[Azumarill (UNITE)|Azumarill]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | May 16, 2022&lt;br /&gt;
| [[Espeon (UNITE)|Espeon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | June 9, 2022&lt;br /&gt;
| [[Delphox (UNITE)|Delphox]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 21, 2022&lt;br /&gt;
| [[Glaceon (UNITE)|Glaceon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 4, 2022&lt;br /&gt;
| [[Buzzwole (UNITE)|Buzzwole]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 16, 2022&lt;br /&gt;
| [[Tyranitar (UNITE)|Tyranitar]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 2, 2022&lt;br /&gt;
| [[Mew (UNITE)|Mew]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 15, 2022&lt;br /&gt;
| [[Dodrio (UNITE)|Dodrio]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 29, 2022&lt;br /&gt;
| [[Scizor (UNITE)|Scizor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 13, 2022&lt;br /&gt;
| [[Clefable (UNITE)|Clefable]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 27, 2022&lt;br /&gt;
| [[Zoroark (UNITE)|Zoroark]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 16, 2022&lt;br /&gt;
| [[Sableye (UNITE)|Sableye]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 1, 2022&lt;br /&gt;
| [[Urshifu (UNITE)|Urshifu]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 29, 2022&lt;br /&gt;
| [[Dragapult (UNITE)|Dragapult]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 2, 2023&lt;br /&gt;
| [[Comfey (UNITE)|Comfey]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 27, 2023&lt;br /&gt;
| [[Zacian (UNITE)|Zacian]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | March 16, 2023&lt;br /&gt;
| [[Goodra (UNITE)|Goodra]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | April 13, 2023&lt;br /&gt;
| [[Lapras (UNITE)|Lapras]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | April 27, 2023&lt;br /&gt;
| [[Chandelure (UNITE)|Chandelure]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | May 25, 2023&lt;br /&gt;
| [[Umbreon (UNITE)|Umbreon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | June 8, 2023&lt;br /&gt;
| [[Leafeon (UNITE)|Leafeon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 4, 2023&lt;br /&gt;
| [[Inteleon (UNITE)|Inteleon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 21, 2023&lt;br /&gt;
| [[Mewtwo (UNITE)|Mewtwo]] &amp;lt;small&amp;gt;([[Mega Evolution|Mega Mewtwo X]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 17, 2023&lt;br /&gt;
| [[Mewtwo (UNITE)|Mewtwo]] &amp;lt;small&amp;gt;([[Mega Evolution|Mega Mewtwo Y]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 14, 2023&lt;br /&gt;
| [[Blaziken (UNITE)|Blaziken]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 19, 2023&lt;br /&gt;
| [[Mimikyu (UNITE)|Mimikyu]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 7, 2023&lt;br /&gt;
| [[Meowscarada (UNITE)|Meowscarada]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 26, 2023&lt;br /&gt;
| [[Metagross (UNITE)|Metagross]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | 2024&lt;br /&gt;
| [[Gyarados (UNITE)|Gyarados]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon==&lt;br /&gt;
Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers&#039; Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Pokémon marked with an asterisk (*) only appear at the Final Stretch or at the last minute of the match as the evolved form of previous wild Pokémon, while points marked with an asterisk are increased points during that stage. Pokémon in bold are playable in the Catch &#039;Em in Mer Stadium stage. The following is a list of wild Pokémon that can appear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Appeared Stages&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Evolves into&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Point Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Aipom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Aipom}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| {{p|Ambipom}}&lt;br /&gt;
| 2, 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ambipom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Ambipom}}*&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3, 7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Corphish Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Corphish}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| {{p|Crawdaunt}}&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Crawdaunt Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Crawdaunt}}*&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Audino Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Audino}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 8*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Combee Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Combee}}&lt;br /&gt;
| Remoat Stadium, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Vespiquen Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Vespiquen}}&lt;br /&gt;
| Remoat Stadium, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lillipup Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Lillipup}}&lt;br /&gt;
| Remoat Stadium&lt;br /&gt;
| {{p|Herdier}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Herdier Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Herdier}}*&lt;br /&gt;
| Remoat Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Abra Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Abra}}&lt;br /&gt;
| Auroma Park, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 20, 23*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venomoth Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Venomoth}}&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 8*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ledyba Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Ledyba}}&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| {{p|Ledian}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ledian Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Ledian}}*&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Sunkern Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Sunkern}}&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| {{p|Sunflora}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Sunflora Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Sunflora}}*&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Dewpider Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Dewpider}}&lt;br /&gt;
| Auroma Park, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Araquanid Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Araquanid}}&#039;&#039;&#039;&lt;br /&gt;
| Auroma Park, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 15, 20*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Alolan Meowth Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Meowth|Alolan Meowth}}&lt;br /&gt;
| Shivre City, Panic Parade in Shivre City&lt;br /&gt;
| {{p|Persian|Alolan Persian}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Alolan Persian Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Persian|Alolan Persian}}*&lt;br /&gt;
| Shivre City, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Electrode Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Electrode}}&#039;&#039;&#039;&lt;br /&gt;
| Shivre City, Catch &#039;Em in Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 10, 13*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Snom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Snom}}&lt;br /&gt;
| Shivre City&lt;br /&gt;
| {{p|Frosmoth}}&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Frosmoth Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Frosmoth}}*&lt;br /&gt;
| Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Bunnelby Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Bunnelby}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| {{p|Diggersby}}&lt;br /&gt;
| 2, 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Diggersby Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Diggersby}}*&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Baltoy Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Baltoy}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| {{p|Claydol}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Claydol Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Claydol}}*&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3, 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Indeedee Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Indeedee}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 7*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Swablu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Swablu}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Altaria Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Altaria}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Natu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Natu}}{{tt|*|Has since been removed from the game}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Xatu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Xatu}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include damage shields, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. Other wild Pokémon will assist the Pokémon that knocked them out by lowering the opposing team&#039;s goal&#039;s defenses. This allows goals to be scored faster. The following is a list of special wild Pokémon that can appear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytl|5px}}&amp;quot; | Wild Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Appeared Stages&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Point Value&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ludicolo Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Ludicolo}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Higher damage against enemy Pokémon with low health&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Bouffalant Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Bouffalant}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium{{tt|*|Not in Catch &#039;Em}}&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Normal attack will slow down enemy Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Rotom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Rotom}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium{{tt|*|Not in Catch &#039;Em}}&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, it will move to the nearest enemy goal and instantly score a maximum of 20 points and that goal becomes defenseless for 20 seconds. Players who are attempting to score in that goal will score instantly. The more Rotom gets damaged during the attempt, the less it scores and the shorter the defenseless duration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Drednaw Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Drednaw}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive a shield and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Zapdos Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Zapdos}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium, Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| 30 (KO Player), 15 (Other Players)&lt;br /&gt;
| Causes instant scoring of opposing goals for 30 seconds and unleashes thunder on the opponents, causing damage and stunning them for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regigigas Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Regigigas}}&#039;&#039;&#039;&lt;br /&gt;
| Auroma Park, Catch &#039;Em in Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| 30, 40 (Last minute)&lt;br /&gt;
| For a short time, your team&#039;s goal scoring speed increases and their goals become unblockable&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Avalugg Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Avalugg}}&#039;&#039;&#039;&lt;br /&gt;
| Shivre City, Catch &#039;Em in Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| 20, 30 (Final Stretch)&lt;br /&gt;
| After defeating, gives players an ice aura that slows opponents and gives your goal a shield&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Escavalier Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Escavalier}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Basic attacks deal extra damage and decreases the movement speed of opposing Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Accelgor Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Accelgor}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Move cooldowns are reduced&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regieleki Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Regieleki}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, it will move to the nearest enemy goal and instantly score a maximum of 20 points and that goal becomes defenseless for 25 seconds. Players who are attempting to score in that goal will score instantly. The more Regieleki gets damaged during the attempt, the less it scores and the shorter the defenseless duration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regirock Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Regirock}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive increased Defense and Sp. Defense for 90 seconds and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regice Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Regice}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive increased HP recovery speed for 90 seconds and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Registeel Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Registeel}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive increased Attack and Sp. Attack for 90 seconds and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Rayquaza Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Rayquaza}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| 30&lt;br /&gt;
| Grants a shield to your team that protects Pokémon from getting interrupted when scoring and increases scoring speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event Wild Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytl|5px}}&amp;quot; | Wild Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Appeared Stages&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Evolves into&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Point Value&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Panpour Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Panpour}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| {{p|Simipour}}&lt;br /&gt;
| 2, 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Simipour Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Simipour}}*&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3, 7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Eiscue Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Eiscue}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 8*&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Cubchoo Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Cubchoo}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Beartic Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Beartic}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6*&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Pikachu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Bellibolt Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Bellibolt}}&lt;br /&gt;
| Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Flamigo Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Flamigo}}&lt;br /&gt;
| Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Tauros-Paldea Combat.png|x50px]]&amp;lt;br&amp;gt;{{p|Tauros|Paldean Tauros (Combat Breed)}}&lt;br /&gt;
| Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Delibird Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Delibird}}&lt;br /&gt;
| Snowball Battle in Shivre City, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 4*&lt;br /&gt;
| Drops a present that when obtained, provides a special battle item&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Stantler Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Stantler}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Higher damage against enemy Pokémon with low health&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Tauros Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Tauros}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium (Snow and Ice), Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Normal attack will slow down enemy Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Surfing Pikachu.png|x50px]]&amp;lt;br&amp;gt;Surfing {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6 (Final Stretch)&lt;br /&gt;
| Increases move speed and grants hindrance resistance for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Steely Pikachu.png|x50px]]&amp;lt;br&amp;gt;Steely {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6 (Final Stretch)&lt;br /&gt;
| Grants a shield that nullifies a portion of damage received&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Shocking Pikachu.png|x50px]]&amp;lt;br&amp;gt;Shocking {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6 (Final Stretch)&lt;br /&gt;
| Basic attacks will drop thunderbolts that slow opponents&#039; move speed and attack speed for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Articuno Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Articuno}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium (Snow and Ice), Snowball Battle in Shivre City, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 30 (KO Player), 15 (Other Players)&lt;br /&gt;
| Causes instant scoring of opposing goals for 30 seconds and unleashes a blizzard upon the opponents, causing damage and freezing them for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Gigantamax Pikachu.png|x50px]]&amp;lt;br&amp;gt;[[Gigantamax]] {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 20, 30 (Final Stretch), 15 (Other Players)&lt;br /&gt;
| Causes instant scoring of opposing goals for 30 seconds and unleashes thunder on the opponents, causing damage and stunning them for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Gigantamax Eevee.png|x50px]]&amp;lt;br&amp;gt;[[Gigantamax]] {{p|Eevee}}&lt;br /&gt;
| Eevee Appeal-o-rama in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 30 (KO Player), 15 (Other Players)&lt;br /&gt;
| Instantly fills the Appeal meter to the maximum level, allowing for instant scoring of opposing goals&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon UNITE]]&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
[[Category:UNITE Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon UNITE#Pokémon]]&lt;br /&gt;
[[es:Pokémon UNITE#Pokémon controlables]]&lt;br /&gt;
[[fr:Liste des Pokémon jouables de Pokémon UNITE]]&lt;br /&gt;
[[zh:宝可梦列表（大集结）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_in_Pok%C3%A9mon_UNITE&amp;diff=3874344</id>
		<title>List of Pokémon in Pokémon UNITE</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_in_Pok%C3%A9mon_UNITE&amp;diff=3874344"/>
		<updated>2023-12-07T01:37:52Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Charizard */ level update needed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{split|separate pages for each Pokémon}}&lt;br /&gt;
The following is a list of Pokémon found in [[Pokémon UNITE]] by [[National Pokédex]] number. There are currently 58 playable Pokémon, as well as 3 upcoming Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Playable Pokémon==&lt;br /&gt;
===Venusaur===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Venusaur.png|x130px]]&amp;lt;br&amp;gt;[[Venusaur (UNITE)|Venusaur]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE Bulbasaur.png|x50px]]&amp;lt;br&amp;gt;[[Bulbasaur (UNITE)|Bulbasaur]]&amp;lt;br&amp;gt;Evolves at Lv. 5&amp;lt;br&amp;gt;[[File:UNITE002.png|x50px]]&amp;lt;br&amp;gt;[[Ivysaur (UNITE)|Ivysaur]]&amp;lt;br&amp;gt;Evolves at Lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Overgrow.png|x40px]] &#039;&#039;&#039;{{a|Overgrow}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When HP is 30% or less, increase all damage dealt by 20%.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also pulls enemies inward between the vines.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Seed Bomb.png|x40px]] &#039;&#039;&#039;{{m|Seed Bomb}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Seed Bomb Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sludge Bomb.png|x40px]] &#039;&#039;&#039;{{m|Sludge Bomb}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Giga Drain.png|x40px]] &#039;&#039;&#039;{{m|Giga Drain}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Razor Leaf.png|x40px]] &#039;&#039;&#039;{{m|Razor Leaf}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Razor Leaf Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Solar Beam.png|x40px]] &#039;&#039;&#039;{{m|Solar Beam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Petal Dance.png|x40px]] &#039;&#039;&#039;{{m|Petal Dance}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Verdant Anger.png|x40px]] &#039;&#039;&#039;Verdant Anger&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Venusaur hurls a massive seed to the designated location, damaging all enemies in the radius. The seed then splits apart into 4 smaller seeds, each damaging all enemies in their radius.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Charizard===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Charizard.png|x130px]]&amp;lt;br&amp;gt;[[Charizard (UNITE)|Charizard]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE Charmander.png|x50px]]&amp;lt;br&amp;gt;[[Charmander (UNITE)|Charmander]]&amp;lt;br&amp;gt;Evolves at Lv. 5&amp;lt;br&amp;gt;[[File:UNITE005.png|x50px]]&amp;lt;br&amp;gt;[[Charmeleon (UNITE)|Charmeleon]]&amp;lt;br&amp;gt;Evolves at Lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaze.png|x40px]] &#039;&#039;&#039;{{a|Blaze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases critical hit rate by 20% while at half HP or less.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Channel fire, dealing continual damage 4 times. Deal additional damage to enemies that are burned. This additional damage ignores defense and can not critically strike. Basic attacks gain increased range when evolving.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Flame Burst.png|x40px]] &#039;&#039;&#039;{{m|Flame Burst}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Flame Burst Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flamethrower.png|x40px]] &#039;&#039;&#039;{{m|Flamethrower}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Punch.png|x40px]] &#039;&#039;&#039;{{m|Fire Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Level 5&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Level 5&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fire Spin.png|x40px]] &#039;&#039;&#039;{{m|Fire Spin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fire Spin Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Blast.png|x40px]] &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flare Blitz.png|x40px]] &#039;&#039;&#039;{{m|Flare Blitz}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Seismic Slam.png|x40px]] &#039;&#039;&#039;Seismic Slam&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Grab an enemy and slam it onto the ground, damaging the target and nearby enemies and deal additional damage based on their max HP. Then, fly up into the air moving freely over obstacles. While this move is active, basic attacks apply a burn to the target which lasts for 1s, dealing 2 instances of damage and is refreshed by each instance of damage from auto attacks. When dealing damage to an enemy or when burning them during this move, recover HP equal to 80% of the damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blastoise===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blastoise.png|x130px]]&amp;lt;br&amp;gt;[[Blastoise (UNITE)|Blastoise]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE007.png|x50px]]&amp;lt;br&amp;gt;[[Squirtle (UNITE)|Squirtle]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE008.png|x50px]]&amp;lt;br&amp;gt;[[Wartortle (UNITE)|Wartortle]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Torrent 2.png|40px]] &#039;&#039;&#039;{{a|Torrent}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Attack and Sp. Attack by 20% while at half HP or less.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing 3 instances of damage, slowing enemies hit, and reducing Blastoise’s move cooldowns by 1 second each. When evolving into Blastoise, basic attacks instead strike twice for 50% Atk.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Water Gun 2.png|40px]] &#039;&#039;&#039;{{m|Water Gun}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Water Gun Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hydro Pump.png|40px]] &#039;&#039;&#039;{{m|Hydro Pump}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Water Spout.png|40px]] &#039;&#039;&#039;{{m|Water Spout}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Skull Bash.png|40px]] &#039;&#039;&#039;{{m|Skull Bash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Skull Bash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf 4.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Rapid Spin.png|40px]] &#039;&#039;&#039;{{m|Rapid Spin}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Hydro Typhoon.png|40px]] &#039;&#039;&#039;Hydro Typhoon&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Blastoise gains a shield and sweeps powerful water jets in a large circle around itself, dealing massive damage and knocking enemies hit into the air.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pikachu===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Pikachu.png|x130px]]&amp;lt;br&amp;gt;[[Pikachu (UNITE)|Pikachu]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Static.png|x40px]] &#039;&#039;&#039;{{a|Static}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Paralyzes (slow) all enemies nearby for a short time when receiving damage. This ability goes on a 30s cooldown after it&#039;s triggered.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes enemies for a short time when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Thunder Shock.png|x40px]] &#039;&#039;&#039;{{m|Thunder Shock}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Thunder Shock Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Electro Ball.png|x40px]] &#039;&#039;&#039;{{m|Electro Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Thunder.png|x40px]] &#039;&#039;&#039;{{m|Thunder}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Electroweb.png|x40px]] &#039;&#039;&#039;{{m|Electroweb}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Electroweb Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Volt Tackle.png|x40px]] &#039;&#039;&#039;{{m|Volt Tackle}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Thunderbolt.png|x40px]] &#039;&#039;&#039;{{m|Thunderbolt}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Thunderstorm.png|x40px]] &#039;&#039;&#039;Thunderstorm&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Bolts of lightning strike 4 times over 3s in a radius around Pikachu. The first strike targets all enemy players in the radius and the next 3 strikes target a single random enemy player within the radius.Targets that are struck by bolts deal damage to their allies in a small area around them. Enemies in the area of multiple bolts during the first strike are only damaged once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clefable===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable.png|x130px]]&amp;lt;br&amp;gt;[[Clefable (UNITE)|Clefable]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&lt;br /&gt;
| [[File:UNITE Clefairy.png|x50px]]&amp;lt;br&amp;gt;[[Clefairy (UNITE)|Clefairy]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Magic Guard.png|x40px]] &#039;&#039;&#039;{{a|Magic Guard}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The Pokémon receives a shield effect when it restores ally Pokémon&#039;s HP. The strength of this shield is proportional to the amount of HP restored.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Heal Pulse.png|x40px]] &#039;&#039;&#039;{{m|Heal Pulse}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Heal Pulse Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Moonlight.png|x40px]] &#039;&#039;&#039;{{m|Moonlight}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Draining Kiss.png|x40px]] &#039;&#039;&#039;{{m|Draining Kiss}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Disarming Voice.png|x40px]] &#039;&#039;&#039;{{m|Disarming Voice}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Disarming Voice Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Gravity.png|x40px]] &#039;&#039;&#039;{{m|Gravity}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Follow Me.png|x40px]] &#039;&#039;&#039;{{m|Follow Me}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Wonder Wish.png|x40px]] &#039;&#039;&#039;Wonder Wish&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clefable waggles their finger, restoring HP to allies in the area-of-effect. The lower an allies HP is, the more HP this move restores to that ally. Afterward, Clefable gets a random move that can be performed by using the Unite Move again within 10s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Some random moves will activate immediately&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Splash.png|x40px]] &#039;&#039;&#039;{{m|Splash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;Hops but nothing happens. Activates immediately and refunds 90% Unite Charge.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Explosion.png|x40px]] &#039;&#039;&#039;{{m|Explosion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;Activates immediately, dealing massive damage in an area at the cost of 40% of your maximum HP. This cost is unmitigable and can KO you.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Hydro Pump.png|x40px]] &#039;&#039;&#039;{{m|Hydro Pump}}&#039;&#039;&#039; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Spits a powerful stream of water hitting three times and shoving targets back.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Hyper Beam.png|x40px]] &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Stands still and fires a targeted piercing beam dealing major damage. Firing rate is quick.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Block.png|x40px]] &#039;&#039;&#039;{{m|Block}}&#039;&#039;&#039; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Spread its arms and creates a wall that prevents enemies from passing through and shoves them if they run into it.&amp;lt;br&amp;gt; &lt;br /&gt;
[[File:UNITE Clefable Close Combat.png|x40px]] &#039;&#039;&#039;{{m|Close Combat}}&#039;&#039;&#039; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Launches a flurry of blows dealing damage and healing per target hit.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Fly.png|x40px]] &#039;&#039;&#039;{{m|Fly}}&#039;&#039;&#039; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Flies up into the sky and becomes untargetable. If the move is used again, Clefable lands to the designated area deals damage to enemies in the area of effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alolan Ninetales===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Alolan Ninetales.png|x130px]]&amp;lt;br&amp;gt;[[Alolan Ninetales (UNITE)|Alolan Ninetales]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE037A.png|x50px]]&amp;lt;br&amp;gt;[[Alolan Vulpix (UNITE)|Alolan Vulpix]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Snow Warning.png|x40px]] &#039;&#039;&#039;{{a|Snow Warning}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Causes snow to fall on an enemy, dealing damage to it and decreasing their movement speed for a short time. Boosted attacks and moves (except Aurora Veil) sling snow, and hitting the same target with snow multiple times will freeze it for 1s. This ability has an 8s cooldown.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Powder Snow.png|x40px]] &#039;&#039;&#039;{{m|Powder Snow}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Powder Snow Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Avalanche.png|x40px]] &#039;&#039;&#039;{{m|Avalanche}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dazzling Gleam.png|x40px]] &#039;&#039;&#039;{{m|Dazzling Gleam}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Icy Wind.png|x40px]] &#039;&#039;&#039;{{m|Icy Wind}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Icy Wind Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Blizzard.png|x40px]] &#039;&#039;&#039;{{m|Blizzard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Aurora Veil.png|x40px]] &#039;&#039;&#039;{{m|Aurora Veil}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Snow Globe.png|x40px]] &#039;&#039;&#039;Snow Globe&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack with a chilly blast of snow and ice, dealing damage to enemies in the area of effect around Ninetales when it hits. Deals increased damage to enemies that are frozen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wigglytuff===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Wigglytuff.png|x130px]]&amp;lt;br&amp;gt;[[Wigglytuff (UNITE)|Wigglytuff]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&lt;br /&gt;
| [[File:UNITE Jigglypuff.png|x50px]]&amp;lt;br&amp;gt;[[Jigglypuff (UNITE)|Jigglypuff]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cute Charm.png|x40px]] &#039;&#039;&#039;{{a|Cute Charm}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When hit by an enemy attack at close range, make that enemy infatuated for a short time. Infatuated enemies become enthralled and approach Wigglytuff against their will. This ability goes on a 9s cooldown when triggered.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to enemies and stunning them for .5s when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Pound.png|x40px]] &#039;&#039;&#039;{{m|Pound}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Pound Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Double Slap.png|x40px]] &#039;&#039;&#039;{{m|Double Slap}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dazzling Gleam 2.png|x40px]] &#039;&#039;&#039;{{m|Dazzling Gleam}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Defense Curl.png|x40px]] &#039;&#039;&#039;{{m|Defense Curl}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Defense Curl Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Rollout.png|x40px]] &#039;&#039;&#039;{{m|Rollout}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sing.png|x40px]] &#039;&#039;&#039;{{m|Sing}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Starlight Recital.png|x40px]] &#039;&#039;&#039;Starlight Recital&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Begin performing a recital, granting Wigglytuff and nearby allies a shield as well as removing all status conditions from the affected allies and granting them immunity to hindrances for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Machamp===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Machamp.png|x130px]]&amp;lt;br&amp;gt;[[Machamp (UNITE)|Machamp]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE066.png|x50px]]&amp;lt;br&amp;gt;[[Machop (UNITE)|Machop]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE067.png|x50px]]&amp;lt;br&amp;gt;[[Machoke (UNITE)|Machoke]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Guts.png|x40px]] &#039;&#039;&#039;{{a|Guts}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Attack by 10% when afflicted by a status condition.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits. This boosted attack also decreases the movement speed of enemies for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Karate Chop.png|x40px]] &#039;&#039;&#039;{{m|Karate Chop}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Karate Chop Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Close Combat.png|x40px]] &#039;&#039;&#039;{{m|Close Combat}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Cross Chop.png|x40px]] &#039;&#039;&#039;{{m|Cross Chop}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bulk Up.png|x40px]] &#039;&#039;&#039;{{m|Bulk Up}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bulk Up Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dynamic Punch.png|x40px]] &#039;&#039;&#039;{{m|Dynamic Punch}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Submission.png|x40px]] &#039;&#039;&#039;{{m|Submission}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Barrage Blow.png|x40px]] &#039;&#039;&#039;Barrage Blow&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases the user&#039;s movement speed, Attack, Defense, and Sp. Defense for a short time. If used again, unleash a combo attack, dealing damage to enemies in the area of effect and shoving them. The final blow deals an especially large amount of damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Slowbro===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slowbro.png|x130px]]&amp;lt;br&amp;gt;[[Slowbro (UNITE)|Slowbro]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE079.png|x50px]]&amp;lt;br&amp;gt;[[Slowpoke (UNITE)|Slowpoke]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Oblivious.png|x40px]] &#039;&#039;&#039;{{a|Oblivious}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Damage taken is converted to blue HP, which goes away after a few seconds. When hitting an enemy, some of Slowbro&#039;s blue HP is restored and the target loses 4% Sp. Def, stacking up to 20%.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Water Gun.png|x40px]] &#039;&#039;&#039;{{m|Water Gun}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Water Gun Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scald.png|x40px]] &#039;&#039;&#039;{{m|Scald}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf.png|x40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slack Off.png|x40px]] &#039;&#039;&#039;{{m|Slack Off}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slack Off Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Amnesia.png|x40px]] &#039;&#039;&#039;{{m|Amnesia}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Telekinesis.png|x40px]] &#039;&#039;&#039;{{m|Telekinesis}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slowbeam.png|x40px]] &#039;&#039;&#039;Slowbeam&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dodrio===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio.png|x130px]]&amp;lt;br&amp;gt;[[Dodrio (UNITE)|Dodrio]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE084.png|x50px]]&amp;lt;br&amp;gt;[[Doduo (UNITE)|Doduo]]&amp;lt;br&amp;gt;Evolves at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Run Away.png|40px]] &#039;&#039;&#039;{{a|Run Away}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The Pokémon&#039;s movement speed increases when opposing Pokémon are nearby. While the Pokémon is moving, its sprint gauge charges. When its sprint gauge is full, the Pokémon starts running with increased movement speed. If the Pokémon&#039;s movement speed decreases below a set speed, the sprint gauge will rapidly deplete. When Doduo scores a goal, it evenly divides its collected Aeos energy into two portions and deposits them into the goal one at a time. After Doduo evolves into Dodrio, when it scores a goal, it evenly divides its collected Aeos energy into three portions and deposits them into the goal one at a time.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing consecutive blows with each of the user&#039;s heads. When the user&#039;s sprint gauge is full, its basic attack will have it charge in the direction it&#039;s facing and consume all of the sprint gauge. If this charging attack hits opposing Pokémon, all of the user&#039;s move cooldowns are reduced.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Peck.png|40px]] &#039;&#039;&#039;{{m|Peck}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Peck Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Tri Attack.png|40px]] &#039;&#039;&#039;{{m|Tri Attack}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Drill Peck.png|40px]] &#039;&#039;&#039;{{m|Drill Peck}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 1s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Quick Attack.png|40px]] &#039;&#039;&#039;{{m|Quick Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Quick Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Agility.png|40px]] &#039;&#039;&#039;{{m|Agility}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Jump Kick.png|40px]] &#039;&#039;&#039;{{m|Jump Kick}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Triple Trample.png|40px]] &#039;&#039;&#039;Triple Trample&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user run to the designated location. While running, the user is immune to hindrances. If the user makes contact with opposing Pokémon while running, it deals damage to them and throws them into the air. When the user arrives at the designated location, its Attack increases for a short time, and it is granted a shield. Also, its sprint gauge charges faster for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gengar===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gengar.png|x130px]]&amp;lt;br&amp;gt;[[Gengar (UNITE)|Gengar]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE092.png|x50px]]&amp;lt;br&amp;gt;[[Gastly (UNITE)|Gastly]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE093.png|x50px]]&amp;lt;br&amp;gt;[[Haunter (UNITE)|Haunter]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Levitate.png|x40px]] &#039;&#039;&#039;{{a|Levitate}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases movement speed by 10% when out of combat for 8s.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, lunging at an enemy and dealing damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Will-O-Wisp.png|x40px]] &#039;&#039;&#039;{{m|Will-O-Wisp}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Will-O-Wisp Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Ball.png|x40px]] &#039;&#039;&#039;{{m|Shadow Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sludge Bomb 2.png|x40px]] &#039;&#039;&#039;{{m|Sludge Bomb}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Lick.png|x40px]] &#039;&#039;&#039;{{m|Lick}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Lick Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dream Eater.png|x40px]] &#039;&#039;&#039;{{m|Dream Eater}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hex.png|x40px]] &#039;&#039;&#039;{{m|Hex}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Phantom Ambush.png|x40px]] &#039;&#039;&#039;Phantom Ambush&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jump to the designated area and start sneaking with increased movement speed. If this move is used again, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mr. Mime===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mr Mime.png|x130px]]&amp;lt;br&amp;gt;{{p|Mr. Mime}}&lt;br /&gt;
| Intermediate&lt;br /&gt;
&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Filter.png|40px]] &#039;&#039;&#039;{{a|Filter}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Upon casting an ability, Mr. Mime takes 10% less damage for 2 second.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gains a Boosted Attack every 5s, dealing increased damage and throwing enemies in the air for .5s.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fake Out.png|40px]] &#039;&#039;&#039;{{m|Fake Out}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fake Out Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Confusion.png|40px]] &#039;&#039;&#039;{{m|Confusion}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psychic.png|40px]] &#039;&#039;&#039;{{m|Psychic}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Light Screen.png|40px]] &#039;&#039;&#039;{{m|Light Screen}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Light Screen Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Barrier.png|40px]] &#039;&#039;&#039;{{m|Barrier}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Mr Mime Power Swap.png|40px]] &#039;&#039;&#039;{{m|Power Swap}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 2s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Showtime.png|40px]] &#039;&#039;&#039;Showtime&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Mr. Mime leaps forward and begins a performance; stunning enemies for .5s, dealing damage in a large area around him 4 times, and becomes unstoppable for the duration. The final hit deals double damage.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Old Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Guard Swap.png|40px]] &#039;&#039;&#039;{{m|Guard Swap}}&#039;&#039;&#039; {{tt|*|Replaced by Power Swap}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gyarados===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gyarados.png|x130px]]&amp;lt;br&amp;gt;[[Gyarados (UNITE)|Gyarados]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| &lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| [[File:UNITE129.png|x50px]]&amp;lt;br&amp;gt;[[Magikarp (UNITE)|Magikarp]]&amp;lt;br&amp;gt;Evolves when effort gauge is filled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lapras===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Lapras.png|x130px]]&amp;lt;br&amp;gt;[[Lapras (UNITE)|Lapras]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Snorlax===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Snorlax.png|x130px]]&amp;lt;br&amp;gt;[[Snorlax (UNITE)|Snorlax]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gluttony.png|40px]] &#039;&#039;&#039;{{a|Gluttony}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases the effects gained from eating Berries and increases movement speed by 25% while moving towards Berries.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle.png|40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Heavy Slam.png|40px]] &#039;&#039;&#039;{{m|Heavy Slam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flail.png|40px]] &#039;&#039;&#039;{{m|Flail}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rest.png|40px]] &#039;&#039;&#039;{{m|Rest}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rest Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Block.png|40px]] &#039;&#039;&#039;{{m|Block}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Yawn.png|40px]] &#039;&#039;&#039;{{m|Yawn}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Power Nap.png|40px]] &#039;&#039;&#039;Power Nap&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Go to sleep and begin snoring, dealing damage over time to enemies in the area of effect and throw them. While sleeping, become immune to hindrances and continually restore HP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragonite===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dragonite.png|x130px]]&amp;lt;br&amp;gt;[[Dragonite (UNITE)|Dragonite]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE147.png|x50px]]&amp;lt;br&amp;gt;[[Dratini (UNITE)|Dratini]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE148.png|x50px]]&amp;lt;br&amp;gt;[[Dragonair (UNITE)|Dragonair]]&amp;lt;br&amp;gt;Evolves at lv. 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Marvel Scale.png|40px]] &#039;&#039;&#039;{{a|Marvel Scale}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Dratini and Dragonair)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Defense by 100 when afflicted by a status condition.&amp;lt;br&amp;gt;[[File:UNITE Multiscale.png|40px]] &#039;&#039;&#039;{{a|Multiscale}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Dragonite)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When damaged by an enemy player, gain a buff that reduces damage taken by 20% for 2.5 seconds. This ability has a 15 second cooldown.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Dratini)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, blasting water in front of Dratini, dealing increased damage, reducing the cooldown of Dratini&#039;s moves by 1s, and recover 5% max HP when this hits.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Dragonair)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The boosted attack alternates between water and electric with every use of a boosted attack. If the water attack hits, it triggers the same effects as Dratini&#039;s boosted attack. If the electric attack hits, it leaves enemies unable to act for .6s and reduces the cooldown of Dragonair&#039;s moves by 1s when this hits.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Dragonite)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The boosted attack alternates between water, electric, and fire with every use of a boosted attack. If the water or electric attack hits, it triggers the same effects as Dragonair&#039;s boosted attack. If the fire attack hits, it deals additional damage equal to 10% of the enemy&#039;s remaining HP and reduces the cooldown of Dragonite&#039;s moves by 1s when this hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Twister.png|40px]] &#039;&#039;&#039;{{m|Twister}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Twister Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Dance.png|40px]] &#039;&#039;&#039;{{m|Dragon Dance}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Extreme Speed 2.png|40px]] &#039;&#039;&#039;{{m|Extreme Speed}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dragon Breath.png|40px]] &#039;&#039;&#039;{{m|Dragon Breath}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Dragon Breath Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hyper Beam.png|40px]] &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Outrage.png|40px]] &#039;&#039;&#039;{{m|Outrage}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Draco Impact.png|40px]] &#039;&#039;&#039;Draco Impact&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Briefly fly up in the air before crashing down with several comets on a designated area, dealing damage and throwing enemies in the area. The farther Dragonite flies, the more the Unite gauge is consumed (50% at min distance and 100% at max). Dragonite is unstoppable while using this move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mewtwo===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mewtwo.png|x130px]]&amp;lt;br&amp;gt;[[Mewtwo (UNITE)|Mewtwo]]&lt;br /&gt;
| Novice&lt;br /&gt;
| Crystal Cave Exchange (100 Points)&amp;lt;br&amp;gt;[[File:UNITE Aeos coin.png|x20px]] 15,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 700 Aeos Gems&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Mega Mewtwo X and Mega Mewtwo Y sold separately&amp;lt;/small&amp;gt;&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ([[Mega Evolution|Mega Mewtwo X]])&amp;lt;br&amp;gt;Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ([[Mega Evolution|Mega Mewtwo Y]])&lt;br /&gt;
| &#039;&#039;&#039;Mewtwo X&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Mewtwo Y&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Mega Mewtwo X&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Mega Mewtwo Y&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE150MX.png|x50px]]&amp;lt;br&amp;gt;[[Mega Evolution|Mega Mewtwo X]]&amp;lt;br&amp;gt;Can evolve into starting at lv. 5&amp;lt;br&amp;gt;[[File:UNITE Mega Mewtwo Y.png|x50px]]&amp;lt;br&amp;gt;[[Mega Evolution|Mega Mewtwo Y]]&amp;lt;br&amp;gt;Can evolve into starting at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mew===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mew.png|x130px]]&amp;lt;br&amp;gt;[[Mew (UNITE)|Mew]]&lt;br /&gt;
| Expert&lt;br /&gt;
| Mew&#039;s Mural Challenge&amp;lt;br&amp;gt;[[File:UNITE Aeos coin.png|x20px]]  15,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mew Synchronize.png|40px]] &#039;&#039;&#039;{{a|Synchronize}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Each time Mew uses a move, Mew and nearby allies have their movement speed increased by 15% for 2s.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Each time Mew uses a move, they gain a boost counter. A maximum of 3 boost counters can be stored. After 3 counters are stored (they have to be consumed within 8s or they disappear), Mew&#039;s next basic attack becomes a boosted attack that consumes all counters and launches a ball of psychic energy at an enemy. During the lock-on animation Mew can use moves. The further the ball travels, the more damage it deals (6.5% more damage per threshold, stacking additively). This ball pierces through wild Pokémon, but will stop traveling upon contact with the first enemy player.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Mew Move Reset.png|40px]] &#039;&#039;&#039;Move Reset&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 20s&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 5&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Mew reaches level 5, the Move Reset icon can be used to reset Mew&#039;s moves and learn new moves. This ability goes on a 20s cooldown after it&#039;s used. Each time Mew knocks out or makes an assist on an enemy player, or scores a goal, the Move Reset cooldown is reduced (Knockout: 40%, Assist: 20%, Goal: 5%). Using Move Reset adds 5000 Unite Move energy to Mystical Mirage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1 move has different options, and 1 move can be chosen from the 3 below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Electro Ball.png|40px]] &#039;&#039;&#039;{{m|Electro Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Solar Beam.png|40px]] &#039;&#039;&#039;{{m|Solar Beam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Surf.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2 moves have different options, and 1 move can be chosen from the 3 below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Coaching.png|40px]] &#039;&#039;&#039;{{m|Coaching}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Light Screen.png|40px]] &#039;&#039;&#039;{{m|Light Screen}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Agility.png|40px]] &#039;&#039;&#039;{{m|Agility}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mew Mystical Mirage.png|40px]] &#039;&#039;&#039;Mystical Mirage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user float higher, create a field at its current location, and become invincible. The user and all ally Pokémon in the area of effect enter stealth. After a set amount of time passes, this Unite Move deals damage to opposing Pokémon in the area of effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Azumarill===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Azumarill.png|x130px]]&amp;lt;br&amp;gt;[[Azumarill (UNITE)|Azumarill]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE183.png|x50px]]&amp;lt;br&amp;gt;[[Marill (UNITE)|Marill]]&amp;lt;br&amp;gt;Evolves at Lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Huge Power.png|x40px]] &#039;&#039;&#039;{{a|Huge Power}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When this Pokémon hits only a single enemy with a basic attack, a move, or their Unite Move, the hit is always a critical hit. However, when hitting two or more enemies at once with a basic attack, a move, or its Unite Move, the hits are never critical hits. Critical hits deal 150% rather than 200%.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage to enemies within a cone area of effect in front of this Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle 4.png|x40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Whirlpool 2.png|x40px]] &#039;&#039;&#039;{{m|Whirlpool}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Aqua Tail.png|x40px]] &#039;&#039;&#039;{{m|Aqua Tail}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bubble 2.png|x40px]] &#039;&#039;&#039;{{m|Bubble}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bubbles Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Play Rough.png|x40px]] &#039;&#039;&#039;{{m|Play Rough}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Water Pulse.png|x40px]] &#039;&#039;&#039;{{m|Water Pulse}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Belly Bash.png|x40px]] &#039;&#039;&#039;Belly Bash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Azumarill pounds their belly three times, granting a shield. With each pound, Azumarill loses 5% remaining HP in exchange for increased Attack. Azumarill can move while pounding their belly. Afterward, target an enemy, then charge at the target, dealing damage to them and throwing all enemies hit while charging.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Espeon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Espeon.png|x130px]]&amp;lt;br&amp;gt;[[Espeon (UNITE)|Espeon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Unite Battle Committee Special Missions&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133-Female.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Anticipation.png|x40px]] &#039;&#039;&#039;{{a|Anticipation}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Eevee would be affected by a hindrance, the hindrance is negated and Eevee becomes immune to hindrances for a short time.&amp;lt;br&amp;gt;[[File:UNITE Magic Bounce.png|x40px]] &#039;&#039;&#039;{{a|Magic Bounce}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Espeon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Espeon would be affected by a hindrance, the hindrance is negated and Espeon becomes immune to hindrances for a short time. At the same time, this ability deals damage to the enemy that attempted to inflict the hindrance and applies a 30% slow for 1s.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Espeon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack whenever a set amount of time passes (5s cd), firing a beam in front of the user. The beam deals increased damage and decreases the movement speed of targets hit for 1s.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Swift 2.png|x40px]] &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Swift Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psyshock 2.png|x40px]] &#039;&#039;&#039;{{m|Psyshock}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stored Power.png|x40px]] &#039;&#039;&#039;{{m|Stored Power}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Growl.png|x40px]] &#039;&#039;&#039;{{m|Growl}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Growl Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psybeam.png|x40px]] &#039;&#039;&#039;{{m|Psybeam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Future Sight 2.png|x40px]] &#039;&#039;&#039;{{m|Future Sight}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Psychic Solaire.png|x40px]] &#039;&#039;&#039;Psychic Solaire&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Espeon throws enemies in the area of effect into the air and suspends them using psychic power. After a delay, an explosion occurs that deals damage to all enemies in the area of effect and shoves them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Umbreon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Umbreon.png|x130px]]&amp;lt;br&amp;gt;[[Umbreon (UNITE)|Umbreon]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Scizor===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scizor.png|x130px]]&amp;lt;br&amp;gt;[[Scizor (UNITE)|Scizor]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE123.png|x50px]]&amp;lt;br&amp;gt;[[Scyther (UNITE)|Scyther]]&amp;lt;br&amp;gt;Evolves at lv. 5{{tt|*|Evolves when learning Bullet Punch}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scizor Technician.png|40px]] &#039;&#039;&#039;{{a|Technician}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;After this Pokémon uses a move, its next basic attack will change and deal two consecutive basic attacks instead. The second of these deals decreased damage.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When the Pokémon evolves, its basic attack effects change.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scyther Fury Cutter.png|40px]] &#039;&#039;&#039;{{m|Fury Cutter}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fury Cutter Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scyther Dual Wingbeat.png|40px]] &#039;&#039;&#039;{{m|Dual Wingbeat}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scizor Bullet Punch.png|40px]] &#039;&#039;&#039;{{m|Bullet Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scyther Quick Attack.png|40px]] &#039;&#039;&#039;{{m|Quick Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Quick Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scyther Double Hit.png|40px]] [[File:UNITE Scizor Double Hit.png|40px]] &#039;&#039;&#039;{{m|Double Hit}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scyther Swords Dance.png|40px]] [[File:UNITE Scizor Swords Dance.png|40px]] &#039;&#039;&#039;{{m|Swords Dance}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scyther Green Illusion Dive.png|40px]] [[File:UNITE Scizor Red Illusion Dive.png|40px]] &#039;&#039;&#039;Green/Red Illusion Dive&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user dash and attack a designated Pokémon on the opposing team, then create five illusory copies of itself that each dash a set distance from the user. The copies deal damage to opposing Pokémon they make contact with and apply a mark to them. After a short time, the copies return to the user, dealing damage to opposing Pokémon they make contact with. This move can be used again before the illusory copies return to the user. If it is used again, the user dashes in the designated direction and deals damage to opposing Pokémon it hits. At the end of the dash, the copies dash to the user&#039;s location. If a copy makes contact with an opposing Pokémon while dashing, the copy deals damage to that Pokémon and disappears. If a marked opposing Pokémon is knocked out, all of the user&#039;s move cooldowns are reduced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blissey===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blissey.png|x130px]]&amp;lt;br&amp;gt;[[Blissey (UNITE)|Blissey]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&lt;br /&gt;
| [[File:UNITE113.png|x50px]]&amp;lt;br&amp;gt;[[Chansey (UNITE)|Chansey]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Natural Cure.png|40px]] &#039;&#039;&#039;{{a|Natural Cure}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Every 6 seconds, Blissey will automatically cleanse themselves. Natural Cure will activate even if Blissey has no active debuffs.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack after a set amount of time passes, dealing increased damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Pound 2.png|40px]] &#039;&#039;&#039;{{m|Pound}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Pound Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Egg Bomb.png|40px]] &#039;&#039;&#039;{{m|Egg Bomb}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Helping Hand.png|40px]] &#039;&#039;&#039;{{m|Helping Hand}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Heal Pulse.png|40px]] &#039;&#039;&#039;{{m|Heal Pulse}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Heal Pulse Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Soft-Boiled.png|40px]] &#039;&#039;&#039;{{m|Soft-Boiled}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Safeguard.png|40px]] &#039;&#039;&#039;{{m|Safeguard}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 2s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bliss Assistance.png|40px]] &#039;&#039;&#039;Bliss Assistance&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Blissey dashes to the designated ally to give it an egg; granting that ally a shield and increasing their Attack and Sp. Attack by 20% for 6s. Blissey also intercepts 50% of the damage received by that ally for 6s. While dashing, throw hit enemies into the air for .8s. When reaching the target ally, deal additional damage to all nearby enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyranitar===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tyranitar.png|x130px]]&amp;lt;br&amp;gt;[[Tyranitar (UNITE)|Tyranitar]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE246.png|x50px]]&amp;lt;br&amp;gt;[[Larvitar (UNITE)|Larvitar]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE247.png|x50px]]&amp;lt;br&amp;gt;[[Pupitar (UNITE)|Pupitar]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Guts 2.png|40px]] &#039;&#039;&#039;{{a|Guts}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Larvitar)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When the Pokémon receives a certain amount of damage, its Attack increases for a short time. This Ability goes on cooldown after it&#039;s triggered.&amp;lt;br&amp;gt;[[File:UNITE Shed Skin.png|40px]] &#039;&#039;&#039;{{a|Shed Skin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Pupitar)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When the Pokémon receives a certain amount of damage, all of its status conditions are nullified and it is granted a shield. This Ability goes on cooldown after it&#039;s triggered.&amp;lt;br&amp;gt;[[File:UNITE Sand Stream.png|40px]] &#039;&#039;&#039;{{a|Sand Stream}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Tyranitar)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Summons a sandstorm around the Pokémon for a short time after it uses a move. This increases the Pokémon&#039;s Defense and Sp. Def and deals damage to nearby opposing Pokémon.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes opposing Pokémon for a short time when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bite.png|40px]] &#039;&#039;&#039;{{m|Bite}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bite Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dark Pulse.png|40px]] &#039;&#039;&#039;{{m|Dark Pulse}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stone Edge.png|40px]] &#039;&#039;&#039;{{m|Stone Edge}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rock Polish.png|40px]] &#039;&#039;&#039;{{m|Rock Polish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rock Polish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Ancient Power.png|40px]] &#039;&#039;&#039;{{m|Ancient Power}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sand Tomb.png|40px]] &#039;&#039;&#039;{{m|Sand Tomb}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tyrannical Rampage.png|40px]] &#039;&#039;&#039;Tyrannical Rampage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user explode with anger and go on a rampage, increasing its movement speed for a short time. If the user is affected by a hindrance, it will return to normal faster than usual. While the user is rampaging, its basic attack pattern changes and the attacks deal increased damage. If the HP of an opposing Pokémon hit by these basic attacks is below a set percentage, it is immediately knocked out.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blaziken===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaziken.png|x130px]]&amp;lt;br&amp;gt;[[Blaziken (UNITE)|Blaziken]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE255.png|x50px]]&amp;lt;br&amp;gt;[[Torchic (UNITE)|Torchic]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE256.png|x50px]]&amp;lt;br&amp;gt;[[Combusken (UNITE)|Combusken]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gardevoir===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gardevoir.png|x130px]]&amp;lt;br&amp;gt;[[Gardevoir (UNITE)|Gardevoir]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE280.png|x50px]]&amp;lt;br&amp;gt;[[Ralts (UNITE)|Ralts]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE281.png|x50px]]&amp;lt;br&amp;gt;[[Kirlia (UNITE)|Kirlia]]&amp;lt;br&amp;gt;Evolves at lv. 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Synchronize.png|40px]] &#039;&#039;&#039;{{a|Synchronize}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When an enemy inflicts decreased movement speed or a damage-over-time effect on Gardevoir, movement speed reduction or damage is inflicted back to the attacker, respectively. This ability has a 9s cooldown after it&#039;s triggered.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their Sp. Defense by 10% for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Confusion 2.png|40px]] &#039;&#039;&#039;{{m|Confusion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Confusion Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psychic 2.png|40px]] &#039;&#039;&#039;{{m|Psychic}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Moonblast.png|40px]] &#039;&#039;&#039;{{m|Moonblast}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Teleport.png|40px]] &#039;&#039;&#039;{{m|Teleport}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Teleport Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psyshock.png|40px]] &#039;&#039;&#039;{{m|Psyshock}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Future Sight.png|40px]] &#039;&#039;&#039;{{m|Future Sight}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fairy Singularity.png|40px]] &#039;&#039;&#039;Fairy Singularity&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gardevoir warps space in a large area, creating a field stunning, pulling, and damaging all enemies in the radius. When it expires, the field damages and shoves enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sableye===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE  Sableye.png|x130px]]&amp;lt;br&amp;gt;[[Sableye (UNITE)|Sableye]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Prankster.png|40px]] &#039;&#039;&#039;{{a|Prankster}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Sableye is outside the visual range of enemy players, Sableye enters stealth and gains increased movement speed. When Sableye enters the visual range of a enemy players, Sableye does not immediately become visible but instead remains in stealth for a short time. This stealth lasts longer when approaching enemy players from behind. Sableye exits stealth when attacking.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to enemies hit and decreasing their movement speed for a short time. If Sableye is in stealth when hitting an enemy with a boosted attack, Sableye will deal damage and apply a fear effect. Enemies affected by fear will be forced to move away from Sableye. When Sableye enters stealth, they will charge a boosted attack immediately and hold it.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Thief.png|40px]] &#039;&#039;&#039;{{m|Thief}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Thief Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Knock Off.png|40px]] &#039;&#039;&#039;{{m|Knock Off}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Shadow Sneak.png|40px]] &#039;&#039;&#039;{{m|Shadow Sneak}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Astonish.png|40px]] &#039;&#039;&#039;{{m|Astonish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Astonish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Feint Attack.png|40px]] &#039;&#039;&#039;{{m|Feint Attack}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Confuse Ray.png|40px]] &#039;&#039;&#039;{{m|Confuse Ray}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Chaos Glower.png|40px]] &#039;&#039;&#039;Chaos Glower&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sableye shoots light from both eyes, dealing damage to enemies in a cone in front of themself. Enemy players hit by this move who are facing Sableye are left unable to act and start preparing to return to base. If they take damage before returning to base, the return effect is cancelled, and they are left unable to act for a short time. Enemies hit by this move who are not facing Sableye have their movement speed decreased for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Absol===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Absol.png|x130px]]&amp;lt;br&amp;gt;[[Absol (UNITE)|Absol]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Super Luck.png|40px]] &#039;&#039;&#039;{{a|Super Luck}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Critical-Hit rate by 15%.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to enemies and lowering their Defense when it hits. If this boosted attack hits only a single target, it deals increased damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Feint.png|40px]] &#039;&#039;&#039;{{m|Feint}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Feint Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Night Slash.png|40px]] &#039;&#039;&#039;{{m|Night Slash}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pursuit.png|40px]] &#039;&#039;&#039;{{m|Pursuit}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slash.png|40px]] &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psycho Cut.png|40px]] &#039;&#039;&#039;{{m|Psycho Cut}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sucker Punch.png|40px]] &#039;&#039;&#039;{{m|Sucker Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Midnight Slash.png|40px]] &#039;&#039;&#039;Midnight Slash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unleash a flurry of slashes in front of Absol and become untargetable. This move ends by unleashing powerful blades of energy, dealing increased damage and shoving enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Metagross===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Metagross.png|x130px]]&amp;lt;br&amp;gt;[[Metagross (UNITE)|Metagross]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| &lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE374.png|x50px]]&amp;lt;br&amp;gt;[[Beldum (UNITE)|Beldum]]&amp;lt;br&amp;gt;Evolves at lv.5&amp;lt;br&amp;gt;[[File:UNITE375.png|x50px]]&amp;lt;br&amp;gt;[[Metang (UNITE)|Metang]]&amp;lt;br&amp;gt;Evolves at lv.9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Garchomp===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Garchomp.png|x130px]]&amp;lt;br&amp;gt;[[Garchomp (UNITE)|Garchomp]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE443.png|x50px]]&amp;lt;br&amp;gt;[[Gible (UNITE)|Gible]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE444.png|x50px]]&amp;lt;br&amp;gt;[[Gabite (UNITE)|Gabite]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rough Skin.png|40px]] &#039;&#039;&#039;{{a|Rough Skin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Garchomp takes a hit from a physical attack by a melee Pokémon, a portion of that damage is also dealt to the attacker. 2s cooldown and this damage is subject to defense reduction.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Any attack or move that hits provides a boosted stack. Stacks last 4.5s and decay together. At 5 stacks, Garchomp&#039;s attack is empowered, dealing more damage, attacking 15% faster, gaining 15% lifesteal, and dealing 10% of enemy remaining HP as damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sand Attack.png|40px]] &#039;&#039;&#039;{{m|Sand Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Sand Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dig.png|40px]] &#039;&#039;&#039;{{m|Dig}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Rush.png|40px]] &#039;&#039;&#039;{{m|Dragon Rush}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bulldoze.png|40px]] &#039;&#039;&#039;{{m|Bulldoze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bulldoze Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Earthquake.png|40px]] &#039;&#039;&#039;{{m|Earthquake}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Claw.png|40px]] &#039;&#039;&#039;{{m|Dragon Claw}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Livid Outrage.png|40px]] &#039;&#039;&#039;Livid Outrage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Garchomp goes berserk, taking 30% less damage and unleashing a powerful, unstoppable chain attack. Garchomp dashes and deals damage in the designated area five times, taking a brief moment to aim before every attack. Every attack has a different designated area and does more damage than the last. The fifth and final attack stuns Garchomp for .5s, and throws all enemies hit into the air.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lucario===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Lucario.png|x130px]]&amp;lt;br&amp;gt;[[Lucario (UNITE)|Lucario]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Steadfast.png|40px]] &#039;&#039;&#039;{{a|Steadfast}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While at low HP, gain a shield and increased movement speed (30s cooldown).&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to enemies in the area of effect and throws them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Quick Attack.png|40px]] &#039;&#039;&#039;{{m|Quick Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Quick Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Extreme Speed.png|40px]] &#039;&#039;&#039;{{m|Extreme Speed}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Power-Up Punch.png|40px]] &#039;&#039;&#039;{{m|Power-Up Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Meteor Mash.png|40px]] &#039;&#039;&#039;{{m|Meteor Mash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Meteor Mash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Bone Rush.png|40px]] &#039;&#039;&#039;{{m|Bone Rush}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Close Combat 2.png|40px]] &#039;&#039;&#039;{{m|Close Combat}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Aura Cannon.png|40px]] &#039;&#039;&#039;Aura Cannon&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Aura Cannon does not have a limit to the number of times it can hit one target, rather it deals damage to enemies in its area while it travels, gaining speed. At close range, a still enemy can be hit up to 4 times and when the cannon is at max speed, a still enemy will only be struck twice. Damage of the next Power-Up Punch is increased by roughly 20%, and enemies hit by the cannon have their internal cooldown for Extreme Speed reset.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leafeon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Leafeon.png|x130px]]&amp;lt;br&amp;gt;[[Leafeon (UNITE)|Leafeon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 13,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Glaceon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Glaceon.png|x130px]]&amp;lt;br&amp;gt;[[Glaceon (UNITE)|Glaceon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Icy Glaceon Challenge&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133-Female.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Run Away.png|x40px]] &#039;&#039;&#039;{{a|Run Away}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Eevee would be affected by a hindrance, the hindrance is negated and becomes invincible for a short time. This Ability goes on cooldown after it’s triggered (70s cd).&amp;lt;br&amp;gt;[[File:UNITE Snow Cloak.png|x40px]] &#039;&#039;&#039;{{a|Snow Cloak}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Glaceon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Glaceon would be affected by a hindrance, the hindrance is negated. Glaceon then starts sneaking and becomes invincible for a short time. This Ability goes on cooldown after it’s triggered (70s cd).&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage and giving Glaceon 3 ice crystals when the boosted attack hits. Glaceon can hold a maximum of 8 ice crystals at a time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Swift 3.png|x40px]] &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Swift Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Icicle Spear.png|x40px]] &#039;&#039;&#039;{{m|Icicle Spear}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Icy Wind 2.png|x40px]] &#039;&#039;&#039;{{m|Icy Wind}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tail Whip.png|x40px]] &#039;&#039;&#039;{{m|Tail Whip}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tail Whip Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Ice Shard 2.png|x40px]] &#039;&#039;&#039;{{m|Ice Shard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Freeze Dry.png|x40px]] &#039;&#039;&#039;{{m|Freeze-Dry}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Glacial Stage.png|x40px]] &#039;&#039;&#039;Glacial Stage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Glaceon leaps up high, creating an ice zone in front of themself that deals damage to enemies in the area-of-effect. While Glaceon is in the ice zone, their movement speed is increased by 50% for 6s, and Glaceon gains 2 ice crystals every second. The movement speed of enemies in the ice zone is decreased by 50% for 1s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mamoswine===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mamoswine.png|x130px]]&amp;lt;br&amp;gt;[[Mamoswine (UNITE)|Mamoswine]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE220.png|x50px]]&amp;lt;br&amp;gt;[[Swinub (UNITE)|Swinub]]&amp;lt;br&amp;gt;Evolves at Lv. 5&amp;lt;br&amp;gt;[[File:UNITE221.png|x50px]]&amp;lt;br&amp;gt;[[Piloswine (UNITE)|Piloswine]]&amp;lt;br&amp;gt;Evolves at Lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Thick Fat.png|40px]] &#039;&#039;&#039;{{a|Thick Fat}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Mamoswine deals damage, Defense and Sp. Def are increased for 3s, stacking up to 3 times. When Mamoswine uses Ice Shard, Icicle Crash or Ice Fang, the next basic attack is boosted. If any of these moves creates a freezing area of effect inside an ally goal zone, the goal-scoring speed of enemies is decreased.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage and freezing enemies for a short time when it hits. Mamoswine&#039;s basic attacks deal increased damage for a short time to enemies recently frozen with one of Mamoswine&#039;s moves.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ice Shard.png|40px]] &#039;&#039;&#039;{{m|Ice Shard}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Ice Shard Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Icicle Crash.png|40px]] &#039;&#039;&#039;{{m|Icicle Crash}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Ice Fang.png|40px]] &#039;&#039;&#039;{{m|Ice Fang}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle 2.png|40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE High Horsepower.png|40px]] &#039;&#039;&#039;{{m|High Horsepower}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Earthquake 2.png|40px]] &#039;&#039;&#039;{{m|Earthquake}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mammoth Mash.png|40px]] &#039;&#039;&#039;Mammoth Mash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Mamoswine jumps to the designated location and becomes immune to hindrances - then repeatedly stomps the ground, dealing damage to enemies in the area of effect and decreases their movement speed for a short time with each stomp. The final stomp throws enemies in the air.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crustle===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Crustle.png|x130px]]&amp;lt;br&amp;gt;[[Crustle (UNITE)|Crustle]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE557.png|x50px]]&amp;lt;br&amp;gt;[[Dwebble (UNITE)|Dwebble]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sturdy.png|40px]] &#039;&#039;&#039;{{a|Sturdy}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gains 5 + (Level - 1) Defense and Sp. Defense for every 7% of Crustle&#039;s missing HP. Stacks 10 times.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rock Slide.png|40px]] &#039;&#039;&#039;{{m|Rock Slide}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rock Slide Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Rock Tomb.png|40px]] &#039;&#039;&#039;{{m|Rock Tomb}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shell Smash.png|40px]] &#039;&#039;&#039;{{m|Shell Smash}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fury Cutter.png|40px]] &#039;&#039;&#039;{{m|Fury Cutter}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 3.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fury Cutter Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stealth Rock.png|40px]] &#039;&#039;&#039;{{m|Stealth Rock}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE X-Scissor.png|40px]] &#039;&#039;&#039;{{m|X-Scissor}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rubble Rouser.png|40px]] &#039;&#039;&#039;Rubble Rouser&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gain a shield for a short time and leave nearby enemies unable to act, dealing damage over time to them. If the user receives damage while this move is in effect, the move deals additional hits to nearby enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zoroark===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE  Zoroark.png|x130px]]&amp;lt;br&amp;gt;[[Zoroark (UNITE)|Zoroark]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]] &lt;br /&gt;
| [[File:UNITE570.png|x50px]]&amp;lt;br&amp;gt;[[Zorua (UNITE)|Zorua]]&amp;lt;br&amp;gt;Evolves at Lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Illusion.png|40px]] &#039;&#039;&#039;{{a|Illusion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Zoroark takes the form of a random wild Pokémon or Pokémon from the opposing team. Zoroark returns to their original form when taking damage, using an auto attack or move, when attempting to score, or when recalling to base. Applying the illusion applies Invulnerable for 20 frames (1/3s).&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted with every third attack, dealing increased damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Slash.png|40px]] &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Shadow Claw.png|40px]] &#039;&#039;&#039;{{m|Shadow Claw}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Cut.png|40px]] &#039;&#039;&#039;{{m|Cut}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Fury Swipes.png|40px]] &#039;&#039;&#039;{{m|Fury Swipes}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fury Swipes Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Night Slash.png|40px]] &#039;&#039;&#039;{{m|Night Slash}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Feint Attack.png|40px]] &#039;&#039;&#039;{{m|Feint Attack}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Nightfall Daze.png|40px]] &#039;&#039;&#039;Nightfall Daze&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Release dark shockwaves, dealing damage to enemies hit. Three shockwaves are released, and each one has an increasingly larger area-of-effect. The user is immune to hindrances while releasing shockwaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chandelure===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Chandelure.png|x130px]]&amp;lt;br&amp;gt;[[Chandelure (UNITE)|Chandelure]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE607.png|x50px]]&amp;lt;br&amp;gt;[[Litwick (UNITE)|Litwick]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE608.png|x50px]]&amp;lt;br&amp;gt;[[Lampent (UNITE)|Lampent]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Delphox===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Delphox.png|x130px]]&amp;lt;br&amp;gt;[[Delphox (UNITE)|Delphox]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]] &lt;br /&gt;
| [[File:UNITE653.png|x50px]]&amp;lt;br&amp;gt;[[Fennekin (UNITE)|Fennekin]]&amp;lt;br&amp;gt;Evolves at lv. 4&amp;lt;br&amp;gt;[[File:UNITE654.png|x50px]]&amp;lt;br&amp;gt;[[Braixen (UNITE)|Braixen]]&amp;lt;br&amp;gt;Evolves at lv. 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaze 3.png|x40px]] &#039;&#039;&#039;{{a|Blaze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When using a move when below 50% max HP, that move deals additional damage with a fireball to enemies. This ability goes on a 15s cooldown when triggered.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ember 2.png|x40px]] &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Ember Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Blast 2.png|x40px]] &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Mystical Fire 2.png|x40px]] &#039;&#039;&#039;{{m|Mystical Fire}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Will-o-Wisp 3.png|x40px]] &#039;&#039;&#039;{{m|Will-O-Wisp}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Will-o-Wisp Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Spin 2.png|x40px]] &#039;&#039;&#039;{{m|Fire Spin}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flame Charge 3.png|x40px]] &#039;&#039;&#039;{{m|Flame Charge}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fanciful Fireworks.png|x40px]] &#039;&#039;&#039;Fanciful Fireworks&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Deals damage-over-time to enemies in the designated area. Enemies that are hit have decreased movement speed and 50% reduced HP recovery effects for a short time. Recovery effects are weakened within the zone and cannot be cleansed while in the zone. Leaving the zone will have the weakened HP recovery effects linger for 2s and may be cleansed after leaving the zone. 8s duration (ticks at 0.5s intervals).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greninja===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Greninja.png|x130px]]&amp;lt;br&amp;gt;[[Greninja (UNITE)|Greninja]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE656.png|x50px]]&amp;lt;br&amp;gt;[[Froakie (UNITE)|Froakie]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE657.png|x50px]]&amp;lt;br&amp;gt;[[Frogadier (UNITE)|Frogadier]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Torrent.png|40px]] &#039;&#039;&#039;{{a|Torrent}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While HP is at 50% or less, Attack is increased by 5% and movement speed is increased by 12%.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack every third attack. At long range, a boosted attack deals increased damage to enemies and decreases their movement speed for a short time. At close range, a boosted attack deals more damage the lower the enemies remaining HP is.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bubble.png|40px]] &#039;&#039;&#039;{{m|Bubble}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bubble Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Water Shuriken.png|40px]] &#039;&#039;&#039;{{m|Water Shuriken}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf 2.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Substitute.png|40px]] &#039;&#039;&#039;{{m|Substitute}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Substitute Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Double Team.png|40px]] &#039;&#039;&#039;{{m|Double Team}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Smokescreen.png|40px]] &#039;&#039;&#039;{{m|Smokescreen}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Waterburst Shuriken.png|40px]] &#039;&#039;&#039;Waterburst Shuriken&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Throw a giant water shuriken toward the designated area, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time when this move hits. The water shuriken then immediately explodes, dealing damage to enemies in the area of effect and throws them. Once this move ends, the user may jump in a designated direction.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talonflame===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Talonflame.png|x130px]]&amp;lt;br&amp;gt;[[Talonflame (UNITE)|Talonflame]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE661.png|x50px]]&amp;lt;br&amp;gt;[[Fletchling (UNITE)|Fletchling]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE662.png|x50px]]&amp;lt;br&amp;gt;[[Fletchinder (UNITE)|Fletchinder]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gale Wings.png|40px]] &#039;&#039;&#039;{{a|Gale Wings}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While above 85% HP, movement speed is increased by 10%.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack every third attack, creating a fiery whirlwind that deals damage to enemies in the area of effect. This boosted attack remains readied even after leaving combat.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Peck.png|40px]] &#039;&#039;&#039;{{m|Peck}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Peck Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flame Charge.png|40px]] &#039;&#039;&#039;{{m|Flame Charge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Aerial Ace.png|40px]] &#039;&#039;&#039;{{m|Aerial Ace}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Acrobatics.png|40px]] &#039;&#039;&#039;{{m|Acrobatics}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Acrobatics Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fly.png|40px]] &#039;&#039;&#039;{{m|Fly}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Brave Bird.png|40px]] &#039;&#039;&#039;{{m|Brave Bird}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Flame Sweep.png|40px]] &#039;&#039;&#039;Flame Sweep&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Talonflame charges forward, damaging and shoving all enemies in its path. Flame Sweep deals damage up to 2 times.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aegislash===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Aegislash.png|x130px]]&amp;lt;br&amp;gt;[[Aegislash (UNITE)|Aegislash]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Blade Forme&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Shield Forme&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]] &lt;br /&gt;
| [[File:UNITE679.png|x50px]]&amp;lt;br&amp;gt;[[Honedge (UNITE)|Honedge]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE680.png|x50px]]&amp;lt;br&amp;gt;[[Doublade (UNITE)|Doublade]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE No Guard.png|40px]] &#039;&#039;&#039;{{a|No Guard}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Honedge &amp;amp; Doublade)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases received damage and dealt damage.&amp;lt;br&amp;gt;[[File:UNITE Stance Change.png|40px]] &#039;&#039;&#039;{{a|Stance Change}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Aegislash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Aegislash can switch between Blade Stance and Shield Stance. Using a blade move switches stance to Blade Stance, which increases Attack, movement speed, and basic attack speed. Using a shield move switches stance to Shield Stance, which increases Defense and Sp. Defense. After switching stances, movement speed and basic attack speed are further increased for a short time.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Slash at enemies in front of Aegislash, dealing damage to them. If the boost count is one or more, basic attacks become a boosted attack. When in Blade Stance: pierce through enemies, dealing damage. When in Shield Stance: ram enemies, dealing damage and leaving them unable to act for a short time, restore HP, and reduce the cooldown of Sacred Sword and Shadow Claw by 1s when this attack hits. Every boosted attack consumes one boost count. Up to 4 boosted boosted attacks can be stored.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Shadow Sneak 2.png|40px]] &#039;&#039;&#039;{{m|Shadow Sneak}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Shadow Sneak Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sacred Sword.png|40px]] &#039;&#039;&#039;{{m|Sacred Sword}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Claw.png|40px]] &#039;&#039;&#039;{{m|Shadow Claw}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Iron Defense.png|40px]] &#039;&#039;&#039;{{m|Iron Defense}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Iron Defense Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Wide Guard.png|40px]] &#039;&#039;&#039;{{m|Wide Guard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Iron Head.png|40px]] &#039;&#039;&#039;{{m|Iron Head}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Coup de Grace.png|40px]] &#039;&#039;&#039;Coup de Grace&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unleash a ground-splitting slash in the designated direction, dealing damage to enemies hit. The lower their remaining HP, the more damage this move deals. If this slash knocks out an enemy, boost count increases by 1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sylveon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sylveon.png|x130px]]&amp;lt;br&amp;gt;[[Sylveon (UNITE)|Sylveon]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Adaptability.png|x40px]] &#039;&#039;&#039;{{a|Adaptability}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Every time Eevee deals or receives damage, increase Sp. Attack by 5% for 1.5s, stacking up to 4 times.&amp;lt;br&amp;gt;[[File:UNITE Pixilate.png|x40px]] &#039;&#039;&#039;{{a|Pixilate}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Sylveon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Every time Sylveon deals or receives damage, increase Sp. Atk and Sp. Defense by 2.5% for 1.5s, stacking up to 6 times.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Sylveon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. In addition, increase movement speed when this boosted attack hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Swift.png|x40px]] &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Swift Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Mystical Fire.png|x40px]] &#039;&#039;&#039;{{m|Mystical Fire}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hyper Voice.png|x40px]] &#039;&#039;&#039;{{m|Hyper Voice}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Baby-Doll Eyes.png|x40px]] &#039;&#039;&#039;{{m|Baby-Doll Eyes}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Baby-Doll Eyes Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Draining Kiss.png|x40px]] &#039;&#039;&#039;{{m|Draining Kiss}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Calm Mind.png|x40px]] &#039;&#039;&#039;{{m|Calm Mind}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fairy Frolic.png|x40px]] &#039;&#039;&#039;Fairy Frolic&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jump into the air and become briefly invincible. The moment Sylveon lands, deal damage to enemies in the area of effect and restore Sylveon&#039;s HP. For 10s afterward, 50% of damage dealt by Sylveon is converted into HP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Goodra===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Goodra.png|x130px]]&amp;lt;br&amp;gt;[[Goodra (UNITE)|Goodra]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE704.png|x50px]]&amp;lt;br&amp;gt;[[Goomy (UNITE)|Goomy]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE705.png|x50px]]&amp;lt;br&amp;gt;[[Sliggoo (UNITE)|Sliggoo]]&amp;lt;br&amp;gt;Evolves at lv. 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trevenant===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Trevenant.png|x130px]]&amp;lt;br&amp;gt;[[Trevenant (UNITE)|Trevenant]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE708.png|x50px]]&amp;lt;br&amp;gt;[[Phantump (UNITE)|Phantump]]&amp;lt;br&amp;gt;Evolves at Lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Natural Cure 2.png|40px]] &#039;&#039;&#039;{{a|Natural Cure}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Trevenant deals or receives damage while at or below 35% max HP, a continuous HP recovery effect is triggered every .5s for 4s. This effect also reduces the cooldowns of Trevenant&#039;s moves by 1s every 1s. When this HP recovery effect ends, there is a 100s cooldown. However, this cooldown is reduced by 1s each time one of Trevenant&#039;s moves damage an enemy. This cooldown reduction cannot be triggered more than once every .5s.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage to enemies and restores 5% max HP when this boosted attack hits. Both normal and boosted attacks reduce the cooldown of Trevenant&#039;s moves by 0.5s.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Will-O-Wisp 2.png|40px]] &#039;&#039;&#039;{{m|Will-O-Wisp}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Will-O-Wisp Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Wood Hammer.png|40px]] &#039;&#039;&#039;{{m|Wood Hammer}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Curse.png|40px]] &#039;&#039;&#039;{{m|Curse}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Branch Poke.png|40px]] &#039;&#039;&#039;{{m|Branch Poke}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Branch Poke Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Horn Leech.png|40px]] &#039;&#039;&#039;{{m|Horn Leech}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pain Split.png|40px]] &#039;&#039;&#039;{{m|Pain Split}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Phantom Forest.png|40px]] &#039;&#039;&#039;Phantom Forest&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Creates a cursed forest, dealing damage to enemies in the area of effect and mark them, throwing them, and decreasing their movement speed for a short time. For a short time afterward, the basic attacks of Trevenant and allies deal increased damage to enemies that were marked by this move. Trevenant is also granted a shield for 6s when this move hits an enemy; the shield effect is strengthened for each enemy hit. While Trevenant is shielded, HP recovery effects applied to Trevenant are increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hoopa===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Hoopa.png|x130px]]&amp;lt;br&amp;gt;[[Hoopa (UNITE)|Hoopa]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Hoopa Special Events&lt;br /&gt;
| Supporter / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Hoopa Confined&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Hoopa Unbound&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE720Hoopa-Unbound.png|x50px]]&amp;lt;br&amp;gt;Hoopa Unbound{{tt|*|When using Unite Move}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Magician.png|40px]] &#039;&#039;&#039;{{a|Magician}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;In battles where the map is divided into an ally team side and an opposing team side, this Ability creates a hole under one of the Berries on the opposing team’s side (chosen at random) and warps it to right in front of Hoopa.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to opposing Pokémon by unleashing a beam of light. When Hoopa is unbound, it unleashes beams of light with every basic attack, dealing damage to up to two nearby opposing Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Astonish 2.png|40px]] &#039;&#039;&#039;{{m|Astonish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Astonish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Phantom Force.png|40px]] &#039;&#039;&#039;{{m|Phantom Force}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Ball 2.png|40px]] &#039;&#039;&#039;{{m|Shadow Ball}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Confusion 3.png|40px]] &#039;&#039;&#039;{{m|Confusion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Confusion Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hyperspace Hole.png|40px]] &#039;&#039;&#039;{{m|Hyperspace Hole}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Trick.png|40px]] &#039;&#039;&#039;{{m|Trick}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rings Unbound.png|40px]] &#039;&#039;&#039;Rings Unbound&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Transforms Hoopa into Hoopa Unbound for a short time, increasing max HP by 40% and creating a ring at the designated location. Each ally can warp to the ring&#039;s location one time. As Hoopa Unbound, moves change to Hyperspace Fury and Psybeam. Hoopa Unbound cannot score goals or activate the Magician ability.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Decidueye===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Decidueye.png|x130px]]&amp;lt;br&amp;gt;[[Decidueye (UNITE)|Decidueye]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE722.png|x50px]]&amp;lt;br&amp;gt;[[Rowlet (UNITE)|Rowlet]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE723.png|x50px]]&amp;lt;br&amp;gt;[[Dartrix (UNITE)|Dartrix]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Long Reach.png|40px]] &#039;&#039;&#039;{{a|Long Reach}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Deals 20% increased damage to distant enemies. Additional damage added per level from each move&#039;s damage formula is excluded from this bonus.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases the speed of basic attacks by 3% for a short time after one hits. This effect can stack up to 4 times, and with every third activation of this effect, basic attacks become boosted attacks for a short time. These boosted attacks fire more quills, but the damage dealt by each quill is decreased.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Leafage 2.png|40px]] &#039;&#039;&#039;{{m|Leafage}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Leafage Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Razor Leaf 2.png|40px]] &#039;&#039;&#039;{{m|Razor Leaf}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Spirit Shackle.png|40px]] &#039;&#039;&#039;{{m|Spirit Shackle}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Astonish.png|40px]] &#039;&#039;&#039;{{m|Astonish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Astonish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Leaf Storm.png|40px]] &#039;&#039;&#039;{{m|Leaf Storm}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Sneak.png|40px]] &#039;&#039;&#039;{{m|Shadow Sneak}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Nock Nock.png|40px]] &#039;&#039;&#039;Nock Nock&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fires quills in the designated direction, dealing damage to enemies but does not pierce through them. The move ends by unleashing a large quill that deals damage to all enemies it hits (30% more damage if the target is below 50% HP). While using this move, Decidueye becomes immune to hindrances but is unable to move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tsareena===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tsareena.png|x130px]]&amp;lt;br&amp;gt;[[Tsareena (UNITE)|Tsareena]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Login Reward December 2021&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE761.png|x50px]]&amp;lt;br&amp;gt;[[Bounsweet (UNITE)|Bounsweet]]&amp;lt;br&amp;gt;Evolves at lv. 4&amp;lt;br&amp;gt;[[File:UNITE762.png|x50px]]&amp;lt;br&amp;gt;[[Steenee (UNITE)|Steenee]]&amp;lt;br&amp;gt;Evolves at lv. 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Oblivious 2.png|40px]] &#039;&#039;&#039;{{a|Oblivious}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Bounsweet &amp;amp; Steenee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When a hindrance is inflicted on Bounsweet, Steenee; decrease the duration of the effect.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Queenly Majesty.png|40px]] &#039;&#039;&#039;{{a|Queenly Majesty}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Tsareena)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When a hindrance is inflicted on Tsareena; decrease the duration of the effect. Using a boosted attack or move grants 1 stack of Queenly Majesty to Tsareena. After gaining 3 stacks, the Queenly Majesty buff is applied to Tsareena for a short time, which allows one of Tsareena&#039;s moves to be reused (these uses do not share the same cooldown as the base moves), dealing increased damage and applying an additional effect based on the move used.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, lunging at an enemy, dealing damage and lowering their Defense for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Razor Leaf 3.png|40px]] &#039;&#039;&#039;{{m|Razor Leaf}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Razor Leaf Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Triple Axel.png|40px]] &#039;&#039;&#039;{{m|Triple Axel}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stomp.png|40px]] &#039;&#039;&#039;{{m|Stomp}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rapid Spin 2.png|40px]] &#039;&#039;&#039;{{m|Rapid Spin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rapid Spin Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Trop Kick.png|40px]] &#039;&#039;&#039;{{m|Trop Kick}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Grassy Glide.png|40px]] &#039;&#039;&#039;{{m|Grassy Glide}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Queen Ascendant.png|40px]] &#039;&#039;&#039;Queen Ascendant&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Tsareena leaps toward an enemy from the opposing team and kicks it high into the air before showering it with a series of kicks while airborne, dealing damage to them. The moment Tsareena lands on the ground, recover HP. While airborne, the enemy that is being kicked and Tsareena are not affected by other moves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Comfey===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Comfey.png|x130px]]&amp;lt;br&amp;gt;[[Comfey (UNITE)|Comfey]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Supporter / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mimikyu===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mimikyu.png|x130px]]&amp;lt;br&amp;gt;[[Mimikyu (UNITE)|Mimikyu]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 13,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buzzwole===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Buzzwole.png|x130px]]&amp;lt;br&amp;gt;[[Buzzwole (UNITE)|Buzzwole]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Beast Boost.png|40px]] &#039;&#039;&#039;{{a|Beast Boost}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When this Pokémon knocks out or assists in knocking out a Pokémon from the opposing team, its movement speed is increased by 100% and its basic attack speed is increased by 50% for 3s. Also, each time this Pokémon hits opposing Pokémon with basic attacks, Mega Punch, Lunge or Smack Down, its muscle gauge charges. Conversely, when the Pokémon is not in combat, the muscle gauge depletes by 1 increment every 5s. Up to 6 muscle gauge increments can be stored. The muscle gauge purpose is to power up Fell Stinger, Leech Life or Superpower.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Each time a basic attack hits an opposing Pokémon, the muscle gauge charges by 1 increment. Becomes a boosted attack with every third attack, throwing two consecutive punches while restoring the user&#039;s HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mega Punch.png|40px]] &#039;&#039;&#039;{{m|Mega Punch}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Mega Punch Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Lunge.png|40px]] &#039;&#039;&#039;{{m|Lunge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Smack Down.png|40px]] &#039;&#039;&#039;{{m|Smack Down}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fell Stinger.png|40px]] &#039;&#039;&#039;{{m|Fell Stinger}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fell Stinger Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Leech Life.png|40px]] &#039;&#039;&#039;{{m|Leech Life}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Superpower.png|40px]] &#039;&#039;&#039;{{m|Superpower}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ultra Swole Slam.png|40px]] &#039;&#039;&#039;Ultra Swole Slam&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user fly at high speed, dealing damage to all opposing Pokémon in the area of effect. Afterward, the user targets the opposing Pokémon with the lowest percentage of HP among those hit and charges down at it from the sky, dealing damage once again to that Pokémon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zeraora===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zeraora.png|x130px]]&amp;lt;br&amp;gt;[[Zeraora (UNITE)|Zeraora]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| Zeraora Mission (Win 32 battles)&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Volt Absorb.png|40px]] &#039;&#039;&#039;{{a|Volt Absorb}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Converts 8% of the damage Zeraora was dealt as Atk, up to 200 Atk. Resets after not taking damage for 4s.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage and paralyzing the enemy while restoring 10% of Zeraora&#039;s missing HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Agility.png|40px]] &#039;&#039;&#039;{{m|Agility}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Agility Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Volt Switch.png|40px]] &#039;&#039;&#039;{{m|Volt Switch}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Spark.png|40px]] &#039;&#039;&#039;{{m|Spark}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slash 2.png|40px]] &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Discharge.png|40px]] &#039;&#039;&#039;{{m|Discharge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Wild Charge.png|40px]] &#039;&#039;&#039;{{m|Wild Charge}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Plasma Gale.png|40px]] &#039;&#039;&#039;Plasma Gale&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Launches a bolt of lightning that travels towards the enemy, dealing damage in an area of effect and knocking all enemies hit into the air. Creates a temporary area of electricity centered on the initial target that paralyzes enemies caught within, increases Zeraora&#039;s basic attack range, and basic attack damage by 20% while inside the area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cinderace===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cinderace.png|x130px]]&amp;lt;br&amp;gt;[[Cinderace (UNITE)|Cinderace]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE813.png|x50px]]&amp;lt;br&amp;gt;[[Scorbunny (UNITE)|Scorbunny]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE814.png|x50px]]&amp;lt;br&amp;gt;[[Raboot (UNITE)|Raboot]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaze 2.png|40px]] &#039;&#039;&#039;{{a|Blaze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When at half HP or less, critical-hit rate is increased by 10% and basic attack speed is increased by 20% for a short time. When hitting an enemy with a basic attack or move, a cinder is placed on that enemy.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ember.png|40px]] &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Ember Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pyro Ball.png|40px]] &#039;&#039;&#039;{{m|Pyro Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Blaze Kick.png|40px]] &#039;&#039;&#039;{{m|Blaze Kick}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Low Sweep.png|40px]] &#039;&#039;&#039;{{m|Low Sweep}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Low Sweep Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flame Charge 2.png|40px]] &#039;&#039;&#039;{{m|Flame Charge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Feint 2.png|40px]] &#039;&#039;&#039;{{m|Feint}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blazing Bicycle Kick.png|40px]] &#039;&#039;&#039;Blazing Bicycle Kick&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Create a giant ball of flame and kick it toward the designated location. The ball releases a fierce shock wave that deals damage to enemies in the area of effect. Also increases movement speed for a short time when it hits.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Inteleon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Inteleon.png|x130px]]&amp;lt;br&amp;gt;[[Inteleon (UNITE)|Inteleon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 13,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE816.png|x50px]]&amp;lt;br&amp;gt;[[Sobble (UNITE)|Sobble]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE817.png|x50px]]&amp;lt;br&amp;gt;[[Drizzile (UNITE)|Drizzile]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greedent===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Greedent.png|x130px]]&amp;lt;br&amp;gt;[[Greedent (UNITE)|Greedent]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE819.png|x50px]]&amp;lt;br&amp;gt;[[Skwovet (UNITE)|Skwovet]]&amp;lt;br&amp;gt;Evolves at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cheek Pouch.png|x40px]] &#039;&#039;&#039;{{a|Cheek Pouch}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Greedent eats a berry, recover HP after receiving the effects of the berry. At the same time, Greedent stashes an Oran berry in its tail. Being hit by a single attack or combination of attacks will cause an Oran berry to drop from Greedent&#039;s tail. Berries stay on the ground for 10s.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits and causing one berry to drop from Greedent&#039;s tail.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle 3.png|x40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Bullet Seed.png|x40px]] &#039;&#039;&#039;{{m|Bullet Seed}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Belch.png|x40px]] &#039;&#039;&#039;{{m|Belch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Defense Curl 2.png|x40px]] &#039;&#039;&#039;{{m|Defense Curl}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Defense Curl Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stuff Cheeks.png|x40px]] &#039;&#039;&#039;{{m|Stuff Cheeks}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Covet.png|x40px]] &#039;&#039;&#039;{{m|Covet}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Berry Belly Flop.png|x40px]] &#039;&#039;&#039;Berry Belly Flop&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Greedent eats an Oran berry to recover HP and then leaps to the designated area, dealing damage and throwing enemies within the area of effect. Greedent then eats a special berry, allowing an unlimited amount of Oran berries to be stored for a short time and resets cooldowns of all moves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eldegoss===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Eldegoss.png|x130px]]&amp;lt;br&amp;gt;[[Eldegoss (UNITE)|Eldegoss]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Supporter / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE829.png|x50px]]&amp;lt;br&amp;gt;[[Gossifleur (UNITE)|Gossifleur]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cotton Down.png|40px]] &#039;&#039;&#039;{{a|Cotton Down}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When receiving a certain amount of damage, recover HP, deal revenge damage, and decrease the enemies movement speed for a short time. This ability has a 10s cooldown.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, attaching a bit of cotton fluff to the enemy. The user&#039;s basic attacks against an enemy with cotton fluff on it deal increased damage and decreases the enemies movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Leafage.png|40px]] &#039;&#039;&#039;{{m|Leafage}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Leafage Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pollen Puff.png|40px]] &#039;&#039;&#039;{{m|Pollen Puff}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Leaf Tornado.png|40px]] &#039;&#039;&#039;{{m|Leaf Tornado}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Synthesis.png|40px]] &#039;&#039;&#039;{{m|Synthesis}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Synthesis Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Cotton Guard.png|40px]] &#039;&#039;&#039;{{m|Cotton Guard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Cotton Spore.png|40px]] &#039;&#039;&#039;{{m|Cotton Spore}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cotton Cloud Crash.png|40px]] &#039;&#039;&#039;Cotton Cloud Crash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Float into the air and become invincible. If used again, pound the ground, attacking and shoving enemies while restoring HP to allies in the radius.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cramorant===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cramorant.png|x130px]]&amp;lt;br&amp;gt;[[Cramorant (UNITE)|Cramorant]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gulp Missile.png|40px]] &#039;&#039;&#039;{{a|Gulp Missile}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Cramorant has prey in its mouth, it will counterattack upon taking damage from an enemy. Alternatively, Cramorant can shoot the prey at his enemy as a boosted basic attack. The prey bounces to 1 nearby enemy.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every fourth attack. This boosted attack spits prey at the enemy and bounces to 1 nearby enemy.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Whirlpool.png|40px]] &#039;&#039;&#039;{{m|Whirlpool}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Whirlpool Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf 3.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dive.png|40px]] &#039;&#039;&#039;{{m|Dive}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Feather Dance.png|40px]] &#039;&#039;&#039;{{m|Feather Dance}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Feather Dance Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hurricane.png|40px]] &#039;&#039;&#039;{{m|Hurricane}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Air Slash.png|40px]] &#039;&#039;&#039;{{m|Air Slash}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gatling Gulp Missile.png|40px]] &#039;&#039;&#039;Gatling Gulp Missile&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Cramorant becomes unstoppable and fires a series of Arrokuda missiles at the nearest enemy, becoming immobile for the entire duration (6.5s). Gatling Gulp Missile can be cancelled early.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duraludon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Duraludon.png|x130px]]&amp;lt;br&amp;gt;[[Duraludon (UNITE)|Duraludon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Heavy Metal.png|40px]] &#039;&#039;&#039;{{a|Heavy Metal}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Prevents Duraludon from being thrown or shoved by the first attempt to throw or shove them.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, shooting a long beam that deals a large amount of damage to all enemies hit.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Laser Focus.png|40px]] &#039;&#039;&#039;{{m|Laser Focus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Laser Focus Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flash Cannon.png|40px]] &#039;&#039;&#039;{{m|Flash Cannon}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Pulse.png|40px]] &#039;&#039;&#039;{{m|Dragon Pulse}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Metal Claw.png|40px]] &#039;&#039;&#039;{{m|Metal Claw}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Metal Claw Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Tail.png|40px]] &#039;&#039;&#039;{{m|Dragon Tail}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stealth Rock 2.png|40px]] &#039;&#039;&#039;{{m|Stealth Rock}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 14s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Revolving Ruin.png|40px]] &#039;&#039;&#039;Revolving Ruin&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fire a beam of light at the ground in a sweeping circle around Duraludon. If this beam hits an enemy, it deals damage to them, grants Duraludon a shield and increases Attack by 8% for a short time. Both the shield effect and the Attack increase are strengthened for each enemy that is hit by the beam. Damage is dealt to any enemy in the area of effect after the beam of light is fired. A burning ring is also left where the beam of light touched the ground; enemies that touch this ring take additional damage every .5s and have their movement speed decreased for a short time. Subsequent hits after the first have the Attack stat bonus from this move applied to them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragapult===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dragapult.png|x130px]]&amp;lt;br&amp;gt;[[Dragapult (UNITE)|Dragapult]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE885.png|x50px]]&amp;lt;br&amp;gt;[[Dreepy (UNITE)|Dreepy]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE886.png|x50px]]&amp;lt;br&amp;gt;[[Drakloak (UNITE)|Drakloak]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zacian===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zacian.png|x130px]]&amp;lt;br&amp;gt;[[Zacian (UNITE)|Zacian]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 15,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Zacian Adventure Exchange (600 points)&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Urshifu===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Urshifu.png|x130px]]&amp;lt;br&amp;gt;[[Urshifu (UNITE)|Urshifu]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Single Strike Style&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Rapid Strike Style&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE891.png|x50px]]&amp;lt;br&amp;gt;[[Kubfu (UNITE)|Kubfu]]&amp;lt;br&amp;gt;Evolves at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Meowscarada===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Meowscarada.png|x130px]]&amp;lt;br&amp;gt;[[Meowscarada (UNITE)|Meowscarada]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| &lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE906.png|x50px]]&amp;lt;br&amp;gt;[[Sprigatito (UNITE)|Sprigatito]]&amp;lt;br&amp;gt;Evolves at lv. 4&amp;lt;br&amp;gt;[[File:UNITE907.png|x50px]]&amp;lt;br&amp;gt;[[Floragato (UNITE)|Floragato]]&amp;lt;br&amp;gt;Evolves at lv. 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Release date==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; margin:auto&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 21, 2021&lt;br /&gt;
| [[Venusaur (UNITE)|Venusaur]], [[Charizard (UNITE)|Charizard]], [[Pikachu (UNITE)|Pikachu]], [[Alolan Ninetales (UNITE)|Alolan Ninetales]], [[Wigglytuff (UNITE)|Wigglytuff]], [[Machamp (UNITE)|Machamp]], [[Slowbro (UNITE)|Slowbro]], [[Gengar (UNITE)|Gengar]], {{p|Mr. Mime}}, [[Snorlax (UNITE)|Snorlax]], [[Absol (UNITE)|Absol]], [[Garchomp (UNITE)|Garchomp]], [[Lucario (UNITE)|Lucario]], [[Crustle (UNITE)|Crustle]], [[Greninja (UNITE)|Greninja]], [[Talonflame (UNITE)|Talonflame]], [[Zeraora (UNITE)|Zeraora]], [[Cinderace (UNITE)|Cinderace]], [[Eldegoss (UNITE)|Eldegoss]], [[Cramorant (UNITE)|Cramorant]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 28, 2021&lt;br /&gt;
| [[Gardevoir (UNITE)|Gardevoir]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 18, 2021&lt;br /&gt;
| [[Blissey (UNITE)|Blissey]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 1, 2021&lt;br /&gt;
| [[Blastoise (UNITE)|Blastoise]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 29, 2021&lt;br /&gt;
| [[Mamoswine (UNITE)|Mamoswine]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 6, 2021&lt;br /&gt;
| [[Sylveon (UNITE)|Sylveon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 20, 2021&lt;br /&gt;
| [[Greedent (UNITE)|Greedent]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 19, 2021&lt;br /&gt;
| [[Decidueye (UNITE)|Decidueye]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 9, 2021&lt;br /&gt;
| [[Tsareena (UNITE)|Tsareena]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 20, 2021&lt;br /&gt;
| [[Dragonite (UNITE)|Dragonite]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | January 20, 2022&lt;br /&gt;
| [[Trevenant (UNITE)|Trevenant]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 11, 2022&lt;br /&gt;
| [[Aegislash (UNITE)|Aegislash]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 24, 2022&lt;br /&gt;
| [[Hoopa (UNITE)|Hoopa]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | March 15, 2022&lt;br /&gt;
| [[Duraludon (UNITE)|Duraludon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | April 8, 2022&lt;br /&gt;
| [[Azumarill (UNITE)|Azumarill]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | May 16, 2022&lt;br /&gt;
| [[Espeon (UNITE)|Espeon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | June 9, 2022&lt;br /&gt;
| [[Delphox (UNITE)|Delphox]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 21, 2022&lt;br /&gt;
| [[Glaceon (UNITE)|Glaceon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 4, 2022&lt;br /&gt;
| [[Buzzwole (UNITE)|Buzzwole]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 16, 2022&lt;br /&gt;
| [[Tyranitar (UNITE)|Tyranitar]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 2, 2022&lt;br /&gt;
| [[Mew (UNITE)|Mew]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 15, 2022&lt;br /&gt;
| [[Dodrio (UNITE)|Dodrio]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 29, 2022&lt;br /&gt;
| [[Scizor (UNITE)|Scizor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 13, 2022&lt;br /&gt;
| [[Clefable (UNITE)|Clefable]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 27, 2022&lt;br /&gt;
| [[Zoroark (UNITE)|Zoroark]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 16, 2022&lt;br /&gt;
| [[Sableye (UNITE)|Sableye]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 1, 2022&lt;br /&gt;
| [[Urshifu (UNITE)|Urshifu]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 29, 2022&lt;br /&gt;
| [[Dragapult (UNITE)|Dragapult]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 2, 2023&lt;br /&gt;
| [[Comfey (UNITE)|Comfey]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 27, 2023&lt;br /&gt;
| [[Zacian (UNITE)|Zacian]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | March 16, 2023&lt;br /&gt;
| [[Goodra (UNITE)|Goodra]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | April 13, 2023&lt;br /&gt;
| [[Lapras (UNITE)|Lapras]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | April 27, 2023&lt;br /&gt;
| [[Chandelure (UNITE)|Chandelure]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | May 25, 2023&lt;br /&gt;
| [[Umbreon (UNITE)|Umbreon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | June 8, 2023&lt;br /&gt;
| [[Leafeon (UNITE)|Leafeon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 4, 2023&lt;br /&gt;
| [[Inteleon (UNITE)|Inteleon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 21, 2023&lt;br /&gt;
| [[Mewtwo (UNITE)|Mewtwo]] &amp;lt;small&amp;gt;([[Mega Evolution|Mega Mewtwo X]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 17, 2023&lt;br /&gt;
| [[Mewtwo (UNITE)|Mewtwo]] &amp;lt;small&amp;gt;([[Mega Evolution|Mega Mewtwo Y]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 14, 2023&lt;br /&gt;
| [[Blaziken (UNITE)|Blaziken]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 19, 2023&lt;br /&gt;
| [[Mimikyu (UNITE)|Mimikyu]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 7, 2023&lt;br /&gt;
| [[Meowscarada (UNITE)|Meowscarada]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 26, 2023&lt;br /&gt;
| [[Metagross (UNITE)|Metagross]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | 2024&lt;br /&gt;
| [[Gyarados (UNITE)|Gyarados]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon==&lt;br /&gt;
Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers&#039; Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Pokémon marked with an asterisk (*) only appear at the Final Stretch or at the last minute of the match as the evolved form of previous wild Pokémon, while points marked with an asterisk are increased points during that stage. Pokémon in bold are playable in the Catch &#039;Em in Mer Stadium stage. The following is a list of wild Pokémon that can appear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Appeared Stages&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Evolves into&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Point Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Aipom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Aipom}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| {{p|Ambipom}}&lt;br /&gt;
| 2, 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ambipom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Ambipom}}*&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3, 7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Corphish Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Corphish}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| {{p|Crawdaunt}}&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Crawdaunt Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Crawdaunt}}*&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Audino Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Audino}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 8*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Combee Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Combee}}&lt;br /&gt;
| Remoat Stadium, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Vespiquen Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Vespiquen}}&lt;br /&gt;
| Remoat Stadium, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lillipup Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Lillipup}}&lt;br /&gt;
| Remoat Stadium&lt;br /&gt;
| {{p|Herdier}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Herdier Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Herdier}}*&lt;br /&gt;
| Remoat Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Abra Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Abra}}&lt;br /&gt;
| Auroma Park, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 20, 23*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venomoth Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Venomoth}}&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 8*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ledyba Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Ledyba}}&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| {{p|Ledian}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ledian Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Ledian}}*&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Sunkern Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Sunkern}}&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| {{p|Sunflora}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Sunflora Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Sunflora}}*&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Dewpider Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Dewpider}}&lt;br /&gt;
| Auroma Park, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Araquanid Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Araquanid}}&#039;&#039;&#039;&lt;br /&gt;
| Auroma Park, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 15, 20*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Alolan Meowth Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Meowth|Alolan Meowth}}&lt;br /&gt;
| Shivre City, Panic Parade in Shivre City&lt;br /&gt;
| {{p|Persian|Alolan Persian}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Alolan Persian Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Persian|Alolan Persian}}*&lt;br /&gt;
| Shivre City, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Electrode Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Electrode}}&#039;&#039;&#039;&lt;br /&gt;
| Shivre City, Catch &#039;Em in Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 10, 13*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Snom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Snom}}&lt;br /&gt;
| Shivre City&lt;br /&gt;
| {{p|Frosmoth}}&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Frosmoth Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Frosmoth}}*&lt;br /&gt;
| Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Bunnelby Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Bunnelby}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| {{p|Diggersby}}&lt;br /&gt;
| 2, 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Diggersby Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Diggersby}}*&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Baltoy Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Baltoy}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| {{p|Claydol}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Claydol Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Claydol}}*&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3, 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Indeedee Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Indeedee}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 7*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Swablu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Swablu}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Altaria Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Altaria}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Natu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Natu}}{{tt|*|Has since been removed from the game}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Xatu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Xatu}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include damage shields, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. Other wild Pokémon will assist the Pokémon that knocked them out by lowering the opposing team&#039;s goal&#039;s defenses. This allows goals to be scored faster. The following is a list of special wild Pokémon that can appear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytl|5px}}&amp;quot; | Wild Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Appeared Stages&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Point Value&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ludicolo Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Ludicolo}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Higher damage against enemy Pokémon with low health&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Bouffalant Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Bouffalant}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium{{tt|*|Not in Catch &#039;Em}}&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Normal attack will slow down enemy Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Rotom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Rotom}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium{{tt|*|Not in Catch &#039;Em}}&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, it will move to the nearest enemy goal and instantly score a maximum of 20 points and that goal becomes defenseless for 20 seconds. Players who are attempting to score in that goal will score instantly. The more Rotom gets damaged during the attempt, the less it scores and the shorter the defenseless duration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Drednaw Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Drednaw}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive a shield and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Zapdos Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Zapdos}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium, Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| 30 (KO Player), 15 (Other Players)&lt;br /&gt;
| Causes instant scoring of opposing goals for 30 seconds and unleashes thunder on the opponents, causing damage and stunning them for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regigigas Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Regigigas}}&#039;&#039;&#039;&lt;br /&gt;
| Auroma Park, Catch &#039;Em in Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| 30, 40 (Last minute)&lt;br /&gt;
| For a short time, your team&#039;s goal scoring speed increases and their goals become unblockable&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Avalugg Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Avalugg}}&#039;&#039;&#039;&lt;br /&gt;
| Shivre City, Catch &#039;Em in Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| 20, 30 (Final Stretch)&lt;br /&gt;
| After defeating, gives players an ice aura that slows opponents and gives your goal a shield&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Escavalier Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Escavalier}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Basic attacks deal extra damage and decreases the movement speed of opposing Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Accelgor Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Accelgor}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Move cooldowns are reduced&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regieleki Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Regieleki}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, it will move to the nearest enemy goal and instantly score a maximum of 20 points and that goal becomes defenseless for 25 seconds. Players who are attempting to score in that goal will score instantly. The more Regieleki gets damaged during the attempt, the less it scores and the shorter the defenseless duration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regirock Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Regirock}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive increased Defense and Sp. Defense for 90 seconds and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regice Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Regice}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive increased HP recovery speed for 90 seconds and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Registeel Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Registeel}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive increased Attack and Sp. Attack for 90 seconds and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Rayquaza Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Rayquaza}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| 30&lt;br /&gt;
| Grants a shield to your team that protects Pokémon from getting interrupted when scoring and increases scoring speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event Wild Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytl|5px}}&amp;quot; | Wild Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Appeared Stages&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Evolves into&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Point Value&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Panpour Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Panpour}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| {{p|Simipour}}&lt;br /&gt;
| 2, 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Simipour Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Simipour}}*&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3, 7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Eiscue Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Eiscue}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 8*&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Cubchoo Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Cubchoo}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Beartic Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Beartic}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6*&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Pikachu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Bellibolt Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Bellibolt}}&lt;br /&gt;
| Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Flamigo Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Flamigo}}&lt;br /&gt;
| Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Tauros-Paldea Combat.png|x50px]]&amp;lt;br&amp;gt;{{p|Tauros|Paldean Tauros (Combat Breed)}}&lt;br /&gt;
| Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Delibird Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Delibird}}&lt;br /&gt;
| Snowball Battle in Shivre City, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 4*&lt;br /&gt;
| Drops a present that when obtained, provides a special battle item&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Stantler Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Stantler}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Higher damage against enemy Pokémon with low health&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Tauros Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Tauros}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium (Snow and Ice), Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Normal attack will slow down enemy Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Surfing Pikachu.png|x50px]]&amp;lt;br&amp;gt;Surfing {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6 (Final Stretch)&lt;br /&gt;
| Increases move speed and grants hindrance resistance for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Steely Pikachu.png|x50px]]&amp;lt;br&amp;gt;Steely {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6 (Final Stretch)&lt;br /&gt;
| Grants a shield that nullifies a portion of damage received&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Shocking Pikachu.png|x50px]]&amp;lt;br&amp;gt;Shocking {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6 (Final Stretch)&lt;br /&gt;
| Basic attacks will drop thunderbolts that slow opponents&#039; move speed and attack speed for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Articuno Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Articuno}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium (Snow and Ice), Snowball Battle in Shivre City, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 30 (KO Player), 15 (Other Players)&lt;br /&gt;
| Causes instant scoring of opposing goals for 30 seconds and unleashes a blizzard upon the opponents, causing damage and freezing them for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Gigantamax Pikachu.png|x50px]]&amp;lt;br&amp;gt;[[Gigantamax]] {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 20, 30 (Final Stretch), 15 (Other Players)&lt;br /&gt;
| Causes instant scoring of opposing goals for 30 seconds and unleashes thunder on the opponents, causing damage and stunning them for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Gigantamax Eevee.png|x50px]]&amp;lt;br&amp;gt;[[Gigantamax]] {{p|Eevee}}&lt;br /&gt;
| Eevee Appeal-o-rama in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 30 (KO Player), 15 (Other Players)&lt;br /&gt;
| Instantly fills the Appeal meter to the maximum level, allowing for instant scoring of opposing goals&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon UNITE]]&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
[[Category:UNITE Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon UNITE#Pokémon]]&lt;br /&gt;
[[es:Pokémon UNITE#Pokémon controlables]]&lt;br /&gt;
[[fr:Liste des Pokémon jouables de Pokémon UNITE]]&lt;br /&gt;
[[zh:宝可梦列表（大集结）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_in_Pok%C3%A9mon_UNITE&amp;diff=3874341</id>
		<title>List of Pokémon in Pokémon UNITE</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_in_Pok%C3%A9mon_UNITE&amp;diff=3874341"/>
		<updated>2023-12-07T01:37:07Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Venusaur */ level update needed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{split|separate pages for each Pokémon}}&lt;br /&gt;
The following is a list of Pokémon found in [[Pokémon UNITE]] by [[National Pokédex]] number. There are currently 58 playable Pokémon, as well as 3 upcoming Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Playable Pokémon==&lt;br /&gt;
===Venusaur===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Venusaur.png|x130px]]&amp;lt;br&amp;gt;[[Venusaur (UNITE)|Venusaur]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE Bulbasaur.png|x50px]]&amp;lt;br&amp;gt;[[Bulbasaur (UNITE)|Bulbasaur]]&amp;lt;br&amp;gt;Evolves at Lv. 5&amp;lt;br&amp;gt;[[File:UNITE002.png|x50px]]&amp;lt;br&amp;gt;[[Ivysaur (UNITE)|Ivysaur]]&amp;lt;br&amp;gt;Evolves at Lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Overgrow.png|x40px]] &#039;&#039;&#039;{{a|Overgrow}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When HP is 30% or less, increase all damage dealt by 20%.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also pulls enemies inward between the vines.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Seed Bomb.png|x40px]] &#039;&#039;&#039;{{m|Seed Bomb}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Seed Bomb Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sludge Bomb.png|x40px]] &#039;&#039;&#039;{{m|Sludge Bomb}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Giga Drain.png|x40px]] &#039;&#039;&#039;{{m|Giga Drain}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Razor Leaf.png|x40px]] &#039;&#039;&#039;{{m|Razor Leaf}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Razor Leaf Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Solar Beam.png|x40px]] &#039;&#039;&#039;{{m|Solar Beam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Petal Dance.png|x40px]] &#039;&#039;&#039;{{m|Petal Dance}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Verdant Anger.png|x40px]] &#039;&#039;&#039;Verdant Anger&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Venusaur hurls a massive seed to the designated location, damaging all enemies in the radius. The seed then splits apart into 4 smaller seeds, each damaging all enemies in their radius.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Charizard===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Charizard.png|x130px]]&amp;lt;br&amp;gt;[[Charizard (UNITE)|Charizard]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE Charmander.png|x50px]]&amp;lt;br&amp;gt;[[Charmander (UNITE)|Charmander]]&amp;lt;br&amp;gt;Evolves at Lv. 5&amp;lt;br&amp;gt;[[File:UNITE005.png|x50px]]&amp;lt;br&amp;gt;[[Charmeleon (UNITE)|Charmeleon]]&amp;lt;br&amp;gt;Evolves at Lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaze.png|x40px]] &#039;&#039;&#039;{{a|Blaze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases critical hit rate by 20% while at half HP or less.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Channel fire, dealing continual damage 4 times. Deal additional damage to enemies that are burned. This additional damage ignores defense and can not critically strike. Basic attacks gain increased range when evolving.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Flame Burst.png|x40px]] &#039;&#039;&#039;{{m|Flame Burst}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Flame Burst Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flamethrower.png|x40px]] &#039;&#039;&#039;{{m|Flamethrower}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Punch.png|x40px]] &#039;&#039;&#039;{{m|Fire Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Level 5&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Level 5&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fire Spin.png|x40px]] &#039;&#039;&#039;{{m|Fire Spin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fire Spin Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Blast.png|x40px]] &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flare Blitz.png|x40px]] &#039;&#039;&#039;{{m|Flare Blitz}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Seismic Slam.png|x40px]] &#039;&#039;&#039;Seismic Slam&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Grab an enemy and slam it onto the ground, damaging the target and nearby enemies and deal additional damage based on their max HP. Then, fly up into the air moving freely over obstacles. While this move is active, basic attacks apply a burn to the target which lasts for 1s, dealing 2 instances of damage and is refreshed by each instance of damage from auto attacks. When dealing damage to an enemy or when burning them during this move, recover HP equal to 80% of the damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blastoise===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blastoise.png|x130px]]&amp;lt;br&amp;gt;[[Blastoise (UNITE)|Blastoise]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE007.png|x50px]]&amp;lt;br&amp;gt;[[Squirtle (UNITE)|Squirtle]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE008.png|x50px]]&amp;lt;br&amp;gt;[[Wartortle (UNITE)|Wartortle]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Torrent 2.png|40px]] &#039;&#039;&#039;{{a|Torrent}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Attack and Sp. Attack by 20% while at half HP or less.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing 3 instances of damage, slowing enemies hit, and reducing Blastoise’s move cooldowns by 1 second each. When evolving into Blastoise, basic attacks instead strike twice for 50% Atk.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Water Gun 2.png|40px]] &#039;&#039;&#039;{{m|Water Gun}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Water Gun Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hydro Pump.png|40px]] &#039;&#039;&#039;{{m|Hydro Pump}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Water Spout.png|40px]] &#039;&#039;&#039;{{m|Water Spout}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Skull Bash.png|40px]] &#039;&#039;&#039;{{m|Skull Bash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Skull Bash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf 4.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Rapid Spin.png|40px]] &#039;&#039;&#039;{{m|Rapid Spin}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[File:UNITE Hydro Typhoon.png|40px]] &#039;&#039;&#039;Hydro Typhoon&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Blastoise gains a shield and sweeps powerful water jets in a large circle around itself, dealing massive damage and knocking enemies hit into the air.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pikachu===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Pikachu.png|x130px]]&amp;lt;br&amp;gt;[[Pikachu (UNITE)|Pikachu]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Static.png|x40px]] &#039;&#039;&#039;{{a|Static}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Paralyzes (slow) all enemies nearby for a short time when receiving damage. This ability goes on a 30s cooldown after it&#039;s triggered.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes enemies for a short time when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Thunder Shock.png|x40px]] &#039;&#039;&#039;{{m|Thunder Shock}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Thunder Shock Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Electro Ball.png|x40px]] &#039;&#039;&#039;{{m|Electro Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Thunder.png|x40px]] &#039;&#039;&#039;{{m|Thunder}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Electroweb.png|x40px]] &#039;&#039;&#039;{{m|Electroweb}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Electroweb Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Volt Tackle.png|x40px]] &#039;&#039;&#039;{{m|Volt Tackle}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Thunderbolt.png|x40px]] &#039;&#039;&#039;{{m|Thunderbolt}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Thunderstorm.png|x40px]] &#039;&#039;&#039;Thunderstorm&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Bolts of lightning strike 4 times over 3s in a radius around Pikachu. The first strike targets all enemy players in the radius and the next 3 strikes target a single random enemy player within the radius.Targets that are struck by bolts deal damage to their allies in a small area around them. Enemies in the area of multiple bolts during the first strike are only damaged once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clefable===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable.png|x130px]]&amp;lt;br&amp;gt;[[Clefable (UNITE)|Clefable]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&lt;br /&gt;
| [[File:UNITE Clefairy.png|x50px]]&amp;lt;br&amp;gt;[[Clefairy (UNITE)|Clefairy]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Magic Guard.png|x40px]] &#039;&#039;&#039;{{a|Magic Guard}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The Pokémon receives a shield effect when it restores ally Pokémon&#039;s HP. The strength of this shield is proportional to the amount of HP restored.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Heal Pulse.png|x40px]] &#039;&#039;&#039;{{m|Heal Pulse}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Heal Pulse Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Moonlight.png|x40px]] &#039;&#039;&#039;{{m|Moonlight}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Draining Kiss.png|x40px]] &#039;&#039;&#039;{{m|Draining Kiss}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Disarming Voice.png|x40px]] &#039;&#039;&#039;{{m|Disarming Voice}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Disarming Voice Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Gravity.png|x40px]] &#039;&#039;&#039;{{m|Gravity}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Clefable Follow Me.png|x40px]] &#039;&#039;&#039;{{m|Follow Me}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Clefable Wonder Wish.png|x40px]] &#039;&#039;&#039;Wonder Wish&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clefable waggles their finger, restoring HP to allies in the area-of-effect. The lower an allies HP is, the more HP this move restores to that ally. Afterward, Clefable gets a random move that can be performed by using the Unite Move again within 10s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Some random moves will activate immediately&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Splash.png|x40px]] &#039;&#039;&#039;{{m|Splash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;Hops but nothing happens. Activates immediately and refunds 90% Unite Charge.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Explosion.png|x40px]] &#039;&#039;&#039;{{m|Explosion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;Activates immediately, dealing massive damage in an area at the cost of 40% of your maximum HP. This cost is unmitigable and can KO you.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Hydro Pump.png|x40px]] &#039;&#039;&#039;{{m|Hydro Pump}}&#039;&#039;&#039; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Spits a powerful stream of water hitting three times and shoving targets back.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Hyper Beam.png|x40px]] &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Stands still and fires a targeted piercing beam dealing major damage. Firing rate is quick.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Block.png|x40px]] &#039;&#039;&#039;{{m|Block}}&#039;&#039;&#039; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Spread its arms and creates a wall that prevents enemies from passing through and shoves them if they run into it.&amp;lt;br&amp;gt; &lt;br /&gt;
[[File:UNITE Clefable Close Combat.png|x40px]] &#039;&#039;&#039;{{m|Close Combat}}&#039;&#039;&#039; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Launches a flurry of blows dealing damage and healing per target hit.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Clefable Fly.png|x40px]] &#039;&#039;&#039;{{m|Fly}}&#039;&#039;&#039; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Flies up into the sky and becomes untargetable. If the move is used again, Clefable lands to the designated area deals damage to enemies in the area of effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alolan Ninetales===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Alolan Ninetales.png|x130px]]&amp;lt;br&amp;gt;[[Alolan Ninetales (UNITE)|Alolan Ninetales]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE037A.png|x50px]]&amp;lt;br&amp;gt;[[Alolan Vulpix (UNITE)|Alolan Vulpix]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Snow Warning.png|x40px]] &#039;&#039;&#039;{{a|Snow Warning}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Causes snow to fall on an enemy, dealing damage to it and decreasing their movement speed for a short time. Boosted attacks and moves (except Aurora Veil) sling snow, and hitting the same target with snow multiple times will freeze it for 1s. This ability has an 8s cooldown.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Powder Snow.png|x40px]] &#039;&#039;&#039;{{m|Powder Snow}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Powder Snow Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Avalanche.png|x40px]] &#039;&#039;&#039;{{m|Avalanche}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dazzling Gleam.png|x40px]] &#039;&#039;&#039;{{m|Dazzling Gleam}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Icy Wind.png|x40px]] &#039;&#039;&#039;{{m|Icy Wind}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Icy Wind Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Blizzard.png|x40px]] &#039;&#039;&#039;{{m|Blizzard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Aurora Veil.png|x40px]] &#039;&#039;&#039;{{m|Aurora Veil}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Snow Globe.png|x40px]] &#039;&#039;&#039;Snow Globe&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack with a chilly blast of snow and ice, dealing damage to enemies in the area of effect around Ninetales when it hits. Deals increased damage to enemies that are frozen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wigglytuff===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Wigglytuff.png|x130px]]&amp;lt;br&amp;gt;[[Wigglytuff (UNITE)|Wigglytuff]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&lt;br /&gt;
| [[File:UNITE Jigglypuff.png|x50px]]&amp;lt;br&amp;gt;[[Jigglypuff (UNITE)|Jigglypuff]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cute Charm.png|x40px]] &#039;&#039;&#039;{{a|Cute Charm}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When hit by an enemy attack at close range, make that enemy infatuated for a short time. Infatuated enemies become enthralled and approach Wigglytuff against their will. This ability goes on a 9s cooldown when triggered.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to enemies and stunning them for .5s when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Pound.png|x40px]] &#039;&#039;&#039;{{m|Pound}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Pound Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Double Slap.png|x40px]] &#039;&#039;&#039;{{m|Double Slap}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dazzling Gleam 2.png|x40px]] &#039;&#039;&#039;{{m|Dazzling Gleam}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Defense Curl.png|x40px]] &#039;&#039;&#039;{{m|Defense Curl}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Defense Curl Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Rollout.png|x40px]] &#039;&#039;&#039;{{m|Rollout}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sing.png|x40px]] &#039;&#039;&#039;{{m|Sing}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Starlight Recital.png|x40px]] &#039;&#039;&#039;Starlight Recital&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Begin performing a recital, granting Wigglytuff and nearby allies a shield as well as removing all status conditions from the affected allies and granting them immunity to hindrances for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Machamp===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Machamp.png|x130px]]&amp;lt;br&amp;gt;[[Machamp (UNITE)|Machamp]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE066.png|x50px]]&amp;lt;br&amp;gt;[[Machop (UNITE)|Machop]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE067.png|x50px]]&amp;lt;br&amp;gt;[[Machoke (UNITE)|Machoke]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Guts.png|x40px]] &#039;&#039;&#039;{{a|Guts}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Attack by 10% when afflicted by a status condition.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits. This boosted attack also decreases the movement speed of enemies for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Karate Chop.png|x40px]] &#039;&#039;&#039;{{m|Karate Chop}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Karate Chop Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Close Combat.png|x40px]] &#039;&#039;&#039;{{m|Close Combat}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Cross Chop.png|x40px]] &#039;&#039;&#039;{{m|Cross Chop}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bulk Up.png|x40px]] &#039;&#039;&#039;{{m|Bulk Up}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bulk Up Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dynamic Punch.png|x40px]] &#039;&#039;&#039;{{m|Dynamic Punch}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Submission.png|x40px]] &#039;&#039;&#039;{{m|Submission}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Barrage Blow.png|x40px]] &#039;&#039;&#039;Barrage Blow&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases the user&#039;s movement speed, Attack, Defense, and Sp. Defense for a short time. If used again, unleash a combo attack, dealing damage to enemies in the area of effect and shoving them. The final blow deals an especially large amount of damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Slowbro===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slowbro.png|x130px]]&amp;lt;br&amp;gt;[[Slowbro (UNITE)|Slowbro]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE079.png|x50px]]&amp;lt;br&amp;gt;[[Slowpoke (UNITE)|Slowpoke]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Oblivious.png|x40px]] &#039;&#039;&#039;{{a|Oblivious}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Damage taken is converted to blue HP, which goes away after a few seconds. When hitting an enemy, some of Slowbro&#039;s blue HP is restored and the target loses 4% Sp. Def, stacking up to 20%.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Water Gun.png|x40px]] &#039;&#039;&#039;{{m|Water Gun}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Water Gun Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scald.png|x40px]] &#039;&#039;&#039;{{m|Scald}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf.png|x40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slack Off.png|x40px]] &#039;&#039;&#039;{{m|Slack Off}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slack Off Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Amnesia.png|x40px]] &#039;&#039;&#039;{{m|Amnesia}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Telekinesis.png|x40px]] &#039;&#039;&#039;{{m|Telekinesis}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slowbeam.png|x40px]] &#039;&#039;&#039;Slowbeam&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dodrio===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio.png|x130px]]&amp;lt;br&amp;gt;[[Dodrio (UNITE)|Dodrio]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE084.png|x50px]]&amp;lt;br&amp;gt;[[Doduo (UNITE)|Doduo]]&amp;lt;br&amp;gt;Evolves at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Run Away.png|40px]] &#039;&#039;&#039;{{a|Run Away}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The Pokémon&#039;s movement speed increases when opposing Pokémon are nearby. While the Pokémon is moving, its sprint gauge charges. When its sprint gauge is full, the Pokémon starts running with increased movement speed. If the Pokémon&#039;s movement speed decreases below a set speed, the sprint gauge will rapidly deplete. When Doduo scores a goal, it evenly divides its collected Aeos energy into two portions and deposits them into the goal one at a time. After Doduo evolves into Dodrio, when it scores a goal, it evenly divides its collected Aeos energy into three portions and deposits them into the goal one at a time.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing consecutive blows with each of the user&#039;s heads. When the user&#039;s sprint gauge is full, its basic attack will have it charge in the direction it&#039;s facing and consume all of the sprint gauge. If this charging attack hits opposing Pokémon, all of the user&#039;s move cooldowns are reduced.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Peck.png|40px]] &#039;&#039;&#039;{{m|Peck}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Peck Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Tri Attack.png|40px]] &#039;&#039;&#039;{{m|Tri Attack}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Drill Peck.png|40px]] &#039;&#039;&#039;{{m|Drill Peck}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 1s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Quick Attack.png|40px]] &#039;&#039;&#039;{{m|Quick Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Quick Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Agility.png|40px]] &#039;&#039;&#039;{{m|Agility}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dodrio Jump Kick.png|40px]] &#039;&#039;&#039;{{m|Jump Kick}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dodrio Triple Trample.png|40px]] &#039;&#039;&#039;Triple Trample&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user run to the designated location. While running, the user is immune to hindrances. If the user makes contact with opposing Pokémon while running, it deals damage to them and throws them into the air. When the user arrives at the designated location, its Attack increases for a short time, and it is granted a shield. Also, its sprint gauge charges faster for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gengar===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gengar.png|x130px]]&amp;lt;br&amp;gt;[[Gengar (UNITE)|Gengar]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE092.png|x50px]]&amp;lt;br&amp;gt;[[Gastly (UNITE)|Gastly]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE093.png|x50px]]&amp;lt;br&amp;gt;[[Haunter (UNITE)|Haunter]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Levitate.png|x40px]] &#039;&#039;&#039;{{a|Levitate}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases movement speed by 10% when out of combat for 8s.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, lunging at an enemy and dealing damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Will-O-Wisp.png|x40px]] &#039;&#039;&#039;{{m|Will-O-Wisp}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Will-O-Wisp Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Ball.png|x40px]] &#039;&#039;&#039;{{m|Shadow Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sludge Bomb 2.png|x40px]] &#039;&#039;&#039;{{m|Sludge Bomb}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Lick.png|x40px]] &#039;&#039;&#039;{{m|Lick}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Lick Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dream Eater.png|x40px]] &#039;&#039;&#039;{{m|Dream Eater}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hex.png|x40px]] &#039;&#039;&#039;{{m|Hex}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Phantom Ambush.png|x40px]] &#039;&#039;&#039;Phantom Ambush&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jump to the designated area and start sneaking with increased movement speed. If this move is used again, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mr. Mime===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mr Mime.png|x130px]]&amp;lt;br&amp;gt;{{p|Mr. Mime}}&lt;br /&gt;
| Intermediate&lt;br /&gt;
&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Filter.png|40px]] &#039;&#039;&#039;{{a|Filter}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Upon casting an ability, Mr. Mime takes 10% less damage for 2 second.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gains a Boosted Attack every 5s, dealing increased damage and throwing enemies in the air for .5s.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fake Out.png|40px]] &#039;&#039;&#039;{{m|Fake Out}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fake Out Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Confusion.png|40px]] &#039;&#039;&#039;{{m|Confusion}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psychic.png|40px]] &#039;&#039;&#039;{{m|Psychic}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Light Screen.png|40px]] &#039;&#039;&#039;{{m|Light Screen}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Light Screen Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Barrier.png|40px]] &#039;&#039;&#039;{{m|Barrier}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Mr Mime Power Swap.png|40px]] &#039;&#039;&#039;{{m|Power Swap}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 2s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Showtime.png|40px]] &#039;&#039;&#039;Showtime&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Mr. Mime leaps forward and begins a performance; stunning enemies for .5s, dealing damage in a large area around him 4 times, and becomes unstoppable for the duration. The final hit deals double damage.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Old Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Guard Swap.png|40px]] &#039;&#039;&#039;{{m|Guard Swap}}&#039;&#039;&#039; {{tt|*|Replaced by Power Swap}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gyarados===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gyarados.png|x130px]]&amp;lt;br&amp;gt;[[Gyarados (UNITE)|Gyarados]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| &lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| [[File:UNITE129.png|x50px]]&amp;lt;br&amp;gt;[[Magikarp (UNITE)|Magikarp]]&amp;lt;br&amp;gt;Evolves when effort gauge is filled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lapras===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Lapras.png|x130px]]&amp;lt;br&amp;gt;[[Lapras (UNITE)|Lapras]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Snorlax===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Snorlax.png|x130px]]&amp;lt;br&amp;gt;[[Snorlax (UNITE)|Snorlax]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gluttony.png|40px]] &#039;&#039;&#039;{{a|Gluttony}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases the effects gained from eating Berries and increases movement speed by 25% while moving towards Berries.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle.png|40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Heavy Slam.png|40px]] &#039;&#039;&#039;{{m|Heavy Slam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flail.png|40px]] &#039;&#039;&#039;{{m|Flail}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rest.png|40px]] &#039;&#039;&#039;{{m|Rest}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rest Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Block.png|40px]] &#039;&#039;&#039;{{m|Block}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Yawn.png|40px]] &#039;&#039;&#039;{{m|Yawn}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Power Nap.png|40px]] &#039;&#039;&#039;Power Nap&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Go to sleep and begin snoring, dealing damage over time to enemies in the area of effect and throw them. While sleeping, become immune to hindrances and continually restore HP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragonite===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dragonite.png|x130px]]&amp;lt;br&amp;gt;[[Dragonite (UNITE)|Dragonite]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE147.png|x50px]]&amp;lt;br&amp;gt;[[Dratini (UNITE)|Dratini]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE148.png|x50px]]&amp;lt;br&amp;gt;[[Dragonair (UNITE)|Dragonair]]&amp;lt;br&amp;gt;Evolves at lv. 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Marvel Scale.png|40px]] &#039;&#039;&#039;{{a|Marvel Scale}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Dratini and Dragonair)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Defense by 100 when afflicted by a status condition.&amp;lt;br&amp;gt;[[File:UNITE Multiscale.png|40px]] &#039;&#039;&#039;{{a|Multiscale}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Dragonite)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When damaged by an enemy player, gain a buff that reduces damage taken by 20% for 2.5 seconds. This ability has a 15 second cooldown.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Dratini)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, blasting water in front of Dratini, dealing increased damage, reducing the cooldown of Dratini&#039;s moves by 1s, and recover 5% max HP when this hits.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Dragonair)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The boosted attack alternates between water and electric with every use of a boosted attack. If the water attack hits, it triggers the same effects as Dratini&#039;s boosted attack. If the electric attack hits, it leaves enemies unable to act for .6s and reduces the cooldown of Dragonair&#039;s moves by 1s when this hits.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Dragonite)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;The boosted attack alternates between water, electric, and fire with every use of a boosted attack. If the water or electric attack hits, it triggers the same effects as Dragonair&#039;s boosted attack. If the fire attack hits, it deals additional damage equal to 10% of the enemy&#039;s remaining HP and reduces the cooldown of Dragonite&#039;s moves by 1s when this hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Twister.png|40px]] &#039;&#039;&#039;{{m|Twister}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Twister Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Dance.png|40px]] &#039;&#039;&#039;{{m|Dragon Dance}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Extreme Speed 2.png|40px]] &#039;&#039;&#039;{{m|Extreme Speed}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dragon Breath.png|40px]] &#039;&#039;&#039;{{m|Dragon Breath}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Dragon Breath Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hyper Beam.png|40px]] &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Outrage.png|40px]] &#039;&#039;&#039;{{m|Outrage}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Draco Impact.png|40px]] &#039;&#039;&#039;Draco Impact&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Briefly fly up in the air before crashing down with several comets on a designated area, dealing damage and throwing enemies in the area. The farther Dragonite flies, the more the Unite gauge is consumed (50% at min distance and 100% at max). Dragonite is unstoppable while using this move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mewtwo===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mewtwo.png|x130px]]&amp;lt;br&amp;gt;[[Mewtwo (UNITE)|Mewtwo]]&lt;br /&gt;
| Novice&lt;br /&gt;
| Crystal Cave Exchange (100 Points)&amp;lt;br&amp;gt;[[File:UNITE Aeos coin.png|x20px]] 15,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 700 Aeos Gems&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Mega Mewtwo X and Mega Mewtwo Y sold separately&amp;lt;/small&amp;gt;&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ([[Mega Evolution|Mega Mewtwo X]])&amp;lt;br&amp;gt;Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ([[Mega Evolution|Mega Mewtwo Y]])&lt;br /&gt;
| &#039;&#039;&#039;Mewtwo X&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Mewtwo Y&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Mega Mewtwo X&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Mega Mewtwo Y&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE150MX.png|x50px]]&amp;lt;br&amp;gt;[[Mega Evolution|Mega Mewtwo X]]&amp;lt;br&amp;gt;Can evolve into starting at lv. 5&amp;lt;br&amp;gt;[[File:UNITE Mega Mewtwo Y.png|x50px]]&amp;lt;br&amp;gt;[[Mega Evolution|Mega Mewtwo Y]]&amp;lt;br&amp;gt;Can evolve into starting at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mew===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mew.png|x130px]]&amp;lt;br&amp;gt;[[Mew (UNITE)|Mew]]&lt;br /&gt;
| Expert&lt;br /&gt;
| Mew&#039;s Mural Challenge&amp;lt;br&amp;gt;[[File:UNITE Aeos coin.png|x20px]]  15,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mew Synchronize.png|40px]] &#039;&#039;&#039;{{a|Synchronize}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Each time Mew uses a move, Mew and nearby allies have their movement speed increased by 15% for 2s.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Each time Mew uses a move, they gain a boost counter. A maximum of 3 boost counters can be stored. After 3 counters are stored (they have to be consumed within 8s or they disappear), Mew&#039;s next basic attack becomes a boosted attack that consumes all counters and launches a ball of psychic energy at an enemy. During the lock-on animation Mew can use moves. The further the ball travels, the more damage it deals (6.5% more damage per threshold, stacking additively). This ball pierces through wild Pokémon, but will stop traveling upon contact with the first enemy player.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Mew Move Reset.png|40px]] &#039;&#039;&#039;Move Reset&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 20s&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 5&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Mew reaches level 5, the Move Reset icon can be used to reset Mew&#039;s moves and learn new moves. This ability goes on a 20s cooldown after it&#039;s used. Each time Mew knocks out or makes an assist on an enemy player, or scores a goal, the Move Reset cooldown is reduced (Knockout: 40%, Assist: 20%, Goal: 5%). Using Move Reset adds 5000 Unite Move energy to Mystical Mirage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1 move has different options, and 1 move can be chosen from the 3 below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Electro Ball.png|40px]] &#039;&#039;&#039;{{m|Electro Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Solar Beam.png|40px]] &#039;&#039;&#039;{{m|Solar Beam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Surf.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2 moves have different options, and 1 move can be chosen from the 3 below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Coaching.png|40px]] &#039;&#039;&#039;{{m|Coaching}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Light Screen.png|40px]] &#039;&#039;&#039;{{m|Light Screen}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:33%;&amp;quot;| [[File:UNITE Mew Agility.png|40px]] &#039;&#039;&#039;{{m|Agility}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mew Mystical Mirage.png|40px]] &#039;&#039;&#039;Mystical Mirage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user float higher, create a field at its current location, and become invincible. The user and all ally Pokémon in the area of effect enter stealth. After a set amount of time passes, this Unite Move deals damage to opposing Pokémon in the area of effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Azumarill===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Azumarill.png|x130px]]&amp;lt;br&amp;gt;[[Azumarill (UNITE)|Azumarill]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE183.png|x50px]]&amp;lt;br&amp;gt;[[Marill (UNITE)|Marill]]&amp;lt;br&amp;gt;Evolves at Lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Huge Power.png|x40px]] &#039;&#039;&#039;{{a|Huge Power}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When this Pokémon hits only a single enemy with a basic attack, a move, or their Unite Move, the hit is always a critical hit. However, when hitting two or more enemies at once with a basic attack, a move, or its Unite Move, the hits are never critical hits. Critical hits deal 150% rather than 200%.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage to enemies within a cone area of effect in front of this Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle 4.png|x40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Whirlpool 2.png|x40px]] &#039;&#039;&#039;{{m|Whirlpool}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Aqua Tail.png|x40px]] &#039;&#039;&#039;{{m|Aqua Tail}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bubble 2.png|x40px]] &#039;&#039;&#039;{{m|Bubble}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bubbles Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Play Rough.png|x40px]] &#039;&#039;&#039;{{m|Play Rough}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Water Pulse.png|x40px]] &#039;&#039;&#039;{{m|Water Pulse}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Belly Bash.png|x40px]] &#039;&#039;&#039;Belly Bash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Azumarill pounds their belly three times, granting a shield. With each pound, Azumarill loses 5% remaining HP in exchange for increased Attack. Azumarill can move while pounding their belly. Afterward, target an enemy, then charge at the target, dealing damage to them and throwing all enemies hit while charging.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Espeon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Espeon.png|x130px]]&amp;lt;br&amp;gt;[[Espeon (UNITE)|Espeon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Unite Battle Committee Special Missions&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133-Female.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Anticipation.png|x40px]] &#039;&#039;&#039;{{a|Anticipation}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Eevee would be affected by a hindrance, the hindrance is negated and Eevee becomes immune to hindrances for a short time.&amp;lt;br&amp;gt;[[File:UNITE Magic Bounce.png|x40px]] &#039;&#039;&#039;{{a|Magic Bounce}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Espeon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Espeon would be affected by a hindrance, the hindrance is negated and Espeon becomes immune to hindrances for a short time. At the same time, this ability deals damage to the enemy that attempted to inflict the hindrance and applies a 30% slow for 1s.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Espeon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack whenever a set amount of time passes (5s cd), firing a beam in front of the user. The beam deals increased damage and decreases the movement speed of targets hit for 1s.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Swift 2.png|x40px]] &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Swift Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psyshock 2.png|x40px]] &#039;&#039;&#039;{{m|Psyshock}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stored Power.png|x40px]] &#039;&#039;&#039;{{m|Stored Power}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Growl.png|x40px]] &#039;&#039;&#039;{{m|Growl}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Growl Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psybeam.png|x40px]] &#039;&#039;&#039;{{m|Psybeam}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Future Sight 2.png|x40px]] &#039;&#039;&#039;{{m|Future Sight}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Psychic Solaire.png|x40px]] &#039;&#039;&#039;Psychic Solaire&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Espeon throws enemies in the area of effect into the air and suspends them using psychic power. After a delay, an explosion occurs that deals damage to all enemies in the area of effect and shoves them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Umbreon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Umbreon.png|x130px]]&amp;lt;br&amp;gt;[[Umbreon (UNITE)|Umbreon]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Scizor===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scizor.png|x130px]]&amp;lt;br&amp;gt;[[Scizor (UNITE)|Scizor]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE123.png|x50px]]&amp;lt;br&amp;gt;[[Scyther (UNITE)|Scyther]]&amp;lt;br&amp;gt;Evolves at lv. 5{{tt|*|Evolves when learning Bullet Punch}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scizor Technician.png|40px]] &#039;&#039;&#039;{{a|Technician}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;After this Pokémon uses a move, its next basic attack will change and deal two consecutive basic attacks instead. The second of these deals decreased damage.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When the Pokémon evolves, its basic attack effects change.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scyther Fury Cutter.png|40px]] &#039;&#039;&#039;{{m|Fury Cutter}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fury Cutter Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scyther Dual Wingbeat.png|40px]] &#039;&#039;&#039;{{m|Dual Wingbeat}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scizor Bullet Punch.png|40px]] &#039;&#039;&#039;{{m|Bullet Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scyther Quick Attack.png|40px]] &#039;&#039;&#039;{{m|Quick Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Quick Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scyther Double Hit.png|40px]] [[File:UNITE Scizor Double Hit.png|40px]] &#039;&#039;&#039;{{m|Double Hit}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Scyther Swords Dance.png|40px]] [[File:UNITE Scizor Swords Dance.png|40px]] &#039;&#039;&#039;{{m|Swords Dance}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Scyther Green Illusion Dive.png|40px]] [[File:UNITE Scizor Red Illusion Dive.png|40px]] &#039;&#039;&#039;Green/Red Illusion Dive&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user dash and attack a designated Pokémon on the opposing team, then create five illusory copies of itself that each dash a set distance from the user. The copies deal damage to opposing Pokémon they make contact with and apply a mark to them. After a short time, the copies return to the user, dealing damage to opposing Pokémon they make contact with. This move can be used again before the illusory copies return to the user. If it is used again, the user dashes in the designated direction and deals damage to opposing Pokémon it hits. At the end of the dash, the copies dash to the user&#039;s location. If a copy makes contact with an opposing Pokémon while dashing, the copy deals damage to that Pokémon and disappears. If a marked opposing Pokémon is knocked out, all of the user&#039;s move cooldowns are reduced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blissey===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blissey.png|x130px]]&amp;lt;br&amp;gt;[[Blissey (UNITE)|Blissey]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&lt;br /&gt;
| [[File:UNITE113.png|x50px]]&amp;lt;br&amp;gt;[[Chansey (UNITE)|Chansey]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Natural Cure.png|40px]] &#039;&#039;&#039;{{a|Natural Cure}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Every 6 seconds, Blissey will automatically cleanse themselves. Natural Cure will activate even if Blissey has no active debuffs.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack after a set amount of time passes, dealing increased damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Pound 2.png|40px]] &#039;&#039;&#039;{{m|Pound}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Pound Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Egg Bomb.png|40px]] &#039;&#039;&#039;{{m|Egg Bomb}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Helping Hand.png|40px]] &#039;&#039;&#039;{{m|Helping Hand}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Heal Pulse.png|40px]] &#039;&#039;&#039;{{m|Heal Pulse}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Heal Pulse Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Soft-Boiled.png|40px]] &#039;&#039;&#039;{{m|Soft-Boiled}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Safeguard.png|40px]] &#039;&#039;&#039;{{m|Safeguard}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 2s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bliss Assistance.png|40px]] &#039;&#039;&#039;Bliss Assistance&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Blissey dashes to the designated ally to give it an egg; granting that ally a shield and increasing their Attack and Sp. Attack by 20% for 6s. Blissey also intercepts 50% of the damage received by that ally for 6s. While dashing, throw hit enemies into the air for .8s. When reaching the target ally, deal additional damage to all nearby enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyranitar===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tyranitar.png|x130px]]&amp;lt;br&amp;gt;[[Tyranitar (UNITE)|Tyranitar]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE246.png|x50px]]&amp;lt;br&amp;gt;[[Larvitar (UNITE)|Larvitar]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE247.png|x50px]]&amp;lt;br&amp;gt;[[Pupitar (UNITE)|Pupitar]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Guts 2.png|40px]] &#039;&#039;&#039;{{a|Guts}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Larvitar)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When the Pokémon receives a certain amount of damage, its Attack increases for a short time. This Ability goes on cooldown after it&#039;s triggered.&amp;lt;br&amp;gt;[[File:UNITE Shed Skin.png|40px]] &#039;&#039;&#039;{{a|Shed Skin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Pupitar)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When the Pokémon receives a certain amount of damage, all of its status conditions are nullified and it is granted a shield. This Ability goes on cooldown after it&#039;s triggered.&amp;lt;br&amp;gt;[[File:UNITE Sand Stream.png|40px]] &#039;&#039;&#039;{{a|Sand Stream}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Tyranitar)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Summons a sandstorm around the Pokémon for a short time after it uses a move. This increases the Pokémon&#039;s Defense and Sp. Def and deals damage to nearby opposing Pokémon.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes opposing Pokémon for a short time when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bite.png|40px]] &#039;&#039;&#039;{{m|Bite}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bite Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dark Pulse.png|40px]] &#039;&#039;&#039;{{m|Dark Pulse}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stone Edge.png|40px]] &#039;&#039;&#039;{{m|Stone Edge}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rock Polish.png|40px]] &#039;&#039;&#039;{{m|Rock Polish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rock Polish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Ancient Power.png|40px]] &#039;&#039;&#039;{{m|Ancient Power}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sand Tomb.png|40px]] &#039;&#039;&#039;{{m|Sand Tomb}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tyrannical Rampage.png|40px]] &#039;&#039;&#039;Tyrannical Rampage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user explode with anger and go on a rampage, increasing its movement speed for a short time. If the user is affected by a hindrance, it will return to normal faster than usual. While the user is rampaging, its basic attack pattern changes and the attacks deal increased damage. If the HP of an opposing Pokémon hit by these basic attacks is below a set percentage, it is immediately knocked out.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blaziken===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaziken.png|x130px]]&amp;lt;br&amp;gt;[[Blaziken (UNITE)|Blaziken]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE255.png|x50px]]&amp;lt;br&amp;gt;[[Torchic (UNITE)|Torchic]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE256.png|x50px]]&amp;lt;br&amp;gt;[[Combusken (UNITE)|Combusken]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gardevoir===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gardevoir.png|x130px]]&amp;lt;br&amp;gt;[[Gardevoir (UNITE)|Gardevoir]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE280.png|x50px]]&amp;lt;br&amp;gt;[[Ralts (UNITE)|Ralts]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE281.png|x50px]]&amp;lt;br&amp;gt;[[Kirlia (UNITE)|Kirlia]]&amp;lt;br&amp;gt;Evolves at lv. 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Synchronize.png|40px]] &#039;&#039;&#039;{{a|Synchronize}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When an enemy inflicts decreased movement speed or a damage-over-time effect on Gardevoir, movement speed reduction or damage is inflicted back to the attacker, respectively. This ability has a 9s cooldown after it&#039;s triggered.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their Sp. Defense by 10% for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Confusion 2.png|40px]] &#039;&#039;&#039;{{m|Confusion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Confusion Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psychic 2.png|40px]] &#039;&#039;&#039;{{m|Psychic}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Moonblast.png|40px]] &#039;&#039;&#039;{{m|Moonblast}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Teleport.png|40px]] &#039;&#039;&#039;{{m|Teleport}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Teleport Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psyshock.png|40px]] &#039;&#039;&#039;{{m|Psyshock}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Future Sight.png|40px]] &#039;&#039;&#039;{{m|Future Sight}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fairy Singularity.png|40px]] &#039;&#039;&#039;Fairy Singularity&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gardevoir warps space in a large area, creating a field stunning, pulling, and damaging all enemies in the radius. When it expires, the field damages and shoves enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sableye===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE  Sableye.png|x130px]]&amp;lt;br&amp;gt;[[Sableye (UNITE)|Sableye]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Supporter / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Prankster.png|40px]] &#039;&#039;&#039;{{a|Prankster}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Sableye is outside the visual range of enemy players, Sableye enters stealth and gains increased movement speed. When Sableye enters the visual range of a enemy players, Sableye does not immediately become visible but instead remains in stealth for a short time. This stealth lasts longer when approaching enemy players from behind. Sableye exits stealth when attacking.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to enemies hit and decreasing their movement speed for a short time. If Sableye is in stealth when hitting an enemy with a boosted attack, Sableye will deal damage and apply a fear effect. Enemies affected by fear will be forced to move away from Sableye. When Sableye enters stealth, they will charge a boosted attack immediately and hold it.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Thief.png|40px]] &#039;&#039;&#039;{{m|Thief}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Thief Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Knock Off.png|40px]] &#039;&#039;&#039;{{m|Knock Off}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Shadow Sneak.png|40px]] &#039;&#039;&#039;{{m|Shadow Sneak}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Astonish.png|40px]] &#039;&#039;&#039;{{m|Astonish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Astonish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Feint Attack.png|40px]] &#039;&#039;&#039;{{m|Feint Attack}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sableye Confuse Ray.png|40px]] &#039;&#039;&#039;{{m|Confuse Ray}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sableye Chaos Glower.png|40px]] &#039;&#039;&#039;Chaos Glower&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sableye shoots light from both eyes, dealing damage to enemies in a cone in front of themself. Enemy players hit by this move who are facing Sableye are left unable to act and start preparing to return to base. If they take damage before returning to base, the return effect is cancelled, and they are left unable to act for a short time. Enemies hit by this move who are not facing Sableye have their movement speed decreased for a short time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Absol===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Absol.png|x130px]]&amp;lt;br&amp;gt;[[Absol (UNITE)|Absol]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Super Luck.png|40px]] &#039;&#039;&#039;{{a|Super Luck}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases Critical-Hit rate by 15%.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to enemies and lowering their Defense when it hits. If this boosted attack hits only a single target, it deals increased damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Feint.png|40px]] &#039;&#039;&#039;{{m|Feint}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Feint Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Night Slash.png|40px]] &#039;&#039;&#039;{{m|Night Slash}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pursuit.png|40px]] &#039;&#039;&#039;{{m|Pursuit}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slash.png|40px]] &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Psycho Cut.png|40px]] &#039;&#039;&#039;{{m|Psycho Cut}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sucker Punch.png|40px]] &#039;&#039;&#039;{{m|Sucker Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Midnight Slash.png|40px]] &#039;&#039;&#039;Midnight Slash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unleash a flurry of slashes in front of Absol and become untargetable. This move ends by unleashing powerful blades of energy, dealing increased damage and shoving enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Metagross===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Metagross.png|x130px]]&amp;lt;br&amp;gt;[[Metagross (UNITE)|Metagross]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| &lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE374.png|x50px]]&amp;lt;br&amp;gt;[[Beldum (UNITE)|Beldum]]&amp;lt;br&amp;gt;Evolves at lv.5&amp;lt;br&amp;gt;[[File:UNITE375.png|x50px]]&amp;lt;br&amp;gt;[[Metang (UNITE)|Metang]]&amp;lt;br&amp;gt;Evolves at lv.9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Garchomp===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Garchomp.png|x130px]]&amp;lt;br&amp;gt;[[Garchomp (UNITE)|Garchomp]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE443.png|x50px]]&amp;lt;br&amp;gt;[[Gible (UNITE)|Gible]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE444.png|x50px]]&amp;lt;br&amp;gt;[[Gabite (UNITE)|Gabite]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rough Skin.png|40px]] &#039;&#039;&#039;{{a|Rough Skin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Garchomp takes a hit from a physical attack by a melee Pokémon, a portion of that damage is also dealt to the attacker. 2s cooldown and this damage is subject to defense reduction.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Any attack or move that hits provides a boosted stack. Stacks last 4.5s and decay together. At 5 stacks, Garchomp&#039;s attack is empowered, dealing more damage, attacking 15% faster, gaining 15% lifesteal, and dealing 10% of enemy remaining HP as damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sand Attack.png|40px]] &#039;&#039;&#039;{{m|Sand Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Debuff.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Sand Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dig.png|40px]] &#039;&#039;&#039;{{m|Dig}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Rush.png|40px]] &#039;&#039;&#039;{{m|Dragon Rush}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bulldoze.png|40px]] &#039;&#039;&#039;{{m|Bulldoze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bulldoze Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Earthquake.png|40px]] &#039;&#039;&#039;{{m|Earthquake}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Claw.png|40px]] &#039;&#039;&#039;{{m|Dragon Claw}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Livid Outrage.png|40px]] &#039;&#039;&#039;Livid Outrage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Garchomp goes berserk, taking 30% less damage and unleashing a powerful, unstoppable chain attack. Garchomp dashes and deals damage in the designated area five times, taking a brief moment to aim before every attack. Every attack has a different designated area and does more damage than the last. The fifth and final attack stuns Garchomp for .5s, and throws all enemies hit into the air.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lucario===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Lucario.png|x130px]]&amp;lt;br&amp;gt;[[Lucario (UNITE)|Lucario]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Steadfast.png|40px]] &#039;&#039;&#039;{{a|Steadfast}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While at low HP, gain a shield and increased movement speed (30s cooldown).&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to enemies in the area of effect and throws them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Quick Attack.png|40px]] &#039;&#039;&#039;{{m|Quick Attack}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Quick Attack Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Extreme Speed.png|40px]] &#039;&#039;&#039;{{m|Extreme Speed}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Power-Up Punch.png|40px]] &#039;&#039;&#039;{{m|Power-Up Punch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Meteor Mash.png|40px]] &#039;&#039;&#039;{{m|Meteor Mash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Meteor Mash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Bone Rush.png|40px]] &#039;&#039;&#039;{{m|Bone Rush}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Close Combat 2.png|40px]] &#039;&#039;&#039;{{m|Close Combat}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Aura Cannon.png|40px]] &#039;&#039;&#039;Aura Cannon&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Aura Cannon does not have a limit to the number of times it can hit one target, rather it deals damage to enemies in its area while it travels, gaining speed. At close range, a still enemy can be hit up to 4 times and when the cannon is at max speed, a still enemy will only be struck twice. Damage of the next Power-Up Punch is increased by roughly 20%, and enemies hit by the cannon have their internal cooldown for Extreme Speed reset.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leafeon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Leafeon.png|x130px]]&amp;lt;br&amp;gt;[[Leafeon (UNITE)|Leafeon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 13,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Glaceon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Glaceon.png|x130px]]&amp;lt;br&amp;gt;[[Glaceon (UNITE)|Glaceon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Icy Glaceon Challenge&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133-Female.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at Lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Run Away.png|x40px]] &#039;&#039;&#039;{{a|Run Away}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Eevee would be affected by a hindrance, the hindrance is negated and becomes invincible for a short time. This Ability goes on cooldown after it’s triggered (70s cd).&amp;lt;br&amp;gt;[[File:UNITE Snow Cloak.png|x40px]] &#039;&#039;&#039;{{a|Snow Cloak}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Glaceon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Glaceon would be affected by a hindrance, the hindrance is negated. Glaceon then starts sneaking and becomes invincible for a short time. This Ability goes on cooldown after it’s triggered (70s cd).&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage and giving Glaceon 3 ice crystals when the boosted attack hits. Glaceon can hold a maximum of 8 ice crystals at a time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Swift 3.png|x40px]] &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Swift Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Icicle Spear.png|x40px]] &#039;&#039;&#039;{{m|Icicle Spear}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Icy Wind 2.png|x40px]] &#039;&#039;&#039;{{m|Icy Wind}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tail Whip.png|x40px]] &#039;&#039;&#039;{{m|Tail Whip}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tail Whip Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Ice Shard 2.png|x40px]] &#039;&#039;&#039;{{m|Ice Shard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Freeze Dry.png|x40px]] &#039;&#039;&#039;{{m|Freeze-Dry}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Glacial Stage.png|x40px]] &#039;&#039;&#039;Glacial Stage&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Glaceon leaps up high, creating an ice zone in front of themself that deals damage to enemies in the area-of-effect. While Glaceon is in the ice zone, their movement speed is increased by 50% for 6s, and Glaceon gains 2 ice crystals every second. The movement speed of enemies in the ice zone is decreased by 50% for 1s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mamoswine===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mamoswine.png|x130px]]&amp;lt;br&amp;gt;[[Mamoswine (UNITE)|Mamoswine]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE220.png|x50px]]&amp;lt;br&amp;gt;[[Swinub (UNITE)|Swinub]]&amp;lt;br&amp;gt;Evolves at Lv. 5&amp;lt;br&amp;gt;[[File:UNITE221.png|x50px]]&amp;lt;br&amp;gt;[[Piloswine (UNITE)|Piloswine]]&amp;lt;br&amp;gt;Evolves at Lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Thick Fat.png|40px]] &#039;&#039;&#039;{{a|Thick Fat}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Mamoswine deals damage, Defense and Sp. Def are increased for 3s, stacking up to 3 times. When Mamoswine uses Ice Shard, Icicle Crash or Ice Fang, the next basic attack is boosted. If any of these moves creates a freezing area of effect inside an ally goal zone, the goal-scoring speed of enemies is decreased.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage and freezing enemies for a short time when it hits. Mamoswine&#039;s basic attacks deal increased damage for a short time to enemies recently frozen with one of Mamoswine&#039;s moves.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ice Shard.png|40px]] &#039;&#039;&#039;{{m|Ice Shard}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Ice Shard Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Icicle Crash.png|40px]] &#039;&#039;&#039;{{m|Icicle Crash}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Ice Fang.png|40px]] &#039;&#039;&#039;{{m|Ice Fang}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle 2.png|40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE High Horsepower.png|40px]] &#039;&#039;&#039;{{m|High Horsepower}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Earthquake 2.png|40px]] &#039;&#039;&#039;{{m|Earthquake}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mammoth Mash.png|40px]] &#039;&#039;&#039;Mammoth Mash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Mamoswine jumps to the designated location and becomes immune to hindrances - then repeatedly stomps the ground, dealing damage to enemies in the area of effect and decreases their movement speed for a short time with each stomp. The final stomp throws enemies in the air.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crustle===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Crustle.png|x130px]]&amp;lt;br&amp;gt;[[Crustle (UNITE)|Crustle]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE557.png|x50px]]&amp;lt;br&amp;gt;[[Dwebble (UNITE)|Dwebble]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sturdy.png|40px]] &#039;&#039;&#039;{{a|Sturdy}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gains 5 + (Level - 1) Defense and Sp. Defense for every 7% of Crustle&#039;s missing HP. Stacks 10 times.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rock Slide.png|40px]] &#039;&#039;&#039;{{m|Rock Slide}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rock Slide Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Rock Tomb.png|40px]] &#039;&#039;&#039;{{m|Rock Tomb}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shell Smash.png|40px]] &#039;&#039;&#039;{{m|Shell Smash}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fury Cutter.png|40px]] &#039;&#039;&#039;{{m|Fury Cutter}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 3.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fury Cutter Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stealth Rock.png|40px]] &#039;&#039;&#039;{{m|Stealth Rock}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE X-Scissor.png|40px]] &#039;&#039;&#039;{{m|X-Scissor}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rubble Rouser.png|40px]] &#039;&#039;&#039;Rubble Rouser&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gain a shield for a short time and leave nearby enemies unable to act, dealing damage over time to them. If the user receives damage while this move is in effect, the move deals additional hits to nearby enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zoroark===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE  Zoroark.png|x130px]]&amp;lt;br&amp;gt;[[Zoroark (UNITE)|Zoroark]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]] &lt;br /&gt;
| [[File:UNITE570.png|x50px]]&amp;lt;br&amp;gt;[[Zorua (UNITE)|Zorua]]&amp;lt;br&amp;gt;Evolves at Lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Illusion.png|40px]] &#039;&#039;&#039;{{a|Illusion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Zoroark takes the form of a random wild Pokémon or Pokémon from the opposing team. Zoroark returns to their original form when taking damage, using an auto attack or move, when attempting to score, or when recalling to base. Applying the illusion applies Invulnerable for 20 frames (1/3s).&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted with every third attack, dealing increased damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Slash.png|40px]] &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Shadow Claw.png|40px]] &#039;&#039;&#039;{{m|Shadow Claw}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Cut.png|40px]] &#039;&#039;&#039;{{m|Cut}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Fury Swipes.png|40px]] &#039;&#039;&#039;{{m|Fury Swipes}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fury Swipes Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Night Slash.png|40px]] &#039;&#039;&#039;{{m|Night Slash}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Zoroark Feint Attack.png|40px]] &#039;&#039;&#039;{{m|Feint Attack}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zoroark Nightfall Daze.png|40px]] &#039;&#039;&#039;Nightfall Daze&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Release dark shockwaves, dealing damage to enemies hit. Three shockwaves are released, and each one has an increasingly larger area-of-effect. The user is immune to hindrances while releasing shockwaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chandelure===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Chandelure.png|x130px]]&amp;lt;br&amp;gt;[[Chandelure (UNITE)|Chandelure]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE607.png|x50px]]&amp;lt;br&amp;gt;[[Litwick (UNITE)|Litwick]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE608.png|x50px]]&amp;lt;br&amp;gt;[[Lampent (UNITE)|Lampent]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Delphox===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Delphox.png|x130px]]&amp;lt;br&amp;gt;[[Delphox (UNITE)|Delphox]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]] &lt;br /&gt;
| [[File:UNITE653.png|x50px]]&amp;lt;br&amp;gt;[[Fennekin (UNITE)|Fennekin]]&amp;lt;br&amp;gt;Evolves at lv. 4&amp;lt;br&amp;gt;[[File:UNITE654.png|x50px]]&amp;lt;br&amp;gt;[[Braixen (UNITE)|Braixen]]&amp;lt;br&amp;gt;Evolves at lv. 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaze 3.png|x40px]] &#039;&#039;&#039;{{a|Blaze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When using a move when below 50% max HP, that move deals additional damage with a fireball to enemies. This ability goes on a 15s cooldown when triggered.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ember 2.png|x40px]] &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Ember Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Blast 2.png|x40px]] &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Mystical Fire 2.png|x40px]] &#039;&#039;&#039;{{m|Mystical Fire}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Will-o-Wisp 3.png|x40px]] &#039;&#039;&#039;{{m|Will-O-Wisp}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Will-o-Wisp Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fire Spin 2.png|x40px]] &#039;&#039;&#039;{{m|Fire Spin}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flame Charge 3.png|x40px]] &#039;&#039;&#039;{{m|Flame Charge}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fanciful Fireworks.png|x40px]] &#039;&#039;&#039;Fanciful Fireworks&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Deals damage-over-time to enemies in the designated area. Enemies that are hit have decreased movement speed and 50% reduced HP recovery effects for a short time. Recovery effects are weakened within the zone and cannot be cleansed while in the zone. Leaving the zone will have the weakened HP recovery effects linger for 2s and may be cleansed after leaving the zone. 8s duration (ticks at 0.5s intervals).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greninja===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Greninja.png|x130px]]&amp;lt;br&amp;gt;[[Greninja (UNITE)|Greninja]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE656.png|x50px]]&amp;lt;br&amp;gt;[[Froakie (UNITE)|Froakie]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE657.png|x50px]]&amp;lt;br&amp;gt;[[Frogadier (UNITE)|Frogadier]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Torrent.png|40px]] &#039;&#039;&#039;{{a|Torrent}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While HP is at 50% or less, Attack is increased by 5% and movement speed is increased by 12%.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack every third attack. At long range, a boosted attack deals increased damage to enemies and decreases their movement speed for a short time. At close range, a boosted attack deals more damage the lower the enemies remaining HP is.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Bubble.png|40px]] &#039;&#039;&#039;{{m|Bubble}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Bubble Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Water Shuriken.png|40px]] &#039;&#039;&#039;{{m|Water Shuriken}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf 2.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Substitute.png|40px]] &#039;&#039;&#039;{{m|Substitute}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Substitute Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Double Team.png|40px]] &#039;&#039;&#039;{{m|Double Team}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Smokescreen.png|40px]] &#039;&#039;&#039;{{m|Smokescreen}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Waterburst Shuriken.png|40px]] &#039;&#039;&#039;Waterburst Shuriken&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Throw a giant water shuriken toward the designated area, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time when this move hits. The water shuriken then immediately explodes, dealing damage to enemies in the area of effect and throws them. Once this move ends, the user may jump in a designated direction.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Talonflame===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Talonflame.png|x130px]]&amp;lt;br&amp;gt;[[Talonflame (UNITE)|Talonflame]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE661.png|x50px]]&amp;lt;br&amp;gt;[[Fletchling (UNITE)|Fletchling]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE662.png|x50px]]&amp;lt;br&amp;gt;[[Fletchinder (UNITE)|Fletchinder]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gale Wings.png|40px]] &#039;&#039;&#039;{{a|Gale Wings}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While above 85% HP, movement speed is increased by 10%.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack every third attack, creating a fiery whirlwind that deals damage to enemies in the area of effect. This boosted attack remains readied even after leaving combat.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Peck.png|40px]] &#039;&#039;&#039;{{m|Peck}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Peck Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flame Charge.png|40px]] &#039;&#039;&#039;{{m|Flame Charge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Aerial Ace.png|40px]] &#039;&#039;&#039;{{m|Aerial Ace}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Acrobatics.png|40px]] &#039;&#039;&#039;{{m|Acrobatics}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Acrobatics Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Fly.png|40px]] &#039;&#039;&#039;{{m|Fly}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Brave Bird.png|40px]] &#039;&#039;&#039;{{m|Brave Bird}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Flame Sweep.png|40px]] &#039;&#039;&#039;Flame Sweep&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Talonflame charges forward, damaging and shoving all enemies in its path. Flame Sweep deals damage up to 2 times.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aegislash===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Aegislash.png|x130px]]&amp;lt;br&amp;gt;[[Aegislash (UNITE)|Aegislash]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Blade Forme&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Shield Forme&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]] &lt;br /&gt;
| [[File:UNITE679.png|x50px]]&amp;lt;br&amp;gt;[[Honedge (UNITE)|Honedge]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE680.png|x50px]]&amp;lt;br&amp;gt;[[Doublade (UNITE)|Doublade]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE No Guard.png|40px]] &#039;&#039;&#039;{{a|No Guard}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Honedge &amp;amp; Doublade)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases received damage and dealt damage.&amp;lt;br&amp;gt;[[File:UNITE Stance Change.png|40px]] &#039;&#039;&#039;{{a|Stance Change}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Aegislash)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Aegislash can switch between Blade Stance and Shield Stance. Using a blade move switches stance to Blade Stance, which increases Attack, movement speed, and basic attack speed. Using a shield move switches stance to Shield Stance, which increases Defense and Sp. Defense. After switching stances, movement speed and basic attack speed are further increased for a short time.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Slash at enemies in front of Aegislash, dealing damage to them. If the boost count is one or more, basic attacks become a boosted attack. When in Blade Stance: pierce through enemies, dealing damage. When in Shield Stance: ram enemies, dealing damage and leaving them unable to act for a short time, restore HP, and reduce the cooldown of Sacred Sword and Shadow Claw by 1s when this attack hits. Every boosted attack consumes one boost count. Up to 4 boosted boosted attacks can be stored.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Shadow Sneak 2.png|40px]] &#039;&#039;&#039;{{m|Shadow Sneak}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Shadow Sneak Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Sacred Sword.png|40px]] &#039;&#039;&#039;{{m|Sacred Sword}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Claw.png|40px]] &#039;&#039;&#039;{{m|Shadow Claw}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Iron Defense.png|40px]] &#039;&#039;&#039;{{m|Iron Defense}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Iron Defense Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Wide Guard.png|40px]] &#039;&#039;&#039;{{m|Wide Guard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Iron Head.png|40px]] &#039;&#039;&#039;{{m|Iron Head}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Coup de Grace.png|40px]] &#039;&#039;&#039;Coup de Grace&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Unleash a ground-splitting slash in the designated direction, dealing damage to enemies hit. The lower their remaining HP, the more damage this move deals. If this slash knocks out an enemy, boost count increases by 1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sylveon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Sylveon.png|x130px]]&amp;lt;br&amp;gt;[[Sylveon (UNITE)|Sylveon]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE133.png|x50px]]&amp;lt;br&amp;gt;[[Eevee (UNITE)|Eevee]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Adaptability.png|x40px]] &#039;&#039;&#039;{{a|Adaptability}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Every time Eevee deals or receives damage, increase Sp. Attack by 5% for 1.5s, stacking up to 4 times.&amp;lt;br&amp;gt;[[File:UNITE Pixilate.png|x40px]] &#039;&#039;&#039;{{a|Pixilate}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Sylveon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Every time Sylveon deals or receives damage, increase Sp. Atk and Sp. Defense by 2.5% for 1.5s, stacking up to 6 times.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Eevee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability (Sylveon)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage. In addition, increase movement speed when this boosted attack hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Swift.png|x40px]] &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Swift Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Mystical Fire.png|x40px]] &#039;&#039;&#039;{{m|Mystical Fire}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hyper Voice.png|x40px]] &#039;&#039;&#039;{{m|Hyper Voice}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Baby-Doll Eyes.png|x40px]] &#039;&#039;&#039;{{m|Baby-Doll Eyes}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Baby-Doll Eyes Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Draining Kiss.png|x40px]] &#039;&#039;&#039;{{m|Draining Kiss}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Calm Mind.png|x40px]] &#039;&#039;&#039;{{m|Calm Mind}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fairy Frolic.png|x40px]] &#039;&#039;&#039;Fairy Frolic&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 8&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Jump into the air and become briefly invincible. The moment Sylveon lands, deal damage to enemies in the area of effect and restore Sylveon&#039;s HP. For 10s afterward, 50% of damage dealt by Sylveon is converted into HP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Goodra===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Goodra.png|x130px]]&amp;lt;br&amp;gt;[[Goodra (UNITE)|Goodra]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE704.png|x50px]]&amp;lt;br&amp;gt;[[Goomy (UNITE)|Goomy]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE705.png|x50px]]&amp;lt;br&amp;gt;[[Sliggoo (UNITE)|Sliggoo]]&amp;lt;br&amp;gt;Evolves at lv. 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trevenant===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Trevenant.png|x130px]]&amp;lt;br&amp;gt;[[Trevenant (UNITE)|Trevenant]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE708.png|x50px]]&amp;lt;br&amp;gt;[[Phantump (UNITE)|Phantump]]&amp;lt;br&amp;gt;Evolves at Lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Natural Cure 2.png|40px]] &#039;&#039;&#039;{{a|Natural Cure}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Trevenant deals or receives damage while at or below 35% max HP, a continuous HP recovery effect is triggered every .5s for 4s. This effect also reduces the cooldowns of Trevenant&#039;s moves by 1s every 1s. When this HP recovery effect ends, there is a 100s cooldown. However, this cooldown is reduced by 1s each time one of Trevenant&#039;s moves damage an enemy. This cooldown reduction cannot be triggered more than once every .5s.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage to enemies and restores 5% max HP when this boosted attack hits. Both normal and boosted attacks reduce the cooldown of Trevenant&#039;s moves by 0.5s.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Will-O-Wisp 2.png|40px]] &#039;&#039;&#039;{{m|Will-O-Wisp}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Will-O-Wisp Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Wood Hammer.png|40px]] &#039;&#039;&#039;{{m|Wood Hammer}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Curse.png|40px]] &#039;&#039;&#039;{{m|Curse}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Branch Poke.png|40px]] &#039;&#039;&#039;{{m|Branch Poke}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Branch Poke Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Horn Leech.png|40px]] &#039;&#039;&#039;{{m|Horn Leech}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pain Split.png|40px]] &#039;&#039;&#039;{{m|Pain Split}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Phantom Forest.png|40px]] &#039;&#039;&#039;Phantom Forest&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Creates a cursed forest, dealing damage to enemies in the area of effect and mark them, throwing them, and decreasing their movement speed for a short time. For a short time afterward, the basic attacks of Trevenant and allies deal increased damage to enemies that were marked by this move. Trevenant is also granted a shield for 6s when this move hits an enemy; the shield effect is strengthened for each enemy hit. While Trevenant is shielded, HP recovery effects applied to Trevenant are increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hoopa===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Hoopa.png|x130px]]&amp;lt;br&amp;gt;[[Hoopa (UNITE)|Hoopa]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Hoopa Special Events&lt;br /&gt;
| Supporter / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Hoopa Confined&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Hoopa Unbound&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE720Hoopa-Unbound.png|x50px]]&amp;lt;br&amp;gt;Hoopa Unbound{{tt|*|When using Unite Move}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Magician.png|40px]] &#039;&#039;&#039;{{a|Magician}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;In battles where the map is divided into an ally team side and an opposing team side, this Ability creates a hole under one of the Berries on the opposing team’s side (chosen at random) and warps it to right in front of Hoopa.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing damage to opposing Pokémon by unleashing a beam of light. When Hoopa is unbound, it unleashes beams of light with every basic attack, dealing damage to up to two nearby opposing Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Astonish 2.png|40px]] &#039;&#039;&#039;{{m|Astonish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Astonish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Phantom Force.png|40px]] &#039;&#039;&#039;{{m|Phantom Force}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Ball 2.png|40px]] &#039;&#039;&#039;{{m|Shadow Ball}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Confusion 3.png|40px]] &#039;&#039;&#039;{{m|Confusion}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Confusion Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hyperspace Hole.png|40px]] &#039;&#039;&#039;{{m|Hyperspace Hole}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Trick.png|40px]] &#039;&#039;&#039;{{m|Trick}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rings Unbound.png|40px]] &#039;&#039;&#039;Rings Unbound&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Transforms Hoopa into Hoopa Unbound for a short time, increasing max HP by 40% and creating a ring at the designated location. Each ally can warp to the ring&#039;s location one time. As Hoopa Unbound, moves change to Hyperspace Fury and Psybeam. Hoopa Unbound cannot score goals or activate the Magician ability.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Decidueye===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Decidueye.png|x130px]]&amp;lt;br&amp;gt;[[Decidueye (UNITE)|Decidueye]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE722.png|x50px]]&amp;lt;br&amp;gt;[[Rowlet (UNITE)|Rowlet]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE723.png|x50px]]&amp;lt;br&amp;gt;[[Dartrix (UNITE)|Dartrix]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Long Reach.png|40px]] &#039;&#039;&#039;{{a|Long Reach}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Deals 20% increased damage to distant enemies. Additional damage added per level from each move&#039;s damage formula is excluded from this bonus.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Increases the speed of basic attacks by 3% for a short time after one hits. This effect can stack up to 4 times, and with every third activation of this effect, basic attacks become boosted attacks for a short time. These boosted attacks fire more quills, but the damage dealt by each quill is decreased.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Leafage 2.png|40px]] &#039;&#039;&#039;{{m|Leafage}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Leafage Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Razor Leaf 2.png|40px]] &#039;&#039;&#039;{{m|Razor Leaf}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Spirit Shackle.png|40px]] &#039;&#039;&#039;{{m|Spirit Shackle}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Astonish.png|40px]] &#039;&#039;&#039;{{m|Astonish}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Astonish Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Leaf Storm.png|40px]] &#039;&#039;&#039;{{m|Leaf Storm}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Shadow Sneak.png|40px]] &#039;&#039;&#039;{{m|Shadow Sneak}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 13s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Nock Nock.png|40px]] &#039;&#039;&#039;Nock Nock&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fires quills in the designated direction, dealing damage to enemies but does not pierce through them. The move ends by unleashing a large quill that deals damage to all enemies it hits (30% more damage if the target is below 50% HP). While using this move, Decidueye becomes immune to hindrances but is unable to move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tsareena===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tsareena.png|x130px]]&amp;lt;br&amp;gt;[[Tsareena (UNITE)|Tsareena]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Login Reward December 2021&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE761.png|x50px]]&amp;lt;br&amp;gt;[[Bounsweet (UNITE)|Bounsweet]]&amp;lt;br&amp;gt;Evolves at lv. 4&amp;lt;br&amp;gt;[[File:UNITE762.png|x50px]]&amp;lt;br&amp;gt;[[Steenee (UNITE)|Steenee]]&amp;lt;br&amp;gt;Evolves at lv. 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; width: 100%; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Oblivious 2.png|40px]] &#039;&#039;&#039;{{a|Oblivious}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Bounsweet &amp;amp; Steenee)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When a hindrance is inflicted on Bounsweet, Steenee; decrease the duration of the effect.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:UNITE Queenly Majesty.png|40px]] &#039;&#039;&#039;{{a|Queenly Majesty}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability (Tsareena)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When a hindrance is inflicted on Tsareena; decrease the duration of the effect. Using a boosted attack or move grants 1 stack of Queenly Majesty to Tsareena. After gaining 3 stacks, the Queenly Majesty buff is applied to Tsareena for a short time, which allows one of Tsareena&#039;s moves to be reused (these uses do not share the same cooldown as the base moves), dealing increased damage and applying an additional effect based on the move used.&amp;lt;br&amp;gt;[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, lunging at an enemy, dealing damage and lowering their Defense for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Razor Leaf 3.png|40px]] &#039;&#039;&#039;{{m|Razor Leaf}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Razor Leaf Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Triple Axel.png|40px]] &#039;&#039;&#039;{{m|Triple Axel}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stomp.png|40px]] &#039;&#039;&#039;{{m|Stomp}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Rapid Spin 2.png|40px]] &#039;&#039;&#039;{{m|Rapid Spin}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Rapid Spin Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Trop Kick.png|40px]] &#039;&#039;&#039;{{m|Trop Kick}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Grassy Glide.png|40px]] &#039;&#039;&#039;{{m|Grassy Glide}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Queen Ascendant.png|40px]] &#039;&#039;&#039;Queen Ascendant&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Tsareena leaps toward an enemy from the opposing team and kicks it high into the air before showering it with a series of kicks while airborne, dealing damage to them. The moment Tsareena lands on the ground, recover HP. While airborne, the enemy that is being kicked and Tsareena are not affected by other moves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Comfey===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Comfey.png|x130px]]&amp;lt;br&amp;gt;[[Comfey (UNITE)|Comfey]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Supporter / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mimikyu===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mimikyu.png|x130px]]&amp;lt;br&amp;gt;[[Mimikyu (UNITE)|Mimikyu]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 13,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Buzzwole===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Buzzwole.png|x130px]]&amp;lt;br&amp;gt;[[Buzzwole (UNITE)|Buzzwole]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Beast Boost.png|40px]] &#039;&#039;&#039;{{a|Beast Boost}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When this Pokémon knocks out or assists in knocking out a Pokémon from the opposing team, its movement speed is increased by 100% and its basic attack speed is increased by 50% for 3s. Also, each time this Pokémon hits opposing Pokémon with basic attacks, Mega Punch, Lunge or Smack Down, its muscle gauge charges. Conversely, when the Pokémon is not in combat, the muscle gauge depletes by 1 increment every 5s. Up to 6 muscle gauge increments can be stored. The muscle gauge purpose is to power up Fell Stinger, Leech Life or Superpower.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Each time a basic attack hits an opposing Pokémon, the muscle gauge charges by 1 increment. Becomes a boosted attack with every third attack, throwing two consecutive punches while restoring the user&#039;s HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Mega Punch.png|40px]] &#039;&#039;&#039;{{m|Mega Punch}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Mega Punch Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Lunge.png|40px]] &#039;&#039;&#039;{{m|Lunge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Smack Down.png|40px]] &#039;&#039;&#039;{{m|Smack Down}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Fell Stinger.png|40px]] &#039;&#039;&#039;{{m|Fell Stinger}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Fell Stinger Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Leech Life.png|40px]] &#039;&#039;&#039;{{m|Leech Life}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Superpower.png|40px]] &#039;&#039;&#039;{{m|Superpower}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ultra Swole Slam.png|40px]] &#039;&#039;&#039;Ultra Swole Slam&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Has the user fly at high speed, dealing damage to all opposing Pokémon in the area of effect. Afterward, the user targets the opposing Pokémon with the lowest percentage of HP among those hit and charges down at it from the sky, dealing damage once again to that Pokémon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zeraora===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zeraora.png|x130px]]&amp;lt;br&amp;gt;[[Zeraora (UNITE)|Zeraora]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| Zeraora Mission (Win 32 battles)&lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Volt Absorb.png|40px]] &#039;&#039;&#039;{{a|Volt Absorb}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Converts 8% of the damage Zeraora was dealt as Atk, up to 200 Atk. Resets after not taking damage for 4s.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage and paralyzing the enemy while restoring 10% of Zeraora&#039;s missing HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Agility.png|40px]] &#039;&#039;&#039;{{m|Agility}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Agility Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Volt Switch.png|40px]] &#039;&#039;&#039;{{m|Volt Switch}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Spark.png|40px]] &#039;&#039;&#039;{{m|Spark}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Slash 2.png|40px]] &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Slash Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Discharge.png|40px]] &#039;&#039;&#039;{{m|Discharge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Wild Charge.png|40px]] &#039;&#039;&#039;{{m|Wild Charge}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Melee.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Plasma Gale.png|40px]] &#039;&#039;&#039;Plasma Gale&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Launches a bolt of lightning that travels towards the enemy, dealing damage in an area of effect and knocking all enemies hit into the air. Creates a temporary area of electricity centered on the initial target that paralyzes enemies caught within, increases Zeraora&#039;s basic attack range, and basic attack damage by 20% while inside the area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cinderace===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cinderace.png|x130px]]&amp;lt;br&amp;gt;[[Cinderace (UNITE)|Cinderace]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE813.png|x50px]]&amp;lt;br&amp;gt;[[Scorbunny (UNITE)|Scorbunny]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE814.png|x50px]]&amp;lt;br&amp;gt;[[Raboot (UNITE)|Raboot]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blaze 2.png|40px]] &#039;&#039;&#039;{{a|Blaze}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When at half HP or less, critical-hit rate is increased by 10% and basic attack speed is increased by 20% for a short time. When hitting an enemy with a basic attack or move, a cinder is placed on that enemy.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Ember.png|40px]] &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Ember Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pyro Ball.png|40px]] &#039;&#039;&#039;{{m|Pyro Ball}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Blaze Kick.png|40px]] &#039;&#039;&#039;{{m|Blaze Kick}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Low Sweep.png|40px]] &#039;&#039;&#039;{{m|Low Sweep}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 7.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Low Sweep Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flame Charge 2.png|40px]] &#039;&#039;&#039;{{m|Flame Charge}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Feint 2.png|40px]] &#039;&#039;&#039;{{m|Feint}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Blazing Bicycle Kick.png|40px]] &#039;&#039;&#039;Blazing Bicycle Kick&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Sure Hit.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Sure Hit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Create a giant ball of flame and kick it toward the designated location. The ball releases a fierce shock wave that deals damage to enemies in the area of effect. Also increases movement speed for a short time when it hits.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Inteleon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Inteleon.png|x130px]]&amp;lt;br&amp;gt;[[Inteleon (UNITE)|Inteleon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 13,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE816.png|x50px]]&amp;lt;br&amp;gt;[[Sobble (UNITE)|Sobble]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE817.png|x50px]]&amp;lt;br&amp;gt;[[Drizzile (UNITE)|Drizzile]]&amp;lt;br&amp;gt;Evolves at lv. 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greedent===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Greedent.png|x130px]]&amp;lt;br&amp;gt;[[Greedent (UNITE)|Greedent]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 460 Aeos Gems&lt;br /&gt;
| Defender / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE819.png|x50px]]&amp;lt;br&amp;gt;[[Skwovet (UNITE)|Skwovet]]&amp;lt;br&amp;gt;Evolves at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cheek Pouch.png|x40px]] &#039;&#039;&#039;{{a|Cheek Pouch}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Greedent eats a berry, recover HP after receiving the effects of the berry. At the same time, Greedent stashes an Oran berry in its tail. Being hit by a single attack or combination of attacks will cause an Oran berry to drop from Greedent&#039;s tail. Berries stay on the ground for 10s.&lt;br /&gt;
[[File:UNITE Attack.png|x40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, dealing increased damage when it hits and causing one berry to drop from Greedent&#039;s tail.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Tackle 3.png|x40px]] &#039;&#039;&#039;{{m|Tackle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Tackle Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Bullet Seed.png|x40px]] &#039;&#039;&#039;{{m|Bullet Seed}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Belch.png|x40px]] &#039;&#039;&#039;{{m|Belch}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Defense Curl 2.png|x40px]] &#039;&#039;&#039;{{m|Defense Curl}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Defense Curl Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stuff Cheeks.png|x40px]] &#039;&#039;&#039;{{m|Stuff Cheeks}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Covet.png|x40px]] &#039;&#039;&#039;{{m|Covet}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 11s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Berry Belly Flop.png|x40px]] &#039;&#039;&#039;Berry Belly Flop&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Greedent eats an Oran berry to recover HP and then leaps to the designated area, dealing damage and throwing enemies within the area of effect. Greedent then eats a special berry, allowing an unlimited amount of Oran berries to be stored for a short time and resets cooldowns of all moves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eldegoss===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Eldegoss.png|x130px]]&amp;lt;br&amp;gt;[[Eldegoss (UNITE)|Eldegoss]]&lt;br /&gt;
| Novice&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 6,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Supporter / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE829.png|x50px]]&amp;lt;br&amp;gt;[[Gossifleur (UNITE)|Gossifleur]]&amp;lt;br&amp;gt;Evolves at lv. 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cotton Down.png|40px]] &#039;&#039;&#039;{{a|Cotton Down}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When receiving a certain amount of damage, recover HP, deal revenge damage, and decrease the enemies movement speed for a short time. This ability has a 10s cooldown.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, attaching a bit of cotton fluff to the enemy. The user&#039;s basic attacks against an enemy with cotton fluff on it deal increased damage and decreases the enemies movement speed for a short time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Leafage.png|40px]] &#039;&#039;&#039;{{m|Leafage}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 4.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Leafage Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Pollen Puff.png|40px]] &#039;&#039;&#039;{{m|Pollen Puff}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Leaf Tornado.png|40px]] &#039;&#039;&#039;{{m|Leaf Tornado}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Synthesis.png|40px]] &#039;&#039;&#039;{{m|Synthesis}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Recovery.png|x20px]] &amp;lt;span style=&amp;quot;color:#3BEE44&amp;quot;&amp;gt;Recovery&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Synthesis Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Cotton Guard.png|40px]] &#039;&#039;&#039;{{m|Cotton Guard}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Cotton Spore.png|40px]] &#039;&#039;&#039;{{m|Cotton Spore}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 10.5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cotton Cloud Crash.png|40px]] &#039;&#039;&#039;Cotton Cloud Crash&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Float into the air and become invincible. If used again, pound the ground, attacking and shoving enemies while restoring HP to allies in the radius.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cramorant===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Cramorant.png|x130px]]&amp;lt;br&amp;gt;[[Cramorant (UNITE)|Cramorant]]&lt;br /&gt;
| Expert&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 8,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 345 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#00BFFF; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Special&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gulp Missile.png|40px]] &#039;&#039;&#039;{{a|Gulp Missile}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;When Cramorant has prey in its mouth, it will counterattack upon taking damage from an enemy. Alternatively, Cramorant can shoot the prey at his enemy as a boosted basic attack. The prey bounces to 1 nearby enemy.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every fourth attack. This boosted attack spits prey at the enemy and bounces to 1 nearby enemy.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Whirlpool.png|40px]] &#039;&#039;&#039;{{m|Whirlpool}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 5s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Whirlpool Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Surf 3.png|40px]] &#039;&#039;&#039;{{m|Surf}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dive.png|40px]] &#039;&#039;&#039;{{m|Dive}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Dash.png|x20px]] &amp;lt;span style=&amp;quot;color:#2ad9ff&amp;quot;&amp;gt;Dash&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Feather Dance.png|40px]] &#039;&#039;&#039;{{m|Feather Dance}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Feather Dance Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Hurricane.png|40px]] &#039;&#039;&#039;{{m|Hurricane}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Air Slash.png|40px]] &#039;&#039;&#039;{{m|Air Slash}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Gatling Gulp Missile.png|40px]] &#039;&#039;&#039;Gatling Gulp Missile&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Ranged.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Ranged&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Cramorant becomes unstoppable and fires a series of Arrokuda missiles at the nearest enemy, becoming immobile for the entire duration (6.5s). Gatling Gulp Missile can be cancelled early.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duraludon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Duraludon.png|x130px]]&amp;lt;br&amp;gt;[[Duraludon (UNITE)|Duraludon]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 10,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{violet color}}; border-radius: 5px; border:3px solid #6212b6; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}| Abilities&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Passive / Basic&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Heavy Metal.png|40px]] &#039;&#039;&#039;{{a|Heavy Metal}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Passive Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Prevents Duraludon from being thrown or shoved by the first attempt to throw or shove them.&lt;br /&gt;
[[File:UNITE Attack.png|40px]] &#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Basic Ability&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Becomes a boosted attack with every third attack, shooting a long beam that deals a large amount of damage to all enemies hit.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Move 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Laser Focus.png|40px]] &#039;&#039;&#039;{{m|Laser Focus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Laser Focus Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Flash Cannon.png|40px]] &#039;&#039;&#039;{{m|Flash Cannon}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Pulse.png|40px]] &#039;&#039;&#039;{{m|Dragon Pulse}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 6s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Buff.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt;Buff&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 9s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#ffca96 | Move 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Metal Claw.png|40px]] &#039;&#039;&#039;{{m|Metal Claw}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 8s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#DC143C&amp;quot;&amp;gt;Metal Claw Upgrade Choices&amp;lt;/span&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#fff; solid #{{violet color}}; width: 100%; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Dragon Tail.png|40px]] &#039;&#039;&#039;{{m|Dragon Tail}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot;| [[File:UNITE Stealth Rock 2.png|40px]] &#039;&#039;&#039;{{m|Stealth Rock}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 14s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#a098ef&amp;quot;&amp;gt;Cooldown: 12s&amp;lt;/span&amp;gt; [[File:UNITE Skill Label Hindrance.png|x20px]] &amp;lt;span style=&amp;quot;color:#DF30F9&amp;quot;&amp;gt;Hindrance&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffca96 | Unite Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Revolving Ruin.png|40px]] &#039;&#039;&#039;Revolving Ruin&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:UNITE Skill Label Area.png|x20px]] &amp;lt;span style=&amp;quot;color:#FF297F&amp;quot;&amp;gt;Area&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FFA40B&amp;quot;&amp;gt;Unlocks at level 9&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Fire a beam of light at the ground in a sweeping circle around Duraludon. If this beam hits an enemy, it deals damage to them, grants Duraludon a shield and increases Attack by 8% for a short time. Both the shield effect and the Attack increase are strengthened for each enemy that is hit by the beam. Damage is dealt to any enemy in the area of effect after the beam of light is fired. A burning ring is also left where the beam of light touched the ground; enemies that touch this ring take additional damage every .5s and have their movement speed decreased for a short time. Subsequent hits after the first have the Attack stat bonus from this move applied to them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragapult===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Dragapult.png|x130px]]&amp;lt;br&amp;gt;[[Dragapult (UNITE)|Dragapult]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 14,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| Attacker / Ranged&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE885.png|x50px]]&amp;lt;br&amp;gt;[[Dreepy (UNITE)|Dreepy]]&amp;lt;br&amp;gt;Evolves at lv. 5&amp;lt;br&amp;gt;[[File:UNITE886.png|x50px]]&amp;lt;br&amp;gt;[[Drakloak (UNITE)|Drakloak]]&amp;lt;br&amp;gt;Evolves at lv. 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zacian===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Zacian.png|x130px]]&amp;lt;br&amp;gt;[[Zacian (UNITE)|Zacian]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 15,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&amp;lt;br&amp;gt;Zacian Adventure Exchange (600 points)&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Urshifu===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Urshifu.png|x130px]]&amp;lt;br&amp;gt;[[Urshifu (UNITE)|Urshifu]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| [[File:UNITE Aeos coin.png|x20px]] 12,000 Aeos Coins&amp;lt;br&amp;gt;[[File:UNITE Aeos gem.png|x20px]] 575 Aeos Gems&lt;br /&gt;
| All-Rounder / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Single Strike Style&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Rapid Strike Style&#039;&#039;&#039;&amp;lt;br&amp;gt;Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE891.png|x50px]]&amp;lt;br&amp;gt;[[Kubfu (UNITE)|Kubfu]]&amp;lt;br&amp;gt;Evolves at lv. 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Meowscarada===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 100%; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; width:250px; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Shop Price&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Battle Style&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Stats&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Evolves&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:UNITE Meowscarada.png|x130px]]&amp;lt;br&amp;gt;[[Meowscarada (UNITE)|Meowscarada]]&lt;br /&gt;
| Intermediate&lt;br /&gt;
| &lt;br /&gt;
| Speedster / Melee&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;background:#DC143C; border-radius:5px; padding:2px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Damage type: Physical&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Offense: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]]&amp;lt;br&amp;gt;Endurance: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Mobility: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Scoring: [[File:UNITE Star 1.png|x15px]][[File:UNITE Star 1.png|x15px]][[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&amp;lt;br&amp;gt;Support: [[File:UNITE Star half.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]][[File:UNITE Star 0.png|x15px]]&lt;br /&gt;
| [[File:UNITE906.png|x50px]]&amp;lt;br&amp;gt;[[Sprigatito (UNITE)|Sprigatito]]&amp;lt;br&amp;gt;Evolves at lv. 4&amp;lt;br&amp;gt;[[File:UNITE907.png|x50px]]&amp;lt;br&amp;gt;[[Floragato (UNITE)|Floragato]]&amp;lt;br&amp;gt;Evolves at lv. 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Release date==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Violet color}}; border:3px solid #{{Violet color dark}}; margin:auto&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}&amp;quot; | Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 21, 2021&lt;br /&gt;
| [[Venusaur (UNITE)|Venusaur]], [[Charizard (UNITE)|Charizard]], [[Pikachu (UNITE)|Pikachu]], [[Alolan Ninetales (UNITE)|Alolan Ninetales]], [[Wigglytuff (UNITE)|Wigglytuff]], [[Machamp (UNITE)|Machamp]], [[Slowbro (UNITE)|Slowbro]], [[Gengar (UNITE)|Gengar]], {{p|Mr. Mime}}, [[Snorlax (UNITE)|Snorlax]], [[Absol (UNITE)|Absol]], [[Garchomp (UNITE)|Garchomp]], [[Lucario (UNITE)|Lucario]], [[Crustle (UNITE)|Crustle]], [[Greninja (UNITE)|Greninja]], [[Talonflame (UNITE)|Talonflame]], [[Zeraora (UNITE)|Zeraora]], [[Cinderace (UNITE)|Cinderace]], [[Eldegoss (UNITE)|Eldegoss]], [[Cramorant (UNITE)|Cramorant]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 28, 2021&lt;br /&gt;
| [[Gardevoir (UNITE)|Gardevoir]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 18, 2021&lt;br /&gt;
| [[Blissey (UNITE)|Blissey]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 1, 2021&lt;br /&gt;
| [[Blastoise (UNITE)|Blastoise]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 29, 2021&lt;br /&gt;
| [[Mamoswine (UNITE)|Mamoswine]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 6, 2021&lt;br /&gt;
| [[Sylveon (UNITE)|Sylveon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 20, 2021&lt;br /&gt;
| [[Greedent (UNITE)|Greedent]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 19, 2021&lt;br /&gt;
| [[Decidueye (UNITE)|Decidueye]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 9, 2021&lt;br /&gt;
| [[Tsareena (UNITE)|Tsareena]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 20, 2021&lt;br /&gt;
| [[Dragonite (UNITE)|Dragonite]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | January 20, 2022&lt;br /&gt;
| [[Trevenant (UNITE)|Trevenant]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 11, 2022&lt;br /&gt;
| [[Aegislash (UNITE)|Aegislash]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 24, 2022&lt;br /&gt;
| [[Hoopa (UNITE)|Hoopa]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | March 15, 2022&lt;br /&gt;
| [[Duraludon (UNITE)|Duraludon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | April 8, 2022&lt;br /&gt;
| [[Azumarill (UNITE)|Azumarill]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | May 16, 2022&lt;br /&gt;
| [[Espeon (UNITE)|Espeon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | June 9, 2022&lt;br /&gt;
| [[Delphox (UNITE)|Delphox]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 21, 2022&lt;br /&gt;
| [[Glaceon (UNITE)|Glaceon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 4, 2022&lt;br /&gt;
| [[Buzzwole (UNITE)|Buzzwole]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 16, 2022&lt;br /&gt;
| [[Tyranitar (UNITE)|Tyranitar]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 2, 2022&lt;br /&gt;
| [[Mew (UNITE)|Mew]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 15, 2022&lt;br /&gt;
| [[Dodrio (UNITE)|Dodrio]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 29, 2022&lt;br /&gt;
| [[Scizor (UNITE)|Scizor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 13, 2022&lt;br /&gt;
| [[Clefable (UNITE)|Clefable]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 27, 2022&lt;br /&gt;
| [[Zoroark (UNITE)|Zoroark]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 16, 2022&lt;br /&gt;
| [[Sableye (UNITE)|Sableye]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 1, 2022&lt;br /&gt;
| [[Urshifu (UNITE)|Urshifu]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 29, 2022&lt;br /&gt;
| [[Dragapult (UNITE)|Dragapult]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 2, 2023&lt;br /&gt;
| [[Comfey (UNITE)|Comfey]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | February 27, 2023&lt;br /&gt;
| [[Zacian (UNITE)|Zacian]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | March 16, 2023&lt;br /&gt;
| [[Goodra (UNITE)|Goodra]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | April 13, 2023&lt;br /&gt;
| [[Lapras (UNITE)|Lapras]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | April 27, 2023&lt;br /&gt;
| [[Chandelure (UNITE)|Chandelure]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | May 25, 2023&lt;br /&gt;
| [[Umbreon (UNITE)|Umbreon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | June 8, 2023&lt;br /&gt;
| [[Leafeon (UNITE)|Leafeon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 4, 2023&lt;br /&gt;
| [[Inteleon (UNITE)|Inteleon]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 21, 2023&lt;br /&gt;
| [[Mewtwo (UNITE)|Mewtwo]] &amp;lt;small&amp;gt;([[Mega Evolution|Mega Mewtwo X]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 17, 2023&lt;br /&gt;
| [[Mewtwo (UNITE)|Mewtwo]] &amp;lt;small&amp;gt;([[Mega Evolution|Mega Mewtwo Y]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 14, 2023&lt;br /&gt;
| [[Blaziken (UNITE)|Blaziken]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 19, 2023&lt;br /&gt;
| [[Mimikyu (UNITE)|Mimikyu]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 7, 2023&lt;br /&gt;
| [[Meowscarada (UNITE)|Meowscarada]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | December 26, 2023&lt;br /&gt;
| [[Metagross (UNITE)|Metagross]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | 2024&lt;br /&gt;
| [[Gyarados (UNITE)|Gyarados]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon==&lt;br /&gt;
Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers&#039; Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Pokémon marked with an asterisk (*) only appear at the Final Stretch or at the last minute of the match as the evolved form of previous wild Pokémon, while points marked with an asterisk are increased points during that stage. Pokémon in bold are playable in the Catch &#039;Em in Mer Stadium stage. The following is a list of wild Pokémon that can appear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Appeared Stages&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Evolves into&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Point Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Aipom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Aipom}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| {{p|Ambipom}}&lt;br /&gt;
| 2, 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ambipom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Ambipom}}*&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3, 7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Corphish Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Corphish}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| {{p|Crawdaunt}}&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Crawdaunt Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Crawdaunt}}*&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Audino Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Audino}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 8*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Combee Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Combee}}&lt;br /&gt;
| Remoat Stadium, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Vespiquen Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Vespiquen}}&lt;br /&gt;
| Remoat Stadium, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lillipup Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Lillipup}}&lt;br /&gt;
| Remoat Stadium&lt;br /&gt;
| {{p|Herdier}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Herdier Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Herdier}}*&lt;br /&gt;
| Remoat Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Abra Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Abra}}&lt;br /&gt;
| Auroma Park, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 20, 23*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venomoth Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Venomoth}}&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 8*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ledyba Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Ledyba}}&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| {{p|Ledian}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ledian Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Ledian}}*&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Sunkern Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Sunkern}}&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| {{p|Sunflora}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Sunflora Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Sunflora}}*&lt;br /&gt;
| Auroma Park&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Dewpider Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Dewpider}}&lt;br /&gt;
| Auroma Park, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Araquanid Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Araquanid}}&#039;&#039;&#039;&lt;br /&gt;
| Auroma Park, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 15, 20*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Alolan Meowth Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Meowth|Alolan Meowth}}&lt;br /&gt;
| Shivre City, Panic Parade in Shivre City&lt;br /&gt;
| {{p|Persian|Alolan Persian}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Alolan Persian Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Persian|Alolan Persian}}*&lt;br /&gt;
| Shivre City, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Electrode Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Electrode}}&#039;&#039;&#039;&lt;br /&gt;
| Shivre City, Catch &#039;Em in Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 10, 13*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Snom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Snom}}&lt;br /&gt;
| Shivre City&lt;br /&gt;
| {{p|Frosmoth}}&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Frosmoth Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Frosmoth}}*&lt;br /&gt;
| Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Bunnelby Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Bunnelby}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| {{p|Diggersby}}&lt;br /&gt;
| 2, 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Diggersby Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Diggersby}}*&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Baltoy Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Baltoy}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| {{p|Claydol}}&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Claydol Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Claydol}}*&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3, 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Indeedee Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Indeedee}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 7*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Swablu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Swablu}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Altaria Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Altaria}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6*&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Natu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Natu}}{{tt|*|Has since been removed from the game}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Xatu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Xatu}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include damage shields, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. Other wild Pokémon will assist the Pokémon that knocked them out by lowering the opposing team&#039;s goal&#039;s defenses. This allows goals to be scored faster. The following is a list of special wild Pokémon that can appear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytl|5px}}&amp;quot; | Wild Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Appeared Stages&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Point Value&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ludicolo Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Ludicolo}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium, Mer Stadium&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Higher damage against enemy Pokémon with low health&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Bouffalant Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Bouffalant}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium{{tt|*|Not in Catch &#039;Em}}&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Normal attack will slow down enemy Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Rotom Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Rotom}}&lt;br /&gt;
| Remoat Stadium, Mer Stadium{{tt|*|Not in Catch &#039;Em}}&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, it will move to the nearest enemy goal and instantly score a maximum of 20 points and that goal becomes defenseless for 20 seconds. Players who are attempting to score in that goal will score instantly. The more Rotom gets damaged during the attempt, the less it scores and the shorter the defenseless duration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Drednaw Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Drednaw}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive a shield and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Zapdos Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Zapdos}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium, Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| 30 (KO Player), 15 (Other Players)&lt;br /&gt;
| Causes instant scoring of opposing goals for 30 seconds and unleashes thunder on the opponents, causing damage and stunning them for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regigigas Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Regigigas}}&#039;&#039;&#039;&lt;br /&gt;
| Auroma Park, Catch &#039;Em in Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| 30, 40 (Last minute)&lt;br /&gt;
| For a short time, your team&#039;s goal scoring speed increases and their goals become unblockable&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Avalugg Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Avalugg}}&#039;&#039;&#039;&lt;br /&gt;
| Shivre City, Catch &#039;Em in Mer Stadium, Panic Parade in Shivre City&lt;br /&gt;
| 20, 30 (Final Stretch)&lt;br /&gt;
| After defeating, gives players an ice aura that slows opponents and gives your goal a shield&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Escavalier Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Escavalier}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Basic attacks deal extra damage and decreases the movement speed of opposing Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Accelgor Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Accelgor}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Move cooldowns are reduced&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regieleki Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Regieleki}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, it will move to the nearest enemy goal and instantly score a maximum of 20 points and that goal becomes defenseless for 25 seconds. Players who are attempting to score in that goal will score instantly. The more Regieleki gets damaged during the attempt, the less it scores and the shorter the defenseless duration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regirock Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Regirock}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive increased Defense and Sp. Defense for 90 seconds and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Regice Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Regice}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive increased HP recovery speed for 90 seconds and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Registeel Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Registeel}}&lt;br /&gt;
| Theia Sky Ruins, Panic Parade in Shivre City&lt;br /&gt;
| 20&lt;br /&gt;
| After defeating, your team will all receive increased Attack and Sp. Attack for 90 seconds and get an experience boost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Rayquaza Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Rayquaza}}&lt;br /&gt;
| Theia Sky Ruins&lt;br /&gt;
| 30&lt;br /&gt;
| Grants a shield to your team that protects Pokémon from getting interrupted when scoring and increases scoring speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event Wild Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytl|5px}}&amp;quot; | Wild Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Appeared Stages&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Evolves into&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}};&amp;quot; | Point Value&lt;br /&gt;
! style=&amp;quot;background:#{{orange color light}}; {{roundytr|5px}}&amp;quot; | Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Panpour Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Panpour}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| {{p|Simipour}}&lt;br /&gt;
| 2, 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Simipour Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Simipour}}*&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 3, 7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Eiscue Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Eiscue}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 5, 8*&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Cubchoo Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Cubchoo}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Beartic Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Beartic}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6*&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Pikachu Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 3*&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Bellibolt Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Bellibolt}}&lt;br /&gt;
| Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Flamigo Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Flamigo}}&lt;br /&gt;
| Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Tauros-Paldea Combat.png|x50px]]&amp;lt;br&amp;gt;{{p|Tauros|Paldean Tauros (Combat Breed)}}&lt;br /&gt;
| Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Delibird Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Delibird}}&lt;br /&gt;
| Snowball Battle in Shivre City, Panic Parade in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 2, 4*&lt;br /&gt;
| Drops a present that when obtained, provides a special battle item&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Stantler Wild.png|x50px]]&amp;lt;br&amp;gt;{{p|Stantler}}&lt;br /&gt;
| Remoat Stadium (Snow and Ice)&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Higher damage against enemy Pokémon with low health&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Tauros Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Tauros}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium (Snow and Ice), Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 7 (Final Stretch)&lt;br /&gt;
| Normal attack will slow down enemy Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Surfing Pikachu.png|x50px]]&amp;lt;br&amp;gt;Surfing {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6 (Final Stretch)&lt;br /&gt;
| Increases move speed and grants hindrance resistance for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Steely Pikachu.png|x50px]]&amp;lt;br&amp;gt;Steely {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6 (Final Stretch)&lt;br /&gt;
| Grants a shield that nullifies a portion of damage received&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Shocking Pikachu.png|x50px]]&amp;lt;br&amp;gt;Shocking {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 4, 6 (Final Stretch)&lt;br /&gt;
| Basic attacks will drop thunderbolts that slow opponents&#039; move speed and attack speed for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Articuno Wild.png|x50px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{p|Articuno}}&#039;&#039;&#039;&lt;br /&gt;
| Remoat Stadium (Snow and Ice), Snowball Battle in Shivre City, Catch &#039;Em in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 30 (KO Player), 15 (Other Players)&lt;br /&gt;
| Causes instant scoring of opposing goals for 30 seconds and unleashes a blizzard upon the opponents, causing damage and freezing them for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Gigantamax Pikachu.png|x50px]]&amp;lt;br&amp;gt;[[Gigantamax]] {{p|Pikachu}}&lt;br /&gt;
| Pika Party in Mer Stadium&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 20, 30 (Final Stretch), 15 (Other Players)&lt;br /&gt;
| Causes instant scoring of opposing goals for 30 seconds and unleashes thunder on the opponents, causing damage and stunning them for a short time&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Gigantamax Eevee.png|x50px]]&amp;lt;br&amp;gt;[[Gigantamax]] {{p|Eevee}}&lt;br /&gt;
| Eevee Appeal-o-rama in Shivre City&lt;br /&gt;
| Does Not Evolve&lt;br /&gt;
| 30 (KO Player), 15 (Other Players)&lt;br /&gt;
| Instantly fills the Appeal meter to the maximum level, allowing for instant scoring of opposing goals&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon UNITE]]&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
[[Category:UNITE Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon UNITE#Pokémon]]&lt;br /&gt;
[[es:Pokémon UNITE#Pokémon controlables]]&lt;br /&gt;
[[fr:Liste des Pokémon jouables de Pokémon UNITE]]&lt;br /&gt;
[[zh:宝可梦列表（大集结）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shed_Tail_(move)&amp;diff=3602289</id>
		<title>Shed Tail (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shed_Tail_(move)&amp;diff=3602289"/>
		<updated>2022-11-18T13:02:23Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming notice}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=880&lt;br /&gt;
|name=Shed Tail&lt;br /&gt;
|jname=しっぽきり&lt;br /&gt;
|jtrans=Tail Shedding&lt;br /&gt;
|jtranslit=Shippokiri&lt;br /&gt;
|gameimage=SV Prerelease Shed Tail.png&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shed Tail&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;しっぽきり&#039;&#039;&#039;  &#039;&#039;Tail Shedding&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Shed Tail creates a {{m|substitute}} by using half of the user&#039;s HP (rounded up), then [[recall|switches the user out]]. The Pokémon that switches in will then have the substitute.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|9}}&lt;br /&gt;
{{Moveentry/1|944|Orthworm|type=Steel|1|Unknown|Unknown|52{{sup/9|SV}}}}&lt;br /&gt;
{{Moveentry/1|953|Cyclizar|type=Dragon|type2=Normal|1|Unknown|Unknown|31{{sup/9|SV}}}}&lt;br /&gt;
{{Movefoot|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_yue=斷尾 &#039;&#039;{{tt|Tyúhnméih|Break Off Tail}}&#039;&#039;&lt;br /&gt;
|zh_cmn=斷尾 / 断尾 &#039;&#039;{{tt|Duànwěi|Break Off Tail}}&#039;&#039;&lt;br /&gt;
|fr=Queulonage&lt;br /&gt;
|de=Schwanzabwurf&lt;br /&gt;
|it=Tagliacoda&lt;br /&gt;
|ko=꼬리자르기 &#039;&#039;{{tt|Kkori Jareugi|Cut Off Tail}}&#039;&#039;&lt;br /&gt;
|es=Autotomía&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&amp;lt;!--[[Category:Moves usable in Pokémon Scarlet and Violet]]--&amp;gt;&lt;br /&gt;
[[Category:Moves that cost HP to use]]&lt;br /&gt;
[[Category:Moves that switch the user out]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schwanzabwurf]]&lt;br /&gt;
[[es:Autotomía]]&lt;br /&gt;
[[fr:Queulonage]]&lt;br /&gt;
[[it:Tagliacoda]]&lt;br /&gt;
[[ja:しっぽきり]]&lt;br /&gt;
[[zh:断尾（招式）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shed_Tail_(move)&amp;diff=3602288</id>
		<title>Shed Tail (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shed_Tail_(move)&amp;diff=3602288"/>
		<updated>2022-11-18T13:01:55Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Generation IX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming notice}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=880&lt;br /&gt;
|name=Shed Tail&lt;br /&gt;
|jname=しっぽきり&lt;br /&gt;
|jtrans=Tail Shedding&lt;br /&gt;
|jtranslit=Shippokiri&lt;br /&gt;
|gameimage=SV Prerelease Shed Tail.png&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shed Tail&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;しっぽきり&#039;&#039;&#039;  &#039;&#039;Tail Shedding&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Shed Tail creates a {{m|substitute}} by using half of the user&#039;s HP (rounded up), then [[recall|switches the user out]]. The Pokémon that switches in will then have the substitute.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|9}}&lt;br /&gt;
{{Moveentry/1|944|Orthworm|type=Steel|1|Unknown|Unknown|32{{sup/9|SV}}}}&lt;br /&gt;
{{Moveentry/1|953|Cyclizar|type=Dragon|type2=Normal|1|Unknown|Unknown|32{{sup/9|SV}}}}&lt;br /&gt;
{{Movefoot|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_yue=斷尾 &#039;&#039;{{tt|Tyúhnméih|Break Off Tail}}&#039;&#039;&lt;br /&gt;
|zh_cmn=斷尾 / 断尾 &#039;&#039;{{tt|Duànwěi|Break Off Tail}}&#039;&#039;&lt;br /&gt;
|fr=Queulonage&lt;br /&gt;
|de=Schwanzabwurf&lt;br /&gt;
|it=Tagliacoda&lt;br /&gt;
|ko=꼬리자르기 &#039;&#039;{{tt|Kkori Jareugi|Cut Off Tail}}&#039;&#039;&lt;br /&gt;
|es=Autotomía&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&amp;lt;!--[[Category:Moves usable in Pokémon Scarlet and Violet]]--&amp;gt;&lt;br /&gt;
[[Category:Moves that cost HP to use]]&lt;br /&gt;
[[Category:Moves that switch the user out]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schwanzabwurf]]&lt;br /&gt;
[[es:Autotomía]]&lt;br /&gt;
[[fr:Queulonage]]&lt;br /&gt;
[[it:Tagliacoda]]&lt;br /&gt;
[[ja:しっぽきり]]&lt;br /&gt;
[[zh:断尾（招式）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3602280</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3602280"/>
		<updated>2022-11-18T12:55:30Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=830&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=ツインビーム&lt;br /&gt;
|jtrans=Twin Beam&lt;br /&gt;
|jtranslit=Tsuinbīmu&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ツインビーム&#039;&#039;&#039; &#039;&#039;Twin Beam&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Pokemon Scarlet and Violet]]. It is the signature move of {{p|Girafarig}} and its evolution {{p|Farigiraf}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IX===&lt;br /&gt;
The user inflicts damage by shooting beams from its eyes. The target is hit twice in a row.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.	}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|9}}&lt;br /&gt;
{{Moveentry/1|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|32{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|928|Farigiraf|type=Normal|type2=Psychic|1|Unknown|Unknown|32{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Psychic|8}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thick_Fat_(Ability)&amp;diff=3602271</id>
		<title>Thick Fat (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thick_Fat_(Ability)&amp;diff=3602271"/>
		<updated>2022-11-18T12:49:34Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Thick Fat&lt;br /&gt;
|jpname=あついしぼう&lt;br /&gt;
|jptrans=Thick Fat&lt;br /&gt;
|jptranslit=Atsui Shibō&lt;br /&gt;
|colorscheme=fire&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Heat-and-cold protection.&lt;br /&gt;
|text4=Raises resistance to Fire-type and Ice-type moves.{{sup/4|DPP}}&amp;lt;br/&amp;gt;Ups resistance to Fire- and Ice-type moves.{{sup/4|HGSS}}&lt;br /&gt;
|text5=Ups resistance to Fire- and Ice-type moves.&lt;br /&gt;
|text6=Boosts resistance to Fire- and Ice-type moves.&lt;br /&gt;
|text7=The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves. &lt;br /&gt;
|text8=The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Thick Fat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あついしぼう&#039;&#039;&#039; &#039;&#039;Thick Fat&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
If a Pokémon with Thick Fat is attacked by an {{t|Ice}}- or {{type|Fire}} move, the opponent&#039;s {{stat|Attack}} or {{stat|Special Attack}} is reduced by 50% during damage calculation, effectively halving the damage the Pokémon takes.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Thick Fat has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Thick Fat==&lt;br /&gt;
{{Ability/head|fire}}&lt;br /&gt;
{{Ability/entry|003|form=-Mega|Venusaur|Grass|Poison|Thick Fat|None|None|formlink={{color2|000|Mega Evolution|Mega Venusaur}}}}&lt;br /&gt;
{{ability/entry|019|form=-Alola|Rattata|Dark|Normal|Gluttony|Hustle|Thick Fat|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{ability/entry|020|form=-Alola|Raticate|Dark|Normal|Gluttony|Hustle|Thick Fat|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{Ability/entry|086|Seel|Water|Water|Thick Fat|Hydration|Ice Body}}&lt;br /&gt;
{{Ability/entry|087|Dewgong|Water|Ice|Thick Fat|Hydration|Ice Body}}&lt;br /&gt;
{{Ability/entry|143|Snorlax|Normal|Normal|Immunity|Thick Fat|Gluttony}}&lt;br /&gt;
{{Ability/entry|183|Marill|Water|Fairy|Thick Fat|Huge Power|Sap Sipper}}&lt;br /&gt;
{{Ability/entry|184|Azumarill|Water|Fairy|Thick Fat|Huge Power|Sap Sipper}}&lt;br /&gt;
{{Ability/entry|220|Swinub|Ice|Ground|Oblivious|Snow Cloak|Thick Fat}}&lt;br /&gt;
{{Ability/entry|221|Piloswine|Ice|Ground|Oblivious|Snow Cloak|Thick Fat}}&lt;br /&gt;
{{Ability/entry|241|Miltank|Normal|Normal|Thick Fat|Scrappy|Sap Sipper}}&lt;br /&gt;
{{Ability/entry|296|Makuhita|Fighting|Fighting|Thick Fat|Guts|Sheer Force}}&lt;br /&gt;
{{Ability/entry|297|Hariyama|Fighting|Fighting|Thick Fat|Guts|Sheer Force}}&lt;br /&gt;
{{Ability/entry|298|Azurill|Normal|Fairy|Thick Fat|Huge Power|Sap Sipper}}&lt;br /&gt;
{{Ability/entry|325|Spoink|Psychic|Psychic|Thick Fat|Own Tempo|Gluttony}}&lt;br /&gt;
{{Ability/entry|326|Grumpig|Psychic|Psychic|Thick Fat|Own Tempo|Gluttony}}&lt;br /&gt;
{{Ability/entry|363|Spheal|Ice|Water|Thick Fat|Ice Body|Oblivious}}&lt;br /&gt;
{{Ability/entry|364|Sealeo|Ice|Water|Thick Fat|Ice Body|Oblivious}}&lt;br /&gt;
{{Ability/entry|365|Walrein|Ice|Water|Thick Fat|Ice Body|Oblivious}}&lt;br /&gt;
{{Ability/entry|432|Purugly|Normal|Normal|Thick Fat|Own Tempo|Defiant}}&lt;br /&gt;
{{Ability/entry|446|Munchlax|Normal|Normal|Pickup|Thick Fat|Gluttony}}&lt;br /&gt;
{{Ability/entry|473|Mamoswine|Ice|Ground|Oblivious|Snow Cloak|Thick Fat}}&lt;br /&gt;
{{Ability/entry|498|Tepig|Fire|Fire|Blaze|None|Thick Fat}}&lt;br /&gt;
{{Ability/entry|499|Pignite|Fire|Fighting|Blaze|None|Thick Fat}}&lt;br /&gt;
{{Ability/entry|842|Appletun|Grass|Dragon|Ripen|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry|915|Lechonk|Normal|Normal|Aroma Veil|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry|916|form=-Male|Oinkologne|Normal|Normal|Lingering Aroma|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Male}}}}&lt;br /&gt;
{{Ability/entry|916|form=-Female|Oinkologne|Normal|Normal|Aroma Veil|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Female}}}}&lt;br /&gt;
{{ability/entry|947|Cetoddle|Ice|Ice|Thick Fat|Snow Cloak|Sheer Force}}&lt;br /&gt;
{{ability/entry|948|Cetitan|Ice|Ice|Thick Fat|Slush Rush|Sheer Force}}&lt;br /&gt;
{{Ability/foot|ice}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], and the [[Pokémon Mystery Dungeon (WiiWare)|Mystery Dungeon (WiiWare)]] games, Thick Fat reduces the damage taken from {{t|Fire}}- and {{type|Ice}} moves by 50%.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{pkmn|Super Mystery Dungeon}}, Thick Fat reduces the damage from Fire- and Ice-type moves by 30%.&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In {{g|UNITE}}, Thick Fat is {{p|Mamoswine}}&#039;s Ability. When the user deals damage, its Defense and Special Defense are increased for a short time, up to three times. When this Pokémon uses {{m|Ice Shard}}, {{m|Icicle Crash}} or {{m|Ice Fang}}, its next basic attack becomes a boosted attack. In addition, if any of these moves creates a freezing area of effect inside an ally goal zone, it decreases the goal-scoring speed of opposing Pokémon inside that goal zone.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|fire}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Resistant to Fire- and Ice-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Makes the Pokémon resistant to Fire- and Ice-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ほのおタイプや こおりタイプの わざが ききにくい|Makes the Pokémon resistant to Fire- and Ice-type moves.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|Raises resistance to Fire-type and Ice-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Reduces damage from Fire- and Ice-type moves.{{tt|*|Ability description}}&amp;lt;br&amp;gt;The Pokémon takes less damage from Fire- and Ice-type moves!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon takes less damage from Fire- and Ice-type moves!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon takes less damage from Fire- and Ice-type moves.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|fire|exp=yes|gen=The Pokémon doesn&#039;t get as hurt by Fire- and Ice-type attacks as much as it normally would.|image1=Tyson Hariyama Thick Fat.png|image1p=Hariyama|image2=Mega Venusaur Thick Fat.png|image2p=Mega Venusaur}}&lt;br /&gt;
{{movep|type=fire|ms=297|pkmn=Hariyama|method=Hariyama barely gets hurt when hit with Fire- or Ice-type attacks.}}&lt;br /&gt;
{{movemid|type=fire|user=Tyson (Hoenn)|user1=Tyson&#039;s Hariyama|startcode=AG131|startname=At the End of the Fray|notes=Debut}}&lt;br /&gt;
{{movep|type=fire|ms=003M|pkmn=Venusaur|method=Mega Venusaur barely gets hurt when hit with Fire- or Ice-type attacks.}}&lt;br /&gt;
{{movebtm|type=fire|user=Pokémon Trainer|user1=A Trainer&#039;s Venusaur|startcode=XYS04|startname=Mega Evolution Special IV}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The Pokémon doesn&#039;t get hurt as much as it normally would from Fire- and Ice-type attacks.|image1=Brawly Makuhita Thick Fat Adventures.png|image1p=Makuhita|image2=Archie Walrein Thick Fat Adventures.png|image2p=Walrein|image3=Kukui Munchlax Thick Fat Adventures.png|image3p=Munchlax}}&lt;br /&gt;
{{movep|type=fire|ms=296|pkmn=Makuhita|method=Makuhita doesn&#039;t get hurt much from Fire- or Ice-type attacks.}}&lt;br /&gt;
{{movemid|type=fire|user=Brawly&#039;s Makuhita|startcode=PS196|startname=Mashing Makuhita|notes=Debut}}&lt;br /&gt;
{{movep|type=fire|ms=365|pkmn=Walrein|method=Walrein doesn&#039;t seem to get hurt from Fire- or Ice-type attacks.}}&lt;br /&gt;
{{movemid|type=fire|user=Archie|user1=Archie&#039;s Walrein|startcode=PS230|startname=Walrein and Camerupt}}&lt;br /&gt;
{{movep|type=fire|ms=446|pkmn=Munchlax|method=Munchlax doesn&#039;t seem to get hurt from Fire- or Ice-type attacks.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Professor Kukui|user1=Professor Kukui&#039;s Munchlax|startcode=PASM05|startname=The Announcement and the Prize}}&lt;br /&gt;
&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 40}}, {{adv|Diamond}}&#039;s {{p|Mamoswine}}, Moo, was revealed to have Thick Fat as his Ability.&lt;br /&gt;
* {{adv|Emerald}}&#039;s {{p|Snorlax}} is revealed to have Thick Fat as her Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fire color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|zh_yue=厚脂肪 &#039;&#039;{{tt|Háuh Jīfōng|Thick Fat}}&#039;&#039;&amp;lt;br&amp;gt;肥脂 &#039;&#039;{{tt|Fèihjī|Fat}}&#039;&#039; {{tt|*|Manga, Pre-Gen VII Guidebooks}}&lt;br /&gt;
|zh_cmn=厚脂肪 &#039;&#039;{{tt|Hòu Zhīfáng|Thick Fat}}&#039;&#039;{{tt|*|Games &amp;amp; Anime}}&amp;lt;br&amp;gt;肥脂 &#039;&#039;{{tt|Féizhī|Fat}}&#039;&#039; {{tt|*|Manga, Pre-Gen VII Guidebooks}}&lt;br /&gt;
|nl=Speklaag&lt;br /&gt;
|fi=Paksu rasva&lt;br /&gt;
|fr=Isograisse&lt;br /&gt;
|de=Speckschicht&lt;br /&gt;
|it=Grassospesso&lt;br /&gt;
|ko=두꺼운 지방 &#039;&#039;Dukkeoun Jibang&#039;&#039;&lt;br /&gt;
|pt_br=Gordura Espessa ({{pkmn|UNITE}}, TCG, manga)&amp;lt;br&amp;gt;Camada de Gordura (anime)&lt;br /&gt;
|pt_eu=Camada de Gordura&lt;br /&gt;
|ru=Толстый Жир &#039;&#039;Tolstyy Zhir&#039;&#039;&lt;br /&gt;
|es=Sebo&lt;br /&gt;
|vi=Mỡ dày&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Speckschicht]]&lt;br /&gt;
[[es:Sebo]]&lt;br /&gt;
[[fr:Isograisse]]&lt;br /&gt;
[[it:Grassospesso]]&lt;br /&gt;
[[ja:あついしぼう]]&lt;br /&gt;
[[zh:厚脂肪（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Aroma_Veil_(Ability)&amp;diff=3602267</id>
		<title>Aroma Veil (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Aroma_Veil_(Ability)&amp;diff=3602267"/>
		<updated>2022-11-18T12:45:19Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Aroma Veil&lt;br /&gt;
|jpname=アロマベール &lt;br /&gt;
|jptrans=Aroma Veil&lt;br /&gt;
|jptranslit=Aroma Bēru&lt;br /&gt;
|colorscheme=fairy&lt;br /&gt;
|gen=6&lt;br /&gt;
|text6=Protects allies from attacks that limit their move choices.&lt;br /&gt;
|text7=Protects itself and its allies from attacks that limit their move choices. &lt;br /&gt;
|text8=Protects itself and its allies from attacks that limit their move choices.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Aroma Veil&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アロマベール &#039;&#039;&#039; &#039;&#039;Aroma Veil&#039;&#039;) is an [[Ability]] introduced in [[Generation VI]]. Prior to [[Generation VIII]], it was the [[signature Ability]] of {{p|Spritzee}} and {{p|Aromatisse}}. &lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Aroma Veil prevents the Pokémon with this Ability and its allies (including non-adjacent allies) from being afflicted by {{m|Taunt}}, {{m|Torment}}, {{m|Encore}}, {{m|Disable}} and {{a|Cursed Body}}, {{m|Heal Block}}, and {{status|infatuation}}.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Aroma Veil has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Aroma Veil==&lt;br /&gt;
{{Ability/head|fairy}}&lt;br /&gt;
{{Ability/entry|682|Spritzee|Fairy|Fairy|Healer|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|683|Aromatisse|Fairy|Fairy|Healer|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|868|Milcery|Fairy|Fairy|Sweet Veil|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|869|Alcremie|Fairy|Fairy|Sweet Veil|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|915|Lechonk|Normal|Normal|Aroma Veil|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry|916|form=-Female|Oinkologne|Normal|Normal|Aroma Veil|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Female}}}}&lt;br /&gt;
{{Ability/entry|971|Dachsbun|Fairy|Fairy|Well-Baked Body|None|Aroma Veil}}&lt;br /&gt;
{{Ability/foot|fairy}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fairy color}}|bordercolor={{fairy color dark}}&lt;br /&gt;
|zh_yue=芳香幕 &#039;&#039;{{tt|Fōnghēungmohk|Aroma Veil}}&#039;&#039;&lt;br /&gt;
|zh_cmn=芳香幕 &#039;&#039;{{tt|Fāngxiāngmù|Aroma Veil}}&#039;&#039;&lt;br /&gt;
|fr=Aroma-Voile&lt;br /&gt;
|de=Dufthülle&lt;br /&gt;
|it=Aromavelo&lt;br /&gt;
|ko=아로마베일 &#039;&#039;Aroma Veil&#039;&#039;&lt;br /&gt;
|es=Velo Aroma&lt;br /&gt;
|vi=Màn Hương Thơm&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Aroma Veil|Flower Veil|Pastel Veil|Sweet Veil|color=fairy|1color={{fairy color dark}}|2color={{grass color dark}}|3color={{psychic color dark}}|4color={{status color dark}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that affect allies]]&lt;br /&gt;
[[Category:Abilities that prevent volatile status conditions]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dufthülle]]&lt;br /&gt;
[[es:Velo aroma]]&lt;br /&gt;
[[fr:Aroma-Voile]]&lt;br /&gt;
[[it:Aromavelo]]&lt;br /&gt;
[[ja:アロマベール]]&lt;br /&gt;
[[zh:芳香幕（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gluttony_(Ability)&amp;diff=3602265</id>
		<title>Gluttony (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gluttony_(Ability)&amp;diff=3602265"/>
		<updated>2022-11-18T12:43:12Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Gluttony|the [[Ultra Beast]] codenamed UB Gluttony in Japanese|Guzzlord (Pokémon)}}&lt;br /&gt;
{{AbilityInfobox&lt;br /&gt;
|name=Gluttony&lt;br /&gt;
|jpname=くいしんぼう&lt;br /&gt;
|jptrans=Glutton&lt;br /&gt;
|jptranslit=Kuishinbō&lt;br /&gt;
|colorscheme=berries&lt;br /&gt;
|gen=4&lt;br /&gt;
|text4=Encourages the early use of a held Berry.&lt;br /&gt;
|text5=Encourages the early use of a held Berry. &lt;br /&gt;
|text6=Makes the Pokémon use a held Berry earlier than usual.&lt;br /&gt;
|text7=Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.  &lt;br /&gt;
|text8=Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gluttony&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;くいしんぼう&#039;&#039;&#039; &#039;&#039;Glutton&#039;&#039;) is an [[Ability]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Gluttony causes the Pokémon to eat {{Berries}} that would normally be eaten at 25% HP or lower to be eaten at 50% HP or lower instead. It has no effect on Berries that activate at other HP thresholds (such as the [[Oran Berry]], which is normally eaten at 50% HP or less) or Berries with non-HP-related trigger conditions (such as the [[Leppa Berry]] and [[Lum Berry]]).&lt;br /&gt;
&lt;br /&gt;
====Affected Berries====&lt;br /&gt;
In [[Generation VII]], the {{cat|Berries that may cause confusion}}, such as the [[Figy Berry]] and [[Mago Berry]], are now eaten at 25% HP or less instead of being eaten at 50% HP or less, so are now affected by Gluttony.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; background-color: #{{berries color light}}; border: 3px solid #{{berries color}}; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Berry&lt;br /&gt;
! colspan=5 | Generations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:20px&amp;quot; | IV&lt;br /&gt;
! style=&amp;quot;min-width:20px&amp;quot; | V&lt;br /&gt;
! style=&amp;quot;min-width:20px&amp;quot; | VI&lt;br /&gt;
! style=&amp;quot;min-width:20px&amp;quot; | VII&lt;br /&gt;
! style=&amp;quot;min-width:20px&amp;quot; | VIII&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Figy Berry}}&lt;br /&gt;
| {{No}} || {{No}} || {{No}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Wiki Berry}}&lt;br /&gt;
| {{No}} || {{No}} || {{No}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Mago Berry}}&lt;br /&gt;
| {{No}} || {{No}} || {{No}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Aguav Berry}}&lt;br /&gt;
| {{No}} || {{No}} || {{No}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Iapapa Berry}}&lt;br /&gt;
| {{No}} || {{No}} || {{No}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Liechi Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Ganlon Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Salac Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Petaya Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Apicot Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Lansat Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Starf Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Micle Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Custap Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Gluttony has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Gluttony==&lt;br /&gt;
{{Ability/head|berries}}&lt;br /&gt;
{{ability/entry|019|form=-Alola|Rattata|Dark|Normal|Gluttony|Hustle|Thick Fat|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{ability/entry|020|form=-Alola|Raticate|Dark|Normal|Gluttony|Hustle|Thick Fat|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{Ability/entry|069|Bellsprout|Grass|Poison|Chlorophyll|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|070|Weepinbell|Grass|Poison|Chlorophyll|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|071|Victreebel|Grass|Poison|Chlorophyll|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|079|form=-Galar|Slowpoke|Psychic|Psychic|Gluttony|Own Tempo|Regenerator|formlink={{color2|000|Regional form#Galarian Form|Galarian Form}}}}&lt;br /&gt;
{{ability/entry|088|form=-Alola|Grimer|Poison|Dark|Poison Touch|Gluttony|Power of Alchemy|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{ability/entry|089|form=-Alola|Muk|Poison|Dark|Poison Touch|Gluttony|Power of Alchemy|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{Ability/entry|143|Snorlax|Normal|Normal|Immunity|Thick Fat|Gluttony}}&lt;br /&gt;
{{Ability/entry|213|Shuckle|Bug|Rock|Sturdy|Gluttony|Contrary}}&lt;br /&gt;
{{Ability/entry|263|Zigzagoon|Normal|Normal|Pickup|Gluttony|Quick Feet}}&lt;br /&gt;
{{Ability/entry|263|form=-Galar|Zigzagoon|Dark|Normal|Pickup|Gluttony|Quick Feet|formlink={{color2|000|Regional form#Galarian Form|Galarian Form}}}}&lt;br /&gt;
{{Ability/entry|264|Linoone|Normal|Normal|Pickup|Gluttony|Quick Feet}}&lt;br /&gt;
{{Ability/entry|264|form=-Galar|Linoone|Dark|Normal|Pickup|Gluttony|Quick Feet|formlink={{color2|000|Regional form#Galarian Form|Galarian Form}}}}&lt;br /&gt;
{{Ability/entry|316|Gulpin|Poison|Poison|Liquid Ooze|Sticky Hold|Gluttony}}&lt;br /&gt;
{{Ability/entry|317|Swalot|Poison|Poison|Liquid Ooze|Sticky Hold|Gluttony}}&lt;br /&gt;
{{Ability/entry|325|Spoink|Psychic|Psychic|Thick Fat|Own Tempo|Gluttony}}&lt;br /&gt;
{{Ability/entry|326|Grumpig|Psychic|Psychic|Thick Fat|Own Tempo|Gluttony}}&lt;br /&gt;
{{Ability/entry|446|Munchlax|Normal|Normal|Pickup|Thick Fat|Gluttony}}&lt;br /&gt;
{{Ability/entry|511|Pansage|Grass|Grass|Gluttony|None|Overgrow}}&lt;br /&gt;
{{Ability/entry|512|Simisage|Grass|Grass|Gluttony|None|Overgrow}}&lt;br /&gt;
{{Ability/entry|513|Pansear|Fire|Fire|Gluttony|None|Blaze}}&lt;br /&gt;
{{Ability/entry|514|Simisear|Fire|Fire|Gluttony|None|Blaze}}&lt;br /&gt;
{{Ability/entry|515|Panpour|Water|Water|Gluttony|None|Torrent}}&lt;br /&gt;
{{Ability/entry|516|Simipour|Water|Water|Gluttony|None|Torrent}}&lt;br /&gt;
{{Ability/entry|631|Heatmor|Fire|Fire|Gluttony|Flash Fire|White Smoke}}&lt;br /&gt;
{{Ability/entry|819|Skwovet|Normal|Normal|Cheek Pouch|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|820|Greedent|Normal|Normal|Cheek Pouch|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|840|Applin|Grass|Dragon|Ripen|Gluttony|Bulletproof}}&lt;br /&gt;
{{Ability/entry|841|Flapple|Grass|Dragon|Ripen|Gluttony|Hustle}}&lt;br /&gt;
{{Ability/entry|842|Appletun|Grass|Dragon|Ripen|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry|915|Lechonk|Normal|Normal|Aroma Veil|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry|916|form=-Male|Oinkologne|Normal|Normal|Lingering Aroma|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Male}}}}&lt;br /&gt;
{{Ability/entry|916|form=-Female|Oinkologne|Normal|Normal|Aroma Veil|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Female}}}}&lt;br /&gt;
{{Ability/foot|berries}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
====Pokémon Mystery Dungeon====&lt;br /&gt;
In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers series]] and [[Pokémon Mystery Dungeon (WiiWare)|Mystery Dungeon (WiiWare)]] games, Gluttony causes the Belly of the Pokémon with this Ability to empty out twice as fast. However, it also grants both benefits of Survival [[IQ]] skill - 50% chance to consume Grimy Food with no ill effects and 10% more Belly gain.&lt;br /&gt;
&lt;br /&gt;
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, Gluttony heals 25 HP when the Pokémon eats or drinks an item.&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In {{g|UNITE}}, Gluttony is {{p|Snorlax}}&#039;s Ability. It increases the effects gained from eating Berries and increases movement speed by 25% while moving towards Berries.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|berries}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Speeds up the Belly&#039;s food consumption.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなかの へりかたが はやい|Speeds up the Belly&#039;s food consumption.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|When the Pokémon eats or drinks an item, its HP will be restored.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When the Pokémon eats or drinks an item, some HP will be restored, too!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}&amp;lt;br&amp;gt;{{gameabbrevmd|DX}}|When the Pokémon eats or drinks an item, some HP will be restored, too!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=berries|exp=yes|gen=The Pokémon eats fruit to gain more energy.|image1=Chili Pansear Gluttony.png|image1p=Pansear|image2=Cilan Pansage Gluttony.png|image2p=Pansage}}&lt;br /&gt;
{{movep|type=berries|ms=513|pkmn=Pansear|method=Pansear can eat a large amount of food, which heals its injuries.}}&lt;br /&gt;
{{movemid|type=berries|user=Chili&#039;s Pansear|startcode=BW058|startname=A Call for Brotherly Love!|notes=Debut}}&lt;br /&gt;
{{movep|type=berries|ms=511|pkmn=Pansage|method=Pansage has an easier time finding tasty fruit.}}&lt;br /&gt;
{{movebtm|type=berries|user=Cilan&#039;s Pansage|startcode=BW140|startname=Survival of the Striaton Gym!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* [[Cilan&#039;s Pansage]], [[Chili&#039;s Pansear]], and [[Cress&#039;s Panpour]] are revealed to have Gluttony as their Ability.&lt;br /&gt;
* {{tc|The Riches|Trish}}&#039;s {{p|Heatmor}} was revealed to have Gluttony as its Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{berries color}}|bordercolor={{berries color dark}}&lt;br /&gt;
|zh_yue=貪吃鬼 &#039;&#039;{{tt|Tāamhekgwái|Glutton}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;好為食 &#039;&#039;{{tt|Hóuwaihsihk|Glutton}}&#039;&#039; {{tt|*|BW058 (Spoken)}}&amp;lt;br&amp;gt;為食仔 &#039;&#039;{{tt|Waihsihkjái|Glutton}}&#039;&#039; {{tt|*|BW140 (Spoken)}}&lt;br /&gt;
|zh_cmn=貪吃鬼 / 贪吃鬼 &#039;&#039;{{tt|Tānchīguǐ|Glutton}}&#039;&#039;&lt;br /&gt;
|nl=Vraatzucht&lt;br /&gt;
|fr=Gloutonnerie&lt;br /&gt;
|de=Völlerei&lt;br /&gt;
|el=Λαιμαργία &#039;&#039;Laimargia&#039;&#039;&lt;br /&gt;
|fi=Ahminta&lt;br /&gt;
|it=Voracità&lt;br /&gt;
|pl=Obżarstwo&lt;br /&gt;
|pt_br=Gula&lt;br /&gt;
|pt_eu=Gulodice&lt;br /&gt;
|ru=Обжорство &#039;&#039;Obzhorstva&#039;&#039;&lt;br /&gt;
|es=Gula&lt;br /&gt;
|ko=먹보 &#039;&#039;Meokbo&#039;&#039;&lt;br /&gt;
|vi=Phàm Ăn&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item-manipulating Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Völlerei]]&lt;br /&gt;
[[es:Gula]]&lt;br /&gt;
[[fr:Gloutonnerie]]&lt;br /&gt;
[[it:Voracità]]&lt;br /&gt;
[[ja:くいしんぼう]]&lt;br /&gt;
[[zh:贪吃鬼（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601248</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601248"/>
		<updated>2022-11-18T00:53:44Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=830&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=ツインビーム&lt;br /&gt;
|jtrans=Twin Beam&lt;br /&gt;
|jtranslit=Tsuinbīmu&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ツインビーム&#039;&#039;&#039; &#039;&#039;Twin Beam&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Pokemon Scarlet and Violet]]. It is the signature move of {{p|Girafarig}} and its evolution {{p|Farigiraf}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IX===&lt;br /&gt;
The user inflicts damage by shooting mystical beams from its eyes. The target is hit twice in a row.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.	}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|9}}&lt;br /&gt;
{{Moveentry/1|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|32{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|928|Farigiraf|type=Normal|type2=Psychic|1|Unknown|Unknown|32{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Psychic|8}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601242</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601242"/>
		<updated>2022-11-18T00:52:38Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=830&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=ツインビーム&lt;br /&gt;
|jtrans=Twin Beam&lt;br /&gt;
|jtranslit=Tsuinbīmu&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ツインビーム&#039;&#039;&#039; &#039;&#039;Twin Beam&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Pokemon Scarlet and Violet]]. It is the signature move of {{p|Girafarig}} and its evolution {{p|Farigiraf}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IX===&lt;br /&gt;
The user inflicts damage by shooting mystical beams from its eyes. The target is hit twice in a row.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.	}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|9}}&lt;br /&gt;
{{Moveentry/1|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|32{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|928|Farigiraf|type=Normal|type2=Psychic|1|Unknown|Unknown|32{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Psychic|8}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601231</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601231"/>
		<updated>2022-11-18T00:50:32Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=830&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=ツインビーム&lt;br /&gt;
|jtrans=Twin Beam&lt;br /&gt;
|jtranslit=Tsuinbīmu&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=&lt;br /&gt;
|snatch=&lt;br /&gt;
|mirrormove=&lt;br /&gt;
|kingsrock=&lt;br /&gt;
|sound=&lt;br /&gt;
|target=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ツインビーム&#039;&#039;&#039; &#039;&#039;Twin Beam&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Pokemon Scarlet and Violet]]. It is the signature move of {{p|Girafarig}} and its evolution {{p|Farigiraf}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IX===&lt;br /&gt;
The user inflicts damage by shooting mystical beams from its eyes. The target is hit twice in a row.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.	}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|9}}&lt;br /&gt;
{{Moveentry/1|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|32{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|928|Farigiraf|type=Normal|type2=Psychic|1|Unknown|Unknown|32{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Psychic|8}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601221</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601221"/>
		<updated>2022-11-18T00:48:46Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=830&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=ツインビーム&lt;br /&gt;
|jtrans=Twin Beam&lt;br /&gt;
|jtranslit=Tsuinbīmu&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=&lt;br /&gt;
|snatch=&lt;br /&gt;
|mirrormove=&lt;br /&gt;
|kingsrock=&lt;br /&gt;
|sound=&lt;br /&gt;
|target=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ツインビーム&#039;&#039;&#039; &#039;&#039;Twin Beam&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Pokemon Scarlet and Violet]]. It is the signature move of {{p|Girafarig}} and its evolution {{p|Farigiraf}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IX===&lt;br /&gt;
The user inflicts damage by shooting mystical beams from its eyes. The target is hit twice in a row.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.	}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|9}}&lt;br /&gt;
{{Moveentry/1|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|32{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Psychic|8}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601212</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601212"/>
		<updated>2022-11-18T00:47:10Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=830&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=ツインビーム&lt;br /&gt;
|jtrans=Twin Beam&lt;br /&gt;
|jtranslit=Tsuinbīmu&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=&lt;br /&gt;
|snatch=&lt;br /&gt;
|mirrormove=&lt;br /&gt;
|kingsrock=&lt;br /&gt;
|sound=&lt;br /&gt;
|target=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ツインビーム&#039;&#039;&#039; &#039;&#039;Twin Beam&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Pokemon Scarlet and Violet]]. It is the signature move of {{p|Girafarig}} and its evolution {{p|Farigiraf}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IX===&lt;br /&gt;
The user inflicts damage by shooting mystical beams from its eyes. The target is hit twice in a row.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.	}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|9}}&lt;br /&gt;
{{Moveentry/1|203|Girafarig|type=Normal|type2=Psychic|1|Unknown|Unknown|32{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Psychic|8}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601189</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601189"/>
		<updated>2022-11-18T00:42:41Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=830&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=ツインビーム&lt;br /&gt;
|jtrans=Twin Beam&lt;br /&gt;
|jtranslit=Tsuinbīmu&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=&lt;br /&gt;
|snatch=&lt;br /&gt;
|mirrormove=&lt;br /&gt;
|kingsrock=&lt;br /&gt;
|sound=&lt;br /&gt;
|target=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ツインビーム&#039;&#039;&#039; &#039;&#039;Twin Beam&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Pokemon Scarlet and Violet]]. It is the signature move of {{p|Girafarig}} and its evolution {{p|Farigiraf}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IX===&lt;br /&gt;
The user inflicts damage by shooting mystical beams from its eyes. The target is hit twice in a row.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.	}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601180</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601180"/>
		<updated>2022-11-18T00:40:47Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=830&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=ツインビーム&lt;br /&gt;
|jtrans=Twin Beam&lt;br /&gt;
|jtranslit=Tsuinbīmu&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=&lt;br /&gt;
|snatch=&lt;br /&gt;
|mirrormove=&lt;br /&gt;
|kingsrock=&lt;br /&gt;
|sound=&lt;br /&gt;
|target=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ツインビーム&#039;&#039;&#039; &#039;&#039;Twin Beam&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Pokemon Scarlet and Violet]]. It is the signature move of {{p|Girafarig}} and its evolution {{p|Farigiraf}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IX===&lt;br /&gt;
The user inflicts damage by shooting mystical beams from its eyes. The target is hit twice in a row.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601162</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601162"/>
		<updated>2022-11-18T00:37:33Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=830&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=ツインビーム&lt;br /&gt;
|jtrans=Twin Beam&lt;br /&gt;
|jtranslit=Tsuinbīmu&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=&lt;br /&gt;
|snatch=&lt;br /&gt;
|mirrormove=&lt;br /&gt;
|kingsrock=&lt;br /&gt;
|sound=&lt;br /&gt;
|target=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ツインビーム&#039;&#039;&#039; &#039;&#039;Twin Beam&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Pokemon Scarlet and Violet]]. It is the signature move of {{p|Girafarig}} and its evolution {{p|Farigiraf}}.&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601151</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601151"/>
		<updated>2022-11-18T00:31:28Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=ツインビーム&lt;br /&gt;
|jtrans=Twin Beam&lt;br /&gt;
|jtranslit=Tsuinbīmu&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=&lt;br /&gt;
|snatch=&lt;br /&gt;
|mirrormove=&lt;br /&gt;
|kingsrock=&lt;br /&gt;
|sound=&lt;br /&gt;
|target=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601132</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601132"/>
		<updated>2022-11-18T00:26:35Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601127</id>
		<title>Twin Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twin_Beam_(move)&amp;diff=3601127"/>
		<updated>2022-11-18T00:24:17Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: Created page with &amp;quot;{{MoveInfobox |n=269 |name=Twin Beam |jname= |jtrans= |jtranslit= |gameimage= |gameimage2= |gameimagewidth=300px |type=Psychic |damagecategory=Special |basepp=10 |maxpp=Unknow...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=269&lt;br /&gt;
|name=Twin Beam&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=Unknown&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sand_Rush_(Ability)&amp;diff=3600972</id>
		<title>Sand Rush (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sand_Rush_(Ability)&amp;diff=3600972"/>
		<updated>2022-11-17T22:51:52Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Sand Rush */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Sand Rush&lt;br /&gt;
|jpname=すなかき&lt;br /&gt;
|jptrans=Sand Paddle&lt;br /&gt;
|jptranslit=Sunakaki&lt;br /&gt;
|gen=5&lt;br /&gt;
|colorscheme=Ground&lt;br /&gt;
|text5=Boosts the Pokémon&#039;s Speed in a sandstorm.&lt;br /&gt;
|text6=Boosts the Pokémon&#039;s Speed stat in a sandstorm.&lt;br /&gt;
|text7=Boosts the Pokémon&#039;s Speed stat in a sandstorm. &lt;br /&gt;
|text8=Boosts the Pokémon&#039;s Speed stat in a sandstorm.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sand Rush&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;すなかき&#039;&#039;&#039; &#039;&#039;Sand Paddle&#039;&#039;) is an Ability introduced in [[Generation V]]. In [[Pokémon Brilliant Diamond and Shining Pearl]], it is the [[signature Ability]] of {{p|Sandshrew}} and {{p|Sandslash}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
During a {{weather|sandstorm}}, the {{stat|Speed}} stat of Pokémon with this Ability is doubled. A Pokémon with this Ability will take no damage from the sandstorm if it otherwise would.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
There are no effects outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Sand Rush==&lt;br /&gt;
{{Ability/head|Ground}}&lt;br /&gt;
{{Ability/entry|027|Sandshrew|Ground|Ground|Sand Veil|None|Sand Rush}}&lt;br /&gt;
{{Ability/entry|028|Sandslash|Ground|Ground|Sand Veil|None|Sand Rush}}&lt;br /&gt;
{{Ability/entry|507|Herdier|Normal|Normal|Intimidate|Sand Rush|Scrappy}}&lt;br /&gt;
{{Ability/entry|508|Stoutland|Normal|Normal|Intimidate|Sand Rush|Scrappy}}&lt;br /&gt;
{{Ability/entry|529|Drilbur|Ground|Ground|Sand Rush|Sand Force|Mold Breaker}}&lt;br /&gt;
{{Ability/entry|530|Excadrill|Ground|Steel|Sand Rush|Sand Force|Mold Breaker}}&lt;br /&gt;
{{Ability/entry|745|Lycanroc|Rock|Rock|Keen Eye|Sand Rush|Steadfast|formlink={{color2|000|List of Pokémon with form differences#Lycanroc|Midday Form}}}}&lt;br /&gt;
{{Ability/entry|880|Dracozolt|Electric|Dragon|Volt Absorb|Hustle|Sand Rush}}&lt;br /&gt;
{{Ability/entry|882|Dracovish|Water|Dragon|Water Absorb|Strong Jaw|Sand Rush}}&lt;br /&gt;
{{Ability/entry|925|Houndstone|Ghost|Ghost|Sand Rush|None|Fluffy}}&lt;br /&gt;
{{Ability/foot|Ground}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
During a sandstorm, in addition to not taking damage from a sandstorm, Sand Rush allows the use of a move twice in a turn, consuming only 1 PP.&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Ground}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|In the Sandstorm weather condition, it can use a move 2 times at once for only 1 PP.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When the Pokémon uses a move in the Sandstorm weather condition, it uses it 2 times at once but only consumes PP for 1 use!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon isn&#039;t damaged  by a sandstorm. During a sandstorm, it uses a move 2 times at once but only consumes PP for 1 use!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* [[Clay&#039;s Excadrill]] is revealed to have Sand Rush as its Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ground color}}|bordercolor={{ground color dark}}&lt;br /&gt;
|zh_yue=撥沙 &#039;&#039;{{tt|Buhtsā|Sand Push}}&#039;&#039;&lt;br /&gt;
|zh_cmn=撥沙 / 拨沙 &#039;&#039;{{tt|Bōshā|Sand Push}}&#039;&#039;&lt;br /&gt;
|fr=Baigne Sable&lt;br /&gt;
|de=Sandscharrer&lt;br /&gt;
|it=Remasabbia&lt;br /&gt;
|ko=모래헤치기 &#039;&#039;Morae Hechigi&#039;&#039;&lt;br /&gt;
|ru=Песчаная Гонка &#039;&#039;Peschanaya Gonka&#039;&#039;&lt;br /&gt;
|es=Ímpetu Arena&lt;br /&gt;
|vi=Bới Cát&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{AbilityVariations&lt;br /&gt;
|color=Ground&lt;br /&gt;
|Chlorophyll|Swift Swim|Sand Rush|Slush Rush|&lt;br /&gt;
|1color={{Grass color dark}}|2color={{Water color dark}}|3color={{Ground color dark}}|4color={{Ice color dark}}&lt;br /&gt;
|titlea={{cat|Abilities affected by weather conditions}}&lt;br /&gt;
|1a=Sand Veil|2a=Swift Swim|3a=Chlorophyll|4a=Forecast|5a=Dry Skin|6a=Rain Dish|7a=Snow Cloak|8a=Hydration|9a=Solar Power|10a=Leaf Guard|11a=Ice Body|12a=Flower Gift|13a=Sand Force|14a=Sand Rush|15a=Slush Rush&lt;br /&gt;
|1acolor=542b77|2acolor={{Speed color dark}}|3acolor={{Speed color dark}}|4acolor={{Normal color dark}}|5acolor={{HP color dark}}|6acolor={{Water color dark}}|7acolor=542b77|8acolor={{Water color dark}}|9acolor={{Special Attack color dark}}|10acolor={{Grass color dark}}|11acolor={{Ice color dark}}|12acolor={{Grass color dark}}|13acolor={{Rock color dark}}|14acolor={{Speed color dark}}|15acolor={{Speed color dark}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities affected by weather conditions]]&lt;br /&gt;
[[Category:Stat increasing Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sandscharrer]]&lt;br /&gt;
[[es:Ímpetu arena]]&lt;br /&gt;
[[fr:Baigne Sable]]&lt;br /&gt;
[[it:Remasabbia]]&lt;br /&gt;
[[ja:すなかき]]&lt;br /&gt;
[[zh:拨沙（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fluffy_(Ability)&amp;diff=3600971</id>
		<title>Fluffy (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fluffy_(Ability)&amp;diff=3600971"/>
		<updated>2022-11-17T22:51:14Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Fluffy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Fluffy&lt;br /&gt;
|jpname=もふもふ&lt;br /&gt;
|jptrans=Fluffy&lt;br /&gt;
|jptranslit=Mofumofu&lt;br /&gt;
|colorscheme=Cute&lt;br /&gt;
|gen=7&lt;br /&gt;
|text7=Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.&lt;br /&gt;
|text8=Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fluffy&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;もふもふ&#039;&#039;&#039; &#039;&#039;Fluffy&#039;&#039;) is an [[Ability]] introduced in [[Generation VII]]. Prior to [[Generation VIII]], it was the [[signature Ability]] of {{p|Stufful}} and {{p|Bewear}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
A Pokémon with Fluffy takes half damage from moves that make [[contact]]. It also takes double damage from {{type|Fire}} moves. Fire-type moves that make contact will deal regular damage. Moves affected by {{a|Long Reach}} which make contact will deal regular damage.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Fluffy has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Fluffy==&lt;br /&gt;
{{Ability/head|Cute}}&lt;br /&gt;
{{Ability/entry|759|Stufful|Normal|Fighting|Fluffy|Klutz|Cute Charm}}&lt;br /&gt;
{{Ability/entry|760|Bewear|Normal|Fighting|Fluffy|Klutz|Unnerve}}&lt;br /&gt;
{{Ability/entry|831|Wooloo|Normal|Normal|Fluffy|Run Away|Bulletproof}} &lt;br /&gt;
{{Ability/entry|832|Dubwool|Normal|Normal|Fluffy|Steadfast|Bulletproof}}&lt;br /&gt;
{{Ability/entry||Greavard|Ghost|Ghost|Pickup|None|Fluffy}}&lt;br /&gt;
{{Ability/entry|925|Houndstone|Ghost|Ghost|Sand Rush|None|Fluffy}}&lt;br /&gt;
{{Ability/foot|Cute}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Cute color}}|bordercolor={{Cute color dark}}&lt;br /&gt;
|zh_yue=毛茸茸 &#039;&#039;{{tt|Mòuhyùhngyùhng|Fluffy}}&#039;&#039;&lt;br /&gt;
|zh_cmn=毛茸茸 &#039;&#039;{{tt|Máoróngrōng|Fluffy}}&#039;&#039;&lt;br /&gt;
|fr=Boule de Poils&lt;br /&gt;
|de=Flauschigkeit&lt;br /&gt;
|it=Morbidone&lt;br /&gt;
|ko=복슬복슬 &#039;&#039;Bokseulbokseul&#039;&#039;&lt;br /&gt;
|pl=Puszystość&lt;br /&gt;
|pt_br=Macio&lt;br /&gt;
|ru=Пушок &#039;&#039;Pushok&#039;&#039;&lt;br /&gt;
|es=Peluche&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
[[Category:Abilities with negative effects]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Flauschigkeit]]&lt;br /&gt;
[[es:Peluche]]&lt;br /&gt;
[[fr:Boule de Poils]]&lt;br /&gt;
[[it:Morbidone]]&lt;br /&gt;
[[ja:もふもふ]]&lt;br /&gt;
[[zh:毛茸茸（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fluffy_(Ability)&amp;diff=3600969</id>
		<title>Fluffy (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fluffy_(Ability)&amp;diff=3600969"/>
		<updated>2022-11-17T22:50:25Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Fluffy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Fluffy&lt;br /&gt;
|jpname=もふもふ&lt;br /&gt;
|jptrans=Fluffy&lt;br /&gt;
|jptranslit=Mofumofu&lt;br /&gt;
|colorscheme=Cute&lt;br /&gt;
|gen=7&lt;br /&gt;
|text7=Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.&lt;br /&gt;
|text8=Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fluffy&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;もふもふ&#039;&#039;&#039; &#039;&#039;Fluffy&#039;&#039;) is an [[Ability]] introduced in [[Generation VII]]. Prior to [[Generation VIII]], it was the [[signature Ability]] of {{p|Stufful}} and {{p|Bewear}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
A Pokémon with Fluffy takes half damage from moves that make [[contact]]. It also takes double damage from {{type|Fire}} moves. Fire-type moves that make contact will deal regular damage. Moves affected by {{a|Long Reach}} which make contact will deal regular damage.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Fluffy has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Fluffy==&lt;br /&gt;
{{Ability/head|Cute}}&lt;br /&gt;
{{Ability/entry|759|Stufful|Normal|Fighting|Fluffy|Klutz|Cute Charm}}&lt;br /&gt;
{{Ability/entry|760|Bewear|Normal|Fighting|Fluffy|Klutz|Unnerve}}&lt;br /&gt;
{{Ability/entry|831|Wooloo|Normal|Normal|Fluffy|Run Away|Bulletproof}} &lt;br /&gt;
{{Ability/entry|832|Dubwool|Normal|Normal|Fluffy|Steadfast|Bulletproof}}&lt;br /&gt;
{{Ability/entry||Greavard|Ghost|Ghost|Pickup|None|Fluffy}}&lt;br /&gt;
{{Ability/foot|Cute}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Cute color}}|bordercolor={{Cute color dark}}&lt;br /&gt;
|zh_yue=毛茸茸 &#039;&#039;{{tt|Mòuhyùhngyùhng|Fluffy}}&#039;&#039;&lt;br /&gt;
|zh_cmn=毛茸茸 &#039;&#039;{{tt|Máoróngrōng|Fluffy}}&#039;&#039;&lt;br /&gt;
|fr=Boule de Poils&lt;br /&gt;
|de=Flauschigkeit&lt;br /&gt;
|it=Morbidone&lt;br /&gt;
|ko=복슬복슬 &#039;&#039;Bokseulbokseul&#039;&#039;&lt;br /&gt;
|pl=Puszystość&lt;br /&gt;
|pt_br=Macio&lt;br /&gt;
|ru=Пушок &#039;&#039;Pushok&#039;&#039;&lt;br /&gt;
|es=Peluche&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
[[Category:Abilities with negative effects]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Flauschigkeit]]&lt;br /&gt;
[[es:Peluche]]&lt;br /&gt;
[[fr:Boule de Poils]]&lt;br /&gt;
[[it:Morbidone]]&lt;br /&gt;
[[ja:もふもふ]]&lt;br /&gt;
[[zh:毛茸茸（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pickup_(Ability)&amp;diff=3600968</id>
		<title>Pickup (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pickup_(Ability)&amp;diff=3600968"/>
		<updated>2022-11-17T22:49:36Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Pickup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Pickup&lt;br /&gt;
|jpname=ものひろい&lt;br /&gt;
|jptrans=Pickup&lt;br /&gt;
|jptranslit=Monohiroi&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=May pick up items.&lt;br /&gt;
|text4=The Pokémon may pick up items.&lt;br /&gt;
|text5=The Pokémon may pick up items.&lt;br /&gt;
|text6=The Pokémon may pick up items.&lt;br /&gt;
|text7=The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too. &lt;br /&gt;
|text8=The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ものひろい&#039;&#039;&#039; &#039;&#039;Pickup&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generations III and IV====&lt;br /&gt;
Pickup has no effect during battle.&lt;br /&gt;
&lt;br /&gt;
====Generation V onward====&lt;br /&gt;
At the end of the turn in which another Pokémon used a one-time-use item (including throwing an item with {{m|Fling}} or using {{m|Natural Gift}}), a Pokémon with Pickup will collect the item if they are not holding anything. If more than one Pokémon has Pickup or {{a|Harvest}}, the faster Pokémon will restore an item first. If multiple items can be collected, the Pokémon will collect the item most recently consumed.&lt;br /&gt;
&lt;br /&gt;
A single Pokémon&#039;s Pickup will not activate more than once per turn.&lt;br /&gt;
&lt;br /&gt;
Pickup cannot collect an item if the Pokémon that consumed the item is no longer on the field at the end of the turn, or if the item has already been recovered (such as with {{m|Recycle}}, another Pokémon&#039;s Pickup, or Harvest). Pickup cannot collect an item that a Pokémon consumed before switching out, even if it switched back in again before the end of the turn. Pickup cannot collect items that have been destroyed with {{m|Incinerate}}, eaten with {{m|Bug Bite}} or {{m|Pluck}}, or knocked off with {{m|Knock Off}}. A popped [[Air Balloon]] cannot be collected.&lt;br /&gt;
&lt;br /&gt;
A Pokémon may only have one consumed item at a time; if a Pokémon consumes an item, then obtains another item and consumes it, the original consumed item cannot be collected, even if the second item is collected or restored then swapped away. If the Pokémon obtains another item after consuming an item, Pickup can still collect the old item as long as the Pokémon does not consume the new one.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
After winning a battle, any Pokémon in the player&#039;s party that has this Ability and is not already holding an item has a 10% chance of creating a held item for itself, even if it did not participate in the battle and/or [[fainting|cannot battle]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation VIII]], Pokémon with this Ability can find items even in the {{gal|Battle Tower}}.&lt;br /&gt;
&lt;br /&gt;
====Items received====&lt;br /&gt;
=====Pokémon Ruby, Sapphire, and Colosseum=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytl|5px}}&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | 30%&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; colspan=6 | 10%&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | 5%&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | 4%&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytr|5px}}&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundybl|5px}}&amp;quot; | Item&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Super Potion}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Ultra Ball}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Full Restore}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Full Heal}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Nugget}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Rare Candy}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|PP Up}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | {{Bag3|King&#039;s Rock}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon FireRed and LeafGreen=====&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, the Ability focuses on {{Berries}}, which are not as readily available in [[Kanto]] and the [[Sevii Islands]] as they are in [[Hoenn]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytl|5px}}&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | 15%&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; colspan=6 | 10%&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; colspan=4 | 5%&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytr|5px}}&amp;quot; colspan=5 | 1%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundybl|5px}}&amp;quot; | Item&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Oran Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Aspear Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Cheri Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Chesto Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Pecha Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Persim Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Rawst Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Nugget}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|PP Up}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Rare Candy}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[File:Bag TM Normal Sprite.png|TM10 (Hidden Power)|link=TM10]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Belue Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Durin Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Pamtre Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Spelon Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | {{Bag3|Watmel Berry}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Emerald=====&lt;br /&gt;
In {{game|Emerald}}, the Ability was changed to be affected by the Pokémon&#039;s level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{items color light}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 30%&lt;br /&gt;
! colspan=6 style=&amp;quot;background: #{{items color light}}&amp;quot; | 10%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=2 | 4%&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{items color light}}&amp;quot; colspan=2 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{Bag3|Potion}}&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|White Herb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|HP Up}}&lt;br /&gt;
| {{Bag3|White Herb}}&lt;br /&gt;
| [[File:Bag TM Psychic Sprite.png|TM44 (Rest)|link=TM44]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|HP Up}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| [[File:Bag TM Psychic Sprite.png|TM44 (Rest)|link=TM44]]&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|HP Up}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
| [[File:Bag TM Fighting Sprite.png|TM01 (Focus Punch)|link=TM01]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|HP Up}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| [[File:Bag TM Fighting Sprite.png|TM01 (Focus Punch)|link=TM01]]&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 91-100&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Hyper Potion}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Rare Candy}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|HP Up}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Full Restore}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|PP Up}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Elixir}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Leftovers}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[File:Bag TM Ground Sprite.png|TM26 (Earthquake)|link=TM26]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
======Battle Pyramid======&lt;br /&gt;
In addition, the [[Battle Pyramid]] has a separate list of items that can be received; this table, however, is instead based on the number of floors/rounds the player has completed inside the Pyramid.&lt;br /&gt;
&lt;br /&gt;
The Pickup table and the item balls on the ground share this same pool of items.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytl|5px}}&amp;quot; | Round&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | 30%&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; colspan=5 | 10%&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytr|5px}}&amp;quot; colspan=4 | 5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 1&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Fluffy Tail}}&lt;br /&gt;
| {{Bag3|Cheri Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Bright Powder}}&lt;br /&gt;
| {{Bag3|Shell Bell}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 2&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Dire Hit}}&lt;br /&gt;
| {{Bag3|Pecha Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| {{Bag3|Choice Band}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 3&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Rawst Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Scope Lens}}&lt;br /&gt;
| {{Bag3|Focus Band}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 4&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Defense}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Quick Claw}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 5&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Speed}}&lt;br /&gt;
| {{Bag3|Chesto Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Bright Powder}}&lt;br /&gt;
| {{Bag3|Shell Bell}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 6&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Accuracy}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| {{Bag3|Choice Band}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 7&lt;br /&gt;
| {{Bag3|Hyper Potion|Potion}}&lt;br /&gt;
| {{Bag3|X Sp. Atk}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Scope Lens}}&lt;br /&gt;
| {{Bag3|Focus Band}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 8&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Guard Spec.}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Quick Claw}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 9&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Fluffy Tail}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Bright Powder}}&lt;br /&gt;
| {{Bag3|Shell Bell}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 10&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Dire Hit}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| {{Bag3|Choice Band}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 11&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Scope Lens}}&lt;br /&gt;
| {{Bag3|Focus Band}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 12&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Defense}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Quick Claw}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 13&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Speed}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Bright Powder}}&lt;br /&gt;
| {{Bag3|Shell Bell}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 14&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Accuracy}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| {{Bag3|Choice Band}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 15&lt;br /&gt;
| {{Bag3|Hyper Potion|Potion}}&lt;br /&gt;
| {{Bag3|X Sp. Atk}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Scope Lens}}&lt;br /&gt;
| {{Bag3|Focus Band}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 16&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Guard Spec.}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Quick Claw}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 17&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Fluffy Tail}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Bright Powder}}&lt;br /&gt;
| {{Bag3|Shell Bell}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 18&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Dire Hit}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| {{Bag3|Choice Band}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 19&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Scope Lens}}&lt;br /&gt;
| {{Bag3|Focus Band}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 20&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Defense}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Quick Claw}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 21&lt;br /&gt;
| {{Bag3|Hyper Potion|Potion}}&lt;br /&gt;
| {{Bag3|Fluffy Tail}}&lt;br /&gt;
| {{Bag3|Cheri Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Bright Powder}}&lt;br /&gt;
| {{Bag3|Shell Bell}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 22&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Dire Hit}}&lt;br /&gt;
| {{Bag3|Pecha Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| {{Bag3|Choice Band}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 23&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Rawst Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Scope Lens}}&lt;br /&gt;
| {{Bag3|Focus Band}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 24&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Defense}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Quick Claw}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 25&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Speed}}&lt;br /&gt;
| {{Bag3|Chesto Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Bright Powder}}&lt;br /&gt;
| {{Bag3|Shell Bell}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 26&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Accuracy}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| {{Bag3|Choice Band}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 27&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Sp. Atk}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Scope Lens}}&lt;br /&gt;
| {{Bag3|Focus Band}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 28&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Guard Spec.}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Quick Claw}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 29&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Fluffy Tail}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Bright Powder}}&lt;br /&gt;
| {{Bag3|Shell Bell}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 30&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Dire Hit}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| {{Bag3|Choice Band}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 31&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Scope Lens}}&lt;br /&gt;
| {{Bag3|Focus Band}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 32&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Defense}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Quick Claw}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 33&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Speed}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Bright Powder}}&lt;br /&gt;
| {{Bag3|Shell Bell}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 34&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Accuracy}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| {{Bag3|Choice Band}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 35&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Sp. Atk}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Scope Lens}}&lt;br /&gt;
| {{Bag3|Focus Band}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 36&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Guard Spec.}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Quick Claw}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 37&lt;br /&gt;
| {{Bag3|Hyper Potion|Potion}}&lt;br /&gt;
| {{Bag3|Fluffy Tail}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Bright Powder}}&lt;br /&gt;
| {{Bag3|Shell Bell}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 38&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Dire Hit}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Leppa Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| {{Bag3|Choice Band}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 39&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Lum Berry}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Scope Lens}}&lt;br /&gt;
| {{Bag3|Focus Band}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Sacred Ash}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundybl|5px}}&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Hyper Potion}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|X Defense}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Lum Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Ether}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Leppa Berry}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Quick Claw}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Full Restore}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | {{Bag3|Max Elixir}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon XD: Gale of Darkness=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{items color light}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 30%&lt;br /&gt;
! colspan=6 style=&amp;quot;background: #{{items color light}}&amp;quot; | 10%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=2 | 4%&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{items color light}}&amp;quot; colspan=2 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{Bag3|Potion}}&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Paralyze Heal}}&lt;br /&gt;
| {{Bag3|Burn Heal}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Paralyze Heal}}&lt;br /&gt;
| {{Bag3|Burn Heal}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Paralyze Heal}}&lt;br /&gt;
| {{Bag3|Burn Heal}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Paralyze Heal}}&lt;br /&gt;
| {{Bag3|Burn Heal}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{Bag3|Paralyze Heal}}&lt;br /&gt;
| {{Bag3|Burn Heal}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|White Herb}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| {{Bag3|Burn Heal}}&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|HP Up}}&lt;br /&gt;
| [[File:Bag TM Psychic Sprite.png|TM44 (Rest)|link=TM44]]&lt;br /&gt;
| {{Bag3|White Herb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{Bag3|X Attack}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|HP Up}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
| [[File:Bag TM Psychic Sprite.png|TM44 (Rest)|link=TM44]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|HP Up}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| [[File:Bag TM Fighting Sprite.png|TM01 (Focus Punch)|link=TM01]]&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Protein}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|HP Up}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| [[File:Bag TM Fighting Sprite.png|TM01 (Focus Punch)|link=TM01]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 91-100&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Hyper Potion}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Rare Candy}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|HP Up}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Full Restore}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|PP Up}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Elixir}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[File:Bag TM Ground Sprite.png|TM26 (Earthquake)|link=TM26]]&lt;br /&gt;
| style=&amp;quot;background:#fff;  {{roundybr|5px}}&amp;quot;  | {{Bag3|Leftovers}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Diamond, Pearl, and Platinum=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 30%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=6 | 10%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=2 | 4%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}; {{roundytr|5px}}&amp;quot; colspan=2 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{Bag3|Potion}}&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Dusk Stone}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Dusk Stone}}&lt;br /&gt;
| {{Bag3|Shiny Stone}}&lt;br /&gt;
| {{Bag3|White Herb}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Dusk Stone}}&lt;br /&gt;
| {{Bag3|Shiny Stone}}&lt;br /&gt;
| {{Bag3|Dawn Stone}}&lt;br /&gt;
| [[File:Bag TM Psychic Sprite.png|TM44 (Rest)|link=TM44]] &lt;br /&gt;
| {{Bag3|White Herb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Dusk Stone}}&lt;br /&gt;
| {{Bag3|Shiny Stone}}&lt;br /&gt;
| {{Bag3|Dawn Stone}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
| [[File:Bag TM Psychic Sprite.png|TM44 (Rest)|link=TM44]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Dusk Stone}}&lt;br /&gt;
| {{Bag3|Shiny Stone}}&lt;br /&gt;
| {{Bag3|Dawn Stone}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| [[File:Bag TM Fighting Sprite.png|TM01 (Focus Punch)|link=TM01]]&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Dusk Stone}}&lt;br /&gt;
| {{Bag3|Shiny Stone}}&lt;br /&gt;
| {{Bag3|Dawn Stone}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| [[File:Bag TM Fighting Sprite.png|TM01 (Focus Punch)|link=TM01]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 91-100&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Rare Candy}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Dusk Stone}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Shiny Stone}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Dawn Stone}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Full Restore}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|PP Up}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Elixir}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[File:Bag TM Ground Sprite.png|TM26 (Earthquake)|link=TM26]]&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | {{Bag3|Leftovers}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon HeartGold and SoulSilver=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 30%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=6 | 10%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=2 | 4%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}; {{roundytr|5px}}&amp;quot; colspan=2 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{Bag3|Potion}}&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Max Repel}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Iron Ball}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Iron Ball}}&lt;br /&gt;
| [[File:Bag TM Dark Sprite.png|TM56 (Fling)|link=TM56]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| [[File:Bag TM Dark Sprite.png|TM56 (Fling)|link=TM56]]&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
| [[File:Bag TM Grass Sprite.png|TM86 (Grass Knot)|link=TM86]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| [[File:Bag TM Grass Sprite.png|TM86 (Grass Knot)|link=TM86]]&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | 91-100&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | [[File:Bag TM Ground Sprite.png|TM26 (Earthquake)|link=TM26]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Black and White=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 30%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=6 | 10%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=2 | 4%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}; {{roundytr|5px}}&amp;quot; colspan=2 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{Bag3|Potion}}&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Max Repel}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Iron Ball}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Iron Ball}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Prism Scale}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Prism Scale}}&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
| {{Bag3|Prism Scale}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| {{Bag3|Prism Scale}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 91-100&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Rare Candy}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Sun Stone}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Moon Stone}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Heart Scale}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Full Restore}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|PP Up}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Elixir}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Leftovers}}&lt;br /&gt;
| style=&amp;quot;background:#fff;{{roundybr|5px}}&amp;quot; | {{Bag3|Prism Scale}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Black 2, White 2, X, and Y=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 30%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=6 | 10%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=2 | 4%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}; {{roundytr|5px}}&amp;quot; colspan=2 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{Bag3|Potion}}&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Iron Ball}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Iron Ball}}&lt;br /&gt;
| {{Bag3|Prism Scale}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Prism Scale}}&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
| {{Bag3|Prism Scale}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| {{Bag3|Prism Scale}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 91-100&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Rare Candy}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Sun Stone}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Moon Stone}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Heart Scale}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Full Restore}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|PP Up}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Elixir}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Leftovers}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | {{Bag3|Prism Scale}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Omega Ruby and Alpha Sapphire=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{items color light}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; | 30%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=6 | 10%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}&amp;quot; colspan=2 | 4%&lt;br /&gt;
! style=&amp;quot;background: #{{items color light}}; {{roundytr|5px}}&amp;quot; colspan=2 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{Bag3|Potion}}&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|King&#039;s Rock}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| {{Bag3|Iron Ball}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Iron Ball}}&lt;br /&gt;
| {{Bag3|Destiny Knot}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Destiny Knot}}&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
| {{Bag3|Destiny Knot}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| {{Bag3|Destiny Knot}}&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 91-100&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Rare Candy}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Sun Stone}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Moon Stone}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Heart Scale}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Full Restore}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|PP Up}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Max Elixir}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{Bag3|Leftovers}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | {{Bag3|Destiny Knot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Sun, Moon, Ultra Sun, and Ultra Moon=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align: center; background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytl|5px}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 1-10&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 11-20&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 21-30&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 31-40&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 41-50&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 51-60&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 61-70&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 71-80&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 81-90&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytr|5px}}&amp;quot; | Lv 91-100&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Potion}}&lt;br /&gt;
| 25% || || || || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Antidote}}&lt;br /&gt;
| 10% || 25% || || || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| 10% || 10% || 25% || || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Great Ball}}&lt;br /&gt;
| 10% || 10% || 10% || 25% || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| 10% || 10% || 10% || 10% || 20% || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Escape Rope}}&lt;br /&gt;
| 10% || 10% || 10% || 10% || 10% || 20% || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| 10% || 10% || 10% || 10% || 10% || 10% || 20% || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| 5% || 5% || 5% || 10% || 10% || 10% || 10% || 20% || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
| 5% || 3% || || || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Ultra Ball}}&lt;br /&gt;
| 3% || 3% || 5% || 5% || 10% || 10% || 10% || 10% || 20% ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Destiny Knot}}&lt;br /&gt;
| colspan=10 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| colspan=10 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| || 3% || 5% || 5% || 10% || 10% || 10% || 10% || 10% || 10%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| || 3% || 5% || 5% || 10% || 10% || 10% || 10% || 10% || 10%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Prism Scale}}&lt;br /&gt;
| || colspan=9 | 3%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| || 2% || 2% || 5% || 5% || 7% || 10% || 10% || 10% || 20%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Balm Mushroom}}&lt;br /&gt;
| || 1% || 3% || || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| || || 3% || 3% || 3% || 8% || 8% || 8% || 8% || 8%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Pearl String}}&lt;br /&gt;
| || || 1% || 4% || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Full Restore}}&lt;br /&gt;
| || || 1% || 1% || 2% || 3% || 5% || 5% || 10% || 15%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Big Nugget}}&lt;br /&gt;
| || || || 1% || 4% || 5% || 5% || 5% || 5% || 5%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| || || || 1% || 1% || 1% || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Heart Scale}}&lt;br /&gt;
| || || || || || 1% || 4% || 10% || 10% || 10%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
| || || || || || || 3% || 5% || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| || || || || || || || 2% || 10% || 10%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| || || || || || || || || 1% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{Bag3|Max Elixir}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Sword and Shield=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align: center; background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytl|5px}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 1-10&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 11-20&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 21-30&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 31-40&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 41-50&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 51-60&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 61-70&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 71-80&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 81-90&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytr|5px}}&amp;quot; | Lv 91-100&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Potion}}&lt;br /&gt;
| Very common || || || || || || || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Tiny Mushroom}}&lt;br /&gt;
| Common || Uncommon || || || || || || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| Uncommon || Common || || || || || || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| Uncommon || Uncommon || Common || || || || || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Poké Doll}}&lt;br /&gt;
| Uncommon || Uncommon || Uncommon || Common || || || || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Big Mushroom}}&lt;br /&gt;
| Rare || Uncommon || Uncommon || || || || || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Super Repel}}&lt;br /&gt;
| Rare || Uncommon || Uncommon || Uncommon || Common || || || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| Rare || Rare || Uncommon || Uncommon || Uncommon || Common || || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| Rare || Rare || Rare || Uncommon || Uncommon || Uncommon || Common || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| Rare || Rare || Rare || Rare || Uncommon || Uncommon || Uncommon || Common || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| Very rare || Very rare || Rare || Rare || Rare || || || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Repel}}&lt;br /&gt;
| || Rare || Rare || Rare || Rare || Uncommon || Uncommon || Uncommon || Common || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Moon Stone}}&lt;br /&gt;
| || Rare || Rare || Rare || Rare || Rare || Rare || Rare || Uncommon || Uncommon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Sun Stone}}&lt;br /&gt;
| || Rare || Rare || Rare || Rare || Rare || Rare || Rare || Uncommon || Uncommon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| || Very rare || Very rare || Very rare || Very rare || Rare || Rare || Rare || Rare || Rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
| || || Rare || Rare || Rare || Rare || Rare || Rare || Rare || Rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Potion}}&lt;br /&gt;
| || || Rare || Rare || Rare || Rare || Uncommon || Uncommon || Uncommon || Common&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Ether}}&lt;br /&gt;
| || || Very rare || Very rare || Rare || Rare || Rare || || || &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| || || Very rare || Very rare || Very rare || Rare || Rare || Rare || Rare || Rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Big Nugget}}&lt;br /&gt;
| || || Very rare || Very rare || Very rare || Very rare || Rare || Rare || Rare || Rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Destiny Knot}}&lt;br /&gt;
| || || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| || || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Mental Herb}}&lt;br /&gt;
| || || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Power Herb}}&lt;br /&gt;
| || || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|White Herb}}&lt;br /&gt;
| || || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare || Very rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Balm Mushroom}}&lt;br /&gt;
| || || Very rare || Rare || Rare || Rare || Rare || Rare || Rare || Rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| || || || Rare || Rare || Rare || Rare || Uncommon || Uncommon || Uncommon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
| || || || || Very rare || Very rare || Rare || Rare || Rare || Rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
| || || || || || || Very rare || Very rare || Rare || Rare&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | {{Bag3|Bottle Cap}}&lt;br /&gt;
| || || || || || || || Very rare || Very rare || style=&amp;quot;{{roundybr|5px}}&amp;quot; |  Very rare&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Brilliant Diamond and Shining Pearl=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align: center; background: #{{items color}}; border: 3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytl|5px}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 1-10&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 11-20&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 21-30&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 31-40&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 41-50&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 51-60&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 61-70&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 71-80&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}&amp;quot; | Lv 81-90&lt;br /&gt;
! style=&amp;quot;background:#{{items color light}}; {{roundytr|5px}}&amp;quot; | Lv 91-100&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Potion}}&lt;br /&gt;
| 35% || || || || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Tiny Mushroom}}&lt;br /&gt;
| 25% || 8% || || || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Repel}}&lt;br /&gt;
| 8% || 30% || || || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Super Potion}}&lt;br /&gt;
| 8% || 8% || 30% || || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Poké Doll}}&lt;br /&gt;
| 8% || 8% || 9% || 30% || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Big Mushroom}}&lt;br /&gt;
| 3% || 8% || 9% || || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Super Repel}}&lt;br /&gt;
| 3% || 8% || 9% || 9% || 30% || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Full Heal}}&lt;br /&gt;
| 3% || 4% || 8% || 9% || 9% || 30% || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Revive}}&lt;br /&gt;
| 3% || 4% || 3% || 8% || 9% || 10% || 30% || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Hyper Potion}}&lt;br /&gt;
| 3% || 4% || 3% || 4% || 8% || 9% || 10% || 30% || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Ether}}&lt;br /&gt;
| 1% || 1% || 3% || 4% || 4% || || || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Repel}}&lt;br /&gt;
| || 4% || 3% || 4% || 4% || 9% || 9% || 10% || 30% ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Dusk Stone}}&lt;br /&gt;
| || 4% || 3% || 4% || 4% || 4% || 4% || 5% || 9% || 10%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Shiny Stone}}&lt;br /&gt;
| || 4% || 3% || 4% || 4% || 4% || 4% || 5% || 9% || 10%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Dawn Stone}}&lt;br /&gt;
| || 4% || 3% || 4% || 4% || 4% || 4% || 5% || 9% || 10%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Rare Candy}}&lt;br /&gt;
| || 1% || 1% || 1% || 1% || 4% || 4% || 5% || 4% || 5%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Nugget}}&lt;br /&gt;
| || || 3% || 4% || 4% || 4% || 4% || 5% || 4% || 5%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Potion}}&lt;br /&gt;
| || || 3% || 4% || 4% || 4% || 9% || 9% || 8% || 30%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Ether}}&lt;br /&gt;
| || || 1% || 1% || 4% || 4% || 4% || || ||&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|PP Up}}&lt;br /&gt;
| || || 1% || 1% || 1% || 4% || 4% || 5% || 4% || 5%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Destiny Knot}}&lt;br /&gt;
| || || colspan=8 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Leftovers}}&lt;br /&gt;
| || || colspan=8 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Mental Herb}}&lt;br /&gt;
| || || colspan=8 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Power Herb}}&lt;br /&gt;
| || || colspan=8 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|White Herb}}&lt;br /&gt;
| || || colspan=8 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Revive}}&lt;br /&gt;
| || || || 4% || 4% || 4% || 4% || 9% || 9% || 9%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Elixir}}&lt;br /&gt;
| || || || || 1% || 1% || 4% || 5% || 4% || 5%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{Bag3|Max Elixir}}&lt;br /&gt;
| || || || || || || 1% || 1% || 4% || 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{Bag3|Bottle Cap}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Pickup==&lt;br /&gt;
{{Ability/head|items}}&lt;br /&gt;
{{Ability/entry|052|Meowth|Normal|Normal|Pickup|Technician|Unnerve}}&lt;br /&gt;
{{Ability/entry|052|form=-Alola|Meowth|Dark|Dark|Pickup|Technician|Rattled|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{Ability/entry|052|form=-Galar|Meowth|Steel|Steel|Pickup|Tough Claws|Unnerve|formlink={{color2|000|Regional form#Galarian Form|Galarian Form}}}}&lt;br /&gt;
{{Ability/entry|190|Aipom|Normal|Normal|Run Away|Pickup|Skill Link}}&lt;br /&gt;
{{Ability/entry|216|Teddiursa|Normal|Normal|Pickup|Quick Feet|Honey Gather}}&lt;br /&gt;
{{Ability/entry|231|Phanpy|Ground|Ground|Pickup|None|Sand Veil}}&lt;br /&gt;
{{Ability/entry|263|Zigzagoon|Normal|Normal|Pickup|Gluttony|Quick Feet}}&lt;br /&gt;
{{Ability/entry|263|form=-Galar|Zigzagoon|Dark|Normal|Pickup|Gluttony|Quick Feet|formlink={{color2|000|Regional form#Galarian Form|Galarian Form}}}}&lt;br /&gt;
{{Ability/entry|264|Linoone|Normal|Normal|Pickup|Gluttony|Quick Feet}}&lt;br /&gt;
{{Ability/entry|264|form=-Galar|Linoone|Dark|Normal|Pickup|Gluttony|Quick Feet|formlink={{color2|000|Regional form#Galarian Form|Galarian Form}}}}&lt;br /&gt;
{{Ability/entry|417|Pachirisu|Electric|Electric|Run Away|Pickup|Volt Absorb}}&lt;br /&gt;
{{Ability/entry|424|Ambipom|Normal|Normal|Technician|Pickup|Skill Link}}&lt;br /&gt;
{{Ability/entry|446|Munchlax|Normal|Normal|Pickup|Thick Fat|Gluttony}}&lt;br /&gt;
{{Ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}}&lt;br /&gt;
{{Ability/entry|659|Bunnelby|Normal|Normal|Pickup|Cheek Pouch|Huge Power}}&lt;br /&gt;
{{Ability/entry|660|Diggersby|Normal|Ground|Pickup|Cheek Pouch|Huge Power}}&lt;br /&gt;
{{Ability/entry|702|Dedenne|Electric|Fairy|Cheek Pouch|Pickup|Plus}}&lt;br /&gt;
{{Ability/entry|710|Pumpkaboo|Ghost|Grass|Pickup|Frisk|Insomnia}}&lt;br /&gt;
{{Ability/entry|711|Gourgeist|Ghost|Grass|Pickup|Frisk|Insomnia}}&lt;br /&gt;
{{Ability/entry|731|Pikipek|Normal|Flying|Keen Eye|Skill Link|Pickup}}&lt;br /&gt;
{{Ability/entry|732|Trumbeak|Normal|Flying|Keen Eye|Skill Link|Pickup}}&lt;br /&gt;
{{Ability/entry||Greavard|Ghost|Ghost|Pickup|None|Fluffy}}&lt;br /&gt;
{{Ability/foot|items}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
[[File:Munchlax SSBB.png|thumb|200px|Munchlax in Super Smash Bros. Brawl]]&lt;br /&gt;
After being released from a {{i|Poké Ball}}, {{sbw|Munchlax}} walks around and uses Pickup to eat items on the stage. However, it will not eat a living item (such as a {{wb|Mr. Saturn}}), an {{sbw|Assist Trophy}}, a Poké Ball, a {{sbw|Smash Ball}}, or collectibles (such as {{sbw|CD}}s, {{sbw|Trophy|Trophies}}, or {{sbw|Sticker}}s).&lt;br /&gt;
&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
Each time the player enters a floor, a Pokémon with Pickup will have a small chance of finding an item that can appear on that floor (other than [[Poké]]) as long as it is not holding an item. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Pickup will not activate prior to obtaining the [[Treasure Bag]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], it can find items even when it is holding something, as the effect has been revised to put items found using the Ability into the [[Toolbox]]. If the Toolbox is full, the item found is placed on the floor instead. Pickup works for [[Makuhita Dojo]], even though items do not spawn on the ground.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Finds items if the Pokémon is not holding anything.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Enables the Pokémon to find items occasionally when it is not holding anything.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|なにも どうぐを もってないと いつのまにか どうぐを ひろっている|Enables the Pokémon to find items occasionally when it is not holding anything.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|The Pokémon may pick up an item when it goes to a different floor.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When the Pokémon goes to a different floor, it may pick up an item! But if it is already holding an item, it won&#039;t pick up anything.{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon goes to a different floor, it may pick up an item! But if it is already holding an item, it won&#039;t pick up anything.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RTDX}}|When the Pokémon goes to a different floor, it may pick up an item. However, there will be places where there is nothing for the Pokémon to pick up.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=psychic|exp=yes|gen=The Pokémon finds many rare items and picks them up, even going as far as stealing items from others.|image1=Tokin Pickup.png|image1p=Linoone|image2=Held items anime.png|image2p=Stash of picked up items}}&lt;br /&gt;
{{movep|type=psychic|ms=264|pkmn=Linoone|method=Linoone finds many rare items everywhere and puts them in its cheeks. It even goes as far as to steal items from others.}}&lt;br /&gt;
{{movebtm|type=psychic|user=Kimmy Shoney|user1=Kimmy Shoney&#039;s Tokin|startcode=AG112|startname=Showdown at Linoone|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=items|exp=yes|gen=The Pokémon picks up items it finds on the ground.|image1=Crystal Phanpy Pickup.png|image1p=Phanpy|image2=Lax Pickup.png|image2p=Munchlax}}&lt;br /&gt;
{{movep|type=items|ms=231|pkmn=Phanpy|method=Phanpy picks up items it finds on the ground and stores them in its mouth until its Trainer asks to receive them. It can hold up to three items at a time in its mouth.}}&lt;br /&gt;
{{movemid|type=items|user=Crystal (Adventures)|user1=Crystal&#039;s Phanpy|startcode=PS312|startname=Chipping Away at Regirock|notes=Debut}}&lt;br /&gt;
{{movep|type=items|ms=446|pkmn=Munchlax|method=Munchlax picks up items it finds and stores them in its fur. It can carry many, many items in its fur at once.}}&lt;br /&gt;
{{movebtmManga|type=items|user=Lax (Adventures)|user1=Diamond&#039;s Lax|startcode=PS338|startname=Stagestruck Starly}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PS306|Pinsir Me, I Must Be Dreaming]]&#039;&#039;, the {{pkmn2|rental}} {{p|Linoone}} that {{adv|Emerald}} used during his {{gdis|Battle Factory|III}} match against [[Noland]] was revealed to have Pickup as his Ability by Emerald&#039;s [[Pokédex]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
{{movemanga|type=items|exp=yes|gen=The Pokémon finds items left behind.|image1=Munchlax Pickup DPA.png|image1p=Munchlax}}&lt;br /&gt;
{{movep|type=items|ms=446|pkmn=Munchlax|method=Munchlax picks up an item.}}&lt;br /&gt;
{{movebtmManga|type=items|user=Munchlax (Pokémon)|user1=A wild Munchlax|startcode=DPA05|startname=Find Munchlax!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{items color}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=撿拾 &#039;&#039;{{tt|Gímsahp|Pickup}}&#039;&#039; {{tt|*|Games &amp;amp; Manga}}&amp;lt;br&amp;gt;收集物件 &#039;&#039;{{tt|Sāujaahp Mahtgín|Collect Items}}&#039;&#039; {{tt|*|Anime}}&lt;br /&gt;
|zh_cmn=撿拾 / 捡拾 &#039;&#039;{{tt|Jiǎnshí|Pickup}}&#039;&#039; {{tt|*|Games &amp;amp; Manga}}&amp;lt;br&amp;gt;撿東西 &#039;&#039;{{tt|Jiǎn Dōngxī|Pickup Objects}}&#039;&#039; {{tt|*|Anime (Taiwan)}}&amp;lt;br&amp;gt;物品拾取 &#039;&#039;{{tt|Wùpǐn Shíqǔ|Items Pickup}}&#039;&#039; {{tt|*|PS312 (Mainland China (old Jilin edition))}}&lt;br /&gt;
|nl=Grijp&lt;br /&gt;
|fi=Keräily&lt;br /&gt;
|fr=Ramassage&lt;br /&gt;
|de=Mitnahme&lt;br /&gt;
|it=Raccolta&lt;br /&gt;
|ko=픽업 &#039;&#039;Pick-Up&#039;&#039;&lt;br /&gt;
|pt_br=Pegar (TCG, manga)&amp;lt;br&amp;gt;Pegar Coisas (anime)&lt;br /&gt;
|pt_eu=Coletar&lt;br /&gt;
|ru=Пополнение &#039;&#039;Popolneniye&#039;&#039;&lt;br /&gt;
|es=Recogida&lt;br /&gt;
|vi=Thu nhặt&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
[[Category:Abilities that activate at the end of the turn]]&lt;br /&gt;
[[Category:Item-manipulating Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mitnahme]]&lt;br /&gt;
[[es:Recogida]]&lt;br /&gt;
[[fr:Ramassage]]&lt;br /&gt;
[[it:Raccolta]]&lt;br /&gt;
[[ja:ものひろい]]&lt;br /&gt;
[[zh:捡拾（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Telepathy_(Ability)&amp;diff=3600964</id>
		<title>Telepathy (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Telepathy_(Ability)&amp;diff=3600964"/>
		<updated>2022-11-17T22:48:34Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Telepathy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Telepathy|Pokémon who are able to talk telepathically in human language|Talking Pokémon}}&lt;br /&gt;
{{AbilityInfobox&lt;br /&gt;
|name=Telepathy&lt;br /&gt;
|jpname=テレパシー&lt;br /&gt;
|jptrans=Telepathy&lt;br /&gt;
|jptranslit=Terepashī&lt;br /&gt;
|colorscheme=Psychic&lt;br /&gt;
|gen=5&lt;br /&gt;
|text5=Anticipates an ally&#039;s attack and dodges it.&lt;br /&gt;
|text6=Anticipates an ally&#039;s attack and dodges it.&lt;br /&gt;
|text7=Anticipates an ally&#039;s attack and dodges it. &lt;br /&gt;
|text8=Anticipates an ally&#039;s attack and dodges it.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Telepathy&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;テレパシー&#039;&#039;&#039; &#039;&#039;Telepathy&#039;&#039;) is an [[Ability]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
A Pokémon with Telepathy avoids damaging moves used by its allies. This includes attacks with multiple targets (such as {{m|Discharge}}), as well as attacks exclusively targeting an ally with Telepathy (such as {{m|Thunderbolt}}). However, it is not protected from its allies&#039; [[status move]]s (such as {{m|Teeter Dance}} or {{m|Confuse Ray}}).&lt;br /&gt;
&lt;br /&gt;
When Telepathy prevents an attack from hitting, the message &amp;quot;&#039;&#039;&#039;&amp;lt;name&amp;gt; avoids attacks by its ally Pokémon!&#039;&#039;&#039;&amp;quot; will be displayed.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Telepathy has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Telepathy==&lt;br /&gt;
{{Ability/head|Psychic}}&lt;br /&gt;
{{ability/entry|202|Wobbuffet|Psychic|Psychic|Shadow Tag|None|Telepathy}}&lt;br /&gt;
{{ability/entry|280|Ralts|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{ability/entry|281|Kirlia|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{ability/entry|282|Gardevoir|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{ability/entry|307|Meditite|Fighting|Psychic|Pure Power|None|Telepathy}}&lt;br /&gt;
{{ability/entry|308|Medicham|Fighting|Psychic|Pure Power|None|Telepathy}}&lt;br /&gt;
{{ability/entry|360|Wynaut|Psychic|Psychic|Shadow Tag|None|Telepathy}}&lt;br /&gt;
{{ability/entry|483|Dialga|Steel|Dragon|Pressure|None|Telepathy}}&lt;br /&gt;
{{ability/entry|483|form=-Origin|Dialga|Steel|Dragon|Pressure|None|Telepathy|formlink={{color2|000|List of Pokémon with form differences#Creation trio|Origin Forme}}}}&lt;br /&gt;
{{ability/entry|484|Palkia|Water|Dragon|Pressure|None|Telepathy}}&lt;br /&gt;
{{ability/entry|484|form=-Origin|Palkia|Water|Dragon|Pressure|None|Telepathy|formlink={{color2|000|List of Pokémon with form differences#Creation trio|Origin Forme}}}}&lt;br /&gt;
{{ability/entry|487|Giratina|Ghost|Dragon|Pressure|None|Telepathy|formlink={{color2|000|List of Pokémon with form differences#Creation trio|Altered Forme}}}}&lt;br /&gt;
{{ability/entry|517|Munna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}}&lt;br /&gt;
{{ability/entry|518|Musharna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}}&lt;br /&gt;
{{ability/entry|605|Elgyem|Psychic|Psychic|Telepathy|Synchronize|Analytic}}&lt;br /&gt;
{{ability/entry|606|Beheeyem|Psychic|Psychic|Telepathy|Synchronize|Analytic}}&lt;br /&gt;
{{Ability/entry|714|Noibat|Flying|Dragon|Frisk|Infiltrator|Telepathy}}&lt;br /&gt;
{{Ability/entry|715|Noivern|Flying|Dragon|Frisk|Infiltrator|Telepathy}}&lt;br /&gt;
{{Ability/entry|765|Oranguru|Normal|Psychic|Inner Focus|Telepathy|Symbiosis}}&lt;br /&gt;
{{Ability/entry|785|Tapu Koko|Electric|Fairy|Electric Surge|None|Telepathy}}&lt;br /&gt;
{{Ability/entry|786|Tapu Lele|Psychic|Fairy|Psychic Surge|None|Telepathy}}&lt;br /&gt;
{{Ability/entry|787|Tapu Bulu|Grass|Fairy|Grassy Surge|None|Telepathy}}&lt;br /&gt;
{{Ability/entry|788|Tapu Fini|Water|Fairy|Misty Surge|None|Telepathy}}&lt;br /&gt;
{{Ability/entry|824|Blipbug|Bug|Bug|Swarm|Compound Eyes|Telepathy}}&lt;br /&gt;
{{Ability/entry|825|Dottler|Bug|Psychic|Swarm|Compound Eyes|Telepathy}}&lt;br /&gt;
{{Ability/entry|826|Orbeetle|Bug|Psychic|Swarm|Frisk|Telepathy}}&lt;br /&gt;
{{ability/entry|923|Rabsca|Bug|Psychic|Synchronize|None|Telepathy}}&lt;br /&gt;
{{Ability/foot|Psychic}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon reads its teammates&#039; minds and won&#039;t take damage from its teammates&#039; moves! For example, even if a teammate uses Earthquake [[File:IconCutsCornersSMD.png]], the Pokémon won&#039;t be hit by it!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* {{adv|Henry}}&#039;s {{p|Oranguru}}, Fanguru, was revealed to have Telepathy as his Ability.&lt;br /&gt;
* [[Colress]]&#039;s {{p|Beheeyem}} was revealed to have Telepathy as his Ability.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Telepathy is the most common ability to have as a hidden ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=心靈感應 &#039;&#039;{{tt|Sāmlìhnggámying|Telepathy}}&#039;&#039;&lt;br /&gt;
|zh_cmn=心靈感應 / 心灵感应 &#039;&#039;{{tt|Xīnlínggǎnyìng|Telepathy}}&#039;&#039;&lt;br /&gt;
|fr=Télépathe&lt;br /&gt;
|de=Telepathie&lt;br /&gt;
|it=Telepatia&lt;br /&gt;
|ko=텔레파시 &#039;&#039;Telepathy&#039;&#039;&lt;br /&gt;
|pt=Telepatia&lt;br /&gt;
|ru=Телепатия &#039;&#039;Telepatiya&#039;&#039;&lt;br /&gt;
|es=Telepatía&lt;br /&gt;
|vi=Thần Giao Cách Cảm&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities which only have an effect with an ally]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Telepathie]]&lt;br /&gt;
[[es:Telepatía]]&lt;br /&gt;
[[fr:Télépathe]]&lt;br /&gt;
[[it:Telepatia]]&lt;br /&gt;
[[ja:テレパシー]]&lt;br /&gt;
[[zh:心灵感应（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Synchronize_(Ability)&amp;diff=3600959</id>
		<title>Synchronize (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Synchronize_(Ability)&amp;diff=3600959"/>
		<updated>2022-11-17T22:46:49Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Synchronize */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Not to be confused with [[Synchronoise (move)]]&#039;&#039;.&lt;br /&gt;
{{AbilityInfobox&lt;br /&gt;
|name=Synchronize&lt;br /&gt;
|jpname=シンクロ&lt;br /&gt;
|jptranslit=Shinkuro&lt;br /&gt;
|jptrans=Synchro&lt;br /&gt;
|colorscheme=psychic&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Passes on status problems.&lt;br /&gt;
|text4=Passes on a burn, poison, or paralysis to the foe.{{sup/4|DPP}}&amp;lt;br/&amp;gt;Passes a burn, poison, or paralysis to the foe.{{sup/4|HGSS}}&lt;br /&gt;
|text5=Passes a burn, poison, or paralysis to the foe.&lt;br /&gt;
|text6=Passes poison, paralyze&amp;lt;!--not paralysis--&amp;gt;, or burn to the Pokémon that inflicted it.&lt;br /&gt;
|text7=The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon. &lt;br /&gt;
|text8=The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Synchronize&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シンクロ&#039;&#039;&#039; &#039;&#039;Synchro&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
When a Pokémon with Synchronize is {{status|burn}}ed, {{status|paralysis|paralyzed}}, or {{status|poison}}ed by another Pokémon, that Pokémon will be inflicted with the same [[status condition]]. Synchronize will not inflict {{status|sleep}} or {{status|freeze}}.&lt;br /&gt;
&lt;br /&gt;
Even if Synchronize would have no effect due to the other Pokémon already having a [[status condition]] or the other Pokémon&#039;s [[type]], [[Ability]], or team condition (e.g. {{m|Safeguard}}), it will still activate (revealing it as the Pokémon&#039;s Ability), but have no effect. Synchronize can affect a Pokémon behind a {{m|substitute}}. Synchronize can be activated by other Pokémon&#039;s Abilities, such as {{a|Static}}, but cannot be activated by the [[Toxic Orb]] or [[Flame Orb]].&lt;br /&gt;
&lt;br /&gt;
If a Pokémon with Synchronize has a [[Berry]] that cures the status condition it was just inflicted with, Synchronize will activate before the Berry is eaten.&lt;br /&gt;
&lt;br /&gt;
====Generations III and IV====&lt;br /&gt;
When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by another Pokémon, that Pokémon will be inflicted with the regular poison condition.&lt;br /&gt;
&lt;br /&gt;
If {{m|Psycho Shift}} is used by a burned, paralyzed, or poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize activates after Psycho Shift cures the user of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case.&lt;br /&gt;
&lt;br /&gt;
If a single move such as {{m|Discharge}} results in a status ailment being given to more than one Pokémon (including as a result of Synchronize itself), Pokémon that receive the status in even-numbered orders (second, and possibly fourth) will not be able to activate Synchronize even if they have that ability.&lt;br /&gt;
&lt;br /&gt;
{{m|Toxic Spikes}} do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves {{m|Roar}} or {{m|Whirlwind}}.&lt;br /&gt;
&lt;br /&gt;
====Generation V onward====&lt;br /&gt;
When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by another Pokémon, that Pokémon will now be inflicted with the bad poison condition, rather than the regular poison condition.&lt;br /&gt;
&lt;br /&gt;
If {{m|Psycho Shift}} is used by a {{status|burn}}ed, {{status|paralysis|paralyzed}}, {{status|poison}}ed, or badly poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize now activates before Psycho Shift cures the user of its status condition. Therefore, Synchronize will fail to inflict the status condition anew in such a case.&lt;br /&gt;
&lt;br /&gt;
If multiple Pokémon receive a status from the same move, Synchronize now gets an opportunity to activate for any Pokémon that has it, regardless of what order they received the status in. Synchronize can now cause another Pokémon&#039;s Synchronize to activate, but if this happens, the original Pokémon therefore already has a status condition, and it will merely cause an ability message to appear with no other effect.&lt;br /&gt;
&lt;br /&gt;
{{m|Toxic Spikes}} do not activate this Ability, even if another Pokémon forced the Pokémon with this Ability to switch in by using a move like {{m|Roar}} or {{m|Dragon Tail}}.&lt;br /&gt;
&lt;br /&gt;
In [[SOS Battle]]s, if a Pokémon with Synchronize is in the first slot of the party when the wild Pokémon calls an ally, there is a 50% chance that the called ally will be forced to have the same [[Nature]] as the Pokémon that was originally in the first slot when the battle began (which is not necessarily the Pokémon with Synchronize).&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
====Generations III-V====&lt;br /&gt;
From {{game|Emerald}} onward, if a Pokémon with Synchronize is in the first slot in the [[party]] (even if [[fainting|fainted]]) when a [[wild Pokémon]] is encountered, there is a 50% chance that the game will force it to have the same [[Nature]] as the Pokémon in the first slot. (Otherwise, the Nature is chosen at random, so the Pokémon still has a 1 in 25 chance of having the same Nature as the lead Pokémon.) This does not apply to [[roaming Pokémon]], Pokémon in the [[Pokéwalker]], or Pokémon in the [[Entree Forest]]. In Emerald, it also does not apply to stationary Pokémon (such as {{p|Regirock}} or {{p|Rayquaza}}).&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
From {{g|Omega Ruby and Alpha Sapphire}} onward, if a Pokémon with Synchronize is leading the party, [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]] and {{pkmn|Egg}}s) that are in the {{egg3|No Eggs Discovered}} will always have the same Nature as the Pokémon with this Ability.&lt;br /&gt;
&lt;br /&gt;
====Generation VII====&lt;br /&gt;
In {{g|Ultra Sun and Ultra Moon}} only, if a Pokémon with Synchronize is leading the party, [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]] and {{pkmn|Egg}}s) will always have the same Nature as the Pokémon with this Ability regardless of [[Egg Group]].&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
In {{g|Sword and Shield}}, if a Pokémon with Synchronize is leading the party, wild Pokémon are now guaranteed to have the same [[Nature]] as the leading Pokémon (ignoring any [[Mint]]s). Pokémon encountered in [[Max Raid Battle]]s or obtained as [[gift Pokémon]] are not affected by Synchronize.&lt;br /&gt;
&lt;br /&gt;
In {{g|Brilliant Diamond and Shining Pearl}}, entering a [[Pokémon Hideaway]] with a lead Pokémon with Synchronize causes all wild Pokémon inside to have the same Nature as the leader.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Synchronize==&lt;br /&gt;
{{Ability/head|Psychic}}&lt;br /&gt;
{{ability/entry|063|Abra|Psychic|Psychic|Synchronize|Inner Focus|Magic Guard}}&lt;br /&gt;
{{ability/entry|064|Kadabra|Psychic|Psychic|Synchronize|Inner Focus|Magic Guard}}&lt;br /&gt;
{{ability/entry|065|Alakazam|Psychic|Psychic|Synchronize|Inner Focus|Magic Guard}}&lt;br /&gt;
{{ability/entry|151|Mew|Psychic|Psychic|Synchronize}}&lt;br /&gt;
{{ability/entry|177|Natu|Psychic|Flying|Synchronize|Early Bird|Magic Bounce}}&lt;br /&gt;
{{ability/entry|178|Xatu|Psychic|Flying|Synchronize|Early Bird|Magic Bounce}}&lt;br /&gt;
{{ability/entry|196|Espeon|Psychic|Psychic|Synchronize|None|Magic Bounce}}&lt;br /&gt;
{{ability/entry|197|Umbreon|Dark|Dark|Synchronize|None|Inner Focus}}&lt;br /&gt;
{{ability/entry|280|Ralts|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{ability/entry|281|Kirlia|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{ability/entry|282|Gardevoir|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{ability/entry|517|Munna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}}&lt;br /&gt;
{{ability/entry|518|Musharna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}}&lt;br /&gt;
{{ability/entry|605|Elgyem|Psychic|Psychic|Telepathy|Synchronize|Analytic}}&lt;br /&gt;
{{ability/entry|606|Beheeyem|Psychic|Psychic|Telepathy|Synchronize|Analytic}}&lt;br /&gt;
{{ability/entry|876|form=-Male|Indeedee|Psychic|Normal|Inner Focus|Synchronize|Psychic Surge|formlink={{color2|000|Gender#Indeedee|Male}}}}&lt;br /&gt;
{{ability/entry|876|form=-Female|Indeedee|Psychic|Normal|Own Tempo|Synchronize|Psychic Surge|formlink={{color2|000|Gender#Indeedee|Female}}}}&lt;br /&gt;
{{ability/entry|923|Rabsca|Bug|Psychic|Synchronize|None|Telepathy}}&lt;br /&gt;
{{Ability/foot|Psychic}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], if the user gets inflicted with paralysis, burn, poison or bad poison, it will inflict all adjacent enemies with that status condition (if possible). Bad poison will be transferred as bad poison, unlike in the [[core series]] games prior to Generation V.&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In {{g|UNITE}}, Synchronize is {{p|Gardevoir}}&#039;s Ability. When an opponent inflicts movement speed reduction or damage over time on the user, this ability inflicts that same effect on the opponent. It goes on a 9s cooldown after being triggered.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}&amp;lt;br&amp;gt;{{gameabbrevmd|TD}}|Shares status problems with any Pokémon in reach.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Shares status problems with any foes in reach.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|どくじょうたい などに なったときに まわりのポケモンも おなじじょうたいに する|Shares status problems with any foes in reach.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Passes Poisoned, Badly Poisoned, Paralysis, or Burn status to foes that are next to it.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When the Pokémon has the Poisoned, Badly Poisoned, Paralysis, or Burn status condition, foes next to it will get the same status condition!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon is poisoned, is badly poisoned, has paralysis, or has a burn, enemies next to it will get the same status condition!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|When the Pokémon is Poisoned, is Badly Poisoned, has Paralysis, or has a Burn, enemies next to it will get the same status condition.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=psychic|exp=yes|gen=When the Pokémon gets burned, paralyzed, or poisoned, the attacker receives the same status condition.|image1=Rara Synchronize.png|image1p=Kirlia}}&lt;br /&gt;
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=When Kirlia gets burned, paralyzed or poisoned, the attacker receives the same status condition.}}&lt;br /&gt;
{{movebtmManga|type=psychic|user=Rara|user1=Ruby&#039;s Rara|startcode=PS321|startname=Cunning Kirlia|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
* {{adv|Red}}&#039;s {{p|Espeon}}, [[Vee]], was revealed to have Synchronize as his Ability.&lt;br /&gt;
* {{adv|Green}}&#039;s {{p|Abra}} was revealed to have Synchronize as her Ability.&lt;br /&gt;
* [[Sabrina]]&#039;s {{p|Alakazam}} was revealed to have Synchronize as her Ability.&lt;br /&gt;
* [[Greta]]&#039;s {{p|Umbreon}} was revealed to have Synchronize as its Ability.&lt;br /&gt;
* {{adv|Mew}} was revealed to have Synchronize as its Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=同步 &#039;&#039;{{tt|Tùhngbouh|Synchronize}}&#039;&#039;&lt;br /&gt;
|zh_cmn=同步 &#039;&#039;{{tt|Tóngbù|Synchronize}}&#039;&#039;&lt;br /&gt;
|fr=Synchro&lt;br /&gt;
|de=Synchro&lt;br /&gt;
|it=Sincronismo&lt;br /&gt;
|ko=싱크로 &#039;&#039;Synchro&#039;&#039;&lt;br /&gt;
|pt_br=Sincronia&lt;br /&gt;
|es=Sincronía&lt;br /&gt;
|tr=Eşitleme&lt;br /&gt;
|vi=Đồng hóa&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
[[Category:Abilities that inflict non-volatile status conditions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Synchro]]&lt;br /&gt;
[[es:Sincronía]]&lt;br /&gt;
[[fr:Synchro]]&lt;br /&gt;
[[it:Sincronismo]]&lt;br /&gt;
[[ja:シンクロ]]&lt;br /&gt;
[[zh:同步（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thick_Fat_(Ability)&amp;diff=3600953</id>
		<title>Thick Fat (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thick_Fat_(Ability)&amp;diff=3600953"/>
		<updated>2022-11-17T22:44:47Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Thick Fat&lt;br /&gt;
|jpname=あついしぼう&lt;br /&gt;
|jptrans=Thick Fat&lt;br /&gt;
|jptranslit=Atsui Shibō&lt;br /&gt;
|colorscheme=fire&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Heat-and-cold protection.&lt;br /&gt;
|text4=Raises resistance to Fire-type and Ice-type moves.{{sup/4|DPP}}&amp;lt;br/&amp;gt;Ups resistance to Fire- and Ice-type moves.{{sup/4|HGSS}}&lt;br /&gt;
|text5=Ups resistance to Fire- and Ice-type moves.&lt;br /&gt;
|text6=Boosts resistance to Fire- and Ice-type moves.&lt;br /&gt;
|text7=The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves. &lt;br /&gt;
|text8=The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Thick Fat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あついしぼう&#039;&#039;&#039; &#039;&#039;Thick Fat&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
If a Pokémon with Thick Fat is attacked by an {{t|Ice}}- or {{type|Fire}} move, the opponent&#039;s {{stat|Attack}} or {{stat|Special Attack}} is reduced by 50% during damage calculation, effectively halving the damage the Pokémon takes.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Thick Fat has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Thick Fat==&lt;br /&gt;
{{Ability/head|fire}}&lt;br /&gt;
{{Ability/entry|003|form=-Mega|Venusaur|Grass|Poison|Thick Fat|None|None|formlink={{color2|000|Mega Evolution|Mega Venusaur}}}}&lt;br /&gt;
{{ability/entry|019|form=-Alola|Rattata|Dark|Normal|Gluttony|Hustle|Thick Fat|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{ability/entry|020|form=-Alola|Raticate|Dark|Normal|Gluttony|Hustle|Thick Fat|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{Ability/entry|086|Seel|Water|Water|Thick Fat|Hydration|Ice Body}}&lt;br /&gt;
{{Ability/entry|087|Dewgong|Water|Ice|Thick Fat|Hydration|Ice Body}}&lt;br /&gt;
{{Ability/entry|143|Snorlax|Normal|Normal|Immunity|Thick Fat|Gluttony}}&lt;br /&gt;
{{Ability/entry|183|Marill|Water|Fairy|Thick Fat|Huge Power|Sap Sipper}}&lt;br /&gt;
{{Ability/entry|184|Azumarill|Water|Fairy|Thick Fat|Huge Power|Sap Sipper}}&lt;br /&gt;
{{Ability/entry|220|Swinub|Ice|Ground|Oblivious|Snow Cloak|Thick Fat}}&lt;br /&gt;
{{Ability/entry|221|Piloswine|Ice|Ground|Oblivious|Snow Cloak|Thick Fat}}&lt;br /&gt;
{{Ability/entry|241|Miltank|Normal|Normal|Thick Fat|Scrappy|Sap Sipper}}&lt;br /&gt;
{{Ability/entry|296|Makuhita|Fighting|Fighting|Thick Fat|Guts|Sheer Force}}&lt;br /&gt;
{{Ability/entry|297|Hariyama|Fighting|Fighting|Thick Fat|Guts|Sheer Force}}&lt;br /&gt;
{{Ability/entry|298|Azurill|Normal|Fairy|Thick Fat|Huge Power|Sap Sipper}}&lt;br /&gt;
{{Ability/entry|325|Spoink|Psychic|Psychic|Thick Fat|Own Tempo|Gluttony}}&lt;br /&gt;
{{Ability/entry|326|Grumpig|Psychic|Psychic|Thick Fat|Own Tempo|Gluttony}}&lt;br /&gt;
{{Ability/entry|363|Spheal|Ice|Water|Thick Fat|Ice Body|Oblivious}}&lt;br /&gt;
{{Ability/entry|364|Sealeo|Ice|Water|Thick Fat|Ice Body|Oblivious}}&lt;br /&gt;
{{Ability/entry|365|Walrein|Ice|Water|Thick Fat|Ice Body|Oblivious}}&lt;br /&gt;
{{Ability/entry|432|Purugly|Normal|Normal|Thick Fat|Own Tempo|Defiant}}&lt;br /&gt;
{{Ability/entry|446|Munchlax|Normal|Normal|Pickup|Thick Fat|Gluttony}}&lt;br /&gt;
{{Ability/entry|473|Mamoswine|Ice|Ground|Oblivious|Snow Cloak|Thick Fat}}&lt;br /&gt;
{{Ability/entry|498|Tepig|Fire|Fire|Blaze|None|Thick Fat}}&lt;br /&gt;
{{Ability/entry|499|Pignite|Fire|Fighting|Blaze|None|Thick Fat}}&lt;br /&gt;
{{Ability/entry|842|Appletun|Grass|Dragon|Ripen|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry||Lechonk|Normal|Normal|Aroma Veil|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry|916|form=-Male|Oinkologne|Normal|Normal|Lingering Aroma|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Male}}}}&lt;br /&gt;
{{Ability/entry|916|form=-Female|Oinkologne|Normal|Normal|Aroma Veil|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Female}}}}&lt;br /&gt;
{{ability/entry||Cetitan|Ice|Ice|Thick Fat|Slush Rush|???}}&lt;br /&gt;
{{Ability/foot|ice}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], and the [[Pokémon Mystery Dungeon (WiiWare)|Mystery Dungeon (WiiWare)]] games, Thick Fat reduces the damage taken from {{t|Fire}}- and {{type|Ice}} moves by 50%.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{pkmn|Super Mystery Dungeon}}, Thick Fat reduces the damage from Fire- and Ice-type moves by 30%.&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In {{g|UNITE}}, Thick Fat is {{p|Mamoswine}}&#039;s Ability. When the user deals damage, its Defense and Special Defense are increased for a short time, up to three times. When this Pokémon uses {{m|Ice Shard}}, {{m|Icicle Crash}} or {{m|Ice Fang}}, its next basic attack becomes a boosted attack. In addition, if any of these moves creates a freezing area of effect inside an ally goal zone, it decreases the goal-scoring speed of opposing Pokémon inside that goal zone.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|fire}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Resistant to Fire- and Ice-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Makes the Pokémon resistant to Fire- and Ice-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ほのおタイプや こおりタイプの わざが ききにくい|Makes the Pokémon resistant to Fire- and Ice-type moves.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|Raises resistance to Fire-type and Ice-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Reduces damage from Fire- and Ice-type moves.{{tt|*|Ability description}}&amp;lt;br&amp;gt;The Pokémon takes less damage from Fire- and Ice-type moves!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon takes less damage from Fire- and Ice-type moves!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon takes less damage from Fire- and Ice-type moves.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|fire|exp=yes|gen=The Pokémon doesn&#039;t get as hurt by Fire- and Ice-type attacks as much as it normally would.|image1=Tyson Hariyama Thick Fat.png|image1p=Hariyama|image2=Mega Venusaur Thick Fat.png|image2p=Mega Venusaur}}&lt;br /&gt;
{{movep|type=fire|ms=297|pkmn=Hariyama|method=Hariyama barely gets hurt when hit with Fire- or Ice-type attacks.}}&lt;br /&gt;
{{movemid|type=fire|user=Tyson (Hoenn)|user1=Tyson&#039;s Hariyama|startcode=AG131|startname=At the End of the Fray|notes=Debut}}&lt;br /&gt;
{{movep|type=fire|ms=003M|pkmn=Venusaur|method=Mega Venusaur barely gets hurt when hit with Fire- or Ice-type attacks.}}&lt;br /&gt;
{{movebtm|type=fire|user=Pokémon Trainer|user1=A Trainer&#039;s Venusaur|startcode=XYS04|startname=Mega Evolution Special IV}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The Pokémon doesn&#039;t get hurt as much as it normally would from Fire- and Ice-type attacks.|image1=Brawly Makuhita Thick Fat Adventures.png|image1p=Makuhita|image2=Archie Walrein Thick Fat Adventures.png|image2p=Walrein|image3=Kukui Munchlax Thick Fat Adventures.png|image3p=Munchlax}}&lt;br /&gt;
{{movep|type=fire|ms=296|pkmn=Makuhita|method=Makuhita doesn&#039;t get hurt much from Fire- or Ice-type attacks.}}&lt;br /&gt;
{{movemid|type=fire|user=Brawly&#039;s Makuhita|startcode=PS196|startname=Mashing Makuhita|notes=Debut}}&lt;br /&gt;
{{movep|type=fire|ms=365|pkmn=Walrein|method=Walrein doesn&#039;t seem to get hurt from Fire- or Ice-type attacks.}}&lt;br /&gt;
{{movemid|type=fire|user=Archie|user1=Archie&#039;s Walrein|startcode=PS230|startname=Walrein and Camerupt}}&lt;br /&gt;
{{movep|type=fire|ms=446|pkmn=Munchlax|method=Munchlax doesn&#039;t seem to get hurt from Fire- or Ice-type attacks.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Professor Kukui|user1=Professor Kukui&#039;s Munchlax|startcode=PASM05|startname=The Announcement and the Prize}}&lt;br /&gt;
&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 40}}, {{adv|Diamond}}&#039;s {{p|Mamoswine}}, Moo, was revealed to have Thick Fat as his Ability.&lt;br /&gt;
* {{adv|Emerald}}&#039;s {{p|Snorlax}} is revealed to have Thick Fat as her Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fire color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|zh_yue=厚脂肪 &#039;&#039;{{tt|Háuh Jīfōng|Thick Fat}}&#039;&#039;&amp;lt;br&amp;gt;肥脂 &#039;&#039;{{tt|Fèihjī|Fat}}&#039;&#039; {{tt|*|Manga, Pre-Gen VII Guidebooks}}&lt;br /&gt;
|zh_cmn=厚脂肪 &#039;&#039;{{tt|Hòu Zhīfáng|Thick Fat}}&#039;&#039;{{tt|*|Games &amp;amp; Anime}}&amp;lt;br&amp;gt;肥脂 &#039;&#039;{{tt|Féizhī|Fat}}&#039;&#039; {{tt|*|Manga, Pre-Gen VII Guidebooks}}&lt;br /&gt;
|nl=Speklaag&lt;br /&gt;
|fi=Paksu rasva&lt;br /&gt;
|fr=Isograisse&lt;br /&gt;
|de=Speckschicht&lt;br /&gt;
|it=Grassospesso&lt;br /&gt;
|ko=두꺼운 지방 &#039;&#039;Dukkeoun Jibang&#039;&#039;&lt;br /&gt;
|pt_br=Gordura Espessa ({{pkmn|UNITE}}, TCG, manga)&amp;lt;br&amp;gt;Camada de Gordura (anime)&lt;br /&gt;
|pt_eu=Camada de Gordura&lt;br /&gt;
|ru=Толстый Жир &#039;&#039;Tolstyy Zhir&#039;&#039;&lt;br /&gt;
|es=Sebo&lt;br /&gt;
|vi=Mỡ dày&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Speckschicht]]&lt;br /&gt;
[[es:Sebo]]&lt;br /&gt;
[[fr:Isograisse]]&lt;br /&gt;
[[it:Grassospesso]]&lt;br /&gt;
[[ja:あついしぼう]]&lt;br /&gt;
[[zh:厚脂肪（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Aroma_Veil_(Ability)&amp;diff=3600950</id>
		<title>Aroma Veil (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Aroma_Veil_(Ability)&amp;diff=3600950"/>
		<updated>2022-11-17T22:43:05Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Aroma Veil */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Aroma Veil&lt;br /&gt;
|jpname=アロマベール &lt;br /&gt;
|jptrans=Aroma Veil&lt;br /&gt;
|jptranslit=Aroma Bēru&lt;br /&gt;
|colorscheme=fairy&lt;br /&gt;
|gen=6&lt;br /&gt;
|text6=Protects allies from attacks that limit their move choices.&lt;br /&gt;
|text7=Protects itself and its allies from attacks that limit their move choices. &lt;br /&gt;
|text8=Protects itself and its allies from attacks that limit their move choices.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Aroma Veil&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アロマベール &#039;&#039;&#039; &#039;&#039;Aroma Veil&#039;&#039;) is an [[Ability]] introduced in [[Generation VI]]. Prior to [[Generation VIII]], it was the [[signature Ability]] of {{p|Spritzee}} and {{p|Aromatisse}}. &lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Aroma Veil prevents the Pokémon with this Ability and its allies (including non-adjacent allies) from being afflicted by {{m|Taunt}}, {{m|Torment}}, {{m|Encore}}, {{m|Disable}} and {{a|Cursed Body}}, {{m|Heal Block}}, and {{status|infatuation}}.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Aroma Veil has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Aroma Veil==&lt;br /&gt;
{{Ability/head|fairy}}&lt;br /&gt;
{{Ability/entry|682|Spritzee|Fairy|Fairy|Healer|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|683|Aromatisse|Fairy|Fairy|Healer|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|868|Milcery|Fairy|Fairy|Sweet Veil|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|869|Alcremie|Fairy|Fairy|Sweet Veil|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry||Lechonk|Normal|Normal|Aroma Veil|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry|916|form=-Female|Oinkologne|Normal|Normal|Aroma Veil|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Female}}}}&lt;br /&gt;
{{Ability/foot|fairy}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fairy color}}|bordercolor={{fairy color dark}}&lt;br /&gt;
|zh_yue=芳香幕 &#039;&#039;{{tt|Fōnghēungmohk|Aroma Veil}}&#039;&#039;&lt;br /&gt;
|zh_cmn=芳香幕 &#039;&#039;{{tt|Fāngxiāngmù|Aroma Veil}}&#039;&#039;&lt;br /&gt;
|fr=Aroma-Voile&lt;br /&gt;
|de=Dufthülle&lt;br /&gt;
|it=Aromavelo&lt;br /&gt;
|ko=아로마베일 &#039;&#039;Aroma Veil&#039;&#039;&lt;br /&gt;
|es=Velo Aroma&lt;br /&gt;
|vi=Màn Hương Thơm&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Aroma Veil|Flower Veil|Pastel Veil|Sweet Veil|color=fairy|1color={{fairy color dark}}|2color={{grass color dark}}|3color={{psychic color dark}}|4color={{status color dark}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that affect allies]]&lt;br /&gt;
[[Category:Abilities that prevent volatile status conditions]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dufthülle]]&lt;br /&gt;
[[es:Velo aroma]]&lt;br /&gt;
[[fr:Aroma-Voile]]&lt;br /&gt;
[[it:Aromavelo]]&lt;br /&gt;
[[ja:アロマベール]]&lt;br /&gt;
[[zh:芳香幕（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gluttony_(Ability)&amp;diff=3600948</id>
		<title>Gluttony (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gluttony_(Ability)&amp;diff=3600948"/>
		<updated>2022-11-17T22:41:34Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Gluttony */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Gluttony|the [[Ultra Beast]] codenamed UB Gluttony in Japanese|Guzzlord (Pokémon)}}&lt;br /&gt;
{{AbilityInfobox&lt;br /&gt;
|name=Gluttony&lt;br /&gt;
|jpname=くいしんぼう&lt;br /&gt;
|jptrans=Glutton&lt;br /&gt;
|jptranslit=Kuishinbō&lt;br /&gt;
|colorscheme=berries&lt;br /&gt;
|gen=4&lt;br /&gt;
|text4=Encourages the early use of a held Berry.&lt;br /&gt;
|text5=Encourages the early use of a held Berry. &lt;br /&gt;
|text6=Makes the Pokémon use a held Berry earlier than usual.&lt;br /&gt;
|text7=Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.  &lt;br /&gt;
|text8=Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gluttony&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;くいしんぼう&#039;&#039;&#039; &#039;&#039;Glutton&#039;&#039;) is an [[Ability]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Gluttony causes the Pokémon to eat {{Berries}} that would normally be eaten at 25% HP or lower to be eaten at 50% HP or lower instead. It has no effect on Berries that activate at other HP thresholds (such as the [[Oran Berry]], which is normally eaten at 50% HP or less) or Berries with non-HP-related trigger conditions (such as the [[Leppa Berry]] and [[Lum Berry]]).&lt;br /&gt;
&lt;br /&gt;
====Affected Berries====&lt;br /&gt;
In [[Generation VII]], the {{cat|Berries that may cause confusion}}, such as the [[Figy Berry]] and [[Mago Berry]], are now eaten at 25% HP or less instead of being eaten at 50% HP or less, so are now affected by Gluttony.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; background-color: #{{berries color light}}; border: 3px solid #{{berries color}}; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Berry&lt;br /&gt;
! colspan=5 | Generations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:20px&amp;quot; | IV&lt;br /&gt;
! style=&amp;quot;min-width:20px&amp;quot; | V&lt;br /&gt;
! style=&amp;quot;min-width:20px&amp;quot; | VI&lt;br /&gt;
! style=&amp;quot;min-width:20px&amp;quot; | VII&lt;br /&gt;
! style=&amp;quot;min-width:20px&amp;quot; | VIII&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Figy Berry}}&lt;br /&gt;
| {{No}} || {{No}} || {{No}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Wiki Berry}}&lt;br /&gt;
| {{No}} || {{No}} || {{No}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Mago Berry}}&lt;br /&gt;
| {{No}} || {{No}} || {{No}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Aguav Berry}}&lt;br /&gt;
| {{No}} || {{No}} || {{No}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Iapapa Berry}}&lt;br /&gt;
| {{No}} || {{No}} || {{No}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Liechi Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Ganlon Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Salac Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Petaya Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Apicot Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Lansat Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Starf Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Micle Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{bag2|Custap Berry}}&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Gluttony has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Gluttony==&lt;br /&gt;
{{Ability/head|berries}}&lt;br /&gt;
{{ability/entry|019|form=-Alola|Rattata|Dark|Normal|Gluttony|Hustle|Thick Fat|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{ability/entry|020|form=-Alola|Raticate|Dark|Normal|Gluttony|Hustle|Thick Fat|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{Ability/entry|069|Bellsprout|Grass|Poison|Chlorophyll|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|070|Weepinbell|Grass|Poison|Chlorophyll|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|071|Victreebel|Grass|Poison|Chlorophyll|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|079|form=-Galar|Slowpoke|Psychic|Psychic|Gluttony|Own Tempo|Regenerator|formlink={{color2|000|Regional form#Galarian Form|Galarian Form}}}}&lt;br /&gt;
{{ability/entry|088|form=-Alola|Grimer|Poison|Dark|Poison Touch|Gluttony|Power of Alchemy|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{ability/entry|089|form=-Alola|Muk|Poison|Dark|Poison Touch|Gluttony|Power of Alchemy|formlink={{color2|000|Regional form#Alolan Form|Alolan Form}}}}&lt;br /&gt;
{{Ability/entry|143|Snorlax|Normal|Normal|Immunity|Thick Fat|Gluttony}}&lt;br /&gt;
{{Ability/entry|213|Shuckle|Bug|Rock|Sturdy|Gluttony|Contrary}}&lt;br /&gt;
{{Ability/entry|263|Zigzagoon|Normal|Normal|Pickup|Gluttony|Quick Feet}}&lt;br /&gt;
{{Ability/entry|263|form=-Galar|Zigzagoon|Dark|Normal|Pickup|Gluttony|Quick Feet|formlink={{color2|000|Regional form#Galarian Form|Galarian Form}}}}&lt;br /&gt;
{{Ability/entry|264|Linoone|Normal|Normal|Pickup|Gluttony|Quick Feet}}&lt;br /&gt;
{{Ability/entry|264|form=-Galar|Linoone|Dark|Normal|Pickup|Gluttony|Quick Feet|formlink={{color2|000|Regional form#Galarian Form|Galarian Form}}}}&lt;br /&gt;
{{Ability/entry|316|Gulpin|Poison|Poison|Liquid Ooze|Sticky Hold|Gluttony}}&lt;br /&gt;
{{Ability/entry|317|Swalot|Poison|Poison|Liquid Ooze|Sticky Hold|Gluttony}}&lt;br /&gt;
{{Ability/entry|325|Spoink|Psychic|Psychic|Thick Fat|Own Tempo|Gluttony}}&lt;br /&gt;
{{Ability/entry|326|Grumpig|Psychic|Psychic|Thick Fat|Own Tempo|Gluttony}}&lt;br /&gt;
{{Ability/entry|446|Munchlax|Normal|Normal|Pickup|Thick Fat|Gluttony}}&lt;br /&gt;
{{Ability/entry|511|Pansage|Grass|Grass|Gluttony|None|Overgrow}}&lt;br /&gt;
{{Ability/entry|512|Simisage|Grass|Grass|Gluttony|None|Overgrow}}&lt;br /&gt;
{{Ability/entry|513|Pansear|Fire|Fire|Gluttony|None|Blaze}}&lt;br /&gt;
{{Ability/entry|514|Simisear|Fire|Fire|Gluttony|None|Blaze}}&lt;br /&gt;
{{Ability/entry|515|Panpour|Water|Water|Gluttony|None|Torrent}}&lt;br /&gt;
{{Ability/entry|516|Simipour|Water|Water|Gluttony|None|Torrent}}&lt;br /&gt;
{{Ability/entry|631|Heatmor|Fire|Fire|Gluttony|Flash Fire|White Smoke}}&lt;br /&gt;
{{Ability/entry|819|Skwovet|Normal|Normal|Cheek Pouch|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|820|Greedent|Normal|Normal|Cheek Pouch|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|840|Applin|Grass|Dragon|Ripen|Gluttony|Bulletproof}}&lt;br /&gt;
{{Ability/entry|841|Flapple|Grass|Dragon|Ripen|Gluttony|Hustle}}&lt;br /&gt;
{{Ability/entry|842|Appletun|Grass|Dragon|Ripen|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry||Lechonk|Normal|Normal|Aroma Veil|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry|916|form=-Male|Oinkologne|Normal|Normal|Lingering Aroma|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Male}}}}&lt;br /&gt;
{{Ability/entry|916|form=-Female|Oinkologne|Normal|Normal|Aroma Veil|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Female}}}}&lt;br /&gt;
{{Ability/foot|berries}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
====Pokémon Mystery Dungeon====&lt;br /&gt;
In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers series]] and [[Pokémon Mystery Dungeon (WiiWare)|Mystery Dungeon (WiiWare)]] games, Gluttony causes the Belly of the Pokémon with this Ability to empty out twice as fast. However, it also grants both benefits of Survival [[IQ]] skill - 50% chance to consume Grimy Food with no ill effects and 10% more Belly gain.&lt;br /&gt;
&lt;br /&gt;
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, Gluttony heals 25 HP when the Pokémon eats or drinks an item.&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In {{g|UNITE}}, Gluttony is {{p|Snorlax}}&#039;s Ability. It increases the effects gained from eating Berries and increases movement speed by 25% while moving towards Berries.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|berries}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Speeds up the Belly&#039;s food consumption.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなかの へりかたが はやい|Speeds up the Belly&#039;s food consumption.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|When the Pokémon eats or drinks an item, its HP will be restored.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When the Pokémon eats or drinks an item, some HP will be restored, too!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}&amp;lt;br&amp;gt;{{gameabbrevmd|DX}}|When the Pokémon eats or drinks an item, some HP will be restored, too!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=berries|exp=yes|gen=The Pokémon eats fruit to gain more energy.|image1=Chili Pansear Gluttony.png|image1p=Pansear|image2=Cilan Pansage Gluttony.png|image2p=Pansage}}&lt;br /&gt;
{{movep|type=berries|ms=513|pkmn=Pansear|method=Pansear can eat a large amount of food, which heals its injuries.}}&lt;br /&gt;
{{movemid|type=berries|user=Chili&#039;s Pansear|startcode=BW058|startname=A Call for Brotherly Love!|notes=Debut}}&lt;br /&gt;
{{movep|type=berries|ms=511|pkmn=Pansage|method=Pansage has an easier time finding tasty fruit.}}&lt;br /&gt;
{{movebtm|type=berries|user=Cilan&#039;s Pansage|startcode=BW140|startname=Survival of the Striaton Gym!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* [[Cilan&#039;s Pansage]], [[Chili&#039;s Pansear]], and [[Cress&#039;s Panpour]] are revealed to have Gluttony as their Ability.&lt;br /&gt;
* {{tc|The Riches|Trish}}&#039;s {{p|Heatmor}} was revealed to have Gluttony as its Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{berries color}}|bordercolor={{berries color dark}}&lt;br /&gt;
|zh_yue=貪吃鬼 &#039;&#039;{{tt|Tāamhekgwái|Glutton}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;好為食 &#039;&#039;{{tt|Hóuwaihsihk|Glutton}}&#039;&#039; {{tt|*|BW058 (Spoken)}}&amp;lt;br&amp;gt;為食仔 &#039;&#039;{{tt|Waihsihkjái|Glutton}}&#039;&#039; {{tt|*|BW140 (Spoken)}}&lt;br /&gt;
|zh_cmn=貪吃鬼 / 贪吃鬼 &#039;&#039;{{tt|Tānchīguǐ|Glutton}}&#039;&#039;&lt;br /&gt;
|nl=Vraatzucht&lt;br /&gt;
|fr=Gloutonnerie&lt;br /&gt;
|de=Völlerei&lt;br /&gt;
|el=Λαιμαργία &#039;&#039;Laimargia&#039;&#039;&lt;br /&gt;
|fi=Ahminta&lt;br /&gt;
|it=Voracità&lt;br /&gt;
|pl=Obżarstwo&lt;br /&gt;
|pt_br=Gula&lt;br /&gt;
|pt_eu=Gulodice&lt;br /&gt;
|ru=Обжорство &#039;&#039;Obzhorstva&#039;&#039;&lt;br /&gt;
|es=Gula&lt;br /&gt;
|ko=먹보 &#039;&#039;Meokbo&#039;&#039;&lt;br /&gt;
|vi=Phàm Ăn&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item-manipulating Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Völlerei]]&lt;br /&gt;
[[es:Gula]]&lt;br /&gt;
[[fr:Gloutonnerie]]&lt;br /&gt;
[[it:Voracità]]&lt;br /&gt;
[[ja:くいしんぼう]]&lt;br /&gt;
[[zh:贪吃鬼（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shed_Skin_(Ability)&amp;diff=3600938</id>
		<title>Shed Skin (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shed_Skin_(Ability)&amp;diff=3600938"/>
		<updated>2022-11-17T22:36:19Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Shed Skin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Shed Skin&lt;br /&gt;
|jpname=だっぴ&lt;br /&gt;
|jptranslit=Dappi&lt;br /&gt;
|jptrans=Molting&lt;br /&gt;
|colorscheme=Bug&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Heals the body by shedding.&lt;br /&gt;
|text4=The Pokémon may heal its own status problems.&lt;br /&gt;
|text5=The Pokémon may heal its own status problems.&lt;br /&gt;
|text6=The Pokémon may heal its own status conditions.&lt;br /&gt;
|text7=The Pokémon may heal its own status conditions by shedding its skin.&lt;br /&gt;
|text8=The Pokémon may heal its own status conditions by shedding its skin.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shed Skin&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;だっぴ&#039;&#039;&#039; &#039;&#039;Molting&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
At the end of each turn, Shed Skin has a 1/3 chance of curing the Pokémon of a [[Status condition#non-volatile status|non-volatile]] [[status condition]]. If it cures a status condition, it does so before {{status|burn}} or {{status|poison}} damage is dealt on that turn.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Diamond, Pearl and Platinum, Shed Skin had a 30% chance of curing the Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Shed Skin has no effect outside of battle. &lt;br /&gt;
&lt;br /&gt;
==Pokémon with Shed Skin==&lt;br /&gt;
{{Ability/head|Bug}}&lt;br /&gt;
{{ability/entry|011|Metapod|Bug|Bug|Shed Skin|None|None}}&lt;br /&gt;
{{ability/entry|014|Kakuna|Bug|Poison|Shed Skin|None|None}}&lt;br /&gt;
{{ability/entry|023|Ekans|Poison|Poison|Intimidate|Shed Skin|Unnerve}}&lt;br /&gt;
{{ability/entry|024|Arbok|Poison|Poison|Intimidate|Shed Skin|Unnerve}}&lt;br /&gt;
{{ability/entry|147|Dratini|Dragon|Dragon|Shed Skin|None|Marvel Scale}}&lt;br /&gt;
{{ability/entry|148|Dragonair|Dragon|Dragon|Shed Skin|None|Marvel Scale}}&lt;br /&gt;
{{ability/entry|247|Pupitar|Rock|Ground|Shed Skin|None|None}}&lt;br /&gt;
{{ability/entry|266|Silcoon|Bug|Bug|Shed Skin|None|None}}&lt;br /&gt;
{{ability/entry|268|Cascoon|Bug|Bug|Shed Skin|None|None}}&lt;br /&gt;
{{ability/entry|336|Seviper|Poison|Poison|Shed Skin|None|Infiltrator}}&lt;br /&gt;
{{ability/entry|401|Kricketot|Bug|Bug|Shed Skin|None|Run Away}}&lt;br /&gt;
{{ability/entry|412|Burmy|Bug|Bug|Shed Skin|None|Overcoat}}&lt;br /&gt;
{{ability/entry|559|Scraggy|Dark|Fighting|Shed Skin|Moxie|Intimidate}}&lt;br /&gt;
{{ability/entry|560|Scrafty|Dark|Fighting|Shed Skin|Moxie|Intimidate}}&lt;br /&gt;
{{ability/entry|588|Karrablast|Bug|Bug|Swarm|Shed Skin|No Guard}}&lt;br /&gt;
{{Ability/entry|665|Spewpa|Bug|Bug|Shed Skin|None|Friend Guard}}&lt;br /&gt;
{{Ability/entry|843|Silicobra|Ground|Ground|Sand Spit|Shed Skin|Sand Veil}}&lt;br /&gt;
{{Ability/entry|844|Sandaconda|Ground|Ground|Sand Spit|Shed Skin|Sand Veil}}&lt;br /&gt;
{{Ability/entry|922|Rellor|Bug|Bug|Compound Eyes|None|Shed Skin}}&lt;br /&gt;
{{Ability/entry||Cyclizar|Dragon|Normal|Shed Skin|None|???}}&lt;br /&gt;
{{Ability/foot|Bug}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Recovers easily from status problems.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Helps the Pokémon recover more easily from status problems.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんが こうどう したあとに わるいじょうたいが なおることがある|Helps the Pokémon recover more easily from status problems.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|The Pokémon may heal its own status ailments.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Sometimes heals the Pokémon&#039;s negative status conditions.{{tt|*|Ability description}}&amp;lt;br&amp;gt;Sometimes it cures every single bad status condition the Pokémon has!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|Sometimes it cures every single bad status condition the Pokémon has!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|This Ability sometimes cures every bad status condition the Pokémon has.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=Bug|exp=yes|gen=The Pokémon may heal its own status conditions by shedding its skin.|image1=Lucy Seviper Shed Skin Adventures.png|image1p=Seviper}}&lt;br /&gt;
{{movep|type=bug|ms=336|pkmn=Seviper|method=Seviper may heal its own status conditions by shedding its skin.}}&lt;br /&gt;
{{movebtmManga|type=Bug|user=Lucy&#039;s Seviper|startcode=PS304|startname=Swanky Showdown with Swalot|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
* {{adv|Yellow}}&#039;s {{p|Metapod}}, [[Kitty]], was revealed to have Shed Skin as his Ability.&lt;br /&gt;
* [[Bugsy]]&#039;s {{p|Kakuna}} are revealed to have Shed Skin as their Ability.&lt;br /&gt;
* [[Lance]]&#039;s {{p|Dragonair}} and {{p|Pupitar}} are revealed to have Shed Skin as their Ability.&lt;br /&gt;
* [[Paka and Uji|Paka]]&#039;s Burmy was revealed to have Shed Skin as its Ability.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to becoming an Ability, Shed Skin [[Dratini (Neo Destiny 63)|appeared]] as a TCG {{TCG|Attack}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Bug color}}|bordercolor={{Bug color dark}}&lt;br /&gt;
|zh_yue=蛻皮 &#039;&#039;{{tt|Teuipèih|Molt}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;脫皮 &#039;&#039;{{tt|Tyutpèih|Shed}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=蛻皮 / 蜕皮 &#039;&#039;{{tt|Tuìpí|Molt}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;脫皮 &#039;&#039;{{tt|Tuōpí|Shed}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|fr=Mue&lt;br /&gt;
|de=Expidermis&lt;br /&gt;
|it=Muta&lt;br /&gt;
|ko=탈피 &#039;&#039;Talpi&#039;&#039;&lt;br /&gt;
|pt_br=Pele Vertente&lt;br /&gt;
|es=Mudar&lt;br /&gt;
|vi=Lột da&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that can heal non-volatile status conditions]]&lt;br /&gt;
[[Category:Abilities that activate at the end of the turn]]&lt;br /&gt;
&lt;br /&gt;
[[de:Expidermis]]&lt;br /&gt;
[[es:Mudar]]&lt;br /&gt;
[[fr:Mue]]&lt;br /&gt;
[[it:Muta]]&lt;br /&gt;
[[ja:だっぴ]]&lt;br /&gt;
[[zh:蜕皮（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Compound_Eyes_(Ability)&amp;diff=3600935</id>
		<title>Compound Eyes (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Compound_Eyes_(Ability)&amp;diff=3600935"/>
		<updated>2022-11-17T22:35:46Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Compound Eyes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Compound Eyes&lt;br /&gt;
|jpname=ふくがん&lt;br /&gt;
|jptrans=Compound Eyes&lt;br /&gt;
|jptranslit=Fukugan&lt;br /&gt;
|colorscheme=bug&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Raises accuracy.&lt;br /&gt;
|text4=The Pokémon&#039;s accuracy is boosted.&lt;br /&gt;
|text5=The Pokémon&#039;s accuracy is boosted.&lt;br /&gt;
|text6=Boosts the Pokémon&#039;s accuracy.&lt;br /&gt;
|text7=The Pokémon&#039;s compound eyes boost its accuracy.&lt;br /&gt;
|text8=The Pokémon&#039;s compound eyes boost its accuracy.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Compound Eyes&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ふくがん&#039;&#039;&#039; &#039;&#039;Compound Eyes&#039;&#039;), formatted as &#039;&#039;&#039;Compoundeyes&#039;&#039;&#039; prior to [[Pokémon X and Y]], is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Compound Eyes increases the [[accuracy]] of moves used by the Pokémon with this Ability by multiplying the original accuracy by a factor of 1.3. This means that {{m|Thunder}}, for example, has 91% accuracy as opposed to the usual 70% (70 x 1.3 = 91%). A move with a theoretical accuracy of 77% or higher will have its accuracy set to 100% (77% x 1.3 = 100.1%).&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
From {{game|Emerald}} onward, if a Pokémon with this Ability leads the [[party]] (even if [[fainting|fainted]]), the chances of finding [[List of Pokémon by wild held item|a wild Pokémon holding an item]] increase from 50%/5% to 60%/20%. In dark grass in [[Generation V]], the chances increase from 50%/5%/1% to 60%/20%/5%. Since [[Generation VIII]], this effect is shared with {{a|Super Luck}}.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Compound Eyes==&lt;br /&gt;
{{Ability/head|Bug}}&lt;br /&gt;
{{Ability/entry|012|Butterfree|Bug|Flying|Compound Eyes|None|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|048|Venonat|Bug|Poison|Compound Eyes|Tinted Lens|Run Away}}&lt;br /&gt;
{{Ability/entry|193|Yanma|Bug|Flying|Speed Boost|Compound Eyes|Frisk}}&lt;br /&gt;
{{Ability/entry|269|Dustox|Bug|Poison|Shield Dust|None|Compound Eyes}}&lt;br /&gt;
{{Ability/entry|290|Nincada|Bug|Ground|Compound Eyes|None|Run Away}}&lt;br /&gt;
{{Ability/entry|595|Joltik|Bug|Electric|Compound Eyes|Unnerve|Swarm}}&lt;br /&gt;
{{Ability/entry|596|Galvantula|Bug|Electric|Compound Eyes|Unnerve|Swarm}}&lt;br /&gt;
{{Ability/entry|664|Scatterbug|Bug|Bug|Shield Dust|Compound Eyes|Friend Guard}}&lt;br /&gt;
{{Ability/entry|666|Vivillon|Bug|Flying|Shield Dust|Compound Eyes|Friend Guard}}&lt;br /&gt;
{{Ability/entry|824|Blipbug|Bug|Bug|Swarm|Compound Eyes|Telepathy}}&lt;br /&gt;
{{Ability/entry|825|Dottler|Bug|Psychic|Swarm|Compound Eyes|Telepathy}}&lt;br /&gt;
{{Ability/entry|922|Rellor|Bug|Bug|Compound Eyes|None|Shed Skin}}&lt;br /&gt;
{{Ability/foot|Bug}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
=== {{g|Mystery Dungeon series}}===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Compoundeyes increases accuracy by two stages.&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the Accuracy of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the Pokémon&#039;s accuracy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|わざを めいちゅう させやすい|Makes moves easier to hit.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|The Pokémon&#039;s accuracy is boosted.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Accuracy goes up.{{tt|*|Ability description}}&amp;lt;br&amp;gt;Accuracy goes up!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon&#039;s accuracy goes up!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon&#039;s accuracy goes up.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 25}}, {{adv|Yellow}}&#039;s {{p|Butterfree}}, [[Kitty]], was revealed to have Compound Eyes as his Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|zh_yue=複眼 &#039;&#039;{{tt|Fūkngáahn|Compound Eyes}}&#039;&#039;&lt;br /&gt;
|zh_cmn=複眼 / 复眼 &#039;&#039;{{tt|Fùyǎn|Compound Eyes}}&#039;&#039;&lt;br /&gt;
|fr=Œil Composé&lt;br /&gt;
|de=Facettenauge&lt;br /&gt;
|it=Insettocchi&lt;br /&gt;
|ko=복안 &#039;&#039;{{tt|Bogan|Compound Eyes}}&#039;&#039;&lt;br /&gt;
|pt_br=Olhos Compostos&lt;br /&gt;
|es=Ojo Compuesto&amp;lt;sup&amp;gt;{{gen|VI}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Ojocompuesto&amp;lt;sup&amp;gt;{{gen|III}}–{{gen|V}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|vi=Mắt kép&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Item-manipulating Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Facettenauge]]&lt;br /&gt;
[[es:Ojo compuesto]]&lt;br /&gt;
[[fr:Œil Composé]]&lt;br /&gt;
[[it:Insettocchi]]&lt;br /&gt;
[[ja:ふくがん]]&lt;br /&gt;
[[zh:复眼（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tinted_Lens_(Ability)&amp;diff=3600928</id>
		<title>Tinted Lens (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tinted_Lens_(Ability)&amp;diff=3600928"/>
		<updated>2022-11-17T22:31:43Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Tinted Lens&lt;br /&gt;
|jpname=いろめがね&lt;br /&gt;
|jptrans=Tinted Glasses&lt;br /&gt;
|jptranslit=Iromegane&lt;br /&gt;
|colorscheme=bug&lt;br /&gt;
|gen=4&lt;br /&gt;
|text4=Doubles the power of this Pokémon&#039;s &amp;quot;not very effective&amp;quot; attacks.&lt;br /&gt;
|text5=Powers up &amp;quot;not very effective&amp;quot; moves.&lt;br /&gt;
|text6=Powers up &amp;quot;not very effective&amp;quot; moves.&lt;br /&gt;
|text7=The Pokémon can use &amp;quot;not very effective&amp;quot; moves to deal regular damage. &lt;br /&gt;
|text8=The Pokémon can use &amp;quot;not very effective&amp;quot; moves to deal regular damage.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tinted Lens&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いろめがね&#039;&#039;&#039; &#039;&#039;Tinted Glasses&#039;&#039;) is an [[Ability]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Tinted Lens doubles the [[damage]] done by any moves that the Pokémon uses which are &amp;quot;not very effective&amp;quot;. This effect is independent of whether the {{DL|Type|type effectiveness}} is ½× or less.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Tinted Lens has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Tinted Lens==&lt;br /&gt;
{{Ability/head|Bug}}&lt;br /&gt;
{{Ability/entry|012|Butterfree|Bug|Flying|Compound Eyes|None|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|048|Venonat|Bug|Poison|Compound Eyes|Tinted Lens|Run Away}}&lt;br /&gt;
{{Ability/entry|049|Venomoth|Bug|Poison|Shield Dust|Tinted Lens|Wonder Skin}}&lt;br /&gt;
{{Ability/entry|163|Hoothoot|Normal|Flying|Insomnia|Keen Eye|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|164|Noctowl|Normal|Flying|Insomnia|Keen Eye|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|314|Illumise|Bug|Bug|Oblivious|Tinted Lens|Prankster}}&lt;br /&gt;
{{Ability/entry|414|Mothim|Bug|Flying|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|469|Yanmega|Bug|Flying|Speed Boost|Tinted Lens|Frisk}}&lt;br /&gt;
{{Ability/entry|561|Sigilyph|Psychic|Flying|Wonder Skin|Magic Guard|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|920|Nymble|Bug|Bug|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|921|Lokix|Bug|Dark|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{Ability/foot|Bug}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Tinted Lens boosts the damage of not very effective moves by about 20%.&lt;br /&gt;
&lt;br /&gt;
In {{g|Super Mystery Dungeon}}, the boost is 40%.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts damage that the Pokémon inflicts with moves that are not very effective.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|こうかが いまひとつのときに あたえるダメージが あがる|Boosts damage that the Pokémon inflicts with moves that are not very effective.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|If the Pokémon uses a move that is not very effective, its power goes up!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|If the Pokémon uses a move that is not very effective, the move&#039;s power goes up.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
This is probably a reference to the idiom &amp;quot;viewing the world through rose-tinted glasses&amp;quot;, an expression which means to see good where there is none.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|zh_yue=有色眼鏡 &#039;&#039;{{tt|Yáuhsīk Ngáahngeng|Tinted Glasses}}&#039;&#039;&lt;br /&gt;
|zh_cmn=有色眼鏡 / 有色眼镜 &#039;&#039;{{tt|Yǒusè Yǎnjìng|Tinted Glasses}}&#039;&#039;&lt;br /&gt;
|fr=Lentiteintée&lt;br /&gt;
|de=Aufwertung&lt;br /&gt;
|it=Lentifumé&lt;br /&gt;
|ko=색안경 &#039;&#039;Saek&#039;angyeong&#039;&#039;&lt;br /&gt;
|es=Cromolente&lt;br /&gt;
|pt=Lentes Coloridas&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Aufwertung]]&lt;br /&gt;
[[es:Cromolente]]&lt;br /&gt;
[[fr:Lentiteintée]]&lt;br /&gt;
[[it:Lentifumé]]&lt;br /&gt;
[[ja:いろめがね]]&lt;br /&gt;
[[zh:有色眼镜（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Swarm_(Ability)&amp;diff=3600925</id>
		<title>Swarm (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Swarm_(Ability)&amp;diff=3600925"/>
		<updated>2022-11-17T22:31:15Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Swarm&lt;br /&gt;
|jpname=むしのしらせ&lt;br /&gt;
|jptranslit=Mushi no Shirase&lt;br /&gt;
|jptrans=Bug Notification&lt;br /&gt;
|gen=3&lt;br /&gt;
|colorscheme=bug&lt;br /&gt;
|text3=Ups &amp;lt;sc&amp;gt;Bug&amp;lt;/sc&amp;gt; moves in a pinch.&lt;br /&gt;
|text4=Powers up Bug-type moves in a pinch.&lt;br /&gt;
|text5=Powers up Bug-type moves in a pinch.&lt;br /&gt;
|text6=Powers up Bug-type moves when the Pokémon is in trouble.&lt;br /&gt;
|text7=Powers up Bug-type moves when the Pokémon&#039;s HP is low.&lt;br /&gt;
|text8=Powers up Bug-type moves when the Pokémon&#039;s HP is low.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Swarm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;むしのしらせ&#039;&#039;&#039; &#039;&#039;Bug Notification&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generations III to IV====&lt;br /&gt;
When a Pokémon with Swarm uses a {{type|Bug}} [[move]], the move&#039;s [[power]] will be increased by 50% if the user has less than or equal to ⅓ of its maximum HP remaining.&lt;br /&gt;
&lt;br /&gt;
====Generations V onward====&lt;br /&gt;
Instead of boosting Bug-type moves&#039; power, Swarm now technically boosts the Pokémon&#039;s {{stat|Attack}} or {{stat|Special Attack}} by 50% during damage calculation if a Bug-type move is being used, resulting in effectively the same effect.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
In {{game|Emerald}}, this Ability also increases the frequency of [[Cry|cries]] of [[wild Pokémon]] that are heard in the overworld.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Swarm==&lt;br /&gt;
{{Ability/head|Bug}}&lt;br /&gt;
{{ability/entry|015|Beedrill|Bug|Poison|Swarm|None|Sniper}}&lt;br /&gt;
{{ability/entry|123|Scyther|Bug|Flying|Swarm|Technician|Steadfast}}&lt;br /&gt;
{{ability/entry|165|Ledyba|Bug|Flying|Swarm|Early Bird|Rattled}}&lt;br /&gt;
{{ability/entry|166|Ledian|Bug|Flying|Swarm|Early Bird|Iron Fist}}&lt;br /&gt;
{{ability/entry|167|Spinarak|Bug|Poison|Swarm|Insomnia|Sniper}}&lt;br /&gt;
{{ability/entry|168|Ariados|Bug|Poison|Swarm|Insomnia|Sniper}}&lt;br /&gt;
{{ability/entry|212|Scizor|Bug|Steel|Swarm|Technician|Light Metal}}&lt;br /&gt;
{{ability/entry|214|Heracross|Bug|Fighting|Swarm|Guts|Moxie}}&lt;br /&gt;
{{ability/entry|267|Beautifly|Bug|Flying|Swarm|None|Rivalry}}&lt;br /&gt;
{{ability/entry|313|Volbeat|Bug|Bug|Illuminate|Swarm|Prankster}}&lt;br /&gt;
{{ability/entry|402|Kricketune|Bug|Bug|Swarm|None|Technician}}&lt;br /&gt;
{{ability/entry|414|Mothim|Bug|Flying|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{ability/entry|540|Sewaddle|Bug|Grass|Swarm|Chlorophyll|Overcoat}}&lt;br /&gt;
{{ability/entry|542|Leavanny|Bug|Grass|Swarm|Chlorophyll|Overcoat}}&lt;br /&gt;
{{ability/entry|543|Venipede|Bug|Poison|Poison Point|Swarm|Speed Boost}}&lt;br /&gt;
{{ability/entry|544|Whirlipede|Bug|Poison|Poison Point|Swarm|Speed Boost}}&lt;br /&gt;
{{ability/entry|545|Scolipede|Bug|Poison|Poison Point|Swarm|Speed Boost}}&lt;br /&gt;
{{ability/entry|588|Karrablast|Bug|Bug|Swarm|Shed Skin|No Guard}}&lt;br /&gt;
{{ability/entry|589|Escavalier|Bug|Steel|Swarm|Shell Armor|Overcoat}}&lt;br /&gt;
{{ability/entry|595|Joltik|Bug|Electric|Compound Eyes|Unnerve|Swarm}}&lt;br /&gt;
{{ability/entry|596|Galvantula|Bug|Electric|Compound Eyes|Unnerve|Swarm}}&lt;br /&gt;
{{ability/entry|632|Durant|Bug|Steel|Swarm|Hustle|Truant}}&lt;br /&gt;
{{ability/entry|636|Larvesta|Bug|Fire|Flame Body|None|Swarm}}&lt;br /&gt;
{{ability/entry|637|Volcarona|Bug|Fire|Flame Body|None|Swarm}}&lt;br /&gt;
{{ability/entry|736|Grubbin|Bug|Bug|Swarm|None|None}}&lt;br /&gt;
{{Ability/entry|824|Blipbug|Bug|Bug|Swarm|Compound Eyes|Telepathy}}&lt;br /&gt;
{{Ability/entry|825|Dottler|Bug|Psychic|Swarm|Compound Eyes|Telepathy}}&lt;br /&gt;
{{Ability/entry|826|Orbeetle|Bug|Psychic|Swarm|Frisk|Telepathy}}&lt;br /&gt;
{{ability/entry|900|Kleavor|Bug|Rock|Swarm|Sharpness|Steadfast}}&lt;br /&gt;
{{Ability/entry|920|Nymble|Bug|Bug|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|921|Lokix|Bug|Dark|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{Ability/foot|Bug}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
If a Pokémon with Swarm is below 25% of its HP, the power of {{type|Bug}} moves increases by 2-times{{sup/md|RB}}{{sup/md|TDS}} or 1.5-times{{sup/md|GTI}}{{sup/md|SMD}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
In {{g|Conquest}}, Swarm will increase user&#039;s Attack if the Pokémon using it is below ⅓ of its HP.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the power of Bug-type moves when HP is low.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the power of the Pokémon&#039;s Bug-type moves when its HP is low.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ＨＰがへって ピンチになると むしタイプの わざが つよくなる|When the Pokémon&#039;s HP falls low, Bug-type moves become stronger.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|Raises Attack when HP is low.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|When the Pokémon&#039;s HP is low, the power of its Bug-type moves goes up.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When the Pokémon&#039;s HP is low, the power of Bug-type moves goes up!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon&#039;s HP is low, the power of Bug-type moves goes up!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|When the Pokémon&#039;s HP is low, the power of Bug-type moves goes up.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The Pokémon&#039;s Bug-type moves become more powerful when it gets tired or weak.|image1=Ash Leavanny Swarm.png|image1p=Leavanny}}&lt;br /&gt;
{{movep|type=bug|ms=542|pkmn=Leavanny|method=When Leavanny becomes tired out or weak, its body becomes surrounded by a light-green aura, powering up its Bug-type moves.}}&lt;br /&gt;
{{movebtm|type=bug|user=Ash&#039;s Leavanny|startcode=BW106|startname=Strong Strategy Steals the Show!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[BW019|A Connoisseur&#039;s Revenge!]]&#039;&#039;, [[Burgundy]] told {{Ash}} his {{AP|Sewaddle}} had Swarm as his Ability. However, he never used it in that form.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 23}}, [[Blue&#039;s Scizor]] was revealed to have Swarm as his Ability.&lt;br /&gt;
* {{adv|Moon}}&#039;s {{p|Grubbin}} was revealed to have Swarm as his Ability in the [[PokéSPedia]] data-book.&lt;br /&gt;
* [[Giovanni&#039;s Beedrill]] was revealed to have Swarm as his Ability.&lt;br /&gt;
* [[Winona]]&#039;s {{p|Beautifly}} was revealed to have Swarm as its Ability.&lt;br /&gt;
* [[Alder]]&#039;s {{p|Escavalier}} was revealed to have Swarm as its Ability.&lt;br /&gt;
* [[Emmet]]&#039;s {{p|Durant}} was revealed to have Swarm as its Ability.&lt;br /&gt;
* A {{tc|Roughneck}}&#039;s {{p|Mothim}} was revealed to have Swarm as his Ability.&lt;br /&gt;
* A {{p|Scolipede}} controlled by [[Colress]] was revealed to have Swarm as its Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|zh_yue=蟲之預感 &#039;&#039;{{tt|Chùhng-jī Yuhgám|Bug Premonition}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;預感 &#039;&#039;{{tt|Yuhgám|Premonition}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=蟲之預感 / 虫之预感 &#039;&#039;{{tt|Chóng-zhī Yùgǎn|Bug Premonition}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;預感 &#039;&#039;{{tt|Yùgǎn|Premonition}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Zwerm&lt;br /&gt;
|fi=Parvi&lt;br /&gt;
|fr=Essaim&lt;br /&gt;
|de=Hexaplaga&lt;br /&gt;
|id=Berkerumun&lt;br /&gt;
|it=Aiutinsetto&lt;br /&gt;
|ko=벌레의 알림 &#039;&#039;Beolle-yi Allim&#039;&#039;&lt;br /&gt;
|pl=Rój&lt;br /&gt;
|pt=Enxame&lt;br /&gt;
|es=Enjambre&lt;br /&gt;
|ru=Рой &#039;&#039;Roy&#039;&#039;&lt;br /&gt;
|vi=Điềm Báo Xấu&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Swarm|Overgrow|Blaze|Torrent|color=Bug&lt;br /&gt;
|1color={{Bug color dark}}&lt;br /&gt;
|2color={{Grass color dark}}&lt;br /&gt;
|3color={{Fire color dark}}&lt;br /&gt;
|4color={{Water color dark}}&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
[[Category:Stat increasing Abilities]]&lt;br /&gt;
[[Category:Type-enhancing Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hexaplaga]]&lt;br /&gt;
[[es:Enjambre]]&lt;br /&gt;
[[fr:Essaim (talent)]]&lt;br /&gt;
[[it:Aiutinsetto]]&lt;br /&gt;
[[ja:むしのしらせ]]&lt;br /&gt;
[[zh:蟲之預感（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tinted_Lens_(Ability)&amp;diff=3600924</id>
		<title>Tinted Lens (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tinted_Lens_(Ability)&amp;diff=3600924"/>
		<updated>2022-11-17T22:30:38Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Tinted Lens */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Tinted Lens&lt;br /&gt;
|jpname=いろめがね&lt;br /&gt;
|jptrans=Tinted Glasses&lt;br /&gt;
|jptranslit=Iromegane&lt;br /&gt;
|colorscheme=bug&lt;br /&gt;
|gen=4&lt;br /&gt;
|text4=Doubles the power of this Pokémon&#039;s &amp;quot;not very effective&amp;quot; attacks.&lt;br /&gt;
|text5=Powers up &amp;quot;not very effective&amp;quot; moves.&lt;br /&gt;
|text6=Powers up &amp;quot;not very effective&amp;quot; moves.&lt;br /&gt;
|text7=The Pokémon can use &amp;quot;not very effective&amp;quot; moves to deal regular damage. &lt;br /&gt;
|text8=The Pokémon can use &amp;quot;not very effective&amp;quot; moves to deal regular damage.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tinted Lens&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いろめがね&#039;&#039;&#039; &#039;&#039;Tinted Glasses&#039;&#039;) is an [[Ability]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Tinted Lens doubles the [[damage]] done by any moves that the Pokémon uses which are &amp;quot;not very effective&amp;quot;. This effect is independent of whether the {{DL|Type|type effectiveness}} is ½× or less.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Tinted Lens has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Tinted Lens==&lt;br /&gt;
{{Ability/head|Bug}}&lt;br /&gt;
{{Ability/entry|012|Butterfree|Bug|Flying|Compound Eyes|None|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|048|Venonat|Bug|Poison|Compound Eyes|Tinted Lens|Run Away}}&lt;br /&gt;
{{Ability/entry|049|Venomoth|Bug|Poison|Shield Dust|Tinted Lens|Wonder Skin}}&lt;br /&gt;
{{Ability/entry|163|Hoothoot|Normal|Flying|Insomnia|Keen Eye|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|164|Noctowl|Normal|Flying|Insomnia|Keen Eye|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|314|Illumise|Bug|Bug|Oblivious|Tinted Lens|Prankster}}&lt;br /&gt;
{{Ability/entry|414|Mothim|Bug|Flying|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|469|Yanmega|Bug|Flying|Speed Boost|Tinted Lens|Frisk}}&lt;br /&gt;
{{Ability/entry|561|Sigilyph|Psychic|Flying|Wonder Skin|Magic Guard|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|920|Nybmble|Bug|Bug|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|921|Lokix|Bug|Dark|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{Ability/foot|Bug}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Tinted Lens boosts the damage of not very effective moves by about 20%.&lt;br /&gt;
&lt;br /&gt;
In {{g|Super Mystery Dungeon}}, the boost is 40%.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts damage that the Pokémon inflicts with moves that are not very effective.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|こうかが いまひとつのときに あたえるダメージが あがる|Boosts damage that the Pokémon inflicts with moves that are not very effective.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|If the Pokémon uses a move that is not very effective, its power goes up!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|If the Pokémon uses a move that is not very effective, the move&#039;s power goes up.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
This is probably a reference to the idiom &amp;quot;viewing the world through rose-tinted glasses&amp;quot;, an expression which means to see good where there is none.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|zh_yue=有色眼鏡 &#039;&#039;{{tt|Yáuhsīk Ngáahngeng|Tinted Glasses}}&#039;&#039;&lt;br /&gt;
|zh_cmn=有色眼鏡 / 有色眼镜 &#039;&#039;{{tt|Yǒusè Yǎnjìng|Tinted Glasses}}&#039;&#039;&lt;br /&gt;
|fr=Lentiteintée&lt;br /&gt;
|de=Aufwertung&lt;br /&gt;
|it=Lentifumé&lt;br /&gt;
|ko=색안경 &#039;&#039;Saek&#039;angyeong&#039;&#039;&lt;br /&gt;
|es=Cromolente&lt;br /&gt;
|pt=Lentes Coloridas&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Aufwertung]]&lt;br /&gt;
[[es:Cromolente]]&lt;br /&gt;
[[fr:Lentiteintée]]&lt;br /&gt;
[[it:Lentifumé]]&lt;br /&gt;
[[ja:いろめがね]]&lt;br /&gt;
[[zh:有色眼镜（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Swarm_(Ability)&amp;diff=3600922</id>
		<title>Swarm (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Swarm_(Ability)&amp;diff=3600922"/>
		<updated>2022-11-17T22:29:29Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Swarm */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Swarm&lt;br /&gt;
|jpname=むしのしらせ&lt;br /&gt;
|jptranslit=Mushi no Shirase&lt;br /&gt;
|jptrans=Bug Notification&lt;br /&gt;
|gen=3&lt;br /&gt;
|colorscheme=bug&lt;br /&gt;
|text3=Ups &amp;lt;sc&amp;gt;Bug&amp;lt;/sc&amp;gt; moves in a pinch.&lt;br /&gt;
|text4=Powers up Bug-type moves in a pinch.&lt;br /&gt;
|text5=Powers up Bug-type moves in a pinch.&lt;br /&gt;
|text6=Powers up Bug-type moves when the Pokémon is in trouble.&lt;br /&gt;
|text7=Powers up Bug-type moves when the Pokémon&#039;s HP is low.&lt;br /&gt;
|text8=Powers up Bug-type moves when the Pokémon&#039;s HP is low.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Swarm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;むしのしらせ&#039;&#039;&#039; &#039;&#039;Bug Notification&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generations III to IV====&lt;br /&gt;
When a Pokémon with Swarm uses a {{type|Bug}} [[move]], the move&#039;s [[power]] will be increased by 50% if the user has less than or equal to ⅓ of its maximum HP remaining.&lt;br /&gt;
&lt;br /&gt;
====Generations V onward====&lt;br /&gt;
Instead of boosting Bug-type moves&#039; power, Swarm now technically boosts the Pokémon&#039;s {{stat|Attack}} or {{stat|Special Attack}} by 50% during damage calculation if a Bug-type move is being used, resulting in effectively the same effect.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
In {{game|Emerald}}, this Ability also increases the frequency of [[Cry|cries]] of [[wild Pokémon]] that are heard in the overworld.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Swarm==&lt;br /&gt;
{{Ability/head|Bug}}&lt;br /&gt;
{{ability/entry|015|Beedrill|Bug|Poison|Swarm|None|Sniper}}&lt;br /&gt;
{{ability/entry|123|Scyther|Bug|Flying|Swarm|Technician|Steadfast}}&lt;br /&gt;
{{ability/entry|165|Ledyba|Bug|Flying|Swarm|Early Bird|Rattled}}&lt;br /&gt;
{{ability/entry|166|Ledian|Bug|Flying|Swarm|Early Bird|Iron Fist}}&lt;br /&gt;
{{ability/entry|167|Spinarak|Bug|Poison|Swarm|Insomnia|Sniper}}&lt;br /&gt;
{{ability/entry|168|Ariados|Bug|Poison|Swarm|Insomnia|Sniper}}&lt;br /&gt;
{{ability/entry|212|Scizor|Bug|Steel|Swarm|Technician|Light Metal}}&lt;br /&gt;
{{ability/entry|214|Heracross|Bug|Fighting|Swarm|Guts|Moxie}}&lt;br /&gt;
{{ability/entry|267|Beautifly|Bug|Flying|Swarm|None|Rivalry}}&lt;br /&gt;
{{ability/entry|313|Volbeat|Bug|Bug|Illuminate|Swarm|Prankster}}&lt;br /&gt;
{{ability/entry|402|Kricketune|Bug|Bug|Swarm|None|Technician}}&lt;br /&gt;
{{ability/entry|414|Mothim|Bug|Flying|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{ability/entry|540|Sewaddle|Bug|Grass|Swarm|Chlorophyll|Overcoat}}&lt;br /&gt;
{{ability/entry|542|Leavanny|Bug|Grass|Swarm|Chlorophyll|Overcoat}}&lt;br /&gt;
{{ability/entry|543|Venipede|Bug|Poison|Poison Point|Swarm|Speed Boost}}&lt;br /&gt;
{{ability/entry|544|Whirlipede|Bug|Poison|Poison Point|Swarm|Speed Boost}}&lt;br /&gt;
{{ability/entry|545|Scolipede|Bug|Poison|Poison Point|Swarm|Speed Boost}}&lt;br /&gt;
{{ability/entry|588|Karrablast|Bug|Bug|Swarm|Shed Skin|No Guard}}&lt;br /&gt;
{{ability/entry|589|Escavalier|Bug|Steel|Swarm|Shell Armor|Overcoat}}&lt;br /&gt;
{{ability/entry|595|Joltik|Bug|Electric|Compound Eyes|Unnerve|Swarm}}&lt;br /&gt;
{{ability/entry|596|Galvantula|Bug|Electric|Compound Eyes|Unnerve|Swarm}}&lt;br /&gt;
{{ability/entry|632|Durant|Bug|Steel|Swarm|Hustle|Truant}}&lt;br /&gt;
{{ability/entry|636|Larvesta|Bug|Fire|Flame Body|None|Swarm}}&lt;br /&gt;
{{ability/entry|637|Volcarona|Bug|Fire|Flame Body|None|Swarm}}&lt;br /&gt;
{{ability/entry|736|Grubbin|Bug|Bug|Swarm|None|None}}&lt;br /&gt;
{{Ability/entry|824|Blipbug|Bug|Bug|Swarm|Compound Eyes|Telepathy}}&lt;br /&gt;
{{Ability/entry|825|Dottler|Bug|Psychic|Swarm|Compound Eyes|Telepathy}}&lt;br /&gt;
{{Ability/entry|826|Orbeetle|Bug|Psychic|Swarm|Frisk|Telepathy}}&lt;br /&gt;
{{ability/entry|900|Kleavor|Bug|Rock|Swarm|Sharpness|Steadfast}}&lt;br /&gt;
{{Ability/entry|920|Nybmble|Bug|Bug|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{Ability/entry|921|Lokix|Bug|Dark|Swarm|None|Tinted Lens}}&lt;br /&gt;
{{Ability/foot|Bug}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
If a Pokémon with Swarm is below 25% of its HP, the power of {{type|Bug}} moves increases by 2-times{{sup/md|RB}}{{sup/md|TDS}} or 1.5-times{{sup/md|GTI}}{{sup/md|SMD}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
In {{g|Conquest}}, Swarm will increase user&#039;s Attack if the Pokémon using it is below ⅓ of its HP.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the power of Bug-type moves when HP is low.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the power of the Pokémon&#039;s Bug-type moves when its HP is low.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ＨＰがへって ピンチになると むしタイプの わざが つよくなる|When the Pokémon&#039;s HP falls low, Bug-type moves become stronger.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|Raises Attack when HP is low.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|When the Pokémon&#039;s HP is low, the power of its Bug-type moves goes up.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When the Pokémon&#039;s HP is low, the power of Bug-type moves goes up!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon&#039;s HP is low, the power of Bug-type moves goes up!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|When the Pokémon&#039;s HP is low, the power of Bug-type moves goes up.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The Pokémon&#039;s Bug-type moves become more powerful when it gets tired or weak.|image1=Ash Leavanny Swarm.png|image1p=Leavanny}}&lt;br /&gt;
{{movep|type=bug|ms=542|pkmn=Leavanny|method=When Leavanny becomes tired out or weak, its body becomes surrounded by a light-green aura, powering up its Bug-type moves.}}&lt;br /&gt;
{{movebtm|type=bug|user=Ash&#039;s Leavanny|startcode=BW106|startname=Strong Strategy Steals the Show!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[BW019|A Connoisseur&#039;s Revenge!]]&#039;&#039;, [[Burgundy]] told {{Ash}} his {{AP|Sewaddle}} had Swarm as his Ability. However, he never used it in that form.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 23}}, [[Blue&#039;s Scizor]] was revealed to have Swarm as his Ability.&lt;br /&gt;
* {{adv|Moon}}&#039;s {{p|Grubbin}} was revealed to have Swarm as his Ability in the [[PokéSPedia]] data-book.&lt;br /&gt;
* [[Giovanni&#039;s Beedrill]] was revealed to have Swarm as his Ability.&lt;br /&gt;
* [[Winona]]&#039;s {{p|Beautifly}} was revealed to have Swarm as its Ability.&lt;br /&gt;
* [[Alder]]&#039;s {{p|Escavalier}} was revealed to have Swarm as its Ability.&lt;br /&gt;
* [[Emmet]]&#039;s {{p|Durant}} was revealed to have Swarm as its Ability.&lt;br /&gt;
* A {{tc|Roughneck}}&#039;s {{p|Mothim}} was revealed to have Swarm as his Ability.&lt;br /&gt;
* A {{p|Scolipede}} controlled by [[Colress]] was revealed to have Swarm as its Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|zh_yue=蟲之預感 &#039;&#039;{{tt|Chùhng-jī Yuhgám|Bug Premonition}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;預感 &#039;&#039;{{tt|Yuhgám|Premonition}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=蟲之預感 / 虫之预感 &#039;&#039;{{tt|Chóng-zhī Yùgǎn|Bug Premonition}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;預感 &#039;&#039;{{tt|Yùgǎn|Premonition}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Zwerm&lt;br /&gt;
|fi=Parvi&lt;br /&gt;
|fr=Essaim&lt;br /&gt;
|de=Hexaplaga&lt;br /&gt;
|id=Berkerumun&lt;br /&gt;
|it=Aiutinsetto&lt;br /&gt;
|ko=벌레의 알림 &#039;&#039;Beolle-yi Allim&#039;&#039;&lt;br /&gt;
|pl=Rój&lt;br /&gt;
|pt=Enxame&lt;br /&gt;
|es=Enjambre&lt;br /&gt;
|ru=Рой &#039;&#039;Roy&#039;&#039;&lt;br /&gt;
|vi=Điềm Báo Xấu&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Swarm|Overgrow|Blaze|Torrent|color=Bug&lt;br /&gt;
|1color={{Bug color dark}}&lt;br /&gt;
|2color={{Grass color dark}}&lt;br /&gt;
|3color={{Fire color dark}}&lt;br /&gt;
|4color={{Water color dark}}&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
[[Category:Stat increasing Abilities]]&lt;br /&gt;
[[Category:Type-enhancing Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hexaplaga]]&lt;br /&gt;
[[es:Enjambre]]&lt;br /&gt;
[[fr:Essaim (talent)]]&lt;br /&gt;
[[it:Aiutinsetto]]&lt;br /&gt;
[[ja:むしのしらせ]]&lt;br /&gt;
[[zh:蟲之預感（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stakeout_(Ability)&amp;diff=3600914</id>
		<title>Stakeout (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stakeout_(Ability)&amp;diff=3600914"/>
		<updated>2022-11-17T22:26:26Z</updated>

		<summary type="html">&lt;p&gt;Kopkup: /* Pokémon with Stakeout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Stakeout&lt;br /&gt;
|jpname=はりこみ&lt;br /&gt;
|jptrans=Stakeout&lt;br /&gt;
|jptranslit=Harikomi&lt;br /&gt;
|colorscheme=Normal&lt;br /&gt;
|gen=7&lt;br /&gt;
|text7=Doubles the damage dealt to the target&#039;s replacement if the target switches out.&lt;br /&gt;
|text8=Doubles the damage dealt to the target&#039;s replacement if the target switches out.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stakeout&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はりこみ&#039;&#039;&#039; &#039;&#039;Stakeout&#039;&#039;) is an [[Ability]] introduced in [[Generation VII]]. Prior to [[Generation VIII]], it was the [[signature Ability]] of {{p|Yungoos}} and {{p|Gumshoos}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Stakeout doubles the [[power]] of moves used against targets that have [[Recall|switched in]] this turn.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Stakeout has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Stakeout==&lt;br /&gt;
{{Ability/head|Normal}}&lt;br /&gt;
{{Ability/entry|734|Yungoos|Normal|Normal|Stakeout|Strong Jaw|Adaptability}}&lt;br /&gt;
{{Ability/entry|735|Gumshoos|Normal|Normal|Stakeout|Strong Jaw|Adaptability}}&lt;br /&gt;
{{Ability/entry|827|Nickit|Dark|Dark|Run Away|Unburden|Stakeout}}&lt;br /&gt;
{{Ability/entry|828|Thievul|Dark|Dark|Run Away|Unburden|Stakeout}} &lt;br /&gt;
{{Ability/entry|918|Tarountula|Bug|Bug|Insomnia|None|Stakeout}}&lt;br /&gt;
{{Ability/entry|919|Spidops|Bug|Bug|Insomnia|None|Stakeout}}&lt;br /&gt;
{{Ability/foot|Normal}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=監視 &#039;&#039;{{tt|Gāamsih|Surveillance}}&#039;&#039;&lt;br /&gt;
|zh_cmn=監視 &#039;&#039;{{tt|Jiānshì|Surveillance}}&#039;&#039;{{tt|*|Traditional}}&amp;lt;br&amp;gt;蹲守 &#039;&#039;{{tt|Dūnshǒu|Stakeout}}&#039;&#039;{{tt|*|Simplified}}&lt;br /&gt;
|fr=Filature&lt;br /&gt;
|de=Beschattung&lt;br /&gt;
|it=Sorveglianza&lt;br /&gt;
|ko=참복 &#039;&#039;Chambok&#039;&#039;&lt;br /&gt;
|ru=Надзор &#039;&#039;Nadzor&#039;&#039;&lt;br /&gt;
|es=Vigilante&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that increase move power]]&lt;br /&gt;
&lt;br /&gt;
[[de:Beschattung]]&lt;br /&gt;
[[es:Vigilante]]&lt;br /&gt;
[[fr:Filature]]&lt;br /&gt;
[[it:Sorveglianza]]&lt;br /&gt;
[[ja:はりこみ]]&lt;br /&gt;
[[zh:監視（特性）]]&lt;/div&gt;</summary>
		<author><name>Kopkup</name></author>
	</entry>
</feed>